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-rw-r--r--platform/android/java_godot_lib_jni.cpp1
-rw-r--r--platform/haiku/SCsub25
-rw-r--r--platform/haiku/audio_driver_media_kit.cpp135
-rw-r--r--platform/haiku/audio_driver_media_kit.h74
-rw-r--r--platform/haiku/context_gl_haiku.cpp83
-rw-r--r--platform/haiku/context_gl_haiku.h62
-rw-r--r--platform/haiku/detect.py158
-rw-r--r--platform/haiku/godot.rdef60
-rw-r--r--platform/haiku/godot_haiku.cpp49
-rw-r--r--platform/haiku/haiku_application.cpp35
-rw-r--r--platform/haiku/haiku_application.h43
-rw-r--r--platform/haiku/haiku_direct_window.cpp363
-rw-r--r--platform/haiku/haiku_direct_window.h89
-rw-r--r--platform/haiku/haiku_gl_view.cpp47
-rw-r--r--platform/haiku/haiku_gl_view.h45
-rw-r--r--platform/haiku/key_mapping_haiku.cpp249
-rw-r--r--platform/haiku/key_mapping_haiku.h42
-rw-r--r--platform/haiku/logo.pngbin1265 -> 0 bytes
-rw-r--r--platform/haiku/os_haiku.cpp358
-rw-r--r--platform/haiku/os_haiku.h123
-rw-r--r--platform/haiku/platform_config.h36
-rw-r--r--platform/osx/export/export.cpp5
-rw-r--r--platform/windows/joypad_windows.cpp16
-rw-r--r--platform/windows/joypad_windows.h1
24 files changed, 16 insertions, 2083 deletions
diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp
index 1f61c4a805..8667727b1d 100644
--- a/platform/android/java_godot_lib_jni.cpp
+++ b/platform/android/java_godot_lib_jni.cpp
@@ -435,6 +435,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *
env->DeleteLocalRef(obj);
};
+ static_assert(VARIANT_ARG_MAX == 5, "This code needs to be updated if VARIANT_ARG_MAX != 5");
obj->call_deferred(str_method, args[0], args[1], args[2], args[3], args[4]);
// something
env->PopLocalFrame(nullptr);
diff --git a/platform/haiku/SCsub b/platform/haiku/SCsub
deleted file mode 100644
index dbff6c5ae9..0000000000
--- a/platform/haiku/SCsub
+++ /dev/null
@@ -1,25 +0,0 @@
-#!/usr/bin/env python
-
-Import("env")
-
-common_haiku = [
- "os_haiku.cpp",
- "context_gl_haiku.cpp",
- "haiku_application.cpp",
- "haiku_direct_window.cpp",
- "haiku_gl_view.cpp",
- "key_mapping_haiku.cpp",
- "audio_driver_media_kit.cpp",
-]
-
-target = env.add_program("#bin/godot", ["godot_haiku.cpp"] + common_haiku)
-
-command = env.Command("#bin/godot.rsrc", "#platform/haiku/godot.rdef", ["rc -o $TARGET $SOURCE"])
-
-
-def addResourcesAction(target=None, source=None, env=None):
- return env.Execute("xres -o " + File(target)[0].path + " bin/godot.rsrc")
-
-
-env.AddPostAction(target, addResourcesAction)
-env.Depends(target, command)
diff --git a/platform/haiku/audio_driver_media_kit.cpp b/platform/haiku/audio_driver_media_kit.cpp
deleted file mode 100644
index 2fbbeeb176..0000000000
--- a/platform/haiku/audio_driver_media_kit.cpp
+++ /dev/null
@@ -1,135 +0,0 @@
-/*************************************************************************/
-/* audio_driver_media_kit.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "audio_driver_media_kit.h"
-
-#ifdef MEDIA_KIT_ENABLED
-
-#include "core/project_settings.h"
-
-int32_t *AudioDriverMediaKit::samples_in = nullptr;
-
-Error AudioDriverMediaKit::init() {
- active = false;
-
- mix_rate = GLOBAL_GET("audio/mix_rate");
- speaker_mode = SPEAKER_MODE_STEREO;
- channels = 2;
-
- int latency = GLOBAL_GET("audio/output_latency");
- buffer_size = next_power_of_2(latency * mix_rate / 1000);
- samples_in = memnew_arr(int32_t, buffer_size * channels);
-
- media_raw_audio_format format;
- format = media_raw_audio_format::wildcard;
- format.frame_rate = mix_rate;
- format.channel_count = channels;
- format.format = media_raw_audio_format::B_AUDIO_INT;
- format.byte_order = B_MEDIA_LITTLE_ENDIAN;
- format.buffer_size = buffer_size * sizeof(int32_t) * channels;
-
- player = new BSoundPlayer(
- &format,
- "godot_sound_server",
- AudioDriverMediaKit::PlayBuffer,
- nullptr,
- this);
-
- if (player->InitCheck() != B_OK) {
- fprintf(stderr, "MediaKit ERR: can not create a BSoundPlayer instance\n");
- ERR_FAIL_COND_V(player == nullptr, ERR_CANT_OPEN);
- }
-
- player->Start();
-
- return OK;
-}
-
-void AudioDriverMediaKit::PlayBuffer(void *cookie, void *buffer, size_t size, const media_raw_audio_format &format) {
- AudioDriverMediaKit *ad = (AudioDriverMediaKit *)cookie;
- int32_t *buf = (int32_t *)buffer;
-
- if (!ad->active) {
- for (unsigned int i = 0; i < ad->buffer_size * ad->channels; i++) {
- AudioDriverMediaKit::samples_in[i] = 0;
- }
- } else {
- ad->lock();
- ad->audio_server_process(ad->buffer_size, AudioDriverMediaKit::samples_in);
- ad->unlock();
- }
-
- for (unsigned int i = 0; i < ad->buffer_size * ad->channels; i++) {
- buf[i] = AudioDriverMediaKit::samples_in[i];
- }
-}
-
-void AudioDriverMediaKit::start() {
- active = true;
-}
-
-int AudioDriverMediaKit::get_mix_rate() const {
- return mix_rate;
-}
-
-AudioDriverMediaKit::SpeakerMode AudioDriverMediaKit::get_speaker_mode() const {
- return speaker_mode;
-}
-
-void AudioDriverMediaKit::lock() {
- if (!mutex)
- return;
-
- mutex.lock();
-}
-
-void AudioDriverMediaKit::unlock() {
- if (!mutex)
- return;
-
- mutex.unlock();
-}
-
-void AudioDriverMediaKit::finish() {
- delete player;
-
- if (samples_in) {
- memdelete_arr(samples_in);
- };
-}
-
-AudioDriverMediaKit::AudioDriverMediaKit() {
- player = nullptr;
-}
-
-AudioDriverMediaKit::~AudioDriverMediaKit() {
-}
-
-#endif
diff --git a/platform/haiku/audio_driver_media_kit.h b/platform/haiku/audio_driver_media_kit.h
deleted file mode 100644
index 8272780fa7..0000000000
--- a/platform/haiku/audio_driver_media_kit.h
+++ /dev/null
@@ -1,74 +0,0 @@
-/*************************************************************************/
-/* audio_driver_media_kit.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "servers/audio_server.h"
-
-#ifdef MEDIA_KIT_ENABLED
-
-#include "core/os/mutex.h"
-#include "core/os/thread.h"
-
-#include <kernel/image.h> // needed for image_id
-
-#include <SoundPlayer.h>
-
-class AudioDriverMediaKit : public AudioDriver {
- Mutex mutex;
-
- BSoundPlayer *player;
- static int32_t *samples_in;
-
- static void PlayBuffer(void *cookie, void *buffer, size_t size, const media_raw_audio_format &format);
-
- unsigned int mix_rate;
- SpeakerMode speaker_mode;
- unsigned int buffer_size;
- int channels;
-
- bool active;
-
-public:
- const char *get_name() const {
- return "MediaKit";
- };
-
- virtual Error init();
- virtual void start();
- virtual int get_mix_rate() const;
- virtual SpeakerMode get_speaker_mode() const;
- virtual void lock();
- virtual void unlock();
