summaryrefslogtreecommitdiff
path: root/platform
diff options
context:
space:
mode:
Diffstat (limited to 'platform')
-rw-r--r--platform/android/AndroidManifest.xml.template5
-rw-r--r--platform/android/SCsub18
-rw-r--r--platform/android/audio_driver_jandroid.cpp4
-rw-r--r--platform/android/audio_driver_jandroid.h6
-rw-r--r--platform/android/audio_driver_opensl.cpp123
-rw-r--r--platform/android/audio_driver_opensl.h21
-rw-r--r--platform/android/cpu-features.c1089
-rw-r--r--platform/android/cpu-features.h214
-rw-r--r--platform/android/detect.py28
-rw-r--r--platform/android/dir_access_jandroid.cpp12
-rw-r--r--platform/android/dir_access_jandroid.h8
-rw-r--r--platform/android/export/export.cpp131
-rw-r--r--platform/android/export/export.h4
-rw-r--r--platform/android/file_access_android.cpp4
-rw-r--r--platform/android/file_access_android.h4
-rw-r--r--platform/android/file_access_jandroid.cpp4
-rw-r--r--platform/android/file_access_jandroid.h6
-rw-r--r--platform/android/globals/global_defaults.h31
-rw-r--r--platform/android/ifaddrs_android.cpp230
-rw-r--r--platform/android/ifaddrs_android.h46
-rw-r--r--platform/android/java/src/org/godotengine/godot/Dictionary.java4
-rw-r--r--platform/android/java/src/org/godotengine/godot/Godot.java102
-rw-r--r--platform/android/java/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java7
-rw-r--r--platform/android/java/src/org/godotengine/godot/GodotDownloaderService.java5
-rw-r--r--platform/android/java/src/org/godotengine/godot/GodotIO.java50
-rw-r--r--platform/android/java/src/org/godotengine/godot/GodotInstrumentation.java (renamed from platform/iphone/globals/global_defaults.cpp)27
-rw-r--r--platform/android/java/src/org/godotengine/godot/GodotLib.java10
-rw-r--r--platform/android/java/src/org/godotengine/godot/GodotPaymentV3.java12
-rw-r--r--platform/android/java/src/org/godotengine/godot/GodotView.java22
-rw-r--r--platform/android/java/src/org/godotengine/godot/input/GodotEditText.java15
-rw-r--r--platform/android/java/src/org/godotengine/godot/input/GodotTextInputWrapper.java4
-rw-r--r--platform/android/java/src/org/godotengine/godot/input/InputManagerV16.java1
-rw-r--r--platform/android/java/src/org/godotengine/godot/payments/ConsumeTask.java8
-rw-r--r--platform/android/java/src/org/godotengine/godot/payments/HandlePurchaseTask.java16
-rw-r--r--platform/android/java/src/org/godotengine/godot/payments/PaymentsCache.java4
-rw-r--r--platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java11
-rw-r--r--platform/android/java/src/org/godotengine/godot/payments/PurchaseTask.java16
-rw-r--r--platform/android/java/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java11
-rw-r--r--platform/android/java/src/org/godotengine/godot/payments/ValidateTask.java25
-rw-r--r--platform/android/java/src/org/godotengine/godot/utils/Crypt.java4
-rw-r--r--platform/android/java/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java6
-rw-r--r--platform/android/java/src/org/godotengine/godot/utils/HttpRequester.java12
-rw-r--r--platform/android/java/src/org/godotengine/godot/utils/RequestParams.java5
-rw-r--r--platform/android/java_class_wrapper.cpp15
-rw-r--r--platform/android/java_class_wrapper.h4
-rw-r--r--platform/android/java_godot_io_wrapper.cpp207
-rw-r--r--platform/android/java_godot_io_wrapper.h88
-rw-r--r--platform/android/java_godot_lib_jni.cpp (renamed from platform/android/java_glue.cpp)350
-rw-r--r--platform/android/java_godot_lib_jni.h (renamed from platform/android/java_glue.h)20
-rw-r--r--platform/android/java_godot_wrapper.cpp185
-rw-r--r--platform/android/java_godot_wrapper.h81
-rw-r--r--platform/android/os_android.cpp176
-rw-r--r--platform/android/os_android.h70
-rw-r--r--platform/android/platform_config.h4
-rw-r--r--platform/android/power_android.cpp16
-rw-r--r--platform/android/power_android.h17
-rw-r--r--platform/android/string_android.h (renamed from platform/android/globals/global_defaults.cpp)35
-rw-r--r--platform/android/thread_jandroid.cpp21
-rw-r--r--platform/android/thread_jandroid.h4
-rw-r--r--platform/haiku/audio_driver_media_kit.cpp8
-rw-r--r--platform/haiku/audio_driver_media_kit.h4
-rw-r--r--platform/haiku/context_gl_haiku.cpp4
-rw-r--r--platform/haiku/context_gl_haiku.h26
-rw-r--r--platform/haiku/detect.py4
-rw-r--r--platform/haiku/godot_haiku.cpp4
-rw-r--r--platform/haiku/haiku_application.cpp4
-rw-r--r--platform/haiku/haiku_application.h4
-rw-r--r--platform/haiku/haiku_direct_window.cpp4
-rw-r--r--platform/haiku/haiku_direct_window.h4
-rw-r--r--platform/haiku/haiku_gl_view.cpp4
-rw-r--r--platform/haiku/haiku_gl_view.h4
-rw-r--r--platform/haiku/key_mapping_haiku.cpp4
-rw-r--r--platform/haiku/key_mapping_haiku.h4
-rw-r--r--platform/haiku/os_haiku.cpp10
-rw-r--r--platform/haiku/os_haiku.h5
-rw-r--r--platform/haiku/platform_config.h4
-rw-r--r--platform/iphone/SCsub6
-rw-r--r--platform/iphone/app_delegate.h4
-rw-r--r--platform/iphone/app_delegate.mm28
-rw-r--r--platform/iphone/detect.py23
-rw-r--r--platform/iphone/export/export.cpp156
-rw-r--r--platform/iphone/export/export.h4
-rw-r--r--platform/iphone/game_center.h4
-rw-r--r--platform/iphone/game_center.mm4
-rw-r--r--platform/iphone/gl_view.h4
-rw-r--r--platform/iphone/gl_view.mm36
-rw-r--r--platform/iphone/godot_iphone.cpp4
-rw-r--r--platform/iphone/icloud.h4
-rw-r--r--platform/iphone/icloud.mm4
-rw-r--r--platform/iphone/in_app_store.h4
-rw-r--r--platform/iphone/in_app_store.mm4
-rw-r--r--platform/iphone/ios.h4
-rw-r--r--platform/iphone/ios.mm4
-rw-r--r--platform/iphone/main.m4
-rw-r--r--platform/iphone/os_iphone.cpp17
-rw-r--r--platform/iphone/os_iphone.h7
-rw-r--r--platform/iphone/platform_config.h4
-rw-r--r--platform/iphone/platform_refcount.h4
-rw-r--r--platform/iphone/power_iphone.cpp4
-rw-r--r--platform/iphone/power_iphone.h10
-rw-r--r--platform/iphone/semaphore_iphone.cpp (renamed from platform/iphone/sem_iphone.cpp)9
-rw-r--r--platform/iphone/semaphore_iphone.h (renamed from platform/iphone/sem_iphone.h)12
-rw-r--r--platform/iphone/view_controller.h4
-rw-r--r--platform/iphone/view_controller.mm4
-rw-r--r--platform/javascript/SCsub7
-rw-r--r--platform/javascript/api/api.cpp4
-rw-r--r--platform/javascript/api/api.h4
-rw-r--r--platform/javascript/api/javascript_eval.h4
-rw-r--r--platform/javascript/audio_driver_javascript.cpp15
-rw-r--r--platform/javascript/audio_driver_javascript.h5
-rw-r--r--platform/javascript/detect.py9
-rw-r--r--platform/javascript/dom_keys.inc4
-rw-r--r--platform/javascript/engine.js3
-rw-r--r--platform/javascript/export/export.cpp48
-rw-r--r--platform/javascript/export/export.h4
-rw-r--r--platform/javascript/http_client.h.inc4
-rw-r--r--platform/javascript/http_client_javascript.cpp4
-rw-r--r--platform/javascript/http_request.h4
-rw-r--r--platform/javascript/http_request.js8
-rw-r--r--platform/javascript/id_handler.js (renamed from platform/windows/ctxgl_procaddr.h)43
-rw-r--r--platform/javascript/javascript_eval.cpp8
-rw-r--r--platform/javascript/javascript_main.cpp4
-rw-r--r--platform/javascript/os_javascript.cpp174
-rw-r--r--platform/javascript/os_javascript.h8
-rw-r--r--platform/javascript/platform_config.h4
-rw-r--r--platform/osx/SCsub3
-rw-r--r--platform/osx/crash_handler_osx.h6
-rw-r--r--platform/osx/crash_handler_osx.mm8
-rw-r--r--platform/osx/detect.py10
-rw-r--r--platform/osx/dir_access_osx.h4
-rw-r--r--platform/osx/dir_access_osx.mm4
-rw-r--r--platform/osx/export/export.cpp12
-rw-r--r--platform/osx/export/export.h4
-rw-r--r--platform/osx/godot_main_osx.mm4
-rw-r--r--platform/osx/joypad_osx.cpp4
-rw-r--r--platform/osx/joypad_osx.h4
-rw-r--r--platform/osx/os_osx.h19
-rw-r--r--platform/osx/os_osx.mm197
-rw-r--r--platform/osx/platform_config.h4
-rw-r--r--platform/osx/power_osx.cpp20
-rw-r--r--platform/osx/power_osx.h17
-rw-r--r--platform/osx/semaphore_osx.cpp (renamed from platform/osx/sem_osx.cpp)9
-rw-r--r--platform/osx/semaphore_osx.h (renamed from platform/osx/sem_osx.h)12
-rw-r--r--platform/register_platform_apis.h4
-rw-r--r--platform/server/SCsub4
-rw-r--r--platform/server/detect.py75
-rw-r--r--platform/server/godot_server.cpp4
-rw-r--r--platform/server/os_server.cpp13
-rw-r--r--platform/server/os_server.h13
-rw-r--r--platform/server/platform_config.h4
-rw-r--r--platform/uwp/SCsub4
-rw-r--r--platform/uwp/app.cpp14
-rw-r--r--platform/uwp/app.h6
-rw-r--r--platform/uwp/context_egl_uwp.cpp (renamed from platform/uwp/gl_context_egl.cpp)28
-rw-r--r--platform/uwp/context_egl_uwp.h (renamed from platform/uwp/gl_context_egl.h)38
-rw-r--r--platform/uwp/detect.py4
-rw-r--r--platform/uwp/export/export.cpp62
-rw-r--r--platform/uwp/export/export.h4
-rw-r--r--platform/uwp/joypad_uwp.cpp4
-rw-r--r--platform/uwp/joypad_uwp.h4
-rw-r--r--platform/uwp/os_uwp.cpp192
-rw-r--r--platform/uwp/os_uwp.h22
-rw-r--r--platform/uwp/platform_config.h4
-rw-r--r--platform/uwp/power_uwp.cpp4
-rw-r--r--platform/uwp/power_uwp.h10
-rw-r--r--platform/uwp/thread_uwp.cpp4
-rw-r--r--platform/uwp/thread_uwp.h4
-rw-r--r--platform/windows/SCsub11
-rw-r--r--platform/windows/context_gl_windows.cpp (renamed from platform/windows/context_gl_win.cpp)28
-rw-r--r--platform/windows/context_gl_windows.h (renamed from platform/windows/context_gl_win.h)29
-rw-r--r--platform/windows/crash_handler_windows.cpp (renamed from platform/windows/crash_handler_win.cpp)11
-rw-r--r--platform/windows/crash_handler_windows.h (renamed from platform/windows/crash_handler_win.h)12
-rw-r--r--platform/windows/ctxgl_procaddr.cpp188
-rw-r--r--platform/windows/detect.py21
-rw-r--r--platform/windows/export/export.cpp8
-rw-r--r--platform/windows/export/export.h4
-rw-r--r--platform/windows/godot.natvis147
-rw-r--r--platform/windows/godot_windows.cpp (renamed from platform/windows/godot_win.cpp)7
-rw-r--r--platform/windows/joypad_windows.cpp (renamed from platform/windows/joypad.cpp)15
-rw-r--r--platform/windows/joypad_windows.h (renamed from platform/windows/joypad.h)13
-rw-r--r--platform/windows/key_mapping_windows.cpp (renamed from platform/windows/key_mapping_win.cpp)8
-rw-r--r--platform/windows/key_mapping_windows.h (renamed from platform/windows/key_mapping_win.h)8
-rw-r--r--platform/windows/lang_table.h4
-rw-r--r--platform/windows/os_windows.cpp164
-rw-r--r--platform/windows/os_windows.h30
-rw-r--r--platform/windows/platform_config.h4
-rw-r--r--platform/windows/power_windows.cpp4
-rw-r--r--platform/windows/power_windows.h10
-rw-r--r--platform/windows/windows_terminal_logger.cpp4
-rw-r--r--platform/windows/windows_terminal_logger.h4
-rw-r--r--platform/x11/SCsub2
-rw-r--r--platform/x11/context_gl_x11.cpp4
-rw-r--r--platform/x11/context_gl_x11.h25
-rw-r--r--platform/x11/crash_handler_x11.cpp13
-rw-r--r--platform/x11/crash_handler_x11.h6
-rw-r--r--platform/x11/detect.py58
-rw-r--r--platform/x11/detect_prime.cpp233
-rw-r--r--platform/x11/detect_prime.h (renamed from platform/iphone/globals/global_defaults.h)14
-rw-r--r--platform/x11/export/export.cpp4
-rw-r--r--platform/x11/export/export.h4
-rw-r--r--platform/x11/godot_x11.cpp4
-rw-r--r--platform/x11/joypad_linux.cpp14
-rw-r--r--platform/x11/joypad_linux.h4
-rw-r--r--platform/x11/key_mapping_x11.cpp4
-rw-r--r--platform/x11/key_mapping_x11.h4
-rw-r--r--platform/x11/os_x11.cpp139
-rw-r--r--platform/x11/os_x11.h7
-rw-r--r--platform/x11/platform_config.h4
-rw-r--r--platform/x11/power_x11.cpp4
-rw-r--r--platform/x11/power_x11.h10
210 files changed, 3119 insertions, 3541 deletions
diff --git a/platform/android/AndroidManifest.xml.template b/platform/android/AndroidManifest.xml.template
index d8fb9326ea..daaf847f11 100644
--- a/platform/android/AndroidManifest.xml.template
+++ b/platform/android/AndroidManifest.xml.template
@@ -36,4 +36,9 @@ $$ADD_APPLICATION_CHUNKS$$
</application>
+ <instrumentation android:icon="@drawable/icon"
+ android:label="@string/godot_project_name_string"
+ android:name="org.godotengine.godot.GodotInstrumentation"
+ android:targetPackage="com.godot.game" />
+
</manifest>
diff --git a/platform/android/SCsub b/platform/android/SCsub
index fb0ec75b16..d494372bcd 100644
--- a/platform/android/SCsub
+++ b/platform/android/SCsub
@@ -2,7 +2,6 @@
Import('env')
-import shutil
from compat import open_utf8
from distutils.version import LooseVersion
from detect import get_ndk_version
@@ -16,16 +15,13 @@ android_files = [
'dir_access_jandroid.cpp',
'thread_jandroid.cpp',
'audio_driver_jandroid.cpp',
- 'java_glue.cpp',
+ 'java_godot_lib_jni.cpp',
'java_class_wrapper.cpp',
+ 'java_godot_wrapper.cpp',
+ 'java_godot_io_wrapper.cpp',
# 'power_android.cpp'
]
-thirdparty_files = [
- 'ifaddrs_android.cpp',
- 'cpu-features.c',
-]
-
env_android = env.Clone()
if env['target'] == "profile":
env_android.Append(CPPFLAGS=['-DPROFILER_ENABLED'])
@@ -36,14 +32,10 @@ for x in android_files:
env_thirdparty = env_android.Clone()
env_thirdparty.disable_warnings()
-for x in thirdparty_files:
- android_objects.append(env_thirdparty.SharedObject(x))
-
-prog = None
+android_objects.append(env_thirdparty.SharedObject('#thirdparty/misc/ifaddrs-android.cc'))
abspath = env.Dir(".").abspath
-
with open_utf8(abspath + "/build.gradle.template", "r") as gradle_basein:
gradle_text = gradle_basein.read()
@@ -161,6 +153,8 @@ elif env['android_arch'] == 'arm64v8':
lib_arch_dir = 'arm64-v8a'
elif env['android_arch'] == 'x86':
lib_arch_dir = 'x86'
+elif env['android_arch'] == 'x86_64':
+ lib_arch_dir = 'x86_64'
else:
print('WARN: Architecture not suitable for embedding into APK; keeping .so at \\bin')
diff --git a/platform/android/audio_driver_jandroid.cpp b/platform/android/audio_driver_jandroid.cpp
index b75a4a3869..bcef5b0c85 100644
--- a/platform/android/audio_driver_jandroid.cpp
+++ b/platform/android/audio_driver_jandroid.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/audio_driver_jandroid.h b/platform/android/audio_driver_jandroid.h
index 3c51ed746d..f92ef06052 100644
--- a/platform/android/audio_driver_jandroid.h
+++ b/platform/android/audio_driver_jandroid.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,7 +33,7 @@
#include "servers/audio_server.h"
-#include "java_glue.h"
+#include "java_godot_lib_jni.h"
class AudioDriverAndroid : public AudioDriver {
diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp
index 21c61f6ca0..1232fc7453 100644
--- a/platform/android/audio_driver_opensl.cpp
+++ b/platform/android/audio_driver_opensl.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -53,7 +53,7 @@ void AudioDriverOpenSL::_buffer_callback(
} else {
int32_t *src_buff = mixdown_buffer;
- for (int i = 0; i < buffer_size * 2; i++) {
+ for (unsigned int i = 0; i < buffer_size * 2; i++) {
src_buff[i] = 0;
}
}
@@ -66,7 +66,7 @@ void AudioDriverOpenSL::_buffer_callback(
int16_t *ptr = (int16_t *)buffers[last_free];
last_free = (last_free + 1) % BUFFER_COUNT;
- for (int i = 0; i < buffer_size * 2; i++) {
+ for (unsigned int i = 0; i < buffer_size * 2; i++) {
ptr[i] = src_buff[i] >> 16;
}
@@ -211,9 +211,122 @@ void AudioDriverOpenSL::start() {
active = true;
}
+void AudioDriverOpenSL::_record_buffer_callback(SLAndroidSimpleBufferQueueItf queueItf) {
+
+ for (int i = 0; i < rec_buffer.size(); i++) {
+ int32_t sample = rec_buffer[i] << 16;
+ input_buffer_write(sample);
+ input_buffer_write(sample); // call twice to convert to Stereo
+ }
+
+ SLresult res = (*recordBufferQueueItf)->Enqueue(recordBufferQueueItf, rec_buffer.ptrw(), rec_buffer.size() * sizeof(int16_t));
+ ERR_FAIL_COND(res != SL_RESULT_SUCCESS);
+}
+
+void AudioDriverOpenSL::_record_buffer_callbacks(SLAndroidSimpleBufferQueueItf queueItf, void *pContext) {
+
+ AudioDriverOpenSL *ad = (AudioDriverOpenSL *)pContext;
+
+ ad->_record_buffer_callback(queueItf);
+}
+
+Error AudioDriverOpenSL::capture_init_device() {
+
+ SLDataLocator_IODevice loc_dev = {
+ SL_DATALOCATOR_IODEVICE,
+ SL_IODEVICE_AUDIOINPUT,
+ SL_DEFAULTDEVICEID_AUDIOINPUT,
+ NULL
+ };
+ SLDataSource recSource = { &loc_dev, NULL };
+
+ SLDataLocator_AndroidSimpleBufferQueue loc_bq = {
+ SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE,
+ 2
+ };
+ SLDataFormat_PCM format_pcm = {
+ SL_DATAFORMAT_PCM,
+ 1,
+ SL_SAMPLINGRATE_44_1,
+ SL_PCMSAMPLEFORMAT_FIXED_16,
+ SL_PCMSAMPLEFORMAT_FIXED_16,
+ SL_SPEAKER_FRONT_CENTER,
+ SL_BYTEORDER_LITTLEENDIAN
+ };
+ SLDataSink recSnk = { &loc_bq, &format_pcm };
+
+ const SLInterfaceID ids[2] = { SL_IID_ANDROIDSIMPLEBUFFERQUEUE, SL_IID_ANDROIDCONFIGURATION };
+ const SLboolean req[2] = { SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE };
+
+ SLresult res = (*EngineItf)->CreateAudioRecorder(EngineItf, &recorder, &recSource, &recSnk, 2, ids, req);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ res = (*recorder)->Realize(recorder, SL_BOOLEAN_FALSE);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ res = (*recorder)->GetInterface(recorder, SL_IID_RECORD, (void *)&recordItf);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ res = (*recorder)->GetInterface(recorder, SL_IID_ANDROIDSIMPLEBUFFERQUEUE, (void *)&recordBufferQueueItf);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ res = (*recordBufferQueueItf)->RegisterCallback(recordBufferQueueItf, _record_buffer_callbacks, this);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ SLuint32 state;
+ res = (*recordItf)->GetRecordState(recordItf, &state);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ if (state != SL_RECORDSTATE_STOPPED) {
+ res = (*recordItf)->SetRecordState(recordItf, SL_RECORDSTATE_STOPPED);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ res = (*recordBufferQueueItf)->Clear(recordBufferQueueItf);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+ }
+
+ const int rec_buffer_frames = 2048;
+ rec_buffer.resize(rec_buffer_frames);
+ input_buffer_init(rec_buffer_frames);
+
+ res = (*recordBufferQueueItf)->Enqueue(recordBufferQueueItf, rec_buffer.ptrw(), rec_buffer.size() * sizeof(int16_t));
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ res = (*recordItf)->SetRecordState(recordItf, SL_RECORDSTATE_RECORDING);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ return OK;
+}
+
+Error AudioDriverOpenSL::capture_start() {
+
+ if (OS::get_singleton()->request_permission("RECORD_AUDIO")) {
+ return capture_init_device();
+ }
+
+ return OK;
+}
+
+Error AudioDriverOpenSL::capture_stop() {
+
+ SLuint32 state;
+ SLresult res = (*recordItf)->GetRecordState(recordItf, &state);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ if (state != SL_RECORDSTATE_STOPPED) {
+ res = (*recordItf)->SetRecordState(recordItf, SL_RECORDSTATE_STOPPED);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+
+ res = (*recordBufferQueueItf)->Clear(recordBufferQueueItf);
+ ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);
+ }
+
+ return OK;
+}
+
int AudioDriverOpenSL::get_mix_rate() const {
- return 44100;
+ return 44100; // hardcoded for Android, as selected by SL_SAMPLINGRATE_44_1
}
AudioDriver::SpeakerMode AudioDriverOpenSL::get_speaker_mode() const {
diff --git a/platform/android/audio_driver_opensl.h b/platform/android/audio_driver_opensl.h
index 39e1315a02..2981073cec 100644
--- a/platform/android/audio_driver_opensl.h
+++ b/platform/android/audio_driver_opensl.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -54,13 +54,18 @@ class AudioDriverOpenSL : public AudioDriver {
int32_t *mixdown_buffer;
int last_free;
+ Vector<int16_t> rec_buffer;
+
SLPlayItf playItf;
+ SLRecordItf recordItf;
SLObjectItf sl;
SLEngineItf EngineItf;
SLObjectItf OutputMix;
SLVolumeItf volumeItf;
SLObjectItf player;
+ SLObjectItf recorder;
SLAndroidSimpleBufferQueueItf bufferQueueItf;
+ SLAndroidSimpleBufferQueueItf recordBufferQueueItf;
SLDataSource audioSource;
SLDataFormat_PCM pcm;
SLDataSink audioSink;
@@ -76,6 +81,15 @@ class AudioDriverOpenSL : public AudioDriver {
SLAndroidSimpleBufferQueueItf queueItf,
void *pContext);
+ void _record_buffer_callback(
+ SLAndroidSimpleBufferQueueItf queueItf);
+
+ static void _record_buffer_callbacks(
+ SLAndroidSimpleBufferQueueItf queueItf,
+ void *pContext);
+
+ virtual Error capture_init_device();
+
public:
void set_singleton();
@@ -91,6 +105,9 @@ public:
virtual void set_pause(bool p_pause);
+ virtual Error capture_start();
+ virtual Error capture_stop();
+
AudioDriverOpenSL();
};
diff --git a/platform/android/cpu-features.c b/platform/android/cpu-features.c
deleted file mode 100644
index 9cdadd5407..0000000000
--- a/platform/android/cpu-features.c
+++ /dev/null
@@ -1,1089 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in
- * the documentation and/or other materials provided with the
- * distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
- * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
- * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
- * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
- * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
- * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
- * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- */
-
-/* ChangeLog for this library:
- *
- * NDK r8d: Add android_setCpu().
- *
- * NDK r8c: Add new ARM CPU features: VFPv2, VFP_D32, VFP_FP16,
- * VFP_FMA, NEON_FMA, IDIV_ARM, IDIV_THUMB2 and iWMMXt.
- *
- * Rewrite the code to parse /proc/self/auxv instead of
- * the "Features" field in /proc/cpuinfo.
- *
- * Dynamically allocate the buffer that hold the content
- * of /proc/cpuinfo to deal with newer hardware.
- *
- * NDK r7c: Fix CPU count computation. The old method only reported the
- * number of _active_ CPUs when the library was initialized,
- * which could be less than the real total.
- *
- * NDK r5: Handle buggy kernels which report a CPU Architecture number of 7
- * for an ARMv6 CPU (see below).
- *
- * Handle kernels that only report 'neon', and not 'vfpv3'
- * (VFPv3 is mandated by the ARM architecture is Neon is implemented)
- *
- * Handle kernels that only report 'vfpv3d16', and not 'vfpv3'
- *
- * Fix x86 compilation. Report ANDROID_CPU_FAMILY_X86 in
- * android_getCpuFamily().
- *
- * NDK r4: Initial release
- */
-
-#if defined(__le32__)
-
-// When users enter this, we should only provide interface and
-// libportable will give the implementations.
-
-#else // !__le32__
-
-#include <sys/system_properties.h>
-#include <pthread.h>
-#include "cpu-features.h"
-#include <stdio.h>
-#include <stdlib.h>
-#include <fcntl.h>
-#include <errno.h>
-
-static pthread_once_t g_once;
-static int g_inited;
-static AndroidCpuFamily g_cpuFamily;
-static uint64_t g_cpuFeatures;
-static int g_cpuCount;
-
-#ifdef __arm__
-static uint32_t g_cpuIdArm;
-#endif
-
-static const int android_cpufeatures_debug = 0;
-
-#ifdef __arm__
-# define DEFAULT_CPU_FAMILY ANDROID_CPU_FAMILY_ARM
-#elif defined __i386__
-# define DEFAULT_CPU_FAMILY ANDROID_CPU_FAMILY_X86
-#else
-# define DEFAULT_CPU_FAMILY ANDROID_CPU_FAMILY_UNKNOWN
-#endif
-
-#define D(...) \
- do { \
- if (android_cpufeatures_debug) { \
- printf(__VA_ARGS__); fflush(stdout); \
- } \
- } while (0)
-
-#ifdef __i386__
-static __inline__ void x86_cpuid(int func, int values[4])
-{
- int a, b, c, d;
- /* We need to preserve ebx since we're compiling PIC code */
- /* this means we can't use "=b" for the second output register */
- __asm__ __volatile__ ( \
- "push %%ebx\n"
- "cpuid\n" \
- "mov %%ebx, %1\n"
- "pop %%ebx\n"
- : "=a" (a), "=r" (b), "=c" (c), "=d" (d) \
- : "a" (func) \
- );
- values[0] = a;
- values[1] = b;
- values[2] = c;
- values[3] = d;
-}
-#endif
-
-/* Get the size of a file by reading it until the end. This is needed
- * because files under /proc do not always return a valid size when
- * using fseek(0, SEEK_END) + ftell(). Nor can they be mmap()-ed.
- */
-static int
-get_file_size(const char* pathname)
-{
- int fd, result = 0;
- char buffer[256];
-
- fd = open(pathname, O_RDONLY);
- if (fd < 0) {
- D("Can't open %s: %s\n", pathname, strerror(errno));
- return -1;
- }
-
- for (;;) {
- int ret = read(fd, buffer, sizeof buffer);
- if (ret < 0) {
- if (errno == EINTR)
- continue;
- D("Error while reading %s: %s\n", pathname, strerror(errno));
- break;
- }
- if (ret == 0)
- break;
-
- result += ret;
- }
- close(fd);
- return result;
-}
-
-/* Read the content of /proc/cpuinfo into a user-provided buffer.
- * Return the length of the data, or -1 on error. Does *not*
- * zero-terminate the content. Will not read more
- * than 'buffsize' bytes.
- */
-static int
-read_file(const char* pathname, char* buffer, size_t buffsize)
-{
- int fd, count;
-
- fd = open(pathname, O_RDONLY);
- if (fd < 0) {
- D("Could not open %s: %s\n", pathname, strerror(errno));
- return -1;
- }
- count = 0;
- while (count < (int)buffsize) {
- int ret = read(fd, buffer + count, buffsize - count);
- if (ret < 0) {
- if (errno == EINTR)
- continue;
- D("Error while reading from %s: %s\n", pathname, strerror(errno));
- if (count == 0)
- count = -1;
- break;
- }
- if (ret == 0)
- break;
- count += ret;
- }
- close(fd);
- return count;
-}
-
-/* Extract the content of a the first occurence of a given field in
- * the content of /proc/cpuinfo and return it as a heap-allocated
- * string that must be freed by the caller.
- *
- * Return NULL if not found
- */
-static char*
-extract_cpuinfo_field(const char* buffer, int buflen, const char* field)
-{
- int fieldlen = strlen(field);
- const char* bufend = buffer + buflen;
- char* result = NULL;
- int len, ignore;
- const char *p, *q;
-
- /* Look for first field occurence, and ensures it starts the line. */
- p = buffer;
- for (;;) {
- p = memmem(p, bufend-p, field, fieldlen);
- if (p == NULL)
- goto EXIT;
-
- if (p == buffer || p[-1] == '\n')
- break;
-
- p += fieldlen;
- }
-
- /* Skip to the first column followed by a space */
- p += fieldlen;
- p = memchr(p, ':', bufend-p);
- if (p == NULL || p[1] != ' ')
- goto EXIT;
-
- /* Find the end of the line */
- p += 2;
- q = memchr(p, '\n', bufend-p);
- if (q == NULL)
- q = bufend;
-
- /* Copy the line into a heap-allocated buffer */
- len = q-p;
- result = malloc(len+1);
- if (result == NULL)
- goto EXIT;
-
- memcpy(result, p, len);
- result[len] = '\0';
-
-EXIT:
- return result;
-}
-
-/* Checks that a space-separated list of items contains one given 'item'.
- * Returns 1 if found, 0 otherwise.
- */
-static int
-has_list_item(const char* list, const char* item)
-{
- const char* p = list;
- int itemlen = strlen(item);
-
- if (list == NULL)
- return 0;
-
- while (*p) {
- const char* q;
-
- /* skip spaces */
- while (*p == ' ' || *p == '\t')
- p++;
-
- /* find end of current list item */
- q = p;
- while (*q && *q != ' ' && *q != '\t')
- q++;
-
- if (itemlen == q-p && !memcmp(p, item, itemlen))
- return 1;
-
- /* skip to next item */
- p = q;
- }
- return 0;
-}
-
-/* Parse a number starting from 'input', but not going further
- * than 'limit'. Return the value into '*result'.
- *
- * NOTE: Does not skip over leading spaces, or deal with sign characters.
- * NOTE: Ignores overflows.
- *
- * The function returns NULL in case of error (bad format), or the new
- * position after the decimal number in case of success (which will always
- * be <= 'limit').
- */
-static const char*
-parse_number(const char* input, const char* limit, int base, int* result)
-{
- const char* p = input;
- int val = 0;
- while (p < limit) {
- int d = (*p - '0');
- if ((unsigned)d >= 10U) {
- d = (*p - 'a');
- if ((unsigned)d >= 6U)
- d = (*p - 'A');
- if ((unsigned)d >= 6U)
- break;
- d += 10;
- }
- if (d >= base)
- break;
- val = val*base + d;
- p++;
- }
- if (p == input)
- return NULL;
-
- *result = val;
- return p;
-}
-
-static const char*
-parse_decimal(const char* input, const char* limit, int* result)
-{
- return parse_number(input, limit, 10, result);
-}
-
-static const char*
-parse_hexadecimal(const char* input, const char* limit, int* result)
-{
- return parse_number(input, limit, 16, result);
-}
-
-/* This small data type is used to represent a CPU list / mask, as read
- * from sysfs on Linux. See http://www.kernel.org/doc/Documentation/cputopology.txt
- *
- * For now, we don't expect more than 32 cores on mobile devices, so keep
- * everything simple.
- */
-typedef struct {
- uint32_t mask;
-} CpuList;
-
-static __inline__ void
-cpulist_init(CpuList* list) {
- list->mask = 0;
-}
-
-static __inline__ void
-cpulist_and(CpuList* list1, CpuList* list2) {
- list1->mask &= list2->mask;
-}
-
-static __inline__ void
-cpulist_set(CpuList* list, int index) {
- if ((unsigned)index < 32) {
- list->mask |= (uint32_t)(1U << index);
- }
-}
-
-static __inline__ int
-cpulist_count(CpuList* list) {
- return __builtin_popcount(list->mask);
-}
-
-/* Parse a textual list of cpus and store the result inside a CpuList object.
- * Input format is the following:
- * - comma-separated list of items (no spaces)
- * - each item is either a single decimal number (cpu index), or a range made
- * of two numbers separated by a single dash (-). Ranges are inclusive.
- *
- * Examples: 0
- * 2,4-127,128-143
- * 0-1
- */
-static void
-cpulist_parse(CpuList* list, const char* line, int line_len)
-{
- const char* p = line;
- const char* end = p + line_len;
- const char* q;
-
- /* NOTE: the input line coming from sysfs typically contains a
- * trailing newline, so take care of it in the code below
- */
- while (p < end && *p != '\n')
- {
- int val, start_value, end_value;
-
- /* Find the end of current item, and put it into 'q' */
- q = memchr(p, ',', end-p);
- if (q == NULL) {
- q = end;
- }
-
- /* Get first value */
- p = parse_decimal(p, q, &start_value);
- if (p == NULL)
- goto BAD_FORMAT;
-
- end_value = start_value;
-
- /* If we're not at the end of the item, expect a dash and
- * and integer; extract end value.
- */
- if (p < q && *p == '-') {
- p = parse_decimal(p+1, q, &end_value);
- if (p == NULL)
- goto BAD_FORMAT;
- }
-
- /* Set bits CPU list bits */
- for (val = start_value; val <= end_value; val++) {
- cpulist_set(list, val);
- }
-
- /* Jump to next item */
- p = q;
- if (p < end)
- p++;
- }
-
-BAD_FORMAT:
- ;
-}
-
-/* Read a CPU list from one sysfs file */
-static void
-cpulist_read_from(CpuList* list, const char* filename)
-{
- char file[64];
- int filelen;
-
- cpulist_init(list);
-
- filelen = read_file(filename, file, sizeof file);
- if (filelen < 0) {
- D("Could not read %s: %s\n", filename, strerror(errno));
- return;
- }
-
- cpulist_parse(list, file, filelen);
-}
-
-// See <asm/hwcap.h> kernel header.
-#define HWCAP_VFP (1 << 6)
-#define HWCAP_IWMMXT (1 << 9)
-#define HWCAP_NEON (1 << 12)
-#define HWCAP_VFPv3 (1 << 13)
-#define HWCAP_VFPv3D16 (1 << 14)
-#define HWCAP_VFPv4 (1 << 16)
-#define HWCAP_IDIVA (1 << 17)
-#define HWCAP_IDIVT (1 << 18)
-
-#define AT_HWCAP 16
-
-#if defined(__arm__)
-/* Compute the ELF HWCAP flags.
