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-rw-r--r--platform/android/export/export.cpp30
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java8
-rw-r--r--platform/android/plugin/godot_plugin_config.h101
-rw-r--r--platform/iphone/detect.py57
-rw-r--r--platform/iphone/export/export.cpp49
-rw-r--r--platform/iphone/plugin/godot_plugin_config.h102
-rw-r--r--platform/javascript/SCsub11
-rw-r--r--platform/javascript/detect.py20
-rw-r--r--platform/javascript/display_server_javascript.cpp80
-rw-r--r--platform/javascript/display_server_javascript.h2
-rw-r--r--platform/javascript/emscripten_helpers.py9
-rw-r--r--platform/javascript/export/export.cpp1
-rw-r--r--platform/javascript/godot_js.h6
-rw-r--r--platform/javascript/js/dynlink.pre.js1
-rw-r--r--platform/javascript/js/engine/engine.js2
-rw-r--r--platform/javascript/js/libs/library_godot_display.js172
-rw-r--r--platform/uwp/export/export.cpp2
-rw-r--r--platform/uwp/os_uwp.cpp2
-rw-r--r--platform/windows/display_server_windows.h2
-rw-r--r--platform/windows/os_windows.cpp2
20 files changed, 419 insertions, 240 deletions
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index cdcc39c6e7..62720e8249 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -261,7 +261,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
EditorProgress *ep = nullptr;
};
- Vector<PluginConfig> plugins;
+ Vector<PluginConfigAndroid> plugins;
String last_plugin_names;
uint64_t last_custom_build_time = 0;
volatile bool plugins_changed;
@@ -280,7 +280,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
{
// Nothing to do if we already know the plugins have changed.
if (!ea->plugins_changed) {
- Vector<PluginConfig> loaded_plugins = get_plugins();
+ Vector<PluginConfigAndroid> loaded_plugins = get_plugins();
MutexLock lock(ea->plugins_lock);
@@ -629,7 +629,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
continue;
}
- if (file.ends_with(PLUGIN_CONFIG_EXT)) {
+ if (file.ends_with(PluginConfigAndroid::PLUGIN_CONFIG_EXT)) {
dir_files.push_back(file);
}
}
@@ -639,8 +639,8 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
return dir_files;
}
- static Vector<PluginConfig> get_plugins() {
- Vector<PluginConfig> loaded_plugins;
+ static Vector<PluginConfigAndroid> get_plugins() {
+ Vector<PluginConfigAndroid> loaded_plugins;
String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().plus_file("android/plugins");
@@ -653,7 +653,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
if (!plugins_filenames.is_empty()) {
Ref<ConfigFile> config_file = memnew(ConfigFile);
for (int i = 0; i < plugins_filenames.size(); i++) {
- PluginConfig config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i]));
+ PluginConfigAndroid config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i]));
if (config.valid_config) {
loaded_plugins.push_back(config);
} else {
@@ -666,11 +666,11 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
return loaded_plugins;
}
- static Vector<PluginConfig> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) {
- Vector<PluginConfig> enabled_plugins;
- Vector<PluginConfig> all_plugins = get_plugins();
+ static Vector<PluginConfigAndroid> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) {
+ Vector<PluginConfigAndroid> enabled_plugins;
+ Vector<PluginConfigAndroid> all_plugins = get_plugins();
for (int i = 0; i < all_plugins.size(); i++) {
- PluginConfig plugin = all_plugins[i];
+ PluginConfigAndroid plugin = all_plugins[i];
bool enabled = p_presets->get("plugins/" + plugin.name);
if (enabled) {
enabled_plugins.push_back(plugin);
@@ -1618,7 +1618,7 @@ public:
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "custom_template/use_custom_build"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "custom_template/export_format", PROPERTY_HINT_ENUM, "Export APK,Export AAB"), EXPORT_FORMAT_APK));
- Vector<PluginConfig> plugins_configs = get_plugins();
+ Vector<PluginConfigAndroid> plugins_configs = get_plugins();
for (int i = 0; i < plugins_configs.size(); i++) {
print_verbose("Found Android plugin " + plugins_configs[i].name);
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "plugins/" + plugins_configs[i].name), false));
@@ -2131,7 +2131,7 @@ public:
return list;
}
- inline bool is_clean_build_required(Vector<PluginConfig> enabled_plugins) {
+ inline bool is_clean_build_required(Vector<PluginConfigAndroid> enabled_plugins) {
String plugin_names = get_plugins_names(enabled_plugins);
bool first_build = last_custom_build_time == 0;
bool have_plugins_changed = false;
@@ -2438,9 +2438,9 @@ public:
String sign_flag = should_sign ? "true" : "false";
String zipalign_flag = "true";
- Vector<PluginConfig> enabled_plugins = get_enabled_plugins(p_preset);
- String local_plugins_binaries = get_plugins_binaries(BINARY_TYPE_LOCAL, enabled_plugins);
- String remote_plugins_binaries = get_plugins_binaries(BINARY_TYPE_REMOTE, enabled_plugins);
+ Vector<PluginConfigAndroid> enabled_plugins = get_enabled_plugins(p_preset);
+ String local_plugins_binaries = get_plugins_binaries(PluginConfigAndroid::BINARY_TYPE_LOCAL, enabled_plugins);
+ String remote_plugins_binaries = get_plugins_binaries(PluginConfigAndroid::BINARY_TYPE_REMOTE, enabled_plugins);
String custom_maven_repos = get_plugins_custom_maven_repos(enabled_plugins);
bool clean_build_required = is_clean_build_required(enabled_plugins);
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
index b536733201..63c91561ff 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
@@ -188,15 +188,15 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
if (GLUtils.use_32) {
setEGLConfigChooser(translucent ?
- new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil,
+ new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil,
new RegularConfigChooser(8, 8, 8, 8, 16, stencil)) :
- new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil,
+ new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil,
new RegularConfigChooser(5, 6, 5, 0, 16, stencil)));
} else {
setEGLConfigChooser(translucent ?
- new RegularConfigChooser(8, 8, 8, 8, 16, stencil) :
- new RegularConfigChooser(5, 6, 5, 0, 16, stencil));
+ new RegularConfigChooser(8, 8, 8, 8, 16, stencil) :
+ new RegularConfigChooser(5, 6, 5, 0, 16, stencil));
}
break;
}
diff --git a/platform/android/plugin/godot_plugin_config.h b/platform/android/plugin/godot_plugin_config.h
index 611053ccba..173ac115a2 100644
--- a/platform/android/plugin/godot_plugin_config.h
+++ b/platform/android/plugin/godot_plugin_config.h
@@ -35,23 +35,6 @@
#include "core/io/config_file.h"
#include "core/string/ustring.h"
-static const char *PLUGIN_CONFIG_EXT = ".gdap";
-
-static const char *CONFIG_SECTION = "config";
-static const char *CONFIG_NAME_KEY = "name";
-static const char *CONFIG_BINARY_TYPE_KEY = "binary_type";
-static const char *CONFIG_BINARY_KEY = "binary";
-
-static const char *DEPENDENCIES_SECTION = "dependencies";
-static const char *DEPENDENCIES_LOCAL_KEY = "local";
-static const char *DEPENDENCIES_REMOTE_KEY = "remote";
-static const char *DEPENDENCIES_CUSTOM_MAVEN_REPOS_KEY = "custom_maven_repos";
-
-static const char *BINARY_TYPE_LOCAL = "local";
-static const char *BINARY_TYPE_REMOTE = "remote";
-
-static const char *PLUGIN_VALUE_SEPARATOR = "|";
-
/*
The `config` section and fields are required and defined as follow:
- **name**: name of the plugin
@@ -67,7 +50,24 @@ The `dependencies` section and fields are optional and defined as follow:
See https://github.com/godotengine/godot/issues/38157#issuecomment-618773871
*/
-struct PluginConfig {
+struct PluginConfigAndroid {
+ inline static const char *PLUGIN_CONFIG_EXT = ".gdap";
+
+ inline static const char *CONFIG_SECTION = "config";
+ inline static const char *CONFIG_NAME_KEY = "name";
+ inline static const char *CONFIG_BINARY_TYPE_KEY = "binary_type";
+ inline static const char *CONFIG_BINARY_KEY = "binary";
+
+ inline static const char *DEPENDENCIES_SECTION = "dependencies";
+ inline static const char *DEPENDENCIES_LOCAL_KEY = "local";
+ inline static const char *DEPENDENCIES_REMOTE_KEY = "remote";
+ inline static const char *DEPENDENCIES_CUSTOM_MAVEN_REPOS_KEY = "custom_maven_repos";
+
+ inline static const char *BINARY_TYPE_LOCAL = "local";
+ inline static const char *BINARY_TYPE_REMOTE = "remote";
+
+ inline static const char *PLUGIN_VALUE_SEPARATOR = "|";
+
// Set to true when the config file is properly loaded.
