diff options
Diffstat (limited to 'platform')
238 files changed, 12940 insertions, 6680 deletions
diff --git a/platform/android/android_keys_utils.h b/platform/android/android_keys_utils.h index fb442f4c54..a10afa1df8 100644 --- a/platform/android/android_keys_utils.h +++ b/platform/android/android_keys_utils.h @@ -31,128 +31,9 @@ #ifndef ANDROID_KEYS_UTILS_H #define ANDROID_KEYS_UTILS_H +#include <android/input.h> #include <core/os/keyboard.h> -/* - * Android Key codes. - */ -enum { - AKEYCODE_UNKNOWN = 0, - AKEYCODE_SOFT_LEFT = 1, - AKEYCODE_SOFT_RIGHT = 2, - AKEYCODE_HOME = 3, - AKEYCODE_BACK = 4, - AKEYCODE_CALL = 5, - AKEYCODE_ENDCALL = 6, - AKEYCODE_0 = 7, - AKEYCODE_1 = 8, - AKEYCODE_2 = 9, - AKEYCODE_3 = 10, - AKEYCODE_4 = 11, - AKEYCODE_5 = 12, - AKEYCODE_6 = 13, - AKEYCODE_7 = 14, - AKEYCODE_8 = 15, - AKEYCODE_9 = 16, - AKEYCODE_STAR = 17, - AKEYCODE_POUND = 18, - AKEYCODE_DPAD_UP = 19, - AKEYCODE_DPAD_DOWN = 20, - AKEYCODE_DPAD_LEFT = 21, - AKEYCODE_DPAD_RIGHT = 22, - AKEYCODE_DPAD_CENTER = 23, - AKEYCODE_VOLUME_UP = 24, - AKEYCODE_VOLUME_DOWN = 25, - AKEYCODE_POWER = 26, - AKEYCODE_CAMERA = 27, - AKEYCODE_CLEAR = 28, - AKEYCODE_A = 29, - AKEYCODE_B = 30, - AKEYCODE_C = 31, - AKEYCODE_D = 32, - AKEYCODE_E = 33, - AKEYCODE_F = 34, - AKEYCODE_G = 35, - AKEYCODE_H = 36, - AKEYCODE_I = 37, - AKEYCODE_J = 38, - AKEYCODE_K = 39, - AKEYCODE_L = 40, - AKEYCODE_M = 41, - AKEYCODE_N = 42, - AKEYCODE_O = 43, - AKEYCODE_P = 44, - AKEYCODE_Q = 45, - AKEYCODE_R = 46, - AKEYCODE_S = 47, - AKEYCODE_T = 48, - AKEYCODE_U = 49, - AKEYCODE_V = 50, - AKEYCODE_W = 51, - AKEYCODE_X = 52, - AKEYCODE_Y = 53, - AKEYCODE_Z = 54, - AKEYCODE_COMMA = 55, - AKEYCODE_PERIOD = 56, - AKEYCODE_ALT_LEFT = 57, - AKEYCODE_ALT_RIGHT = 58, - AKEYCODE_SHIFT_LEFT = 59, - AKEYCODE_SHIFT_RIGHT = 60, - AKEYCODE_TAB = 61, - AKEYCODE_SPACE = 62, - AKEYCODE_SYM = 63, - AKEYCODE_EXPLORER = 64, - AKEYCODE_ENVELOPE = 65, - AKEYCODE_ENTER = 66, - AKEYCODE_DEL = 67, - AKEYCODE_GRAVE = 68, - AKEYCODE_MINUS = 69, - AKEYCODE_EQUALS = 70, - AKEYCODE_LEFT_BRACKET = 71, - AKEYCODE_RIGHT_BRACKET = 72, - AKEYCODE_BACKSLASH = 73, - AKEYCODE_SEMICOLON = 74, - AKEYCODE_APOSTROPHE = 75, - AKEYCODE_SLASH = 76, - AKEYCODE_AT = 77, - AKEYCODE_NUM = 78, - AKEYCODE_HEADSETHOOK = 79, - AKEYCODE_FOCUS = 80, // *Camera* focus - AKEYCODE_PLUS = 81, - AKEYCODE_MENU = 82, - AKEYCODE_NOTIFICATION = 83, - AKEYCODE_SEARCH = 84, - AKEYCODE_MEDIA_PLAY_PAUSE = 85, - AKEYCODE_MEDIA_STOP = 86, - AKEYCODE_MEDIA_NEXT = 87, - AKEYCODE_MEDIA_PREVIOUS = 88, - AKEYCODE_MEDIA_REWIND = 89, - AKEYCODE_MEDIA_FAST_FORWARD = 90, - AKEYCODE_MUTE = 91, - AKEYCODE_PAGE_UP = 92, - AKEYCODE_PAGE_DOWN = 93, - AKEYCODE_PICTSYMBOLS = 94, - AKEYCODE_SWITCH_CHARSET = 95, - AKEYCODE_BUTTON_A = 96, - AKEYCODE_BUTTON_B = 97, - AKEYCODE_BUTTON_C = 98, - AKEYCODE_BUTTON_X = 99, - AKEYCODE_BUTTON_Y = 100, - AKEYCODE_BUTTON_Z = 101, - AKEYCODE_BUTTON_L1 = 102, - AKEYCODE_BUTTON_R1 = 103, - AKEYCODE_BUTTON_L2 = 104, - AKEYCODE_BUTTON_R2 = 105, - AKEYCODE_BUTTON_THUMBL = 106, - AKEYCODE_BUTTON_THUMBR = 107, - AKEYCODE_BUTTON_START = 108, - AKEYCODE_BUTTON_SELECT = 109, - AKEYCODE_BUTTON_MODE = 110, - - // NOTE: If you add a new keycode here you must also add it to several other files. - // Refer to frameworks/base/core/java/android/view/KeyEvent.java for the full list. -}; - struct _WinTranslatePair { unsigned int keysym; unsigned int keycode; @@ -246,6 +127,8 @@ static _WinTranslatePair _ak_to_keycode[] = { { KEY_BACKSLASH, AKEYCODE_BACKSLASH }, { KEY_BRACKETLEFT, AKEYCODE_LEFT_BRACKET }, { KEY_BRACKETRIGHT, AKEYCODE_RIGHT_BRACKET }, + { KEY_CONTROL, AKEYCODE_CTRL_LEFT }, + { KEY_CONTROL, AKEYCODE_CTRL_RIGHT }, { KEY_UNKNOWN, 0 } }; /* diff --git a/platform/android/api/api.cpp b/platform/android/api/api.cpp index 1f140f7119..8b82733d2d 100644 --- a/platform/android/api/api.cpp +++ b/platform/android/api/api.cpp @@ -30,7 +30,7 @@ #include "api.h" -#include "core/engine.h" +#include "core/config/engine.h" #include "java_class_wrapper.h" #include "jni_singleton.h" diff --git a/platform/android/api/java_class_wrapper.h b/platform/android/api/java_class_wrapper.h index e34f2a9f69..64da049407 100644 --- a/platform/android/api/java_class_wrapper.h +++ b/platform/android/api/java_class_wrapper.h @@ -31,7 +31,7 @@ #ifndef JAVA_CLASS_WRAPPER_H #define JAVA_CLASS_WRAPPER_H -#include "core/reference.h" +#include "core/object/reference.h" #ifdef ANDROID_ENABLED #include <android/log.h> @@ -47,7 +47,6 @@ class JavaClass : public Reference { #ifdef ANDROID_ENABLED enum ArgumentType{ - ARG_TYPE_VOID, ARG_TYPE_BOOLEAN, ARG_TYPE_BYTE, @@ -180,7 +179,7 @@ class JavaClass : public Reference { #endif public: - virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error); + virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override; JavaClass(); }; @@ -196,7 +195,7 @@ class JavaObject : public Reference { #endif public: - virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error); + virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override; #ifdef ANDROID_ENABLED JavaObject(const Ref<JavaClass> &p_base, jobject *p_instance); diff --git a/platform/android/api/jni_singleton.h b/platform/android/api/jni_singleton.h index ed69f8d6e4..7f20c354a0 100644 --- a/platform/android/api/jni_singleton.h +++ b/platform/android/api/jni_singleton.h @@ -31,8 +31,8 @@ #ifndef JNI_SINGLETON_H #define JNI_SINGLETON_H -#include <core/engine.h> -#include <core/variant.h> +#include <core/config/engine.h> +#include <core/variant/variant.h> #ifdef ANDROID_ENABLED #include <platform/android/jni_utils.h> #endif @@ -52,7 +52,7 @@ class JNISingleton : public Object { #endif public: - virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { + virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override { #ifdef ANDROID_ENABLED Map<StringName, MethodData>::Element *E = method_map.find(p_method); diff --git a/platform/android/audio_driver_jandroid.cpp b/platform/android/audio_driver_jandroid.cpp index 09c981b3fa..1363c5ac1e 100644 --- a/platform/android/audio_driver_jandroid.cpp +++ b/platform/android/audio_driver_jandroid.cpp @@ -30,8 +30,8 @@ #include "audio_driver_jandroid.h" +#include "core/config/project_settings.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "thread_jandroid.h" AudioDriverAndroid *AudioDriverAndroid::s_ad = nullptr; diff --git a/platform/android/audio_driver_opensl.h b/platform/android/audio_driver_opensl.h index 9858a40822..b30711705b 100644 --- a/platform/android/audio_driver_opensl.h +++ b/platform/android/audio_driver_opensl.h @@ -42,7 +42,6 @@ class AudioDriverOpenSL : public AudioDriver { Mutex mutex; enum { - BUFFER_COUNT = 2 }; diff --git a/platform/android/detect.py b/platform/android/detect.py index 6da1e5f3d6..0accacb679 100644 --- a/platform/android/detect.py +++ b/platform/android/detect.py @@ -115,7 +115,8 @@ def configure(env): if env["android_arch"] == "x86_64": if get_platform(env["ndk_platform"]) < 21: print( - "WARNING: android_arch=x86_64 is not supported by ndk_platform lower than android-21; setting ndk_platform=android-21" + "WARNING: android_arch=x86_64 is not supported by ndk_platform lower than android-21; setting" + " ndk_platform=android-21" ) env["ndk_platform"] = "android-21" env["ARCH"] = "arch-x86_64" @@ -136,7 +137,8 @@ def configure(env): elif env["android_arch"] == "arm64v8": if get_platform(env["ndk_platform"]) < 21: print( - "WARNING: android_arch=arm64v8 is not supported by ndk_platform lower than android-21; setting ndk_platform=android-21" + "WARNING: android_arch=arm64v8 is not supported by ndk_platform lower than android-21; setting" + " ndk_platform=android-21" ) env["ndk_platform"] = "android-21" env["ARCH"] = "arch-arm64" @@ -164,7 +166,7 @@ def configure(env): elif env["target"] == "debug": env.Append(LINKFLAGS=["-O0"]) env.Append(CCFLAGS=["-O0", "-g", "-fno-limit-debug-info"]) - env.Append(CPPDEFINES=["_DEBUG", "DEBUG_ENABLED", "DEBUG_MEMORY_ENABLED"]) + env.Append(CPPDEFINES=["_DEBUG", "DEBUG_ENABLED"]) env.Append(CPPFLAGS=["-UNDEBUG"]) # Compiler configuration @@ -231,7 +233,10 @@ def configure(env): env.Append(CPPDEFINES=[("__ANDROID_API__", str(get_platform(env["ndk_platform"])))]) env.Append( - CCFLAGS="-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden -fno-strict-aliasing".split() + CCFLAGS=( + "-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden" + " -fno-strict-aliasing".split() + ) ) env.Append(CPPDEFINES=["NO_STATVFS", "GLES_ENABLED"]) diff --git a/platform/android/dir_access_jandroid.cpp b/platform/android/dir_access_jandroid.cpp index ca312b427f..ba75a4b10c 100644 --- a/platform/android/dir_access_jandroid.cpp +++ b/platform/android/dir_access_jandroid.cpp @@ -29,7 +29,7 @@ /*************************************************************************/ #include "dir_access_jandroid.h" -#include "core/print_string.h" +#include "core/string/print_string.h" #include "file_access_jandroid.h" #include "string_android.h" #include "thread_jandroid.h" diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp index 1436d832de..e82a12ece5 100644 --- a/platform/android/display_server_android.cpp +++ b/platform/android/display_server_android.cpp @@ -31,14 +31,13 @@ #include "display_server_android.h" #include "android_keys_utils.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" #include "java_godot_io_wrapper.h" #include "java_godot_wrapper.h" #include "os_android.h" -#if defined(OPENGL_ENABLED) -#include "drivers/gles2/rasterizer_gles2.h" -#endif +#include <android/input.h> + #if defined(VULKAN_ENABLED) #include "drivers/vulkan/rendering_device_vulkan.h" #include "platform/android/vulkan/vulkan_context_android.h" @@ -58,7 +57,7 @@ bool DisplayServerAndroid::has_feature(Feature p_feature) const { //case FEATURE_HIDPI: //case FEATURE_ICON: //case FEATURE_IME: - //case FEATURE_MOUSE: + case FEATURE_MOUSE: //case FEATURE_MOUSE_WARP: //case FEATURE_NATIVE_DIALOG: //case FEATURE_NATIVE_ICON: @@ -140,8 +139,11 @@ Size2i DisplayServerAndroid::screen_get_size(int p_screen) const { } Rect2i DisplayServerAndroid::screen_get_usable_rect(int p_screen) const { - Size2i display_size = OS_Android::get_singleton()->get_display_size(); - return Rect2i(0, 0, display_size.width, display_size.height); + GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); + ERR_FAIL_COND_V(!godot_io_java, Rect2i()); + int xywh[4]; + godot_io_java->screen_get_usable_rect(xywh); + return Rect2i(xywh[0], xywh[1], xywh[2], xywh[3]); } int DisplayServerAndroid::screen_get_dpi(int p_screen) const { @@ -155,12 +157,12 @@ bool DisplayServerAndroid::screen_is_touchscreen(int p_screen) const { return true; } -void DisplayServerAndroid::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, int p_max_length, int p_cursor_start, int p_cursor_end) { +void DisplayServerAndroid::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_length, int p_cursor_start, int p_cursor_end) { GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); ERR_FAIL_COND(!godot_io_java); if (godot_io_java->has_vk()) { - godot_io_java->show_vk(p_existing_text, p_max_length, p_cursor_start, p_cursor_end); + godot_io_java->show_vk(p_existing_text, p_multiline, p_max_length, p_cursor_start, p_cursor_end); } else { ERR_PRINT("Virtual keyboard not available"); } @@ -343,7 +345,7 @@ void DisplayServerAndroid::alert(const String &p_alert, const String &p_title) { } void DisplayServerAndroid::process_events() { - // Nothing to do + Input::get_singleton()->flush_accumulated_events(); } Vector<String> DisplayServerAndroid::get_rendering_drivers_func() { @@ -360,7 +362,11 @@ Vector<String> DisplayServerAndroid::get_rendering_drivers_func() { } DisplayServer *DisplayServerAndroid::create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { - return memnew(DisplayServerAndroid(p_rendering_driver, p_mode, p_flags, p_resolution, r_error)); + DisplayServer *ds = memnew(DisplayServerAndroid(p_rendering_driver, p_mode, p_flags, p_resolution, r_error)); + if (r_error != OK) { + ds->alert("Your video card driver does not support any of the supported Vulkan versions.", "Unable to initialize Video driver"); + } + return ds; } void DisplayServerAndroid::register_android_driver() { @@ -394,6 +400,8 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis keep_screen_on = GLOBAL_GET("display/window/energy_saving/keep_screen_on"); + buttons_state = 0; + #if defined(OPENGL_ENABLED) if (rendering_driver == "opengl") { bool gl_initialization_error = false; @@ -444,6 +452,8 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis #endif Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events); + + r_error = OK; } DisplayServerAndroid::~DisplayServerAndroid() { @@ -480,17 +490,40 @@ void DisplayServerAndroid::process_joy_event(DisplayServerAndroid::JoypadEvent p } } +void DisplayServerAndroid::_set_key_modifier_state(Ref<InputEventWithModifiers> ev) { + ev->set_shift(shift_mem); + ev->set_alt(alt_mem); + ev->set_metakey(meta_mem); + ev->set_control(control_mem); +} + void DisplayServerAndroid::process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed) { Ref<InputEventKey> ev; ev.instance(); int val = p_unicode_char; int keycode = android_get_keysym(p_keycode); int phy_keycode = android_get_keysym(p_scancode); + + if (keycode == KEY_SHIFT) { + shift_mem = p_pressed; + } + if (keycode == KEY_ALT) { + alt_mem = p_pressed; + } + if (keycode == KEY_CONTROL) { + control_mem = p_pressed; + } + if (keycode == KEY_META) { + meta_mem = p_pressed; + } + ev->set_keycode(keycode); ev->set_physical_keycode(phy_keycode); ev->set_unicode(val); ev->set_pressed(p_pressed); + _set_key_modifier_state(ev); + if (val == '\n') { ev->set_keycode(KEY_ENTER); } else if (val == 61448) { @@ -503,12 +536,12 @@ void DisplayServerAndroid::process_key_event(int p_keycode, int p_scancode, int OS_Android::get_singleton()->main_loop_request_go_back(); } - Input::get_singleton()->parse_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); } -void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector<DisplayServerAndroid::TouchPos> &p_points) { - switch (p_what) { - case 0: { //gesture begin +void DisplayServerAndroid::process_touch(int p_event, int p_pointer, const Vector<DisplayServerAndroid::TouchPos> &p_points) { + switch (p_event) { + case AMOTION_EVENT_ACTION_DOWN: { //gesture begin if (touch.size()) { //end all if exist for (int i = 0; i < touch.size(); i++) { @@ -517,7 +550,7 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector ev->set_index(touch[i].id); ev->set_pressed(false); ev->set_position(touch[i].pos); - Input::get_singleton()->parse_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); } } @@ -534,11 +567,11 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector ev->set_index(touch[i].id); ev->set_pressed(true); ev->set_position(touch[i].pos); - Input::get_singleton()->parse_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); } } break; - case 1: { //motion + case AMOTION_EVENT_ACTION_MOVE: { //motion ERR_FAIL_COND(touch.size() != p_points.size()); for (int i = 0; i < touch.size(); i++) { @@ -560,12 +593,13 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector ev->set_index(touch[i].id); ev->set_position(p_points[idx].pos); ev->set_relative(p_points[idx].pos - touch[i].pos); - Input::get_singleton()->parse_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); touch.write[i].pos = p_points[idx].pos; } } break; - case 2: { //release + case AMOTION_EVENT_ACTION_CANCEL: + case AMOTION_EVENT_ACTION_UP: { //release if (touch.size()) { //end all if exist for (int i = 0; i < touch.size(); i++) { @@ -574,12 +608,12 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector ev->set_index(touch[i].id); ev->set_pressed(false); ev->set_position(touch[i].pos); - Input::get_singleton()->parse_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); } touch.clear(); } } break; - case 3: { // add touch + case AMOTION_EVENT_ACTION_POINTER_DOWN: { // add touch for (int i = 0; i < p_points.size(); i++) { if (p_points[i].id == p_pointer) { TouchPos tp = p_points[i]; @@ -591,13 +625,13 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector ev->set_index(tp.id); ev->set_pressed(true); ev->set_position(tp.pos); - Input::get_singleton()->parse_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); break; } } } break; - case 4: { // remove touch + case AMOTION_EVENT_ACTION_POINTER_UP: { // remove touch for (int i = 0; i < touch.size(); i++) { if (touch[i].id == p_pointer) { Ref<InputEventScreenTouch> ev; @@ -605,7 +639,7 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector ev->set_index(touch[i].id); ev->set_pressed(false); ev->set_position(touch[i].pos); - Input::get_singleton()->parse_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); touch.remove(i); break; @@ -618,36 +652,125 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector void DisplayServerAndroid::process_hover(int p_type, Point2 p_pos) { // https://developer.android.com/reference/android/view/MotionEvent.html#ACTION_HOVER_ENTER switch (p_type) { - case 7: // hover move - case 9: // hover enter - case 10: { // hover exit + case AMOTION_EVENT_ACTION_HOVER_MOVE: // hover move + case AMOTION_EVENT_ACTION_HOVER_ENTER: // hover enter + case AMOTION_EVENT_ACTION_HOVER_EXIT: { // hover exit Ref<InputEventMouseMotion> ev; ev.instance(); + _set_key_modifier_state(ev); ev->set_position(p_pos); ev->set_global_position(p_pos); ev->set_relative(p_pos - hover_prev_pos); - Input::get_singleton()->parse_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); hover_prev_pos = p_pos; } break; } } -void DisplayServerAndroid::process_double_tap(Point2 p_pos) { +void DisplayServerAndroid::process_mouse_event(int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor, float event_horizontal_factor) { + int event_buttons_mask = _android_button_mask_to_godot_button_mask(event_android_buttons_mask); + switch (event_action) { + case AMOTION_EVENT_ACTION_BUTTON_PRESS: + case AMOTION_EVENT_ACTION_BUTTON_RELEASE: { + Ref<InputEventMouseButton> ev; + ev.instance(); + _set_key_modifier_state(ev); + ev->set_position(event_pos); + ev->set_global_position(event_pos); + ev->set_pressed(event_action == AMOTION_EVENT_ACTION_BUTTON_PRESS); + int changed_button_mask = buttons_state ^ event_buttons_mask; + + buttons_state = event_buttons_mask; + + ev->set_button_index(_button_index_from_mask(changed_button_mask)); + ev->set_button_mask(event_buttons_mask); + Input::get_singleton()->accumulate_input_event(ev); + } break; + + case AMOTION_EVENT_ACTION_MOVE: { + Ref<InputEventMouseMotion> ev; + ev.instance(); + _set_key_modifier_state(ev); + ev->set_position(event_pos); + ev->set_global_position(event_pos); + ev->set_relative(event_pos - hover_prev_pos); + ev->set_button_mask(event_buttons_mask); + Input::get_singleton()->accumulate_input_event(ev); + hover_prev_pos = event_pos; + } break; + case AMOTION_EVENT_ACTION_SCROLL: { + Ref<InputEventMouseButton> ev; + ev.instance(); + ev->set_position(event_pos); + ev->set_global_position(event_pos); + ev->set_pressed(true); + buttons_state = event_buttons_mask; + if (event_vertical_factor > 0) { + _wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_UP, event_vertical_factor); + } else if (event_vertical_factor < 0) { + _wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_DOWN, -event_vertical_factor); + } + + if (event_horizontal_factor > 0) { + _wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_RIGHT, event_horizontal_factor); + } else if (event_horizontal_factor < 0) { + _wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_LEFT, -event_horizontal_factor); + } + } break; + } +} + +void DisplayServerAndroid::_wheel_button_click(int event_buttons_mask, const Ref<InputEventMouseButton> &ev, int wheel_button, float factor) { + Ref<InputEventMouseButton> evd = ev->duplicate(); + _set_key_modifier_state(evd); + evd->set_button_index(wheel_button); + evd->set_button_mask(event_buttons_mask ^ (1 << (wheel_button - 1))); + evd->set_factor(factor); + Input::get_singleton()->accumulate_input_event(evd); + Ref<InputEventMouseButton> evdd = evd->duplicate(); + evdd->set_pressed(false); + evdd->set_button_mask(event_buttons_mask); + Input::get_singleton()->accumulate_input_event(evdd); +} + +void DisplayServerAndroid::process_double_tap(int event_android_button_mask, Point2 p_pos) { + int event_button_mask = _android_button_mask_to_godot_button_mask(event_android_button_mask); Ref<InputEventMouseButton> ev; ev.instance(); + _set_key_modifier_state(ev); ev->set_position(p_pos); ev->set_global_position(p_pos); - ev->set_pressed(false); + ev->set_pressed(event_button_mask != 0); + ev->set_button_index(_button_index_from_mask(event_button_mask)); + ev->set_button_mask(event_button_mask); ev->set_doubleclick(true); - Input::get_singleton()->parse_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); +} + +int DisplayServerAndroid::_button_index_from_mask(int button_mask) { + switch (button_mask) { + case BUTTON_MASK_LEFT: + return BUTTON_LEFT; + case BUTTON_MASK_RIGHT: + return BUTTON_RIGHT; + case BUTTON_MASK_MIDDLE: + return BUTTON_MIDDLE; + case BUTTON_MASK_XBUTTON1: + return BUTTON_XBUTTON1; + case BUTTON_MASK_XBUTTON2: + return BUTTON_XBUTTON2; + default: + return 0; + } } void DisplayServerAndroid::process_scroll(Point2 p_pos) { Ref<InputEventPanGesture> ev; ev.instance(); + _set_key_modifier_state(ev); ev->set_position(p_pos); ev->set_delta(p_pos - scroll_prev_pos); - Input::get_singleton()->parse_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); scroll_prev_pos = p_pos; } @@ -666,3 +789,32 @@ void DisplayServerAndroid::process_magnetometer(const Vector3 &p_magnetometer) { void DisplayServerAndroid::process_gyroscope(const Vector3 &p_gyroscope) { Input::get_singleton()->set_gyroscope(p_gyroscope); } + +Point2i DisplayServerAndroid::mouse_get_position() const { + return hover_prev_pos; +} + +int DisplayServerAndroid::mouse_get_button_state() const { + return buttons_state; +} + +int DisplayServerAndroid::_android_button_mask_to_godot_button_mask(int android_button_mask) { + int godot_button_mask = 0; + if (android_button_mask & AMOTION_EVENT_BUTTON_PRIMARY) { + godot_button_mask |= BUTTON_MASK_LEFT; + } + if (android_button_mask & AMOTION_EVENT_BUTTON_SECONDARY) { + godot_button_mask |= BUTTON_MASK_RIGHT; + } + if (android_button_mask & AMOTION_EVENT_BUTTON_TERTIARY) { + godot_button_mask |= BUTTON_MASK_MIDDLE; + } + if (android_button_mask & AMOTION_EVENT_BUTTON_BACK) { + godot_button_mask |= BUTTON_MASK_XBUTTON1; + } + if (android_button_mask & AMOTION_EVENT_BUTTON_SECONDARY) { + godot_button_mask |= BUTTON_MASK_XBUTTON2; + } + + return godot_button_mask; +} diff --git a/platform/android/display_server_android.h b/platform/android/display_server_android.h index d64542df58..aa5a2c1185 100644 --- a/platform/android/display_server_android.h +++ b/platform/android/display_server_android.h @@ -63,6 +63,13 @@ public: private: String rendering_driver; + bool alt_mem = false; + bool shift_mem = false; + bool control_mem = false; + bool meta_mem = false; + + int buttons_state; + bool keep_screen_on; Vector<TouchPos> touch; @@ -84,6 +91,14 @@ private: static void _dispatch_input_events(const Ref<InputEvent> &p_event); + void _set_key_modifier_state(Ref<InputEventWithModifiers> ev); + + static int _button_index_from_mask(int button_mask); + + static int _android_button_mask_to_godot_button_mask(int android_button_mask); + + void _wheel_button_click(int event_buttons_mask, const Ref<InputEventMouseButton> &ev, int wheel_button, float factor); + public: static DisplayServerAndroid *get_singleton(); @@ -106,7 +121,7 @@ public: virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const; virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const; - virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1); + virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1); virtual void virtual_keyboard_hide(); virtual int virtual_keyboard_get_height() const; @@ -155,9 +170,10 @@ public: void process_gravity(const Vector3 &p_gravity); void process_magnetometer(const Vector3 &p_magnetometer); void process_gyroscope(const Vector3 &p_gyroscope); - void process_touch(int p_what, int p_pointer, const Vector<TouchPos> &p_points); + void process_touch(int p_event, int p_pointer, const Vector<TouchPos> &p_points); void process_hover(int p_type, Point2 p_pos); - void process_double_tap(Point2 p_pos); + void process_mouse_event(int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor = 0, float event_horizontal_factor = 0); + void process_double_tap(int event_android_button_mask, Point2 p_pos); void process_scroll(Point2 p_pos); void process_joy_event(JoypadEvent p_event); void process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed); @@ -168,6 +184,9 @@ public: void reset_window(); + virtual Point2i mouse_get_position() const; + virtual int mouse_get_button_state() const; + DisplayServerAndroid(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); ~DisplayServerAndroid(); }; diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 474458b00f..d24c96f87a 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -30,19 +30,21 @@ #include "export.h" +#include "core/config/project_settings.h" #include "core/io/image_loader.h" #include "core/io/marshalls.h" #include "core/io/zip_io.h" #include "core/os/dir_access.h" #include "core/os/file_access.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "core/version.h" #include "drivers/png/png_driver_common.h" #include "editor/editor_export.h" #include "editor/editor_log.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" +#include "main/splash.gen.h" +#include "platform/android/export/gradle_export_util.h" #include "platform/android/logo.gen.h" #include "platform/android/plugin/godot_plugin_config.h" #include "platform/android/run_icon.gen.h" @@ -198,6 +200,9 @@ static const char *android_perms[] = { nullptr }; +static const char *SPLASH_IMAGE_EXPORT_PATH = "res/drawable/splash.png"; +static const char *SPLASH_BG_COLOR_PATH = "res/drawable/splash_bg_color.png"; + struct LauncherIcon { const char *export_path; int dimensions; @@ -451,7 +456,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { String name; bool first = true; for (int i = 0; i < basename.length(); i++) { - CharType c = basename[i]; + char32_t c = basename[i]; if (c >= '0' && c <= '9' && first) { continue; } @@ -482,7 +487,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { int segments = 0; bool first = true; for (int i = 0; i < pname.length(); i++) { - CharType c = pname[i]; + char32_t c = pname[i]; if (first && c == '.') { if (r_error) { *r_error = TTR("Package segments must be of non-zero length."); @@ -586,7 +591,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { zipfi.tmz_date.tm_hour = time.hour; zipfi.tmz_date.tm_mday = date.day; zipfi.tmz_date.tm_min = time.min; - zipfi.tmz_date.tm_mon = date.month; + zipfi.tmz_date.tm_mon = date.month - 1; // tm_mon is zero indexed zipfi.tmz_date.tm_sec = time.sec; zipfi.tmz_date.tm_year = date.year; zipfi.dosDate = 0; @@ -721,7 +726,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { return OK; } - static Error save_apk_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total) { + static Error save_apk_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) { APKExportData *ed = (APKExportData *)p_userdata; String dst_path = p_path.replace_first("res://", "assets/"); @@ -729,10 +734,67 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { return OK; } - static Error ignore_apk_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total) { + static Error ignore_apk_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) { return OK; } + void _get_permissions(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, Vector<String> &r_permissions) { + const char **aperms = android_perms; + while (*aperms) { + bool enabled = p_preset->get("permissions/" + String(*aperms).to_lower()); + if (enabled) { + r_permissions.push_back("android.permission." + String(*aperms)); + } + aperms++; + } + PackedStringArray user_perms = p_preset->get("permissions/custom_permissions"); + for (int i = 0; i < user_perms.size(); i++) { + String user_perm = user_perms[i].strip_edges(); + if (!user_perm.empty()) { + r_permissions.push_back(user_perm); + } + } + if (p_give_internet) { + if (r_permissions.find("android.permission.INTERNET") == -1) { + r_permissions.push_back("android.permission.INTERNET"); + } + } + + int xr_mode_index = p_preset->get("xr_features/xr_mode"); + if (xr_mode_index == 1 /* XRMode.OVR */) { + int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required + if (hand_tracking_index > 0) { + if (r_permissions.find("com.oculus.permission.HAND_TRACKING") == -1) { + r_permissions.push_back("com.oculus.permission.HAND_TRACKING"); + } + } + } + } + + void _write_tmp_manifest(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, bool p_debug) { + String manifest_text = + "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n" + "<manifest xmlns:android=\"http://schemas.android.com/apk/res/android\"\n" + " xmlns:tools=\"http://schemas.android.com/tools\">\n"; + + manifest_text += _get_screen_sizes_tag(p_preset); + manifest_text += _get_gles_tag(); + + Vector<String> perms; + _get_permissions(p_preset, p_give_internet, perms); + for (int i = 0; i < perms.size(); i++) { + manifest_text += vformat(" <uses-permission android:name=\"%s\" />\n", perms.get(i)); + } + + manifest_text += _get_xr_features_tag(p_preset); + manifest_text += _get_instrumentation_tag(p_preset); + String plugins_names = get_plugins_names(get_enabled_plugins(p_preset)); + manifest_text += _get_application_tag(p_preset, plugins_names); + manifest_text += "</manifest>\n"; + String manifest_path = vformat("res://android/build/src/%s/AndroidManifest.xml", (p_debug ? "debug" : "release")); + store_string_at_path(manifest_path, manifest_text); + } + void _fix_manifest(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_manifest, bool p_give_internet) { // Leaving the unused types commented because looking these constants up // again later would be annoying @@ -764,7 +826,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { int version_code = p_preset->get("version/code"); String package_name = p_preset->get("package/unique_name"); - int orientation = p_preset->get("screen/orientation"); + const int screen_orientation = _get_android_orientation_value(_get_screen_orientation()); bool screen_support_small = p_preset->get("screen/support_small"); bool screen_support_normal = p_preset->get("screen/support_normal"); @@ -777,30 +839,8 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { String plugins_names = get_plugins_names(get_enabled_plugins(p_preset)); Vector<String> perms; - - const char **aperms = android_perms; - while (*aperms) { - bool enabled = p_preset->get("permissions/" + String(*aperms).to_lower()); - if (enabled) { - perms.push_back("android.permission." + String(*aperms)); - } - aperms++; - } - - PackedStringArray user_perms = p_preset->get("permissions/custom_permissions"); - - for (int i = 0; i < user_perms.size(); i++) { - String user_perm = user_perms[i].strip_edges(); - if (!user_perm.empty()) { - perms.push_back(user_perm); - } - } - - if (p_give_internet) { - if (perms.find("android.permission.INTERNET") == -1) { - perms.push_back("android.permission.INTERNET"); - } - } + // Write permissions into the perms variable. + _get_permissions(p_preset, p_give_internet, perms); while (ofs < (uint32_t)p_manifest.size()) { uint32_t chunk = decode_uint32(&p_manifest[ofs]); @@ -836,7 +876,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { if (string_flags & UTF8_FLAG) { } else { uint32_t len = decode_uint16(&p_manifest[string_at]); - Vector<CharType> ucstring; + Vector<char32_t> ucstring; ucstring.resize(len + 1); for (uint32_t j = 0; j < len; j++) { uint16_t c = decode_uint16(&p_manifest[string_at + 2 + 2 * j]); @@ -896,7 +936,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } if (tname == "activity" && attrname == "screenOrientation") { - encode_uint32(orientation == 0 ? 0 : 1, &p_manifest.write[iofs + 16]); + encode_uint32(screen_orientation, &p_manifest.write[iofs + 16]); } if (tname == "supports-screens") { @@ -971,10 +1011,6 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { feature_names.push_back("oculus.software.handtracking"); feature_required_list.push_back(hand_tracking_index == 2); feature_versions.push_back(-1); // no version attribute should be added. - - if (perms.find("com.oculus.permission.HAND_TRACKING") == -1) { - perms.push_back("com.oculus.permission.HAND_TRACKING"); - } } } @@ -1301,7 +1337,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } else { String str; for (uint32_t i = 0; i < len; i++) { - CharType c = decode_uint16(&p_bytes[offset + i * 2]); + char32_t c = decode_uint16(&p_bytes[offset + i * 2]); if (c == 0) { break; } @@ -1310,12 +1346,13 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { return str; } } - void _fix_resources(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_manifest) { + + void _fix_resources(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &r_manifest) { const int UTF8_FLAG = 0x00000100; - uint32_t string_block_len = decode_uint32(&p_manifest[16]); - uint32_t string_count = decode_uint32(&p_manifest[20]); - uint32_t string_flags = decode_uint32(&p_manifest[28]); + uint32_t string_block_len = decode_uint32(&r_manifest[16]); + uint32_t string_count = decode_uint32(&r_manifest[20]); + uint32_t string_flags = decode_uint32(&r_manifest[28]); const uint32_t string_table_begins = 40; Vector<String> string_table; @@ -1323,10 +1360,10 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { String package_name = p_preset->get("package/name"); for (uint32_t i = 0; i < string_count; i++) { - uint32_t offset = decode_uint32(&p_manifest[string_table_begins + i * 4]); + uint32_t offset = decode_uint32(&r_manifest[string_table_begins + i * 4]); offset += string_table_begins + string_count * 4; - String str = _parse_string(&p_manifest[offset], string_flags & UTF8_FLAG); + String str = _parse_string(&r_manifest[offset], string_flags & UTF8_FLAG); if (str.begins_with("godot-project-name")) { if (str == "godot-project-name") { @@ -1352,7 +1389,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { ret.resize(string_table_begins + string_table.size() * 4); for (uint32_t i = 0; i < string_table_begins; i++) { - ret.write[i] = p_manifest[i]; + ret.write[i] = r_manifest[i]; } int ofs = 0; @@ -1387,35 +1424,155 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { //append the rest... int rest_from = 12 + string_block_len; int rest_to = ret.size(); - int rest_len = (p_manifest.size() - rest_from); - ret.resize(ret.size() + (p_manifest.size() - rest_from)); + int rest_len = (r_manifest.size() - rest_from); + ret.resize(ret.size() + (r_manifest.size() - rest_from)); for (int i = 0; i < rest_len; i++) { - ret.write[rest_to + i] = p_manifest[rest_from + i]; + ret.write[rest_to + i] = r_manifest[rest_from + i]; } //finally update the size encode_uint32(ret.size(), &ret.write[4]); - p_manifest = ret; + r_manifest = ret; //printf("end\n"); } - void _process_launcher_icons(const String &p_processing_file_name, const Ref<Image> &p_source_image, const LauncherIcon p_icon, Vector<uint8_t> &p_data) { - if (p_processing_file_name == p_icon.export_path) { - Ref<Image> working_image = p_source_image; + void _load_image_data(const Ref<Image> &p_splash_image, Vector<uint8_t> &p_data) { + Vector<uint8_t> png_buffer; + Error err = PNGDriverCommon::image_to_png(p_splash_image, png_buffer); + if (err == OK) { + p_data.resize(png_buffer.size()); + memcpy(p_data.ptrw(), png_buffer.ptr(), p_data.size()); + } else { + String err_str = String("Failed to convert splash image to png."); + WARN_PRINT(err_str.utf8().get_data()); + } + } + + void _process_launcher_icons(const String &p_file_name, const Ref<Image> &p_source_image, int dimension, Vector<uint8_t> &p_data) { + Ref<Image> working_image = p_source_image; + + if (p_source_image->get_width() != dimension || p_source_image->get_height() != dimension) { + working_image = p_source_image->duplicate(); + working_image->resize(dimension, dimension, Image::Interpolation::INTERPOLATE_LANCZOS); + } + + Vector<uint8_t> png_buffer; + Error err = PNGDriverCommon::image_to_png(working_image, png_buffer); + if (err == OK) { + p_data.resize(png_buffer.size()); + memcpy(p_data.ptrw(), png_buffer.ptr(), p_data.size()); + } else { + String err_str = String("Failed to convert resized icon (") + p_file_name + ") to png."; + WARN_PRINT(err_str.utf8().get_data()); + } + } + + void load_splash_refs(Ref<Image> &splash_image, Ref<Image> &splash_bg_color_image) { + // TODO: Figure out how to handle remaining boot splash parameters (e.g: fullsize, filter) + String project_splash_path = ProjectSettings::get_singleton()->get("application/boot_splash/image"); - if (p_source_image->get_width() != p_icon.dimensions || p_source_image->get_height() != p_icon.dimensions) { - working_image = p_source_image->duplicate(); - working_image->resize(p_icon.dimensions, p_icon.dimensions, Image::Interpolation::INTERPOLATE_LANCZOS); + if (!project_splash_path.empty()) { + splash_image.instance(); + const Error err = ImageLoader::load_image(project_splash_path, splash_image); + if (err) { + splash_image.unref(); } + } - Vector<uint8_t> png_buffer; - Error err = PNGDriverCommon::image_to_png(working_image, png_buffer); - if (err == OK) { - p_data.resize(png_buffer.size()); - memcpy(p_data.ptrw(), png_buffer.ptr(), p_data.size()); - } else { - String err_str = String("Failed to convert resized icon (") + p_processing_file_name + ") to png."; - WARN_PRINT(err_str.utf8().get_data()); + if (splash_image.is_null()) { + // Use the default + splash_image = Ref<Image>(memnew(Image(boot_splash_png))); + } + + // Setup the splash bg color + bool bg_color_valid; + Color bg_color = ProjectSettings::get_singleton()->get("application/boot_splash/bg_color", &bg_color_valid); + if (!bg_color_valid) { + bg_color = boot_splash_bg_color; + } + + splash_bg_color_image.instance(); + splash_bg_color_image->create(splash_image->get_width(), splash_image->get_height(), false, splash_image->get_format()); + splash_bg_color_image->fill(bg_color); + } + + void load_icon_refs(const Ref<EditorExportPreset> &p_preset, Ref<Image> &icon, Ref<Image> &foreground, Ref<Image> &background) { + String project_icon_path = ProjectSettings::get_singleton()->get("application/config/icon"); + + icon.instance(); + foreground.instance(); + background.instance(); + + // Regular icon: user selection -> project icon -> default. + String path = static_cast<String>(p_preset->get(launcher_icon_option)).strip_edges(); + if (path.empty() || ImageLoader::load_image(path, icon) != OK) { + ImageLoader::load_image(project_icon_path, icon); + } + + // Adaptive foreground: user selection -> regular icon (user selection -> project icon -> default). + path = static_cast<String>(p_preset->get(launcher_adaptive_icon_foreground_option)).strip_edges(); + if (path.empty() || ImageLoader::load_image(path, foreground) != OK) { + foreground = icon; + } + + // Adaptive background: user selection -> default. + path = static_cast<String>(p_preset->get(launcher_adaptive_icon_background_option)).strip_edges(); + if (!path.empty()) { + ImageLoader::load_image(path, background); + } + } + + void store_image(const LauncherIcon launcher_icon, const Vector<uint8_t> &data) { + store_image(launcher_icon.export_path, data); + } + + void store_image(const String &export_path, const Vector<uint8_t> &data) { + String img_path = export_path.insert(0, "res://android/build/"); + store_file_at_path(img_path, data); + } + + void _copy_icons_to_gradle_project(const Ref<EditorExportPreset> &p_preset, + const Ref<Image> &splash_image, + const Ref<Image> &splash_bg_color_image, + const Ref<Image> &main_image, + const Ref<Image> &foreground, + const Ref<Image> &background) { + // Store the splash image + if (splash_image.is_valid() && !splash_image->empty()) { + Vector<uint8_t> data; + _load_image_data(splash_image, data); + store_image(SPLASH_IMAGE_EXPORT_PATH, data); + } + + // Store the splash bg color image + if (splash_bg_color_image.is_valid() && !splash_bg_color_image->empty()) { + Vector<uint8_t> data; + _load_image_data(splash_bg_color_image, data); + store_image(SPLASH_BG_COLOR_PATH, data); + } + + // Prepare images to be resized for the icons. If some image ends up being uninitialized, + // the default image from the export template will be used. + + for (int i = 0; i < icon_densities_count; ++i) { + if (main_image.is_valid() && !main_image->empty()) { + Vector<uint8_t> data; + _process_launcher_icons(launcher_icons[i].export_path, main_image, launcher_icons[i].dimensions, data); + store_image(launcher_icons[i], data); + } + + if (foreground.is_valid() && !foreground->empty()) { + Vector<uint8_t> data; + _process_launcher_icons(launcher_adaptive_icon_foregrounds[i].export_path, foreground, + launcher_adaptive_icon_foregrounds[i].dimensions, data); + store_image(launcher_adaptive_icon_foregrounds[i], data); + } + + if (background.is_valid() && !background->empty()) { + Vector<uint8_t> data; + _process_launcher_icons(launcher_adaptive_icon_backgrounds[i].export_path, background, + launcher_adaptive_icon_backgrounds[i].dimensions, data); + store_image(launcher_adaptive_icon_backgrounds[i], data); } } } @@ -1433,10 +1590,10 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } public: - typedef Error (*EditorExportSaveFunction)(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total); + typedef Error (*EditorExportSaveFunction)(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key); public: - virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) { + virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override { String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name"); if (driver == "GLES2") { r_features->push_back("etc"); @@ -1452,16 +1609,11 @@ public: } } - virtual void get_export_options(List<ExportOption> *r_options) { - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/32_bits_framebuffer"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/xr_mode", PROPERTY_HINT_ENUM, "Regular,Oculus Mobile VR"), 0)); - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/degrees_of_freedom", PROPERTY_HINT_ENUM, "None,3DOF and 6DOF,6DOF"), 0)); - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/hand_tracking", PROPERTY_HINT_ENUM, "None,Optional,Required"), 0)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "xr_features/focus_awareness"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "one_click_deploy/clear_previous_install"), false)); + virtual void get_export_options(List<ExportOption> *r_options) override { r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "custom_template/use_custom_build"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "custom_template/export_format", PROPERTY_HINT_ENUM, "Export APK,Export AAB"), 0)); Vector<PluginConfig> plugins_configs = get_plugins(); for (int i = 0; i < plugins_configs.size(); i++) { @@ -1470,39 +1622,52 @@ public: } plugins_changed = false; - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), "")); + Vector<String> abis = get_abis(); + for (int i = 0; i < abis.size(); ++i) { + String abi = abis[i]; + bool is_default = (abi == "armeabi-v7a" || abi == "arm64-v8a"); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + abi), is_default)); + } + + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_user"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_password"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_user"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_password"), "")); + + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "one_click_deploy/clear_previous_install"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "version/code", PROPERTY_HINT_RANGE, "1,4096,1,or_greater"), 1)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "version/name"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "ext.domain.name"), "org.godotengine.$genname")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name [default if blank]"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/signed"), true)); + + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_icon_option, PROPERTY_HINT_FILE, "*.png"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_foreground_option, PROPERTY_HINT_FILE, "*.png"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_background_option, PROPERTY_HINT_FILE, "*.png"), "")); + + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/32_bits_framebuffer"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/opengl_debug"), false)); + + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/xr_mode", PROPERTY_HINT_ENUM, "Regular,Oculus Mobile VR"), 0)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/degrees_of_freedom", PROPERTY_HINT_ENUM, "None,3DOF and 6DOF,6DOF"), 0)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/hand_tracking", PROPERTY_HINT_ENUM, "None,Optional,Required"), 0)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "xr_features/focus_awareness"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/immersive_mode"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "screen/orientation", PROPERTY_HINT_ENUM, "Landscape,Portrait"), 0)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_small"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_normal"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_large"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_xlarge"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/opengl_debug"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_icon_option, PROPERTY_HINT_FILE, "*.png"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_foreground_option, PROPERTY_HINT_FILE, "*.png"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_background_option, PROPERTY_HINT_FILE, "*.png"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug", PROPERTY_HINT_GLOBAL_FILE, "*.keystore"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_user"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_password"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release", PROPERTY_HINT_GLOBAL_FILE, "*.keystore"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_user"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_password"), "")); + + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "apk_expansion/enable"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "apk_expansion/SALT"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "apk_expansion/public_key", PROPERTY_HINT_MULTILINE_TEXT), "")); - Vector<String> abis = get_abis(); - for (int i = 0; i < abis.size(); ++i) { - String abi = abis[i]; - bool is_default = (abi == "armeabi-v7a" || abi == "arm64-v8a"); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + abi), is_default)); - } - r_options->push_back(ExportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "permissions/custom_permissions"), PackedStringArray())); const char **perms = android_perms; @@ -1512,19 +1677,19 @@ public: } } - virtual String get_name() const { + virtual String get_name() const override { return "Android"; } - virtual String get_os_name() const { + virtual String get_os_name() const override { return "Android"; } - virtual Ref<Texture2D> get_logo() const { + virtual Ref<Texture2D> get_logo() const override { return logo; } - virtual bool should_update_export_options() { + virtual bool should_update_export_options() override { bool export_options_changed = plugins_changed; if (export_options_changed) { // don't clear unless we're reporting true, to avoid race @@ -1533,7 +1698,7 @@ public: return export_options_changed; } - virtual bool poll_export() { + virtual bool poll_export() override { bool dc = devices_changed; if (dc) { // don't clear unless we're reporting true, to avoid race @@ -1542,22 +1707,22 @@ public: return dc; } - virtual int get_options_count() const { + virtual int get_options_count() const override { MutexLock lock(device_lock); return devices.size(); } - virtual String get_options_tooltip() const { + virtual String get_options_tooltip() const override { return TTR("Select device from the list"); } - virtual String get_option_label(int p_index) const { + virtual String get_option_label(int p_index) const override { ERR_FAIL_INDEX_V(p_index, devices.size(), ""); MutexLock lock(device_lock); return devices[p_index].name; } - virtual String get_option_tooltip(int p_index) const { + virtual String get_option_tooltip(int p_index) const override { ERR_FAIL_INDEX_V(p_index, devices.size(), ""); MutexLock lock(device_lock); String s = devices[p_index].description; @@ -1570,7 +1735,7 @@ public: return s; } - virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags) { + virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags) override { ERR_FAIL_INDEX_V(p_device, devices.size(), ERR_INVALID_PARAMETER); String can_export_error; @@ -1727,11 +1892,11 @@ public: #undef CLEANUP_AND_RETURN } - virtual Ref<Texture2D> get_run_icon() const { + virtual Ref<Texture2D> get_run_icon() const override { return run_icon; } - virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const { + virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override { String err; bool valid = false; @@ -1809,9 +1974,12 @@ public: valid = false; } else { Error errn; + // Check for the platform-tools directory. DirAccessRef da = DirAccess::open(sdk_path.plus_file("platform-tools"), &errn); if (errn != OK) { - err += TTR("Invalid Android SDK path for custom build in Editor Settings.") + "\n"; + err += TTR("Invalid Android SDK path for custom build in Editor Settings."); + err += TTR("Missing 'platform-tools' directory!"); + err += "\n"; valid = false; } } @@ -1882,13 +2050,21 @@ public: } } + if (int(p_preset->get("custom_template/export_format")) == 1 && /*AAB*/ + !bool(p_preset->get("custom_template/use_custom_build"))) { + valid = false; + err += TTR("\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."); + err += "\n"; + } + r_error = err; return valid; } - virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const { + virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override { List<String> list; list.push_back("apk"); + list.push_back("aab"); return list; } @@ -1915,36 +2091,279 @@ public: return have_plugins_changed || first_build; } - virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) { + String get_apk_expansion_fullpath(const Ref<EditorExportPreset> &p_preset, const String &p_path) { + int version_code = p_preset->get("version/code"); + String package_name = p_preset->get("package/unique_name"); + String apk_file_name = "main." + itos(version_code) + "." + get_package_name(package_name) + ".obb"; + String fullpath = p_path.get_base_dir().plus_file(apk_file_name); + return fullpath; + } + + Error save_apk_expansion_file(const Ref<EditorExportPreset> &p_preset, const String &p_path) { + String fullpath = get_apk_expansion_fullpath(p_preset, p_path); + Error err = save_pack(p_preset, fullpath); + return err; + } + + void get_command_line_flags(const Ref<EditorExportPreset> &p_preset, const String &p_path, int p_flags, Vector<uint8_t> &r_command_line_flags) { + String cmdline = p_preset->get("command_line/extra_args"); + Vector<String> command_line_strings = cmdline.strip_edges().split(" "); + for (int i = 0; i < command_line_strings.size(); i++) { + if (command_line_strings[i].strip_edges().length() == 0) { + command_line_strings.remove(i); + i--; + } + } + + gen_export_flags(command_line_strings, p_flags); + + bool apk_expansion = p_preset->get("apk_expansion/enable"); + if (apk_expansion) { + String fullpath = get_apk_expansion_fullpath(p_preset, p_path); + String apk_expansion_public_key = p_preset->get("apk_expansion/public_key"); + + command_line_strings.push_back("--use_apk_expansion"); + command_line_strings.push_back("--apk_expansion_md5"); + command_line_strings.push_back(FileAccess::get_md5(fullpath)); + command_line_strings.push_back("--apk_expansion_key"); + command_line_strings.push_back(apk_expansion_public_key.strip_edges()); + } + + int xr_mode_index = p_preset->get("xr_features/xr_mode"); + if (xr_mode_index == 1) { + command_line_strings.push_back("--xr_mode_ovr"); + } else { // XRMode.REGULAR is the default. + command_line_strings.push_back("--xr_mode_regular"); + } + + bool use_32_bit_framebuffer = p_preset->get("graphics/32_bits_framebuffer"); + if (use_32_bit_framebuffer) { + command_line_strings.push_back("--use_depth_32"); + } + + bool immersive = p_preset->get("screen/immersive_mode"); + if (immersive) { + command_line_strings.push_back("--use_immersive"); + } + + bool debug_opengl = p_preset->get("graphics/opengl_debug"); + if (debug_opengl) { + command_line_strings.push_back("--debug_opengl"); + } + + if (command_line_strings.size()) { + r_command_line_flags.resize(4); + encode_uint32(command_line_strings.size(), &r_command_line_flags.write[0]); + for (int i = 0; i < command_line_strings.size(); i++) { + print_line(itos(i) + " param: " + command_line_strings[i]); + CharString command_line_argument = command_line_strings[i].utf8(); + int base = r_command_line_flags.size(); + int length = command_line_argument.length(); + if (length == 0) + continue; + r_command_line_flags.resize(base + 4 + length); + encode_uint32(length, &r_command_line_flags.write[base]); + copymem(&r_command_line_flags.write[base + 4], command_line_argument.ptr(), length); + } + } + } + + Error sign_apk(const Ref<EditorExportPreset> &p_preset, bool p_debug, String export_path, EditorProgress ep) { + int export_format = int(p_preset->get("custom_template/export_format")); + String export_label = export_format == 1 ? "AAB" : "APK"; + String release_keystore = p_preset->get("keystore/release"); + String release_username = p_preset->get("keystore/release_user"); + String release_password = p_preset->get("keystore/release_password"); + + String jarsigner = EditorSettings::get_singleton()->get("export/android/jarsigner"); + if (!FileAccess::exists(jarsigner)) { + EditorNode::add_io_error("'jarsigner' could not be found.\nPlease supply a path in the Editor Settings.\nThe resulting " + export_label + " is unsigned."); + return OK; + } + + String keystore; + String password; + String user; + if (p_debug) { + keystore = p_preset->get("keystore/debug"); + password = p_preset->get("keystore/debug_password"); + user = p_preset->get("keystore/debug_user"); + + if (keystore.empty()) { + keystore = EditorSettings::get_singleton()->get("export/android/debug_keystore"); + password = EditorSettings::get_singleton()->get("export/android/debug_keystore_pass"); + user = EditorSettings::get_singleton()->get("export/android/debug_keystore_user"); + } + + if (ep.step("Signing debug " + export_label + "...", 103)) { + return ERR_SKIP; + } + + } else { + keystore = release_keystore; + password = release_password; + user = release_username; + + if (ep.step("Signing release " + export_label + "...", 103)) { + return ERR_SKIP; + } + } + + if (!FileAccess::exists(keystore)) { + EditorNode::add_io_error("Could not find keystore, unable to export."); + return ERR_FILE_CANT_OPEN; + } + + List<String> args; + args.push_back("-digestalg"); + args.push_back("SHA-256"); + args.push_back("-sigalg"); + args.push_back("SHA256withRSA"); + String tsa_url = EditorSettings::get_singleton()->get("export/android/timestamping_authority_url"); + if (tsa_url != "") { + args.push_back("-tsa"); + args.push_back(tsa_url); + } + args.push_back("-verbose"); + args.push_back("-keystore"); + args.push_back(keystore); + args.push_back("-storepass"); + args.push_back(password); + args.push_back(export_path); + args.push_back(user); + int retval; + OS::get_singleton()->execute(jarsigner, args, true, NULL, NULL, &retval); + if (retval) { + EditorNode::add_io_error("'jarsigner' returned with error #" + itos(retval)); + return ERR_CANT_CREATE; + } + + if (ep.step("Verifying " + export_label + "...", 104)) { + return ERR_SKIP; + } + + args.clear(); + args.push_back("-verify"); + args.push_back("-keystore"); + args.push_back(keystore); + args.push_back(export_path); + args.push_back("-verbose"); + + OS::get_singleton()->execute(jarsigner, args, true, NULL, NULL, &retval); + if (retval) { + EditorNode::add_io_error("'jarsigner' verification of " + export_label + " failed. Make sure to use a jarsigner from OpenJDK 8."); + return ERR_CANT_CREATE; + } + return OK; + } + + void _clear_assets_directory() { + DirAccessRef da_res = DirAccess::create(DirAccess::ACCESS_RESOURCES); + if (da_res->dir_exists("res://android/build/assets")) { + DirAccessRef da_assets = DirAccess::open("res://android/build/assets"); + da_assets->erase_contents_recursive(); + da_res->remove("res://android/build/assets"); + } + } + + virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override { ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags); String src_apk; + Error err; EditorProgress ep("export", "Exporting for Android", 105, true); - if (bool(p_preset->get("custom_template/use_custom_build"))) { //custom build - //re-generate build.gradle and AndroidManifest.xml + bool use_custom_build = bool(p_preset->get("custom_template/use_custom_build")); + int export_format = int(p_preset->get("custom_template/export_format")); + bool p_give_internet = p_flags & (DEBUG_FLAG_DUMB_CLIENT | DEBUG_FLAG_REMOTE_DEBUG); + bool _signed = p_preset->get("package/signed"); + bool apk_expansion = p_preset->get("apk_expansion/enable"); + Vector<String> enabled_abis = get_enabled_abis(p_preset); + + Ref<Image> splash_image; + Ref<Image> splash_bg_color_image; + load_splash_refs(splash_image, splash_bg_color_image); + + Ref<Image> main_image; + Ref<Image> foreground; + Ref<Image> background; + + load_icon_refs(p_preset, main_image, foreground, background); + + Vector<uint8_t> command_line_flags; + // Write command line flags into the command_line_flags variable. + get_command_line_flags(p_preset, p_path, p_flags, command_line_flags); + + if (export_format == 1) { + if (!p_path.ends_with(".aab")) { + EditorNode::get_singleton()->show_warning(TTR("Invalid filename! Android App Bundle requires the *.aab extension.")); + return ERR_UNCONFIGURED; + } + if (apk_expansion) { + EditorNode::get_singleton()->show_warning(TTR("APK Expansion not compatible with Android App Bundle.")); + return ERR_UNCONFIGURED; + } + } + if (export_format == 0 && !p_path.ends_with(".apk")) { + EditorNode::get_singleton()->show_warning( + TTR("Invalid filename! Android APK requires the *.apk extension.")); + return ERR_UNCONFIGURED; + } + if (export_format > 1 || export_format < 0) { + EditorNode::add_io_error("Unsupported export format!\n"); + return ERR_UNCONFIGURED; //TODO: is this the right error? + } - { //test that installed build version is alright + if (use_custom_build) { + //test that installed build version is alright + { FileAccessRef f = FileAccess::open("res://android/.build_version", FileAccess::READ); if (!f) { EditorNode::get_singleton()->show_warning(TTR("Trying to build from a custom built template, but no version info for it exists. Please reinstall from the 'Project' menu.")); return ERR_UNCONFIGURED; } String version = f->get_line().strip_edges(); + f->close(); if (version != VERSION_FULL_CONFIG) { EditorNode::get_singleton()->show_warning(vformat(TTR("Android build version mismatch:\n Template installed: %s\n Godot Version: %s\nPlease reinstall Android build template from 'Project' menu."), version, VERSION_FULL_CONFIG)); return ERR_UNCONFIGURED; } } - //build project if custom build is enabled String sdk_path = EDITOR_GET("export/android/custom_build_sdk_path"); - ERR_FAIL_COND_V_MSG(sdk_path == "", ERR_UNCONFIGURED, "Android SDK path must be configured in Editor Settings at 'export/android/custom_build_sdk_path'."); - OS::get_singleton()->set_environment("ANDROID_HOME", sdk_path); //set and overwrite if required + // TODO: should we use "package/name" or "application/config/name"? + String project_name = get_project_name(p_preset->get("package/name")); + err = _create_project_name_strings_files(p_preset, project_name); //project name localization. + if (err != OK) { + EditorNode::add_io_error("Unable to overwrite res://android/build/res/*.xml files with project name"); + } + // Copies the project icon files into the appropriate Gradle project directory. + _copy_icons_to_gradle_project(p_preset, splash_image, splash_bg_color_image, main_image, foreground, background); + // Write an AndroidManifest.xml file into the Gradle project directory. + _write_tmp_manifest(p_preset, p_give_internet, p_debug); + + //stores all the project files inside the Gradle project directory. Also includes all ABIs + _clear_assets_directory(); + if (!apk_expansion) { + err = export_project_files(p_preset, rename_and_store_file_in_gradle_project, NULL, ignore_so_file); + if (err != OK) { + EditorNode::add_io_error("Could not export project files to gradle project\n"); + return err; + } + } else { + err = save_apk_expansion_file(p_preset, p_path); + if (err != OK) { + EditorNode::add_io_error("Could not write expansion package file!"); + return err; + } + } + store_file_at_path("res://android/build/assets/_cl_", command_line_flags); + OS::get_singleton()->set_environment("ANDROID_HOME", sdk_path); //set and overwrite if required String build_command; + #ifdef WINDOWS_ENABLED build_command = "gradlew.bat"; #else @@ -1952,10 +2371,14 @@ public: #endif String build_path = ProjectSettings::get_singleton()->get_resource_path().plus_file("android/build"); - build_command = build_path.plus_file(build_command); String package_name = get_package_name(p_preset->get("package/unique_name")); + String version_code = itos(p_preset->get("version/code")); + String version_name = p_preset->get("version/name"); + String enabled_abi_string = String("|").join(enabled_abis); + String sign_flag = _signed ? "true" : "false"; + String zipalign_flag = "true"; Vector<PluginConfig> enabled_plugins = get_enabled_plugins(p_preset); String local_plugins_binaries = get_plugins_binaries(BINARY_TYPE_LOCAL, enabled_plugins); @@ -1967,54 +2390,94 @@ public: if (clean_build_required) { cmdline.push_back("clean"); } - cmdline.push_back("build"); + + String build_type = p_debug ? "Debug" : "Release"; + if (export_format == 1) { + String bundle_build_command = vformat("bundle%s", build_type); + cmdline.push_back(bundle_build_command); + } else if (export_format == 0) { + String apk_build_command = vformat("assemble%s", build_type); + cmdline.push_back(apk_build_command); + } + cmdline.push_back("-Pexport_package_name=" + package_name); // argument to specify the package name. + cmdline.push_back("-Pexport_version_code=" + version_code); // argument to specify the version code. + cmdline.push_back("-Pexport_version_name=" + version_name); // argument to specify the version name. + cmdline.push_back("-Pexport_enabled_abis=" + enabled_abi_string); // argument to specify enabled ABIs. cmdline.push_back("-Pplugins_local_binaries=" + local_plugins_binaries); // argument to specify the list of plugins local dependencies. cmdline.push_back("-Pplugins_remote_binaries=" + remote_plugins_binaries); // argument to specify the list of plugins remote dependencies. cmdline.push_back("-Pplugins_maven_repos=" + custom_maven_repos); // argument to specify the list of custom maven repos for the plugins dependencies. + cmdline.push_back("-Pperform_zipalign=" + zipalign_flag); // argument to specify whether the build should be zipaligned. + cmdline.push_back("-Pperform_signing=" + sign_flag); // argument to specify whether the build should be signed. + if (_signed && !p_debug) { + // Pass the release keystore info as well + String release_keystore = p_preset->get("keystore/release"); + String release_username = p_preset->get("keystore/release_user"); + String release_password = p_preset->get("keystore/release_password"); + if (!FileAccess::exists(release_keystore)) { + EditorNode::add_io_error("Could not find keystore, unable to export."); + return ERR_FILE_CANT_OPEN; + } + + cmdline.push_back("-Prelease_keystore_file=" + release_keystore); // argument to specify the release keystore file. + cmdline.push_back("-Prelease_keystore_alias=" + release_username); // argument to specify the release keystore alias. + cmdline.push_back("-Prelease_keystore_password=" + release_password); // argument to specity the release keystore password. + } cmdline.push_back("-p"); // argument to specify the start directory. cmdline.push_back(build_path); // start directory. - /*{ used for debug - int ec; - String pipe; - OS::get_singleton()->execute(build_command, cmdline, true, nullptr, nullptr, &ec); - print_line("exit code: " + itos(ec)); - } - */ + int result = EditorNode::get_singleton()->execute_and_show_output(TTR("Building Android Project (gradle)"), build_command, cmdline); if (result != 0) { EditorNode::get_singleton()->show_warning(TTR("Building of Android project failed, check output for the error.\nAlternatively visit docs.godotengine.org for Android build documentation.")); return ERR_CANT_CREATE; } - if (p_debug) { - src_apk = build_path.plus_file("build/outputs/apk/debug/android_debug.apk"); - } else { - src_apk = build_path.plus_file("build/outputs/apk/release/android_release.apk"); + + List<String> copy_args; + String copy_command; + if (export_format == 1) { + copy_command = vformat("copyAndRename%sAab", build_type); + } else if (export_format == 0) { + copy_command = vformat("copyAndRename%sApk", build_type); + } + + copy_args.push_back(copy_command); + + copy_args.push_back("-p"); // argument to specify the start directory. + copy_args.push_back(build_path); // start directory. + + String export_filename = p_path.get_file(); + String export_path = p_path.get_base_dir(); + if (export_path.is_rel_path()) { + export_path = OS::get_singleton()->get_resource_dir().plus_file(export_path); } + export_path = ProjectSettings::get_singleton()->globalize_path(export_path).simplify_path(); + + copy_args.push_back("-Pexport_path=file:" + export_path); + copy_args.push_back("-Pexport_filename=" + export_filename); - if (!FileAccess::exists(src_apk)) { - EditorNode::get_singleton()->show_warning(TTR("No build apk generated at: ") + "\n" + src_apk); + int copy_result = EditorNode::get_singleton()->execute_and_show_output(TTR("Moving output"), build_command, copy_args); + if (copy_result != 0) { + EditorNode::get_singleton()->show_warning(TTR("Unable to copy and rename export file, check gradle project directory for outputs.")); return ERR_CANT_CREATE; } - } else { + return OK; + } + // This is the start of the Legacy build system + if (p_debug) + src_apk = p_preset->get("custom_template/debug"); + else + src_apk = p_preset->get("custom_template/release"); + src_apk = src_apk.strip_edges(); + if (src_apk == "") { if (p_debug) { - src_apk = p_preset->get("custom_template/debug"); + src_apk = find_export_template("android_debug.apk"); } else { - src_apk = p_preset->get("custom_template/release"); + src_apk = find_export_template("android_release.apk"); } - - src_apk = src_apk.strip_edges(); if (src_apk == "") { - if (p_debug) { - src_apk = find_export_template("android_debug.apk"); - } else { - src_apk = find_export_template("android_release.apk"); - } - if (src_apk == "") { - EditorNode::add_io_error("Package not found: " + src_apk); - return ERR_FILE_NOT_FOUND; - } + EditorNode::add_io_error("Package not found: " + src_apk); + return ERR_FILE_NOT_FOUND; } } @@ -2051,57 +2514,13 @@ public: zipFile unaligned_apk = zipOpen2(tmp_unaligned_path.utf8().get_data(), APPEND_STATUS_CREATE, nullptr, &io2); - bool use_32_fb = p_preset->get("graphics/32_bits_framebuffer"); - bool immersive = p_preset->get("screen/immersive_mode"); - bool debug_opengl = p_preset->get("screen/opengl_debug"); - - bool _signed = p_preset->get("package/signed"); - - bool apk_expansion = p_preset->get("apk_expansion/enable"); - String cmdline = p_preset->get("command_line/extra_args"); - int version_code = p_preset->get("version/code"); String version_name = p_preset->get("version/name"); String package_name = p_preset->get("package/unique_name"); String apk_expansion_pkey = p_preset->get("apk_expansion/public_key"); - String release_keystore = p_preset->get("keystore/release"); - String release_username = p_preset->get("keystore/release_user"); - String release_password = p_preset->get("keystore/release_password"); - - Vector<String> enabled_abis = get_enabled_abis(p_preset); - - String project_icon_path = ProjectSettings::get_singleton()->get("application/config/icon"); - - // Prepare images to be resized for the icons. If some image ends up being uninitialized, the default image from the export template will be used. - Ref<Image> launcher_icon_image; - Ref<Image> launcher_adaptive_icon_foreground_image; - Ref<Image> launcher_adaptive_icon_background_image; - - launcher_icon_image.instance(); - launcher_adaptive_icon_foreground_image.instance(); - launcher_adaptive_icon_background_image.instance(); - - // Regular icon: user selection -> project icon -> default. - String path = static_cast<String>(p_preset->get(launcher_icon_option)).strip_edges(); - if (path.empty() || ImageLoader::load_image(path, launcher_icon_image) != OK) { - ImageLoader::load_image(project_icon_path, launcher_icon_image); - } - - // Adaptive foreground: user selection -> regular icon (user selection -> project icon -> default). - path = static_cast<String>(p_preset->get(launcher_adaptive_icon_foreground_option)).strip_edges(); - if (path.empty() || ImageLoader::load_image(path, launcher_adaptive_icon_foreground_image) != OK) { - launcher_adaptive_icon_foreground_image = launcher_icon_image; - } - - // Adaptive background: user selection -> default. - path = static_cast<String>(p_preset->get(launcher_adaptive_icon_background_option)).strip_edges(); - if (!path.empty()) { - ImageLoader::load_image(path, launcher_adaptive_icon_background_image); - } - Vector<String> invalid_abis(enabled_abis); while (ret == UNZ_OK) { //get filename @@ -2122,24 +2541,38 @@ public: unzCloseCurrentFile(pkg); //write - if (file == "AndroidManifest.xml") { - _fix_manifest(p_preset, data, p_flags & (DEBUG_FLAG_DUMB_CLIENT | DEBUG_FLAG_REMOTE_DEBUG)); + _fix_manifest(p_preset, data, p_give_internet); } - if (file == "resources.arsc") { _fix_resources(p_preset, data); } + // Process the splash image + if (file == SPLASH_IMAGE_EXPORT_PATH && splash_image.is_valid() && !splash_image->empty()) { + _load_image_data(splash_image, data); + } + + // Process the splash bg color image + if (file == SPLASH_BG_COLOR_PATH && splash_bg_color_image.is_valid() && !splash_bg_color_image->empty()) { + _load_image_data(splash_bg_color_image, data); + } + for (int i = 0; i < icon_densities_count; ++i) { - if (launcher_icon_image.is_valid() && !launcher_icon_image->empty()) { - _process_launcher_icons(file, launcher_icon_image, launcher_icons[i], data); + if (main_image.is_valid() && !main_image->empty()) { + if (file == launcher_icons[i].export_path) { + _process_launcher_icons(file, main_image, launcher_icons[i].dimensions, data); + } } - if (launcher_adaptive_icon_foreground_image.is_valid() && !launcher_adaptive_icon_foreground_image->empty()) { - _process_launcher_icons(file, launcher_adaptive_icon_foreground_image, launcher_adaptive_icon_foregrounds[i], data); + if (foreground.is_valid() && !foreground->empty()) { + if (file == launcher_adaptive_icon_foregrounds[i].export_path) { + _process_launcher_icons(file, foreground, launcher_adaptive_icon_foregrounds[i].dimensions, data); + } } - if (launcher_adaptive_icon_background_image.is_valid() && !launcher_adaptive_icon_background_image->empty()) { - _process_launcher_icons(file, launcher_adaptive_icon_background_image, launcher_adaptive_icon_backgrounds[i], data); + if (background.is_valid() && !background->empty()) { + if (file == launcher_adaptive_icon_backgrounds[i].export_path) { + _process_launcher_icons(file, background, launcher_adaptive_icon_backgrounds[i].dimensions, data); + } } } @@ -2197,16 +2630,7 @@ public: if (ep.step("Adding files...", 1)) { CLEANUP_AND_RETURN(ERR_SKIP); } - Error err = OK; - Vector<String> cl = cmdline.strip_edges().split(" "); - for (int i = 0; i < cl.size(); i++) { - if (cl[i].strip_edges().length() == 0) { - cl.remove(i); - i--; - } - } - - gen_export_flags(cl, p_flags); + err = OK; if (p_flags & DEBUG_FLAG_DUMB_CLIENT) { APKExportData ed; @@ -2214,90 +2638,39 @@ public: ed.apk = unaligned_apk; err = export_project_files(p_preset, ignore_apk_file, &ed, save_apk_so); } else { - //all files - if (apk_expansion) { - String apkfname = "main." + itos(version_code) + "." + get_package_name(package_name) + ".obb"; - String fullpath = p_path.get_base_dir().plus_file(apkfname); - err = save_pack(p_preset, fullpath); - + err = save_apk_expansion_file(p_preset, p_path); if (err != OK) { - unzClose(pkg); - EditorNode::add_io_error("Could not write expansion package file: " + apkfname); - - CLEANUP_AND_RETURN(ERR_SKIP); + EditorNode::add_io_error("Could not write expansion package file!"); + return err; } - - cl.push_back("--use_apk_expansion"); - cl.push_back("--apk_expansion_md5"); - cl.push_back(FileAccess::get_md5(fullpath)); - cl.push_back("--apk_expansion_key"); - cl.push_back(apk_expansion_pkey.strip_edges()); - } else { APKExportData ed; ed.ep = &ep; ed.apk = unaligned_apk; - err = export_project_files(p_preset, save_apk_file, &ed, save_apk_so); } } - int xr_mode_index = p_preset->get("xr_features/xr_mode"); - if (xr_mode_index == 1 /* XRMode.OVR */) { - cl.push_back("--xr_mode_ovr"); - } else { - // XRMode.REGULAR is the default. - cl.push_back("--xr_mode_regular"); - } - - if (use_32_fb) { - cl.push_back("--use_depth_32"); - } - - if (immersive) { - cl.push_back("--use_immersive"); - } - - if (debug_opengl) { - cl.push_back("--debug_opengl"); - } - - if (cl.size()) { - //add comandline - Vector<uint8_t> clf; - clf.resize(4); - encode_uint32(cl.size(), &clf.write[0]); - for (int i = 0; i < cl.size(); i++) { - print_line(itos(i) + " param: " + cl[i]); - CharString txt = cl[i].utf8(); - int base = clf.size(); - int length = txt.length(); - if (!length) { - continue; - } - clf.resize(base + 4 + length); - encode_uint32(length, &clf.write[base]); - copymem(&clf.write[base + 4], txt.ptr(), length); - } - - zip_fileinfo zipfi = get_zip_fileinfo(); - - zipOpenNewFileInZip(unaligned_apk, - "assets/_cl_", - &zipfi, - nullptr, - 0, - nullptr, - 0, - nullptr, - 0, // No compress (little size gain and potentially slower startup) - Z_DEFAULT_COMPRESSION); - - zipWriteInFileInZip(unaligned_apk, clf.ptr(), clf.size()); - zipCloseFileInZip(unaligned_apk); + if (err != OK) { + unzClose(pkg); + EditorNode::add_io_error("Could not export project files"); + CLEANUP_AND_RETURN(ERR_SKIP); } + zip_fileinfo zipfi = get_zip_fileinfo(); + zipOpenNewFileInZip(unaligned_apk, + "assets/_cl_", + &zipfi, + NULL, + 0, + NULL, + 0, + NULL, + 0, // No compress (little size gain and potentially slower startup) + Z_DEFAULT_COMPRESSION); + zipWriteInFileInZip(unaligned_apk, command_line_flags.ptr(), command_line_flags.size()); + zipCloseFileInZip(unaligned_apk); zipClose(unaligned_apk, nullptr); unzClose(pkg); @@ -2306,84 +2679,9 @@ public: } if (_signed) { - String jarsigner = EditorSettings::get_singleton()->get("export/android/jarsigner"); - if (!FileAccess::exists(jarsigner)) { - EditorNode::add_io_error("'jarsigner' could not be found.\nPlease supply a path in the Editor Settings.\nThe resulting APK is unsigned."); - CLEANUP_AND_RETURN(OK); - } - - String keystore; - String password; - String user; - if (p_debug) { - keystore = p_preset->get("keystore/debug"); - password = p_preset->get("keystore/debug_password"); - user = p_preset->get("keystore/debug_user"); - - if (keystore.empty()) { - keystore = EditorSettings::get_singleton()->get("export/android/debug_keystore"); - password = EditorSettings::get_singleton()->get("export/android/debug_keystore_pass"); - user = EditorSettings::get_singleton()->get("export/android/debug_keystore_user"); - } - - if (ep.step("Signing debug APK...", 103)) { - CLEANUP_AND_RETURN(ERR_SKIP); - } - - } else { - keystore = release_keystore; - password = release_password; - user = release_username; - - if (ep.step("Signing release APK...", 103)) { - CLEANUP_AND_RETURN(ERR_SKIP); - } - } - - if (!FileAccess::exists(keystore)) { - EditorNode::add_io_error("Could not find keystore, unable to export."); - CLEANUP_AND_RETURN(ERR_FILE_CANT_OPEN); - } - - List<String> args; - args.push_back("-digestalg"); - args.push_back("SHA-256"); - args.push_back("-sigalg"); - args.push_back("SHA256withRSA"); - String tsa_url = EditorSettings::get_singleton()->get("export/android/timestamping_authority_url"); - if (tsa_url != "") { - args.push_back("-tsa"); - args.push_back(tsa_url); - } - args.push_back("-verbose"); - args.push_back("-keystore"); - args.push_back(keystore); - args.push_back("-storepass"); - args.push_back(password); - args.push_back(tmp_unaligned_path); - args.push_back(user); - int retval; - OS::get_singleton()->execute(jarsigner, args, true, nullptr, nullptr, &retval); - if (retval) { - EditorNode::add_io_error("'jarsigner' returned with error #" + itos(retval)); - CLEANUP_AND_RETURN(ERR_CANT_CREATE); - } - - if (ep.step("Verifying APK...", 104)) { - CLEANUP_AND_RETURN(ERR_SKIP); - } - - args.clear(); - args.push_back("-verify"); - args.push_back("-keystore"); - args.push_back(keystore); - args.push_back(tmp_unaligned_path); - args.push_back("-verbose"); - - OS::get_singleton()->execute(jarsigner, args, true, nullptr, nullptr, &retval); - if (retval) { - EditorNode::add_io_error("'jarsigner' verification of APK failed. Make sure to use a jarsigner from OpenJDK 8."); - CLEANUP_AND_RETURN(ERR_CANT_CREATE); + err = sign_apk(p_preset, p_debug, tmp_unaligned_path, ep); + if (err != OK) { + CLEANUP_AND_RETURN(err); } } @@ -2442,12 +2740,10 @@ public: memset(extra + info.size_file_extra, 0, padding); - // write - zip_fileinfo zipfi = get_zip_fileinfo(); - + zip_fileinfo fileinfo = get_zip_fileinfo(); zipOpenNewFileInZip2(final_apk, file.utf8().get_data(), - &zipfi, + &fileinfo, extra, info.size_file_extra + padding, nullptr, @@ -2470,12 +2766,12 @@ public: CLEANUP_AND_RETURN(OK); } - virtual void get_platform_features(List<String> *r_features) { + virtual void get_platform_features(List<String> *r_features) override { r_features->push_back("mobile"); r_features->push_back("Android"); } - virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) { + virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override { } EditorExportPlatformAndroid() { @@ -2511,7 +2807,7 @@ void register_android_exporter() { EDITOR_DEF("export/android/jarsigner", ""); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/jarsigner", PROPERTY_HINT_GLOBAL_FILE, exe_ext)); EDITOR_DEF("export/android/debug_keystore", ""); - EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/debug_keystore", PROPERTY_HINT_GLOBAL_FILE, "*.keystore")); + EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/debug_keystore", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks")); EDITOR_DEF("export/android/debug_keystore_user", "androiddebugkey"); EDITOR_DEF("export/android/debug_keystore_pass", "android"); EDITOR_DEF("export/android/force_system_user", false); diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h new file mode 100644 index 0000000000..a9f38869e0 --- /dev/null +++ b/platform/android/export/gradle_export_util.h @@ -0,0 +1,306 @@ +/*************************************************************************/ +/* gradle_export_util.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef GODOT_GRADLE_EXPORT_UTIL_H +#define GODOT_GRADLE_EXPORT_UTIL_H + +#include "core/io/zip_io.h" +#include "core/os/dir_access.h" +#include "core/os/file_access.h" +#include "core/os/os.h" +#include "editor/editor_export.h" + +const String godot_project_name_xml_string = R"(<?xml version="1.0" encoding="utf-8"?> +<!--WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> +<resources> + <string name="godot_project_name_string">%s</string> +</resources> +)"; + +DisplayServer::ScreenOrientation _get_screen_orientation() { + String orientation_settings = ProjectSettings::get_singleton()->get("display/window/handheld/orientation"); + DisplayServer::ScreenOrientation screen_orientation; + if (orientation_settings == "portrait") + screen_orientation = DisplayServer::SCREEN_PORTRAIT; + else if (orientation_settings == "reverse_landscape") + screen_orientation = DisplayServer::SCREEN_REVERSE_LANDSCAPE; + else if (orientation_settings == "reverse_portrait") + screen_orientation = DisplayServer::SCREEN_REVERSE_PORTRAIT; + else if (orientation_settings == "sensor_landscape") + screen_orientation = DisplayServer::SCREEN_SENSOR_LANDSCAPE; + else if (orientation_settings == "sensor_portrait") + screen_orientation = DisplayServer::SCREEN_SENSOR_PORTRAIT; + else if (orientation_settings == "sensor") + screen_orientation = DisplayServer::SCREEN_SENSOR; + else + screen_orientation = DisplayServer::SCREEN_LANDSCAPE; + + return screen_orientation; +} + +int _get_android_orientation_value(DisplayServer::ScreenOrientation screen_orientation) { + switch (screen_orientation) { + case DisplayServer::SCREEN_PORTRAIT: + return 1; + case DisplayServer::SCREEN_REVERSE_LANDSCAPE: + return 8; + case DisplayServer::SCREEN_REVERSE_PORTRAIT: + return 9; + case DisplayServer::SCREEN_SENSOR_LANDSCAPE: + return 11; + case DisplayServer::SCREEN_SENSOR_PORTRAIT: + return 12; + case DisplayServer::SCREEN_SENSOR: + return 13; + case DisplayServer::SCREEN_LANDSCAPE: + default: + return 0; + } +} + +String _get_android_orientation_label(DisplayServer::ScreenOrientation screen_orientation) { + switch (screen_orientation) { + case DisplayServer::SCREEN_PORTRAIT: + return "portrait"; + case DisplayServer::SCREEN_REVERSE_LANDSCAPE: + return "reverseLandscape"; + case DisplayServer::SCREEN_REVERSE_PORTRAIT: + return "reversePortrait"; + case DisplayServer::SCREEN_SENSOR_LANDSCAPE: + return "userLandscape"; + case DisplayServer::SCREEN_SENSOR_PORTRAIT: + return "userPortrait"; + case DisplayServer::SCREEN_SENSOR: + return "fullUser"; + case DisplayServer::SCREEN_LANDSCAPE: + default: + return "landscape"; + } +} + +// Utility method used to create a directory. +Error create_directory(const String &p_dir) { + if (!DirAccess::exists(p_dir)) { + DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_RESOURCES); + ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create directory '" + p_dir + "'."); + Error err = filesystem_da->make_dir_recursive(p_dir); + ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "Cannot create directory '" + p_dir + "'."); + memdelete(filesystem_da); + } + return OK; +} + +// Implementation of EditorExportSaveSharedObject. +// This method will only be called as an input to export_project_files. +// This method lets the .so files for all ABIs to be copied +// into the gradle project from the .AAR file +Error ignore_so_file(void *p_userdata, const SharedObject &p_so) { + return OK; +} + +// Writes p_data into a file at p_path, creating directories if necessary. +// Note: this will overwrite the file at p_path if it already exists. +Error store_file_at_path(const String &p_path, const Vector<uint8_t> &p_data) { + String dir = p_path.get_base_dir(); + Error err = create_directory(dir); + if (err != OK) { + return err; + } + FileAccess *fa = FileAccess::open(p_path, FileAccess::WRITE); + ERR_FAIL_COND_V_MSG(!fa, ERR_CANT_CREATE, "Cannot create file '" + p_path + "'."); + fa->store_buffer(p_data.ptr(), p_data.size()); + memdelete(fa); + return OK; +} + +// Writes string p_data into a file at p_path, creating directories if necessary. +// Note: this will overwrite the file at p_path if it already exists. +Error store_string_at_path(const String &p_path, const String &p_data) { + String dir = p_path.get_base_dir(); + Error err = create_directory(dir); + if (err != OK) { + return err; + } + FileAccess *fa = FileAccess::open(p_path, FileAccess::WRITE); + ERR_FAIL_COND_V_MSG(!fa, ERR_CANT_CREATE, "Cannot create file '" + p_path + "'."); + fa->store_string(p_data); + memdelete(fa); + return OK; +} + +// Implementation of EditorExportSaveFunction. +// This method will only be called as an input to export_project_files. +// It is used by the export_project_files method to save all the asset files into the gradle project. +// It's functionality mirrors that of the method save_apk_file. +// This method will be called ONLY when custom build is enabled. +Error rename_and_store_file_in_gradle_project(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) { + String dst_path = p_path.replace_first("res://", "res://android/build/assets/"); + Error err = store_file_at_path(dst_path, p_data); + return err; +} + +// Creates strings.xml files inside the gradle project for different locales. +Error _create_project_name_strings_files(const Ref<EditorExportPreset> &p_preset, const String &project_name) { + // Stores the string into the default values directory. + String processed_default_xml_string = vformat(godot_project_name_xml_string, project_name.xml_escape(true)); + store_string_at_path("res://android/build/res/values/godot_project_name_string.xml", processed_default_xml_string); + + // Searches the Gradle project res/ directory to find all supported locales + DirAccessRef da = DirAccess::open("res://android/build/res"); + if (!da) { + return ERR_CANT_OPEN; + } + da->list_dir_begin(); + while (true) { + String file = da->get_next(); + if (file == "") { + break; + } + if (!file.begins_with("values-")) { + // NOTE: This assumes all directories that start with "values-" are for localization. + continue; + } + String locale = file.replace("values-", "").replace("-r", "_"); + String property_name = "application/config/name_" + locale; + String locale_directory = "res://android/build/res/" + file + "/godot_project_name_string.xml"; + if (ProjectSettings::get_singleton()->has_setting(property_name)) { + String locale_project_name = ProjectSettings::get_singleton()->get(property_name); + String processed_xml_string = vformat(godot_project_name_xml_string, locale_project_name.xml_escape(true)); + store_string_at_path(locale_directory, processed_xml_string); + } else { + // TODO: Once the legacy build system is deprecated we don't need to have xml files for this else branch + store_string_at_path(locale_directory, processed_default_xml_string); + } + } + da->list_dir_end(); + return OK; +} + +String bool_to_string(bool v) { + return v ? "true" : "false"; +} + +String _get_gles_tag() { + bool min_gles3 = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name") == "GLES3" && + !ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2"); + return min_gles3 ? " <uses-feature android:glEsVersion=\"0x00030000\" android:required=\"true\" />\n" : ""; +} + +String _get_screen_sizes_tag(const Ref<EditorExportPreset> &p_preset) { + String manifest_screen_sizes = " <supports-screens \n tools:node=\"replace\""; + String sizes[] = { "small", "normal", "large", "xlarge" }; + size_t num_sizes = sizeof(sizes) / sizeof(sizes[0]); + for (size_t i = 0; i < num_sizes; i++) { + String feature_name = vformat("screen/support_%s", sizes[i]); + String feature_support = bool_to_string(p_preset->get(feature_name)); + String xml_entry = vformat("\n android:%sScreens=\"%s\"", sizes[i], feature_support); + manifest_screen_sizes += xml_entry; + } + manifest_screen_sizes += " />\n"; + return manifest_screen_sizes; +} + +String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset) { + String manifest_xr_features; + bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1; + if (uses_xr) { + int dof_index = p_preset->get("xr_features/degrees_of_freedom"); // 0: none, 1: 3dof and 6dof, 2: 6dof + if (dof_index == 1) { + manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"android.hardware.vr.headtracking\" android:required=\"false\" android:version=\"1\" />\n"; + } else if (dof_index == 2) { + manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"android.hardware.vr.headtracking\" android:required=\"true\" android:version=\"1\" />\n"; + } + int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required + if (hand_tracking_index == 1) { + manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"oculus.software.handtracking\" android:required=\"false\" />\n"; + } else if (hand_tracking_index == 2) { + manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"oculus.software.handtracking\" android:required=\"true\" />\n"; + } + } + return manifest_xr_features; +} + +String _get_instrumentation_tag(const Ref<EditorExportPreset> &p_preset) { + String package_name = p_preset->get("package/unique_name"); + String manifest_instrumentation_text = vformat( + " <instrumentation\n" + " tools:node=\"replace\"\n" + " android:name=\".GodotInstrumentation\"\n" + " android:icon=\"@mipmap/icon\"\n" + " android:label=\"@string/godot_project_name_string\"\n" + " android:targetPackage=\"%s\" />\n", + package_name); + return manifest_instrumentation_text; +} + +String _get_plugins_tag(const String &plugins_names) { + if (!plugins_names.empty()) { + return vformat(" <meta-data tools:node=\"replace\" android:name=\"plugins\" android:value=\"%s\" />\n", plugins_names); + } else { + return " <meta-data tools:node=\"remove\" android:name=\"plugins\" />\n"; + } +} + +String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) { + bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1; + String orientation = _get_android_orientation_label(_get_screen_orientation()); + String manifest_activity_text = vformat( + " <activity android:name=\"com.godot.game.GodotApp\" " + "tools:replace=\"android:screenOrientation\" " + "android:screenOrientation=\"%s\">\n", + orientation); + if (uses_xr) { + String focus_awareness = bool_to_string(p_preset->get("xr_features/focus_awareness")); + manifest_activity_text += vformat(" <meta-data tools:node=\"replace\" android:name=\"com.oculus.vr.focusaware\" android:value=\"%s\" />\n", focus_awareness); + } else { + manifest_activity_text += " <meta-data tools:node=\"remove\" android:name=\"com.oculus.vr.focusaware\" />\n"; + } + manifest_activity_text += " </activity>\n"; + return manifest_activity_text; +} + +String _get_application_tag(const Ref<EditorExportPreset> &p_preset, const String &plugins_names) { + bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1; + String manifest_application_text = + " <application android:label=\"@string/godot_project_name_string\"\n" + " android:allowBackup=\"false\" tools:ignore=\"GoogleAppIndexingWarning\"\n" + " android:icon=\"@mipmap/icon\">\n\n" + " <meta-data tools:node=\"remove\" android:name=\"xr_mode_metadata_name\" />\n"; + + manifest_application_text += _get_plugins_tag(plugins_names); + if (uses_xr) { + manifest_application_text += " <meta-data tools:node=\"replace\" android:name=\"com.samsung.android.vr.application.mode\" android:value=\"vr_only\" />\n"; + } + manifest_application_text += _get_activity_tag(p_preset); + manifest_application_text += " </application>\n"; + return manifest_application_text; +} + +#endif //GODOT_GRADLE_EXPORT_UTIL_H diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp index 05d5fb576d..2446ca2829 100644 --- a/platform/android/file_access_android.cpp +++ b/platform/android/file_access_android.cpp @@ -29,12 +29,11 @@ /*************************************************************************/ #include "file_access_android.h" -#include "core/print_string.h" +#include "core/string/print_string.h" AAssetManager *FileAccessAndroid::asset_manager = nullptr; /*void FileAccessAndroid::make_default() { - create_func=create_android; }*/ diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml index 48c09552c1..e94681659c 100644 --- a/platform/android/java/app/AndroidManifest.xml +++ b/platform/android/java/app/AndroidManifest.xml @@ -38,7 +38,7 @@ <activity android:name=".GodotApp" android:label="@string/godot_project_name_string" - android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen" + android:theme="@style/GodotAppSplashTheme" android:launchMode="singleTask" android:screenOrientation="landscape" android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode" diff --git a/platform/android/java/app/build.gradle b/platform/android/java/app/build.gradle index 19202d2310..53d11fda5b 100644 --- a/platform/android/java/app/build.gradle +++ b/platform/android/java/app/build.gradle @@ -70,8 +70,8 @@ android { buildToolsVersion versions.buildTools compileOptions { - sourceCompatibility 1.8 - targetCompatibility 1.8 + sourceCompatibility versions.javaVersion + targetCompatibility versions.javaVersion } defaultConfig { @@ -80,8 +80,15 @@ android { ignoreAssetsPattern "!.svn:!.git:!.ds_store:!*.scc:<dir>_*:!CVS:!thumbs.db:!picasa.ini:!