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-rw-r--r--platform/android/detect.py11
-rw-r--r--platform/android/display_server_android.cpp4
-rw-r--r--platform/android/display_server_android.h2
-rw-r--r--platform/android/export/export.cpp213
-rw-r--r--platform/android/export/gradle_export_util.h100
-rw-r--r--platform/android/java/app/build.gradle2
-rw-r--r--platform/android/java/app/config.gradle16
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.java41
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotIO.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java96
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt2
-rw-r--r--platform/android/java_godot_io_wrapper.cpp6
-rw-r--r--platform/android/java_godot_io_wrapper.h2
-rw-r--r--platform/iphone/SCsub12
-rw-r--r--platform/iphone/app_delegate.h19
-rw-r--r--platform/iphone/app_delegate.mm659
-rw-r--r--platform/iphone/detect.py40
-rw-r--r--platform/iphone/display_layer.h58
-rw-r--r--platform/iphone/display_layer.mm186
-rw-r--r--platform/iphone/display_server_iphone.h202
-rw-r--r--platform/iphone/display_server_iphone.mm766
-rw-r--r--platform/iphone/game_center.h6
-rw-r--r--platform/iphone/game_center.mm61
-rw-r--r--platform/iphone/gl_view.h123
-rw-r--r--platform/iphone/gl_view.mm702
-rw-r--r--platform/iphone/godot_iphone.mm (renamed from platform/iphone/godot_iphone.cpp)56
-rw-r--r--platform/iphone/godot_view.h56
-rw-r--r--platform/iphone/godot_view.mm499
-rw-r--r--platform/iphone/godot_view_gesture_recognizer.h44
-rw-r--r--platform/iphone/godot_view_gesture_recognizer.m171
-rw-r--r--platform/iphone/godot_view_renderer.h44
-rw-r--r--platform/iphone/godot_view_renderer.mm146
-rw-r--r--platform/iphone/icloud.h6
-rw-r--r--platform/iphone/icloud.mm30
-rw-r--r--platform/iphone/in_app_store.h4
-rw-r--r--platform/iphone/in_app_store.mm40
-rw-r--r--platform/iphone/ios.mm18
-rw-r--r--platform/iphone/joypad_iphone.h50
-rw-r--r--platform/iphone/joypad_iphone.mm380
-rw-r--r--platform/iphone/main.m15
-rw-r--r--platform/iphone/os_iphone.cpp632
-rw-r--r--platform/iphone/os_iphone.h151
-rw-r--r--platform/iphone/os_iphone.mm369
-rw-r--r--platform/iphone/view_controller.h20
-rw-r--r--platform/iphone/view_controller.mm356
-rw-r--r--platform/iphone/vulkan_context_iphone.h5
-rw-r--r--platform/iphone/vulkan_context_iphone.mm22
-rw-r--r--platform/javascript/display_server_javascript.cpp17
-rw-r--r--platform/javascript/display_server_javascript.h3
-rw-r--r--platform/javascript/javascript_main.cpp1
-rw-r--r--platform/linuxbsd/display_server_x11.cpp226
-rw-r--r--platform/linuxbsd/display_server_x11.h2
-rw-r--r--platform/linuxbsd/joypad_linux.cpp11
-rw-r--r--platform/osx/detect.py9
-rw-r--r--platform/osx/display_server_osx.h1
-rw-r--r--platform/osx/display_server_osx.mm33
-rw-r--r--platform/uwp/detect.py9
-rw-r--r--platform/uwp/os_uwp.cpp2
-rw-r--r--platform/uwp/os_uwp.h2
-rw-r--r--platform/windows/detect.py4
-rw-r--r--platform/windows/display_server_windows.cpp16
-rw-r--r--platform/windows/display_server_windows.h1
-rw-r--r--platform/windows/godot.natvis6
-rw-r--r--platform/windows/joypad_windows.cpp6
65 files changed, 4083 insertions, 2717 deletions
diff --git a/platform/android/detect.py b/platform/android/detect.py
index a4ac87f723..0accacb679 100644
--- a/platform/android/detect.py
+++ b/platform/android/detect.py
@@ -115,7 +115,8 @@ def configure(env):
if env["android_arch"] == "x86_64":
if get_platform(env["ndk_platform"]) < 21:
print(
- "WARNING: android_arch=x86_64 is not supported by ndk_platform lower than android-21; setting ndk_platform=android-21"
+ "WARNING: android_arch=x86_64 is not supported by ndk_platform lower than android-21; setting"
+ " ndk_platform=android-21"
)
env["ndk_platform"] = "android-21"
env["ARCH"] = "arch-x86_64"
@@ -136,7 +137,8 @@ def configure(env):
elif env["android_arch"] == "arm64v8":
if get_platform(env["ndk_platform"]) < 21:
print(
- "WARNING: android_arch=arm64v8 is not supported by ndk_platform lower than android-21; setting ndk_platform=android-21"
+ "WARNING: android_arch=arm64v8 is not supported by ndk_platform lower than android-21; setting"
+ " ndk_platform=android-21"
)
env["ndk_platform"] = "android-21"
env["ARCH"] = "arch-arm64"
@@ -231,7 +233,10 @@ def configure(env):
env.Append(CPPDEFINES=[("__ANDROID_API__", str(get_platform(env["ndk_platform"])))])
env.Append(
- CCFLAGS="-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden -fno-strict-aliasing".split()
+ CCFLAGS=(
+ "-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden"
+ " -fno-strict-aliasing".split()
+ )
)
env.Append(CPPDEFINES=["NO_STATVFS", "GLES_ENABLED"])
diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp
index 7193519a52..235c9ff665 100644
--- a/platform/android/display_server_android.cpp
+++ b/platform/android/display_server_android.cpp
@@ -155,12 +155,12 @@ bool DisplayServerAndroid::screen_is_touchscreen(int p_screen) const {
return true;
}
-void DisplayServerAndroid::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, int p_max_length, int p_cursor_start, int p_cursor_end) {
+void DisplayServerAndroid::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_length, int p_cursor_start, int p_cursor_end) {
GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
ERR_FAIL_COND(!godot_io_java);
if (godot_io_java->has_vk()) {
- godot_io_java->show_vk(p_existing_text, p_max_length, p_cursor_start, p_cursor_end);
+ godot_io_java->show_vk(p_existing_text, p_multiline, p_max_length, p_cursor_start, p_cursor_end);
} else {
ERR_PRINT("Virtual keyboard not available");
}
diff --git a/platform/android/display_server_android.h b/platform/android/display_server_android.h
index 4cae52fa76..5cdc69ee83 100644
--- a/platform/android/display_server_android.h
+++ b/platform/android/display_server_android.h
@@ -113,7 +113,7 @@ public:
virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1);
+ virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1);
virtual void virtual_keyboard_hide();
virtual int virtual_keyboard_get_height() const;
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 0213094c60..6f8a968c82 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -768,6 +768,30 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
}
}
+ void _write_tmp_manifest(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, bool p_debug) {
+ String manifest_text =
+ "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
+ "<manifest xmlns:android=\"http://schemas.android.com/apk/res/android\"\n"
+ " xmlns:tools=\"http://schemas.android.com/tools\">\n";
+
+ manifest_text += _get_screen_sizes_tag(p_preset);
+ manifest_text += _get_gles_tag();
+
+ Vector<String> perms;
+ _get_permissions(p_preset, p_give_internet, perms);
+ for (int i = 0; i < perms.size(); i++) {
+ manifest_text += vformat(" <uses-permission android:name=\"%s\" />\n", perms.get(i));
+ }
+
+ manifest_text += _get_xr_features_tag(p_preset);
+ manifest_text += _get_instrumentation_tag(p_preset);
+ String plugins_names = get_plugins_names(get_enabled_plugins(p_preset));
+ manifest_text += _get_application_tag(p_preset, plugins_names);
+ manifest_text += "</manifest>\n";
+ String manifest_path = vformat("res://android/build/src/%s/AndroidManifest.xml", (p_debug ? "debug" : "release"));
+ store_string_at_path(manifest_path, manifest_text);
+ }
+
void _fix_manifest(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_manifest, bool p_give_internet) {
// Leaving the unused types commented because looking these constants up
// again later would be annoying
@@ -2056,6 +2080,93 @@ public:
return OK;
}
+ Error sign_apk(const Ref<EditorExportPreset> &p_preset, bool p_debug, String apk_path, EditorProgress ep) {
+ String release_keystore = p_preset->get("keystore/release");
+ String release_username = p_preset->get("keystore/release_user");
+ String release_password = p_preset->get("keystore/release_password");
+
+ String jarsigner = EditorSettings::get_singleton()->get("export/android/jarsigner");
+ if (!FileAccess::exists(jarsigner)) {
+ EditorNode::add_io_error("'jarsigner' could not be found.\nPlease supply a path in the Editor Settings.\nThe resulting APK is unsigned.");
+ return OK;
+ }
+
+ String keystore;
+ String password;
+ String user;
+ if (p_debug) {
+ keystore = p_preset->get("keystore/debug");
+ password = p_preset->get("keystore/debug_password");
+ user = p_preset->get("keystore/debug_user");
+
+ if (keystore.empty()) {
+ keystore = EditorSettings::get_singleton()->get("export/android/debug_keystore");
+ password = EditorSettings::get_singleton()->get("export/android/debug_keystore_pass");
+ user = EditorSettings::get_singleton()->get("export/android/debug_keystore_user");
+ }
+
+ if (ep.step("Signing debug APK...", 103)) {
+ return ERR_SKIP;
+ }
+
+ } else {
+ keystore = release_keystore;
+ password = release_password;
+ user = release_username;
+
+ if (ep.step("Signing release APK...", 103)) {
+ return ERR_SKIP;
+ }
+ }
+
+ if (!FileAccess::exists(keystore)) {
+ EditorNode::add_io_error("Could not find keystore, unable to export.");
+ return ERR_FILE_CANT_OPEN;
+ }
+
+ List<String> args;
+ args.push_back("-digestalg");
+ args.push_back("SHA-256");
+ args.push_back("-sigalg");
+ args.push_back("SHA256withRSA");
+ String tsa_url = EditorSettings::get_singleton()->get("export/android/timestamping_authority_url");
+ if (tsa_url != "") {
+ args.push_back("-tsa");
+ args.push_back(tsa_url);
+ }
+ args.push_back("-verbose");
+ args.push_back("-keystore");
+ args.push_back(keystore);
+ args.push_back("-storepass");
+ args.push_back(password);
+ args.push_back(apk_path);
+ args.push_back(user);
+ int retval;
+ OS::get_singleton()->execute(jarsigner, args, true, NULL, NULL, &retval);
+ if (retval) {
+ EditorNode::add_io_error("'jarsigner' returned with error #" + itos(retval));
+ return ERR_CANT_CREATE;
+ }
+
+ if (ep.step("Verifying APK...", 104)) {
+ return ERR_SKIP;
+ }
+
+ args.clear();
+ args.push_back("-verify");
+ args.push_back("-keystore");
+ args.push_back(keystore);
+ args.push_back(apk_path);
+ args.push_back("-verbose");
+
+ OS::get_singleton()->execute(jarsigner, args, true, NULL, NULL, &retval);
+ if (retval) {
+ EditorNode::add_io_error("'jarsigner' verification of APK failed. Make sure to use a jarsigner from OpenJDK 8.");
+ return ERR_CANT_CREATE;
+ }
+ return OK;
+ }
+
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override {
ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
@@ -2064,6 +2175,7 @@ public:
EditorProgress ep("export", "Exporting for Android", 105, true);
bool use_custom_build = bool(p_preset->get("custom_template/use_custom_build"));
+ bool p_give_internet = p_flags & (DEBUG_FLAG_DUMB_CLIENT | DEBUG_FLAG_REMOTE_DEBUG);
Ref<Image> main_image;
Ref<Image> foreground;
@@ -2093,9 +2205,10 @@ public:
if (err != OK) {
EditorNode::add_io_error("Unable to overwrite res://android/build/res/*.xml files with project name");
}
- // Copies the project icon files into the appropriate Gradle project directory
+ // Copies the project icon files into the appropriate Gradle project directory.
_copy_icons_to_gradle_project(p_preset, main_image, foreground, background);
-
+ // Write an AndroidManifest.xml file into the Gradle project directory.
+ _write_tmp_manifest(p_preset, p_give_internet, p_debug);
//build project if custom build is enabled
String sdk_path = EDITOR_GET("export/android/custom_build_sdk_path");
@@ -2115,6 +2228,8 @@ public:
build_command = build_path.plus_file(build_command);
String package_name = get_package_name(p_preset->get("package/unique_name"));
+ String version_code = itos(p_preset->get("version/code"));
+ String version_name = p_preset->get("version/name");
Vector<PluginConfig> enabled_plugins = get_enabled_plugins(p_preset);
String local_plugins_binaries = get_plugins_binaries(BINARY_TYPE_LOCAL, enabled_plugins);
@@ -2128,6 +2243,8 @@ public:
}
cmdline.push_back("build");
cmdline.push_back("-Pexport_package_name=" + package_name); // argument to specify the package name.
+ cmdline.push_back("-Pexport_version_code=" + version_code); // argument to specify the version code.
+ cmdline.push_back("-Pexport_version_name=" + version_name); // argument to specify the version name.
cmdline.push_back("-Pplugins_local_binaries=" + local_plugins_binaries); // argument to specify the list of plugins local dependencies.
cmdline.push_back("-Pplugins_remote_binaries=" + remote_plugins_binaries); // argument to specify the list of plugins remote dependencies.
cmdline.push_back("-Pplugins_maven_repos=" + custom_maven_repos); // argument to specify the list of custom maven repos for the plugins dependencies.
@@ -2219,10 +2336,6 @@ public:
bool apk_expansion = p_preset->get("apk_expansion/enable");
String apk_expansion_pkey = p_preset->get("apk_expansion/public_key");
- String release_keystore = p_preset->get("keystore/release");
- String release_username = p_preset->get("keystore/release_user");
- String release_password = p_preset->get("keystore/release_password");
-
Vector<String> enabled_abis = get_enabled_abis(p_preset);
// Prepare images to be resized for the icons. If some image ends up being uninitialized, the default image from the export template will be used.
@@ -2248,11 +2361,10 @@ public:
//write
- if (file == "AndroidManifest.xml") {
- _fix_manifest(p_preset, data, p_flags & (DEBUG_FLAG_DUMB_CLIENT | DEBUG_FLAG_REMOTE_DEBUG));
- }
-
if (!use_custom_build) {
+ if (file == "AndroidManifest.xml") {
+ _fix_manifest(p_preset, data, p_give_internet);
+ }
if (file == "resources.arsc") {
_fix_resources(p_preset, data);
}
@@ -2375,84 +2487,9 @@ public:
}
if (_signed) {
- String jarsigner = EditorSettings::get_singleton()->get("export/android/jarsigner");
- if (!FileAccess::exists(jarsigner)) {
- EditorNode::add_io_error("'jarsigner' could not be found.\nPlease supply a path in the Editor Settings.\nThe resulting APK is unsigned.");
- CLEANUP_AND_RETURN(OK);
- }
-
- String keystore;
- String password;
- String user;
- if (p_debug) {
- keystore = p_preset->get("keystore/debug");
- password = p_preset->get("keystore/debug_password");
- user = p_preset->get("keystore/debug_user");
-
- if (keystore.empty()) {
- keystore = EditorSettings::get_singleton()->get("export/android/debug_keystore");
- password = EditorSettings::get_singleton()->get("export/android/debug_keystore_pass");
- user = EditorSettings::get_singleton()->get("export/android/debug_keystore_user");
- }
-
- if (ep.step("Signing debug APK...", 103)) {
- CLEANUP_AND_RETURN(ERR_SKIP);
- }
-
- } else {
- keystore = release_keystore;
- password = release_password;
- user = release_username;
-
- if (ep.step("Signing release APK...", 103)) {
- CLEANUP_AND_RETURN(ERR_SKIP);
- }
- }
-
- if (!FileAccess::exists(keystore)) {
- EditorNode::add_io_error("Could not find keystore, unable to export.");
- CLEANUP_AND_RETURN(ERR_FILE_CANT_OPEN);
- }
-
- List<String> args;
- args.push_back("-digestalg");
- args.push_back("SHA-256");
- args.push_back("-sigalg");
- args.push_back("SHA256withRSA");
- String tsa_url = EditorSettings::get_singleton()->get("export/android/timestamping_authority_url");
- if (tsa_url != "") {
- args.push_back("-tsa");
- args.push_back(tsa_url);
- }
- args.push_back("-verbose");
- args.push_back("-keystore");
- args.push_back(keystore);
- args.push_back("-storepass");
- args.push_back(password);
- args.push_back(tmp_unaligned_path);
- args.push_back(user);
- int retval;
- OS::get_singleton()->execute(jarsigner, args, true, nullptr, nullptr, &retval);
- if (retval) {
- EditorNode::add_io_error("'jarsigner' returned with error #" + itos(retval));
- CLEANUP_AND_RETURN(ERR_CANT_CREATE);
- }
-
- if (ep.step("Verifying APK...", 104)) {
- CLEANUP_AND_RETURN(ERR_SKIP);
- }
-
- args.clear();
- args.push_back("-verify");
- args.push_back("-keystore");
- args.push_back(keystore);
- args.push_back(tmp_unaligned_path);
- args.push_back("-verbose");
-
- OS::get_singleton()->execute(jarsigner, args, true, nullptr, nullptr, &retval);
- if (retval) {
- EditorNode::add_io_error("'jarsigner' verification of APK failed. Make sure to use a jarsigner from OpenJDK 8.");
- CLEANUP_AND_RETURN(ERR_CANT_CREATE);
+ err = sign_apk(p_preset, p_debug, tmp_unaligned_path, ep);
+ if (err != OK) {
+ CLEANUP_AND_RETURN(err);
}
}
diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h
index 622860c307..209a664f8f 100644
--- a/platform/android/export/gradle_export_util.h
+++ b/platform/android/export/gradle_export_util.h
@@ -142,4 +142,104 @@ Error _create_project_name_strings_files(const Ref<EditorExportPreset> &p_preset
return OK;
}
+String bool_to_string(bool v) {
+ return v ? "true" : "false";
+}
+
+String _get_gles_tag() {
+ bool min_gles3 = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name") == "GLES3" &&
+ !ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2");
+ return min_gles3 ? " <uses-feature android:glEsVersion=\"0x00030000\" android:required=\"true\" />\n" : "";
+}
+
+String _get_screen_sizes_tag(const Ref<EditorExportPreset> &p_preset) {
+ String manifest_screen_sizes = " <supports-screens \n tools:node=\"replace\"";
+ String sizes[] = { "small", "normal", "large", "xlarge" };
+ size_t num_sizes = sizeof(sizes) / sizeof(sizes[0]);
+ for (size_t i = 0; i < num_sizes; i++) {
+ String feature_name = vformat("screen/support_%s", sizes[i]);
+ String feature_support = bool_to_string(p_preset->get(feature_name));
+ String xml_entry = vformat("\n android:%sScreens=\"%s\"", sizes[i], feature_support);
+ manifest_screen_sizes += xml_entry;
+ }
+ manifest_screen_sizes += " />\n";
+ return manifest_screen_sizes;
+}
+
+String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset) {
+ String manifest_xr_features;
+ bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1;
+ if (uses_xr) {
+ int dof_index = p_preset->get("xr_features/degrees_of_freedom"); // 0: none, 1: 3dof and 6dof, 2: 6dof
+ if (dof_index == 1) {
+ manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"android.hardware.vr.headtracking\" android:required=\"false\" android:version=\"1\" />\n";
+ } else if (dof_index == 2) {
+ manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"android.hardware.vr.headtracking\" android:required=\"true\" android:version=\"1\" />\n";
+ }
+ int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required
+ if (hand_tracking_index == 1) {
+ manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"oculus.software.handtracking\" android:required=\"false\" />\n";
+ } else if (hand_tracking_index == 2) {
+ manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"oculus.software.handtracking\" android:required=\"true\" />\n";
+ }
+ }
+ return manifest_xr_features;
+}
+
+String _get_instrumentation_tag(const Ref<EditorExportPreset> &p_preset) {
+ String package_name = p_preset->get("package/unique_name");
+ String manifest_instrumentation_text = vformat(
+ " <instrumentation\n"
+ " tools:node=\"replace\"\n"
+ " android:name=\".GodotInstrumentation\"\n"
+ " android:icon=\"@mipmap/icon\"\n"
+ " android:label=\"@string/godot_project_name_string\"\n"
+ " android:targetPackage=\"%s\" />\n",
+ package_name);
+ return manifest_instrumentation_text;
+}
+
+String _get_plugins_tag(const String &plugins_names) {
+ if (!plugins_names.empty()) {
+ return vformat(" <meta-data tools:node=\"replace\" android:name=\"plugins\" android:value=\"%s\" />\n", plugins_names);
+ } else {
+ return " <meta-data tools:node=\"remove\" android:name=\"plugins\" />\n";
+ }
+}
+
+String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) {
+ bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1;
+ String orientation = (int)(p_preset->get("screen/orientation")) == 1 ? "portrait" : "landscape";
+ String manifest_activity_text = vformat(
+ " <activity android:name=\"com.godot.game.GodotApp\" "
+ "tools:replace=\"android:screenOrientation\" "
+ "android:screenOrientation=\"%s\">\n",
+ orientation);
+ if (uses_xr) {
+ String focus_awareness = bool_to_string(p_preset->get("xr_features/focus_awareness"));
+ manifest_activity_text += vformat(" <meta-data tools:node=\"replace\" android:name=\"com.oculus.vr.focusaware\" android:value=\"%s\" />\n", focus_awareness);
+ } else {
+ manifest_activity_text += " <meta-data tools:node=\"remove\" android:name=\"com.oculus.vr.focusaware\" />\n";
+ }
+ manifest_activity_text += " </activity>\n";
+ return manifest_activity_text;
+}
+
+String _get_application_tag(const Ref<EditorExportPreset> &p_preset, const String &plugins_names) {
+ bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1;
+ String manifest_application_text =
+ " <application android:label=\"@string/godot_project_name_string\"\n"
+ " android:allowBackup=\"false\" tools:ignore=\"GoogleAppIndexingWarning\"\n"
+ " android:icon=\"@mipmap/icon\">)\n\n"
+ " <meta-data tools:node=\"remove\" android:name=\"xr_mode_metadata_name\" />\n";
+
+ manifest_application_text += _get_plugins_tag(plugins_names);
+ if (uses_xr) {
+ manifest_application_text += " <meta-data tools:node=\"replace\" android:name=\"com.samsung.android.vr.application.mode\" android:value=\"vr_only\" />\n";
+ }
+ manifest_application_text += _get_activity_tag(p_preset);
+ manifest_application_text += " </application>\n";
+ return manifest_application_text;
+}
+
#endif //GODOT_GRADLE_EXPORT_UTIL_H
diff --git a/platform/android/java/app/build.gradle b/platform/android/java/app/build.gradle
index 19202d2310..3f8d138e8f 100644
--- a/platform/android/java/app/build.gradle
+++ b/platform/android/java/app/build.gradle
@@ -82,6 +82,8 @@ android {
// Feel free to modify the application id to your own.
applicationId getExportPackageName()
+ versionCode getExportVersionCode()
+ versionName getExportVersionName()
minSdkVersion versions.minSdk
targetSdkVersion versions.targetSdk
}
diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle
index acfdef531e..7d5d238100 100644
--- a/platform/android/java/app/config.gradle
+++ b/platform/android/java/app/config.gradle
@@ -28,6 +28,22 @@ ext.getExportPackageName = { ->
return appId
}
+ext.getExportVersionCode = { ->
+ String versionCode = project.hasProperty("export_version_code") ? project.property("export_version_code") : ""
+ if (versionCode == null || versionCode.isEmpty()) {
+ versionCode = "1"
+ }
+ return Integer.parseInt(versionCode)
+}
+
+ext.getExportVersionName = { ->
+ String versionName = project.hasProperty("export_version_name") ? project.property("export_version_name") : ""
+ if (versionName == null || versionName.isEmpty()) {
+ versionName = "1.0"
+ }
+ return versionName
+}
+
final String PLUGIN_VALUE_SEPARATOR_REGEX = "\\|"
/**
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index 1ae400abb5..35852f31ef 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -56,8 +56,6 @@ import android.content.SharedPreferences.Editor;
import android.content.pm.ConfigurationInfo;
import android.content.pm.PackageManager;
import android.content.pm.PackageManager.NameNotFoundException;
-import android.graphics.Point;
-import android.graphics.Rect;
import android.hardware.Sensor;
import android.hardware.SensorEvent;
import android.hardware.SensorEventListener;
@@ -77,7 +75,6 @@ import android.view.Surface;
import android.view.View;
import android.view.ViewGroup;
import android.view.ViewGroup.LayoutParams;
-import android.view.ViewTreeObserver;
import android.view.Window;
import android.view.WindowManager;
import android.widget.Button;
@@ -163,6 +160,8 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
public GodotRenderView mRenderView;
private boolean godot_initialized = false;
+ private GodotEditText mEditText;
+
private SensorManager mSensorManager;
private Sensor mAccelerometer;
private Sensor mGravity;
@@ -219,12 +218,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
containerLayout = new FrameLayout(activity);
containerLayout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
- // GodotEditText layout
- GodotEditText editText = new GodotEditText(activity);
- editText.setLayoutParams(new ViewGroup.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT));
- // ...add to FrameLayout
- containerLayout.addView(editText);
-
GodotLib.setup(command_line);
final String videoDriver = GodotLib.getGlobal("rendering/quality/driver/driver_name");
@@ -237,21 +230,9 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
View view = mRenderView.getView();
containerLayout.addView(view, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
- editText.setView(mRenderView);
- io.setEdit(editText);
- view.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
- @Override
- public void onGlobalLayout() {
- Point fullSize = new Point();
- activity.getWindowManager().getDefaultDisplay().getSize(fullSize);
- Rect gameSize = new Rect();
- mRenderView.getView().getWindowVisibleDisplayFrame(gameSize);
-
- final int keyboardHeight = fullSize.y - gameSize.bottom;
- GodotLib.setVirtualKeyboardHeight(keyboardHeight);
- }
- });
+ mEditText = new GodotEditText(activity, mRenderView);
+ io.setEdit(mEditText);
mRenderView.queueOnRenderThread(new Runnable() {
@Override
@@ -604,7 +585,21 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
}
@Override
+ public void onStart() {
+ super.onStart();
+
+ mRenderView.getView().post(new Runnable() {
+ @Override
+ public void run() {
+ mEditText.onInitView();
+ }
+ });
+ }
+
+ @Override
public void onDestroy() {
+ mEditText.onDestroyView();
+
for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
plugin.onMainDestroy();
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
index 4dd228e53b..c2f3c88416 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
@@ -461,9 +461,9 @@ public class GodotIO {
return (int)(metrics.density * 160f);
}
- public void showKeyboard(String p_existing_text, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
+ public void showKeyboard(String p_existing_text, boolean p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
if (edit != null)
- edit.showKeyboard(p_existing_text, p_max_input_length, p_cursor_start, p_cursor_end);
+ edit.showKeyboard(p_existing_text, p_multiline, p_max_input_length, p_cursor_start, p_cursor_end);
//InputMethodManager inputMgr = (InputMethodManager)activity.getSystemService(Context.INPUT_METHOD_SERVICE);
//inputMgr.toggleSoftInput(InputMethodManager.SHOW_FORCED, 0);
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
index c0defd008e..6855f91f1c 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
@@ -32,15 +32,27 @@ package org.godotengine.godot.input;
import org.godotengine.godot.*;
+import android.app.Activity;
import android.content.Context;
+import android.graphics.Point;
+import android.graphics.Rect;
import android.os.Handler;
import android.os.Message;
import android.text.InputFilter;
+import android.text.InputType;
import android.util.AttributeSet;
+import android.view.Gravity;
import android.view.KeyEvent;
+import android.view.View;
+import android.view.ViewGroup;
+import android.view.ViewGroup.LayoutParams;
+import android.view.ViewTreeObserver;
+import android.view.WindowManager;
import android.view.inputmethod.EditorInfo;
import android.view.inputmethod.InputMethodManager;
import android.widget.EditText;
+import android.widget.FrameLayout;
+import android.widget.PopupWindow;
import java.lang.ref.WeakReference;
@@ -55,10 +67,13 @@ public class GodotEditText extends EditText {
// Fields
// ===========================================================
private GodotRenderView mRenderView;
+ private View mKeyboardView;
+ private PopupWindow mKeyboardWindow;
private GodotTextInputWrapper mInputWrapper;
private EditHandler sHandler = new EditHandler(this);
private String mOriginText;
- private int mMaxInputLength;
+ private int mMaxInputLength = Integer.MAX_VALUE;
+ private boolean mMultiline = false;
private static class EditHandler extends Handler {
private final WeakReference<GodotEditText> mEdit;
@@ -78,24 +93,56 @@ public class GodotEditText extends EditText {
// ===========================================================
// Constructors
// ===========================================================
- public GodotEditText(final Context context) {
+ public GodotEditText(final Context context, final GodotRenderView view) {
super(context);
- initView();
+
+ setPadding(0, 0, 0, 0);
+ setImeOptions(EditorInfo.IME_FLAG_NO_EXTRACT_UI | EditorInfo.IME_ACTION_DONE);
+ setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT));
+
+ mRenderView = view;
+ mInputWrapper = new GodotTextInputWrapper(mRenderView, this);
+ setOnEditorActionListener(mInputWrapper);
+ view.getView().requestFocus();
+
+ // Create a popup window with an invisible layout for the virtual keyboard,
+ // so the view can be resized to get the vk height without resizing the main godot view.
+ final FrameLayout keyboardLayout = new FrameLayout(context);
+ keyboardLayout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
+ keyboardLayout.setVisibility(View.INVISIBLE);
+ keyboardLayout.addView(this);
+ mKeyboardView = keyboardLayout;
+
+ mKeyboardWindow = new PopupWindow(keyboardLayout, LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT);
+ mKeyboardWindow.setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_ADJUST_RESIZE);
+ mKeyboardWindow.setInputMethodMode(PopupWindow.INPUT_METHOD_NEEDED);
+ mKeyboardWindow.setFocusable(true); // for the text edit to work
+ mKeyboardWindow.setTouchable(false); // inputs need to go through
+
+ keyboardLayout.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
+ @Override
+ public void onGlobalLayout() {
+ Point fullSize = new Point();
+ ((Activity)mRenderView.getView().getContext()).getWindowManager().getDefaultDisplay().getSize(fullSize);
+ Rect gameSize = new Rect();
+ mKeyboardWindow.getContentView().getWindowVisibleDisplayFrame(gameSize);
+
+ final int keyboardHeight = fullSize.y - gameSize.bottom;
+ GodotLib.setVirtualKeyboardHeight(keyboardHeight);
+ }
+ });
}
- public GodotEditText(final Context context, final AttributeSet attrs) {
- super(context, attrs);
- initView();
+ public void onInitView() {
+ mKeyboardWindow.showAtLocation(mRenderView.getView(), Gravity.NO_GRAVITY, 0, 0);
}
- public GodotEditText(final Context context, final AttributeSet attrs, final int defStyle) {
- super(context, attrs, defStyle);
- initView();
+ public void onDestroyView() {
+ mKeyboardWindow.dismiss();
}
- protected void initView() {
- setPadding(0, 0, 0, 0);
- setImeOptions(EditorInfo.IME_FLAG_NO_EXTRACT_UI);
+ public boolean isMultiline() {
+ return mMultiline;
}
private void handleMessage(final Message msg) {
@@ -115,9 +162,15 @@ public class GodotEditText extends EditText {
edit.mInputWrapper.setSelection(false);
}
+ int inputType = InputType.TYPE_CLASS_TEXT;
+ if (edit.isMultiline()) {
+ inputType |= InputType.TYPE_TEXT_FLAG_MULTI_LINE;
+ }
+ edit.setInputType(inputType);
+
edit.mInputWrapper.setOriginText(text);
edit.addTextChangedListener(edit.mInputWrapper);
- final InputMethodManager imm = (InputMethodManager)mRenderView.getView().getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
+ final InputMethodManager imm = (InputMethodManager)mKeyboardView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
imm.showSoftInput(edit, 0);
}
} break;
@@ -126,7 +179,7 @@ public class GodotEditText extends EditText {
GodotEditText edit = (GodotEditText)msg.obj;
edit.removeTextChangedListener(mInputWrapper);
- final InputMethodManager imm = (InputMethodManager)mRenderView.getView().getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
+ final InputMethodManager imm = (InputMethodManager)mKeyboardView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(edit.getWindowToken(), 0);
edit.mRenderView.getView().requestFocus();
} break;
@@ -140,17 +193,6 @@ public class GodotEditText extends EditText {
}
// ===========================================================
- // Getter & Setter
- // ===========================================================
- public void setView(final GodotRenderView view) {
- mRenderView = view;
- if (mInputWrapper == null)
- mInputWrapper = new GodotTextInputWrapper(mRenderView, this);
- setOnEditorActionListener(mInputWrapper);
- view.getView().requestFocus();
- }
-
- // ===========================================================
// Methods for/from SuperClass/Interfaces
// ===========================================================
@Override
@@ -189,7 +231,7 @@ public class GodotEditText extends EditText {
// ===========================================================
// Methods
// ===========================================================
- public void showKeyboard(String p_existing_text, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
+ public void showKeyboard(String p_existing_text, boolean p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
int maxInputLength = (p_max_input_length <= 0) ? Integer.MAX_VALUE : p_max_input_length;
if (p_cursor_start == -1) { // cursor position not given
this.mOriginText = p_existing_text;
@@ -202,6 +244,8 @@ public class GodotEditText extends EditText {
this.mMaxInputLength = maxInputLength - (p_existing_text.length() - p_cursor_end);
}
+ this.mMultiline = p_multiline;
+
final Message msg = new Message();
msg.what = HANDLER_OPEN_IME_KEYBOARD;
msg.obj = this;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java
index 9c7cf9f341..4dd1054738 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java
@@ -123,7 +123,7 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene
public void run() {
for (int i = 0; i < count; ++i) {
int key = newChars[i];
- if (key == '\n') {
+ if ((key == '\n') && !mEdit.isMultiline()) {
// Return keys are handled through action events
continue;
}
@@ -151,7 +151,7 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene
});
}
- if (pActionID == EditorInfo.IME_NULL) {
+ if (pActionID == EditorInfo.IME_ACTION_DONE) {
// Enter key has been pressed
GodotLib.key(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_ENTER, 0, true);
GodotLib.key(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_ENTER, 0, false);
diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt
index aeb4628d5d..7fa8e3b4e5 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt
@@ -71,7 +71,7 @@ internal class VkRenderer {
*/
fun onVkSurfaceChanged(surface: Surface, width: Int, height: Int) {
GodotLib.resize(surface, width, height)
-
+
for (plugin in pluginRegistry.getAllPlugins()) {
plugin.onVkSurfaceChanged(surface, width, height)
}
diff --git a/platform/android/java_godot_io_wrapper.cpp b/platform/android/java_godot_io_wrapper.cpp
index 0a42adeaf2..4ccbc6b97e 100644
--- a/platform/android/java_godot_io_wrapper.cpp
+++ b/platform/android/java_godot_io_wrapper.cpp
@@ -53,7 +53,7 @@ GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instanc
_get_model = p_env->GetMethodID(cls, "getModel", "()Ljava/lang/String;");
_get_screen_DPI = p_env->GetMethodID(cls, "getScreenDPI", "()I");
_get_unique_id = p_env->GetMethodID(cls, "getUniqueID", "()Ljava/lang/String;");
- _show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;III)V");
+ _show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;ZIII)V");
_hide_keyboard = p_env->GetMethodID(cls, "hideKeyboard", "()V");
_set_screen_orientation = p_env->GetMethodID(cls, "setScreenOrientation", "(I)V");
_get_screen_orientation = p_env->GetMethodID(cls, "getScreenOrientation", "()I");
@@ -132,11 +132,11 @@ bool GodotIOJavaWrapper::has_vk() {
return (_show_keyboard != 0) && (_hide_keyboard != 0);
}
-void GodotIOJavaWrapper::show_vk(const String &p_existing, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
+void GodotIOJavaWrapper::show_vk(const String &p_existing, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
if (_show_keyboard) {
JNIEnv *env = ThreadAndroid::get_env();
jstring jStr = env->NewStringUTF(p_existing.utf8().get_data());
- env->CallVoidMethod(godot_io_instance, _show_keyboard, jStr, p_max_input_length, p_cursor_start, p_cursor_end);
+ env->CallVoidMethod(godot_io_instance, _show_keyboard, jStr, p_multiline, p_max_input_length, p_cursor_start, p_cursor_end);
}
}
diff --git a/platform/android/java_godot_io_wrapper.h b/platform/android/java_godot_io_wrapper.h
index 1742021379..6465ded985 100644
--- a/platform/android/java_godot_io_wrapper.h
+++ b/platform/android/java_godot_io_wrapper.h
@@ -70,7 +70,7 @@ public:
int get_screen_dpi();
String get_unique_id();
bool has_vk();
- void show_vk(const String &p_existing, int p_max_input_length, int p_cursor_start, int p_cursor_end);
+ void show_vk(const String &p_existing, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end);
void hide_vk();
int get_vk_height();
void set_vk_height(int p_height);
diff --git a/platform/iphone/SCsub b/platform/iphone/SCsub
index b72d29149c..49c77468ed 100644
--- a/platform/iphone/SCsub
+++ b/platform/iphone/SCsub
@@ -3,10 +3,8 @@
Import("env")
iphone_lib = [
- "godot_iphone.cpp",
- "os_iphone.cpp",
- "semaphore_iphone.cpp",
- "gl_view.mm",
+ "godot_iphone.mm",
+ "os_iphone.mm",
"main.m",
"app_delegate.mm",
"view_controller.mm",
@@ -15,6 +13,12 @@ iphone_lib = [
"icloud.mm",
"ios.mm",
"vulkan_context_iphone.mm",
+ "display_server_iphone.mm",
+ "joypad_iphone.mm",
+ "godot_view.mm",
+ "display_layer.mm",
+ "godot_view_renderer.mm",
+ "godot_view_gesture_recognizer.m",
]
env_ios = env.Clone()
diff --git a/platform/iphone/app_delegate.h b/platform/iphone/app_delegate.h
index 27552d781a..2f082f1e07 100644
--- a/platform/iphone/app_delegate.h
+++ b/platform/iphone/app_delegate.h
@@ -28,29 +28,20 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#if defined(OPENGL_ENABLED)
-#import "gl_view.h"
-#endif
-#import "view_controller.h"
#import <UIKit/UIKit.h>
-#import <CoreMotion/CoreMotion.h>
+@class ViewController;
// FIXME: Add support for both GLES2 and Vulkan when GLES2 is implemented again,
// so it can't be done with compilation time branching.