- */
-static uint32_t
-get_elf_hwcap(const char* cpuinfo, int cpuinfo_len)
-{
- /* IMPORTANT:
- * Accessing /proc/self/auxv doesn't work anymore on all
- * platform versions. More specifically, when running inside
- * a regular application process, most of /proc/self/ will be
- * non-readable, including /proc/self/auxv. This doesn't
- * happen however if the application is debuggable, or when
- * running under the "shell" UID, which is why this was not
- * detected appropriately.
- */
-#if 0
- uint32_t result = 0;
- const char filepath[] = "/proc/self/auxv";
- int fd = open(filepath, O_RDONLY);
- if (fd < 0) {
- D("Could not open %s: %s\n", filepath, strerror(errno));
- return 0;
- }
-
- struct { uint32_t tag; uint32_t value; } entry;
-
- for (;;) {
- int ret = read(fd, (char*)&entry, sizeof entry);
- if (ret < 0) {
- if (errno == EINTR)
- continue;
- D("Error while reading %s: %s\n", filepath, strerror(errno));
- break;
- }
- // Detect end of list.
- if (ret == 0 || (entry.tag == 0 && entry.value == 0))
- break;
- if (entry.tag == AT_HWCAP) {
- result = entry.value;
- break;
- }
- }
- close(fd);
- return result;
-#else
- // Recreate ELF hwcaps by parsing /proc/cpuinfo Features tag.
- uint32_t hwcaps = 0;
-
- char* cpuFeatures = extract_cpuinfo_field(cpuinfo, cpuinfo_len, "Features");
-
- if (cpuFeatures != NULL) {
- D("Found cpuFeatures = '%s'\n", cpuFeatures);
-
- if (has_list_item(cpuFeatures, "vfp"))
- hwcaps |= HWCAP_VFP;
- if (has_list_item(cpuFeatures, "vfpv3"))
- hwcaps |= HWCAP_VFPv3;
- if (has_list_item(cpuFeatures, "vfpv3d16"))
- hwcaps |= HWCAP_VFPv3D16;
- if (has_list_item(cpuFeatures, "vfpv4"))
- hwcaps |= HWCAP_VFPv4;
- if (has_list_item(cpuFeatures, "neon"))
- hwcaps |= HWCAP_NEON;
- if (has_list_item(cpuFeatures, "idiva"))
- hwcaps |= HWCAP_IDIVA;
- if (has_list_item(cpuFeatures, "idivt"))
- hwcaps |= HWCAP_IDIVT;
- if (has_list_item(cpuFeatures, "idiv"))
- hwcaps |= HWCAP_IDIVA | HWCAP_IDIVT;
- if (has_list_item(cpuFeatures, "iwmmxt"))
- hwcaps |= HWCAP_IWMMXT;
-
- free(cpuFeatures);
- }
- return hwcaps;
-#endif
-}
-#endif /* __arm__ */
-
-/* Return the number of cpus present on a given device.
- *
- * To handle all weird kernel configurations, we need to compute the
- * intersection of the 'present' and 'possible' CPU lists and count
- * the result.
- */
-static int
-get_cpu_count(void)
-{
- CpuList cpus_present[1];
- CpuList cpus_possible[1];
-
- cpulist_read_from(cpus_present, "/sys/devices/system/cpu/present");
- cpulist_read_from(cpus_possible, "/sys/devices/system/cpu/possible");
-
- /* Compute the intersection of both sets to get the actual number of
- * CPU cores that can be used on this device by the kernel.
- */
- cpulist_and(cpus_present, cpus_possible);
-
- return cpulist_count(cpus_present);
-}
-
-static void
-android_cpuInitFamily(void)
-{
-#if defined(__arm__)
- g_cpuFamily = ANDROID_CPU_FAMILY_ARM;
-#elif defined(__i386__)
- g_cpuFamily = ANDROID_CPU_FAMILY_X86;
-#elif defined(__mips64)
-/* Needs to be before __mips__ since the compiler defines both */
- g_cpuFamily = ANDROID_CPU_FAMILY_MIPS64;
-#elif defined(__mips__)
- g_cpuFamily = ANDROID_CPU_FAMILY_MIPS;
-#elif defined(__aarch64__)
- g_cpuFamily = ANDROID_CPU_FAMILY_ARM64;
-#elif defined(__x86_64__)
- g_cpuFamily = ANDROID_CPU_FAMILY_X86_64;
-#else
- g_cpuFamily = ANDROID_CPU_FAMILY_UNKNOWN;
-#endif
-}
-
-static void
-android_cpuInit(void)
-{
- char* cpuinfo = NULL;
- int cpuinfo_len;
-
- android_cpuInitFamily();
-
- g_cpuFeatures = 0;
- g_cpuCount = 1;
- g_inited = 1;
-
- cpuinfo_len = get_file_size("/proc/cpuinfo");
- if (cpuinfo_len < 0) {
- D("cpuinfo_len cannot be computed!");
- return;
- }
- cpuinfo = malloc(cpuinfo_len);
- if (cpuinfo == NULL) {
- D("cpuinfo buffer could not be allocated");
- return;
- }
- cpuinfo_len = read_file("/proc/cpuinfo", cpuinfo, cpuinfo_len);
- D("cpuinfo_len is (%d):\n%.*s\n", cpuinfo_len,
- cpuinfo_len >= 0 ? cpuinfo_len : 0, cpuinfo);
-
- if (cpuinfo_len < 0) /* should not happen */ {
- free(cpuinfo);
- return;
- }
-
- /* Count the CPU cores, the value may be 0 for single-core CPUs */
- g_cpuCount = get_cpu_count();
- if (g_cpuCount == 0) {
- g_cpuCount = 1;
- }
-
- D("found cpuCount = %d\n", g_cpuCount);
-
-#ifdef __arm__
- {
- char* features = NULL;
- char* architecture = NULL;
-
- /* Extract architecture from the "CPU Architecture" field.
- * The list is well-known, unlike the the output of
- * the 'Processor' field which can vary greatly.
- *
- * See the definition of the 'proc_arch' array in
- * $KERNEL/arch/arm/kernel/setup.c and the 'c_show' function in
- * same file.
- */
- char* cpuArch = extract_cpuinfo_field(cpuinfo, cpuinfo_len, "CPU architecture");
-
- if (cpuArch != NULL) {
- char* end;
- long archNumber;
- int hasARMv7 = 0;
-
- D("found cpuArch = '%s'\n", cpuArch);
-
- /* read the initial decimal number, ignore the rest */
- archNumber = strtol(cpuArch, &end, 10);
-
- /* Here we assume that ARMv8 will be upwards compatible with v7
- * in the future. Unfortunately, there is no 'Features' field to
- * indicate that Thumb-2 is supported.
- */
- if (end > cpuArch && archNumber >= 7) {
- hasARMv7 = 1;
- }
-
- /* Unfortunately, it seems that certain ARMv6-based CPUs
- * report an incorrect architecture number of 7!
- *
- * See http://code.google.com/p/android/issues/detail?id=10812
- *
- * We try to correct this by looking at the 'elf_format'
- * field reported by the 'Processor' field, which is of the
- * form of "(v7l)" for an ARMv7-based CPU, and "(v6l)" for
- * an ARMv6-one.
- */
- if (hasARMv7) {
- char* cpuProc = extract_cpuinfo_field(cpuinfo, cpuinfo_len,
- "Processor");
- if (cpuProc != NULL) {
- D("found cpuProc = '%s'\n", cpuProc);
- if (has_list_item(cpuProc, "(v6l)")) {
- D("CPU processor and architecture mismatch!!\n");
- hasARMv7 = 0;
- }
- free(cpuProc);
- }
- }
-
- if (hasARMv7) {
- g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_ARMv7;
- }
-
- /* The LDREX / STREX instructions are available from ARMv6 */
- if (archNumber >= 6) {
- g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_LDREX_STREX;
- }
-
- free(cpuArch);
- }
-
- /* Extract the list of CPU features from ELF hwcaps */
- uint32_t hwcaps = get_elf_hwcap(cpuinfo, cpuinfo_len);
-
- if (hwcaps != 0) {
- int has_vfp = (hwcaps & HWCAP_VFP);
- int has_vfpv3 = (hwcaps & HWCAP_VFPv3);
- int has_vfpv3d16 = (hwcaps & HWCAP_VFPv3D16);
- int has_vfpv4 = (hwcaps & HWCAP_VFPv4);
- int has_neon = (hwcaps & HWCAP_NEON);
- int has_idiva = (hwcaps & HWCAP_IDIVA);
- int has_idivt = (hwcaps & HWCAP_IDIVT);
- int has_iwmmxt = (hwcaps & HWCAP_IWMMXT);
-
- // The kernel does a poor job at ensuring consistency when
- // describing CPU features. So lots of guessing is needed.
-
- // 'vfpv4' implies VFPv3|VFP_FMA|FP16
- if (has_vfpv4)
- g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_VFPv3 |
- ANDROID_CPU_ARM_FEATURE_VFP_FP16 |
- ANDROID_CPU_ARM_FEATURE_VFP_FMA;
-
- // 'vfpv3' or 'vfpv3d16' imply VFPv3. Note that unlike GCC,
- // a value of 'vfpv3' doesn't necessarily mean that the D32
- // feature is present, so be conservative. All CPUs in the
- // field that support D32 also support NEON, so this should
- // not be a problem in practice.
- if (has_vfpv3 || has_vfpv3d16)
- g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_VFPv3;
-
- // 'vfp' is super ambiguous. Depending on the kernel, it can
- // either mean VFPv2 or VFPv3. Make it depend on ARMv7.
- if (has_vfp) {
- if (g_cpuFeatures & ANDROID_CPU_ARM_FEATURE_ARMv7)
- g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_VFPv3;
- else
- g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_VFPv2;
- }
-
- // Neon implies VFPv3|D32, and if vfpv4 is detected, NEON_FMA
- if (has_neon) {
- g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_VFPv3 |
- ANDROID_CPU_ARM_FEATURE_NEON |
- ANDROID_CPU_ARM_FEATURE_VFP_D32;
- if (has_vfpv4)
- g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_NEON_FMA;
- }
-
- // VFPv3 implies VFPv2 and ARMv7
- if (g_cpuFeatures & ANDROID_CPU_ARM_FEATURE_VFPv3)
- g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_VFPv2 |
- ANDROID_CPU_ARM_FEATURE_ARMv7;
-
- if (has_idiva)
- g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_IDIV_ARM;
- if (has_idivt)
- g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_IDIV_THUMB2;
-
- if (has_iwmmxt)
- g_cpuFeatures |= ANDROID_CPU_ARM_FEATURE_iWMMXt;
- }
-
- /* Extract the cpuid value from various fields */
- // The CPUID value is broken up in several entries in /proc/cpuinfo.
- // This table is used to rebuild it from the entries.
- static const struct CpuIdEntry {
- const char* field;
- char format;
- char bit_lshift;
- char bit_length;
- } cpu_id_entries[] = {
- { "CPU implementer", 'x', 24, 8 },
- { "CPU variant", 'x', 20, 4 },
- { "CPU part", 'x', 4, 12 },
- { "CPU revision", 'd', 0, 4 },
- };
- size_t i;
- D("Parsing /proc/cpuinfo to recover CPUID\n");
- for (i = 0;
- i < sizeof(cpu_id_entries)/sizeof(cpu_id_entries[0]);
- ++i) {
- const struct CpuIdEntry* entry = &cpu_id_entries[i];
- char* value = extract_cpuinfo_field(cpuinfo,
- cpuinfo_len,
- entry->field);
- if (value == NULL)
- continue;
-
- D("field=%s value='%s'\n", entry->field, value);
- char* value_end = value + strlen(value);
- int val = 0;
- const char* start = value;
- const char* p;
- if (value[0] == '0' && (value[1] == 'x' || value[1] == 'X')) {
- start += 2;
- p = parse_hexadecimal(start, value_end, &val);
- } else if (entry->format == 'x')
- p = parse_hexadecimal(value, value_end, &val);
- else
- p = parse_decimal(value, value_end, &val);
-
- if (p > (const char*)start) {
- val &= ((1 << entry->bit_length)-1);
- val <<= entry->bit_lshift;
- g_cpuIdArm |= (uint32_t) val;
- }
-
- free(value);
- }
-
- // Handle kernel configuration bugs that prevent the correct
- // reporting of CPU features.
- static const struct CpuFix {
- uint32_t cpuid;
- uint64_t or_flags;
- } cpu_fixes[] = {
- /* The Nexus 4 (Qualcomm Krait) kernel configuration
- * forgets to report IDIV support. */
- { 0x510006f2, ANDROID_CPU_ARM_FEATURE_IDIV_ARM |
- ANDROID_CPU_ARM_FEATURE_IDIV_THUMB2 },
- { 0x510006f3, ANDROID_CPU_ARM_FEATURE_IDIV_ARM |
- ANDROID_CPU_ARM_FEATURE_IDIV_THUMB2 },
- };
- size_t n;
- for (n = 0; n < sizeof(cpu_fixes)/sizeof(cpu_fixes[0]); ++n) {
- const struct CpuFix* entry = &cpu_fixes[n];
-
- if (g_cpuIdArm == entry->cpuid)
- g_cpuFeatures |= entry->or_flags;
- }
-
- }
-#endif /* __arm__ */
-
-#ifdef __i386__
- int regs[4];
-
-/* According to http://en.wikipedia.org/wiki/CPUID */
-#define VENDOR_INTEL_b 0x756e6547
-#define VENDOR_INTEL_c 0x6c65746e
-#define VENDOR_INTEL_d 0x49656e69
-
- x86_cpuid(0, regs);
- int vendorIsIntel = (regs[1] == VENDOR_INTEL_b &&
- regs[2] == VENDOR_INTEL_c &&
- regs[3] == VENDOR_INTEL_d);
-
- x86_cpuid(1, regs);
- if ((regs[2] & (1 << 9)) != 0) {
- g_cpuFeatures |= ANDROID_CPU_X86_FEATURE_SSSE3;
- }
- if ((regs[2] & (1 << 23)) != 0) {
- g_cpuFeatures |= ANDROID_CPU_X86_FEATURE_POPCNT;
- }
- if (vendorIsIntel && (regs[2] & (1 << 22)) != 0) {
- g_cpuFeatures |= ANDROID_CPU_X86_FEATURE_MOVBE;
- }
-#endif
-
- free(cpuinfo);
-}
-
-
-AndroidCpuFamily
-android_getCpuFamily(void)
-{
- pthread_once(&g_once, android_cpuInit);
- return g_cpuFamily;
-}
-
-
-uint64_t
-android_getCpuFeatures(void)
-{
- pthread_once(&g_once, android_cpuInit);
- return g_cpuFeatures;
-}
-
-
-int
-android_getCpuCount(void)
-{
- pthread_once(&g_once, android_cpuInit);
- return g_cpuCount;
-}
-
-static void
-android_cpuInitDummy(void)
-{
- g_inited = 1;
-}
-
-int
-android_setCpu(int cpu_count, uint64_t cpu_features)
-{
- /* Fail if the library was already initialized. */
- if (g_inited)
- return 0;
-
- android_cpuInitFamily();
- g_cpuCount = (cpu_count <= 0 ? 1 : cpu_count);
- g_cpuFeatures = cpu_features;
- pthread_once(&g_once, android_cpuInitDummy);
-
- return 1;
-}
-
-#ifdef __arm__
-uint32_t
-android_getCpuIdArm(void)
-{
- pthread_once(&g_once, android_cpuInit);
- return g_cpuIdArm;
-}
-
-int
-android_setCpuArm(int cpu_count, uint64_t cpu_features, uint32_t cpu_id)
-{
- if (!android_setCpu(cpu_count, cpu_features))
- return 0;
-
- g_cpuIdArm = cpu_id;
- return 1;
-}
-#endif /* __arm__ */
-
-/*
- * Technical note: Making sense of ARM's FPU architecture versions.
- *
- * FPA was ARM's first attempt at an FPU architecture. There is no Android
- * device that actually uses it since this technology was already obsolete
- * when the project started. If you see references to FPA instructions
- * somewhere, you can be sure that this doesn't apply to Android at all.
- *
- * FPA was followed by "VFP", soon renamed "VFPv1" due to the emergence of
- * new versions / additions to it. ARM considers this obsolete right now,
- * and no known Android device implements it either.
- *
- * VFPv2 added a few instructions to VFPv1, and is an *optional* extension
- * supported by some ARMv5TE, ARMv6 and ARMv6T2 CPUs. Note that a device
- * supporting the 'armeabi' ABI doesn't necessarily support these.
- *
- * VFPv3-D16 adds a few instructions on top of VFPv2 and is typically used
- * on ARMv7-A CPUs which implement a FPU. Note that it is also mandated
- * by the Android 'armeabi-v7a' ABI. The -D16 suffix in its name means
- * that it provides 16 double-precision FPU registers (d0-d15) and 32
- * single-precision ones (s0-s31) which happen to be mapped to the same
- * register banks.
- *
- * VFPv3-D32 is the name of an extension to VFPv3-D16 that provides 16
- * additional double precision registers (d16-d31). Note that there are
- * still only 32 single precision registers.
- *
- * VFPv3xD is a *subset* of VFPv3-D16 that only provides single-precision
- * registers. It is only used on ARMv7-M (i.e. on micro-controllers) which
- * are not supported by Android. Note that it is not compatible with VFPv2.
- *
- * NOTE: The term 'VFPv3' usually designate either VFPv3-D16 or VFPv3-D32
- * depending on context. For example GCC uses it for VFPv3-D32, but
- * the Linux kernel code uses it for VFPv3-D16 (especially in
- * /proc/cpuinfo). Always try to use the full designation when
- * possible.
- *
- * NEON, a.k.a. "ARM Advanced SIMD" is an extension that provides
- * instructions to perform parallel computations on vectors of 8, 16,
- * 32, 64 and 128 bit quantities. NEON requires VFPv32-D32 since all
- * NEON registers are also mapped to the same register banks.
- *
- * VFPv4-D16, adds a few instructions on top of VFPv3-D16 in order to
- * perform fused multiply-accumulate on VFP registers, as well as
- * half-precision (16-bit) conversion operations.
- *
- * VFPv4-D32 is VFPv4-D16 with 32, instead of 16, FPU double precision
- * registers.
- *
- * VPFv4-NEON is VFPv4-D32 with NEON instructions. It also adds fused
- * multiply-accumulate instructions that work on the NEON registers.
- *
- * NOTE: Similarly, "VFPv4" might either reference VFPv4-D16 or VFPv4-D32
- * depending on context.
- *
- * The following information was determined by scanning the binutils-2.22
- * sources:
- *
- * Basic VFP instruction subsets:
- *
- * #define FPU_VFP_EXT_V1xD 0x08000000 // Base VFP instruction set.
- * #define FPU_VFP_EXT_V1 0x04000000 // Double-precision insns.
- * #define FPU_VFP_EXT_V2 0x02000000 // ARM10E VFPr1.
- * #define FPU_VFP_EXT_V3xD 0x01000000 // VFPv3 single-precision.
- * #define FPU_VFP_EXT_V3 0x00800000 // VFPv3 double-precision.
- * #define FPU_NEON_EXT_V1 0x00400000 // Neon (SIMD) insns.
- * #define FPU_VFP_EXT_D32 0x00200000 // Registers D16-D31.
- * #define FPU_VFP_EXT_FP16 0x00100000 // Half-precision extensions.
- * #define FPU_NEON_EXT_FMA 0x00080000 // Neon fused multiply-add
- * #define FPU_VFP_EXT_FMA 0x00040000 // VFP fused multiply-add
- *
- * FPU types (excluding NEON)
- *
- * FPU_VFP_V1xD (EXT_V1xD)
- * |
- * +--------------------------+
- * | |
- * FPU_VFP_V1 (+EXT_V1) FPU_VFP_V3xD (+EXT_V2+EXT_V3xD)
- * | |
- * | |
- * FPU_VFP_V2 (+EXT_V2) FPU_VFP_V4_SP_D16 (+EXT_FP16+EXT_FMA)
- * |
- * FPU_VFP_V3D16 (+EXT_Vx3D+EXT_V3)
- * |
- * +--------------------------+
- * | |
- * FPU_VFP_V3 (+EXT_D32) FPU_VFP_V4D16 (+EXT_FP16+EXT_FMA)
- * | |
- * | FPU_VFP_V4 (+EXT_D32)
- * |
- * FPU_VFP_HARD (+EXT_FMA+NEON_EXT_FMA)
- *
- * VFP architectures:
- *
- * ARCH_VFP_V1xD (EXT_V1xD)
- * |
- * +------------------+
- * | |
- * | ARCH_VFP_V3xD (+EXT_V2+EXT_V3xD)
- * | |
- * | ARCH_VFP_V3xD_FP16 (+EXT_FP16)
- * | |
- * | ARCH_VFP_V4_SP_D16 (+EXT_FMA)
- * |
- * ARCH_VFP_V1 (+EXT_V1)
- * |
- * ARCH_VFP_V2 (+EXT_V2)
- * |
- * ARCH_VFP_V3D16 (+EXT_V3xD+EXT_V3)
- * |
- * +-------------------+
- * | |
- * | ARCH_VFP_V3D16_FP16 (+EXT_FP16)
- * |
- * +-------------------+
- * | |
- * | ARCH_VFP_V4_D16 (+EXT_FP16+EXT_FMA)
- * | |
- * | ARCH_VFP_V4 (+EXT_D32)
- * | |
- * | ARCH_NEON_VFP_V4 (+EXT_NEON+EXT_NEON_FMA)
- * |
- * ARCH_VFP_V3 (+EXT_D32)
- * |
- * +-------------------+
- * | |
- * | ARCH_VFP_V3_FP16 (+EXT_FP16)
- * |
- * ARCH_VFP_V3_PLUS_NEON_V1 (+EXT_NEON)
- * |
- * ARCH_NEON_FP16 (+EXT_FP16)
- *
- * -fpu=<name> values and their correspondance with FPU architectures above:
- *
- * {"vfp", FPU_ARCH_VFP_V2},
- * {"vfp9", FPU_ARCH_VFP_V2},
- * {"vfp3", FPU_ARCH_VFP_V3}, // For backwards compatbility.
- * {"vfp10", FPU_ARCH_VFP_V2},
- * {"vfp10-r0", FPU_ARCH_VFP_V1},
- * {"vfpxd", FPU_ARCH_VFP_V1xD},
- * {"vfpv2", FPU_ARCH_VFP_V2},
- * {"vfpv3", FPU_ARCH_VFP_V3},
- * {"vfpv3-fp16", FPU_ARCH_VFP_V3_FP16},
- * {"vfpv3-d16", FPU_ARCH_VFP_V3D16},
- * {"vfpv3-d16-fp16", FPU_ARCH_VFP_V3D16_FP16},
- * {"vfpv3xd", FPU_ARCH_VFP_V3xD},
- * {"vfpv3xd-fp16", FPU_ARCH_VFP_V3xD_FP16},
- * {"neon", FPU_ARCH_VFP_V3_PLUS_NEON_V1},
- * {"neon-fp16", FPU_ARCH_NEON_FP16},
- * {"vfpv4", FPU_ARCH_VFP_V4},
- * {"vfpv4-d16", FPU_ARCH_VFP_V4D16},
- * {"fpv4-sp-d16", FPU_ARCH_VFP_V4_SP_D16},
- * {"neon-vfpv4", FPU_ARCH_NEON_VFP_V4},
- *
- *
- * Simplified diagram that only includes FPUs supported by Android:
- * Only ARCH_VFP_V3D16 is actually mandated by the armeabi-v7a ABI,
- * all others are optional and must be probed at runtime.
- *
- * ARCH_VFP_V3D16 (EXT_V1xD+EXT_V1+EXT_V2+EXT_V3xD+EXT_V3)
- * |
- * +-------------------+
- * | |
- * | ARCH_VFP_V3D16_FP16 (+EXT_FP16)
- * |
- * +-------------------+
- * | |
- * | ARCH_VFP_V4_D16 (+EXT_FP16+EXT_FMA)
- * | |
- * | ARCH_VFP_V4 (+EXT_D32)
- * | |
- * | ARCH_NEON_VFP_V4 (+EXT_NEON+EXT_NEON_FMA)
- * |
- * ARCH_VFP_V3 (+EXT_D32)
- * |
- * +-------------------+
- * | |
- * | ARCH_VFP_V3_FP16 (+EXT_FP16)
- * |
- * ARCH_VFP_V3_PLUS_NEON_V1 (+EXT_NEON)
- * |
- * ARCH_NEON_FP16 (+EXT_FP16)
- *
- */
-
-#endif // defined(__le32__)
diff --git a/platform/android/cpu-features.h b/platform/android/cpu-features.h
deleted file mode 100644
index 01b7fe207c..0000000000
--- a/platform/android/cpu-features.h
+++ /dev/null
@@ -1,214 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in
- * the documentation and/or other materials provided with the
- * distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
- * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
- * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
- * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
- * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
- * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
- * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- */
-#ifndef CPU_FEATURES_H
-#define CPU_FEATURES_H
-
-#include <sys/cdefs.h>
-#include <stdint.h>
-
-__BEGIN_DECLS
-
-typedef enum {
- ANDROID_CPU_FAMILY_UNKNOWN = 0,
- ANDROID_CPU_FAMILY_ARM,
- ANDROID_CPU_FAMILY_X86,
- ANDROID_CPU_FAMILY_MIPS,
- ANDROID_CPU_FAMILY_ARM64,
- ANDROID_CPU_FAMILY_X86_64,
- ANDROID_CPU_FAMILY_MIPS64,
-
- ANDROID_CPU_FAMILY_MAX /* do not remove */
-
-} AndroidCpuFamily;
-
-/* Return family of the device's CPU */
-extern AndroidCpuFamily android_getCpuFamily(void);
-
-/* The list of feature flags for ARM CPUs that can be recognized by the
- * library. Value details are:
- *
- * VFPv2:
- * CPU supports the VFPv2 instruction set. Many, but not all, ARMv6 CPUs
- * support these instructions. VFPv2 is a subset of VFPv3 so this will
- * be set whenever VFPv3 is set too.
- *
- * ARMv7:
- * CPU supports the ARMv7-A basic instruction set.
- * This feature is mandated by the 'armeabi-v7a' ABI.
- *
- * VFPv3:
- * CPU supports the VFPv3-D16 instruction set, providing hardware FPU
- * support for single and double precision floating point registers.
- * Note that only 16 FPU registers are available by default, unless
- * the D32 bit is set too. This feature is also mandated by the
- * 'armeabi-v7a' ABI.
- *
- * VFP_D32:
- * CPU VFP optional extension that provides 32 FPU registers,
- * instead of 16. Note that ARM mandates this feature is the 'NEON'
- * feature is implemented by the CPU.
- *
- * NEON:
- * CPU FPU supports "ARM Advanced SIMD" instructions, also known as
- * NEON. Note that this mandates the VFP_D32 feature as well, per the
- * ARM Architecture specification.
- *
- * VFP_FP16:
- * Half-width floating precision VFP extension. If set, the CPU
- * supports instructions to perform floating-point operations on
- * 16-bit registers. This is part of the VFPv4 specification, but
- * not mandated by any Android ABI.
- *
- * VFP_FMA:
- * Fused multiply-accumulate VFP instructions extension. Also part of
- * the VFPv4 specification, but not mandated by any Android ABI.
- *
- * NEON_FMA:
- * Fused multiply-accumulate NEON instructions extension. Optional
- * extension from the VFPv4 specification, but not mandated by any
- * Android ABI.
- *
- * IDIV_ARM:
- * Integer division available in ARM mode. Only available
- * on recent CPUs (e.g. Cortex-A15).
- *
- * IDIV_THUMB2:
- * Integer division available in Thumb-2 mode. Only available
- * on recent CPUs (e.g. Cortex-A15).
- *
- * iWMMXt:
- * Optional extension that adds MMX registers and operations to an
- * ARM CPU. This is only available on a few XScale-based CPU designs
- * sold by Marvell. Pretty rare in practice.
- *
- * If you want to tell the compiler to generate code that targets one of
- * the feature set above, you should probably use one of the following
- * flags (for more details, see technical note at the end of this file):
- *
- * -mfpu=vfp
- * -mfpu=vfpv2
- * These are equivalent and tell GCC to use VFPv2 instructions for
- * floating-point operations. Use this if you want your code to
- * run on *some* ARMv6 devices, and any ARMv7-A device supported
- * by Android.
- *
- * Generated code requires VFPv2 feature.
- *
- * -mfpu=vfpv3-d16
- * Tell GCC to use VFPv3 instructions (using only 16 FPU registers).
- * This should be generic code that runs on any CPU that supports the
- * 'armeabi-v7a' Android ABI. Note that no ARMv6 CPU supports this.
- *
- * Generated code requires VFPv3 feature.
- *
- * -mfpu=vfpv3
- * Tell GCC to use VFPv3 instructions with 32 FPU registers.
- * Generated code requires VFPv3|VFP_D32 features.
- *
- * -mfpu=neon
- * Tell GCC to use VFPv3 instructions with 32 FPU registers, and
- * also support NEON intrinsics (see <arm_neon.h>).
- * Generated code requires VFPv3|VFP_D32|NEON features.
- *
- * -mfpu=vfpv4-d16
- * Generated code requires VFPv3|VFP_FP16|VFP_FMA features.
- *
- * -mfpu=vfpv4
- * Generated code requires VFPv3|VFP_FP16|VFP_FMA|VFP_D32 features.
- *
- * -mfpu=neon-vfpv4
- * Generated code requires VFPv3|VFP_FP16|VFP_FMA|VFP_D32|NEON|NEON_FMA
- * features.
- *
- * -mcpu=cortex-a7
- * -mcpu=cortex-a15
- * Generated code requires VFPv3|VFP_FP16|VFP_FMA|VFP_D32|
- * NEON|NEON_FMA|IDIV_ARM|IDIV_THUMB2
- * This flag implies -mfpu=neon-vfpv4.
- *
- * -mcpu=iwmmxt
- * Allows the use of iWMMXt instrinsics with GCC.
- */
-enum {
- ANDROID_CPU_ARM_FEATURE_ARMv7 = (1 << 0),
- ANDROID_CPU_ARM_FEATURE_VFPv3 = (1 << 1),
- ANDROID_CPU_ARM_FEATURE_NEON = (1 << 2),
- ANDROID_CPU_ARM_FEATURE_LDREX_STREX = (1 << 3),
- ANDROID_CPU_ARM_FEATURE_VFPv2 = (1 << 4),
- ANDROID_CPU_ARM_FEATURE_VFP_D32 = (1 << 5),
- ANDROID_CPU_ARM_FEATURE_VFP_FP16 = (1 << 6),
- ANDROID_CPU_ARM_FEATURE_VFP_FMA = (1 << 7),
- ANDROID_CPU_ARM_FEATURE_NEON_FMA = (1 << 8),
- ANDROID_CPU_ARM_FEATURE_IDIV_ARM = (1 << 9),
- ANDROID_CPU_ARM_FEATURE_IDIV_THUMB2 = (1 << 10),
- ANDROID_CPU_ARM_FEATURE_iWMMXt = (1 << 11),
-};
-
-enum {
- ANDROID_CPU_X86_FEATURE_SSSE3 = (1 << 0),
- ANDROID_CPU_X86_FEATURE_POPCNT = (1 << 1),
- ANDROID_CPU_X86_FEATURE_MOVBE = (1 << 2),
-};
-
-extern uint64_t android_getCpuFeatures(void);
-#define android_getCpuFeaturesExt android_getCpuFeatures
-
-/* Return the number of CPU cores detected on this device. */
-extern int android_getCpuCount(void);
-
-/* The following is used to force the CPU count and features
- * mask in sandboxed processes. Under 4.1 and higher, these processes
- * cannot access /proc, which is the only way to get information from
- * the kernel about the current hardware (at least on ARM).
- *
- * It _must_ be called only once, and before any android_getCpuXXX
- * function, any other case will fail.
- *
- * This function return 1 on success, and 0 on failure.
- */
-extern int android_setCpu(int cpu_count,
- uint64_t cpu_features);
-
-#ifdef __arm__
-/* Retrieve the ARM 32-bit CPUID value from the kernel.
- * Note that this cannot work on sandboxed processes under 4.1 and
- * higher, unless you called android_setCpuArm() before.
- */
-extern uint32_t android_getCpuIdArm(void);
-
-/* An ARM-specific variant of android_setCpu() that also allows you
- * to set the ARM CPUID field.