*~" } + ndk { + String[] export_abi_list = getExportEnabledABIs() + abiFilters export_abi_list + } + // Feel free to modify the application id to your own. applicationId getExportPackageName() + versionCode getExportVersionCode() + versionName getExportVersionName() minSdkVersion versions.minSdk targetSdkVersion versions.targetSdk } @@ -99,10 +106,41 @@ android { // doNotStrip '**/*.so' } - // Both signing and zip-aligning will be done at export time - buildTypes.all { buildType -> - buildType.zipAlignEnabled false - buildType.signingConfig null + signingConfigs { + release { + File keystoreFile = new File(getReleaseKeystoreFile()) + if (keystoreFile.isFile()) { + storeFile keystoreFile + storePassword getReleaseKeystorePassword() + keyAlias getReleaseKeyAlias() + keyPassword getReleaseKeystorePassword() + } + } + } + + buildTypes { + + debug { + // Signing and zip-aligning are skipped for prebuilt builds, but + // performed for custom builds. + zipAlignEnabled shouldZipAlign() + if (shouldSign()) { + signingConfig signingConfigs.debug + } else { + signingConfig null + } + } + + release { + // Signing and zip-aligning are skipped for prebuilt builds, but + // performed for custom builds. + zipAlignEnabled shouldZipAlign() + if (shouldSign()) { + signingConfig signingConfigs.release + } else { + signingConfig null + } + } } sourceSets { @@ -123,3 +161,27 @@ android { } } } + +task copyAndRenameDebugApk(type: Copy) { + from "$buildDir/outputs/apk/debug/android_debug.apk" + into getExportPath() + rename "android_debug.apk", getExportFilename() +} + +task copyAndRenameReleaseApk(type: Copy) { + from "$buildDir/outputs/apk/release/android_release.apk" + into getExportPath() + rename "android_release.apk", getExportFilename() +} + +task copyAndRenameDebugAab(type: Copy) { + from "$buildDir/outputs/bundle/debug/build-debug.aab" + into getExportPath() + rename "build-debug.aab", getExportFilename() +} + +task copyAndRenameReleaseAab(type: Copy) { + from "$buildDir/outputs/bundle/release/build-release.aab" + into getExportPath() + rename "build-release.aab", getExportFilename() +} diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle index acfdef531e..80cf6f7ede 100644 --- a/platform/android/java/app/config.gradle +++ b/platform/android/java/app/config.gradle @@ -1,12 +1,13 @@ ext.versions = [ - androidGradlePlugin: '3.5.3', + androidGradlePlugin: '4.1.0', compileSdk : 29, minSdk : 18, targetSdk : 29, - buildTools : '29.0.3', + buildTools : '30.0.1', supportCoreUtils : '1.0.0', - kotlinVersion : '1.3.61', - v4Support : '1.0.0' + kotlinVersion : '1.4.10', + v4Support : '1.0.0', + javaVersion : 1.8 ] @@ -28,8 +29,59 @@ ext.getExportPackageName = { -> return appId } +ext.getExportVersionCode = { -> + String versionCode = project.hasProperty("export_version_code") ? project.property("export_version_code") : "" + if (versionCode == null || versionCode.isEmpty()) { + versionCode = "1" + } + try { + return Integer.parseInt(versionCode) + } catch (NumberFormatException ignored) { + return 1 + } +} + +ext.getExportVersionName = { -> + String versionName = project.hasProperty("export_version_name") ? project.property("export_version_name") : "" + if (versionName == null || versionName.isEmpty()) { + versionName = "1.0" + } + return versionName +} + final String PLUGIN_VALUE_SEPARATOR_REGEX = "\\|" +// get the list of ABIs the project should be exported to +ext.getExportEnabledABIs = { -> + String enabledABIs = project.hasProperty("export_enabled_abis") ? project.property("export_enabled_abis") : ""; + if (enabledABIs == null || enabledABIs.isEmpty()) { + enabledABIs = "armeabi-v7a|arm64-v8a|x86|x86_64|" + } + Set<String> exportAbiFilter = []; + for (String abi_name : enabledABIs.split(PLUGIN_VALUE_SEPARATOR_REGEX)) { + if (!abi_name.trim().isEmpty()){ + exportAbiFilter.add(abi_name); + } + } + return exportAbiFilter; +} + +ext.getExportPath = { + String exportPath = project.hasProperty("export_path") ? project.property("export_path") : "" + if (exportPath == null || exportPath.isEmpty()) { + exportPath = "." + } + return exportPath +} + +ext.getExportFilename = { + String exportFilename = project.hasProperty("export_filename") ? project.property("export_filename") : "" + if (exportFilename == null || exportFilename.isEmpty()) { + exportFilename = "godot_android" + } + return exportFilename +} + /** * Parse the project properties for the 'plugins_maven_repos' property and return the list * of maven repos. @@ -88,3 +140,37 @@ ext.getGodotPluginsLocalBinaries = { -> return binDeps } + +ext.getReleaseKeystoreFile = { -> + String keystoreFile = project.hasProperty("release_keystore_file") ? project.property("release_keystore_file") : "" + if (keystoreFile == null || keystoreFile.isEmpty()) { + keystoreFile = "." + } + return keystoreFile +} + +ext.getReleaseKeystorePassword = { -> + String keystorePassword = project.hasProperty("release_keystore_password") ? project.property("release_keystore_password") : "" + return keystorePassword +} + +ext.getReleaseKeyAlias = { -> + String keyAlias = project.hasProperty("release_keystore_alias") ? project.property("release_keystore_alias") : "" + return keyAlias +} + +ext.shouldZipAlign = { -> + String zipAlignFlag = project.hasProperty("perform_zipalign") ? project.property("perform_zipalign") : "" + if (zipAlignFlag == null || zipAlignFlag.isEmpty()) { + zipAlignFlag = "false" + } + return Boolean.parseBoolean(zipAlignFlag) +} + +ext.shouldSign = { -> + String signFlag = project.hasProperty("perform_signing") ? project.property("perform_signing") : "" + if (signFlag == null || signFlag.isEmpty()) { + signFlag = "false" + } + return Boolean.parseBoolean(signFlag) +} diff --git a/platform/android/java/app/res/drawable/splash.png b/platform/android/java/app/res/drawable/splash.png Binary files differnew file mode 100644 index 0000000000..7bddd4325a --- /dev/null +++ b/platform/android/java/app/res/drawable/splash.png diff --git a/platform/android/java/app/res/drawable/splash_bg_color.png b/platform/android/java/app/res/drawable/splash_bg_color.png Binary files differnew file mode 100644 index 0000000000..004b6fd508 --- /dev/null +++ b/platform/android/java/app/res/drawable/splash_bg_color.png diff --git a/platform/android/java/app/res/drawable/splash_drawable.xml b/platform/android/java/app/res/drawable/splash_drawable.xml new file mode 100644 index 0000000000..2794a40817 --- /dev/null +++ b/platform/android/java/app/res/drawable/splash_drawable.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<layer-list xmlns:android="http://schemas.android.com/apk/res/android"> + + <item android:drawable="@drawable/splash_bg_color" /> + + <item> + <bitmap + android:gravity="center" + android:src="@drawable/splash" /> + </item> + +</layer-list> diff --git a/platform/android/java/lib/res/values-ar/strings.xml b/platform/android/java/app/res/values-ar/godot_project_name_string.xml index 9f3dc6d6ac..23aa5cf3e1 100644 --- a/platform/android/java/lib/res/values-ar/strings.xml +++ b/platform/android/java/app/res/values-ar/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-ar</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-bg/strings.xml b/platform/android/java/app/res/values-bg/godot_project_name_string.xml index bd8109277e..dbb7e04ae5 100644 --- a/platform/android/java/lib/res/values-bg/strings.xml +++ b/platform/android/java/app/res/values-bg/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-bg</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-ca/strings.xml b/platform/android/java/app/res/values-ca/godot_project_name_string.xml index 494cb88468..709d0961e6 100644 --- a/platform/android/java/lib/res/values-ca/strings.xml +++ b/platform/android/java/app/res/values-ca/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-ca</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-cs/strings.xml b/platform/android/java/app/res/values-cs/godot_project_name_string.xml index 30ce00f895..ab248a8032 100644 --- a/platform/android/java/lib/res/values-cs/strings.xml +++ b/platform/android/java/app/res/values-cs/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-cs</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-da/strings.xml b/platform/android/java/app/res/values-da/godot_project_name_string.xml index 4c2a1cf0f4..906bf44f57 100644 --- a/platform/android/java/lib/res/values-da/strings.xml +++ b/platform/android/java/app/res/values-da/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-da</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-de/strings.xml b/platform/android/java/app/res/values-de/godot_project_name_string.xml index 52946d4cce..0cacb0175f 100644 --- a/platform/android/java/lib/res/values-de/strings.xml +++ b/platform/android/java/app/res/values-de/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-de</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-el/strings.xml b/platform/android/java/app/res/values-el/godot_project_name_string.xml index 181dc51762..047de616a5 100644 --- a/platform/android/java/lib/res/values-el/strings.xml +++ b/platform/android/java/app/res/values-el/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-el</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-en/strings.xml b/platform/android/java/app/res/values-en/godot_project_name_string.xml index 976a565013..bb3a5dbef3 100644 --- a/platform/android/java/lib/res/values-en/strings.xml +++ b/platform/android/java/app/res/values-en/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-en</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-es-rES/strings.xml b/platform/android/java/app/res/values-es-rES/godot_project_name_string.xml index 73f63a08f8..d4537f3496 100644 --- a/platform/android/java/lib/res/values-es-rES/strings.xml +++ b/platform/android/java/app/res/values-es-rES/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-es_ES</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-es/strings.xml b/platform/android/java/app/res/values-es/godot_project_name_string.xml index 07b718a641..d63a16022e 100644 --- a/platform/android/java/lib/res/values-es/strings.xml +++ b/platform/android/java/app/res/values-es/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-es</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/app/res/values-fa/godot_project_name_string.xml b/platform/android/java/app/res/values-fa/godot_project_name_string.xml new file mode 100644 index 0000000000..c303f13d5f --- /dev/null +++ b/platform/android/java/app/res/values-fa/godot_project_name_string.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> +<resources> + <string name="godot_project_name_string">godot-project-name-fa</string> +</resources> diff --git a/platform/android/java/lib/res/values-fi/strings.xml b/platform/android/java/app/res/values-fi/godot_project_name_string.xml index 323d82aff1..bd6005574a 100644 --- a/platform/android/java/lib/res/values-fi/strings.xml +++ b/platform/android/java/app/res/values-fi/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-fi</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-fr/strings.xml b/platform/android/java/app/res/values-fr/godot_project_name_string.xml index 32bead2661..2e94b65a20 100644 --- a/platform/android/java/lib/res/values-fr/strings.xml +++ b/platform/android/java/app/res/values-fr/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-fr</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-hi/strings.xml b/platform/android/java/app/res/values-hi/godot_project_name_string.xml index 8aab2a8c63..0bf75dcd56 100644 --- a/platform/android/java/lib/res/values-hi/strings.xml +++ b/platform/android/java/app/res/values-hi/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-hi</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-hr/strings.xml b/platform/android/java/app/res/values-hr/godot_project_name_string.xml index caf55e2241..d3f75910f9 100644 --- a/platform/android/java/lib/res/values-hr/strings.xml +++ b/platform/android/java/app/res/values-hr/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-hr</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-hu/strings.xml b/platform/android/java/app/res/values-hu/godot_project_name_string.xml index e7f9e51226..012b613af3 100644 --- a/platform/android/java/lib/res/values-hu/strings.xml +++ b/platform/android/java/app/res/values-hu/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-hu</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/app/res/values-in/godot_project_name_string.xml b/platform/android/java/app/res/values-in/godot_project_name_string.xml new file mode 100644 index 0000000000..eedecff7a1 --- /dev/null +++ b/platform/android/java/app/res/values-in/godot_project_name_string.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> +<resources> + <string name="godot_project_name_string">godot-project-name-in</string> +</resources> diff --git a/platform/android/java/lib/res/values-it/strings.xml b/platform/android/java/app/res/values-it/godot_project_name_string.xml index 1f5e5a049e..7e734047c4 100644 --- a/platform/android/java/lib/res/values-it/strings.xml +++ b/platform/android/java/app/res/values-it/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-it</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/app/res/values-iw/godot_project_name_string.xml b/platform/android/java/app/res/values-iw/godot_project_name_string.xml new file mode 100644 index 0000000000..03893f0cbb --- /dev/null +++ b/platform/android/java/app/res/values-iw/godot_project_name_string.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> +<resources> + <string name="godot_project_name_string">godot-project-name-iw</string> +</resources> diff --git a/platform/android/java/lib/res/values-ja/strings.xml b/platform/android/java/app/res/values-ja/godot_project_name_string.xml index 7f85f57df7..f9dd4fab0d 100644 --- a/platform/android/java/lib/res/values-ja/strings.xml +++ b/platform/android/java/app/res/values-ja/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-ja</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/app/res/values-ko/godot_project_name_string.xml b/platform/android/java/app/res/values-ko/godot_project_name_string.xml new file mode 100644 index 0000000000..26f5dac176 --- /dev/null +++ b/platform/android/java/app/res/values-ko/godot_project_name_string.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> +<resources> + <string name="godot_project_name_string">godot-project-name-ko</string> +</resources> diff --git a/platform/android/java/lib/res/values-lt/strings.xml b/platform/android/java/app/res/values-lt/godot_project_name_string.xml index 6e3677fde7..1c2e976cc5 100644 --- a/platform/android/java/lib/res/values-lt/strings.xml +++ b/platform/android/java/app/res/values-lt/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-lt</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-lv/strings.xml b/platform/android/java/app/res/values-lv/godot_project_name_string.xml index 701fc271ac..b5e638ed73 100644 --- a/platform/android/java/lib/res/values-lv/strings.xml +++ b/platform/android/java/app/res/values-lv/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-lv</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-nb/strings.xml b/platform/android/java/app/res/values-nb/godot_project_name_string.xml index 73147ca1af..e6d89d6a3f 100644 --- a/platform/android/java/lib/res/values-nb/strings.xml +++ b/platform/android/java/app/res/values-nb/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-nb</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-nl/strings.xml b/platform/android/java/app/res/values-nl/godot_project_name_string.xml index e501928a35..93cb3a3878 100644 --- a/platform/android/java/lib/res/values-nl/strings.xml +++ b/platform/android/java/app/res/values-nl/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-nl</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-pl/strings.xml b/platform/android/java/app/res/values-pl/godot_project_name_string.xml index ea5da73b6f..e5d6ac74fb 100644 --- a/platform/android/java/lib/res/values-pl/strings.xml +++ b/platform/android/java/app/res/values-pl/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-pl</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-pt/strings.xml b/platform/android/java/app/res/values-pt/godot_project_name_string.xml index bdda7cd2c7..a4624655c5 100644 --- a/platform/android/java/lib/res/values-pt/strings.xml +++ b/platform/android/java/app/res/values-pt/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-pt</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-ro/strings.xml b/platform/android/java/app/res/values-ro/godot_project_name_string.xml index 3686da4c19..19e026637e 100644 --- a/platform/android/java/lib/res/values-ro/strings.xml +++ b/platform/android/java/app/res/values-ro/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-ro</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-ru/strings.xml b/platform/android/java/app/res/values-ru/godot_project_name_string.xml index 954067658b..284845241f 100644 --- a/platform/android/java/lib/res/values-ru/strings.xml +++ b/platform/android/java/app/res/values-ru/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-ru</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-sk/strings.xml b/platform/android/java/app/res/values-sk/godot_project_name_string.xml index 37d1283124..f8ab4a5b59 100644 --- a/platform/android/java/lib/res/values-sk/strings.xml +++ b/platform/android/java/app/res/values-sk/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-sk</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-sl/strings.xml b/platform/android/java/app/res/values-sl/godot_project_name_string.xml index 0bb249c375..98bd53e8d2 100644 --- a/platform/android/java/lib/res/values-sl/strings.xml +++ b/platform/android/java/app/res/values-sl/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-sl</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-sr/strings.xml b/platform/android/java/app/res/values-sr/godot_project_name_string.xml index 0e83cab1a1..3f400f2a4d 100644 --- a/platform/android/java/lib/res/values-sr/strings.xml +++ b/platform/android/java/app/res/values-sr/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-sr</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-sv/strings.xml b/platform/android/java/app/res/values-sv/godot_project_name_string.xml index e3a04ac2ec..8670b7c9aa 100644 --- a/platform/android/java/lib/res/values-sv/strings.xml +++ b/platform/android/java/app/res/values-sv/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-sv</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-th/strings.xml b/platform/android/java/app/res/values-th/godot_project_name_string.xml index 0aa893b8bf..a1cc1bcd49 100644 --- a/platform/android/java/lib/res/values-th/strings.xml +++ b/platform/android/java/app/res/values-th/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-th</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-tl/strings.xml b/platform/android/java/app/res/values-tl/godot_project_name_string.xml index e7e2af4909..6d66d114cf 100644 --- a/platform/android/java/lib/res/values-tl/strings.xml +++ b/platform/android/java/app/res/values-tl/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-tl</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-tr/strings.xml b/platform/android/java/app/res/values-tr/godot_project_name_string.xml index 97af1243a6..ba3bd7de36 100644 --- a/platform/android/java/lib/res/values-tr/strings.xml +++ b/platform/android/java/app/res/values-tr/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-tr</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-uk/strings.xml b/platform/android/java/app/res/values-uk/godot_project_name_string.xml index 3dea6908a9..5f14ab25a0 100644 --- a/platform/android/java/lib/res/values-uk/strings.xml +++ b/platform/android/java/app/res/values-uk/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-uk</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-vi/strings.xml b/platform/android/java/app/res/values-vi/godot_project_name_string.xml index a6552130b0..295378e111 100644 --- a/platform/android/java/lib/res/values-vi/strings.xml +++ b/platform/android/java/app/res/values-vi/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-vi</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values-zh-rHK/strings.xml b/platform/android/java/app/res/values-zh-rHK/godot_project_name_string.xml index 8a6269da0f..40ab0f285a 100644 --- a/platform/android/java/lib/res/values-zh-rHK/strings.xml +++ b/platform/android/java/app/res/values-zh-rHK/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-zh_HK</string> </resources> diff --git a/platform/android/java/lib/res/values-zh-rTW/strings.xml b/platform/android/java/app/res/values-zh-rTW/godot_project_name_string.xml index b1bb39d5d6..095bd564e2 100644 --- a/platform/android/java/lib/res/values-zh-rTW/strings.xml +++ b/platform/android/java/app/res/values-zh-rTW/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-zh_TW</string> </resources> diff --git a/platform/android/java/lib/res/values-zh-rCN/strings.xml b/platform/android/java/app/res/values-zh/godot_project_name_string.xml index 6668c56bd9..31aa8c273a 100644 --- a/platform/android/java/lib/res/values-zh-rCN/strings.xml +++ b/platform/android/java/app/res/values-zh/godot_project_name_string.xml @@ -1,4 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> <resources> <string name="godot_project_name_string">godot-project-name-zh</string> </resources> diff --git a/platform/android/java/app/res/values/godot_project_name_string.xml b/platform/android/java/app/res/values/godot_project_name_string.xml new file mode 100644 index 0000000000..7ec2738896 --- /dev/null +++ b/platform/android/java/app/res/values/godot_project_name_string.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- WARNING: THIS FILE WILL BE OVERWRITTEN AT BUILD TIME--> +<resources> + <string name="godot_project_name_string">godot-project-name</string> +</resources> diff --git a/platform/android/java/app/res/values/themes.xml b/platform/android/java/app/res/values/themes.xml new file mode 100644 index 0000000000..99f723f5ba --- /dev/null +++ b/platform/android/java/app/res/values/themes.xml @@ -0,0 +1,10 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + + <style name="GodotAppMainTheme" parent="@android:style/Theme.Black.NoTitleBar.Fullscreen"/> + + <style name="GodotAppSplashTheme" parent="@style/GodotAppMainTheme"> + <item name="android:windowBackground">@drawable/splash_drawable</item> + <item name="android:windowLayoutInDisplayCutoutMode">shortEdges</item> + </style> +</resources> diff --git a/platform/android/java/app/src/com/godot/game/GodotApp.java b/platform/android/java/app/src/com/godot/game/GodotApp.java index 1af5950cbe..51df70969e 100644 --- a/platform/android/java/app/src/com/godot/game/GodotApp.java +++ b/platform/android/java/app/src/com/godot/game/GodotApp.java @@ -32,9 +32,16 @@ package com.godot.game; import org.godotengine.godot.FullScreenGodotApp; +import android.os.Bundle; + /** * Template activity for Godot Android custom builds. * Feel free to extend and modify this class for your custom logic. */ public class GodotApp extends FullScreenGodotApp { + @Override + public void onCreate(Bundle savedInstanceState) { + setTheme(R.style.GodotAppMainTheme); + super.onCreate(savedInstanceState); + } } diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle index 821a4dc584..73c136ed0e 100644 --- a/platform/android/java/build.gradle +++ b/platform/android/java/build.gradle @@ -22,8 +22,6 @@ allprojects { } ext { - sconsExt = org.gradle.internal.os.OperatingSystem.current().isWindows() ? ".bat" : "" - supportedAbis = ["armv7", "arm64v8", "x86", "x86_64"] supportedTargets = ["release", "debug"] diff --git a/platform/android/java/gradle.properties b/platform/android/java/gradle.properties index e14cd5ba5c..2dc069ad2f 100644 --- a/platform/android/java/gradle.properties +++ b/platform/android/java/gradle.properties @@ -18,3 +18,5 @@ org.gradle.jvmargs=-Xmx1536m # This option should only be used with decoupled projects. More details, visit # http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects # org.gradle.parallel=true + +org.gradle.warning.mode=all diff --git a/platform/android/java/gradle/wrapper/gradle-wrapper.properties b/platform/android/java/gradle/wrapper/gradle-wrapper.properties index f56b0f6a5e..a7d8a0f310 100644 --- a/platform/android/java/gradle/wrapper/gradle-wrapper.properties +++ b/platform/android/java/gradle/wrapper/gradle-wrapper.properties @@ -3,4 +3,4 @@ distributionBase=GRADLE_USER_HOME distributionPath=wrapper/dists zipStoreBase=GRADLE_USER_HOME zipStorePath=wrapper/dists -distributionUrl=https\://services.gradle.org/distributions/gradle-5.6.4-all.zip +distributionUrl=https\://services.gradle.org/distributions/gradle-6.5-all.zip diff --git a/platform/android/java/lib/build.gradle b/platform/android/java/lib/build.gradle index 19eee5a315..89ce3d15e6 100644 --- a/platform/android/java/lib/build.gradle +++ b/platform/android/java/lib/build.gradle @@ -18,6 +18,11 @@ android { targetSdkVersion versions.targetSdk } + compileOptions { + sourceCompatibility versions.javaVersion + targetCompatibility versions.javaVersion + } + lintOptions { abortOnError false disable 'MissingTranslation', 'UnusedResources' @@ -50,15 +55,6 @@ android { def buildType = variant.buildType.name.capitalize() - def taskPrefix = "" - if (project.path != ":") { - taskPrefix = project.path + ":" - } - - // Disable the externalNativeBuild* task as it would cause build failures since the cmake build - // files is only setup for editing support. - gradle.startParameter.excludedTaskNames += taskPrefix + "externalNativeBuild" + buildType - def releaseTarget = buildType.toLowerCase() if (releaseTarget == null || releaseTarget == "") { throw new GradleException("Invalid build type: " + buildType) @@ -68,20 +64,46 @@ android { throw new GradleException("Invalid default abi: " + defaultAbi) } + // Find scons' executable path + File sconsExecutableFile = null + def sconsName = "scons" + def sconsExts = (org.gradle.internal.os.OperatingSystem.current().isWindows() + ? [".bat", ".exe"] + : [""]) + logger.lifecycle("Looking for $sconsName executable path") + for (ext in sconsExts) { + String sconsNameExt = sconsName + ext + logger.lifecycle("Checking $sconsNameExt") + + sconsExecutableFile = org.gradle.internal.os.OperatingSystem.current().findInPath(sconsNameExt) + if (sconsExecutableFile != null) { + // We're done! + break + } + + // Check all the options in path + List<File> allOptions = org.gradle.internal.os.OperatingSystem.current().findAllInPath(sconsNameExt) + if (!allOptions.isEmpty()) { + // Pick the first option and we're done! + sconsExecutableFile = allOptions.get(0) + break + } + } + + if (sconsExecutableFile == null) { + throw new GradleException("Unable to find executable path for the '$sconsName' command.") + } else { + logger.lifecycle("Found executable path for $sconsName: ${sconsExecutableFile.absolutePath}") + } + // Creating gradle task to generate the native libraries for the default abi. def taskName = getSconsTaskName(buildType) tasks.create(name: taskName, type: Exec) { - executable "scons" + sconsExt + executable sconsExecutableFile.absolutePath args "--directory=${pathToRootDir}", "platform=android", "target=${releaseTarget}", "android_arch=${defaultAbi}", "-j" + Runtime.runtime.availableProcessors() } // Schedule the tasks so the generated libs are present before the aar file is packaged. tasks["merge${buildType}JniLibFolders"].dependsOn taskName } - - externalNativeBuild { - cmake { - path "CMakeLists.txt" - } - } } diff --git a/platform/android/java/lib/res/layout/downloading_expansion.xml b/platform/android/java/lib/res/layout/downloading_expansion.xml index 4a9700965f..34c2757598 100644 --- a/platform/android/java/lib/res/layout/downloading_expansion.xml +++ b/platform/android/java/lib/res/layout/downloading_expansion.xml @@ -162,4 +162,4 @@ </LinearLayout> </LinearLayout> -</LinearLayout>
\ No newline at end of file +</LinearLayout> diff --git a/platform/android/java/lib/res/layout/status_bar_ongoing_event_progress_bar.xml b/platform/android/java/lib/res/layout/status_bar_ongoing_event_progress_bar.xml index fae1faeb60..426e1bd841 100644 --- a/platform/android/java/lib/res/layout/status_bar_ongoing_event_progress_bar.xml +++ b/platform/android/java/lib/res/layout/status_bar_ongoing_event_progress_bar.xml @@ -105,4 +105,4 @@ </RelativeLayout> -</LinearLayout>
\ No newline at end of file +</LinearLayout> diff --git a/platform/android/java/lib/res/mipmap-anydpi-v26/icon.xml b/platform/android/java/lib/res/mipmap-anydpi-v26/icon.xml index 1ed4037035..cfdcca2ab5 100644 --- a/platform/android/java/lib/res/mipmap-anydpi-v26/icon.xml +++ b/platform/android/java/lib/res/mipmap-anydpi-v26/icon.xml @@ -2,4 +2,4 @@ <adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android"> <background android:drawable="@mipmap/icon_background"/> <foreground android:drawable="@mipmap/icon_foreground"/> -</adaptive-icon>
\ No newline at end of file +</adaptive-icon> diff --git a/platform/android/java/lib/res/values-fa/strings.xml b/platform/android/java/lib/res/values-fa/strings.xml index f1e29013c4..60b01accf1 100644 --- a/platform/android/java/lib/res/values-fa/strings.xml +++ b/platform/android/java/lib/res/values-fa/strings.xml @@ -1,6 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> <resources> - <string name="godot_project_name_string">godot-project-name-fa</string> <string name="text_paused_cellular">آیا می خواهید بر روی اتصال داده همراه دانلود را شروع کنید؟ بر اساس نوع سطح داده شما این ممکن است برای شما هزینه مالی داشته باشد.</string> <string name="text_paused_cellular_2">اگر نمی خواهید بر روی اتصال داده همراه دانلود را شروع کنید ، دانلود به صورت خودکار در زمان دسترسی به وای-فای شروع می شود.</string> <string name="text_button_resume_cellular">ادامه دانلود</string> diff --git a/platform/android/java/lib/res/values-in/strings.xml b/platform/android/java/lib/res/values-in/strings.xml deleted file mode 100644 index 9e9a8b0c03..0000000000 --- a/platform/android/java/lib/res/values-in/strings.xml +++ /dev/null @@ -1,4 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<resources> - <string name="godot_project_name_string">godot-project-name-id</string> -</resources>
\ No newline at end of file diff --git a/platform/android/java/lib/res/values-iw/strings.xml b/platform/android/java/lib/res/values-iw/strings.xml deleted file mode 100644 index f52ede2085..0000000000 --- a/platform/android/java/lib/res/values-iw/strings.xml +++ /dev/null @@ -1,4 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<resources> - <string name="godot_project_name_string">godot-project-name-he</string> -</resources>
\ No newline at end of file diff --git a/platform/android/java/lib/res/values-ko/strings.xml b/platform/android/java/lib/res/values-ko/strings.xml index fab0bdd753..7b62345977 100644 --- a/platform/android/java/lib/res/values-ko/strings.xml +++ b/platform/android/java/lib/res/values-ko/strings.xml @@ -1,6 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> <resources> - <string name="godot_project_name_string">godot-project-name-ko</string> <string name="text_paused_cellular">모바일 네트워크를 사용하여 다운로드 하시겠습니까? 남은 데이터 사용량에 따라, 요금이 부과될 수 있습니다.</string> <string name="text_paused_cellular_2">모바일 네트워크를 사용하여 다운로드 하지 않을 경우, 와이파이 연결이 가능할 때 자동적으로 다운로드가 이루어집니다.</string> <string name="text_button_resume_cellular">다운로드 계속하기</string> @@ -52,4 +51,4 @@ <string name="kilobytes_per_second">%1$s KB/s</string> <string name="time_remaining">남은 시간: %1$s</string> <string name="time_remaining_notification">%1$s 남음</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values/dimens.xml b/platform/android/java/lib/res/values/dimens.xml new file mode 100644 index 0000000000..9034dbbcc1 --- /dev/null +++ b/platform/android/java/lib/res/values/dimens.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <dimen name="text_edit_height">48dp</dimen> +</resources> diff --git a/platform/android/java/lib/res/values/strings.xml b/platform/android/java/lib/res/values/strings.xml index a1b81a6186..590b066d8a 100644 --- a/platform/android/java/lib/res/values/strings.xml +++ b/platform/android/java/lib/res/values/strings.xml @@ -52,4 +52,4 @@ <string name="kilobytes_per_second">%1$s KB/s</string> <string name="time_remaining">Time remaining: %1$s</string> <string name="time_remaining_notification">%1$s left</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/res/values/styles.xml b/platform/android/java/lib/res/values/styles.xml index a442f61e7e..b798373bc6 100644 --- a/platform/android/java/lib/res/values/styles.xml +++ b/platform/android/java/lib/res/values/styles.xml @@ -22,4 +22,4 @@ <item name="android:background">@android:color/background_dark</item> </style> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java index 138c2de94c..5aa48d87da 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java +++ b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java @@ -34,6 +34,8 @@ import android.content.Intent; import android.os.Bundle; import android.view.KeyEvent; +import androidx.annotation.NonNull; +import androidx.annotation.Nullable; import androidx.fragment.app.FragmentActivity; /** @@ -43,13 +45,18 @@ import androidx.fragment.app.FragmentActivity; * within an Android app. */ public abstract class FullScreenGodotApp extends FragmentActivity { - protected Godot godotFragment; + @Nullable + private Godot godotFragment; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.godot_app_layout); - godotFragment = new Godot(); + godotFragment = initGodotInstance(); + if (godotFragment == null) { + throw new IllegalStateException("Godot instance must be non-null."); + } + getSupportFragmentManager().beginTransaction().replace(R.id.godot_fragment_container, godotFragment).setPrimaryNavigationFragment(godotFragment).commitNowAllowingStateLoss(); } @@ -76,4 +83,17 @@ public abstract class FullScreenGodotApp extends FragmentActivity { } return super.onKeyMultiple(inKeyCode, repeatCount, event); } + + /** + * Used to initialize the Godot fragment instance in {@link FullScreenGodotApp#onCreate(Bundle)}. + */ + @NonNull + protected Godot initGodotInstance() { + return new Godot(); + } + + @Nullable + protected final Godot getGodotFragment() { + return godotFragment; + } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java index 1b55090451..3bbe35091c 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java @@ -70,6 +70,7 @@ import android.os.VibrationEffect; import android.os.Vibrator; import android.provider.Settings.Secure; import android.view.Display; +import android.view.InputDevice; import android.view.KeyEvent; import android.view.LayoutInflater; import android.view.MotionEvent; @@ -151,8 +152,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC private void setButtonPausedState(boolean paused) { mStatePaused = paused; - int stringResourceID = paused ? R.string.text_button_resume : - R.string.text_button_pause; + int stringResourceID = paused ? R.string.text_button_resume : R.string.text_button_pause; mPauseButton.setText(stringResourceID); } @@ -221,7 +221,8 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC // GodotEditText layout GodotEditText editText = new GodotEditText(activity); - editText.setLayoutParams(new ViewGroup.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT)); + editText.setLayoutParams(new ViewGroup.LayoutParams(LayoutParams.MATCH_PARENT, + (int)getResources().getDimension(R.dimen.text_edit_height))); // ...add to FrameLayout containerLayout.addView(editText); @@ -759,9 +760,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC /* @Override public boolean dispatchKeyEvent(KeyEvent event) { - if (event.getKeyCode()==KeyEvent.KEYCODE_BACK) { - System.out.printf("** BACK REQUEST!\n"); GodotLib.quit(); @@ -854,63 +853,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC } } - public boolean gotTouchEvent(final MotionEvent event) { - final int evcount = event.getPointerCount(); - if (evcount == 0) - return true; - - if (mRenderView != null) { - final int[] arr = new int[event.getPointerCount() * 3]; - - for (int i = 0; i < event.getPointerCount(); i++) { - arr[i * 3 + 0] = (int)event.getPointerId(i); - arr[i * 3 + 1] = (int)event.getX(i); - arr[i * 3 + 2] = (int)event.getY(i); - } - final int pointer_idx = event.getPointerId(event.getActionIndex()); - - //System.out.printf("gaction: %d\n",event.getAction()); - final int action = event.getAction() & MotionEvent.ACTION_MASK; - mRenderView.queueOnRenderThread(new Runnable() { - @Override - public void run() { - switch (action) { - case MotionEvent.ACTION_DOWN: { - GodotLib.touch(0, 0, evcount, arr); - //System.out.printf("action down at: %f,%f\n", event.getX(),event.getY()); - } break; - case MotionEvent.ACTION_MOVE: { - GodotLib.touch(1, 0, evcount, arr); - /* - for(int i=0;i<event.getPointerCount();i++) { - System.out.printf("%d - moved to: %f,%f\n",i, event.getX(i),event.getY(i)); - } - */ - } break; - case MotionEvent.ACTION_POINTER_UP: { - GodotLib.touch(4, pointer_idx, evcount, arr); - //System.out.printf("%d - s.up at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx)); - } break; - case MotionEvent.ACTION_POINTER_DOWN: { - GodotLib.touch(3, pointer_idx, evcount, arr); - //System.out.printf("%d - s.down at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx)); - } break; - case MotionEvent.ACTION_CANCEL: - case MotionEvent.ACTION_UP: { - GodotLib.touch(2, 0, evcount, arr); - /* - for(int i=0;i<event.getPointerCount();i++) { - System.out.printf("%d - up! %f,%f\n",i, event.getX(i),event.getY(i)); - } - */ - } break; - } - } - }); - } - return true; - } - public boolean onKeyMultiple(final int inKeyCode, int repeatCount, KeyEvent event) { String s = event.getCharacters(); if (s == null || s.length() == 0) diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java index 4da2f31250..d731e080c4 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java @@ -29,7 +29,6 @@ /*************************************************************************/ package org.godotengine.godot; - import org.godotengine.godot.input.GodotGestureHandler; import org.godotengine.godot.input.GodotInputHandler; import org.godotengine.godot.utils.GLUtils; @@ -117,12 +116,17 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView godot.onBackPressed(); } + @Override + public GodotInputHandler getInputHandler() { + return inputHandler; + } + @SuppressLint("ClickableViewAccessibility") @Override public boolean onTouchEvent(MotionEvent event) { super.onTouchEvent(event); this.detector.onTouchEvent(event); - return godot.gotTouchEvent(event); + return inputHandler.onTouchEvent(event); } @Override diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java index 4dd228e53b..894009e30f 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java @@ -37,12 +37,16 @@ import android.content.*; import android.content.Intent; import android.content.pm.ActivityInfo; import android.content.res.AssetManager; +import android.graphics.Point; import android.media.*; import android.net.Uri; import android.os.*; import android.util.DisplayMetrics; import android.util.Log; import android.util.SparseArray; +import android.view.Display; +import android.view.DisplayCutout; +import android.view.WindowInsets; import java.io.IOException; import java.io.InputStream; @@ -461,9 +465,31 @@ public class GodotIO { return (int)(metrics.density * 160f); } - public void showKeyboard(String p_existing_text, int p_max_input_length, int p_cursor_start, int p_cursor_end) { + public int[] screenGetUsableRect() { + DisplayMetrics metrics = activity.getResources().getDisplayMetrics(); + Display display = activity.getWindowManager().getDefaultDisplay(); + Point size = new Point(); + display.getRealSize(size); + + int result[] = { 0, 0, size.x, size.y }; + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) { + WindowInsets insets = activity.getWindow().getDecorView().getRootWindowInsets(); + DisplayCutout cutout = insets.getDisplayCutout(); + if (cutout != null) { + int insetLeft = cutout.getSafeInsetLeft(); + int insetTop = cutout.getSafeInsetTop(); + result[0] = insetLeft; + result[1] = insetTop; + result[2] -= insetLeft + cutout.getSafeInsetRight(); + result[3] -= insetTop + cutout.getSafeInsetBottom(); + } + } + return result; + } + + public void showKeyboard(String p_existing_text, boolean p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) { if (edit != null) - edit.showKeyboard(p_existing_text, p_max_input_length, p_cursor_start, p_cursor_end); + edit.showKeyboard(p_existing_text, p_multiline, p_max_input_length, p_cursor_start, p_cursor_end); //InputMethodManager inputMgr = (InputMethodManager)activity.getSystemService(Context.INPUT_METHOD_SERVICE); //inputMgr.toggleSoftInput(InputMethodManager.SHOW_FORCED, 0); @@ -489,13 +515,13 @@ public class GodotIO { activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT); } break; case SCREEN_SENSOR_LANDSCAPE: { - activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE); + activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE); } break; case SCREEN_SENSOR_PORTRAIT: { - activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT); + activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT); } break; case SCREEN_SENSOR: { - activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR); + activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_FULL_USER); } break; } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java index 318e2816ff..6ccbe91e60 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java @@ -94,17 +94,19 @@ public class GodotLib { /** * Forward touch events from the main thread to the GL thread. */ - public static native void touch(int what, int pointer, int howmany, int[] arr); + public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions); + public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions, int buttonsMask); + public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions, int buttonsMask, float verticalFactor, float horizontalFactor); /** * Forward hover events from the main thread to the GL thread. */ - public static native void hover(int type, int x, int y); + public static native void hover(int type, float x, float y); /** * Forward double_tap events from the main thread to the GL thread. */ - public static native void doubletap(int x, int y); + public static native void doubleTap(int buttonMask, int x, int y); /** * Forward scroll events from the main thread to the GL thread. diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java index 27e63f3a66..68b8a16641 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java @@ -30,6 +30,8 @@ package org.godotengine.godot; +import org.godotengine.godot.input.GodotInputHandler; + import android.view.SurfaceView; public interface GodotRenderView { @@ -43,4 +45,6 @@ public interface GodotRenderView { abstract public void onActivityResumed(); abstract public void onBackPressed(); + + abstract public GodotInputHandler getInputHandler(); } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java index aace593bae..6cd5ca7b4e 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java @@ -38,6 +38,7 @@ import org.godotengine.godot.vulkan.VkSurfaceView; import android.annotation.SuppressLint; import android.content.Context; import android.view.GestureDetector; +import android.view.InputDevice; import android.view.KeyEvent; import android.view.MotionEvent; import android.view.SurfaceView; @@ -90,27 +91,32 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV godot.onBackPressed(); } + @Override + public GodotInputHandler getInputHandler() { + return mInputHandler; + } + @SuppressLint("ClickableViewAccessibility") @Override public boolean onTouchEvent(MotionEvent event) { super.onTouchEvent(event); mGestureDetector.onTouchEvent(event); - return godot.gotTouchEvent(event); + return mInputHandler.onTouchEvent(event); } @Override public boolean onKeyUp(final int keyCode, KeyEvent event) { - return mInputHandler.onKeyUp(keyCode, event) || super.onKeyUp(keyCode, event); + return mInputHandler.onKeyUp(keyCode, event); } @Override public boolean onKeyDown(final int keyCode, KeyEvent event) { - return mInputHandler.onKeyDown(keyCode, event) || super.onKeyDown(keyCode, event); + return mInputHandler.onKeyDown(keyCode, event); } @Override public boolean onGenericMotionEvent(MotionEvent event) { - return mInputHandler.onGenericMotionEvent(event) || super.onGenericMotionEvent(event); + return mInputHandler.onGenericMotionEvent(event); } @Override diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java index 7f596575a8..c95339c583 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java @@ -36,6 +36,7 @@ import android.content.Context; import android.os.Handler; import android.os.Message; import android.text.InputFilter; +import android.text.InputType; import android.util.AttributeSet; import android.view.KeyEvent; import android.view.inputmethod.EditorInfo; @@ -58,7 +59,8 @@ public class GodotEditText extends EditText { private GodotTextInputWrapper mInputWrapper; private EditHandler sHandler = new EditHandler(this); private String mOriginText; - private int mMaxInputLength; + private int mMaxInputLength = Integer.MAX_VALUE; + private boolean mMultiline = false; private static class EditHandler extends Handler { private final WeakReference<GodotEditText> mEdit; @@ -95,7 +97,11 @@ public class GodotEditText extends EditText { protected void initView() { setPadding(0, 0, 0, 0); - setImeOptions(EditorInfo.IME_FLAG_NO_EXTRACT_UI); + setImeOptions(EditorInfo.IME_FLAG_NO_EXTRACT_UI | EditorInfo.IME_ACTION_DONE); + } + + public boolean isMultiline() { + return mMultiline; } private void handleMessage(final Message msg) { @@ -115,6 +121,12 @@ public class GodotEditText extends EditText { edit.mInputWrapper.setSelection(false); } + int inputType = InputType.TYPE_CLASS_TEXT; + if (edit.isMultiline()) { + inputType |= InputType.TYPE_TEXT_FLAG_MULTI_LINE; + } + edit.setInputType(inputType); + edit.mInputWrapper.setOriginText(text); edit.addTextChangedListener(edit.mInputWrapper); final InputMethodManager imm = (InputMethodManager)mRenderView.getView().getContext().getSystemService(Context.INPUT_METHOD_SERVICE); @@ -155,20 +167,41 @@ public class GodotEditText extends EditText { // =========================================================== @Override public boolean onKeyDown(final int keyCode, final KeyEvent keyEvent) { - super.onKeyDown(keyCode, keyEvent); - - /* Let GlSurfaceView get focus if back key is input. */ + /* Let SurfaceView get focus if back key is input. */ if (keyCode == KeyEvent.KEYCODE_BACK) { mRenderView.getView().requestFocus(); } - return true; + // pass event to godot in special cases + if (needHandlingInGodot(keyCode, keyEvent) && mRenderView.getInputHandler().onKeyDown(keyCode, keyEvent)) { + return true; + } else { + return super.onKeyDown(keyCode, keyEvent); + } + } + + @Override + public boolean onKeyUp(int keyCode, KeyEvent keyEvent) { + if (needHandlingInGodot(keyCode, keyEvent) && mRenderView.getInputHandler().onKeyUp(keyCode, keyEvent)) { + return true; + } else { + return super.onKeyUp(keyCode, keyEvent); + } + } + + private boolean needHandlingInGodot(int keyCode, KeyEvent keyEvent) { + boolean isArrowKey = keyCode == KeyEvent.KEYCODE_DPAD_UP || keyCode == KeyEvent.KEYCODE_DPAD_DOWN || + keyCode == KeyEvent.KEYCODE_DPAD_LEFT || keyCode == KeyEvent.KEYCODE_DPAD_RIGHT; + boolean isModifiedKey = keyEvent.isAltPressed() || keyEvent.isCtrlPressed() || keyEvent.isSymPressed() || + keyEvent.isFunctionPressed() || keyEvent.isMetaPressed(); + return isArrowKey || keyCode == KeyEvent.KEYCODE_TAB || KeyEvent.isModifierKey(keyCode) || + isModifiedKey; } // =========================================================== // Methods // =========================================================== - public void showKeyboard(String p_existing_text, int p_max_input_length, int p_cursor_start, int p_cursor_end) { + public void showKeyboard(String p_existing_text, boolean p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) { int maxInputLength = (p_max_input_length <= 0) ? Integer.MAX_VALUE : p_max_input_length; if (p_cursor_start == -1) { // cursor position not given this.mOriginText = p_existing_text; @@ -181,6 +214,8 @@ public class GodotEditText extends EditText { this.mMaxInputLength = maxInputLength - (p_existing_text.length() - p_cursor_end); } + this.mMultiline = p_multiline; + final Message msg = new Message(); msg.what = HANDLER_OPEN_IME_KEYBOARD; msg.obj = this; diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java index 1c9a683bbd..fb151fa504 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java @@ -33,7 +33,6 @@ package org.godotengine.godot.input; import org.godotengine.godot.GodotLib; import org.godotengine.godot.GodotRenderView; -import android.util.Log; import android.view.GestureDetector; import android.view.MotionEvent; @@ -75,10 +74,11 @@ public class GodotGestureHandler extends GestureDetector.SimpleOnGestureListener //Log.i("GodotGesture", "onDoubleTap"); final int x = Math.round(event.getX()); final int y = Math.round(event.getY()); + final int buttonMask = event.getButtonState(); queueEvent(new Runnable() { @Override public void run() { - GodotLib.doubletap(x, y); + GodotLib.doubleTap(buttonMask, x, y); } }); return true; diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java index 9abd65cc67..f3e985f944 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java @@ -36,6 +36,7 @@ import org.godotengine.godot.GodotLib; import org.godotengine.godot.GodotRenderView; import org.godotengine.godot.input.InputManagerCompat.InputDeviceListener; +import android.os.Build; import android.util.Log; import android.view.InputDevice; import android.view.InputDevice.MotionRange; @@ -156,6 +157,53 @@ public class GodotInputHandler implements InputDeviceListener { return true; } + public boolean onTouchEvent(final MotionEvent event) { + // Mouse drag (mouse pressed and move) doesn't fire onGenericMotionEvent so this is needed + if (event.isFromSource(InputDevice.SOURCE_MOUSE)) { + if (event.getAction() != MotionEvent.ACTION_MOVE) { + // we return true because every time a mouse event is fired, the event is already handled + // in onGenericMotionEvent, so by touch event we can say that the event is also handled + return true; + } + return handleMouseEvent(event); + } + + final int evcount = event.getPointerCount(); + if (evcount == 0) + return true; + + if (mRenderView != null) { + final float[] arr = new float[event.getPointerCount() * 3]; // pointerId1, x1, y1, pointerId2, etc... + + for (int i = 0; i < event.getPointerCount(); i++) { + arr[i * 3 + 0] = event.getPointerId(i); + arr[i * 3 + 1] = event.getX(i); + arr[i * 3 + 2] = event.getY(i); + } + final int action = event.getActionMasked(); + + mRenderView.queueOnRenderThread(new Runnable() { + @Override + public void run() { + switch (action) { + case MotionEvent.ACTION_DOWN: + case MotionEvent.ACTION_CANCEL: + case MotionEvent.ACTION_UP: + case MotionEvent.ACTION_MOVE: { + GodotLib.touch(event.getSource(), action, 0, evcount, arr); + } break; + case MotionEvent.ACTION_POINTER_UP: + case MotionEvent.ACTION_POINTER_DOWN: { + int pointer_idx = event.getPointerId(event.getActionIndex()); + GodotLib.touch(event.getSource(), action, pointer_idx, evcount, arr); + } break; + } + } + }); + } + return true; + } + public boolean onGenericMotionEvent(MotionEvent event) { if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK && event.getAction() == MotionEvent.ACTION_MOVE) { final int device_id = findJoystickDevice(event.getDeviceId()); @@ -189,8 +237,8 @@ public class GodotInputHandler implements InputDeviceListener { return true; } } else if ((event.getSource() & InputDevice.SOURCE_STYLUS) == InputDevice.SOURCE_STYLUS) { - final int x = Math.round(event.getX()); - final int y = Math.round(event.getY()); + final float x = event.getX(); + final float y = event.getY(); final int type = event.getAction(); queueEvent(new Runnable() { @Override @@ -199,6 +247,10 @@ public class GodotInputHandler implements InputDeviceListener { } }); return true; + } else if ((event.getSource() & InputDevice.SOURCE_MOUSE) == InputDevice.SOURCE_MOUSE) { + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) { + return handleMouseEvent(event); + } } return false; @@ -366,4 +418,53 @@ public class GodotInputHandler implements InputDeviceListener { return -1; } + + private boolean handleMouseEvent(final MotionEvent event) { + switch (event.getActionMasked()) { + case MotionEvent.ACTION_HOVER_ENTER: + case MotionEvent.ACTION_HOVER_MOVE: + case MotionEvent.ACTION_HOVER_EXIT: { + final float x = event.getX(); + final float y = event.getY(); + final int type = event.getAction(); + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.hover(type, x, y); + } + }); + return true; + } + case MotionEvent.ACTION_BUTTON_PRESS: + case MotionEvent.ACTION_BUTTON_RELEASE: + case MotionEvent.ACTION_MOVE: { + final float x = event.getX(); + final float y = event.getY(); + final int buttonsMask = event.getButtonState(); + final int action = event.getAction(); + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask); + } + }); + return true; + } + case MotionEvent.ACTION_SCROLL: { + final float x = event.getX(); + final float y = event.getY(); + final int buttonsMask = event.getButtonState(); + final int action = event.getAction(); + final float verticalFactor = event.getAxisValue(MotionEvent.AXIS_VSCROLL); + final float horizontalFactor = event.getAxisValue(MotionEvent.AXIS_HSCROLL); + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask, verticalFactor, horizontalFactor); + } + }); + } + } + return false; + } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java index 9c7cf9f341..4dd1054738 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java @@ -123,7 +123,7 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene public void run() { for (int i = 0; i < count; ++i) { int key = newChars[i]; - if (key == '\n') { + if ((key == '\n') && !mEdit.isMultiline()) { // Return keys are handled through action events continue; } @@ -151,7 +151,7 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene }); } - if (pActionID == EditorInfo.IME_NULL) { + if (pActionID == EditorInfo.IME_ACTION_DONE) { // Enter key has been pressed GodotLib.key(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_ENTER, 0, true); GodotLib.key(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_ENTER, 0, false); diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt index aeb4628d5d..f93cf0fa38 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt @@ -52,7 +52,6 @@ import org.godotengine.godot.plugin.GodotPluginRegistry * @see [VkSurfaceView.startRenderer] */ internal class VkRenderer { - private val pluginRegistry: GodotPluginRegistry = GodotPluginRegistry.getPluginRegistry() /** @@ -71,7 +70,7 @@ internal class VkRenderer { */ fun onVkSurfaceChanged(surface: Surface, width: Int, height: Int) { GodotLib.resize(surface, width, height) - + for (plugin in pluginRegistry.getAllPlugins()) { plugin.onVkSurfaceChanged(surface, width, height) } diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt index 6b0e12b21a..e5c7a39bfb 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt @@ -50,7 +50,6 @@ import android.view.SurfaceView * </ul> */ open internal class VkSurfaceView(context: Context) : SurfaceView(context), SurfaceHolder.Callback { - companion object { fun checkState(expression: Boolean, errorMessage: Any) { check(expression) { errorMessage.toString() } diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt index 7557c8aa22..fb02e3a69f 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt @@ -41,7 +41,6 @@ import kotlin.concurrent.withLock * The implementation is modeled after [android.opengl.GLSurfaceView]'s GLThread. */ internal class VkThread(private val vkSurfaceView: VkSurfaceView, private val vkRenderer: VkRenderer) : Thread(TAG) { - companion object { private val TAG = VkThread::class.java.simpleName } @@ -226,5 +225,4 @@ internal class VkThread(private val vkSurfaceView: VkSurfaceView, private val vk threadExiting() } } - } diff --git a/platform/android/java/nativeSrcsConfigs/AndroidManifest.xml b/platform/android/java/nativeSrcsConfigs/AndroidManifest.xml new file mode 100644 index 0000000000..dc180375d5 --- /dev/null +++ b/platform/android/java/nativeSrcsConfigs/AndroidManifest.xml @@ -0,0 +1,2 @@ +<?xml version="1.0" encoding="utf-8"?> +<manifest package="org.godotengine.godot" /> diff --git a/platform/android/java/lib/CMakeLists.txt b/platform/android/java/nativeSrcsConfigs/CMakeLists.txt index d3bdf6a5f2..34925684da 100644 --- a/platform/android/java/lib/CMakeLists.txt +++ b/platform/android/java/nativeSrcsConfigs/CMakeLists.txt @@ -1,3 +1,4 @@ +# Non functional cmake build file used to provide Android Studio editor support to the project. cmake_minimum_required(VERSION 3.6) project(godot) diff --git a/platform/android/java/nativeSrcsConfigs/README.md b/platform/android/java/nativeSrcsConfigs/README.md new file mode 100644 index 0000000000..e48505ccda --- /dev/null +++ b/platform/android/java/nativeSrcsConfigs/README.md @@ -0,0 +1,4 @@ +## Native sources configs + +This is a non functional Android library used to provide Android Studio editor support to the Godot project native files. +Nothing else should be added to this library. diff --git a/platform/android/java/nativeSrcsConfigs/build.gradle b/platform/android/java/nativeSrcsConfigs/build.gradle new file mode 100644 index 0000000000..65b7bb9dc9 --- /dev/null +++ b/platform/android/java/nativeSrcsConfigs/build.gradle @@ -0,0 +1,54 @@ +// Non functional android library used to provide Android Studio editor support to the project. +plugins { + id 'com.android.library' +} + +android { + compileSdkVersion versions.compileSdk + buildToolsVersion versions.buildTools + + defaultConfig { + minSdkVersion versions.minSdk + targetSdkVersion versions.targetSdk + } + + compileOptions { + sourceCompatibility versions.javaVersion + targetCompatibility versions.javaVersion + } + + packagingOptions { + exclude 'META-INF/LICENSE' + exclude 'META-INF/NOTICE' + + // Should be uncommented for development purpose within Android Studio + // doNotStrip '**/*.so' + } + + sourceSets { + main { + manifest.srcFile 'AndroidManifest.xml' + } + } + + externalNativeBuild { + cmake { + path "CMakeLists.txt" + } + } + + libraryVariants.all { variant -> + def buildType = variant.buildType.name.capitalize() + + def taskPrefix = "" + if (project.path != ":") { + taskPrefix = project.path + ":" + } + + // Disable the externalNativeBuild* task as it would cause build failures since the cmake build + // files is only setup for editing support. + gradle.startParameter.excludedTaskNames += taskPrefix + "externalNativeBuild" + buildType + } +} + +dependencies {} diff --git a/platform/android/java/settings.gradle b/platform/android/java/settings.gradle index f6921c70aa..524031d93f 100644 --- a/platform/android/java/settings.gradle +++ b/platform/android/java/settings.gradle @@ -3,3 +3,4 @@ rootProject.name = "Godot" include ':app' include ':lib' +include ':nativeSrcsConfigs' diff --git a/platform/android/java_godot_io_wrapper.cpp b/platform/android/java_godot_io_wrapper.cpp index 0a42adeaf2..8d1db395ab 100644 --- a/platform/android/java_godot_io_wrapper.cpp +++ b/platform/android/java_godot_io_wrapper.cpp @@ -29,7 +29,7 @@ /*************************************************************************/ #include "java_godot_io_wrapper.h" -#include "core/error_list.h" +#include "core/error/error_list.h" // JNIEnv is only valid within the thread it belongs to, in a multi threading environment // we can't cache it. @@ -52,8 +52,9 @@ GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instanc _get_locale = p_env->GetMethodID(cls, "getLocale", "()Ljava/lang/String;"); _get_model = p_env->GetMethodID(cls, "getModel", "()Ljava/lang/String;"); _get_screen_DPI = p_env->GetMethodID(cls, "getScreenDPI", "()I"); + _screen_get_usable_rect = p_env->GetMethodID(cls, "screenGetUsableRect", "()[I"), _get_unique_id = p_env->GetMethodID(cls, "getUniqueID", "()Ljava/lang/String;"); - _show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;III)V"); + _show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;ZIII)V"); _hide_keyboard = p_env->GetMethodID(cls, "hideKeyboard", "()V"); _set_screen_orientation = p_env->GetMethodID(cls, "setScreenOrientation", "(I)V"); _get_screen_orientation = p_env->GetMethodID(cls, "getScreenOrientation", "()I"); @@ -118,6 +119,19 @@ int GodotIOJavaWrapper::get_screen_dpi() { } } +void GodotIOJavaWrapper::screen_get_usable_rect(int (&p_rect_xywh)[4]) { + if (_screen_get_usable_rect) { + JNIEnv *env = ThreadAndroid::get_env(); + jintArray returnArray = (jintArray)env->CallObjectMethod(godot_io_instance, _screen_get_usable_rect); + ERR_FAIL_COND(env->GetArrayLength(returnArray) != 4); + jint *arrayBody = env->GetIntArrayElements(returnArray, JNI_FALSE); + for (int i = 0; i < 4; i++) { + p_rect_xywh[i] = arrayBody[i]; + } + env->ReleaseIntArrayElements(returnArray, arrayBody, 0); + } +} + String GodotIOJavaWrapper::get_unique_id() { if (_get_unique_id) { JNIEnv *env = ThreadAndroid::get_env(); @@ -132,11 +146,11 @@ bool GodotIOJavaWrapper::has_vk() { return (_show_keyboard != 0) && (_hide_keyboard != 0); } -void GodotIOJavaWrapper::show_vk(const String &p_existing, int p_max_input_length, int p_cursor_start, int p_cursor_end) { +void GodotIOJavaWrapper::show_vk(const String &p_existing, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) { if (_show_keyboard) { JNIEnv *env = ThreadAndroid::get_env(); jstring jStr = env->NewStringUTF(p_existing.utf8().get_data()); - env->CallVoidMethod(godot_io_instance, _show_keyboard, jStr, p_max_input_length, p_cursor_start, p_cursor_end); + env->CallVoidMethod(godot_io_instance, _show_keyboard, jStr, p_multiline, p_max_input_length, p_cursor_start, p_cursor_end); } } diff --git a/platform/android/java_godot_io_wrapper.h b/platform/android/java_godot_io_wrapper.h index 1742021379..13270c794b 100644 --- a/platform/android/java_godot_io_wrapper.h +++ b/platform/android/java_godot_io_wrapper.h @@ -50,6 +50,7 @@ private: jmethodID _get_locale = 0; jmethodID _get_model = 0; jmethodID _get_screen_DPI = 0; + jmethodID _screen_get_usable_rect = 0; jmethodID _get_unique_id = 0; jmethodID _show_keyboard = 0; jmethodID _hide_keyboard = 0; @@ -68,9 +69,10 @@ public: String get_locale(); String get_model(); int get_screen_dpi(); + void screen_get_usable_rect(int (&p_rect_xywh)[4]); String get_unique_id(); bool has_vk(); - void show_vk(const String &p_existing, int p_max_input_length, int p_cursor_start, int p_cursor_end); + void show_vk(const String &p_existing, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end); void hide_vk(); int get_vk_height(); void set_vk_height(int p_height); diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp index 4610b94363..5dc773fae2 100644 --- a/platform/android/java_godot_lib_jni.cpp +++ b/platform/android/java_godot_lib_jni.cpp @@ -37,9 +37,9 @@ #include "api/java_class_wrapper.h" #include "api/jni_singleton.h" #include "audio_driver_jandroid.h" -#include "core/engine.h" +#include "core/config/engine.h" +#include "core/config/project_settings.h" #include "core/input/input.h" -#include "core/project_settings.h" #include "dir_access_jandroid.h" #include "display_server_android.h" #include "file_access_android.h" @@ -51,6 +51,7 @@ #include "string_android.h" #include "thread_jandroid.h" +#include <android/input.h> #include <unistd.h> #include <android/native_window_jni.h> @@ -237,40 +238,51 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jcl } } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint count, jintArray positions) { +void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor) { if (step == 0) return; Vector<DisplayServerAndroid::TouchPos> points; - for (int i = 0; i < count; i++) { - jint p[3]; - env->GetIntArrayRegion(positions, i * 3, 3, p); + for (int i = 0; i < pointer_count; i++) { + jfloat p[3]; + env->GetFloatArrayRegion(positions, i * 3, 3, p); DisplayServerAndroid::TouchPos tp; tp.pos = Point2(p[1], p[2]); - tp.id = p[0]; + tp.id = (int)p[0]; points.push_back(tp); } - DisplayServerAndroid::get_singleton()->process_touch(ev, pointer, points); + if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { + DisplayServerAndroid::get_singleton()->process_mouse_event(ev, buttons_mask, points[0].pos, vertical_factor, horizontal_factor); + } else { + DisplayServerAndroid::get_singleton()->process_touch(ev, pointer, points); + } +} + +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3F(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position) { + touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position); +} + +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FI(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position, jint buttons_mask) { + touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position, buttons_mask); +} - /* - if (os_android) - os_android->process_touch(ev,pointer,points); - */ +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FIFF(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor) { + touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position, buttons_mask, vertical_factor, horizontal_factor); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jint p_x, jint p_y) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jfloat p_x, jfloat p_y) { if (step == 0) return; DisplayServerAndroid::get_singleton()->process_hover(p_type, Point2(p_x, p_y)); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubletap(JNIEnv *env, jclass clazz, jint p_x, jint p_y) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubleTap(JNIEnv *env, jclass clazz, jint p_button_mask, jint p_x, jint p_y) { if (step == 0) return; - DisplayServerAndroid::get_singleton()->process_double_tap(Point2(p_x, p_y)); + DisplayServerAndroid::get_singleton()->process_double_tap(p_button_mask, Point2(p_x, p_y)); } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_scroll(JNIEnv *env, jclass clazz, jint p_x, jint p_y) { diff --git a/platform/android/java_godot_lib_jni.h b/platform/android/java_godot_lib_jni.h index 07584518e5..b499f6dfa1 100644 --- a/platform/android/java_godot_lib_jni.h +++ b/platform/android/java_godot_lib_jni.h @@ -44,9 +44,12 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, j JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface, jboolean p_32_bits); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jclass clazz); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jclass clazz); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint count, jintArray positions); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jint p_x, jint p_y); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubletap(JNIEnv *env, jclass clazz, jint p_x, jint p_y); +void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask = 0, jfloat vertical_factor = 0, jfloat horizontal_factor = 0); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3F(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FI(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FIFF(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jfloat p_x, jfloat p_y); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubleTap(JNIEnv *env, jclass clazz, jint p_button_mask, jint p_x, jint p_y); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_scroll(JNIEnv *env, jclass clazz, jint p_x, jint p_y); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_keycode, jint p_scancode, jint p_unicode_char, jboolean p_pressed); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jclass clazz, jint p_device, jint p_button, jboolean p_pressed); diff --git a/platform/android/jni_utils.h b/platform/android/jni_utils.h index 5320715853..bda056604f 100644 --- a/platform/android/jni_utils.h +++ b/platform/android/jni_utils.h @@ -32,8 +32,8 @@ #define JNI_UTILS_H #include "string_android.h" -#include <core/engine.h> -#include <core/variant.h> +#include <core/config/engine.h> +#include <core/variant/variant.h> #include <jni.h> struct jvalret { diff --git a/platform/android/logo.png b/platform/android/logo.png Binary files differindex df445f6a9c..f44d360a25 100644 --- a/platform/android/logo.png +++ b/platform/android/logo.png diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index baf6ee952a..00733f6dbb 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -30,8 +30,8 @@ #include "os_android.h" +#include "core/config/project_settings.h" #include "core/io/file_access_buffered_fa.h" -#include "core/project_settings.h" #include "drivers/unix/dir_access_unix.h" #include "drivers/unix/file_access_unix.h" #include "file_access_android.h" @@ -153,6 +153,7 @@ void OS_Android::main_loop_begin() { bool OS_Android::main_loop_iterate() { if (!main_loop) return false; + DisplayServerAndroid::get_singleton()->process_events(); return Main::iteration(); } diff --git a/platform/android/plugin/godot_plugin_config.h b/platform/android/plugin/godot_plugin_config.h index ea3c7b4f55..ecb9c0c7f5 100644 --- a/platform/android/plugin/godot_plugin_config.h +++ b/platform/android/plugin/godot_plugin_config.h @@ -31,9 +31,9 @@ #ifndef GODOT_PLUGIN_CONFIG_H #define GODOT_PLUGIN_CONFIG_H -#include "core/error_list.h" +#include "core/error/error_list.h" #include "core/io/config_file.h" -#include "core/ustring.h" +#include "core/string/ustring.h" static const char *PLUGIN_CONFIG_EXT = ".gdap"; diff --git a/platform/android/plugin/godot_plugin_jni.cpp b/platform/android/plugin/godot_plugin_jni.cpp index d2528bebeb..b8e5345b85 100644 --- a/platform/android/plugin/godot_plugin_jni.cpp +++ b/platform/android/plugin/godot_plugin_jni.cpp @@ -30,9 +30,9 @@ #include "godot_plugin_jni.h" -#include <core/engine.h> -#include <core/error_macros.h> -#include <core/project_settings.h> +#include <core/config/engine.h> +#include <core/config/project_settings.h> +#include <core/error/error_macros.h> #include <platform/android/api/jni_singleton.h> #include <platform/android/jni_utils.h> #include <platform/android/string_android.h> diff --git a/platform/android/string_android.h b/platform/android/string_android.h index 88ccd3b652..0a7dbf475d 100644 --- a/platform/android/string_android.h +++ b/platform/android/string_android.h @@ -30,7 +30,7 @@ #ifndef STRING_ANDROID_H #define STRING_ANDROID_H -#include "core/ustring.h" +#include "core/string/ustring.h" #include "thread_jandroid.h" #include <jni.h> diff --git a/platform/android/thread_jandroid.cpp b/platform/android/thread_jandroid.cpp index 13aa313ebf..442e4d781b 100644 --- a/platform/android/thread_jandroid.cpp +++ b/platform/android/thread_jandroid.cpp @@ -30,9 +30,9 @@ #include "thread_jandroid.h" +#include "core/object/script_language.h" #include "core/os/memory.h" -#include "core/safe_refcount.h" -#include "core/script_language.h" +#include "core/templates/safe_refcount.h" static void _thread_id_key_destr_callback(void *p_value) { memdelete(static_cast<Thread::ID *>(p_value)); diff --git a/platform/android/vulkan/vulkan_context_android.cpp b/platform/android/vulkan/vulkan_context_android.cpp index 5fb7a83da4..56ef99dfc7 100644 --- a/platform/android/vulkan/vulkan_context_android.cpp +++ b/platform/android/vulkan/vulkan_context_android.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "vulkan_context_android.h" + #include <vulkan/vulkan_android.h> const char *VulkanContextAndroid::_get_platform_surface_extension() const { diff --git a/platform/iphone/SCsub b/platform/iphone/SCsub index b72d29149c..ee7b2f4ab5 100644 --- a/platform/iphone/SCsub +++ b/platform/iphone/SCsub @@ -3,18 +3,23 @@ Import("env") iphone_lib = [ - "godot_iphone.cpp", - "os_iphone.cpp", - "semaphore_iphone.cpp", - "gl_view.mm", + "godot_iphone.mm", + "os_iphone.mm", "main.m", "app_delegate.mm", "view_controller.mm", - "game_center.mm", - "in_app_store.mm", - "icloud.mm", "ios.mm", "vulkan_context_iphone.mm", + "display_server_iphone.mm", + "joypad_iphone.mm", + "godot_view.mm", + "display_layer.mm", + "godot_app_delegate.m", + "godot_view_renderer.mm", + "godot_view_gesture_recognizer.mm", + "device_metrics.m", + "keyboard_input_view.mm", + "native_video_view.m", ] env_ios = env.Clone() diff --git a/platform/iphone/app_delegate.h b/platform/iphone/app_delegate.h index 27552d781a..2f082f1e07 100644 --- a/platform/iphone/app_delegate.h +++ b/platform/iphone/app_delegate.h @@ -28,29 +28,20 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#if defined(OPENGL_ENABLED) -#import "gl_view.h" -#endif -#import "view_controller.h" #import <UIKit/UIKit.h> -#import <CoreMotion/CoreMotion.h> +@class ViewController; // FIXME: Add support for both GLES2 and Vulkan when GLES2 is implemented again, // so it can't be done with compilation time branching. //#if defined(OPENGL_ENABLED) //@interface AppDelegate : NSObject <UIApplicationDelegate, GLViewDelegate> { //#endif -#if defined(VULKAN_ENABLED) -@interface AppDelegate : NSObject <UIApplicationDelegate> { -#endif - //@property (strong, nonatomic) UIWindow *window; - ViewController *view_controller; - bool is_focus_out; -}; +//#if defined(VULKAN_ENABLED) +@interface AppDelegate : NSObject <UIApplicationDelegate> +//#endif @property(strong, nonatomic) UIWindow *window; - -+ (ViewController *)getViewController; +@property(strong, class, readonly, nonatomic) ViewController *viewController; @end diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm index c4ef185bf1..c1942e77dd 100644 --- a/platform/iphone/app_delegate.mm +++ b/platform/iphone/app_delegate.mm @@ -29,644 +29,61 @@ /*************************************************************************/ #import "app_delegate.h" - -#include "core/project_settings.h" +#include "core/config/project_settings.h" #include "drivers/coreaudio/audio_driver_coreaudio.h" -#if defined(OPENGL_ENABLED) -#import "gl_view.h" -#endif +#import "godot_view.h" #include "main/main.h" #include "os_iphone.h" +#import "view_controller.h" -#import "GameController/GameController.h" +#import <AVFoundation/AVFoundation.h> #import <AudioToolbox/AudioServices.h> -#define kFilteringFactor 0.1 #define kRenderingFrequency 60 -#define kAccelerometerFrequency 100.0 // Hz - -Error _shell_open(String); -void _set_keep_screen_on(bool p_enabled); - -Error _shell_open(String p_uri) { - NSString *url = [[NSString alloc] initWithUTF8String:p_uri.utf8().get_data()]; - - if (![[UIApplication sharedApplication] canOpenURL:[NSURL URLWithString:url]]) - return ERR_CANT_OPEN; - - printf("opening url %ls\n", p_uri.c_str()); - [[UIApplication sharedApplication] openURL:[NSURL URLWithString:url]]; - [url release]; - return OK; -}; - -void _set_keep_screen_on(bool p_enabled) { - [[UIApplication sharedApplication] setIdleTimerDisabled:(BOOL)p_enabled]; -}; - -void _vibrate() { - AudioServicesPlaySystemSound(kSystemSoundID_Vibrate); -}; - -@implementation AppDelegate - -@synthesize window; extern int gargc; extern char **gargv; -extern int iphone_main(int, int, int, char **, String); + +extern int iphone_main(int, char **, String); extern void iphone_finish(); -CMMotionManager *motionManager; -bool motionInitialised; +@implementation AppDelegate static ViewController *mainViewController = nil; -+ (ViewController *)getViewController { - return mainViewController; -} - -NSMutableDictionary *ios_joysticks = nil; -NSMutableArray *pending_ios_joysticks = nil; - -- (GCControllerPlayerIndex)getFreePlayerIndex { - bool have_player_1 = false; - bool have_player_2 = false; - bool have_player_3 = false; - bool have_player_4 = false; - - if (ios_joysticks == nil) { - NSArray *keys = [ios_joysticks allKeys]; - for (NSNumber *key in keys) { - GCController *controller = [ios_joysticks objectForKey:key]; - if (controller.playerIndex == GCControllerPlayerIndex1) { - have_player_1 = true; - } else if (controller.playerIndex == GCControllerPlayerIndex2) { - have_player_2 = true; - } else if (controller.playerIndex == GCControllerPlayerIndex3) { - have_player_3 = true; - } else if (controller.playerIndex == GCControllerPlayerIndex4) { - have_player_4 = true; - }; - }; - }; - - if (!have_player_1) { - return GCControllerPlayerIndex1; - } else if (!have_player_2) { - return GCControllerPlayerIndex2; - } else if (!have_player_3) { - return GCControllerPlayerIndex3; - } else if (!have_player_4) { - return GCControllerPlayerIndex4; - } else { - return GCControllerPlayerIndexUnset; - }; -}; - -void _ios_add_joystick(GCController *controller, AppDelegate *delegate) { - // get a new id for our controller - int joy_id = OSIPhone::get_singleton()->get_unused_joy_id(); - if (joy_id != -1) { - // assign our player index - if (controller.playerIndex == GCControllerPlayerIndexUnset) { - controller.playerIndex = [delegate getFreePlayerIndex]; - }; - - // tell Godot about our new controller - OSIPhone::get_singleton()->joy_connection_changed( - joy_id, true, [controller.vendorName UTF8String]); - - // add it to our dictionary, this will retain our controllers - [ios_joysticks setObject:controller - forKey:[NSNumber numberWithInt:joy_id]]; - - // set our input handler - [delegate setControllerInputHandler:controller]; - } else { - printf("Couldn't retrieve new joy id\n"); - }; -} - -static void on_focus_out(ViewController *view_controller, bool *is_focus_out) { - if (!*is_focus_out) { - *is_focus_out = true; - if (OS::get_singleton()->get_main_loop()) - OS::get_singleton()->get_main_loop()->notification( - MainLoop::NOTIFICATION_WM_FOCUS_OUT); - - [view_controller.view stopAnimation]; - if (OS::get_singleton()->native_video_is_playing()) { - OSIPhone::get_singleton()->native_video_focus_out(); - } - AudioDriverCoreAudio *audio = dynamic_cast<AudioDriverCoreAudio *>(AudioDriverCoreAudio::get_singleton()); - if (audio) - audio->stop(); - } -} - -static void on_focus_in(ViewController *view_controller, bool *is_focus_out) { - if (*is_focus_out) { - *is_focus_out = false; - if (OS::get_singleton()->get_main_loop()) - OS::get_singleton()->get_main_loop()->notification( - MainLoop::NOTIFICATION_WM_FOCUS_IN); - - [view_controller.view startAnimation]; - if (OSIPhone::get_singleton()->native_video_is_playing()) { - OSIPhone::get_singleton()->native_video_unpause(); - } - - AudioDriverCoreAudio *audio = dynamic_cast<AudioDriverCoreAudio *>(AudioDriverCoreAudio::get_singleton()); - if (audio) - audio->start(); - } ++ (ViewController *)viewController { + return mainViewController; } -- (void)controllerWasConnected:(NSNotification *)notification { - // create our dictionary if we don't have one yet - if (ios_joysticks == nil) { - ios_joysticks = [[NSMutableDictionary alloc] init]; - }; - - // get our controller - GCController *controller = (GCController *)notification.object; - if (controller == nil) { - printf("Couldn't retrieve new controller\n"); - } else if ([[ios_joysticks allKeysForObject:controller] count] != 0) { - printf("Controller is already registered\n"); - } else if (frame_count > 1) { - _ios_add_joystick(controller, self); - } else { - if (pending_ios_joysticks == nil) - pending_ios_joysticks = [[NSMutableArray alloc] init]; - [pending_ios_joysticks addObject:controller]; - }; -}; - -- (void)controllerWasDisconnected:(NSNotification *)notification { - if (ios_joysticks != nil) { - // find our joystick, there should be only one in our dictionary - GCController *controller = (GCController *)notification.object; - NSArray *keys = [ios_joysticks allKeysForObject:controller]; - for (NSNumber *key in keys) { - // tell Godot this joystick is no longer there - int joy_id = [key intValue]; - OSIPhone::get_singleton()->joy_connection_changed(joy_id, false, ""); - - // and remove it from our dictionary - [ios_joysticks removeObjectForKey:key]; - }; - }; -}; - -- (int)getJoyIdForController:(GCController *)controller { - if (ios_joysticks != nil) { - // find our joystick, there should be only one in our dictionary - NSArray *keys = [ios_joysticks allKeysForObject:controller]; - for (NSNumber *key in keys) { - int joy_id = [key intValue]; - return joy_id; - }; - }; - - return -1; -}; - -- (void)setControllerInputHandler:(GCController *)controller { - // Hook in the callback handler for the correct gamepad profile. - // This is a bit of a weird design choice on Apples part. - // You need to select the most capable gamepad profile for the - // gamepad attached. - if (controller.extendedGamepad != nil) { - // The extended gamepad profile has all the input you could possibly find on - // a gamepad but will only be active if your gamepad actually has all of - // these... - controller.extendedGamepad.valueChangedHandler = ^( - GCExtendedGamepad *gamepad, GCControllerElement *element) { - int joy_id = [self getJoyIdForController:controller]; - - if (element == gamepad.buttonA) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_A, - gamepad.buttonA.isPressed); - } else if (element == gamepad.buttonB) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_B, - gamepad.buttonB.isPressed); - } else if (element == gamepad.buttonX) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_X, - gamepad.buttonX.isPressed); - } else if (element == gamepad.buttonY) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_Y, - gamepad.buttonY.isPressed); - } else if (element == gamepad.leftShoulder) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_LEFT_SHOULDER, - gamepad.leftShoulder.isPressed); - } else if (element == gamepad.rightShoulder) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_RIGHT_SHOULDER, - gamepad.rightShoulder.isPressed); - } else if (element == gamepad.dpad) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_UP, - gamepad.dpad.up.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_DOWN, - gamepad.dpad.down.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_LEFT, - gamepad.dpad.left.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_RIGHT, - gamepad.dpad.right.isPressed); - }; - - InputDefault::JoyAxis jx; - jx.min = -1; - if (element == gamepad.leftThumbstick) { - jx.value = gamepad.leftThumbstick.xAxis.value; - OSIPhone::get_singleton()->joy_axis(joy_id, JOY_AXIS_LEFT_X, jx); - jx.value = -gamepad.leftThumbstick.yAxis.value; - OSIPhone::get_singleton()->joy_axis(joy_id, JOY_AXIS_LEFT_Y, jx); - } else if (element == gamepad.rightThumbstick) { - jx.value = gamepad.rightThumbstick.xAxis.value; - OSIPhone::get_singleton()->joy_axis(joy_id, JOY_AXIS_RIGHT_X, jx); - jx.value = -gamepad.rightThumbstick.yAxis.value; - OSIPhone::get_singleton()->joy_axis(joy_id, JOY_AXIS_RIGHT_Y, jx); - } else if (element == gamepad.leftTrigger) { - jx.value = gamepad.leftTrigger.value; - OSIPhone::get_singleton()->joy_axis(joy_id, JOY_AXIS_TRIGGER_LEFT, jx); - } else if (element == gamepad.rightTrigger) { - jx.value = gamepad.rightTrigger.value; - OSIPhone::get_singleton()->joy_axis(joy_id, JOY_AXIS_TRIGGER_RIGHT, jx); - }; - }; - } else if (controller.gamepad != nil) { - // gamepad is the standard profile with 4 buttons, shoulder buttons and a - // D-pad - controller.gamepad.valueChangedHandler = ^(GCGamepad *gamepad, - GCControllerElement *element) { - int joy_id = [self getJoyIdForController:controller]; - - if (element == gamepad.buttonA) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_A, - gamepad.buttonA.isPressed); - } else if (element == gamepad.buttonB) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_B, - gamepad.buttonB.isPressed); - } else if (element == gamepad.buttonX) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_X, - gamepad.buttonX.isPressed); - } else if (element == gamepad.buttonY) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_Y, - gamepad.buttonY.isPressed); - } else if (element == gamepad.leftShoulder) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_LEFT_SHOULDER, - gamepad.leftShoulder.isPressed); - } else if (element == gamepad.rightShoulder) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_RIGHT_SHOULDER, - gamepad.rightShoulder.isPressed); - } else if (element == gamepad.dpad) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_UP, - gamepad.dpad.up.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_DOWN, - gamepad.dpad.down.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_LEFT, - gamepad.dpad.left.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_RIGHT, - gamepad.dpad.right.isPressed); - }; - }; -#ifdef ADD_MICRO_GAMEPAD // disabling this for now, only available on iOS 9+, - // while we are setting that as the minimum, seems our - // build environment doesn't like it - } else if (controller.microGamepad != nil) { - // micro gamepads were added in OS 9 and feature just 2 buttons and a d-pad - controller.microGamepad.valueChangedHandler = - ^(GCMicroGamepad *gamepad, GCControllerElement *element) { - int joy_id = [self getJoyIdForController:controller]; - - if (element == gamepad.buttonA) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_A, - gamepad.buttonA.isPressed); - } else if (element == gamepad.buttonX) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_X, - gamepad.buttonX.isPressed); - } else if (element == gamepad.dpad) { - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_UP, - gamepad.dpad.up.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_DOWN, - gamepad.dpad.down.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_LEFT, - gamepad.dpad.left.isPressed); - OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_RIGHT, - gamepad.dpad.right.isPressed); - }; - }; -#endif - }; - - ///@TODO need to add support for controller.motion which gives us access to - /// the orientation of the device (if supported) - - ///@TODO need to add support for controllerPausedHandler which should be a - /// toggle -}; - -- (void)initGameControllers { - // get told when controllers connect, this will be called right away for - // already connected controllers - [[NSNotificationCenter defaultCenter] - addObserver:self - selector:@selector(controllerWasConnected:) - name:GCControllerDidConnectNotification - object:nil]; - - // get told when controllers disconnect - [[NSNotificationCenter defaultCenter] - addObserver:self - selector:@selector(controllerWasDisconnected:) - name:GCControllerDidDisconnectNotification - object:nil]; -}; - -- (void)deinitGameControllers { - [[NSNotificationCenter defaultCenter] - removeObserver:self - name:GCControllerDidConnectNotification - object:nil]; - [[NSNotificationCenter defaultCenter] - removeObserver:self - name:GCControllerDidDisconnectNotification - object:nil]; - - if (ios_joysticks != nil) { - [ios_joysticks dealloc]; - ios_joysticks = nil; - }; - - if (pending_ios_joysticks != nil) { - [pending_ios_joysticks dealloc]; - pending_ios_joysticks = nil; - }; -}; - -OS::VideoMode _get_video_mode() { - int backingWidth; - int backingHeight; -#if defined(OPENGL_ENABLED) - glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, - GL_RENDERBUFFER_WIDTH_OES, &backingWidth); - glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, - GL_RENDERBUFFER_HEIGHT_OES, &backingHeight); -#endif - - OS::VideoMode vm; - vm.fullscreen = true; - vm.width = backingWidth; - vm.height = backingHeight; - vm.resizable = false; - return vm; -}; - -static int frame_count = 0; -- (void)drawView:(UIView *)view; -{ - switch (frame_count) { - case 0: { - OS::get_singleton()->set_video_mode(_get_video_mode()); - - if (!OS::get_singleton()) { - exit(0); - }; - ++frame_count; - - NSString *locale_code = [[NSLocale currentLocale] localeIdentifier]; - OSIPhone::get_singleton()->set_locale( - String::utf8([locale_code UTF8String])); - - NSString *uuid; - if ([[UIDevice currentDevice] - respondsToSelector:@selector(identifierForVendor)]) { - uuid = [UIDevice currentDevice].identifierForVendor.UUIDString; - } else { - // before iOS 6, so just generate an identifier and store it - uuid = [[NSUserDefaults standardUserDefaults] - objectForKey:@"identiferForVendor"]; - if (!uuid) { - CFUUIDRef cfuuid = CFUUIDCreate(NULL); - uuid = (__bridge_transfer NSString *)CFUUIDCreateString(NULL, cfuuid); - CFRelease(cfuuid); - [[NSUserDefaults standardUserDefaults] - setObject:uuid - forKey:@"identifierForVendor"]; - } - } - - OSIPhone::get_singleton()->set_unique_id(String::utf8([uuid UTF8String])); - - }; break; - - case 1: { - Main::setup2(); - ++frame_count; - - if (pending_ios_joysticks != nil) { - for (GCController *controller in pending_ios_joysticks) { - _ios_add_joystick(controller, self); - } - [pending_ios_joysticks dealloc]; - pending_ios_joysticks = nil; - } - - // this might be necessary before here - NSDictionary *dict = [[NSBundle mainBundle] infoDictionary]; - for (NSString *key in dict) { - NSObject *value = [dict objectForKey:key]; - String ukey = String::utf8([key UTF8String]); - - // we need a NSObject to Variant conversor - - if ([value isKindOfClass:[NSString class]]) { - NSString *str = (NSString *)value; - String uval = String::utf8([str UTF8String]); - - ProjectSettings::get_singleton()->set("Info.plist/" + ukey, uval); - - } else if ([value isKindOfClass:[NSNumber class]]) { - NSNumber *n = (NSNumber *)value; - double dval = [n doubleValue]; - - ProjectSettings::get_singleton()->set("Info.plist/" + ukey, dval); - }; - // do stuff - } - - }; break; - - case 2: { - Main::start(); - ++frame_count; - - }; break; // no fallthrough - - default: { - if (OSIPhone::get_singleton()) { - // OSIPhone::get_singleton()->update_accelerometer(accel[0], accel[1], - // accel[2]); - if (motionInitialised) { - // Just using polling approach for now, we can set this up so it sends - // data to us in intervals, might be better. See Apple reference pages - // for more details: - // https://developer.apple.com/reference/coremotion/cmmotionmanager?language=objc - - // Apple splits our accelerometer date into a gravity and user movement - // component. We add them back together - CMAcceleration gravity = motionManager.deviceMotion.gravity; - CMAcceleration acceleration = - motionManager.deviceMotion.userAcceleration; - - ///@TODO We don't seem to be getting data here, is my device broken or - /// is this code incorrect? - CMMagneticField magnetic = - motionManager.deviceMotion.magneticField.field; - - ///@TODO we can access rotationRate as a CMRotationRate variable - ///(processed date) or CMGyroData (raw data), have to see what works - /// best - CMRotationRate rotation = motionManager.deviceMotion.rotationRate; - - // Adjust for screen orientation. - // [[UIDevice currentDevice] orientation] changes even if we've fixed - // our orientation which is not a good thing when you're trying to get - // your user to move the screen in all directions and want consistent - // output - - ///@TODO Using [[UIApplication sharedApplication] statusBarOrientation] - /// is a bit of a hack. Godot obviously knows the orientation so maybe - /// we - // can use that instead? (note that left and right seem swapped) - - switch ([[UIApplication sharedApplication] statusBarOrientation]) { - case UIDeviceOrientationLandscapeLeft: { - OSIPhone::get_singleton()->update_gravity(-gravity.y, gravity.x, - gravity.z); - OSIPhone::get_singleton()->update_accelerometer( - -(acceleration.y + gravity.y), (acceleration.x + gravity.x), - acceleration.z + gravity.z); - OSIPhone::get_singleton()->update_magnetometer( - -magnetic.y, magnetic.x, magnetic.z); - OSIPhone::get_singleton()->update_gyroscope(-rotation.y, rotation.x, - rotation.z); - }; break; - case UIDeviceOrientationLandscapeRight: { - OSIPhone::get_singleton()->update_gravity(gravity.y, -gravity.x, - gravity.z); - OSIPhone::get_singleton()->update_accelerometer( - (acceleration.y + gravity.y), -(acceleration.x + gravity.x), - acceleration.z + gravity.z); - OSIPhone::get_singleton()->update_magnetometer( - magnetic.y, -magnetic.x, magnetic.z); - OSIPhone::get_singleton()->update_gyroscope(rotation.y, -rotation.x, - rotation.z); - }; break; - case UIDeviceOrientationPortraitUpsideDown: { - OSIPhone::get_singleton()->update_gravity(-gravity.x, gravity.y, - gravity.z); - OSIPhone::get_singleton()->update_accelerometer( - -(acceleration.x + gravity.x), (acceleration.y + gravity.y), - acceleration.z + gravity.z); - OSIPhone::get_singleton()->update_magnetometer( - -magnetic.x, magnetic.y, magnetic.z); - OSIPhone::get_singleton()->update_gyroscope(-rotation.x, rotation.y, - rotation.z); - }; break; - default: { // assume portrait - OSIPhone::get_singleton()->update_gravity(gravity.x, gravity.y, - gravity.z); - OSIPhone::get_singleton()->update_accelerometer( - acceleration.x + gravity.x, acceleration.y + gravity.y, - acceleration.z + gravity.z); - OSIPhone::get_singleton()->update_magnetometer(magnetic.x, magnetic.y, - magnetic.z); - OSIPhone::get_singleton()->update_gyroscope(rotation.x, rotation.y, - rotation.z); - }; break; - }; - } - - bool quit_request = OSIPhone::get_singleton()->iterate(); - }; - - }; break; - }; -}; - -- (void)applicationDidReceiveMemoryWarning:(UIApplication *)application { - if (OS::get_singleton()->get_main_loop()) { - OS::get_singleton()->get_main_loop()->notification( - MainLoop::NOTIFICATION_OS_MEMORY_WARNING); - } -}; - - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { - CGRect rect = [[UIScreen mainScreen] bounds]; + // TODO: might be required to make an early return, so app wouldn't crash because of timeout. + // TODO: logo screen is not displayed while shaders are compiling + // DummyViewController(Splash/LoadingViewController) -> setup -> GodotViewController - is_focus_out = false; - - [application setStatusBarHidden:YES withAnimation:UIStatusBarAnimationNone]; - // disable idle timer - // application.idleTimerDisabled = YES; + CGRect windowBounds = [[UIScreen mainScreen] bounds]; // Create a full-screen window - window = [[UIWindow alloc] initWithFrame:rect]; - - OS::VideoMode vm = _get_video_mode(); + self.window = [[UIWindow alloc] initWithFrame:windowBounds]; - NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, - NSUserDomainMask, YES); + NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; - int err = iphone_main(vm.width, vm.height, gargc, gargv, String::utf8([documentsDirectory UTF8String])); + int err = iphone_main(gargc, gargv, String::utf8([documentsDirectory UTF8String])); + if (err != 0) { // bail, things did not go very well for us, should probably output a message on screen with our error code... exit(0); - return FALSE; + return NO; }; -#if defined(OPENGL_ENABLED) - // WARNING: We must *always* create the GLView after we have constructed the - // OS with iphone_main. This allows the GLView to access project settings so - // it can properly initialize the OpenGL context - GLView *glView = [[GLView alloc] initWithFrame:rect]; - glView.delegate = self; - - view_controller = [[ViewController alloc] init]; - view_controller.view = glView; - - _set_keep_screen_on(bool(GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true)) ? YES : NO); - glView.useCADisplayLink = - bool(GLOBAL_DEF("display.iOS/use_cadisplaylink", true)) ? YES : NO; - printf("cadisaplylink: %d", glView.useCADisplayLink); - glView.animationInterval = 1.0 / kRenderingFrequency; - [glView startAnimation]; -#endif - -#if defined(VULKAN_ENABLED) - view_controller = [[ViewController alloc] init]; -#endif + ViewController *viewController = [[ViewController alloc] init]; + viewController.godotView.useCADisplayLink = bool(GLOBAL_DEF("display.iOS/use_cadisplaylink", true)) ? YES : NO; + viewController.godotView.renderingInterval = 1.0 / kRenderingFrequency; - window.rootViewController = view_controller; + self.window.rootViewController = viewController; // Show the window - [window makeKeyAndVisible]; - - // Configure and start accelerometer - if (!motionInitialised) { - motionManager = [[CMMotionManager alloc] init]; - if (motionManager.deviceMotionAvailable) { - motionManager.deviceMotionUpdateInterval = 1.0 / 70.0; - [motionManager startDeviceMotionUpdatesUsingReferenceFrame: - CMAttitudeReferenceFrameXMagneticNorthZVertical]; - motionInitialised = YES; - }; - }; - - [self initGameControllers]; + [self.window makeKeyAndVisible]; [[NSNotificationCenter defaultCenter] addObserver:self @@ -674,40 +91,33 @@ static int frame_count = 0; name:AVAudioSessionInterruptionNotification object:[AVAudioSession sharedInstance]]; - // OSIPhone::screen_width = rect.size.width - rect.origin.x; - // OSIPhone::screen_height = rect.size.height - rect.origin.y; - - mainViewController = view_controller; + mainViewController = viewController; // prevent to stop music in another background app [[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryAmbient error:nil]; - return TRUE; + return YES; }; - (void)onAudioInterruption:(NSNotification *)notification { if ([notification.name isEqualToString:AVAudioSessionInterruptionNotification]) { if ([[notification.userInfo valueForKey:AVAudioSessionInterruptionTypeKey] isEqualToNumber:[NSNumber numberWithInt:AVAudioSessionInterruptionTypeBegan]]) { NSLog(@"Audio interruption began"); - on_focus_out(view_controller, &is_focus_out); + OSIPhone::get_singleton()->on_focus_out(); } else if ([[notification.userInfo valueForKey:AVAudioSessionInterruptionTypeKey] isEqualToNumber:[NSNumber numberWithInt:AVAudioSessionInterruptionTypeEnded]]) { NSLog(@"Audio interruption ended"); - on_focus_in(view_controller, &is_focus_out); + OSIPhone::get_singleton()->on_focus_in(); } } }; -- (void)applicationWillTerminate:(UIApplication *)application { - [self deinitGameControllers]; - - if (motionInitialised) { - ///@TODO is this the right place to clean this up? - [motionManager stopDeviceMotionUpdates]; - [motionManager release]; - motionManager = nil; - motionInitialised = NO; - }; +- (void)applicationDidReceiveMemoryWarning:(UIApplication *)application { + if (OS::get_singleton()->get_main_loop()) { + OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_MEMORY_WARNING); + } +}; +- (void)applicationWillTerminate:(UIApplication *)application { iphone_finish(); }; @@ -722,16 +132,15 @@ static int frame_count = 0; // notification panel by swiping from the upper part of the screen. - (void)applicationWillResignActive:(UIApplication *)application { - on_focus_out(view_controller, &is_focus_out); + OSIPhone::get_singleton()->on_focus_out(); } - (void)applicationDidBecomeActive:(UIApplication *)application { - on_focus_in(view_controller, &is_focus_out); + OSIPhone::get_singleton()->on_focus_in(); } - (void)dealloc { - [window release]; - [super dealloc]; + self.window = nil; } @end diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py index 3e6c2f0ecf..0456458326 100644 --- a/platform/iphone/detect.py +++ b/platform/iphone/detect.py @@ -31,12 +31,10 @@ def get_opts(): ("IPHONESDK", "Path to the iPhone SDK", ""), BoolVariable( "use_static_mvk", - "Link MoltenVK statically as Level-0 driver (better portability) or use Vulkan ICD loader (enables validation layers)", + "Link MoltenVK statically as Level-0 driver (better portability) or use Vulkan ICD loader (enables" + " validation layers)", False, ), - BoolVariable("game_center", "Support for game center", True), - BoolVariable("store_kit", "Support for in-app store", True), - BoolVariable("icloud", "Support for iCloud", True), BoolVariable("ios_exceptions", "Enable exceptions", False), ("ios_triple", "Triple for ios toolchain", ""), ] @@ -67,7 +65,7 @@ def configure(env): elif env["target"] == "debug": env.Append(CCFLAGS=["-gdwarf-2", "-O0"]) - env.Append(CPPDEFINES=["_DEBUG", ("DEBUG", 1), "DEBUG_ENABLED", "DEBUG_MEMORY_ENABLED"]) + env.Append(CPPDEFINES=["_DEBUG", ("DEBUG", 1), "DEBUG_ENABLED"]) if env["use_lto"]: env.Append(CCFLAGS=["-flto"]) @@ -118,20 +116,33 @@ def configure(env): arch_flag = "i386" if env["arch"] == "x86" else env["arch"] env.Append( CCFLAGS=( - "-arch " + "-fobjc-arc -arch " + arch_flag - + " -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks -fasm-blocks -isysroot $IPHONESDK -mios-simulator-version-min=10.0" + + " -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks" + " -fasm-blocks -isysroot $IPHONESDK -mios-simulator-version-min=13.0" ).split() ) elif env["arch"] == "arm": detect_darwin_sdk_path("iphone", env) env.Append( - CCFLAGS='-fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb "-DIBOutlet=__attribute__((iboutlet))" "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))" "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=10.0 -MMD -MT dependencies'.split() + CCFLAGS=( + "-fobjc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing" + " -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits" + " -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb" + ' "-DIBOutlet=__attribute__((iboutlet))"' + ' "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))"' + ' "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=11.0 -MMD -MT dependencies'.split() + ) ) elif env["arch"] == "arm64": detect_darwin_sdk_path("iphone", env) env.Append( - CCFLAGS="-fno-objc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=10.0 -isysroot $IPHONESDK".split() + CCFLAGS=( + "-fobjc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing" + " -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits" + " -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=11.0" + " -isysroot $IPHONESDK".split() + ) ) env.Append(CPPDEFINES=["NEED_LONG_INT"]) env.Append(CPPDEFINES=["LIBYUV_DISABLE_NEON"]) @@ -143,6 +154,9 @@ def configure(env): else: env.Append(CCFLAGS=["-fno-exceptions"]) + # Temp fix for ABS/MAX/MIN macros in iPhone SDK blocking compilation + env.Append(CCFLAGS=["-Wno-ambiguous-macro"]) + ## Link flags if env["arch"] == "x86" or env["arch"] == "x86_64": @@ -151,7 +165,7 @@ def configure(env): LINKFLAGS=[ "-arch", arch_flag, - "-mios-simulator-version-min=10.0", + "-mios-simulator-version-min=13.0", "-isysroot", "$IPHONESDK", "-Xlinker", @@ -162,9 +176,9 @@ def configure(env): ] ) elif env["arch"] == "arm": - env.Append(LINKFLAGS=["-arch", "armv7", "-Wl,-dead_strip", "-miphoneos-version-min=10.0"]) + env.Append(LINKFLAGS=["-arch", "armv7", "-Wl,-dead_strip", "-miphoneos-version-min=11.0"]) if env["arch"] == "arm64": - env.Append(LINKFLAGS=["-arch", "arm64", "-Wl,-dead_strip", "-miphoneos-version-min=10.0"]) + env.Append(LINKFLAGS=["-arch", "arm64", "-Wl,-dead_strip", "-miphoneos-version-min=11.0"]) env.Append( LINKFLAGS=[ @@ -205,20 +219,11 @@ def configure(env): ] ) - # Feature options - if env["game_center"]: - env.Append(CPPDEFINES=["GAME_CENTER_ENABLED"]) - env.Append(LINKFLAGS=["-framework", "GameKit"]) - - if env["store_kit"]: - env.Append(CPPDEFINES=["STOREKIT_ENABLED"]) - env.Append(LINKFLAGS=["-framework", "StoreKit"]) - - if env["icloud"]: - env.Append(CPPDEFINES=["ICLOUD_ENABLED"]) - env.Prepend( - CPPPATH=["$IPHONESDK/usr/include", "$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers",] + CPPPATH=[ + "$IPHONESDK/usr/include", + "$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers", + ] ) env["ENV"]["CODESIGN_ALLOCATE"] = "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate" @@ -228,8 +233,7 @@ def configure(env): env.Append(CPPDEFINES=["VULKAN_ENABLED"]) env.Append(LINKFLAGS=["-framework", "IOSurface"]) - if env["use_static_mvk"]: - env.Append(LINKFLAGS=["-framework", "MoltenVK"]) - env["builtin_vulkan"] = False - elif not env["builtin_vulkan"]: - env.Append(LIBS=["vulkan"]) + + # Use Static Vulkan for iOS. Dynamic Framework works fine too. + env.Append(LINKFLAGS=["-framework", "MoltenVK"]) + env["builtin_vulkan"] = False diff --git a/platform/iphone/device_metrics.h b/platform/iphone/device_metrics.h new file mode 100644 index 0000000000..6d0ff49077 --- /dev/null +++ b/platform/iphone/device_metrics.h @@ -0,0 +1,37 @@ +/*************************************************************************/ +/* device_metrics.