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-rw-r--r--platform/android/AndroidManifest.xml.template3
-rw-r--r--platform/android/export/export.cpp26
-rw-r--r--platform/android/java/src/org/godotengine/godot/GodotPaymentV3.java12
-rw-r--r--platform/android/java/src/org/godotengine/godot/GodotView.java4
-rw-r--r--platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java14
-rw-r--r--platform/android/java_glue.cpp27
-rw-r--r--platform/android/os_android.cpp49
-rw-r--r--platform/android/os_android.h1
-rw-r--r--platform/iphone/SCsub7
-rw-r--r--platform/iphone/app_delegate.h1
-rw-r--r--platform/iphone/app_delegate.mm182
-rw-r--r--platform/iphone/export/export.cpp67
-rw-r--r--platform/iphone/gl_view.h2
-rw-r--r--platform/iphone/gl_view.mm24
-rw-r--r--platform/iphone/in_app_store.mm1
-rw-r--r--platform/iphone/os_iphone.cpp51
-rw-r--r--platform/iphone/os_iphone.h7
-rw-r--r--platform/iphone/power_iphone.cpp2
-rw-r--r--platform/javascript/SCsub49
-rw-r--r--platform/javascript/detect.py127
-rw-r--r--platform/javascript/engine.js66
-rw-r--r--platform/javascript/http_client_javascript.cpp2
-rw-r--r--platform/javascript/javascript_main.cpp2
-rw-r--r--platform/javascript/os_javascript.cpp55
-rw-r--r--platform/javascript/os_javascript.h3
-rw-r--r--platform/javascript/power_javascript.cpp73
-rw-r--r--platform/javascript/power_javascript.h53
-rw-r--r--platform/javascript/pre.js2
-rw-r--r--platform/osx/detect.py1
-rw-r--r--platform/osx/godot_main_osx.mm2
-rw-r--r--platform/osx/os_osx.h2
-rw-r--r--platform/osx/os_osx.mm120
-rw-r--r--platform/uwp/app.cpp83
-rw-r--r--platform/uwp/app.h1
-rw-r--r--platform/uwp/detect.py5
-rw-r--r--platform/uwp/export/export.cpp8
-rw-r--r--platform/windows/detect.py397
-rw-r--r--platform/windows/os_windows.cpp68
-rw-r--r--platform/x11/detect.py4
-rw-r--r--platform/x11/os_x11.cpp29
-rw-r--r--platform/x11/os_x11.h1
41 files changed, 870 insertions, 763 deletions
diff --git a/platform/android/AndroidManifest.xml.template b/platform/android/AndroidManifest.xml.template
index a42ceb3c21..3e42b7a3cd 100644
--- a/platform/android/AndroidManifest.xml.template
+++ b/platform/android/AndroidManifest.xml.template
@@ -16,7 +16,8 @@
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:launchMode="singleTask"
android:screenOrientation="landscape"
- android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize">
+ android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize"
+ android:resizeableActivity="false">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 6b4d0ff8c4..6ed03d7aee 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -301,8 +301,7 @@ class EditorExportAndroid : public EditorExportPlatform {
args.push_back("-s");
args.push_back(d.id);
args.push_back("shell");
- args.push_back("cat");
- args.push_back("/system/build.prop");
+ args.push_back("getprop");
int ec;
String dp;
@@ -315,7 +314,14 @@ class EditorExportAndroid : public EditorExportPlatform {
d.api_level = 0;
for (int j = 0; j < props.size(); j++) {
+ // got information by `shell cat /system/build.prop` before and its format is "property=value"
+ // it's now changed to use `shell getporp` because of permission issue with Android 8.0 and above
+ // its format is "[property]: [value]" so changed it as like build.prop
String p = props[j];
+ p = p.replace("]: ", "=");
+ p = p.replace("[", "");
+ p = p.replace("]", "");
+
if (p.begins_with("ro.product.model=")) {
device = p.get_slice("=", 1).strip_edges();
} else if (p.begins_with("ro.product.brand=")) {
@@ -1147,7 +1153,7 @@ public:
String package_name = p_preset->get("package/unique_name");
if (remove_prev) {
- ep.step("Uninstalling..", 1);
+ ep.step("Uninstalling...", 1);
print_line("Uninstalling previous version: " + devices[p_device].name);
@@ -1226,7 +1232,7 @@ public:
}
}
- ep.step("Running on Device..", 3);
+ ep.step("Running on Device...", 3);
args.clear();
args.push_back("-s");
args.push_back(devices[p_device].id);
@@ -1317,6 +1323,8 @@ public:
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) {
+ ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
+
String src_apk;
EditorProgress ep("export", "Exporting for Android", 105);
@@ -1484,7 +1492,7 @@ public:
ret = unzGoToNextFile(pkg);
}
- ep.step("Adding Files..", 1);
+ ep.step("Adding Files...", 1);
Error err = OK;
Vector<String> cl = cmdline.strip_edges().split(" ");
for (int i = 0; i < cl.size(); i++) {
@@ -1618,14 +1626,14 @@ public:
password = EditorSettings::get_singleton()->get("export/android/debug_keystore_pass");
user = EditorSettings::get_singleton()->get("export/android/debug_keystore_user");
- ep.step("Signing Debug APK..", 103);
+ ep.step("Signing Debug APK...", 103);
} else {
keystore = release_keystore;
password = release_password;
user = release_username;
- ep.step("Signing Release APK..", 103);
+ ep.step("Signing Release APK...", 103);
}
if (!FileAccess::exists(keystore)) {
@@ -1657,7 +1665,7 @@ public:
return ERR_CANT_CREATE;
}
- ep.step("Verifying APK..", 104);
+ ep.step("Verifying APK...", 104);
args.clear();
args.push_back("-verify");
@@ -1677,7 +1685,7 @@ public:
static const int ZIP_ALIGNMENT = 4;
- ep.step("Aligning APK..", 105);
+ ep.step("Aligning APK...", 105);
unzFile tmp_unaligned = unzOpen2(unaligned_path.utf8().get_data(), &io);
if (!tmp_unaligned) {
diff --git a/platform/android/java/src/org/godotengine/godot/GodotPaymentV3.java b/platform/android/java/src/org/godotengine/godot/GodotPaymentV3.java
index d72c590378..bde4221644 100644
--- a/platform/android/java/src/org/godotengine/godot/GodotPaymentV3.java
+++ b/platform/android/java/src/org/godotengine/godot/GodotPaymentV3.java
@@ -101,12 +101,12 @@ public class GodotPaymentV3 extends Godot.SingletonBase {
GodotLib.calldeferred(purchaseCallbackId, "consume_not_required", new Object[] {});
}
- public void callbackFailConsume() {
- GodotLib.calldeferred(purchaseCallbackId, "consume_fail", new Object[] {});
+ public void callbackFailConsume(String message) {
+ GodotLib.calldeferred(purchaseCallbackId, "consume_fail", new Object[] { message });
}
- public void callbackFail() {
- GodotLib.calldeferred(purchaseCallbackId, "purchase_fail", new Object[] {});
+ public void callbackFail(String message) {
+ GodotLib.calldeferred(purchaseCallbackId, "purchase_fail", new Object[] { message });
}
public void callbackCancel() {
@@ -165,11 +165,11 @@ public class GodotPaymentV3 extends Godot.SingletonBase {
}
public void callbackDisconnected() {
- GodotLib.calldeferred(purchaseCallbackId, "iap_disconnected", new Object[]{});
+ GodotLib.calldeferred(purchaseCallbackId, "iap_disconnected", new Object[] {});
}
public void callbackConnected() {
- GodotLib.calldeferred(purchaseCallbackId, "iap_connected", new Object[]{});
+ GodotLib.calldeferred(purchaseCallbackId, "iap_connected", new Object[] {});
}
// true if connected, false otherwise
diff --git a/platform/android/java/src/org/godotengine/godot/GodotView.java b/platform/android/java/src/org/godotengine/godot/GodotView.java
index 0222758c2b..23723c2696 100644
--- a/platform/android/java/src/org/godotengine/godot/GodotView.java
+++ b/platform/android/java/src/org/godotengine/godot/GodotView.java
@@ -261,7 +261,7 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
};
int source = event.getSource();
- if ((source & InputDevice.SOURCE_JOYSTICK) != 0 || (source & InputDevice.SOURCE_DPAD) != 0 || (source & InputDevice.SOURCE_GAMEPAD) != 0) {
+ if ((source & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK || (source & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD || (source & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) {
final int button = get_godot_button(keyCode);
final int device = find_joy_device(event.getDeviceId());
@@ -302,7 +302,7 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
int source = event.getSource();
//Log.e(TAG, String.format("Key down! source %d, device %d, joystick %d, %d, %d", event.getDeviceId(), source, (source & InputDevice.SOURCE_JOYSTICK), (source & InputDevice.SOURCE_DPAD), (source & InputDevice.SOURCE_GAMEPAD)));
- if ((source & InputDevice.SOURCE_JOYSTICK) != 0 || (source & InputDevice.SOURCE_DPAD) != 0 || (source & InputDevice.SOURCE_GAMEPAD) != 0) {
+ if ((source & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK || (source & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD || (source & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) {
if (event.getRepeatCount() > 0) // ignore key echo
return true;
diff --git a/platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java b/platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java
index 441a311358..b7bf2362cc 100644
--- a/platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java
+++ b/platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java
@@ -116,7 +116,7 @@ public class PaymentsManager {
@Override
protected void error(String message) {
- godotPaymentV3.callbackFail();
+ godotPaymentV3.callbackFail(message);
}
@Override
@@ -148,7 +148,7 @@ public class PaymentsManager {
@Override
protected void error(String message) {
Log.d("godot", "consumeUnconsumedPurchases :" + message);
- godotPaymentV3.callbackFailConsume();
+ godotPaymentV3.callbackFailConsume(message);
}
@Override
@@ -222,7 +222,7 @@ public class PaymentsManager {
@Override
protected void error(String message) {
- godotPaymentV3.callbackFail();
+ godotPaymentV3.callbackFail(message);
}
}
.consume(sku);
@@ -231,7 +231,7 @@ public class PaymentsManager {
@Override
protected void error(String message) {
- godotPaymentV3.callbackFail();
+ godotPaymentV3.callbackFail(message);
}
@Override
@@ -258,7 +258,7 @@ public class PaymentsManager {
@Override
protected void error(String message) {
- godotPaymentV3.callbackFail();
+ godotPaymentV3.callbackFail(message);
}
}
.consume(sku);
@@ -266,7 +266,7 @@ public class PaymentsManager {
@Override
protected void error(String message) {
- godotPaymentV3.callbackFail();
+ godotPaymentV3.callbackFail(message);
}
@Override
@@ -291,7 +291,7 @@ public class PaymentsManager {
@Override
protected void error(String message) {
- godotPaymentV3.callbackFailConsume();
+ godotPaymentV3.callbackFailConsume(message);
}
}
.consume(sku);
diff --git a/platform/android/java_glue.cpp b/platform/android/java_glue.cpp
index 9baf58c3eb..579c06f76b 100644
--- a/platform/android/java_glue.cpp
+++ b/platform/android/java_glue.cpp
@@ -936,6 +936,9 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *en
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jobject obj) {
+ if (step == 0)
+ return;
+
os_android->main_loop_request_go_back();
}
@@ -976,6 +979,9 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, job
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch(JNIEnv *env, jobject obj, jint ev, jint pointer, jint count, jintArray positions) {
+ if (step == 0)
+ return;
+
Vector<OS_Android::TouchPos> points;
for (int i = 0; i < count; i++) {
@@ -1250,6 +1256,8 @@ static unsigned int android_get_keysym(unsigned int p_code) {
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jobject obj, jint p_device, jint p_button, jboolean p_pressed) {
+ if (step == 0)
+ return;
OS_Android::JoypadEvent jevent;
jevent.device = p_device;
@@ -1261,6 +1269,8 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jobject obj, jint p_device, jint p_axis, jfloat p_value) {
+ if (step == 0)
+ return;
OS_Android::JoypadEvent jevent;
jevent.device = p_device;
@@ -1272,6 +1282,9 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env,
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, jobject obj, jint p_device, jint p_hat_x, jint p_hat_y) {
+ if (step == 0)
+ return;
+
OS_Android::JoypadEvent jevent;
jevent.device = p_device;
jevent.type = OS_Android::JOY_EVENT_HAT;
@@ -1301,6 +1314,8 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jobject obj, jint p_scancode, jint p_unicode_char, jboolean p_pressed) {
+ if (step == 0)
+ return;
Ref<InputEventKey> ievent;
ievent.instance();
@@ -1344,14 +1359,18 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gyroscope(JNIEnv *env
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv *env, jobject obj) {
- if (os_android && step > 0)
- os_android->main_loop_focusin();
+ if (step == 0)
+ return;
+
+ os_android->main_loop_focusin();
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, jobject obj) {
- if (os_android && step > 0)
- os_android->main_loop_focusout();
+ if (step == 0)
+ return;
+
+ os_android->main_loop_focusout();
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_audio(JNIEnv *env, jobject obj) {
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index 5557c1de44..fc41adeb76 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -330,17 +330,6 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos>
if (touch.size()) {
//end all if exist
- {
- Ref<InputEventMouseButton> ev;
- ev.instance();
- ev->set_button_index(BUTTON_LEFT);
- ev->set_button_mask(BUTTON_MASK_LEFT);
- ev->set_pressed(false);
- ev->set_position(touch[0].pos);
- ev->set_global_position(touch[0].pos);
- input->parse_input_event(ev);
- }
-
for (int i = 0; i < touch.size(); i++) {
Ref<InputEventScreenTouch> ev;
@@ -358,21 +347,6 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos>
touch[i].pos = p_points[i].pos;
}
- {
- //send mouse
- Ref<InputEventMouseButton> ev;
- ev.instance();
- // ev.type = Ref<InputEvent>::MOUSE_BUTTON;
- ev->set_button_index(BUTTON_LEFT);
- ev->set_button_mask(BUTTON_MASK_LEFT);
- ev->set_pressed(true);
- ev->set_position(touch[0].pos);
- ev->set_global_position(touch[0].pos);
- input->set_mouse_position(Point2(touch[0].pos.x, touch[0].pos.y));
- last_mouse = touch[0].pos;
- input->parse_input_event(ev);
- }
-
//send touch
for (int i = 0; i < touch.size(); i++) {
@@ -387,19 +361,6 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos>
} break;
case 1: { //motion
- if (p_points.size()) {
- //send mouse, should look for point 0?