- */
-extern int android_setCpuArm(int cpu_count,
- uint64_t cpu_features,
- uint32_t cpu_id);
-#endif
-
-__END_DECLS
-
-#endif /* CPU_FEATURES_H */
diff --git a/platform/android/detect.py b/platform/android/detect.py
index 7a728e4ef1..5623274050 100644
--- a/platform/android/detect.py
+++ b/platform/android/detect.py
@@ -1,6 +1,5 @@
import os
import sys
-import string
import platform
from distutils.version import LooseVersion
@@ -27,7 +26,7 @@ def get_opts():
return [
('ANDROID_NDK_ROOT', 'Path to the Android NDK', os.environ.get("ANDROID_NDK_ROOT", 0)),
('ndk_platform', 'Target platform (android-<api>, e.g. "android-18")', "android-18"),
- EnumVariable('android_arch', 'Target architecture', "armv7", ('armv7', 'armv6', 'arm64v8', 'x86')),
+ EnumVariable('android_arch', 'Target architecture', "armv7", ('armv7', 'armv6', 'arm64v8', 'x86', 'x86_64')),
BoolVariable('android_neon', 'Enable NEON support (armv7 only)', True),
BoolVariable('android_stl', 'Enable Android STL support (for modules)', True)
]
@@ -94,7 +93,7 @@ def configure(env):
## Architecture
- if env['android_arch'] not in ['armv7', 'armv6', 'arm64v8', 'x86']:
+ if env['android_arch'] not in ['armv7', 'armv6', 'arm64v8', 'x86', 'x86_64']:
env['android_arch'] = 'armv7'
neon_text = ""
@@ -110,6 +109,16 @@ def configure(env):
abi_subpath = "i686-linux-android"
arch_subpath = "x86"
env["x86_libtheora_opt_gcc"] = True
+ if env['android_arch'] == 'x86_64':
+ if get_platform(env["ndk_platform"]) < 21:
+ print("WARNING: android_arch=x86_64 is not supported by ndk_platform lower than android-21; setting ndk_platform=android-21")
+ env["ndk_platform"] = "android-21"
+ env['ARCH'] = 'arch-x86_64'
+ env.extra_suffix = ".x86_64" + env.extra_suffix
+ target_subpath = "x86_64-4.9"
+ abi_subpath = "x86_64-linux-android"
+ arch_subpath = "x86_64"
+ env["x86_libtheora_opt_gcc"] = True
elif env['android_arch'] == 'armv6':
env['ARCH'] = 'arch-arm'
env.extra_suffix = ".armv6" + env.extra_suffix
@@ -141,7 +150,7 @@ def configure(env):
if (env["target"].startswith("release")):
if (env["optimize"] == "speed"): #optimize for speed (default)
env.Append(LINKFLAGS=['-O2'])
- env.Append(CPPFLAGS=['-O2', '-DNDEBUG', '-ffast-math', '-funsafe-math-optimizations', '-fomit-frame-pointer'])
+ env.Append(CPPFLAGS=['-O2', '-DNDEBUG', '-fomit-frame-pointer'])
else: #optimize for size
env.Append(CPPFLAGS=['-Os', '-DNDEBUG'])
env.Append(LINKFLAGS=['-Os'])
@@ -233,6 +242,9 @@ def configure(env):
# The NDK adds this if targeting API < 21, so we can drop it when Godot targets it at least
env.Append(CPPFLAGS=['-mstackrealign'])
+ elif env['android_arch'] == 'x86_64':
+ target_opts = ['-target', 'x86_64-none-linux-android']
+
elif env["android_arch"] == "armv6":
target_opts = ['-target', 'armv6-none-linux-androideabi']
env.Append(CPPFLAGS='-D__ARM_ARCH_6__ -march=armv6 -mfpu=vfp -mfloat-abi=softfp'.split())
@@ -282,15 +294,9 @@ def configure(env):
'/toolchains/' + target_subpath + '/prebuilt/' + host_subpath + '/' + abi_subpath + '/lib'])
env.Append(CPPPATH=['#platform/android'])
- env.Append(CPPFLAGS=['-DANDROID_ENABLED', '-DUNIX_ENABLED', '-DNO_FCNTL', '-DMPC_FIXED_POINT'])
+ env.Append(CPPFLAGS=['-DANDROID_ENABLED', '-DUNIX_ENABLED', '-DNO_FCNTL'])
env.Append(LIBS=['OpenSLES', 'EGL', 'GLESv3', 'android', 'log', 'z', 'dl'])
- # TODO: Move that to opus module's config
- if 'module_opus_enabled' in env and env['module_opus_enabled']:
- if (env["android_arch"] == "armv6" or env["android_arch"] == "armv7"):
- env.Append(CFLAGS=["-DOPUS_ARM_OPT"])
- env.opus_fixed_point = "yes"
-
# Return NDK version string in source.properties (adapted from the Chromium project).
def get_ndk_version(path):
if path is None:
diff --git a/platform/android/dir_access_jandroid.cpp b/platform/android/dir_access_jandroid.cpp
index 679a13217f..8c464465ca 100644
--- a/platform/android/dir_access_jandroid.cpp
+++ b/platform/android/dir_access_jandroid.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,6 +31,7 @@
#include "dir_access_jandroid.h"
#include "core/print_string.h"
#include "file_access_jandroid.h"
+#include "string_android.h"
#include "thread_jandroid.h"
jobject DirAccessJAndroid::io = NULL;
@@ -69,7 +70,7 @@ String DirAccessJAndroid::get_next() {
if (!str)
return "";
- String ret = String::utf8(env->GetStringUTFChars((jstring)str, NULL));
+ String ret = jstring_to_string((jstring)str, env);
env->DeleteLocalRef((jobject)str);
return ret;
}
@@ -212,6 +213,11 @@ Error DirAccessJAndroid::remove(String p_name) {
ERR_FAIL_V(ERR_UNAVAILABLE);
}
+String DirAccessJAndroid::get_filesystem_type() const {
+
+ return "APK";
+}
+
//FileType get_file_type() const;
size_t DirAccessJAndroid::get_space_left() {
diff --git a/platform/android/dir_access_jandroid.h b/platform/android/dir_access_jandroid.h
index ea1e11a4f1..cdea93ff4c 100644
--- a/platform/android/dir_access_jandroid.h
+++ b/platform/android/dir_access_jandroid.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,7 +32,7 @@
#define DIR_ACCESS_JANDROID_H
#include "core/os/dir_access.h"
-#include "java_glue.h"
+#include "java_godot_lib_jni.h"
#include <stdio.h>
class DirAccessJAndroid : public DirAccess {
@@ -75,6 +75,8 @@ public:
virtual Error rename(String p_from, String p_to);
virtual Error remove(String p_name);
+ virtual String get_filesystem_type() const;
+
//virtual FileType get_file_type() const;
size_t get_space_left();
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 7f8d50b8ab..afccbd113e 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -206,9 +206,9 @@ static const LauncherIcon launcher_icons[] = {
{ "launcher_icons/mdpi_48x48", "res/drawable-mdpi-v4/icon.png" }
};
-class EditorExportAndroid : public EditorExportPlatform {
+class EditorExportPlatformAndroid : public EditorExportPlatform {
- GDCLASS(EditorExportAndroid, EditorExportPlatform)
+ GDCLASS(EditorExportPlatformAndroid, EditorExportPlatform)
Ref<ImageTexture> logo;
Ref<ImageTexture> run_icon;
@@ -235,7 +235,7 @@ class EditorExportAndroid : public EditorExportPlatform {
static void _device_poll_thread(void *ud) {
- EditorExportAndroid *ea = (EditorExportAndroid *)ud;
+ EditorExportPlatformAndroid *ea = (EditorExportPlatformAndroid *)ud;
while (!ea->quit_request) {
@@ -301,10 +301,10 @@ class EditorExportAndroid : public EditorExportPlatform {
args.push_back(d.id);
args.push_back("shell");
args.push_back("getprop");
- int ec;
+ int ec2;
String dp;
- OS::get_singleton()->execute(adb, args, true, NULL, &dp, &ec);
+ OS::get_singleton()->execute(adb, args, true, NULL, &dp, &ec2);
Vector<String> props = dp.split("\n");
String vendor;
@@ -426,7 +426,7 @@ class EditorExportAndroid : public EditorExportPlatform {
if (pname.length() == 0) {
if (r_error) {
- *r_error = "Package name is missing.";
+ *r_error = TTR("Package name is missing.");
}
return false;
}
@@ -437,7 +437,7 @@ class EditorExportAndroid : public EditorExportPlatform {
CharType c = pname[i];
if (first && c == '.') {
if (r_error) {
- *r_error = "Package segments must be of non-zero length.";
+ *r_error = TTR("Package segments must be of non-zero length.");
}
return false;
}
@@ -448,19 +448,19 @@ class EditorExportAndroid : public EditorExportPlatform {
}
if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_')) {
if (r_error) {
- *r_error = "The character '" + String::chr(c) + "' is not allowed in Android application package names.";
+ *r_error = vformat(TTR("The character '%s' is not allowed in Android application package names."), String::chr(c));
}
return false;
}
if (first && (c >= '0' && c <= '9')) {
if (r_error) {
- *r_error = "A digit cannot be the first character in a package segment.";
+ *r_error = TTR("A digit cannot be the first character in a package segment.");
}
return false;
}
if (first && c == '_') {
if (r_error) {
- *r_error = "The character '" + String::chr(c) + "' cannot be the first character in a package segment.";
+ *r_error = vformat(TTR("The character '%s' cannot be the first character in a package segment."), String::chr(c));
}
return false;
}
@@ -469,14 +469,14 @@ class EditorExportAndroid : public EditorExportPlatform {
if (segments == 0) {
if (r_error) {
- *r_error = "The package must have at least one '.' separator.";
+ *r_error = TTR("The package must have at least one '.' separator.");
}
return false;
}
if (first) {
if (r_error) {
- *r_error = "Package segments must be of non-zero length.";
+ *r_error = TTR("Package segments must be of non-zero length.");
}
return false;
}
@@ -552,14 +552,13 @@ class EditorExportAndroid : public EditorExportPlatform {
static Vector<String> get_abis() {
Vector<String> abis;
- // We can still build armv7 in theory, but it doesn't make much
+ // We can still build armv6 in theory, but it doesn't make much
// sense for games, so disabling for now.
//abis.push_back("armeabi");
abis.push_back("armeabi-v7a");
abis.push_back("arm64-v8a");
abis.push_back("x86");
- // Don't expose x86_64 for now, we don't support it in detect.py
- //abis.push_back("x86_64");
+ abis.push_back("x86_64");
return abis;
}
@@ -585,7 +584,7 @@ class EditorExportAndroid : public EditorExportPlatform {
static Error save_apk_so(void *p_userdata, const SharedObject &p_so) {
if (!p_so.path.get_file().begins_with("lib")) {
String err = "Android .so file names must start with \"lib\", but got: " + p_so.path;
- ERR_PRINT(err.utf8().get_data());
+ ERR_PRINTS(err);
return FAILED;
}
APKExportData *ed = (APKExportData *)p_userdata;
@@ -606,7 +605,7 @@ class EditorExportAndroid : public EditorExportPlatform {
if (!exported) {
String abis_string = String(" ").join(abis);
String err = "Cannot determine ABI for library \"" + p_so.path + "\". One of the supported ABIs must be used as a tag: " + abis_string;
- ERR_PRINT(err.utf8().get_data());
+ ERR_PRINTS(err);
return FAILED;
}
return OK;
@@ -659,6 +658,8 @@ class EditorExportAndroid : public EditorExportPlatform {
int orientation = p_preset->get("screen/orientation");
+ bool min_gles3 = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name") == "GLES3" &&
+ !ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2");
bool screen_support_small = p_preset->get("screen/support_small");
bool screen_support_normal = p_preset->get("screen/support_normal");
bool screen_support_large = p_preset->get("screen/support_large");
@@ -816,6 +817,11 @@ class EditorExportAndroid : public EditorExportPlatform {
}
}
+ if (tname == "uses-feature" && attrname == "glEsVersion") {
+
+ encode_uint32(min_gles3 ? 0x00030000 : 0x00020000, &p_manifest.write[iofs + 16]);
+ }
+
iofs += 20;
}
@@ -1115,16 +1121,14 @@ public:
public:
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
- // Re-enable when a GLES 2.0 backend is read
- /*int api = p_preset->get("graphics/api");
- if (api == 0)
- r_features->push_back("etc");
- else*/
String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
if (driver == "GLES2") {
r_features->push_back("etc");
- } else {
+ } else if (driver == "GLES3") {
r_features->push_back("etc2");
+ if (ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2")) {
+ r_features->push_back("etc");
+ }
}
Vector<String> abis = get_enabled_abis(p_preset);
@@ -1157,6 +1161,9 @@ public:
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_icons[i].option_id, PROPERTY_HINT_FILE, "*.png"), ""));
}
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug", PROPERTY_HINT_GLOBAL_FILE, "*.keystore"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_user"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_password"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release", PROPERTY_HINT_GLOBAL_FILE, "*.keystore"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_user"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_password"), ""));
@@ -1167,7 +1174,7 @@ public:
Vector<String> abis = get_abis();
for (int i = 0; i < abis.size(); ++i) {
String abi = abis[i];
- bool is_default = (abi == "armeabi-v7a");
+ bool is_default = (abi == "armeabi-v7a" || abi == "arm64-v8a");
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + abi), is_default));
}
@@ -1387,7 +1394,7 @@ public:
if (FileAccess::exists(p_preset->get("custom_package/debug"))) {
r_missing_templates = false;
} else {
- err += "Custom debug package not found.\n";
+ err += TTR("Custom debug template not found.") + "\n";
}
}
@@ -1395,7 +1402,7 @@ public:
if (FileAccess::exists(p_preset->get("custom_package/release"))) {
r_missing_templates = false;
} else {
- err += "Custom release package not found.\n";
+ err += TTR("Custom release template not found.") + "\n";
}
}
@@ -1406,7 +1413,7 @@ public:
if (!FileAccess::exists(adb)) {
valid = false;
- err += "ADB executable not configured in the Editor Settings.\n";
+ err += TTR("ADB executable not configured in the Editor Settings.") + "\n";
}
String js = EditorSettings::get_singleton()->get("export/android/jarsigner");
@@ -1414,34 +1421,30 @@ public:
if (!FileAccess::exists(js)) {
valid = false;
- err += "OpenJDK 8 jarsigner not configured in the Editor Settings.\n";
+ err += TTR("OpenJDK jarsigner not configured in the Editor Settings.") + "\n";
}
- String dk = EditorSettings::get_singleton()->get("export/android/debug_keystore");
+ String dk = p_preset->get("keystore/debug");
if (!FileAccess::exists(dk)) {
- valid = false;
- err += "Debug keystore not configured in the Editor Settings.\n";
+ dk = EditorSettings::get_singleton()->get("export/android/debug_keystore");
+ if (!FileAccess::exists(dk)) {
+ valid = false;
+ err += TTR("Debug keystore not configured in the Editor Settings nor in the preset.") + "\n";
+ }
}
bool apk_expansion = p_preset->get("apk_expansion/enable");
if (apk_expansion) {
- /*
- if (apk_expansion_salt=="") {
- valid=false;
- err+="Invalid SALT for apk expansion.\n";
- }
- */
-
String apk_expansion_pkey = p_preset->get("apk_expansion/public_key");
if (apk_expansion_pkey == "") {
valid = false;
- err += "Invalid public key for APK expansion.\n";
+ err += TTR("Invalid public key for APK expansion.") + "\n";
}
}
@@ -1451,7 +1454,13 @@ public:
if (!is_package_name_valid(get_package_name(pn), &pn_err)) {
valid = false;
- err += "Invalid package name - " + pn_err + "\n";
+ err += TTR("Invalid package name:") + " " + pn_err + "\n";
+ }
+
+ String etc_error = test_etc2();
+ if (etc_error != String()) {
+ valid = false;
+ err += etc_error;
}
r_error = err;
@@ -1490,6 +1499,10 @@ public:
}
}
+ if (!DirAccess::exists(p_path.get_base_dir())) {
+ return ERR_FILE_BAD_PATH;
+ }
+
FileAccess *src_f = NULL;
zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
@@ -1650,16 +1663,6 @@ public:
if (p_flags & DEBUG_FLAG_DUMB_CLIENT) {
- /*String host = EditorSettings::get_singleton()->get("filesystem/file_server/host");
- int port = EditorSettings::get_singleton()->get("filesystem/file_server/post");
- String passwd = EditorSettings::get_singleton()->get("filesystem/file_server/password");
- cl.push_back("--remote-fs");
- cl.push_back(host+":"+itos(port));
- if (passwd!="") {
- cl.push_back("--remote-fs-password");
- cl.push_back(passwd);
- }*/
-
APKExportData ed;
ed.ep = &ep;
ed.apk = unaligned_apk;
@@ -1772,9 +1775,17 @@ public:
String password;
String user;
if (p_debug) {
- keystore = EditorSettings::get_singleton()->get("export/android/debug_keystore");
- password = EditorSettings::get_singleton()->get("export/android/debug_keystore_pass");
- user = EditorSettings::get_singleton()->get("export/android/debug_keystore_user");
+
+ keystore = p_preset->get("keystore/debug");
+ password = p_preset->get("keystore/debug_password");
+ user = p_preset->get("keystore/debug_user");
+
+ if (keystore.empty()) {
+
+ keystore = EditorSettings::get_singleton()->get("export/android/debug_keystore");
+ password = EditorSettings::get_singleton()->get("export/android/debug_keystore_pass");
+ user = EditorSettings::get_singleton()->get("export/android/debug_keystore_user");
+ }
ep.step("Signing debug APK...", 103);
@@ -1912,10 +1923,6 @@ public:
zipClose(final_apk, NULL);
unzClose(tmp_unaligned);
- if (err) {
- return err;
- }
-
return OK;
}
@@ -1928,7 +1935,7 @@ public:
virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) {
}
- EditorExportAndroid() {
+ EditorExportPlatformAndroid() {
Ref<Image> img = memnew(Image(_android_logo));
logo.instance();
@@ -1944,7 +1951,7 @@ public:
device_thread = Thread::create(_device_poll_thread, this);
}
- ~EditorExportAndroid() {
+ ~EditorExportPlatformAndroid() {
quit_request = true;
Thread::wait_to_finish(device_thread);
memdelete(device_lock);
@@ -1972,6 +1979,6 @@ void register_android_exporter() {
EDITOR_DEF("export/android/timestamping_authority_url", "");
EDITOR_DEF("export/android/shutdown_adb_on_exit", true);
- Ref<EditorExportAndroid> exporter = Ref<EditorExportAndroid>(memnew(EditorExportAndroid));
+ Ref<EditorExportPlatformAndroid> exporter = Ref<EditorExportPlatformAndroid>(memnew(EditorExportPlatformAndroid));
EditorExport::get_singleton()->add_export_platform(exporter);
}
diff --git a/platform/android/export/export.h b/platform/android/export/export.h
index 9d66626866..42f3e70450 100644
--- a/platform/android/export/export.h
+++ b/platform/android/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp
index 4c7436a5dc..f8a2c73a1e 100644
--- a/platform/android/file_access_android.cpp
+++ b/platform/android/file_access_android.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/file_access_android.h b/platform/android/file_access_android.h
index 1ee8697fa4..f8d46ea5d2 100644
--- a/platform/android/file_access_android.h
+++ b/platform/android/file_access_android.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/file_access_jandroid.cpp b/platform/android/file_access_jandroid.cpp
index bba45ffc1d..63bc5f69d1 100644
--- a/platform/android/file_access_jandroid.cpp
+++ b/platform/android/file_access_jandroid.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/file_access_jandroid.h b/platform/android/file_access_jandroid.h
index 98486702ab..4f02fea81d 100644
--- a/platform/android/file_access_jandroid.h
+++ b/platform/android/file_access_jandroid.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,7 +32,7 @@
#define FILE_ACCESS_JANDROID_H
#include "core/os/file_access.h"
-#include "java_glue.h"
+#include "java_godot_lib_jni.h"
class FileAccessJAndroid : public FileAccess {
static jobject io;
diff --git a/platform/android/globals/global_defaults.h b/platform/android/globals/global_defaults.h
deleted file mode 100644
index 99da2dd527..0000000000
--- a/platform/android/globals/global_defaults.h
+++ /dev/null
@@ -1,31 +0,0 @@
-/*************************************************************************/
-/* global_defaults.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-void register_android_global_defaults();
diff --git a/platform/android/ifaddrs_android.cpp b/platform/android/ifaddrs_android.cpp
deleted file mode 100644
index f6d5cdbe77..0000000000
--- a/platform/android/ifaddrs_android.cpp
+++ /dev/null
@@ -1,230 +0,0 @@
-/*
- * libjingle
- * Copyright 2012, Google Inc.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice,
- * this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
- * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
- * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
- * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
- * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
- * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
- * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "ifaddrs_android.h"
-#include <stdlib.h>
-#include <string.h>
-#include <sys/types.h>
-#include <sys/socket.h>
-#include <sys/utsname.h>
-#include <sys/ioctl.h>
-#include <netinet/in.h>
-#include <net/if.h>
-#include <unistd.h>
-#include <errno.h>
-#include <linux/netlink.h>
-#include <linux/rtnetlink.h>
-
-struct netlinkrequest {
- nlmsghdr header;
- ifaddrmsg msg;
-};
-
-namespace {
-const int kMaxReadSize = 4096;
-}
-
-static int set_ifname(struct ifaddrs* ifaddr, int interface) {
- char buf[IFNAMSIZ] = {0};
- char* name = if_indextoname(interface, buf);
- if (name == NULL) {
- return -1;
- }
- ifaddr->ifa_name = new char[strlen(name) + 1];
- strncpy(ifaddr->ifa_name, name, strlen(name) + 1);
- return 0;
-}
-
-static int set_flags(struct ifaddrs* ifaddr) {
- int fd = socket(AF_INET, SOCK_DGRAM, 0);
- if (fd == -1) {
- return -1;
- }
- ifreq ifr;
- memset(&ifr, 0, sizeof(ifr));
- strncpy(ifr.ifr_name, ifaddr->ifa_name, IFNAMSIZ - 1);
- int rc = ioctl(fd, SIOCGIFFLAGS, &ifr);
- close(fd);
- if (rc == -1) {
- return -1;
- }
- ifaddr->ifa_flags = ifr.ifr_flags;
- return 0;
-}
-
-static int set_addresses(struct ifaddrs* ifaddr, ifaddrmsg* msg, void* data,
- size_t len) {
- if (msg->ifa_family == AF_INET) {
- sockaddr_in* sa = new sockaddr_in;
- sa->sin_family = AF_INET;
- memcpy(&sa->sin_addr, data, len);
- ifaddr->ifa_addr = reinterpret_cast<sockaddr*>(sa);
- } else if (msg->ifa_family == AF_INET6) {
- sockaddr_in6* sa = new sockaddr_in6;
- sa->sin6_family = AF_INET6;
- sa->sin6_scope_id = msg->ifa_index;
- memcpy(&sa->sin6_addr, data, len);
- ifaddr->ifa_addr = reinterpret_cast<sockaddr*>(sa);
- } else {
- return -1;
- }
- return 0;
-}
-
-static int make_prefixes(struct ifaddrs* ifaddr, int family, int prefixlen) {
- char* prefix = NULL;
- if (family == AF_INET) {
- sockaddr_in* mask = new sockaddr_in;
- mask->sin_family = AF_INET;
- memset(&mask->sin_addr, 0, sizeof(in_addr));
- ifaddr->ifa_netmask = reinterpret_cast<sockaddr*>(mask);
- if (prefixlen > 32) {
- prefixlen = 32;
- }
- prefix = reinterpret_cast<char*>(&mask->sin_addr);
- } else if (family == AF_INET6) {
- sockaddr_in6* mask = new sockaddr_in6;
- mask->sin6_family = AF_INET6;
- memset(&mask->sin6_addr, 0, sizeof(in6_addr));
- ifaddr->ifa_netmask = reinterpret_cast<sockaddr*>(mask);
- if (prefixlen > 128) {
- prefixlen = 128;
- }
- prefix = reinterpret_cast<char*>(&mask->sin6_addr);
- } else {
- return -1;
- }
- for (int i = 0; i < (prefixlen / 8); i++) {
- *prefix++ = 0xFF;
- }
- char remainder = 0xff;
- remainder <<= (8 - prefixlen % 8);
- *prefix = remainder;
- return 0;
-}
-
-static int populate_ifaddrs(struct ifaddrs* ifaddr, ifaddrmsg* msg, void* bytes,
- size_t len) {
- if (set_ifname(ifaddr, msg->ifa_index) != 0) {
- return -1;
- }
- if (set_flags(ifaddr) != 0) {
- return -1;
- }
- if (set_addresses(ifaddr, msg, bytes, len) != 0) {
- return -1;
- }
- if (make_prefixes(ifaddr, msg->ifa_family, msg->ifa_prefixlen) != 0) {
- return -1;
- }
- return 0;
-}
-
-int getifaddrs(struct ifaddrs** result) {
- int fd = socket(PF_NETLINK, SOCK_RAW, NETLINK_ROUTE);
- if (fd < 0) {
- return -1;
- }
- netlinkrequest ifaddr_request;
- memset(&ifaddr_request, 0, sizeof(ifaddr_request));
- ifaddr_request.header.nlmsg_flags = NLM_F_ROOT | NLM_F_REQUEST;
- ifaddr_request.header.nlmsg_type = RTM_GETADDR;
- ifaddr_request.header.nlmsg_len = NLMSG_LENGTH(sizeof(ifaddrmsg));
- ssize_t count = send(fd, &ifaddr_request, ifaddr_request.header.nlmsg_len, 0);
- if (static_cast<size_t>(count) != ifaddr_request.header.nlmsg_len) {
- close(fd);
- return -1;
- }
- struct ifaddrs* start = NULL;
- struct ifaddrs* current = NULL;
- char buf[kMaxReadSize];
- ssize_t amount_read = recv(fd, &buf, kMaxReadSize, 0);
- while (amount_read > 0) {
- nlmsghdr* header = reinterpret_cast<nlmsghdr*>(&buf[0]);
- size_t header_size = static_cast<size_t>(amount_read);
- for ( ; NLMSG_OK(header, header_size);
- header = NLMSG_NEXT(header, header_size)) {
- switch (header->nlmsg_type) {
- case NLMSG_DONE:
- // Success. Return.
- *result = start;
- close(fd);
- return 0;
- case NLMSG_ERROR:
- close(fd);
- freeifaddrs(start);
- return -1;
- case RTM_NEWADDR: {
- ifaddrmsg* address_msg =
- reinterpret_cast<ifaddrmsg*>(NLMSG_DATA(header));
- rtattr* rta = IFA_RTA(address_msg);
- ssize_t payload_len = IFA_PAYLOAD(header);
- while (RTA_OK(rta, payload_len)) {
- if (rta->rta_type == IFA_ADDRESS) {
- int family = address_msg->ifa_family;
- if (family == AF_INET || family == AF_INET6) {
- ifaddrs* newest = new ifaddrs;
- memset(newest, 0, sizeof(ifaddrs));
- if (current) {
- current->ifa_next = newest;
- } else {
- start = newest;
- }
- if (populate_ifaddrs(newest, address_msg, RTA_DATA(rta),
- RTA_PAYLOAD(rta)) != 0) {
- freeifaddrs(start);
- *result = NULL;
- return -1;
- }
- current = newest;
- }
- }
- rta = RTA_NEXT(rta, payload_len);
- }
- break;
- }
- }
- }
- amount_read = recv(fd, &buf, kMaxReadSize, 0);
- }
- close(fd);
- freeifaddrs(start);
- return -1;
-}
-
-void freeifaddrs(struct ifaddrs* addrs) {
- struct ifaddrs* last = NULL;
- struct ifaddrs* cursor = addrs;
- while (cursor) {
- delete[] cursor->ifa_name;
- delete cursor->ifa_addr;
- delete cursor->ifa_netmask;
- last = cursor;
- cursor = cursor->ifa_next;
- delete last;
- }
-}
diff --git a/platform/android/ifaddrs_android.h b/platform/android/ifaddrs_android.h
deleted file mode 100644
index 539fa40455..0000000000
--- a/platform/android/ifaddrs_android.h
+++ /dev/null
@@ -1,46 +0,0 @@
-/*
- * libjingle
- * Copyright 2013, Google Inc.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice,
- * this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
- * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
- * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
- * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
- * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
- * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
- * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-#ifndef TALK_BASE_IFADDRS_ANDROID_H_
-#define TALK_BASE_IFADDRS_ANDROID_H_
-#include <stdio.h>
-#include <sys/socket.h>
-// Implementation of getifaddrs for Android.
-// Fills out a list of ifaddr structs (see below) which contain information
-// about every network interface available on the host.
-// See 'man getifaddrs' on Linux or OS X (nb: it is not a POSIX function).
-struct ifaddrs {
- struct ifaddrs* ifa_next;
- char* ifa_name;
- unsigned int ifa_flags;
- struct sockaddr* ifa_addr;
- struct sockaddr* ifa_netmask;
- // Real ifaddrs has broadcast, point to point and data members.
- // We don't need them (yet?).
-};
-int getifaddrs(struct ifaddrs** result);
-void freeifaddrs(struct ifaddrs* addrs);
-#endif // TALK_BASE_IFADDRS_ANDROID_H_
diff --git a/platform/android/java/src/org/godotengine/godot/Dictionary.java b/platform/android/java/src/org/godotengine/godot/Dictionary.java
index de6b4af568..588d9ae646 100644
--- a/platform/android/java/src/org/godotengine/godot/Dictionary.java
+++ b/platform/android/java/src/org/godotengine/godot/Dictionary.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/src/org/godotengine/godot/Godot.java b/platform/android/java/src/org/godotengine/godot/Godot.java
index e3878754a0..374d40463a 100644
--- a/platform/android/java/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/src/org/godotengine/godot/Godot.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,18 +32,21 @@ package org.godotengine.godot;
//import android.R;
+import android.Manifest;
import android.app.Activity;
import android.app.ActivityManager;
import android.app.AlertDialog;
import android.app.PendingIntent;
import android.content.ClipData;
import android.content.ClipboardManager;
+import android.content.ComponentName;
import android.content.Context;
import android.content.DialogInterface;
import android.content.Intent;
import android.content.SharedPreferences;
import android.content.SharedPreferences.Editor;
import android.content.pm.ConfigurationInfo;
+import android.content.pm.PackageManager;
import android.content.pm.PackageManager.NameNotFoundException;
import android.graphics.Point;
import android.graphics.Rect;
@@ -56,6 +59,7 @@ import android.os.Bundle;
import android.os.Environment;
import android.os.Messenger;
import android.provider.Settings.Secure;
+import android.support.v4.content.ContextCompat;
import android.util.Log;
import android.view.Display;
import android.view.KeyEvent;
@@ -71,7 +75,6 @@ import android.widget.FrameLayout;
import android.widget.ProgressBar;
import android.widget.RelativeLayout;
import android.widget.TextView;
-
import com.google.android.vending.expansion.downloader.DownloadProgressInfo;
import com.google.android.vending.expansion.downloader.DownloaderClientMarshaller;
import com.google.android.vending.expansion.downloader.DownloaderServiceMarshaller;
@@ -79,10 +82,6 @@ import com.google.android.vending.expansion.downloader.Helpers;
import com.google.android.vending.expansion.downloader.IDownloaderClient;
import com.google.android.vending.expansion.downloader.IDownloaderService;
import com.google.android.vending.expansion.downloader.IStub;
-
-import org.godotengine.godot.input.GodotEditText;
-import org.godotengine.godot.payments.PaymentsManager;
-
import java.io.File;
import java.io.FileInputStream;
import java.io.InputStream;
@@ -92,12 +91,15 @@ import java.util.ArrayList;
import java.util.LinkedList;
import java.util.List;
import java.util.Locale;
-
import javax.microedition.khronos.opengles.GL10;
+import org.godotengine.godot.input.GodotEditText;
+import org.godotengine.godot.payments.PaymentsManager;
public class Godot extends Activity implements SensorEventListener, IDownloaderClient {
static final int MAX_SINGLETONS = 64;
+ static final int REQUEST_RECORD_AUDIO_PERMISSION = 1;
+ static final int REQUEST_CAMERA_PERMISSION = 2;
private IStub mDownloaderClientStub;
private IDownloaderService mRemoteService;
private TextView mStatusText;
@@ -119,7 +121,6 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
private boolean use_debug_opengl = false;
private boolean mStatePaused;
private int mState;
- private boolean keep_screen_on = true;
static private Intent mCurrentIntent;
@@ -259,6 +260,10 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
for (int i = 0; i < singleton_count; i++) {
singletons[i].onMainRequestPermissionsResult(requestCode, permissions, grantResults);
}
+
+ for (int i = 0; i < permissions.length; i++) {
+ GodotLib.requestPermissionResult(permissions[i], grantResults[i] == PackageManager.PERMISSION_GRANTED);
+ }
};
public void onVideoInit() {
@@ -297,31 +302,43 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
});
final String[] current_command_line = command_line;
- final GodotView view = mView;
mView.queueEvent(new Runnable() {
@Override
public void run() {
GodotLib.setup(current_command_line);
- runOnUiThread(new Runnable() {
- @Override
- public void run() {
- view.setKeepScreenOn("True".equals(GodotLib.getGlobal("display/window/energy_saving/keep_screen_on")));
- }
- });
+ setKeepScreenOn("True".equals(GodotLib.getGlobal("display/window/energy_saving/keep_screen_on")));
}
});
}
public void setKeepScreenOn(final boolean p_enabled) {
- keep_screen_on = p_enabled;
- if (mView != null) {
- runOnUiThread(new Runnable() {
- @Override
- public void run() {
- mView.setKeepScreenOn(p_enabled);
+ runOnUiThread(new Runnable() {
+ @Override
+ public void run() {
+ if (p_enabled) {
+ getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
+ } else {
+ getWindow().clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
}
- });
- }
+ }
+ });
+ }
+
+ public void restart() {
+ // HACK:
+ //
+ // Currently it's very hard to properly deinitialize Godot on Android to restart the game
+ // from scratch. Therefore, we need to kill the whole app process and relaunch it.
+ //
+ // Restarting only the activity, wouldn't be enough unless it did proper cleanup (including
+ // releasing and reloading native libs or resetting their state somehow and clearing statics).
+ //
+ // Using instrumentation is a way of making the whole app process restart, because Android
+ // will kill any process of the same package which was already running.
+ //
+ Bundle args = new Bundle();
+ args.putParcelable("intent", mCurrentIntent);
+ startInstrumentation(new ComponentName(Godot.this, GodotInstrumentation.class), null, args);
}
public void alert(final String message, final String title) {
@@ -409,7 +426,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
}
io = new GodotIO(this);
- io.unique_id = Secure.ANDROID_ID;
+ io.unique_id = Secure.getString(getContentResolver(), Secure.ANDROID_ID);
GodotLib.io = io;
mSensorManager = (SensorManager)getSystemService(Context.SENSOR_SERVICE);
mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);
@@ -421,7 +438,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
mGyroscope = mSensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE);
mSensorManager.registerListener(this, mGyroscope, SensorManager.SENSOR_DELAY_GAME);
- GodotLib.initialize(this, io.needsReloadHooks(), getAssets(), use_apk_expansion);
+ GodotLib.initialize(this, getAssets(), use_apk_expansion);
result_callback = null;
@@ -586,6 +603,9 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
for (int i = 0; i < singleton_count; i++) {
singletons[i].onMainDestroy();
}
+
+ GodotLib.ondestroy(this);
+
super.onDestroy();
}
@@ -924,13 +944,33 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
}
*/
- // Audio
+ public boolean requestPermission(String p_name) {
+ if (Build.VERSION.SDK_INT < Build.VERSION_CODES.M) {
+ // Not necessary, asked on install already
+ return true;
+ }
+
+ if (p_name.equals("RECORD_AUDIO")) {
+ if (ContextCompat.checkSelfPermission(this, Manifest.permission.RECORD_AUDIO) != PackageManager.PERMISSION_GRANTED) {
+ requestPermissions(new String[] { Manifest.permission.RECORD_AUDIO }, REQUEST_RECORD_AUDIO_PERMISSION);
+ return false;
+ }
+ }
+
+ if (p_name.equals("CAMERA")) {
+ if (ContextCompat.checkSelfPermission(this, Manifest.permission.CAMERA) != PackageManager.PERMISSION_GRANTED) {
+ requestPermissions(new String[] { Manifest.permission.CAMERA }, REQUEST_CAMERA_PERMISSION);
+ return false;
+ }
+ }
+ return true;
+ }
/**
- * The download state should trigger changes in the UI --- it may be useful
- * to show the state as being indeterminate at times. This sample can be
- * considered a guideline.
- */
+ * The download state should trigger changes in the UI --- it may be useful
+ * to show the state as being indeterminate at times. This sample can be
+ * considered a guideline.
