diff options
Diffstat (limited to 'platform')
-rw-r--r-- | platform/android/audio_driver_opensl.cpp | 4 | ||||
-rw-r--r-- | platform/iphone/app_delegate.mm | 18 | ||||
-rw-r--r-- | platform/iphone/gl_view.mm | 32 | ||||
-rw-r--r-- | platform/javascript/export/export.cpp | 3 | ||||
-rw-r--r-- | platform/osx/os_osx.mm | 4 | ||||
-rw-r--r-- | platform/server/detect.py | 2 | ||||
-rw-r--r-- | platform/uwp/export/export.cpp | 2 | ||||
-rw-r--r-- | platform/windows/godot.natvis | 147 | ||||
-rw-r--r-- | platform/x11/detect.py | 2 | ||||
-rw-r--r-- | platform/x11/os_x11.cpp | 9 |
10 files changed, 128 insertions, 95 deletions
diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp index 8913950fac..cb25575b74 100644 --- a/platform/android/audio_driver_opensl.cpp +++ b/platform/android/audio_driver_opensl.cpp @@ -53,7 +53,7 @@ void AudioDriverOpenSL::_buffer_callback( } else { int32_t *src_buff = mixdown_buffer; - for (int i = 0; i < buffer_size * 2; i++) { + for (unsigned int i = 0; i < buffer_size * 2; i++) { src_buff[i] = 0; } } @@ -66,7 +66,7 @@ void AudioDriverOpenSL::_buffer_callback( int16_t *ptr = (int16_t *)buffers[last_free]; last_free = (last_free + 1) % BUFFER_COUNT; - for (int i = 0; i < buffer_size * 2; i++) { + for (unsigned int i = 0; i < buffer_size * 2; i++) { ptr[i] = src_buff[i] >> 16; } diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm index d160553050..64405bfa5b 100644 --- a/platform/iphone/app_delegate.mm +++ b/platform/iphone/app_delegate.mm @@ -615,18 +615,6 @@ static int frame_count = 0; // Create a full-screen window window = [[UIWindow alloc] initWithFrame:rect]; - // window.autoresizesSubviews = YES; - //[window setAutoresizingMask:UIViewAutoresizingFlexibleWidth | - // UIViewAutoresizingFlexibleWidth]; - - // Create the OpenGL ES view and add it to the window - GLView *glView = [[GLView alloc] initWithFrame:rect]; - printf("glview is %p\n", glView); - //[window addSubview:glView]; - glView.delegate = self; - // glView.autoresizesSubviews = YES; - //[glView setAutoresizingMask:UIViewAutoresizingFlexibleWidth | - // UIViewAutoresizingFlexibleWidth]; OS::VideoMode vm = _get_video_mode(); @@ -641,6 +629,12 @@ static int frame_count = 0; return FALSE; }; + // WARNING: We must *always* create the GLView after we have constructed the + // OS with iphone_main. This allows the GLView to access project settings so + // it can properly initialize the OpenGL context + GLView *glView = [[GLView alloc] initWithFrame:rect]; + glView.delegate = self; + view_controller = [[ViewController alloc] init]; view_controller.view = glView; window.rootViewController = view_controller; diff --git a/platform/iphone/gl_view.mm b/platform/iphone/gl_view.mm index 6f4d0ddb57..1cb8d0e44e 100644 --- a/platform/iphone/gl_view.mm +++ b/platform/iphone/gl_view.mm @@ -284,19 +284,37 @@ static void clear_touches() { kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat, nil]; + bool fallback_gl2 = false; + // Create a GL ES 3 context based on the gl driver from project settings + if (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES3") { + context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3]; + NSLog(@"Setting up an OpenGL ES 3.0 context. Based on Project Settings \"rendering/quality/driver/driver_name\""); + if (!context && GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) { + gles3_available = false; + fallback_gl2 = true; + NSLog(@"Failed to create OpenGL ES 3.0 context. Falling back to OpenGL ES 2.0"); + } + } - // Create our EAGLContext, and if successful make it current and create our framebuffer. - context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3]; - - if (!context || ![EAGLContext setCurrentContext:context] || ![self createFramebuffer]) { + // Create GL ES 2 context + if (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES2" || fallback_gl2) { context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2]; - gles3_available = false; - if (!context || ![EAGLContext setCurrentContext:context] || ![self createFramebuffer]) { - [self release]; + NSLog(@"Setting up an OpenGL ES 2.0 context."); + if (!context) { + NSLog(@"Failed to create OpenGL ES 2.0 context!"); return nil; } } + if (![EAGLContext setCurrentContext:context]) { + NSLog(@"Failed to set EAGLContext!"); + return nil; + } + if (![self createFramebuffer]) { + NSLog(@"Failed to create frame buffer!"); + return nil; + } + // Default the animation interval to 1/60th of a second. animationInterval = 1.0 / 60.0; return self; diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp index 871a8769d9..487da77b10 100644 --- a/platform/javascript/export/export.cpp +++ b/platform/javascript/export/export.cpp @@ -114,6 +114,9 @@ void EditorExportPlatformJavaScript::get_preset_features(const Ref<EditorExportP r_features->push_back("etc"); } else if (driver == "GLES3") { r_features->push_back("etc2"); + if (ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2")) { + r_features->push_back("etc"); + } } } } diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index b45d0d80e6..7d2116ba7e 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -2270,12 +2270,12 @@ Size2 OS_OSX::get_window_size() const { Size2 OS_OSX::get_real_window_size() const { NSRect frame = [window_object frame]; - return Size2(frame.size.width, frame.size.height); + return Size2(frame.size.width, frame.size.height) * _display_scale(); } void OS_OSX::set_window_size(const Size2 p_size) { - Size2 size = p_size; + Size2 size = p_size / _display_scale(); if (get_borderless_window() == false) { // NSRect used by setFrame includes the title bar, so add it to our size.y diff --git a/platform/server/detect.py b/platform/server/detect.py index 90a4092412..39f72db0ad 100644 --- a/platform/server/detect.py +++ b/platform/server/detect.py @@ -147,7 +147,7 @@ def configure(env): # We need at least version 2.88 import subprocess bullet_version = subprocess.check_output(['pkg-config', 'bullet', '--modversion']).strip() - if bullet_version < "2.88": + if str(bullet_version) < "2.88": # Abort as system bullet was requested but too old print("Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format(bullet_version, "2.88")) sys.exit(255) diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp index 8ccf122d9f..a0ab398f89 100644 --- a/platform/uwp/export/export.cpp +++ b/platform/uwp/export/export.cpp @@ -505,7 +505,7 @@ void AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t while (p_len - step > 0) { - size_t block_size = (p_len - step) > BLOCK_SIZE ? BLOCK_SIZE : (p_len - step); + size_t block_size = (p_len - step) > BLOCK_SIZE ? (size_t)BLOCK_SIZE : (p_len - step); for (uint32_t i = 0; i < block_size; i++) { strm_in.write[i] = p_buffer[step + i]; diff --git a/platform/windows/godot.natvis b/platform/windows/godot.natvis index 01963035a1..55c83c3f3c 100644 --- a/platform/windows/godot.natvis +++ b/platform/windows/godot.natvis @@ -2,92 +2,109 @@ <AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010"> <Type Name="Vector<*>"> <Expand> - <Item Name="size">(_cowdata && _cowdata->_ptr) ? (((const unsigned int *)(_cowdata->_ptr))[-1]) : 0</Item> + <Item Name="[size]">_cowdata._ptr ? (((const unsigned int *)(_cowdata._ptr))[-1]) : 0</Item> <ArrayItems> - <Size>(_cowdata && _cowdata->_ptr) ? (((const unsigned int *)(_cowdata->_ptr))[-1]) : 0</Size> - <ValuePointer>(_cowdata) ? (_cowdata->_ptr) : 0</ValuePointer> + <Size>_cowdata._ptr ? (((const unsigned int *)(_cowdata._ptr))[-1]) : 0</Size> + <ValuePointer>_cowdata._ptr</ValuePointer> </ArrayItems> </Expand> </Type> <Type Name="PoolVector<*>"> <Expand> - <Item Name="size">alloc ? (alloc->size / sizeof($T1)) : 0</Item> + <Item Name="[size]">alloc ? (alloc->size / sizeof($T1)) : 0</Item> <ArrayItems> <Size>alloc ? (alloc->size / sizeof($T1)) : 0</Size> <ValuePointer>alloc ? (($T1 *)alloc->mem) : 0</ValuePointer> </ArrayItems> </Expand> </Type> + + <Type Name="List<*>"> + <Expand> + <Item Name="[size]">_data ? (_data->size_cache) : 0</Item> + <LinkedListItems> + <Size>_data ? (_data->size_cache) : 0</Size> + <HeadPointer>_data->first</HeadPointer> + <NextPointer>next_ptr</NextPointer> + <ValueNode>value</ValueNode> + </LinkedListItems> + </Expand> + </Type> <Type Name="Variant"> - <DisplayString