//#if defined(OPENGL_ENABLED)
//@interface AppDelegate : NSObject <UIApplicationDelegate, GLViewDelegate> {
//#endif
-#if defined(VULKAN_ENABLED)
-@interface AppDelegate : NSObject <UIApplicationDelegate> {
-#endif
- //@property (strong, nonatomic) UIWindow *window;
- ViewController *view_controller;
- bool is_focus_out;
-};
+//#if defined(VULKAN_ENABLED)
+@interface AppDelegate : NSObject <UIApplicationDelegate>
+//#endif
@property(strong, nonatomic) UIWindow *window;
-
-+ (ViewController *)getViewController;
+@property(strong, class, readonly, nonatomic) ViewController *viewController;
@end
diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm
index c4ef185bf1..7edbcc4667 100644
--- a/platform/iphone/app_delegate.mm
+++ b/platform/iphone/app_delegate.mm
@@ -29,644 +29,60 @@
/*************************************************************************/
#import "app_delegate.h"
-
#include "core/project_settings.h"
#include "drivers/coreaudio/audio_driver_coreaudio.h"
-#if defined(OPENGL_ENABLED)
-#import "gl_view.h"
-#endif
+#import "godot_view.h"
#include "main/main.h"
#include "os_iphone.h"
+#import "view_controller.h"
-#import "GameController/GameController.h"
#import <AudioToolbox/AudioServices.h>
-#define kFilteringFactor 0.1
#define kRenderingFrequency 60
-#define kAccelerometerFrequency 100.0 // Hz
-
-Error _shell_open(String);
-void _set_keep_screen_on(bool p_enabled);
-
-Error _shell_open(String p_uri) {
- NSString *url = [[NSString alloc] initWithUTF8String:p_uri.utf8().get_data()];
-
- if (![[UIApplication sharedApplication] canOpenURL:[NSURL URLWithString:url]])
- return ERR_CANT_OPEN;
-
- printf("opening url %ls\n", p_uri.c_str());
- [[UIApplication sharedApplication] openURL:[NSURL URLWithString:url]];
- [url release];
- return OK;
-};
-
-void _set_keep_screen_on(bool p_enabled) {
- [[UIApplication sharedApplication] setIdleTimerDisabled:(BOOL)p_enabled];
-};
-
-void _vibrate() {
- AudioServicesPlaySystemSound(kSystemSoundID_Vibrate);
-};
-
-@implementation AppDelegate
-
-@synthesize window;
extern int gargc;
extern char **gargv;
-extern int iphone_main(int, int, int, char **, String);
+
+extern int iphone_main(int, char **, String);
extern void iphone_finish();
-CMMotionManager *motionManager;
-bool motionInitialised;
+@implementation AppDelegate
static ViewController *mainViewController = nil;
-+ (ViewController *)getViewController {
- return mainViewController;
-}
-
-NSMutableDictionary *ios_joysticks = nil;
-NSMutableArray *pending_ios_joysticks = nil;
-
-- (GCControllerPlayerIndex)getFreePlayerIndex {
- bool have_player_1 = false;
- bool have_player_2 = false;
- bool have_player_3 = false;
- bool have_player_4 = false;
-
- if (ios_joysticks == nil) {
- NSArray *keys = [ios_joysticks allKeys];
- for (NSNumber *key in keys) {
- GCController *controller = [ios_joysticks objectForKey:key];
- if (controller.playerIndex == GCControllerPlayerIndex1) {
- have_player_1 = true;
- } else if (controller.playerIndex == GCControllerPlayerIndex2) {
- have_player_2 = true;
- } else if (controller.playerIndex == GCControllerPlayerIndex3) {
- have_player_3 = true;
- } else if (controller.playerIndex == GCControllerPlayerIndex4) {
- have_player_4 = true;
- };
- };
- };
-
- if (!have_player_1) {
- return GCControllerPlayerIndex1;
- } else if (!have_player_2) {
- return GCControllerPlayerIndex2;
- } else if (!have_player_3) {
- return GCControllerPlayerIndex3;
- } else if (!have_player_4) {
- return GCControllerPlayerIndex4;
- } else {
- return GCControllerPlayerIndexUnset;
- };
-};
-
-void _ios_add_joystick(GCController *controller, AppDelegate *delegate) {
- // get a new id for our controller
- int joy_id = OSIPhone::get_singleton()->get_unused_joy_id();
- if (joy_id != -1) {
- // assign our player index
- if (controller.playerIndex == GCControllerPlayerIndexUnset) {
- controller.playerIndex = [delegate getFreePlayerIndex];
- };
-
- // tell Godot about our new controller
- OSIPhone::get_singleton()->joy_connection_changed(
- joy_id, true, [controller.vendorName UTF8String]);
-
- // add it to our dictionary, this will retain our controllers
- [ios_joysticks setObject:controller
- forKey:[NSNumber numberWithInt:joy_id]];
-
- // set our input handler
- [delegate setControllerInputHandler:controller];
- } else {
- printf("Couldn't retrieve new joy id\n");
- };
-}
-
-static void on_focus_out(ViewController *view_controller, bool *is_focus_out) {
- if (!*is_focus_out) {
- *is_focus_out = true;
- if (OS::get_singleton()->get_main_loop())
- OS::get_singleton()->get_main_loop()->notification(
- MainLoop::NOTIFICATION_WM_FOCUS_OUT);
-
- [view_controller.view stopAnimation];
- if (OS::get_singleton()->native_video_is_playing()) {
- OSIPhone::get_singleton()->native_video_focus_out();
- }
- AudioDriverCoreAudio *audio = dynamic_cast<AudioDriverCoreAudio *>(AudioDriverCoreAudio::get_singleton());
- if (audio)
- audio->stop();
- }
-}
-
-static void on_focus_in(ViewController *view_controller, bool *is_focus_out) {
- if (*is_focus_out) {
- *is_focus_out = false;
- if (OS::get_singleton()->get_main_loop())
- OS::get_singleton()->get_main_loop()->notification(
- MainLoop::NOTIFICATION_WM_FOCUS_IN);
-
- [view_controller.view startAnimation];
- if (OSIPhone::get_singleton()->native_video_is_playing()) {
- OSIPhone::get_singleton()->native_video_unpause();
- }
-
- AudioDriverCoreAudio *audio = dynamic_cast<AudioDriverCoreAudio *>(AudioDriverCoreAudio::get_singleton());
- if (audio)
- audio->start();
- }
++ (ViewController *)viewController {
+ return mainViewController;
}
-- (void)controllerWasConnected:(NSNotification *)notification {
- // create our dictionary if we don't have one yet
- if (ios_joysticks == nil) {
- ios_joysticks = [[NSMutableDictionary alloc] init];
- };
-
- // get our controller
- GCController *controller = (GCController *)notification.object;
- if (controller == nil) {
- printf("Couldn't retrieve new controller\n");
- } else if ([[ios_joysticks allKeysForObject:controller] count] != 0) {
- printf("Controller is already registered\n");
- } else if (frame_count > 1) {
- _ios_add_joystick(controller, self);
- } else {
- if (pending_ios_joysticks == nil)
- pending_ios_joysticks = [[NSMutableArray alloc] init];
- [pending_ios_joysticks addObject:controller];
- };
-};
-
-- (void)controllerWasDisconnected:(NSNotification *)notification {
- if (ios_joysticks != nil) {
- // find our joystick, there should be only one in our dictionary
- GCController *controller = (GCController *)notification.object;
- NSArray *keys = [ios_joysticks allKeysForObject:controller];
- for (NSNumber *key in keys) {
- // tell Godot this joystick is no longer there
- int joy_id = [key intValue];
- OSIPhone::get_singleton()->joy_connection_changed(joy_id, false, "");
-
- // and remove it from our dictionary
- [ios_joysticks removeObjectForKey:key];
- };
- };
-};
-
-- (int)getJoyIdForController:(GCController *)controller {
- if (ios_joysticks != nil) {
- // find our joystick, there should be only one in our dictionary
- NSArray *keys = [ios_joysticks allKeysForObject:controller];
- for (NSNumber *key in keys) {
- int joy_id = [key intValue];
- return joy_id;
- };
- };
-
- return -1;
-};
-
-- (void)setControllerInputHandler:(GCController *)controller {
- // Hook in the callback handler for the correct gamepad profile.
- // This is a bit of a weird design choice on Apples part.
- // You need to select the most capable gamepad profile for the
- // gamepad attached.
- if (controller.extendedGamepad != nil) {
- // The extended gamepad profile has all the input you could possibly find on
- // a gamepad but will only be active if your gamepad actually has all of
- // these...
- controller.extendedGamepad.valueChangedHandler = ^(
- GCExtendedGamepad *gamepad, GCControllerElement *element) {
- int joy_id = [self getJoyIdForController:controller];
-
- if (element == gamepad.buttonA) {
- OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_A,
- gamepad.buttonA.isPressed);
- } else if (element == gamepad.buttonB) {
- OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_B,
- gamepad.buttonB.isPressed);
- } else if (element == gamepad.buttonX) {
- OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_X,
- gamepad.buttonX.isPressed);
- } else if (element == gamepad.buttonY) {
- OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_Y,
- gamepad.buttonY.isPressed);
- } else if (element == gamepad.leftShoulder) {
- OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_LEFT_SHOULDER,
- gamepad.leftShoulder.isPressed);
- } else if (element == gamepad.rightShoulder) {
- OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_RIGHT_SHOULDER,
- gamepad.rightShoulder.isPressed);
- } else if (element == gamepad.dpad) {
- OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_UP,
- gamepad.dpad.up.isPressed);
- OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_DOWN,
- gamepad.dpad.down.isPressed);
- OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_LEFT,
- gamepad.dpad.left.isPressed);
- OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_RIGHT,
- gamepad.dpad.right.isPressed);
- };
-
- InputDefault::JoyAxis jx;
- jx.min = -1;
- if (element == gamepad.leftThumbstick) {
- jx.value = gamepad.leftThumbstick.xAxis.value;
- OSIPhone::get_singleton()->joy_axis(joy_id, JOY_AXIS_LEFT_X, jx);
- jx.value = -gamepad.leftThumbstick.yAxis.value;
- OSIPhone::get_singleton()->joy_axis(joy_id, JOY_AXIS_LEFT_Y, jx);
- } else if (element == gamepad.rightThumbstick) {
- jx.value = gamepad.rightThumbstick.xAxis.value;
- OSIPhone::get_singleton()->joy_axis(joy_id, JOY_AXIS_RIGHT_X, jx);
- jx.value = -gamepad.rightThumbstick.yAxis.value;
- OSIPhone::get_singleton()->joy_axis(joy_id, JOY_AXIS_RIGHT_Y, jx);
- } else if (element == gamepad.leftTrigger) {
- jx.value = gamepad.leftTrigger.value;
- OSIPhone::get_singleton()->joy_axis(joy_id, JOY_AXIS_TRIGGER_LEFT, jx);
- } else if (element == gamepad.rightTrigger) {
- jx.value = gamepad.rightTrigger.value;
- OSIPhone::get_singleton()->joy_axis(joy_id, JOY_AXIS_TRIGGER_RIGHT, jx);
- };
- };
- } else if (controller.gamepad != nil) {
- // gamepad is the standard profile with 4 buttons, shoulder buttons and a
- // D-pad
- controller.gamepad.valueChangedHandler = ^(GCGamepad *gamepad,
- GCControllerElement *element) {
- int joy_id = [self getJoyIdForController:controller];
-
- if (element == gamepad.buttonA) {
- OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_A,
- gamepad.buttonA.isPressed);
- } else if (element == gamepad.buttonB) {
- OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_B,
- gamepad.buttonB.isPressed);
- } else if (element == gamepad.buttonX) {
- OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_X,
- gamepad.buttonX.isPressed);
- } else if (element == gamepad.buttonY) {
- OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_Y,
- gamepad.buttonY.isPressed);
- } else if (element == gamepad.leftShoulder) {
- OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_LEFT_SHOULDER,
- gamepad.leftShoulder.isPressed);
- } else if (element == gamepad.rightShoulder) {
- OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_RIGHT_SHOULDER,
- gamepad.rightShoulder.isPressed);
- } else if (element == gamepad.dpad) {
- OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_UP,
- gamepad.dpad.up.isPressed);
- OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_DOWN,
- gamepad.dpad.down.isPressed);
- OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_LEFT,
- gamepad.dpad.left.isPressed);
- OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_RIGHT,
- gamepad.dpad.right.isPressed);
- };
- };
-#ifdef ADD_MICRO_GAMEPAD // disabling this for now, only available on iOS 9+,
- // while we are setting that as the minimum, seems our
- // build environment doesn't like it
- } else if (controller.microGamepad != nil) {
- // micro gamepads were added in OS 9 and feature just 2 buttons and a d-pad
- controller.microGamepad.valueChangedHandler =
- ^(GCMicroGamepad *gamepad, GCControllerElement *element) {
- int joy_id = [self getJoyIdForController:controller];
-
- if (element == gamepad.buttonA) {
- OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_A,
- gamepad.buttonA.isPressed);
- } else if (element == gamepad.buttonX) {
- OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_X,
- gamepad.buttonX.isPressed);
- } else if (element == gamepad.dpad) {
- OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_UP,
- gamepad.dpad.up.isPressed);
- OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_DOWN,
- gamepad.dpad.down.isPressed);
- OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_LEFT,
- gamepad.dpad.left.isPressed);
- OSIPhone::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_RIGHT,
- gamepad.dpad.right.isPressed);
- };
- };
-#endif
- };
-
- ///@TODO need to add support for controller.motion which gives us access to
- /// the orientation of the device (if supported)
-
- ///@TODO need to add support for controllerPausedHandler which should be a
- /// toggle
-};
-
-- (void)initGameControllers {
- // get told when controllers connect, this will be called right away for
- // already connected controllers
- [[NSNotificationCenter defaultCenter]
- addObserver:self
- selector:@selector(controllerWasConnected:)
- name:GCControllerDidConnectNotification
- object:nil];
-
- // get told when controllers disconnect
- [[NSNotificationCenter defaultCenter]
- addObserver:self
- selector:@selector(controllerWasDisconnected:)
- name:GCControllerDidDisconnectNotification
- object:nil];
-};
-
-- (void)deinitGameControllers {
- [[NSNotificationCenter defaultCenter]
- removeObserver:self
- name:GCControllerDidConnectNotification
- object:nil];
- [[NSNotificationCenter defaultCenter]
- removeObserver:self
- name:GCControllerDidDisconnectNotification
- object:nil];
-
- if (ios_joysticks != nil) {
- [ios_joysticks dealloc];
- ios_joysticks = nil;
- };
-
- if (pending_ios_joysticks != nil) {
- [pending_ios_joysticks dealloc];
- pending_ios_joysticks = nil;
- };
-};
-
-OS::VideoMode _get_video_mode() {
- int backingWidth;
- int backingHeight;
-#if defined(OPENGL_ENABLED)
- glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES,
- GL_RENDERBUFFER_WIDTH_OES, &backingWidth);
- glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES,
- GL_RENDERBUFFER_HEIGHT_OES, &backingHeight);
-#endif
-
- OS::VideoMode vm;
- vm.fullscreen = true;
- vm.width = backingWidth;
- vm.height = backingHeight;
- vm.resizable = false;
- return vm;
-};
-
-static int frame_count = 0;
-- (void)drawView:(UIView *)view;
-{
- switch (frame_count) {
- case 0: {
- OS::get_singleton()->set_video_mode(_get_video_mode());
-
- if (!OS::get_singleton()) {
- exit(0);
- };
- ++frame_count;
-
- NSString *locale_code = [[NSLocale currentLocale] localeIdentifier];
- OSIPhone::get_singleton()->set_locale(
- String::utf8([locale_code UTF8String]));
-
- NSString *uuid;
- if ([[UIDevice currentDevice]
- respondsToSelector:@selector(identifierForVendor)]) {
- uuid = [UIDevice currentDevice].identifierForVendor.UUIDString;
- } else {
- // before iOS 6, so just generate an identifier and store it
- uuid = [[NSUserDefaults standardUserDefaults]
- objectForKey:@"identiferForVendor"];
- if (!uuid) {
- CFUUIDRef cfuuid = CFUUIDCreate(NULL);
- uuid = (__bridge_transfer NSString *)CFUUIDCreateString(NULL, cfuuid);
- CFRelease(cfuuid);
- [[NSUserDefaults standardUserDefaults]
- setObject:uuid
- forKey:@"identifierForVendor"];
- }
- }
-
- OSIPhone::get_singleton()->set_unique_id(String::utf8([uuid UTF8String]));
-
- }; break;
-
- case 1: {
- Main::setup2();
- ++frame_count;
-
- if (pending_ios_joysticks != nil) {
- for (GCController *controller in pending_ios_joysticks) {
- _ios_add_joystick(controller, self);
- }
- [pending_ios_joysticks dealloc];
- pending_ios_joysticks = nil;
- }
-
- // this might be necessary before here
- NSDictionary *dict = [[NSBundle mainBundle] infoDictionary];
- for (NSString *key in dict) {
- NSObject *value = [dict objectForKey:key];
- String ukey = String::utf8([key UTF8String]);
-
- // we need a NSObject to Variant conversor
-
- if ([value isKindOfClass:[NSString class]]) {
- NSString *str = (NSString *)value;
- String uval = String::utf8([str UTF8String]);
-
- ProjectSettings::get_singleton()->set("Info.plist/" + ukey, uval);
-
- } else if ([value isKindOfClass:[NSNumber class]]) {
- NSNumber *n = (NSNumber *)value;
- double dval = [n doubleValue];
-
- ProjectSettings::get_singleton()->set("Info.plist/" + ukey, dval);
- };
- // do stuff
- }
-
- }; break;
-
- case 2: {
- Main::start();
- ++frame_count;
-
- }; break; // no fallthrough
-
- default: {
- if (OSIPhone::get_singleton()) {
- // OSIPhone::get_singleton()->update_accelerometer(accel[0], accel[1],
- // accel[2]);
- if (motionInitialised) {
- // Just using polling approach for now, we can set this up so it sends
- // data to us in intervals, might be better. See Apple reference pages
- // for more details:
- // https://developer.apple.com/reference/coremotion/cmmotionmanager?language=objc
-
- // Apple splits our accelerometer date into a gravity and user movement
- // component. We add them back together
- CMAcceleration gravity = motionManager.deviceMotion.gravity;
- CMAcceleration acceleration =
- motionManager.deviceMotion.userAcceleration;
-
- ///@TODO We don't seem to be getting data here, is my device broken or
- /// is this code incorrect?
- CMMagneticField magnetic =
- motionManager.deviceMotion.magneticField.field;
-
- ///@TODO we can access rotationRate as a CMRotationRate variable
- ///(processed date) or CMGyroData (raw data), have to see what works
- /// best
- CMRotationRate rotation = motionManager.deviceMotion.rotationRate;
-
- // Adjust for screen orientation.
- // [[UIDevice currentDevice] orientation] changes even if we've fixed
- // our orientation which is not a good thing when you're trying to get
- // your user to move the screen in all directions and want consistent
- // output
-
- ///@TODO Using [[UIApplication sharedApplication] statusBarOrientation]
- /// is a bit of a hack. Godot obviously knows the orientation so maybe
- /// we
- // can use that instead? (note that left and right seem swapped)
-
- switch ([[UIApplication sharedApplication] statusBarOrientation]) {
- case UIDeviceOrientationLandscapeLeft: {
- OSIPhone::get_singleton()->update_gravity(-gravity.y, gravity.x,
- gravity.z);
- OSIPhone::get_singleton()->update_accelerometer(
- -(acceleration.y + gravity.y), (acceleration.x + gravity.x),
- acceleration.z + gravity.z);
- OSIPhone::get_singleton()->update_magnetometer(
- -magnetic.y, magnetic.x, magnetic.z);
- OSIPhone::get_singleton()->update_gyroscope(-rotation.y, rotation.x,
- rotation.z);
- }; break;
- case UIDeviceOrientationLandscapeRight: {
- OSIPhone::get_singleton()->update_gravity(gravity.y, -gravity.x,
- gravity.z);
- OSIPhone::get_singleton()->update_accelerometer(
- (acceleration.y + gravity.y), -(acceleration.x + gravity.x),
- acceleration.z + gravity.z);
- OSIPhone::get_singleton()->update_magnetometer(
- magnetic.y, -magnetic.x, magnetic.z);
- OSIPhone::get_singleton()->update_gyroscope(rotation.y, -rotation.x,
- rotation.z);
- }; break;
- case UIDeviceOrientationPortraitUpsideDown: {
- OSIPhone::get_singleton()->update_gravity(-gravity.x, gravity.y,
- gravity.z);
- OSIPhone::get_singleton()->update_accelerometer(
- -(acceleration.x + gravity.x), (acceleration.y + gravity.y),
- acceleration.z + gravity.z);
- OSIPhone::get_singleton()->update_magnetometer(
- -magnetic.x, magnetic.y, magnetic.z);
- OSIPhone::get_singleton()->update_gyroscope(-rotation.x, rotation.y,
- rotation.z);
- }; break;
- default: { // assume portrait
- OSIPhone::get_singleton()->update_gravity(gravity.x, gravity.y,
- gravity.z);
- OSIPhone::get_singleton()->update_accelerometer(
- acceleration.x + gravity.x, acceleration.y + gravity.y,
- acceleration.z + gravity.z);
- OSIPhone::get_singleton()->update_magnetometer(magnetic.x, magnetic.y,
- magnetic.z);
- OSIPhone::get_singleton()->update_gyroscope(rotation.x, rotation.y,
- rotation.z);
- }; break;
- };
- }
-
- bool quit_request = OSIPhone::get_singleton()->iterate();
- };
-
- }; break;
- };
-};
-
-- (void)applicationDidReceiveMemoryWarning:(UIApplication *)application {
- if (OS::get_singleton()->get_main_loop()) {
- OS::get_singleton()->get_main_loop()->notification(
- MainLoop::NOTIFICATION_OS_MEMORY_WARNING);
- }
-};
-
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
- CGRect rect = [[UIScreen mainScreen] bounds];
+ // TODO: might be required to make an early return, so app wouldn't crash because of timeout.
+ // TODO: logo screen is not displayed while shaders are compiling
+ // DummyViewController(Splash/LoadingViewController) -> setup -> GodotViewController
- is_focus_out = false;
-
- [application setStatusBarHidden:YES withAnimation:UIStatusBarAnimationNone];
- // disable idle timer
- // application.idleTimerDisabled = YES;
+ CGRect windowBounds = [[UIScreen mainScreen] bounds];
// Create a full-screen window
- window = [[UIWindow alloc] initWithFrame:rect];
-
- OS::VideoMode vm = _get_video_mode();
+ self.window = [[[UIWindow alloc] initWithFrame:windowBounds] autorelease];
- NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,
- NSUserDomainMask, YES);
+ NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
- int err = iphone_main(vm.width, vm.height, gargc, gargv, String::utf8([documentsDirectory UTF8String]));
+ int err = iphone_main(gargc, gargv, String::utf8([documentsDirectory UTF8String]));
+
if (err != 0) {
// bail, things did not go very well for us, should probably output a message on screen with our error code...
exit(0);
- return FALSE;
+ return NO;
};
-#if defined(OPENGL_ENABLED)
- // WARNING: We must *always* create the GLView after we have constructed the
- // OS with iphone_main. This allows the GLView to access project settings so
- // it can properly initialize the OpenGL context
- GLView *glView = [[GLView alloc] initWithFrame:rect];
- glView.delegate = self;
-
- view_controller = [[ViewController alloc] init];
- view_controller.view = glView;
-
- _set_keep_screen_on(bool(GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true)) ? YES : NO);
- glView.useCADisplayLink =
- bool(GLOBAL_DEF("display.iOS/use_cadisplaylink", true)) ? YES : NO;
- printf("cadisaplylink: %d", glView.useCADisplayLink);
- glView.animationInterval = 1.0 / kRenderingFrequency;
- [glView startAnimation];
-#endif
-
-#if defined(VULKAN_ENABLED)
- view_controller = [[ViewController alloc] init];
-#endif
+ ViewController *viewController = [[ViewController alloc] init];
+ viewController.godotView.useCADisplayLink = bool(GLOBAL_DEF("display.iOS/use_cadisplaylink", true)) ? YES : NO;
+ viewController.godotView.renderingInterval = 1.0 / kRenderingFrequency;
- window.rootViewController = view_controller;
+ self.window.rootViewController = viewController;
// Show the window
- [window makeKeyAndVisible];
-
- // Configure and start accelerometer
- if (!motionInitialised) {
- motionManager = [[CMMotionManager alloc] init];
- if (motionManager.deviceMotionAvailable) {
- motionManager.deviceMotionUpdateInterval = 1.0 / 70.0;
- [motionManager startDeviceMotionUpdatesUsingReferenceFrame:
- CMAttitudeReferenceFrameXMagneticNorthZVertical];
- motionInitialised = YES;
- };
- };
-
- [self initGameControllers];
+ [self.window makeKeyAndVisible];
[[NSNotificationCenter defaultCenter]
addObserver:self
@@ -674,40 +90,33 @@ static int frame_count = 0;
name:AVAudioSessionInterruptionNotification
object:[AVAudioSession sharedInstance]];
- // OSIPhone::screen_width = rect.size.width - rect.origin.x;
- // OSIPhone::screen_height = rect.size.height - rect.origin.y;
-
- mainViewController = view_controller;
+ mainViewController = viewController;
// prevent to stop music in another background app
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryAmbient error:nil];
- return TRUE;
+ return YES;
};
- (void)onAudioInterruption:(NSNotification *)notification {
if ([notification.name isEqualToString:AVAudioSessionInterruptionNotification]) {
if ([[notification.userInfo valueForKey:AVAudioSessionInterruptionTypeKey] isEqualToNumber:[NSNumber numberWithInt:AVAudioSessionInterruptionTypeBegan]]) {
NSLog(@"Audio interruption began");
- on_focus_out(view_controller, &is_focus_out);
+ OSIPhone::get_singleton()->on_focus_out();
} else if ([[notification.userInfo valueForKey:AVAudioSessionInterruptionTypeKey] isEqualToNumber:[NSNumber numberWithInt:AVAudioSessionInterruptionTypeEnded]]) {
NSLog(@"Audio interruption ended");
- on_focus_in(view_controller, &is_focus_out);
+ OSIPhone::get_singleton()->on_focus_in();
}
}
};
-- (void)applicationWillTerminate:(UIApplication *)application {
- [self deinitGameControllers];
-
- if (motionInitialised) {
- ///@TODO is this the right place to clean this up?
- [motionManager stopDeviceMotionUpdates];
- [motionManager release];
- motionManager = nil;
- motionInitialised = NO;
- };
+- (void)applicationDidReceiveMemoryWarning:(UIApplication *)application {
+ if (OS::get_singleton()->get_main_loop()) {
+ OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_MEMORY_WARNING);
+ }
+};
+- (void)applicationWillTerminate:(UIApplication *)application {
iphone_finish();
};
@@ -722,15 +131,15 @@ static int frame_count = 0;
// notification panel by swiping from the upper part of the screen.
- (void)applicationWillResignActive:(UIApplication *)application {
- on_focus_out(view_controller, &is_focus_out);
+ OSIPhone::get_singleton()->on_focus_out();
}
- (void)applicationDidBecomeActive:(UIApplication *)application {
- on_focus_in(view_controller, &is_focus_out);
+ OSIPhone::get_singleton()->on_focus_in();
}
- (void)dealloc {
- [window release];
+ self.window = nil;
[super dealloc];
}
diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py
index c48eb7ff0e..f4ef40a0ba 100644
--- a/platform/iphone/detect.py
+++ b/platform/iphone/detect.py
@@ -31,7 +31,8 @@ def get_opts():
("IPHONESDK", "Path to the iPhone SDK", ""),
BoolVariable(
"use_static_mvk",
- "Link MoltenVK statically as Level-0 driver (better portability) or use Vulkan ICD loader (enables validation layers)",
+ "Link MoltenVK statically as Level-0 driver (better portability) or use Vulkan ICD loader (enables"
+ " validation layers)",
False,
),
BoolVariable("game_center", "Support for game center", True),
@@ -120,18 +121,31 @@ def configure(env):
CCFLAGS=(
"-arch "
+ arch_flag
- + " -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks -fasm-blocks -isysroot $IPHONESDK -mios-simulator-version-min=10.0"
+ + " -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks"
+ " -fasm-blocks -isysroot $IPHONESDK -mios-simulator-version-min=13.0"
).split()
)
elif env["arch"] == "arm":
detect_darwin_sdk_path("iphone", env)
env.Append(
- CCFLAGS='-fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb "-DIBOutlet=__attribute__((iboutlet))" "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))" "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=10.0 -MMD -MT dependencies'.split()
+ CCFLAGS=(
+ "-fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing"
+ " -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits"
+ " -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb"
+ ' "-DIBOutlet=__attribute__((iboutlet))"'
+ ' "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))"'
+ ' "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=11.0 -MMD -MT dependencies'.split()
+ )
)
elif env["arch"] == "arm64":
detect_darwin_sdk_path("iphone", env)
env.Append(
- CCFLAGS="-fno-objc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=10.0 -isysroot $IPHONESDK".split()
+ CCFLAGS=(
+ "-fno-objc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing"
+ " -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits"
+ " -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=11.0"
+ " -isysroot $IPHONESDK".split()
+ )
)
env.Append(CPPDEFINES=["NEED_LONG_INT"])
env.Append(CPPDEFINES=["LIBYUV_DISABLE_NEON"])
@@ -143,6 +157,9 @@ def configure(env):
else:
env.Append(CCFLAGS=["-fno-exceptions"])
+ # Temp fix for ABS/MAX/MIN macros in iPhone SDK blocking compilation
+ env.Append(CCFLAGS=["-Wno-ambiguous-macro"])
+
## Link flags
if env["arch"] == "x86" or env["arch"] == "x86_64":
@@ -151,7 +168,7 @@ def configure(env):
LINKFLAGS=[
"-arch",
arch_flag,
- "-mios-simulator-version-min=10.0",
+ "-mios-simulator-version-min=13.0",
"-isysroot",
"$IPHONESDK",
"-Xlinker",
@@ -162,9 +179,9 @@ def configure(env):
]
)
elif env["arch"] == "arm":
- env.Append(LINKFLAGS=["-arch", "armv7", "-Wl,-dead_strip", "-miphoneos-version-min=10.0"])
+ env.Append(LINKFLAGS=["-arch", "armv7", "-Wl,-dead_strip", "-miphoneos-version-min=11.0"])
if env["arch"] == "arm64":
- env.Append(LINKFLAGS=["-arch", "arm64", "-Wl,-dead_strip", "-miphoneos-version-min=10.0"])
+ env.Append(LINKFLAGS=["-arch", "arm64", "-Wl,-dead_strip", "-miphoneos-version-min=11.0"])
env.Append(
LINKFLAGS=[
@@ -228,8 +245,7 @@ def configure(env):
env.Append(CPPDEFINES=["VULKAN_ENABLED"])
env.Append(LINKFLAGS=["-framework", "IOSurface"])
- if env["use_static_mvk"]:
- env.Append(LINKFLAGS=["-framework", "MoltenVK"])
- env["builtin_vulkan"] = False
- elif not env["builtin_vulkan"]:
- env.Append(LIBS=["vulkan"])
+
+ # Use Static Vulkan for iOS. Dynamic Framework works fine too.