- Ref<InputEventMouseMotion> ev;
- ev.instance();
- ev->set_button_mask(BUTTON_MASK_LEFT);
- ev->set_position(p_points[0].pos);
- input->set_mouse_position(Point2(ev->get_position().x, ev->get_position().y));
- ev->set_speed(input->get_last_mouse_speed());
- ev->set_relative(p_points[0].pos - last_mouse);
- last_mouse = p_points[0].pos;
- input->parse_input_event(ev);
- }
-
ERR_FAIL_COND(touch.size() != p_points.size());
for (int i = 0; i < touch.size(); i++) {
@@ -432,16 +393,6 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos>
if (touch.size()) {
//end all if exist
- Ref<InputEventMouseButton> ev;
- ev.instance();
- ev->set_button_index(BUTTON_LEFT);
- ev->set_button_mask(BUTTON_MASK_LEFT);
- ev->set_pressed(false);
- ev->set_position(touch[0].pos);
- ev->set_global_position(touch[0].pos);
- input->set_mouse_position(Point2(touch[0].pos.x, touch[0].pos.y));
- input->parse_input_event(ev);
-
for (int i = 0; i < touch.size(); i++) {
Ref<InputEventScreenTouch> ev;
diff --git a/platform/android/os_android.h b/platform/android/os_android.h
index 12181b3688..d2457e538d 100644
--- a/platform/android/os_android.h
+++ b/platform/android/os_android.h
@@ -93,7 +93,6 @@ public:
private:
Vector<TouchPos> touch;
- Point2 last_mouse;
GFXInitFunc gfx_init_func;
void *gfx_init_ud;
diff --git a/platform/iphone/SCsub b/platform/iphone/SCsub
index 6b5f30dc41..b96bec16b4 100644
--- a/platform/iphone/SCsub
+++ b/platform/iphone/SCsub
@@ -1,4 +1,5 @@
#!/usr/bin/env python
+import os
Import('env')
@@ -21,6 +22,10 @@ ios_lib = env_ios.add_library('iphone', iphone_lib)
def combine_libs(target=None, source=None, env=None):
lib_path = target[0].srcnode().abspath
- env.Execute('$IPHONEPATH/usr/bin/libtool -static -o "' + lib_path + '" ' + ' '.join([('"' + lib.srcnode().abspath + '"') for lib in source]))
+ if ("OSXCROSS_IOS" in os.environ):
+ libtool = '$IPHONEPATH/usr/bin/${ios_triple}libtool'
+ else:
+ libtool = "$IPHONEPATH/usr/bin/libtool"
+ env.Execute(libtool + ' -static -o "' + lib_path + '" ' + ' '.join([('"' + lib.srcnode().abspath + '"') for lib in source]))
combine_command = env_ios.Command('#bin/libgodot' + env_ios['LIBSUFFIX'], [ios_lib] + env_ios['LIBS'], combine_libs)
diff --git a/platform/iphone/app_delegate.h b/platform/iphone/app_delegate.h
index f14864b5b7..c34b5053d6 100644
--- a/platform/iphone/app_delegate.h
+++ b/platform/iphone/app_delegate.h
@@ -37,6 +37,7 @@
@interface AppDelegate : NSObject <UIApplicationDelegate, GLViewDelegate> {
//@property (strong, nonatomic) UIWindow *window;
ViewController *view_controller;
+ bool is_focus_out;
};
@property(strong, nonatomic) UIWindow *window;
diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm
index 5c3799ab09..7ed1328b20 100644
--- a/platform/iphone/app_delegate.mm
+++ b/platform/iphone/app_delegate.mm
@@ -79,6 +79,7 @@ static ViewController *mainViewController = nil;
}
NSMutableDictionary *ios_joysticks = nil;
+NSMutableArray *pending_ios_joysticks = nil;
- (GCControllerPlayerIndex)getFreePlayerIndex {
bool have_player_1 = false;
@@ -115,6 +116,66 @@ NSMutableDictionary *ios_joysticks = nil;
};
};
+void _ios_add_joystick(GCController *controller, AppDelegate *delegate) {
+ // get a new id for our controller
+ int joy_id = OSIPhone::get_singleton()->get_unused_joy_id();
+ if (joy_id != -1) {
+ // assign our player index
+ if (controller.playerIndex == GCControllerPlayerIndexUnset) {
+ controller.playerIndex = [delegate getFreePlayerIndex];
+ };
+
+ // tell Godot about our new controller
+ OSIPhone::get_singleton()->joy_connection_changed(
+ joy_id, true, [controller.vendorName UTF8String]);
+
+ // add it to our dictionary, this will retain our controllers
+ [ios_joysticks setObject:controller
+ forKey:[NSNumber numberWithInt:joy_id]];
+
+ // set our input handler
+ [delegate setControllerInputHandler:controller];
+ } else {
+ printf("Couldn't retrieve new joy id\n");
+ };
+}
+
+static void on_focus_out(ViewController *view_controller, bool *is_focus_out) {
+ if (!*is_focus_out) {
+ *is_focus_out = true;
+ if (OS::get_singleton()->get_main_loop())
+ OS::get_singleton()->get_main_loop()->notification(
+ MainLoop::NOTIFICATION_WM_FOCUS_OUT);
+
+ [view_controller.view stopAnimation];
+ if (OS::get_singleton()->native_video_is_playing()) {
+ OSIPhone::get_singleton()->native_video_focus_out();
+ }
+
+ AudioDriverCoreAudio *audio = dynamic_cast<AudioDriverCoreAudio *>(AudioDriverCoreAudio::get_singleton());
+ if (audio)
+ audio->stop();
+ }
+}
+
+static void on_focus_in(ViewController *view_controller, bool *is_focus_out) {
+ if (*is_focus_out) {
+ *is_focus_out = false;
+ if (OS::get_singleton()->get_main_loop())
+ OS::get_singleton()->get_main_loop()->notification(
+ MainLoop::NOTIFICATION_WM_FOCUS_IN);
+
+ [view_controller.view startAnimation];
+ if (OSIPhone::get_singleton()->native_video_is_playing()) {
+ OSIPhone::get_singleton()->native_video_unpause();
+ }
+
+ AudioDriverCoreAudio *audio = dynamic_cast<AudioDriverCoreAudio *>(AudioDriverCoreAudio::get_singleton());
+ if (audio)
+ audio->start();
+ }
+}
+
- (void)controllerWasConnected:(NSNotification *)notification {
// create our dictionary if we don't have one yet
if (ios_joysticks == nil) {
@@ -127,28 +188,12 @@ NSMutableDictionary *ios_joysticks = nil;
printf("Couldn't retrieve new controller\n");
} else if ([[ios_joysticks allKeysForObject:controller] count] != 0) {
printf("Controller is already registered\n");
+ } else if (frame_count > 1) {
+ _ios_add_joystick(controller, self);
} else {
- // get a new id for our controller
- int joy_id = OSIPhone::get_singleton()->get_unused_joy_id();
- if (joy_id != -1) {
- // assign our player index
- if (controller.playerIndex == GCControllerPlayerIndexUnset) {
- controller.playerIndex = [self getFreePlayerIndex];
- };
-
- // tell Godot about our new controller
- OSIPhone::get_singleton()->joy_connection_changed(
- joy_id, true, [controller.vendorName UTF8String]);
-
- // add it to our dictionary, this will retain our controllers
- [ios_joysticks setObject:controller
- forKey:[NSNumber numberWithInt:joy_id]];
-
- // set our input handler
- [self setControllerInputHandler:controller];
- } else {
- printf("Couldn't retrieve new joy id\n");
- };
+ if (pending_ios_joysticks == nil)
+ pending_ios_joysticks = [[NSMutableArray alloc] init];
+ [pending_ios_joysticks addObject:controller];
};
};
@@ -352,6 +397,27 @@ NSMutableDictionary *ios_joysticks = nil;
[ios_joysticks dealloc];
ios_joysticks = nil;
};
+
+ if (pending_ios_joysticks != nil) {
+ [pending_ios_joysticks dealloc];
+ pending_ios_joysticks = nil;
+ };
+};
+
+OS::VideoMode _get_video_mode() {
+ int backingWidth;
+ int backingHeight;
+ glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES,
+ GL_RENDERBUFFER_WIDTH_OES, &backingWidth);
+ glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES,
+ GL_RENDERBUFFER_HEIGHT_OES, &backingHeight);
+
+ OS::VideoMode vm;
+ vm.fullscreen = true;
+ vm.width = backingWidth;
+ vm.height = backingHeight;
+ vm.resizable = false;
+ return vm;
};
static int frame_count = 0;
@@ -360,19 +426,7 @@ static int frame_count = 0;
switch (frame_count) {
case 0: {
- int backingWidth;
- int backingHeight;
- glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES,
- GL_RENDERBUFFER_WIDTH_OES, &backingWidth);
- glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES,
- GL_RENDERBUFFER_HEIGHT_OES, &backingHeight);
-
- OS::VideoMode vm;
- vm.fullscreen = true;
- vm.width = backingWidth;
- vm.height = backingHeight;
- vm.resizable = false;
- OS::get_singleton()->set_video_mode(vm);
+ OS::get_singleton()->set_video_mode(_get_video_mode());
if (!OS::get_singleton()) {
exit(0);
@@ -410,6 +464,14 @@ static int frame_count = 0;
Main::setup2();
++frame_count;
+ if (pending_ios_joysticks != nil) {
+ for (GCController *controller in pending_ios_joysticks) {
+ _ios_add_joystick(controller, self);
+ }
+ [pending_ios_joysticks dealloc];
+ pending_ios_joysticks = nil;
+ }
+
// this might be necessary before here
NSDictionary *dict = [[NSBundle mainBundle] infoDictionary];
for (NSString *key in dict) {
@@ -543,6 +605,8 @@ static int frame_count = 0;
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
CGRect rect = [[UIScreen mainScreen] bounds];
+ is_focus_out = false;
+
[application setStatusBarHidden:YES withAnimation:UIStatusBarAnimationNone];
// disable idle timer
// application.idleTimerDisabled = YES;
@@ -562,18 +626,13 @@ static int frame_count = 0;
//[glView setAutoresizingMask:UIViewAutoresizingFlexibleWidth |
// UIViewAutoresizingFlexibleWidth];
- int backingWidth;
- int backingHeight;
- glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES,
- GL_RENDERBUFFER_WIDTH_OES, &backingWidth);
- glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES,
- GL_RENDERBUFFER_HEIGHT_OES, &backingHeight);
+ OS::VideoMode vm = _get_video_mode();
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,
NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
- int err = iphone_main(backingWidth, backingHeight, gargc, gargv, String::utf8([documentsDirectory UTF8String]));
+ int err = iphone_main(vm.width, vm.height, gargc, gargv, String::utf8([documentsDirectory UTF8String]));
if (err != 0) {
// bail, things did not go very well for us, should probably output a message on screen with our error code...
exit(0);
@@ -607,6 +666,12 @@ static int frame_count = 0;
[self initGameControllers];
+ [[NSNotificationCenter defaultCenter]
+ addObserver:self
+ selector:@selector(onAudioInterruption:)
+ name:AVAudioSessionInterruptionNotification
+ object:[AVAudioSession sharedInstance]];
+
// OSIPhone::screen_width = rect.size.width - rect.origin.x;
// OSIPhone::screen_height = rect.size.height - rect.origin.y;
@@ -618,6 +683,18 @@ static int frame_count = 0;
return TRUE;
};
+- (void)onAudioInterruption:(NSNotification *)notification {
+ if ([notification.name isEqualToString:AVAudioSessionInterruptionNotification]) {
+ if ([[notification.userInfo valueForKey:AVAudioSessionInterruptionTypeKey] isEqualToNumber:[NSNumber numberWithInt:AVAudioSessionInterruptionTypeBegan]]) {
+ NSLog(@"Audio interruption began");
+ on_focus_out(view_controller, &is_focus_out);
+ } else if ([[notification.userInfo valueForKey:AVAudioSessionInterruptionTypeKey] isEqualToNumber:[NSNumber numberWithInt:AVAudioSessionInterruptionTypeEnded]]) {
+ NSLog(@"Audio interruption ended");
+ on_focus_in(view_controller, &is_focus_out);
+ }
+ }
+};
+
- (void)applicationWillTerminate:(UIApplication *)application {
[self deinitGameControllers];
@@ -635,14 +712,7 @@ static int frame_count = 0;
- (void)applicationDidEnterBackground:(UIApplication *)application {
///@TODO maybe add pause motionManager? and where would we unpause it?