Condition="this->type == Variant::NIL">nil</DisplayString> - <DisplayString Condition="this->type == Variant::BOOL">{_data._bool}</DisplayString> - <DisplayString Condition="this->type == Variant::INT">{_data._int}</DisplayString> - <DisplayString Condition="this->type == Variant::REAL">{_data._real}</DisplayString> - <DisplayString Condition="this->type == Variant::TRANSFORM2D">{_data._transform2d}</DisplayString> - <DisplayString Condition="this->type == Variant::AABB">{_data._aabb}</DisplayString> - <DisplayString Condition="this->type == Variant::BASIS">{_data._basis}</DisplayString> - <DisplayString Condition="this->type == Variant::TRANSFORM">{_data._transform}</DisplayString> - <DisplayString Condition="this->type == Variant::ARRAY">{*(Array *)_data._mem}</DisplayString> - <DisplayString Condition="this->type == Variant::STRING && ((String *)(&_data._mem[0]))->_cowdata._ptr == 0">""</DisplayString> - <DisplayString Condition="this->type == Variant::STRING && ((String *)(&_data._mem[0]))->_cowdata._ptr != 0">{((String *)(&_data._mem[0]))->_cowdata._ptr,su}</DisplayString> - <DisplayString Condition="this->type == Variant::VECTOR2">{*(Vector2 *)_data._mem}</DisplayString> - <DisplayString Condition="this->type == Variant::RECT2">{*(Rect2 *)_data._mem}</DisplayString> - <DisplayString Condition="this->type == Variant::VECTOR3">{*(Vector3 *)_data._mem}</DisplayString> - <DisplayString Condition="this->type == Variant::PLANE">{*(Plane *)_data._mem}</DisplayString> - <DisplayString Condition="this->type == Variant::QUAT">{*(Quat *)_data._mem}</DisplayString> - <DisplayString Condition="this->type == Variant::COLOR">{*(Color *)_data._mem}</DisplayString> - <DisplayString Condition="this->type == Variant::NODE_PATH">{*(NodePath *)_data._mem}</DisplayString> - <DisplayString Condition="this->type == Variant::_RID">{*(RID *)_data._mem}</DisplayString> - <DisplayString Condition="this->type == Variant::OBJECT">{*(Object *)_data._mem}</DisplayString> - <DisplayString Condition="this->type == Variant::DICTIONARY">{*(Dictionary *)_data._mem}</DisplayString> - <DisplayString Condition="this->type == Variant::ARRAY">{*(Array *)_data._mem}</DisplayString> - <DisplayString Condition="this->type == Variant::POOL_BYTE_ARRAY">{*(PoolByteArray *)_data._mem}</DisplayString> - <DisplayString Condition="this->type == Variant::POOL_INT_ARRAY">{*(PoolIntArray *)_data._mem}</DisplayString> - <DisplayString Condition="this->type == Variant::POOL_REAL_ARRAY">{*(PoolRealArray *)_data._mem}</DisplayString> - <DisplayString Condition="this->type == Variant::POOL_STRING_ARRAY">{*(PoolStringArray *)_data._mem}</DisplayString> - <DisplayString Condition="this->type == Variant::POOL_VECTOR2_ARRAY">{*(PoolVector2Array *)_data._mem}</DisplayString> - <DisplayString Condition="this->type == Variant::POOL_VECTOR3_ARRAY">{*(PoolVector3Array *)_data._mem}</DisplayString> - <DisplayString Condition="this->type == Variant::POOL_COLOR_ARRAY">{*(PoolColorArray *)_data._mem}</DisplayString> - - <StringView Condition="this->type == Variant::STRING && ((String *)(&_data._mem[0]))->_cowdata._ptr != 0">((String *)(&_data._mem[0]))->_cowdata._ptr,su</StringView> + <DisplayString Condition="type == Variant::NIL">nil</DisplayString> + <DisplayString Condition="type == Variant::BOOL">{_data._bool}</DisplayString> + <DisplayString Condition="type == Variant::INT">{_data._int}</DisplayString> + <DisplayString Condition="type == Variant::REAL">{_data._real}</DisplayString> + <DisplayString Condition="type == Variant::TRANSFORM2D">{_data._transform2d}</DisplayString> + <DisplayString Condition="type == Variant::AABB">{_data._aabb}</DisplayString> + <DisplayString Condition="type == Variant::BASIS">{_data._basis}</DisplayString> + <DisplayString Condition="type == Variant::TRANSFORM">{_data._transform}</DisplayString> + <DisplayString Condition="type == Variant::STRING">{*(String *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::VECTOR2">{*(Vector2 *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::RECT2">{*(Rect2 *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::VECTOR3">{*(Vector3 *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PLANE">{*(Plane *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::QUAT">{*(Quat *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::COLOR">{*(Color *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::NODE_PATH">{*(NodePath *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::_RID">{*(RID *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::OBJECT">{*(Object *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::DICTIONARY">{*(Dictionary *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::ARRAY">{*(Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::POOL_BYTE_ARRAY">{*(PoolByteArray *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::POOL_INT_ARRAY">{*(PoolIntArray *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::POOL_REAL_ARRAY">{*(PoolRealArray *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::POOL_STRING_ARRAY">{*(PoolStringArray *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::POOL_VECTOR2_ARRAY">{*(PoolVector2Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::POOL_VECTOR3_ARRAY">{*(PoolVector3Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::POOL_COLOR_ARRAY">{*(PoolColorArray *)_data._mem}</DisplayString> + <StringView Condition="type == Variant::STRING && ((String *)(_data._mem))->_cowdata._ptr">((String *)(_data._mem))->_cowdata._ptr,su</StringView> + <Expand> - <Item Name="value" Condition="this->type == Variant::BOOL">_data._bool</Item> - <Item Name="value" Condition="this->type == Variant::INT">_data._int</Item> - <Item Name="value" Condition="this->type == Variant::REAL">_data._real</Item> - <Item Name="value" Condition="this->type == Variant::TRANSFORM2D">_data._transform2d</Item> - <Item Name="value" Condition="this->type == Variant::AABB">_data._aabb</Item> - <Item Name="value" Condition="this->type == Variant::BASIS">_data._basis</Item> - <Item Name="value" Condition="this->type == Variant::TRANSFORM">_data._transform</Item> - <Item Name="value" Condition="this->type == Variant::ARRAY">*(Array *)_data._mem</Item> - <Item Name="value" Condition="this->type == Variant::STRING">*(String *)_data._mem</Item> - <Item Name="value" Condition="this->type == Variant::VECTOR2">*(Vector2 *)_data._mem</Item> - <Item Name="value" Condition="this->type == Variant::RECT2">*(Rect2 *)_data._mem</Item> - <Item Name="value" Condition="this->type == Variant::VECTOR3">*(Vector3 *)_data._mem</Item> - <Item Name="value" Condition="this->type == Variant::PLANE">*(Plane *)_data._mem</Item> - <Item Name="value" Condition="this->type == Variant::QUAT">*(Quat *)_data._mem</Item> - <Item Name="value" Condition="this->type == Variant::COLOR">*(Color *)_data._mem</Item> - <Item Name="value" Condition="this->type == Variant::NODE_PATH">*(NodePath *)_data._mem</Item> - <Item Name="value" Condition="this->type == Variant::_RID">*(RID *)_data._mem</Item> - <Item Name="value" Condition="this->type == Variant::OBJECT">*(Object *)_data._mem</Item> - <Item Name="value" Condition="this->type == Variant::DICTIONARY">*(Dictionary *)_data._mem</Item> - <Item Name="value" Condition="this->type == Variant::ARRAY">*(Array *)_data._mem</Item> - <Item Name="value" Condition="this->type == Variant::POOL_BYTE_ARRAY">*(PoolByteArray *)_data._mem</Item> - <Item Name="value" Condition="this->type == Variant::POOL_INT_ARRAY">*(PoolIntArray *)_data._mem</Item> - <Item Name="value" Condition="this->type == Variant::POOL_REAL_ARRAY">*(PoolRealArray *)_data._mem</Item> - <Item Name="value" Condition="this->type == Variant::POOL_STRING_ARRAY">*(PoolStringArray *)_data._mem</Item> - <Item Name="value" Condition="this->type == Variant::POOL_VECTOR2_ARRAY">*(PoolVector2Array *)_data._mem</Item> - <Item Name="value" Condition="this->type == Variant::POOL_VECTOR3_ARRAY">*(PoolVector3Array *)_data._mem</Item> - <Item Name="value" Condition="this->type == Variant::POOL_COLOR_ARRAY">*(PoolColorArray *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::BOOL">_data._bool</Item> + <Item Name="[value]" Condition="type == Variant::INT">_data._int</Item> + <Item