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-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java2
-rw-r--r--platform/javascript/detect.py5
2 files changed, 6 insertions, 1 deletions
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
index 44998aa6c0..e901b4b36d 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
@@ -123,7 +123,7 @@ public class GodotEditText extends EditText {
}
private void setMaxInputLength(EditText p_edit_text, int p_max_input_length) {
- if (p_max_input_length >= 0) {
+ if (p_max_input_length > 0) {
InputFilter[] filters = new InputFilter[1];
filters[0] = new InputFilter.LengthFilter(p_max_input_length);
p_edit_text.setFilters(filters);
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index 7bf3e1bc1d..1766833364 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -131,6 +131,11 @@ def configure(env):
env.Append(LINKFLAGS=['-s', 'BINARYEN=1'])
+ # Only include the JavaScript support code for the web environment
+ # (i.e. exclude Node.js and other unused environments).
+ # This makes the JavaScript support code about 4 KB smaller.
+ env.Append(LINKFLAGS=['-s', 'ENVIRONMENT=web'])
+
# This needs to be defined for Emscripten using 'fastcomp' (default pre-1.39.0)
# and undefined if using 'upstream'. And to make things simple, earlier
# Emscripten versions didn't include 'fastcomp' in their path, so we check