+ */
@Override
public void onDownloadStateChanged(int newState) {
setState(newState);
diff --git a/platform/android/java/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java b/platform/android/java/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java
index 4701bac9df..e7e2a3f808 100644
--- a/platform/android/java/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java
+++ b/platform/android/java/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,13 +30,12 @@
package org.godotengine.godot;
-import com.google.android.vending.expansion.downloader.DownloaderClientMarshaller;
-
import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.Intent;
import android.content.pm.PackageManager.NameNotFoundException;
import android.util.Log;
+import com.google.android.vending.expansion.downloader.DownloaderClientMarshaller;
/**
* You should start your derived downloader class when this receiver gets the message
diff --git a/platform/android/java/src/org/godotengine/godot/GodotDownloaderService.java b/platform/android/java/src/org/godotengine/godot/GodotDownloaderService.java
index 3a94354843..8e10710c9f 100644
--- a/platform/android/java/src/org/godotengine/godot/GodotDownloaderService.java
+++ b/platform/android/java/src/org/godotengine/godot/GodotDownloaderService.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,7 +33,6 @@ package org.godotengine.godot;
import android.content.Context;
import android.content.SharedPreferences;
import android.util.Log;
-
import com.google.android.vending.expansion.downloader.impl.DownloaderService;
/**
diff --git a/platform/android/java/src/org/godotengine/godot/GodotIO.java b/platform/android/java/src/org/godotengine/godot/GodotIO.java
index 75d67831d4..98174157ec 100644
--- a/platform/android/java/src/org/godotengine/godot/GodotIO.java
+++ b/platform/android/java/src/org/godotengine/godot/GodotIO.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,28 +29,27 @@
/*************************************************************************/
package org.godotengine.godot;
-import java.util.HashMap;
-import java.util.Locale;
-import android.net.Uri;
-import android.content.Intent;
-import android.content.res.AssetManager;
-import java.io.InputStream;
-import java.io.IOException;
import android.app.*;
import android.content.*;
+import android.content.Intent;
+import android.content.pm.ActivityInfo;
+import android.content.res.AssetManager;
+import android.graphics.*;
+import android.hardware.*;
+import android.media.*;
+import android.net.Uri;
+import android.os.*;
+import android.text.*;
+import android.text.method.*;
+import android.util.DisplayMetrics;
+import android.util.Log;
import android.util.SparseArray;
import android.view.*;
import android.view.inputmethod.InputMethodManager;
-import android.os.*;
-import android.util.Log;
-import android.util.DisplayMetrics;
-import android.graphics.*;
-import android.text.method.*;
-import android.text.*;
-import android.media.*;
-import android.hardware.*;
-import android.content.*;
-import android.content.pm.ActivityInfo;
+import java.io.IOException;
+import java.io.InputStream;
+import java.util.HashMap;
+import java.util.Locale;
import org.godotengine.godot.input.*;
//android.os.Build
@@ -500,11 +499,6 @@ public class GodotIO {
return (int)(metrics.density * 160f);
}
- public boolean needsReloadHooks() {
-
- return false;
- }
-
public void showKeyboard(String p_existing_text) {
if (edit != null)
edit.showKeyboard(p_existing_text);
@@ -516,14 +510,6 @@ public class GodotIO {
public void hideKeyboard() {
if (edit != null)
edit.hideKeyboard();
-
- InputMethodManager inputMgr = (InputMethodManager)activity.getSystemService(Context.INPUT_METHOD_SERVICE);
- View v = activity.getCurrentFocus();
- if (v != null) {
- inputMgr.hideSoftInputFromWindow(v.getWindowToken(), InputMethodManager.HIDE_NOT_ALWAYS);
- } else {
- inputMgr.hideSoftInputFromWindow(new View(activity).getWindowToken(), InputMethodManager.HIDE_NOT_ALWAYS);
- }
};
public void setScreenOrientation(int p_orientation) {
diff --git a/platform/iphone/globals/global_defaults.cpp b/platform/android/java/src/org/godotengine/godot/GodotInstrumentation.java
index 423f50995e..0466f380e8 100644
--- a/platform/iphone/globals/global_defaults.cpp
+++ b/platform/android/java/src/org/godotengine/godot/GodotInstrumentation.java
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* global_defaults.cpp */
+/* GodotInstrumentation.java */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,8 +28,23 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "global_defaults.h"
-#include "core/project_settings.h"
+package org.godotengine.godot;
-void register_iphone_global_defaults() {
+import android.app.Instrumentation;
+import android.content.Intent;
+import android.os.Bundle;
+
+public class GodotInstrumentation extends Instrumentation {
+ private Intent intent;
+
+ @Override
+ public void onCreate(Bundle arguments) {
+ intent = arguments.getParcelable("intent");
+ start();
+ }
+
+ @Override
+ public void onStart() {
+ startActivitySync(intent);
+ }
}
diff --git a/platform/android/java/src/org/godotengine/godot/GodotLib.java b/platform/android/java/src/org/godotengine/godot/GodotLib.java
index 45eb188327..31ca9a8500 100644
--- a/platform/android/java/src/org/godotengine/godot/GodotLib.java
+++ b/platform/android/java/src/org/godotengine/godot/GodotLib.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -45,9 +45,10 @@ public class GodotLib {
* @param height the current view height
*/
- public static native void initialize(Godot p_instance, boolean need_reload_hook, Object p_asset_manager, boolean use_apk_expansion);
+ public static native void initialize(Godot p_instance, Object p_asset_manager, boolean use_apk_expansion);
+ public static native void ondestroy(Godot p_instance);
public static native void setup(String[] p_cmdline);
- public static native void resize(int width, int height, boolean reload);
+ public static native void resize(int width, int height);
public static native void newcontext(boolean p_32_bits);
public static native void back();
public static native void step();
@@ -69,6 +70,7 @@ public class GodotLib {
public static native String getGlobal(String p_key);
public static native void callobject(int p_ID, String p_method, Object[] p_params);
public static native void calldeferred(int p_ID, String p_method, Object[] p_params);
+ public static native void requestPermissionResult(String p_permission, boolean p_result);
public static native void setVirtualKeyboardHeight(int p_height);
}
diff --git a/platform/android/java/src/org/godotengine/godot/GodotPaymentV3.java b/platform/android/java/src/org/godotengine/godot/GodotPaymentV3.java
index bde4221644..1432cd3a67 100644
--- a/platform/android/java/src/org/godotengine/godot/GodotPaymentV3.java
+++ b/platform/android/java/src/org/godotengine/godot/GodotPaymentV3.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,14 +32,12 @@ package org.godotengine.godot;
import android.app.Activity;
import android.util.Log;
-
-import org.godotengine.godot.payments.PaymentsManager;
-import org.json.JSONException;
-import org.json.JSONObject;
-
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
+import org.godotengine.godot.payments.PaymentsManager;
+import org.json.JSONException;
+import org.json.JSONObject;
public class GodotPaymentV3 extends Godot.SingletonBase {
diff --git a/platform/android/java/src/org/godotengine/godot/GodotView.java b/platform/android/java/src/org/godotengine/godot/GodotView.java
index da5a8b11e2..d7cd5b4360 100644
--- a/platform/android/java/src/org/godotengine/godot/GodotView.java
+++ b/platform/android/java/src/org/godotengine/godot/GodotView.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,16 +31,15 @@
package org.godotengine.godot;
import android.annotation.SuppressLint;
import android.content.Context;
+import android.content.ContextWrapper;
import android.graphics.PixelFormat;
+import android.hardware.input.InputManager;
import android.opengl.GLSurfaceView;
import android.util.AttributeSet;
import android.util.Log;
+import android.view.InputDevice;
import android.view.KeyEvent;
import android.view.MotionEvent;
-import android.content.ContextWrapper;
-import android.view.InputDevice;
-import android.hardware.input.InputManager;
-
import java.io.File;
import java.util.ArrayList;
import java.util.Collections;
@@ -51,7 +50,6 @@ import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.egl.EGLContext;
import javax.microedition.khronos.egl.EGLDisplay;
import javax.microedition.khronos.opengles.GL10;
-
import org.godotengine.godot.input.InputManagerCompat;
import org.godotengine.godot.input.InputManagerCompat.InputDeviceListener;
/**
@@ -79,7 +77,6 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
private Context ctx;
private GodotIO io;
- private static boolean firsttime = true;
private static boolean use_gl3 = false;
private static boolean use_32 = false;
private static boolean use_debug_opengl = false;
@@ -97,10 +94,8 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
activity = p_activity;
- if (!p_io.needsReloadHooks()) {
- //will only work on SDK 11+!!
- setPreserveEGLContextOnPause(true);
- }
+ setPreserveEGLContextOnPause(true);
+
mInputManager = InputManagerCompat.Factory.getInputManager(this.getContext());
mInputManager.registerInputDeviceListener(this, null);
init(false, 16, 0);
@@ -718,8 +713,7 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
public void onSurfaceChanged(GL10 gl, int width, int height) {
- GodotLib.resize(width, height, !firsttime);
- firsttime = false;
+ GodotLib.resize(width, height);
for (int i = 0; i < Godot.singleton_count; i++) {
Godot.singletons[i].onGLSurfaceChanged(gl, width, height);
}
diff --git a/platform/android/java/src/org/godotengine/godot/input/GodotEditText.java b/platform/android/java/src/org/godotengine/godot/input/GodotEditText.java
index b2ac2c0d67..45b739baa0 100644
--- a/platform/android/java/src/org/godotengine/godot/input/GodotEditText.java
+++ b/platform/android/java/src/org/godotengine/godot/input/GodotEditText.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,16 +30,15 @@
package org.godotengine.godot.input;
import android.content.Context;
-import android.util.AttributeSet;
-import android.view.KeyEvent;
-import android.widget.EditText;
-import org.godotengine.godot.*;
import android.os.Handler;
import android.os.Message;
-import android.view.inputmethod.InputMethodManager;
+import android.util.AttributeSet;
+import android.view.KeyEvent;
import android.view.inputmethod.EditorInfo;
-
+import android.view.inputmethod.InputMethodManager;
+import android.widget.EditText;
import java.lang.ref.WeakReference;
+import org.godotengine.godot.*;
public class GodotEditText extends EditText {
// ===========================================================
diff --git a/platform/android/java/src/org/godotengine/godot/input/GodotTextInputWrapper.java b/platform/android/java/src/org/godotengine/godot/input/GodotTextInputWrapper.java
index 5d13f17ffb..d6e7ad5b18 100644
--- a/platform/android/java/src/org/godotengine/godot/input/GodotTextInputWrapper.java
+++ b/platform/android/java/src/org/godotengine/godot/input/GodotTextInputWrapper.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/src/org/godotengine/godot/input/InputManagerV16.java b/platform/android/java/src/org/godotengine/godot/input/InputManagerV16.java
index 3b88609cc9..e4bafa7ff9 100644
--- a/platform/android/java/src/org/godotengine/godot/input/InputManagerV16.java
+++ b/platform/android/java/src/org/godotengine/godot/input/InputManagerV16.java
@@ -23,7 +23,6 @@ import android.os.Build;
import android.os.Handler;
import android.view.InputDevice;
import android.view.MotionEvent;
-
import java.util.HashMap;
import java.util.Map;
diff --git a/platform/android/java/src/org/godotengine/godot/payments/ConsumeTask.java b/platform/android/java/src/org/godotengine/godot/payments/ConsumeTask.java
index fe67f42f19..f872e7af56 100644
--- a/platform/android/java/src/org/godotengine/godot/payments/ConsumeTask.java
+++ b/platform/android/java/src/org/godotengine/godot/payments/ConsumeTask.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,13 +30,11 @@
package org.godotengine.godot.payments;
-import com.android.vending.billing.IInAppBillingService;
-
import android.content.Context;
import android.os.AsyncTask;
import android.os.RemoteException;
import android.util.Log;
-
+import com.android.vending.billing.IInAppBillingService;
import java.lang.ref.WeakReference;
abstract public class ConsumeTask {
diff --git a/platform/android/java/src/org/godotengine/godot/payments/HandlePurchaseTask.java b/platform/android/java/src/org/godotengine/godot/payments/HandlePurchaseTask.java
index aaf18c74bf..5424ebb49d 100644
--- a/platform/android/java/src/org/godotengine/godot/payments/HandlePurchaseTask.java
+++ b/platform/android/java/src/org/godotengine/godot/payments/HandlePurchaseTask.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,13 +30,6 @@
package org.godotengine.godot.payments;
-import org.json.JSONException;
-import org.json.JSONObject;
-
-import org.godotengine.godot.GodotLib;
-import org.godotengine.godot.utils.Crypt;
-import com.android.vending.billing.IInAppBillingService;
-
import android.app.Activity;
import android.app.PendingIntent;
import android.app.ProgressDialog;
@@ -47,6 +40,11 @@ import android.os.AsyncTask;
import android.os.Bundle;
import android.os.RemoteException;
import android.util.Log;
+import com.android.vending.billing.IInAppBillingService;
+import org.godotengine.godot.GodotLib;
+import org.godotengine.godot.utils.Crypt;
+import org.json.JSONException;
+import org.json.JSONObject;
abstract public class HandlePurchaseTask {
diff --git a/platform/android/java/src/org/godotengine/godot/payments/PaymentsCache.java b/platform/android/java/src/org/godotengine/godot/payments/PaymentsCache.java
index 715f6e6f93..8a2facbcfb 100644
--- a/platform/android/java/src/org/godotengine/godot/payments/PaymentsCache.java
+++ b/platform/android/java/src/org/godotengine/godot/payments/PaymentsCache.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java b/platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java
index b3b27ec1b9..a0dbc432c1 100644
--- a/platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java
+++ b/platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -40,17 +40,14 @@ import android.os.IBinder;
import android.os.RemoteException;
import android.text.TextUtils;
import android.util.Log;
-
import com.android.vending.billing.IInAppBillingService;
-
+import java.util.ArrayList;
+import java.util.Arrays;
import org.godotengine.godot.Godot;
import org.godotengine.godot.GodotPaymentV3;
import org.json.JSONException;
import org.json.JSONObject;
-import java.util.ArrayList;
-import java.util.Arrays;
-
public class PaymentsManager {
public static final int BILLING_RESPONSE_RESULT_OK = 0;
diff --git a/platform/android/java/src/org/godotengine/godot/payments/PurchaseTask.java b/platform/android/java/src/org/godotengine/godot/payments/PurchaseTask.java
index e1d9bcee65..650c5178f0 100644
--- a/platform/android/java/src/org/godotengine/godot/payments/PurchaseTask.java
+++ b/platform/android/java/src/org/godotengine/godot/payments/PurchaseTask.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,13 +30,6 @@
package org.godotengine.godot.payments;
-import org.json.JSONException;
-import org.json.JSONObject;
-
-import org.godotengine.godot.GodotLib;
-import org.godotengine.godot.utils.Crypt;
-import com.android.vending.billing.IInAppBillingService;
-
import android.app.Activity;
import android.app.PendingIntent;
import android.app.ProgressDialog;
@@ -47,6 +40,11 @@ import android.os.AsyncTask;
import android.os.Bundle;
import android.os.RemoteException;
import android.util.Log;
+import com.android.vending.billing.IInAppBillingService;
+import org.godotengine.godot.GodotLib;
+import org.godotengine.godot.utils.Crypt;
+import org.json.JSONException;
+import org.json.JSONObject;
abstract public class PurchaseTask {
diff --git a/platform/android/java/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java b/platform/android/java/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java
index fd6fff3fa9..daca6ef5ae 100644
--- a/platform/android/java/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java
+++ b/platform/android/java/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,14 +34,11 @@ import android.content.Context;
import android.os.AsyncTask;
import android.os.Bundle;
import android.util.Log;
-
import com.android.vending.billing.IInAppBillingService;
-
-import org.json.JSONException;
-import org.json.JSONObject;
-
import java.lang.ref.WeakReference;
import java.util.ArrayList;
+import org.json.JSONException;
+import org.json.JSONObject;
abstract public class ReleaseAllConsumablesTask {
diff --git a/platform/android/java/src/org/godotengine/godot/payments/ValidateTask.java b/platform/android/java/src/org/godotengine/godot/payments/ValidateTask.java
index 2d1c467235..d32c80e8e0 100644
--- a/platform/android/java/src/org/godotengine/godot/payments/ValidateTask.java
+++ b/platform/android/java/src/org/godotengine/godot/payments/ValidateTask.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,17 +30,6 @@
package org.godotengine.godot.payments;
-import org.json.JSONException;
-import org.json.JSONObject;
-
-import org.godotengine.godot.Godot;
-import org.godotengine.godot.GodotLib;
-import org.godotengine.godot.GodotPaymentV3;
-import org.godotengine.godot.utils.Crypt;
-import org.godotengine.godot.utils.HttpRequester;
-import org.godotengine.godot.utils.RequestParams;
-import com.android.vending.billing.IInAppBillingService;
-
import android.app.Activity;
import android.app.PendingIntent;
import android.app.ProgressDialog;
@@ -51,8 +40,16 @@ import android.os.AsyncTask;
import android.os.Bundle;
import android.os.RemoteException;
import android.util.Log;
-
+import com.android.vending.billing.IInAppBillingService;
import java.lang.ref.WeakReference;
+import org.godotengine.godot.Godot;
+import org.godotengine.godot.GodotLib;
+import org.godotengine.godot.GodotPaymentV3;
+import org.godotengine.godot.utils.Crypt;
+import org.godotengine.godot.utils.HttpRequester;
+import org.godotengine.godot.utils.RequestParams;
+import org.json.JSONException;
+import org.json.JSONObject;
abstract public class ValidateTask {
diff --git a/platform/android/java/src/org/godotengine/godot/utils/Crypt.java b/platform/android/java/src/org/godotengine/godot/utils/Crypt.java
index f34511137e..4c551d1d21 100644
--- a/platform/android/java/src/org/godotengine/godot/utils/Crypt.java
+++ b/platform/android/java/src/org/godotengine/godot/utils/Crypt.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java b/platform/android/java/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java
index 03a7a71bb1..b61007faa3 100644
--- a/platform/android/java/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java
+++ b/platform/android/java/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,10 +37,8 @@ import java.security.KeyStore;
import java.security.KeyStoreException;
import java.security.NoSuchAlgorithmException;
import java.security.UnrecoverableKeyException;
-
import javax.net.ssl.SSLContext;
import javax.net.ssl.TrustManagerFactory;
-
import org.apache.http.conn.ssl.SSLSocketFactory;
/**
diff --git a/platform/android/java/src/org/godotengine/godot/utils/HttpRequester.java b/platform/android/java/src/org/godotengine/godot/utils/HttpRequester.java
index e1958390a5..e98f533c23 100644
--- a/platform/android/java/src/org/godotengine/godot/utils/HttpRequester.java
+++ b/platform/android/java/src/org/godotengine/godot/utils/HttpRequester.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,6 +30,9 @@
package org.godotengine.godot.utils;
+import android.content.Context;
+import android.content.SharedPreferences;
+import android.util.Log;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStream;
@@ -39,7 +42,6 @@ import java.security.KeyStore;
import java.util.ArrayList;
import java.util.Date;
import java.util.List;
-
import org.apache.http.HttpResponse;
import org.apache.http.HttpVersion;
import org.apache.http.NameValuePair;
@@ -64,10 +66,6 @@ import org.apache.http.params.HttpProtocolParams;
import org.apache.http.protocol.HTTP;
import org.apache.http.util.EntityUtils;
-import android.content.Context;
-import android.content.SharedPreferences;
-import android.util.Log;
-
/**
*
* @author Luis Linietsky <luis.linietsky@gmail.com>
diff --git a/platform/android/java/src/org/godotengine/godot/utils/RequestParams.java b/platform/android/java/src/org/godotengine/godot/utils/RequestParams.java
index a1d5b26b3c..b9fe0dd0c9 100644
--- a/platform/android/java/src/org/godotengine/godot/utils/RequestParams.java
+++ b/platform/android/java/src/org/godotengine/godot/utils/RequestParams.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,7 +34,6 @@ import java.util.ArrayList;
import java.util.Date;
import java.util.HashMap;
import java.util.List;
-
import org.apache.http.NameValuePair;
import org.apache.http.message.BasicNameValuePair;
diff --git a/platform/android/java_class_wrapper.cpp b/platform/android/java_class_wrapper.cpp
index 022ccb7d89..2bed1f0892 100644
--- a/platform/android/java_class_wrapper.cpp
+++ b/platform/android/java_class_wrapper.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "java_class_wrapper.h"
+#include "string_android.h"
#include "thread_jandroid.h"
bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error, Variant &ret) {
@@ -553,7 +554,7 @@ void JavaClassWrapper::_bind_methods() {
bool JavaClassWrapper::_get_type_sig(JNIEnv *env, jobject obj, uint32_t &sig, String &strsig) {
jstring name2 = (jstring)env->CallObjectMethod(obj, Class_getName);
- String str_type = env->GetStringUTFChars(name2, NULL);
+ String str_type = jstring_to_string(name2, env);
env->DeleteLocalRef(name2);
uint32_t t = 0;
@@ -697,7 +698,7 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va
} break;
case ARG_TYPE_STRING: {
- var = String::utf8(env->GetStringUTFChars((jstring)obj, NULL));
+ var = jstring_to_string((jstring)obj, env);
return true;
} break;
case ARG_TYPE_CLASS: {
@@ -1030,7 +1031,7 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va
if (!o)
ret.push_back(Variant());
else {
- String val = String::utf8(env->GetStringUTFChars((jstring)o, NULL));
+ String val = jstring_to_string((jstring)o, env);
ret.push_back(val);
}
env->DeleteLocalRef(o);
@@ -1075,7 +1076,7 @@ Ref<JavaClass> JavaClassWrapper::wrap(const String &p_class) {
ERR_CONTINUE(!obj);
jstring name = (jstring)env->CallObjectMethod(obj, getName);
- String str_method = env->GetStringUTFChars(name, NULL);
+ String str_method = jstring_to_string(name, env);
env->DeleteLocalRef(name);
Vector<String> params;
@@ -1204,7 +1205,7 @@ Ref<JavaClass> JavaClassWrapper::wrap(const String &p_class) {
ERR_CONTINUE(!obj);
jstring name = (jstring)env->CallObjectMethod(obj, Field_getName);
- String str_field = env->GetStringUTFChars(name, NULL);
+ String str_field = jstring_to_string(name, env);
env->DeleteLocalRef(name);
int mods = env->CallIntMethod(obj, Field_getModifiers);
if ((mods & 0x8) && (mods & 0x10) && (mods & 0x1)) { //static final public!
diff --git a/platform/android/java_class_wrapper.h b/platform/android/java_class_wrapper.h
index ea3760452f..e9471a1897 100644
--- a/platform/android/java_class_wrapper.h
+++ b/platform/android/java_class_wrapper.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java_godot_io_wrapper.cpp b/platform/android/java_godot_io_wrapper.cpp
new file mode 100644
index 0000000000..0c41b85939
--- /dev/null
+++ b/platform/android/java_godot_io_wrapper.cpp
@@ -0,0 +1,207 @@
+/*************************************************************************/
+/* java_godot_io_wrapper.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "java_godot_io_wrapper.h"
+#include "core/error_list.h"
+
+// JNIEnv is only valid within the thread it belongs to, in a multi threading environment
+// we can't cache it.
+// For GodotIO we call all access methods from our thread and we thus get a valid JNIEnv
+// from ThreadAndroid.
+
+GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instance) {
+ godot_io_instance = p_env->NewGlobalRef(p_godot_io_instance);
+ if (godot_io_instance) {
+ cls = p_env->GetObjectClass(godot_io_instance);
+ if (cls) {
+ cls = (jclass)p_env->NewGlobalRef(cls);
+ } else {
+ // this is a pretty serious fail.. bail... pointers will stay 0
+ return;
+ }
+
+ _open_URI = p_env->GetMethodID(cls, "openURI", "(Ljava/lang/String;)I");
+ _get_data_dir = p_env->GetMethodID(cls, "getDataDir", "()Ljava/lang/String;");
+ _get_locale = p_env->GetMethodID(cls, "getLocale", "()Ljava/lang/String;");
+ _get_model = p_env->GetMethodID(cls, "getModel", "()Ljava/lang/String;");
+ _get_screen_DPI = p_env->GetMethodID(cls, "getScreenDPI", "()I");
+ _get_unique_ID = p_env->GetMethodID(cls, "getUniqueID", "()Ljava/lang/String;");
+ _show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;)V");
+ _hide_keyboard = p_env->GetMethodID(cls, "hideKeyboard", "()V");
+ _set_screen_orientation = p_env->GetMethodID(cls, "setScreenOrientation", "(I)V");
+ _get_system_dir = p_env->GetMethodID(cls, "getSystemDir", "(I)Ljava/lang/String;");
+ _play_video = p_env->GetMethodID(cls, "playVideo", "(Ljava/lang/String;)V");
+ _is_video_playing = p_env->GetMethodID(cls, "isVideoPlaying", "()Z");
+ _pause_video = p_env->GetMethodID(cls, "pauseVideo", "()V");
+ _stop_video = p_env->GetMethodID(cls, "stopVideo", "()V");
+ }
+}
+
+GodotIOJavaWrapper::~GodotIOJavaWrapper() {
+ // nothing to do here for now
+}
+
+jobject GodotIOJavaWrapper::get_instance() {
+ return godot_io_instance;
+}
+
+Error GodotIOJavaWrapper::open_uri(const String &p_uri) {
+ if (_open_URI) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ jstring jStr = env->NewStringUTF(p_uri.utf8().get_data());
+ return env->CallIntMethod(godot_io_instance, _open_URI, jStr) ? ERR_CANT_OPEN : OK;
+ } else {
+ return ERR_UNAVAILABLE;
+ }
+}
+
+String GodotIOJavaWrapper::get_user_data_dir() {
+ if (_get_data_dir) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_data_dir);
+ return jstring_to_string(s, env);
+ } else {
+ return String();
+ }
+}
+
+String GodotIOJavaWrapper::get_locale() {
+ if (_get_locale) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_locale);
+ return jstring_to_string(s, env);
+ } else {
+ return String();
+ }
+}
+
+String GodotIOJavaWrapper::get_model() {
+ if (_get_model) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_model);
+ return jstring_to_string(s, env);
+ } else {
+ return String();
+ }
+}
+
+int GodotIOJavaWrapper::get_screen_dpi() {
+ if (_get_screen_DPI) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ return env->CallIntMethod(godot_io_instance, _get_screen_DPI);
+ } else {
+ return 160;
+ }
+}
+
+String GodotIOJavaWrapper::get_unique_id() {
+ if (_get_unique_ID) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_unique_ID);
+ return jstring_to_string(s, env);
+ } else {
+ return String();
+ }
+}
+
+bool GodotIOJavaWrapper::has_vk() {
+ return (_show_keyboard != 0) && (_hide_keyboard != 0);
+}
+
+void GodotIOJavaWrapper::show_vk(const String &p_existing) {
+ if (_show_keyboard) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ jstring jStr = env->NewStringUTF(p_existing.utf8().get_data());
+ env->CallVoidMethod(godot_io_instance, _show_keyboard, jStr);
+ }
+}
+
+void GodotIOJavaWrapper::hide_vk() {
+ if (_hide_keyboard) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ env->CallVoidMethod(godot_io_instance, _hide_keyboard);
+ }
+}
+
+void GodotIOJavaWrapper::set_screen_orientation(int p_orient) {
+ if (_set_screen_orientation) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ env->CallVoidMethod(godot_io_instance, _set_screen_orientation, p_orient);
+ }
+}
+
+String GodotIOJavaWrapper::get_system_dir(int p_dir) {
+ if (_get_system_dir) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_system_dir, p_dir);
+ return jstring_to_string(s, env);
+ } else {
+ return String(".");
+ }
+}
+
+void GodotIOJavaWrapper::play_video(const String &p_path) {
+ // Why is this not here?!?!
+}
+
+bool GodotIOJavaWrapper::is_video_playing() {
+ if (_is_video_playing) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ return env->CallBooleanMethod(godot_io_instance, _is_video_playing);
+ } else {
+ return false;
+ }
+}
+
+void GodotIOJavaWrapper::pause_video() {
+ if (_pause_video) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ env->CallVoidMethod(godot_io_instance, _pause_video);
+ }
+}
+
+void GodotIOJavaWrapper::stop_video() {
+ if (_stop_video) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ env->CallVoidMethod(godot_io_instance, _stop_video);
+ }
+}
+
+// volatile because it can be changed from non-main thread and we need to
+// ensure the change is immediately visible to other threads.
+static volatile int virtual_keyboard_height;
+
+int GodotIOJavaWrapper::get_vk_height() {
+ return virtual_keyboard_height;
+}
+
+void GodotIOJavaWrapper::set_vk_height(int p_height) {
+ virtual_keyboard_height = p_height;
+}
diff --git a/platform/android/java_godot_io_wrapper.h b/platform/android/java_godot_io_wrapper.h
new file mode 100644
index 0000000000..920c433b08
--- /dev/null
+++ b/platform/android/java_godot_io_wrapper.h
@@ -0,0 +1,88 @@
+/*************************************************************************/
+/* java_godot_io_wrapper.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+// note, swapped java and godot around in the file name so all the java
+// wrappers are together
+
+#ifndef JAVA_GODOT_IO_WRAPPER_H
+#define JAVA_GODOT_IO_WRAPPER_H
+
+#include <android/log.h>
+#include <jni.h>
+
+#include "string_android.h"
+
+// Class that makes functions in java/src/org/godotengine/godot/GodotIO.java callable from C++
+class GodotIOJavaWrapper {
+private:
+ jobject godot_io_instance;
+ jclass cls;
+
+ jmethodID _open_URI = 0;
+ jmethodID _get_data_dir = 0;
+ jmethodID _get_locale = 0;
+ jmethodID _get_model = 0;
+ jmethodID _get_screen_DPI = 0;
+ jmethodID _get_unique_ID = 0;
+ jmethodID _show_keyboard = 0;
+ jmethodID _hide_keyboard = 0;
+ jmethodID _set_screen_orientation = 0;
+ jmethodID _get_system_dir = 0;
+ jmethodID _play_video = 0;
+ jmethodID _is_video_playing = 0;
+ jmethodID _pause_video = 0;
+ jmethodID _stop_video = 0;
+
+public:
+ GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instance);
+ ~GodotIOJavaWrapper();
+
+ jobject get_instance();
+
+ Error open_uri(const String &p_uri);
+ String get_user_data_dir();
+ String get_locale();
+ String get_model();
+ int get_screen_dpi();
+ String get_unique_id();
+ bool has_vk();
+ void show_vk(const String &p_existing);
+ void hide_vk();
+ int get_vk_height();
+ void set_vk_height(int p_height);
+ void set_screen_orientation(int p_orient);
+ String get_system_dir(int p_dir);
+ void play_video(const String &p_path);
+ bool is_video_playing();
+ void pause_video();
+ void stop_video();
+};
+
+#endif /* !JAVA_GODOT_IO_WRAPPER_H */
diff --git a/platform/android/java_glue.cpp b/platform/android/java_godot_lib_jni.cpp
index fb9c0f08ad..466f79c215 100644
--- a/platform/android/java_glue.cpp
+++ b/platform/android/java_godot_lib_jni.cpp
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* java_glue.cpp */
+/* java_godot_lib_jni.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,7 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "java_glue.h"
+#include "java_godot_lib_jni.h"
+#include "java_godot_io_wrapper.h"
+#include "java_godot_wrapper.h"
+
#include "android/asset_manager_jni.h"
#include "audio_driver_jandroid.h"
#include "core/engine.h"
@@ -41,11 +44,14 @@
#include "main/input_default.h"
#include "main/main.h"
#include "os_android.h"
+#include "string_android.h"
#include "thread_jandroid.h"
#include <unistd.h>
static JavaClassWrapper *java_class_wrapper = NULL;
static OS_Android *os_android = NULL;
+static GodotJavaWrapper *godot_java = NULL;
+static GodotIOJavaWrapper *godot_io_java = NULL;
struct jvalret {
@@ -223,7 +229,7 @@ String _get_class_name(JNIEnv *env, jclass cls, bool *array) {
jboolean isarr = env->CallBooleanMethod(cls, isArray);
(*array) = isarr ? true : false;
}
- String name = env->GetStringUTFChars(clsName, NULL);
+ String name = jstring_to_string(clsName, env);
env->DeleteLocalRef(clsName);
return name;
@@ -241,7 +247,7 @@ Variant _jobject_to_variant(JNIEnv *env, jobject obj) {
if (name == "java.lang.String") {
- return String::utf8(env->GetStringUTFChars((jstring)obj, NULL));
+ return jstring_to_string((jstring)obj, env);
};
if (name == "[Ljava.lang.String;") {
@@ -252,7 +258,7 @@ Variant _jobject_to_variant(JNIEnv *env, jobject obj) {
for (int i = 0; i < stringCount; i++) {
jstring string = (jstring)env->GetObjectArrayElement(arr, i);
- sarr.push_back(String::utf8(env->GetStringUTFChars(string, NULL)));
+ sarr.push_back(jstring_to_string(string, env));
env->DeleteLocalRef(string);
}
@@ -487,7 +493,7 @@ public:
case Variant::STRING: {
jobject o = env->CallObjectMethodA(instance, E->get().method, v);
- ret = String::utf8(env->GetStringUTFChars((jstring)o, NULL));
+ ret = jstring_to_string((jstring)o, env);
env->DeleteLocalRef(o);
} break;
case Variant::POOL_STRING_ARRAY: {
@@ -587,251 +593,73 @@ TST tst;
static bool initialized = false;
static int step = 0;
+
static Size2 new_size;
static Vector3 accelerometer;
static Vector3 gravity;
static Vector3 magnetometer;
static Vector3 gyroscope;
static HashMap<String, JNISingleton *> jni_singletons;
-static jobject godot_io;
-
-typedef void (*GFXInitFunc)(void *ud, bool gl2);
-
-static jmethodID _on_video_init = 0;
-static jobject _godot_instance;
-
-static jmethodID _openURI = 0;
-static jmethodID _getDataDir = 0;
-static jmethodID _getLocale = 0;
-static jmethodID _getClipboard = 0;
-static jmethodID _setClipboard = 0;
-static jmethodID _getModel = 0;
-static jmethodID _getScreenDPI = 0;
-static jmethodID _showKeyboard = 0;
-static jmethodID _hideKeyboard = 0;
-static jmethodID _setScreenOrientation = 0;
-static jmethodID _getUniqueID = 0;
-static jmethodID _getSystemDir = 0;
-static jmethodID _getGLESVersionCode = 0;
-static jmethodID _playVideo = 0;
-static jmethodID _isVideoPlaying = 0;
-static jmethodID _pauseVideo = 0;
-static jmethodID _stopVideo = 0;
-static jmethodID _setKeepScreenOn = 0;
-static jmethodID _alertDialog = 0;
-
-static void _gfx_init_func(void *ud, bool gl2) {
-}
-
-static int _open_uri(const String &p_uri) {
-
- JNIEnv *env = ThreadAndroid::get_env();
- jstring jStr = env->NewStringUTF(p_uri.utf8().get_data());
- return env->CallIntMethod(godot_io, _openURI, jStr);
-}
-
-static String _get_user_data_dir() {
-
- JNIEnv *env = ThreadAndroid::get_env();
- jstring s = (jstring)env->CallObjectMethod(godot_io, _getDataDir);
- return String(env->GetStringUTFChars(s, NULL));
-}
-
-static String _get_locale() {
-
- JNIEnv *env = ThreadAndroid::get_env();
- jstring s = (jstring)env->CallObjectMethod(godot_io, _getLocale);
- return String(env->GetStringUTFChars(s, NULL));
-}
-
-static String _get_clipboard() {
- JNIEnv *env = ThreadAndroid::get_env();
- jstring s = (jstring)env->CallObjectMethod(_godot_instance, _getClipboard);
- return String(env->GetStringUTFChars(s, NULL));
-}
-
-static void _set_clipboard(const String &p_text) {
-
- JNIEnv *env = ThreadAndroid::get_env();
- jstring jStr = env->NewStringUTF(p_text.utf8().get_data());
- env->CallVoidMethod(_godot_instance, _setClipboard, jStr);
-}
-
-static String _get_model() {
-
- JNIEnv *env = ThreadAndroid::get_env();
- jstring s = (jstring)env->CallObjectMethod(godot_io, _getModel);
- return String(env->GetStringUTFChars(s, NULL));
-}
-
-static int _get_screen_dpi() {
-
- JNIEnv *env = ThreadAndroid::get_env();
- return env->CallIntMethod(godot_io, _getScreenDPI);
-}
-
-static String _get_unique_id() {
-
- JNIEnv *env = ThreadAndroid::get_env();
- jstring s = (jstring)env->CallObjectMethod(godot_io, _getUniqueID);
- return String(env->GetStringUTFChars(s, NULL));
-}
-
-static void _show_vk(const String &p_existing) {
-
- JNIEnv *env = ThreadAndroid::get_env();
- jstring jStr = env->NewStringUTF(p_existing.utf8().get_data());
- env->CallVoidMethod(godot_io, _showKeyboard, jStr);
-}
-
-static void _set_screen_orient(int p_orient) {
-
- JNIEnv *env = ThreadAndroid::get_env();
- env->CallVoidMethod(godot_io, _setScreenOrientation, p_orient);
-}
-
-static String _get_system_dir(int p_dir) {
-
- JNIEnv *env = ThreadAndroid::get_env();
- jstring s = (jstring)env->CallObjectMethod(godot_io, _getSystemDir, p_dir);
- return String(env->GetStringUTFChars(s, NULL));
-}
-
-static int _get_gles_version_code() {
- JNIEnv *env = ThreadAndroid::get_env();
- return env->CallIntMethod(_godot_instance, _getGLESVersionCode);
-}
-
-static void _hide_vk() {
-
- JNIEnv *env = ThreadAndroid::get_env();
- env->CallVoidMethod(godot_io, _hideKeyboard);
-}
// virtual Error native_video_play(String p_path);
// virtual bool native_video_is_playing();
// virtual void native_video_pause();
// virtual void native_video_stop();
-static void _play_video(const String &p_path) {
-}
-
-static bool _is_video_playing() {
- JNIEnv *env = ThreadAndroid::get_env();
- return env->CallBooleanMethod(godot_io, _isVideoPlaying);
- //return false;
-}
-
-static void _pause_video() {
- JNIEnv *env = ThreadAndroid::get_env();
- env->CallVoidMethod(godot_io, _pauseVideo);
-}
-
-static void _stop_video() {
- JNIEnv *env = ThreadAndroid::get_env();
- env->CallVoidMethod(godot_io, _stopVideo);
-}
-
-static void _set_keep_screen_on(bool p_enabled) {
- JNIEnv *env = ThreadAndroid::get_env();
- env->CallVoidMethod(_godot_instance, _setKeepScreenOn, p_enabled);
-}
-
-static void _alert(const String &p_message, const String &p_title) {
- JNIEnv *env = ThreadAndroid::get_env();
- jstring jStrMessage = env->NewStringUTF(p_message.utf8().get_data());
- jstring jStrTitle = env->NewStringUTF(p_title.utf8().get_data());
- env->CallVoidMethod(_godot_instance, _alertDialog, jStrMessage, jStrTitle);
-}
-
-// volatile because it can be changed from non-main thread and we need to
-// ensure the change is immediately visible to other threads.
-static volatile int virtual_keyboard_height;
-
-static int _get_vk_height() {
- return virtual_keyboard_height;
-}
-
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHeight(JNIEnv *env, jobject obj, jint p_height) {
- virtual_keyboard_height = p_height;
+ if (godot_io_java) {
+ godot_io_java->set_vk_height(p_height);
+ }
}
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jobject obj, jobject activity, jboolean p_need_reload_hook, jobject p_asset_manager, jboolean p_use_apk_expansion) {
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jobject obj, jobject activity, jobject p_asset_manager, jboolean p_use_apk_expansion) {
initialized = true;
JavaVM *jvm;
env->GetJavaVM(&jvm);
- _godot_instance = env->NewGlobalRef(activity);
- //_godot_instance=activity;
-
- {
- //setup IO Object
+ // create our wrapper classes
+ godot_java = new GodotJavaWrapper(env, activity); // our activity is our godot instance is our activity..