bool valid_config = false;
// Unix timestamp of last change to this plugin.
@@ -88,7 +88,7 @@ struct PluginConfig {
* Set of prebuilt plugins.
* Currently unused, this is just for future reference:
*/
-// static const PluginConfig MY_PREBUILT_PLUGIN = {
+// static const PluginConfigAndroid MY_PREBUILT_PLUGIN = {
// /*.valid_config =*/true,
// /*.last_updated =*/0,
// /*.name =*/"GodotPayment",
@@ -112,9 +112,9 @@ static inline String resolve_local_dependency_path(String plugin_config_dir, Str
return absolute_path;
}
-static inline PluginConfig resolve_prebuilt_plugin(PluginConfig prebuilt_plugin, String plugin_config_dir) {
- PluginConfig resolved = prebuilt_plugin;
- resolved.binary = resolved.binary_type == BINARY_TYPE_LOCAL ? resolve_local_dependency_path(plugin_config_dir, prebuilt_plugin.binary) : prebuilt_plugin.binary;
+static inline PluginConfigAndroid resolve_prebuilt_plugin(PluginConfigAndroid prebuilt_plugin, String plugin_config_dir) {
+ PluginConfigAndroid resolved = prebuilt_plugin;
+ resolved.binary = resolved.binary_type == PluginConfigAndroid::BINARY_TYPE_LOCAL ? resolve_local_dependency_path(plugin_config_dir, prebuilt_plugin.binary) : prebuilt_plugin.binary;
if (!prebuilt_plugin.local_dependencies.is_empty()) {
resolved.local_dependencies.clear();
for (int i = 0; i < prebuilt_plugin.local_dependencies.size(); i++) {
@@ -124,21 +124,22 @@ static inline PluginConfig resolve_prebuilt_plugin(PluginConfig prebuilt_plugin,
return resolved;
}
-static inline Vector<PluginConfig> get_prebuilt_plugins(String plugins_base_dir) {
- Vector<PluginConfig> prebuilt_plugins;
+static inline Vector<PluginConfigAndroid> get_prebuilt_plugins(String plugins_base_dir) {
+ Vector<PluginConfigAndroid> prebuilt_plugins;
// prebuilt_plugins.push_back(resolve_prebuilt_plugin(MY_PREBUILT_PLUGIN, plugins_base_dir));
return prebuilt_plugins;
}
-static inline bool is_plugin_config_valid(PluginConfig plugin_config) {
+static inline bool is_plugin_config_valid(PluginConfigAndroid plugin_config) {
bool valid_name = !plugin_config.name.is_empty();
- bool valid_binary_type = plugin_config.binary_type == BINARY_TYPE_LOCAL ||
- plugin_config.binary_type == BINARY_TYPE_REMOTE;
+ bool valid_binary_type = plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_LOCAL ||
+ plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_REMOTE;
bool valid_binary = false;
if (valid_binary_type) {
valid_binary = !plugin_config.binary.is_empty() &&
- (plugin_config.binary_type == BINARY_TYPE_REMOTE ||
+ (plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_REMOTE ||
+
FileAccess::exists(plugin_config.binary));
}
@@ -154,7 +155,7 @@ static inline bool is_plugin_config_valid(PluginConfig plugin_config) {
return valid_name && valid_binary && valid_binary_type && valid_local_dependencies;
}
-static inline uint64_t get_plugin_modification_time(const PluginConfig &plugin_config, const String &config_path) {
+static inline uint64_t get_plugin_modification_time(const PluginConfigAndroid &plugin_config, const String &config_path) {
uint64_t last_updated = FileAccess::get_modified_time(config_path);
last_updated = MAX(last_updated, FileAccess::get_modified_time(plugin_config.binary));
@@ -166,30 +167,30 @@ static inline uint64_t get_plugin_modification_time(const PluginConfig &plugin_c
return last_updated;
}
-static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const String &path) {
- PluginConfig plugin_config = {};
+static inline PluginConfigAndroid load_plugin_config(Ref<ConfigFile> config_file, const String &path) {
+ PluginConfigAndroid plugin_config = {};
if (config_file.is_valid()) {
Error err = config_file->load(path);
if (err == OK) {
String config_base_dir = path.get_base_dir();
- plugin_config.name = config_file->get_value(CONFIG_SECTION, CONFIG_NAME_KEY, String());
- plugin_config.binary_type = config_file->get_value(CONFIG_SECTION, CONFIG_BINARY_TYPE_KEY, String());
+ plugin_config.name = config_file->get_value(PluginConfigAndroid::CONFIG_SECTION, PluginConfigAndroid::CONFIG_NAME_KEY, String());
+ plugin_config.binary_type = config_file->get_value(PluginConfigAndroid::CONFIG_SECTION, PluginConfigAndroid::CONFIG_BINARY_TYPE_KEY, String());
- String binary_path = config_file->get_value(CONFIG_SECTION, CONFIG_BINARY_KEY, String());
- plugin_config.binary = plugin_config.binary_type == BINARY_TYPE_LOCAL ? resolve_local_dependency_path(config_base_dir, binary_path) : binary_path;
+ String binary_path = config_file->get_value(PluginConfigAndroid::CONFIG_SECTION, PluginConfigAndroid::CONFIG_BINARY_KEY, String());
+ plugin_config.binary = plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_LOCAL ? resolve_local_dependency_path(config_base_dir, binary_path) : binary_path;
- if (config_file->has_section(DEPENDENCIES_SECTION)) {
- Vector<String> local_dependencies_paths = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_LOCAL_KEY, Vector<String>());
+ if (config_file->has_section(PluginConfigAndroid::DEPENDENCIES_SECTION)) {
+ Vector<String> local_dependencies_paths = config_file->get_value(PluginConfigAndroid::DEPENDENCIES_SECTION, PluginConfigAndroid::DEPENDENCIES_LOCAL_KEY, Vector<String>());
if (!local_dependencies_paths.is_empty()) {
for (int i = 0; i < local_dependencies_paths.size(); i++) {
plugin_config.local_dependencies.push_back(resolve_local_dependency_path(config_base_dir, local_dependencies_paths[i]));
}
}
- plugin_config.remote_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_REMOTE_KEY, Vector<String>());
- plugin_config.custom_maven_repos = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_CUSTOM_MAVEN_REPOS_KEY, Vector<String>());
+ plugin_config.remote_dependencies = config_file->get_value(PluginConfigAndroid::DEPENDENCIES_SECTION, PluginConfigAndroid::DEPENDENCIES_REMOTE_KEY, Vector<String>());
+ plugin_config.custom_maven_repos = config_file->get_value(PluginConfigAndroid::DEPENDENCIES_SECTION, PluginConfigAndroid::DEPENDENCIES_CUSTOM_MAVEN_REPOS_KEY, Vector<String>());
}
plugin_config.valid_config = is_plugin_config_valid(plugin_config);
@@ -200,12 +201,12 @@ static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const
return plugin_config;
}
-static inline String get_plugins_binaries(String binary_type, Vector<PluginConfig> plugins_configs) {
