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-rw-r--r--platform/android/export/export_plugin.cpp18
-rw-r--r--platform/windows/console_wrapper_windows.cpp2
2 files changed, 10 insertions, 10 deletions
diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp
index 9919268375..c3fba625c6 100644
--- a/platform/android/export/export_plugin.cpp
+++ b/platform/android/export/export_plugin.cpp
@@ -802,7 +802,7 @@ void EditorExportPlatformAndroid::_get_permissions(const Ref<EditorExportPreset>
}
void EditorExportPlatformAndroid::_write_tmp_manifest(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, bool p_debug) {
- print_verbose("Building temporary manifest..");
+ print_verbose("Building temporary manifest...");
String manifest_text =
"<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
"<manifest xmlns:android=\"http://schemas.android.com/apk/res/android\"\n"
@@ -2491,7 +2491,7 @@ void EditorExportPlatformAndroid::_clear_assets_directory() {
// Clear the APK assets directory
if (da_res->dir_exists(APK_ASSETS_DIRECTORY)) {
- print_verbose("Clearing APK assets directory..");
+ print_verbose("Clearing APK assets directory...");
Ref<DirAccess> da_assets = DirAccess::open(APK_ASSETS_DIRECTORY);
da_assets->erase_contents_recursive();
da_res->remove(APK_ASSETS_DIRECTORY);
@@ -2499,7 +2499,7 @@ void EditorExportPlatformAndroid::_clear_assets_directory() {
// Clear the AAB assets directory
if (da_res->dir_exists(AAB_ASSETS_DIRECTORY)) {
- print_verbose("Clearing AAB assets directory..");
+ print_verbose("Clearing AAB assets directory...");
Ref<DirAccess> da_assets = DirAccess::open(AAB_ASSETS_DIRECTORY);
da_assets->erase_contents_recursive();
da_res->remove(AAB_ASSETS_DIRECTORY);
@@ -2615,10 +2615,10 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
}
if (use_custom_build) {
- print_verbose("Starting custom build..");
+ print_verbose("Starting custom build...");
//test that installed build version is alright
{
- print_verbose("Checking build version..");
+ print_verbose("Checking build version...");
Ref<FileAccess> f = FileAccess::open("res://android/.build_version", FileAccess::READ);
if (f.is_null()) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR("Trying to build from a custom built template, but no version info for it exists. Please reinstall from the 'Project' menu."));
@@ -2651,7 +2651,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
_clear_assets_directory();
_remove_copied_libs();
if (!apk_expansion) {
- print_verbose("Exporting project files..");
+ print_verbose("Exporting project files...");
CustomExportData user_data;
user_data.assets_directory = assets_directory;
user_data.debug = p_debug;
@@ -2665,14 +2665,14 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
fa->store_string(JSON::stringify(user_data.libs, "\t"));
}
} else {
- print_verbose("Saving apk expansion file..");
+ print_verbose("Saving apk expansion file...");
err = save_apk_expansion_file(p_preset, p_debug, p_path);
if (err != OK) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR("Could not write expansion package file!"));
return err;
}
}
- print_verbose("Storing command line flags..");
+ print_verbose("Storing command line flags...");
store_file_at_path(assets_directory + "/_cl_", command_line_flags);
print_verbose("Updating ANDROID_HOME environment to " + sdk_path);
@@ -2825,7 +2825,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
return OK;
}
// This is the start of the Legacy build system
- print_verbose("Starting legacy build system..");
+ print_verbose("Starting legacy build system...");
if (p_debug) {
src_apk = p_preset->get("custom_template/debug");
} else {
diff --git a/platform/windows/console_wrapper_windows.cpp b/platform/windows/console_wrapper_windows.cpp
index 749f51e6e4..258176426b 100644
--- a/platform/windows/console_wrapper_windows.cpp
+++ b/platform/windows/console_wrapper_windows.cpp
@@ -63,7 +63,7 @@ int main(int argc, char *argv[]) {
}
}
- // Enable virtual termial sequences processing.
+ // Enable virtual terminal sequences processing.
HANDLE stdout_handle = GetStdHandle(STD_OUTPUT_HANDLE);
DWORD out_mode = ENABLE_PROCESSED_OUTPUT | ENABLE_VIRTUAL_TERMINAL_PROCESSING;
SetConsoleMode(stdout_handle, out_mode);