- virtual void finish();
-
- AudioDriverMediaKit();
- ~AudioDriverMediaKit();
-};
-
-#endif
diff --git a/platform/haiku/context_gl_haiku.cpp b/platform/haiku/context_gl_haiku.cpp
deleted file mode 100644
index 3c4d43ff71..0000000000
--- a/platform/haiku/context_gl_haiku.cpp
+++ /dev/null
@@ -1,83 +0,0 @@
-/*************************************************************************/
-/* context_gl_haiku.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "context_gl_haiku.h"
-
-#if defined(OPENGL_ENABLED)
-
-ContextGL_Haiku::ContextGL_Haiku(HaikuDirectWindow *p_window) {
- window = p_window;
-
- uint32 type = BGL_RGB | BGL_DOUBLE | BGL_DEPTH;
- view = new HaikuGLView(window->Bounds(), type);
-
- use_vsync = false;
-}
-
-ContextGL_Haiku::~ContextGL_Haiku() {
- delete view;
-}
-
-Error ContextGL_Haiku::initialize() {
- window->AddChild(view);
- window->SetHaikuGLView(view);
-
- return OK;
-}
-
-void ContextGL_Haiku::release_current() {
- view->UnlockGL();
-}
-
-void ContextGL_Haiku::make_current() {
- view->LockGL();
-}
-
-void ContextGL_Haiku::swap_buffers() {
- view->SwapBuffers(use_vsync);
-}
-
-int ContextGL_Haiku::get_window_width() {
- return window->Bounds().IntegerWidth();
-}
-
-int ContextGL_Haiku::get_window_height() {
- return window->Bounds().IntegerHeight();
-}
-
-void ContextGL_Haiku::set_use_vsync(bool p_use) {
- use_vsync = p_use;
-}
-
-bool ContextGL_Haiku::is_using_vsync() const {
- return use_vsync;
-}
-
-#endif
diff --git a/platform/haiku/context_gl_haiku.h b/platform/haiku/context_gl_haiku.h
deleted file mode 100644
index c5d258915d..0000000000
--- a/platform/haiku/context_gl_haiku.h
+++ /dev/null
@@ -1,62 +0,0 @@
-/*************************************************************************/
-/* context_gl_haiku.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef CONTEXT_GL_HAIKU_H
-#define CONTEXT_GL_HAIKU_H
-
-#if defined(OPENGL_ENABLED)
-
-#include "haiku_direct_window.h"
-#include "haiku_gl_view.h"
-
-class ContextGL_Haiku {
-private:
- HaikuGLView *view;
- HaikuDirectWindow *window;
-
- bool use_vsync;
-
-public:
- Error initialize();
- void release_current();
- void make_current();
- void swap_buffers();
- int get_window_width();
- int get_window_height();
-
- void set_use_vsync(bool p_use);
- bool is_using_vsync() const;
-
- ContextGL_Haiku(HaikuDirectWindow *p_window);
- ~ContextGL_Haiku();
-};
-
-#endif
-#endif
diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py
deleted file mode 100644
index 0b84df8f9b..0000000000
--- a/platform/haiku/detect.py
+++ /dev/null
@@ -1,158 +0,0 @@
-import os
-import sys
-
-
-def is_active():
- return True
-
-
-def get_name():
- return "Haiku"
-
-
-def can_build():
-
- if os.name != "posix" or sys.platform == "darwin":
- return False
-
- return True
-
-
-def get_opts():
- from SCons.Variables import EnumVariable
-
- return [
- EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")),
- ]
-
-
-def get_flags():
-
- return []
-
-
-def configure(env):
-
- ## Build type
-
- if env["target"] == "release":
- env.Prepend(CCFLAGS=["-O3"])
- if env["debug_symbols"] == "yes":
- env.Prepend(CCFLAGS=["-g1"])
- if env["debug_symbols"] == "full":
- env.Prepend(CCFLAGS=["-g2"])
-
- elif env["target"] == "release_debug":
- env.Prepend(CCFLAGS=["-O2", "-DDEBUG_ENABLED"])
- if env["debug_symbols"] == "yes":
- env.Prepend(CCFLAGS=["-g1"])
- if env["debug_symbols"] == "full":
- env.Prepend(CCFLAGS=["-g2"])
-
- elif env["target"] == "debug":
- env.Prepend(CCFLAGS=["-g3", "-DDEBUG_ENABLED", "-DDEBUG_MEMORY_ENABLED"])
-
- ## Architecture
-
- is64 = sys.maxsize > 2 ** 32
- if env["bits"] == "default":
- env["bits"] = "64" if is64 else "32"
-
- ## Compiler configuration
-
- env["CC"] = "gcc-x86"
- env["CXX"] = "g++-x86"
-
- ## Dependencies
-
- if not env["builtin_libwebp"]:
- env.ParseConfig("pkg-config libwebp --cflags --libs")
-
- # freetype depends on libpng and zlib, so bundling one of them while keeping others
- # as shared libraries leads to weird issues
- if env["builtin_freetype"] or env["builtin_libpng"] or env["builtin_zlib"]:
- env["builtin_freetype"] = True
- env["builtin_libpng"] = True
- env["builtin_zlib"] = True
-
- if not env["builtin_freetype"]:
- env.ParseConfig("pkg-config freetype2 --cflags --libs")
-
- if not env["builtin_libpng"]:
- env.ParseConfig("pkg-config libpng16 --cflags --libs")
-
- if not env["builtin_bullet"]:
- # We need at least version 2.88
- import subprocess
-
- bullet_version = subprocess.check_output(["pkg-config", "bullet", "--modversion"]).strip()
- if bullet_version < "2.88":
- # Abort as system bullet was requested but too old
- print(
- "Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format(
- bullet_version, "2.88"
- )
- )
- sys.exit(255)
- env.ParseConfig("pkg-config bullet --cflags --libs")
-
- if not env["builtin_enet"]:
- env.ParseConfig("pkg-config libenet --cflags --libs")
-
- if not env["builtin_squish"]:
- env.ParseConfig("pkg-config libsquish --cflags --libs")
-
- if not env["builtin_zstd"]:
- env.ParseConfig("pkg-config libzstd --cflags --libs")
-
- # Sound and video libraries
- # Keep the order as it triggers chained dependencies (ogg needed by others, etc.)
-
- if not env["builtin_libtheora"]:
- env["builtin_libogg"] = False # Needed to link against system libtheora
- env["builtin_libvorbis"] = False # Needed to link against system libtheora
- env.ParseConfig("pkg-config theora theoradec --cflags --libs")
-
- if not env["builtin_libvpx"]:
- env.ParseConfig("pkg-config vpx --cflags --libs")
-
- if not env["builtin_libvorbis"]:
- env["builtin_libogg"] = False # Needed to link against system libvorbis
- env.ParseConfig("pkg-config vorbis vorbisfile --cflags --libs")
-
- if not env["builtin_opus"]:
- env["builtin_libogg"] = False # Needed to link against system opus
- env.ParseConfig("pkg-config opus opusfile --cflags --libs")
-
- if not env["builtin_libogg"]:
- env.ParseConfig("pkg-config ogg --cflags --libs")
-
- if env["builtin_libtheora"]:
- list_of_x86 = ["x86_64", "x86", "i386", "i586"]
- if any(platform.machine() in s for s in list_of_x86):
- env["x86_libtheora_opt_gcc"] = True
-
- if not env["builtin_wslay"]:
- env.ParseConfig("pkg-config libwslay --cflags --libs")
-
- if not env["builtin_mbedtls"]:
- # mbedTLS does not provide a pkgconfig config yet. See https://github.com/ARMmbed/mbedtls/issues/228
- env.Append(LIBS=["mbedtls", "mbedcrypto", "mbedx509"])
-
- if not env["builtin_miniupnpc"]:
- # No pkgconfig file so far, hardcode default paths.