+static inline String get_plugins_binaries(String binary_type, Vector<PluginConfigAndroid> plugins_configs) {
String plugins_binaries;
if (!plugins_configs.is_empty()) {
Vector<String> binaries;
for (int i = 0; i < plugins_configs.size(); i++) {
- PluginConfig config = plugins_configs[i];
+ PluginConfigAndroid config = plugins_configs[i];
if (!config.valid_config) {
continue;
}
@@ -214,27 +215,27 @@ static inline String get_plugins_binaries(String binary_type, Vector<PluginConfi
binaries.push_back(config.binary);
}
- if (binary_type == BINARY_TYPE_LOCAL) {
+ if (binary_type == PluginConfigAndroid::BINARY_TYPE_LOCAL) {
binaries.append_array(config.local_dependencies);
}
- if (binary_type == BINARY_TYPE_REMOTE) {
+ if (binary_type == PluginConfigAndroid::BINARY_TYPE_REMOTE) {
binaries.append_array(config.remote_dependencies);
}
}
- plugins_binaries = String(PLUGIN_VALUE_SEPARATOR).join(binaries);
+ plugins_binaries = String(PluginConfigAndroid::PLUGIN_VALUE_SEPARATOR).join(binaries);
}
return plugins_binaries;
}
-static inline String get_plugins_custom_maven_repos(Vector<PluginConfig> plugins_configs) {
+static inline String get_plugins_custom_maven_repos(Vector<PluginConfigAndroid> plugins_configs) {
String custom_maven_repos;
if (!plugins_configs.is_empty()) {
Vector<String> repos_urls;
for (int i = 0; i < plugins_configs.size(); i++) {
- PluginConfig config = plugins_configs[i];
+ PluginConfigAndroid config = plugins_configs[i];
if (!config.valid_config) {
continue;
}
@@ -242,24 +243,24 @@ static inline String get_plugins_custom_maven_repos(Vector<PluginConfig> plugins
repos_urls.append_array(config.custom_maven_repos);
}
- custom_maven_repos = String(PLUGIN_VALUE_SEPARATOR).join(repos_urls);
+ custom_maven_repos = String(PluginConfigAndroid::PLUGIN_VALUE_SEPARATOR).join(repos_urls);
}
return custom_maven_repos;
}
-static inline String get_plugins_names(Vector<PluginConfig> plugins_configs) {
+static inline String get_plugins_names(Vector<PluginConfigAndroid> plugins_configs) {
String plugins_names;
if (!plugins_configs.is_empty()) {
Vector<String> names;
for (int i = 0; i < plugins_configs.size(); i++) {
- PluginConfig config = plugins_configs[i];
+ PluginConfigAndroid config = plugins_configs[i];
if (!config.valid_config) {
continue;
}
names.push_back(config.name);
}
- plugins_names = String(PLUGIN_VALUE_SEPARATOR).join(names);
+ plugins_names = String(PluginConfigAndroid::PLUGIN_VALUE_SEPARATOR).join(names);
}
return plugins_names;
diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py
index ad4af9ba6a..17796beb6f 100644
--- a/platform/iphone/detect.py
+++ b/platform/iphone/detect.py
@@ -34,6 +34,7 @@ def get_opts():
" validation layers)",
False,
),
+ BoolVariable("ios_simulator", "Build for iOS Simulator", False),
BoolVariable("ios_exceptions", "Enable exceptions", False),
("ios_triple", "Triple for ios toolchain", ""),
]
@@ -107,8 +108,17 @@ def configure(env):
## Compile flags
- if env["arch"] == "x86" or env["arch"] == "x86_64":
+ if env["ios_simulator"]:
detect_darwin_sdk_path("iphonesimulator", env)
+ env.Append(CCFLAGS=["-mios-simulator-version-min=13.0"])
+ env.Append(LINKFLAGS=["-mios-simulator-version-min=13.0"])
+ env.extra_suffix = ".simulator" + env.extra_suffix
+ else:
+ detect_darwin_sdk_path("iphone", env)
+ env.Append(CCFLAGS=["-miphoneos-version-min=11.0"])
+ env.Append(LINKFLAGS=["-miphoneos-version-min=11.0"])
+
+ if env["arch"] == "x86" or env["arch"] == "x86_64":
env["ENV"]["MACOSX_DEPLOYMENT_TARGET"] = "10.9"
arch_flag = "i386" if env["arch"] == "x86" else env["arch"]
env.Append(
@@ -116,11 +126,10 @@ def configure(env):
"-fobjc-arc -arch "
+ arch_flag
+ " -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks"
- " -fasm-blocks -isysroot $IPHONESDK -mios-simulator-version-min=13.0"
+ " -fasm-blocks -isysroot $IPHONESDK"
).split()
)
elif env["arch"] == "arm":
- detect_darwin_sdk_path("iphone", env)
env.Append(
CCFLAGS=(
"-fobjc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing"
@@ -128,16 +137,15 @@ def configure(env):
" -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb"
' "-DIBOutlet=__attribute__((iboutlet))"'
' "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))"'
- ' "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=11.0 -MMD -MT dependencies'.split()
+ ' "-DIBAction=void)__attribute__((ibaction)" -MMD -MT dependencies'.split()
)
)
elif env["arch"] == "arm64":
- detect_darwin_sdk_path("iphone", env)
env.Append(
CCFLAGS=(
"-fobjc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing"
" -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits"
- " -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=11.0"
+ " -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies"
" -isysroot $IPHONESDK".split()
)
)
@@ -162,7 +170,6 @@ def configure(env):
LINKFLAGS=[
"-arch",
arch_flag,
- "-mios-simulator-version-min=13.0",
"-isysroot",
"$IPHONESDK",
"-Xlinker",
@@ -173,46 +180,14 @@ def configure(env):
]
)
elif env["arch"] == "arm":
- env.Append(LINKFLAGS=["-arch", "armv7", "-Wl,-dead_strip", "-miphoneos-version-min=11.0"])
+ env.Append(LINKFLAGS=["-arch", "armv7", "-Wl,-dead_strip"])
if env["arch"] == "arm64":
- env.Append(LINKFLAGS=["-arch", "arm64", "-Wl,-dead_strip", "-miphoneos-version-min=11.0"])
+ env.Append(LINKFLAGS=["-arch", "arm64", "-Wl,-dead_strip"])
env.Append(
LINKFLAGS=[
"-isysroot",
"$IPHONESDK",
- "-framework",
- "AudioToolbox",
- "-framework",
- "AVFoundation",
- "-framework",
- "CoreAudio",
- "-framework",
- "CoreGraphics",
- "-framework",
- "CoreMedia",
- "-framework",
- "CoreVideo",
- "-framework",
- "CoreMotion",
- "-framework",
- "Foundation",
- "-framework",
- "GameController",
- "-framework",
- "MediaPlayer",
- "-framework",
- "Metal",
- "-framework",
- "QuartzCore",
- "-framework",
- "Security",
- "-framework",
- "SystemConfiguration",
- "-framework",
- "UIKit",
- "-framework",
- "ARKit",
]
)
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp
index 9dfd8a2c1b..2229ebd4ab 100644
--- a/platform/iphone/export/export.cpp
+++ b/platform/iphone/export/export.cpp
@@ -60,7 +60,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
Thread *check_for_changes_thread;
volatile bool quit_request;
Mutex plugins_lock;
- Vector<PluginConfig> plugins;
+ Vector<PluginConfigIOS> plugins;
typedef Error (*FileHandler)(String p_file, void *p_userdata);