- if (OS::get_singleton()->get_main_loop())
- OS::get_singleton()->get_main_loop()->notification(
- MainLoop::NOTIFICATION_WM_FOCUS_OUT);
-
- [view_controller.view stopAnimation];
- if (OS::get_singleton()->native_video_is_playing()) {
- OSIPhone::get_singleton()->native_video_focus_out();
- };
+ on_focus_out(view_controller, &is_focus_out);
}
- (void)applicationWillEnterForeground:(UIApplication *)application {
@@ -657,19 +727,7 @@ static int frame_count = 0;
}
- (void)applicationDidBecomeActive:(UIApplication *)application {
- if (OS::get_singleton()->get_main_loop())
- OS::get_singleton()->get_main_loop()->notification(
- MainLoop::NOTIFICATION_WM_FOCUS_IN);
-
- [view_controller.view
- startAnimation]; // FIXME: resume seems to be recommended elsewhere
- if (OSIPhone::get_singleton()->native_video_is_playing()) {
- OSIPhone::get_singleton()->native_video_unpause();
- };
-
- // Fixed audio can not resume if it is interrupted cause by an incoming phone call
- if (AudioDriverCoreAudio::get_singleton() != NULL)
- AudioDriverCoreAudio::get_singleton()->start();
+ on_focus_in(view_controller, &is_focus_out);
}
- (void)dealloc {
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp
index e3119814f4..4c1e02baf7 100644
--- a/platform/iphone/export/export.cpp
+++ b/platform/iphone/export/export.cpp
@@ -147,6 +147,26 @@ Vector<EditorExportPlatformIOS::ExportArchitecture> EditorExportPlatformIOS::_ge
return archs;
}
+struct LoadingScreenInfo {
+ const char *preset_key;
+ const char *export_name;
+};
+
+static const LoadingScreenInfo loading_screen_infos[] = {
+ { "landscape_launch_screens/iphone_2436x1125", "Default-Landscape-X.png" },
+ { "landscape_launch_screens/iphone_2208x1242", "Default-Landscape-736h@3x.png" },
+ { "landscape_launch_screens/ipad_1024x768", "Default-Landscape.png" },
+ { "landscape_launch_screens/ipad_2048x1536", "Default-Landscape@2x.png" },
+
+ { "portrait_launch_screens/iphone_640x960", "Default-480h@2x.png" },
+ { "portrait_launch_screens/iphone_640x1136", "Default-568h@2x.png" },
+ { "portrait_launch_screens/iphone_750x1334", "Default-667h@2x.png" },
+ { "portrait_launch_screens/iphone_1125x2436", "Default-Portrait-X.png" },
+ { "portrait_launch_screens/ipad_768x1024", "Default-Portrait.png" },
+ { "portrait_launch_screens/ipad_1536x2048", "Default-Portrait@2x.png" },
+ { "portrait_launch_screens/iphone_1242x2208", "Default-Portrait-736h@3x.png" }
+};
+
void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) {
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "zip"), ""));
@@ -172,6 +192,7 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/iphone_120x120", PROPERTY_HINT_FILE, "png"), "")); // Home screen on iPhone/iPod Touch with retina display
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/ipad_76x76", PROPERTY_HINT_FILE, "png"), "")); // Home screen on iPad
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/app_store_1024x1024", PROPERTY_HINT_FILE, "png"), "")); // App Store
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/iphone_180x180", PROPERTY_HINT_FILE, "png"), "")); // Home screen on iPhone with retina HD display
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/ipad_152x152", PROPERTY_HINT_FILE, "png"), "")); // Home screen on iPad with retina display
@@ -179,15 +200,9 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_40x40", PROPERTY_HINT_FILE, "png"), "")); // Spotlight
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_80x80", PROPERTY_HINT_FILE, "png"), "")); // Spotlight on devices with retina display
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "landscape_launch_screens/iphone_2208x1242", PROPERTY_HINT_FILE, "png"), "")); // iPhone 6 Plus, 6s Plus, 7 Plus
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "landscape_launch_screens/ipad_2732x2048", PROPERTY_HINT_FILE, "png"), "")); // 12.9-inch iPad Pro
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "landscape_launch_screens/ipad_2048x1536", PROPERTY_HINT_FILE, "png"), "")); // Other iPads
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "portrait_launch_screens/iphone_640x1136", PROPERTY_HINT_FILE, "png"), "")); // iPhone 5, 5s, SE
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "portrait_launch_screens/iphone_750x1334", PROPERTY_HINT_FILE, "png"), "")); // iPhone 6, 6s, 7
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "portrait_launch_screens/iphone_1242x2208", PROPERTY_HINT_FILE, "png"), "")); // iPhone 6 Plus, 6s Plus, 7 Plus
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "portrait_launch_screens/ipad_2048x2732", PROPERTY_HINT_FILE, "png"), "")); // 12.9-inch iPad Pro
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "portrait_launch_screens/ipad_1536x2048", PROPERTY_HINT_FILE, "png"), "")); // Other iPads
+ for (int i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) {
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, loading_screen_infos[i].preset_key, PROPERTY_HINT_FILE, "png"), ""));
+ }
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc"), false));
@@ -313,6 +328,7 @@ static const IconInfo icon_infos[] = {
{ "required_icons/iphone_120x120", "iphone", "Icon-120.png", "120", "3x", "40x40", true },
{ "required_icons/ipad_76x76", "ipad", "Icon-76.png", "76", "1x", "76x76", false },
+ { "required_icons/app_store_1024x1024", "ios-marketing", "Icon-1024.png", "1024", "1x", "1024x1024", false },
{ "optional_icons/iphone_180x180", "iphone", "Icon-180.png", "180", "3x", "60x60", false },
@@ -380,23 +396,6 @@ Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_pr
return OK;
}
-struct LoadingScreenInfo {
- const char *preset_key;
- const char *export_name;
-};
-
-static const LoadingScreenInfo loading_screen_infos[] = {
- { "landscape_launch_screens/iphone_2208x1242", "Default-Landscape-736h@3x.png" },
- { "landscape_launch_screens/ipad_2732x2048", "Default-Landscape-1366h@2x.png" },
- { "landscape_launch_screens/ipad_2048x1536", "Default-Landscape@2x.png" },
-
- { "portrait_launch_screens/iphone_640x1136", "Default-568h@2x.png" },
- { "portrait_launch_screens/iphone_750x1334", "Default-667h@2x.png" },
- { "portrait_launch_screens/iphone_1242x2208", "Default-Portrait-736h@3x.png" },
- { "portrait_launch_screens/ipad_2048x2732", "Default-Portrait-1366h@2x.png" },
- { "portrait_launch_screens/ipad_1536x2048", "Default-Portrait@2x.png" }
-};
-
Error EditorExportPlatformIOS::_export_loading_screens(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) {
DirAccess *da = DirAccess::open(p_dest_dir);
ERR_FAIL_COND_V(!da, ERR_CANT_OPEN);
@@ -404,12 +403,14 @@ Error EditorExportPlatformIOS::_export_loading_screens(const Ref<EditorExportPre
for (int i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) {
LoadingScreenInfo info = loading_screen_infos[i];
String loading_screen_file = p_preset->get(info.preset_key);
- Error err = da->copy(loading_screen_file, p_dest_dir + info.export_name);
- if (err) {
- memdelete(da);
- String err_str = String("Failed to export loading screen (") + info.preset_key + ") from path: " + loading_screen_file;
- ERR_PRINT(err_str.utf8().get_data());
- return err;
+ if (loading_screen_file.size() > 0) {
+ Error err = da->copy(loading_screen_file, p_dest_dir + info.export_name);
+ if (err) {
+ memdelete(da);
+ String err_str = String("Failed to export loading screen (") + info.preset_key + ") from path: " + loading_screen_file;
+ ERR_PRINT(err_str.utf8().get_data());
+ return err;
+ }
}
}
memdelete(da);
@@ -887,7 +888,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
if (err)
return err;
- err = _export_loading_screens(p_preset, dest_dir + binary_name + "/");
+ err = _export_loading_screens(p_preset, dest_dir + binary_name + "/Images.xcassets/LaunchImage.launchimage/");
if (err)
return err;
diff --git a/platform/iphone/gl_view.h b/platform/iphone/gl_view.h
index 85376ebc08..0d101eb696 100644
--- a/platform/iphone/gl_view.h
+++ b/platform/iphone/gl_view.h
@@ -83,6 +83,8 @@
@property(strong, nonatomic) MPMoviePlayerController *moviePlayerController;
@property(strong, nonatomic) UIWindow *backgroundWindow;
+@property(nonatomic) UITextAutocorrectionType autocorrectionType;
+
- (void)startAnimation;
- (void)stopAnimation;
- (void)drawView;
diff --git a/platform/iphone/gl_view.mm b/platform/iphone/gl_view.mm
index 69116c64c6..478a3125af 100644
--- a/platform/iphone/gl_view.mm
+++ b/platform/iphone/gl_view.mm
@@ -78,6 +78,16 @@ void _hide_keyboard() {
keyboard_text = "";
};
+Rect2 _get_ios_window_safe_area(float p_window_width, float p_window_height) {
+ UIEdgeInsets insets = UIEdgeInsetsMake(0, 0, 0, 0);
+ if (_instance != nil && [_instance respondsToSelector:@selector(safeAreaInsets)]) {
+ insets = [_instance safeAreaInsets];
+ }
+ ERR_FAIL_COND_V(insets.left < 0 || insets.top < 0 || insets.right < 0 || insets.bottom < 0,
+ Rect2(0, 0, p_window_width, p_window_height));
+ return Rect2(insets.left, insets.top, p_window_width - insets.right - insets.left, p_window_height - insets.bottom - insets.top);
+}
+
bool _play_video(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) {
p_path = ProjectSettings::get_singleton()->globalize_path(p_path);
@@ -326,9 +336,7 @@ static void clear_touches() {
// Generate IDs for a framebuffer object and a color renderbuffer
UIScreen *mainscr = [UIScreen mainScreen];
printf("******** screen size %i, %i\n", (int)mainscr.currentMode.size.width, (int)mainscr.currentMode.size.height);
- float minPointSize = MIN(mainscr.bounds.size.width, mainscr.bounds.size.height);
- float minScreenSize = MIN(mainscr.currentMode.size.width, mainscr.currentMode.size.height);
- self.contentScaleFactor = minScreenSize / minPointSize;
+ self.contentScaleFactor = mainscr.nativeScale;
glGenFramebuffersOES(1, &viewFramebuffer);
glGenRenderbuffersOES(1, &viewRenderbuffer);
@@ -489,7 +497,7 @@ static void clear_touches() {
int tid = get_touch_id(touch);
ERR_FAIL_COND(tid == -1);
CGPoint touchPoint = [touch locationInView:self];
- OSIPhone::get_singleton()->mouse_button(tid, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor, true, touch.tapCount > 1, tid == 0);
+ OSIPhone::get_singleton()->touch_press(tid, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor, true, touch.tapCount > 1);
};
};
}
@@ -506,10 +514,9 @@ static void clear_touches() {
continue;
int tid = get_touch_id(touch);
ERR_FAIL_COND(tid == -1);
- int first = get_first_id(touch);
CGPoint touchPoint = [touch locationInView:self];
CGPoint prev_point = [touch previousLocationInView:self];
- OSIPhone::get_singleton()->mouse_move(tid, prev_point.x * self.contentScaleFactor, prev_point.y * self.contentScaleFactor, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor, first == tid);
+ OSIPhone::get_singleton()->touch_drag(tid, prev_point.x * self.contentScaleFactor, prev_point.y * self.contentScaleFactor, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor);
};
};
}
@@ -525,9 +532,9 @@ static void clear_touches() {
continue;
int tid = get_touch_id(touch);
ERR_FAIL_COND(tid == -1);
- int rem = remove_touch(touch);
+ remove_touch(touch);
CGPoint touchPoint = [touch locationInView:self];
- OSIPhone::get_singleton()->mouse_button(tid, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor, false, false, rem == 0);
+ OSIPhone::get_singleton()->touch_press(tid, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor, false, false);
};
};
}
@@ -627,6 +634,7 @@ static void clear_touches() {
}
init_touches();
self.multipleTouchEnabled = YES;
+ self.autocorrectionType = UITextAutocorrectionTypeNo;
printf("******** adding observer for sound routing changes\n");
[[NSNotificationCenter defaultCenter]
diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm
index 6fa189e917..2cdd477ed1 100644
--- a/platform/iphone/in_app_store.mm
+++ b/platform/iphone/in_app_store.mm
@@ -238,6 +238,7 @@ Error InAppStore::restore_purchases() {
ret["type"] = "purchase";
ret["result"] = "error";
ret["product_id"] = pid;
+ ret["error"] = String::utf8([transaction.error.localizedDescription UTF8String]);
InAppStore::get_singleton()->_post_event(ret);
[[SKPaymentQueue defaultQueue] finishTransaction:transaction];
} break;
diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp
index c4c59431f2..f618c80a77 100644
--- a/platform/iphone/os_iphone.cpp