+ godot_io_java = new GodotIOJavaWrapper(env, godot_java->get_member_object("io", "Lorg/godotengine/godot/GodotIO;", env));
- jclass cls = env->FindClass("org/godotengine/godot/Godot");
- if (cls) {
-
- cls = (jclass)env->NewGlobalRef(cls);
- }
-
- jfieldID fid = env->GetStaticFieldID(cls, "io", "Lorg/godotengine/godot/GodotIO;");
- jobject ob = env->GetStaticObjectField(cls, fid);
- jobject gob = env->NewGlobalRef(ob);
-
- godot_io = gob;
-
- _on_video_init = env->GetMethodID(cls, "onVideoInit", "()V");
- _setKeepScreenOn = env->GetMethodID(cls, "setKeepScreenOn", "(Z)V");
- _alertDialog = env->GetMethodID(cls, "alert", "(Ljava/lang/String;Ljava/lang/String;)V");
- _getGLESVersionCode = env->GetMethodID(cls, "getGLESVersionCode", "()I");
- _getClipboard = env->GetMethodID(cls, "getClipboard", "()Ljava/lang/String;");
- _setClipboard = env->GetMethodID(cls, "setClipboard", "(Ljava/lang/String;)V");
-
- if (cls) {
- jclass c = env->GetObjectClass(gob);
- _openURI = env->GetMethodID(c, "openURI", "(Ljava/lang/String;)I");
- _getDataDir = env->GetMethodID(c, "getDataDir", "()Ljava/lang/String;");
- _getLocale = env->GetMethodID(c, "getLocale", "()Ljava/lang/String;");
- _getModel = env->GetMethodID(c, "getModel", "()Ljava/lang/String;");
- _getScreenDPI = env->GetMethodID(c, "getScreenDPI", "()I");
- _getUniqueID = env->GetMethodID(c, "getUniqueID", "()Ljava/lang/String;");
- _showKeyboard = env->GetMethodID(c, "showKeyboard", "(Ljava/lang/String;)V");
- _hideKeyboard = env->GetMethodID(c, "hideKeyboard", "()V");
- _setScreenOrientation = env->GetMethodID(c, "setScreenOrientation", "(I)V");
- _getSystemDir = env->GetMethodID(c, "getSystemDir", "(I)Ljava/lang/String;");
- _playVideo = env->GetMethodID(c, "playVideo", "(Ljava/lang/String;)V");
- _isVideoPlaying = env->GetMethodID(c, "isVideoPlaying", "()Z");
- _pauseVideo = env->GetMethodID(c, "pauseVideo", "()V");
- _stopVideo = env->GetMethodID(c, "stopVideo", "()V");
- }
-
- ThreadAndroid::make_default(jvm);
+ ThreadAndroid::make_default(jvm);
#ifdef USE_JAVA_FILE_ACCESS
- FileAccessJAndroid::setup(gob);
+ FileAccessJAndroid::setup(godot_io_java->get_instance());
#else
- jobject amgr = env->NewGlobalRef(p_asset_manager);
+ jobject amgr = env->NewGlobalRef(p_asset_manager);
- FileAccessAndroid::asset_manager = AAssetManager_fromJava(env, amgr);
+ FileAccessAndroid::asset_manager = AAssetManager_fromJava(env, amgr);
#endif
- DirAccessJAndroid::setup(gob);
- AudioDriverAndroid::setup(gob);
- }
- os_android = new OS_Android(_gfx_init_func, env, _open_uri, _get_user_data_dir, _get_locale, _get_model, _get_screen_dpi, _show_vk, _hide_vk, _get_vk_height, _set_screen_orient, _get_unique_id, _get_system_dir, _get_gles_version_code, _play_video, _is_video_playing, _pause_video, _stop_video, _set_keep_screen_on, _alert, _set_clipboard, _get_clipboard, p_use_apk_expansion);
- os_android->set_need_reload_hooks(p_need_reload_hook);
+ DirAccessJAndroid::setup(godot_io_java->get_instance());
+ AudioDriverAndroid::setup(godot_io_java->get_instance());
+
+ os_android = new OS_Android(godot_java, godot_io_java, p_use_apk_expansion);
char wd[500];
getcwd(wd, 500);
- env->CallVoidMethod(_godot_instance, _on_video_init);
+ godot_java->on_video_init(env);
+}
+
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env) {
+ // lets cleanup
+ if (godot_io_java) {
+ delete godot_io_java;
+ }
+ if (godot_java) {
+ delete godot_java;
+ }
+ if (os_android) {
+ delete os_android;
+ }
}
static void _initialize_java_modules() {
if (!ProjectSettings::get_singleton()->has_setting("android/modules")) {
- print_line("Android modules: Nothing to load, aborting");
return;
}
@@ -843,27 +671,19 @@ static void _initialize_java_modules() {
Vector<String> mods = modules.split(",", false);
if (mods.size()) {
+ jobject cls = godot_java->get_class_loader();
- JNIEnv *env = ThreadAndroid::get_env();
-
- jclass activityClass = env->FindClass("org/godotengine/godot/Godot");
-
- jmethodID getClassLoader = env->GetMethodID(activityClass, "getClassLoader", "()Ljava/lang/ClassLoader;");
-
- jobject cls = env->CallObjectMethod(_godot_instance, getClassLoader);
- //cls=env->NewGlobalRef(cls);
+ // TODO create wrapper for class loader
+ JNIEnv *env = ThreadAndroid::get_env();
jclass classLoader = env->FindClass("java/lang/ClassLoader");
- //classLoader=(jclass)env->NewGlobalRef(classLoader);
-
jmethodID findClass = env->GetMethodID(classLoader, "loadClass", "(Ljava/lang/String;)Ljava/lang/Class;");
for (int i = 0; i < mods.size(); i++) {
String m = mods[i];
- //jclass singletonClass = env->FindClass(m.utf8().get_data());
- print_line("Loading module: " + m);
+ print_line("Loading Android module: " + m);
jstring strClassName = env->NewStringUTF(m.utf8().get_data());
jclass singletonClass = (jclass)env->CallObjectMethod(cls, findClass, strClassName);
@@ -872,7 +692,6 @@ static void _initialize_java_modules() {
ERR_EXPLAIN("Couldn't find singleton for class: " + m);
ERR_CONTINUE(!singletonClass);
}
- //singletonClass=(jclass)env->NewGlobalRef(singletonClass);
jmethodID initialize = env->GetStaticMethodID(singletonClass, "initialize", "(Landroid/app/Activity;)Lorg/godotengine/godot/Godot$SingletonBase;");
@@ -881,7 +700,7 @@ static void _initialize_java_modules() {
ERR_EXPLAIN("Couldn't find proper initialize function 'public static Godot.SingletonBase Class::initialize(Activity p_activity)' initializer for singleton class: " + m);
ERR_CONTINUE(!initialize);
}
- jobject obj = env->CallStaticObjectMethod(singletonClass, initialize, _godot_instance);
+ jobject obj = env->CallStaticObjectMethod(singletonClass, initialize, godot_java->get_activity());
env->NewGlobalRef(obj);
}
}
@@ -891,12 +710,14 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jo
ThreadAndroid::setup_thread();
const char **cmdline = NULL;
+ jstring *j_cmdline = NULL;
int cmdlen = 0;
if (p_cmdline) {
cmdlen = env->GetArrayLength(p_cmdline);
if (cmdlen) {
- cmdline = (const char **)malloc((env->GetArrayLength(p_cmdline) + 1) * sizeof(const char *));
+ cmdline = (const char **)malloc((cmdlen + 1) * sizeof(const char *));
cmdline[cmdlen] = NULL;
+ j_cmdline = (jstring *)malloc(cmdlen * sizeof(jstring));
for (int i = 0; i < cmdlen; i++) {
@@ -904,12 +725,19 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jo
const char *rawString = env->GetStringUTFChars(string, 0);
cmdline[i] = rawString;
+ j_cmdline[i] = string;
}
}
}
Error err = Main::setup("apk", cmdlen, (char **)cmdline, false);
if (cmdline) {
+ if (j_cmdline) {
+ for (int i = 0; i < cmdlen; ++i) {
+ env->ReleaseStringUTFChars(j_cmdline[i], cmdline[i]);
+ }
+ free(j_cmdline);
+ }
free(cmdline);
}
@@ -917,12 +745,12 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jo
return; //should exit instead and print the error
}
- java_class_wrapper = memnew(JavaClassWrapper(_godot_instance));
+ java_class_wrapper = memnew(JavaClassWrapper(godot_java->get_activity()));
Engine::get_singleton()->add_singleton(Engine::Singleton("JavaClassWrapper", java_class_wrapper));
_initialize_java_modules();
}
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jobject obj, jint width, jint height, jboolean reload) {
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jobject obj, jint width, jint height) {
if (os_android)
os_android->set_display_size(Size2(width, height));
@@ -931,12 +759,15 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, j
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jobject obj, bool p_32_bits) {
if (os_android) {
- os_android->set_context_is_16_bits(!p_32_bits);
- }
-
- if (os_android && step > 0) {
-
- os_android->reload_gfx();
+ if (step == 0) {
+ // During startup
+ os_android->set_context_is_16_bits(!p_32_bits);
+ } else {
+ // GL context recreated because it was lost; restart app to let it reload everything
+ os_android->main_loop_end();
+ godot_java->restart(env);
+ step = -1; // Ensure no further steps are attempted
+ }
}
}
@@ -948,6 +779,9 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, job
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jobject obj) {
+ if (step == -1)
+ return;
+
if (step == 0) {
// Since Godot is initialized on the UI thread, _main_thread_id was set to that thread's id,
@@ -967,18 +801,13 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, job
}
os_android->process_accelerometer(accelerometer);
-
os_android->process_gravity(gravity);
-
os_android->process_magnetometer(magnetometer);
-
os_android->process_gyroscope(gyroscope);
if (os_android->main_loop_iterate()) {
- jclass cls = env->FindClass("org/godotengine/godot/Godot");
- jmethodID _finish = env->GetMethodID(cls, "forceQuit", "()V");
- env->CallVoidMethod(_godot_instance, _finish);
+ godot_java->force_quit(env);
}
}
@@ -1313,7 +1142,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, j
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(JNIEnv *env, jobject obj, jint p_device, jboolean p_connected, jstring p_name) {
if (os_android) {
- String name = env->GetStringUTFChars(p_name, NULL);
+ String name = jstring_to_string(p_name, env);
os_android->joy_connection_changed(p_device, p_connected, name);
}
}
@@ -1386,7 +1215,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_audio(JNIEnv *env, jo
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_singleton(JNIEnv *env, jobject obj, jstring name, jobject p_object) {
- String singname = env->GetStringUTFChars(name, NULL);
+ String singname = jstring_to_string(name, env);
JNISingleton *s = memnew(JNISingleton);
s->set_instance(env->NewGlobalRef(p_object));
jni_singletons[singname] = s;
@@ -1463,21 +1292,21 @@ static const char *get_jni_sig(const String &p_type) {
JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *env, jobject obj, jstring path) {
- String js = env->GetStringUTFChars(path, NULL);
+ String js = jstring_to_string(path, env);
return env->NewStringUTF(ProjectSettings::get_singleton()->get(js).operator String().utf8().get_data());
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_method(JNIEnv *env, jobject obj, jstring sname, jstring name, jstring ret, jobjectArray args) {
- String singname = env->GetStringUTFChars(sname, NULL);
+ String singname = jstring_to_string(sname, env);
ERR_FAIL_COND(!jni_singletons.has(singname));
JNISingleton *s = jni_singletons.get(singname);
- String mname = env->GetStringUTFChars(name, NULL);
- String retval = env->GetStringUTFChars(ret, NULL);
+ String mname = jstring_to_string(name, env);
+ String retval = jstring_to_string(ret, env);
Vector<Variant::Type> types;
String cs = "(";
@@ -1486,9 +1315,9 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_method(JNIEnv *env, j
for (int i = 0; i < stringCount; i++) {
jstring string = (jstring)env->GetObjectArrayElement(args, i);
- const char *rawString = env->GetStringUTFChars(string, 0);
- types.push_back(get_jni_type(String(rawString)));
- cs += get_jni_sig(String(rawString));
+ const String rawString = jstring_to_string(string, env);
+ types.push_back(get_jni_type(rawString));
+ cs += get_jni_sig(rawString);
}
cs += ")";
@@ -1511,7 +1340,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *en
int res = env->PushLocalFrame(16);
ERR_FAIL_COND(res != 0);
- String str_method = env->GetStringUTFChars(method, NULL);
+ String str_method = jstring_to_string(method, env);
int count = env->GetArrayLength(params);
Variant *vlist = (Variant *)alloca(sizeof(Variant) * count);
@@ -1543,7 +1372,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *
int res = env->PushLocalFrame(16);
ERR_FAIL_COND(res != 0);
- String str_method = env->GetStringUTFChars(method, NULL);
+ String str_method = jstring_to_string(method, env);
int count = env->GetArrayLength(params);
Variant args[VARIANT_ARG_MAX];
@@ -1561,6 +1390,9 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *
env->PopLocalFrame(NULL);
}
-//Main::cleanup();
-
-//return os.get_exit_code();
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_requestPermissionResult(JNIEnv *env, jobject p_obj, jstring p_permission, jboolean p_result) {
+ String permission = jstring_to_string(p_permission, env);
+ if (permission == "android.permission.RECORD_AUDIO" && p_result) {
+ AudioDriver::get_singleton()->capture_start();
+ }
+}
diff --git a/platform/android/java_glue.h b/platform/android/java_godot_lib_jni.h
index dc5b9cca49..3a03294b08 100644
--- a/platform/android/java_glue.h
+++ b/platform/android/java_godot_lib_jni.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* java_glue.h */
+/* java_godot_lib_jni.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,16 +28,19 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef JAVA_GLUE_H
-#define JAVA_GLUE_H
+#ifndef JAVA_GODOT_LIB_JNI_H
+#define JAVA_GODOT_LIB_JNI_H
#include <android/log.h>
#include <jni.h>
+// These functions can be called from within JAVA and are the means by which our JAVA implementation calls back into our C++ code.
+// See java/src/org/godotengine/godot/GodotLib.java for the JAVA side of this (yes thats why we have the long names)
extern "C" {
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jobject obj, jobject activity, jboolean p_need_reload_hook, jobject p_asset_manager, jboolean p_use_apk_expansion);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jobject obj, jobject activity, jobject p_asset_manager, jboolean p_use_apk_expansion);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jobject obj, jobjectArray p_cmdline);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jobject obj, jint width, jint height, jboolean reload);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jobject obj, jint width, jint height);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jobject obj, bool p_32_bits);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jobject obj);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jobject obj);
@@ -60,6 +63,7 @@ JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jobject p_obj, jint ID, jstring method, jobjectArray params);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jobject p_obj, jint ID, jstring method, jobjectArray params);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHeight(JNIEnv *env, jobject obj, jint p_height);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_requestPermissionResult(JNIEnv *env, jobject p_obj, jstring p_permission, jboolean p_result);
}
-#endif // JAVA_GLUE_H
+#endif /* !JAVA_GODOT_LIB_JNI_H */
diff --git a/platform/android/java_godot_wrapper.cpp b/platform/android/java_godot_wrapper.cpp
new file mode 100644
index 0000000000..101a1d76c6
--- /dev/null
+++ b/platform/android/java_godot_wrapper.cpp
@@ -0,0 +1,185 @@
+/*************************************************************************/
+/* java_godot_wrapper.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "java_godot_wrapper.h"
+
+// JNIEnv is only valid within the thread it belongs to, in a multi threading environment
+// we can't cache it.
+// For Godot we call most access methods from our thread and we thus get a valid JNIEnv
+// from ThreadAndroid. For one or two we expect to pass the environment
+
+// TODO we could probably create a base class for this...
+
+GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_godot_instance) {
+ godot_instance = p_env->NewGlobalRef(p_godot_instance);
+
+ // get info about our Godot class so we can get pointers and stuff...
+ cls = p_env->FindClass("org/godotengine/godot/Godot");
+ if (cls) {
+ cls = (jclass)p_env->NewGlobalRef(cls);
+ } else {
+ // this is a pretty serious fail.. bail... pointers will stay 0
+ return;
+ }
+
+ // get some method pointers...
+ _on_video_init = p_env->GetMethodID(cls, "onVideoInit", "()V");
+ _restart = p_env->GetMethodID(cls, "restart", "()V");
+ _finish = p_env->GetMethodID(cls, "forceQuit", "()V");
+ _set_keep_screen_on = p_env->GetMethodID(cls, "setKeepScreenOn", "(Z)V");
+ _alert = p_env->GetMethodID(cls, "alert", "(Ljava/lang/String;Ljava/lang/String;)V");
+ _get_GLES_version_code = p_env->GetMethodID(cls, "getGLESVersionCode", "()I");
+ _get_clipboard = p_env->GetMethodID(cls, "getClipboard", "()Ljava/lang/String;");
+ _set_clipboard = p_env->GetMethodID(cls, "setClipboard", "(Ljava/lang/String;)V");
+ _request_permission = p_env->GetMethodID(cls, "requestPermission", "(Ljava/lang/String;)Z");
+}
+
+GodotJavaWrapper::~GodotJavaWrapper() {
+ // nothing to do here for now
+}
+
+jobject GodotJavaWrapper::get_activity() {
+ // our godot instance is our activity
+ return godot_instance;
+}
+
+jobject GodotJavaWrapper::get_member_object(const char *p_name, const char *p_class, JNIEnv *p_env) {
+ if (cls) {
+ if (p_env == NULL)
+ p_env = ThreadAndroid::get_env();
+
+ jfieldID fid = p_env->GetStaticFieldID(cls, p_name, p_class);
+ return p_env->GetStaticObjectField(cls, fid);
+ } else {
+ return NULL;
+ }
+}
+
+jobject GodotJavaWrapper::get_class_loader() {
+ if (cls) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ jmethodID getClassLoader = env->GetMethodID(cls, "getClassLoader", "()Ljava/lang/ClassLoader;");
+ return env->CallObjectMethod(godot_instance, getClassLoader);
+ } else {
+ return NULL;
+ }
+}
+
+void GodotJavaWrapper::gfx_init(bool gl2) {
+ // beats me what this once did, there was no code,
+ // but we're getting false if our GLES3 driver is initialised
+ // and true for our GLES2 driver
+ // Maybe we're supposed to communicate this back or store it?
+}
+
+void GodotJavaWrapper::on_video_init(JNIEnv *p_env) {
+ if (_on_video_init)
+ if (p_env == NULL)
+ p_env = ThreadAndroid::get_env();
+
+ p_env->CallVoidMethod(godot_instance, _on_video_init);
+}
+
+void GodotJavaWrapper::restart(JNIEnv *p_env) {
+ if (_restart)
+ if (p_env == NULL)
+ p_env = ThreadAndroid::get_env();
+
+ p_env->CallVoidMethod(godot_instance, _restart);
+}
+
+void GodotJavaWrapper::force_quit(JNIEnv *p_env) {
+ if (_finish)
+ if (p_env == NULL)
+ p_env = ThreadAndroid::get_env();
+
+ p_env->CallVoidMethod(godot_instance, _finish);
+}
+
+void GodotJavaWrapper::set_keep_screen_on(bool p_enabled) {
+ if (_set_keep_screen_on) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ env->CallVoidMethod(godot_instance, _set_keep_screen_on, p_enabled);
+ }
+}
+
+void GodotJavaWrapper::alert(const String &p_message, const String &p_title) {
+ if (_alert) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ jstring jStrMessage = env->NewStringUTF(p_message.utf8().get_data());
+ jstring jStrTitle = env->NewStringUTF(p_title.utf8().get_data());
+ env->CallVoidMethod(godot_instance, _alert, jStrMessage, jStrTitle);
+ }
+}
+
+int GodotJavaWrapper::get_gles_version_code() {
+ JNIEnv *env = ThreadAndroid::get_env();
+ if (_get_GLES_version_code) {
+ return env->CallIntMethod(godot_instance, _get_GLES_version_code);
+ }
+
+ return 0;
+}
+
+bool GodotJavaWrapper::has_get_clipboard() {
+ return _get_clipboard != 0;
+}
+
+String GodotJavaWrapper::get_clipboard() {
+ if (_get_clipboard) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ jstring s = (jstring)env->CallObjectMethod(godot_instance, _get_clipboard);
+ return jstring_to_string(s, env);
+ } else {
+ return String();
+ }
+}
+
+bool GodotJavaWrapper::has_set_clipboard() {
+ return _set_clipboard != 0;
+}
+
+void GodotJavaWrapper::set_clipboard(const String &p_text) {
+ if (_set_clipboard) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ jstring jStr = env->NewStringUTF(p_text.utf8().get_data());
+ env->CallVoidMethod(godot_instance, _set_clipboard, jStr);
+ }
+}
+
+bool GodotJavaWrapper::request_permission(const String &p_name) {
+ if (_request_permission) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ jstring jStrName = env->NewStringUTF(p_name.utf8().get_data());
+ return env->CallBooleanMethod(godot_instance, _request_permission, jStrName);
+ } else {
+ return false;
+ }
+}
diff --git a/platform/android/java_godot_wrapper.h b/platform/android/java_godot_wrapper.h
new file mode 100644
index 0000000000..438aee019b
--- /dev/null
+++ b/platform/android/java_godot_wrapper.h
@@ -0,0 +1,81 @@
+/*************************************************************************/
+/* java_godot_wrapper.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+// note, swapped java and godot around in the file name so all the java
+// wrappers are together
+
+#ifndef JAVA_GODOT_WRAPPER_H
+#define JAVA_GODOT_WRAPPER_H
+
+#include <android/log.h>
+#include <jni.h>
+
+#include "string_android.h"
+
+// Class that makes functions in java/src/org/godotengine/godot/Godot.java callable from C++
+class GodotJavaWrapper {
+private:
+ jobject godot_instance;
+ jclass cls;
+
+ jmethodID _on_video_init = 0;
+ jmethodID _restart = 0;
+ jmethodID _finish = 0;
+ jmethodID _set_keep_screen_on = 0;
+ jmethodID _alert = 0;
+ jmethodID _get_GLES_version_code = 0;
+ jmethodID _get_clipboard = 0;
+ jmethodID _set_clipboard = 0;
+ jmethodID _request_permission = 0;
+
+public:
+ GodotJavaWrapper(JNIEnv *p_env, jobject p_godot_instance);
+ ~GodotJavaWrapper();
+
+ jobject get_activity();
+ jobject get_member_object(const char *p_name, const char *p_class, JNIEnv *p_env = NULL);
+
+ jobject get_class_loader();
+
+ void gfx_init(bool gl2);
+ void on_video_init(JNIEnv *p_env = NULL);
+ void restart(JNIEnv *p_env = NULL);
+ void force_quit(JNIEnv *p_env = NULL);
+ void set_keep_screen_on(bool p_enabled);
+ void alert(const String &p_message, const String &p_title);
+ int get_gles_version_code();
+ bool has_get_clipboard();
+ String get_clipboard();
+ bool has_set_clipboard();
+ void set_clipboard(const String &p_text);
+ bool request_permission(const String &p_name);
+};
+
+#endif /* !JAVA_GODOT_WRAPPER_H */
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index afdd108987..93d39859f2 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -46,6 +46,9 @@
#include <dlfcn.h>
+#include "java_godot_io_wrapper.h"
+#include "java_godot_wrapper.h"
+
class AndroidLogger : public Logger {
public:
virtual void logv(const char *p_format, va_list p_list, bool p_err) {
@@ -118,20 +121,19 @@ int OS_Android::get_current_video_driver() const {
Error OS_Android::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
- bool use_gl3 = get_gl_version_code_func() >= 0x00030000;
+ bool use_gl3 = godot_java->get_gles_version_code() >= 0x00030000;
use_gl3 = use_gl3 && (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES3");
bool gl_initialization_error = false;
while (true) {
if (use_gl3) {
if (RasterizerGLES3::is_viable() == OK) {
- if (gfx_init_func)
- gfx_init_func(gfx_init_ud, false);
+ godot_java->gfx_init(false);
RasterizerGLES3::register_config();
RasterizerGLES3::make_current();
break;
} else {
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best") {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
p_video_driver = VIDEO_DRIVER_GLES2;
use_gl3 = false;
continue;
@@ -142,8 +144,7 @@ Error OS_Android::initialize(const VideoMode &p_desired, int p_video_driver, int
}
} else {
if (RasterizerGLES2::is_viable() == OK) {
- if (gfx_init_func)
- gfx_init_func(gfx_init_ud, true);
+ godot_java->gfx_init(true);
RasterizerGLES2::register_config();
RasterizerGLES2::make_current();
break;
@@ -175,7 +176,7 @@ Error OS_Android::initialize(const VideoMode &p_desired, int p_video_driver, int
input = memnew(InputDefault);
input->set_fallback_mapping("Default Android Gamepad");
- //power_manager = memnew(power_android);
+ //power_manager = memnew(PowerAndroid);
return OK;
}
@@ -195,11 +196,23 @@ void OS_Android::finalize() {
memdelete(input);
}
+GodotJavaWrapper *OS_Android::get_godot_java() {
+ return godot_java;
+}
+
+GodotIOJavaWrapper *OS_Android::get_godot_io_java() {
+ return godot_io_java;
+}
+
void OS_Android::alert(const String &p_alert, const String &p_title) {
//print("ALERT: %s\n", p_alert.utf8().get_data());
- if (alert_func)
- alert_func(p_alert, p_title);
+ godot_java->alert(p_alert, p_title);
+}
+
+bool OS_Android::request_permission(const String &p_name) {
+
+ return godot_java->request_permission(p_name);
}
Error OS_Android::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
@@ -256,9 +269,7 @@ void OS_Android::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen)
void OS_Android::set_keep_screen_on(bool p_enabled) {
OS::set_keep_screen_on(p_enabled);
- if (set_keep_screen_on_func) {
- set_keep_screen_on_func(p_enabled);
- }
+ godot_java->set_keep_screen_on(p_enabled);
}
Size2 OS_Android::get_window_size() const {
@@ -281,14 +292,6 @@ bool OS_Android::can_draw() const {
return true; //always?
}
-void OS_Android::set_cursor_shape(CursorShape p_shape) {
-
- //android really really really has no mouse.. how amazing..
-}
-
-void OS_Android::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
-}
-
void OS_Android::main_loop_begin() {
if (main_loop)
@@ -499,18 +502,16 @@ bool OS_Android::has_virtual_keyboard() const {
}
int OS_Android::get_virtual_keyboard_height() const {
- if (get_virtual_keyboard_height_func) {
- return get_virtual_keyboard_height_func();
- }
+ return godot_io_java->get_vk_height();
- ERR_PRINT("Cannot obtain virtual keyboard height.");
- return 0;
+ // ERR_PRINT("Cannot obtain virtual keyboard height.");
+ // return 0;
}
void OS_Android::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect) {
- if (show_virtual_keyboard_func) {
- show_virtual_keyboard_func(p_existing_text);
+ if (godot_io_java->has_vk()) {
+ godot_io_java->show_vk(p_existing_text);
} else {
ERR_PRINT("Virtual keyboard not available");
@@ -519,9 +520,9 @@ void OS_Android::show_virtual_keyboard(const String &p_existing_text, const Rect
void OS_Android::hide_virtual_keyboard() {
- if (hide_virtual_keyboard_func) {
+ if (godot_io_java->has_vk()) {
- hide_virtual_keyboard_func();
+ godot_io_java->hide_vk();
} else {
ERR_PRINT("Virtual keyboard not available");
@@ -548,19 +549,9 @@ void OS_Android::set_display_size(Size2 p_size) {
default_videomode.height = p_size.y;
}
-void OS_Android::reload_gfx() {
-
- if (gfx_init_func)
- gfx_init_func(gfx_init_ud, use_gl2);
- //if (rasterizer)
- // rasterizer->reload_vram();
-}
-
Error OS_Android::shell_open(String p_uri) {
- if (open_uri_func)
- return open_uri_func(p_uri) ? ERR_CANT_OPEN : OK;
- return ERR_UNAVAILABLE;
+ return godot_io_java->open_uri(p_uri);
}
String OS_Android::get_resource_dir() const {
@@ -570,23 +561,29 @@ String OS_Android::get_resource_dir() const {
String OS_Android::get_locale() const {
- if (get_locale_func)
- return get_locale_func();
+ String locale = godot_io_java->get_locale();
+ if (locale != "") {
+ return locale;
+ }
+
return OS_Unix::get_locale();
}
void OS_Android::set_clipboard(const String &p_text) {
- if (set_clipboard_func) {
- set_clipboard_func(p_text);
+ // DO we really need the fallback to OS_Unix here?!
+ if (godot_java->has_set_clipboard()) {
+ godot_java->set_clipboard(p_text);
} else {
OS_Unix::set_clipboard(p_text);
}
}
String OS_Android::get_clipboard() const {
- if (get_clipboard_func) {
- return get_clipboard_func();
+
+ // DO we really need the fallback to OS_Unix here?!