+ env.Append(LINKFLAGS=["-framework", "MoltenVK"])
+ env["builtin_vulkan"] = False
diff --git a/platform/iphone/display_layer.h b/platform/iphone/display_layer.h
new file mode 100644
index 0000000000..bfde8f96a3
--- /dev/null
+++ b/platform/iphone/display_layer.h
@@ -0,0 +1,58 @@
+/*************************************************************************/
+/* display_layer.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#import <OpenGLES/EAGLDrawable.h>
+#import <QuartzCore/QuartzCore.h>
+
+@protocol DisplayLayer <NSObject>
+
+- (void)renderDisplayLayer;
+- (void)initializeDisplayLayer;
+- (void)layoutDisplayLayer;
+
+@end
+
+// An ugly workaround for iOS simulator
+#if defined(TARGET_OS_SIMULATOR) && TARGET_OS_SIMULATOR
+#if defined(__IPHONE_13_0)
+API_AVAILABLE(ios(13.0))
+@interface GodotMetalLayer : CAMetalLayer <DisplayLayer>
+#else
+@interface GodotMetalLayer : CALayer <DisplayLayer>
+#endif
+#else
+@interface GodotMetalLayer : CAMetalLayer <DisplayLayer>
+#endif
+@end
+
+API_DEPRECATED("OpenGLES is deprecated", ios(2.0, 12.0))
+@interface GodotOpenGLLayer : CAEAGLLayer <DisplayLayer>
+
+@end
diff --git a/platform/iphone/display_layer.mm b/platform/iphone/display_layer.mm
new file mode 100644
index 0000000000..5ec94fb471
--- /dev/null
+++ b/platform/iphone/display_layer.mm
@@ -0,0 +1,186 @@
+/*************************************************************************/
+/* display_layer.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#import "display_layer.h"
+#include "core/os/keyboard.h"
+#include "core/project_settings.h"
+#include "display_server_iphone.h"
+#include "main/main.h"
+#include "os_iphone.h"
+#include "servers/audio_server.h"
+
+#import <AudioToolbox/AudioServices.h>
+#import <GameController/GameController.h>
+#import <OpenGLES/EAGL.h>
+#import <OpenGLES/ES1/gl.h>
+#import <OpenGLES/ES1/glext.h>
+#import <QuartzCore/QuartzCore.h>
+#import <UIKit/UIKit.h>
+
+@implementation GodotMetalLayer
+
+- (void)initializeDisplayLayer {
+#if defined(TARGET_OS_SIMULATOR) && TARGET_OS_SIMULATOR
+ if (@available(iOS 13, *)) {
+ // Simulator supports Metal since iOS 13
+ } else {
+ NSLog(@"iOS Simulator prior to iOS 13 does not support Metal rendering.");
+ }
+#endif
+}
+
+- (void)layoutDisplayLayer {
+}
+
+- (void)renderDisplayLayer {
+}
+
+@end
+
+@implementation GodotOpenGLLayer {
+ // The pixel dimensions of the backbuffer
+ GLint backingWidth;
+ GLint backingHeight;
+
+ EAGLContext *context;
+ GLuint viewRenderbuffer, viewFramebuffer;
+ GLuint depthRenderbuffer;
+}
+
+- (void)initializeDisplayLayer {
+ // Get our backing layer
+
+ // Configure it so that it is opaque, does not retain the contents of the backbuffer when displayed, and uses RGBA8888 color.
+ self.opaque = YES;
+ self.drawableProperties = [NSDictionary
+ dictionaryWithObjectsAndKeys:[NSNumber numberWithBool:FALSE],
+ kEAGLDrawablePropertyRetainedBacking,
+ kEAGLColorFormatRGBA8,
+ kEAGLDrawablePropertyColorFormat,
+ nil];
+
+ // FIXME: Add Vulkan support via MoltenVK. Add fallback code back?
+
+ // Create GL ES 2 context
+ if (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES2") {
+ context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
+ NSLog(@"Setting up an OpenGL ES 2.0 context.");
+ if (!context) {
+ NSLog(@"Failed to create OpenGL ES 2.0 context!");
+ return;
+ }
+ }
+
+ if (![EAGLContext setCurrentContext:context]) {
+ NSLog(@"Failed to set EAGLContext!");
+ return;
+ }
+ if (![self createFramebuffer]) {
+ NSLog(@"Failed to create frame buffer!");
+ return;
+ }
+}
+
+- (void)layoutDisplayLayer {
+ [EAGLContext setCurrentContext:context];
+ [self destroyFramebuffer];
+ [self createFramebuffer];
+}
+
+- (void)renderDisplayLayer {
+ [EAGLContext setCurrentContext:context];
+}
+
+- (void)dealloc {
+ if ([EAGLContext currentContext] == context) {
+ [EAGLContext setCurrentContext:nil];
+ }
+
+ if (context) {
+ [context release];
+ context = nil;
+ }
+
+ [super dealloc];
+}
+
+- (BOOL)createFramebuffer {
+ glGenFramebuffersOES(1, &viewFramebuffer);
+ glGenRenderbuffersOES(1, &viewRenderbuffer);
+
+ glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer);
+ glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer);
+ // This call associates the storage for the current render buffer with the EAGLDrawable (our CAself)
+ // allowing us to draw into a buffer that will later be rendered to screen wherever the layer is (which corresponds with our view).
+ [context renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:(id<EAGLDrawable>)self];
+ glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, viewRenderbuffer);
+
+ glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &backingWidth);
+ glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight);
+
+ // For this sample, we also need a depth buffer, so we'll create and attach one via another renderbuffer.
+ glGenRenderbuffersOES(1, &depthRenderbuffer);
+ glBindRenderbufferOES(GL_RENDERBUFFER_OES, depthRenderbuffer);
+ glRenderbufferStorageOES(GL_RENDERBUFFER_OES, GL_DEPTH_COMPONENT16_OES, backingWidth, backingHeight);
+ glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_DEPTH_ATTACHMENT_OES, GL_RENDERBUFFER_OES, depthRenderbuffer);
+
+ if (glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES) {
+ NSLog(@"failed to make complete framebuffer object %x", glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES));
+ return NO;
+ }
+
+ // if (OS::get_singleton()) {
+ // OS::VideoMode vm;
+ // vm.fullscreen = true;
+ // vm.width = backingWidth;
+ // vm.height = backingHeight;
+ // vm.resizable = false;
+ // OS::get_singleton()->set_video_mode(vm);
+ // OSIPhone::get_singleton()->set_base_framebuffer(viewFramebuffer);
+ // };
+ // gl_view_base_fb = viewFramebuffer;
+
+ return YES;
+}
+
+// Clean up any buffers we have allocated.
+- (void)destroyFramebuffer {
+ glDeleteFramebuffersOES(1, &viewFramebuffer);
+ viewFramebuffer = 0;
+ glDeleteRenderbuffersOES(1, &viewRenderbuffer);
+ viewRenderbuffer = 0;
+
+ if (depthRenderbuffer) {
+ glDeleteRenderbuffersOES(1, &depthRenderbuffer);
+ depthRenderbuffer = 0;
+ }
+}
+
+@end
diff --git a/platform/iphone/display_server_iphone.h b/platform/iphone/display_server_iphone.h
new file mode 100644
index 0000000000..229b1e80db
--- /dev/null
+++ b/platform/iphone/display_server_iphone.h
@@ -0,0 +1,202 @@
+/*************************************************************************/
+/* display_server_iphone.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef display_server_iphone_h
+#define display_server_iphone_h
+
+#include "core/input/input.h"
+#include "servers/display_server.h"
+
+#if defined(VULKAN_ENABLED)
+#include "drivers/vulkan/rendering_device_vulkan.h"
+#include "servers/rendering/rasterizer_rd/rasterizer_rd.h"
+
+#include "vulkan_context_iphone.h"
+
+#import <QuartzCore/CAMetalLayer.h>
+#include <vulkan/vulkan_metal.h>
+#endif
+
+class DisplayServerIPhone : public DisplayServer {
+ GDCLASS(DisplayServerIPhone, DisplayServer)
+
+ _THREAD_SAFE_CLASS_
+
+#if defined(VULKAN_ENABLED)
+ VulkanContextIPhone *context_vulkan;
+ RenderingDeviceVulkan *rendering_device_vulkan;
+#endif
+
+ DisplayServer::ScreenOrientation screen_orientation;
+
+ ObjectID window_attached_instance_id;
+
+ Callable window_event_callback;
+ Callable window_resize_callback;
+ Callable input_event_callback;
+ Callable input_text_callback;
+
+ int virtual_keyboard_height = 0;
+
+ void perform_event(const Ref<InputEvent> &p_event);
+
+ DisplayServerIPhone(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+ ~DisplayServerIPhone();
+
+public:
+ String rendering_driver;
+
+ static DisplayServerIPhone *get_singleton();
+
+ static void register_iphone_driver();
+ static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+ static Vector<String> get_rendering_drivers_func();
+
+ // MARK: - Events
+
+ virtual void process_events() override;
+
+ virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+
+ static void _dispatch_input_events(const Ref<InputEvent> &p_event);
+ void send_input_event(const Ref<InputEvent> &p_event) const;
+ void send_input_text(const String &p_text) const;
+ void send_window_event(DisplayServer::WindowEvent p_event) const;
+ void _window_callback(const Callable &p_callable, const Variant &p_arg) const;
+
+ // MARK: - Input
+
+ // MARK: Touches
+
+ void touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick);
+ void touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y);
+ void touches_cancelled(int p_idx);
+
+ // MARK: Keyboard
+
+ void key(uint32_t p_key, bool p_pressed);
+
+ // MARK: Motion
+
+ void update_gravity(float p_x, float p_y, float p_z);
+ void update_accelerometer(float p_x, float p_y, float p_z);
+ void update_magnetometer(float p_x, float p_y, float p_z);
+ void update_gyroscope(float p_x, float p_y, float p_z);
+
+ // MARK: -
+
+ virtual bool has_feature(Feature p_feature) const override;
+ virtual String get_name() const override;
+
+ virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
+
+ virtual int get_screen_count() const override;
+ virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+
+ virtual Vector<DisplayServer::WindowID> get_window_list() const override;
+
+ virtual WindowID
+ get_window_at_screen_position(const Point2i &p_position) const override;
+
+ virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
+
+ virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
+
+ virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
+
+ virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
+
+ virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
+
+ virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+
+ virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+
+ virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+
+ virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
+
+ virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override;
+
+ virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override;
+
+ virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override;
+
+ virtual float screen_get_max_scale() const override;
+
+ virtual void screen_set_orientation(DisplayServer::ScreenOrientation p_orientation, int p_screen) override;
+ virtual DisplayServer::ScreenOrientation screen_get_orientation(int p_screen) const override;
+
+ virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override;
+
+ virtual bool can_any_window_draw() const override;
+
+ virtual bool screen_is_touchscreen(int p_screen) const override;
+
+ virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_length, int p_cursor_start, int p_cursor_end) override;
+ virtual void virtual_keyboard_hide() override;
+
+ void virtual_keyboard_set_height(int height);
+ virtual int virtual_keyboard_get_height() const override;
+
+ virtual void clipboard_set(const String &p_text) override;
+ virtual String clipboard_get() const override;
+
+ virtual void screen_set_keep_on(bool p_enable) override;
+ virtual bool screen_is_kept_on() const override;
+
+ virtual Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track, int p_screen = SCREEN_OF_MAIN_WINDOW) override;
+ virtual bool native_video_is_playing() const override;
+ virtual void native_video_pause() override;
+ virtual void native_video_unpause() override;
+ virtual void native_video_stop() override;
+
+ void resize_window(CGSize size);
+};
+
+#endif /* display_server_iphone_h */
diff --git a/platform/iphone/display_server_iphone.mm b/platform/iphone/display_server_iphone.mm
new file mode 100644
index 0000000000..1721da3db6
--- /dev/null
+++ b/platform/iphone/display_server_iphone.mm
@@ -0,0 +1,766 @@
+/*************************************************************************/
+/* display_server_iphone.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "display_server_iphone.h"
+#import "app_delegate.h"
+#include "core/io/file_access_pack.h"
+#include "core/project_settings.h"
+#import "godot_view.h"
+#include "ios.h"
+#include "os_iphone.h"
+#import "view_controller.h"
+
+#import <Foundation/Foundation.h>
+#import <sys/utsname.h>
+
+static const float kDisplayServerIPhoneAcceleration = 1;
+static NSDictionary *iOSModelToDPI = @{
+ @[
+ @"iPad1,1",
+ @"iPad2,1",
+ @"iPad2,2",
+ @"iPad2,3",
+ @"iPad2,4",
+ ] : @132,
+ @[
+ @"iPhone1,1",
+ @"iPhone1,2",
+ @"iPhone2,1",
+ @"iPad2,5",
+ @"iPad2,6",
+ @"iPad2,7",
+ @"iPod1,1",
+ @"iPod2,1",
+ @"iPod3,1",
+ ] : @163,
+ @[
+ @"iPad3,1",
+ @"iPad3,2",
+ @"iPad3,3",
+ @"iPad3,4",
+ @"iPad3,5",
+ @"iPad3,6",
+ @"iPad4,1",
+ @"iPad4,2",
+ @"iPad4,3",
+ @"iPad5,3",
+ @"iPad5,4",
+ @"iPad6,3",
+ @"iPad6,4",
+ @"iPad6,7",
+ @"iPad6,8",
+ @"iPad6,11",
+ @"iPad6,12",
+ @"iPad7,1",
+ @"iPad7,2",
+ @"iPad7,3",
+ @"iPad7,4",
+ @"iPad7,5",
+ @"iPad7,6",
+ @"iPad7,11",
+ @"iPad7,12",
+ @"iPad8,1",
+ @"iPad8,2",
+ @"iPad8,3",
+ @"iPad8,4",
+ @"iPad8,5",
+ @"iPad8,6",
+ @"iPad8,7",
+ @"iPad8,8",
+ @"iPad8,9",
+ @"iPad8,10",
+ @"iPad8,11",
+ @"iPad8,12",
+ @"iPad11,3",
+ @"iPad11,4",
+ ] : @264,
+ @[
+ @"iPhone3,1",
+ @"iPhone3,2",
+ @"iPhone3,3",
+ @"iPhone4,1",
+ @"iPhone5,1",
+ @"iPhone5,2",
+ @"iPhone5,3",
+ @"iPhone5,4",
+ @"iPhone6,1",
+ @"iPhone6,2",
+ @"iPhone7,2",
+ @"iPhone8,1",
+ @"iPhone8,4",
+ @"iPhone9,1",
+ @"iPhone9,3",
+ @"iPhone10,1",
+ @"iPhone10,4",
+ @"iPhone11,8",
+ @"iPhone12,1",
+ @"iPhone12,8",
+ @"iPad4,4",
+ @"iPad4,5",
+ @"iPad4,6",
+ @"iPad4,7",
+ @"iPad4,8",
+ @"iPad4,9",
+ @"iPad5,1",
+ @"iPad5,2",
+ @"iPad11,1",
+ @"iPad11,2",
+ @"iPod4,1",
+ @"iPod5,1",
+ @"iPod7,1",
+ @"iPod9,1",
+ ] : @326,
+ @[
+ @"iPhone7,1",
+ @"iPhone8,2",
+ @"iPhone9,2",
+ @"iPhone9,4",
+ @"iPhone10,2",
+ @"iPhone10,5",
+ ] : @401,
+ @[
+ @"iPhone10,3",
+ @"iPhone10,6",
+ @"iPhone11,2",
+ @"iPhone11,4",
+ @"iPhone11,6",
+ @"iPhone12,3",
+ @"iPhone12,5",
+ ] : @458,
+};
+
+DisplayServerIPhone *DisplayServerIPhone::get_singleton() {
+ return (DisplayServerIPhone *)DisplayServer::get_singleton();
+}
+
+DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
+ rendering_driver = p_rendering_driver;
+
+#if defined(OPENGL_ENABLED)
+ // FIXME: Add support for both GLES2 and Vulkan when GLES2 is implemented
+ // again,
+
+ if (rendering_driver == "opengl_es") {
+ bool gl_initialization_error = false;
+
+ // FIXME: Add Vulkan support via MoltenVK. Add fallback code back?
+
+ if (RasterizerGLES2::is_viable() == OK) {
+ RasterizerGLES2::register_config();
+ RasterizerGLES2::make_current();
+ } else {
+ gl_initialization_error = true;
+ }
+
+ if (gl_initialization_error) {
+ OS::get_singleton()->alert("Your device does not support any of the supported OpenGL versions.", "Unable to initialize video driver");
+ // return ERR_UNAVAILABLE;
+ }
+
+ // rendering_server = memnew(RenderingServerRaster);
+ // // FIXME: Reimplement threaded rendering
+ // if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
+ // rendering_server = memnew(RenderingServerWrapMT(rendering_server,
+ // false));
+ // }
+ // rendering_server->init();
+ // rendering_server->cursor_set_visible(false, 0);
+
+ // reset this to what it should be, it will have been set to 0 after
+ // rendering_server->init() is called
+ // RasterizerStorageGLES2::system_fbo = gl_view_base_fb;
+ }
+#endif
+
+#if defined(VULKAN_ENABLED)
+ rendering_driver = "vulkan";
+
+ context_vulkan = nullptr;
+ rendering_device_vulkan = nullptr;
+
+ if (rendering_driver == "vulkan") {
+ context_vulkan = memnew(VulkanContextIPhone);
+ if (context_vulkan->initialize() != OK) {
+ memdelete(context_vulkan);
+ context_vulkan = nullptr;
+ ERR_FAIL_MSG("Failed to initialize Vulkan context");
+ }
+
+ CALayer *layer = [AppDelegate.viewController.godotView initializeRenderingForDriver:@"vulkan"];
+
+ if (!layer) {
+ ERR_FAIL_MSG("Failed to create iOS rendering layer.");
+ }
+
+ Size2i size = Size2i(layer.bounds.size.width, layer.bounds.size.height) * screen_get_max_scale();
+ if (context_vulkan->window_create(MAIN_WINDOW_ID, layer, size.width, size.height) != OK) {
+ memdelete(context_vulkan);
+ context_vulkan = nullptr;
+ ERR_FAIL_MSG("Failed to create Vulkan window.");
+ }
+
+ rendering_device_vulkan = memnew(RenderingDeviceVulkan);
+ rendering_device_vulkan->initialize(context_vulkan);
+
+ RasterizerRD::make_current();
+ }
+#endif
+
+ bool keep_screen_on = bool(GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true));
+ screen_set_keep_on(keep_screen_on);
+
+ Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events);
+
+ r_error = OK;
+}
+
+DisplayServerIPhone::~DisplayServerIPhone() {
+#if defined(VULKAN_ENABLED)
+ if (rendering_driver == "vulkan") {
+ if (rendering_device_vulkan) {
+ rendering_device_vulkan->finalize();
+ memdelete(rendering_device_vulkan);
+ rendering_device_vulkan = NULL;
+ }
+
+ if (context_vulkan) {
+ context_vulkan->window_destroy(MAIN_WINDOW_ID);
+ memdelete(context_vulkan);
+ context_vulkan = NULL;
+ }
+ }
+#endif
+}
+
+DisplayServer *DisplayServerIPhone::create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
+ return memnew(DisplayServerIPhone(p_rendering_driver, p_mode, p_flags, p_resolution, r_error));
+}
+
+Vector<String> DisplayServerIPhone::get_rendering_drivers_func() {
+ Vector<String> drivers;
+
+#if defined(VULKAN_ENABLED)
+ drivers.push_back("vulkan");
+#endif
+#if defined(OPENGL_ENABLED)
+ drivers.push_back("opengl_es");
+#endif
+
+ return drivers;
+}
+
+void DisplayServerIPhone::register_iphone_driver() {
+ register_create_function("iphone", create_func, get_rendering_drivers_func);
+}
+
+// MARK: Events
+
+void DisplayServerIPhone::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) {
+ window_resize_callback = p_callable;
+}
+
+void DisplayServerIPhone::window_set_window_event_callback(const Callable &p_callable, WindowID p_window) {
+ window_event_callback = p_callable;
+}
+void DisplayServerIPhone::window_set_input_event_callback(const Callable &p_callable, WindowID p_window) {
+ input_event_callback = p_callable;
+}
+
+void DisplayServerIPhone::window_set_input_text_callback(const Callable &p_callable, WindowID p_window) {
+ input_text_callback = p_callable;
+}
+
+void DisplayServerIPhone::window_set_drop_files_callback(const Callable &p_callable, WindowID p_window) {
+ // Probably not supported for iOS
+}
+
+void DisplayServerIPhone::process_events() {
+}
+
+void DisplayServerIPhone::_dispatch_input_events(const Ref<InputEvent> &p_event) {
+ DisplayServerIPhone::get_singleton()->send_input_event(p_event);
+}
+
+void DisplayServerIPhone::send_input_event(const Ref<InputEvent> &p_event) const {
+ _window_callback(input_event_callback, p_event);
+}
+
+void DisplayServerIPhone::send_input_text(const String &p_text) const {
+ _window_callback(input_text_callback, p_text);
+}
+
+void DisplayServerIPhone::send_window_event(DisplayServer::WindowEvent p_event) const {
+ _window_callback(window_event_callback, int(p_event));
+}
+
+void DisplayServerIPhone::_window_callback(const Callable &p_callable, const Variant &p_arg) const {
+ if (!p_callable.is_null()) {
+ const Variant *argp = &p_arg;
+ Variant ret;
+ Callable::CallError ce;
+ p_callable.call((const Variant **)&argp, 1, ret, ce);
+ }
+}
+
+// MARK: - Input
+
+// MARK: Touches
+
+void DisplayServerIPhone::touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick) {
+ if (!GLOBAL_DEF("debug/disable_touch", false)) {
+ Ref<InputEventScreenTouch> ev;
+ ev.instance();
+
+ ev->set_index(p_idx);
+ ev->set_pressed(p_pressed);
+ ev->set_position(Vector2(p_x, p_y));
+ perform_event(ev);
+ }
+};
+
+void DisplayServerIPhone::touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y) {
+ if (!GLOBAL_DEF("debug/disable_touch", false)) {
+ Ref<InputEventScreenDrag> ev;
+ ev.instance();
+ ev->set_index(p_idx);
+ ev->set_position(Vector2(p_x, p_y));
+ ev->set_relative(Vector2(p_x - p_prev_x, p_y - p_prev_y));
+ perform_event(ev);
+ };
+};
+
+void DisplayServerIPhone::perform_event(const Ref<InputEvent> &p_event) {
+ Input::get_singleton()->parse_input_event(p_event);
+};
+
+void DisplayServerIPhone::touches_cancelled(int p_idx) {
+ touch_press(p_idx, -1, -1, false, false);
+};
+
+// MARK: Keyboard
+
+void DisplayServerIPhone::key(uint32_t p_key, bool p_pressed) {
+ Ref<InputEventKey> ev;
+ ev.instance();
+ ev->set_echo(false);
+ ev->set_pressed(p_pressed);
+ ev->set_keycode(p_key);
+ ev->set_physical_keycode(p_key);
+ ev->set_unicode(p_key);
+ perform_event(ev);
+};
+
+// MARK: Motion
+
+void DisplayServerIPhone::update_gravity(float p_x, float p_y, float p_z) {
+ Input::get_singleton()->set_gravity(Vector3(p_x, p_y, p_z));
+};
+
+void DisplayServerIPhone::update_accelerometer(float p_x, float p_y,
+ float p_z) {
+ // Found out the Z should not be negated! Pass as is!
+ Vector3 v_accelerometer = Vector3(
+ p_x / kDisplayServerIPhoneAcceleration,
+ p_y / kDisplayServerIPhoneAcceleration,
+ p_z / kDisplayServerIPhoneAcceleration);
+
+ Input::get_singleton()->set_accelerometer(v_accelerometer);
+
+ /*
+ if (p_x != last_accel.x) {
+ //printf("updating accel x %f\n", p_x);
+ InputEvent ev;
+ ev.type = InputEvent::JOYPAD_MOTION;
+ ev.device = 0;
+ ev.joy_motion.axis = JOY_ANALOG_0;
+ ev.joy_motion.axis_value = (p_x / (float)ACCEL_RANGE);
+ last_accel.x = p_x;
+ queue_event(ev);
+ };
+ if (p_y != last_accel.y) {
+ //printf("updating accel y %f\n", p_y);
+ InputEvent ev;
+ ev.type = InputEvent::JOYPAD_MOTION;
+ ev.device = 0;
+ ev.joy_motion.axis = JOY_ANALOG_1;
+ ev.joy_motion.axis_value = (p_y / (float)ACCEL_RANGE);
+ last_accel.y = p_y;
+ queue_event(ev);
+ };
+ if (p_z != last_accel.z) {
+ //printf("updating accel z %f\n", p_z);
+ InputEvent ev;
+ ev.type = InputEvent::JOYPAD_MOTION;
+ ev.device = 0;
+ ev.joy_motion.axis = JOY_ANALOG_2;
+ ev.joy_motion.axis_value = ( (1.0 - p_z) / (float)ACCEL_RANGE);
+ last_accel.z = p_z;
+ queue_event(ev);
+ };
+ */
+};
+
+void DisplayServerIPhone::update_magnetometer(float p_x, float p_y, float p_z) {
+ Input::get_singleton()->set_magnetometer(Vector3(p_x, p_y, p_z));
+};
+
+void DisplayServerIPhone::update_gyroscope(float p_x, float p_y, float p_z) {
+ Input::get_singleton()->set_gyroscope(Vector3(p_x, p_y, p_z));
+};
+
+// MARK: -
+
+bool DisplayServerIPhone::has_feature(Feature p_feature) const {
+ switch (p_feature) {
+ // case FEATURE_CONSOLE_WINDOW:
+ // case FEATURE_CURSOR_SHAPE:
+ // case FEATURE_CUSTOM_CURSOR_SHAPE:
+ // case FEATURE_GLOBAL_MENU:
+ // case FEATURE_HIDPI:
+ // case FEATURE_ICON:
+ // case FEATURE_IME:
+ // case FEATURE_MOUSE:
+ // case FEATURE_MOUSE_WARP:
+ // case FEATURE_NATIVE_DIALOG:
+ // case FEATURE_NATIVE_ICON:
+ // case FEATURE_NATIVE_VIDEO:
+ // case FEATURE_WINDOW_TRANSPARENCY:
+ case FEATURE_CLIPBOARD:
+ case FEATURE_KEEP_SCREEN_ON:
+ case FEATURE_ORIENTATION:
+ case FEATURE_TOUCHSCREEN:
+ case FEATURE_VIRTUAL_KEYBOARD:
+ return true;
+ default:
+ return false;
+ }
+}
+
+String DisplayServerIPhone::get_name() const {
+ return "iPhone";
+}
+
+void DisplayServerIPhone::alert(const String &p_alert, const String &p_title) {
+ const CharString utf8_alert = p_alert.utf8();
+ const CharString utf8_title = p_title.utf8();
+ iOS::alert(utf8_alert.get_data(), utf8_title.get_data());
+}
+
+int DisplayServerIPhone::get_screen_count() const {
+ return 1;
+}
+
+Point2i DisplayServerIPhone::screen_get_position(int p_screen) const {
+ return Size2i();
+}
+
+Size2i DisplayServerIPhone::screen_get_size(int p_screen) const {
+ CALayer *layer = AppDelegate.viewController.godotView.renderingLayer;
+
+ if (!layer) {
+ return Size2i();
+ }
+
+ return Size2i(layer.bounds.size.width, layer.bounds.size.height) * screen_get_scale(p_screen);
+}
+
+Rect2i DisplayServerIPhone::screen_get_usable_rect(int p_screen) const {
+ if (@available(iOS 11, *)) {
+ UIEdgeInsets insets = UIEdgeInsetsZero;
+ UIView *view = AppDelegate.viewController.godotView;
+
+ if ([view respondsToSelector:@selector(safeAreaInsets)]) {
+ insets = [view safeAreaInsets];
+ }
+
+ float scale = screen_get_scale(p_screen);
+ Size2i insets_position = Size2i(insets.left, insets.top) * scale;
+ Size2i insets_size = Size2i(insets.left + insets.right, insets.top + insets.bottom) * scale;
+
+ return Rect2i(screen_get_position(p_screen) + insets_position, screen_get_size(p_screen) - insets_size);
+ } else {
+ return Rect2i(screen_get_position(p_screen), screen_get_size(p_screen));
+ }
+}
+
+int DisplayServerIPhone::screen_get_dpi(int p_screen) const {
+ struct utsname systemInfo;
+ uname(&systemInfo);
+
+ NSString *string = [NSString stringWithCString:systemInfo.machine encoding:NSUTF8StringEncoding];
+
+ for (NSArray *keyArray in iOSModelToDPI) {
+ if ([keyArray containsObject:string]) {
+ NSNumber *value = iOSModelToDPI[keyArray];
+ return [value intValue];
+ }
+ }
+
+ return 163;
+}
+
+float DisplayServerIPhone::screen_get_scale(int p_screen) const {
+ return [UIScreen mainScreen].nativeScale;
+}
+
+Vector<DisplayServer::WindowID> DisplayServerIPhone::get_window_list() const {
+ Vector<DisplayServer::WindowID> list;
+ list.push_back(MAIN_WINDOW_ID);
+ return list;
+}
+
+DisplayServer::WindowID DisplayServerIPhone::get_window_at_screen_position(const Point2i &p_position) const {
+ return MAIN_WINDOW_ID;
+}
+
+void DisplayServerIPhone::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {
+ window_attached_instance_id = p_instance;
+}
+
+ObjectID DisplayServerIPhone::window_get_attached_instance_id(WindowID p_window) const {
+ return window_attached_instance_id;
+}
+
+void DisplayServerIPhone::window_set_title(const String &p_title, WindowID p_window) {
+ // Probably not supported for iOS
+}
+
+int DisplayServerIPhone::window_get_current_screen(WindowID p_window) const {
+ return SCREEN_OF_MAIN_WINDOW;
+}
+
+void DisplayServerIPhone::window_set_current_screen(int p_screen, WindowID p_window) {
+ // Probably not supported for iOS
+}
+
+Point2i DisplayServerIPhone::window_get_position(WindowID p_window) const {
+ return Point2i();
+}
+
+void DisplayServerIPhone::window_set_position(const Point2i &p_position, WindowID p_window) {
+ // Probably not supported for single window iOS app
+}
+
+void DisplayServerIPhone::window_set_transient(WindowID p_window, WindowID p_parent) {
+ // Probably not supported for iOS
+}
+
+void DisplayServerIPhone::window_set_max_size(const Size2i p_size, WindowID p_window) {
+ // Probably not supported for iOS
+}
+
+Size2i DisplayServerIPhone::window_get_max_size(WindowID p_window) const {
+ return Size2i();
+}
+
+void DisplayServerIPhone::window_set_min_size(const Size2i p_size, WindowID p_window) {
+ // Probably not supported for iOS
+}
+
+Size2i DisplayServerIPhone::window_get_min_size(WindowID p_window) const {
+ return Size2i();
+}
+
+void DisplayServerIPhone::window_set_size(const Size2i p_size, WindowID p_window) {
+ // Probably not supported for iOS
+}
+
+Size2i DisplayServerIPhone::window_get_size(WindowID p_window) const {
+ CGRect screenBounds = [UIScreen mainScreen].bounds;
+ return Size2i(screenBounds.size.width, screenBounds.size.height) * screen_get_max_scale();
+}
+
+Size2i DisplayServerIPhone::window_get_real_size(WindowID p_window) const {
+ return window_get_size(p_window);
+}
+
+void DisplayServerIPhone::window_set_mode(WindowMode p_mode, WindowID p_window) {
+ // Probably not supported for iOS
+}
+
+DisplayServer::WindowMode DisplayServerIPhone::window_get_mode(WindowID p_window) const {
+ return WindowMode::WINDOW_MODE_FULLSCREEN;
+}
+
+bool DisplayServerIPhone::window_is_maximize_allowed(WindowID p_window) const {
+ return false;
+}
+
+void DisplayServerIPhone::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) {
+ // Probably not supported for iOS
+}
+
+bool DisplayServerIPhone::window_get_flag(WindowFlags p_flag, WindowID p_window) const {
+ return false;
+}
+
+void DisplayServerIPhone::window_request_attention(WindowID p_window) {
+ // Probably not supported for iOS
+}
+
+void DisplayServerIPhone::window_move_to_foreground(WindowID p_window) {
+ // Probably not supported for iOS
+}
+
+float DisplayServerIPhone::screen_get_max_scale() const {
+ return screen_get_scale(SCREEN_OF_MAIN_WINDOW);
+};
+
+void DisplayServerIPhone::screen_set_orientation(DisplayServer::ScreenOrientation p_orientation, int p_screen) {
+ screen_orientation = p_orientation;
+}
+
+DisplayServer::ScreenOrientation DisplayServerIPhone::screen_get_orientation(int p_screen) const {
+ return screen_orientation;
+}
+
+bool DisplayServerIPhone::window_can_draw(WindowID p_window) const {
+ return true;
+}
+
+bool DisplayServerIPhone::can_any_window_draw() const {
+ return true;
+}
+
+bool DisplayServerIPhone::screen_is_touchscreen(int p_screen) const {
+ return true;
+}
+
+void DisplayServerIPhone::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_length, int p_cursor_start, int p_cursor_end) {
+ [AppDelegate.viewController.godotView becomeFirstResponderWithString:p_existing_text];
+}
+
+void DisplayServerIPhone::virtual_keyboard_hide() {
+ [AppDelegate.viewController.godotView resignFirstResponder];
+}
+
+void DisplayServerIPhone::virtual_keyboard_set_height(int height) {
+ virtual_keyboard_height = height * screen_get_max_scale();
+}
+
+int DisplayServerIPhone::virtual_keyboard_get_height() const {
+ return virtual_keyboard_height;
+}
+
+void DisplayServerIPhone::clipboard_set(const String &p_text) {
+ [UIPasteboard generalPasteboard].string = [NSString stringWithUTF8String:p_text.utf8()];
+}
+
+String DisplayServerIPhone::clipboard_get() const {
+ NSString *text = [UIPasteboard generalPasteboard].string;
+
+ return String::utf8([text UTF8String]);
+}
+
+void DisplayServerIPhone::screen_set_keep_on(bool p_enable) {
+ [UIApplication sharedApplication].idleTimerDisabled = p_enable;
+}
+
+bool DisplayServerIPhone::screen_is_kept_on() const {
+ return [UIApplication sharedApplication].idleTimerDisabled;
+}
+
+Error DisplayServerIPhone::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track, int p_screen) {
+ FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
+ bool exists = f && f->is_open();
+
+ String user_data_dir = OSIPhone::get_singleton()->get_user_data_dir();
+
+ if (!exists) {
+ return FAILED;
+ }
+
+ String tempFile = OSIPhone::get_singleton()->get_user_data_dir();
+
+ if (p_path.begins_with("res://")) {
+ if (PackedData::get_singleton()->has_path(p_path)) {
+ printf("Unable to play %S using the native player as it resides in a .pck file\n", p_path.c_str());
+ return ERR_INVALID_PARAMETER;
+ } else {
+ p_path = p_path.replace("res:/", ProjectSettings::get_singleton()->get_resource_path());
+ }
+ } else if (p_path.begins_with("user://")) {
+ p_path = p_path.replace("user:/", user_data_dir);
+ }
+
+ memdelete(f);
+
+ printf("Playing video: %S\n", p_path.c_str());
+
+ String file_path = ProjectSettings::get_singleton()->globalize_path(p_path);
+
+ NSString *filePath = [[[NSString alloc] initWithUTF8String:file_path.utf8().get_data()] autorelease];
+ NSString *audioTrack = [NSString stringWithUTF8String:p_audio_track.utf8()];
+ NSString *subtitleTrack = [NSString stringWithUTF8String:p_subtitle_track.utf8()];
+
+ if (![AppDelegate.viewController playVideoAtPath:filePath
+ volume:p_volume
+ audio:audioTrack
+ subtitle:subtitleTrack]) {
+ return OK;
+ }
+
+ return FAILED;
+}
+
+bool DisplayServerIPhone::native_video_is_playing() const {