- env.Prepend(CPPPATH=["/system/develop/headers/x86/miniupnpc"])
- env.Append(LIBS=["miniupnpc"])
-
- # On Linux wchar_t should be 32-bits
- # 16-bit library shouldn't be required due to compiler optimisations
- if not env["builtin_pcre2"]:
- env.ParseConfig("pkg-config libpcre2-32 --cflags --libs")
-
- ## Flags
-
- env.Prepend(CPPPATH=["#platform/haiku"])
- env.Append(CPPDEFINES=["UNIX_ENABLED", "OPENGL_ENABLED", "GLES_ENABLED"])
- env.Append(CPPDEFINES=["MEDIA_KIT_ENABLED"])
- env.Append(CPPDEFINES=["PTHREAD_NO_RENAME"]) # TODO: enable when we have pthread_setname_np
- env.Append(LIBS=["be", "game", "media", "network", "bnetapi", "z", "GL"])
diff --git a/platform/haiku/godot.rdef b/platform/haiku/godot.rdef
deleted file mode 100644
index a55cddbf0d..0000000000
--- a/platform/haiku/godot.rdef
+++ /dev/null
@@ -1,60 +0,0 @@
-resource app_version {
- major = 2,
- middle = 0,
- minor = 0,
-
- variety = B_APPV_FINAL,
- internal = 0,
-
- short_info = "Godot Game Engine",
- long_info = "An advanced, feature packed, multi-platform 2D and 3D game engine."
-};
-
-resource app_signature "application/x-vnd.godot";
-
-resource vector_icon {
- $"6E6369660403A39F9F05FF03478CBF03414042090A04B37FB379CC26B379CC26"
- $"CC20B37FCC200A09B5E9C41B2AC240B8E1BDFBBFA1BDA4C6A7BDFFCA1AC45CC9"
- $"7AC607C01CC75BB6F4C65A062AFE9FFF9F69FE7FFEDFCF0FC95FC3D7C95FC51E"
- $"C95FC51EC95FC53EC92BC565C94AC55BC92BC565C728C60BC728C60BC712C612"
- $"C6E6C600C6F9C60EC6D3C5F2C6C7C5C4C6C7C5DCC6C7C5C4C460C4E5C4BCC4E5"
- $"C626C4E5C626C4E5C64BC4A5C670C4CAC66BC4A5C670C1EDC6CFC1EDC6CFC1E9"
- $"C6CFC1E2C6D0C1E6C6D0C1D1C6D0C1B2C6BEC1BFC6C9C1A2C6AFC19851C198C6"
- $"9BC19851C505C031C507C507C016C507BFFCC507C507BE94C505BE9451BE9451"
- $"BE94C69BBE7BC6BEBE8BC6AFBE6DC6C9BE4AC6D0BE5CC6D0BE47C6D0BE40C6CF"
- $"BE44C6CFBE40C6CFBB87C670BB87C670BB63C66BBB47C626BB47C64BBB47C626"
- $"C4BCB965C460B965C5C4B965C5C4B965C5DCB947C600B95AC5F2B934C60EB904"
- $"C60BB91BC612B904C60BB701C565B701C565B6E3C55BB6CEC51EB6CEC53EB6CE"
- $"C51EC3D7B590C36CB590C36CB581C3B0B578C43AB578C3F5B578C78FBFF8CA27"
- $"BA2ACA22BFF8CA27BFFABFFCCA27BFFCCA27C5CACA22CA7CC43ACA7CC78FCA7C"
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- $"5BC48DC436C46AC43CC48DC436C704C3BDC704C3BDC719C3B9C741C3CDC730C3"
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- $"BBC01BC2BBBFBAC2BBBF6CC21CBF6CC274BF6CC21CBF6CC02ABF6CC02ABF6CBF"
- $"D3C01BBF8CBFBABF8CC07BBF8CC0C9C02AC0C9BFD3C0C9C02AC0C9C21CC0C9C2"
- $"1CC0C9C274C01BC2BBC07BC2BBC01BC2BB0005C2F7C06CC2F7C06CC2F7C197C5"
- $"1547C3E947C64047C732C06CC732C197C732BF41C515BE4FC640BE4FC3E9BE4F"
- $"C2F7C06CC2F7BF41C2F7C06C0005C37942C37942C379C153C4E1C1F3C41AC1F3"
- $"C5A7C1F3C64842C648C153C648BFC6C4E1BF25C5A7BF25C41ABF25C37942C379"
- $"BFC6C37942090A0000000A010101000A020102000A020103000A010104000A03"
- $"0105000A010106000A010107000A03010800"
-};
diff --git a/platform/haiku/godot_haiku.cpp b/platform/haiku/godot_haiku.cpp
deleted file mode 100644
index 0657f4c052..0000000000
--- a/platform/haiku/godot_haiku.cpp
+++ /dev/null
@@ -1,49 +0,0 @@
-/*************************************************************************/
-/* godot_haiku.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "main/main.h"
-#include "os_haiku.h"
-
-int main(int argc, char *argv[]) {
- OS_Haiku os;
-
- Error error = Main::setup(argv[0], argc - 1, &argv[1]);
- if (error != OK) {
- return 255;
- }
-
- if (Main::start()) {
- os.run();
- }
-
- Main::cleanup();
-
- return os.get_exit_code();
-}
diff --git a/platform/haiku/haiku_application.cpp b/platform/haiku/haiku_application.cpp
deleted file mode 100644
index 82d9c093e1..0000000000
--- a/platform/haiku/haiku_application.cpp
+++ /dev/null
@@ -1,35 +0,0 @@
-/*************************************************************************/
-/* haiku_application.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "haiku_application.h"
-
-HaikuApplication::HaikuApplication() :
- BApplication("application/x-vnd.godot") {
-}
diff --git a/platform/haiku/haiku_application.h b/platform/haiku/haiku_application.h
deleted file mode 100644
index 2e04d921bf..0000000000
--- a/platform/haiku/haiku_application.h
+++ /dev/null
@@ -1,43 +0,0 @@
-/*************************************************************************/
-/* haiku_application.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef HAIKU_APPLICATION_H
-#define HAIKU_APPLICATION_H
-
-#include <kernel/image.h> // needed for image_id
-
-#include <Application.h>
-
-class HaikuApplication : public BApplication {
-public:
- HaikuApplication();
-};
-
-#endif
diff --git a/platform/haiku/haiku_direct_window.cpp b/platform/haiku/haiku_direct_window.cpp
deleted file mode 100644
index 0a40f847f4..0000000000
--- a/platform/haiku/haiku_direct_window.cpp
+++ /dev/null
@@ -1,363 +0,0 @@
-/*************************************************************************/
-/* haiku_direct_window.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include <UnicodeChar.h>
-
-#include "core/os/keyboard.h"
-#include "haiku_direct_window.h"
-#include "key_mapping_haiku.h"
-#include "main/main.h"
-
-HaikuDirectWindow::HaikuDirectWindow(BRect p_frame) :
- BDirectWindow(p_frame, "Godot", B_TITLED_WINDOW, B_QUIT_ON_WINDOW_CLOSE) {
- last_mouse_pos_valid = false;
- last_buttons_state = 0;
- last_button_mask = 0;
- last_key_modifier_state = 0;
-
- view = nullptr;
- update_runner = nullptr;
- input = nullptr;
- main_loop = nullptr;
-}
-
-HaikuDirectWindow::~HaikuDirectWindow() {
-}
-
-void HaikuDirectWindow::SetHaikuGLView(HaikuGLView *p_view) {
- view = p_view;
-}
-
-void HaikuDirectWindow::StartMessageRunner() {
