diff options
Diffstat (limited to 'platform')
307 files changed, 11999 insertions, 11895 deletions
diff --git a/platform/android/AndroidManifest.xml.template b/platform/android/AndroidManifest.xml.template index 37dee4a9a5..2a24c7cdc2 100644 --- a/platform/android/AndroidManifest.xml.template +++ b/platform/android/AndroidManifest.xml.template @@ -7,7 +7,7 @@ > <supports-screens android:smallScreens="true" android:normalScreens="true" - android:largeScreens="false" + android:largeScreens="true" android:xlargeScreens="true"/> <application android:label="@string/godot_project_name_string" android:icon="@drawable/icon" android:allowBackup="false" $$ADD_APPATTRIBUTE_CHUNKS$$ > @@ -200,6 +200,6 @@ $$ADD_PERMISSION_CHUNKS$$ <uses-permission android:name="godot.custom.18"/> <uses-permission android:name="godot.custom.19"/> -<uses-sdk android:minSdkVersion="10" android:targetSdkVersion="19"/> +<uses-sdk android:minSdkVersion="10" android:targetSdkVersion="23"/> </manifest> diff --git a/platform/android/SCsub b/platform/android/SCsub index c8feac8690..146f7c25a3 100644 --- a/platform/android/SCsub +++ b/platform/android/SCsub @@ -1,106 +1,132 @@ +#!/usr/bin/env python + import shutil Import('env') android_files = [ - 'os_android.cpp', - 'godot_android.cpp', - 'file_access_android.cpp', - 'dir_access_android.cpp', - 'audio_driver_opensl.cpp', - 'file_access_jandroid.cpp', - 'dir_access_jandroid.cpp', - 'thread_jandroid.cpp', - 'audio_driver_jandroid.cpp', - 'ifaddrs_android.cpp', - 'android_native_app_glue.c', - 'java_glue.cpp', - 'cpu-features.c', - 'java_class_wrapper.cpp' + 'os_android.cpp', + 'godot_android.cpp', + 'file_access_android.cpp', + 'dir_access_android.cpp', + 'audio_driver_opensl.cpp', + 'file_access_jandroid.cpp', + 'dir_access_jandroid.cpp', + 'thread_jandroid.cpp', + 'audio_driver_jandroid.cpp', + 'ifaddrs_android.cpp', + 'android_native_app_glue.c', + 'java_glue.cpp', + 'cpu-features.c', + 'java_class_wrapper.cpp' ] -#env.Depends('#core/math/vector3.h', 'vector3_psp.h') +# env.Depends('#core/math/vector3.h', 'vector3_psp.h') #obj = env.SharedObject('godot_android.cpp') env_android = env.Clone() if env['target'] == "profile": - env_android.Append(CPPFLAGS=['-DPROFILER_ENABLED']) + env_android.Append(CPPFLAGS=['-DPROFILER_ENABLED']) -android_objects=[] +android_objects = [] for x in android_files: - android_objects.append( env_android.SharedObject( x ) ) + android_objects.append(env_android.SharedObject(x)) prog = None -abspath=env.Dir(".").abspath +abspath = env.Dir(".").abspath -gradle_basein = open(abspath+"/build.gradle.template","rb") -gradle_baseout = open(abspath+"/java/build.gradle","wb") +gradle_basein = open(abspath + "/build.gradle.template", "rb") +gradle_baseout = open(abspath + "/java/build.gradle", "wb") gradle_text = gradle_basein.read() -gradle_maven_repos_text="" +gradle_maven_repos_text = "" if len(env.android_maven_repos) > 0: - gradle_maven_repos_text+="maven {\n" - for x in env.android_maven_repos: - gradle_maven_repos_text+="\t\t"+x+"\n" - gradle_maven_repos_text+="\t}\n" + gradle_maven_repos_text += "maven {\n" + for x in env.android_maven_repos: + gradle_maven_repos_text += "\t\t" + x + "\n" + gradle_maven_repos_text += "\t}\n" -gradle_maven_dependencies_text="" +gradle_maven_dependencies_text = "" for x in env.android_dependencies: - gradle_maven_dependencies_text+=x+"\n" + gradle_maven_dependencies_text += x + "\n" -gradle_java_dirs_text="" +gradle_java_dirs_text = "" for x in env.android_java_dirs: - gradle_java_dirs_text+=",'"+x.replace("\\","/")+"'" + gradle_java_dirs_text += ",'" + x.replace("\\", "/") + "'" -gradle_res_dirs_text="" +gradle_res_dirs_text = "" for x in env.android_res_dirs: - gradle_res_dirs_text+=",'"+x.replace("\\","/")+"'" + gradle_res_dirs_text += ",'" + x.replace("\\", "/") + "'" -gradle_aidl_dirs_text="" +gradle_aidl_dirs_text = "" for x in env.android_aidl_dirs: - gradle_aidl_dirs_text+=",'"+x.replace("\\","/")+"'" + gradle_aidl_dirs_text += ",'" + x.replace("\\", "/") + "'" -gradle_jni_dirs_text="" +gradle_jni_dirs_text = "" for x in env.android_jni_dirs: - gradle_jni_dirs_text+=",'"+x.replace("\\","/")+"'" + gradle_jni_dirs_text += ",'" + x.replace("\\", "/") + "'" + +gradle_asset_dirs_text = "" + +gradle_default_config_text = "" -gradle_asset_dirs_text="" +for x in env.android_default_config: + gradle_default_config_text += x + "\n\t\t" -gradle_text = gradle_text.replace("$$GRADLE_REPOSITORY_URLS$$",gradle_maven_repos_text) -gradle_text = gradle_text.replace("$$GRADLE_DEPENDENCIES$$",gradle_maven_dependencies_text) -gradle_text = gradle_text.replace("$$GRADLE_JAVA_DIRS$$",gradle_java_dirs_text) -gradle_text = gradle_text.replace("$$GRADLE_RES_DIRS$$",gradle_res_dirs_text) -gradle_text = gradle_text.replace("$$GRADLE_ASSET_DIRS$$",gradle_asset_dirs_text) -gradle_text = gradle_text.replace("$$GRADLE_AIDL_DIRS$$",gradle_aidl_dirs_text) -gradle_text = gradle_text.replace("$$GRADLE_JNI_DIRS$$",gradle_jni_dirs_text) +gradle_text = gradle_text.replace("$$GRADLE_REPOSITORY_URLS$$", gradle_maven_repos_text) +gradle_text = gradle_text.replace("$$GRADLE_DEPENDENCIES$$", gradle_maven_dependencies_text) +gradle_text = gradle_text.replace("$$GRADLE_JAVA_DIRS$$", gradle_java_dirs_text) +gradle_text = gradle_text.replace("$$GRADLE_RES_DIRS$$", gradle_res_dirs_text) +gradle_text = gradle_text.replace("$$GRADLE_ASSET_DIRS$$", gradle_asset_dirs_text) +gradle_text = gradle_text.replace("$$GRADLE_AIDL_DIRS$$", gradle_aidl_dirs_text) +gradle_text = gradle_text.replace("$$GRADLE_JNI_DIRS$$", gradle_jni_dirs_text) +gradle_text = gradle_text.replace("$$GRADLE_DEFAULT_CONFIG$$", gradle_default_config_text) -gradle_baseout.write( gradle_text ) +gradle_baseout.write(gradle_text) gradle_baseout.close() -pp_basein = open(abspath+"/AndroidManifest.xml.template","rb") -pp_baseout = open(abspath+"/java/AndroidManifest.xml","wb") +pp_basein = open(abspath + "/AndroidManifest.xml.template", "rb") +pp_baseout = open(abspath + "/java/AndroidManifest.xml", "wb") manifest = pp_basein.read() -manifest = manifest.replace("$$ADD_APPLICATION_CHUNKS$$",env.android_manifest_chunk) -manifest = manifest.replace("$$ADD_PERMISSION_CHUNKS$$",env.android_permission_chunk) -manifest = manifest.replace("$$ADD_APPATTRIBUTE_CHUNKS$$",env.android_appattributes_chunk) -pp_baseout.write( manifest ) +manifest = manifest.replace("$$ADD_APPLICATION_CHUNKS$$", env.android_manifest_chunk) +manifest = manifest.replace("$$ADD_PERMISSION_CHUNKS$$", env.android_permission_chunk) +manifest = manifest.replace("$$ADD_APPATTRIBUTE_CHUNKS$$", env.android_appattributes_chunk) +pp_baseout.write(manifest) + + +env_android.SharedLibrary("#bin/libgodot", [android_objects], SHLIBSUFFIX=env["SHLIBSUFFIX"]) + +lib_arch_dir = '' +if env['android_arch'] == 'armv6': + lib_arch_dir = 'armeabi' +elif env['android_arch'] == 'armv7': + lib_arch_dir = 'armeabi-v7a' +elif env['android_arch'] == 'x86': + lib_arch_dir = 'x86' +else: + print 'WARN: Architecture not suitable for embedding into APK; keeping .so at \\bin' -env_android.SharedLibrary("#bin/libgodot",[android_objects],SHLIBSUFFIX=env["SHLIBSUFFIX"]) +if lib_arch_dir != '': + if env['target'] == 'release': + lib_type_dir = 'release' + else: # release_debug, debug + lib_type_dir = 'debug' -#env.Command('#bin/libgodot_android.so', '#platform/android/libgodot_android.so', Copy('bin/libgodot_android.so', 'platform/android/libgodot_android.so')) + out_dir = '#platform/android/java/libs/' + lib_type_dir + '/' + lib_arch_dir + env_android.Command(out_dir + '/libgodot_android.so', '#bin/libgodot' + env['SHLIBSUFFIX'], Move("$TARGET", "$SOURCE")) diff --git a/platform/android/android_native_app_glue.h b/platform/android/android_native_app_glue.h index 3e7a4ea7a0..36278d4c66 100644 --- a/platform/android/android_native_app_glue.h +++ b/platform/android/android_native_app_glue.h @@ -1,32 +1,5 @@ -/*************************************************************************/ -/* android_native_app_glue.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -/* Copyright (C) 2010 The Android Open Source Project +/* + * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. diff --git a/platform/android/audio_driver_jandroid.cpp b/platform/android/audio_driver_jandroid.cpp index 6d428e3fe5..d9e40a5913 100644 --- a/platform/android/audio_driver_jandroid.cpp +++ b/platform/android/audio_driver_jandroid.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -71,7 +71,7 @@ Error AudioDriverAndroid::init(){ } */ -// Android_JNI_SetupThread(); + //Android_JNI_SetupThread(); // __android_log_print(ANDROID_LOG_VERBOSE, "SDL", "SDL audio: opening device"); @@ -192,29 +192,31 @@ void AudioDriverAndroid::thread_func(JNIEnv *env) { env->CallVoidMethod(gob, _write_buffer, (jshortArray)audioBuffer); } - - } int AudioDriverAndroid::get_mix_rate() const { return mix_rate; } + AudioDriverSW::OutputFormat AudioDriverAndroid::get_output_format() const{ return OUTPUT_STEREO; } + void AudioDriverAndroid::lock(){ if (mutex) mutex->lock(); } + void AudioDriverAndroid::unlock() { if (mutex) mutex->unlock(); } + void AudioDriverAndroid::finish(){ JNIEnv *env = ThreadAndroid::get_env(); @@ -236,13 +238,11 @@ void AudioDriverAndroid::set_pause(bool p_pause) { } -AudioDriverAndroid::AudioDriverAndroid() -{ +AudioDriverAndroid::AudioDriverAndroid() { + s_ad=this; active=false; - - } #endif diff --git a/platform/android/audio_driver_jandroid.h b/platform/android/audio_driver_jandroid.h index f79057efe5..01ce31be8f 100644 --- a/platform/android/audio_driver_jandroid.h +++ b/platform/android/audio_driver_jandroid.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp index a908f6193e..7aec2b174e 100644 --- a/platform/android/audio_driver_opensl.cpp +++ b/platform/android/audio_driver_opensl.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -108,7 +108,7 @@ void AudioDriverOpenSL::_buffer_callbacks( AudioDriverOpenSL *ad = (AudioDriverOpenSL*)pContext; -// ad->_buffer_callback(queueItf,eventFlags,pBuffer,bufferSize,dataUsed); + //ad->_buffer_callback(queueItf,eventFlags,pBuffer,bufferSize,dataUsed); ad->_buffer_callback(queueItf); } @@ -207,6 +207,7 @@ Error AudioDriverOpenSL::init(){ return OK; } + void AudioDriverOpenSL::start(){ @@ -270,8 +271,8 @@ void AudioDriverOpenSL::start(){ ERR_FAIL_COND( res !=SL_RESULT_SUCCESS ); SLDataLocator_AndroidSimpleBufferQueue loc_bufq = {SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, BUFFER_COUNT}; -// bufferQueue.locatorType = SL_DATALOCATOR_BUFFERQUEUE; -// bufferQueue.numBuffers = BUFFER_COUNT; /* Four buffers in our buffer queue */ + //bufferQueue.locatorType = SL_DATALOCATOR_BUFFERQUEUE; + //bufferQueue.numBuffers = BUFFER_COUNT; /* Four buffers in our buffer queue */ /* Setup the format of the content in the buffer queue */ pcm.formatType = SL_DATAFORMAT_PCM; pcm.numChannels = 2; @@ -294,7 +295,7 @@ void AudioDriverOpenSL::start(){ audioSink.pLocator = (void *)&locator_outputmix; audioSink.pFormat = NULL; /* Initialize the context for Buffer queue callbacks */ -// cntxt.pDataBase = (void*)&pcmData; + //cntxt.pDataBase = (void*)&pcmData; //cntxt.pData = cntxt.pDataBase; //cntxt.size = sizeof(pcmData); /* Set arrays required[] and iidArray[] for SEEK interface @@ -366,26 +367,31 @@ void AudioDriverOpenSL::start(){ active=true; } + int AudioDriverOpenSL::get_mix_rate() const { return 44100; } + AudioDriverSW::OutputFormat AudioDriverOpenSL::get_output_format() const{ return OUTPUT_STEREO; } + void AudioDriverOpenSL::lock(){ if (active && mutex) mutex->lock(); } + void AudioDriverOpenSL::unlock() { if (active && mutex) mutex->unlock(); } + void AudioDriverOpenSL::finish(){ (*sl)->Destroy(sl); diff --git a/platform/android/audio_driver_opensl.h b/platform/android/audio_driver_opensl.h index 1b04f32fd2..8839d20bab 100644 --- a/platform/android/audio_driver_opensl.h +++ b/platform/android/audio_driver_opensl.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/build.gradle.template b/platform/android/build.gradle.template index 9461cd2e99..873eef0566 100644 --- a/platform/android/build.gradle.template +++ b/platform/android/build.gradle.template @@ -3,7 +3,7 @@ buildscript { jcenter() } dependencies { - classpath 'com.android.tools.build:gradle:1.2.0' + classpath 'com.android.tools.build:gradle:2.1.0' } } @@ -17,18 +17,20 @@ allprojects { } dependencies { - - $$GRADLE_DEPENDENCIES$$ + compile 'com.android.support:support-v4:23.+' // can be removed if minSdkVersion 16 and modify DownloadNotification.java & V14CustomNotification.java + $$GRADLE_DEPENDENCIES$$ } android { lintOptions { abortOnError false + disable 'MissingTranslation' } - compileSdkVersion 19 - buildToolsVersion "19.1" + compileSdkVersion 23 + buildToolsVersion "23.0.3" + useLibrary 'org.apache.http.legacy' packagingOptions { exclude 'META-INF/LICENSE' @@ -36,35 +38,49 @@ android { } defaultConfig { minSdkVersion 14 - targetSdkVersion 19 + targetSdkVersion 23 + $$GRADLE_DEFAULT_CONFIG$$ + } + // Both signing and zip-aligning will be done at export time + buildTypes.all { buildType -> + buildType.zipAlignEnabled false + buildType.signingConfig null } sourceSets { main { manifest.srcFile 'AndroidManifest.xml' java.srcDirs = ['src' - $$GRADLE_JAVA_DIRS$$ + $$GRADLE_JAVA_DIRS$$ ] resources.srcDirs = [ 'res' - $$GRADLE_RES_DIRS$$ + $$GRADLE_RES_DIRS$$ ] res.srcDirs = ['res'] // libs.srcDirs = ['libs'] aidl.srcDirs = [ 'aidl' - $$GRADLE_AIDL_DIRS$$ + $$GRADLE_AIDL_DIRS$$ ] assets.srcDirs = [ 'assets' - $$GRADLE_ASSET_DIRS$$ + $$GRADLE_ASSET_DIRS$$ ] jniLibs.srcDirs = [ - 'libs' - $$GRADLE_JNI_DIRS$$ - ] + $$GRADLE_JNI_DIRS$$ + ] } - + debug.jniLibs.srcDirs = [ + 'libs/debug' + $$GRADLE_JNI_DIRS$$ + ] + release.jniLibs.srcDirs = [ + 'libs/release' + $$GRADLE_JNI_DIRS$$ + ] + } + applicationVariants.all { variant -> + // ApplicationVariant is undocumented, but this method is widely used; may break with another version of the Android Gradle plugin + variant.outputs.get(0).setOutputFile(new File("${projectDir}/../../../bin", "android_${variant.name}.apk")) } - - } diff --git a/platform/android/detect.py b/platform/android/detect.py index 11b14eb989..d1073e0c7b 100644 --- a/platform/android/detect.py +++ b/platform/android/detect.py @@ -3,248 +3,263 @@ import sys import string import platform + def is_active(): - return True + return True + def get_name(): - return "Android" + return "Android" + def can_build(): - import os - if (not os.environ.has_key("ANDROID_NDK_ROOT")): - return False + import os + if (not os.environ.has_key("ANDROID_NDK_ROOT")): + return False + + return True - return True def get_opts(): - return [ - ('ANDROID_NDK_ROOT', 'the path to Android NDK', os.environ.get("ANDROID_NDK_ROOT", 0)), - ('NDK_TARGET', 'toolchain to use for the NDK',os.environ.get("NDK_TARGET", "arm-linux-androideabi-4.9")), - ('NDK_TARGET_X86', 'toolchain to use for the NDK x86',os.environ.get("NDK_TARGET_X86", "x86-4.9")), - ('ndk_platform', 'compile for platform: (android-<api> , example: android-15)',"android-15"), - ('android_arch', 'select compiler architecture: (armv7/armv6/x86)',"armv7"), - ('android_neon','enable neon (armv7 only)',"yes"), - ('android_stl','enable STL support in android port (for modules)',"no") - ] + return [ + ('ANDROID_NDK_ROOT', 'the path to Android NDK', + os.environ.get("ANDROID_NDK_ROOT", 0)), + ('ndk_platform', 'compile for platform: (android-<api> , example: android-14)', "android-14"), + ('android_arch', 'select compiler architecture: (armv7/armv6/x86)', "armv7"), + ('android_neon', 'enable neon (armv7 only)', "yes"), + ('android_stl', 'enable STL support in android port (for modules)', "no") + ] def get_flags(): - return [ - ('tools', 'no'), - ('nedmalloc', 'no'), - ('builtin_zlib', 'no'), - ('openssl','builtin'), #use builtin openssl - ] + return [ + ('tools', 'no'), + ] def create(env): - tools = env['TOOLS'] - if "mingw" in tools: - tools.remove('mingw') - if "applelink" in tools: - tools.remove("applelink") - env.Tool('gcc') - return env.Clone(tools=tools); + tools = env['TOOLS'] + if "mingw" in tools: + tools.remove('mingw') + if "applelink" in tools: + tools.remove("applelink") + env.Tool('gcc') + return env.Clone(tools=tools) + def configure(env): - # Workaround for MinGW. See: - # http://www.scons.org/wiki/LongCmdLinesOnWin32 - import os - if (os.name=="nt"): - - import subprocess - - def mySubProcess(cmdline,env): - #print "SPAWNED : " + cmdline - startupinfo = subprocess.STARTUPINFO() - startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW - proc = subprocess.Popen(cmdline, stdin=subprocess.PIPE, stdout=subprocess.PIPE, - stderr=subprocess.PIPE, startupinfo=startupinfo, shell = False, env = env) - data, err = proc.communicate() - rv = proc.wait() - if rv: - print "=====" - print err - print "=====" - return rv - - def mySpawn(sh, escape, cmd, args, env): - - newargs = ' '.join(args[1:]) - cmdline = cmd + " " + newargs - - rv=0 - if len(cmdline) > 32000 and cmd.endswith("ar") : - cmdline = cmd + " " + args[1] + " " + args[2] + " " - for i in range(3,len(args)) : - rv = mySubProcess( cmdline + args[i], env ) - if rv : - break - else: - rv = mySubProcess( cmdline, env ) - - return rv - - env['SPAWN'] = mySpawn - - ndk_platform=env['ndk_platform'] - - if env['android_arch'] not in ['armv7','armv6','x86']: - env['android_arch']='armv7' - - if env['android_arch']=='x86': - env['NDK_TARGET']=env['NDK_TARGET_X86'] - env["x86_opt_gcc"]=True - - if env['PLATFORM'] == 'win32': - env.Tool('gcc') - env['SHLIBSUFFIX'] = '.so' - - - neon_text="" - if env["android_arch"]=="armv7" and env['android_neon']=='yes': - neon_text=" (with neon)" - print("Godot Android!!!!! ("+env['android_arch']+")"+neon_text) - - env.Append(CPPPATH=['#platform/android']) - - if env['android_arch']=='x86': - env.extra_suffix=".x86"+env.extra_suffix - elif env['android_arch']=='armv6': - env.extra_suffix=".armv6"+env.extra_suffix - elif env["android_arch"]=="armv7": - if env['android_neon']=='yes': - env.extra_suffix=".armv7.neon"+env.extra_suffix - else: - env.extra_suffix=".armv7"+env.extra_suffix - - gcc_path=env["ANDROID_NDK_ROOT"]+"/toolchains/"+env["NDK_TARGET"]+"/prebuilt/"; - - if (sys.platform.find("linux")==0): - if (platform.architecture()[0]=='64bit' or os.path.isdir(gcc_path+"linux-x86_64/bin")): # check was not working - gcc_path=gcc_path+"/linux-x86_64/bin" - else: - gcc_path=gcc_path+"/linux-x86/bin" - elif (sys.platform=="darwin"): - gcc_path=gcc_path+"/darwin-x86_64/bin" #this may be wrong - env['SHLINKFLAGS'][1] = '-shared' - env['SHLIBSUFFIX'] = '.so' - elif (os.name=="nt"): - gcc_path=gcc_path+"/windows-x86_64/bin" #this may be wrong - - - - env['ENV']['PATH'] = gcc_path+":"+env['ENV']['PATH'] - if env['android_arch']=='x86': - env['CC'] = gcc_path+'/i686-linux-android-gcc' - env['CXX'] = gcc_path+'/i686-linux-android-g++' - env['AR'] = gcc_path+"/i686-linux-android-ar" - env['RANLIB'] = gcc_path+"/i686-linux-android-ranlib" - env['AS'] = gcc_path+"/i686-linux-android-as" - else: - env['CC'] = gcc_path+'/arm-linux-androideabi-gcc' - env['CXX'] = gcc_path+'/arm-linux-androideabi-g++' - env['AR'] = gcc_path+"/arm-linux-androideabi-ar" - env['RANLIB'] = gcc_path+"/arm-linux-androideabi-ranlib" - env['AS'] = gcc_path+"/arm-linux-androideabi-as" - - if env['android_arch']=='x86': - env['ARCH'] = 'arch-x86' - else: - env['ARCH'] = 'arch-arm' - - import string - #include path - gcc_include=env["ANDROID_NDK_ROOT"]+"/platforms/"+ndk_platform+"/"+env['ARCH'] +"/usr/include" - ld_sysroot=env["ANDROID_NDK_ROOT"]+"/platforms/"+ndk_platform+"/"+env['ARCH'] - #glue_include=env["ANDROID_NDK_ROOT"]+"/sources/android/native_app_glue" - ld_path=env["ANDROID_NDK_ROOT"]+"/platforms/"+ndk_platform+"/"+env['ARCH']+"/usr/lib" - env.Append(CPPPATH=[gcc_include]) -# env['CCFLAGS'] = string.split('-DNO_THREADS -MMD -MP -MF -fpic -ffunction-sections -funwind-tables -fstack-protector -D__ARM_ARCH_5__ -D__ARM_ARCH_5T__ -D__ARM_ARCH_5E__ -D__ARM_ARCH_5TE__ -Wno-psabi -march=armv5te -mtune=xscale -msoft-float -fno-exceptions -mthumb -fno-strict-aliasing -DANDROID -Wa,--noexecstack -DGLES2_ENABLED ') - - env['neon_enabled']=False - if env['android_arch']=='x86': - env['CCFLAGS'] = string.split('-DNO_STATVFS -MMD -MP -MF -fpic -ffunction-sections -funwind-tables -fstack-protector -fvisibility=hidden -D__GLIBC__ -Wno-psabi -ftree-vectorize -funsafe-math-optimizations -fno-strict-aliasing -DANDROID -Wa,--noexecstack -DGLES2_ENABLED') - elif env["android_arch"]=="armv6": - env['CCFLAGS'] = string.split('-DNO_STATVFS -MMD -MP -MF -fpic -ffunction-sections -funwind-tables -fstack-protector -fvisibility=hidden -D__ARM_ARCH_6__ -D__GLIBC__ -Wno-psabi -march=armv6 -mfpu=vfp -mfloat-abi=softfp -funsafe-math-optimizations -fno-strict-aliasing -DANDROID -Wa,--noexecstack -DGLES2_ENABLED') - elif env["android_arch"]=="armv7": - env['CCFLAGS'] = string.split('-DNO_STATVFS -MMD -MP -MF -fpic -ffunction-sections -funwind-tables -fstack-protector -fvisibility=hidden -D__ARM_ARCH_7__ -D__ARM_ARCH_7A__ -D__GLIBC__ -Wno-psabi -march=armv7-a -mfloat-abi=softfp -ftree-vectorize -funsafe-math-optimizations -fno-strict-aliasing -DANDROID -Wa,--noexecstack -DGLES2_ENABLED') - if env['android_neon']=='yes': - env['neon_enabled']=True - env.Append(CCFLAGS=['-mfpu=neon','-D__ARM_NEON__']) - else: - env.Append(CCFLAGS=['-mfpu=vfpv3-d16']) - - env.Append(LDPATH=[ld_path]) - env.Append(LIBS=['OpenSLES']) -# env.Append(LIBS=['c','m','stdc++','log','EGL','GLESv1_CM','GLESv2','OpenSLES','supc++','android']) - env.Append(LIBS=['EGL','OpenSLES','android']) - env.Append(LIBS=['c','m','stdc++','log','GLESv1_CM','GLESv2', 'z']) - - env["LINKFLAGS"]= string.split(" -g --sysroot="+ld_sysroot+" -Wl,--no-undefined -Wl,-z,noexecstack ") - env.Append(LINKFLAGS=["-Wl,-soname,libgodot_android.so"]) - - if (env["target"]=="release"): - - env.Append(CCFLAGS=['-O2', '-ffast-math','-fomit-frame-pointer']) - - elif (env["target"]=="release_debug"): - - env.Append(CCFLAGS=['-O2', '-ffast-math','-DDEBUG_ENABLED']) - - elif (env["target"]=="debug"): - - env.Append(CCFLAGS=['-D_DEBUG', '-g1', '-Wall', '-O0', '-DDEBUG_ENABLED']) - env.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC']) - - env.Append(CPPFLAGS=['-DANDROID_ENABLED', '-DUNIX_ENABLED', '-DNO_FCNTL','-DMPC_FIXED_POINT']) -# env.Append(CPPFLAGS=['-DANDROID_ENABLED', '-DUNIX_ENABLED','-DMPC_FIXED_POINT']) - - if(env["opus"]=="yes"): - if (env["android_arch"]=="armv6" or env["android_arch"]=="armv7"): - env.Append(CFLAGS=["-DOPUS_ARM_OPT"]) - env.opus_fixed_point="yes" - - if (env['android_stl']=='yes'): - #env.Append(CCFLAGS=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/system/include"]) - env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gnu-libstdc++/4.8/include"]) - if env['android_arch']=='x86': - env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gnu-libstdc++/4.8/libs/x86/include"]) - env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gnu-libstdc++/4.8/libs/x86"]) - elif env['android_arch']=='armv6': - env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gnu-libstdc++/4.8/libs/armeabi/include"]) - env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gnu-libstdc++/4.8/libs/armeabi"]) - elif env["android_arch"]=="armv7": - env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gnu-libstdc++/4.8/libs/armeabi-v7a/include"]) - env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gnu-libstdc++/4.8/libs/armeabi-v7a"]) - - env.Append(LIBS=["gnustl_static","supc++"]) - env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cpufeatures"]) - - #env.Append(CCFLAGS=["-I"+env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/stlport/stlport"]) - #env.Append(CCFLAGS=["-I"+env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gnu-libstdc++/libs/armeabi/include"]) - #env.Append(LINKFLAGS=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gnu-libstdc++/libs/armeabi/libstdc++.a"]) - else: - - env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gnu-libstdc++/4.9/include"]) - env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cpufeatures"]) - if env['android_arch']=='x86': - env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gnu-libstdc++/4.9/libs/x86"]) - elif env["android_arch"]=="armv6": - env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gnu-libstdc++/4.9/libs/armeabi"]) - elif env["android_arch"]=="armv7": - env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gnu-libstdc++/4.9/libs/armeabi-v7a"]) - env.Append(LIBS=['gnustl_static']) - env.Append(CCFLAGS=["-fno-exceptions",'-DNO_SAFE_CAST']) - - - import methods - env.Append( BUILDERS = { 'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) - env.Append( BUILDERS = { 'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) - env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) - - env.use_windows_spawn_fix() + # Workaround for MinGW. See: + # http://www.scons.org/wiki/LongCmdLinesOnWin32 + import os + if (os.name == "nt"): + + import subprocess + + def mySubProcess(cmdline, env): + # print "SPAWNED : " + cmdline + startupinfo = subprocess.STARTUPINFO() + startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW + proc = subprocess.Popen(cmdline, stdin=subprocess.PIPE, stdout=subprocess.PIPE, + stderr=subprocess.PIPE, startupinfo=startupinfo, shell=False, env=env) + data, err = proc.communicate() + rv = proc.wait() + if rv: + print "=====" + print err + print "=====" + return rv + + def mySpawn(sh, escape, cmd, args, env): + + newargs = ' '.join(args[1:]) + cmdline = cmd + " " + newargs + + rv = 0 + if len(cmdline) > 32000 and cmd.endswith("ar"): + cmdline = cmd + " " + args[1] + " " + args[2] + " " + for i in range(3, len(args)): + rv = mySubProcess(cmdline + args[i], env) + if rv: + break + else: + rv = mySubProcess(cmdline, env) + + return rv + + env['SPAWN'] = mySpawn + + ndk_platform = env['ndk_platform'] + + if env['android_arch'] not in ['armv7', 'armv6', 'x86']: + env['android_arch'] = 'armv7' + + if env['android_arch'] == 'x86': + env["x86_libtheora_opt_gcc"] = True + + if env['PLATFORM'] == 'win32': + env.Tool('gcc') + env['SHLIBSUFFIX'] = '.so' + + neon_text = "" + if env["android_arch"] == "armv7" and env['android_neon'] == 'yes': + neon_text = " (with neon)" + print("Godot Android!!!!! (" + env['android_arch'] + ")" + neon_text) + + env.Append(CPPPATH=['#platform/android']) + + if env['android_arch'] == 'x86': + env.extra_suffix = ".x86" + env.extra_suffix + target_subpath = "x86-4.9" + abi_subpath = "i686-linux-android" + arch_subpath = "x86" + elif env['android_arch'] == 'armv6': + env.extra_suffix = ".armv6" + env.extra_suffix + target_subpath = "arm-linux-androideabi-4.9" + abi_subpath = "arm-linux-androideabi" + arch_subpath = "armeabi" + elif env["android_arch"] == "armv7": + target_subpath = "arm-linux-androideabi-4.9" + abi_subpath = "arm-linux-androideabi" + arch_subpath = "armeabi-v7a" + if env['android_neon'] == 'yes': + env.extra_suffix = ".armv7.neon" + env.extra_suffix + else: + env.extra_suffix = ".armv7" + env.extra_suffix + + mt_link = True + if (sys.platform.startswith("linux")): + host_subpath = "linux-x86_64" + elif (sys.platform.startswith("darwin")): + host_subpath = "darwin-x86_64" + elif (sys.platform.startswith('win')): + if (platform.machine().endswith('64')): + host_subpath = "windows-x86_64" + else: + mt_link = False + host_subpath = "windows" + + compiler_path = env["ANDROID_NDK_ROOT"] + \ + "/toolchains/llvm/prebuilt/" + host_subpath + "/bin" + gcc_toolchain_path = env["ANDROID_NDK_ROOT"] + \ + "/toolchains/" + target_subpath + "/prebuilt/" + host_subpath + tools_path = gcc_toolchain_path + "/" + abi_subpath + "/bin" + + # For Clang to find NDK tools in preference of those system-wide + env.PrependENVPath('PATH', tools_path) + + env['CC'] = compiler_path + '/clang' + env['CXX'] = compiler_path + '/clang++' + env['AR'] = tools_path + "/ar" + env['RANLIB'] = tools_path + "/ranlib" + env['AS'] = tools_path + "/as" + + if env['android_arch'] == 'x86': + env['ARCH'] = 'arch-x86' + else: + env['ARCH'] = 'arch-arm' + + sysroot = env["ANDROID_NDK_ROOT"] + \ + "/platforms/" + ndk_platform + "/" + env['ARCH'] + common_opts = ['-fno-integrated-as', '-gcc-toolchain', gcc_toolchain_path] + + env.Append(CPPFLAGS=["-isystem", sysroot + "/usr/include"]) + env.Append(CPPFLAGS=string.split( + '-Wno-invalid-command-line-argument -Wno-unused-command-line-argument')) + env.Append(CPPFLAGS=string.split( + '-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden -fno-strict-aliasing -Wa,--noexecstack')) + env.Append(CPPFLAGS=string.split('-DANDROID -DNO_STATVFS -DGLES2_ENABLED')) + + env['neon_enabled'] = False + if env['android_arch'] == 'x86': + can_vectorize = True + target_opts = ['-target', 'i686-none-linux-android'] + elif env["android_arch"] == "armv6": + can_vectorize = False + target_opts = ['-target', 'armv6-none-linux-androideabi'] + env.Append(CPPFLAGS=string.split( + '-D__ARM_ARCH_6__ -march=armv6 -mfpu=vfp -mfloat-abi=softfp')) + elif env["android_arch"] == "armv7": + can_vectorize = True + target_opts = ['-target', 'armv7-none-linux-androideabi'] + env.Append(CPPFLAGS=string.split( + '-D__ARM_ARCH_7__ -D__ARM_ARCH_7A__ -march=armv7-a -mfloat-abi=softfp')) + if env['android_neon'] == 'yes': + env['neon_enabled'] = True + env.Append(CPPFLAGS=['-mfpu=neon', '-D__ARM_NEON__']) + else: + env.Append(CPPFLAGS=['-mfpu=vfpv3-d16']) + + env.Append(CPPFLAGS=target_opts) + env.Append(CPPFLAGS=common_opts) + + env.Append(LIBS=['OpenSLES']) + env.Append(LIBS=['EGL', 'OpenSLES', 'android']) + env.Append(LIBS=['log', 'GLESv1_CM', 'GLESv2', 'z']) + + if (sys.platform.startswith("darwin")): + env['SHLIBSUFFIX'] = '.so' + + env['LINKFLAGS'] = ['-shared', '--sysroot=' + + sysroot, '-Wl,--warn-shared-textrel'] + env.Append(LINKFLAGS=string.split( + '-Wl,--fix-cortex-a8')) + env.Append(LINKFLAGS=string.split( + '-Wl,--no-undefined -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now')) + env.Append(LINKFLAGS=string.split( + '-Wl,-soname,libgodot_android.so -Wl,--gc-sections')) + if mt_link: + env.Append(LINKFLAGS=['-Wl,--threads']) + env.Append(LINKFLAGS=target_opts) + env.Append(LINKFLAGS=common_opts) + + env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"] + '/toolchains/arm-linux-androideabi-4.9/prebuilt/' + + host_subpath + '/lib/gcc/' + abi_subpath + '/4.9.x']) + env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"] + + '/toolchains/arm-linux-androideabi-4.9/prebuilt/' + host_subpath + '/' + abi_subpath + '/lib']) + + if (env["target"].startswith("release")): + env.Append(LINKFLAGS=['-O2']) + env.Append(CPPFLAGS=['-O2', '-DNDEBUG', '-ffast-math', + '-funsafe-math-optimizations', '-fomit-frame-pointer']) + if (can_vectorize): + env.Append(CPPFLAGS=['-ftree-vectorize']) + if (env["target"] == "release_debug"): + env.Append(CPPFLAGS=['-DDEBUG_ENABLED']) + elif (env["target"] == "debug"): + env.Append(LINKFLAGS=['-O0']) + env.Append(CPPFLAGS=['-O0', '-D_DEBUG', '-UNDEBUG', '-DDEBUG_ENABLED', + '-DDEBUG_MEMORY_ALLOC', '-g', '-fno-limit-debug-info']) + + env.Append(CPPFLAGS=['-DANDROID_ENABLED', + '-DUNIX_ENABLED', '-DNO_FCNTL', '-DMPC_FIXED_POINT']) + + # TODO: Move that to opus module's config + if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"): + if (env["android_arch"] == "armv6" or env["android_arch"] == "armv7"): + env.Append(CFLAGS=["-DOPUS_ARM_OPT"]) + env.opus_fixed_point = "yes" + + if (env['android_stl'] == 'yes'): + env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"] + + "/sources/cxx-stl/gnu-libstdc++/4.9/include"]) + env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"] + + "/sources/cxx-stl/gnu-libstdc++/4.9/libs/" + arch_subpath + "/include"]) + env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"] + + "/sources/cxx-stl/gnu-libstdc++/4.9/libs/" + arch_subpath]) + env.Append(LIBS=["gnustl_static"]) + else: + env.Append(CXXFLAGS=['-fno-rtti', '-fno-exceptions', '-DNO_SAFE_CAST']) + + import methods + env.Append(BUILDERS={'GLSL120': env.Builder( + action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')}) + env.Append(BUILDERS={'GLSL': env.Builder( + action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')}) + env.Append(BUILDERS={'GLSL120GLES': env.Builder( + action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')}) + + env.use_windows_spawn_fix() diff --git a/platform/android/dir_access_android.cpp b/platform/android/dir_access_android.cpp index 85df5dc37a..42ac34a589 100644 --- a/platform/android/dir_access_android.cpp +++ b/platform/android/dir_access_android.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,16 +37,16 @@ DirAccess *DirAccessAndroid::create_fs() { return memnew(DirAccessAndroid); } -bool DirAccessAndroid::list_dir_begin() { +Error DirAccessAndroid::list_dir_begin() { list_dir_end(); AAssetDir* aad = AAssetManager_openDir(FileAccessAndroid::asset_manager,current_dir.utf8().get_data()); if (!aad) - return true; //nothing + return ERR_CANT_OPEN; //nothing - return false; + return OK; } String DirAccessAndroid::get_next(){ @@ -61,6 +61,7 @@ String DirAccessAndroid::get_next(){ } + bool DirAccessAndroid::current_is_dir() const{ String sd; @@ -79,9 +80,11 @@ bool DirAccessAndroid::current_is_dir() const{ return false; } + bool DirAccessAndroid::current_is_hidden() const{ return current!="." && current!=".." && current.begins_with("."); } + void DirAccessAndroid::list_dir_end(){ if (aad==NULL) @@ -96,6 +99,7 @@ int DirAccessAndroid::get_drive_count(){ return 0; } + String DirAccessAndroid::get_drive(int p_drive){ return ""; @@ -164,6 +168,7 @@ Error DirAccessAndroid::rename(String p_from, String p_to){ ERR_FAIL_V(ERR_UNAVAILABLE); } + Error DirAccessAndroid::remove(String p_name){ ERR_FAIL_V(ERR_UNAVAILABLE); diff --git a/platform/android/dir_access_android.h b/platform/android/dir_access_android.h index 9477ca48fd..72611ceb59 100644 --- a/platform/android/dir_access_android.h +++ b/platform/android/dir_access_android.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -49,7 +49,7 @@ class DirAccessAndroid : public DirAccess { public: - virtual bool list_dir_begin(); ///< This starts dir listing + virtual Error list_dir_begin(); ///< This starts dir listing virtual String get_next(); virtual bool current_is_dir() const; virtual bool current_is_hidden() const; diff --git a/platform/android/dir_access_jandroid.cpp b/platform/android/dir_access_jandroid.cpp index 8b7cb992d9..2528b18248 100644 --- a/platform/android/dir_access_jandroid.cpp +++ b/platform/android/dir_access_jandroid.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -47,7 +47,7 @@ DirAccess *DirAccessJAndroid::create_fs() { return memnew(DirAccessJAndroid); } -bool DirAccessJAndroid::list_dir_begin() { +Error DirAccessJAndroid::list_dir_begin() { list_dir_end(); JNIEnv *env = ThreadAndroid::get_env(); @@ -55,11 +55,11 @@ bool DirAccessJAndroid::list_dir_begin() { jstring js = env->NewStringUTF(current_dir.utf8().get_data()); int res = env->CallIntMethod(io,_dir_open,js); if (res<=0) - return true; + return ERR_CANT_OPEN; id=res; - return false; + return OK; } String DirAccessJAndroid::get_next(){ @@ -76,6 +76,7 @@ String DirAccessJAndroid::get_next(){ return ret; } + bool DirAccessJAndroid::current_is_dir() const{ @@ -106,6 +107,7 @@ int DirAccessJAndroid::get_drive_count(){ return 0; } + String DirAccessJAndroid::get_drive(int p_drive){ return ""; @@ -152,7 +154,7 @@ Error DirAccessJAndroid::change_dir(String p_dir){ String DirAccessJAndroid::get_current_dir(){ - return "/"+current_dir; + return "res://"+current_dir; } bool DirAccessJAndroid::file_exists(String p_file){ @@ -201,7 +203,6 @@ bool DirAccessJAndroid::dir_exists(String p_dir) { return false; env->CallVoidMethod(io,_dir_close,res); - env->DeleteLocalRef(js); return true; } @@ -215,6 +216,7 @@ Error DirAccessJAndroid::rename(String p_from, String p_to){ ERR_FAIL_V(ERR_UNAVAILABLE); } + Error DirAccessJAndroid::remove(String p_name){ ERR_FAIL_V(ERR_UNAVAILABLE); @@ -255,7 +257,7 @@ void DirAccessJAndroid::setup( jobject p_io) { __android_log_print(ANDROID_LOG_INFO,"godot","*******GOT METHOD _dir_is_dir ok!!"); } -// (*env)->CallVoidMethod(env,obj,aMethodID, myvar); + //(*env)->CallVoidMethod(env,obj,aMethodID, myvar); } @@ -266,6 +268,6 @@ DirAccessJAndroid::DirAccessJAndroid() { DirAccessJAndroid::~DirAccessJAndroid() { - list_dir_end();; + list_dir_end(); } #endif diff --git a/platform/android/dir_access_jandroid.h b/platform/android/dir_access_jandroid.h index 356828dcc1..5db32b945c 100644 --- a/platform/android/dir_access_jandroid.h +++ b/platform/android/dir_access_jandroid.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -58,7 +58,7 @@ class DirAccessJAndroid : public DirAccess { public: - virtual bool list_dir_begin(); ///< This starts dir listing + virtual Error list_dir_begin(); ///< This starts dir listing virtual String get_next(); virtual bool current_is_dir() const; virtual bool current_is_hidden() const; diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index bd63cadc57..204bf684b7 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* export.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #include "version.h" #include "export.h" #include "tools/editor/editor_settings.h" @@ -9,6 +37,7 @@ #include "os/file_access.h" #include "os/os.h" #include "platform/android/logo.h" +#include <string.h> static const char* android_perms[]={ @@ -161,7 +190,7 @@ NULL}; class EditorExportPlatformAndroid : public EditorExportPlatform { - OBJ_TYPE( EditorExportPlatformAndroid,EditorExportPlatform ); + GDCLASS( EditorExportPlatformAndroid,EditorExportPlatform ); enum { @@ -231,6 +260,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { void _fix_manifest(Vector<uint8_t>& p_manifest, bool p_give_internet); void _fix_resources(Vector<uint8_t>& p_manifest); static Error save_apk_file(void *p_userdata,const String& p_path, const Vector<uint8_t>& p_data,int p_file,int p_total); + static bool _should_compress_asset(const String& p_path, const Vector<uint8_t>& p_data); protected: @@ -465,7 +495,7 @@ static String _parse_string(const uint8_t *p_bytes,bool p_utf8) { Vector<uint8_t> str8; str8.resize(len+1); - for(int i=0;i<len;i++) { + for(uint32_t i=0;i<len;i++) { str8[i]=p_bytes[offset+i]; } str8[len]=0; @@ -475,7 +505,7 @@ static String _parse_string(const uint8_t *p_bytes,bool p_utf8) { } else { String str; - for(int i=0;i<len;i++) { + for(uint32_t i=0;i<len;i++) { CharType c = decode_uint16(&p_bytes[offset+i*2]); if (c==0) break; @@ -501,11 +531,11 @@ void EditorExportPlatformAndroid::_fix_resources(Vector<uint8_t>& p_manifest) { Vector<String> string_table; - printf("stirng block len: %i\n",string_block_len); - printf("stirng count: %i\n",string_count); - printf("flags: %x\n",string_flags); + //printf("stirng block len: %i\n",string_block_len); + //printf("stirng count: %i\n",string_count); + //printf("flags: %x\n",string_flags); - for(int i=0;i<string_count;i++) { + for(uint32_t i=0;i<string_count;i++) { uint32_t offset = decode_uint32(&p_manifest[string_table_begins+i*4]); offset+=string_table_begins+string_count*4; @@ -523,8 +553,8 @@ void EditorExportPlatformAndroid::_fix_resources(Vector<uint8_t>& p_manifest) { String lang = str.substr(str.find_last("-")+1,str.length()).replace("-","_"); String prop = "application/name_"+lang; - if (Globals::get_singleton()->has(prop)) { - str = Globals::get_singleton()->get(prop); + if (GlobalConfig::get_singleton()->has(prop)) { + str = GlobalConfig::get_singleton()->get(prop); } else { str = get_project_name(); } @@ -539,7 +569,7 @@ void EditorExportPlatformAndroid::_fix_resources(Vector<uint8_t>& p_manifest) { Vector<uint8_t> ret; ret.resize(string_table_begins+string_table.size()*4); - for(int i=0;i<string_table_begins;i++) { + for(uint32_t i=0;i<string_table_begins;i++) { ret[i]=p_manifest[i]; } @@ -587,7 +617,7 @@ void EditorExportPlatformAndroid::_fix_resources(Vector<uint8_t>& p_manifest) { p_manifest=ret; - printf("end\n"); + //printf("end\n"); } String EditorExportPlatformAndroid::get_project_name() const { @@ -596,7 +626,7 @@ String EditorExportPlatformAndroid::get_project_name() const { if (this->name!="") { aname=this->name; } else { - aname = Globals::get_singleton()->get("application/name"); + aname = GlobalConfig::get_singleton()->get("application/name"); } @@ -630,7 +660,7 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest,bool uint32_t filesize = decode_uint32(&p_manifest[ofs+4]); ofs+=8; -// print_line("FILESIZE: "+itos(filesize)+" ACTUAL: "+itos(p_manifest.size())); + //print_line("FILESIZE: "+itos(filesize)+" ACTUAL: "+itos(p_manifest.size())); uint32_t string_count; uint32_t styles_count; @@ -642,7 +672,7 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest,bool uint32_t string_table_ends; Vector<uint8_t> stable_extra; - while(ofs < p_manifest.size()) { + while(ofs < (uint32_t)p_manifest.size()) { uint32_t chunk = decode_uint32(&p_manifest[ofs]); uint32_t size = decode_uint32(&p_manifest[ofs+4]); @@ -657,7 +687,7 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest,bool string_count=decode_uint32(&p_manifest[iofs]); styles_count=decode_uint32(&p_manifest[iofs+4]); - uint32_t string_flags=decode_uint32(&p_manifest[iofs+8]); + string_flags=decode_uint32(&p_manifest[iofs+8]); string_data_offset=decode_uint32(&p_manifest[iofs+12]); styles_offset=decode_uint32(&p_manifest[iofs+16]); /* @@ -673,7 +703,7 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest,bool string_table_begins=st_offset; - for(int i=0;i<string_count;i++) { + for(uint32_t i=0;i<string_count;i++) { uint32_t string_at = decode_uint32(&p_manifest[st_offset+i*4]); string_at+=st_offset+string_count*4; @@ -689,7 +719,7 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest,bool uint32_t len = decode_uint16(&p_manifest[string_at]); Vector<CharType> ucstring; ucstring.resize(len+1); - for(int j=0;j<len;j++) { + for(uint32_t j=0;j<len;j++) { uint16_t c=decode_uint16(&p_manifest[string_at+2+2*j]); ucstring[j]=c; } @@ -699,17 +729,17 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest,bool } -// print_line("String "+itos(i)+": "+string_table[i]); + //print_line("String "+itos(i)+": "+string_table[i]); } - for(int i=string_end;i<(ofs+size);i++) { + for(uint32_t i=string_end;i<(ofs+size);i++) { stable_extra.push_back(p_manifest[i]); } -// printf("stable extra: %i\n",int(stable_extra.size())); + //printf("stable extra: %i\n",int(stable_extra.size())); string_table_ends=ofs+size; -// print_line("STABLE SIZE: "+itos(size)+" ACTUAL: "+itos(string_table_ends)); + //print_line("STABLE SIZE: "+itos(size)+" ACTUAL: "+itos(string_table_ends)); } break; case CHUNK_XML_START_TAG: { @@ -722,13 +752,13 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest,bool String tname=string_table[name]; -// printf("NSPACE: %i\n",nspace); + //printf("NSPACE: %i\n",nspace); //printf("NAME: %i (%s)\n",name,tname.utf8().get_data()); //printf("CHECK: %x\n",check); uint32_t attrcount=decode_uint32(&p_manifest[iofs+20]); iofs+=28; //printf("ATTRCOUNT: %x\n",attrcount); - for(int i=0;i<attrcount;i++) { + for(uint32_t i=0;i<attrcount;i++) { uint32_t attr_nspace=decode_uint32(&p_manifest[iofs]); uint32_t attr_name=decode_uint32(&p_manifest[iofs+4]); uint32_t attr_value=decode_uint32(&p_manifest[iofs+8]); @@ -748,16 +778,16 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest,bool else nspace=""; - printf("ATTR %i NSPACE: %i\n",i,attr_nspace); - printf("ATTR %i NAME: %i (%s)\n",i,attr_name,attrname.utf8().get_data()); - printf("ATTR %i VALUE: %i (%s)\n",i,attr_value,value.utf8().get_data()); - printf("ATTR %i FLAGS: %x\n",i,attr_flags); - printf("ATTR %i RESID: %x\n",i,attr_resid); + //printf("ATTR %i NSPACE: %i\n",i,attr_nspace); + //printf("ATTR %i NAME: %i (%s)\n",i,attr_name,attrname.utf8().get_data()); + //printf("ATTR %i VALUE: %i (%s)\n",i,attr_value,value.utf8().get_data()); + //printf("ATTR %i FLAGS: %x\n",i,attr_flags); + //printf("ATTR %i RESID: %x\n",i,attr_resid); //replace project information if (tname=="manifest" && attrname=="package") { - print_line("FOUND PACKAGE"); + print_line("FOUND package"); string_table[attr_value]=get_package_name(); } @@ -766,14 +796,14 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest,bool //print_line("attrname: "+attrname); if (tname=="manifest" && /*nspace=="android" &&*/ attrname=="versionCode") { - print_line("FOUND versioncode"); + print_line("FOUND versionCode"); encode_uint32(version_code,&p_manifest[iofs+16]); } if (tname=="manifest" && /*nspace=="android" &&*/ attrname=="versionName") { - print_line("FOUND versionname"); + print_line("FOUND versionName"); if (attr_value==0xFFFFFFFF) { WARN_PRINT("Version name in a resource, should be plaintext") } else @@ -792,40 +822,6 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest,bool }*/ } - if (tname=="application" && /*nspace=="android" &&*/ attrname=="label") { - - print_line("FOUND application"); - if (attr_value==0xFFFFFFFF) { - WARN_PRINT("Application name in a resource, should be plaintext (but you can ignore this).") - } else { - - String aname = get_project_name(); - string_table[attr_value]=aname; - } - } - if (tname=="activity" && /*nspace=="android" &&*/ attrname=="label") { - - print_line("FOUND activity name"); - if (attr_value==0xFFFFFFFF) { - WARN_PRINT("Activity name in a resource, should be plaintext (but you can ignore this)") - } else { - String aname; - if (this->name!="") { - aname=this->name; - } else { - aname = Globals::get_singleton()->get("application/name"); - - } - - if (aname=="") { - aname=_MKSTR(VERSION_NAME); - } - - print_line("APP NAME IS..."+aname); - string_table[attr_value]=aname; - } - } - if (tname=="uses-permission" && /*nspace=="android" &&*/ attrname=="name") { if (value.begins_with("godot.custom")) { @@ -838,10 +834,10 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest,bool } else if (value.begins_with("godot.")) { String perm = value.get_slice(".",1); - print_line("PERM: "+perm+" HAS: "+itos(perms.has(perm))); if (perms.has(perm) || (p_give_internet && perm=="INTERNET")) { + print_line("PERM: "+perm); string_table[attr_value]="android.permission."+perm; } @@ -850,13 +846,11 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest,bool if (tname=="supports-screens" ) { - if (attr_value==0xFFFFFFFF) { - WARN_PRINT("Screen res name in a resource, should be plaintext") - } else if (attrname=="smallScreens") { + if (attrname=="smallScreens") { encode_uint32(screen_support[SCREEN_SMALL]?0xFFFFFFFF:0,&p_manifest[iofs+16]); - } else if (attrname=="mediumScreens") { + } else if (attrname=="normalScreens") { encode_uint32(screen_support[SCREEN_NORMAL]?0xFFFFFFFF:0,&p_manifest[iofs+16]); @@ -877,19 +871,19 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest,bool } break; } - printf("chunk %x: size: %d\n",chunk,size); + //printf("chunk %x: size: %d\n",chunk,size); ofs+=size; } - printf("end\n"); + //printf("end\n"); //create new andriodmanifest binary Vector<uint8_t> ret; ret.resize(string_table_begins+string_table.size()*4); - for(int i=0;i<string_table_begins;i++) { + for(uint32_t i=0;i<string_table_begins;i++) { ret[i]=p_manifest[i]; } @@ -899,14 +893,14 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest,bool encode_uint32(ofs,&ret[string_table_begins+i*4]); ofs+=string_table[i].length()*2+2+2; - print_line("ofs: "+itos(i)+": "+itos(ofs)); + //print_line("ofs: "+itos(i)+": "+itos(ofs)); } ret.resize(ret.size()+ofs); uint8_t *chars=&ret[ret.size()-ofs]; for(int i=0;i<string_table.size();i++) { String s = string_table[i]; - print_line("savint string :"+s); + //print_line("savint string :"+s); encode_uint16(s.length(),chars); chars+=2; for(int j=0;j<s.length();j++) { //include zero? @@ -919,21 +913,19 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest,bool } - ret.resize(ret.size()+stable_extra.size()); - while(ret.size()%4) - ret.push_back(0); - for(int i=0;i<stable_extra.size();i++) { - - chars[i]=stable_extra[i]; + ret.push_back(stable_extra[i]); } + while(ret.size()%4) + ret.push_back(0); + uint32_t new_stable_end=ret.size(); uint32_t extra = (p_manifest.size()-string_table_ends); ret.resize(new_stable_end + extra); - for(int i=0;i<extra;i++) + for(uint32_t i=0;i<extra;i++) ret[new_stable_end+i]=p_manifest[string_table_ends+i]; while(ret.size()%4) @@ -942,7 +934,7 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest,bool encode_uint32(new_stable_end-8,&ret[12]); //update new string table size - print_line("file size: "+itos(ret.size())); + //print_line("file size: "+itos(ret.size())); p_manifest=ret; @@ -957,7 +949,7 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest,bool header[i]=decode_uint32(&p_manifest[i*4]); } - print_line("STO: "+itos(header[3])); + //print_line("STO: "+itos(header[3])); uint32_t st_offset=9*4; //ERR_FAIL_COND(header[3]!=0x24) uint32_t string_count=header[4]; @@ -1001,7 +993,7 @@ Error EditorExportPlatformAndroid::save_apk_file(void *p_userdata,const String& NULL, 0, NULL, - Z_DEFLATED, + _should_compress_asset(p_path,p_data) ? Z_DEFLATED : 0, Z_DEFAULT_COMPRESSION); @@ -1012,13 +1004,58 @@ Error EditorExportPlatformAndroid::save_apk_file(void *p_userdata,const String& } +bool EditorExportPlatformAndroid::_should_compress_asset(const String& p_path, const Vector<uint8_t>& p_data) { + + /* + * By not compressing files with little or not benefit in doing so, + * a performance gain is expected at runtime. Moreover, if the APK is + * zip-aligned, assets stored as they are can be efficiently read by + * Android by memory-mapping them. + */ + + // -- Unconditional uncompress to mimic AAPT plus some other + + static const char* unconditional_compress_ext[] = { + // From https://github.com/android/platform_frameworks_base/blob/master/tools/aapt/Package.cpp + // These formats are already compressed, or don't compress well: + ".jpg", ".jpeg", ".png", ".gif", + ".wav", ".mp2", ".mp3", ".ogg", ".aac", + ".mpg", ".mpeg", ".mid", ".midi", ".smf", ".jet", + ".rtttl", ".imy", ".xmf", ".mp4", ".m4a", + ".m4v", ".3gp", ".3gpp", ".3g2", ".3gpp2", + ".amr", ".awb", ".wma", ".wmv", + // Godot-specific: + ".webp", // Same reasoning as .png + ".cfb", // Don't let small config files slow-down startup + // Trailer for easier processing + NULL + }; + + for (const char** ext=unconditional_compress_ext; *ext; ++ext) { + if (p_path.to_lower().ends_with(String(*ext))) { + return false; + } + } + + // -- Compressed resource? + + if (p_data.size() >= 4 && p_data[0]=='R' && p_data[1]=='S' && p_data[2]=='C' && p_data[3]=='C') { + // Already compressed + return false; + } + + // --- TODO: Decide on texture resources according to their image compression setting + + return true; +} + Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_debug, int p_flags) { String src_apk; - EditorProgress ep("export","Exporting for Android",104); + EditorProgress ep("export","Exporting for Android",105); if (p_debug) src_apk=custom_debug_package; @@ -1058,7 +1095,8 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_d zlib_filefunc_def io2=io; FileAccess *dst_f=NULL; io2.opaque=&dst_f; - zipFile apk=zipOpen2(p_path.utf8().get_data(),APPEND_STATUS_CREATE,NULL,&io2); + String unaligned_path=EditorSettings::get_singleton()->get_settings_path()+"/tmp/tmpexport-unaligned.apk"; + zipFile unaligned_apk=zipOpen2(unaligned_path.utf8().get_data(),APPEND_STATUS_CREATE,NULL,&io2); while(ret==UNZ_OK) { @@ -1110,7 +1148,7 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_d if (!found) { - String appicon = Globals::get_singleton()->get("application/icon"); + String appicon = GlobalConfig::get_singleton()->get("application/icon"); if (appicon!="" && appicon.ends_with(".png")) { FileAccess*f = FileAccess::open(appicon,FileAccess::READ); if (f) { @@ -1126,7 +1164,7 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_d skip=true; } - if (file=="lib/armeabi/libgodot_android.so" && !export_arm) { + if (file.match("lib/armeabi*/libgodot_android.so") && !export_arm) { skip=true; } @@ -1137,7 +1175,11 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_d print_line("ADDING: "+file); if (!skip) { - zipOpenNewFileInZip(apk, + + // Respect decision on compression made by AAPT for the export template + const bool uncompressed = info.compression_method == 0; + + zipOpenNewFileInZip(unaligned_apk, file.utf8().get_data(), NULL, NULL, @@ -1145,11 +1187,11 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_d NULL, 0, NULL, - Z_DEFLATED, + uncompressed ? 0 : Z_DEFLATED, Z_DEFAULT_COMPRESSION); - zipWriteInFileInZip(apk,data.ptr(),data.size()); - zipCloseFileInZip(apk); + zipWriteInFileInZip(unaligned_apk,data.ptr(),data.size()); + zipCloseFileInZip(unaligned_apk); } ret = unzGoToNextFile(pkg); @@ -1170,9 +1212,9 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_d if (p_flags&EXPORT_DUMB_CLIENT) { - /*String host = EditorSettings::get_singleton()->get("file_server/host"); - int port = EditorSettings::get_singleton()->get("file_server/post"); - String passwd = EditorSettings::get_singleton()->get("file_server/password"); + /*String host = EditorSettings::get_singleton()->get("filesystem/file_server/host"); + int port = EditorSettings::get_singleton()->get("filesystem/file_server/post"); + String passwd = EditorSettings::get_singleton()->get("filesystem/file_server/password"); cl.push_back("-rfs"); cl.push_back(host+":"+itos(port)); if (passwd!="") { @@ -1206,7 +1248,7 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_d APKExportData ed; ed.ep=&ep; - ed.apk=apk; + ed.apk=unaligned_apk; err = export_project_files(save_apk_file,&ed,false); } @@ -1235,7 +1277,7 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_d print_line(itos(i)+" param: "+cl[i]); } - zipOpenNewFileInZip(apk, + zipOpenNewFileInZip(unaligned_apk, "assets/_cl_", NULL, NULL, @@ -1243,15 +1285,15 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_d NULL, 0, NULL, - Z_DEFLATED, + 0, // No compress (little size gain and potentially slower startup) Z_DEFAULT_COMPRESSION); - zipWriteInFileInZip(apk,clf.ptr(),clf.size()); - zipCloseFileInZip(apk); + zipWriteInFileInZip(unaligned_apk,clf.ptr(),clf.size()); + zipCloseFileInZip(unaligned_apk); } - zipClose(apk,NULL); + zipClose(unaligned_apk,NULL); unzClose(pkg); if (err) { @@ -1263,7 +1305,7 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_d if (_signed) { - String jarsigner=EditorSettings::get_singleton()->get("android/jarsigner"); + String jarsigner=EditorSettings::get_singleton()->get("export/android/jarsigner"); if (!FileAccess::exists(jarsigner)) { EditorNode::add_io_error("'jarsigner' could not be found.\nPlease supply a path in the editor settings.\nResulting apk is unsigned."); return OK; @@ -1273,9 +1315,9 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_d String password; String user; if (p_debug) { - keystore=EditorSettings::get_singleton()->get("android/debug_keystore"); - password=EditorSettings::get_singleton()->get("android/debug_keystore_pass"); - user=EditorSettings::get_singleton()->get("android/debug_keystore_user"); + keystore=EditorSettings::get_singleton()->get("export/android/debug_keystore"); + password=EditorSettings::get_singleton()->get("export/android/debug_keystore_pass"); + user=EditorSettings::get_singleton()->get("export/android/debug_keystore_user"); ep.step("Signing Debug APK..",103); @@ -1298,7 +1340,7 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_d args.push_back("SHA1"); args.push_back("-sigalg"); args.push_back("MD5withRSA"); - String tsa_url=EditorSettings::get_singleton()->get("android/timestamping_authority_url"); + String tsa_url=EditorSettings::get_singleton()->get("export/android/timestamping_authority_url"); if (tsa_url != "") { args.push_back("-tsa"); args.push_back(tsa_url); @@ -1308,10 +1350,10 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_d args.push_back(keystore); args.push_back("-storepass"); args.push_back(password); - args.push_back(p_path); + args.push_back(unaligned_path); args.push_back(user); int retval; - int err = OS::get_singleton()->execute(jarsigner,args,true,NULL,NULL,&retval); + OS::get_singleton()->execute(jarsigner,args,true,NULL,NULL,&retval); if (retval) { EditorNode::add_io_error("'jarsigner' returned with error #"+itos(retval)); return ERR_CANT_CREATE; @@ -1321,16 +1363,102 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_d args.clear(); args.push_back("-verify"); - args.push_back(p_path); + args.push_back(unaligned_path); args.push_back("-verbose"); - err = OS::get_singleton()->execute(jarsigner,args,true,NULL,NULL,&retval); + OS::get_singleton()->execute(jarsigner,args,true,NULL,NULL,&retval); if (retval) { - EditorNode::add_io_error("'jarsigner' verificaiton of APK failed. Make sure to use jarsigner from Java 6."); + EditorNode::add_io_error("'jarsigner' verification of APK failed. Make sure to use jarsigner from Java 6."); return ERR_CANT_CREATE; } } + + + + // Let's zip-align (must be done after signing) + + static const int ZIP_ALIGNMENT = 4; + + ep.step("Aligning APK..",105); + + unzFile tmp_unaligned = unzOpen2(unaligned_path.utf8().get_data(), &io); + if (!tmp_unaligned) { + + EditorNode::add_io_error("Could not find temp unaligned APK."); + return ERR_FILE_NOT_FOUND; + } + + ERR_FAIL_COND_V(!tmp_unaligned, ERR_CANT_OPEN); + ret = unzGoToFirstFile(tmp_unaligned); + + io2=io; + dst_f=NULL; + io2.opaque=&dst_f; + zipFile final_apk=zipOpen2(p_path.utf8().get_data(),APPEND_STATUS_CREATE,NULL,&io2); + + // Take files from the unaligned APK and write them out to the aligned one + // in raw mode, i.e. not uncompressing and recompressing, aligning them as needed, + // following what is done in https://github.com/android/platform_build/blob/master/tools/zipalign/ZipAlign.cpp + int bias = 0; + while(ret==UNZ_OK) { + + unz_file_info info; + memset(&info, 0, sizeof(info)); + + char fname[16384]; + char extra[16384]; + ret = unzGetCurrentFileInfo(tmp_unaligned,&info,fname,16384,extra,16384-ZIP_ALIGNMENT,NULL,0); + + String file=fname; + + Vector<uint8_t> data; + data.resize(info.compressed_size); + + // read + int method, level; + unzOpenCurrentFile2(tmp_unaligned, &method, &level, 1); // raw read + long file_offset = unzGetCurrentFileZStreamPos64(tmp_unaligned); + unzReadCurrentFile(tmp_unaligned,data.ptr(),data.size()); + unzCloseCurrentFile(tmp_unaligned); + + // align + int padding = 0; + if (!info.compression_method) { + // Uncompressed file => Align + long new_offset = file_offset + bias; + padding = (ZIP_ALIGNMENT - (new_offset % ZIP_ALIGNMENT)) % ZIP_ALIGNMENT; + } + + memset(extra + info.size_file_extra, 0, padding); + + // write + zipOpenNewFileInZip2(final_apk, + file.utf8().get_data(), + NULL, + extra, + info.size_file_extra + padding, + NULL, + 0, + NULL, + method, + level, + 1); // raw write + zipWriteInFileInZip(final_apk,data.ptr(),data.size()); + zipCloseFileInZipRaw(final_apk,info.uncompressed_size,info.crc); + + bias += padding; + + ret = unzGoToNextFile(tmp_unaligned); + } + + zipClose(final_apk,NULL); + unzClose(tmp_unaligned); + + if (err) { + return err; + } + return OK; } @@ -1352,6 +1480,7 @@ int EditorExportPlatformAndroid::get_device_count() const { return dc; } + String EditorExportPlatformAndroid::get_device_name(int p_device) const { ERR_FAIL_INDEX_V(p_device,devices.size(),""); @@ -1360,6 +1489,7 @@ String EditorExportPlatformAndroid::get_device_name(int p_device) const { device_lock->unlock(); return s; } + String EditorExportPlatformAndroid::get_device_info(int p_device) const { ERR_FAIL_INDEX_V(p_device,devices.size(),""); @@ -1376,125 +1506,130 @@ void EditorExportPlatformAndroid::_device_poll_thread(void *ud) { while(!ea->quit_request) { - String adb=EditorSettings::get_singleton()->get("android/adb"); - if (!FileAccess::exists(adb)) { - OS::get_singleton()->delay_usec(3000000); - continue; //adb not configured - } - - String devices; - List<String> args; - args.push_back("devices"); - int ec; - Error err = OS::get_singleton()->execute(adb,args,true,NULL,&devices,&ec); - Vector<String> ds = devices.split("\n"); - Vector<String> ldevices; - for(int i=1;i<ds.size();i++) { - - String d = ds[i]; - int dpos = d.find("device"); - if (dpos==-1) - continue; - d=d.substr(0,dpos).strip_edges(); -// print_line("found devuce: "+d); - ldevices.push_back(d); - } + String adb=EditorSettings::get_singleton()->get("export/android/adb"); + if (FileAccess::exists(adb)) { + + String devices; + List<String> args; + args.push_back("devices"); + int ec; + OS::get_singleton()->execute(adb,args,true,NULL,&devices,&ec); + Vector<String> ds = devices.split("\n"); + Vector<String> ldevices; + for(int i=1;i<ds.size();i++) { + + String d = ds[i]; + int dpos = d.find("device"); + if (dpos==-1) + continue; + d=d.substr(0,dpos).strip_edges(); + //print_line("found devuce: "+d); + ldevices.push_back(d); + } - ea->device_lock->lock(); + ea->device_lock->lock(); - bool different=false; + bool different=false; - if (devices.size()!=ldevices.size()) { + if (devices.size()!=ldevices.size()) { - different=true; - } else { + different=true; + } else { - for(int i=0;i<ea->devices.size();i++) { + for(int i=0;i<ea->devices.size();i++) { - if (ea->devices[i].id!=ldevices[i]) { - different=true; - break; + if (ea->devices[i].id!=ldevices[i]) { + different=true; + break; + } } } - } - if (different) { + if (different) { - Vector<Device> ndevices; + Vector<Device> ndevices; - for(int i=0;i<ldevices.size();i++) { + for(int i=0;i<ldevices.size();i++) { - Device d; - d.id=ldevices[i]; - for(int j=0;j<ea->devices.size();j++) { - if (ea->devices[j].id==ldevices[i]) { - d.description=ea->devices[j].description; - d.name=ea->devices[j].name; + Device d; + d.id=ldevices[i]; + for(int j=0;j<ea->devices.size();j++) { + if (ea->devices[j].id==ldevices[i]) { + d.description=ea->devices[j].description; + d.name=ea->devices[j].name; + } } - } - if (d.description=="") { - //in the oven, request! - args.clear(); - args.push_back("-s"); - args.push_back(d.id); - args.push_back("shell"); - args.push_back("cat"); - args.push_back("/system/build.prop"); - int ec; - String dp; - - Error err = OS::get_singleton()->execute(adb,args,true,NULL,&dp,&ec); - print_line("RV: "+itos(ec)); - Vector<String> props = dp.split("\n"); - String vendor; - String device; - d.description+"Device ID: "+d.id+"\n"; - for(int j=0;j<props.size();j++) { - - String p = props[j]; - if (p.begins_with("ro.product.model=")) { - device=p.get_slice("=",1).strip_edges(); - } else if (p.begins_with("ro.product.brand=")) { - vendor=p.get_slice("=",1).strip_edges().capitalize(); - } else if (p.begins_with("ro.build.display.id=")) { - d.description+="Build: "+p.get_slice("=",1).strip_edges()+"\n"; - } else if (p.begins_with("ro.build.version.release=")) { - d.description+="Release: "+p.get_slice("=",1).strip_edges()+"\n"; - } else if (p.begins_with("ro.product.cpu.abi=")) { - d.description+="CPU: "+p.get_slice("=",1).strip_edges()+"\n"; - } else if (p.begins_with("ro.product.manufacturer=")) { - d.description+="Manufacturer: "+p.get_slice("=",1).strip_edges()+"\n"; - } else if (p.begins_with("ro.board.platform=")) { - d.description+="Chipset: "+p.get_slice("=",1).strip_edges()+"\n"; - } else if (p.begins_with("ro.opengles.version=")) { - uint32_t opengl = p.get_slice("=",1).to_int(); - d.description+="OpenGL: "+itos(opengl>>16)+"."+itos((opengl>>8)&0xFF)+"."+itos((opengl)&0xFF)+"\n"; + if (d.description=="") { + //in the oven, request! + args.clear(); + args.push_back("-s"); + args.push_back(d.id); + args.push_back("shell"); + args.push_back("cat"); + args.push_back("/system/build.prop"); + int ec; + String dp; + + OS::get_singleton()->execute(adb,args,true,NULL,&dp,&ec); + + Vector<String> props = dp.split("\n"); + String vendor; + String device; + d.description+"Device ID: "+d.id+"\n"; + for(int j=0;j<props.size();j++) { + + String p = props[j]; + if (p.begins_with("ro.product.model=")) { + device=p.get_slice("=",1).strip_edges(); + } else if (p.begins_with("ro.product.brand=")) { + vendor=p.get_slice("=",1).strip_edges().capitalize(); + } else if (p.begins_with("ro.build.display.id=")) { + d.description+="Build: "+p.get_slice("=",1).strip_edges()+"\n"; + } else if (p.begins_with("ro.build.version.release=")) { + d.description+="Release: "+p.get_slice("=",1).strip_edges()+"\n"; + } else if (p.begins_with("ro.product.cpu.abi=")) { + d.description+="CPU: "+p.get_slice("=",1).strip_edges()+"\n"; + } else if (p.begins_with("ro.product.manufacturer=")) { + d.description+="Manufacturer: "+p.get_slice("=",1).strip_edges()+"\n"; + } else if (p.begins_with("ro.board.platform=")) { + d.description+="Chipset: "+p.get_slice("=",1).strip_edges()+"\n"; + } else if (p.begins_with("ro.opengles.version=")) { + uint32_t opengl = p.get_slice("=",1).to_int(); + d.description+="OpenGL: "+itos(opengl>>16)+"."+itos((opengl>>8)&0xFF)+"."+itos((opengl)&0xFF)+"\n"; + } } + + d.name=vendor+" "+device; + //print_line("name: "+d.name); + //print_line("description: "+d.description); + } - d.name=vendor+" "+device; -// print_line("name: "+d.name); -// print_line("description: "+d.description); + ndevices.push_back(d); } - ndevices.push_back(d); - + ea->devices=ndevices; + ea->devices_changed=true; } - ea->devices=ndevices; - ea->devices_changed=true; + ea->device_lock->unlock(); } - ea->device_lock->unlock(); + uint64_t wait = 3000000; + uint64_t time = OS::get_singleton()->get_ticks_usec(); + while(OS::get_singleton()->get_ticks_usec() - time < wait ) { + OS::get_singleton()->delay_usec(1000); + if (ea->quit_request) + break; + } - OS::get_singleton()->delay_usec(3000000); } - if (EditorSettings::get_singleton()->get("android/shutdown_adb_on_exit")) { - String adb=EditorSettings::get_singleton()->get("android/adb"); + if (EditorSettings::get_singleton()->get("export/android/shutdown_adb_on_exit")) { + String adb=EditorSettings::get_singleton()->get("export/android/adb"); if (!FileAccess::exists(adb)) { return; //adb not configured } @@ -1512,7 +1647,7 @@ Error EditorExportPlatformAndroid::run(int p_device, int p_flags) { EditorProgress ep("run","Running on "+devices[p_device].name,3); - String adb=EditorSettings::get_singleton()->get("android/adb"); + String adb=EditorSettings::get_singleton()->get("export/android/adb"); if (adb=="") { EditorNode::add_io_error("ADB executable not configured in settings, can't run."); @@ -1524,7 +1659,7 @@ Error EditorExportPlatformAndroid::run(int p_device, int p_flags) { ep.step("Exporting APK",0); - bool use_adb_over_usb = bool(EDITOR_DEF("android/use_remote_debug_over_adb",true)); + bool use_adb_over_usb = bool(EDITOR_DEF("export/android/use_remote_debug_over_adb",true)); if (use_adb_over_usb) { p_flags|=EXPORT_REMOTE_DEBUG_LOCALHOST; @@ -1584,7 +1719,7 @@ Error EditorExportPlatformAndroid::run(int p_device, int p_flags) { args.push_back("--remove-all"); err = OS::get_singleton()->execute(adb,args,true,NULL,NULL,&rv); - int port = Globals::get_singleton()->get("debug/debug_port"); + int port = GlobalConfig::get_singleton()->get("network/debug/remote_port"); args.clear(); args.push_back("reverse"); args.push_back("tcp:"+itos(port)); @@ -1593,7 +1728,7 @@ Error EditorExportPlatformAndroid::run(int p_device, int p_flags) { err = OS::get_singleton()->execute(adb,args,true,NULL,NULL,&rv); print_line("Reverse result: "+itos(rv)); - int fs_port = EditorSettings::get_singleton()->get("file_server/port"); + int fs_port = EditorSettings::get_singleton()->get("filesystem/file_server/port"); args.clear(); args.push_back("reverse"); @@ -1631,7 +1766,7 @@ Error EditorExportPlatformAndroid::run(int p_device, int p_flags) { String EditorExportPlatformAndroid::get_package_name() { String pname = package; - String basename = Globals::get_singleton()->get("application/name"); + String basename = GlobalConfig::get_singleton()->get("application/name"); basename=basename.to_lower(); String name; @@ -1687,7 +1822,7 @@ EditorExportPlatformAndroid::EditorExportPlatformAndroid() { bool EditorExportPlatformAndroid::can_export(String *r_error) const { bool valid=true; - String adb=EditorSettings::get_singleton()->get("android/adb"); + String adb=EditorSettings::get_singleton()->get("export/android/adb"); String err; if (!FileAccess::exists(adb)) { @@ -1696,7 +1831,7 @@ bool EditorExportPlatformAndroid::can_export(String *r_error) const { err+="ADB executable not configured in editor settings.\n"; } - String js = EditorSettings::get_singleton()->get("android/jarsigner"); + String js = EditorSettings::get_singleton()->get("export/android/jarsigner"); if (!FileAccess::exists(js)) { @@ -1704,7 +1839,7 @@ bool EditorExportPlatformAndroid::can_export(String *r_error) const { err+="OpenJDK 6 jarsigner not configured in editor settings.\n"; } - String dk = EditorSettings::get_singleton()->get("android/debug_keystore"); + String dk = EditorSettings::get_singleton()->get("export/android/debug_keystore"); if (!FileAccess::exists(dk)) { @@ -1729,10 +1864,12 @@ bool EditorExportPlatformAndroid::can_export(String *r_error) const { if (apk_expansion) { - //if (apk_expansion_salt=="") { - // valid=false; - // err+="Invalid SALT for apk expansion.\n"; - //} + /* + if (apk_expansion_salt=="") { + valid=false; + err+="Invalid SALT for apk expansion.\n"; + } + */ if (apk_expansion_pkey=="") { valid=false; err+="Invalid public key for apk expansion.\n"; @@ -1748,7 +1885,6 @@ bool EditorExportPlatformAndroid::can_export(String *r_error) const { EditorExportPlatformAndroid::~EditorExportPlatformAndroid() { - quit_request=true; Thread::wait_to_finish(device_thread); memdelete(device_lock); @@ -1759,24 +1895,23 @@ EditorExportPlatformAndroid::~EditorExportPlatformAndroid() { void register_android_exporter() { String exe_ext=OS::get_singleton()->get_name()=="Windows"?"exe":""; - EDITOR_DEF("android/adb",""); + EDITOR_DEF("export/android/adb",""); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING,"android/adb",PROPERTY_HINT_GLOBAL_FILE,exe_ext)); - EDITOR_DEF("android/jarsigner",""); + EDITOR_DEF("export/android/jarsigner",""); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING,"android/jarsigner",PROPERTY_HINT_GLOBAL_FILE,exe_ext)); - EDITOR_DEF("android/debug_keystore",""); + EDITOR_DEF("export/android/debug_keystore",""); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING,"android/debug_keystore",PROPERTY_HINT_GLOBAL_FILE,"keystore")); - EDITOR_DEF("android/debug_keystore_user","androiddebugkey"); - EDITOR_DEF("android/debug_keystore_pass","android"); + EDITOR_DEF("export/android/debug_keystore_user","androiddebugkey"); + EDITOR_DEF("export/android/debug_keystore_pass","android"); //EDITOR_DEF("android/release_keystore",""); //EDITOR_DEF("android/release_username",""); //EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING,"android/release_keystore",PROPERTY_HINT_GLOBAL_FILE,"*.keystore")); - EDITOR_DEF("android/timestamping_authority_url",""); - EDITOR_DEF("android/use_remote_debug_over_adb",false); - EDITOR_DEF("android/shutdown_adb_on_exit",true); + EDITOR_DEF("export/android/timestamping_authority_url",""); + EDITOR_DEF("export/android/use_remote_debug_over_adb",false); + EDITOR_DEF("export/android/shutdown_adb_on_exit",true); Ref<EditorExportPlatformAndroid> exporter = Ref<EditorExportPlatformAndroid>( memnew(EditorExportPlatformAndroid) ); EditorImportExport::get_singleton()->add_export_platform(exporter); - } diff --git a/platform/android/export/export.h b/platform/android/export/export.h index 88581802b8..468b484177 100644 --- a/platform/android/export/export.h +++ b/platform/android/export/export.h @@ -1,3 +1,29 @@ - - +/*************************************************************************/ +/* export.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ void register_android_exporter(); diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp index 334d32de0c..2828d3c074 100644 --- a/platform/android/file_access_android.cpp +++ b/platform/android/file_access_android.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -74,6 +74,7 @@ void FileAccessAndroid::close() { AAsset_close(a); a=NULL; } + bool FileAccessAndroid::is_open() const { return a!=NULL; @@ -92,6 +93,7 @@ void FileAccessAndroid::seek(size_t p_position) { } } + void FileAccessAndroid::seek_end(int64_t p_position) { ERR_FAIL_COND(!a); @@ -99,10 +101,12 @@ void FileAccessAndroid::seek_end(int64_t p_position) { pos=len+p_position; } + size_t FileAccessAndroid::get_pos() const { return pos; } + size_t FileAccessAndroid::get_len() const { return len; @@ -128,6 +132,7 @@ uint8_t FileAccessAndroid::get_8() const { return byte; } + int FileAccessAndroid::get_buffer(uint8_t *p_dst, int p_length) const { diff --git a/platform/android/file_access_android.h b/platform/android/file_access_android.h index 3fcd7836c3..3d54eb2027 100644 --- a/platform/android/file_access_android.h +++ b/platform/android/file_access_android.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/file_access_jandroid.cpp b/platform/android/file_access_jandroid.cpp index da8ceaff14..a4e9c191e9 100644 --- a/platform/android/file_access_jandroid.cpp +++ b/platform/android/file_access_jandroid.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -90,6 +90,7 @@ void FileAccessJAndroid::close() { id=0; } + bool FileAccessJAndroid::is_open() const { return id!=0; @@ -102,6 +103,7 @@ void FileAccessJAndroid::seek(size_t p_position) { ERR_FAIL_COND(!is_open()); env->CallVoidMethod(io,_file_seek,id,p_position); } + void FileAccessJAndroid::seek_end(int64_t p_position) { ERR_FAIL_COND(!is_open()); @@ -109,6 +111,7 @@ void FileAccessJAndroid::seek_end(int64_t p_position) { seek(get_len()); } + size_t FileAccessJAndroid::get_pos() const { JNIEnv *env = ThreadAndroid::get_env(); @@ -116,13 +119,13 @@ size_t FileAccessJAndroid::get_pos() const { return env->CallIntMethod(io,_file_tell,id); } + size_t FileAccessJAndroid::get_len() const { JNIEnv *env = ThreadAndroid::get_env(); ERR_FAIL_COND_V(!is_open(),0); return env->CallIntMethod(io,_file_get_size,id); - } bool FileAccessJAndroid::eof_reached() const { @@ -167,7 +170,6 @@ Error FileAccessJAndroid::get_error() const { void FileAccessJAndroid::store_8(uint8_t p_dest) { - } bool FileAccessJAndroid::file_exists(const String& p_path) { @@ -182,8 +184,10 @@ bool FileAccessJAndroid::file_exists(const String& p_path) { jstring js = env->NewStringUTF(path.utf8().get_data()); int res = env->CallIntMethod(io,_file_open,js,false); - if (res<=0) + if (res<=0) { + env->DeleteLocalRef(js); return false; + } env->CallVoidMethod(io,_file_close,res); env->DeleteLocalRef(js); return true; @@ -193,7 +197,6 @@ bool FileAccessJAndroid::file_exists(const String& p_path) { void FileAccessJAndroid::setup( jobject p_io) { - io=p_io; JNIEnv *env = ThreadAndroid::get_env(); @@ -233,18 +236,16 @@ void FileAccessJAndroid::setup( jobject p_io) { __android_log_print(ANDROID_LOG_INFO,"godot","*******GOT METHOD _file_close ok!!"); } -// (*env)->CallVoidMethod(env,obj,aMethodID, myvar); + //(*env)->CallVoidMethod(env,obj,aMethodID, myvar); } -FileAccessJAndroid::FileAccessJAndroid() -{ +FileAccessJAndroid::FileAccessJAndroid() { id=0; } -FileAccessJAndroid::~FileAccessJAndroid() -{ +FileAccessJAndroid::~FileAccessJAndroid() { if (is_open()) close(); diff --git a/platform/android/file_access_jandroid.h b/platform/android/file_access_jandroid.h index d576af93d6..38f441ea71 100644 --- a/platform/android/file_access_jandroid.h +++ b/platform/android/file_access_jandroid.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/globals/global_defaults.cpp b/platform/android/globals/global_defaults.cpp index 824a4e3606..bbf9bd5b0b 100644 --- a/platform/android/globals/global_defaults.cpp +++ b/platform/android/globals/global_defaults.cpp @@ -1,14 +1,42 @@ - +/*************************************************************************/ +/* global_defaults.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #include "global_defaults.h" #include "globals.h" void register_android_global_defaults() { - GLOBAL_DEF("rasterizer.Android/use_fragment_lighting",false); +/* GLOBAL_DEF("rasterizer.Android/use_fragment_lighting",false); GLOBAL_DEF("rasterizer.Android/fp16_framebuffer",false); GLOBAL_DEF("display.Android/driver","GLES2"); -// GLOBAL_DEF("rasterizer.Android/trilinear_mipmap_filter",false); + //GLOBAL_DEF("rasterizer.Android/trilinear_mipmap_filter",false); - Globals::get_singleton()->set_custom_property_info("display.Android/driver",PropertyInfo(Variant::STRING,"display.Android/driver",PROPERTY_HINT_ENUM,"GLES2")); + GlobalConfig::get_singleton()->set_custom_property_info("display.Android/driver",PropertyInfo(Variant::STRING,"display.Android/driver",PROPERTY_HINT_ENUM,"GLES2")); + */ } diff --git a/platform/android/globals/global_defaults.h b/platform/android/globals/global_defaults.h index 11617ddfd0..49d7f6393c 100644 --- a/platform/android/globals/global_defaults.h +++ b/platform/android/globals/global_defaults.h @@ -1,3 +1,29 @@ - - +/*************************************************************************/ +/* global_defaults.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ void register_android_global_defaults(); diff --git a/platform/android/godot_android.cpp b/platform/android/godot_android.cpp index edb051575f..3c7f7f5854 100644 --- a/platform/android/godot_android.cpp +++ b/platform/android/godot_android.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -57,7 +57,7 @@ extern "C" { class JNISingleton : public Object { - OBJ_TYPE( JNISingleton, Object ); + GDCLASS( JNISingleton, Object ); struct MethodData { @@ -153,7 +153,7 @@ public: } break; case Variant::STRING_ARRAY: { - DVector<String> sarray = *p_args[i]; + PoolVector<String> sarray = *p_args[i]; jobjectArray arr = env->NewObjectArray(sarray.size(),env->FindClass("java/lang/String"),env->NewStringUTF("")); for(int j=0;j<sarray.size();j++) { @@ -165,18 +165,18 @@ public: } break; case Variant::INT_ARRAY: { - DVector<int> array = *p_args[i]; + PoolVector<int> array = *p_args[i]; jintArray arr = env->NewIntArray(array.size()); - DVector<int>::Read r = array.read(); + PoolVector<int>::Read r = array.read(); env->SetIntArrayRegion(arr,0,array.size(),r.ptr()); v[i].l=arr; } break; case Variant::REAL_ARRAY: { - DVector<float> array = *p_args[i]; + PoolVector<float> array = *p_args[i]; jfloatArray arr = env->NewFloatArray(array.size()); - DVector<float>::Read r = array.read(); + PoolVector<float>::Read r = array.read(); env->SetFloatArrayRegion(arr,0,array.size(),r.ptr()); v[i].l=arr; @@ -225,7 +225,7 @@ public: jobjectArray arr = (jobjectArray)env->CallObjectMethodA(instance,E->get().method,v); int stringCount = env->GetArrayLength(arr); - DVector<String> sarr; + PoolVector<String> sarr; for (int i=0; i<stringCount; i++) { jstring string = (jstring) env->GetObjectArrayElement(arr, i); @@ -241,12 +241,12 @@ public: jintArray arr = (jintArray)env->CallObjectMethodA(instance,E->get().method,v); int fCount = env->GetArrayLength(arr); - DVector<int> sarr; + PoolVector<int> sarr; sarr.resize(fCount); - DVector<int>::Write w = sarr.write(); + PoolVector<int>::Write w = sarr.write(); env->GetIntArrayRegion(arr,0,fCount,w.ptr()); - w = DVector<int>::Write(); + w = PoolVector<int>::Write(); ret=sarr; } break; case Variant::REAL_ARRAY: { @@ -254,12 +254,12 @@ public: jfloatArray arr = (jfloatArray)env->CallObjectMethodA(instance,E->get().method,v); int fCount = env->GetArrayLength(arr); - DVector<float> sarr; + PoolVector<float> sarr; sarr.resize(fCount); - DVector<float>::Write w = sarr.write(); + PoolVector<float>::Write w = sarr.write(); env->GetFloatArrayRegion(arr,0,fCount,w.ptr()); - w = DVector<float>::Write(); + w = PoolVector<float>::Write(); ret=sarr; } break; default: { @@ -314,6 +314,7 @@ struct engine { ASensorManager* sensorManager; const ASensor* accelerometerSensor; const ASensor* magnetometerSensor; + const ASensor* gyroscopeSensor; ASensorEventQueue* sensorEventQueue; bool display_active; @@ -534,29 +535,33 @@ static int32_t engine_handle_input(struct android_app* app, AInputEvent* event) case AMOTION_EVENT_ACTION_DOWN: { engine->os->process_touch(0,0,touchvec); - //System.out.printf("action down at: %f,%f\n", event.getX(),event.getY()); + //System.out.printf("action down at: %f,%f\n", event.getX(),event.getY()); } break; case AMOTION_EVENT_ACTION_MOVE: { engine->os->process_touch(1,0,touchvec); - //for(int i=0;i<event.getPointerCount();i++) { - // System.out.printf("%d - moved to: %f,%f\n",i, event.getX(i),event.getY(i)); - //} + /* + for(int i=0;i<event.getPointerCount();i++) { + System.out.printf("%d - moved to: %f,%f\n",i, event.getX(i),event.getY(i)); + } + */ } break; case AMOTION_EVENT_ACTION_POINTER_UP: { engine->os->process_touch(4,pidx,touchvec); - //System.out.printf("%d - s.up at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx)); + //System.out.printf("%d - s.up at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx)); } break; case AMOTION_EVENT_ACTION_POINTER_DOWN: { engine->os->process_touch(3,pidx,touchvec); - //System.out.printf("%d - s.down at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx)); + //System.out.printf("%d - s.down at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx)); } break; case AMOTION_EVENT_ACTION_CANCEL: case AMOTION_EVENT_ACTION_UP: { engine->os->process_touch(2,0,touchvec); - //for(int i=0;i<event.getPointerCount();i++) { - // System.out.printf("%d - up! %f,%f\n",i, event.getX(i),event.getY(i)); - //} + /* + for(int i=0;i<event.getPointerCount();i++) { + System.out.printf("%d - up! %f,%f\n",i, event.getX(i),event.getY(i)); + } + */ } break; } @@ -637,8 +642,8 @@ static void engine_handle_cmd(struct android_app* app, int32_t cmd) { } break; case APP_CMD_INIT_WINDOW: - //The window is being shown, get it ready. - // LOGI("INIT WINDOW"); + //The window is being shown, get it ready. + //LOGI("INIT WINDOW"); if (engine->app->window != NULL) { if (engine->os==NULL) { @@ -646,14 +651,14 @@ static void engine_handle_cmd(struct android_app* app, int32_t cmd) { //do initialization here, when there's OpenGL! hackish but the only way engine->os = new OS_Android(_gfx_init,engine); - // char *args[]={"-test","gui",NULL}; + //char *args[]={"-test","gui",NULL}; __android_log_print(ANDROID_LOG_INFO,"godot","pre asdasd setup..."); #if 0 Error err = Main::setup("apk",2,args); #else Error err = Main::setup("apk",0,NULL); - String modules = Globals::get_singleton()->get("android/modules"); + String modules = GlobalConfig::get_singleton()->get("android/modules"); Vector<String> mods = modules.split(",",false); mods.push_back("GodotOS"); __android_log_print(ANDROID_LOG_INFO,"godot","mod count: %i",mods.size()); @@ -721,15 +726,15 @@ static void engine_handle_cmd(struct android_app* app, int32_t cmd) { engine->animating=1; engine_draw_frame(engine); } - break; + break; case APP_CMD_TERM_WINDOW: - // The window is being hidden or closed, clean it up. - // LOGI("TERM WINDOW"); - engine_term_display(engine); - break; + // The window is being hidden or closed, clean it up. + //LOGI("TERM WINDOW"); + engine_term_display(engine); + break; case APP_CMD_GAINED_FOCUS: - // When our app gains focus, we start monitoring the accelerometer. - if (engine->accelerometerSensor != NULL) { + // When our app gains focus, we start monitoring the accelerometer. + if (engine->accelerometerSensor != NULL) { ASensorEventQueue_enableSensor(engine->sensorEventQueue, engine->accelerometerSensor); // We'd like to get 60 events per second (in us). @@ -746,6 +751,15 @@ static void engine_handle_cmd(struct android_app* app, int32_t cmd) { engine->magnetometerSensor, (1000L/60)*1000); } + // And the gyroscope. + if (engine->gyroscopeSensor != NULL) { + ASensorEventQueue_enableSensor(engine->sensorEventQueue, + engine->gyroscopeSensor); + // We'd like to get 60 events per second (in us). + ASensorEventQueue_setEventRate(engine->sensorEventQueue, + engine->gyroscopeSensor, (1000L/60)*1000); + + } engine->animating = 1; break; case APP_CMD_LOST_FOCUS: @@ -759,6 +773,10 @@ static void engine_handle_cmd(struct android_app* app, int32_t cmd) { ASensorEventQueue_disableSensor(engine->sensorEventQueue, engine->magnetometerSensor); } + if (engine->gyroscopeSensor != NULL) { + ASensorEventQueue_disableSensor(engine->sensorEventQueue, + engine->gyroscopeSensor); + } // Also stop animating. engine->animating = 0; engine_draw_frame(engine); @@ -788,6 +806,8 @@ void android_main(struct android_app* state) { ASENSOR_TYPE_ACCELEROMETER); engine.magnetometerSensor = ASensorManager_getDefaultSensor(engine.sensorManager, ASENSOR_TYPE_MAGNETIC_FIELD); + engine.gyroscopeSensor = ASensorManager_getDefaultSensor(engine.sensorManager, + ASENSOR_TYPE_GYROSCOPE); engine.sensorEventQueue = ASensorManager_createEventQueue(engine.sensorManager, state->looper, LOOPER_ID_USER, NULL, NULL); @@ -817,7 +837,7 @@ void android_main(struct android_app* state) { // Process this event. if (source != NULL) { - // LOGI("process\n"); + // LOGI("process\n"); source->process(state, source); } else { nullmax--; @@ -828,7 +848,7 @@ void android_main(struct android_app* state) { // If a sensor has data, process it now. // LOGI("events\n"); if (ident == LOOPER_ID_USER) { - if (engine.accelerometerSensor != NULL || engine.magnetometerSensor != NULL) { + if (engine.accelerometerSensor != NULL || engine.magnetometerSensor != NULL || engine.gyroscopeSensor != NULL) { ASensorEvent event; while (ASensorEventQueue_getEvents(engine.sensorEventQueue, &event, 1) > 0) { @@ -843,6 +863,10 @@ void android_main(struct android_app* state) { engine.os->process_magnetometer(Vector3(event.magnetic.x, event.magnetic.y, event.magnetic.z)); } + if (event.vector != NULL) { + engine.os->process_gyroscope(Vector3(event.vector.x, event.vector.y, + event.vector.z)); + } } } @@ -863,12 +887,12 @@ void android_main(struct android_app* state) { return; } -// LOGI("end\n"); + // LOGI("end\n"); } -// LOGI("engine animating? %i\n",engine.animating); + // LOGI("engine animating? %i\n",engine.animating); if (engine.animating) { //do os render @@ -892,7 +916,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_Godot_registerSingleton(JNIEnv s->set_instance(env->NewGlobalRef(p_object)); jni_singletons[singname]=s; - Globals::get_singleton()->add_singleton(Globals::Singleton(singname,s)); + GlobalConfig::get_singleton()->add_singleton(GlobalConfig::Singleton(singname,s)); } @@ -910,7 +934,7 @@ static Variant::Type get_jni_type(const String& p_type) { {"java.lang.String",Variant::STRING}, {"[I",Variant::INT_ARRAY}, {"[F",Variant::REAL_ARRAY}, - {"[java.lang.String",Variant::STRING_ARRAY}, + {"[Ljava.lang.String;",Variant::STRING_ARRAY}, {NULL,Variant::NIL} }; @@ -941,7 +965,7 @@ static const char* get_jni_sig(const String& p_type) { {"java.lang.String","Ljava/lang/String;"}, {"[I","[I"}, {"[F","[F"}, - {"[java.lang.String","[Ljava/lang/String;"}, + {"[Ljava.lang.String;","[Ljava/lang/String;"}, {NULL,"V"} }; @@ -963,7 +987,7 @@ JNIEXPORT jstring JNICALL Java_org_godotengine_godot_Godot_getGlobal(JNIEnv * en String js = env->GetStringUTFChars( path, NULL ); - return env->NewStringUTF(Globals::get_singleton()->get(js).operator String().utf8().get_data()); + return env->NewStringUTF(GlobalConfig::get_singleton()->get(js).operator String().utf8().get_data()); } diff --git a/platform/android/ifaddrs_android.cpp b/platform/android/ifaddrs_android.cpp index c1e9eb3584..f6d5cdbe77 100644 --- a/platform/android/ifaddrs_android.cpp +++ b/platform/android/ifaddrs_android.cpp @@ -38,13 +38,16 @@ #include <errno.h> #include <linux/netlink.h> #include <linux/rtnetlink.h> + struct netlinkrequest { nlmsghdr header; ifaddrmsg msg; }; + namespace { const int kMaxReadSize = 4096; -}; +} + static int set_ifname(struct ifaddrs* ifaddr, int interface) { char buf[IFNAMSIZ] = {0}; char* name = if_indextoname(interface, buf); @@ -55,6 +58,7 @@ static int set_ifname(struct ifaddrs* ifaddr, int interface) { strncpy(ifaddr->ifa_name, name, strlen(name) + 1); return 0; } + static int set_flags(struct ifaddrs* ifaddr) { int fd = socket(AF_INET, SOCK_DGRAM, 0); if (fd == -1) { @@ -71,6 +75,7 @@ static int set_flags(struct ifaddrs* ifaddr) { ifaddr->ifa_flags = ifr.ifr_flags; return 0; } + static int set_addresses(struct ifaddrs* ifaddr, ifaddrmsg* msg, void* data, size_t len) { if (msg->ifa_family == AF_INET) { @@ -89,6 +94,7 @@ static int set_addresses(struct ifaddrs* ifaddr, ifaddrmsg* msg, void* data, } return 0; } + static int make_prefixes(struct ifaddrs* ifaddr, int family, int prefixlen) { char* prefix = NULL; if (family == AF_INET) { @@ -120,6 +126,7 @@ static int make_prefixes(struct ifaddrs* ifaddr, int family, int prefixlen) { *prefix = remainder; return 0; } + static int populate_ifaddrs(struct ifaddrs* ifaddr, ifaddrmsg* msg, void* bytes, size_t len) { if (set_ifname(ifaddr, msg->ifa_index) != 0) { @@ -136,6 +143,7 @@ static int populate_ifaddrs(struct ifaddrs* ifaddr, ifaddrmsg* msg, void* bytes, } return 0; } + int getifaddrs(struct ifaddrs** result) { int fd = socket(PF_NETLINK, SOCK_RAW, NETLINK_ROUTE); if (fd < 0) { @@ -207,6 +215,7 @@ int getifaddrs(struct ifaddrs** result) { freeifaddrs(start); return -1; } + void freeifaddrs(struct ifaddrs* addrs) { struct ifaddrs* last = NULL; struct ifaddrs* cursor = addrs; diff --git a/platform/android/java/gradle/wrapper/gradle-wrapper.properties b/platform/android/java/gradle/wrapper/gradle-wrapper.properties index 0c71e760dc..d57051703e 100644 --- a/platform/android/java/gradle/wrapper/gradle-wrapper.properties +++ b/platform/android/java/gradle/wrapper/gradle-wrapper.properties @@ -3,4 +3,4 @@ distributionBase=GRADLE_USER_HOME distributionPath=wrapper/dists zipStoreBase=GRADLE_USER_HOME zipStorePath=wrapper/dists -distributionUrl=https\://services.gradle.org/distributions/gradle-2.2.1-all.zip +distributionUrl=https\://services.gradle.org/distributions/gradle-2.10-all.zip diff --git a/platform/android/java/res/drawable-hdpi/notify_panel_notification_icon_bg.png b/platform/android/java/res/drawable-hdpi/notify_panel_notification_icon_bg.png Binary files differindex f5b762ecf3..94bc406416 100644 --- a/platform/android/java/res/drawable-hdpi/notify_panel_notification_icon_bg.png +++ b/platform/android/java/res/drawable-hdpi/notify_panel_notification_icon_bg.png diff --git a/platform/android/java/res/drawable-mdpi/notify_panel_notification_icon_bg.png b/platform/android/java/res/drawable-mdpi/notify_panel_notification_icon_bg.png Binary files differindex 9ecb8af06c..ef6fe4e836 100644 --- a/platform/android/java/res/drawable-mdpi/notify_panel_notification_icon_bg.png +++ b/platform/android/java/res/drawable-mdpi/notify_panel_notification_icon_bg.png diff --git a/platform/android/java/res/drawable/icon.png b/platform/android/java/res/drawable/icon.png Binary files differindex e334f5fa78..a0a0f4af25 100644 --- a/platform/android/java/res/drawable/icon.png +++ b/platform/android/java/res/drawable/icon.png diff --git a/platform/android/java/res/layout/downloading_expansion.xml b/platform/android/java/res/layout/downloading_expansion.xml index 553155dcd3..d678d94eac 100644 --- a/platform/android/java/res/layout/downloading_expansion.xml +++ b/platform/android/java/res/layout/downloading_expansion.xml @@ -80,7 +80,7 @@ </RelativeLayout> <LinearLayout - android:id="@+id/downloaderDashboard" + android:id="@+id/downloadButton" android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="horizontal" > diff --git a/platform/android/java/res/values-fa/strings.xml b/platform/android/java/res/values-fa/strings.xml index 450f9fe212..f1e29013c4 100644 --- a/platform/android/java/res/values-fa/strings.xml +++ b/platform/android/java/res/values-fa/strings.xml @@ -1,7 +1,6 @@ <?xml version="1.0" encoding="utf-8"?> <resources> <string name="godot_project_name_string">godot-project-name-fa</string> - <string name="testuf8">سلام</string> <string name="text_paused_cellular">آیا می خواهید بر روی اتصال داده همراه دانلود را شروع کنید؟ بر اساس نوع سطح داده شما این ممکن است برای شما هزینه مالی داشته باشد.</string> <string name="text_paused_cellular_2">اگر نمی خواهید بر روی اتصال داده همراه دانلود را شروع کنید ، دانلود به صورت خودکار در زمان دسترسی به وای-فای شروع می شود.</string> <string name="text_button_resume_cellular">ادامه دانلود</string> diff --git a/platform/android/java/res/values-id/strings.xml b/platform/android/java/res/values-in/strings.xml index 9e9a8b0c03..9e9a8b0c03 100644 --- a/platform/android/java/res/values-id/strings.xml +++ b/platform/android/java/res/values-in/strings.xml diff --git a/platform/android/java/res/values-he/strings.xml b/platform/android/java/res/values-iw/strings.xml index f52ede2085..f52ede2085 100644 --- a/platform/android/java/res/values-he/strings.xml +++ b/platform/android/java/res/values-iw/strings.xml diff --git a/platform/android/java/res/values-zh/strings.xml b/platform/android/java/res/values-zh-rCN/strings.xml index 397e662851..6668c56bd9 100644 --- a/platform/android/java/res/values-zh/strings.xml +++ b/platform/android/java/res/values-zh-rCN/strings.xml @@ -1,4 +1,4 @@ <?xml version="1.0" encoding="utf-8"?> <resources> <string name="godot_project_name_string">godot-project-name-zh</string> -</resources>
\ No newline at end of file +</resources> diff --git a/platform/android/java/res/values-zh-rHK/strings.xml b/platform/android/java/res/values-zh-rHK/strings.xml new file mode 100644 index 0000000000..8a6269da0f --- /dev/null +++ b/platform/android/java/res/values-zh-rHK/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-zh_HK</string> +</resources> diff --git a/platform/android/java/res/values-zh-rTW/strings.xml b/platform/android/java/res/values-zh-rTW/strings.xml new file mode 100644 index 0000000000..b1bb39d5d6 --- /dev/null +++ b/platform/android/java/res/values-zh-rTW/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_project_name_string">godot-project-name-zh_TW</string> +</resources> diff --git a/platform/android/java/src/com/android/vending/billing/IInAppBillingService.aidl b/platform/android/java/src/com/android/vending/billing/IInAppBillingService.aidl deleted file mode 100644 index 2a492f7845..0000000000 --- a/platform/android/java/src/com/android/vending/billing/IInAppBillingService.aidl +++ /dev/null @@ -1,144 +0,0 @@ -/* - * Copyright (C) 2012 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -package com.android.vending.billing; - -import android.os.Bundle; - -/** - * InAppBillingService is the service that provides in-app billing version 3 and beyond. - * This service provides the following features: - * 1. Provides a new API to get details of in-app items published for the app including - * price, type, title and description. - * 2. The purchase flow is synchronous and purchase information is available immediately - * after it completes. - * 3. Purchase information of in-app purchases is maintained within the Google Play system - * till the purchase is consumed. - * 4. An API to consume a purchase of an inapp item. All purchases of one-time - * in-app items are consumable and thereafter can be purchased again. - * 5. An API to get current purchases of the user immediately. This will not contain any - * consumed purchases. - * - * All calls will give a response code with the following possible values - * RESULT_OK = 0 - success - * RESULT_USER_CANCELED = 1 - user pressed back or canceled a dialog - * RESULT_BILLING_UNAVAILABLE = 3 - this billing API version is not supported for the type requested - * RESULT_ITEM_UNAVAILABLE = 4 - requested SKU is not available for purchase - * RESULT_DEVELOPER_ERROR = 5 - invalid arguments provided to the API - * RESULT_ERROR = 6 - Fatal error during the API action - * RESULT_ITEM_ALREADY_OWNED = 7 - Failure to purchase since item is already owned - * RESULT_ITEM_NOT_OWNED = 8 - Failure to consume since item is not owned - */ -interface IInAppBillingService { - /** - * Checks support for the requested billing API version, package and in-app type. - * Minimum API version supported by this interface is 3. - * @param apiVersion the billing version which the app is using - * @param packageName the package name of the calling app - * @param type type of the in-app item being purchased "inapp" for one-time purchases - * and "subs" for subscription. - * @return RESULT_OK(0) on success, corresponding result code on failures - */ - int isBillingSupported(int apiVersion, String packageName, String type); - - /** - * Provides details of a list of SKUs - * Given a list of SKUs of a valid type in the skusBundle, this returns a bundle - * with a list JSON strings containing the productId, price, title and description. - * This API can be called with a maximum of 20 SKUs. - * @param apiVersion billing API version that the Third-party is using - * @param packageName the package name of the calling app - * @param skusBundle bundle containing a StringArrayList of SKUs with key "ITEM_ID_LIST" - * @return Bundle containing the following key-value pairs - * "RESPONSE_CODE" with int value, RESULT_OK(0) if success, other response codes on - * failure as listed above. - * "DETAILS_LIST" with a StringArrayList containing purchase information - * in JSON format similar to: - * '{ "productId" : "exampleSku", "type" : "inapp", "price" : "$5.00", - * "title : "Example Title", "description" : "This is an example description" }' - */ - Bundle getSkuDetails(int apiVersion, String packageName, String type, in Bundle skusBundle); - - /** - * Returns a pending intent to launch the purchase flow for an in-app item by providing a SKU, - * the type, a unique purchase token and an optional developer payload. - * @param apiVersion billing API version that the app is using - * @param packageName package name of the calling app - * @param sku the SKU of the in-app item as published in the developer console - * @param type the type of the in-app item ("inapp" for one-time purchases - * and "subs" for subscription). - * @param developerPayload optional argument to be sent back with the purchase information - * @return Bundle containing the following key-value pairs - * "RESPONSE_CODE" with int value, RESULT_OK(0) if success, other response codes on - * failure as listed above. - * "BUY_INTENT" - PendingIntent to start the purchase flow - * - * The Pending intent should be launched with startIntentSenderForResult. When purchase flow - * has completed, the onActivityResult() will give a resultCode of OK or CANCELED. - * If the purchase is successful, the result data will contain the following key-value pairs - * "RESPONSE_CODE" with int value, RESULT_OK(0) if success, other response codes on - * failure as listed above. - * "INAPP_PURCHASE_DATA" - String in JSON format similar to - * '{"orderId":"12999763169054705758.1371079406387615", - * "packageName":"com.example.app", - * "productId":"exampleSku", - * "purchaseTime":1345678900000, - * "purchaseToken" : "122333444455555", - * "developerPayload":"example developer payload" }' - * "INAPP_DATA_SIGNATURE" - String containing the signature of the purchase data that - * was signed with the private key of the developer - * TODO: change this to app-specific keys. - */ - Bundle getBuyIntent(int apiVersion, String packageName, String sku, String type, - String developerPayload); - - /** - * Returns the current SKUs owned by the user of the type and package name specified along with - * purchase information and a signature of the data to be validated. - * This will return all SKUs that have been purchased in V3 and managed items purchased using - * V1 and V2 that have not been consumed. - * @param apiVersion billing API version that the app is using - * @param packageName package name of the calling app - * @param type the type of the in-app items being requested - * ("inapp" for one-time purchases and "subs" for subscription). - * @param continuationToken to be set as null for the first call, if the number of owned - * skus are too many, a continuationToken is returned in the response bundle. - * This method can be called again with the continuation token to get the next set of - * owned skus. - * @return Bundle containing the following key-value pairs - * "RESPONSE_CODE" with int value, RESULT_OK(0) if success, other response codes on - * failure as listed above. - * "INAPP_PURCHASE_ITEM_LIST" - StringArrayList containing the list of SKUs - * "INAPP_PURCHASE_DATA_LIST" - StringArrayList containing the purchase information - * "INAPP_DATA_SIGNATURE_LIST"- StringArrayList containing the signatures - * of the purchase information - * "INAPP_CONTINUATION_TOKEN" - String containing a continuation token for the - * next set of in-app purchases. Only set if the - * user has more owned skus than the current list. - */ - Bundle getPurchases(int apiVersion, String packageName, String type, String continuationToken); - - /** - * Consume the last purchase of the given SKU. This will result in this item being removed - * from all subsequent responses to getPurchases() and allow re-purchase of this item. - * @param apiVersion billing API version that the app is using - * @param packageName package name of the calling app - * @param purchaseToken token in the purchase information JSON that identifies the purchase - * to be consumed - * @return 0 if consumption succeeded. Appropriate error values for failures. - */ - int consumePurchase(int apiVersion, String packageName, String purchaseToken); -} diff --git a/platform/android/java/src/com/android/vending/licensing/LicenseChecker.java b/platform/android/java/src/com/android/vending/licensing/LicenseChecker.java index 0b1c4b6cca..531cb22f8c 100644 --- a/platform/android/java/src/com/android/vending/licensing/LicenseChecker.java +++ b/platform/android/java/src/com/android/vending/licensing/LicenseChecker.java @@ -146,11 +146,11 @@ public class LicenseChecker implements ServiceConnection { if (mService == null) { Log.i(TAG, "Binding to licensing service."); try { + Intent serviceIntent = new Intent(new String(Base64.decode("Y29tLmFuZHJvaWQudmVuZGluZy5saWNlbnNpbmcuSUxpY2Vuc2luZ1NlcnZpY2U="))); + serviceIntent.setPackage("com.android.vending"); boolean bindResult = mContext .bindService( - new Intent( - new String( - Base64.decode("Y29tLmFuZHJvaWQudmVuZGluZy5saWNlbnNpbmcuSUxpY2Vuc2luZ1NlcnZpY2U="))), + serviceIntent, this, // ServiceConnection. Context.BIND_AUTO_CREATE); diff --git a/platform/android/java/src/com/google/android/vending/expansion/downloader/Constants.java b/platform/android/java/src/com/google/android/vending/expansion/downloader/Constants.java index ff2c6f535a..2af33b96b9 100644 --- a/platform/android/java/src/com/google/android/vending/expansion/downloader/Constants.java +++ b/platform/android/java/src/com/google/android/vending/expansion/downloader/Constants.java @@ -33,6 +33,10 @@ public class Constants { public static final String EXP_PATH = File.separator + "Android" + File.separator + "obb" + File.separator; + // save to private app's data on Android 6.0 to skip requesting permission. + public static final String EXP_PATH_API23 = File.separator + "Android" + + File.separator + "data" + File.separator; + /** The intent that gets sent when the service must wake up for a retry */ public static final String ACTION_RETRY = "android.intent.action.DOWNLOAD_WAKEUP"; @@ -70,7 +74,7 @@ public class Constants { * The number of times that the download manager will retry its network * operations when no progress is happening before it gives up. */ - public static final int MAX_RETRIES = 5; + public static final int MAX_RETRIES = 10; /** * The minimum amount of time that the download manager accepts for diff --git a/platform/android/java/src/com/google/android/vending/expansion/downloader/Helpers.java b/platform/android/java/src/com/google/android/vending/expansion/downloader/Helpers.java index b4c28d36e7..ae3fe957cb 100644 --- a/platform/android/java/src/com/google/android/vending/expansion/downloader/Helpers.java +++ b/platform/android/java/src/com/google/android/vending/expansion/downloader/Helpers.java @@ -19,6 +19,7 @@ package com.google.android.vending.expansion.downloader; import com.godot.game.R; import android.content.Context; +import android.os.Build; import android.os.Environment; import android.os.StatFs; import android.os.SystemClock; @@ -220,8 +221,8 @@ public class Helpers { static public String getSaveFilePath(Context c) { File root = Environment.getExternalStorageDirectory(); - String path = root.toString() + Constants.EXP_PATH + c.getPackageName(); - return path; + String path = Build.VERSION.SDK_INT >= 23 ? Constants.EXP_PATH_API23 : Constants.EXP_PATH; + return root.toString() + path + c.getPackageName(); } /** diff --git a/platform/android/java/src/com/google/android/vending/expansion/downloader/impl/CustomNotificationFactory.java b/platform/android/java/src/com/google/android/vending/expansion/downloader/impl/CustomNotificationFactory.java index 9a0ca02122..e2673a9dd7 100644 --- a/platform/android/java/src/com/google/android/vending/expansion/downloader/impl/CustomNotificationFactory.java +++ b/platform/android/java/src/com/google/android/vending/expansion/downloader/impl/CustomNotificationFactory.java @@ -25,6 +25,6 @@ public class CustomNotificationFactory { if (android.os.Build.VERSION.SDK_INT > 13) return new V14CustomNotification(); else - return new V3CustomNotification(); + throw new RuntimeException(); } } diff --git a/platform/android/java/src/com/google/android/vending/expansion/downloader/impl/DownloadNotification.java b/platform/android/java/src/com/google/android/vending/expansion/downloader/impl/DownloadNotification.java index d82b658bc3..73e6f83bec 100644 --- a/platform/android/java/src/com/google/android/vending/expansion/downloader/impl/DownloadNotification.java +++ b/platform/android/java/src/com/google/android/vending/expansion/downloader/impl/DownloadNotification.java @@ -27,6 +27,7 @@ import android.app.NotificationManager; import android.app.PendingIntent; import android.content.Context; import android.os.Messenger; +import android.support.v4.app.NotificationCompat; /** * This class handles displaying the notification associated with the download @@ -48,8 +49,9 @@ public class DownloadNotification implements IDownloaderClient { private IDownloaderClient mClientProxy; final ICustomNotification mCustomNotification; - private Notification mNotification; - private Notification mCurrentNotification; + // NotificationCompat.Builder is used to support API < 16. This can be changed to Notification.Builder if minimum API >= 16. + private NotificationCompat.Builder mNotificationBuilder; + private NotificationCompat.Builder mCurrentNotificationBuilder; private CharSequence mLabel; private String mCurrentText; private PendingIntent mContentIntent; @@ -132,17 +134,14 @@ public class DownloadNotification implements IDownloaderClient { } mCurrentText = mContext.getString(stringDownloadID); mCurrentTitle = mLabel.toString(); - mCurrentNotification.tickerText = mLabel + ": " + mCurrentText; - mCurrentNotification.icon = iconResource; - mCurrentNotification.setLatestEventInfo(mContext, mCurrentTitle, mCurrentText, - mContentIntent); - if (ongoingEvent) { - mCurrentNotification.flags |= Notification.FLAG_ONGOING_EVENT; - } else { - mCurrentNotification.flags &= ~Notification.FLAG_ONGOING_EVENT; - mCurrentNotification.flags |= Notification.FLAG_AUTO_CANCEL; - } - mNotificationManager.notify(NOTIFICATION_ID, mCurrentNotification); + mCurrentNotificationBuilder.setTicker(mLabel + ": " + mCurrentText); + mCurrentNotificationBuilder.setSmallIcon(iconResource); + mCurrentNotificationBuilder.setContentTitle(mCurrentTitle); + mCurrentNotificationBuilder.setContentText(mCurrentText); + mCurrentNotificationBuilder.setContentIntent(mContentIntent); + mCurrentNotificationBuilder.setOngoing(ongoingEvent); + mCurrentNotificationBuilder.setAutoCancel(!ongoingEvent); + mNotificationManager.notify(NOTIFICATION_ID, mCurrentNotificationBuilder.build()); } } @@ -154,10 +153,12 @@ public class DownloadNotification implements IDownloaderClient { } if (progress.mOverallTotal <= 0) { // we just show the text - mNotification.tickerText = mCurrentTitle; - mNotification.icon = android.R.drawable.stat_sys_download; - mNotification.setLatestEventInfo(mContext, mLabel, mCurrentText, mContentIntent); - mCurrentNotification = mNotification; + mNotificationBuilder.setTicker(mCurrentTitle); + mNotificationBuilder.setSmallIcon(android.R.drawable.stat_sys_download); + mNotificationBuilder.setContentTitle(mCurrentTitle); + mNotificationBuilder.setContentText(mCurrentText); + mNotificationBuilder.setContentIntent(mContentIntent); + mCurrentNotificationBuilder = mNotificationBuilder; } else { mCustomNotification.setCurrentBytes(progress.mOverallProgress); mCustomNotification.setTotalBytes(progress.mOverallTotal); @@ -166,9 +167,9 @@ public class DownloadNotification implements IDownloaderClient { mCustomNotification.setTicker(mLabel + ": " + mCurrentText); mCustomNotification.setTitle(mLabel); mCustomNotification.setTimeRemaining(progress.mTimeRemaining); - mCurrentNotification = mCustomNotification.updateNotification(mContext); + mCurrentNotificationBuilder = mCustomNotification.updateNotification(mContext); } - mNotificationManager.notify(NOTIFICATION_ID, mCurrentNotification); + mNotificationManager.notify(NOTIFICATION_ID, mCurrentNotificationBuilder.build()); } public interface ICustomNotification { @@ -186,7 +187,7 @@ public class DownloadNotification implements IDownloaderClient { void setTimeRemaining(long timeRemaining); - Notification updateNotification(Context c); + NotificationCompat.Builder updateNotification(Context c); } /** @@ -219,8 +220,8 @@ public class DownloadNotification implements IDownloaderClient { mContext.getSystemService(Context.NOTIFICATION_SERVICE); mCustomNotification = CustomNotificationFactory .createCustomNotification(); - mNotification = new Notification(); - mCurrentNotification = mNotification; + mNotificationBuilder = new NotificationCompat.Builder(ctx); + mCurrentNotificationBuilder = mNotificationBuilder; } diff --git a/platform/android/java/src/com/google/android/vending/expansion/downloader/impl/V14CustomNotification.java b/platform/android/java/src/com/google/android/vending/expansion/downloader/impl/V14CustomNotification.java index 2e049a4d47..390bde96e9 100644 --- a/platform/android/java/src/com/google/android/vending/expansion/downloader/impl/V14CustomNotification.java +++ b/platform/android/java/src/com/google/android/vending/expansion/downloader/impl/V14CustomNotification.java @@ -22,6 +22,7 @@ import com.google.android.vending.expansion.downloader.Helpers; import android.app.Notification; import android.app.PendingIntent; import android.content.Context; +import android.support.v4.app.NotificationCompat; public class V14CustomNotification implements DownloadNotification.ICustomNotification { @@ -53,13 +54,14 @@ public class V14CustomNotification implements DownloadNotification.ICustomNotifi mCurrentKB = currentBytes; } - void setProgress(Notification.Builder builder) { + void setProgress(NotificationCompat.Builder builder) { } @Override - public Notification updateNotification(Context c) { - Notification.Builder builder = new Notification.Builder(c); + public NotificationCompat.Builder updateNotification(Context c) { + // NotificationCompat.Builder is used to support API < 16. This can be changed to Notification.Builder if minimum API >= 16. + NotificationCompat.Builder builder = new NotificationCompat.Builder(c); builder.setContentTitle(mTitle); if (mTotalKB > 0 && -1 != mCurrentKB) { builder.setProgress((int) (mTotalKB >> 8), (int) (mCurrentKB >> 8), false); @@ -80,7 +82,7 @@ public class V14CustomNotification implements DownloadNotification.ICustomNotifi builder.setContentIntent(mPendingIntent); builder.setOnlyAlertOnce(true); - return builder.getNotification(); + return builder; } @Override diff --git a/platform/android/java/src/com/google/android/vending/expansion/downloader/impl/V3CustomNotification.java b/platform/android/java/src/com/google/android/vending/expansion/downloader/impl/V3CustomNotification.java deleted file mode 100644 index 94e21de7ca..0000000000 --- a/platform/android/java/src/com/google/android/vending/expansion/downloader/impl/V3CustomNotification.java +++ /dev/null @@ -1,116 +0,0 @@ -/* - * Copyright (C) 2012 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -package com.google.android.vending.expansion.downloader.impl; - -import com.godot.game.R; -import com.google.android.vending.expansion.downloader.Helpers; - -import android.app.Notification; -import android.app.PendingIntent; -import android.content.Context; -import android.graphics.BitmapFactory; -import android.view.View; -import android.widget.RemoteViews; - -public class V3CustomNotification implements DownloadNotification.ICustomNotification { - - CharSequence mTitle; - CharSequence mTicker; - int mIcon; - long mTotalBytes = -1; - long mCurrentBytes = -1; - long mTimeRemaining; - PendingIntent mPendingIntent; - Notification mNotification = new Notification(); - - @Override - public void setIcon(int icon) { - mIcon = icon; - } - - @Override - public void setTitle(CharSequence title) { - mTitle = title; - } - - @Override - public void setTotalBytes(long totalBytes) { - mTotalBytes = totalBytes; - } - - @Override - public void setCurrentBytes(long currentBytes) { - mCurrentBytes = currentBytes; - } - - @Override - public Notification updateNotification(Context c) { - Notification n = mNotification; - - n.icon = mIcon; - - n.flags |= Notification.FLAG_ONGOING_EVENT; - - if (android.os.Build.VERSION.SDK_INT > 10) { - n.flags |= Notification.FLAG_ONLY_ALERT_ONCE; // only matters for - // Honeycomb - } - - // Build the RemoteView object - RemoteViews expandedView = new RemoteViews( - c.getPackageName(), - R.layout.status_bar_ongoing_event_progress_bar); - - expandedView.setTextViewText(R.id.title, mTitle); - // look at strings - expandedView.setViewVisibility(R.id.description, View.VISIBLE); - expandedView.setTextViewText(R.id.description, - Helpers.getDownloadProgressString(mCurrentBytes, mTotalBytes)); - expandedView.setViewVisibility(R.id.progress_bar_frame, View.VISIBLE); - expandedView.setProgressBar(R.id.progress_bar, - (int) (mTotalBytes >> 8), - (int) (mCurrentBytes >> 8), - mTotalBytes <= 0); - expandedView.setViewVisibility(R.id.time_remaining, View.VISIBLE); - expandedView.setTextViewText( - R.id.time_remaining, - c.getString(R.string.time_remaining_notification, - Helpers.getTimeRemaining(mTimeRemaining))); - expandedView.setTextViewText(R.id.progress_text, - Helpers.getDownloadProgressPercent(mCurrentBytes, mTotalBytes)); - expandedView.setImageViewResource(R.id.appIcon, mIcon); - n.contentView = expandedView; - n.contentIntent = mPendingIntent; - return n; - } - - @Override - public void setPendingIntent(PendingIntent contentIntent) { - mPendingIntent = contentIntent; - } - - @Override - public void setTicker(CharSequence ticker) { - mTicker = ticker; - } - - @Override - public void setTimeRemaining(long timeRemaining) { - mTimeRemaining = timeRemaining; - } - -} diff --git a/platform/android/java/src/org/godotengine/godot/Dictionary.java b/platform/android/java/src/org/godotengine/godot/Dictionary.java index 34051c4bb8..72f0b7a60e 100644 --- a/platform/android/java/src/org/godotengine/godot/Dictionary.java +++ b/platform/android/java/src/org/godotengine/godot/Dictionary.java @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/org/godotengine/godot/Godot.java b/platform/android/java/src/org/godotengine/godot/Godot.java index c4ba2da751..610f707b47 100644 --- a/platform/android/java/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/src/org/godotengine/godot/Godot.java @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -115,7 +115,17 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC private int mState; private boolean keep_screen_on=true; - private void setState(int newState) { + static private Intent mCurrentIntent; + + @Override public void onNewIntent(Intent intent) { + mCurrentIntent = intent; + } + + static public Intent getCurrentIntent() { + return mCurrentIntent; + } + + private void setState(int newState) { if (mState != newState) { mState = newState; mStatusText.setText(Helpers.getDownloaderStringResourceIDFromState(newState)); @@ -207,6 +217,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC private SensorManager mSensorManager; private Sensor mAccelerometer; private Sensor mMagnetometer; + private Sensor mGyroscope; public FrameLayout layout; public RelativeLayout adLayout; @@ -246,8 +257,8 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC public void onVideoInit(boolean use_gl2) { -// mView = new GodotView(getApplication(),io,use_gl2); -// setContentView(mView); + //mView = new GodotView(getApplication(),io,use_gl2); + //setContentView(mView); layout = new FrameLayout(this); layout.