+ return [AppDelegate.viewController isVideoPlaying];
+}
+
+void DisplayServerIPhone::native_video_pause() {
+ if (native_video_is_playing()) {
+ [AppDelegate.viewController pauseVideo];
+ }
+}
+
+void DisplayServerIPhone::native_video_unpause() {
+ [AppDelegate.viewController unpauseVideo];
+};
+
+void DisplayServerIPhone::native_video_stop() {
+ if (native_video_is_playing()) {
+ [AppDelegate.viewController stopVideo];
+ }
+}
+
+void DisplayServerIPhone::resize_window(CGSize viewSize) {
+ Size2i size = Size2i(viewSize.width, viewSize.height) * screen_get_max_scale();
+
+#if defined(VULKAN_ENABLED)
+ if (rendering_driver == "vulkan") {
+ if (context_vulkan) {
+ context_vulkan->window_resize(MAIN_WINDOW_ID, size.x, size.y);
+ }
+ }
+#endif
+
+ Variant resize_rect = Rect2i(Point2i(), size);
+ _window_callback(window_resize_callback, resize_rect);
+}
diff --git a/platform/iphone/game_center.h b/platform/iphone/game_center.h
index 0d3ef5b696..1e9a68fe48 100644
--- a/platform/iphone/game_center.h
+++ b/platform/iphone/game_center.h
@@ -51,12 +51,12 @@ public:
void connect();
bool is_authenticated();
- Error post_score(Variant p_score);
- Error award_achievement(Variant p_params);
+ Error post_score(Dictionary p_score);
+ Error award_achievement(Dictionary p_params);
void reset_achievements();
void request_achievements();
void request_achievement_descriptions();
- Error show_game_center(Variant p_params);
+ Error show_game_center(Dictionary p_params);
Error request_identity_verification_signature();
void game_center_closed();
diff --git a/platform/iphone/game_center.mm b/platform/iphone/game_center.mm
index 8d470da1a8..4481775c32 100644
--- a/platform/iphone/game_center.mm
+++ b/platform/iphone/game_center.mm
@@ -47,13 +47,15 @@ extern "C" {
#import "app_delegate.h"
};
+#import "view_controller.h"
+
GameCenter *GameCenter::instance = NULL;
void GameCenter::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_authenticated"), &GameCenter::is_authenticated);
ClassDB::bind_method(D_METHOD("post_score"), &GameCenter::post_score);
- ClassDB::bind_method(D_METHOD("award_achievement"), &GameCenter::award_achievement);
+ ClassDB::bind_method(D_METHOD("award_achievement", "achievement"), &GameCenter::award_achievement);
ClassDB::bind_method(D_METHOD("reset_achievements"), &GameCenter::reset_achievements);
ClassDB::bind_method(D_METHOD("request_achievements"), &GameCenter::request_achievements);
ClassDB::bind_method(D_METHOD("request_achievement_descriptions"), &GameCenter::request_achievement_descriptions);
@@ -105,7 +107,14 @@ void GameCenter::connect() {
ret["type"] = "authentication";
if (player.isAuthenticated) {
ret["result"] = "ok";
- ret["player_id"] = [player.playerID UTF8String];
+ if (@available(iOS 13, *)) {
+ ret["player_id"] = [player.teamPlayerID UTF8String];
+#if !defined(TARGET_OS_SIMULATOR) || !TARGET_OS_SIMULATOR
+ } else {
+ ret["player_id"] = [player.playerID UTF8String];
+#endif
+ }
+
GameCenter::get_singleton()->authenticated = true;
} else {
ret["result"] = "error";
@@ -123,11 +132,10 @@ bool GameCenter::is_authenticated() {
return authenticated;
};
-Error GameCenter::post_score(Variant p_score) {
- Dictionary params = p_score;
- ERR_FAIL_COND_V(!params.has("score") || !params.has("category"), ERR_INVALID_PARAMETER);
- float score = params["score"];
- String category = params["category"];
+Error GameCenter::post_score(Dictionary p_score) {
+ ERR_FAIL_COND_V(!p_score.has("score") || !p_score.has("category"), ERR_INVALID_PARAMETER);
+ float score = p_score["score"];
+ String category = p_score["category"];
NSString *cat_str = [[[NSString alloc] initWithUTF8String:category.utf8().get_data()] autorelease];
GKScore *reporter = [[[GKScore alloc] initWithLeaderboardIdentifier:cat_str] autorelease];
@@ -153,11 +161,10 @@ Error GameCenter::post_score(Variant p_score) {
return OK;
};
-Error GameCenter::award_achievement(Variant p_params) {
- Dictionary params = p_params;
- ERR_FAIL_COND_V(!params.has("name") || !params.has("progress"), ERR_INVALID_PARAMETER);
- String name = params["name"];
- float progress = params["progress"];
+Error GameCenter::award_achievement(Dictionary p_params) {
+ ERR_FAIL_COND_V(!p_params.has("name") || !p_params.has("progress"), ERR_INVALID_PARAMETER);
+ String name = p_params["name"];
+ float progress = p_params["progress"];
NSString *name_str = [[[NSString alloc] initWithUTF8String:name.utf8().get_data()] autorelease];
GKAchievement *achievement = [[[GKAchievement alloc] initWithIdentifier:name_str] autorelease];
@@ -167,8 +174,8 @@ Error GameCenter::award_achievement(Variant p_params) {
achievement.percentComplete = progress;
achievement.showsCompletionBanner = NO;
- if (params.has("show_completion_banner")) {
- achievement.showsCompletionBanner = params["show_completion_banner"] ? YES : NO;
+ if (p_params.has("show_completion_banner")) {
+ achievement.showsCompletionBanner = p_params["show_completion_banner"] ? YES : NO;
}
[GKAchievement reportAchievements:@[ achievement ]
@@ -202,7 +209,7 @@ void GameCenter::request_achievement_descriptions() {
Array hidden;
Array replayable;
- for (int i = 0; i < [descriptions count]; i++) {
+ for (NSUInteger i = 0; i < [descriptions count]; i++) {
GKAchievementDescription *description = [descriptions objectAtIndex:i];
const char *str = [description.identifier UTF8String];
@@ -250,7 +257,7 @@ void GameCenter::request_achievements() {
PackedStringArray names;
PackedFloat32Array percentages;
- for (int i = 0; i < [achievements count]; i++) {
+ for (NSUInteger i = 0; i < [achievements count]; i++) {
GKAchievement *achievement = [achievements objectAtIndex:i];
const char *str = [achievement.identifier UTF8String];
names.push_back(String::utf8(str != NULL ? str : ""));
@@ -285,14 +292,12 @@ void GameCenter::reset_achievements() {
}];
};
-Error GameCenter::show_game_center(Variant p_params) {
+Error GameCenter::show_game_center(Dictionary p_params) {
ERR_FAIL_COND_V(!NSProtocolFromString(@"GKGameCenterControllerDelegate"), FAILED);
- Dictionary params = p_params;
-
GKGameCenterViewControllerState view_state = GKGameCenterViewControllerStateDefault;
- if (params.has("view")) {
- String view_name = params["view"];
+ if (p_params.has("view")) {
+ String view_name = p_params["view"];
if (view_name == "default") {
view_state = GKGameCenterViewControllerStateDefault;
} else if (view_name == "leaderboards") {
@@ -306,7 +311,7 @@ Error GameCenter::show_game_center(Variant p_params) {
}
}
- GKGameCenterViewController *controller = [[GKGameCenterViewController alloc] init];
+ GKGameCenterViewController *controller = [[[GKGameCenterViewController alloc] init] autorelease];
ERR_FAIL_COND_V(!controller, FAILED);
ViewController *root_controller = (ViewController *)((AppDelegate *)[[UIApplication sharedApplication] delegate]).window.rootViewController;
@@ -316,8 +321,8 @@ Error GameCenter::show_game_center(Variant p_params) {
controller.viewState = view_state;
if (view_state == GKGameCenterViewControllerStateLeaderboards) {
controller.leaderboardIdentifier = nil;
- if (params.has("leaderboard_name")) {
- String name = params["leaderboard_name"];
+ if (p_params.has("leaderboard_name")) {
+ String name = p_params["leaderboard_name"];
NSString *name_str = [[[NSString alloc] initWithUTF8String:name.utf8().get_data()] autorelease];
controller.leaderboardIdentifier = name_str;
}
@@ -341,7 +346,13 @@ Error GameCenter::request_identity_verification_signature() {
ret["signature"] = [[signature base64EncodedStringWithOptions:0] UTF8String];
ret["salt"] = [[salt base64EncodedStringWithOptions:0] UTF8String];
ret["timestamp"] = timestamp;
- ret["player_id"] = [player.playerID UTF8String];
+ if (@available(iOS 13, *)) {
+ ret["player_id"] = [player.teamPlayerID UTF8String];
+#if !defined(TARGET_OS_SIMULATOR) || !TARGET_OS_SIMULATOR
+ } else {
+ ret["player_id"] = [player.playerID UTF8String];
+#endif
+ }
} else {
ret["result"] = "error";
ret["error_code"] = (int64_t)error.code;
diff --git a/platform/iphone/gl_view.h b/platform/iphone/gl_view.h
deleted file mode 100644
index 975aa4b70a..0000000000
--- a/platform/iphone/gl_view.h
+++ /dev/null
@@ -1,123 +0,0 @@
-/*************************************************************************/
-/* gl_view.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#import <AVFoundation/AVFoundation.h>
-#import <MediaPlayer/MediaPlayer.h>
-#import <OpenGLES/EAGL.h>
-#import <OpenGLES/ES1/gl.h>
-#import <OpenGLES/ES1/glext.h>
-#import <UIKit/UIKit.h>
-
-@protocol GLViewDelegate;
-
-@interface GLView : UIView <UIKeyInput> {
-@private
- // The pixel dimensions of the backbuffer
- GLint backingWidth;
- GLint backingHeight;
-
- EAGLContext *context;
-
- // OpenGL names for the renderbuffer and framebuffers used to render to this view
- GLuint viewRenderbuffer, viewFramebuffer;
-
- // OpenGL name for the depth buffer that is attached to viewFramebuffer, if it exists (0 if it does not exist)
- GLuint depthRenderbuffer;
-
- BOOL useCADisplayLink;
- // CADisplayLink available on 3.1+ synchronizes the animation timer & drawing with the refresh rate of the display, only supports animation intervals of 1/60 1/30 & 1/15
- CADisplayLink *displayLink;
-
- // An animation timer that, when animation is started, will periodically call -drawView at the given rate.
- // Only used if CADisplayLink is not
- NSTimer *animationTimer;
-
- NSTimeInterval animationInterval;
-
- // Delegate to do our drawing, called by -drawView, which can be called manually or via the animation timer.
- id<GLViewDelegate> delegate;
-
- // Flag to denote that the -setupView method of a delegate has been called.
- // Resets to NO whenever the delegate changes.
- BOOL delegateSetup;
- BOOL active;
- float screen_scale;
-}
-
-@property(nonatomic, assign) id<GLViewDelegate> delegate;
-
-// AVPlayer-related properties
-@property(strong, nonatomic) AVAsset *avAsset;
-@property(strong, nonatomic) AVPlayerItem *avPlayerItem;
-@property(strong, nonatomic) AVPlayer *avPlayer;
-@property(strong, nonatomic) AVPlayerLayer *avPlayerLayer;
-
-@property(strong, nonatomic) UIWindow *backgroundWindow;
-
-@property(nonatomic) UITextAutocorrectionType autocorrectionType;
-
-- (void)startAnimation;
-- (void)stopAnimation;
-- (void)drawView;
-
-- (BOOL)canBecomeFirstResponder;
-
-- (void)open_keyboard;
-- (void)hide_keyboard;
-- (void)deleteBackward;
-- (BOOL)hasText;
-- (void)insertText:(NSString *)p_text;
-
-- (id)initGLES;
-- (BOOL)createFramebuffer;
-- (void)destroyFramebuffer;
-
-- (void)audioRouteChangeListenerCallback:(NSNotification *)notification;
-- (void)keyboardOnScreen:(NSNotification *)notification;
-- (void)keyboardHidden:(NSNotification *)notification;
-
-@property NSTimeInterval animationInterval;
-@property(nonatomic, assign) BOOL useCADisplayLink;
-
-@end
-
-@protocol GLViewDelegate <NSObject>
-
-@required
-
-// Draw with OpenGL ES
-- (void)drawView:(GLView *)view;
-
-@optional
-
-// Called whenever you need to do some initialization before rendering.
-- (void)setupView:(GLView *)view;
-
-@end
diff --git a/platform/iphone/gl_view.mm b/platform/iphone/gl_view.mm
deleted file mode 100644
index 1169ebc6b4..0000000000
--- a/platform/iphone/gl_view.mm
+++ /dev/null
@@ -1,702 +0,0 @@
-/*************************************************************************/
-/* gl_view.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#import "gl_view.h"
-
-#include "core/os/keyboard.h"
-#include "core/project_settings.h"
-#include "os_iphone.h"
-#include "servers/audio_server.h"
-
-#import <OpenGLES/EAGLDrawable.h>
-#import <QuartzCore/QuartzCore.h>
-
-/*
-@interface GLView (private)
-
-- (id)initGLES;
-- (BOOL)createFramebuffer;
-- (void)destroyFramebuffer;
-@end
-*/
-
-int gl_view_base_fb;
-static String keyboard_text;
-static GLView *_instance = NULL;
-
-static bool video_found_error = false;
-static bool video_playing = false;
-static CMTime video_current_time;
-
-void _show_keyboard(String);
-void _hide_keyboard();
-bool _play_video(String, float, String, String);
-bool _is_video_playing();
-void _pause_video();
-void _focus_out_video();
-void _unpause_video();
-void _stop_video();
-CGFloat _points_to_pixels(CGFloat);
-
-void _show_keyboard(String p_existing) {
- keyboard_text = p_existing;
- printf("instance on show is %p\n", _instance);
- [_instance open_keyboard];
-};
-
-void _hide_keyboard() {
- printf("instance on hide is %p\n", _instance);
- [_instance hide_keyboard];
- keyboard_text = "";
-};
-
-Rect2 _get_ios_window_safe_area(float p_window_width, float p_window_height) {
- UIEdgeInsets insets = UIEdgeInsetsMake(0, 0, 0, 0);
- if (_instance != nil && [_instance respondsToSelector:@selector(safeAreaInsets)]) {
- insets = [_instance safeAreaInsets];
- }
- ERR_FAIL_COND_V(insets.left < 0 || insets.top < 0 || insets.right < 0 || insets.bottom < 0,
- Rect2(0, 0, p_window_width, p_window_height));
- UIEdgeInsets window_insets = UIEdgeInsetsMake(_points_to_pixels(insets.top), _points_to_pixels(insets.left), _points_to_pixels(insets.bottom), _points_to_pixels(insets.right));
- return Rect2(window_insets.left, window_insets.top, p_window_width - window_insets.right - window_insets.left, p_window_height - window_insets.bottom - window_insets.top);
-}
-
-bool _play_video(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) {
- p_path = ProjectSettings::get_singleton()->globalize_path(p_path);
-
- NSString *file_path = [[[NSString alloc] initWithUTF8String:p_path.utf8().get_data()] autorelease];
-
- _instance.avAsset = [AVAsset assetWithURL:[NSURL fileURLWithPath:file_path]];
-
- _instance.avPlayerItem = [[AVPlayerItem alloc] initWithAsset:_instance.avAsset];
- [_instance.avPlayerItem addObserver:_instance forKeyPath:@"status" options:0 context:nil];
-
- _instance.avPlayer = [[AVPlayer alloc] initWithPlayerItem:_instance.avPlayerItem];
- _instance.avPlayerLayer = [AVPlayerLayer playerLayerWithPlayer:_instance.avPlayer];
-
- [_instance.avPlayer addObserver:_instance forKeyPath:@"status" options:0 context:nil];
- [[NSNotificationCenter defaultCenter]
- addObserver:_instance
- selector:@selector(playerItemDidReachEnd:)
- name:AVPlayerItemDidPlayToEndTimeNotification
- object:[_instance.avPlayer currentItem]];
-
- [_instance.avPlayer addObserver:_instance forKeyPath:@"rate" options:NSKeyValueObservingOptionNew context:0];
-
- [_instance.avPlayerLayer setFrame:_instance.bounds];
- [_instance.layer addSublayer:_instance.avPlayerLayer];
- [_instance.avPlayer play];
-
- AVMediaSelectionGroup *audioGroup = [_instance.avAsset mediaSelectionGroupForMediaCharacteristic:AVMediaCharacteristicAudible];
-
- NSMutableArray *allAudioParams = [NSMutableArray array];
- for (id track in audioGroup.options) {
- NSString *language = [[track locale] localeIdentifier];
- NSLog(@"subtitle lang: %@", language);
-
- if ([language isEqualToString:[NSString stringWithUTF8String:p_audio_track.utf8()]]) {
- AVMutableAudioMixInputParameters *audioInputParams = [AVMutableAudioMixInputParameters audioMixInputParameters];
- [audioInputParams setVolume:p_volume atTime:kCMTimeZero];
- [audioInputParams setTrackID:[track trackID]];
- [allAudioParams addObject:audioInputParams];
-
- AVMutableAudioMix *audioMix = [AVMutableAudioMix audioMix];
- [audioMix setInputParameters:allAudioParams];
-
- [_instance.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup:audioGroup];
- [_instance.avPlayer.currentItem setAudioMix:audioMix];
-
- break;
- }
- }
-
- AVMediaSelectionGroup *subtitlesGroup = [_instance.avAsset mediaSelectionGroupForMediaCharacteristic:AVMediaCharacteristicLegible];
- NSArray *useableTracks = [AVMediaSelectionGroup mediaSelectionOptionsFromArray:subtitlesGroup.options withoutMediaCharacteristics:[NSArray arrayWithObject:AVMediaCharacteristicContainsOnlyForcedSubtitles]];
-
- for (id track in useableTracks) {
- NSString *language = [[track locale] localeIdentifier];
- NSLog(@"subtitle lang: %@", language);
-
- if ([language isEqualToString:[NSString stringWithUTF8String:p_subtitle_track.utf8()]]) {
- [_instance.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup:subtitlesGroup];
- break;
- }
- }
-
- video_playing = true;
-
- return true;
-}
-
-bool _is_video_playing() {
- if (_instance.avPlayer.error) {
- printf("Error during playback\n");
- }
- return (_instance.avPlayer.rate > 0 && !_instance.avPlayer.error);
-}
-
-void _pause_video() {
- video_current_time = _instance.avPlayer.currentTime;
- [_instance.avPlayer pause];
- video_playing = false;
-}
-
-void _focus_out_video() {
- printf("focus out pausing video\n");
- [_instance.avPlayer pause];
-};
-
-void _unpause_video() {
- [_instance.avPlayer play];
- video_playing = true;
-};
-
-void _stop_video() {
- [_instance.avPlayer pause];
- [_instance.avPlayerLayer removeFromSuperlayer];
- _instance.avPlayer = nil;
- video_playing = false;
-}
-
-CGFloat _points_to_pixels(CGFloat points) {
- float pixelPerInch;
- if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
- pixelPerInch = 132;
- } else if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone) {
- pixelPerInch = 163;
- } else {
- pixelPerInch = 160;
- }
- CGFloat pointsPerInch = 72.0;
- return (points / pointsPerInch * pixelPerInch);
-}
-
-@implementation GLView
-
-@synthesize animationInterval;
-
-static const int max_touches = 8;
-static UITouch *touches[max_touches];
-
-static void init_touches() {
- for (int i = 0; i < max_touches; i++) {
- touches[i] = NULL;
- };
-};
-
-static int get_touch_id(UITouch *p_touch) {
- int first = -1;
- for (int i = 0; i < max_touches; i++) {
- if (first == -1 && touches[i] == NULL) {
- first = i;
- continue;
- };
- if (touches[i] == p_touch)
- return i;
- };
-
- if (first != -1) {
- touches[first] = p_touch;
- return first;
- };
-
- return -1;
-};
-
-static int remove_touch(UITouch *p_touch) {
- int remaining = 0;
- for (int i = 0; i < max_touches; i++) {
- if (touches[i] == NULL)
- continue;
- if (touches[i] == p_touch)
- touches[i] = NULL;
- else
- ++remaining;
- };
- return remaining;
-};
-
-static void clear_touches() {
- for (int i = 0; i < max_touches; i++) {
- touches[i] = NULL;
- };
-};
-
-// Implement this to override the default layer class (which is [CALayer class]).
-// We do this so that our view will be backed by a layer that is capable of OpenGL ES rendering.
-+ (Class)layerClass {
- return [CAEAGLLayer class];
-}
-
-//The GL view is stored in the nib file. When it's unarchived it's sent -initWithCoder:
-- (id)initWithCoder:(NSCoder *)coder {
- active = FALSE;
- if ((self = [super initWithCoder:coder])) {
- self = [self initGLES];
- }
- return self;
-}
-
-- (id)initGLES {
- // Get our backing layer
- CAEAGLLayer *eaglLayer = (CAEAGLLayer *)self.layer;
-
- // Configure it so that it is opaque, does not retain the contents of the backbuffer when displayed, and uses RGBA8888 color.
- eaglLayer.opaque = YES;
- eaglLayer.drawableProperties = [NSDictionary
- dictionaryWithObjectsAndKeys:[NSNumber numberWithBool:FALSE],
- kEAGLDrawablePropertyRetainedBacking,
- kEAGLColorFormatRGBA8,
- kEAGLDrawablePropertyColorFormat,
- nil];
-
- // FIXME: Add Vulkan support via MoltenVK. Add fallback code back?
-
- // Create GL ES 2 context
- if (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES2") {
- context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
- NSLog(@"Setting up an OpenGL ES 2.0 context.");
- if (!context) {
- NSLog(@"Failed to create OpenGL ES 2.0 context!");
- return nil;
- }
- }
-
- if (![EAGLContext setCurrentContext:context]) {
- NSLog(@"Failed to set EAGLContext!");
- return nil;
- }
- if (![self createFramebuffer]) {
- NSLog(@"Failed to create frame buffer!");
- return nil;
- }
-
- // Default the animation interval to 1/60th of a second.
- animationInterval = 1.0 / 60.0;
- return self;
-}
-
-- (id<GLViewDelegate>)delegate {
- return delegate;
-}
-
-// Update the delegate, and if it needs a -setupView: call, set our internal flag so that it will be called.
-- (void)setDelegate:(id<GLViewDelegate>)d {
- delegate = d;
- delegateSetup = ![delegate respondsToSelector:@selector(setupView:)];
-}
-
-@synthesize useCADisplayLink;
-
-// If our view is resized, we'll be asked to layout subviews.
-// This is the perfect opportunity to also update the framebuffer so that it is
-// the same size as our display area.
-
-- (void)layoutSubviews {
- [EAGLContext setCurrentContext:context];
- [self destroyFramebuffer];
- [self createFramebuffer];
- [self drawView];
-}
-
-- (BOOL)createFramebuffer {
- // Generate IDs for a framebuffer object and a color renderbuffer
- UIScreen *mainscr = [UIScreen mainScreen];
- printf("******** screen size %i, %i\n", (int)mainscr.currentMode.size.width, (int)mainscr.currentMode.size.height);
- self.contentScaleFactor = mainscr.nativeScale;
-
- glGenFramebuffersOES(1, &viewFramebuffer);
- glGenRenderbuffersOES(1, &viewRenderbuffer);
-
- glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer);
- glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer);
- // This call associates the storage for the current render buffer with the EAGLDrawable (our CAEAGLLayer)
- // allowing us to draw into a buffer that will later be rendered to screen wherever the layer is (which corresponds with our view).
- [context renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:(id<EAGLDrawable>)self.layer];
- glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, viewRenderbuffer);
-
- glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &backingWidth);
- glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &backingHeight);
-
- // For this sample, we also need a depth buffer, so we'll create and attach one via another renderbuffer.
- glGenRenderbuffersOES(1, &depthRenderbuffer);
- glBindRenderbufferOES(GL_RENDERBUFFER_OES, depthRenderbuffer);
- glRenderbufferStorageOES(GL_RENDERBUFFER_OES, GL_DEPTH_COMPONENT16_OES, backingWidth, backingHeight);
- glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_DEPTH_ATTACHMENT_OES, GL_RENDERBUFFER_OES, depthRenderbuffer);
-
- if (glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES) {
- NSLog(@"failed to make complete framebuffer object %x", glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES));
- return NO;
- }
-
- if (OS::get_singleton()) {
- OS::VideoMode vm;
- vm.fullscreen = true;
- vm.width = backingWidth;
- vm.height = backingHeight;
- vm.resizable = false;
- OS::get_singleton()->set_video_mode(vm);
- OSIPhone::get_singleton()->set_base_framebuffer(viewFramebuffer);
- };
- gl_view_base_fb = viewFramebuffer;
-
- return YES;
-}
-
-// Clean up any buffers we have allocated.
-- (void)destroyFramebuffer {
- glDeleteFramebuffersOES(1, &viewFramebuffer);
- viewFramebuffer = 0;
- glDeleteRenderbuffersOES(1, &viewRenderbuffer);
- viewRenderbuffer = 0;
-
- if (depthRenderbuffer) {
- glDeleteRenderbuffersOES(1, &depthRenderbuffer);
- depthRenderbuffer = 0;
- }
-}
-
-- (void)startAnimation {
- if (active)
- return;
- active = TRUE;
- printf("start animation!\n");
- if (useCADisplayLink) {
- // Approximate frame rate
- // assumes device refreshes at 60 fps
- int frameInterval = (int)floor(animationInterval * 60.0f);
-
- displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(drawView)];
- [displayLink setFrameInterval:frameInterval];
-
- // Setup DisplayLink in main thread
- [displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSRunLoopCommonModes];
- } else {
- animationTimer = [NSTimer scheduledTimerWithTimeInterval:animationInterval target:self selector:@selector(drawView) userInfo:nil repeats:YES];
- }
-
- if (video_playing) {
- _unpause_video();
- }
-}
-
-- (void)stopAnimation {
- if (!active)
- return;
- active = FALSE;
- printf("******** stop animation!\n");
-
- if (useCADisplayLink) {
- [displayLink invalidate];
- displayLink = nil;
- } else {
- [animationTimer invalidate];
- animationTimer = nil;
- }
-
- clear_touches();
-
- if (video_playing) {
- // save position
- }
-}
-
-- (void)setAnimationInterval:(NSTimeInterval)interval {
- animationInterval = interval;
- if ((useCADisplayLink && displayLink) || (!useCADisplayLink && animationTimer)) {
- [self stopAnimation];
- [self startAnimation];
- }
-}
-
-// Updates the OpenGL view when the timer fires
-- (void)drawView {
- if (!active) {
- printf("draw view not active!\n");
- return;
- };
- if (useCADisplayLink) {
- // Pause the CADisplayLink to avoid recursion
- [displayLink setPaused:YES];
-
- // Process all input events
- while (CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.0, TRUE) == kCFRunLoopRunHandledSource)
- ;
-
- // We are good to go, resume the CADisplayLink
- [displayLink setPaused:NO];
- }
-
- // Make sure that you are drawing to the current context
- [EAGLContext setCurrentContext:context];
-
- // If our drawing delegate needs to have the view setup, then call -setupView: and flag that it won't need to be called again.
- if (!delegateSetup) {
- [delegate setupView:self];
- delegateSetup = YES;
- }
-
- glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer);
-
- [delegate drawView:self];
-
- glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer);
- [context presentRenderbuffer:GL_RENDERBUFFER_OES];
-
-#ifdef DEBUG_ENABLED
- GLenum err = glGetError();
- if (err)
- NSLog(@"DrawView: %x error", err);
-#endif
-}
-
-- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
- NSArray *tlist = [[event allTouches] allObjects];
- for (unsigned int i = 0; i < [tlist count]; i++) {
- if ([touches containsObject:[tlist objectAtIndex:i]]) {
- UITouch *touch = [tlist objectAtIndex:i];
- if (touch.phase != UITouchPhaseBegan)
- continue;
- int tid = get_touch_id(touch);
- ERR_FAIL_COND(tid == -1);
- CGPoint touchPoint = [touch locationInView:self];
- OSIPhone::get_singleton()->touch_press(tid, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor, true, touch.tapCount > 1);
- };
- };
-}
-
-- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
- NSArray *tlist = [[event allTouches] allObjects];
- for (unsigned int i = 0; i < [tlist count]; i++) {
- if ([touches containsObject:[tlist objectAtIndex:i]]) {
- UITouch *touch = [tlist objectAtIndex:i];
- if (touch.phase != UITouchPhaseMoved)
- continue;
- int tid = get_touch_id(touch);
- ERR_FAIL_COND(tid == -1);
- CGPoint touchPoint = [touch locationInView:self];
- CGPoint prev_point = [touch previousLocationInView:self];
- OSIPhone::get_singleton()->touch_drag(tid, prev_point.x * self.contentScaleFactor, prev_point.y * self.contentScaleFactor, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor);
- };
- };
-}
-
-- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
- NSArray *tlist = [[event allTouches] allObjects];
- for (unsigned int i = 0; i < [tlist count]; i++) {
- if ([touches containsObject:[tlist objectAtIndex:i]]) {
- UITouch *touch = [tlist objectAtIndex:i];
- if (touch.phase != UITouchPhaseEnded)
- continue;
- int tid = get_touch_id(touch);
- ERR_FAIL_COND(tid == -1);
- remove_touch(touch);
- CGPoint touchPoint = [touch locationInView:self];
- OSIPhone::get_singleton()->touch_press(tid, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor, false, false);
- };
- };
-}
-
-- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event {
- OSIPhone::get_singleton()->touches_cancelled();
- clear_touches();
-};
-
-- (BOOL)canBecomeFirstResponder {
- return YES;
-};
-
-- (void)open_keyboard {
- //keyboard_text = p_existing;
- [self becomeFirstResponder];
-};
-
-- (void)hide_keyboard {
- //keyboard_text = p_existing;
- [self resignFirstResponder];
-};
-
-- (void)keyboardOnScreen:(NSNotification *)notification {
- NSDictionary *info = notification.userInfo;
- NSValue *value = info[UIKeyboardFrameEndUserInfoKey];
-
- CGRect rawFrame = [value CGRectValue];
- CGRect keyboardFrame = [self convertRect:rawFrame fromView:nil];
-
- OSIPhone::get_singleton()->set_virtual_keyboard_height(_points_to_pixels(keyboardFrame.size.height));
-}
-
-- (void)keyboardHidden:(NSNotification *)notification {
- OSIPhone::get_singleton()->set_virtual_keyboard_height(0);
-}
-
-- (void)deleteBackward {
- if (keyboard_text.length())
- keyboard_text.erase(keyboard_text.length() - 1, 1);
- OSIPhone::get_singleton()->key(KEY_BACKSPACE, true);
-};
-
-- (BOOL)hasText {
- return keyboard_text.length() ? YES : NO;
-};
-
-- (void)insertText:(NSString *)p_text {
- String character;
- character.parse_utf8([p_text UTF8String]);
- keyboard_text = keyboard_text + character;
- OSIPhone::get_singleton()->key(character[0] == 10 ? KEY_ENTER : character[0], true);
- printf("inserting text with character %lc\n", (CharType)character[0]);
-};
-
-- (void)audioRouteChangeListenerCallback:(NSNotification *)notification {
- printf("*********** route changed!\n");
- NSDictionary *interuptionDict = notification.userInfo;
-
- NSInteger routeChangeReason = [[interuptionDict valueForKey:AVAudioSessionRouteChangeReasonKey] integerValue];
-
- switch (routeChangeReason) {
- case AVAudioSessionRouteChangeReasonNewDeviceAvailable: {
- NSLog(@"AVAudioSessionRouteChangeReasonNewDeviceAvailable");
- NSLog(@"Headphone/Line plugged in");
- }; break;
-
- case AVAudioSessionRouteChangeReasonOldDeviceUnavailable: {
- NSLog(@"AVAudioSessionRouteChangeReasonOldDeviceUnavailable");
- NSLog(@"Headphone/Line was pulled. Resuming video play....");
- if (_is_video_playing()) {
- dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.5f * NSEC_PER_SEC), dispatch_get_main_queue(), ^{
- [_instance.avPlayer play]; // NOTE: change this line according your current player implementation
- NSLog(@"resumed play");
- });
- };
- }; break;
-
- case AVAudioSessionRouteChangeReasonCategoryChange: {
- // called at start - also when other audio wants to play
- NSLog(@"AVAudioSessionRouteChangeReasonCategoryChange");
- }; break;
- }
-}
-
-// When created via code however, we get initWithFrame
-- (id)initWithFrame:(CGRect)frame {
- self = [super initWithFrame:frame];
- _instance = self;
- printf("after init super %p\n", self);
- if (self != nil) {
- self = [self initGLES];
- printf("after init gles %p\n", self);
- }
- init_touches();
- self.multipleTouchEnabled = YES;
- self.autocorrectionType = UITextAutocorrectionTypeNo;
-
- printf("******** adding observer for sound routing changes\n");
- [[NSNotificationCenter defaultCenter]
- addObserver:self
- selector:@selector(audioRouteChangeListenerCallback:)
- name:AVAudioSessionRouteChangeNotification
- object:nil];
-
- printf("******** adding observer for keyboard show/hide\n");
- [[NSNotificationCenter defaultCenter]
- addObserver:self
- selector:@selector(keyboardOnScreen:)
- name:UIKeyboardDidShowNotification
- object:nil];
- [[NSNotificationCenter defaultCenter]
- addObserver:self
- selector:@selector(keyboardHidden:)
- name:UIKeyboardDidHideNotification
- object:nil];
-
- //self.autoresizesSubviews = YES;
- //[self setAutoresizingMask:UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleWidth];
-
- return self;
-}
-
-//- (BOOL)automaticallyForwardAppearanceAndRotationMethodsToChildViewControllers {
-// return YES;
-//}
-
-//- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation{
-// return YES;
-//}
-
-// Stop animating and release resources when they are no longer needed.