- update_runner = new BMessageRunner(BMessenger(this),
- new BMessage(REDRAW_MSG), 1000000 / 60 /* 60 fps */);
-}
-
-void HaikuDirectWindow::StopMessageRunner() {
- delete update_runner;
-}
-
-void HaikuDirectWindow::SetInput(InputDefault *p_input) {
- input = p_input;
-}
-
-void HaikuDirectWindow::SetMainLoop(MainLoop *p_main_loop) {
- main_loop = p_main_loop;
-}
-
-bool HaikuDirectWindow::QuitRequested() {
- StopMessageRunner();
- main_loop->notification(NOTIFICATION_WM_CLOSE_REQUEST);
- return false;
-}
-
-void HaikuDirectWindow::DirectConnected(direct_buffer_info *info) {
- view->DirectConnected(info);
- view->EnableDirectMode(true);
-}
-
-void HaikuDirectWindow::MessageReceived(BMessage *message) {
- switch (message->what) {
- case REDRAW_MSG:
- if (Main::iteration()) {
- view->EnableDirectMode(false);
- Quit();
- }
- break;
-
- default:
- BDirectWindow::MessageReceived(message);
- }
-}
-
-void HaikuDirectWindow::DispatchMessage(BMessage *message, BHandler *handler) {
- switch (message->what) {
- case B_MOUSE_DOWN:
- case B_MOUSE_UP:
- HandleMouseButton(message);
- break;
-
- case B_MOUSE_MOVED:
- HandleMouseMoved(message);
- break;
-
- case B_MOUSE_WHEEL_CHANGED:
- HandleMouseWheelChanged(message);
- break;
-
- case B_KEY_DOWN:
- case B_KEY_UP:
- HandleKeyboardEvent(message);
- break;
-
- case B_MODIFIERS_CHANGED:
- HandleKeyboardModifierEvent(message);
- break;
-
- case B_WINDOW_RESIZED:
- HandleWindowResized(message);
- break;
-
- case LOCKGL_MSG:
- view->LockGL();
- break;
-
- case UNLOCKGL_MSG:
- view->UnlockGL();
- break;
-
- default:
- BDirectWindow::DispatchMessage(message, handler);
- }
-}
-
-void HaikuDirectWindow::HandleMouseButton(BMessage *message) {
- BPoint where;
- if (message->FindPoint("where", &where) != B_OK) {
- return;
- }
-
- uint32 modifiers = message->FindInt32("modifiers");
- uint32 buttons = message->FindInt32("buttons");
- uint32 button = buttons ^ last_buttons_state;
- last_buttons_state = buttons;
-
- // TODO: implement the mouse_mode checks
- /*
- if (mouse_mode == MOUSE_MODE_CAPTURED) {
- event.xbutton.x=last_mouse_pos.x;
- event.xbutton.y=last_mouse_pos.y;
- }
- */
-
- Ref<InputEventMouseButton> mouse_event;
- mouse_event.instance();
-
- mouse_event->set_button_mask(GetMouseButtonState(buttons));
- mouse_event->set_position({ where.x, where.y });
- mouse_event->set_global_position({ where.x, where.y });
- GetKeyModifierState(mouse_event, modifiers);
-
- switch (button) {
- default:
- case B_PRIMARY_MOUSE_BUTTON:
- mouse_event->set_button_index(1);
- break;
-
- case B_SECONDARY_MOUSE_BUTTON:
- mouse_event->set_button_index(2);
- break;
-
- case B_TERTIARY_MOUSE_BUTTON:
- mouse_event->set_button_index(3);
- break;
- }
-
- mouse_event->set_pressed(message->what == B_MOUSE_DOWN);
-
- if (message->what == B_MOUSE_DOWN && mouse_event->get_button_index() == 1) {
- int32 clicks = message->FindInt32("clicks");
-
- if (clicks > 1) {
- mouse_event->set_doubleclick(true);
- }
- }
-
- input->parse_input_event(mouse_event);
-}
-
-void HaikuDirectWindow::HandleMouseMoved(BMessage *message) {
- BPoint where;
- if (message->FindPoint("where", &where) != B_OK) {
- return;
- }
-
- Point2i pos(where.x, where.y);
- uint32 modifiers = message->FindInt32("modifiers");
- uint32 buttons = message->FindInt32("buttons");
-
- if (!last_mouse_pos_valid) {
- last_mouse_position = pos;
- last_mouse_pos_valid = true;
- }
-
- Point2i rel = pos - last_mouse_position;
-
- Ref<InputEventMouseMotion> motion_event;
- motion_event.instance();
- GetKeyModifierState(motion_event, modifiers);
-
- motion_event->set_button_mask(GetMouseButtonState(buttons));
- motion_event->set_position({ pos.x, pos.y });
- input->set_mouse_position(pos);
- motion_event->set_global_position({ pos.x, pos.y });
- motion_event->set_speed({ input->get_last_mouse_speed().x,
- input->get_last_mouse_speed().y });
-
- motion_event->set_relative({ rel.x, rel.y });
-
- last_mouse_position = pos;
-
- input->parse_input_event(motion_event);
-}
-
-void HaikuDirectWindow::HandleMouseWheelChanged(BMessage *message) {
- float wheel_delta_y = 0;
- if (message->FindFloat("be:wheel_delta_y", &wheel_delta_y) != B_OK) {
- return;
- }
-
- Ref<InputEventMouseButton> mouse_event;
- mouse_event.instance();
- //GetKeyModifierState(mouse_event, modifiers);
-
- mouse_event->set_button_index(wheel_delta_y < 0 ? 4 : 5);
- mouse_event->set_button_mask(last_button_mask);
- mouse_event->set_position({ last_mouse_position.x,
- last_mouse_position.y });
- mouse_event->set_global_position({ last_mouse_position.x,
- last_mouse_position.y });
-
- mouse_event->set_pressed(true);
- input->parse_input_event(mouse_event);
-
- mouse_event->set_pressed(false);
- input->parse_input_event(mouse_event);
-}
-
-void HaikuDirectWindow::HandleKeyboardEvent(BMessage *message) {
- int32 raw_char = 0;
- int32 key = 0;
- int32 modifiers = 0;
-
- if (message->FindInt32("raw_char", &raw_char) != B_OK) {
- return;
- }
-
- if (message->FindInt32("key", &key) != B_OK) {
- return;
- }
-
- if (message->FindInt32("modifiers", &modifiers) != B_OK) {
- return;
- }
-
- Ref<InputEventKey> event;
- event.instance();
- GetKeyModifierState(event, modifiers);
- event->set_pressed(message->what == B_KEY_DOWN);
- event->set_keycode(KeyMappingHaiku::get_keysym(raw_char, key));
- event->set_physical_keycode(KeyMappingHaiku::get_keysym(raw_char, key));
- event->set_echo(message->HasInt32("be:key_repeat"));
- event->set_unicode(0);
-
- const char *bytes = nullptr;
- if (message->FindString("bytes", &bytes) == B_OK) {
- event->set_unicode(BUnicodeChar::FromUTF8(&bytes));
- }
-
- //make it consistent across platforms.