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT)); @@ -284,6 +295,25 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC }); } } + + public void alert(final String message, final String title) { + runOnUiThread(new Runnable() { + @Override + public void run() { + AlertDialog.Builder builder = new AlertDialog.Builder(getInstance()); + builder.setMessage(message).setTitle(title); + builder.setPositiveButton( + "OK", + new DialogInterface.OnClickListener() { + public void onClick(DialogInterface dialog, int id) { + dialog.cancel(); + } + }); + AlertDialog dialog = builder.create(); + dialog.show(); + } + }); + } private static Godot _self; @@ -377,6 +407,8 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_GAME); mMagnetometer = mSensorManager.getDefaultSensor(Sensor.TYPE_MAGNETIC_FIELD); mSensorManager.registerListener(this, mMagnetometer, SensorManager.SENSOR_DELAY_GAME); + mGyroscope = mSensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE); + mSensorManager.registerListener(this, mGyroscope, SensorManager.SENSOR_DELAY_GAME); result_callback = null; @@ -467,7 +499,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC // Build the full path to the app's expansion files try { - expansion_pack_path = Environment.getExternalStorageDirectory().toString() + "/Android/obb/"+this.getPackageName(); + expansion_pack_path = Helpers.getSaveFilePath(getApplicationContext()); expansion_pack_path+="/"+"main."+getPackageManager().getPackageInfo(getPackageName(), 0).versionCode+"."+this.getPackageName()+".obb"; } catch (Exception e) { e.printStackTrace(); @@ -545,10 +577,12 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC } } + mCurrentIntent = getIntent(); + initializeGodot(); - // instanceSingleton( new GodotFacebook(this) ); + //instanceSingleton( new GodotFacebook(this) ); } @@ -590,8 +624,9 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC } mView.onResume(); - mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_NORMAL); - mSensorManager.registerListener(this, mMagnetometer, SensorManager.SENSOR_DELAY_NORMAL); + mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_GAME); + mSensorManager.registerListener(this, mMagnetometer, SensorManager.SENSOR_DELAY_GAME); + mSensorManager.registerListener(this, mGyroscope, SensorManager.SENSOR_DELAY_GAME); GodotLib.focusin(); if(use_immersive && Build.VERSION.SDK_INT >= 19.0){ // check if the application runs on an android 4.4+ Window window = getWindow(); @@ -658,6 +693,9 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC if (typeOfSensor == event.sensor.TYPE_MAGNETIC_FIELD) { GodotLib.magnetometer(x,y,z); } + if (typeOfSensor == event.sensor.TYPE_GYROSCOPE) { + GodotLib.gyroscope(x,y,z); + } } @Override public final void onAccuracyChanged(Sensor sensor, int accuracy) { @@ -683,7 +721,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC @Override public void onBackPressed() { System.out.printf("** BACK REQUEST!\n"); - GodotLib.quit(); + GodotLib.back(); } public void forceQuit() { @@ -766,9 +804,11 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC } break; case MotionEvent.ACTION_MOVE: { GodotLib.touch(1,0,evcount,arr); - //for(int i=0;i<event.getPointerCount();i++) { - // System.out.printf("%d - moved to: %f,%f\n",i, event.getX(i),event.getY(i)); - //} + /* + for(int i=0;i<event.getPointerCount();i++) { + System.out.printf("%d - moved to: %f,%f\n",i, event.getX(i),event.getY(i)); + } + */ } break; case MotionEvent.ACTION_POINTER_UP: { final int indexPointUp = event.getActionIndex(); @@ -784,9 +824,11 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC case MotionEvent.ACTION_CANCEL: case MotionEvent.ACTION_UP: { GodotLib.touch(2,0,evcount,arr); - //for(int i=0;i<event.getPointerCount();i++) { - // System.out.printf("%d - up! %f,%f\n",i, event.getX(i),event.getY(i)); - //} + /* + for(int i=0;i<event.getPointerCount();i++) { + System.out.printf("%d - up! %f,%f\n",i, event.getX(i),event.getY(i)); + } + */ } break; } @@ -828,9 +870,11 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC return mPaymentsManager; } -// public void setPaymentsManager(PaymentsManager mPaymentsManager) { -// this.mPaymentsManager = mPaymentsManager; -// }; + /* + public void setPaymentsManager(PaymentsManager mPaymentsManager) { + this.mPaymentsManager = mPaymentsManager; + } + */ // Audio diff --git a/platform/android/java/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java b/platform/android/java/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java index b602f4757c..5a07d680b3 100644 --- a/platform/android/java/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java +++ b/platform/android/java/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* GodotDownloaderAlarmReceiver.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ package org.godotengine.godot; import com.google.android.vending.expansion.downloader.DownloaderClientMarshaller; diff --git a/platform/android/java/src/org/godotengine/godot/GodotDownloaderService.java b/platform/android/java/src/org/godotengine/godot/GodotDownloaderService.java index 6735d387f3..fba082e80d 100644 --- a/platform/android/java/src/org/godotengine/godot/GodotDownloaderService.java +++ b/platform/android/java/src/org/godotengine/godot/GodotDownloaderService.java @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* GodotDownloaderService.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ package org.godotengine.godot; import android.content.Context; @@ -29,7 +57,7 @@ public class GodotDownloaderService extends DownloaderService { Log.d("GODOT", "getting public key:" + prefs.getString("store_public_key", null)); return prefs.getString("store_public_key", null); -// return BASE64_PUBLIC_KEY; + //return BASE64_PUBLIC_KEY; } /** diff --git a/platform/android/java/src/org/godotengine/godot/GodotIO.java b/platform/android/java/src/org/godotengine/godot/GodotIO.java index 3e6919c2ad..33c1c03ace 100644 --- a/platform/android/java/src/org/godotengine/godot/GodotIO.java +++ b/platform/android/java/src/org/godotengine/godot/GodotIO.java @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -40,6 +40,7 @@ import android.view.*; import android.view.inputmethod.InputMethodManager; import android.os.*; import android.util.Log; +import android.util.DisplayMetrics; import android.graphics.*; import android.text.method.*; import android.text.*; @@ -287,6 +288,11 @@ public class GodotIO { try { ad.files = am.list(path); + // no way to find path is directory or file exactly. + // but if ad.files.length==0, then it's an empty directory or file. + if (ad.files.length==0) { + return -1; + } } catch (IOException e) { System.out.printf("Exception on dir_open: %s\n",e); @@ -513,6 +519,11 @@ public class GodotIO { return Build.MODEL; } + public int getScreenDPI() { + DisplayMetrics metrics = applicationContext.getResources().getDisplayMetrics(); + return (int)(metrics.density * 160f); + } + public boolean needsReloadHooks() { return android.os.Build.VERSION.SDK_INT < 11; diff --git a/platform/android/java/src/org/godotengine/godot/GodotLib.java b/platform/android/java/src/org/godotengine/godot/GodotLib.java index df181ae1bb..57856cfd6b 100644 --- a/platform/android/java/src/org/godotengine/godot/GodotLib.java +++ b/platform/android/java/src/org/godotengine/godot/GodotLib.java @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -52,6 +52,7 @@ public class GodotLib { public static native void touch(int what,int pointer,int howmany, int[] arr); public static native void accelerometer(float x, float y, float z); public static native void magnetometer(float x, float y, float z); + public static native void gyroscope(float x, float y, float z); public static native void key(int p_scancode, int p_unicode_char, boolean p_pressed); public static native void joybutton(int p_device, int p_but, boolean p_pressed); public static native void joyaxis(int p_device, int p_axis, float p_value); diff --git a/platform/android/java/src/org/godotengine/godot/GodotPaymentV3.java b/platform/android/java/src/org/godotengine/godot/GodotPaymentV3.java index 6bec49410d..6eee8da91b 100644 --- a/platform/android/java/src/org/godotengine/godot/GodotPaymentV3.java +++ b/platform/android/java/src/org/godotengine/godot/GodotPaymentV3.java @@ -1,98 +1,121 @@ +/*************************************************************************/ +/* GodotPaymentV3.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ package org.godotengine.godot; -import org.godotengine.godot.Dictionary; import android.app.Activity; import android.util.Log; +import org.godotengine.godot.payments.PaymentsManager; +import org.json.JSONException; +import org.json.JSONObject; + +import java.util.ArrayList; +import java.util.Arrays; +import java.util.List; + public class GodotPaymentV3 extends Godot.SingletonBase { private Godot activity; - private Integer purchaseCallbackId = 0; - private String accessToken; - private String purchaseValidationUrlPrefix; - private String transactionId; + private PaymentsManager mPaymentManager; + private Dictionary mSkuDetails = new Dictionary(); - public void purchase( String _sku, String _transactionId) { - final String sku = _sku; - final String transactionId = _transactionId; - activity.getPaymentsManager().setBaseSingleton(this); + public void purchase(final String sku, final String transactionId) { activity.runOnUiThread(new Runnable() { @Override public void run() { - activity.getPaymentsManager().requestPurchase(sku, transactionId); + mPaymentManager.requestPurchase(sku, transactionId); } }); } - -/* public string requestPurchasedTicket(){ - activity.getPaymentsManager() - } -*/ - static public Godot.SingletonBase initialize(Activity p_activity) { + static public Godot.SingletonBase initialize(Activity p_activity) { - return new GodotPaymentV3(p_activity); - } + return new GodotPaymentV3(p_activity); + } - public GodotPaymentV3(Activity p_activity) { - registerClass("GodotPayments", new String[] {"purchase", "setPurchaseCallbackId", "setPurchaseValidationUrlPrefix", "setTransactionId", "getSignature", "consumeUnconsumedPurchases", "requestPurchased", "setAutoConsume", "consume"}); - activity=(Godot) p_activity; + registerClass("GodotPayments", new String[]{"purchase", "setPurchaseCallbackId", "setPurchaseValidationUrlPrefix", "setTransactionId", "getSignature", "consumeUnconsumedPurchases", "requestPurchased", "setAutoConsume", "consume", "querySkuDetails"}); + activity = (Godot) p_activity; + mPaymentManager = activity.getPaymentsManager(); + mPaymentManager.setBaseSingleton(this); } - public void consumeUnconsumedPurchases(){ - activity.getPaymentsManager().setBaseSingleton(this); + public void consumeUnconsumedPurchases() { activity.runOnUiThread(new Runnable() { @Override public void run() { - activity.getPaymentsManager().consumeUnconsumedPurchases(); + mPaymentManager.consumeUnconsumedPurchases(); } }); } private String signature; - public String getSignature(){ - return this.signature; + + public String getSignature() { + return this.signature; } - - - public void callbackSuccess(String ticket, String signature, String sku){ -// Log.d(this.getClass().getName(), "PRE-Send callback to purchase success"); + + public void callbackSuccess(String ticket, String signature, String sku) { GodotLib.callobject(purchaseCallbackId, "purchase_success", new Object[]{ticket, signature, sku}); -// Log.d(this.getClass().getName(), "POST-Send callback to purchase success"); -} + } + + public void callbackSuccessProductMassConsumed(String ticket, String signature, String sku) { + Log.d(this.getClass().getName(), "callbackSuccessProductMassConsumed > " + ticket + "," + signature + "," + sku); + GodotLib.calldeferred(purchaseCallbackId, "consume_success", new Object[]{ticket, signature, sku}); + } - public void callbackSuccessProductMassConsumed(String ticket, String signature, String sku){ -// Log.d(this.getClass().getName(), "PRE-Send callback to consume success"); - Log.d(this.getClass().getName(), "callbackSuccessProductMassConsumed > "+ticket+","+signature+","+sku); - GodotLib.calldeferred(purchaseCallbackId, "consume_success", new Object[]{ticket, signature, sku}); -// Log.d(this.getClass().getName(), "POST-Send callback to consume success"); + public void callbackSuccessNoUnconsumedPurchases() { + GodotLib.calldeferred(purchaseCallbackId, "consume_not_required", new Object[]{}); } - public void callbackSuccessNoUnconsumedPurchases(){ - GodotLib.calldeferred(purchaseCallbackId, "no_validation_required", new Object[]{}); + public void callbackFailConsume() { + GodotLib.calldeferred(purchaseCallbackId, "consume_fail", new Object[]{}); } - - public void callbackFail(){ + + public void callbackFail() { GodotLib.calldeferred(purchaseCallbackId, "purchase_fail", new Object[]{}); -// GodotLib.callobject(purchaseCallbackId, "purchase_fail", new Object[]{}); } - - public void callbackCancel(){ + + public void callbackCancel() { GodotLib.calldeferred(purchaseCallbackId, "purchase_cancel", new Object[]{}); -// GodotLib.callobject(purchaseCallbackId, "purchase_cancel", new Object[]{}); } - - public void callbackAlreadyOwned(String sku){ + + public void callbackAlreadyOwned(String sku) { GodotLib.calldeferred(purchaseCallbackId, "purchase_owned", new Object[]{sku}); } - + public int getPurchaseCallbackId() { return purchaseCallbackId; } @@ -101,11 +124,11 @@ public class GodotPaymentV3 extends Godot.SingletonBase { this.purchaseCallbackId = purchaseCallbackId; } - public String getPurchaseValidationUrlPrefix(){ - return this.purchaseValidationUrlPrefix ; + public String getPurchaseValidationUrlPrefix() { + return this.purchaseValidationUrlPrefix; } - public void setPurchaseValidationUrlPrefix(String url){ + public void setPurchaseValidationUrlPrefix(String url) { this.purchaseValidationUrlPrefix = url; } @@ -116,39 +139,80 @@ public class GodotPaymentV3 extends Godot.SingletonBase { public void setAccessToken(String accessToken) { this.accessToken = accessToken; } - - public void setTransactionId(String transactionId){ + + public void setTransactionId(String transactionId) { this.transactionId = transactionId; } - - public String getTransactionId(){ + + public String getTransactionId() { return this.transactionId; } - + // request purchased items are not consumed - public void requestPurchased(){ - activity.getPaymentsManager().setBaseSingleton(this); + public void requestPurchased() { activity.runOnUiThread(new Runnable() { @Override public void run() { - activity.getPaymentsManager().requestPurchased(); + mPaymentManager.requestPurchased(); } }); } - + // callback for requestPurchased() - public void callbackPurchased(String receipt, String signature, String sku){ + public void callbackPurchased(String receipt, String signature, String sku) { GodotLib.calldeferred(purchaseCallbackId, "has_purchased", new Object[]{receipt, signature, sku}); } - + // consume item automatically after purchase. default is true. - public void setAutoConsume(boolean autoConsume){ - activity.getPaymentsManager().setAutoConsume(autoConsume); + public void setAutoConsume(boolean autoConsume) { + mPaymentManager.setAutoConsume(autoConsume); } - + // consume a specific item - public void consume(String sku){ - activity.getPaymentsManager().consume(sku); + public void consume(String sku) { + mPaymentManager.consume(sku); + } + + // query in app item detail info + public void querySkuDetails(String[] list) { + List<String> nKeys = Arrays.asList(list); + List<String> cKeys = Arrays.asList(mSkuDetails.get_keys()); + ArrayList<String> fKeys = new ArrayList<String>(); + for (String key : nKeys) { + if (!cKeys.contains(key)) { + fKeys.add(key); + } + } + if (fKeys.size() > 0) { + mPaymentManager.querySkuDetails(fKeys.toArray(new String[0])); + } else { + completeSkuDetail(); + } + } + + public void addSkuDetail(String itemJson) { + JSONObject o = null; + try { + o = new JSONObject(itemJson); + Dictionary item = new Dictionary(); + item.put("type", o.optString("type")); + item.put("product_id", o.optString("productId")); + item.put("title", o.optString("title")); + item.put("description", o.optString("description")); + item.put("price", o.optString("price")); + item.put("price_currency_code", o.optString("price_currency_code")); + item.put("price_amount", 0.000001d * o.optLong("price_amount_micros")); + mSkuDetails.put(item.get("product_id").toString(), item); + } catch (JSONException e) { + e.printStackTrace(); + } + } + + public void completeSkuDetail() { + GodotLib.calldeferred(purchaseCallbackId, "sku_details_complete", new Object[]{mSkuDetails}); + } + + public void errorSkuDetail(String errorMessage) { + GodotLib.calldeferred(purchaseCallbackId, "sku_details_error", new Object[]{errorMessage}); } } - diff --git a/platform/android/java/src/org/godotengine/godot/GodotView.java b/platform/android/java/src/org/godotengine/godot/GodotView.java index e210161e8b..4cfe295835 100644 --- a/platform/android/java/src/org/godotengine/godot/GodotView.java +++ b/platform/android/java/src/org/godotengine/godot/GodotView.java @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -265,7 +265,7 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener { if (keyCode == KeyEvent.KEYCODE_BACK) { GodotLib.quit(); // press 'back' button should not terminate program - // normal handle 'back' event in game logic + //normal handle 'back' event in game logic return true; } diff --git a/platform/android/java/src/org/godotengine/godot/input/GodotEditText.java b/platform/android/java/src/org/godotengine/godot/input/GodotEditText.java index c8ffa74ecd..f0dae03a81 100644 --- a/platform/android/java/src/org/godotengine/godot/input/GodotEditText.java +++ b/platform/android/java/src/org/godotengine/godot/input/GodotEditText.java @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* GodotEditText.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ package org.godotengine.godot.input; import android.content.Context; import android.util.AttributeSet; diff --git a/platform/android/java/src/org/godotengine/godot/input/GodotTextInputWrapper.java b/platform/android/java/src/org/godotengine/godot/input/GodotTextInputWrapper.java index 64d8826b44..80cded6fb5 100644 --- a/platform/android/java/src/org/godotengine/godot/input/GodotTextInputWrapper.java +++ b/platform/android/java/src/org/godotengine/godot/input/GodotTextInputWrapper.java @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* GodotTextInputWrapper.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ package org.godotengine.godot.input; import android.content.Context; import android.text.Editable; diff --git a/platform/android/java/src/org/godotengine/godot/payments/ConsumeTask.java b/platform/android/java/src/org/godotengine/godot/payments/ConsumeTask.java index 61ccb97161..67293df2a8 100644 --- a/platform/android/java/src/org/godotengine/godot/payments/ConsumeTask.java +++ b/platform/android/java/src/org/godotengine/godot/payments/ConsumeTask.java @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* ConsumeTask.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ package org.godotengine.godot.payments; import com.android.vending.billing.IInAppBillingService; @@ -19,19 +47,19 @@ abstract public class ConsumeTask { public void consume(final String sku){ -// Log.d("XXX", "Consuming product " + sku); + //Log.d("XXX", "Consuming product " + sku); PaymentsCache pc = new PaymentsCache(context); Boolean isBlocked = pc.getConsumableFlag("block", sku); String _token = pc.getConsumableValue("token", sku); -// Log.d("XXX", "token " + _token); + //Log.d("XXX", "token " + _token); if(!isBlocked && _token == null){ -// _token = "inapp:"+context.getPackageName()+":android.test.purchased"; -// Log.d("XXX", "Consuming product " + sku + " with token " + _token); + //_token = "inapp:"+context.getPackageName()+":android.test.purchased"; + //Log.d("XXX", "Consuming product " + sku + " with token " + _token); }else if(!isBlocked){ -// Log.d("XXX", "It is not blocked ¿?"); + //Log.d("XXX", "It is not blocked ¿?"); return; }else if(_token == null){ -// Log.d("XXX", "No token available"); + //Log.d("XXX", "No token available"); this.error("No token for sku:" + sku); return; } @@ -41,9 +69,9 @@ abstract public class ConsumeTask { @Override protected String doInBackground(String... params) { try { -// Log.d("XXX", "Requesting to release item."); + //Log.d("XXX", "Requesting to release item."); int response = mService.consumePurchase(3, context.getPackageName(), token); -// Log.d("XXX", "release response code: " + response); + //Log.d("XXX", "release response code: " + response); if(response == 0 || response == 8){ return null; } diff --git a/platform/android/java/src/org/godotengine/godot/payments/GenericConsumeTask.java b/platform/android/java/src/org/godotengine/godot/payments/GenericConsumeTask.java index 293e903284..dfa363ed75 100644 --- a/platform/android/java/src/org/godotengine/godot/payments/GenericConsumeTask.java +++ b/platform/android/java/src/org/godotengine/godot/payments/GenericConsumeTask.java @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* GenericConsumeTask.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ package org.godotengine.godot.payments; import com.android.vending.billing.IInAppBillingService; @@ -32,9 +60,9 @@ abstract public class GenericConsumeTask extends AsyncTask<String, String, Strin @Override protected String doInBackground(String... params) { try { -// Log.d("godot", "Requesting to consume an item with token ." + token); + //Log.d("godot", "Requesting to consume an item with token ." + token); int response = mService.consumePurchase(3, context.getPackageName(), token); -// Log.d("godot", "consumePurchase response: " + response); + //Log.d("godot", "consumePurchase response: " + response); if(response == 0 || response == 8){ return null; } diff --git a/platform/android/java/src/org/godotengine/godot/payments/HandlePurchaseTask.java b/platform/android/java/src/org/godotengine/godot/payments/HandlePurchaseTask.java index d120551e4a..3850453a77 100644 --- a/platform/android/java/src/org/godotengine/godot/payments/HandlePurchaseTask.java +++ b/platform/android/java/src/org/godotengine/godot/payments/HandlePurchaseTask.java @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* HandlePurchaseTask.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ package org.godotengine.godot.payments; import org.json.JSONException; @@ -28,29 +56,29 @@ abstract public class HandlePurchaseTask { public void handlePurchaseRequest(int resultCode, Intent data){ -// Log.d("XXX", "Handling purchase response"); -// int responseCode = data.getIntExtra("RESPONSE_CODE", 0); + //Log.d("XXX", "Handling purchase response"); + //int responseCode = data.getIntExtra("RESPONSE_CODE", 0); PaymentsCache pc = new PaymentsCache(context); String purchaseData = data.getStringExtra("INAPP_PURCHASE_DATA"); -// Log.d("XXX", "Purchase data:" + purchaseData); + //Log.d("XXX", "Purchase data:" + purchaseData); String dataSignature = data.getStringExtra("INAPP_DATA_SIGNATURE"); //Log.d("XXX", "Purchase signature:" + dataSignature); if (resultCode == Activity.RESULT_OK) { try { -// Log.d("SARLANGA", purchaseData); + //Log.d("SARLANGA", purchaseData); JSONObject jo = new JSONObject(purchaseData); -// String sku = jo.getString("productId"); -// alert("You have bought the " + sku + ". Excellent choice, aventurer!"); -// String orderId = jo.getString("orderId"); -// String packageName = jo.getString("packageName"); + //String sku = jo.getString("productId"); + //alert("You have bought the " + sku + ". Excellent choice, aventurer!"); + //String orderId = jo.getString("orderId"); + //String packageName = jo.getString("packageName"); String productId = jo.getString("productId"); -// Long purchaseTime = jo.getLong("purchaseTime"); -// Integer state = jo.getInt("purchaseState"); + //Long purchaseTime = jo.getLong("purchaseTime"); + //Integer state = jo.getInt("purchaseState"); String developerPayload = jo.getString("developerPayload"); String purchaseToken = jo.getString("purchaseToken"); @@ -58,7 +86,7 @@ abstract public class HandlePurchaseTask { error("Untrusted callback"); return; } -// Log.d("XXX", "Este es el product ID:" + productId); + //Log.d("XXX", "Este es el product ID:" + productId); pc.setConsumableValue("ticket_signautre", productId, dataSignature); pc.setConsumableValue("ticket", productId, purchaseData); pc.setConsumableFlag("block", productId, true); diff --git a/platform/android/java/src/org/godotengine/godot/payments/PaymentsCache.java b/platform/android/java/src/org/godotengine/godot/payments/PaymentsCache.java index 5f3d931593..4678dae1b3 100644 --- a/platform/android/java/src/org/godotengine/godot/payments/PaymentsCache.java +++ b/platform/android/java/src/org/godotengine/godot/payments/PaymentsCache.java @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* PaymentsCache.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ package org.godotengine.godot.payments; import android.content.Context; @@ -31,14 +59,14 @@ public class PaymentsCache { SharedPreferences sharedPref = context.getSharedPreferences("consumables_" + set, Context.MODE_PRIVATE); SharedPreferences.Editor editor = sharedPref.edit(); editor.putString(sku, value); -// Log.d("XXX", "Setting asset: consumables_" + set + ":" + sku); + //Log.d("XXX", "Setting asset: consumables_" + set + ":" + sku); editor.commit(); } public String getConsumableValue(String set, String sku){ SharedPreferences sharedPref = context.getSharedPreferences( "consumables_" + set, Context.MODE_PRIVATE); -// Log.d("XXX", "Getting asset: consumables_" + set + ":" + sku); + //Log.d("XXX", "Getting asset: consumables_" + set + ":" + sku); return sharedPref.getString(sku, null); } diff --git a/platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java b/platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java index effb58aa35..73d1cc3bc8 100644 --- a/platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java +++ b/platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java @@ -1,282 +1,397 @@ +/*************************************************************************/ +/* PaymentsManager.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ package org.godotengine.godot.payments; -import java.util.ArrayList; -import java.util.List; - -import android.os.RemoteException; import android.app.Activity; import android.content.ComponentName; import android.content.Context; import android.content.Intent; import android.content.ServiceConnection; +import android.os.Bundle; import android.os.IBinder; +import android.os.RemoteException; +import android.text.TextUtils; import android.util.Log; -import android.os.Bundle; -import org.json.JSONException; -import org.json.JSONObject; -import org.json.JSONStringer; +import com.android.vending.billing.IInAppBillingService; -import org.godotengine.godot.Dictionary; import org.godotengine.godot.Godot; import org.godotengine.godot.GodotPaymentV3; -import com.android.vending.billing.IInAppBillingService; +import org.json.JSONException; +import org.json.JSONObject; + +import java.util.ArrayList; +import java.util.Arrays; public class PaymentsManager { public static final int BILLING_RESPONSE_RESULT_OK = 0; public static final int REQUEST_CODE_FOR_PURCHASE = 0x1001; private static boolean auto_consume = true; - + private Activity activity; IInAppBillingService mService; - public void setActivity(Activity activity){ + public void setActivity(Activity activity) { this.activity = activity; } - public static PaymentsManager createManager(Activity activity){ + public static PaymentsManager createManager(Activity activity) { PaymentsManager manager = new PaymentsManager(activity); return manager; } - - private PaymentsManager(Activity activity){ + + private PaymentsManager(Activity activity) { this.activity = activity; } - - public PaymentsManager initService(){ + + public PaymentsManager initService() { Intent intent = new Intent("com.android.vending.billing.InAppBillingService.BIND"); intent.setPackage("com.android.vending"); activity.bindService( - intent, - mServiceConn, + intent, + mServiceConn, Context.BIND_AUTO_CREATE); return this; } - public void destroy(){ + public void destroy() { if (mService != null) { - activity.unbindService(mServiceConn); - } + activity.unbindService(mServiceConn); + } } - + ServiceConnection mServiceConn = new ServiceConnection() { - @Override - public void onServiceDisconnected(ComponentName name) { - mService = null; - } + @Override + public void onServiceDisconnected(ComponentName name) { + mService = null; + } - @Override - public void onServiceConnected(ComponentName name, IBinder service) { + @Override + public void onServiceConnected(ComponentName name, IBinder service) { mService = IInAppBillingService.Stub.asInterface(service); - } + } }; - - public void requestPurchase(final String sku, String transactionId){ + + public void requestPurchase(final String sku, String transactionId) { new PurchaseTask(mService, Godot.getInstance()) { - + @Override protected void error(String message) { godotPaymentV3.callbackFail(); - + } - + @Override protected void canceled() { godotPaymentV3.callbackCancel(); } - + @Override protected void alreadyOwned() { godotPaymentV3.callbackAlreadyOwned(sku); } - + }.purchase(sku, transactionId); } - public void consumeUnconsumedPurchases(){ + public void consumeUnconsumedPurchases() { new ReleaseAllConsumablesTask(mService, activity) { - + @Override protected void success(String sku, String receipt, String signature, String token) { godotPaymentV3.callbackSuccessProductMassConsumed(receipt, signature, sku); } - + @Override protected void error(String message) { - godotPaymentV3.callbackFail(); - + Log.d("godot", "consumeUnconsumedPurchases :" + message); + godotPaymentV3.callbackFailConsume(); + } @Override protected void notRequired() { + Log.d("godot", "callbackSuccessNoUnconsumedPurchases :"); godotPaymentV3.callbackSuccessNoUnconsumedPurchases(); - + } }.consumeItAll(); } - - public void requestPurchased(){ - try{ + + public void requestPurchased() { + try { PaymentsCache pc = new PaymentsCache(Godot.getInstance()); -// Log.d("godot", "requestPurchased for " + activity.getPackageName()); - Bundle bundle = mService.getPurchases(3, activity.getPackageName(), "inapp",null); + String continueToken = null; -/* - for (String key : bundle.keySet()) { - Object value = bundle.get(key); - Log.d("godot", String.format("%s %s (%s)", key, value.toString(), value.getClass().getName())); - } -*/ - - if (bundle.getInt("RESPONSE_CODE") == 0){ + do { + Bundle bundle = mService.getPurchases(3, activity.getPackageName(), "inapp", continueToken); - final ArrayList<String> myPurchases = bundle.getStringArrayList("INAPP_PURCHASE_DATA_LIST"); - final ArrayList<String> mySignatures = bundle.getStringArrayList("INAPP_DATA_SIGNATURE_LIST"); - + if (bundle.getInt("RESPONSE_CODE") == 0) { - if (myPurchases == null || myPurchases.size() == 0){ -// Log.d("godot", "No purchases!"); - godotPaymentV3.callbackPurchased("", "", ""); - return; - } - -// Log.d("godot", "# products are purchased:" + myPurchases.size()); - for (int i=0;i<myPurchases.size();i++) - { - - try{ - String receipt = myPurchases.get(i); - JSONObject inappPurchaseData = new JSONObject(receipt); - String sku = inappPurchaseData.getString("productId"); - String token = inappPurchaseData.getString("purchaseToken"); - String signature = mySignatures.get(i); -// Log.d("godot", "purchased item:" + token + "\n" + receipt); - - pc.setConsumableValue("ticket_signautre", sku, signature); - pc.setConsumableValue("ticket", sku, receipt); - pc.setConsumableFlag("block", sku, true); - pc.setConsumableValue("token", sku, token); - - godotPaymentV3.callbackPurchased(receipt, signature, sku); - } catch (JSONException e) { + final ArrayList<String> myPurchases = bundle.getStringArrayList("INAPP_PURCHASE_DATA_LIST"); + final ArrayList<String> mySignatures = bundle.getStringArrayList("INAPP_DATA_SIGNATURE_LIST"); + + if (myPurchases == null || myPurchases.size() == 0) { + godotPaymentV3.callbackPurchased("", "", ""); + return; } - } - } - }catch(Exception e){ + for (int i = 0; i < myPurchases.size(); i++) { + + try { + String receipt = myPurchases.get(i); + JSONObject inappPurchaseData = new JSONObject(receipt); + String sku = inappPurchaseData.getString("productId"); + String token = inappPurchaseData.getString("purchaseToken"); + String signature = mySignatures.get(i); + + pc.setConsumableValue("ticket_signautre", sku, signature); + pc.setConsumableValue("ticket", sku, receipt); + pc.setConsumableFlag("block", sku, true); + pc.setConsumableValue("token", sku, token); + + godotPaymentV3.callbackPurchased(receipt, signature, sku); + } catch (JSONException e) { + } + } + } + continueToken = bundle.getString("INAPP_CONTINUATION_TOKEN"); + Log.d("godot", "continue token = " + continueToken); + } while (!TextUtils.isEmpty(continueToken)); + } catch (Exception e) { Log.d("godot", "Error requesting purchased products:" + e.getClass().getName() + ":" + e.getMessage()); } } - + public void processPurchaseResponse(int resultCode, Intent data) { - new HandlePurchaseTask(activity){ + new HandlePurchaseTask(activity) { @Override protected void success(final String sku, final String signature, final String ticket) { godotPaymentV3.callbackSuccess(ticket, signature, sku); - if (auto_consume){ + if (auto_consume) { new ConsumeTask(mService, activity) { - + @Override protected void success(String ticket) { -// godotPaymentV3.callbackSuccess(""); } - + @Override protected void error(String message) { godotPaymentV3.callbackFail(); - + } }.consume(sku); } - -// godotPaymentV3.callbackSuccess(new PaymentsCache(activity).getConsumableValue("ticket", sku),signature); -// godotPaymentV3.callbackSuccess(ticket); - //validatePurchase(purchaseToken, sku); } @Override protected void error(String message) { godotPaymentV3.callbackFail(); - } @Override protected void canceled() { godotPaymentV3.callbackCancel(); - } }.handlePurchaseRequest(resultCode, data); } - - public void validatePurchase(String purchaseToken, final String sku){ - - new ValidateTask(activity, godotPaymentV3){ + + public void validatePurchase(String purchaseToken, final String sku) { + + new ValidateTask(activity, godotPaymentV3) { @Override protected void success() { - + new ConsumeTask(mService, activity) { - + @Override protected void success(String ticket) { godotPaymentV3.callbackSuccess(ticket, null, sku); - } - + @Override protected void error(String message) { godotPaymentV3.callbackFail(); - } }.consume(sku); - + } @Override protected void error(String message) { godotPaymentV3.callbackFail(); - } @Override protected void canceled() { godotPaymentV3.callbackCancel(); - } }.validatePurchase(sku); } - - public void setAutoConsume(boolean autoConsume){ + + public void setAutoConsume(boolean autoConsume) { auto_consume = autoConsume; } - - public void consume(final String sku){ + + public void consume(final String sku) { new ConsumeTask(mService, activity) { - + @Override protected void success(String ticket) { godotPaymentV3.callbackSuccessProductMassConsumed(ticket, "", sku); - } - + @Override protected void error(String message) { - godotPaymentV3.callbackFail(); - + godotPaymentV3.callbackFailConsume(); } }.consume(sku); } - + + // Workaround to bug where sometimes response codes come as Long instead of Integer + int getResponseCodeFromBundle(Bundle b) { + Object o = b.get("RESPONSE_CODE"); + if (o == null) { + //logDebug("Bundle with null response code, assuming OK (known issue)"); + return BILLING_RESPONSE_RESULT_OK; + } else if (o instanceof Integer) return ((Integer) o).intValue(); + else if (o instanceof Long) return (int) ((Long) o).longValue(); + else { + //logError("Unexpected type for bundle response code."); + //logError(o.getClass().getName()); + throw new RuntimeException("Unexpected type for bundle response code: " + o.getClass().getName()); + } + } + + /** + * Returns a human-readable description for the given response code. + * + * @param code The response code + * @return A human-readable string explaining the result code. + * It also includes the result code numerically. + */ + public static String getResponseDesc(int code) { + String[] iab_msgs = ("0:OK/1:User Canceled/2:Unknown/" + + "3:Billing Unavailable/4:Item unavailable/" + + "5:Developer Error/6:Error/7:Item Already Owned/" + + "8:Item not owned").split("/"); + String[] iabhelper_msgs = ("0:OK/-1001:Remote exception during initialization/" + + "-1002:Bad response received/" + + "-1003:Purchase signature verification failed/" + + "-1004:Send intent failed/" + + "-1005:User cancelled/" + + "-1006:Unknown purchase response/" + + "-1007:Missing token/" + + "-1008:Unknown error/" + + "-1009:Subscriptions not available/" + + "-1010:Invalid consumption attempt").split("/"); + + if (code <= -1000) { + int index = -1000 - code; + if (index >= 0 && index < iabhelper_msgs.length) return iabhelper_msgs[index]; + else return String.valueOf(code) + ":Unknown IAB Helper Error"; + } else if (code < 0 || code >= iab_msgs.length) + return String.valueOf(code) + ":Unknown"; + else + return iab_msgs[code]; + } + + public void querySkuDetails(final String[] list) { + (new Thread(new Runnable() { + @Override + public void run() { + ArrayList<String> skuList = new ArrayList<String>(Arrays.asList(list)); + if (skuList.size() == 0) { + return; + } + // Split the sku list in blocks of no more than 20 elements. + ArrayList<ArrayList<String>> packs = new ArrayList<ArrayList<String>>(); + ArrayList<String> tempList; + int n = skuList.size() / 20; + int mod = skuList.size() % 20; + for (int i = 0; i < n; i++) { + tempList = new ArrayList<String>(); + for (String s : skuList.subList(i * 20, i * 20 + 20)) { + tempList.add(s); + } + packs.add(tempList); + } + if (mod != 0) { + tempList = new ArrayList<String>(); + for (String s : skuList.subList(n * 20, n * 20 + mod)) { + tempList.add(s); + } + packs.add(tempList); + + for (ArrayList<String> skuPartList : packs) { + Bundle querySkus = new Bundle(); + querySkus.putStringArrayList("ITEM_ID_LIST", skuPartList); + Bundle skuDetails = null; + try { + skuDetails = mService.getSkuDetails(3, activity.getPackageName(), "inapp", querySkus); + if (!skuDetails.containsKey("DETAILS_LIST")) { + int response = getResponseCodeFromBundle(skuDetails); + if (response != BILLING_RESPONSE_RESULT_OK) { + godotPaymentV3.errorSkuDetail(getResponseDesc(response)); + } else { + godotPaymentV3.errorSkuDetail("No error but no detail list."); + } + return; + } + + ArrayList<String> responseList = skuDetails.getStringArrayList("DETAILS_LIST"); + + for (String thisResponse : responseList) { + Log.d("godot", "response = "+thisResponse); + godotPaymentV3.addSkuDetail(thisResponse); + } + } catch (RemoteException e) { + e.printStackTrace(); + godotPaymentV3.errorSkuDetail("RemoteException error!"); + } + } + godotPaymentV3.completeSkuDetail(); + } + } + })).start(); + } + private GodotPaymentV3 godotPaymentV3; - + public void setBaseSingleton(GodotPaymentV3 godotPaymentV3) { this.godotPaymentV3 = godotPaymentV3; } } - diff --git a/platform/android/java/src/org/godotengine/godot/payments/PurchaseTask.java b/platform/android/java/src/org/godotengine/godot/payments/PurchaseTask.java index 8b048d8065..5ad96b35ee 100644 --- a/platform/android/java/src/org/godotengine/godot/payments/PurchaseTask.java +++ b/platform/android/java/src/org/godotengine/godot/payments/PurchaseTask.java @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* PurchaseTask.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ package org.godotengine.godot.payments; import org.json.JSONException; @@ -35,18 +63,20 @@ abstract public class PurchaseTask { Log.d("XXX", "Starting purchase for: " + sku); PaymentsCache pc = new PaymentsCache(context); Boolean isBlocked = pc.getConsumableFlag("block", sku); -// if(isBlocked){ -// Log.d("XXX", "Is awaiting payment confirmation"); -// error("Awaiting payment confirmation"); -// return; -// } + /* + if(isBlocked){ + Log.d("XXX", "Is awaiting payment confirmation"); + error("Awaiting payment confirmation"); + return; + } + */ final String hash = transactionId; Bundle buyIntentBundle; try { buyIntentBundle = mService.getBuyIntent(3, context.getApplicationContext().getPackageName(), sku, "inapp", hash ); } catch (RemoteException e) { -// Log.d("XXX", "Error: " + e.getMessage()); + //Log.d("XXX", "Error: " + e.getMessage()); error(e.getMessage()); return; } @@ -59,7 +89,7 @@ abstract public class PurchaseTask { }else if( rc instanceof Long){ responseCode = (int)((Long)rc).longValue(); } -// Log.d("XXX", "Buy intent response code: " + responseCode); + //Log.d("XXX", "Buy intent response code: " + responseCode); if(responseCode == 1 || responseCode == 3 || responseCode == 4){ canceled(); return; @@ -74,12 +104,12 @@ abstract public class PurchaseTask { pc.setConsumableValue("validation_hash", sku, hash); try { if(context == null){ -// Log.d("XXX", "No context!"); + //Log.d("XXX", "No context!"); } if(pendingIntent == null){ -// Log.d("XXX", "No pending intent"); + //Log.d("XXX", "No pending intent"); } -// Log.d("XXX", "Starting activity for purchase!"); + //Log.d("XXX", "Starting activity for purchase!"); context.startIntentSenderForResult( pendingIntent.getIntentSender(), PaymentsManager.REQUEST_CODE_FOR_PURCHASE, diff --git a/platform/android/java/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java b/platform/android/java/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java index 7bb5131b49..60a43a9070 100644 --- a/platform/android/java/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java +++ b/platform/android/java/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* ReleaseAllConsumablesTask.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ package org.godotengine.godot.payments; import java.util.ArrayList; @@ -28,13 +56,13 @@ abstract public class ReleaseAllConsumablesTask { public void consumeItAll(){ try{ -// Log.d("godot", "consumeItall for " + context.getPackageName()); + //Log.d("godot", "consumeItall for " + context.getPackageName()); Bundle bundle = mService.getPurchases(3, context.getPackageName(), "inapp",null); for (String key : bundle.keySet()) { - Object value = bundle.get(key); -// Log.d("godot", String.format("%s %s (%s)", key, -// value.toString(), value.getClass().getName())); + Object value = bundle.get(key); + //Log.d("godot", String.format("%s %s (%s)", key, + //value.toString(), value.getClass().getName())); } @@ -45,13 +73,13 @@ abstract public class ReleaseAllConsumablesTask { if (myPurchases == null || myPurchases.size() == 0){ -// Log.d("godot", "No purchases!"); + //Log.d("godot", "No purchases!"); notRequired(); return; } -// Log.d("godot", "# products to be consumed:" + myPurchases.size()); + //Log.d("godot", "# products to be consumed:" + myPurchases.size()); for (int i=0;i<myPurchases.size();i++) { @@ -61,7 +89,7 @@ abstract public class ReleaseAllConsumablesTask { String sku = inappPurchaseData.getString("productId"); String token = inappPurchaseData.getString("purchaseToken"); String signature = mySignatures.get(i); -// Log.d("godot", "A punto de consumir un item con token:" + token + "\n" + receipt); + //Log.d("godot", "A punto de consumir un item con token:" + token + "\n" + receipt); new GenericConsumeTask(context, mService, sku, receipt,signature, token) { @Override diff --git a/platform/android/java/src/org/godotengine/godot/payments/ValidateTask.java b/platform/android/java/src/org/godotengine/godot/payments/ValidateTask.java index 2fcf7483b4..f09bcbf9a4 100644 --- a/platform/android/java/src/org/godotengine/godot/payments/ValidateTask.java +++ b/platform/android/java/src/org/godotengine/godot/payments/ValidateTask.java @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* ValidateTask.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ package org.godotengine.godot.payments; import org.json.JSONException; @@ -51,14 +79,14 @@ abstract public class ValidateTask { param.put("ticket", pc.getConsumableValue("ticket", sku)); param.put("purchaseToken", pc.getConsumableValue("token", sku)); param.put("sku", sku); -// Log.d("XXX", "Haciendo request a " + url); -// Log.d("XXX", "ticket: " + pc.getConsumableValue("ticket", sku)); -// Log.d("XXX", "purchaseToken: " + pc.getConsumableValue("token", sku)); -// Log.d("XXX", "sku: " + sku); + //Log.d("XXX", "Haciendo request a " + url); + //Log.d("XXX", "ticket: " + pc.getConsumableValue("ticket", sku)); + //Log.d("XXX", "purchaseToken: " + pc.getConsumableValue("token", sku)); + //Log.d("XXX", "sku: " + sku); param.put("package", context.getApplicationContext().getPackageName()); HttpRequester requester = new HttpRequester(); String jsonResponse = requester.post(param); -// Log.d("XXX", "Validation response:\n"+jsonResponse); + //Log.d("XXX", "Validation response:\n"+jsonResponse); return jsonResponse; } diff --git a/platform/android/java/src/org/godotengine/godot/utils/Crypt.java b/platform/android/java/src/org/godotengine/godot/utils/Crypt.java index 2fb81cef8c..f8936bef2b 100644 --- a/platform/android/java/src/org/godotengine/godot/utils/Crypt.java +++ b/platform/android/java/src/org/godotengine/godot/utils/Crypt.java @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* Crypt.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ package org.godotengine.godot.utils; import java.security.MessageDigest; diff --git a/platform/android/java/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java b/platform/android/java/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java index 2db88fcc9b..823c75d186 100644 --- a/platform/android/java/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java +++ b/platform/android/java/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* CustomSSLSocketFactory.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ package org.godotengine.godot.utils; import java.io.IOException; import java.net.Socket; @@ -51,4 +79,4 @@ public class CustomSSLSocketFactory extends SSLSocketFactory { public Socket createSocket() throws IOException { return sslContext.getSocketFactory().createSocket(); } -}
\ No newline at end of file +} diff --git a/platform/android/java/src/org/godotengine/godot/utils/HttpRequester.java b/platform/android/java/src/org/godotengine/godot/utils/HttpRequester.java index 14346702cc..faefbbd2c6 100644 --- a/platform/android/java/src/org/godotengine/godot/utils/HttpRequester.java +++ b/platform/android/java/src/org/godotengine/godot/utils/HttpRequester.java @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* HttpRequester.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ package org.godotengine.godot.utils; import java.io.BufferedReader; @@ -50,12 +78,12 @@ public class HttpRequester { private long cttl=0; public HttpRequester(){ -// Log.d("XXX", "Creando http request sin contexto"); + //Log.d("XXX", "Creando http request sin contexto"); } public HttpRequester(Context context){ this.context=context; -// Log.d("XXX", "Creando http request con contexto"); + //Log.d("XXX", "Creando http request con contexto"); } public String post(RequestParams params){ @@ -71,7 +99,7 @@ public class HttpRequester { public String get(RequestParams params){ String response = getResponseFromCache(params.getUrl()); if(response == null){ -// Log.d("XXX", "Cache miss!"); + //Log.d("XXX", "Cache miss!"); HttpGet httpget = new HttpGet(params.getUrl()); long timeInit = new Date().getTime(); response = request(httpget); @@ -89,7 +117,7 @@ public class HttpRequester { } private String request(HttpUriRequest request){ -// Log.d("XXX", "Haciendo request a: " + request.getURI() ); + //Log.d("XXX", "Haciendo request a: " + request.getURI() ); Log.d("PPP", "Haciendo request a: " + request.getURI() ); long init = new Date().getTime(); HttpClient httpclient = getNewHttpClient(); @@ -100,10 +128,10 @@ public class HttpRequester { try { HttpResponse response = httpclient.execute(request); Log.d("PPP", "Fin de request (" + (new Date().getTime() - init) + ") a: " + request.getURI() ); -// Log.d("XXX1", "Status:" + response.getStatusLine().toString()); + //Log.d("XXX1", "Status:" + response.getStatusLine().toString()); if(response.getStatusLine().getStatusCode() == 200){ String strResponse = EntityUtils.toString(response.getEntity()); -// Log.d("XXX2", strResponse); + //Log.d("XXX2", strResponse); return strResponse; }else{ Log.d("XXX3", "Response status code:" + response.getStatusLine().getStatusCode() + "\n" + EntityUtils.toString(response.getEntity())); @@ -164,7 +192,7 @@ public class HttpRequester { public void saveResponseIntoCache(String request, String response){ if(context == null){ -// Log.d("XXX", "No context, cache failed!"); + //Log.d("XXX", "No context, cache failed!"); return; } SharedPreferences sharedPref = context.getSharedPreferences("http_get_cache", Context.MODE_PRIVATE); diff --git a/platform/android/java/src/org/godotengine/godot/utils/RequestParams.java b/platform/android/java/src/org/godotengine/godot/utils/RequestParams.java index 36753e368c..bb00f1f468 100644 --- a/platform/android/java/src/org/godotengine/godot/utils/RequestParams.java +++ b/platform/android/java/src/org/godotengine/godot/utils/RequestParams.java @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* RequestParams.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ package org.godotengine.godot.utils; import java.util.ArrayList; diff --git a/platform/android/java_bind.cpp b/platform/android/java_bind.cpp deleted file mode 100644 index 33ecfcffb6..0000000000 --- a/platform/android/java_bind.cpp +++ /dev/null @@ -1,5 +0,0 @@ -#include "java_bind.h" - -JavaBind::JavaBind() -{ -} diff --git a/platform/android/java_bind.h b/platform/android/java_bind.h deleted file mode 100644 index ca6b4650d3..0000000000 --- a/platform/android/java_bind.h +++ /dev/null @@ -1,10 +0,0 @@ -#ifndef JAVA_BIND_H -#define JAVA_BIND_H - -class JavaBind -{ -public: - JavaBind(); -}; - -#endif // JAVA_BIND_H diff --git a/platform/android/java_class_wrapper.cpp b/platform/android/java_class_wrapper.cpp index 283ea81152..9acda005f1 100644 --- a/platform/android/java_class_wrapper.cpp +++ b/platform/android/java_class_wrapper.cpp @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* java_class_wrapper.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #include "java_class_wrapper.h" #include "thread_jandroid.h" @@ -512,25 +540,21 @@ Variant JavaClass::call(const StringName& p_method,const Variant** p_args,int p_ JavaClass::JavaClass() { - } ///////////////////// Variant JavaObject::call(const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error){ - return Variant(); } JavaObject::JavaObject(const Ref<JavaClass>& p_base,jobject *p_instance) { - } JavaObject::~JavaObject(){ - } @@ -538,7 +562,7 @@ JavaObject::~JavaObject(){ void JavaClassWrapper::_bind_methods() { - ObjectTypeDB::bind_method(_MD("wrap:JavaClass","name"),&JavaClassWrapper::wrap); + ClassDB::bind_method(_MD("wrap:JavaClass","name"),&JavaClassWrapper::wrap); } @@ -1216,7 +1240,7 @@ Ref<JavaClass> JavaClassWrapper::wrap(const String& p_class) { //args[i] = _jobject_to_variant(env, obj); -// print_line("\targ"+itos(i)+": "+Variant::get_type_name(args[i].get_type())); + //print_line("\targ"+itos(i)+": "+Variant::get_type_name(args[i].get_type())); }; @@ -1328,5 +1352,4 @@ JavaClassWrapper::JavaClassWrapper(jobject p_activity) { bclass = env->FindClass("java/lang/Double"); Double_doubleValue = env->GetMethodID(bclass, "doubleValue", "()D"); - } diff --git a/platform/android/java_class_wrapper.h b/platform/android/java_class_wrapper.h index d5d8bd5be8..f0156563b2 100644 --- a/platform/android/java_class_wrapper.h +++ b/platform/android/java_class_wrapper.h @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* java_class_wrapper.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #ifndef JAVA_CLASS_WRAPPER_H #define JAVA_CLASS_WRAPPER_H @@ -9,7 +37,7 @@ class JavaObject; class JavaClass : public Reference { - OBJ_TYPE(JavaClass,Reference); + GDCLASS(JavaClass,Reference); enum ArgumentType { @@ -70,14 +98,14 @@ class JavaClass : public Reference { case ARG_TYPE_CLASS: r_type=Variant::OBJECT; break; case ARG_ARRAY_BIT|ARG_TYPE_VOID: r_type=Variant::NIL; break; case ARG_ARRAY_BIT|ARG_TYPE_BOOLEAN: r_type=Variant::ARRAY; break; - case ARG_ARRAY_BIT|ARG_TYPE_BYTE: r_type=Variant::RAW_ARRAY; likelyhood=1.0; break; - case ARG_ARRAY_BIT|ARG_TYPE_CHAR: r_type=Variant::RAW_ARRAY; likelyhood=0.5; break; - case ARG_ARRAY_BIT|ARG_TYPE_SHORT: r_type=Variant::INT_ARRAY; likelyhood=0.3; break; - case ARG_ARRAY_BIT|ARG_TYPE_INT: r_type=Variant::INT_ARRAY; likelyhood=1.0; break; - case ARG_ARRAY_BIT|ARG_TYPE_LONG: r_type=Variant::INT_ARRAY; likelyhood=0.5; break; - case ARG_ARRAY_BIT|ARG_TYPE_FLOAT: r_type=Variant::REAL_ARRAY; likelyhood=1.0; break; - case ARG_ARRAY_BIT|ARG_TYPE_DOUBLE: r_type=Variant::REAL_ARRAY; likelyhood=0.5; break; - case ARG_ARRAY_BIT|ARG_TYPE_STRING: r_type=Variant::STRING_ARRAY; break; + case ARG_ARRAY_BIT|ARG_TYPE_BYTE: r_type=Variant::POOL_BYTE_ARRAY; likelyhood=1.0; break; + case ARG_ARRAY_BIT|ARG_TYPE_CHAR: r_type=Variant::POOL_BYTE_ARRAY; likelyhood=0.5; break; + case ARG_ARRAY_BIT|ARG_TYPE_SHORT: r_type=Variant::POOL_INT_ARRAY; likelyhood=0.3; break; + case ARG_ARRAY_BIT|ARG_TYPE_INT: r_type=Variant::POOL_INT_ARRAY; likelyhood=1.0; break; + case ARG_ARRAY_BIT|ARG_TYPE_LONG: r_type=Variant::POOL_INT_ARRAY; likelyhood=0.5; break; + case ARG_ARRAY_BIT|ARG_TYPE_FLOAT: r_type=Variant::POOL_REAL_ARRAY; likelyhood=1.0; break; + case ARG_ARRAY_BIT|ARG_TYPE_DOUBLE: r_type=Variant::POOL_REAL_ARRAY; likelyhood=0.5; break; + case ARG_ARRAY_BIT|ARG_TYPE_STRING: r_type=Variant::POOL_STRING_ARRAY; break; case ARG_ARRAY_BIT|ARG_TYPE_CLASS: r_type=Variant::ARRAY; break; } } @@ -103,7 +131,7 @@ public: class JavaObject : public Reference { - OBJ_TYPE(JavaObject,Reference); + GDCLASS(JavaObject,Reference); Ref<JavaClass> base_class; friend class JavaClass; @@ -122,7 +150,7 @@ public: class JavaClassWrapper : public Object { - OBJ_TYPE(JavaClassWrapper,Object); + GDCLASS(JavaClassWrapper,Object); Map<String,Ref<JavaClass> > class_cache; diff --git a/platform/android/java_glue.cpp b/platform/android/java_glue.cpp index 1ea7cd7ebb..dfbb437344 100644 --- a/platform/android/java_glue.cpp +++ b/platform/android/java_glue.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -120,9 +120,9 @@ jvalret _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant* p_a v.val.l=jStr; v.obj=jStr; } break; - case Variant::STRING_ARRAY: { + case Variant::POOL_STRING_ARRAY: { - DVector<String> sarray = *p_arg; + PoolVector<String> sarray = *p_arg; jobjectArray arr = env->NewObjectArray(sarray.size(),env->FindClass("java/lang/String"),env->NewStringUTF("")); for(int j=0;j<sarray.size();j++) { @@ -179,30 +179,30 @@ jvalret _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant* p_a v.obj=jdict; } break; - case Variant::INT_ARRAY: { + case Variant::POOL_INT_ARRAY: { - DVector<int> array = *p_arg; + PoolVector<int> array = *p_arg; jintArray arr = env->NewIntArray(array.size()); - DVector<int>::Read r = array.read(); + PoolVector<int>::Read r = array.read(); env->SetIntArrayRegion(arr,0,array.size(),r.ptr()); v.val.l=arr; v.obj=arr; } break; - case Variant::RAW_ARRAY: { - DVector<uint8_t> array = *p_arg; + case Variant::POOL_BYTE_ARRAY: { + PoolVector<uint8_t> array = *p_arg; jbyteArray arr = env->NewByteArray(array.size()); - DVector<uint8_t>::Read r = array.read(); + PoolVector<uint8_t>::Read r = array.read(); env->SetByteArrayRegion(arr,0,array.size(),reinterpret_cast<const signed char*>(r.ptr())); v.val.l=arr; v.obj=arr; } break; - case Variant::REAL_ARRAY: { + case Variant::POOL_REAL_ARRAY: { - DVector<float> array = *p_arg; + PoolVector<float> array = *p_arg; jfloatArray arr = env->NewFloatArray(array.size()); - DVector<float>::Read r = array.read(); + PoolVector<float>::Read r = array.read(); env->SetFloatArrayRegion(arr,0,array.size(),r.ptr()); v.val.l=arr; v.obj=arr; @@ -215,7 +215,7 @@ jvalret _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant* p_a } return v; -}; +} String _get_class_name(JNIEnv * env, jclass cls, bool* array) { @@ -233,11 +233,15 @@ String _get_class_name(JNIEnv * env, jclass cls, bool* array) { return name; -}; +} Variant _jobject_to_variant(JNIEnv * env, jobject obj) { + if (obj == NULL) { + return Variant(); + } + jclass c = env->GetObjectClass(obj); bool array; String name = _get_class_name(env, c, &array); @@ -255,12 +259,11 @@ Variant _jobject_to_variant(JNIEnv * env, jobject obj) { jobjectArray arr = (jobjectArray)obj; int stringCount = env->GetArrayLength(arr); //print_line("String array! " + String::num(stringCount)); - DVector<String> sarr; + PoolVector<String> sarr; for (int i=0; i<stringCount; i++) { jstring string = (jstring) env->GetObjectArrayElement(arr, i); - const char *rawString = env->GetStringUTFChars(string, 0); - sarr.push_back(String(rawString)); + sarr.push_back(String::utf8(env->GetStringUTFChars(string, NULL))); env->DeleteLocalRef(string); } @@ -287,12 +290,12 @@ Variant _jobject_to_variant(JNIEnv * env, jobject obj) { jintArray arr = (jintArray)obj; int fCount = env->GetArrayLength(arr); - DVector<int> sarr; + PoolVector<int> sarr; sarr.resize(fCount); - DVector<int>::Write w = sarr.write(); + PoolVector<int>::Write w = sarr.write(); env->GetIntArrayRegion(arr,0,fCount,w.ptr()); - w = DVector<int>::Write(); + w = PoolVector<int>::Write(); return sarr; }; @@ -300,12 +303,12 @@ Variant _jobject_to_variant(JNIEnv * env, jobject obj) { jbyteArray arr = (jbyteArray)obj; int fCount = env->GetArrayLength(arr); - DVector<uint8_t> sarr; + PoolVector<uint8_t> sarr; sarr.resize(fCount); - DVector<uint8_t>::Write w = sarr.write(); + PoolVector<uint8_t>::Write w = sarr.write(); env->GetByteArrayRegion(arr,0,fCount,reinterpret_cast<signed char*>(w.ptr())); - w = DVector<uint8_t>::Write(); + w = PoolVector<uint8_t>::Write(); return sarr; }; @@ -321,10 +324,10 @@ Variant _jobject_to_variant(JNIEnv * env, jobject obj) { jdoubleArray arr = (jdoubleArray)obj; int fCount = env->GetArrayLength(arr); - RealArray sarr; + PoolRealArray sarr; sarr.resize(fCount); - RealArray::Write w = sarr.write(); + PoolRealArray::Write w = sarr.write(); for (int i=0; i<fCount; i++) { @@ -340,11 +343,11 @@ Variant _jobject_to_variant(JNIEnv * env, jobject obj) { jfloatArray arr = (jfloatArray)obj; int fCount = env->GetArrayLength(arr); - RealArray sarr; + PoolRealArray sarr; sarr.resize(fCount); - RealArray::Write w = sarr.write(); + PoolRealArray::Write w = sarr.write(); for (int i=0; i<fCount; i++) { @@ -381,7 +384,7 @@ Variant _jobject_to_variant(JNIEnv * env, jobject obj) { jmethodID get_keys = env->GetMethodID(oclass, "get_keys", "()[Ljava/lang/String;"); jobjectArray arr = (jobjectArray)env->CallObjectMethod(obj, get_keys); - StringArray keys = _jobject_to_variant(env, arr); + PoolStringArray keys = _jobject_to_variant(env, arr); env->DeleteLocalRef(arr); jmethodID get_values = env->GetMethodID(oclass, "get_values", "()[Ljava/lang/Object;"); @@ -403,11 +406,11 @@ Variant _jobject_to_variant(JNIEnv * env, jobject obj) { env->DeleteLocalRef(c); return Variant(); -}; +} class JNISingleton : public Object { - OBJ_TYPE( JNISingleton, Object ); + GDCLASS( JNISingleton, Object ); struct MethodData { @@ -506,7 +509,7 @@ public: } break; case Variant::BOOL: { - ret = env->CallBooleanMethodA(instance,E->get().method,v); + ret = env->CallBooleanMethodA(instance,E->get().method,v)==JNI_TRUE; //print_line("call bool"); } break; case Variant::INT: { @@ -521,11 +524,10 @@ public: case Variant::STRING: { jobject o = env->CallObjectMethodA(instance,E->get().method,v); - String str = env->GetStringUTFChars((jstring)o, NULL ); - ret=str; + ret = String::utf8(env->GetStringUTFChars((jstring)o, NULL)); env->DeleteLocalRef(o); } break; - case Variant::STRING_ARRAY: { + case Variant::POOL_STRING_ARRAY: { jobjectArray arr = (jobjectArray)env->CallObjectMethodA(instance,E->get().method,v); @@ -533,31 +535,31 @@ public: env->DeleteLocalRef(arr); } break; - case Variant::INT_ARRAY: { + case Variant::POOL_INT_ARRAY: { jintArray arr = (jintArray)env->CallObjectMethodA(instance,E->get().method,v); int fCount = env->GetArrayLength(arr); - DVector<int> sarr; + PoolVector<int> sarr; sarr.resize(fCount); - DVector<int>::Write w = sarr.write(); + PoolVector<int>::Write w = sarr.write(); env->GetIntArrayRegion(arr,0,fCount,w.ptr()); - w = DVector<int>::Write(); + w = PoolVector<int>::Write(); ret=sarr; env->DeleteLocalRef(arr); } break; - case Variant::REAL_ARRAY: { + case Variant::POOL_REAL_ARRAY: { jfloatArray arr = (jfloatArray)env->CallObjectMethodA(instance,E->get().method,v); int fCount = env->GetArrayLength(arr); - DVector<float> sarr; + PoolVector<float> sarr; sarr.resize(fCount); - DVector<float>::Write w = sarr.write(); + PoolVector<float>::Write w = sarr.write(); env->GetFloatArrayRegion(arr,0,fCount,w.ptr()); - w = DVector<float>::Write(); + w = PoolVector<float>::Write(); ret=sarr; env->DeleteLocalRef(arr); } break; @@ -640,17 +642,18 @@ struct JAndroidPointerEvent { static List<JAndroidPointerEvent> pointer_events; static List<InputEvent> key_events; -static List<OS_Android::JoystickEvent> joy_events; +static List<OS_Android::JoypadEvent> joy_events; static bool initialized=false; static Mutex *input_mutex=NULL; static Mutex *suspend_mutex=NULL; static int step=0; static bool resized=false; static bool resized_reload=false; -static bool quit_request=false; +static bool go_back_request=false; static Size2 new_size; static Vector3 accelerometer; static Vector3 magnetometer; +static Vector3 gyroscope; static HashMap<String,JNISingleton*> jni_singletons; static jobject godot_io; @@ -665,6 +668,7 @@ static jmethodID _openURI=0; static jmethodID _getDataDir=0; static jmethodID _getLocale=0; static jmethodID _getModel=0; +static jmethodID _getScreenDPI=0; static jmethodID _showKeyboard=0; static jmethodID _hideKeyboard=0; static jmethodID _setScreenOrientation=0; @@ -675,6 +679,7 @@ static jmethodID _isVideoPlaying=0; static jmethodID _pauseVideo=0; static jmethodID _stopVideo=0; static jmethodID _setKeepScreenOn=0; +static jmethodID _alertDialog=0; static void _gfx_init_func(void* ud, bool gl2) { @@ -709,6 +714,12 @@ static String _get_model() { return String(env->GetStringUTFChars( s, NULL )); } +static int _get_screen_dpi() { + + JNIEnv *env = ThreadAndroid::get_env(); + return env->CallIntMethod(godot_io,_getScreenDPI); +} + static String _get_unique_id() { JNIEnv *env = ThreadAndroid::get_env(); @@ -721,27 +732,27 @@ static void _show_vk(const String& p_existing) { JNIEnv* env = ThreadAndroid::get_env(); jstring jStr = env->NewStringUTF(p_existing.utf8().get_data()); env->CallVoidMethod(godot_io, _showKeyboard, jStr); -}; +} static void _set_screen_orient(int p_orient) { JNIEnv* env = ThreadAndroid::get_env(); env->CallVoidMethod(godot_io, _setScreenOrientation, p_orient ); -}; +} static String _get_system_dir(int p_dir) { JNIEnv *env = ThreadAndroid::get_env(); jstring s =(jstring)env->CallObjectMethod(godot_io,_getSystemDir,p_dir); return String(env->GetStringUTFChars( s, NULL )); -}; +} static void _hide_vk() { JNIEnv* env = ThreadAndroid::get_env(); env->CallVoidMethod(godot_io, _hideKeyboard); -}; +} // virtual Error native_video_play(String p_path); // virtual bool native_video_is_playing(); @@ -773,6 +784,13 @@ static void _set_keep_screen_on(bool p_enabled) { env->CallVoidMethod(_godot_instance, _setKeepScreenOn, p_enabled); } +static void _alert(const String& p_message, const String& p_title) { + JNIEnv* env = ThreadAndroid::get_env(); + jstring jStrMessage = env->NewStringUTF(p_message.utf8().get_data()); + jstring jStrTitle = env->NewStringUTF(p_title.utf8().get_data()); + env->CallVoidMethod(_godot_instance, _alertDialog, jStrMessage, jStrTitle); +} + JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv * env, jobject obj, jobject activity,jboolean p_need_reload_hook, jobjectArray p_cmdline,jobject p_asset_manager) { __android_log_print(ANDROID_LOG_INFO,"godot","**INIT EVENT! - %p\n",env); @@ -784,7 +802,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv * e env->GetJavaVM(&jvm); _godot_instance=env->NewGlobalRef(activity); -// _godot_instance=activity; + //_godot_instance=activity; __android_log_print(ANDROID_LOG_INFO,"godot","***************** HELLO FROM JNI!!!!!!!!"); @@ -810,6 +828,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv * e _on_video_init = env->GetMethodID(cls, "onVideoInit", "(Z)V"); _setKeepScreenOn = env->GetMethodID(cls,"setKeepScreenOn","(Z)V"); + _alertDialog = env->GetMethodID(cls,"alert","(Ljava/lang/String;Ljava/lang/String;)V"); jclass clsio = env->FindClass("org/godotengine/godot/Godot"); if (cls) { @@ -818,6 +837,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv * e _getDataDir = env->GetMethodID(c,"getDataDir","()Ljava/lang/String;"); _getLocale = env->GetMethodID(c,"getLocale","()Ljava/lang/String;"); _getModel = env->GetMethodID(c,"getModel","()Ljava/lang/String;"); + _getScreenDPI = env->GetMethodID(c, "getScreenDPI","()I"); _getUniqueID = env->GetMethodID(c,"getUniqueID","()Ljava/lang/String;"); _showKeyboard = env->GetMethodID(c,"showKeyboard","(Ljava/lang/String;)V"); _hideKeyboard = env->GetMethodID(c,"hideKeyboard","()V"); @@ -859,7 +879,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv * e if (!rawString) { __android_log_print(ANDROID_LOG_INFO,"godot","cmdline arg %i is null\n",i); } else { - // __android_log_print(ANDROID_LOG_INFO,"godot","cmdline arg %i is: %s\n",i,rawString); + //__android_log_print(ANDROID_LOG_INFO,"godot","cmdline arg %i is: %s\n",i,rawString); if (strcmp(rawString,"-main_pack")==0) use_apk_expansion=true; @@ -872,7 +892,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv * e __android_log_print(ANDROID_LOG_INFO,"godot","CMDLINE LEN %i - APK EXPANSION %I\n",cmdlen,int(use_apk_expansion)); - os_android = new OS_Android(_gfx_init_func,env,_open_uri,_get_data_dir,_get_locale, _get_model,_show_vk, _hide_vk,_set_screen_orient,_get_unique_id, _get_system_dir, _play_video,_is_video_playing, _pause_video, _stop_video, _set_keep_screen_on, use_apk_expansion); + os_android = new OS_Android(_gfx_init_func,env,_open_uri,_get_data_dir,_get_locale, _get_model, _get_screen_dpi, _show_vk, _hide_vk,_set_screen_orient,_get_unique_id, _get_system_dir, _play_video,_is_video_playing, _pause_video, _stop_video, _set_keep_screen_on, _alert, use_apk_expansion); os_android->set_need_reload_hooks(p_need_reload_hook); char wd[500]; @@ -901,7 +921,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv * e __android_log_print(ANDROID_LOG_INFO,"godot","*****SETUP OK"); //video driver is determined here, because once initialized, it cant be changed - String vd = Globals::get_singleton()->get("display/driver"); + String vd = GlobalConfig::get_singleton()->get("display/driver"); env->CallVoidMethod(_godot_instance, _on_video_init, (jboolean)true); @@ -942,23 +962,20 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv * e os_android->reload_gfx(); } - } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_quit(JNIEnv * env, jobject obj) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv * env, jobject obj) { input_mutex->lock(); - quit_request=true; - print_line("BACK PRESSED"); + go_back_request=true; input_mutex->unlock(); } static void _initialize_java_modules() { - - String modules = Globals::get_singleton()->get("android/modules"); + String modules = GlobalConfig::get_singleton()->get("android/modules"); Vector<String> mods = modules.split(",",false); print_line("ANDROID MODULES : " + modules); __android_log_print(ANDROID_LOG_INFO,"godot","mod count: %i",mods.size()); @@ -1033,7 +1050,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv * env, jo // because of the way android forces you to do everything with threads java_class_wrapper = memnew( JavaClassWrapper(_godot_instance )); - Globals::get_singleton()->add_singleton(Globals::Singleton("JavaClassWrapper",java_class_wrapper)); + GlobalConfig::get_singleton()->add_singleton(GlobalConfig::Singleton("JavaClassWrapper",java_class_wrapper)); _initialize_java_modules(); Main::setup2(); @@ -1072,16 +1089,16 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv * env, jo while (joy_events.size()) { - OS_Android::JoystickEvent event = joy_events.front()->get(); + OS_Android::JoypadEvent event = joy_events.front()->get(); os_android->process_joy_event(event); joy_events.pop_front(); } - if (quit_request) { + if (go_back_request) { - os_android->main_loop_request_quit(); - quit_request=false; + os_android->main_loop_request_go_back(); + go_back_request=false; } @@ -1091,6 +1108,8 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv * env, jo os_android->process_magnetometer(magnetometer); + os_android->process_gyroscope(gyroscope); + if (os_android->main_loop_iterate()==true) { jclass cls = env->FindClass("org/godotengine/godot/Godot"); @@ -1132,8 +1151,10 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch(JNIEnv * env, j pointer_events.push_back(jpe); input_mutex->unlock(); - //if (os_android) -// os_android->process_touch(ev,pointer,points); + /* + if (os_android) + os_android->process_touch(ev,pointer,points); + */ } @@ -1395,7 +1416,7 @@ static unsigned int android_get_keysym(unsigned int p_code) { JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv * env, jobject obj, jint p_device, jint p_button, jboolean p_pressed) { - OS_Android::JoystickEvent jevent; + OS_Android::JoypadEvent jevent; jevent.device = p_device; jevent.type = OS_Android::JOY_EVENT_BUTTON; jevent.index = p_button; @@ -1404,11 +1425,11 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv * en input_mutex->lock(); joy_events.push_back(jevent); input_mutex->unlock(); -}; +} JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv * env, jobject obj, jint p_device, jint p_axis, jfloat p_value) { - OS_Android::JoystickEvent jevent; + OS_Android::JoypadEvent jevent; jevent.device = p_device; jevent.type = OS_Android::JOY_EVENT_AXIS; jevent.index = p_axis; @@ -1417,10 +1438,10 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv * env, input_mutex->lock(); joy_events.push_back(jevent); input_mutex->unlock(); -}; +} JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv * env, jobject obj, jint p_device, jint p_hat_x, jint p_hat_y) { - OS_Android::JoystickEvent jevent; + OS_Android::JoypadEvent jevent; jevent.device = p_device; jevent.type = OS_Android::JOY_EVENT_HAT; int hat = 0; @@ -1474,13 +1495,13 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv * env, job ievent.key.unicode = KEY_ENTER; } else if (p_scancode==4) { - quit_request=true; + go_back_request=true; } input_mutex->lock(); key_events.push_back(ievent); input_mutex->unlock(); -}; +} JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv * env, jobject obj, jfloat x, jfloat y, jfloat z) { @@ -1499,6 +1520,14 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnetometer(JNIEnv * } +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gyroscope(JNIEnv * env, jobject obj, jfloat x, jfloat y, jfloat z) { + + input_mutex->lock(); + gyroscope=Vector3(x,y,z); + input_mutex->unlock(); + +} + JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv * env, jobject obj){ if (!suspend_mutex) @@ -1542,8 +1571,8 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_singleton(JNIEnv * en s->set_instance(env->NewGlobalRef(p_object)); jni_singletons[singname]=s; - Globals::get_singleton()->add_singleton(Globals::Singleton(singname,s)); - Globals::get_singleton()->set(singname,s); + GlobalConfig::get_singleton()->add_singleton(GlobalConfig::Singleton(singname,s)); + GlobalConfig::get_singleton()->set(singname,s); } @@ -1560,10 +1589,10 @@ static Variant::Type get_jni_type(const String& p_type) { {"float",Variant::REAL}, {"double", Variant::REAL}, {"java.lang.String",Variant::STRING}, - {"[I",Variant::INT_ARRAY}, - {"[B",Variant::RAW_ARRAY}, - {"[F",Variant::REAL_ARRAY}, - {"[java.lang.String",Variant::STRING_ARRAY}, + {"[I",Variant::POOL_INT_ARRAY}, + {"[B",Variant::POOL_BYTE_ARRAY}, + {"[F",Variant::POOL_REAL_ARRAY}, + {"[Ljava.lang.String;",Variant::POOL_STRING_ARRAY}, {"org.godotengine.godot.Dictionary", Variant::DICTIONARY}, {NULL,Variant::NIL} }; @@ -1599,7 +1628,7 @@ static const char* get_jni_sig(const String& p_type) { {"[I","[I"}, {"[B","[B"}, {"[F","[F"}, - {"[java.lang.String","[Ljava/lang/String;"}, + {"[Ljava.lang.String;","[Ljava/lang/String;"}, {NULL,"V"} }; @@ -1621,7 +1650,7 @@ JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv * String js = env->GetStringUTFChars( path, NULL ); - return env->NewStringUTF(Globals::get_singleton()->get(js).operator String().utf8().get_data()); + return env->NewStringUTF(GlobalConfig::get_singleton()->get(js).operator String().utf8().get_data()); } @@ -1701,7 +1730,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv * e env->PopLocalFrame(NULL); -}; +} JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv * env, jobject p_obj, jint ID, jstring method, jobjectArray params) { @@ -1726,7 +1755,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv * args[i] = _jobject_to_variant(env, obj); env->DeleteLocalRef(obj); -// print_line("\targ"+itos(i)+": "+Variant::get_type_name(args[i].get_type())); + //print_line("\targ"+itos(i)+": "+Variant::get_type_name(args[i].get_type())); }; @@ -1736,7 +1765,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv * // something env->PopLocalFrame(NULL); -}; +} //Main::cleanup(); diff --git a/platform/android/java_glue.h b/platform/android/java_glue.h index f7916efe2c..bc4628b9d4 100644 --- a/platform/android/java_glue.h +++ b/platform/android/java_glue.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -50,6 +50,7 @@ extern "C" { JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_audio(JNIEnv * env, jobject obj); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv * env, jobject obj, jfloat x, jfloat y, jfloat z); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnetometer(JNIEnv * env, jobject obj, jfloat x, jfloat y, jfloat z); + JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gyroscope(JNIEnv * env, jobject obj, jfloat x, jfloat y, jfloat z); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv * env, jobject obj); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv * env, jobject obj); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_singleton(JNIEnv * env, jobject obj, jstring name,jobject p_object); @@ -57,7 +58,7 @@ extern "C" { JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv * env, jobject obj, jstring path); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv * env, jobject obj, jint ID, jstring method, jobjectArray params); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv * env, jobject obj, jint ID, jstring method, jobjectArray params); -}; +} #endif diff --git a/platform/android/logo.png b/platform/android/logo.png Binary files differindex a7e2c6f130..fcf684c026 100644 --- a/platform/android/logo.png +++ b/platform/android/logo.png diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index 4e6dfb2db2..562666b679 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -53,6 +53,7 @@ int OS_Android::get_video_driver_count() const { return 1; } + const char * OS_Android::get_video_driver_name(int p_driver) const { return "GLES2"; @@ -131,15 +132,10 @@ void OS_Android::initialize(const VideoMode& p_desired,int p_video_driver,int p_ AudioDriverManagerSW::add_driver(&audio_driver_android); - if (true) { - RasterizerGLES2 *rasterizer_gles22=memnew( RasterizerGLES2(false,use_reload_hooks,false,use_reload_hooks ) ); - if (gl_extensions) - rasterizer_gles22->set_extensions(gl_extensions); - rasterizer = rasterizer_gles22; - } else { - //rasterizer = memnew( RasterizerGLES1(use_reload_hooks, use_reload_hooks) ); - - } + RasterizerGLES2 *rasterizer_gles22=memnew( RasterizerGLES2(false,use_reload_hooks,false,use_reload_hooks ) ); + if (gl_extensions) + rasterizer_gles22->set_extensions(gl_extensions); + rasterizer = rasterizer_gles22; rasterizer->set_force_16_bits_fbo(use_16bits_fbo); @@ -250,9 +246,11 @@ void OS_Android::print(const char *p_format, ... ) { } -void OS_Android::alert(const String& p_alert) { +void OS_Android::alert(const String& p_alert,const String& p_title) { print("ALERT: %s\n",p_alert.utf8().get_data()); + if (alert_func) + alert_func(p_alert, p_title); } @@ -271,17 +269,18 @@ bool OS_Android::is_mouse_grab_enabled() const { //*sigh* technology has evolved so much since i was a kid.. return false; } + Point2 OS_Android::get_mouse_pos() const { return Point2(); } + int OS_Android::get_mouse_button_state() const { return 0; } void OS_Android::set_window_title(const String& p_title) { - } //interesting byt not yet @@ -290,13 +289,13 @@ void OS_Android::set_window_title(const String& p_title) { void OS_Android::set_video_mode(const VideoMode& p_video_mode,int p_screen) { - } OS::VideoMode OS_Android::get_video_mode(int p_screen) const { return default_videomode; } + void OS_Android::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const { p_list->push_back(default_videomode); @@ -340,6 +339,7 @@ void OS_Android::main_loop_begin() { if (main_loop) main_loop->init(); } + bool OS_Android::main_loop_iterate() { if (!main_loop) @@ -370,7 +370,7 @@ void OS_Android::main_loop_focusin(){ } -void OS_Android::process_joy_event(OS_Android::JoystickEvent p_event) { +void OS_Android::process_joy_event(OS_Android::JoypadEvent p_event) { switch (p_event.type) { case JOY_EVENT_BUTTON: @@ -394,12 +394,12 @@ void OS_Android::process_event(InputEvent p_event) { p_event.ID = last_id++; input->parse_input_event(p_event); -}; +} void OS_Android::process_touch(int p_what,int p_pointer, const Vector<TouchPos>& p_points) { -// print_line("ev: "+itos(p_what)+" pnt: "+itos(p_pointer)+" pointc: "+itos(p_points.size())); + //print_line("ev: "+itos(p_what)+" pnt: "+itos(p_pointer)+" pointc: "+itos(p_points.size())); switch(p_what) { case 0: { //gesture begin @@ -482,8 +482,8 @@ void OS_Android::process_touch(int p_what,int p_pointer, const Vector<TouchPos>& ev.mouse_motion.x=p_points[0].pos.x; ev.mouse_motion.y=p_points[0].pos.y; input->set_mouse_pos(Point2(ev.mouse_motion.x,ev.mouse_motion.y)); - ev.mouse_motion.speed_x=input->get_mouse_speed().x; - ev.mouse_motion.speed_y=input->get_mouse_speed().y; + ev.mouse_motion.speed_x=input->get_last_mouse_speed().x; + ev.mouse_motion.speed_y=input->get_last_mouse_speed().y; ev.mouse_motion.relative_x=p_points[0].pos.x-last_mouse.x; ev.mouse_motion.relative_y=p_points[0].pos.y-last_mouse.y; last_mouse=p_points[0].pos; @@ -614,6 +614,11 @@ void OS_Android::process_magnetometer(const Vector3& p_magnetometer) { input->set_magnetometer(p_magnetometer); } +void OS_Android::process_gyroscope(const Vector3& p_gyroscope) { + + input->set_gyroscope(p_gyroscope); +} + bool OS_Android::has_touchscreen_ui_hint() const { return true; @@ -622,7 +627,7 @@ bool OS_Android::has_touchscreen_ui_hint() const { bool OS_Android::has_virtual_keyboard() const { return true; -}; +} void OS_Android::show_virtual_keyboard(const String& p_existing_text,const Rect2& p_screen_rect) { @@ -632,7 +637,7 @@ void OS_Android::show_virtual_keyboard(const String& p_existing_text,const Rect2 ERR_PRINT("Virtual keyboard not available"); }; -}; +} void OS_Android::hide_virtual_keyboard() { @@ -643,7 +648,7 @@ void OS_Android::hide_virtual_keyboard() { ERR_PRINT("Virtual keyboard not available"); }; -}; +} void OS_Android::init_video_mode(int p_video_width,int p_video_height) { @@ -654,10 +659,10 @@ void OS_Android::init_video_mode(int p_video_width,int p_video_height) { default_videomode.resizable=false; } -void OS_Android::main_loop_request_quit() { +void OS_Android::main_loop_request_go_back() { if (main_loop) - main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST); + main_loop->notification(MainLoop::NOTIFICATION_WM_GO_BACK_REQUEST); } void OS_Android::set_display_size(Size2 p_size) { @@ -679,7 +684,7 @@ Error OS_Android::shell_open(String p_uri) { if (open_uri_func) return open_uri_func(p_uri)?ERR_CANT_OPEN:OK; return ERR_UNAVAILABLE; -}; +} String OS_Android::get_resource_dir() const { @@ -700,6 +705,13 @@ String OS_Android::get_model_name() const { return OS_Unix::get_model_name(); } +int OS_Android::get_screen_dpi(int p_screen) const { + + if (get_screen_dpi_func) { + return get_screen_dpi_func(); + } + return 160; +} void OS_Android::set_need_reload_hooks(bool p_needs_them) { @@ -708,16 +720,40 @@ void OS_Android::set_need_reload_hooks(bool p_needs_them) { String OS_Android::get_data_dir() const { - if (get_data_dir_func) - return get_data_dir_func(); + if (data_dir_cache!=String()) + return data_dir_cache; + + if (get_data_dir_func) { + String data_dir=get_data_dir_func(); + + //store current dir + char real_current_dir_name[2048]; + getcwd(real_current_dir_name,2048); + + //go to data dir + chdir(data_dir.utf8().get_data()); + + //get actual data dir, so we resolve potential symlink (Android 6.0+ seems to use symlink) + char data_current_dir_name[2048]; + getcwd(data_current_dir_name,2048); + + //cache by parsing utf8 + data_dir_cache.parse_utf8(data_current_dir_name); + + //restore original dir so we don't mess things up + chdir(real_current_dir_name); + + return data_dir_cache; + } + + return "."; - //return Globals::get_singleton()->get_singleton_object("GodotOS")->call("get_data_dir"); -}; + //return GlobalConfig::get_singleton()->get_singleton_object("GodotOS")->call("get_data_dir"); +} void OS_Android::set_screen_orientation(ScreenOrientation p_orientation) { - if (set_screen_orientation_func) set_screen_orientation_func(p_orientation); } @@ -778,8 +814,7 @@ String OS_Android::get_joy_guid(int p_device) const { return input->get_joy_guid_remapped(p_device); } -OS_Android::OS_Android(GFXInitFunc p_gfx_init_func,void*p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetDataDirFunc p_get_data_dir_func,GetLocaleFunc p_get_locale_func,GetModelFunc p_get_model_func, ShowVirtualKeyboardFunc p_show_vk, HideVirtualKeyboardFunc p_hide_vk, SetScreenOrientationFunc p_screen_orient,GetUniqueIDFunc p_get_unique_id,GetSystemDirFunc p_get_sdir_func, VideoPlayFunc p_video_play_func, VideoIsPlayingFunc p_video_is_playing_func, VideoPauseFunc p_video_pause_func, VideoStopFunc p_video_stop_func, SetKeepScreenOnFunc p_set_keep_screen_on_func, bool p_use_apk_expansion) { - +OS_Android::OS_Android(GFXInitFunc p_gfx_init_func,void*p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetDataDirFunc p_get_data_dir_func,GetLocaleFunc p_get_locale_func,GetModelFunc p_get_model_func, GetScreenDPIFunc p_get_screen_dpi_func, ShowVirtualKeyboardFunc p_show_vk, HideVirtualKeyboardFunc p_hide_vk, SetScreenOrientationFunc p_screen_orient,GetUniqueIDFunc p_get_unique_id,GetSystemDirFunc p_get_sdir_func, VideoPlayFunc p_video_play_func, VideoIsPlayingFunc p_video_is_playing_func, VideoPauseFunc p_video_pause_func, VideoStopFunc p_video_stop_func, SetKeepScreenOnFunc p_set_keep_screen_on_func, AlertFunc p_alert_func, bool p_use_apk_expansion) { use_apk_expansion=p_use_apk_expansion; default_videomode.width=800; @@ -799,6 +834,7 @@ OS_Android::OS_Android(GFXInitFunc p_gfx_init_func,void*p_gfx_init_ud, OpenURIFu get_data_dir_func=p_get_data_dir_func; get_locale_func=p_get_locale_func; get_model_func=p_get_model_func; + get_screen_dpi_func = p_get_screen_dpi_func; get_unique_id_func=p_get_unique_id; get_system_dir_func=p_get_sdir_func; @@ -812,11 +848,11 @@ OS_Android::OS_Android(GFXInitFunc p_gfx_init_func,void*p_gfx_init_ud, OpenURIFu set_screen_orientation_func=p_screen_orient; set_keep_screen_on_func = p_set_keep_screen_on_func; + alert_func = p_alert_func; use_reload_hooks=false; } OS_Android::~OS_Android() { - } diff --git a/platform/android/os_android.h b/platform/android/os_android.h index 843b3c4788..9ed7ba5fac 100644 --- a/platform/android/os_android.h +++ b/platform/android/os_android.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -63,6 +63,7 @@ typedef int (*OpenURIFunc)(const String&); typedef String (*GetDataDirFunc)(); typedef String (*GetLocaleFunc)(); typedef String (*GetModelFunc)(); +typedef int (*GetScreenDPIFunc)(); typedef String (*GetUniqueIDFunc)(); typedef void (*ShowVirtualKeyboardFunc)(const String&); typedef void (*HideVirtualKeyboardFunc)(); @@ -74,6 +75,7 @@ typedef bool (*VideoIsPlayingFunc)(); typedef void (*VideoPauseFunc)(); typedef void (*VideoStopFunc)(); typedef void (*SetKeepScreenOnFunc)(bool p_enabled); +typedef void (*AlertFunc)(const String&, const String&); class OS_Android : public OS_Unix { public: @@ -89,7 +91,7 @@ public: JOY_EVENT_HAT = 2 }; - struct JoystickEvent { + struct JoypadEvent { int device; int type; @@ -123,6 +125,8 @@ private: PhysicsServer *physics_server; Physics2DServer *physics_2d_server; + mutable String data_dir_cache; + #if 0 AudioDriverAndroid audio_driver_android; #else @@ -139,6 +143,7 @@ private: GetDataDirFunc get_data_dir_func; GetLocaleFunc get_locale_func; GetModelFunc get_model_func; + GetScreenDPIFunc get_screen_dpi_func; ShowVirtualKeyboardFunc show_virtual_keyboard_func; HideVirtualKeyboardFunc hide_virtual_keyboard_func; SetScreenOrientationFunc set_screen_orientation_func; @@ -150,6 +155,7 @@ private: VideoPauseFunc video_pause_func; VideoStopFunc video_stop_func; SetKeepScreenOnFunc set_keep_screen_on_func; + AlertFunc alert_func; public: @@ -177,7 +183,7 @@ public: virtual void vprint(const char* p_format, va_list p_list, bool p_stderr=false); virtual void print(const char *p_format, ... ); - virtual void alert(const String& p_alert); + virtual void alert(const String& p_alert,const String& p_title="ALERT!"); virtual void set_mouse_show(bool p_show); @@ -207,7 +213,7 @@ public: void main_loop_begin(); bool main_loop_iterate(); - void main_loop_request_quit(); + void main_loop_request_go_back(); void main_loop_end(); void main_loop_focusout(); void main_loop_focusin(); @@ -232,6 +238,7 @@ public: virtual String get_resource_dir() const; virtual String get_locale() const; virtual String get_model_name() const; + virtual int get_screen_dpi(int p_screen=0) const; virtual String get_unique_ID() const; @@ -240,8 +247,9 @@ public: void process_accelerometer(const Vector3& p_accelerometer); void process_magnetometer(const Vector3& p_magnetometer); + void process_gyroscope(const Vector3& p_gyroscope); void process_touch(int p_what,int p_pointer, const Vector<TouchPos>& p_points); - void process_joy_event(JoystickEvent p_event); + void process_joy_event(JoypadEvent p_event); void process_event(InputEvent p_event); void init_video_mode(int p_video_width,int p_video_height); @@ -254,7 +262,7 @@ public: virtual String get_joy_guid(int p_device) const; void joy_connection_changed(int p_device, bool p_connected, String p_name); - OS_Android(GFXInitFunc p_gfx_init_func,void*p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetDataDirFunc p_get_data_dir_func,GetLocaleFunc p_get_locale_func,GetModelFunc p_get_model_func, ShowVirtualKeyboardFunc p_show_vk, HideVirtualKeyboardFunc p_hide_vk, SetScreenOrientationFunc p_screen_orient,GetUniqueIDFunc p_get_unique_id,GetSystemDirFunc p_get_sdir_func, VideoPlayFunc p_video_play_func, VideoIsPlayingFunc p_video_is_playing_func, VideoPauseFunc p_video_pause_func, VideoStopFunc p_video_stop_func, SetKeepScreenOnFunc p_set_keep_screen_on_func, bool p_use_apk_expansion); + OS_Android(GFXInitFunc p_gfx_init_func,void*p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetDataDirFunc p_get_data_dir_func,GetLocaleFunc p_get_locale_func,GetModelFunc p_get_model_func, GetScreenDPIFunc p_get_screen_dpi_func, ShowVirtualKeyboardFunc p_show_vk, HideVirtualKeyboardFunc p_hide_vk, SetScreenOrientationFunc p_screen_orient,GetUniqueIDFunc p_get_unique_id,GetSystemDirFunc p_get_sdir_func, VideoPlayFunc p_video_play_func, VideoIsPlayingFunc p_video_is_playing_func, VideoPauseFunc p_video_pause_func, VideoStopFunc p_video_stop_func, SetKeepScreenOnFunc p_set_keep_screen_on_func, AlertFunc p_alert_func, bool p_use_apk_expansion); ~OS_Android(); }; diff --git a/platform/android/platform_config.h b/platform/android/platform_config.h index 143f16c1fa..cdef185ff0 100644 --- a/platform/android/platform_config.h +++ b/platform/android/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/thread_jandroid.cpp b/platform/android/thread_jandroid.cpp index 1425e23c73..aa40d995d9 100644 --- a/platform/android/thread_jandroid.cpp +++ b/platform/android/thread_jandroid.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,6 +29,7 @@ #include "thread_jandroid.h" #include "os/memory.h" +#include "script_language.h" Thread::ID ThreadAndroid::get_ID() const { @@ -44,8 +45,10 @@ void *ThreadAndroid::thread_callback(void *userdata) { ThreadAndroid *t=reinterpret_cast<ThreadAndroid*>(userdata); setup_thread(); + ScriptServer::thread_enter(); //scripts may need to attach a stack t->id=(ID)pthread_self(); t->callback(t->user); + ScriptServer::thread_exit(); return NULL; } @@ -61,10 +64,12 @@ Thread* ThreadAndroid::create_func_jandroid(ThreadCreateCallback p_callback,void return tr; } + Thread::ID ThreadAndroid::get_thread_ID_func_jandroid() { return (ID)pthread_self(); } + void ThreadAndroid::wait_to_finish_func_jandroid(Thread* p_thread) { ThreadAndroid *tp=static_cast<ThreadAndroid*>(p_thread); diff --git a/platform/android/thread_jandroid.h b/platform/android/thread_jandroid.h index c8ad6c8735..6f52b730f1 100644 --- a/platform/android/thread_jandroid.h +++ b/platform/android/thread_jandroid.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/bb10/SCsub b/platform/bb10/SCsub index 81f6e726e4..c19f46d579 100644 --- a/platform/bb10/SCsub +++ b/platform/bb10/SCsub @@ -1,20 +1,22 @@ +#!/usr/bin/env python + Import('env') bb10_lib = [ - 'bbutil.c', - 'os_bb10.cpp', - 'audio_driver_bb10.cpp', - 'godot_bb10.cpp', - 'payment_service.cpp', + 'bbutil.c', + 'os_bb10.cpp', + 'audio_driver_bb10.cpp', + 'godot_bb10.cpp', + 'payment_service.cpp', ] env_bps = env.Clone() if env['bb10_payment_service'] == "yes": - env_bps.Append(CPPFLAGS=['-DPAYMENT_SERVICE_ENABLED']) + env_bps.Append(CPPFLAGS=['-DPAYMENT_SERVICE_ENABLED']) if env['bb10_lgles_override'] == "yes": - env_bps.Append(CPPFLAGS=['-DBB10_LGLES_OVERRIDE']) + env_bps.Append(CPPFLAGS=['-DBB10_LGLES_OVERRIDE']) prog = None diff --git a/platform/bb10/audio_driver_bb10.cpp b/platform/bb10/audio_driver_bb10.cpp index ef8adaf061..7b5c0800a8 100644 --- a/platform/bb10/audio_driver_bb10.cpp +++ b/platform/bb10/audio_driver_bb10.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/bb10/audio_driver_bb10.h b/platform/bb10/audio_driver_bb10.h index 0148448511..738bcf2619 100644 --- a/platform/bb10/audio_driver_bb10.h +++ b/platform/bb10/audio_driver_bb10.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/bb10/bar/icon.png b/platform/bb10/bar/icon.png Binary files differindex a837c8009a..2161402438 100644 --- a/platform/bb10/bar/icon.png +++ b/platform/bb10/bar/icon.png diff --git a/platform/bb10/bbutil.h b/platform/bb10/bbutil.h index bc422cd9b9..c2a4c5a7f5 100644 --- a/platform/bb10/bbutil.h +++ b/platform/bb10/bbutil.h @@ -1,31 +1,3 @@ -/*************************************************************************/ -/* bbutil.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ #ifndef _UTILITY_H_INCLUDED #define _UTILITY_H_INCLUDED diff --git a/platform/bb10/detect.py b/platform/bb10/detect.py index 9ab94e619a..d3ee9f0124 100644 --- a/platform/bb10/detect.py +++ b/platform/bb10/detect.py @@ -5,87 +5,88 @@ import methods def is_active(): - return True + return True + def get_name(): - return "BlackBerry 10" + return "BlackBerry 10" + def can_build(): - import os - if (not os.environ.has_key("QNX_TARGET")): - return False - return True + import os + if (not os.environ.has_key("QNX_TARGET")): + return False + return True + def get_opts(): - return [ - ('QNX_HOST', 'path to qnx host', os.environ.get("QNX_HOST", 0)), - ('QNX_TARGET', 'path to qnx target', os.environ.get("QNX_TARGET", 0)), - ('QNX_CONFIGURATION', 'path to qnx configuration', os.environ.get("QNX_CONFIGURATION", 0)), - ('qnx_target', 'Qnx target (armle or x86', 'armle'), - ('bb10_payment_service', 'Enable Payment Service for BlackBerry10', 'yes'), - ('bb10_lgles_override', 'Force legacy GLES (1.1) on iOS', 'no'), - ('bb10_exceptions', 'Use exceptions when compiling on bb10', 'no'), - ] + return [ + ('QNX_HOST', 'path to qnx host', os.environ.get("QNX_HOST", 0)), + ('QNX_TARGET', 'path to qnx target', os.environ.get("QNX_TARGET", 0)), + ('QNX_CONFIGURATION', 'path to qnx configuration', os.environ.get("QNX_CONFIGURATION", 0)), + ('qnx_target', 'Qnx target (armle or x86', 'armle'), + ('bb10_payment_service', 'Enable Payment Service for BlackBerry10', 'yes'), + ('bb10_lgles_override', 'Force legacy GLES (1.1) on iOS', 'no'), + ('bb10_exceptions', 'Use exceptions when compiling on bb10', 'no'), + ] + def get_flags(): - return [ - ('lua', 'no'), - ('tools', 'no'), - ('nedmalloc', 'no'), - ('theora', 'no'), + return [ + ('tools', 'no'), + ('module_theora_enabled', 'no'), + ] - ] def configure(env): - if env['PLATFORM'] == 'win32': - env.Tool('mingw') - env['SPAWN'] = methods.win32_spawn - - env['qnx_target_ver'] = env['qnx_target'] - if env['qnx_target'] == "armle": - env['qnx_prefix'] = 'ntoarmv7' - env['qnx_target_ver'] = 'armle-v7' - else: - env['qnx_prefix'] = 'ntox86' + if env['PLATFORM'] == 'win32': + env.Tool('mingw') + env['SPAWN'] = methods.win32_spawn - env['OBJSUFFIX'] = ".qnx.${qnx_target}.o" - env['LIBSUFFIX'] = ".qnx.${qnx_target}.a" - env['PROGSUFFIX'] = ".qnx.${qnx_target}" - print("PROGSUFFIX: "+env['PROGSUFFIX']+" target: "+env['qnx_target']) + env['qnx_target_ver'] = env['qnx_target'] + if env['qnx_target'] == "armle": + env['qnx_prefix'] = 'ntoarmv7' + env['qnx_target_ver'] = 'armle-v7' + else: + env['qnx_prefix'] = 'ntox86' - env.PrependENVPath('PATH', env['QNX_CONFIGURATION'] + '/bin') - env.PrependENVPath('PATH', env['QNX_CONFIGURATION'] + '/usr/bin') - env['ENV']['QNX_HOST'] = env['QNX_HOST'] - env['ENV']['QNX_TARGET'] = env['QNX_TARGET'] - env['ENV']['QNX_CONFIGURATION'] = env['QNX_CONFIGURATION'] + env['OBJSUFFIX'] = ".qnx.${qnx_target}.o" + env['LIBSUFFIX'] = ".qnx.${qnx_target}.a" + env['PROGSUFFIX'] = ".qnx.${qnx_target}" + print("PROGSUFFIX: " + env['PROGSUFFIX'] + " target: " + env['qnx_target']) - env['CC'] = '$qnx_prefix-gcc' - env['CXX'] = '$qnx_prefix-g++' - env['AR'] = '$qnx_prefix-ar' - env['RANLIB'] = '$qnx_prefix-ranlib' + env.PrependENVPath('PATH', env['QNX_CONFIGURATION'] + '/bin') + env.PrependENVPath('PATH', env['QNX_CONFIGURATION'] + '/usr/bin') + env['ENV']['QNX_HOST'] = env['QNX_HOST'] + env['ENV']['QNX_TARGET'] = env['QNX_TARGET'] + env['ENV']['QNX_CONFIGURATION'] = env['QNX_CONFIGURATION'] - env.Append(CPPPATH = ['#platform/bb10']) - env.Append(LIBPATH = ['#platform/bb10/lib/$qnx_target', '#platform/bb10/lib/$qnx_target_ver']) - env.Append(CCFLAGS = string.split('-DBB10_ENABLED -DUNIX_ENABLED -DGLES2_ENABLED -DGLES1_ENABLED -D_LITTLE_ENDIAN -DNO_THREADS -DNO_FCNTL')) - if env['bb10_exceptions']=="yes": - env.Append(CCFLAGS = ['-fexceptions']) - else: - env.Append(CCFLAGS = ['-fno-exceptions']) + env['CC'] = '$qnx_prefix-gcc' + env['CXX'] = '$qnx_prefix-g++' + env['AR'] = '$qnx_prefix-ar' + env['RANLIB'] = '$qnx_prefix-ranlib' - #env.Append(LINKFLAGS = string.split() + env.Append(CPPPATH=['#platform/bb10']) + env.Append(LIBPATH=['#platform/bb10/lib/$qnx_target', '#platform/bb10/lib/$qnx_target_ver']) + env.Append(CCFLAGS=string.split('-DBB10_ENABLED -DUNIX_ENABLED -DGLES2_ENABLED -DGLES1_ENABLED -D_LITTLE_ENDIAN -DNO_THREADS -DNO_FCNTL')) + if env['bb10_exceptions'] == "yes": + env.Append(CCFLAGS=['-fexceptions']) + else: + env.Append(CCFLAGS=['-fno-exceptions']) - if (env["target"]=="release"): + # env.Append(LINKFLAGS = string.split() - env.Append(CCFLAGS=['-O3','-DRELEASE_BUILD']) + if (env["target"] == "release"): - elif (env["target"]=="debug"): + env.Append(CCFLAGS=['-O3', '-DRELEASE_BUILD']) - env.Append(CCFLAGS=['-g', '-O0','-DDEBUG_ENABLED', '-D_DEBUG']) - env.Append(LINKFLAGS=['-g']) + elif (env["target"] == "debug"): - env.Append(LIBS=['bps', 'pps', 'screen', 'socket', 'EGL', 'GLESv2', 'GLESv1_CM', 'm', 'asound']) + env.Append(CCFLAGS=['-g', '-O0', '-DDEBUG_ENABLED', '-D_DEBUG']) + env.Append(LINKFLAGS=['-g']) + env.Append(LIBS=['bps', 'pps', 'screen', 'socket', 'EGL', 'GLESv2', 'GLESv1_CM', 'm', 'asound']) diff --git a/platform/bb10/export/export.cpp b/platform/bb10/export/export.cpp index da3a958a56..cc994c8f24 100644 --- a/platform/bb10/export/export.cpp +++ b/platform/bb10/export/export.cpp @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* export.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #include "version.h" #include "export.h" #include "tools/editor/editor_settings.h" @@ -15,7 +43,7 @@ class EditorExportPlatformBB10 : public EditorExportPlatform { - OBJ_TYPE( EditorExportPlatformBB10,EditorExportPlatform ); + GDCLASS( EditorExportPlatformBB10,EditorExportPlatform ); String custom_package; @@ -220,7 +248,7 @@ void EditorExportPlatformBB10::_fix_descriptor(Vector<uint8_t>& p_descriptor) { if (this->name!="") { aname=this->name; } else { - aname = Globals::get_singleton()->get("application/name"); + aname = GlobalConfig::get_singleton()->get("application/name"); } @@ -404,7 +432,7 @@ Error EditorExportPlatformBB10::export_project(const String& p_path, bool p_debu if (!found) { - String appicon = Globals::get_singleton()->get("application/icon"); + String appicon = GlobalConfig::get_singleton()->get("application/icon"); if (appicon!="" && appicon.ends_with(".png")) { FileAccess*f = FileAccess::open(appicon,FileAccess::READ); if (f) { @@ -441,7 +469,7 @@ Error EditorExportPlatformBB10::export_project(const String& p_path, bool p_debu ep.step("Creating BAR Package..",104); - String bb_packager=EditorSettings::get_singleton()->get("blackberry/host_tools"); + String bb_packager=EditorSettings::get_singleton()->get("export/blackberry/host_tools"); bb_packager=bb_packager.plus_file("blackberry-nativepackager"); if (OS::get_singleton()->get_name()=="Windows") bb_packager+=".bat"; @@ -457,7 +485,7 @@ Error EditorExportPlatformBB10::export_project(const String& p_path, bool p_debu args.push_back(p_path); if (p_debug) { - String debug_token=EditorSettings::get_singleton()->get("blackberry/debug_token"); + String debug_token=EditorSettings::get_singleton()->get("export/blackberry/debug_token"); if (!FileAccess::exists(debug_token)) { EditorNode::add_io_error("Debug token not found!"); } else { @@ -526,101 +554,105 @@ void EditorExportPlatformBB10::_device_poll_thread(void *ud) { while(!ea->quit_request) { - String bb_deploy=EditorSettings::get_singleton()->get("blackberry/host_tools"); + String bb_deploy=EditorSettings::get_singleton()->get("export/blackberry/host_tools"); bb_deploy=bb_deploy.plus_file("blackberry-deploy"); bool windows = OS::get_singleton()->get_name()=="Windows"; if (windows) bb_deploy+=".bat"; - if (!FileAccess::exists(bb_deploy)) { - OS::get_singleton()->delay_usec(3000000); - continue; //adb not configured - } + if (FileAccess::exists(bb_deploy)) { - Vector<Device> devices; + Vector<Device> devices; - for (int i=0;i<MAX_DEVICES;i++) { + for (int i=0;i<MAX_DEVICES;i++) { - String host = EditorSettings::get_singleton()->get("blackberry/device_"+itos(i+1)+"/host"); - if (host==String()) - continue; - String pass = EditorSettings::get_singleton()->get("blackberry/device_"+itos(i+1)+"/password"); - if (pass==String()) - continue; + String host = EditorSettings::get_singleton()->get("export/blackberry/device_"+itos(i+1)+"/host"); + if (host==String()) + continue; + String pass = EditorSettings::get_singleton()->get("export/blackberry/device_"+itos(i+1)+"/password"); + if (pass==String()) + continue; - List<String> args; - args.push_back("-listDeviceInfo"); - args.push_back(host); - args.push_back("-password"); - args.push_back(pass); + List<String> args; + args.push_back("-listDeviceInfo"); + args.push_back(host); + args.push_back("-password"); + args.push_back(pass); - int ec; - String dp; + int ec; + String dp; - Error err = OS::get_singleton()->execute(bb_deploy,args,true,NULL,&dp,&ec); + Error err = OS::get_singleton()->execute(bb_deploy,args,true,NULL,&dp,&ec); - if (err==OK && ec==0) { + if (err==OK && ec==0) { - Device dev; - dev.index=i; - String descr; - Vector<String> ls=dp.split("\n"); + Device dev; + dev.index=i; + String descr; + Vector<String> ls=dp.split("\n"); - for(int i=0;i<ls.size();i++) { + for(int i=0;i<ls.size();i++) { + + String l = ls[i].strip_edges(); + if (l.begins_with("modelfullname::")) { + dev.name=l.get_slice("::",1); + descr+="Model: "+dev.name+"\n"; + } + if (l.begins_with("modelnumber::")) { + String s = l.get_slice("::",1); + dev.name+=" ("+s+")"; + descr+="Model Number: "+s+"\n"; + } + if (l.begins_with("scmbundle::")) + descr+="OS Version: "+l.get_slice("::",1)+"\n"; + if (l.begins_with("[n]debug_token_expiration::")) + descr+="Debug Token Expires:: "+l.get_slice("::",1)+"\n"; - String l = ls[i].strip_edges(); - if (l.begins_with("modelfullname::")) { - dev.name=l.get_slice("::",1); - descr+="Model: "+dev.name+"\n"; - } - if (l.begins_with("modelnumber::")) { - String s = l.get_slice("::",1); - dev.name+=" ("+s+")"; - descr+="Model Number: "+s+"\n"; } - if (l.begins_with("scmbundle::")) - descr+="OS Version: "+l.get_slice("::",1)+"\n"; - if (l.begins_with("[n]debug_token_expiration::")) - descr+="Debug Token Expires:: "+l.get_slice("::",1)+"\n"; + dev.description=descr; + devices.push_back(dev); } - dev.description=descr; - devices.push_back(dev); } - } - - bool changed=false; + bool changed=false; - ea->device_lock->lock(); + ea->device_lock->lock(); - if (ea->devices.size()!=devices.size()) { - changed=true; - } else { + if (ea->devices.size()!=devices.size()) { + changed=true; + } else { - for(int i=0;i<ea->devices.size();i++) { + for(int i=0;i<ea->devices.size();i++) { - if (ea->devices[i].index!=devices[i].index) { - changed=true; - break; + if (ea->devices[i].index!=devices[i].index) { + changed=true; + break; + } } } - } - if (changed) { + if (changed) { - ea->devices=devices; - ea->devices_changed=true; - } + ea->devices=devices; + ea->devices_changed=true; + } - ea->device_lock->unlock(); + ea->device_lock->unlock(); + } - OS::get_singleton()->delay_usec(3000000); + uint64_t wait = 3000000; + uint64_t time = OS::get_singleton()->get_ticks_usec(); + while(OS::get_singleton()->get_ticks_usec() - time < wait ) { + OS::get_singleton()->delay_usec(1000); + if (ea->quit_request) + break; + } } } @@ -629,7 +661,7 @@ Error EditorExportPlatformBB10::run(int p_device, int p_flags) { ERR_FAIL_INDEX_V(p_device,devices.size(),ERR_INVALID_PARAMETER); - String bb_deploy=EditorSettings::get_singleton()->get("blackberry/host_tools"); + String bb_deploy=EditorSettings::get_singleton()->get("export/blackberry/host_tools"); bb_deploy=bb_deploy.plus_file("blackberry-deploy"); if (OS::get_singleton()->get_name()=="Windows") bb_deploy+=".bat"; @@ -682,9 +714,8 @@ Error EditorExportPlatformBB10::run(int p_device, int p_flags) { args.push_back("-installApp"); args.push_back("-launchApp"); args.push_back("-device"); - int idx = devices[p_device].index; - String host = EditorSettings::get_singleton()->get("blackberry/device_"+itos(p_device+1)+"/host"); - String pass = EditorSettings::get_singleton()->get("blackberry/device_"+itos(p_device+1)+"/password"); + String host = EditorSettings::get_singleton()->get("export/blackberry/device_"+itos(p_device+1)+"/host"); + String pass = EditorSettings::get_singleton()->get("export/blackberry/device_"+itos(p_device+1)+"/password"); args.push_back(host); args.push_back("-password"); args.push_back(pass); @@ -730,7 +761,7 @@ EditorExportPlatformBB10::EditorExportPlatformBB10() { bool EditorExportPlatformBB10::can_export(String *r_error) const { bool valid=true; - String bb_deploy=EditorSettings::get_singleton()->get("blackberry/host_tools"); + String bb_deploy=EditorSettings::get_singleton()->get("export/blackberry/host_tools"); String err; if (!FileAccess::exists(bb_deploy.plus_file("blackberry-deploy"))) { @@ -744,7 +775,7 @@ bool EditorExportPlatformBB10::can_export(String *r_error) const { err+="No export template found.\nDownload and install export templates.\n"; } - String debug_token=EditorSettings::get_singleton()->get("blackberry/debug_token"); + String debug_token=EditorSettings::get_singleton()->get("export/blackberry/debug_token"); if (!FileAccess::exists(debug_token)) { valid=false; @@ -775,20 +806,20 @@ EditorExportPlatformBB10::~EditorExportPlatformBB10() { void register_bb10_exporter() { - EDITOR_DEF("blackberry/host_tools",""); - EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING,"blackberry/host_tools",PROPERTY_HINT_GLOBAL_DIR)); - EDITOR_DEF("blackberry/debug_token",""); - EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING,"blackberry/debug_token",PROPERTY_HINT_GLOBAL_FILE,"bar")); - EDITOR_DEF("blackberry/device_1/host",""); - EDITOR_DEF("blackberry/device_1/password",""); - EDITOR_DEF("blackberry/device_2/host",""); - EDITOR_DEF("blackberry/device_2/password",""); - EDITOR_DEF("blackberry/device_3/host",""); - EDITOR_DEF("blackberry/device_3/password",""); - EDITOR_DEF("blackberry/device_4/host",""); - EDITOR_DEF("blackberry/device_4/password",""); - EDITOR_DEF("blackberry/device_5/host",""); - EDITOR_DEF("blackberry/device_5/password",""); + EDITOR_DEF("export/blackberry/host_tools",""); + EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING,"export/blackberry/host_tools",PROPERTY_HINT_GLOBAL_DIR)); + EDITOR_DEF("export/blackberry/debug_token",""); + EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING,"export/blackberry/debug_token",PROPERTY_HINT_GLOBAL_FILE,"bar")); + EDITOR_DEF("export/blackberry/device_1/host",""); + EDITOR_DEF("export/blackberry/device_1/password",""); + EDITOR_DEF("export/blackberry/device_2/host",""); + EDITOR_DEF("export/blackberry/device_2/password",""); + EDITOR_DEF("export/blackberry/device_3/host",""); + EDITOR_DEF("export/blackberry/device_3/password",""); + EDITOR_DEF("export/blackberry/device_4/host",""); + EDITOR_DEF("export/blackberry/device_4/password",""); + EDITOR_DEF("export/blackberry/device_5/host",""); + EDITOR_DEF("export/blackberry/device_5/password",""); Ref<EditorExportPlatformBB10> exporter = Ref<EditorExportPlatformBB10>( memnew(EditorExportPlatformBB10) ); EditorImportExport::get_singleton()->add_export_platform(exporter); diff --git a/platform/bb10/export/export.h b/platform/bb10/export/export.h index 06c7a681be..d8407c4152 100644 --- a/platform/bb10/export/export.h +++ b/platform/bb10/export/export.h @@ -1,3 +1,29 @@ - - +/*************************************************************************/ +/* export.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ void register_bb10_exporter(); diff --git a/platform/bb10/godot_bb10.cpp b/platform/bb10/godot_bb10.cpp index cba9d200cb..4b8270b495 100644 --- a/platform/bb10/godot_bb10.cpp +++ b/platform/bb10/godot_bb10.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/bb10/logo.png b/platform/bb10/logo.png Binary files differindex d0fb1966ae..abf0d2cc69 100644 --- a/platform/bb10/logo.png +++ b/platform/bb10/logo.png diff --git a/platform/bb10/os_bb10.cpp b/platform/bb10/os_bb10.cpp index 58ea26b8c9..ea2e326b05 100644 --- a/platform/bb10/os_bb10.cpp +++ b/platform/bb10/os_bb10.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -190,9 +190,11 @@ void OSBB10::finalize() { spatial_sound_2d_server->finish(); memdelete(spatial_sound_2d_server); - //if (debugger_connection_console) { -// memdelete(debugger_connection_console); -//} + /* + if (debugger_connection_console) { + memdelete(debugger_connection_console); + } + */ memdelete(sample_manager); @@ -376,8 +378,8 @@ void OSBB10::handle_screen_event(bps_event_t *event) { ievent.mouse_motion.x = ievent.mouse_motion.global_x = mpos.x; ievent.mouse_motion.y = ievent.mouse_motion.global_y = mpos.y; input->set_mouse_pos(Point2(ievent.mouse_motion.x,ievent.mouse_motion.y)); - ievent.mouse_motion.speed_x=input->get_mouse_speed().x; - ievent.mouse_motion.speed_y=input->get_mouse_speed().y; + ievent.mouse_motion.speed_x=input->get_last_mouse_speed().x; + ievent.mouse_motion.speed_y=input->get_last_mouse_speed().y; ievent.mouse_motion.relative_x = mrel.x; ievent.mouse_motion.relative_y = mrel.y; ievent.mouse_motion.button_mask = 1; // pressed diff --git a/platform/bb10/os_bb10.h b/platform/bb10/os_bb10.h index 4ee5af8323..5c484cd120 100644 --- a/platform/bb10/os_bb10.h +++ b/platform/bb10/os_bb10.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -58,7 +58,7 @@ class OSBB10 : public OS_Unix { Rasterizer *rasterizer; VisualServer *visual_server; -// AudioDriverPSP audio_driver_psp; + //AudioDriverPSP audio_driver_psp; AudioServerSW *audio_server; SampleManagerMallocSW *sample_manager; SpatialSoundServerSW *spatial_sound_server; diff --git a/platform/bb10/payment_service.cpp b/platform/bb10/payment_service.cpp index 77ec122b3b..3138dc2c1d 100644 --- a/platform/bb10/payment_service.cpp +++ b/platform/bb10/payment_service.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,11 +38,11 @@ extern char* launch_dir_ptr; void PaymentService::_bind_methods() { - ObjectTypeDB::bind_method(_MD("request_product_info"),&PaymentService::request_product_info); - ObjectTypeDB::bind_method(_MD("purchase"),&PaymentService::purchase); + ClassDB::bind_method(_MD("request_product_info"),&PaymentService::request_product_info); + ClassDB::bind_method(_MD("purchase"),&PaymentService::purchase); - ObjectTypeDB::bind_method(_MD("get_pending_event_count"),&PaymentService::get_pending_event_count); - ObjectTypeDB::bind_method(_MD("pop_pending_event"),&PaymentService::pop_pending_event); + ClassDB::bind_method(_MD("get_pending_event_count"),&PaymentService::get_pending_event_count); + ClassDB::bind_method(_MD("pop_pending_event"),&PaymentService::pop_pending_event); }; Error PaymentService::request_product_info(Variant p_params) { diff --git a/platform/bb10/payment_service.h b/platform/bb10/payment_service.h index 856b8df306..b31a954ef8 100644 --- a/platform/bb10/payment_service.h +++ b/platform/bb10/payment_service.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -39,7 +39,7 @@ class PaymentService : public Object { - OBJ_TYPE(PaymentService, Object); + GDCLASS(PaymentService, Object); static void _bind_methods(); diff --git a/platform/bb10/platform_config.h b/platform/bb10/platform_config.h index 143f16c1fa..cdef185ff0 100644 --- a/platform/bb10/platform_config.h +++ b/platform/bb10/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/SCsub b/platform/haiku/SCsub index 1952e6b59b..d0c244a194 100644 --- a/platform/haiku/SCsub +++ b/platform/haiku/SCsub @@ -1,25 +1,28 @@ +#!/usr/bin/env python + Import('env') common_haiku = [ - 'os_haiku.cpp', - 'context_gl_haiku.cpp', - 'haiku_application.cpp', - 'haiku_direct_window.cpp', - 'haiku_gl_view.cpp', - 'key_mapping_haiku.cpp', - 'audio_driver_media_kit.cpp' + 'os_haiku.cpp', + 'context_gl_haiku.cpp', + 'haiku_application.cpp', + 'haiku_direct_window.cpp', + 'haiku_gl_view.cpp', + 'key_mapping_haiku.cpp', + 'audio_driver_media_kit.cpp' ] target = env.Program( - '#bin/godot', - ['godot_haiku.cpp'] + common_haiku + '#bin/godot', + ['godot_haiku.cpp'] + common_haiku ) command = env.Command('#bin/godot.rsrc', '#platform/haiku/godot.rdef', - ['rc -o $TARGET $SOURCE']) + ['rc -o $TARGET $SOURCE']) + -def addResourcesAction(target = None, source = None, env = None): - return env.Execute('xres -o ' + File(target)[0].path + ' bin/godot.rsrc') +def addResourcesAction(target=None, source=None, env=None): + return env.Execute('xres -o ' + File(target)[0].path + ' bin/godot.rsrc') env.AddPostAction(target, addResourcesAction) env.Depends(target, command) diff --git a/platform/haiku/audio_driver_media_kit.cpp b/platform/haiku/audio_driver_media_kit.cpp index c7eed1c7cd..2af93061f8 100644 --- a/platform/haiku/audio_driver_media_kit.cpp +++ b/platform/haiku/audio_driver_media_kit.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/audio_driver_media_kit.h b/platform/haiku/audio_driver_media_kit.h index cdaf602831..fbf6bc20de 100644 --- a/platform/haiku/audio_driver_media_kit.h +++ b/platform/haiku/audio_driver_media_kit.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/context_gl_haiku.cpp b/platform/haiku/context_gl_haiku.cpp index 330046162d..c43e3f3928 100644 --- a/platform/haiku/context_gl_haiku.cpp +++ b/platform/haiku/context_gl_haiku.cpp @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* context_gl_haiku.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #include "context_gl_haiku.h" #if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) @@ -7,6 +35,8 @@ ContextGL_Haiku::ContextGL_Haiku(HaikuDirectWindow* p_window) { uint32 type = BGL_RGB | BGL_DOUBLE | BGL_DEPTH; view = new HaikuGLView(window->Bounds(), type); + + use_vsync = false; } ContextGL_Haiku::~ContextGL_Haiku() { @@ -29,7 +59,7 @@ void ContextGL_Haiku::make_current() { } void ContextGL_Haiku::swap_buffers() { - view->SwapBuffers(); + view->SwapBuffers(use_vsync); } int ContextGL_Haiku::get_window_width() { @@ -40,4 +70,12 @@ int ContextGL_Haiku::get_window_height() { return window->Bounds().IntegerHeight(); } +void ContextGL_Haiku::set_use_vsync(bool p_use) { + use_vsync = p_use; +} + +bool ContextGL_Haiku::is_using_vsync() const { + return use_vsync; +} + #endif diff --git a/platform/haiku/context_gl_haiku.h b/platform/haiku/context_gl_haiku.h index 63caec6fb3..1fd62e89ba 100644 --- a/platform/haiku/context_gl_haiku.h +++ b/platform/haiku/context_gl_haiku.h @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* context_gl_haiku.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #ifndef CONTEXT_GL_HAIKU_H #define CONTEXT_GL_HAIKU_H @@ -12,6 +40,8 @@ class ContextGL_Haiku : public ContextGL { private: HaikuGLView* view; HaikuDirectWindow* window; + + bool use_vsync; public: ContextGL_Haiku(HaikuDirectWindow* p_window); @@ -23,6 +53,9 @@ public: virtual void swap_buffers(); virtual int get_window_width(); virtual int get_window_height(); + + virtual void set_use_vsync(bool p_use); + virtual bool is_using_vsync() const; }; #endif diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py index 637b42dc03..71202a9a49 100644 --- a/platform/haiku/detect.py +++ b/platform/haiku/detect.py @@ -1,62 +1,67 @@ import os import sys + def is_active(): - return True + return True + def get_name(): - return "Haiku" + return "Haiku" + def can_build(): - if (os.name != "posix"): - return False + if (os.name != "posix"): + return False - if (sys.platform == "darwin"): - return False + if (sys.platform == "darwin"): + return False + + return True - return True def get_opts(): - return [ - ('debug_release', 'Add debug symbols to release version','no') - ] + return [ + ('debug_release', 'Add debug symbols to release version', 'no') + ] + def get_flags(): - return [ - ('builtin_zlib', 'no') - ] + return [ + ] + def configure(env): - is64 = sys.maxsize > 2**32 - - if (env["bits"]=="default"): - if (is64): - env["bits"]="64" - else: - env["bits"]="32" - - env.Append(CPPPATH = ['#platform/haiku']) - - env["CC"] = "gcc" - env["CXX"] = "g++" - - if (env["target"]=="release"): - if (env["debug_release"]=="yes"): - env.Append(CCFLAGS=['-g2']) - else: - env.Append(CCFLAGS=['-O3','-ffast-math']) - elif (env["target"]=="release_debug"): - env.Append(CCFLAGS=['-O2','-ffast-math','-DDEBUG_ENABLED']) - elif (env["target"]=="debug"): - env.Append(CCFLAGS=['-g2', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED']) - - #env.Append(CCFLAGS=['-DFREETYPE_ENABLED']) - env.Append(CPPFLAGS = ['-DPTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np - env.Append(CPPFLAGS = ['-DGLEW_ENABLED', '-DOPENGL_ENABLED', '-DMEDIA_KIT_ENABLED']) - env.Append(CPPFLAGS = ['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL']) - env.Append(LIBS = ['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL', 'GLEW']) - - import methods - env.Append(BUILDERS = {'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl')}) - env.Append(BUILDERS = {'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl')}) - env.Append(BUILDERS = {'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl')}) + is64 = sys.maxsize > 2**32 + + if (env["bits"] == "default"): + if (is64): + env["bits"] = "64" + else: + env["bits"] = "32" + + env.Append(CPPPATH=['#platform/haiku']) + + env["CC"] = "gcc-x86" + env["CXX"] = "g++-x86" + + if (env["target"] == "release"): + if (env["debug_release"] == "yes"): + env.Append(CCFLAGS=['-g2']) + else: + env.Append(CCFLAGS=['-O3', '-ffast-math']) + elif (env["target"] == "release_debug"): + env.Append(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED']) + elif (env["target"] == "debug"): + env.Append(CCFLAGS=['-g2', '-Wall', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) + + # env.Append(CCFLAGS=['-DFREETYPE_ENABLED']) + env.Append(CPPFLAGS=['-DPTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np + env.Append(CPPFLAGS=['-DOPENGL_ENABLED', '-DMEDIA_KIT_ENABLED']) + env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL']) + env.Append(LIBS=['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL']) + + import methods + env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')}) + env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')}) + env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')}) diff --git a/platform/haiku/godot_haiku.cpp b/platform/haiku/godot_haiku.cpp index fa5651d89a..fccfa4336f 100644 --- a/platform/haiku/godot_haiku.cpp +++ b/platform/haiku/godot_haiku.cpp @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* godot_haiku.