diff options
Diffstat (limited to 'platform')
| -rw-r--r-- | platform/android/export/export.cpp | 8 | ||||
| -rw-r--r-- | platform/android/java/lib/src/org/godotengine/godot/Godot.java | 17 | ||||
| -rw-r--r-- | platform/android/java/lib/src/org/godotengine/godot/GodotLib.java | 12 | ||||
| -rw-r--r-- | platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java | 17 | ||||
| -rw-r--r-- | platform/android/java/lib/src/org/godotengine/godot/GodotView.java | 32 | ||||
| -rw-r--r-- | platform/android/java_godot_lib_jni.cpp | 18 | ||||
| -rw-r--r-- | platform/android/java_godot_lib_jni.h | 2 | ||||
| -rw-r--r-- | platform/windows/camera_win.cpp | 12 | ||||
| -rw-r--r-- | platform/x11/os_x11.cpp | 7 |
9 files changed, 102 insertions, 23 deletions
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 1c4450c0c3..567f7e7b09 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -1474,8 +1474,8 @@ public: if (use_remote) { if (use_reverse) { - static const char *const msg = "** Device API >= 21; debugging over USB **"; - EditorNode::get_singleton()->get_log()->add_message(msg); + static const char *const msg = "--- Device API >= 21; debugging over USB ---"; + EditorNode::get_singleton()->get_log()->add_message(msg, EditorLog::MSG_TYPE_EDITOR); print_line(String(msg).to_upper()); args.clear(); @@ -1515,8 +1515,8 @@ public: } } else { - static const char *const msg = "** Device API < 21; debugging over Wi-Fi **"; - EditorNode::get_singleton()->get_log()->add_message(msg); + static const char *const msg = "--- Device API < 21; debugging over Wi-Fi ---"; + EditorNode::get_singleton()->get_log()->add_message(msg, EditorLog::MSG_TYPE_EDITOR); print_line(String(msg).to_upper()); } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java index 7e852b7e08..739aa285bf 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java @@ -669,12 +669,7 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo return; } mView.onPause(); - mView.queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.focusout(); - } - }); + mSensorManager.unregisterListener(this); for (int i = 0; i < singleton_count; i++) { @@ -703,6 +698,7 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo @Override protected void onResume() { super.onResume(); + activityResumed = true; if (!godot_initialized) { if (null != mDownloaderClientStub) { mDownloaderClientStub.connect(this); @@ -711,12 +707,7 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo } mView.onResume(); - mView.queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.focusin(); - } - }); + mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_GAME); mSensorManager.registerListener(this, mGravity, SensorManager.SENSOR_DELAY_GAME); mSensorManager.registerListener(this, mMagnetometer, SensorManager.SENSOR_DELAY_GAME); @@ -737,8 +728,6 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo singletons[i].onMainResume(); } - - activityResumed = true; } public void UiChangeListener() { diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java index af51c840cb..067fa6f4b9 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java @@ -211,4 +211,16 @@ public class GodotLib { * Invoked on the GL thread to configure the height of the virtual keyboard. */ public static native void setVirtualKeyboardHeight(int p_height); + + /** + * Invoked on the GL thread when the {@link GodotRenderer} has been resumed. + * @see GodotRenderer#onActivityResumed() + */ + public static native void onRendererResumed(); + + /** + * Invoked on the GL thread when the {@link GodotRenderer} has been paused. + * @see GodotRenderer#onActivityPaused() + */ + public static native void onRendererPaused(); } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java index 8e3775c2a9..56ba88656e 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java @@ -40,7 +40,14 @@ import org.godotengine.godot.utils.GLUtils; */ class GodotRenderer implements GLSurfaceView.Renderer { + private boolean activityJustResumed = false; + public void onDrawFrame(GL10 gl) { + if (activityJustResumed) { + GodotLib.onRendererResumed(); + activityJustResumed = false; + } + GodotLib.step(); for (int i = 0; i < Godot.singleton_count; i++) { Godot.singletons[i].onGLDrawFrame(gl); @@ -58,4 +65,14 @@ class GodotRenderer implements GLSurfaceView.Renderer { public void onSurfaceCreated(GL10 gl, EGLConfig config) { GodotLib.newcontext(GLUtils.use_32); } + + void onActivityResumed() { + // We defer invoking GodotLib.onRendererResumed() until the first draw frame call. + // This ensures we have a valid GL context and surface when we do so. + activityJustResumed = true; + } + + void onActivityPaused() { + GodotLib.onRendererPaused(); + } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotView.java index fc3e47e69d..5511e5d782 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotView.java @@ -68,6 +68,7 @@ public class GodotView extends GLSurfaceView { private final Godot activity; private final GodotInputHandler inputHandler; + private final GodotRenderer godotRenderer; public GodotView(Godot activity, XRMode xrMode, boolean p_use_gl3, boolean p_use_32_bits, boolean p_use_debug_opengl) { super(activity); @@ -77,6 +78,7 @@ public class GodotView