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import <Foundation/Foundation.h> + +@interface GodotDeviceMetrics : NSObject + +@property(nonatomic, class, readonly, strong) NSDictionary<NSArray *, NSNumber *> *dpiList; + +@end diff --git a/platform/iphone/device_metrics.m b/platform/iphone/device_metrics.m new file mode 100644 index 0000000000..747872bc49 --- /dev/null +++ b/platform/iphone/device_metrics.m @@ -0,0 +1,152 @@ +/*************************************************************************/ +/* device_metrics.m */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "device_metrics.h" + +@implementation GodotDeviceMetrics + ++ (NSDictionary *)dpiList { + return @{ + @[ + @"iPad1,1", + @"iPad2,1", + @"iPad2,2", + @"iPad2,3", + @"iPad2,4", + ] : @132, + @[ + @"iPhone1,1", + @"iPhone1,2", + @"iPhone2,1", + @"iPad2,5", + @"iPad2,6", + @"iPad2,7", + @"iPod1,1", + @"iPod2,1", + @"iPod3,1", + ] : @163, + @[ + @"iPad3,1", + @"iPad3,2", + @"iPad3,3", + @"iPad3,4", + @"iPad3,5", + @"iPad3,6", + @"iPad4,1", + @"iPad4,2", + @"iPad4,3", + @"iPad5,3", + @"iPad5,4", + @"iPad6,3", + @"iPad6,4", + @"iPad6,7", + @"iPad6,8", + @"iPad6,11", + @"iPad6,12", + @"iPad7,1", + @"iPad7,2", + @"iPad7,3", + @"iPad7,4", + @"iPad7,5", + @"iPad7,6", + @"iPad7,11", + @"iPad7,12", + @"iPad8,1", + @"iPad8,2", + @"iPad8,3", + @"iPad8,4", + @"iPad8,5", + @"iPad8,6", + @"iPad8,7", + @"iPad8,8", + @"iPad8,9", + @"iPad8,10", + @"iPad8,11", + @"iPad8,12", + @"iPad11,3", + @"iPad11,4", + ] : @264, + @[ + @"iPhone3,1", + @"iPhone3,2", + @"iPhone3,3", + @"iPhone4,1", + @"iPhone5,1", + @"iPhone5,2", + @"iPhone5,3", + @"iPhone5,4", + @"iPhone6,1", + @"iPhone6,2", + @"iPhone7,2", + @"iPhone8,1", + @"iPhone8,4", + @"iPhone9,1", + @"iPhone9,3", + @"iPhone10,1", + @"iPhone10,4", + @"iPhone11,8", + @"iPhone12,1", + @"iPhone12,8", + @"iPad4,4", + @"iPad4,5", + @"iPad4,6", + @"iPad4,7", + @"iPad4,8", + @"iPad4,9", + @"iPad5,1", + @"iPad5,2", + @"iPad11,1", + @"iPad11,2", + @"iPod4,1", + @"iPod5,1", + @"iPod7,1", + @"iPod9,1", + ] : @326, + @[ + @"iPhone7,1", + @"iPhone8,2", + @"iPhone9,2", + @"iPhone9,4", + @"iPhone10,2", + @"iPhone10,5", + ] : @401, + @[ + @"iPhone10,3", + @"iPhone10,6", + @"iPhone11,2", + @"iPhone11,4", + @"iPhone11,6", + @"iPhone12,3", + @"iPhone12,5", + ] : @458, + }; +} + +@end diff --git a/platform/iphone/in_app_store.h b/platform/iphone/display_layer.h index 44e65e77ed..bfde8f96a3 100644 --- a/platform/iphone/in_app_store.h +++ b/platform/iphone/display_layer.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* in_app_store.h */ +/* display_layer.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,40 +28,31 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifdef STOREKIT_ENABLED +#import <OpenGLES/EAGLDrawable.h> +#import <QuartzCore/QuartzCore.h> -#ifndef IN_APP_STORE_H -#define IN_APP_STORE_H +@protocol DisplayLayer <NSObject> -#include "core/object.h" +- (void)renderDisplayLayer; +- (void)initializeDisplayLayer; +- (void)layoutDisplayLayer; -class InAppStore : public Object { - GDCLASS(InAppStore, Object); - - static InAppStore *instance; - static void _bind_methods(); - - List<Variant> pending_events; - -public: - Error request_product_info(Variant p_params); - Error restore_purchases(); - Error purchase(Variant p_params); - - int get_pending_event_count(); - Variant pop_pending_event(); - void finish_transaction(String product_id); - void set_auto_finish_transaction(bool b); - - void _post_event(Variant p_event); - void _record_purchase(String product_id); - - static InAppStore *get_singleton(); - - InAppStore(); - ~InAppStore(); -}; +@end +// An ugly workaround for iOS simulator +#if defined(TARGET_OS_SIMULATOR) && TARGET_OS_SIMULATOR +#if defined(__IPHONE_13_0) +API_AVAILABLE(ios(13.0)) +@interface GodotMetalLayer : CAMetalLayer <DisplayLayer> +#else +@interface GodotMetalLayer : CALayer <DisplayLayer> #endif - +#else +@interface GodotMetalLayer : CAMetalLayer <DisplayLayer> #endif +@end + +API_DEPRECATED("OpenGLES is deprecated", ios(2.0, 12.0)) +@interface GodotOpenGLLayer : CAEAGLLayer <DisplayLayer> + +@end diff --git a/platform/iphone/display_layer.mm b/platform/iphone/display_layer.mm new file mode 100644 index 0000000000..7420a5ebe6 --- /dev/null +++ b/platform/iphone/display_layer.mm @@ -0,0 +1,183 @@ +/*************************************************************************/ +/* display_layer.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "display_layer.h" +#include "core/config/project_settings.h" +#include "core/os/keyboard.h" +#include "display_server_iphone.h" +#include "main/main.h" +#include "os_iphone.h" +#include "servers/audio_server.h" + +#import <AudioToolbox/AudioServices.h> +#import <GameController/GameController.h> +#import <OpenGLES/EAGL.h> +#import <OpenGLES/ES1/gl.h> +#import <OpenGLES/ES1/glext.h> +#import <QuartzCore/QuartzCore.h> +#import <UIKit/UIKit.h> + +@implementation GodotMetalLayer + +- (void)initializeDisplayLayer { +#if defined(TARGET_OS_SIMULATOR) && TARGET_OS_SIMULATOR + if (@available(iOS 13, *)) { + // Simulator supports Metal since iOS 13 + } else { + NSLog(@"iOS Simulator prior to iOS 13 does not support Metal rendering."); + } +#endif +} + +- (void)layoutDisplayLayer { +} + +- (void)renderDisplayLayer { +} + +@end + +@implementation GodotOpenGLLayer { + // The pixel dimensions of the backbuffer + GLint backingWidth; + GLint backingHeight; + + EAGLContext *context; + GLuint viewRenderbuffer, viewFramebuffer; + GLuint depthRenderbuffer; +} + +- (void)initializeDisplayLayer { + // Get our backing layer + + // Configure it so that it is opaque, does not retain the contents of the backbuffer when displayed, and uses RGBA8888 color. + self.opaque = YES; + self.drawableProperties = [NSDictionary + dictionaryWithObjectsAndKeys:[NSNumber numberWithBool:FALSE], + kEAGLDrawablePropertyRetainedBacking, + kEAGLColorFormatRGBA8, + kEAGLDrawablePropertyColorFormat, + nil]; + + // FIXME: Add Vulkan support via MoltenVK. Add fallback code back? + + // Create GL ES 2 context + if (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES2") { + context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2]; + NSLog(@"Setting up an OpenGL ES 2.0 context."); + if (!context) { + NSLog(@"Failed to create OpenGL ES 2.0 context!"); + return; + } + } + + if (![EAGLContext setCurrentContext:context]) { + NSLog(@"Failed to set EAGLContext!"); + return; + } + if (![self createFramebuffer]) { + NSLog(@"Failed to create frame buffer!"); + return; + } +} + +- (void)layoutDisplayLayer { + [EAGLContext setCurrentContext:context]; + [self destroyFramebuffer]; + [self createFramebuffer]; +} + +- (void)renderDisplayLayer { + [EAGLContext setCurrentContext:context]; +} + +- (void)dealloc { + if ([EAGLContext currentContext] == context) { + [EAGLContext setCurrentContext:nil]; + } + + if (context) { + context = nil; + } +} + +- (BOOL)createFramebuffer { + glGenFramebuffersOES(1, &viewFramebuffer); + glGenRenderbuffersOES(1, &viewRenderbuffer); + + glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer); + glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer); + // This call associates the storage for the current render buffer with the EAGLDrawable (our CAself) + // allowing us to draw into a buffer that will later be rendered to screen wherever the layer is (which corresponds with our view). + [context renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:(id<EAGLDrawable>)self]; + glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, viewRenderbuffer); + + glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &backingWidth); + glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight); + + // For this sample, we also need a depth buffer, so we'll create and attach one via another renderbuffer. + glGenRenderbuffersOES(1, &depthRenderbuffer); + glBindRenderbufferOES(GL_RENDERBUFFER_OES, depthRenderbuffer); + glRenderbufferStorageOES(GL_RENDERBUFFER_OES, GL_DEPTH_COMPONENT16_OES, backingWidth, backingHeight); + glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_DEPTH_ATTACHMENT_OES, GL_RENDERBUFFER_OES, depthRenderbuffer); + + if (glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES) { + NSLog(@"failed to make complete framebuffer object %x", glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES)); + return NO; + } + + // if (OS::get_singleton()) { + // OS::VideoMode vm; + // vm.fullscreen = true; + // vm.width = backingWidth; + // vm.height = backingHeight; + // vm.resizable = false; + // OS::get_singleton()->set_video_mode(vm); + // OSIPhone::get_singleton()->set_base_framebuffer(viewFramebuffer); + // }; + // gl_view_base_fb = viewFramebuffer; + + return YES; +} + +// Clean up any buffers we have allocated. +- (void)destroyFramebuffer { + glDeleteFramebuffersOES(1, &viewFramebuffer); + viewFramebuffer = 0; + glDeleteRenderbuffersOES(1, &viewRenderbuffer); + viewRenderbuffer = 0; + + if (depthRenderbuffer) { + glDeleteRenderbuffersOES(1, &depthRenderbuffer); + depthRenderbuffer = 0; + } +} + +@end diff --git a/platform/iphone/display_server_iphone.h b/platform/iphone/display_server_iphone.h new file mode 100644 index 0000000000..229b1e80db --- /dev/null +++ b/platform/iphone/display_server_iphone.h @@ -0,0 +1,202 @@ +/*************************************************************************/ +/* display_server_iphone.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef display_server_iphone_h +#define display_server_iphone_h + +#include "core/input/input.h" +#include "servers/display_server.h" + +#if defined(VULKAN_ENABLED) +#include "drivers/vulkan/rendering_device_vulkan.h" +#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" + +#include "vulkan_context_iphone.h" + +#import <QuartzCore/CAMetalLayer.h> +#include <vulkan/vulkan_metal.h> +#endif + +class DisplayServerIPhone : public DisplayServer { + GDCLASS(DisplayServerIPhone, DisplayServer) + + _THREAD_SAFE_CLASS_ + +#if defined(VULKAN_ENABLED) + VulkanContextIPhone *context_vulkan; + RenderingDeviceVulkan *rendering_device_vulkan; +#endif + + DisplayServer::ScreenOrientation screen_orientation; + + ObjectID window_attached_instance_id; + + Callable window_event_callback; + Callable window_resize_callback; + Callable input_event_callback; + Callable input_text_callback; + + int virtual_keyboard_height = 0; + + void perform_event(const Ref<InputEvent> &p_event); + + DisplayServerIPhone(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + ~DisplayServerIPhone(); + +public: + String rendering_driver; + + static DisplayServerIPhone *get_singleton(); + + static void register_iphone_driver(); + static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + static Vector<String> get_rendering_drivers_func(); + + // MARK: - Events + + virtual void process_events() override; + + virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + + static void _dispatch_input_events(const Ref<InputEvent> &p_event); + void send_input_event(const Ref<InputEvent> &p_event) const; + void send_input_text(const String &p_text) const; + void send_window_event(DisplayServer::WindowEvent p_event) const; + void _window_callback(const Callable &p_callable, const Variant &p_arg) const; + + // MARK: - Input + + // MARK: Touches + + void touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick); + void touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y); + void touches_cancelled(int p_idx); + + // MARK: Keyboard + + void key(uint32_t p_key, bool p_pressed); + + // MARK: Motion + + void update_gravity(float p_x, float p_y, float p_z); + void update_accelerometer(float p_x, float p_y, float p_z); + void update_magnetometer(float p_x, float p_y, float p_z); + void update_gyroscope(float p_x, float p_y, float p_z); + + // MARK: - + + virtual bool has_feature(Feature p_feature) const override; + virtual String get_name() const override; + + virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override; + + virtual int get_screen_count() const override; + virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + + virtual Vector<DisplayServer::WindowID> get_window_list() const override; + + virtual WindowID + get_window_at_screen_position(const Point2i &p_position) const override; + + virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override; + virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override; + + virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override; + + virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override; + + virtual void window_set_transient(WindowID p_window, WindowID p_parent) override; + + virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override; + virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override; + virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override; + + virtual float screen_get_max_scale() const override; + + virtual void screen_set_orientation(DisplayServer::ScreenOrientation p_orientation, int p_screen) override; + virtual DisplayServer::ScreenOrientation screen_get_orientation(int p_screen) const override; + + virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual bool can_any_window_draw() const override; + + virtual bool screen_is_touchscreen(int p_screen) const override; + + virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_length, int p_cursor_start, int p_cursor_end) override; + virtual void virtual_keyboard_hide() override; + + void virtual_keyboard_set_height(int height); + virtual int virtual_keyboard_get_height() const override; + + virtual void clipboard_set(const String &p_text) override; + virtual String clipboard_get() const override; + + virtual void screen_set_keep_on(bool p_enable) override; + virtual bool screen_is_kept_on() const override; + + virtual Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track, int p_screen = SCREEN_OF_MAIN_WINDOW) override; + virtual bool native_video_is_playing() const override; + virtual void native_video_pause() override; + virtual void native_video_unpause() override; + virtual void native_video_stop() override; + + void resize_window(CGSize size); +}; + +#endif /* display_server_iphone_h */ diff --git a/platform/iphone/display_server_iphone.mm b/platform/iphone/display_server_iphone.mm new file mode 100644 index 0000000000..d47d131719 --- /dev/null +++ b/platform/iphone/display_server_iphone.mm @@ -0,0 +1,648 @@ +/*************************************************************************/ +/* display_server_iphone.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "display_server_iphone.h" +#import "app_delegate.h" +#include "core/config/project_settings.h" +#include "core/io/file_access_pack.h" +#import "device_metrics.h" +#import "godot_view.h" +#include "ios.h" +#import "keyboard_input_view.h" +#import "native_video_view.h" +#include "os_iphone.h" +#import "view_controller.h" + +#import <Foundation/Foundation.h> +#import <sys/utsname.h> + +static const float kDisplayServerIPhoneAcceleration = 1; + +DisplayServerIPhone *DisplayServerIPhone::get_singleton() { + return (DisplayServerIPhone *)DisplayServer::get_singleton(); +} + +DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { + rendering_driver = p_rendering_driver; + +#if defined(OPENGL_ENABLED) + // FIXME: Add support for both GLES2 and Vulkan when GLES2 is implemented + // again, + + if (rendering_driver == "opengl_es") { + bool gl_initialization_error = false; + + // FIXME: Add Vulkan support via MoltenVK. Add fallback code back? + + if (RasterizerGLES2::is_viable() == OK) { + RasterizerGLES2::register_config(); + RasterizerGLES2::make_current(); + } else { + gl_initialization_error = true; + } + + if (gl_initialization_error) { + OS::get_singleton()->alert("Your device does not support any of the supported OpenGL versions.", "Unable to initialize video driver"); + // return ERR_UNAVAILABLE; + } + + // rendering_server = memnew(RenderingServerRaster); + // // FIXME: Reimplement threaded rendering + // if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { + // rendering_server = memnew(RenderingServerWrapMT(rendering_server, + // false)); + // } + // rendering_server->init(); + // rendering_server->cursor_set_visible(false, 0); + + // reset this to what it should be, it will have been set to 0 after + // rendering_server->init() is called + // RasterizerStorageGLES2::system_fbo = gl_view_base_fb; + } +#endif + +#if defined(VULKAN_ENABLED) + rendering_driver = "vulkan"; + + context_vulkan = nullptr; + rendering_device_vulkan = nullptr; + + if (rendering_driver == "vulkan") { + context_vulkan = memnew(VulkanContextIPhone); + if (context_vulkan->initialize() != OK) { + memdelete(context_vulkan); + context_vulkan = nullptr; + ERR_FAIL_MSG("Failed to initialize Vulkan context"); + } + + CALayer *layer = [AppDelegate.viewController.godotView initializeRenderingForDriver:@"vulkan"]; + + if (!layer) { + ERR_FAIL_MSG("Failed to create iOS rendering layer."); + } + + Size2i size = Size2i(layer.bounds.size.width, layer.bounds.size.height) * screen_get_max_scale(); + if (context_vulkan->window_create(MAIN_WINDOW_ID, layer, size.width, size.height) != OK) { + memdelete(context_vulkan); + context_vulkan = nullptr; + ERR_FAIL_MSG("Failed to create Vulkan window."); + } + + rendering_device_vulkan = memnew(RenderingDeviceVulkan); + rendering_device_vulkan->initialize(context_vulkan); + + RasterizerRD::make_current(); + } +#endif + + bool keep_screen_on = bool(GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true)); + screen_set_keep_on(keep_screen_on); + + Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events); + + r_error = OK; +} + +DisplayServerIPhone::~DisplayServerIPhone() { +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + if (rendering_device_vulkan) { + rendering_device_vulkan->finalize(); + memdelete(rendering_device_vulkan); + rendering_device_vulkan = NULL; + } + + if (context_vulkan) { + context_vulkan->window_destroy(MAIN_WINDOW_ID); + memdelete(context_vulkan); + context_vulkan = NULL; + } + } +#endif +} + +DisplayServer *DisplayServerIPhone::create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { + return memnew(DisplayServerIPhone(p_rendering_driver, p_mode, p_flags, p_resolution, r_error)); +} + +Vector<String> DisplayServerIPhone::get_rendering_drivers_func() { + Vector<String> drivers; + +#if defined(VULKAN_ENABLED) + drivers.push_back("vulkan"); +#endif +#if defined(OPENGL_ENABLED) + drivers.push_back("opengl_es"); +#endif + + return drivers; +} + +void DisplayServerIPhone::register_iphone_driver() { + register_create_function("iphone", create_func, get_rendering_drivers_func); +} + +// MARK: Events + +void DisplayServerIPhone::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) { + window_resize_callback = p_callable; +} + +void DisplayServerIPhone::window_set_window_event_callback(const Callable &p_callable, WindowID p_window) { + window_event_callback = p_callable; +} +void DisplayServerIPhone::window_set_input_event_callback(const Callable &p_callable, WindowID p_window) { + input_event_callback = p_callable; +} + +void DisplayServerIPhone::window_set_input_text_callback(const Callable &p_callable, WindowID p_window) { + input_text_callback = p_callable; +} + +void DisplayServerIPhone::window_set_drop_files_callback(const Callable &p_callable, WindowID p_window) { + // Probably not supported for iOS +} + +void DisplayServerIPhone::process_events() { +} + +void DisplayServerIPhone::_dispatch_input_events(const Ref<InputEvent> &p_event) { + DisplayServerIPhone::get_singleton()->send_input_event(p_event); +} + +void DisplayServerIPhone::send_input_event(const Ref<InputEvent> &p_event) const { + _window_callback(input_event_callback, p_event); +} + +void DisplayServerIPhone::send_input_text(const String &p_text) const { + _window_callback(input_text_callback, p_text); +} + +void DisplayServerIPhone::send_window_event(DisplayServer::WindowEvent p_event) const { + _window_callback(window_event_callback, int(p_event)); +} + +void DisplayServerIPhone::_window_callback(const Callable &p_callable, const Variant &p_arg) const { + if (!p_callable.is_null()) { + const Variant *argp = &p_arg; + Variant ret; + Callable::CallError ce; + p_callable.call((const Variant **)&argp, 1, ret, ce); + } +} + +// MARK: - Input + +// MARK: Touches + +void DisplayServerIPhone::touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick) { + if (!GLOBAL_DEF("debug/disable_touch", false)) { + Ref<InputEventScreenTouch> ev; + ev.instance(); + + ev->set_index(p_idx); + ev->set_pressed(p_pressed); + ev->set_position(Vector2(p_x, p_y)); + perform_event(ev); + } +}; + +void DisplayServerIPhone::touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y) { + if (!GLOBAL_DEF("debug/disable_touch", false)) { + Ref<InputEventScreenDrag> ev; + ev.instance(); + ev->set_index(p_idx); + ev->set_position(Vector2(p_x, p_y)); + ev->set_relative(Vector2(p_x - p_prev_x, p_y - p_prev_y)); + perform_event(ev); + }; +}; + +void DisplayServerIPhone::perform_event(const Ref<InputEvent> &p_event) { + Input::get_singleton()->parse_input_event(p_event); +}; + +void DisplayServerIPhone::touches_cancelled(int p_idx) { + touch_press(p_idx, -1, -1, false, false); +}; + +// MARK: Keyboard + +void DisplayServerIPhone::key(uint32_t p_key, bool p_pressed) { + Ref<InputEventKey> ev; + ev.instance(); + ev->set_echo(false); + ev->set_pressed(p_pressed); + ev->set_keycode(p_key); + ev->set_physical_keycode(p_key); + ev->set_unicode(p_key); + perform_event(ev); +}; + +// MARK: Motion + +void DisplayServerIPhone::update_gravity(float p_x, float p_y, float p_z) { + Input::get_singleton()->set_gravity(Vector3(p_x, p_y, p_z)); +}; + +void DisplayServerIPhone::update_accelerometer(float p_x, float p_y, float p_z) { + // Found out the Z should not be negated! Pass as is! + Vector3 v_accelerometer = Vector3( + p_x / kDisplayServerIPhoneAcceleration, + p_y / kDisplayServerIPhoneAcceleration, + p_z / kDisplayServerIPhoneAcceleration); + + Input::get_singleton()->set_accelerometer(v_accelerometer); +}; + +void DisplayServerIPhone::update_magnetometer(float p_x, float p_y, float p_z) { + Input::get_singleton()->set_magnetometer(Vector3(p_x, p_y, p_z)); +}; + +void DisplayServerIPhone::update_gyroscope(float p_x, float p_y, float p_z) { + Input::get_singleton()->set_gyroscope(Vector3(p_x, p_y, p_z)); +}; + +// MARK: - + +bool DisplayServerIPhone::has_feature(Feature p_feature) const { + switch (p_feature) { + // case FEATURE_CONSOLE_WINDOW: + // case FEATURE_CURSOR_SHAPE: + // case FEATURE_CUSTOM_CURSOR_SHAPE: + // case FEATURE_GLOBAL_MENU: + // case FEATURE_HIDPI: + // case FEATURE_ICON: + // case FEATURE_IME: + // case FEATURE_MOUSE: + // case FEATURE_MOUSE_WARP: + // case FEATURE_NATIVE_DIALOG: + // case FEATURE_NATIVE_ICON: + // case FEATURE_NATIVE_VIDEO: + // case FEATURE_WINDOW_TRANSPARENCY: + case FEATURE_CLIPBOARD: + case FEATURE_KEEP_SCREEN_ON: + case FEATURE_ORIENTATION: + case FEATURE_TOUCHSCREEN: + case FEATURE_VIRTUAL_KEYBOARD: + return true; + default: + return false; + } +} + +String DisplayServerIPhone::get_name() const { + return "iPhone"; +} + +void DisplayServerIPhone::alert(const String &p_alert, const String &p_title) { + const CharString utf8_alert = p_alert.utf8(); + const CharString utf8_title = p_title.utf8(); + iOS::alert(utf8_alert.get_data(), utf8_title.get_data()); +} + +int DisplayServerIPhone::get_screen_count() const { + return 1; +} + +Point2i DisplayServerIPhone::screen_get_position(int p_screen) const { + return Size2i(); +} + +Size2i DisplayServerIPhone::screen_get_size(int p_screen) const { + CALayer *layer = AppDelegate.viewController.godotView.renderingLayer; + + if (!layer) { + return Size2i(); + } + + return Size2i(layer.bounds.size.width, layer.bounds.size.height) * screen_get_scale(p_screen); +} + +Rect2i DisplayServerIPhone::screen_get_usable_rect(int p_screen) const { + if (@available(iOS 11, *)) { + UIEdgeInsets insets = UIEdgeInsetsZero; + UIView *view = AppDelegate.viewController.godotView; + + if ([view respondsToSelector:@selector(safeAreaInsets)]) { + insets = [view safeAreaInsets]; + } + + float scale = screen_get_scale(p_screen); + Size2i insets_position = Size2i(insets.left, insets.top) * scale; + Size2i insets_size = Size2i(insets.left + insets.right, insets.top + insets.bottom) * scale; + + return Rect2i(screen_get_position(p_screen) + insets_position, screen_get_size(p_screen) - insets_size); + } else { + return Rect2i(screen_get_position(p_screen), screen_get_size(p_screen)); + } +} + +int DisplayServerIPhone::screen_get_dpi(int p_screen) const { + struct utsname systemInfo; + uname(&systemInfo); + + NSString *string = [NSString stringWithCString:systemInfo.machine encoding:NSUTF8StringEncoding]; + + NSDictionary *iOSModelToDPI = [GodotDeviceMetrics dpiList]; + + for (NSArray *keyArray in iOSModelToDPI) { + if ([keyArray containsObject:string]) { + NSNumber *value = iOSModelToDPI[keyArray]; + return [value intValue]; + } + } + + // If device wasn't found in dictionary + // make a best guess from device metrics. + CGFloat scale = [UIScreen mainScreen].scale; + + UIUserInterfaceIdiom idiom = [UIDevice currentDevice].userInterfaceIdiom; + + switch (idiom) { + case UIUserInterfaceIdiomPad: + return scale == 2 ? 264 : 132; + case UIUserInterfaceIdiomPhone: { + if (scale == 3) { + CGFloat nativeScale = [UIScreen mainScreen].nativeScale; + return nativeScale == 3 ? 458 : 401; + } + + return 326; + } + default: + return 72; + } +} + +float DisplayServerIPhone::screen_get_scale(int p_screen) const { + return [UIScreen mainScreen].nativeScale; +} + +Vector<DisplayServer::WindowID> DisplayServerIPhone::get_window_list() const { + Vector<DisplayServer::WindowID> list; + list.push_back(MAIN_WINDOW_ID); + return list; +} + +DisplayServer::WindowID DisplayServerIPhone::get_window_at_screen_position(const Point2i &p_position) const { + return MAIN_WINDOW_ID; +} + +void DisplayServerIPhone::window_attach_instance_id(ObjectID p_instance, WindowID p_window) { + window_attached_instance_id = p_instance; +} + +ObjectID DisplayServerIPhone::window_get_attached_instance_id(WindowID p_window) const { + return window_attached_instance_id; +} + +void DisplayServerIPhone::window_set_title(const String &p_title, WindowID p_window) { + // Probably not supported for iOS +} + +int DisplayServerIPhone::window_get_current_screen(WindowID p_window) const { + return SCREEN_OF_MAIN_WINDOW; +} + +void DisplayServerIPhone::window_set_current_screen(int p_screen, WindowID p_window) { + // Probably not supported for iOS +} + +Point2i DisplayServerIPhone::window_get_position(WindowID p_window) const { + return Point2i(); +} + +void DisplayServerIPhone::window_set_position(const Point2i &p_position, WindowID p_window) { + // Probably not supported for single window iOS app +} + +void DisplayServerIPhone::window_set_transient(WindowID p_window, WindowID p_parent) { + // Probably not supported for iOS +} + +void DisplayServerIPhone::window_set_max_size(const Size2i p_size, WindowID p_window) { + // Probably not supported for iOS +} + +Size2i DisplayServerIPhone::window_get_max_size(WindowID p_window) const { + return Size2i(); +} + +void DisplayServerIPhone::window_set_min_size(const Size2i p_size, WindowID p_window) { + // Probably not supported for iOS +} + +Size2i DisplayServerIPhone::window_get_min_size(WindowID p_window) const { + return Size2i(); +} + +void DisplayServerIPhone::window_set_size(const Size2i p_size, WindowID p_window) { + // Probably not supported for iOS +} + +Size2i DisplayServerIPhone::window_get_size(WindowID p_window) const { + CGRect screenBounds = [UIScreen mainScreen].bounds; + return Size2i(screenBounds.size.width, screenBounds.size.height) * screen_get_max_scale(); +} + +Size2i DisplayServerIPhone::window_get_real_size(WindowID p_window) const { + return window_get_size(p_window); +} + +void DisplayServerIPhone::window_set_mode(WindowMode p_mode, WindowID p_window) { + // Probably not supported for iOS +} + +DisplayServer::WindowMode DisplayServerIPhone::window_get_mode(WindowID p_window) const { + return WindowMode::WINDOW_MODE_FULLSCREEN; +} + +bool DisplayServerIPhone::window_is_maximize_allowed(WindowID p_window) const { + return false; +} + +void DisplayServerIPhone::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) { + // Probably not supported for iOS +} + +bool DisplayServerIPhone::window_get_flag(WindowFlags p_flag, WindowID p_window) const { + return false; +} + +void DisplayServerIPhone::window_request_attention(WindowID p_window) { + // Probably not supported for iOS +} + +void DisplayServerIPhone::window_move_to_foreground(WindowID p_window) { + // Probably not supported for iOS +} + +float DisplayServerIPhone::screen_get_max_scale() const { + return screen_get_scale(SCREEN_OF_MAIN_WINDOW); +}; + +void DisplayServerIPhone::screen_set_orientation(DisplayServer::ScreenOrientation p_orientation, int p_screen) { + screen_orientation = p_orientation; +} + +DisplayServer::ScreenOrientation DisplayServerIPhone::screen_get_orientation(int p_screen) const { + return screen_orientation; +} + +bool DisplayServerIPhone::window_can_draw(WindowID p_window) const { + return true; +} + +bool DisplayServerIPhone::can_any_window_draw() const { + return true; +} + +bool DisplayServerIPhone::screen_is_touchscreen(int p_screen) const { + return true; +} + +void DisplayServerIPhone::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_length, int p_cursor_start, int p_cursor_end) { + NSString *existingString = [[NSString alloc] initWithUTF8String:p_existing_text.utf8().get_data()]; + + [AppDelegate.viewController.keyboardView + becomeFirstResponderWithString:existingString + multiline:p_multiline + cursorStart:p_cursor_start + cursorEnd:p_cursor_end]; +} + +void DisplayServerIPhone::virtual_keyboard_hide() { + [AppDelegate.viewController.keyboardView resignFirstResponder]; +} + +void DisplayServerIPhone::virtual_keyboard_set_height(int height) { + virtual_keyboard_height = height * screen_get_max_scale(); +} + +int DisplayServerIPhone::virtual_keyboard_get_height() const { + return virtual_keyboard_height; +} + +void DisplayServerIPhone::clipboard_set(const String &p_text) { + [UIPasteboard generalPasteboard].string = [NSString stringWithUTF8String:p_text.utf8()]; +} + +String DisplayServerIPhone::clipboard_get() const { + NSString *text = [UIPasteboard generalPasteboard].string; + + return String::utf8([text UTF8String]); +} + +void DisplayServerIPhone::screen_set_keep_on(bool p_enable) { + [UIApplication sharedApplication].idleTimerDisabled = p_enable; +} + +bool DisplayServerIPhone::screen_is_kept_on() const { + return [UIApplication sharedApplication].idleTimerDisabled; +} + +Error DisplayServerIPhone::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track, int p_screen) { + FileAccess *f = FileAccess::open(p_path, FileAccess::READ); + bool exists = f && f->is_open(); + + String user_data_dir = OSIPhone::get_singleton()->get_user_data_dir(); + + if (!exists) { + return FAILED; + } + + String tempFile = OSIPhone::get_singleton()->get_user_data_dir(); + + if (p_path.begins_with("res://")) { + if (PackedData::get_singleton()->has_path(p_path)) { + printf("Unable to play %s using the native player as it resides in a .pck file\n", p_path.utf8().get_data()); + return ERR_INVALID_PARAMETER; + } else { + p_path = p_path.replace("res:/", ProjectSettings::get_singleton()->get_resource_path()); + } + } else if (p_path.begins_with("user://")) { + p_path = p_path.replace("user:/", user_data_dir); + } + + memdelete(f); + + printf("Playing video: %s\n", p_path.utf8().get_data()); + + String file_path = ProjectSettings::get_singleton()->globalize_path(p_path); + + NSString *filePath = [[NSString alloc] initWithUTF8String:file_path.utf8().get_data()]; + NSString *audioTrack = [NSString stringWithUTF8String:p_audio_track.utf8()]; + NSString *subtitleTrack = [NSString stringWithUTF8String:p_subtitle_track.utf8()]; + + if (![AppDelegate.viewController playVideoAtPath:filePath + volume:p_volume + audio:audioTrack + subtitle:subtitleTrack]) { + return OK; + } + + return FAILED; +} + +bool DisplayServerIPhone::native_video_is_playing() const { + return [AppDelegate.viewController.videoView isVideoPlaying]; +} + +void DisplayServerIPhone::native_video_pause() { + if (native_video_is_playing()) { + [AppDelegate.viewController.videoView pauseVideo]; + } +} + +void DisplayServerIPhone::native_video_unpause() { + [AppDelegate.viewController.videoView unpauseVideo]; +}; + +void DisplayServerIPhone::native_video_stop() { + if (native_video_is_playing()) { + [AppDelegate.viewController.videoView stopVideo]; + } +} + +void DisplayServerIPhone::resize_window(CGSize viewSize) { + Size2i size = Size2i(viewSize.width, viewSize.height) * screen_get_max_scale(); + +#if defined(VULKAN_ENABLED) + if (rendering_driver == "vulkan") { + if (context_vulkan) { + context_vulkan->window_resize(MAIN_WINDOW_ID, size.x, size.y); + } + } +#endif + + Variant resize_rect = Rect2i(Point2i(), size); + _window_callback(window_resize_callback, resize_rect); +} diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp index 4393a4ae9f..fff82c9467 100644 --- a/platform/iphone/export/export.cpp +++ b/platform/iphone/export/export.cpp @@ -30,19 +30,20 @@ #include "export.h" +#include "core/config/project_settings.h" #include "core/io/image_loader.h" #include "core/io/marshalls.h" #include "core/io/resource_saver.h" #include "core/io/zip_io.h" #include "core/os/file_access.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "core/version.h" #include "editor/editor_export.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" #include "main/splash.gen.h" #include "platform/iphone/logo.gen.h" +#include "platform/iphone/plugin/godot_plugin_config.h" #include "string.h" #include <sys/stat.h> @@ -54,6 +55,13 @@ class EditorExportPlatformIOS : public EditorExportPlatform { Ref<ImageTexture> logo; + // Plugins + volatile bool plugins_changed; + Thread *check_for_changes_thread; + volatile bool quit_request; + Mutex plugins_lock; + Vector<PluginConfig> plugins; + typedef Error (*FileHandler)(String p_file, void *p_userdata); static Error _walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata); static Error _codesign(String p_file, void *p_userdata); @@ -70,6 +78,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform { String modules_fileref; String modules_buildphase; String modules_buildgrp; + Vector<String> capabilities; }; struct ExportArchitecture { String name; @@ -86,21 +95,25 @@ class EditorExportPlatformIOS : public EditorExportPlatform { struct IOSExportAsset { String exported_path; bool is_framework; // framework is anything linked to the binary, otherwise it's a resource + bool should_embed; }; String _get_additional_plist_content(); String _get_linker_flags(); String _get_cpp_code(); void _fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const IOSConfigData &p_config, bool p_debug); - Error _export_loading_screens(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir); + Error _export_loading_screen_images(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir); + Error _export_loading_screen_file(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir); Error _export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir); Vector<ExportArchitecture> _get_supported_architectures(); Vector<String> _get_preset_architectures(const Ref<EditorExportPreset> &p_preset); void _add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets); - Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, Vector<IOSExportAsset> &r_exported_assets); + Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets); + Error _copy_asset(const String &p_out_dir, const String &p_asset, const String *p_custom_file_name, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets); Error _export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets); + Error _export_ios_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets, bool p_debug); bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const { String pname = p_package; @@ -113,7 +126,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform { } for (int i = 0; i < pname.length(); i++) { - CharType c = pname[i]; + char32_t c = pname[i]; if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '-' || c == '.')) { if (r_error) { *r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c)); @@ -125,42 +138,162 @@ class EditorExportPlatformIOS : public EditorExportPlatform { return true; } + static void _check_for_changes_poll_thread(void *ud) { + EditorExportPlatformIOS *ea = (EditorExportPlatformIOS *)ud; + + while (!ea->quit_request) { + // Nothing to do if we already know the plugins have changed. + if (!ea->plugins_changed) { + MutexLock lock(ea->plugins_lock); + + Vector<PluginConfig> loaded_plugins = get_plugins(); + + if (ea->plugins.size() != loaded_plugins.size()) { + ea->plugins_changed = true; + } else { + for (int i = 0; i < ea->plugins.size(); i++) { + if (ea->plugins[i].name != loaded_plugins[i].name || ea->plugins[i].last_updated != loaded_plugins[i].last_updated) { + ea->plugins_changed = true; + break; + } + } + } + } + + uint64_t wait = 3000000; + uint64_t time = OS::get_singleton()->get_ticks_usec(); + while (OS::get_singleton()->get_ticks_usec() - time < wait) { + OS::get_singleton()->delay_usec(300000); + + if (ea->quit_request) { + break; + } + } + } + } + protected: - virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features); - virtual void get_export_options(List<ExportOption> *r_options); + virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override; + virtual void get_export_options(List<ExportOption> *r_options) override; public: - virtual String get_name() const { return "iOS"; } - virtual String get_os_name() const { return "iOS"; } - virtual Ref<Texture2D> get_logo() const { return logo; } + virtual String get_name() const override { return "iOS"; } + virtual String get_os_name() const override { return "iOS"; } + virtual Ref<Texture2D> get_logo() const override { return logo; } + + virtual bool should_update_export_options() override { + bool export_options_changed = plugins_changed; + if (export_options_changed) { + // don't clear unless we're reporting true, to avoid race + plugins_changed = false; + } + return export_options_changed; + } - virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const { + virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override { List<String> list; list.push_back("ipa"); return list; } - virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0); - virtual void add_module_code(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &p_name, const String &p_fid, const String &p_gid); + virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override; - virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const; + virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override; - virtual void get_platform_features(List<String> *r_features) { + virtual void get_platform_features(List<String> *r_features) override { r_features->push_back("mobile"); r_features->push_back("iOS"); } - virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) { + virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override { } EditorExportPlatformIOS(); ~EditorExportPlatformIOS(); + + /// List the gdip files in the directory specified by the p_path parameter. + static Vector<String> list_plugin_config_files(const String &p_path, bool p_check_directories) { + Vector<String> dir_files; + DirAccessRef da = DirAccess::open(p_path); + if (da) { + da->list_dir_begin(); + while (true) { + String file = da->get_next(); + if (file.empty()) { + break; + } + + if (file == "." || file == "..") { + continue; + } + + if (da->current_is_hidden()) { + continue; + } + + if (da->current_is_dir()) { + if (p_check_directories) { + Vector<String> directory_files = list_plugin_config_files(p_path.plus_file(file), false); + for (int i = 0; i < directory_files.size(); ++i) { + dir_files.push_back(file.plus_file(directory_files[i])); + } + } + + continue; + } + + if (file.ends_with(PLUGIN_CONFIG_EXT)) { + dir_files.push_back(file); + } + } + da->list_dir_end(); + } + + return dir_files; + } + + static Vector<PluginConfig> get_plugins() { + Vector<PluginConfig> loaded_plugins; + + String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().plus_file("ios/plugins"); + + if (DirAccess::exists(plugins_dir)) { + Vector<String> plugins_filenames = list_plugin_config_files(plugins_dir, true); + + if (!plugins_filenames.empty()) { + Ref<ConfigFile> config_file = memnew(ConfigFile); + for (int i = 0; i < plugins_filenames.size(); i++) { + PluginConfig config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i])); + if (config.valid_config) { + loaded_plugins.push_back(config); + } else { + print_error("Invalid plugin config file " + plugins_filenames[i]); + } + } + } + } + + return loaded_plugins; + } + + static Vector<PluginConfig> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) { + Vector<PluginConfig> enabled_plugins; + Vector<PluginConfig> all_plugins = get_plugins(); + for (int i = 0; i < all_plugins.size(); i++) { + PluginConfig plugin = all_plugins[i]; + bool enabled = p_presets->get("plugins/" + plugin.name); + if (enabled) { + enabled_plugins.push_back(plugin); + } + } + + return enabled_plugins; + } }; void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) { String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name"); - if (driver == "GLES2") { - r_features->push_back("etc"); - } else if (driver == "Vulkan") { + r_features->push_back("pvrtc"); + if (driver == "Vulkan") { // FIXME: Review if this is correct. r_features->push_back("etc2"); } @@ -205,12 +338,16 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); + Vector<ExportArchitecture> architectures = _get_supported_architectures(); + for (int i = 0; i < architectures.size(); ++i) { + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + architectures[i].name), architectures[i].is_default)); + } + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_store_team_id"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_debug"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Developer"), "iPhone Developer")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_debug", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 1)); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_release"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_release", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Distribution"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_release", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 0)); @@ -223,12 +360,14 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/arkit"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/camera"), false)); + Vector<PluginConfig> found_plugins = get_plugins(); + for (int i = 0; i < found_plugins.size(); i++) { + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "plugins/" + found_plugins[i].name), false)); + } + plugins_changed = false; + plugins = found_plugins; r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/access_wifi"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/game_center"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/in_app_purchases"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/push_notifications"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "user_data/accessible_from_files_app"), false)); @@ -255,16 +394,18 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_40x40", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_80x80", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight on devices with retina display + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "storyboard/use_launch_screen_storyboard"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "storyboard/image_scale_mode", PROPERTY_HINT_ENUM, "Same as Logo,Center,Scale To Fit,Scale To Fill,Scale"), 0)); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "storyboard/custom_image@2x", PROPERTY_HINT_FILE, "*.png"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "storyboard/custom_image@3x", PROPERTY_HINT_FILE, "*.png"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "storyboard/use_custom_bg_color"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::COLOR, "storyboard/custom_bg_color"), Color())); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "launch_screens/generate_missing"), false)); for (uint64_t i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) { r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, loading_screen_infos[i].preset_key, PROPERTY_HINT_FILE, "*.png"), "")); } - - Vector<ExportArchitecture> architectures = _get_supported_architectures(); - for (int i = 0; i < architectures.size(); ++i) { - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + architectures[i].name), architectures[i].is_default)); - } } void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const IOSConfigData &p_config, bool p_debug) { @@ -274,6 +415,12 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_ "ad-hoc", "enterprise" }; + static const String storyboard_image_scale_mode[] = { + "center", + "scaleAspectFit", + "scaleAspectFill", + "scaleToFill" + }; String str; String strnew; str.parse_utf8((const char *)pfile.ptr(), pfile.size()); @@ -331,18 +478,6 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_ strnew += lines[i].replace("$docs_in_place", ((bool)p_preset->get("user_data/accessible_from_files_app")) ? "<true/>" : "<false/>") + "\n"; } else if (lines[i].find("$docs_sharing") != -1) { strnew += lines[i].replace("$docs_sharing", ((bool)p_preset->get("user_data/accessible_from_itunes_sharing")) ? "<true/>" : "<false/>") + "\n"; - } else if (lines[i].find("$access_wifi") != -1) { - bool is_on = p_preset->get("capabilities/access_wifi"); - strnew += lines[i].replace("$access_wifi", is_on ? "1" : "0") + "\n"; - } else if (lines[i].find("$game_center") != -1) { - bool is_on = p_preset->get("capabilities/game_center"); - strnew += lines[i].replace("$game_center", is_on ? "1" : "0") + "\n"; - } else if (lines[i].find("$in_app_purchases") != -1) { - bool is_on = p_preset->get("capabilities/in_app_purchases"); - strnew += lines[i].replace("$in_app_purchases", is_on ? "1" : "0") + "\n"; - } else if (lines[i].find("$push_notifications") != -1) { - bool is_on = p_preset->get("capabilities/push_notifications"); - strnew += lines[i].replace("$push_notifications", is_on ? "1" : "0") + "\n"; } else if (lines[i].find("$entitlements_push_notifications") != -1) { bool is_on = p_preset->get("capabilities/push_notifications"); strnew += lines[i].replace("$entitlements_push_notifications", is_on ? "<key>aps-environment</key><string>development</string>" : "") + "\n"; @@ -352,15 +487,14 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_ // I've removed armv7 as we can run on 64bit only devices // Note that capabilities listed here are requirements for the app to be installed. // They don't enable anything. + Vector<String> capabilities_list = p_config.capabilities; - if ((bool)p_preset->get("capabilities/arkit")) { - capabilities += "<string>arkit</string>\n"; - } - if ((bool)p_preset->get("capabilities/game_center")) { - capabilities += "<string>gamekit</string>\n"; + if ((bool)p_preset->get("capabilities/access_wifi") && !capabilities_list.has("wifi")) { + capabilities_list.push_back("wifi"); } - if ((bool)p_preset->get("capabilities/access_wifi")) { - capabilities += "<string>wifi</string>\n"; + + for (int idx = 0; idx < capabilities_list.size(); idx++) { + capabilities += "<string>" + capabilities_list[idx] + "</string>\n"; } strnew += lines[i].replace("$required_device_capabilities", capabilities); @@ -390,6 +524,60 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_ } else if (lines[i].find("$photolibrary_usage_description") != -1) { String description = p_preset->get("privacy/photolibrary_usage_description"); strnew += lines[i].replace("$photolibrary_usage_description", description) + "\n"; + } else if (lines[i].find("$plist_launch_screen_name") != -1) { + bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard"); + String value = is_on ? "<key>UILaunchStoryboardName</key>\n<string>Launch Screen</string>" : ""; + strnew += lines[i].replace("$plist_launch_screen_name", value) + "\n"; + } else if (lines[i].find("$pbx_launch_screen_file_reference") != -1) { + bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard"); + String value = is_on ? "90DD2D9D24B36E8000717FE1 = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = file.storyboard; path = \"Launch Screen.storyboard\"; sourceTree = \"<group>\"; };" : ""; + strnew += lines[i].replace("$pbx_launch_screen_file_reference", value) + "\n"; + } else if (lines[i].find("$pbx_launch_screen_copy_files") != -1) { + bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard"); + String value = is_on ? "90DD2D9D24B36E8000717FE1 /* Launch Screen.storyboard */," : ""; + strnew += lines[i].replace("$pbx_launch_screen_copy_files", value) + "\n"; + } else if (lines[i].find("$pbx_launch_screen_build_phase") != -1) { + bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard"); + String value = is_on ? "90DD2D9E24B36E8000717FE1 /* Launch Screen.storyboard in Resources */," : ""; + strnew += lines[i].replace("$pbx_launch_screen_build_phase", value) + "\n"; + } else if (lines[i].find("$pbx_launch_screen_build_reference") != -1) { + bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard"); + String value = is_on ? "90DD2D9E24B36E8000717FE1 /* Launch Screen.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = 90DD2D9D24B36E8000717FE1 /* Launch Screen.storyboard */; };" : ""; + strnew += lines[i].replace("$pbx_launch_screen_build_reference", value) + "\n"; + } else if (lines[i].find("$pbx_launch_image_usage_setting") != -1) { + bool is_on = p_preset->get("storyboard/use_launch_screen_storyboard"); + String value = is_on ? "" : "ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage;"; + strnew += lines[i].replace("$pbx_launch_image_usage_setting", value) + "\n"; + } else if (lines[i].find("$launch_screen_image_mode") != -1) { + int image_scale_mode = p_preset->get("storyboard/image_scale_mode"); + String value; + + switch (image_scale_mode) { + case 0: { + String logo_path = ProjectSettings::get_singleton()->get("application/boot_splash/image"); + bool is_on = ProjectSettings::get_singleton()->get("application/boot_splash/fullsize"); + // If custom logo is not specified, Godot does not scale default one, so we should do the same. + value = (is_on && logo_path.length() > 0) ? "scaleAspectFit" : "center"; + } break; + default: { + value = storyboard_image_scale_mode[image_scale_mode - 1]; + } + } + + strnew += lines[i].replace("$launch_screen_image_mode", value) + "\n"; + } else if (lines[i].find("$launch_screen_background_color") != -1) { + bool use_custom = p_preset->get("storyboard/use_custom_bg_color"); + Color color = use_custom ? p_preset->get("storyboard/custom_bg_color") : ProjectSettings::get_singleton()->get("application/boot_splash/bg_color"); + const String value_format = "red=\"$red\" green=\"$green\" blue=\"$blue\" alpha=\"$alpha\""; + + Dictionary value_dictionary; + value_dictionary["red"] = color.r; + value_dictionary["green"] = color.g; + value_dictionary["blue"] = color.b; + value_dictionary["alpha"] = color.a; + String value = value_format.format(value_dictionary, "$_"); + + strnew += lines[i].replace("$launch_screen_background_color", value) + "\n"; } else { strnew += lines[i] + "\n"; } @@ -499,7 +687,6 @@ static const IconInfo icon_infos[] = { { "optional_icons/spotlight_80x80", "iphone", "Icon-80.png", "80", "2x", "40x40", false }, { "optional_icons/spotlight_80x80", "ipad", "Icon-80.png", "80", "2x", "40x40", false } - }; Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir) { @@ -591,7 +778,75 @@ Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_pr return OK; } -Error EditorExportPlatformIOS::_export_loading_screens(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) { +Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) { + const String custom_launch_image_2x = p_preset->get("storyboard/custom_image@2x"); + const String custom_launch_image_3x = p_preset->get("storyboard/custom_image@3x"); + + if (custom_launch_image_2x.length() > 0 && custom_launch_image_3x.length() > 0) { + Ref<Image> image; + String image_path = p_dest_dir.plus_file("splash@2x.png"); + image.instance(); + Error err = image->load(custom_launch_image_2x); + + if (err) { + image.unref(); + return err; + } + + if (image->save_png(image_path) != OK) { + return ERR_FILE_CANT_WRITE; + } + + image.unref(); + image_path = p_dest_dir.plus_file("splash@3x.png"); + image.instance(); + err = image->load(custom_launch_image_3x); + + if (err) { + image.unref(); + return err; + } + + if (image->save_png(image_path) != OK) { + return ERR_FILE_CANT_WRITE; + } + } else { + Ref<Image> splash; + + const String splash_path = ProjectSettings::get_singleton()->get("application/boot_splash/image"); + + if (!splash_path.empty()) { + splash.instance(); + const Error err = splash->load(splash_path); + if (err) { + splash.unref(); + } + } + + if (splash.is_null()) { + splash = Ref<Image>(memnew(Image(boot_splash_png))); + } + + // Using same image for both @2x and @3x + // because Godot's own boot logo uses single image for all resolutions. + // Also not using @1x image, because devices using this image variant + // are not supported by iOS 9, which is minimal target. + const String splash_png_path_2x = p_dest_dir.plus_file("splash@2x.png"); + const String splash_png_path_3x = p_dest_dir.plus_file("splash@3x.png"); + + if (splash->save_png(splash_png_path_2x) != OK) { + return ERR_FILE_CANT_WRITE; + } + + if (splash->save_png(splash_png_path_3x) != OK) { + return ERR_FILE_CANT_WRITE; + } + } + + return OK; +} + +Error EditorExportPlatformIOS::_export_loading_screen_images(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) { DirAccess *da = DirAccess::open(p_dest_dir); ERR_FAIL_COND_V_MSG(!da, ERR_CANT_OPEN, "Cannot open directory '" + p_dest_dir + "'."); @@ -776,15 +1031,6 @@ struct ExportLibsData { }; void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets) { - Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins(); - Vector<String> frameworks; - for (int i = 0; i < export_plugins.size(); ++i) { - Vector<String> plugin_frameworks = export_plugins[i]->get_ios_frameworks(); - for (int j = 0; j < plugin_frameworks.size(); ++j) { - frameworks.push_back(plugin_frameworks[j]); - } - } - // that is just a random number, we just need Godot IDs not to clash with // existing IDs in the project. PbxId current_id = { 0x58938401, 0, 0 }; @@ -809,15 +1055,19 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese String type; if (asset.exported_path.ends_with(".framework")) { - additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n"; - framework_id = (++current_id).str(); - pbx_embeded_frameworks += framework_id + ",\n"; + if (asset.should_embed) { + additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n"; + framework_id = (++current_id).str(); + pbx_embeded_frameworks += framework_id + ",\n"; + } type = "wrapper.framework"; } else if (asset.exported_path.ends_with(".xcframework")) { - additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n"; - framework_id = (++current_id).str(); - pbx_embeded_frameworks += framework_id + ",\n"; + if (asset.should_embed) { + additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n"; + framework_id = (++current_id).str(); + pbx_embeded_frameworks += framework_id + ",\n"; + } type = "wrapper.xcframework"; } else if (asset.exported_path.ends_with(".dylib")) { @@ -853,28 +1103,6 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese // Note, frameworks like gamekit are always included in our project.pbxprof file // even if turned off in capabilities. - // We do need our ARKit framework - if ((bool)p_preset->get("capabilities/arkit")) { - String build_id = (++current_id).str(); - String ref_id = (++current_id).str(); - - if (pbx_frameworks_build.length() > 0) { - pbx_frameworks_build += ",\n"; - pbx_frameworks_refs += ",\n"; - } - - pbx_frameworks_build += build_id; - pbx_frameworks_refs += ref_id; - - Dictionary format_dict; - format_dict["build_id"] = build_id; - format_dict["ref_id"] = ref_id; - format_dict["name"] = "ARKit.framework"; - format_dict["file_path"] = "System/Library/Frameworks/ARKit.framework"; - format_dict["file_type"] = "wrapper.framework"; - pbx_files += file_info_format.format(format_dict, "$_"); - } - String str = String::utf8((const char *)p_project_data.ptr(), p_project_data.size()); str = str.replace("$additional_pbx_files", pbx_files); str = str.replace("$additional_pbx_frameworks_build", pbx_frameworks_build); @@ -890,153 +1118,199 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese } } -Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, Vector<IOSExportAsset> &r_exported_assets) { +Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String &p_asset, const String *p_custom_file_name, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) { DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_out_dir + "'."); - for (int f_idx = 0; f_idx < p_assets.size(); ++f_idx) { - String asset = p_assets[f_idx]; - if (!asset.begins_with("res://")) { - // either SDK-builtin or already a part of the export template - IOSExportAsset exported_asset = { asset, p_is_framework }; - r_exported_assets.push_back(exported_asset); + + String binary_name = p_out_dir.get_file().get_basename(); + + DirAccess *da = DirAccess::create_for_path(p_asset); + if (!da) { + memdelete(filesystem_da); + ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Can't create directory: " + p_asset + "."); + } + bool file_exists = da->file_exists(p_asset); + bool dir_exists = da->dir_exists(p_asset); + if (!file_exists && !dir_exists) { + memdelete(da); + memdelete(filesystem_da); + return ERR_FILE_NOT_FOUND; + } + + String base_dir = p_asset.get_base_dir().replace("res://", ""); + String destination_dir; + String destination; + String asset_path; + + bool create_framework = false; + + if (p_is_framework && p_asset.ends_with(".dylib")) { + // For iOS we need to turn .dylib into .framework + // to be able to send application to AppStore + asset_path = String("dylibs").plus_file(base_dir); + + String file_name; + + if (!p_custom_file_name) { + file_name = p_asset.get_basename().get_file(); } else { - DirAccess *da = DirAccess::create_for_path(asset); - if (!da) { - memdelete(filesystem_da); - ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Can't create directory: " + asset + "."); - } - bool file_exists = da->file_exists(asset); - bool dir_exists = da->dir_exists(asset); - if (!file_exists && !dir_exists) { - memdelete(da); - memdelete(filesystem_da); - return ERR_FILE_NOT_FOUND; - } + file_name = *p_custom_file_name; + } - String base_dir = asset.get_base_dir().replace("res://", ""); - String destination_dir; - String destination; - String asset_path; - bool create_framework = false; - - if (p_is_framework && asset.ends_with(".dylib")) { - // For iOS we need to turn .dylib into .framework - // to be able to send application to AppStore - destination_dir = p_out_dir.plus_file("dylibs").plus_file(base_dir); - - String file_name = asset.get_basename().get_file(); - String framework_name = file_name + ".framework"; - - destination_dir = destination_dir.plus_file(framework_name); - destination = destination_dir.plus_file(file_name); - asset_path = destination_dir; - create_framework = true; - } else if (p_is_framework && (asset.ends_with(".framework") || asset.ends_with(".xcframework"))) { - destination_dir = p_out_dir.plus_file("dylibs").plus_file(base_dir); - - String file_name = asset.get_file(); - destination = destination_dir.plus_file(file_name); - asset_path = destination; - } else { - destination_dir = p_out_dir.plus_file(base_dir); + String framework_name = file_name + ".framework"; - String file_name = asset.get_file(); - destination = destination_dir.plus_file(file_name); - asset_path = destination; - } + asset_path = asset_path.plus_file(framework_name); + destination_dir = p_out_dir.plus_file(asset_path); + destination = destination_dir.plus_file(file_name); + create_framework = true; + } else if (p_is_framework && (p_asset.ends_with(".framework") || p_asset.ends_with(".xcframework"))) { + asset_path = String("dylibs").plus_file(base_dir); - if (!filesystem_da->dir_exists(destination_dir)) { - Error make_dir_err = filesystem_da->make_dir_recursive(destination_dir); - if (make_dir_err) { - memdelete(da); - memdelete(filesystem_da); - return make_dir_err; - } - } + String file_name; + + if (!p_custom_file_name) { + file_name = p_asset.get_file(); + } else { + file_name = *p_custom_file_name; + } + + asset_path = asset_path.plus_file(file_name); + destination_dir = p_out_dir.plus_file(asset_path); + destination = destination_dir; + } else { + asset_path = base_dir; + + String file_name; + + if (!p_custom_file_name) { + file_name = p_asset.get_file(); + } else { + file_name = *p_custom_file_name; + } - Error err = dir_exists ? da->copy_dir(asset, destination) : da->copy(asset, destination); + destination_dir = p_out_dir.plus_file(asset_path); + asset_path = asset_path.plus_file(file_name); + destination = p_out_dir.plus_file(asset_path); + } + + if (!filesystem_da->dir_exists(destination_dir)) { + Error make_dir_err = filesystem_da->make_dir_recursive(destination_dir); + if (make_dir_err) { memdelete(da); - if (err) { - memdelete(filesystem_da); - return err; - } - IOSExportAsset exported_asset = { asset_path, p_is_framework }; - r_exported_assets.push_back(exported_asset); + memdelete(filesystem_da); + return make_dir_err; + } + } - if (create_framework) { - String file_name = asset.get_basename().get_file(); - String framework_name = file_name + ".framework"; + Error err = dir_exists ? da->copy_dir(p_asset, destination) : da->copy(p_asset, destination); + memdelete(da); + if (err) { + memdelete(filesystem_da); + return err; + } + IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework, p_should_embed }; + r_exported_assets.push_back(exported_asset); - // Performing `install_name_tool -id @rpath/{name}.framework/{name} ./{name}` on dylib - { - List<String> install_name_args; - install_name_args.push_back("-id"); - install_name_args.push_back(String("@rpath").plus_file(framework_name).plus_file(file_name)); - install_name_args.push_back(destination); + if (create_framework) { + String file_name; - OS::get_singleton()->execute("install_name_tool", install_name_args, true); - } + if (!p_custom_file_name) { + file_name = p_asset.get_basename().get_file(); + } else { + file_name = *p_custom_file_name; + } - // Creating Info.plist - { - String info_plist_format = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n" - "<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">\n" - "<plist version=\"1.0\">\n" - "<dict>\n" - "<key>CFBundleShortVersionString</key>\n" - "<string>1.0</string>\n" - "<key>CFBundleIdentifier</key>\n" - "<string>com.gdnative.framework.$name</string>\n" - "<key>CFBundleName</key>\n" - "<string>$name</string>\n" - "<key>CFBundleExecutable</key>\n" - "<string>$name</string>\n" - "<key>DTPlatformName</key>\n" - "<string>iphoneos</string>\n" - "<key>CFBundleInfoDictionaryVersion</key>\n" - "<string>6.0</string>\n" - "<key>CFBundleVersion</key>\n" - "<string>1</string>\n" - "<key>CFBundlePackageType</key>\n" - "<string>FMWK</string>\n" - "<key>MinimumOSVersion</key>\n" - "<string>10.0</string>\n" - "</dict>\n" - "</plist>"; - - String info_plist = info_plist_format.replace("$name", file_name); - - FileAccess *f = FileAccess::open(asset_path.plus_file("Info.plist"), FileAccess::WRITE); - if (f) { - f->store_string(info_plist); - f->close(); - memdelete(f); - } - } + String framework_name = file_name + ".framework"; + + // Performing `install_name_tool -id @rpath/{name}.framework/{name} ./{name}` on dylib + { + List<String> install_name_args; + install_name_args.push_back("-id"); + install_name_args.push_back(String("@rpath").plus_file(framework_name).plus_file(file_name)); + install_name_args.push_back(destination); + + OS::get_singleton()->execute("install_name_tool", install_name_args, true); + } + + // Creating Info.plist + { + String info_plist_format = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n" + "<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">\n" + "<plist version=\"1.0\">\n" + "<dict>\n" + "<key>CFBundleShortVersionString</key>\n" + "<string>1.0</string>\n" + "<key>CFBundleIdentifier</key>\n" + "<string>com.gdnative.framework.$name</string>\n" + "<key>CFBundleName</key>\n" + "<string>$name</string>\n" + "<key>CFBundleExecutable</key>\n" + "<string>$name</string>\n" + "<key>DTPlatformName</key>\n" + "<string>iphoneos</string>\n" + "<key>CFBundleInfoDictionaryVersion</key>\n" + "<string>6.0</string>\n" + "<key>CFBundleVersion</key>\n" + "<string>1</string>\n" + "<key>CFBundlePackageType</key>\n" + "<string>FMWK</string>\n" + "<key>MinimumOSVersion</key>\n" + "<string>10.0</string>\n" + "</dict>\n" + "</plist>"; + + String info_plist = info_plist_format.replace("$name", file_name); + + FileAccess *f = FileAccess::open(destination_dir.plus_file("Info.plist"), FileAccess::WRITE); + if (f) { + f->store_string(info_plist); + f->close(); + memdelete(f); } } } + memdelete(filesystem_da); return OK; } +Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) { + for (int f_idx = 0; f_idx < p_assets.size(); ++f_idx) { + String asset = p_assets[f_idx]; + if (!asset.begins_with("res://")) { + // either SDK-builtin or already a part of the export template + IOSExportAsset exported_asset = { asset, p_is_framework, p_should_embed }; + r_exported_assets.push_back(exported_asset); + } else { + Error err = _copy_asset(p_out_dir, asset, nullptr, p_is_framework, p_should_embed, r_exported_assets); + ERR_FAIL_COND_V(err, err); + } + } + + return OK; +} + Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets) { Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins(); for (int i = 0; i < export_plugins.size(); i++) { - Vector<String> frameworks = export_plugins[i]->get_ios_frameworks(); - Error err = _export_additional_assets(p_out_dir, frameworks, true, r_exported_assets); + Vector<String> linked_frameworks = export_plugins[i]->get_ios_frameworks(); + Error err = _export_additional_assets(p_out_dir, linked_frameworks, true, false, r_exported_assets); + ERR_FAIL_COND_V(err, err); + + Vector<String> embedded_frameworks = export_plugins[i]->get_ios_embedded_frameworks(); + err = _export_additional_assets(p_out_dir, embedded_frameworks, true, true, r_exported_assets); ERR_FAIL_COND_V(err, err); Vector<String> project_static_libs = export_plugins[i]->get_ios_project_static_libs(); for (int j = 0; j < project_static_libs.size(); j++) { project_static_libs.write[j] = project_static_libs[j].get_file(); // Only the file name as it's copied to the project } - err = _export_additional_assets(p_out_dir, project_static_libs, true, r_exported_assets); + err = _export_additional_assets(p_out_dir, project_static_libs, true, true, r_exported_assets); ERR_FAIL_COND_V(err, err); Vector<String> ios_bundle_files = export_plugins[i]->get_ios_bundle_files(); - err = _export_additional_assets(p_out_dir, ios_bundle_files, false, r_exported_assets); + err = _export_additional_assets(p_out_dir, ios_bundle_files, false, false, r_exported_assets); ERR_FAIL_COND_V(err, err); } @@ -1044,7 +1318,7 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir for (int i = 0; i < p_libraries.size(); ++i) { library_paths.push_back(p_libraries[i].path); } - Error err = _export_additional_assets(p_out_dir, library_paths, true, r_exported_assets); + Error err = _export_additional_assets(p_out_dir, library_paths, true, true, r_exported_assets); ERR_FAIL_COND_V(err, err); return OK; @@ -1062,20 +1336,173 @@ Vector<String> EditorExportPlatformIOS::_get_preset_architectures(const Ref<Edit return enabled_archs; } -void EditorExportPlatformIOS::add_module_code(const Ref<EditorExportPreset> &p_preset, EditorExportPlatformIOS::IOSConfigData &p_config_data, const String &p_name, const String &p_fid, const String &p_gid) { - if ((bool)p_preset->get("capabilities/" + p_name)) { - //add module static library - print_line("ADDING MODULE: " + p_name); +Error EditorExportPlatformIOS::_export_ios_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets, bool p_debug) { + String plugin_definition_cpp_code; + String plugin_initialization_cpp_code; + String plugin_deinitialization_cpp_code; - p_config_data.modules_buildfile += p_gid + " /* libgodot_" + p_name + "_module.a in Frameworks */ = {isa = PBXBuildFile; fileRef = " + p_fid + " /* libgodot_" + p_name + "_module.a */; };\n\t\t"; - p_config_data.modules_fileref += p_fid + " /* libgodot_" + p_name + "_module.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = godot_" + p_name + "_module ; path = \"libgodot_" + p_name + "_module.a\"; sourceTree = \"<group>\"; };\n\t\t"; - p_config_data.modules_buildphase += p_gid + " /* libgodot_" + p_name + "_module.a */,\n\t\t\t\t"; - p_config_data.modules_buildgrp += p_fid + " /* libgodot_" + p_name + "_module.a */,\n\t\t\t\t"; - } else { - //add stub function for disabled module - p_config_data.cpp_code += "void register_" + p_name + "_types() { /*stub*/ };\n"; - p_config_data.cpp_code += "void unregister_" + p_name + "_types() { /*stub*/ };\n"; + Vector<String> plugin_linked_dependencies; + Vector<String> plugin_embedded_dependencies; + Vector<String> plugin_files; + + Vector<PluginConfig> enabled_plugins = get_enabled_plugins(p_preset); + + Vector<String> added_linked_dependenciy_names; + Vector<String> added_embedded_dependenciy_names; + HashMap<String, String> plist_values; + + Error err; + + for (int i = 0; i < enabled_plugins.size(); i++) { + PluginConfig plugin = enabled_plugins[i]; + + // Export plugin binary. + if (!plugin.supports_targets) { + err = _copy_asset(dest_dir, plugin.binary, nullptr, true, true, r_exported_assets); + } else { + String plugin_binary_dir = plugin.binary.get_base_dir(); + String plugin_name_prefix = plugin.binary.get_basename().get_file(); + String plugin_file = plugin_name_prefix + "." + (p_debug ? "debug" : "release") + ".a"; + String result_file_name = plugin.binary.get_file(); + + err = _copy_asset(dest_dir, plugin_binary_dir.plus_file(plugin_file), &result_file_name, true, true, r_exported_assets); + } + + ERR_FAIL_COND_V(err, err); + + // Adding dependencies. + // Use separate container for names to check for duplicates. + for (int j = 0; j < plugin.linked_dependencies.size(); j++) { + String dependency = plugin.linked_dependencies[j]; + String name = dependency.get_file(); + + if (added_linked_dependenciy_names.has(name)) { + continue; + } + + added_linked_dependenciy_names.push_back(name); + plugin_linked_dependencies.push_back(dependency); + } + + for (int j = 0; j < plugin.system_dependencies.size(); j++) { + String dependency = plugin.system_dependencies[j]; + String name = dependency.get_file(); + + if (added_linked_dependenciy_names.has(name)) { + continue; + } + + added_linked_dependenciy_names.push_back(name); + plugin_linked_dependencies.push_back(dependency); + } + + for (int j = 0; j < plugin.embedded_dependencies.size(); j++) { + String dependency = plugin.embedded_dependencies[j]; + String name = dependency.get_file(); + + if (added_embedded_dependenciy_names.has(name)) { + continue; + } + + added_embedded_dependenciy_names.push_back(name); + plugin_embedded_dependencies.push_back(dependency); + } + + plugin_files.append_array(plugin.files_to_copy); + + // Capabilities + // Also checking for duplicates. + for (int j = 0; j < plugin.capabilities.size(); j++) { + String capability = plugin.capabilities[j]; + + if (p_config_data.capabilities.has(capability)) { + continue; + } + + p_config_data.capabilities.push_back(capability); + } + + // Plist + // Using hash map container to remove duplicates + const String *K = nullptr; + + while ((K = plugin.plist.next(K))) { + String key = *K; + String value = plugin.plist[key]; + + if (key.empty() || value.empty()) { + continue; + } + + plist_values[key] = value; + } + + // CPP Code + String definition_comment = "// Plugin: " + plugin.name + "\n"; + String initialization_method = plugin.initialization_method + "();\n"; + String deinitialization_method = plugin.deinitialization_method + "();\n"; + + plugin_definition_cpp_code += definition_comment + + "extern void " + initialization_method + + "extern void " + deinitialization_method + "\n"; + + plugin_initialization_cpp_code += "\t" + initialization_method; + plugin_deinitialization_cpp_code += "\t" + deinitialization_method; + } + + // Updating `Info.plist` + { + const String *K = nullptr; + while ((K = plist_values.next(K))) { + String key = *K; + String value = plist_values[key]; + + if (key.empty() || value.empty()) { + continue; + } + + p_config_data.plist_content += "<key>" + key + "</key><string>" + value + "</string>\n"; + } + } + + // Export files + { + // Export linked plugin dependency + err = _export_additional_assets(dest_dir, plugin_linked_dependencies, true, false, r_exported_assets); + ERR_FAIL_COND_V(err, err); + + // Export embedded plugin dependency + err = _export_additional_assets(dest_dir, plugin_embedded_dependencies, true, true, r_exported_assets); + ERR_FAIL_COND_V(err, err); + + // Export plugin files + err = _export_additional_assets(dest_dir, plugin_files, false, false, r_exported_assets); + ERR_FAIL_COND_V(err, err); + } + + // Update CPP + { + Dictionary plugin_format; + plugin_format["definition"] = plugin_definition_cpp_code; + plugin_format["initialization"] = plugin_initialization_cpp_code; + plugin_format["deinitialization"] = plugin_deinitialization_cpp_code; + + String plugin_cpp_code = "\n// Godot Plugins\n" + "void godot_ios_plugins_initialize();\n" + "void godot_ios_plugins_deinitialize();\n" + "// Exported Plugins\n\n" + "$definition" + "// Use Plugins\n" + "void godot_ios_plugins_initialize() {\n" + "$initialization" + "}\n\n" + "void godot_ios_plugins_deinitialize() {\n" + "$deinitialization" + "}\n"; + + p_config_data.cpp_code += plugin_cpp_code.format(plugin_format, "$_"); } + return OK; } Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) { @@ -1172,6 +1599,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p files_to_parse.insert("godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata"); files_to_parse.insert("godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme"); files_to_parse.insert("godot_ios/godot_ios.entitlements"); + files_to_parse.insert("godot_ios/Launch Screen.storyboard"); IOSConfigData config_data = { pkg_name, @@ -1183,9 +1611,12 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p "", "", "", - "" + "", + Vector<String>() }; + Vector<IOSExportAsset> assets; + DirAccess *tmp_app_path = DirAccess::create_for_path(dest_dir); ERR_FAIL_COND_V(!tmp_app_path, ERR_CANT_CREATE); @@ -1198,8 +1629,8 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p return ERR_CANT_OPEN; } - add_module_code(p_preset, config_data, "arkit", "F9B95E6E2391205500AF0000", "F9C95E812391205C00BF0000"); - add_module_code(p_preset, config_data, "camera", "F9B95E6E2391205500AF0001", "F9C95E812391205C00BF0001"); + err = _export_ios_plugins(p_preset, config_data, dest_dir + binary_name, assets, p_debug); + ERR_FAIL_COND_V(err, err); //export rest of the files int ret = unzGoToFirstFile(src_pkg_zip); @@ -1241,21 +1672,8 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p is_execute = true; #endif file = "godot_ios.a"; - } else if (file.begins_with("libgodot_arkit")) { - if ((bool)p_preset->get("capabilities/arkit") && file.ends_with(String(p_debug ? "debug" : "release") + ".fat.a")) { - file = "libgodot_arkit_module.a"; - } else { - ret = unzGoToNextFile(src_pkg_zip); - continue; //ignore! - } - } else if (file.begins_with("libgodot_camera")) { - if ((bool)p_preset->get("capabilities/camera") && file.ends_with(String(p_debug ? "debug" : "release") + ".fat.a")) { - file = "libgodot_camera_module.a"; - } else { - ret = unzGoToNextFile(src_pkg_zip); - continue; //ignore! - } } + if (file == project_file) { project_file_data = data; } @@ -1347,13 +1765,48 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p return err; } - err = _export_loading_screens(p_preset, dest_dir + binary_name + "/Images.xcassets/LaunchImage.launchimage/"); + bool use_storyboard = p_preset->get("storyboard/use_launch_screen_storyboard"); + + String launch_image_path = dest_dir + binary_name + "/Images.xcassets/LaunchImage.launchimage/"; + String splash_image_path = dest_dir + binary_name + "/Images.xcassets/SplashImage.imageset/"; + + DirAccess *launch_screen_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + + if (!launch_screen_da) { + return ERR_CANT_CREATE; + } + + if (use_storyboard) { + print_line("Using Launch Storyboard"); + + if (launch_screen_da->change_dir(launch_image_path) == OK) { + launch_screen_da->erase_contents_recursive(); + launch_screen_da->remove(launch_image_path); + } + + err = _export_loading_screen_file(p_preset, splash_image_path); + } else { + print_line("Using Launch Images"); + + const String launch_screen_path = dest_dir + binary_name + "/Launch Screen.storyboard"; + + launch_screen_da->remove(launch_screen_path); + + if (launch_screen_da->change_dir(splash_image_path) == OK) { + launch_screen_da->erase_contents_recursive(); + launch_screen_da->remove(splash_image_path); + } + + err = _export_loading_screen_images(p_preset, launch_image_path); + } + + memdelete(launch_screen_da); + if (err) { return err; } print_line("Exporting additional assets"); - Vector<IOSExportAsset> assets; _export_additional_assets(dest_dir + binary_name, libraries, assets); _add_assets_to_project(p_preset, project_file_data, assets); String project_file_name = dest_dir + binary_name + ".xcodeproj/project.pbxproj"; @@ -1471,7 +1924,7 @@ bool EditorExportPlatformIOS::can_export(const Ref<EditorExportPreset> &p_preset } } - String etc_error = test_etc2(); + String etc_error = test_etc2_or_pvrtc(); if (etc_error != String()) { valid = false; err += etc_error; @@ -1488,9 +1941,17 @@ EditorExportPlatformIOS::EditorExportPlatformIOS() { Ref<Image> img = memnew(Image(_iphone_logo)); logo.instance(); logo->create_from_image(img); + + plugins_changed = true; + quit_request = false; + + check_for_changes_thread = Thread::create(_check_for_changes_poll_thread, this); } EditorExportPlatformIOS::~EditorExportPlatformIOS() { + quit_request = true; + Thread::wait_to_finish(check_for_changes_thread); + memdelete(check_for_changes_thread); } void register_iphone_exporter() { diff --git a/platform/iphone/game_center.mm b/platform/iphone/game_center.mm deleted file mode 100644 index 8d470da1a8..0000000000 --- a/platform/iphone/game_center.mm +++ /dev/null @@ -1,387 +0,0 @@ -/*************************************************************************/ -/* game_center.mm */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef GAME_CENTER_ENABLED - -#include "game_center.h" - -#ifdef __IPHONE_9_0 - -#import <GameKit/GameKit.h> -extern "C" { - -#else - -extern "C" { -#import <GameKit/GameKit.h> - -#endif - -#import "app_delegate.h" -}; - -GameCenter *GameCenter::instance = NULL; - -void GameCenter::_bind_methods() { - ClassDB::bind_method(D_METHOD("is_authenticated"), &GameCenter::is_authenticated); - - ClassDB::bind_method(D_METHOD("post_score"), &GameCenter::post_score); - ClassDB::bind_method(D_METHOD("award_achievement"), &GameCenter::award_achievement); - ClassDB::bind_method(D_METHOD("reset_achievements"), &GameCenter::reset_achievements); - ClassDB::bind_method(D_METHOD("request_achievements"), &GameCenter::request_achievements); - ClassDB::bind_method(D_METHOD("request_achievement_descriptions"), &GameCenter::request_achievement_descriptions); - ClassDB::bind_method(D_METHOD("show_game_center"), &GameCenter::show_game_center); - ClassDB::bind_method(D_METHOD("request_identity_verification_signature"), &GameCenter::request_identity_verification_signature); - - ClassDB::bind_method(D_METHOD("get_pending_event_count"), &GameCenter::get_pending_event_count); - ClassDB::bind_method(D_METHOD("pop_pending_event"), &GameCenter::pop_pending_event); -}; - -void GameCenter::return_connect_error(const char *p_error_description) { - authenticated = false; - Dictionary ret; - ret["type"] = "authentication"; - ret["result"] = "error"; - ret["error_code"] = 0; - ret["error_description"] = p_error_description; - pending_events.push_back(ret); -} - -void GameCenter::connect() { - //if this class isn't available, game center isn't implemented - if ((NSClassFromString(@"GKLocalPlayer")) == nil) { - return_connect_error("GameCenter not available"); - return; - } - - GKLocalPlayer *player = [GKLocalPlayer localPlayer]; - if (![player respondsToSelector:@selector(authenticateHandler)]) { - return_connect_error("GameCenter doesn't respond to 'authenticateHandler'"); - return; - } - - ViewController *root_controller = (ViewController *)((AppDelegate *)[[UIApplication sharedApplication] delegate]).window.rootViewController; - if (!root_controller) { - return_connect_error("Window doesn't have root ViewController"); - return; - } - - // This handler is called several times. First when the view needs to be shown, then again - // after the view is cancelled or the user logs in. Or if the user's already logged in, it's - // called just once to confirm they're authenticated. This is why no result needs to be specified - // in the presentViewController phase. In this case, more calls to this function will follow. - player.authenticateHandler = (^(UIViewController *controller, NSError *error) { - if (controller) { - [root_controller presentViewController:controller animated:YES completion:nil]; - } else { - Dictionary ret; - ret["type"] = "authentication"; - if (player.isAuthenticated) { - ret["result"] = "ok"; - ret["player_id"] = [player.playerID UTF8String]; - GameCenter::get_singleton()->authenticated = true; - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - ret["error_description"] = [error.localizedDescription UTF8String]; - GameCenter::get_singleton()->authenticated = false; - }; - - pending_events.push_back(ret); - }; - }); -}; - -bool GameCenter::is_authenticated() { - return authenticated; -}; - -Error GameCenter::post_score(Variant p_score) { - Dictionary params = p_score; - ERR_FAIL_COND_V(!params.has("score") || !params.has("category"), ERR_INVALID_PARAMETER); - float score = params["score"]; - String category = params["category"]; - - NSString *cat_str = [[[NSString alloc] initWithUTF8String:category.utf8().get_data()] autorelease]; - GKScore *reporter = [[[GKScore alloc] initWithLeaderboardIdentifier:cat_str] autorelease]; - reporter.value = score; - - ERR_FAIL_COND_V([GKScore respondsToSelector:@selector(reportScores)], ERR_UNAVAILABLE); - - [GKScore reportScores:@[ reporter ] - withCompletionHandler:^(NSError *error) { - Dictionary ret; - ret["type"] = "post_score"; - if (error == nil) { - ret["result"] = "ok"; - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - ret["error_description"] = [error.localizedDescription UTF8String]; - }; - - pending_events.push_back(ret); - }]; - - return OK; -}; - -Error GameCenter::award_achievement(Variant p_params) { - Dictionary params = p_params; - ERR_FAIL_COND_V(!params.has("name") || !params.has("progress"), ERR_INVALID_PARAMETER); - String name = params["name"]; - float progress = params["progress"]; - - NSString *name_str = [[[NSString alloc] initWithUTF8String:name.utf8().get_data()] autorelease]; - GKAchievement *achievement = [[[GKAchievement alloc] initWithIdentifier:name_str] autorelease]; - ERR_FAIL_COND_V(!achievement, FAILED); - - ERR_FAIL_COND_V([GKAchievement respondsToSelector:@selector(reportAchievements)], ERR_UNAVAILABLE); - - achievement.percentComplete = progress; - achievement.showsCompletionBanner = NO; - if (params.has("show_completion_banner")) { - achievement.showsCompletionBanner = params["show_completion_banner"] ? YES : NO; - } - - [GKAchievement reportAchievements:@[ achievement ] - withCompletionHandler:^(NSError *error) { - Dictionary ret; - ret["type"] = "award_achievement"; - if (error == nil) { - ret["result"] = "ok"; - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - }; - - pending_events.push_back(ret); - }]; - - return OK; -}; - -void GameCenter::request_achievement_descriptions() { - [GKAchievementDescription loadAchievementDescriptionsWithCompletionHandler:^(NSArray *descriptions, NSError *error) { - Dictionary ret; - ret["type"] = "achievement_descriptions"; - if (error == nil) { - ret["result"] = "ok"; - PackedStringArray names; - PackedStringArray titles; - PackedStringArray unachieved_descriptions; - PackedStringArray achieved_descriptions; - PackedInt32Array maximum_points; - Array hidden; - Array replayable; - - for (int i = 0; i < [descriptions count]; i++) { - GKAchievementDescription *description = [descriptions objectAtIndex:i]; - - const char *str = [description.identifier UTF8String]; - names.push_back(String::utf8(str != NULL ? str : "")); - - str = [description.title UTF8String]; - titles.push_back(String::utf8(str != NULL ? str : "")); - - str = [description.unachievedDescription UTF8String]; - unachieved_descriptions.push_back(String::utf8(str != NULL ? str : "")); - - str = [description.achievedDescription UTF8String]; - achieved_descriptions.push_back(String::utf8(str != NULL ? str : "")); - - maximum_points.push_back(description.maximumPoints); - - hidden.push_back(description.hidden == YES); - - replayable.push_back(description.replayable == YES); - } - - ret["names"] = names; - ret["titles"] = titles; - ret["unachieved_descriptions"] = unachieved_descriptions; - ret["achieved_descriptions"] = achieved_descriptions; - ret["maximum_points"] = maximum_points; - ret["hidden"] = hidden; - ret["replayable"] = replayable; - - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - }; - - pending_events.push_back(ret); - }]; -}; - -void GameCenter::request_achievements() { - [GKAchievement loadAchievementsWithCompletionHandler:^(NSArray *achievements, NSError *error) { - Dictionary ret; - ret["type"] = "achievements"; - if (error == nil) { - ret["result"] = "ok"; - PackedStringArray names; - PackedFloat32Array percentages; - - for (int i = 0; i < [achievements count]; i++) { - GKAchievement *achievement = [achievements objectAtIndex:i]; - const char *str = [achievement.identifier UTF8String]; - names.push_back(String::utf8(str != NULL ? str : "")); - - percentages.push_back(achievement.percentComplete); - } - - ret["names"] = names; - ret["progress"] = percentages; - - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - }; - - pending_events.push_back(ret); - }]; -}; - -void GameCenter::reset_achievements() { - [GKAchievement resetAchievementsWithCompletionHandler:^(NSError *error) { - Dictionary ret; - ret["type"] = "reset_achievements"; - if (error == nil) { - ret["result"] = "ok"; - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - }; - - pending_events.push_back(ret); - }]; -}; - -Error GameCenter::show_game_center(Variant p_params) { - ERR_FAIL_COND_V(!NSProtocolFromString(@"GKGameCenterControllerDelegate"), FAILED); - - Dictionary params = p_params; - - GKGameCenterViewControllerState view_state = GKGameCenterViewControllerStateDefault; - if (params.has("view")) { - String view_name = params["view"]; - if (view_name == "default") { - view_state = GKGameCenterViewControllerStateDefault; - } else if (view_name == "leaderboards") { - view_state = GKGameCenterViewControllerStateLeaderboards; - } else if (view_name == "achievements") { - view_state = GKGameCenterViewControllerStateAchievements; - } else if (view_name == "challenges") { - view_state = GKGameCenterViewControllerStateChallenges; - } else { - return ERR_INVALID_PARAMETER; - } - } - - GKGameCenterViewController *controller = [[GKGameCenterViewController alloc] init]; - ERR_FAIL_COND_V(!controller, FAILED); - - ViewController *root_controller = (ViewController *)((AppDelegate *)[[UIApplication sharedApplication] delegate]).window.rootViewController; - ERR_FAIL_COND_V(!root_controller, FAILED); - - controller.gameCenterDelegate = root_controller; - controller.viewState = view_state; - if (view_state == GKGameCenterViewControllerStateLeaderboards) { - controller.leaderboardIdentifier = nil; - if (params.has("leaderboard_name")) { - String name = params["leaderboard_name"]; - NSString *name_str = [[[NSString alloc] initWithUTF8String:name.utf8().get_data()] autorelease]; - controller.leaderboardIdentifier = name_str; - } - } - - [root_controller presentViewController:controller animated:YES completion:nil]; - - return OK; -}; - -Error GameCenter::request_identity_verification_signature() { - ERR_FAIL_COND_V(!is_authenticated(), ERR_UNAUTHORIZED); - - GKLocalPlayer *player = [GKLocalPlayer localPlayer]; - [player generateIdentityVerificationSignatureWithCompletionHandler:^(NSURL *publicKeyUrl, NSData *signature, NSData *salt, uint64_t timestamp, NSError *error) { - Dictionary ret; - ret["type"] = "identity_verification_signature"; - if (error == nil) { - ret["result"] = "ok"; - ret["public_key_url"] = [publicKeyUrl.absoluteString UTF8String]; - ret["signature"] = [[signature base64EncodedStringWithOptions:0] UTF8String]; - ret["salt"] = [[salt base64EncodedStringWithOptions:0] UTF8String]; - ret["timestamp"] = timestamp; - ret["player_id"] = [player.playerID UTF8String]; - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - ret["error_description"] = [error.localizedDescription UTF8String]; - }; - - pending_events.push_back(ret); - }]; - - return OK; -}; - -void GameCenter::game_center_closed() { - Dictionary ret; - ret["type"] = "show_game_center"; - ret["result"] = "ok"; - pending_events.push_back(ret); -} - -int GameCenter::get_pending_event_count() { - return pending_events.size(); -}; - -Variant GameCenter::pop_pending_event() { - Variant front = pending_events.front()->get(); - pending_events.pop_front(); - - return front; -}; - -GameCenter *GameCenter::get_singleton() { - return instance; -}; - -GameCenter::GameCenter() { - ERR_FAIL_COND(instance != NULL); - instance = this; - authenticated = false; -}; - -GameCenter::~GameCenter() {} - -#endif diff --git a/platform/iphone/gl_view.h b/platform/iphone/gl_view.h deleted file mode 100644 index 975aa4b70a..0000000000 --- a/platform/iphone/gl_view.h +++ /dev/null @@ -1,123 +0,0 @@ -/*************************************************************************/ -/* gl_view.