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #include "main/main.h" #include "os_haiku.h" diff --git a/platform/haiku/haiku_application.cpp b/platform/haiku/haiku_application.cpp index 180bd133fb..1f35c6f58e 100644 --- a/platform/haiku/haiku_application.cpp +++ b/platform/haiku/haiku_application.cpp @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* haiku_application.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #include "haiku_application.h" HaikuApplication::HaikuApplication() diff --git a/platform/haiku/haiku_application.h b/platform/haiku/haiku_application.h index a64b01c94d..d85e6e4829 100644 --- a/platform/haiku/haiku_application.h +++ b/platform/haiku/haiku_application.h @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* haiku_application.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #ifndef HAIKU_APPLICATION_H #define HAIKU_APPLICATION_H diff --git a/platform/haiku/haiku_direct_window.cpp b/platform/haiku/haiku_direct_window.cpp index 184d64f840..e7ff65e3ba 100644 --- a/platform/haiku/haiku_direct_window.cpp +++ b/platform/haiku/haiku_direct_window.cpp @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* haiku_direct_window.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #include <UnicodeChar.h> #include "main/main.h" @@ -117,10 +145,12 @@ void HaikuDirectWindow::HandleMouseButton(BMessage* message) { last_buttons_state = buttons; // TODO: implement the mouse_mode checks - //if (mouse_mode == MOUSE_MODE_CAPTURED) { - // event.xbutton.x=last_mouse_pos.x; - // event.xbutton.y=last_mouse_pos.y; - //} + /* + if (mouse_mode == MOUSE_MODE_CAPTURED) { + event.xbutton.x=last_mouse_pos.x; + event.xbutton.y=last_mouse_pos.y; + } + */ InputEvent mouse_event; mouse_event.ID = ++event_id; @@ -191,8 +221,8 @@ void HaikuDirectWindow::HandleMouseMoved(BMessage* message) { input->set_mouse_pos(pos); motion_event.mouse_motion.global_x = pos.x; motion_event.mouse_motion.global_y = pos.y; - motion_event.mouse_motion.speed_x = input->get_mouse_speed().x; - motion_event.mouse_motion.speed_y = input->get_mouse_speed().y; + motion_event.mouse_motion.speed_x = input->get_last_mouse_speed().x; + motion_event.mouse_motion.speed_y = input->get_last_mouse_speed().y; motion_event.mouse_motion.relative_x = rel.x; motion_event.mouse_motion.relative_y = rel.y; diff --git a/platform/haiku/haiku_direct_window.h b/platform/haiku/haiku_direct_window.h index f0398df505..49785f79cb 100644 --- a/platform/haiku/haiku_direct_window.h +++ b/platform/haiku/haiku_direct_window.h @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* haiku_direct_window.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #ifndef HAIKU_DIRECT_WINDOW_H #define HAIKU_DIRECT_WINDOW_H diff --git a/platform/haiku/haiku_gl_view.cpp b/platform/haiku/haiku_gl_view.cpp index 481d6098a7..66c143ea67 100644 --- a/platform/haiku/haiku_gl_view.cpp +++ b/platform/haiku/haiku_gl_view.cpp @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* haiku_gl_view.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #include "main/main.h" #include "haiku_gl_view.h" diff --git a/platform/haiku/haiku_gl_view.h b/platform/haiku/haiku_gl_view.h index f44b6d4325..6d64aab42e 100644 --- a/platform/haiku/haiku_gl_view.h +++ b/platform/haiku/haiku_gl_view.h @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* haiku_gl_view.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #ifndef HAIKU_GL_VIEW_H #define HAIKU_GL_VIEW_H diff --git a/platform/haiku/key_mapping_haiku.cpp b/platform/haiku/key_mapping_haiku.cpp index f0622d3f1d..f41a77c3fb 100644 --- a/platform/haiku/key_mapping_haiku.cpp +++ b/platform/haiku/key_mapping_haiku.cpp @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* key_mapping_haiku.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #include <InterfaceDefs.h> #include "key_mapping_haiku.h" diff --git a/platform/haiku/key_mapping_haiku.h b/platform/haiku/key_mapping_haiku.h index e2864678a8..81f5569fd0 100644 --- a/platform/haiku/key_mapping_haiku.h +++ b/platform/haiku/key_mapping_haiku.h @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* key_mapping_haiku.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #ifndef KEY_MAPPING_HAIKU_H #define KEY_MAPPING_HAIKU_H diff --git a/platform/haiku/logo.png b/platform/haiku/logo.png Binary files differindex 42d7728da8..d5d98e4cc6 100644 --- a/platform/haiku/logo.png +++ b/platform/haiku/logo.png diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp index 308800cec0..176e1b0fbc 100644 --- a/platform/haiku/os_haiku.cpp +++ b/platform/haiku/os_haiku.cpp @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* os_haiku.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #include <Screen.h> #include "servers/visual/visual_server_raster.h" @@ -91,9 +119,11 @@ void OS_Haiku::initialize(const VideoMode& p_desired, int p_video_driver, int p_ ERR_FAIL_COND(!visual_server); // TODO: enable multithreaded VS - //if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { - // visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD)); - //} + /* + if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { + visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD)); + } + */ input = memnew(InputDefault); window->SetInput(input); diff --git a/platform/haiku/os_haiku.h b/platform/haiku/os_haiku.h index e1b0b86cf4..fc873f49ad 100644 --- a/platform/haiku/os_haiku.h +++ b/platform/haiku/os_haiku.h @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* os_haiku.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #ifndef OS_HAIKU_H #define OS_HAIKU_H diff --git a/platform/haiku/platform_config.h b/platform/haiku/platform_config.h index 691bdbdb9c..a3aa918ba8 100644 --- a/platform/haiku/platform_config.h +++ b/platform/haiku/platform_config.h @@ -1,6 +1,34 @@ +/*************************************************************************/ +/* platform_config.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #include <alloca.h> // for ifaddrs.h needed in drivers/unix/ip_unix.cpp #define _BSD_SOURCE 1 -#define GLES2_INCLUDE_H <GL/glew.h> +#define GLES3_INCLUDE_H "glad/glad.h" diff --git a/platform/iphone/Appirater.h b/platform/iphone/Appirater.h index 9c7e3febf6..96dd30e7c7 100644 --- a/platform/iphone/Appirater.h +++ b/platform/iphone/Appirater.h @@ -1,31 +1,4 @@ -/*************************************************************************/ -/* Appirater.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/* This file is part of Appirater. Copyright (c) 2010, Arash Payan diff --git a/platform/iphone/SCsub b/platform/iphone/SCsub index 5b2e1533da..38f789259c 100644 --- a/platform/iphone/SCsub +++ b/platform/iphone/SCsub @@ -1,34 +1,36 @@ +#!/usr/bin/env python + Import('env') iphone_lib = [ - 'os_iphone.cpp', - #'rasterizer_iphone.cpp', - 'audio_driver_iphone.cpp', - 'sem_iphone.cpp', - 'gl_view.mm', - 'main.m', - 'app_delegate.mm', - 'view_controller.mm', - 'game_center.mm', - 'in_app_store.mm', - 'icloud.mm', - #'Appirater.m', - 'ios.mm', + 'os_iphone.cpp', + #'rasterizer_iphone.cpp', + 'audio_driver_iphone.cpp', + 'sem_iphone.cpp', + 'gl_view.mm', + 'main.m', + 'app_delegate.mm', + 'view_controller.mm', + 'game_center.mm', + 'in_app_store.mm', + 'icloud.mm', + #'Appirater.m', + 'ios.mm', ] -#env.Depends('#core/math/vector3.h', 'vector3_psp.h') +# env.Depends('#core/math/vector3.h', 'vector3_psp.h') #iphone_lib = env.Library('iphone', iphone_lib) -env_ios = env.Clone(); +env_ios = env.Clone() if env['ios_gles22_override'] == "yes": - env_ios.Append(CPPFLAGS=['-DGLES2_OVERRIDE']) + env_ios.Append(CPPFLAGS=['-DGLES2_OVERRIDE']) -#if env['ios_appirater'] == "yes": +# if env['ios_appirater'] == "yes": # env_ios.Append(CPPFLAGS=['-DAPPIRATER_ENABLED']) @@ -36,5 +38,5 @@ obj = env_ios.Object('godot_iphone.cpp') prog = None prog = env_ios.Program('#bin/godot', [obj] + iphone_lib) -action = "$IPHONEPATH/usr/bin/dsymutil "+File(prog)[0].path+" -o " + File(prog)[0].path + ".dSYM" +action = "$IPHONEPATH/usr/bin/dsymutil " + File(prog)[0].path + " -o " + File(prog)[0].path + ".dSYM" env.AddPostAction(prog, action) diff --git a/platform/iphone/app_delegate.h b/platform/iphone/app_delegate.h index 54bfe78cf7..09c401b329 100644 --- a/platform/iphone/app_delegate.h +++ b/platform/iphone/app_delegate.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm index dab75e08c8..feb87e742f 100644 --- a/platform/iphone/app_delegate.mm +++ b/platform/iphone/app_delegate.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -162,14 +162,14 @@ static int frame_count = 0; NSString* str = (NSString*)value; String uval = String::utf8([str UTF8String]); - Globals::get_singleton()->set("Info.plist/"+ukey, uval); + GlobalConfig::get_singleton()->set("Info.plist/"+ukey, uval); } else if ([value isKindOfClass:[NSNumber class]]) { NSNumber* n = (NSNumber*)value; double dval = [n doubleValue]; - Globals::get_singleton()->set("Info.plist/"+ukey, dval); + GlobalConfig::get_singleton()->set("Info.plist/"+ukey, dval); }; // do stuff } @@ -186,7 +186,7 @@ static int frame_count = 0; ++frame_count; #ifdef APPIRATER_ENABLED - int aid = Globals::get_singleton()->get("ios/app_id"); + int aid = GlobalConfig::get_singleton()->get("ios/app_id"); [Appirater appLaunched:YES app_id:aid]; #endif @@ -266,11 +266,11 @@ static int frame_count = 0; #ifdef MODULE_GAME_ANALYTICS_ENABLED printf("********************* didFinishLaunchingWithOptions\n"); - if(!Globals::get_singleton()->has("mobileapptracker/advertiser_id")) + if(!GlobalConfig::get_singleton()->has("mobileapptracker/advertiser_id")) { return; } - if(!Globals::get_singleton()->has("mobileapptracker/conversion_key")) + if(!GlobalConfig::get_singleton()->has("mobileapptracker/conversion_key")) { return; } diff --git a/platform/iphone/audio_driver_iphone.cpp b/platform/iphone/audio_driver_iphone.cpp index 0916c31f36..556576cdc3 100644 --- a/platform/iphone/audio_driver_iphone.cpp +++ b/platform/iphone/audio_driver_iphone.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/audio_driver_iphone.h b/platform/iphone/audio_driver_iphone.h index 0b143adf94..cbcb0cffce 100644 --- a/platform/iphone/audio_driver_iphone.h +++ b/platform/iphone/audio_driver_iphone.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py index c3ee098350..b92b64e9f1 100644 --- a/platform/iphone/detect.py +++ b/platform/iphone/detect.py @@ -3,158 +3,187 @@ import sys def is_active(): - return True + return True + def get_name(): - return "iOS" + return "iOS" + def can_build(): - import sys - import os - if sys.platform == 'darwin' or os.environ.has_key("OSXCROSS_IOS"): - return True + import sys + import os + if sys.platform == 'darwin' or os.environ.has_key("OSXCROSS_IOS"): + return True + + return False - return False def get_opts(): - return [ - ('IPHONEPLATFORM', 'name of the iphone platform', 'iPhoneOS'), - ('IPHONEPATH', 'the path to iphone toolchain', '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain'), - ('IOS_SDK_VERSION', 'The SDK version', 'iPhoneOS'), - ('IPHONESDK', 'path to the iphone SDK', '/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/${IOS_SDK_VERSION}.sdk/'), - ('game_center', 'Support for game center', 'yes'), - ('store_kit', 'Support for in-app store', 'yes'), - ('icloud', 'Support for iCloud', 'yes'), - ('ios_gles22_override', 'Force GLES2.0 on iOS', 'yes'), - ('ios_appirater', 'Enable Appirater', 'no'), - ('ios_exceptions', 'Use exceptions when compiling on playbook', 'yes'), - ('ios_triple', 'Triple for ios toolchain', ''), - ] + return [ + ('IPHONEPLATFORM', 'name of the iphone platform', 'iPhoneOS'), + ('IPHONEPATH', 'the path to iphone toolchain', '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain'), + ('IPHONESDK', 'path to the iphone SDK', '/Applications/Xcode.app/Contents/Developer/Platforms/${IPHONEPLATFORM}.platform/Developer/SDKs/${IPHONEPLATFORM}.sdk/'), + ('game_center', 'Support for game center', 'yes'), + ('store_kit', 'Support for in-app store', 'yes'), + ('icloud', 'Support for iCloud', 'yes'), + ('ios_gles22_override', 'Force GLES2.0 on iOS', 'yes'), + ('ios_appirater', 'Enable Appirater', 'no'), + ('ios_exceptions', 'Use exceptions when compiling on playbook', 'yes'), + ('ios_triple', 'Triple for ios toolchain', ''), + ('ios_sim', 'Build simulator binary', 'no'), + ] -def get_flags(): - return [ - ('tools', 'no'), - ('webp', 'yes'), - ('openssl','builtin'), #use builtin openssl - ] +def get_flags(): + return [ + ('tools', 'no'), + ] def configure(env): - env.Append(CPPPATH=['#platform/iphone', '#platform/iphone/include']) - - env['ENV']['PATH'] = env['IPHONEPATH']+"/Developer/usr/bin/:"+env['ENV']['PATH'] - -# env['CC'] = '$IPHONEPATH/Developer/usr/bin/gcc' -# env['CXX'] = '$IPHONEPATH/Developer/usr/bin/g++' - env['CC'] = '$IPHONEPATH/usr/bin/${ios_triple}clang' - env['CXX'] = '$IPHONEPATH/usr/bin/${ios_triple}clang++' - env['AR'] = '$IPHONEPATH/usr/bin/${ios_triple}ar' - env['RANLIB'] = '$IPHONEPATH/usr/bin/${ios_triple}ranlib' - - import string - if (env["bits"]=="64"): - #env['CCFLAGS'] = string.split('-arch arm64 -fmessage-length=0 -fdiagnostics-show-note-include-stack -fmacro-backtrace-limit=0 -Wno-trigraphs -fpascal-strings -O0 -Wno-missing-field-initializers -Wno-missing-prototypes -Wno-return-type -Wno-non-virtual-dtor -Wno-overloaded-virtual -Wno-exit-time-destructors -Wno-missing-braces -Wparentheses -Wswitch -Wno-unused-function -Wno-unused-label -Wno-unused-parameter -Wno-unused-variable -Wunused-value -Wno-empty-body -Wno-uninitialized -Wno-unknown-pragmas -Wno-shadow -Wno-four-char-constants -Wno-conversion -Wno-constant-conversion -Wno-int-conversion -Wno-bool-conversion -Wno-enum-conversion -Wshorten-64-to-32 -Wno-newline-eof -Wno-c++11-extensions -fstrict-aliasing -Wdeprecated-declarations -Winvalid-offsetof -g -Wno-sign-conversion -miphoneos-version-min=5.1.1 -Wmost -Wno-four-char-constants -Wno-unknown-pragmas -Wno-invalid-offsetof -ffast-math -m64 -DDEBUG -D_DEBUG -MMD -MT dependencies -isysroot $IPHONESDK') - env['CCFLAGS'] = string.split('-fno-objc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -Wno-trigraphs -fpascal-strings -Wmissing-prototypes -Wreturn-type -Wparentheses -Wswitch -Wno-unused-parameter -Wunused-variable -Wunused-value -Wno-shorten-64-to-32 -fvisibility=hidden -Wno-sign-conversion -MMD -MT dependencies -miphoneos-version-min=5.1.1 -isysroot $IPHONESDK') - env.Append(CPPFLAGS=['-DNEED_LONG_INT']) - env.Append(CPPFLAGS=['-DLIBYUV_DISABLE_NEON']) - else: - env['CCFLAGS'] = string.split('-fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -Wno-trigraphs -fpascal-strings -Wmissing-prototypes -Wreturn-type -Wparentheses -Wswitch -Wno-unused-parameter -Wunused-variable -Wunused-value -Wno-shorten-64-to-32 -isysroot /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.0.sdk -fvisibility=hidden -Wno-sign-conversion -mthumb "-DIBOutlet=__attribute__((iboutlet))" "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))" "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=5.1.1 -MMD -MT dependencies -isysroot $IPHONESDK') - - if (env["bits"]=="64"): - env.Append(LINKFLAGS=['-arch', 'arm64', '-Wl,-dead_strip', '-miphoneos-version-min=5.1.1', - '-isysroot', '$IPHONESDK', - #'-stdlib=libc++', - '-framework', 'Foundation', - '-framework', 'UIKit', - '-framework', 'CoreGraphics', - '-framework', 'OpenGLES', - '-framework', 'QuartzCore', - '-framework', 'CoreAudio', - '-framework', 'AudioToolbox', - '-framework', 'SystemConfiguration', - '-framework', 'Security', - #'-framework', 'AdSupport', - '-framework', 'MediaPlayer', - '-framework', 'AVFoundation', - '-framework', 'CoreMedia', - ]) - else: - env.Append(LINKFLAGS=['-arch', 'armv7', '-Wl,-dead_strip', '-miphoneos-version-min=5.1.1', - '-isysroot', '$IPHONESDK', - '-framework', 'Foundation', - '-framework', 'UIKit', - '-framework', 'CoreGraphics', - '-framework', 'OpenGLES', - '-framework', 'QuartzCore', - '-framework', 'CoreAudio', - '-framework', 'AudioToolbox', - '-framework', 'SystemConfiguration', - '-framework', 'Security', - #'-framework', 'AdSupport', - '-framework', 'MediaPlayer', - '-framework', 'AVFoundation', - '-framework', 'CoreMedia', - ]) - - if env['game_center'] == 'yes': - env.Append(CPPFLAGS=['-fblocks', '-DGAME_CENTER_ENABLED']) - env.Append(LINKFLAGS=['-framework', 'GameKit']) - - if env['store_kit'] == 'yes': - env.Append(CPPFLAGS=['-DSTOREKIT_ENABLED']) - env.Append(LINKFLAGS=['-framework', 'StoreKit']) - - if env['icloud'] == 'yes': - env.Append(CPPFLAGS=['-DICLOUD_ENABLED']) - - env.Append(CPPPATH = ['$IPHONESDK/usr/include', '$IPHONESDK/System/Library/Frameworks/OpenGLES.framework/Headers', '$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers']) - - if (env["target"]=="release"): - - env.Append(CCFLAGS=['-O3', '-DNS_BLOCK_ASSERTIONS=1','-Wall', '-gdwarf-2']) # removed -ffast-math - env.Append(LINKFLAGS=['-O3']) # - - elif env["target"] == "release_debug": - env.Append(CCFLAGS=['-Os', '-DNS_BLOCK_ASSERTIONS=1','-Wall','-DDEBUG_ENABLED']) - env.Append(LINKFLAGS=['-Os']) - env.Append(CPPFLAGS=['-DDEBUG_MEMORY_ENABLED']) - - elif (env["target"]=="debug"): - - env.Append(CCFLAGS=['-D_DEBUG', '-DDEBUG=1', '-gdwarf-2', '-Wall', '-O0', '-DDEBUG_ENABLED']) - env.Append(CPPFLAGS=['-DDEBUG_MEMORY_ENABLED']) - - elif (env["target"]=="profile"): - - env.Append(CCFLAGS=['-g','-pg', '-Os']) - env.Append(LINKFLAGS=['-pg']) - - - env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate' - env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DMPC_FIXED_POINT']) - - if(env["opus"]=="yes"): - env.opus_fixed_point="yes" - if(env["bits"]=="64"): - env.Append(CFLAGS=["-DOPUS_ARM64_OPT"]) - else: - env.Append(CFLAGS=["-DOPUS_ARM_OPT"]) - - if env['ios_exceptions'] == 'yes': - env.Append(CPPFLAGS=['-fexceptions']) - else: - env.Append(CPPFLAGS=['-fno-exceptions']) - #env['neon_enabled']=True - env['S_compiler'] = '$IPHONEPATH/Developer/usr/bin/gcc' - - import methods - env.Append( BUILDERS = { 'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) - env.Append( BUILDERS = { 'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) - env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) - - + env.Append(CPPPATH=['#platform/iphone']) + + env['ENV']['PATH'] = env['IPHONEPATH'] + "/Developer/usr/bin/:" + env['ENV']['PATH'] + + env['CC'] = '$IPHONEPATH/usr/bin/${ios_triple}clang' + env['CXX'] = '$IPHONEPATH/usr/bin/${ios_triple}clang++' + env['AR'] = '$IPHONEPATH/usr/bin/${ios_triple}ar' + env['RANLIB'] = '$IPHONEPATH/usr/bin/${ios_triple}ranlib' + + import string + if (env["ios_sim"] == "yes" or env["arch"] == "x86"): # i386, simulator + env["arch"] = "x86" + env["bits"] = "32" + env['CCFLAGS'] = string.split('-arch i386 -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fasm-blocks -Wall -D__IPHONE_OS_VERSION_MIN_REQUIRED=40100 -isysroot $IPHONESDK -mios-simulator-version-min=4.3 -DCUSTOM_MATRIX_TRANSFORM_H=\\\"build/iphone/matrix4_iphone.h\\\" -DCUSTOM_VECTOR3_TRANSFORM_H=\\\"build/iphone/vector3_iphone.h\\\"') + elif (env["arch"] == "arm64"): # arm64 + env["bits"] = "64" + env['CCFLAGS'] = string.split('-fno-objc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -Wno-trigraphs -fpascal-strings -Wmissing-prototypes -Wreturn-type -Wparentheses -Wswitch -Wno-unused-parameter -Wunused-variable -Wunused-value -Wno-shorten-64-to-32 -fvisibility=hidden -Wno-sign-conversion -MMD -MT dependencies -miphoneos-version-min=5.1.1 -isysroot $IPHONESDK') + env.Append(CPPFLAGS=['-DNEED_LONG_INT']) + env.Append(CPPFLAGS=['-DLIBYUV_DISABLE_NEON']) + else: # armv7 + env["arch"] = "arm" + env["bits"] = "32" + env['CCFLAGS'] = string.split('-fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -Wno-trigraphs -fpascal-strings -Wmissing-prototypes -Wreturn-type -Wparentheses -Wswitch -Wno-unused-parameter -Wunused-variable -Wunused-value -Wno-shorten-64-to-32 -isysroot /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.0.sdk -fvisibility=hidden -Wno-sign-conversion -mthumb "-DIBOutlet=__attribute__((iboutlet))" "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))" "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=5.1.1 -MMD -MT dependencies -isysroot $IPHONESDK') + + if (env["arch"] == "x86"): + env['IPHONEPLATFORM'] = 'iPhoneSimulator' + env.Append(LINKFLAGS=['-arch', 'i386', '-mios-simulator-version-min=4.3', + '-isysroot', '$IPHONESDK', + #'-mmacosx-version-min=10.6', + '-Xlinker', + '-objc_abi_version', + '-Xlinker', '2', + '-framework', 'AudioToolbox', + '-framework', 'AVFoundation', + '-framework', 'CoreAudio', + '-framework', 'CoreGraphics', + '-framework', 'CoreMedia', + '-framework', 'Foundation', + '-framework', 'Security', + '-framework', 'UIKit', + '-framework', 'MediaPlayer', + '-framework', 'OpenGLES', + '-framework', 'QuartzCore', + '-framework', 'SystemConfiguration', + '-F$IPHONESDK', + ]) + elif (env["arch"] == "arm64"): + env.Append(LINKFLAGS=['-arch', 'arm64', '-Wl,-dead_strip', '-miphoneos-version-min=5.1.1', + '-isysroot', '$IPHONESDK', + #'-stdlib=libc++', + '-framework', 'Foundation', + '-framework', 'UIKit', + '-framework', 'CoreGraphics', + '-framework', 'OpenGLES', + '-framework', 'QuartzCore', + '-framework', 'CoreAudio', + '-framework', 'AudioToolbox', + '-framework', 'SystemConfiguration', + '-framework', 'Security', + #'-framework', 'AdSupport', + '-framework', 'MediaPlayer', + '-framework', 'AVFoundation', + '-framework', 'CoreMedia', + ]) + else: + env.Append(LINKFLAGS=['-arch', 'armv7', '-Wl,-dead_strip', '-miphoneos-version-min=5.1.1', + '-isysroot', '$IPHONESDK', + '-framework', 'Foundation', + '-framework', 'UIKit', + '-framework', 'CoreGraphics', + '-framework', 'OpenGLES', + '-framework', 'QuartzCore', + '-framework', 'CoreAudio', + '-framework', 'AudioToolbox', + '-framework', 'SystemConfiguration', + '-framework', 'Security', + #'-framework', 'AdSupport', + '-framework', 'MediaPlayer', + '-framework', 'AVFoundation', + '-framework', 'CoreMedia', + ]) + + if env['game_center'] == 'yes': + env.Append(CPPFLAGS=['-fblocks', '-DGAME_CENTER_ENABLED']) + env.Append(LINKFLAGS=['-framework', 'GameKit']) + + if env['store_kit'] == 'yes': + env.Append(CPPFLAGS=['-DSTOREKIT_ENABLED']) + env.Append(LINKFLAGS=['-framework', 'StoreKit']) + + if env['icloud'] == 'yes': + env.Append(CPPFLAGS=['-DICLOUD_ENABLED']) + + env.Append(CPPPATH=['$IPHONESDK/usr/include', '$IPHONESDK/System/Library/Frameworks/OpenGLES.framework/Headers', '$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers']) + + if (env["target"] == "release"): + + env.Append(CCFLAGS=['-O3', '-DNS_BLOCK_ASSERTIONS=1', '-Wall', '-gdwarf-2']) # removed -ffast-math + env.Append(LINKFLAGS=['-O3']) + + elif env["target"] == "release_debug": + env.Append(CCFLAGS=['-Os', '-DNS_BLOCK_ASSERTIONS=1', '-Wall', '-DDEBUG_ENABLED']) + env.Append(LINKFLAGS=['-Os']) + env.Append(CPPFLAGS=['-DDEBUG_MEMORY_ENABLED']) + + elif (env["target"] == "debug"): + + env.Append(CCFLAGS=['-D_DEBUG', '-DDEBUG=1', '-gdwarf-2', '-Wall', '-O0', '-DDEBUG_ENABLED']) + env.Append(CPPFLAGS=['-DDEBUG_MEMORY_ENABLED']) + + elif (env["target"] == "profile"): + + env.Append(CCFLAGS=['-g', '-pg', '-Os']) + env.Append(LINKFLAGS=['-pg']) + + if (env["ios_sim"] == "yes"): # TODO: Check if needed? + env['ENV']['MACOSX_DEPLOYMENT_TARGET'] = '10.6' + env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate' + env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DMPC_FIXED_POINT']) + + # TODO: Move that to opus module's config + if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"): + env.opus_fixed_point = "yes" + if env["arch"] == "x86": + pass + elif(env["arch"] == "arm64"): + env.Append(CFLAGS=["-DOPUS_ARM64_OPT"]) + else: + env.Append(CFLAGS=["-DOPUS_ARM_OPT"]) + + if env['ios_exceptions'] == 'yes': + env.Append(CPPFLAGS=['-fexceptions']) + else: + env.Append(CPPFLAGS=['-fno-exceptions']) + # env['neon_enabled']=True + env['S_compiler'] = '$IPHONEPATH/Developer/usr/bin/gcc' + + import methods + env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')}) + env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')}) + env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')}) diff --git a/platform/iphone/game_center.h b/platform/iphone/game_center.h index 62477a0da2..abbeaaf86f 100644 --- a/platform/iphone/game_center.h +++ b/platform/iphone/game_center.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,7 +35,7 @@ class GameCenter : public Object { - OBJ_TYPE(GameCenter, Object); + GDCLASS(GameCenter, Object); static GameCenter* instance; static void _bind_methods(); diff --git a/platform/iphone/game_center.mm b/platform/iphone/game_center.mm index a5b90514da..03ee327d65 100644 --- a/platform/iphone/game_center.mm +++ b/platform/iphone/game_center.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -48,18 +48,18 @@ extern "C" { GameCenter* GameCenter::instance = NULL; void GameCenter::_bind_methods() { - ObjectTypeDB::bind_method(_MD("connect"),&GameCenter::connect); - ObjectTypeDB::bind_method(_MD("is_connected"),&GameCenter::is_connected); - - ObjectTypeDB::bind_method(_MD("post_score"),&GameCenter::post_score); - ObjectTypeDB::bind_method(_MD("award_achievement"),&GameCenter::award_achievement); - ObjectTypeDB::bind_method(_MD("reset_achievements"),&GameCenter::reset_achievements); - ObjectTypeDB::bind_method(_MD("request_achievements"),&GameCenter::request_achievements); - ObjectTypeDB::bind_method(_MD("request_achievement_descriptions"),&GameCenter::request_achievement_descriptions); - ObjectTypeDB::bind_method(_MD("show_game_center"),&GameCenter::show_game_center); - - ObjectTypeDB::bind_method(_MD("get_pending_event_count"),&GameCenter::get_pending_event_count); - ObjectTypeDB::bind_method(_MD("pop_pending_event"),&GameCenter::pop_pending_event); + ClassDB::bind_method(_MD("connect"),&GameCenter::connect); + ClassDB::bind_method(_MD("is_connected"),&GameCenter::is_connected); + + ClassDB::bind_method(_MD("post_score"),&GameCenter::post_score); + ClassDB::bind_method(_MD("award_achievement"),&GameCenter::award_achievement); + ClassDB::bind_method(_MD("reset_achievements"),&GameCenter::reset_achievements); + ClassDB::bind_method(_MD("request_achievements"),&GameCenter::request_achievements); + ClassDB::bind_method(_MD("request_achievement_descriptions"),&GameCenter::request_achievement_descriptions); + ClassDB::bind_method(_MD("show_game_center"),&GameCenter::show_game_center); + + ClassDB::bind_method(_MD("get_pending_event_count"),&GameCenter::get_pending_event_count); + ClassDB::bind_method(_MD("pop_pending_event"),&GameCenter::pop_pending_event); }; diff --git a/platform/iphone/gl_view.h b/platform/iphone/gl_view.h index 9c27c6a025..49e7810f08 100755 --- a/platform/iphone/gl_view.h +++ b/platform/iphone/gl_view.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/gl_view.mm b/platform/iphone/gl_view.mm index 607352ab0b..3df29c5178 100755 --- a/platform/iphone/gl_view.mm +++ b/platform/iphone/gl_view.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -76,7 +76,7 @@ void _hide_keyboard() { }; bool _play_video(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) { - p_path = Globals::get_singleton()->globalize_path(p_path); + p_path = GlobalConfig::get_singleton()->globalize_path(p_path); NSString* file_path = [[[NSString alloc] initWithUTF8String:p_path.utf8().get_data()] autorelease]; diff --git a/platform/iphone/globals/global_defaults.cpp b/platform/iphone/globals/global_defaults.cpp index 18a51a5b4e..76b5c9aa01 100755 --- a/platform/iphone/globals/global_defaults.cpp +++ b/platform/iphone/globals/global_defaults.cpp @@ -1,13 +1,41 @@ - +/*************************************************************************/ +/* global_defaults.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #include "global_defaults.h" #include "globals.h" void register_iphone_global_defaults() { - GLOBAL_DEF("rasterizer.iOS/use_fragment_lighting",false); + /*GLOBAL_DEF("rasterizer.iOS/use_fragment_lighting",false); GLOBAL_DEF("rasterizer.iOS/fp16_framebuffer",false); GLOBAL_DEF("display.iOS/driver","GLES2"); - Globals::get_singleton()->set_custom_property_info("display.iOS/driver",PropertyInfo(Variant::STRING,"display.iOS/driver",PROPERTY_HINT_ENUM,"GLES1,GLES2")); + GlobalConfig::get_singleton()->set_custom_property_info("display.iOS/driver",PropertyInfo(Variant::STRING,"display.iOS/driver",PROPERTY_HINT_ENUM,"GLES1,GLES2")); GLOBAL_DEF("display.iOS/use_cadisplaylink",true); + */ } diff --git a/platform/iphone/globals/global_defaults.h b/platform/iphone/globals/global_defaults.h index 305b600b43..1432b74425 100644 --- a/platform/iphone/globals/global_defaults.h +++ b/platform/iphone/globals/global_defaults.h @@ -1,3 +1,29 @@ - - +/*************************************************************************/ +/* global_defaults.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ void register_iphone_global_defaults(); diff --git a/platform/iphone/godot_iphone.cpp b/platform/iphone/godot_iphone.cpp index 2ecfe1545e..27804e5c03 100644 --- a/platform/iphone/godot_iphone.cpp +++ b/platform/iphone/godot_iphone.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/icloud.h b/platform/iphone/icloud.h index dcf3677c85..ba50c4be15 100644 --- a/platform/iphone/icloud.h +++ b/platform/iphone/icloud.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,7 +36,7 @@ class ICloud : public Object { - OBJ_TYPE(ICloud, Object); + GDCLASS(ICloud, Object); static ICloud* instance; static void _bind_methods(); diff --git a/platform/iphone/icloud.mm b/platform/iphone/icloud.mm index 0b3efe41fc..de70bb7e14 100644 --- a/platform/iphone/icloud.mm +++ b/platform/iphone/icloud.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -44,14 +44,14 @@ extern "C" { ICloud* ICloud::instance = NULL; void ICloud::_bind_methods() { - ObjectTypeDB::bind_method(_MD("remove_key"),&ICloud::remove_key); - ObjectTypeDB::bind_method(_MD("set_key_values"),&ICloud::set_key_values); - ObjectTypeDB::bind_method(_MD("get_key_value"),&ICloud::get_key_value); - ObjectTypeDB::bind_method(_MD("synchronize_key_values"),&ICloud::synchronize_key_values); - ObjectTypeDB::bind_method(_MD("get_all_key_values"),&ICloud::get_all_key_values); - - ObjectTypeDB::bind_method(_MD("get_pending_event_count"),&ICloud::get_pending_event_count); - ObjectTypeDB::bind_method(_MD("pop_pending_event"),&ICloud::pop_pending_event); + ClassDB::bind_method(_MD("remove_key"),&ICloud::remove_key); + ClassDB::bind_method(_MD("set_key_values"),&ICloud::set_key_values); + ClassDB::bind_method(_MD("get_key_value"),&ICloud::get_key_value); + ClassDB::bind_method(_MD("synchronize_key_values"),&ICloud::synchronize_key_values); + ClassDB::bind_method(_MD("get_all_key_values"),&ICloud::get_all_key_values); + + ClassDB::bind_method(_MD("get_pending_event_count"),&ICloud::get_pending_event_count); + ClassDB::bind_method(_MD("pop_pending_event"),&ICloud::pop_pending_event); }; int ICloud::get_pending_event_count() { diff --git a/platform/iphone/in_app_store.h b/platform/iphone/in_app_store.h index bd4215231e..59a745c0f7 100644 --- a/platform/iphone/in_app_store.h +++ b/platform/iphone/in_app_store.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,7 +35,7 @@ class InAppStore : public Object { - OBJ_TYPE(InAppStore, Object); + GDCLASS(InAppStore, Object); static InAppStore* instance; static void _bind_methods(); diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm index a2efe2711b..49026ceb0a 100644 --- a/platform/iphone/in_app_store.mm +++ b/platform/iphone/in_app_store.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -66,13 +66,13 @@ NSMutableDictionary* pending_transactions = [NSMutableDictionary dictionary]; InAppStore* InAppStore::instance = NULL; void InAppStore::_bind_methods() { - ObjectTypeDB::bind_method(_MD("request_product_info"),&InAppStore::request_product_info); - ObjectTypeDB::bind_method(_MD("purchase"),&InAppStore::purchase); + ClassDB::bind_method(_MD("request_product_info"),&InAppStore::request_product_info); + ClassDB::bind_method(_MD("purchase"),&InAppStore::purchase); - ObjectTypeDB::bind_method(_MD("get_pending_event_count"),&InAppStore::get_pending_event_count); - ObjectTypeDB::bind_method(_MD("pop_pending_event"),&InAppStore::pop_pending_event); - ObjectTypeDB::bind_method(_MD("finish_transaction"),&InAppStore::finish_transaction); - ObjectTypeDB::bind_method(_MD("set_auto_finish_transaction"),&InAppStore::set_auto_finish_transaction); + ClassDB::bind_method(_MD("get_pending_event_count"),&InAppStore::get_pending_event_count); + ClassDB::bind_method(_MD("pop_pending_event"),&InAppStore::pop_pending_event); + ClassDB::bind_method(_MD("finish_transaction"),&InAppStore::finish_transaction); + ClassDB::bind_method(_MD("set_auto_finish_transaction"),&InAppStore::set_auto_finish_transaction); }; @interface ProductsDelegate : NSObject<SKProductsRequestDelegate> { diff --git a/platform/iphone/ios.h b/platform/iphone/ios.h index 0e4661520b..345bf127f2 100644 --- a/platform/iphone/ios.h +++ b/platform/iphone/ios.h @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* ios.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #ifndef IOS_H #define IOS_H @@ -5,7 +33,7 @@ class iOS : public Object { - OBJ_TYPE(iOS, Object); + GDCLASS(iOS, Object); static void _bind_methods(); diff --git a/platform/iphone/ios.mm b/platform/iphone/ios.mm index deb63feacf..a068d4aa31 100644 --- a/platform/iphone/ios.mm +++ b/platform/iphone/ios.mm @@ -1,10 +1,38 @@ +/*************************************************************************/ +/* ios.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #include "ios.h" #import <UIKit/UIKit.h> void iOS::_bind_methods() { - ObjectTypeDB::bind_method(_MD("get_rate_url","app_id"),&iOS::get_rate_url); + ClassDB::bind_method(_MD("get_rate_url","app_id"),&iOS::get_rate_url); }; String iOS::get_rate_url(int p_app_id) const { diff --git a/platform/iphone/logo.png b/platform/iphone/logo.png Binary files differindex d1851d7a5e..8dd718524c 100644 --- a/platform/iphone/logo.png +++ b/platform/iphone/logo.png diff --git a/platform/iphone/main.m b/platform/iphone/main.m index 055e6a63c8..02a45737c5 100644 --- a/platform/iphone/main.m +++ b/platform/iphone/main.m @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* main.m */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #import <UIKit/UIKit.h> #import "app_delegate.h" #include <stdio.h> diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp index 93496e8225..1d12501aea 100644 --- a/platform/iphone/os_iphone.cpp +++ b/platform/iphone/os_iphone.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -331,7 +331,7 @@ void OSIPhone::update_accelerometer(float p_x, float p_y, float p_z) { if (p_x != last_accel.x) { //printf("updating accel x %f\n", p_x); InputEvent ev; - ev.type = InputEvent::JOYSTICK_MOTION; + ev.type = InputEvent::JOYPAD_MOTION; ev.device = 0; ev.joy_motion.axis = JOY_ANALOG_0_X; ev.joy_motion.axis_value = (p_x / (float)ACCEL_RANGE); @@ -342,7 +342,7 @@ void OSIPhone::update_accelerometer(float p_x, float p_y, float p_z) { if (p_y != last_accel.y) { //printf("updating accel y %f\n", p_y); InputEvent ev; - ev.type = InputEvent::JOYSTICK_MOTION; + ev.type = InputEvent::JOYPAD_MOTION; ev.device = 0; ev.joy_motion.axis = JOY_ANALOG_0_Y; ev.joy_motion.axis_value = (p_y / (float)ACCEL_RANGE); @@ -353,7 +353,7 @@ void OSIPhone::update_accelerometer(float p_x, float p_y, float p_z) { if (p_z != last_accel.z) { //printf("updating accel z %f\n", p_z); InputEvent ev; - ev.type = InputEvent::JOYSTICK_MOTION; + ev.type = InputEvent::JOYPAD_MOTION; ev.device = 0; ev.joy_motion.axis = JOY_ANALOG_1_X; ev.joy_motion.axis_value = ( (1.0 - p_z) / (float)ACCEL_RANGE); diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h index 9f919940c0..331b20afbf 100644 --- a/platform/iphone/os_iphone.h +++ b/platform/iphone/os_iphone.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h index e40f670185..c8468f0152 100644 --- a/platform/iphone/platform_config.h +++ b/platform/iphone/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/platform_refcount.h b/platform/iphone/platform_refcount.h index 45391e651a..d32fb4514c 100644 --- a/platform/iphone/platform_refcount.h +++ b/platform/iphone/platform_refcount.h @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* platform_refcount.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #include "safe_refcount.h" #ifdef IPHONE_ENABLED diff --git a/platform/iphone/rasterizer_iphone.cpp b/platform/iphone/rasterizer_iphone.cpp index f06f12547f..ee0457cfb1 100644 --- a/platform/iphone/rasterizer_iphone.cpp +++ b/platform/iphone/rasterizer_iphone.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -134,21 +134,21 @@ static Image _get_gl_image_and_format(const Image& p_image, Image::Format p_form switch(p_format) { - case Image::FORMAT_GRAYSCALE: { + case Image::FORMAT_L8: { r_gl_components=1; r_gl_format=GL_LUMINANCE; } break; case Image::FORMAT_INTENSITY: { - image.convert(Image::FORMAT_RGBA); + image.convert(Image::FORMAT_RGBA8); r_gl_components=4; r_gl_format=GL_RGBA; r_has_alpha_cache=true; } break; - case Image::FORMAT_GRAYSCALE_ALPHA: { + case Image::FORMAT_LA8: { - image.convert(Image::FORMAT_RGBA); + image.convert(Image::FORMAT_RGBA8); r_gl_components=4; r_gl_format=GL_RGBA; r_has_alpha_cache=true; @@ -156,7 +156,7 @@ static Image _get_gl_image_and_format(const Image& p_image, Image::Format p_form case Image::FORMAT_INDEXED: { - image.convert(Image::FORMAT_RGB); + image.convert(Image::FORMAT_RGB8); r_gl_components=3; r_gl_format=GL_RGB; @@ -164,17 +164,17 @@ static Image _get_gl_image_and_format(const Image& p_image, Image::Format p_form case Image::FORMAT_INDEXED_ALPHA: { - image.convert(Image::FORMAT_RGBA); + image.convert(Image::FORMAT_RGBA8); r_gl_components=4; r_gl_format=GL_RGB; r_has_alpha_cache=true; } break; - case Image::FORMAT_RGB: { + case Image::FORMAT_RGB8: { r_gl_components=3; r_gl_format=GL_RGB; } break; - case Image::FORMAT_RGBA: { + case Image::FORMAT_RGBA8: { r_gl_components=4; r_gl_format=GL_RGBA; @@ -286,7 +286,7 @@ void RasterizerIPhone::texture_blit_rect(RID p_texture,int p_x,int p_y, const Im GLenum blit_target = GL_TEXTURE_2D; //(texture->target == GL_TEXTURE_CUBE_MAP)?_cube_side_enum[p_cube_side]:GL_TEXTURE_2D; - DVector<uint8_t>::Read read = img.get_data().read(); + PoolVector<uint8_t>::Read read = img.get_data().read(); glBindTexture(texture->target, texture->tex_id); glTexSubImage2D( blit_target, 0, p_x,p_y,img.get_width(),img.get_height(),format,GL_UNSIGNED_BYTE,read.ptr() ); @@ -344,7 +344,7 @@ Image::Format RasterizerIPhone::texture_get_format(RID p_texture) const { Texture * texture = texture_owner.get(p_texture); - ERR_FAIL_COND_V(!texture,Image::FORMAT_GRAYSCALE); + ERR_FAIL_COND_V(!texture,Image::FORMAT_L8); return texture->format; } @@ -486,7 +486,7 @@ RID RasterizerIPhone::material_create() { return material_owner.make_rid( memnew( Material ) ); } -void RasterizerIPhone::fixed_material_set_parameter(RID p_material, VS::FixedMaterialParam p_parameter, const Variant& p_value) { +void RasterizerIPhone::fixed_material_set_parameter(RID p_material, VS::FixedSpatialMaterialParam p_parameter, const Variant& p_value) { Material *m=material_owner.get( p_material ); ERR_FAIL_COND(!m); @@ -494,7 +494,7 @@ void RasterizerIPhone::fixed_material_set_parameter(RID p_material, VS::FixedMat m->parameters[p_parameter] = p_value; } -Variant RasterizerIPhone::fixed_material_get_parameter(RID p_material,VS::FixedMaterialParam p_parameter) const { +Variant RasterizerIPhone::fixed_material_get_parameter(RID p_material,VS::FixedSpatialMaterialParam p_parameter) const { Material *m=material_owner.get( p_material ); ERR_FAIL_COND_V(!m, Variant()); @@ -503,7 +503,7 @@ Variant RasterizerIPhone::fixed_material_get_parameter(RID p_material,VS::FixedM return m->parameters[p_parameter]; } -void RasterizerIPhone::fixed_material_set_texture(RID p_material,VS::FixedMaterialParam p_parameter, RID p_texture) { +void RasterizerIPhone::fixed_material_set_texture(RID p_material,VS::FixedSpatialMaterialParam p_parameter, RID p_texture) { Material *m=material_owner.get( p_material ); ERR_FAIL_COND(!m); @@ -511,7 +511,7 @@ void RasterizerIPhone::fixed_material_set_texture(RID p_material,VS::FixedMateri m->textures[p_parameter] = p_texture; } -RID RasterizerIPhone::fixed_material_get_texture(RID p_material,VS::FixedMaterialParam p_parameter) const { +RID RasterizerIPhone::fixed_material_get_texture(RID p_material,VS::FixedSpatialMaterialParam p_parameter) const { Material *m=material_owner.get( p_material ); ERR_FAIL_COND_V(!m, RID()); @@ -535,7 +535,7 @@ VS::MaterialBlendMode RasterizerIPhone::fixed_material_get_detail_blend_mode(RID return m->detail_blend_mode; } -void RasterizerIPhone::fixed_material_set_texcoord_mode(RID p_material,VS::FixedMaterialParam p_parameter, VS::FixedMaterialTexCoordMode p_mode) { +void RasterizerIPhone::fixed_material_set_texcoord_mode(RID p_material,VS::FixedSpatialMaterialParam p_parameter, VS::FixedSpatialMaterialTexCoordMode p_mode) { Material *m=material_owner.get( p_material ); ERR_FAIL_COND(!m); @@ -543,7 +543,7 @@ void RasterizerIPhone::fixed_material_set_texcoord_mode(RID p_material,VS::Fixed m->texcoord_mode[p_parameter] = p_mode; } -VS::FixedMaterialTexCoordMode RasterizerIPhone::fixed_material_get_texcoord_mode(RID p_material,VS::FixedMaterialParam p_parameter) const { +VS::FixedSpatialMaterialTexCoordMode RasterizerIPhone::fixed_material_get_texcoord_mode(RID p_material,VS::FixedSpatialMaterialParam p_parameter) const { Material *m=material_owner.get( p_material ); ERR_FAIL_COND_V(!m, VS::FIXED_MATERIAL_TEXCOORD_TEXGEN); @@ -552,7 +552,7 @@ VS::FixedMaterialTexCoordMode RasterizerIPhone::fixed_material_get_texcoord_mode return m->texcoord_mode[p_parameter]; // for now } -void RasterizerIPhone::fixed_material_set_texgen_mode(RID p_material,VS::FixedMaterialTexGenMode p_mode) { +void RasterizerIPhone::fixed_material_set_texgen_mode(RID p_material,VS::FixedSpatialMaterialTexGenMode p_mode) { Material *m=material_owner.get( p_material ); ERR_FAIL_COND(!m); @@ -560,7 +560,7 @@ void RasterizerIPhone::fixed_material_set_texgen_mode(RID p_material,VS::FixedMa m->texgen_mode = p_mode; }; -VS::FixedMaterialTexGenMode RasterizerIPhone::fixed_material_get_texgen_mode(RID p_material) const { +VS::FixedSpatialMaterialTexGenMode RasterizerIPhone::fixed_material_get_texgen_mode(RID p_material) const { Material *m=material_owner.get( p_material ); ERR_FAIL_COND_V(!m, VS::FIXED_MATERIAL_TEXGEN_SPHERE); @@ -770,7 +770,7 @@ Error RasterizerIPhone::mesh_surface_set_array(RID p_mesh, int p_surface,VS::Arr ERR_FAIL_COND_V( surface->index_array_len<=0, ERR_INVALID_DATA ); ERR_FAIL_COND_V( p_array.get_type() != Variant::INT_ARRAY, ERR_INVALID_PARAMETER ); - DVector<int> indices = p_array; + PoolVector<int> indices = p_array; ERR_FAIL_COND_V( indices.size() == 0, ERR_INVALID_PARAMETER ); ERR_FAIL_COND_V( indices.size() != surface->index_array_len, ERR_INVALID_PARAMETER ); @@ -780,7 +780,7 @@ Error RasterizerIPhone::mesh_surface_set_array(RID p_mesh, int p_surface,VS::Arr glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,surface->index_id); }; - DVector<int>::Read read = indices.read(); + PoolVector<int>::Read read = indices.read(); const int *src=read.ptr(); for (int i=0;i<surface->index_array_len;i++) { @@ -822,14 +822,14 @@ Error RasterizerIPhone::mesh_surface_set_array(RID p_mesh, int p_surface,VS::Arr ERR_FAIL_COND_V( p_array.get_type() != Variant::VECTOR3_ARRAY, ERR_INVALID_PARAMETER ); - DVector<Vector3> array = p_array; + PoolVector<Vector3> array = p_array; ERR_FAIL_COND_V( array.size() != surface->array_len, ERR_INVALID_PARAMETER ); if (surface->array_local == 0) { glBindBuffer(GL_ARRAY_BUFFER,surface->vertex_id); }; - DVector<Vector3>::Read read = array.read(); + PoolVector<Vector3>::Read read = array.read(); const Vector3* src=read.ptr(); // setting vertices means regenerating the AABB @@ -868,7 +868,7 @@ Error RasterizerIPhone::mesh_surface_set_array(RID p_mesh, int p_surface,VS::Arr ERR_FAIL_COND_V( p_array.get_type() != Variant::REAL_ARRAY, ERR_INVALID_PARAMETER ); - DVector<real_t> array = p_array; + PoolVector<real_t> array = p_array; ERR_FAIL_COND_V( array.size() != surface->array_len*4, ERR_INVALID_PARAMETER ); @@ -877,7 +877,7 @@ Error RasterizerIPhone::mesh_surface_set_array(RID p_mesh, int p_surface,VS::Arr }; - DVector<real_t>::Read read = array.read(); + PoolVector<real_t>::Read read = array.read(); const real_t* src = read.ptr(); for (int i=0;i<surface->array_len;i++) { @@ -908,7 +908,7 @@ Error RasterizerIPhone::mesh_surface_set_array(RID p_mesh, int p_surface,VS::Arr ERR_FAIL_COND_V( p_array.get_type() != Variant::COLOR_ARRAY, ERR_INVALID_PARAMETER ); - DVector<Color> array = p_array; + PoolVector<Color> array = p_array; ERR_FAIL_COND_V( array.size() != surface->array_len, ERR_INVALID_PARAMETER ); @@ -916,7 +916,7 @@ Error RasterizerIPhone::mesh_surface_set_array(RID p_mesh, int p_surface,VS::Arr glBindBuffer(GL_ARRAY_BUFFER,surface->vertex_id); - DVector<Color>::Read read = array.read(); + PoolVector<Color>::Read read = array.read(); const Color* src = read.ptr(); surface->has_alpha_cache=false; @@ -943,14 +943,14 @@ Error RasterizerIPhone::mesh_surface_set_array(RID p_mesh, int p_surface,VS::Arr ERR_FAIL_COND_V( p_array.get_type() != Variant::VECTOR3_ARRAY, ERR_INVALID_PARAMETER ); - DVector<Vector3> array = p_array; + PoolVector<Vector3> array = p_array; ERR_FAIL_COND_V( array.size() != surface->array_len , ERR_INVALID_PARAMETER); if (surface->array_local == 0) glBindBuffer(GL_ARRAY_BUFFER,surface->vertex_id); - DVector<Vector3>::Read read = array.read(); + PoolVector<Vector3>::Read read = array.read(); const Vector3 * src=read.ptr(); @@ -975,14 +975,14 @@ Error RasterizerIPhone::mesh_surface_set_array(RID p_mesh, int p_surface,VS::Arr ERR_FAIL_COND_V( p_array.get_type() != Variant::REAL_ARRAY, ERR_INVALID_PARAMETER ); - DVector<real_t> array = p_array; + PoolVector<real_t> array = p_array; ERR_FAIL_COND_V( array.size() != surface->array_len*VS::ARRAY_WEIGHTS_SIZE, ERR_INVALID_PARAMETER ); if (surface->array_local == 0) glBindBuffer(GL_ARRAY_BUFFER,surface->vertex_id); - DVector<real_t>::Read read = array.read(); + PoolVector<real_t>::Read read = array.read(); const real_t * src = read.ptr(); @@ -2446,7 +2446,7 @@ void RasterizerIPhone::canvas_draw_rect(const Rect2& p_rect, bool p_region, cons } -void RasterizerIPhone::canvas_draw_style_box(const Rect2& p_rect, RID p_texture,const float *p_margin, bool p_draw_center) { +void RasterizerIPhone::canvas_draw_style_box(const Rect2& p_rect, const Rect2& p_src_region, RID p_texture,const float *p_margin, bool p_draw_center) { glColor4f(1, 1, 1, 1); @@ -2458,52 +2458,56 @@ void RasterizerIPhone::canvas_draw_style_box(const Rect2& p_rect, RID p_texture, glBindTexture( GL_TEXTURE_2D,texture->tex_id ); + Rect2 region = p_src_region; + if (region.size.width <= 0 ) + region.size.width = texture->width; + if (region.size.height <= 0) + region.size.height = texture->height; /* CORNERS */ - _draw_textured_quad( // top left Rect2( p_rect.pos, Size2(p_margin[MARGIN_LEFT],p_margin[MARGIN_TOP])), - Rect2( Point2(), Size2(p_margin[MARGIN_LEFT],p_margin[MARGIN_TOP])), + Rect2( region.pos, Size2(p_margin[MARGIN_LEFT],p_margin[MARGIN_TOP])), Size2( texture->width, texture->height ) ); _draw_textured_quad( // top right Rect2( Point2( p_rect.pos.x + p_rect.size.width - p_margin[MARGIN_RIGHT], p_rect.pos.y), Size2(p_margin[MARGIN_RIGHT],p_margin[MARGIN_TOP])), - Rect2( Point2(texture->width-p_margin[MARGIN_RIGHT],0), Size2(p_margin[MARGIN_RIGHT],p_margin[MARGIN_TOP])), + Rect2( Point2(region.pos.x+region.size.width-p_margin[MARGIN_RIGHT], region.pos.y), Size2(p_margin[MARGIN_RIGHT],p_margin[MARGIN_TOP])), Size2( texture->width, texture->height ) ); _draw_textured_quad( // bottom left Rect2( Point2(p_rect.pos.x,p_rect.pos.y + p_rect.size.height - p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_LEFT],p_margin[MARGIN_BOTTOM])), - Rect2( Point2(0,texture->height-p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_LEFT],p_margin[MARGIN_BOTTOM])), + Rect2( Point2(region.pos.x, region.pos.y+region.size.height-p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_LEFT],p_margin[MARGIN_BOTTOM])), Size2( texture->width, texture->height ) ); _draw_textured_quad( // bottom right Rect2( Point2( p_rect.pos.x + p_rect.size.width - p_margin[MARGIN_RIGHT], p_rect.pos.y + p_rect.size.height - p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_RIGHT],p_margin[MARGIN_BOTTOM])), - Rect2( Point2(texture->width-p_margin[MARGIN_RIGHT],texture->height-p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_RIGHT],p_margin[MARGIN_BOTTOM])), + Rect2( Point2(region.pos.x+region.size.width-p_margin[MARGIN_RIGHT], region.pos.y+region.size.height-p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_RIGHT],p_margin[MARGIN_BOTTOM])), Size2( texture->width, texture->height ) ); Rect2 rect_center( p_rect.pos+Point2( p_margin[MARGIN_LEFT], p_margin[MARGIN_TOP]), Size2( p_rect.size.width - p_margin[MARGIN_LEFT] - p_margin[MARGIN_RIGHT], p_rect.size.height - p_margin[MARGIN_TOP] - p_margin[MARGIN_BOTTOM] )); - Rect2 src_center( Point2( p_margin[MARGIN_LEFT], p_margin[MARGIN_TOP]), Size2( texture->width - p_margin[MARGIN_LEFT] - p_margin[MARGIN_RIGHT], texture->height - p_margin[MARGIN_TOP] - p_margin[MARGIN_BOTTOM] )); + Rect2 src_center( Point2(region.pos.x+p_margin[MARGIN_LEFT], region.pos.y+p_margin[MARGIN_TOP]), Size2(region.size.width - p_margin[MARGIN_LEFT] - p_margin[MARGIN_RIGHT], region.size.height - p_margin[MARGIN_TOP] - p_margin[MARGIN_BOTTOM] )); _draw_textured_quad( // top Rect2( Point2(rect_center.pos.x,p_rect.pos.y),Size2(rect_center.size.width,p_margin[MARGIN_TOP])), - Rect2( Point2(p_margin[MARGIN_LEFT],0), Size2(src_center.size.width,p_margin[MARGIN_TOP])), + Rect2( Point2(src_center.pos.x,region.pos.y), Size2(src_center.size.width,p_margin[MARGIN_TOP])), Size2( texture->width, texture->height ) ); _draw_textured_quad( // bottom Rect2( Point2(rect_center.pos.x,rect_center.pos.y+rect_center.size.height),Size2(rect_center.size.width,p_margin[MARGIN_BOTTOM])), - Rect2( Point2(p_margin[MARGIN_LEFT],src_center.pos.y+src_center.size.height), Size2(src_center.size.width,p_margin[MARGIN_BOTTOM])), + Rect2( Point2(src_center.pos.x,src_center.pos.y+src_center.size.height), Size2(src_center.size.width,p_margin[MARGIN_BOTTOM])), Size2( texture->width, texture->height ) ); _draw_textured_quad( // left Rect2( Point2(p_rect.pos.x,rect_center.pos.y),Size2(p_margin[MARGIN_LEFT],rect_center.size.height)), - Rect2( Point2(0,p_margin[MARGIN_TOP]), Size2(p_margin[MARGIN_LEFT],src_center.size.height)), + Rect2( Point2(region.pos.x,region.pos.y+p_margin[MARGIN_TOP]), Size2(p_margin[MARGIN_LEFT],src_center.size.height)), Size2( texture->width, texture->height ) ); _draw_textured_quad( // right Rect2( Point2(rect_center.pos.x+rect_center.size.width,rect_center.pos.y),Size2(p_margin[MARGIN_RIGHT],rect_center.size.height)), - Rect2( Point2(src_center.pos.x+src_center.size.width,p_margin[MARGIN_TOP]), Size2(p_margin[MARGIN_RIGHT],src_center.size.height)), + Rect2( Point2(src_center.pos.x+src_center.size.width,region.pos.y+p_margin[MARGIN_TOP]), Size2(p_margin[MARGIN_RIGHT],src_center.size.height)), Size2( texture->width, texture->height ) ); if (p_draw_center) { diff --git a/platform/iphone/rasterizer_iphone.h b/platform/iphone/rasterizer_iphone.h index add656b190..cec367e2fa 100644 --- a/platform/iphone/rasterizer_iphone.h +++ b/platform/iphone/rasterizer_iphone.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -74,7 +74,7 @@ class RasterizerIPhone : public Rasterizer { flags=width=height=0; tex_id=0; - format=Image::FORMAT_GRAYSCALE; + format=Image::FORMAT_L8; gl_components_cache=0; format_has_alpha=false; has_alpha=false; @@ -100,11 +100,11 @@ class RasterizerIPhone : public Rasterizer { RID textures[VisualServer::FIXED_MATERIAL_PARAM_MAX]; Transform uv_transform; - VS::FixedMaterialTexCoordMode texcoord_mode[VisualServer::FIXED_MATERIAL_PARAM_MAX]; + VS::FixedSpatialMaterialTexCoordMode texcoord_mode[VisualServer::FIXED_MATERIAL_PARAM_MAX]; VS::MaterialBlendMode detail_blend_mode; - VS::FixedMaterialTexGenMode texgen_mode; + VS::FixedSpatialMaterialTexGenMode texgen_mode; Material() { @@ -624,20 +624,20 @@ public: virtual RID material_create(); - virtual void fixed_material_set_parameter(RID p_material, VS::FixedMaterialParam p_parameter, const Variant& p_value); - virtual Variant fixed_material_get_parameter(RID p_material,VS::FixedMaterialParam p_parameter) const; + virtual void fixed_material_set_parameter(RID p_material, VS::FixedSpatialMaterialParam p_parameter, const Variant& p_value); + virtual Variant fixed_material_get_parameter(RID p_material,VS::FixedSpatialMaterialParam p_parameter) const; - virtual void fixed_material_set_texture(RID p_material,VS::FixedMaterialParam p_parameter, RID p_texture); - virtual RID fixed_material_get_texture(RID p_material,VS::FixedMaterialParam p_parameter) const; + virtual void fixed_material_set_texture(RID p_material,VS::FixedSpatialMaterialParam p_parameter, RID p_texture); + virtual RID fixed_material_get_texture(RID p_material,VS::FixedSpatialMaterialParam p_parameter) const; virtual void fixed_material_set_detail_blend_mode(RID p_material,VS::MaterialBlendMode p_mode); virtual VS::MaterialBlendMode fixed_material_get_detail_blend_mode(RID p_material) const; - virtual void fixed_material_set_texgen_mode(RID p_material,VS::FixedMaterialTexGenMode p_mode); - virtual VS::FixedMaterialTexGenMode fixed_material_get_texgen_mode(RID p_material) const; + virtual void fixed_material_set_texgen_mode(RID p_material,VS::FixedSpatialMaterialTexGenMode p_mode); + virtual VS::FixedSpatialMaterialTexGenMode fixed_material_get_texgen_mode(RID p_material) const; - virtual void fixed_material_set_texcoord_mode(RID p_material,VS::FixedMaterialParam p_parameter, VS::FixedMaterialTexCoordMode p_mode); - virtual VS::FixedMaterialTexCoordMode fixed_material_get_texcoord_mode(RID p_material,VS::FixedMaterialParam p_parameter) const; + virtual void fixed_material_set_texcoord_mode(RID p_material,VS::FixedSpatialMaterialParam p_parameter, VS::FixedSpatialMaterialTexCoordMode p_mode); + virtual VS::FixedSpatialMaterialTexCoordMode fixed_material_get_texcoord_mode(RID p_material,VS::FixedSpatialMaterialParam p_parameter) const; virtual void fixed_material_set_uv_transform(RID p_material,const Transform& p_transform); virtual Transform fixed_material_get_uv_transform(RID p_material) const; diff --git a/platform/iphone/sem_iphone.cpp b/platform/iphone/sem_iphone.cpp index e9c54a002e..d8913feb5f 100644 --- a/platform/iphone/sem_iphone.cpp +++ b/platform/iphone/sem_iphone.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/sem_iphone.h b/platform/iphone/sem_iphone.h index bfeaf244e5..e00dd8f3dd 100644 --- a/platform/iphone/sem_iphone.h +++ b/platform/iphone/sem_iphone.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/view_controller.h b/platform/iphone/view_controller.h index 52c8ac9953..f919c06af2 100644 --- a/platform/iphone/view_controller.h +++ b/platform/iphone/view_controller.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm index 647ded30a7..8b3dc7c984 100644 --- a/platform/iphone/view_controller.mm +++ b/platform/iphone/view_controller.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/xcode/godot_xcode/data.pck b/platform/iphone/xcode/godot_xcode/data.pck deleted file mode 100644 index e69de29bb2..0000000000 --- a/platform/iphone/xcode/godot_xcode/data.pck +++ /dev/null diff --git a/platform/iphone/xcode/godot_xcode/godot_debug.iphone 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b/platform/iphone/xcode/godot_xcode/godot_ios/Default-Portrait~ipad.png Binary files differdeleted file mode 100644 index 71a16db6df..0000000000 --- a/platform/iphone/xcode/godot_xcode/godot_ios/Default-Portrait~ipad.png +++ /dev/null diff --git a/platform/iphone/xcode/godot_xcode/godot_ios/Default@2x~iphone.png b/platform/iphone/xcode/godot_xcode/godot_ios/Default@2x~iphone.png Binary files differdeleted file mode 100644 index 5305cb9bdb..0000000000 --- a/platform/iphone/xcode/godot_xcode/godot_ios/Default@2x~iphone.png +++ /dev/null diff --git a/platform/iphone/xcode/godot_xcode/godot_ios/Default~iphone.png b/platform/iphone/xcode/godot_xcode/godot_ios/Default~iphone.png Binary files differdeleted file mode 100644 index 91c62d1e43..0000000000 --- a/platform/iphone/xcode/godot_xcode/godot_ios/Default~iphone.png +++ /dev/null diff --git a/platform/iphone/xcode/godot_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Contents.json b/platform/iphone/xcode/godot_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Contents.json deleted file mode 100644 index a458b67873..0000000000 --- a/platform/iphone/xcode/godot_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Contents.json +++ /dev/null @@ -1,128 +0,0 @@ -{ - "images" : [ - { - "idiom" : "iphone", - "size" : "29x29", - "scale" : "1x", - "filename": "Icon-29.png", - }, - { - "idiom" : "iphone", - "size" : "29x29", - "scale" : "2x", - "filename": "Icon-58.png", - }, - { - "idiom" : "iphone", - "size" : "29x29", - "scale" : "3x", - "filename": "icon-87.png", - }, - { - "idiom" : "iphone", - "size" : "40x40", - "scale" : "2x", - "filename": "Icon-80.png", - }, - { - "idiom" : "iphone", - "size" : "40x40", - "scale" : "3x", - "filename": "Icon-120.png", - }, - { - "idiom" : "iphone", - "size" : "57x57", - "scale" : "1x", - "filename": "Icon-57.png", - }, - { - "idiom" : "iphone", - "size" : "57x57", - "scale" : "2x", - "filename": "Icon-114.png", - }, - { - "idiom" : "iphone", - "size" : "60x60", - "scale" : "2x", - "filename": "Icon-120.png", - }, - { - "idiom" : "iphone", - "size" : "60x60", - "scale" : "3x", - "filename": "Icon-180.png", - }, - { - "idiom" : "ipad", - "size" : "29x29", - "scale" : "1x", - "filename": "Icon-29.png", - }, - { - "idiom" : "ipad", - "size" : "29x29", - "scale" : "2x", - "filename": "Icon-58.png", - }, - { - "idiom" : "ipad", - "size" : "40x40", - "scale" : "1x", - "filename": "Icon-40.png", - }, - { - "idiom" : "ipad", - "size" : "40x40", - "scale" : "2x", - "filename": "Icon-80.png", - }, - { - "idiom" : "ipad", - "size" : "50x50", - "scale" : "1x", - "filename": "Icon-50.png", - }, - { - "idiom" : "ipad", - "size" : "50x50", - "scale" : "2x", - "filename": "Icon-100.png", - }, - { - "idiom" : "ipad", - "size" : "72x72", - "scale" : "1x", - "filename": "Icon-72.png", - }, - { - "idiom" : "ipad", - "size" : "72x72", - "scale" : "2x", - "filename": "Icon-144.png", - }, - { - "size" : "76x76", - "idiom" : "ipad", - "filename" : "Icon-76.png", - "scale" : "1x", - }, - { - "idiom" : "ipad", - "size" : "76x76", - "scale" : "2x", - "filename": "Icon-152.png", - }, - { - "idiom" : "ipad", - "size" : "83.5x83.5", - "scale" : "2x", - "filename": "icon-167.png", - } - ], - "info" : { - "version" : 1, - "author" : "xcode" - } -} diff --git a/platform/iphone/xcode/godot_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-100.png b/platform/iphone/xcode/godot_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-100.png Binary files differdeleted file mode 100644 index f9dca1ab57..0000000000 --- a/platform/iphone/xcode/godot_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-100.png +++ /dev/null diff --git a/platform/iphone/xcode/godot_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-114.png b/platform/iphone/xcode/godot_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-114.png Binary files differdeleted file mode 100644 index e7f9bd7388..0000000000 --- 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a/platform/iphone/xcode/godot_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/icon-87.png +++ /dev/null diff --git a/platform/iphone/xcode/godot_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/sizes b/platform/iphone/xcode/godot_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/sizes deleted file mode 100644 index e328a62cb6..0000000000 --- a/platform/iphone/xcode/godot_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/sizes +++ /dev/null @@ -1,17 +0,0 @@ -100 -114 -120 -144 -152 -167 -180 -29 -40 -50 -57 -58 -60 -72 -76 -80 -87 diff --git a/platform/iphone/xcode/godot_xcode/godot_ios/en.lproj/InfoPlist.strings b/platform/iphone/xcode/godot_xcode/godot_ios/en.lproj/InfoPlist.strings deleted file mode 100644 index 477b28ff8f..0000000000 --- a/platform/iphone/xcode/godot_xcode/godot_ios/en.lproj/InfoPlist.strings +++ /dev/null @@ -1,2 +0,0 @@ -/* Localized versions of Info.plist keys */ - diff --git a/platform/iphone/xcode/godot_xcode/godot_ios/godot_ios-Info.plist b/platform/iphone/xcode/godot_xcode/godot_ios/godot_ios-Info.plist deleted file mode 100644 index f97b0fca36..0000000000 --- a/platform/iphone/xcode/godot_xcode/godot_ios/godot_ios-Info.plist +++ /dev/null @@ -1,50 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> -<plist version="1.0"> -<dict> - <key>CFBundleDevelopmentRegion</key> - <string>en</string> - <key>CFBundleDisplayName</key> - <string>Insert Name Here</string> - <key>CFBundleExecutable</key> - <string>godot_opt.iphone</string> - <key>CFBundleIcons</key> - <dict/> - <key>CFBundleIcons~ipad</key> - <dict/> - <key>CFBundleIdentifier</key> - <string>$(PRODUCT_BUNDLE_IDENTIFIER)</string> - <key>CFBundleInfoDictionaryVersion</key> - <string>6.0</string> - <key>CFBundleName</key> - <string>${PRODUCT_NAME}</string> - <key>CFBundlePackageType</key> - <string>APPL</string> - <key>CFBundleShortVersionString</key> - <string>1.0</string> - <key>CFBundleSignature</key> - <string>????</string> - <key>CFBundleVersion</key> - <string>1.0</string> - <key>LSRequiresIPhoneOS</key> - <true/> - <key>UIRequiredDeviceCapabilities</key> - <array> - <string>armv7</string> - </array> - <key>UIRequiresFullScreen</key> - <true/> - <key>UIStatusBarHidden</key> - <true/> - <key>UISupportedInterfaceOrientations</key> - <array> - <string>UIInterfaceOrientationLandscapeLeft</string> - <string>UIInterfaceOrientationLandscapeRight</string> - </array> - <key>UISupportedInterfaceOrientations~ipad</key> - <array> - <string>UIInterfaceOrientationLandscapeLeft</string> - <string>UIInterfaceOrientationLandscapeRight</string> - </array> -</dict> -</plist> diff --git a/platform/iphone/xcode/godot_xcode/godot_opt.iphone b/platform/iphone/xcode/godot_xcode/godot_opt.iphone deleted file mode 100755 index e69de29bb2..0000000000 --- a/platform/iphone/xcode/godot_xcode/godot_opt.iphone +++ /dev/null diff --git a/platform/isim/SCsub b/platform/isim/SCsub deleted file mode 100644 index 2bd65cb49b..0000000000 --- a/platform/isim/SCsub +++ /dev/null @@ -1,35 +0,0 @@ -Import('env') - -iphone_lib = [ - - '#platform/iphone/os_iphone.cpp', - #'#platform/iphone/rasterizer_iphone.cpp', - '#platform/iphone/audio_driver_iphone.cpp', - '#platform/iphone/sem_iphone.cpp', - '#platform/iphone/gl_view.mm', - '#platform/iphone/main.m', - '#platform/iphone/app_delegate.mm', - '#platform/iphone/view_controller.mm', - '#platform/iphone/game_center.mm', - '#platform/iphone/in_app_store.mm', - '#platform/iphone/Appirater.m', -] - - -#env.Depends('#core/math/vector3.h', 'vector3_psp.h') - -#iphone_lib = env.Library('iphone', iphone_lib) - -env_ios = env.Clone(); - -if env['ios_gles22_override'] == "yes": - env_ios.Append(CPPFLAGS=['-DGLES2_OVERRIDE']) - - -if env['ios_appirater'] == "yes": - env_ios.Append(CPPFLAGS=['-DAPPIRATER_ENABLED']) - -obj = env_ios.Object('#platform/iphone/godot_iphone.cpp') - -prog = None -prog = env_ios.Program('#bin/godot', [obj] + iphone_lib) diff --git a/platform/isim/detect.py b/platform/isim/detect.py deleted file mode 100644 index 809b0ac368..0000000000 --- a/platform/isim/detect.py +++ /dev/null @@ -1,105 +0,0 @@ -import os -import sys - - -def is_active(): - return False - -def get_name(): - return "iSIM" - - -def can_build(): - - import sys - if sys.platform == 'darwin': - return True - - return False - -def get_opts(): - - return [ - ('ISIMPLATFORM', 'name of the iphone platform', 'iPhoneSimulator'), - ('ISIMPATH', 'the path to iphone toolchain', '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain'), - ('ISIMSDK', 'path to the iphone SDK', '/Applications/Xcode.app/Contents/Developer/Platforms/${ISIMPLATFORM}.platform/Developer/SDKs/${ISIMPLATFORM}.sdk'), - ('game_center', 'Support for game center', 'yes'), - ('store_kit', 'Support for in-app store', 'yes'), - ('ios_gles22_override', 'Force GLES2.0 on iOS', 'yes'), - ('ios_GLES1_override', 'Force legacy GLES (1.1) on iOS', 'no'), - ('ios_appirater', 'Enable Appirater', 'no'), - ('ios_exceptions', 'Use exceptions when compiling on playbook', 'no'), - ] - -def get_flags(): - - return [ - ('tools', 'yes'), - ('webp', 'yes'), - ] - - - -def configure(env): - - env.Append(CPPPATH=['#platform/iphone']) - - env['ENV']['PATH'] = env['ISIMPATH']+"/Developer/usr/bin/:"+env['ENV']['PATH'] - - env['CC'] = '$ISIMPATH/usr/bin/${ios_triple}clang' - env['CXX'] = '$ISIMPATH/usr/bin/${ios_triple}clang++' - env['AR'] = '$ISIMPATH/usr/bin/${ios_triple}ar' - env['RANLIB'] = '$ISIMPATH/usr/bin/${ios_triple}ranlib' - - import string - env['CCFLAGS'] = string.split('-arch i386 -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fasm-blocks -Wall -D__IPHONE_OS_VERSION_MIN_REQUIRED=40100 -isysroot $ISIMSDK -mios-simulator-version-min=4.3 -DCUSTOM_MATRIX_TRANSFORM_H=\\\"build/iphone/matrix4_iphone.h\\\" -DCUSTOM_VECTOR3_TRANSFORM_H=\\\"build/iphone/vector3_iphone.h\\\"') - - env.Append(LINKFLAGS=['-arch', 'i386', - '-mios-simulator-version-min=4.3', - '-isysroot', '$ISIMSDK', - #'-mmacosx-version-min=10.6', - '-Xlinker', - '-objc_abi_version', - '-Xlinker', '2', - '-framework', 'AudioToolbox', - '-framework', 'AVFoundation', - '-framework', 'CoreAudio', - '-framework', 'CoreGraphics', - '-framework', 'CoreMedia', - '-framework', 'Foundation', - '-framework', 'Security', - '-framework', 'UIKit', - '-framework', 'MediaPlayer', - '-framework', 'OpenGLES', - '-framework', 'QuartzCore', - '-framework', 'SystemConfiguration', - '-F$ISIMSDK', - ]) - - env.Append(CPPPATH = ['$ISIMSDK/System/Library/Frameworks/OpenGLES.framework/Headers']) - - if (env["target"]=="release"): - - env.Append(CCFLAGS=['-O3', '-ffast-math']) - env.Append(LINKFLAGS=['-O3', '-ffast-math']) - - elif (env["target"]=="debug"): - - env.Append(CCFLAGS=['-DDEBUG', '-D_DEBUG', '-gdwarf-2', '-Wall', '-O0', '-DDEBUG_ENABLED']) - env.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC']) - - elif (env["target"]=="profile"): - - env.Append(CCFLAGS=['-g','-pg']) - env.Append(LINKFLAGS=['-pg']) - - - env['ENV']['MACOSX_DEPLOYMENT_TARGET'] = '10.6' - env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate' - env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-fexceptions']) - - import methods - env.Append( BUILDERS = { 'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) - env.Append( BUILDERS = { 'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) - env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) - diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub index cd96cf4f31..5d5cd1590a 100644 --- a/platform/javascript/SCsub +++ b/platform/javascript/SCsub @@ -1,26 +1,37 @@ +#!/usr/bin/env python + Import('env') javascript_files = [ - "os_javascript.cpp", - "audio_driver_javascript.cpp", - "javascript_main.cpp", - "audio_server_javascript.cpp" + "os_javascript.cpp", + "audio_driver_javascript.cpp", + "javascript_main.cpp", + "audio_server_javascript.cpp", + "javascript_eval.cpp" ] -#obj = env.SharedObject('godot_javascript.cpp') - env_javascript = env.Clone() if env['target'] == "profile": - env_javascript.Append(CPPFLAGS=['-DPROFILER_ENABLED']) + env_javascript.Append(CPPFLAGS=['-DPROFILER_ENABLED']) -javascript_objects=[] +javascript_objects = [] for x in javascript_files: - javascript_objects.append( env_javascript.Object( x ) ) + javascript_objects.append(env_javascript.Object(x)) -env.Append(LINKFLAGS=["-s","EXPORTED_FUNCTIONS=\"['_main','_audio_server_mix_function','_main_after_fs_sync']\""]) +env.Append(LINKFLAGS=["-s", "EXPORTED_FUNCTIONS=\"['_main','_audio_server_mix_function','_main_after_fs_sync']\""]) +env.Append(LINKFLAGS=["--shell-file", '"platform/javascript/godot_shell.html"']) -prog = None +build = env.Program('#bin/godot', javascript_objects, PROGSUFFIX=env["PROGSUFFIX"] + ".html") -#env_javascript.SharedLibrary("#platform/javascript/libgodot_javascript.so",[javascript_objects]) +def make_html_shell(target, source, env): + html_path = target[0].rstr() + assert html_path[:4] == 'bin/' + assert html_path[-5:] == '.html' + basename = html_path[4:-5] + with open(html_path, 'r+') as html_file: + fixed_html = html_file.read().replace('.html.mem', '.mem').replace(basename, '$GODOT_BASE') + html_file.seek(0) + html_file.truncate() + html_file.write(fixed_html) -env.Program('#bin/godot',javascript_objects,PROGSUFFIX=env["PROGSUFFIX"]+".html") +env.AddPostAction(build, Action(make_html_shell, "Creating HTML shell file")) diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp index 1b949e64f9..af9f28169b 100644 --- a/platform/javascript/audio_driver_javascript.cpp +++ b/platform/javascript/audio_driver_javascript.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -68,14 +68,18 @@ AudioDriverSW::OutputFormat AudioDriverJavaScript::get_output_format() const{ } void AudioDriverJavaScript::lock(){ - //if (active && mutex) - // mutex->lock(); + /* + if (active && mutex) + mutex->lock(); + */ } void AudioDriverJavaScript::unlock() { - //if (active && mutex) - // mutex->unlock(); + /* + if (active && mutex) + mutex->unlock(); + */ } void AudioDriverJavaScript::finish(){ diff --git a/platform/javascript/audio_driver_javascript.h b/platform/javascript/audio_driver_javascript.h index c674a8566e..528b45569d 100644 --- a/platform/javascript/audio_driver_javascript.h +++ b/platform/javascript/audio_driver_javascript.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/audio_server_javascript.cpp b/platform/javascript/audio_server_javascript.cpp index fbd5d2e1c0..5489f179eb 100644 --- a/platform/javascript/audio_server_javascript.cpp +++ b/platform/javascript/audio_server_javascript.cpp @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* audio_server_javascript.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #include "audio_server_javascript.h" #include "emscripten.h" @@ -59,7 +87,7 @@ const void* AudioServerJavascript::sample_get_data_ptr(RID p_sample) const{ return NULL; } -void AudioServerJavascript::sample_set_data(RID p_sample, const DVector<uint8_t>& p_buffer){ +void AudioServerJavascript::sample_set_data(RID p_sample, const PoolVector<uint8_t>& p_buffer){ Sample *sample = sample_owner.get(p_sample); ERR_FAIL_COND(!sample); @@ -67,7 +95,7 @@ void AudioServerJavascript::sample_set_data(RID p_sample, const DVector<uint8_t> Vector<float> buffer; buffer.resize(sample->length*chans); - DVector<uint8_t>::Read r=p_buffer.read(); + PoolVector<uint8_t>::Read r=p_buffer.read(); if (sample->format==SAMPLE_FORMAT_PCM8) { const int8_t*ptr = (const int8_t*)r.ptr(); for(int i=0;i<sample->length*chans;i++) { @@ -88,10 +116,10 @@ void AudioServerJavascript::sample_set_data(RID p_sample, const DVector<uint8_t> } -const DVector<uint8_t> AudioServerJavascript::sample_get_data(RID p_sample) const{ +PoolVector<uint8_t> AudioServerJavascript::sample_get_data(RID p_sample) const{ - return DVector<uint8_t>(); + return PoolVector<uint8_t>(); } void AudioServerJavascript::sample_set_mix_rate(RID p_sample,int p_rate){ @@ -589,9 +617,11 @@ void AudioServerJavascript::mix_to_js(int p_frames) { void AudioServerJavascript::init(){ - //EM_ASM( -// console.log('server is '+audio_server); -// ); + /* + EM_ASM( + console.log('server is '+audio_server); + ); + */ //int latency = GLOBAL_DEF("javascript/audio_latency",16384); diff --git a/platform/javascript/audio_server_javascript.h b/platform/javascript/audio_server_javascript.h index 1dc90c48ee..8e61e94dfc 100644 --- a/platform/javascript/audio_server_javascript.h +++ b/platform/javascript/audio_server_javascript.h @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* audio_server_javascript.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #ifndef AUDIO_SERVER_JAVASCRIPT_H #define AUDIO_SERVER_JAVASCRIPT_H @@ -6,7 +34,7 @@ class AudioServerJavascript : public AudioServer { - OBJ_TYPE(AudioServerJavascript,AudioServer); + GDCLASS(AudioServerJavascript,AudioServer); enum { INTERNAL_BUFFER_SIZE=4096, @@ -103,8 +131,8 @@ public: virtual const void* sample_get_data_ptr(RID p_sample) const; - virtual void sample_set_data(RID p_sample, const DVector<uint8_t>& p_buffer); - virtual const DVector<uint8_t> sample_get_data(RID p_sample) const; + virtual void sample_set_data(RID p_sample, const PoolVector<uint8_t>& p_buffer); + virtual PoolVector<uint8_t> sample_get_data(RID p_sample) const; virtual void sample_set_mix_rate(RID p_sample,int p_rate); virtual int sample_get_mix_rate(RID p_sample) const; diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index ae33a43f0d..2cb6874000 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -2,106 +2,114 @@ import os import sys import string + def is_active(): - return True + return True + def get_name(): - return "JavaScript" + return "JavaScript" + def can_build(): - import os - if (not os.environ.has_key("EMSCRIPTEN_ROOT")): - return False - return True + import os + if (not os.environ.has_key("EMSCRIPTEN_ROOT")): + return False + return True -def get_opts(): - return [ - ['compress','Compress JS Executable','no'] - ] +def get_opts(): -def get_flags(): + return [ + ['wasm', 'Compile to WebAssembly', 'no'], + ['javascript_eval', 'Enable JavaScript eval interface', 'yes'], + ] - return [ - ('lua', 'no'), - ('tools', 'no'), - ('nedmalloc', 'no'), - ('theora', 'no'), - ('tools', 'no'), - ('nedmalloc', 'no'), - ('musepack', 'no'), - ('squirrel', 'no'), - ('squish', 'no'), - ('speex', 'no'), - ('old_scenes', 'no'), - ('etc1', 'no'), -# ('default_gui_theme', 'no'), - #('builtin_zlib', 'no'), - ] +def get_flags(): + return [ + ('tools', 'no'), + ('module_etc1_enabled', 'no'), + ('module_mpc_enabled', 'no'), + ('module_theora_enabled', 'no'), + ] def configure(env): - env.Append(CPPPATH=['#platform/javascript']) + env['ENV'] = os.environ + env.use_windows_spawn_fix('javascript') - em_path=os.environ["EMSCRIPTEN_ROOT"] + env.Append(CPPPATH=['#platform/javascript']) - env['ENV']['PATH'] = em_path+":"+env['ENV']['PATH'] + em_path = os.environ["EMSCRIPTEN_ROOT"] - env['CC'] = em_path+'/emcc' - env['CXX'] = em_path+'/emcc' - #env['AR'] = em_path+"/emar" - env['AR'] = em_path+"/emcc" - env['ARFLAGS'] = "-o" + env['ENV']['PATH'] = em_path + ":" + env['ENV']['PATH'] + env['CC'] = em_path + '/emcc' + env['CXX'] = em_path + '/emcc' + #env['AR'] = em_path+"/emar" + env['AR'] = em_path + "/emcc" + env['ARFLAGS'] = "-o" # env['RANLIB'] = em_path+"/emranlib" - env['RANLIB'] = em_path + "/emcc" - env['OBJSUFFIX'] = '.bc' - env['LIBSUFFIX'] = '.bc' - env['CCCOM'] = "$CC -o $TARGET $CFLAGS $CCFLAGS $_CCCOMCOM $SOURCES" - env['CXXCOM'] = "$CC -o $TARGET $CFLAGS $CCFLAGS $_CCCOMCOM $SOURCES" + env['RANLIB'] = em_path + "/emcc" + env['OBJSUFFIX'] = '.bc' + env['LIBSUFFIX'] = '.bc' + env['CCCOM'] = "$CC -o $TARGET $CFLAGS $CCFLAGS $_CCCOMCOM $SOURCES" + env['CXXCOM'] = "$CC -o $TARGET $CFLAGS $CCFLAGS $_CCCOMCOM $SOURCES" # env.Append(LIBS=['c','m','stdc++','log','GLESv1_CM','GLESv2']) # env["LINKFLAGS"]= string.split(" -g --sysroot="+ld_sysroot+" -Wl,--no-undefined -Wl,-z,noexecstack ") - if (env["target"]=="release"): - env.Append(CCFLAGS=['-O2']) - elif (env["target"]=="release_debug"): - env.Append(CCFLAGS=['-O2','-DDEBUG_ENABLED']) - elif (env["target"]=="debug"): - env.Append(CCFLAGS=['-D_DEBUG', '-Wall', '-O2', '-DDEBUG_ENABLED']) - #env.Append(CCFLAGS=['-D_DEBUG', '-Wall', '-g4', '-DDEBUG_ENABLED']) - env.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC']) - - if(env["opus"]=="yes"): - env.opus_fixed_point="yes" - - env.Append(CPPFLAGS=["-fno-exceptions",'-DNO_SAFE_CAST','-fno-rtti']) - env.Append(CPPFLAGS=['-DJAVASCRIPT_ENABLED', '-DUNIX_ENABLED', '-DPTHREAD_NO_RENAME', '-DNO_FCNTL','-DMPC_FIXED_POINT','-DTYPED_METHOD_BIND','-DNO_THREADS']) - env.Append(CPPFLAGS=['-DGLES2_ENABLED']) - env.Append(CPPFLAGS=['-DGLES_NO_CLIENT_ARRAYS']) - env.Append(CPPFLAGS=['-s','ASM_JS=1']) - env.Append(CPPFLAGS=['-s','FULL_ES2=1']) + if (env["target"] == "release"): + env.Append(CCFLAGS=['-O2']) + elif (env["target"] == "release_debug"): + env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED']) + elif (env["target"] == "debug"): + env.Append(CCFLAGS=['-D_DEBUG', '-Wall', '-O2', '-DDEBUG_ENABLED']) + #env.Append(CCFLAGS=['-D_DEBUG', '-Wall', '-g4', '-DDEBUG_ENABLED']) + env.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC']) + + # TODO: Move that to opus module's config + if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"): + env.opus_fixed_point = "yes" + + # These flags help keep the file size down + env.Append(CPPFLAGS=["-fno-exceptions", '-DNO_SAFE_CAST', '-fno-rtti']) + env.Append(CPPFLAGS=['-DJAVASCRIPT_ENABLED', '-DUNIX_ENABLED', '-DPTHREAD_NO_RENAME', '-DNO_FCNTL', '-DMPC_FIXED_POINT', '-DTYPED_METHOD_BIND', '-DNO_THREADS']) + env.Append(CPPFLAGS=['-DGLES2_ENABLED']) + env.Append(CPPFLAGS=['-DGLES_NO_CLIENT_ARRAYS']) + env.Append(CPPFLAGS=['-s', 'FULL_ES2=1']) # env.Append(CPPFLAGS=['-DANDROID_ENABLED', '-DUNIX_ENABLED','-DMPC_FIXED_POINT']) - if (env["compress"]=="yes"): - lzma_binpath = em_path+"/third_party/lzma.js/lzma-native" - lzma_decoder = em_path+"/third_party/lzma.js/lzma-decoder.js" - lzma_dec = "LZMA.decompress" - env.Append(LINKFLAGS=['--compression',lzma_binpath+","+lzma_decoder+","+lzma_dec]) - - env.Append(LINKFLAGS=['-s','ASM_JS=1']) - env.Append(LINKFLAGS=['-O2']) - #env.Append(LINKFLAGS=['-g4']) - - #print "CCCOM is:", env.subst('$CCCOM') - #print "P: ", env['p'], " Platofrm: ", env['platform'] - - import methods - env.Append( BUILDERS = { 'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) - env.Append( BUILDERS = { 'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) - env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) - #env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } ) + if env['wasm'] == 'yes': + env.Append(LINKFLAGS=['-s', 'BINARYEN=1']) + # Maximum memory size is baked into the WebAssembly binary during + # compilation, so we need to enable memory growth to allow setting + # TOTAL_MEMORY at runtime. The value set at runtime must be higher than + # what is set during compilation, check TOTAL_MEMORY in Emscripten's + # src/settings.js for the default. + env.Append(LINKFLAGS=['-s', 'ALLOW_MEMORY_GROWTH=1']) + env["PROGSUFFIX"] += ".webassembly" + else: + env.Append(CPPFLAGS=['-s', 'ASM_JS=1']) + env.Append(LINKFLAGS=['-s', 'ASM_JS=1']) + env.Append(LINKFLAGS=['--separate-asm']) + + if env['javascript_eval'] == 'yes': + env.Append(CPPFLAGS=['-DJAVASCRIPT_EVAL_ENABLED']) + + env.Append(LINKFLAGS=['-O2']) + # env.Append(LINKFLAGS=['-g4']) + + # print "CCCOM is:", env.subst('$CCCOM') + # print "P: ", env['p'], " Platofrm: ", env['platform'] + + import methods + + env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')}) + env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')}) + env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')}) + #env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } ) diff --git a/platform/javascript/dom_keys.h b/platform/javascript/dom_keys.h index 282b632e93..5ef212ce4a 100644 --- a/platform/javascript/dom_keys.h +++ b/platform/javascript/dom_keys.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp index de57d770c4..33776bc273 100644 --- a/platform/javascript/export/export.cpp +++ b/platform/javascript/export/export.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -40,7 +40,7 @@ #include "string.h" class EditorExportPlatformJavaScript : public EditorExportPlatform { - OBJ_TYPE( EditorExportPlatformJavaScript,EditorExportPlatform ); + GDCLASS( EditorExportPlatformJavaScript,EditorExportPlatform ); String custom_release_package; String custom_debug_package; @@ -180,12 +180,10 @@ void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t>& p_html, const St String current_line = lines[i]; current_line = current_line.replace("$GODOT_TMEM",itos((1<<(max_memory+5))*1024*1024)); - current_line = current_line.replace("$GODOT_FS",p_name+"fs.js"); - current_line = current_line.replace("$GODOT_MEM",p_name+".mem"); - current_line = current_line.replace("$GODOT_JS",p_name+".js"); - current_line = current_line.replace("$GODOT_CANVAS_WIDTH",Globals::get_singleton()->get("display/width")); - current_line = current_line.replace("$GODOT_CANVAS_HEIGHT",Globals::get_singleton()->get("display/height")); - current_line = current_line.replace("$GODOT_HEAD_TITLE",!html_title.empty()?html_title:(String) Globals::get_singleton()->get("application/name")); + current_line = current_line.replace("$GODOT_BASE",p_name); + current_line = current_line.replace("$GODOT_CANVAS_WIDTH",GlobalConfig::get_singleton()->get("display/width")); + current_line = current_line.replace("$GODOT_CANVAS_HEIGHT",GlobalConfig::get_singleton()->get("display/height")); + current_line = current_line.replace("$GODOT_HEAD_TITLE",!html_title.empty()?html_title:(String) GlobalConfig::get_singleton()->get("application/name")); current_line = current_line.replace("$GODOT_HEAD_INCLUDE",html_head_include); current_line = current_line.replace("$GODOT_STYLE_FONT_FAMILY",html_font_family); current_line = current_line.replace("$GODOT_STYLE_INCLUDE",html_style_include); @@ -195,8 +193,8 @@ void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t>& p_html, const St } CharString cs = strnew.utf8(); - p_html.resize(cs.size()); - for(int i=9;i<cs.size();i++) { + p_html.resize(cs.length()); + for(int i=9;i<cs.length();i++) { p_html[i]=cs[i]; } } @@ -267,7 +265,7 @@ Error EditorExportPlatformJavaScript::export_project(const String& p_path, bool FileAccess *f=FileAccess::open(p_path.get_base_dir()+"/data.pck",FileAccess::WRITE); if (!f) { - EditorNode::add_io_error("Could not create file for writing:\n"+p_path.basename()+"_files.js"); + EditorNode::add_io_error("Could not create file for writing:\n"+p_path.get_basename()+"_files.js"); return ERR_FILE_CANT_WRITE; } Error err = save_pack(f); @@ -309,24 +307,32 @@ Error EditorExportPlatformJavaScript::export_project(const String& p_path, bool if (file=="godot.html") { - _fix_html(data,p_path.get_file().basename(), p_debug); + _fix_html(data,p_path.get_file().get_basename(), p_debug); file=p_path.get_file(); } if (file=="godotfs.js") { _fix_files(data,len); - file=p_path.get_file().basename()+"fs.js"; + file=p_path.get_file().get_basename()+"fs.js"; } if (file=="godot.js") { - //_fix_godot(data); - file=p_path.get_file().basename()+".js"; + file=p_path.get_file().get_basename()+".js"; + } + + if (file=="godot.asm.js") { + + file=p_path.get_file().get_basename()+".asm.js"; } if (file=="godot.mem") { - //_fix_godot(data); - file=p_path.get_file().basename()+".mem"; + file=p_path.get_file().get_basename()+".mem"; + } + + if (file=="godot.wasm") { + + file=p_path.get_file().get_basename()+".wasm"; } String dst = p_path.get_base_dir().plus_file(file); diff --git a/platform/javascript/export/export.h b/platform/javascript/export/export.h index 2105141e58..59c0a67e6d 100644 --- a/platform/javascript/export/export.h +++ b/platform/javascript/export/export.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/godot_shell.html b/platform/javascript/godot_shell.html new file mode 100644 index 0000000000..3170d2bb9e --- /dev/null +++ b/platform/javascript/godot_shell.html @@ -0,0 +1,357 @@ +<!DOCTYPE html> +<html xmlns="http://www.w3.org/1999/xhtml" lang="" xml:lang=""> +<head> + <meta charset="utf-8" /> + <title>$GODOT_HEAD_TITLE</title> + $GODOT_HEAD_INCLUDE + <style type="text/css"> + body { + margin: 0; + border: 0 none; + padding: 0; + text-align: center; + background-color: black; + font-family: $GODOT_STYLE_FONT_FAMILY; + } + + + /* Godot Engine default theme style + * ================================ */ + + .godot { + color: #e0e0e0; + background-color: #3b3943; + background-image: linear-gradient(to bottom, #403e48, #35333c); + border: 1px solid #45434e; + box-shadow: 0 0 1px 1px #2f2d35; + } + + button.godot { + font-family: $GODOT_STYLE_FONT_FAMILY; /* override user agent style */ + padding: 1px 5px; + background-color: #37353f; + background-image: linear-gradient(to bottom, #413e49, #3a3842); + border: 1px solid #514f5d; + border-radius: 1px; + box-shadow: 0 0 1px 1px #2a2930; + } + + button.godot:hover { + color: #f0f0f0; + background-color: #44414e; + background-image: linear-gradient(to bottom, #494652, #423f4c); + border: 1px solid #5a5667; + box-shadow: 0 0 1px 1px #26252b; + } + + button.godot:active { + color: #fff; + background-color: #3e3b46; + background-image: linear-gradient(to bottom, #36343d, #413e49); + border: 1px solid #4f4c59; + box-shadow: 0 0 1px 1px #26252b; + } + + button.godot:disabled { + color: rgba(230, 230, 230, 0.2); + background-color: #3d3d3d; + background-image: linear-gradient(to bottom, #434343, #393939); + border: 1px solid #474747; + box-shadow: 0 0 1px 1px #2d2b33; + } + + + /* Canvas / wrapper + * ================ */ + + #container { + display: inline-block; /* scale with canvas */ + vertical-align: top; /* prevent extra height */ + position: relative; /* root for absolutely positioned overlay */ + margin: 0; + border: 0 none; + padding: 0; + background-color: #111; + } + + #canvas { + display: block; + margin: 0 auto; + /* canvas must have border and padding set to zero to + * calculate cursor coordinates correctly */ + border: 0 none; + padding: 0; + } + + + /* Status display + * ============== */ + + #status-container { + position: absolute; + left: 0; + top: 0; + right: 0; + bottom: 0; + display: flex; + justify-content: center; + align-items: center; + /* don't consume click events - make children visible explicitly */ + visibility: hidden; + } + + #status { + visibility: visible; + padding: 4px 6px; + } + + + /* On-hover controls + * ================= */ + + #controls { + visibility: hidden; + opacity: 0.0; + transition: opacity 500ms ease-in-out 200ms; + position: absolute; + right: 16px; + top: 16px; + padding: 3px 5px; + font-size: small; + -moz-user-select: none; + -webkit-user-select: none; + -ms-user-select: none; + } + + #container:hover > #controls { + opacity: 1.0; + transition: opacity 60ms ease-in-out; + } + + #controls > button, + #controls > label { + vertical-align: middle; + margin-left: 2px; + margin-right: 2px; + } + + #controls > label > input[type="checkbox"] { + /* override user agent style */ + margin-left: 0; + } + + label > input { + vertical-align: middle; + } + + #display-output { display: none; } + + + /* Debug output + * ============ */ + + #output { + display: none; + margin: 6px auto; + border: 2px groove grey; + padding: 4px; + outline: none; + text-align: left; + white-space: pre-wrap; + font-size: small; + color: #eee; + background-color: black; + font-family: "Lucida Console", Monaco, monospace; + } + + + /* Export style include + * ==================== */ + + $GODOT_STYLE_INCLUDE + </style> +</head> +<body> + <div id="container"> + <canvas id="canvas" width="$GODOT_CANVAS_WIDTH" height="$GODOT_CANVAS_HEIGHT" onclick="canvas.ownerDocument.defaultView.focus();" oncontextmenu="event.preventDefault();"> + HTML5 canvas appears to be unsupported in the current browser.<br />Please try updating or use a different browser. + </canvas> + <div id="status-container"> + <span id="status" class="godot" onclick="this.style.visibility='hidden';">Loading page...</span> + </div> + <div id="controls" class="godot"> + <label id="display-output"><input id="output-toggle" type="checkbox" autocomplete="off" onchange="Presentation.setOutputVisible(this.checked);" />display output</label> + <!-- hidden until implemented + <label><input id="lock-cursor" type="checkbox" autocomplete="off" />lock cursor</label> + <label><input id="resize-canvas" type="checkbox" autocomplete="off" />resize canvas</label> + --> + <button id="fullscreen" class="godot" type="button" disabled="disabled" autocomplete="off" onclick="Presentation.goFullscreen();">fullscreen</button> + </div> + </div> + <!-- Firefox adds extra space to textarea, but shouldn't matter too much https://bugzilla.mozilla.org/show_bug.cgi?id=33654 --> + <textarea id="output" rows="10" cols="100" readonly="readonly" style="resize:none"></textarea> + + <script type="text/javascript">//<![CDATA[ + var Presentation = (function() { + var statusElement = document.getElementById("status"); + var outputElement = document.getElementById("output"); + var doneLoading = false; + + function onLoaded() { + doneLoading = true; + var fullscreenButtonElement = document.getElementById("fullscreen"); + fullscreenButtonElement.disabled = false; + } + + var presentation = { + statusElement: statusElement, + outputElement: outputElement, + setOutputVisible: function setOutputVisible(visible) { + outputElement.style.display = (visible?"block":"none"); + }, + setStatusVisible: function setStatusVisible(visible) { + statusElement.style.visibility = (visible?"visible":"hidden"); + }, + setStatus: function setStatus(text) { + if (!text || text.length === 0) { + Presentation.setStatusVisible(false); + onLoaded(); + } else { + Presentation.setStatusVisible(true); + statusElement.innerHTML = text; + } + }, + goFullscreen: function goFullscreen() { + if (doneLoading) Module.requestFullScreen(false, false); + } + }; + + if ($GODOT_CONTROLS_ENABLED) { // controls enabled + (function() { + var controlsElement = document.getElementById("controls"); + controlsElement.style.visibility="visible"; + })(); + } + + if ($GODOT_DEBUG_ENABLED) { // debugging enabled + (function() { + var outputToggleLabel = document.getElementById("display-output"); + var outputToggle = document.getElementById("output-toggle"); + + outputElement.value = ""; // clear browser cache + outputElement.style.display = "block"; + outputToggle.checked = true; + outputToggleLabel.style.display = "inline"; + + presentation.print = function print(text) { + if (outputElement.value.length !== 0) + outputElement.value += "\n"; + outputElement.value += text; + outputElement.scrollTop = outputElement.scrollHeight; // focus on bottom + }; + })(); + } + + return presentation; + })(); + + // Emscripten interface + var Module = (function() { + var print = (function() { + if (typeof Presentation.print === "function") { + return function print(text) { + if (arguments.length > 1) + text = Array.prototype.slice.call(arguments).join(" "); + console.log(text); + Presentation.print(text); + }; + } else { + return function print(text) { + if (arguments.length > 1) + text = Array.prototype.slice.call(arguments).join(" "); + console.log(text); + }; + } + })(); + + var canvas = (function() { + var canvasElement = document.getElementById("canvas"); + + // As a default initial behavior, pop up an alert when WebGL context is lost. To make your + // application robust, you may want to override this behavior before shipping! + // See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2 + canvasElement.addEventListener("webglcontextlost", function(e) { alert("WebGL context lost. Plase reload the page."); e.preventDefault(); }, false); + + return canvasElement; + })(); + + var setStatus = (function() { + if (typeof Presentation.setStatus === "function") + return function setStatus(text) { + if (!Module.setStatus.last) + Module.setStatus.last = { time: Date.now(), text: "" }; + if (text === Module.setStatus.text) + return; + var m = text.match(/([^(]+)\((\d+(\.\d+)?)\/(\d+)\)/); + var now = Date.now(); + if (m) { + if (now - Date.now() < 30) // if this is a progress update, skip it if too soon + return; + text = m[1]; + } + Presentation.setStatus(text); + }; + else + return function setStatus(text) { + if (!Module.setStatus.last) + Module.setStatus.last = { time: Date.now(), text: "" }; + if (text === Module.setStatus.text) + return; + var m = text.match(/([^(]+)\((\d+(\.\d+)?)\/(\d+)\)/); + var now = Date.now(); + if (m) { + if (now - Date.now() < 30) // if this is a progress update, skip it if too soon + return; + text = m[1]; + } + }; + })(); + + return { + TOTAL_MEMORY: 268435456, + preRun: [], + postRun: [], + print: print, + printErr: function printErr(text) { + if (arguments.length > 1) + text = Array.prototype.slice.call(arguments).join(" "); + if (0) { // XXX disabled for safety `if (typeof dump == "function")` + dump(text + "\n"); // fast, straight to the real console + } else { + console.error(text); + } + }, + canvas: canvas, + setStatus: setStatus, + totalDependencies: 0, + monitorRunDependencies: function monitorRunDependencies(left) { + this.totalDependencies = Math.max(this.totalDependencies, left); + Module.setStatus(left ? "Preparing... (" + (this.totalDependencies-left) + "/" + this.totalDependencies + ")" : "All downloads complete."); + } + }; + })(); + + Presentation.setStatus("Downloading..."); + + window.onerror = function(event) { + // TODO: do not warn on ok events like simulating an infinite loop or exitStatus + Module.setStatus("Exception thrown, see JavaScript console"); + Module.setStatus = function(text) { + if (text) Module.printErr("[post-exception status] " + text); + }; + }; + //]]></script> + <script type="text/javascript" src="$GODOT_BASEfs.js"></script> + {{{ SCRIPT }}} +</body> +</html> diff --git a/platform/javascript/javascript_eval.cpp b/platform/javascript/javascript_eval.cpp new file mode 100644 index 0000000000..7bbe0ae99b --- /dev/null +++ b/platform/javascript/javascript_eval.cpp @@ -0,0 +1,169 @@ +/*************************************************************************/ +/* javascript_eval.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifdef JAVASCRIPT_EVAL_ENABLED + +#include "javascript_eval.h" +#include "emscripten.h" + +JavaScript *JavaScript::singleton=NULL; + +JavaScript *JavaScript::get_singleton() { + + return singleton; +} + +Variant JavaScript::eval(const String& p_code, bool p_use_global_exec_context) { + + union { int i; double d; char* s; } js_data[4]; + Variant::Type return_type = static_cast<Variant::Type>(EM_ASM_INT({ + + var eval_ret; + try { + if ($3) { // p_use_global_exec_context + // indirect eval call grants global execution context + var global_eval = eval; + eval_ret = global_eval(UTF8ToString($2)); + } + else { + eval_ret = eval(UTF8ToString($2)); + } + } catch (e) { + Module.printErr(e); + eval_ret = null; + } + + switch (typeof eval_ret) { + + case 'boolean': + // bitwise op yields 32-bit int + setValue($0, eval_ret|0, 'i32'); + return 1; // BOOL + + case 'number': + if ((eval_ret|0)===eval_ret) { + setValue($0, eval_ret|0, 'i32'); + return 2; // INT + } + setValue($0, eval_ret, 'double'); + return 3; // REAL + + case 'string': + var array_len = lengthBytesUTF8(eval_ret)+1; + var array_ptr = _malloc(array_len); + try { + if (array_ptr===0) { + throw new Error('String allocation failed (probably out of memory)'); + } + setValue($0, array_ptr|0 , '*'); + stringToUTF8(eval_ret, array_ptr, array_len); + return 4; // STRING + } catch (e) { + if (array_ptr!==0) { + _free(array_ptr) + } + Module.printErr(e); + // fall through + } + break; + + case 'object': + if (eval_ret === null) { + break; + } + + else if (typeof eval_ret.x==='number' && typeof eval_ret.y==='number') { + setValue($0, eval_ret.x, 'double'); + setValue($0+$1, eval_ret.y, 'double'); + if (typeof eval_ret.z==='number') { + setValue($0+$1*2, eval_ret.z, 'double'); + return 7; // VECTOR3 + } + else if (typeof eval_ret.width==='number' && typeof eval_ret.height==='number') { + setValue($0+$1*2, eval_ret.width, 'double'); + setValue($0+$1*3, eval_ret.height, 'double'); + return 6; // RECT2 + } + return 5; // VECTOR2 + } + + else if (typeof eval_ret.r==='number' && typeof eval_ret.g==='number' && typeof eval_ret.b==='number') { + // assume 8-bit rgb components since we're on the web + setValue($0, eval_ret.r, 'double'); + setValue($0+$1, eval_ret.g, 'double'); + setValue($0+$1*2, eval_ret.b, 'double'); + setValue($0+$1*3, typeof eval_ret.a==='number' ? eval_ret.a : 1, 'double'); + return 14; // COLOR + } + break; + } + return 0; // NIL + + }, js_data, sizeof *js_data, p_code.utf8().get_data(), p_use_global_exec_context)); + + switch(return_type) { + case Variant::BOOL: + return !!js_data->i; + case Variant::INT: + return js_data->i; + case Variant::REAL: + return js_data->d; + case Variant::STRING: + { + String str = String::utf8(js_data->s); + EM_ASM_({ _free($0); }, js_data->s); + return str; + } + case Variant::VECTOR2: + return Vector2(js_data[0].d, js_data[1].d); + case Variant::VECTOR3: + return Vector3(js_data[0].d, js_data[1].d, js_data[2].d); + case Variant::RECT2: + return Rect2(js_data[0].d, js_data[1].d, js_data[2].d, js_data[3].d); + case Variant::COLOR: + return Color(js_data[0].d/255., js_data[1].d/255., js_data[2].d/255., js_data[3].d); + } + return Variant(); +} + +void JavaScript::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("eval", "code", "use_global_execution_context"), &JavaScript::eval, false); +} + +JavaScript::JavaScript() { + + ERR_FAIL_COND(singleton != NULL); + singleton = this; +} + +JavaScript::~JavaScript() { + +} + +#endif // JAVASCRIPT_EVAL_ENABLED diff --git a/platform/javascript/javascript_eval.h b/platform/javascript/javascript_eval.h new file mode 100644 index 0000000000..679224d519 --- /dev/null +++ b/platform/javascript/javascript_eval.h @@ -0,0 +1,55 @@ +/*************************************************************************/ +/* javascript_eval.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifdef JAVASCRIPT_EVAL_ENABLED + +#ifndef JAVASCRIPT_EVAL_H +#define JAVASCRIPT_EVAL_H + +#include "object.h" + +class JavaScript : public Object { +private: + GDCLASS( JavaScript, Object ); + + static JavaScript *singleton; + + +protected: + static void _bind_methods(); + +public: + Variant eval(const String& p_code, bool p_use_global_exec_context = false); + + static JavaScript *get_singleton(); + JavaScript(); + ~JavaScript(); +}; + +#endif // JAVASCRIPT_EVAL_H +#endif // JAVASCRIPT_EVAL_ENABLED diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp index d9342cfe10..6ec7f1ec3d 100644 --- a/platform/javascript/javascript_main.cpp +++ b/platform/javascript/javascript_main.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -66,11 +66,12 @@ static void _glut_mouse_button(int button, int state, int x, int y) { if (ev.mouse_button.button_index<4) { if (ev.mouse_button.pressed) { - _mouse_button_mask|=1<<ev.mouse_button.button_index; + _mouse_button_mask |= 1 << (ev.mouse_button.button_index-1); } else { - _mouse_button_mask&=~(1<<ev.mouse_button.button_index); + _mouse_button_mask &= ~(1 << (ev.mouse_button.button_index-1)); } } + ev.mouse_button.button_mask=_mouse_button_mask; uint32_t m = glutGetModifiers(); ev.mouse_button.mod.alt=(m&GLUT_ACTIVE_ALT)!=0; @@ -79,6 +80,11 @@ static void _glut_mouse_button(int button, int state, int x, int y) { os->push_input(ev); + if (ev.mouse_button.button_index==BUTTON_WHEEL_UP || ev.mouse_button.button_index==BUTTON_WHEEL_DOWN) { + // GLUT doesn't send release events for mouse wheel, so send manually + ev.mouse_button.pressed=false; + os->push_input(ev); + } } @@ -148,13 +154,13 @@ int main(int argc, char *argv[]) { /* Initialize the window */ printf("let it go!\n"); glutInit(&argc, argv); - os = new OS_JavaScript(_gfx_init,NULL,NULL,NULL,NULL); + os = new OS_JavaScript(_gfx_init,NULL,NULL); #if 0 char *args[]={"-test","gui","-v",NULL}; Error err = Main::setup("apk",3,args); #else -// char *args[]={"-v",NULL};// -// Error err = Main::setup("",1,args); + //char *args[]={"-v",NULL};// + //Error err = Main::setup("",1,args); Error err = Main::setup("",0,NULL); #endif @@ -162,7 +168,6 @@ int main(int argc, char *argv[]) { glutMouseFunc(_glut_mouse_button); glutMotionFunc(_glut_mouse_motion); - glutMotionFunc(_glut_mouse_motion); glutPassiveMotionFunc(_glut_mouse_motion); diff --git a/platform/javascript/logo.png b/platform/javascript/logo.png Binary files differindex 07e0a41292..ce911180ac 100644 --- a/platform/javascript/logo.png +++ b/platform/javascript/logo.png diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index 2e42e79996..18bf8f6a86 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,6 +37,7 @@ #include "main/main.h" #include "core/globals.h" +#include "stdlib.h" #include "emscripten.h" #include "dom_keys.h" @@ -77,6 +78,59 @@ void OS_JavaScript::set_opengl_extensions(const char* p_gl_extensions) { gl_extensions=p_gl_extensions; } +static EM_BOOL _browser_resize_callback(int event_type, const EmscriptenUiEvent *ui_event, void *user_data) { + + ERR_FAIL_COND_V(event_type!=EMSCRIPTEN_EVENT_RESIZE, false); + + OS_JavaScript* os = static_cast<OS_JavaScript*>(user_data); + + // the order in which _browser_resize_callback and + // _fullscreen_change_callback are called is browser-dependent, + // so try adjusting for fullscreen in both + if (os->is_window_fullscreen() || os->is_window_maximized()) { + + OS::VideoMode vm = os->get_video_mode(); + vm.width = ui_event->windowInnerWidth; + vm.height = ui_event->windowInnerHeight; + os->set_video_mode(vm); + emscripten_set_canvas_size(ui_event->windowInnerWidth, ui_event->windowInnerHeight); + } + return false; +} + +static Size2 _windowed_size; + +static EM_BOOL _fullscreen_change_callback(int event_type, const EmscriptenFullscreenChangeEvent *event, void *user_data) { + + ERR_FAIL_COND_V(event_type!=EMSCRIPTEN_EVENT_FULLSCREENCHANGE, false); + + OS_JavaScript* os = static_cast<OS_JavaScript*>(user_data); + String id = String::utf8(event->id); + + // empty id is canvas + if (id.empty() || id=="canvas") { + + OS::VideoMode vm = os->get_video_mode(); + // this event property is the only reliable information on + // browser fullscreen state + vm.fullscreen = event->isFullscreen; + + if (event->isFullscreen) { + vm.width = event->screenWidth; + vm.height = event->screenHeight; + os->set_video_mode(vm); + emscripten_set_canvas_size(vm.width, vm.height); + } + else { + os->set_video_mode(vm); + if (!os->is_window_maximized()) { + os->set_window_size(_windowed_size); + } + } + } + return false; +} + static InputEvent _setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) { InputEvent ev; @@ -89,7 +143,9 @@ static InputEvent _setup_key_event(const EmscriptenKeyboardEvent *emscripten_eve ev.key.scancode = dom2godot_scancode(emscripten_event->keyCode); String unicode = String::utf8(emscripten_event->key); + // check if empty or multi-character (e.g. `CapsLock`) if (unicode.length()!=1) { + // might be empty as well, but better than nonsense unicode = String::utf8(emscripten_event->charValue); } if (unicode.length()==1) { @@ -151,7 +207,30 @@ void OS_JavaScript::initialize(const VideoMode& p_desired,int p_video_driver,int if (gfx_init_func) gfx_init_func(gfx_init_ud,use_gl2,p_desired.width,p_desired.height,p_desired.fullscreen); - default_videomode=p_desired; + // nothing to do here, can't fulfil fullscreen request due to + // browser security, window size is already set from HTML + video_mode=p_desired; + video_mode.fullscreen=false; + _windowed_size=get_window_size(); + + // find locale, emscripten only sets "C" + char locale_ptr[16]; + EM_ASM_({ + var locale = ""; + if (Module.locale) { + // best case: server-side script reads Accept-Language early and + // defines the locale to be read here + locale = Module.locale; + } else { + // no luck, use what the JS engine can tell us + // if this turns out not compatible enough, add tests for + // browserLanguage, systemLanguage and userLanguage + locale = navigator.languages ? navigator.languages[0] : navigator.language; + } + locale = locale.split('.')[0]; + stringToUTF8(locale, $0, 16); + }, locale_ptr); + setenv("LANG", locale_ptr, true); print_line("Init Audio"); @@ -164,7 +243,7 @@ void OS_JavaScript::initialize(const VideoMode& p_desired,int p_video_driver,int rasterizer_gles22->set_extensions(gl_extensions); rasterizer = rasterizer_gles22; } else { -// rasterizer = memnew( RasterizerGLES1(true, false) ); + //rasterizer = memnew( RasterizerGLES1(true, false) ); } print_line("Init VS"); @@ -210,26 +289,28 @@ void OS_JavaScript::initialize(const VideoMode& p_desired,int p_video_driver,int input = memnew( InputDefault ); - EMSCRIPTEN_RESULT result = emscripten_set_keydown_callback(NULL, this , true, &_keydown_callback); - if (result!=EMSCRIPTEN_RESULT_SUCCESS) { - ERR_PRINTS( "Error while setting Emscripten keydown callback: Code " + itos(result) ); - } - result = emscripten_set_keypress_callback(NULL, this, true, &_keypress_callback); - if (result!=EMSCRIPTEN_RESULT_SUCCESS) { - ERR_PRINTS( "Error while setting Emscripten keypress callback: Code " + itos(result) ); - } - result = emscripten_set_keyup_callback(NULL, this, true, &_keyup_callback); - if (result!=EMSCRIPTEN_RESULT_SUCCESS) { - ERR_PRINTS( "Error while setting Emscripten keyup callback: Code " + itos(result) ); - } - result = emscripten_set_gamepadconnected_callback(NULL, true, &joy_callback_func); - if (result!=EMSCRIPTEN_RESULT_SUCCESS) { - ERR_PRINTS( "Error while setting Emscripten gamepadconnected callback: Code " + itos(result) ); - } - result = emscripten_set_gamepaddisconnected_callback(NULL, true, &joy_callback_func); - if (result!=EMSCRIPTEN_RESULT_SUCCESS) { - ERR_PRINTS( "Error while setting Emscripten gamepaddisconnected callback: Code " + itos(result) ); - } +#define EM_CHECK(ev) if (result!=EMSCRIPTEN_RESULT_SUCCESS)\ + ERR_PRINTS("Error while setting " #ev " callback: Code " + itos(result)) +#define SET_EM_CALLBACK(ev, cb) result = emscripten_set_##ev##_callback(NULL, this, true, &cb); EM_CHECK(ev) +#define SET_EM_CALLBACK_NODATA(ev, cb) result = emscripten_set_##ev##_callback(NULL, true, &cb); EM_CHECK(ev) + + EMSCRIPTEN_RESULT result; + SET_EM_CALLBACK(keydown, _keydown_callback) + SET_EM_CALLBACK(keypress, _keypress_callback) + SET_EM_CALLBACK(keyup, _keyup_callback) + SET_EM_CALLBACK(resize, _browser_resize_callback) + SET_EM_CALLBACK(fullscreenchange, _fullscreen_change_callback) + SET_EM_CALLBACK_NODATA(gamepadconnected, joy_callback_func) + SET_EM_CALLBACK_NODATA(gamepaddisconnected, joy_callback_func) + +#undef SET_EM_CALLBACK_NODATA +#undef SET_EM_CALLBACK +#undef EM_CHECK + +#ifdef JAVASCRIPT_EVAL_ENABLED + javascript_eval = memnew(JavaScript); + GlobalConfig::get_singleton()->add_singleton(GlobalConfig::Singleton("JavaScript", javascript_eval)); +#endif } void OS_JavaScript::set_main_loop( MainLoop * p_main_loop ) { @@ -249,32 +330,11 @@ void OS_JavaScript::finalize() { memdelete(input); } +void OS_JavaScript::alert(const String& p_alert,const String& p_title) { -void OS_JavaScript::vprint(const char* p_format, va_list p_list, bool p_stderr) { - - if (p_stderr) { - - vfprintf(stderr,p_format,p_list); - fflush(stderr); - } else { - - vprintf(p_format,p_list); - fflush(stdout); - } -} - -void OS_JavaScript::print(const char *p_format, ... ) { - - va_list argp; - va_start(argp, p_format); - vprintf(p_format, argp ); - va_end(argp); - -} - -void OS_JavaScript::alert(const String& p_alert) { - - print("ALERT: %s\n",p_alert.utf8().get_data()); + EM_ASM_({ + window.alert(UTF8ToString($0)); + }, p_alert.utf8().get_data()); } @@ -293,17 +353,22 @@ bool OS_JavaScript::is_mouse_grab_enabled() const { //*sigh* technology has evolved so much since i was a kid.. return false; } + Point2 OS_JavaScript::get_mouse_pos() const { - return Point2(); + return input->get_mouse_pos(); } + int OS_JavaScript::get_mouse_button_state() const { - return 0; + return last_button_mask; } -void OS_JavaScript::set_window_title(const String& p_title) { +void OS_JavaScript::set_window_title(const String& p_title) { + EM_ASM_({ + document.title = UTF8ToString($0); + }, p_title.utf8().get_data()); } //interesting byt not yet @@ -312,22 +377,92 @@ void OS_JavaScript::set_window_title(const String& p_title) { void OS_JavaScript::set_video_mode(const VideoMode& p_video_mode,int p_screen) { - + video_mode = p_video_mode; } OS::VideoMode OS_JavaScript::get_video_mode(int p_screen) const { - return default_videomode; + return video_mode; +} + +Size2 OS_JavaScript::get_screen_size(int p_screen) const { + + ERR_FAIL_COND_V(p_screen!=0, Size2()); + + EmscriptenFullscreenChangeEvent ev; + EMSCRIPTEN_RESULT result = emscripten_get_fullscreen_status(&ev); + ERR_FAIL_COND_V(result!=EMSCRIPTEN_RESULT_SUCCESS, Size2()); + return Size2(ev.screenWidth, ev.screenHeight); +} + +void OS_JavaScript::set_window_size(const Size2 p_size) { + + window_maximized = false; + if (is_window_fullscreen()) { + set_window_fullscreen(false); + } + _windowed_size = p_size; + video_mode.width = p_size.x; + video_mode.height = p_size.y; + emscripten_set_canvas_size(p_size.x, p_size.y); } Size2 OS_JavaScript::get_window_size() const { - return Vector2(default_videomode.width,default_videomode.height); + int canvas[3]; + emscripten_get_canvas_size(canvas, canvas+1, canvas+2); + return Size2(canvas[0], canvas[1]); +} + +void OS_JavaScript::set_window_maximized(bool p_enabled) { + + window_maximized = p_enabled; + if (p_enabled) { + + if (is_window_fullscreen()) { + // _browser_resize callback will set canvas size + set_window_fullscreen(false); + } + else { + video_mode.width = EM_ASM_INT_V(return window.innerWidth); + video_mode.height = EM_ASM_INT_V(return window.innerHeight); + emscripten_set_canvas_size(video_mode.width, video_mode.height); + } + } + else { + set_window_size(_windowed_size); + } +} + +void OS_JavaScript::set_window_fullscreen(bool p_enable) { + + if (p_enable==is_window_fullscreen()) { + return; + } + + // only requesting changes here, if successful, canvas is resized in + // _browser_resize_callback or _fullscreen_change_callback + EMSCRIPTEN_RESULT result; + if (p_enable) { + EM_ASM(Module.requestFullscreen(false, false);); + } + else { + result = emscripten_exit_fullscreen(); + if (result!=EMSCRIPTEN_RESULT_SUCCESS) { + ERR_PRINTS("Failed to exit fullscreen: Code " + itos(result)); + } + } +} + +bool OS_JavaScript::is_window_fullscreen() const { + + return video_mode.fullscreen; } void OS_JavaScript::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const { - p_list->push_back(default_videomode); + Size2 screen = get_screen_size(); + p_list->push_back(OS::VideoMode(screen.width, screen.height, true)); } String OS_JavaScript::get_name() { @@ -384,7 +519,7 @@ bool OS_JavaScript::main_loop_iterate() { } - process_joysticks(); + process_joypads(); return Main::iteration(); } @@ -415,12 +550,18 @@ void OS_JavaScript::push_input(const InputEvent& p_ev) { InputEvent ev = p_ev; ev.ID=last_id++; + if (ev.type==InputEvent::MOUSE_MOTION) { + input->set_mouse_pos(Point2(ev.mouse_motion.x, ev.mouse_motion.y)); + } + else if (ev.type==InputEvent::MOUSE_BUTTON) { + last_button_mask = ev.mouse_button.button_mask; + } input->parse_input_event(p_ev); } void OS_JavaScript::process_touch(int p_what,int p_pointer, const Vector<TouchPos>& p_points) { -// print_line("ev: "+itos(p_what)+" pnt: "+itos(p_pointer)+" pointc: "+itos(p_points.size())); + //print_line("ev: "+itos(p_what)+" pnt: "+itos(p_pointer)+" pointc: "+itos(p_points.size())); switch(p_what) { case 0: { //gesture begin @@ -503,8 +644,8 @@ void OS_JavaScript::process_touch(int p_what,int p_pointer, const Vector<TouchPo ev.mouse_motion.x=p_points[0].pos.x; ev.mouse_motion.y=p_points[0].pos.y; input->set_mouse_pos(Point2(ev.mouse_motion.x,ev.mouse_motion.y)); - ev.mouse_motion.speed_x=input->get_mouse_speed().x; - ev.mouse_motion.speed_y=input->get_mouse_speed().y; + ev.mouse_motion.speed_x=input->get_last_mouse_speed().x; + ev.mouse_motion.speed_y=input->get_last_mouse_speed().y; ev.mouse_motion.relative_x=p_points[0].pos.x-last_mouse.x; ev.mouse_motion.relative_y=p_points[0].pos.y-last_mouse.y; last_mouse=p_points[0].pos; @@ -641,48 +782,40 @@ void OS_JavaScript::main_loop_request_quit() { main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST); } -void OS_JavaScript::set_display_size(Size2 p_size) { - - default_videomode.width=p_size.x; - default_videomode.height=p_size.y; -} - void OS_JavaScript::reload_gfx() { if (gfx_init_func) - gfx_init_func(gfx_init_ud,use_gl2,default_videomode.width,default_videomode.height,default_videomode.fullscreen); + gfx_init_func(gfx_init_ud,use_gl2,video_mode.width,video_mode.height,video_mode.fullscreen); if (rasterizer) rasterizer->reload_vram(); } Error OS_JavaScript::shell_open(String p_uri) { - - if (open_uri_func) - return open_uri_func(p_uri)?ERR_CANT_OPEN:OK; - return ERR_UNAVAILABLE; -}; + EM_ASM_({ + window.open(UTF8ToString($0), '_blank'); + }, p_uri.utf8().get_data()); + return OK; +} String OS_JavaScript::get_resource_dir() const { return "/"; //javascript has it's own filesystem for resources inside the APK } -String OS_JavaScript::get_locale() const { - - if (get_locale_func) - return get_locale_func(); - return OS_Unix::get_locale(); -} - - String OS_JavaScript::get_data_dir() const { - //if (get_data_dir_func) - // return get_data_dir_func(); + /* + if (get_data_dir_func) + return get_data_dir_func(); + */ return "/userfs"; - //return Globals::get_singleton()->get_singleton_object("GodotOS")->call("get_data_dir"); + //return GlobalConfig::get_singleton()->get_singleton_object("GodotOS")->call("get_data_dir"); }; +String OS_JavaScript::get_executable_path() const { + + return String(); +} void OS_JavaScript::_close_notification_funcs(const String& p_file,int p_flags) { @@ -693,7 +826,7 @@ void OS_JavaScript::_close_notification_funcs(const String& p_file,int p_flags) } } -void OS_JavaScript::process_joysticks() { +void OS_JavaScript::process_joypads() { int joy_count = emscripten_get_num_gamepads(); for (int i = 0; i < joy_count; i++) { @@ -749,24 +882,18 @@ String OS_JavaScript::get_joy_guid(int p_device) const { return input->get_joy_guid_remapped(p_device); } -OS_JavaScript::OS_JavaScript(GFXInitFunc p_gfx_init_func,void*p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetDataDirFunc p_get_data_dir_func,GetLocaleFunc p_get_locale_func) { - - - default_videomode.width=800; - default_videomode.height=600; - default_videomode.fullscreen=true; - default_videomode.resizable=false; +OS_JavaScript::OS_JavaScript(GFXInitFunc p_gfx_init_func,void*p_gfx_init_ud, GetDataDirFunc p_get_data_dir_func) { gfx_init_func=p_gfx_init_func; gfx_init_ud=p_gfx_init_ud; + last_button_mask=0; main_loop=NULL; last_id=1; gl_extensions=NULL; rasterizer=NULL; + window_maximized=false; - open_uri_func=p_open_uri_func; get_data_dir_func=p_get_data_dir_func; - get_locale_func=p_get_locale_func; FileAccessUnix::close_notification_func=_close_notification_funcs; time_to_save_sync=-1; diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h index 16e4781d15..370322e93d 100644 --- a/platform/javascript/os_javascript.h +++ b/platform/javascript/os_javascript.