-- (void)dealloc {
- [self stopAnimation];
-
- if ([EAGLContext currentContext] == context) {
- [EAGLContext setCurrentContext:nil];
- }
-
- [context release];
- context = nil;
-
- [super dealloc];
-}
-
-- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
- if (object == _instance.avPlayerItem && [keyPath isEqualToString:@"status"]) {
- if (_instance.avPlayerItem.status == AVPlayerStatusFailed || _instance.avPlayer.status == AVPlayerStatusFailed) {
- _stop_video();
- video_found_error = true;
- }
-
- if (_instance.avPlayer.status == AVPlayerStatusReadyToPlay &&
- _instance.avPlayerItem.status == AVPlayerItemStatusReadyToPlay &&
- CMTIME_COMPARE_INLINE(video_current_time, ==, kCMTimeZero)) {
- //NSLog(@"time: %@", video_current_time);
-
- [_instance.avPlayer seekToTime:video_current_time];
- video_current_time = kCMTimeZero;
- }
- }
-
- if (object == _instance.avPlayer && [keyPath isEqualToString:@"rate"]) {
- NSLog(@"Player playback rate changed: %.5f", _instance.avPlayer.rate);
- if (_is_video_playing() && _instance.avPlayer.rate == 0.0 && !_instance.avPlayer.error) {
- dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.5f * NSEC_PER_SEC), dispatch_get_main_queue(), ^{
- [_instance.avPlayer play]; // NOTE: change this line according your current player implementation
- NSLog(@"resumed play");
- });
-
- NSLog(@" . . . PAUSED (or just started)");
- }
- }
-}
-
-- (void)playerItemDidReachEnd:(NSNotification *)notification {
- _stop_video();
-}
-
-@end
diff --git a/platform/iphone/godot_iphone.cpp b/platform/iphone/godot_iphone.mm
index aa5dbd5130..090b772947 100644
--- a/platform/iphone/godot_iphone.cpp
+++ b/platform/iphone/godot_iphone.mm
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* godot_iphone.cpp */
+/* godot_iphone.mm */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -38,19 +38,53 @@
static OSIPhone *os = nullptr;
-extern "C" {
-int add_path(int p_argc, char **p_args);
-int add_cmdline(int p_argc, char **p_args);
+int add_path(int, char **);
+int add_cmdline(int, char **);
+int iphone_main(int, char **, String);
+
+int add_path(int p_argc, char **p_args) {
+ NSString *str = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"godot_path"];
+ if (!str) {
+ return p_argc;
+ }
+
+ p_args[p_argc++] = (char *)"--path";
+ [str retain]; // memory leak lol (maybe make it static here and delete it in ViewController destructor? @todo
+ p_args[p_argc++] = (char *)[str cStringUsingEncoding:NSUTF8StringEncoding];
+ p_args[p_argc] = NULL;
+ [str release];
+
+ return p_argc;
};
-int iphone_main(int, int, int, char **, String);
+int add_cmdline(int p_argc, char **p_args) {
+ NSArray *arr = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"godot_cmdline"];
+ if (!arr) {
+ return p_argc;
+ }
+
+ for (NSUInteger i = 0; i < [arr count]; i++) {
+ NSString *str = [arr objectAtIndex:i];
+ if (!str) {
+ continue;
+ }
+ [str retain]; // @todo delete these at some point
+ p_args[p_argc++] = (char *)[str cStringUsingEncoding:NSUTF8StringEncoding];
+ [str release];
+ };
-int iphone_main(int width, int height, int argc, char **argv, String data_dir) {
+ p_args[p_argc] = NULL;
+
+ return p_argc;
+};
+
+int iphone_main(int argc, char **argv, String data_dir) {
size_t len = strlen(argv[0]);
while (len--) {
- if (argv[0][len] == '/')
+ if (argv[0][len] == '/') {
break;
+ }
}
if (len >= 0) {
@@ -65,7 +99,7 @@ int iphone_main(int width, int height, int argc, char **argv, String data_dir) {
char cwd[512];
getcwd(cwd, sizeof(cwd));
printf("cwd %s\n", cwd);
- os = new OSIPhone(width, height, data_dir);
+ os = new OSIPhone(data_dir);
// We must override main when testing is enabled
TEST_MAIN_OVERRIDE
@@ -79,10 +113,14 @@ int iphone_main(int width, int height, int argc, char **argv, String data_dir) {
argc = add_cmdline(argc, fargv);
printf("os created\n");
+
Error err = Main::setup(fargv[0], argc - 1, &fargv[1], false);
printf("setup %i\n", err);
- if (err != OK)
+ if (err != OK) {
return 255;
+ }
+
+ os->initialize_modules();
return 0;
};
diff --git a/platform/iphone/godot_view.h b/platform/iphone/godot_view.h
new file mode 100644
index 0000000000..62fa2f5a32
--- /dev/null
+++ b/platform/iphone/godot_view.h
@@ -0,0 +1,56 @@
+/*************************************************************************/
+/* godot_view.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#import <UIKit/UIKit.h>
+
+class String;
+
+@protocol DisplayLayer;
+@protocol GodotViewRendererProtocol;
+
+@interface GodotView : UIView <UIKeyInput>
+
+@property(assign, nonatomic) id<GodotViewRendererProtocol> renderer;
+
+@property(assign, readonly, nonatomic) BOOL isActive;
+
+@property(assign, nonatomic) BOOL useCADisplayLink;
+@property(strong, readonly, nonatomic) CALayer<DisplayLayer> *renderingLayer;
+@property(assign, readonly, nonatomic) BOOL canRender;
+
+@property(assign, nonatomic) NSTimeInterval renderingInterval;
+
+- (CALayer<DisplayLayer> *)initializeRenderingForDriver:(NSString *)driverName;
+- (void)stopRendering;
+- (void)startRendering;
+
+- (BOOL)becomeFirstResponderWithString:(String)p_existing;
+
+@end
diff --git a/platform/iphone/godot_view.mm b/platform/iphone/godot_view.mm
new file mode 100644
index 0000000000..c0a31549c4
--- /dev/null
+++ b/platform/iphone/godot_view.mm
@@ -0,0 +1,499 @@
+/*************************************************************************/
+/* godot_view.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#import "godot_view.h"
+#include "core/os/keyboard.h"
+#include "core/ustring.h"
+#import "display_layer.h"
+#include "display_server_iphone.h"
+#import "godot_view_gesture_recognizer.h"
+#import "godot_view_renderer.h"
+
+#import <CoreMotion/CoreMotion.h>
+
+static const int max_touches = 8;
+
+@interface GodotView () {
+ UITouch *godot_touches[max_touches];
+ String keyboard_text;
+}
+
+@property(assign, nonatomic) BOOL isActive;
+
+// CADisplayLink available on 3.1+ synchronizes the animation timer & drawing with the refresh rate of the display, only supports animation intervals of 1/60 1/30 & 1/15
+@property(strong, nonatomic) CADisplayLink *displayLink;
+
+// An animation timer that, when animation is started, will periodically call -drawView at the given rate.
+// Only used if CADisplayLink is not
+@property(strong, nonatomic) NSTimer *animationTimer;
+
+@property(strong, nonatomic) CALayer<DisplayLayer> *renderingLayer;
+
+@property(strong, nonatomic) CMMotionManager *motionManager;
+
+@property(strong, nonatomic) GodotViewGestureRecognizer *delayGestureRecognizer;
+
+@end
+
+@implementation GodotView
+
+- (CALayer<DisplayLayer> *)initializeRenderingForDriver:(NSString *)driverName {
+ if (self.renderingLayer) {
+ return self.renderingLayer;
+ }
+
+ CALayer<DisplayLayer> *layer;
+
+ if ([driverName isEqualToString:@"vulkan"]) {
+ layer = [GodotMetalLayer layer];
+ } else if ([driverName isEqualToString:@"opengl_es"]) {
+ if (@available(iOS 13, *)) {
+ NSLog(@"OpenGL ES is deprecated on iOS 13");
+ }
+#if defined(TARGET_OS_SIMULATOR) && TARGET_OS_SIMULATOR
+ return nil;
+#else
+ layer = [GodotOpenGLLayer layer];
+#endif
+ } else {
+ return nil;
+ }
+
+ layer.frame = self.bounds;
+ layer.contentsScale = self.contentScaleFactor;
+
+ [self.layer addSublayer:layer];
+ self.renderingLayer = layer;
+
+ [layer initializeDisplayLayer];
+
+ return self.renderingLayer;
+}
+
+- (instancetype)initWithCoder:(NSCoder *)coder {
+ self = [super initWithCoder:coder];
+
+ if (self) {
+ [self godot_commonInit];
+ }
+
+ return self;
+}
+
+- (instancetype)initWithFrame:(CGRect)frame {
+ self = [super initWithFrame:frame];
+
+ if (self) {
+ [self godot_commonInit];
+ }
+
+ return self;
+}
+
+- (void)dealloc {
+ [self stopRendering];
+
+ self.renderer = nil;
+
+ if (self.renderingLayer) {
+ [self.renderingLayer removeFromSuperlayer];
+ self.renderingLayer = nil;
+ }
+
+ if (self.motionManager) {
+ [self.motionManager stopDeviceMotionUpdates];
+ self.motionManager = nil;
+ }
+
+ if (self.displayLink) {
+ [self.displayLink invalidate];
+ self.displayLink = nil;
+ }
+
+ if (self.animationTimer) {
+ [self.animationTimer invalidate];
+ self.animationTimer = nil;
+ }
+
+ if (self.delayGestureRecognizer) {
+ self.delayGestureRecognizer = nil;
+ }
+
+ [super dealloc];
+}
+
+- (void)godot_commonInit {
+ self.contentScaleFactor = [UIScreen mainScreen].nativeScale;
+
+ [self initTouches];
+
+ // Configure and start accelerometer
+ if (!self.motionManager) {
+ self.motionManager = [[[CMMotionManager alloc] init] autorelease];
+ if (self.motionManager.deviceMotionAvailable) {
+ self.motionManager.deviceMotionUpdateInterval = 1.0 / 70.0;
+ [self.motionManager startDeviceMotionUpdatesUsingReferenceFrame:CMAttitudeReferenceFrameXMagneticNorthZVertical];
+ } else {
+ self.motionManager = nil;
+ }
+ }
+
+ // Initialize delay gesture recognizer
+ GodotViewGestureRecognizer *gestureRecognizer = [[GodotViewGestureRecognizer alloc] init];
+ self.delayGestureRecognizer = gestureRecognizer;
+ [self addGestureRecognizer:self.delayGestureRecognizer];
+ [gestureRecognizer release];
+}
+
+- (void)stopRendering {
+ if (!self.isActive) {
+ return;
+ }
+
+ self.isActive = NO;
+
+ printf("******** stop animation!\n");
+
+ if (self.useCADisplayLink) {
+ [self.displayLink invalidate];
+ self.displayLink = nil;
+ } else {
+ [self.animationTimer invalidate];
+ self.animationTimer = nil;
+ }
+
+ [self clearTouches];
+}
+
+- (void)startRendering {
+ if (self.isActive) {
+ return;
+ }
+
+ self.isActive = YES;
+
+ printf("start animation!\n");
+
+ if (self.useCADisplayLink) {
+ self.displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(drawView)];
+
+ // if (@available(iOS 10, *)) {
+ self.displayLink.preferredFramesPerSecond = (NSInteger)(1.0 / self.renderingInterval);
+ // } else {
+ // // Approximate frame rate
+ // // assumes device refreshes at 60 fps
+ // int frameInterval = (int)floor(self.renderingInterval * 60.0f);
+ // [self.displayLink setFrameInterval:frameInterval];
+ // }
+
+ // Setup DisplayLink in main thread
+ [self.displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSRunLoopCommonModes];
+ } else {
+ self.animationTimer = [NSTimer scheduledTimerWithTimeInterval:self.renderingInterval target:self selector:@selector(drawView) userInfo:nil repeats:YES];
+ }
+}
+
+- (void)drawView {
+ if (!self.isActive) {
+ printf("draw view not active!\n");
+ return;
+ }
+
+ if (self.useCADisplayLink) {
+ // Pause the CADisplayLink to avoid recursion
+ [self.displayLink setPaused:YES];
+
+ // Process all input events
+ while (CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.0, TRUE) == kCFRunLoopRunHandledSource)
+ ;
+
+ // We are good to go, resume the CADisplayLink
+ [self.displayLink setPaused:NO];
+ }
+
+ [self.renderingLayer renderDisplayLayer];
+
+ if (!self.renderer) {
+ return;
+ }
+
+ if ([self.renderer setupView:self]) {
+ return;
+ }
+
+ [self handleMotion];
+ [self.renderer renderOnView:self];
+}
+
+- (BOOL)canRender {
+ if (self.useCADisplayLink) {
+ return self.displayLink != nil;
+ } else {
+ return self.animationTimer != nil;
+ }
+}
+
+- (void)setRenderingInterval:(NSTimeInterval)renderingInterval {
+ _renderingInterval = renderingInterval;
+
+ if (self.canRender) {
+ [self stopRendering];
+ [self startRendering];
+ }
+}
+
+- (void)layoutSubviews {
+ if (self.renderingLayer) {
+ self.renderingLayer.frame = self.bounds;
+ [self.renderingLayer layoutDisplayLayer];
+
+ if (DisplayServerIPhone::get_singleton()) {
+ DisplayServerIPhone::get_singleton()->resize_window(self.bounds.size);
+ }
+ }
+
+ [super layoutSubviews];
+}
+
+// MARK: - Input
+
+// MARK: Keyboard
+
+- (BOOL)canBecomeFirstResponder {
+ return YES;
+}
+
+- (BOOL)becomeFirstResponderWithString:(String)p_existing {
+ keyboard_text = p_existing;
+ return [self becomeFirstResponder];
+}
+
+- (BOOL)resignFirstResponder {
+ keyboard_text = String();
+ return [super resignFirstResponder];
+}
+
+- (void)deleteBackward {
+ if (keyboard_text.length()) {
+ keyboard_text.erase(keyboard_text.length() - 1, 1);
+ }
+ DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, true);
+}
+
+- (BOOL)hasText {
+ return keyboard_text.length() > 0;
+}
+
+- (void)insertText:(NSString *)p_text {
+ String character;
+ character.parse_utf8([p_text UTF8String]);
+ keyboard_text = keyboard_text + character;
+ DisplayServerIPhone::get_singleton()->key(character[0] == 10 ? KEY_ENTER : character[0], true);
+}
+
+// MARK: Touches
+
+- (void)initTouches {
+ for (int i = 0; i < max_touches; i++) {
+ godot_touches[i] = NULL;
+ }
+}
+
+- (int)getTouchIDForTouch:(UITouch *)p_touch {
+ int first = -1;
+ for (int i = 0; i < max_touches; i++) {
+ if (first == -1 && godot_touches[i] == NULL) {
+ first = i;
+ continue;
+ }
+ if (godot_touches[i] == p_touch) {
+ return i;
+ }
+ }
+
+ if (first != -1) {
+ godot_touches[first] = p_touch;
+ return first;
+ }
+
+ return -1;
+}
+
+- (int)removeTouch:(UITouch *)p_touch {
+ int remaining = 0;
+ for (int i = 0; i < max_touches; i++) {
+ if (godot_touches[i] == NULL) {
+ continue;
+ }
+ if (godot_touches[i] == p_touch) {
+ godot_touches[i] = NULL;
+ } else {
+ ++remaining;
+ }
+ }
+ return remaining;
+}
+
+- (void)clearTouches {
+ for (int i = 0; i < max_touches; i++) {
+ godot_touches[i] = NULL;
+ }
+}
+
+- (void)touchesBegan:(NSSet *)touchesSet withEvent:(UIEvent *)event {
+ NSArray *tlist = [event.allTouches allObjects];
+ for (unsigned int i = 0; i < [tlist count]; i++) {
+ if ([touchesSet containsObject:[tlist objectAtIndex:i]]) {
+ UITouch *touch = [tlist objectAtIndex:i];
+ int tid = [self getTouchIDForTouch:touch];
+ ERR_FAIL_COND(tid == -1);
+ CGPoint touchPoint = [touch locationInView:self];
+ DisplayServerIPhone::get_singleton()->touch_press(tid, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor, true, touch.tapCount > 1);
+ }
+ }
+}
+
+- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
+ NSArray *tlist = [event.allTouches allObjects];
+ for (unsigned int i = 0; i < [tlist count]; i++) {
+ if ([touches containsObject:[tlist objectAtIndex:i]]) {
+ UITouch *touch = [tlist objectAtIndex:i];
+ int tid = [self getTouchIDForTouch:touch];
+ ERR_FAIL_COND(tid == -1);
+ CGPoint touchPoint = [touch locationInView:self];
+ CGPoint prev_point = [touch previousLocationInView:self];
+ DisplayServerIPhone::get_singleton()->touch_drag(tid, prev_point.x * self.contentScaleFactor, prev_point.y * self.contentScaleFactor, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor);
+ }
+ }
+}
+
+- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
+ NSArray *tlist = [event.allTouches allObjects];
+ for (unsigned int i = 0; i < [tlist count]; i++) {
+ if ([touches containsObject:[tlist objectAtIndex:i]]) {
+ UITouch *touch = [tlist objectAtIndex:i];
+ int tid = [self getTouchIDForTouch:touch];
+ ERR_FAIL_COND(tid == -1);
+ [self removeTouch:touch];
+ CGPoint touchPoint = [touch locationInView:self];
+ DisplayServerIPhone::get_singleton()->touch_press(tid, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor, false, false);
+ }
+ }
+}
+
+- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event {
+ NSArray *tlist = [event.allTouches allObjects];
+ for (unsigned int i = 0; i < [tlist count]; i++) {
+ if ([touches containsObject:[tlist objectAtIndex:i]]) {
+ UITouch *touch = [tlist objectAtIndex:i];
+ int tid = [self getTouchIDForTouch:touch];
+ ERR_FAIL_COND(tid == -1);
+ DisplayServerIPhone::get_singleton()->touches_cancelled(tid);
+ }
+ }
+ [self clearTouches];
+}
+
+// MARK: Motion
+
+- (void)handleMotion {
+ if (!self.motionManager) {
+ return;
+ }
+
+ // Just using polling approach for now, we can set this up so it sends
+ // data to us in intervals, might be better. See Apple reference pages
+ // for more details:
+ // https://developer.apple.com/reference/coremotion/cmmotionmanager?language=objc
+
+ // Apple splits our accelerometer date into a gravity and user movement
+ // component. We add them back together
+ CMAcceleration gravity = self.motionManager.deviceMotion.gravity;
+ CMAcceleration acceleration = self.motionManager.deviceMotion.userAcceleration;
+
+ ///@TODO We don't seem to be getting data here, is my device broken or
+ /// is this code incorrect?
+ CMMagneticField magnetic = self.motionManager.deviceMotion.magneticField.field;
+
+ ///@TODO we can access rotationRate as a CMRotationRate variable
+ ///(processed date) or CMGyroData (raw data), have to see what works
+ /// best
+ CMRotationRate rotation = self.motionManager.deviceMotion.rotationRate;
+
+ // Adjust for screen orientation.
+ // [[UIDevice currentDevice] orientation] changes even if we've fixed
+ // our orientation which is not a good thing when you're trying to get
+ // your user to move the screen in all directions and want consistent
+ // output
+
+ ///@TODO Using [[UIApplication sharedApplication] statusBarOrientation]
+ /// is a bit of a hack. Godot obviously knows the orientation so maybe
+ /// we
+ // can use that instead? (note that left and right seem swapped)
+
+ UIInterfaceOrientation interfaceOrientation = UIInterfaceOrientationUnknown;
+
+ if (@available(iOS 13, *)) {
+ interfaceOrientation = [UIApplication sharedApplication].delegate.window.windowScene.interfaceOrientation;
+#if !defined(TARGET_OS_SIMULATOR) || !TARGET_OS_SIMULATOR
+ } else {
+ interfaceOrientation = [[UIApplication sharedApplication] statusBarOrientation];
+#endif
+ }
+
+ switch (interfaceOrientation) {
+ case UIInterfaceOrientationLandscapeLeft: {
+ DisplayServerIPhone::get_singleton()->update_gravity(-gravity.y, gravity.x, gravity.z);
+ DisplayServerIPhone::get_singleton()->update_accelerometer(-(acceleration.y + gravity.y), (acceleration.x + gravity.x), acceleration.z + gravity.z);
+ DisplayServerIPhone::get_singleton()->update_magnetometer(-magnetic.y, magnetic.x, magnetic.z);
+ DisplayServerIPhone::get_singleton()->update_gyroscope(-rotation.y, rotation.x, rotation.z);
+ } break;
+ case UIInterfaceOrientationLandscapeRight: {
+ DisplayServerIPhone::get_singleton()->update_gravity(gravity.y, -gravity.x, gravity.z);
+ DisplayServerIPhone::get_singleton()->update_accelerometer((acceleration.y + gravity.y), -(acceleration.x + gravity.x), acceleration.z + gravity.z);
+ DisplayServerIPhone::get_singleton()->update_magnetometer(magnetic.y, -magnetic.x, magnetic.z);
+ DisplayServerIPhone::get_singleton()->update_gyroscope(rotation.y, -rotation.x, rotation.z);
+ } break;
+ case UIInterfaceOrientationPortraitUpsideDown: {
+ DisplayServerIPhone::get_singleton()->update_gravity(-gravity.x, gravity.y, gravity.z);
+ DisplayServerIPhone::get_singleton()->update_accelerometer(-(acceleration.x + gravity.x), (acceleration.y + gravity.y), acceleration.z + gravity.z);
+ DisplayServerIPhone::get_singleton()->update_magnetometer(-magnetic.x, magnetic.y, magnetic.z);
+ DisplayServerIPhone::get_singleton()->update_gyroscope(-rotation.x, rotation.y, rotation.z);
+ } break;
+ default: { // assume portrait
+ DisplayServerIPhone::get_singleton()->update_gravity(gravity.x, gravity.y, gravity.z);
+ DisplayServerIPhone::get_singleton()->update_accelerometer(acceleration.x + gravity.x, acceleration.y + gravity.y, acceleration.z + gravity.z);
+ DisplayServerIPhone::get_singleton()->update_magnetometer(magnetic.x, magnetic.y, magnetic.z);
+ DisplayServerIPhone::get_singleton()->update_gyroscope(rotation.x, rotation.y, rotation.z);
+ } break;
+ }
+}
+
+@end
diff --git a/platform/iphone/godot_view_gesture_recognizer.h b/platform/iphone/godot_view_gesture_recognizer.h
new file mode 100644
index 0000000000..ca3bd808d1
--- /dev/null
+++ b/platform/iphone/godot_view_gesture_recognizer.h
@@ -0,0 +1,44 @@
+/*************************************************************************/
+/* godot_view_gesture_recognizer.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+// GLViewGestureRecognizer allows iOS gestures to work currectly by
+// emulating UIScrollView's UIScrollViewDelayedTouchesBeganGestureRecognizer.
+// It catches all gestures incoming to UIView and delays them for 150ms
+// (the same value used by UIScrollViewDelayedTouchesBeganGestureRecognizer)
+// If touch cancelation or end message is fired it fires delayed
+// begin touch immediately as well as last touch signal
+
+#import <UIKit/UIKit.h>
+
+@interface GodotViewGestureRecognizer : UIGestureRecognizer
+
+- (instancetype)init;
+
+@end
diff --git a/platform/iphone/godot_view_gesture_recognizer.m b/platform/iphone/godot_view_gesture_recognizer.m
new file mode 100644
index 0000000000..377ccd52a5
--- /dev/null
+++ b/platform/iphone/godot_view_gesture_recognizer.m
@@ -0,0 +1,171 @@
+/*************************************************************************/
+/* godot_view_gesture_recognizer.m */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#import "godot_view_gesture_recognizer.h"
+
+// Using same delay interval that is used for `UIScrollView`
+const NSTimeInterval kGLGestureDelayInterval = 0.150;
+
+// Minimum distance for touches to move to fire
+// a delay timer before scheduled time.
+// Should be the low enough to not cause issues with dragging
+// but big enough to allow click to work.
+const CGFloat kGLGestureMovementDistance = 0.5;
+
+@interface GodotViewGestureRecognizer ()
+
+// Timer used to delay begin touch message.
+// Should work as simple emulation of UIDelayedAction
+@property(strong, nonatomic) NSTimer *delayTimer;
+
+// Delayed touch parameters
+@property(strong, nonatomic) NSSet *delayedTouches;
+@property(strong, nonatomic) UIEvent *delayedEvent;
+
+@end
+
+@implementation GodotViewGestureRecognizer
+
+- (instancetype)init {
+ self = [super init];
+
+ self.cancelsTouchesInView = YES;
+ self.delaysTouchesBegan = YES;
+ self.delaysTouchesEnded = YES;
+
+ return self;
+}
+
+- (void)dealloc {
+ if (self.delayTimer) {
+ [self.delayTimer invalidate];
+ self.delayTimer = nil;
+ }
+
+ if (self.delayedTouches) {
+ self.delayedTouches = nil;
+ }
+
+ if (self.delayedEvent) {
+ self.delayedEvent = nil;
+ }
+
+ [super dealloc];
+}
+
+- (void)delayTouches:(NSSet *)touches andEvent:(UIEvent *)event {
+ [self.delayTimer fire];
+
+ self.delayedTouches = touches;
+ self.delayedEvent = event;
+
+ self.delayTimer = [NSTimer
+ scheduledTimerWithTimeInterval:kGLGestureDelayInterval
+ target:self
+ selector:@selector(fireDelayedTouches:)
+ userInfo:nil
+ repeats:NO];
+}
+
+- (void)fireDelayedTouches:(id)timer {
+ [self.delayTimer invalidate];
+ self.delayTimer = nil;
+
+ if (self.delayedTouches) {
+ [self.view touchesBegan:self.delayedTouches withEvent:self.delayedEvent];
+ }
+
+ self.delayedTouches = nil;
+ self.delayedEvent = nil;
+}
+
+- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
+ NSSet *cleared = [self copyClearedTouches:touches phase:UITouchPhaseBegan];
+ [self delayTouches:cleared andEvent:event];
+ [cleared release];
+}
+
+- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
+ NSSet *cleared = [self copyClearedTouches:touches phase:UITouchPhaseMoved];
+
+ if (self.delayTimer) {
+ // We should check if movement was significant enough to fire an event
+ // for dragging to work correctly.
+ for (UITouch *touch in cleared) {
+ CGPoint from = [touch locationInView:self.view];
+ CGPoint to = [touch previousLocationInView:self.view];
+ CGFloat xDistance = from.x - to.x;
+ CGFloat yDistance = from.y - to.y;
+
+ CGFloat distance = sqrt(xDistance * xDistance + yDistance * yDistance);
+
+ // Early exit, since one of touches has moved enough to fire a drag event.
+ if (distance > kGLGestureMovementDistance) {
+ [self.delayTimer fire];
+ [self.view touchesMoved:cleared withEvent:event];
+ [cleared release];
+ return;
+ }
+ }
+
+ [cleared release];
+ return;
+ }
+
+ [self.view touchesMoved:cleared withEvent:event];
+ [cleared release];
+}
+
+- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
+ [self.delayTimer fire];
+
+ NSSet *cleared = [self copyClearedTouches:touches phase:UITouchPhaseEnded];
+ [self.view touchesEnded:cleared withEvent:event];
+ [cleared release];
+}
+
+- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event {
+ [self.delayTimer fire];
+ [self.view touchesCancelled:touches withEvent:event];
+};
+
+- (NSSet *)copyClearedTouches:(NSSet *)touches phase:(UITouchPhase)phaseToSave {
+ NSMutableSet *cleared = [touches mutableCopy];
+
+ for (UITouch *touch in touches) {
+ if (touch.phase != phaseToSave) {
+ [cleared removeObject:touch];
+ }
+ }
+
+ return cleared;
+}
+
+@end
diff --git a/platform/iphone/godot_view_renderer.h b/platform/iphone/godot_view_renderer.h
new file mode 100644
index 0000000000..ea8998c808
--- /dev/null
+++ b/platform/iphone/godot_view_renderer.h
@@ -0,0 +1,44 @@
+/*************************************************************************/
+/* godot_view_renderer.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#import <UIKit/UIKit.h>
+
+@protocol GodotViewRendererProtocol <NSObject>
+
+@property(assign, readonly, nonatomic) BOOL hasFinishedSetup;
+
+- (BOOL)setupView:(UIView *)view;
+- (void)renderOnView:(UIView *)view;
+
+@end
+
+@interface GodotViewRenderer : NSObject <GodotViewRendererProtocol>
+
+@end
diff --git a/platform/iphone/godot_view_renderer.mm b/platform/iphone/godot_view_renderer.mm
new file mode 100644
index 0000000000..1fc822b457
--- /dev/null
+++ b/platform/iphone/godot_view_renderer.mm
@@ -0,0 +1,146 @@
+/*************************************************************************/
+/* godot_view_renderer.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#import "godot_view_renderer.h"
+#include "core/os/keyboard.h"
+#include "core/project_settings.h"
+#import "display_server_iphone.h"
+#include "main/main.h"
+#include "os_iphone.h"
+#include "servers/audio_server.h"
+
+#import <AudioToolbox/AudioServices.h>
+#import <CoreMotion/CoreMotion.h>
+#import <GameController/GameController.h>
+#import <QuartzCore/QuartzCore.h>
+#import <UIKit/UIKit.h>
+
+@interface GodotViewRenderer ()
+
+@property(assign, nonatomic) BOOL hasFinishedLocaleSetup;
+@property(assign, nonatomic) BOOL hasFinishedProjectDataSetup;
+@property(assign, nonatomic) BOOL hasStartedMain;
+@property(assign, nonatomic) BOOL hasFinishedSetup;
+
+@end
+
+@implementation GodotViewRenderer
+
+- (BOOL)setupView:(UIView *)view {
+ if (self.hasFinishedSetup) {
+ return NO;
+ }
+
+ if (!self.hasFinishedLocaleSetup) {
+ [self setupLocaleAndUUID];
+ return YES;
+ }
+
+ if (!self.hasFinishedProjectDataSetup) {
+ [self setupProjectData];
+ return YES;
+ }
+
+ if (!self.hasStartedMain) {
+ self.hasStartedMain = YES;
+ OSIPhone::get_singleton()->start();
+ return YES;
+ }
+
+ self.hasFinishedSetup = YES;
+
+ return NO;
+}
+
+- (void)setupLocaleAndUUID {
+ self.hasFinishedLocaleSetup = YES;
+
+ if (!OS::get_singleton()) {
+ exit(0);
+ }
+
+ NSString *locale_code = [[NSLocale currentLocale] localeIdentifier];
+ OSIPhone::get_singleton()->set_locale(String::utf8([locale_code UTF8String]));
+
+ NSString *uuid;
+ if ([[UIDevice currentDevice] respondsToSelector:@selector(identifierForVendor)]) {
+ uuid = [UIDevice currentDevice].identifierForVendor.UUIDString;
+ } else {
+ // before iOS 6, so just generate an identifier and store it
+ uuid = [[NSUserDefaults standardUserDefaults] objectForKey:@"identiferForVendor"];
+ if (!uuid) {
+ CFUUIDRef cfuuid = CFUUIDCreate(NULL);
+ uuid = [(NSString *)CFUUIDCreateString(NULL, cfuuid) autorelease];
+ CFRelease(cfuuid);
+ [[NSUserDefaults standardUserDefaults] setObject:uuid forKey:@"identifierForVendor"];
+ }
+ }
+
+ OSIPhone::get_singleton()->set_unique_id(String::utf8([uuid UTF8String]));
+}
+
+- (void)setupProjectData {
+ self.hasFinishedProjectDataSetup = YES;
+
+ Main::setup2();
+
+ // this might be necessary before here
+ NSDictionary *dict = [[NSBundle mainBundle] infoDictionary];
+ for (NSString *key in dict) {
+ NSObject *value = [dict objectForKey:key];
+ String ukey = String::utf8([key UTF8String]);
+
+ // we need a NSObject to Variant conversor
+
+ if ([value isKindOfClass:[NSString class]]) {
+ NSString *str = (NSString *)value;
+ String uval = String::utf8([str UTF8String]);
+
+ ProjectSettings::get_singleton()->set("Info.plist/" + ukey, uval);
+
+ } else if ([value isKindOfClass:[NSNumber class]]) {
+ NSNumber *n = (NSNumber *)value;
+ double dval = [n doubleValue];
+
+ ProjectSettings::get_singleton()->set("Info.plist/" + ukey, dval);
+ };
+ // do stuff
+ }
+}
+
+- (void)renderOnView:(UIView *)view {
+ if (!OSIPhone::get_singleton()) {
+ return;
+ }
+
+ OSIPhone::get_singleton()->iterate();
+}
+
+@end
diff --git a/platform/iphone/icloud.h b/platform/iphone/icloud.h
index b11e22fec6..381edfa718 100644
--- a/platform/iphone/icloud.h
+++ b/platform/iphone/icloud.h
@@ -44,9 +44,9 @@ class ICloud : public Object {
List<Variant> pending_events;
public:
- Error remove_key(Variant p_param);
- Variant set_key_values(Variant p_param);
- Variant get_key_value(Variant p_param);
+ Error remove_key(String p_param);
+ Array set_key_values(Dictionary p_params);
+ Variant get_key_value(String p_param);
Error synchronize_key_values();
Variant get_all_key_values();
diff --git a/platform/iphone/icloud.mm b/platform/iphone/icloud.mm
index c768274b1f..d3086e6cea 100644
--- a/platform/iphone/icloud.mm
+++ b/platform/iphone/icloud.mm
@@ -48,8 +48,10 @@ ICloud *ICloud::instance = NULL;
void ICloud::_bind_methods() {
ClassDB::bind_method(D_METHOD("remove_key"), &ICloud::remove_key);
+
ClassDB::bind_method(D_METHOD("set_key_values"), &ICloud::set_key_values);
ClassDB::bind_method(D_METHOD("get_key_value"), &ICloud::get_key_value);
+
ClassDB::bind_method(D_METHOD("synchronize_key_values"), &ICloud::synchronize_key_values);
ClassDB::bind_method(D_METHOD("get_all_key_values"), &ICloud::get_all_key_values);
@@ -91,7 +93,7 @@ Variant nsobject_to_variant(NSObject *object) {
} else if ([object isKindOfClass:[NSArray class]]) {
Array result;
NSArray *array = (NSArray *)object;
- for (unsigned int i = 0; i < [array count]; ++i) {
+ for (NSUInteger i = 0; i < [array count]; ++i) {
NSObject *value = [array objectAtIndex:i];
result.push_back(nsobject_to_variant(value));
}
@@ -149,7 +151,7 @@ Variant nsobject_to_variant(NSObject *object) {
NSObject *variant_to_nsobject(Variant v) {
if (v.get_type() == Variant::STRING) {
return [[[NSString alloc] initWithUTF8String:((String)v).utf8().get_data()] autorelease];
- } else if (v.get_type() == Variant::REAL) {
+ } else if (v.get_type() == Variant::FLOAT) {
return [NSNumber numberWithDouble:(double)v];
} else if (v.get_type() == Variant::INT) {
return [NSNumber numberWithLongLong:(long)(int)v];
@@ -159,7 +161,7 @@ NSObject *variant_to_nsobject(Variant v) {
NSMutableDictionary *result = [[[NSMutableDictionary alloc] init] autorelease];
Dictionary dic = v;
Array keys = dic.keys();
- for (unsigned int i = 0; i < keys.size(); ++i) {
+ for (int i = 0; i < keys.size(); ++i) {
NSString *key = [[[NSString alloc] initWithUTF8String:((String)(keys[i])).utf8().get_data()] autorelease];
NSObject *value = variant_to_nsobject(dic[keys[i]]);
@@ -173,7 +175,7 @@ NSObject *variant_to_nsobject(Variant v) {
} else if (v.get_type() == Variant::ARRAY) {
NSMutableArray *result = [[[NSMutableArray alloc] init] autorelease];
Array arr = v;
- for (unsigned int i = 0; i < arr.size(); ++i) {
+ for (int i = 0; i < arr.size(); ++i) {
NSObject *value = variant_to_nsobject(arr[i]);
if (value == NULL) {
//trying to add something unsupported to the array. cancel the whole array
@@ -192,9 +194,8 @@ NSObject *variant_to_nsobject(Variant v) {
return NULL;
}
-Error ICloud::remove_key(Variant p_param) {
- String param = p_param;
- NSString *key = [[[NSString alloc] initWithUTF8String:param.utf8().get_data()] autorelease];
+Error ICloud::remove_key(String p_param) {
+ NSString *key = [[[NSString alloc] initWithUTF8String:p_param.utf8().get_data()] autorelease];
NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore];
@@ -207,15 +208,14 @@ Error ICloud::remove_key(Variant p_param) {
}
//return an array of the keys that could not be set
-Variant ICloud::set_key_values(Variant p_params) {
- Dictionary params = p_params;
- Array keys = params.keys();
+Array ICloud::set_key_values(Dictionary p_params) {
+ Array keys = p_params.keys();
Array error_keys;
- for (unsigned int i = 0; i < keys.size(); ++i) {
+ for (int i = 0; i < keys.size(); ++i) {
String variant_key = keys[i];
- Variant variant_value = params[variant_key];
+ Variant variant_value = p_params[variant_key];
NSString *key = [[[NSString alloc] initWithUTF8String:variant_key.utf8().get_data()] autorelease];
if (key == NULL) {
@@ -237,10 +237,8 @@ Variant ICloud::set_key_values(Variant p_params) {
return error_keys;
}
-Variant ICloud::get_key_value(Variant p_param) {
- String param = p_param;
-
- NSString *key = [[[NSString alloc] initWithUTF8String:param.utf8().get_data()] autorelease];
+Variant ICloud::get_key_value(String p_param) {
+ NSString *key = [[[NSString alloc] initWithUTF8String:p_param.utf8().get_data()] autorelease];
NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore];
if (![[store dictionaryRepresentation] objectForKey:key]) {
diff --git a/platform/iphone/in_app_store.h b/platform/iphone/in_app_store.h
index 44e65e77ed..beb58af2c7 100644
--- a/platform/iphone/in_app_store.h
+++ b/platform/iphone/in_app_store.h
@@ -44,9 +44,9 @@ class InAppStore : public Object {
List<Variant> pending_events;
public:
- Error request_product_info(Variant p_params);
+ Error request_product_info(Dictionary p_params);
Error restore_purchases();
- Error purchase(Variant p_params);
+ Error purchase(Dictionary p_params);
int get_pending_event_count();
Variant pop_pending_event();
diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm
index 548dcc549d..dfec5d7634 100644
--- a/platform/iphone/in_app_store.mm
+++ b/platform/iphone/in_app_store.mm
@@ -39,8 +39,10 @@ extern "C" {
bool auto_finish_transactions = true;
NSMutableDictionary *pending_transactions = [NSMutableDictionary dictionary];
+static NSArray *latestProducts;
@interface SKProduct (LocalizedPrice)
+
@property(nonatomic, readonly) NSString *localizedPrice;
@end
@@ -82,6 +84,8 @@ void InAppStore::_bind_methods() {
- (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response {
NSArray *products = response.products;
+ latestProducts = products;
+
Dictionary ret;
ret["type"] = "product_info";
ret["result"] = "ok";
@@ -126,11 +130,10 @@ void InAppStore::_bind_methods() {
@end
-Error InAppStore::request_product_info(Variant p_params) {
- Dictionary params = p_params;
- ERR_FAIL_COND_V(!params.has("product_ids"), ERR_INVALID_PARAMETER);
+Error InAppStore::request_product_info(Dictionary p_params) {
+ ERR_FAIL_COND_V(!p_params.has("product_ids"), ERR_INVALID_PARAMETER);
- PackedStringArray pids = params["product_ids"];
+ PackedStringArray pids = p_params["product_ids"];
printf("************ request product info! %i\n", pids.size());
NSMutableArray *array = [[[NSMutableArray alloc] initWithCapacity:pids.size()] autorelease];
@@ -198,11 +201,11 @@ Error InAppStore::restore_purchases() {
// which is still available in iOS 7.