- if (event->get_keycode() == KEY_BACKTAB) {
- event->set_keycode(KEY_TAB);
- event->set_physical_keycode(KEY_TAB);
- event->set_shift(true);
- }
-
- input->parse_input_event(event);
-}
-
-void HaikuDirectWindow::HandleKeyboardModifierEvent(BMessage *message) {
- int32 old_modifiers = 0;
- int32 modifiers = 0;
-
- if (message->FindInt32("be:old_modifiers", &old_modifiers) != B_OK) {
- return;
- }
-
- if (message->FindInt32("modifiers", &modifiers) != B_OK) {
- return;
- }
-
- int32 key = old_modifiers ^ modifiers;
-
- Ref<InputEventWithModifiers> event;
- event.instance();
- GetKeyModifierState(event, modifiers);
-
- event->set_shift(key & B_SHIFT_KEY);
- event->set_alt(key & B_OPTION_KEY);
- event->set_control(key & B_CONTROL_KEY);
- event->set_command(key & B_COMMAND_KEY);
-
- input->parse_input_event(event);
-}
-
-void HaikuDirectWindow::HandleWindowResized(BMessage *message) {
- int32 width = 0;
- int32 height = 0;
-
- if ((message->FindInt32("width", &width) != B_OK) || (message->FindInt32("height", &height) != B_OK)) {
- return;
- }
-
- current_video_mode->width = width;
- current_video_mode->height = height;
-}
-
-inline void HaikuDirectWindow::GetKeyModifierState(Ref<InputEventWithModifiers> event, uint32 p_state) {
- last_key_modifier_state = p_state;
-
- event->set_shift(p_state & B_SHIFT_KEY);
- event->set_control(p_state & B_CONTROL_KEY);
- event->set_alt(p_state & B_OPTION_KEY);
- event->set_metakey(p_state & B_COMMAND_KEY);
-
- return state;
-}
-
-inline int HaikuDirectWindow::GetMouseButtonState(uint32 p_state) {
- int state = 0;
-
- if (p_state & B_PRIMARY_MOUSE_BUTTON) {
- state |= 1 << 0;
- }
-
- if (p_state & B_SECONDARY_MOUSE_BUTTON) {
- state |= 1 << 1;
- }
-
- if (p_state & B_TERTIARY_MOUSE_BUTTON) {
- state |= 1 << 2;
- }
-
- last_button_mask = state;
-
- return state;
-}
diff --git a/platform/haiku/haiku_direct_window.h b/platform/haiku/haiku_direct_window.h
deleted file mode 100644
index 4817abbb7a..0000000000
--- a/platform/haiku/haiku_direct_window.h
+++ /dev/null
@@ -1,89 +0,0 @@
-/*************************************************************************/
-/* haiku_direct_window.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef HAIKU_DIRECT_WINDOW_H
-#define HAIKU_DIRECT_WINDOW_H
-
-#include <kernel/image.h> // needed for image_id
-
-#include <DirectWindow.h>
-
-#include "core/input/input.h"
-#include "core/os/os.h"
-
-#include "haiku_gl_view.h"
-
-#define REDRAW_MSG 'rdrw'
-#define LOCKGL_MSG 'glck'
-#define UNLOCKGL_MSG 'ulck'
-
-class HaikuDirectWindow : public BDirectWindow {
-private:
- Point2i last_mouse_position;
- bool last_mouse_pos_valid;
- uint32 last_buttons_state;
- uint32 last_key_modifier_state;
- int last_button_mask;
- OS::VideoMode *current_video_mode;
-
- MainLoop *main_loop;
- InputDefault *input;
- HaikuGLView *view;
- BMessageRunner *update_runner;
-
- void HandleMouseButton(BMessage *message);
- void HandleMouseMoved(BMessage *message);
- void HandleMouseWheelChanged(BMessage *message);
- void HandleWindowResized(BMessage *message);
- void HandleKeyboardEvent(BMessage *message);
- void HandleKeyboardModifierEvent(BMessage *message);
- inline void GetKeyModifierState(Ref<InputEventWithModifiers> event, uint32 p_state);
- inline int GetMouseButtonState(uint32 p_state);
-
-public:
- HaikuDirectWindow(BRect p_frame);
- ~HaikuDirectWindow();
-
- void SetHaikuGLView(HaikuGLView *p_view);
- void StartMessageRunner();
- void StopMessageRunner();
- void SetInput(InputDefault *p_input);
- void SetMainLoop(MainLoop *p_main_loop);
- inline void SetVideoMode(OS::VideoMode *video_mode) { current_video_mode = video_mode; };
- virtual bool QuitRequested();
- virtual void DirectConnected(direct_buffer_info *info);
- virtual void MessageReceived(BMessage *message);
- virtual void DispatchMessage(BMessage *message, BHandler *handler);
-
- inline Point2i GetLastMousePosition() { return last_mouse_position; };
- inline int GetLastButtonMask() { return last_button_mask; };
-};
-
-#endif
diff --git a/platform/haiku/haiku_gl_view.cpp b/platform/haiku/haiku_gl_view.cpp
deleted file mode 100644
index 970a1276fd..0000000000
--- a/platform/haiku/haiku_gl_view.cpp
+++ /dev/null
@@ -1,47 +0,0 @@
-/*************************************************************************/
-/* haiku_gl_view.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "haiku_gl_view.h"
-#include "main/main.h"
-
-HaikuGLView::HaikuGLView(BRect frame, uint32 type) :
- BGLView(frame, "GodotGLView", B_FOLLOW_ALL_SIDES, 0, type) {
-}
-
-void HaikuGLView::AttachedToWindow(void) {
- LockGL();
- BGLView::AttachedToWindow();
- UnlockGL();
- MakeFocus();
-}
-
-void HaikuGLView::Draw(BRect updateRect) {
- Main::force_redraw();
-}
diff --git a/platform/haiku/haiku_gl_view.h b/platform/haiku/haiku_gl_view.h
deleted file mode 100644
index 59e02d2367..0000000000
--- a/platform/haiku/haiku_gl_view.h
+++ /dev/null
@@ -1,45 +0,0 @@
-/*************************************************************************/
-/* haiku_gl_view.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef HAIKU_GL_VIEW_H
-#define HAIKU_GL_VIEW_H
-
-#include <kernel/image.h> // needed for image_id
-
-#include <GLView.h>
-
-class HaikuGLView : public BGLView {
-public:
- HaikuGLView(BRect frame, uint32 type);
- virtual void AttachedToWindow(void);
- virtual void Draw(BRect updateRect);
-};
-
-#endif
diff --git a/platform/haiku/key_mapping_haiku.cpp b/platform/haiku/key_mapping_haiku.cpp
deleted file mode 100644
index 692a1e5a78..0000000000
--- a/platform/haiku/key_mapping_haiku.cpp
+++ /dev/null
@@ -1,249 +0,0 @@
-/*************************************************************************/
-/* key_mapping_haiku.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include <InterfaceDefs.h>
-
-#include "core/os/keyboard.h"
-#include "key_mapping_haiku.h"
-
-struct _HaikuTranslatePair {
- unsigned int keysym;
- int32 keycode;
-};
-
-static _HaikuTranslatePair _mod_to_keycode[] = {
- { KEY_SHIFT, B_SHIFT_KEY },
- { KEY_ALT, B_COMMAND_KEY },
- { KEY_CONTROL, B_CONTROL_KEY },
- { KEY_CAPSLOCK, B_CAPS_LOCK },
- { KEY_SCROLLLOCK, B_SCROLL_LOCK },
- { KEY_NUMLOCK, B_NUM_LOCK },
- { KEY_SUPER_L, B_OPTION_KEY },
- { KEY_MENU, B_MENU_KEY },
- { KEY_SHIFT, B_LEFT_SHIFT_KEY },
- { KEY_SHIFT, B_RIGHT_SHIFT_KEY },
- { KEY_ALT, B_LEFT_COMMAND_KEY },
- { KEY_ALT, B_RIGHT_COMMAND_KEY },
- { KEY_CONTROL, B_LEFT_CONTROL_KEY },
- { KEY_CONTROL, B_RIGHT_CONTROL_KEY },
- { KEY_SUPER_L, B_LEFT_OPTION_KEY },
- { KEY_SUPER_R, B_RIGHT_OPTION_KEY },
- { KEY_UNKNOWN, 0 }
-};
-
-static _HaikuTranslatePair _fn_to_keycode[] = {
- { KEY_F1, B_F1_KEY },
- { KEY_F2, B_F2_KEY },
- { KEY_F3, B_F3_KEY },
- { KEY_F4, B_F4_KEY },
- { KEY_F5, B_F5_KEY },
- { KEY_F6, B_F6_KEY },
- { KEY_F7, B_F7_KEY },
- { KEY_F8, B_F8_KEY },
- { KEY_F9, B_F9_KEY },
- { KEY_F10, B_F10_KEY },
- { KEY_F11, B_F11_KEY },
- { KEY_F12, B_F12_KEY },
- //{ KEY_F13, ? },
- //{ KEY_F14, ? },
- //{ KEY_F15, ? },
- //{ KEY_F16, ? },
- { KEY_PRINT, B_PRINT_KEY },
- { KEY_SCROLLLOCK, B_SCROLL_KEY },
- { KEY_PAUSE, B_PAUSE_KEY },
- { KEY_UNKNOWN, 0 }
-};
-
-static _HaikuTranslatePair _hb_to_keycode[] = {