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -42,11 +42,10 @@ #include "audio_driver_javascript.h" #include "main/input_default.h" #include "emscripten/html5.h" +#include "javascript_eval.h" typedef void (*GFXInitFunc)(void *ud,bool gl2,int w, int h, bool fs); -typedef int (*OpenURIFunc)(const String&); typedef String (*GetDataDirFunc)(); -typedef String (*GetLocaleFunc)(); class OS_JavaScript : public OS_Unix { public: @@ -60,6 +59,7 @@ private: Vector<TouchPos> touch; Point2 last_mouse; + int last_button_mask; unsigned int last_id; GFXInitFunc gfx_init_func; void*gfx_init_ud; @@ -81,16 +81,19 @@ private: const char* gl_extensions; InputDefault *input; - VideoMode default_videomode; + bool window_maximized; + VideoMode video_mode; MainLoop * main_loop; - OpenURIFunc open_uri_func; GetDataDirFunc get_data_dir_func; - GetLocaleFunc get_locale_func; + +#ifdef JAVASCRIPT_EVAL_ENABLED + JavaScript* javascript_eval; +#endif static void _close_notification_funcs(const String& p_file,int p_flags); - void process_joysticks(); + void process_joypads(); public: @@ -116,9 +119,12 @@ public: //static OS* get_singleton(); - virtual void vprint(const char* p_format, va_list p_list, bool p_stderr=false); - virtual void print(const char *p_format, ... ); - virtual void alert(const String& p_alert); + virtual void print_error(const char* p_function, const char* p_file, int p_line, const char *p_code, const char* p_rationale, ErrorType p_type) { + + OS::print_error(p_function, p_file, p_line, p_code, p_rationale, p_type); + } + + virtual void alert(const String& p_alert,const String& p_title="ALERT!"); virtual void set_mouse_show(bool p_show); @@ -135,7 +141,15 @@ public: virtual VideoMode get_video_mode(int p_screen=0) const; virtual void get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen=0) const; + virtual Size2 get_screen_size(int p_screen=0) const; + + virtual void set_window_size(const Size2); virtual Size2 get_window_size() const; + virtual void set_window_maximized(bool p_enabled); + virtual bool is_window_maximized() const { return window_maximized; } + virtual void set_window_fullscreen(bool p_enable); + virtual bool is_window_fullscreen() const; + virtual String get_name(); virtual MainLoop *get_main_loop() const; @@ -153,14 +167,13 @@ public: virtual bool has_touchscreen_ui_hint() const; void set_opengl_extensions(const char* p_gl_extensions); - void set_display_size(Size2 p_size); void reload_gfx(); virtual Error shell_open(String p_uri); virtual String get_data_dir() const; + String get_executable_path() const; virtual String get_resource_dir() const; - virtual String get_locale() const; void process_accelerometer(const Vector3& p_accelerometer); void process_touch(int p_what,int p_pointer, const Vector<TouchPos>& p_points); @@ -170,7 +183,7 @@ public: virtual String get_joy_guid(int p_device) const; bool joy_connection_changed(int p_type, const EmscriptenGamepadEvent *p_event); - OS_JavaScript(GFXInitFunc p_gfx_init_func,void*p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetDataDirFunc p_get_data_dir_func,GetLocaleFunc p_get_locale_func); + OS_JavaScript(GFXInitFunc p_gfx_init_func,void*p_gfx_init_ud, GetDataDirFunc p_get_data_dir_func); ~OS_JavaScript(); }; diff --git a/platform/javascript/platform_config.h b/platform/javascript/platform_config.h index 143f16c1fa..cdef185ff0 100644 --- a/platform/javascript/platform_config.h +++ b/platform/javascript/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/SCsub b/platform/osx/SCsub index 3785eb3fb3..00f23687cf 100644 --- a/platform/osx/SCsub +++ b/platform/osx/SCsub @@ -1,12 +1,15 @@ +#!/usr/bin/env python + Import('env') files = [ - 'os_osx.mm', - 'godot_main_osx.mm', - 'audio_driver_osx.cpp', - 'sem_osx.cpp', -# 'context_gl_osx.cpp', - 'dir_access_osx.mm', - ] + 'os_osx.mm', + 'godot_main_osx.mm', + 'audio_driver_osx.cpp', + 'sem_osx.cpp', + # 'context_gl_osx.cpp', + 'dir_access_osx.mm', + 'joypad_osx.cpp', +] -env.Program('#bin/godot',files) +env.Program('#bin/godot', files) diff --git a/platform/osx/audio_driver_osx.cpp b/platform/osx/audio_driver_osx.cpp index d9d91b22fb..87901f6ec4 100644 --- a/platform/osx/audio_driver_osx.cpp +++ b/platform/osx/audio_driver_osx.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/audio_driver_osx.h b/platform/osx/audio_driver_osx.h index 92893c64dc..19b396de57 100644 --- a/platform/osx/audio_driver_osx.h +++ b/platform/osx/audio_driver_osx.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/context_gl_osx.cpp b/platform/osx/context_gl_osx.cpp index df1c14c643..d0819bbfb6 100644 --- a/platform/osx/context_gl_osx.cpp +++ b/platform/osx/context_gl_osx.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/context_gl_osx.h b/platform/osx/context_gl_osx.h index 565a0ee02a..6a02aa23d1 100644 --- a/platform/osx/context_gl_osx.h +++ b/platform/osx/context_gl_osx.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/detect.py b/platform/osx/detect.py index d668509b90..ccd86177ab 100644 --- a/platform/osx/detect.py +++ b/platform/osx/detect.py @@ -4,119 +4,99 @@ import sys def is_active(): - return True + return True + def get_name(): - return "OSX" + return "OSX" + def can_build(): - if (sys.platform == "darwin" or os.environ.has_key("OSXCROSS_ROOT")): - return True + if (sys.platform == "darwin" or os.environ.has_key("OSXCROSS_ROOT")): + return True + return False - return False def get_opts(): - return [ - ('force_64_bits','Force 64 bits binary','no'), - ('osxcross_sdk','OSXCross SDK version','darwin14'), + return [ + ('force_64_bits', 'Force 64 bits binary', 'no'), + ('osxcross_sdk', 'OSXCross SDK version', 'darwin14'), - ] + ] -def get_flags(): - return [ - ('opengl', 'no'), - ('legacygl', 'yes'), - ('builtin_zlib', 'no'), - ('freetype','builtin'), #use builtin freetype - ] +def get_flags(): + return [ + ] def configure(env): - env.Append(CPPPATH=['#platform/osx']) - - if (env["bits"]=="default"): - env["bits"]="32" - - if (env["target"]=="release"): - - env.Append(CCFLAGS=['-O2','-ffast-math','-fomit-frame-pointer','-ftree-vectorize','-msse2']) - - elif (env["target"]=="release_debug"): - - env.Append(CCFLAGS=['-O2','-DDEBUG_ENABLED']) - - elif (env["target"]=="debug"): - - env.Append(CCFLAGS=['-g3', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED']) - - - if (env["freetype"]!="no"): - env.Append(CCFLAGS=['-DFREETYPE_ENABLED']) - env.Append(CPPPATH=['#drivers/freetype']) - env.Append(CPPPATH=['#drivers/freetype/freetype/include']) - - - - if (not os.environ.has_key("OSXCROSS_ROOT")): - #regular native build - if (env["bits"]=="64"): - env.Append(CCFLAGS=['-arch', 'x86_64']) - env.Append(LINKFLAGS=['-arch', 'x86_64']) - elif (env["bits"]=="32"): - env.Append(CCFLAGS=['-arch', 'i386']) - env.Append(LINKFLAGS=['-arch', 'i386']) - else: - env.Append(CCFLAGS=['-arch', 'i386', '-arch', 'x86_64']) - env.Append(LINKFLAGS=['-arch', 'i386', '-arch', 'x86_64']) - else: - #osxcross build - root=os.environ.get("OSXCROSS_ROOT",0) - if env["bits"]=="64": - basecmd=root+"/target/bin/x86_64-apple-"+env["osxcross_sdk"]+"-" - else: - basecmd=root+"/target/bin/i386-apple-"+env["osxcross_sdk"]+"-" - - - env['CC'] = basecmd+"cc" - env['CXX'] = basecmd+"c++" - env['AR'] = basecmd+"ar" - env['RANLIB'] = basecmd+"ranlib" - env['AS'] = basecmd+"as" - - -# env.Append(CPPPATH=['#platform/osx/include/freetype2', '#platform/osx/include']) -# env.Append(LIBPATH=['#platform/osx/lib']) - - - #if env['opengl'] == 'yes': - # env.Append(CPPFLAGS=['-DOPENGL_ENABLED','-DGLEW_ENABLED']) - - env.Append(CPPFLAGS=["-DAPPLE_STYLE_KEYS"]) - env.Append(CPPFLAGS=['-DUNIX_ENABLED','-DGLES2_ENABLED','-DGLEW_ENABLED', '-DOSX_ENABLED']) - env.Append(LIBS=['pthread']) - #env.Append(CPPFLAGS=['-F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks', '-isysroot', '/Developer/SDKs/MacOSX10.4u.sdk', '-mmacosx-version-min=10.4']) - #env.Append(LINKFLAGS=['-mmacosx-version-min=10.4', '-isysroot', '/Developer/SDKs/MacOSX10.4u.sdk', '-Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk']) - env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit','-lz']) - - if (env["CXX"]=="clang++"): - env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND']) - env["CC"]="clang" - env["LD"]="clang++" - if (env["colored"]=="yes"): - if sys.stdout.isatty(): - env.Append(CPPFLAGS=["-fcolor-diagnostics"]) - - import methods - - env.Append( BUILDERS = { 'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) - env.Append( BUILDERS = { 'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) - env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) - #env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } ) - - env["x86_opt_gcc"]=True + env.Append(CPPPATH=['#platform/osx']) + + if (env["bits"] == "default"): + env["bits"] = "32" + + if (env["target"] == "release"): + + env.Append(CCFLAGS=['-O2', '-ffast-math', '-fomit-frame-pointer', '-ftree-vectorize', '-msse2']) + + elif (env["target"] == "release_debug"): + + env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED']) + + elif (env["target"] == "debug"): + + env.Append(CCFLAGS=['-g3', '-Wall', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) + + if (not os.environ.has_key("OSXCROSS_ROOT")): + # regular native build + if (env["bits"] == "64"): + env.Append(CCFLAGS=['-arch', 'x86_64']) + env.Append(LINKFLAGS=['-arch', 'x86_64']) + elif (env["bits"] == "32"): + env.Append(CCFLAGS=['-arch', 'i386']) + env.Append(LINKFLAGS=['-arch', 'i386']) + else: + env.Append(CCFLAGS=['-arch', 'i386', '-arch', 'x86_64']) + env.Append(LINKFLAGS=['-arch', 'i386', '-arch', 'x86_64']) + else: + # osxcross build + root = os.environ.get("OSXCROSS_ROOT", 0) + if env["bits"] == "64": + basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-" + else: + basecmd = root + "/target/bin/i386-apple-" + env["osxcross_sdk"] + "-" + + env['CC'] = basecmd + "cc" + env['CXX'] = basecmd + "c++" + env['AR'] = basecmd + "ar" + env['RANLIB'] = basecmd + "ranlib" + env['AS'] = basecmd + "as" + + env.Append(CPPFLAGS=["-DAPPLE_STYLE_KEYS"]) + env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DOSX_ENABLED']) + env.Append(CPPFLAGS=["-mmacosx-version-min=10.9"]) + env.Append(LIBS=['pthread']) + #env.Append(CPPFLAGS=['-F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks', '-isysroot', '/Developer/SDKs/MacOSX10.4u.sdk', '-mmacosx-version-min=10.4']) + #env.Append(LINKFLAGS=['-mmacosx-version-min=10.4', '-isysroot', '/Developer/SDKs/MacOSX10.4u.sdk', '-Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk']) + env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback']) + env.Append(LINKFLAGS=["-mmacosx-version-min=10.9"]) + + if (env["CXX"] == "clang++"): + env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND']) + env["CC"] = "clang" + env["LD"] = "clang++" + + import methods + + env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')}) + env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')}) + env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')}) + #env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } ) + + env["x86_libtheora_opt_gcc"] = True diff --git a/platform/osx/dir_access_osx.h b/platform/osx/dir_access_osx.h index 8b742b64fa..c30d380dd3 100644 --- a/platform/osx/dir_access_osx.h +++ b/platform/osx/dir_access_osx.h @@ -1,11 +1,11 @@ /*************************************************************************/ -/* dir_access_unix.h */ +/* dir_access_osx.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,52 +37,16 @@ #include <dirent.h> #include "os/dir_access.h" +#include "drivers/unix/dir_access_unix.h" /** @author Juan Linietsky <reduzio@gmail.com> */ -class DirAccessOSX : public DirAccess { +class DirAccessOSX : public DirAccessUnix { +protected: - DIR *dir_stream; - - static DirAccess *create_fs(); - - String current_dir; - bool _cisdir; - bool _cishidden; - -public: - - virtual bool list_dir_begin(); ///< This starts dir listing - virtual String get_next(); - virtual bool current_is_dir() const; - virtual bool current_is_hidden() const; - - virtual void list_dir_end(); ///< - - virtual int get_drive_count(); - virtual String get_drive(int p_drive); - - virtual Error change_dir(String p_dir); ///< can be relative or absolute, return false on success - virtual String get_current_dir(); ///< return current dir location - virtual Error make_dir(String p_dir); - - virtual bool file_exists(String p_file); - virtual bool dir_exists(String p_dir); - - virtual uint64_t get_modified_time(String p_file); - - - - virtual Error rename(String p_from, String p_to); - virtual Error remove(String p_name); - - virtual size_t get_space_left(); - - - DirAccessOSX(); - ~DirAccessOSX(); + virtual String fix_unicode_name(const char* p_name) const; }; diff --git a/platform/osx/dir_access_osx.mm b/platform/osx/dir_access_osx.mm index 20dc1df8f4..476da2635e 100644 --- a/platform/osx/dir_access_osx.mm +++ b/platform/osx/dir_access_osx.mm @@ -1,11 +1,11 @@ /*************************************************************************/ -/* dir_access_unix.cpp */ +/* dir_access_osx.mm */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,324 +30,21 @@ #if defined(UNIX_ENABLED) || defined(LIBC_FILEIO_ENABLED) -#ifndef ANDROID_ENABLED -#include <sys/statvfs.h> -#endif - -#include <stdio.h> -#include "os/memory.h" -#include "print_string.h" #include <errno.h> #include <Foundation/NSString.h> -DirAccess *DirAccessOSX::create_fs() { - - return memnew( DirAccessOSX ); -} - -bool DirAccessOSX::list_dir_begin() { - - list_dir_end(); //close any previous dir opening! - - -// char real_current_dir_name[2048]; //is this enough?! - //getcwd(real_current_dir_name,2048); - //chdir(curent_path.utf8().get_data()); - dir_stream = opendir(current_dir.utf8().get_data()); - //chdir(real_current_dir_name); - if (!dir_stream) - return true; //error! - - return false; -} - -bool DirAccessOSX::file_exists(String p_file) { - - GLOBAL_LOCK_FUNCTION - - - if (p_file.is_rel_path()) - p_file=current_dir+"/"+p_file; - else - p_file=fix_path(p_file); - - struct stat flags; - bool success = (stat(p_file.utf8().get_data(),&flags)==0); - - if (success && S_ISDIR(flags.st_mode)) { - success=false; - } - - return success; - -} - -bool DirAccessOSX::dir_exists(String p_dir) { - - GLOBAL_LOCK_FUNCTION - - - if (p_dir.is_rel_path()) - p_dir=get_current_dir().plus_file(p_dir); - else - p_dir=fix_path(p_dir); - - struct stat flags; - bool success = (stat(p_dir.utf8().get_data(),&flags)==0); - - if (success && S_ISDIR(flags.st_mode)) - return true; - - return false; - -} - -uint64_t DirAccessOSX::get_modified_time(String p_file) { - - if (p_file.is_rel_path()) - p_file=current_dir+"/"+p_file; - else - p_file=fix_path(p_file); - - struct stat flags; - bool success = (stat(p_file.utf8().get_data(),&flags)==0); - if (success) { - return flags.st_mtime; - } else { - - ERR_FAIL_V(0); - }; - return 0; -}; - - -String DirAccessOSX::get_next() { - - if (!dir_stream) - return ""; - dirent *entry; - - entry=readdir(dir_stream); - - if (entry==NULL) { - - list_dir_end(); - return ""; - } - - //typedef struct stat Stat; - struct stat flags; +String DirAccessOSX::fix_unicode_name(const char* p_name) const { String fname; - NSString* nsstr = [[NSString stringWithUTF8String: entry->d_name] precomposedStringWithCanonicalMapping]; + NSString* nsstr = [[NSString stringWithUTF8String: p_name] precomposedStringWithCanonicalMapping]; fname.parse_utf8([nsstr UTF8String]); - //[nsstr autorelease]; - - String f=current_dir+"/"+fname; - - if (stat(f.utf8().get_data(),&flags)==0) { - - if (S_ISDIR(flags.st_mode)) { - - _cisdir=true; - - } else { - - _cisdir=false; - } - - } else { - - _cisdir=false; - - } - - _cishidden=(fname!="." && fname!=".." && fname.begins_with(".")); - - - return fname; - -} - -bool DirAccessOSX::current_is_dir() const { - - return _cisdir; -} - -bool DirAccessOSX::current_is_hidden() const { - - return _cishidden; -} - - -void DirAccessOSX::list_dir_end() { - - if (dir_stream) - closedir(dir_stream); - dir_stream=0; - _cisdir=false; -} - -int DirAccessOSX::get_drive_count() { - - return 0; -} -String DirAccessOSX::get_drive(int p_drive) { - - return ""; -} - -Error DirAccessOSX::make_dir(String p_dir) { - - GLOBAL_LOCK_FUNCTION - - p_dir=fix_path(p_dir); - - char real_current_dir_name[2048]; - getcwd(real_current_dir_name,2048); - chdir(current_dir.utf8().get_data()); //ascii since this may be unicode or wathever the host os wants - - bool success=(mkdir(p_dir.utf8().get_data(), S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH)==0); - int err = errno; - - chdir(real_current_dir_name); - - if (success) { - return OK; - }; - - if (err == EEXIST) { - return ERR_ALREADY_EXISTS; - }; - - return ERR_CANT_CREATE; } -Error DirAccessOSX::change_dir(String p_dir) { - - GLOBAL_LOCK_FUNCTION - p_dir=fix_path(p_dir); - - - char real_current_dir_name[2048]; - getcwd(real_current_dir_name,2048); - String prev_dir; - if (prev_dir.parse_utf8(real_current_dir_name)) - prev_dir=real_current_dir_name; //no utf8, maybe latin? - - chdir(current_dir.utf8().get_data()); //ascii since this may be unicode or wathever the host os wants - bool worked=(chdir(p_dir.utf8().get_data())==0); // we can only give this utf8 -#ifndef IPHONE_ENABLED - String base = _get_root_path(); - if (base!="") { - - getcwd(real_current_dir_name,2048); - String new_dir; - new_dir.parse_utf8(real_current_dir_name); - if (!new_dir.begins_with(base)) - worked=false; - } -#endif - if (worked) { - - getcwd(real_current_dir_name,2048); - if (current_dir.parse_utf8(real_current_dir_name)) - current_dir=real_current_dir_name; //no utf8, maybe latin? - } - - chdir(prev_dir.utf8().get_data()); - return worked?OK:ERR_INVALID_PARAMETER; - -} - -String DirAccessOSX::get_current_dir() { - - String base = _get_root_path(); - if (base!="") { - - String bd = current_dir.replace_first(base,""); - if (bd.begins_with("/")) - return _get_root_string()+bd.substr(1,bd.length()); - else - return _get_root_string()+bd; - - } - return current_dir; -} - -Error DirAccessOSX::rename(String p_path,String p_new_path) { - - if (p_path.is_rel_path()) - p_path=get_current_dir().plus_file(p_path); - else - p_path=fix_path(p_path); - - if (p_new_path.is_rel_path()) - p_new_path=get_current_dir().plus_file(p_new_path); - else - p_new_path=fix_path(p_new_path); - - return ::rename(p_path.utf8().get_data(),p_new_path.utf8().get_data())==0?OK:FAILED; -} -Error DirAccessOSX::remove(String p_path) { - - if (p_path.is_rel_path()) - p_path=get_current_dir().plus_file(p_path); - else - p_path=fix_path(p_path); - - struct stat flags; - if ((stat(p_path.utf8().get_data(),&flags)!=0)) - return FAILED; - - if (S_ISDIR(flags.st_mode)) - return ::rmdir(p_path.utf8().get_data())==0?OK:FAILED; - else - return ::unlink(p_path.utf8().get_data())==0?OK:FAILED; -} - - -size_t DirAccessOSX::get_space_left() { - -#ifndef NO_STATVFS - struct statvfs vfs; - if (statvfs(current_dir.utf8().get_data(), &vfs) != 0) { - - return -1; - }; - - return vfs.f_bfree * vfs.f_bsize; -#else -#warning THIS IS BROKEN - return 0; -#endif -}; - - - -DirAccessOSX::DirAccessOSX() { - - dir_stream=0; - current_dir="."; - _cisdir=false; - - /* determine drive count */ - - change_dir(current_dir); - -} - - -DirAccessOSX::~DirAccessOSX() { - - list_dir_end(); -} - #endif //posix_enabled diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp index 2604c2c15a..1cb41cede2 100644 --- a/platform/osx/export/export.cpp +++ b/platform/osx/export/export.cpp @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* export.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #include "version.h" #include "export.h" #include "tools/editor/editor_settings.h" @@ -15,11 +43,16 @@ class EditorExportPlatformOSX : public EditorExportPlatform { - OBJ_TYPE( EditorExportPlatformOSX,EditorExportPlatform ); + GDCLASS( EditorExportPlatformOSX,EditorExportPlatform ); String custom_release_package; String custom_debug_package; + enum BitsMode { + BITS_FAT, + BITS_64, + BITS_32 + }; int version_code; @@ -31,8 +64,7 @@ class EditorExportPlatformOSX : public EditorExportPlatform { String version; String signature; String copyright; - bool use64; - bool useFat; + BitsMode bits_mode; bool high_resolution; Ref<ImageTexture> logo; @@ -55,7 +87,7 @@ public: virtual bool poll_devices() { return false;} - virtual int get_device_count() const { return 0; }; + virtual int get_device_count() const { return 0; } virtual String get_device_name(int p_device) const { return String(); } virtual String get_device_info(int p_device) const { return String(); } virtual Error run(int p_device,int p_flags=0); @@ -94,10 +126,8 @@ bool EditorExportPlatformOSX::_set(const StringName& p_name, const Variant& p_va version=p_value; else if (n=="application/copyright") copyright=p_value; - else if (n=="application/64_bits") - use64=p_value; - else if (n=="application/fat_bits") - useFat=p_value; + else if (n=="application/bits_mode") + bits_mode=BitsMode(int(p_value)); else if (n=="display/high_res") high_resolution=p_value; else @@ -130,10 +160,8 @@ bool EditorExportPlatformOSX::_get(const StringName& p_name,Variant &r_ret) cons r_ret=version; else if (n=="application/copyright") r_ret=copyright; - else if (n=="application/64_bits") - r_ret=use64; - else if (n=="application/fat_bits") - r_ret=useFat; + else if (n=="application/bits_mode") + r_ret=bits_mode; else if (n=="display/high_res") r_ret=high_resolution; else @@ -154,13 +182,9 @@ void EditorExportPlatformOSX::_get_property_list( List<PropertyInfo> *p_list) co p_list->push_back( PropertyInfo( Variant::STRING, "application/short_version") ); p_list->push_back( PropertyInfo( Variant::STRING, "application/version") ); p_list->push_back( PropertyInfo( Variant::STRING, "application/copyright") ); - p_list->push_back( PropertyInfo( Variant::BOOL, "application/64_bits") ); - p_list->push_back( PropertyInfo( Variant::BOOL, "application/fat_bits") ); + p_list->push_back( PropertyInfo( Variant::INT, "application/bits_mode", PROPERTY_HINT_ENUM, "Fat (32 & 64 bits),64 bits,32 bits") ); p_list->push_back( PropertyInfo( Variant::BOOL, "display/high_res") ); - - //p_list->push_back( PropertyInfo( Variant::INT, "resources/pack_mode", PROPERTY_HINT_ENUM,"Copy,Single Exec.,Pack (.pck),Bundles (Optical)")); - } void EditorExportPlatformOSX::_make_icon(const Image& p_icon,Vector<uint8_t>& icon) { @@ -183,7 +207,7 @@ void EditorExportPlatformOSX::_make_icon(const Image& p_icon,Vector<uint8_t>& ic while(size>=16) { Image copy = p_icon; - copy.convert(Image::FORMAT_RGBA); + copy.convert(Image::FORMAT_RGBA8); copy.resize(size,size); it->create_from_image(copy); String path = EditorSettings::get_singleton()->get_settings_path()+"/tmp/icon.png"; @@ -293,18 +317,21 @@ Error EditorExportPlatformOSX::export_project(const String& p_path, bool p_debug io2.opaque=&dst_f; zipFile dpkg=zipOpen2(p_path.utf8().get_data(),APPEND_STATUS_CREATE,NULL,&io2); - String binary_to_use="godot_osx_"+String(p_debug?"debug":"release")+"."+String(useFat?"fat":use64?"64":"32"); + String binary_to_use = "godot_osx_" + String(p_debug ? "debug" : "release") + "."; + binary_to_use += String(bits_mode==BITS_FAT ? "fat" : bits_mode==BITS_64 ? "64" : "32"); print_line("binary: "+binary_to_use); String pkg_name; if (app_name!="") pkg_name=app_name; - else if (String(Globals::get_singleton()->get("application/name"))!="") - pkg_name=String(Globals::get_singleton()->get("application/name")); + else if (String(GlobalConfig::get_singleton()->get("application/name"))!="") + pkg_name=String(GlobalConfig::get_singleton()->get("application/name")); else pkg_name="Unnamed"; + bool found_binary = false; + while(ret==UNZ_OK) { //get filename @@ -338,12 +365,13 @@ Error EditorExportPlatformOSX::export_project(const String& p_path, bool p_debug ret = unzGoToNextFile(pkg); continue; //ignore! } + found_binary = true; file="Contents/MacOS/"+pkg_name; } if (file=="Contents/Resources/icon.icns") { //see if there is an icon - String iconpath = Globals::get_singleton()->get("application/icon"); + String iconpath = GlobalConfig::get_singleton()->get("application/icon"); print_line("icon? "+iconpath); if (iconpath!="") { Image icon; @@ -392,6 +420,13 @@ Error EditorExportPlatformOSX::export_project(const String& p_path, bool p_debug ret = unzGoToNextFile(pkg); } + if (!found_binary) { + ERR_PRINTS("Requested template binary '"+binary_to_use+"' not found. It might be missing from your template archive."); + zipClose(dpkg,NULL); + unzClose(pkg); + return ERR_FILE_NOT_FOUND; + } + ep.step("Making PKG",1); @@ -410,7 +445,7 @@ Error EditorExportPlatformOSX::export_project(const String& p_path, bool p_debug { //write datapack - int err = zipOpenNewFileInZip(dpkg, + zipOpenNewFileInZip(dpkg, (pkg_name+".app/Contents/Resources/data.pck").utf8().get_data(), NULL, NULL, @@ -459,13 +494,12 @@ EditorExportPlatformOSX::EditorExportPlatformOSX() { logo = Ref<ImageTexture>( memnew( ImageTexture )); logo->create_from_image(img); - info="This Game is Nice"; - identifier="com.godot.macgame"; + info="Made with Godot Engine"; + identifier="org.godotengine.macgame"; signature="godotmacgame"; short_version="1.0"; version="1.0"; - use64=false; - useFat=false; + bits_mode=BITS_FAT; high_resolution=false; } diff --git a/platform/osx/export/export.h b/platform/osx/export/export.h index b149e482c9..98e63ff48e 100644 --- a/platform/osx/export/export.h +++ b/platform/osx/export/export.h @@ -1,3 +1,29 @@ - - +/*************************************************************************/ +/* export.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ void register_osx_exporter(); diff --git a/platform/osx/godot_main_osx.mm b/platform/osx/godot_main_osx.mm index 7beb5248b4..8eedd7f6fc 100644 --- a/platform/osx/godot_main_osx.mm +++ b/platform/osx/godot_main_osx.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/godot_osx.h b/platform/osx/godot_osx.h index de363d8483..b6f2b06f26 100644 --- a/platform/osx/godot_osx.h +++ b/platform/osx/godot_osx.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/godot_osx.mm b/platform/osx/godot_osx.mm index 02a1382b1a..2296fb016f 100644 --- a/platform/osx/godot_osx.mm +++ b/platform/osx/godot_osx.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/joypad_osx.cpp b/platform/osx/joypad_osx.cpp new file mode 100644 index 0000000000..5d25017aa6 --- /dev/null +++ b/platform/osx/joypad_osx.cpp @@ -0,0 +1,624 @@ +/*************************************************************************/ +/* joypad_osx.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "joypad_osx.h" + +#include <machine/endian.h> + +#define GODOT_JOY_LOOP_RUN_MODE CFSTR("GodotJoypad") + +static JoypadOSX* self = NULL; + +joypad::joypad() { + device_ref = NULL; + ff_device = NULL; + ff_axes = NULL; + ff_directions = NULL; + ffservice = 0; + ff_timestamp = 0; + id = 0; + + ff_constant_force.lMagnitude = 10000; + ff_effect.dwDuration = 0; + ff_effect.dwSamplePeriod = 0; + ff_effect.dwGain = 10000; + ff_effect.dwFlags = FFEFF_OBJECTOFFSETS; + ff_effect.dwTriggerButton = FFEB_NOTRIGGER; + ff_effect.dwStartDelay = 0; + ff_effect.dwTriggerRepeatInterval = 0; + ff_effect.lpEnvelope = NULL; + ff_effect.cbTypeSpecificParams = sizeof(FFCONSTANTFORCE); + ff_effect.lpvTypeSpecificParams = &ff_constant_force; + ff_effect.dwSize = sizeof(ff_effect); +} + +void joypad::free() { + if (device_ref) { + IOHIDDeviceUnscheduleFromRunLoop(device_ref, CFRunLoopGetCurrent(), GODOT_JOY_LOOP_RUN_MODE); + } + if (ff_device) { + FFDeviceReleaseEffect(ff_device, ff_object); + FFReleaseDevice(ff_device); + memfree(ff_axes); + memfree(ff_directions); + } +} + +bool joypad::has_element(IOHIDElementCookie p_cookie, Vector<rec_element> *p_list) const { + for (int i = 0; i < p_list->size(); i++) { + if (p_cookie == p_list->get(i).cookie) { + return true; + } + } + return false; +} + +int joypad::get_hid_element_state(rec_element *p_element) const { + int value = 0; + if (p_element && p_element->ref) { + IOHIDValueRef valueRef; + if (IOHIDDeviceGetValue(device_ref, p_element->ref, &valueRef) == kIOReturnSuccess) { + value = (SInt32) IOHIDValueGetIntegerValue(valueRef); + + /* record min and max for auto calibration */ + if (value < p_element->min) { + p_element->min = value; + } + if (value > p_element->max) { + p_element->max = value; + } + } + } + return value; +} +void joypad::add_hid_element(IOHIDElementRef p_element) { + const CFTypeID elementTypeID = p_element ? CFGetTypeID(p_element) : 0; + + if (p_element && (elementTypeID == IOHIDElementGetTypeID())) { + const IOHIDElementCookie cookie = IOHIDElementGetCookie(p_element); + const uint32_t usagePage = IOHIDElementGetUsagePage(p_element); + const uint32_t usage = IOHIDElementGetUsage(p_element); + Vector<rec_element> *list = NULL; + + switch (IOHIDElementGetType(p_element)) { + case kIOHIDElementTypeInput_Misc: + case kIOHIDElementTypeInput_Button: + case kIOHIDElementTypeInput_Axis: { + switch (usagePage) { + case kHIDPage_GenericDesktop: + switch (usage) { + case kHIDUsage_GD_X: + case kHIDUsage_GD_Y: + case kHIDUsage_GD_Z: + case kHIDUsage_GD_Rx: + case kHIDUsage_GD_Ry: + case kHIDUsage_GD_Rz: + case kHIDUsage_GD_Slider: + case kHIDUsage_GD_Dial: + case kHIDUsage_GD_Wheel: + if (!has_element(cookie, &axis_elements)) { + list = &axis_elements; + } + break; + + case kHIDUsage_GD_Hatswitch: + if (!has_element(cookie, &hat_elements)) { + list = &hat_elements; + } + break; + case kHIDUsage_GD_DPadUp: + case kHIDUsage_GD_DPadDown: + case kHIDUsage_GD_DPadRight: + case kHIDUsage_GD_DPadLeft: + case kHIDUsage_GD_Start: + case kHIDUsage_GD_Select: + if (!has_element(cookie, &button_elements)) { + list = &button_elements; + } + break; + } + break; + + case kHIDPage_Simulation: + switch (usage) { + case kHIDUsage_Sim_Rudder: + case kHIDUsage_Sim_Throttle: + if (!has_element(cookie, &axis_elements)) { + list = &axis_elements; + } + break; + + default: + break; + } + break; + + case kHIDPage_Button: + case kHIDPage_Consumer: + if (!has_element(cookie, &button_elements)) { + list = &button_elements; + } + break; + + default: + break; + } + } + break; + + case kIOHIDElementTypeCollection: { + CFArrayRef array = IOHIDElementGetChildren(p_element); + if (array) { + add_hid_elements(array); + } + } + break; + + default: + break; + } + + if (list) { /* add to list */ + rec_element element; + + element.ref = p_element; + element.usage = usage; + + element.min = (SInt32) IOHIDElementGetLogicalMin(p_element); + element.max = (SInt32) IOHIDElementGetLogicalMax(p_element); + element.cookie = IOHIDElementGetCookie(p_element); + list->push_back(element); + list->sort_custom<rec_element::Comparator>(); + } + } +} + +static void hid_element_added(const void *p_value, void *p_parameter) { + joypad *joy = (joypad*) p_parameter; + joy->add_hid_element((IOHIDElementRef) p_value); +} + +void joypad::add_hid_elements(CFArrayRef p_array) { + CFRange range = { 0, CFArrayGetCount(p_array) }; + CFArrayApplyFunction(p_array, range,hid_element_added,this); +} + +static void joypad_removed_callback(void *ctx, IOReturn result, void *sender) { + int id = (intptr_t) ctx; + self->_device_removed(id); +} + + +static void joypad_added_callback(void *ctx, IOReturn res, void *sender, IOHIDDeviceRef ioHIDDeviceObject) { + self->_device_added(res, ioHIDDeviceObject); +} + +static bool is_joypad(IOHIDDeviceRef p_device_ref) { + CFTypeRef refCF = NULL; + int usage_page = 0; + int usage = 0; + refCF = IOHIDDeviceGetProperty(p_device_ref, CFSTR(kIOHIDPrimaryUsagePageKey)); + if (refCF) { + CFNumberGetValue((CFNumberRef) refCF, kCFNumberSInt32Type, &usage_page); + } + if (usage_page != kHIDPage_GenericDesktop) { + return false; + } + + refCF = IOHIDDeviceGetProperty(p_device_ref, CFSTR(kIOHIDPrimaryUsageKey)); + if (refCF) { + CFNumberGetValue((CFNumberRef) refCF, kCFNumberSInt32Type, &usage); + } + if ((usage != kHIDUsage_GD_Joystick && + usage != kHIDUsage_GD_GamePad && + usage != kHIDUsage_GD_MultiAxisController)) { + return false; + } + return true; +} + +void JoypadOSX::_device_added(IOReturn p_res, IOHIDDeviceRef p_device) { + + if (p_res != kIOReturnSuccess || have_device(p_device)) { + return; + } + + joypad new_joypad; + if (is_joypad(p_device)) { + configure_joypad(p_device, &new_joypad); +#if MAC_OS_X_VERSION_MIN_REQUIRED < 1060 + if (IOHIDDeviceGetService != NULL) { +#endif + const io_service_t ioservice = IOHIDDeviceGetService(p_device); + if ((ioservice) && (FFIsForceFeedback(ioservice) == FF_OK) && new_joypad.config_force_feedback(ioservice)) { + new_joypad.ffservice = ioservice; + } +#if MAC_OS_X_VERSION_MIN_REQUIRED < 1060 + } +#endif + device_list.push_back(new_joypad); + } + IOHIDDeviceRegisterRemovalCallback(p_device, joypad_removed_callback, (void*) (intptr_t) new_joypad.id); + IOHIDDeviceScheduleWithRunLoop(p_device, CFRunLoopGetCurrent(), GODOT_JOY_LOOP_RUN_MODE); +} + +void JoypadOSX::_device_removed(int p_id) { + + int device = get_joy_index(p_id); + ERR_FAIL_COND(device == -1); + + input->joy_connection_changed(p_id, false, ""); + device_list[device].free(); + device_list.remove(device); + attached_devices[p_id] = false; +} + +static String _hex_str(uint8_t p_byte) { + + static const char* dict = "0123456789abcdef"; + char ret[3]; + ret[2] = 0; + + ret[0] = dict[p_byte>>4]; + ret[1] = dict[p_byte & 0xF]; + + return ret; +} + +bool JoypadOSX::configure_joypad(IOHIDDeviceRef p_device_ref, joypad* p_joy) { + + CFTypeRef refCF = NULL; + + p_joy->device_ref = p_device_ref; + /* get device name */ + String name; + char c_name[256]; + refCF = IOHIDDeviceGetProperty(p_device_ref, CFSTR(kIOHIDProductKey)); + if (!refCF) { + refCF = IOHIDDeviceGetProperty(p_device_ref, CFSTR(kIOHIDManufacturerKey)); + } + if ((!refCF) || (!CFStringGetCString((CFStringRef) refCF, c_name, sizeof (c_name), kCFStringEncodingUTF8))) { + name = "Unidentified Joypad"; + } + name = c_name; + + int id = get_free_joy_id(); + ERR_FAIL_COND_V(id == -1, false); + p_joy->id = id; + int vendor = 0; + refCF = IOHIDDeviceGetProperty(p_device_ref, CFSTR(kIOHIDVendorIDKey)); + if (refCF) { + CFNumberGetValue((CFNumberRef)refCF, kCFNumberSInt32Type, &vendor); + } + + int product_id = 0; + refCF = IOHIDDeviceGetProperty(p_device_ref, CFSTR(kIOHIDProductIDKey)); + if (refCF) { + CFNumberGetValue((CFNumberRef)refCF, kCFNumberSInt32Type, &product_id); + } + if (vendor && product_id) { + char uid[128]; + sprintf(uid, "%04x%08x%04x%08x", OSSwapHostToBigInt32(vendor),0, OSSwapHostToBigInt32(product_id), 0); + input->joy_connection_changed(id, true, name, uid); + } + else { + //bluetooth device + String guid = "05000000"; + for (int i = 0; i < 12; i++) { + if (i < name.size()) guid += _hex_str(name[i]); + else guid += "00"; + } + input->joy_connection_changed(id, true, name, guid); + } + + CFArrayRef array = NULL; + array = IOHIDDeviceCopyMatchingElements(p_device_ref, NULL, kIOHIDOptionsTypeNone); + if (array) { + p_joy->add_hid_elements(array); + CFRelease(array); + } + return true; +} + +#define FF_ERR() { if (ret != FF_OK) { FFReleaseDevice(ff_device); return false; } } +bool joypad::config_force_feedback(io_service_t p_service) { + + HRESULT ret = FFCreateDevice(p_service, &ff_device); + ERR_FAIL_COND_V(ret != FF_OK, false); + + ret = FFDeviceSendForceFeedbackCommand(ff_device, FFSFFC_RESET); + FF_ERR(); + + ret = FFDeviceSendForceFeedbackCommand(ff_device, FFSFFC_SETACTUATORSON); + FF_ERR(); + + if (check_ff_features()) { + ret = FFDeviceCreateEffect(ff_device, kFFEffectType_ConstantForce_ID, &ff_effect, &ff_object); + FF_ERR(); + return true; + } + FFReleaseDevice(ff_device); + return false; +} +#undef FF_ERR + +#define TEST_FF(ff) (features.supportedEffects & (ff)) +bool joypad::check_ff_features() { + + FFCAPABILITIES features; + HRESULT ret = FFDeviceGetForceFeedbackCapabilities(ff_device, &features); + if (ret == FF_OK && (features.supportedEffects & FFCAP_ET_CONSTANTFORCE)) { + uint32_t val; + ret = FFDeviceGetForceFeedbackProperty(ff_device, FFPROP_FFGAIN, &val, sizeof(val)); + if (ret != FF_OK) return false; + int num_axes = features.numFfAxes; + ff_axes = (DWORD*) memalloc(sizeof(DWORD) * num_axes); + ff_directions = (LONG*) memalloc(sizeof(LONG) * num_axes); + + for (int i = 0; i < num_axes; i++) { + ff_axes[i] = features.ffAxes[i]; + ff_directions[i] = 0; + } + + ff_effect.cAxes = num_axes; + ff_effect.rgdwAxes = ff_axes; + ff_effect.rglDirection = ff_directions; + return true; + } + return false; +} + +static int process_hat_value(int p_min, int p_max, int p_value) { + int range = (p_max - p_min + 1); + int value = p_value - p_min; + int hat_value = InputDefault::HAT_MASK_CENTER; + if (range == 4) { + value *= 2; + } + + switch (value) { + case 0: + hat_value = InputDefault::HAT_MASK_UP; + break; + case 1: + hat_value = InputDefault::HAT_MASK_UP | InputDefault::HAT_MASK_RIGHT; + break; + case 2: + hat_value = InputDefault::HAT_MASK_RIGHT; + break; + case 3: + hat_value = InputDefault::HAT_MASK_DOWN | InputDefault::HAT_MASK_RIGHT; + break; + case 4: + hat_value = InputDefault::HAT_MASK_DOWN; + break; + case 5: + hat_value = InputDefault::HAT_MASK_DOWN | InputDefault::HAT_MASK_LEFT; + break; + case 6: + hat_value = InputDefault::HAT_MASK_LEFT; + break; + case 7: + hat_value = InputDefault::HAT_MASK_UP | InputDefault::HAT_MASK_LEFT; + break; + default: + hat_value = InputDefault::HAT_MASK_CENTER; + break; + } + return hat_value; +} + +void JoypadOSX::poll_joypads() const { + while (CFRunLoopRunInMode(GODOT_JOY_LOOP_RUN_MODE,0,TRUE) == kCFRunLoopRunHandledSource) { + /* no-op. Pending callbacks will fire. */ + } +} + +static const InputDefault::JoyAxis axis_correct(int p_value, int p_min, int p_max) { + InputDefault::JoyAxis jx; + if (p_min < 0) { + jx.min = -1; + if (p_value < 0) { + jx.value = (float) -p_value / p_min; + } + else jx.value = (float) p_value / p_max; + } + if (p_min == 0) { + jx.min = 0; + jx.value = 0.0f + (float) p_value / p_max; + } + return jx; +} + +uint32_t JoypadOSX::process_joypads(uint32_t p_last_id){ + poll_joypads(); + + for (int i = 0; i < device_list.size(); i++) { + joypad &joy = device_list[i]; + + for (int j = 0; j < joy.axis_elements.size(); j++) { + rec_element &elem = joy.axis_elements[j]; + int value = joy.get_hid_element_state(&elem); + p_last_id = input->joy_axis(p_last_id, joy.id, j, axis_correct(value, elem.min, elem.max)); + } + for (int j = 0; j < joy.button_elements.size(); j++) { + int value = joy.get_hid_element_state(&joy.button_elements[j]); + p_last_id = input->joy_button(p_last_id, joy.id, j, (value>=1)); + } + for (int j = 0; j < joy.hat_elements.size(); j++) { + rec_element &elem = joy.hat_elements[j]; + int value = joy.get_hid_element_state(&elem); + int hat_value = process_hat_value(elem.min, elem.max, value); + p_last_id = input->joy_hat(p_last_id, joy.id, hat_value); + } + + if (joy.ffservice) { + uint64_t timestamp = input->get_joy_vibration_timestamp(joy.id); + if (timestamp > joy.ff_timestamp) { + Vector2 strength = input->get_joy_vibration_strength(joy.id); + float duration = input->get_joy_vibration_duration(joy.id); + if (strength.x == 0 && strength.y == 0) { + joypad_vibration_stop(joy.id, timestamp); + } + else { + float gain = MAX(strength.x, strength.y); + joypad_vibration_start(joy.id, gain, duration, timestamp); + } + } + } + } + return p_last_id; +} + +void JoypadOSX::joypad_vibration_start(int p_id, float p_magnitude, float p_duration, uint64_t p_timestamp) { + joypad *joy = &device_list[get_joy_index(p_id)]; + joy->ff_timestamp = p_timestamp; + joy->ff_effect.dwDuration = p_duration * FF_SECONDS; + joy->ff_effect.dwGain = p_magnitude * FF_FFNOMINALMAX; + FFEffectSetParameters(joy->ff_object, &joy->ff_effect, FFEP_DURATION | FFEP_GAIN); + FFEffectStart(joy->ff_object, 1, 0); +} + +void JoypadOSX::joypad_vibration_stop(int p_id, uint64_t p_timestamp) { + joypad* joy = &device_list[get_joy_index(p_id)]; + joy->ff_timestamp = p_timestamp; + FFEffectStop(joy->ff_object); +} + +int JoypadOSX::get_free_joy_id() { + for (int i = 0; i < JOYPADS_MAX; i++) { + if (!attached_devices[i]) { + attached_devices[i] = true; + return i; + } + } + return -1; +} + +int JoypadOSX::get_joy_index(int p_id) const { + for (int i = 0; i < device_list.size(); i++) { + if (device_list[i].id == p_id) return i; + } + return -1; +} + +bool JoypadOSX::have_device(IOHIDDeviceRef p_device) const { + for (int i = 0; i < device_list.size(); i++) { + if (device_list[i].device_ref == p_device) { + return true; + } + } + return false; +} + +static CFDictionaryRef create_match_dictionary(const UInt32 page, const UInt32 usage, int *okay) +{ + CFDictionaryRef retval = NULL; + CFNumberRef pageNumRef = CFNumberCreate(kCFAllocatorDefault, kCFNumberIntType, &page); + CFNumberRef usageNumRef = CFNumberCreate(kCFAllocatorDefault, kCFNumberIntType, &usage); + const void *keys[2] = { (void *) CFSTR(kIOHIDDeviceUsagePageKey), (void *) CFSTR(kIOHIDDeviceUsageKey) }; + const void *vals[2] = { (void *) pageNumRef, (void *) usageNumRef }; + + if (pageNumRef && usageNumRef) { + retval = CFDictionaryCreate(kCFAllocatorDefault, keys, vals, 2, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks); + } + + if (pageNumRef) { + CFRelease(pageNumRef); + } + if (usageNumRef) { + CFRelease(usageNumRef); + } + + if (!retval) { + *okay = 0; + } + + return retval; +} + +void JoypadOSX::config_hid_manager(CFArrayRef p_matching_array) const { + + CFRunLoopRef runloop = CFRunLoopGetCurrent(); + IOReturn ret = IOHIDManagerOpen(hid_manager, kIOHIDOptionsTypeNone); + ERR_FAIL_COND(ret != kIOReturnSuccess); + + IOHIDManagerSetDeviceMatchingMultiple(hid_manager, p_matching_array); + IOHIDManagerRegisterDeviceMatchingCallback(hid_manager, joypad_added_callback, NULL); + IOHIDManagerScheduleWithRunLoop(hid_manager, runloop, GODOT_JOY_LOOP_RUN_MODE); + + while (CFRunLoopRunInMode(GODOT_JOY_LOOP_RUN_MODE,0,TRUE) == kCFRunLoopRunHandledSource) { + /* no-op. Callback fires once per existing device. */ + } +} + +JoypadOSX::JoypadOSX() +{ + self = this; + input = (InputDefault*)Input::get_singleton(); + + for (int i = 0; i < JOYPADS_MAX; i++) { + attached_devices[i] = false; + } + + int okay = 1; + const void *vals[] = { + (void *) create_match_dictionary(kHIDPage_GenericDesktop, kHIDUsage_GD_Joystick, &okay), + (void *) create_match_dictionary(kHIDPage_GenericDesktop, kHIDUsage_GD_GamePad, &okay), + (void *) create_match_dictionary(kHIDPage_GenericDesktop, kHIDUsage_GD_MultiAxisController, &okay), + }; + const size_t n_elements = sizeof(vals)/sizeof(vals[0]); + CFArrayRef array = okay ? CFArrayCreate(kCFAllocatorDefault, vals, n_elements, &kCFTypeArrayCallBacks) : NULL; + + for (int i = 0; i < n_elements; i++) { + if (vals[i]) { + CFRelease((CFTypeRef) vals[i]); + } + } + + if (array) { + hid_manager = IOHIDManagerCreate(kCFAllocatorDefault, kIOHIDOptionsTypeNone); + if (hid_manager != NULL) { + config_hid_manager(array); + } + CFRelease(array); + } +} + +JoypadOSX::~JoypadOSX() { + + for (int i = 0; i < device_list.size(); i++) { + device_list[i].free(); + } + + IOHIDManagerUnscheduleFromRunLoop(hid_manager, CFRunLoopGetCurrent(), GODOT_JOY_LOOP_RUN_MODE); + IOHIDManagerClose(hid_manager, kIOHIDOptionsTypeNone); + CFRelease(hid_manager); + hid_manager = NULL; +} + diff --git a/platform/osx/joypad_osx.h b/platform/osx/joypad_osx.h new file mode 100644 index 0000000000..aafd82880d --- /dev/null +++ b/platform/osx/joypad_osx.h @@ -0,0 +1,125 @@ +/*************************************************************************/ +/* joypad_osx.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef JOYPADOSX_H +#define JOYPADOSX_H + +#ifdef MACOS_10_0_4 +#include <IOKit/hidsystem/IOHIDUsageTables.h> +#else +#include <Kernel/IOKit/hidsystem/IOHIDUsageTables.h> +#endif +#include <IOKit/hid/IOHIDLib.h> +#include <ForceFeedback/ForceFeedback.h> +#include <ForceFeedback/ForceFeedbackConstants.h> + +#include "main/input_default.h" + +struct rec_element { + IOHIDElementRef ref; + IOHIDElementCookie cookie; + + uint32_t usage; + + int min; + int max; + + struct Comparator { + bool operator()(const rec_element p_a, const rec_element p_b) const { return p_a.usage < p_b.usage; } + }; +}; + +struct joypad { + IOHIDDeviceRef device_ref; + + Vector<rec_element> axis_elements; + Vector<rec_element> button_elements; + Vector<rec_element> hat_elements; + + int id; + + io_service_t ffservice; /* Interface for force feedback, 0 = no ff */ + FFCONSTANTFORCE ff_constant_force; + FFDeviceObjectReference ff_device; + FFEffectObjectReference ff_object; + uint64_t ff_timestamp; + LONG *ff_directions; + FFEFFECT ff_effect; + DWORD *ff_axes; + + void add_hid_elements(CFArrayRef p_array); + void add_hid_element(IOHIDElementRef p_element); + + bool has_element(IOHIDElementCookie p_cookie, Vector<rec_element> *p_list) const; + bool config_force_feedback(io_service_t p_service); + bool check_ff_features(); + + int get_hid_element_state(rec_element *p_element) const; + + void free(); + joypad(); +}; + +class JoypadOSX { + + enum { + JOYPADS_MAX = 16, + }; + +private: + InputDefault *input; + IOHIDManagerRef hid_manager; + + bool attached_devices[JOYPADS_MAX]; + Vector<joypad> device_list; + + bool have_device(IOHIDDeviceRef p_device) const; + bool configure_joypad(IOHIDDeviceRef p_device_ref, joypad *p_joy); + + + int get_free_joy_id(); + int get_joy_index(int p_id) const; + + void poll_joypads() const; + void setup_joypad_objects(); + void config_hid_manager(CFArrayRef p_matching_array) const; + + void joypad_vibration_start(int p_id, float p_magnitude, float p_duration, uint64_t p_timestamp); + void joypad_vibration_stop(int p_id, uint64_t p_timestamp); + +public: + uint32_t process_joypads(uint32_t p_last_id); + + void _device_added(IOReturn p_res, IOHIDDeviceRef p_device); + void _device_removed(int p_id); + + JoypadOSX(); + ~JoypadOSX(); +}; + +#endif // JOYPADOSX_H diff --git a/platform/osx/logo.png b/platform/osx/logo.png Binary files differindex 2bcd3aa72e..93c6890e85 100644 --- a/platform/osx/logo.png +++ b/platform/osx/logo.png diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index 8d64686335..f6559f1f7a 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,10 +31,11 @@ #include "os/input.h" +#include "joypad_osx.h" #include "drivers/unix/os_unix.h" #include "main/input_default.h" #include "servers/visual_server.h" -#include "servers/visual/visual_server_wrap_mt.h" +// #include "servers/visual/visual_server_wrap_mt.h" #include "servers/visual/rasterizer.h" #include "servers/physics_server.h" #include "servers/audio/audio_server_sw.h" @@ -57,7 +58,8 @@ class OS_OSX : public OS_Unix { public: bool force_quit; - Rasterizer *rasterizer; +// rasterizer seems to no longer be given to visual server, its using GLES3 directly? + //Rasterizer *rasterizer; VisualServer *visual_server; List<String> args; @@ -76,6 +78,7 @@ public: SpatialSound2DServerSW *spatial_sound_2d_server; InputDefault *input; + JoypadOSX *joypad_osx; /* objc */ @@ -142,6 +145,8 @@ public: virtual String get_name(); + virtual void alert(const String& p_alert, const String& p_title="ALERT!"); + virtual void set_cursor_shape(CursorShape p_shape); virtual void set_mouse_show(bool p_show); @@ -200,7 +205,8 @@ public: virtual bool is_window_minimized() const; virtual void set_window_maximized(bool p_enabled); virtual bool is_window_maximized() const; - + virtual void request_attention(); + virtual String get_joy_guid(int p_device) const; void run(); diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index b614dd57aa..5750e19c87 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,13 +38,14 @@ #include "servers/visual/visual_server_raster.h" //#include "drivers/opengl/rasterizer_gl.h" //#include "drivers/gles2/rasterizer_gles2.h" +#include "drivers/gles3/rasterizer_gles3.h" #include "os_osx.h" #include <stdio.h> #include <stdlib.h> #include "print_string.h" #include "servers/physics/physics_server_sw.h" -#include "drivers/gles2/rasterizer_instance_gles2.h" -#include "servers/visual/visual_server_wrap_mt.h" +// #include "drivers/gles2/rasterizer_instance_gles2.h" +// #include "servers/visual/visual_server_wrap_mt.h" #include "main/main.h" #include "os/keyboard.h" #include "dir_access_osx.h" @@ -139,46 +140,44 @@ static int button_mask=0; - (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender { -/* _Godotwindow* window; + if (OS_OSX::singleton->get_main_loop()) + OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST); - for (window = _Godot.windowListHead; window; window = window->next) - _GodotInputWindowCloseRequest(window); -*/ - return NSTerminateCancel; + return NSTerminateCancel; } - (void)applicationDidHide:(NSNotification *)notification { - /* _Godotwindow* window; - - for (window = _Godot.windowListHead; window; window = window->next) - _GodotInputWindowVisibility(window, GL_FALSE); + /* + _Godotwindow* window; + for (window = _Godot.windowListHead; window; window = window->next) + _GodotInputWindowVisibility(window, GL_FALSE); */ } - (void)applicationDidUnhide:(NSNotification *)notification { /* - _Godotwindow* window; + _Godotwindow* window; - for (window = _Godot.windowListHead; window; window = window->next) - { + for (window = _Godot.windowListHead; window; window = window->next) + { if ([window_object isVisible]) _GodotInputWindowVisibility(window, GL_TRUE); - } - */ + } + */ } - (void)applicationDidChangeScreenParameters:(NSNotification *) notification { - //_GodotInputMonitorChange(); + //_GodotInputMonitorChange(); } @end @interface GodotWindowDelegate : NSObject { - // _Godotwindow* window; + //_Godotwindow* window; } @end @@ -188,7 +187,7 @@ static int button_mask=0; - (BOOL)windowShouldClose:(id)sender { - //_GodotInputWindowCloseRequest(window); + //_GodotInputWindowCloseRequest(window); if (OS_OSX::singleton->get_main_loop()) OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST); return NO; @@ -208,38 +207,42 @@ static int button_mask=0; OS_OSX::singleton->window_size.height=fbRect.size.height*OS_OSX::singleton->display_scale; - // _GodotInputFramebufferSize(window, fbRect.size.width, fbRect.size.height); - // _GodotInputWindowSize(window, contentRect.size.width, contentRect.size.height); - //_GodotInputWindowDamage(window); + /* + _GodotInputFramebufferSize(window, fbRect.size.width, fbRect.size.height); + _GodotInputWindowSize(window, contentRect.size.width, contentRect.size.height); + _GodotInputWindowDamage(window); - //if (window->cursorMode == Godot_CURSOR_DISABLED) - // centerCursor(window); + if (window->cursorMode == Godot_CURSOR_DISABLED) + centerCursor(window); + */ } - (void)windowDidMove:(NSNotification *)notification { - // [window->nsgl.context update]; + /* + [window->nsgl.context update]; - // int x, y; - // _GodotPlatformGetWindowPos(window, &x, &y); - // _GodotInputWindowPos(window, x, y); + int x, y; + _GodotPlatformGetWindowPos(window, &x, &y); + _GodotInputWindowPos(window, x, y); - //if (window->cursorMode == Godot_CURSOR_DISABLED) - // centerCursor(window); + if (window->cursorMode == Godot_CURSOR_DISABLED) + centerCursor(window); + */ } - (void)windowDidBecomeKey:(NSNotification *)notification { - // _GodotInputWindowFocus(window, GL_TRUE); - // _GodotPlatformSetCursorMode(window, window->cursorMode); + //_GodotInputWindowFocus(window, GL_TRUE); + //_GodotPlatformSetCursorMode(window, window->cursorMode); if (OS_OSX::singleton->get_main_loop()) OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); } - (void)windowDidResignKey:(NSNotification *)notification { - // _GodotInputWindowFocus(window, GL_FALSE); - // _GodotPlatformSetCursorMode(window, Godot_CURSOR_NORMAL); + //_GodotInputWindowFocus(window, GL_FALSE); + //_GodotPlatformSetCursorMode(window, Godot_CURSOR_NORMAL); if (OS_OSX::singleton->get_main_loop()) OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); } @@ -274,16 +277,18 @@ static int button_mask=0; + (void)initialize { - if (self == [GodotContentView class]) - { - /* if (_glfw.ns.cursor == nil) + if (self == [GodotContentView class]) { - NSImage* data = [[NSImage alloc] initWithSize:NSMakeSize(1, 1)]; - _glfw.ns.cursor = [[NSCursor alloc] initWithImage:data - hotSpot:NSZeroPoint]; - [data release]; - }*/ - } + /* + if (_glfw.ns.cursor == nil) + { + NSImage* data = [[NSImage alloc] initWithSize:NSMakeSize(1, 1)]; + _glfw.ns.cursor = [[NSCursor alloc] initWithImage:data + hotSpot:NSZeroPoint]; + [data release]; + } + */ + } } - (id)init @@ -291,16 +296,52 @@ static int button_mask=0; self = [super init]; trackingArea = nil; [self updateTrackingAreas]; - + [self registerForDraggedTypes:[NSArray arrayWithObject:NSFilenamesPboardType]]; return self; } + -(void)dealloc { [trackingArea release]; [super dealloc]; } +- (NSDragOperation)draggingEntered:(id < NSDraggingInfo >)sender { + return NSDragOperationCopy; +} + +- (NSDragOperation)draggingUpdated:(id<NSDraggingInfo>)sender { + return NSDragOperationCopy; +} + +- (BOOL)performDragOperation:(id<NSDraggingInfo>)sender { + + + NSPasteboard *pboard = [sender draggingPasteboard]; + NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType]; + + Vector<String> files; + for(int i=0;i<filenames.count;i++) { + NSString *ns = [filenames objectAtIndex:i]; + char *utfs = strdup([ns UTF8String]); + String ret; + ret.parse_utf8(utfs); + free(utfs); + files.push_back(ret); + + + } + + if (files.size()) { + OS_OSX::singleton->main_loop->drop_files(files,0); + OS_OSX::singleton->move_window_to_foreground(); + } + + return NO; +} + + - (BOOL)isOpaque { return YES; @@ -736,20 +777,48 @@ static int translateKey(unsigned int key) - (void)flagsChanged:(NSEvent *)event { - /* int action; - unsigned int newModifierFlags = - [event modifierFlags] & NSDeviceIndependentModifierFlagsMask; + InputEvent ev; + int key = [event keyCode]; + int mod = [event modifierFlags]; - if (newModifierFlags > window->ns.modifierFlags) - action = GLFW_PRESS; - else - action = GLFW_RELEASE; + ev.type=InputEvent::KEY; + + if (key == 0x36 || key == 0x37) { + if (mod & NSCommandKeyMask) { + mod&= ~NSCommandKeyMask; + ev.key.pressed = true; + } else { + ev.key.pressed = false; + } + } else if (key == 0x38 || key == 0x3c) { + if (mod & NSShiftKeyMask) { + mod&= ~NSShiftKeyMask; + ev.key.pressed = true; + } else { + ev.key.pressed = false; + } + } else if (key == 0x3a || key == 0x3d) { + if (mod & NSAlternateKeyMask) { + mod&= ~NSAlternateKeyMask; + ev.key.pressed = true; + } else { + ev.key.pressed = false; + } + } else if (key == 0x3b || key == 0x3e) { + if (mod & NSControlKeyMask) { + mod&= ~NSControlKeyMask; + ev.key.pressed = true; + } else { + ev.key.pressed = false; + } + } else { + return; + } - window->ns.modifierFlags = newModifierFlags; + ev.key.mod=translateFlags(mod); + ev.key.scancode = latin_keyboard_keycode_convert(translateKey(key)); - const int key = translateKey([event keyCode]); - const int mods = translateFlags([event modifierFlags]); - _glfwInputKey(window, key, [event keyCode], action, mods);*/ + OS_OSX::singleton->push_input(ev); } - (void)keyUp:(NSEvent *)event @@ -833,6 +902,7 @@ static int translateKey(unsigned int key) @implementation GodotWindow + - (BOOL)canBecomeKeyWindow { // Required for NSBorderlessWindowMask windows @@ -923,24 +993,20 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi window_size.width = p_desired.width; window_size.height = p_desired.height; -#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070 if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6 && display_scale>1) { [window_view setWantsBestResolutionOpenGLSurface:YES]; //if (current_videomode.resizable) [window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary]; } -#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/ -// [window_object setTitle:[NSString stringWithUTF8String:"GodotEnginies"]]; + //[window_object setTitle:[NSString stringWithUTF8String:"GodotEnginies"]]; [window_object setContentView:window_view]; [window_object setDelegate:window_delegate]; [window_object setAcceptsMouseMovedEvents:YES]; [window_object center]; -#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070 if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6) [window_object setRestorable:NO]; -#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/ unsigned int attributeCount = 0; @@ -959,10 +1025,8 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi ADD_ATTR(NSOpenGLPFADoubleBuffer); ADD_ATTR(NSOpenGLPFAClosestPolicy); -#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070 - if (false/* use gl3*/) - ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core); -#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/ + //we now need OpenGL 3 or better, maybe even change this to 3_3Core ? + ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core); ADD_ATTR2(NSOpenGLPFAColorSize, colorBits); @@ -1021,15 +1085,20 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi AudioDriverManagerSW::add_driver(&audio_driver_osx); + // only opengl support here... + RasterizerGLES3::register_config(); + RasterizerGLES3::make_current(); - rasterizer = instance_RasterizerGLES2(); - - visual_server = memnew( VisualServerRaster(rasterizer) ); + //rasterizer = instance_RasterizerGLES2(); + //visual_server = memnew( VisualServerRaster(rasterizer) ); + visual_server = memnew( VisualServerRaster ); + // FIXME: Reimplement threaded rendering? Or remove? + /* if (get_render_thread_mode()!=RENDER_THREAD_UNSAFE) { - visual_server =memnew(VisualServerWrapMT(visual_server,get_render_thread_mode()==RENDER_SEPARATE_THREAD)); } + */ visual_server->init(); visual_server->cursor_set_visible(false, 0); @@ -1060,6 +1129,7 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi physics_2d_server->init(); input = memnew( InputDefault ); + joypad_osx = memnew( JoypadOSX ); _ensure_data_dir(); @@ -1102,7 +1172,7 @@ void OS_OSX::finalize() { spatial_sound_2d_server->finish(); memdelete(spatial_sound_2d_server); - + memdelete(joypad_osx); memdelete(input); memdelete(sample_manager); @@ -1112,7 +1182,7 @@ void OS_OSX::finalize() { visual_server->finish(); memdelete(visual_server); - memdelete(rasterizer); + //memdelete(rasterizer); physics_server->finish(); memdelete(physics_server); @@ -1146,6 +1216,22 @@ String OS_OSX::get_name() { return "OSX"; } +void OS_OSX::alert(const String& p_alert, const String& p_title) { + // Set OS X-compliant variables + NSAlert *window = [[NSAlert alloc] init]; + NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()]; + NSString *ns_alert = [NSString stringWithUTF8String:p_alert.utf8().get_data()]; + + [window addButtonWithTitle:@"OK"]; + [window setMessageText:ns_title]; + [window setInformativeText:ns_alert]; + [window setAlertStyle:NSWarningAlertStyle]; + + // Display it, then release + [window runModal]; + [window release]; +} + void OS_OSX::set_cursor_shape(CursorShape p_shape) { if (cursor_shape==p_shape) @@ -1233,7 +1319,7 @@ void OS_OSX::set_window_title(const String& p_title) { void OS_OSX::set_icon(const Image& p_icon) { Image img=p_icon; - img.convert(Image::FORMAT_RGBA); + img.convert(Image::FORMAT_RGBA8); NSBitmapImageRep *imgrep= [[[NSBitmapImageRep alloc] initWithBitmapDataPlanes: NULL pixelsWide: p_icon.get_width() pixelsHigh: p_icon.get_height() @@ -1248,8 +1334,8 @@ void OS_OSX::set_icon(const Image& p_icon) { uint8_t *pixels = [imgrep bitmapData]; int len = img.get_width()*img.get_height(); - DVector<uint8_t> data = img.get_data(); - DVector<uint8_t>::Read r = data.read(); + PoolVector<uint8_t> data = img.get_data(); + PoolVector<uint8_t>::Read r = data.read(); /* Premultiply the alpha channel */ for (int i = 0; i<len ; i++) { @@ -1398,6 +1484,7 @@ Point2 OS_OSX::get_window_position() const { Size2 wp([window_object frame].origin.x, [window_object frame].origin.y); wp*=display_scale; + return wp; }; @@ -1417,6 +1504,16 @@ Size2 OS_OSX::get_window_size() const { void OS_OSX::set_window_size(const Size2 p_size) { Size2 size=p_size; + + // NSRect used by setFrame includes the title bar, so add it to our size.y + CGFloat menuBarHeight = [[[NSApplication sharedApplication] mainMenu] menuBarHeight]; + if (menuBarHeight != 0.f) { + size.y+= menuBarHeight; +#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101104 + } else { + size.y+= [[NSStatusBar systemStatusBar] thickness]; +#endif + } NSRect frame = [window_object frame]; [window_object setFrame:NSMakeRect(frame.origin.x, frame.origin.y, size.x, size.y) display:YES]; }; @@ -1497,6 +1594,11 @@ void OS_OSX::move_window_to_foreground() { [window_object orderFrontRegardless]; } +void OS_OSX::request_attention() { + + [NSApp requestUserAttention:NSCriticalRequest]; +} + String OS_OSX::get_executable_path() const { int ret; @@ -1635,15 +1737,15 @@ void OS_OSX::run() { set_window_fullscreen(true); } -// uint64_t last_ticks=get_ticks_usec(); + //uint64_t last_ticks=get_ticks_usec(); -// int frames=0; -// uint64_t frame=0; + //int frames=0; + //uint64_t frame=0; while (!force_quit) { process_events(); // get rid of pending events -// process_joysticks(); + last_id = joypad_osx->process_joypads(last_id); if (Main::iteration()==true) break; }; @@ -1678,6 +1780,10 @@ OS::MouseMode OS_OSX::get_mouse_mode() const { return mouse_mode; } +String OS_OSX::get_joy_guid(int p_device) const { + return input->get_joy_guid_remapped(p_device); +} + OS_OSX* OS_OSX::singleton=NULL; OS_OSX::OS_OSX() { diff --git a/platform/osx/platform_config.h b/platform/osx/platform_config.h index 085f13df73..834d0141a3 100644 --- a/platform/osx/platform_config.h +++ b/platform/osx/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -27,6 +27,6 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include <alloca.h> -#define GLES2_INCLUDE_H "gl_context/glew.h" -#define GLES1_INCLUDE_H "gl_context/glew.h" + +#define GLES3_INCLUDE_H "glad/glad.h" #define PTHREAD_RENAME_SELF diff --git a/platform/osx/sem_osx.cpp b/platform/osx/sem_osx.cpp index 6909097fec..ca710d8b1e 100644 --- a/platform/osx/sem_osx.cpp +++ b/platform/osx/sem_osx.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/sem_osx.h b/platform/osx/sem_osx.h index ec5ddac4e0..da2fac434c 100644 --- a/platform/osx/sem_osx.h +++ b/platform/osx/sem_osx.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/server/SCsub b/platform/server/SCsub index 3dda6b4395..30195bb908 100644 --- a/platform/server/SCsub +++ b/platform/server/SCsub @@ -1,8 +1,10 @@ +#!/usr/bin/env python + Import('env') -common_server=[\ - "os_server.cpp",\ +common_server = [\ + "os_server.cpp",\ ] -env.Program('#bin/godot_server',['godot_server.cpp']+common_server) +env.Program('#bin/godot_server', ['godot_server.cpp'] + common_server) diff --git a/platform/server/detect.py b/platform/server/detect.py index e6fab2043b..8bc85f342d 100644 --- a/platform/server/detect.py +++ b/platform/server/detect.py @@ -4,77 +4,116 @@ import sys def is_active(): - return True + return True + def get_name(): - return "Server" + return "Server" def can_build(): - if (os.name!="posix"): - return False + if (os.name != "posix"): + return False + + return True # enabled - return True # enabled def get_opts(): - return [ - ('use_llvm','Use llvm compiler','no'), - ('force_32_bits','Force 32 bits binary','no') - ] + return [ + ('use_llvm', 'Use llvm compiler', 'no'), + ('force_32_bits', 'Force 32 bits binary', 'no') + ] -def get_flags(): - return [ - ('builtin_zlib', 'no'), - ] +def get_flags(): + return [ + ] def configure(env): - env.Append(CPPPATH=['#platform/server']) - if (env["use_llvm"]=="yes"): - env["CC"]="clang" - env["CXX"]="clang++" - env["LD"]="clang++" - if (env["colored"]=="yes"): - if sys.stdout.isatty(): - env.Append(CXXFLAGS=["-fcolor-diagnostics"]) + env.Append(CPPPATH=['#platform/server']) + if (env["use_llvm"] == "yes"): + env["CC"] = "clang" + env["CXX"] = "clang++" + env["LD"] = "clang++" + + is64 = sys.maxsize > 2**32 + + if (env["bits"] == "default"): + if (is64): + env["bits"] = "64" + else: + env["bits"] = "32" + + # if (env["tools"]=="no"): + # #no tools suffix + # env['OBJSUFFIX'] = ".nt"+env['OBJSUFFIX'] + # env['LIBSUFFIX'] = ".nt"+env['LIBSUFFIX'] + + if (env["target"] == "release"): + + env.Append(CCFLAGS=['-O2', '-ffast-math', '-fomit-frame-pointer']) + + elif (env["target"] == "release_debug"): + + env.Append(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED']) + + elif (env["target"] == "debug"): + + env.Append(CCFLAGS=['-g2', '-Wall', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) + + + # Shared libraries, when requested + + if (env['builtin_openssl'] == 'no'): + env.ParseConfig('pkg-config openssl --cflags --libs') - is64=sys.maxsize > 2**32 + if (env['builtin_libwebp'] == 'no'): + env.ParseConfig('pkg-config libwebp --cflags --libs') - if (env["bits"]=="default"): - if (is64): - env["bits"]="64" - else: - env["bits"]="32" + if (env['builtin_freetype'] == 'no'): + env.ParseConfig('pkg-config freetype2 --cflags --libs') + if (env['builtin_libpng'] == 'no'): + env.ParseConfig('pkg-config libpng --cflags --libs') - #if (env["tools"]=="no"): - # #no tools suffix - # env['OBJSUFFIX'] = ".nt"+env['OBJSUFFIX'] - # env['LIBSUFFIX'] = ".nt"+env['LIBSUFFIX'] + if (env['builtin_enet'] == 'no'): + env.ParseConfig('pkg-config libenet --cflags --libs') + if (env['builtin_squish'] == 'no' and env["tools"] == "yes"): + env.ParseConfig('pkg-config libsquish --cflags --libs') - if (env["target"]=="release"): + # Sound and video libraries + # Keep the order as it triggers chained dependencies (ogg needed by others, etc.) - env.Append(CCFLAGS=['-O2','-ffast-math','-fomit-frame-pointer']) + if (env['builtin_libtheora'] == 'no'): + env['builtin_libogg'] = 'no' # Needed to link against system libtheora + env['builtin_libvorbis'] = 'no' # Needed to link against system libtheora + env.ParseConfig('pkg-config theora theoradec --cflags --libs') - elif (env["target"]=="release_debug"): + if (env['builtin_libvpx'] == 'no'): + env.ParseConfig('pkg-config vpx --cflags --libs') - env.Append(CCFLAGS=['-O2','-ffast-math','-DDEBUG_ENABLED']) + if (env['builtin_libvorbis'] == 'no'): + env['builtin_libogg'] = 'no' # Needed to link against system libvorbis + env.ParseConfig('pkg-config vorbis vorbisfile --cflags --libs') - elif (env["target"]=="debug"): + if (env['builtin_opus'] == 'no'): + env['builtin_libogg'] = 'no' # Needed to link against system opus + env.ParseConfig('pkg-config opus opusfile --cflags --libs') - env.Append(CCFLAGS=['-g2', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED']) + if (env['builtin_libogg'] == 'no'): + env.ParseConfig('pkg-config ogg --cflags --libs') - env.Append(CPPFLAGS=['-DSERVER_ENABLED','-DUNIX_ENABLED']) - env.Append(LIBS=['pthread','z']) #TODO detect linux/BSD! - if (env["CXX"]=="clang++"): - env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND']) - env["CC"]="clang" - env["LD"]="clang++" + env.Append(CPPFLAGS=['-DSERVER_ENABLED', '-DUNIX_ENABLED']) + env.Append(LIBS=['pthread', 'z']) # TODO detect linux/BSD! + if (env["CXX"] == "clang++"): + env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND']) + env["CC"] = "clang" + env["LD"] = "clang++" diff --git a/platform/server/godot_server.cpp b/platform/server/godot_server.cpp index 1c55c03bd7..37e73d663d 100644 --- a/platform/server/godot_server.cpp +++ b/platform/server/godot_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/server/logo.png b/platform/server/logo.png Binary files differindex 6b7490097f..5e98ac26ec 100644 --- a/platform/server/logo.png +++ b/platform/server/logo.png diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp index 5404980ff3..6b91a5ce77 100644 --- a/platform/server/os_server.cpp +++ b/platform/server/os_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,8 +26,8 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "servers/visual/visual_server_raster.h" -#include "servers/visual/rasterizer_dummy.h" +//#include "servers/visual/visual_server_raster.h" +//#include "servers/visual/rasterizer_dummy.h" #include "os_server.h" #include <stdio.h> #include <stdlib.h> @@ -57,9 +57,9 @@ void OS_Server::initialize(const VideoMode& p_desired,int p_video_driver,int p_a current_videomode=p_desired; main_loop=NULL; - rasterizer = memnew( RasterizerDummy ); + //rasterizer = memnew( RasterizerDummy ); - visual_server = memnew( VisualServerRaster(rasterizer) ); + //visual_server = memnew( VisualServerRaster(rasterizer) ); AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton(); @@ -103,9 +103,11 @@ void OS_Server::finalize() { spatial_sound_2d_server->finish(); memdelete(spatial_sound_2d_server); - //if (debugger_connection_console) { -// memdelete(debugger_connection_console); -//} + /* + if (debugger_connection_console) { + memdelete(debugger_connection_console); + } + */ memdelete(sample_manager); @@ -114,7 +116,7 @@ void OS_Server::finalize() { visual_server->finish(); memdelete(visual_server); - memdelete(rasterizer); + //memdelete(rasterizer); physics_server->finish(); memdelete(physics_server); diff --git a/platform/server/os_server.h b/platform/server/os_server.h index 2081d5f2f4..f7fe586b1b 100644 --- a/platform/server/os_server.h +++ b/platform/server/os_server.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -51,7 +51,7 @@ class OS_Server : public OS_Unix { - Rasterizer *rasterizer; + //Rasterizer *rasterizer; VisualServer *visual_server; VideoMode current_videomode; List<String> args; diff --git a/platform/server/platform_config.h b/platform/server/platform_config.h index 72b10a0fb2..cdef185ff0 100644 --- a/platform/server/platform_config.h +++ b/platform/server/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -27,4 +27,3 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include <alloca.h> - diff --git a/platform/uwp/SCsub b/platform/uwp/SCsub new file mode 100644 index 0000000000..0167ea9e02 --- /dev/null +++ b/platform/uwp/SCsub @@ -0,0 +1,23 @@ +#!/usr/bin/env python + +Import('env') + +files = [ + 'thread_uwp.cpp', + '#platform/windows/tcp_server_winsock.cpp', + '#platform/windows/packet_peer_udp_winsock.cpp', + '#platform/windows/stream_peer_winsock.cpp', + '#platform/windows/key_mapping_win.cpp', + 'joypad_uwp.cpp', + 'gl_context_egl.cpp', + 'app.cpp', + 'os_uwp.cpp', +] + +if "build_angle" in env and env["build_angle"]: + cmd = env.AlwaysBuild(env.ANGLE('libANGLE.lib', None)) + +prog = env.Program('#bin/godot', files) + +if "build_angle" in env and env["build_angle"]: + env.Depends(prog, [cmd]) diff --git a/platform/winrt/app.cpp b/platform/uwp/app.cpp index ea7619a64b..0bae148c6b 100644 --- a/platform/winrt/app.cpp +++ b/platform/uwp/app.cpp @@ -1,4 +1,32 @@ -// +/*************************************************************************/ +/* app.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +// // This file demonstrates how to initialize EGL in a Windows Store app, using ICoreWindow. // @@ -7,17 +35,25 @@ #include "main/main.h" #include "core/os/dir_access.h" #include "core/os/file_access.h" +#include "core/os/keyboard.h" + +#include "platform/windows/key_mapping_win.h" + +#include <collection.h> using namespace Windows::ApplicationModel::Core; using namespace Windows::ApplicationModel::Activation; using namespace Windows::UI::Core; using namespace Windows::UI::Input; +using namespace Windows::Devices::Input; +using namespace Windows::UI::Xaml::Input; using namespace Windows::Foundation; using namespace Windows::Graphics::Display; +using namespace Windows::System; +using namespace Windows::System::Threading::Core; using namespace Microsoft::WRL; -using namespace Platform; -using namespace $ext_safeprojectname$; +using namespace GodotUWP; // Helper to convert a length in device-independent pixels (DIPs) to a length in physical pixels. inline float ConvertDipsToPixels(float dips, float dpi) @@ -27,7 +63,7 @@ inline float ConvertDipsToPixels(float dips, float dpi) } // Implementation of the IFrameworkViewSource interface, necessary to run our app. -ref class HelloTriangleApplicationSource sealed : Windows::ApplicationModel::Core::IFrameworkViewSource +ref class GodotUWPViewSource sealed : Windows::ApplicationModel::Core::IFrameworkViewSource { public: virtual Windows::ApplicationModel::Core::IFrameworkView^ CreateView() @@ -40,8 +76,8 @@ public: [Platform::MTAThread] int main(Platform::Array<Platform::String^>^) { - auto helloTriangleApplicationSource = ref new HelloTriangleApplicationSource(); - CoreApplication::Run(helloTriangleApplicationSource); + auto godotApplicationSource = ref new GodotUWPViewSource(); + CoreApplication::Run(godotApplicationSource); return 0; } @@ -52,7 +88,8 @@ App::App() : mWindowHeight(0), mEglDisplay(EGL_NO_DISPLAY), mEglContext(EGL_NO_CONTEXT), - mEglSurface(EGL_NO_SURFACE) + mEglSurface(EGL_NO_SURFACE), + number_of_contacts(0) { } @@ -68,7 +105,8 @@ void App::Initialize(CoreApplicationView^ applicationView) // Information about the Suspending and Resuming event handlers can be found here: // http://msdn.microsoft.com/en-us/library/windows/apps/xaml/hh994930.aspx - os = new OSWinrt; + os = new OSUWP; + } // Called when the CoreWindow object is created (or re-created). @@ -95,20 +133,31 @@ void App::SetWindow(CoreWindow^ p_window) window->PointerPressed += ref new TypedEventHandler<CoreWindow^, PointerEventArgs^>(this, &App::OnPointerPressed); - window->PointerMoved += ref new TypedEventHandler<CoreWindow^, PointerEventArgs^>(this, &App::OnPointerMoved); - window->PointerReleased += ref new TypedEventHandler<CoreWindow^, PointerEventArgs^>(this, &App::OnPointerReleased); + window->PointerWheelChanged += + ref new TypedEventHandler<CoreWindow^, PointerEventArgs^>(this, &App::OnPointerWheelChanged); + + mouseChangedNotifier = SignalNotifier::AttachToEvent(L"os_mouse_mode_changed", ref new SignalHandler( + this, &App::OnMouseModeChanged + )); - //window->PointerWheelChanged += - // ref new TypedEventHandler<CoreWindow^, PointerEventArgs^>(this, &App::OnPointerWheelChanged); + mouseChangedNotifier->Enable(); + window->CharacterReceived += + ref new TypedEventHandler<CoreWindow^, CharacterReceivedEventArgs^>(this, &App::OnCharacterReceived); + window->KeyDown += + ref new TypedEventHandler<CoreWindow^, KeyEventArgs^>(this, &App::OnKeyDown); + window->KeyUp += + ref new TypedEventHandler<CoreWindow^, KeyEventArgs^>(this, &App::OnKeyUp); - char* args[] = {"-path", "game", NULL}; - Main::setup("winrt", 2, args, false); + unsigned int argc; + char** argv = get_command_line(&argc); + + Main::setup("uwp", argc, argv, false); // The CoreWindow has been created, so EGL can be initialized. ContextEGL* context = memnew(ContextEGL(window)); @@ -217,7 +266,7 @@ static int _get_finger(uint32_t p_touch_id) { return p_touch_id % 31; // for now }; -void App::pointer_event(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args, bool p_pressed) { +void App::pointer_event(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args, bool p_pressed, bool p_is_wheel) { Windows::UI::Input::PointerPoint ^point = args->CurrentPoint; Windows::Foundation::Point pos = _get_pixel_position(window, point->Position, os); @@ -236,7 +285,7 @@ void App::pointer_event(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core last_touch_y[event.screen_touch.index] = pos.Y; os->input_event(event); - if (event.screen_touch.index != 0) + if (number_of_contacts > 1) return; }; // fallthrought of sorts @@ -251,6 +300,14 @@ void App::pointer_event(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core event.mouse_button.global_x = pos.X; event.mouse_button.global_y = pos.Y; + if (p_is_wheel) { + if (point->Properties->MouseWheelDelta > 0) { + event.mouse_button.button_index = point->Properties->IsHorizontalMouseWheel ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_UP; + } else if (point->Properties->MouseWheelDelta < 0) { + event.mouse_button.button_index = point->Properties->IsHorizontalMouseWheel ? BUTTON_WHEEL_LEFT : BUTTON_WHEEL_DOWN; + } + } + last_touch_x[31] = pos.X; last_touch_y[31] = pos.Y; @@ -260,21 +317,56 @@ void App::pointer_event(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core void App::OnPointerPressed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args) { + number_of_contacts++; pointer_event(sender, args, true); }; void App::OnPointerReleased(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args) { + number_of_contacts--; pointer_event(sender, args, false); }; +void App::OnPointerWheelChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args) { + + pointer_event(sender, args, true, true); +} + +void App::OnMouseModeChanged(Windows::System::Threading::Core::SignalNotifier^ signalNotifier, bool timedOut) { + + OS::MouseMode mode = os->get_mouse_mode(); + SignalNotifier^ notifier = mouseChangedNotifier; + + window->Dispatcher->RunAsync( + CoreDispatcherPriority::High, + ref new DispatchedHandler( + [mode, notifier, this]() { + if (mode == OS::MOUSE_MODE_CAPTURED) { + + this->MouseMovedToken = MouseDevice::GetForCurrentView()->MouseMoved += + ref new TypedEventHandler<MouseDevice^, MouseEventArgs^>(this, &App::OnMouseMoved); + + } else { + + MouseDevice::GetForCurrentView()->MouseMoved -= MouseMovedToken; + + } + + notifier->Enable(); + })); + + ResetEvent(os->mouse_mode_changed); + + +} + void App::OnPointerMoved(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args) { Windows::UI::Input::PointerPoint ^point = args->CurrentPoint; Windows::Foundation::Point pos = _get_pixel_position(window, point->Position, os); - if (_is_touch(point)) { + if (point->IsInContact && _is_touch(point)) { InputEvent event; event.type = InputEvent::SCREEN_DRAG; @@ -286,11 +378,15 @@ void App::OnPointerMoved(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Cor event.screen_drag.relative_y = event.screen_drag.y - last_touch_y[event.screen_drag.index]; os->input_event(event); - if (event.screen_drag.index != 0) + if (number_of_contacts > 1) return; }; // fallthrought of sorts + // In case the mouse grabbed, MouseMoved will handle this + if (os->get_mouse_mode() == OS::MouseMode::MOUSE_MODE_CAPTURED) + return; + InputEvent event; event.type = InputEvent::MOUSE_MOTION; event.device = 0; @@ -301,16 +397,90 @@ void App::OnPointerMoved(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Cor event.mouse_motion.relative_x = pos.X - last_touch_x[31]; event.mouse_motion.relative_y = pos.Y - last_touch_y[31]; + last_mouse_pos = pos; + os->input_event(event); -}; +} + +void App::OnMouseMoved(MouseDevice ^ mouse_device, MouseEventArgs ^ args) { + + // In case the mouse isn't grabbed, PointerMoved will handle this + if (os->get_mouse_mode() != OS::MouseMode::MOUSE_MODE_CAPTURED) + return; + + Windows::Foundation::Point pos; + pos.X = last_mouse_pos.X + args->MouseDelta.X; + pos.Y = last_mouse_pos.Y + args->MouseDelta.Y; + + InputEvent event; + event.type = InputEvent::MOUSE_MOTION; + event.device = 0; + event.mouse_motion.x = pos.X; + event.mouse_motion.y = pos.Y; + event.mouse_motion.global_x = pos.X; + event.mouse_motion.global_y = pos.Y; + event.mouse_motion.relative_x = args->MouseDelta.X; + event.mouse_motion.relative_y = args->MouseDelta.Y; + + last_mouse_pos = pos; + + os->input_event(event); +} + +void App::key_event(Windows::UI::Core::CoreWindow^ sender, bool p_pressed, Windows::UI::Core::KeyEventArgs^ key_args, Windows::UI::Core::CharacterReceivedEventArgs^ char_args) +{ + + OSUWP::KeyEvent ke; + + InputModifierState mod; + mod.meta = false; + mod.command = false; + mod.control = sender->GetAsyncKeyState(VirtualKey::Control) == CoreVirtualKeyStates::Down; + mod.alt = sender->GetAsyncKeyState(VirtualKey::Menu) == CoreVirtualKeyStates::Down; + mod.shift = sender->GetAsyncKeyState(VirtualKey::Shift) == CoreVirtualKeyStates::Down; + ke.mod_state = mod; + + ke.pressed = p_pressed; + + if (key_args != nullptr) { + + ke.type = OSUWP::KeyEvent::MessageType::KEY_EVENT_MESSAGE; + ke.unicode = 0; + ke.scancode = KeyMappingWindows::get_keysym((unsigned int)key_args->VirtualKey); + ke.echo = (!p_pressed && !key_args->KeyStatus.IsKeyReleased) || (p_pressed && key_args->KeyStatus.WasKeyDown); + + } else { + + ke.type = OSUWP::KeyEvent::MessageType::CHAR_EVENT_MESSAGE; + ke.unicode = char_args->KeyCode; + ke.scancode = 0; + ke.echo = (!p_pressed && !char_args->KeyStatus.IsKeyReleased) || (p_pressed && char_args->KeyStatus.WasKeyDown); + } + + os->queue_key_event(ke); + +} +void App::OnKeyDown(CoreWindow^ sender, KeyEventArgs^ args) +{ + key_event(sender, true, args); +} + +void App::OnKeyUp(CoreWindow^ sender, KeyEventArgs^ args) +{ + key_event(sender, false, args); +} + +void App::OnCharacterReceived(CoreWindow^ sender, CharacterReceivedEventArgs^ args) +{ + key_event(sender, true, nullptr, args); +} // Initializes scene resources void App::Load(Platform::String^ entryPoint) { - //char* args[] = {"-test", "render", NULL}; - //Main::setup("winrt", 2, args); + } // This method is called after the window becomes active. @@ -383,3 +553,95 @@ void App::UpdateWindowSize(Size size) vm.resizable = false; os->set_video_mode(vm); } + +char** App::get_command_line(unsigned int* out_argc) { + + static char* fail_cl[] = { "-path", "game", NULL }; + *out_argc = 2; + + FILE* f = _wfopen(L"__cl__.cl", L"rb"); + + if (f == NULL) { + + wprintf(L"Couldn't open command line file."); + return fail_cl; + } + +#define READ_LE_4(v) ((int)(##v[3] & 0xFF) << 24) | ((int)(##v[2] & 0xFF) << 16) | ((int)(##v[1] & 0xFF) << 8) | ((int)(##v[0] & 0xFF)) +#define CMD_MAX_LEN 65535 + + uint8_t len[4]; + int r = fread(len, sizeof(uint8_t), 4, f); + + Platform::Collections::Vector<Platform::String^> cl; + + if (r < 4) { + fclose(f); + wprintf(L"Wrong cmdline length."); + return(fail_cl); + } + + int argc = READ_LE_4(len); + + for (int i = 0; i < argc; i++) { + + r = fread(len, sizeof(uint8_t), 4, f); + + if (r < 4) { + fclose(f); + wprintf(L"Wrong cmdline param length."); + return(fail_cl); + } + + int strlen = READ_LE_4(len); + + if (strlen > CMD_MAX_LEN) { + fclose(f); + wprintf(L"Wrong command length."); + return(fail_cl); + } + + char* arg = new char[strlen + 1]; + r = fread(arg, sizeof(char), strlen, f); + arg[strlen] = '\0'; + + if (r == strlen) { + + int warg_size = MultiByteToWideChar(CP_UTF8, 0, arg, -1, NULL, 0); + wchar_t* warg = new wchar_t[warg_size]; + + MultiByteToWideChar(CP_UTF8, 0, arg, -1, warg, warg_size); + + cl.Append(ref new Platform::String(warg, warg_size)); + + } else { + + delete[] arg; + fclose(f); + wprintf(L"Error reading command."); + return(fail_cl); + } + } + +#undef READ_LE_4 +#undef CMD_MAX_LEN + + fclose(f); + + char** ret = new char*[cl.Size + 1]; + + for (int i = 0; i < cl.Size; i++) { + + int arg_size = WideCharToMultiByte(CP_UTF8, 0, cl.GetAt(i)->Data(), -1, NULL, 0, NULL, NULL); + char* arg = new char[arg_size]; + + WideCharToMultiByte(CP_UTF8, 0, cl.GetAt(i)->Data(), -1, arg, arg_size, NULL, NULL); + + ret[i] = arg; + + } + ret[cl.Size] = NULL; + *out_argc = cl.Size; + + return ret; +} diff --git a/platform/uwp/app.h b/platform/uwp/app.h new file mode 100644 index 0000000000..6df9c5699e --- /dev/null +++ b/platform/uwp/app.h @@ -0,0 +1,108 @@ +/*************************************************************************/ +/* app.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#pragma once + +#include <string> + +#include <wrl.h> + +#include "os_uwp.h" +#include "GLES2/gl2.h" + +namespace GodotUWP +{ + ref class App sealed : public Windows::ApplicationModel::Core::IFrameworkView + { + public: + App(); + + // IFrameworkView Methods. + virtual void Initialize(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView); + virtual void SetWindow(Windows::UI::Core::CoreWindow^ window); + virtual void Load(Platform::String^ entryPoint); + virtual void Run(); + virtual void Uninitialize(); + + property Windows::Foundation::EventRegistrationToken MouseMovedToken { + Windows::Foundation::EventRegistrationToken get() { return this->mouseMovedToken; } + void set(Windows::Foundation::EventRegistrationToken p_token) { this->mouseMovedToken = p_token; } + }; + + private: + void RecreateRenderer(); + + // Application lifecycle event handlers. + void OnActivated(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView, Windows::ApplicationModel::Activation::IActivatedEventArgs^ args); + + // Window event handlers. + void OnWindowSizeChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::WindowSizeChangedEventArgs^ args); + void OnVisibilityChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::VisibilityChangedEventArgs^ args); + void OnWindowClosed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::CoreWindowEventArgs^ args); + + void pointer_event(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args, bool p_pressed, bool p_is_wheel = false); + void OnPointerPressed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args); + void OnPointerReleased(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args); + void OnPointerMoved(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args); + void OnMouseMoved(Windows::Devices::Input::MouseDevice^ mouse_device, Windows::Devices::Input::MouseEventArgs^ args); + void OnPointerWheelChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args); + + Windows::System::Threading::Core::SignalNotifier^ mouseChangedNotifier; + Windows::Foundation::EventRegistrationToken mouseMovedToken; + void OnMouseModeChanged(Windows::System::Threading::Core::SignalNotifier^ signalNotifier, bool timedOut); + + void key_event(Windows::UI::Core::CoreWindow^ sender, bool p_pressed, Windows::UI::Core::KeyEventArgs^ key_args = nullptr, Windows::UI::Core::CharacterReceivedEventArgs^ char_args = nullptr); + void OnKeyDown(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::KeyEventArgs^ args); + void OnKeyUp(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::KeyEventArgs^ args); + void OnCharacterReceived(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::CharacterReceivedEventArgs^ args); + + void UpdateWindowSize(Windows::Foundation::Size size); + void InitializeEGL(Windows::UI::Core::CoreWindow^ window); + void CleanupEGL(); + + char** get_command_line(unsigned int* out_argc); + + bool mWindowClosed; + bool mWindowVisible; + GLsizei mWindowWidth; + GLsizei mWindowHeight; + + EGLDisplay mEglDisplay; + EGLContext mEglContext; + EGLSurface mEglSurface; + + CoreWindow^ window; + OSUWP* os; + + int last_touch_x[32]; // 20 fingers, index 31 reserved for the mouse + int last_touch_y[32]; + int number_of_contacts; + Windows::Foundation::Point last_mouse_pos; + }; + +} diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py new file mode 100644 index 0000000000..f1e0716241 --- /dev/null +++ b/platform/uwp/detect.py @@ -0,0 +1,170 @@ +import os + +import sys +import string +import methods + + +def is_active(): + return True + + +def get_name(): + return "UWP" + + +def can_build(): + if (os.name == "nt"): + # building natively on windows! + if (os.getenv("VSINSTALLDIR")): + + if (os.getenv("ANGLE_SRC_PATH") == None): + return False + + return True + return False + + +def get_opts(): + return [] + + +def get_flags(): + + return [ + ('tools', 'no'), + ('xaudio2', 'yes'), + ] + + +def configure(env): + + if(env["bits"] != "default"): + print "Error: bits argument is disabled for MSVC" + print ("Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console (or Visual Studio settings)" + + " that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits argument (example: scons p=uwp) and SCons will attempt to detect what MSVC compiler" + + " will be executed and inform you.") + sys.exit() + + arch = "" + env['ENV'] = os.environ + + # ANGLE + angle_root = os.getenv("ANGLE_SRC_PATH") + env.Append(CPPPATH=[angle_root + '/include']) + jobs = str(env.GetOption("num_jobs")) + angle_build_cmd = "msbuild.exe " + angle_root + "/winrt/10/src/angle.sln /nologo /v:m /m:" + jobs + " /p:Configuration=Release /p:Platform=" + + if os.path.isfile(str(os.getenv("ANGLE_SRC_PATH")) + "/winrt/10/src/angle.sln"): + env["build_angle"] = True + + if os.getenv('Platform') == "ARM": + + print "Compiled program architecture will be an ARM executable. (forcing bits=32)." + + arch = "arm" + env["bits"] = "32" + env.Append(LINKFLAGS=['/MACHINE:ARM']) + env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store/arm']) + + angle_build_cmd += "ARM" + + env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_ARM/lib']) + + else: + + compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV']) + + if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"): + env["bits"] = "64" + print "Compiled program architecture will be a x64 executable (forcing bits=64)." + elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"): + env["bits"] = "32" + print "Compiled program architecture will be a x86 executable. (forcing bits=32)." + else: + print "Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup." + env["bits"] = "32" + + if (env["bits"] == "32"): + arch = "x86" + + angle_build_cmd += "Win32" + + env.Append(CPPFLAGS=['/DPNG_ABORT=abort']) + env.Append(LINKFLAGS=['/MACHINE:X86']) + env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store']) + env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_Win32/lib']) + + else: + arch = "x64" + + angle_build_cmd += "x64" + + env.Append(LINKFLAGS=['/MACHINE:X64']) + env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store/amd64']) + env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_x64/lib']) + + env.Append(CPPPATH=['#platform/uwp', '#drivers/windows']) + env.Append(LINKFLAGS=['/MANIFEST:NO', '/NXCOMPAT', '/DYNAMICBASE', '/WINMD', '/APPCONTAINER', '/ERRORREPORT:PROMPT', '/NOLOGO', '/TLBID:1', '/NODEFAULTLIB:"kernel32.lib"', '/NODEFAULTLIB:"ole32.lib"']) + env.Append(CPPFLAGS=['/D', '__WRL_NO_DEFAULT_LIB__', '/D', 'WIN32']) + env.Append(CPPFLAGS=['/FU', os.environ['VCINSTALLDIR'] + 'lib/store/references/platform.winmd']) + env.Append(CPPFLAGS=['/AI', os.environ['VCINSTALLDIR'] + 'lib/store/references']) + + env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store/references']) + + if (env["target"] == "release"): + + env.Append(CPPFLAGS=['/O2', '/GL']) + env.Append(CPPFLAGS=['/MD']) + env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS', '/LTCG']) + + elif (env["target"] == "release_debug"): + + env.Append(CCFLAGS=['/O2', '/Zi', '/DDEBUG_ENABLED']) + env.Append(CPPFLAGS=['/MD']) + env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) + + elif (env["target"] == "debug"): + + env.Append(CCFLAGS=['/Zi', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED']) + env.Append(CPPFLAGS=['/MDd']) + env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) + env.Append(LINKFLAGS=['/DEBUG']) + + env.Append(CCFLAGS=string.split('/FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /D "_UNICODE" /D "UNICODE" /D "WINAPI_FAMILY=WINAPI_FAMILY_APP" /errorReport:prompt /WX- /Zc:forScope /Gd /EHsc /nologo')) + env.Append(CXXFLAGS=string.split('/ZW /FS')) + env.Append(CCFLAGS=['/AI', os.environ['VCINSTALLDIR'] + '\\vcpackages', '/AI', os.environ['WINDOWSSDKDIR'] + '\\References\\CommonConfiguration\\Neutral']) + + env["PROGSUFFIX"] = "." + arch + env["PROGSUFFIX"] + env["OBJSUFFIX"] = "." + arch + env["OBJSUFFIX"] + env["LIBSUFFIX"] = "." + arch + env["LIBSUFFIX"] + + env.Append(CCFLAGS=['/DUWP_ENABLED']) + env.Append(CCFLAGS=['/DWINDOWS_ENABLED']) + env.Append(CCFLAGS=['/DTYPED_METHOD_BIND']) + + env.Append(CCFLAGS=['/DGLES2_ENABLED', '/DGL_GLEXT_PROTOTYPES', '/DEGL_EGLEXT_PROTOTYPES', '/DANGLE_ENABLED']) + + winver = "0x0602" # Windows 8 is the minimum target for UWP build + env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver]) + + LIBS = [ + 'WindowsApp', + 'mincore', + 'ws2_32', + 'libANGLE', + 'libEGL', + 'libGLESv2', + ] + env.Append(LINKFLAGS=[p + ".lib" for p in LIBS]) + + # Incremental linking fix + env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program'] + env['BUILDERS']['Program'] = methods.precious_program + + env.Append(BUILDERS={'ANGLE': env.Builder(action=angle_build_cmd)}) + + env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')}) + env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')}) + env.Append(BUILDERS={'HLSL9': env.Builder(action=methods.build_hlsl_dx9_headers, suffix='hlsl.h', src_suffix='.hlsl')}) + env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')}) diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp new file mode 100644 index 0000000000..4648384480 --- /dev/null +++ b/platform/uwp/export/export.cpp @@ -0,0 +1,2391 @@ +/*************************************************************************/ +/* export.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +/************************************************************************* + * The code for signing the package was ported from fb-util-for-appx + * available at https://github.com/facebook/fb-util-for-appx + * and distributed also under the following license: + +BSD License + +For fb-util-for-appx software + +Copyright (c) 2016, Facebook, Inc. All rights reserved. + +Redistribution and use in source and binary forms, with or without modification, +are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, this + list of conditions and the following disclaimer. + + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + + * Neither the name Facebook nor the names of its contributors may be used to + endorse or promote products derived from this software without specific + prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND +ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR +ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON +ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +*************************************************************************/ + + +#include "version.h" +#include "export.h" +#include "object.h" +#include "tools/editor/editor_import_export.h" +#include "tools/editor/editor_node.h" +#include "platform/uwp/logo.h" +#include "os/file_access.h" +#include "io/zip.h" +#include "io/unzip.h" +#include "io/zip_io.h" +#include "io/sha256.h" +#include "io/base64.h" +#include "bind/core_bind.h" +#include "globals.h" +#include "io/marshalls.h" + +#include <zlib.h> + +// Capabilities +static const char* uwp_capabilities[] = { + "allJoyn", + "codeGeneration", + "internetClient", + "internetClientServer", + "privateNetworkClientServer", + NULL +}; +static const char* uwp_uap_capabilities[] = { + "appointments", + "blockedChatMessages", + "chat", + "contacts", + "enterpriseAuthentication", + "musicLibrary", + "objects3D", + "picturesLibrary", + "phoneCall", + "removableStorage", + "sharedUserCertificates", + "userAccountInformation", + "videosLibrary", + "voipCall", + NULL +}; +static const char* uwp_device_capabilites[] = { + "bluetooth", + "location", + "microphone", + "proximity", + "webcam", + NULL +}; + +#ifdef OPENSSL_ENABLED +#include <openssl/bio.h> +#include <openssl/asn1.h> +#include <openssl/pkcs7.h> +#include <openssl/pkcs12.h> +#include <openssl/err.h> +#include <openssl/asn1t.h> +#include <openssl/x509.h> +#include <openssl/ossl_typ.h> + +namespace asn1 { + // https://msdn.microsoft.com/en-us/gg463180.aspx + + struct SPCStatementType { + ASN1_OBJECT *type; + }; + DECLARE_ASN1_FUNCTIONS(SPCStatementType) + + struct SPCSpOpusInfo { + ASN1_TYPE *programName; + ASN1_TYPE *moreInfo; + }; + DECLARE_ASN1_FUNCTIONS(SPCSpOpusInfo) + + struct DigestInfo { + X509_ALGOR *digestAlgorithm; + ASN1_OCTET_STRING *digest; + }; + DECLARE_ASN1_FUNCTIONS(DigestInfo) + + struct SPCAttributeTypeAndOptionalValue { + ASN1_OBJECT *type; + ASN1_TYPE *value; // SPCInfoValue + }; + DECLARE_ASN1_FUNCTIONS(SPCAttributeTypeAndOptionalValue) + + // Undocumented. + struct SPCInfoValue { + ASN1_INTEGER *i1; + ASN1_OCTET_STRING *s1; + ASN1_INTEGER *i2; + ASN1_INTEGER *i3; + ASN1_INTEGER *i4; + ASN1_INTEGER *i5; + ASN1_INTEGER *i6; + }; + DECLARE_ASN1_FUNCTIONS(SPCInfoValue) + + struct SPCIndirectDataContent { + SPCAttributeTypeAndOptionalValue *data; + DigestInfo *messageDigest; + }; + DECLARE_ASN1_FUNCTIONS(SPCIndirectDataContent) + + IMPLEMENT_ASN1_FUNCTIONS(SPCIndirectDataContent) + ASN1_SEQUENCE(SPCIndirectDataContent) = { + ASN1_SIMPLE(SPCIndirectDataContent, data, + SPCAttributeTypeAndOptionalValue), + ASN1_SIMPLE(SPCIndirectDataContent, messageDigest, DigestInfo), + } ASN1_SEQUENCE_END(SPCIndirectDataContent) + + IMPLEMENT_ASN1_FUNCTIONS(SPCAttributeTypeAndOptionalValue) + ASN1_SEQUENCE(SPCAttributeTypeAndOptionalValue) = { + ASN1_SIMPLE(SPCAttributeTypeAndOptionalValue, type, + ASN1_OBJECT), + ASN1_OPT(SPCAttributeTypeAndOptionalValue, value, ASN1_ANY), + } ASN1_SEQUENCE_END(SPCAttributeTypeAndOptionalValue) + + IMPLEMENT_ASN1_FUNCTIONS(SPCInfoValue) + ASN1_SEQUENCE(SPCInfoValue) = { + ASN1_SIMPLE(SPCInfoValue, i1, ASN1_INTEGER), + ASN1_SIMPLE(SPCInfoValue, s1, ASN1_OCTET_STRING), + ASN1_SIMPLE(SPCInfoValue, i2, ASN1_INTEGER), + ASN1_SIMPLE(SPCInfoValue, i3, ASN1_INTEGER), + ASN1_SIMPLE(SPCInfoValue, i4, ASN1_INTEGER), + ASN1_SIMPLE(SPCInfoValue, i5, ASN1_INTEGER), + ASN1_SIMPLE(SPCInfoValue, i6, ASN1_INTEGER), + } ASN1_SEQUENCE_END(SPCInfoValue) + + IMPLEMENT_ASN1_FUNCTIONS(DigestInfo) + ASN1_SEQUENCE(DigestInfo) = { + ASN1_SIMPLE(DigestInfo, digestAlgorithm, X509_ALGOR), + ASN1_SIMPLE(DigestInfo, digest, ASN1_OCTET_STRING), + } ASN1_SEQUENCE_END(DigestInfo) + + ASN1_SEQUENCE(SPCSpOpusInfo) = { + ASN1_OPT(SPCSpOpusInfo, programName, ASN1_ANY), + ASN1_OPT(SPCSpOpusInfo, moreInfo, ASN1_ANY), + } ASN1_SEQUENCE_END(SPCSpOpusInfo) + IMPLEMENT_ASN1_FUNCTIONS(SPCSpOpusInfo) + + ASN1_SEQUENCE(SPCStatementType) = { + ASN1_SIMPLE(SPCStatementType, type, ASN1_OBJECT), + } ASN1_SEQUENCE_END(SPCStatementType) + IMPLEMENT_ASN1_FUNCTIONS(SPCStatementType) +} + +class EncodedASN1 { + + uint8_t* i_data; + size_t i_size; + + EncodedASN1(uint8_t** p_data, size_t p_size) { + + i_data = *p_data; + i_size = p_size; + } + +public: + + template <typename T, int(*TEncode)(T *, uint8_t **)> + static EncodedASN1 FromItem(T *item) { + uint8_t *dataRaw = NULL; + int size = TEncode(item, &dataRaw); + + return EncodedASN1(&dataRaw, size); + } + + const uint8_t *data() const { + return i_data; + } + + size_t size() const { + return i_size; + } + + // Assumes the encoded ASN.1 represents a SEQUENCE and puts it into + // an ASN1_STRING. + // + // The returned object holds a copy of this object's data. + ASN1_STRING* ToSequenceString() { + ASN1_STRING* string = ASN1_STRING_new(); + if (!string) { + return NULL; + } + if (!ASN1_STRING_set(string, i_data, i_size)) { + return NULL; + } + return string; + } + + // Assumes the encoded ASN.1 represents a SEQUENCE and puts it into + // an ASN1_TYPE. + // + // The returned object holds a copy of this object's data. + ASN1_TYPE* ToSequenceType() { + ASN1_STRING* string = ToSequenceString(); + ASN1_TYPE* type = ASN1_TYPE_new(); + if (!type) { + return NULL; + } + type->type = V_ASN1_SEQUENCE; + type->value.sequence = string; + return type; + } + +}; + +#endif // OPENSSL_ENABLED + +class AppxPackager { + + enum { + FILE_HEADER_MAGIC = 0x04034b50, + DATA_DESCRIPTOR_MAGIC = 0x08074b50, + CENTRAL_DIR_MAGIC = 0x02014b50, + END_OF_CENTRAL_DIR_MAGIC = 0x06054b50, + ZIP64_END_OF_CENTRAL_DIR_MAGIC = 0x06064b50, + ZIP64_END_DIR_LOCATOR_MAGIC = 0x07064b50, + P7X_SIGNATURE = 0x58434b50, + ZIP64_HEADER_ID = 0x0001, + ZIP_VERSION = 20, + ZIP_ARCHIVE_VERSION = 45, + GENERAL_PURPOSE = 0x00, + BASE_FILE_HEADER_SIZE = 30, + DATA_DESCRIPTOR_SIZE = 24, + BASE_CENTRAL_DIR_SIZE = 46, + EXTRA_FIELD_LENGTH = 28, + ZIP64_HEADER_SIZE = 24, + ZIP64_END_OF_CENTRAL_DIR_SIZE = (56 - 12), + END_OF_CENTRAL_DIR_SIZE = 42, + BLOCK_SIZE = 65536, + }; + + struct BlockHash { + + String base64_hash; + size_t compressed_size; + }; + + struct FileMeta { + + String name; + int lfh_size; + bool compressed; + size_t compressed_size; + size_t uncompressed_size; + Vector<BlockHash> hashes; + uLong file_crc32; + ZPOS64_T zip_offset; + }; + + String progress_task; + FileAccess *package; + String tmp_blockmap_file_path; + String tmp_content_types_file_path; + + Set<String> mime_types; + + Vector<FileMeta> file_metadata; + + ZPOS64_T central_dir_offset; + ZPOS64_T end_of_central_dir_offset; + Vector<uint8_t> central_dir_data; + + String hash_block(uint8_t* p_block_data, size_t p_block_len); + + void make_block_map(); + void make_content_types(); + + + _FORCE_INLINE_ unsigned int buf_put_int16(uint16_t p_val, uint8_t * p_buf) { + for (int i = 0; i < 2; i++) { + *p_buf++ = (p_val >> (i * 8)) & 0xFF; + } + return 2; + } + + _FORCE_INLINE_ unsigned int buf_put_int32(uint32_t p_val, uint8_t * p_buf) { + for (int i = 0; i < 4; i++) { + *p_buf++ = (p_val >> (i * 8)) & 0xFF; + } + return 4; + } + + _FORCE_INLINE_ unsigned int buf_put_int64(uint64_t p_val, uint8_t * p_buf) { + for (int i = 0; i < 8; i++) { + *p_buf++ = (p_val >> (i * 8)) & 0xFF; + } + return 8; + } + + _FORCE_INLINE_ unsigned int buf_put_string(String p_val, uint8_t * p_buf) { + for (int i = 0; i < p_val.length(); i++) { + *p_buf++ = p_val.utf8().get(i); + } + return p_val.length(); + } + + Vector<uint8_t> make_file_header(FileMeta p_file_meta); + void store_central_dir_header(const FileMeta p_file, bool p_do_hash = true); + Vector<uint8_t> make_end_of_central_record(); + + String content_type(String p_extension); + +#ifdef OPENSSL_ENABLED + + // Signing methods and structs: + + String certificate_path; + String certificate_pass; + bool sign_package; + + struct CertFile { + + EVP_PKEY* private_key; + X509* certificate; + }; + + SHA256_CTX axpc_context; // SHA256 context for ZIP file entries + SHA256_CTX axcd_context; // SHA256 context for ZIP directory entries + + struct AppxDigests { + + uint8_t axpc[SHA256_DIGEST_LENGTH]; // ZIP file entries + uint8_t axcd[SHA256_DIGEST_LENGTH]; // ZIP directory entry + uint8_t axct[SHA256_DIGEST_LENGTH]; // Content types XML + uint8_t axbm[SHA256_DIGEST_LENGTH]; // Block map XML + uint8_t axci[SHA256_DIGEST_LENGTH]; // Code Integrity file (optional) + }; + + CertFile cert_file; + AppxDigests digests; + + void MakeSPCInfoValue(asn1::SPCInfoValue &info); + Error MakeIndirectDataContent(asn1::SPCIndirectDataContent &idc); + Error add_attributes(PKCS7_SIGNER_INFO *signerInfo); + void make_digests(); + void write_digest(Vector<uint8_t> &p_out_buffer); + + Error openssl_error(unsigned long p_err); + Error read_cert_file(const String &p_path, const String &p_password, CertFile* p_out_cf); + Error sign(const CertFile &p_cert, const AppxDigests &digests, PKCS7* p_out_signature); + +#endif // OPENSSL_ENABLED + +public: + + enum SignOption { + + SIGN, + DONT_SIGN, + }; + + void set_progress_task(String p_task) { progress_task = p_task; } + void init(FileAccess* p_fa, SignOption p_sign, String &p_certificate_path, String &p_certificate_password); + void add_file(String p_file_name, const uint8_t* p_buffer, size_t p_len, int p_file_no, int p_total_files, bool p_compress = false); + void finish(); + + AppxPackager(); + ~AppxPackager(); +}; + +class EditorExportPlatformUWP : public EditorExportPlatform { + + GDCLASS(EditorExportPlatformUWP, EditorExportPlatform); + + Ref<ImageTexture> logo; + + enum Platform { + ARM, + X86, + X64 + } arch; + + bool is_debug; + + String custom_release_package; + String custom_debug_package; + + String cmdline; + + String display_name; + String short_name; + String unique_name; + String description; + String publisher; + String publisher_display_name; + + String product_guid; + String publisher_guid; + + int version_major; + int version_minor; + int version_build; + int version_revision; + + bool orientation_landscape; + bool orientation_portrait; + bool orientation_landscape_flipped; + bool orientation_portrait_flipped; + + String background_color; + Ref<ImageTexture> store_logo; + Ref<ImageTexture> square44; + Ref<ImageTexture> square71; + Ref<ImageTexture> square150; + Ref<ImageTexture> square310; + Ref<ImageTexture> wide310; + Ref<ImageTexture> splash; + + bool name_on_square150; + bool name_on_square310; + bool name_on_wide; + + Set<String> capabilities; + Set<String> uap_capabilities; + Set<String> device_capabilities; + + bool sign_package; + String certificate_path; + String certificate_pass; + + _FORCE_INLINE_ bool array_has(const char** p_array, const char* p_value) const { + while (*p_array) { + if (String(*p_array) == String(p_value)) return true; + p_array++; + } + return false; + } + + bool _valid_resource_name(const String &p_name) const; + bool _valid_guid(const String &p_guid) const; + bool _valid_bgcolor(const String &p_color) const; + bool _valid_image(const Ref<ImageTexture> p_image, int p_width, int p_height) const; + + Vector<uint8_t> _fix_manifest(const Vector<uint8_t> &p_template, bool p_give_internet) const; + Vector<uint8_t> _get_image_data(const String &p_path); + + static Error save_appx_file(void *p_userdata, const String& p_path, const Vector<uint8_t>& p_data, int p_file, int p_total); + static bool _should_compress_asset(const String& p_path, const Vector<uint8_t>& p_data); + +protected: + + bool _set(const StringName& p_name, const Variant& p_value); + bool _get(const StringName& p_name, Variant &r_ret) const; + void _get_property_list(List<PropertyInfo> *p_list) const; + +public: + + virtual String get_name() const { return "Windows Universal"; } + virtual ImageCompression get_image_compression() const { return IMAGE_COMPRESSION_ETC1; } + virtual Ref<Texture> get_logo() const { return logo; } + + virtual bool can_export(String *r_error = NULL) const; + virtual String get_binary_extension() const { return "appx"; } + + virtual Error export_project(const String& p_path, bool p_debug, int p_flags = 0); + + EditorExportPlatformUWP(); + ~EditorExportPlatformUWP(); +}; + + +/////////////////////////////////////////////////////////////////////////// + +String AppxPackager::hash_block(uint8_t * p_block_data, size_t p_block_len) { + + char hash[32]; + char base64[45]; + + sha256_context ctx; + sha256_init(&ctx); + sha256_hash(&ctx, p_block_data, p_block_len); + sha256_done(&ctx, (uint8_t*)hash); + + base64_encode(base64, hash, 32); + base64[44] = '\0'; + + return String(base64); +} + +void AppxPackager::make_block_map() { + + FileAccess* tmp_file = FileAccess::open(tmp_blockmap_file_path, FileAccess::WRITE); + + tmp_file->store_string("<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"no\"?>"); + tmp_file->store_string("<BlockMap xmlns=\"http://schemas.microsoft.com/appx/2010/blockmap\" HashMethod=\"http://www.w3.org/2001/04/xmlenc#sha256\">"); + + for (int i = 0; i < file_metadata.size(); i++) { + + FileMeta file = file_metadata[i]; + + tmp_file->store_string( + "<File Name=\"" + file.name.replace("/", "\\") + + "\" Size=\"" + itos(file.uncompressed_size) + + "\" LfhSize=\"" + itos(file.lfh_size) + "\">"); + + + for (int j = 0; j < file.hashes.size(); j++) { + + tmp_file->store_string("<Block Hash=\"" + + file.hashes[j].base64_hash + "\" "); + if (file.compressed) + tmp_file->store_string("Size=\"" + itos(file.hashes[j].compressed_size) + "\" "); + tmp_file->store_string("/>"); + } + + tmp_file->store_string("</File>"); + } + + tmp_file->store_string("</BlockMap>"); + + tmp_file->close(); + memdelete(tmp_file); + tmp_file = NULL; +} + +String AppxPackager::content_type(String p_extension) { + + if (p_extension == "png") + return "image/png"; + else if (p_extension == "jpg") + return "image/jpg"; + else if (p_extension == "xml") + return "application/xml"; + else if (p_extension == "exe" || p_extension == "dll") + return "application/x-msdownload"; + else + return "application/octet-stream"; +} + +void AppxPackager::make_content_types() { + + FileAccess* tmp_file = FileAccess::open(tmp_content_types_file_path, FileAccess::WRITE); + + tmp_file->store_string("<?xml version=\"1.0\" encoding=\"UTF-8\"?