static Error _walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata);
@@ -146,7 +146,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
if (!ea->plugins_changed) {
MutexLock lock(ea->plugins_lock);
- Vector<PluginConfig> loaded_plugins = get_plugins();
+ Vector<PluginConfigIOS> loaded_plugins = get_plugins();
if (ea->plugins.size() != loaded_plugins.size()) {
ea->plugins_changed = true;
@@ -241,7 +241,7 @@ public:
continue;
}
- if (file.ends_with(PLUGIN_CONFIG_EXT)) {
+ if (file.ends_with(PluginConfigIOS::PLUGIN_CONFIG_EXT)) {
dir_files.push_back(file);
}
}
@@ -251,8 +251,8 @@ public:
return dir_files;
}
- static Vector<PluginConfig> get_plugins() {
- Vector<PluginConfig> loaded_plugins;
+ static Vector<PluginConfigIOS> get_plugins() {
+ Vector<PluginConfigIOS> loaded_plugins;
String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().plus_file("ios/plugins");
@@ -262,7 +262,7 @@ public:
if (!plugins_filenames.is_empty()) {
Ref<ConfigFile> config_file = memnew(ConfigFile);
for (int i = 0; i < plugins_filenames.size(); i++) {
- PluginConfig config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i]));
+ PluginConfigIOS config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i]));
if (config.valid_config) {
loaded_plugins.push_back(config);
} else {
@@ -275,11 +275,11 @@ public:
return loaded_plugins;
}
- static Vector<PluginConfig> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) {
- Vector<PluginConfig> enabled_plugins;
- Vector<PluginConfig> all_plugins = get_plugins();
+ static Vector<PluginConfigIOS> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) {
+ Vector<PluginConfigIOS> enabled_plugins;
+ Vector<PluginConfigIOS> all_plugins = get_plugins();
for (int i = 0; i < all_plugins.size(); i++) {
- PluginConfig plugin = all_plugins[i];
+ PluginConfigIOS plugin = all_plugins[i];
bool enabled = p_presets->get("plugins/" + plugin.name);
if (enabled) {
enabled_plugins.push_back(plugin);
@@ -360,7 +360,7 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
- Vector<PluginConfig> found_plugins = get_plugins();
+ Vector<PluginConfigIOS> found_plugins = get_plugins();
for (int i = 0; i < found_plugins.size(); i++) {
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "plugins/" + found_plugins[i].name), false));
}
@@ -1345,7 +1345,7 @@ Error EditorExportPlatformIOS::_export_ios_plugins(const Ref<EditorExportPreset>
Vector<String> plugin_embedded_dependencies;
Vector<String> plugin_files;
- Vector<PluginConfig> enabled_plugins = get_enabled_plugins(p_preset);
+ Vector<PluginConfigIOS> enabled_plugins = get_enabled_plugins(p_preset);
Vector<String> added_linked_dependenciy_names;
Vector<String> added_embedded_dependenciy_names;
@@ -1354,19 +1354,14 @@ Error EditorExportPlatformIOS::_export_ios_plugins(const Ref<EditorExportPreset>
Error err;
for (int i = 0; i < enabled_plugins.size(); i++) {
- PluginConfig plugin = enabled_plugins[i];
+ PluginConfigIOS plugin = enabled_plugins[i];
// Export plugin binary.
- if (!plugin.supports_targets) {
- err = _copy_asset(dest_dir, plugin.binary, nullptr, true, true, r_exported_assets);
- } else {
- String plugin_binary_dir = plugin.binary.get_base_dir();
- String plugin_name_prefix = plugin.binary.get_basename().get_file();
- String plugin_file = plugin_name_prefix + "." + (p_debug ? "debug" : "release") + ".a";
- String result_file_name = plugin.binary.get_file();
-
- err = _copy_asset(dest_dir, plugin_binary_dir.plus_file(plugin_file), &result_file_name, true, true, r_exported_assets);
- }
+ String plugin_main_binary = get_plugin_main_binary(plugin, p_debug);
+ String plugin_binary_result_file = plugin.binary.get_file();
+ // We shouldn't embed .xcframework that contains static libraries.
+ // Static libraries are not embedded anyway.
+ err = _copy_asset(dest_dir, plugin_main_binary, &plugin_binary_result_file, true, false, r_exported_assets);
ERR_FAIL_COND_V(err, err);
@@ -1575,9 +1570,9 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
return ERR_SKIP;
}
- String library_to_use = "libgodot.iphone." + String(p_debug ? "debug" : "release") + ".fat.a";
+ String library_to_use = "libgodot.iphone." + String(p_debug ? "debug" : "release") + ".xcframework";
- print_line("Static library: " + library_to_use);
+ print_line("Static framework: " + library_to_use);
String pkg_name;
if (p_preset->get("application/name") != "") {
pkg_name = p_preset->get("application/name"); // app_name
@@ -1663,7 +1658,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
if (files_to_parse.has(file)) {
_fix_config_file(p_preset, data, config_data, p_debug);
} else if (file.begins_with("libgodot.iphone")) {
- if (file != library_to_use) {
+ if (!file.begins_with(library_to_use) || file.ends_with(String("/empty"))) {
ret = unzGoToNextFile(src_pkg_zip);
continue; //ignore!
}
@@ -1671,7 +1666,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
#if defined(OSX_ENABLED) || defined(X11_ENABLED)
is_execute = true;
#endif
- file = "godot_ios.a";
+ file = file.replace(library_to_use, binary_name + ".xcframework");
}
if (file == project_file) {
diff --git a/platform/iphone/plugin/godot_plugin_config.h b/platform/iphone/plugin/godot_plugin_config.h
index 89f657821e..72fab13600 100644
--- a/platform/iphone/plugin/godot_plugin_config.h
+++ b/platform/iphone/plugin/godot_plugin_config.h
@@ -35,23 +35,6 @@
#include "core/io/config_file.h"
#include "core/string/ustring.h"
-static const char *PLUGIN_CONFIG_EXT = ".gdip";
-
-static const char *CONFIG_SECTION = "config";
-static const char *CONFIG_NAME_KEY = "name";
-static const char *CONFIG_BINARY_KEY = "binary";
-static const char *CONFIG_INITIALIZE_KEY = "initialization";
-static const char *CONFIG_DEINITIALIZE_KEY = "deinitialization";
-
-static const char *DEPENDENCIES_SECTION = "dependencies";
-static const char *DEPENDENCIES_LINKED_KEY = "linked";
-static const char *DEPENDENCIES_EMBEDDED_KEY = "embedded";
-static const char *DEPENDENCIES_SYSTEM_KEY = "system";
-static const char *DEPENDENCIES_CAPABILITIES_KEY = "capabilities";
-static const char *DEPENDENCIES_FILES_KEY = "files";
-
-static const char *PLIST_SECTION = "plist";
-
/*
The `config` section and fields are required and defined as follow:
- **name**: name of the plugin
@@ -68,7 +51,24 @@ The `plist` section are optional.
- **key**: key and value that would be added in Info.plist file.