+++ b/platform/iphone/os_iphone.cpp
@@ -190,7 +190,7 @@ void OSIPhone::key(uint32_t p_key, bool p_pressed) {
queue_event(ev);
};
-void OSIPhone::mouse_button(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick, bool p_use_as_mouse) {
+void OSIPhone::touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick) {
if (!GLOBAL_DEF("debug/disable_touch", false)) {
Ref<InputEventScreenTouch> ev;
@@ -202,28 +202,10 @@ void OSIPhone::mouse_button(int p_idx, int p_x, int p_y, bool p_pressed, bool p_
queue_event(ev);
};
- mouse_list.pressed[p_idx] = p_pressed;
-
- if (p_use_as_mouse) {
-
- Ref<InputEventMouseButton> ev;
- ev.instance();
-
- ev->set_position(Vector2(p_x, p_y));
- ev->set_global_position(Vector2(p_x, p_y));
-
- //mouse_list.pressed[p_idx] = p_pressed;
-
- input->set_mouse_position(ev->get_position());
- ev->set_button_index(BUTTON_LEFT);
- ev->set_doubleclick(p_doubleclick);
- ev->set_pressed(p_pressed);
-
- queue_event(ev);
- };
+ touch_list.pressed[p_idx] = p_pressed;
};
-void OSIPhone::mouse_move(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y, bool p_use_as_mouse) {
+void OSIPhone::touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y) {
if (!GLOBAL_DEF("debug/disable_touch", false)) {
@@ -234,21 +216,6 @@ void OSIPhone::mouse_move(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_
ev->set_relative(Vector2(p_x - p_prev_x, p_y - p_prev_y));
queue_event(ev);
};
-
- if (p_use_as_mouse) {
- Ref<InputEventMouseMotion> ev;
- ev.instance();
-
- ev->set_position(Vector2(p_x, p_y));
- ev->set_global_position(Vector2(p_x, p_y));
- ev->set_relative(Vector2(p_x - p_prev_x, p_y - p_prev_y));
-
- input->set_mouse_position(ev->get_position());
- ev->set_speed(input->get_last_mouse_speed());
- ev->set_button_mask(BUTTON_LEFT); // pressed
-
- queue_event(ev);
- };
};
void OSIPhone::queue_event(const Ref<InputEvent> &p_event) {
@@ -262,10 +229,10 @@ void OSIPhone::touches_cancelled() {
for (int i = 0; i < MAX_MOUSE_COUNT; i++) {
- if (mouse_list.pressed[i]) {
+ if (touch_list.pressed[i]) {
// send a mouse_up outside the screen
- mouse_button(i, -1, -1, false, false, false);
+ touch_press(i, -1, -1, false, false);
};
};
};
@@ -376,7 +343,7 @@ Point2 OSIPhone::get_mouse_position() const {
int OSIPhone::get_mouse_button_state() const {
- return mouse_list.pressed[0];
+ return 0;
};
void OSIPhone::set_window_title(const String &p_title){};
@@ -504,6 +471,12 @@ Size2 OSIPhone::get_window_size() const {
return Vector2(video_mode.width, video_mode.height);
}
+extern Rect2 _get_ios_window_safe_area(float p_window_width, float p_window_height);
+
+Rect2 OSIPhone::get_window_safe_area() const {
+ return _get_ios_window_safe_area(video_mode.width, video_mode.height);
+}
+
bool OSIPhone::has_touchscreen_ui_hint() const {
return true;
diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h
index 2e4458aeed..7d73a6fe5c 100644
--- a/platform/iphone/os_iphone.h
+++ b/platform/iphone/os_iphone.h
@@ -106,7 +106,7 @@ private:
};
};
- MouseList mouse_list;
+ MouseList touch_list;
Vector3 last_accel;
@@ -127,8 +127,8 @@ public:
uint8_t get_orientations() const;
- void mouse_button(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick, bool p_use_as_mouse);
- void mouse_move(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y, bool p_use_as_mouse);
+ void touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick);
+ void touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y);
void touches_cancelled();
void key(uint32_t p_key, bool p_pressed);
void set_virtual_keyboard_height(int p_height);
@@ -177,6 +177,7 @@ public:
virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
virtual Size2 get_window_size() const;
+ virtual Rect2 get_window_safe_area() const;
virtual bool has_touchscreen_ui_hint() const;
diff --git a/platform/iphone/power_iphone.cpp b/platform/iphone/power_iphone.cpp
index 95a9aa9705..7f9dadc363 100644
--- a/platform/iphone/power_iphone.cpp
+++ b/platform/iphone/power_iphone.cpp
@@ -30,7 +30,7 @@
#include "power_iphone.h"
-bool OS::PowerState::UpdatePowerInfo() {
+bool PowerIphone::UpdatePowerInfo() {
return false;
}
diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub
index 66a8a8d93c..5991075e29 100644
--- a/platform/javascript/SCsub
+++ b/platform/javascript/SCsub
@@ -3,38 +3,35 @@
Import('env')
javascript_files = [
- "os_javascript.cpp",
- "audio_driver_javascript.cpp",
- "javascript_main.cpp",
- "power_javascript.cpp",
- "http_client_javascript.cpp",
- "javascript_eval.cpp",
+ 'audio_driver_javascript.cpp',
+ 'http_client_javascript.cpp',
+ 'javascript_eval.cpp',
+ 'javascript_main.cpp',
+ 'os_javascript.cpp',
]
-env_javascript = env.Clone()
-if env['target'] == "profile":
- env_javascript.Append(CPPFLAGS=['-DPROFILER_ENABLED'])
-
-javascript_objects = []
-for x in javascript_files:
- javascript_objects.append(env_javascript.Object(x))
-
-env.Append(LINKFLAGS=["-s", "EXPORTED_FUNCTIONS=\"['_main','_main_after_fs_sync','_send_notification']\""])
-
-target_dir = env.Dir("#bin")
-build = env.add_program(['#bin/godot', target_dir.File('godot' + env['PROGSUFFIX'] + '.wasm')], javascript_objects, PROGSUFFIX=env['PROGSUFFIX'] + '.js');
+build = env.add_program(['#bin/godot${PROGSUFFIX}.js', '#bin/godot${PROGSUFFIX}.wasm'], javascript_files);
js, wasm = build
-js_libraries = []
-js_libraries.append(env.File('http_request.js'))
+js_libraries = [
+ 'http_request.js',
+]
for lib in js_libraries:
- env.Append(LINKFLAGS=['--js-library', lib.path])
+ env.Append(LINKFLAGS=['--js-library', env.File(lib).path])
env.Depends(build, js_libraries)
wrapper_start = env.File('pre.js')
wrapper_end = env.File('engine.js')
-js_final = env.Textfile('#bin/godot', [wrapper_start, js, wrapper_end], TEXTFILESUFFIX=env['PROGSUFFIX'] + '.wrapped.js')
-
-zip_dir = target_dir.Dir('.javascript_zip')
-zip_files = env.InstallAs([zip_dir.File('godot.js'), zip_dir.File('godot.wasm'), zip_dir.File('godot.html')], [js_final, wasm, '#misc/dist/html/default.html'])
-Zip('#bin/godot', zip_files, ZIPSUFFIX=env['PROGSUFFIX'] + env['ZIPSUFFIX'], ZIPROOT=zip_dir, ZIPCOMSTR="Archving $SOURCES as $TARGET")
+js_wrapped = env.Textfile('#bin/godot', [wrapper_start, js, wrapper_end], TEXTFILESUFFIX='${PROGSUFFIX}.wrapped.js')
+
+zip_dir = env.Dir('#bin/.javascript_zip')
+zip_files = env.InstallAs([
+ zip_dir.File('godot.js'),
+ zip_dir.File('godot.wasm'),
+ zip_dir.File('godot.html')
+], [
+ js_wrapped,
+ wasm,
+ '#misc/dist/html/default.html'
+])
+env.Zip('#bin/godot', zip_files, ZIPROOT=zip_dir, ZIPSUFFIX='${PROGSUFFIX}${ZIPSUFFIX}', ZIPCOMSTR='Archving $SOURCES as $TARGET')
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index 7e6a1518ed..a48cb872ee 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -8,23 +8,22 @@ def is_active():
def get_name():
- return "JavaScript"
+ return 'JavaScript'
def can_build():
-
- return ("EMSCRIPTEN_ROOT" in os.environ or "EMSCRIPTEN" in os.environ)
+ return 'EM_CONFIG' in os.environ or os.path.exists(os.path.expanduser('~/.emscripten'))
def get_opts():
from SCons.Variables import BoolVariable
return [
+ # eval() can be a security concern, so it can be disabled.
BoolVariable('javascript_eval', 'Enable JavaScript eval interface', True),
]
def get_flags():
-
return [
('tools', False),
('module_theora_enabled', False),
@@ -36,24 +35,11 @@ def get_flags():
]
-def create(env):
-
- # remove Windows' .exe suffix
- return env.Clone(tools=['textfile', 'zip'], PROGSUFFIX='')
-
-
-def escape_sources_backslashes(target, source, env, for_signature):
- return [path.replace('\\','\\\\') for path in env.GetBuildPath(source)]
-
-def escape_target_backslashes(target, source, env, for_signature):
- return env.GetBuildPath(target[0]).replace('\\','\\\\')
-
-
def configure(env):
## Build type
- if (env["target"] == "release"):
+ if env['target'] == 'release' or env['target'] == 'profile':
# Use -Os to prioritize optimizing for reduced file size. This is
# particularly valuable for the web platform because it directly
# decreases download time.
@@ -62,65 +48,102 @@ def configure(env):
# run-time performance.
env.Append(CCFLAGS=['-Os'])
env.Append(LINKFLAGS=['-Os'])
-
- elif (env["target"] == "release_debug"):
- env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
- env.Append(LINKFLAGS=['-O2', '-s', 'ASSERTIONS=1'])
- # retain function names at the cost of file size, for backtraces and profiling
+ if env['target'] == 'profile':
+ env.Append(LINKFLAGS=['--profiling-funcs'])
+
+ elif env['target'] == 'release_debug':
+ env.Append(CPPDEFINES=['DEBUG_ENABLED'])
+ env.Append(CCFLAGS=['-O2'])
+ env.Append(LINKFLAGS=['-O2'])
+ # Retain function names for backtraces at the cost of file size.
env.Append(LINKFLAGS=['--profiling-funcs'])
- elif (env["target"] == "debug"):
- env.Append(CCFLAGS=['-O1', '-D_DEBUG', '-g', '-DDEBUG_ENABLED'])
+ elif env['target'] == 'debug':
+ env.Append(CPPDEFINES=['DEBUG_ENABLED'])
+ env.Append(CCFLAGS=['-O1', '-g'])
env.Append(LINKFLAGS=['-O1', '-g'])
+ env.Append(LINKFLAGS=['-s', 'ASSERTIONS=1'])
## Compiler configuration
env['ENV'] = os.environ
- if ("EMSCRIPTEN_ROOT" in os.environ):
- env.PrependENVPath('PATH', os.environ['EMSCRIPTEN_ROOT'])
- elif ("EMSCRIPTEN" in os.environ):
- env.PrependENVPath('PATH', os.environ['EMSCRIPTEN'])
- env['CC'] = 'emcc'
- env['CXX'] = 'em++'
- env['LINK'] = 'emcc'
- env['RANLIB'] = 'emranlib'
- # Emscripten's ar has issues with duplicate file names, so use cc
- env['AR'] = 'emcc'
- env['ARFLAGS'] = '-o'
-
- if (os.name == 'nt'):
- # use TempFileMunge on Windows since some commands get too long for
- # cmd.exe even with spawn_fix
- # need to escape backslashes for this
- env['ESCAPED_SOURCES'] = escape_sources_backslashes
- env['ESCAPED_TARGET'] = escape_target_backslashes
- env['ARCOM'] = '${TEMPFILE("%s")}' % env['ARCOM'].replace('$SOURCES', '$ESCAPED_SOURCES').replace('$TARGET', '$ESCAPED_TARGET')
+ em_config_file = os.getenv('EM_CONFIG') or os.path.expanduser('~/.emscripten')
+ if not os.path.exists(em_config_file):
+ raise RuntimeError("Emscripten configuration file '%s' does not exist" % em_config_file)
+ with open(em_config_file) as f:
+ em_config = {}
+ try:
+ # Emscripten configuration file is a Python file with simple assignments.
+ exec(f.read(), em_config)
+ except StandardError as e:
+ raise RuntimeError("Emscripten configuration file '%s' is invalid:\n%s" % (em_config_file, e))
+ if 'EMSCRIPTEN_ROOT' not in em_config:
+ raise RuntimeError("'EMSCRIPTEN_ROOT' missing in Emscripten configuration file '%s'" % em_config_file)
+ env.PrependENVPath('PATH', em_config['EMSCRIPTEN_ROOT'])
+
+ env['CC'] = 'emcc'
+ env['CXX'] = 'em++'
+ env['LINK'] = 'emcc'
+
+ # Emscripten's ar has issues with duplicate file names, so use cc.
+ env['AR'] = 'emcc'
+ env['ARFLAGS'] = '-o'
+ # emranlib is a noop, so it's safe to use with AR=emcc.
+ env['RANLIB'] = 'emranlib'
+
+ # Use TempFileMunge since some AR invocations are too long for cmd.exe.
+ # Use POSIX-style paths, required with TempFileMunge.
+ env['ARCOM_POSIX'] = env['ARCOM'].replace(
+ '$TARGET', '$TARGET.posix').replace(
+ '$SOURCES', '$SOURCES.posix')
+ env['ARCOM'] = '${TEMPFILE(ARCOM_POSIX)}'
+
+ # All intermediate files are just LLVM bitcode.
+ env['OBJPREFIX'] = ''
env['OBJSUFFIX'] = '.bc'
+ env['PROGPREFIX'] = ''
+ # Program() output consists of multiple files, so specify suffixes manually at builder.
+ env['PROGSUFFIX'] = ''
+ env['LIBPREFIX'] = 'lib'
env['LIBSUFFIX'] = '.bc'
+ env['LIBPREFIXES'] = ['$LIBPREFIX']
+ env['LIBSUFFIXES'] = ['$LIBSUFFIX']
## Compile flags
env.Append(CPPPATH=['#platform/javascript'])
- env.Append(CPPFLAGS=['-DJAVASCRIPT_ENABLED', '-DUNIX_ENABLED', '-DPTHREAD_NO_RENAME', '-DTYPED_METHOD_BIND', '-DNO_THREADS'])
- env.Append(CPPFLAGS=['-DGLES3_ENABLED'])
+ env.Append(CPPDEFINES=['JAVASCRIPT_ENABLED', 'UNIX_ENABLED'])
- # These flags help keep the file size down
- env.Append(CPPFLAGS=["-fno-exceptions", '-DNO_SAFE_CAST', '-fno-rtti'])
+ # No multi-threading (SharedArrayBuffer) available yet,
+ # once feasible also consider memory buffer size issues.
+ env.Append(CPPDEFINES=['NO_THREADS'])
+
+ # These flags help keep the file size down.
+ env.Append(CCFLAGS=['-fno-exceptions', '-fno-rtti'])
+ # Don't use dynamic_cast, necessary with no-rtti.