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#import <AVFoundation/AVFoundation.h> -#import <MediaPlayer/MediaPlayer.h> -#import <OpenGLES/EAGL.h> -#import <OpenGLES/ES1/gl.h> -#import <OpenGLES/ES1/glext.h> -#import <UIKit/UIKit.h> - -@protocol GLViewDelegate; - -@interface GLView : UIView <UIKeyInput> { -@private - // The pixel dimensions of the backbuffer - GLint backingWidth; - GLint backingHeight; - - EAGLContext *context; - - // OpenGL names for the renderbuffer and framebuffers used to render to this view - GLuint viewRenderbuffer, viewFramebuffer; - - // OpenGL name for the depth buffer that is attached to viewFramebuffer, if it exists (0 if it does not exist) - GLuint depthRenderbuffer; - - BOOL useCADisplayLink; - // CADisplayLink available on 3.1+ synchronizes the animation timer & drawing with the refresh rate of the display, only supports animation intervals of 1/60 1/30 & 1/15 - CADisplayLink *displayLink; - - // An animation timer that, when animation is started, will periodically call -drawView at the given rate. - // Only used if CADisplayLink is not - NSTimer *animationTimer; - - NSTimeInterval animationInterval; - - // Delegate to do our drawing, called by -drawView, which can be called manually or via the animation timer. - id<GLViewDelegate> delegate; - - // Flag to denote that the -setupView method of a delegate has been called. - // Resets to NO whenever the delegate changes. - BOOL delegateSetup; - BOOL active; - float screen_scale; -} - -@property(nonatomic, assign) id<GLViewDelegate> delegate; - -// AVPlayer-related properties -@property(strong, nonatomic) AVAsset *avAsset; -@property(strong, nonatomic) AVPlayerItem *avPlayerItem; -@property(strong, nonatomic) AVPlayer *avPlayer; -@property(strong, nonatomic) AVPlayerLayer *avPlayerLayer; - -@property(strong, nonatomic) UIWindow *backgroundWindow; - -@property(nonatomic) UITextAutocorrectionType autocorrectionType; - -- (void)startAnimation; -- (void)stopAnimation; -- (void)drawView; - -- (BOOL)canBecomeFirstResponder; - -- (void)open_keyboard; -- (void)hide_keyboard; -- (void)deleteBackward; -- (BOOL)hasText; -- (void)insertText:(NSString *)p_text; - -- (id)initGLES; -- (BOOL)createFramebuffer; -- (void)destroyFramebuffer; - -- (void)audioRouteChangeListenerCallback:(NSNotification *)notification; -- (void)keyboardOnScreen:(NSNotification *)notification; -- (void)keyboardHidden:(NSNotification *)notification; - -@property NSTimeInterval animationInterval; -@property(nonatomic, assign) BOOL useCADisplayLink; - -@end - -@protocol GLViewDelegate <NSObject> - -@required - -// Draw with OpenGL ES -- (void)drawView:(GLView *)view; - -@optional - -// Called whenever you need to do some initialization before rendering. -- (void)setupView:(GLView *)view; - -@end diff --git a/platform/iphone/gl_view.mm b/platform/iphone/gl_view.mm deleted file mode 100644 index 1169ebc6b4..0000000000 --- a/platform/iphone/gl_view.mm +++ /dev/null @@ -1,702 +0,0 @@ -/*************************************************************************/ -/* gl_view.mm */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#import "gl_view.h" - -#include "core/os/keyboard.h" -#include "core/project_settings.h" -#include "os_iphone.h" -#include "servers/audio_server.h" - -#import <OpenGLES/EAGLDrawable.h> -#import <QuartzCore/QuartzCore.h> - -/* -@interface GLView (private) - -- (id)initGLES; -- (BOOL)createFramebuffer; -- (void)destroyFramebuffer; -@end -*/ - -int gl_view_base_fb; -static String keyboard_text; -static GLView *_instance = NULL; - -static bool video_found_error = false; -static bool video_playing = false; -static CMTime video_current_time; - -void _show_keyboard(String); -void _hide_keyboard(); -bool _play_video(String, float, String, String); -bool _is_video_playing(); -void _pause_video(); -void _focus_out_video(); -void _unpause_video(); -void _stop_video(); -CGFloat _points_to_pixels(CGFloat); - -void _show_keyboard(String p_existing) { - keyboard_text = p_existing; - printf("instance on show is %p\n", _instance); - [_instance open_keyboard]; -}; - -void _hide_keyboard() { - printf("instance on hide is %p\n", _instance); - [_instance hide_keyboard]; - keyboard_text = ""; -}; - -Rect2 _get_ios_window_safe_area(float p_window_width, float p_window_height) { - UIEdgeInsets insets = UIEdgeInsetsMake(0, 0, 0, 0); - if (_instance != nil && [_instance respondsToSelector:@selector(safeAreaInsets)]) { - insets = [_instance safeAreaInsets]; - } - ERR_FAIL_COND_V(insets.left < 0 || insets.top < 0 || insets.right < 0 || insets.bottom < 0, - Rect2(0, 0, p_window_width, p_window_height)); - UIEdgeInsets window_insets = UIEdgeInsetsMake(_points_to_pixels(insets.top), _points_to_pixels(insets.left), _points_to_pixels(insets.bottom), _points_to_pixels(insets.right)); - return Rect2(window_insets.left, window_insets.top, p_window_width - window_insets.right - window_insets.left, p_window_height - window_insets.bottom - window_insets.top); -} - -bool _play_video(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) { - p_path = ProjectSettings::get_singleton()->globalize_path(p_path); - - NSString *file_path = [[[NSString alloc] initWithUTF8String:p_path.utf8().get_data()] autorelease]; - - _instance.avAsset = [AVAsset assetWithURL:[NSURL fileURLWithPath:file_path]]; - - _instance.avPlayerItem = [[AVPlayerItem alloc] initWithAsset:_instance.avAsset]; - [_instance.avPlayerItem addObserver:_instance forKeyPath:@"status" options:0 context:nil]; - - _instance.avPlayer = [[AVPlayer alloc] initWithPlayerItem:_instance.avPlayerItem]; - _instance.avPlayerLayer = [AVPlayerLayer playerLayerWithPlayer:_instance.avPlayer]; - - [_instance.avPlayer addObserver:_instance forKeyPath:@"status" options:0 context:nil]; - [[NSNotificationCenter defaultCenter] - addObserver:_instance - selector:@selector(playerItemDidReachEnd:) - name:AVPlayerItemDidPlayToEndTimeNotification - object:[_instance.avPlayer currentItem]]; - - [_instance.avPlayer addObserver:_instance forKeyPath:@"rate" options:NSKeyValueObservingOptionNew context:0]; - - [_instance.avPlayerLayer setFrame:_instance.bounds]; - [_instance.layer addSublayer:_instance.avPlayerLayer]; - [_instance.avPlayer play]; - - AVMediaSelectionGroup *audioGroup = [_instance.avAsset mediaSelectionGroupForMediaCharacteristic:AVMediaCharacteristicAudible]; - - NSMutableArray *allAudioParams = [NSMutableArray array]; - for (id track in audioGroup.options) { - NSString *language = [[track locale] localeIdentifier]; - NSLog(@"subtitle lang: %@", language); - - if ([language isEqualToString:[NSString stringWithUTF8String:p_audio_track.utf8()]]) { - AVMutableAudioMixInputParameters *audioInputParams = [AVMutableAudioMixInputParameters audioMixInputParameters]; - [audioInputParams setVolume:p_volume atTime:kCMTimeZero]; - [audioInputParams setTrackID:[track trackID]]; - [allAudioParams addObject:audioInputParams]; - - AVMutableAudioMix *audioMix = [AVMutableAudioMix audioMix]; - [audioMix setInputParameters:allAudioParams]; - - [_instance.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup:audioGroup]; - [_instance.avPlayer.currentItem setAudioMix:audioMix]; - - break; - } - } - - AVMediaSelectionGroup *subtitlesGroup = [_instance.avAsset mediaSelectionGroupForMediaCharacteristic:AVMediaCharacteristicLegible]; - NSArray *useableTracks = [AVMediaSelectionGroup mediaSelectionOptionsFromArray:subtitlesGroup.options withoutMediaCharacteristics:[NSArray arrayWithObject:AVMediaCharacteristicContainsOnlyForcedSubtitles]]; - - for (id track in useableTracks) { - NSString *language = [[track locale] localeIdentifier]; - NSLog(@"subtitle lang: %@", language); - - if ([language isEqualToString:[NSString stringWithUTF8String:p_subtitle_track.utf8()]]) { - [_instance.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup:subtitlesGroup]; - break; - } - } - - video_playing = true; - - return true; -} - -bool _is_video_playing() { - if (_instance.avPlayer.error) { - printf("Error during playback\n"); - } - return (_instance.avPlayer.rate > 0 && !_instance.avPlayer.error); -} - -void _pause_video() { - video_current_time = _instance.avPlayer.currentTime; - [_instance.avPlayer pause]; - video_playing = false; -} - -void _focus_out_video() { - printf("focus out pausing video\n"); - [_instance.avPlayer pause]; -}; - -void _unpause_video() { - [_instance.avPlayer play]; - video_playing = true; -}; - -void _stop_video() { - [_instance.avPlayer pause]; - [_instance.avPlayerLayer removeFromSuperlayer]; - _instance.avPlayer = nil; - video_playing = false; -} - -CGFloat _points_to_pixels(CGFloat points) { - float pixelPerInch; - if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) { - pixelPerInch = 132; - } else if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone) { - pixelPerInch = 163; - } else { - pixelPerInch = 160; - } - CGFloat pointsPerInch = 72.0; - return (points / pointsPerInch * pixelPerInch); -} - -@implementation GLView - -@synthesize animationInterval; - -static const int max_touches = 8; -static UITouch *touches[max_touches]; - -static void init_touches() { - for (int i = 0; i < max_touches; i++) { - touches[i] = NULL; - }; -}; - -static int get_touch_id(UITouch *p_touch) { - int first = -1; - for (int i = 0; i < max_touches; i++) { - if (first == -1 && touches[i] == NULL) { - first = i; - continue; - }; - if (touches[i] == p_touch) - return i; - }; - - if (first != -1) { - touches[first] = p_touch; - return first; - }; - - return -1; -}; - -static int remove_touch(UITouch *p_touch) { - int remaining = 0; - for (int i = 0; i < max_touches; i++) { - if (touches[i] == NULL) - continue; - if (touches[i] == p_touch) - touches[i] = NULL; - else - ++remaining; - }; - return remaining; -}; - -static void clear_touches() { - for (int i = 0; i < max_touches; i++) { - touches[i] = NULL; - }; -}; - -// Implement this to override the default layer class (which is [CALayer class]). -// We do this so that our view will be backed by a layer that is capable of OpenGL ES rendering. -+ (Class)layerClass { - return [CAEAGLLayer class]; -} - -//The GL view is stored in the nib file. When it's unarchived it's sent -initWithCoder: -- (id)initWithCoder:(NSCoder *)coder { - active = FALSE; - if ((self = [super initWithCoder:coder])) { - self = [self initGLES]; - } - return self; -} - -- (id)initGLES { - // Get our backing layer - CAEAGLLayer *eaglLayer = (CAEAGLLayer *)self.layer; - - // Configure it so that it is opaque, does not retain the contents of the backbuffer when displayed, and uses RGBA8888 color. - eaglLayer.opaque = YES; - eaglLayer.drawableProperties = [NSDictionary - dictionaryWithObjectsAndKeys:[NSNumber numberWithBool:FALSE], - kEAGLDrawablePropertyRetainedBacking, - kEAGLColorFormatRGBA8, - kEAGLDrawablePropertyColorFormat, - nil]; - - // FIXME: Add Vulkan support via MoltenVK. Add fallback code back? - - // Create GL ES 2 context - if (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES2") { - context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2]; - NSLog(@"Setting up an OpenGL ES 2.0 context."); - if (!context) { - NSLog(@"Failed to create OpenGL ES 2.0 context!"); - return nil; - } - } - - if (![EAGLContext setCurrentContext:context]) { - NSLog(@"Failed to set EAGLContext!"); - return nil; - } - if (![self createFramebuffer]) { - NSLog(@"Failed to create frame buffer!"); - return nil; - } - - // Default the animation interval to 1/60th of a second. - animationInterval = 1.0 / 60.0; - return self; -} - -- (id<GLViewDelegate>)delegate { - return delegate; -} - -// Update the delegate, and if it needs a -setupView: call, set our internal flag so that it will be called. -- (void)setDelegate:(id<GLViewDelegate>)d { - delegate = d; - delegateSetup = ![delegate respondsToSelector:@selector(setupView:)]; -} - -@synthesize useCADisplayLink; - -// If our view is resized, we'll be asked to layout subviews. -// This is the perfect opportunity to also update the framebuffer so that it is -// the same size as our display area. - -- (void)layoutSubviews { - [EAGLContext setCurrentContext:context]; - [self destroyFramebuffer]; - [self createFramebuffer]; - [self drawView]; -} - -- (BOOL)createFramebuffer { - // Generate IDs for a framebuffer object and a color renderbuffer - UIScreen *mainscr = [UIScreen mainScreen]; - printf("******** screen size %i, %i\n", (int)mainscr.currentMode.size.width, (int)mainscr.currentMode.size.height); - self.contentScaleFactor = mainscr.nativeScale; - - glGenFramebuffersOES(1, &viewFramebuffer); - glGenRenderbuffersOES(1, &viewRenderbuffer); - - glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer); - glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer); - // This call associates the storage for the current render buffer with the EAGLDrawable (our CAEAGLLayer) - // allowing us to draw into a buffer that will later be rendered to screen wherever the layer is (which corresponds with our view). - [context renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:(id<EAGLDrawable>)self.layer]; - glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, viewRenderbuffer); - - glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &backingWidth); - glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight); - - // For this sample, we also need a depth buffer, so we'll create and attach one via another renderbuffer. - glGenRenderbuffersOES(1, &depthRenderbuffer); - glBindRenderbufferOES(GL_RENDERBUFFER_OES, depthRenderbuffer); - glRenderbufferStorageOES(GL_RENDERBUFFER_OES, GL_DEPTH_COMPONENT16_OES, backingWidth, backingHeight); - glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_DEPTH_ATTACHMENT_OES, GL_RENDERBUFFER_OES, depthRenderbuffer); - - if (glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES) { - NSLog(@"failed to make complete framebuffer object %x", glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES)); - return NO; - } - - if (OS::get_singleton()) { - OS::VideoMode vm; - vm.fullscreen = true; - vm.width = backingWidth; - vm.height = backingHeight; - vm.resizable = false; - OS::get_singleton()->set_video_mode(vm); - OSIPhone::get_singleton()->set_base_framebuffer(viewFramebuffer); - }; - gl_view_base_fb = viewFramebuffer; - - return YES; -} - -// Clean up any buffers we have allocated. -- (void)destroyFramebuffer { - glDeleteFramebuffersOES(1, &viewFramebuffer); - viewFramebuffer = 0; - glDeleteRenderbuffersOES(1, &viewRenderbuffer); - viewRenderbuffer = 0; - - if (depthRenderbuffer) { - glDeleteRenderbuffersOES(1, &depthRenderbuffer); - depthRenderbuffer = 0; - } -} - -- (void)startAnimation { - if (active) - return; - active = TRUE; - printf("start animation!\n"); - if (useCADisplayLink) { - // Approximate frame rate - // assumes device refreshes at 60 fps - int frameInterval = (int)floor(animationInterval * 60.0f); - - displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(drawView)]; - [displayLink setFrameInterval:frameInterval]; - - // Setup DisplayLink in main thread - [displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSRunLoopCommonModes]; - } else { - animationTimer = [NSTimer scheduledTimerWithTimeInterval:animationInterval target:self selector:@selector(drawView) userInfo:nil repeats:YES]; - } - - if (video_playing) { - _unpause_video(); - } -} - -- (void)stopAnimation { - if (!active) - return; - active = FALSE; - printf("******** stop animation!\n"); - - if (useCADisplayLink) { - [displayLink invalidate]; - displayLink = nil; - } else { - [animationTimer invalidate]; - animationTimer = nil; - } - - clear_touches(); - - if (video_playing) { - // save position - } -} - -- (void)setAnimationInterval:(NSTimeInterval)interval { - animationInterval = interval; - if ((useCADisplayLink && displayLink) || (!useCADisplayLink && animationTimer)) { - [self stopAnimation]; - [self startAnimation]; - } -} - -// Updates the OpenGL view when the timer fires -- (void)drawView { - if (!active) { - printf("draw view not active!\n"); - return; - }; - if (useCADisplayLink) { - // Pause the CADisplayLink to avoid recursion - [displayLink setPaused:YES]; - - // Process all input events - while (CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.0, TRUE) == kCFRunLoopRunHandledSource) - ; - - // We are good to go, resume the CADisplayLink - [displayLink setPaused:NO]; - } - - // Make sure that you are drawing to the current context - [EAGLContext setCurrentContext:context]; - - // If our drawing delegate needs to have the view setup, then call -setupView: and flag that it won't need to be called again. - if (!delegateSetup) { - [delegate setupView:self]; - delegateSetup = YES; - } - - glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer); - - [delegate drawView:self]; - - glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer); - [context presentRenderbuffer:GL_RENDERBUFFER_OES]; - -#ifdef DEBUG_ENABLED - GLenum err = glGetError(); - if (err) - NSLog(@"DrawView: %x error", err); -#endif -} - -- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { - NSArray *tlist = [[event allTouches] allObjects]; - for (unsigned int i = 0; i < [tlist count]; i++) { - if ([touches containsObject:[tlist objectAtIndex:i]]) { - UITouch *touch = [tlist objectAtIndex:i]; - if (touch.phase != UITouchPhaseBegan) - continue; - int tid = get_touch_id(touch); - ERR_FAIL_COND(tid == -1); - CGPoint touchPoint = [touch locationInView:self]; - OSIPhone::get_singleton()->touch_press(tid, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor, true, touch.tapCount > 1); - }; - }; -} - -- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { - NSArray *tlist = [[event allTouches] allObjects]; - for (unsigned int i = 0; i < [tlist count]; i++) { - if ([touches containsObject:[tlist objectAtIndex:i]]) { - UITouch *touch = [tlist objectAtIndex:i]; - if (touch.phase != UITouchPhaseMoved) - continue; - int tid = get_touch_id(touch); - ERR_FAIL_COND(tid == -1); - CGPoint touchPoint = [touch locationInView:self]; - CGPoint prev_point = [touch previousLocationInView:self]; - OSIPhone::get_singleton()->touch_drag(tid, prev_point.x * self.contentScaleFactor, prev_point.y * self.contentScaleFactor, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor); - }; - }; -} - -- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { - NSArray *tlist = [[event allTouches] allObjects]; - for (unsigned int i = 0; i < [tlist count]; i++) { - if ([touches containsObject:[tlist objectAtIndex:i]]) { - UITouch *touch = [tlist objectAtIndex:i]; - if (touch.phase != UITouchPhaseEnded) - continue; - int tid = get_touch_id(touch); - ERR_FAIL_COND(tid == -1); - remove_touch(touch); - CGPoint touchPoint = [touch locationInView:self]; - OSIPhone::get_singleton()->touch_press(tid, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor, false, false); - }; - }; -} - -- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { - OSIPhone::get_singleton()->touches_cancelled(); - clear_touches(); -}; - -- (BOOL)canBecomeFirstResponder { - return YES; -}; - -- (void)open_keyboard { - //keyboard_text = p_existing; - [self becomeFirstResponder]; -}; - -- (void)hide_keyboard { - //keyboard_text = p_existing; - [self resignFirstResponder]; -}; - -- (void)keyboardOnScreen:(NSNotification *)notification { - NSDictionary *info = notification.userInfo; - NSValue *value = info[UIKeyboardFrameEndUserInfoKey]; - - CGRect rawFrame = [value CGRectValue]; - CGRect keyboardFrame = [self convertRect:rawFrame fromView:nil]; - - OSIPhone::get_singleton()->set_virtual_keyboard_height(_points_to_pixels(keyboardFrame.size.height)); -} - -- (void)keyboardHidden:(NSNotification *)notification { - OSIPhone::get_singleton()->set_virtual_keyboard_height(0); -} - -- (void)deleteBackward { - if (keyboard_text.length()) - keyboard_text.erase(keyboard_text.length() - 1, 1); - OSIPhone::get_singleton()->key(KEY_BACKSPACE, true); -}; - -- (BOOL)hasText { - return keyboard_text.length() ? YES : NO; -}; - -- (void)insertText:(NSString *)p_text { - String character; - character.parse_utf8([p_text UTF8String]); - keyboard_text = keyboard_text + character; - OSIPhone::get_singleton()->key(character[0] == 10 ? KEY_ENTER : character[0], true); - printf("inserting text with character %lc\n", (CharType)character[0]); -}; - -- (void)audioRouteChangeListenerCallback:(NSNotification *)notification { - printf("*********** route changed!\n"); - NSDictionary *interuptionDict = notification.userInfo; - - NSInteger routeChangeReason = [[interuptionDict valueForKey:AVAudioSessionRouteChangeReasonKey] integerValue]; - - switch (routeChangeReason) { - case AVAudioSessionRouteChangeReasonNewDeviceAvailable: { - NSLog(@"AVAudioSessionRouteChangeReasonNewDeviceAvailable"); - NSLog(@"Headphone/Line plugged in"); - }; break; - - case AVAudioSessionRouteChangeReasonOldDeviceUnavailable: { - NSLog(@"AVAudioSessionRouteChangeReasonOldDeviceUnavailable"); - NSLog(@"Headphone/Line was pulled. Resuming video play...."); - if (_is_video_playing()) { - dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.5f * NSEC_PER_SEC), dispatch_get_main_queue(), ^{ - [_instance.avPlayer play]; // NOTE: change this line according your current player implementation - NSLog(@"resumed play"); - }); - }; - }; break; - - case AVAudioSessionRouteChangeReasonCategoryChange: { - // called at start - also when other audio wants to play - NSLog(@"AVAudioSessionRouteChangeReasonCategoryChange"); - }; break; - } -} - -// When created via code however, we get initWithFrame -- (id)initWithFrame:(CGRect)frame { - self = [super initWithFrame:frame]; - _instance = self; - printf("after init super %p\n", self); - if (self != nil) { - self = [self initGLES]; - printf("after init gles %p\n", self); - } - init_touches(); - self.multipleTouchEnabled = YES; - self.autocorrectionType = UITextAutocorrectionTypeNo; - - printf("******** adding observer for sound routing changes\n"); - [[NSNotificationCenter defaultCenter] - addObserver:self - selector:@selector(audioRouteChangeListenerCallback:) - name:AVAudioSessionRouteChangeNotification - object:nil]; - - printf("******** adding observer for keyboard show/hide\n"); - [[NSNotificationCenter defaultCenter] - addObserver:self - selector:@selector(keyboardOnScreen:) - name:UIKeyboardDidShowNotification - object:nil]; - [[NSNotificationCenter defaultCenter] - addObserver:self - selector:@selector(keyboardHidden:) - name:UIKeyboardDidHideNotification - object:nil]; - - //self.autoresizesSubviews = YES; - //[self setAutoresizingMask:UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleWidth]; - - return self; -} - -//- (BOOL)automaticallyForwardAppearanceAndRotationMethodsToChildViewControllers { -// return YES; -//} - -//- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation{ -// return YES; -//} - -// Stop animating and release resources when they are no longer needed. -- (void)dealloc { - [self stopAnimation]; - - if ([EAGLContext currentContext] == context) { - [EAGLContext setCurrentContext:nil]; - } - - [context release]; - context = nil; - - [super dealloc]; -} - -- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context { - if (object == _instance.avPlayerItem && [keyPath isEqualToString:@"status"]) { - if (_instance.avPlayerItem.status == AVPlayerStatusFailed || _instance.avPlayer.status == AVPlayerStatusFailed) { - _stop_video(); - video_found_error = true; - } - - if (_instance.avPlayer.status == AVPlayerStatusReadyToPlay && - _instance.avPlayerItem.status == AVPlayerItemStatusReadyToPlay && - CMTIME_COMPARE_INLINE(video_current_time, ==, kCMTimeZero)) { - //NSLog(@"time: %@", video_current_time); - - [_instance.avPlayer seekToTime:video_current_time]; - video_current_time = kCMTimeZero; - } - } - - if (object == _instance.avPlayer && [keyPath isEqualToString:@"rate"]) { - NSLog(@"Player playback rate changed: %.5f", _instance.avPlayer.rate); - if (_is_video_playing() && _instance.avPlayer.rate == 0.0 && !_instance.avPlayer.error) { - dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.5f * NSEC_PER_SEC), dispatch_get_main_queue(), ^{ - [_instance.avPlayer play]; // NOTE: change this line according your current player implementation - NSLog(@"resumed play"); - }); - - NSLog(@" . . . PAUSED (or just started)"); - } - } -} - -- (void)playerItemDidReachEnd:(NSNotification *)notification { - _stop_video(); -} - -@end diff --git a/platform/iphone/godot_app_delegate.h b/platform/iphone/godot_app_delegate.h new file mode 100644 index 0000000000..ebb21c499b --- /dev/null +++ b/platform/iphone/godot_app_delegate.h @@ -0,0 +1,41 @@ +/*************************************************************************/ +/* godot_app_delegate.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import <UIKit/UIKit.h> + +typedef NSObject<UIApplicationDelegate> ApplicationDelegateService; + +@interface GodotApplicalitionDelegate : NSObject <UIApplicationDelegate> + +@property(class, readonly, strong) NSArray<ApplicationDelegateService *> *services; + ++ (void)addService:(ApplicationDelegateService *)service; + +@end diff --git a/platform/iphone/godot_app_delegate.m b/platform/iphone/godot_app_delegate.m new file mode 100644 index 0000000000..a5aad26bd5 --- /dev/null +++ b/platform/iphone/godot_app_delegate.m @@ -0,0 +1,497 @@ +/*************************************************************************/ +/* godot_app_delegate.m */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "godot_app_delegate.h" + +#import "app_delegate.h" + +@interface GodotApplicalitionDelegate () + +@end + +@implementation GodotApplicalitionDelegate + +static NSMutableArray<ApplicationDelegateService *> *services = nil; + ++ (NSArray<ApplicationDelegateService *> *)services { + return services; +} + ++ (void)load { + services = [NSMutableArray new]; + [services addObject:[AppDelegate new]]; +} + ++ (void)addService:(ApplicationDelegateService *)service { + if (!services || !service) { + return; + } + [services addObject:service]; +} + +// UIApplicationDelegate documantation can be found here: https://developer.apple.com/documentation/uikit/uiapplicationdelegate + +// MARK: Window + +- (UIWindow *)window { + UIWindow *result = nil; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + UIWindow *value = [service window]; + + if (value) { + result = value; + } + } + + return result; +} + +// MARK: Initializing + +- (BOOL)application:(UIApplication *)application willFinishLaunchingWithOptions:(NSDictionary<UIApplicationLaunchOptionsKey, id> *)launchOptions { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application willFinishLaunchingWithOptions:launchOptions]) { + result = YES; + } + } + + return result; +} + +- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary<UIApplicationLaunchOptionsKey, id> *)launchOptions { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application didFinishLaunchingWithOptions:launchOptions]) { + result = YES; + } + } + + return result; +} + +/* Can be handled by Info.plist. Not yet supported by Godot. + +// MARK: Scene + +- (UISceneConfiguration *)application:(UIApplication *)application configurationForConnectingSceneSession:(UISceneSession *)connectingSceneSession options:(UISceneConnectionOptions *)options {} + +- (void)application:(UIApplication *)application didDiscardSceneSessions:(NSSet<UISceneSession *> *)sceneSessions {} + +*/ + +// MARK: Life-Cycle + +- (void)applicationDidBecomeActive:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationDidBecomeActive:application]; + } +} + +- (void)applicationWillResignActive:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationWillResignActive:application]; + } +} + +- (void)applicationDidEnterBackground:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationDidEnterBackground:application]; + } +} + +- (void)applicationWillEnterForeground:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationWillEnterForeground:application]; + } +} + +- (void)applicationWillTerminate:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationWillTerminate:application]; + } +} + +// MARK: Environment Changes + +- (void)applicationProtectedDataDidBecomeAvailable:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationProtectedDataDidBecomeAvailable:application]; + } +} + +- (void)applicationProtectedDataWillBecomeUnavailable:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationProtectedDataWillBecomeUnavailable:application]; + } +} + +- (void)applicationDidReceiveMemoryWarning:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationDidReceiveMemoryWarning:application]; + } +} + +- (void)applicationSignificantTimeChange:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationSignificantTimeChange:application]; + } +} + +// MARK: App State Restoration + +- (BOOL)application:(UIApplication *)application shouldSaveSecureApplicationState:(NSCoder *)coder API_AVAILABLE(ios(13.2)) { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application shouldSaveSecureApplicationState:coder]) { + result = YES; + } + } + + return result; +} + +- (BOOL)application:(UIApplication *)application shouldRestoreSecureApplicationState:(NSCoder *)coder API_AVAILABLE(ios(13.2)) { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application shouldRestoreSecureApplicationState:coder]) { + result = YES; + } + } + + return result; +} + +- (UIViewController *)application:(UIApplication *)application viewControllerWithRestorationIdentifierPath:(NSArray<NSString *> *)identifierComponents coder:(NSCoder *)coder { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + UIViewController *controller = [service application:application viewControllerWithRestorationIdentifierPath:identifierComponents coder:coder]; + + if (controller) { + return controller; + } + } + + return nil; +} + +- (void)application:(UIApplication *)application willEncodeRestorableStateWithCoder:(NSCoder *)coder { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application willEncodeRestorableStateWithCoder:coder]; + } +} + +- (void)application:(UIApplication *)application didDecodeRestorableStateWithCoder:(NSCoder *)coder { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application didDecodeRestorableStateWithCoder:coder]; + } +} + +// MARK: Download Data in Background + +- (void)application:(UIApplication *)application handleEventsForBackgroundURLSession:(NSString *)identifier completionHandler:(void (^)(void))completionHandler { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application handleEventsForBackgroundURLSession:identifier completionHandler:completionHandler]; + } + + completionHandler(); +} + +// MARK: Remote Notification + +- (void)application:(UIApplication *)application didRegisterForRemoteNotificationsWithDeviceToken:(NSData *)deviceToken { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application didRegisterForRemoteNotificationsWithDeviceToken:deviceToken]; + } +} + +- (void)application:(UIApplication *)application didFailToRegisterForRemoteNotificationsWithError:(NSError *)error { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application didFailToRegisterForRemoteNotificationsWithError:error]; + } +} + +- (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo fetchCompletionHandler:(void (^)(UIBackgroundFetchResult result))completionHandler { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application didReceiveRemoteNotification:userInfo fetchCompletionHandler:completionHandler]; + } + + completionHandler(UIBackgroundFetchResultNoData); +} + +// MARK: User Activity and Handling Quick Actions + +- (BOOL)application:(UIApplication *)application willContinueUserActivityWithType:(NSString *)userActivityType { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application willContinueUserActivityWithType:userActivityType]) { + result = YES; + } + } + + return result; +} + +- (BOOL)application:(UIApplication *)application continueUserActivity:(NSUserActivity *)userActivity restorationHandler:(void (^)(NSArray<id<UIUserActivityRestoring>> *restorableObjects))restorationHandler { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application continueUserActivity:userActivity restorationHandler:restorationHandler]) { + result = YES; + } + } + + return result; +} + +- (void)application:(UIApplication *)application didUpdateUserActivity:(NSUserActivity *)userActivity { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application didUpdateUserActivity:userActivity]; + } +} + +- (void)application:(UIApplication *)application didFailToContinueUserActivityWithType:(NSString *)userActivityType error:(NSError *)error { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application didFailToContinueUserActivityWithType:userActivityType error:error]; + } +} + +- (void)application:(UIApplication *)application performActionForShortcutItem:(UIApplicationShortcutItem *)shortcutItem completionHandler:(void (^)(BOOL succeeded))completionHandler { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application performActionForShortcutItem:shortcutItem completionHandler:completionHandler]; + } +} + +// MARK: WatchKit + +- (void)application:(UIApplication *)application handleWatchKitExtensionRequest:(NSDictionary *)userInfo reply:(void (^)(NSDictionary *replyInfo))reply { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application handleWatchKitExtensionRequest:userInfo reply:reply]; + } +} + +// MARK: HealthKit + +- (void)applicationShouldRequestHealthAuthorization:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationShouldRequestHealthAuthorization:application]; + } +} + +// MARK: Opening an URL + +- (BOOL)application:(UIApplication *)app openURL:(NSURL *)url options:(NSDictionary<UIApplicationOpenURLOptionsKey, id> *)options { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:app openURL:url options:options]) { + return YES; + } + } + + return NO; +} + +// MARK: Disallowing Specified App Extension Types + +- (BOOL)application:(UIApplication *)application shouldAllowExtensionPointIdentifier:(UIApplicationExtensionPointIdentifier)extensionPointIdentifier { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application shouldAllowExtensionPointIdentifier:extensionPointIdentifier]) { + result = YES; + } + } + + return result; +} + +// MARK: SiriKit + +- (id)application:(UIApplication *)application handlerForIntent:(INIntent *)intent API_AVAILABLE(ios(14.0)) { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + id result = [service application:application handlerForIntent:intent]; + + if (result) { + return result; + } + } + + return nil; +} + +// MARK: CloudKit + +- (void)application:(UIApplication *)application userDidAcceptCloudKitShareWithMetadata:(CKShareMetadata *)cloudKitShareMetadata { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application userDidAcceptCloudKitShareWithMetadata:cloudKitShareMetadata]; + } +} + +/* Handled By Info.plist file for now + +// MARK: Interface Geometry + +- (UIInterfaceOrientationMask)application:(UIApplication *)application supportedInterfaceOrientationsForWindow:(UIWindow *)window {} + +*/ + +@end diff --git a/platform/iphone/godot_iphone.cpp b/platform/iphone/godot_iphone.mm index b9d217c9d2..a4119bcafd 100644 --- a/platform/iphone/godot_iphone.cpp +++ b/platform/iphone/godot_iphone.mm @@ -1,5 +1,5 @@ /*************************************************************************/ -/* godot_iphone.cpp */ +/* godot_iphone.mm */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,7 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "core/ustring.h" +#include "core/string/ustring.h" #include "main/main.h" #include "os_iphone.h" @@ -38,19 +38,49 @@ static OSIPhone *os = nullptr; -extern "C" { -int add_path(int p_argc, char **p_args); -int add_cmdline(int p_argc, char **p_args); +int add_path(int, char **); +int add_cmdline(int, char **); +int iphone_main(int, char **, String); + +int add_path(int p_argc, char **p_args) { + NSString *str = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"godot_path"]; + if (!str) { + return p_argc; + } + + p_args[p_argc++] = (char *)"--path"; + p_args[p_argc++] = (char *)[str cStringUsingEncoding:NSUTF8StringEncoding]; + p_args[p_argc] = NULL; + + return p_argc; }; -int iphone_main(int, int, int, char **, String); +int add_cmdline(int p_argc, char **p_args) { + NSArray *arr = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"godot_cmdline"]; + if (!arr) { + return p_argc; + } + + for (NSUInteger i = 0; i < [arr count]; i++) { + NSString *str = [arr objectAtIndex:i]; + if (!str) { + continue; + } + p_args[p_argc++] = (char *)[str cStringUsingEncoding:NSUTF8StringEncoding]; + }; + + p_args[p_argc] = NULL; + + return p_argc; +}; -int iphone_main(int width, int height, int argc, char **argv, String data_dir) { +int iphone_main(int argc, char **argv, String data_dir) { size_t len = strlen(argv[0]); while (len--) { - if (argv[0][len] == '/') + if (argv[0][len] == '/') { break; + } } if (len >= 0) { @@ -65,7 +95,10 @@ int iphone_main(int width, int height, int argc, char **argv, String data_dir) { char cwd[512]; getcwd(cwd, sizeof(cwd)); printf("cwd %s\n", cwd); - os = new OSIPhone(width, height, data_dir); + os = new OSIPhone(data_dir); + + // We must override main when testing is enabled + TEST_MAIN_OVERRIDE char *fargv[64]; for (int i = 0; i < argc; i++) { @@ -76,10 +109,14 @@ int iphone_main(int width, int height, int argc, char **argv, String data_dir) { argc = add_cmdline(argc, fargv); printf("os created\n"); + Error err = Main::setup(fargv[0], argc - 1, &fargv[1], false); printf("setup %i\n", err); - if (err != OK) + if (err != OK) { return 255; + } + + os->initialize_modules(); return 0; }; diff --git a/platform/iphone/godot_view.h b/platform/iphone/godot_view.h new file mode 100644 index 0000000000..a8f4cb38d9 --- /dev/null +++ b/platform/iphone/godot_view.h @@ -0,0 +1,54 @@ +/*************************************************************************/ +/* godot_view.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import <UIKit/UIKit.h> + +class String; + +@protocol DisplayLayer; +@protocol GodotViewRendererProtocol; + +@interface GodotView : UIView + +@property(assign, nonatomic) id<GodotViewRendererProtocol> renderer; + +@property(assign, readonly, nonatomic) BOOL isActive; + +@property(assign, nonatomic) BOOL useCADisplayLink; +@property(strong, readonly, nonatomic) CALayer<DisplayLayer> *renderingLayer; +@property(assign, readonly, nonatomic) BOOL canRender; + +@property(assign, nonatomic) NSTimeInterval renderingInterval; + +- (CALayer<DisplayLayer> *)initializeRenderingForDriver:(NSString *)driverName; +- (void)stopRendering; +- (void)startRendering; + +@end diff --git a/platform/iphone/godot_view.mm b/platform/iphone/godot_view.mm new file mode 100644 index 0000000000..0c50842cfa --- /dev/null +++ b/platform/iphone/godot_view.mm @@ -0,0 +1,458 @@ +/*************************************************************************/ +/* godot_view.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "godot_view.h" +#include "core/os/keyboard.h" +#include "core/string/ustring.h" +#import "display_layer.h" +#include "display_server_iphone.h" +#import "godot_view_gesture_recognizer.h" +#import "godot_view_renderer.h" + +#import <CoreMotion/CoreMotion.h> + +static const int max_touches = 8; + +@interface GodotView () { + UITouch *godot_touches[max_touches]; +} + +@property(assign, nonatomic) BOOL isActive; + +// CADisplayLink available on 3.1+ synchronizes the animation timer & drawing with the refresh rate of the display, only supports animation intervals of 1/60 1/30 & 1/15 +@property(strong, nonatomic) CADisplayLink *displayLink; + +// An animation timer that, when animation is started, will periodically call -drawView at the given rate. +// Only used if CADisplayLink is not +@property(strong, nonatomic) NSTimer *animationTimer; + +@property(strong, nonatomic) CALayer<DisplayLayer> *renderingLayer; + +@property(strong, nonatomic) CMMotionManager *motionManager; + +@property(strong, nonatomic) GodotViewGestureRecognizer *delayGestureRecognizer; + +@end + +@implementation GodotView + +- (CALayer<DisplayLayer> *)initializeRenderingForDriver:(NSString *)driverName { + if (self.renderingLayer) { + return self.renderingLayer; + } + + CALayer<DisplayLayer> *layer; + + if ([driverName isEqualToString:@"vulkan"]) { + layer = [GodotMetalLayer layer]; + } else if ([driverName isEqualToString:@"opengl_es"]) { + if (@available(iOS 13, *)) { + NSLog(@"OpenGL ES is deprecated on iOS 13"); + } +#if defined(TARGET_OS_SIMULATOR) && TARGET_OS_SIMULATOR + return nil; +#else + layer = [GodotOpenGLLayer layer]; +#endif + } else { + return nil; + } + + layer.frame = self.bounds; + layer.contentsScale = self.contentScaleFactor; + + [self.layer addSublayer:layer]; + self.renderingLayer = layer; + + [layer initializeDisplayLayer]; + + return self.renderingLayer; +} + +- (instancetype)initWithCoder:(NSCoder *)coder { + self = [super initWithCoder:coder]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (instancetype)initWithFrame:(CGRect)frame { + self = [super initWithFrame:frame]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (void)dealloc { + [self stopRendering]; + + self.renderer = nil; + + if (self.renderingLayer) { + [self.renderingLayer removeFromSuperlayer]; + self.renderingLayer = nil; + } + + if (self.motionManager) { + [self.motionManager stopDeviceMotionUpdates]; + self.motionManager = nil; + } + + if (self.displayLink) { + [self.displayLink invalidate]; + self.displayLink = nil; + } + + if (self.animationTimer) { + [self.animationTimer invalidate]; + self.animationTimer = nil; + } + + if (self.delayGestureRecognizer) { + self.delayGestureRecognizer = nil; + } +} + +- (void)godot_commonInit { + self.contentScaleFactor = [UIScreen mainScreen].nativeScale; + + [self initTouches]; + + // Configure and start accelerometer + if (!self.motionManager) { + self.motionManager = [[CMMotionManager alloc] init]; + if (self.motionManager.deviceMotionAvailable) { + self.motionManager.deviceMotionUpdateInterval = 1.0 / 70.0; + [self.motionManager startDeviceMotionUpdatesUsingReferenceFrame:CMAttitudeReferenceFrameXMagneticNorthZVertical]; + } else { + self.motionManager = nil; + } + } + + // Initialize delay gesture recognizer + GodotViewGestureRecognizer *gestureRecognizer = [[GodotViewGestureRecognizer alloc] init]; + self.delayGestureRecognizer = gestureRecognizer; + [self addGestureRecognizer:self.delayGestureRecognizer]; +} + +- (void)stopRendering { + if (!self.isActive) { + return; + } + + self.isActive = NO; + + printf("******** stop animation!\n"); + + if (self.useCADisplayLink) { + [self.displayLink invalidate]; + self.displayLink = nil; + } else { + [self.animationTimer invalidate]; + self.animationTimer = nil; + } + + [self clearTouches]; +} + +- (void)startRendering { + if (self.isActive) { + return; + } + + self.isActive = YES; + + printf("start animation!\n"); + + if (self.useCADisplayLink) { + self.displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(drawView)]; + + // Approximate frame rate + // assumes device refreshes at 60 fps + int displayFPS = (NSInteger)(1.0 / self.renderingInterval); + + self.displayLink.preferredFramesPerSecond = displayFPS; + + // Setup DisplayLink in main thread + [self.displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSRunLoopCommonModes]; + } else { + self.animationTimer = [NSTimer scheduledTimerWithTimeInterval:self.renderingInterval target:self selector:@selector(drawView) userInfo:nil repeats:YES]; + } +} + +- (void)drawView { + if (!self.isActive) { + printf("draw view not active!\n"); + return; + } + + if (self.useCADisplayLink) { + // Pause the CADisplayLink to avoid recursion + [self.displayLink setPaused:YES]; + + // Process all input events + while (CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.0, TRUE) == kCFRunLoopRunHandledSource) + ; + + // We are good to go, resume the CADisplayLink + [self.displayLink setPaused:NO]; + } + + [self.renderingLayer renderDisplayLayer]; + + if (!self.renderer) { + return; + } + + if ([self.renderer setupView:self]) { + return; + } + + [self handleMotion]; + [self.renderer renderOnView:self]; +} + +- (BOOL)canRender { + if (self.useCADisplayLink) { + return self.displayLink != nil; + } else { + return self.animationTimer != nil; + } +} + +- (void)setRenderingInterval:(NSTimeInterval)renderingInterval { + _renderingInterval = renderingInterval; + + if (self.canRender) { + [self stopRendering]; + [self startRendering]; + } +} + +- (void)layoutSubviews { + if (self.renderingLayer) { + self.renderingLayer.frame = self.bounds; + [self.renderingLayer layoutDisplayLayer]; + + if (DisplayServerIPhone::get_singleton()) { + DisplayServerIPhone::get_singleton()->resize_window(self.bounds.size); + } + } + + [super layoutSubviews]; +} + +// MARK: - Input + +// MARK: Touches + +- (void)initTouches { + for (int i = 0; i < max_touches; i++) { + godot_touches[i] = NULL; + } +} + +- (int)getTouchIDForTouch:(UITouch *)p_touch { + int first = -1; + for (int i = 0; i < max_touches; i++) { + if (first == -1 && godot_touches[i] == NULL) { + first = i; + continue; + } + if (godot_touches[i] == p_touch) { + return i; + } + } + + if (first != -1) { + godot_touches[first] = p_touch; + return first; + } + + return -1; +} + +- (int)removeTouch:(UITouch *)p_touch { + int remaining = 0; + for (int i = 0; i < max_touches; i++) { + if (godot_touches[i] == NULL) { + continue; + } + if (godot_touches[i] == p_touch) { + godot_touches[i] = NULL; + } else { + ++remaining; + } + } + return remaining; +} + +- (void)clearTouches { + for (int i = 0; i < max_touches; i++) { + godot_touches[i] = NULL; + } +} + +- (void)touchesBegan:(NSSet *)touchesSet withEvent:(UIEvent *)event { + NSArray *tlist = [event.allTouches allObjects]; + for (unsigned int i = 0; i < [tlist count]; i++) { + if ([touchesSet containsObject:[tlist objectAtIndex:i]]) { + UITouch *touch = [tlist objectAtIndex:i]; + int tid = [self getTouchIDForTouch:touch]; + ERR_FAIL_COND(tid == -1); + CGPoint touchPoint = [touch locationInView:self]; + DisplayServerIPhone::get_singleton()->touch_press(tid, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor, true, touch.tapCount > 1); + } + } +} + +- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { + NSArray *tlist = [event.allTouches allObjects]; + for (unsigned int i = 0; i < [tlist count]; i++) { + if ([touches containsObject:[tlist objectAtIndex:i]]) { + UITouch *touch = [tlist objectAtIndex:i]; + int tid = [self getTouchIDForTouch:touch]; + ERR_FAIL_COND(tid == -1); + CGPoint touchPoint = [touch locationInView:self]; + CGPoint prev_point = [touch previousLocationInView:self]; + DisplayServerIPhone::get_singleton()->touch_drag(tid, prev_point.x * self.contentScaleFactor, prev_point.y * self.contentScaleFactor, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor); + } + } +} + +- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { + NSArray *tlist = [event.allTouches allObjects]; + for (unsigned int i = 0; i < [tlist count]; i++) { + if ([touches containsObject:[tlist objectAtIndex:i]]) { + UITouch *touch = [tlist objectAtIndex:i]; + int tid = [self getTouchIDForTouch:touch]; + ERR_FAIL_COND(tid == -1); + [self removeTouch:touch]; + CGPoint touchPoint = [touch locationInView:self]; + DisplayServerIPhone::get_singleton()->touch_press(tid, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor, false, false); + } + } +} + +- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { + NSArray *tlist = [event.allTouches allObjects]; + for (unsigned int i = 0; i < [tlist count]; i++) { + if ([touches containsObject:[tlist objectAtIndex:i]]) { + UITouch *touch = [tlist objectAtIndex:i]; + int tid = [self getTouchIDForTouch:touch]; + ERR_FAIL_COND(tid == -1); + DisplayServerIPhone::get_singleton()->touches_cancelled(tid); + } + } + [self clearTouches]; +} + +// MARK: Motion + +- (void)handleMotion { + if (!self.motionManager) { + return; + } + + // Just using polling approach for now, we can set this up so it sends + // data to us in intervals, might be better. See Apple reference pages + // for more details: + // https://developer.apple.com/reference/coremotion/cmmotionmanager?language=objc + + // Apple splits our accelerometer date into a gravity and user movement + // component. We add them back together + CMAcceleration gravity = self.motionManager.deviceMotion.gravity; + CMAcceleration acceleration = self.motionManager.deviceMotion.userAcceleration; + + ///@TODO We don't seem to be getting data here, is my device broken or + /// is this code incorrect? + CMMagneticField magnetic = self.motionManager.deviceMotion.magneticField.field; + + ///@TODO we can access rotationRate as a CMRotationRate variable + ///(processed date) or CMGyroData (raw data), have to see what works + /// best + CMRotationRate rotation = self.motionManager.deviceMotion.rotationRate; + + // Adjust for screen orientation. + // [[UIDevice currentDevice] orientation] changes even if we've fixed + // our orientation which is not a good thing when you're trying to get + // your user to move the screen in all directions and want consistent + // output + + ///@TODO Using [[UIApplication sharedApplication] statusBarOrientation] + /// is a bit of a hack. Godot obviously knows the orientation so maybe + /// we + // can use that instead? (note that left and right seem swapped) + + UIInterfaceOrientation interfaceOrientation = UIInterfaceOrientationUnknown; + + if (@available(iOS 13, *)) { + interfaceOrientation = [UIApplication sharedApplication].delegate.window.windowScene.interfaceOrientation; +#if !defined(TARGET_OS_SIMULATOR) || !TARGET_OS_SIMULATOR + } else { + interfaceOrientation = [[UIApplication sharedApplication] statusBarOrientation]; +#endif + } + + switch (interfaceOrientation) { + case UIInterfaceOrientationLandscapeLeft: { + DisplayServerIPhone::get_singleton()->update_gravity(-gravity.y, gravity.x, gravity.z); + DisplayServerIPhone::get_singleton()->update_accelerometer(-(acceleration.y + gravity.y), (acceleration.x + gravity.x), acceleration.z + gravity.z); + DisplayServerIPhone::get_singleton()->update_magnetometer(-magnetic.y, magnetic.x, magnetic.z); + DisplayServerIPhone::get_singleton()->update_gyroscope(-rotation.y, rotation.x, rotation.z); + } break; + case UIInterfaceOrientationLandscapeRight: { + DisplayServerIPhone::get_singleton()->update_gravity(gravity.y, -gravity.x, gravity.z); + DisplayServerIPhone::get_singleton()->update_accelerometer((acceleration.y + gravity.y), -(acceleration.x + gravity.x), acceleration.z + gravity.z); + DisplayServerIPhone::get_singleton()->update_magnetometer(magnetic.y, -magnetic.x, magnetic.z); + DisplayServerIPhone::get_singleton()->update_gyroscope(rotation.y, -rotation.x, rotation.z); + } break; + case UIInterfaceOrientationPortraitUpsideDown: { + DisplayServerIPhone::get_singleton()->update_gravity(-gravity.x, gravity.y, gravity.z); + DisplayServerIPhone::get_singleton()->update_accelerometer(-(acceleration.x + gravity.x), (acceleration.y + gravity.y), acceleration.z + gravity.z); + DisplayServerIPhone::get_singleton()->update_magnetometer(-magnetic.x, magnetic.y, magnetic.z); + DisplayServerIPhone::get_singleton()->update_gyroscope(-rotation.x, rotation.y, rotation.z); + } break; + default: { // assume portrait + DisplayServerIPhone::get_singleton()->update_gravity(gravity.x, gravity.y, gravity.z); + DisplayServerIPhone::get_singleton()->update_accelerometer(acceleration.x + gravity.x, acceleration.y + gravity.y, acceleration.z + gravity.z); + DisplayServerIPhone::get_singleton()->update_magnetometer(magnetic.x, magnetic.y, magnetic.z); + DisplayServerIPhone::get_singleton()->update_gyroscope(rotation.x, rotation.y, rotation.z); + } break; + } +} + +@end diff --git a/platform/iphone/godot_view_gesture_recognizer.h b/platform/iphone/godot_view_gesture_recognizer.h new file mode 100644 index 0000000000..1431a9fb89 --- /dev/null +++ b/platform/iphone/godot_view_gesture_recognizer.h @@ -0,0 +1,46 @@ +/*************************************************************************/ +/* godot_view_gesture_recognizer.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +// GLViewGestureRecognizer allows iOS gestures to work currectly by +// emulating UIScrollView's UIScrollViewDelayedTouchesBeganGestureRecognizer. +// It catches all gestures incoming to UIView and delays them for 150ms +// (the same value used by UIScrollViewDelayedTouchesBeganGestureRecognizer) +// If touch cancellation or end message is fired it fires delayed +// begin touch immediately as well as last touch signal + +#import <UIKit/UIKit.h> + +@interface GodotViewGestureRecognizer : UIGestureRecognizer + +@property(nonatomic, readonly, assign) NSTimeInterval delayTimeInterval; + +- (instancetype)init; + +@end diff --git a/platform/iphone/godot_view_gesture_recognizer.mm b/platform/iphone/godot_view_gesture_recognizer.mm new file mode 100644 index 0000000000..91cc07fcf6 --- /dev/null +++ b/platform/iphone/godot_view_gesture_recognizer.mm @@ -0,0 +1,171 @@ +/*************************************************************************/ +/* godot_view_gesture_recognizer.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "godot_view_gesture_recognizer.h" + +#include "core/config/project_settings.h" + +// Minimum distance for touches to move to fire +// a delay timer before scheduled time. +// Should be the low enough to not cause issues with dragging +// but big enough to allow click to work. +const CGFloat kGLGestureMovementDistance = 0.5; + +@interface GodotViewGestureRecognizer () + +@property(nonatomic, readwrite, assign) NSTimeInterval delayTimeInterval; + +@end + +@interface GodotViewGestureRecognizer () + +// Timer used to delay begin touch message. +// Should work as simple emulation of UIDelayedAction +@property(strong, nonatomic) NSTimer *delayTimer; + +// Delayed touch parameters +@property(strong, nonatomic) NSSet *delayedTouches; +@property(strong, nonatomic) UIEvent *delayedEvent; + +@end + +@implementation GodotViewGestureRecognizer + +- (instancetype)init { + self = [super init]; + + self.cancelsTouchesInView = YES; + self.delaysTouchesBegan = YES; + self.delaysTouchesEnded = YES; + + self.delayTimeInterval = GLOBAL_GET("input_devices/pointing/ios/touch_delay"); + + return self; +} + +- (void)dealloc { + if (self.delayTimer) { + [self.delayTimer invalidate]; + self.delayTimer = nil; + } + + if (self.delayedTouches) { + self.delayedTouches = nil; + } + + if (self.delayedEvent) { + self.delayedEvent = nil; + } +} + +- (void)delayTouches:(NSSet *)touches andEvent:(UIEvent *)event { + [self.delayTimer fire]; + + self.delayedTouches = touches; + self.delayedEvent = event; + + self.delayTimer = [NSTimer + scheduledTimerWithTimeInterval:self.delayTimeInterval + target:self + selector:@selector(fireDelayedTouches:) + userInfo:nil + repeats:NO]; +} + +- (void)fireDelayedTouches:(id)timer { + [self.delayTimer invalidate]; + self.delayTimer = nil; + + if (self.delayedTouches) { + [self.view touchesBegan:self.delayedTouches withEvent:self.delayedEvent]; + } + + self.delayedTouches = nil; + self.delayedEvent = nil; +} + +- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { + NSSet *cleared = [self copyClearedTouches:touches phase:UITouchPhaseBegan]; + [self delayTouches:cleared andEvent:event]; +} + +- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { + NSSet *cleared = [self copyClearedTouches:touches phase:UITouchPhaseMoved]; + + if (self.delayTimer) { + // We should check if movement was significant enough to fire an event + // for dragging to work correctly. + for (UITouch *touch in cleared) { + CGPoint from = [touch locationInView:self.view]; + CGPoint to = [touch previousLocationInView:self.view]; + CGFloat xDistance = from.x - to.x; + CGFloat yDistance = from.y - to.y; + + CGFloat distance = sqrt(xDistance * xDistance + yDistance * yDistance); + + // Early exit, since one of touches has moved enough to fire a drag event. + if (distance > kGLGestureMovementDistance) { + [self.delayTimer fire]; + [self.view touchesMoved:cleared withEvent:event]; + return; + } + } + + return; + } + + [self.view touchesMoved:cleared withEvent:event]; +} + +- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { + [self.delayTimer fire]; + + NSSet *cleared = [self copyClearedTouches:touches phase:UITouchPhaseEnded]; + [self.view touchesEnded:cleared withEvent:event]; +} + +- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { + [self.delayTimer fire]; + [self.view touchesCancelled:touches withEvent:event]; +}; + +- (NSSet *)copyClearedTouches:(NSSet *)touches phase:(UITouchPhase)phaseToSave { + NSMutableSet *cleared = [touches mutableCopy]; + + for (UITouch *touch in touches) { + if (touch.phase != phaseToSave) { + [cleared removeObject:touch]; + } + } + + return cleared; +} + +@end diff --git a/platform/iphone/icloud.h b/platform/iphone/godot_view_renderer.h index b11e22fec6..ea8998c808 100644 --- a/platform/iphone/icloud.h +++ b/platform/iphone/godot_view_renderer.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* icloud.h */ +/* godot_view_renderer.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,37 +28,17 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifdef ICLOUD_ENABLED +#import <UIKit/UIKit.h> -#ifndef ICLOUD_H -#define ICLOUD_H +@protocol GodotViewRendererProtocol <NSObject> -#include "core/object.h" +@property(assign, readonly, nonatomic) BOOL hasFinishedSetup; -class ICloud : public Object { - GDCLASS(ICloud, Object); +- (BOOL)setupView:(UIView *)view; +- (void)renderOnView:(UIView *)view; - static ICloud *instance; - static void _bind_methods(); +@end - List<Variant> pending_events; +@interface GodotViewRenderer : NSObject <GodotViewRendererProtocol> -public: - Error remove_key(Variant p_param); - Variant set_key_values(Variant p_param); - Variant get_key_value(Variant p_param); - Error synchronize_key_values(); - Variant get_all_key_values(); - - int get_pending_event_count(); - Variant pop_pending_event(); - - static ICloud *get_singleton(); - - ICloud(); - ~ICloud(); -}; - -#endif - -#endif +@end diff --git a/platform/iphone/godot_view_renderer.mm b/platform/iphone/godot_view_renderer.mm new file mode 100644 index 0000000000..f2ff417e6f --- /dev/null +++ b/platform/iphone/godot_view_renderer.mm @@ -0,0 +1,117 @@ +/*************************************************************************/ +/* godot_view_renderer.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "godot_view_renderer.h" +#include "core/config/project_settings.h" +#include "core/os/keyboard.h" +#import "display_server_iphone.h" +#include "main/main.h" +#include "os_iphone.h" +#include "servers/audio_server.h" + +#import <AudioToolbox/AudioServices.h> +#import <CoreMotion/CoreMotion.h> +#import <GameController/GameController.h> +#import <QuartzCore/QuartzCore.h> +#import <UIKit/UIKit.h> + +@interface GodotViewRenderer () + +@property(assign, nonatomic) BOOL hasFinishedProjectDataSetup; +@property(assign, nonatomic) BOOL hasStartedMain; +@property(assign, nonatomic) BOOL hasFinishedSetup; + +@end + +@implementation GodotViewRenderer + +- (BOOL)setupView:(UIView *)view { + if (self.hasFinishedSetup) { + return NO; + } + + if (!OS::get_singleton()) { + exit(0); + } + + if (!self.hasFinishedProjectDataSetup) { + [self setupProjectData]; + return YES; + } + + if (!self.hasStartedMain) { + self.hasStartedMain = YES; + OSIPhone::get_singleton()->start(); + return YES; + } + + self.hasFinishedSetup = YES; + + return NO; +} + +- (void)setupProjectData { + self.hasFinishedProjectDataSetup = YES; + + Main::setup2(); + + // this might be necessary before here + NSDictionary *dict = [[NSBundle mainBundle] infoDictionary]; + for (NSString *key in dict) { + NSObject *value = [dict objectForKey:key]; + String ukey = String::utf8([key UTF8String]); + + // we need a NSObject to Variant conversor + + if ([value isKindOfClass:[NSString class]]) { + NSString *str = (NSString *)value; + String uval = String::utf8([str UTF8String]); + + ProjectSettings::get_singleton()->set("Info.plist/" + ukey, uval); + + } else if ([value isKindOfClass:[NSNumber class]]) { + NSNumber *n = (NSNumber *)value; + double dval = [n doubleValue]; + + ProjectSettings::get_singleton()->set("Info.plist/" + ukey, dval); + }; + // do stuff + } +} + +- (void)renderOnView:(UIView *)view { + if (!OSIPhone::get_singleton()) { + return; + } + + OSIPhone::get_singleton()->iterate(); +} + +@end diff --git a/platform/iphone/icloud.mm b/platform/iphone/icloud.mm deleted file mode 100644 index c768274b1f..0000000000 --- a/platform/iphone/icloud.mm +++ /dev/null @@ -1,359 +0,0 @@ -/*************************************************************************/ -/* icloud.mm */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef ICLOUD_ENABLED - -#include "icloud.h" - -#ifndef __IPHONE_9_0 -extern "C" { -#endif - -#import "app_delegate.h" - -#import <Foundation/Foundation.h> - -#ifndef __IPHONE_9_0 -}; -#endif - -ICloud *ICloud::instance = NULL; - -void ICloud::_bind_methods() { - ClassDB::bind_method(D_METHOD("remove_key"), &ICloud::remove_key); - ClassDB::bind_method(D_METHOD("set_key_values"), &ICloud::set_key_values); - ClassDB::bind_method(D_METHOD("get_key_value"), &ICloud::get_key_value); - ClassDB::bind_method(D_METHOD("synchronize_key_values"), &ICloud::synchronize_key_values); - ClassDB::bind_method(D_METHOD("get_all_key_values"), &ICloud::get_all_key_values); - - ClassDB::bind_method(D_METHOD("get_pending_event_count"), &ICloud::get_pending_event_count); - ClassDB::bind_method(D_METHOD("pop_pending_event"), &ICloud::pop_pending_event); -}; - -int ICloud::get_pending_event_count() { - return pending_events.size(); -}; - -Variant ICloud::pop_pending_event() { - Variant front = pending_events.front()->get(); - pending_events.pop_front(); - - return front; -}; - -ICloud *ICloud::get_singleton() { - return instance; -}; - -//convert from apple's abstract type to godot's abstract type.... -Variant nsobject_to_variant(NSObject *object) { - if ([object isKindOfClass:[NSString class]]) { - const char *str = [(NSString *)object UTF8String]; - return String::utf8(str != NULL ? str : ""); - } else if ([object isKindOfClass:[NSData class]]) { - PackedByteArray ret; - NSData *data = (NSData *)object; - if ([data length] > 0) { - ret.resize([data length]); - { - // PackedByteArray::Write w = ret.write(); - copymem((void *)ret.ptr(), [data bytes], [data length]); - } - } - return ret; - } else if ([object isKindOfClass:[NSArray class]]) { - Array result; - NSArray *array = (NSArray *)object; - for (unsigned int i = 0; i < [array count]; ++i) { - NSObject *value = [array objectAtIndex:i]; - result.push_back(nsobject_to_variant(value)); - } - return result; - } else if ([object isKindOfClass:[NSDictionary class]]) { - Dictionary result; - NSDictionary *dic = (NSDictionary *)object; - - NSArray *keys = [dic allKeys]; - int count = [keys count]; - for (int i = 0; i < count; ++i) { - NSObject *k = [keys objectAtIndex:i]; - NSObject *v = [dic objectForKey:k]; - - result[nsobject_to_variant(k)] = nsobject_to_variant(v); - } - return result; - } else if ([object isKindOfClass:[NSNumber class]]) { - //Every type except numbers can reliably identify its type. The following is comparing to the *internal* representation, which isn't guaranteed to match the type that was used to create it, and is not advised, particularly when dealing with potential platform differences (ie, 32/64 bit) - //To avoid errors, we'll cast as broadly as possible, and only return int or float. - //bool, char, int, uint, longlong -> int - //float, double -> float - NSNumber *num = (NSNumber *)object; - if (strcmp([num objCType], @encode(BOOL)) == 0) { - return Variant((int)[num boolValue]); - } else if (strcmp([num objCType], @encode(char)) == 0) { - return Variant((int)[num charValue]); - } else if (strcmp([num objCType], @encode(int)) == 0) { - return Variant([num intValue]); - } else if (strcmp([num objCType], @encode(unsigned int)) == 0) { - return Variant((int)[num unsignedIntValue]); - } else if (strcmp([num objCType], @encode(long long)) == 0) { - return Variant((int)[num longValue]); - } else if (strcmp([num objCType], @encode(float)) == 0) { - return Variant([num floatValue]); - } else if (strcmp([num objCType], @encode(double)) == 0) { - return Variant((float)[num doubleValue]); - } else { - return Variant(); - } - } else if ([object isKindOfClass:[NSDate class]]) { - //this is a type that icloud supports...but how did you submit it in the first place? - //I guess this is a type that *might* show up, if you were, say, trying to make your game - //compatible with existing cloud data written by another engine's version of your game - WARN_PRINT("NSDate unsupported, returning null Variant"); - return Variant(); - } else if ([object isKindOfClass:[NSNull class]] or object == nil) { - return Variant(); - } else { - WARN_PRINT("Trying to convert unknown NSObject type to Variant"); - return Variant(); - } -} - -NSObject *variant_to_nsobject(Variant v) { - if (v.get_type() == Variant::STRING) { - return [[[NSString alloc] initWithUTF8String:((String)v).utf8().get_data()] autorelease]; - } else if (v.get_type() == Variant::REAL) { - return [NSNumber numberWithDouble:(double)v]; - } else if (v.get_type() == Variant::INT) { - return [NSNumber numberWithLongLong:(long)(int)v]; - } else if (v.get_type() == Variant::BOOL) { - return [NSNumber numberWithBool:BOOL((bool)v)]; - } else if (v.get_type() == Variant::DICTIONARY) { - NSMutableDictionary *result = [[[NSMutableDictionary alloc] init] autorelease]; - Dictionary dic = v; - Array keys = dic.keys(); - for (unsigned int i = 0; i < keys.size(); ++i) { - NSString *key = [[[NSString alloc] initWithUTF8String:((String)(keys[i])).utf8().get_data()] autorelease]; - NSObject *value = variant_to_nsobject(dic[keys[i]]); - - if (key == NULL || value == NULL) { - return NULL; - } - - [result setObject:value forKey:key]; - } - return result; - } else if (v.get_type() == Variant::ARRAY) { - NSMutableArray *result = [[[NSMutableArray alloc] init] autorelease]; - Array arr = v; - for (unsigned int i = 0; i < arr.size(); ++i) { - NSObject *value = variant_to_nsobject(arr[i]); - if (value == NULL) { - //trying to add something unsupported to the array. cancel the whole array - return NULL; - } - [result addObject:value]; - } - return result; - } else if (v.get_type() == Variant::PACKED_BYTE_ARRAY) { - PackedByteArray arr = v; - // PackedByteArray::Read r = arr.read(); - NSData *result = [NSData dataWithBytes:arr.ptr() length:arr.size()]; - return result; - } - WARN_PRINT(String("Could not add unsupported type to iCloud: '" + Variant::get_type_name(v.get_type()) + "'").utf8().get_data()); - return NULL; -} - -Error ICloud::remove_key(Variant p_param) { - String param = p_param; - NSString *key = [[[NSString alloc] initWithUTF8String:param.utf8().get_data()] autorelease]; - - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - - if (![[store dictionaryRepresentation] objectForKey:key]) { - return ERR_INVALID_PARAMETER; - } - - [store removeObjectForKey:key]; - return OK; -} - -//return an array of the keys that could not be set -Variant ICloud::set_key_values(Variant p_params) { - Dictionary params = p_params; - Array keys = params.keys(); - - Array error_keys; - - for (unsigned int i = 0; i < keys.size(); ++i) { - String variant_key = keys[i]; - Variant variant_value = params[variant_key]; - - NSString *key = [[[NSString alloc] initWithUTF8String:variant_key.utf8().get_data()] autorelease]; - if (key == NULL) { - error_keys.push_back(variant_key); - continue; - } - - NSObject *value = variant_to_nsobject(variant_value); - - if (value == NULL) { - error_keys.push_back(variant_key); - continue; - } - - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - [store setObject:value forKey:key]; - } - - return error_keys; -} - -Variant ICloud::get_key_value(Variant p_param) { - String param = p_param; - - NSString *key = [[[NSString alloc] initWithUTF8String:param.utf8().get_data()] autorelease]; - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - - if (![[store dictionaryRepresentation] objectForKey:key]) { - return Variant(); - } - - Variant result = nsobject_to_variant([[store dictionaryRepresentation] objectForKey:key]); - - return result; -} - -Variant ICloud::get_all_key_values() { - Dictionary result; - - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - NSDictionary *store_dictionary = [store dictionaryRepresentation]; - - NSArray *keys = [store_dictionary allKeys]; - int count = [keys count]; - for (int i = 0; i < count; ++i) { - NSString *k = [keys objectAtIndex:i]; - NSObject *v = [store_dictionary objectForKey:k]; - - const char *str = [k UTF8String]; - if (str != NULL) { - result[String::utf8(str)] = nsobject_to_variant(v); - } - } - - return result; -} - -Error ICloud::synchronize_key_values() { - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - BOOL result = [store synchronize]; - if (result == YES) { - return OK; - } else { - return FAILED; - } -} - -/* -Error ICloud::initial_sync() { - //you sometimes have to write something to the store to get it to download new data. go apple! - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - if ([store boolForKey:@"isb"]) - { - [store setBool:NO forKey:@"isb"]; - } - else - { - [store setBool:YES forKey:@"isb"]; - } - return synchronize(); -} - -*/ -ICloud::ICloud() { - ERR_FAIL_COND(instance != NULL); - instance = this; - //connected = false; - - [[NSNotificationCenter defaultCenter] - addObserverForName:NSUbiquitousKeyValueStoreDidChangeExternallyNotification - object:[NSUbiquitousKeyValueStore defaultStore] - queue:nil - usingBlock:^(NSNotification *notification) { - NSDictionary *userInfo = [notification userInfo]; - NSInteger change = [[userInfo objectForKey:NSUbiquitousKeyValueStoreChangeReasonKey] integerValue]; - - Dictionary ret; - ret["type"] = "key_value_changed"; - - //PackedStringArray result_keys; - //Array result_values; - Dictionary keyValues; - String reason = ""; - - if (change == NSUbiquitousKeyValueStoreServerChange) { - reason = "server"; - } else if (change == NSUbiquitousKeyValueStoreInitialSyncChange) { - reason = "initial_sync"; - } else if (change == NSUbiquitousKeyValueStoreQuotaViolationChange) { - reason = "quota_violation"; - } else if (change == NSUbiquitousKeyValueStoreAccountChange) { - reason = "account"; - } - - ret["reason"] = reason; - - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - - NSArray *keys = [userInfo objectForKey:NSUbiquitousKeyValueStoreChangedKeysKey]; - for (NSString *key in keys) { - const char *str = [key UTF8String]; - if (str == NULL) { - continue; - } - - NSObject *object = [store objectForKey:key]; - - //figure out what kind of object it is - Variant value = nsobject_to_variant(object); - - keyValues[String::utf8(str)] = value; - } - - ret["changed_values"] = keyValues; - pending_events.push_back(ret); - }]; -} - -ICloud::~ICloud() {} - -#endif diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm deleted file mode 100644 index 548dcc549d..0000000000 --- a/platform/iphone/in_app_store.mm +++ /dev/null @@ -1,326 +0,0 @@ -/*************************************************************************/ -/* in_app_store.mm */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef STOREKIT_ENABLED - -#include "in_app_store.h" - -extern "C" { -#import <Foundation/Foundation.h> -#import <StoreKit/StoreKit.h> -}; - -bool auto_finish_transactions = true; -NSMutableDictionary *pending_transactions = [NSMutableDictionary dictionary]; - -@interface SKProduct (LocalizedPrice) -@property(nonatomic, readonly) NSString *localizedPrice; -@end - -//----------------------------------// -// SKProduct extension -//----------------------------------// -@implementation SKProduct (LocalizedPrice) -- (NSString *)localizedPrice { - NSNumberFormatter *numberFormatter = [[NSNumberFormatter alloc] init]; - [numberFormatter setFormatterBehavior:NSNumberFormatterBehavior10_4]; - [numberFormatter setNumberStyle:NSNumberFormatterCurrencyStyle]; - [numberFormatter setLocale:self.priceLocale]; - NSString *formattedString = [numberFormatter stringFromNumber:self.price]; - [numberFormatter release]; - return formattedString; -} - -@end - -InAppStore *InAppStore::instance = NULL; - -void InAppStore::_bind_methods() { - ClassDB::bind_method(D_METHOD("request_product_info"), &InAppStore::request_product_info); - ClassDB::bind_method(D_METHOD("restore_purchases"), &InAppStore::restore_purchases); - ClassDB::bind_method(D_METHOD("purchase"), &InAppStore::purchase); - - ClassDB::bind_method(D_METHOD("get_pending_event_count"), &InAppStore::get_pending_event_count); - ClassDB::bind_method(D_METHOD("pop_pending_event"), &InAppStore::pop_pending_event); - ClassDB::bind_method(D_METHOD("finish_transaction"), &InAppStore::finish_transaction); - ClassDB::bind_method(D_METHOD("set_auto_finish_transaction"), &InAppStore::set_auto_finish_transaction); -}; - -@interface ProductsDelegate : NSObject <SKProductsRequestDelegate> { -}; - -@end - -@implementation ProductsDelegate - -- (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response { - NSArray *products = response.products; - Dictionary ret; - ret["type"] = "product_info"; - ret["result"] = "ok"; - PackedStringArray titles; - PackedStringArray descriptions; - PackedFloat32Array prices; - PackedStringArray ids; - PackedStringArray localized_prices; - PackedStringArray currency_codes; - - for (NSUInteger i = 0; i < [products count]; i++) { - SKProduct *product = [products objectAtIndex:i]; - - const char *str = [product.localizedTitle UTF8String]; - titles.push_back(String::utf8(str != NULL ? str : "")); - - str = [product.localizedDescription UTF8String]; - descriptions.push_back(String::utf8(str != NULL ? str : "")); - prices.push_back([product.price doubleValue]); - ids.push_back(String::utf8([product.productIdentifier UTF8String])); - localized_prices.push_back(String::utf8([product.localizedPrice UTF8String])); - currency_codes.push_back(String::utf8([[[product priceLocale] objectForKey:NSLocaleCurrencyCode] UTF8String])); - }; - ret["titles"] = titles; - ret["descriptions"] = descriptions; - ret["prices"] = prices; - ret["ids"] = ids; - ret["localized_prices"] = localized_prices; - ret["currency_codes"] = currency_codes; - - PackedStringArray invalid_ids; - - for (NSString *ipid in response.invalidProductIdentifiers) { - invalid_ids.push_back(String::utf8([ipid UTF8String])); - }; - ret["invalid_ids"] = invalid_ids; - - InAppStore::get_singleton()->_post_event(ret); - - [request release]; -}; - -@end - -Error InAppStore::request_product_info(Variant p_params) { - Dictionary params = p_params; - ERR_FAIL_COND_V(!params.has("product_ids"), ERR_INVALID_PARAMETER); - - PackedStringArray pids = params["product_ids"]; - printf("************ request product info! %i\n", pids.size()); - - NSMutableArray *array = [[[NSMutableArray alloc] initWithCapacity:pids.size()] autorelease]; - for (int i = 0; i < pids.size(); i++) { - printf("******** adding %ls to product list\n", pids[i].c_str()); - NSString *pid = [[[NSString alloc] initWithUTF8String:pids[i].utf8().get_data()] autorelease]; - [array addObject:pid]; - }; - - NSSet *products = [[[NSSet alloc] initWithArray:array] autorelease]; - SKProductsRequest *request = [[SKProductsRequest alloc] initWithProductIdentifiers:products]; - - ProductsDelegate *delegate = [[ProductsDelegate alloc] init]; - - request.delegate = delegate; - [request start]; - - return OK; -}; - -Error InAppStore::restore_purchases() { - printf("restoring purchases!\n"); - [[SKPaymentQueue defaultQueue] restoreCompletedTransactions]; - - return OK; -}; - -@interface TransObserver : NSObject <SKPaymentTransactionObserver> { -}; -@end - -@implementation TransObserver - -- (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions { - printf("transactions updated!\n"); - for (SKPaymentTransaction *transaction in transactions) { - switch (transaction.transactionState) { - case SKPaymentTransactionStatePurchased: { - printf("status purchased!\n"); - String pid = String::utf8([transaction.payment.productIdentifier UTF8String]); - String transactionId = String::utf8([transaction.transactionIdentifier UTF8String]); - InAppStore::get_singleton()->_record_purchase(pid); - Dictionary ret; - ret["type"] = "purchase"; - ret["result"] = "ok"; - ret["product_id"] = pid; - ret["transaction_id"] = transactionId; - - NSData *receipt = nil; - int sdk_version = 6; - - if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 7.0) { - NSURL *receiptFileURL = nil; - NSBundle *bundle = [NSBundle mainBundle]; - if ([bundle respondsToSelector:@selector(appStoreReceiptURL)]) { - // Get the transaction receipt file path location in the app bundle. - receiptFileURL = [bundle appStoreReceiptURL]; - - // Read in the contents of the transaction file. - receipt = [NSData dataWithContentsOfURL:receiptFileURL]; - sdk_version = 7; - - } else { - // Fall back to deprecated transaction receipt, - // which is still available in iOS 7. - - // Use SKPaymentTransaction's transactionReceipt. - receipt = transaction.transactionReceipt; - } - - } else { - receipt = transaction.transactionReceipt; - } - - NSString *receipt_to_send = nil; - if (receipt != nil) { - receipt_to_send = [receipt base64EncodedStringWithOptions:0]; - } - Dictionary receipt_ret; - receipt_ret["receipt"] = String::utf8(receipt_to_send != nil ? [receipt_to_send UTF8String] : ""); - receipt_ret["sdk"] = sdk_version; - ret["receipt"] = receipt_ret; - - InAppStore::get_singleton()->_post_event(ret); - - if (auto_finish_transactions) { - [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; - } else { - [pending_transactions setObject:transaction forKey:transaction.payment.productIdentifier]; - } - - }; break; - case SKPaymentTransactionStateFailed: { - printf("status transaction failed!\n"); - String pid = String::utf8([transaction.payment.productIdentifier UTF8String]); - Dictionary ret; - ret["type"] = "purchase"; - ret["result"] = "error"; - ret["product_id"] = pid; - ret["error"] = String::utf8([transaction.error.localizedDescription UTF8String]); - InAppStore::get_singleton()->_post_event(ret); - [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; - } break; - case SKPaymentTransactionStateRestored: { - printf("status transaction restored!\n"); - String pid = String::utf8([transaction.originalTransaction.payment.productIdentifier UTF8String]); - InAppStore::get_singleton()->_record_purchase(pid); - Dictionary ret; - ret["type"] = "restore"; - ret["result"] = "ok"; - ret["product_id"] = pid; - InAppStore::get_singleton()->_post_event(ret); - [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; - } break; - default: { - printf("status default %i!\n", (int)transaction.transactionState); - }; break; - }; - }; -}; - -@end - -Error InAppStore::purchase(Variant p_params) { - ERR_FAIL_COND_V(![SKPaymentQueue canMakePayments], ERR_UNAVAILABLE); - if (![SKPaymentQueue canMakePayments]) - return ERR_UNAVAILABLE; - - printf("purchasing!\n"); - Dictionary params = p_params; - ERR_FAIL_COND_V(!params.has("product_id"), ERR_INVALID_PARAMETER); - - NSString *pid = [[[NSString alloc] initWithUTF8String:String(params["product_id"]).utf8().get_data()] autorelease]; - SKPayment *payment = [SKPayment paymentWithProductIdentifier:pid]; - SKPaymentQueue *defq = [SKPaymentQueue defaultQueue]; - [defq addPayment:payment]; - printf("purchase sent!\n"); - - return OK; -}; - -int InAppStore::get_pending_event_count() { - return pending_events.size(); -}; - -Variant InAppStore::pop_pending_event() { - Variant front = pending_events.front()->get(); - pending_events.pop_front(); - - return front; -}; - -void InAppStore::_post_event(Variant p_event) { - pending_events.push_back(p_event); -}; - -void InAppStore::_record_purchase(String product_id) { - String skey = "purchased/" + product_id; - NSString *key = [[[NSString alloc] initWithUTF8String:skey.utf8().get_data()] autorelease]; - [[NSUserDefaults standardUserDefaults] setBool:YES forKey:key]; - [[NSUserDefaults standardUserDefaults] synchronize]; -}; - -InAppStore *InAppStore::get_singleton() { - return instance; -}; - -InAppStore::InAppStore() { - ERR_FAIL_COND(instance != NULL); - instance = this; - auto_finish_transactions = false; - - TransObserver *observer = [[TransObserver alloc] init]; - [[SKPaymentQueue defaultQueue] addTransactionObserver:observer]; - //pending_transactions = [NSMutableDictionary dictionary]; -}; - -void InAppStore::finish_transaction(String product_id) { - NSString *prod_id = [NSString stringWithCString:product_id.utf8().get_data() encoding:NSUTF8StringEncoding]; - - if ([pending_transactions objectForKey:prod_id]) { - [[SKPaymentQueue defaultQueue] finishTransaction:[pending_transactions objectForKey:prod_id]]; - [pending_transactions removeObjectForKey:prod_id]; - } -}; - -void InAppStore::set_auto_finish_transaction(bool b) { - auto_finish_transactions = b; -} - -InAppStore::~InAppStore() {} - -#endif diff --git a/platform/iphone/ios.h b/platform/iphone/ios.h index 2b29e6f268..5415c36cd9 100644 --- a/platform/iphone/ios.h +++ b/platform/iphone/ios.h @@ -31,7 +31,7 @@ #ifndef IOS_H #define IOS_H -#include "core/object.h" +#include "core/object/class_db.h" class iOS : public Object { GDCLASS(iOS, Object); diff --git a/platform/iphone/ios.mm b/platform/iphone/ios.mm index 5923f558a5..d4e099063f 100644 --- a/platform/iphone/ios.mm +++ b/platform/iphone/ios.mm @@ -29,17 +29,28 @@ /*************************************************************************/ #include "ios.h" -#include <sys/sysctl.h> - +#import "app_delegate.h" +#import "view_controller.h" #import <UIKit/UIKit.h> +#include <sys/sysctl.h> void iOS::_bind_methods() { ClassDB::bind_method(D_METHOD("get_rate_url", "app_id"), &iOS::get_rate_url); }; void iOS::alert(const char *p_alert, const char *p_title) { - UIAlertView *alert = [[[UIAlertView alloc] initWithTitle:[NSString stringWithUTF8String:p_title] message:[NSString stringWithUTF8String:p_alert] delegate:nil cancelButtonTitle:@"OK" otherButtonTitles:nil, nil] autorelease]; - [alert show]; + NSString *title = [NSString stringWithUTF8String:p_title]; + NSString *message = [NSString stringWithUTF8String:p_alert]; + + UIAlertController *alert = [UIAlertController alertControllerWithTitle:title message:message preferredStyle:UIAlertControllerStyleAlert]; + UIAlertAction *button = [UIAlertAction actionWithTitle:@"OK" + style:UIAlertActionStyleCancel + handler:^(id){ + }]; + + [alert addAction:button]; + + [AppDelegate.viewController presentViewController:alert animated:YES completion:nil]; } String iOS::get_model() const { @@ -58,25 +69,11 @@ String iOS::get_model() const { } String iOS::get_rate_url(int p_app_id) const { - String templ = "itms-apps://ax.itunes.apple.com/WebObjects/MZStore.woa/wa/viewContentsUserReviews?type=Purple+Software&id=APP_ID"; - String templ_iOS7 = "itms-apps://itunes.apple.com/app/idAPP_ID"; - String templ_iOS8 = "itms-apps://itunes.apple.com/WebObjects/MZStore.woa/wa/viewContentsUserReviews?id=APP_ID&onlyLatestVersion=true&pageNumber=0&sortOrdering=1&type=Purple+Software"; - - //ios7 before - String ret = templ; - - if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 7.0 && [[[UIDevice currentDevice] systemVersion] floatValue] < 7.1) { - // iOS 7 needs a different templateReviewURL @see https://github.com/arashpayan/appirater/issues/131 - ret = templ_iOS7; - } else if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 8.0) { - // iOS 8 needs a different templateReviewURL also @see https://github.com/arashpayan/appirater/issues/182 - ret = templ_iOS8; - } + String app_url_path = "itms-apps://itunes.apple.com/app/idAPP_ID"; - // ios7 for everything? - ret = templ_iOS7.replace("APP_ID", String::num(p_app_id)); + String ret = app_url_path.replace("APP_ID", String::num(p_app_id)); - printf("returning rate url %ls\n", ret.c_str()); + printf("returning rate url %s\n", ret.utf8().get_data()); return ret; }; diff --git a/platform/javascript/native/id_handler.js b/platform/iphone/joypad_iphone.h index 67d29075b8..85e26e1dc8 100644 --- a/platform/javascript/native/id_handler.js +++ b/platform/iphone/joypad_iphone.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* id_handler.js */ +/* joypad_iphone.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,36 +28,23 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -var IDHandler = /** @constructor */ function() { +#import <GameController/GameController.h> - var ids = {}; - var size = 0; +@interface JoypadIPhoneObserver : NSObject - this.has = function(id) { - return ids.hasOwnProperty(id); - } +- (void)startObserving; +- (void)startProcessing; +- (void)finishObserving; - this.add = function(obj) { - size += 1; - var id = crypto.getRandomValues(new Int32Array(32))[0]; - ids[id] = obj; - return id; - } +@end - this.get = function(id) { - return ids[id]; - } +class JoypadIPhone { +private: + JoypadIPhoneObserver *observer; - this.remove = function(id) { - size -= 1; - delete ids[id]; - } +public: + JoypadIPhone(); + ~JoypadIPhone(); - this.size = function() { - return size; - } - - this.ids = ids; + void start_processing(); }; - -Module.IDHandler = new IDHandler; diff --git a/platform/iphone/joypad_iphone.mm b/platform/iphone/joypad_iphone.mm new file mode 100644 index 0000000000..22d7dd4bd2 --- /dev/null +++ b/platform/iphone/joypad_iphone.mm @@ -0,0 +1,345 @@ +/*************************************************************************/ +/* joypad_iphone.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "joypad_iphone.h" +#include "core/config/project_settings.h" +#include "drivers/coreaudio/audio_driver_coreaudio.h" +#include "main/main.h" + +#import "godot_view.h" + +#include "os_iphone.h" + +JoypadIPhone::JoypadIPhone() { + observer = [[JoypadIPhoneObserver alloc] init]; + [observer startObserving]; +} + +JoypadIPhone::~JoypadIPhone() { + if (observer) { + [observer finishObserving]; + observer = nil; + } +} + +void JoypadIPhone::start_processing() { + if (observer) { + [observer startProcessing]; + } +} + +@interface JoypadIPhoneObserver () + +@property(assign, nonatomic) BOOL isObserving; +@property(assign, nonatomic) BOOL isProcessing; +@property(strong, nonatomic) NSMutableDictionary *connectedJoypads; +@property(strong, nonatomic) NSMutableArray *joypadsQueue; + +@end + +@implementation JoypadIPhoneObserver + +- (instancetype)init { + self = [super init]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (void)godot_commonInit { + self.isObserving = NO; + self.isProcessing = NO; +} + +- (void)startProcessing { + self.isProcessing = YES; + + for (GCController *controller in self.joypadsQueue) { + [self addiOSJoypad:controller]; + } + + [self.joypadsQueue removeAllObjects]; +} + +- (void)startObserving { + if (self.isObserving) { + return; + } + + self.isObserving = YES; + + self.connectedJoypads = [NSMutableDictionary dictionary]; + self.joypadsQueue = [NSMutableArray array]; + + // get told when controllers connect, this will be called right away for + // already connected controllers + [[NSNotificationCenter defaultCenter] + addObserver:self + selector:@selector(controllerWasConnected:) + name:GCControllerDidConnectNotification + object:nil]; + + // get told when controllers disconnect + [[NSNotificationCenter defaultCenter] + addObserver:self + selector:@selector(controllerWasDisconnected:) + name:GCControllerDidDisconnectNotification + object:nil]; +} + +- (void)finishObserving { + if (self.isObserving) { + [[NSNotificationCenter defaultCenter] removeObserver:self]; + } + + self.isObserving = NO; + self.isProcessing = NO; + + self.connectedJoypads = nil; + self.joypadsQueue = nil; +} + +- (void)dealloc { + [self finishObserving]; +} + +- (int)getJoyIdForController:(GCController *)controller { + NSArray *keys = [self.connectedJoypads allKeysForObject:controller]; + + for (NSNumber *key in keys) { + int joy_id = [key intValue]; + return joy_id; + }; + + return -1; +}; + +- (void)addiOSJoypad:(GCController *)controller { + // get a new id for our controller + int joy_id = Input::get_singleton()->get_unused_joy_id(); + + if (joy_id == -1) { + printf("Couldn't retrieve new joy id\n"); + return; + } + + // assign our player index + if (controller.playerIndex == GCControllerPlayerIndexUnset) { + controller.playerIndex = [self getFreePlayerIndex]; + }; + + // tell Godot about our new controller + Input::get_singleton()->joy_connection_changed(joy_id, true, [controller.vendorName UTF8String]); + + // add it to our dictionary, this will retain our controllers + [self.connectedJoypads setObject:controller forKey:[NSNumber numberWithInt:joy_id]]; + + // set our input handler + [self setControllerInputHandler:controller]; +} + +- (void)controllerWasConnected:(NSNotification *)notification { + // get our controller + GCController *controller = (GCController *)notification.object; + + if (!controller) { + printf("Couldn't retrieve new controller\n"); + return; + } + + if ([[self.connectedJoypads allKeysForObject:controller] count] > 0) { + printf("Controller is already registered\n"); + } else if (!self.isProcessing) { + [self.joypadsQueue addObject:controller]; + } else { + [self addiOSJoypad:controller]; + } +} + +- (void)controllerWasDisconnected:(NSNotification *)notification { + // find our joystick, there should be only one in our dictionary + GCController *controller = (GCController *)notification.object; + + if (!controller) { + return; + } + + NSArray *keys = [self.connectedJoypads allKeysForObject:controller]; + for (NSNumber *key in keys) { + // tell Godot this joystick is no longer there + int joy_id = [key intValue]; + Input::get_singleton()->joy_connection_changed(joy_id, false, ""); + + // and remove it from our dictionary + [self.connectedJoypads removeObjectForKey:key]; + }; +}; + +- (GCControllerPlayerIndex)getFreePlayerIndex { + bool have_player_1 = false; + bool have_player_2 = false; + bool have_player_3 = false; + bool have_player_4 = false; + + if (self.connectedJoypads == nil) { + NSArray *keys = [self.connectedJoypads allKeys]; + for (NSNumber *key in keys) { + GCController *controller = [self.connectedJoypads objectForKey:key]; + if (controller.playerIndex == GCControllerPlayerIndex1) { + have_player_1 = true; + } else if (controller.playerIndex == GCControllerPlayerIndex2) { + have_player_2 = true; + } else if (controller.playerIndex == GCControllerPlayerIndex3) { + have_player_3 = true; + } else if (controller.playerIndex == GCControllerPlayerIndex4) { + have_player_4 = true; + }; + }; + }; + + if (!have_player_1) { + return GCControllerPlayerIndex1; + } else if (!have_player_2) { + return GCControllerPlayerIndex2; + } else if (!have_player_3) { + return GCControllerPlayerIndex3; + } else if (!have_player_4) { + return GCControllerPlayerIndex4; + } else { + return GCControllerPlayerIndexUnset; + }; +} + +- (void)setControllerInputHandler:(GCController *)controller { + // Hook in the callback handler for the correct gamepad profile. + // This is a bit of a weird design choice on Apples part. + // You need to select the most capable gamepad profile for the + // gamepad attached. + if (controller.extendedGamepad != nil) { + // The extended gamepad profile has all the input you could possibly find on + // a gamepad but will only be active if your gamepad actually has all of + // these... + _weakify(self); + _weakify(controller); + + controller.extendedGamepad.valueChangedHandler = ^(GCExtendedGamepad *gamepad, GCControllerElement *element) { + _strongify(self); + _strongify(controller); + + int joy_id = [self getJoyIdForController:controller]; + + if (element == gamepad.buttonA) { + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_A, + gamepad.buttonA.isPressed); + } else if (element == gamepad.buttonB) { + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_B, + gamepad.buttonB.isPressed); + } else if (element == gamepad.buttonX) { + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_X, + gamepad.buttonX.isPressed); + } else if (element == gamepad.buttonY) { + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_Y, + gamepad.buttonY.isPressed); + } else if (element == gamepad.leftShoulder) { + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_LEFT_SHOULDER, + gamepad.leftShoulder.isPressed); + } else if (element == gamepad.rightShoulder) { + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_RIGHT_SHOULDER, + gamepad.rightShoulder.isPressed); + } else if (element == gamepad.dpad) { + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_UP, + gamepad.dpad.up.isPressed); + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_DOWN, + gamepad.dpad.down.isPressed); + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_LEFT, + gamepad.dpad.left.isPressed); + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_RIGHT, + gamepad.dpad.right.isPressed); + }; + + Input::JoyAxis jx; + jx.min = -1; + if (element == gamepad.leftThumbstick) { + jx.value = gamepad.leftThumbstick.xAxis.value; + Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_LEFT_X, jx); + jx.value = -gamepad.leftThumbstick.yAxis.value; + Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_LEFT_Y, jx); + } else if (element == gamepad.rightThumbstick) { + jx.value = gamepad.rightThumbstick.xAxis.value; + Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_RIGHT_X, jx); + jx.value = -gamepad.rightThumbstick.yAxis.value; + Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_RIGHT_Y, jx); + } else if (element == gamepad.leftTrigger) { + jx.value = gamepad.leftTrigger.value; + Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_TRIGGER_LEFT, jx); + } else if (element == gamepad.rightTrigger) { + jx.value = gamepad.rightTrigger.value; + Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_TRIGGER_RIGHT, jx); + }; + }; + } else if (controller.microGamepad != nil) { + // micro gamepads were added in OS 9 and feature just 2 buttons and a d-pad + _weakify(self); + _weakify(controller); + + controller.microGamepad.valueChangedHandler = ^(GCMicroGamepad *gamepad, GCControllerElement *element) { + _strongify(self); + _strongify(controller); + + int joy_id = [self getJoyIdForController:controller]; + + if (element == gamepad.buttonA) { + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_A, + gamepad.buttonA.isPressed); + } else if (element == gamepad.buttonX) { + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_X, + gamepad.buttonX.isPressed); + } else if (element == gamepad.dpad) { + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_UP, + gamepad.dpad.up.isPressed); + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_DOWN, + gamepad.dpad.down.isPressed); + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_LEFT, gamepad.dpad.left.isPressed); + Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_RIGHT, gamepad.dpad.right.isPressed); + }; + }; + } + + ///@TODO need to add support for controller.motion which gives us access to + /// the orientation of the device (if supported) + + ///@TODO need to add support for controllerPausedHandler which should be a + /// toggle +}; + +@end diff --git a/platform/iphone/keyboard_input_view.h b/platform/iphone/keyboard_input_view.h new file mode 100644 index 0000000000..5382a2e9a9 --- /dev/null +++ b/platform/iphone/keyboard_input_view.h @@ -0,0 +1,37 @@ +/*************************************************************************/ +/* keyboard_input_view.