+ if (godot_java->has_get_clipboard()) {
+ return godot_java->get_clipboard();
}
return OS_Unix::get_clipboard();
@@ -594,22 +591,16 @@ String OS_Android::get_clipboard() const {
String OS_Android::get_model_name() const {
- if (get_model_func)
- return get_model_func();
+ String model = godot_io_java->get_model();
+ if (model != "")
+ return model;
+
return OS_Unix::get_model_name();
}
int OS_Android::get_screen_dpi(int p_screen) const {
- if (get_screen_dpi_func) {
- return get_screen_dpi_func();
- }
- return 160;
-}
-
-void OS_Android::set_need_reload_hooks(bool p_needs_them) {
-
- use_reload_hooks = p_needs_them;
+ return godot_io_java->get_screen_dpi();
}
String OS_Android::get_user_data_dir() const {
@@ -617,8 +608,8 @@ String OS_Android::get_user_data_dir() const {
if (data_dir_cache != String())
return data_dir_cache;
- if (get_user_data_dir_func) {
- String data_dir = get_user_data_dir_func();
+ String data_dir = godot_io_java->get_user_data_dir();
+ if (data_dir != "") {
//store current dir
char real_current_dir_name[2048];
@@ -645,45 +636,43 @@ String OS_Android::get_user_data_dir() const {
void OS_Android::set_screen_orientation(ScreenOrientation p_orientation) {
- if (set_screen_orientation_func)
- set_screen_orientation_func(p_orientation);
+ godot_io_java->set_screen_orientation(p_orientation);
}
String OS_Android::get_unique_id() const {
- if (get_unique_id_func)
- return get_unique_id_func();
+ String unique_id = godot_io_java->get_unique_id();
+ if (unique_id != "")
+ return unique_id;
+
return OS::get_unique_id();
}
Error OS_Android::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) {
// FIXME: Add support for volume, audio and subtitle tracks
- if (video_play_func)
- video_play_func(p_path);
+
+ godot_io_java->play_video(p_path);
return OK;
}
bool OS_Android::native_video_is_playing() const {
- if (video_is_playing_func)
- return video_is_playing_func();
- return false;
+
+ return godot_io_java->is_video_playing();
}
void OS_Android::native_video_pause() {
- if (video_pause_func)
- video_pause_func();
+
+ godot_io_java->pause_video();
}
String OS_Android::get_system_dir(SystemDir p_dir) const {
- if (get_system_dir_func)
- return get_system_dir_func(p_dir);
- return String(".");
+ return godot_io_java->get_system_dir(p_dir);
}
void OS_Android::native_video_stop() {
- if (video_stop_func)
- video_stop_func();
+
+ godot_io_java->stop_video();
}
void OS_Android::set_context_is_16_bits(bool p_is_16) {
@@ -706,7 +695,7 @@ String OS_Android::get_joy_guid(int p_device) const {
}
bool OS_Android::_check_internal_feature_support(const String &p_feature) {
- if (p_feature == "mobile" || p_feature == "etc" || p_feature == "etc2") {
+ if (p_feature == "mobile") {
//TODO support etc2 only if GLES3 driver is selected
return true;
}
@@ -726,7 +715,7 @@ bool OS_Android::_check_internal_feature_support(const String &p_feature) {
return false;
}
-OS_Android::OS_Android(GFXInitFunc p_gfx_init_func, void *p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetUserDataDirFunc p_get_user_data_dir_func, GetLocaleFunc p_get_locale_func, GetModelFunc p_get_model_func, GetScreenDPIFunc p_get_screen_dpi_func, ShowVirtualKeyboardFunc p_show_vk, HideVirtualKeyboardFunc p_hide_vk, VirtualKeyboardHeightFunc p_vk_height_func, SetScreenOrientationFunc p_screen_orient, GetUniqueIDFunc p_get_unique_id, GetSystemDirFunc p_get_sdir_func, GetGLVersionCodeFunc p_get_gl_version_func, VideoPlayFunc p_video_play_func, VideoIsPlayingFunc p_video_is_playing_func, VideoPauseFunc p_video_pause_func, VideoStopFunc p_video_stop_func, SetKeepScreenOnFunc p_set_keep_screen_on_func, AlertFunc p_alert_func, SetClipboardFunc p_set_clipboard_func, GetClipboardFunc p_get_clipboard_func, bool p_use_apk_expansion) {
+OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_godot_io_java, bool p_use_apk_expansion) {
use_apk_expansion = p_use_apk_expansion;
default_videomode.width = 800;
@@ -734,38 +723,13 @@ OS_Android::OS_Android(GFXInitFunc p_gfx_init_func, void *p_gfx_init_ud, OpenURI
default_videomode.fullscreen = true;
default_videomode.resizable = false;
- gfx_init_func = p_gfx_init_func;
- gfx_init_ud = p_gfx_init_ud;
main_loop = NULL;
gl_extensions = NULL;
//rasterizer = NULL;
use_gl2 = false;
- open_uri_func = p_open_uri_func;
- get_user_data_dir_func = p_get_user_data_dir_func;
- get_locale_func = p_get_locale_func;
- get_model_func = p_get_model_func;
- get_screen_dpi_func = p_get_screen_dpi_func;
- get_unique_id_func = p_get_unique_id;
- get_system_dir_func = p_get_sdir_func;
- get_gl_version_code_func = p_get_gl_version_func;
-
- video_play_func = p_video_play_func;
- video_is_playing_func = p_video_is_playing_func;
- video_pause_func = p_video_pause_func;
- video_stop_func = p_video_stop_func;
-
- show_virtual_keyboard_func = p_show_vk;
- hide_virtual_keyboard_func = p_hide_vk;
- get_virtual_keyboard_height_func = p_vk_height_func;
-
- set_clipboard_func = p_set_clipboard_func;
- get_clipboard_func = p_get_clipboard_func;
-
- set_screen_orientation_func = p_screen_orient;
- set_keep_screen_on_func = p_set_keep_screen_on_func;
- alert_func = p_alert_func;
- use_reload_hooks = false;
+ godot_java = p_godot_java;
+ godot_io_java = p_godot_io_java;
Vector<Logger *> loggers;
loggers.push_back(memnew(AndroidLogger));
diff --git a/platform/android/os_android.h b/platform/android/os_android.h
index ad6fe1976a..d2198b0579 100644
--- a/platform/android/os_android.h
+++ b/platform/android/os_android.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -41,28 +41,8 @@
#include "servers/audio_server.h"
#include "servers/visual/rasterizer.h"
-typedef void (*GFXInitFunc)(void *ud, bool gl2);
-typedef int (*OpenURIFunc)(const String &);
-typedef String (*GetUserDataDirFunc)();
-typedef String (*GetLocaleFunc)();
-typedef void (*SetClipboardFunc)(const String &);
-typedef String (*GetClipboardFunc)();
-typedef String (*GetModelFunc)();
-typedef int (*GetScreenDPIFunc)();
-typedef String (*GetUniqueIDFunc)();
-typedef void (*ShowVirtualKeyboardFunc)(const String &);
-typedef void (*HideVirtualKeyboardFunc)();
-typedef void (*SetScreenOrientationFunc)(int);
-typedef String (*GetSystemDirFunc)(int);
-typedef int (*GetGLVersionCodeFunc)();
-
-typedef void (*VideoPlayFunc)(const String &);
-typedef bool (*VideoIsPlayingFunc)();
-typedef void (*VideoPauseFunc)();
-typedef void (*VideoStopFunc)();
-typedef void (*SetKeepScreenOnFunc)(bool p_enabled);
-typedef void (*AlertFunc)(const String &, const String &);
-typedef int (*VirtualKeyboardHeightFunc)();
+class GodotJavaWrapper;
+class GodotIOJavaWrapper;
class OS_Android : public OS_Unix {
public:
@@ -90,11 +70,7 @@ public:
private:
Vector<TouchPos> touch;
- GFXInitFunc gfx_init_func;
- void *gfx_init_ud;
-
bool use_gl2;
- bool use_reload_hooks;
bool use_apk_expansion;
bool use_16bits_fbo;
@@ -112,29 +88,11 @@ private:
VideoMode default_videomode;
MainLoop *main_loop;
- OpenURIFunc open_uri_func;
- GetUserDataDirFunc get_user_data_dir_func;
- GetLocaleFunc get_locale_func;
- SetClipboardFunc set_clipboard_func;
- GetClipboardFunc get_clipboard_func;
- GetModelFunc get_model_func;
- GetScreenDPIFunc get_screen_dpi_func;
- ShowVirtualKeyboardFunc show_virtual_keyboard_func;
- HideVirtualKeyboardFunc hide_virtual_keyboard_func;
- VirtualKeyboardHeightFunc get_virtual_keyboard_height_func;
- SetScreenOrientationFunc set_screen_orientation_func;
- GetUniqueIDFunc get_unique_id_func;
- GetSystemDirFunc get_system_dir_func;
- GetGLVersionCodeFunc get_gl_version_code_func;
-
- VideoPlayFunc video_play_func;
- VideoIsPlayingFunc video_is_playing_func;
- VideoPauseFunc video_pause_func;
- VideoStopFunc video_stop_func;
- SetKeepScreenOnFunc set_keep_screen_on_func;
- AlertFunc alert_func;
-
- //power_android *power_manager;
+ GodotJavaWrapper *godot_java;
+ GodotIOJavaWrapper *godot_io_java;
+
+ //PowerAndroid *power_manager_func;
+
int video_driver_index;
public:
@@ -158,8 +116,11 @@ public:
typedef int64_t ProcessID;
static OS *get_singleton();
+ GodotJavaWrapper *get_godot_java();
+ GodotIOJavaWrapper *get_godot_io_java();
virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
+ virtual bool request_permission(const String &p_name);
virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false);
@@ -183,9 +144,6 @@ public:
virtual bool can_draw() const;
- virtual void set_cursor_shape(CursorShape p_shape);
- virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
-
void main_loop_begin();
bool main_loop_iterate();
void main_loop_request_go_back();
@@ -203,10 +161,8 @@ public:
void set_opengl_extensions(const char *p_gl_extensions);
void set_display_size(Size2 p_size);
- void reload_gfx();
void set_context_is_16_bits(bool p_is_16);
- void set_need_reload_hooks(bool p_needs_them);
virtual void set_screen_orientation(ScreenOrientation p_orientation);
virtual Error shell_open(String p_uri);
@@ -241,7 +197,7 @@ public:
void joy_connection_changed(int p_device, bool p_connected, String p_name);
virtual bool _check_internal_feature_support(const String &p_feature);
- OS_Android(GFXInitFunc p_gfx_init_func, void *p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetUserDataDirFunc p_get_user_data_dir_func, GetLocaleFunc p_get_locale_func, GetModelFunc p_get_model_func, GetScreenDPIFunc p_get_screen_dpi_func, ShowVirtualKeyboardFunc p_show_vk, HideVirtualKeyboardFunc p_hide_vk, VirtualKeyboardHeightFunc p_vk_height_func, SetScreenOrientationFunc p_screen_orient, GetUniqueIDFunc p_get_unique_id, GetSystemDirFunc p_get_sdir_func, GetGLVersionCodeFunc p_get_gl_version_func, VideoPlayFunc p_video_play_func, VideoIsPlayingFunc p_video_is_playing_func, VideoPauseFunc p_video_pause_func, VideoStopFunc p_video_stop_func, SetKeepScreenOnFunc p_set_keep_screen_on_func, AlertFunc p_alert_func, SetClipboardFunc p_set_clipboard, GetClipboardFunc p_get_clipboard, bool p_use_apk_expansion);
+ OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_godot_io_java, bool p_use_apk_expansion);
~OS_Android();
};
diff --git a/platform/android/platform_config.h b/platform/android/platform_config.h
index 299d8563dd..ac58be8444 100644
--- a/platform/android/platform_config.h
+++ b/platform/android/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/power_android.cpp b/platform/android/power_android.cpp
index 0a6bf9dfcb..4d2fbfbf1a 100644
--- a/platform/android/power_android.cpp
+++ b/platform/android/power_android.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -190,7 +190,7 @@ int Android_JNI_GetPowerInfo(int *plugged, int *charged, int *battery, int *seco
return 0;
}
-bool power_android::GetPowerInfo_Android() {
+bool PowerAndroid::GetPowerInfo_Android() {
int battery;
int plugged;
int charged;
@@ -218,7 +218,7 @@ bool power_android::GetPowerInfo_Android() {
return true;
}
-OS::PowerState power_android::get_power_state() {
+OS::PowerState PowerAndroid::get_power_state() {
if (GetPowerInfo_Android()) {
return power_state;
} else {
@@ -227,7 +227,7 @@ OS::PowerState power_android::get_power_state() {
}
}
-int power_android::get_power_seconds_left() {
+int PowerAndroid::get_power_seconds_left() {
if (GetPowerInfo_Android()) {
return nsecs_left;
} else {
@@ -236,7 +236,7 @@ int power_android::get_power_seconds_left() {
}
}
-int power_android::get_power_percent_left() {
+int PowerAndroid::get_power_percent_left() {
if (GetPowerInfo_Android()) {
return percent_left;
} else {
@@ -245,11 +245,11 @@ int power_android::get_power_percent_left() {
}
}
-power_android::power_android() :
+PowerAndroid::PowerAndroid() :
nsecs_left(-1),
percent_left(-1),
power_state(OS::POWERSTATE_UNKNOWN) {
}
-power_android::~power_android() {
+PowerAndroid::~PowerAndroid() {
}
diff --git a/platform/android/power_android.h b/platform/android/power_android.h
index c39764222e..6cb745b6c0 100644
--- a/platform/android/power_android.h
+++ b/platform/android/power_android.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,13 +28,14 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef PLATFORM_ANDROID_POWER_ANDROID_H_
-#define PLATFORM_ANDROID_POWER_ANDROID_H_
+#ifndef POWER_ANDROID_H
+#define POWER_ANDROID_H
#include "core/os/os.h"
+
#include <android/native_window_jni.h>
-class power_android {
+class PowerAndroid {
struct LocalReferenceHolder {
JNIEnv *m_env;
@@ -65,8 +66,8 @@ private:
public:
static int s_active;
- power_android();
- virtual ~power_android();
+ PowerAndroid();
+ virtual ~PowerAndroid();
static bool LocalReferenceHolder_Init(struct LocalReferenceHolder *refholder, JNIEnv *env);
static struct LocalReferenceHolder LocalReferenceHolder_Setup(const char *func);
static void LocalReferenceHolder_Cleanup(struct LocalReferenceHolder *refholder);
@@ -76,4 +77,4 @@ public:
int get_power_percent_left();
};
-#endif /* PLATFORM_ANDROID_POWER_ANDROID_H_ */
+#endif // POWER_ANDROID_H
diff --git a/platform/android/globals/global_defaults.cpp b/platform/android/string_android.h
index efeb8598e5..fe627a3e0c 100644
--- a/platform/android/globals/global_defaults.cpp
+++ b/platform/android/string_android.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* global_defaults.cpp */
+/* string_android.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,8 +28,31 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "global_defaults.h"
-#include "core/project_settings.h"
+#ifndef STRING_ANDROID_H
+#define STRING_ANDROID_H
+#include "core/ustring.h"
+#include "thread_jandroid.h"
+#include <jni.h>
-void register_android_global_defaults() {
+/**
+ * Converts JNI jstring to Godot String.
+ * @param source Source JNI string. If null an empty string is returned.
+ * @param env JNI environment instance. If null obtained by ThreadAndroid::get_env().
+ * @return Godot string instance.
+ */
+static inline String jstring_to_string(jstring source, JNIEnv *env = NULL) {
+ String result;
+ if (source) {
+ if (!env) {
+ env = ThreadAndroid::get_env();
+ }
+ const char *const source_utf8 = env->GetStringUTFChars(source, NULL);
+ if (source_utf8) {
+ result.parse_utf8(source_utf8);
+ env->ReleaseStringUTFChars(source, source_utf8);
+ }
+ }
+ return result;
}
+
+#endif // STRING_ANDROID_H
diff --git a/platform/android/thread_jandroid.cpp b/platform/android/thread_jandroid.cpp
index 6795315e63..9df9e57b24 100644
--- a/platform/android/thread_jandroid.cpp
+++ b/platform/android/thread_jandroid.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,9 +34,13 @@
#include "core/safe_refcount.h"
#include "core/script_language.h"
+static void _thread_id_key_destr_callback(void *p_value) {
+ memdelete(static_cast<Thread::ID *>(p_value));
+}
+
static pthread_key_t _create_thread_id_key() {
pthread_key_t key;
- pthread_key_create(&key, NULL);
+ pthread_key_create(&key, &_thread_id_key_destr_callback);
return key;
}
@@ -59,7 +63,7 @@ void *ThreadAndroid::thread_callback(void *userdata) {
setup_thread();
ScriptServer::thread_enter(); //scripts may need to attach a stack
t->id = atomic_increment(&next_thread_id);
- pthread_setspecific(thread_id_key, (void *)t->id);
+ pthread_setspecific(thread_id_key, (void *)memnew(ID(t->id)));
t->callback(t->user);
ScriptServer::thread_exit();
return NULL;
@@ -80,7 +84,14 @@ Thread *ThreadAndroid::create_func_jandroid(ThreadCreateCallback p_callback, voi
Thread::ID ThreadAndroid::get_thread_id_func_jandroid() {
- return (ID)pthread_getspecific(thread_id_key);
+ void *value = pthread_getspecific(thread_id_key);
+
+ if (value)
+ return *static_cast<ID *>(value);
+
+ ID new_id = atomic_increment(&next_thread_id);
+ pthread_setspecific(thread_id_key, (void *)memnew(ID(new_id)));
+ return new_id;
}
void ThreadAndroid::wait_to_finish_func_jandroid(Thread *p_thread) {
diff --git a/platform/android/thread_jandroid.h b/platform/android/thread_jandroid.h
index a57bc47e6d..1e1c00ab39 100644
--- a/platform/android/thread_jandroid.h
+++ b/platform/android/thread_jandroid.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/audio_driver_media_kit.cpp b/platform/haiku/audio_driver_media_kit.cpp
index 7e68c01fad..3c4e31da36 100644
--- a/platform/haiku/audio_driver_media_kit.cpp
+++ b/platform/haiku/audio_driver_media_kit.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -39,11 +39,11 @@ int32_t *AudioDriverMediaKit::samples_in = NULL;
Error AudioDriverMediaKit::init() {
active = false;
- mix_rate = 44100;
+ mix_rate = GLOBAL_DEF_RST("audio/mix_rate", DEFAULT_MIX_RATE);
speaker_mode = SPEAKER_MODE_STEREO;
channels = 2;
- int latency = GLOBAL_DEF_RST("audio/output_latency", 25);
+ int latency = GLOBAL_DEF_RST("audio/output_latency", DEFAULT_OUTPUT_LATENCY);
buffer_size = next_power_of_2(latency * mix_rate / 1000);
samples_in = memnew_arr(int32_t, buffer_size * channels);
diff --git a/platform/haiku/audio_driver_media_kit.h b/platform/haiku/audio_driver_media_kit.h
index 02fefcf52a..634438fd2a 100644
--- a/platform/haiku/audio_driver_media_kit.h
+++ b/platform/haiku/audio_driver_media_kit.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/context_gl_haiku.cpp b/platform/haiku/context_gl_haiku.cpp
index 41df17d2d1..d73d893603 100644
--- a/platform/haiku/context_gl_haiku.cpp
+++ b/platform/haiku/context_gl_haiku.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/context_gl_haiku.h b/platform/haiku/context_gl_haiku.h
index 2c20570a8d..8452f5fbfb 100644
--- a/platform/haiku/context_gl_haiku.h
+++ b/platform/haiku/context_gl_haiku.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,12 +33,10 @@
#if defined(OPENGL_ENABLED)
-#include "drivers/gl_context/context_gl.h"
-
#include "haiku_direct_window.h"
#include "haiku_gl_view.h"
-class ContextGL_Haiku : public ContextGL {
+class ContextGL_Haiku {
private:
HaikuGLView *view;
HaikuDirectWindow *window;
@@ -46,18 +44,18 @@ private:
bool use_vsync;
public:
- virtual Error initialize();
- virtual void release_current();
- virtual void make_current();
- virtual void swap_buffers();
- virtual int get_window_width();
- virtual int get_window_height();
+ Error initialize();
+ void release_current();
+ void make_current();
+ void swap_buffers();
+ int get_window_width();
+ int get_window_height();
- virtual void set_use_vsync(bool p_use);
- virtual bool is_using_vsync() const;
+ void set_use_vsync(bool p_use);
+ bool is_using_vsync() const;
ContextGL_Haiku(HaikuDirectWindow *p_window);
- virtual ~ContextGL_Haiku();
+ ~ContextGL_Haiku();
};
#endif
diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py
index 8d704ac657..ae8cc58a4a 100644
--- a/platform/haiku/detect.py
+++ b/platform/haiku/detect.py
@@ -37,14 +37,14 @@ def configure(env):
## Build type
if (env["target"] == "release"):
- env.Prepend(CCFLAGS=['-O3', '-ffast-math'])
+ env.Prepend(CCFLAGS=['-O3'])
if (env["debug_symbols"] == "yes"):
env.Prepend(CCFLAGS=['-g1'])
if (env["debug_symbols"] == "full"):
env.Prepend(CCFLAGS=['-g2'])
elif (env["target"] == "release_debug"):
- env.Prepend(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED'])
+ env.Prepend(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
if (env["debug_symbols"] == "yes"):
env.Prepend(CCFLAGS=['-g1'])
if (env["debug_symbols"] == "full"):
diff --git a/platform/haiku/godot_haiku.cpp b/platform/haiku/godot_haiku.cpp
index b042d81650..d772632d1c 100644
--- a/platform/haiku/godot_haiku.cpp
+++ b/platform/haiku/godot_haiku.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/haiku_application.cpp b/platform/haiku/haiku_application.cpp
index 4f5e3e42a2..f548904547 100644
--- a/platform/haiku/haiku_application.cpp
+++ b/platform/haiku/haiku_application.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/haiku_application.h b/platform/haiku/haiku_application.h
index a870037985..d808c03863 100644
--- a/platform/haiku/haiku_application.h
+++ b/platform/haiku/haiku_application.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/haiku_direct_window.cpp b/platform/haiku/haiku_direct_window.cpp
index 6b64082250..c0dc1d2eee 100644
--- a/platform/haiku/haiku_direct_window.cpp
+++ b/platform/haiku/haiku_direct_window.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/haiku_direct_window.h b/platform/haiku/haiku_direct_window.h
index eee09191fa..77aa71c9e0 100644
--- a/platform/haiku/haiku_direct_window.h
+++ b/platform/haiku/haiku_direct_window.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/haiku_gl_view.cpp b/platform/haiku/haiku_gl_view.cpp
index a40cbe5765..56db7b1ffb 100644
--- a/platform/haiku/haiku_gl_view.cpp
+++ b/platform/haiku/haiku_gl_view.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/haiku_gl_view.h b/platform/haiku/haiku_gl_view.h
index 6869cb7de7..cc31268c72 100644
--- a/platform/haiku/haiku_gl_view.h
+++ b/platform/haiku/haiku_gl_view.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/key_mapping_haiku.cpp b/platform/haiku/key_mapping_haiku.cpp
index ebe8117d5d..486e9a3d17 100644
--- a/platform/haiku/key_mapping_haiku.cpp
+++ b/platform/haiku/key_mapping_haiku.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/key_mapping_haiku.h b/platform/haiku/key_mapping_haiku.h
index 917151bc4a..a6a50659e0 100644
--- a/platform/haiku/key_mapping_haiku.h
+++ b/platform/haiku/key_mapping_haiku.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp
index f9f12af817..f3fed6669b 100644
--- a/platform/haiku/os_haiku.cpp
+++ b/platform/haiku/os_haiku.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -203,6 +203,10 @@ void OS_Haiku::set_cursor_shape(CursorShape p_shape) {
//ERR_PRINT("set_cursor_shape() NOT IMPLEMENTED");
}
+OS::CursorShape OS_Haiku::get_cursor_shape() const {
+ // TODO: implement get_cursor_shape
+}
+
void OS_Haiku::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
// TODO
}
@@ -322,7 +326,7 @@ String OS_Haiku::get_executable_path() const {
bool OS_Haiku::_check_internal_feature_support(const String &p_feature) {
- return p_feature == "pc" || p_feature == "s3tc";
+ return p_feature == "pc";
}
String OS_Haiku::get_config_path() const {
diff --git a/platform/haiku/os_haiku.h b/platform/haiku/os_haiku.h
index e862eb44c3..6ab006843a 100644
--- a/platform/haiku/os_haiku.h
+++ b/platform/haiku/os_haiku.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -86,6 +86,7 @@ public:
virtual Point2 get_mouse_position() const;
virtual int get_mouse_button_state() const;
virtual void set_cursor_shape(CursorShape p_shape);
+ virtual CursorShape get_cursor_shape() const;
virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
virtual int get_screen_count() const;
diff --git a/platform/haiku/platform_config.h b/platform/haiku/platform_config.h
index b00510f5a1..3ce26136e8 100644
--- a/platform/haiku/platform_config.h
+++ b/platform/haiku/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/SCsub b/platform/iphone/SCsub
index debf051eda..fa1b124561 100644
--- a/platform/iphone/SCsub
+++ b/platform/iphone/SCsub
@@ -2,12 +2,10 @@
Import('env')
-import os
-
iphone_lib = [
'godot_iphone.cpp',
'os_iphone.cpp',
- 'sem_iphone.cpp',
+ 'semaphore_iphone.cpp',
'gl_view.mm',
'main.m',
'app_delegate.mm',
@@ -23,7 +21,7 @@ ios_lib = env_ios.add_library('iphone', iphone_lib)
def combine_libs(target=None, source=None, env=None):
lib_path = target[0].srcnode().abspath
- if ("OSXCROSS_IOS" in os.environ):
+ if "osxcross" in env:
libtool = '$IPHONEPATH/usr/bin/${ios_triple}libtool'
else:
libtool = "$IPHONEPATH/usr/bin/libtool"
diff --git a/platform/iphone/app_delegate.h b/platform/iphone/app_delegate.h
index c34b5053d6..4c43f10e89 100644
--- a/platform/iphone/app_delegate.h
+++ b/platform/iphone/app_delegate.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm
index cc4985eb0c..64405bfa5b 100644
--- a/platform/iphone/app_delegate.mm
+++ b/platform/iphone/app_delegate.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -598,8 +598,10 @@ static int frame_count = 0;
};
- (void)applicationDidReceiveMemoryWarning:(UIApplication *)application {
- OS::get_singleton()->get_main_loop()->notification(
- MainLoop::NOTIFICATION_OS_MEMORY_WARNING);
+ if (OS::get_singleton()->get_main_loop()) {
+ OS::get_singleton()->get_main_loop()->notification(
+ MainLoop::NOTIFICATION_OS_MEMORY_WARNING);
+ }
};
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
@@ -613,18 +615,6 @@ static int frame_count = 0;
// Create a full-screen window
window = [[UIWindow alloc] initWithFrame:rect];
- // window.autoresizesSubviews = YES;
- //[window setAutoresizingMask:UIViewAutoresizingFlexibleWidth |
- // UIViewAutoresizingFlexibleWidth];
-
- // Create the OpenGL ES view and add it to the window
- GLView *glView = [[GLView alloc] initWithFrame:rect];
- printf("glview is %p\n", glView);
- //[window addSubview:glView];
- glView.delegate = self;
- // glView.autoresizesSubviews = YES;
- //[glView setAutoresizingMask:UIViewAutoresizingFlexibleWidth |
- // UIViewAutoresizingFlexibleWidth];
OS::VideoMode vm = _get_video_mode();
@@ -639,6 +629,12 @@ static int frame_count = 0;
return FALSE;
};
+ // WARNING: We must *always* create the GLView after we have constructed the
+ // OS with iphone_main. This allows the GLView to access project settings so
+ // it can properly initialize the OpenGL context
+ GLView *glView = [[GLView alloc] initWithFrame:rect];
+ glView.delegate = self;
+
view_controller = [[ViewController alloc] init];
view_controller.view = glView;
window.rootViewController = view_controller;
diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py
index 4608770c09..853f24379e 100644
--- a/platform/iphone/detect.py
+++ b/platform/iphone/detect.py
@@ -1,5 +1,4 @@
import os
-import string
import sys
from methods import detect_darwin_sdk_path
@@ -29,7 +28,6 @@ def get_opts():
BoolVariable('icloud', 'Support for iCloud', True),
BoolVariable('ios_exceptions', 'Enable exceptions', False),
('ios_triple', 'Triple for ios toolchain', ''),
- BoolVariable('ios_sim', 'Build simulator binary', False),
]
@@ -47,7 +45,7 @@ def configure(env):
if (env["target"].startswith("release")):
env.Append(CPPFLAGS=['-DNDEBUG', '-DNS_BLOCK_ASSERTIONS=1'])
if (env["optimize"] == "speed"): #optimize for speed (default)
- env.Append(CPPFLAGS=['-O2', '-ftree-vectorize', '-fomit-frame-pointer', '-ffast-math', '-funsafe-math-optimizations'])
+ env.Append(CPPFLAGS=['-O2', '-ftree-vectorize', '-fomit-frame-pointer'])
env.Append(LINKFLAGS=['-O2'])
else: #optimize for size
env.Append(CPPFLAGS=['-Os', '-ftree-vectorize'])
@@ -64,10 +62,7 @@ def configure(env):
env.Append(LINKFLAGS=['-flto'])
## Architecture
- if env["ios_sim"] and not ("arch" in env):
- env["arch"] = "x86"
-
- if env["arch"] == "x86": # i386, simulator
+ if env["arch"] == "x86": # i386
env["bits"] = "32"
elif env["arch"] == "x86_64":
env["bits"] = "64"
@@ -80,6 +75,10 @@ def configure(env):
## Compiler configuration
+ # Save this in environment for use by other modules
+ if "OSXCROSS_IOS" in os.environ:
+ env["osxcross"] = True
+
env['ENV']['PATH'] = env['IPHONEPATH'] + "/Developer/usr/bin/:" + env['ENV']['PATH']
compiler_path = '$IPHONEPATH/usr/bin/${ios_triple}'
@@ -173,12 +172,4 @@ def configure(env):
env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate'
env.Append(CPPPATH=['#platform/iphone'])
- env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES_ENABLED', '-DMPC_FIXED_POINT', '-DCOREAUDIO_ENABLED'])
-
- # TODO: Move that to opus module's config
- if 'module_opus_enabled' in env and env['module_opus_enabled']:
- env.opus_fixed_point = "yes"
- if (env["arch"] == "arm"):
- env.Append(CFLAGS=["-DOPUS_ARM_OPT"])
- elif (env["arch"] == "arm64"):
- env.Append(CFLAGS=["-DOPUS_ARM64_OPT"])
+ env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES_ENABLED', '-DCOREAUDIO_ENABLED'])
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp
index 8a9b254cdc..85d4b9e847 100644
--- a/platform/iphone/export/export.cpp
+++ b/platform/iphone/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -105,7 +105,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
if (pname.length() == 0) {
if (r_error) {
- *r_error = "Identifier is missing.";
+ *r_error = TTR("Identifier is missing.");
}
return false;
}
@@ -116,7 +116,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
CharType c = pname[i];
if (first && c == '.') {
if (r_error) {
- *r_error = "Identifier segments must be of non-zero length.";
+ *r_error = TTR("Identifier segments must be of non-zero length.");
}
return false;
}
@@ -127,19 +127,19 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
}
if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_')) {
if (r_error) {
- *r_error = "The character '" + String::chr(c) + "' is not allowed in Identifier.";
+ *r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c));
}
return false;
}
if (first && (c >= '0' && c <= '9')) {
if (r_error) {
- *r_error = "A digit cannot be the first character in a Identifier segment.";
+ *r_error = TTR("A digit cannot be the first character in a Identifier segment.");
}
return false;
}
if (first && c == '_') {
if (r_error) {
- *r_error = "The character '" + String::chr(c) + "' cannot be the first character in a Identifier segment.";
+ *r_error = vformat(TTR("The character '%s' cannot be the first character in a Identifier segment."), String::chr(c));
}
return false;
}
@@ -148,14 +148,14 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
if (segments == 0) {
if (r_error) {
- *r_error = "The Identifier must have at least one '.' separator.";
+ *r_error = TTR("The Identifier must have at least one '.' separator.");
}
return false;
}
if (first) {
if (r_error) {
- *r_error = "Identifier segments must be of non-zero length.";
+ *r_error = TTR("Identifier segments must be of non-zero length.");
}
return false;
}
@@ -196,15 +196,16 @@ public:
void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
- if (p_preset->get("texture_format/s3tc")) {
- r_features->push_back("s3tc");
- }
- if (p_preset->get("texture_format/etc")) {
+ String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
+ if (driver == "GLES2") {
r_features->push_back("etc");
- }
- if (p_preset->get("texture_format/etc2")) {
+ } else if (driver == "GLES3") {
r_features->push_back("etc2");
+ if (ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2")) {
+ r_features->push_back("etc");
+ }
}
+
Vector<String> architectures = _get_preset_architectures(p_preset);
for (int i = 0; i < architectures.size(); ++i) {
r_features->push_back(architectures[i]);
@@ -246,7 +247,7 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_store_team_id"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_debug"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Developer"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Developer"), "iPhone Developer"));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_debug", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 1));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_release"), ""));
@@ -255,12 +256,26 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "come.example.game"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/arkit"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/access_wifi"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/game_center"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/in_app_purchases"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/push_notifications"), false));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/camera_usage_description"), "Godot would like to use your camera"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/photolibrary_usage_description"), "Godot would like to use your photos"));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/landscape_left"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/landscape_right"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait_upside_down"), true));
+
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/iphone_120x120", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPhone/iPod Touch with retina display
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/ipad_76x76", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/app_store_1024x1024", PROPERTY_HINT_FILE, "*.png"), "")); // App Store
@@ -275,10 +290,6 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, loading_screen_infos[i].preset_key, PROPERTY_HINT_FILE, "*.png"), ""));
}
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc2"), true));
-
Vector<ExportArchitecture> architectures = _get_supported_architectures();
for (int i = 0; i < architectures.size(); ++i) {
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + architectures[i].name), architectures[i].is_default));
@@ -337,6 +348,59 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_
strnew += lines[i].replace("$linker_flags", p_config.linker_flags) + "\n";
} else if (lines[i].find("$cpp_code") != -1) {
strnew += lines[i].replace("$cpp_code", p_config.cpp_code) + "\n";
+ } else if (lines[i].find("$access_wifi") != -1) {
+ bool is_on = p_preset->get("capabilities/access_wifi");
+ strnew += lines[i].replace("$access_wifi", is_on ? "1" : "0") + "\n";
+ } else if (lines[i].find("$game_center") != -1) {
+ bool is_on = p_preset->get("capabilities/game_center");
+ strnew += lines[i].replace("$game_center", is_on ? "1" : "0") + "\n";
+ } else if (lines[i].find("$in_app_purchases") != -1) {
+ bool is_on = p_preset->get("capabilities/in_app_purchases");
+ strnew += lines[i].replace("$in_app_purchases", is_on ? "1" : "0") + "\n";
+ } else if (lines[i].find("$push_notifications") != -1) {
+ bool is_on = p_preset->get("capabilities/push_notifications");
+ strnew += lines[i].replace("$push_notifications", is_on ? "1" : "0") + "\n";
+ } else if (lines[i].find("$required_device_capabilities") != -1) {
+ String capabilities;
+
+ // I've removed armv7 as we can run on 64bit only devices
+ // Note that capabilities listed here are requirements for the app to be installed.
+ // They don't enable anything.
+
+ if ((bool)p_preset->get("capabilities/arkit")) {
+ capabilities += "<string>arkit</string>\n";
+ }
+ if ((bool)p_preset->get("capabilities/game_center")) {
+ capabilities += "<string>gamekit</string>\n";
+ }
+ if ((bool)p_preset->get("capabilities/access_wifi")) {
+ capabilities += "<string>wifi</string>\n";
+ }
+
+ strnew += lines[i].replace("$required_device_capabilities", capabilities);
+ } else if (lines[i].find("$interface_orientations") != -1) {
+ String orientations;
+
+ if ((bool)p_preset->get("orientation/portrait")) {
+ orientations += "<string>UIInterfaceOrientationPortrait</string>\n";
+ }
+ if ((bool)p_preset->get("orientation/landscape_left")) {
+ orientations += "<string>UIInterfaceOrientationLandscapeLeft</string>\n";
+ }
+ if ((bool)p_preset->get("orientation/landscape_right")) {
+ orientations += "<string>UIInterfaceOrientationLandscapeRight</string>\n";
+ }
+ if ((bool)p_preset->get("orientation/portrait_upside_down")) {
+ orientations += "<string>UIInterfaceOrientationPortraitUpsideDown</string>\n";
+ }
+
+ strnew += lines[i].replace("$interface_orientations", orientations);
+ } else if (lines[i].find("$camera_usage_description") != -1) {
+ String description = p_preset->get("privacy/camera_usage_description");
+ strnew += lines[i].replace("$camera_usage_description", description) + "\n";
+ } else if (lines[i].find("$photolibrary_usage_description") != -1) {
+ String description = p_preset->get("privacy/photolibrary_usage_description");
+ strnew += lines[i].replace("$photolibrary_usage_description", description) + "\n";
} else {
strnew += lines[i] + "\n";
}
@@ -648,6 +712,10 @@ void EditorExportPlatformIOS::_add_assets_to_project(Vector<uint8_t> &p_project_
pbx_files += file_info_format.format(format_dict, "$_");
}
+ // Note, frameworks like gamekit are always included in our project.pbxprof file
+ // even if turned off in capabilities.
+ // Frameworks that are used by modules (like arkit) we may need to optionally add here.
+
String str = String::utf8((const char *)p_project_data.ptr(), p_project_data.size());
str = str.replace("$additional_pbx_files", pbx_files);
str = str.replace("$additional_pbx_frameworks_build", pbx_frameworks_build);
@@ -771,6 +839,10 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
}
}
+ if (!DirAccess::exists(dest_dir)) {
+ return ERR_FILE_BAD_PATH;
+ }
+
DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
if (da) {
String current_dir = da->get_current_dir();
@@ -1029,32 +1101,38 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
bool EditorExportPlatformIOS::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
- bool valid = true;
String err;
+ r_missing_templates = find_export_template("iphone.zip") == String();
- if (!exists_export_template("iphone.zip", &err)) {
- valid = false;
+ if (p_preset->get("custom_package/debug") != "") {
+ if (FileAccess::exists(p_preset->get("custom_package/debug"))) {
+ r_missing_templates = false;
+ } else {
+ err += TTR("Custom debug template not found.") + "\n";
+ }
}
- if (p_preset->get("custom_package/debug") != "" && !FileAccess::exists(p_preset->get("custom_package/debug"))) {
- valid = false;
- err += "Custom debug package not found.\n";
+ if (p_preset->get("custom_package/release") != "") {
+ if (FileAccess::exists(p_preset->get("custom_package/release"))) {
+ r_missing_templates = false;
+ } else {
+ err += TTR("Custom release template not found.") + "\n";
+ }
}
- if (p_preset->get("custom_package/release") != "" && !FileAccess::exists(p_preset->get("custom_package/release"))) {
- valid = false;
- err += "Custom release package not found.\n";
- }
+ bool valid = !r_missing_templates;
String team_id = p_preset->get("application/app_store_team_id");
if (team_id.length() == 0) {
- err += "App Store Team ID not specified - cannot configure the project.\n";
+ err += TTR("App Store Team ID not specified - cannot configure the project.") + "\n";
+ valid = false;
}
String identifier = p_preset->get("application/identifier");
String pn_err;
if (!is_package_name_valid(identifier, &pn_err)) {
- err += "Invalid Identifier - " + pn_err + "\n";
+ err += TTR("Invalid Identifier:") + " " + pn_err + "\n";
+ valid = false;
}
for (unsigned int i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) {
@@ -1062,17 +1140,23 @@ bool EditorExportPlatformIOS::can_export(const Ref<EditorExportPreset> &p_preset
String icon_path = p_preset->get(info.preset_key);
if (icon_path.length() == 0) {
if (info.is_required) {
- err += "Required icon is not specified in the preset.\n";
+ err += TTR("Required icon is not specified in the preset.") + "\n";
+ valid = false;
}
break;
}
}
+ String etc_error = test_etc2();
+ if (etc_error != String()) {
+ valid = false;
+ err += etc_error;
+ }
+
if (!err.empty())
r_error = err;
- r_missing_templates = !valid;
- return err.empty();
+ return valid;
}
EditorExportPlatformIOS::EditorExportPlatformIOS() {
diff --git a/platform/iphone/export/export.h b/platform/iphone/export/export.h
index ea79973290..3da58def33 100644
--- a/platform/iphone/export/export.h
+++ b/platform/iphone/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/game_center.h b/platform/iphone/game_center.h
index 9a62cccb1a..1a14968f02 100644
--- a/platform/iphone/game_center.h
+++ b/platform/iphone/game_center.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/game_center.mm b/platform/iphone/game_center.mm
index e210bfb862..97d6f0c71b 100644
--- a/platform/iphone/game_center.mm
+++ b/platform/iphone/game_center.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/gl_view.h b/platform/iphone/gl_view.h
index 0d101eb696..4fb721f159 100644
--- a/platform/iphone/gl_view.h
+++ b/platform/iphone/gl_view.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/gl_view.mm b/platform/iphone/gl_view.mm
index 92fba7224f..1cb8d0e44e 100644
--- a/platform/iphone/gl_view.mm
+++ b/platform/iphone/gl_view.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -284,19 +284,37 @@ static void clear_touches() {
kEAGLColorFormatRGBA8,
kEAGLDrawablePropertyColorFormat,
nil];
+ bool fallback_gl2 = false;
+ // Create a GL ES 3 context based on the gl driver from project settings
+ if (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES3") {
+ context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3];
+ NSLog(@"Setting up an OpenGL ES 3.0 context. Based on Project Settings \"rendering/quality/driver/driver_name\"");
+ if (!context && GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
+ gles3_available = false;
+ fallback_gl2 = true;
+ NSLog(@"Failed to create OpenGL ES 3.0 context. Falling back to OpenGL ES 2.0");
+ }
+ }
- // Create our EAGLContext, and if successful make it current and create our framebuffer.