extends GLSurfaceView { this.activity = activity; this.inputHandler = new GodotInputHandler(this); + this.godotRenderer = new GodotRenderer(); init(xrMode, false, 16, 0); } @@ -161,10 +163,38 @@ public class GodotView extends GLSurfaceView { } /* Set the renderer responsible for frame rendering */ - setRenderer(new GodotRenderer()); + setRenderer(godotRenderer); } public void onBackPressed() { activity.onBackPressed(); } + + @Override + public void onResume() { + super.onResume(); + + queueEvent(new Runnable() { + @Override + public void run() { + // Resume the renderer + godotRenderer.onActivityResumed(); + GodotLib.focusin(); + } + }); + } + + @Override + public void onPause() { + super.onPause(); + + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.focusout(); + // Pause the renderer + godotRenderer.onActivityPaused(); + } + }); + } } diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp index f53df7afe9..30676783db 100644 --- a/platform/android/java_godot_lib_jni.cpp +++ b/platform/android/java_godot_lib_jni.cpp @@ -1387,3 +1387,21 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_requestPermissionResu AudioDriver::get_singleton()->capture_start(); } } + +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererResumed(JNIEnv *env, jclass clazz) { + if (step == 0) + return; + + if (os_android->get_main_loop()) { + os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APP_RESUMED); + } +} + +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererPaused(JNIEnv *env, jclass clazz) { + if (step == 0) + return; + + if (os_android->get_main_loop()) { + os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APP_PAUSED); + } +} diff --git a/platform/android/java_godot_lib_jni.h b/platform/android/java_godot_lib_jni.h index 66591a2cb2..11bda94f8d 100644 --- a/platform/android/java_godot_lib_jni.h +++ b/platform/android/java_godot_lib_jni.h @@ -64,6 +64,8 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *en JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jobject p_obj, jint ID, jstring method, jobjectArray params); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHeight(JNIEnv *env, jobject obj, jint p_height); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_requestPermissionResult(JNIEnv *env, jobject p_obj, jstring p_permission, jboolean p_result); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererResumed(JNIEnv *env, jclass clazz); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererPaused(JNIEnv *env, jclass clazz); } #endif /* !JAVA_GODOT_LIB_JNI_H */ diff --git a/platform/windows/camera_win.cpp b/platform/windows/camera_win.cpp index b97796fe89..10787d0d0a 100644 --- a/platform/windows/camera_win.cpp +++ b/platform/windows/camera_win.cpp @@ -30,9 +30,12 @@ #include "camera_win.h" -///@TODO sorry guys, I got about 80% through implementing this using DirectShow only to find out Microsoft deprecated half the API and its replacement is as confusing as they could make it -// Joey suggested looking into libuvc which offers a more direct route to webcams over USB and this is very promissing but it wouldn't compile on windows for me... -// I've gutted the classes I implemented DirectShow in just to have a skeleton for someone to work on, mail me for more details or if you want a copy.... +///@TODO sorry guys, I got about 80% through implementing this using DirectShow only +// to find out Microsoft deprecated half the API and its replacement is as confusing +// as they could make it. Joey suggested looking into libuvc which offers a more direct +// route to webcams over USB and this is very promising but it wouldn't compile on +// windows for me...I've gutted the classes I implemented DirectShow in just to have +// a skeleton for someone to work on, mail me for more details or if you want a copy.... ////////////////////////////////////////////////////////////////////////// // CameraFeedWindows - Subclass for our camera feed on windows @@ -69,7 +72,8 @@ bool CameraFeedWindows::activate_feed() { return true; }; -///@TODO we should probably have a callback method here that is being called by the camera API which provides frames and call back into the CameraServer to update our texture +///@TODO we should probably have a callback method here that is being called by the +// camera API which provides frames and call back into the CameraServer to update our texture void CameraFeedWindows::deactivate_feed(){ ///@TODO this should deactivate our camera and stop the process of capturing frames diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index dfa0a45538..20502b61d9 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -378,6 +378,13 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a XChangeProperty(x11_display, x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); } + // make PID known to X11 + { + const long pid = this->get_process_id(); + Atom net_wm_pid = XInternAtom(x11_display, "_NET_WM_PID", False); + XChangeProperty(x11_display, x11_window, net_wm_pid, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&pid, 1); + } + // disable resizable window if (!current_videomode.resizable && !current_videomode.fullscreen) { XSizeHints *xsh; |