+ env.Append(CPPDEFINES=['NO_SAFE_CAST'])
if env['javascript_eval']:
- env.Append(CPPFLAGS=['-DJAVASCRIPT_EVAL_ENABLED'])
+ env.Append(CPPDEFINES=['JAVASCRIPT_EVAL_ENABLED'])
## Link flags
env.Append(LINKFLAGS=['-s', 'BINARYEN=1'])
+
+ # Allow increasing memory buffer size during runtime. This is efficient
+ # when using WebAssembly (in comparison to asm.js) and works well for
+ # us since we don't know requirements at compile-time.
env.Append(LINKFLAGS=['-s', 'ALLOW_MEMORY_GROWTH=1'])
+
+ # This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1.
env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1'])
- env.Append(LINKFLAGS=['-s', 'EXTRA_EXPORTED_RUNTIME_METHODS="[\'FS\']"'])
env.Append(LINKFLAGS=['-s', 'INVOKE_RUN=0'])
+
+ # TODO: Reevaluate usage of this setting now that engine.js manages engine runtime.
env.Append(LINKFLAGS=['-s', 'NO_EXIT_RUNTIME=1'])
- # TODO: Move that to opus module's config
+ # TODO: Move that to opus module's config.
if 'module_opus_enabled' in env and env['module_opus_enabled']:
- env.opus_fixed_point = "yes"
+ env.opus_fixed_point = 'yes'
diff --git a/platform/javascript/engine.js b/platform/javascript/engine.js
index bca1851f40..e4839af433 100644
--- a/platform/javascript/engine.js
+++ b/platform/javascript/engine.js
@@ -1,3 +1,5 @@
+ exposedLibs['PATH'] = PATH;
+ exposedLibs['FS'] = FS;
return Module;
},
};
@@ -12,6 +14,13 @@
var loadingFiles = {};
+ function getPathLeaf(path) {
+
+ while (path.endsWith('/'))
+ path = path.slice(0, -1);
+ return path.slice(path.lastIndexOf('/') + 1);
+ }
+
function getBasePath(path) {
if (path.endsWith('/'))
@@ -23,14 +32,15 @@
function getBaseName(path) {
- path = getBasePath(path);
- return path.slice(path.lastIndexOf('/') + 1);
+ return getPathLeaf(getBasePath(path));
}
Engine = function Engine() {
this.rtenv = null;
+ var LIBS = {};
+
var initPromise = null;
var unloadAfterInit = true;
@@ -80,11 +90,11 @@
return new Promise(function(resolve, reject) {
rtenvProps.onRuntimeInitialized = resolve;
rtenvProps.onAbort = reject;
- rtenvProps.engine.rtenv = Engine.RuntimeEnvironment(rtenvProps);
+ rtenvProps.engine.rtenv = Engine.RuntimeEnvironment(rtenvProps, LIBS);
});
}
- this.preloadFile = function(pathOrBuffer, bufferFilename) {
+ this.preloadFile = function(pathOrBuffer, destPath) {
if (pathOrBuffer instanceof ArrayBuffer) {
pathOrBuffer = new Uint8Array(pathOrBuffer);
@@ -93,14 +103,14 @@
}
if (pathOrBuffer instanceof Uint8Array) {
preloadedFiles.push({
- name: bufferFilename,
+ path: destPath,
buffer: pathOrBuffer
});
return Promise.resolve();
} else if (typeof pathOrBuffer === 'string') {
return loadPromise(pathOrBuffer, preloadProgressTracker).then(function(xhr) {
preloadedFiles.push({
- name: pathOrBuffer,
+ path: destPath || pathOrBuffer,
buffer: xhr.response
});
});
@@ -119,7 +129,12 @@
this.startGame = function(mainPack) {
executableName = getBaseName(mainPack);
- return Promise.all([this.init(getBasePath(mainPack)), this.preloadFile(mainPack)]).then(
+ return Promise.all([
+ // Load from directory,
+ this.init(getBasePath(mainPack)),
+ // ...but write to root where the engine expects it.
+ this.preloadFile(mainPack, getPathLeaf(mainPack))
+ ]).then(
Function.prototype.apply.bind(synchronousStart, this, [])
);
};
@@ -138,18 +153,6 @@
}
var actualCanvas = this.rtenv.canvas;
- var testContext = false;
- var testCanvas;
- try {
- testCanvas = document.createElement('canvas');
- testContext = testCanvas.getContext('webgl2') || testCanvas.getContext('experimental-webgl2');
- } catch (e) {}
- if (!testContext) {
- throw new Error("WebGL 2 not available");
- }
- testCanvas = null;
- testContext = null;
-
// canvas can grab focus on click
if (actualCanvas.tabIndex < 0) {
actualCanvas.tabIndex = 0;
@@ -175,7 +178,16 @@
this.rtenv.thisProgram = executableName || getBaseName(basePath);
preloadedFiles.forEach(function(file) {
- this.rtenv.FS.createDataFile('/', file.name, new Uint8Array(file.buffer), true, true, true);
+ var dir = LIBS.PATH.dirname(file.path);
+ try {
+ LIBS.FS.stat(dir);
+ } catch (e) {
+ if (e.code !== 'ENOENT') {
+ throw e;
+ }
+ LIBS.FS.mkdirTree(dir);
+ }
+ LIBS.FS.createDataFile('/', file.path, new Uint8Array(file.buffer), true, true, true);
}, this);
preloadedFiles = null;
@@ -273,6 +285,20 @@
Engine.RuntimeEnvironment = engine.RuntimeEnvironment;
+ Engine.isWebGLAvailable = function(majorVersion = 1) {
+
+ var testContext = false;
+ try {
+ var testCanvas = document.createElement('canvas');
+ if (majorVersion === 1) {
+ testContext = testCanvas.getContext('webgl') || testCanvas.getContext('experimental-webgl');
+ } else if (majorVersion === 2) {
+ testContext = testCanvas.getContext('webgl2') || testCanvas.getContext('experimental-webgl2');
+ }
+ } catch (e) {}
+ return !!testContext;
+ };
+
Engine.load = function(newBasePath) {
if (newBasePath !== undefined) basePath = getBasePath(newBasePath);
diff --git a/platform/javascript/http_client_javascript.cpp b/platform/javascript/http_client_javascript.cpp
index 118a77835e..8d90e01ae1 100644
--- a/platform/javascript/http_client_javascript.cpp
+++ b/platform/javascript/http_client_javascript.cpp
@@ -88,7 +88,7 @@ Error HTTPClient::prepare_request(Method p_method, const String &p_url, const Ve
ERR_FAIL_COND_V(port < 0, ERR_UNCONFIGURED);
ERR_FAIL_COND_V(!p_url.begins_with("/"), ERR_INVALID_PARAMETER);
- String url = (use_tls ? "https://" : "http://") + host + ":" + itos(port) + "/" + p_url;
+ String url = (use_tls ? "https://" : "http://") + host + ":" + itos(port) + p_url;
godot_xhr_reset(xhr_id);
godot_xhr_open(xhr_id, _methods[p_method], url.utf8().get_data(),
username.empty() ? NULL : username.utf8().get_data(),
diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp
index e85fe0800f..54d4755bd7 100644
--- a/platform/javascript/javascript_main.cpp
+++ b/platform/javascript/javascript_main.cpp
@@ -40,7 +40,7 @@ static void main_loop() {
os->main_loop_iterate();
}
-extern "C" void main_after_fs_sync(char *p_idbfs_err) {
+extern "C" EMSCRIPTEN_KEEPALIVE void main_after_fs_sync(char *p_idbfs_err) {
String idbfs_err = String::utf8(p_idbfs_err);
if (!idbfs_err.empty()) {
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index ace0bdad60..1b5463e40d 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -285,23 +285,6 @@ static EM_BOOL _touchpress_callback(int event_type, const EmscriptenTouchEvent *
_input->parse_input_event(ev);
}
-
- if (touch_event->touches[lowest_id_index].isChanged) {
-
- Ref<InputEventMouseButton> ev_mouse;
- ev_mouse.instance();
- ev_mouse->set_button_mask(_input->get_mouse_button_mask());
- dom2godot_mod(touch_event, ev_mouse);
-
- const EmscriptenTouchPoint &first_touch = touch_event->touches[lowest_id_index];
- ev_mouse->set_position(Point2(first_touch.canvasX, first_touch.canvasY));
- ev_mouse->set_global_position(ev_mouse->get_position());
-
- ev_mouse->set_button_index(BUTTON_LEFT);
- ev_mouse->set_pressed(event_type == EMSCRIPTEN_EVENT_TOUCHSTART);
-
- _input->parse_input_event(ev_mouse);
- }
return true;
}
@@ -327,24 +310,6 @@ static EM_BOOL _touchmove_callback(int event_type, const EmscriptenTouchEvent *t
_input->parse_input_event(ev);
}
-
- if (touch_event->touches[lowest_id_index].isChanged) {
-
- Ref<InputEventMouseMotion> ev_mouse;
- ev_mouse.instance();
- dom2godot_mod(touch_event, ev_mouse);
- ev_mouse->set_button_mask(_input->get_mouse_button_mask());
-
- const EmscriptenTouchPoint &first_touch = touch_event->touches[lowest_id_index];
- ev_mouse->set_position(Point2(first_touch.canvasX, first_touch.canvasY));
- ev_mouse->set_global_position(ev_mouse->get_position());
-
- ev_mouse->set_relative(ev_mouse->get_position() - _input->get_mouse_position());
- _input->set_mouse_position(ev_mouse->get_position());
- ev_mouse->set_speed(_input->get_last_mouse_speed());
-
- _input->parse_input_event(ev_mouse);
- }
return true;
}
@@ -413,14 +378,13 @@ static EM_BOOL joy_callback_func(int p_type, const EmscriptenGamepadEvent *p_eve
return false;
}
-extern "C" {
-void send_notification(int notif) {
+extern "C" EMSCRIPTEN_KEEPALIVE void send_notification(int notif) {
+
if (notif == MainLoop::NOTIFICATION_WM_MOUSE_ENTER || notif == MainLoop::NOTIFICATION_WM_MOUSE_EXIT) {
_cursor_inside_canvas = notif == MainLoop::NOTIFICATION_WM_MOUSE_ENTER;
}
OS_JavaScript::get_singleton()->get_main_loop()->notification(notif);
}
-}
Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
@@ -444,6 +408,7 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver,
break;
}
EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(NULL, &attributes);
+ ERR_EXPLAIN("WebGL " + itos(attributes.majorVersion) + ".0 not available");
ERR_FAIL_COND_V(emscripten_webgl_make_context_current(ctx) != EMSCRIPTEN_RESULT_SUCCESS, ERR_UNAVAILABLE);
video_mode = p_desired;
@@ -479,8 +444,6 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver,
input = memnew(InputDefault);
_input = input;
- power_manager = memnew(PowerJavascript);
-
#define EM_CHECK(ev) \
if (result != EMSCRIPTEN_RESULT_SUCCESS) \
ERR_PRINTS("Error while setting " #ev " callback: Code " + itos(result))
@@ -967,15 +930,21 @@ String OS_JavaScript::get_joy_guid(int p_device) const {
}
OS::PowerState OS_JavaScript::get_power_state() {
- return power_manager->get_power_state();
+
+ WARN_PRINT("Power management is not supported for the HTML5 platform, defaulting to POWERSTATE_UNKNOWN");
+ return OS::POWERSTATE_UNKNOWN;
}
int OS_JavaScript::get_power_seconds_left() {
- return power_manager->get_power_seconds_left();
+
+ WARN_PRINT("Power management is not supported for the HTML5 platform, defaulting to -1");
+ return -1;
}
int OS_JavaScript::get_power_percent_left() {
- return power_manager->get_power_percent_left();
+
+ WARN_PRINT("Power management is not supported for the HTML5 platform, defaulting to -1");
+ return -1;
}
bool OS_JavaScript::_check_internal_feature_support(const String &p_feature) {
diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h
index f0ba9422e8..46eb1b3f13 100644
--- a/platform/javascript/os_javascript.h
+++ b/platform/javascript/os_javascript.h
@@ -36,7 +36,6 @@
#include "main/input_default.h"
#include "os/input.h"
#include "os/main_loop.h"
-#include "power_javascript.h"
#include "servers/audio_server.h"
#include "servers/visual/rasterizer.h"
@@ -64,8 +63,6 @@ class OS_JavaScript : public OS_Unix {
GetUserDataDirFunc get_user_data_dir_func;
- PowerJavascript *power_manager;
-
static void _close_notification_funcs(const String &p_file, int p_flags);
void process_joypads();
diff --git a/platform/javascript/power_javascript.cpp b/platform/javascript/power_javascript.cpp
deleted file mode 100644
index 5241644dbc..0000000000
--- a/platform/javascript/power_javascript.cpp
+++ /dev/null
@@ -1,73 +0,0 @@
-/*************************************************************************/
-/* power_javascript.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "power_javascript.h"
-#include "error_macros.h"
-
-bool PowerJavascript::UpdatePowerInfo() {
- // TODO Javascript implementation
- return false;
-}
-
-OS::PowerState PowerJavascript::get_power_state() {
- if (UpdatePowerInfo()) {
- return power_state;
- } else {
- WARN_PRINT("Power management is not implemented on this platform, defaulting to POWERSTATE_UNKNOWN");
- return OS::POWERSTATE_UNKNOWN;
- }
-}
-
-int PowerJavascript::get_power_seconds_left() {
- if (UpdatePowerInfo()) {
- return nsecs_left;
- } else {
- WARN_PRINT("Power management is not implemented on this platform, defaulting to -1");
- return -1;
- }
-}
-
-int PowerJavascript::get_power_percent_left() {
- if (UpdatePowerInfo()) {
- return percent_left;
- } else {
- WARN_PRINT("Power management is not implemented on this platform, defaulting to -1");
- return -1;
- }
-}
-
-PowerJavascript::PowerJavascript() :
- nsecs_left(-1),
- percent_left(-1),
- power_state(OS::POWERSTATE_UNKNOWN) {
-}
-
-PowerJavascript::~PowerJavascript() {
-}
diff --git a/platform/javascript/power_javascript.h b/platform/javascript/power_javascript.h
deleted file mode 100644
index c0c564aa60..0000000000
--- a/platform/javascript/power_javascript.h
+++ /dev/null
@@ -1,53 +0,0 @@
-/*************************************************************************/
-/* power_javascript.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef PLATFORM_JAVASCRIPT_POWER_JAVASCRIPT_H_
-#define PLATFORM_JAVASCRIPT_POWER_JAVASCRIPT_H_
-
-#include "os/os.h"
-
-class PowerJavascript {
-private:
- int nsecs_left;
- int percent_left;
- OS::PowerState power_state;
-
- bool UpdatePowerInfo();
-
-public:
- PowerJavascript();
- virtual ~PowerJavascript();
-
- OS::PowerState get_power_state();
- int get_power_seconds_left();
- int get_power_percent_left();
-};
-
-#endif /* PLATFORM_JAVASCRIPT_POWER_JAVASCRIPT_H_ */
diff --git a/platform/javascript/pre.js b/platform/javascript/pre.js
index 311aa44fda..02194bc75e 100644
--- a/platform/javascript/pre.js
+++ b/platform/javascript/pre.js
@@ -1,2 +1,2 @@
var Engine = {
- RuntimeEnvironment: function(Module) {
+ RuntimeEnvironment: function(Module, exposedLibs) {
diff --git a/platform/osx/detect.py b/platform/osx/detect.py
index e51a8082f7..1e9631fae0 100644
--- a/platform/osx/detect.py
+++ b/platform/osx/detect.py
@@ -93,6 +93,7 @@ def configure(env):
env['AR'] = basecmd + "ar"
env['RANLIB'] = basecmd + "ranlib"
env['AS'] = basecmd + "as"
+ env.Append(CCFLAGS=['-D__MACPORTS__']) #hack to fix libvpx MM256_BROADCASTSI128_SI256 define
if (env["CXX"] == "clang++"):
env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND'])
diff --git a/platform/osx/godot_main_osx.mm b/platform/osx/godot_main_osx.mm
index 6ccbaf896b..64116fa1e0 100644
--- a/platform/osx/godot_main_osx.mm
+++ b/platform/osx/godot_main_osx.mm
@@ -101,5 +101,5 @@ int main(int argc, char **argv) {
Main::cleanup();
- return 0;
+ return os.get_exit_code();
};
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index 486d7af1c1..fee25e98cb 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -100,7 +100,7 @@ public:
id context;
CursorShape cursor_shape;
- NSCursor *cursors[CURSOR_MAX] = { NULL };
+ NSCursor *cursors[CURSOR_MAX];
MouseMode mouse_mode;
String title;
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index a811ff585d..fbefd41bb7 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -192,6 +192,7 @@ static Vector2 get_mouse_pos(NSEvent *event) {
// Note: called before main loop init!