*/
-struct PluginConfig {
+struct PluginConfigIOS {
+ inline static const char *PLUGIN_CONFIG_EXT = ".gdip";
+
+ inline static const char *CONFIG_SECTION = "config";
+ inline static const char *CONFIG_NAME_KEY = "name";
+ inline static const char *CONFIG_BINARY_KEY = "binary";
+ inline static const char *CONFIG_INITIALIZE_KEY = "initialization";
+ inline static const char *CONFIG_DEINITIALIZE_KEY = "deinitialization";
+
+ inline static const char *DEPENDENCIES_SECTION = "dependencies";
+ inline static const char *DEPENDENCIES_LINKED_KEY = "linked";
+ inline static const char *DEPENDENCIES_EMBEDDED_KEY = "embedded";
+ inline static const char *DEPENDENCIES_SYSTEM_KEY = "system";
+ inline static const char *DEPENDENCIES_CAPABILITIES_KEY = "capabilities";
+ inline static const char *DEPENDENCIES_FILES_KEY = "files";
+
+ inline static const char *PLIST_SECTION = "plist";
+
// Set to true when the config file is properly loaded.
bool valid_config = false;
bool supports_targets = false;
@@ -159,7 +159,7 @@ static inline Vector<String> resolve_system_dependencies(Vector<String> p_paths)
return paths;
}
-static inline bool validate_plugin(PluginConfig &plugin_config) {
+static inline bool validate_plugin(PluginConfigIOS &plugin_config) {
bool valid_name = !plugin_config.name.is_empty();
bool valid_binary_name = !plugin_config.binary.is_empty();
bool valid_initialize = !plugin_config.initialization_method.is_empty();
@@ -167,16 +167,25 @@ static inline bool validate_plugin(PluginConfig &plugin_config) {
bool fields_value = valid_name && valid_binary_name && valid_initialize && valid_deinitialize;
- if (fields_value && FileAccess::exists(plugin_config.binary)) {
+ if (!fields_value) {
+ return false;
+ }
+
+ String plugin_extension = plugin_config.binary.get_extension().to_lower();
+
+ if ((plugin_extension == "a" && FileAccess::exists(plugin_config.binary)) ||
+ (plugin_extension == "xcframework" && DirAccess::exists(plugin_config.binary))) {
plugin_config.valid_config = true;
plugin_config.supports_targets = false;
- } else if (fields_value) {
+ } else {
String file_path = plugin_config.binary.get_base_dir();
String file_name = plugin_config.binary.get_basename().get_file();
- String release_file_name = file_path.plus_file(file_name + ".release.a");
- String debug_file_name = file_path.plus_file(file_name + ".debug.a");
+ String file_extension = plugin_config.binary.get_extension();
+ String release_file_name = file_path.plus_file(file_name + ".release." + file_extension);
+ String debug_file_name = file_path.plus_file(file_name + ".debug." + file_extension);
- if (FileAccess::exists(release_file_name) && FileAccess::exists(debug_file_name)) {
+ if ((plugin_extension == "a" && FileAccess::exists(release_file_name) && FileAccess::exists(debug_file_name)) ||
+ (plugin_extension == "xcframework" && DirAccess::exists(release_file_name) && DirAccess::exists(debug_file_name))) {
plugin_config.valid_config = true;
plugin_config.supports_targets = true;
}
@@ -185,7 +194,20 @@ static inline bool validate_plugin(PluginConfig &plugin_config) {
return plugin_config.valid_config;
}
-static inline uint64_t get_plugin_modification_time(const PluginConfig &plugin_config, const String &config_path) {
+static inline String get_plugin_main_binary(PluginConfigIOS &plugin_config, bool p_debug) {
+ if (!plugin_config.supports_targets) {
+ return plugin_config.binary;
+ }
+
+ String plugin_binary_dir = plugin_config.binary.get_base_dir();
+ String plugin_name_prefix = plugin_config.binary.get_basename().get_file();
+ String plugin_extension = plugin_config.binary.get_extension();
+ String plugin_file = plugin_name_prefix + "." + (p_debug ? "debug" : "release") + "." + plugin_extension;
+
+ return plugin_binary_dir.plus_file(plugin_file);
+}
+
+static inline uint64_t get_plugin_modification_time(const PluginConfigIOS &plugin_config, const String &config_path) {
uint64_t last_updated = FileAccess::get_modified_time(config_path);
if (!plugin_config.supports_targets) {
@@ -203,8 +225,8 @@ static inline uint64_t get_plugin_modification_time(const PluginConfig &plugin_c
return last_updated;
}
-static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const String &path) {
- PluginConfig plugin_config = {};
+static inline PluginConfigIOS load_plugin_config(Ref<ConfigFile> config_file, const String &path) {
+ PluginConfigIOS plugin_config = {};
if (!config_file.is_valid()) {
return plugin_config;
@@ -218,18 +240,18 @@ static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const
String config_base_dir = path.get_base_dir();
- plugin_config.name = config_file->get_value(CONFIG_SECTION, CONFIG_NAME_KEY, String());
- plugin_config.initialization_method = config_file->get_value(CONFIG_SECTION, CONFIG_INITIALIZE_KEY, String());
- plugin_config.deinitialization_method = config_file->get_value(CONFIG_SECTION, CONFIG_DEINITIALIZE_KEY, String());
+ plugin_config.name = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_NAME_KEY, String());
+ plugin_config.initialization_method = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_INITIALIZE_KEY, String());
+ plugin_config.deinitialization_method = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_DEINITIALIZE_KEY, String());
- String binary_path = config_file->get_value(CONFIG_SECTION, CONFIG_BINARY_KEY, String());
+ String binary_path = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_BINARY_KEY, String());
plugin_config.binary = resolve_local_dependency_path(config_base_dir, binary_path);
- if (config_file->has_section(DEPENDENCIES_SECTION)) {
- Vector<String> linked_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_LINKED_KEY, Vector<String>());
- Vector<String> embedded_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_EMBEDDED_KEY, Vector<String>());
- Vector<String> system_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_SYSTEM_KEY, Vector<String>());
- Vector<String> files = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_FILES_KEY, Vector<String>());
+ if (config_file->has_section(PluginConfigIOS::DEPENDENCIES_SECTION)) {
+ Vector<String> linked_dependencies = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_LINKED_KEY, Vector<String>());
+ Vector<String> embedded_dependencies = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_EMBEDDED_KEY, Vector<String>());
+ Vector<String> system_dependencies = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_SYSTEM_KEY, Vector<String>());
+ Vector<String> files = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_FILES_KEY, Vector<String>());
plugin_config.linked_dependencies = resolve_local_dependencies(config_base_dir, linked_dependencies);
plugin_config.embedded_dependencies = resolve_local_dependencies(config_base_dir, embedded_dependencies);
@@ -237,15 +259,15 @@ static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const
plugin_config.files_to_copy = resolve_local_dependencies(config_base_dir, files);
- plugin_config.capabilities = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_CAPABILITIES_KEY, Vector<String>());
+ plugin_config.capabilities = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_CAPABILITIES_KEY, Vector<String>());
}
- if (config_file->has_section(PLIST_SECTION)) {
+ if (config_file->has_section(PluginConfigIOS::PLIST_SECTION)) {
List<String> keys;
- config_file->get_section_keys(PLIST_SECTION, &keys);
+ config_file->get_section_keys(PluginConfigIOS::PLIST_SECTION, &keys);
for (int i = 0; i < keys.size(); i++) {
- String value = config_file->get_value(PLIST_SECTION, keys[i], String());
+ String value = config_file->get_value(PluginConfigIOS::PLIST_SECTION, keys[i], String());
if (value.is_empty()) {
continue;
diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub
index b0302a5f88..11a45d2811 100644
--- a/platform/javascript/SCsub
+++ b/platform/javascript/SCsub
@@ -42,8 +42,6 @@ if env["gdnative_enabled"]:
sys_env["LIBS"] = []
# We use IDBFS. Since Emscripten 1.39.1 it needs to be linked explicitly.
sys_env.Append(LIBS=["idbfs.js"])
- # JS prepended to the module code loading the side library.