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import <UIKit/UIKit.h> + +@interface GodotKeyboardInputView : UITextView + +- (BOOL)becomeFirstResponderWithString:(NSString *)existingString multiline:(BOOL)flag cursorStart:(NSInteger)start cursorEnd:(NSInteger)end; + +@end diff --git a/platform/iphone/keyboard_input_view.mm b/platform/iphone/keyboard_input_view.mm new file mode 100644 index 0000000000..1a37403de7 --- /dev/null +++ b/platform/iphone/keyboard_input_view.mm @@ -0,0 +1,195 @@ +/*************************************************************************/ +/* keyboard_input_view.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "keyboard_input_view.h" + +#include "core/os/keyboard.h" +#include "display_server_iphone.h" +#include "os_iphone.h" + +@interface GodotKeyboardInputView () <UITextViewDelegate> + +@property(nonatomic, copy) NSString *previousText; +@property(nonatomic, assign) NSRange previousSelectedRange; + +@end + +@implementation GodotKeyboardInputView + +- (instancetype)initWithCoder:(NSCoder *)coder { + self = [super initWithCoder:coder]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (instancetype)initWithFrame:(CGRect)frame textContainer:(NSTextContainer *)textContainer { + self = [super initWithFrame:frame textContainer:textContainer]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (void)godot_commonInit { + self.hidden = YES; + self.delegate = self; + + [[NSNotificationCenter defaultCenter] addObserver:self + selector:@selector(observeTextChange:) + name:UITextViewTextDidChangeNotification + object:self]; +} + +- (void)dealloc { + self.delegate = nil; + [[NSNotificationCenter defaultCenter] removeObserver:self]; +} + +// MARK: Keyboard + +- (BOOL)canBecomeFirstResponder { + return YES; +} + +- (BOOL)becomeFirstResponderWithString:(NSString *)existingString multiline:(BOOL)flag cursorStart:(NSInteger)start cursorEnd:(NSInteger)end { + self.text = existingString; + self.previousText = existingString; + + NSRange textRange; + + // Either a simple cursor or a selection. + if (end > 0) { + textRange = NSMakeRange(start, end - start); + } else { + textRange = NSMakeRange(start, 0); + } + + self.selectedRange = textRange; + self.previousSelectedRange = textRange; + + return [self becomeFirstResponder]; +} + +- (BOOL)resignFirstResponder { + self.text = nil; + self.previousText = nil; + return [super resignFirstResponder]; +} + +// MARK: OS Messages + +- (void)deleteText:(NSInteger)charactersToDelete { + for (int i = 0; i < charactersToDelete; i++) { + DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, true); + DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, false); + } +} + +- (void)enterText:(NSString *)substring { + String characters; + characters.parse_utf8([substring UTF8String]); + + for (int i = 0; i < characters.size(); i++) { + int character = characters[i]; + + switch (character) { + case 10: + character = KEY_ENTER; + break; + case 8198: + character = KEY_SPACE; + break; + default: + break; + } + + DisplayServerIPhone::get_singleton()->key(character, true); + DisplayServerIPhone::get_singleton()->key(character, false); + } +} + +// MARK: Observer + +- (void)observeTextChange:(NSNotification *)notification { + if (notification.object != self) { + return; + } + + if (self.previousSelectedRange.length == 0) { + // We are deleting all text before cursor if no range was selected. + // This way any inserted or changed text will be updated. + NSString *substringToDelete = [self.previousText substringToIndex:self.previousSelectedRange.location]; + [self deleteText:substringToDelete.length]; + } else { + // If text was previously selected + // we are sending only one `backspace`. + // It will remove all text from text input. + [self deleteText:1]; + } + + NSString *substringToEnter; + + if (self.selectedRange.length == 0) { + // If previous cursor had a selection + // we have to calculate an inserted text. + if (self.previousSelectedRange.length != 0) { + NSInteger rangeEnd = self.selectedRange.location + self.selectedRange.length; + NSInteger rangeStart = MIN(self.previousSelectedRange.location, self.selectedRange.location); + NSInteger rangeLength = MAX(0, rangeEnd - rangeStart); + + NSRange calculatedRange; + + if (rangeLength >= 0) { + calculatedRange = NSMakeRange(rangeStart, rangeLength); + } else { + calculatedRange = NSMakeRange(rangeStart, 0); + } + + substringToEnter = [self.text substringWithRange:calculatedRange]; + } else { + substringToEnter = [self.text substringToIndex:self.selectedRange.location]; + } + } else { + substringToEnter = [self.text substringWithRange:self.selectedRange]; + } + + [self enterText:substringToEnter]; + + self.previousText = self.text; + self.previousSelectedRange = self.selectedRange; +} + +@end diff --git a/platform/iphone/logo.png b/platform/iphone/logo.png Binary files differindex 405b6f93ca..966d8aa70a 100644 --- a/platform/iphone/logo.png +++ b/platform/iphone/logo.png diff --git a/platform/iphone/main.m b/platform/iphone/main.m index 164db2a74b..351b40a881 100644 --- a/platform/iphone/main.m +++ b/platform/iphone/main.m @@ -28,24 +28,30 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#import "app_delegate.h" +#import "godot_app_delegate.h" #import <UIKit/UIKit.h> #include <stdio.h> +#include <vulkan/vulkan.h> int gargc; char **gargv; int main(int argc, char *argv[]) { +#if defined(VULKAN_ENABLED) + //MoltenVK - enable full component swizzling support + setenv("MVK_CONFIG_FULL_IMAGE_VIEW_SWIZZLE", "1", 1); +#endif + printf("*********** main.m\n"); gargc = argc; gargv = argv; - NSAutoreleasePool *pool = [NSAutoreleasePool new]; - AppDelegate *app = [AppDelegate alloc]; printf("running app main\n"); - UIApplicationMain(argc, argv, nil, @"AppDelegate"); - printf("main done, pool release\n"); - [pool release]; + @autoreleasepool { + NSString *className = NSStringFromClass([GodotApplicalitionDelegate class]); + UIApplicationMain(argc, argv, nil, className); + } + printf("main done\n"); return 0; } diff --git a/platform/iphone/native_video_view.h b/platform/iphone/native_video_view.h new file mode 100644 index 0000000000..d8687b3538 --- /dev/null +++ b/platform/iphone/native_video_view.h @@ -0,0 +1,41 @@ +/*************************************************************************/ +/* native_video_view.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import <UIKit/UIKit.h> + +@interface GodotNativeVideoView : UIView + +- (BOOL)playVideoAtPath:(NSString *)filePath volume:(float)videoVolume audio:(NSString *)audioTrack subtitle:(NSString *)subtitleTrack; +- (BOOL)isVideoPlaying; +- (void)pauseVideo; +- (void)unpauseVideo; +- (void)stopVideo; + +@end diff --git a/platform/iphone/native_video_view.m b/platform/iphone/native_video_view.m new file mode 100644 index 0000000000..1193946f2b --- /dev/null +++ b/platform/iphone/native_video_view.m @@ -0,0 +1,266 @@ +/*************************************************************************/ +/* native_video_view.m */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "native_video_view.h" +#import <AVFoundation/AVFoundation.h> + +@interface GodotNativeVideoView () + +@property(strong, nonatomic) AVAsset *avAsset; +@property(strong, nonatomic) AVPlayerItem *avPlayerItem; +@property(strong, nonatomic) AVPlayer *avPlayer; +@property(strong, nonatomic) AVPlayerLayer *avPlayerLayer; +@property(assign, nonatomic) CMTime videoCurrentTime; +@property(assign, nonatomic) BOOL isVideoCurrentlyPlaying; + +@end + +@implementation GodotNativeVideoView + +- (instancetype)initWithFrame:(CGRect)frame { + self = [super initWithFrame:frame]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (instancetype)initWithCoder:(NSCoder *)coder { + self = [super initWithCoder:coder]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (void)godot_commonInit { + self.isVideoCurrentlyPlaying = NO; + self.videoCurrentTime = kCMTimeZero; + + [self observeVideoAudio]; +} + +- (void)layoutSubviews { + [super layoutSubviews]; + + self.avPlayerLayer.frame = self.bounds; +} + +- (void)observeVideoAudio { + printf("******** adding observer for sound routing changes\n"); + [[NSNotificationCenter defaultCenter] + addObserver:self + selector:@selector(audioRouteChangeListenerCallback:) + name:AVAudioSessionRouteChangeNotification + object:nil]; +} + +- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context { + if (object == self.avPlayerItem && [keyPath isEqualToString:@"status"]) { + [self handleVideoOrPlayerStatus]; + } + + if (object == self.avPlayer && [keyPath isEqualToString:@"rate"]) { + [self handleVideoPlayRate]; + } +} + +// MARK: Video Audio + +- (void)audioRouteChangeListenerCallback:(NSNotification *)notification { + printf("*********** route changed!\n"); + NSDictionary *interuptionDict = notification.userInfo; + + NSInteger routeChangeReason = [[interuptionDict valueForKey:AVAudioSessionRouteChangeReasonKey] integerValue]; + + switch (routeChangeReason) { + case AVAudioSessionRouteChangeReasonNewDeviceAvailable: { + NSLog(@"AVAudioSessionRouteChangeReasonNewDeviceAvailable"); + NSLog(@"Headphone/Line plugged in"); + } break; + case AVAudioSessionRouteChangeReasonOldDeviceUnavailable: { + NSLog(@"AVAudioSessionRouteChangeReasonOldDeviceUnavailable"); + NSLog(@"Headphone/Line was pulled. Resuming video play...."); + if ([self isVideoPlaying]) { + dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.5f * NSEC_PER_SEC), dispatch_get_main_queue(), ^{ + [self.avPlayer play]; // NOTE: change this line according your current player implementation + NSLog(@"resumed play"); + }); + } + } break; + case AVAudioSessionRouteChangeReasonCategoryChange: { + // called at start - also when other audio wants to play + NSLog(@"AVAudioSessionRouteChangeReasonCategoryChange"); + } break; + } +} + +// MARK: Native Video Player + +- (void)handleVideoOrPlayerStatus { + if (self.avPlayerItem.status == AVPlayerItemStatusFailed || self.avPlayer.status == AVPlayerStatusFailed) { + [self stopVideo]; + } + + if (self.avPlayer.status == AVPlayerStatusReadyToPlay && self.avPlayerItem.status == AVPlayerItemStatusReadyToPlay && CMTimeCompare(self.videoCurrentTime, kCMTimeZero) == 0) { + // NSLog(@"time: %@", self.video_current_time); + [self.avPlayer seekToTime:self.videoCurrentTime]; + self.videoCurrentTime = kCMTimeZero; + } +} + +- (void)handleVideoPlayRate { + NSLog(@"Player playback rate changed: %.5f", self.avPlayer.rate); + if ([self isVideoPlaying] && self.avPlayer.rate == 0.0 && !self.avPlayer.error) { + dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.5f * NSEC_PER_SEC), dispatch_get_main_queue(), ^{ + [self.avPlayer play]; // NOTE: change this line according your current player implementation + NSLog(@"resumed play"); + }); + + NSLog(@" . . . PAUSED (or just started)"); + } +} + +- (BOOL)playVideoAtPath:(NSString *)filePath volume:(float)videoVolume audio:(NSString *)audioTrack subtitle:(NSString *)subtitleTrack { + self.avAsset = [AVAsset assetWithURL:[NSURL fileURLWithPath:filePath]]; + + self.avPlayerItem = [AVPlayerItem playerItemWithAsset:self.avAsset]; + [self.avPlayerItem addObserver:self forKeyPath:@"status" options:0 context:nil]; + + self.avPlayer = [AVPlayer playerWithPlayerItem:self.avPlayerItem]; + self.avPlayerLayer = [AVPlayerLayer playerLayerWithPlayer:self.avPlayer]; + + [self.avPlayer addObserver:self forKeyPath:@"status" options:0 context:nil]; + [[NSNotificationCenter defaultCenter] + addObserver:self + selector:@selector(playerItemDidReachEnd:) + name:AVPlayerItemDidPlayToEndTimeNotification + object:[self.avPlayer currentItem]]; + + [self.avPlayer addObserver:self forKeyPath:@"rate" options:NSKeyValueObservingOptionNew context:0]; + + [self.avPlayerLayer setFrame:self.bounds]; + [self.layer addSublayer:self.avPlayerLayer]; + [self.avPlayer play]; + + AVMediaSelectionGroup *audioGroup = [self.avAsset mediaSelectionGroupForMediaCharacteristic:AVMediaCharacteristicAudible]; + + NSMutableArray *allAudioParams = [NSMutableArray array]; + for (id track in audioGroup.options) { + NSString *language = [[track locale] localeIdentifier]; + NSLog(@"subtitle lang: %@", language); + + if ([language isEqualToString:audioTrack]) { + AVMutableAudioMixInputParameters *audioInputParams = [AVMutableAudioMixInputParameters audioMixInputParameters]; + [audioInputParams setVolume:videoVolume atTime:kCMTimeZero]; + [audioInputParams setTrackID:[track trackID]]; + [allAudioParams addObject:audioInputParams]; + + AVMutableAudioMix *audioMix = [AVMutableAudioMix audioMix]; + [audioMix setInputParameters:allAudioParams]; + + [self.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup:audioGroup]; + [self.avPlayer.currentItem setAudioMix:audioMix]; + + break; + } + } + + AVMediaSelectionGroup *subtitlesGroup = [self.avAsset mediaSelectionGroupForMediaCharacteristic:AVMediaCharacteristicLegible]; + NSArray *useableTracks = [AVMediaSelectionGroup mediaSelectionOptionsFromArray:subtitlesGroup.options withoutMediaCharacteristics:[NSArray arrayWithObject:AVMediaCharacteristicContainsOnlyForcedSubtitles]]; + + for (id track in useableTracks) { + NSString *language = [[track locale] localeIdentifier]; + NSLog(@"subtitle lang: %@", language); + + if ([language isEqualToString:subtitleTrack]) { + [self.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup:subtitlesGroup]; + break; + } + } + + self.isVideoCurrentlyPlaying = YES; + + return true; +} + +- (BOOL)isVideoPlaying { + if (self.avPlayer.error) { + printf("Error during playback\n"); + } + return (self.avPlayer.rate > 0 && !self.avPlayer.error); +} + +- (void)pauseVideo { + self.videoCurrentTime = self.avPlayer.currentTime; + [self.avPlayer pause]; + self.isVideoCurrentlyPlaying = NO; +} + +- (void)unpauseVideo { + [self.avPlayer play]; + self.isVideoCurrentlyPlaying = YES; +} + +- (void)playerItemDidReachEnd:(NSNotification *)notification { + [self stopVideo]; +} + +- (void)finishPlayingVideo { + [self.avPlayer pause]; + [self.avPlayerLayer removeFromSuperlayer]; + self.avPlayerLayer = nil; + + if (self.avPlayerItem) { + [self.avPlayerItem removeObserver:self forKeyPath:@"status"]; + self.avPlayerItem = nil; + } + + if (self.avPlayer) { + [self.avPlayer removeObserver:self forKeyPath:@"status"]; + self.avPlayer = nil; + } + + self.avAsset = nil; + + self.isVideoCurrentlyPlaying = NO; +} + +- (void)stopVideo { + [self finishPlayingVideo]; + + [self removeFromSuperview]; +} + +@end diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp deleted file mode 100644 index 41dd623e69..0000000000 --- a/platform/iphone/os_iphone.cpp +++ /dev/null @@ -1,632 +0,0 @@ -/*************************************************************************/ -/* os_iphone.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef IPHONE_ENABLED - -#include "os_iphone.h" - -#if defined(OPENGL_ENABLED) -#include "drivers/gles2/rasterizer_gles2.h" -#endif - -#if defined(VULKAN_ENABLED) -#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" -// #import <QuartzCore/CAMetalLayer.h> -#include <vulkan/vulkan_metal.h> -#endif - -#include "servers/rendering/rendering_server_raster.h" -#include "servers/rendering/rendering_server_wrap_mt.h" - -#include "main/main.h" - -#include "core/io/file_access_pack.h" -#include "core/os/dir_access.h" -#include "core/os/file_access.h" -#include "core/project_settings.h" -#include "drivers/unix/syslog_logger.h" - -#include "semaphore_iphone.h" - -#include <dlfcn.h> - -int OSIPhone::get_video_driver_count() const { - return 2; -}; - -const char *OSIPhone::get_video_driver_name(int p_driver) const { - switch (p_driver) { - case VIDEO_DRIVER_GLES2: - return "GLES2"; - } - ERR_FAIL_V_MSG(nullptr, "Invalid video driver index: " + itos(p_driver) + "."); -}; - -OSIPhone *OSIPhone::get_singleton() { - return (OSIPhone *)OS::get_singleton(); -}; - -extern int gl_view_base_fb; // from gl_view.mm - -void OSIPhone::set_data_dir(String p_dir) { - DirAccess *da = DirAccess::open(p_dir); - - data_dir = da->get_current_dir(); - printf("setting data dir to %ls from %ls\n", data_dir.c_str(), p_dir.c_str()); - memdelete(da); -}; - -void OSIPhone::set_unique_id(String p_id) { - unique_id = p_id; -}; - -String OSIPhone::get_unique_id() const { - return unique_id; -}; - -void OSIPhone::initialize_core() { - OS_Unix::initialize_core(); - - set_data_dir(data_dir); -}; - -int OSIPhone::get_current_video_driver() const { - return video_driver_index; -} - -Error OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { - video_driver_index = p_video_driver; - -#if defined(OPENGL_ENABLED) - bool gl_initialization_error = false; - - // FIXME: Add Vulkan support via MoltenVK. Add fallback code back? - - if (RasterizerGLES2::is_viable() == OK) { - RasterizerGLES2::register_config(); - RasterizerGLES2::make_current(); - } else { - gl_initialization_error = true; - } - - if (gl_initialization_error) { - OS::get_singleton()->alert("Your device does not support any of the supported OpenGL versions.", - "Unable to initialize video driver"); - return ERR_UNAVAILABLE; - } -#endif - -#if defined(VULKAN_ENABLED) - RasterizerRD::make_current(); -#endif - - rendering_server = memnew(RenderingServerRaster); - // FIXME: Reimplement threaded rendering - if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { - rendering_server = memnew(RenderingServerWrapMT(rendering_server, false)); - } - rendering_server->init(); - //rendering_server->cursor_set_visible(false, 0); - -#if defined(OPENGL_ENABLED) - // reset this to what it should be, it will have been set to 0 after rendering_server->init() is called - RasterizerStorageGLES2::system_fbo = gl_view_base_fb; -#endif - - AudioDriverManager::initialize(p_audio_driver); - - input = memnew(InputDefault); - -#ifdef GAME_CENTER_ENABLED - game_center = memnew(GameCenter); - Engine::get_singleton()->add_singleton(Engine::Singleton("GameCenter", game_center)); - game_center->connect(); -#endif - -#ifdef STOREKIT_ENABLED - store_kit = memnew(InAppStore); - Engine::get_singleton()->add_singleton(Engine::Singleton("InAppStore", store_kit)); -#endif - -#ifdef ICLOUD_ENABLED - icloud = memnew(ICloud); - Engine::get_singleton()->add_singleton(Engine::Singleton("ICloud", icloud)); - //icloud->connect(); -#endif - ios = memnew(iOS); - Engine::get_singleton()->add_singleton(Engine::Singleton("iOS", ios)); - - return OK; -}; - -MainLoop *OSIPhone::get_main_loop() const { - return main_loop; -}; - -void OSIPhone::set_main_loop(MainLoop *p_main_loop) { - main_loop = p_main_loop; - - if (main_loop) { - input->set_main_loop(p_main_loop); - main_loop->init(); - } -}; - -bool OSIPhone::iterate() { - if (!main_loop) - return true; - - if (main_loop) { - for (int i = 0; i < event_count; i++) { - input->parse_input_event(event_queue[i]); - }; - }; - event_count = 0; - - return Main::iteration(); -}; - -void OSIPhone::key(uint32_t p_key, bool p_pressed) { - Ref<InputEventKey> ev; - ev.instance(); - ev->set_echo(false); - ev->set_pressed(p_pressed); - ev->set_keycode(p_key); - ev->set_physical_keycode(p_key); - ev->set_unicode(p_key); - queue_event(ev); -}; - -void OSIPhone::touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick) { - if (!GLOBAL_DEF("debug/disable_touch", false)) { - Ref<InputEventScreenTouch> ev; - ev.instance(); - - ev->set_index(p_idx); - ev->set_pressed(p_pressed); - ev->set_position(Vector2(p_x, p_y)); - queue_event(ev); - }; - - touch_list.pressed[p_idx] = p_pressed; -}; - -void OSIPhone::touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y) { - if (!GLOBAL_DEF("debug/disable_touch", false)) { - Ref<InputEventScreenDrag> ev; - ev.instance(); - ev->set_index(p_idx); - ev->set_position(Vector2(p_x, p_y)); - ev->set_relative(Vector2(p_x - p_prev_x, p_y - p_prev_y)); - queue_event(ev); - }; -}; - -void OSIPhone::queue_event(const Ref<InputEvent> &p_event) { - ERR_FAIL_INDEX(event_count, MAX_EVENTS); - - event_queue[event_count++] = p_event; -}; - -void OSIPhone::touches_cancelled() { - for (int i = 0; i < MAX_MOUSE_COUNT; i++) { - if (touch_list.pressed[i]) { - // send a mouse_up outside the screen - touch_press(i, -1, -1, false, false); - }; - }; -}; - -static const float ACCEL_RANGE = 1; - -void OSIPhone::update_gravity(float p_x, float p_y, float p_z) { - input->set_gravity(Vector3(p_x, p_y, p_z)); -}; - -void OSIPhone::update_accelerometer(float p_x, float p_y, float p_z) { - // Found out the Z should not be negated! Pass as is! - input->set_accelerometer(Vector3(p_x / (float)ACCEL_RANGE, p_y / (float)ACCEL_RANGE, p_z / (float)ACCEL_RANGE)); - - /* - if (p_x != last_accel.x) { - //printf("updating accel x %f\n", p_x); - InputEvent ev; - ev.type = InputEvent::JOYPAD_MOTION; - ev.device = 0; - ev.joy_motion.axis = JOY_ANALOG_0; - ev.joy_motion.axis_value = (p_x / (float)ACCEL_RANGE); - last_accel.x = p_x; - queue_event(ev); - }; - if (p_y != last_accel.y) { - //printf("updating accel y %f\n", p_y); - InputEvent ev; - ev.type = InputEvent::JOYPAD_MOTION; - ev.device = 0; - ev.joy_motion.axis = JOY_ANALOG_1; - ev.joy_motion.axis_value = (p_y / (float)ACCEL_RANGE); - last_accel.y = p_y; - queue_event(ev); - }; - if (p_z != last_accel.z) { - //printf("updating accel z %f\n", p_z); - InputEvent ev; - ev.type = InputEvent::JOYPAD_MOTION; - ev.device = 0; - ev.joy_motion.axis = JOY_ANALOG_2; - ev.joy_motion.axis_value = ( (1.0 - p_z) / (float)ACCEL_RANGE); - last_accel.z = p_z; - queue_event(ev); - }; - */ -}; - -void OSIPhone::update_magnetometer(float p_x, float p_y, float p_z) { - input->set_magnetometer(Vector3(p_x, p_y, p_z)); -}; - -void OSIPhone::update_gyroscope(float p_x, float p_y, float p_z) { - input->set_gyroscope(Vector3(p_x, p_y, p_z)); -}; - -int OSIPhone::get_unused_joy_id() { - return input->get_unused_joy_id(); -}; - -void OSIPhone::joy_connection_changed(int p_idx, bool p_connected, String p_name) { - input->joy_connection_changed(p_idx, p_connected, p_name); -}; - -void OSIPhone::joy_button(int p_device, int p_button, bool p_pressed) { - input->joy_button(p_device, p_button, p_pressed); -}; - -void OSIPhone::joy_axis(int p_device, int p_axis, const InputDefault::JoyAxis &p_value) { - input->joy_axis(p_device, p_axis, p_value); -}; - -void OSIPhone::delete_main_loop() { - if (main_loop) { - main_loop->finish(); - memdelete(main_loop); - }; - - main_loop = nullptr; -}; - -void OSIPhone::finalize() { - delete_main_loop(); - - memdelete(input); - memdelete(ios); - -#ifdef GAME_CENTER_ENABLED - memdelete(game_center); -#endif - -#ifdef STOREKIT_ENABLED - memdelete(store_kit); -#endif - -#ifdef ICLOUD_ENABLED - memdelete(icloud); -#endif - - rendering_server->finish(); - memdelete(rendering_server); - // memdelete(rasterizer); - - // Free unhandled events before close - for (int i = 0; i < MAX_EVENTS; i++) { - event_queue[i].unref(); - }; - event_count = 0; -}; - -void OSIPhone::set_mouse_show(bool p_show) {} -void OSIPhone::set_mouse_grab(bool p_grab) {} - -bool OSIPhone::is_mouse_grab_enabled() const { - return true; -}; - -Point2 OSIPhone::get_mouse_position() const { - return Point2(); -}; - -int OSIPhone::get_mouse_button_state() const { - return 0; -}; - -void OSIPhone::set_window_title(const String &p_title) {} - -void OSIPhone::alert(const String &p_alert, const String &p_title) { - const CharString utf8_alert = p_alert.utf8(); - const CharString utf8_title = p_title.utf8(); - iOS::alert(utf8_alert.get_data(), utf8_title.get_data()); -} - -Error OSIPhone::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) { - if (p_path.length() == 0) { - p_library_handle = RTLD_SELF; - return OK; - } - return OS_Unix::open_dynamic_library(p_path, p_library_handle, p_also_set_library_path); -} - -Error OSIPhone::close_dynamic_library(void *p_library_handle) { - if (p_library_handle == RTLD_SELF) { - return OK; - } - return OS_Unix::close_dynamic_library(p_library_handle); -} - -HashMap<String, void *> OSIPhone::dynamic_symbol_lookup_table; -void register_dynamic_symbol(char *name, void *address) { - OSIPhone::dynamic_symbol_lookup_table[String(name)] = address; -} - -Error OSIPhone::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) { - if (p_library_handle == RTLD_SELF) { - void **ptr = OSIPhone::dynamic_symbol_lookup_table.getptr(p_name); - if (ptr) { - p_symbol_handle = *ptr; - return OK; - } - } - return OS_Unix::get_dynamic_library_symbol_handle(p_library_handle, p_name, p_symbol_handle, p_optional); -} - -void OSIPhone::set_video_mode(const VideoMode &p_video_mode, int p_screen) { - video_mode = p_video_mode; -}; - -OS::VideoMode OSIPhone::get_video_mode(int p_screen) const { - return video_mode; -}; - -void OSIPhone::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const { - p_list->push_back(video_mode); -}; - -bool OSIPhone::can_draw() const { - if (native_video_is_playing()) - return false; - return true; -}; - -int OSIPhone::set_base_framebuffer(int p_fb) { -#if defined(OPENGL_ENABLED) - // gl_view_base_fb has not been updated yet - RasterizerStorageGLES2::system_fbo = p_fb; -#endif - - return 0; -}; - -bool OSIPhone::has_virtual_keyboard() const { - return true; -}; - -extern void _show_keyboard(String p_existing); -extern void _hide_keyboard(); -extern Error _shell_open(String p_uri); -extern void _set_keep_screen_on(bool p_enabled); -extern void _vibrate(); - -void OSIPhone::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, int p_max_input_length, int p_cursor_start, int p_cursor_end) { - _show_keyboard(p_existing_text); -}; - -void OSIPhone::hide_virtual_keyboard() { - _hide_keyboard(); -}; - -void OSIPhone::set_virtual_keyboard_height(int p_height) { - virtual_keyboard_height = p_height; -} - -int OSIPhone::get_virtual_keyboard_height() const { - return virtual_keyboard_height; -} - -Error OSIPhone::shell_open(String p_uri) { - return _shell_open(p_uri); -}; - -void OSIPhone::set_keep_screen_on(bool p_enabled) { - OS::set_keep_screen_on(p_enabled); - _set_keep_screen_on(p_enabled); -}; - -String OSIPhone::get_user_data_dir() const { - return data_dir; -}; - -String OSIPhone::get_name() const { - return "iOS"; -}; - -String OSIPhone::get_model_name() const { - String model = ios->get_model(); - if (model != "") - return model; - - return OS_Unix::get_model_name(); -} - -Size2 OSIPhone::get_window_size() const { - return Vector2(video_mode.width, video_mode.height); -} - -extern Rect2 _get_ios_window_safe_area(float p_window_width, float p_window_height); - -Rect2 OSIPhone::get_window_safe_area() const { - return _get_ios_window_safe_area(video_mode.width, video_mode.height); -} - -bool OSIPhone::has_touchscreen_ui_hint() const { - return true; -} - -void OSIPhone::set_locale(String p_locale) { - locale_code = p_locale; -} - -String OSIPhone::get_locale() const { - return locale_code; -} - -extern bool _play_video(String p_path, float p_volume, String p_audio_track, String p_subtitle_track); -extern bool _is_video_playing(); -extern void _pause_video(); -extern void _unpause_video(); -extern void _stop_video(); -extern void _focus_out_video(); - -Error OSIPhone::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) { - FileAccess *f = FileAccess::open(p_path, FileAccess::READ); - bool exists = f && f->is_open(); - - String tempFile = get_user_data_dir(); - if (!exists) - return FAILED; - - if (p_path.begins_with("res://")) { - if (PackedData::get_singleton()->has_path(p_path)) { - print("Unable to play %S using the native player as it resides in a .pck file\n", p_path.c_str()); - return ERR_INVALID_PARAMETER; - } else { - p_path = p_path.replace("res:/", ProjectSettings::get_singleton()->get_resource_path()); - } - } else if (p_path.begins_with("user://")) - p_path = p_path.replace("user:/", get_user_data_dir()); - - memdelete(f); - - print("Playing video: %S\n", p_path.c_str()); - if (_play_video(p_path, p_volume, p_audio_track, p_subtitle_track)) - return OK; - return FAILED; -} - -bool OSIPhone::native_video_is_playing() const { - return _is_video_playing(); -} - -void OSIPhone::native_video_pause() { - if (native_video_is_playing()) - _pause_video(); -} - -void OSIPhone::native_video_unpause() { - _unpause_video(); -}; - -void OSIPhone::native_video_focus_out() { - _focus_out_video(); -}; - -void OSIPhone::native_video_stop() { - if (native_video_is_playing()) - _stop_video(); -} - -void OSIPhone::vibrate_handheld(int p_duration_ms) { - // iOS does not support duration for vibration - _vibrate(); -} - -bool OSIPhone::_check_internal_feature_support(const String &p_feature) { - return p_feature == "mobile"; -} - -// Initialization order between compilation units is not guaranteed, -// so we use this as a hack to ensure certain code is called before -// everything else, but after all units are initialized. -typedef void (*init_callback)(); -static init_callback *ios_init_callbacks = nullptr; -static int ios_init_callbacks_count = 0; -static int ios_init_callbacks_capacity = 0; - -void add_ios_init_callback(init_callback cb) { - if (ios_init_callbacks_count == ios_init_callbacks_capacity) { - void *new_ptr = realloc(ios_init_callbacks, sizeof(cb) * 32); - if (new_ptr) { - ios_init_callbacks = (init_callback *)(new_ptr); - ios_init_callbacks_capacity += 32; - } - } - if (ios_init_callbacks_capacity > ios_init_callbacks_count) { - ios_init_callbacks[ios_init_callbacks_count] = cb; - ++ios_init_callbacks_count; - } -} - -OSIPhone::OSIPhone(int width, int height, String p_data_dir) { - for (int i = 0; i < ios_init_callbacks_count; ++i) { - ios_init_callbacks[i](); - } - free(ios_init_callbacks); - ios_init_callbacks = nullptr; - ios_init_callbacks_count = 0; - ios_init_callbacks_capacity = 0; - - main_loop = nullptr; - rendering_server = nullptr; - - VideoMode vm; - vm.fullscreen = true; - vm.width = width; - vm.height = height; - vm.resizable = false; - set_video_mode(vm); - event_count = 0; - virtual_keyboard_height = 0; - - // can't call set_data_dir from here, since it requires DirAccess - // which is initialized in initialize_core - data_dir = p_data_dir; - - Vector<Logger *> loggers; - loggers.push_back(memnew(SyslogLogger)); -#ifdef DEBUG_ENABLED - // it seems iOS app's stdout/stderr is only obtainable if you launch it from Xcode - loggers.push_back(memnew(StdLogger)); -#endif - _set_logger(memnew(CompositeLogger(loggers))); - - AudioDriverManager::add_driver(&audio_driver); -}; - -OSIPhone::~OSIPhone() { -} - -#endif diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h index 955eb15d57..04a0a478d5 100644 --- a/platform/iphone/os_iphone.h +++ b/platform/iphone/os_iphone.h @@ -33,180 +33,92 @@ #ifndef OS_IPHONE_H #define OS_IPHONE_H -#include "core/input/input.h" #include "drivers/coreaudio/audio_driver_coreaudio.h" #include "drivers/unix/os_unix.h" -#include "game_center.h" -#include "icloud.h" -#include "in_app_store.h" #include "ios.h" +#include "joypad_iphone.h" #include "servers/audio_server.h" #include "servers/rendering/rasterizer.h" -#include "servers/rendering_server.h" #if defined(VULKAN_ENABLED) #include "drivers/vulkan/rendering_device_vulkan.h" #include "platform/iphone/vulkan_context_iphone.h" #endif +extern void godot_ios_plugins_initialize(); +extern void godot_ios_plugins_deinitialize(); + class OSIPhone : public OS_Unix { private: - enum { - MAX_MOUSE_COUNT = 8, - MAX_EVENTS = 64, - }; - static HashMap<String, void *> dynamic_symbol_lookup_table; friend void register_dynamic_symbol(char *name, void *address); - RenderingServer *rendering_server; - AudioDriverCoreAudio audio_driver; -#ifdef GAME_CENTER_ENABLED - GameCenter *game_center; -#endif -#ifdef STOREKIT_ENABLED - InAppStore *store_kit; -#endif -#ifdef ICLOUD_ENABLED - ICloud *icloud; -#endif iOS *ios; - MainLoop *main_loop; - -#if defined(VULKAN_ENABLED) - VulkanContextIPhone *context_vulkan; - RenderingDeviceVulkan *rendering_device_vulkan; -#endif - VideoMode video_mode; - - virtual int get_video_driver_count() const; - virtual const char *get_video_driver_name(int p_driver) const; - - virtual int get_current_video_driver() const; - - virtual void initialize_core(); - virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver); - - virtual void set_main_loop(MainLoop *p_main_loop); - virtual MainLoop *get_main_loop() const; - - virtual void delete_main_loop(); + JoypadIPhone *joypad_iphone; - virtual void finalize(); + MainLoop *main_loop; - struct MouseList { - bool pressed[MAX_MOUSE_COUNT]; - MouseList() { - for (int i = 0; i < MAX_MOUSE_COUNT; i++) - pressed[i] = false; - }; - }; + virtual void initialize_core() override; + virtual void initialize() override; - MouseList touch_list; + virtual void initialize_joypads() override { + } - Vector3 last_accel; + virtual void set_main_loop(MainLoop *p_main_loop) override; + virtual MainLoop *get_main_loop() const override; - Ref<InputEvent> event_queue[MAX_EVENTS]; - int event_count; - void queue_event(const Ref<InputEvent> &p_event); + virtual void delete_main_loop() override; - String data_dir; - String unique_id; - String locale_code; + virtual void finalize() override; - InputDefault *input; + String user_data_dir; - int virtual_keyboard_height; + bool is_focused = false; - int video_driver_index; + void deinitialize_modules(); public: - bool iterate(); - - uint8_t get_orientations() const; - - void touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick); - void touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y); - void touches_cancelled(); - void key(uint32_t p_key, bool p_pressed); - void set_virtual_keyboard_height(int p_height); - - int set_base_framebuffer(int p_fb); - - void update_gravity(float p_x, float p_y, float p_z); - void update_accelerometer(float p_x, float p_y, float p_z); - void update_magnetometer(float p_x, float p_y, float p_z); - void update_gyroscope(float p_x, float p_y, float p_z); - - int get_unused_joy_id(); - void joy_connection_changed(int p_idx, bool p_connected, String p_name); - void joy_button(int p_device, int p_button, bool p_pressed); - void joy_axis(int p_device, int p_axis, const InputDefault::JoyAxis &p_value); - static OSIPhone *get_singleton(); - virtual void set_mouse_show(bool p_show); - virtual void set_mouse_grab(bool p_grab); - virtual bool is_mouse_grab_enabled() const; - virtual Point2 get_mouse_position() const; - virtual int get_mouse_button_state() const; - virtual void set_window_title(const String &p_title); - - virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); - - virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false); - virtual Error close_dynamic_library(void *p_library_handle); - virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false); - - virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0); - virtual VideoMode get_video_mode(int p_screen = 0) const; - virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const; + OSIPhone(String p_data_dir); + ~OSIPhone(); - virtual void set_keep_screen_on(bool p_enabled); + void initialize_modules(); - virtual bool can_draw() const; + bool iterate(); - virtual bool has_virtual_keyboard() const; - virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1); - virtual void hide_virtual_keyboard(); - virtual int get_virtual_keyboard_height() const; + void start(); - virtual Size2 get_window_size() const; - virtual Rect2 get_window_safe_area() const; + virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override; + virtual Error close_dynamic_library(void *p_library_handle) override; + virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false) override; - virtual bool has_touchscreen_ui_hint() const; + virtual void alert(const String &p_alert, + const String &p_title = "ALERT!") override; - void set_data_dir(String p_dir); + virtual String get_name() const override; + virtual String get_model_name() const override; - virtual String get_name() const; - virtual String get_model_name() const; + virtual Error shell_open(String p_uri) override; - Error shell_open(String p_uri); + void set_user_data_dir(String p_dir); + virtual String get_user_data_dir() const override; - String get_user_data_dir() const; + virtual String get_locale() const override; - void set_locale(String p_locale); - String get_locale() const; + virtual String get_unique_id() const override; - void set_unique_id(String p_id); - String get_unique_id() const; + virtual void vibrate_handheld(int p_duration_ms = 500) override; - virtual Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track); - virtual bool native_video_is_playing() const; - virtual void native_video_pause(); - virtual void native_video_unpause(); - virtual void native_video_focus_out(); - virtual void native_video_stop(); - virtual void vibrate_handheld(int p_duration_ms = 500); + virtual bool _check_internal_feature_support(const String &p_feature) override; - virtual bool _check_internal_feature_support(const String &p_feature); - OSIPhone(int width, int height, String p_data_dir); - ~OSIPhone(); + void on_focus_out(); + void on_focus_in(); }; #endif // OS_IPHONE_H -#endif +#endif // IPHONE_ENABLED diff --git a/platform/iphone/os_iphone.mm b/platform/iphone/os_iphone.mm new file mode 100644 index 0000000000..b87e6f37a0 --- /dev/null +++ b/platform/iphone/os_iphone.mm @@ -0,0 +1,330 @@ +/*************************************************************************/ +/* os_iphone.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifdef IPHONE_ENABLED + +#include "os_iphone.h" +#import "app_delegate.h" +#include "core/config/project_settings.h" +#include "core/io/file_access_pack.h" +#include "core/os/dir_access.h" +#include "core/os/file_access.h" +#include "display_server_iphone.h" +#include "drivers/unix/syslog_logger.h" +#import "godot_view.h" +#include "main/main.h" +#import "view_controller.h" + +#import <AudioToolbox/AudioServices.h> +#import <UIKit/UIKit.h> +#import <dlfcn.h> + +#if defined(VULKAN_ENABLED) +#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" +#import <QuartzCore/CAMetalLayer.h> +#include <vulkan/vulkan_metal.h> +#endif + +// Initialization order between compilation units is not guaranteed, +// so we use this as a hack to ensure certain code is called before +// everything else, but after all units are initialized. +typedef void (*init_callback)(); +static init_callback *ios_init_callbacks = nullptr; +static int ios_init_callbacks_count = 0; +static int ios_init_callbacks_capacity = 0; +HashMap<String, void *> OSIPhone::dynamic_symbol_lookup_table; + +void add_ios_init_callback(init_callback cb) { + if (ios_init_callbacks_count == ios_init_callbacks_capacity) { + void *new_ptr = realloc(ios_init_callbacks, sizeof(cb) * 32); + if (new_ptr) { + ios_init_callbacks = (init_callback *)(new_ptr); + ios_init_callbacks_capacity += 32; + } + } + if (ios_init_callbacks_capacity > ios_init_callbacks_count) { + ios_init_callbacks[ios_init_callbacks_count] = cb; + ++ios_init_callbacks_count; + } +} + +void register_dynamic_symbol(char *name, void *address) { + OSIPhone::dynamic_symbol_lookup_table[String(name)] = address; +} + +OSIPhone *OSIPhone::get_singleton() { + return (OSIPhone *)OS::get_singleton(); +} + +OSIPhone::OSIPhone(String p_data_dir) { + for (int i = 0; i < ios_init_callbacks_count; ++i) { + ios_init_callbacks[i](); + } + free(ios_init_callbacks); + ios_init_callbacks = nullptr; + ios_init_callbacks_count = 0; + ios_init_callbacks_capacity = 0; + + main_loop = nullptr; + + // can't call set_data_dir from here, since it requires DirAccess + // which is initialized in initialize_core + user_data_dir = p_data_dir; + + Vector<Logger *> loggers; + loggers.push_back(memnew(SyslogLogger)); +#ifdef DEBUG_ENABLED + // it seems iOS app's stdout/stderr is only obtainable if you launch it from + // Xcode + loggers.push_back(memnew(StdLogger)); +#endif + _set_logger(memnew(CompositeLogger(loggers))); + + AudioDriverManager::add_driver(&audio_driver); + + DisplayServerIPhone::register_iphone_driver(); +} + +OSIPhone::~OSIPhone() {} + +void OSIPhone::initialize_core() { + OS_Unix::initialize_core(); + + set_user_data_dir(user_data_dir); +} + +void OSIPhone::initialize() { + initialize_core(); +} + +void OSIPhone::initialize_modules() { + ios = memnew(iOS); + Engine::get_singleton()->add_singleton(Engine::Singleton("iOS", ios)); + + joypad_iphone = memnew(JoypadIPhone); +} + +void OSIPhone::deinitialize_modules() { + if (joypad_iphone) { + memdelete(joypad_iphone); + } + + if (ios) { + memdelete(ios); + } + + godot_ios_plugins_deinitialize(); +} + +void OSIPhone::set_main_loop(MainLoop *p_main_loop) { + godot_ios_plugins_initialize(); + + main_loop = p_main_loop; + + if (main_loop) { + main_loop->init(); + } +} + +MainLoop *OSIPhone::get_main_loop() const { + return main_loop; +} + +void OSIPhone::delete_main_loop() { + if (main_loop) { + main_loop->finish(); + memdelete(main_loop); + }; + + main_loop = nullptr; +} + +bool OSIPhone::iterate() { + if (!main_loop) { + return true; + } + + if (DisplayServer::get_singleton()) { + DisplayServer::get_singleton()->process_events(); + } + + return Main::iteration(); +} + +void OSIPhone::start() { + Main::start(); + + if (joypad_iphone) { + joypad_iphone->start_processing(); + } +} + +void OSIPhone::finalize() { + deinitialize_modules(); + + // Already gets called + // delete_main_loop(); +} + +// MARK: Dynamic Libraries + +Error OSIPhone::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) { + if (p_path.length() == 0) { + p_library_handle = RTLD_SELF; + return OK; + } + return OS_Unix::open_dynamic_library(p_path, p_library_handle, p_also_set_library_path); +} + +Error OSIPhone::close_dynamic_library(void *p_library_handle) { + if (p_library_handle == RTLD_SELF) { + return OK; + } + return OS_Unix::close_dynamic_library(p_library_handle); +} + +Error OSIPhone::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) { + if (p_library_handle == RTLD_SELF) { + void **ptr = OSIPhone::dynamic_symbol_lookup_table.getptr(p_name); + if (ptr) { + p_symbol_handle = *ptr; + return OK; + } + } + return OS_Unix::get_dynamic_library_symbol_handle(p_library_handle, p_name, p_symbol_handle, p_optional); +} + +void OSIPhone::alert(const String &p_alert, const String &p_title) { + const CharString utf8_alert = p_alert.utf8(); + const CharString utf8_title = p_title.utf8(); + iOS::alert(utf8_alert.get_data(), utf8_title.get_data()); +} + +String OSIPhone::get_name() const { + return "iOS"; +}; + +String OSIPhone::get_model_name() const { + String model = ios->get_model(); + if (model != "") + return model; + + return OS_Unix::get_model_name(); +} + +Error OSIPhone::shell_open(String p_uri) { + NSString *urlPath = [[NSString alloc] initWithUTF8String:p_uri.utf8().get_data()]; + NSURL *url = [NSURL URLWithString:urlPath]; + + if (![[UIApplication sharedApplication] canOpenURL:url]) { + return ERR_CANT_OPEN; + } + + printf("opening url %s\n", p_uri.utf8().get_data()); + + [[UIApplication sharedApplication] openURL:url options:@{} completionHandler:nil]; + + return OK; +}; + +void OSIPhone::set_user_data_dir(String p_dir) { + DirAccess *da = DirAccess::open(p_dir); + + user_data_dir = da->get_current_dir(); + printf("setting data dir to %s from %s\n", user_data_dir.utf8().get_data(), p_dir.utf8().get_data()); + memdelete(da); +} + +String OSIPhone::get_user_data_dir() const { + return user_data_dir; +} + +String OSIPhone::get_locale() const { + NSString *preferedLanguage = [NSLocale preferredLanguages].firstObject; + + if (preferedLanguage) { + return String::utf8([preferedLanguage UTF8String]).replace("-", "_"); + } + + NSString *localeIdentifier = [[NSLocale currentLocale] localeIdentifier]; + return String::utf8([localeIdentifier UTF8String]).replace("-", "_"); +} + +String OSIPhone::get_unique_id() const { + NSString *uuid = [UIDevice currentDevice].identifierForVendor.UUIDString; + return String::utf8([uuid UTF8String]); +} + +void OSIPhone::vibrate_handheld(int p_duration_ms) { + // iOS does not support duration for vibration + AudioServicesPlaySystemSound(kSystemSoundID_Vibrate); +} + +bool OSIPhone::_check_internal_feature_support(const String &p_feature) { + return p_feature == "mobile"; +} + +void OSIPhone::on_focus_out() { + if (is_focused) { + is_focused = false; + + if (DisplayServerIPhone::get_singleton()) { + DisplayServerIPhone::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_FOCUS_OUT); + } + + [AppDelegate.viewController.godotView stopRendering]; + + if (DisplayServerIPhone::get_singleton() && DisplayServerIPhone::get_singleton()->native_video_is_playing()) { + DisplayServerIPhone::get_singleton()->native_video_pause(); + } + + audio_driver.stop(); + } +} + +void OSIPhone::on_focus_in() { + if (!is_focused) { + is_focused = true; + + if (DisplayServerIPhone::get_singleton()) { + DisplayServerIPhone::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_FOCUS_IN); + } + + [AppDelegate.viewController.godotView startRendering]; + + if (DisplayServerIPhone::get_singleton() && DisplayServerIPhone::get_singleton()->native_video_is_playing()) { + DisplayServerIPhone::get_singleton()->native_video_unpause(); + } + + audio_driver.start(); + } +} + +#endif // IPHONE_ENABLED diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h index bc190ba956..ec39ad0ba4 100644 --- a/platform/iphone/platform_config.h +++ b/platform/iphone/platform_config.h @@ -30,8 +30,13 @@ #include <alloca.h> -#define GLES2_INCLUDE_H <ES2/gl.h> - #define PLATFORM_REFCOUNT #define PTHREAD_RENAME_SELF + +#define _weakify(var) __weak typeof(var) GDWeak_##var = var; +#define _strongify(var) \ + _Pragma("clang diagnostic push") \ + _Pragma("clang diagnostic ignored \"-Wshadow\"") \ + __strong typeof(var) var = GDWeak_##var; \ + _Pragma("clang diagnostic pop") diff --git a/platform/iphone/plugin/godot_plugin_config.h b/platform/iphone/plugin/godot_plugin_config.h new file mode 100644 index 0000000000..5323f94989 --- /dev/null +++ b/platform/iphone/plugin/godot_plugin_config.h @@ -0,0 +1,265 @@ +/*************************************************************************/ +/* godot_plugin_config.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef GODOT_PLUGIN_CONFIG_H +#define GODOT_PLUGIN_CONFIG_H + +#include "core/error/error_list.h" +#include "core/io/config_file.h" +#include "core/string/ustring.h" + +static const char *PLUGIN_CONFIG_EXT = ".gdip"; + +static const char *CONFIG_SECTION = "config"; +static const char *CONFIG_NAME_KEY = "name"; +static const char *CONFIG_BINARY_KEY = "binary"; +static const char *CONFIG_INITIALIZE_KEY = "initialization"; +static const char *CONFIG_DEINITIALIZE_KEY = "deinitialization"; + +static const char *DEPENDENCIES_SECTION = "dependencies"; +static const char *DEPENDENCIES_LINKED_KEY = "linked"; +static const char *DEPENDENCIES_EMBEDDED_KEY = "embedded"; +static const char *DEPENDENCIES_SYSTEM_KEY = "system"; +static const char *DEPENDENCIES_CAPABILITIES_KEY = "capabilities"; +static const char *DEPENDENCIES_FILES_KEY = "files"; + +static const char *PLIST_SECTION = "plist"; + +/* + The `config` section and fields are required and defined as follow: +- **name**: name of the plugin +- **binary**: path to static `.a` library + +The `dependencies` and fields are optional. +- **linked**: dependencies that should only be linked. +- **embedded**: dependencies that should be linked and embedded into application. +- **system**: system dependencies that should be linked. +- **capabilities**: capabilities that would be used for `UIRequiredDeviceCapabilities` options in Info.plist file. +- **files**: files that would be copied into application + +The `plist` section are optional. +- **key**: key and value that would be added in Info.plist file. + */ + +struct PluginConfig { + // Set to true when the config file is properly loaded. + bool valid_config = false; + bool supports_targets = false; + // Unix timestamp of last change to this plugin. + uint64_t last_updated = 0; + + // Required config section + String name; + String binary; + String initialization_method; + String deinitialization_method; + + // Optional dependencies section + Vector<String> linked_dependencies; + Vector<String> embedded_dependencies; + Vector<String> system_dependencies; + + Vector<String> files_to_copy; + Vector<String> capabilities; + + // Optional plist section + // Supports only string types for now + HashMap<String, String> plist; +}; + +static inline String resolve_local_dependency_path(String plugin_config_dir, String dependency_path) { + String absolute_path; + + if (dependency_path.empty()) { + return absolute_path; + } + + if (dependency_path.is_abs_path()) { + return dependency_path; + } + + String res_path = ProjectSettings::get_singleton()->globalize_path("res://"); + absolute_path = plugin_config_dir.plus_file(dependency_path); + + return absolute_path.replace(res_path, "res://"); +} + +static inline String resolve_system_dependency_path(String dependency_path) { + String absolute_path; + + if (dependency_path.empty()) { + return absolute_path; + } + + if (dependency_path.is_abs_path()) { + return dependency_path; + } + + String system_path = "/System/Library/Frameworks"; + + return system_path.plus_file(dependency_path); +} + +static inline Vector<String> resolve_local_dependencies(String plugin_config_dir, Vector<String> p_paths) { + Vector<String> paths; + + for (int i = 0; i < p_paths.size(); i++) { + String path = resolve_local_dependency_path(plugin_config_dir, p_paths[i]); + + if (path.empty()) { + continue; + } + + paths.push_back(path); + } + + return paths; +} + +static inline Vector<String> resolve_system_dependencies(Vector<String> p_paths) { + Vector<String> paths; + + for (int i = 0; i < p_paths.size(); i++) { + String path = resolve_system_dependency_path(p_paths[i]); + + if (path.empty()) { + continue; + } + + paths.push_back(path); + } + + return paths; +} + +static inline bool validate_plugin(PluginConfig &plugin_config) { + bool valid_name = !plugin_config.name.empty(); + bool valid_binary_name = !plugin_config.binary.empty(); + bool valid_initialize = !plugin_config.initialization_method.empty(); + bool valid_deinitialize = !plugin_config.deinitialization_method.empty(); + + bool fields_value = valid_name && valid_binary_name && valid_initialize && valid_deinitialize; + + if (fields_value && FileAccess::exists(plugin_config.binary)) { + plugin_config.valid_config = true; + plugin_config.supports_targets = false; + } else if (fields_value) { + String file_path = plugin_config.binary.get_base_dir(); + String file_name = plugin_config.binary.get_basename().get_file(); + String release_file_name = file_path.plus_file(file_name + ".release.a"); + String debug_file_name = file_path.plus_file(file_name + ".debug.a"); + + if (FileAccess::exists(release_file_name) && FileAccess::exists(debug_file_name)) { + plugin_config.valid_config = true; + plugin_config.supports_targets = true; + } + } + + return plugin_config.valid_config; +} + +static inline uint64_t get_plugin_modification_time(const PluginConfig &plugin_config, const String &config_path) { + uint64_t last_updated = FileAccess::get_modified_time(config_path); + + if (!plugin_config.supports_targets) { + last_updated = MAX(last_updated, FileAccess::get_modified_time(plugin_config.binary)); + } else { + String file_path = plugin_config.binary.get_base_dir(); + String file_name = plugin_config.binary.get_basename().get_file(); + String release_file_name = file_path.plus_file(file_name + ".release.a"); + String debug_file_name = file_path.plus_file(file_name + ".debug.a"); + + last_updated = MAX(last_updated, FileAccess::get_modified_time(release_file_name)); + last_updated = MAX(last_updated, FileAccess::get_modified_time(debug_file_name)); + } + + return last_updated; +} + +static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const String &path) { + PluginConfig plugin_config = {}; + + if (!config_file.is_valid()) { + return plugin_config; + } + + Error err = config_file->load(path); + + if (err != OK) { + return plugin_config; + } + + String config_base_dir = path.get_base_dir(); + + plugin_config.name = config_file->get_value(CONFIG_SECTION, CONFIG_NAME_KEY, String()); + plugin_config.initialization_method = config_file->get_value(CONFIG_SECTION, CONFIG_INITIALIZE_KEY, String()); + plugin_config.deinitialization_method = config_file->get_value(CONFIG_SECTION, CONFIG_DEINITIALIZE_KEY, String()); + + String binary_path = config_file->get_value(CONFIG_SECTION, CONFIG_BINARY_KEY, String()); + plugin_config.binary = resolve_local_dependency_path(config_base_dir, binary_path); + + if (config_file->has_section(DEPENDENCIES_SECTION)) { + Vector<String> linked_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_LINKED_KEY, Vector<String>()); + Vector<String> embedded_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_EMBEDDED_KEY, Vector<String>()); + Vector<String> system_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_SYSTEM_KEY, Vector<String>()); + Vector<String> files = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_FILES_KEY, Vector<String>()); + + plugin_config.linked_dependencies = resolve_local_dependencies(config_base_dir, linked_dependencies); + plugin_config.embedded_dependencies = resolve_local_dependencies(config_base_dir, embedded_dependencies); + plugin_config.system_dependencies = resolve_system_dependencies(system_dependencies); + + plugin_config.files_to_copy = resolve_local_dependencies(config_base_dir, files); + + plugin_config.capabilities = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_CAPABILITIES_KEY, Vector<String>()); + } + + if (config_file->has_section(PLIST_SECTION)) { + List<String> keys; + config_file->get_section_keys(PLIST_SECTION, &keys); + + for (int i = 0; i < keys.size(); i++) { + String value = config_file->get_value(PLIST_SECTION, keys[i], String()); + + if (value.empty()) { + continue; + } + + plugin_config.plist[keys[i]] = value; + } + } + + if (validate_plugin(plugin_config)) { + plugin_config.last_updated = get_plugin_modification_time(plugin_config, path); + } + + return plugin_config; +} + +#endif // GODOT_PLUGIN_CONFIG_H diff --git a/platform/iphone/view_controller.h b/platform/iphone/view_controller.h index f6bbe11d97..ff76359842 100644 --- a/platform/iphone/view_controller.h +++ b/platform/iphone/view_controller.h @@ -28,23 +28,20 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#import <GameKit/GameKit.h> #import <UIKit/UIKit.h> -@interface ViewController : UIViewController <GKGameCenterControllerDelegate> { -}; +@class GodotView; +@class GodotNativeVideoView; +@class GodotKeyboardInputView; -- (BOOL)shouldAutorotateToInterfaceOrientation: - (UIInterfaceOrientation)p_orientation; +@interface ViewController : UIViewController -- (void)didReceiveMemoryWarning; +@property(nonatomic, readonly, strong) GodotView *godotView; +@property(nonatomic, readonly, strong) GodotNativeVideoView *videoView; +@property(nonatomic, readonly, strong) GodotKeyboardInputView *keyboardView; -- (void)viewDidLoad; +// MARK: Native Video Player -- (UIRectEdge)preferredScreenEdgesDeferringSystemGestures; - -- (BOOL)prefersStatusBarHidden; - -- (BOOL)prefersHomeIndicatorAutoHidden; +- (BOOL)playVideoAtPath:(NSString *)filePath volume:(float)videoVolume audio:(NSString *)audioTrack subtitle:(NSString *)subtitleTrack; @end diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm index 279bcc1226..7e44d30851 100644 --- a/platform/iphone/view_controller.mm +++ b/platform/iphone/view_controller.mm @@ -29,96 +29,150 @@ /*************************************************************************/ #import "view_controller.h" - +#include "core/config/project_settings.h" +#include "display_server_iphone.h" +#import "godot_view.h" +#import "godot_view_renderer.h" +#import "keyboard_input_view.h" +#import "native_video_view.h" #include "os_iphone.h" -#include "core/project_settings.h" +#import <AVFoundation/AVFoundation.h> +#import <GameController/GameController.h> -extern "C" { +@interface ViewController () -int add_path(int, char **); -int add_cmdline(int, char **); +@property(strong, nonatomic) GodotViewRenderer *renderer; +@property(strong, nonatomic) GodotNativeVideoView *videoView; +@property(strong, nonatomic) GodotKeyboardInputView *keyboardView; -int add_path(int p_argc, char **p_args) { - NSString *str = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"godot_path"]; - if (!str) - return p_argc; +@end - p_args[p_argc++] = "--path"; - [str retain]; // memory leak lol (maybe make it static here and delete it in ViewController destructor? @todo - p_args[p_argc++] = (char *)[str cString]; - p_args[p_argc] = NULL; +@implementation ViewController - return p_argc; -}; +- (GodotView *)godotView { + return (GodotView *)self.view; +} -int add_cmdline(int p_argc, char **p_args) { - NSArray *arr = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"godot_cmdline"]; - if (!arr) - return p_argc; +- (void)loadView { + GodotView *view = [[GodotView alloc] init]; + GodotViewRenderer *renderer = [[GodotViewRenderer alloc] init]; - for (int i = 0; i < [arr count]; i++) { - NSString *str = [arr objectAtIndex:i]; - if (!str) - continue; - [str retain]; // @todo delete these at some point - p_args[p_argc++] = (char *)[str cString]; - }; + self.renderer = renderer; + self.view = view; - p_args[p_argc] = NULL; + view.renderer = self.renderer; +} - return p_argc; -}; -}; // extern "C" +- (instancetype)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { + self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]; -@interface ViewController () + if (self) { + [self godot_commonInit]; + } -@end + return self; +} -@implementation ViewController +- (instancetype)initWithCoder:(NSCoder *)coder { + self = [super initWithCoder:coder]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (void)godot_commonInit { + // Initialize view controller values. +} - (void)didReceiveMemoryWarning { + [super didReceiveMemoryWarning]; printf("*********** did receive memory warning!\n"); -}; +} - (void)viewDidLoad { [super viewDidLoad]; + [self observeKeyboard]; + if (@available(iOS 11.0, *)) { [self setNeedsUpdateOfScreenEdgesDeferringSystemGestures]; } } +- (void)observeKeyboard { + printf("******** setting up keyboard input view\n"); + self.keyboardView = [GodotKeyboardInputView new]; + [self.view addSubview:self.keyboardView]; + + printf("******** adding observer for keyboard show/hide\n"); + [[NSNotificationCenter defaultCenter] + addObserver:self + selector:@selector(keyboardOnScreen:) + name:UIKeyboardDidShowNotification + object:nil]; + [[NSNotificationCenter defaultCenter] + addObserver:self + selector:@selector(keyboardHidden:) + name:UIKeyboardDidHideNotification + object:nil]; +} + +- (void)dealloc { + [self.videoView stopVideo]; + + self.videoView = nil; + + self.keyboardView = nil; + + self.renderer = nil; + + [[NSNotificationCenter defaultCenter] removeObserver:self]; +} + +// MARK: Orientation + - (UIRectEdge)preferredScreenEdgesDeferringSystemGestures { return UIRectEdgeAll; } - (BOOL)shouldAutorotate { - switch (OS::get_singleton()->get_screen_orientation()) { - case OS::SCREEN_SENSOR: - case OS::SCREEN_SENSOR_LANDSCAPE: - case OS::SCREEN_SENSOR_PORTRAIT: + if (!DisplayServerIPhone::get_singleton()) { + return NO; + } + + switch (DisplayServerIPhone::get_singleton()->screen_get_orientation(DisplayServer::SCREEN_OF_MAIN_WINDOW)) { + case DisplayServer::SCREEN_SENSOR: + case DisplayServer::SCREEN_SENSOR_LANDSCAPE: + case DisplayServer::SCREEN_SENSOR_PORTRAIT: return YES; default: return NO; } -}; +} - (UIInterfaceOrientationMask)supportedInterfaceOrientations { - switch (OS::get_singleton()->get_screen_orientation()) { - case OS::SCREEN_PORTRAIT: + if (!DisplayServerIPhone::get_singleton()) { + return UIInterfaceOrientationMaskAll; + } + + switch (DisplayServerIPhone::get_singleton()->screen_get_orientation(DisplayServer::SCREEN_OF_MAIN_WINDOW)) { + case DisplayServer::SCREEN_PORTRAIT: return UIInterfaceOrientationMaskPortrait; - case OS::SCREEN_REVERSE_LANDSCAPE: + case DisplayServer::SCREEN_REVERSE_LANDSCAPE: return UIInterfaceOrientationMaskLandscapeRight; - case OS::SCREEN_REVERSE_PORTRAIT: + case DisplayServer::SCREEN_REVERSE_PORTRAIT: return UIInterfaceOrientationMaskPortraitUpsideDown; - case OS::SCREEN_SENSOR_LANDSCAPE: + case DisplayServer::SCREEN_SENSOR_LANDSCAPE: return UIInterfaceOrientationMaskLandscape; - case OS::SCREEN_SENSOR_PORTRAIT: + case DisplayServer::SCREEN_SENSOR_PORTRAIT: return UIInterfaceOrientationMaskPortrait | UIInterfaceOrientationMaskPortraitUpsideDown; - case OS::SCREEN_SENSOR: + case DisplayServer::SCREEN_SENSOR: return UIInterfaceOrientationMaskAll; - case OS::SCREEN_LANDSCAPE: + case DisplayServer::SCREEN_LANDSCAPE: return UIInterfaceOrientationMaskLandscapeLeft; } }; @@ -135,12 +189,42 @@ int add_cmdline(int p_argc, char **p_args) { } } -#ifdef GAME_CENTER_ENABLED -- (void)gameCenterViewControllerDidFinish:(GKGameCenterViewController *)gameCenterViewController { - //[gameCenterViewController dismissViewControllerAnimated:YES completion:^{GameCenter::get_singleton()->game_center_closed();}];//version for signaling when overlay is completely gone - GameCenter::get_singleton()->game_center_closed(); - [gameCenterViewController dismissViewControllerAnimated:YES completion:nil]; +// MARK: Keyboard + +- (void)keyboardOnScreen:(NSNotification *)notification { + NSDictionary *info = notification.userInfo; + NSValue *value = info[UIKeyboardFrameEndUserInfoKey]; + + CGRect rawFrame = [value CGRectValue]; + CGRect keyboardFrame = [self.view convertRect:rawFrame fromView:nil]; + + if (DisplayServerIPhone::get_singleton()) { + DisplayServerIPhone::get_singleton()->virtual_keyboard_set_height(keyboardFrame.size.height); + } +} + +- (void)keyboardHidden:(NSNotification *)notification { + if (DisplayServerIPhone::get_singleton()) { + DisplayServerIPhone::get_singleton()->virtual_keyboard_set_height(0); + } +} + +// MARK: Native Video Player + +- (BOOL)playVideoAtPath:(NSString *)filePath volume:(float)videoVolume audio:(NSString *)audioTrack subtitle:(NSString *)subtitleTrack { + // If we are showing some video already, reuse existing view for new video. + if (self.videoView) { + return [self.videoView playVideoAtPath:filePath volume:videoVolume audio:audioTrack subtitle:subtitleTrack]; + } else { + // Create autoresizing view for video playback. + GodotNativeVideoView *videoView = [[GodotNativeVideoView alloc] initWithFrame:self.view.bounds]; + videoView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; + [self.view addSubview:videoView]; + + self.videoView = videoView; + + return [self.videoView playVideoAtPath:filePath volume:videoVolume audio:audioTrack subtitle:subtitleTrack]; + } } -#endif @end diff --git a/platform/iphone/vulkan_context_iphone.h b/platform/iphone/vulkan_context_iphone.h index cadd701636..5c3d5fe33e 100644 --- a/platform/iphone/vulkan_context_iphone.h +++ b/platform/iphone/vulkan_context_iphone.h @@ -32,13 +32,14 @@ #define VULKAN_CONTEXT_IPHONE_H #include "drivers/vulkan/vulkan_context.h" -// #import <UIKit/UIKit.h> + +#import <UIKit/UIKit.h> class VulkanContextIPhone : public VulkanContext { virtual const char *_get_platform_surface_extension() const; public: - int window_create(void *p_window, int p_width, int p_height); + Error window_create(DisplayServer::WindowID p_window_id, CALayer *p_metal_layer, int p_width, int p_height); VulkanContextIPhone(); ~VulkanContextIPhone(); diff --git a/platform/iphone/vulkan_context_iphone.mm b/platform/iphone/vulkan_context_iphone.mm index 44c940dc3a..d62e826957 100644 --- a/platform/iphone/vulkan_context_iphone.mm +++ b/platform/iphone/vulkan_context_iphone.mm @@ -35,21 +35,21 @@ const char *VulkanContextIPhone::_get_platform_surface_extension() const { return VK_MVK_IOS_SURFACE_EXTENSION_NAME; } -int VulkanContextIPhone::window_create(void *p_window, int p_width, int p_height) { +Error VulkanContextIPhone::window_create(DisplayServer::WindowID p_window_id, CALayer *p_metal_layer, int p_width, int p_height) { VkIOSSurfaceCreateInfoMVK createInfo; - createInfo.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK; + createInfo.sType = VK_STRUCTURE_TYPE_IOS_SURFACE_CREATE_INFO_MVK; createInfo.pNext = NULL; createInfo.flags = 0; - createInfo.pView = p_window; + createInfo.pView = (__bridge const void *)p_metal_layer; VkSurfaceKHR surface; - VkResult err = vkCreateIOSSurfaceMVK(_get_instance(), &createInfo, NULL, &surface); - ERR_FAIL_COND_V(err, -1); - return _window_create(surface, p_width, p_height); -} + VkResult err = + vkCreateIOSSurfaceMVK(_get_instance(), &createInfo, NULL, &surface); + ERR_FAIL_COND_V(err, ERR_CANT_CREATE); -VulkanContextIPhone::VulkanContextIPhone() { + return _window_create(p_window_id, surface, p_width, p_height); } -VulkanContextIPhone::~VulkanContextIPhone() { -} +VulkanContextIPhone::VulkanContextIPhone() {} + +VulkanContextIPhone::~VulkanContextIPhone() {} diff --git a/platform/javascript/.eslintrc.engine.js b/platform/javascript/.eslintrc.engine.js new file mode 100644 index 0000000000..00f0f147a9 --- /dev/null +++ b/platform/javascript/.eslintrc.engine.js @@ -0,0 +1,10 @@ +module.exports = { + "extends": [ + "./.eslintrc.js", + ], + "globals": { + "Godot": true, + "Preloader": true, + "Utils": true, + }, +}; diff --git a/platform/javascript/.eslintrc.js b/platform/javascript/.eslintrc.js new file mode 100644 index 0000000000..0ff9d67d26 --- /dev/null +++ b/platform/javascript/.eslintrc.js @@ -0,0 +1,43 @@ +module.exports = { + "env": { + "browser": true, + "es2021": true, + }, + "extends": [ + "airbnb-base", + ], + "parserOptions": { + "ecmaVersion": 12, + }, + "ignorePatterns": "*.externs.js", + "rules": { + "func-names": "off", + // Use tabs for consistency with the C++ codebase. + "indent": ["error", "tab"], + "max-len": "off", + "no-else-return": ["error", {allowElseIf: true}], + "curly": ["error", "all"], + "brace-style": ["error", "1tbs", { "allowSingleLine": false }], + "no-bitwise": "off", + "no-continue": "off", + "no-self-assign": "off", + "no-tabs": "off", + "no-param-reassign": ["error", { "props": false }], + "no-plusplus": "off", + "no-unused-vars": ["error", { "args": "none" }], + "prefer-destructuring": "off", + "prefer-rest-params": "off", + "prefer-spread": "off", + "camelcase": "off", + "no-underscore-dangle": "off", + "max-classes-per-file": "off", + "prefer-arrow-callback": "off", + // Messes up with copyright headers in source files. + "spaced-comment": "off", + // Completely breaks emscripten libraries. + "object-shorthand": "off", + // Closure compiler (exported properties) + "quote-props": ["error", "consistent"], + "dot-notation": "off", + } +}; diff --git a/platform/javascript/.eslintrc.libs.js b/platform/javascript/.eslintrc.libs.js new file mode 100644 index 0000000000..e5f0c3d147 --- /dev/null +++ b/platform/javascript/.eslintrc.libs.js @@ -0,0 +1,22 @@ +module.exports = { + "extends": [ + "./.eslintrc.js", + ], + "globals": { + "LibraryManager": true, + "mergeInto": true, + "autoAddDeps": true, + "HEAP8": true, + "HEAPU8": true, + "HEAP32": true, + "HEAPF32": true, + "ERRNO_CODES": true, + "FS": true, + "IDBFS": true, + "GodotOS": true, + "GodotConfig": true, + "GodotRuntime": true, + "GodotFS": true, + "IDHandler": true, + }, +}; diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub index dcf9a46bf9..627ae778b1 100644 --- a/platform/javascript/SCsub +++ b/platform/javascript/SCsub @@ -9,6 +9,7 @@ javascript_files = [ "javascript_eval.cpp", "javascript_main.cpp", "os_javascript.cpp", + "api/javascript_tools_editor_plugin.cpp", ] build_targets = ["#bin/godot${PROGSUFFIX}.js", "#bin/godot${PROGSUFFIX}.wasm"] @@ -17,27 +18,30 @@ if env["threads_enabled"]: build = env.add_program(build_targets, javascript_files) -js_libraries = [ - "native/http_request.js", -] -for lib in js_libraries: - env.Append(LINKFLAGS=["--js-library", env.File(lib).path]) -env.Depends(build, js_libraries) +env.AddJSLibraries( + [ + "js/libs/library_godot_audio.js", + "js/libs/library_godot_display.js", + "js/libs/library_godot_http_request.js", + "js/libs/library_godot_os.js", + "js/libs/library_godot_runtime.js", + ] +) -js_pre = [ - "native/id_handler.js", - "native/utils.js", -] -for js in js_pre: - env.Append(LINKFLAGS=["--pre-js", env.File(js).path]) -env.Depends(build, js_pre) +if env["tools"]: + env.AddJSLibraries(["js/libs/library_godot_editor_tools.js"]) +if env["javascript_eval"]: + env.AddJSLibraries(["js/libs/library_godot_eval.js"]) +for lib in env["JS_LIBS"]: + env.Append(LINKFLAGS=["--js-library", lib]) +env.Depends(build, env["JS_LIBS"]) engine = [ - "engine/preloader.js", - "engine/utils.js", - "engine/engine.js", + "js/engine/preloader.js", + "js/engine/utils.js", + "js/engine/engine.js", ] -externs = [env.File("#platform/javascript/engine/externs.js")] +externs = [env.File("#platform/javascript/js/engine/engine.externs.js")] js_engine = env.CreateEngineFile("#bin/godot${PROGSUFFIX}.engine.js", engine, externs) env.Depends(js_engine, externs) @@ -53,9 +57,10 @@ out_files = [ zip_dir.File(binary_name + ".js"), zip_dir.File(binary_name + ".wasm"), zip_dir.File(binary_name + ".html"), + zip_dir.File(binary_name + ".audio.worklet.js"), ] -html_file = "#misc/dist/html/full-size.html" -in_files = [js_wrapped, build[1], html_file] +html_file = "#misc/dist/html/editor.html" if env["tools"] else "#misc/dist/html/full-size.html" +in_files = [js_wrapped, build[1], html_file, "#platform/javascript/js/libs/audio.worklet.js"] if env["threads_enabled"]: in_files.append(build[2]) out_files.append(zip_dir.File(binary_name + ".worker.js")) @@ -66,5 +71,5 @@ env.Zip( zip_files, ZIPROOT=zip_dir, ZIPSUFFIX="${PROGSUFFIX}${ZIPSUFFIX}", - ZIPCOMSTR="Archving $SOURCES as $TARGET", + ZIPCOMSTR="Archiving $SOURCES as $TARGET", ) diff --git a/platform/javascript/api/api.cpp b/platform/javascript/api/api.cpp index 9c73e5c4c4..6fd6c0ddf1 100644 --- a/platform/javascript/api/api.cpp +++ b/platform/javascript/api/api.cpp @@ -29,12 +29,14 @@ /*************************************************************************/ #include "api.h" -#include "core/engine.h" +#include "core/config/engine.h" #include "javascript_eval.h" +#include "javascript_tools_editor_plugin.h" static JavaScript *javascript_eval; void register_javascript_api() { + JavaScriptToolsEditorPlugin::initialize(); ClassDB::register_virtual_class<JavaScript>(); javascript_eval = memnew(JavaScript); Engine::get_singleton()->add_singleton(Engine::Singleton("JavaScript", javascript_eval)); diff --git a/platform/javascript/api/javascript_eval.h b/platform/javascript/api/javascript_eval.h index 29229de8e3..389983077e 100644 --- a/platform/javascript/api/javascript_eval.h +++ b/platform/javascript/api/javascript_eval.h @@ -31,7 +31,7 @@ #ifndef JAVASCRIPT_EVAL_H #define JAVASCRIPT_EVAL_H -#include "core/object.h" +#include "core/object/class_db.h" class JavaScript : public Object { private: diff --git a/platform/javascript/api/javascript_tools_editor_plugin.cpp b/platform/javascript/api/javascript_tools_editor_plugin.cpp new file mode 100644 index 0000000000..8d781703ed --- /dev/null +++ b/platform/javascript/api/javascript_tools_editor_plugin.cpp @@ -0,0 +1,140 @@ +/*************************************************************************/ +/* javascript_tools_editor_plugin.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#if defined(TOOLS_ENABLED) && defined(JAVASCRIPT_ENABLED) +#include "javascript_tools_editor_plugin.h" + +#include "core/config/engine.h" +#include "core/config/project_settings.h" +#include "core/os/dir_access.h" +#include "core/os/file_access.h" +#include "editor/editor_node.h" + +#include <emscripten/emscripten.h> + +// JavaScript functions defined in library_godot_editor_tools.js +extern "C" { +extern void godot_js_editor_download_file(const char *p_path, const char *p_name, const char *p_mime); +} + +static void _javascript_editor_init_callback() { + EditorNode::get_singleton()->add_editor_plugin(memnew(JavaScriptToolsEditorPlugin(EditorNode::get_singleton()))); +} + +void JavaScriptToolsEditorPlugin::initialize() { + EditorNode::add_init_callback(_javascript_editor_init_callback); +} + +JavaScriptToolsEditorPlugin::JavaScriptToolsEditorPlugin(EditorNode *p_editor) { + Variant v; + add_tool_menu_item("Download Project Source", this, "_download_zip", v); +} + +void JavaScriptToolsEditorPlugin::_download_zip(Variant p_v) { + if (!Engine::get_singleton() || !Engine::get_singleton()->is_editor_hint()) { + WARN_PRINT("Project download is only available in Editor mode"); + return; + } + String resource_path = ProjectSettings::get_singleton()->get_resource_path(); + + FileAccess *src_f; + zlib_filefunc_def io = zipio_create_io_from_file(&src_f); + zipFile zip = zipOpen2("/tmp/project.zip", APPEND_STATUS_CREATE, NULL, &io); + String base_path = resource_path.substr(0, resource_path.rfind("/")) + "/"; + _zip_recursive(resource_path, base_path, zip); + zipClose(zip, NULL); + godot_js_editor_download_file("/tmp/project.zip", "project.zip", "application/zip"); +} + +void JavaScriptToolsEditorPlugin::_bind_methods() { + ClassDB::bind_method("_download_zip", &JavaScriptToolsEditorPlugin::_download_zip); +} + +void JavaScriptToolsEditorPlugin::_zip_file(String p_path, String p_base_path, zipFile p_zip) { + FileAccess *f = FileAccess::open(p_path, FileAccess::READ); + if (!f) { + WARN_PRINT("Unable to open file for zipping: " + p_path); + return; + } + Vector<uint8_t> data; + int len = f->get_len(); + data.resize(len); + f->get_buffer(data.ptrw(), len); + f->close(); + memdelete(f); + + String path = p_path.replace_first(p_base_path, ""); + zipOpenNewFileInZip(p_zip, + path.utf8().get_data(), + NULL, + NULL, + 0, + NULL, + 0, + NULL, + Z_DEFLATED, + Z_DEFAULT_COMPRESSION); + zipWriteInFileInZip(p_zip, data.ptr(), data.size()); + zipCloseFileInZip(p_zip); +} + +void JavaScriptToolsEditorPlugin::_zip_recursive(String p_path, String p_base_path, zipFile p_zip) { + DirAccess *dir = DirAccess::open(p_path); + if (!dir) { + WARN_PRINT("Unable to open dir for zipping: " + p_path); + return; + } + dir->list_dir_begin(); + String cur = dir->get_next(); + while (!cur.empty()) { + String cs = p_path.plus_file(cur); + if (cur == "." || cur == ".." || cur == ".import") { + // Skip + } else if (dir->current_is_dir()) { + String path = cs.replace_first(p_base_path, "") + "/"; + zipOpenNewFileInZip(p_zip, + path.utf8().get_data(), + NULL, + NULL, + 0, + NULL, + 0, + NULL, + Z_DEFLATED, + Z_DEFAULT_COMPRESSION); + zipCloseFileInZip(p_zip); + _zip_recursive(cs, p_base_path, p_zip); + } else { + _zip_file(cs, p_base_path, p_zip); + } + cur = dir->get_next(); + } +} +#endif diff --git a/platform/iphone/game_center.h b/platform/javascript/api/javascript_tools_editor_plugin.h index 0d3ef5b696..cc09fa4cd3 100644 --- a/platform/iphone/game_center.h +++ b/platform/javascript/api/javascript_tools_editor_plugin.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* game_center.h */ +/* javascript_tools_editor_plugin.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,48 +28,35 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifdef GAME_CENTER_ENABLED +#ifndef JAVASCRIPT_TOOLS_EDITOR_PLUGIN_H +#define JAVASCRIPT_TOOLS_EDITOR_PLUGIN_H -#ifndef GAME_CENTER_H -#define GAME_CENTER_H +#if defined(TOOLS_ENABLED) && defined(JAVASCRIPT_ENABLED) +#include "core/io/zip_io.h" +#include "editor/editor_plugin.h" -#include "core/object.h" +class JavaScriptToolsEditorPlugin : public EditorPlugin { + GDCLASS(JavaScriptToolsEditorPlugin, EditorPlugin); -class GameCenter : public Object { - GDCLASS(GameCenter, Object); +private: + void _zip_file(String p_path, String p_base_path, zipFile p_zip); + void _zip_recursive(String p_path, String p_base_path, zipFile p_zip); - static GameCenter *instance; +protected: static void _bind_methods(); - List<Variant> pending_events; - - bool authenticated; - - void return_connect_error(const char *p_error_description); + void _download_zip(Variant p_v); public: - void connect(); - bool is_authenticated(); - - Error post_score(Variant p_score); - Error award_achievement(Variant p_params); - void reset_achievements(); - void request_achievements(); - void request_achievement_descriptions(); - Error show_game_center(Variant p_params); - Error request_identity_verification_signature(); - - void game_center_closed(); - - int get_pending_event_count(); - Variant pop_pending_event(); + static void initialize(); - static GameCenter *get_singleton(); - - GameCenter(); - ~GameCenter(); + JavaScriptToolsEditorPlugin(EditorNode *p_editor); +}; +#else +class JavaScriptToolsEditorPlugin { +public: + static void initialize() {} }; - #endif -#endif +#endif // JAVASCRIPT_TOOLS_EDITOR_PLUGIN_H diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp index 9604914b2c..dd982bc3a8 100644 --- a/platform/javascript/audio_driver_javascript.cpp +++ b/platform/javascript/audio_driver_javascript.cpp @@ -30,278 +30,256 @@ #include "audio_driver_javascript.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" #include <emscripten.h> AudioDriverJavaScript *AudioDriverJavaScript::singleton = nullptr; bool AudioDriverJavaScript::is_available() { - return EM_ASM_INT({ - if (!(window.AudioContext || window.webkitAudioContext)) { - return 0; - } - return 1; - }) != 0; + return godot_audio_is_available() != 0; } const char *AudioDriverJavaScript::get_name() const { return "JavaScript"; } -extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_js_mix() { - AudioDriverJavaScript::singleton->mix_to_js(); +void AudioDriverJavaScript::_state_change_callback(int p_state) { + singleton->state = p_state; } -extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_process_capture(float sample) { - AudioDriverJavaScript::singleton->process_capture(sample); +void AudioDriverJavaScript::_latency_update_callback(float p_latency) { + singleton->output_latency = p_latency; } -void AudioDriverJavaScript::mix_to_js() { - int channel_count = get_total_channels_by_speaker_mode(get_speaker_mode()); - int sample_count = memarr_len(internal_buffer) / channel_count; - int32_t *stream_buffer = reinterpret_cast<int32_t *>(internal_buffer); - audio_server_process(sample_count, stream_buffer); - for (int i = 0; i < sample_count * channel_count; i++) { - internal_buffer[i] = float(stream_buffer[i] >> 16) / 32768.f; +void AudioDriverJavaScript::_audio_driver_process(int p_from, int p_samples) { + int32_t *stream_buffer = reinterpret_cast<int32_t *>(output_rb); + const int max_samples = memarr_len(output_rb); + + int write_pos = p_from; + int to_write = p_samples; + if (to_write == 0) { + to_write = max_samples; + } + // High part + if (write_pos + to_write > max_samples) { + const int samples_high = max_samples - write_pos; + audio_server_process(samples_high / channel_count, &stream_buffer[write_pos]); + for (int i = write_pos; i < max_samples; i++) { + output_rb[i] = float(stream_buffer[i] >> 16) / 32768.f; + } + to_write -= samples_high; + write_pos = 0; + } + // Leftover + audio_server_process(to_write / channel_count, &stream_buffer[write_pos]); + for (int i = write_pos; i < write_pos + to_write; i++) { + output_rb[i] = float(stream_buffer[i] >> 16) / 32768.f; } } -void AudioDriverJavaScript::process_capture(float sample) { - int32_t sample32 = int32_t(sample * 32768.f) * (1U << 16); - input_buffer_write(sample32); +void AudioDriverJavaScript::_audio_driver_capture(int p_from, int p_samples) { + if (get_input_buffer().size() == 0) { + return; // Input capture stopped. + } + const int max_samples = memarr_len(input_rb); + + int read_pos = p_from; + int to_read = p_samples; + if (to_read == 0) { + to_read = max_samples; + } + // High part + if (read_pos + to_read > max_samples) { + const int samples_high = max_samples - read_pos; + for (int i = read_pos; i < max_samples; i++) { + input_buffer_write(int32_t(input_rb[i] * 32768.f) * (1U << 16)); + } + to_read -= samples_high; + read_pos = 0; + } + // Leftover + for (int i = read_pos; i < read_pos + to_read; i++) { + input_buffer_write(int32_t(input_rb[i] * 32768.f) * (1U << 16)); + } } Error AudioDriverJavaScript::init() { - int mix_rate = GLOBAL_GET("audio/mix_rate"); + mix_rate = GLOBAL_GET("audio/mix_rate"); int latency = GLOBAL_GET("audio/output_latency"); - /* clang-format off */ - _driver_id = EM_ASM_INT({ - const MIX_RATE = $0; - const LATENCY = $1 / 1000; - return Module.IDHandler.add({ - 'context': new (window.AudioContext || window.webkitAudioContext)({ sampleRate: MIX_RATE, latencyHint: LATENCY}), - 'input': null, - 'stream': null, - 'script': null - }); - }, mix_rate, latency); - /* clang-format on */ - - int channel_count = get_total_channels_by_speaker_mode(get_speaker_mode()); - buffer_length = closest_power_of_2((latency * mix_rate / 1000) * channel_count); - /* clang-format off */ - buffer_length = EM_ASM_INT({ - var ref = Module.IDHandler.get($0); - const ctx = ref['context']; - const BUFFER_LENGTH = $1; - const CHANNEL_COUNT = $2; - - var script = ctx.createScriptProcessor(BUFFER_LENGTH, 2, CHANNEL_COUNT); - script.connect(ctx.destination); - ref['script'] = script; - return script.bufferSize; - }, _driver_id, buffer_length, channel_count); - /* clang-format on */ - if (!buffer_length) { - return FAILED; + channel_count = godot_audio_init(mix_rate, latency, &_state_change_callback, &_latency_update_callback); + buffer_length = closest_power_of_2((latency * mix_rate / 1000)); +#ifndef NO_THREADS + node = memnew(WorkletNode); +#else + node = memnew(ScriptProcessorNode); +#endif + buffer_length = node->create(buffer_length, channel_count); + if (output_rb) { + memdelete_arr(output_rb); } - - if (!internal_buffer || (int)memarr_len(internal_buffer) != buffer_length * channel_count) { - if (internal_buffer) - memdelete_arr(internal_buffer); - internal_buffer = memnew_arr(float, buffer_length *channel_count); + output_rb = memnew_arr(float, buffer_length *channel_count); + if (!output_rb) { + return ERR_OUT_OF_MEMORY; } - - return internal_buffer ? OK : ERR_OUT_OF_MEMORY; + if (input_rb) { + memdelete_arr(input_rb); + } + input_rb = memnew_arr(float, buffer_length *channel_count); + if (!input_rb) { + return ERR_OUT_OF_MEMORY; + } + return OK; } void AudioDriverJavaScript::start() { - /* clang-format off */ - EM_ASM({ - const ref = Module.IDHandler.get($0); - var INTERNAL_BUFFER_PTR = $1; - - var audioDriverMixFunction = cwrap('audio_driver_js_mix'); - var audioDriverProcessCapture = cwrap('audio_driver_process_capture', null, ['number']); - ref['script'].onaudioprocess = function(audioProcessingEvent) { - audioDriverMixFunction(); - - var input = audioProcessingEvent.inputBuffer; - var output = audioProcessingEvent.outputBuffer; - var internalBuffer = HEAPF32.subarray( - INTERNAL_BUFFER_PTR / HEAPF32.BYTES_PER_ELEMENT, - INTERNAL_BUFFER_PTR / HEAPF32.BYTES_PER_ELEMENT + output.length * output.numberOfChannels); - - for (var channel = 0; channel < output.numberOfChannels; channel++) { - var outputData = output.getChannelData(channel); - // Loop through samples. - for (var sample = 0; sample < outputData.length; sample++) { - outputData[sample] = internalBuffer[sample * output.numberOfChannels + channel]; - } - } - - if (ref['input']) { - var inputDataL = input.getChannelData(0); - var inputDataR = input.getChannelData(1); - for (var i = 0; i < inputDataL.length; i++) { - audioDriverProcessCapture(inputDataL[i]); - audioDriverProcessCapture(inputDataR[i]); - } - } - }; - }, _driver_id, internal_buffer); - /* clang-format on */ + if (node) { + node->start(output_rb, memarr_len(output_rb), input_rb, memarr_len(input_rb)); + } } void AudioDriverJavaScript::resume() { - /* clang-format off */ - EM_ASM({ - const ref = Module.IDHandler.get($0); - if (ref && ref['context'] && ref['context'].resume) - ref['context'].resume(); - }, _driver_id); - /* clang-format on */ + if (state == 0) { // 'suspended' + godot_audio_resume(); + } } float AudioDriverJavaScript::get_latency() { - /* clang-format off */ - return EM_ASM_DOUBLE({ - const ref = Module.IDHandler.get($0); - var latency = 0; - if (ref && ref['context']) { - const ctx = ref['context']; - if (ctx.baseLatency) { - latency += ctx.baseLatency; - } - if (ctx.outputLatency) { - latency += ctx.outputLatency; - } - } - return latency; - }, _driver_id); - /* clang-format on */ + return output_latency + (float(buffer_length) / mix_rate); } int AudioDriverJavaScript::get_mix_rate() const { - /* clang-format off */ - return EM_ASM_INT({ - const ref = Module.IDHandler.get($0); - return ref && ref['context'] ? ref['context'].sampleRate : 0; - }, _driver_id); - /* clang-format on */ + return mix_rate; } AudioDriver::SpeakerMode AudioDriverJavaScript::get_speaker_mode() const { - /* clang-format off */ - return get_speaker_mode_by_total_channels(EM_ASM_INT({ - const ref = Module.IDHandler.get($0); - return ref && ref['context'] ? ref['context'].destination.channelCount : 0; - }, _driver_id)); - /* clang-format on */ + return get_speaker_mode_by_total_channels(channel_count); } -// No locking, as threads are not supported. void AudioDriverJavaScript::lock() { + if (node) { + node->unlock(); + } } void AudioDriverJavaScript::unlock() { -} - -void AudioDriverJavaScript::finish_async() { - // Close the context, add the operation to the async_finish list in module. - int id = _driver_id; - _driver_id = 0; - - /* clang-format off */ - EM_ASM({ - const id = $0; - var ref = Module.IDHandler.get(id); - Module.async_finish.push(new Promise(function(accept, reject) { - if (!ref) { - console.log("Ref not found!", id, Module.IDHandler); - setTimeout(accept, 0); - } else { - Module.IDHandler.remove(id); - const context = ref['context']; - // Disconnect script and input. - ref['script'].disconnect(); - if (ref['input']) - ref['input'].disconnect(); - ref = null; - context.close().then(function() { - accept(); - }).catch(function(e) { - accept(); - }); - } - })); - }, id); - /* clang-format on */ + if (node) { + node->unlock(); + } } void AudioDriverJavaScript::finish() { - if (internal_buffer) { - memdelete_arr(internal_buffer); - internal_buffer = nullptr; + if (node) { + node->finish(); + memdelete(node); + node = nullptr; + } + if (output_rb) { + memdelete_arr(output_rb); + output_rb = nullptr; + } + if (input_rb) { + memdelete_arr(input_rb); + input_rb = nullptr; } } Error AudioDriverJavaScript::capture_start() { + lock(); input_buffer_init(buffer_length); + unlock(); + godot_audio_capture_start(); + return OK; +} - /* clang-format off */ - EM_ASM({ - function gotMediaInput(stream) { - var ref = Module.IDHandler.get($0); - ref['stream'] = stream; - ref['input'] = ref['context'].createMediaStreamSource(stream); - ref['input'].connect(ref['script']); - } +Error AudioDriverJavaScript::capture_stop() { + godot_audio_capture_stop(); + lock(); + input_buffer.clear(); + unlock(); + return OK; +} - function gotMediaInputError(e) { - out(e); - } +AudioDriverJavaScript::AudioDriverJavaScript() { + singleton = this; +} - if (navigator.mediaDevices.getUserMedia) { - navigator.mediaDevices.getUserMedia({"audio": true}).then(gotMediaInput, gotMediaInputError); - } else { - if (!navigator.getUserMedia) - navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia; - navigator.getUserMedia({"audio": true}, gotMediaInput, gotMediaInputError); - } - }, _driver_id); - /* clang-format on */ +#ifdef NO_THREADS +/// ScriptProcessorNode implementation +void AudioDriverJavaScript::ScriptProcessorNode::_process_callback() { + AudioDriverJavaScript::singleton->_audio_driver_capture(); + AudioDriverJavaScript::singleton->_audio_driver_process(); +} - return OK; +int AudioDriverJavaScript::ScriptProcessorNode::create(int p_buffer_samples, int p_channels) { + return godot_audio_script_create(p_buffer_samples, p_channels); } -Error AudioDriverJavaScript::capture_stop() { - /* clang-format off */ - EM_ASM({ - var ref = Module.IDHandler.get($0); - if (ref['stream']) { - const tracks = ref['stream'].getTracks(); - for (var i = 0; i < tracks.length; i++) { - tracks[i].stop(); +void AudioDriverJavaScript::ScriptProcessorNode::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) { + godot_audio_script_start(p_in_buf, p_in_buf_size, p_out_buf, p_out_buf_size, &_process_callback); +} +#else +/// AudioWorkletNode implementation +void AudioDriverJavaScript::WorkletNode::_audio_thread_func(void *p_data) { + AudioDriverJavaScript::WorkletNode *obj = static_cast<AudioDriverJavaScript::WorkletNode *>(p_data); + AudioDriverJavaScript *driver = AudioDriverJavaScript::singleton; + const int out_samples = memarr_len(driver->output_rb); + const int in_samples = memarr_len(driver->input_rb); + int wpos = 0; + int to_write = out_samples; + int rpos = 0; + int to_read = 0; + int32_t step = 0; + while (!obj->quit) { + if (to_read) { + driver->lock(); + driver->_audio_driver_capture(rpos, to_read); + godot_audio_worklet_state_add(obj->state, STATE_SAMPLES_IN, -to_read); + driver->unlock(); + rpos += to_read; + if (rpos >= in_samples) { + rpos -= in_samples; } - ref['stream'] = null; } - - if (ref['input']) { - ref['input'].disconnect(); - ref['input'] = null; + if (to_write) { + driver->lock(); + driver->_audio_driver_process(wpos, to_write); + godot_audio_worklet_state_add(obj->state, STATE_SAMPLES_OUT, to_write); + driver->unlock(); + wpos += to_write; + if (wpos >= out_samples) { + wpos -= out_samples; + } } + step = godot_audio_worklet_state_wait(obj->state, STATE_PROCESS, step, 1); + to_write = out_samples - godot_audio_worklet_state_get(obj->state, STATE_SAMPLES_OUT); + to_read = godot_audio_worklet_state_get(obj->state, STATE_SAMPLES_IN); + } +} + +int AudioDriverJavaScript::WorkletNode::create(int p_buffer_size, int p_channels) { + godot_audio_worklet_create(p_channels); + return p_buffer_size; +} - }, _driver_id); - /* clang-format on */ +void AudioDriverJavaScript::WorkletNode::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) { + godot_audio_worklet_start(p_in_buf, p_in_buf_size, p_out_buf, p_out_buf_size, state); + thread = Thread::create(_audio_thread_func, this); +} - input_buffer.clear(); +void AudioDriverJavaScript::WorkletNode::lock() { + mutex.lock(); +} - return OK; +void AudioDriverJavaScript::WorkletNode::unlock() { + mutex.unlock(); } -AudioDriverJavaScript::AudioDriverJavaScript() { - singleton = this; +void AudioDriverJavaScript::WorkletNode::finish() { + quit = true; // Ask thread to quit. + Thread::wait_to_finish(thread); + memdelete(thread); + thread = nullptr; } +#endif diff --git a/platform/javascript/audio_driver_javascript.h b/platform/javascript/audio_driver_javascript.h index f029a91db0..f112a1ede4 100644 --- a/platform/javascript/audio_driver_javascript.h +++ b/platform/javascript/audio_driver_javascript.h @@ -31,18 +31,78 @@ #ifndef AUDIO_DRIVER_JAVASCRIPT_H #define AUDIO_DRIVER_JAVASCRIPT_H +#include "core/os/mutex.h" +#include "core/os/thread.h" #include "servers/audio_server.h" +#include "godot_audio.h" + class AudioDriverJavaScript : public AudioDriver { - float *internal_buffer = nullptr; +public: + class AudioNode { + public: + virtual int create(int p_buffer_size, int p_output_channels) = 0; + virtual void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) = 0; + virtual void finish() {} + virtual void lock() {} + virtual void unlock() {} + virtual ~AudioNode() {} + }; + + class WorkletNode : public AudioNode { + private: + enum { + STATE_LOCK, + STATE_PROCESS, + STATE_SAMPLES_IN, + STATE_SAMPLES_OUT, + STATE_MAX, + }; + Mutex mutex; + Thread *thread = nullptr; + bool quit = false; + int32_t state[STATE_MAX] = { 0 }; + + static void _audio_thread_func(void *p_data); + + public: + int create(int p_buffer_size, int p_output_channels) override; + void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) override; + void finish() override; + void lock() override; + void unlock() override; + }; + + class ScriptProcessorNode : public AudioNode { + private: + static void _process_callback(); + + public: + int create(int p_buffer_samples, int p_channels) override; + void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) override; + }; + +private: + AudioNode *node = nullptr; + + float *output_rb = nullptr; + float *input_rb = nullptr; - int _driver_id = 0; int buffer_length = 0; + int mix_rate = 0; + int channel_count = 0; + int state = 0; + float output_latency = 0.0; + + static void _state_change_callback(int p_state); + static void _latency_update_callback(float p_latency); + +protected: + void _audio_driver_process(int p_from = 0, int p_samples = 0); + void _audio_driver_capture(int p_from = 0, int p_samples = 0); public: static bool is_available(); - void mix_to_js(); - void process_capture(float sample); static AudioDriverJavaScript *singleton; @@ -57,12 +117,10 @@ public: virtual void lock(); virtual void unlock(); virtual void finish(); - void finish_async(); virtual Error capture_start(); virtual Error capture_stop(); AudioDriverJavaScript(); }; - #endif diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index 81287cead8..71189cf697 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -1,6 +1,7 @@ import os -from emscripten_helpers import parse_config, run_closure_compiler, create_engine_file +from emscripten_helpers import run_closure_compiler, create_engine_file, add_js_libraries +from SCons.Util import WhereIs def is_active(): @@ -12,7 +13,7 @@ def get_name(): def can_build(): - return "EM_CONFIG" in os.environ or os.path.exists(os.path.expanduser("~/.emscripten")) + return WhereIs("emcc") is not None def get_opts(): @@ -84,7 +85,8 @@ def configure(env): if env["use_lto"]: env.Append(CCFLAGS=["-s", "WASM_OBJECT_FILES=0"]) env.Append(LINKFLAGS=["-s", "WASM_OBJECT_FILES=0"]) - env.Append(LINKFLAGS=["--llvm-lto", "1"]) + env.Append(CCFLAGS=["-flto"]) + env.Append(LINKFLAGS=["-flto"]) # Closure compiler if env["use_closure_compiler"]: @@ -94,18 +96,17 @@ def configure(env): jscc = env.Builder(generator=run_closure_compiler, suffix=".cc.js", src_suffix=".js") env.Append(BUILDERS={"BuildJS": jscc}) + # Add helper method for adding libraries. + env.AddMethod(add_js_libraries, "AddJSLibraries") + # Add method that joins/compiles our Engine files. env.AddMethod(create_engine_file, "CreateEngineFile") # Closure compiler extern and support for ecmascript specs (const, let, etc). env["ENV"]["EMCC_CLOSURE_ARGS"] = "--language_in ECMASCRIPT6" - em_config = parse_config() - env.PrependENVPath("PATH", em_config["EMCC_ROOT"]) - env["CC"] = "emcc" env["CXX"] = "em++" - env["LINK"] = "emcc" env["AR"] = "emar" env["RANLIB"] = "emranlib" @@ -137,8 +138,9 @@ def configure(env): env.Append(CPPDEFINES=["PTHREAD_NO_RENAME"]) env.Append(CCFLAGS=["-s", "USE_PTHREADS=1"]) env.Append(LINKFLAGS=["-s", "USE_PTHREADS=1"]) - env.Append(LINKFLAGS=["-s", "PTHREAD_POOL_SIZE=4"]) + env.Append(LINKFLAGS=["-s", "PTHREAD_POOL_SIZE=8"]) env.Append(LINKFLAGS=["-s", "WASM_MEM_MAX=2048MB"]) + env.extra_suffix = ".threads" + env.extra_suffix else: env.Append(CPPDEFINES=["NO_THREADS"]) @@ -166,6 +168,6 @@ def configure(env): env.Append(LINKFLAGS=["-s", "OFFSCREEN_FRAMEBUFFER=1"]) # callMain for manual start, FS for preloading, PATH and ERRNO_CODES for BrowserFS. - env.Append(LINKFLAGS=["-s", "EXTRA_EXPORTED_RUNTIME_METHODS=['callMain', 'FS', 'PATH']"]) + env.Append(LINKFLAGS=["-s", "EXTRA_EXPORTED_RUNTIME_METHODS=['callMain']"]) # Add code that allow exiting runtime. env.Append(LINKFLAGS=["-s", "EXIT_RUNTIME=1"]) diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp index 2f0a2faa83..af8800d565 100644 --- a/platform/javascript/display_server_javascript.cpp +++ b/platform/javascript/display_server_javascript.cpp @@ -37,6 +37,7 @@ #include <png.h> #include "dom_keys.inc" +#include "godot_js.h" #define DOM_BUTTON_LEFT 0 #define DOM_BUTTON_MIDDLE 1 @@ -44,28 +45,17 @@ #define DOM_BUTTON_XBUTTON1 3 #define DOM_BUTTON_XBUTTON2 4 -char DisplayServerJavaScript::canvas_id[256] = { 0 }; -static bool cursor_inside_canvas = true; - DisplayServerJavaScript *DisplayServerJavaScript::get_singleton() { return static_cast<DisplayServerJavaScript *>(DisplayServer::get_singleton()); } // Window (canvas) void DisplayServerJavaScript::focus_canvas() { - /* clang-format off */ - EM_ASM( - Module['canvas'].focus(); - ); - /* clang-format on */ + godot_js_display_canvas_focus(); } bool DisplayServerJavaScript::is_canvas_focused() { - /* clang-format off */ - return EM_ASM_INT_V( - return document.activeElement == Module['canvas']; - ); - /* clang-format on */ + return godot_js_display_canvas_is_focused() != 0; } bool DisplayServerJavaScript::check_size_force_redraw() { @@ -75,7 +65,7 @@ bool DisplayServerJavaScript::check_size_force_redraw() { if (last_width != canvas_width || last_height != canvas_height) { last_width = canvas_width; last_height = canvas_height; - // Update the framebuffer size and for redraw. + // Update the framebuffer size for redraw. emscripten_set_canvas_element_size(DisplayServerJavaScript::canvas_id, canvas_width, canvas_height); return true; } @@ -83,19 +73,17 @@ bool DisplayServerJavaScript::check_size_force_redraw() { } Point2 DisplayServerJavaScript::compute_position_in_canvas(int p_x, int p_y) { - int canvas_x = EM_ASM_INT({ - return Module['canvas'].getBoundingClientRect().x; - }); - int canvas_y = EM_ASM_INT({ - return Module['canvas'].getBoundingClientRect().y; - }); + DisplayServerJavaScript *display = get_singleton(); + int canvas_x; + int canvas_y; + godot_js_display_canvas_bounding_rect_position_get(&canvas_x, &canvas_y); int canvas_width; int canvas_height; - emscripten_get_canvas_element_size(canvas_id, &canvas_width, &canvas_height); + emscripten_get_canvas_element_size(display->canvas_id, &canvas_width, &canvas_height); double element_width; double element_height; - emscripten_get_element_css_size(canvas_id, &element_width, &element_height); + emscripten_get_element_css_size(display->canvas_id, &element_width, &element_height); return Point2((int)(canvas_width / element_width * (p_x - canvas_x)), (int)(canvas_height / element_height * (p_y - canvas_y))); @@ -105,8 +93,7 @@ EM_BOOL DisplayServerJavaScript::fullscreen_change_callback(int p_event_type, co DisplayServerJavaScript *display = get_singleton(); // Empty ID is canvas. String target_id = String::utf8(p_event->id); - String canvas_str_id = String::utf8(canvas_id); - if (target_id.empty() || target_id == canvas_str_id) { + if (target_id.empty() || target_id == String::utf8(display->canvas_id)) { // This event property is the only reliable data on // browser fullscreen state. if (p_event->isFullscreen) { @@ -118,14 +105,15 @@ EM_BOOL DisplayServerJavaScript::fullscreen_change_callback(int p_event_type, co return false; } -// Drag and drop callback (see native/utils.js). -extern "C" EMSCRIPTEN_KEEPALIVE void _drop_files_callback(char *p_filev[], int p_filec) { - DisplayServerJavaScript *ds = DisplayServerJavaScript::get_singleton(); +// Drag and drop callback. +void DisplayServerJavaScript::drop_files_js_callback(char **p_filev, int p_filec) { + DisplayServerJavaScript *ds = get_singleton(); if (!ds) { ERR_FAIL_MSG("Unable to drop files because the DisplayServer is not active"); } - if (ds->drop_files_callback.is_null()) + if (ds->drop_files_callback.is_null()) { return; + } Vector<String> files; for (int i = 0; i < p_filec; i++) { files.push_back(String::utf8(p_filev[i])); @@ -137,6 +125,18 @@ extern "C" EMSCRIPTEN_KEEPALIVE void _drop_files_callback(char *p_filev[], int p ds->drop_files_callback.call((const Variant **)&vp, 1, ret, ce); } +// JavaScript quit request callback. +void DisplayServerJavaScript::request_quit_callback() { + DisplayServerJavaScript *ds = get_singleton(); + if (ds && !ds->window_event_callback.is_null()) { + Variant event = int(DisplayServer::WINDOW_EVENT_CLOSE_REQUEST); + Variant *eventp = &event; + Variant ret; + Callable::CallError ce; + ds->window_event_callback.call((const Variant **)&eventp, 1, ret, ce); + } +} + // Keys template <typename T> @@ -272,12 +272,13 @@ EM_BOOL DisplayServerJavaScript::mouse_button_callback(int p_event_type, const E } EM_BOOL DisplayServerJavaScript::mousemove_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data) { + DisplayServerJavaScript *ds = get_singleton(); Input *input = Input::get_singleton(); int input_mask = input->get_mouse_button_mask(); Point2 pos = compute_position_in_canvas(p_event->clientX, p_event->clientY); // For motion outside the canvas, only read mouse movement if dragging // started inside the canvas; imitating desktop app behaviour. - if (!cursor_inside_canvas && !input_mask) + if (!ds->cursor_inside_canvas && !input_mask) return false; Ref<InputEventMouseMotion> ev; @@ -339,35 +340,13 @@ const char *DisplayServerJavaScript::godot2dom_cursor(DisplayServer::CursorShape } } -void DisplayServerJavaScript::set_css_cursor(const char *p_cursor) { - /* clang-format off */ - EM_ASM_({ - Module['canvas'].style.cursor = UTF8ToString($0); - }, p_cursor); - /* clang-format on */ -} - -bool DisplayServerJavaScript::is_css_cursor_hidden() const { - /* clang-format off */ - return EM_ASM_INT({ - return Module['canvas'].style.cursor === 'none'; - }); - /* clang-format on */ -} - void DisplayServerJavaScript::cursor_set_shape(CursorShape p_shape) { ERR_FAIL_INDEX(p_shape, CURSOR_MAX); - - if (mouse_get_mode() == MOUSE_MODE_VISIBLE) { - if (cursors[p_shape] != "") { - Vector<String> url = cursors[p_shape].split("?"); - set_css_cursor(("url(\"" + url[0] + "\") " + url[1] + ", auto").utf8()); - } else { - set_css_cursor(godot2dom_cursor(p_shape)); - } + if (cursor_shape == p_shape) { + return; } - cursor_shape = p_shape; + godot_js_display_cursor_set_shape(godot2dom_cursor(cursor_shape)); } DisplayServer::CursorShape DisplayServerJavaScript::cursor_get_shape() const { @@ -376,17 +355,6 @@ DisplayServer::CursorShape DisplayServerJavaScript::cursor_get_shape() const { void DisplayServerJavaScript::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { if (p_cursor.is_valid()) { - Map<CursorShape, Vector<Variant>>::Element *cursor_c = cursors_cache.find(p_shape); - - if (cursor_c) { - if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) { - cursor_set_shape(p_shape); - return; - } - - cursors_cache.erase(p_shape); - } - Ref<Texture2D> texture = p_cursor; Ref<AtlasTexture> atlas_texture = p_cursor; Ref<Image> image; @@ -449,53 +417,10 @@ void DisplayServerJavaScript::cursor_set_custom_image(const RES &p_cursor, Curso png.resize(len); ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, png.ptrw(), &len, 0, data.ptr(), 0, nullptr)); - char *object_url; - /* clang-format off */ - EM_ASM({ - var PNG_PTR = $0; - var PNG_LEN = $1; - var PTR = $2; - - var png = new Blob([HEAPU8.slice(PNG_PTR, PNG_PTR + PNG_LEN)], { type: 'image/png' }); - var url = URL.createObjectURL(png); - var length_bytes = lengthBytesUTF8(url) + 1; - var string_on_wasm_heap = _malloc(length_bytes); - setValue(PTR, string_on_wasm_heap, '*'); - stringToUTF8(url, string_on_wasm_heap, length_bytes); - }, png.ptr(), len, &object_url); - /* clang-format on */ - - String url = String::utf8(object_url) + "?" + itos(p_hotspot.x) + " " + itos(p_hotspot.y); - - /* clang-format off */ - EM_ASM({ _free($0); }, object_url); - /* clang-format on */ - - if (cursors[p_shape] != "") { - /* clang-format off */ - EM_ASM({ - URL.revokeObjectURL(UTF8ToString($0).split('?')[0]); - }, cursors[p_shape].utf8().get_data()); - /* clang-format on */ - cursors[p_shape] = ""; - } - - cursors[p_shape] = url; - - Vector<Variant> params; - params.push_back(p_cursor); - params.push_back(p_hotspot); - cursors_cache.insert(p_shape, params); + godot_js_display_cursor_set_custom_shape(godot2dom_cursor(p_shape), png.ptr(), len, p_hotspot.x, p_hotspot.y); - } else if (cursors[p_shape] != "") { - /* clang-format off */ - EM_ASM({ - URL.revokeObjectURL(UTF8ToString($0).split('?')[0]); - }, cursors[p_shape].utf8().get_data()); - /* clang-format on */ - cursors[p_shape] = ""; - - cursors_cache.erase(p_shape); + } else { + godot_js_display_cursor_set_custom_shape(godot2dom_cursor(p_shape), NULL, 0, 0, 0); } cursor_set_shape(cursor_shape); @@ -508,40 +433,37 @@ void DisplayServerJavaScript::mouse_set_mode(MouseMode p_mode) { return; if (p_mode == MOUSE_MODE_VISIBLE) { - // set_css_cursor must be called before set_cursor_shape to make the cursor visible - set_css_cursor(godot2dom_cursor(cursor_shape)); - cursor_set_shape(cursor_shape); + godot_js_display_cursor_set_visible(1); emscripten_exit_pointerlock(); } else if (p_mode == MOUSE_MODE_HIDDEN) { - set_css_cursor("none"); + godot_js_display_cursor_set_visible(0); emscripten_exit_pointerlock(); } else if (p_mode == MOUSE_MODE_CAPTURED) { - EMSCRIPTEN_RESULT result = emscripten_request_pointerlock("canvas", false); + godot_js_display_cursor_set_visible(1); + EMSCRIPTEN_RESULT result = emscripten_request_pointerlock(canvas_id, false); ERR_FAIL_COND_MSG(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback."); ERR_FAIL_COND_MSG(result != EMSCRIPTEN_RESULT_SUCCESS, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback."); - // set_css_cursor must be called before cursor_set_shape to make the cursor visible - set_css_cursor(godot2dom_cursor(cursor_shape)); - cursor_set_shape(cursor_shape); } } DisplayServer::MouseMode DisplayServerJavaScript::mouse_get_mode() const { - if (is_css_cursor_hidden()) + if (godot_js_display_cursor_is_hidden()) { return MOUSE_MODE_HIDDEN; + } EmscriptenPointerlockChangeEvent ev; emscripten_get_pointerlock_status(&ev); - return (ev.isActive && String::utf8(ev.id) == "canvas") ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE; + return (ev.isActive && String::utf8(ev.id) == String::utf8(canvas_id)) ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE; } // Wheel - EM_BOOL DisplayServerJavaScript::wheel_callback(int p_event_type, const EmscriptenWheelEvent *p_event, void *p_user_data) { ERR_FAIL_COND_V(p_event_type != EMSCRIPTEN_EVENT_WHEEL, false); + DisplayServerJavaScript *ds = get_singleton(); if (!is_canvas_focused()) { - if (cursor_inside_canvas) { + if (ds->cursor_inside_canvas) { focus_canvas(); } else { return false; @@ -632,7 +554,7 @@ EM_BOOL DisplayServerJavaScript::touchmove_callback(int p_event_type, const Emsc } bool DisplayServerJavaScript::screen_is_touchscreen(int p_screen) const { - return EM_ASM_INT({ return 'ontouchstart' in window; }); + return godot_js_display_touchscreen_is_available(); } // Gamepad @@ -678,13 +600,11 @@ void DisplayServerJavaScript::process_joypads() { #if 0 bool DisplayServerJavaScript::is_joy_known(int p_device) { - return Input::get_singleton()->is_joy_mapped(p_device); } String DisplayServerJavaScript::get_joy_guid(int p_device) const { - return Input::get_singleton()->get_joy_guid_remapped(p_device); } #endif @@ -696,53 +616,30 @@ Vector<String> DisplayServerJavaScript::get_rendering_drivers_func() { } // Clipboard -extern "C" EMSCRIPTEN_KEEPALIVE void update_clipboard(const char *p_text) { - // Only call set_clipboard from OS (sets local clipboard) - DisplayServerJavaScript::get_singleton()->clipboard = p_text; +void DisplayServerJavaScript::update_clipboard_callback(const char *p_text) { + get_singleton()->clipboard = p_text; } void DisplayServerJavaScript::clipboard_set(const String &p_text) { - /* clang-format off */ - int err = EM_ASM_INT({ - var text = UTF8ToString($0); - if (!navigator.clipboard || !navigator.clipboard.writeText) - return 1; - navigator.clipboard.writeText(text).catch(function(e) { - // Setting OS clipboard is only possible from an input callback. - console.error("Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:", e); - }); - return 0; - }, p_text.utf8().get_data()); - /* clang-format on */ + clipboard = p_text; + int err = godot_js_display_clipboard_set(p_text.utf8().get_data()); ERR_FAIL_COND_MSG(err, "Clipboard API is not supported."); } String DisplayServerJavaScript::clipboard_get() const { - /* clang-format off */ - EM_ASM({ - try { - navigator.clipboard.readText().then(function (result) { - ccall('update_clipboard', 'void', ['string'], [result]); - }).catch(function (e) { - // Fail graciously. - }); - } catch (e) { - // Fail graciously. - } - }); - /* clang-format on */ + godot_js_display_clipboard_get(update_clipboard_callback); return clipboard; } -extern "C" EMSCRIPTEN_KEEPALIVE void send_window_event(int p_notification) { +void DisplayServerJavaScript::send_window_event_callback(int p_notification) { + DisplayServerJavaScript *ds = get_singleton(); + if (!ds) { + return; + } if (p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER || p_notification == DisplayServer::WINDOW_EVENT_MOUSE_EXIT) { - cursor_inside_canvas = p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER; + ds->cursor_inside_canvas = p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER; } - OS_JavaScript *os = OS_JavaScript::get_singleton(); - if (os->is_finalizing()) - return; // We don't want events anymore. - DisplayServerJavaScript *ds = DisplayServerJavaScript::get_singleton(); - if (ds && !ds->window_event_callback.is_null()) { + if (!ds->window_event_callback.is_null()) { Variant event = int(p_notification); Variant *eventp = &event; Variant ret; @@ -752,11 +649,7 @@ extern "C" EMSCRIPTEN_KEEPALIVE void send_window_event(int p_notification) { } void DisplayServerJavaScript::alert(const String &p_alert, const String &p_title) { - /* clang-format off */ - EM_ASM_({ - window.alert(UTF8ToString($0)); - }, p_alert.utf8().get_data()); - /* clang-format on */ + godot_js_display_alert(p_alert.utf8().get_data()); } void DisplayServerJavaScript::set_icon(const Ref<Image> &p_icon) { @@ -787,29 +680,11 @@ void DisplayServerJavaScript::set_icon(const Ref<Image> &p_icon) { png.resize(len); ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, png.ptrw(), &len, 0, data.ptr(), 0, nullptr)); - /* clang-format off */ - EM_ASM({ - var PNG_PTR = $0; - var PNG_LEN = $1; - - var png = new Blob([HEAPU8.slice(PNG_PTR, PNG_PTR + PNG_LEN)], { type: "image/png" }); - var url = URL.createObjectURL(png); - var link = document.getElementById('-gd-engine-icon'); - if (link === null) { - link = document.createElement('link'); - link.rel = 'icon'; - link.id = '-gd-engine-icon'; - document.head.appendChild(link); - } - link.href = url; - }, png.ptr(), len); - /* clang-format on */ + godot_js_display_window_icon_set(png.ptr(), len); } void DisplayServerJavaScript::_dispatch_input_event(const Ref<InputEvent> &p_event) { OS_JavaScript *os = OS_JavaScript::get_singleton(); - if (os->is_finalizing()) - return; // We don't want events anymore. // Resume audio context after input in case autoplay was denied. os->resume_audio(); @@ -829,6 +704,17 @@ DisplayServer *DisplayServerJavaScript::create_func(const String &p_rendering_dr } DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { + r_error = OK; // Always succeeds for now. + + // Ensure the canvas ID. + godot_js_config_canvas_id_get(canvas_id, 256); + + // Check if it's windows. + swap_cancel_ok = godot_js_display_is_swap_ok_cancel() == 1; + + // Expose method for requesting quit. + godot_js_os_request_quit_cb(request_quit_callback); + RasterizerDummy::make_current(); // TODO GLES2 in Godot 4.0... or webgpu? #if 0 EmscriptenWebGLContextAttributes attributes; @@ -865,10 +751,8 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive video_driver_index = p_video_driver; #endif - /* clang-format off */ window_set_mode(p_mode); - if (EM_ASM_INT_V({ return Module['resizeCanvasOnStart'] })) { - /* clang-format on */ + if (godot_js_config_is_resize_on_start()) { window_set_size(p_resolution); } @@ -879,15 +763,17 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive #define SET_EM_CALLBACK(target, ev, cb) \ result = emscripten_set_##ev##_callback(target, nullptr, true, &cb); \ EM_CHECK(ev) +#define SET_EM_WINDOW_CALLBACK(ev, cb) \ + result = emscripten_set_##ev##_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, NULL, false, &cb); \ + EM_CHECK(ev) #define SET_EM_CALLBACK_NOTARGET(ev, cb) \ result = emscripten_set_##ev##_callback(nullptr, true, &cb); \ EM_CHECK(ev) // These callbacks from Emscripten's html5.h suffice to access most - // JavaScript APIs. For APIs that are not (sufficiently) exposed, EM_ASM - // is used below. - SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, mousemove, mousemove_callback) + // JavaScript APIs. SET_EM_CALLBACK(canvas_id, mousedown, mouse_button_callback) - SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, mouseup, mouse_button_callback) + SET_EM_WINDOW_CALLBACK(mousemove, mousemove_callback) + SET_EM_WINDOW_CALLBACK(mouseup, mouse_button_callback) SET_EM_CALLBACK(canvas_id, wheel, wheel_callback) SET_EM_CALLBACK(canvas_id, touchstart, touch_press_callback) SET_EM_CALLBACK(canvas_id, touchmove, touchmove_callback) @@ -903,51 +789,20 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive #undef SET_EM_CALLBACK #undef EM_CHECK - /* clang-format off */ - EM_ASM_ARGS({ - Module.listeners = {}; - const canvas = Module['canvas']; - const send_window_event = cwrap('send_window_event', null, ['number']); - const notifications = arguments; - (['mouseover', 'mouseleave', 'focus', 'blur']).forEach(function(event, index) { - Module.listeners[event] = send_window_event.bind(null, notifications[index]); - canvas.addEventListener(event, Module.listeners[event]); - }); - // Clipboard - const update_clipboard = cwrap('update_clipboard', null, ['string']); - Module.listeners['paste'] = function(evt) { - update_clipboard(evt.clipboardData.getData('text')); - }; - window.addEventListener('paste', Module.listeners['paste'], false); - Module.listeners['dragover'] = function(ev) { - // Prevent default behavior (which would try to open the file(s)) - ev.preventDefault(); - }; - Module.listeners['drop'] = Module.drop_handler; // Defined in native/utils.js - canvas.addEventListener('dragover', Module.listeners['dragover'], false); - canvas.addEventListener('drop', Module.listeners['drop'], false); - }, - WINDOW_EVENT_MOUSE_ENTER, - WINDOW_EVENT_MOUSE_EXIT, - WINDOW_EVENT_FOCUS_IN, - WINDOW_EVENT_FOCUS_OUT - ); - /* clang-format on */ + // For APIs that are not (sufficiently) exposed, a + // library is used below (implemented in library_godot_display.js). + godot_js_display_notification_cb(&send_window_event_callback, + WINDOW_EVENT_MOUSE_ENTER, + WINDOW_EVENT_MOUSE_EXIT, + WINDOW_EVENT_FOCUS_IN, + WINDOW_EVENT_FOCUS_OUT); + godot_js_display_paste_cb(update_clipboard_callback); + godot_js_display_drop_files_cb(drop_files_js_callback); Input::get_singleton()->set_event_dispatch_function(_dispatch_input_event); } DisplayServerJavaScript::~DisplayServerJavaScript() { - EM_ASM({ - Object.entries(Module.listeners).forEach(function(kv) { - if (kv[0] == 'paste') { - window.removeEventListener(kv[0], kv[1], true); - } else { - Module['canvas'].removeEventListener(kv[0], kv[1]); - } - }); - Module.listeners = {}; - }); //emscripten_webgl_commit_frame(); //emscripten_webgl_destroy_context(webgl_ctx); } @@ -1050,11 +905,7 @@ void DisplayServerJavaScript::window_set_drop_files_callback(const Callable &p_c } void DisplayServerJavaScript::window_set_title(const String &p_title, WindowID p_window) { - /* clang-format off */ - EM_ASM_({ - document.title = UTF8ToString($0); - }, p_title.utf8().get_data()); - /* clang-format on */ + godot_js_display_window_title_set(p_title.utf8().get_data()); } int DisplayServerJavaScript::window_get_current_screen(WindowID p_window) const { @@ -1096,7 +947,9 @@ Size2i DisplayServerJavaScript::window_get_min_size(WindowID p_window) const { void DisplayServerJavaScript::window_set_size(const Size2i p_size, WindowID p_window) { last_width = p_size.x; last_height = p_size.y; - emscripten_set_canvas_element_size(canvas_id, p_size.x, p_size.y); + double scale = godot_js_display_pixel_ratio_get(); + emscripten_set_canvas_element_size(canvas_id, p_size.x * scale, p_size.y * scale); + emscripten_set_element_css_size(canvas_id, p_size.x, p_size.y); } Size2i DisplayServerJavaScript::window_get_size(WindowID p_window) const { @@ -1119,7 +972,7 @@ void DisplayServerJavaScript::window_set_mode(WindowMode p_mode, WindowID p_wind emscripten_exit_fullscreen(); } window_mode = WINDOW_MODE_WINDOWED; - window_set_size(windowed_size); + window_set_size(Size2i(last_width, last_height)); } break; case WINDOW_MODE_FULLSCREEN: { EmscriptenFullscreenStrategy strategy; @@ -1181,6 +1034,10 @@ int DisplayServerJavaScript::get_current_video_driver() const { return 1; } +bool DisplayServerJavaScript::get_swap_cancel_ok() { + return swap_cancel_ok; +} + void DisplayServerJavaScript::swap_buffers() { //emscripten_webgl_commit_frame(); } diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h index b149665d67..1f00295d48 100644 --- a/platform/javascript/display_server_javascript.h +++ b/platform/javascript/display_server_javascript.h @@ -37,18 +37,22 @@ #include <emscripten/html5.h> class DisplayServerJavaScript : public DisplayServer { - //int video_driver_index; - - Vector2 windowed_size; - +private: + WindowMode window_mode = WINDOW_MODE_WINDOWED; ObjectID window_attached_instance_id = {}; + Callable window_event_callback; + Callable input_event_callback; + Callable input_text_callback; + Callable drop_files_callback; + + String clipboard; Ref<InputEventKey> deferred_key_event; - CursorShape cursor_shape = CURSOR_ARROW; - String cursors[CURSOR_MAX]; - Map<CursorShape, Vector<Variant>> cursors_cache; Point2 touches[32]; + char canvas_id[256] = { 0 }; + bool cursor_inside_canvas = true; + CursorShape cursor_shape = CURSOR_ARROW; Point2i last_click_pos = Point2(-100, -100); // TODO check this again. double last_click_ms = 0; int last_click_button_index = -1; @@ -56,6 +60,8 @@ class DisplayServerJavaScript : public DisplayServer { int last_width = 0; int last_height = 0; + bool swap_cancel_ok = false; + // utilities static Point2 compute_position_in_canvas(int p_x, int p_y); static void focus_canvas(); @@ -64,8 +70,6 @@ class DisplayServerJavaScript : public DisplayServer { static void dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event); static Ref<InputEventKey> setup_key_event(const EmscriptenKeyboardEvent *emscripten_event); static const char *godot2dom_cursor(DisplayServer::CursorShape p_shape); - static void set_css_cursor(const char *p_cursor); - bool is_css_cursor_hidden() const; // events static EM_BOOL fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data); @@ -90,112 +94,108 @@ class DisplayServerJavaScript : public DisplayServer { static void _dispatch_input_event(const Ref<InputEvent> &p_event); + static void request_quit_callback(); + static void update_clipboard_callback(const char *p_text); + static void send_window_event_callback(int p_notification); + static void drop_files_js_callback(char **p_filev, int p_filec); + protected: - virtual int get_current_video_driver() const; + int get_current_video_driver() const; public: // Override return type to make writing static callbacks less tedious. static DisplayServerJavaScript *get_singleton(); - static char canvas_id[256]; - - WindowMode window_mode = WINDOW_MODE_WINDOWED; - - String clipboard; - - Callable window_event_callback; - Callable input_event_callback; - Callable input_text_callback; - Callable drop_files_callback; // utilities bool check_size_force_redraw(); // from DisplayServer - virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); - virtual bool has_feature(Feature p_feature) const; - virtual String get_name() const; + void alert(const String &p_alert, const String &p_title = "ALERT!") override; + bool has_feature(Feature p_feature) const override; + String get_name() const override; // cursor - virtual void cursor_set_shape(CursorShape p_shape); - virtual CursorShape cursor_get_shape() const; - virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()); + void cursor_set_shape(CursorShape p_shape) override; + CursorShape cursor_get_shape() const override; + void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override; // mouse - virtual void mouse_set_mode(MouseMode p_mode); - virtual MouseMode mouse_get_mode() const; + void mouse_set_mode(MouseMode p_mode) override; + MouseMode mouse_get_mode() const override; // touch - virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; // clipboard - virtual void clipboard_set(const String &p_text); - virtual String clipboard_get() const; + void clipboard_set(const String &p_text) override; + String clipboard_get() const override; // screen - virtual int get_screen_count() const; - virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const; - virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const; - virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const; - virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + int get_screen_count() const override; + Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; // windows - virtual Vector<DisplayServer::WindowID> get_window_list() const; - virtual WindowID get_window_at_screen_position(const Point2i &p_position) const; + Vector<DisplayServer::WindowID> get_window_list() const override; + WindowID get_window_at_screen_position(const Point2i &p_position) const override; - virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID); - virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const; + void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override; + ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override; - virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; - virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); - virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); - virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; - virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; - virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID); + void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override; - virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const; - virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID); + int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override; + void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override; - virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const; - virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID); + Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override; + void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override; - virtual void window_set_transient(WindowID p_window, WindowID p_parent); + void window_set_transient(WindowID p_window, WindowID p_parent) override; - virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); - virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const; + void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override; - virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); - virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const; + void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override; - virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); - virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const; - virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const; // FIXME: Find clearer name for this. + void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override; + Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override; - virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID); - virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const; + void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override; + WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override; - virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const; + bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override; - virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID); - virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const; + void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override; + bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override; - virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID); - virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID); + void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override; + void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override; - virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const; + bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override; - virtual bool can_any_window_draw() const; + bool can_any_window_draw() const override; // events - virtual void process_events(); + void process_events() override; // icon - virtual void set_icon(const Ref<Image> &p_icon); + void set_icon(const Ref<Image> &p_icon) override; // others - virtual void swap_buffers(); + bool get_swap_cancel_ok() override; + void swap_buffers() override; static void register_javascript_driver(); DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); diff --git a/platform/javascript/emscripten_helpers.py b/platform/javascript/emscripten_helpers.py index a55c9d3f48..cc874c432e 100644 --- a/platform/javascript/emscripten_helpers.py +++ b/platform/javascript/emscripten_helpers.py @@ -1,28 +1,11 @@ import os - -def parse_config(): - em_config_file = os.getenv("EM_CONFIG") or os.path.expanduser("~/.emscripten") - if not os.path.exists(em_config_file): - raise RuntimeError("Emscripten configuration file '%s' does not exist" % em_config_file) - - normalized = {} - em_config = {} - with open(em_config_file) as f: - try: - # Emscripten configuration file is a Python file with simple assignments. - exec(f.read(), em_config) - except StandardError as e: - raise RuntimeError("Emscripten configuration file '%s' is invalid:\n%s" % (em_config_file, e)) - normalized["EMCC_ROOT"] = em_config.get("EMSCRIPTEN_ROOT") - normalized["NODE_JS"] = em_config.get("NODE_JS") - normalized["CLOSURE_BIN"] = os.path.join(normalized["EMCC_ROOT"], "node_modules", ".bin", "google-closure-compiler") - return normalized +from SCons.Util import WhereIs def run_closure_compiler(target, source, env, for_signature): - cfg = parse_config() - cmd = [cfg["NODE_JS"], cfg["CLOSURE_BIN"]] + closure_bin = os.path.join(os.path.dirname(WhereIs("emcc")), "node_modules", ".bin", "google-closure-compiler") + cmd = [WhereIs("node"), closure_bin] cmd.extend(["--compilation_level", "ADVANCED_OPTIMIZATIONS"]) for f in env["JSEXTERNS"]: cmd.extend(["--externs", f.get_abspath()]) @@ -36,3 +19,9 @@ def create_engine_file(env, target, source, externs): if env["use_closure_compiler"]: return env.BuildJS(target, source, JSEXTERNS=externs) return env.Textfile(target, [env.File(s) for s in source]) + + +def add_js_libraries(env, libraries): + if "JS_LIBS" not in env: + env["JS_LIBS"] = [] + env.Append(JS_LIBS=env.File(libraries)) diff --git a/platform/javascript/engine/preloader.js b/platform/javascript/engine/preloader.js deleted file mode 100644 index 17918eae38..0000000000 --- a/platform/javascript/engine/preloader.js +++ /dev/null @@ -1,139 +0,0 @@ -var Preloader = /** @constructor */ function() { - - var DOWNLOAD_ATTEMPTS_MAX = 4; - var progressFunc = null; - var lastProgress = { loaded: 0, total: 0 }; - - var loadingFiles = {}; - this.preloadedFiles = []; - - function loadXHR(resolve, reject, file, tracker) { - var xhr = new XMLHttpRequest; - xhr.open('GET', file); - if (!file.endsWith('.js')) { - xhr.responseType = 'arraybuffer'; - } - ['loadstart', 'progress', 'load', 'error', 'abort'].forEach(function(ev) { - xhr.addEventListener(ev, onXHREvent.bind(xhr, resolve, reject, file, tracker)); - }); - xhr.send(); - } - - function onXHREvent(resolve, reject, file, tracker, ev) { - - if (this.status >= 400) { - - if (this.status < 500 || ++tracker[file].attempts >= DOWNLOAD_ATTEMPTS_MAX) { - reject(new Error("Failed loading file '" + file + "': " + this.statusText)); - this.abort(); - return; - } else { - setTimeout(loadXHR.bind(null, resolve, reject, file, tracker), 1000); - } - } - - switch (ev.type) { - case 'loadstart': - if (tracker[file] === undefined) { - tracker[file] = { - total: ev.total, - loaded: ev.loaded, - attempts: 0, - final: false, - }; - } - break; - - case 'progress': - tracker[file].loaded = ev.loaded; - tracker[file].total = ev.total; - break; - - case 'load': - tracker[file].final = true; - resolve(this); - break; - - case 'error': - if (++tracker[file].attempts >= DOWNLOAD_ATTEMPTS_MAX) { - tracker[file].final = true; - reject(new Error("Failed loading file '" + file + "'")); - } else { - setTimeout(loadXHR.bind(null, resolve, reject, file, tracker), 1000); - } - break; - - case 'abort': - tracker[file].final = true; - reject(new Error("Loading file '" + file + "' was aborted.")); - break; - } - } - - this.loadPromise = function(file) { - return new Promise(function(resolve, reject) { - loadXHR(resolve, reject, file, loadingFiles); - }); - } - - this.preload = function(pathOrBuffer, destPath) { - if (pathOrBuffer instanceof ArrayBuffer) { - pathOrBuffer = new Uint8Array(pathOrBuffer); - } else if (ArrayBuffer.isView(pathOrBuffer)) { - pathOrBuffer = new Uint8Array(pathOrBuffer.buffer); - } - if (pathOrBuffer instanceof Uint8Array) { - this.preloadedFiles.push({ - path: destPath, - buffer: pathOrBuffer - }); - return Promise.resolve(); - } else if (typeof pathOrBuffer === 'string') { - var me = this; - return this.loadPromise(pathOrBuffer).then(function(xhr) { - me.preloadedFiles.push({ - path: destPath || pathOrBuffer, - buffer: xhr.response - }); - return Promise.resolve(); - }); - } else { - throw Promise.reject("Invalid object for preloading"); - } - }; - - var animateProgress = function() { - - var loaded = 0; - var total = 0; - var totalIsValid = true; - var progressIsFinal = true; - - Object.keys(loadingFiles).forEach(function(file) { - const stat = loadingFiles[file]; - if (!stat.final) { - progressIsFinal = false; - } - if (!totalIsValid || stat.total === 0) { - totalIsValid = false; - total = 0; - } else { - total += stat.total; - } - loaded += stat.loaded; - }); - if (loaded !== lastProgress.loaded || total !== lastProgress.total) { - lastProgress.loaded = loaded; - lastProgress.total = total; - if (typeof progressFunc === 'function') - progressFunc(loaded, total); - } - if (!progressIsFinal) - requestAnimationFrame(animateProgress); - } - this.animateProgress = animateProgress; // Also exposed to start it. - - this.setProgressFunc = function(callback) { - progressFunc = callback; - } -}; diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp index 3573ddac95..c3b7e0304e 100644 --- a/platform/javascript/export/export.cpp +++ b/platform/javascript/export/export.cpp @@ -94,6 +94,9 @@ public: } else if (req[1] == basereq + ".js") { filepath += ".js"; ctype = "application/javascript"; + } else if (req[1] == basereq + ".audio.worklet.js") { + filepath += ".audio.worklet.js"; + ctype = "application/javascript"; } else if (req[1] == basereq + ".worker.js") { filepath += ".worker.js"; ctype = "application/javascript"; @@ -124,6 +127,9 @@ public: String s = "HTTP/1.1 200 OK\r\n"; s += "Connection: Close\r\n"; s += "Content-Type: " + ctype + "\r\n"; + s += "Access-Control-Allow-Origin: *\r\n"; + s += "Cross-Origin-Opener-Policy: same-origin\r\n"; + s += "Cross-Origin-Embedder-Policy: require-corp\r\n"; s += "\r\n"; CharString cs = s.utf8(); Error err = connection->put_data((const uint8_t *)cs.get_data(), cs.size() - 1); @@ -210,35 +216,35 @@ private: static void _server_thread_poll(void *data); public: - virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features); + virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override; - virtual void get_export_options(List<ExportOption> *r_options); + virtual void get_export_options(List<ExportOption> *r_options) override; - virtual String get_name() const; - virtual String get_os_name() const; - virtual Ref<Texture2D> get_logo() const; + virtual String get_name() const override; + virtual String get_os_name() const override; + virtual Ref<Texture2D> get_logo() const override; - virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const; - virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const; - virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0); + virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override; + virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override; + virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override; - virtual bool poll_export(); - virtual int get_options_count() const; - virtual String get_option_label(int p_index) const { return p_index ? TTR("Stop HTTP Server") : TTR("Run in Browser"); } - virtual String get_option_tooltip(int p_index) const { return p_index ? TTR("Stop HTTP Server") : TTR("Run exported HTML in the system's default browser."); } - virtual Ref<ImageTexture> get_option_icon(int p_index) const; - virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_option, int p_debug_flags); - virtual Ref<Texture2D> get_run_icon() const; + virtual bool poll_export() override; + virtual int get_options_count() const override; + virtual String get_option_label(int p_index) const override { return p_index ? TTR("Stop HTTP Server") : TTR("Run in Browser"); } + virtual String get_option_tooltip(int p_index) const override { return p_index ? TTR("Stop HTTP Server") : TTR("Run exported HTML in the system's default browser."); } + virtual Ref<ImageTexture> get_option_icon(int p_index) const override; + virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_option, int p_debug_flags) override; + virtual Ref<Texture2D> get_run_icon() const override; - virtual void get_platform_features(List<String> *r_features) { + virtual void get_platform_features(List<String> *r_features) override { r_features->push_back("web"); r_features->push_back(get_os_name()); } - virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) { + virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override { } - String get_debug_protocol() const { return "ws://"; } + String get_debug_protocol() const override { return "ws://"; } EditorExportPlatformJavaScript(); ~EditorExportPlatformJavaScript(); @@ -258,6 +264,7 @@ void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Re current_line = current_line.replace("$GODOT_BASENAME", p_name); current_line = current_line.replace("$GODOT_PROJECT_NAME", ProjectSettings::get_singleton()->get_setting("application/config/name")); current_line = current_line.replace("$GODOT_HEAD_INCLUDE", p_preset->get("html/head_include")); + current_line = current_line.replace("$GODOT_FULL_WINDOW", p_preset->get("html/full_window_size") ? "true" : "false"); current_line = current_line.replace("$GODOT_DEBUG_ENABLED", p_debug ? "true" : "false"); current_line = current_line.replace("$GODOT_ARGS", flags_json); str_export += current_line + "\n"; @@ -287,12 +294,15 @@ void EditorExportPlatformJavaScript::get_preset_features(const Ref<EditorExportP } void EditorExportPlatformJavaScript::get_export_options(List<ExportOption> *r_options) { + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_desktop"), true)); // S3TC r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_mobile"), false)); // ETC or ETC2, depending on renderer + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/custom_html_shell", PROPERTY_HINT_FILE, "*.html"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/head_include", PROPERTY_HINT_MULTILINE_TEXT), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "html/full_window_size"), true)); } String EditorExportPlatformJavaScript::get_name() const { @@ -435,6 +445,9 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese } else if (file == "godot.worker.js") { file = p_path.get_file().get_basename() + ".worker.js"; + } else if (file == "godot.audio.worklet.js") { + file = p_path.get_file().get_basename() + ".audio.worklet.js"; + } else if (file == "godot.wasm") { file = p_path.get_file().get_basename() + ".wasm"; } @@ -561,6 +574,7 @@ Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_prese DirAccess::remove_file_or_error(basepath + ".html"); DirAccess::remove_file_or_error(basepath + ".js"); DirAccess::remove_file_or_error(basepath + ".worker.js"); + DirAccess::remove_file_or_error(basepath + ".audio.worklet.js"); DirAccess::remove_file_or_error(basepath + ".pck"); DirAccess::remove_file_or_error(basepath + ".png"); DirAccess::remove_file_or_error(basepath + ".wasm"); diff --git a/platform/javascript/godot_audio.h b/platform/javascript/godot_audio.h new file mode 100644 index 0000000000..7ebda3ad39 --- /dev/null +++ b/platform/javascript/godot_audio.h @@ -0,0 +1,63 @@ +/*************************************************************************/ +/* godot_audio.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef GODOT_AUDIO_H +#define GODOT_AUDIO_H + +#ifdef __cplusplus +extern "C" { +#endif + +#include "stddef.h" + +extern int godot_audio_is_available(); +extern int godot_audio_init(int p_mix_rate, int p_latency, void (*_state_cb)(int), void (*_latency_cb)(float)); +extern void godot_audio_resume(); + +extern void godot_audio_capture_start(); +extern void godot_audio_capture_stop(); + +// Worklet +typedef int32_t GodotAudioState[4]; +extern void godot_audio_worklet_create(int p_channels); +extern void godot_audio_worklet_start(float *p_in_buf, int p_in_size, float *p_out_buf, int p_out_size, GodotAudioState p_state); +extern void godot_audio_worklet_state_add(GodotAudioState p_state, int p_idx, int p_value); +extern int godot_audio_worklet_state_get(GodotAudioState p_state, int p_idx); +extern int godot_audio_worklet_state_wait(int32_t *p_state, int p_idx, int32_t p_expected, int p_timeout); + +// Script +extern int godot_audio_script_create(int p_buffer_size, int p_channels); +extern void godot_audio_script_start(float *p_in_buf, int p_in_size, float *p_out_buf, int p_out_size, void (*p_cb)()); + +#ifdef __cplusplus +} +#endif + +#endif /* GODOT_AUDIO_H */ diff --git a/platform/javascript/godot_js.h b/platform/javascript/godot_js.h new file mode 100644 index 0000000000..23596a0897 --- /dev/null +++ b/platform/javascript/godot_js.h @@ -0,0 +1,87 @@ +/*************************************************************************/ +/* godot_js.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef GODOT_JS_H +#define GODOT_JS_H + +#ifdef __cplusplus +extern "C" { +#endif + +#include "stddef.h" + +// Config +extern void godot_js_config_locale_get(char *p_ptr, int p_ptr_max); +extern void godot_js_config_canvas_id_get(char *p_ptr, int p_ptr_max); +extern int godot_js_config_is_resize_on_start(); + +// OS +extern void godot_js_os_finish_async(void (*p_callback)()); +extern void godot_js_os_request_quit_cb(void (*p_callback)()); +extern int godot_js_os_fs_is_persistent(); +extern void godot_js_os_fs_sync(void (*p_callback)()); +extern int godot_js_os_execute(const char *p_json); +extern void godot_js_os_shell_open(const char *p_uri); + +// Display +extern double godot_js_display_pixel_ratio_get(); +extern void godot_js_display_alert(const char *p_text); +extern int godot_js_display_touchscreen_is_available(); +extern int godot_js_display_is_swap_ok_cancel(); + +// Display canvas +extern void godot_js_display_canvas_focus(); +extern int godot_js_display_canvas_is_focused(); +extern void godot_js_display_canvas_bounding_rect_position_get(int32_t *p_x, int32_t *p_y); + +// Display window +extern void godot_js_display_window_request_fullscreen(); +extern void godot_js_display_window_title_set(const char *p_text); +extern void godot_js_display_window_icon_set(const uint8_t *p_ptr, int p_len); + +// Display clipboard +extern int godot_js_display_clipboard_set(const char *p_text); +extern int godot_js_display_clipboard_get(void (*p_callback)(const char *p_text)); + +// Display cursor +extern void godot_js_display_cursor_set_shape(const char *p_cursor); +extern int godot_js_display_cursor_is_hidden(); +extern void godot_js_display_cursor_set_custom_shape(const char *p_shape, const uint8_t *p_ptr, int p_len, int p_hotspot_x, int p_hotspot_y); +extern void godot_js_display_cursor_set_visible(int p_visible); + +// Display listeners +extern void godot_js_display_notification_cb(void (*p_callback)(int p_notification), int p_enter, int p_exit, int p_in, int p_out); +extern void godot_js_display_paste_cb(void (*p_callback)(const char *p_text)); +extern void godot_js_display_drop_files_cb(void (*p_callback)(char **p_filev, int p_filec)); +#ifdef __cplusplus +} +#endif + +#endif /* GODOT_JS_H */ diff --git a/platform/javascript/javascript_eval.cpp b/platform/javascript/javascript_eval.cpp index 3a72b10dd4..b203253a39 100644 --- a/platform/javascript/javascript_eval.cpp +++ b/platform/javascript/javascript_eval.cpp @@ -33,95 +33,30 @@ #include "api/javascript_eval.h" #include "emscripten.h" -extern "C" EMSCRIPTEN_KEEPALIVE uint8_t *resize_PackedByteArray_and_open_write(PackedByteArray *p_arr, VectorWriteProxy<uint8_t> *r_write, int p_len) { - p_arr->resize(p_len); - *r_write = p_arr->write; - return p_arr->ptrw(); +extern "C" { +union js_eval_ret { + uint32_t b; + double d; + char *s; +}; + +extern int godot_js_eval(const char *p_js, int p_use_global_ctx, union js_eval_ret *p_union_ptr, void *p_byte_arr, void *p_byte_arr_write, void *(*p_callback)(void *p_ptr, void *p_ptr2, int p_len)); } -Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) { - union { - bool b; - double d; - char *s; - } js_data; +void *resize_PackedByteArray_and_open_write(void *p_arr, void *r_write, int p_len) { + PackedByteArray *arr = (PackedByteArray *)p_arr; + VectorWriteProxy<uint8_t> *write = (VectorWriteProxy<uint8_t> *)r_write; + arr->resize(p_len); + *write = arr->write; + return arr->ptrw(); +} +Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) { + union js_eval_ret js_data; PackedByteArray arr; VectorWriteProxy<uint8_t> arr_write; - /* clang-format off */ - Variant::Type return_type = static_cast<Variant::Type>(EM_ASM_INT({ - - const CODE = $0; - const USE_GLOBAL_EXEC_CONTEXT = $1; - const PTR = $2; - const BYTEARRAY_PTR = $3; - const BYTEARRAY_WRITE_PTR = $4; - var eval_ret; - try { - if (USE_GLOBAL_EXEC_CONTEXT) { - // indirect eval call grants global execution context - var global_eval = eval; - eval_ret = global_eval(UTF8ToString(CODE)); - } else { - eval_ret = eval(UTF8ToString(CODE)); - } - } catch (e) { - err(e); - eval_ret = null; - } - - switch (typeof eval_ret) { - - case 'boolean': - setValue(PTR, eval_ret, 'i32'); - return 1; // BOOL - - case 'number': - setValue(PTR, eval_ret, 'double'); - return 3; // FLOAT - - case 'string': - var array_len = lengthBytesUTF8(eval_ret)+1; - var array_ptr = _malloc(array_len); - try { - if (array_ptr===0) { - throw new Error('String allocation failed (probably out of memory)'); - } - setValue(PTR, array_ptr , '*'); - stringToUTF8(eval_ret, array_ptr, array_len); - return 4; // STRING - } catch (e) { - if (array_ptr!==0) { - _free(array_ptr) - } - err(e); - // fall through - } - break; - - case 'object': - if (eval_ret === null) { - break; - } - - if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) { - eval_ret = new Uint8Array(eval_ret.buffer); - } - else if (eval_ret instanceof ArrayBuffer) { - eval_ret = new Uint8Array(eval_ret); - } - if (eval_ret instanceof Uint8Array) { - var bytes_ptr = ccall('resize_PackedByteArray_and_open_write', 'number', ['number', 'number' ,'number'], [BYTEARRAY_PTR, BYTEARRAY_WRITE_PTR, eval_ret.length]); - HEAPU8.set(eval_ret, bytes_ptr); - return 20; // PACKED_BYTE_ARRAY - } - break; - } - return 0; // NIL - - }, p_code.utf8().get_data(), p_use_global_exec_context, &js_data, &arr, &arr_write)); - /* clang-format on */ + Variant::Type return_type = static_cast<Variant::Type>(godot_js_eval(p_code.utf8().get_data(), p_use_global_exec_context, &js_data, &arr, &arr_write, resize_PackedByteArray_and_open_write)); switch (return_type) { case Variant::BOOL: @@ -130,9 +65,7 @@ Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) { return js_data.d; case Variant::STRING: { String str = String::utf8(js_data.s); - /* clang-format off */ - EM_ASM_({ _free($0); }, js_data.s); - /* clang-format on */ + free(js_data.s); // Must free the string allocated in JS. return str; } case Variant::PACKED_BYTE_ARRAY: diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp index 99672745e7..2d28a63566 100644 --- a/platform/javascript/javascript_main.cpp +++ b/platform/javascript/javascript_main.cpp @@ -34,6 +34,9 @@ #include "platform/javascript/os_javascript.h" #include <emscripten/emscripten.h> +#include <stdlib.h> + +#include "godot_js.h" static OS_JavaScript *os = nullptr; static uint64_t target_ticks = 0; @@ -47,6 +50,10 @@ void exit_callback() { emscripten_force_exit(exit_code); // No matter that we call cancel_main_loop, regular "exit" will not work, forcing. } +void cleanup_after_sync() { + emscripten_set_main_loop(exit_callback, -1, false); +} + void main_loop_callback() { uint64_t current_ticks = os->get_ticks_usec(); @@ -62,91 +69,29 @@ void main_loop_callback() { target_ticks += (uint64_t)(1000000 / target_fps); } if (os->main_loop_iterate()) { - emscripten_cancel_main_loop(); // Cancel current loop and wait for finalize_async. - /* clang-format off */ - EM_ASM({ - // This will contain the list of operations that need to complete before cleanup. - Module.async_finish = [ - // Always contains at least one async promise, to avoid firing immediately if nothing is added. - new Promise(function(accept, reject) { - setTimeout(accept, 0); - }) - ]; - }); - /* clang-format on */ - os->get_main_loop()->finish(); - os->finalize_async(); // Will add all the async finish functions. - EM_ASM({ - Promise.all(Module.async_finish).then(function() { - Module.async_finish = []; - ccall("cleanup_after_sync", null, []); - }); - }); + emscripten_cancel_main_loop(); // Cancel current loop and wait for cleanup_after_sync. + godot_js_os_finish_async(cleanup_after_sync); } } -extern "C" EMSCRIPTEN_KEEPALIVE void cleanup_after_sync() { - emscripten_set_main_loop(exit_callback, -1, false); -} +/// When calling main, it is assumed FS is setup and synced. +int main(int argc, char *argv[]) { + os = new OS_JavaScript(); + + // We must override main when testing is enabled + TEST_MAIN_OVERRIDE + + Main::setup(argv[0], argc - 1, &argv[1]); -extern "C" EMSCRIPTEN_KEEPALIVE void main_after_fs_sync(char *p_idbfs_err) { - String idbfs_err = String::utf8(p_idbfs_err); - if (!idbfs_err.empty()) { - print_line("IndexedDB not available: " + idbfs_err); - } - os->set_idb_available(idbfs_err.empty()); - // TODO: Check error return value. - Main::setup2(); // Manual second phase. // Ease up compatibility. ResourceLoader::set_abort_on_missing_resources(false); + Main::start(); os->get_main_loop()->init(); + emscripten_set_main_loop(main_loop_callback, -1, false); // Immediately run the first iteration. // We are inside an animation frame, we want to immediately draw on the newly setup canvas. main_loop_callback(); - emscripten_resume_main_loop(); -} - -int main(int argc, char *argv[]) { - // Create and mount userfs immediately. - EM_ASM({ - FS.mkdir('/userfs'); - FS.mount(IDBFS, {}, '/userfs'); - }); - - // Configure locale. - char locale_ptr[16]; - /* clang-format off */ - EM_ASM({ - stringToUTF8(Module['locale'], $0, 16); - }, locale_ptr); - /* clang-format on */ - setenv("LANG", locale_ptr, true); - - // Ensure the canvas ID. - /* clang-format off */ - EM_ASM({ - stringToUTF8("#" + Module['canvas'].id, $0, 255); - }, DisplayServerJavaScript::canvas_id); - /* clang-format on */ - - os = new OS_JavaScript(); - Main::setup(argv[0], argc - 1, &argv[1], false); - emscripten_set_main_loop(main_loop_callback, -1, false); - emscripten_pause_main_loop(); // Will need to wait for FS sync. - - // Sync from persistent state into memory and then - // run the 'main_after_fs_sync' function. - /* clang-format off */ - EM_ASM({ - FS.syncfs(true, function(err) { - requestAnimationFrame(function() { - ccall('main_after_fs_sync', null, ['string'], [err ? err.message : ""]); - }); - }); - }); - /* clang-format on */ return 0; - // Continued async in main_after_fs_sync() from the syncfs() callback. } diff --git a/platform/javascript/engine/externs.js b/platform/javascript/js/engine/engine.externs.js index 1a94dd15ec..1a94dd15ec 100644 --- a/platform/javascript/engine/externs.js +++ b/platform/javascript/js/engine/engine.externs.js diff --git a/platform/javascript/engine/engine.js b/platform/javascript/js/engine/engine.js index d709422abb..74153b672a 100644 --- a/platform/javascript/engine/engine.js +++ b/platform/javascript/js/engine/engine.js @@ -1,14 +1,14 @@ -Function('return this')()['Engine'] = (function() { - var preloader = new Preloader(); - - var wasmExt = '.wasm'; - var unloadAfterInit = true; - var loadPath = ''; - var loadPromise = null; - var initPromise = null; - var stderr = null; - var stdout = null; - var progressFunc = null; +const Engine = (function () { + const preloader = new Preloader(); + + let wasmExt = '.wasm'; + let unloadAfterInit = true; + let loadPath = ''; + let loadPromise = null; + let initPromise = null; + let stderr = null; + let stdout = null; + let progressFunc = null; function load(basePath) { if (loadPromise == null) { @@ -18,14 +18,14 @@ Function('return this')()['Engine'] = (function() { requestAnimationFrame(preloader.animateProgress); } return loadPromise; - }; + } function unload() { loadPromise = null; - }; + } /** @constructor */ - function Engine() { + function Engine() { // eslint-disable-line no-shadow this.canvas = null; this.executableName = ''; this.rtenv = null; @@ -33,60 +33,68 @@ Function('return this')()['Engine'] = (function() { this.resizeCanvasOnStart = false; this.onExecute = null; this.onExit = null; - }; + this.persistentPaths = ['/userfs']; + } - Engine.prototype.init = /** @param {string=} basePath */ function(basePath) { + Engine.prototype.init = /** @param {string=} basePath */ function (basePath) { if (initPromise) { return initPromise; } if (loadPromise == null) { if (!basePath) { - initPromise = Promise.reject(new Error("A base path must be provided when calling `init` and the engine is not loaded.")); + initPromise = Promise.reject(new Error('A base path must be provided when calling `init` and the engine is not loaded.')); return initPromise; } load(basePath); } - var config = {}; - if (typeof stdout === 'function') + let config = {}; + if (typeof stdout === 'function') { config.print = stdout; - if (typeof stderr === 'function') + } + if (typeof stderr === 'function') { config.printErr = stderr; - var me = this; - initPromise = new Promise(function(resolve, reject) { + } + const me = this; + initPromise = new Promise(function (resolve, reject) { config['locateFile'] = Utils.createLocateRewrite(loadPath); config['instantiateWasm'] = Utils.createInstantiatePromise(loadPromise); - Godot(config).then(function(module) { - me.rtenv = module; - if (unloadAfterInit) { - unload(); - } - resolve(); - config = null; + Godot(config).then(function (module) { + module['initFS'](me.persistentPaths).then(function (fs_err) { + me.rtenv = module; + if (unloadAfterInit) { + unload(); + } + resolve(); + config = null; + }); }); }); return initPromise; }; /** @type {function(string, string):Object} */ - Engine.prototype.preloadFile = function(file, path) { + Engine.prototype.preloadFile = function (file, path) { return preloader.preload(file, path); }; /** @type {function(...string):Object} */ - Engine.prototype.start = function() { + Engine.prototype.start = function () { // Start from arguments. - var args = []; - for (var i = 0; i < arguments.length; i++) { + const args = []; + for (let i = 0; i < arguments.length; i++) { args.push(arguments[i]); } - var me = this; - return me.init().then(function() { + const me = this; + return me.init().then(function () { if (!me.rtenv) { return Promise.reject(new Error('The engine must be initialized before it can be started')); } if (!(me.canvas instanceof HTMLCanvasElement)) { me.canvas = Utils.findCanvas(); + if (!me.canvas) { + return Promise.reject(new Error('No canvas found in page')); + } } // Canvas can grab focus on click, or key events won't work. @@ -95,35 +103,48 @@ Function('return this')()['Engine'] = (function() { } // Disable right-click context menu. - me.canvas.addEventListener('contextmenu', function(ev) { + me.canvas.addEventListener('contextmenu', function (ev) { ev.preventDefault(); }, false); // Until context restoration is implemented warn the user of context loss. - me.canvas.addEventListener('webglcontextlost', function(ev) { - alert("WebGL context lost, please reload the page"); + me.canvas.addEventListener('webglcontextlost', function (ev) { + alert('WebGL context lost, please reload the page'); // eslint-disable-line no-alert ev.preventDefault(); }, false); // Browser locale, or custom one if defined. - var locale = me.customLocale; + let locale = me.customLocale; if (!locale) { locale = navigator.languages ? navigator.languages[0] : navigator.language; locale = locale.split('.')[0]; } - me.rtenv['locale'] = locale; - me.rtenv['canvas'] = me.canvas; + // Emscripten configuration. me.rtenv['thisProgram'] = me.executableName; - me.rtenv['resizeCanvasOnStart'] = me.resizeCanvasOnStart; me.rtenv['noExitRuntime'] = true; - me.rtenv['onExecute'] = me.onExecute; - me.rtenv['onExit'] = function(code) { - if (me.onExit) - me.onExit(code); - me.rtenv = null; - } - return new Promise(function(resolve, reject) { - preloader.preloadedFiles.forEach(function(file) { + // Godot configuration. + me.rtenv['initConfig']({ + 'resizeCanvasOnStart': me.resizeCanvasOnStart, + 'canvas': me.canvas, + 'locale': locale, + 'onExecute': function (p_args) { + if (me.onExecute) { + me.onExecute(p_args); + return 0; + } + return 1; + }, + 'onExit': function (p_code) { + me.rtenv['deinitFS'](); + if (me.onExit) { + me.onExit(p_code); + } + me.rtenv = null; + }, + }); + + return new Promise(function (resolve, reject) { + preloader.preloadedFiles.forEach(function (file) { me.rtenv['copyToFS'](file.path, file.buffer); }); preloader.preloadedFiles.length = 0; // Clear memory @@ -134,91 +155,105 @@ Function('return this')()['Engine'] = (function() { }); }; - Engine.prototype.startGame = function(execName, mainPack, extraArgs) { + Engine.prototype.startGame = function (execName, mainPack, extraArgs) { // Start and init with execName as loadPath if not inited. this.executableName = execName; - var me = this; + const me = this; return Promise.all([ this.init(execName), - this.preloadFile(mainPack, mainPack) - ]).then(function() { - var args = ['--main-pack', mainPack]; - if (extraArgs) + this.preloadFile(mainPack, mainPack), + ]).then(function () { + let args = ['--main-pack', mainPack]; + if (extraArgs) { args = args.concat(extraArgs); + } return me.start.apply(me, args); }); }; - Engine.prototype.setWebAssemblyFilenameExtension = function(override) { + Engine.prototype.setWebAssemblyFilenameExtension = function (override) { if (String(override).length === 0) { throw new Error('Invalid WebAssembly filename extension override'); } wasmExt = String(override); }; - Engine.prototype.setUnloadAfterInit = function(enabled) { + Engine.prototype.setUnloadAfterInit = function (enabled) { unloadAfterInit = enabled; }; - Engine.prototype.setCanvas = function(canvasElem) { + Engine.prototype.setCanvas = function (canvasElem) { this.canvas = canvasElem; }; - Engine.prototype.setCanvasResizedOnStart = function(enabled) { + Engine.prototype.setCanvasResizedOnStart = function (enabled) { this.resizeCanvasOnStart = enabled; }; - Engine.prototype.setLocale = function(locale) { + Engine.prototype.setLocale = function (locale) { this.customLocale = locale; }; - Engine.prototype.setExecutableName = function(newName) { + Engine.prototype.setExecutableName = function (newName) { this.executableName = newName; }; - Engine.prototype.setProgressFunc = function(func) { + Engine.prototype.setProgressFunc = function (func) { progressFunc = func; }; - Engine.prototype.setStdoutFunc = function(func) { - var print = function(text) { + Engine.prototype.setStdoutFunc = function (func) { + const print = function (text) { + let msg = text; if (arguments.length > 1) { - text = Array.prototype.slice.call(arguments).join(" "); + msg = Array.prototype.slice.call(arguments).join(' '); } - func(text); + func(msg); }; - if (this.rtenv) + if (this.rtenv) { this.rtenv.print = print; + } stdout = print; }; - Engine.prototype.setStderrFunc = function(func) { - var printErr = function(text) { - if (arguments.length > 1) - text = Array.prototype.slice.call(arguments).join(" "); - func(text); + Engine.prototype.setStderrFunc = function (func) { + const printErr = function (text) { + let msg = text; + if (arguments.length > 1) { + msg = Array.prototype.slice.call(arguments).join(' '); + } + func(msg); }; - if (this.rtenv) + if (this.rtenv) { this.rtenv.printErr = printErr; + } stderr = printErr; }; - Engine.prototype.setOnExecute = function(onExecute) { - if (this.rtenv) - this.rtenv.onExecute = onExecute; + Engine.prototype.setOnExecute = function (onExecute) { this.onExecute = onExecute; - } + }; - Engine.prototype.setOnExit = function(onExit) { + Engine.prototype.setOnExit = function (onExit) { this.onExit = onExit; - } + }; - Engine.prototype.copyToFS = function(path, buffer) { + Engine.prototype.copyToFS = function (path, buffer) { if (this.rtenv == null) { - throw new Error("Engine must be inited before copying files"); + throw new Error('Engine must be inited before copying files'); } this.rtenv['copyToFS'](path, buffer); - } + }; + + Engine.prototype.setPersistentPaths = function (persistentPaths) { + this.persistentPaths = persistentPaths; + }; + + Engine.prototype.requestQuit = function () { + if (this.rtenv) { + this.rtenv['request_quit'](); + } + }; // Closure compiler exported engine methods. /** @export */ @@ -241,5 +276,10 @@ Function('return this')()['Engine'] = (function() { Engine.prototype['setOnExecute'] = Engine.prototype.setOnExecute; Engine.prototype['setOnExit'] = Engine.prototype.setOnExit; Engine.prototype['copyToFS'] = Engine.prototype.copyToFS; + Engine.prototype['setPersistentPaths'] = Engine.prototype.setPersistentPaths; + Engine.prototype['requestQuit'] = Engine.prototype.requestQuit; return Engine; -})(); +}()); +if (typeof window !== 'undefined') { + window['Engine'] = Engine; +} diff --git a/platform/javascript/js/engine/preloader.js b/platform/javascript/js/engine/preloader.js new file mode 100644 index 0000000000..ec34fb93f2 --- /dev/null +++ b/platform/javascript/js/engine/preloader.js @@ -0,0 +1,127 @@ +const Preloader = /** @constructor */ function () { // eslint-disable-line no-unused-vars + const loadXHR = function (resolve, reject, file, tracker, attempts) { + const xhr = new XMLHttpRequest(); + tracker[file] = { + total: 0, + loaded: 0, + final: false, + }; + xhr.onerror = function () { + if (attempts <= 1) { + reject(new Error(`Failed loading file '${file}'`)); + } else { + setTimeout(function () { + loadXHR(resolve, reject, file, tracker, attempts - 1); + }, 1000); + } + }; + xhr.onabort = function () { + tracker[file].final = true; + reject(new Error(`Loading file '${file}' was aborted.`)); + }; + xhr.onloadstart = function (ev) { + tracker[file].total = ev.total; + tracker[file].loaded = ev.loaded; + }; + xhr.onprogress = function (ev) { + tracker[file].loaded = ev.loaded; + tracker[file].total = ev.total; + }; + xhr.onload = function () { + if (xhr.status >= 400) { + if (xhr.status < 500 || attempts <= 1) { + reject(new Error(`Failed loading file '${file}': ${xhr.statusText}`)); + xhr.abort(); + } else { + setTimeout(function () { + loadXHR(resolve, reject, file, tracker, attempts - 1); + }, 1000); + } + } else { + tracker[file].final = true; + resolve(xhr); + } + }; + // Make request. + xhr.open('GET', file); + if (!file.endsWith('.js')) { + xhr.responseType = 'arraybuffer'; + } + xhr.send(); + }; + + const DOWNLOAD_ATTEMPTS_MAX = 4; + const loadingFiles = {}; + const lastProgress = { loaded: 0, total: 0 }; + let progressFunc = null; + + const animateProgress = function () { + let loaded = 0; + let total = 0; + let totalIsValid = true; + let progressIsFinal = true; + + Object.keys(loadingFiles).forEach(function (file) { + const stat = loadingFiles[file]; + if (!stat.final) { + progressIsFinal = false; + } + if (!totalIsValid || stat.total === 0) { + totalIsValid = false; + total = 0; + } else { + total += stat.total; + } + loaded += stat.loaded; + }); + if (loaded !== lastProgress.loaded || total !== lastProgress.total) { + lastProgress.loaded = loaded; + lastProgress.total = total; + if (typeof progressFunc === 'function') { + progressFunc(loaded, total); + } + } + if (!progressIsFinal) { + requestAnimationFrame(animateProgress); + } + }; + + this.animateProgress = animateProgress; + + this.setProgressFunc = function (callback) { + progressFunc = callback; + }; + + this.loadPromise = function (file) { + return new Promise(function (resolve, reject) { + loadXHR(resolve, reject, file, loadingFiles, DOWNLOAD_ATTEMPTS_MAX); + }); + }; + + this.preloadedFiles = []; + this.preload = function (pathOrBuffer, destPath) { + let buffer = null; + if (typeof pathOrBuffer === 'string') { + const me = this; + return this.loadPromise(pathOrBuffer).then(function (xhr) { + me.preloadedFiles.push({ + path: destPath || pathOrBuffer, + buffer: xhr.response, + }); + return Promise.resolve(); + }); + } else if (pathOrBuffer instanceof ArrayBuffer) { + buffer = new Uint8Array(pathOrBuffer); + } else if (ArrayBuffer.isView(pathOrBuffer)) { + buffer = new Uint8Array(pathOrBuffer.buffer); + } + if (buffer) { + this.preloadedFiles.push({ + path: destPath, + buffer: pathOrBuffer, + }); + return Promise.resolve(); + } + return Promise.reject(new Error('Invalid object for preloading')); + }; +}; diff --git a/platform/javascript/engine/utils.js b/platform/javascript/js/engine/utils.js index 0c97b38199..d0fca4e1cb 100644 --- a/platform/javascript/engine/utils.js +++ b/platform/javascript/js/engine/utils.js @@ -1,51 +1,56 @@ -var Utils = { +const Utils = { // eslint-disable-line no-unused-vars - createLocateRewrite: function(execName) { + createLocateRewrite: function (execName) { function rw(path) { if (path.endsWith('.worker.js')) { - return execName + '.worker.js'; + return `${execName}.worker.js`; + } else if (path.endsWith('.audio.worklet.js')) { + return `${execName}.audio.worklet.js`; } else if (path.endsWith('.js')) { - return execName + '.js'; + return `${execName}.js`; } else if (path.endsWith('.wasm')) { - return execName + '.wasm'; + return `${execName}.wasm`; } + return path; } return rw; }, - createInstantiatePromise: function(wasmLoader) { + createInstantiatePromise: function (wasmLoader) { + let loader = wasmLoader; function instantiateWasm(imports, onSuccess) { - wasmLoader.then(function(xhr) { - WebAssembly.instantiate(xhr.response, imports).then(function(result) { + loader.then(function (xhr) { + WebAssembly.instantiate(xhr.response, imports).then(function (result) { onSuccess(result['instance'], result['module']); }); }); - wasmLoader = null; + loader = null; return {}; - }; + } return instantiateWasm; }, - findCanvas: function() { - var nodes = document.getElementsByTagName('canvas'); + findCanvas: function () { + const nodes = document.getElementsByTagName('canvas'); if (nodes.length && nodes[0] instanceof HTMLCanvasElement) { return nodes[0]; } - throw new Error("No canvas found"); + return null; }, - isWebGLAvailable: function(majorVersion = 1) { - - var testContext = false; + isWebGLAvailable: function (majorVersion = 1) { + let testContext = false; try { - var testCanvas = document.createElement('canvas'); + const testCanvas = document.createElement('canvas'); if (majorVersion === 1) { testContext = testCanvas.getContext('webgl') || testCanvas.getContext('experimental-webgl'); } else if (majorVersion === 2) { testContext = testCanvas.getContext('webgl2') || testCanvas.getContext('experimental-webgl2'); } - } catch (e) {} + } catch (e) { + // Not available + } return !!testContext; - } + }, }; diff --git a/platform/javascript/js/libs/audio.worklet.js b/platform/javascript/js/libs/audio.worklet.js new file mode 100644 index 0000000000..414dc37097 --- /dev/null +++ b/platform/javascript/js/libs/audio.worklet.js @@ -0,0 +1,186 @@ +/*************************************************************************/ +/* audio.worklet.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +class RingBuffer { + constructor(p_buffer, p_state) { + this.buffer = p_buffer; + this.avail = p_state; + this.rpos = 0; + this.wpos = 0; + } + + data_left() { + return Atomics.load(this.avail, 0); + } + + space_left() { + return this.buffer.length - this.data_left(); + } + + read(output) { + const size = this.buffer.length; + let from = 0; + let to_write = output.length; + if (this.rpos + to_write > size) { + const high = size - this.rpos; + output.set(this.buffer.subarray(this.rpos, size)); + from = high; + to_write -= high; + this.rpos = 0; + } + output.set(this.buffer.subarray(this.rpos, this.rpos + to_write), from); + this.rpos += to_write; + Atomics.add(this.avail, 0, -output.length); + Atomics.notify(this.avail, 0); + } + + write(p_buffer) { + const to_write = p_buffer.length; + const mw = this.buffer.length - this.wpos; + if (mw >= to_write) { + this.buffer.set(p_buffer, this.wpos); + } else { + const high = p_buffer.subarray(0, to_write - mw); + const low = p_buffer.subarray(to_write - mw); + this.buffer.set(high, this.wpos); + this.buffer.set(low); + } + let diff = to_write; + if (this.wpos + diff >= this.buffer.length) { + diff -= this.buffer.length; + } + this.wpos += diff; + Atomics.add(this.avail, 0, to_write); + Atomics.notify(this.avail, 0); + } +} + +class GodotProcessor extends AudioWorkletProcessor { + constructor() { + super(); + this.running = true; + this.lock = null; + this.notifier = null; + this.output = null; + this.output_buffer = new Float32Array(); + this.input = null; + this.input_buffer = new Float32Array(); + this.port.onmessage = (event) => { + const cmd = event.data['cmd']; + const data = event.data['data']; + this.parse_message(cmd, data); + }; + } + + process_notify() { + Atomics.add(this.notifier, 0, 1); + Atomics.notify(this.notifier, 0); + } + + parse_message(p_cmd, p_data) { + if (p_cmd === 'start' && p_data) { + const state = p_data[0]; + let idx = 0; + this.lock = state.subarray(idx, ++idx); + this.notifier = state.subarray(idx, ++idx); + const avail_in = state.subarray(idx, ++idx); + const avail_out = state.subarray(idx, ++idx); + this.input = new RingBuffer(p_data[1], avail_in); + this.output = new RingBuffer(p_data[2], avail_out); + } else if (p_cmd === 'stop') { + this.runing = false; + this.output = null; + this.input = null; + } + } + + static array_has_data(arr) { + return arr.length && arr[0].length && arr[0][0].length; + } + + process(inputs, outputs, parameters) { + if (!this.running) { + return false; // Stop processing. + } + if (this.output === null) { + return true; // Not ready yet, keep processing. + } + const process_input = GodotProcessor.array_has_data(inputs); + if (process_input) { + const input = inputs[0]; + const chunk = input[0].length * input.length; + if (this.input_buffer.length !== chunk) { + this.input_buffer = new Float32Array(chunk); + } + if (this.input.space_left() >= chunk) { + GodotProcessor.write_input(this.input_buffer, input); + this.input.write(this.input_buffer); + } else { + this.port.postMessage('Input buffer is full! Skipping input frame.'); + } + } + const process_output = GodotProcessor.array_has_data(outputs); + if (process_output) { + const output = outputs[0]; + const chunk = output[0].length * output.length; + if (this.output_buffer.length !== chunk) { + this.output_buffer = new Float32Array(chunk); + } + if (this.output.data_left() >= chunk) { + this.output.read(this.output_buffer); + GodotProcessor.write_output(output, this.output_buffer); + } else { + this.port.postMessage('Output buffer has not enough frames! Skipping output frame.'); + } + } + this.process_notify(); + return true; + } + + static write_output(dest, source) { + const channels = dest.length; + for (let ch = 0; ch < channels; ch++) { + for (let sample = 0; sample < dest[ch].length; sample++) { + dest[ch][sample] = source[sample * channels + ch]; + } + } + } + + static write_input(dest, source) { + const channels = source.length; + for (let ch = 0; ch < channels; ch++) { + for (let sample = 0; sample < source[ch].length; sample++) { + dest[sample * channels + ch] = source[ch][sample]; + } + } + } +} + +registerProcessor('godot-processor', GodotProcessor); diff --git a/platform/javascript/js/libs/library_godot_audio.js b/platform/javascript/js/libs/library_godot_audio.js new file mode 100644 index 0000000000..0c1f477f34 --- /dev/null +++ b/platform/javascript/js/libs/library_godot_audio.js @@ -0,0 +1,344 @@ +/*************************************************************************/ +/* library_godot_audio.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +const GodotAudio = { + $GodotAudio__deps: ['$GodotRuntime', '$GodotOS'], + $GodotAudio: { + ctx: null, + input: null, + driver: null, + interval: 0, + + init: function (mix_rate, latency, onstatechange, onlatencyupdate) { + const ctx = new (window.AudioContext || window.webkitAudioContext)({ + sampleRate: mix_rate, + // latencyHint: latency / 1000 // Do not specify, leave 'interactive' for good performance. + }); + GodotAudio.ctx = ctx; + ctx.onstatechange = function () { + let state = 0; + switch (ctx.state) { + case 'suspended': + state = 0; + break; + case 'running': + state = 1; + break; + case 'closed': + state = 2; + break; + + // no default + } + onstatechange(state); + }; + ctx.onstatechange(); // Immeditately notify state. + // Update computed latency + GodotAudio.interval = setInterval(function () { + let computed_latency = 0; + if (ctx.baseLatency) { + computed_latency += GodotAudio.ctx.baseLatency; + } + if (ctx.outputLatency) { + computed_latency += GodotAudio.ctx.outputLatency; + } + onlatencyupdate(computed_latency); + }, 1000); + GodotOS.atexit(GodotAudio.close_async); + return ctx.destination.channelCount; + }, + + create_input: function (callback) { + if (GodotAudio.input) { + return; // Already started. + } + function gotMediaInput(stream) { + GodotAudio.input = GodotAudio.ctx.createMediaStreamSource(stream); + callback(GodotAudio.input); + } + if (navigator.mediaDevices.getUserMedia) { + navigator.mediaDevices.getUserMedia({ + 'audio': true, + }).then(gotMediaInput, function (e) { + GodotRuntime.print(e); + }); + } else { + if (!navigator.getUserMedia) { + navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia; + } + navigator.getUserMedia({ + 'audio': true, + }, gotMediaInput, function (e) { + GodotRuntime.print(e); + }); + } + }, + + close_async: function (resolve, reject) { + const ctx = GodotAudio.ctx; + GodotAudio.ctx = null; + // Audio was not initialized. + if (!ctx) { + resolve(); + return; + } + // Remove latency callback + if (GodotAudio.interval) { + clearInterval(GodotAudio.interval); + GodotAudio.interval = 0; + } + // Disconnect input, if it was started. + if (GodotAudio.input) { + GodotAudio.input.disconnect(); + GodotAudio.input = null; + } + // Disconnect output + let closed = Promise.resolve(); + if (GodotAudio.driver) { + closed = GodotAudio.driver.close(); + } + closed.then(function () { + return ctx.close(); + }).then(function () { + ctx.onstatechange = null; + resolve(); + }).catch(function (e) { + ctx.onstatechange = null; + GodotRuntime.error('Error closing AudioContext', e); + resolve(); + }); + }, + }, + + godot_audio_is_available__proxy: 'sync', + godot_audio_is_available: function () { + if (!(window.AudioContext || window.webkitAudioContext)) { + return 0; + } + return 1; + }, + + godot_audio_init: function (p_mix_rate, p_latency, p_state_change, p_latency_update) { + const statechange = GodotRuntime.get_func(p_state_change); + const latencyupdate = GodotRuntime.get_func(p_latency_update); + return GodotAudio.init(p_mix_rate, p_latency, statechange, latencyupdate); + }, + + godot_audio_resume: function () { + if (GodotAudio.ctx && GodotAudio.ctx.state !== 'running') { + GodotAudio.ctx.resume(); + } + }, + + godot_audio_capture_start__proxy: 'sync', + godot_audio_capture_start: function () { + if (GodotAudio.input) { + return; // Already started. + } + GodotAudio.create_input(function (input) { + input.connect(GodotAudio.driver.get_node()); + }); + }, + + godot_audio_capture_stop__proxy: 'sync', + godot_audio_capture_stop: function () { + if (GodotAudio.input) { + const tracks = GodotAudio.input['mediaStream']['getTracks'](); + for (let i = 0; i < tracks.length; i++) { + tracks[i]['stop'](); + } + GodotAudio.input.disconnect(); + GodotAudio.input = null; + } + }, +}; + +autoAddDeps(GodotAudio, '$GodotAudio'); +mergeInto(LibraryManager.library, GodotAudio); + +/** + * The AudioWorklet API driver, used when threads are available. + */ +const GodotAudioWorklet = { + $GodotAudioWorklet__deps: ['$GodotAudio', '$GodotConfig'], + $GodotAudioWorklet: { + promise: null, + worklet: null, + + create: function (channels) { + const path = GodotConfig.locate_file('godot.audio.worklet.js'); + GodotAudioWorklet.promise = GodotAudio.ctx.audioWorklet.addModule(path).then(function () { + GodotAudioWorklet.worklet = new AudioWorkletNode( + GodotAudio.ctx, + 'godot-processor', + { + 'outputChannelCount': [channels], + }, + ); + return Promise.resolve(); + }); + GodotAudio.driver = GodotAudioWorklet; + }, + + start: function (in_buf, out_buf, state) { + GodotAudioWorklet.promise.then(function () { + const node = GodotAudioWorklet.worklet; + node.connect(GodotAudio.ctx.destination); + node.port.postMessage({ + 'cmd': 'start', + 'data': [state, in_buf, out_buf], + }); + node.port.onmessage = function (event) { + GodotRuntime.error(event.data); + }; + }); + }, + + get_node: function () { + return GodotAudioWorklet.worklet; + }, + + close: function () { + return new Promise(function (resolve, reject) { + GodotAudioWorklet.promise.then(function () { + GodotAudioWorklet.worklet.port.postMessage({ + 'cmd': 'stop', + 'data': null, + }); + GodotAudioWorklet.worklet.disconnect(); + GodotAudioWorklet.worklet = null; + GodotAudioWorklet.promise = null; + resolve(); + }); + }); + }, + }, + + godot_audio_worklet_create: function (channels) { + GodotAudioWorklet.create(channels); + }, + + godot_audio_worklet_start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, p_state) { + const out_buffer = GodotRuntime.heapSub(HEAPF32, p_out_buf, p_out_size); + const in_buffer = GodotRuntime.heapSub(HEAPF32, p_in_buf, p_in_size); + const state = GodotRuntime.heapSub(HEAP32, p_state, 4); + GodotAudioWorklet.start(in_buffer, out_buffer, state); + }, + + godot_audio_worklet_state_wait: function (p_state, p_idx, p_expected, p_timeout) { + Atomics.wait(HEAP32, (p_state >> 2) + p_idx, p_expected, p_timeout); + return Atomics.load(HEAP32, (p_state >> 2) + p_idx); + }, + + godot_audio_worklet_state_add: function (p_state, p_idx, p_value) { + return Atomics.add(HEAP32, (p_state >> 2) + p_idx, p_value); + }, + + godot_audio_worklet_state_get: function (p_state, p_idx) { + return Atomics.load(HEAP32, (p_state >> 2) + p_idx); + }, +}; + +autoAddDeps(GodotAudioWorklet, '$GodotAudioWorklet'); +mergeInto(LibraryManager.library, GodotAudioWorklet); + +/* + * The deprecated ScriptProcessorNode API, used when threads are disabled. + */ +const GodotAudioScript = { + $GodotAudioScript__deps: ['$GodotAudio'], + $GodotAudioScript: { + script: null, + + create: function (buffer_length, channel_count) { + GodotAudioScript.script = GodotAudio.ctx.createScriptProcessor(buffer_length, 2, channel_count); + GodotAudio.driver = GodotAudioScript; + return GodotAudioScript.script.bufferSize; + }, + + start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess) { + GodotAudioScript.script.onaudioprocess = function (event) { + // Read input + const inb = GodotRuntime.heapSub(HEAPF32, p_in_buf, p_in_size); + const input = event.inputBuffer; + if (GodotAudio.input) { + const inlen = input.getChannelData(0).length; + for (let ch = 0; ch < 2; ch++) { + const data = input.getChannelData(ch); + for (let s = 0; s < inlen; s++) { + inb[s * 2 + ch] = data[s]; + } + } + } + + // Let Godot process the input/output. + onprocess(); + + // Write the output. + const outb = GodotRuntime.heapSub(HEAPF32, p_out_buf, p_out_size); + const output = event.outputBuffer; + const channels = output.numberOfChannels; + for (let ch = 0; ch < channels; ch++) { + const data = output.getChannelData(ch); + // Loop through samples and assign computed values. + for (let sample = 0; sample < data.length; sample++) { + data[sample] = outb[sample * channels + ch]; + } + } + }; + GodotAudioScript.script.connect(GodotAudio.ctx.destination); + }, + + get_node: function () { + return GodotAudioScript.script; + }, + + close: function () { + return new Promise(function (resolve, reject) { + GodotAudioScript.script.disconnect(); + GodotAudioScript.script.onaudioprocess = null; + GodotAudioScript.script = null; + resolve(); + }); + }, + }, + + godot_audio_script_create: function (buffer_length, channel_count) { + return GodotAudioScript.create(buffer_length, channel_count); + }, + + godot_audio_script_start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, p_cb) { + const onprocess = GodotRuntime.get_func(p_cb); + GodotAudioScript.start(p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess); + }, +}; + +autoAddDeps(GodotAudioScript, '$GodotAudioScript'); +mergeInto(LibraryManager.library, GodotAudioScript); diff --git a/platform/javascript/js/libs/library_godot_display.js b/platform/javascript/js/libs/library_godot_display.js new file mode 100644 index 0000000000..9651b48952 --- /dev/null +++ b/platform/javascript/js/libs/library_godot_display.js @@ -0,0 +1,478 @@ +/*************************************************************************/ +/* library_godot_display.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +/* + * Display Server listeners. + * Keeps track of registered event listeners so it can remove them on shutdown. + */ +const GodotDisplayListeners = { + $GodotDisplayListeners__deps: ['$GodotOS'], + $GodotDisplayListeners__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayListeners.clear(); resolve(); });', + $GodotDisplayListeners: { + handlers: [], + + has: function (target, event, method, capture) { + return GodotDisplayListeners.handlers.findIndex(function (e) { + return e.target === target && e.event === event && e.method === method && e.capture === capture; + }) !== -1; + }, + + add: function (target, event, method, capture) { + if (GodotDisplayListeners.has(target, event, method, capture)) { + return; + } + function Handler(p_target, p_event, p_method, p_capture) { + this.target = p_target; + this.event = p_event; + this.method = p_method; + this.capture = p_capture; + } + GodotDisplayListeners.handlers.push(new Handler(target, event, method, capture)); + target.addEventListener(event, method, capture); + }, + + clear: function () { + GodotDisplayListeners.handlers.forEach(function (h) { + h.target.removeEventListener(h.event, h.method, h.capture); + }); + GodotDisplayListeners.handlers.length = 0; + }, + }, +}; +mergeInto(LibraryManager.library, GodotDisplayListeners); + +/* + * Drag and drop handler. + * This is pretty big, but basically detect dropped files on GodotConfig.canvas, + * process them one by one (recursively for directories), and copies them to + * the temporary FS path '/tmp/drop-[random]/' so it can be emitted as a godot + * event (that requires a string array of paths). + * + * NOTE: The temporary files are removed after the callback. This means that + * deferred callbacks won't be able to access the files. + */ +const GodotDisplayDragDrop = { + $GodotDisplayDragDrop__deps: ['$FS', '$GodotFS'], + $GodotDisplayDragDrop: { + promises: [], + pending_files: [], + + add_entry: function (entry) { + if (entry.isDirectory) { + GodotDisplayDragDrop.add_dir(entry); + } else if (entry.isFile) { + GodotDisplayDragDrop.add_file(entry); + } else { + GodotRuntime.error('Unrecognized entry...', entry); + } + }, + + add_dir: function (entry) { + GodotDisplayDragDrop.promises.push(new Promise(function (resolve, reject) { + const reader = entry.createReader(); + reader.readEntries(function (entries) { + for (let i = 0; i < entries.length; i++) { + GodotDisplayDragDrop.add_entry(entries[i]); + } + resolve(); + }); + })); + }, + + add_file: function (entry) { + GodotDisplayDragDrop.promises.push(new Promise(function (resolve, reject) { + entry.file(function (file) { + const reader = new FileReader(); + reader.onload = function () { + const f = { + 'path': file.relativePath || file.webkitRelativePath, + 'name': file.name, + 'type': file.type, + 'size': file.size, + 'data': reader.result, + }; + if (!f['path']) { + f['path'] = f['name']; + } + GodotDisplayDragDrop.pending_files.push(f); + resolve(); + }; + reader.onerror = function () { + GodotRuntime.print('Error reading file'); + reject(); + }; + reader.readAsArrayBuffer(file); + }, function (err) { + GodotRuntime.print('Error!'); + reject(); + }); + })); + }, + + process: function (resolve, reject) { + if (GodotDisplayDragDrop.promises.length === 0) { + resolve(); + return; + } + GodotDisplayDragDrop.promises.pop().then(function () { + setTimeout(function () { + GodotDisplayDragDrop.process(resolve, reject); + }, 0); + }); + }, + + _process_event: function (ev, callback) { + ev.preventDefault(); + if (ev.dataTransfer.items) { + // Use DataTransferItemList interface to access the file(s) + for (let i = 0; i < ev.dataTransfer.items.length; i++) { + const item = ev.dataTransfer.items[i]; + let entry = null; + if ('getAsEntry' in item) { + entry = item.getAsEntry(); + } else if ('webkitGetAsEntry' in item) { + entry = item.webkitGetAsEntry(); + } + if (entry) { + GodotDisplayDragDrop.add_entry(entry); + } + } + } else { + GodotRuntime.error('File upload not supported'); + } + new Promise(GodotDisplayDragDrop.process).then(function () { + const DROP = `/tmp/drop-${parseInt(Math.random() * (1 << 30), 10)}/`; + const drops = []; + const files = []; + FS.mkdir(DROP); + GodotDisplayDragDrop.pending_files.forEach((elem) => { + const path = elem['path']; + GodotFS.copy_to_fs(DROP + path, elem['data']); + let idx = path.indexOf('/'); + if (idx === -1) { + // Root file + drops.push(DROP + path); + } else { + // Subdir + const sub = path.substr(0, idx); + idx = sub.indexOf('/'); + if (idx < 0 && drops.indexOf(DROP + sub) === -1) { + drops.push(DROP + sub); + } + } + files.push(DROP + path); + }); + GodotDisplayDragDrop.promises = []; + GodotDisplayDragDrop.pending_files = []; + callback(drops); + const dirs = [DROP.substr(0, DROP.length - 1)]; + // Remove temporary files + files.forEach(function (file) { + FS.unlink(file); + let dir = file.replace(DROP, ''); + let idx = dir.lastIndexOf('/'); + while (idx > 0) { + dir = dir.substr(0, idx); + if (dirs.indexOf(DROP + dir) === -1) { + dirs.push(DROP + dir); + } + idx = dir.lastIndexOf('/'); + } + }); + // Remove dirs. + dirs.sort(function (a, b) { + const al = (a.match(/\//g) || []).length; + const bl = (b.match(/\//g) || []).length; + if (al > bl) { + return -1; + } else if (al < bl) { + return 1; + } + return 0; + }).forEach(function (dir) { + FS.rmdir(dir); + }); + }); + }, + + handler: function (callback) { + return function (ev) { + GodotDisplayDragDrop._process_event(ev, callback); + }; + }, + }, +}; +mergeInto(LibraryManager.library, GodotDisplayDragDrop); + +/* + * Display server cursor helper. + * Keeps track of cursor status and custom shapes. + */ +const GodotDisplayCursor = { + $GodotDisplayCursor__deps: ['$GodotOS', '$GodotConfig'], + $GodotDisplayCursor__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayCursor.clear(); resolve(); });', + $GodotDisplayCursor: { + shape: 'auto', + visible: true, + cursors: {}, + set_style: function (style) { + GodotConfig.canvas.style.cursor = style; + }, + set_shape: function (shape) { + GodotDisplayCursor.shape = shape; + let css = shape; + if (shape in GodotDisplayCursor.cursors) { + const c = GodotDisplayCursor.cursors[shape]; + css = `url("${c.url}") ${c.x} ${c.y}, auto`; + } + if (GodotDisplayCursor.visible) { + GodotDisplayCursor.set_style(css); + } + }, + clear: function () { + GodotDisplayCursor.set_style(''); + GodotDisplayCursor.shape = 'auto'; + GodotDisplayCursor.visible = true; + Object.keys(GodotDisplayCursor.cursors).forEach(function (key) { + URL.revokeObjectURL(GodotDisplayCursor.cursors[key]); + delete GodotDisplayCursor.cursors[key]; + }); + }, + }, +}; +mergeInto(LibraryManager.library, GodotDisplayCursor); + +/** + * Display server interface. + * + * Exposes all the functions needed by DisplayServer implementation. + */ +const GodotDisplay = { + $GodotDisplay__deps: ['$GodotConfig', '$GodotRuntime', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop'], + $GodotDisplay: { + window_icon: '', + }, + + godot_js_display_is_swap_ok_cancel: function () { + const win = (['Windows', 'Win64', 'Win32', 'WinCE']); + const plat = navigator.platform || ''; + if (win.indexOf(plat) !== -1) { + return 1; + } + return 0; + }, + + godot_js_display_alert: function (p_text) { + window.alert(GodotRuntime.parseString(p_text)); // eslint-disable-line no-alert + }, + + godot_js_display_pixel_ratio_get: function () { + return window.devicePixelRatio || 1; + }, + + /* + * Canvas + */ + godot_js_display_canvas_focus: function () { + GodotConfig.canvas.focus(); + }, + + godot_js_display_canvas_is_focused: function () { + return document.activeElement === GodotConfig.canvas; + }, + + godot_js_display_canvas_bounding_rect_position_get: function (r_x, r_y) { + const brect = GodotConfig.canvas.getBoundingClientRect(); + GodotRuntime.setHeapValue(r_x, brect.x, 'i32'); + GodotRuntime.setHeapValue(r_y, brect.y, 'i32'); + }, + + /* + * Touchscreen + */ + godot_js_display_touchscreen_is_available: function () { + return 'ontouchstart' in window; + }, + + /* + * Clipboard + */ + godot_js_display_clipboard_set: function (p_text) { + const text = GodotRuntime.parseString(p_text); + if (!navigator.clipboard || !navigator.clipboard.writeText) { + return 1; + } + navigator.clipboard.writeText(text).catch(function (e) { + // Setting OS clipboard is only possible from an input callback. + GodotRuntime.error('Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:', e); + }); + return 0; + }, + + godot_js_display_clipboard_get: function (callback) { + const func = GodotRuntime.get_func(callback); + try { + navigator.clipboard.readText().then(function (result) { + const ptr = GodotRuntime.allocString(result); + func(ptr); + GodotRuntime.free(ptr); + }).catch(function (e) { + // Fail graciously. + }); + } catch (e) { + // Fail graciously. + } + }, + + /* + * Window + */ + godot_js_display_window_request_fullscreen: function () { + const canvas = GodotConfig.canvas; + (canvas.requestFullscreen || canvas.msRequestFullscreen + || canvas.mozRequestFullScreen || canvas.mozRequestFullscreen + || canvas.webkitRequestFullscreen + ).call(canvas); + }, + + godot_js_display_window_title_set: function (p_data) { + document.title = GodotRuntime.parseString(p_data); + }, + + godot_js_display_window_icon_set: function (p_ptr, p_len) { + let link = document.getElementById('-gd-engine-icon'); + if (link === null) { + link = document.createElement('link'); + link.rel = 'icon'; + link.id = '-gd-engine-icon'; + document.head.appendChild(link); + } + const old_icon = GodotDisplay.window_icon; + const png = new Blob([GodotRuntime.heapCopy(HEAPU8, p_ptr, p_len)], { type: 'image/png' }); + GodotDisplay.window_icon = URL.createObjectURL(png); + link.href = GodotDisplay.window_icon; + if (old_icon) { + URL.revokeObjectURL(old_icon); + } + }, + + /* + * Cursor + */ + godot_js_display_cursor_set_visible: function (p_visible) { + const visible = p_visible !