- { KEY_BACKSPACE, B_BACKSPACE },
- { KEY_TAB, B_TAB },
- { KEY_ENTER, B_RETURN },
- { KEY_CAPSLOCK, B_CAPS_LOCK },
- { KEY_ESCAPE, B_ESCAPE },
- { KEY_SPACE, B_SPACE },
- { KEY_PAGEUP, B_PAGE_UP },
- { KEY_PAGEDOWN, B_PAGE_DOWN },
- { KEY_END, B_END },
- { KEY_HOME, B_HOME },
- { KEY_LEFT, B_LEFT_ARROW },
- { KEY_UP, B_UP_ARROW },
- { KEY_RIGHT, B_RIGHT_ARROW },
- { KEY_DOWN, B_DOWN_ARROW },
- { KEY_PRINT, B_PRINT_KEY },
- { KEY_INSERT, B_INSERT },
- { KEY_DELETE, B_DELETE },
- // { KEY_HELP, ??? },
-
- { KEY_0, (0x30) },
- { KEY_1, (0x31) },
- { KEY_2, (0x32) },
- { KEY_3, (0x33) },
- { KEY_4, (0x34) },
- { KEY_5, (0x35) },
- { KEY_6, (0x36) },
- { KEY_7, (0x37) },
- { KEY_8, (0x38) },
- { KEY_9, (0x39) },
- { KEY_A, (0x61) },
- { KEY_B, (0x62) },
- { KEY_C, (0x63) },
- { KEY_D, (0x64) },
- { KEY_E, (0x65) },
- { KEY_F, (0x66) },
- { KEY_G, (0x67) },
- { KEY_H, (0x68) },
- { KEY_I, (0x69) },
- { KEY_J, (0x6A) },
- { KEY_K, (0x6B) },
- { KEY_L, (0x6C) },
- { KEY_M, (0x6D) },
- { KEY_N, (0x6E) },
- { KEY_O, (0x6F) },
- { KEY_P, (0x70) },
- { KEY_Q, (0x71) },
- { KEY_R, (0x72) },
- { KEY_S, (0x73) },
- { KEY_T, (0x74) },
- { KEY_U, (0x75) },
- { KEY_V, (0x76) },
- { KEY_W, (0x77) },
- { KEY_X, (0x78) },
- { KEY_Y, (0x79) },
- { KEY_Z, (0x7A) },
-
- /*
-{ KEY_PLAY, VK_PLAY},// (0xFA)
-{ KEY_STANDBY,VK_SLEEP },//(0x5F)
-{ KEY_BACK,VK_BROWSER_BACK},// (0xA6)
-{ KEY_FORWARD,VK_BROWSER_FORWARD},// (0xA7)
-{ KEY_REFRESH,VK_BROWSER_REFRESH},// (0xA8)
-{ KEY_STOP,VK_BROWSER_STOP},// (0xA9)
-{ KEY_SEARCH,VK_BROWSER_SEARCH},// (0xAA)
-{ KEY_FAVORITES, VK_BROWSER_FAVORITES},// (0xAB)
-{ KEY_HOMEPAGE,VK_BROWSER_HOME},// (0xAC)
-{ KEY_VOLUMEMUTE,VK_VOLUME_MUTE},// (0xAD)
-{ KEY_VOLUMEDOWN,VK_VOLUME_DOWN},// (0xAE)
-{ KEY_VOLUMEUP,VK_VOLUME_UP},// (0xAF)
-{ KEY_MEDIANEXT,VK_MEDIA_NEXT_TRACK},// (0xB0)
-{ KEY_MEDIAPREVIOUS,VK_MEDIA_PREV_TRACK},// (0xB1)
-{ KEY_MEDIASTOP,VK_MEDIA_STOP},// (0xB2)
-{ KEY_LAUNCHMAIL, VK_LAUNCH_MAIL},// (0xB4)
-{ KEY_LAUNCHMEDIA,VK_LAUNCH_MEDIA_SELECT},// (0xB5)
-{ KEY_LAUNCH0,VK_LAUNCH_APP1},// (0xB6)
-{ KEY_LAUNCH1,VK_LAUNCH_APP2},// (0xB7)
-*/
-
- { KEY_SEMICOLON, 0x3B },
- { KEY_EQUAL, 0x3D },
- { KEY_COLON, 0x2C },
- { KEY_MINUS, 0x2D },
- { KEY_PERIOD, 0x2E },
- { KEY_SLASH, 0x2F },
- { KEY_KP_MULTIPLY, 0x2A },
- { KEY_KP_ADD, 0x2B },
-
- { KEY_QUOTELEFT, 0x60 },
- { KEY_BRACKETLEFT, 0x5B },
- { KEY_BACKSLASH, 0x5C },
- { KEY_BRACKETRIGHT, 0x5D },
- { KEY_APOSTROPHE, 0x27 },
-
- { KEY_UNKNOWN, 0 }
-};
-
-unsigned int KeyMappingHaiku::get_keysym(int32 raw_char, int32 key) {
- if (raw_char == B_INSERT && key == 0x64) {
- return KEY_KP_0;
- }
- if (raw_char == B_END && key == 0x58) {
- return KEY_KP_1;
- }
- if (raw_char == B_DOWN_ARROW && key == 0x59) {
- return KEY_KP_2;
- }
- if (raw_char == B_PAGE_DOWN && key == 0x5A) {
- return KEY_KP_3;
- }
- if (raw_char == B_LEFT_ARROW && key == 0x48) {
- return KEY_KP_4;
- }
- if (raw_char == 0x35 && key == 0x49) {
- return KEY_KP_5;
- }
- if (raw_char == B_RIGHT_ARROW && key == 0x4A) {
- return KEY_KP_6;
- }
- if (raw_char == B_HOME && key == 0x37) {
- return KEY_KP_7;
- }
- if (raw_char == B_UP_ARROW && key == 0x38) {
- return KEY_KP_8;
- }
- if (raw_char == B_PAGE_UP && key == 0x39) {
- return KEY_KP_9;
- }
- if (raw_char == 0x2F && key == 0x23) {
- return KEY_KP_DIVIDE;
- }
- if (raw_char == 0x2D && key == 0x25) {
- return KEY_KP_SUBTRACT;
- }
- if (raw_char == B_DELETE && key == 0x65) {
- return KEY_KP_PERIOD;
- }
-
- if (raw_char == 0x10) {
- for (int i = 0; _fn_to_keycode[i].keysym != KEY_UNKNOWN; i++) {
- if (_fn_to_keycode[i].keycode == key) {
- return _fn_to_keycode[i].keysym;
- }
- }
-
- return KEY_UNKNOWN;
- }
-
- for (int i = 0; _hb_to_keycode[i].keysym != KEY_UNKNOWN; i++) {
- if (_hb_to_keycode[i].keycode == raw_char) {
- return _hb_to_keycode[i].keysym;
- }
- }
-
- return KEY_UNKNOWN;
-}
-
-unsigned int KeyMappingHaiku::get_modifier_keysym(int32 key) {
- for (int i = 0; _mod_to_keycode[i].keysym != KEY_UNKNOWN; i++) {
- if ((_mod_to_keycode[i].keycode & key) != 0) {
- return _mod_to_keycode[i].keysym;
- }
- }
-
- return KEY_UNKNOWN;
-}
diff --git a/platform/haiku/key_mapping_haiku.h b/platform/haiku/key_mapping_haiku.h
deleted file mode 100644
index e735108e44..0000000000
--- a/platform/haiku/key_mapping_haiku.h
+++ /dev/null
@@ -1,42 +0,0 @@
-/*************************************************************************/
-/* key_mapping_haiku.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef KEY_MAPPING_HAIKU_H
-#define KEY_MAPPING_HAIKU_H
-
-class KeyMappingHaiku {
- KeyMappingHaiku() {}
-
-public:
- static unsigned int get_keysym(int32 raw_char, int32 key);
- static unsigned int get_modifier_keysym(int32 key);
-};
-
-#endif
diff --git a/platform/haiku/logo.png b/platform/haiku/logo.png
deleted file mode 100644
index a2d8e242a6..0000000000
--- a/platform/haiku/logo.png
+++ /dev/null
Binary files differ
diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp
deleted file mode 100644
index 7a2591784f..0000000000
--- a/platform/haiku/os_haiku.cpp
+++ /dev/null
@@ -1,358 +0,0 @@
-/*************************************************************************/
-/* os_haiku.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "os_haiku.h"
-
-#include "drivers/gles2/rasterizer_gles2.h"
-#include "main/main.h"
-#include "servers/physics_3d/physics_server_3d_sw.h"
-#include "servers/rendering/rendering_server_raster.h"
-#include "servers/rendering/rendering_server_wrap_mt.h"
-
-#include <Screen.h>
-
-OS_Haiku::OS_Haiku() {
-#ifdef MEDIA_KIT_ENABLED
- AudioDriverManager::add_driver(&driver_media_kit);
-#endif
-};
-
-void OS_Haiku::run() {
- if (!main_loop) {
- return;
- }
-
- main_loop->init();
- context_gl->release_current();
-
- // TODO: clean up
- BMessenger *bms = new BMessenger(window);
- BMessage *msg = new BMessage();
- bms->SendMessage(LOCKGL_MSG, msg);
-
- window->StartMessageRunner();
- app->Run();
- window->StopMessageRunner();
-
- delete app;
-
- delete bms;
- delete msg;
- main_loop->finish();
-}
-
-String OS_Haiku::get_name() const {
- return "Haiku";
-}
-
-int OS_Haiku::get_video_driver_count() const {
- return 1;
-}
-
-const char *OS_Haiku::get_video_driver_name(int p_driver) const {
- return "GLES2";
-}
-
-int OS_Haiku::get_current_video_driver() const {
- return video_driver_index;
-}
-
-Error OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
- main_loop = nullptr;
- current_video_mode = p_desired;
-
- app = new HaikuApplication();
-
- BRect frame;
- frame.Set(50, 50, 50 + current_video_mode.width - 1, 50 + current_video_mode.height - 1);
-
- window = new HaikuDirectWindow(frame);
- window->SetVideoMode(&current_video_mode);
-
- if (current_video_mode.fullscreen) {
- window->SetFullScreen(true);
- }
-
- if (!current_video_mode.resizable) {
- uint32 flags = window->Flags();
- flags |= B_NOT_RESIZABLE;
- window->SetFlags(flags);
- }
-
-#if defined(OPENGL_ENABLED)
- context_gl = memnew(ContextGL_Haiku(window));
- context_gl->initialize();
- context_gl->make_current();
- context_gl->set_use_vsync(current_video_mode.use_vsync);
- // FIXME: That's not how the rasterizer setup should happen.