char *utfs = strdup([filename UTF8String]);
OS_OSX::singleton->open_with_filename.parse_utf8(utfs);
+ free(utfs);
return YES;
}
@@ -263,6 +264,7 @@ static Vector2 get_mouse_pos(NSEvent *event) {
NSWindow *window = (NSWindow *)[notification object];
CGFloat newBackingScaleFactor = [window backingScaleFactor];
CGFloat oldBackingScaleFactor = [[[notification userInfo] objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue];
+ [OS_OSX::singleton->window_view setWantsBestResolutionOpenGLSurface:YES];
if (newBackingScaleFactor != oldBackingScaleFactor) {
//Set new display scale and window size
@@ -837,6 +839,108 @@ static int translateKey(unsigned int key) {
return table[key];
}
+struct _KeyCodeMap {
+ UniChar kchar;
+ int kcode;
+};
+
+static const _KeyCodeMap _keycodes[55] = {
+ { '`', KEY_QUOTELEFT },
+ { '~', KEY_ASCIITILDE },
+ { '0', KEY_KP_0 },
+ { '1', KEY_KP_1 },
+ { '2', KEY_KP_2 },
+ { '3', KEY_KP_3 },
+ { '4', KEY_KP_4 },
+ { '5', KEY_KP_5 },
+ { '6', KEY_KP_6 },
+ { '7', KEY_KP_7 },
+ { '8', KEY_KP_8 },
+ { '9', KEY_KP_9 },
+ { '-', KEY_MINUS },
+ { '_', KEY_UNDERSCORE },
+ { '=', KEY_EQUAL },
+ { '+', KEY_PLUS },
+ { 'q', KEY_Q },
+ { 'w', KEY_W },
+ { 'e', KEY_E },
+ { 'r', KEY_R },
+ { 't', KEY_T },
+ { 'y', KEY_Y },
+ { 'u', KEY_U },
+ { 'i', KEY_I },
+ { 'o', KEY_O },
+ { 'p', KEY_P },
+ { '[', KEY_BRACERIGHT },
+ { ']', KEY_BRACELEFT },
+ { '{', KEY_BRACERIGHT },
+ { '}', KEY_BRACELEFT },
+ { 'a', KEY_A },
+ { 's', KEY_S },
+ { 'd', KEY_D },
+ { 'f', KEY_F },
+ { 'g', KEY_G },
+ { 'h', KEY_H },
+ { 'j', KEY_J },
+ { 'k', KEY_K },
+ { 'l', KEY_L },
+ { ';', KEY_SEMICOLON },
+ { ':', KEY_COLON },
+ { '\'', KEY_APOSTROPHE },
+ { '\"', KEY_QUOTEDBL },
+ { '\\', KEY_BACKSLASH },
+ { '#', KEY_NUMBERSIGN },
+ { 'z', KEY_Z },
+ { 'x', KEY_X },
+ { 'c', KEY_C },
+ { 'v', KEY_V },
+ { 'b', KEY_B },
+ { 'n', KEY_N },
+ { 'm', KEY_M },
+ { ',', KEY_COMMA },
+ { '.', KEY_PERIOD },
+ { '/', KEY_SLASH }
+};
+
+static int remapKey(unsigned int key) {
+
+ TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource();
+ if (!currentKeyboard)
+ return translateKey(key);
+
+ CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData);
+ if (!layoutData)
+ return nil;
+
+ const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData);
+
+ UInt32 keysDown = 0;
+ UniChar chars[4];
+ UniCharCount realLength;
+
+ OSStatus err = UCKeyTranslate(keyboardLayout,
+ key,
+ kUCKeyActionDisplay,
+ 0,
+ LMGetKbdType(),
+ kUCKeyTranslateNoDeadKeysBit,
+ &keysDown,
+ sizeof(chars) / sizeof(chars[0]),
+ &realLength,
+ chars);
+
+ if (err != noErr) {
+ return translateKey(key);
+ }
+
+ for (unsigned int i = 0; i < 55; i++) {
+ if (_keycodes[i].kchar == chars[0]) {
+ return _keycodes[i].kcode;
+ }
+ }
+ return translateKey(key);
+}
+
- (void)keyDown:(NSEvent *)event {
//disable raw input in IME mode
@@ -846,7 +950,7 @@ static int translateKey(unsigned int key) {
ke.osx_state = [event modifierFlags];
ke.pressed = true;
ke.echo = [event isARepeat];
- ke.scancode = latin_keyboard_keycode_convert(translateKey([event keyCode]));
+ ke.scancode = remapKey([event keyCode]);
ke.unicode = 0;
push_to_key_event_buffer(ke);
@@ -899,7 +1003,7 @@ static int translateKey(unsigned int key) {
}
ke.osx_state = mod;
- ke.scancode = latin_keyboard_keycode_convert(translateKey(key));
+ ke.scancode = remapKey(key);
ke.unicode = 0;
push_to_key_event_buffer(ke);
@@ -915,7 +1019,7 @@ static int translateKey(unsigned int key) {
ke.osx_state = [event modifierFlags];
ke.pressed = false;
ke.echo = false;
- ke.scancode = latin_keyboard_keycode_convert(translateKey([event keyCode]));
+ ke.scancode = remapKey([event keyCode]);
ke.unicode = 0;
push_to_key_event_buffer(ke);
@@ -1370,6 +1474,11 @@ void OS_OSX::set_cursor_shape(CursorShape p_shape) {
if (cursor_shape == p_shape)
return;
+ if (mouse_mode != MOUSE_MODE_VISIBLE) {
+ cursor_shape = p_shape;
+ return;
+ }
+
if (cursors[p_shape] != NULL) {
[cursors[p_shape] set];
} else {
@@ -1403,9 +1512,7 @@ void OS_OSX::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c
Ref<Texture> texture = p_cursor;
Ref<Image> image = texture->get_data();
- int image_size = 32 * 32;
-
- ERR_FAIL_COND(texture->get_width() != 32 || texture->get_height() != 32);
+ ERR_FAIL_COND(texture->get_width() > 256 || texture->get_height() > 256);
NSBitmapImageRep *imgrep = [[[NSBitmapImageRep alloc]
initWithBitmapDataPlanes:NULL
@@ -2320,6 +2427,7 @@ OS_OSX *OS_OSX::singleton = NULL;
OS_OSX::OS_OSX() {
+ memset(cursors, 0, sizeof(cursors));
key_event_pos = 0;
mouse_mode = OS::MOUSE_MODE_VISIBLE;
main_loop = NULL;
diff --git a/platform/uwp/app.cpp b/platform/uwp/app.cpp
index 5ff62b38f9..c18aa36402 100644
--- a/platform/uwp/app.cpp
+++ b/platform/uwp/app.cpp
@@ -85,8 +85,7 @@ App::App() :
mWindowHeight(0),
mEglDisplay(EGL_NO_DISPLAY),
mEglContext(EGL_NO_CONTEXT),
- mEglSurface(EGL_NO_SURFACE),
- number_of_contacts(0) {
+ mEglSurface(EGL_NO_SURFACE) {
}
// The first method called when the IFrameworkView is being created.
@@ -271,48 +270,44 @@ void App::pointer_event(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Cor
last_touch_y[screen_touch->get_index()] = pos.Y;
os->input_event(screen_touch);
- if (number_of_contacts > 1)
- return;
+ } else {
- }; // fallthrought of sorts
-
- Ref<InputEventMouseButton> mouse_button;
- mouse_button.instance();
- mouse_button->set_device(0);
- mouse_button->set_pressed(p_pressed);
- mouse_button->set_button_index(but);
- mouse_button->set_position(Vector2(pos.X, pos.Y));
- mouse_button->set_global_position(Vector2(pos.X, pos.Y));
-
- if (p_is_wheel) {
- if (point->Properties->MouseWheelDelta > 0) {
- mouse_button->set_button_index(point->Properties->IsHorizontalMouseWheel ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_UP);
- } else if (point->Properties->MouseWheelDelta < 0) {
- mouse_button->set_button_index(point->Properties->IsHorizontalMouseWheel ? BUTTON_WHEEL_LEFT : BUTTON_WHEEL_DOWN);
+ Ref<InputEventMouseButton> mouse_button;
+ mouse_button.instance();
+ mouse_button->set_device(0);
+ mouse_button->set_pressed(p_pressed);
+ mouse_button->set_button_index(but);
+ mouse_button->set_position(Vector2(pos.X, pos.Y));
+ mouse_button->set_global_position(Vector2(pos.X, pos.Y));
+
+ if (p_is_wheel) {
+ if (point->Properties->MouseWheelDelta > 0) {
+ mouse_button->set_button_index(point->Properties->IsHorizontalMouseWheel ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_UP);
+ } else if (point->Properties->MouseWheelDelta < 0) {
+ mouse_button->set_button_index(point->Properties->IsHorizontalMouseWheel ? BUTTON_WHEEL_LEFT : BUTTON_WHEEL_DOWN);
+ }
}
- }
- last_touch_x[31] = pos.X;
- last_touch_y[31] = pos.Y;
+ last_touch_x[31] = pos.X;
+ last_touch_y[31] = pos.Y;
- os->input_event(mouse_button);
-
- if (p_is_wheel) {
- // Send release for mouse wheel
- mouse_button->set_pressed(false);
os->input_event(mouse_button);
+
+ if (p_is_wheel) {
+ // Send release for mouse wheel
+ mouse_button->set_pressed(false);
+ os->input_event(mouse_button);
+ }
}
};
void App::OnPointerPressed(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args) {
- number_of_contacts++;
pointer_event(sender, args, true);
};
void App::OnPointerReleased(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args) {
- number_of_contacts--;
pointer_event(sender, args, false);
};
@@ -351,7 +346,7 @@ void App::OnPointerMoved(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Co
Windows::UI::Input::PointerPoint ^ point = args->CurrentPoint;
Windows::Foundation::Point pos = _get_pixel_position(window, point->Position, os);
- if (point->IsInContact && _is_touch(point)) {
+ if (_is_touch(point)) {
Ref<InputEventScreenDrag> screen_drag;
screen_drag.instance();
@@ -361,25 +356,23 @@ void App::OnPointerMoved(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Co
screen_drag->set_relative(Vector2(screen_drag->get_position().x - last_touch_x[screen_drag->get_index()], screen_drag->get_position().y - last_touch_y[screen_drag->get_index()]));
os->input_event(screen_drag);
- if (number_of_contacts > 1)
- return;
-
- }; // fallthrought of sorts
+ } else {
- // In case the mouse grabbed, MouseMoved will handle this
- if (os->get_mouse_mode() == OS::MouseMode::MOUSE_MODE_CAPTURED)
- return;
+ // In case the mouse grabbed, MouseMoved will handle this
+ if (os->get_mouse_mode() == OS::MouseMode::MOUSE_MODE_CAPTURED)
+ return;
- Ref<InputEventMouseMotion> mouse_motion;
- mouse_motion.instance();
- mouse_motion->set_device(0);
- mouse_motion->set_position(Vector2(pos.X, pos.Y));
- mouse_motion->set_global_position(Vector2(pos.X, pos.Y));
- mouse_motion->set_relative(Vector2(pos.X - last_touch_x[31], pos.Y - last_touch_y[31]));
+ Ref<InputEventMouseMotion> mouse_motion;
+ mouse_motion.instance();
+ mouse_motion->set_device(0);
+ mouse_motion->set_position(Vector2(pos.X, pos.Y));
+ mouse_motion->set_global_position(Vector2(pos.X, pos.Y));
+ mouse_motion->set_relative(Vector2(pos.X - last_touch_x[31], pos.Y - last_touch_y[31]));
- last_mouse_pos = pos;
+ last_mouse_pos = pos;
- os->input_event(mouse_motion);
+ os->input_event(mouse_motion);
+ }
}
void App::OnMouseMoved(MouseDevice ^ mouse_device, MouseEventArgs ^ args) {
diff --git a/platform/uwp/app.h b/platform/uwp/app.h
index c23270b8ba..5f69f2cb0e 100644
--- a/platform/uwp/app.h
+++ b/platform/uwp/app.h
@@ -107,7 +107,6 @@ namespace GodotUWP
int last_touch_x[32]; // 20 fingers, index 31 reserved for the mouse
int last_touch_y[32];
- int number_of_contacts;
Windows::Foundation::Point last_mouse_pos;
};
}
diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py
index f2c5c5d42e..0e7b125dc5 100644
--- a/platform/uwp/detect.py
+++ b/platform/uwp/detect.py
@@ -25,8 +25,11 @@ def can_build():
def get_opts():
+ from SCons.Variables import BoolVariable
return [
+ ('msvc_version', 'MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.', None),
+ BoolVariable('use_mingw', 'Use the Mingw compiler, even if MSVC is installed. Only used on Windows.', False),
]
@@ -40,6 +43,8 @@ def get_flags():
def configure(env):
+ env.msvc = True
+
if (env["bits"] != "default"):
print("Error: bits argument is disabled for MSVC")
print("""
diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp
index 7d7bee9227..3c537b3b58 100644
--- a/platform/uwp/export/export.cpp
+++ b/platform/uwp/export/export.cpp
@@ -122,6 +122,14 @@ class AppxPackager {
Vector<BlockHash> hashes;
uLong file_crc32;
ZPOS64_T zip_offset;
+
+ FileMeta() :
+ lfh_size(0),
+ compressed(false),
+ compressed_size(0),
+ uncompressed_size(0),
+ file_crc32(0),
+ zip_offset(0) {}
};
String progress_task;
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index b8ee2cd19f..2ce55d98be 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -12,23 +12,17 @@ def get_name():
def can_build():
-
if (os.name == "nt"):
# Building natively on Windows
- if (os.getenv("VCINSTALLDIR")): # MSVC
+ # If VCINSTALLDIR is set in the OS environ, use traditional Godot logic to set up MSVC
+ if (os.getenv("VCINSTALLDIR")): # MSVC, manual setup
return True
- print("MSVC not detected (no VCINSTALLDIR environment variable), attempting MinGW.")