== 0; + if (visible === GodotDisplayCursor.visible) { + return; + } + GodotDisplayCursor.visible = visible; + if (visible) { + GodotDisplayCursor.set_shape(GodotDisplayCursor.shape); + } else { + GodotDisplayCursor.set_style('none'); + } + }, + + godot_js_display_cursor_is_hidden: function () { + return !GodotDisplayCursor.visible; + }, + + godot_js_display_cursor_set_shape: function (p_string) { + GodotDisplayCursor.set_shape(GodotRuntime.parseString(p_string)); + }, + + godot_js_display_cursor_set_custom_shape: function (p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) { + const shape = GodotRuntime.parseString(p_shape); + const old_shape = GodotDisplayCursor.cursors[shape]; + if (p_len > 0) { + const png = new Blob([GodotRuntime.heapCopy(HEAPU8, p_ptr, p_len)], { type: 'image/png' }); + const url = URL.createObjectURL(png); + GodotDisplayCursor.cursors[shape] = { + url: url, + x: p_hotspot_x, + y: p_hotspot_y, + }; + } else { + delete GodotDisplayCursor.cursors[shape]; + } + if (shape === GodotDisplayCursor.shape) { + GodotDisplayCursor.set_shape(GodotDisplayCursor.shape); + } + if (old_shape) { + URL.revokeObjectURL(old_shape.url); + } + }, + + /* + * Listeners + */ + godot_js_display_notification_cb: function (callback, p_enter, p_exit, p_in, p_out) { + const canvas = GodotConfig.canvas; + const func = GodotRuntime.get_func(callback); + const notif = [p_enter, p_exit, p_in, p_out]; + ['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function (evt_name, idx) { + GodotDisplayListeners.add(canvas, evt_name, function () { + func.bind(null, notif[idx]); + }, true); + }); + }, + + godot_js_display_paste_cb: function (callback) { + const func = GodotRuntime.get_func(callback); + GodotDisplayListeners.add(window, 'paste', function (evt) { + const text = evt.clipboardData.getData('text'); + const ptr = GodotRuntime.allocString(text); + func(ptr); + GodotRuntime.free(ptr); + }, false); + }, + + godot_js_display_drop_files_cb: function (callback) { + const func = GodotRuntime.get_func(callback); + const dropFiles = function (files) { + const args = files || []; + if (!args.length) { + return; + } + const argc = args.length; + const argv = GodotRuntime.allocStringArray(args); + func(argv, argc); + GodotRuntime.freeStringArray(argv, argc); + }; + const canvas = GodotConfig.canvas; + GodotDisplayListeners.add(canvas, 'dragover', function (ev) { + // Prevent default behavior (which would try to open the file(s)) + ev.preventDefault(); + }, false); + GodotDisplayListeners.add(canvas, 'drop', GodotDisplayDragDrop.handler(dropFiles)); + }, +}; + +autoAddDeps(GodotDisplay, '$GodotDisplay'); +mergeInto(LibraryManager.library, GodotDisplay); diff --git a/platform/javascript/js/libs/library_godot_editor_tools.js b/platform/javascript/js/libs/library_godot_editor_tools.js new file mode 100644 index 0000000000..f39fed04a8 --- /dev/null +++ b/platform/javascript/js/libs/library_godot_editor_tools.js @@ -0,0 +1,56 @@ +/*************************************************************************/ +/* library_godot_editor_tools.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +const GodotEditorTools = { + godot_js_editor_download_file__deps: ['$FS'], + godot_js_editor_download_file: function (p_path, p_name, p_mime) { + const path = GodotRuntime.parseString(p_path); + const name = GodotRuntime.parseString(p_name); + const mime = GodotRuntime.parseString(p_mime); + const size = FS.stat(path)['size']; + const buf = new Uint8Array(size); + const fd = FS.open(path, 'r'); + FS.read(fd, buf, 0, size); + FS.close(fd); + FS.unlink(path); + const blob = new Blob([buf], { type: mime }); + const url = window.URL.createObjectURL(blob); + const a = document.createElement('a'); + a.href = url; + a.download = name; + a.style.display = 'none'; + document.body.appendChild(a); + a.click(); + a.remove(); + window.URL.revokeObjectURL(url); + }, +}; + +mergeInto(LibraryManager.library, GodotEditorTools); diff --git a/platform/javascript/js/libs/library_godot_eval.js b/platform/javascript/js/libs/library_godot_eval.js new file mode 100644 index 0000000000..33ff231726 --- /dev/null +++ b/platform/javascript/js/libs/library_godot_eval.js @@ -0,0 +1,85 @@ +/*************************************************************************/ +/* library_godot_eval.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +const GodotEval = { + godot_js_eval__deps: ['$GodotRuntime'], + godot_js_eval: function (p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) { + const js_code = GodotRuntime.parseString(p_js); + let eval_ret = null; + try { + if (p_use_global_ctx) { + // indirect eval call grants global execution context + const global_eval = eval; // eslint-disable-line no-eval + eval_ret = global_eval(js_code); + } else { + eval_ret = eval(js_code); // eslint-disable-line no-eval + } + } catch (e) { + GodotRuntime.error(e); + } + + switch (typeof eval_ret) { + case 'boolean': + GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'i32'); + return 1; // BOOL + + case 'number': + GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'double'); + return 3; // REAL + + case 'string': + GodotRuntime.setHeapValue(p_union_ptr, GodotRuntime.allocString(eval_ret), '*'); + return 4; // STRING + + case 'object': + if (eval_ret === null) { + break; + } + + if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) { + eval_ret = new Uint8Array(eval_ret.buffer); + } else if (eval_ret instanceof ArrayBuffer) { + eval_ret = new Uint8Array(eval_ret); + } + if (eval_ret instanceof Uint8Array) { + const func = GodotRuntime.get_func(p_callback); + const bytes_ptr = func(p_byte_arr, p_byte_arr_write, eval_ret.length); + HEAPU8.set(eval_ret, bytes_ptr); + return 20; // POOL_BYTE_ARRAY + } + break; + + // no default + } + return 0; // NIL + }, +}; + +mergeInto(LibraryManager.library, GodotEval); diff --git a/platform/javascript/native/http_request.js b/platform/javascript/js/libs/library_godot_http_request.js index f621689f9d..2b9aa88208 100644 --- a/platform/javascript/native/http_request.js +++ b/platform/javascript/js/libs/library_godot_http_request.js @@ -27,120 +27,119 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -var GodotHTTPRequest = { +const GodotHTTPRequest = { + $GodotHTTPRequest__deps: ['$GodotRuntime'], $GodotHTTPRequest: { - requests: [], - getUnusedRequestId: function() { - var idMax = GodotHTTPRequest.requests.length; - for (var potentialId = 0; potentialId < idMax; ++potentialId) { + getUnusedRequestId: function () { + const idMax = GodotHTTPRequest.requests.length; + for (let potentialId = 0; potentialId < idMax; ++potentialId) { if (GodotHTTPRequest.requests[potentialId] instanceof XMLHttpRequest) { continue; } return potentialId; } - GodotHTTPRequest.requests.push(null) + GodotHTTPRequest.requests.push(null); return idMax; }, - setupRequest: function(xhr) { + setupRequest: function (xhr) { xhr.responseType = 'arraybuffer'; }, }, - godot_xhr_new: function() { - var newId = GodotHTTPRequest.getUnusedRequestId(); - GodotHTTPRequest.requests[newId] = new XMLHttpRequest; + godot_xhr_new: function () { + const newId = GodotHTTPRequest.getUnusedRequestId(); + GodotHTTPRequest.requests[newId] = new XMLHttpRequest(); GodotHTTPRequest.setupRequest(GodotHTTPRequest.requests[newId]); return newId; }, - godot_xhr_reset: function(xhrId) { - GodotHTTPRequest.requests[xhrId] = new XMLHttpRequest; + godot_xhr_reset: function (xhrId) { + GodotHTTPRequest.requests[xhrId] = new XMLHttpRequest(); GodotHTTPRequest.setupRequest(GodotHTTPRequest.requests[xhrId]); }, - godot_xhr_free: function(xhrId) { + godot_xhr_free: function (xhrId) { GodotHTTPRequest.requests[xhrId].abort(); GodotHTTPRequest.requests[xhrId] = null; }, - godot_xhr_open: function(xhrId, method, url, user, password) { - user = user > 0 ? UTF8ToString(user) : null; - password = password > 0 ? UTF8ToString(password) : null; - GodotHTTPRequest.requests[xhrId].open(UTF8ToString(method), UTF8ToString(url), true, user, password); + godot_xhr_open: function (xhrId, method, url, p_user, p_password) { + const user = p_user > 0 ? GodotRuntime.parseString(p_user) : null; + const password = p_password > 0 ? GodotRuntime.parseString(p_password) : null; + GodotHTTPRequest.requests[xhrId].open(GodotRuntime.parseString(method), GodotRuntime.parseString(url), true, user, password); }, - godot_xhr_set_request_header: function(xhrId, header, value) { - GodotHTTPRequest.requests[xhrId].setRequestHeader(UTF8ToString(header), UTF8ToString(value)); + godot_xhr_set_request_header: function (xhrId, header, value) { + GodotHTTPRequest.requests[xhrId].setRequestHeader(GodotRuntime.parseString(header), GodotRuntime.parseString(value)); }, - godot_xhr_send_null: function(xhrId) { + godot_xhr_send_null: function (xhrId) { GodotHTTPRequest.requests[xhrId].send(); }, - godot_xhr_send_string: function(xhrId, strPtr) { + godot_xhr_send_string: function (xhrId, strPtr) { if (!strPtr) { - err("Failed to send string per XHR: null pointer"); + GodotRuntime.error('Failed to send string per XHR: null pointer'); return; } - GodotHTTPRequest.requests[xhrId].send(UTF8ToString(strPtr)); + GodotHTTPRequest.requests[xhrId].send(GodotRuntime.parseString(strPtr)); }, - godot_xhr_send_data: function(xhrId, ptr, len) { + godot_xhr_send_data: function (xhrId, ptr, len) { if (!ptr) { - err("Failed to send data per XHR: null pointer"); + GodotRuntime.error('Failed to send data per XHR: null pointer'); return; } if (len < 0) { - err("Failed to send data per XHR: buffer length less than 0"); + GodotRuntime.error('Failed to send data per XHR: buffer length less than 0'); return; } GodotHTTPRequest.requests[xhrId].send(HEAPU8.subarray(ptr, ptr + len)); }, - godot_xhr_abort: function(xhrId) { + godot_xhr_abort: function (xhrId) { GodotHTTPRequest.requests[xhrId].abort(); }, - godot_xhr_get_status: function(xhrId) { + godot_xhr_get_status: function (xhrId) { return GodotHTTPRequest.requests[xhrId].status; }, - godot_xhr_get_ready_state: function(xhrId) { + godot_xhr_get_ready_state: function (xhrId) { return GodotHTTPRequest.requests[xhrId].readyState; }, - godot_xhr_get_response_headers_length: function(xhrId) { - var headers = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders(); - return headers === null ? 0 : lengthBytesUTF8(headers); + godot_xhr_get_response_headers_length: function (xhrId) { + const headers = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders(); + return headers === null ? 0 : GodotRuntime.strlen(headers); }, - godot_xhr_get_response_headers: function(xhrId, dst, len) { - var str = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders(); - if (str === null) + godot_xhr_get_response_headers: function (xhrId, dst, len) { + const str = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders(); + if (str === null) { return; - var buf = new Uint8Array(len + 1); - stringToUTF8Array(str, buf, 0, buf.length); - buf = buf.subarray(0, -1); - HEAPU8.set(buf, dst); + } + GodotRuntime.stringToHeap(str, dst, len); }, - godot_xhr_get_response_length: function(xhrId) { - var body = GodotHTTPRequest.requests[xhrId].response; + godot_xhr_get_response_length: function (xhrId) { + const body = GodotHTTPRequest.requests[xhrId].response; return body === null ? 0 : body.byteLength; }, - godot_xhr_get_response: function(xhrId, dst, len) { - var buf = GodotHTTPRequest.requests[xhrId].response; - if (buf === null) + godot_xhr_get_response: function (xhrId, dst, len) { + let buf = GodotHTTPRequest.requests[xhrId].response; + if (buf === null) { return; + } buf = new Uint8Array(buf).subarray(0, len); HEAPU8.set(buf, dst); }, }; -autoAddDeps(GodotHTTPRequest, "$GodotHTTPRequest"); +autoAddDeps(GodotHTTPRequest, '$GodotHTTPRequest'); mergeInto(LibraryManager.library, GodotHTTPRequest); diff --git a/platform/javascript/js/libs/library_godot_os.js b/platform/javascript/js/libs/library_godot_os.js new file mode 100644 index 0000000000..488753d704 --- /dev/null +++ b/platform/javascript/js/libs/library_godot_os.js @@ -0,0 +1,279 @@ +/*************************************************************************/ +/* library_godot_os.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +const IDHandler = { + $IDHandler: { + _last_id: 0, + _references: {}, + + get: function (p_id) { + return IDHandler._references[p_id]; + }, + + add: function (p_data) { + const id = ++IDHandler._last_id; + IDHandler._references[id] = p_data; + return id; + }, + + remove: function (p_id) { + delete IDHandler._references[p_id]; + }, + }, +}; + +autoAddDeps(IDHandler, '$IDHandler'); +mergeInto(LibraryManager.library, IDHandler); + +const GodotConfig = { + $GodotConfig__postset: 'Module["initConfig"] = GodotConfig.init_config;', + $GodotConfig__deps: ['$GodotRuntime'], + $GodotConfig: { + canvas: null, + locale: 'en', + resize_on_start: false, + on_execute: null, + + init_config: function (p_opts) { + GodotConfig.resize_on_start = !!p_opts['resizeCanvasOnStart']; + GodotConfig.canvas = p_opts['canvas']; + GodotConfig.locale = p_opts['locale'] || GodotConfig.locale; + GodotConfig.on_execute = p_opts['onExecute']; + // This is called by emscripten, even if undocumented. + Module['onExit'] = p_opts['onExit']; // eslint-disable-line no-undef + }, + + locate_file: function (file) { + return Module['locateFile'](file); // eslint-disable-line no-undef + }, + }, + + godot_js_config_canvas_id_get: function (p_ptr, p_ptr_max) { + GodotRuntime.stringToHeap(`#${GodotConfig.canvas.id}`, p_ptr, p_ptr_max); + }, + + godot_js_config_locale_get: function (p_ptr, p_ptr_max) { + GodotRuntime.stringToHeap(GodotConfig.locale, p_ptr, p_ptr_max); + }, + + godot_js_config_is_resize_on_start: function () { + return GodotConfig.resize_on_start ? 1 : 0; + }, +}; + +autoAddDeps(GodotConfig, '$GodotConfig'); +mergeInto(LibraryManager.library, GodotConfig); + +const GodotFS = { + $GodotFS__deps: ['$FS', '$IDBFS', '$GodotRuntime'], + $GodotFS__postset: [ + 'Module["initFS"] = GodotFS.init;', + 'Module["deinitFS"] = GodotFS.deinit;', + 'Module["copyToFS"] = GodotFS.copy_to_fs;', + ].join(''), + $GodotFS: { + _idbfs: false, + _syncing: false, + _mount_points: [], + + is_persistent: function () { + return GodotFS._idbfs ? 1 : 0; + }, + + // Initialize godot file system, setting up persistent paths. + // Returns a promise that resolves when the FS is ready. + // We keep track of mount_points, so that we can properly close the IDBFS + // since emscripten is not doing it by itself. (emscripten GH#12516). + init: function (persistentPaths) { + GodotFS._idbfs = false; + if (!Array.isArray(persistentPaths)) { + return Promise.reject(new Error('Persistent paths must be an array')); + } + if (!persistentPaths.length) { + return Promise.resolve(); + } + GodotFS._mount_points = persistentPaths.slice(); + + function createRecursive(dir) { + try { + FS.stat(dir); + } catch (e) { + if (e.errno !== ERRNO_CODES.ENOENT) { + throw e; + } + FS.mkdirTree(dir); + } + } + + GodotFS._mount_points.forEach(function (path) { + createRecursive(path); + FS.mount(IDBFS, {}, path); + }); + return new Promise(function (resolve, reject) { + FS.syncfs(true, function (err) { + if (err) { + GodotFS._mount_points = []; + GodotFS._idbfs = false; + GodotRuntime.print(`IndexedDB not available: ${err.message}`); + } else { + GodotFS._idbfs = true; + } + resolve(err); + }); + }); + }, + + // Deinit godot file system, making sure to unmount file systems, and close IDBFS(s). + deinit: function () { + GodotFS._mount_points.forEach(function (path) { + try { + FS.unmount(path); + } catch (e) { + GodotRuntime.print('Already unmounted', e); + } + if (GodotFS._idbfs && IDBFS.dbs[path]) { + IDBFS.dbs[path].close(); + delete IDBFS.dbs[path]; + } + }); + GodotFS._mount_points = []; + GodotFS._idbfs = false; + GodotFS._syncing = false; + }, + + sync: function () { + if (GodotFS._syncing) { + GodotRuntime.error('Already syncing!'); + return Promise.resolve(); + } + GodotFS._syncing = true; + return new Promise(function (resolve, reject) { + FS.syncfs(false, function (error) { + if (error) { + GodotRuntime.error(`Failed to save IDB file system: ${error.message}`); + } + GodotFS._syncing = false; + resolve(error); + }); + }); + }, + + // Copies a buffer to the internal file system. Creating directories recursively. + copy_to_fs: function (path, buffer) { + const idx = path.lastIndexOf('/'); + let dir = '/'; + if (idx > 0) { + dir = path.slice(0, idx); + } + try { + FS.stat(dir); + } catch (e) { + if (e.errno !== ERRNO_CODES.ENOENT) { + throw e; + } + FS.mkdirTree(dir); + } + FS.writeFile(path, new Uint8Array(buffer), { 'flags': 'wx+' }); + }, + }, +}; +mergeInto(LibraryManager.library, GodotFS); + +const GodotOS = { + $GodotOS__deps: ['$GodotFS', '$GodotRuntime'], + $GodotOS__postset: [ + 'Module["request_quit"] = function() { GodotOS.request_quit() };', + 'GodotOS._fs_sync_promise = Promise.resolve();', + ].join(''), + $GodotOS: { + request_quit: function () {}, + _async_cbs: [], + _fs_sync_promise: null, + + atexit: function (p_promise_cb) { + GodotOS._async_cbs.push(p_promise_cb); + }, + + finish_async: function (callback) { + GodotOS._fs_sync_promise.then(function (err) { + const promises = []; + GodotOS._async_cbs.forEach(function (cb) { + promises.push(new Promise(cb)); + }); + return Promise.all(promises); + }).then(function () { + return GodotFS.sync(); // Final FS sync. + }).then(function (err) { + // Always deferred. + setTimeout(function () { + callback(); + }, 0); + }); + }, + }, + + godot_js_os_finish_async: function (p_callback) { + const func = GodotRuntime.get_func(p_callback); + GodotOS.finish_async(func); + }, + + godot_js_os_request_quit_cb: function (p_callback) { + GodotOS.request_quit = GodotRuntime.get_func(p_callback); + }, + + godot_js_os_fs_is_persistent: function () { + return GodotFS.is_persistent(); + }, + + godot_js_os_fs_sync: function (callback) { + const func = GodotRuntime.get_func(callback); + GodotOS._fs_sync_promise = GodotFS.sync(); + GodotOS._fs_sync_promise.then(function (err) { + func(); + }); + }, + + godot_js_os_execute: function (p_json) { + const json_args = GodotRuntime.parseString(p_json); + const args = JSON.parse(json_args); + if (GodotConfig.on_execute) { + GodotConfig.on_execute(args); + return 0; + } + return 1; + }, + + godot_js_os_shell_open: function (p_uri) { + window.open(GodotRuntime.parseString(p_uri), '_blank'); + }, +}; + +autoAddDeps(GodotOS, '$GodotOS'); +mergeInto(LibraryManager.library, GodotOS); diff --git a/platform/javascript/js/libs/library_godot_runtime.js b/platform/javascript/js/libs/library_godot_runtime.js new file mode 100644 index 0000000000..04f29ad681 --- /dev/null +++ b/platform/javascript/js/libs/library_godot_runtime.js @@ -0,0 +1,120 @@ +/*************************************************************************/ +/* library_godot_runtime.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +const GodotRuntime = { + $GodotRuntime: { + /* + * Functions + */ + get_func: function (ptr) { + return wasmTable.get(ptr); // eslint-disable-line no-undef + }, + + /* + * Prints + */ + error: function () { + err.apply(null, Array.from(arguments)); // eslint-disable-line no-undef + }, + + print: function () { + out.apply(null, Array.from(arguments)); // eslint-disable-line no-undef + }, + + /* + * Memory + */ + malloc: function (p_size) { + return _malloc(p_size); // eslint-disable-line no-undef + }, + + free: function (p_ptr) { + _free(p_ptr); // eslint-disable-line no-undef + }, + + getHeapValue: function (p_ptr, p_type) { + return getValue(p_ptr, p_type); // eslint-disable-line no-undef + }, + + setHeapValue: function (p_ptr, p_value, p_type) { + setValue(p_ptr, p_value, p_type); // eslint-disable-line no-undef + }, + + heapSub: function (p_heap, p_ptr, p_len) { + const bytes = p_heap.BYTES_PER_ELEMENT; + return p_heap.subarray(p_ptr / bytes, p_ptr / bytes + p_len); + }, + + heapCopy: function (p_heap, p_ptr, p_len) { + const bytes = p_heap.BYTES_PER_ELEMENT; + return p_heap.slice(p_ptr / bytes, p_ptr / bytes + p_len); + }, + + /* + * Strings + */ + parseString: function (p_ptr) { + return UTF8ToString(p_ptr); // eslint-disable-line no-undef + }, + + strlen: function (p_str) { + return lengthBytesUTF8(p_str); // eslint-disable-line no-undef + }, + + allocString: function (p_str) { + const length = GodotRuntime.strlen(p_str) + 1; + const c_str = GodotRuntime.malloc(length); + stringToUTF8(p_str, c_str, length); // eslint-disable-line no-undef + return c_str; + }, + + allocStringArray: function (p_strings) { + const size = p_strings.length; + const c_ptr = GodotRuntime.malloc(size * 4); + for (let i = 0; i < size; i++) { + HEAP32[(c_ptr >> 2) + i] = GodotRuntime.allocString(p_strings[i]); + } + return c_ptr; + }, + + freeStringArray: function (p_ptr, p_len) { + for (let i = 0; i < p_len; i++) { + GodotRuntime.free(HEAP32[(p_ptr >> 2) + i]); + } + GodotRuntime.free(p_ptr); + }, + + stringToHeap: function (p_str, p_ptr, p_len) { + return stringToUTF8Array(p_str, HEAP8, p_ptr, p_len); // eslint-disable-line no-undef + }, + }, +}; +autoAddDeps(GodotRuntime, '$GodotRuntime'); +mergeInto(LibraryManager.library, GodotRuntime); diff --git a/platform/javascript/native/utils.js b/platform/javascript/native/utils.js deleted file mode 100644 index 95585d26ae..0000000000 --- a/platform/javascript/native/utils.js +++ /dev/null @@ -1,204 +0,0 @@ -/*************************************************************************/ -/* utils.js */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -Module['copyToFS'] = function(path, buffer) { - var p = path.lastIndexOf("/"); - var dir = "/"; - if (p > 0) { - dir = path.slice(0, path.lastIndexOf("/")); - } - try { - FS.stat(dir); - } catch (e) { - if (e.errno !== ERRNO_CODES.ENOENT) { // 'ENOENT', see https://github.com/emscripten-core/emscripten/blob/master/system/lib/libc/musl/arch/emscripten/bits/errno.h - throw e; - } - FS.mkdirTree(dir); - } - // With memory growth, canOwn should be false. - FS.writeFile(path, new Uint8Array(buffer), {'flags': 'wx+'}); -} - -Module.drop_handler = (function() { - var upload = []; - var uploadPromises = []; - var uploadCallback = null; - - function readFilePromise(entry, path) { - return new Promise(function(resolve, reject) { - entry.file(function(file) { - var reader = new FileReader(); - reader.onload = function() { - var f = { - "path": file.relativePath || file.webkitRelativePath, - "name": file.name, - "type": file.type, - "size": file.size, - "data": reader.result - }; - if (!f['path']) - f['path'] = f['name']; - upload.push(f); - resolve() - }; - reader.onerror = function() { - console.log("Error reading file"); - reject(); - } - - reader.readAsArrayBuffer(file); - - }, function(err) { - console.log("Error!"); - reject(); - }); - }); - } - - function readDirectoryPromise(entry) { - return new Promise(function(resolve, reject) { - var reader = entry.createReader(); - reader.readEntries(function(entries) { - for (var i = 0; i < entries.length; i++) { - var ent = entries[i]; - if (ent.isDirectory) { - uploadPromises.push(readDirectoryPromise(ent)); - } else if (ent.isFile) { - uploadPromises.push(readFilePromise(ent)); - } - } - resolve(); - }); - }); - } - - function processUploadsPromises(resolve, reject) { - if (uploadPromises.length == 0) { - resolve(); - return; - } - uploadPromises.pop().then(function() { - setTimeout(function() { - processUploadsPromises(resolve, reject); - //processUploadsPromises.bind(null, resolve, reject) - }, 0); - }); - } - - function dropFiles(files) { - var args = files || []; - var argc = args.length; - var argv = stackAlloc((argc + 1) * 4); - for (var i = 0; i < argc; i++) { - HEAP32[(argv >> 2) + i] = allocateUTF8OnStack(args[i]); - } - HEAP32[(argv >> 2) + argc] = 0; - // Defined in display_server_javascript.cpp - ccall('_drop_files_callback', 'void', ['number', 'number'], [argv, argc]); - } - - return function(ev) { - ev.preventDefault(); - if (ev.dataTransfer.items) { - // Use DataTransferItemList interface to access the file(s) - for (var i = 0; i < ev.dataTransfer.items.length; i++) { - const item = ev.dataTransfer.items[i]; - var entry = null; - if ("getAsEntry" in item) { - entry = item.getAsEntry(); - } else if ("webkitGetAsEntry" in item) { - entry = item.webkitGetAsEntry(); - } - if (!entry) { - console.error("File upload not supported"); - } else if (entry.isDirectory) { - uploadPromises.push(readDirectoryPromise(entry)); - } else if (entry.isFile) { - uploadPromises.push(readFilePromise(entry)); - } else { - console.error("Unrecognized entry...", entry); - } - } - } else { - console.error("File upload not supported"); - } - uploadCallback = new Promise(processUploadsPromises).then(function() { - const DROP = "/tmp/drop-" + parseInt(Math.random() * Math.pow(2, 31)) + "/"; - var drops = []; - var files = []; - upload.forEach((elem) => { - var path = elem['path']; - Module['copyToFS'](DROP + path, elem['data']); - var idx = path.indexOf("/"); - if (idx == -1) { - // Root file - drops.push(DROP + path); - } else { - // Subdir - var sub = path.substr(0, idx); - idx = sub.indexOf("/"); - if (idx < 0 && drops.indexOf(DROP + sub) == -1) { - drops.push(DROP + sub); - } - } - files.push(DROP + path); - }); - uploadPromises = []; - upload = []; - dropFiles(drops); - var dirs = [DROP.substr(0, DROP.length -1)]; - files.forEach(function (file) { - FS.unlink(file); - var dir = file.replace(DROP, ""); - var idx = dir.lastIndexOf("/"); - while (idx > 0) { - dir = dir.substr(0, idx); - if (dirs.indexOf(DROP + dir) == -1) { - dirs.push(DROP + dir); - } - idx = dir.lastIndexOf("/"); - } - }); - // Remove dirs. - dirs = dirs.sort(function(a, b) { - var al = (a.match(/\//g) || []).length; - var bl = (b.match(/\//g) || []).length; - if (al > bl) - return -1; - else if (al < bl) - return 1; - return 0; - }); - dirs.forEach(function(dir) { - FS.rmdir(dir); - }); - }); - } -})(); diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index 1ff4304bcf..80723d54fc 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -46,23 +46,7 @@ #include <emscripten.h> #include <stdlib.h> -bool OS_JavaScript::has_touchscreen_ui_hint() const { - /* clang-format off */ - return EM_ASM_INT_V( - return 'ontouchstart' in window; - ); - /* clang-format on */ -} - -// Audio - -int OS_JavaScript::get_audio_driver_count() const { - return 1; -} - -const char *OS_JavaScript::get_audio_driver_name(int p_driver) const { - return "JavaScript"; -} +#include "godot_js.h" // Lifecycle void OS_JavaScript::initialize() { @@ -90,27 +74,15 @@ MainLoop *OS_JavaScript::get_main_loop() const { return main_loop; } -void OS_JavaScript::main_loop_callback() { - get_singleton()->main_loop_iterate(); +void OS_JavaScript::fs_sync_callback() { + get_singleton()->idb_is_syncing = false; } bool OS_JavaScript::main_loop_iterate() { - if (is_userfs_persistent() && sync_wait_time >= 0) { - int64_t current_time = get_ticks_msec(); - int64_t elapsed_time = current_time - last_sync_check_time; - last_sync_check_time = current_time; - - sync_wait_time -= elapsed_time; - - if (sync_wait_time < 0) { - /* clang-format off */ - EM_ASM( - FS.syncfs(function(error) { - if (error) { err('Failed to save IDB file system: ' + error.message); } - }); - ); - /* clang-format on */ - } + if (is_userfs_persistent() && idb_needs_sync && !idb_is_syncing) { + idb_is_syncing = true; + idb_needs_sync = false; + godot_js_os_fs_sync(&fs_sync_callback); } DisplayServer::get_singleton()->process_events(); @@ -125,13 +97,6 @@ void OS_JavaScript::delete_main_loop() { main_loop = nullptr; } -void OS_JavaScript::finalize_async() { - finalizing = true; - if (audio_driver_javascript) { - audio_driver_javascript->finish_async(); - } -} - void OS_JavaScript::finalize() { delete_main_loop(); if (audio_driver_javascript) { @@ -148,17 +113,7 @@ Error OS_JavaScript::execute(const String &p_path, const List<String> &p_argumen args.push_back(E->get()); } String json_args = JSON::print(args); - /* clang-format off */ - int failed = EM_ASM_INT({ - const json_args = UTF8ToString($0); - const args = JSON.parse(json_args); - if (Module["onExecute"]) { - Module["onExecute"](args); - return 0; - } - return 1; - }, json_args.utf8().get_data()); - /* clang-format on */ + int failed = godot_js_os_execute(json_args.utf8().get_data()); ERR_FAIL_COND_V_MSG(failed, ERR_UNAVAILABLE, "OS::execute() must be implemented in JavaScript via 'engine.setOnExecute' if required."); return OK; } @@ -189,11 +144,7 @@ String OS_JavaScript::get_executable_path() const { Error OS_JavaScript::shell_open(String p_uri) { // Open URI in a new tab, browser will deal with it by protocol. - /* clang-format off */ - EM_ASM_({ - window.open(UTF8ToString($0), '_blank'); - }, p_uri.utf8().get_data()); - /* clang-format on */ + godot_js_os_shell_open(p_uri.utf8().get_data()); return OK; } @@ -201,10 +152,6 @@ String OS_JavaScript::get_name() const { return "HTML5"; } -bool OS_JavaScript::can_draw() const { - return true; // Always? -} - String OS_JavaScript::get_user_data_dir() const { return "/userfs"; }; @@ -222,16 +169,18 @@ String OS_JavaScript::get_data_path() const { } void OS_JavaScript::file_access_close_callback(const String &p_file, int p_flags) { - OS_JavaScript *os = get_singleton(); - if (os->is_userfs_persistent() && p_file.begins_with("/userfs") && p_flags & FileAccess::WRITE) { - os->last_sync_check_time = OS::get_singleton()->get_ticks_msec(); - // Wait five seconds in case more files are about to be closed. - os->sync_wait_time = 5000; + OS_JavaScript *os = OS_JavaScript::get_singleton(); + if (!(os->is_userfs_persistent() && (p_flags & FileAccess::WRITE))) { + return; // FS persistence is not working or we are not writing. + } + bool is_file_persistent = p_file.begins_with("/userfs"); +#ifdef TOOLS_ENABLED + // Hack for editor persistence (can we track). + is_file_persistent = is_file_persistent || p_file.begins_with("/home/web_user/"); +#endif + if (is_file_persistent) { + os->idb_needs_sync = true; } -} - -void OS_JavaScript::set_idb_available(bool p_idb_available) { - idb_available = p_idb_available; } bool OS_JavaScript::is_userfs_persistent() const { @@ -246,11 +195,17 @@ void OS_JavaScript::initialize_joypads() { } OS_JavaScript::OS_JavaScript() { + char locale_ptr[16]; + godot_js_config_locale_get(locale_ptr, 16); + setenv("LANG", locale_ptr, true); + if (AudioDriverJavaScript::is_available()) { audio_driver_javascript = memnew(AudioDriverJavaScript); AudioDriverManager::add_driver(audio_driver_javascript); } + idb_available = godot_js_os_fs_is_persistent(); + Vector<Logger *> loggers; loggers.push_back(memnew(StdLogger)); _set_logger(memnew(CompositeLogger(loggers))); diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h index 22234f9355..03a3053367 100644 --- a/platform/javascript/os_javascript.h +++ b/platform/javascript/os_javascript.h @@ -42,62 +42,53 @@ class OS_JavaScript : public OS_Unix { MainLoop *main_loop = nullptr; AudioDriverJavaScript *audio_driver_javascript = nullptr; - bool finalizing = false; + bool idb_is_syncing = false; bool idb_available = false; - int64_t sync_wait_time = -1; - int64_t last_sync_check_time = -1; + bool idb_needs_sync = false; static void main_loop_callback(); static void file_access_close_callback(const String &p_file, int p_flags); + static void fs_sync_callback(); protected: - virtual void initialize(); + void initialize() override; - virtual void set_main_loop(MainLoop *p_main_loop); - virtual void delete_main_loop(); + void set_main_loop(MainLoop *p_main_loop) override; + void delete_main_loop() override; - virtual void finalize(); + void finalize() override; - virtual bool _check_internal_feature_support(const String &p_feature); + bool _check_internal_feature_support(const String &p_feature) override; public: // Override return type to make writing static callbacks less tedious. static OS_JavaScript *get_singleton(); - virtual void initialize_joypads(); + void initialize_joypads() override; - virtual bool has_touchscreen_ui_hint() const; - - virtual int get_audio_driver_count() const; - virtual const char *get_audio_driver_name(int p_driver) const; - - virtual MainLoop *get_main_loop() const; - void finalize_async(); + MainLoop *get_main_loop() const override; bool main_loop_iterate(); - virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr); - virtual Error kill(const ProcessID &p_pid); - virtual int get_process_id() const; + Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr) override; + Error kill(const ProcessID &p_pid) override; + int get_process_id() const override; - String get_executable_path() const; - virtual Error shell_open(String p_uri); - virtual String get_name() const; + String get_executable_path() const override; + Error shell_open(String p_uri) override; + String get_name() const override; // Override default OS implementation which would block the main thread with delay_usec. // Implemented in javascript_main.cpp loop callback instead. - virtual void add_frame_delay(bool p_can_draw) {} - virtual bool can_draw() const; + void add_frame_delay(bool p_can_draw) override {} - virtual String get_cache_path() const; - virtual String get_config_path() const; - virtual String get_data_path() const; - virtual String get_user_data_dir() const; + String get_cache_path() const override; + String get_config_path() const override; + String get_data_path() const override; + String get_user_data_dir() const override; - void set_idb_available(bool p_idb_available); - virtual bool is_userfs_persistent() const; + bool is_userfs_persistent() const override; void resume_audio(); - bool is_finalizing() { return finalizing; } OS_JavaScript(); }; diff --git 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true, + "requires": { + "mkdirp": "^0.5.1" + } + } + } +} diff --git a/platform/javascript/package.json b/platform/javascript/package.json new file mode 100644 index 0000000000..630b584f5b --- /dev/null +++ b/platform/javascript/package.json @@ -0,0 +1,24 @@ +{ + "name": "godot", + "private": true, + "version": "1.0.0", + "description": "Linting setup for Godot's HTML5 platform code", + "scripts": { + "test": "echo \"Error: no test specified\" && exit 1", + "lint": "npm run lint:engine && npm run lint:libs && npm run lint:modules", + "lint:engine": "eslint \"js/engine/*.js\" --no-eslintrc -c .eslintrc.engine.js", + "lint:libs": "eslint \"js/libs/*.js\" --no-eslintrc -c .eslintrc.libs.js", + "lint:modules": "eslint \"../../modules/**/*.js\" --no-eslintrc -c .eslintrc.libs.js", + "format": "npm run format:engine && npm run format:libs && npm run format:modules", + "format:engine": "npm run lint:engine -- --fix", + "format:libs": "npm run lint:libs -- --fix", + "format:modules": "npm run lint:modules -- --fix" + }, + "author": "Godot Engine contributors", + "license": "MIT", + "devDependencies": { + "eslint": "^7.9.0", + "eslint-config-airbnb-base": "^14.2.0", + "eslint-plugin-import": "^2.22.0" + } +} diff --git a/platform/linuxbsd/SCsub b/platform/linuxbsd/SCsub index ae75a75830..6e43ffcedb 100644 --- a/platform/linuxbsd/SCsub +++ b/platform/linuxbsd/SCsub @@ -18,5 +18,5 @@ common_x11 = [ prog = env.add_program("#bin/godot", ["godot_linuxbsd.cpp"] + common_x11) -if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]: +if env["debug_symbols"] == "yes" and env["separate_debug_symbols"]: env.AddPostAction(prog, run_in_subprocess(platform_linuxbsd_builders.make_debug_linuxbsd)) diff --git a/platform/linuxbsd/crash_handler_linuxbsd.cpp b/platform/linuxbsd/crash_handler_linuxbsd.cpp index b3553e961a..36c304b7f9 100644 --- a/platform/linuxbsd/crash_handler_linuxbsd.cpp +++ b/platform/linuxbsd/crash_handler_linuxbsd.cpp @@ -30,8 +30,8 @@ #include "crash_handler_linuxbsd.h" +#include "core/config/project_settings.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "main/main.h" #ifdef DEBUG_ENABLED @@ -67,7 +67,7 @@ static void handle_crash(int sig) { OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_CRASH); } - fprintf(stderr, "Dumping the backtrace. %ls\n", msg.c_str()); + fprintf(stderr, "Dumping the backtrace. %s\n", msg.utf8().get_data()); char **strings = backtrace_symbols(bt_buffer, size); if (strings) { for (size_t i = 1; i < size; i++) { @@ -109,7 +109,7 @@ static void handle_crash(int sig) { output.erase(output.length() - 1, 1); } - fprintf(stderr, "[%ld] %s (%ls)\n", (long int)i, fname, output.c_str()); + fprintf(stderr, "[%ld] %s (%s)\n", (long int)i, fname, output.utf8().get_data()); } free(strings); diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py index 07fa06bc06..a8bc3a09f6 100644 --- a/platform/linuxbsd/detect.py +++ b/platform/linuxbsd/detect.py @@ -35,6 +35,11 @@ def can_build(): print("xinerama not found.. x11 disabled.") return False + x11_error = os.system("pkg-config xext --modversion > /dev/null ") + if x11_error: + print("xext not found.. x11 disabled.") + return False + x11_error = os.system("pkg-config xrandr --modversion > /dev/null ") if x11_error: print("xrandr not found.. x11 disabled.") @@ -68,7 +73,7 @@ def get_opts(): BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN))", False), BoolVariable("pulseaudio", "Detect and use PulseAudio", True), BoolVariable("udev", "Use udev for gamepad connection callbacks", False), - EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")), + EnumVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", "yes", ("yes", "no")), BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False), BoolVariable("touch", "Enable touch events", True), BoolVariable("execinfo", "Use libexecinfo on systems where glibc is not available", False), @@ -91,8 +96,6 @@ def configure(env): env.Prepend(CCFLAGS=["-Os"]) if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "release_debug": @@ -103,13 +106,11 @@ def configure(env): env.Prepend(CPPDEFINES=["DEBUG_ENABLED"]) if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "debug": env.Prepend(CCFLAGS=["-g3"]) - env.Prepend(CPPDEFINES=["DEBUG_ENABLED", "DEBUG_MEMORY_ENABLED"]) + env.Prepend(CPPDEFINES=["DEBUG_ENABLED"]) env.Append(LINKFLAGS=["-rdynamic"]) ## Architecture @@ -128,8 +129,6 @@ def configure(env): if "clang++" not in os.path.basename(env["CXX"]): env["CC"] = "clang" env["CXX"] = "clang++" - env["LINK"] = "clang++" - env.Append(CPPDEFINES=["TYPED_METHOD_BIND"]) env.extra_suffix = ".llvm" + env.extra_suffix if env["use_lld"]: @@ -194,6 +193,7 @@ def configure(env): env.ParseConfig("pkg-config x11 --cflags --libs") env.ParseConfig("pkg-config xcursor --cflags --libs") env.ParseConfig("pkg-config xinerama --cflags --libs") + env.ParseConfig("pkg-config xext --cflags --libs") env.ParseConfig("pkg-config xrandr --cflags --libs") env.ParseConfig("pkg-config xrender --cflags --libs") env.ParseConfig("pkg-config xi --cflags --libs") diff --git a/platform/linuxbsd/detect_prime_x11.cpp b/platform/linuxbsd/detect_prime_x11.cpp index 1e46d3222d..e5a9bb4737 100644 --- a/platform/linuxbsd/detect_prime_x11.cpp +++ b/platform/linuxbsd/detect_prime_x11.cpp @@ -33,8 +33,8 @@ #include "detect_prime.h" -#include "core/print_string.h" -#include "core/ustring.h" +#include "core/string/print_string.h" +#include "core/string/ustring.h" #include <stdlib.h> diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp index c9b951f4d9..74c69c0823 100644 --- a/platform/linuxbsd/display_server_x11.cpp +++ b/platform/linuxbsd/display_server_x11.cpp @@ -32,17 +32,13 @@ #ifdef X11_ENABLED -#include "core/print_string.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" +#include "core/string/print_string.h" #include "detect_prime_x11.h" #include "key_mapping_x11.h" #include "main/main.h" #include "scene/resources/texture.h" -#if defined(OPENGL_ENABLED) -#include "drivers/gles2/rasterizer_gles2.h" -#endif - #if defined(VULKAN_ENABLED) #include "servers/rendering/rasterizer_rd/rasterizer_rd.h" #endif @@ -54,6 +50,7 @@ #include <X11/Xatom.h> #include <X11/Xutil.h> #include <X11/extensions/Xinerama.h> +#include <X11/extensions/shape.h> // ICCCM #define WM_NormalState 1L // window normal state @@ -87,6 +84,13 @@ #define VALUATOR_TILTX 3 #define VALUATOR_TILTY 4 +//#define DISPLAY_SERVER_X11_DEBUG_LOGS_ENABLED +#ifdef DISPLAY_SERVER_X11_DEBUG_LOGS_ENABLED +#define DEBUG_LOG_X11(...) printf(__VA_ARGS__) +#else +#define DEBUG_LOG_X11(...) +#endif + static const double abs_resolution_mult = 10000.0; static const double abs_resolution_range_mult = 10.0; @@ -318,23 +322,19 @@ bool DisplayServerX11::_refresh_device_info() { } void DisplayServerX11::_flush_mouse_motion() { - while (true) { - if (XPending(x11_display) > 0) { - XEvent event; - XPeekEvent(x11_display, &event); - - if (XGetEventData(x11_display, &event.xcookie) && event.xcookie.type == GenericEvent && event.xcookie.extension == xi.opcode) { - XIDeviceEvent *event_data = (XIDeviceEvent *)event.xcookie.data; - - if (event_data->evtype == XI_RawMotion) { - XNextEvent(x11_display, &event); - } else { - break; - } - } else { - break; + // Block events polling while flushing motion events. + MutexLock mutex_lock(events_mutex); + + for (uint32_t event_index = 0; event_index < polled_events.size(); ++event_index) { + XEvent &event = polled_events[event_index]; + if (XGetEventData(x11_display, &event.xcookie) && event.xcookie.type == GenericEvent && event.xcookie.extension == xi.opcode) { + XIDeviceEvent *event_data = (XIDeviceEvent *)event.xcookie.data; + if (event_data->evtype == XI_RawMotion) { + XFreeEventData(x11_display, &event.xcookie); + polled_events.remove(event_index--); + continue; } - } else { + XFreeEventData(x11_display, &event.xcookie); break; } } @@ -447,12 +447,25 @@ int DisplayServerX11::mouse_get_button_state() const { void DisplayServerX11::clipboard_set(const String &p_text) { _THREAD_SAFE_METHOD_ - internal_clipboard = p_text; + { + // The clipboard content can be accessed while polling for events. + MutexLock mutex_lock(events_mutex); + internal_clipboard = p_text; + } + XSetSelectionOwner(x11_display, XA_PRIMARY, windows[MAIN_WINDOW_ID].x11_window, CurrentTime); XSetSelectionOwner(x11_display, XInternAtom(x11_display, "CLIPBOARD", 0), windows[MAIN_WINDOW_ID].x11_window, CurrentTime); } -static String _clipboard_get_impl(Atom p_source, Window x11_window, ::Display *x11_display, String p_internal_clipboard, Atom target) { +Bool DisplayServerX11::_predicate_clipboard_selection(Display *display, XEvent *event, XPointer arg) { + if (event->type == SelectionNotify && event->xselection.requestor == *(Window *)arg) { + return True; + } else { + return False; + } +} + +String DisplayServerX11::_clipboard_get_impl(Atom p_source, Window x11_window, Atom target) const { String ret; Atom type; @@ -460,23 +473,27 @@ static String _clipboard_get_impl(Atom p_source, Window x11_window, ::Display *x int format, result; unsigned long len, bytes_left, dummy; unsigned char *data; - Window Sown = XGetSelectionOwner(x11_display, p_source); + Window selection_owner = XGetSelectionOwner(x11_display, p_source); - if (Sown == x11_window) { - return p_internal_clipboard; - }; + if (selection_owner == x11_window) { + return internal_clipboard; + } - if (Sown != None) { - XConvertSelection(x11_display, p_source, target, selection, - x11_window, CurrentTime); - XFlush(x11_display); - while (true) { + if (selection_owner != None) { + { + // Block events polling while processing selection events. + MutexLock mutex_lock(events_mutex); + + XConvertSelection(x11_display, p_source, target, selection, + x11_window, CurrentTime); + + XFlush(x11_display); + + // Blocking wait for predicate to be True + // and remove the event from the queue. XEvent event; - XNextEvent(x11_display, &event); - if (event.type == SelectionNotify && event.xselection.requestor == x11_window) { - break; - }; - }; + XIfEvent(x11_display, &event, _predicate_clipboard_selection, (XPointer)&x11_window); + } // // Do not get any data, see how much data is there @@ -510,14 +527,14 @@ static String _clipboard_get_impl(Atom p_source, Window x11_window, ::Display *x return ret; } -static String _clipboard_get(Atom p_source, Window x11_window, ::Display *x11_display, String p_internal_clipboard) { +String DisplayServerX11::_clipboard_get(Atom p_source, Window x11_window) const { String ret; Atom utf8_atom = XInternAtom(x11_display, "UTF8_STRING", True); if (utf8_atom != None) { - ret = _clipboard_get_impl(p_source, x11_window, x11_display, p_internal_clipboard, utf8_atom); + ret = _clipboard_get_impl(p_source, x11_window, utf8_atom); } - if (ret == "") { - ret = _clipboard_get_impl(p_source, x11_window, x11_display, p_internal_clipboard, XA_STRING); + if (ret.empty()) { + ret = _clipboard_get_impl(p_source, x11_window, XA_STRING); } return ret; } @@ -526,15 +543,69 @@ String DisplayServerX11::clipboard_get() const { _THREAD_SAFE_METHOD_ String ret; - ret = _clipboard_get(XInternAtom(x11_display, "CLIPBOARD", 0), windows[MAIN_WINDOW_ID].x11_window, x11_display, internal_clipboard); + ret = _clipboard_get(XInternAtom(x11_display, "CLIPBOARD", 0), windows[MAIN_WINDOW_ID].x11_window); - if (ret == "") { - ret = _clipboard_get(XA_PRIMARY, windows[MAIN_WINDOW_ID].x11_window, x11_display, internal_clipboard); - }; + if (ret.empty()) { + ret = _clipboard_get(XA_PRIMARY, windows[MAIN_WINDOW_ID].x11_window); + } return ret; } +Bool DisplayServerX11::_predicate_clipboard_save_targets(Display *display, XEvent *event, XPointer arg) { + if (event->xany.window == *(Window *)arg) { + return (event->type == SelectionRequest) || + (event->type == SelectionNotify); + } else { + return False; + } +} + +void DisplayServerX11::_clipboard_transfer_ownership(Atom p_source, Window x11_window) const { + _THREAD_SAFE_METHOD_ + + Window selection_owner = XGetSelectionOwner(x11_display, p_source); + + if (selection_owner != x11_window) { + return; + } + + // Block events polling while processing selection events. + MutexLock mutex_lock(events_mutex); + + Atom clipboard_manager = XInternAtom(x11_display, "CLIPBOARD_MANAGER", False); + Atom save_targets = XInternAtom(x11_display, "SAVE_TARGETS", False); + XConvertSelection(x11_display, clipboard_manager, save_targets, None, + x11_window, CurrentTime); + + // Process events from the queue. + while (true) { + if (!_wait_for_events()) { + // Error or timeout, abort. + break; + } + + // Non-blocking wait for next event and remove it from the queue. + XEvent ev; + while (XCheckIfEvent(x11_display, &ev, _predicate_clipboard_save_targets, (XPointer)&x11_window)) { + switch (ev.type) { + case SelectionRequest: + _handle_selection_request_event(&(ev.xselectionrequest)); + break; + + case SelectionNotify: { + if (ev.xselection.target == save_targets) { + // Once SelectionNotify is received, we're done whether it succeeded or not. + return; + } + + break; + } + } + } + } +} + int DisplayServerX11::get_screen_count() const { _THREAD_SAFE_METHOD_ @@ -685,6 +756,14 @@ DisplayServer::WindowID DisplayServerX11::create_sub_window(WindowMode p_mode, u return id; } +void DisplayServerX11::show_window(WindowID p_id) { + _THREAD_SAFE_METHOD_ + + WindowData &wd = windows[p_id]; + + XMapWindow(x11_display, wd.x11_window); +} + void DisplayServerX11::delete_sub_window(WindowID p_id) { _THREAD_SAFE_METHOD_ @@ -693,6 +772,8 @@ void DisplayServerX11::delete_sub_window(WindowID p_id) { WindowData &wd = windows[p_id]; + DEBUG_LOG_X11("delete_sub_window: %lu (%u) \n", wd.x11_window, p_id); + while (wd.transient_children.size()) { window_set_transient(wd.transient_children.front()->get(), INVALID_WINDOW_ID); } @@ -710,6 +791,7 @@ void DisplayServerX11::delete_sub_window(WindowID p_id) { XDestroyWindow(x11_display, wd.x11_window); if (wd.xic) { XDestroyIC(wd.xic); + wd.xic = nullptr; } windows.erase(p_id); @@ -729,15 +811,31 @@ ObjectID DisplayServerX11::window_get_attached_instance_id(WindowID p_window) co } DisplayServerX11::WindowID DisplayServerX11::get_window_at_screen_position(const Point2i &p_position) const { -#warning This is an incorrect implementation, if windows overlap, it should return the topmost visible one or none if occluded by a foreign window - + WindowID found_window = INVALID_WINDOW_ID; + WindowID parent_window = INVALID_WINDOW_ID; + unsigned int focus_order = 0; for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { - Rect2i win_rect = Rect2i(window_get_position(E->key()), window_get_size(E->key())); + const WindowData &wd = E->get(); + + // Discard windows with no focus. + if (wd.focus_order == 0) { + continue; + } + + // Find topmost window which contains the given position. + WindowID window_id = E->key(); + Rect2i win_rect = Rect2i(window_get_position(window_id), window_get_size(window_id)); if (win_rect.has_point(p_position)) { - return E->key(); + // For siblings, pick the window which was focused last. + if ((parent_window != wd.transient_parent) || (wd.focus_order > focus_order)) { + found_window = window_id; + parent_window = wd.transient_parent; + focus_order = wd.focus_order; + } } } - return INVALID_WINDOW_ID; + + return found_window; } void DisplayServerX11::window_set_title(const String &p_title, WindowID p_window) { @@ -750,7 +848,41 @@ void DisplayServerX11::window_set_title(const String &p_title, WindowID p_window Atom _net_wm_name = XInternAtom(x11_display, "_NET_WM_NAME", false); Atom utf8_string = XInternAtom(x11_display, "UTF8_STRING", false); - XChangeProperty(x11_display, wd.x11_window, _net_wm_name, utf8_string, 8, PropModeReplace, (unsigned char *)p_title.utf8().get_data(), p_title.utf8().length()); + if (_net_wm_name != None && utf8_string != None) { + XChangeProperty(x11_display, wd.x11_window, _net_wm_name, utf8_string, 8, PropModeReplace, (unsigned char *)p_title.utf8().get_data(), p_title.utf8().length()); + } +} + +void DisplayServerX11::window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + const WindowData &wd = windows[p_window]; + + int event_base, error_base; + const Bool ext_okay = XShapeQueryExtension(x11_display, &event_base, &error_base); + if (ext_okay) { + Region region; + if (p_region.size() == 0) { + region = XCreateRegion(); + XRectangle rect; + rect.x = 0; + rect.y = 0; + rect.width = window_get_real_size(p_window).x; + rect.height = window_get_real_size(p_window).y; + XUnionRectWithRegion(&rect, region, region); + } else { + XPoint *points = (XPoint *)memalloc(sizeof(XPoint) * p_region.size()); + for (int i = 0; i < p_region.size(); i++) { + points[i].x = p_region[i].x; + points[i].y = p_region[i].y; + } + region = XPolygonRegion(points, p_region.size(), EvenOddRule); + memfree(points); + } + XShapeCombineRegion(x11_display, wd.x11_window, ShapeInput, 0, 0, region, ShapeSet); + XDestroyRegion(region); + } } void DisplayServerX11::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) { @@ -846,24 +978,34 @@ void DisplayServerX11::window_set_transient(WindowID p_window, WindowID p_parent ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd_window = windows[p_window]; - ERR_FAIL_COND(wd_window.transient_parent == p_parent); + WindowID prev_parent = wd_window.transient_parent; + ERR_FAIL_COND(prev_parent == p_parent); ERR_FAIL_COND_MSG(wd_window.on_top, "Windows with the 'on top' can't become transient."); if (p_parent == INVALID_WINDOW_ID) { //remove transient - ERR_FAIL_COND(wd_window.transient_parent == INVALID_WINDOW_ID); - ERR_FAIL_COND(!windows.has(wd_window.transient_parent)); + ERR_FAIL_COND(prev_parent == INVALID_WINDOW_ID); + ERR_FAIL_COND(!windows.has(prev_parent)); - WindowData &wd_parent = windows[wd_window.transient_parent]; + WindowData &wd_parent = windows[prev_parent]; wd_window.transient_parent = INVALID_WINDOW_ID; wd_parent.transient_children.erase(p_window); XSetTransientForHint(x11_display, wd_window.x11_window, None); + + // Set focus to parent sub window to avoid losing all focus with nested menus. + // RevertToPointerRoot is used to make sure we don't lose all focus in case + // a subwindow and its parent are both destroyed. + if (wd_window.menu_type && !wd_window.no_focus) { + if (!wd_parent.no_focus) { + XSetInputFocus(x11_display, wd_parent.x11_window, RevertToPointerRoot, CurrentTime); + } + } } else { ERR_FAIL_COND(!windows.has(p_parent)); - ERR_FAIL_COND_MSG(wd_window.transient_parent != INVALID_WINDOW_ID, "Window already has a transient parent"); + ERR_FAIL_COND_MSG(prev_parent != INVALID_WINDOW_ID, "Window already has a transient parent"); WindowData &wd_parent = windows[p_parent]; wd_window.transient_parent = p_parent; @@ -873,6 +1015,46 @@ void DisplayServerX11::window_set_transient(WindowID p_window, WindowID p_parent } } +// Helper method. Assumes that the window id has already been checked and exists. +void DisplayServerX11::_update_size_hints(WindowID p_window) { + WindowData &wd = windows[p_window]; + WindowMode window_mode = window_get_mode(p_window); + XSizeHints *xsh = XAllocSizeHints(); + + // Always set the position and size hints - they should be synchronized with the actual values after the window is mapped anyway + xsh->flags |= PPosition | PSize; + xsh->x = wd.position.x; + xsh->y = wd.position.y; + xsh->width = wd.size.width; + xsh->height = wd.size.height; + + if (window_mode == WINDOW_MODE_FULLSCREEN) { + // Do not set any other hints to prevent the window manager from ignoring the fullscreen flags + } else if (window_get_flag(WINDOW_FLAG_RESIZE_DISABLED, p_window)) { + // If resizing is disabled, use the forced size + xsh->flags |= PMinSize | PMaxSize; + xsh->min_width = wd.size.x; + xsh->max_width = wd.size.x; + xsh->min_height = wd.size.y; + xsh->max_height = wd.size.y; + } else { + // Otherwise, just respect min_size and max_size + if (wd.min_size != Size2i()) { + xsh->flags |= PMinSize; + xsh->min_width = wd.min_size.x; + xsh->min_height = wd.min_size.y; + } + if (wd.max_size != Size2i()) { + xsh->flags |= PMaxSize; + xsh->max_width = wd.max_size.x; + xsh->max_height = wd.max_size.y; + } + } + + XSetWMNormalHints(x11_display, wd.x11_window, xsh); + XFree(xsh); +} + Point2i DisplayServerX11::window_get_position(WindowID p_window) const { _THREAD_SAFE_METHOD_ @@ -926,25 +1108,8 @@ void DisplayServerX11::window_set_max_size(const Size2i p_size, WindowID p_windo } wd.max_size = p_size; - if (!window_get_flag(WINDOW_FLAG_RESIZE_DISABLED, p_window)) { - XSizeHints *xsh; - xsh = XAllocSizeHints(); - xsh->flags = 0L; - if (wd.min_size != Size2i()) { - xsh->flags |= PMinSize; - xsh->min_width = wd.min_size.x; - xsh->min_height = wd.min_size.y; - } - if (wd.max_size != Size2i()) { - xsh->flags |= PMaxSize; - xsh->max_width = wd.max_size.x; - xsh->max_height = wd.max_size.y; - } - XSetWMNormalHints(x11_display, wd.x11_window, xsh); - XFree(xsh); - - XFlush(x11_display); - } + _update_size_hints(p_window); + XFlush(x11_display); } Size2i DisplayServerX11::window_get_max_size(WindowID p_window) const { @@ -968,25 +1133,8 @@ void DisplayServerX11::window_set_min_size(const Size2i p_size, WindowID p_windo } wd.min_size = p_size; - if (!window_get_flag(WINDOW_FLAG_RESIZE_DISABLED, p_window)) { - XSizeHints *xsh; - xsh = XAllocSizeHints(); - xsh->flags = 0L; - if (wd.min_size != Size2i()) { - xsh->flags |= PMinSize; - xsh->min_width = wd.min_size.x; - xsh->min_height = wd.min_size.y; - } - if (wd.max_size != Size2i()) { - xsh->flags |= PMaxSize; - xsh->max_width = wd.max_size.x; - xsh->max_height = wd.max_size.y; - } - XSetWMNormalHints(x11_display, wd.x11_window, xsh); - XFree(xsh); - - XFlush(x11_display); - } + _update_size_hints(p_window); + XFlush(x11_display); } Size2i DisplayServerX11::window_get_min_size(WindowID p_window) const { @@ -1019,37 +1167,15 @@ void DisplayServerX11::window_set_size(const Size2i p_size, WindowID p_window) { int old_w = xwa.width; int old_h = xwa.height; - // If window resizable is disabled we need to update the attributes first - XSizeHints *xsh; - xsh = XAllocSizeHints(); - if (!window_get_flag(WINDOW_FLAG_RESIZE_DISABLED, p_window)) { - xsh->flags = PMinSize | PMaxSize; - xsh->min_width = size.x; - xsh->max_width = size.x; - xsh->min_height = size.y; - xsh->max_height = size.y; - } else { - xsh->flags = 0L; - if (wd.min_size != Size2i()) { - xsh->flags |= PMinSize; - xsh->min_width = wd.min_size.x; - xsh->min_height = wd.min_size.y; - } - if (wd.max_size != Size2i()) { - xsh->flags |= PMaxSize; - xsh->max_width = wd.max_size.x; - xsh->max_height = wd.max_size.y; - } - } - XSetWMNormalHints(x11_display, wd.x11_window, xsh); - XFree(xsh); + // Update our videomode width and height + wd.size = size; + + // Update the size hints first to make sure the window size can be set + _update_size_hints(p_window); // Resize the window XResizeWindow(x11_display, wd.x11_window, size.x, size.y); - // Update our videomode width and height - wd.size = size; - for (int timeout = 0; timeout < 50; ++timeout) { XSync(x11_display, False); XGetWindowAttributes(x11_display, wd.x11_window, &xwa); @@ -1114,6 +1240,10 @@ bool DisplayServerX11::_window_maximize_check(WindowID p_window, const char *p_a unsigned char *data = nullptr; bool retval = false; + if (property == None) { + return false; + } + int result = XGetWindowProperty( x11_display, wd.x11_window, @@ -1202,17 +1332,14 @@ void DisplayServerX11::_set_wm_fullscreen(WindowID p_window, bool p_enabled) { hints.flags = 2; hints.decorations = 0; property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); - XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + if (property != None) { + XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + } } - if (p_enabled && window_get_flag(WINDOW_FLAG_RESIZE_DISABLED, p_window)) { + if (p_enabled) { // Set the window as resizable to prevent window managers to ignore the fullscreen state flag. - XSizeHints *xsh; - - xsh = XAllocSizeHints(); - xsh->flags = 0L; - XSetWMNormalHints(x11_display, wd.x11_window, xsh); - XFree(xsh); + _update_size_hints(p_window); } // Using EWMH -- Extended Window Manager Hints @@ -1234,36 +1361,15 @@ void DisplayServerX11::_set_wm_fullscreen(WindowID p_window, bool p_enabled) { // set bypass compositor hint Atom bypass_compositor = XInternAtom(x11_display, "_NET_WM_BYPASS_COMPOSITOR", False); unsigned long compositing_disable_on = p_enabled ? 1 : 0; - XChangeProperty(x11_display, wd.x11_window, bypass_compositor, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&compositing_disable_on, 1); + if (bypass_compositor != None) { + XChangeProperty(x11_display, wd.x11_window, bypass_compositor, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&compositing_disable_on, 1); + } XFlush(x11_display); if (!p_enabled) { // Reset the non-resizable flags if we un-set these before. - Size2i size = window_get_size(p_window); - XSizeHints *xsh; - xsh = XAllocSizeHints(); - if (window_get_flag(WINDOW_FLAG_RESIZE_DISABLED, p_window)) { - xsh->flags = PMinSize | PMaxSize; - xsh->min_width = size.x; - xsh->max_width = size.x; - xsh->min_height = size.y; - xsh->max_height = size.y; - } else { - xsh->flags = 0L; - if (wd.min_size != Size2i()) { - xsh->flags |= PMinSize; - xsh->min_width = wd.min_size.x; - xsh->min_height = wd.min_size.y; - } - if (wd.max_size != Size2i()) { - xsh->flags |= PMaxSize; - xsh->max_width = wd.max_size.x; - xsh->max_height = wd.max_size.y; - } - } - XSetWMNormalHints(x11_display, wd.x11_window, xsh); - XFree(xsh); + _update_size_hints(p_window); // put back or remove decorations according to the last set borderless state Hints hints; @@ -1271,7 +1377,9 @@ void DisplayServerX11::_set_wm_fullscreen(WindowID p_window, bool p_enabled) { hints.flags = 2; hints.decorations = window_get_flag(WINDOW_FLAG_BORDERLESS, p_window) ? 0 : 1; property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); - XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + if (property != None) { + XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + } } } @@ -1321,13 +1429,13 @@ void DisplayServerX11::window_set_mode(WindowMode p_mode, WindowID p_window) { } break; case WINDOW_MODE_FULLSCREEN: { //Remove full-screen + wd.fullscreen = false; + _set_wm_fullscreen(p_window, false); //un-maximize required for always on top bool on_top = window_get_flag(WINDOW_FLAG_ALWAYS_ON_TOP, p_window); - wd.fullscreen = false; - window_set_position(wd.last_position_before_fs, p_window); if (on_top) { @@ -1373,15 +1481,16 @@ void DisplayServerX11::window_set_mode(WindowMode p_mode, WindowID p_window) { } break; case WINDOW_MODE_FULLSCREEN: { wd.last_position_before_fs = wd.position; + if (window_get_flag(WINDOW_FLAG_ALWAYS_ON_TOP, p_window)) { _set_wm_maximized(p_window, true); } - _set_wm_fullscreen(p_window, true); + wd.fullscreen = true; + _set_wm_fullscreen(p_window, true); } break; case WINDOW_MODE_MAXIMIZED: { _set_wm_maximized(p_window, true); - } break; } } @@ -1405,6 +1514,10 @@ DisplayServer::WindowMode DisplayServerX11::window_get_mode(WindowID p_window) c { // Test minimized. // Using ICCCM -- Inter-Client Communication Conventions Manual Atom property = XInternAtom(x11_display, "WM_STATE", True); + if (property == None) { + return WINDOW_MODE_WINDOWED; + } + Atom type; int format; unsigned long len; @@ -1448,37 +1561,11 @@ void DisplayServerX11::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo switch (p_flag) { case WINDOW_FLAG_RESIZE_DISABLED: { - XSizeHints *xsh; - xsh = XAllocSizeHints(); - if (p_enabled) { - Size2i size = window_get_size(p_window); - - xsh->flags = PMinSize | PMaxSize; - xsh->min_width = size.x; - xsh->max_width = size.x; - xsh->min_height = size.y; - xsh->max_height = size.y; - } else { - xsh->flags = 0L; - if (wd.min_size != Size2i()) { - xsh->flags |= PMinSize; - xsh->min_width = wd.min_size.x; - xsh->min_height = wd.min_size.y; - } - if (wd.max_size != Size2i()) { - xsh->flags |= PMaxSize; - xsh->max_width = wd.max_size.x; - xsh->max_height = wd.max_size.y; - } - } - - XSetWMNormalHints(x11_display, wd.x11_window, xsh); - XFree(xsh); - wd.resize_disabled = p_enabled; - XFlush(x11_display); + _update_size_hints(p_window); + XFlush(x11_display); } break; case WINDOW_FLAG_BORDERLESS: { Hints hints; @@ -1486,7 +1573,9 @@ void DisplayServerX11::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo hints.flags = 2; hints.decorations = p_enabled ? 0 : 1; property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); - XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + if (property != None) { + XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + } // Preserve window size window_set_size(window_get_size(p_window), p_window); @@ -1646,10 +1735,16 @@ void DisplayServerX11::window_set_ime_active(const bool p_active, WindowID p_win return; } + // Block events polling while changing input focus + // because it triggers some event polling internally. if (p_active) { - XSetICFocus(wd.xic); + { + MutexLock mutex_lock(events_mutex); + XSetICFocus(wd.xic); + } window_set_ime_position(wd.im_position, p_window); } else { + MutexLock mutex_lock(events_mutex); XUnsetICFocus(wd.xic); } } @@ -1670,7 +1765,14 @@ void DisplayServerX11::window_set_ime_position(const Point2i &p_pos, WindowID p_ spot.x = short(p_pos.x); spot.y = short(p_pos.y); XVaNestedList preedit_attr = XVaCreateNestedList(0, XNSpotLocation, &spot, nullptr); - XSetICValues(wd.xic, XNPreeditAttributes, preedit_attr, nullptr); + + { + // Block events polling during this call + // because it triggers some event polling internally. + MutexLock mutex_lock(events_mutex); + XSetICValues(wd.xic, XNPreeditAttributes, preedit_attr, nullptr); + } + XFree(preedit_attr); } @@ -1913,28 +2015,29 @@ String DisplayServerX11::keyboard_get_layout_name(int p_index) const { } DisplayServerX11::Property DisplayServerX11::_read_property(Display *p_display, Window p_window, Atom p_property) { - Atom actual_type; - int actual_format; - unsigned long nitems; - unsigned long bytes_after; + Atom actual_type = None; + int actual_format = 0; + unsigned long nitems = 0; + unsigned long bytes_after = 0; unsigned char *ret = nullptr; int read_bytes = 1024; - //Keep trying to read the property until there are no - //bytes unread. - do { - if (ret != nullptr) { - XFree(ret); - } + // Keep trying to read the property until there are no bytes unread. + if (p_property != None) { + do { + if (ret != nullptr) { + XFree(ret); + } - XGetWindowProperty(p_display, p_window, p_property, 0, read_bytes, False, AnyPropertyType, - &actual_type, &actual_format, &nitems, &bytes_after, - &ret); + XGetWindowProperty(p_display, p_window, p_property, 0, read_bytes, False, AnyPropertyType, + &actual_type, &actual_format, &nitems, &bytes_after, + &ret); - read_bytes *= 2; + read_bytes *= 2; - } while (bytes_after != 0); + } while (bytes_after != 0); + } Property p = { ret, actual_format, (int)nitems, actual_type }; @@ -1990,7 +2093,7 @@ unsigned int DisplayServerX11::_get_mouse_button_state(unsigned int p_x11_button return last_button_state; } -void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event, bool p_echo) { +void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event, LocalVector<XEvent> &p_events, uint32_t &p_event_index, bool p_echo) { WindowData wd = windows[p_window]; // X11 functions don't know what const is XKeyEvent *xkeyevent = p_event; @@ -2127,7 +2230,7 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event, /* Phase 4, determine if event must be filtered */ // This seems to be a side-effect of using XIM. - // XEventFilter looks like a core X11 function, + // XFilterEvent looks like a core X11 function, // but it's actually just used to see if we must // ignore a deadkey, or events XIM determines // must not reach the actual gui. @@ -2161,17 +2264,16 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event, // Echo characters in X11 are a keyrelease and a keypress // one after the other with the (almot) same timestamp. - // To detect them, i use XPeekEvent and check that their - // difference in time is below a threshold. + // To detect them, i compare to the next event in list and + // check that their difference in time is below a threshold. if (xkeyevent->type != KeyPress) { p_echo = false; // make sure there are events pending, // so this call won't block. - if (XPending(x11_display) > 0) { - XEvent peek_event; - XPeekEvent(x11_display, &peek_event); + if (p_event_index + 1 < p_events.size()) { + XEvent &peek_event = p_events[p_event_index + 1]; // I'm using a threshold of 5 msecs, // since sometimes there seems to be a little @@ -2186,9 +2288,9 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event, KeySym rk; XLookupString((XKeyEvent *)&peek_event, str, 256, &rk, nullptr); if (rk == keysym_keycode) { - XEvent event; - XNextEvent(x11_display, &event); //erase next event - _handle_key_event(p_window, (XKeyEvent *)&event, true); + // Consume to next event. + ++p_event_index; + _handle_key_event(p_window, (XKeyEvent *)&peek_event, p_events, p_event_index, true); return; //ignore current, echo next } } @@ -2243,6 +2345,118 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event, Input::get_singleton()->accumulate_input_event(k); } +Atom DisplayServerX11::_process_selection_request_target(Atom p_target, Window p_requestor, Atom p_property) const { + if (p_target == XInternAtom(x11_display, "TARGETS", 0)) { + // Request to list all supported targets. + Atom data[9]; + data[0] = XInternAtom(x11_display, "TARGETS", 0); + data[1] = XInternAtom(x11_display, "SAVE_TARGETS", 0); + data[2] = XInternAtom(x11_display, "MULTIPLE", 0); + data[3] = XInternAtom(x11_display, "UTF8_STRING", 0); + data[4] = XInternAtom(x11_display, "COMPOUND_TEXT", 0); + data[5] = XInternAtom(x11_display, "TEXT", 0); + data[6] = XA_STRING; + data[7] = XInternAtom(x11_display, "text/plain;charset=utf-8", 0); + data[8] = XInternAtom(x11_display, "text/plain", 0); + + XChangeProperty(x11_display, + p_requestor, + p_property, + XA_ATOM, + 32, + PropModeReplace, + (unsigned char *)&data, + sizeof(data) / sizeof(data[0])); + return p_property; + } else if (p_target == XInternAtom(x11_display, "SAVE_TARGETS", 0)) { + // Request to check if SAVE_TARGETS is supported, nothing special to do. + XChangeProperty(x11_display, + p_requestor, + p_property, + XInternAtom(x11_display, "NULL", False), + 32, + PropModeReplace, + nullptr, + 0); + return p_property; + } else if (p_target == XInternAtom(x11_display, "UTF8_STRING", 0) || + p_target == XInternAtom(x11_display, "COMPOUND_TEXT", 0) || + p_target == XInternAtom(x11_display, "TEXT", 0) || + p_target == XA_STRING || + p_target == XInternAtom(x11_display, "text/plain;charset=utf-8", 0) || + p_target == XInternAtom(x11_display, "text/plain", 0)) { + // Directly using internal clipboard because we know our window + // is the owner during a selection request. + CharString clip = internal_clipboard.utf8(); + XChangeProperty(x11_display, + p_requestor, + p_property, + p_target, + 8, + PropModeReplace, + (unsigned char *)clip.get_data(), + clip.length()); + return p_property; + } else { + char *target_name = XGetAtomName(x11_display, p_target); + printf("Target '%s' not supported.\n", target_name); + if (target_name) { + XFree(target_name); + } + return None; + } +} + +void DisplayServerX11::_handle_selection_request_event(XSelectionRequestEvent *p_event) const { + XEvent respond; + if (p_event->target == XInternAtom(x11_display, "MULTIPLE", 0)) { + // Request for multiple target conversions at once. + Atom atom_pair = XInternAtom(x11_display, "ATOM_PAIR", False); + respond.xselection.property = None; + + Atom type; + int format; + unsigned long len; + unsigned long remaining; + unsigned char *data = nullptr; + if (XGetWindowProperty(x11_display, p_event->requestor, p_event->property, 0, LONG_MAX, False, atom_pair, &type, &format, &len, &remaining, &data) == Success) { + if ((len >= 2) && data) { + Atom *targets = (Atom *)data; + for (uint64_t i = 0; i < len; i += 2) { + Atom target = targets[i]; + Atom &property = targets[i + 1]; + property = _process_selection_request_target(target, p_event->requestor, property); + } + + XChangeProperty(x11_display, + p_event->requestor, + p_event->property, + atom_pair, + 32, + PropModeReplace, + (unsigned char *)targets, + len); + + respond.xselection.property = p_event->property; + } + XFree(data); + } + } else { + // Request for target conversion. + respond.xselection.property = _process_selection_request_target(p_event->target, p_event->requestor, p_event->property); + } + + respond.xselection.type = SelectionNotify; + respond.xselection.display = p_event->display; + respond.xselection.requestor = p_event->requestor; + respond.xselection.selection = p_event->selection; + respond.xselection.target = p_event->target; + respond.xselection.time = p_event->time; + + XSendEvent(x11_display, p_event->requestor, True, NoEventMask, &respond); + XFlush(x11_display); +} + void DisplayServerX11::_xim_destroy_callback(::XIM im, ::XPointer client_data, ::XPointer call_data) { WARN_PRINT("Input method stopped"); @@ -2355,9 +2569,84 @@ void DisplayServerX11::_send_window_event(const WindowData &wd, WindowEvent p_ev } } +void DisplayServerX11::_poll_events_thread(void *ud) { + DisplayServerX11 *display_server = (DisplayServerX11 *)ud; + display_server->_poll_events(); +} + +Bool DisplayServerX11::_predicate_all_events(Display *display, XEvent *event, XPointer arg) { + // Just accept all events. + return True; +} + +bool DisplayServerX11::_wait_for_events() const { + int x11_fd = ConnectionNumber(x11_display); + fd_set in_fds; + + XFlush(x11_display); + + FD_ZERO(&in_fds); + FD_SET(x11_fd, &in_fds); + + struct timeval tv; + tv.tv_usec = 0; + tv.tv_sec = 1; + + // Wait for next event or timeout. + int num_ready_fds = select(x11_fd + 1, &in_fds, NULL, NULL, &tv); + + if (num_ready_fds > 0) { + // Event received. + return true; + } else { + // Error or timeout. + if (num_ready_fds < 0) { + ERR_PRINT("_wait_for_events: select error: " + itos(errno)); + } + return false; + } +} + +void DisplayServerX11::_poll_events() { + while (!events_thread_done) { + _wait_for_events(); + + // Process events from the queue. + { + MutexLock mutex_lock(events_mutex); + + // Non-blocking wait for next event and remove it from the queue. + XEvent ev; + while (XCheckIfEvent(x11_display, &ev, _predicate_all_events, nullptr)) { + // Check if the input manager wants to process the event. + if (XFilterEvent(&ev, None)) { + // Event has been filtered by the Input Manager, + // it has to be ignored and a new one will be received. + continue; + } + + // Handle selection request events directly in the event thread, because + // communication through the x server takes several events sent back and forth + // and we don't want to block other programs while processing only one each frame. + if (ev.type == SelectionRequest) { + _handle_selection_request_event(&(ev.xselectionrequest)); + continue; + } + + polled_events.push_back(ev); + } + } + } +} + void DisplayServerX11::process_events() { _THREAD_SAFE_METHOD_ +#ifdef DISPLAY_SERVER_X11_DEBUG_LOGS_ENABLED + static int frame = 0; + ++frame; +#endif + if (app_focused) { //verify that one of the windows has focus, else send focus out notification bool focus_found = false; @@ -2372,8 +2661,9 @@ void DisplayServerX11::process_events() { uint64_t delta = OS::get_singleton()->get_ticks_msec() - time_since_no_focus; if (delta > 250) { - //X11 can go between windows and have no focus for a while, when creating them or something else. Use this as safety to avoid unnecesary focus in/outs. + //X11 can go between windows and have no focus for a while, when creating them or something else. Use this as safety to avoid unnecessary focus in/outs. if (OS::get_singleton()->get_main_loop()) { + DEBUG_LOG_X11("All focus lost, triggering NOTIFICATION_APPLICATION_FOCUS_OUT\n"); OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT); } app_focused = false; @@ -2392,9 +2682,16 @@ void DisplayServerX11::process_events() { xi.tilt = Vector2(); xi.pressure_supported = false; - while (XPending(x11_display) > 0) { - XEvent event; - XNextEvent(x11_display, &event); + LocalVector<XEvent> events; + { + // Block events polling while flushing events. + MutexLock mutex_lock(events_mutex); + events = polled_events; + polled_events.clear(); + } + + for (uint32_t event_index = 0; event_index < events.size(); ++event_index) { + XEvent &event = events[event_index]; WindowID window_id = MAIN_WINDOW_ID; @@ -2406,10 +2703,6 @@ void DisplayServerX11::process_events() { } } - if (XFilterEvent(&event, None)) { - continue; - } - if (XGetEventData(x11_display, &event.xcookie)) { if (event.xcookie.type == GenericEvent && event.xcookie.extension == xi.opcode) { XIDeviceEvent *event_data = (XIDeviceEvent *)event.xcookie.data; @@ -2572,32 +2865,74 @@ void DisplayServerX11::process_events() { XFreeEventData(x11_display, &event.xcookie); switch (event.type) { - case Expose: + case MapNotify: { + DEBUG_LOG_X11("[%u] MapNotify window=%lu (%u) \n", frame, event.xmap.window, window_id); + + const WindowData &wd = windows[window_id]; + + // Set focus when menu window is started. + // RevertToPointerRoot is used to make sure we don't lose all focus in case + // a subwindow and its parent are both destroyed. + if (wd.menu_type && !wd.no_focus) { + XSetInputFocus(x11_display, wd.x11_window, RevertToPointerRoot, CurrentTime); + } + } break; + + case Expose: { + DEBUG_LOG_X11("[%u] Expose window=%lu (%u), count='%u' \n", frame, event.xexpose.window, window_id, event.xexpose.count); + Main::force_redraw(); - break; + } break; + + case NoExpose: { + DEBUG_LOG_X11("[%u] NoExpose drawable=%lu (%u) \n", frame, event.xnoexpose.drawable, window_id); - case NoExpose: windows[window_id].minimized = true; - break; + } break; case VisibilityNotify: { + DEBUG_LOG_X11("[%u] VisibilityNotify window=%lu (%u), state=%u \n", frame, event.xvisibility.window, window_id, event.xvisibility.state); + XVisibilityEvent *visibility = (XVisibilityEvent *)&event; windows[window_id].minimized = (visibility->state == VisibilityFullyObscured); } break; + case LeaveNotify: { + DEBUG_LOG_X11("[%u] LeaveNotify window=%lu (%u), mode='%u' \n", frame, event.xcrossing.window, window_id, event.xcrossing.mode); + if (!mouse_mode_grab) { _send_window_event(windows[window_id], WINDOW_EVENT_MOUSE_EXIT); } } break; + case EnterNotify: { + DEBUG_LOG_X11("[%u] EnterNotify window=%lu (%u), mode='%u' \n", frame, event.xcrossing.window, window_id, event.xcrossing.mode); + if (!mouse_mode_grab) { _send_window_event(windows[window_id], WINDOW_EVENT_MOUSE_ENTER); } } break; - case FocusIn: - windows[window_id].focused = true; - _send_window_event(windows[window_id], WINDOW_EVENT_FOCUS_IN); + + case FocusIn: { + DEBUG_LOG_X11("[%u] FocusIn window=%lu (%u), mode='%u' \n", frame, event.xfocus.window, window_id, event.xfocus.mode); + + WindowData &wd = windows[window_id]; + + wd.focused = true; + + if (wd.xic) { + // Block events polling while changing input focus + // because it triggers some event polling internally. + MutexLock mutex_lock(events_mutex); + XSetICFocus(wd.xic); + } + + // Keep track of focus order for overlapping windows. + static unsigned int focus_order = 0; + wd.focus_order = ++focus_order; + + _send_window_event(wd, WINDOW_EVENT_FOCUS_IN); if (mouse_mode_grab) { // Show and update the cursor if confined and the window regained focus. @@ -2621,9 +2956,6 @@ void DisplayServerX11::process_events() { XIGrabDevice(x11_display, xi.touch_devices[i], x11_window, CurrentTime, None, XIGrabModeAsync, XIGrabModeAsync, False, &xi.touch_event_mask); }*/ #endif - if (windows[window_id].xic) { - XSetICFocus(windows[window_id].xic); - } if (!app_focused) { if (OS::get_singleton()->get_main_loop()) { @@ -2631,12 +2963,24 @@ void DisplayServerX11::process_events() { } app_focused = true; } - break; + } break; + + case FocusOut: { + DEBUG_LOG_X11("[%u] FocusOut window=%lu (%u), mode='%u' \n", frame, event.xfocus.window, window_id, event.xfocus.mode); + + WindowData &wd = windows[window_id]; + + wd.focused = false; + + if (wd.xic) { + // Block events polling while changing input focus + // because it triggers some event polling internally. + MutexLock mutex_lock(events_mutex); + XUnsetICFocus(wd.xic); + } - case FocusOut: - windows[window_id].focused = false; Input::get_singleton()->release_pressed_events(); - _send_window_event(windows[window_id], WINDOW_EVENT_FOCUS_OUT); + _send_window_event(wd, WINDOW_EVENT_FOCUS_OUT); if (mouse_mode_grab) { for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { @@ -2665,14 +3009,23 @@ void DisplayServerX11::process_events() { } xi.state.clear(); #endif - if (windows[window_id].xic) { - XSetICFocus(windows[window_id].xic); + } break; + + case ConfigureNotify: { + DEBUG_LOG_X11("[%u] ConfigureNotify window=%lu (%u), event=%lu, above=%lu, override_redirect=%u \n", frame, event.xconfigure.window, window_id, event.xconfigure.event, event.xconfigure.above, event.xconfigure.override_redirect); + + const WindowData &wd = windows[window_id]; + + // Set focus when menu window is re-used. + // RevertToPointerRoot is used to make sure we don't lose all focus in case + // a subwindow and its parent are both destroyed. + if (wd.menu_type && !wd.no_focus) { + XSetInputFocus(x11_display, wd.x11_window, RevertToPointerRoot, CurrentTime); } - break; - case ConfigureNotify: _window_changed(&event); - break; + } break; + case ButtonPress: case ButtonRelease: { /* exit in case of a mouse button press */ @@ -2699,7 +3052,18 @@ void DisplayServerX11::process_events() { mb->set_pressed((event.type == ButtonPress)); + const WindowData &wd = windows[window_id]; + if (event.type == ButtonPress) { + DEBUG_LOG_X11("[%u] ButtonPress window=%lu (%u), button_index=%u \n", frame, event.xbutton.window, window_id, mb->get_button_index()); + + // Ensure window focus on click. + // RevertToPointerRoot is used to make sure we don't lose all focus in case + // a subwindow and its parent are both destroyed. + if (!wd.no_focus) { + XSetInputFocus(x11_display, wd.x11_window, RevertToPointerRoot, CurrentTime); + } + uint64_t diff = OS::get_singleton()->get_ticks_usec() / 1000 - last_click_ms; if (mb->get_button_index() == last_click_button_index) { @@ -2718,6 +3082,33 @@ void DisplayServerX11::process_events() { last_click_ms += diff; last_click_pos = Point2i(event.xbutton.x, event.xbutton.y); } + } else { + DEBUG_LOG_X11("[%u] ButtonRelease window=%lu (%u), button_index=%u \n", frame, event.xbutton.window, window_id, mb->get_button_index()); + + if (!wd.focused) { + // Propagate the event to the focused window, + // because it's received only on the topmost window. + // Note: This is needed for drag & drop to work between windows, + // because the engine expects events to keep being processed + // on the same window dragging started. + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + const WindowData &wd_other = E->get(); + WindowID window_id_other = E->key(); + if (wd_other.focused) { + if (window_id_other != window_id) { + int x, y; + Window child; + XTranslateCoordinates(x11_display, wd.x11_window, wd_other.x11_window, event.xbutton.x, event.xbutton.y, &x, &y, &child); + + mb->set_window_id(window_id_other); + mb->set_position(Vector2(x, y)); + mb->set_global_position(mb->get_position()); + Input::get_singleton()->accumulate_input_event(mb); + } + break; + } + } + } } Input::get_singleton()->accumulate_input_event(mb); @@ -2735,11 +3126,11 @@ void DisplayServerX11::process_events() { break; } - if (XPending(x11_display) > 0) { - XEvent tevent; - XPeekEvent(x11_display, &tevent); - if (tevent.type == MotionNotify) { - XNextEvent(x11_display, &event); + if (event_index + 1 < events.size()) { + const XEvent &next_event = events[event_index + 1]; + if (next_event.type == MotionNotify) { + ++event_index; + event = next_event; } else { break; } @@ -2767,6 +3158,9 @@ void DisplayServerX11::process_events() { break; } + const WindowData &wd = windows[window_id]; + bool focused = wd.focused; + if (mouse_mode == MOUSE_MODE_CAPTURED) { if (xi.relative_motion.x == 0 && xi.relative_motion.y == 0) { break; @@ -2775,7 +3169,7 @@ void DisplayServerX11::process_events() { Point2i new_center = pos; pos = last_mouse_pos + xi.relative_motion; center = new_center; - do_mouse_warp = windows[window_id].focused; // warp the cursor if we're focused in + do_mouse_warp = focused; // warp the cursor if we're focused in } if (!last_mouse_pos_valid) { @@ -2817,14 +3211,11 @@ void DisplayServerX11::process_events() { } mm->set_tilt(xi.tilt); - // Make the absolute position integral so it doesn't look _too_ weird :) - Point2i posi(pos); - _get_key_modifier_state(event.xmotion.state, mm); mm->set_button_mask(mouse_get_button_state()); - mm->set_position(posi); - mm->set_global_position(posi); - Input::get_singleton()->set_mouse_position(posi); + mm->set_position(pos); + mm->set_global_position(pos); + Input::get_singleton()->set_mouse_position(pos); mm->set_speed(Input::get_singleton()->get_last_mouse_speed()); mm->set_relative(rel); @@ -2835,8 +3226,32 @@ void DisplayServerX11::process_events() { // Don't propagate the motion event unless we have focus // this is so that the relative motion doesn't get messed up // after we regain focus. - if (windows[window_id].focused || !mouse_mode_grab) { + if (focused) { Input::get_singleton()->accumulate_input_event(mm); + } else { + // Propagate the event to the focused window, + // because it's received only on the topmost window. + // Note: This is needed for drag & drop to work between windows, + // because the engine expects events to keep being processed + // on the same window dragging started. + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + const WindowData &wd_other = E->get(); + if (wd_other.focused) { + int x, y; + Window child; + XTranslateCoordinates(x11_display, wd.x11_window, wd_other.x11_window, event.xmotion.x, event.xmotion.y, &x, &y, &child); + + Point2i pos_focused(x, y); + + mm->set_window_id(E->key()); + mm->set_position(pos_focused); + mm->set_global_position(pos_focused); + mm->set_speed(Input::get_singleton()->get_last_mouse_speed()); + Input::get_singleton()->accumulate_input_event(mm); + + break; + } + } } } break; @@ -2846,67 +3261,7 @@ void DisplayServerX11::process_events() { // key event is a little complex, so // it will be handled in its own function. - _handle_key_event(window_id, (XKeyEvent *)&event); - } break; - case SelectionRequest: { - XSelectionRequestEvent *req; - XEvent e, respond; - e = event; - - req = &(e.xselectionrequest); - if (req->target == XInternAtom(x11_display, "UTF8_STRING", 0) || - req->target == XInternAtom(x11_display, "COMPOUND_TEXT", 0) || - req->target == XInternAtom(x11_display, "TEXT", 0) || - req->target == XA_STRING || - req->target == XInternAtom(x11_display, "text/plain;charset=utf-8", 0) || - req->target == XInternAtom(x11_display, "text/plain", 0)) { - CharString clip = clipboard_get().utf8(); - XChangeProperty(x11_display, - req->requestor, - req->property, - req->target, - 8, - PropModeReplace, - (unsigned char *)clip.get_data(), - clip.length()); - respond.xselection.property = req->property; - } else if (req->target == XInternAtom(x11_display, "TARGETS", 0)) { - Atom data[7]; - data[0] = XInternAtom(x11_display, "TARGETS", 0); - data[1] = XInternAtom(x11_display, "UTF8_STRING", 0); - data[2] = XInternAtom(x11_display, "COMPOUND_TEXT", 0); - data[3] = XInternAtom(x11_display, "TEXT", 0); - data[4] = XA_STRING; - data[5] = XInternAtom(x11_display, "text/plain;charset=utf-8", 0); - data[6] = XInternAtom(x11_display, "text/plain", 0); - - XChangeProperty(x11_display, - req->requestor, - req->property, - XA_ATOM, - 32, - PropModeReplace, - (unsigned char *)&data, - sizeof(data) / sizeof(data[0])); - respond.xselection.property = req->property; - - } else { - char *targetname = XGetAtomName(x11_display, req->target); - printf("No Target '%s'\n", targetname); - if (targetname) { - XFree(targetname); - } - respond.xselection.property = None; - } - - respond.xselection.type = SelectionNotify; - respond.xselection.display = req->display; - respond.xselection.requestor = req->requestor; - respond.xselection.selection = req->selection; - respond.xselection.target = req->target; - respond.xselection.time = req->time; - XSendEvent(x11_display, req->requestor, True, NoEventMask, &respond); - XFlush(x11_display); + _handle_key_event(window_id, (XKeyEvent *)&event, events, event_index); } break; case SelectionNotify: @@ -3157,7 +3512,9 @@ void DisplayServerX11::set_icon(const Ref<Image> &p_icon) { pr += 4; } - XChangeProperty(x11_display, wd.x11_window, net_wm_icon, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)pd.ptr(), pd.size()); + if (net_wm_icon != None) { + XChangeProperty(x11_display, wd.x11_window, net_wm_icon, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)pd.ptr(), pd.size()); + } if (!g_set_icon_error) { break; @@ -3185,7 +3542,13 @@ Vector<String> DisplayServerX11::get_rendering_drivers_func() { } DisplayServer *DisplayServerX11::create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { - return memnew(DisplayServerX11(p_rendering_driver, p_mode, p_flags, p_resolution, r_error)); + DisplayServer *ds = memnew(DisplayServerX11(p_rendering_driver, p_mode, p_flags, p_resolution, r_error)); + if (r_error != OK) { + ds->alert("Your video card driver does not support any of the supported Vulkan versions.\n" + "Please update your drivers or if you have a very old or integrated GPU upgrade it.", + "Unable to initialize Video driver"); + } + return ds; } DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect) { @@ -3207,19 +3570,46 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u unsigned long valuemask = CWBorderPixel | CWColormap | CWEventMask; - WindowID id; + WindowID id = window_id_counter++; + WindowData &wd = windows[id]; + + if ((id != MAIN_WINDOW_ID) && (p_flags & WINDOW_FLAG_BORDERLESS_BIT)) { + wd.menu_type = true; + } + + if (p_flags & WINDOW_FLAG_NO_FOCUS_BIT) { + wd.menu_type = true; + wd.no_focus = true; + } + + // Setup for menu subwindows: + // - override_redirect forces the WM not to interfere with the window, to avoid delays due to + // handling decorations and placement. + // On the other hand, focus changes need to be handled manually when this is set. + // - save_under is a hint for the WM to keep the content of windows behind to avoid repaint. + if (wd.menu_type) { + windowAttributes.override_redirect = True; + windowAttributes.save_under = True; + valuemask |= CWOverrideRedirect | CWSaveUnder; + } + { - WindowData wd; wd.x11_window = XCreateWindow(x11_display, RootWindow(x11_display, visualInfo->screen), p_rect.position.x, p_rect.position.y, p_rect.size.width > 0 ? p_rect.size.width : 1, p_rect.size.height > 0 ? p_rect.size.height : 1, 0, visualInfo->depth, InputOutput, visualInfo->visual, valuemask, &windowAttributes); - XMapWindow(x11_display, wd.x11_window); + // Enable receiving notification when the window is initialized (MapNotify) + // so the focus can be set at the right time. + if (wd.menu_type && !wd.no_focus) { + XSelectInput(x11_display, wd.x11_window, StructureNotifyMask); + } //associate PID // make PID known to X11 { const long pid = OS::get_singleton()->get_process_id(); Atom net_wm_pid = XInternAtom(x11_display, "_NET_WM_PID", False); - XChangeProperty(x11_display, wd.x11_window, net_wm_pid, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&pid, 1); + if (net_wm_pid != None) { + XChangeProperty(x11_display, wd.x11_window, net_wm_pid, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&pid, 1); + } } long im_event_mask = 0; @@ -3267,9 +3657,15 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u /* set the titlebar name */ XStoreName(x11_display, wd.x11_window, "Godot"); XSetWMProtocols(x11_display, wd.x11_window, &wm_delete, 1); - XChangeProperty(x11_display, wd.x11_window, xdnd_aware, XA_ATOM, 32, PropModeReplace, (unsigned char *)&xdnd_version, 1); + if (xdnd_aware != None) { + XChangeProperty(x11_display, wd.x11_window, xdnd_aware, XA_ATOM, 32, PropModeReplace, (unsigned char *)&xdnd_version, 1); + } if (xim && xim_style) { + // Block events polling while changing input focus + // because it triggers some event polling internally. + MutexLock mutex_lock(events_mutex); + wd.xic = XCreateIC(xim, XNInputStyle, xim_style, XNClientWindow, wd.x11_window, XNFocusWindow, wd.x11_window, (char *)nullptr); if (XGetICValues(wd.xic, XNFilterEvents, &im_event_mask, nullptr) != nullptr) { WARN_PRINT("XGetICValues couldn't obtain XNFilterEvents value"); @@ -3288,86 +3684,34 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u _update_context(wd); - id = window_id_counter++; - - windows[id] = wd; - - { - if (p_flags & WINDOW_FLAG_RESIZE_DISABLED_BIT) { - XSizeHints *xsh; - xsh = XAllocSizeHints(); - - xsh->flags = PMinSize | PMaxSize; - xsh->min_width = p_rect.size.width; - xsh->max_width = p_rect.size.width; - xsh->min_height = p_rect.size.height; - xsh->max_height = p_rect.size.height; - - XSetWMNormalHints(x11_display, wd.x11_window, xsh); - XFree(xsh); - } - - bool make_utility = false; - - if (p_flags & WINDOW_FLAG_BORDERLESS_BIT) { - Hints hints; - Atom property; - hints.flags = 2; - hints.decorations = 0; - property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); + if (p_flags & WINDOW_FLAG_BORDERLESS_BIT) { + Hints hints; + Atom property; + hints.flags = 2; + hints.decorations = 0; + property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); + if (property != None) { XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); - - make_utility = true; } - if (p_flags & WINDOW_FLAG_NO_FOCUS_BIT) { - make_utility = true; - } - - if (make_utility) { - //this one seems to disable the fade animations for regular windows - //but has the drawback that will not get focus by default, so - //we need fo force it, unless no focus requested - - Atom type_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE_UTILITY", False); - Atom wt_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE", False); + } + if (wd.menu_type) { + // Set Utility type to disable fade animations. + Atom type_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE_UTILITY", False); + Atom wt_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE", False); + if (wt_atom != None && type_atom != None) { XChangeProperty(x11_display, wd.x11_window, wt_atom, XA_ATOM, 32, PropModeReplace, (unsigned char *)&type_atom, 1); + } + } else { + Atom type_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE_NORMAL", False); + Atom wt_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE", False); - if (!