>"); + tmp_file->store_string("<Types xmlns=\"http://schemas.openxmlformats.org/package/2006/content-types\">"); + + Map<String, String> types; + + for (int i = 0; i < file_metadata.size(); i++) { + + String ext = file_metadata[i].name.get_extension(); + + if (types.has(ext)) continue; + + types[ext] = content_type(ext); + + tmp_file->store_string("<Default Extension=\"" + ext + + "\" ContentType=\"" + + types[ext] + "\" />"); + } + + // Appx signature file + tmp_file->store_string("<Default Extension=\"p7x\" ContentType=\"application/octet-stream\" />"); + + // Override for package files + tmp_file->store_string("<Override PartName=\"/AppxManifest.xml\" ContentType=\"application/vnd.ms-appx.manifest+xml\" />"); + tmp_file->store_string("<Override PartName=\"/AppxBlockMap.xml\" ContentType=\"application/vnd.ms-appx.blockmap+xml\" />"); + tmp_file->store_string("<Override PartName=\"/AppxSignature.p7x\" ContentType=\"application/vnd.ms-appx.signature\" />"); + tmp_file->store_string("<Override PartName=\"/AppxMetadata/CodeIntegrity.cat\" ContentType=\"application/vnd.ms-pkiseccat\" />"); + + tmp_file->store_string("</Types>"); + + tmp_file->close(); + memdelete(tmp_file); + tmp_file = NULL; +} + +Vector<uint8_t> AppxPackager::make_file_header(FileMeta p_file_meta) { + + Vector<uint8_t> buf; + buf.resize(BASE_FILE_HEADER_SIZE + p_file_meta.name.length()); + + int offs = 0; + // Write magic + offs += buf_put_int32(FILE_HEADER_MAGIC, &buf[offs]); + + // Version + offs += buf_put_int16(ZIP_VERSION, &buf[offs]); + + // Special flag + offs += buf_put_int16(GENERAL_PURPOSE, &buf[offs]); + + // Compression + offs += buf_put_int16(p_file_meta.compressed ? Z_DEFLATED : 0, &buf[offs]); + + // File date and time + offs += buf_put_int32(0, &buf[offs]); + + // CRC-32 + offs += buf_put_int32(p_file_meta.file_crc32, &buf[offs]); + + // Compressed size + offs += buf_put_int32(p_file_meta.compressed_size, &buf[offs]); + + // Uncompressed size + offs += buf_put_int32(p_file_meta.uncompressed_size, &buf[offs]); + + // File name length + offs += buf_put_int16(p_file_meta.name.length(), &buf[offs]); + + // Extra data length + offs += buf_put_int16(0, &buf[offs]); + + // File name + offs += buf_put_string(p_file_meta.name, &buf[offs]); + + // Done! + return buf; +} + +void AppxPackager::store_central_dir_header(const FileMeta p_file, bool p_do_hash) { + + Vector<uint8_t> &buf = central_dir_data; + int offs = buf.size(); + buf.resize(buf.size() + BASE_CENTRAL_DIR_SIZE + p_file.name.length()); + + + // Write magic + offs += buf_put_int32(CENTRAL_DIR_MAGIC, &buf[offs]); + + // ZIP versions + offs += buf_put_int16(ZIP_ARCHIVE_VERSION, &buf[offs]); + offs += buf_put_int16(ZIP_VERSION, &buf[offs]); + + // General purpose flag + offs += buf_put_int16(GENERAL_PURPOSE, &buf[offs]); + + // Compression + offs += buf_put_int16(p_file.compressed ? Z_DEFLATED : 0, &buf[offs]); + + // Modification date/time + offs += buf_put_int32(0, &buf[offs]); + + // Crc-32 + offs += buf_put_int32(p_file.file_crc32, &buf[offs]); + + // File sizes + offs += buf_put_int32(p_file.compressed_size, &buf[offs]); + offs += buf_put_int32(p_file.uncompressed_size, &buf[offs]); + + // File name length + offs += buf_put_int16(p_file.name.length(), &buf[offs]); + + // Extra field length + offs += buf_put_int16(0, &buf[offs]); + + // Comment length + offs += buf_put_int16(0, &buf[offs]); + + // Disk number start, internal/external file attributes + for (int i = 0; i < 8; i++) { + buf[offs++] = 0; + } + + // Relative offset + offs += buf_put_int32(p_file.zip_offset, &buf[offs]); + + // File name + offs += buf_put_string(p_file.name, &buf[offs]); + +#ifdef OPENSSL_ENABLED + // Calculate the hash for signing + if (p_do_hash) + SHA256_Update(&axcd_context, buf.ptr(), buf.size()); +#endif // OPENSSL_ENABLED + + // Done! +} + +Vector<uint8_t> AppxPackager::make_end_of_central_record() { + + Vector<uint8_t> buf; + buf.resize(ZIP64_END_OF_CENTRAL_DIR_SIZE + 12 + END_OF_CENTRAL_DIR_SIZE); // Size plus magic + + int offs = 0; + + // Write magic + offs += buf_put_int32(ZIP64_END_OF_CENTRAL_DIR_MAGIC, &buf[offs]); + + // Size of this record + offs += buf_put_int64(ZIP64_END_OF_CENTRAL_DIR_SIZE, &buf[offs]); + + // Version (yes, twice) + offs += buf_put_int16(ZIP_ARCHIVE_VERSION, &buf[offs]); + offs += buf_put_int16(ZIP_ARCHIVE_VERSION, &buf[offs]); + + // Disk number + for (int i = 0; i < 8; i++) { + buf[offs++] = 0; + } + + // Number of entries (total and per disk) + offs += buf_put_int64(file_metadata.size(), &buf[offs]); + offs += buf_put_int64(file_metadata.size(), &buf[offs]); + + // Size of central dir + offs += buf_put_int64(central_dir_data.size(), &buf[offs]); + + // Central dir offset + offs += buf_put_int64(central_dir_offset, &buf[offs]); + + ////// ZIP64 locator + + // Write magic for zip64 central dir locator + offs += buf_put_int32(ZIP64_END_DIR_LOCATOR_MAGIC, &buf[offs]); + + // Disk number + for (int i = 0; i < 4; i++) { + buf[offs++] = 0; + } + + // Relative offset + offs += buf_put_int64(end_of_central_dir_offset, &buf[offs]); + + // Number of disks + offs += buf_put_int32(1, &buf[offs]); + + /////// End of zip directory + + // Write magic for end central dir + offs += buf_put_int32(END_OF_CENTRAL_DIR_MAGIC, &buf[offs]); + + // Dummy stuff for Zip64 + for (int i = 0; i < 4; i++) { + buf[offs++] = 0x0; + } + for (int i = 0; i < 12; i++) { + buf[offs++] = 0xFF; + } + + // Size of comments + for (int i = 0; i < 2; i++) { + buf[offs++] = 0; + } + + // Done! + return buf; +} + +void AppxPackager::init(FileAccess * p_fa, SignOption p_sign, String &p_certificate_path, String &p_certificate_password) { + + package = p_fa; + central_dir_offset = 0; + end_of_central_dir_offset = 0; + tmp_blockmap_file_path = EditorSettings::get_singleton()->get_settings_path() + "/tmp/tmpblockmap.xml"; + tmp_content_types_file_path = EditorSettings::get_singleton()->get_settings_path() + "/tmp/tmpcontenttypes.xml"; +#ifdef OPENSSL_ENABLED + certificate_path = p_certificate_path; + certificate_pass = p_certificate_password; + sign_package = p_sign == SIGN; + SHA256_Init(&axpc_context); + SHA256_Init(&axcd_context); +#endif // OPENSSL_ENABLED +} + +void AppxPackager::add_file(String p_file_name, const uint8_t * p_buffer, size_t p_len, int p_file_no, int p_total_files, bool p_compress) { + + if (p_file_no >= 1 && p_total_files >= 1) { + EditorNode::progress_task_step(progress_task, "File: " + p_file_name, (p_file_no * 100) / p_total_files); + } + + bool do_hash = p_file_name != "AppxSignature.p7x"; + + FileMeta meta; + meta.name = p_file_name; + meta.uncompressed_size = p_len; + meta.compressed_size = p_len; + meta.compressed = p_compress; + meta.zip_offset = package->get_pos(); + + Vector<uint8_t> file_buffer; + + // Data for compression + z_stream strm; + FileAccess* strm_f = NULL; + Vector<uint8_t> strm_in; + strm_in.resize(BLOCK_SIZE); + Vector<uint8_t> strm_out; + + if (p_compress) { + + strm.zalloc = zipio_alloc; + strm.zfree = zipio_free; + strm.opaque = &strm_f; + + strm_out.resize(BLOCK_SIZE + 8); + + deflateInit2(&strm, Z_DEFAULT_COMPRESSION, Z_DEFLATED, -15, 8, Z_DEFAULT_STRATEGY); + } + + int step = 0; + + while (p_len - step > 0) { + + size_t block_size = (p_len - step) > BLOCK_SIZE ? BLOCK_SIZE : (p_len - step); + + for (int i = 0; i < block_size; i++) { + strm_in[i] = p_buffer[step + i]; + } + + BlockHash bh; + bh.base64_hash = hash_block(strm_in.ptr(), block_size); + + if (p_compress) { + + strm.avail_in = block_size; + strm.avail_out = strm_out.size(); + strm.next_in = strm_in.ptr(); + strm.next_out = strm_out.ptr(); + + int total_out_before = strm.total_out; + + deflate(&strm, Z_FULL_FLUSH); + bh.compressed_size = strm.total_out - total_out_before; + + //package->store_buffer(strm_out.ptr(), strm.total_out - total_out_before); + int start = file_buffer.size(); + file_buffer.resize(file_buffer.size() + bh.compressed_size); + for (int i = 0; i < bh.compressed_size; i++) + file_buffer[start + i] = strm_out[i]; +#ifdef OPENSSL_ENABLED + if (do_hash) + SHA256_Update(&axpc_context, strm_out.ptr(), strm.total_out - total_out_before); +#endif // OPENSSL_ENABLED + + } else { + bh.compressed_size = block_size; + //package->store_buffer(strm_in.ptr(), block_size); + int start = file_buffer.size(); + file_buffer.resize(file_buffer.size() + block_size); + for (int i = 0; i < bh.compressed_size; i++) + file_buffer[start + i] = strm_in[i]; +#ifdef OPENSSL_ENABLED + if (do_hash) + SHA256_Update(&axpc_context, strm_in.ptr(), block_size); +#endif // OPENSSL_ENABLED + } + + meta.hashes.push_back(bh); + + step += block_size; + } + + if (p_compress) { + + strm.avail_in = 0; + strm.avail_out = strm_out.size(); + strm.next_in = strm_in.ptr(); + strm.next_out = strm_out.ptr(); + + int total_out_before = strm.total_out; + + deflate(&strm, Z_FINISH); + + //package->store_buffer(strm_out.ptr(), strm.total_out - total_out_before); + int start = file_buffer.size(); + file_buffer.resize(file_buffer.size() + (strm.total_out - total_out_before)); + for (int i = 0; i < (strm.total_out - total_out_before); i++) + file_buffer[start + i] = strm_out[i]; +#ifdef OPENSSL_ENABLED + if (do_hash) + SHA256_Update(&axpc_context, strm_out.ptr(), strm.total_out - total_out_before); +#endif // OPENSSL_ENABLED + + deflateEnd(&strm); + meta.compressed_size = strm.total_out; + + } else { + + meta.compressed_size = p_len; + } + + // Calculate file CRC-32 + uLong crc = crc32(0L, Z_NULL, 0); + crc = crc32(crc, p_buffer, p_len); + meta.file_crc32 = crc; + + // Create file header + Vector<uint8_t> file_header = make_file_header(meta); + meta.lfh_size = file_header.size(); + +#ifdef OPENSSL_ENABLED + // Hash the data for signing + if (do_hash) { + SHA256_Update(&axpc_context, file_header.ptr(), file_header.size()); + SHA256_Update(&axpc_context, file_buffer.ptr(), file_buffer.size()); + } +#endif // OPENSSL_ENABLED + + // Store the header and file; + package->store_buffer(file_header.ptr(), file_header.size()); + package->store_buffer(file_buffer.ptr(), file_buffer.size()); + + file_metadata.push_back(meta); +} + +void AppxPackager::finish() { + + // Create and add block map file + EditorNode::progress_task_step("export", "Creating block map...", 4); + + make_block_map(); + FileAccess* blockmap_file = FileAccess::open(tmp_blockmap_file_path, FileAccess::READ); + Vector<uint8_t> blockmap_buffer; + blockmap_buffer.resize(blockmap_file->get_len()); + + blockmap_file->get_buffer(blockmap_buffer.ptr(), blockmap_buffer.size()); + +#ifdef OPENSSL_ENABLED + // Hash the file for signing + if (sign_package) { + SHA256_CTX axbm_context; + SHA256_Init(&axbm_context); + SHA256_Update(&axbm_context, blockmap_buffer.ptr(), blockmap_buffer.size()); + SHA256_Final(digests.axbm, &axbm_context); + } +#endif // OPENSSL_ENABLED + + add_file("AppxBlockMap.xml", blockmap_buffer.ptr(), blockmap_buffer.size(), -1, -1, true); + + blockmap_file->close(); + memdelete(blockmap_file); + blockmap_file = NULL; + + // Add content types + EditorNode::progress_task_step("export", "Setting content types...", 5); + make_content_types(); + + FileAccess* types_file = FileAccess::open(tmp_content_types_file_path, FileAccess::READ); + Vector<uint8_t> types_buffer; + types_buffer.resize(types_file->get_len()); + + types_file->get_buffer(types_buffer.ptr(), types_buffer.size()); + +#ifdef OPENSSL_ENABLED + if (sign_package) { + // Hash the file for signing + SHA256_CTX axct_context; + SHA256_Init(&axct_context); + SHA256_Update(&axct_context, types_buffer.ptr(), types_buffer.size()); + SHA256_Final(digests.axct, &axct_context); + } +#endif // OPENSSL_ENABLED + + add_file("[Content_Types].xml", types_buffer.ptr(), types_buffer.size(), -1, -1, true); + + types_file->close(); + memdelete(types_file); + types_file = NULL; + + // Pre-process central directory before signing + for (int i = 0; i < file_metadata.size(); i++) { + store_central_dir_header(file_metadata[i]); + } + +#ifdef OPENSSL_ENABLED + // Create the signature file + if (sign_package) { + + Error err = read_cert_file(certificate_path, certificate_pass, &cert_file); + + if (err != OK) { + EditorNode::add_io_error(TTR("Couldn't read the certficate file. Are the path and password both correct?")); + package->close(); + memdelete(package); + package = NULL; + return; + } + + + // Make a temp end of the zip for hashing + central_dir_offset = package->get_pos(); + end_of_central_dir_offset = central_dir_offset + central_dir_data.size(); + Vector<uint8_t> zip_end_dir = make_end_of_central_record(); + + // Hash the end directory + SHA256_Update(&axcd_context, zip_end_dir.ptr(), zip_end_dir.size()); + + // Finish the hashes + make_digests(); + + PKCS7* signature = PKCS7_new(); + if (!signature) { + EditorNode::add_io_error(TTR("Error creating the signature object.")); + package->close(); + memdelete(package); + package = NULL; + return; + } + + err = sign(cert_file, digests, signature); + + if (err != OK) { + EditorNode::add_io_error(TTR("Error creating the package signature.")); + package->close(); + memdelete(package); + package = NULL; + return; + } + + // Read the signature as bytes + BIO* bio_out = BIO_new(BIO_s_mem()); + i2d_PKCS7_bio(bio_out, signature); + + BIO_flush(bio_out); + + uint8_t* bio_ptr; + size_t bio_size = BIO_get_mem_data(bio_out, &bio_ptr); + + // Create the signature buffer with magic number + Vector<uint8_t> signature_file; + signature_file.resize(4 + bio_size); + buf_put_int32(P7X_SIGNATURE, signature_file.ptr()); + for (int i = 0; i < bio_size; i++) + signature_file[i + 4] = bio_ptr[i]; + + // Add the signature to the package + add_file("AppxSignature.p7x", signature_file.ptr(), signature_file.size(), -1, -1, true); + + // Add central directory entry + store_central_dir_header(file_metadata[file_metadata.size() - 1], false); + } +#endif // OPENSSL_ENABLED + + + // Write central directory + EditorNode::progress_task_step("export", "Finishing package...", 6); + central_dir_offset = package->get_pos(); + package->store_buffer(central_dir_data.ptr(), central_dir_data.size()); + + // End record + end_of_central_dir_offset = package->get_pos(); + Vector<uint8_t> end_record = make_end_of_central_record(); + package->store_buffer(end_record.ptr(), end_record.size()); + + package->close(); + memdelete(package); + package = NULL; +} + +#ifdef OPENSSL_ENABLED +// https://support.microsoft.com/en-us/kb/287547 +const char SPC_INDIRECT_DATA_OBJID[] = "1.3.6.1.4.1.311.2.1.4"; +const char SPC_STATEMENT_TYPE_OBJID[] = "1.3.6.1.4.1.311.2.1.11"; +const char SPC_SP_OPUS_INFO_OBJID[] = "1.3.6.1.4.1.311.2.1.12"; +const char SPC_SIPINFO_OBJID[] = "1.3.6.1.4.1.311.2.1.30"; +#endif // OPENSSL_ENABLED + +AppxPackager::AppxPackager() {} + +AppxPackager::~AppxPackager() {} + + +//////////////////////////////////////////////////////////////////// + +#ifdef OPENSSL_ENABLED +Error AppxPackager::openssl_error(unsigned long p_err) { + + ERR_load_crypto_strings(); + + char buffer[256]; + ERR_error_string_n(p_err, buffer, sizeof(buffer)); + + String err(buffer); + + ERR_EXPLAIN(err); + ERR_FAIL_V(FAILED); +} + +void AppxPackager::MakeSPCInfoValue(asn1::SPCInfoValue &info) { + + // I have no idea what these numbers mean. + static uint8_t s1Magic[] = { + 0x4B, 0xDF, 0xC5, 0x0A, 0x07, 0xCE, 0xE2, 0x4D, + 0xB7, 0x6E, 0x23, 0xC8, 0x39, 0xA0, 0x9F, 0xD1, + }; + ASN1_INTEGER_set(info.i1, 0x01010000); + ASN1_OCTET_STRING_set(info.s1, s1Magic, sizeof(s1Magic)); + ASN1_INTEGER_set(info.i2, 0x00000000); + ASN1_INTEGER_set(info.i3, 0x00000000); + ASN1_INTEGER_set(info.i4, 0x00000000); + ASN1_INTEGER_set(info.i5, 0x00000000); + ASN1_INTEGER_set(info.i6, 0x00000000); +} + +Error AppxPackager::MakeIndirectDataContent(asn1::SPCIndirectDataContent &idc) { + + using namespace asn1; + + ASN1_TYPE* algorithmParameter = ASN1_TYPE_new(); + if (!algorithmParameter) { + return openssl_error(ERR_peek_last_error()); + } + algorithmParameter->type = V_ASN1_NULL; + + SPCInfoValue* infoValue = SPCInfoValue_new(); + if (!infoValue) { + return openssl_error(ERR_peek_last_error()); + } + MakeSPCInfoValue(*infoValue); + + ASN1_TYPE* value = + EncodedASN1::FromItem<asn1::SPCInfoValue, + asn1::i2d_SPCInfoValue>(infoValue) + .ToSequenceType(); + + { + Vector<uint8_t> digest; + write_digest(digest); + if (!ASN1_OCTET_STRING_set(idc.messageDigest->digest, + digest.ptr(), digest.size())) { + + return openssl_error(ERR_peek_last_error()); + } + } + + idc.data->type = OBJ_txt2obj(SPC_SIPINFO_OBJID, 1); + idc.data->value = value; + idc.messageDigest->digestAlgorithm->algorithm = OBJ_nid2obj(NID_sha256); + idc.messageDigest->digestAlgorithm->parameter = algorithmParameter; + + return OK; +} + +Error AppxPackager::add_attributes(PKCS7_SIGNER_INFO * p_signer_info) { + + // Add opus attribute + asn1::SPCSpOpusInfo* opus = asn1::SPCSpOpusInfo_new(); + if (!opus) return openssl_error(ERR_peek_last_error()); + + ASN1_STRING* opus_value = EncodedASN1::FromItem<asn1::SPCSpOpusInfo, asn1::i2d_SPCSpOpusInfo>(opus) + .ToSequenceString(); + + if (!PKCS7_add_signed_attribute( + p_signer_info, + OBJ_txt2nid(SPC_SP_OPUS_INFO_OBJID), + V_ASN1_SEQUENCE, + opus_value + )) { + + asn1::SPCSpOpusInfo_free(opus); + + ASN1_STRING_free(opus_value); + return openssl_error(ERR_peek_last_error()); + } + + // Add content type attribute + if (!PKCS7_add_signed_attribute( + p_signer_info, + NID_pkcs9_contentType, + V_ASN1_OBJECT, + OBJ_txt2obj(SPC_INDIRECT_DATA_OBJID, 1) + )) { + + asn1::SPCSpOpusInfo_free(opus); + ASN1_STRING_free(opus_value); + return openssl_error(ERR_peek_last_error()); + } + + // Add statement type attribute + asn1::SPCStatementType* statement_type = asn1::SPCStatementType_new(); + if (!statement_type) return openssl_error(ERR_peek_last_error()); + + statement_type->type = OBJ_nid2obj(NID_ms_code_ind); + ASN1_STRING* statement_type_value = + EncodedASN1::FromItem<asn1::SPCStatementType, asn1::i2d_SPCStatementType>(statement_type) + .ToSequenceString(); + + if (!PKCS7_add_signed_attribute( + p_signer_info, + OBJ_txt2nid(SPC_STATEMENT_TYPE_OBJID), + V_ASN1_SEQUENCE, + statement_type_value + )) { + + ASN1_STRING_free(opus_value); + asn1::SPCStatementType_free(statement_type); + ASN1_STRING_free(statement_type_value); + + return openssl_error(ERR_peek_last_error()); + } + + return OK; + +} + +void AppxPackager::make_digests() { + + // AXPC + SHA256_Final(digests.axpc, &axpc_context); + + // AXCD + SHA256_Final(digests.axcd, &axcd_context); + + // AXCI + for (int i = 0; i < SHA256_DIGEST_LENGTH; i++) + digests.axci[i] = 0; + +} + +void AppxPackager::write_digest(Vector<uint8_t>& p_out_buffer) { + + // Size of digests plus 6 32-bit magic numbers + p_out_buffer.resize((SHA256_DIGEST_LENGTH * 5) + (6 * 4)); + + int offs = 0; + + // APPX + uint32_t sig = 0x58505041; + offs += buf_put_int32(sig, &p_out_buffer[offs]); + + // AXPC + uint32_t axpc_sig = 0x43505841; + offs += buf_put_int32(axpc_sig, &p_out_buffer[offs]); + for (int i = 0; i < SHA256_DIGEST_LENGTH; i++) { + p_out_buffer[offs++] = digests.axpc[i]; + } + + // AXCD + uint32_t axcd_sig = 0x44435841; + offs += buf_put_int32(axcd_sig, &p_out_buffer[offs]); + for (int i = 0; i < SHA256_DIGEST_LENGTH; i++) { + p_out_buffer[offs++] = digests.axcd[i]; + } + + // AXCT + uint32_t axct_sig = 0x54435841; + offs += buf_put_int32(axct_sig, &p_out_buffer[offs]); + for (int i = 0; i < SHA256_DIGEST_LENGTH; i++) { + p_out_buffer[offs++] = digests.axct[i]; + } + + // AXBM + uint32_t axbm_sig = 0x4D425841; + offs += buf_put_int32(axbm_sig, &p_out_buffer[offs]); + for (int i = 0; i < SHA256_DIGEST_LENGTH; i++) { + p_out_buffer[offs++] = digests.axbm[i]; + } + + // AXCI + uint32_t axci_sig = 0x49435841; + offs += buf_put_int32(axci_sig, &p_out_buffer[offs]); + for (int i = 0; i < SHA256_DIGEST_LENGTH; i++) { + p_out_buffer[offs++] = digests.axci[i]; + } + + // Done! +} + +Error AppxPackager::read_cert_file(const String & p_path, const String &p_password, CertFile* p_out_cf) { + + ERR_FAIL_COND_V(!p_out_cf, ERR_INVALID_PARAMETER); + + BIO* bio = BIO_new_file(p_path.utf8().get_data(), "rb"); + if (!bio) { + return openssl_error(ERR_peek_last_error()); + } + + PKCS12* data = d2i_PKCS12_bio(bio, NULL); + if (!data) { + BIO_free(bio); + return openssl_error(ERR_peek_last_error()); + } + + /* Fails to link with GCC, need to solve when implement signing + if (!PKCS12_parse(data, p_password.utf8().get_data(), &p_out_cf->private_key, &p_out_cf->certificate, NULL)) { + PKCS12_free(data); + BIO_free(bio); + return openssl_error(ERR_peek_last_error()); + }*/ + + if (!p_out_cf->private_key) { + PKCS12_free(data); + BIO_free(bio); + return openssl_error(ERR_peek_last_error()); + } + + if (!p_out_cf->certificate) { + PKCS12_free(data); + BIO_free(bio); + return openssl_error(ERR_peek_last_error()); + } + + PKCS12_free(data); + BIO_free(bio); + + return OK; +} + +Error AppxPackager::sign(const CertFile & p_cert, const AppxDigests & digests, PKCS7 * p_out_signature) { + + OpenSSL_add_all_algorithms(); + + // Register object IDs + OBJ_create_and_add_object(SPC_INDIRECT_DATA_OBJID, NULL, NULL); + OBJ_create_and_add_object(SPC_SIPINFO_OBJID, NULL, NULL); + OBJ_create_and_add_object(SPC_SP_OPUS_INFO_OBJID, NULL, NULL); + OBJ_create_and_add_object(SPC_STATEMENT_TYPE_OBJID, NULL, NULL); + + if (!PKCS7_set_type(p_out_signature, NID_pkcs7_signed)) { + + return openssl_error(ERR_peek_last_error()); + } + + PKCS7_SIGNER_INFO *signer_info = PKCS7_add_signature(p_out_signature, p_cert.certificate, p_cert.private_key, EVP_sha256()); + if (!signer_info) return openssl_error(ERR_peek_last_error()); + + add_attributes(signer_info); + + if (!PKCS7_content_new(p_out_signature, NID_pkcs7_data)) { + + return openssl_error(ERR_peek_last_error()); + } + + if (!PKCS7_add_certificate(p_out_signature, p_cert.certificate)) { + + return openssl_error(ERR_peek_last_error()); + } + + asn1::SPCIndirectDataContent* idc = asn1::SPCIndirectDataContent_new(); + + MakeIndirectDataContent(*idc); + EncodedASN1 idc_encoded = + EncodedASN1::FromItem<asn1::SPCIndirectDataContent, asn1::i2d_SPCIndirectDataContent>(idc); + + BIO* signed_data = PKCS7_dataInit(p_out_signature, NULL); + + if (idc_encoded.size() < 2) { + + ERR_EXPLAIN("Invalid encoded size"); + ERR_FAIL_V(FAILED); + } + + if ((idc_encoded.data()[1] & 0x80) == 0x00) { + + ERR_EXPLAIN("Invalid encoded data"); + ERR_FAIL_V(FAILED); + } + + size_t skip = 4; + + if (BIO_write(signed_data, idc_encoded.data() + skip, idc_encoded.size() - skip) + != idc_encoded.size() - skip) { + + return openssl_error(ERR_peek_last_error()); + } + if (BIO_flush(signed_data) != 1) { + + return openssl_error(ERR_peek_last_error()); + } + + if (!PKCS7_dataFinal(p_out_signature, signed_data)) { + + return openssl_error(ERR_peek_last_error()); + } + + PKCS7* content = PKCS7_new(); + if (!content) { + + return openssl_error(ERR_peek_last_error()); + } + + content->type = OBJ_txt2obj(SPC_INDIRECT_DATA_OBJID, 1); + + ASN1_TYPE* idc_sequence = idc_encoded.ToSequenceType(); + content->d.other = idc_sequence; + + if (!PKCS7_set_content(p_out_signature, content)) { + + return openssl_error(ERR_peek_last_error()); + } + + return OK; +} + +#endif // OPENSSL_ENABLED + +//////////////////////////////////////////////////////////////////// + + +bool EditorExportPlatformUWP::_valid_resource_name(const String &p_name) const { + + if (p_name.empty()) return false; + if (p_name.ends_with(".")) return false; + + static const char* invalid_names[] = { + "CON","PRN","AUX","NUL","COM1","COM2","COM3","COM4","COM5","COM6","COM7", + "COM8","COM9","LPT1","LPT2","LPT3","LPT4","LPT5","LPT6","LPT7","LPT8","LPT9", + NULL + }; + + const char** t = invalid_names; + while (*t) { + if (p_name == *t) return false; + t++; + } + + return true; +} + +bool EditorExportPlatformUWP::_valid_guid(const String & p_guid) const { + + Vector<String> parts = p_guid.split("-"); + + if (parts.size() != 5) return false; + if (parts[0].length() != 8) return false; + for (int i = 1; i < 4; i++) + if (parts[i].length() != 4) return false; + if (parts[4].length() != 12) return false; + + return true; +} + +bool EditorExportPlatformUWP::_valid_bgcolor(const String & p_color) const { + + if (p_color.empty()) return true; + if (p_color.begins_with("#") && p_color.is_valid_html_color()) return true; + + // Colors from https://msdn.microsoft.com/en-us/library/windows/apps/dn934817.aspx + static const char* valid_colors[] = { + "aliceBlue","antiqueWhite","aqua","aquamarine","azure","beige", + "bisque","black","blanchedAlmond","blue","blueViolet","brown", + "burlyWood","cadetBlue","chartreuse","chocolate","coral","cornflowerBlue", + "cornsilk","crimson","cyan","darkBlue","darkCyan","darkGoldenrod", + "darkGray","darkGreen","darkKhaki","darkMagenta","darkOliveGreen","darkOrange", + "darkOrchid","darkRed","darkSalmon","darkSeaGreen","darkSlateBlue","darkSlateGray", + "darkTurquoise","darkViolet","deepPink","deepSkyBlue","dimGray","dodgerBlue", + "firebrick","floralWhite","forestGreen","fuchsia","gainsboro","ghostWhite", + "gold","goldenrod","gray","green","greenYellow","honeydew", + "hotPink","indianRed","indigo","ivory","khaki","lavender", + "lavenderBlush","lawnGreen","lemonChiffon","lightBlue","lightCoral","lightCyan", + "lightGoldenrodYellow","lightGreen","lightGray","lightPink","lightSalmon","lightSeaGreen", + "lightSkyBlue","lightSlateGray","lightSteelBlue","lightYellow","lime","limeGreen", + "linen","magenta","maroon","mediumAquamarine","mediumBlue","mediumOrchid", + "mediumPurple","mediumSeaGreen","mediumSlateBlue","mediumSpringGreen","mediumTurquoise","mediumVioletRed", + "midnightBlue","mintCream","mistyRose","moccasin","navajoWhite","navy", + "oldLace","olive","oliveDrab","orange","orangeRed","orchid", + "paleGoldenrod","paleGreen","paleTurquoise","paleVioletRed","papayaWhip","peachPuff", + "peru","pink","plum","powderBlue","purple","red", + "rosyBrown","royalBlue","saddleBrown","salmon","sandyBrown","seaGreen", + "seaShell","sienna","silver","skyBlue","slateBlue","slateGray", + "snow","springGreen","steelBlue","tan","teal","thistle", + "tomato","transparent","turquoise","violet","wheat","white", + "whiteSmoke","yellow","yellowGreen", + NULL + }; + + const char** color = valid_colors; + + while(*color) { + if (p_color == *color) return true; + color++; + } + + return false; +} + +bool EditorExportPlatformUWP::_valid_image(const Ref<ImageTexture> p_image, int p_width, int p_height) const { + + if (!p_image.is_valid()) return false; + + // TODO: Add resource creation or image rescaling to enable other scales: + // 1.25, 1.5, 2.0 + real_t scales[] = { 1.0 }; + bool valid_w = false; + bool valid_h = false; + + for (int i = 0; i < 1; i++) { + + int w = ceil(p_width * scales[i]); + int h = ceil(p_height * scales[i]); + + if (w == p_image->get_width()) + valid_w = true; + if (h == p_image->get_height()) + valid_h = true; + } + + return valid_w && valid_h; +} + +Vector<uint8_t> EditorExportPlatformUWP::_fix_manifest(const Vector<uint8_t> &p_template, bool p_give_internet) const { + + String result = String::utf8((const char*)p_template.ptr(), p_template.size()); + + result = result.replace("$godot_version$", VERSION_FULL_NAME); + + result = result.replace("$identity_name$", unique_name); + result = result.replace("$publisher$", publisher); + + result = result.replace("$product_guid$", product_guid); + result = result.replace("$publisher_guid$", publisher_guid); + + String version = itos(version_major) + "." + itos(version_minor) + "." + itos(version_build) + "." + itos(version_revision); + result = result.replace("$version_string$", version); + + String architecture = arch == ARM ? "ARM" : arch == X86 ? "x86" : "x64"; + result = result.replace("$architecture$", architecture); + + result = result.replace("$display_name$", display_name.empty() ? (String)GlobalConfig::get_singleton()->get("application/name") : display_name); + result = result.replace("$publisher_display_name$", publisher_display_name); + result = result.replace("$app_description$", description); + result = result.replace("$bg_color$", background_color); + result = result.replace("$short_name$", short_name); + + String name_on_tiles = ""; + if (name_on_square150) { + name_on_tiles += " <uap:ShowOn Tile=\"square150x150Logo\" />\n"; + } + if (name_on_wide) { + name_on_tiles += " <uap:ShowOn Tile=\"wide310x150Logo\" />\n"; + } + if (name_on_square310) { + name_on_tiles += " <uap:ShowOn Tile=\"square310x310Logo\" />\n"; + } + + String show_name_on_tiles = ""; + if (!name_on_tiles.empty()) { + show_name_on_tiles = "<uap:ShowNameOnTiles>\n" + name_on_tiles + " </uap:ShowNameOnTiles>"; + } + + result = result.replace("$name_on_tiles$", name_on_tiles); + + String rotations = ""; + if (orientation_landscape) { + rotations += " <uap:Rotation Preference=\"landscape\" />\n"; + } + if (orientation_portrait) { + rotations += " <uap:Rotation Preference=\"portrait\" />\n"; + } + if (orientation_landscape_flipped) { + rotations += " <uap:Rotation Preference=\"landscapeFlipped\" />\n"; + } + if (orientation_portrait_flipped) { + rotations += " <uap:Rotation Preference=\"portraitFlipped\" />\n"; + } + + String rotation_preference = ""; + if (!rotations.empty()) { + rotation_preference = "<uap:InitialRotationPreference>\n" + rotations + " </uap:InitialRotationPreference>"; + } + + result = result.replace("$rotation_preference$", rotation_preference); + + String capabilities_elements = ""; + const char **basic = uwp_capabilities; + while (*basic) { + if (capabilities.has(*basic)) { + capabilities_elements += " <Capability Name=\"" + String(*basic) + "\" />\n"; + } + basic++; + } + const char **uap = uwp_uap_capabilities; + while (*uap) { + if (uap_capabilities.has(*uap)) { + capabilities_elements += " <uap:Capability Name=\"" + String(*uap) + "\" />\n"; + } + uap++; + } + const char **device = uwp_device_capabilites; + while (*device) { + if (uap_capabilities.has(*device)) { + capabilities_elements += " <DeviceCapability Name=\"" + String(*device) + "\" />\n"; + } + device++; + } + + if (!capabilities.has("internetClient") && p_give_internet) { + capabilities_elements += " <Capability Name=\"internetClient\" />\n"; + } + + String capabilities_string = "<Capabilities />"; + if (!capabilities_elements.empty()) { + capabilities_string = "<Capabilities>\n" + capabilities_elements + " </Capabilities>"; + } + + result = result.replace("$capabilities_place$", capabilities_string); + + Vector<uint8_t> r_ret; + r_ret.resize(result.length()); + + for (int i = 0; i < result.length(); i++) + r_ret[i] = result.utf8().get(i); + + return r_ret; +} + +Vector<uint8_t> EditorExportPlatformUWP::_get_image_data(const String & p_path) { + + Vector<uint8_t> data; + Ref<ImageTexture> ref; + + if (p_path.find("StoreLogo") != -1) { + ref = store_logo; + } else if (p_path.find("Square44x44Logo") != -1) { + ref = square44; + } else if (p_path.find("Square71x71Logo") != -1) { + ref = square71; + } else if (p_path.find("Square150x150Logo") != -1) { + ref = square150; + } else if (p_path.find("Square310x310Logo") != -1) { + ref = square310; + } else if (p_path.find("Wide310x150Logo") != -1) { + ref = wide310; + } else if (p_path.find("SplashScreen") != -1) { + ref = splash; + } + + if (!ref.is_valid()) return data; + + + String tmp_path = EditorSettings::get_singleton()->get_settings_path().plus_file("tmp/uwp_tmp_logo.png"); + + Error err = ref->get_data().save_png(tmp_path); + + if (err != OK) { + + String err_string = "Couldn't save temp logo file."; + + EditorNode::add_io_error(err_string); + ERR_EXPLAIN(err_string); + ERR_FAIL_V(data); + } + + FileAccess* f = FileAccess::open(tmp_path, FileAccess::READ, &err); + + if (err != OK) { + + String err_string = "Couldn't open temp logo file."; + + EditorNode::add_io_error(err_string); + ERR_EXPLAIN(err_string); + ERR_FAIL_V(data); + } + + data.resize(f->get_len()); + f->get_buffer(data.ptr(), data.size()); + + f->close(); + memdelete(f); + + // Delete temp file + DirAccess* dir = DirAccess::open(tmp_path.get_base_dir(), &err); + + if (err != OK) { + + String err_string = "Couldn't open temp path to remove temp logo file."; + + EditorNode::add_io_error(err_string); + ERR_EXPLAIN(err_string); + ERR_FAIL_V(data); + } + + err = dir->remove(tmp_path); + + memdelete(dir); + + if (err != OK) { + + String err_string = "Couldn't remove temp logo file."; + + EditorNode::add_io_error(err_string); + ERR_EXPLAIN(err_string); + ERR_FAIL_V(data); + } + + return data; +} + +Error EditorExportPlatformUWP::save_appx_file(void * p_userdata, const String & p_path, const Vector<uint8_t>& p_data, int p_file, int p_total) { + + AppxPackager *packager = (AppxPackager*)p_userdata; + String dst_path = p_path.replace_first("res://", "game/"); + + packager->add_file(dst_path, p_data.ptr(), p_data.size(), p_file, p_total, _should_compress_asset(p_path, p_data)); + + return OK; +} + +bool EditorExportPlatformUWP::_should_compress_asset(const String & p_path, const Vector<uint8_t>& p_data) { + + /* TODO: This was copied verbatim from Android export. It should be + * refactored to the parent class and also be used for .zip export. + */ + + /* + * By not compressing files with little or not benefit in doing so, + * a performance gain is expected at runtime. Moreover, if the APK is + * zip-aligned, assets stored as they are can be efficiently read by + * Android by memory-mapping them. + */ + + // -- Unconditional uncompress to mimic AAPT plus some other + + static const char* unconditional_compress_ext[] = { + // From https://github.com/android/platform_frameworks_base/blob/master/tools/aapt/Package.cpp + // These formats are already compressed, or don't compress well: + ".jpg", ".jpeg", ".png", ".gif", + ".wav", ".mp2", ".mp3", ".ogg", ".aac", + ".mpg", ".mpeg", ".mid", ".midi", ".smf", ".jet", + ".rtttl", ".imy", ".xmf", ".mp4", ".m4a", + ".m4v", ".3gp", ".3gpp", ".3g2", ".3gpp2", + ".amr", ".awb", ".wma", ".wmv", + // Godot-specific: + ".webp", // Same reasoning as .png + ".cfb", // Don't let small config files slow-down startup + // Trailer for easier processing + NULL + }; + + for (const char** ext = unconditional_compress_ext; *ext; ++ext) { + if (p_path.to_lower().ends_with(String(*ext))) { + return false; + } + } + + // -- Compressed resource? + + if (p_data.size() >= 4 && p_data[0] == 'R' && p_data[1] == 'S' && p_data[2] == 'C' && p_data[3] == 'C') { + // Already compressed + return false; + } + + // --- TODO: Decide on texture resources according to their image compression setting + + return true; +} + +bool EditorExportPlatformUWP::_set(const StringName& p_name, const Variant& p_value) { + + String n = p_name; + + if (n == "architecture/target") + arch = (Platform)((int)p_value); + else if (n == "custom_package/debug") + custom_debug_package = p_value; + else if (n == "custom_package/release") + custom_release_package = p_value; + else if (n == "command_line/extra_args") + cmdline = p_value; + else if (n == "package/display_name") + display_name = p_value; + else if (n == "package/short_name") + short_name = p_value; + else if (n == "package/unique_name") + unique_name = p_value; + else if (n == "package/description") + description = p_value; + else if (n == "package/publisher") + publisher = p_value; + else if (n == "package/publisher_display_name") + publisher_display_name = p_value; + else if (n == "identity/product_guid") + product_guid = p_value; + else if (n == "identity/publisher_guid") + publisher_guid = p_value; + else if (n == "version/major") + version_major = p_value; + else if (n == "version/minor") + version_minor = p_value; + else if (n == "version/build") + version_build = p_value; + else if (n == "version/revision") + version_revision = p_value; + else if (n == "orientation/landscape") + orientation_landscape = p_value; + else if (n == "orientation/portrait") + orientation_portrait = p_value; + else if (n == "orientation/landscape_flipped") + orientation_landscape_flipped = p_value; + else if (n == "orientation/portrait_flipped") + orientation_portrait_flipped = p_value; + else if (n == "images/background_color") + background_color = p_value; + else if (n == "images/store_logo") + store_logo = p_value; + else if (n == "images/square44x44_logo") + square44 = p_value; + else if (n == "images/square71x71_logo") + square71 = p_value; + else if (n == "images/square150x150_logo") + square150 = p_value; + else if (n == "images/square310x310_logo") + square310 = p_value; + else if (n == "images/wide310x150_logo") + wide310 = p_value; + else if (n == "images/splash_screen") + splash = p_value; + else if (n == "tiles/show_name_on_square150x150") + name_on_square150 = p_value; + else if (n == "tiles/show_name_on_wide310x150") + name_on_wide = p_value; + else if (n == "tiles/show_name_on_square310x310") + name_on_square310 = p_value; + +#if 0 // Signing disabled + else if (n == "signing/sign") + sign_package = p_value; + else if (n == "signing/certificate_file") + certificate_path = p_value; + else if (n == "signing/certificate_password") + certificate_pass = p_value; +#endif + else if (n.begins_with("capabilities/")) { + + String what = n.get_slice("/", 1).replace("_", ""); + bool enable = p_value; + + if (array_has(uwp_capabilities, what.utf8().get_data())) { + + if (enable) + capabilities.insert(what); + else + capabilities.erase(what); + + } else if (array_has(uwp_uap_capabilities, what.utf8().get_data())) { + + if (enable) + uap_capabilities.insert(what); + else + uap_capabilities.erase(what); + + } else if (array_has(uwp_device_capabilites, what.utf8().get_data())) { + + if (enable) + device_capabilities.insert(what); + else + device_capabilities.erase(what); + } + } else return false; + + return true; +} + +bool EditorExportPlatformUWP::_get(const StringName& p_name, Variant &r_ret) const { + + String n = p_name; + + if (n == "architecture/target") + r_ret = (int)arch; + else if (n == "custom_package/debug") + r_ret = custom_debug_package; + else if (n == "custom_package/release") + r_ret = custom_release_package; + else if (n == "command_line/extra_args") + r_ret = cmdline; + else if (n == "package/display_name") + r_ret = display_name; + else if (n == "package/short_name") + r_ret = short_name; + else if (n == "package/unique_name") + r_ret = unique_name; + else if (n == "package/description") + r_ret = description; + else if (n == "package/publisher") + r_ret = publisher; + else if (n == "package/publisher_display_name") + r_ret = publisher_display_name; + else if (n == "identity/product_guid") + r_ret = product_guid; + else if (n == "identity/publisher_guid") + r_ret = publisher_guid; + else if (n == "version/major") + r_ret = version_major; + else if (n == "version/minor") + r_ret = version_minor; + else if (n == "version/build") + r_ret = version_build; + else if (n == "version/revision") + r_ret = version_revision; + else if (n == "orientation/landscape") + r_ret = orientation_landscape; + else if (n == "orientation/portrait") + r_ret = orientation_portrait; + else if (n == "orientation/landscape_flipped") + r_ret = orientation_landscape_flipped; + else if (n == "orientation/portrait_flipped") + r_ret = orientation_portrait_flipped; + else if (n == "images/background_color") + r_ret = background_color; + else if (n == "images/store_logo") + r_ret = store_logo; + else if (n == "images/square44x44_logo") + r_ret = square44; + else if (n == "images/square71x71_logo") + r_ret = square71; + else if (n == "images/square150x150_logo") + r_ret = square150; + else if (n == "images/square310x310_logo") + r_ret = square310; + else if (n == "images/wide310x150_logo") + r_ret = wide310; + else if (n == "images/splash_screen") + r_ret = splash; + else if (n == "tiles/show_name_on_square150x150") + r_ret = name_on_square150; + else if (n == "tiles/show_name_on_wide310x150") + r_ret = name_on_wide; + else if (n == "tiles/show_name_on_square310x310") + r_ret = name_on_square310; + +#if 0 // Signing disabled + else if (n == "signing/sign") + r_ret = sign_package; + else if (n == "signing/certificate_file") + r_ret = certificate_path; + else if (n == "signing/certificate_password") + r_ret = certificate_pass; +#endif + else if (n.begins_with("capabilities/")) { + + String what = n.get_slice("/", 1).replace("_", ""); + + if (array_has(uwp_capabilities, what.utf8().get_data())) { + + r_ret = capabilities.has(what); + + } else if (array_has(uwp_uap_capabilities, what.utf8().get_data())) { + + r_ret = uap_capabilities.has(what); + + } else if (array_has(uwp_device_capabilites, what.utf8().get_data())) { + + r_ret = device_capabilities.has(what); + } + } else return false; + + return true; +} + +void EditorExportPlatformUWP::_get_property_list(List<PropertyInfo>* p_list) const { + + p_list->push_back(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "appx")); + p_list->push_back(PropertyInfo(Variant::STRING, "custom_package/release", PROPERTY_HINT_GLOBAL_FILE, "appx")); + + p_list->push_back(PropertyInfo(Variant::INT, "architecture/target", PROPERTY_HINT_ENUM, "ARM,x86,x64")); + + p_list->push_back(PropertyInfo(Variant::STRING, "command_line/extra_args")); + + p_list->push_back(PropertyInfo(Variant::STRING, "package/display_name")); + p_list->push_back(PropertyInfo(Variant::STRING, "package/short_name")); + p_list->push_back(PropertyInfo(Variant::STRING, "package/unique_name")); + p_list->push_back(PropertyInfo(Variant::STRING, "package/description")); + p_list->push_back(PropertyInfo(Variant::STRING, "package/publisher")); + p_list->push_back(PropertyInfo(Variant::STRING, "package/publisher_display_name")); + + p_list->push_back(PropertyInfo(Variant::STRING, "identity/product_guid")); + p_list->push_back(PropertyInfo(Variant::STRING, "identity/publisher_guid")); + + p_list->push_back(PropertyInfo(Variant::INT, "version/major")); + p_list->push_back(PropertyInfo(Variant::INT, "version/minor")); + p_list->push_back(PropertyInfo(Variant::INT, "version/build")); + p_list->push_back(PropertyInfo(Variant::INT, "version/revision")); + + p_list->push_back(PropertyInfo(Variant::BOOL, "orientation/landscape")); + p_list->push_back(PropertyInfo(Variant::BOOL, "orientation/portrait")); + p_list->push_back(PropertyInfo(Variant::BOOL, "orientation/landscape_flipped")); + p_list->push_back(PropertyInfo(Variant::BOOL, "orientation/portrait_flipped")); + + p_list->push_back(PropertyInfo(Variant::STRING, "images/background_color")); + p_list->push_back(PropertyInfo(Variant::OBJECT, "images/store_logo", PROPERTY_HINT_RESOURCE_TYPE, "ImageTexture")); + p_list->push_back(PropertyInfo(Variant::OBJECT, "images/square44x44_logo", PROPERTY_HINT_RESOURCE_TYPE, "ImageTexture")); + p_list->push_back(PropertyInfo(Variant::OBJECT, "images/square71x71_logo", PROPERTY_HINT_RESOURCE_TYPE, "ImageTexture")); + p_list->push_back(PropertyInfo(Variant::OBJECT, "images/square150x150_logo", PROPERTY_HINT_RESOURCE_TYPE, "ImageTexture")); + p_list->push_back(PropertyInfo(Variant::OBJECT, "images/square310x310_logo", PROPERTY_HINT_RESOURCE_TYPE, "ImageTexture")); + p_list->push_back(PropertyInfo(Variant::OBJECT, "images/wide310x150_logo", PROPERTY_HINT_RESOURCE_TYPE, "ImageTexture")); + p_list->push_back(PropertyInfo(Variant::OBJECT, "images/splash_screen", PROPERTY_HINT_RESOURCE_TYPE, "ImageTexture")); + + p_list->push_back(PropertyInfo(Variant::BOOL, "tiles/show_name_on_square150x150")); + p_list->push_back(PropertyInfo(Variant::BOOL, "tiles/show_name_on_wide310x150")); + p_list->push_back(PropertyInfo(Variant::BOOL, "tiles/show_name_on_square310x310")); + +#if 0 // Signing does not work :( disabling for now + p_list->push_back(PropertyInfo(Variant::BOOL, "signing/sign")); + p_list->push_back(PropertyInfo(Variant::STRING, "signing/certificate_file", PROPERTY_HINT_GLOBAL_FILE, "pfx")); + p_list->push_back(PropertyInfo(Variant::STRING, "signing/certificate_password")); +#endif + + // Capabilites + const char **basic = uwp_capabilities; + while (*basic) { + p_list->push_back(PropertyInfo(Variant::BOOL, "capabilities/" + String(*basic).camelcase_to_underscore(false))); + basic++; + } + + const char **uap = uwp_uap_capabilities; + while (*uap) { + p_list->push_back(PropertyInfo(Variant::BOOL, "capabilities/" + String(*uap).camelcase_to_underscore(false))); + uap++; + } + + const char **device = uwp_device_capabilites; + while (*device) { + p_list->push_back(PropertyInfo(Variant::BOOL, "capabilities/" + String(*device).camelcase_to_underscore(false))); + device++; + } + +} + +bool EditorExportPlatformUWP::can_export(String * r_error) const { + + String err; + bool valid = true; + + if (!exists_export_template("uwp_x86_debug.zip") || !exists_export_template("uwp_x86_release.zip") + || !exists_export_template("uwp_arm_debug.zip") || !exists_export_template("uwp_arm_release.zip") + || !exists_export_template("uwp_x64_debug.zip") || !exists_export_template("uwp_x64_release.zip")) { + valid = false; + err += TTR("No export templates found.\nDownload and install export templates.") + "\n"; + } + + if (custom_debug_package != "" && !FileAccess::exists(custom_debug_package)) { + valid = false; + err += TTR("Custom debug package not found.") + "\n"; + } + + if (custom_release_package != "" && !FileAccess::exists(custom_release_package)) { + valid = false; + err += TTR("Custom release package not found.") + "\n"; + } + + if (!_valid_resource_name(unique_name)) { + valid = false; + err += TTR("Invalid unique name.") + "\n"; + } + + if (!_valid_guid(product_guid)) { + valid = false; + err += TTR("Invalid product GUID.") + "\n"; + } + + if (!_valid_guid(publisher_guid)) { + valid = false; + err += TTR("Invalid publisher GUID.") + "\n"; + } + + if (!_valid_bgcolor(background_color)) { + valid = false; + err += TTR("Invalid background color.") + "\n"; + } + + if (store_logo.is_valid() && !_valid_image(store_logo, 50, 50)) { + valid = false; + err += TTR("Invalid Store Logo image dimensions (should be 50x50).") + "\n"; + } + + if (square44.is_valid() && !_valid_image(square44, 44, 44)) { + valid = false; + err += TTR("Invalid square 44x44 logo image dimensions (should be 44x44).") + "\n"; + } + + if (square71.is_valid() && !_valid_image(square71, 71, 71)) { + valid = false; + err += TTR("Invalid square 71x71 logo image dimensions (should be 71x71).") + "\n"; + } + + if (square150.is_valid() && !_valid_image(square150, 150, 150)) { + valid = false; + err += TTR("Invalid square 150x150 logo image dimensions (should be 150x150).") + "\n"; + } + + if (square310.is_valid() && !_valid_image(square310, 310, 310)) { + valid = false; + err += TTR("Invalid square 310x310 logo image dimensions (should be 310x310).") + "\n"; + } + + if (wide310.is_valid() && !_valid_image(wide310, 310, 150)) { + valid = false; + err += TTR("Invalid wide 310x150 logo image dimensions (should be 310x150).") + "\n"; + } + + if (splash.is_valid() && !_valid_image(splash, 620, 300)) { + valid = false; + err += TTR("Invalid splash screen image dimensions (should be 620x300).") + "\n"; + } + + if (r_error) + *r_error = err; + + return valid; +} + +Error EditorExportPlatformUWP::export_project(const String & p_path, bool p_debug, int p_flags) { + + String src_appx; + + EditorProgress ep("export", "Exporting for Windows Universal", 7); + + if (is_debug) + src_appx = custom_debug_package; + else + src_appx = custom_release_package; + + if (src_appx == "") { + String err; + if (p_debug) { + switch (arch) { + case X86: { + src_appx = find_export_template("uwp_x86_debug.zip", &err); + break; + } + case X64: { + src_appx = find_export_template("uwp_x64_debug.zip", &err); + break; + } + case ARM: { + src_appx = find_export_template("uwp_arm_debug.zip", &err); + break; + } + } + } else { + switch (arch) { + case X86: { + src_appx = find_export_template("uwp_x86_release.zip", &err); + break; + } + case X64: { + src_appx = find_export_template("uwp_x64_release.zip", &err); + break; + } + case ARM: { + src_appx = find_export_template("uwp_arm_release.zip", &err); + break; + } + } + } + if (src_appx == "") { + EditorNode::add_io_error(err); + return ERR_FILE_NOT_FOUND; + } + } + + Error err = OK; + + FileAccess *fa_pack = FileAccess::open(p_path, FileAccess::WRITE, &err); + ERR_FAIL_COND_V(err != OK, ERR_CANT_CREATE); + + AppxPackager packager; + packager.init(fa_pack, sign_package ? AppxPackager::SIGN : AppxPackager::DONT_SIGN, certificate_path, certificate_pass); + + FileAccess *src_f = NULL; + zlib_filefunc_def io = zipio_create_io_from_file(&src_f); + + ep.step("Creating package...", 0); + + unzFile pkg = unzOpen2(src_appx.utf8().get_data(), &io); + + if (!pkg) { + + EditorNode::add_io_error("Could not find template appx to export:\n" + src_appx); + return ERR_FILE_NOT_FOUND; + } + + int ret = unzGoToFirstFile(pkg); + + ep.step("Copying template files...", 1); + + EditorNode::progress_add_task("template_files", "Template files", 100); + packager.set_progress_task("template_files"); + + int template_files_amount = 9; + int template_file_no = 1; + + while (ret == UNZ_OK) { + + // get file name + unz_file_info info; + char fname[16834]; + ret = unzGetCurrentFileInfo(pkg, &info, fname, 16834, NULL, 0, NULL, 0); + + String path = fname; + + if (path.ends_with("/")) { + // Ignore directories + ret = unzGoToNextFile(pkg); + continue; + } + + Vector<uint8_t> data; + bool do_read = true; + + if (path.begins_with("Assets/")) { + + path = path.replace(".scale-100", ""); + + data = _get_image_data(path); + if (data.size() > 0) do_read = false; + } + + //read + if (do_read) { + data.resize(info.uncompressed_size); + unzOpenCurrentFile(pkg); + unzReadCurrentFile(pkg, data.ptr(), data.size()); + unzCloseCurrentFile(pkg); + } + + if (path == "AppxManifest.xml") { + + data = _fix_manifest(data, p_flags&(EXPORT_DUMB_CLIENT | EXPORT_REMOTE_DEBUG)); + } + + print_line("ADDING: " + path); + + packager.add_file(path, data.ptr(), data.size(), template_file_no++, template_files_amount, _should_compress_asset(path, data)); + + ret = unzGoToNextFile(pkg); + } + + EditorNode::progress_end_task("template_files"); + + ep.step("Creating command line...", 2); + + Vector<String> cl = cmdline.strip_edges().split(" "); + for (int i = 0;i<cl.size();i++) { + if (cl[i].strip_edges().length() == 0) { + cl.remove(i); + i--; + } + } + + if (!(p_flags & EXPORT_DUMB_CLIENT)) { + cl.push_back("-path"); + cl.push_back("game"); + } + + gen_export_flags(cl, p_flags); + + // Command line file + Vector<uint8_t> clf; + + // Argc + clf.resize(4); + encode_uint32(cl.size(), clf.ptr()); + + for (int i = 0; i < cl.size(); i++) { + + CharString txt = cl[i].utf8(); + int base = clf.size(); + clf.resize(base + 4 + txt.length()); + encode_uint32(txt.length(), &clf[base]); + copymem(&clf[base + 4], txt.ptr(), txt.length()); + print_line(itos(i) + " param: " + cl[i]); + } + + packager.add_file("__cl__.cl", clf.ptr(), clf.size(), -1, -1, false); + + ep.step("Adding project files...", 3); + + EditorNode::progress_add_task("project_files", "Project Files", 100); + packager.set_progress_task("project_files"); + + err = export_project_files(save_appx_file, &packager, false); + + EditorNode::progress_end_task("project_files"); + + ep.step("Closing package...", 7); + + unzClose(pkg); + + packager.finish(); + + return OK; +} + +EditorExportPlatformUWP::EditorExportPlatformUWP() { + + Image img(_uwp_logo); + logo = Ref<ImageTexture>(memnew(ImageTexture)); + logo->create_from_image(img); + + is_debug = true; + + custom_release_package = ""; + custom_debug_package = ""; + + arch = X86; + + display_name = ""; + short_name = "Godot"; + unique_name = "Godot.Engine"; + description = "Godot Engine"; + publisher = "CN=GodotEngine"; + publisher_display_name = "Godot Engine"; + + product_guid = "00000000-0000-0000-0000-000000000000"; + publisher_guid = "00000000-0000-0000-0000-000000000000"; + + version_major = 1; + version_minor = 0; + version_build = 0; + version_revision = 0; + + orientation_landscape = true; + orientation_portrait = true; + orientation_landscape_flipped = true; + orientation_portrait_flipped = true; + + background_color = "transparent"; + + name_on_square150 = false; + name_on_square310 = false; + name_on_wide = false; + + sign_package = false; + certificate_path = ""; + certificate_pass = ""; +} + +EditorExportPlatformUWP::~EditorExportPlatformUWP() {} + + +void register_uwp_exporter() { + + Ref<EditorExportPlatformUWP> exporter = Ref<EditorExportPlatformUWP>(memnew(EditorExportPlatformUWP)); + EditorImportExport::get_singleton()->add_export_platform(exporter); +} diff --git a/platform/iphone/xcode/godot_xcode/godot_ios/main.m b/platform/uwp/export/export.h index 3e4ea5e129..2d6e02bb10 100644 --- a/platform/iphone/xcode/godot_xcode/godot_ios/main.m +++ b/platform/uwp/export/export.h @@ -1,11 +1,11 @@ /*************************************************************************/ -/* main.m */ +/* export.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,14 +26,4 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ - -#import <UIKit/UIKit.h> - -#import "AppDelegate.h" - -int main(int argc, char * argv[]) -{ - @autoreleasepool { - return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class])); - } -} +void register_uwp_exporter(); diff --git a/platform/winrt/gl_context_egl.cpp b/platform/uwp/gl_context_egl.cpp index fd9fbe406f..c9c03db8a1 100644 --- a/platform/winrt/gl_context_egl.cpp +++ b/platform/uwp/gl_context_egl.cpp @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* gl_context_egl.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #include "gl_context_egl.h" #include "EGL/eglext.h" @@ -75,9 +103,22 @@ Error ContextEGL::initialize() { const EGLint displayAttributes[] = { - EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, + /*EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE, 9, EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE, 3, + EGL_NONE,*/ + // These are the default display attributes, used to request ANGLE's D3D11 renderer. + // eglInitialize will only succeed with these attributes if the hardware supports D3D11 Feature Level 10_0+. + EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, + + // EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER is an optimization that can have large performance benefits on mobile devices. + // Its syntax is subject to change, though. Please update your Visual Studio templates if you experience compilation issues with it. + //EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER, EGL_TRUE, + + // EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE is an option that enables ANGLE to automatically call + // the IDXGIDevice3::Trim method on behalf of the application when it gets suspended. + // Calling IDXGIDevice3::Trim when an application is suspended is a Windows Store application certification requirement. + EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE, EGL_TRUE, EGL_NONE, }; diff --git a/platform/uwp/gl_context_egl.h b/platform/uwp/gl_context_egl.h new file mode 100644 index 0000000000..858eaa6d12 --- /dev/null +++ b/platform/uwp/gl_context_egl.h @@ -0,0 +1,78 @@ +/*************************************************************************/ +/* gl_context_egl.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef CONTEXT_EGL_H +#define CONTEXT_EGL_H + +#include <wrl.h> + +#include "os/os.h" +#include "EGL/egl.h" +#include "error_list.h" +#include "drivers/gl_context/context_gl.h" + +using namespace Windows::UI::Core; + +class ContextEGL : public ContextGL { + + CoreWindow^ window; + + EGLDisplay mEglDisplay; + EGLContext mEglContext; + EGLSurface mEglSurface; + + EGLint width; + EGLint height; + + bool vsync; + +public: + + virtual void release_current(); + + virtual void make_current(); + + virtual int get_window_width(); + virtual int get_window_height(); + virtual void swap_buffers(); + + void set_use_vsync(bool use) { vsync = use; } + bool is_using_vsync() const { return vsync; } + + virtual Error initialize(); + void reset(); + + void cleanup(); + + ContextEGL(CoreWindow^ p_window); + ~ContextEGL(); + +}; + +#endif + diff --git a/platform/uwp/joypad_uwp.cpp b/platform/uwp/joypad_uwp.cpp new file mode 100644 index 0000000000..7f0837d7be --- /dev/null +++ b/platform/uwp/joypad_uwp.cpp @@ -0,0 +1,147 @@ +/*************************************************************************/ +/* joypad_uwp.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "joypad_uwp.h" + +using namespace Windows::Gaming::Input; +using namespace Windows::Foundation; + +void JoypadUWP::register_events() { + + Gamepad::GamepadAdded += + ref new EventHandler<Gamepad^>(this, &JoypadUWP::OnGamepadAdded); + Gamepad::GamepadRemoved += + ref new EventHandler<Gamepad^>(this, &JoypadUWP::OnGamepadRemoved); +} + +uint32_t JoypadUWP::process_controllers(uint32_t p_last_id) { + + for (int i = 0; i < MAX_CONTROLLERS; i++) { + + if (!controllers[i].connected) break; + + switch (controllers[i].type) { + + case ControllerType::GAMEPAD_CONTROLLER: { + + GamepadReading reading = ((Gamepad^)controllers[i].controller_reference)->GetCurrentReading(); + + int button_mask = (int)GamepadButtons::Menu; + for (int j = 0; j < 14; j++) { + + p_last_id = input->joy_button(p_last_id, controllers[i].id, j,(int)reading.Buttons & button_mask); + button_mask *= 2; + } + + p_last_id = input->joy_axis(p_last_id, controllers[i].id, JOY_AXIS_0, axis_correct(reading.LeftThumbstickX)); + p_last_id = input->joy_axis(p_last_id, controllers[i].id, JOY_AXIS_1, axis_correct(reading.LeftThumbstickY, true)); + p_last_id = input->joy_axis(p_last_id, controllers[i].id, JOY_AXIS_2, axis_correct(reading.RightThumbstickX)); + p_last_id = input->joy_axis(p_last_id, controllers[i].id, JOY_AXIS_3, axis_correct(reading.RightThumbstickY, true)); + p_last_id = input->joy_axis(p_last_id, controllers[i].id, JOY_AXIS_4, axis_correct(reading.LeftTrigger, false, true)); + p_last_id = input->joy_axis(p_last_id, controllers[i].id, JOY_AXIS_5, axis_correct(reading.RightTrigger, false, true)); + + break; + } + } + } + + return p_last_id; +} + +JoypadUWP::JoypadUWP() { + + for (int i = 0; i < MAX_CONTROLLERS; i++) + controllers[i].id = i; +} + +JoypadUWP::JoypadUWP(InputDefault * p_input) { + + input = p_input; + + JoypadUWP(); +} + +void JoypadUWP::OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value) { + + short idx = -1; + + for (int i = 0; i < MAX_CONTROLLERS; i++) { + + if (!controllers[i].connected) { + idx = i; + break; + } + } + + ERR_FAIL_COND(idx == -1); + + controllers[idx].connected = true; + controllers[idx].controller_reference = value; + controllers[idx].id = idx; + controllers[idx].type = ControllerType::GAMEPAD_CONTROLLER; + + input->joy_connection_changed(controllers[idx].id, true, "Xbox Controller", "__UWP_GAMEPAD__"); +} + +void JoypadUWP::OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value) { + + short idx = -1; + + for (int i = 0; i < MAX_CONTROLLERS; i++) { + + if (controllers[i].controller_reference == value) { + idx = i; + break; + } + } + + ERR_FAIL_COND(idx == -1); + + for (int i = idx + 1; i < MAX_CONTROLLERS - 1; i++) { + + if (!controllers[i].connected) { + break; + } + + controllers[i - 1] = controllers[i]; + } + controllers[MAX_CONTROLLERS - 1] = ControllerDevice(); + + input->joy_connection_changed(idx, false, "Xbox Controller"); +} + +InputDefault::JoyAxis JoypadUWP::axis_correct(double p_val, bool p_negate, bool p_trigger) const { + + InputDefault::JoyAxis jx; + + jx.min = p_trigger ? 0 : -1; + jx.value = (float)(p_negate ? -p_val : p_val); + + return jx; +} diff --git a/platform/uwp/joypad_uwp.h b/platform/uwp/joypad_uwp.h new file mode 100644 index 0000000000..90505b409a --- /dev/null +++ b/platform/uwp/joypad_uwp.h @@ -0,0 +1,81 @@ +/*************************************************************************/ +/* joypad_uwp.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef JOYPAD_UWP_H +#define JOYPAD_UWP_H + +#include "main/input_default.h" + +ref class JoypadUWP sealed { + +internal: + + void register_events(); + uint32_t process_controllers(uint32_t p_last_id); + + JoypadUWP(); + JoypadUWP(InputDefault* p_input); + +private: + + enum { + MAX_CONTROLLERS = 4, + }; + + enum ControllerType { + GAMEPAD_CONTROLLER, + ARCADE_STICK_CONTROLLER, + RACING_WHEEL_CONTROLLER, + }; + + struct ControllerDevice { + + Windows::Gaming::Input::IGameController^ controller_reference; + + int id; + bool connected; + ControllerType type; + + ControllerDevice() { + id = -1; + connected = false; + type = ControllerType::GAMEPAD_CONTROLLER; + } + }; + + ControllerDevice controllers[MAX_CONTROLLERS]; + + InputDefault* input; + + void OnGamepadAdded(Platform::Object^ sender, Windows::Gaming::Input::Gamepad^ value); + void OnGamepadRemoved(Platform::Object^ sender, Windows::Gaming::Input::Gamepad^ value); + + InputDefault::JoyAxis axis_correct(double p_val, bool p_negate = false, bool p_trigger = false) const; +}; + +#endif diff --git a/platform/uwp/logo.png b/platform/uwp/logo.png Binary files differnew file mode 100644 index 0000000000..4376abd563 --- /dev/null +++ b/platform/uwp/logo.png diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp new file mode 100644 index 0000000000..9dd745716e --- /dev/null +++ b/platform/uwp/os_uwp.cpp @@ -0,0 +1,985 @@ +/*************************************************************************/ +/* os_uwp.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "drivers/gles2/rasterizer_gles2.h" +#include "os_uwp.h" +#include "drivers/unix/memory_pool_static_malloc.h" +#include "os/memory_pool_dynamic_static.h" +#include "thread_uwp.h" +#include "drivers/windows/semaphore_windows.h" +#include "drivers/windows/mutex_windows.h" +#include "main/main.h" +#include "drivers/windows/file_access_windows.h" +#include "drivers/windows/dir_access_windows.h" + + +#include "servers/visual/visual_server_raster.h" +#include "servers/audio/audio_server_sw.h" +#include "servers/visual/visual_server_wrap_mt.h" + +#include "os/memory_pool_dynamic_prealloc.h" +#include "globals.h" +#include "io/marshalls.h" + +#include "platform/windows/packet_peer_udp_winsock.h" +#include "platform/windows/stream_peer_winsock.h" +#include "platform/windows/tcp_server_winsock.h" +#include "drivers/unix/ip_unix.h" + +#include <wrl.h> +#include <ppltasks.h> + +using namespace Windows::ApplicationModel::Core; +using namespace Windows::ApplicationModel::Activation; +using namespace Windows::UI::Core; +using namespace Windows::UI::Input; +using namespace Windows::UI::Popups; +using namespace Windows::Foundation; +using namespace Windows::Graphics::Display; +using namespace Microsoft::WRL; +using namespace Windows::UI::ViewManagement; +using namespace Windows::Devices::Input; +using namespace Windows::Devices::Sensors; +using namespace Windows::ApplicationModel::DataTransfer; +using namespace concurrency; + + +int OSUWP::get_video_driver_count() const { + + return 1; +} +const char * OSUWP::get_video_driver_name(int p_driver) const { + + return "GLES2"; +} + +OS::VideoMode OSUWP::get_default_video_mode() const { + + return video_mode; +} + +Size2 OSUWP::get_window_size() const { + Size2 size; + size.width = video_mode.width; + size.height = video_mode.height; + return size; +} + +void OSUWP::set_window_size(const Size2 p_size) { + + Windows::Foundation::Size new_size; + new_size.Width = p_size.width; + new_size.Height = p_size.height; + + ApplicationView^ view = ApplicationView::GetForCurrentView(); + + if (view->TryResizeView(new_size)) { + + video_mode.width = p_size.width; + video_mode.height = p_size.height; + } +} + +void OSUWP::set_window_fullscreen(bool p_enabled) { + + ApplicationView^ view = ApplicationView::GetForCurrentView(); + + video_mode.fullscreen = view->IsFullScreenMode; + + if (video_mode.fullscreen == p_enabled) + return; + + if (p_enabled) { + + video_mode.fullscreen = view->TryEnterFullScreenMode(); + + } else { + + view->ExitFullScreenMode(); + video_mode.fullscreen = false; + + } +} + +bool OSUWP::is_window_fullscreen() const { + + return ApplicationView::GetForCurrentView()->IsFullScreenMode; +} + +void OSUWP::set_keep_screen_on(bool p_enabled) { + + if (is_keep_screen_on() == p_enabled) return; + + if (p_enabled) + display_request->RequestActive(); + else + display_request->RequestRelease(); + + OS::set_keep_screen_on(p_enabled); +} + +int OSUWP::get_audio_driver_count() const { + + return AudioDriverManagerSW::get_driver_count(); +} +const char * OSUWP::get_audio_driver_name(int p_driver) const { + + AudioDriverSW* driver = AudioDriverManagerSW::get_driver(p_driver); + ERR_FAIL_COND_V( !driver, "" ); + return AudioDriverManagerSW::get_driver(p_driver)->get_name(); +} + +static MemoryPoolStatic *mempool_static=NULL; +static MemoryPoolDynamic *mempool_dynamic=NULL; + +void OSUWP::initialize_core() { + + + last_button_state=0; + + //RedirectIOToConsole(); + + ThreadUWP::make_default(); + SemaphoreWindows::make_default(); + MutexWindows::make_default(); + + FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES); + FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA); + FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM); + //FileAccessBufferedFA<FileAccessWindows>::make_default(); + DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_RESOURCES); + DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_USERDATA); + DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_FILESYSTEM); + + //TCPServerWinsock::make_default(); + //StreamPeerWinsock::make_default(); + + TCPServerWinsock::make_default(); + StreamPeerWinsock::make_default(); + PacketPeerUDPWinsock::make_default(); + + mempool_static = new MemoryPoolStaticMalloc; +#if 1 + mempool_dynamic = memnew( MemoryPoolDynamicStatic ); +#else +#define DYNPOOL_SIZE 4*1024*1024 + void * buffer = malloc( DYNPOOL_SIZE ); + mempool_dynamic = memnew( MemoryPoolDynamicPrealloc(buffer,DYNPOOL_SIZE) ); + +#endif + + // We need to know how often the clock is updated + if( !QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second) ) + ticks_per_second = 1000; + // If timeAtGameStart is 0 then we get the time since + // the start of the computer when we call GetGameTime() + ticks_start = 0; + ticks_start = get_ticks_usec(); + + IP_Unix::make_default(); + + cursor_shape=CURSOR_ARROW; +} + +bool OSUWP::can_draw() const { + + return !minimized; +}; + + +void OSUWP::set_gl_context(ContextEGL* p_context) { + + gl_context = p_context; +}; + +void OSUWP::screen_size_changed() { + + gl_context->reset(); +}; + +void OSUWP::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) { + + main_loop=NULL; + outside=true; + + gl_context->initialize(); + VideoMode vm; + vm.width = gl_context->get_window_width(); + vm.height = gl_context->get_window_height(); + vm.resizable = false; + + ApplicationView^ view = ApplicationView::GetForCurrentView(); + vm.fullscreen = view->IsFullScreenMode; + + view->SetDesiredBoundsMode(ApplicationViewBoundsMode::UseVisible); + view->PreferredLaunchWindowingMode = ApplicationViewWindowingMode::PreferredLaunchViewSize; + + if (p_desired.fullscreen != view->IsFullScreenMode) { + if (p_desired.fullscreen) { + + vm.fullscreen = view->TryEnterFullScreenMode(); + + } else { + + view->ExitFullScreenMode(); + vm.fullscreen = false; + } + } + + Windows::Foundation::Size desired; + desired.Width = p_desired.width; + desired.Height = p_desired.height; + + view->PreferredLaunchViewSize = desired; + + if (view->TryResizeView(desired)) { + + vm.width = view->VisibleBounds.Width; + vm.height = view->VisibleBounds.Height; + } + + set_video_mode(vm); + + gl_context->make_current(); + rasterizer = memnew( RasterizerGLES2 ); + + visual_server = memnew( VisualServerRaster(rasterizer) ); + if (get_render_thread_mode()!=RENDER_THREAD_UNSAFE) { + + visual_server =memnew(VisualServerWrapMT(visual_server,get_render_thread_mode()==RENDER_SEPARATE_THREAD)); + } + + // + physics_server = memnew( PhysicsServerSW ); + physics_server->init(); + + physics_2d_server = memnew( Physics2DServerSW ); + physics_2d_server->init(); + + visual_server->init(); + + input = memnew( InputDefault ); + + joypad = ref new JoypadUWP(input); + joypad->register_events(); + + AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton(); + + if (AudioDriverManagerSW::get_driver(p_audio_driver)->init()!=OK) { + + ERR_PRINT("Initializing audio failed."); + } + + sample_manager = memnew( SampleManagerMallocSW ); + audio_server = memnew( AudioServerSW(sample_manager) ); + + audio_server->init(); + + spatial_sound_server = memnew( SpatialSoundServerSW ); + spatial_sound_server->init(); + spatial_sound_2d_server = memnew( SpatialSound2DServerSW ); + spatial_sound_2d_server->init(); + + managed_object->update_clipboard(); + + Clipboard::ContentChanged += ref new EventHandler<Platform::Object^>(managed_object, &ManagedType::on_clipboard_changed); + + accelerometer = Accelerometer::GetDefault(); + if (accelerometer != nullptr) { + // 60 FPS + accelerometer->ReportInterval = (1.0f / 60.0f) * 1000; + accelerometer->ReadingChanged += + ref new TypedEventHandler<Accelerometer^, AccelerometerReadingChangedEventArgs^> + (managed_object, &ManagedType::on_accelerometer_reading_changed); + } + + magnetometer = Magnetometer::GetDefault(); + if (magnetometer != nullptr) { + // 60 FPS + magnetometer->ReportInterval = (1.0f / 60.0f) * 1000; + magnetometer->ReadingChanged += + ref new TypedEventHandler<Magnetometer^, MagnetometerReadingChangedEventArgs^> + (managed_object, &ManagedType::on_magnetometer_reading_changed); + } + + gyrometer = Gyrometer::GetDefault(); + if (gyrometer != nullptr) { + // 60 FPS + gyrometer->ReportInterval = (1.0f / 60.0f) * 1000; + gyrometer->ReadingChanged += + ref new TypedEventHandler<Gyrometer^, GyrometerReadingChangedEventArgs^> + (managed_object, &ManagedType::on_gyroscope_reading_changed); + } + + _ensure_data_dir(); + + if (is_keep_screen_on()) + display_request->RequestActive(); + + set_keep_screen_on(GLOBAL_DEF("display/keep_screen_on", true)); + +} + +void OSUWP::set_clipboard(const String& p_text) { + + DataPackage^ clip = ref new DataPackage(); + clip->RequestedOperation = DataPackageOperation::Copy; + clip->SetText(ref new Platform::String((const wchar_t*)p_text.c_str())); + + Clipboard::SetContent(clip); +}; + +String OSUWP::get_clipboard() const { + + if (managed_object->clipboard != nullptr) + return managed_object->clipboard->Data(); + else + return ""; +}; + + +void OSUWP::input_event(InputEvent &p_event) { + + p_event.ID = ++last_id; + + input->parse_input_event(p_event); + + if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.pressed && p_event.mouse_button.button_index>3) { + + //send release for mouse wheel + p_event.mouse_button.pressed = false; + p_event.ID = ++last_id; + input->parse_input_event(p_event); + } +}; + +void OSUWP::delete_main_loop() { + + if (main_loop) + memdelete(main_loop); + main_loop=NULL; +} + +void OSUWP::set_main_loop( MainLoop * p_main_loop ) { + + input->set_main_loop(p_main_loop); + main_loop=p_main_loop; +} + +void OSUWP::finalize() { + + if(main_loop) + memdelete(main_loop); + + main_loop=NULL; + + visual_server->finish(); + memdelete(visual_server); +#ifdef OPENGL_ENABLED + if (gl_context) + memdelete(gl_context); +#endif + if (rasterizer) + memdelete(rasterizer); + + spatial_sound_server->finish(); + memdelete(spatial_sound_server); + spatial_sound_2d_server->finish(); + memdelete(spatial_sound_2d_server); + + /* + if (debugger_connection_console) { + memdelete(debugger_connection_console); + } + */ + + memdelete(sample_manager); + + audio_server->finish(); + memdelete(audio_server); + + memdelete(input); + + physics_server->finish(); + memdelete(physics_server); + + physics_2d_server->finish(); + memdelete(physics_2d_server); + + joypad = nullptr; + +} +void OSUWP::finalize_core() { + + if (mempool_dynamic) + memdelete( mempool_dynamic ); + delete mempool_static; + +} + +void OSUWP::vprint(const char* p_format, va_list p_list, bool p_stderr) { + + char buf[16384+1]; + int len = vsnprintf(buf,16384,p_format,p_list); + if (len<=0) + return; + buf[len]=0; + + + int wlen = MultiByteToWideChar(CP_UTF8,0,buf,len,NULL,0); + if (wlen<0) + return; + + wchar_t *wbuf = (wchar_t*)malloc((len+1)*sizeof(wchar_t)); + MultiByteToWideChar(CP_UTF8,0,buf,len,wbuf,wlen); + wbuf[wlen]=0; + + if (p_stderr) + fwprintf(stderr,L"%s",wbuf); + else + wprintf(L"%s",wbuf); + + free(wbuf); + + fflush(stdout); +}; + +void OSUWP::alert(const String& p_alert,const String& p_title) { + + Platform::String^ alert = ref new Platform::String(p_alert.c_str()); + Platform::String^ title = ref new Platform::String(p_title.c_str()); + + MessageDialog^ msg = ref new MessageDialog(alert, title); + + UICommand^ close = ref new UICommand("Close", ref new UICommandInvokedHandler(managed_object, &OSUWP::ManagedType::alert_close)); + msg->Commands->Append(close); + msg->DefaultCommandIndex = 0; + + managed_object->alert_close_handle = true; + + msg->ShowAsync(); +} + +void OSUWP::ManagedType::alert_close(IUICommand^ command) { + + alert_close_handle = false; +} + +void OSUWP::ManagedType::on_clipboard_changed(Platform::Object ^ sender, Platform::Object ^ ev) { + + update_clipboard(); +} + +void OSUWP::ManagedType::update_clipboard() { + + DataPackageView^ data = Clipboard::GetContent(); + + if (data->Contains(StandardDataFormats::Text)) { + + create_task(data->GetTextAsync()).then( + [this](Platform::String^ clipboard_content) { + + this->clipboard = clipboard_content; + }); + } +} + +void OSUWP::ManagedType::on_accelerometer_reading_changed(Accelerometer ^ sender, AccelerometerReadingChangedEventArgs ^ args) { + + AccelerometerReading^ reading = args->Reading; + + os->input->set_accelerometer(Vector3( + reading->AccelerationX, + reading->AccelerationY, + reading->AccelerationZ + )); +} + +void OSUWP::ManagedType::on_magnetometer_reading_changed(Magnetometer ^ sender, MagnetometerReadingChangedEventArgs ^ args) { + + MagnetometerReading^ reading = args->Reading; + + os->input->set_magnetometer(Vector3( + reading->MagneticFieldX, + reading->MagneticFieldY, + reading->MagneticFieldZ + )); +} + +void OSUWP::ManagedType::on_gyroscope_reading_changed(Gyrometer ^ sender, GyrometerReadingChangedEventArgs ^ args) { + + GyrometerReading^ reading = args->Reading; + + os->input->set_magnetometer(Vector3( + reading->AngularVelocityX, + reading->AngularVelocityY, + reading->AngularVelocityZ + )); +} + +void OSUWP::set_mouse_mode(MouseMode p_mode) { + + if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) { + + CoreWindow::GetForCurrentThread()->SetPointerCapture(); + + } else { + + CoreWindow::GetForCurrentThread()->ReleasePointerCapture(); + + } + + if (p_mode == MouseMode::MOUSE_MODE_CAPTURED || p_mode == MouseMode::MOUSE_MODE_HIDDEN) { + + CoreWindow::GetForCurrentThread()->PointerCursor = nullptr; + + } else { + + CoreWindow::GetForCurrentThread()->PointerCursor = ref new CoreCursor(CoreCursorType::Arrow, 0); + } + + mouse_mode = p_mode; + + SetEvent(mouse_mode_changed); +} + +OSUWP::MouseMode OSUWP::get_mouse_mode() const{ + + return mouse_mode; +} + + + +Point2 OSUWP::get_mouse_pos() const { + + return Point2(old_x, old_y); +} + +int OSUWP::get_mouse_button_state() const { + + return last_button_state; +} + +void OSUWP::set_window_title(const String& p_title) { + +} + +void OSUWP::set_video_mode(const VideoMode& p_video_mode,int p_screen) { + + video_mode = p_video_mode; +} +OS::VideoMode OSUWP::get_video_mode(int p_screen) const { + + return video_mode; +} +void OSUWP::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const { + + +} + +void OSUWP::print_error(const char* p_function, const char* p_file, int p_line, const char* p_code, const char* p_rationale, ErrorType p_type) { + + const char* err_details; + if (p_rationale && p_rationale[0]) + err_details = p_rationale; + else + err_details = p_code; + + switch(p_type) { + case ERR_ERROR: + print("ERROR: %s: %s\n", p_function, err_details); + print(" At: %s:%i\n", p_file, p_line); + break; + case ERR_WARNING: + print("WARNING: %s: %s\n", p_function, err_details); + print(" At: %s:%i\n", p_file, p_line); + break; + case ERR_SCRIPT: + print("SCRIPT ERROR: %s: %s\n", p_function, err_details); + print(" At: %s:%i\n", p_file, p_line); + break; + } +} + + +String OSUWP::get_name() { + + return "UWP"; +} + +OS::Date OSUWP::get_date(bool utc) const { + + SYSTEMTIME systemtime; + if (utc) + GetSystemTime(&systemtime); + else + GetLocalTime(&systemtime); + + Date date; + date.day=systemtime.wDay; + date.month=Month(systemtime.wMonth); + date.weekday=Weekday(systemtime.wDayOfWeek); + date.year=systemtime.wYear; + date.dst=false; + return date; +} +OS::Time OSUWP::get_time(bool utc) const { + + SYSTEMTIME systemtime; + if (utc) + GetSystemTime(&systemtime); + else + GetLocalTime(&systemtime); + + Time time; + time.hour=systemtime.wHour; + time.min=systemtime.wMinute; + time.sec=systemtime.wSecond; + return time; +} + +OS::TimeZoneInfo OSUWP::get_time_zone_info() const { + TIME_ZONE_INFORMATION info; + bool daylight = false; + if (GetTimeZoneInformation(&info) == TIME_ZONE_ID_DAYLIGHT) + daylight = true; + + TimeZoneInfo ret; + if (daylight) { + ret.name = info.DaylightName; + } else { + ret.name = info.StandardName; + } + + ret.bias = info.Bias; + return ret; +} + +uint64_t OSUWP::get_unix_time() const { + + FILETIME ft; + SYSTEMTIME st; + GetSystemTime(&st); + SystemTimeToFileTime(&st, &ft); + + SYSTEMTIME ep; + ep.wYear = 1970; + ep.wMonth = 1; + ep.wDayOfWeek = 4; + ep.wDay = 1; + ep.wHour = 0; + ep.wMinute = 0; + ep.wSecond = 0; + ep.wMilliseconds = 0; + FILETIME fep; + SystemTimeToFileTime(&ep, &fep); + + return (*(uint64_t*)&ft - *(uint64_t*)&fep) / 10000000; +}; + +void OSUWP::delay_usec(uint32_t p_usec) const { + + int msec = p_usec < 1000 ? 1 : p_usec / 1000; + + // no Sleep() + WaitForSingleObjectEx(GetCurrentThread(), msec, false); + +} +uint64_t OSUWP::get_ticks_usec() const { + + uint64_t ticks; + uint64_t time; + // This is the number of clock ticks since start + QueryPerformanceCounter((LARGE_INTEGER *)&ticks); + // Divide by frequency to get the time in seconds + time = ticks * 1000000L / ticks_per_second; + // Subtract the time at game start to get + // the time since the game started + time -= ticks_start; + return time; +} + + +void OSUWP::process_events() { + + last_id = joypad->process_controllers(last_id); + process_key_events(); +} + +void OSUWP::process_key_events() +{ + + for (int i = 0; i < key_event_pos; i++) { + + KeyEvent &kev = key_event_buffer[i]; + InputEvent iev; + + iev.type = InputEvent::KEY; + iev.key.mod = kev.mod_state; + iev.key.echo = kev.echo; + iev.key.scancode = kev.scancode; + iev.key.unicode = kev.unicode; + iev.key.pressed = kev.pressed; + + input_event(iev); + + } + key_event_pos = 0; +} + +void OSUWP::queue_key_event(KeyEvent & p_event) +{ + // This merges Char events with the previous Key event, so + // the unicode can be retrieved without sending duplicate events. + if (p_event.type == KeyEvent::MessageType::CHAR_EVENT_MESSAGE && key_event_pos > 0) { + + KeyEvent &old = key_event_buffer[key_event_pos - 1]; + ERR_FAIL_COND(old.type != KeyEvent::MessageType::KEY_EVENT_MESSAGE); + + key_event_buffer[key_event_pos - 1].unicode = p_event.unicode; + return; + } + + ERR_FAIL_COND(key_event_pos >= KEY_EVENT_BUFFER_SIZE); + + key_event_buffer[key_event_pos++] = p_event; +} + +void OSUWP::set_cursor_shape(CursorShape p_shape) { + + ERR_FAIL_INDEX(p_shape, CURSOR_MAX); + + if (cursor_shape == p_shape) + return; + + static const CoreCursorType uwp_cursors[CURSOR_MAX] = { + CoreCursorType::Arrow, + CoreCursorType::IBeam, + CoreCursorType::Hand, + CoreCursorType::Cross, + CoreCursorType::Wait, + CoreCursorType::Wait, + CoreCursorType::Arrow, + CoreCursorType::Arrow, + CoreCursorType::UniversalNo, + CoreCursorType::SizeNorthSouth, + CoreCursorType::SizeWestEast, + CoreCursorType::SizeNortheastSouthwest, + CoreCursorType::SizeNorthwestSoutheast, + CoreCursorType::SizeAll, + CoreCursorType::SizeNorthSouth, + CoreCursorType::SizeWestEast, + CoreCursorType::Help + }; + + CoreWindow::GetForCurrentThread()->PointerCursor = ref new CoreCursor(uwp_cursors[p_shape], 0); + + cursor_shape = p_shape; +} + +Error OSUWP::execute(const String& p_path, const List<String>& p_arguments,bool p_blocking,ProcessID *r_child_id,String* r_pipe,int *r_exitcode) { + + return FAILED; +}; + +Error OSUWP::kill(const ProcessID& p_pid) { + + return FAILED; +}; + +Error OSUWP::set_cwd(const String& p_cwd) { + + return FAILED; +} + +String OSUWP::get_executable_path() const { + + return ""; +} + +void OSUWP::set_icon(const Image& p_icon) { + +} + + +bool OSUWP::has_environment(const String& p_var) const { + + return false; +}; + +String OSUWP::get_environment(const String& p_var) const { + + return ""; +}; + +String OSUWP::get_stdin_string(bool p_block) { + + return String(); +} + + +void OSUWP::move_window_to_foreground() { + +} + +Error OSUWP::shell_open(String p_uri) { + + return FAILED; +} + + +String OSUWP::get_locale() const { + +#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP // this should work on phone 8.1, but it doesn't + return "en"; +#else + Platform::String ^language = Windows::Globalization::Language::CurrentInputMethodLanguageTag; + return String(language->Data()).replace("-", "_"); +#endif +} + +void OSUWP::release_rendering_thread() { + + gl_context->release_current(); +} + +void OSUWP::make_rendering_thread() { + + gl_context->make_current(); +} + +void OSUWP::swap_buffers() { + + gl_context->swap_buffers(); +} + +bool OSUWP::has_touchscreen_ui_hint() const { + + TouchCapabilities^ tc = ref new TouchCapabilities(); + return tc->TouchPresent != 0 || UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch; +} + +bool OSUWP::has_virtual_keyboard() const { + + return UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch; +} + +void OSUWP::show_virtual_keyboard(const String & p_existing_text, const Rect2 & p_screen_rect) { + + InputPane^ pane = InputPane::GetForCurrentView(); + pane->TryShow(); +} + +void OSUWP::hide_virtual_keyboard() { + + InputPane^ pane = InputPane::GetForCurrentView(); + pane->TryHide(); +} + + +void OSUWP::run() { + + if (!main_loop) + return; + + main_loop->init(); + + uint64_t last_ticks=get_ticks_usec(); + + int frames=0; + uint64_t frame=0; + + while (!force_quit) { + + CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent); + if (managed_object->alert_close_handle) continue; + process_events(); // get rid of pending events + if (Main::iteration()==true) + break; + }; + + main_loop->finish(); + +} + + + +MainLoop *OSUWP::get_main_loop() const { + + return main_loop; +} + + +String OSUWP::get_data_dir() const { + + Windows::Storage::StorageFolder ^data_folder = Windows::Storage::ApplicationData::Current->LocalFolder; + + return String(data_folder->Path->Data()).replace("\\", "/"); +} + + +OSUWP::OSUWP() { + + key_event_pos=0; + force_quit=false; + alt_mem=false; + gr_mem=false; + shift_mem=false; + control_mem=false; + meta_mem=false; + minimized = false; + + pressrc=0; + old_invalid=true; + last_id=0; + mouse_mode=MOUSE_MODE_VISIBLE; +#ifdef STDOUT_FILE + stdo=fopen("stdout.txt","wb"); +#endif + + gl_context = NULL; + + display_request = ref new Windows::System::Display::DisplayRequest(); + + managed_object = ref new ManagedType; + managed_object->os = this; + + mouse_mode_changed = CreateEvent(NULL, TRUE, FALSE, L"os_mouse_mode_changed"); + + AudioDriverManagerSW::add_driver(&audio_driver); +} + + +OSUWP::~OSUWP() +{ +#ifdef STDOUT_FILE + fclose(stdo); +#endif +} + + diff --git a/platform/winrt/os_winrt.h b/platform/uwp/os_uwp.h index 0307f81954..82376dd2f6 100644 --- a/platform/winrt/os_winrt.h +++ b/platform/uwp/os_uwp.h @@ -1,11 +1,11 @@ /*************************************************************************/ -/* OSWinrt.h */ +/* os_uwp.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,8 +26,8 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef OSWinrt_H -#define OSWinrt_H +#ifndef OSUWP_H +#define OSUWP_H #include "os/input.h" #include "os/os.h" @@ -40,10 +40,13 @@ #include "servers/spatial_sound/spatial_sound_server_sw.h" #include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h" #include "servers/physics_2d/physics_2d_server_sw.h" -#include "servers/audio/audio_driver_dummy.h" +#include "drivers/xaudio2/audio_driver_xaudio2.h" #include "gl_context_egl.h" +#include "core/math/math_2d.h" +#include "core/ustring.h" + #include <windows.h> #include <io.h> @@ -52,13 +55,37 @@ #include <stdio.h> #include "main/input_default.h" +#include "joypad_uwp.h" + /** @author Juan Linietsky <reduzio@gmail.com> */ -class OSWinrt : public OS { +class OSUWP : public OS { + +public: + + struct KeyEvent { + + enum MessageType + { + KEY_EVENT_MESSAGE, + CHAR_EVENT_MESSAGE + }; + + InputModifierState mod_state; + MessageType type; + bool pressed; + unsigned int scancode; + unsigned int unicode; + bool echo; + CorePhysicalKeyStatus status; + + }; + +private: enum { - JOYSTICKS_MAX = 8, + JOYPADS_MAX = 8, JOY_AXIS_COUNT = 6, MAX_JOY_AXIS = 32768, // I've no idea KEY_EVENT_BUFFER_SIZE=512 @@ -66,16 +93,6 @@ class OSWinrt : public OS { FILE *stdo; - - struct KeyEvent { - - InputModifierState mod_state; - UINT uMsg; - WPARAM wParam; - LPARAM lParam; - - }; - KeyEvent key_event_buffer[KEY_EVENT_BUFFER_SIZE]; int key_event_pos; @@ -97,37 +114,11 @@ class OSWinrt : public OS { ContextEGL* gl_context; - struct Joystick { - - int id; - bool attached; - - DWORD last_axis[JOY_AXIS_COUNT]; - DWORD last_buttons; - DWORD last_pov; - String name; - - Joystick() { - id = -1; - attached = false; - for (int i=0; i<JOY_AXIS_COUNT; i++) { - - last_axis[i] = 0; - }; - last_buttons = 0; - last_pov = 0; - }; - }; - - List<Joystick> joystick_change_queue; - int joystick_count; - Joystick joysticks[JOYSTICKS_MAX]; - VideoMode video_mode; MainLoop *main_loop; - AudioDriverDummy audio_driver; + AudioDriverXAudio2 audio_driver; AudioServerSW *audio_server; SampleManagerMallocSW *sample_manager; SpatialSoundServerSW *spatial_sound_server; @@ -146,11 +137,34 @@ class OSWinrt : public OS { InputDefault *input; + JoypadUWP^ joypad; + + Windows::System::Display::DisplayRequest^ display_request; + void _post_dpad(DWORD p_dpad, int p_device, bool p_pressed); void _drag_event(int idx,UINT uMsg, WPARAM wParam, LPARAM lParam); void _touch_event(int idx, UINT uMsg, WPARAM wParam, LPARAM lParam); + ref class ManagedType { + public: + property bool alert_close_handle; + property Platform::String^ clipboard; + void alert_close(Windows::UI::Popups::IUICommand^ command); + void on_clipboard_changed(Platform::Object^ sender, Platform::Object^ ev); + void update_clipboard(); + void on_accelerometer_reading_changed(Windows::Devices::Sensors::Accelerometer^ sender, Windows::Devices::Sensors::AccelerometerReadingChangedEventArgs^ args); + void on_magnetometer_reading_changed(Windows::Devices::Sensors::Magnetometer^ sender, Windows::Devices::Sensors::MagnetometerReadingChangedEventArgs^ args); + void on_gyroscope_reading_changed(Windows::Devices::Sensors::Gyrometer^ sender, Windows::Devices::Sensors::GyrometerReadingChangedEventArgs^ args); + + internal: + ManagedType() { alert_close_handle = false; } + property OSUWP* os; + }; + ManagedType^ managed_object; + Windows::Devices::Sensors::Accelerometer^ accelerometer; + Windows::Devices::Sensors::Magnetometer^ magnetometer; + Windows::Devices::Sensors::Gyrometer^ gyrometer; // functions used by main to initialize/deintialize the OS protected: @@ -173,12 +187,13 @@ protected: void process_events(); - void probe_joysticks(); - void process_joysticks(); void process_key_events(); public: + // Event to send to the app wrapper + HANDLE mouse_mode_changed; + void print_error(const char* p_function,const char* p_file,int p_line,const char *p_code,const char*p_rationale,ErrorType p_type); virtual void vprint(const char *p_format, va_list p_list, bool p_stderr=false); @@ -195,6 +210,11 @@ public: virtual void set_video_mode(const VideoMode& p_video_mode,int p_screen=0); virtual VideoMode get_video_mode(int p_screen=0) const; virtual void get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen=0) const; + virtual Size2 get_window_size() const; + virtual void set_window_size(const Size2 p_size); + virtual void set_window_fullscreen(bool p_enabled); + virtual bool is_window_fullscreen() const; + virtual void set_keep_screen_on(bool p_enabled); virtual MainLoop *get_main_loop() const; @@ -237,7 +257,11 @@ public: virtual void make_rendering_thread(); virtual void swap_buffers(); - virtual bool has_touchscreen_ui_hint() const { return true; }; + virtual bool has_touchscreen_ui_hint() const; + + virtual bool has_virtual_keyboard() const; + virtual void show_virtual_keyboard(const String& p_existing_text, const Rect2& p_screen_rect = Rect2()); + virtual void hide_virtual_keyboard(); virtual Error shell_open(String p_uri); @@ -247,8 +271,10 @@ public: void input_event(InputEvent &p_event); - OSWinrt(); - ~OSWinrt(); + void queue_key_event(KeyEvent &p_event); + + OSUWP(); + ~OSUWP(); }; diff --git a/platform/uwp/platform_config.h b/platform/uwp/platform_config.h new file mode 100644 index 0000000000..7939e1c9ee --- /dev/null +++ b/platform/uwp/platform_config.h @@ -0,0 +1,29 @@ +/*************************************************************************/ +/* platform_config.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include <malloc.h> diff --git a/platform/uwp/thread_uwp.cpp b/platform/uwp/thread_uwp.cpp new file mode 100644 index 0000000000..4008a1eeb0 --- /dev/null +++ b/platform/uwp/thread_uwp.cpp @@ -0,0 +1,74 @@ +/*************************************************************************/ +/* thread_uwp.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "thread_uwp.h" + +#include "os/memory.h" + +Thread* ThreadUWP::create_func_uwp(ThreadCreateCallback p_callback,void *p_user,const Settings&) { + + ThreadUWP* thread = memnew(ThreadUWP); + + + std::thread new_thread(p_callback, p_user); + std::swap(thread->thread, new_thread); + + return thread; +}; + +Thread::ID ThreadUWP::get_thread_ID_func_uwp() { + + return std::hash<std::thread::id>()(std::this_thread::get_id()); +}; + +void ThreadUWP::wait_to_finish_func_uwp(Thread* p_thread) { + + ThreadUWP *tp=static_cast<ThreadUWP*>(p_thread); + tp->thread.join(); +}; + + +Thread::ID ThreadUWP::get_ID() const { + + return std::hash<std::thread::id>()(thread.get_id()); +}; + +void ThreadUWP::make_default() { + create_func = create_func_uwp; + get_thread_ID_func = get_thread_ID_func_uwp; + wait_to_finish_func = wait_to_finish_func_uwp; +}; + +ThreadUWP::ThreadUWP() { + +}; + +ThreadUWP::~ThreadUWP() { + +}; + diff --git a/platform/uwp/thread_uwp.h b/platform/uwp/thread_uwp.h new file mode 100644 index 0000000000..06c19c0139 --- /dev/null +++ b/platform/uwp/thread_uwp.h @@ -0,0 +1,63 @@ +/*************************************************************************/ +/* thread_uwp.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef THREAD_UWP_H +#define THREAD_UWP_H + +#ifdef UWP_ENABLED + +#include "os/thread.h" + +#include <thread> + +class ThreadUWP : public Thread { + + std::thread thread; + + static Thread* create_func_uwp(ThreadCreateCallback p_callback,void *,const Settings&); + static ID get_thread_ID_func_uwp(); + static void wait_to_finish_func_uwp(Thread* p_thread); + + ThreadUWP(); +public: + + + virtual ID get_ID() const; + + static void make_default(); + + + ~ThreadUWP(); + +}; + + +#endif + +#endif + diff --git a/platform/windows/SCsub b/platform/windows/SCsub index 914cee0fa1..ae8c07384f 100644 --- a/platform/windows/SCsub +++ b/platform/windows/SCsub @@ -1,27 +1,29 @@ +#!/usr/bin/env python + Import('env') -common_win=[ - "context_gl_win.cpp", - "os_windows.cpp", - "ctxgl_procaddr.cpp", - "key_mapping_win.cpp", - "tcp_server_winsock.cpp", - "packet_peer_udp_winsock.cpp", - "stream_peer_winsock.cpp", - "joystick.cpp", +common_win = [ + "context_gl_win.cpp", + "os_windows.cpp", + "ctxgl_procaddr.cpp", + "key_mapping_win.cpp", + "tcp_server_winsock.cpp", + "packet_peer_udp_winsock.cpp", + "stream_peer_winsock.cpp", + "joypad.cpp", ] -restarget="godot_res"+env["OBJSUFFIX"] +restarget = "godot_res" + env["OBJSUFFIX"] -obj = env.RES(restarget,'godot_res.rc') +obj = env.RES(restarget, 'godot_res.rc') common_win.append(obj) -env.Program('#bin/godot',['godot_win.cpp']+common_win,PROGSUFFIX=env["PROGSUFFIX"]) +env.Program('#bin/godot', ['godot_win.cpp'] + common_win, PROGSUFFIX=env["PROGSUFFIX"]) # Microsoft Visual Studio Project Generation -if (env['vsproj'])=="yes": - env.vs_srcs = env.vs_srcs + ["platform/windows/godot_win.cpp"] - for x in common_win: - env.vs_srcs = env.vs_srcs + ["platform/windows/" + str(x)] +if (env['vsproj']) == "yes": + env.vs_srcs = env.vs_srcs + ["platform/windows/godot_win.cpp"] + for x in common_win: + env.vs_srcs = env.vs_srcs + ["platform/windows/" + str(x)] diff --git a/platform/windows/context_gl_win.cpp b/platform/windows/context_gl_win.cpp index ab66b81421..7a81dfef77 100644 --- a/platform/windows/context_gl_win.cpp +++ b/platform/windows/context_gl_win.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -40,7 +40,6 @@ // // -#define WINVER 0x0500 #include "context_gl_win.h" //#include "drivers/opengl/glwrapper.h" @@ -96,6 +95,21 @@ static GLWrapperFuncPtr wrapper_get_proc_address(const char* p_function) { } */ +void ContextGL_Win::set_use_vsync(bool p_use) { + + if (wglSwapIntervalEXT) { + wglSwapIntervalEXT(p_use?1:0); + } + use_vsync=p_use; + +} + +bool ContextGL_Win::is_using_vsync() const { + + return use_vsync; +} + +#define _WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 Error ContextGL_Win::initialize() { @@ -148,10 +162,10 @@ Error ContextGL_Win::initialize() { if (opengl_3_context) { int attribs[] = { - WGL_CONTEXT_MAJOR_VERSION_ARB, 3,//we want a 3.1 context - WGL_CONTEXT_MINOR_VERSION_ARB, 2, + WGL_CONTEXT_MAJOR_VERSION_ARB, 3,//we want a 3.3 context + WGL_CONTEXT_MINOR_VERSION_ARB, 3, //and it shall be forward compatible so that we can only use up to date functionality - WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB, + WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB|_WGL_CONTEXT_DEBUG_BIT_ARB, 0}; //zero indicates the end of the array PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = NULL; //pointer to the method @@ -168,7 +182,7 @@ Error ContextGL_Win::initialize() { if (!(new_hRC=wglCreateContextAttribsARB(hDC,0, attribs))) { wglDeleteContext(hRC); - MessageBox(NULL,"Can't Create An OpenGL 3.1 Rendering Context.","ERROR",MB_OK|MB_ICONEXCLAMATION); + MessageBox(NULL,"Can't Create An OpenGL 3.3 Rendering Context.","ERROR",MB_OK|MB_ICONEXCLAMATION); return ERR_CANT_CREATE; // Return false } wglMakeCurrent(hDC,NULL); @@ -177,15 +191,15 @@ Error ContextGL_Win::initialize() { if (!wglMakeCurrent(hDC,hRC)) // Try To Activate The Rendering Context { - MessageBox(NULL,"Can't Activate The GL 3.1 Rendering Context.","ERROR",MB_OK|MB_ICONEXCLAMATION); + MessageBox(NULL,"Can't Activate The GL 3.3 Rendering Context.","ERROR",MB_OK|MB_ICONEXCLAMATION); return ERR_CANT_CREATE; // Return FALSE } - printf("Activated GL 3.1 context"); + printf("Activated GL 3.3 context"); } - -// glWrapperInit(wrapper_get_proc_address); + wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC) wglGetProcAddress ("wglSwapIntervalEXT"); + //glWrapperInit(wrapper_get_proc_address); return OK; } @@ -194,6 +208,7 @@ ContextGL_Win::ContextGL_Win(HWND hwnd,bool p_opengl_3_context) { opengl_3_context=p_opengl_3_context; hWnd=hwnd; + use_vsync=false; } ContextGL_Win::~ContextGL_Win() { diff --git a/platform/windows/context_gl_win.h b/platform/windows/context_gl_win.h index 055e0b2f51..96b54c6c14 100644 --- a/platform/windows/context_gl_win.h +++ b/platform/windows/context_gl_win.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -49,6 +49,8 @@ #include <windows.h> +typedef bool (APIENTRY *PFNWGLSWAPINTERVALEXTPROC) (int interval); + class ContextGL_Win : public ContextGL { HDC hDC; @@ -56,6 +58,10 @@ class ContextGL_Win : public ContextGL { unsigned int pixel_format; HWND hWnd; bool opengl_3_context; + bool use_vsync; + + + PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT; public: @@ -69,6 +75,8 @@ public: virtual Error initialize(); + virtual void set_use_vsync(bool p_use); + virtual bool is_using_vsync() const; ContextGL_Win(HWND hwnd,bool p_opengl_3_context); ~ContextGL_Win(); diff --git a/platform/windows/ctxgl_procaddr.cpp b/platform/windows/ctxgl_procaddr.cpp index 1072197f89..bc8611dce4 100644 --- a/platform/windows/ctxgl_procaddr.cpp +++ b/platform/windows/ctxgl_procaddr.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/ctxgl_procaddr.h b/platform/windows/ctxgl_procaddr.h index 2118e20e02..72f39e71ac 100644 --- a/platform/windows/ctxgl_procaddr.h +++ b/platform/windows/ctxgl_procaddr.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 4edae9cceb..382783d6bc 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -1,10 +1,17 @@ # -# tested on | Windows native | Linux cross-compilation -# ------------------------+-------------------+--------------------------- -# MSVS C++ 2010 Express | WORKS | n/a -# Mingw-w64 | WORKS | WORKS -# Mingw-w32 | WORKS | WORKS -# MinGW | WORKS | untested +# tested on | Windows native | Linux cross-compilation +# ----------------------------+-------------------+--------------------------- +# Visual C++ Build Tools 2015 | WORKS | n/a +# MSVS C++ 2010 Express | WORKS | n/a +# Mingw-w64 | WORKS | WORKS +# Mingw-w32 | WORKS | WORKS +# MinGW | WORKS | untested +# +##### +# Note about Visual C++ Build Tools : +# +# - Visual C++ Build Tools is the standalone MSVC compiler : +# http://landinghub.visualstudio.com/visual-cpp-build-tools # ##### # Notes about MSVS C++ : @@ -90,372 +97,303 @@ import os import sys +import methods + def is_active(): - return True + return True + def get_name(): - return "Windows" + return "Windows" + def can_build(): - if (os.name=="nt"): - #building natively on windows! - if (os.getenv("VSINSTALLDIR")): - return True - else: - print("\nMSVC not detected, attempting Mingw.") - mingw32 = "" - mingw64 = "" - if ( os.getenv("MINGW32_PREFIX") ) : - mingw32 = os.getenv("MINGW32_PREFIX") - if ( os.getenv("MINGW64_PREFIX") ) : - mingw64 = os.getenv("MINGW64_PREFIX") - - test = "gcc --version > NUL 2>&1" - if os.system(test)!= 0 and os.system(mingw32+test)!=0 and os.system(mingw64+test)!=0 : - print("- could not detect gcc.") - print("Please, make sure a path to a Mingw /bin directory is accessible into the environment PATH.\n") - return False - else: - print("- gcc detected.") - - return True - - if (os.name=="posix"): - - mingw = "i586-mingw32msvc-" - mingw64 = "x86_64-w64-mingw32-" - mingw32 = "i686-w64-mingw32-" - - if (os.getenv("MINGW32_PREFIX")): - mingw32=os.getenv("MINGW32_PREFIX") - mingw = mingw32 - if (os.getenv("MINGW64_PREFIX")): - mingw64=os.getenv("MINGW64_PREFIX") - - test = "gcc --version &>/dev/null" - if (os.system(mingw+test) == 0 or os.system(mingw64+test) == 0 or os.system(mingw32+test) == 0): - return True - - return False + if (os.name == "nt"): + # building natively on windows! + if (os.getenv("VCINSTALLDIR")): + return True + else: + print("\nMSVC not detected, attempting Mingw.") + mingw32 = "" + mingw64 = "" + if (os.getenv("MINGW32_PREFIX")): + mingw32 = os.getenv("MINGW32_PREFIX") + if (os.getenv("MINGW64_PREFIX")): + mingw64 = os.getenv("MINGW64_PREFIX") + + test = "gcc --version > NUL 2>&1" + if os.system(test) != 0 and os.system(mingw32 + test) != 0 and os.system(mingw64 + test) != 0: + print("- could not detect gcc.") + print("Please, make sure a path to a Mingw /bin directory is accessible into the environment PATH.\n") + return False + else: + print("- gcc detected.") + + return True + + if (os.name == "posix"): + + mingw = "i586-mingw32msvc-" + mingw64 = "x86_64-w64-mingw32-" + mingw32 = "i686-w64-mingw32-" + + if (os.getenv("MINGW32_PREFIX")): + mingw32 = os.getenv("MINGW32_PREFIX") + mingw = mingw32 + if (os.getenv("MINGW64_PREFIX")): + mingw64 = os.getenv("MINGW64_PREFIX") + + test = "gcc --version &>/dev/null" + if (os.system(mingw + test) == 0 or os.system(mingw64 + test) == 0 or os.system(mingw32 + test) == 0): + return True + + return False + def get_opts(): - mingw="" - mingw32="" - mingw64="" - if ( os.name == "posix" ): - mingw = "i586-mingw32msvc-" - mingw32 = "i686-w64-mingw32-" - mingw64 = "x86_64-w64-mingw32-" + mingw = "" + mingw32 = "" + mingw64 = "" + if (os.name == "posix"): + mingw = "i586-mingw32msvc-" + mingw32 = "i686-w64-mingw32-" + mingw64 = "x86_64-w64-mingw32-" - if os.system(mingw32+"gcc --version &>/dev/null") != 0 : - mingw32 = mingw + if os.system(mingw32 + "gcc --version &>/dev/null") != 0: + mingw32 = mingw - if (os.getenv("MINGW32_PREFIX")): - mingw32=os.getenv("MINGW32_PREFIX") - mingw = mingw32 - if (os.getenv("MINGW64_PREFIX")): - mingw64=os.getenv("MINGW64_PREFIX") + if (os.getenv("MINGW32_PREFIX")): + mingw32 = os.getenv("MINGW32_PREFIX") + mingw = mingw32 + if (os.getenv("MINGW64_PREFIX")): + mingw64 = os.getenv("MINGW64_PREFIX") + return [ + ('mingw_prefix', 'Mingw Prefix', mingw32), + ('mingw_prefix_64', 'Mingw Prefix 64 bits', mingw64), + ] - return [ - ('mingw_prefix','Mingw Prefix',mingw32), - ('mingw_prefix_64','Mingw Prefix 64 bits',mingw64), - ] def get_flags(): - return [ - ('freetype','builtin'), #use builtin freetype - ('openssl','builtin'), #use builtin openssl - ] - -def build_res_file( target, source, env ): - - cmdbase = "" - if (env["bits"] == "32"): - cmdbase = env['mingw_prefix'] - else: - cmdbase = env['mingw_prefix_64'] - CPPPATH = env['CPPPATH'] - cmdbase = cmdbase + 'windres --include-dir . ' - import subprocess - for x in range(len(source)): - cmd = cmdbase + '-i ' + str(source[x]) + ' -o ' + str(target[x]) - try: - out = subprocess.Popen(cmd,shell = True,stderr = subprocess.PIPE).communicate() - if len(out[1]): - return 1 - except: - return 1 - return 0 + return [ + ] + + +def build_res_file(target, source, env): + + cmdbase = "" + if (env["bits"] == "32"): + cmdbase = env['mingw_prefix'] + else: + cmdbase = env['mingw_prefix_64'] + CPPPATH = env['CPPPATH'] + cmdbase = cmdbase + 'windres --include-dir . ' + import subprocess + for x in range(len(source)): + cmd = cmdbase + '-i ' + str(source[x]) + ' -o ' + str(target[x]) + try: + out = subprocess.Popen(cmd, shell=True, stderr=subprocess.PIPE).communicate() + if len(out[1]): + return 1 + except: + return 1 + return 0 + def configure(env): - env.Append(CPPPATH=['#platform/windows']) - env['is_mingw']=False - if (os.name=="nt" and os.getenv("VSINSTALLDIR")!=None): - #build using visual studio - env['ENV']['TMP'] = os.environ['TMP'] - env.Append(CPPPATH=['#platform/windows/include']) - env.Append(LIBPATH=['#platform/windows/lib']) - - if (env["freetype"]!="no"): - env.Append(CCFLAGS=['/DFREETYPE_ENABLED']) - env.Append(CPPPATH=['#drivers/freetype']) - env.Append(CPPPATH=['#drivers/freetype/freetype/include']) - - if (env["target"]=="release"): - - env.Append(CCFLAGS=['/O2']) - env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) - env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) - - elif (env["target"]=="release_debug"): - - env.Append(CCFLAGS=['/O2','/DDEBUG_ENABLED']) - env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) - elif (env["target"]=="debug_release"): - - env.Append(CCFLAGS=['/Z7','/Od']) - env.Append(LINKFLAGS=['/DEBUG']) - env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) - env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) - - elif (env["target"]=="debug"): - - env.Append(CCFLAGS=['/Z7','/DDEBUG_ENABLED','/DDEBUG_MEMORY_ENABLED','/DD3D_DEBUG_INFO','/Od']) - env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) - env.Append(LINKFLAGS=['/DEBUG']) - - - env.Append(CCFLAGS=['/MT','/Gd','/GR','/nologo']) - env.Append(CXXFLAGS=['/TP']) - env.Append(CPPFLAGS=['/DMSVC', '/GR', ]) - env.Append(CCFLAGS=['/I'+os.getenv("WindowsSdkDir")+"/Include"]) - env.Append(CCFLAGS=['/DWINDOWS_ENABLED']) - env.Append(CCFLAGS=['/DRTAUDIO_ENABLED']) - env.Append(CCFLAGS=['/DWIN32']) - env.Append(CCFLAGS=['/DTYPED_METHOD_BIND']) - - env.Append(CCFLAGS=['/DGLES2_ENABLED']) - - env.Append(CCFLAGS=['/DGLEW_ENABLED']) - LIBS=['winmm','opengl32','dsound','kernel32','ole32','oleaut32','user32','gdi32', 'IPHLPAPI','Shcore','Shlwapi', 'wsock32', 'shell32','advapi32','dinput8','dxguid'] - env.Append(LINKFLAGS=[p+env["LIBSUFFIX"] for p in LIBS]) - - env.Append(LIBPATH=[os.getenv("WindowsSdkDir")+"/Lib"]) - if (os.getenv("DXSDK_DIR")): - DIRECTX_PATH=os.getenv("DXSDK_DIR") - else: - DIRECTX_PATH="C:/Program Files/Microsoft DirectX SDK (March 2009)" - - if (os.getenv("VCINSTALLDIR")): - VC_PATH=os.getenv("VCINSTALLDIR") - else: - VC_PATH="" - - env.Append(CCFLAGS=["/I" + p for p in os.getenv("INCLUDE").split(";")]) - env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")]) - env.Append(CCFLAGS=["/I"+DIRECTX_PATH+"/Include"]) - env.Append(LIBPATH=[DIRECTX_PATH+"/Lib/x86"]) - env['ENV'] = os.environ; - - # This detection function needs the tools env (that is env['ENV'], not SCons's env), and that is why it's this far bellow in the code - compiler_version_str = detect_visual_c_compiler_version(env['ENV']) - - # Note: this detection/override code from here onward should be here instead of in SConstruct because it's platform and compiler specific (MSVC/Windows) - if(env["bits"] != "default"): - print "Error: bits argument is disabled for MSVC" - print ("Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console (or Visual Studio settings)" - +" that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler" - +" will be executed and inform you.") - sys.exit() - - # Forcing bits argument because MSVC does not have a flag to set this through SCons... it's different compilers (cl.exe's) called from the propper command prompt - # that decide the architecture that is build for. Scons can only detect the os.getenviron (because vsvarsall.bat sets a lot of stuff for cl.exe to work with) - env["bits"]="32" - env["x86_opt_vc"]=True - - print "Detected MSVC compiler: "+compiler_version_str - # If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writting)... vc compiler for 64bit can not compile _asm - if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"): - env["bits"]="64" - env["x86_opt_vc"]=False - print "Compiled program architecture will be a 64 bit executable (forcing bits=64)." - elif (compiler_version_str=="x86" or compiler_version_str == "amd64_x86"): - print "Compiled program architecture will be a 32 bit executable. (forcing bits=32)." - else: - print "Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup." - if env["bits"]=="64": - env.Append(CCFLAGS=['/D_WIN64']) - else: - - # Workaround for MinGW. See: - # http://www.scons.org/wiki/LongCmdLinesOnWin32 - env.use_windows_spawn_fix() - - #build using mingw - if (os.name=="nt"): - env['ENV']['TMP'] = os.environ['TMP'] #way to go scons, you can be so stupid sometimes - else: - env["PROGSUFFIX"]=env["PROGSUFFIX"]+".exe" # for linux cross-compilation - - mingw_prefix="" - - if (env["bits"]=="default"): - env["bits"]="32" - - if (env["bits"]=="32"): - env.Append(LINKFLAGS=['-static']) - env.Append(LINKFLAGS=['-static-libgcc']) - env.Append(LINKFLAGS=['-static-libstdc++']) - mingw_prefix=env["mingw_prefix"]; - else: - env.Append(LINKFLAGS=['-static']) - mingw_prefix=env["mingw_prefix_64"]; - - nulstr="" - - if (os.name=="posix"): - nulstr=">/dev/null" - else: - nulstr=">nul" - - - - # if os.system(mingw_prefix+"gcc --version"+nulstr)!=0: - # #not really super consistent but.. - # print("Can't find Windows compiler: "+mingw_prefix) - # sys.exit(255) - - if (env["target"]=="release"): - - env.Append(CCFLAGS=['-msse2']) - - if (env["bits"]=="64"): - env.Append(CCFLAGS=['-O3']) - else: - env.Append(CCFLAGS=['-O2']) - - env.Append(LINKFLAGS=['-Wl,--subsystem,windows']) - - elif (env["target"]=="release_debug"): - - env.Append(CCFLAGS=['-O2','-DDEBUG_ENABLED']) - - elif (env["target"]=="debug"): - - env.Append(CCFLAGS=['-g', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED']) - - if (env["freetype"]!="no"): - env.Append(CCFLAGS=['-DFREETYPE_ENABLED']) - env.Append(CPPPATH=['#drivers/freetype']) - env.Append(CPPPATH=['#drivers/freetype/freetype/include']) - - - env["CC"]=mingw_prefix+"gcc" - env['AS']=mingw_prefix+"as" - env['CXX'] = mingw_prefix+"g++" - env['AR'] = mingw_prefix+"ar" - env['RANLIB'] = mingw_prefix+"ranlib" - env['LD'] = mingw_prefix+"g++" - env["x86_opt_gcc"]=True - - #env['CC'] = "winegcc" - #env['CXX'] = "wineg++" - - env.Append(CCFLAGS=['-DWINDOWS_ENABLED','-mwindows']) - env.Append(CPPFLAGS=['-DRTAUDIO_ENABLED']) - env.Append(CCFLAGS=['-DGLES2_ENABLED','-DGLEW_ENABLED']) - env.Append(LIBS=['mingw32','opengl32', 'dsound', 'ole32', 'd3d9','winmm','gdi32','iphlpapi','shlwapi','wsock32','kernel32', 'oleaut32', 'dinput8', 'dxguid']) - - # if (env["bits"]=="32"): - # env.Append(LIBS=['gcc_s']) - # #--with-arch=i686 - # env.Append(CPPFLAGS=['-march=i686']) - # env.Append(LINKFLAGS=['-march=i686']) - - - - - #'d3dx9d' - env.Append(CPPFLAGS=['-DMINGW_ENABLED']) - #env.Append(LINKFLAGS=['-g']) - - # resrc - env['is_mingw']=True - env.Append( BUILDERS = { 'RES' : env.Builder(action = build_res_file, suffix = '.o',src_suffix = '.rc') } ) - - import methods - env.Append( BUILDERS = { 'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) - env.Append( BUILDERS = { 'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) - env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } ) - env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) - -def detect_visual_c_compiler_version(tools_env): - # tools_env is the variable scons uses to call tools that execute tasks, SCons's env['ENV'] that executes tasks... - # (see the SCons documentation for more information on what it does)... - # in order for this function to be well encapsulated i choose to force it to recieve SCons's TOOLS env (env['ENV'] - # and not scons setup environment (env)... so make sure you call the right environment on it or it will fail to detect - # the propper vc version that will be called - - # These is no flag to give to visual c compilers to set the architecture, ie scons bits argument (32,64,ARM etc) - # There are many different cl.exe files that are run, and each one compiles & links to a different architecture - # As far as I know, the only way to figure out what compiler will be run when Scons calls cl.exe via Program() - # is to check the PATH varaible and figure out which one will be called first. Code bellow does that and returns: - # the following string values: - - # "" Compiler not detected - # "amd64" Native 64 bit compiler - # "amd64_x86" 64 bit Cross Compiler for 32 bit - # "x86" Native 32 bit compiler - # "x86_amd64" 32 bit Cross Compiler for 64 bit - - # There are other architectures, but Godot does not support them currently, so this function does not detect arm/amd64_arm - # and similar architectures/compilers - - # Set chosen compiler to "not detected" - vc_chosen_compiler_index = -1 - vc_chosen_compiler_str = "" - - # find() works with -1 so big ifs bellow are needed... the simplest solution, in fact - # First test if amd64 and amd64_x86 compilers are present in the path - vc_amd64_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"]+"BIN\\amd64;") - if(vc_amd64_compiler_detection_index > -1): - vc_chosen_compiler_index = vc_amd64_compiler_detection_index - vc_chosen_compiler_str = "amd64" - - vc_amd64_x86_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"]+"BIN\\amd64_x86;") - if(vc_amd64_x86_compiler_detection_index > -1 - and (vc_chosen_compiler_index == -1 - or vc_chosen_compiler_index > vc_amd64_x86_compiler_detection_index)): - vc_chosen_compiler_index = vc_amd64_x86_compiler_detection_index - vc_chosen_compiler_str = "amd64_x86" - - - # Now check the 32 bit compilers - vc_x86_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"]+"BIN;") - if(vc_x86_compiler_detection_index > -1 - and (vc_chosen_compiler_index == -1 - or vc_chosen_compiler_index > vc_x86_compiler_detection_index)): - vc_chosen_compiler_index = vc_x86_compiler_detection_index - vc_chosen_compiler_str = "x86" - - vc_x86_amd64_compiler_detection_index = tools_env["PATH"].find(tools_env['VCINSTALLDIR']+"BIN\\x86_amd64;") - if(vc_x86_amd64_compiler_detection_index > -1 - and (vc_chosen_compiler_index == -1 - or vc_chosen_compiler_index > vc_x86_amd64_compiler_detection_index)): - vc_chosen_compiler_index = vc_x86_amd64_compiler_detection_index - vc_chosen_compiler_str = "x86_amd64" - - # debug help - #print vc_amd64_compiler_detection_index - #print vc_amd64_x86_compiler_detection_index - #print vc_x86_compiler_detection_index - #print vc_x86_amd64_compiler_detection_index - #print "chosen "+str(vc_chosen_compiler_index)+ " | "+str(vc_chosen_compiler_str) - - return vc_chosen_compiler_str + env.Append(CPPPATH=['#platform/windows']) + + # Targeted Windows version: Vista (and later) + winver = "0x0600" # Windows Vista is the minimum target for windows builds + + env['is_mingw'] = False + if (os.name == "nt" and os.getenv("VCINSTALLDIR")): + # build using visual studio + env['ENV']['TMP'] = os.environ['TMP'] + env.Append(CPPPATH=['#platform/windows/include']) + env.Append(LIBPATH=['#platform/windows/lib']) + env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver]) + + if (env["target"] == "release"): + + env.Append(CCFLAGS=['/O2']) + env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) + env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) + + elif (env["target"] == "release_debug"): + + env.Append(CCFLAGS=['/O2', '/DDEBUG_ENABLED']) + env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) + elif (env["target"] == "debug_release"): + + env.Append(CCFLAGS=['/Z7', '/Od']) + env.Append(LINKFLAGS=['/DEBUG']) + env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) + env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) + + elif (env["target"] == "debug"): + + env.Append(CCFLAGS=['/Z7', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED', '/DD3D_DEBUG_INFO', '/Od']) + env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) + env.Append(LINKFLAGS=['/DEBUG']) + + env.Append(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo']) + env.Append(CXXFLAGS=['/TP']) + env.Append(CPPFLAGS=['/DMSVC', '/GR', ]) + env.Append(CCFLAGS=['/I' + os.getenv("WindowsSdkDir") + "/Include"]) + env.Append(CCFLAGS=['/DWINDOWS_ENABLED']) + env.Append(CCFLAGS=['/DRTAUDIO_ENABLED']) + env.Append(CCFLAGS=['/DWIN32']) + env.Append(CCFLAGS=['/DTYPED_METHOD_BIND']) + + env.Append(CCFLAGS=['/DOPENGL_ENABLED']) + LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32', 'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32', 'shell32', 'advapi32', 'dinput8', 'dxguid'] + env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS]) + + env.Append(LIBPATH=[os.getenv("WindowsSdkDir") + "/Lib"]) + if (os.getenv("DXSDK_DIR")): + DIRECTX_PATH = os.getenv("DXSDK_DIR") + else: + DIRECTX_PATH = "C:/Program Files/Microsoft DirectX SDK (March 2009)" + + if (os.getenv("VCINSTALLDIR")): + VC_PATH = os.getenv("VCINSTALLDIR") + else: + VC_PATH = "" + + env.Append(CCFLAGS=["/I" + p for p in os.getenv("INCLUDE").split(";")]) + env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")]) + env.Append(CCFLAGS=["/I" + DIRECTX_PATH + "/Include"]) + env.Append(LIBPATH=[DIRECTX_PATH + "/Lib/x86"]) + env['ENV'] = os.environ + + # This detection function needs the tools env (that is env['ENV'], not SCons's env), and that is why it's this far bellow in the code + compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV']) + + # Note: this detection/override code from here onward should be here instead of in SConstruct because it's platform and compiler specific (MSVC/Windows) + if(env["bits"] != "default"): + print "Error: bits argument is disabled for MSVC" + print ("Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console (or Visual Studio settings)" + + " that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler" + + " will be executed and inform you.") + sys.exit() + + # Forcing bits argument because MSVC does not have a flag to set this through SCons... it's different compilers (cl.exe's) called from the propper command prompt + # that decide the architecture that is build for. Scons can only detect the os.getenviron (because vsvarsall.bat sets a lot of stuff for cl.exe to work with) + env["bits"] = "32" + env["x86_libtheora_opt_vc"] = True + + print "Detected MSVC compiler: " + compiler_version_str + # If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writting)... vc compiler for 64bit can not compile _asm + if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"): + env["bits"] = "64" + env["x86_libtheora_opt_vc"] = False + print "Compiled program architecture will be a 64 bit executable (forcing bits=64)." + elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"): + print "Compiled program architecture will be a 32 bit executable. (forcing bits=32)." + else: + print "Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup." + if env["bits"] == "64": + env.Append(CCFLAGS=['/D_WIN64']) + + # Incremental linking fix + env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program'] + env['BUILDERS']['Program'] = methods.precious_program + + else: + + # Workaround for MinGW. See: + # http://www.scons.org/wiki/LongCmdLinesOnWin32 + env.use_windows_spawn_fix() + + # build using mingw + env.Append(CCFLAGS=['-DWINVER=%s' % winver, '-D_WIN32_WINNT=%s' % winver]) + if (os.name == "nt"): + env['ENV']['TMP'] = os.environ['TMP'] # way to go scons, you can be so stupid sometimes + else: + env["PROGSUFFIX"] = env["PROGSUFFIX"] + ".exe" # for linux cross-compilation + + mingw_prefix = "" + + if (env["bits"] == "default"): + env["bits"] = "64" if "PROGRAMFILES(X86)" in os.environ else "32" + + if (env["bits"] == "32"): + env.Append(LINKFLAGS=['-static']) + env.Append(LINKFLAGS=['-static-libgcc']) + env.Append(LINKFLAGS=['-static-libstdc++']) + mingw_prefix = env["mingw_prefix"] + else: + env.Append(LINKFLAGS=['-static']) + mingw_prefix = env["mingw_prefix_64"] + + nulstr = "" + + if (os.name == "posix"): + nulstr = ">/dev/null" + else: + nulstr = ">nul" + + # if os.system(mingw_prefix+"gcc --version"+nulstr)!=0: + # #not really super consistent but.. + # print("Can't find Windows compiler: "+mingw_prefix) + # sys.exit(255) + + if (env["target"] == "release"): + + env.Append(CCFLAGS=['-msse2']) + + if (env["bits"] == "64"): + env.Append(CCFLAGS=['-O3']) + else: + env.Append(CCFLAGS=['-O2']) + + env.Append(LINKFLAGS=['-Wl,--subsystem,windows']) + + elif (env["target"] == "release_debug"): + + env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED']) + + elif (env["target"] == "debug"): + + env.Append(CCFLAGS=['-g', '-Wall', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) + + env["CC"] = mingw_prefix + "gcc" + env['AS'] = mingw_prefix + "as" + env['CXX'] = mingw_prefix + "g++" + env['AR'] = mingw_prefix + "ar" + env['RANLIB'] = mingw_prefix + "ranlib" + env['LD'] = mingw_prefix + "g++" + env["x86_libtheora_opt_gcc"] = True + + #env['CC'] = "winegcc" + #env['CXX'] = "wineg++" + + env.Append(CCFLAGS=['-DWINDOWS_ENABLED', '-mwindows']) + env.Append(CPPFLAGS=['-DRTAUDIO_ENABLED']) + env.Append(CCFLAGS=['-DOPENGL_ENABLED']) + env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid']) + + # if (env["bits"]=="32"): + # env.Append(LIBS=['gcc_s']) + # #--with-arch=i686 + # env.Append(CPPFLAGS=['-march=i686']) + # env.Append(LINKFLAGS=['-march=i686']) + + #'d3dx9d' + env.Append(CPPFLAGS=['-DMINGW_ENABLED']) + # env.Append(LINKFLAGS=['-g']) + + # resrc + env['is_mingw'] = True + env.Append(BUILDERS={'RES': env.Builder(action=build_res_file, suffix='.o', src_suffix='.rc')}) + + env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')}) + env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')}) + env.Append(BUILDERS={'HLSL9': env.Builder(action=methods.build_hlsl_dx9_headers, suffix='hlsl.h', src_suffix='.hlsl')}) + env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')}) diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp index 952f51fdd4..1ad61844d0 100644 --- a/platform/windows/export/export.cpp +++ b/platform/windows/export/export.cpp @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* export.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #include "export.h" #include "platform/windows/logo.h" #include "tools/editor/editor_import_export.h" diff --git a/platform/windows/export/export.h b/platform/windows/export/export.h index 68ce500a20..b437efc48e 100644 --- a/platform/windows/export/export.h +++ b/platform/windows/export/export.h @@ -1,4 +1,29 @@ - - +/*************************************************************************/ +/* export.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ void register_windows_exporter(); - diff --git a/platform/windows/godot_res.rc b/platform/windows/godot_res.rc index 5f1e951e0f..b86869d316 100644 --- a/platform/windows/godot_res.rc +++ b/platform/windows/godot_res.rc @@ -3,12 +3,18 @@ #define _STR(m_x) #m_x #define _MKSTR(m_x) _STR(m_x) #endif +#ifndef VERSION_PATCH +#define VERSION_PATCH 0 +#define PATCH_STRING +#else +#define PATCH_STRING "." _MKSTR(VERSION_PATCH) +#endif GODOT_ICON ICON platform/windows/godot.ico 1 VERSIONINFO -FILEVERSION VERSION_MAJOR,VERSION_MINOR,0,0 -PRODUCTVERSION VERSION_MAJOR,VERSION_MINOR,0,0 +FILEVERSION VERSION_MAJOR,VERSION_MINOR,VERSION_PATCH,0 +PRODUCTVERSION VERSION_MAJOR,VERSION_MINOR,VERSION_PATCH,0 FILEOS 4 FILETYPE 1 BEGIN @@ -17,13 +23,13 @@ BEGIN BLOCK "040904b0" BEGIN VALUE "CompanyName", "Godot Engine" - VALUE "FileDescription", _MKSTR(VERSION_NAME) " Editor (" _MKSTR(VERSION_STATUS) ")" - VALUE "FileVersion", _MKSTR(VERSION_MAJOR) "." _MKSTR(VERSION_MINOR) "."_MKSTR(VERSION_REVISION) + VALUE "FileDescription", _MKSTR(VERSION_NAME) " Editor" + VALUE "FileVersion", _MKSTR(VERSION_MAJOR) "." _MKSTR(VERSION_MINOR) "." _MKSTR(VERSION_PATCH) VALUE "ProductName", _MKSTR(VERSION_NAME) VALUE "Licence", "MIT" VALUE "LegalCopyright", "Copyright (c) 2007-" _MKSTR(VERSION_YEAR) " Juan Linietsky, Ariel Manzur" VALUE "Info", "http://www.godotengine.org" - VALUE "ProductVersion", _MKSTR(VERSION_MAJOR) "." _MKSTR(VERSION_MINOR) "."_MKSTR(VERSION_REVISION) + VALUE "ProductVersion", _MKSTR(VERSION_MAJOR) "." _MKSTR(VERSION_MINOR) PATCH_STRING "." _MKSTR(VERSION_REVISION) END END BLOCK "VarFileInfo" diff --git a/platform/windows/godot_win.cpp b/platform/windows/godot_win.cpp index c89d02bb05..5260f7f641 100644 --- a/platform/windows/godot_win.cpp +++ b/platform/windows/godot_win.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/joystick.cpp b/platform/windows/joypad.cpp index f8526b5ec1..6ea23ebb28 100644 --- a/platform/windows/joystick.cpp +++ b/platform/windows/joypad.cpp @@ -1,11 +1,11 @@ /*************************************************************************/ -/* joystick.cpp */ +/* joypad.