- RasterizerGLES2::register_config();
- RasterizerGLES2::make_current();
-#endif
-
- rendering_server = memnew(RenderingServerRaster);
- // FIXME: Reimplement threaded rendering
- if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
- rendering_server = memnew(RenderingServerWrapMT(rendering_server, false));
- }
-
- ERR_FAIL_COND_V(!rendering_server, ERR_UNAVAILABLE);
-
- video_driver_index = p_video_driver;
-
- input = memnew(InputDefault);
- window->SetInput(input);
-
- window->Show();
- rendering_server->init();
-
- AudioDriverManager::initialize(p_audio_driver);
-
- return OK;
-}
-
-void OS_Haiku::finalize() {
- if (main_loop) {
- memdelete(main_loop);
- }
-
- main_loop = nullptr;
-
- rendering_server->finish();
- memdelete(rendering_server);
-
- memdelete(input);
-
-#if defined(OPENGL_ENABLED)
- memdelete(context_gl);
-#endif
-}
-
-void OS_Haiku::set_main_loop(MainLoop *p_main_loop) {
- main_loop = p_main_loop;
- input->set_main_loop(p_main_loop);
- window->SetMainLoop(p_main_loop);
-}
-
-MainLoop *OS_Haiku::get_main_loop() const {
- return main_loop;
-}
-
-void OS_Haiku::delete_main_loop() {
- if (main_loop) {
- memdelete(main_loop);
- }
-
- main_loop = nullptr;
- window->SetMainLoop(nullptr);
-}
-
-void OS_Haiku::release_rendering_thread() {
- context_gl->release_current();
-}
-
-void OS_Haiku::make_rendering_thread() {
- context_gl->make_current();
-}
-
-bool OS_Haiku::can_draw() const {
- // TODO: implement
- return true;
-}
-
-void OS_Haiku::swap_buffers() {
- context_gl->swap_buffers();
-}
-
-Point2 OS_Haiku::get_mouse_position() const {
- return window->GetLastMousePosition();
-}
-
-int OS_Haiku::get_mouse_button_state() const {
- return window->GetLastButtonMask();
-}
-
-void OS_Haiku::set_cursor_shape(CursorShape p_shape) {
- //ERR_PRINT("set_cursor_shape() NOT IMPLEMENTED");
-}
-
-OS::CursorShape OS_Haiku::get_cursor_shape() const {
- // TODO: implement get_cursor_shape
-}
-
-void OS_Haiku::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
- // TODO
-}
-
-int OS_Haiku::get_screen_count() const {
- // TODO: implement get_screen_count()
- return 1;
-}
-
-int OS_Haiku::get_current_screen() const {
- // TODO: implement get_current_screen()
- return 0;
-}
-
-void OS_Haiku::set_current_screen(int p_screen) {
- // TODO: implement set_current_screen()
-}
-
-Point2 OS_Haiku::get_screen_position(int p_screen) const {
- // TODO: make this work with the p_screen parameter
- BScreen *screen = new BScreen(window);
- BRect frame = screen->Frame();
- delete screen;
- return Point2i(frame.left, frame.top);
-}
-
-Size2 OS_Haiku::get_screen_size(int p_screen) const {
- // TODO: make this work with the p_screen parameter
- BScreen *screen = new BScreen(window);
- BRect frame = screen->Frame();
- delete screen;
- return Size2i(frame.IntegerWidth() + 1, frame.IntegerHeight() + 1);
-}
-
-void OS_Haiku::set_window_title(const String &p_title) {
- window->SetTitle(p_title.utf8().get_data());
-}
-
-Size2 OS_Haiku::get_window_size() const {
- BSize size = window->Size();
- return Size2i(size.IntegerWidth() + 1, size.IntegerHeight() + 1);
-}
-
-void OS_Haiku::set_window_size(const Size2 p_size) {
- // TODO: why does it stop redrawing after this is called?