(p_flags & WINDOW_FLAG_NO_FOCUS_BIT)) { - //but as utility appears unfocused, it needs to be forcefuly focused, unless no focus requested - XEvent xev; - Atom net_active_window = XInternAtom(x11_display, "_NET_ACTIVE_WINDOW", False); - - memset(&xev, 0, sizeof(xev)); - xev.type = ClientMessage; - xev.xclient.window = wd.x11_window; - xev.xclient.message_type = net_active_window; - xev.xclient.format = 32; - xev.xclient.data.l[0] = 1; - xev.xclient.data.l[1] = CurrentTime; - - XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); - } - } else { - Atom type_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE_NORMAL", False); - Atom wt_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE", False); - + if (wt_atom != None && type_atom != None) { XChangeProperty(x11_display, wd.x11_window, wt_atom, XA_ATOM, 32, PropModeReplace, (unsigned char *)&type_atom, 1); } } - if (id != MAIN_WINDOW_ID) { - XSizeHints my_hints = XSizeHints(); - - my_hints.flags = PPosition | PSize; /* I want to specify position and size */ - my_hints.x = p_rect.position.x; /* The origin and size coords I want */ - my_hints.y = p_rect.position.y; - my_hints.width = p_rect.size.width; - my_hints.height = p_rect.size.height; - - XSetNormalHints(x11_display, wd.x11_window, &my_hints); - XMoveWindow(x11_display, wd.x11_window, p_rect.position.x, p_rect.position.y); - } + _update_size_hints(id); #if defined(VULKAN_ENABLED) if (context_vulkan) { @@ -3385,8 +3729,6 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u XFree(visualInfo); } - WindowData &wd = windows[id]; - window_set_mode(p_mode, id); //sync size @@ -3408,6 +3750,7 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u if (cursors[current_cursor] != None) { XDefineCursor(x11_display, wd.x11_window, cursors[current_cursor]); } + return id; } @@ -3479,7 +3822,12 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode xrandr_handle = dlopen("libXrandr.so.2", RTLD_LAZY); if (!xrandr_handle) { err = dlerror(); - fprintf(stderr, "could not load libXrandr.so.2, Error: %s\n", err); + // For some arcane reason, NetBSD now ships libXrandr.so.3 while the rest of the world has libXrandr.so.2... + // In case this happens for other X11 platforms in the future, let's give it a try too before failing. + xrandr_handle = dlopen("libXrandr.so.3", RTLD_LAZY); + if (!xrandr_handle) { + fprintf(stderr, "could not load libXrandr.so.2, Error: %s\n", err); + } } else { XRRQueryVersion(x11_display, &xrandr_major, &xrandr_minor); if (((xrandr_major << 8) | xrandr_minor) >= 0x0105) { @@ -3642,11 +3990,16 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode (screen_get_size(0).width - p_resolution.width) / 2, (screen_get_size(0).height - p_resolution.height) / 2); WindowID main_window = _create_window(p_mode, p_flags, Rect2i(window_position, p_resolution)); + if (main_window == INVALID_WINDOW_ID) { + r_error = ERR_CANT_CREATE; + return; + } for (int i = 0; i < WINDOW_FLAG_MAX; i++) { if (p_flags & (1 << i)) { window_set_flag(WindowFlags(i), true, main_window); } } + show_window(main_window); //create RenderingDevice if used #if defined(VULKAN_ENABLED) @@ -3824,12 +4177,24 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode } } + events_thread = Thread::create(_poll_events_thread, this); + _update_real_mouse_position(windows[MAIN_WINDOW_ID]); r_error = OK; } DisplayServerX11::~DisplayServerX11() { + // Send owned clipboard data to clipboard manager before exit. + Window x11_main_window = windows[MAIN_WINDOW_ID].x11_window; + _clipboard_transfer_ownership(XA_PRIMARY, x11_main_window); + _clipboard_transfer_ownership(XInternAtom(x11_display, "CLIPBOARD", 0), x11_main_window); + + events_thread_done = true; + Thread::wait_to_finish(events_thread); + memdelete(events_thread); + events_thread = nullptr; + //destroy all windows for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { #ifdef VULKAN_ENABLED @@ -3838,11 +4203,13 @@ DisplayServerX11::~DisplayServerX11() { } #endif - if (E->get().xic) { - XDestroyIC(E->get().xic); + WindowData &wd = E->get(); + if (wd.xic) { + XDestroyIC(wd.xic); + wd.xic = nullptr; } - XUnmapWindow(x11_display, E->get().x11_window); - XDestroyWindow(x11_display, E->get().x11_window); + XUnmapWindow(x11_display, wd.x11_window); + XDestroyWindow(x11_display, wd.x11_window); } //destroy drivers diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h index b5d2ea1c63..682f1c8ef3 100644 --- a/platform/linuxbsd/display_server_x11.h +++ b/platform/linuxbsd/display_server_x11.h @@ -36,6 +36,7 @@ #include "servers/display_server.h" #include "core/input/input.h" +#include "core/templates/local_vector.h" #include "drivers/alsa/audio_driver_alsa.h" #include "drivers/alsamidi/midi_driver_alsamidi.h" #include "drivers/pulseaudio/audio_driver_pulseaudio.h" @@ -132,6 +133,9 @@ class DisplayServerX11 : public DisplayServer { ObjectID instance_id; + bool menu_type = false; + bool no_focus = false; + //better to guess on the fly, given WM can change it //WindowMode mode; bool fullscreen = false; //OS can't exit from this mode @@ -141,6 +145,8 @@ class DisplayServerX11 : public DisplayServer { Vector2i last_position_before_fs; bool focused = false; bool minimized = false; + + unsigned int focus_order = 0; }; Map<WindowID, WindowData> windows; @@ -197,7 +203,14 @@ class DisplayServerX11 : public DisplayServer { MouseMode mouse_mode; Point2i center; - void _handle_key_event(WindowID p_window, XKeyEvent *p_event, bool p_echo = false); + void _handle_key_event(WindowID p_window, XKeyEvent *p_event, LocalVector<XEvent> &p_events, uint32_t &p_event_index, bool p_echo = false); + + Atom _process_selection_request_target(Atom p_target, Window p_requestor, Atom p_property) const; + void _handle_selection_request_event(XSelectionRequestEvent *p_event) const; + + String _clipboard_get_impl(Atom p_source, Window x11_window, Atom target) const; + String _clipboard_get(Atom p_source, Window x11_window) const; + void _clipboard_transfer_ownership(Atom p_source, Window x11_window) const; //bool minimized; //bool window_has_focus; @@ -235,6 +248,7 @@ class DisplayServerX11 : public DisplayServer { void _update_real_mouse_position(const WindowData &wd); bool _window_maximize_check(WindowID p_window, const char *p_atom_name) const; + void _update_size_hints(WindowID p_window); void _set_wm_fullscreen(WindowID p_window, bool p_enabled); void _set_wm_maximized(WindowID p_window, bool p_enabled); @@ -246,6 +260,18 @@ class DisplayServerX11 : public DisplayServer { static void _dispatch_input_events(const Ref<InputEvent> &p_event); void _dispatch_input_event(const Ref<InputEvent> &p_event); + mutable Mutex events_mutex; + Thread *events_thread = nullptr; + bool events_thread_done = false; + LocalVector<XEvent> polled_events; + static void _poll_events_thread(void *ud); + bool _wait_for_events() const; + void _poll_events(); + + static Bool _predicate_all_events(Display *display, XEvent *event, XPointer arg); + static Bool _predicate_clipboard_selection(Display *display, XEvent *event, XPointer arg); + static Bool _predicate_clipboard_save_targets(Display *display, XEvent *event, XPointer arg); + protected: void _window_changed(XEvent *event); @@ -276,6 +302,7 @@ public: virtual Vector<DisplayServer::WindowID> get_window_list() const; virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()); + virtual void show_window(WindowID p_id); virtual void delete_sub_window(WindowID p_id); virtual WindowID get_window_at_screen_position(const Point2i &p_position) const; @@ -284,6 +311,8 @@ public: virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const; virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); diff --git a/platform/linuxbsd/godot_linuxbsd.cpp b/platform/linuxbsd/godot_linuxbsd.cpp index 3ed64e9d46..e1796ccefe 100644 --- a/platform/linuxbsd/godot_linuxbsd.cpp +++ b/platform/linuxbsd/godot_linuxbsd.cpp @@ -41,6 +41,9 @@ int main(int argc, char *argv[]) { setlocale(LC_CTYPE, ""); + // We must override main when testing is enabled + TEST_MAIN_OVERRIDE + char *cwd = (char *)malloc(PATH_MAX); ERR_FAIL_COND_V(!cwd, ERR_OUT_OF_MEMORY); char *ret = getcwd(cwd, PATH_MAX); diff --git a/platform/linuxbsd/joypad_linux.cpp b/platform/linuxbsd/joypad_linux.cpp index 5edaf35c50..4a9d0a8181 100644 --- a/platform/linuxbsd/joypad_linux.cpp +++ b/platform/linuxbsd/joypad_linux.cpp @@ -311,16 +311,9 @@ void JoypadLinux::open_joypad(const char *p_path) { return; } - //check if the device supports basic gamepad events, prevents certain keyboards from - //being detected as joypads + // Check if the device supports basic gamepad events if (!(test_bit(EV_KEY, evbit) && test_bit(EV_ABS, evbit) && - (test_bit(ABS_X, absbit) || test_bit(ABS_Y, absbit) || test_bit(ABS_HAT0X, absbit) || - test_bit(ABS_GAS, absbit) || test_bit(ABS_RUDDER, absbit)) && - (test_bit(BTN_A, keybit) || test_bit(BTN_THUMBL, keybit) || - test_bit(BTN_TRIGGER, keybit) || test_bit(BTN_1, keybit))) && - !(test_bit(EV_ABS, evbit) && - test_bit(ABS_X, absbit) && test_bit(ABS_Y, absbit) && - test_bit(ABS_RX, absbit) && test_bit(ABS_RY, absbit))) { + test_bit(ABS_X, absbit) && test_bit(ABS_Y, absbit))) { close(fd); return; } @@ -466,9 +459,9 @@ void JoypadLinux::process_joypads() { case ABS_HAT0X: if (ev.value != 0) { if (ev.value < 0) { - joy->dpad |= Input::HAT_MASK_LEFT; + joy->dpad = (joy->dpad | Input::HAT_MASK_LEFT) & ~Input::HAT_MASK_RIGHT; } else { - joy->dpad |= Input::HAT_MASK_RIGHT; + joy->dpad = (joy->dpad | Input::HAT_MASK_RIGHT) & ~Input::HAT_MASK_LEFT; } } else { joy->dpad &= ~(Input::HAT_MASK_LEFT | Input::HAT_MASK_RIGHT); @@ -480,9 +473,9 @@ void JoypadLinux::process_joypads() { case ABS_HAT0Y: if (ev.value != 0) { if (ev.value < 0) { - joy->dpad |= Input::HAT_MASK_UP; + joy->dpad = (joy->dpad | Input::HAT_MASK_UP) & ~Input::HAT_MASK_DOWN; } else { - joy->dpad |= Input::HAT_MASK_DOWN; + joy->dpad = (joy->dpad | Input::HAT_MASK_DOWN) & ~Input::HAT_MASK_UP; } } else { joy->dpad &= ~(Input::HAT_MASK_UP | Input::HAT_MASK_DOWN); diff --git a/platform/linuxbsd/key_mapping_x11.cpp b/platform/linuxbsd/key_mapping_x11.cpp index 77512b1a9e..78049f2dfc 100644 --- a/platform/linuxbsd/key_mapping_x11.cpp +++ b/platform/linuxbsd/key_mapping_x11.cpp @@ -185,7 +185,6 @@ struct _TranslatePair { }; static _TranslatePair _scancode_to_keycode[] = { - { KEY_ESCAPE, 0x09 }, { KEY_1, 0x0A }, { KEY_2, 0x0B }, @@ -354,7 +353,6 @@ struct _XTranslateUnicodePair { }; enum { - _KEYSYM_MAX = 759 }; @@ -1160,7 +1158,6 @@ struct _XTranslateUnicodePairReverse { }; enum { - _UNICODE_MAX = 750 }; diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp index 8c6f3b1167..e569aa03d7 100644 --- a/platform/linuxbsd/os_linuxbsd.cpp +++ b/platform/linuxbsd/os_linuxbsd.cpp @@ -88,7 +88,9 @@ void OS_LinuxBSD::finalize() { #endif #ifdef JOYDEV_ENABLED - memdelete(joypad); + if (joypad) { + memdelete(joypad); + } #endif } @@ -121,18 +123,39 @@ String OS_LinuxBSD::get_name() const { Error OS_LinuxBSD::shell_open(String p_uri) { Error ok; + int err_code; List<String> args; args.push_back(p_uri); - ok = execute("xdg-open", args, false); - if (ok == OK) { + + // Agnostic + ok = execute("xdg-open", args, true, nullptr, nullptr, &err_code); + if (ok == OK && !err_code) { + return OK; + } else if (err_code == 2) { + return ERR_FILE_NOT_FOUND; + } + // GNOME + args.push_front("open"); // The command is `gio open`, so we need to add it to args + ok = execute("gio", args, true, nullptr, nullptr, &err_code); + if (ok == OK && !err_code) { + return OK; + } else if (err_code == 2) { + return ERR_FILE_NOT_FOUND; + } + args.pop_front(); + ok = execute("gvfs-open", args, true, nullptr, nullptr, &err_code); + if (ok == OK && !err_code) { return OK; + } else if (err_code == 2) { + return ERR_FILE_NOT_FOUND; } - ok = execute("gnome-open", args, false); - if (ok == OK) { + // KDE + ok = execute("kde-open5", args, true, nullptr, nullptr, &err_code); + if (ok == OK && !err_code) { return OK; } - ok = execute("kde-open", args, false); - return ok; + ok = execute("kde-open", args, true, nullptr, nullptr, &err_code); + return !err_code ? ok : FAILED; } bool OS_LinuxBSD::_check_internal_feature_support(const String &p_feature) { diff --git a/platform/linuxbsd/os_linuxbsd.h b/platform/linuxbsd/os_linuxbsd.h index 4295721c68..cd4fbd9db5 100644 --- a/platform/linuxbsd/os_linuxbsd.h +++ b/platform/linuxbsd/os_linuxbsd.h @@ -48,7 +48,7 @@ class OS_LinuxBSD : public OS_Unix { bool force_quit; #ifdef JOYDEV_ENABLED - JoypadLinux *joypad; + JoypadLinux *joypad = nullptr; #endif #ifdef ALSA_ENABLED diff --git a/platform/linuxbsd/platform_config.h b/platform/linuxbsd/platform_config.h index ac30519132..571ad03db0 100644 --- a/platform/linuxbsd/platform_config.h +++ b/platform/linuxbsd/platform_config.h @@ -31,9 +31,15 @@ #ifdef __linux__ #include <alloca.h> #endif -#if defined(__FreeBSD__) || defined(__OpenBSD__) -#include <stdlib.h> + +#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__) +#include <stdlib.h> // alloca +// FreeBSD and OpenBSD use pthread_set_name_np, while other platforms, +// include NetBSD, use pthread_setname_np. NetBSD's version however requires +// a different format, we handle this directly in thread_posix. +#ifdef __NetBSD__ +#define PTHREAD_NETBSD_SET_NAME +#else #define PTHREAD_BSD_SET_NAME #endif - -#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h" +#endif diff --git a/platform/osx/SCsub b/platform/osx/SCsub index ad62db358b..aa95a89444 100644 --- a/platform/osx/SCsub +++ b/platform/osx/SCsub @@ -18,5 +18,5 @@ files = [ prog = env.add_program("#bin/godot", files) -if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]: +if env["debug_symbols"] == "yes" and env["separate_debug_symbols"]: env.AddPostAction(prog, run_in_subprocess(platform_osx_builders.make_debug_osx)) diff --git a/platform/osx/context_gl_osx.h b/platform/osx/context_gl_osx.h index cce00fb35f..1d467513e2 100644 --- a/platform/osx/context_gl_osx.h +++ b/platform/osx/context_gl_osx.h @@ -33,7 +33,7 @@ #if defined(OPENGL_ENABLED) || defined(GLES_ENABLED) -#include "core/error_list.h" +#include "core/error/error_list.h" #include "core/os/os.h" #include <AppKit/AppKit.h> diff --git a/platform/osx/crash_handler_osx.mm b/platform/osx/crash_handler_osx.mm index 5da0118686..1429024598 100644 --- a/platform/osx/crash_handler_osx.mm +++ b/platform/osx/crash_handler_osx.mm @@ -30,8 +30,8 @@ #include "crash_handler_osx.h" +#include "core/config/project_settings.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "main/main.h" #include <string.h> @@ -90,7 +90,7 @@ static void handle_crash(int sig) { if (OS::get_singleton()->get_main_loop()) OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_CRASH); - fprintf(stderr, "Dumping the backtrace. %ls\n", msg.c_str()); + fprintf(stderr, "Dumping the backtrace. %s\n", msg.utf8().get_data()); char **strings = backtrace_symbols(bt_buffer, size); if (strings) { void *load_addr = (void *)load_address(); @@ -142,7 +142,7 @@ static void handle_crash(int sig) { } } - fprintf(stderr, "[%zu] %ls\n", i, output.c_str()); + fprintf(stderr, "[%zu] %s\n", i, output.utf8().get_data()); } free(strings); diff --git a/platform/osx/detect.py b/platform/osx/detect.py index ff4c024551..ea41479bb0 100644 --- a/platform/osx/detect.py +++ b/platform/osx/detect.py @@ -1,6 +1,5 @@ import os import sys -import subprocess from methods import detect_darwin_sdk_path @@ -24,14 +23,15 @@ def get_opts(): from SCons.Variables import BoolVariable, EnumVariable return [ - ("osxcross_sdk", "OSXCross SDK version", "darwin14"), + ("osxcross_sdk", "OSXCross SDK version", "darwin16"), ("MACOS_SDK_PATH", "Path to the macOS SDK", ""), BoolVariable( "use_static_mvk", - "Link MoltenVK statically as Level-0 driver (better portability) or use Vulkan ICD loader (enables validation layers)", + "Link MoltenVK statically as Level-0 driver (better portability) or use Vulkan ICD loader (enables" + " validation layers)", False, ), - EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")), + EnumVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", "yes", ("yes", "no")), BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False), BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False), BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN))", False), @@ -50,13 +50,13 @@ def configure(env): if env["target"] == "release": if env["optimize"] == "speed": # optimize for speed (default) - env.Prepend(CCFLAGS=["-O3", "-fomit-frame-pointer", "-ftree-vectorize", "-msse2"]) + env.Prepend(CCFLAGS=["-O3", "-fomit-frame-pointer", "-ftree-vectorize"]) else: # optimize for size - env.Prepend(CCFLAGS=["-Os", "-ftree-vectorize", "-msse2"]) + env.Prepend(CCFLAGS=["-Os", "-ftree-vectorize"]) + if env["arch"] != "arm64": + env.Prepend(CCFLAGS=["-msse2"]) if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "release_debug": @@ -66,13 +66,12 @@ def configure(env): env.Prepend(CCFLAGS=["-Os"]) env.Prepend(CPPDEFINES=["DEBUG_ENABLED"]) if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "debug": env.Prepend(CCFLAGS=["-g3"]) - env.Prepend(CPPDEFINES=["DEBUG_ENABLED", "DEBUG_MEMORY_ENABLED"]) + env.Prepend(CPPDEFINES=["DEBUG_ENABLED"]) + env.Prepend(LINKFLAGS=["-Xlinker", "-no_deduplicate"]) ## Architecture @@ -86,21 +85,20 @@ def configure(env): if "OSXCROSS_ROOT" in os.environ: env["osxcross"] = True - if not "osxcross" in env: # regular native build - if env["arch"] == "arm64": - print("Building for macOS 10.15+, platform arm64.") - env.Append(CCFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15", "-target", "arm64-apple-macos10.15"]) - env.Append(LINKFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15", "-target", "arm64-apple-macos10.15"]) - else: - print("Building for macOS 10.12+, platform x86-64.") - env.Append(CCFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.12"]) - env.Append(LINKFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.12"]) + if env["arch"] == "arm64": + print("Building for macOS 10.15+, platform arm64.") + env.Append(CCFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15"]) + env.Append(LINKFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15"]) + else: + print("Building for macOS 10.12+, platform x86-64.") + env.Append(CCFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.12"]) + env.Append(LINKFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.12"]) + if not "osxcross" in env: # regular native build if env["macports_clang"] != "no": mpprefix = os.environ.get("MACPORTS_PREFIX", "/opt/local") mpclangver = env["macports_clang"] env["CC"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/clang" - env["LINK"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/clang++" env["CXX"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/clang++" env["AR"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-ar" env["RANLIB"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-ranlib" @@ -116,7 +114,10 @@ def configure(env): else: # osxcross build root = os.environ.get("OSXCROSS_ROOT", 0) - basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-" + if env["arch"] == "arm64": + basecmd = root + "/target/bin/arm64-apple-" + env["osxcross_sdk"] + "-" + else: + basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-" ccache_path = os.environ.get("CCACHE") if ccache_path is None: @@ -132,11 +133,6 @@ def configure(env): env["AS"] = basecmd + "as" env.Append(CPPDEFINES=["__MACPORTS__"]) # hack to fix libvpx MM256_BROADCASTSI128_SI256 define - if env["CXX"] == "clang++": - env.Append(CPPDEFINES=["TYPED_METHOD_BIND"]) - env["CC"] = "clang" - env["LINK"] = "clang++" - if env["use_ubsan"] or env["use_asan"] or env["use_tsan"]: env.extra_suffix += "s" diff --git a/platform/osx/dir_access_osx.h b/platform/osx/dir_access_osx.h index d61ee181f0..91b8f9b2c5 100644 --- a/platform/osx/dir_access_osx.h +++ b/platform/osx/dir_access_osx.h @@ -47,6 +47,8 @@ protected: virtual int get_drive_count(); virtual String get_drive(int p_drive); + + virtual bool is_hidden(const String &p_name); }; #endif //UNIX ENABLED diff --git a/platform/osx/dir_access_osx.mm b/platform/osx/dir_access_osx.mm index 7791ba5407..439c6a075f 100644 --- a/platform/osx/dir_access_osx.mm +++ b/platform/osx/dir_access_osx.mm @@ -68,4 +68,14 @@ String DirAccessOSX::get_drive(int p_drive) { return volname; } +bool DirAccessOSX::is_hidden(const String &p_name) { + String f = get_current_dir().plus_file(p_name); + NSURL *url = [NSURL fileURLWithPath:@(f.utf8().get_data())]; + NSNumber *hidden = nil; + if (![url getResourceValue:&hidden forKey:NSURLIsHiddenKey error:nil]) { + return DirAccessUnix::is_hidden(p_name); + } + return [hidden boolValue]; +} + #endif //posix_enabled diff --git a/platform/osx/display_server_osx.h b/platform/osx/display_server_osx.h index 3e6b59f58c..073d35008b 100644 --- a/platform/osx/display_server_osx.h +++ b/platform/osx/display_server_osx.h @@ -102,6 +102,8 @@ public: id window_object; id window_view; + Vector<Vector2> mpath; + #if defined(OPENGL_ENABLED) ContextGL_OSX *context_gles2 = nullptr; #endif @@ -177,137 +179,139 @@ public: bool in_dispatch_input_event = false; public: - virtual bool has_feature(Feature p_feature) const; - virtual String get_name() const; + virtual bool has_feature(Feature p_feature) const override; + virtual String get_name() const override; - virtual void global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag = Variant()); - virtual void global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag = Variant()); - virtual void global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu); - virtual void global_menu_add_separator(const String &p_menu_root); + virtual void global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag = Variant()) override; + virtual void global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag = Variant()) override; + virtual void global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu) override; + virtual void global_menu_add_separator(const String &p_menu_root) override; - virtual bool global_menu_is_item_checked(const String &p_menu_root, int p_idx) const; - virtual bool global_menu_is_item_checkable(const String &p_menu_root, int p_idx) const; - virtual Callable global_menu_get_item_callback(const String &p_menu_root, int p_idx); - virtual Variant global_menu_get_item_tag(const String &p_menu_root, int p_idx); - virtual String global_menu_get_item_text(const String &p_menu_root, int p_idx); - virtual String global_menu_get_item_submenu(const String &p_menu_root, int p_idx); + virtual bool global_menu_is_item_checked(const String &p_menu_root, int p_idx) const override; + virtual bool global_menu_is_item_checkable(const String &p_menu_root, int p_idx) const override; + virtual Callable global_menu_get_item_callback(const String &p_menu_root, int p_idx) override; + virtual Variant global_menu_get_item_tag(const String &p_menu_root, int p_idx) override; + virtual String global_menu_get_item_text(const String &p_menu_root, int p_idx) override; + virtual String global_menu_get_item_submenu(const String &p_menu_root, int p_idx) override; - virtual void global_menu_set_item_checked(const String &p_menu_root, int p_idx, bool p_checked); - virtual void global_menu_set_item_checkable(const String &p_menu_root, int p_idx, bool p_checkable); - virtual void global_menu_set_item_callback(const String &p_menu_root, int p_idx, const Callable &p_callback); - virtual void global_menu_set_item_tag(const String &p_menu_root, int p_idx, const Variant &p_tag); - virtual void global_menu_set_item_text(const String &p_menu_root, int p_idx, const String &p_text); - virtual void global_menu_set_item_submenu(const String &p_menu_root, int p_idx, const String &p_submenu); + virtual void global_menu_set_item_checked(const String &p_menu_root, int p_idx, bool p_checked) override; + virtual void global_menu_set_item_checkable(const String &p_menu_root, int p_idx, bool p_checkable) override; + virtual void global_menu_set_item_callback(const String &p_menu_root, int p_idx, const Callable &p_callback) override; + virtual void global_menu_set_item_tag(const String &p_menu_root, int p_idx, const Variant &p_tag) override; + virtual void global_menu_set_item_text(const String &p_menu_root, int p_idx, const String &p_text) override; + virtual void global_menu_set_item_submenu(const String &p_menu_root, int p_idx, const String &p_submenu) override; - virtual int global_menu_get_item_count(const String &p_menu_root) const; + virtual int global_menu_get_item_count(const String &p_menu_root) const override; - virtual void global_menu_remove_item(const String &p_menu_root, int p_idx); - virtual void global_menu_clear(const String &p_menu_root); + virtual void global_menu_remove_item(const String &p_menu_root, int p_idx) override; + virtual void global_menu_clear(const String &p_menu_root) override; - virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); - virtual Error dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback); - virtual Error dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback); + virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override; + virtual Error dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) override; + virtual Error dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) override; - virtual void mouse_set_mode(MouseMode p_mode); - virtual MouseMode mouse_get_mode() const; + virtual void mouse_set_mode(MouseMode p_mode) override; + virtual MouseMode mouse_get_mode() const override; - virtual void mouse_warp_to_position(const Point2i &p_to); - virtual Point2i mouse_get_position() const; - virtual Point2i mouse_get_absolute_position() const; - virtual int mouse_get_button_state() const; + virtual void mouse_warp_to_position(const Point2i &p_to) override; + virtual Point2i mouse_get_position() const override; + virtual Point2i mouse_get_absolute_position() const override; + virtual int mouse_get_button_state() const override; - virtual void clipboard_set(const String &p_text); - virtual String clipboard_get() const; + virtual void clipboard_set(const String &p_text) override; + virtual String clipboard_get() const override; - virtual int get_screen_count() const; - virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const; - virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const; - virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const; - virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const; - virtual float screen_get_max_scale() const; - virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual int get_screen_count() const override; + virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual float screen_get_max_scale() const override; + virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; - virtual Vector<int> get_window_list() const; + virtual Vector<int> get_window_list() const override; - virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()); - virtual void delete_sub_window(WindowID p_id); + virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override; + virtual void show_window(WindowID p_id) override; + virtual void delete_sub_window(WindowID p_id) override; - virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); - virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); - virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); - virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); - virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; - virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID) override; - virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const; - virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID); + virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override; - virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const; - virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID); + virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override; - virtual void window_set_transient(WindowID p_window, WindowID p_parent); + virtual void window_set_transient(WindowID p_window, WindowID p_parent) override; - virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); - virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override; - virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); - virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override; - virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); - virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const; - virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override; - virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID); - virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override; + virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override; - virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const; + virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override; - virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID); - virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override; + virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override; - virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID); - virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID); + virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override; - virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const; + virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override; - virtual bool can_any_window_draw() const; + virtual bool can_any_window_draw() const override; - virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID); - virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID) override; - virtual WindowID get_window_at_screen_position(const Point2i &p_position) const; + virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override; - virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID); - virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const; + virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override; + virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override; - virtual Point2i ime_get_selection() const; - virtual String ime_get_text() const; + virtual Point2i ime_get_selection() const override; + virtual String ime_get_text() const override; - virtual void cursor_set_shape(CursorShape p_shape); - virtual CursorShape cursor_get_shape() const; - virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()); + virtual void cursor_set_shape(CursorShape p_shape) override; + virtual CursorShape cursor_get_shape() const override; + virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override; - virtual bool get_swap_ok_cancel(); + virtual bool get_swap_cancel_ok() override; - virtual int keyboard_get_layout_count() const; - virtual int keyboard_get_current_layout() const; - virtual void keyboard_set_current_layout(int p_index); - virtual String keyboard_get_layout_language(int p_index) const; - virtual String keyboard_get_layout_name(int p_index) const; + virtual int keyboard_get_layout_count() const override; + virtual int keyboard_get_current_layout() const override; + virtual void keyboard_set_current_layout(int p_index) override; + virtual String keyboard_get_layout_language(int p_index) const override; + virtual String keyboard_get_layout_name(int p_index) const override; - virtual void process_events(); - virtual void force_process_and_drop_events(); + virtual void process_events() override; + virtual void force_process_and_drop_events() override; - virtual void release_rendering_thread(); - virtual void make_rendering_thread(); - virtual void swap_buffers(); + virtual void release_rendering_thread() override; + virtual void make_rendering_thread() override; + virtual void swap_buffers() override; - virtual void set_native_icon(const String &p_filename); - virtual void set_icon(const Ref<Image> &p_icon); + virtual void set_native_icon(const String &p_filename) override; + virtual void set_icon(const Ref<Image> &p_icon) override; - virtual void console_set_visible(bool p_enabled); - virtual bool is_console_visible() const; + virtual void console_set_visible(bool p_enabled) override; + virtual bool is_console_visible() const override; static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); static Vector<String> get_rendering_drivers_func(); diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm index b7b750a975..1ad7117b39 100644 --- a/platform/osx/display_server_osx.mm +++ b/platform/osx/display_server_osx.mm @@ -33,6 +33,7 @@ #include "os_osx.h" #include "core/io/marshalls.h" +#include "core/math/geometry_2d.h" #include "core/os/keyboard.h" #include "main/main.h" #include "scene/resources/texture.h" @@ -45,7 +46,6 @@ #include <IOKit/hid/IOHIDLib.h> #if defined(OPENGL_ENABLED) -#include "drivers/gles2/rasterizer_gles2.h" //TODO - reimplement OpenGLES #import <AppKit/NSOpenGLView.h> @@ -63,6 +63,8 @@ #define DS_OSX ((DisplayServerOSX *)(DisplayServerOSX::get_singleton())) +static bool ignore_momentum_scroll = false; + static void _get_key_modifier_state(unsigned int p_osx_state, Ref<InputEventWithModifiers> r_state) { r_state->set_shift((p_osx_state & NSEventModifierFlagShift)); r_state->set_control((p_osx_state & NSEventModifierFlagControl)); @@ -312,8 +314,6 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) { DS_OSX->window_set_transient(wd.transient_children.front()->get(), DisplayServerOSX::INVALID_WINDOW_ID); } - DS_OSX->windows.erase(window_id); - if (wd.transient_parent != DisplayServerOSX::INVALID_WINDOW_ID) { DisplayServerOSX::WindowData &pwd = DS_OSX->windows[wd.transient_parent]; [pwd.window_object makeKeyAndOrderFront:nil]; // Move focus back to parent. @@ -333,6 +333,8 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) { DS_OSX->context_vulkan->window_destroy(window_id); } #endif + + DS_OSX->windows.erase(window_id); } - (void)windowDidEnterFullScreen:(NSNotification *)notification { @@ -1304,6 +1306,8 @@ static int remapKey(unsigned int key, unsigned int state) { ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; + ignore_momentum_scroll = true; + // Ignore all input if IME input is in progress if (!imeInputEventInProgress) { NSString *characters = [event characters]; @@ -1348,6 +1352,8 @@ static int remapKey(unsigned int key, unsigned int state) { } - (void)flagsChanged:(NSEvent *)event { + ignore_momentum_scroll = true; + // Ignore all input if IME input is in progress if (!imeInputEventInProgress) { DisplayServerOSX::KeyEvent ke; @@ -1507,6 +1513,14 @@ inline void sendPanEvent(DisplayServer::WindowID window_id, double dx, double dy deltaY *= 0.03; } + if ([event momentumPhase] != NSEventPhaseNone) { + if (ignore_momentum_scroll) { + return; + } + } else { + ignore_momentum_scroll = false; + } + if ([event phase] != NSEventPhaseNone || [event momentumPhase] != NSEventPhaseNone) { sendPanEvent(window_id, deltaX, deltaY, [event modifierFlags]); } else { @@ -1944,8 +1958,12 @@ void DisplayServerOSX::alert(const String &p_alert, const String &p_title) { [window setInformativeText:ns_alert]; [window setAlertStyle:NSAlertStyleWarning]; + id key_window = [[NSApplication sharedApplication] keyWindow]; [window runModal]; [window release]; + if (key_window) { + [key_window makeKeyAndOrderFront:nil]; + } } Error DisplayServerOSX::dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) { @@ -2037,6 +2055,12 @@ void DisplayServerOSX::mouse_set_mode(MouseMode p_mode) { CGDisplayHideCursor(kCGDirectMainDisplay); } CGAssociateMouseAndMouseCursorPosition(false); + WindowData &wd = windows[MAIN_WINDOW_ID]; + const NSRect contentRect = [wd.window_view frame]; + NSRect pointInWindowRect = NSMakeRect(contentRect.size.width / 2, contentRect.size.height / 2, 0, 0); + NSPoint pointOnScreen = [[wd.window_view window] convertRectToScreen:pointInWindowRect].origin; + CGPoint lMouseWarpPos = { pointOnScreen.x, CGDisplayBounds(CGMainDisplayID()).size.height - pointOnScreen.y }; + CGWarpMouseCursorPosition(lMouseWarpPos); } else if (p_mode == MOUSE_MODE_HIDDEN) { if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { CGDisplayHideCursor(kCGDirectMainDisplay); @@ -2236,11 +2260,18 @@ int DisplayServerOSX::screen_get_dpi(int p_screen) const { NSArray *screenArray = [NSScreen screens]; if ((NSUInteger)p_screen < [screenArray count]) { NSDictionary *description = [[screenArray objectAtIndex:p_screen] deviceDescription]; - NSSize displayDPI = [[description objectForKey:NSDeviceResolution] sizeValue]; - return (displayDPI.width + displayDPI.height) / 2; + + const NSSize displayPixelSize = [[description objectForKey:NSDeviceSize] sizeValue]; + const CGSize displayPhysicalSize = CGDisplayScreenSize([[description objectForKey:@"NSScreenNumber"] unsignedIntValue]); + float scale = [[screenArray objectAtIndex:p_screen] backingScaleFactor]; + + float den2 = (displayPhysicalSize.width / 25.4f) * (displayPhysicalSize.width / 25.4f) + (displayPhysicalSize.height / 25.4f) * (displayPhysicalSize.height / 25.4f); + if (den2 > 0.0f) { + return ceil(sqrt(displayPixelSize.width * displayPixelSize.width + displayPixelSize.height * displayPixelSize.height) / sqrt(den2) * scale); + } } - return 96; + return 72; } float DisplayServerOSX::screen_get_scale(int p_screen) const { @@ -2311,18 +2342,23 @@ DisplayServer::WindowID DisplayServerOSX::create_sub_window(WindowMode p_mode, u _THREAD_SAFE_METHOD_ WindowID id = _create_window(p_mode, p_rect); - WindowData &wd = windows[id]; for (int i = 0; i < WINDOW_FLAG_MAX; i++) { if (p_flags & (1 << i)) { window_set_flag(WindowFlags(i), true, id); } } + + return id; +} + +void DisplayServerOSX::show_window(WindowID p_id) { + WindowData &wd = windows[p_id]; + if (wd.no_focus) { [wd.window_object orderFront:nil]; } else { [wd.window_object makeKeyAndOrderFront:nil]; } - return id; } void DisplayServerOSX::_send_window_event(const WindowData &wd, WindowEvent p_event) { @@ -2366,7 +2402,11 @@ void DisplayServerOSX::_update_window(WindowData p_wd) { [p_wd.window_object setHidesOnDeactivate:YES]; } else { // Reset these when our window is not a borderless window that covers up the screen - [p_wd.window_object setLevel:NSNormalWindowLevel]; + if (p_wd.on_top) { + [p_wd.window_object setLevel:NSFloatingWindowLevel]; + } else { + [p_wd.window_object setLevel:NSNormalWindowLevel]; + } [p_wd.window_object setHidesOnDeactivate:NO]; } } @@ -2392,6 +2432,15 @@ void DisplayServerOSX::window_set_title(const String &p_title, WindowID p_window [wd.window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]]; } +void DisplayServerOSX::window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd = windows[p_window]; + + wd.mpath = p_region; +} + void DisplayServerOSX::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) { _THREAD_SAFE_METHOD_ @@ -2465,7 +2514,7 @@ void DisplayServerOSX::window_set_transient(WindowID p_window, WindowID p_parent wd_window.transient_parent = INVALID_WINDOW_ID; wd_parent.transient_children.erase(p_window); - [wd_window.window_object setParentWindow:nil]; + [wd_parent.window_object removeChildWindow:wd_window.window_object]; } else { ERR_FAIL_COND(!windows.has(p_parent)); ERR_FAIL_COND_MSG(wd_window.transient_parent != INVALID_WINDOW_ID, "Window already has a transient parent"); @@ -2474,7 +2523,7 @@ void DisplayServerOSX::window_set_transient(WindowID p_window, WindowID p_parent wd_window.transient_parent = p_parent; wd_parent.transient_children.insert(p_window); - [wd_window.window_object setParentWindow:wd_parent.window_object]; + [wd_parent.window_object addChildWindow:wd_window.window_object ordered:NSWindowAbove]; } } @@ -2583,16 +2632,18 @@ void DisplayServerOSX::window_set_size(const Size2i p_size, WindowID p_window) { Size2i size = p_size / screen_get_max_scale(); - if (!wd.borderless) { - // NSRect used by setFrame includes the title bar, so add it to our size.y - CGFloat menuBarHeight = [[[NSApplication sharedApplication] mainMenu] menuBarHeight]; - if (menuBarHeight != 0.f) { - size.y += menuBarHeight; - } - } + NSPoint top_left; + NSRect old_frame = [wd.window_object frame]; + top_left.x = old_frame.origin.x; + top_left.y = NSMaxY(old_frame); - NSRect frame = [wd.window_object frame]; - [wd.window_object setFrame:NSMakeRect(frame.origin.x, frame.origin.y, size.x, size.y) display:YES]; + NSRect new_frame = NSMakeRect(0, 0, size.x, size.y); + new_frame = [wd.window_object frameRectForContentRect:new_frame]; + + new_frame.origin.x = top_left.x; + new_frame.origin.y = top_left.y - new_frame.size.height; + + [wd.window_object setFrame:new_frame display:YES]; _update_window(wd); } @@ -2780,7 +2831,7 @@ void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo switch (p_flag) { case WINDOW_FLAG_RESIZE_DISABLED: { wd.resize_disabled = p_enabled; - if (wd.fullscreen) { //fullscreen window should be resizable, style will be applyed on exiting fs + if (wd.fullscreen) { //fullscreen window should be resizable, style will be applied on exiting fs return; } if (p_enabled) { @@ -2791,7 +2842,9 @@ void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo } break; case WINDOW_FLAG_BORDERLESS: { // OrderOut prevents a lose focus bug with the window - [wd.window_object orderOut:nil]; + if ([wd.window_object isVisible]) { + [wd.window_object orderOut:nil]; + } wd.borderless = p_enabled; if (p_enabled) { [wd.window_object setStyleMask:NSWindowStyleMaskBorderless]; @@ -2805,7 +2858,13 @@ void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo [wd.window_object setFrame:frameRect display:NO]; } _update_window(wd); - [wd.window_object makeKeyAndOrderFront:nil]; + if ([wd.window_object isVisible]) { + if (wd.no_focus) { + [wd.window_object orderFront:nil]; + } else { + [wd.window_object makeKeyAndOrderFront:nil]; + } + } } break; case WINDOW_FLAG_ALWAYS_ON_TOP: { wd.on_top = p_enabled; @@ -2873,7 +2932,11 @@ void DisplayServerOSX::window_move_to_foreground(WindowID p_window) { const WindowData &wd = windows[p_window]; [[NSApplication sharedApplication] activateIgnoringOtherApps:YES]; - [wd.window_object makeKeyAndOrderFront:nil]; + if (wd.no_focus) { + [wd.window_object orderFront:nil]; + } else { + [wd.window_object makeKeyAndOrderFront:nil]; + } } bool DisplayServerOSX::window_can_draw(WindowID p_window) const { @@ -2913,8 +2976,8 @@ void DisplayServerOSX::window_set_ime_position(const Point2i &p_pos, WindowID p_ wd.im_position = p_pos; } -bool DisplayServerOSX::get_swap_ok_cancel() { - return true; +bool DisplayServerOSX::get_swap_cancel_ok() { + return false; } void DisplayServerOSX::cursor_set_shape(CursorShape p_shape) { @@ -3330,6 +3393,26 @@ void DisplayServerOSX::process_events() { Input::get_singleton()->flush_accumulated_events(); } + for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { + WindowData &wd = E->get(); + if (wd.mpath.size() > 0) { + const Vector2 mpos = _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]); + if (Geometry2D::is_point_in_polygon(mpos, wd.mpath)) { + if ([wd.window_object ignoresMouseEvents]) { + [wd.window_object setIgnoresMouseEvents:NO]; + } + } else { + if (![wd.window_object ignoresMouseEvents]) { + [wd.window_object setIgnoresMouseEvents:YES]; + } + } + } else { + if ([wd.window_object ignoresMouseEvents]) { + [wd.window_object setIgnoresMouseEvents:NO]; + } + } + } + [autoreleasePool drain]; autoreleasePool = [[NSAutoreleasePool alloc] init]; } @@ -3456,7 +3539,11 @@ ObjectID DisplayServerOSX::window_get_attached_instance_id(WindowID p_window) co } DisplayServer *DisplayServerOSX::create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { - return memnew(DisplayServerOSX(p_rendering_driver, p_mode, p_flags, p_resolution, r_error)); + DisplayServer *ds = memnew(DisplayServerOSX(p_rendering_driver, p_mode, p_flags, p_resolution, r_error)); + if (r_error != OK) { + ds->alert("Your video card driver does not support any of the supported Metal versions.", "Unable to initialize Video driver"); + } + return ds; } DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, const Rect2i &p_rect) { @@ -3486,9 +3573,7 @@ DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, c wd.window_view = [[GodotContentView alloc] init]; ERR_FAIL_COND_V_MSG(wd.window_view == nil, INVALID_WINDOW_ID, "Can't create a window view"); [wd.window_view setWindowID:window_id_counter]; - if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_14) { - [wd.window_view setWantsLayer:TRUE]; - } + [wd.window_view setWantsLayer:TRUE]; [wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary]; [wd.window_object setContentView:wd.window_view]; @@ -3745,12 +3830,13 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode screen_get_position(0).x + (screen_get_size(0).width - p_resolution.width) / 2, screen_get_position(0).y + (screen_get_size(0).height - p_resolution.height) / 2); WindowID main_window = _create_window(p_mode, Rect2i(window_position, p_resolution)); + ERR_FAIL_COND(main_window == INVALID_WINDOW_ID); for (int i = 0; i < WINDOW_FLAG_MAX; i++) { if (p_flags & (1 << i)) { window_set_flag(WindowFlags(i), true, main_window); } } - [windows[main_window].window_object makeKeyAndOrderFront:nil]; + show_window(MAIN_WINDOW_ID); #if defined(OPENGL_ENABLED) if (rendering_driver == "opengl_es") { @@ -3779,9 +3865,11 @@ DisplayServerOSX::~DisplayServerOSX() { } //destroy all windows - for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { - [E->get().window_object setContentView:nil]; - [E->get().window_object close]; + for (Map<WindowID, WindowData>::Element *E = windows.front(); E;) { + Map<WindowID, WindowData>::Element *F = E; + E = E->next(); + [F->get().window_object setContentView:nil]; + [F->get().window_object close]; } //destroy drivers diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp index 916816325d..e988e51e72 100644 --- a/platform/osx/export/export.cpp +++ b/platform/osx/export/export.cpp @@ -30,13 +30,13 @@ #include "export.h" +#include "core/config/project_settings.h" #include "core/io/marshalls.h" #include "core/io/resource_saver.h" #include "core/io/zip_io.h" #include "core/os/dir_access.h" #include "core/os/file_access.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "core/version.h" #include "editor/editor_export.h" #include "editor/editor_node.h" @@ -78,7 +78,7 @@ class EditorExportPlatformOSX : public EditorExportPlatform { } for (int i = 0; i < pname.length(); i++) { - CharType c = pname[i]; + char32_t c = pname[i]; if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '-' || c == '.')) { if (r_error) { *r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c)); @@ -91,15 +91,15 @@ class EditorExportPlatformOSX : public EditorExportPlatform { } protected: - virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features); - virtual void get_export_options(List<ExportOption> *r_options); + virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override; + virtual void get_export_options(List<ExportOption> *r_options) override; public: - virtual String get_name() const { return "Mac OSX"; } - virtual String get_os_name() const { return "OSX"; } - virtual Ref<Texture2D> get_logo() const { return logo; } + virtual String get_name() const override { return "macOS"; } + virtual String get_os_name() const override { return "macOS"; } + virtual Ref<Texture2D> get_logo() const override { return logo; } - virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const { + virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override { List<String> list; if (use_dmg()) { list.push_back("dmg"); @@ -107,17 +107,17 @@ public: list.push_back("zip"); return list; } - virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0); + virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override; - virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const; + virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override; - virtual void get_platform_features(List<String> *r_features) { + virtual void get_platform_features(List<String> *r_features) override { r_features->push_back("pc"); r_features->push_back("s3tc"); r_features->push_back("OSX"); } - virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) { + virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override { } EditorExportPlatformOSX(); diff --git a/platform/osx/godot_main_osx.mm b/platform/osx/godot_main_osx.mm index 93d0d6168c..4e73d5441c 100644 --- a/platform/osx/godot_main_osx.mm +++ b/platform/osx/godot_main_osx.mm @@ -37,7 +37,7 @@ int main(int argc, char **argv) { #if defined(VULKAN_ENABLED) - //MoltenVK - enable full component swizzling support + // MoltenVK - enable full component swizzling support setenv("MVK_CONFIG_FULL_IMAGE_VIEW_SWIZZLE", "1", 1); #endif @@ -60,6 +60,9 @@ int main(int argc, char **argv) { OS_OSX os; Error err; + // We must override main when testing is enabled + TEST_MAIN_OVERRIDE + if (os.open_with_filename != "") { char *argv_c = (char *)malloc(os.open_with_filename.utf8().size()); memcpy(argv_c, os.open_with_filename.utf8().get_data(), os.open_with_filename.utf8().size()); diff --git a/platform/osx/logo.png b/platform/osx/logo.png Binary files differindex 834bbf3ba6..b5a660b165 100644 --- a/platform/osx/logo.png +++ b/platform/osx/logo.png diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index 9204a145bf..5a9e43450f 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -44,7 +44,7 @@ class OS_OSX : public OS_Unix { bool force_quit; - JoypadOSX *joypad_osx; + JoypadOSX *joypad_osx = nullptr; #ifdef COREAUDIO_ENABLED AudioDriverCoreAudio audio_driver; diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index 4ca89ff4b2..399a29cbe0 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -145,7 +145,9 @@ void OS_OSX::finalize() { delete_main_loop(); - memdelete(joypad_osx); + if (joypad_osx) { + memdelete(joypad_osx); + } } void OS_OSX::set_main_loop(MainLoop *p_main_loop) { @@ -320,7 +322,7 @@ void OS_OSX::run() { } joypad_osx->process_joypads(); - if (Main::iteration() == true) { + if (Main::iteration()) { quit = true; } } @catch (NSException *exception) { diff --git a/platform/osx/platform_config.h b/platform/osx/platform_config.h index 155f37ed55..e657aca955 100644 --- a/platform/osx/platform_config.h +++ b/platform/osx/platform_config.h @@ -30,5 +30,4 @@ #include <alloca.h> -#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h" #define PTHREAD_RENAME_SELF diff --git a/platform/server/detect.py b/platform/server/detect.py index a73810cdf4..d9ac357679 100644 --- a/platform/server/detect.py +++ b/platform/server/detect.py @@ -39,7 +39,7 @@ def get_opts(): BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN))", False), BoolVariable("use_lsan", "Use LLVM/GCC compiler leak sanitizer (LSAN))", False), BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN))", False), - EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")), + EnumVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", "yes", ("yes", "no")), BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False), BoolVariable("execinfo", "Use libexecinfo on systems where glibc is not available", False), ] @@ -61,8 +61,6 @@ def configure(env): env.Prepend(CCFLAGS=["-Os"]) if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "release_debug": @@ -73,13 +71,11 @@ def configure(env): env.Prepend(CPPDEFINES=["DEBUG_ENABLED"]) if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "debug": env.Prepend(CCFLAGS=["-g3"]) - env.Prepend(CPPDEFINES=["DEBUG_ENABLED", "DEBUG_MEMORY_ENABLED"]) + env.Prepend(CPPDEFINES=["DEBUG_ENABLED"]) env.Append(LINKFLAGS=["-rdynamic"]) ## Architecture @@ -98,8 +94,6 @@ def configure(env): if "clang++" not in os.path.basename(env["CXX"]): env["CC"] = "clang" env["CXX"] = "clang++" - env["LINK"] = "clang++" - env.Append(CPPDEFINES=["TYPED_METHOD_BIND"]) env.extra_suffix = ".llvm" + env.extra_suffix if env["use_coverage"]: diff --git a/platform/server/godot_server.cpp b/platform/server/godot_server.cpp index 32bd943ac3..9f22240a80 100644 --- a/platform/server/godot_server.cpp +++ b/platform/server/godot_server.cpp @@ -34,6 +34,9 @@ int main(int argc, char *argv[]) { OS_Server os; + // We must override main when testing is enabled + TEST_MAIN_OVERRIDE + Error err = Main::setup(argv[0], argc - 1, &argv[1]); if (err != OK) return 255; diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp index fbe526ef6d..9937ae5b62 100644 --- a/platform/server/os_server.cpp +++ b/platform/server/os_server.cpp @@ -30,7 +30,7 @@ #include "os_server.h" -#include "core/print_string.h" +#include "core/string/print_string.h" #include "drivers/dummy/rasterizer_dummy.h" #include "drivers/dummy/texture_loader_dummy.h" #include "servers/rendering/rendering_server_raster.h" diff --git a/platform/server/platform_config.h b/platform/server/platform_config.h index bdff93f02b..73136ec81b 100644 --- a/platform/server/platform_config.h +++ b/platform/server/platform_config.h @@ -31,10 +31,19 @@ #if defined(__linux__) || defined(__APPLE__) #include <alloca.h> #endif -#if defined(__FreeBSD__) || defined(__OpenBSD__) -#include <stdlib.h> + +#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__) +#include <stdlib.h> // alloca +// FreeBSD and OpenBSD use pthread_set_name_np, while other platforms, +// include NetBSD, use pthread_setname_np. NetBSD's version however requires +// a different format, we handle this directly in thread_posix. +#ifdef __NetBSD__ +#define PTHREAD_NETBSD_SET_NAME +#else #define PTHREAD_BSD_SET_NAME #endif +#endif + #ifdef __APPLE__ #define PTHREAD_RENAME_SELF #endif diff --git a/platform/uwp/context_egl_uwp.h b/platform/uwp/context_egl_uwp.h index 6f333b8e6a..5e7dc1802d 100644 --- a/platform/uwp/context_egl_uwp.h +++ b/platform/uwp/context_egl_uwp.h @@ -35,7 +35,7 @@ #include <EGL/egl.h> -#include "core/error_list.h" +#include "core/error/error_list.h" #include "core/os/os.h" using namespace Windows::UI::Core; diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py index 669bfe6814..2af7803749 100644 --- a/platform/uwp/detect.py +++ b/platform/uwp/detect.py @@ -65,12 +65,14 @@ def configure(env): env.Append(CCFLAGS=["/MD"]) env.Append(CPPDEFINES=["DEBUG_ENABLED"]) env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"]) + env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"]) elif env["target"] == "debug": env.Append(CCFLAGS=["/Zi"]) env.Append(CCFLAGS=["/MDd"]) - env.Append(CPPDEFINES=["DEBUG_ENABLED", "DEBUG_MEMORY_ENABLED"]) + env.Append(CPPDEFINES=["DEBUG_ENABLED"]) env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"]) + env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"]) env.Append(LINKFLAGS=["/DEBUG"]) ## Compiler configuration @@ -78,6 +80,9 @@ def configure(env): env["ENV"] = os.environ vc_base_path = os.environ["VCTOOLSINSTALLDIR"] if "VCTOOLSINSTALLDIR" in os.environ else os.environ["VCINSTALLDIR"] + # Force to use Unicode encoding + env.AppendUnique(CCFLAGS=["/utf-8"]) + # ANGLE angle_root = os.getenv("ANGLE_SRC_PATH") env.Prepend(CPPPATH=[angle_root + "/include"]) @@ -120,7 +125,9 @@ def configure(env): print("Compiled program architecture will be a x86 executable. (forcing bits=32).") else: print( - "Failed to detect MSVC compiler architecture version... Defaulting to 32-bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup." + "Failed to detect MSVC compiler architecture version... Defaulting to 32-bit executable settings" + " (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture" + " this build is compiled for. You should check your settings/compilation setup." ) env["bits"] = "32" @@ -160,7 +167,10 @@ def configure(env): env.Append(CPPFLAGS=["/AI", vc_base_path + "lib/x86/store/references"]) env.Append( - CCFLAGS='/FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /errorReport:prompt /WX- /Zc:forScope /Gd /EHsc /nologo'.split() + CCFLAGS=( + '/FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /errorReport:prompt /WX-' + " /Zc:forScope /Gd /EHsc /nologo".split() + ) ) env.Append(CPPDEFINES=["_UNICODE", "UNICODE", ("WINAPI_FAMILY", "WINAPI_FAMILY_APP")]) env.Append(CXXFLAGS=["/ZW"]) diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp index 0fd017f96e..30568241a9 100644 --- a/platform/uwp/export/export.cpp +++ b/platform/uwp/export/export.cpp @@ -29,14 +29,15 @@ /*************************************************************************/ #include "export.h" -#include "core/bind/core_bind.h" + +#include "core/config/project_settings.h" +#include "core/core_bind.h" #include "core/crypto/crypto_core.h" #include "core/io/marshalls.h" #include "core/io/zip_io.h" -#include "core/object.h" +#include "core/object/class_db.h" #include "core/os/dir_access.h" #include "core/os/file_access.h" -#include "core/project_settings.h" #include "core/version.h" #include "editor/editor_export.h" #include "editor/editor_node.h" @@ -249,7 +250,7 @@ void AppxPackager::make_content_types(const String &p_path) { Map<String, String> types; for (int i = 0; i < file_metadata.size(); i++) { - String ext = file_metadata[i].name.get_extension(); + String ext = file_metadata[i].name.get_extension().to_lower(); if (types.has(ext)) { continue; @@ -961,7 +962,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform { return true; } - static Error save_appx_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total) { + static Error save_appx_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) { AppxPackager *packager = (AppxPackager *)p_userdata; String dst_path = p_path.replace_first("res://", "game/"); @@ -969,24 +970,24 @@ class EditorExportPlatformUWP : public EditorExportPlatform { } public: - virtual String get_name() const { + virtual String get_name() const override { return "UWP"; } - virtual String get_os_name() const { + virtual String get_os_name() const override { return "UWP"; } - virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const { + virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override { List<String> list; list.push_back("appx"); return list; } - virtual Ref<Texture2D> get_logo() const { + virtual Ref<Texture2D> get_logo() const override { return logo; } - virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) { + virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override { r_features->push_back("s3tc"); r_features->push_back("etc"); switch ((int)p_preset->get("architecture/target")) { @@ -1002,7 +1003,10 @@ public: } } - virtual void get_export_options(List<ExportOption> *r_options) { + virtual void get_export_options(List<ExportOption> *r_options) override { + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "architecture/target", PROPERTY_HINT_ENUM, "arm,x86,x64"), 1)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), "")); @@ -1044,9 +1048,6 @@ public: r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "tiles/show_name_on_wide310x150"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "tiles/show_name_on_square310x310"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); - // Capabilities const char **basic = uwp_capabilities; while (*basic) { @@ -1067,7 +1068,7 @@ public: } } - virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const { + virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override { String err; bool valid = false; @@ -1177,7 +1178,7 @@ public: return valid; } - virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) { + virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override { String src_appx; EditorProgress ep("export", "Exporting for UWP", 7, true); @@ -1418,12 +1419,12 @@ public: return OK; } - virtual void get_platform_features(List<String> *r_features) { + virtual void get_platform_features(List<String> *r_features) override { r_features->push_back("pc"); r_features->push_back("UWP"); } - virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) { + virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override { } EditorExportPlatformUWP() { diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp index ee25754704..79508055e5 100644 --- a/platform/uwp/os_uwp.cpp +++ b/platform/uwp/os_uwp.cpp @@ -33,9 +33,8 @@ #include "os_uwp.h" +#include "core/config/project_settings.h" #include "core/io/marshalls.h" -#include "core/project_settings.h" -#include "drivers/gles2/rasterizer_gles2.h" #include "drivers/unix/ip_unix.h" #include "drivers/windows/dir_access_windows.h" #include "drivers/windows/file_access_windows.h" @@ -297,7 +296,7 @@ Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_a void OS_UWP::set_clipboard(const String &p_text) { DataPackage ^ clip = ref new DataPackage(); clip->RequestedOperation = DataPackageOperation::Copy; - clip->SetText(ref new Platform::String((const wchar_t *)p_text.c_str())); + clip->SetText(ref new Platform::String((LPCWSTR)(p_text.utf16().get_data()))); Clipboard::SetContent(clip); }; @@ -347,8 +346,8 @@ void OS_UWP::finalize_core() { } void OS_UWP::alert(const String &p_alert, const String &p_title) { - Platform::String ^ alert = ref new Platform::String(p_alert.c_str()); - Platform::String ^ title = ref new Platform::String(p_title.c_str()); + Platform::String ^ alert = ref new Platform::String((LPCWSTR)(p_alert.utf16().get_data())); + Platform::String ^ title = ref new Platform::String((LPCWSTR)(p_title.utf16().get_data())); MessageDialog ^ msg = ref new MessageDialog(alert, title); @@ -715,7 +714,7 @@ bool OS_UWP::has_virtual_keyboard() const { return UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch; } -void OS_UWP::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, int p_max_input_length, int p_cursor_start, int p_cursor_end) { +void OS_UWP::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) { InputPane ^ pane = InputPane::GetForCurrentView(); pane->TryShow(); } @@ -739,7 +738,7 @@ static String format_error_message(DWORD id) { Error OS_UWP::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) { String full_path = "game/" + p_path; - p_library_handle = (void *)LoadPackagedLibrary(full_path.c_str(), 0); + p_library_handle = (void *)LoadPackagedLibrary((LPCWSTR)(full_path.utf16().get_data()), 0); ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + full_path + ", error: " + format_error_message(GetLastError()) + "."); return OK; } diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h index 95359c68b0..88961bf143 100644 --- a/platform/uwp/os_uwp.h +++ b/platform/uwp/os_uwp.h @@ -35,7 +35,7 @@ #include "core/input/input.h" #include "core/math/transform_2d.h" #include "core/os/os.h" -#include "core/ustring.h" +#include "core/string/ustring.h" #include "drivers/xaudio2/audio_driver_xaudio2.h" #include "joypad_uwp.h" #include "servers/audio_server.h" @@ -234,7 +234,7 @@ public: virtual bool has_touchscreen_ui_hint() const; virtual bool has_virtual_keyboard() const; - virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1); + virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1); virtual void hide_virtual_keyboard(); virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false); @@ -245,7 +245,7 @@ public: void run(); - virtual bool get_swap_ok_cancel() { return true; } + virtual bool get_swap_cancel_ok() { return true; } void input_event(const Ref<InputEvent> &p_event); diff --git a/platform/windows/SCsub b/platform/windows/SCsub index daffe59f34..0c9aa77803 100644 --- a/platform/windows/SCsub +++ b/platform/windows/SCsub @@ -26,11 +26,11 @@ prog = env.add_program("#bin/godot", common_win + res_obj, PROGSUFFIX=env["PROGS # Microsoft Visual Studio Project Generation if env["vsproj"]: - env.vs_srcs = env.vs_srcs + ["platform/windows/" + res_file] - env.vs_srcs = env.vs_srcs + ["platform/windows/godot.natvis"] + env.vs_srcs += ["platform/windows/" + res_file] + env.vs_srcs += ["platform/windows/godot.natvis"] for x in common_win: - env.vs_srcs = env.vs_srcs + ["platform/windows/" + str(x)] + env.vs_srcs += ["platform/windows/" + str(x)] if not os.getenv("VCINSTALLDIR"): - if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]: + if env["debug_symbols"] == "yes" and env["separate_debug_symbols"]: env.AddPostAction(prog, run_in_subprocess(platform_windows_builders.make_debug_mingw)) diff --git a/platform/windows/context_gl_windows.h b/platform/windows/context_gl_windows.h index 046e3437ea..0013177609 100644 --- a/platform/windows/context_gl_windows.h +++ b/platform/windows/context_gl_windows.h @@ -35,7 +35,7 @@ #ifndef CONTEXT_GL_WIN_H #define CONTEXT_GL_WIN_H -#include "core/error_list.h" +#include "core/error/error_list.h" #include "core/os/os.h" #include <windows.h> diff --git a/platform/windows/crash_handler_windows.cpp b/platform/windows/crash_handler_windows.cpp index 996d9722f5..7abf451062 100644 --- a/platform/windows/crash_handler_windows.cpp +++ b/platform/windows/crash_handler_windows.cpp @@ -30,8 +30,8 @@ #include "crash_handler_windows.h" +#include "core/config/project_settings.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "main/main.h" #ifdef CRASH_HANDLER_EXCEPTION @@ -175,7 +175,7 @@ DWORD CrashHandlerException(EXCEPTION_POINTERS *ep) { msg = proj_settings->get("debug/settings/crash_handler/message"); } - fprintf(stderr, "Dumping the backtrace. %ls\n", msg.c_str()); + fprintf(stderr, "Dumping the backtrace. %s\n", msg.utf8().get_data()); int n = 0; do { diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 9f79e92dcb..e0b2a52014 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -64,7 +64,8 @@ def get_opts(): # XP support dropped after EOL due to missing API for IPv6 and other issues # Vista support dropped after EOL due to GH-10243 ("target_win_version", "Targeted Windows version, >= 0x0601 (Windows 7)", "0x0601"), - EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")), + EnumVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", "yes", ("yes", "no")), + EnumVariable("windows_subsystem", "Windows subsystem", "default", ("default", "console", "gui")), BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False), ("msvc_version", "MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.", None), BoolVariable("use_mingw", "Use the Mingw compiler, even if MSVC is installed. Only used on Windows.", False), @@ -128,7 +129,9 @@ def setup_msvc_manual(env): print("Compiled program architecture will be a 32 bit executable. (forcing bits=32).") else: print( - "Failed to manually detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup, or avoid setting VCINSTALLDIR." + "Failed to manually detect MSVC compiler architecture version... Defaulting to 32bit executable settings" + " (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this" + " build is compiled for. You should check your settings/compilation setup, or avoid setting VCINSTALLDIR." ) @@ -176,12 +179,20 @@ def configure_msvc(env, manual_msvc_config): # Build type + if env["tests"]: + env["windows_subsystem"] = "console" + elif env["windows_subsystem"] == "default": + # Default means we use console for debug, gui for release. + if "debug" in env["target"]: + env["windows_subsystem"] = "console" + else: + env["windows_subsystem"] = "gui" + if env["target"] == "release": if env["optimize"] == "speed": # optimize for speed (default) env.Append(CCFLAGS=["/O2"]) else: # optimize for size env.Append(CCFLAGS=["/O1"]) - env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS"]) env.Append(LINKFLAGS=["/ENTRY:mainCRTStartup"]) env.Append(LINKFLAGS=["/OPT:REF"]) @@ -191,24 +202,28 @@ def configure_msvc(env, manual_msvc_config): else: # optimize for size env.Append(CCFLAGS=["/O1"]) env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"]) - env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"]) env.Append(LINKFLAGS=["/OPT:REF"]) elif env["target"] == "debug": env.AppendUnique(CCFLAGS=["/Z7", "/Od", "/EHsc"]) - env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED", "DEBUG_MEMORY_ENABLED", "D3D_DEBUG_INFO"]) - env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"]) + env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"]) env.Append(LINKFLAGS=["/DEBUG"]) - if env["debug_symbols"] == "full" or env["debug_symbols"] == "yes": + if env["debug_symbols"] == "yes": env.AppendUnique(CCFLAGS=["/Z7"]) env.AppendUnique(LINKFLAGS=["/DEBUG"]) + if env["windows_subsystem"] == "gui": + env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS"]) + else: + env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"]) + env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"]) + ## Compile/link flags env.AppendUnique(CCFLAGS=["/MT", "/Gd", "/GR", "/nologo"]) - if int(env["MSVC_VERSION"].split(".")[0]) >= 14: # vs2015 and later - env.AppendUnique(CCFLAGS=["/utf-8"]) + # Force to use Unicode encoding + env.AppendUnique(CCFLAGS=["/utf-8"]) env.AppendUnique(CXXFLAGS=["/TP"]) # assume all sources are C++ if manual_msvc_config: # should be automatic if SCons found it if os.getenv("WindowsSdkDir") is not None: @@ -301,6 +316,15 @@ def configure_mingw(env): ## Build type + if env["tests"]: + env["windows_subsystem"] = "console" + elif env["windows_subsystem"] == "default": + # Default means we use console for debug, gui for release. + if "debug" in env["target"]: + env["windows_subsystem"] = "console" + else: + env["windows_subsystem"] = "gui" + if env["target"] == "release": env.Append(CCFLAGS=["-msse2"]) @@ -312,19 +336,13 @@ def configure_mingw(env): else: # optimize for size env.Prepend(CCFLAGS=["-Os"]) - env.Append(LINKFLAGS=["-Wl,--subsystem,windows"]) - if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "release_debug": env.Append(CCFLAGS=["-O2"]) env.Append(CPPDEFINES=["DEBUG_ENABLED"]) if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": env.Prepend(CCFLAGS=["-g2"]) if env["optimize"] == "speed": # optimize for speed (default) env.Append(CCFLAGS=["-O2"]) @@ -333,7 +351,13 @@ def configure_mingw(env): elif env["target"] == "debug": env.Append(CCFLAGS=["-g3"]) - env.Append(CPPDEFINES=["DEBUG_ENABLED", "DEBUG_MEMORY_ENABLED"]) + env.Append(CPPDEFINES=["DEBUG_ENABLED"]) + + if env["windows_subsystem"] == "gui": + env.Append(LINKFLAGS=["-Wl,--subsystem,windows"]) + else: + env.Append(LINKFLAGS=["-Wl,--subsystem,console"]) + env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"]) ## Compiler configuration @@ -359,18 +383,17 @@ def configure_mingw(env): if env["use_llvm"]: env["CC"] = mingw_prefix + "clang" - env["AS"] = mingw_prefix + "as" env["CXX"] = mingw_prefix + "clang++" + env["AS"] = mingw_prefix + "as" env["AR"] = mingw_prefix + "ar" env["RANLIB"] = mingw_prefix + "ranlib" - env["LINK"] = mingw_prefix + "clang++" else: env["CC"] = mingw_prefix + "gcc" - env["AS"] = mingw_prefix + "as" env["CXX"] = mingw_prefix + "g++" + env["AS"] = mingw_prefix + "as" env["AR"] = mingw_prefix + "gcc-ar" env["RANLIB"] = mingw_prefix + "gcc-ranlib" - env["LINK"] = mingw_prefix + "g++" + env["x86_libtheora_opt_gcc"] = True if env["use_lto"]: @@ -424,7 +447,7 @@ def configure_mingw(env): else: env.Append(LIBS=["cfgmgr32"]) - ## TODO !!! Reenable when OpenGLES Rendering Device is implemented !!! + ## TODO !!! Re-enable when OpenGLES Rendering Device is implemented !!! # env.Append(CPPDEFINES=['OPENGL_ENABLED']) env.Append(LIBS=["opengl32"]) diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index 103e858d97..dfbb734ee4 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -29,7 +29,9 @@ /*************************************************************************/ #include "display_server_windows.h" + #include "core/io/marshalls.h" +#include "core/math/geometry_2d.h" #include "main/main.h" #include "os_windows.h" #include "scene/resources/texture.h" @@ -42,7 +44,7 @@ static String format_error_message(DWORD id) { size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, nullptr, id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, nullptr); - String msg = "Error " + itos(id) + ": " + String(messageBuffer, size); + String msg = "Error " + itos(id) + ": " + String::utf16((const char16_t *)messageBuffer, size); LocalFree(messageBuffer); @@ -78,7 +80,7 @@ String DisplayServerWindows::get_name() const { } void DisplayServerWindows::alert(const String &p_alert, const String &p_title) { - MessageBoxW(nullptr, p_alert.c_str(), p_title.c_str(), MB_OK | MB_ICONEXCLAMATION | MB_TASKMODAL); + MessageBoxW(nullptr, (LPCWSTR)(p_alert.utf16().get_data()), (LPCWSTR)(p_title.utf16().get_data()), MB_OK | MB_ICONEXCLAMATION | MB_TASKMODAL); } void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) { @@ -170,18 +172,19 @@ void DisplayServerWindows::clipboard_set(const String &p_text) { // Convert LF line endings to CRLF in clipboard content // Otherwise, line endings won't be visible when pasted in other software - String text = p_text.replace("\n", "\r\n"); + String text = p_text.replace("\r\n", "\n").replace("\n", "\r\n"); // avoid \r\r\n if (!OpenClipboard(windows[last_focused_window].hWnd)) { ERR_FAIL_MSG("Unable to open clipboard."); } EmptyClipboard(); - HGLOBAL mem = GlobalAlloc(GMEM_MOVEABLE, (text.length() + 1) * sizeof(CharType)); + Char16String utf16 = text.utf16(); + HGLOBAL mem = GlobalAlloc(GMEM_MOVEABLE, (utf16.length() + 1) * sizeof(WCHAR)); ERR_FAIL_COND_MSG(mem == nullptr, "Unable to allocate memory for clipboard contents."); LPWSTR lptstrCopy = (LPWSTR)GlobalLock(mem); - memcpy(lptstrCopy, text.c_str(), (text.length() + 1) * sizeof(CharType)); + memcpy(lptstrCopy, utf16.get_data(), (utf16.length() + 1) * sizeof(WCHAR)); GlobalUnlock(mem); SetClipboardData(CF_UNICODETEXT, mem); @@ -218,7 +221,7 @@ String DisplayServerWindows::clipboard_get() const { if (mem != nullptr) { LPWSTR ptr = (LPWSTR)GlobalLock(mem); if (ptr != nullptr) { - ret = String((CharType *)ptr); + ret = String::utf16((const char16_t *)ptr); GlobalUnlock(mem); }; }; @@ -493,15 +496,21 @@ DisplayServer::WindowID DisplayServerWindows::create_sub_window(WindowMode p_mod wd.no_focus = true; } - _update_window_style(window_id); + return window_id; +} + +void DisplayServerWindows::show_window(WindowID p_id) { + WindowData &wd = windows[p_id]; + + if (p_id != MAIN_WINDOW_ID) { + _update_window_style(p_id); + } - ShowWindow(wd.hWnd, (p_flags & WINDOW_FLAG_NO_FOCUS_BIT) ? SW_SHOWNOACTIVATE : SW_SHOW); // Show The Window - if (!(p_flags & WINDOW_FLAG_NO_FOCUS_BIT)) { + ShowWindow(wd.hWnd, wd.no_focus ? SW_SHOWNOACTIVATE : SW_SHOW); // Show The Window + if (!wd.no_focus) { SetForegroundWindow(wd.hWnd); // Slightly Higher Priority SetFocus(wd.hWnd); // Sets Keyboard Focus To } - - return window_id; } void DisplayServerWindows::delete_sub_window(WindowID p_window) { @@ -587,7 +596,37 @@ void DisplayServerWindows::window_set_title(const String &p_title, WindowID p_wi _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); - SetWindowTextW(windows[p_window].hWnd, p_title.c_str()); + SetWindowTextW(windows[p_window].hWnd, (LPCWSTR)(p_title.utf16().get_data())); +} + +void DisplayServerWindows::window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window) { + _THREAD_SAFE_METHOD_ + + ERR_FAIL_COND(!windows.has(p_window)); + windows[p_window].mpath = p_region; + _update_window_mouse_passthrough(p_window); +} + +void DisplayServerWindows::_update_window_mouse_passthrough(WindowID p_window) { + if (windows[p_window].mpath.size() == 0) { + SetWindowRgn(windows[p_window].hWnd, nullptr, TRUE); + } else { + POINT *points = (POINT *)memalloc(sizeof(POINT) * windows[p_window].mpath.size()); + for (int i = 0; i < windows[p_window].mpath.size(); i++) { + if (windows[p_window].borderless) { + points[i].x = windows[p_window].mpath[i].x; + points[i].y = windows[p_window].mpath[i].y; + } else { + points[i].x = windows[p_window].mpath[i].x + GetSystemMetrics(SM_CXSIZEFRAME); + points[i].y = windows[p_window].mpath[i].y + GetSystemMetrics(SM_CYSIZEFRAME) + GetSystemMetrics(SM_CYCAPTION); + } + } + + HRGN region = CreatePolygonRgn(points, windows[p_window].mpath.size(), ALTERNATE); + SetWindowRgn(windows[p_window].hWnd, region, TRUE); + DeleteObject(region); + memfree(points); + } } int DisplayServerWindows::window_get_current_screen(WindowID p_window) const { @@ -1003,6 +1042,7 @@ void DisplayServerWindows::window_set_flag(WindowFlags p_flag, bool p_enabled, W case WINDOW_FLAG_BORDERLESS: { wd.borderless = p_enabled; _update_window_style(p_window); + _update_window_mouse_passthrough(p_window); } break; case WINDOW_FLAG_ALWAYS_ON_TOP: { ERR_FAIL_COND_MSG(wd.transient_parent != INVALID_WINDOW_ID && p_enabled, "Transient windows can't become on top"); @@ -1367,7 +1407,7 @@ void DisplayServerWindows::cursor_set_custom_image(const RES &p_cursor, CursorSh } } -bool DisplayServerWindows::get_swap_ok_cancel() { +bool DisplayServerWindows::get_swap_cancel_ok() { return true; } @@ -1417,13 +1457,13 @@ String DisplayServerWindows::keyboard_get_layout_language(int p_index) const { HKL *layouts = (HKL *)memalloc(layout_count * sizeof(HKL)); GetKeyboardLayoutList(layout_count, layouts); - wchar_t buf[LOCALE_NAME_MAX_LENGTH]; - memset(buf, 0, LOCALE_NAME_MAX_LENGTH * sizeof(wchar_t)); + WCHAR buf[LOCALE_NAME_MAX_LENGTH]; + memset(buf, 0, LOCALE_NAME_MAX_LENGTH * sizeof(WCHAR)); LCIDToLocaleName(MAKELCID(LOWORD(layouts[p_index]), SORT_DEFAULT), buf, LOCALE_NAME_MAX_LENGTH, 0); memfree(layouts); - return String(buf).substr(0, 2); + return String::utf16((const char16_t *)buf).substr(0, 2); } String _get_full_layout_name_from_registry(HKL p_layout) { @@ -1431,17 +1471,17 @@ String _get_full_layout_name_from_registry(HKL p_layout) { String ret; HKEY hkey; - wchar_t layout_text[1024]; - memset(layout_text, 0, 1024 * sizeof(wchar_t)); + WCHAR layout_text[1024]; + memset(layout_text, 0, 1024 * sizeof(WCHAR)); - if (RegOpenKeyExW(HKEY_LOCAL_MACHINE, (LPCWSTR)id.c_str(), 0, KEY_QUERY_VALUE, &hkey) != ERROR_SUCCESS) { + if (RegOpenKeyExW(HKEY_LOCAL_MACHINE, (LPCWSTR)(id.utf16().get_data()), 0, KEY_QUERY_VALUE, &hkey) != ERROR_SUCCESS) { return ret; } DWORD buffer = 1024; DWORD vtype = REG_SZ; if (RegQueryValueExW(hkey, L"Layout Text", NULL, &vtype, (LPBYTE)layout_text, &buffer) == ERROR_SUCCESS) { - ret = String(layout_text); + ret = String::utf16((const char16_t *)layout_text); } RegCloseKey(hkey); return ret; @@ -1457,15 +1497,15 @@ String DisplayServerWindows::keyboard_get_layout_name(int p_index) const { String ret = _get_full_layout_name_from_registry(layouts[p_index]); // Try reading full name from Windows registry, fallback to locale name if failed (e.g. on Wine). if (ret == String()) { - wchar_t buf[LOCALE_NAME_MAX_LENGTH]; - memset(buf, 0, LOCALE_NAME_MAX_LENGTH * sizeof(wchar_t)); + WCHAR buf[LOCALE_NAME_MAX_LENGTH]; + memset(buf, 0, LOCALE_NAME_MAX_LENGTH * sizeof(WCHAR)); LCIDToLocaleName(MAKELCID(LOWORD(layouts[p_index]), SORT_DEFAULT), buf, LOCALE_NAME_MAX_LENGTH, 0); - wchar_t name[1024]; - memset(name, 0, 1024 * sizeof(wchar_t)); + WCHAR name[1024]; + memset(name, 0, 1024 * sizeof(WCHAR)); GetLocaleInfoEx(buf, LOCALE_SLOCALIZEDDISPLAYNAME, (LPWSTR)&name, 1024); - ret = String(name); + ret = String::utf16((const char16_t *)name); } memfree(layouts); @@ -2026,8 +2066,8 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA Ref<InputEventMouseMotion> mm; mm.instance(); mm->set_window_id(window_id); - mm->set_control(GetKeyState(VK_CONTROL) != 0); - mm->set_shift(GetKeyState(VK_SHIFT) != 0); + mm->set_control(GetKeyState(VK_CONTROL) < 0); + mm->set_shift(GetKeyState(VK_SHIFT) < 0); mm->set_alt(alt_mem); mm->set_pressure(windows[window_id].last_pressure); @@ -2169,8 +2209,8 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA mm->set_tilt(Vector2((float)pen_info.tiltX / 90, (float)pen_info.tiltY / 90)); } - mm->set_control((wParam & MK_CONTROL) != 0); - mm->set_shift((wParam & MK_SHIFT) != 0); + mm->set_control(GetKeyState(VK_CONTROL) < 0); + mm->set_shift(GetKeyState(VK_SHIFT) < 0); mm->set_alt(alt_mem); mm->set_button_mask(last_button_state); @@ -2705,7 +2745,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA case WM_DROPFILES: { HDROP hDropInfo = (HDROP)wParam; const int buffsize = 4096; - wchar_t buf[buffsize]; + WCHAR buf[buffsize]; int fcount = DragQueryFileW(hDropInfo, 0xFFFFFFFF, nullptr, 0); @@ -2713,7 +2753,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA for (int i = 0; i < fcount; i++) { DragQueryFileW(hDropInfo, i, buf, buffsize); - String file = buf; + String file = String::utf16((const char16_t *)buf); files.push_back(file); } @@ -3121,9 +3161,7 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win } } - ShowWindow(windows[MAIN_WINDOW_ID].hWnd, SW_SHOW); // Show The Window - SetForegroundWindow(windows[MAIN_WINDOW_ID].hWnd); // Slightly Higher Priority - SetFocus(windows[MAIN_WINDOW_ID].hWnd); // Sets Keyboard Focus To + show_window(MAIN_WINDOW_ID); #if defined(VULKAN_ENABLED) @@ -3178,7 +3216,13 @@ Vector<String> DisplayServerWindows::get_rendering_drivers_func() { } DisplayServer *DisplayServerWindows::create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { - return memnew(DisplayServerWindows(p_rendering_driver, p_mode, p_flags, p_resolution, r_error)); + DisplayServer *ds = memnew(DisplayServerWindows(p_rendering_driver, p_mode, p_flags, p_resolution, r_error)); + if (r_error != OK) { + ds->alert("Your video card driver does not support any of the supported Vulkan versions.\n" + "Please update your drivers or if you have a very old or integrated GPU upgrade it.", + "Unable to initialize Video driver"); + } + return ds; } void DisplayServerWindows::register_windows_driver() { diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h index 8433bb449b..c64a1b3b09 100644 --- a/platform/windows/display_server_windows.h +++ b/platform/windows/display_server_windows.h @@ -33,9 +33,9 @@ #include "servers/display_server.h" +#include "core/config/project_settings.h" #include "core/input/input.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "crash_handler_windows.h" #include "drivers/unix/ip_unix.h" #include "drivers/wasapi/audio_driver_wasapi.h" @@ -323,6 +323,8 @@ private: HWND hWnd; //layered window + Vector<Vector2> mpath; + bool preserve_window_size = false; bool pre_fs_valid = false; RECT pre_fs_rect; @@ -416,6 +418,7 @@ private: void _touch_event(WindowID p_window, bool p_pressed, float p_x, float p_y, int idx); void _update_window_style(WindowID p_window, bool p_repaint = true, bool p_maximized = false); + void _update_window_mouse_passthrough(WindowID p_window); void _update_real_mouse_position(WindowID p_window); @@ -460,6 +463,7 @@ public: virtual Vector<DisplayServer::WindowID> get_window_list() const; virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()); + virtual void show_window(WindowID p_window); virtual void delete_sub_window(WindowID p_window); virtual WindowID get_window_at_screen_position(const Point2i &p_position) const; @@ -476,6 +480,7 @@ public: virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID); virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const; virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID); @@ -520,7 +525,7 @@ public: virtual CursorShape cursor_get_shape() const; virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()); - virtual bool get_swap_ok_cancel(); + virtual bool get_swap_cancel_ok(); virtual void enable_for_stealing_focus(OS::ProcessID pid); diff --git a/platform/windows/godot.natvis b/platform/windows/godot.natvis index 593557cc69..1f625cfb77 100644 --- a/platform/windows/godot.natvis +++ b/platform/windows/godot.natvis @@ -19,7 +19,7 @@ </ArrayItems> </Expand> </Type> - + <Type Name="List<*>"> <Expand> <Item Name="[size]">_data ? (_data->size_cache) : 0</Item> @@ -49,7 +49,7 @@ <DisplayString Condition="type == Variant::QUAT">{*(Quat *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::COLOR">{*(Color *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::NODE_PATH">{*(NodePath *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::_RID">{*(RID *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::RID">{*(RID *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::OBJECT">{*(Object *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::DICTIONARY">{*(Dictionary *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::ARRAY">{*(Array *)_data._mem}</DisplayString> @@ -62,7 +62,7 @@ <DisplayString Condition="type == Variant::POOL_COLOR_ARRAY">{*(PoolColorArray *)_data._mem}</DisplayString> <StringView Condition="type == Variant::STRING && ((String *)(_data._mem))->_cowdata._ptr">((String *)(_data._mem))->_cowdata._ptr,su</StringView> - + <Expand> <Item Name="[value]" Condition="type == Variant::BOOL">_data._bool</Item> <Item Name="[value]" Condition="type == Variant::INT">_data._int</Item> @@ -79,7 +79,7 @@ <Item Name="[value]" Condition="type == Variant::QUAT">*(Quat *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::COLOR">*(Color *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::NODE_PATH">*(NodePath *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::_RID">*(RID *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::RID">*(RID *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::OBJECT">*(Object *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::DICTIONARY">*(Dictionary *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::ARRAY">*(Array *)_data._mem</Item> @@ -143,7 +143,7 @@ <Item Name="alpha">a</Item> </Expand> </Type> - + <Type Name="Node" Inheritable="false"> <Expand> <Item Name="Object">(Object*)this</Item> diff --git a/platform/windows/godot_windows.cpp b/platform/windows/godot_windows.cpp index 910059a9fc..add559a717 100644 --- a/platform/windows/godot_windows.cpp +++ b/platform/windows/godot_windows.cpp @@ -146,6 +146,8 @@ int widechar_main(int argc, wchar_t **argv) { argv_utf8[i] = wc_to_utf8(argv[i]); } + TEST_MAIN_PARAM_OVERRIDE(argc, argv_utf8) + Error err = Main::setup(argv_utf8[0], argc - 1, &argv_utf8[1]); if (err != OK) { @@ -186,10 +188,12 @@ int _main() { return result; } -int main(int _argc, char **_argv) { +int main(int argc, char **argv) { + // override the arguments for the test handler / if symbol is provided + // TEST_MAIN_OVERRIDE + // _argc and _argv are ignored // we are going to use the WideChar version of them instead - #ifdef CRASH_HANDLER_EXCEPTION __try { return _main(); diff --git a/platform/windows/joypad_windows.cpp b/platform/windows/joypad_windows.cpp index 65caee3035..2a5c8a7763 100644 --- a/platform/windows/joypad_windows.cpp +++ b/platform/windows/joypad_windows.cpp @@ -146,8 +146,8 @@ bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) { if (have_device(instance->guidInstance) || num == -1) return false; - d_joypads[joypad_count] = dinput_gamepad(); - dinput_gamepad *joy = &d_joypads[joypad_count]; + d_joypads[num] = dinput_gamepad(); + dinput_gamepad *joy = &d_joypads[num]; const DWORD devtype = (instance->dwDevType & 0xFF); @@ -171,7 +171,7 @@ bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) { WORD version = 0; sprintf_s(uid, "%04x%04x%04x%04x%04x%04x%04x%04x", type, 0, vendor, 0, product, 0, version, 0); - id_to_change = joypad_count; + id_to_change = num; slider_count = 0; joy->di_joy->SetDataFormat(&c_dfDIJoystick2); @@ -194,7 +194,7 @@ void JoypadWindows::setup_joypad_object(const DIDEVICEOBJECTINSTANCE *ob, int p_ HRESULT res; DIPROPRANGE prop_range; DIPROPDWORD dilong; - DWORD ofs; + LONG ofs; if (ob->guidType == GUID_XAxis) ofs = DIJOFS_X; else if (ob->guidType == GUID_YAxis) @@ -395,7 +395,7 @@ void JoypadWindows::process_joypads() { // on mingw, these constants are not constants int count = 8; - unsigned int axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ, DIJOFS_SLIDER(0), DIJOFS_SLIDER(1) }; + LONG axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ, (LONG)DIJOFS_SLIDER(0), (LONG)DIJOFS_SLIDER(1) }; int values[] = { js.lX, js.lY, js.lZ, js.lRx, js.lRy, js.lRz, js.rglSlider[0], js.rglSlider[1] }; for (int j = 0; j < joy->joy_axis.size(); j++) { diff --git a/platform/windows/joypad_windows.h b/platform/windows/joypad_windows.h index c961abf0a5..223b44fcd6 100644 --- a/platform/windows/joypad_windows.h +++ b/platform/windows/joypad_windows.h @@ -77,7 +77,7 @@ private: DWORD last_pad; LPDIRECTINPUTDEVICE8 di_joy; - List<DWORD> joy_axis; + List<LONG> joy_axis; GUID guid; dinput_gamepad() { diff --git a/platform/windows/key_mapping_windows.cpp b/platform/windows/key_mapping_windows.cpp index d8d0b13068..25eff7df57 100644 --- a/platform/windows/key_mapping_windows.cpp +++ b/platform/windows/key_mapping_windows.cpp @@ -38,7 +38,6 @@ struct _WinTranslatePair { }; static _WinTranslatePair _vk_to_keycode[] = { - { KEY_BACKSPACE, VK_BACK }, // (0x08) // backspace { KEY_TAB, VK_TAB }, //(0x09) @@ -238,7 +237,6 @@ VK_OEM_CLEAR (0xFE) */ static _WinTranslatePair _scancode_to_keycode[] = { - { KEY_ESCAPE, 0x01 }, { KEY_1, 0x02 }, { KEY_2, 0x03 }, diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 5b15896b0c..646bc3aa4c 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -84,7 +84,7 @@ static String format_error_message(DWORD id) { size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, nullptr, id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, nullptr); - String msg = "Error " + itos(id) + ": " + String(messageBuffer, size); + String msg = "Error " + itos(id) + ": " + String::utf16((const char16_t *)messageBuffer, size); LocalFree(messageBuffer); @@ -107,15 +107,11 @@ void RedirectIOToConsole() { // set the screen buffer to be big enough to let us scroll text - GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), - - &coninfo); + GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &coninfo); coninfo.dwSize.Y = MAX_CONSOLE_LINES; - SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), - - coninfo.dwSize); + SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), coninfo.dwSize); // redirect unbuffered STDOUT to the console @@ -248,7 +244,7 @@ void OS_Windows::finalize_core() { } Error OS_Windows::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) { - String path = p_path; + String path = p_path.replace("/", "\\"); if (!FileAccess::exists(path)) { //this code exists so gdnative can load .dll files from within the executable path @@ -265,10 +261,10 @@ Error OS_Windows::open_dynamic_library(const String p_path, void *&p_library_han DLL_DIRECTORY_COOKIE cookie = nullptr; if (p_also_set_library_path && has_dll_directory_api) { - cookie = add_dll_directory(path.get_base_dir().c_str()); + cookie = add_dll_directory((LPCWSTR)(path.get_base_dir().utf16().get_data())); } - p_library_handle = (void *)LoadLibraryExW(path.c_str(), nullptr, (p_also_set_library_path && has_dll_directory_api) ? LOAD_LIBRARY_SEARCH_DEFAULT_DIRS : 0); + p_library_handle = (void *)LoadLibraryExW((LPCWSTR)(path.utf16().get_data()), nullptr, (p_also_set_library_path && has_dll_directory_api) ? LOAD_LIBRARY_SEARCH_DEFAULT_DIRS : 0); ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ", error: " + format_error_message(GetLastError()) + "."); if (cookie) { @@ -407,7 +403,7 @@ uint64_t OS_Windows::get_ticks_usec() const { String OS_Windows::_quote_command_line_argument(const String &p_text) const { for (int i = 0; i < p_text.size(); i++) { - CharType c = p_text[i]; + char32_t c = p_text[i]; if (c == ' ' || c == '&' || c == '(' || c == ')' || c == '[' || c == ']' || c == '{' || c == '}' || c == '^' || c == '=' || c == ';' || c == '!' || c == '\'' || c == '+' || c == ',' || c == '`' || c == '~') { return "\"" + p_text + "\""; } @@ -416,8 +412,10 @@ String OS_Windows::_quote_command_line_argument(const String &p_text) const { } Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { + String path = p_path.replace("/", "\\"); + if (p_blocking && r_pipe) { - String argss = _quote_command_line_argument(p_path); + String argss = _quote_command_line_argument(path); for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) { argss += " " + _quote_command_line_argument(E->get()); } @@ -428,7 +426,7 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, // Note: _wpopen is calling command as "cmd.exe /c argss", instead of executing it directly, add extra quotes around full command, to prevent it from stripping quotes in the command. argss = _quote_command_line_argument(argss); - FILE *f = _wpopen(argss.c_str(), L"r"); + FILE *f = _wpopen((LPCWSTR)(argss.utf16().get_data()), L"r"); ERR_FAIL_COND_V(!f, ERR_CANT_OPEN); char buf[65535]; @@ -450,7 +448,7 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, return OK; } - String cmdline = _quote_command_line_argument(p_path); + String cmdline = _quote_command_line_argument(path); const List<String>::Element *I = p_arguments.front(); while (I) { cmdline += " " + _quote_command_line_argument(I->get()); @@ -463,18 +461,15 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, ZeroMemory(&pi.pi, sizeof(pi.pi)); LPSTARTUPINFOW si_w = (LPSTARTUPINFOW)&pi.si; - Vector<CharType> modstr; // Windows wants to change this no idea why. - modstr.resize(cmdline.size()); - for (int i = 0; i < cmdline.size(); i++) { - modstr.write[i] = cmdline[i]; - } - - int ret = CreateProcessW(nullptr, modstr.ptrw(), nullptr, nullptr, 0, NORMAL_PRIORITY_CLASS & CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi); + Char16String modstr = cmdline.utf16(); // Windows wants to change this no idea why. + int ret = CreateProcessW(nullptr, (LPWSTR)(modstr.ptrw()), nullptr, nullptr, 0, NORMAL_PRIORITY_CLASS & CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi); ERR_FAIL_COND_V(ret == 0, ERR_CANT_FORK); if (p_blocking) { - DWORD ret2 = WaitForSingleObject(pi.pi.hProcess, INFINITE); + WaitForSingleObject(pi.pi.hProcess, INFINITE); if (r_exitcode) { + DWORD ret2; + GetExitCodeProcess(pi.pi.hProcess, &ret2); *r_exitcode = ret2; } @@ -509,26 +504,26 @@ int OS_Windows::get_process_id() const { } Error OS_Windows::set_cwd(const String &p_cwd) { - if (_wchdir(p_cwd.c_str()) != 0) + if (_wchdir((LPCWSTR)(p_cwd.utf16().get_data())) != 0) return ERR_CANT_OPEN; return OK; } String OS_Windows::get_executable_path() const { - wchar_t bufname[4096]; + WCHAR bufname[4096]; GetModuleFileNameW(nullptr, bufname, 4096); - String s = bufname; + String s = String::utf16((const char16_t *)bufname).replace("\\", "/"); return s; } bool OS_Windows::has_environment(const String &p_var) const { #ifdef MINGW_ENABLED - return _wgetenv(p_var.c_str()) != nullptr; + return _wgetenv((LPCWSTR)(p_var.utf16().get_data())) != nullptr; #else - wchar_t *env; + WCHAR *env; size_t len; - _wdupenv_s(&env, &len, p_var.c_str()); + _wdupenv_s(&env, &len, (LPCWSTR)(p_var.utf16().get_data())); const bool has_env = env != nullptr; free(env); return has_env; @@ -536,16 +531,16 @@ bool OS_Windows::has_environment(const String &p_var) const { }; String OS_Windows::get_environment(const String &p_var) const { - wchar_t wval[0x7Fff]; // MSDN says 32767 char is the maximum - int wlen = GetEnvironmentVariableW(p_var.c_str(), wval, 0x7Fff); + WCHAR wval[0x7fff]; // MSDN says 32767 char is the maximum + int wlen = GetEnvironmentVariableW((LPCWSTR)(p_var.utf16().get_data()), wval, 0x7fff); if (wlen > 0) { - return wval; + return String::utf16((const char16_t *)wval); } return ""; } bool OS_Windows::set_environment(const String &p_var, const String &p_value) const { - return (bool)SetEnvironmentVariableW(p_var.c_str(), p_value.c_str()); + return (bool)SetEnvironmentVariableW((LPCWSTR)(p_var.utf16().get_data()), (LPCWSTR)(p_value.utf16().get_data())); } String OS_Windows::get_stdin_string(bool p_block) { @@ -558,7 +553,7 @@ String OS_Windows::get_stdin_string(bool p_block) { } Error OS_Windows::shell_open(String p_uri) { - ShellExecuteW(nullptr, nullptr, p_uri.c_str(), nullptr, nullptr, SW_SHOWNORMAL); + ShellExecuteW(nullptr, nullptr, (LPCWSTR)(p_uri.utf16().get_data()), nullptr, nullptr, SW_SHOWNORMAL); return OK; } @@ -701,7 +696,7 @@ String OS_Windows::get_system_dir(SystemDir p_dir) const { PWSTR szPath; HRESULT res = SHGetKnownFolderPath(id, 0, nullptr, &szPath); ERR_FAIL_COND_V(res != S_OK, String()); - String path = String(szPath); + String path = String::utf16((const char16_t *)szPath); CoTaskMemFree(szPath); return path; } @@ -727,7 +722,7 @@ String OS_Windows::get_user_data_dir() const { String OS_Windows::get_unique_id() const { HW_PROFILE_INFO HwProfInfo; ERR_FAIL_COND_V(!GetCurrentHwProfile(&HwProfInfo), ""); - return String(HwProfInfo.szHwProfileGuid); + return String::utf16((const char16_t *)(HwProfInfo.szHwProfileGuid), HW_PROFILE_GUIDLEN); } bool OS_Windows::_check_internal_feature_support(const String &p_feature) { @@ -744,9 +739,11 @@ bool OS_Windows::is_disable_crash_handler() const { Error OS_Windows::move_to_trash(const String &p_path) { SHFILEOPSTRUCTW sf; - WCHAR *from = new WCHAR[p_path.length() + 2]; - wcscpy_s(from, p_path.length() + 1, p_path.c_str()); - from[p_path.length() + 1] = 0; + + Char16String utf16 = p_path.utf16(); + WCHAR *from = new WCHAR[utf16.length() + 2]; + wcscpy_s(from, utf16.length() + 1, (LPCWSTR)(utf16.get_data())); + from[utf16.length() + 1] = 0; sf.hwnd = main_window; sf.wFunc = FO_DELETE; diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 910a83539a..a3dbb23182 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -31,9 +31,9 @@ #ifndef OS_WINDOWS_H #define OS_WINDOWS_H +#include "core/config/project_settings.h" #include "core/input/input.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "crash_handler_windows.h" #include "drivers/unix/ip_unix.h" #include "drivers/wasapi/audio_driver_wasapi.h" diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h index 290decac5f..09a16614e0 100644 --- a/platform/windows/platform_config.h +++ b/platform/windows/platform_config.h @@ -29,5 +29,3 @@ /*************************************************************************/ #include <malloc.h> - -#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h" |