- mingw32 = ""
- mingw64 = ""
- if (os.getenv("MINGW32_PREFIX")):
- mingw32 = os.getenv("MINGW32_PREFIX")
- if (os.getenv("MINGW64_PREFIX")):
- mingw64 = os.getenv("MINGW64_PREFIX")
-
- test = "gcc --version > NUL 2>&1"
- if (os.system(test) == 0 or os.system(mingw32 + test) == 0 or os.system(mingw64 + test) == 0):
- return True
+ # Otherwise, let SCons find MSVC if installed, or else Mingw.
+ # Since we're just returning True here, if there's no compiler
+ # installed, we'll get errors when it tries to build with the
+ # null compiler.
+ return True
if (os.name == "posix"):
# Cross-compiling with MinGW-w64 (old MinGW32 is not supported)
@@ -70,6 +64,8 @@ def get_opts():
('target_win_version', 'Targeted Windows version, >= 0x0601 (Windows 7)', '0x0601'),
EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')),
BoolVariable('separate_debug_symbols', 'Create a separate file with the debug symbols', False),
+ ('msvc_version', 'MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.', None),
+ BoolVariable('use_mingw', 'Use the Mingw compiler, even if MSVC is installed. Only used on Windows.', False),
]
@@ -98,192 +94,253 @@ def build_res_file(target, source, env):
return 0
-def configure(env):
-
- env.Append(CPPPATH=['#platform/windows'])
-
- if (os.name == "nt" and os.getenv("VCINSTALLDIR")): # MSVC
+def setup_msvc_manual(env):
+ """Set up env to use MSVC manually, using VCINSTALLDIR"""
+ if (env["bits"] != "default"):
+ print("""
+ Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console
+ (or Visual Studio settings) that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits
+ argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler will be executed and inform you.
+ """)
+ raise SCons.Errors.UserError("Bits argument should not be used when using VCINSTALLDIR")
+
+ # Force bits arg
+ # (Actually msys2 mingw can support 64-bit, we could detect that)
+ env["bits"] = "32"
+ env["x86_libtheora_opt_vc"] = True
+
+ # find compiler manually
+ compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV'])
+ print("Found MSVC compiler: " + compiler_version_str)
+
+ # If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writing)... vc compiler for 64bit can not compile _asm
+ if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"):
+ env["bits"] = "64"
+ env["x86_libtheora_opt_vc"] = False
+ print("Compiled program architecture will be a 64 bit executable (forcing bits=64).")
+ elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"):
+ print("Compiled program architecture will be a 32 bit executable. (forcing bits=32).")
+ else:
+ print("Failed to manually detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup, or avoid setting VCINSTALLDIR.")
+
+def setup_msvc_auto(env):
+ """Set up MSVC using SCons's auto-detection logic"""
+
+ # If MSVC_VERSION is set by SCons, we know MSVC is installed.
+ # But we may want a different version or target arch.
+
+ # The env may have already been set up with default MSVC tools, so
+ # reset a few things so we can set it up with the tools we want.
+ # (Ideally we'd decide on the tool config before configuring any
+ # environment, and just set the env up once, but this function runs
+ # on an existing env so this is the simplest way.)
+ env['MSVC_SETUP_RUN'] = False # Need to set this to re-run the tool
+ env['MSVS_VERSION'] = None
+ env['MSVC_VERSION'] = None
+ env['TARGET_ARCH'] = None
+ if env['bits'] != 'default':
+ env['TARGET_ARCH'] = {'32': 'x86', '64': 'x86_64'}[env['bits']]
+ if env.has_key('msvc_version'):
+ env['MSVC_VERSION'] = env['msvc_version']
+ env.Tool('msvc')
+ env.Tool('mssdk') # we want the MS SDK
+ # Note: actual compiler version can be found in env['MSVC_VERSION'], e.g. "14.1" for VS2015
+ # Get actual target arch into bits (it may be "default" at this point):
+ if env['TARGET_ARCH'] in ('amd64', 'x86_64'):
+ env['bits'] = 64
+ else:
+ env['bits'] = 32
+ print(" Found MSVC version %s, arch %s, bits=%s" % (env['MSVC_VERSION'], env['TARGET_ARCH'], env['bits']))
+ if env['TARGET_ARCH'] in ('amd64', 'x86_64'):
+ env["x86_libtheora_opt_vc"] = False
+
+def setup_mingw(env):
+ """Set up env for use with mingw"""
+ # Nothing to do here
+ print("Using Mingw")
+ pass
+
+def configure_msvc(env, manual_msvc_config):
+ """Configure env to work with MSVC"""
+
+ # Build type
+
+ if (env["target"] == "release"):
+ env.Append(CCFLAGS=['/O2'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
+ env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
+
+ elif (env["target"] == "release_debug"):
+ env.Append(CCFLAGS=['/O2'])
+ env.AppendUnique(CPPDEFINES = ['DEBUG_ENABLED'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
+
+ elif (env["target"] == "debug_release"):
+ env.Append(CCFLAGS=['/Z7', '/Od'])
+ env.Append(LINKFLAGS=['/DEBUG'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
+ env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
+
+ elif (env["target"] == "debug"):
+ env.AppendUnique(CCFLAGS=['/Z7', '/Od', '/EHsc'])
+ env.AppendUnique(CPPDEFINES = ['DEBUG_ENABLED', 'DEBUG_MEMORY_ENABLED',
+ 'D3D_DEBUG_INFO'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
+ env.Append(LINKFLAGS=['/DEBUG'])
+
+ ## Compile/link flags
+
+ env.AppendUnique(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo'])
+ env.AppendUnique(CXXFLAGS=['/TP']) # assume all sources are C++
+ if manual_msvc_config: # should be automatic if SCons found it
+ env.Append(CPPPATH=[os.getenv("WindowsSdkDir") + "/Include"])
+
+ env.AppendUnique(CPPDEFINES = ['WINDOWS_ENABLED', 'OPENGL_ENABLED',
+ 'RTAUDIO_ENABLED', 'WASAPI_ENABLED',
+ 'TYPED_METHOD_BIND', 'WIN32', 'MSVC',
+ {'WINVER' : '$target_win_version',
+ '_WIN32_WINNT': '$target_win_version'}])
+ if env["bits"] == "64":
+ env.AppendUnique(CPPDEFINES=['_WIN64'])
+
+ ## Libs
+
+ LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32',
+ 'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32',
+ 'shell32', 'advapi32', 'dinput8', 'dxguid', 'imm32', 'bcrypt']
+ env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS])
+
+ if manual_msvc_config:
+ env.Append(LIBPATH=[os.getenv("WindowsSdkDir") + "/Lib"])
- env['ENV']['TMP'] = os.environ['TMP']
+ ## LTO
- ## Build type
-
- if (env["target"] == "release"):
- env.Append(CCFLAGS=['/O2'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
- env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
-
- elif (env["target"] == "release_debug"):
- env.Append(CCFLAGS=['/O2', '/DDEBUG_ENABLED'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
-
- elif (env["target"] == "debug_release"):
- env.Append(CCFLAGS=['/Z7', '/Od'])
- env.Append(LINKFLAGS=['/DEBUG'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
- env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
-
- elif (env["target"] == "debug"):
- env.Append(CCFLAGS=['/Z7', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED', '/DD3D_DEBUG_INFO', '/Od', '/EHsc'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
- env.Append(LINKFLAGS=['/DEBUG'])
-
- ## Architecture
-
- # Note: this detection/override code from here onward should be here instead of in SConstruct because it's platform and compiler specific (MSVC/Windows)
- if (env["bits"] != "default"):
- print("Error: bits argument is disabled for MSVC")
- print("""
- Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console
- (or Visual Studio settings) that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits
- argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler will be executed and inform you.
- """)
- sys.exit()
-
- # Forcing bits argument because MSVC does not have a flag to set this through SCons... it's different compilers (cl.exe's) called from the proper command prompt
- # that decide the architecture that is build for. Scons can only detect the os.getenviron (because vsvarsall.bat sets a lot of stuff for cl.exe to work with)
- env["bits"] = "32"
- env["x86_libtheora_opt_vc"] = True
-
- ## Compiler configuration
-
- env['ENV'] = os.environ
- # This detection function needs the tools env (that is env['ENV'], not SCons's env), and that is why it's this far below in the code
- compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV'])
-
- print("Detected MSVC compiler: " + compiler_version_str)
- # If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writing)... vc compiler for 64bit can not compile _asm
- if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"):
- env["bits"] = "64"
- env["x86_libtheora_opt_vc"] = False
- print("Compiled program architecture will be a 64 bit executable (forcing bits=64).")
- elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"):
- print("Compiled program architecture will be a 32 bit executable. (forcing bits=32).")
+ if (env["use_lto"]):
+ env.AppendUnique(CCFLAGS=['/GL'])
+ env.AppendUnique(ARFLAGS=['/LTCG'])
+ if env["progress"]:
+ env.AppendUnique(LINKFLAGS=['/LTCG:STATUS'])
else:
- print("Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup.")
+ env.AppendUnique(LINKFLAGS=['/LTCG'])
- ## Compile flags
+ if manual_msvc_config:
+ env.Append(CPPPATH=[p for p in os.getenv("INCLUDE").split(";")])
+ env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")])
- env.Append(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo'])
- env.Append(CXXFLAGS=['/TP'])
- env.Append(CPPFLAGS=['/DMSVC', '/GR', ])
- env.Append(CCFLAGS=['/I' + os.getenv("WindowsSdkDir") + "/Include"])
+ # Incremental linking fix
+ env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program']
+ env['BUILDERS']['Program'] = methods.precious_program
- env.Append(CCFLAGS=['/DWINDOWS_ENABLED'])
- env.Append(CCFLAGS=['/DOPENGL_ENABLED'])
- env.Append(CCFLAGS=['/DRTAUDIO_ENABLED'])
- env.Append(CCFLAGS=['/DWASAPI_ENABLED'])
- env.Append(CCFLAGS=['/DTYPED_METHOD_BIND'])
- env.Append(CCFLAGS=['/DWIN32'])
- env.Append(CCFLAGS=['/DWINVER=%s' % env['target_win_version'], '/D_WIN32_WINNT=%s' % env['target_win_version']])
- if env["bits"] == "64":
- env.Append(CCFLAGS=['/D_WIN64'])
+def configure_mingw(env):
+ # Workaround for MinGW. See:
+ # http://www.scons.org/wiki/LongCmdLinesOnWin32
+ env.use_windows_spawn_fix()
- LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32', 'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32', 'shell32', 'advapi32', 'dinput8', 'dxguid', 'imm32', 'bcrypt']
- env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS])
+ ## Build type
- env.Append(LIBPATH=[os.getenv("WindowsSdkDir") + "/Lib"])
+ if (env["target"] == "release"):
+ env.Append(CCFLAGS=['-msse2'])
- if (os.getenv("VCINSTALLDIR")):
- VC_PATH = os.getenv("VCINSTALLDIR")
+ if (env["bits"] == "64"):
+ env.Append(CCFLAGS=['-O3'])
else:
- VC_PATH = ""
+ env.Append(CCFLAGS=['-O2'])
- if (env["use_lto"]):
- env.Append(CCFLAGS=['/GL'])
- env.Append(ARFLAGS=['/LTCG'])
- if env["progress"]:
- env.Append(LINKFLAGS=['/LTCG:STATUS'])
- else:
- env.Append(LINKFLAGS=['/LTCG'])
+ env.Append(LINKFLAGS=['-Wl,--subsystem,windows'])
- env.Append(CCFLAGS=["/I" + p for p in os.getenv("INCLUDE").split(";")])
- env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")])
+ if (env["debug_symbols"] == "yes"):
+ env.Prepend(CCFLAGS=['-g1'])
+ if (env["debug_symbols"] == "full"):
+ env.Prepend(CCFLAGS=['-g2'])
- # Incremental linking fix
- env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program']
- env['BUILDERS']['Program'] = methods.precious_program
+ elif (env["target"] == "release_debug"):
+ env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
+ if (env["debug_symbols"] == "yes"):
+ env.Prepend(CCFLAGS=['-g1'])
+ if (env["debug_symbols"] == "full"):
+ env.Prepend(CCFLAGS=['-g2'])
- else: # MinGW
-
- # Workaround for MinGW. See:
- # http://www.scons.org/wiki/LongCmdLinesOnWin32
- env.use_windows_spawn_fix()
-
- ## Build type
+ elif (env["target"] == "debug"):
+ env.Append(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
- if (env["target"] == "release"):
- env.Append(CCFLAGS=['-msse2'])
+ ## Compiler configuration
- if (env["bits"] == "64"):
- env.Append(CCFLAGS=['-O3'])
- else:
- env.Append(CCFLAGS=['-O2'])
+ if (os.name == "nt"):
+ env['ENV']['TMP'] = os.environ['TMP'] # way to go scons, you can be so stupid sometimes
+ else:
+ env["PROGSUFFIX"] = env["PROGSUFFIX"] + ".exe" # for linux cross-compilation
- env.Append(LINKFLAGS=['-Wl,--subsystem,windows'])
+ if (env["bits"] == "default"):
+ if (os.name == "nt"):
+ env["bits"] = "64" if "PROGRAMFILES(X86)" in os.environ else "32"
+ else: # default to 64-bit on Linux
+ env["bits"] = "64"
- if (env["debug_symbols"] == "yes"):
- env.Prepend(CCFLAGS=['-g1'])
- if (env["debug_symbols"] == "full"):
- env.Prepend(CCFLAGS=['-g2'])
+ mingw_prefix = ""
- elif (env["target"] == "release_debug"):
- env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
- if (env["debug_symbols"] == "yes"):
- env.Prepend(CCFLAGS=['-g1'])
- if (env["debug_symbols"] == "full"):
- env.Prepend(CCFLAGS=['-g2'])
+ if (env["bits"] == "32"):
+ env.Append(LINKFLAGS=['-static'])
+ env.Append(LINKFLAGS=['-static-libgcc'])
+ env.Append(LINKFLAGS=['-static-libstdc++'])
+ mingw_prefix = env["mingw_prefix_32"]
+ else:
+ env.Append(LINKFLAGS=['-static'])
+ mingw_prefix = env["mingw_prefix_64"]
- elif (env["target"] == "debug"):
- env.Append(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
+ env["CC"] = mingw_prefix + "gcc"
+ env['AS'] = mingw_prefix + "as"
+ env['CXX'] = mingw_prefix + "g++"
+ env['AR'] = mingw_prefix + "gcc-ar"
+ env['RANLIB'] = mingw_prefix + "gcc-ranlib"
+ env['LINK'] = mingw_prefix + "g++"
+ env["x86_libtheora_opt_gcc"] = True
- ## Compiler configuration
+ if env['use_lto']:
+ env.Append(CCFLAGS=['-flto'])
+ env.Append(LINKFLAGS=['-flto=' + str(env.GetOption("num_jobs"))])
- if (os.name == "nt"):
- env['ENV']['TMP'] = os.environ['TMP'] # way to go scons, you can be so stupid sometimes
- else:
- env["PROGSUFFIX"] = env["PROGSUFFIX"] + ".exe" # for linux cross-compilation
- if (env["bits"] == "default"):
- if (os.name == "nt"):
- env["bits"] = "64" if "PROGRAMFILES(X86)" in os.environ else "32"
- else: # default to 64-bit on Linux
- env["bits"] = "64"
+ ## Compile flags
- mingw_prefix = ""
+ env.Append(CCFLAGS=['-DWINDOWS_ENABLED', '-mwindows'])
+ env.Append(CCFLAGS=['-DOPENGL_ENABLED'])
+ env.Append(CCFLAGS=['-DRTAUDIO_ENABLED'])
+ env.Append(CCFLAGS=['-DWASAPI_ENABLED'])
+ env.Append(CCFLAGS=['-DWINVER=%s' % env['target_win_version'], '-D_WIN32_WINNT=%s' % env['target_win_version']])
+ env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser', 'imm32', 'bcrypt'])
- if (env["bits"] == "32"):
- env.Append(LINKFLAGS=['-static'])
- env.Append(LINKFLAGS=['-static-libgcc'])
- env.Append(LINKFLAGS=['-static-libstdc++'])
- mingw_prefix = env["mingw_prefix_32"]
- else:
- env.Append(LINKFLAGS=['-static'])
- mingw_prefix = env["mingw_prefix_64"]
+ env.Append(CPPFLAGS=['-DMINGW_ENABLED'])
- env["CC"] = mingw_prefix + "gcc"
- env['AS'] = mingw_prefix + "as"
- env['CXX'] = mingw_prefix + "g++"
- env['AR'] = mingw_prefix + "gcc-ar"
- env['RANLIB'] = mingw_prefix + "gcc-ranlib"
- env['LINK'] = mingw_prefix + "g++"
- env["x86_libtheora_opt_gcc"] = True
+ # resrc
+ env.Append(BUILDERS={'RES': env.Builder(action=build_res_file, suffix='.o', src_suffix='.rc')})
- if env['use_lto']:
- env.Append(CCFLAGS=['-flto'])
- env.Append(LINKFLAGS=['-flto=' + str(env.GetOption("num_jobs"))])
+def configure(env):
+ # At this point the env has been set up with basic tools/compilers.
+ env.Append(CPPPATH=['#platform/windows'])
+ print("Configuring for Windows: target=%s, bits=%s" % (env['target'], env['bits']))
- ## Compile flags
+ if (os.name == "nt"):
+ env['ENV'] = os.environ # this makes build less repeatable, but simplifies some things
+ env['ENV']['TMP'] = os.environ['TMP']
- env.Append(CCFLAGS=['-DWINDOWS_ENABLED', '-mwindows'])
- env.Append(CCFLAGS=['-DOPENGL_ENABLED'])
- env.Append(CCFLAGS=['-DRTAUDIO_ENABLED'])
- env.Append(CCFLAGS=['-DWASAPI_ENABLED'])
- env.Append(CCFLAGS=['-DWINVER=%s' % env['target_win_version'], '-D_WIN32_WINNT=%s' % env['target_win_version']])
- env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser', 'imm32', 'bcrypt'])
+ # First figure out which compiler, version, and target arch we're using
+ if os.getenv("VCINSTALLDIR"):
+ # Manual setup of MSVC
+ setup_msvc_manual(env)
+ env.msvc = True
+ manual_msvc_config = True
+ elif env.get('MSVC_VERSION', ''):
+ setup_msvc_auto(env)
+ env.msvc = True
+ manual_msvc_config = False
+ else:
+ setup_mingw(env)
+ env.msvc = False
- env.Append(CPPFLAGS=['-DMINGW_ENABLED'])
+ # Now set compiler/linker flags
+ if env.msvc:
+ configure_msvc(env, manual_msvc_config)
- # resrc
- env.Append(BUILDERS={'RES': env.Builder(action=build_res_file, suffix='.o', src_suffix='.rc')})
+ else: # MinGW
+ configure_mingw(env)
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 13fe781ff3..bed5781ae4 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -188,6 +188,10 @@ void OS_Windows::initialize_core() {
ticks_start = 0;
ticks_start = get_ticks_usec();
+ // set minimum resolution for periodic timers, otherwise Sleep(n) may wait at least as
+ // long as the windows scheduler resolution (~16-30ms) even for calls like Sleep(1)
+ timeBeginPeriod(1);
+
process_map = memnew((Map<ProcessID, ProcessInfo>));
IP_Unix::make_default();
@@ -342,6 +346,14 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
} break;
case WM_MOUSEMOVE: {
+ if (input->is_emulating_mouse_from_touch()) {
+ // Universal translation enabled; ignore OS translation
+ LPARAM extra = GetMessageExtraInfo();
+ if (IsPenEvent(extra)) {
+ break;
+ }
+ }
+
if (outside) {
//mouse enter
@@ -367,18 +379,6 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
// Don't calculate relative mouse movement if we don't have focus in CAPTURED mode.
if (!window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED)
break;
- /*
- LPARAM extra = GetMessageExtraInfo();
- if (IsPenEvent(extra)) {
-
- int idx = extra & 0x7f;
- _drag_event(idx, uMsg, wParam, lParam);
- if (idx != 0) {
- return 0;
- };
- // fallthrough for mouse event
- };
- */
Ref<InputEventMouseMotion> mm;
mm.instance();
@@ -448,18 +448,13 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
/*case WM_XBUTTONDOWN:
case WM_XBUTTONUP: */ {
- /*
- LPARAM extra = GetMessageExtraInfo();
- if (IsPenEvent(extra)) {
-
- int idx = extra & 0x7f;
- _touch_event(idx, uMsg, wParam, lParam);
- if (idx != 0) {
- return 0;
- };
- // fallthrough for mouse event
- };
- */
+ if (input->is_emulating_mouse_from_touch()) {
+ // Universal translation enabled; ignore OS translation
+ LPARAM extra = GetMessageExtraInfo();
+ if (IsPenEvent(extra)) {
+ break;
+ }
+ }
Ref<InputEventMouseButton> mb;
mb.instance();
@@ -1261,6 +1256,8 @@ void OS_Windows::finalize() {
void OS_Windows::finalize_core() {
+ timeEndPeriod(1);
+
memdelete(process_map);
TCPServerWinsock::cleanup();
@@ -1299,7 +1296,9 @@ void OS_Windows::set_mouse_mode(MouseMode p_mode) {
if (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_HIDDEN) {
hCursor = SetCursor(NULL);
} else {
- SetCursor(hCursor);
+ CursorShape c = cursor_shape;
+ cursor_shape = CURSOR_MAX;
+ set_cursor_shape(c);
}
}
@@ -1863,6 +1862,11 @@ void OS_Windows::set_cursor_shape(CursorShape p_shape) {
if (cursor_shape == p_shape)
return;
+ if (mouse_mode != MOUSE_MODE_VISIBLE) {
+ cursor_shape = p_shape;
+ return;
+ }
+
static const LPCTSTR win_cursors[CURSOR_MAX] = {
IDC_ARROW,
IDC_IBEAM,
@@ -1888,6 +1892,7 @@ void OS_Windows::set_cursor_shape(CursorShape p_shape) {
} else {
SetCursor(LoadCursor(hInstance, win_cursors[p_shape]));
}
+
cursor_shape = p_shape;
}
@@ -1896,26 +1901,25 @@ void OS_Windows::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shap
Ref<Texture> texture = p_cursor;
Ref<Image> image = texture->get_data();
- UINT image_size = 32 * 32;
+ UINT image_size = texture->get_width() * texture->get_height();
UINT size = sizeof(UINT) * image_size;
- ERR_FAIL_COND(texture->get_width() != 32 || texture->get_height() != 32);
+ ERR_FAIL_COND(texture->get_width() > 256 || texture->get_height() > 256);
// Create the BITMAP with alpha channel
COLORREF *buffer = (COLORREF *)malloc(sizeof(COLORREF) * image_size);
image->lock();
for (UINT index = 0; index < image_size; index++) {
- int column_index = floor(index / 32);
- int row_index = index % 32;
+ int row_index = floor(index / texture->get_width());
+ int column_index = index % texture->get_width();
- Color pcColor = image->get_pixel(row_index, column_index);
- *(buffer + index) = image->get_pixel(row_index, column_index).to_argb32();
+ *(buffer + index) = image->get_pixel(column_index, row_index).to_argb32();
}
image->unlock();
// Using 4 channels, so 4 * 8 bits
- HBITMAP bitmap = CreateBitmap(32, 32, 1, 4 * 8, buffer);
+ HBITMAP bitmap = CreateBitmap(texture->get_width(), texture->get_height(), 1, 4 * 8, buffer);
COLORREF clrTransparent = -1;
// Create the AND and XOR masks for the bitmap
diff --git a/platform/x11/detect.py b/platform/x11/detect.py
index da2b0701b6..5820a926e9 100644
--- a/platform/x11/detect.py
+++ b/platform/x11/detect.py
@@ -234,10 +234,10 @@ def configure(env):
print("ALSA libraries not found, disabling driver")
if env['pulseaudio']:
- if (os.system("pkg-config --exists libpulse-simple") == 0): # 0 means found
+ if (os.system("pkg-config --exists libpulse") == 0): # 0 means found
print("Enabling PulseAudio")
env.Append(CPPFLAGS=["-DPULSEAUDIO_ENABLED"])
- env.ParseConfig('pkg-config --cflags --libs libpulse-simple')
+ env.ParseConfig('pkg-config --cflags --libs libpulse')
else:
print("PulseAudio development libraries not found, disabling driver")
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index c06c7516d0..336068cb1e 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -634,7 +634,7 @@ void OS_X11::set_mouse_mode(MouseMode p_mode) {
bool showCursor = (p_mode == MOUSE_MODE_VISIBLE || p_mode == MOUSE_MODE_CONFINED);
if (showCursor) {
- XUndefineCursor(x11_display, x11_window); // show cursor
+ XDefineCursor(x11_display, x11_window, cursors[current_cursor]); // show cursor
} else {
XDefineCursor(x11_display, x11_window, null_cursor); // hide cursor
}
@@ -1690,6 +1690,11 @@ void OS_X11::process_xevents() {
if (touch.state.has(index)) // Defensive
break;
touch.state[index] = pos;
+ if (touch.state.size() == 1) {
+ // X11 may send a motion event when a touch gesture begins, that would result
+ // in a spurious mouse motion event being sent to Godot; remember it to be able to filter it out
+ touch.mouse_pos_to_filter = pos;
+ }
input->parse_input_event(st);
} else {
if (!touch.state.has(index)) // Defensive
@@ -1896,6 +1901,18 @@ void OS_X11::process_xevents() {
// to be able to send relative motion events.
Point2i pos(event.xmotion.x, event.xmotion.y);
+ // Avoidance of spurious mouse motion (see handling of touch)
+ bool filter = false;
+ // Adding some tolerance to match better Point2i to Vector2
+ if (touch.state.size() && Vector2(pos).distance_squared_to(touch.mouse_pos_to_filter) < 2) {
+ filter = true;
+ }
+ // Invalidate to avoid filtering a possible legitimate similar event coming later
+ touch.mouse_pos_to_filter = Vector2(1e10, 1e10);
+ if (filter) {
+ break;
+ }
+
if (mouse_mode == MOUSE_MODE_CAPTURED) {
if (pos == Point2i(current_videomode.width / 2, current_videomode.height / 2)) {
@@ -2375,11 +2392,11 @@ void OS_X11::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c
Ref<Texture> texture = p_cursor;
Ref<Image> image = texture->get_data();
- ERR_FAIL_COND(texture->get_width() != 32 || texture->get_height() != 32);
+ ERR_FAIL_COND(texture->get_width() > 256 || texture->get_height() > 256);
// Create the cursor structure
XcursorImage *cursor_image = XcursorImageCreate(texture->get_width(), texture->get_height());
- XcursorUInt image_size = 32 * 32;
+ XcursorUInt image_size = texture->get_width() * texture->get_height();
XcursorDim size = sizeof(XcursorPixel) * image_size;
cursor_image->version = 1;
@@ -2393,10 +2410,10 @@ void OS_X11::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c
image->lock();
for (XcursorPixel index = 0; index < image_size; index++) {
- int column_index = floor(index / 32);
- int row_index = index % 32;
+ int row_index = floor(index / texture->get_width());
+ int column_index = index % texture->get_width();
- *(cursor_image->pixels + index) = image->get_pixel(row_index, column_index).to_argb32();
+ *(cursor_image->pixels + index) = image->get_pixel(column_index, row_index).to_argb32();
}
image->unlock();
diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h
index 610dba0716..0a39da77de 100644
--- a/platform/x11/os_x11.h
+++ b/platform/x11/os_x11.h
@@ -127,6 +127,7 @@ class OS_X11 : public OS_Unix {
Vector<int> devices;
XIEventMask event_mask;
Map<int, Vector2> state;
+ Vector2 mouse_pos_to_filter;
} touch;
#endif