- context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3];
-
- if (!context || ![EAGLContext setCurrentContext:context] || ![self createFramebuffer]) {
+ // Create GL ES 2 context
+ if (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES2" || fallback_gl2) {
context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
- gles3_available = false;
- if (!context || ![EAGLContext setCurrentContext:context] || ![self createFramebuffer]) {
- [self release];
+ NSLog(@"Setting up an OpenGL ES 2.0 context.");
+ if (!context) {
+ NSLog(@"Failed to create OpenGL ES 2.0 context!");
return nil;
}
}
+ if (![EAGLContext setCurrentContext:context]) {
+ NSLog(@"Failed to set EAGLContext!");
+ return nil;
+ }
+ if (![self createFramebuffer]) {
+ NSLog(@"Failed to create frame buffer!");
+ return nil;
+ }
+
// Default the animation interval to 1/60th of a second.
animationInterval = 1.0 / 60.0;
return self;
diff --git a/platform/iphone/godot_iphone.cpp b/platform/iphone/godot_iphone.cpp
index f9b9654a8c..db93db5021 100644
--- a/platform/iphone/godot_iphone.cpp
+++ b/platform/iphone/godot_iphone.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/icloud.h b/platform/iphone/icloud.h
index 52bb1131a0..aa4e1d4582 100644
--- a/platform/iphone/icloud.h
+++ b/platform/iphone/icloud.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/icloud.mm b/platform/iphone/icloud.mm
index a9748bf562..e32618e8f6 100644
--- a/platform/iphone/icloud.mm
+++ b/platform/iphone/icloud.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/in_app_store.h b/platform/iphone/in_app_store.h
index 353438676d..7ed699c4f1 100644
--- a/platform/iphone/in_app_store.h
+++ b/platform/iphone/in_app_store.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm
index 2cdd477ed1..490e84c571 100644
--- a/platform/iphone/in_app_store.mm
+++ b/platform/iphone/in_app_store.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/ios.h b/platform/iphone/ios.h
index 5e77683949..91c4725b35 100644
--- a/platform/iphone/ios.h
+++ b/platform/iphone/ios.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/ios.mm b/platform/iphone/ios.mm
index 7eb4f495f7..686422ceb2 100644
--- a/platform/iphone/ios.mm
+++ b/platform/iphone/ios.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/main.m b/platform/iphone/main.m
index 0f0810f28f..e9f009eabe 100644
--- a/platform/iphone/main.m
+++ b/platform/iphone/main.m
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp
index dd764b7173..e25efc813b 100644
--- a/platform/iphone/os_iphone.cpp
+++ b/platform/iphone/os_iphone.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -45,9 +45,10 @@
#include "core/project_settings.h"
#include "drivers/unix/syslog_logger.h"
-#include "sem_iphone.h"
+#include "semaphore_iphone.h"
#include "ios.h"
+
#include <dlfcn.h>
int OSIPhone::get_video_driver_count() const {
@@ -119,7 +120,7 @@ Error OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p
RasterizerGLES3::make_current();
break;
} else {
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best") {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
p_video_driver = VIDEO_DRIVER_GLES2;
use_gl3 = false;
continue;
@@ -489,17 +490,11 @@ void OSIPhone::set_keep_screen_on(bool p_enabled) {
_set_keep_screen_on(p_enabled);
};
-void OSIPhone::set_cursor_shape(CursorShape p_shape){
-
-};
-
String OSIPhone::get_user_data_dir() const {
return data_dir;
};
-void OSIPhone::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot){};
-
String OSIPhone::get_name() {
return "iOS";
@@ -586,7 +581,7 @@ void OSIPhone::native_video_stop() {
bool OSIPhone::_check_internal_feature_support(const String &p_feature) {
- return p_feature == "mobile" || p_feature == "etc" || p_feature == "pvrtc" || p_feature == "etc2";
+ return p_feature == "mobile";
}
// Initialization order between compilation units is not guaranteed,
diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h
index 64a3c6355a..49c6475cf9 100644
--- a/platform/iphone/os_iphone.h
+++ b/platform/iphone/os_iphone.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -167,9 +167,6 @@ public:
virtual void hide_virtual_keyboard();
virtual int get_virtual_keyboard_height() const;
- virtual void set_cursor_shape(CursorShape p_shape);
- virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
-
virtual Size2 get_window_size() const;
virtual Rect2 get_window_safe_area() const;
diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h
index d9fd61fb6e..1884e03403 100644
--- a/platform/iphone/platform_config.h
+++ b/platform/iphone/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/platform_refcount.h b/platform/iphone/platform_refcount.h
index 34338d92e7..56fd4e6e81 100644
--- a/platform/iphone/platform_refcount.h
+++ b/platform/iphone/platform_refcount.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/power_iphone.cpp b/platform/iphone/power_iphone.cpp
index 7f9dadc363..e2631b7822 100644
--- a/platform/iphone/power_iphone.cpp
+++ b/platform/iphone/power_iphone.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/power_iphone.h b/platform/iphone/power_iphone.h
index 9619064915..d7d4bf4a69 100644
--- a/platform/iphone/power_iphone.h
+++ b/platform/iphone/power_iphone.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef PLATFORM_IPHONE_POWER_IPHONE_H_
-#define PLATFORM_IPHONE_POWER_IPHONE_H_
+#ifndef POWER_IPHONE_H
+#define POWER_IPHONE_H
#include <os/os.h>
@@ -50,4 +50,4 @@ public:
int get_power_percent_left();
};
-#endif /* PLATFORM_IPHONE_POWER_IPHONE_H_ */
+#endif // POWER_IPHONE_H
diff --git a/platform/iphone/sem_iphone.cpp b/platform/iphone/semaphore_iphone.cpp
index ebab9db8fa..cc7dde72f7 100644
--- a/platform/iphone/sem_iphone.cpp
+++ b/platform/iphone/semaphore_iphone.cpp
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* sem_iphone.cpp */
+/* semaphore_iphone.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "sem_iphone.h"
+#include "semaphore_iphone.h"
#include <fcntl.h>
#include <unistd.h>
@@ -71,6 +71,7 @@ void cgsem_destroy(cgsem_t *cgsem) {
}
#include "core/os/memory.h"
+
#include <errno.h>
Error SemaphoreIphone::wait() {
diff --git a/platform/iphone/sem_iphone.h b/platform/iphone/semaphore_iphone.h
index 3edc4492eb..16658384e6 100644
--- a/platform/iphone/sem_iphone.h
+++ b/platform/iphone/semaphore_iphone.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* sem_iphone.h */
+/* semaphore_iphone.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SEM_IPHONE_H
-#define SEM_IPHONE_H
+#ifndef SEMAPHORE_IPHONE_H
+#define SEMAPHORE_IPHONE_H
struct cgsem {
int pipefd[2];
@@ -56,4 +56,4 @@ public:
~SemaphoreIphone();
};
-#endif
+#endif // SEMAPHORE_IPHONE_H
diff --git a/platform/iphone/view_controller.h b/platform/iphone/view_controller.h
index 31c4f0daf3..fc18661f62 100644
--- a/platform/iphone/view_controller.h
+++ b/platform/iphone/view_controller.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm
index f75f0fd812..0358abf9e2 100644
--- a/platform/iphone/view_controller.mm
+++ b/platform/iphone/view_controller.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub
index a93c98a89f..85a633442e 100644
--- a/platform/javascript/SCsub
+++ b/platform/javascript/SCsub
@@ -20,6 +20,13 @@ for lib in js_libraries:
env.Append(LINKFLAGS=['--js-library', env.File(lib).path])
env.Depends(build, js_libraries)
+js_modules = [
+ 'id_handler.js',
+]
+for module in js_modules:
+ env.Append(LINKFLAGS=['--pre-js', env.File(module).path])
+env.Depends(build, js_modules)
+
wrapper_start = env.File('pre.js')
wrapper_end = env.File('engine.js')
js_wrapped = env.Textfile('#bin/godot', [wrapper_start, js, wrapper_end], TEXTFILESUFFIX='${PROGSUFFIX}.wrapped.js')
diff --git a/platform/javascript/api/api.cpp b/platform/javascript/api/api.cpp
index c7a6d53561..d4dc43d57c 100644
--- a/platform/javascript/api/api.cpp
+++ b/platform/javascript/api/api.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/api/api.h b/platform/javascript/api/api.h
index 5f22f082e9..52d87528f6 100644
--- a/platform/javascript/api/api.h
+++ b/platform/javascript/api/api.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/api/javascript_eval.h b/platform/javascript/api/javascript_eval.h
index 49d5309737..49e460fffd 100644
--- a/platform/javascript/api/javascript_eval.h
+++ b/platform/javascript/api/javascript_eval.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp
index a5b627b8dc..11104007e2 100644
--- a/platform/javascript/audio_driver_javascript.cpp
+++ b/platform/javascript/audio_driver_javascript.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -146,6 +146,15 @@ void AudioDriverJavaScript::start() {
/* clang-format on */
}
+void AudioDriverJavaScript::resume() {
+ /* clang-format off */
+ EM_ASM({
+ if (_audioDriver_audioContext.resume)
+ _audioDriver_audioContext.resume();
+ });
+ /* clang-format on */
+}
+
int AudioDriverJavaScript::get_mix_rate() const {
/* clang-format off */
@@ -200,7 +209,7 @@ Error AudioDriverJavaScript::capture_start() {
}
function gotMediaInputError(e) {
- console.log(e);
+ out(e);
}
if (navigator.mediaDevices.getUserMedia) {
diff --git a/platform/javascript/audio_driver_javascript.h b/platform/javascript/audio_driver_javascript.h
index c8aeb0b446..9dcba02c96 100644
--- a/platform/javascript/audio_driver_javascript.h
+++ b/platform/javascript/audio_driver_javascript.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -49,6 +49,7 @@ public:
virtual Error init();
virtual void start();
+ void resume();
virtual int get_mix_rate() const;
virtual SpeakerMode get_speaker_mode() const;
virtual void lock();
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index 22b5f1f87a..c7acbde3f7 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -1,5 +1,4 @@
import os
-import sys
def is_active():
@@ -129,10 +128,6 @@ def configure(env):
# us since we don't know requirements at compile-time.
env.Append(LINKFLAGS=['-s', 'ALLOW_MEMORY_GROWTH=1'])
- # Since we use both memory growth and MEMFS preloading,
- # this avoids unecessary copying on start-up.
- env.Append(LINKFLAGS=['--no-heap-copy'])
-
# This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1.
env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1'])
@@ -140,7 +135,3 @@ def configure(env):
# TODO: Reevaluate usage of this setting now that engine.js manages engine runtime.
env.Append(LINKFLAGS=['-s', 'NO_EXIT_RUNTIME=1'])
-
- # TODO: Move that to opus module's config.
- if 'module_opus_enabled' in env and env['module_opus_enabled']:
- env.opus_fixed_point = 'yes'
diff --git a/platform/javascript/dom_keys.inc b/platform/javascript/dom_keys.inc
index a30818decc..bf99ea5d42 100644
--- a/platform/javascript/dom_keys.inc
+++ b/platform/javascript/dom_keys.inc
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/engine.js b/platform/javascript/engine.js
index 91458eb4c3..860d6707ff 100644
--- a/platform/javascript/engine.js
+++ b/platform/javascript/engine.js
@@ -199,7 +199,8 @@
}
LIBS.FS.mkdirTree(dir);
}
- LIBS.FS.createDataFile('/', file.path, new Uint8Array(file.buffer), true, true, true);
+ // With memory growth, canOwn should be false.
+ LIBS.FS.createDataFile(file.path, null, new Uint8Array(file.buffer), true, true, false);
}, this);
preloadedFiles = null;
diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp
index 7a325e81dd..487da77b10 100644
--- a/platform/javascript/export/export.cpp
+++ b/platform/javascript/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -104,22 +104,27 @@ void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Re
void EditorExportPlatformJavaScript::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
- if (p_preset->get("texture_format/s3tc")) {
+ if (p_preset->get("vram_texture_compression/for_desktop")) {
r_features->push_back("s3tc");
}
- if (p_preset->get("texture_format/etc")) {
- r_features->push_back("etc");
- }
- if (p_preset->get("texture_format/etc2")) {
- r_features->push_back("etc2");
+
+ if (p_preset->get("vram_texture_compression/for_mobile")) {
+ String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
+ if (driver == "GLES2") {
+ r_features->push_back("etc");
+ } else if (driver == "GLES3") {
+ r_features->push_back("etc2");
+ if (ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2")) {
+ r_features->push_back("etc");
+ }
+ }
}
}
void EditorExportPlatformJavaScript::get_export_options(List<ExportOption> *r_options) {
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc2"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_desktop"), true)); // S3TC
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_mobile"), false)); // ETC or ETC2, depending on renderer
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/custom_html_shell", PROPERTY_HINT_FILE, "*.html"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/head_include", PROPERTY_HINT_MULTILINE_TEXT), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
@@ -155,7 +160,7 @@ bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p
if (FileAccess::exists(p_preset->get("custom_template/debug"))) {
valid = true;
} else {
- err += "Custom debug template not found.\n";
+ err += TTR("Custom debug template not found.") + "\n";
}
}
@@ -163,14 +168,23 @@ bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p
if (FileAccess::exists(p_preset->get("custom_template/release"))) {
valid = true;
} else {
- err += "Custom release template not found.\n";
+ err += TTR("Custom release template not found.") + "\n";
+ }
+ }
+
+ r_missing_templates = !valid;
+
+ if (p_preset->get("vram_texture_compression/for_mobile")) {
+ String etc_error = test_etc2();
+ if (etc_error != String()) {
+ valid = false;
+ err += etc_error;
}
}
if (!err.empty())
r_error = err;
- r_missing_templates = !valid;
return valid;
}
@@ -200,6 +214,10 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
template_path = find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE);
}
+ if (!DirAccess::exists(p_path.get_base_dir())) {
+ return ERR_FILE_BAD_PATH;
+ }
+
if (template_path != String() && !FileAccess::exists(template_path)) {
EditorNode::get_singleton()->show_warning(TTR("Template file not found:") + "\n" + template_path);
return ERR_FILE_NOT_FOUND;
@@ -349,7 +367,7 @@ Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_prese
if (err) {
return err;
}
- OS::get_singleton()->shell_open(path);
+ OS::get_singleton()->shell_open(String("file://") + path);
return OK;
}
diff --git a/platform/javascript/export/export.h b/platform/javascript/export/export.h
index 2835d0723f..7ebbcd6f00 100644
--- a/platform/javascript/export/export.h
+++ b/platform/javascript/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/http_client.h.inc b/platform/javascript/http_client.h.inc
index d75d33a33a..d707d623ab 100644
--- a/platform/javascript/http_client.h.inc
+++ b/platform/javascript/http_client.h.inc
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/http_client_javascript.cpp b/platform/javascript/http_client_javascript.cpp
index ccf4f8a11b..b4bab9a999 100644
--- a/platform/javascript/http_client_javascript.cpp
+++ b/platform/javascript/http_client_javascript.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/http_request.h b/platform/javascript/http_request.h
index b5ff46d7fe..4a596057da 100644
--- a/platform/javascript/http_request.h
+++ b/platform/javascript/http_request.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/http_request.js b/platform/javascript/http_request.js
index ee1c06c623..66dacfc3d4 100644
--- a/platform/javascript/http_request.js
+++ b/platform/javascript/http_request.js
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -82,7 +82,7 @@ var GodotHTTPRequest = {
godot_xhr_send_string: function(xhrId, strPtr) {
if (!strPtr) {
- console.warn("Failed to send string per XHR: null pointer");
+ err("Failed to send string per XHR: null pointer");
return;
}
GodotHTTPRequest.requests[xhrId].send(UTF8ToString(strPtr));
@@ -90,11 +90,11 @@ var GodotHTTPRequest = {
godot_xhr_send_data: function(xhrId, ptr, len) {
if (!ptr) {
- console.warn("Failed to send data per XHR: null pointer");
+ err("Failed to send data per XHR: null pointer");
return;
}
if (len < 0) {
- console.warn("Failed to send data per XHR: buffer length less than 0");
+ err("Failed to send data per XHR: buffer length less than 0");
return;
}
GodotHTTPRequest.requests[xhrId].send(HEAPU8.subarray(ptr, ptr + len));
diff --git a/platform/windows/ctxgl_procaddr.h b/platform/javascript/id_handler.js
index cd229fb8db..36ef5aa8ef 100644
--- a/platform/windows/ctxgl_procaddr.h
+++ b/platform/javascript/id_handler.js
@@ -1,12 +1,11 @@
/*************************************************************************/
-/* ctxgl_procaddr.h */
+/* id_handler.js */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* https://godotengine.org */
+/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,12 +27,36 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef CTXGL_PROCADDR_H
-#define CTXGL_PROCADDR_H
+var IDHandler = function() {
-#ifdef OPENGL_ENABLED
-#include <windows.h>
+ var ids = {};
+ var size = 0;
-PROC get_gl_proc_address(const char *p_address);
-#endif
-#endif // CTXGL_PROCADDR_H
+ this.has = function(id) {
+ return ids.hasOwnProperty(id);
+ }
+
+ this.add = function(obj) {
+ size += 1;
+ var id = crypto.getRandomValues(new Int32Array(32))[0];
+ ids[id] = obj;
+ return id;
+ }
+
+ this.get = function(id) {
+ return ids[id];
+ }
+
+ this.remove = function(id) {
+ size -= 1;
+ delete ids[id];
+ }
+
+ this.size = function() {
+ return size;
+ }
+
+ this.ids = ids;
+};
+
+Module.IDHandler = new IDHandler;
diff --git a/platform/javascript/javascript_eval.cpp b/platform/javascript/javascript_eval.cpp
index 9b8174cc71..dd3eba74e4 100644
--- a/platform/javascript/javascript_eval.cpp
+++ b/platform/javascript/javascript_eval.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -69,7 +69,7 @@ Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
eval_ret = eval(UTF8ToString(CODE));
}
} catch (e) {
- console.warn(e);
+ err(e);
eval_ret = null;
}
@@ -97,7 +97,7 @@ Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
if (array_ptr!==0) {
_free(array_ptr)
}
- console.warn(e);
+ err(e);
// fall through
}
break;
diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp
index ec60571402..bdf9dfe18f 100644
--- a/platform/javascript/javascript_main.cpp
+++ b/platform/javascript/javascript_main.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index 1a40f6a979..34781ce365 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -245,6 +245,8 @@ EM_BOOL OS_JavaScript::keydown_callback(int p_event_type, const EmscriptenKeyboa
return false;
}
os->input->parse_input_event(ev);
+ // Resume audio context after input in case autoplay was denied.
+ os->audio_driver_javascript.resume();
return true;
}
@@ -335,6 +337,8 @@ EM_BOOL OS_JavaScript::mouse_button_callback(int p_event_type, const EmscriptenM
ev->set_button_mask(mask);
os->input->parse_input_event(ev);
+ // Resume audio context after input in case autoplay was denied.
+ os->audio_driver_javascript.resume();
// Prevent multi-click text selection and wheel-click scrolling anchor.
// Context menu is prevented through contextmenu event.
return true;
@@ -415,12 +419,134 @@ void OS_JavaScript::set_cursor_shape(CursorShape p_shape) {
ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
+ if (get_mouse_mode() == MOUSE_MODE_VISIBLE) {
+ if (cursors[p_shape] != "") {
+ Vector<String> url = cursors[p_shape].split("?");
+ set_css_cursor(("url(\"" + url[0] + "\") " + url[1] + ", auto").utf8());
+ } else {
+ set_css_cursor(godot2dom_cursor(p_shape));
+ }
+ }
+
cursor_shape = p_shape;
- if (get_mouse_mode() != MOUSE_MODE_HIDDEN)
- set_css_cursor(godot2dom_cursor(cursor_shape));
}
void OS_JavaScript::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
+
+ if (p_cursor.is_valid()) {
+ Ref<Texture> texture = p_cursor;
+ Ref<AtlasTexture> atlas_texture = p_cursor;
+ Ref<Image> image;
+ Size2 texture_size;
+ Rect2 atlas_rect;
+
+ if (texture.is_valid()) {
+ image = texture->get_data();
+ if (image.is_valid()) {
+ image->duplicate();
+ }
+ }
+
+ if (!image.is_valid() && atlas_texture.is_valid()) {
+ texture = atlas_texture->get_atlas();
+
+ atlas_rect.size.width = texture->get_width();
+ atlas_rect.size.height = texture->get_height();
+ atlas_rect.position.x = atlas_texture->get_region().position.x;
+ atlas_rect.position.y = atlas_texture->get_region().position.y;
+
+ texture_size.width = atlas_texture->get_region().size.x;
+ texture_size.height = atlas_texture->get_region().size.y;
+ } else if (image.is_valid()) {
+ texture_size.width = texture->get_width();
+ texture_size.height = texture->get_height();
+ }
+
+ ERR_FAIL_COND(!texture.is_valid());
+ ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0);
+ ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256);
+ ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height);
+
+ image = texture->get_data();
+
+ ERR_FAIL_COND(!image.is_valid());
+
+ image = image->duplicate();
+
+ if (atlas_texture.is_valid())
+ image->crop_from_point(
+ atlas_rect.position.x,
+ atlas_rect.position.y,
+ texture_size.width,
+ texture_size.height);
+
+ if (image->get_format() != Image::FORMAT_RGBA8) {
+ image->convert(Image::FORMAT_RGBA8);
+ }
+
+ png_image png_meta;
+ memset(&png_meta, 0, sizeof png_meta);
+ png_meta.version = PNG_IMAGE_VERSION;
+ png_meta.width = texture_size.width;
+ png_meta.height = texture_size.height;
+ png_meta.format = PNG_FORMAT_RGBA;
+
+ PoolByteArray png;
+ size_t len;
+ PoolByteArray::Read r = image->get_data().read();
+ ERR_FAIL_COND(!png_image_write_get_memory_size(png_meta, len, 0, r.ptr(), 0, NULL));
+
+ png.resize(len);
+ PoolByteArray::Write w = png.write();
+ ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, w.ptr(), &len, 0, r.ptr(), 0, NULL));
+ w = PoolByteArray::Write();
+
+ r = png.read();
+
+ char *object_url;
+ /* clang-format off */
+ EM_ASM({
+ var PNG_PTR = $0;
+ var PNG_LEN = $1;
+ var PTR = $2;
+
+ var png = new Blob([HEAPU8.slice(PNG_PTR, PNG_PTR + PNG_LEN)], { type: 'image/png' });
+ var url = URL.createObjectURL(png);
+ var length_bytes = lengthBytesUTF8(url) + 1;
+ var string_on_wasm_heap = _malloc(length_bytes);
+ setValue(PTR, string_on_wasm_heap, '*');
+ stringToUTF8(url, string_on_wasm_heap, length_bytes);
+ }, r.ptr(), len, &object_url);
+ /* clang-format on */
+ r = PoolByteArray::Read();
+
+ String url = String::utf8(object_url) + "?" + itos(p_hotspot.x) + " " + itos(p_hotspot.y);
+
+ /* clang-format off */
+ EM_ASM({ _free($0); }, object_url);
+ /* clang-format on */
+
+ if (cursors[p_shape] != "") {
+ /* clang-format off */
+ EM_ASM({
+ URL.revokeObjectURL(UTF8ToString($0).split('?')[0]);
+ }, cursors[p_shape].utf8().get_data());
+ /* clang-format on */
+ cursors[p_shape] = "";
+ }
+
+ cursors[p_shape] = url;
+
+ } else if (cursors[p_shape] != "") {
+ /* clang-format off */
+ EM_ASM({
+ URL.revokeObjectURL(UTF8ToString($0).split('?')[0]);
+ }, cursors[p_shape].utf8().get_data());
+ /* clang-format on */
+ cursors[p_shape] = "";
+ }
+
+ set_cursor_shape(cursor_shape);
}
void OS_JavaScript::set_mouse_mode(OS::MouseMode p_mode) {
@@ -432,7 +558,9 @@ void OS_JavaScript::set_mouse_mode(OS::MouseMode p_mode) {
if (p_mode == MOUSE_MODE_VISIBLE) {
+ // set_css_cursor must be called before set_cursor_shape to make the cursor visible
set_css_cursor(godot2dom_cursor(cursor_shape));
+ set_cursor_shape(cursor_shape);
emscripten_exit_pointerlock();
} else if (p_mode == MOUSE_MODE_HIDDEN) {
@@ -446,7 +574,9 @@ void OS_JavaScript::set_mouse_mode(OS::MouseMode p_mode) {
ERR_EXPLAIN("MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback");
ERR_FAIL_COND(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED);
ERR_FAIL_COND(result != EMSCRIPTEN_RESULT_SUCCESS);
+ // set_css_cursor must be called before set_cursor_shape to make the cursor visible
set_css_cursor(godot2dom_cursor(cursor_shape));
+ set_cursor_shape(cursor_shape);
}
}
@@ -542,6 +672,8 @@ EM_BOOL OS_JavaScript::touch_press_callback(int p_event_type, const EmscriptenTo
os->input->parse_input_event(ev);
}
+ // Resume audio context after input in case autoplay was denied.
+ os->audio_driver_javascript.resume();
return true;
}
@@ -697,7 +829,7 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver,
RasterizerGLES3::make_current();
break;
} else {
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best") {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
p_video_driver = VIDEO_DRIVER_GLES2;
gles3 = false;
continue;
@@ -734,8 +866,21 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver,
video_driver_index = p_video_driver;
video_mode = p_desired;
- // Can't fulfill fullscreen request during start-up due to browser security.
+ // fullscreen_change_callback will correct this if the request is successful.
video_mode.fullscreen = false;
+ // Emscripten only attempts fullscreen requests if the user input callback
+ // was registered through one its own functions, so request manually for
+ // start-up fullscreen.
+ if (p_desired.fullscreen) {
+ /* clang-format off */
+ EM_ASM({
+ (canvas.requestFullscreen || canvas.msRequestFullscreen ||
+ canvas.mozRequestFullScreen || canvas.mozRequestFullscreen ||
+ canvas.webkitRequestFullscreen
+ ).call(canvas);
+ });
+ /* clang-format on */
+ }
/* clang-format off */
if (EM_ASM_INT_V({ return Module.resizeCanvasOnStart })) {
/* clang-format on */
@@ -841,15 +986,16 @@ bool OS_JavaScript::main_loop_iterate() {
if (sync_wait_time < 0) {
/* clang-format off */
EM_ASM(
- FS.syncfs(function(err) {
- if (err) { console.warn('Failed to save IDB file system: ' + err.message); }
+ FS.syncfs(function(error) {
+ if (error) { err('Failed to save IDB file system: ' + error.message); }
});
);
/* clang-format on */
}
}
- process_joypads();
+ if (emscripten_sample_gamepad_data() == EMSCRIPTEN_RESULT_SUCCESS)
+ process_joypads();
if (just_exited_fullscreen) {
if (window_maximized) {
@@ -925,16 +1071,6 @@ bool OS_JavaScript::_check_internal_feature_support(const String &p_feature) {
return true;
#endif
- EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_get_current_context();
- // All extensions are already automatically enabled, this function allows
- // checking WebGL extension support without inline JavaScript
- if (p_feature == "s3tc")
- return emscripten_webgl_enable_extension(ctx, "WEBGL_compressed_texture_s3tc_srgb");
- if (p_feature == "etc")
- return emscripten_webgl_enable_extension(ctx, "WEBGL_compressed_texture_etc1");
- if (p_feature == "etc2")
- return emscripten_webgl_enable_extension(ctx, "WEBGL_compressed_texture_etc");
-
return false;
}
diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h
index 45c1a9d32d..a9f9e23463 100644
--- a/platform/javascript/os_javascript.h
+++ b/platform/javascript/os_javascript.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -50,6 +50,7 @@ class OS_JavaScript : public OS_Unix {
InputDefault *input;
Ref<InputEventKey> deferred_key_event;
CursorShape cursor_shape;
+ String cursors[CURSOR_MAX];
Point2 touches[32];
Point2i last_click_pos;
@@ -57,6 +58,7 @@ class OS_JavaScript : public OS_Unix {
int last_click_button_index;
MainLoop *main_loop;
+ int video_driver_index;
AudioDriverJavaScript audio_driver_javascript;
bool idb_available;
@@ -84,8 +86,6 @@ class OS_JavaScript : public OS_Unix {
static void file_access_close_callback(const String &p_file, int p_flags);
- int video_driver_index;
-
protected:
virtual int get_current_video_driver() const;
diff --git a/platform/javascript/platform_config.h b/platform/javascript/platform_config.h
index af4cf07393..baba6325b3 100644
--- a/platform/javascript/platform_config.h
+++ b/platform/javascript/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/SCsub b/platform/osx/SCsub
index dc407eee9e..e15b4339a7 100644
--- a/platform/osx/SCsub
+++ b/platform/osx/SCsub
@@ -2,7 +2,6 @@
Import('env')
-import os
from platform_methods import run_in_subprocess
import platform_osx_builders
@@ -10,7 +9,7 @@ files = [
'crash_handler_osx.mm',
'os_osx.mm',
'godot_main_osx.mm',
- 'sem_osx.cpp',
+ 'semaphore_osx.cpp',
'dir_access_osx.mm',
'joypad_osx.cpp',
'power_osx.cpp',
diff --git a/platform/osx/crash_handler_osx.h b/platform/osx/crash_handler_osx.h
index 5d93afb22d..6a72ce8ae9 100644
--- a/platform/osx/crash_handler_osx.h
+++ b/platform/osx/crash_handler_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -45,4 +45,4 @@ public:
~CrashHandler();
};
-#endif
+#endif // CRASH_HANDLER_OSX_H
diff --git a/platform/osx/crash_handler_osx.mm b/platform/osx/crash_handler_osx.mm
index 490155bb24..ed8a955ae5 100644
--- a/platform/osx/crash_handler_osx.mm
+++ b/platform/osx/crash_handler_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,9 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#include "crash_handler_osx.h"
+
+#include "core/os/os.h"
#include "core/project_settings.h"
#include "main/main.h"
-#include "os_osx.h"
#include <string.h>
#include <unistd.h>
diff --git a/platform/osx/detect.py b/platform/osx/detect.py
index 051836b66d..36a753e683 100644
--- a/platform/osx/detect.py
+++ b/platform/osx/detect.py
@@ -42,7 +42,7 @@ def configure(env):
if (env["target"] == "release"):
if (env["optimize"] == "speed"): #optimize for speed (default)
- env.Prepend(CCFLAGS=['-O3', '-ffast-math', '-fomit-frame-pointer', '-ftree-vectorize', '-msse2'])
+ env.Prepend(CCFLAGS=['-O3', '-fomit-frame-pointer', '-ftree-vectorize', '-msse2'])
else: #optimize for size
env.Prepend(CCFLAGS=['-Os','-ftree-vectorize', '-msse2'])
@@ -72,7 +72,11 @@ def configure(env):
## Compiler configuration
- if "OSXCROSS_ROOT" not in os.environ: # regular native build
+ # Save this in environment for use by other modules
+ if "OSXCROSS_ROOT" in os.environ:
+ env["osxcross"] = True
+
+ if not "osxcross" in env: # regular native build
env.Append(CCFLAGS=['-arch', 'x86_64'])
env.Append(LINKFLAGS=['-arch', 'x86_64'])
if (env["macports_clang"] != 'no'):
@@ -122,7 +126,7 @@ def configure(env):
env.Append(CPPPATH=['#platform/osx'])
env.Append(CPPFLAGS=['-DOSX_ENABLED', '-DUNIX_ENABLED', '-DGLES_ENABLED', '-DAPPLE_STYLE_KEYS', '-DCOREAUDIO_ENABLED', '-DCOREMIDI_ENABLED'])
- env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-framework', 'CoreAudio', '-framework', 'CoreMIDI', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback'])
+ env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-framework', 'CoreAudio', '-framework', 'CoreMIDI', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback', '-framework', 'CoreVideo'])
env.Append(LIBS=['pthread'])
env.Append(CPPFLAGS=['-mmacosx-version-min=10.9'])
diff --git a/platform/osx/dir_access_osx.h b/platform/osx/dir_access_osx.h
index a9d6d63a8e..e1aa038c61 100644
--- a/platform/osx/dir_access_osx.h
+++ b/platform/osx/dir_access_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/dir_access_osx.mm b/platform/osx/dir_access_osx.mm
index cf66cab060..ada142005b 100644
--- a/platform/osx/dir_access_osx.mm
+++ b/platform/osx/dir_access_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index 12a0193521..5e94bc457b 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -425,6 +425,10 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
}
}
+ if (!DirAccess::exists(p_path.get_base_dir())) {
+ return ERR_FILE_BAD_PATH;
+ }
+
FileAccess *src_f = NULL;
zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
@@ -749,7 +753,7 @@ bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset
if (FileAccess::exists(p_preset->get("custom_package/debug"))) {
valid = true;
} else {
- err += "Custom debug package not found.\n";
+ err += TTR("Custom debug template not found.") + "\n";
}
}
@@ -757,7 +761,7 @@ bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset
if (FileAccess::exists(p_preset->get("custom_package/release"))) {
valid = true;
} else {
- err += "Custom release package not found.\n";
+ err += TTR("Custom release template not found.") + "\n";
}
}
diff --git a/platform/osx/export/export.h b/platform/osx/export/export.h
index 08294fc33c..7e7e697488 100644
--- a/platform/osx/export/export.h
+++ b/platform/osx/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/godot_main_osx.mm b/platform/osx/godot_main_osx.mm
index 64116fa1e0..79364314aa 100644
--- a/platform/osx/godot_main_osx.mm
+++ b/platform/osx/godot_main_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/joypad_osx.cpp b/platform/osx/joypad_osx.cpp
index 365b39c573..fa124dac11 100644
--- a/platform/osx/joypad_osx.cpp
+++ b/platform/osx/joypad_osx.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/joypad_osx.h b/platform/osx/joypad_osx.h
index addbefc5ad..255a674f09 100644
--- a/platform/osx/joypad_osx.h
+++ b/platform/osx/joypad_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index ae2eb6288c..125a88ab6d 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,7 +34,7 @@
#include "core/os/input.h"
#include "crash_handler_osx.h"
#include "drivers/coreaudio/audio_driver_coreaudio.h"
-#include "drivers/coremidi/core_midi.h"
+#include "drivers/coremidi/midi_driver_coremidi.h"
#include "drivers/unix/os_unix.h"
#include "joypad_osx.h"
#include "main/input_default.h"
@@ -43,8 +43,11 @@
#include "servers/visual/rasterizer.h"
#include "servers/visual/visual_server_wrap_mt.h"
#include "servers/visual_server.h"
+
+#include <AppKit/AppKit.h>
#include <AppKit/NSCursor.h>
#include <ApplicationServices/ApplicationServices.h>
+#include <CoreVideo/CoreVideo.h>
#undef CursorShape
/**
@@ -102,10 +105,13 @@ public:
id window_view;
id autoreleasePool;
id cursor;
- id pixelFormat;
- id context;
+ NSOpenGLPixelFormat *pixelFormat;
+ NSOpenGLContext *context;
bool layered_window;
+ bool waiting_for_vsync;
+ NSCondition *vsync_condition;
+ CVDisplayLinkRef displayLink;
CursorShape cursor_shape;
NSCursor *cursors[CURSOR_MAX];
@@ -127,7 +133,7 @@ public:
String im_text;
Point2 im_selection;
- power_osx *power_manager;
+ PowerOSX *power_manager;
CrashHandler crash_handler;
@@ -166,6 +172,7 @@ public:
virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false);
virtual void set_cursor_shape(CursorShape p_shape);
+ virtual CursorShape get_cursor_shape() const;
virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
virtual void set_mouse_show(bool p_show);
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index dd82e982ed..5a4c0593bc 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,7 +37,7 @@
#include "drivers/gles2/rasterizer_gles2.h"
#include "drivers/gles3/rasterizer_gles3.h"
#include "main/main.h"
-#include "sem_osx.h"
+#include "semaphore_osx.h"
#include "servers/visual/visual_server_raster.h"
#include <mach-o/dyld.h>
@@ -102,8 +102,6 @@ static void push_to_key_event_buffer(const OS_OSX::KeyEvent &p_event) {
static int mouse_x = 0;
static int mouse_y = 0;
-static int prev_mouse_x = 0;
-static int prev_mouse_y = 0;
static int button_mask = 0;
static bool mouse_down_control = false;
@@ -117,6 +115,21 @@ static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFacto
return Vector2(mouse_x, mouse_y);
}
+// DisplayLinkCallback is called from our DisplayLink OS thread informing us right before
+// a screen update is required. We can use it to work around the broken vsync.
+static CVReturn DisplayLinkCallback(CVDisplayLinkRef displayLink, const CVTimeStamp *now, const CVTimeStamp *outputTime, CVOptionFlags flagsIn, CVOptionFlags *flagsOut, void *displayLinkContext) {
+ OS_OSX *os = (OS_OSX *)displayLinkContext;
+
+ // Set flag so we know we can output our next frame and signal our conditional lock
+ // if we're not doing vsync this will be ignored
+ [os->vsync_condition lock];
+ os->waiting_for_vsync = false;
+ [os->vsync_condition signal];
+ [os->vsync_condition unlock];
+
+ return kCVReturnSuccess;
+}
+
@interface GodotApplication : NSApplication
@end
@@ -258,6 +271,8 @@ static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFacto
- (void)windowDidExitFullScreen:(NSNotification *)notification {
OS_OSX::singleton->zoomed = false;
+ if (!OS_OSX::singleton->resizable)
+ [OS_OSX::singleton->window_object setStyleMask:[OS_OSX::singleton->window_object styleMask] & ~NSWindowStyleMaskResizable];
}
- (void)windowDidChangeBackingProperties:(NSNotification *)notification {
@@ -267,7 +282,9 @@ static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFacto
NSWindow *window = (NSWindow *)[notification object];
CGFloat newBackingScaleFactor = [window backingScaleFactor];
CGFloat oldBackingScaleFactor = [[[notification userInfo] objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue];
- [OS_OSX::singleton->window_view setWantsBestResolutionOpenGLSurface:YES];
+ if (OS_OSX::singleton->is_hidpi_allowed()) {
+ [OS_OSX::singleton->window_view setWantsBestResolutionOpenGLSurface:YES];
+ }
if (newBackingScaleFactor != oldBackingScaleFactor) {
//Set new display scale and window size
@@ -304,7 +321,9 @@ static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFacto
if (OS_OSX::singleton->main_loop) {
Main::force_redraw();
//Event retrieval blocks until resize is over. Call Main::iteration() directly.