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,8 +26,7 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -//author: Andreas Haas <hondres, liugam3@gmail.com> -#include "joystick.h" +#include "joypad.h" #include <iostream> #include <wbemidl.h> #include <oleauto.h> @@ -37,24 +36,26 @@ #endif DWORD WINAPI _xinput_get_state(DWORD dwUserIndex, XINPUT_STATE* pState) { return ERROR_DEVICE_NOT_CONNECTED; } +DWORD WINAPI _xinput_set_state(DWORD dwUserIndex, XINPUT_VIBRATION* pVibration) { return ERROR_DEVICE_NOT_CONNECTED; } -joystick_windows::joystick_windows() { +JoypadWindows::JoypadWindows() { } -joystick_windows::joystick_windows(InputDefault* _input, HWND* hwnd) { +JoypadWindows::JoypadWindows(InputDefault* _input, HWND* hwnd) { input = _input; hWnd = hwnd; - joystick_count = 0; + joypad_count = 0; dinput = NULL; xinput_dll = NULL; xinput_get_state = NULL; + xinput_set_state = NULL; load_xinput(); - for (int i = 0; i < JOYSTICKS_MAX; i++) - attached_joysticks[i] = false; + for (int i = 0; i < JOYPADS_MAX; i++) + attached_joypads[i] = false; HRESULT result; @@ -62,35 +63,35 @@ joystick_windows::joystick_windows(InputDefault* _input, HWND* hwnd) { if (FAILED(result)) { printf("failed init DINPUT: %ld\n", result); } - probe_joysticks(); + probe_joypads(); } -joystick_windows::~joystick_windows() { +JoypadWindows::~JoypadWindows() { - close_joystick(); + close_joypad(); dinput->Release(); unload_xinput(); } -bool joystick_windows::have_device(const GUID &p_guid) { +bool JoypadWindows::have_device(const GUID &p_guid) { - for (int i = 0; i < JOYSTICKS_MAX; i++) { + for (int i = 0; i < JOYPADS_MAX; i++) { - if (d_joysticks[i].guid == p_guid) { + if (d_joypads[i].guid == p_guid) { - d_joysticks[i].confirmed = true; + d_joypads[i].confirmed = true; return true; } } return false; } -int joystick_windows::check_free_joy_slot() const { +int JoypadWindows::check_free_joy_slot() const { - for (int i = 0; i < JOYSTICKS_MAX; i++) { + for (int i = 0; i < JOYPADS_MAX; i++) { - if (!attached_joysticks[i]) + if (!attached_joypads[i]) return i; } return -1; @@ -98,7 +99,7 @@ int joystick_windows::check_free_joy_slot() const { // adapted from SDL2, works a lot better than the MSDN version -bool joystick_windows::is_xinput_device(const GUID *p_guid) { +bool JoypadWindows::is_xinput_device(const GUID *p_guid) { static GUID IID_ValveStreamingGamepad = { MAKELONG(0x28DE, 0x11FF), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } }; static GUID IID_X360WiredGamepad = { MAKELONG(0x045E, 0x02A1), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } }; @@ -142,7 +143,7 @@ bool joystick_windows::is_xinput_device(const GUID *p_guid) { return false; } -bool joystick_windows::setup_dinput_joystick(const DIDEVICEINSTANCE* instance) { +bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE* instance) { HRESULT hr; int num = check_free_joy_slot(); @@ -150,8 +151,8 @@ bool joystick_windows::setup_dinput_joystick(const DIDEVICEINSTANCE* instance) { if (have_device(instance->guidInstance) || num == -1) return false; - d_joysticks[joystick_count] = dinput_gamepad(); - dinput_gamepad* joy = &d_joysticks[joystick_count]; + d_joypads[joypad_count] = dinput_gamepad(); + dinput_gamepad* joy = &d_joypads[joypad_count]; const DWORD devtype = (instance->dwDevType & 0xFF); @@ -175,7 +176,7 @@ bool joystick_windows::setup_dinput_joystick(const DIDEVICEINSTANCE* instance) { guid.Data4[0], guid.Data4[1], guid.Data4[2], guid.Data4[3], guid.Data4[4], guid.Data4[5], guid.Data4[6], guid.Data4[7]); - id_to_change = joystick_count; + id_to_change = joypad_count; joy->di_joy->SetDataFormat(&c_dfDIJoystick2); joy->di_joy->SetCooperativeLevel(*hWnd, DISCL_FOREGROUND); @@ -186,13 +187,13 @@ bool joystick_windows::setup_dinput_joystick(const DIDEVICEINSTANCE* instance) { input->joy_connection_changed(num, true, instance->tszProductName, uid); joy->attached = true; joy->id = num; - attached_joysticks[num] = true; + attached_joypads[num] = true; joy->confirmed = true; - joystick_count++; + joypad_count++; return true; } -void joystick_windows::setup_joystick_object(const DIDEVICEOBJECTINSTANCE *ob, int p_joy_id) { +void JoypadWindows::setup_joypad_object(const DIDEVICEOBJECTINSTANCE *ob, int p_joy_id) { if (ob->dwType & DIDFT_AXIS) { @@ -223,7 +224,7 @@ void joystick_windows::setup_joystick_object(const DIDEVICEOBJECTINSTANCE *ob, i prop_range.lMin = -MAX_JOY_AXIS; prop_range.lMax = +MAX_JOY_AXIS; - dinput_gamepad &joy = d_joysticks[p_joy_id]; + dinput_gamepad &joy = d_joypads[p_joy_id]; res = IDirectInputDevice8_SetProperty(joy.di_joy, DIPROP_RANGE, &prop_range.diph); @@ -244,97 +245,100 @@ void joystick_windows::setup_joystick_object(const DIDEVICEOBJECTINSTANCE *ob, i } } -BOOL CALLBACK joystick_windows::enumCallback(const DIDEVICEINSTANCE* instance, void* pContext) { +BOOL CALLBACK JoypadWindows::enumCallback(const DIDEVICEINSTANCE* instance, void* pContext) { - joystick_windows* self = (joystick_windows*)pContext; + JoypadWindows* self = (JoypadWindows*)pContext; if (self->is_xinput_device(&instance->guidProduct)) {; return DIENUM_CONTINUE; } - self->setup_dinput_joystick(instance); + self->setup_dinput_joypad(instance); return DIENUM_CONTINUE; } -BOOL CALLBACK joystick_windows::objectsCallback(const DIDEVICEOBJECTINSTANCE *instance, void *context) { +BOOL CALLBACK JoypadWindows::objectsCallback(const DIDEVICEOBJECTINSTANCE *instance, void *context) { - joystick_windows* self = (joystick_windows*)context; - self->setup_joystick_object(instance, self->id_to_change); + JoypadWindows* self = (JoypadWindows*)context; + self->setup_joypad_object(instance, self->id_to_change); return DIENUM_CONTINUE; } -void joystick_windows::close_joystick(int id) { +void JoypadWindows::close_joypad(int id) { if (id == -1) { - for (int i = 0; i < JOYSTICKS_MAX; i++) { + for (int i = 0; i < JOYPADS_MAX; i++) { - close_joystick(i); + close_joypad(i); } return; } - if (!d_joysticks[id].attached) return; + if (!d_joypads[id].attached) return; - d_joysticks[id].di_joy->Unacquire(); - d_joysticks[id].di_joy->Release(); - d_joysticks[id].attached = false; - attached_joysticks[d_joysticks[id].id] = false; - d_joysticks[id].guid.Data1 = d_joysticks[id].guid.Data2 = d_joysticks[id].guid.Data3 = 0; - input->joy_connection_changed(id, false, ""); - joystick_count--; + d_joypads[id].di_joy->Unacquire(); + d_joypads[id].di_joy->Release(); + d_joypads[id].attached = false; + attached_joypads[d_joypads[id].id] = false; + d_joypads[id].guid.Data1 = d_joypads[id].guid.Data2 = d_joypads[id].guid.Data3 = 0; + input->joy_connection_changed(d_joypads[id].id, false, ""); + joypad_count--; } -void joystick_windows::probe_joysticks() { +void JoypadWindows::probe_joypads() { DWORD dwResult; for (DWORD i = 0; i < XUSER_MAX_COUNT; i++) { - ZeroMemory(&x_joysticks[i].state, sizeof(XINPUT_STATE)); + ZeroMemory(&x_joypads[i].state, sizeof(XINPUT_STATE)); - dwResult = xinput_get_state(i, &x_joysticks[i].state); + dwResult = xinput_get_state(i, &x_joypads[i].state); if ( dwResult == ERROR_SUCCESS) { int id = check_free_joy_slot(); - if (id != -1 && !x_joysticks[i].attached) { - - x_joysticks[i].attached = true; - x_joysticks[i].id = id; - attached_joysticks[id] = true; + if (id != -1 && !x_joypads[i].attached) { + + x_joypads[i].attached = true; + x_joypads[i].id = id; + x_joypads[i].ff_timestamp = 0; + x_joypads[i].ff_end_timestamp = 0; + x_joypads[i].vibrating = false; + attached_joypads[id] = true; input->joy_connection_changed(id, true, "XInput Gamepad","__XINPUT_DEVICE__"); } } - else if (x_joysticks[i].attached) { + else if (x_joypads[i].attached) { - x_joysticks[i].attached = false; - attached_joysticks[x_joysticks[i].id] = false; - input->joy_connection_changed(x_joysticks[i].id, false, ""); + x_joypads[i].attached = false; + attached_joypads[x_joypads[i].id] = false; + input->joy_connection_changed(x_joypads[i].id, false, ""); } } - for (int i = 0; i < joystick_count; i++) { + for (int i = 0; i < joypad_count; i++) { - d_joysticks[i].confirmed = false; + d_joypads[i].confirmed = false; } dinput->EnumDevices(DI8DEVCLASS_GAMECTRL, enumCallback, this, DIEDFL_ATTACHEDONLY); - for (int i = 0; i < joystick_count; i++) { + for (int i = 0; i < joypad_count; i++) { - if (!d_joysticks[i].confirmed) { + if (!d_joypads[i].confirmed) { - close_joystick(i); + close_joypad(i); } } } -unsigned int joystick_windows::process_joysticks(unsigned int p_last_id) { +unsigned int JoypadWindows::process_joypads(unsigned int p_last_id) { HRESULT hr; for (int i = 0; i < XUSER_MAX_COUNT; i++) { - xinput_gamepad &joy = x_joysticks[i]; + xinput_gamepad &joy = x_joypads[i]; if (!joy.attached) { continue; } @@ -358,11 +362,25 @@ unsigned int joystick_windows::process_joysticks(unsigned int p_last_id) { p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_5, axis_correct(joy.state.Gamepad.bRightTrigger, true, true)); joy.last_packet = joy.state.dwPacketNumber; } + uint64_t timestamp = input->get_joy_vibration_timestamp(joy.id); + if (timestamp > joy.ff_timestamp) { + Vector2 strength = input->get_joy_vibration_strength(joy.id); + float duration = input->get_joy_vibration_duration(joy.id); + if (strength.x == 0 && strength.y == 0) { + joypad_vibration_stop_xinput(i, timestamp); + } else { + joypad_vibration_start_xinput(i, strength.x, strength.y, duration, timestamp); + } + } else if (joy.vibrating && joy.ff_end_timestamp != 0) { + uint64_t current_time = OS::get_singleton()->get_ticks_usec(); + if (current_time >= joy.ff_end_timestamp) + joypad_vibration_stop_xinput(i, current_time); + } } - for (int i = 0; i < JOYSTICKS_MAX; i++) { + for (int i = 0; i < JOYPADS_MAX; i++) { - dinput_gamepad* joy = &d_joysticks[i]; + dinput_gamepad* joy = &d_joypads[i]; if (!joy->attached) continue; @@ -401,7 +419,7 @@ unsigned int joystick_windows::process_joysticks(unsigned int p_last_id) { } } - // on mingw, these constants are not constants + // on mingw, these constants are not constants int count = 6; int axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ }; int values[] = { js.lX, js.lY, js.lZ, js.lRx, js.lRy, js.lRz }; @@ -419,7 +437,7 @@ unsigned int joystick_windows::process_joysticks(unsigned int p_last_id) { return p_last_id; } -unsigned int joystick_windows::post_hat(unsigned int p_last_id, int p_device, DWORD p_dpad) { +unsigned int JoypadWindows::post_hat(unsigned int p_last_id, int p_device, DWORD p_dpad) { int dpad_val = 0; @@ -468,7 +486,7 @@ unsigned int joystick_windows::post_hat(unsigned int p_last_id, int p_device, DW return input->joy_hat(p_last_id, p_device, dpad_val); }; -InputDefault::JoyAxis joystick_windows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const { +InputDefault::JoyAxis JoypadWindows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const { InputDefault::JoyAxis jx; if (Math::abs(p_val) < MIN_JOY_AXIS) { @@ -500,9 +518,38 @@ InputDefault::JoyAxis joystick_windows::axis_correct(int p_val, bool p_xinput, b return jx; } -void joystick_windows::load_xinput() { +void JoypadWindows::joypad_vibration_start_xinput(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp) { + xinput_gamepad &joy = x_joypads[p_device]; + if (joy.attached) { + XINPUT_VIBRATION effect; + effect.wLeftMotorSpeed = (65535 * p_strong_magnitude); + effect.wRightMotorSpeed = (65535 * p_weak_magnitude); + if (xinput_set_state(p_device, &effect) == ERROR_SUCCESS) { + joy.ff_timestamp = p_timestamp; + joy.ff_end_timestamp = p_duration == 0 ? 0 : p_timestamp + (uint64_t)(p_duration * 1000000.0); + joy.vibrating = true; + } + } +} + +void JoypadWindows::joypad_vibration_stop_xinput(int p_device, uint64_t p_timestamp) { + xinput_gamepad &joy = x_joypads[p_device]; + if (joy.attached) { + XINPUT_VIBRATION effect; + effect.wLeftMotorSpeed = 0; + effect.wRightMotorSpeed = 0; + if (xinput_set_state(p_device, &effect) == ERROR_SUCCESS) { + joy.ff_timestamp = p_timestamp; + joy.vibrating = false; + } + } +} + + +void JoypadWindows::load_xinput() { xinput_get_state = &_xinput_get_state; + xinput_set_state = &_xinput_set_state; xinput_dll = LoadLibrary( "XInput1_4.dll" ); if (!xinput_dll) { xinput_dll = LoadLibrary("XInput1_3.dll"); @@ -519,15 +566,16 @@ void joystick_windows::load_xinput() { } XInputGetState_t func = (XInputGetState_t)GetProcAddress((HMODULE)xinput_dll, "XInputGetState"); - if (!func) { + XInputSetState_t set_func = (XInputSetState_t)GetProcAddress((HMODULE)xinput_dll, "XInputSetState"); + if (!func || !set_func) { unload_xinput(); return; } xinput_get_state = func; - return; + xinput_set_state = set_func; } -void joystick_windows::unload_xinput() { +void JoypadWindows::unload_xinput() { if (xinput_dll) { diff --git a/platform/windows/joystick.h b/platform/windows/joypad.h index 332e86fbb8..63eee8c015 100644 --- a/platform/windows/joystick.h +++ b/platform/windows/joypad.h @@ -1,11 +1,11 @@ /*************************************************************************/ -/* joystick.h */ +/* joypad.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,9 +26,8 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -//author: Andreas Haas <hondres, liugam3@gmail.com> -#ifndef JOYSTICK_H -#define JOYSTICK_H +#ifndef JOYPAD_H +#define JOYPAD_H #include "os_windows.h" #define DIRECTINPUT_VERSION 0x0800 @@ -39,8 +38,8 @@ #define SAFE_RELEASE(x) \ if(x != NULL) \ { \ - x->Release(); \ - x = NULL; \ + x->Release(); \ + x = NULL; \ } #endif @@ -48,19 +47,19 @@ if(x != NULL) \ #define XUSER_MAX_COUNT 4 #endif -class joystick_windows +class JoypadWindows { public: - joystick_windows(); - joystick_windows(InputDefault* _input, HWND* hwnd); - ~joystick_windows(); + JoypadWindows(); + JoypadWindows(InputDefault* _input, HWND* hwnd); + ~JoypadWindows(); - void probe_joysticks(); - unsigned int process_joysticks(unsigned int p_last_id); + void probe_joypads(); + unsigned int process_joypads(unsigned int p_last_id); private: enum { - JOYSTICKS_MAX = 16, + JOYPADS_MAX = 16, JOY_AXIS_COUNT = 6, MIN_JOY_AXIS = 10, MAX_JOY_AXIS = 32768, @@ -96,16 +95,23 @@ private: int id; bool attached; + bool vibrating; DWORD last_packet; XINPUT_STATE state; + uint64_t ff_timestamp; + uint64_t ff_end_timestamp; xinput_gamepad() { attached = false; + vibrating = false; + ff_timestamp = 0; + ff_end_timestamp = 0; last_packet = 0; } }; typedef DWORD (WINAPI *XInputGetState_t) (DWORD dwUserIndex, XINPUT_STATE* pState); + typedef DWORD (WINAPI *XInputSetState_t) (DWORD dwUserIndex, XINPUT_VIBRATION* pVibration); HWND* hWnd; HANDLE xinput_dll; @@ -113,16 +119,16 @@ private: InputDefault* input; int id_to_change; - int joystick_count; - bool attached_joysticks[JOYSTICKS_MAX]; - dinput_gamepad d_joysticks[JOYSTICKS_MAX]; - xinput_gamepad x_joysticks[XUSER_MAX_COUNT]; + int joypad_count; + bool attached_joypads[JOYPADS_MAX]; + dinput_gamepad d_joypads[JOYPADS_MAX]; + xinput_gamepad x_joypads[XUSER_MAX_COUNT]; static BOOL CALLBACK enumCallback(const DIDEVICEINSTANCE* p_instance, void* p_context); static BOOL CALLBACK objectsCallback(const DIDEVICEOBJECTINSTANCE* instance, void* context); - void setup_joystick_object(const DIDEVICEOBJECTINSTANCE* ob, int p_joy_id); - void close_joystick(int id = -1); + void setup_joypad_object(const DIDEVICEOBJECTINSTANCE* ob, int p_joy_id); + void close_joypad(int id = -1); void load_xinput(); void unload_xinput(); @@ -131,10 +137,13 @@ private: bool have_device(const GUID &p_guid); bool is_xinput_device(const GUID* p_guid); - bool setup_dinput_joystick(const DIDEVICEINSTANCE* instance); + bool setup_dinput_joypad(const DIDEVICEINSTANCE* instance); + void joypad_vibration_start_xinput(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp); + void joypad_vibration_stop_xinput(int p_device, uint64_t p_timestamp); InputDefault::JoyAxis axis_correct(int p_val, bool p_xinput = false, bool p_trigger = false, bool p_negate = false) const; XInputGetState_t xinput_get_state; + XInputSetState_t xinput_set_state; }; #endif diff --git a/platform/windows/key_mapping_win.cpp b/platform/windows/key_mapping_win.cpp index 23fa29d68f..9ab222e9ee 100644 --- a/platform/windows/key_mapping_win.cpp +++ b/platform/windows/key_mapping_win.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,8 +26,8 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#define WINVER 0x0500 #include "key_mapping_win.h" + #include <stdio.h> struct _WinTranslatePair { diff --git a/platform/windows/key_mapping_win.h b/platform/windows/key_mapping_win.h index da649d0115..2f1b36d9f2 100644 --- a/platform/windows/key_mapping_win.h +++ b/platform/windows/key_mapping_win.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/lang_table.h b/platform/windows/lang_table.h index c9551b2d38..bacbf89e85 100644 --- a/platform/windows/lang_table.h +++ b/platform/windows/lang_table.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/logo.png b/platform/windows/logo.png Binary files differindex a27e14dde8..4376abd563 100644 --- a/platform/windows/logo.png +++ b/platform/windows/logo.png diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 8bb5de5d5d..8910b23a2e 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -26,15 +26,15 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "drivers/gles2/rasterizer_gles2.h" #include "os_windows.h" -#include "drivers/nedmalloc/memory_pool_static_nedmalloc.h" -#include "drivers/unix/memory_pool_static_malloc.h" -#include "os/memory_pool_dynamic_static.h" + +#include "drivers/gles3/rasterizer_gles3.h" + #include "drivers/windows/thread_windows.h" #include "drivers/windows/semaphore_windows.h" #include "drivers/windows/mutex_windows.h" +#include "drivers/windows/rw_lock_windows.h" #include "main/main.h" #include "drivers/windows/file_access_windows.h" #include "drivers/windows/dir_access_windows.h" @@ -42,28 +42,21 @@ #include "servers/visual/visual_server_raster.h" #include "servers/audio/audio_server_sw.h" -#include "servers/visual/visual_server_wrap_mt.h" +//#include "servers/visual/visual_server_wrap_mt.h" #include "tcp_server_winsock.h" #include "packet_peer_udp_winsock.h" #include "stream_peer_winsock.h" #include "lang_table.h" -#include "os/memory_pool_dynamic_prealloc.h" + #include "globals.h" #include "io/marshalls.h" -#include "joystick.h" +#include "joypad.h" #include "shlobj.h" #include <regstr.h> #include <process.h> -#if (_MSC_VER >= 1700) -#define HIDPI_SUPPORT -#endif - -#ifdef HIDPI_SUPPORT -#include <ShellScalingAPI.h> -#endif static const WORD MAX_CONSOLE_LINES = 1500; extern "C" { @@ -174,8 +167,6 @@ const char * OS_Windows::get_audio_driver_name(int p_driver) const { return AudioDriverManagerSW::get_driver(p_driver)->get_name(); } -static MemoryPoolStatic *mempool_static=NULL; -static MemoryPoolDynamic *mempool_dynamic=NULL; void OS_Windows::initialize_core() { @@ -190,6 +181,7 @@ void OS_Windows::initialize_core() { ThreadWindows::make_default(); SemaphoreWindows::make_default(); MutexWindows::make_default(); + RWLockWindows::make_default(); FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES); FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA); @@ -203,15 +195,6 @@ void OS_Windows::initialize_core() { StreamPeerWinsock::make_default(); PacketPeerUDPWinsock::make_default(); - mempool_static = new MemoryPoolStaticMalloc; -#if 1 - mempool_dynamic = memnew( MemoryPoolDynamicStatic ); -#else -#define DYNPOOL_SIZE 4*1024*1024 - void * buffer = malloc( DYNPOOL_SIZE ); - mempool_dynamic = memnew( MemoryPoolDynamicPrealloc(buffer,DYNPOOL_SIZE) ); - -#endif // We need to know how often the clock is updated if( !QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second) ) @@ -418,8 +401,8 @@ LRESULT OS_Windows::WndProc(HWND hWnd,UINT uMsg, WPARAM wParam, LPARAM lParam) { } input->set_mouse_pos(Point2(mm.x,mm.y)); - mm.speed_x=input->get_mouse_speed().x; - mm.speed_y=input->get_mouse_speed().y; + mm.speed_x=input->get_last_mouse_speed().x; + mm.speed_y=input->get_last_mouse_speed().y; if (old_invalid) { @@ -588,11 +571,14 @@ LRESULT OS_Windows::WndProc(HWND hWnd,UINT uMsg, WPARAM wParam, LPARAM lParam) { } } else if (mouse_mode!=MOUSE_MODE_CAPTURED) { // for reasons unknown to mankind, wheel comes in screen cordinates - RECT rect; - GetWindowRect(hWnd,&rect); - mb.x-=rect.left; - mb.y-=rect.top; + POINT coords; + coords.x = mb.x; + coords.y = mb.y; + + ScreenToClient(hWnd, &coords); + mb.x = coords.x; + mb.y = coords.y; } if (main_loop) { @@ -611,10 +597,28 @@ LRESULT OS_Windows::WndProc(HWND hWnd,UINT uMsg, WPARAM wParam, LPARAM lParam) { } break; case WM_SIZE: { - video_mode.width=LOWORD(lParam); - video_mode.height=HIWORD(lParam); + int window_w = LOWORD(lParam); + int window_h = HIWORD(lParam); + if (window_w > 0 && window_h > 0) { + video_mode.width = window_w; + video_mode.height = window_h; + } //return 0; // Jump Back } break; + + case WM_ENTERSIZEMOVE: { + move_timer_id = SetTimer(hWnd, 1, USER_TIMER_MINIMUM,(TIMERPROC) NULL); + } break; + case WM_EXITSIZEMOVE: { + KillTimer(hWnd, move_timer_id); + } break; + case WM_TIMER: { + if (wParam == move_timer_id) { + process_key_events(); + Main::iteration(); + } + } break; + case WM_SYSKEYDOWN: case WM_SYSKEYUP: case WM_KEYUP: @@ -631,8 +635,10 @@ LRESULT OS_Windows::WndProc(HWND hWnd,UINT uMsg, WPARAM wParam, LPARAM lParam) { gr_mem=alt_mem; } - //if (wParam==VK_WIN) TODO wtf is this? - // meta_mem=uMsg==WM_KEYDOWN; + /* + if (wParam==VK_WIN) TODO wtf is this? + meta_mem=uMsg==WM_KEYDOWN; + */ } //fallthrough @@ -673,7 +679,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd,UINT uMsg, WPARAM wParam, LPARAM lParam) { print_line("input lang change"); } break; - #if WINVER >= 0x0700 // for windows 7 + #if WINVER >= 0x0601 // for windows 7 case WM_TOUCH: { BOOL bHandled = FALSE; @@ -710,12 +716,12 @@ LRESULT OS_Windows::WndProc(HWND hWnd,UINT uMsg, WPARAM wParam, LPARAM lParam) { #endif case WM_DEVICECHANGE: { - joystick->probe_joysticks(); + joypad->probe_joypads(); } break; case WM_SETCURSOR: { if(LOWORD(lParam) == HTCLIENT) { - if(mouse_mode == MOUSE_MODE_HIDDEN) { + if(mouse_mode == MOUSE_MODE_HIDDEN || mouse_mode == MOUSE_MODE_CAPTURED) { //Hide the cursor if(hCursor == NULL) hCursor = SetCursor(NULL); @@ -781,6 +787,8 @@ LRESULT CALLBACK WndProc(HWND hWnd,UINT uMsg, WPARAM wParam, LPARAM lParam) { } + + void OS_Windows::process_key_events() { for(int i=0;i<key_event_pos;i++) { @@ -800,7 +808,7 @@ void OS_Windows::process_key_events() { k.mod=ke.mod_state; k.pressed=true; k.scancode=KeyMappingWindows::get_keysym(ke.wParam); - k.unicode=ke.wParam; + k.unicode=ke.wParam; if (k.unicode && gr_mem) { k.mod.alt=false; k.mod.control=false; @@ -852,6 +860,75 @@ void OS_Windows::process_key_events() { key_event_pos=0; } +enum _MonitorDpiType +{ + MDT_Effective_DPI = 0, + MDT_Angular_DPI = 1, + MDT_Raw_DPI = 2, + MDT_Default = MDT_Effective_DPI +}; + + +static int QueryDpiForMonitor(HMONITOR hmon, _MonitorDpiType dpiType= MDT_Default) +{ + + + int dpiX = 96, dpiY = 96; + + static HMODULE Shcore = NULL; + typedef HRESULT (WINAPI* GetDPIForMonitor_t)(HMONITOR hmonitor, _MonitorDpiType dpiType, UINT *dpiX, UINT *dpiY); + static GetDPIForMonitor_t getDPIForMonitor = NULL; + + if (Shcore == NULL) + { + Shcore = LoadLibraryW(L"Shcore.dll"); + getDPIForMonitor = Shcore ? (GetDPIForMonitor_t)GetProcAddress(Shcore, "GetDpiForMonitor") : NULL; + + if ((Shcore == NULL) || (getDPIForMonitor == NULL)) + { + if (Shcore) + FreeLibrary(Shcore); + Shcore = (HMODULE)INVALID_HANDLE_VALUE; + } + } + + UINT x = 0, y = 0; + HRESULT hr = E_FAIL; + bool bSet = false; + if (hmon && (Shcore != (HMODULE)INVALID_HANDLE_VALUE)) + { + hr = getDPIForMonitor(hmon, dpiType/*MDT_Effective_DPI*/, &x, &y); + if (SUCCEEDED(hr) && (x > 0) && (y > 0)) + { + + dpiX = (int)x; + dpiY = (int)y; + } + } + else + { + static int overallX = 0, overallY = 0; + if (overallX <= 0 || overallY <= 0) + { + HDC hdc = GetDC(NULL); + if (hdc) + { + overallX = GetDeviceCaps(hdc, LOGPIXELSX); + overallY = GetDeviceCaps(hdc, LOGPIXELSY); + ReleaseDC(NULL, hdc); + } + } + if (overallX > 0 && overallY > 0) + { + dpiX = overallX; dpiY = overallY; + } + } + + + return (dpiX+dpiY)/2; +} + + BOOL CALLBACK OS_Windows::MonitorEnumProc(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { OS_Windows *self=(OS_Windows*)OS::get_singleton(); MonitorInfo minfo; @@ -861,13 +938,9 @@ BOOL CALLBACK OS_Windows::MonitorEnumProc(HMONITOR hMonitor, HDC hdcMonitor, LPR minfo.rect.pos.y=lprcMonitor->top; minfo.rect.size.x=lprcMonitor->right - lprcMonitor->left; minfo.rect.size.y=lprcMonitor->bottom - lprcMonitor->top; -#ifdef HIDPI_SUPPORT - UINT dpix,dpiy; - GetDpiForMonitor(hMonitor,MDT_EFFECTIVE_DPI,&dpix,&dpiy); - minfo.dpi=(dpix + dpiy)/2; -#else - minfo.dpi=72; -#endif + + minfo.dpi = QueryDpiForMonitor(hMonitor); + self->monitor_info.push_back(minfo); return TRUE; @@ -998,23 +1071,28 @@ void OS_Windows::initialize(const VideoMode& p_desired,int p_video_driver,int p_ }; -#if defined(OPENGL_ENABLED) || defined(GLES2_ENABLED) || defined(LEGACYGL_ENABLED) - gl_context = memnew( ContextGL_Win(hWnd,false) ); +#if defined(OPENGL_ENABLED) + gl_context = memnew( ContextGL_Win(hWnd,true) ); gl_context->initialize(); - rasterizer = memnew( RasterizerGLES2 ); + + RasterizerGLES3::register_config(); + + RasterizerGLES3::make_current(); #else - #ifdef DX9_ENABLED + // FIXME: Does DX support still work now that rasterizer is no longer used? +#ifdef DX9_ENABLED rasterizer = memnew( RasterizerDX9(hWnd) ); - #endif +#endif #endif - visual_server = memnew( VisualServerRaster(rasterizer) ); + visual_server = memnew( VisualServerRaster ); + // FIXME: Reimplement threaded rendering? Or remove? + /* if (get_render_thread_mode()!=RENDER_THREAD_UNSAFE) { - visual_server =memnew(VisualServerWrapMT(visual_server,get_render_thread_mode()==RENDER_SEPARATE_THREAD)); } + */ - // physics_server = memnew( PhysicsServerSW ); physics_server->init(); @@ -1044,7 +1122,7 @@ void OS_Windows::initialize(const VideoMode& p_desired,int p_video_driver,int p_ visual_server->init(); input = memnew( InputDefault ); - joystick = memnew (joystick_windows(input, &hWnd)); + joypad = memnew (JoypadWindows(input, &hWnd)); AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton(); @@ -1076,7 +1154,7 @@ void OS_Windows::initialize(const VideoMode& p_desired,int p_video_driver,int p_ DragAcceptFiles(hWnd,true); - + move_timer_id = 1; } void OS_Windows::set_clipboard(const String& p_text) { @@ -1177,7 +1255,7 @@ void OS_Windows::finalize() { main_loop=NULL; - memdelete(joystick); + memdelete(joypad); memdelete(input); visual_server->finish(); @@ -1198,9 +1276,11 @@ void OS_Windows::finalize() { spatial_sound_2d_server->finish(); memdelete(spatial_sound_2d_server); - //if (debugger_connection_console) { -// memdelete(debugger_connection_console); -//} + /* + if (debugger_connection_console) { + memdelete(debugger_connection_console); + } + */ memdelete(sample_manager); @@ -1220,10 +1300,6 @@ void OS_Windows::finalize_core() { memdelete(process_map); - if (mempool_dynamic) - memdelete( mempool_dynamic ); - delete mempool_static; - TCPServerWinsock::cleanup(); StreamPeerWinsock::cleanup(); @@ -1231,10 +1307,13 @@ void OS_Windows::finalize_core() { void OS_Windows::vprint(const char* p_format, va_list p_list, bool p_stderr) { - char buf[16384+1]; - int len = vsnprintf(buf,16384,p_format,p_list); + const unsigned int BUFFER_SIZE = 16384; + char buf[BUFFER_SIZE+1]; // +1 for the terminating character + int len = vsnprintf(buf,BUFFER_SIZE,p_format,p_list); if (len<=0) return; + if(len >= BUFFER_SIZE) + len = BUFFER_SIZE; // Output is too big, will be truncated buf[len]=0; @@ -1246,10 +1325,18 @@ void OS_Windows::vprint(const char* p_format, va_list p_list, bool p_stderr) { MultiByteToWideChar(CP_UTF8,0,buf,len,wbuf,wlen); wbuf[wlen]=0; +// Recent MinGW and MSVC compilers seem to disagree on the case here +#ifdef __MINGW32__ + if (p_stderr) + fwprintf(stderr, L"%S", wbuf); + else + wprintf(L"%S", wbuf); +#else // MSVC if (p_stderr) - fwprintf(stderr,L"%s",wbuf); + fwprintf(stderr, L"%s", wbuf); else - wprintf(L"%s",wbuf); + wprintf(L"%s", wbuf); +#endif #ifdef STDOUT_FILE //vwfprintf(stdo,p_format,p_list); @@ -1262,7 +1349,7 @@ void OS_Windows::vprint(const char* p_format, va_list p_list, bool p_stderr) { void OS_Windows::alert(const String& p_alert,const String& p_title) { if (!is_no_window_mode_enabled()) - MessageBoxW(NULL,p_alert.c_str(),p_title.c_str(),MB_OK|MB_ICONEXCLAMATION); + MessageBoxW(NULL, p_alert.c_str(), p_title.c_str(), MB_OK | MB_ICONEXCLAMATION | MB_TASKMODAL); else print_line("ALERT: "+p_alert); } @@ -1288,6 +1375,11 @@ void OS_Windows::set_mouse_mode(MouseMode p_mode) { ClipCursor(NULL); } + if (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_HIDDEN) { + hCursor = SetCursor(NULL); + } else { + SetCursor(hCursor); + } } OS_Windows::MouseMode OS_Windows::get_mouse_mode() const{ @@ -1395,6 +1487,7 @@ Point2 OS_Windows::get_window_position() const{ } void OS_Windows::set_window_position(const Point2& p_position){ + if (video_mode.fullscreen) return; RECT r; GetWindowRect(hWnd,&r); MoveWindow(hWnd,p_position.x,p_position.y,r.right-r.left,r.bottom-r.top,TRUE); @@ -1519,7 +1612,7 @@ void OS_Windows::set_window_fullscreen(bool p_enabled){ */ } -// MoveWindow(hWnd,r.left,r.top,p_size.x,p_size.y,TRUE); + //MoveWindow(hWnd,r.left,r.top,p_size.x,p_size.y,TRUE); } @@ -1605,6 +1698,17 @@ bool OS_Windows::get_borderless_window() { return video_mode.borderless_window; } +void OS_Windows::request_attention() { + + FLASHWINFO info; + info.cbSize = sizeof(FLASHWINFO); + info.hwnd = hWnd; + info.dwFlags = FLASHW_TRAY; + info.dwTimeout = 0; + info.uCount = 2; + FlashWindowEx(&info); +} + void OS_Windows::print_error(const char* p_function, const char* p_file, int p_line, const char* p_code, const char* p_rationale, ErrorType p_type) { HANDLE hCon = GetStdHandle(STD_OUTPUT_HANDLE); @@ -1629,6 +1733,10 @@ void OS_Windows::print_error(const char* p_function, const char* p_file, int p_l print("SCRIPT ERROR: %s: %s\n", p_function, err_details); print(" At: %s:%i\n", p_file, p_line); break; + case ERR_SHADER: + print("SHADER ERROR: %s: %s\n", p_function, err_details); + print(" At: %s:%i\n", p_file, p_line); + break; } } else { @@ -1644,6 +1752,7 @@ void OS_Windows::print_error(const char* p_function, const char* p_file, int p_l case ERR_ERROR: basecol = FOREGROUND_RED; break; case ERR_WARNING: basecol = FOREGROUND_RED | FOREGROUND_GREEN; break; case ERR_SCRIPT: basecol = FOREGROUND_RED | FOREGROUND_BLUE; break; + case ERR_SHADER: basecol = FOREGROUND_GREEN | FOREGROUND_BLUE; break; } basecol |= current_bg; @@ -1655,6 +1764,7 @@ void OS_Windows::print_error(const char* p_function, const char* p_file, int p_l case ERR_ERROR: print("ERROR: "); break; case ERR_WARNING: print("WARNING: "); break; case ERR_SCRIPT: print("SCRIPT ERROR: "); break; + case ERR_SHADER: print("SHADER ERROR: "); break; } SetConsoleTextAttribute(hCon, current_fg | current_bg | FOREGROUND_INTENSITY); @@ -1665,6 +1775,7 @@ void OS_Windows::print_error(const char* p_function, const char* p_file, int p_l case ERR_ERROR: print(" At: "); break; case ERR_WARNING: print(" At: "); break; case ERR_SCRIPT: print(" At: "); break; + case ERR_SHADER: print(" At: "); break; } SetConsoleTextAttribute(hCon, current_fg | current_bg); @@ -1677,6 +1788,7 @@ void OS_Windows::print_error(const char* p_function, const char* p_file, int p_l case ERR_ERROR: print("ERROR: %s: ", p_function); break; case ERR_WARNING: print("WARNING: %s: ", p_function); break; case ERR_SCRIPT: print("SCRIPT ERROR: %s: ", p_function); break; + case ERR_SHADER: print("SCRIPT ERROR: %s: ", p_function); break; } SetConsoleTextAttribute(hCon, current_fg | current_bg | FOREGROUND_INTENSITY); @@ -1687,6 +1799,7 @@ void OS_Windows::print_error(const char* p_function, const char* p_file, int p_l case ERR_ERROR: print(" At: "); break; case ERR_WARNING: print(" At: "); break; case ERR_SCRIPT: print(" At: "); break; + case ERR_SHADER: print(" At: "); break; } SetConsoleTextAttribute(hCon, current_fg | current_bg); @@ -1774,6 +1887,11 @@ uint64_t OS_Windows::get_unix_time() const { }; uint64_t OS_Windows::get_system_time_secs() const { + + + const uint64_t WINDOWS_TICK = 10000000; + const uint64_t SEC_TO_UNIX_EPOCH = 11644473600LL; + SYSTEMTIME st; GetSystemTime(&st); FILETIME ft; @@ -1782,7 +1900,8 @@ uint64_t OS_Windows::get_system_time_secs() const { ret=ft.dwHighDateTime; ret<<=32; ret|=ft.dwLowDateTime; - return ret; + + return (uint64_t)(ret / WINDOWS_TICK - SEC_TO_UNIX_EPOCH); } void OS_Windows::delay_usec(uint32_t p_usec) const { @@ -1813,7 +1932,7 @@ void OS_Windows::process_events() { MSG msg; - last_id = joystick->process_joysticks(last_id); + last_id = joypad->process_joypads(last_id); while(PeekMessageW(&msg,NULL,0,0,PM_REMOVE)) { @@ -1871,7 +1990,7 @@ Error OS_Windows::execute(const String& p_path, const List<String>& p_arguments, argss+=String(" \"")+p_arguments[i]+"\""; } -// print_line("ARGS: "+argss); + //print_line("ARGS: "+argss); //argss+"\""; //argss+=" 2>nul"; @@ -1977,8 +2096,8 @@ void OS_Windows::set_icon(const Image& p_icon) { Image icon=p_icon; - if (icon.get_format()!=Image::FORMAT_RGBA) - icon.convert(Image::FORMAT_RGBA); + if (icon.get_format()!=Image::FORMAT_RGBA8) + icon.convert(Image::FORMAT_RGBA8); int w = icon.get_width(); int h = icon.get_height(); @@ -2001,7 +2120,7 @@ void OS_Windows::set_icon(const Image& p_icon) { encode_uint32(0,&icon_bmp[36]); uint8_t *wr=&icon_bmp[40]; - DVector<uint8_t>::Read r= icon.get_data().read(); + PoolVector<uint8_t>::Read r= icon.get_data().read(); for(int i=0;i<h;i++) { @@ -2053,10 +2172,15 @@ String OS_Windows::get_stdin_string(bool p_block) { } +void OS_Windows::enable_for_stealing_focus(ProcessID pid) { + + AllowSetForegroundWindow(pid); + +} + void OS_Windows::move_window_to_foreground() { SetForegroundWindow(hWnd); - BringWindowToTop(hWnd); } @@ -2094,6 +2218,68 @@ String OS_Windows::get_locale() const { return "en"; } + +OS::LatinKeyboardVariant OS_Windows::get_latin_keyboard_variant() const { + + unsigned long azerty[] = { + 0x00020401, // Arabic (102) AZERTY + 0x0001080c, // Belgian (Comma) + 0x0000080c, // Belgian French + 0x0000040c, // French + 0 // <--- STOP MARK + }; + unsigned long qwertz[] = { + 0x0000041a, // Croation + 0x00000405, // Czech + 0x00000407, // German + 0x00010407, // German (IBM) + 0x0000040e, // Hungarian + 0x0000046e, // Luxembourgish + 0x00010415, // Polish (214) + 0x00000418, // Romanian (Legacy) + 0x0000081a, // Serbian (Latin) + 0x0000041b, // Slovak + 0x00000424, // Slovenian + 0x0001042e, // Sorbian Extended + 0x0002042e, // Sorbian Standard + 0x0000042e, // Sorbian Standard (Legacy) + 0x0000100c, // Swiss French + 0x00000807, // Swiss German + 0 // <--- STOP MARK + }; + unsigned long dvorak[] = { + 0x00010409, // US-Dvorak + 0x00030409, // US-Dvorak for left hand + 0x00040409, // US-Dvorak for right hand + 0 // <--- STOP MARK + }; + + char name[ KL_NAMELENGTH + 1 ]; name[0] = 0; + GetKeyboardLayoutNameA( name ); + + unsigned long hex = strtoul(name, NULL, 16); + + int i=0; + while( azerty[i] != 0 ) { + if (azerty[i] == hex) return LATIN_KEYBOARD_AZERTY; + i++; + } + + i = 0; + while( qwertz[i] != 0 ) { + if (qwertz[i] == hex) return LATIN_KEYBOARD_QWERTZ; + i++; + } + + i = 0; + while( dvorak[i] != 0 ) { + if (dvorak[i] == hex) return LATIN_KEYBOARD_DVORAK; + i++; + } + + return LATIN_KEYBOARD_QWERTY; +} + void OS_Windows::release_rendering_thread() { gl_context->release_current(); @@ -2183,12 +2369,12 @@ String OS_Windows::get_system_dir(SystemDir p_dir) const { } String OS_Windows::get_data_dir() const { - String an = Globals::get_singleton()->get("application/name"); + String an = get_safe_application_name(); if (an!="") { if (has_environment("APPDATA")) { - bool use_godot = Globals::get_singleton()->get("application/use_shared_user_dir"); + bool use_godot = GlobalConfig::get_singleton()->get("application/use_shared_user_dir"); if (!use_godot) return (OS::get_singleton()->get_environment("APPDATA")+"/"+an).replace("\\","/"); else @@ -2196,7 +2382,7 @@ String OS_Windows::get_data_dir() const { } } - return Globals::get_singleton()->get_resource_path(); + return GlobalConfig::get_singleton()->get_resource_path(); } @@ -2209,6 +2395,21 @@ String OS_Windows::get_joy_guid(int p_device) const { return input->get_joy_guid_remapped(p_device); } +void OS_Windows::set_use_vsync(bool p_enable) { + + if (gl_context) + gl_context->set_use_vsync(p_enable); +} + +bool OS_Windows::is_vsync_enabled() const{ + + if (gl_context) + return gl_context->is_using_vsync(); + + return true; +} + + OS_Windows::OS_Windows(HINSTANCE _hInstance) { key_event_pos=0; @@ -2233,6 +2434,9 @@ OS_Windows::OS_Windows(HINSTANCE _hInstance) { #ifdef RTAUDIO_ENABLED AudioDriverManagerSW::add_driver(&driver_rtaudio); #endif +#ifdef XAUDIO2_ENABLED + AudioDriverManagerSW::add_driver(&driver_xaudio2); +#endif } diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 6dd5b78bfd..7ca89e6366 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,8 +29,6 @@ #ifndef OS_WINDOWS_H #define OS_WINDOWS_H -#define WINVER 0x0600 - #include "os/input.h" #include "os/os.h" #include "context_gl_win.h" @@ -41,6 +39,9 @@ #include "servers/audio/audio_server_sw.h" #include "servers/audio/sample_manager_sw.h" #include "drivers/rtaudio/audio_driver_rtaudio.h" +#ifdef XAUDIO2_ENABLED +#include "drivers/xaudio2/audio_driver_xaudio2.h" +#endif #include "servers/spatial_sound/spatial_sound_server_sw.h" #include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h" #include "drivers/unix/ip_unix.h" @@ -60,7 +61,7 @@ /** @author Juan Linietsky <reduzio@gmail.com> */ -class joystick_windows; +class JoypadWindows; class OS_Windows : public OS { enum { @@ -92,7 +93,7 @@ class OS_Windows : public OS { int old_x,old_y; Point2i center; unsigned int last_id; -#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) || defined(GLES2_ENABLED) +#if defined(OPENGL_ENABLED) ContextGL_Win *gl_context; #endif VisualServer *visual_server; @@ -104,6 +105,8 @@ class OS_Windows : public OS { HINSTANCE hInstance; // Holds The Instance Of The Application HWND hWnd; + uint32_t move_timer_id; + HCURSOR hCursor; Size2 window_rect; @@ -130,11 +133,14 @@ class OS_Windows : public OS { CursorShape cursor_shape; InputDefault *input; - joystick_windows *joystick; + JoypadWindows *joypad; #ifdef RTAUDIO_ENABLED AudioDriverRtAudio driver_rtaudio; #endif +#ifdef XAUDIO2_ENABLED + AudioDriverXAudio2 driver_xaudio2; +#endif void _drag_event(int p_x, int p_y, int idx); void _touch_event(bool p_pressed, int p_x, int p_y, int idx); @@ -228,6 +234,7 @@ public: virtual bool is_window_minimized() const; virtual void set_window_maximized(bool p_enabled); virtual bool is_window_maximized() const; + virtual void request_attention(); virtual void set_borderless_window(int p_borderless); virtual bool get_borderless_window(); @@ -264,7 +271,9 @@ public: virtual String get_executable_path() const; virtual String get_locale() const; + virtual LatinKeyboardVariant get_latin_keyboard_variant() const; + virtual void enable_for_stealing_focus(ProcessID pid); virtual void move_window_to_foreground(); virtual String get_data_dir() const; virtual String get_system_dir(SystemDir p_dir) const; @@ -283,6 +292,9 @@ public: virtual bool is_joy_known(int p_device); virtual String get_joy_guid(int p_device) const; + virtual void set_use_vsync(bool p_enable); + virtual bool is_vsync_enabled() const; + OS_Windows(HINSTANCE _hInstance); ~OS_Windows(); diff --git a/platform/windows/packet_peer_udp_winsock.cpp b/platform/windows/packet_peer_udp_winsock.cpp index 0ca2d358af..5baa01c289 100644 --- a/platform/windows/packet_peer_udp_winsock.cpp +++ b/platform/windows/packet_peer_udp_winsock.cpp @@ -1,6 +1,37 @@ +/*************************************************************************/ +/* packet_peer_udp_winsock.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #include "packet_peer_udp_winsock.h" #include <winsock2.h> +#include <ws2tcpip.h> + +#include "drivers/unix/socket_helpers.h" int PacketPeerUDPWinsock::get_available_packet_count() const { @@ -20,7 +51,17 @@ Error PacketPeerUDPWinsock::get_packet(const uint8_t **r_buffer,int &r_buffer_si return ERR_UNAVAILABLE; uint32_t size; - rb.read((uint8_t*)&packet_ip.host,4,true); + uint8_t type; + rb.read(&type, 1, true); + if (type == IP::TYPE_IPV4) { + uint8_t ip[4]; + rb.read(ip,4,true); + packet_ip.set_ipv4(ip); + } else { + uint8_t ip[16]; + rb.read(ip,16,true); + packet_ip.set_ipv6(ip); + }; rb.read((uint8_t*)&packet_port,4,true); rb.read((uint8_t*)&size,4,true); rb.read(packet_buffer,size,true); @@ -34,17 +75,14 @@ Error PacketPeerUDPWinsock::put_packet(const uint8_t *p_buffer,int p_buffer_size int sock = _get_socket(); ERR_FAIL_COND_V( sock == -1, FAILED ); - struct sockaddr_in addr; - addr.sin_family = AF_INET; - addr.sin_port = htons(peer_port); - addr.sin_addr = *((struct in_addr*)&peer_addr.host); - + struct sockaddr_storage addr; + size_t addr_size = _set_sockaddr(&addr, peer_addr, peer_port, ip_type); _set_blocking(true); errno = 0; int err; - while ( (err = sendto(sock, (const char*)p_buffer, p_buffer_size, 0, (struct sockaddr*)&addr, sizeof(addr))) != p_buffer_size) { + while ( (err = sendto(sock, (const char*)p_buffer, p_buffer_size, 0, (struct sockaddr*)&addr, addr_size)) != p_buffer_size) { if (WSAGetLastError() != WSAEWOULDBLOCK) { return FAILED; @@ -76,17 +114,17 @@ void PacketPeerUDPWinsock::_set_blocking(bool p_blocking) { }; } -Error PacketPeerUDPWinsock::listen(int p_port, int p_recv_buffer_size){ +Error PacketPeerUDPWinsock::listen(int p_port, int p_recv_buffer_size) { close(); int sock = _get_socket(); if (sock == -1 ) return ERR_CANT_CREATE; - sockaddr_in addr = {0}; - addr.sin_family = AF_INET; - addr.sin_port = htons(p_port); - addr.sin_addr.s_addr = INADDR_ANY; - if (bind(sock, (struct sockaddr*)&addr, sizeof(sockaddr_in)) == -1 ) { + + struct sockaddr_storage addr = {0}; + size_t addr_size = _set_listen_sockaddr(&addr, p_port, ip_type, NULL); + + if (bind(sock, (struct sockaddr*)&addr, addr_size) == -1 ) { close(); return ERR_UNAVAILABLE; } @@ -118,17 +156,41 @@ Error PacketPeerUDPWinsock::_poll(bool p_wait) { _set_blocking(p_wait); - struct sockaddr_in from = {0}; - int len = sizeof(struct sockaddr_in); + struct sockaddr_storage from = {0}; + int len = sizeof(struct sockaddr_storage); int ret; while ( (ret = recvfrom(sockfd, (char*)recv_buffer, MIN((int)sizeof(recv_buffer),MAX(rb.space_left()-12, 0)), 0, (struct sockaddr*)&from, &len)) > 0) { - rb.write((uint8_t*)&from.sin_addr, 4); - uint32_t port = ntohs(from.sin_port); + + uint32_t port = 0; + + if (from.ss_family == AF_INET) { + uint8_t type = (uint8_t)IP::TYPE_IPV4; + rb.write(&type, 1); + struct sockaddr_in* sin_from = (struct sockaddr_in*)&from; + rb.write((uint8_t*)&sin_from->sin_addr, 4); + port = ntohs(sin_from->sin_port); + + } else if (from.ss_family == AF_INET6) { + + uint8_t type = (uint8_t)IP::TYPE_IPV6; + rb.write(&type, 1); + + struct sockaddr_in6* s6_from = (struct sockaddr_in6*)&from; + rb.write((uint8_t*)&s6_from->sin6_addr, 16); + + port = ntohs(s6_from->sin6_port); + + } else { + // WARN_PRINT("Ignoring packet with unknown address family"); + uint8_t type = (uint8_t)IP::TYPE_NONE; + rb.write(&type, 1); + }; + rb.write((uint8_t*)&port, 4); rb.write((uint8_t*)&ret, 4); rb.write(recv_buffer, ret); - len = sizeof(struct sockaddr_in); + len = sizeof(struct sockaddr_storage); ++queue_count; }; @@ -179,15 +241,13 @@ int PacketPeerUDPWinsock::_get_socket() { if (sockfd != -1) return sockfd; - sockfd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); - ERR_FAIL_COND_V( sockfd == -1, -1 ); - //fcntl(sockfd, F_SETFL, O_NONBLOCK); + sockfd = _socket_create(ip_type, SOCK_DGRAM, IPPROTO_UDP); return sockfd; } -void PacketPeerUDPWinsock::set_send_address(const IP_Address& p_address,int p_port) { +void PacketPeerUDPWinsock::set_dest_address(const IP_Address& p_address,int p_port) { peer_addr=p_address; peer_port=p_port; @@ -211,6 +271,7 @@ PacketPeerUDPWinsock::PacketPeerUDPWinsock() { packet_port=0; queue_count=0; peer_port=0; + ip_type = IP::TYPE_ANY; } PacketPeerUDPWinsock::~PacketPeerUDPWinsock() { diff --git a/platform/windows/packet_peer_udp_winsock.h b/platform/windows/packet_peer_udp_winsock.h index 34dbcbee91..18e6bd8f3d 100644 --- a/platform/windows/packet_peer_udp_winsock.h +++ b/platform/windows/packet_peer_udp_winsock.h @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* packet_peer_udp_winsock.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #ifndef PACKET_PEER_UDP_WINSOCK_H #define PACKET_PEER_UDP_WINSOCK_H @@ -14,8 +42,8 @@ class PacketPeerUDPWinsock : public PacketPeerUDP { mutable RingBuffer<uint8_t> rb; uint8_t recv_buffer[PACKET_BUFFER_SIZE]; mutable uint8_t packet_buffer[PACKET_BUFFER_SIZE]; - IP_Address packet_ip; - int packet_port; + mutable IP_Address packet_ip; + mutable int packet_port; mutable int queue_count; int sockfd; @@ -39,7 +67,7 @@ public: virtual int get_max_packet_size() const; - virtual Error listen(int p_port,int p_recv_buffer_size=65536); + virtual Error listen(int p_port, int p_recv_buffer_size=65536); virtual void close(); virtual Error wait(); virtual bool is_listening() const; @@ -47,7 +75,7 @@ public: virtual IP_Address get_packet_address() const; virtual int get_packet_port() const; - virtual void set_send_address(const IP_Address& p_address,int p_port); + virtual void set_dest_address(const IP_Address& p_address,int p_port); static void make_default(); PacketPeerUDPWinsock(); diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h index 55f6b5547e..0e16753156 100644 --- a/platform/windows/platform_config.h +++ b/platform/windows/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,6 +30,4 @@ //#else //#include <alloca.h> //#endif -#define GLES2_INCLUDE_H "gl_context/glew.h" - - +#define GLES3_INCLUDE_H "glad/glad.h" diff --git a/platform/windows/stream_peer_winsock.cpp b/platform/windows/stream_peer_winsock.cpp index fcf0cb1640..6ceae0fcc7 100644 --- a/platform/windows/stream_peer_winsock.cpp +++ b/platform/windows/stream_peer_winsock.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,16 +31,11 @@ #include "stream_peer_winsock.h" #include <winsock2.h> +#include <ws2tcpip.h> -int winsock_refcount = 0; - -static void set_addr_in(struct sockaddr_in& their_addr, const IP_Address& p_host, uint16_t p_port) { +#include "drivers/unix/socket_helpers.h" - their_addr.sin_family = AF_INET; // host byte order - their_addr.sin_port = htons(p_port); // short, network byte order - their_addr.sin_addr = *((struct in_addr*)&p_host.host); - memset(&(their_addr.sin_zero), '\0', 8); -}; +int winsock_refcount = 0; StreamPeerTCP* StreamPeerWinsock::_create() { @@ -92,10 +87,10 @@ Error StreamPeerWinsock::_poll_connection(bool p_block) const { _block(sockfd, false, true); }; - struct sockaddr_in their_addr; - set_addr_in(their_addr, peer_host, peer_port); + struct sockaddr_storage their_addr; + size_t addr_size = _set_sockaddr(&their_addr, peer_host, peer_port, ip_type); - if (::connect(sockfd, (struct sockaddr *)&their_addr,sizeof(struct sockaddr)) == SOCKET_ERROR) { + if (::connect(sockfd, (struct sockaddr *)&their_addr,addr_size) == SOCKET_ERROR) { int err = WSAGetLastError(); if (err == WSAEISCONN) { @@ -103,7 +98,12 @@ Error StreamPeerWinsock::_poll_connection(bool p_block) const { return OK; }; - return OK; + if (errno == WSAEINPROGRESS || errno == WSAEALREADY) { + return OK; + } + + status = STATUS_ERROR; + return ERR_CONNECTION_ERROR; } else { status = STATUS_CONNECTED; @@ -149,7 +149,7 @@ Error StreamPeerWinsock::write(const uint8_t* p_data,int p_bytes, int &r_sent, b if (WSAGetLastError() != WSAEWOULDBLOCK) { perror("shit?"); - disconnect(); + disconnect_from_host(); ERR_PRINT("Server disconnected!\n"); return FAILED; }; @@ -175,7 +175,7 @@ Error StreamPeerWinsock::write(const uint8_t* p_data,int p_bytes, int &r_sent, b Error StreamPeerWinsock::read(uint8_t* p_buffer, int p_bytes,int &r_received, bool p_block) { - if (!is_connected()) { + if (!is_connected_to_host()) { return FAILED; }; @@ -206,7 +206,7 @@ Error StreamPeerWinsock::read(uint8_t* p_buffer, int p_bytes,int &r_received, bo if (WSAGetLastError() != WSAEWOULDBLOCK) { perror("shit?"); - disconnect(); + disconnect_from_host(); ERR_PRINT("Server disconnected!\n"); return FAILED; }; @@ -218,7 +218,7 @@ Error StreamPeerWinsock::read(uint8_t* p_buffer, int p_bytes,int &r_received, bo }; _block(sockfd, true, false); } else if (read == 0) { - disconnect(); + disconnect_from_host(); return ERR_FILE_EOF; } else { @@ -264,7 +264,7 @@ StreamPeerTCP::Status StreamPeerWinsock::get_status() const { }; -bool StreamPeerWinsock::is_connected() const { +bool StreamPeerWinsock::is_connected_to_host() const { if (status == STATUS_NONE || status == STATUS_ERROR) { @@ -277,7 +277,7 @@ bool StreamPeerWinsock::is_connected() const { return (sockfd!=INVALID_SOCKET); }; -void StreamPeerWinsock::disconnect() { +void StreamPeerWinsock::disconnect_from_host() { if (sockfd != INVALID_SOCKET) closesocket(sockfd); @@ -289,21 +289,23 @@ void StreamPeerWinsock::disconnect() { peer_port = 0; }; -void StreamPeerWinsock::set_socket(int p_sockfd, IP_Address p_host, int p_port) { +void StreamPeerWinsock::set_socket(int p_sockfd, IP_Address p_host, int p_port, IP::Type p_ip_type) { + ip_type = p_ip_type; sockfd = p_sockfd; status = STATUS_CONNECTING; peer_host = p_host; peer_port = p_port; }; -Error StreamPeerWinsock::connect(const IP_Address& p_host, uint16_t p_port) { +Error StreamPeerWinsock::connect_to_host(const IP_Address& p_host, uint16_t p_port) { - ERR_FAIL_COND_V( p_host.host == 0, ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V( p_host == IP_Address(), ERR_INVALID_PARAMETER); - if ((sockfd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP)) == INVALID_SOCKET) { + sockfd = _socket_create(ip_type, SOCK_STREAM, IPPROTO_TCP); + if (sockfd == INVALID_SOCKET) { ERR_PRINT("Socket creation failed!"); - disconnect(); + disconnect_from_host(); //perror("socket"); return FAILED; }; @@ -311,18 +313,18 @@ Error StreamPeerWinsock::connect(const IP_Address& p_host, uint16_t p_port) { unsigned long par = 1; if (ioctlsocket(sockfd, FIONBIO, &par)) { perror("setting non-block mode"); - disconnect(); + disconnect_from_host(); return FAILED; }; - struct sockaddr_in their_addr; - set_addr_in(their_addr, p_host, p_port); + struct sockaddr_storage their_addr; + size_t addr_size = _set_sockaddr(&their_addr, p_host, p_port, ip_type); - if (::connect(sockfd, (struct sockaddr *)&their_addr,sizeof(struct sockaddr)) == SOCKET_ERROR) { + if (::connect(sockfd, (struct sockaddr *)&their_addr,addr_size) == SOCKET_ERROR) { if (WSAGetLastError() != WSAEWOULDBLOCK) { ERR_PRINT("Connection to remote host failed!"); - disconnect(); + disconnect_from_host(); return FAILED; }; status = STATUS_CONNECTING; @@ -337,7 +339,7 @@ Error StreamPeerWinsock::connect(const IP_Address& p_host, uint16_t p_port) { }; void StreamPeerWinsock::set_nodelay(bool p_enabled) { - ERR_FAIL_COND(!is_connected()); + ERR_FAIL_COND(!is_connected_to_host()); int flag=p_enabled?1:0; setsockopt(sockfd, IPPROTO_TCP, TCP_NODELAY, (char*)&flag, sizeof(int)); } @@ -366,11 +368,12 @@ StreamPeerWinsock::StreamPeerWinsock() { sockfd = INVALID_SOCKET; status = STATUS_NONE; peer_port = 0; + ip_type = IP::TYPE_ANY; }; StreamPeerWinsock::~StreamPeerWinsock() { - disconnect(); + disconnect_from_host(); }; diff --git a/platform/windows/stream_peer_winsock.h b/platform/windows/stream_peer_winsock.h index bbff661490..eff96930dd 100644 --- a/platform/windows/stream_peer_winsock.h +++ b/platform/windows/stream_peer_winsock.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -58,7 +58,7 @@ protected: public: - virtual Error connect(const IP_Address& p_host, uint16_t p_port); + virtual Error connect_to_host(const IP_Address& p_host, uint16_t p_port); virtual Error put_data(const uint8_t* p_data,int p_bytes); virtual Error put_partial_data(const uint8_t* p_data,int p_bytes, int &r_sent); @@ -68,14 +68,14 @@ public: virtual int get_available_bytes() const; - void set_socket(int p_sockfd, IP_Address p_host, int p_port); + void set_socket(int p_sockfd, IP_Address p_host, int p_port, IP::Type p_ip_type); virtual IP_Address get_connected_host() const; virtual uint16_t get_connected_port() const; - virtual bool is_connected() const; + virtual bool is_connected_to_host() const; virtual Status get_status() const; - virtual void disconnect(); + virtual void disconnect_from_host(); static void make_default(); static void cleanup(); diff --git a/platform/windows/tcp_server_winsock.cpp b/platform/windows/tcp_server_winsock.cpp index dd1cf43f3b..1c3682adfa 100644 --- a/platform/windows/tcp_server_winsock.cpp +++ b/platform/windows/tcp_server_winsock.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,6 +31,9 @@ #include "stream_peer_winsock.h" #include <winsock2.h> +#include <ws2tcpip.h> + +#include "drivers/unix/socket_helpers.h" extern int winsock_refcount; @@ -63,7 +66,7 @@ void TCPServerWinsock::cleanup() { Error TCPServerWinsock::listen(uint16_t p_port,const List<String> *p_accepted_hosts) { int sockfd; - sockfd = socket(AF_INET, SOCK_STREAM, 0); + sockfd = _socket_create(ip_type, SOCK_STREAM, IPPROTO_TCP); ERR_FAIL_COND_V(sockfd == INVALID_SOCKET, FAILED); unsigned long par = 1; @@ -73,11 +76,8 @@ Error TCPServerWinsock::listen(uint16_t p_port,const List<String> *p_accepted_ho return FAILED; }; - struct sockaddr_in my_addr; - my_addr.sin_family = AF_INET; // host byte order - my_addr.sin_port = htons(p_port); // short, network byte order - my_addr.sin_addr.s_addr = INADDR_ANY; // automatically fill with my IP TODO: use p_accepted_hosts - memset(my_addr.sin_zero, '\0', sizeof my_addr.sin_zero); + struct sockaddr_storage my_addr; + size_t addr_size = _set_listen_sockaddr(&my_addr, p_port, ip_type, p_accepted_hosts); int reuse=1; if(setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, (char *)&reuse, sizeof(reuse)) < 0) { @@ -86,7 +86,7 @@ Error TCPServerWinsock::listen(uint16_t p_port,const List<String> *p_accepted_ho } - if (bind(sockfd, (struct sockaddr *)&my_addr, sizeof my_addr) != SOCKET_ERROR) { + if (bind(sockfd, (struct sockaddr *)&my_addr, addr_size) != SOCKET_ERROR) { if (::listen(sockfd, SOMAXCONN) == SOCKET_ERROR) { @@ -140,16 +140,17 @@ Ref<StreamPeerTCP> TCPServerWinsock::take_connection() { return NULL; }; - struct sockaddr_in their_addr; + struct sockaddr_storage their_addr; int sin_size = sizeof(their_addr); int fd = accept(listen_sockfd, (struct sockaddr *)&their_addr, &sin_size); ERR_FAIL_COND_V(fd == INVALID_SOCKET, NULL); Ref<StreamPeerWinsock> conn = memnew(StreamPeerWinsock); IP_Address ip; - ip.host = (uint32_t)their_addr.sin_addr.s_addr; + int port; + _set_ip_addr_port(ip, port, &their_addr); - conn->set_socket(fd, ip, ntohs(their_addr.sin_port)); + conn->set_socket(fd, ip, port, ip_type); return conn; }; @@ -167,6 +168,7 @@ void TCPServerWinsock::stop() { TCPServerWinsock::TCPServerWinsock() { listen_sockfd = INVALID_SOCKET; + ip_type = IP::TYPE_ANY; }; TCPServerWinsock::~TCPServerWinsock() { diff --git a/platform/windows/tcp_server_winsock.h b/platform/windows/tcp_server_winsock.h index bd6a05c74d..5c544436a7 100644 --- a/platform/windows/tcp_server_winsock.h +++ b/platform/windows/tcp_server_winsock.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/winrt/SCsub b/platform/winrt/SCsub deleted file mode 100644 index 2ea8cbd0de..0000000000 --- a/platform/winrt/SCsub +++ /dev/null @@ -1,11 +0,0 @@ -Import('env') - -files = [ - 'thread_winrt.cpp', -# '#platform/windows/stream_peer_winsock.cpp', - 'gl_context_egl.cpp', - 'app.cpp', - 'os_winrt.cpp', -] - -env.Program('#bin/godot', files) diff --git a/platform/winrt/app.h b/platform/winrt/app.h deleted file mode 100644 index 25b0d524ae..0000000000 --- a/platform/winrt/app.h +++ /dev/null @@ -1,61 +0,0 @@ -#pragma once - -#include <string> - -#include <wrl.h> - -#include "os_winrt.h" -#include "GLES2/gl2.h" - -namespace $ext_safeprojectname$ -{ - ref class App sealed : public Windows::ApplicationModel::Core::IFrameworkView - { - public: - App(); - - // IFrameworkView Methods. - virtual void Initialize(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView); - virtual void SetWindow(Windows::UI::Core::CoreWindow^ window); - virtual void Load(Platform::String^ entryPoint); - virtual void Run(); - virtual void Uninitialize(); - - private: - void RecreateRenderer(); - - // Application lifecycle event handlers. - void OnActivated(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView, Windows::ApplicationModel::Activation::IActivatedEventArgs^ args); - - // Window event handlers. - void OnWindowSizeChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::WindowSizeChangedEventArgs^ args); - void OnVisibilityChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::VisibilityChangedEventArgs^ args); - void OnWindowClosed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::CoreWindowEventArgs^ args); - - void pointer_event(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args, bool p_pressed); - void OnPointerPressed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args); - void OnPointerReleased(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args); - void OnPointerMoved(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args); - - - void UpdateWindowSize(Windows::Foundation::Size size); - void InitializeEGL(Windows::UI::Core::CoreWindow^ window); - void CleanupEGL(); - - bool mWindowClosed; - bool mWindowVisible; - GLsizei mWindowWidth; - GLsizei mWindowHeight; - - EGLDisplay mEglDisplay; - EGLContext mEglContext; - EGLSurface mEglSurface; - - CoreWindow^ window; - OSWinrt* os; - - int last_touch_x[32]; // 20 fingers, index 31 reserved for the mouse - int last_touch_y[32]; - }; - -} diff --git a/platform/winrt/detect.py b/platform/winrt/detect.py deleted file mode 100644 index 86028d3af8..0000000000 --- a/platform/winrt/detect.py +++ /dev/null @@ -1,156 +0,0 @@ - - -import os - -import sys -import string - - -def is_active(): - return True - -def get_name(): - return "WinRT" - -def can_build(): - if (os.name=="nt"): - #building natively on windows! - if (os.getenv("VSINSTALLDIR")): - return True - return False - -def get_opts(): - return [] - -def get_flags(): - - return [] - - -def configure(env): - - env.Append(CPPPATH=['#platform/winrt', '#platform/winrt/include']) - arch = "" - - if os.getenv('PLATFORM') == "ARM": - - # compiler commandline - # debug: /Yu"pch.h" /MP /GS /analyze- /W3 /wd"4453" /wd"28204" /Zc:wchar_t /I"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\App2\App2.WindowsPhone\" /I"Generated Files\" /I"ARM\Debug\" /I"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\App2\App2.Shared\" /ZW:nostdlib /Zi /Gm- /Od /sdl /Fd"ARM\Debug\vc120.pdb" /fp:precise /D "PSAPI_VERSION=2" /D "WINAPI_FAMILY=WINAPI_FAMILY_PHONE_APP" /D "_UITHREADCTXT_SUPPORT=0" /D "_UNICODE" /D "UNICODE" /D "_DEBUG" /errorReport:prompt /WX- /Zc:forScope /RTC1 /ZW /Gd /Oy- /MDd /Fa"ARM\Debug\" /EHsc /nologo /Fo"ARM\Debug\" /Fp"ARM\Debug\App2.WindowsPhone.pch" - # release: /Yu"pch.h" /MP /GS /GL /analyze- /W3 /wd"4453" /wd"28204" /Gy /Zc:wchar_t /I"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\App2\App2.WindowsPhone\" /I"Generated Files\" /I"ARM\Release\" /I"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\App2\App2.Shared\" /ZW:nostdlib /Zi /Gm- /O2 /sdl /Fd"ARM\Release\vc120.pdb" /fp:precise /D "PSAPI_VERSION=2" /D "WINAPI_FAMILY=WINAPI_FAMILY_PHONE_APP" /D "_UITHREADCTXT_SUPPORT=0" /D "_UNICODE" /D "UNICODE" /errorReport:prompt /WX- /Zc:forScope /ZW /Gd /Oy- /Oi /MD /Fa"ARM\Release\" /EHsc /nologo /Fo"ARM\Release\" /Fp"ARM\Release\App2.WindowsPhone.pch" - - # linker commandline - # debug: /OUT:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Debug\App2.WindowsPhone\App2.WindowsPhone.exe" /MANIFEST:NO /NXCOMPAT /PDB:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Debug\App2.WindowsPhone\App2.WindowsPhone.pdb" /DYNAMICBASE "WindowsPhoneCore.lib" "RuntimeObject.lib" "PhoneAppModelHost.lib" /DEBUG /MACHINE:ARM /NODEFAULTLIB:"kernel32.lib" /NODEFAULTLIB:"ole32.lib" /WINMD /APPCONTAINER /INCREMENTAL /PGD:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Debug\App2.WindowsPhone\App2.WindowsPhone.pgd" /WINMDFILE:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Debug\App2.WindowsPhone\App2.winmd" /SUBSYSTEM:WINDOWS /MANIFESTUAC:NO /ManifestFile:"ARM\Debug\App2.WindowsPhone.exe.intermediate.manifest" /ERRORREPORT:PROMPT /NOLOGO /TLBID:1 - # release: /OUT:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Release\App2.WindowsPhone\App2.WindowsPhone.exe" /MANIFEST:NO /LTCG /NXCOMPAT /PDB:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Release\App2.WindowsPhone\App2.WindowsPhone.pdb" /DYNAMICBASE "WindowsPhoneCore.lib" "RuntimeObject.lib" "PhoneAppModelHost.lib" /DEBUG /MACHINE:ARM /NODEFAULTLIB:"kernel32.lib" /NODEFAULTLIB:"ole32.lib" /WINMD /APPCONTAINER /OPT:REF /PGD:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Release\App2.WindowsPhone\App2.WindowsPhone.pgd" /WINMDFILE:"C:\Users\ariel\Documents\Visual Studio 2013\Projects\App2\ARM\Release\App2.WindowsPhone\App2.winmd" /SUBSYSTEM:WINDOWS /MANIFESTUAC:NO /ManifestFile:"ARM\Release\App2.WindowsPhone.exe.intermediate.manifest" /OPT:ICF /ERRORREPORT:PROMPT /NOLOGO /TLBID:1 - - arch = "arm" - - env.Append(LINKFLAGS=['/INCREMENTAL:NO', '/MANIFEST:NO', '/NXCOMPAT', '/DYNAMICBASE', "WindowsPhoneCore.lib", "RuntimeObject.lib", "PhoneAppModelHost.lib", "/DEBUG", "/MACHINE:ARM", '/NODEFAULTLIB:"kernel32.lib"', '/NODEFAULTLIB:"ole32.lib"', '/WINMD', '/APPCONTAINER', '/MANIFESTUAC:NO', '/ERRORREPORT:PROMPT', '/NOLOGO', '/TLBID:1']) - env.Append(LIBPATH=['#platform/winrt/ARM/lib']) - - env.Append(CCFLAGS=string.split('/MP /GS /wd"4453" /wd"28204" /analyze- /Zc:wchar_t /Zi /Gm- /Od /fp:precise /fp:precise /D "PSAPI_VERSION=2" /D "WINAPI_FAMILY=WINAPI_FAMILY_PHONE_APP" /DWINDOWSPHONE_ENABLED /D "_UITHREADCTXT_SUPPORT=0" /D "_UNICODE" /D "UNICODE" /errorReport:prompt /WX- /Zc:forScope /Gd /Oy- /Oi /MD /RTC1 /Gd /EHsc /nologo')) - env.Append(CXXFLAGS=string.split('/ZW')) - - if (env["target"]=="release"): - - env.Append(CCFLAGS=['/O2']) - env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) - - elif (env["target"]=="test"): - - env.Append(CCFLAGS=['/O2','/DDEBUG_ENABLED','/DD3D_DEBUG_INFO']) - env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) - - elif (env["target"]=="debug"): - - env.Append(CCFLAGS=['/Zi','/DDEBUG_ENABLED','/DD3D_DEBUG_INFO']) - env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) - env.Append(LINKFLAGS=['/DEBUG', '/D_DEBUG']) - - elif (env["target"]=="profile"): - - env.Append(CCFLAGS=['-g','-pg']) - env.Append(LINKFLAGS=['-pg']) - - - env['ENV'] = os.environ; - # fix environment for windows phone 8.1 - env['ENV']['WINDOWSPHONEKITDIR'] = env['ENV']['WINDOWSPHONEKITDIR'].replace("8.0", "8.1") # wtf - env['ENV']['INCLUDE'] = env['ENV']['INCLUDE'].replace("8.0", "8.1") - env['ENV']['LIB'] = env['ENV']['LIB'].replace("8.0", "8.1") - env['ENV']['PATH'] = env['ENV']['PATH'].replace("8.0", "8.1") - env['ENV']['LIBPATH'] = env['ENV']['LIBPATH'].replace("8.0\\Windows Metadata", "8.1\\References\\CommonConfiguration\\Neutral") - - else: - - arch = "x64" - env.Append(LINKFLAGS=['/MANIFEST:NO', '/NXCOMPAT', '/DYNAMICBASE', "kernel32.lib", '/MACHINE:X64', '/WINMD', '/APPCONTAINER', '/MANIFESTUAC:NO', '/ERRORREPORT:PROMPT', '/NOLOGO', '/TLBID:1']) - - env.Append(LIBPATH=['#platform/winrt/x64/lib']) - - - if (env["target"]=="release"): - - env.Append(CCFLAGS=['/O2']) - env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) - env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) - - elif (env["target"]=="test"): - - env.Append(CCFLAGS=['/O2','/DDEBUG_ENABLED','/DD3D_DEBUG_INFO']) - env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) - - elif (env["target"]=="debug"): - - env.Append(CCFLAGS=['/Zi','/DDEBUG_ENABLED','/DD3D_DEBUG_INFO']) - env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) - env.Append(LINKFLAGS=['/DEBUG', '/D_DEBUG']) - - elif (env["target"]=="profile"): - - env.Append(CCFLAGS=['-g','-pg']) - env.Append(LINKFLAGS=['-pg']) - - - env.Append(CCFLAGS=string.split('/MP /GS /wd"4453" /wd"28204" /Zc:wchar_t /Gm- /Od /fp:precise /D "_UNICODE" /D "UNICODE" /D "WINAPI_FAMILY=WINAPI_FAMILY_APP" /errorReport:prompt /WX- /Zc:forScope /RTC1 /Gd /MDd /EHsc /nologo')) - env.Append(CXXFLAGS=string.split('/ZW')) - env.Append(CCFLAGS=['/AI', os.environ['VCINSTALLDIR']+'\\vcpackages', '/AI', os.environ['WINDOWSSDKDIR']+'\\References\\CommonConfiguration\\Neutral']) - env.Append(CCFLAGS=['/DWINAPI_FAMILY=WINAPI_FAMILY_APP', '/D_WIN32_WINNT=0x0603', '/DNTDDI_VERSION=0x06030000']) - - env['ENV'] = os.environ; - - - env["PROGSUFFIX"]="."+arch+env["PROGSUFFIX"] - env["OBJSUFFIX"]="."+arch+env["OBJSUFFIX"] - env["LIBSUFFIX"]="."+arch+env["LIBSUFFIX"] - - - #env.Append(CCFLAGS=['/Gd','/GR','/nologo', '/EHsc']) - #env.Append(CXXFLAGS=['/TP', '/ZW']) - #env.Append(CPPFLAGS=['/DMSVC', '/GR', ]) - ##env.Append(CCFLAGS=['/I'+os.getenv("WindowsSdkDir")+"/Include"]) - env.Append(CCFLAGS=['/DWINRT_ENABLED']) - env.Append(CCFLAGS=['/DWINDOWS_ENABLED']) - env.Append(CCFLAGS=['/DRTAUDIO_ENABLED']) - #env.Append(CCFLAGS=['/DWIN32']) - env.Append(CCFLAGS=['/DTYPED_METHOD_BIND']) - - env.Append(CCFLAGS=['/DGLES2_ENABLED']) - #env.Append(CCFLAGS=['/DGLES1_ENABLED']) - - LIBS=[ - #'winmm', - 'libEGL', - 'libGLESv2', - 'libANGLE', - #'kernel32','ole32','user32', 'advapi32' - ] - env.Append(LINKFLAGS=[p+".lib" for p in LIBS]) - - import methods - env.Append( BUILDERS = { 'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) - env.Append( BUILDERS = { 'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) - env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } ) - env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) - - -#/c/Program Files (x86)/Windows Phone Kits/8.1/lib/ARM/WindowsPhoneCore.lib diff --git a/platform/winrt/gl_context_egl.h b/platform/winrt/gl_context_egl.h deleted file mode 100644 index ca3760e723..0000000000 --- a/platform/winrt/gl_context_egl.h +++ /dev/null @@ -1,45 +0,0 @@ -#ifndef CONTEXT_EGL_H -#define CONTEXT_EGL_H - -#include <wrl.h> - -#include "os/os.h" -#include "EGL/egl.h" -#include "error_list.h" -#include "drivers/gl_context/context_gl.h" - -using namespace Windows::UI::Core; - -class ContextEGL : public ContextGL { - - CoreWindow^ window; - - EGLDisplay mEglDisplay; - EGLContext mEglContext; - EGLSurface mEglSurface; - - EGLint width; - EGLint height; - -public: - - virtual void release_current(); - - virtual void make_current(); - - virtual int get_window_width(); - virtual int get_window_height(); - virtual void swap_buffers(); - - virtual Error initialize(); - void reset(); - - void cleanup(); - - ContextEGL(CoreWindow^ p_window); - ~ContextEGL(); - -}; - -#endif - diff --git a/platform/winrt/include/EGL/egl.h b/platform/winrt/include/EGL/egl.h deleted file mode 100644 index 12590a0e20..0000000000 --- a/platform/winrt/include/EGL/egl.h +++ /dev/null @@ -1,298 +0,0 @@ -#ifndef __egl_h_ -#define __egl_h_ 1 - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright (c) 2013-2014 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ -/* -** This header is generated from the Khronos OpenGL / OpenGL ES XML -** API Registry. The current version of the Registry, generator scripts -** used to make the header, and the header can be found at -** http://www.opengl.org/registry/ -** -** Khronos $Revision: 27018 $ on $Date: 2014-06-10 08:06:12 -0700 (Tue, 10 Jun 2014) $ -*/ - -#include <EGL/eglplatform.h> - -/* Generated on date 20140610 */ - -/* Generated C header for: - * API: egl - * Versions considered: .* - * Versions emitted: .* - * Default extensions included: None - * Additional extensions included: _nomatch_^ - * Extensions removed: _nomatch_^ - */ - -#ifndef EGL_VERSION_1_0 -#define EGL_VERSION_1_0 1 -typedef unsigned int EGLBoolean; -typedef void *EGLDisplay; -#include <KHR/khrplatform.h> -#include <EGL/eglplatform.h> -typedef void *EGLConfig; -typedef void *EGLSurface; -typedef void *EGLContext; -typedef void (*__eglMustCastToProperFunctionPointerType)(void); -#define EGL_ALPHA_SIZE 0x3021 -#define EGL_BAD_ACCESS 0x3002 -#define EGL_BAD_ALLOC 0x3003 -#define EGL_BAD_ATTRIBUTE 0x3004 -#define EGL_BAD_CONFIG 0x3005 -#define EGL_BAD_CONTEXT 0x3006 -#define EGL_BAD_CURRENT_SURFACE 0x3007 -#define EGL_BAD_DISPLAY 0x3008 -#define EGL_BAD_MATCH 0x3009 -#define EGL_BAD_NATIVE_PIXMAP 0x300A -#define EGL_BAD_NATIVE_WINDOW 0x300B -#define EGL_BAD_PARAMETER 0x300C -#define EGL_BAD_SURFACE 0x300D -#define EGL_BLUE_SIZE 0x3022 -#define EGL_BUFFER_SIZE 0x3020 -#define EGL_CONFIG_CAVEAT 0x3027 -#define EGL_CONFIG_ID 0x3028 -#define EGL_CORE_NATIVE_ENGINE 0x305B -#define EGL_DEPTH_SIZE 0x3025 -#define EGL_DONT_CARE ((EGLint)-1) -#define EGL_DRAW 0x3059 -#define EGL_EXTENSIONS 0x3055 -#define EGL_FALSE 0 -#define EGL_GREEN_SIZE 0x3023 -#define EGL_HEIGHT 0x3056 -#define EGL_LARGEST_PBUFFER 0x3058 -#define EGL_LEVEL 0x3029 -#define EGL_MAX_PBUFFER_HEIGHT 0x302A -#define EGL_MAX_PBUFFER_PIXELS 0x302B -#define EGL_MAX_PBUFFER_WIDTH 0x302C -#define EGL_NATIVE_RENDERABLE 0x302D -#define EGL_NATIVE_VISUAL_ID 0x302E -#define EGL_NATIVE_VISUAL_TYPE 0x302F -#define EGL_NONE 0x3038 -#define EGL_NON_CONFORMANT_CONFIG 0x3051 -#define EGL_NOT_INITIALIZED 0x3001 -#define EGL_NO_CONTEXT ((EGLContext)0) -#define EGL_NO_DISPLAY ((EGLDisplay)0) -#define EGL_NO_SURFACE ((EGLSurface)0) -#define EGL_PBUFFER_BIT 0x0001 -#define EGL_PIXMAP_BIT 0x0002 -#define EGL_READ 0x305A -#define EGL_RED_SIZE 0x3024 -#define EGL_SAMPLES 0x3031 -#define EGL_SAMPLE_BUFFERS 0x3032 -#define EGL_SLOW_CONFIG 0x3050 -#define EGL_STENCIL_SIZE 0x3026 -#define EGL_SUCCESS 0x3000 -#define EGL_SURFACE_TYPE 0x3033 -#define EGL_TRANSPARENT_BLUE_VALUE 0x3035 -#define EGL_TRANSPARENT_GREEN_VALUE 0x3036 -#define EGL_TRANSPARENT_RED_VALUE 0x3037 -#define EGL_TRANSPARENT_RGB 0x3052 -#define EGL_TRANSPARENT_TYPE 0x3034 -#define EGL_TRUE 1 -#define EGL_VENDOR 0x3053 -#define EGL_VERSION 0x3054 -#define EGL_WIDTH 0x3057 -#define EGL_WINDOW_BIT 0x0004 -EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config); -EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target); -EGLAPI EGLContext EGLAPIENTRY eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list); -EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list); -EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list); -EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext (EGLDisplay dpy, EGLContext ctx); -EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface (EGLDisplay dpy, EGLSurface surface); -EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value); -EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config); -EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay (void); -EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface (EGLint readdraw); -EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay (EGLNativeDisplayType display_id); -EGLAPI EGLint EGLAPIENTRY eglGetError (void); -EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY eglGetProcAddress (const char *procname); -EGLAPI EGLBoolean EGLAPIENTRY eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor); -EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value); -EGLAPI const char *EGLAPIENTRY eglQueryString (EGLDisplay dpy, EGLint name); -EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value); -EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers (EGLDisplay dpy, EGLSurface surface); -EGLAPI EGLBoolean EGLAPIENTRY eglTerminate (EGLDisplay dpy); -EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL (void); -EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative (EGLint engine); -#endif /* EGL_VERSION_1_0 */ - -#ifndef EGL_VERSION_1_1 -#define EGL_VERSION_1_1 1 -#define EGL_BACK_BUFFER 0x3084 -#define EGL_BIND_TO_TEXTURE_RGB 0x3039 -#define EGL_BIND_TO_TEXTURE_RGBA 0x303A -#define EGL_CONTEXT_LOST 0x300E -#define EGL_MIN_SWAP_INTERVAL 0x303B -#define EGL_MAX_SWAP_INTERVAL 0x303C -#define EGL_MIPMAP_TEXTURE 0x3082 -#define EGL_MIPMAP_LEVEL 0x3083 -#define EGL_NO_TEXTURE 0x305C -#define EGL_TEXTURE_2D 0x305F -#define EGL_TEXTURE_FORMAT 0x3080 -#define EGL_TEXTURE_RGB 0x305D -#define EGL_TEXTURE_RGBA 0x305E -#define EGL_TEXTURE_TARGET 0x3081 -EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer); -EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer); -EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value); -EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval (EGLDisplay dpy, EGLint interval); -#endif /* EGL_VERSION_1_1 */ - -#ifndef EGL_VERSION_1_2 -#define EGL_VERSION_1_2 1 -typedef unsigned int EGLenum; -typedef void *EGLClientBuffer; -#define EGL_ALPHA_FORMAT 0x3088 -#define EGL_ALPHA_FORMAT_NONPRE 0x308B -#define EGL_ALPHA_FORMAT_PRE 0x308C -#define EGL_ALPHA_MASK_SIZE 0x303E -#define EGL_BUFFER_PRESERVED 0x3094 -#define EGL_BUFFER_DESTROYED 0x3095 -#define EGL_CLIENT_APIS 0x308D -#define EGL_COLORSPACE 0x3087 -#define EGL_COLORSPACE_sRGB 0x3089 -#define EGL_COLORSPACE_LINEAR 0x308A -#define EGL_COLOR_BUFFER_TYPE 0x303F -#define EGL_CONTEXT_CLIENT_TYPE 0x3097 -#define EGL_DISPLAY_SCALING 10000 -#define EGL_HORIZONTAL_RESOLUTION 0x3090 -#define EGL_LUMINANCE_BUFFER 0x308F -#define EGL_LUMINANCE_SIZE 0x303D -#define EGL_OPENGL_ES_BIT 0x0001 -#define EGL_OPENVG_BIT 0x0002 -#define EGL_OPENGL_ES_API 0x30A0 -#define EGL_OPENVG_API 0x30A1 -#define EGL_OPENVG_IMAGE 0x3096 -#define EGL_PIXEL_ASPECT_RATIO 0x3092 -#define EGL_RENDERABLE_TYPE 0x3040 -#define EGL_RENDER_BUFFER 0x3086 -#define EGL_RGB_BUFFER 0x308E -#define EGL_SINGLE_BUFFER 0x3085 -#define EGL_SWAP_BEHAVIOR 0x3093 -#define EGL_UNKNOWN ((EGLint)-1) -#define EGL_VERTICAL_RESOLUTION 0x3091 -EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI (EGLenum api); -EGLAPI EGLenum EGLAPIENTRY eglQueryAPI (void); -EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer (EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread (void); -EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient (void); -#endif /* EGL_VERSION_1_2 */ - -#ifndef EGL_VERSION_1_3 -#define EGL_VERSION_1_3 1 -#define EGL_CONFORMANT 0x3042 -#define EGL_CONTEXT_CLIENT_VERSION 0x3098 -#define EGL_MATCH_NATIVE_PIXMAP 0x3041 -#define EGL_OPENGL_ES2_BIT 0x0004 -#define EGL_VG_ALPHA_FORMAT 0x3088 -#define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B -#define EGL_VG_ALPHA_FORMAT_PRE 0x308C -#define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040 -#define EGL_VG_COLORSPACE 0x3087 -#define EGL_VG_COLORSPACE_sRGB 0x3089 -#define EGL_VG_COLORSPACE_LINEAR 0x308A -#define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020 -#endif /* EGL_VERSION_1_3 */ - -#ifndef EGL_VERSION_1_4 -#define EGL_VERSION_1_4 1 -#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0) -#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 -#define EGL_MULTISAMPLE_RESOLVE 0x3099 -#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A -#define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B -#define EGL_OPENGL_API 0x30A2 -#define EGL_OPENGL_BIT 0x0008 -#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 -EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext (void); -#endif /* EGL_VERSION_1_4 */ - -#ifndef EGL_VERSION_1_5 -#define EGL_VERSION_1_5 1 -typedef void *EGLSync; -typedef intptr_t EGLAttrib; -typedef khronos_utime_nanoseconds_t EGLTime; -#define EGL_CONTEXT_MAJOR_VERSION 0x3098 -#define EGL_CONTEXT_MINOR_VERSION 0x30FB -#define EGL_CONTEXT_OPENGL_PROFILE_MASK 0x30FD -#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY 0x31BD -#define EGL_NO_RESET_NOTIFICATION 0x31BE -#define EGL_LOSE_CONTEXT_ON_RESET 0x31BF -#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT 0x00000001 -#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT 0x00000002 -#define EGL_CONTEXT_OPENGL_DEBUG 0x31B0 -#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE 0x31B1 -#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS 0x31B2 -#define EGL_OPENGL_ES3_BIT 0x00000040 -#define EGL_CL_EVENT_HANDLE 0x309C -#define EGL_SYNC_CL_EVENT 0x30FE -#define EGL_SYNC_CL_EVENT_COMPLETE 0x30FF -#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE 0x30F0 -#define EGL_SYNC_TYPE 0x30F7 -#define EGL_SYNC_STATUS 0x30F1 -#define EGL_SYNC_CONDITION 0x30F8 -#define EGL_SIGNALED 0x30F2 -#define EGL_UNSIGNALED 0x30F3 -#define EGL_SYNC_FLUSH_COMMANDS_BIT 0x0001 -#define EGL_FOREVER 0xFFFFFFFFFFFFFFFFull -#define EGL_TIMEOUT_EXPIRED 0x30F5 -#define EGL_CONDITION_SATISFIED 0x30F6 -#define EGL_NO_SYNC ((EGLSync)0) -#define EGL_SYNC_FENCE 0x30F9 -#define EGL_GL_COLORSPACE 0x309D -#define EGL_GL_COLORSPACE_SRGB 0x3089 -#define EGL_GL_COLORSPACE_LINEAR 0x308A -#define EGL_GL_RENDERBUFFER 0x30B9 -#define EGL_GL_TEXTURE_2D 0x30B1 -#define EGL_GL_TEXTURE_LEVEL 0x30BC -#define EGL_GL_TEXTURE_3D 0x30B2 -#define EGL_GL_TEXTURE_ZOFFSET 0x30BD -#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x30B3 -#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x30B4 -#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x30B5 -#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x30B6 -#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x30B7 -#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x30B8 -EGLAPI EGLSync EGLAPIENTRY eglCreateSync (EGLDisplay dpy, EGLenum type, const EGLAttrib *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglDestroySync (EGLDisplay dpy, EGLSync sync); -EGLAPI EGLint EGLAPIENTRY eglClientWaitSync (EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout); -EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttrib (EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib *value); -EGLAPI EGLDisplay EGLAPIENTRY eglGetPlatformDisplay (EGLenum platform, void *native_display, const EGLAttrib *attrib_list); -EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformWindowSurface (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLAttrib *attrib_list); -EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformPixmapSurface (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLAttrib *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglWaitSync (EGLDisplay dpy, EGLSync sync, EGLint flags); -#endif /* EGL_VERSION_1_5 */ - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/platform/winrt/include/EGL/eglext.h b/platform/winrt/include/EGL/eglext.h deleted file mode 100644 index 05b2555f31..0000000000 --- a/platform/winrt/include/EGL/eglext.h +++ /dev/null @@ -1,766 +0,0 @@ -#ifndef __eglext_h_ -#define __eglext_h_ 1 - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright (c) 2013-2014 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ -/* -** This header is generated from the Khronos OpenGL / OpenGL ES XML -** API Registry. The current version of the Registry, generator scripts -** used to make the header, and the header can be found at -** http://www.opengl.org/registry/ -** -** Khronos $Revision: 27018 $ on $Date: 2014-06-10 08:06:12 -0700 (Tue, 10 Jun 2014) $ -*/ - -#include <EGL/eglplatform.h> - -#define EGL_EGLEXT_VERSION 20140610 - -/* Generated C header for: - * API: egl - * Versions considered: .* - * Versions emitted: _nomatch_^ - * Default extensions included: egl - * Additional extensions included: _nomatch_^ - * Extensions removed: _nomatch_^ - */ - -#ifndef EGL_KHR_cl_event -#define EGL_KHR_cl_event 1 -#define EGL_CL_EVENT_HANDLE_KHR 0x309C -#define EGL_SYNC_CL_EVENT_KHR 0x30FE -#define EGL_SYNC_CL_EVENT_COMPLETE_KHR 0x30FF -#endif /* EGL_KHR_cl_event */ - -#ifndef EGL_KHR_cl_event2 -#define EGL_KHR_cl_event2 1 -typedef void *EGLSyncKHR; -typedef intptr_t EGLAttribKHR; -typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNC64KHRPROC) (EGLDisplay dpy, EGLenum type, const EGLAttribKHR *attrib_list); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSync64KHR (EGLDisplay dpy, EGLenum type, const EGLAttribKHR *attrib_list); -#endif -#endif /* EGL_KHR_cl_event2 */ - -#ifndef EGL_KHR_client_get_all_proc_addresses -#define EGL_KHR_client_get_all_proc_addresses 1 -#endif /* EGL_KHR_client_get_all_proc_addresses */ - -#ifndef EGL_KHR_config_attribs -#define EGL_KHR_config_attribs 1 -#define EGL_CONFORMANT_KHR 0x3042 -#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 -#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 -#endif /* EGL_KHR_config_attribs */ - -#ifndef EGL_KHR_create_context -#define EGL_KHR_create_context 1 -#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098 -#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB -#define EGL_CONTEXT_FLAGS_KHR 0x30FC -#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD -#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD -#define EGL_NO_RESET_NOTIFICATION_KHR 0x31BE -#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF -#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001 -#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002 -#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004 -#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001 -#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002 -#define EGL_OPENGL_ES3_BIT_KHR 0x00000040 -#endif /* EGL_KHR_create_context */ - -#ifndef EGL_KHR_fence_sync -#define EGL_KHR_fence_sync 1 -#ifdef KHRONOS_SUPPORT_INT64 -#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0 -#define EGL_SYNC_CONDITION_KHR 0x30F8 -#define EGL_SYNC_FENCE_KHR 0x30F9 -#endif /* KHRONOS_SUPPORT_INT64 */ -#endif /* EGL_KHR_fence_sync */ - -#ifndef EGL_KHR_get_all_proc_addresses -#define EGL_KHR_get_all_proc_addresses 1 -#endif /* EGL_KHR_get_all_proc_addresses */ - -#ifndef EGL_KHR_gl_colorspace -#define EGL_KHR_gl_colorspace 1 -#define EGL_GL_COLORSPACE_KHR 0x309D -#define EGL_GL_COLORSPACE_SRGB_KHR 0x3089 -#define EGL_GL_COLORSPACE_LINEAR_KHR 0x308A -#endif /* EGL_KHR_gl_colorspace */ - -#ifndef EGL_KHR_gl_renderbuffer_image -#define EGL_KHR_gl_renderbuffer_image 1 -#define EGL_GL_RENDERBUFFER_KHR 0x30B9 -#endif /* EGL_KHR_gl_renderbuffer_image */ - -#ifndef EGL_KHR_gl_texture_2D_image -#define EGL_KHR_gl_texture_2D_image 1 -#define EGL_GL_TEXTURE_2D_KHR 0x30B1 -#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC -#endif /* EGL_KHR_gl_texture_2D_image */ - -#ifndef EGL_KHR_gl_texture_3D_image -#define EGL_KHR_gl_texture_3D_image 1 -#define EGL_GL_TEXTURE_3D_KHR 0x30B2 -#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD -#endif /* EGL_KHR_gl_texture_3D_image */ - -#ifndef EGL_KHR_gl_texture_cubemap_image -#define EGL_KHR_gl_texture_cubemap_image 1 -#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 -#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 -#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 -#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 -#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 -#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 -#endif /* EGL_KHR_gl_texture_cubemap_image */ - -#ifndef EGL_KHR_image -#define EGL_KHR_image 1 -typedef void *EGLImageKHR; -#define EGL_NATIVE_PIXMAP_KHR 0x30B0 -#define EGL_NO_IMAGE_KHR ((EGLImageKHR)0) -typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image); -#endif -#endif /* EGL_KHR_image */ - -#ifndef EGL_KHR_image_base -#define EGL_KHR_image_base 1 -#define EGL_IMAGE_PRESERVED_KHR 0x30D2 -#endif /* EGL_KHR_image_base */ - -#ifndef EGL_KHR_image_pixmap -#define EGL_KHR_image_pixmap 1 -#endif /* EGL_KHR_image_pixmap */ - -#ifndef EGL_KHR_lock_surface -#define EGL_KHR_lock_surface 1 -#define EGL_READ_SURFACE_BIT_KHR 0x0001 -#define EGL_WRITE_SURFACE_BIT_KHR 0x0002 -#define EGL_LOCK_SURFACE_BIT_KHR 0x0080 -#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 -#define EGL_MATCH_FORMAT_KHR 0x3043 -#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 -#define EGL_FORMAT_RGB_565_KHR 0x30C1 -#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 -#define EGL_FORMAT_RGBA_8888_KHR 0x30C3 -#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 -#define EGL_LOCK_USAGE_HINT_KHR 0x30C5 -#define EGL_BITMAP_POINTER_KHR 0x30C6 -#define EGL_BITMAP_PITCH_KHR 0x30C7 -#define EGL_BITMAP_ORIGIN_KHR 0x30C8 -#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 -#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA -#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB -#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC -#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD -#define EGL_LOWER_LEFT_KHR 0x30CE -#define EGL_UPPER_LEFT_KHR 0x30CF -typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay dpy, EGLSurface surface, const EGLint *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay dpy, EGLSurface surface); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay dpy, EGLSurface surface, const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay dpy, EGLSurface surface); -#endif -#endif /* EGL_KHR_lock_surface */ - -#ifndef EGL_KHR_lock_surface2 -#define EGL_KHR_lock_surface2 1 -#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110 -#endif /* EGL_KHR_lock_surface2 */ - -#ifndef EGL_KHR_lock_surface3 -#define EGL_KHR_lock_surface3 1 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACE64KHRPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR *value); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface64KHR (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR *value); -#endif -#endif /* EGL_KHR_lock_surface3 */ - -#ifndef EGL_KHR_platform_android -#define EGL_KHR_platform_android 1 -#define EGL_PLATFORM_ANDROID_KHR 0x3141 -#endif /* EGL_KHR_platform_android */ - -#ifndef EGL_KHR_platform_gbm -#define EGL_KHR_platform_gbm 1 -#define EGL_PLATFORM_GBM_KHR 0x31D7 -#endif /* EGL_KHR_platform_gbm */ - -#ifndef EGL_KHR_platform_wayland -#define EGL_KHR_platform_wayland 1 -#define EGL_PLATFORM_WAYLAND_KHR 0x31D8 -#endif /* EGL_KHR_platform_wayland */ - -#ifndef EGL_KHR_platform_x11 -#define EGL_KHR_platform_x11 1 -#define EGL_PLATFORM_X11_KHR 0x31D5 -#define EGL_PLATFORM_X11_SCREEN_KHR 0x31D6 -#endif /* EGL_KHR_platform_x11 */ - -#ifndef EGL_KHR_reusable_sync -#define EGL_KHR_reusable_sync 1 -typedef khronos_utime_nanoseconds_t EGLTimeKHR; -#ifdef KHRONOS_SUPPORT_INT64 -#define EGL_SYNC_STATUS_KHR 0x30F1 -#define EGL_SIGNALED_KHR 0x30F2 -#define EGL_UNSIGNALED_KHR 0x30F3 -#define EGL_TIMEOUT_EXPIRED_KHR 0x30F5 -#define EGL_CONDITION_SATISFIED_KHR 0x30F6 -#define EGL_SYNC_TYPE_KHR 0x30F7 -#define EGL_SYNC_REUSABLE_KHR 0x30FA -#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 -#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull -#define EGL_NO_SYNC_KHR ((EGLSyncKHR)0) -typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync); -typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR (EGLDisplay dpy, EGLSyncKHR sync); -EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout); -EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode); -EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value); -#endif -#endif /* KHRONOS_SUPPORT_INT64 */ -#endif /* EGL_KHR_reusable_sync */ - -#ifndef EGL_KHR_stream -#define EGL_KHR_stream 1 -typedef void *EGLStreamKHR; -typedef khronos_uint64_t EGLuint64KHR; -#ifdef KHRONOS_SUPPORT_INT64 -#define EGL_NO_STREAM_KHR ((EGLStreamKHR)0) -#define EGL_CONSUMER_LATENCY_USEC_KHR 0x3210 -#define EGL_PRODUCER_FRAME_KHR 0x3212 -#define EGL_CONSUMER_FRAME_KHR 0x3213 -#define EGL_STREAM_STATE_KHR 0x3214 -#define EGL_STREAM_STATE_CREATED_KHR 0x3215 -#define EGL_STREAM_STATE_CONNECTING_KHR 0x3216 -#define EGL_STREAM_STATE_EMPTY_KHR 0x3217 -#define EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218 -#define EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219 -#define EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A -#define EGL_BAD_STREAM_KHR 0x321B -#define EGL_BAD_STATE_KHR 0x321C -typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMKHRPROC) (EGLDisplay dpy, const EGLint *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMU64KHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamKHR (EGLDisplay dpy, const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglDestroyStreamKHR (EGLDisplay dpy, EGLStreamKHR stream); -EGLAPI EGLBoolean EGLAPIENTRY eglStreamAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamu64KHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value); -#endif -#endif /* KHRONOS_SUPPORT_INT64 */ -#endif /* EGL_KHR_stream */ - -#ifndef EGL_KHR_stream_consumer_gltexture -#define EGL_KHR_stream_consumer_gltexture 1 -#ifdef EGL_KHR_stream -#define EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERACQUIREKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERRELEASEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerGLTextureExternalKHR (EGLDisplay dpy, EGLStreamKHR stream); -EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerAcquireKHR (EGLDisplay dpy, EGLStreamKHR stream); -EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerReleaseKHR (EGLDisplay dpy, EGLStreamKHR stream); -#endif -#endif /* EGL_KHR_stream */ -#endif /* EGL_KHR_stream_consumer_gltexture */ - -#ifndef EGL_KHR_stream_cross_process_fd -#define EGL_KHR_stream_cross_process_fd 1 -typedef int EGLNativeFileDescriptorKHR; -#ifdef EGL_KHR_stream -#define EGL_NO_FILE_DESCRIPTOR_KHR ((EGLNativeFileDescriptorKHR)(-1)) -typedef EGLNativeFileDescriptorKHR (EGLAPIENTRYP PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); -typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLNativeFileDescriptorKHR EGLAPIENTRY eglGetStreamFileDescriptorKHR (EGLDisplay dpy, EGLStreamKHR stream); -EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamFromFileDescriptorKHR (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor); -#endif -#endif /* EGL_KHR_stream */ -#endif /* EGL_KHR_stream_cross_process_fd */ - -#ifndef EGL_KHR_stream_fifo -#define EGL_KHR_stream_fifo 1 -#ifdef EGL_KHR_stream -#define EGL_STREAM_FIFO_LENGTH_KHR 0x31FC -#define EGL_STREAM_TIME_NOW_KHR 0x31FD -#define EGL_STREAM_TIME_CONSUMER_KHR 0x31FE -#define EGL_STREAM_TIME_PRODUCER_KHR 0x31FF -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMTIMEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamTimeKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value); -#endif -#endif /* EGL_KHR_stream */ -#endif /* EGL_KHR_stream_fifo */ - -#ifndef EGL_KHR_stream_producer_aldatalocator -#define EGL_KHR_stream_producer_aldatalocator 1 -#ifdef EGL_KHR_stream -#endif /* EGL_KHR_stream */ -#endif /* EGL_KHR_stream_producer_aldatalocator */ - -#ifndef EGL_KHR_stream_producer_eglsurface -#define EGL_KHR_stream_producer_eglsurface 1 -#ifdef EGL_KHR_stream -#define EGL_STREAM_BIT_KHR 0x0800 -typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC) (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLSurface EGLAPIENTRY eglCreateStreamProducerSurfaceKHR (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list); -#endif -#endif /* EGL_KHR_stream */ -#endif /* EGL_KHR_stream_producer_eglsurface */ - -#ifndef EGL_KHR_surfaceless_context -#define EGL_KHR_surfaceless_context 1 -#endif /* EGL_KHR_surfaceless_context */ - -#ifndef EGL_KHR_vg_parent_image -#define EGL_KHR_vg_parent_image 1 -#define EGL_VG_PARENT_IMAGE_KHR 0x30BA -#endif /* EGL_KHR_vg_parent_image */ - -#ifndef EGL_KHR_wait_sync -#define EGL_KHR_wait_sync 1 -typedef EGLint (EGLAPIENTRYP PFNEGLWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLint EGLAPIENTRY eglWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags); -#endif -#endif /* EGL_KHR_wait_sync */ - -#ifndef EGL_ANDROID_blob_cache -#define EGL_ANDROID_blob_cache 1 -typedef khronos_ssize_t EGLsizeiANDROID; -typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize); -typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize); -typedef void (EGLAPIENTRYP PFNEGLSETBLOBCACHEFUNCSANDROIDPROC) (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI void EGLAPIENTRY eglSetBlobCacheFuncsANDROID (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get); -#endif -#endif /* EGL_ANDROID_blob_cache */ - -#ifndef EGL_ANDROID_framebuffer_target -#define EGL_ANDROID_framebuffer_target 1 -#define EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147 -#endif /* EGL_ANDROID_framebuffer_target */ - -#ifndef EGL_ANDROID_image_native_buffer -#define EGL_ANDROID_image_native_buffer 1 -#define EGL_NATIVE_BUFFER_ANDROID 0x3140 -#endif /* EGL_ANDROID_image_native_buffer */ - -#ifndef EGL_ANDROID_native_fence_sync -#define EGL_ANDROID_native_fence_sync 1 -#define EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144 -#define EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145 -#define EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146 -#define EGL_NO_NATIVE_FENCE_FD_ANDROID -1 -typedef EGLint (EGLAPIENTRYP PFNEGLDUPNATIVEFENCEFDANDROIDPROC) (EGLDisplay dpy, EGLSyncKHR sync); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID (EGLDisplay dpy, EGLSyncKHR sync); -#endif -#endif /* EGL_ANDROID_native_fence_sync */ - -#ifndef EGL_ANDROID_recordable -#define EGL_ANDROID_recordable 1 -#define EGL_RECORDABLE_ANDROID 0x3142 -#endif /* EGL_ANDROID_recordable */ - -#ifndef EGL_ANGLE_d3d_share_handle_client_buffer -#define EGL_ANGLE_d3d_share_handle_client_buffer 1 -#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200 -#endif /* EGL_ANGLE_d3d_share_handle_client_buffer */ - -#ifndef EGL_ANGLE_window_fixed_size -#define EGL_ANGLE_window_fixed_size 1 -#define EGL_FIXED_SIZE_ANGLE 0x3201 -#endif /* EGL_ANGLE_window_fixed_size */ - -#ifndef EGL_ANGLE_query_surface_pointer -#define EGL_ANGLE_query_surface_pointer 1 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurfacePointerANGLE (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value); -#endif -#endif /* EGL_ANGLE_query_surface_pointer */ - -#ifndef EGL_ANGLE_software_display -#define EGL_ANGLE_software_display 1 -#define EGL_SOFTWARE_DISPLAY_ANGLE ((EGLNativeDisplayType)-1) -#endif /* EGL_ANGLE_software_display */ - -#ifndef EGL_ANGLE_direct3d_display -#define EGL_ANGLE_direct3d_display 1 -#define EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE ((EGLNativeDisplayType)-2) -#define EGL_D3D11_ONLY_DISPLAY_ANGLE ((EGLNativeDisplayType)-3) -#endif /* EGL_ANGLE_direct3d_display */ - -#ifndef EGL_ANGLE_surface_d3d_texture_2d_share_handle -#define EGL_ANGLE_surface_d3d_texture_2d_share_handle 1 -#endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */ - -#ifndef EGL_ANGLE_surface_d3d_render_to_back_buffer -#define EGL_ANGLE_surface_d3d_render_to_back_buffer 1 -#define EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER 0x320B -#define EGL_ANGLE_SURFACE_RENDER_TO_BACK_BUFFER 0x320C -#endif /* EGL_ANGLE_surface_d3d_render_to_back_buffer */ - -#ifndef EGL_ANGLE_platform_angle -#define EGL_ANGLE_platform_angle 1 -#define EGL_PLATFORM_ANGLE_ANGLE 0x3201 -#define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3202 -#define EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE 0x3203 -#define EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE 0x3204 -#define EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE 0x3205 -#endif /* EGL_ANGLE_platform_angle */ - -#ifndef EGL_ANGLE_platform_angle_d3d -#define EGL_ANGLE_platform_angle_d3d 1 -#define EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE 0x3206 -#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3207 -#define EGL_PLATFORM_ANGLE_USE_WARP_ANGLE 0x3208 -#endif /* EGL_ANGLE_platform_angle_d3d */ - -#ifndef EGL_ANGLE_platform_angle_opengl -#define EGL_ANGLE_platform_angle_opengl 1 -#define EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE 0x3209 -#define EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE 0x320A -#endif /* EGL_ANGLE_platform_angle_opengl */ - -#ifndef EGL_ARM_pixmap_multisample_discard -#define EGL_ARM_pixmap_multisample_discard 1 -#define EGL_DISCARD_SAMPLES_ARM 0x3286 -#endif /* EGL_ARM_pixmap_multisample_discard */ - -#ifndef EGL_EXT_buffer_age -#define EGL_EXT_buffer_age 1 -#define EGL_BUFFER_AGE_EXT 0x313D -#endif /* EGL_EXT_buffer_age */ - -#ifndef EGL_EXT_client_extensions -#define EGL_EXT_client_extensions 1 -#endif /* EGL_EXT_client_extensions */ - -#ifndef EGL_EXT_create_context_robustness -#define EGL_EXT_create_context_robustness 1 -#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF -#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138 -#define EGL_NO_RESET_NOTIFICATION_EXT 0x31BE -#define EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF -#endif /* EGL_EXT_create_context_robustness */ - -#ifndef EGL_EXT_device_base -#define EGL_EXT_device_base 1 -typedef void *EGLDeviceEXT; -#define EGL_NO_DEVICE_EXT ((EGLDeviceEXT)(0)) -#define EGL_BAD_DEVICE_EXT 0x322B -#define EGL_DEVICE_EXT 0x322C -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDEVICEATTRIBEXTPROC) (EGLDeviceEXT device, EGLint attribute, EGLAttrib *value); -typedef const char *(EGLAPIENTRYP PFNEGLQUERYDEVICESTRINGEXTPROC) (EGLDeviceEXT device, EGLint name); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDEVICESEXTPROC) (EGLint max_devices, EGLDeviceEXT *devices, EGLint *num_devices); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDISPLAYATTRIBEXTPROC) (EGLDisplay dpy, EGLint attribute, EGLAttrib *value); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglQueryDeviceAttribEXT (EGLDeviceEXT device, EGLint attribute, EGLAttrib *value); -EGLAPI const char *EGLAPIENTRY eglQueryDeviceStringEXT (EGLDeviceEXT device, EGLint name); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryDevicesEXT (EGLint max_devices, EGLDeviceEXT *devices, EGLint *num_devices); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryDisplayAttribEXT (EGLDisplay dpy, EGLint attribute, EGLAttrib *value); -#endif -#endif /* EGL_EXT_device_base */ - -#ifndef EGL_EXT_image_dma_buf_import -#define EGL_EXT_image_dma_buf_import 1 -#define EGL_LINUX_DMA_BUF_EXT 0x3270 -#define EGL_LINUX_DRM_FOURCC_EXT 0x3271 -#define EGL_DMA_BUF_PLANE0_FD_EXT 0x3272 -#define EGL_DMA_BUF_PLANE0_OFFSET_EXT 0x3273 -#define EGL_DMA_BUF_PLANE0_PITCH_EXT 0x3274 -#define EGL_DMA_BUF_PLANE1_FD_EXT 0x3275 -#define EGL_DMA_BUF_PLANE1_OFFSET_EXT 0x3276 -#define EGL_DMA_BUF_PLANE1_PITCH_EXT 0x3277 -#define EGL_DMA_BUF_PLANE2_FD_EXT 0x3278 -#define EGL_DMA_BUF_PLANE2_OFFSET_EXT 0x3279 -#define EGL_DMA_BUF_PLANE2_PITCH_EXT 0x327A -#define EGL_YUV_COLOR_SPACE_HINT_EXT 0x327B -#define EGL_SAMPLE_RANGE_HINT_EXT 0x327C -#define EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D -#define EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E -#define EGL_ITU_REC601_EXT 0x327F -#define EGL_ITU_REC709_EXT 0x3280 -#define EGL_ITU_REC2020_EXT 0x3281 -#define EGL_YUV_FULL_RANGE_EXT 0x3282 -#define EGL_YUV_NARROW_RANGE_EXT 0x3283 -#define EGL_YUV_CHROMA_SITING_0_EXT 0x3284 -#define EGL_YUV_CHROMA_SITING_0_5_EXT 0x3285 -#endif /* EGL_EXT_image_dma_buf_import */ - -#ifndef EGL_EXT_multiview_window -#define EGL_EXT_multiview_window 1 -#define EGL_MULTIVIEW_VIEW_COUNT_EXT 0x3134 -#endif /* EGL_EXT_multiview_window */ - -#ifndef EGL_EXT_platform_base -#define EGL_EXT_platform_base 1 -typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETPLATFORMDISPLAYEXTPROC) (EGLenum platform, void *native_display, const EGLint *attrib_list); -typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list); -typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLDisplay EGLAPIENTRY eglGetPlatformDisplayEXT (EGLenum platform, void *native_display, const EGLint *attrib_list); -EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformWindowSurfaceEXT (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list); -EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformPixmapSurfaceEXT (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list); -#endif -#endif /* EGL_EXT_platform_base */ - -#ifndef EGL_EXT_platform_device -#define EGL_EXT_platform_device 1 -#define EGL_PLATFORM_DEVICE_EXT 0x313F -#endif /* EGL_EXT_platform_device */ - -#ifndef EGL_EXT_platform_wayland -#define EGL_EXT_platform_wayland 1 -#define EGL_PLATFORM_WAYLAND_EXT 0x31D8 -#endif /* EGL_EXT_platform_wayland */ - -#ifndef EGL_EXT_platform_x11 -#define EGL_EXT_platform_x11 1 -#define EGL_PLATFORM_X11_EXT 0x31D5 -#define EGL_PLATFORM_X11_SCREEN_EXT 0x31D6 -#endif /* EGL_EXT_platform_x11 */ - -#ifndef EGL_EXT_protected_surface -#define EGL_EXT_protected_surface 1 -#define EGL_PROTECTED_CONTENT_EXT 0x32C0 -#endif /* EGL_EXT_protected_surface */ - -#ifndef EGL_EXT_swap_buffers_with_damage -#define EGL_EXT_swap_buffers_with_damage 1 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC) (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersWithDamageEXT (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects); -#endif -#endif /* EGL_EXT_swap_buffers_with_damage */ - -#ifndef EGL_HI_clientpixmap -#define EGL_HI_clientpixmap 1 -struct EGLClientPixmapHI { - void *pData; - EGLint iWidth; - EGLint iHeight; - EGLint iStride; -}; -#define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74 -typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap); -#endif -#endif /* EGL_HI_clientpixmap */ - -#ifndef EGL_HI_colorformats -#define EGL_HI_colorformats 1 -#define EGL_COLOR_FORMAT_HI 0x8F70 -#define EGL_COLOR_RGB_HI 0x8F71 -#define EGL_COLOR_RGBA_HI 0x8F72 -#define EGL_COLOR_ARGB_HI 0x8F73 -#endif /* EGL_HI_colorformats */ - -#ifndef EGL_IMG_context_priority -#define EGL_IMG_context_priority 1 -#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100 -#define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101 -#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102 -#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103 -#endif /* EGL_IMG_context_priority */ - -#ifndef EGL_MESA_drm_image -#define EGL_MESA_drm_image 1 -#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 -#define EGL_DRM_BUFFER_USE_MESA 0x31D1 -#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2 -#define EGL_DRM_BUFFER_MESA 0x31D3 -#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 -#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001 -#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002 -typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESAPROC) (EGLDisplay dpy, const EGLint *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA (EGLDisplay dpy, const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride); -#endif -#endif /* EGL_MESA_drm_image */ - -#ifndef EGL_MESA_platform_gbm -#define EGL_MESA_platform_gbm 1 -#define EGL_PLATFORM_GBM_MESA 0x31D7 -#endif /* EGL_MESA_platform_gbm */ - -#ifndef EGL_NOK_swap_region -#define EGL_NOK_swap_region 1 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGIONNOKPROC) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersRegionNOK (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects); -#endif -#endif /* EGL_NOK_swap_region */ - -#ifndef EGL_NOK_swap_region2 -#define EGL_NOK_swap_region2 1 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGION2NOKPROC) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersRegion2NOK (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects); -#endif -#endif /* EGL_NOK_swap_region2 */ - -#ifndef EGL_NOK_texture_from_pixmap -#define EGL_NOK_texture_from_pixmap 1 -#define EGL_Y_INVERTED_NOK 0x307F -#endif /* EGL_NOK_texture_from_pixmap */ - -#ifndef EGL_NV_3dvision_surface -#define EGL_NV_3dvision_surface 1 -#define EGL_AUTO_STEREO_NV 0x3136 -#endif /* EGL_NV_3dvision_surface */ - -#ifndef EGL_NV_coverage_sample -#define EGL_NV_coverage_sample 1 -#define EGL_COVERAGE_BUFFERS_NV 0x30E0 -#define EGL_COVERAGE_SAMPLES_NV 0x30E1 -#endif /* EGL_NV_coverage_sample */ - -#ifndef EGL_NV_coverage_sample_resolve -#define EGL_NV_coverage_sample_resolve 1 -#define EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131 -#define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132 -#define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133 -#endif /* EGL_NV_coverage_sample_resolve */ - -#ifndef EGL_NV_depth_nonlinear -#define EGL_NV_depth_nonlinear 1 -#define EGL_DEPTH_ENCODING_NV 0x30E2 -#define EGL_DEPTH_ENCODING_NONE_NV 0 -#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3 -#endif /* EGL_NV_depth_nonlinear */ - -#ifndef EGL_NV_native_query -#define EGL_NV_native_query 1 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEDISPLAYNVPROC) (EGLDisplay dpy, EGLNativeDisplayType *display_id); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEWINDOWNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEPIXMAPNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeDisplayNV (EGLDisplay dpy, EGLNativeDisplayType *display_id); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeWindowNV (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativePixmapNV (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap); -#endif -#endif /* EGL_NV_native_query */ - -#ifndef EGL_NV_post_convert_rounding -#define EGL_NV_post_convert_rounding 1 -#endif /* EGL_NV_post_convert_rounding */ - -#ifndef EGL_NV_post_sub_buffer -#define EGL_NV_post_sub_buffer 1 -#define EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE -typedef EGLBoolean (EGLAPIENTRYP PFNEGLPOSTSUBBUFFERNVPROC) (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height); -#endif -#endif /* EGL_NV_post_sub_buffer */ - -#ifndef EGL_NV_stream_sync -#define EGL_NV_stream_sync 1 -#define EGL_SYNC_NEW_FRAME_NV 0x321F -typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESTREAMSYNCNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint *attrib_list); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateStreamSyncNV (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint *attrib_list); -#endif -#endif /* EGL_NV_stream_sync */ - -#ifndef EGL_NV_sync -#define EGL_NV_sync 1 -typedef void *EGLSyncNV; -typedef khronos_utime_nanoseconds_t EGLTimeNV; -#ifdef KHRONOS_SUPPORT_INT64 -#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6 -#define EGL_SYNC_STATUS_NV 0x30E7 -#define EGL_SIGNALED_NV 0x30E8 -#define EGL_UNSIGNALED_NV 0x30E9 -#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001 -#define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFFull -#define EGL_ALREADY_SIGNALED_NV 0x30EA -#define EGL_TIMEOUT_EXPIRED_NV 0x30EB -#define EGL_CONDITION_SATISFIED_NV 0x30EC -#define EGL_SYNC_TYPE_NV 0x30ED -#define EGL_SYNC_CONDITION_NV 0x30EE -#define EGL_SYNC_FENCE_NV 0x30EF -#define EGL_NO_SYNC_NV ((EGLSyncNV)0) -typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync); -typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLSyncNV EGLAPIENTRY eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncNV (EGLSyncNV sync); -EGLAPI EGLBoolean EGLAPIENTRY eglFenceNV (EGLSyncNV sync); -EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout); -EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncNV (EGLSyncNV sync, EGLenum mode); -EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value); -#endif -#endif /* KHRONOS_SUPPORT_INT64 */ -#endif /* EGL_NV_sync */ - -#ifndef EGL_NV_system_time -#define EGL_NV_system_time 1 -typedef khronos_utime_nanoseconds_t EGLuint64NV; -#ifdef KHRONOS_SUPPORT_INT64 -typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC) (void); -typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC) (void); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeFrequencyNV (void); -EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeNV (void); -#endif -#endif /* KHRONOS_SUPPORT_INT64 */ -#endif /* EGL_NV_system_time */ - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/platform/winrt/include/EGL/eglplatform.h b/platform/winrt/include/EGL/eglplatform.h deleted file mode 100644 index 71dadc79d5..0000000000 --- a/platform/winrt/include/EGL/eglplatform.h +++ /dev/null @@ -1,131 +0,0 @@ -#ifndef __eglplatform_h_ -#define __eglplatform_h_ - -/* -** Copyright (c) 2007-2013 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -/* Platform-specific types and definitions for egl.h - * $Revision: 23432 $ on $Date: 2013-10-09 00:57:24 -0700 (Wed, 09 Oct 2013) $ - * - * Adopters may modify khrplatform.h and this file to suit their platform. - * You are encouraged to submit all modifications to the Khronos group so that - * they can be included in future versions of this file. Please submit changes - * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla) - * by filing a bug against product "EGL" component "Registry". - */ - -#include <KHR/khrplatform.h> - -/* Macros used in EGL function prototype declarations. - * - * EGL functions should be prototyped as: - * - * EGLAPI return-type EGLAPIENTRY eglFunction(arguments); - * typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments); - * - * KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h - */ - -#ifndef EGLAPI -#define EGLAPI KHRONOS_APICALL -#endif - -#ifndef EGLAPIENTRY -#define EGLAPIENTRY KHRONOS_APIENTRY -#endif -#define EGLAPIENTRYP EGLAPIENTRY* - -/* The types NativeDisplayType, NativeWindowType, and NativePixmapType - * are aliases of window-system-dependent types, such as X Display * or - * Windows Device Context. They must be defined in platform-specific - * code below. The EGL-prefixed versions of Native*Type are the same - * types, renamed in EGL 1.3 so all types in the API start with "EGL". - * - * Khronos STRONGLY RECOMMENDS that you use the default definitions - * provided below, since these changes affect both binary and source - * portability of applications using EGL running on different EGL - * implementations. - */ - -#if defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */ -#ifndef WIN32_LEAN_AND_MEAN -#define WIN32_LEAN_AND_MEAN 1 -#endif -#include <windows.h> - -typedef HDC EGLNativeDisplayType; -typedef HBITMAP EGLNativePixmapType; - -#if defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_PC_APP || WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP) /* Windows Store */ -#include <inspectable.h> -typedef IInspectable* EGLNativeWindowType; -#else -typedef HWND EGLNativeWindowType; -#endif - -#elif defined(__WINSCW__) || defined(__SYMBIAN32__) /* Symbian */ - -typedef int EGLNativeDisplayType; -typedef void *EGLNativeWindowType; -typedef void *EGLNativePixmapType; - -#elif defined(__ANDROID__) || defined(ANDROID) - -#include <android/native_window.h> - -struct egl_native_pixmap_t; - -typedef struct ANativeWindow* EGLNativeWindowType; -typedef struct egl_native_pixmap_t* EGLNativePixmapType; -typedef void* EGLNativeDisplayType; - -#elif defined(__unix__) - -/* X11 (tentative) */ -#include <X11/Xlib.h> -#include <X11/Xutil.h> - -typedef Display *EGLNativeDisplayType; -typedef Pixmap EGLNativePixmapType; -typedef Window EGLNativeWindowType; - -#else -#error "Platform not recognized" -#endif - -/* EGL 1.2 types, renamed for consistency in EGL 1.3 */ -typedef EGLNativeDisplayType NativeDisplayType; -typedef EGLNativePixmapType NativePixmapType; -typedef EGLNativeWindowType NativeWindowType; - - -/* Define EGLint. This must be a signed integral type large enough to contain - * all legal attribute names and values passed into and out of EGL, whether - * their type is boolean, bitmask, enumerant (symbolic constant), integer, - * handle, or other. While in general a 32-bit integer will suffice, if - * handles are 64 bit types, then EGLint should be defined as a signed 64-bit - * integer type. - */ -typedef khronos_int32_t EGLint; - -#endif /* __eglplatform_h */ diff --git a/platform/winrt/include/FunctionDiscoveryKeys_devpkey.h b/platform/winrt/include/FunctionDiscoveryKeys_devpkey.h deleted file mode 100644 index 25fa6660c2..0000000000 --- a/platform/winrt/include/FunctionDiscoveryKeys_devpkey.h +++ /dev/null @@ -1,213 +0,0 @@ -#pragma once -#if 0 -/*++ - -Copyright (c) Microsoft Corporation. All rights reserved. - -Module Name: - - devpkey.h - -Abstract: - - Defines property keys for the Plug and Play Device Property API. - -Author: - - Jim Cavalaris (jamesca) 10-14-2003 - -Environment: - - User-mode only. - -Revision History: - - 14-October-2003 jamesca - - Creation and initial implementation. - - 20-June-2006 dougb - - Copied Jim's version replaced "DEFINE_DEVPROPKEY(DEVPKEY_" with "DEFINE_PROPERTYKEY(PKEY_" - ---*/ - -//#include <devpropdef.h> - -// -// _NAME -// - -DEFINE_PROPERTYKEY(PKEY_NAME, 0xb725f130, 0x47ef, 0x101a, 0xa5, 0xf1, 0x02, 0x60, 0x8c, 0x9e, 0xeb, 0xac, 10); // DEVPROP_TYPE_STRING - -// -// Device properties -// These PKEYs correspond to the old setupapi SPDRP_XXX properties -// -DEFINE_PROPERTYKEY(PKEY_Device_DeviceDesc, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 2); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_Device_HardwareIds, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 3); // DEVPROP_TYPE_STRING_LIST -DEFINE_PROPERTYKEY(PKEY_Device_CompatibleIds, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 4); // DEVPROP_TYPE_STRING_LIST -DEFINE_PROPERTYKEY(PKEY_Device_Service, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 6); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_Device_Class, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 9); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_Device_ClassGuid, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 10); // DEVPROP_TYPE_GUID -DEFINE_PROPERTYKEY(PKEY_Device_Driver, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 11); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_Device_ConfigFlags, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 12); // DEVPROP_TYPE_UINT32 -DEFINE_PROPERTYKEY(PKEY_Device_Manufacturer, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 13); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_Device_FriendlyName, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 14); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_Device_LocationInfo, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 15); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_Device_PDOName, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 16); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_Device_Capabilities, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 17); // DEVPROP_TYPE_UNINT32 -DEFINE_PROPERTYKEY(PKEY_Device_UINumber, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 18); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_Device_UpperFilters, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 19); // DEVPROP_TYPE_STRING_LIST -DEFINE_PROPERTYKEY(PKEY_Device_LowerFilters, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 20); // DEVPROP_TYPE_STRING_LIST -DEFINE_PROPERTYKEY(PKEY_Device_BusTypeGuid, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 21); // DEVPROP_TYPE_GUID -DEFINE_PROPERTYKEY(PKEY_Device_LegacyBusType, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 22); // DEVPROP_TYPE_UINT32 -DEFINE_PROPERTYKEY(PKEY_Device_BusNumber, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 23); // DEVPROP_TYPE_UINT32 -DEFINE_PROPERTYKEY(PKEY_Device_EnumeratorName, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 24); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_Device_Security, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 25); // DEVPROP_TYPE_SECURITY_DESCRIPTOR -DEFINE_PROPERTYKEY(PKEY_Device_SecuritySDS, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 26); // DEVPROP_TYPE_SECURITY_DESCRIPTOR_STRING -DEFINE_PROPERTYKEY(PKEY_Device_DevType, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 27); // DEVPROP_TYPE_UINT32 -DEFINE_PROPERTYKEY(PKEY_Device_Exclusive, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 28); // DEVPROP_TYPE_UINT32 -DEFINE_PROPERTYKEY(PKEY_Device_Characteristics, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 29); // DEVPROP_TYPE_UINT32 -DEFINE_PROPERTYKEY(PKEY_Device_Address, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 30); // DEVPROP_TYPE_UINT32 -DEFINE_PROPERTYKEY(PKEY_Device_UINumberDescFormat, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 31); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_Device_PowerData, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 32); // DEVPROP_TYPE_BINARY -DEFINE_PROPERTYKEY(PKEY_Device_RemovalPolicy, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 33); // DEVPROP_TYPE_UINT32 -DEFINE_PROPERTYKEY(PKEY_Device_RemovalPolicyDefault, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 34); // DEVPROP_TYPE_UINT32 -DEFINE_PROPERTYKEY(PKEY_Device_RemovalPolicyOverride, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 35); // DEVPROP_TYPE_UINT32 -DEFINE_PROPERTYKEY(PKEY_Device_InstallState, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 36); // DEVPROP_TYPE_UINT32 -DEFINE_PROPERTYKEY(PKEY_Device_LocationPaths, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 37); // DEVPROP_TYPE_STRING_LIST -DEFINE_PROPERTYKEY(PKEY_Device_BaseContainerId, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 38); // DEVPROP_TYPE_GUID - -// -// Device properties -// These PKEYs correspond to a device's status and problem code -// -DEFINE_PROPERTYKEY(PKEY_Device_DevNodeStatus, 0x4340a6c5, 0x93fa, 0x4706, 0x97, 0x2c, 0x7b, 0x64, 0x80, 0x08, 0xa5, 0xa7, 2); // DEVPROP_TYPE_UINT32 -DEFINE_PROPERTYKEY(PKEY_Device_ProblemCode, 0x4340a6c5, 0x93fa, 0x4706, 0x97, 0x2c, 0x7b, 0x64, 0x80, 0x08, 0xa5, 0xa7, 3); // DEVPROP_TYPE_UINT32 - -// -// Device properties -// These PKEYs correspond to device relations -// -DEFINE_PROPERTYKEY(PKEY_Device_EjectionRelations, 0x4340a6c5, 0x93fa, 0x4706, 0x97, 0x2c, 0x7b, 0x64, 0x80, 0x08, 0xa5, 0xa7, 4); // DEVPROP_TYPE_STRING_LIST -DEFINE_PROPERTYKEY(PKEY_Device_RemovalRelations, 0x4340a6c5, 0x93fa, 0x4706, 0x97, 0x2c, 0x7b, 0x64, 0x80, 0x08, 0xa5, 0xa7, 5); // DEVPROP_TYPE_STRING_LIST -DEFINE_PROPERTYKEY(PKEY_Device_PowerRelations, 0x4340a6c5, 0x93fa, 0x4706, 0x97, 0x2c, 0x7b, 0x64, 0x80, 0x08, 0xa5, 0xa7, 6); // DEVPROP_TYPE_STRING_LIST -DEFINE_PROPERTYKEY(PKEY_Device_BusRelations, 0x4340a6c5, 0x93fa, 0x4706, 0x97, 0x2c, 0x7b, 0x64, 0x80, 0x08, 0xa5, 0xa7, 7); // DEVPROP_TYPE_STRING_LIST -DEFINE_PROPERTYKEY(PKEY_Device_Parent, 0x4340a6c5, 0x93fa, 0x4706, 0x97, 0x2c, 0x7b, 0x64, 0x80, 0x08, 0xa5, 0xa7, 8); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_Device_Children, 0x4340a6c5, 0x93fa, 0x4706, 0x97, 0x2c, 0x7b, 0x64, 0x80, 0x08, 0xa5, 0xa7, 9); // DEVPROP_TYPE_STRING_LIST -DEFINE_PROPERTYKEY(PKEY_Device_Siblings, 0x4340a6c5, 0x93fa, 0x4706, 0x97, 0x2c, 0x7b, 0x64, 0x80, 0x08, 0xa5, 0xa7, 10); // DEVPROP_TYPE_STRING_LIST -DEFINE_PROPERTYKEY(PKEY_Device_TransportRelations, 0x4340a6c5, 0x93fa, 0x4706, 0x97, 0x2c, 0x7b, 0x64, 0x80, 0x08, 0xa5, 0xa7, 11); // DEVPROP_TYPE_STRING_LIST - -// -// Other Device properties -// -DEFINE_PROPERTYKEY(PKEY_Device_Reported, 0x80497100, 0x8c73, 0x48b9, 0xaa, 0xd9, 0xce, 0x38, 0x7e, 0x19, 0xc5, 0x6e, 2); // DEVPROP_TYPE_BOOLEAN -DEFINE_PROPERTYKEY(PKEY_Device_Legacy, 0x80497100, 0x8c73, 0x48b9, 0xaa, 0xd9, 0xce, 0x38, 0x7e, 0x19, 0xc5, 0x6e, 3); // DEVPROP_TYPE_BOOLEAN -DEFINE_PROPERTYKEY(PKEY_Device_InstanceId, 0x78c34fc8, 0x104a, 0x4aca, 0x9e, 0xa4, 0x52, 0x4d, 0x52, 0x99, 0x6e, 0x57, 256); // DEVPROP_TYPE_STRING - -DEFINE_PROPERTYKEY(PKEY_Device_ContainerId, 0x8c7ed206, 0x3f8a, 0x4827, 0xb3, 0xab, 0xae, 0x9e, 0x1f, 0xae, 0xfc, 0x6c, 2); // DEVPROP_TYPE_GUID - -DEFINE_PROPERTYKEY(PKEY_Device_ModelId, 0x80d81ea6, 0x7473, 0x4b0c, 0x82, 0x16, 0xef, 0xc1, 0x1a, 0x2c, 0x4c, 0x8b, 2); // DEVPROP_TYPE_GUID - -DEFINE_PROPERTYKEY(PKEY_Device_FriendlyNameAttributes, 0x80d81ea6, 0x7473, 0x4b0c, 0x82, 0x16, 0xef, 0xc1, 0x1a, 0x2c, 0x4c, 0x8b, 3); // DEVPROP_TYPE_UINT32 -DEFINE_PROPERTYKEY(PKEY_Device_ManufacturerAttributes, 0x80d81ea6, 0x7473, 0x4b0c, 0x82, 0x16, 0xef, 0xc1, 0x1a, 0x2c, 0x4c, 0x8b, 4); // DEVPROP_TYPE_UINT32 - -DEFINE_PROPERTYKEY(PKEY_Device_PresenceNotForDevice, 0x80d81ea6, 0x7473, 0x4b0c, 0x82, 0x16, 0xef, 0xc1, 0x1a, 0x2c, 0x4c, 0x8b, 5); // DEVPROP_TYPE_BOOLEAN - - -DEFINE_PROPERTYKEY(PKEY_Numa_Proximity_Domain, 0x540b947e, 0x8b40, 0x45bc, 0xa8, 0xa2, 0x6a, 0x0b, 0x89, 0x4c, 0xbd, 0xa2, 1); // DEVPROP_TYPE_UINT32 -DEFINE_PROPERTYKEY(PKEY_Device_DHP_Rebalance_Policy, 0x540b947e, 0x8b40, 0x45bc, 0xa8, 0xa2, 0x6a, 0x0b, 0x89, 0x4c, 0xbd, 0xa2, 2); // DEVPROP_TYPE_UINT32 -DEFINE_PROPERTYKEY(PKEY_Device_Numa_Node, 0x540b947e, 0x8b40, 0x45bc, 0xa8, 0xa2, 0x6a, 0x0b, 0x89, 0x4c, 0xbd, 0xa2, 3); // DEVPROP_TYPE_UINT32 -DEFINE_PROPERTYKEY(PKEY_Device_BusReportedDeviceDesc, 0x540b947e, 0x8b40, 0x45bc, 0xa8, 0xa2, 0x6a, 0x0b, 0x89, 0x4c, 0xbd, 0xa2, 4); // DEVPROP_TYPE_STRING - -DEFINE_PROPERTYKEY(PKEY_Device_InstallInProgress, 0x83da6326, 0x97a6, 0x4088, 0x94, 0x53, 0xa1, 0x92, 0x3f, 0x57, 0x3b, 0x29, 9); // DEVPROP_TYPE_BOOLEAN - -// -// Device driver properties -// -DEFINE_PROPERTYKEY(PKEY_Device_DriverDate, 0xa8b865dd, 0x2e3d, 0x4094, 0xad, 0x97, 0xe5, 0x93, 0xa7, 0xc, 0x75, 0xd6, 2); // DEVPROP_TYPE_FILETIME -DEFINE_PROPERTYKEY(PKEY_Device_DriverVersion, 0xa8b865dd, 0x2e3d, 0x4094, 0xad, 0x97, 0xe5, 0x93, 0xa7, 0xc, 0x75, 0xd6, 3); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_Device_DriverDesc, 0xa8b865dd, 0x2e3d, 0x4094, 0xad, 0x97, 0xe5, 0x93, 0xa7, 0xc, 0x75, 0xd6, 4); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_Device_DriverInfPath, 0xa8b865dd, 0x2e3d, 0x4094, 0xad, 0x97, 0xe5, 0x93, 0xa7, 0xc, 0x75, 0xd6, 5); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_Device_DriverInfSection, 0xa8b865dd, 0x2e3d, 0x4094, 0xad, 0x97, 0xe5, 0x93, 0xa7, 0xc, 0x75, 0xd6, 6); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_Device_DriverInfSectionExt, 0xa8b865dd, 0x2e3d, 0x4094, 0xad, 0x97, 0xe5, 0x93, 0xa7, 0xc, 0x75, 0xd6, 7); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_Device_MatchingDeviceId, 0xa8b865dd, 0x2e3d, 0x4094, 0xad, 0x97, 0xe5, 0x93, 0xa7, 0xc, 0x75, 0xd6, 8); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_Device_DriverProvider, 0xa8b865dd, 0x2e3d, 0x4094, 0xad, 0x97, 0xe5, 0x93, 0xa7, 0xc, 0x75, 0xd6, 9); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_Device_DriverPropPageProvider, 0xa8b865dd, 0x2e3d, 0x4094, 0xad, 0x97, 0xe5, 0x93, 0xa7, 0xc, 0x75, 0xd6, 10); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_Device_DriverCoInstallers, 0xa8b865dd, 0x2e3d, 0x4094, 0xad, 0x97, 0xe5, 0x93, 0xa7, 0xc, 0x75, 0xd6, 11); // DEVPROP_TYPE_STRING_LIST -DEFINE_PROPERTYKEY(PKEY_Device_ResourcePickerTags, 0xa8b865dd, 0x2e3d, 0x4094, 0xad, 0x97, 0xe5, 0x93, 0xa7, 0xc, 0x75, 0xd6, 12); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_Device_ResourcePickerExceptions, 0xa8b865dd, 0x2e3d, 0x4094, 0xad, 0x97, 0xe5, 0x93, 0xa7, 0xc, 0x75, 0xd6, 13); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_Device_DriverRank, 0xa8b865dd, 0x2e3d, 0x4094, 0xad, 0x97, 0xe5, 0x93, 0xa7, 0xc, 0x75, 0xd6, 14); // DEVPROP_TYPE_UINT32 -DEFINE_PROPERTYKEY(PKEY_Device_DriverLogoLevel, 0xa8b865dd, 0x2e3d, 0x4094, 0xad, 0x97, 0xe5, 0x93, 0xa7, 0xc, 0x75, 0xd6, 15); // DEVPROP_TYPE_UINT32 -DEFINE_PROPERTYKEY(PKEY_Device_NoConnectSound, 0xa8b865dd, 0x2e3d, 0x4094, 0xad, 0x97, 0xe5, 0x93, 0xa7, 0xc, 0x75, 0xd6, 17); // DEVPROP_TYPE_BOOLEAN -DEFINE_PROPERTYKEY(PKEY_Device_GenericDriverInstalled, 0xa8b865dd, 0x2e3d, 0x4094, 0xad, 0x97, 0xe5, 0x93, 0xa7, 0xc, 0x75, 0xd6, 18); // DEVPROP_TYPE_BOOLEAN -DEFINE_PROPERTYKEY(PKEY_Device_AdditionalSoftwareRequested, 0xa8b865dd, 0x2e3d, 0x4094, 0xad, 0x97, 0xe5, 0x93, 0xa7, 0xc, 0x75, 0xd6, 19);// DEVPROP_TYPE_BOOLEAN - -// -// Device safe-removal properties -// -DEFINE_PROPERTYKEY(PKEY_Device_SafeRemovalRequired, 0xafd97640, 0x86a3, 0x4210, 0xb6, 0x7c, 0x28, 0x9c, 0x41, 0xaa, 0xbe, 0x55, 2); // DEVPROP_TYPE_BOOLEAN -DEFINE_PROPERTYKEY(PKEY_Device_SafeRemovalRequiredOverride, 0xafd97640, 0x86a3, 0x4210, 0xb6, 0x7c, 0x28, 0x9c, 0x41, 0xaa, 0xbe, 0x55, 3);// DEVPROP_TYPE_BOOLEAN - - -// -// Device properties that were set by the driver package that was installed -// on the device. -// -DEFINE_PROPERTYKEY(PKEY_DrvPkg_Model, 0xcf73bb51, 0x3abf, 0x44a2, 0x85, 0xe0, 0x9a, 0x3d, 0xc7, 0xa1, 0x21, 0x32, 2); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_DrvPkg_VendorWebSite, 0xcf73bb51, 0x3abf, 0x44a2, 0x85, 0xe0, 0x9a, 0x3d, 0xc7, 0xa1, 0x21, 0x32, 3); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_DrvPkg_DetailedDescription, 0xcf73bb51, 0x3abf, 0x44a2, 0x85, 0xe0, 0x9a, 0x3d, 0xc7, 0xa1, 0x21, 0x32, 4); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_DrvPkg_DocumentationLink, 0xcf73bb51, 0x3abf, 0x44a2, 0x85, 0xe0, 0x9a, 0x3d, 0xc7, 0xa1, 0x21, 0x32, 5); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_DrvPkg_Icon, 0xcf73bb51, 0x3abf, 0x44a2, 0x85, 0xe0, 0x9a, 0x3d, 0xc7, 0xa1, 0x21, 0x32, 6); // DEVPROP_TYPE_STRING_LIST -DEFINE_PROPERTYKEY(PKEY_DrvPkg_BrandingIcon, 0xcf73bb51, 0x3abf, 0x44a2, 0x85, 0xe0, 0x9a, 0x3d, 0xc7, 0xa1, 0x21, 0x32, 7); // DEVPROP_TYPE_STRING_LIST - -// -// Device setup class properties -// These PKEYs correspond to the old setupapi SPCRP_XXX properties -// -DEFINE_PROPERTYKEY(PKEY_DeviceClass_UpperFilters, 0x4321918b, 0xf69e, 0x470d, 0xa5, 0xde, 0x4d, 0x88, 0xc7, 0x5a, 0xd2, 0x4b, 19); // DEVPROP_TYPE_STRING_LIST -DEFINE_PROPERTYKEY(PKEY_DeviceClass_LowerFilters, 0x4321918b, 0xf69e, 0x470d, 0xa5, 0xde, 0x4d, 0x88, 0xc7, 0x5a, 0xd2, 0x4b, 20); // DEVPROP_TYPE_STRING_LIST -DEFINE_PROPERTYKEY(PKEY_DeviceClass_Security, 0x4321918b, 0xf69e, 0x470d, 0xa5, 0xde, 0x4d, 0x88, 0xc7, 0x5a, 0xd2, 0x4b, 25); // DEVPROP_TYPE_SECURITY_DESCRIPTOR -DEFINE_PROPERTYKEY(PKEY_DeviceClass_SecuritySDS, 0x4321918b, 0xf69e, 0x470d, 0xa5, 0xde, 0x4d, 0x88, 0xc7, 0x5a, 0xd2, 0x4b, 26); // DEVPROP_TYPE_SECURITY_DESCRIPTOR_STRING -DEFINE_PROPERTYKEY(PKEY_DeviceClass_DevType, 0x4321918b, 0xf69e, 0x470d, 0xa5, 0xde, 0x4d, 0x88, 0xc7, 0x5a, 0xd2, 0x4b, 27); // DEVPROP_TYPE_UINT32 -DEFINE_PROPERTYKEY(PKEY_DeviceClass_Exclusive, 0x4321918b, 0xf69e, 0x470d, 0xa5, 0xde, 0x4d, 0x88, 0xc7, 0x5a, 0xd2, 0x4b, 28); // DEVPROP_TYPE_UINT32 -DEFINE_PROPERTYKEY(PKEY_DeviceClass_Characteristics, 0x4321918b, 0xf69e, 0x470d, 0xa5, 0xde, 0x4d, 0x88, 0xc7, 0x5a, 0xd2, 0x4b, 29); // DEVPROP_TYPE_UINT32 - -// -// Device setup class properties -// These PKEYs correspond to registry values under the device class GUID key -// -DEFINE_PROPERTYKEY(PKEY_DeviceClass_Name, 0x259abffc, 0x50a7, 0x47ce, 0xaf, 0x8, 0x68, 0xc9, 0xa7, 0xd7, 0x33, 0x66, 2); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_DeviceClass_ClassName, 0x259abffc, 0x50a7, 0x47ce, 0xaf, 0x8, 0x68, 0xc9, 0xa7, 0xd7, 0x33, 0x66, 3); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_DeviceClass_Icon, 0x259abffc, 0x50a7, 0x47ce, 0xaf, 0x8, 0x68, 0xc9, 0xa7, 0xd7, 0x33, 0x66, 4); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_DeviceClass_ClassInstaller, 0x259abffc, 0x50a7, 0x47ce, 0xaf, 0x8, 0x68, 0xc9, 0xa7, 0xd7, 0x33, 0x66, 5); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_DeviceClass_PropPageProvider, 0x259abffc, 0x50a7, 0x47ce, 0xaf, 0x8, 0x68, 0xc9, 0xa7, 0xd7, 0x33, 0x66, 6); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_DeviceClass_NoInstallClass, 0x259abffc, 0x50a7, 0x47ce, 0xaf, 0x8, 0x68, 0xc9, 0xa7, 0xd7, 0x33, 0x66, 7); // DEVPROP_TYPE_BOOLEAN -DEFINE_PROPERTYKEY(PKEY_DeviceClass_NoDisplayClass, 0x259abffc, 0x50a7, 0x47ce, 0xaf, 0x8, 0x68, 0xc9, 0xa7, 0xd7, 0x33, 0x66, 8); // DEVPROP_TYPE_BOOLEAN -DEFINE_PROPERTYKEY(PKEY_DeviceClass_SilentInstall, 0x259abffc, 0x50a7, 0x47ce, 0xaf, 0x8, 0x68, 0xc9, 0xa7, 0xd7, 0x33, 0x66, 9); // DEVPROP_TYPE_BOOLEAN -DEFINE_PROPERTYKEY(PKEY_DeviceClass_NoUseClass, 0x259abffc, 0x50a7, 0x47ce, 0xaf, 0x8, 0x68, 0xc9, 0xa7, 0xd7, 0x33, 0x66, 10); // DEVPROP_TYPE_BOOLEAN -DEFINE_PROPERTYKEY(PKEY_DeviceClass_DefaultService, 0x259abffc, 0x50a7, 0x47ce, 0xaf, 0x8, 0x68, 0xc9, 0xa7, 0xd7, 0x33, 0x66, 11); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_DeviceClass_IconPath, 0x259abffc, 0x50a7, 0x47ce, 0xaf, 0x8, 0x68, 0xc9, 0xa7, 0xd7, 0x33, 0x66, 12); // DEVPROP_TYPE_STRING_LIST - -// -// Other Device setup class properties -// -DEFINE_PROPERTYKEY(PKEY_DeviceClass_ClassCoInstallers, 0x713d1703, 0xa2e2, 0x49f5, 0x92, 0x14, 0x56, 0x47, 0x2e, 0xf3, 0xda, 0x5c, 2); // DEVPROP_TYPE_STRING_LIST - -// -// Device interface properties -// -DEFINE_PROPERTYKEY(PKEY_DeviceInterface_FriendlyName, 0x026e516e, 0xb814, 0x414b, 0x83, 0xcd, 0x85, 0x6d, 0x6f, 0xef, 0x48, 0x22, 2); // DEVPROP_TYPE_STRING -DEFINE_PROPERTYKEY(PKEY_DeviceInterface_Enabled, 0x026e516e, 0xb814, 0x414b, 0x83, 0xcd, 0x85, 0x6d, 0x6f, 0xef, 0x48, 0x22, 3); // DEVPROP_TYPE_BOOLEAN -DEFINE_PROPERTYKEY(PKEY_DeviceInterface_ClassGuid, 0x026e516e, 0xb814, 0x414b, 0x83, 0xcd, 0x85, 0x6d, 0x6f, 0xef, 0x48, 0x22, 4); // DEVPROP_TYPE_GUID - -// -// Device interface class properties -// -DEFINE_PROPERTYKEY(PKEY_DeviceInterfaceClass_DefaultInterface, 0x14c83a99, 0x0b3f, 0x44b7, 0xbe, 0x4c, 0xa1, 0x78, 0xd3, 0x99, 0x05, 0x64, 2); // DEVPROP_TYPE_STRING - - - - -#endif diff --git a/platform/winrt/include/GLES2/gl2.h b/platform/winrt/include/GLES2/gl2.h deleted file mode 100644 index c2d8357268..0000000000 --- a/platform/winrt/include/GLES2/gl2.h +++ /dev/null @@ -1,620 +0,0 @@ -#ifndef __gl2_h_ -#define __gl2_h_ - -/* $Revision: 20555 $ on $Date:: 2013-02-12 14:32:47 -0800 #$ */ - -#include <GLES2/gl2platform.h> - -#ifdef __cplusplus -extern "C" { -#endif - -/* - * This document is licensed under the SGI Free Software B License Version - * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . - */ - -/*------------------------------------------------------------------------- - * Data type definitions - *-----------------------------------------------------------------------*/ - -typedef void GLvoid; -typedef char GLchar; -typedef unsigned int GLenum; -typedef unsigned char GLboolean; -typedef unsigned int GLbitfield; -typedef khronos_int8_t GLbyte; -typedef short GLshort; -typedef int GLint; -typedef int GLsizei; -typedef khronos_uint8_t GLubyte; -typedef unsigned short GLushort; -typedef unsigned int GLuint; -typedef khronos_float_t GLfloat; -typedef khronos_float_t GLclampf; -typedef khronos_int32_t GLfixed; - -/* GL types for handling large vertex buffer objects */ -typedef khronos_intptr_t GLintptr; -typedef khronos_ssize_t GLsizeiptr; - -/* OpenGL ES core versions */ -#define GL_ES_VERSION_2_0 1 - -/* ClearBufferMask */ -#define GL_DEPTH_BUFFER_BIT 0x00000100 -#define GL_STENCIL_BUFFER_BIT 0x00000400 -#define GL_COLOR_BUFFER_BIT 0x00004000 - -/* Boolean */ -#define GL_FALSE 0 -#define GL_TRUE 1 - -/* BeginMode */ -#define GL_POINTS 0x0000 -#define GL_LINES 0x0001 -#define GL_LINE_LOOP 0x0002 -#define GL_LINE_STRIP 0x0003 -#define GL_TRIANGLES 0x0004 -#define GL_TRIANGLE_STRIP 0x0005 -#define GL_TRIANGLE_FAN 0x0006 - -/* AlphaFunction (not supported in ES20) */ -/* GL_NEVER */ -/* GL_LESS */ -/* GL_EQUAL */ -/* GL_LEQUAL */ -/* GL_GREATER */ -/* GL_NOTEQUAL */ -/* GL_GEQUAL */ -/* GL_ALWAYS */ - -/* BlendingFactorDest */ -#define GL_ZERO 0 -#define GL_ONE 1 -#define GL_SRC_COLOR 0x0300 -#define GL_ONE_MINUS_SRC_COLOR 0x0301 -#define GL_SRC_ALPHA 0x0302 -#define GL_ONE_MINUS_SRC_ALPHA 0x0303 -#define GL_DST_ALPHA 0x0304 -#define GL_ONE_MINUS_DST_ALPHA 0x0305 - -/* BlendingFactorSrc */ -/* GL_ZERO */ -/* GL_ONE */ -#define GL_DST_COLOR 0x0306 -#define GL_ONE_MINUS_DST_COLOR 0x0307 -#define GL_SRC_ALPHA_SATURATE 0x0308 -/* GL_SRC_ALPHA */ -/* GL_ONE_MINUS_SRC_ALPHA */ -/* GL_DST_ALPHA */ -/* GL_ONE_MINUS_DST_ALPHA */ - -/* BlendEquationSeparate */ -#define GL_FUNC_ADD 0x8006 -#define GL_BLEND_EQUATION 0x8009 -#define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */ -#define GL_BLEND_EQUATION_ALPHA 0x883D - -/* BlendSubtract */ -#define GL_FUNC_SUBTRACT 0x800A -#define GL_FUNC_REVERSE_SUBTRACT 0x800B - -/* Separate Blend Functions */ -#define GL_BLEND_DST_RGB 0x80C8 -#define GL_BLEND_SRC_RGB 0x80C9 -#define GL_BLEND_DST_ALPHA 0x80CA -#define GL_BLEND_SRC_ALPHA 0x80CB -#define GL_CONSTANT_COLOR 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 -#define GL_CONSTANT_ALPHA 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 -#define GL_BLEND_COLOR 0x8005 - -/* Buffer Objects */ -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#define GL_ARRAY_BUFFER_BINDING 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 - -#define GL_STREAM_DRAW 0x88E0 -#define GL_STATIC_DRAW 0x88E4 -#define GL_DYNAMIC_DRAW 0x88E8 - -#define GL_BUFFER_SIZE 0x8764 -#define GL_BUFFER_USAGE 0x8765 - -#define GL_CURRENT_VERTEX_ATTRIB 0x8626 - -/* CullFaceMode */ -#define GL_FRONT 0x0404 -#define GL_BACK 0x0405 -#define GL_FRONT_AND_BACK 0x0408 - -/* DepthFunction */ -/* GL_NEVER */ -/* GL_LESS */ -/* GL_EQUAL */ -/* GL_LEQUAL */ -/* GL_GREATER */ -/* GL_NOTEQUAL */ -/* GL_GEQUAL */ -/* GL_ALWAYS */ - -/* EnableCap */ -#define GL_TEXTURE_2D 0x0DE1 -#define GL_CULL_FACE 0x0B44 -#define GL_BLEND 0x0BE2 -#define GL_DITHER 0x0BD0 -#define GL_STENCIL_TEST 0x0B90 -#define GL_DEPTH_TEST 0x0B71 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_POLYGON_OFFSET_FILL 0x8037 -#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E -#define GL_SAMPLE_COVERAGE 0x80A0 - -/* ErrorCode */ -#define GL_NO_ERROR 0 -#define GL_INVALID_ENUM 0x0500 -#define GL_INVALID_VALUE 0x0501 -#define GL_INVALID_OPERATION 0x0502 -#define GL_OUT_OF_MEMORY 0x0505 - -/* FrontFaceDirection */ -#define GL_CW 0x0900 -#define GL_CCW 0x0901 - -/* GetPName */ -#define GL_LINE_WIDTH 0x0B21 -#define GL_ALIASED_POINT_SIZE_RANGE 0x846D -#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E -#define GL_CULL_FACE_MODE 0x0B45 -#define GL_FRONT_FACE 0x0B46 -#define GL_DEPTH_RANGE 0x0B70 -#define GL_DEPTH_WRITEMASK 0x0B72 -#define GL_DEPTH_CLEAR_VALUE 0x0B73 -#define GL_DEPTH_FUNC 0x0B74 -#define GL_STENCIL_CLEAR_VALUE 0x0B91 -#define GL_STENCIL_FUNC 0x0B92 -#define GL_STENCIL_FAIL 0x0B94 -#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 -#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 -#define GL_STENCIL_REF 0x0B97 -#define GL_STENCIL_VALUE_MASK 0x0B93 -#define GL_STENCIL_WRITEMASK 0x0B98 -#define GL_STENCIL_BACK_FUNC 0x8800 -#define GL_STENCIL_BACK_FAIL 0x8801 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 -#define GL_STENCIL_BACK_REF 0x8CA3 -#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 -#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 -#define GL_VIEWPORT 0x0BA2 -#define GL_SCISSOR_BOX 0x0C10 -/* GL_SCISSOR_TEST */ -#define GL_COLOR_CLEAR_VALUE 0x0C22 -#define GL_COLOR_WRITEMASK 0x0C23 -#define GL_UNPACK_ALIGNMENT 0x0CF5 -#define GL_PACK_ALIGNMENT 0x0D05 -#define GL_MAX_TEXTURE_SIZE 0x0D33 -#define GL_MAX_VIEWPORT_DIMS 0x0D3A -#define GL_SUBPIXEL_BITS 0x0D50 -#define GL_RED_BITS 0x0D52 -#define GL_GREEN_BITS 0x0D53 -#define GL_BLUE_BITS 0x0D54 -#define GL_ALPHA_BITS 0x0D55 -#define GL_DEPTH_BITS 0x0D56 -#define GL_STENCIL_BITS 0x0D57 -#define GL_POLYGON_OFFSET_UNITS 0x2A00 -/* GL_POLYGON_OFFSET_FILL */ -#define GL_POLYGON_OFFSET_FACTOR 0x8038 -#define GL_TEXTURE_BINDING_2D 0x8069 -#define GL_SAMPLE_BUFFERS 0x80A8 -#define GL_SAMPLES 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT 0x80AB - -/* GetTextureParameter */ -/* GL_TEXTURE_MAG_FILTER */ -/* GL_TEXTURE_MIN_FILTER */ -/* GL_TEXTURE_WRAP_S */ -/* GL_TEXTURE_WRAP_T */ - -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 - -/* HintMode */ -#define GL_DONT_CARE 0x1100 -#define GL_FASTEST 0x1101 -#define GL_NICEST 0x1102 - -/* HintTarget */ -#define GL_GENERATE_MIPMAP_HINT 0x8192 - -/* DataType */ -#define GL_BYTE 0x1400 -#define GL_UNSIGNED_BYTE 0x1401 -#define GL_SHORT 0x1402 -#define GL_UNSIGNED_SHORT 0x1403 -#define GL_INT 0x1404 -#define GL_UNSIGNED_INT 0x1405 -#define GL_FLOAT 0x1406 -#define GL_FIXED 0x140C - -/* PixelFormat */ -#define GL_DEPTH_COMPONENT 0x1902 -#define GL_ALPHA 0x1906 -#define GL_RGB 0x1907 -#define GL_RGBA 0x1908 -#define GL_LUMINANCE 0x1909 -#define GL_LUMINANCE_ALPHA 0x190A - -/* PixelType */ -/* GL_UNSIGNED_BYTE */ -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 - -/* Shaders */ -#define GL_FRAGMENT_SHADER 0x8B30 -#define GL_VERTEX_SHADER 0x8B31 -#define GL_MAX_VERTEX_ATTRIBS 0x8869 -#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB -#define GL_MAX_VARYING_VECTORS 0x8DFC -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C -#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 -#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD -#define GL_SHADER_TYPE 0x8B4F -#define GL_DELETE_STATUS 0x8B80 -#define GL_LINK_STATUS 0x8B82 -#define GL_VALIDATE_STATUS 0x8B83 -#define GL_ATTACHED_SHADERS 0x8B85 -#define GL_ACTIVE_UNIFORMS 0x8B86 -#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 -#define GL_ACTIVE_ATTRIBUTES 0x8B89 -#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A -#define GL_SHADING_LANGUAGE_VERSION 0x8B8C -#define GL_CURRENT_PROGRAM 0x8B8D - -/* StencilFunction */ -#define GL_NEVER 0x0200 -#define GL_LESS 0x0201 -#define GL_EQUAL 0x0202 -#define GL_LEQUAL 0x0203 -#define GL_GREATER 0x0204 -#define GL_NOTEQUAL 0x0205 -#define GL_GEQUAL 0x0206 -#define GL_ALWAYS 0x0207 - -/* StencilOp */ -/* GL_ZERO */ -#define GL_KEEP 0x1E00 -#define GL_REPLACE 0x1E01 -#define GL_INCR 0x1E02 -#define GL_DECR 0x1E03 -#define GL_INVERT 0x150A -#define GL_INCR_WRAP 0x8507 -#define GL_DECR_WRAP 0x8508 - -/* StringName */ -#define GL_VENDOR 0x1F00 -#define GL_RENDERER 0x1F01 -#define GL_VERSION 0x1F02 -#define GL_EXTENSIONS 0x1F03 - -/* TextureMagFilter */ -#define GL_NEAREST 0x2600 -#define GL_LINEAR 0x2601 - -/* TextureMinFilter */ -/* GL_NEAREST */ -/* GL_LINEAR */ -#define GL_NEAREST_MIPMAP_NEAREST 0x2700 -#define GL_LINEAR_MIPMAP_NEAREST 0x2701 -#define GL_NEAREST_MIPMAP_LINEAR 0x2702 -#define GL_LINEAR_MIPMAP_LINEAR 0x2703 - -/* TextureParameterName */ -#define GL_TEXTURE_MAG_FILTER 0x2800 -#define GL_TEXTURE_MIN_FILTER 0x2801 -#define GL_TEXTURE_WRAP_S 0x2802 -#define GL_TEXTURE_WRAP_T 0x2803 - -/* TextureTarget */ -/* GL_TEXTURE_2D */ -#define GL_TEXTURE 0x1702 - -#define GL_TEXTURE_CUBE_MAP 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C - -/* TextureUnit */ -#define GL_TEXTURE0 0x84C0 -#define GL_TEXTURE1 0x84C1 -#define GL_TEXTURE2 0x84C2 -#define GL_TEXTURE3 0x84C3 -#define GL_TEXTURE4 0x84C4 -#define GL_TEXTURE5 0x84C5 -#define GL_TEXTURE6 0x84C6 -#define GL_TEXTURE7 0x84C7 -#define GL_TEXTURE8 0x84C8 -#define GL_TEXTURE9 0x84C9 -#define GL_TEXTURE10 0x84CA -#define GL_TEXTURE11 0x84CB -#define GL_TEXTURE12 0x84CC -#define GL_TEXTURE13 0x84CD -#define GL_TEXTURE14 0x84CE -#define GL_TEXTURE15 0x84CF -#define GL_TEXTURE16 0x84D0 -#define GL_TEXTURE17 0x84D1 -#define GL_TEXTURE18 0x84D2 -#define GL_TEXTURE19 0x84D3 -#define GL_TEXTURE20 0x84D4 -#define GL_TEXTURE21 0x84D5 -#define GL_TEXTURE22 0x84D6 -#define GL_TEXTURE23 0x84D7 -#define GL_TEXTURE24 0x84D8 -#define GL_TEXTURE25 0x84D9 -#define GL_TEXTURE26 0x84DA -#define GL_TEXTURE27 0x84DB -#define GL_TEXTURE28 0x84DC -#define GL_TEXTURE29 0x84DD -#define GL_TEXTURE30 0x84DE -#define GL_TEXTURE31 0x84DF -#define GL_ACTIVE_TEXTURE 0x84E0 - -/* TextureWrapMode */ -#define GL_REPEAT 0x2901 -#define GL_CLAMP_TO_EDGE 0x812F -#define GL_MIRRORED_REPEAT 0x8370 - -/* Uniform Types */ -#define GL_FLOAT_VEC2 0x8B50 -#define GL_FLOAT_VEC3 0x8B51 -#define GL_FLOAT_VEC4 0x8B52 -#define GL_INT_VEC2 0x8B53 -#define GL_INT_VEC3 0x8B54 -#define GL_INT_VEC4 0x8B55 -#define GL_BOOL 0x8B56 -#define GL_BOOL_VEC2 0x8B57 -#define GL_BOOL_VEC3 0x8B58 -#define GL_BOOL_VEC4 0x8B59 -#define GL_FLOAT_MAT2 0x8B5A -#define GL_FLOAT_MAT3 0x8B5B -#define GL_FLOAT_MAT4 0x8B5C -#define GL_SAMPLER_2D 0x8B5E -#define GL_SAMPLER_CUBE 0x8B60 - -/* Vertex Arrays */ -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A -#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F - -/* Read Format */ -#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A -#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B - -/* Shader Source */ -#define GL_COMPILE_STATUS 0x8B81 -#define GL_INFO_LOG_LENGTH 0x8B84 -#define GL_SHADER_SOURCE_LENGTH 0x8B88 -#define GL_SHADER_COMPILER 0x8DFA - -/* Shader Binary */ -#define GL_SHADER_BINARY_FORMATS 0x8DF8 -#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 - -/* Shader Precision-Specified Types */ -#define GL_LOW_FLOAT 0x8DF0 -#define GL_MEDIUM_FLOAT 0x8DF1 -#define GL_HIGH_FLOAT 0x8DF2 -#define GL_LOW_INT 0x8DF3 -#define GL_MEDIUM_INT 0x8DF4 -#define GL_HIGH_INT 0x8DF5 - -/* Framebuffer Object. */ -#define GL_FRAMEBUFFER 0x8D40 -#define GL_RENDERBUFFER 0x8D41 - -#define GL_RGBA4 0x8056 -#define GL_RGB5_A1 0x8057 -#define GL_RGB565 0x8D62 -#define GL_DEPTH_COMPONENT16 0x81A5 -#define GL_STENCIL_INDEX8 0x8D48 - -#define GL_RENDERBUFFER_WIDTH 0x8D42 -#define GL_RENDERBUFFER_HEIGHT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 -#define GL_RENDERBUFFER_RED_SIZE 0x8D50 -#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 -#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 -#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 -#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 -#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 - -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 - -#define GL_COLOR_ATTACHMENT0 0x8CE0 -#define GL_DEPTH_ATTACHMENT 0x8D00 -#define GL_STENCIL_ATTACHMENT 0x8D20 - -#define GL_NONE 0 - -#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 -#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD - -#define GL_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_RENDERBUFFER_BINDING 0x8CA7 -#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 - -#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 - -/*------------------------------------------------------------------------- - * GL core functions. - *-----------------------------------------------------------------------*/ - -GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); -GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); -GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); -GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); -GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); -GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); -GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); -GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode ); -GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); -GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); -GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage); -GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data); -GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); -GL_APICALL void GL_APIENTRY glClear (GLbitfield mask); -GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth); -GL_APICALL void GL_APIENTRY glClearStencil (GLint s); -GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); -GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data); -GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data); -GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GL_APICALL GLuint GL_APIENTRY glCreateProgram (void); -GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); -GL_APICALL void GL_APIENTRY glCullFace (GLenum mode); -GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers); -GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers); -GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); -GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers); -GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); -GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures); -GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); -GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); -GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); -GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); -GL_APICALL void GL_APIENTRY glDisable (GLenum cap); -GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); -GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); -GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices); -GL_APICALL void GL_APIENTRY glEnable (GLenum cap); -GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); -GL_APICALL void GL_APIENTRY glFinish (void); -GL_APICALL void GL_APIENTRY glFlush (void); -GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); -GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers); -GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); -GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers); -GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers); -GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures); -GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); -GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); -GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); -GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name); -GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params); -GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params); -GL_APICALL GLenum GL_APIENTRY glGetError (void); -GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params); -GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog); -GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog); -GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); -GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source); -GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name); -GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params); -GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params); -GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params); -GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name); -GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params); -GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer); -GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); -GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); -GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); -GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); -GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); -GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); -GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); -GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); -GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); -GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); -GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); -GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); -GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels); -GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); -GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); -GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length); -GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length); -GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); -GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); -GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); -GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); -GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); -GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass); -GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels); -GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); -GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params); -GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); -GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params); -GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels); -GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x); -GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v); -GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x); -GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v); -GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y); -GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v); -GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y); -GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v); -GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z); -GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v); -GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z); -GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v); -GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v); -GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w); -GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v); -GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GL_APICALL void GL_APIENTRY glUseProgram (GLuint program); -GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); -GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x); -GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values); -GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y); -GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values); -GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z); -GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values); -GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values); -GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr); -GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); - -#ifdef __cplusplus -} -#endif - -#endif /* __gl2_h_ */ diff --git a/platform/winrt/include/GLES2/gl2ext.h b/platform/winrt/include/GLES2/gl2ext.h deleted file mode 100644 index d5a9dd195b..0000000000 --- a/platform/winrt/include/GLES2/gl2ext.h +++ /dev/null @@ -1,2013 +0,0 @@ -#ifndef __gl2ext_h_ -#define __gl2ext_h_ - -/* $Revision: 20795 $ on $Date:: 2013-03-07 01:01:58 -0800 #$ */ - -#ifdef __cplusplus -extern "C" { -#endif - -/* - * This document is licensed under the SGI Free Software B License Version - * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . - */ - -#ifndef GL_APIENTRYP -# define GL_APIENTRYP GL_APIENTRY* -#endif - -/*------------------------------------------------------------------------* - * OES extension tokens - *------------------------------------------------------------------------*/ - -/* GL_OES_compressed_ETC1_RGB8_texture */ -#ifndef GL_OES_compressed_ETC1_RGB8_texture -#define GL_ETC1_RGB8_OES 0x8D64 -#endif - -/* GL_OES_compressed_paletted_texture */ -#ifndef GL_OES_compressed_paletted_texture -#define GL_PALETTE4_RGB8_OES 0x8B90 -#define GL_PALETTE4_RGBA8_OES 0x8B91 -#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 -#define GL_PALETTE4_RGBA4_OES 0x8B93 -#define GL_PALETTE4_RGB5_A1_OES 0x8B94 -#define GL_PALETTE8_RGB8_OES 0x8B95 -#define GL_PALETTE8_RGBA8_OES 0x8B96 -#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 -#define GL_PALETTE8_RGBA4_OES 0x8B98 -#define GL_PALETTE8_RGB5_A1_OES 0x8B99 -#endif - -/* GL_OES_depth24 */ -#ifndef GL_OES_depth24 -#define GL_DEPTH_COMPONENT24_OES 0x81A6 -#endif - -/* GL_OES_depth32 */ -#ifndef GL_OES_depth32 -#define GL_DEPTH_COMPONENT32_OES 0x81A7 -#endif - -/* GL_OES_depth_texture */ -/* No new tokens introduced by this extension. */ - -/* GL_OES_EGL_image */ -#ifndef GL_OES_EGL_image -typedef void* GLeglImageOES; -#endif - -/* GL_OES_EGL_image_external */ -#ifndef GL_OES_EGL_image_external -/* GLeglImageOES defined in GL_OES_EGL_image already. */ -#define GL_TEXTURE_EXTERNAL_OES 0x8D65 -#define GL_SAMPLER_EXTERNAL_OES 0x8D66 -#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 -#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 -#endif - -/* GL_OES_element_index_uint */ -#ifndef GL_OES_element_index_uint -#define GL_UNSIGNED_INT 0x1405 -#endif - -/* GL_OES_get_program_binary */ -#ifndef GL_OES_get_program_binary -#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 -#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE -#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF -#endif - -/* GL_OES_mapbuffer */ -#ifndef GL_OES_mapbuffer -#define GL_WRITE_ONLY_OES 0x88B9 -#define GL_BUFFER_ACCESS_OES 0x88BB -#define GL_BUFFER_MAPPED_OES 0x88BC -#define GL_BUFFER_MAP_POINTER_OES 0x88BD -#endif - -/* GL_OES_packed_depth_stencil */ -#ifndef GL_OES_packed_depth_stencil -#define GL_DEPTH_STENCIL_OES 0x84F9 -#define GL_UNSIGNED_INT_24_8_OES 0x84FA -#define GL_DEPTH24_STENCIL8_OES 0x88F0 -#endif - -/* GL_OES_required_internalformat */ -#ifndef GL_OES_required_internalformat -#define GL_ALPHA8_OES 0x803C -#define GL_DEPTH_COMPONENT16_OES 0x81A5 -/* reuse GL_DEPTH_COMPONENT24_OES */ -/* reuse GL_DEPTH24_STENCIL8_OES */ -/* reuse GL_DEPTH_COMPONENT32_OES */ -#define GL_LUMINANCE4_ALPHA4_OES 0x8043 -#define GL_LUMINANCE8_ALPHA8_OES 0x8045 -#define GL_LUMINANCE8_OES 0x8040 -#define GL_RGBA4_OES 0x8056 -#define GL_RGB5_A1_OES 0x8057 -#define GL_RGB565_OES 0x8D62 -/* reuse GL_RGB8_OES */ -/* reuse GL_RGBA8_OES */ -/* reuse GL_RGB10_EXT */ -/* reuse GL_RGB10_A2_EXT */ -#endif - -/* GL_OES_rgb8_rgba8 */ -#ifndef GL_OES_rgb8_rgba8 -#define GL_RGB8_OES 0x8051 -#define GL_RGBA8_OES 0x8058 -#endif - -/* GL_OES_standard_derivatives */ -#ifndef GL_OES_standard_derivatives -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B -#endif - -/* GL_OES_stencil1 */ -#ifndef GL_OES_stencil1 -#define GL_STENCIL_INDEX1_OES 0x8D46 -#endif - -/* GL_OES_stencil4 */ -#ifndef GL_OES_stencil4 -#define GL_STENCIL_INDEX4_OES 0x8D47 -#endif - -#ifndef GL_OES_surfaceless_context -#define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 -#endif - -/* GL_OES_texture_3D */ -#ifndef GL_OES_texture_3D -#define GL_TEXTURE_WRAP_R_OES 0x8072 -#define GL_TEXTURE_3D_OES 0x806F -#define GL_TEXTURE_BINDING_3D_OES 0x806A -#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 -#define GL_SAMPLER_3D_OES 0x8B5F -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 -#endif - -/* GL_OES_texture_float */ -/* No new tokens introduced by this extension. */ - -/* GL_OES_texture_float_linear */ -/* No new tokens introduced by this extension. */ - -/* GL_OES_texture_half_float */ -#ifndef GL_OES_texture_half_float -#define GL_HALF_FLOAT_OES 0x8D61 -#endif - -/* GL_OES_texture_half_float_linear */ -/* No new tokens introduced by this extension. */ - -/* GL_OES_texture_npot */ -/* No new tokens introduced by this extension. */ - -/* GL_OES_vertex_array_object */ -#ifndef GL_OES_vertex_array_object -#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 -#endif - -/* GL_OES_vertex_half_float */ -/* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */ - -/* GL_OES_vertex_type_10_10_10_2 */ -#ifndef GL_OES_vertex_type_10_10_10_2 -#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 -#define GL_INT_10_10_10_2_OES 0x8DF7 -#endif - -/*------------------------------------------------------------------------* - * KHR extension tokens - *------------------------------------------------------------------------*/ - -#ifndef GL_KHR_debug -typedef void (GL_APIENTRYP GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam); -#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 -#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 -#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 -#define GL_DEBUG_SOURCE_API 0x8246 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 -#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 -#define GL_DEBUG_SOURCE_APPLICATION 0x824A -#define GL_DEBUG_SOURCE_OTHER 0x824B -#define GL_DEBUG_TYPE_ERROR 0x824C -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E -#define GL_DEBUG_TYPE_PORTABILITY 0x824F -#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 -#define GL_DEBUG_TYPE_OTHER 0x8251 -#define GL_DEBUG_TYPE_MARKER 0x8268 -#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 -#define GL_DEBUG_TYPE_POP_GROUP 0x826A -#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B -#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C -#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D -#define GL_BUFFER 0x82E0 -#define GL_SHADER 0x82E1 -#define GL_PROGRAM 0x82E2 -#define GL_QUERY 0x82E3 -/* PROGRAM_PIPELINE only in GL */ -#define GL_SAMPLER 0x82E6 -/* DISPLAY_LIST only in GL */ -#define GL_MAX_LABEL_LENGTH 0x82E8 -#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 -#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 -#define GL_DEBUG_LOGGED_MESSAGES 0x9145 -#define GL_DEBUG_SEVERITY_HIGH 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 -#define GL_DEBUG_SEVERITY_LOW 0x9148 -#define GL_DEBUG_OUTPUT 0x92E0 -#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 -#define GL_STACK_OVERFLOW 0x0503 -#define GL_STACK_UNDERFLOW 0x0504 -#endif - -#ifndef GL_KHR_texture_compression_astc_ldr -#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 -#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 -#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 -#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 -#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 -#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 -#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 -#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 -#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 -#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 -#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA -#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB -#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC -#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD -#endif - -/*------------------------------------------------------------------------* - * AMD extension tokens - *------------------------------------------------------------------------*/ - -/* GL_AMD_compressed_3DC_texture */ -#ifndef GL_AMD_compressed_3DC_texture -#define GL_3DC_X_AMD 0x87F9 -#define GL_3DC_XY_AMD 0x87FA -#endif - -/* GL_AMD_compressed_ATC_texture */ -#ifndef GL_AMD_compressed_ATC_texture -#define GL_ATC_RGB_AMD 0x8C92 -#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 -#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE -#endif - -/* GL_AMD_performance_monitor */ -#ifndef GL_AMD_performance_monitor -#define GL_COUNTER_TYPE_AMD 0x8BC0 -#define GL_COUNTER_RANGE_AMD 0x8BC1 -#define GL_UNSIGNED_INT64_AMD 0x8BC2 -#define GL_PERCENTAGE_AMD 0x8BC3 -#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 -#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 -#define GL_PERFMON_RESULT_AMD 0x8BC6 -#endif - -/* GL_AMD_program_binary_Z400 */ -#ifndef GL_AMD_program_binary_Z400 -#define GL_Z400_BINARY_AMD 0x8740 -#endif - -/*------------------------------------------------------------------------* - * ANGLE extension tokens - *------------------------------------------------------------------------*/ - -/* GL_ANGLE_depth_texture */ -#ifndef GL_ANGLE_depth_texture -#define GL_DEPTH_COMPONENT 0x1902 -#define GL_DEPTH_STENCIL_OES 0x84F9 -#define GL_UNSIGNED_SHORT 0x1403 -#define GL_UNSIGNED_INT 0x1405 -#define GL_UNSIGNED_INT_24_8_OES 0x84FA -#define GL_DEPTH_COMPONENT16 0x81A5 -#define GL_DEPTH_COMPONENT32_OES 0x81A7 -#define GL_DEPTH24_STENCIL8_OES 0x88F0 -#endif - -/* GL_ANGLE_framebuffer_blit */ -#ifndef GL_ANGLE_framebuffer_blit -#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 -#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 -#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 -#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA -#endif - -/* GL_ANGLE_framebuffer_multisample */ -#ifndef GL_ANGLE_framebuffer_multisample -#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 -#define GL_MAX_SAMPLES_ANGLE 0x8D57 -#endif - -/* GL_ANGLE_instanced_arrays */ -#ifndef GL_ANGLE_instanced_arrays -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE -#endif - -/* GL_ANGLE_pack_reverse_row_order */ -#ifndef GL_ANGLE_pack_reverse_row_order -#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 -#endif - -/* GL_ANGLE_program_binary */ -#ifndef GL_ANGLE_program_binary -#define GL_PROGRAM_BINARY_ANGLE 0x93A6 -#endif - -/* GL_ANGLE_texture_compression_dxt3 */ -#ifndef GL_ANGLE_texture_compression_dxt3 -#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 -#endif - -/* GL_ANGLE_texture_compression_dxt5 */ -#ifndef GL_ANGLE_texture_compression_dxt5 -#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 -#endif - -/* GL_ANGLE_texture_usage */ -#ifndef GL_ANGLE_texture_usage -#define GL_TEXTURE_USAGE_ANGLE 0x93A2 -#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 -#endif - -/* GL_ANGLE_translated_shader_source */ -#ifndef GL_ANGLE_translated_shader_source -#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 -#endif - -/*------------------------------------------------------------------------* - * APPLE extension tokens - *------------------------------------------------------------------------*/ - -/* GL_APPLE_copy_texture_levels */ -/* No new tokens introduced by this extension. */ - -/* GL_APPLE_framebuffer_multisample */ -#ifndef GL_APPLE_framebuffer_multisample -#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 -#define GL_MAX_SAMPLES_APPLE 0x8D57 -#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 -#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 -#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 -#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA -#endif - -/* GL_APPLE_rgb_422 */ -#ifndef GL_APPLE_rgb_422 -#define GL_RGB_422_APPLE 0x8A1F -#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA -#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB -#endif - -/* GL_APPLE_sync */ -#ifndef GL_APPLE_sync - -#ifndef __gl3_h_ -/* These types are defined with reference to <inttypes.h> - * in the Apple extension spec, but here we use the Khronos - * portable types in khrplatform.h, and assume those types - * are always defined. - * If any other extensions using these types are defined, - * the typedefs must move out of this block and be shared. - */ -typedef khronos_int64_t GLint64; -typedef khronos_uint64_t GLuint64; -typedef struct __GLsync *GLsync; -#endif - -#define GL_SYNC_OBJECT_APPLE 0x8A53 -#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 -#define GL_OBJECT_TYPE_APPLE 0x9112 -#define GL_SYNC_CONDITION_APPLE 0x9113 -#define GL_SYNC_STATUS_APPLE 0x9114 -#define GL_SYNC_FLAGS_APPLE 0x9115 -#define GL_SYNC_FENCE_APPLE 0x9116 -#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 -#define GL_UNSIGNALED_APPLE 0x9118 -#define GL_SIGNALED_APPLE 0x9119 -#define GL_ALREADY_SIGNALED_APPLE 0x911A -#define GL_TIMEOUT_EXPIRED_APPLE 0x911B -#define GL_CONDITION_SATISFIED_APPLE 0x911C -#define GL_WAIT_FAILED_APPLE 0x911D -#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 -#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull -#endif - -/* GL_APPLE_texture_format_BGRA8888 */ -#ifndef GL_APPLE_texture_format_BGRA8888 -#define GL_BGRA_EXT 0x80E1 -#endif - -/* GL_APPLE_texture_max_level */ -#ifndef GL_APPLE_texture_max_level -#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D -#endif - -/*------------------------------------------------------------------------* - * ARM extension tokens - *------------------------------------------------------------------------*/ - -/* GL_ARM_mali_program_binary */ -#ifndef GL_ARM_mali_program_binary -#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61 -#endif - -/* GL_ARM_mali_shader_binary */ -#ifndef GL_ARM_mali_shader_binary -#define GL_MALI_SHADER_BINARY_ARM 0x8F60 -#endif - -/* GL_ARM_rgba8 */ -/* No new tokens introduced by this extension. */ - -/*------------------------------------------------------------------------* - * EXT extension tokens - *------------------------------------------------------------------------*/ - -/* GL_EXT_blend_minmax */ -#ifndef GL_EXT_blend_minmax -#define GL_MIN_EXT 0x8007 -#define GL_MAX_EXT 0x8008 -#endif - -/* GL_EXT_color_buffer_half_float */ -#ifndef GL_EXT_color_buffer_half_float -#define GL_RGBA16F_EXT 0x881A -#define GL_RGB16F_EXT 0x881B -#define GL_RG16F_EXT 0x822F -#define GL_R16F_EXT 0x822D -#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 -#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17 -#endif - -/* GL_EXT_debug_label */ -#ifndef GL_EXT_debug_label -#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F -#define GL_PROGRAM_OBJECT_EXT 0x8B40 -#define GL_SHADER_OBJECT_EXT 0x8B48 -#define GL_BUFFER_OBJECT_EXT 0x9151 -#define GL_QUERY_OBJECT_EXT 0x9153 -#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 -#endif - -/* GL_EXT_debug_marker */ -/* No new tokens introduced by this extension. */ - -/* GL_EXT_discard_framebuffer */ -#ifndef GL_EXT_discard_framebuffer -#define GL_COLOR_EXT 0x1800 -#define GL_DEPTH_EXT 0x1801 -#define GL_STENCIL_EXT 0x1802 -#endif - -/* GL_EXT_map_buffer_range */ -#ifndef GL_EXT_map_buffer_range -#define GL_MAP_READ_BIT_EXT 0x0001 -#define GL_MAP_WRITE_BIT_EXT 0x0002 -#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 -#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 -#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 -#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 -#endif - -/* GL_EXT_multisampled_render_to_texture */ -#ifndef GL_EXT_multisampled_render_to_texture -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C -/* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */ -#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 -#define GL_MAX_SAMPLES_EXT 0x8D57 -#endif - -/* GL_EXT_multiview_draw_buffers */ -#ifndef GL_EXT_multiview_draw_buffers -#define GL_COLOR_ATTACHMENT_EXT 0x90F0 -#define GL_MULTIVIEW_EXT 0x90F1 -#define GL_DRAW_BUFFER_EXT 0x0C01 -#define GL_READ_BUFFER_EXT 0x0C02 -#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 -#endif - -/* GL_EXT_multi_draw_arrays */ -/* No new tokens introduced by this extension. */ - -/* GL_EXT_occlusion_query_boolean */ -#ifndef GL_EXT_occlusion_query_boolean -#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F -#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A -#define GL_CURRENT_QUERY_EXT 0x8865 -#define GL_QUERY_RESULT_EXT 0x8866 -#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 -#endif - -/* GL_EXT_read_format_bgra */ -#ifndef GL_EXT_read_format_bgra -#define GL_BGRA_EXT 0x80E1 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 -#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 -#endif - -/* GL_EXT_robustness */ -#ifndef GL_EXT_robustness -/* reuse GL_NO_ERROR */ -#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253 -#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 -#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 -#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 -#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 -#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 -#define GL_NO_RESET_NOTIFICATION_EXT 0x8261 -#endif - -/* GL_EXT_separate_shader_objects */ -#ifndef GL_EXT_separate_shader_objects -#define GL_VERTEX_SHADER_BIT_EXT 0x00000001 -#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 -#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF -#define GL_PROGRAM_SEPARABLE_EXT 0x8258 -#define GL_ACTIVE_PROGRAM_EXT 0x8259 -#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A -#endif - -/* GL_EXT_shader_framebuffer_fetch */ -#ifndef GL_EXT_shader_framebuffer_fetch -#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 -#endif - -/* GL_EXT_shader_texture_lod */ -/* No new tokens introduced by this extension. */ - -/* GL_EXT_shadow_samplers */ -#ifndef GL_EXT_shadow_samplers -#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C -#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D -#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E -#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62 -#endif - -/* GL_EXT_sRGB */ -#ifndef GL_EXT_sRGB -#define GL_SRGB_EXT 0x8C40 -#define GL_SRGB_ALPHA_EXT 0x8C42 -#define GL_SRGB8_ALPHA8_EXT 0x8C43 -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 -#endif - -/* GL_EXT_texture_compression_dxt1 */ -#ifndef GL_EXT_texture_compression_dxt1 -#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 -#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 -#endif - -/* GL_EXT_texture_filter_anisotropic */ -#ifndef GL_EXT_texture_filter_anisotropic -#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE -#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF -#endif - -/* GL_EXT_texture_format_BGRA8888 */ -#ifndef GL_EXT_texture_format_BGRA8888 -#define GL_BGRA_EXT 0x80E1 -#endif - -/* GL_EXT_texture_rg */ -#ifndef GL_EXT_texture_rg -#define GL_RED_EXT 0x1903 -#define GL_RG_EXT 0x8227 -#define GL_R8_EXT 0x8229 -#define GL_RG8_EXT 0x822B -#endif - -/* GL_EXT_texture_storage */ -#ifndef GL_EXT_texture_storage -#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F -#define GL_ALPHA8_EXT 0x803C -#define GL_LUMINANCE8_EXT 0x8040 -#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 -#define GL_RGBA32F_EXT 0x8814 -#define GL_RGB32F_EXT 0x8815 -#define GL_ALPHA32F_EXT 0x8816 -#define GL_LUMINANCE32F_EXT 0x8818 -#define GL_LUMINANCE_ALPHA32F_EXT 0x8819 -/* reuse GL_RGBA16F_EXT */ -/* reuse GL_RGB16F_EXT */ -#define GL_ALPHA16F_EXT 0x881C -#define GL_LUMINANCE16F_EXT 0x881E -#define GL_LUMINANCE_ALPHA16F_EXT 0x881F -#define GL_RGB10_A2_EXT 0x8059 -#define GL_RGB10_EXT 0x8052 -#define GL_BGRA8_EXT 0x93A1 -#define GL_R8_EXT 0x8229 -#define GL_RG8_EXT 0x822B -#define GL_R32F_EXT 0x822E -#define GL_RG32F_EXT 0x8230 -#define GL_R16F_EXT 0x822D -#define GL_RG16F_EXT 0x822F -#endif - -/* GL_EXT_texture_type_2_10_10_10_REV */ -#ifndef GL_EXT_texture_type_2_10_10_10_REV -#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 -#endif - -/* GL_EXT_unpack_subimage */ -#ifndef GL_EXT_unpack_subimage -#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 -#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 -#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 -#endif - -/*------------------------------------------------------------------------* - * DMP extension tokens - *------------------------------------------------------------------------*/ - -/* GL_DMP_shader_binary */ -#ifndef GL_DMP_shader_binary -#define GL_SHADER_BINARY_DMP 0x9250 -#endif - -/*------------------------------------------------------------------------* - * FJ extension tokens - *------------------------------------------------------------------------*/ - -/* GL_FJ_shader_binary_GCCSO */ -#ifndef GL_FJ_shader_binary_GCCSO -#define GL_GCCSO_SHADER_BINARY_F 0x9260 -#endif - -/*------------------------------------------------------------------------* - * IMG extension tokens - *------------------------------------------------------------------------*/ - -/* GL_IMG_program_binary */ -#ifndef GL_IMG_program_binary -#define GL_SGX_PROGRAM_BINARY_IMG 0x9130 -#endif - -/* GL_IMG_read_format */ -#ifndef GL_IMG_read_format -#define GL_BGRA_IMG 0x80E1 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 -#endif - -/* GL_IMG_shader_binary */ -#ifndef GL_IMG_shader_binary -#define GL_SGX_BINARY_IMG 0x8C0A -#endif - -/* GL_IMG_texture_compression_pvrtc */ -#ifndef GL_IMG_texture_compression_pvrtc -#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 -#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 -#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 -#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 -#endif - -/* GL_IMG_texture_compression_pvrtc2 */ -#ifndef GL_IMG_texture_compression_pvrtc2 -#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 -#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 -#endif - -/* GL_IMG_multisampled_render_to_texture */ -#ifndef GL_IMG_multisampled_render_to_texture -#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 -#define GL_MAX_SAMPLES_IMG 0x9135 -#define GL_TEXTURE_SAMPLES_IMG 0x9136 -#endif - -/*------------------------------------------------------------------------* - * NV extension tokens - *------------------------------------------------------------------------*/ - -/* GL_NV_coverage_sample */ -#ifndef GL_NV_coverage_sample -#define GL_COVERAGE_COMPONENT_NV 0x8ED0 -#define GL_COVERAGE_COMPONENT4_NV 0x8ED1 -#define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 -#define GL_COVERAGE_BUFFERS_NV 0x8ED3 -#define GL_COVERAGE_SAMPLES_NV 0x8ED4 -#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 -#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 -#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 -#define GL_COVERAGE_BUFFER_BIT_NV 0x8000 -#endif - -/* GL_NV_depth_nonlinear */ -#ifndef GL_NV_depth_nonlinear -#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C -#endif - -/* GL_NV_draw_buffers */ -#ifndef GL_NV_draw_buffers -#define GL_MAX_DRAW_BUFFERS_NV 0x8824 -#define GL_DRAW_BUFFER0_NV 0x8825 -#define GL_DRAW_BUFFER1_NV 0x8826 -#define GL_DRAW_BUFFER2_NV 0x8827 -#define GL_DRAW_BUFFER3_NV 0x8828 -#define GL_DRAW_BUFFER4_NV 0x8829 -#define GL_DRAW_BUFFER5_NV 0x882A -#define GL_DRAW_BUFFER6_NV 0x882B -#define GL_DRAW_BUFFER7_NV 0x882C -#define GL_DRAW_BUFFER8_NV 0x882D -#define GL_DRAW_BUFFER9_NV 0x882E -#define GL_DRAW_BUFFER10_NV 0x882F -#define GL_DRAW_BUFFER11_NV 0x8830 -#define GL_DRAW_BUFFER12_NV 0x8831 -#define GL_DRAW_BUFFER13_NV 0x8832 -#define GL_DRAW_BUFFER14_NV 0x8833 -#define GL_DRAW_BUFFER15_NV 0x8834 -#define GL_COLOR_ATTACHMENT0_NV 0x8CE0 -#define GL_COLOR_ATTACHMENT1_NV 0x8CE1 -#define GL_COLOR_ATTACHMENT2_NV 0x8CE2 -#define GL_COLOR_ATTACHMENT3_NV 0x8CE3 -#define GL_COLOR_ATTACHMENT4_NV 0x8CE4 -#define GL_COLOR_ATTACHMENT5_NV 0x8CE5 -#define GL_COLOR_ATTACHMENT6_NV 0x8CE6 -#define GL_COLOR_ATTACHMENT7_NV 0x8CE7 -#define GL_COLOR_ATTACHMENT8_NV 0x8CE8 -#define GL_COLOR_ATTACHMENT9_NV 0x8CE9 -#define GL_COLOR_ATTACHMENT10_NV 0x8CEA -#define GL_COLOR_ATTACHMENT11_NV 0x8CEB -#define GL_COLOR_ATTACHMENT12_NV 0x8CEC -#define GL_COLOR_ATTACHMENT13_NV 0x8CED -#define GL_COLOR_ATTACHMENT14_NV 0x8CEE -#define GL_COLOR_ATTACHMENT15_NV 0x8CEF -#endif - -/* GL_EXT_draw_buffers */ -#ifndef GL_EXT_draw_buffers -#define GL_MAX_DRAW_BUFFERS_EXT 0x8824 -#define GL_DRAW_BUFFER0_EXT 0x8825 -#define GL_DRAW_BUFFER1_EXT 0x8826 -#define GL_DRAW_BUFFER2_EXT 0x8827 -#define GL_DRAW_BUFFER3_EXT 0x8828 -#define GL_DRAW_BUFFER4_EXT 0x8829 -#define GL_DRAW_BUFFER5_EXT 0x882A -#define GL_DRAW_BUFFER6_EXT 0x882B -#define GL_DRAW_BUFFER7_EXT 0x882C -#define GL_DRAW_BUFFER8_EXT 0x882D -#define GL_DRAW_BUFFER9_EXT 0x882E -#define GL_DRAW_BUFFER10_EXT 0x882F -#define GL_DRAW_BUFFER11_EXT 0x8830 -#define GL_DRAW_BUFFER12_EXT 0x8831 -#define GL_DRAW_BUFFER13_EXT 0x8832 -#define GL_DRAW_BUFFER14_EXT 0x8833 -#define GL_DRAW_BUFFER15_EXT 0x8834 -#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 -#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 -#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 -#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 -#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 -#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 -#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 -#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 -#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 -#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 -#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA -#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB -#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC -#define GL_COLOR_ATTACHMENT13_EXT 0x8CED -#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE -#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF -#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF -#endif - -/* GL_NV_draw_instanced */ -/* No new tokens introduced by this extension. */ - -/* GL_NV_fbo_color_attachments */ -#ifndef GL_NV_fbo_color_attachments -#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF -/* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */ -#endif - -/* GL_NV_fence */ -#ifndef GL_NV_fence -#define GL_ALL_COMPLETED_NV 0x84F2 -#define GL_FENCE_STATUS_NV 0x84F3 -#define GL_FENCE_CONDITION_NV 0x84F4 -#endif - -/* GL_NV_framebuffer_blit */ -#ifndef GL_NV_framebuffer_blit -#define GL_READ_FRAMEBUFFER_NV 0x8CA8 -#define GL_DRAW_FRAMEBUFFER_NV 0x8CA9 -#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 -#define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA -#endif - -/* GL_NV_framebuffer_multisample */ -#ifndef GL_NV_framebuffer_multisample -#define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 -#define GL_MAX_SAMPLES_NV 0x8D57 -#endif - -/* GL_NV_generate_mipmap_sRGB */ -/* No new tokens introduced by this extension. */ - -/* GL_NV_instanced_arrays */ -#ifndef GL_NV_instanced_arrays -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE -#endif - -/* GL_NV_read_buffer */ -#ifndef GL_NV_read_buffer -#define GL_READ_BUFFER_NV 0x0C02 -#endif - -/* GL_NV_read_buffer_front */ -/* No new tokens introduced by this extension. */ - -/* GL_NV_read_depth */ -/* No new tokens introduced by this extension. */ - -/* GL_NV_read_depth_stencil */ -/* No new tokens introduced by this extension. */ - -/* GL_NV_read_stencil */ -/* No new tokens introduced by this extension. */ - -/* GL_NV_shadow_samplers_array */ -#ifndef GL_NV_shadow_samplers_array -#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 -#endif - -/* GL_NV_shadow_samplers_cube */ -#ifndef GL_NV_shadow_samplers_cube -#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 -#endif - -/* GL_NV_sRGB_formats */ -#ifndef GL_NV_sRGB_formats -#define GL_SLUMINANCE_NV 0x8C46 -#define GL_SLUMINANCE_ALPHA_NV 0x8C44 -#define GL_SRGB8_NV 0x8C41 -#define GL_SLUMINANCE8_NV 0x8C47 -#define GL_SLUMINANCE8_ALPHA8_NV 0x8C45 -#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F -#define GL_ETC1_SRGB8_NV 0x88EE -#endif - -/* GL_NV_texture_border_clamp */ -#ifndef GL_NV_texture_border_clamp -#define GL_TEXTURE_BORDER_COLOR_NV 0x1004 -#define GL_CLAMP_TO_BORDER_NV 0x812D -#endif - -/* GL_NV_texture_compression_s3tc_update */ -/* No new tokens introduced by this extension. */ - -/* GL_NV_texture_npot_2D_mipmap */ -/* No new tokens introduced by this extension. */ - -/*------------------------------------------------------------------------* - * QCOM extension tokens - *------------------------------------------------------------------------*/ - -/* GL_QCOM_alpha_test */ -#ifndef GL_QCOM_alpha_test -#define GL_ALPHA_TEST_QCOM 0x0BC0 -#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 -#define GL_ALPHA_TEST_REF_QCOM 0x0BC2 -#endif - -/* GL_QCOM_binning_control */ -#ifndef GL_QCOM_binning_control -#define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 -#define GL_CPU_OPTIMIZED_QCOM 0x8FB1 -#define GL_GPU_OPTIMIZED_QCOM 0x8FB2 -#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 -#endif - -/* GL_QCOM_driver_control */ -/* No new tokens introduced by this extension. */ - -/* GL_QCOM_extended_get */ -#ifndef GL_QCOM_extended_get -#define GL_TEXTURE_WIDTH_QCOM 0x8BD2 -#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 -#define GL_TEXTURE_DEPTH_QCOM 0x8BD4 -#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 -#define GL_TEXTURE_FORMAT_QCOM 0x8BD6 -#define GL_TEXTURE_TYPE_QCOM 0x8BD7 -#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 -#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 -#define GL_TEXTURE_TARGET_QCOM 0x8BDA -#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB -#define GL_STATE_RESTORE 0x8BDC -#endif - -/* GL_QCOM_extended_get2 */ -/* No new tokens introduced by this extension. */ - -/* GL_QCOM_perfmon_global_mode */ -#ifndef GL_QCOM_perfmon_global_mode -#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 -#endif - -/* GL_QCOM_writeonly_rendering */ -#ifndef GL_QCOM_writeonly_rendering -#define GL_WRITEONLY_RENDERING_QCOM 0x8823 -#endif - -/* GL_QCOM_tiled_rendering */ -#ifndef GL_QCOM_tiled_rendering -#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 -#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 -#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 -#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 -#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 -#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 -#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 -#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 -#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 -#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 -#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 -#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 -#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 -#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 -#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 -#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 -#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 -#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 -#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 -#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 -#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 -#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 -#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 -#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 -#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 -#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 -#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 -#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 -#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 -#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 -#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 -#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 -#endif - -/*------------------------------------------------------------------------* - * VIV extension tokens - *------------------------------------------------------------------------*/ - -/* GL_VIV_shader_binary */ -#ifndef GL_VIV_shader_binary -#define GL_SHADER_BINARY_VIV 0x8FC4 -#endif - -/*------------------------------------------------------------------------* - * End of extension tokens, start of corresponding extension functions - *------------------------------------------------------------------------*/ - -/*------------------------------------------------------------------------* - * OES extension functions - *------------------------------------------------------------------------*/ - -/* GL_OES_compressed_ETC1_RGB8_texture */ -#ifndef GL_OES_compressed_ETC1_RGB8_texture -#define GL_OES_compressed_ETC1_RGB8_texture 1 -#endif - -/* GL_OES_compressed_paletted_texture */ -#ifndef GL_OES_compressed_paletted_texture -#define GL_OES_compressed_paletted_texture 1 -#endif - -/* GL_OES_depth24 */ -#ifndef GL_OES_depth24 -#define GL_OES_depth24 1 -#endif - -/* GL_OES_depth32 */ -#ifndef GL_OES_depth32 -#define GL_OES_depth32 1 -#endif - -/* GL_OES_depth_texture */ -#ifndef GL_OES_depth_texture -#define GL_OES_depth_texture 1 -#endif - -/* GL_OES_EGL_image */ -#ifndef GL_OES_EGL_image -#define GL_OES_EGL_image 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); -GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); -#endif -typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); -typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); -#endif - -/* GL_OES_EGL_image_external */ -#ifndef GL_OES_EGL_image_external -#define GL_OES_EGL_image_external 1 -/* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */ -#endif - -/* GL_OES_element_index_uint */ -#ifndef GL_OES_element_index_uint -#define GL_OES_element_index_uint 1 -#endif - -/* GL_OES_fbo_render_mipmap */ -#ifndef GL_OES_fbo_render_mipmap -#define GL_OES_fbo_render_mipmap 1 -#endif - -/* GL_OES_fragment_precision_high */ -#ifndef GL_OES_fragment_precision_high -#define GL_OES_fragment_precision_high 1 -#endif - -/* GL_OES_get_program_binary */ -#ifndef GL_OES_get_program_binary -#define GL_OES_get_program_binary 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); -GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); -#endif -typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); -typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); -#endif - -/* GL_OES_mapbuffer */ -#ifndef GL_OES_mapbuffer -#define GL_OES_mapbuffer 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); -GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); -GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params); -#endif -typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); -typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); -typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params); -#endif - -/* GL_OES_packed_depth_stencil */ -#ifndef GL_OES_packed_depth_stencil -#define GL_OES_packed_depth_stencil 1 -#endif - -/* GL_OES_required_internalformat */ -#ifndef GL_OES_required_internalformat -#define GL_OES_required_internalformat 1 -#endif - -/* GL_OES_rgb8_rgba8 */ -#ifndef GL_OES_rgb8_rgba8 -#define GL_OES_rgb8_rgba8 1 -#endif - -/* GL_OES_standard_derivatives */ -#ifndef GL_OES_standard_derivatives -#define GL_OES_standard_derivatives 1 -#endif - -/* GL_OES_stencil1 */ -#ifndef GL_OES_stencil1 -#define GL_OES_stencil1 1 -#endif - -/* GL_OES_stencil4 */ -#ifndef GL_OES_stencil4 -#define GL_OES_stencil4 1 -#endif - -#ifndef GL_OES_surfaceless_context -#define GL_OES_surfaceless_context 1 -#endif - -/* GL_OES_texture_3D */ -#ifndef GL_OES_texture_3D -#define GL_OES_texture_3D 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); -GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); -GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); -GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); -GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -#endif -typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); -typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); -typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); -typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); -typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -#endif - -/* GL_OES_texture_float */ -#ifndef GL_OES_texture_float -#define GL_OES_texture_float 1 -#endif - -/* GL_OES_texture_float_linear */ -#ifndef GL_OES_texture_float_linear -#define GL_OES_texture_float_linear 1 -#endif - -/* GL_OES_texture_half_float */ -#ifndef GL_OES_texture_half_float -#define GL_OES_texture_half_float 1 -#endif - -/* GL_OES_texture_half_float_linear */ -#ifndef GL_OES_texture_half_float_linear -#define GL_OES_texture_half_float_linear 1 -#endif - -/* GL_OES_texture_npot */ -#ifndef GL_OES_texture_npot -#define GL_OES_texture_npot 1 -#endif - -/* GL_OES_vertex_array_object */ -#ifndef GL_OES_vertex_array_object -#define GL_OES_vertex_array_object 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); -GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); -GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); -GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); -#endif -typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); -typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); -typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); -typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); -#endif - -/* GL_OES_vertex_half_float */ -#ifndef GL_OES_vertex_half_float -#define GL_OES_vertex_half_float 1 -#endif - -/* GL_OES_vertex_type_10_10_10_2 */ -#ifndef GL_OES_vertex_type_10_10_10_2 -#define GL_OES_vertex_type_10_10_10_2 1 -#endif - -/*------------------------------------------------------------------------* - * KHR extension functions - *------------------------------------------------------------------------*/ - -#ifndef GL_KHR_debug -#define GL_KHR_debug 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); -GL_APICALL void GL_APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); -GL_APICALL void GL_APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam); -GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); -GL_APICALL void GL_APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message); -GL_APICALL void GL_APIENTRY glPopDebugGroup (void); -GL_APICALL void GL_APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); -GL_APICALL void GL_APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); -GL_APICALL void GL_APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label); -GL_APICALL void GL_APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); -GL_APICALL void GL_APIENTRY glGetPointerv (GLenum pname, void **params); -#endif -typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); -typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); -typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam); -typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); -typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); -typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void); -typedef void (GL_APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); -typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); -typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label); -typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); -typedef void (GL_APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params); -#endif - -#ifndef GL_KHR_texture_compression_astc_ldr -#define GL_KHR_texture_compression_astc_ldr 1 -#endif - - -/*------------------------------------------------------------------------* - * AMD extension functions - *------------------------------------------------------------------------*/ - -/* GL_AMD_compressed_3DC_texture */ -#ifndef GL_AMD_compressed_3DC_texture -#define GL_AMD_compressed_3DC_texture 1 -#endif - -/* GL_AMD_compressed_ATC_texture */ -#ifndef GL_AMD_compressed_ATC_texture -#define GL_AMD_compressed_ATC_texture 1 -#endif - -/* AMD_performance_monitor */ -#ifndef GL_AMD_performance_monitor -#define GL_AMD_performance_monitor 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); -GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); -GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); -GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); -GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data); -GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); -GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); -GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); -GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor); -GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor); -GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); -#endif -typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); -typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); -typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); -typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); -typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data); -typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); -typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); -typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); -typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); -typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); -typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); -#endif - -/* GL_AMD_program_binary_Z400 */ -#ifndef GL_AMD_program_binary_Z400 -#define GL_AMD_program_binary_Z400 1 -#endif - -/*------------------------------------------------------------------------* - * ANGLE extension functions - *------------------------------------------------------------------------*/ - -/* GL_ANGLE_depth_texture */ -#ifndef GL_ANGLE_depth_texture -#define GL_ANGLE_depth_texture 1 -#endif - -/* GL_ANGLE_framebuffer_blit */ -#ifndef GL_ANGLE_framebuffer_blit -#define GL_ANGLE_framebuffer_blit 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -#endif -typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -#endif - -/* GL_ANGLE_framebuffer_multisample */ -#ifndef GL_ANGLE_framebuffer_multisample -#define GL_ANGLE_framebuffer_multisample 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -#endif -typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -#endif - -#ifndef GL_ANGLE_instanced_arrays -#define GL_ANGLE_instanced_arrays 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); -GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor); -#endif -typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); -typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor); -#endif - -/* GL_ANGLE_pack_reverse_row_order */ -#ifndef GL_ANGLE_pack_reverse_row_order -#define GL_ANGLE_pack_reverse_row_order 1 -#endif - -/* GL_ANGLE_program_binary */ -#ifndef GL_ANGLE_program_binary -#define GL_ANGLE_program_binary 1 -#endif - -/* GL_ANGLE_texture_compression_dxt3 */ -#ifndef GL_ANGLE_texture_compression_dxt3 -#define GL_ANGLE_texture_compression_dxt3 1 -#endif - -/* GL_ANGLE_texture_compression_dxt5 */ -#ifndef GL_ANGLE_texture_compression_dxt5 -#define GL_ANGLE_texture_compression_dxt5 1 -#endif - -/* GL_ANGLE_texture_usage */ -#ifndef GL_ANGLE_texture_usage -#define GL_ANGLE_texture_usage 1 -#endif - -#ifndef GL_ANGLE_translated_shader_source -#define GL_ANGLE_translated_shader_source 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); -#endif -typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); -#endif - -/*------------------------------------------------------------------------* - * APPLE extension functions - *------------------------------------------------------------------------*/ - -/* GL_APPLE_copy_texture_levels */ -#ifndef GL_APPLE_copy_texture_levels -#define GL_APPLE_copy_texture_levels 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); -#endif -typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); -#endif - -/* GL_APPLE_framebuffer_multisample */ -#ifndef GL_APPLE_framebuffer_multisample -#define GL_APPLE_framebuffer_multisample 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei); -GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void); -#endif - -/* GL_APPLE_rgb_422 */ -#ifndef GL_APPLE_rgb_422 -#define GL_APPLE_rgb_422 1 -#endif - -/* GL_APPLE_sync */ -#ifndef GL_APPLE_sync -#define GL_APPLE_sync 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags); -GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync); -GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync); -GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); -GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); -GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params); -GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); -#endif -typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags); -typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync); -typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync); -typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); -typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); -typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params); -typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); -#endif - -/* GL_APPLE_texture_format_BGRA8888 */ -#ifndef GL_APPLE_texture_format_BGRA8888 -#define GL_APPLE_texture_format_BGRA8888 1 -#endif - -/* GL_APPLE_texture_max_level */ -#ifndef GL_APPLE_texture_max_level -#define GL_APPLE_texture_max_level 1 -#endif - -/*------------------------------------------------------------------------* - * ARM extension functions - *------------------------------------------------------------------------*/ - -/* GL_ARM_mali_program_binary */ -#ifndef GL_ARM_mali_program_binary -#define GL_ARM_mali_program_binary 1 -#endif - -/* GL_ARM_mali_shader_binary */ -#ifndef GL_ARM_mali_shader_binary -#define GL_ARM_mali_shader_binary 1 -#endif - -/* GL_ARM_rgba8 */ -#ifndef GL_ARM_rgba8 -#define GL_ARM_rgba8 1 -#endif - -/*------------------------------------------------------------------------* - * EXT extension functions - *------------------------------------------------------------------------*/ - -/* GL_EXT_blend_minmax */ -#ifndef GL_EXT_blend_minmax -#define GL_EXT_blend_minmax 1 -#endif - -/* GL_EXT_color_buffer_half_float */ -#ifndef GL_EXT_color_buffer_half_float -#define GL_EXT_color_buffer_half_float 1 -#endif - -/* GL_EXT_debug_label */ -#ifndef GL_EXT_debug_label -#define GL_EXT_debug_label 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); -GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); -#endif -typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); -typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); -#endif - -/* GL_EXT_debug_marker */ -#ifndef GL_EXT_debug_marker -#define GL_EXT_debug_marker 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); -GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); -GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void); -#endif -typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); -typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); -typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); -#endif - -/* GL_EXT_discard_framebuffer */ -#ifndef GL_EXT_discard_framebuffer -#define GL_EXT_discard_framebuffer 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments); -#endif -typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); -#endif - -/* GL_EXT_map_buffer_range */ -#ifndef GL_EXT_map_buffer_range -#define GL_EXT_map_buffer_range 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length); -#endif -typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length); -#endif - -/* GL_EXT_multisampled_render_to_texture */ -#ifndef GL_EXT_multisampled_render_to_texture -#define GL_EXT_multisampled_render_to_texture 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum, GLsizei, GLenum, GLsizei, GLsizei); -GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei); -#endif -typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); -#endif - -/* GL_EXT_multiview_draw_buffers */ -#ifndef GL_EXT_multiview_draw_buffers -#define GL_EXT_multiview_draw_buffers 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index); -GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices); -GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data); -#endif -typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index); -typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices); -typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data); -#endif - -#ifndef GL_EXT_multi_draw_arrays -#define GL_EXT_multi_draw_arrays 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei); -GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei); -#endif /* GL_GLEXT_PROTOTYPES */ -typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); -typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); -#endif - -/* GL_EXT_occlusion_query_boolean */ -#ifndef GL_EXT_occlusion_query_boolean -#define GL_EXT_occlusion_query_boolean 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids); -GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids); -GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id); -GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id); -GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target); -GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params); -GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params); -#endif -typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids); -typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids); -typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id); -typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id); -typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target); -typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params); -#endif - -/* GL_EXT_read_format_bgra */ -#ifndef GL_EXT_read_format_bgra -#define GL_EXT_read_format_bgra 1 -#endif - -/* GL_EXT_robustness */ -#ifndef GL_EXT_robustness -#define GL_EXT_robustness 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void); -GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); -GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params); -GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params); -#endif -typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void); -typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); -typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params); -typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); -#endif - -/* GL_EXT_separate_shader_objects */ -#ifndef GL_EXT_separate_shader_objects -#define GL_EXT_separate_shader_objects 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program); -GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program); -GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings); -GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline); -GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines); -GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines); -GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline); -GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); -GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params); -GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint x); -GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint x, GLint y); -GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z); -GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); -GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat x); -GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat x, GLfloat y); -GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); -GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); -GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); -GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); -GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); -GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline); -GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -#endif -typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program); -typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program); -typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings); -typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline); -typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines); -typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines); -typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline); -typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); -typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint x); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint x, GLint y); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat x); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline); -typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -#endif - -/* GL_EXT_shader_framebuffer_fetch */ -#ifndef GL_EXT_shader_framebuffer_fetch -#define GL_EXT_shader_framebuffer_fetch 1 -#endif - -/* GL_EXT_shader_texture_lod */ -#ifndef GL_EXT_shader_texture_lod -#define GL_EXT_shader_texture_lod 1 -#endif - -/* GL_EXT_shadow_samplers */ -#ifndef GL_EXT_shadow_samplers -#define GL_EXT_shadow_samplers 1 -#endif - -/* GL_EXT_sRGB */ -#ifndef GL_EXT_sRGB -#define GL_EXT_sRGB 1 -#endif - -/* GL_EXT_texture_compression_dxt1 */ -#ifndef GL_EXT_texture_compression_dxt1 -#define GL_EXT_texture_compression_dxt1 1 -#endif - -/* GL_EXT_texture_filter_anisotropic */ -#ifndef GL_EXT_texture_filter_anisotropic -#define GL_EXT_texture_filter_anisotropic 1 -#endif - -/* GL_EXT_texture_format_BGRA8888 */ -#ifndef GL_EXT_texture_format_BGRA8888 -#define GL_EXT_texture_format_BGRA8888 1 -#endif - -/* GL_EXT_texture_rg */ -#ifndef GL_EXT_texture_rg -#define GL_EXT_texture_rg 1 -#endif - -/* GL_EXT_texture_storage */ -#ifndef GL_EXT_texture_storage -#define GL_EXT_texture_storage 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -#endif -typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -#endif - -/* GL_EXT_texture_type_2_10_10_10_REV */ -#ifndef GL_EXT_texture_type_2_10_10_10_REV -#define GL_EXT_texture_type_2_10_10_10_REV 1 -#endif - -/* GL_EXT_unpack_subimage */ -#ifndef GL_EXT_unpack_subimage -#define GL_EXT_unpack_subimage 1 -#endif - -/*------------------------------------------------------------------------* - * DMP extension functions - *------------------------------------------------------------------------*/ - -/* GL_DMP_shader_binary */ -#ifndef GL_DMP_shader_binary -#define GL_DMP_shader_binary 1 -#endif - -/*------------------------------------------------------------------------* - * FJ extension functions - *------------------------------------------------------------------------*/ - -/* GL_FJ_shader_binary_GCCSO */ -#ifndef GL_FJ_shader_binary_GCCSO -#define GL_FJ_shader_binary_GCCSO 1 -#endif - -/*------------------------------------------------------------------------* - * IMG extension functions - *------------------------------------------------------------------------*/ - -/* GL_IMG_program_binary */ -#ifndef GL_IMG_program_binary -#define GL_IMG_program_binary 1 -#endif - -/* GL_IMG_read_format */ -#ifndef GL_IMG_read_format -#define GL_IMG_read_format 1 -#endif - -/* GL_IMG_shader_binary */ -#ifndef GL_IMG_shader_binary -#define GL_IMG_shader_binary 1 -#endif - -/* GL_IMG_texture_compression_pvrtc */ -#ifndef GL_IMG_texture_compression_pvrtc -#define GL_IMG_texture_compression_pvrtc 1 -#endif - -/* GL_IMG_texture_compression_pvrtc2 */ -#ifndef GL_IMG_texture_compression_pvrtc2 -#define GL_IMG_texture_compression_pvrtc2 1 -#endif - -/* GL_IMG_multisampled_render_to_texture */ -#ifndef GL_IMG_multisampled_render_to_texture -#define GL_IMG_multisampled_render_to_texture 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei); -GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei); -#endif -typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); -#endif - -/*------------------------------------------------------------------------* - * NV extension functions - *------------------------------------------------------------------------*/ - -/* GL_NV_coverage_sample */ -#ifndef GL_NV_coverage_sample -#define GL_NV_coverage_sample 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask); -GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation); -#endif -typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask); -typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation); -#endif - -/* GL_NV_depth_nonlinear */ -#ifndef GL_NV_depth_nonlinear -#define GL_NV_depth_nonlinear 1 -#endif - -/* GL_NV_draw_buffers */ -#ifndef GL_NV_draw_buffers -#define GL_NV_draw_buffers 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs); -#endif -typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs); -#endif - -/* GL_EXT_draw_buffers */ -#ifndef GL_EXT_draw_buffers -#define GL_EXT_draw_buffers 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs); -#endif -typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs); -#endif - -/* GL_NV_draw_instanced */ -#ifndef GL_NV_draw_instanced -#define GL_NV_draw_instanced 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); -#endif -typedef void (GL_APIENTRYP PFNDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -typedef void (GL_APIENTRYP PFNDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); -#endif - -/* GL_NV_fbo_color_attachments */ -#ifndef GL_NV_fbo_color_attachments -#define GL_NV_fbo_color_attachments 1 -#endif - -/* GL_NV_fence */ -#ifndef GL_NV_fence -#define GL_NV_fence 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *); -GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *); -GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint); -GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint); -GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *); -GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint); -GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum); -#endif -typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); -typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); -typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); -typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); -typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); -typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); -typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); -#endif - -/* GL_NV_framebuffer_blit */ -#ifndef GL_NV_framebuffer_blit -#define GL_NV_framebuffer_blit 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glBlitFramebufferNV (int srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -#endif -typedef void (GL_APIENTRYP PFNBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -#endif - -/* GL_NV_framebuffer_multisample */ -#ifndef GL_NV_framebuffer_multisample -#define GL_NV_framebuffer_multisample 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -#endif -typedef void (GL_APIENTRYP PFNRENDERBUFFERSTORAGEMULTISAMPLENVPROC) ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -#endif - -/* GL_NV_generate_mipmap_sRGB */ -#ifndef GL_NV_generate_mipmap_sRGB -#define GL_NV_generate_mipmap_sRGB 1 -#endif - -/* GL_NV_instanced_arrays */ -#ifndef GL_NV_instanced_arrays -#define GL_NV_instanced_arrays 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor); -#endif -typedef void (GL_APIENTRYP PFNVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor); -#endif - -/* GL_NV_read_buffer */ -#ifndef GL_NV_read_buffer -#define GL_NV_read_buffer 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode); -#endif -typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode); -#endif - -/* GL_NV_read_buffer_front */ -#ifndef GL_NV_read_buffer_front -#define GL_NV_read_buffer_front 1 -#endif - -/* GL_NV_read_depth */ -#ifndef GL_NV_read_depth -#define GL_NV_read_depth 1 -#endif - -/* GL_NV_read_depth_stencil */ -#ifndef GL_NV_read_depth_stencil -#define GL_NV_read_depth_stencil 1 -#endif - -/* GL_NV_read_stencil */ -#ifndef GL_NV_read_stencil -#define GL_NV_read_stencil 1 -#endif - -/* GL_NV_shadow_samplers_array */ -#ifndef GL_NV_shadow_samplers_array -#define GL_NV_shadow_samplers_array 1 -#endif - -/* GL_NV_shadow_samplers_cube */ -#ifndef GL_NV_shadow_samplers_cube -#define GL_NV_shadow_samplers_cube 1 -#endif - -/* GL_NV_sRGB_formats */ -#ifndef GL_NV_sRGB_formats -#define GL_NV_sRGB_formats 1 -#endif - -/* GL_NV_texture_border_clamp */ -#ifndef GL_NV_texture_border_clamp -#define GL_NV_texture_border_clamp 1 -#endif - -/* GL_NV_texture_compression_s3tc_update */ -#ifndef GL_NV_texture_compression_s3tc_update -#define GL_NV_texture_compression_s3tc_update 1 -#endif - -/* GL_NV_texture_npot_2D_mipmap */ -#ifndef GL_NV_texture_npot_2D_mipmap -#define GL_NV_texture_npot_2D_mipmap 1 -#endif - -/*------------------------------------------------------------------------* - * QCOM extension functions - *------------------------------------------------------------------------*/ - -/* GL_QCOM_alpha_test */ -#ifndef GL_QCOM_alpha_test -#define GL_QCOM_alpha_test 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref); -#endif -typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref); -#endif - -/* GL_QCOM_binning_control */ -#ifndef GL_QCOM_binning_control -#define GL_QCOM_binning_control 1 -#endif - -/* GL_QCOM_driver_control */ -#ifndef GL_QCOM_driver_control -#define GL_QCOM_driver_control 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); -GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); -GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); -GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); -#endif -typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); -typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); -typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); -typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); -#endif - -/* GL_QCOM_extended_get */ -#ifndef GL_QCOM_extended_get -#define GL_QCOM_extended_get 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); -GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); -GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); -GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); -GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); -GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param); -GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); -GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params); -#endif -typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); -typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); -typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); -typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); -typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); -typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); -typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); -typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params); -#endif - -/* GL_QCOM_extended_get2 */ -#ifndef GL_QCOM_extended_get2 -#define GL_QCOM_extended_get2 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); -GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); -GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); -GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); -#endif -typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); -typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); -typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); -typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); -#endif - -/* GL_QCOM_perfmon_global_mode */ -#ifndef GL_QCOM_perfmon_global_mode -#define GL_QCOM_perfmon_global_mode 1 -#endif - -/* GL_QCOM_writeonly_rendering */ -#ifndef GL_QCOM_writeonly_rendering -#define GL_QCOM_writeonly_rendering 1 -#endif - -/* GL_QCOM_tiled_rendering */ -#ifndef GL_QCOM_tiled_rendering -#define GL_QCOM_tiled_rendering 1 -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); -GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); -#endif -typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); -typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); -#endif - -/*------------------------------------------------------------------------* - * VIV extension tokens - *------------------------------------------------------------------------*/ - -/* GL_VIV_shader_binary */ -#ifndef GL_VIV_shader_binary -#define GL_VIV_shader_binary 1 -#endif - -#ifdef __cplusplus -} -#endif - -#endif /* __gl2ext_h_ */ diff --git a/platform/winrt/include/GLES2/gl2platform.h b/platform/winrt/include/GLES2/gl2platform.h deleted file mode 100644 index c9fa3c4d64..0000000000 --- a/platform/winrt/include/GLES2/gl2platform.h +++ /dev/null @@ -1,30 +0,0 @@ -#ifndef __gl2platform_h_ -#define __gl2platform_h_ - -/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */ - -/* - * This document is licensed under the SGI Free Software B License Version - * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . - */ - -/* Platform-specific types and definitions for OpenGL ES 2.X gl2.h - * - * Adopters may modify khrplatform.h and this file to suit their platform. - * You are encouraged to submit all modifications to the Khronos group so that - * they can be included in future versions of this file. Please submit changes - * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla) - * by filing a bug against product "OpenGL-ES" component "Registry". - */ - -#include <KHR/khrplatform.h> - -#ifndef GL_APICALL -#define GL_APICALL KHRONOS_APICALL -#endif - -#ifndef GL_APIENTRY -#define GL_APIENTRY KHRONOS_APIENTRY -#endif - -#endif /* __gl2platform_h_ */ diff --git a/platform/winrt/include/GLES3/gl3.h b/platform/winrt/include/GLES3/gl3.h deleted file mode 100644 index b7e91e6881..0000000000 --- a/platform/winrt/include/GLES3/gl3.h +++ /dev/null @@ -1,1061 +0,0 @@ -#ifndef __gl3_h_ -#define __gl3_h_ - -/* - * gl3.h last updated on $Date: 2013-02-12 14:37:24 -0800 (Tue, 12 Feb 2013) $ - */ - -#include <GLES3/gl3platform.h> - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright (c) 2007-2013 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -/*------------------------------------------------------------------------- - * Data type definitions - *-----------------------------------------------------------------------*/ - -/* OpenGL ES 2.0 */ - -typedef void GLvoid; -typedef char GLchar; -typedef unsigned int GLenum; -typedef unsigned char GLboolean; -typedef unsigned int GLbitfield; -typedef khronos_int8_t GLbyte; -typedef short GLshort; -typedef int GLint; -typedef int GLsizei; -typedef khronos_uint8_t GLubyte; -typedef unsigned short GLushort; -typedef unsigned int GLuint; -typedef khronos_float_t GLfloat; -typedef khronos_float_t GLclampf; -typedef khronos_int32_t GLfixed; -typedef khronos_intptr_t GLintptr; -typedef khronos_ssize_t GLsizeiptr; - -/* OpenGL ES 3.0 */ - -typedef unsigned short GLhalf; -typedef khronos_int64_t GLint64; -typedef khronos_uint64_t GLuint64; -typedef struct __GLsync *GLsync; - -/*------------------------------------------------------------------------- - * Token definitions - *-----------------------------------------------------------------------*/ - -/* OpenGL ES core versions */ -#define GL_ES_VERSION_3_0 1 -#define GL_ES_VERSION_2_0 1 - -/* OpenGL ES 2.0 */ - -/* ClearBufferMask */ -#define GL_DEPTH_BUFFER_BIT 0x00000100 -#define GL_STENCIL_BUFFER_BIT 0x00000400 -#define GL_COLOR_BUFFER_BIT 0x00004000 - -/* Boolean */ -#define GL_FALSE 0 -#define GL_TRUE 1 - -/* BeginMode */ -#define GL_POINTS 0x0000 -#define GL_LINES 0x0001 -#define GL_LINE_LOOP 0x0002 -#define GL_LINE_STRIP 0x0003 -#define GL_TRIANGLES 0x0004 -#define GL_TRIANGLE_STRIP 0x0005 -#define GL_TRIANGLE_FAN 0x0006 - -/* BlendingFactorDest */ -#define GL_ZERO 0 -#define GL_ONE 1 -#define GL_SRC_COLOR 0x0300 -#define GL_ONE_MINUS_SRC_COLOR 0x0301 -#define GL_SRC_ALPHA 0x0302 -#define GL_ONE_MINUS_SRC_ALPHA 0x0303 -#define GL_DST_ALPHA 0x0304 -#define GL_ONE_MINUS_DST_ALPHA 0x0305 - -/* BlendingFactorSrc */ -/* GL_ZERO */ -/* GL_ONE */ -#define GL_DST_COLOR 0x0306 -#define GL_ONE_MINUS_DST_COLOR 0x0307 -#define GL_SRC_ALPHA_SATURATE 0x0308 -/* GL_SRC_ALPHA */ -/* GL_ONE_MINUS_SRC_ALPHA */ -/* GL_DST_ALPHA */ -/* GL_ONE_MINUS_DST_ALPHA */ - -/* BlendEquationSeparate */ -#define GL_FUNC_ADD 0x8006 -#define GL_BLEND_EQUATION 0x8009 -#define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */ -#define GL_BLEND_EQUATION_ALPHA 0x883D - -/* BlendSubtract */ -#define GL_FUNC_SUBTRACT 0x800A -#define GL_FUNC_REVERSE_SUBTRACT 0x800B - -/* Separate Blend Functions */ -#define GL_BLEND_DST_RGB 0x80C8 -#define GL_BLEND_SRC_RGB 0x80C9 -#define GL_BLEND_DST_ALPHA 0x80CA -#define GL_BLEND_SRC_ALPHA 0x80CB -#define GL_CONSTANT_COLOR 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 -#define GL_CONSTANT_ALPHA 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 -#define GL_BLEND_COLOR 0x8005 - -/* Buffer Objects */ -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#define GL_ARRAY_BUFFER_BINDING 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 - -#define GL_STREAM_DRAW 0x88E0 -#define GL_STATIC_DRAW 0x88E4 -#define GL_DYNAMIC_DRAW 0x88E8 - -#define GL_BUFFER_SIZE 0x8764 -#define GL_BUFFER_USAGE 0x8765 - -#define GL_CURRENT_VERTEX_ATTRIB 0x8626 - -/* CullFaceMode */ -#define GL_FRONT 0x0404 -#define GL_BACK 0x0405 -#define GL_FRONT_AND_BACK 0x0408 - -/* DepthFunction */ -/* GL_NEVER */ -/* GL_LESS */ -/* GL_EQUAL */ -/* GL_LEQUAL */ -/* GL_GREATER */ -/* GL_NOTEQUAL */ -/* GL_GEQUAL */ -/* GL_ALWAYS */ - -/* EnableCap */ -#define GL_TEXTURE_2D 0x0DE1 -#define GL_CULL_FACE 0x0B44 -#define GL_BLEND 0x0BE2 -#define GL_DITHER 0x0BD0 -#define GL_STENCIL_TEST 0x0B90 -#define GL_DEPTH_TEST 0x0B71 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_POLYGON_OFFSET_FILL 0x8037 -#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E -#define GL_SAMPLE_COVERAGE 0x80A0 - -/* ErrorCode */ -#define GL_NO_ERROR 0 -#define GL_INVALID_ENUM 0x0500 -#define GL_INVALID_VALUE 0x0501 -#define GL_INVALID_OPERATION 0x0502 -#define GL_OUT_OF_MEMORY 0x0505 - -/* FrontFaceDirection */ -#define GL_CW 0x0900 -#define GL_CCW 0x0901 - -/* GetPName */ -#define GL_LINE_WIDTH 0x0B21 -#define GL_ALIASED_POINT_SIZE_RANGE 0x846D -#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E -#define GL_CULL_FACE_MODE 0x0B45 -#define GL_FRONT_FACE 0x0B46 -#define GL_DEPTH_RANGE 0x0B70 -#define GL_DEPTH_WRITEMASK 0x0B72 -#define GL_DEPTH_CLEAR_VALUE 0x0B73 -#define GL_DEPTH_FUNC 0x0B74 -#define GL_STENCIL_CLEAR_VALUE 0x0B91 -#define GL_STENCIL_FUNC 0x0B92 -#define GL_STENCIL_FAIL 0x0B94 -#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 -#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 -#define GL_STENCIL_REF 0x0B97 -#define GL_STENCIL_VALUE_MASK 0x0B93 -#define GL_STENCIL_WRITEMASK 0x0B98 -#define GL_STENCIL_BACK_FUNC 0x8800 -#define GL_STENCIL_BACK_FAIL 0x8801 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 -#define GL_STENCIL_BACK_REF 0x8CA3 -#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 -#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 -#define GL_VIEWPORT 0x0BA2 -#define GL_SCISSOR_BOX 0x0C10 -/* GL_SCISSOR_TEST */ -#define GL_COLOR_CLEAR_VALUE 0x0C22 -#define GL_COLOR_WRITEMASK 0x0C23 -#define GL_UNPACK_ALIGNMENT 0x0CF5 -#define GL_PACK_ALIGNMENT 0x0D05 -#define GL_MAX_TEXTURE_SIZE 0x0D33 -#define GL_MAX_VIEWPORT_DIMS 0x0D3A -#define GL_SUBPIXEL_BITS 0x0D50 -#define GL_RED_BITS 0x0D52 -#define GL_GREEN_BITS 0x0D53 -#define GL_BLUE_BITS 0x0D54 -#define GL_ALPHA_BITS 0x0D55 -#define GL_DEPTH_BITS 0x0D56 -#define GL_STENCIL_BITS 0x0D57 -#define GL_POLYGON_OFFSET_UNITS 0x2A00 -/* GL_POLYGON_OFFSET_FILL */ -#define GL_POLYGON_OFFSET_FACTOR 0x8038 -#define GL_TEXTURE_BINDING_2D 0x8069 -#define GL_SAMPLE_BUFFERS 0x80A8 -#define GL_SAMPLES 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT 0x80AB - -/* GetTextureParameter */ -/* GL_TEXTURE_MAG_FILTER */ -/* GL_TEXTURE_MIN_FILTER */ -/* GL_TEXTURE_WRAP_S */ -/* GL_TEXTURE_WRAP_T */ - -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 - -/* HintMode */ -#define GL_DONT_CARE 0x1100 -#define GL_FASTEST 0x1101 -#define GL_NICEST 0x1102 - -/* HintTarget */ -#define GL_GENERATE_MIPMAP_HINT 0x8192 - -/* DataType */ -#define GL_BYTE 0x1400 -#define GL_UNSIGNED_BYTE 0x1401 -#define GL_SHORT 0x1402 -#define GL_UNSIGNED_SHORT 0x1403 -#define GL_INT 0x1404 -#define GL_UNSIGNED_INT 0x1405 -#define GL_FLOAT 0x1406 -#define GL_FIXED 0x140C - -/* PixelFormat */ -#define GL_DEPTH_COMPONENT 0x1902 -#define GL_ALPHA 0x1906 -#define GL_RGB 0x1907 -#define GL_RGBA 0x1908 -#define GL_LUMINANCE 0x1909 -#define GL_LUMINANCE_ALPHA 0x190A - -/* PixelType */ -/* GL_UNSIGNED_BYTE */ -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 - -/* Shaders */ -#define GL_FRAGMENT_SHADER 0x8B30 -#define GL_VERTEX_SHADER 0x8B31 -#define GL_MAX_VERTEX_ATTRIBS 0x8869 -#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB -#define GL_MAX_VARYING_VECTORS 0x8DFC -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C -#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 -#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD -#define GL_SHADER_TYPE 0x8B4F -#define GL_DELETE_STATUS 0x8B80 -#define GL_LINK_STATUS 0x8B82 -#define GL_VALIDATE_STATUS 0x8B83 -#define GL_ATTACHED_SHADERS 0x8B85 -#define GL_ACTIVE_UNIFORMS 0x8B86 -#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 -#define GL_ACTIVE_ATTRIBUTES 0x8B89 -#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A -#define GL_SHADING_LANGUAGE_VERSION 0x8B8C -#define GL_CURRENT_PROGRAM 0x8B8D - -/* StencilFunction */ -#define GL_NEVER 0x0200 -#define GL_LESS 0x0201 -#define GL_EQUAL 0x0202 -#define GL_LEQUAL 0x0203 -#define GL_GREATER 0x0204 -#define GL_NOTEQUAL 0x0205 -#define GL_GEQUAL 0x0206 -#define GL_ALWAYS 0x0207 - -/* StencilOp */ -/* GL_ZERO */ -#define GL_KEEP 0x1E00 -#define GL_REPLACE 0x1E01 -#define GL_INCR 0x1E02 -#define GL_DECR 0x1E03 -#define GL_INVERT 0x150A -#define GL_INCR_WRAP 0x8507 -#define GL_DECR_WRAP 0x8508 - -/* StringName */ -#define GL_VENDOR 0x1F00 -#define GL_RENDERER 0x1F01 -#define GL_VERSION 0x1F02 -#define GL_EXTENSIONS 0x1F03 - -/* TextureMagFilter */ -#define GL_NEAREST 0x2600 -#define GL_LINEAR 0x2601 - -/* TextureMinFilter */ -/* GL_NEAREST */ -/* GL_LINEAR */ -#define GL_NEAREST_MIPMAP_NEAREST 0x2700 -#define GL_LINEAR_MIPMAP_NEAREST 0x2701 -#define GL_NEAREST_MIPMAP_LINEAR 0x2702 -#define GL_LINEAR_MIPMAP_LINEAR 0x2703 - -/* TextureParameterName */ -#define GL_TEXTURE_MAG_FILTER 0x2800 -#define GL_TEXTURE_MIN_FILTER 0x2801 -#define GL_TEXTURE_WRAP_S 0x2802 -#define GL_TEXTURE_WRAP_T 0x2803 - -/* TextureTarget */ -/* GL_TEXTURE_2D */ -#define GL_TEXTURE 0x1702 - -#define GL_TEXTURE_CUBE_MAP 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C - -/* TextureUnit */ -#define GL_TEXTURE0 0x84C0 -#define GL_TEXTURE1 0x84C1 -#define GL_TEXTURE2 0x84C2 -#define GL_TEXTURE3 0x84C3 -#define GL_TEXTURE4 0x84C4 -#define GL_TEXTURE5 0x84C5 -#define GL_TEXTURE6 0x84C6 -#define GL_TEXTURE7 0x84C7 -#define GL_TEXTURE8 0x84C8 -#define GL_TEXTURE9 0x84C9 -#define GL_TEXTURE10 0x84CA -#define GL_TEXTURE11 0x84CB -#define GL_TEXTURE12 0x84CC -#define GL_TEXTURE13 0x84CD -#define GL_TEXTURE14 0x84CE -#define GL_TEXTURE15 0x84CF -#define GL_TEXTURE16 0x84D0 -#define GL_TEXTURE17 0x84D1 -#define GL_TEXTURE18 0x84D2 -#define GL_TEXTURE19 0x84D3 -#define GL_TEXTURE20 0x84D4 -#define GL_TEXTURE21 0x84D5 -#define GL_TEXTURE22 0x84D6 -#define GL_TEXTURE23 0x84D7 -#define GL_TEXTURE24 0x84D8 -#define GL_TEXTURE25 0x84D9 -#define GL_TEXTURE26 0x84DA -#define GL_TEXTURE27 0x84DB -#define GL_TEXTURE28 0x84DC -#define GL_TEXTURE29 0x84DD -#define GL_TEXTURE30 0x84DE -#define GL_TEXTURE31 0x84DF -#define GL_ACTIVE_TEXTURE 0x84E0 - -/* TextureWrapMode */ -#define GL_REPEAT 0x2901 -#define GL_CLAMP_TO_EDGE 0x812F -#define GL_MIRRORED_REPEAT 0x8370 - -/* Uniform Types */ -#define GL_FLOAT_VEC2 0x8B50 -#define GL_FLOAT_VEC3 0x8B51 -#define GL_FLOAT_VEC4 0x8B52 -#define GL_INT_VEC2 0x8B53 -#define GL_INT_VEC3 0x8B54 -#define GL_INT_VEC4 0x8B55 -#define GL_BOOL 0x8B56 -#define GL_BOOL_VEC2 0x8B57 -#define GL_BOOL_VEC3 0x8B58 -#define GL_BOOL_VEC4 0x8B59 -#define GL_FLOAT_MAT2 0x8B5A -#define GL_FLOAT_MAT3 0x8B5B -#define GL_FLOAT_MAT4 0x8B5C -#define GL_SAMPLER_2D 0x8B5E -#define GL_SAMPLER_CUBE 0x8B60 - -/* Vertex Arrays */ -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A -#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F - -/* Read Format */ -#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A -#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B - -/* Shader Source */ -#define GL_COMPILE_STATUS 0x8B81 -#define GL_INFO_LOG_LENGTH 0x8B84 -#define GL_SHADER_SOURCE_LENGTH 0x8B88 -#define GL_SHADER_COMPILER 0x8DFA - -/* Shader Binary */ -#define GL_SHADER_BINARY_FORMATS 0x8DF8 -#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 - -/* Shader Precision-Specified Types */ -#define GL_LOW_FLOAT 0x8DF0 -#define GL_MEDIUM_FLOAT 0x8DF1 -#define GL_HIGH_FLOAT 0x8DF2 -#define GL_LOW_INT 0x8DF3 -#define GL_MEDIUM_INT 0x8DF4 -#define GL_HIGH_INT 0x8DF5 - -/* Framebuffer Object. */ -#define GL_FRAMEBUFFER 0x8D40 -#define GL_RENDERBUFFER 0x8D41 - -#define GL_RGBA4 0x8056 -#define GL_RGB5_A1 0x8057 -#define GL_RGB565 0x8D62 -#define GL_DEPTH_COMPONENT16 0x81A5 -#define GL_STENCIL_INDEX8 0x8D48 - -#define GL_RENDERBUFFER_WIDTH 0x8D42 -#define GL_RENDERBUFFER_HEIGHT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 -#define GL_RENDERBUFFER_RED_SIZE 0x8D50 -#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 -#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 -#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 -#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 -#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 - -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 - -#define GL_COLOR_ATTACHMENT0 0x8CE0 -#define GL_DEPTH_ATTACHMENT 0x8D00 -#define GL_STENCIL_ATTACHMENT 0x8D20 - -#define GL_NONE 0 - -#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 -#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD - -#define GL_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_RENDERBUFFER_BINDING 0x8CA7 -#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 - -#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 - -/* OpenGL ES 3.0 */ - -#define GL_READ_BUFFER 0x0C02 -#define GL_UNPACK_ROW_LENGTH 0x0CF2 -#define GL_UNPACK_SKIP_ROWS 0x0CF3 -#define GL_UNPACK_SKIP_PIXELS 0x0CF4 -#define GL_PACK_ROW_LENGTH 0x0D02 -#define GL_PACK_SKIP_ROWS 0x0D03 -#define GL_PACK_SKIP_PIXELS 0x0D04 -#define GL_COLOR 0x1800 -#define GL_DEPTH 0x1801 -#define GL_STENCIL 0x1802 -#define GL_RED 0x1903 -#define GL_RGB8 0x8051 -#define GL_RGBA8 0x8058 -#define GL_RGB10_A2 0x8059 -#define GL_TEXTURE_BINDING_3D 0x806A -#define GL_UNPACK_SKIP_IMAGES 0x806D -#define GL_UNPACK_IMAGE_HEIGHT 0x806E -#define GL_TEXTURE_3D 0x806F -#define GL_TEXTURE_WRAP_R 0x8072 -#define GL_MAX_3D_TEXTURE_SIZE 0x8073 -#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 -#define GL_MAX_ELEMENTS_VERTICES 0x80E8 -#define GL_MAX_ELEMENTS_INDICES 0x80E9 -#define GL_TEXTURE_MIN_LOD 0x813A -#define GL_TEXTURE_MAX_LOD 0x813B -#define GL_TEXTURE_BASE_LEVEL 0x813C -#define GL_TEXTURE_MAX_LEVEL 0x813D -#define GL_MIN 0x8007 -#define GL_MAX 0x8008 -#define GL_DEPTH_COMPONENT24 0x81A6 -#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD -#define GL_TEXTURE_COMPARE_MODE 0x884C -#define GL_TEXTURE_COMPARE_FUNC 0x884D -#define GL_CURRENT_QUERY 0x8865 -#define GL_QUERY_RESULT 0x8866 -#define GL_QUERY_RESULT_AVAILABLE 0x8867 -#define GL_BUFFER_MAPPED 0x88BC -#define GL_BUFFER_MAP_POINTER 0x88BD -#define GL_STREAM_READ 0x88E1 -#define GL_STREAM_COPY 0x88E2 -#define GL_STATIC_READ 0x88E5 -#define GL_STATIC_COPY 0x88E6 -#define GL_DYNAMIC_READ 0x88E9 -#define GL_DYNAMIC_COPY 0x88EA -#define GL_MAX_DRAW_BUFFERS 0x8824 -#define GL_DRAW_BUFFER0 0x8825 -#define GL_DRAW_BUFFER1 0x8826 -#define GL_DRAW_BUFFER2 0x8827 -#define GL_DRAW_BUFFER3 0x8828 -#define GL_DRAW_BUFFER4 0x8829 -#define GL_DRAW_BUFFER5 0x882A -#define GL_DRAW_BUFFER6 0x882B -#define GL_DRAW_BUFFER7 0x882C -#define GL_DRAW_BUFFER8 0x882D -#define GL_DRAW_BUFFER9 0x882E -#define GL_DRAW_BUFFER10 0x882F -#define GL_DRAW_BUFFER11 0x8830 -#define GL_DRAW_BUFFER12 0x8831 -#define GL_DRAW_BUFFER13 0x8832 -#define GL_DRAW_BUFFER14 0x8833 -#define GL_DRAW_BUFFER15 0x8834 -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A -#define GL_SAMPLER_3D 0x8B5F -#define GL_SAMPLER_2D_SHADOW 0x8B62 -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B -#define GL_PIXEL_PACK_BUFFER 0x88EB -#define GL_PIXEL_UNPACK_BUFFER 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF -#define GL_FLOAT_MAT2x3 0x8B65 -#define GL_FLOAT_MAT2x4 0x8B66 -#define GL_FLOAT_MAT3x2 0x8B67 -#define GL_FLOAT_MAT3x4 0x8B68 -#define GL_FLOAT_MAT4x2 0x8B69 -#define GL_FLOAT_MAT4x3 0x8B6A -#define GL_SRGB 0x8C40 -#define GL_SRGB8 0x8C41 -#define GL_SRGB8_ALPHA8 0x8C43 -#define GL_COMPARE_REF_TO_TEXTURE 0x884E -#define GL_MAJOR_VERSION 0x821B -#define GL_MINOR_VERSION 0x821C -#define GL_NUM_EXTENSIONS 0x821D -#define GL_RGBA32F 0x8814 -#define GL_RGB32F 0x8815 -#define GL_RGBA16F 0x881A -#define GL_RGB16F 0x881B -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD -#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF -#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 -#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 -#define GL_MAX_VARYING_COMPONENTS 0x8B4B -#define GL_TEXTURE_2D_ARRAY 0x8C1A -#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D -#define GL_R11F_G11F_B10F 0x8C3A -#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B -#define GL_RGB9_E5 0x8C3D -#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E -#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 -#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 -#define GL_RASTERIZER_DISCARD 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B -#define GL_INTERLEAVED_ATTRIBS 0x8C8C -#define GL_SEPARATE_ATTRIBS 0x8C8D -#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F -#define GL_RGBA32UI 0x8D70 -#define GL_RGB32UI 0x8D71 -#define GL_RGBA16UI 0x8D76 -#define GL_RGB16UI 0x8D77 -#define GL_RGBA8UI 0x8D7C -#define GL_RGB8UI 0x8D7D -#define GL_RGBA32I 0x8D82 -#define GL_RGB32I 0x8D83 -#define GL_RGBA16I 0x8D88 -#define GL_RGB16I 0x8D89 -#define GL_RGBA8I 0x8D8E -#define GL_RGB8I 0x8D8F -#define GL_RED_INTEGER 0x8D94 -#define GL_RGB_INTEGER 0x8D98 -#define GL_RGBA_INTEGER 0x8D99 -#define GL_SAMPLER_2D_ARRAY 0x8DC1 -#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 -#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 -#define GL_UNSIGNED_INT_VEC2 0x8DC6 -#define GL_UNSIGNED_INT_VEC3 0x8DC7 -#define GL_UNSIGNED_INT_VEC4 0x8DC8 -#define GL_INT_SAMPLER_2D 0x8DCA -#define GL_INT_SAMPLER_3D 0x8DCB -#define GL_INT_SAMPLER_CUBE 0x8DCC -#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF -#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 -#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 -#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 -#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 -#define GL_BUFFER_ACCESS_FLAGS 0x911F -#define GL_BUFFER_MAP_LENGTH 0x9120 -#define GL_BUFFER_MAP_OFFSET 0x9121 -#define GL_DEPTH_COMPONENT32F 0x8CAC -#define GL_DEPTH32F_STENCIL8 0x8CAD -#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 -#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 -#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 -#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 -#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 -#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 -#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 -#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 -#define GL_FRAMEBUFFER_DEFAULT 0x8218 -#define GL_FRAMEBUFFER_UNDEFINED 0x8219 -#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A -#define GL_DEPTH_STENCIL 0x84F9 -#define GL_UNSIGNED_INT_24_8 0x84FA -#define GL_DEPTH24_STENCIL8 0x88F0 -#define GL_UNSIGNED_NORMALIZED 0x8C17 -#define GL_DRAW_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING -#define GL_READ_FRAMEBUFFER 0x8CA8 -#define GL_DRAW_FRAMEBUFFER 0x8CA9 -#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA -#define GL_RENDERBUFFER_SAMPLES 0x8CAB -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 -#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF -#define GL_COLOR_ATTACHMENT1 0x8CE1 -#define GL_COLOR_ATTACHMENT2 0x8CE2 -#define GL_COLOR_ATTACHMENT3 0x8CE3 -#define GL_COLOR_ATTACHMENT4 0x8CE4 -#define GL_COLOR_ATTACHMENT5 0x8CE5 -#define GL_COLOR_ATTACHMENT6 0x8CE6 -#define GL_COLOR_ATTACHMENT7 0x8CE7 -#define GL_COLOR_ATTACHMENT8 0x8CE8 -#define GL_COLOR_ATTACHMENT9 0x8CE9 -#define GL_COLOR_ATTACHMENT10 0x8CEA -#define GL_COLOR_ATTACHMENT11 0x8CEB -#define GL_COLOR_ATTACHMENT12 0x8CEC -#define GL_COLOR_ATTACHMENT13 0x8CED -#define GL_COLOR_ATTACHMENT14 0x8CEE -#define GL_COLOR_ATTACHMENT15 0x8CEF -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 -#define GL_MAX_SAMPLES 0x8D57 -#define GL_HALF_FLOAT 0x140B -#define GL_MAP_READ_BIT 0x0001 -#define GL_MAP_WRITE_BIT 0x0002 -#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 -#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 -#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 -#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 -#define GL_RG 0x8227 -#define GL_RG_INTEGER 0x8228 -#define GL_R8 0x8229 -#define GL_RG8 0x822B -#define GL_R16F 0x822D -#define GL_R32F 0x822E -#define GL_RG16F 0x822F -#define GL_RG32F 0x8230 -#define GL_R8I 0x8231 -#define GL_R8UI 0x8232 -#define GL_R16I 0x8233 -#define GL_R16UI 0x8234 -#define GL_R32I 0x8235 -#define GL_R32UI 0x8236 -#define GL_RG8I 0x8237 -#define GL_RG8UI 0x8238 -#define GL_RG16I 0x8239 -#define GL_RG16UI 0x823A -#define GL_RG32I 0x823B -#define GL_RG32UI 0x823C -#define GL_VERTEX_ARRAY_BINDING 0x85B5 -#define GL_R8_SNORM 0x8F94 -#define GL_RG8_SNORM 0x8F95 -#define GL_RGB8_SNORM 0x8F96 -#define GL_RGBA8_SNORM 0x8F97 -#define GL_SIGNED_NORMALIZED 0x8F9C -#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 -#define GL_COPY_READ_BUFFER 0x8F36 -#define GL_COPY_WRITE_BUFFER 0x8F37 -#define GL_COPY_READ_BUFFER_BINDING GL_COPY_READ_BUFFER -#define GL_COPY_WRITE_BUFFER_BINDING GL_COPY_WRITE_BUFFER -#define GL_UNIFORM_BUFFER 0x8A11 -#define GL_UNIFORM_BUFFER_BINDING 0x8A28 -#define GL_UNIFORM_BUFFER_START 0x8A29 -#define GL_UNIFORM_BUFFER_SIZE 0x8A2A -#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B -#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D -#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E -#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F -#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 -#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 -#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 -#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 -#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 -#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 -#define GL_UNIFORM_TYPE 0x8A37 -#define GL_UNIFORM_SIZE 0x8A38 -#define GL_UNIFORM_NAME_LENGTH 0x8A39 -#define GL_UNIFORM_BLOCK_INDEX 0x8A3A -#define GL_UNIFORM_OFFSET 0x8A3B -#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C -#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D -#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E -#define GL_UNIFORM_BLOCK_BINDING 0x8A3F -#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 -#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 -#define GL_INVALID_INDEX 0xFFFFFFFFu -#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 -#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 -#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 -#define GL_OBJECT_TYPE 0x9112 -#define GL_SYNC_CONDITION 0x9113 -#define GL_SYNC_STATUS 0x9114 -#define GL_SYNC_FLAGS 0x9115 -#define GL_SYNC_FENCE 0x9116 -#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 -#define GL_UNSIGNALED 0x9118 -#define GL_SIGNALED 0x9119 -#define GL_ALREADY_SIGNALED 0x911A -#define GL_TIMEOUT_EXPIRED 0x911B -#define GL_CONDITION_SATISFIED 0x911C -#define GL_WAIT_FAILED 0x911D -#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 -#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE -#define GL_ANY_SAMPLES_PASSED 0x8C2F -#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A -#define GL_SAMPLER_BINDING 0x8919 -#define GL_RGB10_A2UI 0x906F -#define GL_TEXTURE_SWIZZLE_R 0x8E42 -#define GL_TEXTURE_SWIZZLE_G 0x8E43 -#define GL_TEXTURE_SWIZZLE_B 0x8E44 -#define GL_TEXTURE_SWIZZLE_A 0x8E45 -#define GL_GREEN 0x1904 -#define GL_BLUE 0x1905 -#define GL_INT_2_10_10_10_REV 0x8D9F -#define GL_TRANSFORM_FEEDBACK 0x8E22 -#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 -#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 -#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 -#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 -#define GL_PROGRAM_BINARY_LENGTH 0x8741 -#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE -#define GL_PROGRAM_BINARY_FORMATS 0x87FF -#define GL_COMPRESSED_R11_EAC 0x9270 -#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 -#define GL_COMPRESSED_RG11_EAC 0x9272 -#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 -#define GL_COMPRESSED_RGB8_ETC2 0x9274 -#define GL_COMPRESSED_SRGB8_ETC2 0x9275 -#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 -#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 -#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 -#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 -#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F -#define GL_MAX_ELEMENT_INDEX 0x8D6B -#define GL_NUM_SAMPLE_COUNTS 0x9380 -#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF - -/*------------------------------------------------------------------------- - * Entrypoint definitions - *-----------------------------------------------------------------------*/ - -/* OpenGL ES 2.0 */ - -GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); -GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); -GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); -GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); -GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); -GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); -GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); -GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); -GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); -GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); -GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage); -GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data); -GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); -GL_APICALL void GL_APIENTRY glClear (GLbitfield mask); -GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat depth); -GL_APICALL void GL_APIENTRY glClearStencil (GLint s); -GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); -GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data); -GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data); -GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GL_APICALL GLuint GL_APIENTRY glCreateProgram (void); -GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); -GL_APICALL void GL_APIENTRY glCullFace (GLenum