- sys_env.Append(LINKFLAGS=["--pre-js", sys_env.File("js/dynlink.pre.js")])
# Configure it as a main module (dynamic linking support).
sys_env.Append(CCFLAGS=["-s", "MAIN_MODULE=1"])
sys_env.Append(LINKFLAGS=["-s", "MAIN_MODULE=1"])
@@ -53,7 +51,6 @@ if env["gdnative_enabled"]:
sys_env["ENV"]["EMCC_FORCE_STDLIBS"] = "libc,libc++,libc++abi"
# The main emscripten runtime, with exported standard libraries.
sys = sys_env.Program(build_targets, ["javascript_runtime.cpp"])
- sys_env.Depends(sys, "js/dynlink.pre.js")
# The side library, containing all Godot code.
wasm_env = env.Clone()
@@ -97,7 +94,13 @@ out_files = [
zip_dir.File(binary_name + ".html"),
zip_dir.File(binary_name + ".audio.worklet.js"),
]
-html_file = "#misc/dist/html/editor.html" if env["tools"] else "#misc/dist/html/full-size.html"
+html_file = "#misc/dist/html/full-size.html"
+if env["tools"]:
+ subst_dict = {"\$GODOT_VERSION": env.GetBuildVersion()}
+ html_file = env.Substfile(
+ target="#bin/godot${PROGSUFFIX}.html", source="#misc/dist/html/editor.html", SUBST_DICT=subst_dict
+ )
+
in_files = [js_wrapped, build[1], html_file, "#platform/javascript/js/libs/audio.worklet.js"]
if env["gdnative_enabled"]:
in_files.append(build[2]) # Runtime
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index 0d57f8aad1..76683da947 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -1,7 +1,14 @@
import os
import sys
-from emscripten_helpers import run_closure_compiler, create_engine_file, add_js_libraries, add_js_pre, add_js_externs
+from emscripten_helpers import (
+ run_closure_compiler,
+ create_engine_file,
+ add_js_libraries,
+ add_js_pre,
+ add_js_externs,
+ get_build_version,
+)
from methods import get_compiler_version
from SCons.Util import WhereIs
@@ -51,11 +58,13 @@ def get_flags():
def configure(env):
if not isinstance(env["initial_memory"], int):
- print("Initial memory must be a valid integer")
- sys.exit(255)
+ try:
+ env["initial_memory"] = int(env["initial_memory"])
+ except:
+ print("Initial memory must be a valid integer")
+ sys.exit(255)
## Build type
-
if env["target"] == "release":
# Use -Os to prioritize optimizing for reduced file size. This is
# particularly valuable for the web platform because it directly
@@ -139,6 +148,9 @@ def configure(env):
env.AddMethod(add_js_pre, "AddJSPre")
env.AddMethod(add_js_externs, "AddJSExterns")
+ # Add method for getting build version string.
+ env.AddMethod(get_build_version, "GetBuildVersion")
+
# Add method that joins/compiles our Engine files.
env.AddMethod(create_engine_file, "CreateEngineFile")
diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp
index f10627b0b6..915e8eeacf 100644
--- a/platform/javascript/display_server_javascript.cpp
+++ b/platform/javascript/display_server_javascript.cpp
@@ -558,57 +558,51 @@ bool DisplayServerJavaScript::screen_is_touchscreen(int p_screen) const {
}
// Gamepad
-
-EM_BOOL DisplayServerJavaScript::gamepad_change_callback(int p_event_type, const EmscriptenGamepadEvent *p_event, void *p_user_data) {
+void DisplayServerJavaScript::gamepad_callback(int p_index, int p_connected, const char *p_id, const char *p_guid) {
Input *input = Input::get_singleton();
- if (p_event_type == EMSCRIPTEN_EVENT_GAMEPADCONNECTED) {
- String guid = "";
- if (String::utf8(p_event->mapping) == "standard")
- guid = "Default HTML5 Gamepad";
- input->joy_connection_changed(p_event->index, true, String::utf8(p_event->id), guid);
+ if (p_connected) {
+ input->joy_connection_changed(p_index, true, String::utf8(p_id), String::utf8(p_guid));
} else {
- input->joy_connection_changed(p_event->index, false, "");
+ input->joy_connection_changed(p_index, false, "");
}
- return true;
}
void DisplayServerJavaScript::process_joypads() {
- int joypad_count = emscripten_get_num_gamepads();
Input *input = Input::get_singleton();
- for (int joypad = 0; joypad < joypad_count; joypad++) {
- EmscriptenGamepadEvent state;
- EMSCRIPTEN_RESULT query_result = emscripten_get_gamepad_status(joypad, &state);
- // Chromium reserves gamepads slots, so NO_DATA is an expected result.
- ERR_CONTINUE(query_result != EMSCRIPTEN_RESULT_SUCCESS &&
- query_result != EMSCRIPTEN_RESULT_NO_DATA);
- if (query_result == EMSCRIPTEN_RESULT_SUCCESS && state.connected) {
- int button_count = MIN(state.numButtons, 18);
- int axis_count = MIN(state.numAxes, 8);
- for (int button = 0; button < button_count; button++) {
- float value = state.analogButton[button];
- input->joy_button(joypad, button, value);
- }
- for (int axis = 0; axis < axis_count; axis++) {
+ int32_t pads = godot_js_display_gamepad_sample_count();
+ int32_t s_btns_num = 0;
+ int32_t s_axes_num = 0;
+ int32_t s_standard = 0;
+ float s_btns[16];
+ float s_axes[10];
+ for (int idx = 0; idx < pads; idx++) {
+ int err = godot_js_display_gamepad_sample_get(idx, s_btns, &s_btns_num, s_axes, &s_axes_num, &s_standard);
+ if (err) {
+ continue;
+ }
+ for (int b = 0; b < s_btns_num; b++) {
+ float value = s_btns[b];
+ // Buttons 6 and 7 in the standard mapping need to be
+ // axis to be handled as JOY_AXIS_TRIGGER by Godot.
+ if (s_standard && (b == 6 || b == 7)) {
Input::JoyAxis joy_axis;
- joy_axis.min = -1;
- joy_axis.value = state.axis[axis];
- input->joy_axis(joypad, axis, joy_axis);
+ joy_axis.min = 0;
+ joy_axis.value = value;
+ int a = b == 6 ? JOY_AXIS_TRIGGER_LEFT : JOY_AXIS_TRIGGER_RIGHT;
+ input->joy_axis(idx, a, joy_axis);
+ } else {
+ input->joy_button(idx, b, value);
}
}
+ for (int a = 0; a < s_axes_num; a++) {
+ Input::JoyAxis joy_axis;
+ joy_axis.min = -1;
+ joy_axis.value = s_axes[a];
+ input->joy_axis(idx, a, joy_axis);
+ }
}
}
-#if 0
-bool DisplayServerJavaScript::is_joy_known(int p_device) {
- return Input::get_singleton()->is_joy_mapped(p_device);
-}
-
-
-String DisplayServerJavaScript::get_joy_guid(int p_device) const {
- return Input::get_singleton()->get_joy_guid_remapped(p_device);
-}
-#endif
-
Vector<String> DisplayServerJavaScript::get_rendering_drivers_func() {
Vector<String> drivers;
drivers.push_back("dummy");
@@ -766,9 +760,6 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive
#define SET_EM_WINDOW_CALLBACK(ev, cb) \
result = emscripten_set_##ev##_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, NULL, false, &cb); \
EM_CHECK(ev)
-#define SET_EM_CALLBACK_NOTARGET(ev, cb) \
- result = emscripten_set_##ev##_callback(nullptr, true, &cb); \
- EM_CHECK(ev)
// These callbacks from Emscripten's html5.h suffice to access most
// JavaScript APIs.