- window->ResizeTo(p_size.x, p_size.y);
-}
-
-Point2 OS_Haiku::get_window_position() const {
- BPoint point(0, 0);
- window->ConvertToScreen(&point);
- return Point2i(point.x, point.y);
-}
-
-void OS_Haiku::set_window_position(const Point2 &p_position) {
- window->MoveTo(p_position.x, p_position.y);
-}
-
-void OS_Haiku::set_window_fullscreen(bool p_enabled) {
- window->SetFullScreen(p_enabled);
- current_video_mode.fullscreen = p_enabled;
- rendering_server->init();
-}
-
-bool OS_Haiku::is_window_fullscreen() const {
- return current_video_mode.fullscreen;
-}
-
-void OS_Haiku::set_window_resizable(bool p_enabled) {
- uint32 flags = window->Flags();
-
- if (p_enabled) {
- flags &= ~(B_NOT_RESIZABLE);
- } else {
- flags |= B_NOT_RESIZABLE;
- }
-
- window->SetFlags(flags);
- current_video_mode.resizable = p_enabled;
-}
-
-bool OS_Haiku::is_window_resizable() const {
- return current_video_mode.resizable;
-}
-
-void OS_Haiku::set_window_minimized(bool p_enabled) {
- window->Minimize(p_enabled);
-}
-
-bool OS_Haiku::is_window_minimized() const {
- return window->IsMinimized();
-}
-
-void OS_Haiku::set_window_maximized(bool p_enabled) {
- window->Minimize(!p_enabled);
-}
-
-bool OS_Haiku::is_window_maximized() const {
- return !window->IsMinimized();
-}
-
-void OS_Haiku::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
- ERR_PRINT("set_video_mode() NOT IMPLEMENTED");
-}
-
-OS::VideoMode OS_Haiku::get_video_mode(int p_screen) const {
- return current_video_mode;
-}
-
-void OS_Haiku::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
- ERR_PRINT("get_fullscreen_mode_list() NOT IMPLEMENTED");
-}
-
-String OS_Haiku::get_executable_path() const {
- return OS::get_executable_path();
-}
-
-bool OS_Haiku::_check_internal_feature_support(const String &p_feature) {
- return p_feature == "pc";
-}
-
-String OS_Haiku::get_config_path() const {
- if (has_environment("XDG_CONFIG_HOME")) {
- return get_environment("XDG_CONFIG_HOME");
- } else if (has_environment("HOME")) {
- return get_environment("HOME").plus_file("config/settings");
- } else {
- return ".";
- }
-}
-
-String OS_Haiku::get_data_path() const {
- if (has_environment("XDG_DATA_HOME")) {
- return get_environment("XDG_DATA_HOME");
- } else if (has_environment("HOME")) {
- return get_environment("HOME").plus_file("config/data");
- } else {
- return get_config_path();
- }
-}
-
-String OS_Haiku::get_cache_path() const {
- if (has_environment("XDG_CACHE_HOME")) {
- return get_environment("XDG_CACHE_HOME");
- } else if (has_environment("HOME")) {
- return get_environment("HOME").plus_file("config/cache");
- } else {
- return get_config_path();
- }
-}
diff --git a/platform/haiku/os_haiku.h b/platform/haiku/os_haiku.h
deleted file mode 100644
index d3ef9400d4..0000000000
--- a/platform/haiku/os_haiku.h
+++ /dev/null
@@ -1,123 +0,0 @@
-/*************************************************************************/
-/* os_haiku.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef OS_HAIKU_H
-#define OS_HAIKU_H
-
-#include "audio_driver_media_kit.h"
-#include "context_gl_haiku.h"
-#include "core/input/input.h"
-#include "drivers/unix/os_unix.h"
-#include "haiku_application.h"
-#include "haiku_direct_window.h"
-#include "servers/audio_server.h"
-#include "servers/rendering_server.h"
-
-class OS_Haiku : public OS_Unix {
-private:
- HaikuApplication *app;
- HaikuDirectWindow *window;
- MainLoop *main_loop;
- InputDefault *input;
- RenderingServer *rendering_server;
- VideoMode current_video_mode;
- int video_driver_index;
-
-#ifdef MEDIA_KIT_ENABLED
- AudioDriverMediaKit driver_media_kit;
-#endif
-
-#if defined(OPENGL_ENABLED)
- ContextGL_Haiku *context_gl;
-#endif
-
- virtual void delete_main_loop();
-
-protected:
- virtual int get_video_driver_count() const;
- virtual const char *get_video_driver_name(int p_driver) const;
- virtual int get_current_video_driver() const;
-
- virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
- virtual void finalize();
-
- virtual void set_main_loop(MainLoop *p_main_loop);
-
-public:
- OS_Haiku();
- void run();
-
- virtual String get_name() const;
-
- virtual MainLoop *get_main_loop() const;
-
- virtual bool can_draw() const;
- virtual void release_rendering_thread();
- virtual void make_rendering_thread();
- virtual void swap_buffers();
-
- virtual Point2 get_mouse_position() const;
- virtual int get_mouse_button_state() const;
- virtual void set_cursor_shape(CursorShape p_shape);
- virtual CursorShape get_cursor_shape() const;
- virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
-
- virtual int get_screen_count() const;
- virtual int get_current_screen() const;
- virtual void set_current_screen(int p_screen);
- virtual Point2 get_screen_position(int p_screen = -1) const;
- virtual Size2 get_screen_size(int p_screen = -1) const;
- virtual void set_window_title(const String &p_title);
- virtual Size2 get_window_size() const;
- virtual void set_window_size(const Size2 p_size);
- virtual Point2 get_window_position() const;
- virtual void set_window_position(const Point2 &p_position);
- virtual void set_window_fullscreen(bool p_enabled);
- virtual bool is_window_fullscreen() const;
- virtual void set_window_resizable(bool p_enabled);
- virtual bool is_window_resizable() const;
- virtual void set_window_minimized(bool p_enabled);
- virtual bool is_window_minimized() const;
- virtual void set_window_maximized(bool p_enabled);
- virtual bool is_window_maximized() const;
-
- virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0);
- virtual VideoMode get_video_mode(int p_screen = 0) const;
- virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const;
- virtual String get_executable_path() const;
-
- virtual bool _check_internal_feature_support(const String &p_feature);
-
- virtual String get_config_path() const;
- virtual String get_data_path() const;
- virtual String get_cache_path() const;
-};
-
-#endif
diff --git a/platform/haiku/platform_config.h b/platform/haiku/platform_config.h
deleted file mode 100644
index f2d5418adf..0000000000
--- a/platform/haiku/platform_config.h
+++ /dev/null
@@ -1,36 +0,0 @@
-/*************************************************************************/
-/* platform_config.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include <alloca.h>
-
-// for ifaddrs.h needed in drivers/unix/ip_unix.cpp
-#define _BSD_SOURCE 1
-
-#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h"
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index 8905950020..9af7c02351 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -829,7 +829,10 @@ void EditorExportPlatformOSX::_zip_folder_recursive(zipFile &p_zip, const String
zipfi.tmz_date.tm_sec = time.sec;
zipfi.tmz_date.tm_year = date.year;
zipfi.dosDate = 0;
- zipfi.external_fa = (is_executable ? 0755 : 0644) << 16L;
+ // 0100000: regular file type
+ // 0000755: permissions rwxr-xr-x
+ // 0000644: permissions rw-r--r--
+ zipfi.external_fa = (is_executable ? 0100755 : 0100644) << 16L;
zipfi.internal_fa = 0;
zipOpenNewFileInZip4(p_zip,
diff --git a/platform/windows/joypad_windows.cpp b/platform/windows/joypad_windows.cpp
index 271a4e41bc..81d0a766cb 100644
--- a/platform/windows/joypad_windows.cpp
+++ b/platform/windows/joypad_windows.cpp
@@ -172,6 +172,7 @@ bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) {
sprintf_s(uid, "%04x%04x%04x%04x%04x%04x%04x%04x", type, 0, vendor, 0, product, 0, version, 0);
id_to_change = joypad_count;
+ slider_count = 0;
joy->di_joy->SetDataFormat(&c_dfDIJoystick2);
joy->di_joy->SetCooperativeLevel(*hWnd, DISCL_FOREGROUND);
@@ -206,9 +207,12 @@ void JoypadWindows::setup_joypad_object(const DIDEVICEOBJECTINSTANCE *ob, int p_
ofs = DIJOFS_RY;
else if (ob->guidType == GUID_RzAxis)
ofs = DIJOFS_RZ;
- else if (ob->guidType == GUID_Slider)
- ofs = DIJOFS_SLIDER(0);
- else
+ else if (ob->guidType == GUID_Slider) {
+ if (slider_count < 2) {
+ ofs = DIJOFS_SLIDER(slider_count);
+ slider_count++;
+ }
+ } else
return;
prop_range.diph.dwSize = sizeof(DIPROPRANGE);
prop_range.diph.dwHeaderSize = sizeof(DIPROPHEADER);
@@ -388,9 +392,9 @@ void JoypadWindows::process_joypads() {
}
// on mingw, these constants are not constants
- int count = 6;
- unsigned int axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ };
- int values[] = { js.lX, js.lY, js.lZ, js.lRx, js.lRy, js.lRz };
+ int count = 8;
+ unsigned int axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ, DIJOFS_SLIDER(0), DIJOFS_SLIDER(1) };
+ int values[] = { js.lX, js.lY, js.lZ, js.lRx, js.lRy, js.lRz, js.rglSlider[0], js.rglSlider[1] };
for (int j = 0; j < joy->joy_axis.size(); j++) {
for (int k = 0; k < count; k++) {
diff --git a/platform/windows/joypad_windows.h b/platform/windows/joypad_windows.h
index 6c06b3f6f0..c961abf0a5 100644
--- a/platform/windows/joypad_windows.h
+++ b/platform/windows/joypad_windows.h
@@ -118,6 +118,7 @@ private:
Input *input;
int id_to_change;
+ int slider_count;
int joypad_count;
bool attached_joypads[JOYPADS_MAX];
dinput_gamepad d_joypads[JOYPADS_MAX];