mode); -GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers); -GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers); -GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); -GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers); -GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); -GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures); -GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); -GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); -GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f); -GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); -GL_APICALL void GL_APIENTRY glDisable (GLenum cap); -GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); -GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); -GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices); -GL_APICALL void GL_APIENTRY glEnable (GLenum cap); -GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); -GL_APICALL void GL_APIENTRY glFinish (void); -GL_APICALL void GL_APIENTRY glFlush (void); -GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); -GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers); -GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); -GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers); -GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers); -GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures); -GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); -GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); -GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); -GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name); -GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params); -GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params); -GL_APICALL GLenum GL_APIENTRY glGetError (void); -GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params); -GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog); -GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog); -GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); -GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source); -GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name); -GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params); -GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params); -GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params); -GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name); -GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params); -GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer); -GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); -GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); -GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); -GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); -GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); -GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); -GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); -GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); -GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); -GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); -GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); -GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); -GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels); -GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); -GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); -GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length); -GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length); -GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); -GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); -GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); -GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); -GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); -GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass); -GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels); -GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); -GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params); -GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); -GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params); -GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels); -GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x); -GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v); -GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x); -GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v); -GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y); -GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v); -GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y); -GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v); -GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z); -GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v); -GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z); -GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v); -GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v); -GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w); -GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v); -GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GL_APICALL void GL_APIENTRY glUseProgram (GLuint program); -GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); -GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x); -GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values); -GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y); -GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values); -GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z); -GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values); -GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values); -GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr); -GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); - -/* OpenGL ES 3.0 */ - -GL_APICALL void GL_APIENTRY glReadBuffer (GLenum mode); -GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices); -GL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); -GL_APICALL void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); -GL_APICALL void GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); -GL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); -GL_APICALL void GL_APIENTRY glGenQueries (GLsizei n, GLuint* ids); -GL_APICALL void GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint* ids); -GL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id); -GL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id); -GL_APICALL void GL_APIENTRY glEndQuery (GLenum target); -GL_APICALL void GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint* params); -GL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target); -GL_APICALL void GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid** params); -GL_APICALL void GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum* bufs); -GL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -GL_APICALL void GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -GL_APICALL GLvoid* GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -GL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); -GL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array); -GL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint* arrays); -GL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint* arrays); -GL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array); -GL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint* data); -GL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode); -GL_APICALL void GL_APIENTRY glEndTransformFeedback (void); -GL_APICALL void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -GL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); -GL_APICALL void GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode); -GL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name); -GL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer); -GL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint* params); -GL_APICALL void GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); -GL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -GL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint* v); -GL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint* v); -GL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint* params); -GL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); -GL_APICALL void GL_APIENTRY glUniform1ui (GLint location, GLuint v0); -GL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); -GL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); -GL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -GL_APICALL void GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint* value); -GL_APICALL void GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint* value); -GL_APICALL void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint* value); -GL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint* value); -GL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint* value); -GL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint* value); -GL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat* value); -GL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); -GL_APICALL const GLubyte* GL_APIENTRY glGetStringi (GLenum name, GLuint index); -GL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -GL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices); -GL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params); -GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar* uniformBlockName); -GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName); -GL_APICALL void GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); -GL_APICALL void GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instanceCount); -GL_APICALL void GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount); -GL_APICALL GLsync GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags); -GL_APICALL GLboolean GL_APIENTRY glIsSync (GLsync sync); -GL_APICALL void GL_APIENTRY glDeleteSync (GLsync sync); -GL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); -GL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); -GL_APICALL void GL_APIENTRY glGetInteger64v (GLenum pname, GLint64* params); -GL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values); -GL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64* data); -GL_APICALL void GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64* params); -GL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint* samplers); -GL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint* samplers); -GL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler); -GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler); -GL_APICALL void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); -GL_APICALL void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint* param); -GL_APICALL void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); -GL_APICALL void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat* param); -GL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint* params); -GL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat* params); -GL_APICALL void GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); -GL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id); -GL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint* ids); -GL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint* ids); -GL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLuint id); -GL_APICALL void GL_APIENTRY glPauseTransformFeedback (void); -GL_APICALL void GL_APIENTRY glResumeTransformFeedback (void); -GL_APICALL void GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary); -GL_APICALL void GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length); -GL_APICALL void GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); -GL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum* attachments); -GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params); - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/platform/winrt/include/GLES3/gl3ext.h b/platform/winrt/include/GLES3/gl3ext.h deleted file mode 100644 index 4d4ea96c4d..0000000000 --- a/platform/winrt/include/GLES3/gl3ext.h +++ /dev/null @@ -1,24 +0,0 @@ -#ifndef __gl3ext_h_ -#define __gl3ext_h_ - -/* $Revision: 17809 $ on $Date:: 2012-05-14 08:03:36 -0700 #$ */ - -/* - * This document is licensed under the SGI Free Software B License Version - * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . - */ - -/* OpenGL ES 3 Extensions - * - * After an OES extension's interactions with OpenGl ES 3.0 have been documented, - * its tokens and function definitions should be added to this file in a manner - * that does not conflict with gl2ext.h or gl3.h. - * - * Tokens and function definitions for extensions that have become standard - * features in OpenGL ES 3.0 will not be added to this file. - * - * Applications using OpenGL-ES-2-only extensions should include gl2ext.h - */ - -#endif /* __gl3ext_h_ */ - diff --git a/platform/winrt/include/GLES3/gl3platform.h b/platform/winrt/include/GLES3/gl3platform.h deleted file mode 100644 index 1bd1a850fa..0000000000 --- a/platform/winrt/include/GLES3/gl3platform.h +++ /dev/null @@ -1,30 +0,0 @@ -#ifndef __gl3platform_h_ -#define __gl3platform_h_ - -/* $Revision: 18437 $ on $Date:: 2012-07-08 23:31:39 -0700 #$ */ - -/* - * This document is licensed under the SGI Free Software B License Version - * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . - */ - -/* Platform-specific types and definitions for OpenGL ES 3.X gl3.h - * - * Adopters may modify khrplatform.h and this file to suit their platform. - * You are encouraged to submit all modifications to the Khronos group so that - * they can be included in future versions of this file. Please submit changes - * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla) - * by filing a bug against product "OpenGL-ES" component "Registry". - */ - -#include <KHR/khrplatform.h> - -#ifndef GL_APICALL -#define GL_APICALL KHRONOS_APICALL -#endif - -#ifndef GL_APIENTRY -#define GL_APIENTRY KHRONOS_APIENTRY -#endif - -#endif /* __gl3platform_h_ */ diff --git a/platform/winrt/include/GLSLANG/ShaderLang.h b/platform/winrt/include/GLSLANG/ShaderLang.h deleted file mode 100644 index e486692482..0000000000 --- a/platform/winrt/include/GLSLANG/ShaderLang.h +++ /dev/null @@ -1,411 +0,0 @@ -// -// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// -#ifndef _COMPILER_INTERFACE_INCLUDED_ -#define _COMPILER_INTERFACE_INCLUDED_ - -#if defined(COMPONENT_BUILD) && !defined(ANGLE_TRANSLATOR_STATIC) -#if defined(_WIN32) || defined(_WIN64) - -#if defined(ANGLE_TRANSLATOR_IMPLEMENTATION) -#define COMPILER_EXPORT __declspec(dllexport) -#else -#define COMPILER_EXPORT __declspec(dllimport) -#endif // defined(ANGLE_TRANSLATOR_IMPLEMENTATION) - -#else // defined(_WIN32) || defined(_WIN64) -#define COMPILER_EXPORT __attribute__((visibility("default"))) -#endif - -#else // defined(COMPONENT_BUILD) && !defined(ANGLE_TRANSLATOR_STATIC) -#define COMPILER_EXPORT -#endif - -#include <stddef.h> - -#include "KHR/khrplatform.h" - -#include <map> -#include <string> -#include <vector> - -// -// This is the platform independent interface between an OGL driver -// and the shading language compiler. -// - -namespace sh -{ -// GLenum alias -typedef unsigned int GLenum; -} - -// Must be included after GLenum proxy typedef -// Note: make sure to increment ANGLE_SH_VERSION when changing ShaderVars.h -#include "ShaderVars.h" - -// Version number for shader translation API. -// It is incremented every time the API changes. -#define ANGLE_SH_VERSION 132 - -typedef enum { - SH_GLES2_SPEC = 0x8B40, - SH_WEBGL_SPEC = 0x8B41, - - SH_GLES3_SPEC = 0x8B86, - SH_WEBGL2_SPEC = 0x8B87, - - // The CSS Shaders spec is a subset of the WebGL spec. - // - // In both CSS vertex and fragment shaders, ANGLE: - // (1) Reserves the "css_" prefix. - // (2) Renames the main function to css_main. - // (3) Disables the gl_MaxDrawBuffers built-in. - // - // In CSS fragment shaders, ANGLE: - // (1) Disables the gl_FragColor built-in. - // (2) Disables the gl_FragData built-in. - // (3) Enables the css_MixColor built-in. - // (4) Enables the css_ColorMatrix built-in. - // - // After passing a CSS shader through ANGLE, the browser is expected to append - // a new main function to it. - // This new main function will call the css_main function. - // It may also perform additional operations like varying assignment, texture - // access, and gl_FragColor assignment in order to implement the CSS Shaders - // blend modes. - // - SH_CSS_SHADERS_SPEC = 0x8B42 -} ShShaderSpec; - -typedef enum { - SH_ESSL_OUTPUT = 0x8B45, - SH_GLSL_OUTPUT = 0x8B46, - SH_HLSL_OUTPUT = 0x8B47, - SH_HLSL9_OUTPUT = 0x8B47, - SH_HLSL11_OUTPUT = 0x8B48 -} ShShaderOutput; - -// Compile options. -typedef enum { - SH_VALIDATE = 0, - SH_VALIDATE_LOOP_INDEXING = 0x0001, - SH_INTERMEDIATE_TREE = 0x0002, - SH_OBJECT_CODE = 0x0004, - SH_VARIABLES = 0x0008, - SH_LINE_DIRECTIVES = 0x0010, - SH_SOURCE_PATH = 0x0020, - SH_UNROLL_FOR_LOOP_WITH_INTEGER_INDEX = 0x0040, - // If a sampler array index happens to be a loop index, - // 1) if its type is integer, unroll the loop. - // 2) if its type is float, fail the shader compile. - // This is to work around a mac driver bug. - SH_UNROLL_FOR_LOOP_WITH_SAMPLER_ARRAY_INDEX = 0x0080, - - // This is needed only as a workaround for certain OpenGL driver bugs. - SH_EMULATE_BUILT_IN_FUNCTIONS = 0x0100, - - // This is an experimental flag to enforce restrictions that aim to prevent - // timing attacks. - // It generates compilation errors for shaders that could expose sensitive - // texture information via the timing channel. - // To use this flag, you must compile the shader under the WebGL spec - // (using the SH_WEBGL_SPEC flag). - SH_TIMING_RESTRICTIONS = 0x0200, - - // This flag prints the dependency graph that is used to enforce timing - // restrictions on fragment shaders. - // This flag only has an effect if all of the following are true: - // - The shader spec is SH_WEBGL_SPEC. - // - The compile options contain the SH_TIMING_RESTRICTIONS flag. - // - The shader type is GL_FRAGMENT_SHADER. - SH_DEPENDENCY_GRAPH = 0x0400, - - // Enforce the GLSL 1.017 Appendix A section 7 packing restrictions. - // This flag only enforces (and can only enforce) the packing - // restrictions for uniform variables in both vertex and fragment - // shaders. ShCheckVariablesWithinPackingLimits() lets embedders - // enforce the packing restrictions for varying variables during - // program link time. - SH_ENFORCE_PACKING_RESTRICTIONS = 0x0800, - - // This flag ensures all indirect (expression-based) array indexing - // is clamped to the bounds of the array. This ensures, for example, - // that you cannot read off the end of a uniform, whether an array - // vec234, or mat234 type. The ShArrayIndexClampingStrategy enum, - // specified in the ShBuiltInResources when constructing the - // compiler, selects the strategy for the clamping implementation. - SH_CLAMP_INDIRECT_ARRAY_BOUNDS = 0x1000, - - // This flag limits the complexity of an expression. - SH_LIMIT_EXPRESSION_COMPLEXITY = 0x2000, - - // This flag limits the depth of the call stack. - SH_LIMIT_CALL_STACK_DEPTH = 0x4000, - - // This flag initializes gl_Position to vec4(0,0,0,0) at the - // beginning of the vertex shader's main(), and has no effect in the - // fragment shader. It is intended as a workaround for drivers which - // incorrectly fail to link programs if gl_Position is not written. - SH_INIT_GL_POSITION = 0x8000, - - // This flag replaces - // "a && b" with "a ? b : false", - // "a || b" with "a ? true : b". - // This is to work around a MacOSX driver bug that |b| is executed - // independent of |a|'s value. - SH_UNFOLD_SHORT_CIRCUIT = 0x10000, - - // This flag initializes varyings without static use in vertex shader - // at the beginning of main(), and has no effects in the fragment shader. - // It is intended as a workaround for drivers which incorrectly optimize - // out such varyings and cause a link failure. - SH_INIT_VARYINGS_WITHOUT_STATIC_USE = 0x20000, - - // This flag scalarizes vec/ivec/bvec/mat constructor args. - // It is intended as a workaround for Linux/Mac driver bugs. - SH_SCALARIZE_VEC_AND_MAT_CONSTRUCTOR_ARGS = 0x40000, - - // This flag overwrites a struct name with a unique prefix. - // It is intended as a workaround for drivers that do not handle - // struct scopes correctly, including all Mac drivers and Linux AMD. - SH_REGENERATE_STRUCT_NAMES = 0x80000, -} ShCompileOptions; - -// Defines alternate strategies for implementing array index clamping. -typedef enum { - // Use the clamp intrinsic for array index clamping. - SH_CLAMP_WITH_CLAMP_INTRINSIC = 1, - - // Use a user-defined function for array index clamping. - SH_CLAMP_WITH_USER_DEFINED_INT_CLAMP_FUNCTION -} ShArrayIndexClampingStrategy; - -// -// Driver must call this first, once, before doing any other -// compiler operations. -// If the function succeeds, the return value is true, else false. -// -COMPILER_EXPORT bool ShInitialize(); -// -// Driver should call this at shutdown. -// If the function succeeds, the return value is true, else false. -// -COMPILER_EXPORT bool ShFinalize(); - -// The 64 bits hash function. The first parameter is the input string; the -// second parameter is the string length. -typedef khronos_uint64_t (*ShHashFunction64)(const char*, size_t); - -// -// Implementation dependent built-in resources (constants and extensions). -// The names for these resources has been obtained by stripping gl_/GL_. -// -typedef struct -{ - // Constants. - int MaxVertexAttribs; - int MaxVertexUniformVectors; - int MaxVaryingVectors; - int MaxVertexTextureImageUnits; - int MaxCombinedTextureImageUnits; - int MaxTextureImageUnits; - int MaxFragmentUniformVectors; - int MaxDrawBuffers; - - // Extensions. - // Set to 1 to enable the extension, else 0. - int OES_standard_derivatives; - int OES_EGL_image_external; - int ARB_texture_rectangle; - int EXT_draw_buffers; - int EXT_frag_depth; - int EXT_shader_texture_lod; - - // Set to 1 to enable replacing GL_EXT_draw_buffers #extension directives - // with GL_NV_draw_buffers in ESSL output. This flag can be used to emulate - // EXT_draw_buffers by using it in combination with GLES3.0 glDrawBuffers - // function. This applies to Tegra K1 devices. - int NV_draw_buffers; - - // Set to 1 if highp precision is supported in the fragment language. - // Default is 0. - int FragmentPrecisionHigh; - - // GLSL ES 3.0 constants. - int MaxVertexOutputVectors; - int MaxFragmentInputVectors; - int MinProgramTexelOffset; - int MaxProgramTexelOffset; - - // Name Hashing. - // Set a 64 bit hash function to enable user-defined name hashing. - // Default is NULL. - ShHashFunction64 HashFunction; - - // Selects a strategy to use when implementing array index clamping. - // Default is SH_CLAMP_WITH_CLAMP_INTRINSIC. - ShArrayIndexClampingStrategy ArrayIndexClampingStrategy; - - // The maximum complexity an expression can be. - int MaxExpressionComplexity; - - // The maximum depth a call stack can be. - int MaxCallStackDepth; -} ShBuiltInResources; - -// -// Initialize built-in resources with minimum expected values. -// Parameters: -// resources: The object to initialize. Will be comparable with memcmp. -// -COMPILER_EXPORT void ShInitBuiltInResources(ShBuiltInResources *resources); - -// -// ShHandle held by but opaque to the driver. It is allocated, -// managed, and de-allocated by the compiler. Its contents -// are defined by and used by the compiler. -// -// If handle creation fails, 0 will be returned. -// -typedef void *ShHandle; - -// -// Returns the a concatenated list of the items in ShBuiltInResources as a -// null-terminated string. -// This function must be updated whenever ShBuiltInResources is changed. -// Parameters: -// handle: Specifies the handle of the compiler to be used. -COMPILER_EXPORT const std::string &ShGetBuiltInResourcesString(const ShHandle handle); - -// -// Driver calls these to create and destroy compiler objects. -// -// Returns the handle of constructed compiler, null if the requested compiler is -// not supported. -// Parameters: -// type: Specifies the type of shader - GL_FRAGMENT_SHADER or GL_VERTEX_SHADER. -// spec: Specifies the language spec the compiler must conform to - -// SH_GLES2_SPEC or SH_WEBGL_SPEC. -// output: Specifies the output code type - SH_ESSL_OUTPUT, SH_GLSL_OUTPUT, -// SH_HLSL9_OUTPUT or SH_HLSL11_OUTPUT. -// resources: Specifies the built-in resources. -COMPILER_EXPORT ShHandle ShConstructCompiler( - sh::GLenum type, - ShShaderSpec spec, - ShShaderOutput output, - const ShBuiltInResources *resources); -COMPILER_EXPORT void ShDestruct(ShHandle handle); - -// -// Compiles the given shader source. -// If the function succeeds, the return value is true, else false. -// Parameters: -// handle: Specifies the handle of compiler to be used. -// shaderStrings: Specifies an array of pointers to null-terminated strings -// containing the shader source code. -// numStrings: Specifies the number of elements in shaderStrings array. -// compileOptions: A mask containing the following parameters: -// SH_VALIDATE: Validates shader to ensure that it conforms to the spec -// specified during compiler construction. -// SH_VALIDATE_LOOP_INDEXING: Validates loop and indexing in the shader to -// ensure that they do not exceed the minimum -// functionality mandated in GLSL 1.0 spec, -// Appendix A, Section 4 and 5. -// There is no need to specify this parameter when -// compiling for WebGL - it is implied. -// SH_INTERMEDIATE_TREE: Writes intermediate tree to info log. -// Can be queried by calling ShGetInfoLog(). -// SH_OBJECT_CODE: Translates intermediate tree to glsl or hlsl shader. -// Can be queried by calling ShGetObjectCode(). -// SH_VARIABLES: Extracts attributes, uniforms, and varyings. -// Can be queried by calling ShGetVariableInfo(). -// -COMPILER_EXPORT bool ShCompile( - const ShHandle handle, - const char * const shaderStrings[], - size_t numStrings, - int compileOptions); - -// Return the version of the shader language. -COMPILER_EXPORT int ShGetShaderVersion(const ShHandle handle); - -// Return the currently set language output type. -COMPILER_EXPORT ShShaderOutput ShGetShaderOutputType( - const ShHandle handle); - -// Returns null-terminated information log for a compiled shader. -// Parameters: -// handle: Specifies the compiler -COMPILER_EXPORT const std::string &ShGetInfoLog(const ShHandle handle); - -// Returns null-terminated object code for a compiled shader. -// Parameters: -// handle: Specifies the compiler -COMPILER_EXPORT const std::string &ShGetObjectCode(const ShHandle handle); - -// Returns a (original_name, hash) map containing all the user defined -// names in the shader, including variable names, function names, struct -// names, and struct field names. -// Parameters: -// handle: Specifies the compiler -COMPILER_EXPORT const std::map<std::string, std::string> *ShGetNameHashingMap( - const ShHandle handle); - -// Shader variable inspection. -// Returns a pointer to a list of variables of the designated type. -// (See ShaderVars.h for type definitions, included above) -// Returns NULL on failure. -// Parameters: -// handle: Specifies the compiler -COMPILER_EXPORT const std::vector<sh::Uniform> *ShGetUniforms(const ShHandle handle); -COMPILER_EXPORT const std::vector<sh::Varying> *ShGetVaryings(const ShHandle handle); -COMPILER_EXPORT const std::vector<sh::Attribute> *ShGetAttributes(const ShHandle handle); -COMPILER_EXPORT const std::vector<sh::Attribute> *ShGetOutputVariables(const ShHandle handle); -COMPILER_EXPORT const std::vector<sh::InterfaceBlock> *ShGetInterfaceBlocks(const ShHandle handle); - -typedef struct -{ - sh::GLenum type; - int size; -} ShVariableInfo; - -// Returns true if the passed in variables pack in maxVectors following -// the packing rules from the GLSL 1.017 spec, Appendix A, section 7. -// Returns false otherwise. Also look at the SH_ENFORCE_PACKING_RESTRICTIONS -// flag above. -// Parameters: -// maxVectors: the available rows of registers. -// varInfoArray: an array of variable info (types and sizes). -// varInfoArraySize: the size of the variable array. -COMPILER_EXPORT bool ShCheckVariablesWithinPackingLimits( - int maxVectors, - ShVariableInfo *varInfoArray, - size_t varInfoArraySize); - -// Gives the compiler-assigned register for an interface block. -// The method writes the value to the output variable "indexOut". -// Returns true if it found a valid interface block, false otherwise. -// Parameters: -// handle: Specifies the compiler -// interfaceBlockName: Specifies the interface block -// indexOut: output variable that stores the assigned register -COMPILER_EXPORT bool ShGetInterfaceBlockRegister(const ShHandle handle, - const std::string &interfaceBlockName, - unsigned int *indexOut); - -// Gives the compiler-assigned register for uniforms in the default -// interface block. -// The method writes the value to the output variable "indexOut". -// Returns true if it found a valid default uniform, false otherwise. -// Parameters: -// handle: Specifies the compiler -// interfaceBlockName: Specifies the uniform -// indexOut: output variable that stores the assigned register -COMPILER_EXPORT bool ShGetUniformRegister(const ShHandle handle, - const std::string &uniformName, - unsigned int *indexOut); - -#endif // _COMPILER_INTERFACE_INCLUDED_ diff --git a/platform/winrt/include/GLSLANG/ShaderVars.h b/platform/winrt/include/GLSLANG/ShaderVars.h deleted file mode 100644 index da21c3e76e..0000000000 --- a/platform/winrt/include/GLSLANG/ShaderVars.h +++ /dev/null @@ -1,185 +0,0 @@ -// -// Copyright (c) 2013-2014 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// -// ShaderVars.h: -// Types to represent GL variables (varyings, uniforms, etc) -// - -#ifndef _COMPILER_INTERFACE_VARIABLES_ -#define _COMPILER_INTERFACE_VARIABLES_ - -#include <string> -#include <vector> -#include <algorithm> - -// Assume ShaderLang.h is included before ShaderVars.h, for sh::GLenum -// Note: make sure to increment ANGLE_SH_VERSION when changing ShaderVars.h - -namespace sh -{ - -// Varying interpolation qualifier, see section 4.3.9 of the ESSL 3.00.4 spec -enum InterpolationType -{ - INTERPOLATION_SMOOTH, - INTERPOLATION_CENTROID, - INTERPOLATION_FLAT -}; - -// Uniform block layout qualifier, see section 4.3.8.3 of the ESSL 3.00.4 spec -enum BlockLayoutType -{ - BLOCKLAYOUT_STANDARD, - BLOCKLAYOUT_PACKED, - BLOCKLAYOUT_SHARED -}; - -// Base class for all variables defined in shaders, including Varyings, Uniforms, etc -// Note: we must override the copy constructor and assignment operator so we can -// work around excessive GCC binary bloating: -// See https://code.google.com/p/angleproject/issues/detail?id=697 -struct COMPILER_EXPORT ShaderVariable -{ - ShaderVariable(); - ShaderVariable(GLenum typeIn, unsigned int arraySizeIn); - ~ShaderVariable(); - ShaderVariable(const ShaderVariable &other); - ShaderVariable &operator=(const ShaderVariable &other); - - bool isArray() const { return arraySize > 0; } - unsigned int elementCount() const { return std::max(1u, arraySize); } - bool isStruct() const { return !fields.empty(); } - - // All of the shader's variables are described using nested data - // structures. This is needed in order to disambiguate similar looking - // types, such as two structs containing the same fields, but in - // different orders. "findInfoByMappedName" provides an easy query for - // users to dive into the data structure and fetch the unique variable - // instance corresponding to a dereferencing chain of the top-level - // variable. - // Given a mapped name like 'a[0].b.c[0]', return the ShaderVariable - // that defines 'c' in |leafVar|, and the original name 'A[0].B.C[0]' - // in |originalName|, based on the assumption that |this| defines 'a'. - // If no match is found, return false. - bool findInfoByMappedName(const std::string &mappedFullName, - const ShaderVariable **leafVar, - std::string* originalFullName) const; - - GLenum type; - GLenum precision; - std::string name; - std::string mappedName; - unsigned int arraySize; - bool staticUse; - std::vector<ShaderVariable> fields; - std::string structName; - - protected: - bool isSameVariableAtLinkTime(const ShaderVariable &other, - bool matchPrecision) const; - - bool operator==(const ShaderVariable &other) const; - bool operator!=(const ShaderVariable &other) const - { - return !operator==(other); - } -}; - -struct COMPILER_EXPORT Uniform : public ShaderVariable -{ - Uniform(); - ~Uniform(); - Uniform(const Uniform &other); - Uniform &operator=(const Uniform &other); - bool operator==(const Uniform &other) const; - bool operator!=(const Uniform &other) const - { - return !operator==(other); - } - - // Decide whether two uniforms are the same at shader link time, - // assuming one from vertex shader and the other from fragment shader. - // See GLSL ES Spec 3.00.3, sec 4.3.5. - bool isSameUniformAtLinkTime(const Uniform &other) const; -}; - -struct COMPILER_EXPORT Attribute : public ShaderVariable -{ - Attribute(); - ~Attribute(); - Attribute(const Attribute &other); - Attribute &operator=(const Attribute &other); - bool operator==(const Attribute &other) const; - bool operator!=(const Attribute &other) const - { - return !operator==(other); - } - - int location; -}; - -struct COMPILER_EXPORT InterfaceBlockField : public ShaderVariable -{ - InterfaceBlockField(); - ~InterfaceBlockField(); - InterfaceBlockField(const InterfaceBlockField &other); - InterfaceBlockField &operator=(const InterfaceBlockField &other); - bool operator==(const InterfaceBlockField &other) const; - bool operator!=(const InterfaceBlockField &other) const - { - return !operator==(other); - } - - // Decide whether two InterfaceBlock fields are the same at shader - // link time, assuming one from vertex shader and the other from - // fragment shader. - // See GLSL ES Spec 3.00.3, sec 4.3.7. - bool isSameInterfaceBlockFieldAtLinkTime( - const InterfaceBlockField &other) const; - - bool isRowMajorLayout; -}; - -struct COMPILER_EXPORT Varying : public ShaderVariable -{ - Varying(); - ~Varying(); - Varying(const Varying &otherg); - Varying &operator=(const Varying &other); - bool operator==(const Varying &other) const; - bool operator!=(const Varying &other) const - { - return !operator==(other); - } - - // Decide whether two varyings are the same at shader link time, - // assuming one from vertex shader and the other from fragment shader. - // See GLSL ES Spec 3.00.3, sec 4.3.9. - bool isSameVaryingAtLinkTime(const Varying &other) const; - - InterpolationType interpolation; - bool isInvariant; -}; - -struct COMPILER_EXPORT InterfaceBlock -{ - InterfaceBlock(); - ~InterfaceBlock(); - InterfaceBlock(const InterfaceBlock &other); - InterfaceBlock &operator=(const InterfaceBlock &other); - - std::string name; - std::string mappedName; - std::string instanceName; - unsigned int arraySize; - BlockLayoutType layout; - bool isRowMajorLayout; - bool staticUse; - std::vector<InterfaceBlockField> fields; -}; - -} - -#endif // _COMPILER_INTERFACE_VARIABLES_ diff --git a/platform/winrt/include/KHR/khrplatform.h b/platform/winrt/include/KHR/khrplatform.h deleted file mode 100644 index 43aac97a73..0000000000 --- a/platform/winrt/include/KHR/khrplatform.h +++ /dev/null @@ -1,282 +0,0 @@ -#ifndef __khrplatform_h_ -#define __khrplatform_h_ - -/* -** Copyright (c) 2008-2009 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -/* Khronos platform-specific types and definitions. - * - * $Revision: 23298 $ on $Date: 2013-09-30 17:07:13 -0700 (Mon, 30 Sep 2013) $ - * - * Adopters may modify this file to suit their platform. Adopters are - * encouraged to submit platform specific modifications to the Khronos - * group so that they can be included in future versions of this file. - * Please submit changes by sending them to the public Khronos Bugzilla - * (http://khronos.org/bugzilla) by filing a bug against product - * "Khronos (general)" component "Registry". - * - * A predefined template which fills in some of the bug fields can be - * reached using http://tinyurl.com/khrplatform-h-bugreport, but you - * must create a Bugzilla login first. - * - * - * See the Implementer's Guidelines for information about where this file - * should be located on your system and for more details of its use: - * http://www.khronos.org/registry/implementers_guide.pdf - * - * This file should be included as - * #include <KHR/khrplatform.h> - * by Khronos client API header files that use its types and defines. - * - * The types in khrplatform.h should only be used to define API-specific types. - * - * Types defined in khrplatform.h: - * khronos_int8_t signed 8 bit - * khronos_uint8_t unsigned 8 bit - * khronos_int16_t signed 16 bit - * khronos_uint16_t unsigned 16 bit - * khronos_int32_t signed 32 bit - * khronos_uint32_t unsigned 32 bit - * khronos_int64_t signed 64 bit - * khronos_uint64_t unsigned 64 bit - * khronos_intptr_t signed same number of bits as a pointer - * khronos_uintptr_t unsigned same number of bits as a pointer - * khronos_ssize_t signed size - * khronos_usize_t unsigned size - * khronos_float_t signed 32 bit floating point - * khronos_time_ns_t unsigned 64 bit time in nanoseconds - * khronos_utime_nanoseconds_t unsigned time interval or absolute time in - * nanoseconds - * khronos_stime_nanoseconds_t signed time interval in nanoseconds - * khronos_boolean_enum_t enumerated boolean type. This should - * only be used as a base type when a client API's boolean type is - * an enum. Client APIs which use an integer or other type for - * booleans cannot use this as the base type for their boolean. - * - * Tokens defined in khrplatform.h: - * - * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. - * - * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. - * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. - * - * Calling convention macros defined in this file: - * KHRONOS_APICALL - * KHRONOS_APIENTRY - * KHRONOS_APIATTRIBUTES - * - * These may be used in function prototypes as: - * - * KHRONOS_APICALL void KHRONOS_APIENTRY funcname( - * int arg1, - * int arg2) KHRONOS_APIATTRIBUTES; - */ - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APICALL - *------------------------------------------------------------------------- - * This precedes the return type of the function in the function prototype. - */ -#if defined(_WIN32) && !defined(__SCITECH_SNAP__) -# define KHRONOS_APICALL __declspec(dllimport) -#elif defined (__SYMBIAN32__) -# define KHRONOS_APICALL IMPORT_C -#else -# define KHRONOS_APICALL -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APIENTRY - *------------------------------------------------------------------------- - * This follows the return type of the function and precedes the function - * name in the function prototype. - */ -#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) - /* Win32 but not WinCE */ -# define KHRONOS_APIENTRY __stdcall -#else -# define KHRONOS_APIENTRY -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APIATTRIBUTES - *------------------------------------------------------------------------- - * This follows the closing parenthesis of the function prototype arguments. - */ -#if defined (__ARMCC_2__) -#define KHRONOS_APIATTRIBUTES __softfp -#else -#define KHRONOS_APIATTRIBUTES -#endif - -/*------------------------------------------------------------------------- - * basic type definitions - *-----------------------------------------------------------------------*/ -#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) - - -/* - * Using <stdint.h> - */ -#include <stdint.h> -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(__VMS ) || defined(__sgi) - -/* - * Using <inttypes.h> - */ -#include <inttypes.h> -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(_WIN32) && !defined(__SCITECH_SNAP__) - -/* - * Win32 - */ -typedef __int32 khronos_int32_t; -typedef unsigned __int32 khronos_uint32_t; -typedef __int64 khronos_int64_t; -typedef unsigned __int64 khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(__sun__) || defined(__digital__) - -/* - * Sun or Digital - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#if defined(__arch64__) || defined(_LP64) -typedef long int khronos_int64_t; -typedef unsigned long int khronos_uint64_t; -#else -typedef long long int khronos_int64_t; -typedef unsigned long long int khronos_uint64_t; -#endif /* __arch64__ */ -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif 0 - -/* - * Hypothetical platform with no float or int64 support - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#define KHRONOS_SUPPORT_INT64 0 -#define KHRONOS_SUPPORT_FLOAT 0 - -#else - -/* - * Generic fallback - */ -#include <stdint.h> -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#endif - - -/* - * Types that are (so far) the same on all platforms - */ -typedef signed char khronos_int8_t; -typedef unsigned char khronos_uint8_t; -typedef signed short int khronos_int16_t; -typedef unsigned short int khronos_uint16_t; - -/* - * Types that differ between LLP64 and LP64 architectures - in LLP64, - * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears - * to be the only LLP64 architecture in current use. - */ -#ifdef _WIN64 -typedef signed long long int khronos_intptr_t; -typedef unsigned long long int khronos_uintptr_t; -typedef signed long long int khronos_ssize_t; -typedef unsigned long long int khronos_usize_t; -#else -typedef signed long int khronos_intptr_t; -typedef unsigned long int khronos_uintptr_t; -typedef signed long int khronos_ssize_t; -typedef unsigned long int khronos_usize_t; -#endif - -#if KHRONOS_SUPPORT_FLOAT -/* - * Float type - */ -typedef float khronos_float_t; -#endif - -#if KHRONOS_SUPPORT_INT64 -/* Time types - * - * These types can be used to represent a time interval in nanoseconds or - * an absolute Unadjusted System Time. Unadjusted System Time is the number - * of nanoseconds since some arbitrary system event (e.g. since the last - * time the system booted). The Unadjusted System Time is an unsigned - * 64 bit value that wraps back to 0 every 584 years. Time intervals - * may be either signed or unsigned. - */ -typedef khronos_uint64_t khronos_utime_nanoseconds_t; -typedef khronos_int64_t khronos_stime_nanoseconds_t; -#endif - -/* - * Dummy value used to pad enum types to 32 bits. - */ -#ifndef KHRONOS_MAX_ENUM -#define KHRONOS_MAX_ENUM 0x7FFFFFFF -#endif - -/* - * Enumerated boolean type - * - * Values other than zero should be considered to be true. Therefore - * comparisons should not be made against KHRONOS_TRUE. - */ -typedef enum { - KHRONOS_FALSE = 0, - KHRONOS_TRUE = 1, - KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM -} khronos_boolean_enum_t; - -#endif /* __khrplatform_h_ */ diff --git a/platform/winrt/include/angle_gl.h b/platform/winrt/include/angle_gl.h deleted file mode 100644 index d093f75ee2..0000000000 --- a/platform/winrt/include/angle_gl.h +++ /dev/null @@ -1,23 +0,0 @@ -// -// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// -// angle_gl.h: -// Includes all necessary GL headers and definitions for ANGLE. -// - -#ifndef ANGLE_GL_H_ -#define ANGLE_GL_H_ - -#include "GLES2/gl2.h" -#include "GLES2/gl2ext.h" -#include "GLES3/gl3.h" -#include "GLES3/gl3ext.h" - -// The following enum is used in ANGLE, but is from desktop GL -#ifndef GL_SAMPLER_2D_RECT_ARB -#define GL_SAMPLER_2D_RECT_ARB 0x8B63 -#endif - -#endif // ANGLE_GL_H_ diff --git a/platform/winrt/include/angle_windowsstore.h b/platform/winrt/include/angle_windowsstore.h deleted file mode 100644 index 53ec93e037..0000000000 --- a/platform/winrt/include/angle_windowsstore.h +++ /dev/null @@ -1,37 +0,0 @@ -// -// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// -// angle_windowsstore.h: - -#ifndef ANGLE_WINDOWSSTORE_H_ -#define ANGLE_WINDOWSSTORE_H_ - -// The following properties can be set on the CoreApplication to support additional -// ANGLE configuration options. -// -// The Visual Studio sample templates provided with this version of ANGLE have examples -// of how to set these property values. - -// -// Property: EGLNativeWindowTypeProperty -// Type: IInspectable -// Description: Set this property to specify the window type to use for creating a surface. -// If this property is missing, surface creation will fail. -// -const wchar_t EGLNativeWindowTypeProperty[] = L"EGLNativeWindowTypeProperty"; - -// -// Property: EGLRenderSurfaceSizeProperty -// Type: Size -// Description: Set this property to specify a preferred size in pixels of the render surface. -// The render surface size width and height must be greater than 0. -// If this property is set, then the render surface size is fixed. -// If this property is missing, a default behavior will be provided. -// The default behavior uses the window size if a CoreWindow is specified or -// the size of the SwapChainPanel control if one is specified. -// -const wchar_t EGLRenderSurfaceSizeProperty[] = L"EGLRenderSurfaceSizeProperty"; - -#endif // ANGLE_WINDOWSSTORE_H_ diff --git a/platform/winrt/logo.png b/platform/winrt/logo.png Binary files differdeleted file mode 100644 index a27e14dde8..0000000000 --- a/platform/winrt/logo.png +++ /dev/null diff --git a/platform/winrt/os_winrt.cpp b/platform/winrt/os_winrt.cpp deleted file mode 100644 index 5ec1bd2756..0000000000 --- a/platform/winrt/os_winrt.cpp +++ /dev/null @@ -1,704 +0,0 @@ -/*************************************************************************/ -/* os_winrt.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "drivers/gles2/rasterizer_gles2.h" -#include "os_winrt.h" -#include "drivers/nedmalloc/memory_pool_static_nedmalloc.h" -#include "drivers/unix/memory_pool_static_malloc.h" -#include "os/memory_pool_dynamic_static.h" -#include "thread_winrt.h" -//#include "drivers/windows/semaphore_windows.h" -#include "drivers/windows/mutex_windows.h" -#include "main/main.h" -#include "drivers/windows/file_access_windows.h" -#include "drivers/windows/dir_access_windows.h" - - -#include "servers/visual/visual_server_raster.h" -#include "servers/audio/audio_server_sw.h" -#include "servers/visual/visual_server_wrap_mt.h" - -#include "os/memory_pool_dynamic_prealloc.h" -#include "globals.h" -#include "io/marshalls.h" - -#include <wrl.h> - -using namespace Windows::ApplicationModel::Core; -using namespace Windows::ApplicationModel::Activation; -using namespace Windows::UI::Core; -using namespace Windows::UI::Input; -using namespace Windows::Foundation; -using namespace Windows::Graphics::Display; -using namespace Microsoft::WRL; - - -int OSWinrt::get_video_driver_count() const { - - return 1; -} -const char * OSWinrt::get_video_driver_name(int p_driver) const { - - return "GLES2"; -} - -OS::VideoMode OSWinrt::get_default_video_mode() const { - - return video_mode; -} - -int OSWinrt::get_audio_driver_count() const { - - return AudioDriverManagerSW::get_driver_count(); -} -const char * OSWinrt::get_audio_driver_name(int p_driver) const { - - AudioDriverSW* driver = AudioDriverManagerSW::get_driver(p_driver); - ERR_FAIL_COND_V( !driver, "" ); - return AudioDriverManagerSW::get_driver(p_driver)->get_name(); -} - -static MemoryPoolStatic *mempool_static=NULL; -static MemoryPoolDynamic *mempool_dynamic=NULL; - -void OSWinrt::initialize_core() { - - - last_button_state=0; - - //RedirectIOToConsole(); - - ThreadWinrt::make_default(); - //SemaphoreWindows::make_default(); - MutexWindows::make_default(); - - FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES); - FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA); - FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM); - //FileAccessBufferedFA<FileAccessWindows>::make_default(); - DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_RESOURCES); - DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_USERDATA); - DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_FILESYSTEM); - - //TCPServerWinsock::make_default(); - //StreamPeerWinsock::make_default(); - - mempool_static = new MemoryPoolStaticMalloc; -#if 1 - mempool_dynamic = memnew( MemoryPoolDynamicStatic ); -#else -#define DYNPOOL_SIZE 4*1024*1024 - void * buffer = malloc( DYNPOOL_SIZE ); - mempool_dynamic = memnew( MemoryPoolDynamicPrealloc(buffer,DYNPOOL_SIZE) ); - -#endif - - // We need to know how often the clock is updated - if( !QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second) ) - ticks_per_second = 1000; - // If timeAtGameStart is 0 then we get the time since - // the start of the computer when we call GetGameTime() - ticks_start = 0; - ticks_start = get_ticks_usec(); - - cursor_shape=CURSOR_ARROW; -} - -bool OSWinrt::can_draw() const { - - return !minimized; -}; - - -void OSWinrt::set_gl_context(ContextEGL* p_context) { - - gl_context = p_context; -}; - -void OSWinrt::screen_size_changed() { - - gl_context->reset(); -}; - -void OSWinrt::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) { - - main_loop=NULL; - outside=true; - - gl_context->initialize(); - VideoMode vm; - vm.width = gl_context->get_window_width(); - vm.height = gl_context->get_window_height(); - vm.fullscreen = true; - vm.resizable = false; - - set_video_mode(vm); - - gl_context->make_current(); - rasterizer = memnew( RasterizerGLES2 ); - - visual_server = memnew( VisualServerRaster(rasterizer) ); - if (get_render_thread_mode()!=RENDER_THREAD_UNSAFE) { - - visual_server =memnew(VisualServerWrapMT(visual_server,get_render_thread_mode()==RENDER_SEPARATE_THREAD)); - } - - // - physics_server = memnew( PhysicsServerSW ); - physics_server->init(); - - physics_2d_server = memnew( Physics2DServerSW ); - physics_2d_server->init(); - - visual_server->init(); - - input = memnew( InputDefault ); - - AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton(); - - if (AudioDriverManagerSW::get_driver(p_audio_driver)->init()!=OK) { - - ERR_PRINT("Initializing audio failed."); - } - - sample_manager = memnew( SampleManagerMallocSW ); - audio_server = memnew( AudioServerSW(sample_manager) ); - - audio_server->init(); - - spatial_sound_server = memnew( SpatialSoundServerSW ); - spatial_sound_server->init(); - spatial_sound_2d_server = memnew( SpatialSound2DServerSW ); - spatial_sound_2d_server->init(); - - - _ensure_data_dir(); -} - -void OSWinrt::set_clipboard(const String& p_text) { - - /* - if (!OpenClipboard(hWnd)) { - ERR_EXPLAIN("Unable to open clipboard."); - ERR_FAIL(); - }; - EmptyClipboard(); - - HGLOBAL mem = GlobalAlloc(GMEM_MOVEABLE, (p_text.length() + 1) * sizeof(CharType)); - if (mem == NULL) { - ERR_EXPLAIN("Unable to allocate memory for clipboard contents."); - ERR_FAIL(); - }; - LPWSTR lptstrCopy = (LPWSTR)GlobalLock(mem); - memcpy(lptstrCopy, p_text.c_str(), (p_text.length() + 1) * sizeof(CharType)); - //memset((lptstrCopy + p_text.length()), 0, sizeof(CharType)); - GlobalUnlock(mem); - - SetClipboardData(CF_UNICODETEXT, mem); - - // set the CF_TEXT version (not needed?) - CharString utf8 = p_text.utf8(); - mem = GlobalAlloc(GMEM_MOVEABLE, utf8.length() + 1); - if (mem == NULL) { - ERR_EXPLAIN("Unable to allocate memory for clipboard contents."); - ERR_FAIL(); - }; - LPTSTR ptr = (LPTSTR)GlobalLock(mem); - memcpy(ptr, utf8.get_data(), utf8.length()); - ptr[utf8.length()] = 0; - GlobalUnlock(mem); - - SetClipboardData(CF_TEXT, mem); - - CloseClipboard(); - */ -}; - -String OSWinrt::get_clipboard() const { - - /* - String ret; - if (!OpenClipboard(hWnd)) { - ERR_EXPLAIN("Unable to open clipboard."); - ERR_FAIL_V(""); - }; - - if (IsClipboardFormatAvailable(CF_UNICODETEXT)) { - - HGLOBAL mem = GetClipboardData(CF_UNICODETEXT); - if (mem != NULL) { - - LPWSTR ptr = (LPWSTR)GlobalLock(mem); - if (ptr != NULL) { - - ret = String((CharType*)ptr); - GlobalUnlock(mem); - }; - }; - - } else if (IsClipboardFormatAvailable(CF_TEXT)) { - - HGLOBAL mem = GetClipboardData(CF_UNICODETEXT); - if (mem != NULL) { - - LPTSTR ptr = (LPTSTR)GlobalLock(mem); - if (ptr != NULL) { - - ret.parse_utf8((const char*)ptr); - GlobalUnlock(mem); - }; - }; - }; - - CloseClipboard(); - - return ret; - */ - return ""; -}; - - -void OSWinrt::input_event(InputEvent &p_event) { - p_event.ID = ++last_id; - input->parse_input_event(p_event); -}; - -void OSWinrt::delete_main_loop() { - - if (main_loop) - memdelete(main_loop); - main_loop=NULL; -} - -void OSWinrt::set_main_loop( MainLoop * p_main_loop ) { - - input->set_main_loop(p_main_loop); - main_loop=p_main_loop; -} - -void OSWinrt::finalize() { - - if(main_loop) - memdelete(main_loop); - - main_loop=NULL; - - visual_server->finish(); - memdelete(visual_server); -#ifdef OPENGL_ENABLED - if (gl_context) - memdelete(gl_context); -#endif - if (rasterizer) - memdelete(rasterizer); - - spatial_sound_server->finish(); - memdelete(spatial_sound_server); - spatial_sound_2d_server->finish(); - memdelete(spatial_sound_2d_server); - - //if (debugger_connection_console) { -// memdelete(debugger_connection_console); -//} - - memdelete(sample_manager); - - audio_server->finish(); - memdelete(audio_server); - - memdelete(input); - - physics_server->finish(); - memdelete(physics_server); - - physics_2d_server->finish(); - memdelete(physics_2d_server); - -} -void OSWinrt::finalize_core() { - - if (mempool_dynamic) - memdelete( mempool_dynamic ); - delete mempool_static; - -} - -void OSWinrt::vprint(const char* p_format, va_list p_list, bool p_stderr) { - - char buf[16384+1]; - int len = vsnprintf(buf,16384,p_format,p_list); - if (len<=0) - return; - buf[len]=0; - - - int wlen = MultiByteToWideChar(CP_UTF8,0,buf,len,NULL,0); - if (wlen<0) - return; - - wchar_t *wbuf = (wchar_t*)malloc((len+1)*sizeof(wchar_t)); - MultiByteToWideChar(CP_UTF8,0,buf,len,wbuf,wlen); - wbuf[wlen]=0; - - if (p_stderr) - fwprintf(stderr,L"%s",wbuf); - else - wprintf(L"%s",wbuf); - -#ifdef STDOUT_FILE - //vwfprintf(stdo,p_format,p_list); -#endif - free(wbuf); - - fflush(stdout); -}; - -void OSWinrt::alert(const String& p_alert,const String& p_title) { - - print_line("ALERT: "+p_alert); -} - -void OSWinrt::set_mouse_mode(MouseMode p_mode) { - -} - -OSWinrt::MouseMode OSWinrt::get_mouse_mode() const{ - - return mouse_mode; -} - - - -Point2 OSWinrt::get_mouse_pos() const { - - return Point2(old_x, old_y); -} - -int OSWinrt::get_mouse_button_state() const { - - return last_button_state; -} - -void OSWinrt::set_window_title(const String& p_title) { - -} - -void OSWinrt::set_video_mode(const VideoMode& p_video_mode,int p_screen) { - - video_mode = p_video_mode; -} -OS::VideoMode OSWinrt::get_video_mode(int p_screen) const { - - return video_mode; -} -void OSWinrt::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const { - - -} - -void OSWinrt::print_error(const char* p_function, const char* p_file, int p_line, const char* p_code, const char* p_rationale, ErrorType p_type) { - - const char* err_details; - if (p_rationale && p_rationale[0]) - err_details = p_rationale; - else - err_details = p_code; - - switch(p_type) { - case ERR_ERROR: - print("ERROR: %s: %s\n", p_function, err_details); - print(" At: %s:%i\n", p_file, p_line); - break; - case ERR_WARNING: - print("WARNING: %s: %s\n", p_function, err_details); - print(" At: %s:%i\n", p_file, p_line); - break; - case ERR_SCRIPT: - print("SCRIPT ERROR: %s: %s\n", p_function, err_details); - print(" At: %s:%i\n", p_file, p_line); - break; - } -} - - -String OSWinrt::get_name() { - - return "WinRT"; -} - -OS::Date OSWinrt::get_date(bool utc) const { - - SYSTEMTIME systemtime; - if (utc) - GetSystemTime(&systemtime); - else - GetLocalTime(&systemtime); - - Date date; - date.day=systemtime.wDay; - date.month=Month(systemtime.wMonth); - date.weekday=Weekday(systemtime.wDayOfWeek); - date.year=systemtime.wYear; - date.dst=false; - return date; -} -OS::Time OSWinrt::get_time(bool utc) const { - - SYSTEMTIME systemtime; - if (utc) - GetSystemTime(&systemtime); - else - GetLocalTime(&systemtime); - - Time time; - time.hour=systemtime.wHour; - time.min=systemtime.wMinute; - time.sec=systemtime.wSecond; - return time; -} - -OS::TimeZoneInfo OS_Windows::get_time_zone_info() const { - TIME_ZONE_INFORMATION info; - bool daylight = false; - if (GetTimeZoneInformation(&info) == TIME_ZONE_ID_DAYLIGHT) - daylight = true; - - TimeZoneInfo ret; - if (daylight) { - ret.name = info.DaylightName; - } else { - ret.name = info.StandardName; - } - - ret.bias = info.Bias; - return ret; -} - -uint64_t OSWinrt::get_unix_time() const { - - FILETIME ft; - SYSTEMTIME st; - GetSystemTime(&systemtime); - SystemTimeToFileTime(&st, &ft); - - SYSTEMTIME ep; - ep.wYear = 1970; - ep.wMonth = 1; - ep.wDayOfWeek = 4; - ep.wDay = 1; - ep.wHour = 0; - ep.wMinute = 0; - ep.wSecond = 0; - ep.wMilliseconds = 0; - FILETIME fep; - SystemTimeToFileTime(&ep, &fep); - - return (*(uint64_t*)&ft - *(uint64_t*)&fep) / 10000000; -}; - -void OSWinrt::delay_usec(uint32_t p_usec) const { - - int msec = p_usec < 1000 ? 1 : p_usec / 1000; - - // no Sleep() - WaitForSingleObjectEx(GetCurrentThread(), msec, false); - -} -uint64_t OSWinrt::get_ticks_usec() const { - - uint64_t ticks; - uint64_t time; - // This is the number of clock ticks since start - QueryPerformanceCounter((LARGE_INTEGER *)&ticks); - // Divide by frequency to get the time in seconds - time = ticks * 1000000L / ticks_per_second; - // Subtract the time at game start to get - // the time since the game started - time -= ticks_start; - return time; -} - - -void OSWinrt::process_events() { - -} - -void OSWinrt::set_cursor_shape(CursorShape p_shape) { - -} - -Error OSWinrt::execute(const String& p_path, const List<String>& p_arguments,bool p_blocking,ProcessID *r_child_id,String* r_pipe,int *r_exitcode) { - - return FAILED; -}; - -Error OSWinrt::kill(const ProcessID& p_pid) { - - return FAILED; -}; - -Error OSWinrt::set_cwd(const String& p_cwd) { - - return FAILED; -} - -String OSWinrt::get_executable_path() const { - - return ""; -} - -void OSWinrt::set_icon(const Image& p_icon) { - -} - - -bool OSWinrt::has_environment(const String& p_var) const { - - return false; -}; - -String OSWinrt::get_environment(const String& p_var) const { - - return ""; -}; - -String OSWinrt::get_stdin_string(bool p_block) { - - return String(); -} - - -void OSWinrt::move_window_to_foreground() { - -} - -Error OSWinrt::shell_open(String p_uri) { - - return FAILED; -} - - -String OSWinrt::get_locale() const { - -#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP // this should work on phone 8.1, but it doesn't - return "en"; -#else - Platform::String ^language = Windows::Globalization::Language::CurrentInputMethodLanguageTag; - return language->Data(); -#endif -} - -void OSWinrt::release_rendering_thread() { - - gl_context->release_current(); -} - -void OSWinrt::make_rendering_thread() { - - gl_context->make_current(); -} - -void OSWinrt::swap_buffers() { - - gl_context->swap_buffers(); -} - - -void OSWinrt::run() { - - if (!main_loop) - return; - - main_loop->init(); - - uint64_t last_ticks=get_ticks_usec(); - - int frames=0; - uint64_t frame=0; - - while (!force_quit) { - - CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent); - process_events(); // get rid of pending events - if (Main::iteration()==true) - break; - }; - - main_loop->finish(); - -} - - - -MainLoop *OSWinrt::get_main_loop() const { - - return main_loop; -} - - -String OSWinrt::get_data_dir() const { - - Windows::Storage::StorageFolder ^data_folder = Windows::Storage::ApplicationData::Current->LocalFolder; - - return data_folder->Path->Data(); -} - - -OSWinrt::OSWinrt() { - - key_event_pos=0; - force_quit=false; - alt_mem=false; - gr_mem=false; - shift_mem=false; - control_mem=false; - meta_mem=false; - minimized = false; - - pressrc=0; - old_invalid=true; - last_id=0; - mouse_mode=MOUSE_MODE_VISIBLE; -#ifdef STDOUT_FILE - stdo=fopen("stdout.txt","wb"); -#endif - - gl_context = NULL; - - AudioDriverManagerSW::add_driver(&audio_driver); -} - - -OSWinrt::~OSWinrt() -{ -#ifdef STDOUT_FILE - fclose(stdo); -#endif -} - - diff --git a/platform/winrt/platform_config.h b/platform/winrt/platform_config.h deleted file mode 100644 index 91669ad489..0000000000 --- a/platform/winrt/platform_config.h +++ /dev/null @@ -1,2 +0,0 @@ -#include <malloc.h> - diff --git a/platform/winrt/thread_winrt.cpp b/platform/winrt/thread_winrt.cpp deleted file mode 100644 index 3217292bee..0000000000 --- a/platform/winrt/thread_winrt.cpp +++ /dev/null @@ -1,42 +0,0 @@ -#include "thread_winrt.h" - -#include "os/memory.h" - -Thread* ThreadWinrt::create_func_winrt(ThreadCreateCallback p_callback,void *p_user,const Settings&) { - - ThreadWinrt* thread = memnew(ThreadWinrt); - std::thread new_thread(p_callback, p_user); - std::swap(thread->thread, new_thread); - - return thread; -}; - -Thread::ID ThreadWinrt::get_thread_ID_func_winrt() { - - return std::hash<std::thread::id>()(std::this_thread::get_id()); -}; - -void ThreadWinrt::wait_to_finish_func_winrt(Thread* p_thread) { - - ThreadWinrt *tp=static_cast<ThreadWinrt*>(p_thread); - tp->thread.join(); -}; - - -Thread::ID ThreadWinrt::get_ID() const { - - return std::hash<std::thread::id>()(thread.get_id()); -}; - -void ThreadWinrt::make_default() { - -}; - -ThreadWinrt::ThreadWinrt() { - -}; - -ThreadWinrt::~ThreadWinrt() { - -}; - diff --git a/platform/winrt/thread_winrt.h b/platform/winrt/thread_winrt.h deleted file mode 100644 index 6140c9c506..0000000000 --- a/platform/winrt/thread_winrt.h +++ /dev/null @@ -1,35 +0,0 @@ -#ifndef THREAD_WINRT_H -#define THREAD_WINRT_H - -#ifdef WINRT_ENABLED - -#include "os/thread.h" - -#include <thread> - -class ThreadWinrt : public Thread { - - std::thread thread; - - static Thread* create_func_winrt(ThreadCreateCallback p_callback,void *,const Settings&); - static ID get_thread_ID_func_winrt(); - static void wait_to_finish_func_winrt(Thread* p_thread); - - ThreadWinrt(); -public: - - - virtual ID get_ID() const; - - static void make_default(); - - - ~ThreadWinrt(); - -}; - - -#endif - -#endif - diff --git a/platform/x11/SCsub b/platform/x11/SCsub index 80fd347ded..4ae8ac07f7 100644 --- a/platform/x11/SCsub +++ b/platform/x11/SCsub @@ -1,11 +1,13 @@ +#!/usr/bin/env python + Import('env') -common_x11=[\ - "context_gl_x11.cpp",\ - "os_x11.cpp",\ - "key_mapping_x11.cpp",\ - "joystick_linux.cpp",\ +common_x11 = [\ + "context_gl_x11.cpp",\ + "os_x11.cpp",\ + "key_mapping_x11.cpp",\ + "joypad_linux.cpp",\ ] -env.Program('#bin/godot',['godot_x11.cpp']+common_x11) +env.Program('#bin/godot', ['godot_x11.cpp'] + common_x11) diff --git a/platform/x11/context_gl_x11.cpp b/platform/x11/context_gl_x11.cpp index 9f987e1376..39b704d2c4 100644 --- a/platform/x11/context_gl_x11.cpp +++ b/platform/x11/context_gl_x11.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,7 +34,9 @@ #include <unistd.h> #include <stdlib.h> +#define GLX_GLXEXT_PROTOTYPES #include <GL/glx.h> +#include <GL/glxext.h> #define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 #define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 @@ -74,12 +76,19 @@ static GLWrapperFuncPtr wrapper_get_proc_address(const char* p_function) { }*/ +static bool ctxErrorOccurred = false; +static int ctxErrorHandler( Display *dpy, XErrorEvent *ev ) +{ + ctxErrorOccurred = true; + return 0; +} + Error ContextGL_X11::initialize() { GLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = NULL; -// const char *extensions = glXQueryExtensionsString(x11_display, DefaultScreen(x11_display)); + //const char *extensions = glXQueryExtensionsString(x11_display, DefaultScreen(x11_display)); glXCreateContextAttribsARB = (GLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB"); @@ -131,20 +140,31 @@ Error ContextGL_X11::initialize() { //}; + int (*oldHandler)(Display*, XErrorEvent*) = + XSetErrorHandler(&ctxErrorHandler); + + if (!opengl_3_context) { //oldstyle context: p->glx_context = glXCreateContext(x11_display, vi, 0, GL_TRUE); } else { static int context_attribs[] = { GLX_CONTEXT_MAJOR_VERSION_ARB, 3, - GLX_CONTEXT_MINOR_VERSION_ARB, 0, + GLX_CONTEXT_MINOR_VERSION_ARB, 3, + GLX_CONTEXT_FLAGS_ARB , GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB/*|GLX_CONTEXT_DEBUG_BIT_ARB*/, None }; p->glx_context = glXCreateContextAttribsARB(x11_display, fbc[0], NULL, true, context_attribs); - ERR_FAIL_COND_V(!p->glx_context,ERR_UNCONFIGURED); + ERR_EXPLAIN("Could not obtain an OpenGL 3.3 context!"); + ERR_FAIL_COND_V(ctxErrorOccurred || !p->glx_context,ERR_UNCONFIGURED); } + XSync( x11_display, False ); + XSetErrorHandler( oldHandler ); + + print_line("ALL IS GOOD"); + glXMakeCurrent(x11_display, x11_window, p->glx_context); /* @@ -176,6 +196,41 @@ int ContextGL_X11::get_window_height() { return xwa.height; } +void ContextGL_X11::set_use_vsync(bool p_use) { + static bool setup = false; + static PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT = NULL; + static PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalMESA = NULL; + static PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI = NULL; + + if (!setup) { + setup = true; + String extensions = glXQueryExtensionsString(x11_display, DefaultScreen(x11_display)); + if (extensions.find("GLX_EXT_swap_control") != -1) + glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC) glXGetProcAddressARB((const GLubyte*)"glXSwapIntervalEXT"); + if (extensions.find("GLX_MESA_swap_control") != -1) + glXSwapIntervalMESA = (PFNGLXSWAPINTERVALSGIPROC) glXGetProcAddressARB((const GLubyte*)"glXSwapIntervalMESA"); + if (extensions.find("GLX_SGI_swap_control") != -1) + glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC) glXGetProcAddressARB((const GLubyte*)"glXSwapIntervalSGI"); + } + int val = p_use ? 1:0; + if (glXSwapIntervalMESA) { + glXSwapIntervalMESA(val); + } + else if (glXSwapIntervalSGI) { + glXSwapIntervalSGI(val); + } + else if (glXSwapIntervalEXT) { + GLXDrawable drawable = glXGetCurrentDrawable(); + glXSwapIntervalEXT(x11_display, drawable, val); + } + else return; + use_vsync = p_use; +} +bool ContextGL_X11::is_using_vsync() const { + + return use_vsync; +} + ContextGL_X11::ContextGL_X11(::Display *p_x11_display,::Window &p_x11_window,const OS::VideoMode& p_default_video_mode,bool p_opengl_3_context) : x11_window(p_x11_window) { @@ -189,6 +244,7 @@ ContextGL_X11::ContextGL_X11(::Display *p_x11_display,::Window &p_x11_window,con glx_minor=glx_major=0; p = memnew( ContextGL_X11_Private ); p->glx_context=0; + use_vsync=false; } diff --git a/platform/x11/context_gl_x11.h b/platform/x11/context_gl_x11.h index c77fb3e333..efea700224 100644 --- a/platform/x11/context_gl_x11.h +++ b/platform/x11/context_gl_x11.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -48,13 +48,14 @@ class ContextGL_X11 : public ContextGL { ContextGL_X11_Private *p; OS::VideoMode default_video_mode; -// ::Colormap x11_colormap; + //::Colormap x11_colormap; ::Display *x11_display; ::Window& x11_window; bool double_buffer; bool direct_render; int glx_minor,glx_major; bool opengl_3_context; + bool use_vsync; public: virtual void release_current(); @@ -65,6 +66,9 @@ public: virtual Error initialize(); + virtual void set_use_vsync(bool p_use); + virtual bool is_using_vsync() const; + ContextGL_X11(::Display *p_x11_display,::Window &p_x11_window,const OS::VideoMode& p_default_video_mode,bool p_opengl_3_context); ~ContextGL_X11(); diff --git a/platform/x11/detect.py b/platform/x11/detect.py index 5a43bf9323..b5f6359d21 100644 --- a/platform/x11/detect.py +++ b/platform/x11/detect.py @@ -5,205 +5,241 @@ import platform def is_active(): - return True + return True + def get_name(): - return "X11" + return "X11" def can_build(): - if (os.name!="posix"): - return False + if (os.name != "posix"): + return False + + if sys.platform == "darwin": + return False # no x11 on mac for now - if sys.platform == "darwin": - return False # no x11 on mac for now + errorval = os.system("pkg-config --version > /dev/null") - errorval=os.system("pkg-config --version > /dev/null") + if (errorval): + print("pkg-config not found.. x11 disabled.") + return False - if (errorval): - print("pkg-config not found.. x11 disabled.") - return False + x11_error = os.system("pkg-config x11 --modversion > /dev/null ") + if (x11_error): + print("X11 not found.. x11 disabled.") + return False - x11_error=os.system("pkg-config x11 --modversion > /dev/null ") - if (x11_error): - print("X11 not found.. x11 disabled.") - return False + ssl_error = os.system("pkg-config openssl --modversion > /dev/null ") + if (ssl_error): + print("OpenSSL not found.. x11 disabled.") + return False - ssl_error=os.system("pkg-config openssl --modversion > /dev/null ") - if (ssl_error): - print("OpenSSL not found.. x11 disabled.") - return False + x11_error = os.system("pkg-config xcursor --modversion > /dev/null ") + if (x11_error): + print("xcursor not found.. x11 disabled.") + return False - x11_error=os.system("pkg-config xcursor --modversion > /dev/null ") - if (x11_error): - print("xcursor not found.. x11 disabled.") - return False + x11_error = os.system("pkg-config xinerama --modversion > /dev/null ") + if (x11_error): + print("xinerama not found.. x11 disabled.") + return False - x11_error=os.system("pkg-config xinerama --modversion > /dev/null ") - if (x11_error): - print("xinerama not found.. x11 disabled.") - return False + x11_error = os.system("pkg-config xrandr --modversion > /dev/null ") + if (x11_error): + print("xrandr not found.. x11 disabled.") + return False + return True # X11 enabled - return True # X11 enabled def get_opts(): - return [ - ('use_llvm','Use llvm compiler','no'), - ('use_static_cpp','link stdc++ statically','no'), - ('use_sanitizer','Use llvm compiler sanitize address','no'), - ('use_leak_sanitizer','Use llvm compiler sanitize memory leaks','no'), - ('pulseaudio','Detect & Use pulseaudio','yes'), - ('udev','Use udev for gamepad connection callbacks','no'), - ('new_wm_api', 'Use experimental window management API','no'), - ('debug_release', 'Add debug symbols to release version','no'), - ] + return [ + ('use_llvm', 'Use llvm compiler', 'no'), + ('use_static_cpp', 'link stdc++ statically', 'no'), + ('use_sanitizer', 'Use llvm compiler sanitize address', 'no'), + ('use_leak_sanitizer', 'Use llvm compiler sanitize memory leaks', 'no'), + ('pulseaudio', 'Detect & Use pulseaudio', 'yes'), + ('udev', 'Use udev for gamepad connection callbacks', 'no'), + ('debug_release', 'Add debug symbols to release version', 'no'), + ] -def get_flags(): - return [ - ('builtin_zlib', 'no'), - ("openssl", "yes"), - #("theora","no"), - ] +def get_flags(): + return [ + ('builtin_freetype', 'no'), + ('builtin_libpng', 'no'), + ('builtin_openssl', 'no'), + ('builtin_zlib', 'no'), + ] def configure(env): - is64=sys.maxsize > 2**32 - - if (env["bits"]=="default"): - if (is64): - env["bits"]="64" - else: - env["bits"]="32" - - env.Append(CPPPATH=['#platform/x11']) - if (env["use_llvm"]=="yes"): - if 'clang++' not in env['CXX']: - env["CC"]="clang" - env["CXX"]="clang++" - env["LD"]="clang++" - env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND']) - env.extra_suffix=".llvm" - - if (env["colored"]=="yes"): - if sys.stdout.isatty(): - env.Append(CXXFLAGS=["-fcolor-diagnostics"]) - - if (env["use_sanitizer"]=="yes"): - env.Append(CXXFLAGS=['-fsanitize=address','-fno-omit-frame-pointer']) - env.Append(LINKFLAGS=['-fsanitize=address']) - env.extra_suffix+="s" - - if (env["use_leak_sanitizer"]=="yes"): - env.Append(CXXFLAGS=['-fsanitize=address','-fno-omit-frame-pointer']) - env.Append(LINKFLAGS=['-fsanitize=address']) - env.extra_suffix+="s" - - - #if (env["tools"]=="no"): - # #no tools suffix - # env['OBJSUFFIX'] = ".nt"+env['OBJSUFFIX'] - # env['LIBSUFFIX'] = ".nt"+env['LIBSUFFIX'] - - - if (env["target"]=="release"): - - if (env["debug_release"]=="yes"): - env.Append(CCFLAGS=['-g2']) - else: - env.Append(CCFLAGS=['-O3','-ffast-math']) - - elif (env["target"]=="release_debug"): - - env.Append(CCFLAGS=['-O2','-ffast-math','-DDEBUG_ENABLED']) - if (env["debug_release"]=="yes"): - env.Append(CCFLAGS=['-g2']) - - elif (env["target"]=="debug"): - - env.Append(CCFLAGS=['-g2', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED']) - - env.ParseConfig('pkg-config x11 --cflags --libs') - env.ParseConfig('pkg-config xinerama --cflags --libs') - env.ParseConfig('pkg-config xcursor --cflags --libs') - - if (env["openssl"]=="yes"): - env.ParseConfig('pkg-config openssl --cflags --libs') - - - if (env["freetype"]=="yes"): - env.ParseConfig('pkg-config freetype2 --cflags --libs') - - - if (env["freetype"]!="no"): - env.Append(CCFLAGS=['-DFREETYPE_ENABLED']) - if (env["freetype"]=="builtin"): - env.Append(CPPPATH=['#drivers/freetype']) - env.Append(CPPPATH=['#drivers/freetype/freetype/include']) - + is64 = sys.maxsize > 2**32 - env.Append(CPPFLAGS=['-DOPENGL_ENABLED','-DGLEW_ENABLED']) + if (env["bits"] == "default"): + if (is64): + env["bits"] = "64" + else: + env["bits"] = "32" - if os.system("pkg-config --exists alsa")==0: - print("Enabling ALSA") - env.Append(CPPFLAGS=["-DALSA_ENABLED"]) - env.Append(LIBS=['asound']) - else: - print("ALSA libraries not found, disabling driver") + env.Append(CPPPATH=['#platform/x11']) + if (env["use_llvm"] == "yes"): + if 'clang++' not in env['CXX']: + env["CC"] = "clang" + env["CXX"] = "clang++" + env["LD"] = "clang++" + env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND']) + env.extra_suffix = ".llvm" - if (platform.system() == "Linux"): - env.Append(CPPFLAGS=["-DJOYDEV_ENABLED"]) - if (env["udev"]=="yes"): - # pkg-config returns 0 when the lib exists... - found_udev = not os.system("pkg-config --exists libudev") + if (env["use_sanitizer"] == "yes"): + env.Append(CXXFLAGS=['-fsanitize=address', '-fno-omit-frame-pointer']) + env.Append(LINKFLAGS=['-fsanitize=address']) + env.extra_suffix += "s" - if (found_udev): - print("Enabling udev support") - env.Append(CPPFLAGS=["-DUDEV_ENABLED"]) - env.ParseConfig('pkg-config libudev --cflags --libs') - else: - print("libudev development libraries not found, disabling udev support") + if (env["use_leak_sanitizer"] == "yes"): + env.Append(CXXFLAGS=['-fsanitize=address', '-fno-omit-frame-pointer']) + env.Append(LINKFLAGS=['-fsanitize=address']) + env.extra_suffix += "s" + + # if (env["tools"]=="no"): + # #no tools suffix + # env['OBJSUFFIX'] = ".nt"+env['OBJSUFFIX'] + # env['LIBSUFFIX'] = ".nt"+env['LIBSUFFIX'] + + if (env["target"] == "release"): - if (env["pulseaudio"]=="yes"): - if not os.system("pkg-config --exists libpulse-simple"): - print("Enabling PulseAudio") - env.Append(CPPFLAGS=["-DPULSEAUDIO_ENABLED"]) - env.ParseConfig('pkg-config --cflags --libs libpulse-simple') - else: - print("PulseAudio development libraries not found, disabling driver") + if (env["debug_release"] == "yes"): + env.Append(CCFLAGS=['-g2']) + else: + env.Append(CCFLAGS=['-O3', '-ffast-math']) + + elif (env["target"] == "release_debug"): - env.Append(CPPFLAGS=['-DX11_ENABLED','-DUNIX_ENABLED','-DGLES2_ENABLED','-DGLES_OVER_GL']) - env.Append(LIBS=['GL', 'GLU', 'pthread', 'z']) - #env.Append(CPPFLAGS=['-DMPC_FIXED_POINT']) + env.Append(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED']) + if (env["debug_release"] == "yes"): + env.Append(CCFLAGS=['-g2']) -#host compiler is default.. + elif (env["target"] == "debug"): + + env.Append(CCFLAGS=['-g2', '-Wall', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) + + env.ParseConfig('pkg-config x11 --cflags --libs') + env.ParseConfig('pkg-config xinerama --cflags --libs') + env.ParseConfig('pkg-config xcursor --cflags --libs') + env.ParseConfig('pkg-config xrandr --cflags --libs') - if (is64 and env["bits"]=="32"): - env.Append(CPPFLAGS=['-m32']) - env.Append(LINKFLAGS=['-m32','-L/usr/lib/i386-linux-gnu']) - elif (not is64 and env["bits"]=="64"): - env.Append(CPPFLAGS=['-m64']) - env.Append(LINKFLAGS=['-m64','-L/usr/lib/i686-linux-gnu']) + if (env['builtin_openssl'] == 'no'): + env.ParseConfig('pkg-config openssl --cflags --libs') + + if (env['builtin_libwebp'] == 'no'): + env.ParseConfig('pkg-config libwebp --cflags --libs') + + # freetype depends on libpng and zlib, so bundling one of them while keeping others + # as shared libraries leads to weird issues + if (env['builtin_freetype'] == 'yes' or env['builtin_libpng'] == 'yes' or env['builtin_zlib'] == 'yes'): + env['builtin_freetype'] = 'yes' + env['builtin_libpng'] = 'yes' + env['builtin_zlib'] = 'yes' + + if (env['builtin_freetype'] == 'no'): + env.ParseConfig('pkg-config freetype2 --cflags --libs') + + if (env['builtin_libpng'] == 'no'): + env.ParseConfig('pkg-config libpng --cflags --libs') + + if (env['builtin_enet'] == 'no'): + env.ParseConfig('pkg-config libenet --cflags --libs') + + if (env['builtin_squish'] == 'no' and env["tools"] == "yes"): + env.ParseConfig('pkg-config libsquish --cflags --libs') + + # Sound and video libraries + # Keep the order as it triggers chained dependencies (ogg needed by others, etc.) + + if (env['builtin_libtheora'] == 'no'): + env['builtin_libogg'] = 'no' # Needed to link against system libtheora + env['builtin_libvorbis'] = 'no' # Needed to link against system libtheora + env.ParseConfig('pkg-config theora theoradec --cflags --libs') + + if (env['builtin_libvpx'] == 'no'): + env.ParseConfig('pkg-config vpx --cflags --libs') + + if (env['builtin_libvorbis'] == 'no'): + env['builtin_libogg'] = 'no' # Needed to link against system libvorbis + env.ParseConfig('pkg-config vorbis vorbisfile --cflags --libs') + + if (env['builtin_opus'] == 'no'): + env['builtin_libogg'] = 'no' # Needed to link against system opus + env.ParseConfig('pkg-config opus opusfile --cflags --libs') + + if (env['builtin_libogg'] == 'no'): + env.ParseConfig('pkg-config ogg --cflags --libs') + + env.Append(CPPFLAGS=['-DOPENGL_ENABLED']) + + if os.system("pkg-config --exists alsa") == 0: + print("Enabling ALSA") + env.Append(CPPFLAGS=["-DALSA_ENABLED"]) + env.ParseConfig('pkg-config alsa --cflags --libs') + else: + print("ALSA libraries not found, disabling driver") + + if (platform.system() == "Linux"): + env.Append(CPPFLAGS=["-DJOYDEV_ENABLED"]) + if (env["udev"] == "yes"): + # pkg-config returns 0 when the lib exists... + found_udev = not os.system("pkg-config --exists libudev") + if (found_udev): + print("Enabling udev support") + env.Append(CPPFLAGS=["-DUDEV_ENABLED"]) + env.ParseConfig('pkg-config libudev --cflags --libs') + else: + print("libudev development libraries not found, disabling udev support") - import methods + if (env["pulseaudio"] == "yes"): + if not os.system("pkg-config --exists libpulse-simple"): + print("Enabling PulseAudio") + env.Append(CPPFLAGS=["-DPULSEAUDIO_ENABLED"]) + env.ParseConfig('pkg-config --cflags --libs libpulse-simple') + else: + print("PulseAudio development libraries not found, disabling driver") - env.Append( BUILDERS = { 'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) - env.Append( BUILDERS = { 'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) - env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) - #env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } ) + if (env['builtin_zlib'] == 'no'): + env.ParseConfig('pkg-config zlib --cflags --libs') - if(env["new_wm_api"]=="yes"): - env.Append(CPPFLAGS=['-DNEW_WM_API']) - env.ParseConfig('pkg-config xinerama --cflags --libs') + env.Append(CPPFLAGS=['-DX11_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL']) + env.Append(LIBS=['GL', 'pthread']) - if (env["use_static_cpp"]=="yes"): - env.Append(LINKFLAGS=['-static-libstdc++']) + if (platform.system() == "Linux"): + env.Append(LIBS=['dl']) + # env.Append(CPPFLAGS=['-DMPC_FIXED_POINT']) - env["x86_opt_gcc"]=True +# host compiler is default.. + if (is64 and env["bits"] == "32"): + env.Append(CPPFLAGS=['-m32']) + env.Append(LINKFLAGS=['-m32', '-L/usr/lib/i386-linux-gnu']) + elif (not is64 and env["bits"] == "64"): + env.Append(CPPFLAGS=['-m64']) + env.Append(LINKFLAGS=['-m64', '-L/usr/lib/i686-linux-gnu']) + + import methods + + # FIXME: Commented out when moving to gles3 + #env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')}) + #env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')}) + #env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')}) + #env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } ) + + if (env["use_static_cpp"] == "yes"): + env.Append(LINKFLAGS=['-static-libstdc++']) + + list_of_x86 = ['x86_64', 'x86', 'i386', 'i586'] + if any(platform.machine() in s for s in list_of_x86): + env["x86_libtheora_opt_gcc"] = True diff --git a/platform/x11/export/export.cpp b/platform/x11/export/export.cpp index bed57fbe9f..c1af323453 100644 --- a/platform/x11/export/export.cpp +++ b/platform/x11/export/export.cpp @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* export.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #include "export.h" #include "platform/x11/logo.h" #include "tools/editor/editor_import_export.h" diff --git a/platform/x11/export/export.h b/platform/x11/export/export.h index 1077709ea1..5beaba2cfb 100644 --- a/platform/x11/export/export.h +++ b/platform/x11/export/export.h @@ -1,4 +1,29 @@ - - +/*************************************************************************/ +/* export.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ void register_x11_exporter(); - diff --git a/platform/x11/godot_x11.cpp b/platform/x11/godot_x11.cpp index c500f939c4..f85ba17020 100644 --- a/platform/x11/godot_x11.cpp +++ b/platform/x11/godot_x11.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/joystick_linux.cpp b/platform/x11/joypad_linux.cpp index 2793cc5734..362999661e 100644 --- a/platform/x11/joystick_linux.cpp +++ b/platform/x11/joypad_linux.cpp @@ -1,11 +1,11 @@ /*************************************************************************/ -/* joystick_linux.cpp */ +/* joypad_linux.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -27,10 +27,9 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -//author: Andreas Haas <hondres, liugam3@gmail.com> #ifdef JOYDEV_ENABLED -#include "joystick_linux.h" +#include "joypad_linux.h" #include <linux/input.h> #include <unistd.h> @@ -45,9 +44,11 @@ #define test_bit(nr, addr) (((1UL << ((nr) % LONG_BITS)) & ((addr)[(nr) / LONG_BITS])) != 0) #define NBITS(x) ((((x)-1)/LONG_BITS)+1) +#ifdef UDEV_ENABLED static const char* ignore_str = "/dev/input/js"; +#endif -joystick_linux::Joystick::Joystick() { +JoypadLinux::Joypad::Joypad() { fd = -1; dpad = 0; devpath = ""; @@ -56,7 +57,7 @@ joystick_linux::Joystick::Joystick() { } } -joystick_linux::Joystick::~Joystick() { +JoypadLinux::Joypad::~Joypad() { for (int i = 0; i < MAX_ABS; i++) { if (abs_info[i]) { @@ -65,7 +66,7 @@ joystick_linux::Joystick::~Joystick() { } } -void joystick_linux::Joystick::reset() { +void JoypadLinux::Joypad::reset() { dpad = 0; fd = -1; @@ -78,7 +79,7 @@ void joystick_linux::Joystick::reset() { } } -joystick_linux::joystick_linux(InputDefault *in) +JoypadLinux::JoypadLinux(InputDefault *in) { exit_udev = false; input = in; @@ -86,37 +87,37 @@ joystick_linux::joystick_linux(InputDefault *in) joy_thread = Thread::create(joy_thread_func, this); } -joystick_linux::~joystick_linux() { +JoypadLinux::~JoypadLinux() { exit_udev = true; Thread::wait_to_finish(joy_thread); memdelete(joy_thread); memdelete(joy_mutex); - close_joystick(); + close_joypad(); } -void joystick_linux::joy_thread_func(void *p_user) { +void JoypadLinux::joy_thread_func(void *p_user) { if (p_user) { - joystick_linux* joy = (joystick_linux*) p_user; - joy->run_joystick_thread(); + JoypadLinux* joy = (JoypadLinux*) p_user; + joy->run_joypad_thread(); } return; } -void joystick_linux::run_joystick_thread() { +void JoypadLinux::run_joypad_thread() { #ifdef UDEV_ENABLED udev *_udev = udev_new(); ERR_FAIL_COND(!_udev); - enumerate_joysticks(_udev); - monitor_joysticks(_udev); + enumerate_joypads(_udev); + monitor_joypads(_udev); udev_unref(_udev); #else - monitor_joysticks(); + monitor_joypads(); #endif } #ifdef UDEV_ENABLED -void joystick_linux::enumerate_joysticks(udev *p_udev) { +void JoypadLinux::enumerate_joypads(udev *p_udev) { udev_enumerate *enumerate; udev_list_entry *devices, *dev_list_entry; @@ -124,7 +125,7 @@ void joystick_linux::enumerate_joysticks(udev *p_udev) { enumerate = udev_enumerate_new(p_udev); udev_enumerate_add_match_subsystem(enumerate,"input"); - udev_enumerate_add_match_property(enumerate, "ID_INPUT_JOYSTICK", "1"); + udev_enumerate_add_match_property(enumerate, "ID_INPUT_JOYPAD", "1"); udev_enumerate_scan_devices(enumerate); devices = udev_enumerate_get_list_entry(enumerate); @@ -139,7 +140,7 @@ void joystick_linux::enumerate_joysticks(udev *p_udev) { String devnode_str = devnode; if (devnode_str.find(ignore_str) == -1) { joy_mutex->lock(); - open_joystick(devnode); + open_joypad(devnode); joy_mutex->unlock(); } } @@ -148,7 +149,7 @@ void joystick_linux::enumerate_joysticks(udev *p_udev) { udev_enumerate_unref(enumerate); } -void joystick_linux::monitor_joysticks(udev *p_udev) { +void JoypadLinux::monitor_joypads(udev *p_udev) { udev_device *dev = NULL; udev_monitor *mon = udev_monitor_new_from_netlink(p_udev, "udev"); @@ -186,9 +187,9 @@ void joystick_linux::monitor_joysticks(udev *p_udev) { if (devnode_str.find(ignore_str) == -1) { if (action == "add") - open_joystick(devnode); + open_joypad(devnode); else if (String(action) == "remove") - close_joystick(get_joy_from_path(devnode)); + close_joypad(get_joy_from_path(devnode)); } } @@ -198,12 +199,11 @@ void joystick_linux::monitor_joysticks(udev *p_udev) { } usleep(50000); } - //printf("exit udev\n"); udev_monitor_unref(mon); } #endif -void joystick_linux::monitor_joysticks() { +void JoypadLinux::monitor_joypads() { while (!exit_udev) { joy_mutex->lock(); @@ -211,7 +211,7 @@ void joystick_linux::monitor_joysticks() { char fname[64]; sprintf(fname, "/dev/input/event%d", i); if (attached_devices.find(fname) == -1) { - open_joystick(fname); + open_joypad(fname); } } joy_mutex->unlock(); @@ -219,37 +219,37 @@ void joystick_linux::monitor_joysticks() { } } -int joystick_linux::get_free_joy_slot() const { +int JoypadLinux::get_free_joy_slot() const { - for (int i = 0; i < JOYSTICKS_MAX; i++) { + for (int i = 0; i < JOYPADS_MAX; i++) { - if (joysticks[i].fd == -1) return i; + if (joypads[i].fd == -1) return i; } return -1; } -int joystick_linux::get_joy_from_path(String p_path) const { +int JoypadLinux::get_joy_from_path(String p_path) const { - for (int i = 0; i < JOYSTICKS_MAX; i++) { + for (int i = 0; i < JOYPADS_MAX; i++) { - if (joysticks[i].devpath == p_path) { + if (joypads[i].devpath == p_path) { return i; } } return -2; } -void joystick_linux::close_joystick(int p_id) { +void JoypadLinux::close_joypad(int p_id) { if (p_id == -1) { - for (int i=0; i<JOYSTICKS_MAX; i++) { + for (int i=0; i<JOYPADS_MAX; i++) { - close_joystick(i); + close_joypad(i); }; return; } else if (p_id < 0) return; - Joystick &joy = joysticks[p_id]; + Joypad &joy = joypads[p_id]; if (joy.fd != -1) { @@ -258,7 +258,7 @@ void joystick_linux::close_joystick(int p_id) { attached_devices.remove(attached_devices.find(joy.devpath)); input->joy_connection_changed(p_id, false, ""); }; -}; +} static String _hex_str(uint8_t p_byte) { @@ -270,11 +270,11 @@ static String _hex_str(uint8_t p_byte) { ret[1] = dict[p_byte & 0xF]; return ret; -}; +} -void joystick_linux::setup_joystick_properties(int p_id) { +void JoypadLinux::setup_joypad_properties(int p_id) { - Joystick* joy = &joysticks[p_id]; + Joypad* joy = &joypads[p_id]; unsigned long keybit[NBITS(KEY_MAX)] = { 0 }; unsigned long absbit[NBITS(ABS_MAX)] = { 0 }; @@ -316,13 +316,21 @@ void joystick_linux::setup_joystick_properties(int p_id) { } } } -} + joy->force_feedback = false; + joy->ff_effect_timestamp = 0; + unsigned long ffbit[NBITS(FF_CNT)]; + if (ioctl(joy->fd, EVIOCGBIT(EV_FF, sizeof(ffbit)), ffbit) != -1) { + if (test_bit(FF_RUMBLE, ffbit)) { + joy->force_feedback = true; + } + } +} -void joystick_linux::open_joystick(const char *p_path) { +void JoypadLinux::open_joypad(const char *p_path) { int joy_num = get_free_joy_slot(); - int fd = open(p_path, O_RDONLY | O_NONBLOCK); + int fd = open(p_path, O_RDWR | O_NONBLOCK); if (fd != -1 && joy_num != -1) { unsigned long evbit[NBITS(EV_MAX)] = { 0 }; @@ -340,7 +348,7 @@ void joystick_linux::open_joystick(const char *p_path) { } //check if the device supports basic gamepad events, prevents certain keyboards from - //being detected as joysticks + //being detected as joypads if (!(test_bit(EV_KEY, evbit) && test_bit(EV_ABS, evbit) && (test_bit(ABS_X, absbit) || test_bit(ABS_Y, absbit) || test_bit(ABS_HAT0X, absbit) || test_bit(ABS_GAS, absbit) || test_bit(ABS_RUDDER, absbit)) && @@ -363,12 +371,12 @@ void joystick_linux::open_joystick(const char *p_path) { return; } - joysticks[joy_num].reset(); + joypads[joy_num].reset(); - Joystick &joy = joysticks[joy_num]; + Joypad &joy = joypads[joy_num]; joy.fd = fd; joy.devpath = String(p_path); - setup_joystick_properties(joy_num); + setup_joypad_properties(joy_num); sprintf(uid, "%04x%04x", __bswap_16(inpid.bustype), 0); if (inpid.vendor && inpid.product && inpid.version) { @@ -392,7 +400,54 @@ void joystick_linux::open_joystick(const char *p_path) { } } -InputDefault::JoyAxis joystick_linux::axis_correct(const input_absinfo *p_abs, int p_value) const { +void JoypadLinux::joypad_vibration_start(int p_id, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp) +{ + Joypad& joy = joypads[p_id]; + if (!joy.force_feedback || joy.fd == -1 || p_weak_magnitude < 0.f || p_weak_magnitude > 1.f || p_strong_magnitude < 0.f || p_strong_magnitude > 1.f) { + return; + } + if (joy.ff_effect_id != -1) { + joypad_vibration_stop(p_id, p_timestamp); + } + + struct ff_effect effect; + effect.type = FF_RUMBLE; + effect.id = -1; + effect.u.rumble.weak_magnitude = floor(p_weak_magnitude * (float)0xffff); + effect.u.rumble.strong_magnitude = floor(p_strong_magnitude * (float)0xffff); + effect.replay.length = floor(p_duration * 1000); + effect.replay.delay = 0; + + if (ioctl(joy.fd, EVIOCSFF, &effect) < 0) { + return; + } + + struct input_event play; + play.type = EV_FF; + play.code = effect.id; + play.value = 1; + write(joy.fd, (const void*)&play, sizeof(play)); + + joy.ff_effect_id = effect.id; + joy.ff_effect_timestamp = p_timestamp; +} + +void JoypadLinux::joypad_vibration_stop(int p_id, uint64_t p_timestamp) +{ + Joypad& joy = joypads[p_id]; + if (!joy.force_feedback || joy.fd == -1 || joy.ff_effect_id == -1) { + return; + } + + if (ioctl(joy.fd, EVIOCRMFF, joy.ff_effect_id) < 0) { + return; + } + + joy.ff_effect_id = -1; + joy.ff_effect_timestamp = p_timestamp; +} + +InputDefault::JoyAxis JoypadLinux::axis_correct(const input_absinfo *p_abs, int p_value) const { int min = p_abs->minimum; int max = p_abs->maximum; @@ -412,17 +467,17 @@ InputDefault::JoyAxis joystick_linux::axis_correct(const input_absinfo *p_abs, i return jx; } -uint32_t joystick_linux::process_joysticks(uint32_t p_event_id) { +uint32_t JoypadLinux::process_joypads(uint32_t p_event_id) { if (joy_mutex->try_lock() != OK) { return p_event_id; } - for (int i=0; i<JOYSTICKS_MAX; i++) { + for (int i=0; i<JOYPADS_MAX; i++) { - if (joysticks[i].fd == -1) continue; + if (joypads[i].fd == -1) continue; input_event events[32]; - Joystick* joy = &joysticks[i]; + Joypad* joy = &joypads[i]; int len; @@ -483,8 +538,21 @@ uint32_t joystick_linux::process_joysticks(uint32_t p_event_id) { } } if (len == 0 || (len < 0 && errno != EAGAIN)) { - close_joystick(i); + close_joypad(i); }; + + if (joy->force_feedback) { + uint64_t timestamp = input->get_joy_vibration_timestamp(i); + if (timestamp > joy->ff_effect_timestamp) { + Vector2 strength = input->get_joy_vibration_strength(i); + float duration = input->get_joy_vibration_duration(i); + if (strength.x == 0 && strength.y == 0) { + joypad_vibration_stop(i, timestamp); + } else { + joypad_vibration_start(i, strength.x, strength.y, duration, timestamp); + } + } + } } joy_mutex->unlock(); return p_event_id; diff --git a/platform/x11/joystick_linux.h b/platform/x11/joypad_linux.h index 4f0533721b..18ad199f6b 100644 --- a/platform/x11/joystick_linux.h +++ b/platform/x11/joypad_linux.h @@ -1,11 +1,11 @@ /*************************************************************************/ -/* joystick_linux.h */ +/* joypad_linux.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,8 +28,9 @@ /*************************************************************************/ //author: Andreas Haas <hondres, liugam3@gmail.com> -#ifndef JOYSTICK_LINUX_H -#define JOYSTICK_LINUX_H +#ifndef JOYPAD_LINUX_H +#define JOYPAD_LINUX_H + #ifdef JOYDEV_ENABLED #include "main/input_default.h" #include "os/thread.h" @@ -37,21 +38,21 @@ struct input_absinfo; -class joystick_linux +class JoypadLinux { public: - joystick_linux(InputDefault *in); - ~joystick_linux(); - uint32_t process_joysticks(uint32_t p_event_id); + JoypadLinux(InputDefault *in); + ~JoypadLinux(); + uint32_t process_joypads(uint32_t p_event_id); private: enum { - JOYSTICKS_MAX = 16, + JOYPADS_MAX = 16, MAX_ABS = 63, MAX_KEY = 767, // Hack because <linux/input.h> can't be included here }; - struct Joystick { + struct Joypad { InputDefault::JoyAxis curr_axis[MAX_ABS]; int key_map[MAX_KEY]; int abs_map[MAX_ABS]; @@ -61,8 +62,12 @@ private: String devpath; input_absinfo *abs_info[MAX_ABS]; - Joystick(); - ~Joystick(); + bool force_feedback; + int ff_effect_id; + uint64_t ff_effect_timestamp; + + Joypad(); + ~Joypad(); void reset(); }; @@ -70,7 +75,7 @@ private: Mutex *joy_mutex; Thread *joy_thread; InputDefault *input; - Joystick joysticks[JOYSTICKS_MAX]; + Joypad joypads[JOYPADS_MAX]; Vector<String> attached_devices; static void joy_thread_func(void *p_user); @@ -78,18 +83,21 @@ private: int get_joy_from_path(String path) const; int get_free_joy_slot() const; - void setup_joystick_properties(int p_id); - void close_joystick(int p_id = -1); + void setup_joypad_properties(int p_id); + void close_joypad(int p_id = -1); #ifdef UDEV_ENABLED - void enumerate_joysticks(struct udev *_udev); - void monitor_joysticks(struct udev *_udev); + void enumerate_joypads(struct udev *_udev); + void monitor_joypads(struct udev *_udev); #endif - void monitor_joysticks(); - void run_joystick_thread(); - void open_joystick(const char* path); + void monitor_joypads(); + void run_joypad_thread(); + void open_joypad(const char* path); + + void joypad_vibration_start(int p_id, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp); + void joypad_vibration_stop(int p_id, uint64_t p_timestamp); InputDefault::JoyAxis axis_correct(const input_absinfo *abs, int value) const; }; #endif -#endif // JOYSTICK_LINUX_H +#endif // JOYPAD_LINUX_H diff --git a/platform/x11/key_mapping_x11.cpp b/platform/x11/key_mapping_x11.cpp index 190d6925dd..d25fe40c4d 100644 --- a/platform/x11/key_mapping_x11.cpp +++ b/platform/x11/key_mapping_x11.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -90,8 +90,8 @@ static _XTranslatePair _xkeysym_to_keycode[]={ { XK_Begin, KEY_CLEAR }, { XK_Insert, KEY_INSERT }, { XK_Delete, KEY_DELETE }, -// { XK_KP_Equal, KEY_EQUAL }, -// { XK_KP_Separator, KEY_COMMA }, + //{ XK_KP_Equal, KEY_EQUAL }, + //{ XK_KP_Separator, KEY_COMMA }, { XK_KP_Decimal, KEY_KP_PERIOD }, { XK_KP_Delete, KEY_KP_PERIOD }, { XK_KP_Enter, KEY_KP_ENTER }, @@ -197,6 +197,7 @@ unsigned int KeyMappingX11::get_keycode(KeySym p_keysym) { return 0; } + KeySym KeyMappingX11::get_keysym(unsigned int p_code) { // kinda bruteforce.. could optimize. diff --git a/platform/x11/key_mapping_x11.h b/platform/x11/key_mapping_x11.h index e3aede8388..9749b2ec2a 100644 --- a/platform/x11/key_mapping_x11.h +++ b/platform/x11/key_mapping_x11.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/logo.png b/platform/x11/logo.png Binary files differindex c40214d6de..1cc93b46ac 100644 --- a/platform/x11/logo.png +++ b/platform/x11/logo.png diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 66723c0295..13e01ab6ac 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -27,7 +27,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "servers/visual/visual_server_raster.h" -#include "drivers/gles2/rasterizer_gles2.h" +#include "drivers/gles3/rasterizer_gles3.h" #include "os_x11.h" #include "key_mapping_x11.h" #include <stdio.h> @@ -57,6 +57,7 @@ #include <sys/stat.h> #include <fcntl.h> #include <unistd.h> +#include <dlfcn.h> //stupid linux.h #ifdef KEY_TAB @@ -73,7 +74,7 @@ int OS_X11::get_video_driver_count() const { } const char * OS_X11::get_video_driver_name(int p_driver) const { - return "GLES2"; + return "GLES3"; } OS::VideoMode OS_X11::get_default_video_mode() const { @@ -115,7 +116,40 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi x11_display = XOpenDisplay(NULL); char * modifiers = XSetLocaleModifiers ("@im=none"); - ERR_FAIL_COND( modifiers == NULL ); + if (modifiers==NULL) { + WARN_PRINT("Error setting locale modifiers"); + } + + const char* err; + xrr_get_monitors = NULL; + xrr_free_monitors = NULL; + int xrandr_major = 0; + int xrandr_minor = 0; + int event_base, error_base; + xrandr_ext_ok = XRRQueryExtension(x11_display,&event_base, &error_base); + xrandr_handle = dlopen("libXrandr.so.2", RTLD_LAZY); + if (!xrandr_handle) { + err = dlerror(); + fprintf(stderr, "could not load libXrandr.so.2, Error: %s\n", err); + } + else { + XRRQueryVersion(x11_display, &xrandr_major, &xrandr_minor); + if (((xrandr_major << 8) | xrandr_minor) >= 0x0105) { + xrr_get_monitors = (xrr_get_monitors_t) dlsym(xrandr_handle, "XRRGetMonitors"); + if (!xrr_get_monitors) { + err = dlerror(); + fprintf(stderr, "could not find symbol XRRGetMonitors\nError: %s\n", err); + } + else { + xrr_free_monitors = (xrr_free_monitors_t) dlsym(xrandr_handle, "XRRFreeMonitors"); + if (!xrr_free_monitors) { + err = dlerror(); + fprintf(stderr, "could not find XRRFreeMonitors\nError: %s\n", err); + xrr_get_monitors = NULL; + } + } + } + } xim = XOpenIM (x11_display, NULL, NULL, NULL); @@ -169,21 +203,22 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi //print_line("def videomode "+itos(current_videomode.width)+","+itos(current_videomode.height)); #if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) - context_gl = memnew( ContextGL_X11( x11_display, x11_window,current_videomode, false ) ); + + context_gl = memnew( ContextGL_X11( x11_display, x11_window,current_videomode, true ) ); context_gl->initialize(); - rasterizer = memnew( RasterizerGLES2 ); + RasterizerGLES3::register_config(); -#endif - visual_server = memnew( VisualServerRaster(rasterizer) ); + RasterizerGLES3::make_current(); +#endif + visual_server = memnew( VisualServerRaster ); +#if 0 if (get_render_thread_mode()!=RENDER_THREAD_UNSAFE) { visual_server =memnew(VisualServerWrapMT(visual_server,get_render_thread_mode()==RENDER_SEPARATE_THREAD)); } - -#if 1 - // NEW_WM_API +#endif // borderless fullscreen window mode if (current_videomode.fullscreen) { // needed for lxde/openbox, possibly others @@ -233,22 +268,6 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi XSetWMNormalHints(x11_display, x11_window, xsh); XFree(xsh); } -#else - capture_idle = 0; - minimized = false; - maximized = false; - - if (current_videomode.fullscreen) { - //set_wm_border(false); - set_wm_fullscreen(true); - } - if (!current_videomode.resizable) { - int screen = get_current_screen(); - Size2i screen_size = get_screen_size(screen); - set_window_size(screen_size); - set_window_resizable(false); - } -#endif AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton(); @@ -312,7 +331,7 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi /* set the name and class hints for the window manager to use */ classHint = XAllocClassHint(); if (classHint) { - classHint->res_name = (char *)"Godot"; + classHint->res_name = (char *)"Godot_Engine"; classHint->res_class = (char *)"Godot"; } XSetClassHint(x11_display, x11_window, classHint); @@ -406,7 +425,6 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi XFreeGC(x11_display, gc); - if (cursor == None) { ERR_PRINT("FAILED CREATING CURSOR"); @@ -440,7 +458,7 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi input = memnew( InputDefault ); #ifdef JOYDEV_ENABLED - joystick = memnew( joystick_linux(input)); + joypad = memnew( JoypadLinux(input)); #endif _ensure_data_dir(); } @@ -456,12 +474,14 @@ void OS_X11::finalize() { spatial_sound_2d_server->finish(); memdelete(spatial_sound_2d_server); - //if (debugger_connection_console) { -// memdelete(debugger_connection_console); -//} + /* + if (debugger_connection_console) { + memdelete(debugger_connection_console); + } + */ #ifdef JOYDEV_ENABLED - memdelete(joystick); + memdelete(joypad); #endif memdelete(input); @@ -472,7 +492,7 @@ void OS_X11::finalize() { visual_server->finish(); memdelete(visual_server); - memdelete(rasterizer); + //memdelete(rasterizer); physics_server->finish(); memdelete(physics_server); @@ -480,6 +500,9 @@ void OS_X11::finalize() { physics_2d_server->finish(); memdelete(physics_2d_server); + if (xrandr_handle) + dlclose(xrandr_handle); + XUnmapWindow( x11_display, x11_window ); XDestroyWindow( x11_display, x11_window ); @@ -542,7 +565,7 @@ void OS_X11::set_mouse_mode(MouseMode p_mode) { ButtonPressMask | ButtonReleaseMask | PointerMotionMask, GrabModeAsync, GrabModeAsync, x11_window, None, CurrentTime) != - GrabSuccess) { + GrabSuccess) { ERR_PRINT("NO GRAB"); } @@ -606,22 +629,6 @@ OS::VideoMode OS_X11::get_video_mode(int p_screen) const { void OS_X11::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const { } -//#ifdef NEW_WM_API -#if 0 -// Just now not needed. Can be used for a possible OS.set_border(bool) method -void OS_X11::set_wm_border(bool p_enabled) { - // needed for lxde/openbox, possibly others - Hints hints; - Atom property; - hints.flags = 2; - hints.decorations = p_enabled ? 1L : 0L; - property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); - XChangeProperty(x11_display, x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); - XMapRaised(x11_display, x11_window); - //XMoveResizeWindow(x11_display, x11_window, 0, 0, 800, 800); -} -#endif - void OS_X11::set_wm_fullscreen(bool p_enabled) { // Using EWMH -- Extened Window Manager Hints XEvent xev; @@ -722,6 +729,46 @@ Size2 OS_X11::get_screen_size(int p_screen) const { return size; } +int OS_X11::get_screen_dpi(int p_screen) const { + + //invalid screen? + ERR_FAIL_INDEX_V(p_screen, get_screen_count(), 0); + + //Get physical monitor Dimensions through XRandR and calculate dpi + Size2 sc = get_screen_size(p_screen); + if (xrandr_ext_ok) { + int count = 0; + if (xrr_get_monitors) { + xrr_monitor_info *monitors = xrr_get_monitors(x11_display, x11_window, true, &count); + if (p_screen < count) { + double xdpi = sc.width / (double) monitors[p_screen].mwidth * 25.4; + double ydpi = sc.height / (double) monitors[p_screen].mheight * 25.4; + xrr_free_monitors(monitors); + return (xdpi + ydpi) / 2; + } + xrr_free_monitors(monitors); + } + else if (p_screen == 0) { + XRRScreenSize *sizes = XRRSizes(x11_display, 0, &count); + if (sizes) { + double xdpi = sc.width / (double) sizes[0].mwidth * 25.4; + double ydpi = sc.height / (double) sizes[0].mheight * 25.4; + return (xdpi + ydpi) / 2; + } + } + } + + int width_mm = DisplayWidthMM(x11_display, p_screen); + int height_mm = DisplayHeightMM(x11_display, p_screen); + double xdpi = (width_mm ? sc.width / (double) width_mm * 25.4 : 0); + double ydpi = (height_mm ? sc.height / (double) height_mm * 25.4 : 0); + if (xdpi || xdpi) + return (xdpi + ydpi)/(xdpi && ydpi ? 2 : 1); + + //could not get dpi + return 96; +} + Point2 OS_X11::get_window_position() const { int x,y; Window child; @@ -734,54 +781,7 @@ Point2 OS_X11::get_window_position() const { } void OS_X11::set_window_position(const Point2& p_position) { - // Using EWMH -- Extended Window Manager Hints - // to get the size of the decoration -#if 0 - Atom property = XInternAtom(x11_display,"_NET_FRAME_EXTENTS", True); - Atom type; - int format; - unsigned long len; - unsigned long remaining; - unsigned char *data = NULL; - int result; - - result = XGetWindowProperty( - x11_display, - x11_window, - property, - 0, - 32, - False, - AnyPropertyType, - &type, - &format, - &len, - &remaining, - &data - ); - - long left = 0L; - long top = 0L; - - if( result == Success ) { - long *extends = (long *) data; - - left = extends[0]; - top = extends[2]; - - XFree(data); - } - - int screen = get_current_screen(); - Point2i screen_position = get_screen_position(screen); - - left -= screen_position.x; - top -= screen_position.y; - - XMoveWindow(x11_display,x11_window,p_position.x - left,p_position.y - top); -#else XMoveWindow(x11_display,x11_window,p_position.x,p_position.y); -#endif } Size2 OS_X11::get_window_size() const { @@ -825,20 +825,19 @@ bool OS_X11::is_window_resizable() const { } void OS_X11::set_window_minimized(bool p_enabled) { - // Using ICCCM -- Inter-Client Communication Conventions Manual - XEvent xev; - Atom wm_change = XInternAtom(x11_display, "WM_CHANGE_STATE", False); + // Using ICCCM -- Inter-Client Communication Conventions Manual + XEvent xev; + Atom wm_change = XInternAtom(x11_display, "WM_CHANGE_STATE", False); - memset(&xev, 0, sizeof(xev)); - xev.type = ClientMessage; - xev.xclient.window = x11_window; - xev.xclient.message_type = wm_change; - xev.xclient.format = 32; - xev.xclient.data.l[0] = p_enabled ? WM_IconicState : WM_NormalState; + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = x11_window; + xev.xclient.message_type = wm_change; + xev.xclient.format = 32; + xev.xclient.data.l[0] = p_enabled ? WM_IconicState : WM_NormalState; - XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); - //XEvent xev; Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); Atom wm_hidden = XInternAtom(x11_display, "_NET_WM_STATE_HIDDEN", False); @@ -902,47 +901,33 @@ void OS_X11::set_window_maximized(bool p_enabled) { xev.xclient.data.l[2] = wm_max_vert; XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); -/* sorry this does not fix it, fails on multi monitor - XWindowAttributes xwa; - XGetWindowAttributes(x11_display,DefaultRootWindow(x11_display),&xwa); - current_videomode.width = xwa.width; - current_videomode.height = xwa.height; -//*/ - -// current_videomode.width = wm_max_horz; -// current_videomode.height = wm_max_vert; - - //Size2 ss = get_screen_size(get_current_screen()); - //current_videomode.width=ss.width; - //current_videomode.height=ss.height; - maximized = p_enabled; } bool OS_X11::is_window_maximized() const { // Using EWMH -- Extended Window Manager Hints - Atom property = XInternAtom(x11_display,"_NET_WM_STATE",False ); - Atom type; - int format; - unsigned long len; - unsigned long remaining; - unsigned char *data = NULL; + Atom property = XInternAtom(x11_display,"_NET_WM_STATE",False ); + Atom type; + int format; + unsigned long len; + unsigned long remaining; + unsigned char *data = NULL; - int result = XGetWindowProperty( - x11_display, - x11_window, - property, - 0, - 1024, - False, - XA_ATOM, - &type, - &format, - &len, - &remaining, - &data - ); + int result = XGetWindowProperty( + x11_display, + x11_window, + property, + 0, + 1024, + False, + XA_ATOM, + &type, + &format, + &len, + &remaining, + &data + ); if(result == Success) { Atom *atoms = (Atom*) data; @@ -966,6 +951,26 @@ bool OS_X11::is_window_maximized() const { return false; } +void OS_X11::request_attention() { + // Using EWMH -- Extended Window Manager Hints + // + // Sets the _NET_WM_STATE_DEMANDS_ATTENTION atom for WM_STATE + // Will be unset by the window manager after user react on the request for attention + // + XEvent xev; + Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); + Atom wm_attention = XInternAtom(x11_display, "_NET_WM_STATE_DEMANDS_ATTENTION", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = x11_window; + xev.xclient.message_type = wm_state; + xev.xclient.format = 32; + xev.xclient.data.l[0] = _NET_WM_STATE_ADD; + xev.xclient.data.l[1] = wm_attention; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); +} InputModifierState OS_X11::get_key_modifier_state(unsigned int p_x11_state) { @@ -1176,6 +1181,19 @@ void OS_X11::handle_key_event(XKeyEvent *p_event, bool p_echo) { event.key.mod.shift=true; } + //don't set mod state if modifier keys are released by themselves + //else event.is_action() will not work correctly here + if (!event.key.pressed) { + if (event.key.scancode == KEY_SHIFT) + event.key.mod.shift = false; + else if (event.key.scancode == KEY_CONTROL) + event.key.mod.control = false; + else if (event.key.scancode == KEY_ALT) + event.key.mod.alt = false; + else if (event.key.scancode == KEY_META) + event.key.mod.meta = false; + } + //printf("key: %x\n",event.key.scancode); input->parse_input_event( event); } @@ -1286,11 +1304,6 @@ void OS_X11::process_xevents() { } break; case FocusIn: minimized = false; -#ifdef NEW_WM_API - if(current_videomode.fullscreen) { - set_wm_fullscreen(true); - } -#endif main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); if (mouse_mode==MOUSE_MODE_CAPTURED) { XGrabPointer(x11_display, x11_window, True, @@ -1301,12 +1314,6 @@ void OS_X11::process_xevents() { break; case FocusOut: -#ifdef NEW_WM_API - if(current_videomode.fullscreen) { - set_wm_fullscreen(false); - set_window_minimized(true); - } -#endif main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); if (mouse_mode==MOUSE_MODE_CAPTURED) { //dear X11, I try, I really try, but you never work, you do whathever you want. @@ -1450,13 +1457,6 @@ void OS_X11::process_xevents() { Point2i rel = pos - last_mouse_pos; -#ifdef NEW_WM_API - if (mouse_mode==MOUSE_MODE_CAPTURED) { - pos.x = current_videomode.width / 2; - pos.y = current_videomode.height / 2; - } -#endif - InputEvent motion_event; motion_event.ID=++event_id; motion_event.type=InputEvent::MOUSE_MOTION; @@ -1469,8 +1469,8 @@ void OS_X11::process_xevents() { input->set_mouse_pos(pos); motion_event.mouse_motion.global_x=pos.x; motion_event.mouse_motion.global_y=pos.y; - motion_event.mouse_motion.speed_x=input->get_mouse_speed().x; - motion_event.mouse_motion.speed_y=input->get_mouse_speed().y; + motion_event.mouse_motion.speed_x=input->get_last_mouse_speed().x; + motion_event.mouse_motion.speed_y=input->get_last_mouse_speed().y; motion_event.mouse_motion.relative_x=rel.x; motion_event.mouse_motion.relative_y=rel.y; @@ -1550,7 +1550,7 @@ void OS_X11::process_xevents() { //Reply that all is well. XClientMessageEvent m; - memset(&m, sizeof(m), 0); + memset(&m, 0, sizeof(m)); m.type = ClientMessage; m.display = x11_display; m.window = xdnd_source_window; @@ -1587,7 +1587,7 @@ void OS_X11::process_xevents() { //xdnd position event, reply with an XDND status message //just depending on type of data for now XClientMessageEvent m; - memset(&m, sizeof(m), 0); + memset(&m, 0, sizeof(m)); m.type = ClientMessage; m.display = event.xclient.display; m.window = event.xclient.data.l[0]; @@ -1614,7 +1614,7 @@ void OS_X11::process_xevents() { else { //Reply that we're not interested. XClientMessageEvent m; - memset(&m, sizeof(m), 0); + memset(&m, 0, sizeof(m)); m.type = ClientMessage; m.display = event.xclient.display; m.window = event.xclient.data.l[0]; @@ -1696,7 +1696,6 @@ static String _get_clipboard(Atom p_source, Window x11_window, ::Display* x11_di if (Sown == x11_window) { - printf("returning internal clipboard\n"); return p_internal_clipboard; }; @@ -1740,7 +1739,7 @@ static String _get_clipboard(Atom p_source, Window x11_window, ::Display* x11_di return ret; -}; +} String OS_X11::get_clipboard() const { @@ -1752,7 +1751,7 @@ String OS_X11::get_clipboard() const { }; return ret; -}; +} String OS_X11::get_name() { @@ -1884,7 +1883,7 @@ void OS_X11::set_icon(const Image& p_icon) { if (!p_icon.empty()) { Image img=p_icon; - img.convert(Image::FORMAT_RGBA); + img.convert(Image::FORMAT_RGBA8); int w = img.get_width(); int h = img.get_height(); @@ -1897,7 +1896,7 @@ void OS_X11::set_icon(const Image& p_icon) { pd[0]=w; pd[1]=h; - DVector<uint8_t>::Read r = img.get_data().read(); + PoolVector<uint8_t>::Read r = img.get_data().read(); long * wr = &pd[2]; uint8_t const * pr = r.ptr(); @@ -1926,16 +1925,16 @@ void OS_X11::run() { main_loop->init(); -// uint64_t last_ticks=get_ticks_usec(); + //uint64_t last_ticks=get_ticks_usec(); -// int frames=0; -// uint64_t frame=0; + //int frames=0; + //uint64_t frame=0; while (!force_quit) { process_xevents(); // get rid of pending events #ifdef JOYDEV_ENABLED - event_id = joystick->process_joysticks(event_id); + event_id = joypad->process_joypads(event_id); #endif if (Main::iteration()==true) break; @@ -1952,6 +1951,20 @@ String OS_X11::get_joy_guid(int p_device) const { return input->get_joy_guid_remapped(p_device); } +void OS_X11::set_use_vsync(bool p_enable) { + if (context_gl) + return context_gl->set_use_vsync(p_enable); +} + +bool OS_X11::is_vsync_enabled() const { + + if (context_gl) + return context_gl->is_using_vsync(); + + return true; +} + + void OS_X11::set_context(int p_context) { XClassHint* classHint = NULL; @@ -1982,7 +1995,12 @@ OS_X11::OS_X11() { AudioDriverManagerSW::add_driver(&driver_alsa); #endif + if(AudioDriverManagerSW::get_driver_count() == 0){ + WARN_PRINT("No sound driver found... Defaulting to dummy driver"); + AudioDriverManagerSW::add_driver(&driver_dummy); + } + minimized = false; xim_style=0L; mouse_mode=MOUSE_MODE_VISIBLE; -}; +} diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index 1369340b04..bf676b5edf 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,7 +34,7 @@ #include "drivers/unix/os_unix.h" #include "context_gl_x11.h" #include "servers/visual_server.h" -#include "servers/visual/visual_server_wrap_mt.h" +//#include "servers/visual/visual_server_wrap_mt.h" #include "servers/visual/rasterizer.h" #include "servers/physics_server.h" #include "servers/audio/audio_server_sw.h" @@ -44,14 +44,16 @@ #include "drivers/rtaudio/audio_driver_rtaudio.h" #include "drivers/alsa/audio_driver_alsa.h" #include "drivers/pulseaudio/audio_driver_pulseaudio.h" +#include "servers/audio/audio_driver_dummy.h" #include "servers/physics_2d/physics_2d_server_sw.h" #include "servers/physics_2d/physics_2d_server_wrap_mt.h" #include "main/input_default.h" -#include "joystick_linux.h" +#include "joypad_linux.h" #include <X11/keysym.h> #include <X11/Xlib.h> #include <X11/Xcursor/Xcursor.h> +#include <X11/extensions/Xrandr.h> // Hints for X11 fullscreen typedef struct { @@ -62,6 +64,20 @@ typedef struct { unsigned long status; } Hints; +typedef struct _xrr_monitor_info { + Atom name; + Bool primary; + Bool automatic; + int noutput; + int x; + int y; + int width; + int height; + int mwidth; + int mheight; + RROutput *outputs; +} xrr_monitor_info; + #undef CursorShape /** @author Juan Linietsky <reduzio@gmail.com> @@ -84,7 +100,7 @@ class OS_X11 : public OS_Unix { #if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) ContextGL_X11 *context_gl; #endif - Rasterizer *rasterizer; + //Rasterizer *rasterizer; VisualServer *visual_server; VideoMode current_videomode; List<String> args; @@ -139,7 +155,7 @@ class OS_X11 : public OS_Unix { InputDefault *input; #ifdef JOYDEV_ENABLED - joystick_linux *joystick; + JoypadLinux *joypad; #endif #ifdef RTAUDIO_ENABLED @@ -153,6 +169,7 @@ class OS_X11 : public OS_Unix { #ifdef PULSEAUDIO_ENABLED AudioDriverPulseAudio driver_pulseaudio; #endif + AudioDriverDummy driver_dummy; Atom net_wm_icon; @@ -162,6 +179,12 @@ class OS_X11 : public OS_Unix { //void set_wm_border(bool p_enabled); void set_wm_fullscreen(bool p_enabled); + typedef xrr_monitor_info* (*xrr_get_monitors_t)(Display *dpy, Window window, Bool get_active, int *nmonitors); + typedef void (*xrr_free_monitors_t)(xrr_monitor_info* monitors); + xrr_get_monitors_t xrr_get_monitors; + xrr_free_monitors_t xrr_free_monitors; + void *xrandr_handle; + Bool xrandr_ext_ok; protected: @@ -219,6 +242,7 @@ public: virtual void set_current_screen(int p_screen); virtual Point2 get_screen_position(int p_screen=0) const; virtual Size2 get_screen_size(int p_screen=0) const; + virtual int get_screen_dpi(int p_screen=0) const; virtual Point2 get_window_position() const; virtual void set_window_position(const Point2& p_position); virtual Size2 get_window_size() const; @@ -231,6 +255,7 @@ public: virtual bool is_window_minimized() const; virtual void set_window_maximized(bool p_enabled); virtual bool is_window_maximized() const; + virtual void request_attention(); virtual void move_window_to_foreground(); virtual void alert(const String& p_alert,const String& p_title="ALERT!"); @@ -240,6 +265,9 @@ public: virtual void set_context(int p_context); + virtual void set_use_vsync(bool p_enable); + virtual bool is_vsync_enabled() const; + void run(); OS_X11(); diff --git a/platform/x11/platform_config.h b/platform/x11/platform_config.h index aac50c27c2..342270b74a 100644 --- a/platform/x11/platform_config.h +++ b/platform/x11/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,6 +34,4 @@ #define PTHREAD_BSD_SET_NAME #endif -#define GLES2_INCLUDE_H "gl_context/glew.h" - - +#define GLES3_INCLUDE_H "glad/glad.h" |