SET_EM_CALLBACK(canvas_id, mousedown, mouse_button_callback)
@@ -783,9 +774,6 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive
SET_EM_CALLBACK(canvas_id, keypress, keypress_callback)
SET_EM_CALLBACK(canvas_id, keyup, keyup_callback)
SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, fullscreenchange, fullscreen_change_callback)
- SET_EM_CALLBACK_NOTARGET(gamepadconnected, gamepad_change_callback)
- SET_EM_CALLBACK_NOTARGET(gamepaddisconnected, gamepad_change_callback)
-#undef SET_EM_CALLBACK_NOTARGET
#undef SET_EM_CALLBACK
#undef EM_CHECK
@@ -798,6 +786,7 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive
WINDOW_EVENT_FOCUS_OUT);
godot_js_display_paste_cb(update_clipboard_callback);
godot_js_display_drop_files_cb(drop_files_js_callback);
+ godot_js_display_gamepad_cb(&DisplayServerJavaScript::gamepad_callback);
Input::get_singleton()->set_event_dispatch_function(_dispatch_input_event);
}
@@ -1026,8 +1015,9 @@ bool DisplayServerJavaScript::can_any_window_draw() const {
}
void DisplayServerJavaScript::process_events() {
- if (emscripten_sample_gamepad_data() == EMSCRIPTEN_RESULT_SUCCESS)
+ if (godot_js_display_gamepad_sample() == OK) {
process_joypads();
+ }
}
int DisplayServerJavaScript::get_current_video_driver() const {
diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h
index 916be1ae45..e28fbc56f3 100644
--- a/platform/javascript/display_server_javascript.h
+++ b/platform/javascript/display_server_javascript.h
@@ -86,7 +86,7 @@ private:
static EM_BOOL touch_press_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data);
static EM_BOOL touchmove_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data);
- static EM_BOOL gamepad_change_callback(int p_event_type, const EmscriptenGamepadEvent *p_event, void *p_user_data);
+ static void gamepad_callback(int p_index, int p_connected, const char *p_id, const char *p_guid);
void process_joypads();
static Vector<String> get_rendering_drivers_func();
diff --git a/platform/javascript/emscripten_helpers.py b/platform/javascript/emscripten_helpers.py
index 8b8c492e22..d08555916b 100644
--- a/platform/javascript/emscripten_helpers.py
+++ b/platform/javascript/emscripten_helpers.py
@@ -15,6 +15,15 @@ def run_closure_compiler(target, source, env, for_signature):
return " ".join(cmd)
+def get_build_version(env):
+ import version
+
+ name = "custom_build"
+ if os.getenv("BUILD_NAME") != None:
+ name = os.getenv("BUILD_NAME")
+ return "%d.%d.%d.%s.%s" % (version.major, version.minor, version.patch, version.status, name)
+
+
def create_engine_file(env, target, source, externs):
if env["use_closure_compiler"]:
return env.BuildJS(target, source, JSEXTERNS=externs)
diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp
index 48ccc1f87a..dd0938ee3e 100644
--- a/platform/javascript/export/export.cpp
+++ b/platform/javascript/export/export.cpp
@@ -135,6 +135,7 @@ public:
s += "Access-Control-Allow-Origin: *\r\n";
s += "Cross-Origin-Opener-Policy: same-origin\r\n";
s += "Cross-Origin-Embedder-Policy: require-corp\r\n";
+ s += "Cache-Control: no-store, max-age=0\r\n";
s += "\r\n";
CharString cs = s.utf8();
Error err = connection->put_data((const uint8_t *)cs.get_data(), cs.size() - 1);
diff --git a/platform/javascript/godot_js.h b/platform/javascript/godot_js.h
index 5b98253b08..0006848756 100644
--- a/platform/javascript/godot_js.h
+++ b/platform/javascript/godot_js.h
@@ -76,6 +76,12 @@ extern int godot_js_display_cursor_is_hidden();
extern void godot_js_display_cursor_set_custom_shape(const char *p_shape, const uint8_t *p_ptr, int p_len, int p_hotspot_x, int p_hotspot_y);
extern void godot_js_display_cursor_set_visible(int p_visible);
+// Display gamepad
+extern char *godot_js_display_gamepad_cb(void (*p_on_change)(int p_index, int p_connected, const char *p_id, const char *p_guid));
+extern int godot_js_display_gamepad_sample();
+extern int godot_js_display_gamepad_sample_count();
+extern int godot_js_display_gamepad_sample_get(int p_idx, float r_btns[16], int32_t *r_btns_num, float r_axes[10], int32_t *r_axes_num, int32_t *r_standard);
+
// Display listeners
extern void godot_js_display_notification_cb(void (*p_callback)(int p_notification), int p_enter, int p_exit, int p_in, int p_out);
extern void godot_js_display_paste_cb(void (*p_callback)(const char *p_text));
diff --git a/platform/javascript/js/dynlink.pre.js b/platform/javascript/js/dynlink.pre.js
deleted file mode 100644
index 34bc371ea9..0000000000
--- a/platform/javascript/js/dynlink.pre.js
+++ /dev/null
@@ -1 +0,0 @@
-Module['dynamicLibraries'] = [Module['thisProgram'] + '.side.wasm'].concat(Module['dynamicLibraries'] ? Module['dynamicLibraries'] : []);
diff --git a/platform/javascript/js/engine/engine.js b/platform/javascript/js/engine/engine.js
index 4b8a7dde69..01232cbece 100644
--- a/platform/javascript/js/engine/engine.js
+++ b/platform/javascript/js/engine/engine.js
@@ -62,7 +62,7 @@ const Engine = (function () {
// Emscripten configuration.
config['thisProgram'] = me.executableName;
config['noExitRuntime'] = true;
- config['dynamicLibraries'] = me.gdnativeLibs;
+ config['dynamicLibraries'] = [`${me.executableName}.side.wasm`].concat(me.gdnativeLibs);
Godot(config).then(function (module) {
module['initFS'](me.persistentPaths).then(function (fs_err) {
me.rtenv = module;
diff --git a/platform/javascript/js/libs/library_godot_display.js b/platform/javascript/js/libs/library_godot_display.js
index d1f4d9595b..2977b7c122 100644
--- a/platform/javascript/js/libs/library_godot_display.js
+++ b/platform/javascript/js/libs/library_godot_display.js
@@ -269,13 +269,140 @@ const GodotDisplayCursor = {
};
mergeInto(LibraryManager.library, GodotDisplayCursor);
+/*
+ * Display Gamepad API helper.
+ */
+const GodotDisplayGamepads = {
+ $GodotDisplayGamepads__deps: ['$GodotRuntime', '$GodotDisplayListeners'],
+ $GodotDisplayGamepads: {
+ samples: [],
+
+ get_pads: function () {
+ try {
+ // Will throw in iframe when permission is denied.
+ // Will throw/warn in the future for insecure contexts.
+ // See https://github.com/w3c/gamepad/pull/120
+ const pads = navigator.getGamepads();
+ if (pads) {
+ return pads;
+ }
+ return [];
+ } catch (e) {
+ return [];
+ }
+ },
+
+ get_samples: function () {
+ return GodotDisplayGamepads.samples;
+ },
+
+ get_sample: function (index) {
+ const samples = GodotDisplayGamepads.samples;
+ return index < samples.length ? samples[index] : null;
+ },
+
+ sample: function () {
+ const pads = GodotDisplayGamepads.get_pads();
+ const samples = [];
+ for (let i = 0; i < pads.length; i++) {
+ const pad = pads[i];
+ if (!pad) {
+ samples.push(null);
+ continue;
+ }
+ const s = {
+ standard: pad.mapping === 'standard',
+ buttons: [],
+ axes: [],
+ connected: pad.connected,
+ };
+ for (let b = 0; b < pad.buttons.length; b++) {
+ s.buttons.push(pad.buttons[b].value);
+ }
+ for (let a = 0; a < pad.axes.length; a++) {
+ s.axes.push(pad.axes[a]);
+ }
+ samples.push(s);
+ }
+ GodotDisplayGamepads.samples = samples;
+ },
+
+ init: function (onchange) {
+ GodotDisplayListeners.samples = [];
+ function add(pad) {
+ const guid = GodotDisplayGamepads.get_guid(pad);
+ const c_id = GodotRuntime.allocString(pad.id);
+ const c_guid = GodotRuntime.allocString(guid);
+ onchange(pad.index, 1, c_id, c_guid);
+ GodotRuntime.free(c_id);
+ GodotRuntime.free(c_guid);
+ }
+ const pads = GodotDisplayGamepads.get_pads();
+ for (let i = 0; i < pads.length; i++) {
+ // Might be reserved space.