Name="[value]" Condition="type == Variant::REAL">_data._real</Item> + <Item Name="[value]" Condition="type == Variant::TRANSFORM2D">_data._transform2d</Item> + <Item Name="[value]" Condition="type == Variant::AABB">_data._aabb</Item> + <Item Name="[value]" Condition="type == Variant::BASIS">_data._basis</Item> + <Item Name="[value]" Condition="type == Variant::TRANSFORM">_data._transform</Item> + <Item Name="[value]" Condition="type == Variant::STRING">*(String *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::VECTOR2">*(Vector2 *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::RECT2">*(Rect2 *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::VECTOR3">*(Vector3 *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PLANE">*(Plane *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::QUAT">*(Quat *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::COLOR">*(Color *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::NODE_PATH">*(NodePath *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::_RID">*(RID *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::OBJECT">*(Object *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::DICTIONARY">*(Dictionary *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::ARRAY">*(Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::POOL_BYTE_ARRAY">*(PoolByteArray *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::POOL_INT_ARRAY">*(PoolIntArray *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::POOL_REAL_ARRAY">*(PoolRealArray *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::POOL_STRING_ARRAY">*(PoolStringArray *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::POOL_VECTOR2_ARRAY">*(PoolVector2Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::POOL_VECTOR3_ARRAY">*(PoolVector3Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::POOL_COLOR_ARRAY">*(PoolColorArray *)_data._mem</Item> </Expand> </Type> <Type Name="String"> - <DisplayString Condition="this->_cowdata._ptr == 0">empty</DisplayString> - <DisplayString Condition="this->_cowdata._ptr != 0">{this->_cowdata._ptr,su}</DisplayString> - <StringView Condition="this->_cowdata._ptr != 0">this->_cowdata._ptr,su</StringView> + <DisplayString Condition="_cowdata._ptr == 0">[empty]</DisplayString> + <DisplayString Condition="_cowdata._ptr != 0">{_cowdata._ptr,su}</DisplayString> + <StringView Condition="_cowdata._ptr != 0">_cowdata._ptr,su</StringView> + </Type> + + <Type Name="StringName"> + <DisplayString Condition="_data && _data->cname">{_data->cname}</DisplayString> + <DisplayString Condition="_data && !_data->cname">{_data->name,su}</DisplayString> + <DisplayString Condition="!_data">[empty]</DisplayString> + <StringView Condition="_data && _data->cname">_data->cname</StringView> + <StringView Condition="_data && !_data->cname">_data->name,su</StringView> </Type> <Type Name="Vector2"> diff --git a/platform/x11/detect.py b/platform/x11/detect.py index b5ad59e60a..163b9999a9 100644 --- a/platform/x11/detect.py +++ b/platform/x11/detect.py @@ -197,7 +197,7 @@ def configure(env): # We need at least version 2.88 import subprocess bullet_version = subprocess.check_output(['pkg-config', 'bullet', '--modversion']).strip() - if bullet_version < "2.88": + if str(bullet_version) < "2.88": # Abort as system bullet was requested but too old print("Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format(bullet_version, "2.88")) sys.exit(255) diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 87b63c0982..0fe91f3d00 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -3048,11 +3048,12 @@ void OS_X11::set_context(int p_context) { if (p_context == CONTEXT_ENGINE) { classHint->res_name = (char *)"Godot_Engine"; - char *config_name_tmp = (char *)((String)GLOBAL_GET("application/config/name")).utf8().ptrw(); - if (config_name_tmp) - config_name = strdup(config_name_tmp); - else + String config_name_tmp = GLOBAL_GET("application/config/name"); + if (config_name_tmp.length() > 0) { + config_name = strdup(config_name_tmp.utf8().get_data()); + } else { config_name = strdup("Godot Engine"); + } wm_class = config_name; } |