// Use SKPaymentTransaction's transactionReceipt.
- receipt = transaction.transactionReceipt;
+ receipt = [NSData dataWithContentsOfURL:[[NSBundle mainBundle] appStoreReceiptURL]];
}
} else {
- receipt = transaction.transactionReceipt;
+ receipt = [NSData dataWithContentsOfURL:[[NSBundle mainBundle] appStoreReceiptURL]];
}
NSString *receipt_to_send = nil;
@@ -254,17 +257,32 @@ Error InAppStore::restore_purchases() {
@end
-Error InAppStore::purchase(Variant p_params) {
+Error InAppStore::purchase(Dictionary p_params) {
ERR_FAIL_COND_V(![SKPaymentQueue canMakePayments], ERR_UNAVAILABLE);
if (![SKPaymentQueue canMakePayments])
return ERR_UNAVAILABLE;
printf("purchasing!\n");
- Dictionary params = p_params;
- ERR_FAIL_COND_V(!params.has("product_id"), ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(!p_params.has("product_id"), ERR_INVALID_PARAMETER);
+
+ NSString *pid = [[[NSString alloc] initWithUTF8String:String(p_params["product_id"]).utf8().get_data()] autorelease];
+
+ SKProduct *product = nil;
+
+ if (latestProducts) {
+ for (SKProduct *storedProduct in latestProducts) {
+ if ([storedProduct.productIdentifier isEqualToString:pid]) {
+ product = storedProduct;
+ break;
+ }
+ }
+ }
+
+ if (!product) {
+ return ERR_INVALID_PARAMETER;
+ }
- NSString *pid = [[[NSString alloc] initWithUTF8String:String(params["product_id"]).utf8().get_data()] autorelease];
- SKPayment *payment = [SKPayment paymentWithProductIdentifier:pid];
+ SKPayment *payment = [SKPayment paymentWithProduct:product];
SKPaymentQueue *defq = [SKPaymentQueue defaultQueue];
[defq addPayment:payment];
printf("purchase sent!\n");
diff --git a/platform/iphone/ios.mm b/platform/iphone/ios.mm
index 5923f558a5..ad26d0ada3 100644
--- a/platform/iphone/ios.mm
+++ b/platform/iphone/ios.mm
@@ -29,17 +29,27 @@
/*************************************************************************/
#include "ios.h"
-#include <sys/sysctl.h>
-
+#import "app_delegate.h"
#import <UIKit/UIKit.h>
+#include <sys/sysctl.h>
void iOS::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_rate_url", "app_id"), &iOS::get_rate_url);
};
void iOS::alert(const char *p_alert, const char *p_title) {
- UIAlertView *alert = [[[UIAlertView alloc] initWithTitle:[NSString stringWithUTF8String:p_title] message:[NSString stringWithUTF8String:p_alert] delegate:nil cancelButtonTitle:@"OK" otherButtonTitles:nil, nil] autorelease];
- [alert show];
+ NSString *title = [NSString stringWithUTF8String:p_title];
+ NSString *message = [NSString stringWithUTF8String:p_alert];
+
+ UIAlertController *alert = [UIAlertController alertControllerWithTitle:title message:message preferredStyle:UIAlertControllerStyleAlert];
+ UIAlertAction *button = [UIAlertAction actionWithTitle:@"OK"
+ style:UIAlertActionStyleCancel
+ handler:^(id){
+ }];
+
+ [alert addAction:button];
+
+ [AppDelegate.viewController presentViewController:alert animated:YES completion:nil];
}
String iOS::get_model() const {
diff --git a/platform/iphone/joypad_iphone.h b/platform/iphone/joypad_iphone.h
new file mode 100644
index 0000000000..85e26e1dc8
--- /dev/null
+++ b/platform/iphone/joypad_iphone.h
@@ -0,0 +1,50 @@
+/*************************************************************************/
+/* joypad_iphone.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#import <GameController/GameController.h>
+
+@interface JoypadIPhoneObserver : NSObject
+
+- (void)startObserving;
+- (void)startProcessing;
+- (void)finishObserving;
+
+@end
+
+class JoypadIPhone {
+private:
+ JoypadIPhoneObserver *observer;
+
+public:
+ JoypadIPhone();
+ ~JoypadIPhone();
+
+ void start_processing();
+};
diff --git a/platform/iphone/joypad_iphone.mm b/platform/iphone/joypad_iphone.mm
new file mode 100644
index 0000000000..6088f1c25c
--- /dev/null
+++ b/platform/iphone/joypad_iphone.mm
@@ -0,0 +1,380 @@
+/*************************************************************************/
+/* joypad_iphone.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#import "joypad_iphone.h"
+#include "core/project_settings.h"
+#include "drivers/coreaudio/audio_driver_coreaudio.h"
+#include "main/main.h"
+
+#import "godot_view.h"
+
+#include "os_iphone.h"
+
+JoypadIPhone::JoypadIPhone() {
+ observer = [[JoypadIPhoneObserver alloc] init];
+ [observer startObserving];
+}
+
+JoypadIPhone::~JoypadIPhone() {
+ if (observer) {
+ [observer finishObserving];
+ observer = nil;
+ }
+}
+
+void JoypadIPhone::start_processing() {
+ if (observer) {
+ [observer startProcessing];
+ }
+}
+
+@interface JoypadIPhoneObserver ()
+
+@property(assign, nonatomic) BOOL isObserving;
+@property(assign, nonatomic) BOOL isProcessing;
+@property(strong, nonatomic) NSMutableDictionary *connectedJoypads;
+@property(strong, nonatomic) NSMutableArray *joypadsQueue;
+
+@end
+
+@implementation JoypadIPhoneObserver
+
+- (instancetype)init {
+ self = [super init];
+
+ if (self) {
+ [self godot_commonInit];
+ }
+
+ return self;
+}
+
+- (void)godot_commonInit {
+ self.isObserving = NO;
+ self.isProcessing = NO;
+}
+
+- (void)startProcessing {
+ self.isProcessing = YES;
+
+ for (GCController *controller in self.joypadsQueue) {
+ [self addiOSJoypad:controller];
+ }
+
+ [self.joypadsQueue removeAllObjects];
+}
+
+- (void)startObserving {
+ if (self.isObserving) {
+ return;
+ }
+
+ self.isObserving = YES;
+
+ self.connectedJoypads = [NSMutableDictionary dictionary];
+ self.joypadsQueue = [NSMutableArray array];
+
+ // get told when controllers connect, this will be called right away for
+ // already connected controllers
+ [[NSNotificationCenter defaultCenter]
+ addObserver:self
+ selector:@selector(controllerWasConnected:)
+ name:GCControllerDidConnectNotification
+ object:nil];
+
+ // get told when controllers disconnect
+ [[NSNotificationCenter defaultCenter]
+ addObserver:self
+ selector:@selector(controllerWasDisconnected:)
+ name:GCControllerDidDisconnectNotification
+ object:nil];
+}
+
+- (void)finishObserving {
+ if (self.isObserving) {
+ [[NSNotificationCenter defaultCenter] removeObserver:self];
+ }
+
+ self.isObserving = NO;
+ self.isProcessing = NO;
+
+ self.connectedJoypads = nil;
+ self.joypadsQueue = nil;
+}
+
+- (void)dealloc {
+ [self finishObserving];
+
+ [super dealloc];
+}
+
+- (int)getJoyIdForController:(GCController *)controller {
+ NSArray *keys = [self.connectedJoypads allKeysForObject:controller];
+
+ for (NSNumber *key in keys) {
+ int joy_id = [key intValue];
+ return joy_id;
+ };
+
+ return -1;
+};
+
+- (void)addiOSJoypad:(GCController *)controller {
+ // get a new id for our controller
+ int joy_id = Input::get_singleton()->get_unused_joy_id();
+
+ if (joy_id == -1) {
+ printf("Couldn't retrieve new joy id\n");
+ return;
+ }
+
+ // assign our player index
+ if (controller.playerIndex == GCControllerPlayerIndexUnset) {
+ controller.playerIndex = [self getFreePlayerIndex];
+ };
+
+ // tell Godot about our new controller
+ Input::get_singleton()->joy_connection_changed(joy_id, true, [controller.vendorName UTF8String]);
+
+ // add it to our dictionary, this will retain our controllers
+ [self.connectedJoypads setObject:controller forKey:[NSNumber numberWithInt:joy_id]];
+
+ // set our input handler
+ [self setControllerInputHandler:controller];
+}
+
+- (void)controllerWasConnected:(NSNotification *)notification {
+ // get our controller
+ GCController *controller = (GCController *)notification.object;
+
+ if (!controller) {
+ printf("Couldn't retrieve new controller\n");
+ return;
+ }
+
+ if ([[self.connectedJoypads allKeysForObject:controller] count] > 0) {
+ printf("Controller is already registered\n");
+ } else if (!self.isProcessing) {
+ [self.joypadsQueue addObject:controller];
+ } else {
+ [self addiOSJoypad:controller];
+ }
+}
+
+- (void)controllerWasDisconnected:(NSNotification *)notification {
+ // find our joystick, there should be only one in our dictionary
+ GCController *controller = (GCController *)notification.object;
+
+ if (!controller) {
+ return;
+ }
+
+ NSArray *keys = [self.connectedJoypads allKeysForObject:controller];
+ for (NSNumber *key in keys) {
+ // tell Godot this joystick is no longer there
+ int joy_id = [key intValue];
+ Input::get_singleton()->joy_connection_changed(joy_id, false, "");
+
+ // and remove it from our dictionary
+ [self.connectedJoypads removeObjectForKey:key];
+ };
+};
+
+- (GCControllerPlayerIndex)getFreePlayerIndex {
+ bool have_player_1 = false;
+ bool have_player_2 = false;
+ bool have_player_3 = false;
+ bool have_player_4 = false;
+
+ if (self.connectedJoypads == nil) {
+ NSArray *keys = [self.connectedJoypads allKeys];
+ for (NSNumber *key in keys) {
+ GCController *controller = [self.connectedJoypads objectForKey:key];
+ if (controller.playerIndex == GCControllerPlayerIndex1) {
+ have_player_1 = true;
+ } else if (controller.playerIndex == GCControllerPlayerIndex2) {
+ have_player_2 = true;
+ } else if (controller.playerIndex == GCControllerPlayerIndex3) {
+ have_player_3 = true;
+ } else if (controller.playerIndex == GCControllerPlayerIndex4) {
+ have_player_4 = true;
+ };
+ };
+ };
+
+ if (!have_player_1) {
+ return GCControllerPlayerIndex1;
+ } else if (!have_player_2) {
+ return GCControllerPlayerIndex2;
+ } else if (!have_player_3) {
+ return GCControllerPlayerIndex3;
+ } else if (!have_player_4) {
+ return GCControllerPlayerIndex4;
+ } else {
+ return GCControllerPlayerIndexUnset;
+ };
+}
+
+- (void)setControllerInputHandler:(GCController *)controller {
+ // Hook in the callback handler for the correct gamepad profile.
+ // This is a bit of a weird design choice on Apples part.
+ // You need to select the most capable gamepad profile for the
+ // gamepad attached.
+ if (controller.extendedGamepad != nil) {
+ // The extended gamepad profile has all the input you could possibly find on
+ // a gamepad but will only be active if your gamepad actually has all of
+ // these...
+ controller.extendedGamepad.valueChangedHandler = ^(
+ GCExtendedGamepad *gamepad, GCControllerElement *element) {
+ int joy_id = [self getJoyIdForController:controller];
+
+ if (element == gamepad.buttonA) {
+ Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_A,
+ gamepad.buttonA.isPressed);
+ } else if (element == gamepad.buttonB) {
+ Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_B,
+ gamepad.buttonB.isPressed);
+ } else if (element == gamepad.buttonX) {
+ Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_X,
+ gamepad.buttonX.isPressed);
+ } else if (element == gamepad.buttonY) {
+ Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_Y,
+ gamepad.buttonY.isPressed);
+ } else if (element == gamepad.leftShoulder) {
+ Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_LEFT_SHOULDER,
+ gamepad.leftShoulder.isPressed);
+ } else if (element == gamepad.rightShoulder) {
+ Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_RIGHT_SHOULDER,
+ gamepad.rightShoulder.isPressed);
+ } else if (element == gamepad.dpad) {
+ Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_UP,
+ gamepad.dpad.up.isPressed);
+ Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_DOWN,
+ gamepad.dpad.down.isPressed);
+ Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_LEFT,
+ gamepad.dpad.left.isPressed);
+ Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_RIGHT,
+ gamepad.dpad.right.isPressed);
+ };
+
+ Input::JoyAxis jx;
+ jx.min = -1;
+ if (element == gamepad.leftThumbstick) {
+ jx.value = gamepad.leftThumbstick.xAxis.value;
+ Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_LEFT_X, jx);
+ jx.value = -gamepad.leftThumbstick.yAxis.value;
+ Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_LEFT_Y, jx);
+ } else if (element == gamepad.rightThumbstick) {
+ jx.value = gamepad.rightThumbstick.xAxis.value;
+ Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_RIGHT_X, jx);
+ jx.value = -gamepad.rightThumbstick.yAxis.value;
+ Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_RIGHT_Y, jx);
+ } else if (element == gamepad.leftTrigger) {
+ jx.value = gamepad.leftTrigger.value;
+ Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_TRIGGER_LEFT, jx);
+ } else if (element == gamepad.rightTrigger) {
+ jx.value = gamepad.rightTrigger.value;
+ Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_TRIGGER_RIGHT, jx);
+ };
+ };
+ }
+ // else if (controller.gamepad != nil) {
+ // // gamepad is the standard profile with 4 buttons, shoulder buttons and a
+ // // D-pad
+ // controller.gamepad.valueChangedHandler = ^(GCGamepad *gamepad,
+ // GCControllerElement *element) {
+ // int joy_id = [self getJoyIdForController:controller];
+ //
+ // if (element == gamepad.buttonA) {
+ // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_A,
+ // gamepad.buttonA.isPressed);
+ // } else if (element == gamepad.buttonB) {
+ // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_B,
+ // gamepad.buttonB.isPressed);
+ // } else if (element == gamepad.buttonX) {
+ // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_X,
+ // gamepad.buttonX.isPressed);
+ // } else if (element == gamepad.buttonY) {
+ // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_Y,
+ // gamepad.buttonY.isPressed);
+ // } else if (element == gamepad.leftShoulder) {
+ // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_LEFT_SHOULDER,
+ // gamepad.leftShoulder.isPressed);
+ // } else if (element == gamepad.rightShoulder) {
+ // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_RIGHT_SHOULDER,
+ // gamepad.rightShoulder.isPressed);
+ // } else if (element == gamepad.dpad) {
+ // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_UP,
+ // gamepad.dpad.up.isPressed);
+ // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_DOWN,
+ // gamepad.dpad.down.isPressed);
+ // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_LEFT,
+ // gamepad.dpad.left.isPressed);
+ // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_RIGHT,
+ // gamepad.dpad.right.isPressed);
+ // };
+ // };
+ //#ifdef ADD_MICRO_GAMEPAD // disabling this for now, only available on iOS 9+,
+ // // while we are setting that as the minimum, seems our
+ // // build environment doesn't like it
+ // } else if (controller.microGamepad != nil) {
+ // // micro gamepads were added in OS 9 and feature just 2 buttons and a d-pad
+ // controller.microGamepad.valueChangedHandler =
+ // ^(GCMicroGamepad *gamepad, GCControllerElement *element) {
+ // int joy_id = [self getJoyIdForController:controller];
+ //
+ // if (element == gamepad.buttonA) {
+ // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_A,
+ // gamepad.buttonA.isPressed);
+ // } else if (element == gamepad.buttonX) {
+ // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_X,
+ // gamepad.buttonX.isPressed);
+ // } else if (element == gamepad.dpad) {
+ // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_UP,
+ // gamepad.dpad.up.isPressed);
+ // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_DOWN,
+ // gamepad.dpad.down.isPressed);
+ // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_LEFT,
+ // gamepad.dpad.left.isPressed);
+ // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_RIGHT,
+ // gamepad.dpad.right.isPressed);
+ // };
+ // };
+ //#endif
+ // };
+
+ ///@TODO need to add support for controller.motion which gives us access to
+ /// the orientation of the device (if supported)
+
+ ///@TODO need to add support for controllerPausedHandler which should be a
+ /// toggle
+};
+
+@end
diff --git a/platform/iphone/main.m b/platform/iphone/main.m
index 164db2a74b..c292f02822 100644
--- a/platform/iphone/main.m
+++ b/platform/iphone/main.m
@@ -32,20 +32,25 @@
#import <UIKit/UIKit.h>
#include <stdio.h>
+#include <vulkan/vulkan.h>
int gargc;
char **gargv;
int main(int argc, char *argv[]) {
+#if defined(VULKAN_ENABLED)
+ //MoltenVK - enable full component swizzling support
+ setenv("MVK_CONFIG_FULL_IMAGE_VIEW_SWIZZLE", "1", 1);
+#endif
+
printf("*********** main.m\n");
gargc = argc;
gargv = argv;
- NSAutoreleasePool *pool = [NSAutoreleasePool new];
- AppDelegate *app = [AppDelegate alloc];
printf("running app main\n");
- UIApplicationMain(argc, argv, nil, @"AppDelegate");
- printf("main done, pool release\n");
- [pool release];
+ @autoreleasepool {
+ UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
+ }
+ printf("main done\n");
return 0;
}
diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp
deleted file mode 100644
index 41dd623e69..0000000000
--- a/platform/iphone/os_iphone.cpp
+++ /dev/null
@@ -1,632 +0,0 @@
-/*************************************************************************/
-/* os_iphone.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifdef IPHONE_ENABLED
-
-#include "os_iphone.h"
-
-#if defined(OPENGL_ENABLED)
-#include "drivers/gles2/rasterizer_gles2.h"
-#endif
-
-#if defined(VULKAN_ENABLED)
-#include "servers/rendering/rasterizer_rd/rasterizer_rd.h"
-// #import <QuartzCore/CAMetalLayer.h>
-#include <vulkan/vulkan_metal.h>
-#endif
-
-#include "servers/rendering/rendering_server_raster.h"
-#include "servers/rendering/rendering_server_wrap_mt.h"
-
-#include "main/main.h"
-
-#include "core/io/file_access_pack.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
-#include "core/project_settings.h"
-#include "drivers/unix/syslog_logger.h"
-
-#include "semaphore_iphone.h"
-
-#include <dlfcn.h>
-
-int OSIPhone::get_video_driver_count() const {
- return 2;
-};
-
-const char *OSIPhone::get_video_driver_name(int p_driver) const {
- switch (p_driver) {
- case VIDEO_DRIVER_GLES2:
- return "GLES2";
- }
- ERR_FAIL_V_MSG(nullptr, "Invalid video driver index: " + itos(p_driver) + ".");
-};
-
-OSIPhone *OSIPhone::get_singleton() {
- return (OSIPhone *)OS::get_singleton();
-};
-
-extern int gl_view_base_fb; // from gl_view.mm
-
-void OSIPhone::set_data_dir(String p_dir) {
- DirAccess *da = DirAccess::open(p_dir);
-
- data_dir = da->get_current_dir();
- printf("setting data dir to %ls from %ls\n", data_dir.c_str(), p_dir.c_str());
- memdelete(da);
-};
-
-void OSIPhone::set_unique_id(String p_id) {
- unique_id = p_id;
-};
-
-String OSIPhone::get_unique_id() const {
- return unique_id;
-};
-
-void OSIPhone::initialize_core() {
- OS_Unix::initialize_core();
-
- set_data_dir(data_dir);
-};
-
-int OSIPhone::get_current_video_driver() const {
- return video_driver_index;
-}
-
-Error OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
- video_driver_index = p_video_driver;
-
-#if defined(OPENGL_ENABLED)
- bool gl_initialization_error = false;
-
- // FIXME: Add Vulkan support via MoltenVK. Add fallback code back?
-
- if (RasterizerGLES2::is_viable() == OK) {
- RasterizerGLES2::register_config();
- RasterizerGLES2::make_current();
- } else {
- gl_initialization_error = true;
- }
-
- if (gl_initialization_error) {
- OS::get_singleton()->alert("Your device does not support any of the supported OpenGL versions.",
- "Unable to initialize video driver");
- return ERR_UNAVAILABLE;
- }
-#endif
-
-#if defined(VULKAN_ENABLED)
- RasterizerRD::make_current();
-#endif
-
- rendering_server = memnew(RenderingServerRaster);
- // FIXME: Reimplement threaded rendering
- if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
- rendering_server = memnew(RenderingServerWrapMT(rendering_server, false));
- }
- rendering_server->init();
- //rendering_server->cursor_set_visible(false, 0);
-
-#if defined(OPENGL_ENABLED)
- // reset this to what it should be, it will have been set to 0 after rendering_server->init() is called
- RasterizerStorageGLES2::system_fbo = gl_view_base_fb;
-#endif
-
- AudioDriverManager::initialize(p_audio_driver);
-
- input = memnew(InputDefault);
-
-#ifdef GAME_CENTER_ENABLED
- game_center = memnew(GameCenter);
- Engine::get_singleton()->add_singleton(Engine::Singleton("GameCenter", game_center));
- game_center->connect();
-#endif
-
-#ifdef STOREKIT_ENABLED
- store_kit = memnew(InAppStore);
- Engine::get_singleton()->add_singleton(Engine::Singleton("InAppStore", store_kit));
-#endif
-
-#ifdef ICLOUD_ENABLED
- icloud = memnew(ICloud);
- Engine::get_singleton()->add_singleton(Engine::Singleton("ICloud", icloud));
- //icloud->connect();
-#endif
- ios = memnew(iOS);
- Engine::get_singleton()->add_singleton(Engine::Singleton("iOS", ios));
-
- return OK;
-};
-
-MainLoop *OSIPhone::get_main_loop() const {
- return main_loop;
-};
-
-void OSIPhone::set_main_loop(MainLoop *p_main_loop) {
- main_loop = p_main_loop;
-
- if (main_loop) {
- input->set_main_loop(p_main_loop);
- main_loop->init();
- }
-};
-
-bool OSIPhone::iterate() {
- if (!main_loop)
- return true;
-
- if (main_loop) {
- for (int i = 0; i < event_count; i++) {
- input->parse_input_event(event_queue[i]);
- };
- };
- event_count = 0;
-
- return Main::iteration();
-};
-
-void OSIPhone::key(uint32_t p_key, bool p_pressed) {
- Ref<InputEventKey> ev;
- ev.instance();
- ev->set_echo(false);
- ev->set_pressed(p_pressed);
- ev->set_keycode(p_key);
- ev->set_physical_keycode(p_key);
- ev->set_unicode(p_key);
- queue_event(ev);
-};
-
-void OSIPhone::touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick) {
- if (!GLOBAL_DEF("debug/disable_touch", false)) {
- Ref<InputEventScreenTouch> ev;
- ev.instance();
-
- ev->set_index(p_idx);
- ev->set_pressed(p_pressed);
- ev->set_position(Vector2(p_x, p_y));
- queue_event(ev);
- };
-
- touch_list.pressed[p_idx] = p_pressed;
-};
-
-void OSIPhone::touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y) {
- if (!GLOBAL_DEF("debug/disable_touch", false)) {
- Ref<InputEventScreenDrag> ev;
- ev.instance();
- ev->set_index(p_idx);
- ev->set_position(Vector2(p_x, p_y));
- ev->set_relative(Vector2(p_x - p_prev_x, p_y - p_prev_y));
- queue_event(ev);
- };
-};
-
-void OSIPhone::queue_event(const Ref<InputEvent> &p_event) {
- ERR_FAIL_INDEX(event_count, MAX_EVENTS);
-
- event_queue[event_count++] = p_event;
-};
-
-void OSIPhone::touches_cancelled() {
- for (int i = 0; i < MAX_MOUSE_COUNT; i++) {
- if (touch_list.pressed[i]) {
- // send a mouse_up outside the screen
- touch_press(i, -1, -1, false, false);
- };
- };
-};
-
-static const float ACCEL_RANGE = 1;
-
-void OSIPhone::update_gravity(float p_x, float p_y, float p_z) {
- input->set_gravity(Vector3(p_x, p_y, p_z));
-};
-
-void OSIPhone::update_accelerometer(float p_x, float p_y, float p_z) {
- // Found out the Z should not be negated! Pass as is!
- input->set_accelerometer(Vector3(p_x / (float)ACCEL_RANGE, p_y / (float)ACCEL_RANGE, p_z / (float)ACCEL_RANGE));
-
- /*
- if (p_x != last_accel.x) {
- //printf("updating accel x %f\n", p_x);
- InputEvent ev;
- ev.type = InputEvent::JOYPAD_MOTION;
- ev.device = 0;
- ev.joy_motion.axis = JOY_ANALOG_0;
- ev.joy_motion.axis_value = (p_x / (float)ACCEL_RANGE);
- last_accel.x = p_x;
- queue_event(ev);
- };
- if (p_y != last_accel.y) {
- //printf("updating accel y %f\n", p_y);
- InputEvent ev;
- ev.type = InputEvent::JOYPAD_MOTION;
- ev.device = 0;
- ev.joy_motion.axis = JOY_ANALOG_1;
- ev.joy_motion.axis_value = (p_y / (float)ACCEL_RANGE);
- last_accel.y = p_y;
- queue_event(ev);
- };
- if (p_z != last_accel.z) {
- //printf("updating accel z %f\n", p_z);
- InputEvent ev;
- ev.type = InputEvent::JOYPAD_MOTION;
- ev.device = 0;
- ev.joy_motion.axis = JOY_ANALOG_2;
- ev.joy_motion.axis_value = ( (1.0 - p_z) / (float)ACCEL_RANGE);
- last_accel.z = p_z;
- queue_event(ev);
- };
- */
-};
-
-void OSIPhone::update_magnetometer(float p_x, float p_y, float p_z) {
- input->set_magnetometer(Vector3(p_x, p_y, p_z));
-};
-
-void OSIPhone::update_gyroscope(float p_x, float p_y, float p_z) {
- input->set_gyroscope(Vector3(p_x, p_y, p_z));
-};
-
-int OSIPhone::get_unused_joy_id() {
- return input->get_unused_joy_id();
-};
-
-void OSIPhone::joy_connection_changed(int p_idx, bool p_connected, String p_name) {
- input->joy_connection_changed(p_idx, p_connected, p_name);
-};
-
-void OSIPhone::joy_button(int p_device, int p_button, bool p_pressed) {
- input->joy_button(p_device, p_button, p_pressed);
-};
-
-void OSIPhone::joy_axis(int p_device, int p_axis, const InputDefault::JoyAxis &p_value) {
- input->joy_axis(p_device, p_axis, p_value);
-};
-
-void OSIPhone::delete_main_loop() {
- if (main_loop) {
- main_loop->finish();
- memdelete(main_loop);
- };
-
- main_loop = nullptr;
-};
-
-void OSIPhone::finalize() {
- delete_main_loop();
-
- memdelete(input);
- memdelete(ios);
-
-#ifdef GAME_CENTER_ENABLED
- memdelete(game_center);
-#endif
-
-#ifdef STOREKIT_ENABLED
- memdelete(store_kit);
-#endif
-
-#ifdef ICLOUD_ENABLED
- memdelete(icloud);
-#endif
-
- rendering_server->finish();
- memdelete(rendering_server);
- // memdelete(rasterizer);
-
- // Free unhandled events before close
- for (int i = 0; i < MAX_EVENTS; i++) {
- event_queue[i].unref();
- };
- event_count = 0;
-};
-
-void OSIPhone::set_mouse_show(bool p_show) {}
-void OSIPhone::set_mouse_grab(bool p_grab) {}
-
-bool OSIPhone::is_mouse_grab_enabled() const {
- return true;
-};
-
-Point2 OSIPhone::get_mouse_position() const {
- return Point2();
-};
-
-int OSIPhone::get_mouse_button_state() const {
- return 0;
-};
-
-void OSIPhone::set_window_title(const String &p_title) {}
-
-void OSIPhone::alert(const String &p_alert, const String &p_title) {
- const CharString utf8_alert = p_alert.utf8();
- const CharString utf8_title = p_title.utf8();
- iOS::alert(utf8_alert.get_data(), utf8_title.get_data());
-}
-
-Error OSIPhone::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
- if (p_path.length() == 0) {
- p_library_handle = RTLD_SELF;
- return OK;
- }
- return OS_Unix::open_dynamic_library(p_path, p_library_handle, p_also_set_library_path);
-}
-
-Error OSIPhone::close_dynamic_library(void *p_library_handle) {
- if (p_library_handle == RTLD_SELF) {
- return OK;
- }
- return OS_Unix::close_dynamic_library(p_library_handle);
-}
-
-HashMap<String, void *> OSIPhone::dynamic_symbol_lookup_table;
-void register_dynamic_symbol(char *name, void *address) {
- OSIPhone::dynamic_symbol_lookup_table[String(name)] = address;
-}
-
-Error OSIPhone::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) {
- if (p_library_handle == RTLD_SELF) {
- void **ptr = OSIPhone::dynamic_symbol_lookup_table.getptr(p_name);
- if (ptr) {
- p_symbol_handle = *ptr;
- return OK;
- }
- }
- return OS_Unix::get_dynamic_library_symbol_handle(p_library_handle, p_name, p_symbol_handle, p_optional);
-}
-
-void OSIPhone::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
- video_mode = p_video_mode;
-};
-
-OS::VideoMode OSIPhone::get_video_mode(int p_screen) const {
- return video_mode;
-};
-
-void OSIPhone::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
- p_list->push_back(video_mode);
-};
-
-bool OSIPhone::can_draw() const {
- if (native_video_is_playing())
- return false;
- return true;
-};
-
-int OSIPhone::set_base_framebuffer(int p_fb) {
-#if defined(OPENGL_ENABLED)
- // gl_view_base_fb has not been updated yet
- RasterizerStorageGLES2::system_fbo = p_fb;
-#endif
-
- return 0;
-};
-
-bool OSIPhone::has_virtual_keyboard() const {
- return true;
-};
-
-extern void _show_keyboard(String p_existing);
-extern void _hide_keyboard();
-extern Error _shell_open(String p_uri);
-extern void _set_keep_screen_on(bool p_enabled);
-extern void _vibrate();
-
-void OSIPhone::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
- _show_keyboard(p_existing_text);
-};
-
-void OSIPhone::hide_virtual_keyboard() {
- _hide_keyboard();
-};
-
-void OSIPhone::set_virtual_keyboard_height(int p_height) {
- virtual_keyboard_height = p_height;
-}
-
-int OSIPhone::get_virtual_keyboard_height() const {
- return virtual_keyboard_height;
-}
-
-Error OSIPhone::shell_open(String p_uri) {
- return _shell_open(p_uri);
-};
-
-void OSIPhone::set_keep_screen_on(bool p_enabled) {
- OS::set_keep_screen_on(p_enabled);
- _set_keep_screen_on(p_enabled);
-};
-
-String OSIPhone::get_user_data_dir() const {
- return data_dir;
-};
-
-String OSIPhone::get_name() const {
- return "iOS";
-};
-
-String OSIPhone::get_model_name() const {
- String model = ios->get_model();
- if (model != "")
- return model;
-
- return OS_Unix::get_model_name();
-}
-
-Size2 OSIPhone::get_window_size() const {
- return Vector2(video_mode.width, video_mode.height);
-}
-
-extern Rect2 _get_ios_window_safe_area(float p_window_width, float p_window_height);
-
-Rect2 OSIPhone::get_window_safe_area() const {
- return _get_ios_window_safe_area(video_mode.width, video_mode.height);
-}
-
-bool OSIPhone::has_touchscreen_ui_hint() const {
- return true;
-}
-
-void OSIPhone::set_locale(String p_locale) {
- locale_code = p_locale;
-}
-
-String OSIPhone::get_locale() const {
- return locale_code;
-}
-
-extern bool _play_video(String p_path, float p_volume, String p_audio_track, String p_subtitle_track);
-extern bool _is_video_playing();
-extern void _pause_video();
-extern void _unpause_video();
-extern void _stop_video();
-extern void _focus_out_video();
-
-Error OSIPhone::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) {
- FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
- bool exists = f && f->is_open();
-
- String tempFile = get_user_data_dir();
- if (!exists)
- return FAILED;
-
- if (p_path.begins_with("res://")) {
- if (PackedData::get_singleton()->has_path(p_path)) {
- print("Unable to play %S using the native player as it resides in a .pck file\n", p_path.c_str());
- return ERR_INVALID_PARAMETER;
- } else {
- p_path = p_path.replace("res:/", ProjectSettings::get_singleton()->get_resource_path());
- }
- } else if (p_path.begins_with("user://"))
- p_path = p_path.replace("user:/", get_user_data_dir());
-
- memdelete(f);
-
- print("Playing video: %S\n", p_path.c_str());
- if (_play_video(p_path, p_volume, p_audio_track, p_subtitle_track))
- return OK;
- return FAILED;
-}
-
-bool OSIPhone::native_video_is_playing() const {
- return _is_video_playing();
-}
-
-void OSIPhone::native_video_pause() {
- if (native_video_is_playing())
- _pause_video();
-}
-
-void OSIPhone::native_video_unpause() {
- _unpause_video();
-};
-
-void OSIPhone::native_video_focus_out() {
- _focus_out_video();
-};
-
-void OSIPhone::native_video_stop() {
- if (native_video_is_playing())
- _stop_video();
-}
-
-void OSIPhone::vibrate_handheld(int p_duration_ms) {
- // iOS does not support duration for vibration
- _vibrate();
-}
-
-bool OSIPhone::_check_internal_feature_support(const String &p_feature) {
- return p_feature == "mobile";
-}
-
-// Initialization order between compilation units is not guaranteed,
-// so we use this as a hack to ensure certain code is called before
-// everything else, but after all units are initialized.
-typedef void (*init_callback)();
-static init_callback *ios_init_callbacks = nullptr;
-static int ios_init_callbacks_count = 0;
-static int ios_init_callbacks_capacity = 0;
-
-void add_ios_init_callback(init_callback cb) {
- if (ios_init_callbacks_count == ios_init_callbacks_capacity) {
- void *new_ptr = realloc(ios_init_callbacks, sizeof(cb) * 32);
- if (new_ptr) {
- ios_init_callbacks = (init_callback *)(new_ptr);
- ios_init_callbacks_capacity += 32;
- }
- }
- if (ios_init_callbacks_capacity > ios_init_callbacks_count) {
- ios_init_callbacks[ios_init_callbacks_count] = cb;
- ++ios_init_callbacks_count;
- }
-}
-
-OSIPhone::OSIPhone(int width, int height, String p_data_dir) {
- for (int i = 0; i < ios_init_callbacks_count; ++i) {
- ios_init_callbacks[i]();
- }
- free(ios_init_callbacks);
- ios_init_callbacks = nullptr;
- ios_init_callbacks_count = 0;
- ios_init_callbacks_capacity = 0;
-
- main_loop = nullptr;
- rendering_server = nullptr;
-
- VideoMode vm;
- vm.fullscreen = true;
- vm.width = width;
- vm.height = height;
- vm.resizable = false;
- set_video_mode(vm);
- event_count = 0;
- virtual_keyboard_height = 0;
-
- // can't call set_data_dir from here, since it requires DirAccess
- // which is initialized in initialize_core
- data_dir = p_data_dir;
-
- Vector<Logger *> loggers;
- loggers.push_back(memnew(SyslogLogger));
-#ifdef DEBUG_ENABLED
- // it seems iOS app's stdout/stderr is only obtainable if you launch it from Xcode
- loggers.push_back(memnew(StdLogger));
-#endif
- _set_logger(memnew(CompositeLogger(loggers)));
-
- AudioDriverManager::add_driver(&audio_driver);
-};
-
-OSIPhone::~OSIPhone() {
-}
-
-#endif
diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h
index 955eb15d57..f3bde46717 100644
--- a/platform/iphone/os_iphone.h
+++ b/platform/iphone/os_iphone.h
@@ -33,16 +33,15 @@
#ifndef OS_IPHONE_H
#define OS_IPHONE_H
-#include "core/input/input.h"
#include "drivers/coreaudio/audio_driver_coreaudio.h"
#include "drivers/unix/os_unix.h"
#include "game_center.h"
#include "icloud.h"
#include "in_app_store.h"
#include "ios.h"
+#include "joypad_iphone.h"
#include "servers/audio_server.h"
#include "servers/rendering/rasterizer.h"
-#include "servers/rendering_server.h"
#if defined(VULKAN_ENABLED)
#include "drivers/vulkan/rendering_device_vulkan.h"
@@ -51,16 +50,9 @@
class OSIPhone : public OS_Unix {
private:
- enum {
- MAX_MOUSE_COUNT = 8,
- MAX_EVENTS = 64,
- };
-
static HashMap<String, void *> dynamic_symbol_lookup_table;
friend void register_dynamic_symbol(char *name, void *address);
- RenderingServer *rendering_server;
-
AudioDriverCoreAudio audio_driver;
#ifdef GAME_CENTER_ENABLED
@@ -74,139 +66,72 @@ private:
#endif
iOS *ios;
- MainLoop *main_loop;
-
-#if defined(VULKAN_ENABLED)
- VulkanContextIPhone *context_vulkan;
- RenderingDeviceVulkan *rendering_device_vulkan;
-#endif
- VideoMode video_mode;
-
- virtual int get_video_driver_count() const;
- virtual const char *get_video_driver_name(int p_driver) const;
+ JoypadIPhone *joypad_iphone;
- virtual int get_current_video_driver() const;
-
- virtual void initialize_core();
- virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
-
- virtual void set_main_loop(MainLoop *p_main_loop);
- virtual MainLoop *get_main_loop() const;
-
- virtual void delete_main_loop();
+ MainLoop *main_loop;
- virtual void finalize();
+ virtual void initialize_core() override;
+ virtual void initialize() override;
- struct MouseList {
- bool pressed[MAX_MOUSE_COUNT];
- MouseList() {
- for (int i = 0; i < MAX_MOUSE_COUNT; i++)
- pressed[i] = false;
- };
- };
+ virtual void initialize_joypads() override {
+ }
- MouseList touch_list;
+ virtual void set_main_loop(MainLoop *p_main_loop) override;
+ virtual MainLoop *get_main_loop() const override;
- Vector3 last_accel;
+ virtual void delete_main_loop() override;
- Ref<InputEvent> event_queue[MAX_EVENTS];
- int event_count;
- void queue_event(const Ref<InputEvent> &p_event);
+ virtual void finalize() override;
- String data_dir;
+ String user_data_dir;
String unique_id;
String locale_code;
- InputDefault *input;
+ bool is_focused = false;
- int virtual_keyboard_height;
-
- int video_driver_index;
+ void deinitialize_modules();
public:
- bool iterate();
-
- uint8_t get_orientations() const;
-
- void touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick);
- void touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y);
- void touches_cancelled();
- void key(uint32_t p_key, bool p_pressed);
- void set_virtual_keyboard_height(int p_height);
-
- int set_base_framebuffer(int p_fb);
-
- void update_gravity(float p_x, float p_y, float p_z);
- void update_accelerometer(float p_x, float p_y, float p_z);
- void update_magnetometer(float p_x, float p_y, float p_z);
- void update_gyroscope(float p_x, float p_y, float p_z);
-
- int get_unused_joy_id();
- void joy_connection_changed(int p_idx, bool p_connected, String p_name);
- void joy_button(int p_device, int p_button, bool p_pressed);
- void joy_axis(int p_device, int p_axis, const InputDefault::JoyAxis &p_value);
-
static OSIPhone *get_singleton();
- virtual void set_mouse_show(bool p_show);
- virtual void set_mouse_grab(bool p_grab);
- virtual bool is_mouse_grab_enabled() const;
- virtual Point2 get_mouse_position() const;
- virtual int get_mouse_button_state() const;
- virtual void set_window_title(const String &p_title);
-
- virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
+ OSIPhone(String p_data_dir);
+ ~OSIPhone();
- virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false);
- virtual Error close_dynamic_library(void *p_library_handle);
- virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false);
+ void initialize_modules();
- virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0);
- virtual VideoMode get_video_mode(int p_screen = 0) const;
- virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const;
+ bool iterate();
- virtual void set_keep_screen_on(bool p_enabled);
+ void start();
- virtual bool can_draw() const;
+ virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override;
+ virtual Error close_dynamic_library(void *p_library_handle) override;
+ virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false) override;
- virtual bool has_virtual_keyboard() const;
- virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1);
- virtual void hide_virtual_keyboard();
- virtual int get_virtual_keyboard_height() const;
+ virtual void alert(const String &p_alert,
+ const String &p_title = "ALERT!") override;
- virtual Size2 get_window_size() const;
- virtual Rect2 get_window_safe_area() const;
+ virtual String get_name() const override;
+ virtual String get_model_name() const override;
- virtual bool has_touchscreen_ui_hint() const;
+ virtual Error shell_open(String p_uri) override;
- void set_data_dir(String p_dir);
+ void set_user_data_dir(String p_dir);
+ virtual String get_user_data_dir() const override;
- virtual String get_name() const;
- virtual String get_model_name() const;
+ void set_locale(String p_locale);
+ virtual String get_locale() const override;
- Error shell_open(String p_uri);
+ void set_unique_id(String p_id);
+ virtual String get_unique_id() const override;
- String get_user_data_dir() const;
+ virtual void vibrate_handheld(int p_duration_ms = 500) override;
- void set_locale(String p_locale);
- String get_locale() const;
+ virtual bool _check_internal_feature_support(const String &p_feature) override;
- void set_unique_id(String p_id);
- String get_unique_id() const;
-
- virtual Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track);
- virtual bool native_video_is_playing() const;
- virtual void native_video_pause();
- virtual void native_video_unpause();
- virtual void native_video_focus_out();
- virtual void native_video_stop();
- virtual void vibrate_handheld(int p_duration_ms = 500);
-
- virtual bool _check_internal_feature_support(const String &p_feature);
- OSIPhone(int width, int height, String p_data_dir);
- ~OSIPhone();
+ void on_focus_out();
+ void on_focus_in();
};
#endif // OS_IPHONE_H
-#endif
+#endif // IPHONE_ENABLED
diff --git a/platform/iphone/os_iphone.mm b/platform/iphone/os_iphone.mm
new file mode 100644
index 0000000000..f0bbbd39ca
--- /dev/null
+++ b/platform/iphone/os_iphone.mm
@@ -0,0 +1,369 @@
+/*************************************************************************/
+/* os_iphone.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifdef IPHONE_ENABLED
+
+#include "os_iphone.h"
+#import "app_delegate.h"
+#include "core/io/file_access_pack.h"
+#include "core/os/dir_access.h"
+#include "core/os/file_access.h"
+#include "core/project_settings.h"
+#include "display_server_iphone.h"
+#include "drivers/unix/syslog_logger.h"
+#import "godot_view.h"
+#include "main/main.h"
+#import "view_controller.h"
+
+#import <AudioToolbox/AudioServices.h>
+#import <UIKit/UIKit.h>
+#import <dlfcn.h>
+
+#if defined(OPENGL_ENABLED)
+#include "drivers/gles2/rasterizer_gles2.h"
+#endif
+
+#if defined(VULKAN_ENABLED)
+#include "servers/rendering/rasterizer_rd/rasterizer_rd.h"
+#import <QuartzCore/CAMetalLayer.h>
+#include <vulkan/vulkan_metal.h>
+#endif
+
+// Initialization order between compilation units is not guaranteed,
+// so we use this as a hack to ensure certain code is called before
+// everything else, but after all units are initialized.
+typedef void (*init_callback)();
+static init_callback *ios_init_callbacks = nullptr;
+static int ios_init_callbacks_count = 0;
+static int ios_init_callbacks_capacity = 0;
+HashMap<String, void *> OSIPhone::dynamic_symbol_lookup_table;
+
+void add_ios_init_callback(init_callback cb) {
+ if (ios_init_callbacks_count == ios_init_callbacks_capacity) {
+ void *new_ptr = realloc(ios_init_callbacks, sizeof(cb) * 32);
+ if (new_ptr) {
+ ios_init_callbacks = (init_callback *)(new_ptr);
+ ios_init_callbacks_capacity += 32;
+ }
+ }
+ if (ios_init_callbacks_capacity > ios_init_callbacks_count) {
+ ios_init_callbacks[ios_init_callbacks_count] = cb;
+ ++ios_init_callbacks_count;
+ }
+}
+
+void register_dynamic_symbol(char *name, void *address) {
+ OSIPhone::dynamic_symbol_lookup_table[String(name)] = address;
+}
+
+OSIPhone *OSIPhone::get_singleton() {
+ return (OSIPhone *)OS::get_singleton();
+}
+
+OSIPhone::OSIPhone(String p_data_dir) {
+ for (int i = 0; i < ios_init_callbacks_count; ++i) {
+ ios_init_callbacks[i]();
+ }
+ free(ios_init_callbacks);
+ ios_init_callbacks = nullptr;
+ ios_init_callbacks_count = 0;
+ ios_init_callbacks_capacity = 0;
+
+ main_loop = nullptr;
+
+ // can't call set_data_dir from here, since it requires DirAccess
+ // which is initialized in initialize_core
+ user_data_dir = p_data_dir;
+
+ Vector<Logger *> loggers;
+ loggers.push_back(memnew(SyslogLogger));
+#ifdef DEBUG_ENABLED
+ // it seems iOS app's stdout/stderr is only obtainable if you launch it from
+ // Xcode
+ loggers.push_back(memnew(StdLogger));
+#endif
+ _set_logger(memnew(CompositeLogger(loggers)));
+
+ AudioDriverManager::add_driver(&audio_driver);
+
+ DisplayServerIPhone::register_iphone_driver();
+}
+
+OSIPhone::~OSIPhone() {}
+
+void OSIPhone::initialize_core() {
+ OS_Unix::initialize_core();
+
+ set_user_data_dir(user_data_dir);
+}
+
+void OSIPhone::initialize() {
+ initialize_core();
+}
+
+void OSIPhone::initialize_modules() {
+#ifdef GAME_CENTER_ENABLED
+ game_center = memnew(GameCenter);
+ Engine::get_singleton()->add_singleton(Engine::Singleton("GameCenter", game_center));
+ game_center->connect();
+#endif
+
+#ifdef STOREKIT_ENABLED
+ store_kit = memnew(InAppStore);
+ Engine::get_singleton()->add_singleton(Engine::Singleton("InAppStore", store_kit));
+#endif
+
+#ifdef ICLOUD_ENABLED
+ icloud = memnew(ICloud);
+ Engine::get_singleton()->add_singleton(Engine::Singleton("ICloud", icloud));
+#endif
+
+ ios = memnew(iOS);
+ Engine::get_singleton()->add_singleton(Engine::Singleton("iOS", ios));
+
+ joypad_iphone = memnew(JoypadIPhone);
+}
+
+void OSIPhone::deinitialize_modules() {
+ if (joypad_iphone) {
+ memdelete(joypad_iphone);
+ }
+
+ if (ios) {
+ memdelete(ios);
+ }
+
+#ifdef GAME_CENTER_ENABLED
+ if (game_center) {
+ memdelete(game_center);
+ }
+#endif
+
+#ifdef STOREKIT_ENABLED
+ if (store_kit) {
+ memdelete(store_kit);
+ }
+#endif
+
+#ifdef ICLOUD_ENABLED
+ if (icloud) {
+ memdelete(icloud);
+ }
+#endif
+}
+
+void OSIPhone::set_main_loop(MainLoop *p_main_loop) {
+ main_loop = p_main_loop;
+
+ if (main_loop) {
+ main_loop->init();
+ }
+}
+
+MainLoop *OSIPhone::get_main_loop() const {
+ return main_loop;
+}
+
+void OSIPhone::delete_main_loop() {
+ if (main_loop) {
+ main_loop->finish();
+ memdelete(main_loop);
+ };
+
+ main_loop = nullptr;
+}
+
+bool OSIPhone::iterate() {
+ if (!main_loop) {
+ return true;
+ }
+
+ if (DisplayServer::get_singleton()) {
+ DisplayServer::get_singleton()->process_events();
+ }
+
+ return Main::iteration();
+}
+
+void OSIPhone::start() {
+ Main::start();
+
+ if (joypad_iphone) {
+ joypad_iphone->start_processing();
+ }
+}
+
+void OSIPhone::finalize() {
+ deinitialize_modules();
+
+ // Already gets called
+ // delete_main_loop();
+}
+
+// MARK: Dynamic Libraries
+
+Error OSIPhone::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
+ if (p_path.length() == 0) {
+ p_library_handle = RTLD_SELF;
+ return OK;
+ }
+ return OS_Unix::open_dynamic_library(p_path, p_library_handle, p_also_set_library_path);
+}
+
+Error OSIPhone::close_dynamic_library(void *p_library_handle) {
+ if (p_library_handle == RTLD_SELF) {
+ return OK;
+ }
+ return OS_Unix::close_dynamic_library(p_library_handle);
+}
+
+Error OSIPhone::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) {
+ if (p_library_handle == RTLD_SELF) {
+ void **ptr = OSIPhone::dynamic_symbol_lookup_table.getptr(p_name);
+ if (ptr) {
+ p_symbol_handle = *ptr;
+ return OK;
+ }
+ }
+ return OS_Unix::get_dynamic_library_symbol_handle(p_library_handle, p_name, p_symbol_handle, p_optional);
+}
+
+void OSIPhone::alert(const String &p_alert, const String &p_title) {
+ const CharString utf8_alert = p_alert.utf8();
+ const CharString utf8_title = p_title.utf8();
+ iOS::alert(utf8_alert.get_data(), utf8_title.get_data());
+}
+
+String OSIPhone::get_name() const {
+ return "iOS";
+};
+
+String OSIPhone::get_model_name() const {
+ String model = ios->get_model();
+ if (model != "")
+ return model;
+
+ return OS_Unix::get_model_name();
+}
+
+Error OSIPhone::shell_open(String p_uri) {
+ NSString *urlPath = [[NSString alloc] initWithUTF8String:p_uri.utf8().get_data()];
+ NSURL *url = [NSURL URLWithString:urlPath];
+ [urlPath release];
+
+ if (![[UIApplication sharedApplication] canOpenURL:url]) {
+ return ERR_CANT_OPEN;
+ }
+
+ printf("opening url %ls\n", p_uri.c_str());
+
+ // if (@available(iOS 10, *)) {
+ [[UIApplication sharedApplication] openURL:url options:@{} completionHandler:nil];
+ // } else {
+ // [[UIApplication sharedApplication] openURL:url];
+ // }
+
+ return OK;
+};
+
+void OSIPhone::set_user_data_dir(String p_dir) {
+ DirAccess *da = DirAccess::open(p_dir);
+
+ user_data_dir = da->get_current_dir();
+ printf("setting data dir to %ls from %ls\n", user_data_dir.c_str(), p_dir.c_str());
+ memdelete(da);
+}
+
+String OSIPhone::get_user_data_dir() const {
+ return user_data_dir;
+}
+
+void OSIPhone::set_locale(String p_locale) {
+ locale_code = p_locale;
+}
+
+String OSIPhone::get_locale() const {
+ return locale_code;
+}
+
+void OSIPhone::set_unique_id(String p_id) {
+ unique_id = p_id;
+}
+
+String OSIPhone::get_unique_id() const {
+ return unique_id;
+}
+
+void OSIPhone::vibrate_handheld(int p_duration_ms) {
+ // iOS does not support duration for vibration
+ AudioServicesPlaySystemSound(kSystemSoundID_Vibrate);
+}
+
+bool OSIPhone::_check_internal_feature_support(const String &p_feature) {
+ return p_feature == "mobile";
+}
+
+void OSIPhone::on_focus_out() {
+ if (is_focused) {
+ is_focused = false;
+
+ if (DisplayServerIPhone::get_singleton()) {
+ DisplayServerIPhone::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_FOCUS_OUT);
+ }
+
+ [AppDelegate.viewController.godotView stopRendering];
+
+ if (DisplayServerIPhone::get_singleton() && DisplayServerIPhone::get_singleton()->native_video_is_playing()) {
+ DisplayServerIPhone::get_singleton()->native_video_pause();
+ }
+
+ audio_driver.stop();
+ }
+}
+
+void OSIPhone::on_focus_in() {
+ if (!is_focused) {
+ is_focused = true;
+
+ if (DisplayServerIPhone::get_singleton()) {
+ DisplayServerIPhone::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_FOCUS_IN);
+ }
+
+ [AppDelegate.viewController.godotView startRendering];
+
+ if (DisplayServerIPhone::get_singleton() && DisplayServerIPhone::get_singleton()->native_video_is_playing()) {
+ DisplayServerIPhone::get_singleton()->native_video_unpause();
+ }
+
+ audio_driver.start();
+ }
+}
+
+#endif // IPHONE_ENABLED
diff --git a/platform/iphone/view_controller.h b/platform/iphone/view_controller.h
index f6bbe11d97..dffdc01d4a 100644
--- a/platform/iphone/view_controller.h
+++ b/platform/iphone/view_controller.h
@@ -31,20 +31,18 @@
#import <GameKit/GameKit.h>
#import <UIKit/UIKit.h>
-@interface ViewController : UIViewController <GKGameCenterControllerDelegate> {
-};
+@class GodotView;
-- (BOOL)shouldAutorotateToInterfaceOrientation:
- (UIInterfaceOrientation)p_orientation;
+@interface ViewController : UIViewController <GKGameCenterControllerDelegate>
-- (void)didReceiveMemoryWarning;
+- (GodotView *)godotView;
-- (void)viewDidLoad;
+// MARK: Native Video Player
-- (UIRectEdge)preferredScreenEdgesDeferringSystemGestures;
-
-- (BOOL)prefersStatusBarHidden;
-
-- (BOOL)prefersHomeIndicatorAutoHidden;
+- (BOOL)playVideoAtPath:(NSString *)filePath volume:(float)videoVolume audio:(NSString *)audioTrack subtitle:(NSString *)subtitleTrack;
+- (BOOL)isVideoPlaying;
+- (void)pauseVideo;
+- (void)unpauseVideo;
+- (void)stopVideo;
@end
diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm
index 279bcc1226..31597f7856 100644
--- a/platform/iphone/view_controller.mm
+++ b/platform/iphone/view_controller.mm
@@ -29,96 +29,174 @@
/*************************************************************************/
#import "view_controller.h"
-
+#include "core/project_settings.h"
+#include "display_server_iphone.h"
+#import "godot_view.h"
+#import "godot_view_renderer.h"
#include "os_iphone.h"
-#include "core/project_settings.h"
+#import <GameController/GameController.h>
-extern "C" {
+@interface ViewController ()
-int add_path(int, char **);
-int add_cmdline(int, char **);
+@property(strong, nonatomic) GodotViewRenderer *renderer;
-int add_path(int p_argc, char **p_args) {
- NSString *str = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"godot_path"];
- if (!str)
- return p_argc;
+// TODO: separate view to handle video
+// AVPlayer-related properties
+@property(strong, nonatomic) AVAsset *avAsset;
+@property(strong, nonatomic) AVPlayerItem *avPlayerItem;
+@property(strong, nonatomic) AVPlayer *avPlayer;
+@property(strong, nonatomic) AVPlayerLayer *avPlayerLayer;
+@property(assign, nonatomic) CMTime videoCurrentTime;
+@property(assign, nonatomic) BOOL isVideoCurrentlyPlaying;
+@property(assign, nonatomic) BOOL videoHasFoundError;
- p_args[p_argc++] = "--path";
- [str retain]; // memory leak lol (maybe make it static here and delete it in ViewController destructor? @todo
- p_args[p_argc++] = (char *)[str cString];
- p_args[p_argc] = NULL;
+@end
- return p_argc;
-};
+@implementation ViewController
-int add_cmdline(int p_argc, char **p_args) {
- NSArray *arr = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"godot_cmdline"];
- if (!arr)
- return p_argc;
+- (GodotView *)godotView {
+ return (GodotView *)self.view;
+}
- for (int i = 0; i < [arr count]; i++) {
- NSString *str = [arr objectAtIndex:i];
- if (!str)
- continue;
- [str retain]; // @todo delete these at some point
- p_args[p_argc++] = (char *)[str cString];
- };
+- (void)loadView {
+ GodotView *view = [[GodotView alloc] init];
+ GodotViewRenderer *renderer = [[GodotViewRenderer alloc] init];
- p_args[p_argc] = NULL;
+ self.renderer = renderer;
+ self.view = view;
- return p_argc;
-};
-}; // extern "C"
+ view.renderer = self.renderer;
-@interface ViewController ()
+ [renderer release];
+ [view release];
+}
-@end
+- (instancetype)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil {
+ self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
-@implementation ViewController
+ if (self) {
+ [self godot_commonInit];
+ }
+
+ return self;
+}
+
+- (instancetype)initWithCoder:(NSCoder *)coder {
+ self = [super initWithCoder:coder];
+
+ if (self) {
+ [self godot_commonInit];
+ }
+
+ return self;
+}
+
+- (void)godot_commonInit {
+ self.isVideoCurrentlyPlaying = NO;
+ self.videoCurrentTime = kCMTimeZero;
+ self.videoHasFoundError = false;
+}
- (void)didReceiveMemoryWarning {
+ [super didReceiveMemoryWarning];
printf("*********** did receive memory warning!\n");
-};
+}
- (void)viewDidLoad {
[super viewDidLoad];
+ [self observeKeyboard];
+ [self observeAudio];
+
if (@available(iOS 11.0, *)) {
[self setNeedsUpdateOfScreenEdgesDeferringSystemGestures];
}
}
+- (void)observeKeyboard {
+ printf("******** adding observer for keyboard show/hide\n");
+ [[NSNotificationCenter defaultCenter]
+ addObserver:self
+ selector:@selector(keyboardOnScreen:)
+ name:UIKeyboardDidShowNotification
+ object:nil];
+ [[NSNotificationCenter defaultCenter]
+ addObserver:self
+ selector:@selector(keyboardHidden:)
+ name:UIKeyboardDidHideNotification
+ object:nil];
+}
+
+- (void)observeAudio {
+ printf("******** adding observer for sound routing changes\n");
+ [[NSNotificationCenter defaultCenter]
+ addObserver:self
+ selector:@selector(audioRouteChangeListenerCallback:)
+ name:AVAudioSessionRouteChangeNotification
+ object:nil];
+}
+
+- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
+ if (object == self.avPlayerItem && [keyPath isEqualToString:@"status"]) {
+ [self handleVideoOrPlayerStatus];
+ }
+
+ if (object == self.avPlayer && [keyPath isEqualToString:@"rate"]) {
+ [self handleVideoPlayRate];
+ }
+}
+
+- (void)dealloc {
+ [self stopVideo];
+
+ self.renderer = nil;
+
+ [[NSNotificationCenter defaultCenter] removeObserver:self];
+
+ [super dealloc];
+}
+
+// MARK: Orientation
+
- (UIRectEdge)preferredScreenEdgesDeferringSystemGestures {
return UIRectEdgeAll;
}
- (BOOL)shouldAutorotate {
- switch (OS::get_singleton()->get_screen_orientation()) {
- case OS::SCREEN_SENSOR:
- case OS::SCREEN_SENSOR_LANDSCAPE:
- case OS::SCREEN_SENSOR_PORTRAIT:
+ if (!DisplayServerIPhone::get_singleton()) {
+ return NO;
+ }
+
+ switch (DisplayServerIPhone::get_singleton()->screen_get_orientation(DisplayServer::SCREEN_OF_MAIN_WINDOW)) {
+ case DisplayServer::SCREEN_SENSOR:
+ case DisplayServer::SCREEN_SENSOR_LANDSCAPE:
+ case DisplayServer::SCREEN_SENSOR_PORTRAIT:
return YES;
default:
return NO;
}
-};
+}
- (UIInterfaceOrientationMask)supportedInterfaceOrientations {
- switch (OS::get_singleton()->get_screen_orientation()) {
- case OS::SCREEN_PORTRAIT:
+ if (!DisplayServerIPhone::get_singleton()) {
+ return UIInterfaceOrientationMaskAll;
+ }
+
+ switch (DisplayServerIPhone::get_singleton()->screen_get_orientation(DisplayServer::SCREEN_OF_MAIN_WINDOW)) {
+ case DisplayServer::SCREEN_PORTRAIT:
return UIInterfaceOrientationMaskPortrait;
- case OS::SCREEN_REVERSE_LANDSCAPE:
+ case DisplayServer::SCREEN_REVERSE_LANDSCAPE:
return UIInterfaceOrientationMaskLandscapeRight;
- case OS::SCREEN_REVERSE_PORTRAIT:
+ case DisplayServer::SCREEN_REVERSE_PORTRAIT:
return UIInterfaceOrientationMaskPortraitUpsideDown;
- case OS::SCREEN_SENSOR_LANDSCAPE:
+ case DisplayServer::SCREEN_SENSOR_LANDSCAPE:
return UIInterfaceOrientationMaskLandscape;
- case OS::SCREEN_SENSOR_PORTRAIT:
+ case DisplayServer::SCREEN_SENSOR_PORTRAIT:
return UIInterfaceOrientationMaskPortrait | UIInterfaceOrientationMaskPortraitUpsideDown;
- case OS::SCREEN_SENSOR:
+ case DisplayServer::SCREEN_SENSOR:
return UIInterfaceOrientationMaskAll;
- case OS::SCREEN_LANDSCAPE:
+ case DisplayServer::SCREEN_LANDSCAPE:
return UIInterfaceOrientationMaskLandscapeLeft;
}
};
@@ -135,6 +213,190 @@ int add_cmdline(int p_argc, char **p_args) {
}
}
+// MARK: Keyboard
+
+- (void)keyboardOnScreen:(NSNotification *)notification {
+ NSDictionary *info = notification.userInfo;
+ NSValue *value = info[UIKeyboardFrameEndUserInfoKey];
+
+ CGRect rawFrame = [value CGRectValue];
+ CGRect keyboardFrame = [self.view convertRect:rawFrame fromView:nil];
+
+ if (DisplayServerIPhone::get_singleton()) {
+ DisplayServerIPhone::get_singleton()->virtual_keyboard_set_height(keyboardFrame.size.height);
+ }
+}
+
+- (void)keyboardHidden:(NSNotification *)notification {
+ if (DisplayServerIPhone::get_singleton()) {
+ DisplayServerIPhone::get_singleton()->virtual_keyboard_set_height(0);
+ }
+}
+
+// MARK: Audio
+
+- (void)audioRouteChangeListenerCallback:(NSNotification *)notification {
+ printf("*********** route changed!\n");
+ NSDictionary *interuptionDict = notification.userInfo;
+
+ NSInteger routeChangeReason = [[interuptionDict valueForKey:AVAudioSessionRouteChangeReasonKey] integerValue];
+
+ switch (routeChangeReason) {
+ case AVAudioSessionRouteChangeReasonNewDeviceAvailable: {
+ NSLog(@"AVAudioSessionRouteChangeReasonNewDeviceAvailable");
+ NSLog(@"Headphone/Line plugged in");
+ } break;
+ case AVAudioSessionRouteChangeReasonOldDeviceUnavailable: {
+ NSLog(@"AVAudioSessionRouteChangeReasonOldDeviceUnavailable");
+ NSLog(@"Headphone/Line was pulled. Resuming video play....");
+ if ([self isVideoPlaying]) {
+ dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.5f * NSEC_PER_SEC), dispatch_get_main_queue(), ^{
+ [self.avPlayer play]; // NOTE: change this line according your current player implementation
+ NSLog(@"resumed play");
+ });
+ }
+ } break;
+ case AVAudioSessionRouteChangeReasonCategoryChange: {
+ // called at start - also when other audio wants to play
+ NSLog(@"AVAudioSessionRouteChangeReasonCategoryChange");
+ } break;
+ }
+}
+
+// MARK: Native Video Player
+
+- (void)handleVideoOrPlayerStatus {
+ if (self.avPlayerItem.status == AVPlayerItemStatusFailed || self.avPlayer.status == AVPlayerStatusFailed) {
+ [self stopVideo];
+ self.videoHasFoundError = true;
+ }
+
+ if (self.avPlayer.status == AVPlayerStatusReadyToPlay && self.avPlayerItem.status == AVPlayerItemStatusReadyToPlay && CMTimeCompare(self.videoCurrentTime, kCMTimeZero) == 0) {
+ // NSLog(@"time: %@", self.video_current_time);
+ [self.avPlayer seekToTime:self.videoCurrentTime];
+ self.videoCurrentTime = kCMTimeZero;
+ }
+}
+
+- (void)handleVideoPlayRate {
+ NSLog(@"Player playback rate changed: %.5f", self.avPlayer.rate);
+ if ([self isVideoPlaying] && self.avPlayer.rate == 0.0 && !self.avPlayer.error) {
+ dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.5f * NSEC_PER_SEC), dispatch_get_main_queue(), ^{
+ [self.avPlayer play]; // NOTE: change this line according your current player implementation
+ NSLog(@"resumed play");
+ });
+
+ NSLog(@" . . . PAUSED (or just started)");
+ }
+}
+
+- (BOOL)playVideoAtPath:(NSString *)filePath volume:(float)videoVolume audio:(NSString *)audioTrack subtitle:(NSString *)subtitleTrack {
+ self.avAsset = [AVAsset assetWithURL:[NSURL fileURLWithPath:filePath]];
+
+ self.avPlayerItem = [AVPlayerItem playerItemWithAsset:self.avAsset];
+ [self.avPlayerItem addObserver:self forKeyPath:@"status" options:0 context:nil];
+
+ self.avPlayer = [AVPlayer playerWithPlayerItem:self.avPlayerItem];
+ self.avPlayerLayer = [AVPlayerLayer playerLayerWithPlayer:self.avPlayer];
+
+ [self.avPlayer addObserver:self forKeyPath:@"status" options:0 context:nil];
+ [[NSNotificationCenter defaultCenter]
+ addObserver:self
+ selector:@selector(playerItemDidReachEnd:)
+ name:AVPlayerItemDidPlayToEndTimeNotification
+ object:[self.avPlayer currentItem]];
+
+ [self.avPlayer addObserver:self forKeyPath:@"rate" options:NSKeyValueObservingOptionNew context:0];
+
+ [self.avPlayerLayer setFrame:self.view.bounds];
+ [self.view.layer addSublayer:self.avPlayerLayer];
+ [self.avPlayer play];
+
+ AVMediaSelectionGroup *audioGroup = [self.avAsset mediaSelectionGroupForMediaCharacteristic:AVMediaCharacteristicAudible];
+
+ NSMutableArray *allAudioParams = [NSMutableArray array];
+ for (id track in audioGroup.options) {
+ NSString *language = [[track locale] localeIdentifier];
+ NSLog(@"subtitle lang: %@", language);
+
+ if ([language isEqualToString:audioTrack]) {
+ AVMutableAudioMixInputParameters *audioInputParams = [AVMutableAudioMixInputParameters audioMixInputParameters];
+ [audioInputParams setVolume:videoVolume atTime:kCMTimeZero];
+ [audioInputParams setTrackID:[track trackID]];
+ [allAudioParams addObject:audioInputParams];
+
+ AVMutableAudioMix *audioMix = [AVMutableAudioMix audioMix];
+ [audioMix setInputParameters:allAudioParams];
+
+ [self.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup:audioGroup];
+ [self.avPlayer.currentItem setAudioMix:audioMix];
+
+ break;
+ }
+ }
+
+ AVMediaSelectionGroup *subtitlesGroup = [self.avAsset mediaSelectionGroupForMediaCharacteristic:AVMediaCharacteristicLegible];
+ NSArray *useableTracks = [AVMediaSelectionGroup mediaSelectionOptionsFromArray:subtitlesGroup.options withoutMediaCharacteristics:[NSArray arrayWithObject:AVMediaCharacteristicContainsOnlyForcedSubtitles]];
+
+ for (id track in useableTracks) {
+ NSString *language = [[track locale] localeIdentifier];
+ NSLog(@"subtitle lang: %@", language);
+
+ if ([language isEqualToString:subtitleTrack]) {
+ [self.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup:subtitlesGroup];
+ break;
+ }
+ }
+
+ self.isVideoCurrentlyPlaying = YES;
+
+ return true;
+}
+
+- (BOOL)isVideoPlaying {
+ if (self.avPlayer.error) {
+ printf("Error during playback\n");
+ }
+ return (self.avPlayer.rate > 0 && !self.avPlayer.error);
+}
+
+- (void)pauseVideo {
+ self.videoCurrentTime = self.avPlayer.currentTime;
+ [self.avPlayer pause];
+ self.isVideoCurrentlyPlaying = NO;
+}
+
+- (void)unpauseVideo {
+ [self.avPlayer play];
+ self.isVideoCurrentlyPlaying = YES;
+}
+
+- (void)playerItemDidReachEnd:(NSNotification *)notification {
+ [self stopVideo];
+}
+
+- (void)stopVideo {
+ [self.avPlayer pause];
+ [self.avPlayerLayer removeFromSuperlayer];
+ self.avPlayerLayer = nil;
+
+ if (self.avPlayerItem) {
+ [self.avPlayerItem removeObserver:self forKeyPath:@"status"];
+ self.avPlayerItem = nil;
+ }
+
+ if (self.avPlayer) {
+ [self.avPlayer removeObserver:self forKeyPath:@"status"];
+ self.avPlayer = nil;
+ }
+
+ self.avAsset = nil;
+
+ self.isVideoCurrentlyPlaying = NO;
+}
+
+// MARK: Delegates
+
#ifdef GAME_CENTER_ENABLED
- (void)gameCenterViewControllerDidFinish:(GKGameCenterViewController *)gameCenterViewController {
//[gameCenterViewController dismissViewControllerAnimated:YES completion:^{GameCenter::get_singleton()->game_center_closed();}];//version for signaling when overlay is completely gone
diff --git a/platform/iphone/vulkan_context_iphone.h b/platform/iphone/vulkan_context_iphone.h
index cadd701636..5c3d5fe33e 100644
--- a/platform/iphone/vulkan_context_iphone.h
+++ b/platform/iphone/vulkan_context_iphone.h
@@ -32,13 +32,14 @@
#define VULKAN_CONTEXT_IPHONE_H
#include "drivers/vulkan/vulkan_context.h"
-// #import <UIKit/UIKit.h>
+
+#import <UIKit/UIKit.h>
class VulkanContextIPhone : public VulkanContext {
virtual const char *_get_platform_surface_extension() const;
public:
- int window_create(void *p_window, int p_width, int p_height);
+ Error window_create(DisplayServer::WindowID p_window_id, CALayer *p_metal_layer, int p_width, int p_height);
VulkanContextIPhone();
~VulkanContextIPhone();
diff --git a/platform/iphone/vulkan_context_iphone.mm b/platform/iphone/vulkan_context_iphone.mm
index 44c940dc3a..cb4dbe7f85 100644
--- a/platform/iphone/vulkan_context_iphone.mm
+++ b/platform/iphone/vulkan_context_iphone.mm
@@ -35,21 +35,23 @@ const char *VulkanContextIPhone::_get_platform_surface_extension() const {
return VK_MVK_IOS_SURFACE_EXTENSION_NAME;
}
-int VulkanContextIPhone::window_create(void *p_window, int p_width, int p_height) {
+Error VulkanContextIPhone::window_create(DisplayServer::WindowID p_window_id,
+ CALayer *p_metal_layer, int p_width,
+ int p_height) {
VkIOSSurfaceCreateInfoMVK createInfo;
- createInfo.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK;
+ createInfo.sType = VK_STRUCTURE_TYPE_IOS_SURFACE_CREATE_INFO_MVK;
createInfo.pNext = NULL;
createInfo.flags = 0;
- createInfo.pView = p_window;
+ createInfo.pView = p_metal_layer;
VkSurfaceKHR surface;
- VkResult err = vkCreateIOSSurfaceMVK(_get_instance(), &createInfo, NULL, &surface);
- ERR_FAIL_COND_V(err, -1);
- return _window_create(surface, p_width, p_height);
-}
+ VkResult err =
+ vkCreateIOSSurfaceMVK(_get_instance(), &createInfo, NULL, &surface);
+ ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
-VulkanContextIPhone::VulkanContextIPhone() {
+ return _window_create(p_window_id, surface, p_width, p_height);
}
-VulkanContextIPhone::~VulkanContextIPhone() {
-}
+VulkanContextIPhone::VulkanContextIPhone() {}
+
+VulkanContextIPhone::~VulkanContextIPhone() {}
diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp
index 2f0a2faa83..2fd1f45939 100644
--- a/platform/javascript/display_server_javascript.cpp
+++ b/platform/javascript/display_server_javascript.cpp
@@ -829,6 +829,19 @@ DisplayServer *DisplayServerJavaScript::create_func(const String &p_rendering_dr
}
DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
+ r_error = OK; // Always succeeds for now.
+
+ /* clang-format off */
+ swap_cancel_ok = EM_ASM_INT({
+ const win = (['Windows', 'Win64', 'Win32', 'WinCE']);
+ const plat = navigator.platform || "";
+ if (win.indexOf(plat) !== -1) {
+ return 1;
+ }
+ return 0;
+ }) == 1;
+ /* clang-format on */
+
RasterizerDummy::make_current(); // TODO GLES2 in Godot 4.0... or webgpu?
#if 0
EmscriptenWebGLContextAttributes attributes;
@@ -1181,6 +1194,10 @@ int DisplayServerJavaScript::get_current_video_driver() const {
return 1;
}
+bool DisplayServerJavaScript::get_swap_cancel_ok() {
+ return swap_cancel_ok;
+}
+
void DisplayServerJavaScript::swap_buffers() {
//emscripten_webgl_commit_frame();
}
diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h
index b149665d67..6569ef1e42 100644
--- a/platform/javascript/display_server_javascript.h
+++ b/platform/javascript/display_server_javascript.h
@@ -56,6 +56,8 @@ class DisplayServerJavaScript : public DisplayServer {
int last_width = 0;
int last_height = 0;
+ bool swap_cancel_ok = false;
+
// utilities
static Point2 compute_position_in_canvas(int p_x, int p_y);
static void focus_canvas();
@@ -195,6 +197,7 @@ public:
virtual void set_icon(const Ref<Image> &p_icon);
// others
+ virtual bool get_swap_cancel_ok();
virtual void swap_buffers();
static void register_javascript_driver();
diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp
index f697887f08..a30d84a52c 100644
--- a/platform/javascript/javascript_main.cpp
+++ b/platform/javascript/javascript_main.cpp
@@ -34,6 +34,7 @@
#include "platform/javascript/os_javascript.h"
#include <emscripten/emscripten.h>
+#include <stdlib.h>
static OS_JavaScript *os = nullptr;
static uint64_t target_ticks = 0;
diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp
index 874a3a6392..d35941bdcd 100644
--- a/platform/linuxbsd/display_server_x11.cpp
+++ b/platform/linuxbsd/display_server_x11.cpp
@@ -685,6 +685,14 @@ DisplayServer::WindowID DisplayServerX11::create_sub_window(WindowMode p_mode, u
return id;
}
+void DisplayServerX11::show_window(WindowID p_id) {
+ _THREAD_SAFE_METHOD_
+
+ WindowData &wd = windows[p_id];
+
+ XMapWindow(x11_display, wd.x11_window);
+}
+
void DisplayServerX11::delete_sub_window(WindowID p_id) {
_THREAD_SAFE_METHOD_
@@ -873,6 +881,46 @@ void DisplayServerX11::window_set_transient(WindowID p_window, WindowID p_parent
}
}
+// Helper method. Assumes that the window id has already been checked and exists.
+void DisplayServerX11::_update_size_hints(WindowID p_window) {
+ WindowData &wd = windows[p_window];
+ WindowMode window_mode = window_get_mode(p_window);
+ XSizeHints *xsh = XAllocSizeHints();
+
+ // Always set the position and size hints - they should be synchronized with the actual values after the window is mapped anyway
+ xsh->flags |= PPosition | PSize;
+ xsh->x = wd.position.x;
+ xsh->y = wd.position.y;
+ xsh->width = wd.size.width;
+ xsh->height = wd.size.height;
+
+ if (window_mode == WINDOW_MODE_FULLSCREEN) {
+ // Do not set any other hints to prevent the window manager from ignoring the fullscreen flags
+ } else if (window_get_flag(WINDOW_FLAG_RESIZE_DISABLED, p_window)) {
+ // If resizing is disabled, use the forced size
+ xsh->flags |= PMinSize | PMaxSize;
+ xsh->min_width = wd.size.x;
+ xsh->max_width = wd.size.x;
+ xsh->min_height = wd.size.y;
+ xsh->max_height = wd.size.y;
+ } else {
+ // Otherwise, just respect min_size and max_size
+ if (wd.min_size != Size2i()) {
+ xsh->flags |= PMinSize;
+ xsh->min_width = wd.min_size.x;
+ xsh->min_height = wd.min_size.y;
+ }
+ if (wd.max_size != Size2i()) {
+ xsh->flags |= PMaxSize;
+ xsh->max_width = wd.max_size.x;
+ xsh->max_height = wd.max_size.y;
+ }
+ }
+
+ XSetWMNormalHints(x11_display, wd.x11_window, xsh);
+ XFree(xsh);
+}
+
Point2i DisplayServerX11::window_get_position(WindowID p_window) const {
_THREAD_SAFE_METHOD_
@@ -926,25 +974,8 @@ void DisplayServerX11::window_set_max_size(const Size2i p_size, WindowID p_windo
}
wd.max_size = p_size;
- if (!window_get_flag(WINDOW_FLAG_RESIZE_DISABLED, p_window)) {
- XSizeHints *xsh;
- xsh = XAllocSizeHints();
- xsh->flags = 0L;
- if (wd.min_size != Size2i()) {
- xsh->flags |= PMinSize;
- xsh->min_width = wd.min_size.x;
- xsh->min_height = wd.min_size.y;
- }
- if (wd.max_size != Size2i()) {
- xsh->flags |= PMaxSize;
- xsh->max_width = wd.max_size.x;
- xsh->max_height = wd.max_size.y;
- }
- XSetWMNormalHints(x11_display, wd.x11_window, xsh);
- XFree(xsh);
-
- XFlush(x11_display);
- }
+ _update_size_hints(p_window);
+ XFlush(x11_display);
}
Size2i DisplayServerX11::window_get_max_size(WindowID p_window) const {
@@ -968,25 +999,8 @@ void DisplayServerX11::window_set_min_size(const Size2i p_size, WindowID p_windo
}
wd.min_size = p_size;
- if (!window_get_flag(WINDOW_FLAG_RESIZE_DISABLED, p_window)) {
- XSizeHints *xsh;
- xsh = XAllocSizeHints();
- xsh->flags = 0L;
- if (wd.min_size != Size2i()) {
- xsh->flags |= PMinSize;
- xsh->min_width = wd.min_size.x;
- xsh->min_height = wd.min_size.y;
- }
- if (wd.max_size != Size2i()) {
- xsh->flags |= PMaxSize;
- xsh->max_width = wd.max_size.x;
- xsh->max_height = wd.max_size.y;
- }
- XSetWMNormalHints(x11_display, wd.x11_window, xsh);
- XFree(xsh);
-
- XFlush(x11_display);
- }
+ _update_size_hints(p_window);
+ XFlush(x11_display);
}
Size2i DisplayServerX11::window_get_min_size(WindowID p_window) const {
@@ -1019,37 +1033,15 @@ void DisplayServerX11::window_set_size(const Size2i p_size, WindowID p_window) {
int old_w = xwa.width;
int old_h = xwa.height;
- // If window resizable is disabled we need to update the attributes first
- XSizeHints *xsh;
- xsh = XAllocSizeHints();
- if (!window_get_flag(WINDOW_FLAG_RESIZE_DISABLED, p_window)) {
- xsh->flags = PMinSize | PMaxSize;
- xsh->min_width = size.x;
- xsh->max_width = size.x;
- xsh->min_height = size.y;
- xsh->max_height = size.y;
- } else {
- xsh->flags = 0L;
- if (wd.min_size != Size2i()) {
- xsh->flags |= PMinSize;
- xsh->min_width = wd.min_size.x;
- xsh->min_height = wd.min_size.y;
- }
- if (wd.max_size != Size2i()) {
- xsh->flags |= PMaxSize;
- xsh->max_width = wd.max_size.x;
- xsh->max_height = wd.max_size.y;
- }
- }
- XSetWMNormalHints(x11_display, wd.x11_window, xsh);
- XFree(xsh);
+ // Update our videomode width and height
+ wd.size = size;
+
+ // Update the size hints first to make sure the window size can be set
+ _update_size_hints(p_window);
// Resize the window
XResizeWindow(x11_display, wd.x11_window, size.x, size.y);
- // Update our videomode width and height
- wd.size = size;
-
for (int timeout = 0; timeout < 50; ++timeout) {
XSync(x11_display, False);
XGetWindowAttributes(x11_display, wd.x11_window, &xwa);
@@ -1205,14 +1197,9 @@ void DisplayServerX11::_set_wm_fullscreen(WindowID p_window, bool p_enabled) {
XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5);
}
- if (p_enabled && window_get_flag(WINDOW_FLAG_RESIZE_DISABLED, p_window)) {
+ if (p_enabled) {
// Set the window as resizable to prevent window managers to ignore the fullscreen state flag.
- XSizeHints *xsh;
-
- xsh = XAllocSizeHints();
- xsh->flags = 0L;
- XSetWMNormalHints(x11_display, wd.x11_window, xsh);
- XFree(xsh);
+ _update_size_hints(p_window);
}
// Using EWMH -- Extended Window Manager Hints
@@ -1240,30 +1227,7 @@ void DisplayServerX11::_set_wm_fullscreen(WindowID p_window, bool p_enabled) {
if (!p_enabled) {
// Reset the non-resizable flags if we un-set these before.
- Size2i size = window_get_size(p_window);
- XSizeHints *xsh;
- xsh = XAllocSizeHints();
- if (window_get_flag(WINDOW_FLAG_RESIZE_DISABLED, p_window)) {
- xsh->flags = PMinSize | PMaxSize;
- xsh->min_width = size.x;
- xsh->max_width = size.x;
- xsh->min_height = size.y;
- xsh->max_height = size.y;
- } else {
- xsh->flags = 0L;
- if (wd.min_size != Size2i()) {
- xsh->flags |= PMinSize;
- xsh->min_width = wd.min_size.x;
- xsh->min_height = wd.min_size.y;
- }
- if (wd.max_size != Size2i()) {
- xsh->flags |= PMaxSize;
- xsh->max_width = wd.max_size.x;
- xsh->max_height = wd.max_size.y;
- }
- }
- XSetWMNormalHints(x11_display, wd.x11_window, xsh);
- XFree(xsh);
+ _update_size_hints(p_window);
// put back or remove decorations according to the last set borderless state
Hints hints;
@@ -1321,13 +1285,13 @@ void DisplayServerX11::window_set_mode(WindowMode p_mode, WindowID p_window) {
} break;
case WINDOW_MODE_FULLSCREEN: {
//Remove full-screen
+ wd.fullscreen = false;
+
_set_wm_fullscreen(p_window, false);
//un-maximize required for always on top
bool on_top = window_get_flag(WINDOW_FLAG_ALWAYS_ON_TOP, p_window);
- wd.fullscreen = false;
-
window_set_position(wd.last_position_before_fs, p_window);
if (on_top) {
@@ -1373,15 +1337,16 @@ void DisplayServerX11::window_set_mode(WindowMode p_mode, WindowID p_window) {
} break;
case WINDOW_MODE_FULLSCREEN: {
wd.last_position_before_fs = wd.position;
+
if (window_get_flag(WINDOW_FLAG_ALWAYS_ON_TOP, p_window)) {
_set_wm_maximized(p_window, true);
}
- _set_wm_fullscreen(p_window, true);
+
wd.fullscreen = true;
+ _set_wm_fullscreen(p_window, true);
} break;
case WINDOW_MODE_MAXIMIZED: {
_set_wm_maximized(p_window, true);
-
} break;
}
}
@@ -1448,37 +1413,11 @@ void DisplayServerX11::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo
switch (p_flag) {
case WINDOW_FLAG_RESIZE_DISABLED: {
- XSizeHints *xsh;
- xsh = XAllocSizeHints();
- if (p_enabled) {
- Size2i size = window_get_size(p_window);
-
- xsh->flags = PMinSize | PMaxSize;
- xsh->min_width = size.x;
- xsh->max_width = size.x;
- xsh->min_height = size.y;
- xsh->max_height = size.y;
- } else {
- xsh->flags = 0L;
- if (wd.min_size != Size2i()) {
- xsh->flags |= PMinSize;
- xsh->min_width = wd.min_size.x;
- xsh->min_height = wd.min_size.y;
- }
- if (wd.max_size != Size2i()) {
- xsh->flags |= PMaxSize;
- xsh->max_width = wd.max_size.x;
- xsh->max_height = wd.max_size.y;
- }
- }
-
- XSetWMNormalHints(x11_display, wd.x11_window, xsh);
- XFree(xsh);
-
wd.resize_disabled = p_enabled;
- XFlush(x11_display);
+ _update_size_hints(p_window);
+ XFlush(x11_display);
} break;
case WINDOW_FLAG_BORDERLESS: {
Hints hints;
@@ -3218,8 +3157,6 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u
WindowData wd;
wd.x11_window = XCreateWindow(x11_display, RootWindow(x11_display, visualInfo->screen), p_rect.position.x, p_rect.position.y, p_rect.size.width > 0 ? p_rect.size.width : 1, p_rect.size.height > 0 ? p_rect.size.height : 1, 0, visualInfo->depth, InputOutput, visualInfo->visual, valuemask, &windowAttributes);
- XMapWindow(x11_display, wd.x11_window);
-
//associate PID
// make PID known to X11
{
@@ -3299,20 +3236,6 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u
windows[id] = wd;
{
- if (p_flags & WINDOW_FLAG_RESIZE_DISABLED_BIT) {
- XSizeHints *xsh;
- xsh = XAllocSizeHints();
-
- xsh->flags = PMinSize | PMaxSize;
- xsh->min_width = p_rect.size.width;
- xsh->max_width = p_rect.size.width;
- xsh->min_height = p_rect.size.height;
- xsh->max_height = p_rect.size.height;
-
- XSetWMNormalHints(x11_display, wd.x11_window, xsh);
- XFree(xsh);
- }
-
bool make_utility = false;
if (p_flags & WINDOW_FLAG_BORDERLESS_BIT) {
@@ -3362,18 +3285,7 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u
}
}
- if (id != MAIN_WINDOW_ID) {
- XSizeHints my_hints = XSizeHints();
-
- my_hints.flags = PPosition | PSize; /* I want to specify position and size */
- my_hints.x = p_rect.position.x; /* The origin and size coords I want */
- my_hints.y = p_rect.position.y;
- my_hints.width = p_rect.size.width;
- my_hints.height = p_rect.size.height;
-
- XSetNormalHints(x11_display, wd.x11_window, &my_hints);
- XMoveWindow(x11_display, wd.x11_window, p_rect.position.x, p_rect.position.y);
- }
+ _update_size_hints(id);
#if defined(VULKAN_ENABLED)
if (context_vulkan) {
@@ -3414,6 +3326,7 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u
if (cursors[current_cursor] != None) {
XDefineCursor(x11_display, wd.x11_window, cursors[current_cursor]);
}
+
return id;
}
@@ -3653,6 +3566,7 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
window_set_flag(WindowFlags(i), true, main_window);
}
}
+ show_window(main_window);
//create RenderingDevice if used
#if defined(VULKAN_ENABLED)
diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h
index b5d2ea1c63..8e1f941bbf 100644
--- a/platform/linuxbsd/display_server_x11.h
+++ b/platform/linuxbsd/display_server_x11.h
@@ -235,6 +235,7 @@ class DisplayServerX11 : public DisplayServer {
void _update_real_mouse_position(const WindowData &wd);
bool _window_maximize_check(WindowID p_window, const char *p_atom_name) const;
+ void _update_size_hints(WindowID p_window);
void _set_wm_fullscreen(WindowID p_window, bool p_enabled);
void _set_wm_maximized(WindowID p_window, bool p_enabled);
@@ -276,6 +277,7 @@ public:
virtual Vector<DisplayServer::WindowID> get_window_list() const;
virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i());
+ virtual void show_window(WindowID p_id);
virtual void delete_sub_window(WindowID p_id);
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const;
diff --git a/platform/linuxbsd/joypad_linux.cpp b/platform/linuxbsd/joypad_linux.cpp
index 5edaf35c50..fda1358dfd 100644
--- a/platform/linuxbsd/joypad_linux.cpp
+++ b/platform/linuxbsd/joypad_linux.cpp
@@ -311,16 +311,9 @@ void JoypadLinux::open_joypad(const char *p_path) {
return;
}
- //check if the device supports basic gamepad events, prevents certain keyboards from
- //being detected as joypads
+ // Check if the device supports basic gamepad events
if (!(test_bit(EV_KEY, evbit) && test_bit(EV_ABS, evbit) &&
- (test_bit(ABS_X, absbit) || test_bit(ABS_Y, absbit) || test_bit(ABS_HAT0X, absbit) ||
- test_bit(ABS_GAS, absbit) || test_bit(ABS_RUDDER, absbit)) &&
- (test_bit(BTN_A, keybit) || test_bit(BTN_THUMBL, keybit) ||
- test_bit(BTN_TRIGGER, keybit) || test_bit(BTN_1, keybit))) &&
- !(test_bit(EV_ABS, evbit) &&
- test_bit(ABS_X, absbit) && test_bit(ABS_Y, absbit) &&
- test_bit(ABS_RX, absbit) && test_bit(ABS_RY, absbit))) {
+ test_bit(ABS_X, absbit) && test_bit(ABS_Y, absbit))) {
close(fd);
return;
}
diff --git a/platform/osx/detect.py b/platform/osx/detect.py
index 25d230fc89..272ae1b620 100644
--- a/platform/osx/detect.py
+++ b/platform/osx/detect.py
@@ -28,7 +28,8 @@ def get_opts():
("MACOS_SDK_PATH", "Path to the macOS SDK", ""),
BoolVariable(
"use_static_mvk",
- "Link MoltenVK statically as Level-0 driver (better portability) or use Vulkan ICD loader (enables validation layers)",
+ "Link MoltenVK statically as Level-0 driver (better portability) or use Vulkan ICD loader (enables"
+ " validation layers)",
False,
),
EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")),
@@ -50,9 +51,11 @@ def configure(env):
if env["target"] == "release":
if env["optimize"] == "speed": # optimize for speed (default)
- env.Prepend(CCFLAGS=["-O3", "-fomit-frame-pointer", "-ftree-vectorize", "-msse2"])
+ env.Prepend(CCFLAGS=["-O3", "-fomit-frame-pointer", "-ftree-vectorize"])
else: # optimize for size
- env.Prepend(CCFLAGS=["-Os", "-ftree-vectorize", "-msse2"])
+ env.Prepend(CCFLAGS=["-Os", "-ftree-vectorize"])
+ if env["arch"] != "arm64":
+ env.Prepend(CCFLAGS=["-msse2"])
if env["debug_symbols"] == "yes":
env.Prepend(CCFLAGS=["-g1"])
diff --git a/platform/osx/display_server_osx.h b/platform/osx/display_server_osx.h
index 68e8454fd0..d8f3f81ff6 100644
--- a/platform/osx/display_server_osx.h
+++ b/platform/osx/display_server_osx.h
@@ -230,6 +230,7 @@ public:
virtual Vector<int> get_window_list() const override;
virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override;
+ virtual void show_window(WindowID p_id) override;
virtual void delete_sub_window(WindowID p_id) override;
virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm
index 5e209a6e6b..4c04151791 100644
--- a/platform/osx/display_server_osx.mm
+++ b/platform/osx/display_server_osx.mm
@@ -1944,8 +1944,12 @@ void DisplayServerOSX::alert(const String &p_alert, const String &p_title) {
[window setInformativeText:ns_alert];
[window setAlertStyle:NSAlertStyleWarning];
+ id key_window = [[NSApplication sharedApplication] keyWindow];
[window runModal];
[window release];
+ if (key_window) {
+ [key_window makeKeyAndOrderFront:nil];
+ }
}
Error DisplayServerOSX::dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) {
@@ -2311,18 +2315,23 @@ DisplayServer::WindowID DisplayServerOSX::create_sub_window(WindowMode p_mode, u
_THREAD_SAFE_METHOD_
WindowID id = _create_window(p_mode, p_rect);
- WindowData &wd = windows[id];
for (int i = 0; i < WINDOW_FLAG_MAX; i++) {
if (p_flags & (1 << i)) {
window_set_flag(WindowFlags(i), true, id);
}
}
+
+ return id;
+}
+
+void DisplayServerOSX::show_window(WindowID p_id) {
+ WindowData &wd = windows[p_id];
+
if (wd.no_focus) {
[wd.window_object orderFront:nil];
} else {
[wd.window_object makeKeyAndOrderFront:nil];
}
- return id;
}
void DisplayServerOSX::_send_window_event(const WindowData &wd, WindowEvent p_event) {
@@ -2793,7 +2802,9 @@ void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo
} break;
case WINDOW_FLAG_BORDERLESS: {
// OrderOut prevents a lose focus bug with the window
- [wd.window_object orderOut:nil];
+ if ([wd.window_object isVisible]) {
+ [wd.window_object orderOut:nil];
+ }
wd.borderless = p_enabled;
if (p_enabled) {
[wd.window_object setStyleMask:NSWindowStyleMaskBorderless];
@@ -2807,7 +2818,13 @@ void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo
[wd.window_object setFrame:frameRect display:NO];
}
_update_window(wd);
- [wd.window_object makeKeyAndOrderFront:nil];
+ if ([wd.window_object isVisible]) {
+ if (wd.no_focus) {
+ [wd.window_object orderFront:nil];
+ } else {
+ [wd.window_object makeKeyAndOrderFront:nil];
+ }
+ }
} break;
case WINDOW_FLAG_ALWAYS_ON_TOP: {
wd.on_top = p_enabled;
@@ -2875,7 +2892,11 @@ void DisplayServerOSX::window_move_to_foreground(WindowID p_window) {
const WindowData &wd = windows[p_window];
[[NSApplication sharedApplication] activateIgnoringOtherApps:YES];
- [wd.window_object makeKeyAndOrderFront:nil];
+ if (wd.no_focus) {
+ [wd.window_object orderFront:nil];
+ } else {
+ [wd.window_object makeKeyAndOrderFront:nil];
+ }
}
bool DisplayServerOSX::window_can_draw(WindowID p_window) const {
@@ -3755,7 +3776,7 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
window_set_flag(WindowFlags(i), true, main_window);
}
}
- [windows[main_window].window_object makeKeyAndOrderFront:nil];
+ show_window(MAIN_WINDOW_ID);
#if defined(OPENGL_ENABLED)
if (rendering_driver == "opengl_es") {
diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py
index c23a65ef75..04b743f2c8 100644
--- a/platform/uwp/detect.py
+++ b/platform/uwp/detect.py
@@ -120,7 +120,9 @@ def configure(env):
print("Compiled program architecture will be a x86 executable. (forcing bits=32).")
else:
print(
- "Failed to detect MSVC compiler architecture version... Defaulting to 32-bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup."
+ "Failed to detect MSVC compiler architecture version... Defaulting to 32-bit executable settings"
+ " (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture"
+ " this build is compiled for. You should check your settings/compilation setup."
)
env["bits"] = "32"
@@ -160,7 +162,10 @@ def configure(env):
env.Append(CPPFLAGS=["/AI", vc_base_path + "lib/x86/store/references"])
env.Append(
- CCFLAGS='/FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /errorReport:prompt /WX- /Zc:forScope /Gd /EHsc /nologo'.split()
+ CCFLAGS=(
+ '/FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /errorReport:prompt /WX-'
+ " /Zc:forScope /Gd /EHsc /nologo".split()
+ )
)
env.Append(CPPDEFINES=["_UNICODE", "UNICODE", ("WINAPI_FAMILY", "WINAPI_FAMILY_APP")])
env.Append(CXXFLAGS=["/ZW"])
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index ee25754704..1dddb07990 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -715,7 +715,7 @@ bool OS_UWP::has_virtual_keyboard() const {
return UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch;
}
-void OS_UWP::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
+void OS_UWP::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
InputPane ^ pane = InputPane::GetForCurrentView();
pane->TryShow();
}
diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h
index c35b634353..892327bac5 100644
--- a/platform/uwp/os_uwp.h
+++ b/platform/uwp/os_uwp.h
@@ -234,7 +234,7 @@ public:
virtual bool has_touchscreen_ui_hint() const;
virtual bool has_virtual_keyboard() const;
- virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1);
+ virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1);
virtual void hide_virtual_keyboard();
virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false);
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index 0ab0e1ed3c..271ffc8871 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -128,7 +128,9 @@ def setup_msvc_manual(env):
print("Compiled program architecture will be a 32 bit executable. (forcing bits=32).")
else:
print(
- "Failed to manually detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup, or avoid setting VCINSTALLDIR."
+ "Failed to manually detect MSVC compiler architecture version... Defaulting to 32bit executable settings"
+ " (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this"
+ " build is compiled for. You should check your settings/compilation setup, or avoid setting VCINSTALLDIR."
)
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index 6ee9b6d698..da2fc1c2c1 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -495,13 +495,17 @@ DisplayServer::WindowID DisplayServerWindows::create_sub_window(WindowMode p_mod
_update_window_style(window_id);
- ShowWindow(wd.hWnd, (p_flags & WINDOW_FLAG_NO_FOCUS_BIT) ? SW_SHOWNOACTIVATE : SW_SHOW); // Show The Window
- if (!(p_flags & WINDOW_FLAG_NO_FOCUS_BIT)) {
+ return window_id;
+}
+
+void DisplayServerWindows::show_window(WindowID p_id) {
+ WindowData &wd = windows[p_id];
+
+ ShowWindow(wd.hWnd, wd.no_focus ? SW_SHOWNOACTIVATE : SW_SHOW); // Show The Window
+ if (!wd.no_focus) {
SetForegroundWindow(wd.hWnd); // Slightly Higher Priority
SetFocus(wd.hWnd); // Sets Keyboard Focus To
}
-
- return window_id;
}
void DisplayServerWindows::delete_sub_window(WindowID p_window) {
@@ -3121,9 +3125,7 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
}
}
- ShowWindow(windows[MAIN_WINDOW_ID].hWnd, SW_SHOW); // Show The Window
- SetForegroundWindow(windows[MAIN_WINDOW_ID].hWnd); // Slightly Higher Priority
- SetFocus(windows[MAIN_WINDOW_ID].hWnd); // Sets Keyboard Focus To
+ show_window(MAIN_WINDOW_ID);
#if defined(VULKAN_ENABLED)
diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h
index 725f9697c5..7bd93a7086 100644
--- a/platform/windows/display_server_windows.h
+++ b/platform/windows/display_server_windows.h
@@ -460,6 +460,7 @@ public:
virtual Vector<DisplayServer::WindowID> get_window_list() const;
virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i());
+ virtual void show_window(WindowID p_window);
virtual void delete_sub_window(WindowID p_window);
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const;
diff --git a/platform/windows/godot.natvis b/platform/windows/godot.natvis
index 593557cc69..90f0b55d0a 100644
--- a/platform/windows/godot.natvis
+++ b/platform/windows/godot.natvis
@@ -19,7 +19,7 @@
</ArrayItems>
</Expand>
</Type>
-
+
<Type Name="List&lt;*&gt;">
<Expand>
<Item Name="[size]">_data ? (_data->size_cache) : 0</Item>
@@ -62,7 +62,7 @@
<DisplayString Condition="type == Variant::POOL_COLOR_ARRAY">{*(PoolColorArray *)_data._mem}</DisplayString>
<StringView Condition="type == Variant::STRING &amp;&amp; ((String *)(_data._mem))->_cowdata._ptr">((String *)(_data._mem))->_cowdata._ptr,su</StringView>
-
+
<Expand>
<Item Name="[value]" Condition="type == Variant::BOOL">_data._bool</Item>
<Item Name="[value]" Condition="type == Variant::INT">_data._int</Item>
@@ -143,7 +143,7 @@
<Item Name="alpha">a</Item>
</Expand>
</Type>
-
+
<Type Name="Node" Inheritable="false">
<Expand>
<Item Name="Object">(Object*)this</Item>
diff --git a/platform/windows/joypad_windows.cpp b/platform/windows/joypad_windows.cpp
index 65caee3035..d1454c9096 100644
--- a/platform/windows/joypad_windows.cpp
+++ b/platform/windows/joypad_windows.cpp
@@ -146,8 +146,8 @@ bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) {
if (have_device(instance->guidInstance) || num == -1)
return false;
- d_joypads[joypad_count] = dinput_gamepad();
- dinput_gamepad *joy = &d_joypads[joypad_count];
+ d_joypads[num] = dinput_gamepad();
+ dinput_gamepad *joy = &d_joypads[num];
const DWORD devtype = (instance->dwDevType & 0xFF);
@@ -171,7 +171,7 @@ bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) {
WORD version = 0;
sprintf_s(uid, "%04x%04x%04x%04x%04x%04x%04x%04x", type, 0, vendor, 0, product, 0, version, 0);
- id_to_change = joypad_count;
+ id_to_change = num;
slider_count = 0;
joy->di_joy->SetDataFormat(&c_dfDIJoystick2);