+ if (pads[i]) {
+ add(pads[i]);
+ }
+ }
+ GodotDisplayListeners.add(window, 'gamepadconnected', function (evt) {
+ add(evt.gamepad);
+ }, false);
+ GodotDisplayListeners.add(window, 'gamepaddisconnected', function (evt) {
+ onchange(evt.gamepad.index, 0);
+ }, false);
+ },
+
+ get_guid: function (pad) {
+ if (pad.mapping) {
+ return pad.mapping;
+ }
+ const ua = navigator.userAgent;
+ let os = 'Unknown';
+ if (ua.indexOf('Android') >= 0) {
+ os = 'Android';
+ } else if (ua.indexOf('Linux') >= 0) {
+ os = 'Linux';
+ } else if (ua.indexOf('iPhone') >= 0) {
+ os = 'iOS';
+ } else if (ua.indexOf('Macintosh') >= 0) {
+ // Updated iPads will fall into this category.
+ os = 'MacOSX';
+ } else if (ua.indexOf('Windows') >= 0) {
+ os = 'Windows';
+ }
+
+ const id = pad.id;
+ // Chrom* style: NAME (Vendor: xxxx Product: xxxx)
+ const exp1 = /vendor: ([0-9a-f]{4}) product: ([0-9a-f]{4})/i;
+ // Firefox/Safari style (safari may remove leading zeores)
+ const exp2 = /^([0-9a-f]+)-([0-9a-f]+)-/i;
+ let vendor = '';
+ let product = '';
+ if (exp1.test(id)) {
+ const match = exp1.exec(id);
+ vendor = match[1].padStart(4, '0');
+ product = match[2].padStart(4, '0');
+ } else if (exp2.test(id)) {
+ const match = exp2.exec(id);
+ vendor = match[1].padStart(4, '0');
+ product = match[2].padStart(4, '0');
+ }
+ if (!vendor || !product) {
+ return `${os}Unknown`;
+ }
+ return os + vendor + product;
+ },
+ },
+};
+mergeInto(LibraryManager.library, GodotDisplayGamepads);
+
/**
* Display server interface.
*
* Exposes all the functions needed by DisplayServer implementation.
*/
const GodotDisplay = {
- $GodotDisplay__deps: ['$GodotConfig', '$GodotRuntime', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop'],
+ $GodotDisplay__deps: ['$GodotConfig', '$GodotRuntime', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop', '$GodotDisplayGamepads'],
$GodotDisplay: {
window_icon: '',
},
@@ -491,6 +618,49 @@ const GodotDisplay = {
}, false);
GodotDisplayListeners.add(canvas, 'drop', GodotDisplayDragDrop.handler(dropFiles));
},
+
+ /*
+ * Gamepads
+ */
+ godot_js_display_gamepad_cb__sig: 'vi',
+ godot_js_display_gamepad_cb: function (change_cb) {
+ const onchange = GodotRuntime.get_func(change_cb);
+ GodotDisplayGamepads.init(onchange);
+ },
+
+ godot_js_display_gamepad_sample_count__sig: 'i',
+ godot_js_display_gamepad_sample_count: function () {
+ return GodotDisplayGamepads.get_samples().length;
+ },
+
+ godot_js_display_gamepad_sample__sig: 'i',
+ godot_js_display_gamepad_sample: function () {
+ GodotDisplayGamepads.sample();
+ return 0;
+ },
+
+ godot_js_display_gamepad_sample_get__sig: 'iiiiiii',
+ godot_js_display_gamepad_sample_get: function (p_index, r_btns, r_btns_num, r_axes, r_axes_num, r_standard) {
+ const sample = GodotDisplayGamepads.get_sample(p_index);
+ if (!sample || !sample.connected) {
+ return 1;
+ }
+ const btns = sample.buttons;
+ const btns_len = btns.length < 16 ? btns.length : 16;
+ for (let i = 0; i < btns_len; i++) {
+ GodotRuntime.setHeapValue(r_btns + (i << 2), btns[i], 'float');
+ }
+ GodotRuntime.setHeapValue(r_btns_num, btns_len, 'i32');
+ const axes = sample.axes;
+ const axes_len = axes.length < 10 ? axes.length : 10;
+ for (let i = 0; i < axes_len; i++) {
+ GodotRuntime.setHeapValue(r_axes + (i << 2), axes[i], 'float');
+ }
+ GodotRuntime.setHeapValue(r_axes_num, axes_len, 'i32');
+ const is_standard = sample.standard ? 1 : 0;
+ GodotRuntime.setHeapValue(r_standard, is_standard, 'i32');
+ return 0;
+ },
};
autoAddDeps(GodotDisplay, '$GodotDisplay');
diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp
index c2d94a1cf5..1aad2bfa1a 100644
--- a/platform/uwp/export/export.cpp
+++ b/platform/uwp/export/export.cpp
@@ -760,7 +760,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
result = result.replace("$version_string$", version);
Platform arch = (Platform)(int)p_preset->get("architecture/target");
- String architecture = arch == ARM ? "arm" : arch == X86 ? "x86" : "x64";
+ String architecture = arch == ARM ? "arm" : (arch == X86 ? "x86" : "x64");
result = result.replace("$architecture$", architecture);
result = result.replace("$display_name$", String(p_preset->get("package/display_name")).is_empty() ? (String)ProjectSettings::get_singleton()->get("application/config/name") : String(p_preset->get("package/display_name")));
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 5760bcc72c..f43c4ecdaf 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -39,7 +39,6 @@
#include "drivers/windows/dir_access_windows.h"
#include "drivers/windows/file_access_windows.h"
#include "drivers/windows/mutex_windows.h"
-#include "drivers/windows/rw_lock_windows.h"
#include "drivers/windows/semaphore_windows.h"
#include "main/main.h"
#include "platform/windows/windows_terminal_logger.h"
@@ -132,7 +131,6 @@ void OS_UWP::initialize_core() {
//RedirectIOToConsole();
ThreadUWP::make_default();
- RWLockWindows::make_default();
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES);
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA);
diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h
index 4a3f91eb21..c8c6a75bf5 100644
--- a/platform/windows/display_server_windows.h
+++ b/platform/windows/display_server_windows.h
@@ -417,7 +417,7 @@ private:
WNDCLASSEXW wc;
HCURSOR cursors[CURSOR_MAX] = { nullptr };
- CursorShape cursor_shape;
+ CursorShape cursor_shape = CursorShape::CURSOR_ARROW;
Map<CursorShape, Vector<Variant>> cursors_cache;
void _drag_event(WindowID p_window, float p_x, float p_y, int idx);
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index f0848ff880..3c38c715c1 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -39,7 +39,6 @@
#include "core/version_generated.gen.h"
#include "drivers/windows/dir_access_windows.h"
#include "drivers/windows/file_access_windows.h"
-#include "drivers/windows/rw_lock_windows.h"
#include "drivers/windows/thread_windows.h"
#include "joypad_windows.h"
#include "lang_table.h"
@@ -178,7 +177,6 @@ void OS_Windows::initialize() {
//RedirectIOToConsole();
ThreadWindows::make_default();
- RWLockWindows::make_default();
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES);
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA);