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-rw-r--r--platform/javascript/SCsub39
1 files changed, 22 insertions, 17 deletions
diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub
index 02ff2090f9..ca9fcb54e4 100644
--- a/platform/javascript/SCsub
+++ b/platform/javascript/SCsub
@@ -22,26 +22,31 @@ for x in javascript_files:
env.Append(LINKFLAGS=["-s", "EXPORTED_FUNCTIONS=\"['_main','_audio_server_mix_function','_main_after_fs_sync']\""])
env.Append(LINKFLAGS=["--shell-file", '"platform/javascript/godot_shell.html"'])
-html_file = env.Program('#bin/godot', javascript_objects, PROGSUFFIX=env["PROGSUFFIX"] + ".html")[0]
+# output file name without file extension
+basename = "godot" + env["PROGSUFFIX"]
+target_dir = env.Dir("#bin")
+js_file = target_dir.File(basename + ".js")
+implicit_targets = [js_file]
+
+zip_dir = target_dir.Dir('.javascript_zip')
+zip_files = env.InstallAs([zip_dir.File("godot.js"), zip_dir.File("godotfs.js")], [js_file, "#misc/dist/html_fs/godotfs.js"])
+
+if env['wasm'] == 'yes':
+ wasm_file = target_dir.File(basename+'.wasm')
+ implicit_targets.append(wasm_file)
+ zip_files.append(InstallAs(zip_dir.File('godot.wasm'), wasm_file))
+else:
+ asmjs_files = [target_dir.File(basename+'.asm.js'), target_dir.File(basename+'.html.mem')]
+ zip_files.append(InstallAs([zip_dir.File('godot.asm.js'), zip_dir.File('godot.mem')], asmjs_files))
+ implicit_targets.extend(asmjs_files)
+
+# HTML file must be the first target in the list
+html_file = env.Program(["#bin/godot"] + implicit_targets, javascript_objects, PROGSUFFIX=env["PROGSUFFIX"]+".html")[0]
Depends(html_file, "godot_shell.html")
-basename = "godot" + env["PROGSUFFIX"] # output file name without file extension
# Emscripten hardcodes file names, so replace common base name with
# placeholder while leaving extension; also change `.html.mem` to just `.mem`
fixup_html = env.Substfile(html_file, SUBST_DICT=[(basename, '$$GODOT_BASE'), ('.html.mem', '.mem')], SUBSTFILESUFFIX='.fixup.html')
-zip_dir = env.Dir('#bin/.javascript_zip')
-zip_files = []
-js_file = env.SideEffect(html_file.File(basename+'.js'), html_file)
-zip_files.append(env.InstallAs(
- [zip_dir.File('godot.html'), zip_dir.File('godot.js'), zip_dir.File('godotfs.js')],
- [fixup_html, js_file, '#misc/dist/html_fs/godotfs.js']))
-
-if env['wasm'] == 'yes':
- wasm_file = env.SideEffect(html_file.File(basename+'.wasm'), html_file)
- zip_files.append(env.InstallAs(zip_dir.File('godot.wasm'), wasm_file))
-else:
- asmjs_files = env.SideEffect([html_file.File(basename+'.asm.js'), html_file.File(basename+'.html.mem')], html_file)
- zip_files.append(env.InstallAs([zip_dir.File('godot.asm.js'), zip_dir.File('godot.mem')], asmjs_files))
-
-Zip('#bin/godot', zip_files, ZIPSUFFIX=env['PROGSUFFIX']+env['ZIPSUFFIX'], ZIPROOT=zip_dir)
+zip_files.append(InstallAs(zip_dir.File('godot.html'), fixup_html))
+Zip('#bin/godot', zip_files, ZIPSUFFIX=env['PROGSUFFIX']+env['ZIPSUFFIX'], ZIPROOT=zip_dir, ZIPCOMSTR="Archving $SOURCES as $TARGET")