- Main::iteration();
+ if (!Main::is_iterating()) { //avoid cyclic loop
+ Main::iteration();
+ }
}
/*
@@ -582,12 +601,13 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) {
Ref<InputEventMouseButton> mb;
mb.instance();
-
+ const CGFloat backingScaleFactor = [[event window] backingScaleFactor];
+ const Vector2 pos = get_mouse_pos([event locationInWindow], backingScaleFactor);
get_key_modifier_state([event modifierFlags], mb);
mb->set_button_index(index);
mb->set_pressed(pressed);
- mb->set_position(Vector2(mouse_x, mouse_y));
- mb->set_global_position(Vector2(mouse_x, mouse_y));
+ mb->set_position(pos);
+ mb->set_global_position(pos);
mb->set_button_mask(button_mask);
if (index == BUTTON_LEFT && pressed) {
mb->set_doubleclick([event clickCount] == 2);
@@ -623,12 +643,11 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) {
mm.instance();
mm->set_button_mask(button_mask);
- prev_mouse_x = mouse_x;
- prev_mouse_y = mouse_y;
const CGFloat backingScaleFactor = [[event window] backingScaleFactor];
const Vector2 pos = get_mouse_pos([event locationInWindow], backingScaleFactor);
mm->set_position(pos);
mm->set_global_position(pos);
+ mm->set_speed(OS_OSX::singleton->input->get_last_mouse_speed());
Vector2 relativeMotion = Vector2();
relativeMotion.x = [event deltaX] * OS_OSX::singleton -> _mouse_scale(backingScaleFactor);
relativeMotion.y = [event deltaY] * OS_OSX::singleton -> _mouse_scale(backingScaleFactor);
@@ -693,8 +712,6 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) {
if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode != OS::MOUSE_MODE_CAPTURED)
OS_OSX::singleton->main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_EXIT);
- if (OS_OSX::singleton->input)
- OS_OSX::singleton->input->set_mouse_in_window(false);
}
- (void)mouseEntered:(NSEvent *)event {
@@ -702,8 +719,6 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) {
return;
if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode != OS::MOUSE_MODE_CAPTURED)
OS_OSX::singleton->main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_ENTER);
- if (OS_OSX::singleton->input)
- OS_OSX::singleton->input->set_mouse_in_window(true);
OS::CursorShape p_shape = OS_OSX::singleton->cursor_shape;
OS_OSX::singleton->cursor_shape = OS::CURSOR_MAX;
@@ -745,9 +760,41 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) {
[super updateTrackingAreas];
}
+static bool isNumpadKey(unsigned int key) {
+
+ static const unsigned int table[] = {
+ 0x41, /* kVK_ANSI_KeypadDecimal */
+ 0x43, /* kVK_ANSI_KeypadMultiply */
+ 0x45, /* kVK_ANSI_KeypadPlus */
+ 0x47, /* kVK_ANSI_KeypadClear */
+ 0x4b, /* kVK_ANSI_KeypadDivide */
+ 0x4c, /* kVK_ANSI_KeypadEnter */
+ 0x4e, /* kVK_ANSI_KeypadMinus */
+ 0x51, /* kVK_ANSI_KeypadEquals */
+ 0x52, /* kVK_ANSI_Keypad0 */
+ 0x53, /* kVK_ANSI_Keypad1 */
+ 0x54, /* kVK_ANSI_Keypad2 */
+ 0x55, /* kVK_ANSI_Keypad3 */
+ 0x56, /* kVK_ANSI_Keypad4 */
+ 0x57, /* kVK_ANSI_Keypad5 */
+ 0x58, /* kVK_ANSI_Keypad6 */
+ 0x59, /* kVK_ANSI_Keypad7 */
+ 0x5b, /* kVK_ANSI_Keypad8 */
+ 0x5c, /* kVK_ANSI_Keypad9 */
+ 0x5f, /* kVK_JIS_KeypadComma */
+ 0x00
+ };
+ for (int i = 0; table[i] != 0; i++) {
+ if (key == table[i])
+ return true;
+ }
+ return false;
+}
+
// Translates a OS X keycode to a Godot keycode
//
static int translateKey(unsigned int key) {
+
// Keyboard symbol translation table
static const unsigned int table[128] = {
/* 00 */ KEY_A,
@@ -760,7 +807,7 @@ static int translateKey(unsigned int key) {
/* 07 */ KEY_X,
/* 08 */ KEY_C,
/* 09 */ KEY_V,
- /* 0a */ KEY_UNKNOWN,
+ /* 0a */ KEY_SECTION, /* ISO Section */
/* 0b */ KEY_B,
/* 0c */ KEY_Q,
/* 0d */ KEY_W,
@@ -814,7 +861,7 @@ static int translateKey(unsigned int key) {
/* 3d */ KEY_ALT,
/* 3e */ KEY_CONTROL,
/* 3f */ KEY_UNKNOWN, /* Function */
- /* 40 */ KEY_UNKNOWN,
+ /* 40 */ KEY_UNKNOWN, /* F17 */
/* 41 */ KEY_KP_PERIOD,
/* 42 */ KEY_UNKNOWN,
/* 43 */ KEY_KP_MULTIPLY,
@@ -822,16 +869,16 @@ static int translateKey(unsigned int key) {
/* 45 */ KEY_KP_ADD,
/* 46 */ KEY_UNKNOWN,
/* 47 */ KEY_NUMLOCK, /* Really KeypadClear... */
- /* 48 */ KEY_UNKNOWN, /* VolumeUp */
- /* 49 */ KEY_UNKNOWN, /* VolumeDown */
- /* 4a */ KEY_UNKNOWN, /* Mute */
+ /* 48 */ KEY_VOLUMEUP, /* VolumeUp */
+ /* 49 */ KEY_VOLUMEDOWN, /* VolumeDown */
+ /* 4a */ KEY_VOLUMEMUTE, /* Mute */
/* 4b */ KEY_KP_DIVIDE,
/* 4c */ KEY_KP_ENTER,
/* 4d */ KEY_UNKNOWN,
/* 4e */ KEY_KP_SUBTRACT,
- /* 4f */ KEY_UNKNOWN,
- /* 50 */ KEY_UNKNOWN,
- /* 51 */ KEY_EQUAL, //wtf equal?
+ /* 4f */ KEY_UNKNOWN, /* F18 */
+ /* 50 */ KEY_UNKNOWN, /* F19 */
+ /* 51 */ KEY_EQUAL, /* KeypadEqual */
/* 52 */ KEY_KP_0,
/* 53 */ KEY_KP_1,
/* 54 */ KEY_KP_2,
@@ -840,27 +887,27 @@ static int translateKey(unsigned int key) {
/* 57 */ KEY_KP_5,
/* 58 */ KEY_KP_6,
/* 59 */ KEY_KP_7,
- /* 5a */ KEY_UNKNOWN,
+ /* 5a */ KEY_UNKNOWN, /* F20 */
/* 5b */ KEY_KP_8,
/* 5c */ KEY_KP_9,
- /* 5d */ KEY_UNKNOWN,
- /* 5e */ KEY_UNKNOWN,
- /* 5f */ KEY_UNKNOWN,
+ /* 5d */ KEY_YEN, /* JIS Yen */
+ /* 5e */ KEY_UNDERSCORE, /* JIS Underscore */
+ /* 5f */ KEY_COMMA, /* JIS KeypadComma */
/* 60 */ KEY_F5,
/* 61 */ KEY_F6,
/* 62 */ KEY_F7,
/* 63 */ KEY_F3,
/* 64 */ KEY_F8,
/* 65 */ KEY_F9,
- /* 66 */ KEY_UNKNOWN,
+ /* 66 */ KEY_UNKNOWN, /* JIS Eisu */
/* 67 */ KEY_F11,
- /* 68 */ KEY_UNKNOWN,
+ /* 68 */ KEY_UNKNOWN, /* JIS Kana */
/* 69 */ KEY_F13,
/* 6a */ KEY_F16,
/* 6b */ KEY_F14,
/* 6c */ KEY_UNKNOWN,
/* 6d */ KEY_F10,
- /* 6e */ KEY_UNKNOWN,
+ /* 6e */ KEY_MENU,
/* 6f */ KEY_F12,
/* 70 */ KEY_UNKNOWN,
/* 71 */ KEY_F15,
@@ -951,6 +998,9 @@ static const _KeyCodeMap _keycodes[55] = {
static int remapKey(unsigned int key) {
+ if (isNumpadKey(key))
+ return translateKey(key);
+
TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource();
if (!currentKeyboard)
return translateKey(key);
@@ -1076,6 +1126,7 @@ static int remapKey(unsigned int key) {
inline void sendScrollEvent(int button, double factor, int modifierFlags) {
unsigned int mask = 1 << (button - 1);
+ Vector2 mouse_pos = Vector2(mouse_x, mouse_y);
Ref<InputEventMouseButton> sc;
sc.instance();
@@ -1084,14 +1135,18 @@ inline void sendScrollEvent(int button, double factor, int modifierFlags) {
sc->set_button_index(button);
sc->set_factor(factor);
sc->set_pressed(true);
- Vector2 mouse_pos = Vector2(mouse_x, mouse_y);
sc->set_position(mouse_pos);
sc->set_global_position(mouse_pos);
button_mask |= mask;
sc->set_button_mask(button_mask);
OS_OSX::singleton->push_input(sc);
+ sc.instance();
+ sc->set_button_index(button);
+ sc->set_factor(factor);
sc->set_pressed(false);
+ sc->set_position(mouse_pos);
+ sc->set_global_position(mouse_pos);
button_mask &= ~mask;
sc->set_button_mask(button_mask);
OS_OSX::singleton->push_input(sc);
@@ -1363,6 +1418,15 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
[context makeCurrentContext];
+ // setup our display link, this will inform us when a refresh is needed
+ CVDisplayLinkCreateWithActiveCGDisplays(&displayLink);
+ CVDisplayLinkSetOutputCallback(displayLink, &DisplayLinkCallback, this);
+ CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext(displayLink, context.CGLContextObj, pixelFormat.CGLPixelFormatObj);
+ CVDisplayLinkStart(displayLink);
+
+ // initialise a conditional lock object
+ vsync_condition = [[NSCondition alloc] init];
+
set_use_vsync(p_desired.use_vsync);
[NSApp activateIgnoringOtherApps:YES];
@@ -1391,7 +1455,7 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
RasterizerGLES3::make_current();
break;
} else {
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best" || editor) {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) {
p_video_driver = VIDEO_DRIVER_GLES2;
gles3 = false;
continue;
@@ -1432,7 +1496,7 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
input = memnew(InputDefault);
joypad_osx = memnew(JoypadOSX);
- power_manager = memnew(power_osx);
+ power_manager = memnew(PowerOSX);
_ensure_user_data_dir();
@@ -1450,6 +1514,11 @@ void OS_OSX::finalize() {
midi_driver.close();
#endif
+ if (displayLink) {
+ CVDisplayLinkRelease(displayLink);
+ }
+ [vsync_condition release];
+
CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), NULL, kTISNotifySelectedKeyboardInputSourceChanged, NULL);
CGDisplayRemoveReconfigurationCallback(displays_arrangement_changed, NULL);
@@ -1615,13 +1684,19 @@ void OS_OSX::set_cursor_shape(CursorShape p_shape) {
case CURSOR_VSPLIT: [[NSCursor resizeUpDownCursor] set]; break;
case CURSOR_HSPLIT: [[NSCursor resizeLeftRightCursor] set]; break;
case CURSOR_HELP: [[NSCursor arrowCursor] set]; break;
- default: {};
+ default: {
+ };
}
}
cursor_shape = p_shape;
}
+OS::CursorShape OS_OSX::get_cursor_shape() const {
+
+ return cursor_shape;
+}
+
void OS_OSX::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
if (p_cursor.is_valid()) {
Ref<Texture> texture = p_cursor;
@@ -1963,6 +2038,17 @@ String OS_OSX::get_locale() const {
}
void OS_OSX::swap_buffers() {
+ if (is_vsync_enabled()) {
+ // Wait until our DisplayLink callback unsets our flag...
+ [vsync_condition lock];
+ while (waiting_for_vsync)
+ [vsync_condition wait];
+
+ // Make sure we wait again next frame around
+ waiting_for_vsync = true;
+
+ [vsync_condition unlock];
+ }
[context flushBuffer];
}
@@ -2187,12 +2273,12 @@ Size2 OS_OSX::get_window_size() const {
Size2 OS_OSX::get_real_window_size() const {
NSRect frame = [window_object frame];
- return Size2(frame.size.width, frame.size.height);
+ return Size2(frame.size.width, frame.size.height) * _display_scale();
}
void OS_OSX::set_window_size(const Size2 p_size) {
- Size2 size = p_size;
+ Size2 size = p_size / _display_scale();
if (get_borderless_window() == false) {
// NSRect used by setFrame includes the title bar, so add it to our size.y
@@ -2217,6 +2303,8 @@ void OS_OSX::set_window_fullscreen(bool p_enabled) {
if (zoomed != p_enabled) {
if (layered_window)
set_window_per_pixel_transparency_enabled(false);
+ if (!resizable)
+ [window_object setStyleMask:[window_object styleMask] | NSWindowStyleMaskResizable];
[window_object toggleFullScreen:nil];
}
zoomed = p_enabled;
@@ -2231,7 +2319,7 @@ void OS_OSX::set_window_resizable(bool p_enabled) {
if (p_enabled)
[window_object setStyleMask:[window_object styleMask] | NSWindowStyleMaskResizable];
- else
+ else if (!zoomed)
[window_object setStyleMask:[window_object styleMask] & ~NSWindowStyleMaskResizable];
resizable = p_enabled;
@@ -2278,7 +2366,8 @@ bool OS_OSX::is_window_maximized() const {
void OS_OSX::move_window_to_foreground() {
- [window_object orderFrontRegardless];
+ [[NSApplication sharedApplication] activateIgnoringOtherApps:YES];
+ [window_object makeKeyAndOrderFront:nil];
}
void OS_OSX::set_window_always_on_top(bool p_enabled) {
@@ -2482,6 +2571,8 @@ void OS_OSX::process_events() {
[autoreleasePool drain];
autoreleasePool = [[NSAutoreleasePool alloc] init];
+
+ input->flush_accumulated_events();
}
void OS_OSX::process_key_events() {
@@ -2524,7 +2615,7 @@ void OS_OSX::process_key_events() {
void OS_OSX::push_input(const Ref<InputEvent> &p_event) {
Ref<InputEvent> ev = p_event;
- input->parse_input_event(ev);
+ input->accumulate_input_event(ev);
}
void OS_OSX::force_process_input() {
@@ -2629,22 +2720,22 @@ Error OS_OSX::move_to_trash(const String &p_path) {
}
void OS_OSX::_set_use_vsync(bool p_enable) {
- CGLContextObj ctx = CGLGetCurrentContext();
+ // CGLCPSwapInterval broke in OSX 10.14 and it seems Apple is not interested in fixing
+ // it as OpenGL is now deprecated and Metal solves this differently.
+ // Following SDLs example we're working around this using DisplayLink
+ // When vsync is enabled we set a flag "waiting_for_vsync" to true.
+ // This flag is set to false when DisplayLink informs us our display is about to refresh.
+
+ /* CGLContextObj ctx = CGLGetCurrentContext();
if (ctx) {
GLint swapInterval = p_enable ? 1 : 0;
CGLSetParameter(ctx, kCGLCPSwapInterval, &swapInterval);
- }
-}
-/*
-bool OS_OSX::is_vsync_enabled() const {
- GLint swapInterval = 0;
- CGLContextObj ctx = CGLGetCurrentContext();
- if (ctx) {
- CGLGetParameter(ctx, kCGLCPSwapInterval, &swapInterval);
- }
- return swapInterval ? true : false;
+ }*/
+
+ ///TODO Maybe pause/unpause display link?
+ waiting_for_vsync = p_enable;
}
-*/
+
OS_OSX *OS_OSX::singleton = NULL;
OS_OSX::OS_OSX() {
@@ -2765,7 +2856,7 @@ OS_OSX::OS_OSX() {
}
bool OS_OSX::_check_internal_feature_support(const String &p_feature) {
- return p_feature == "pc" || p_feature == "s3tc";
+ return p_feature == "pc";
}
void OS_OSX::disable_crash_handler() {
diff --git a/platform/osx/platform_config.h b/platform/osx/platform_config.h
index 1d32d5b5b9..ddb533cb79 100644
--- a/platform/osx/platform_config.h
+++ b/platform/osx/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/power_osx.cpp b/platform/osx/power_osx.cpp
index 22e279dfa7..04d423d8c5 100644
--- a/platform/osx/power_osx.cpp
+++ b/platform/osx/power_osx.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -67,7 +67,7 @@ Adapted from corresponding SDL 2.0 code.
CFDictionaryGetValueIfPresent(dict, CFSTR(k), (const void **)v)
/* Note that AC power sources also include a laptop battery it is charging. */
-void power_osx::checkps(CFDictionaryRef dict, bool *have_ac, bool *have_battery, bool *charging) {
+void PowerOSX::checkps(CFDictionaryRef dict, bool *have_ac, bool *have_battery, bool *charging) {
CFStringRef strval; /* don't CFRelease() this. */
CFBooleanRef bval;
CFNumberRef numval;
@@ -169,7 +169,7 @@ void power_osx::checkps(CFDictionaryRef dict, bool *have_ac, bool *have_battery,
#undef STRMATCH
// CODE CHUNK IMPORTED FROM SDL 2.0
-bool power_osx::GetPowerInfo_MacOSX() {
+bool PowerOSX::GetPowerInfo_MacOSX() {
CFTypeRef blob = IOPSCopyPowerSourcesInfo();
nsecs_left = -1;
@@ -211,14 +211,14 @@ bool power_osx::GetPowerInfo_MacOSX() {
return true; /* always the definitive answer on Mac OS X. */
}
-bool power_osx::UpdatePowerInfo() {
+bool PowerOSX::UpdatePowerInfo() {
if (GetPowerInfo_MacOSX()) {
return true;
}
return false;
}
-OS::PowerState power_osx::get_power_state() {
+OS::PowerState PowerOSX::get_power_state() {
if (UpdatePowerInfo()) {
return power_state;
} else {
@@ -226,7 +226,7 @@ OS::PowerState power_osx::get_power_state() {
}
}
-int power_osx::get_power_seconds_left() {
+int PowerOSX::get_power_seconds_left() {
if (UpdatePowerInfo()) {
return nsecs_left;
} else {
@@ -234,7 +234,7 @@ int power_osx::get_power_seconds_left() {
}
}
-int power_osx::get_power_percent_left() {
+int PowerOSX::get_power_percent_left() {
if (UpdatePowerInfo()) {
return percent_left;
} else {
@@ -242,11 +242,11 @@ int power_osx::get_power_percent_left() {
}
}
-power_osx::power_osx() :
+PowerOSX::PowerOSX() :
nsecs_left(-1),
percent_left(-1),
power_state(OS::POWERSTATE_UNKNOWN) {
}
-power_osx::~power_osx() {
+PowerOSX::~PowerOSX() {
}
diff --git a/platform/osx/power_osx.h b/platform/osx/power_osx.h
index 9ad51e505b..40d0d40fd4 100644
--- a/platform/osx/power_osx.h
+++ b/platform/osx/power_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,15 +28,16 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef PLATFORM_OSX_POWER_OSX_H_
-#define PLATFORM_OSX_POWER_OSX_H_
+#ifndef POWER_OSX_H
+#define POWER_OSX_H
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "dir_access_osx.h"
+
#include <CoreFoundation/CoreFoundation.h>
-class power_osx {
+class PowerOSX {
private:
int nsecs_left;
@@ -47,12 +48,12 @@ private:
bool UpdatePowerInfo();
public:
- power_osx();
- virtual ~power_osx();
+ PowerOSX();
+ virtual ~PowerOSX();
OS::PowerState get_power_state();
int get_power_seconds_left();
int get_power_percent_left();
};
-#endif /* PLATFORM_OSX_POWER_OSX_H_ */
+#endif // POWER_OSX_H
diff --git a/platform/osx/sem_osx.cpp b/platform/osx/semaphore_osx.cpp
index 9b42abdb8d..fe7d19bd9e 100644
--- a/platform/osx/sem_osx.cpp
+++ b/platform/osx/semaphore_osx.cpp
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* sem_osx.cpp */
+/* semaphore_osx.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "sem_osx.h"
+#include "semaphore_osx.h"
#include <fcntl.h>
#include <unistd.h>
@@ -66,6 +66,7 @@ void cgsem_destroy(cgsem_t *cgsem) {
}
#include "core/os/memory.h"
+
#include <errno.h>
Error SemaphoreOSX::wait() {
diff --git a/platform/osx/sem_osx.h b/platform/osx/semaphore_osx.h
index 0ab82873c6..c8e7c45227 100644
--- a/platform/osx/sem_osx.h
+++ b/platform/osx/semaphore_osx.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* sem_osx.h */
+/* semaphore_osx.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SEM_OSX_H
-#define SEM_OSX_H
+#ifndef SEMAPHORE_OSX_H
+#define SEMAPHORE_OSX_H
struct cgsem {
int pipefd[2];
@@ -56,4 +56,4 @@ public:
~SemaphoreOSX();
};
-#endif
+#endif // SEMAPHORE_OSX_H
diff --git a/platform/register_platform_apis.h b/platform/register_platform_apis.h
index 1c50eb95e3..10876bacc7 100644
--- a/platform/register_platform_apis.h
+++ b/platform/register_platform_apis.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/server/SCsub b/platform/server/SCsub
index 51fd05a87e..f977275595 100644
--- a/platform/server/SCsub
+++ b/platform/server/SCsub
@@ -1,7 +1,5 @@
#!/usr/bin/env python
-import os
-import platform
import sys
Import('env')
@@ -13,7 +11,7 @@ common_server = [\
if sys.platform == "darwin":
common_server.append("#platform/osx/crash_handler_osx.mm")
common_server.append("#platform/osx/power_osx.cpp")
- common_server.append("#platform/osx/sem_osx.cpp")
+ common_server.append("#platform/osx/semaphore_osx.cpp")
else:
common_server.append("#platform/x11/crash_handler_x11.cpp")
common_server.append("#platform/x11/power_x11.cpp")
diff --git a/platform/server/detect.py b/platform/server/detect.py
index 0b23e9c649..f13ee72fd2 100644
--- a/platform/server/detect.py
+++ b/platform/server/detect.py
@@ -2,6 +2,8 @@ import os
import platform
import sys
+# This file is mostly based on platform/x11/detect.py.
+# If editing this file, make sure to apply relevant changes here too.
def is_active():
return True
@@ -26,10 +28,16 @@ def can_build():
def get_opts():
- from SCons.Variables import BoolVariable
+ from SCons.Variables import BoolVariable, EnumVariable
return [
BoolVariable('use_llvm', 'Use the LLVM compiler', False),
BoolVariable('use_static_cpp', 'Link libgcc and libstdc++ statically for better portability', False),
+ BoolVariable('use_ubsan', 'Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)', False),
+ BoolVariable('use_asan', 'Use LLVM/GCC compiler address sanitizer (ASAN))', False),
+ BoolVariable('use_lsan', 'Use LLVM/GCC compiler leak sanitizer (LSAN))', False),
+ EnumVariable('debug_symbols', 'Add debugging symbols to release builds', 'yes', ('yes', 'no', 'full')),
+ BoolVariable('separate_debug_symbols', 'Create a separate file containing debugging symbols', False),
+ BoolVariable('execinfo', 'Use libexecinfo on systems where glibc is not available', False),
]
@@ -43,13 +51,30 @@ def configure(env):
## Build type
if (env["target"] == "release"):
- env.Append(CCFLAGS=['-O2', '-ffast-math', '-fomit-frame-pointer'])
+ if (env["optimize"] == "speed"): #optimize for speed (default)
+ env.Prepend(CCFLAGS=['-O3'])
+ else: #optimize for size
+ env.Prepend(CCFLAGS=['-Os'])
+
+ if (env["debug_symbols"] == "yes"):
+ env.Prepend(CCFLAGS=['-g1'])
+ if (env["debug_symbols"] == "full"):
+ env.Prepend(CCFLAGS=['-g2'])
elif (env["target"] == "release_debug"):
- env.Append(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED'])
+ if (env["optimize"] == "speed"): #optimize for speed (default)
+ env.Prepend(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
+ else: #optimize for size
+ env.Prepend(CCFLAGS=['-Os', '-DDEBUG_ENABLED'])
+
+ if (env["debug_symbols"] == "yes"):
+ env.Prepend(CCFLAGS=['-g1'])
+ if (env["debug_symbols"] == "full"):
+ env.Prepend(CCFLAGS=['-g2'])
elif (env["target"] == "debug"):
- env.Append(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
+ env.Prepend(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
+ env.Append(LINKFLAGS=['-rdynamic'])
## Architecture
@@ -59,6 +84,10 @@ def configure(env):
## Compiler configuration
+ if 'CXX' in env and 'clang' in os.path.basename(env['CXX']):
+ # Convenience check to enforce the use_llvm overrides when CXX is clang(++)
+ env['use_llvm'] = True
+
if env['use_llvm']:
if ('clang++' not in os.path.basename(env['CXX'])):
env["CC"] = "clang"
@@ -67,6 +96,35 @@ def configure(env):
env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND'])
env.extra_suffix = ".llvm" + env.extra_suffix
+
+ if env['use_ubsan'] or env['use_asan'] or env['use_lsan']:
+ env.extra_suffix += "s"
+
+ if env['use_ubsan']:
+ env.Append(CCFLAGS=['-fsanitize=undefined'])
+ env.Append(LINKFLAGS=['-fsanitize=undefined'])
+
+ if env['use_asan']:
+ env.Append(CCFLAGS=['-fsanitize=address'])
+ env.Append(LINKFLAGS=['-fsanitize=address'])
+
+ if env['use_lsan']:
+ env.Append(CCFLAGS=['-fsanitize=leak'])
+ env.Append(LINKFLAGS=['-fsanitize=leak'])
+
+ if env['use_lto']:
+ env.Append(CCFLAGS=['-flto'])
+ if not env['use_llvm'] and env.GetOption("num_jobs") > 1:
+ env.Append(LINKFLAGS=['-flto=' + str(env.GetOption("num_jobs"))])
+ else:
+ env.Append(LINKFLAGS=['-flto'])
+ if not env['use_llvm']:
+ env['RANLIB'] = 'gcc-ranlib'
+ env['AR'] = 'gcc-ar'
+
+ env.Append(CCFLAGS=['-pipe'])
+ env.Append(LINKFLAGS=['-pipe'])
+
## Dependencies
# FIXME: Check for existence of the libs before parsing their flags with pkg-config
@@ -88,7 +146,7 @@ def configure(env):
# We need at least version 2.88
import subprocess
bullet_version = subprocess.check_output(['pkg-config', 'bullet', '--modversion']).strip()
- if bullet_version < "2.88":
+ if str(bullet_version) < "2.88":
# Abort as system bullet was requested but too old
print("Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format(bullet_version, "2.88"))
sys.exit(255)
@@ -110,6 +168,10 @@ def configure(env):
env['builtin_libogg'] = False # Needed to link against system libtheora
env['builtin_libvorbis'] = False # Needed to link against system libtheora
env.ParseConfig('pkg-config theora theoradec --cflags --libs')
+ else:
+ list_of_x86 = ['x86_64', 'x86', 'i386', 'i586']
+ if any(platform.machine() in s for s in list_of_x86):
+ env["x86_libtheora_opt_gcc"] = True
if not env['builtin_libvpx']:
env.ParseConfig('pkg-config vpx --cflags --libs')
@@ -163,6 +225,9 @@ def configure(env):
env.Append(LIBS=['dl'])
if (platform.system().find("BSD") >= 0):
+ env["execinfo"] = True
+
+ if env["execinfo"]:
env.Append(LIBS=['execinfo'])
# Link those statically for portability
diff --git a/platform/server/godot_server.cpp b/platform/server/godot_server.cpp
index 3e48f0bf7f..91bd96ac31 100644
--- a/platform/server/godot_server.cpp
+++ b/platform/server/godot_server.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp
index 5d67e2113f..53f2a65c8e 100644
--- a/platform/server/os_server.cpp
+++ b/platform/server/os_server.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -27,6 +27,7 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+
#include "os_server.h"
#include "core/print_string.h"
@@ -92,7 +93,7 @@ Error OS_Server::initialize(const VideoMode &p_desired, int p_video_driver, int
input = memnew(InputDefault);
#ifdef __APPLE__
- power_manager = memnew(power_osx);
+ power_manager = memnew(PowerOSX);
#else
power_manager = memnew(PowerX11);
#endif
@@ -197,12 +198,6 @@ String OS_Server::get_name() {
void OS_Server::move_window_to_foreground() {
}
-void OS_Server::set_cursor_shape(CursorShape p_shape) {
-}
-
-void OS_Server::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
-}
-
OS::PowerState OS_Server::get_power_state() {
return power_manager->get_power_state();
}
diff --git a/platform/server/os_server.h b/platform/server/os_server.h
index b5dc7900e6..7441064790 100644
--- a/platform/server/os_server.h
+++ b/platform/server/os_server.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -27,17 +27,17 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+
#ifndef OS_SERVER_H
#define OS_SERVER_H
#include "drivers/dummy/texture_loader_dummy.h"
-#include "drivers/rtaudio/audio_driver_rtaudio.h"
#include "drivers/unix/os_unix.h"
#include "main/input_default.h"
#ifdef __APPLE__
#include "platform/osx/crash_handler_osx.h"
#include "platform/osx/power_osx.h"
-#include "platform/osx/sem_osx.h"
+#include "platform/osx/semaphore_osx.h"
#else
#include "platform/x11/crash_handler_x11.h"
#include "platform/x11/power_x11.h"
@@ -68,7 +68,7 @@ class OS_Server : public OS_Unix {
InputDefault *input;
#ifdef __APPLE__
- power_osx *power_manager;
+ PowerOSX *power_manager;
#else
PowerX11 *power_manager;
#endif
@@ -95,9 +95,6 @@ protected:
public:
virtual String get_name();
- virtual void set_cursor_shape(CursorShape p_shape);
- virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
-
virtual void set_mouse_show(bool p_show);
virtual void set_mouse_grab(bool p_grab);
virtual bool is_mouse_grab_enabled() const;
diff --git a/platform/server/platform_config.h b/platform/server/platform_config.h
index 26ba8f26c6..bedbff0b80 100644
--- a/platform/server/platform_config.h
+++ b/platform/server/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/SCsub b/platform/uwp/SCsub
index fb0c4a92ae..c14290f0c4 100644
--- a/platform/uwp/SCsub
+++ b/platform/uwp/SCsub
@@ -4,11 +4,11 @@ Import('env')
files = [
'thread_uwp.cpp',
- '#platform/windows/key_mapping_win.cpp',
+ '#platform/windows/key_mapping_windows.cpp',
'#platform/windows/windows_terminal_logger.cpp',
'joypad_uwp.cpp',
'power_uwp.cpp',
- 'gl_context_egl.cpp',
+ 'context_egl_uwp.cpp',
'app.cpp',
'os_uwp.cpp',
]
diff --git a/platform/uwp/app.cpp b/platform/uwp/app.cpp
index b769925849..4f2ee0237a 100644
--- a/platform/uwp/app.cpp
+++ b/platform/uwp/app.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -39,7 +39,7 @@
#include "core/os/keyboard.h"
#include "main/main.h"
-#include "platform/windows/key_mapping_win.h"
+#include "platform/windows/key_mapping_windows.h"
#include <collection.h>
@@ -99,7 +99,7 @@ void App::Initialize(CoreApplicationView ^ applicationView) {
// Information about the Suspending and Resuming event handlers can be found here:
// http://msdn.microsoft.com/en-us/library/windows/apps/xaml/hh994930.aspx
- os = new OSUWP;
+ os = new OS_UWP;
}
// Called when the CoreWindow object is created (or re-created).
@@ -398,7 +398,7 @@ void App::OnMouseMoved(MouseDevice ^ mouse_device, MouseEventArgs ^ args) {
void App::key_event(Windows::UI::Core::CoreWindow ^ sender, bool p_pressed, Windows::UI::Core::KeyEventArgs ^ key_args, Windows::UI::Core::CharacterReceivedEventArgs ^ char_args) {
- OSUWP::KeyEvent ke;
+ OS_UWP::KeyEvent ke;
ke.control = sender->GetAsyncKeyState(VirtualKey::Control) == CoreVirtualKeyStates::Down;
ke.alt = sender->GetAsyncKeyState(VirtualKey::Menu) == CoreVirtualKeyStates::Down;
@@ -408,14 +408,14 @@ void App::key_event(Windows::UI::Core::CoreWindow ^ sender, bool p_pressed, Wind
if (key_args != nullptr) {
- ke.type = OSUWP::KeyEvent::MessageType::KEY_EVENT_MESSAGE;
+ ke.type = OS_UWP::KeyEvent::MessageType::KEY_EVENT_MESSAGE;
ke.unicode = 0;
ke.scancode = KeyMappingWindows::get_keysym((unsigned int)key_args->VirtualKey);
ke.echo = (!p_pressed && !key_args->KeyStatus.IsKeyReleased) || (p_pressed && key_args->KeyStatus.WasKeyDown);
} else {
- ke.type = OSUWP::KeyEvent::MessageType::CHAR_EVENT_MESSAGE;
+ ke.type = OS_UWP::KeyEvent::MessageType::CHAR_EVENT_MESSAGE;
ke.unicode = char_args->KeyCode;
ke.scancode = 0;
ke.echo = (!p_pressed && !char_args->KeyStatus.IsKeyReleased) || (p_pressed && char_args->KeyStatus.WasKeyDown);
diff --git a/platform/uwp/app.h b/platform/uwp/app.h
index 5f69f2cb0e..0bd996d483 100644
--- a/platform/uwp/app.h
+++ b/platform/uwp/app.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -103,7 +103,7 @@ namespace GodotUWP
EGLSurface mEglSurface;
CoreWindow^ window;
- OSUWP* os;
+ OS_UWP* os;
int last_touch_x[32]; // 20 fingers, index 31 reserved for the mouse
int last_touch_y[32];
diff --git a/platform/uwp/gl_context_egl.cpp b/platform/uwp/context_egl_uwp.cpp
index 6c60b27f5a..061c54687c 100644
--- a/platform/uwp/gl_context_egl.cpp
+++ b/platform/uwp/context_egl_uwp.cpp
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* gl_context_egl.cpp */
+/* context_egl_uwp.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,33 +28,33 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "gl_context_egl.h"
+#include "context_egl_uwp.h"
#include "EGL/eglext.h"
using Platform::Exception;
-void ContextEGL::release_current() {
+void ContextEGL_UWP::release_current() {
eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, mEglContext);
};
-void ContextEGL::make_current() {
+void ContextEGL_UWP::make_current() {
eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext);
};
-int ContextEGL::get_window_width() {
+int ContextEGL_UWP::get_window_width() {
return width;
};
-int ContextEGL::get_window_height() {
+int ContextEGL_UWP::get_window_height() {
return height;
};
-void ContextEGL::reset() {
+void ContextEGL_UWP::reset() {
cleanup();
@@ -62,7 +62,7 @@ void ContextEGL::reset() {
initialize();
};
-void ContextEGL::swap_buffers() {
+void ContextEGL_UWP::swap_buffers() {
if (eglSwapBuffers(mEglDisplay, mEglSurface) != EGL_TRUE) {
cleanup();
@@ -74,7 +74,7 @@ void ContextEGL::swap_buffers() {
}
};
-Error ContextEGL::initialize() {
+Error ContextEGL_UWP::initialize() {
EGLint configAttribList[] = {
EGL_RED_SIZE, 8,
@@ -190,7 +190,7 @@ Error ContextEGL::initialize() {
return OK;
};
-void ContextEGL::cleanup() {
+void ContextEGL_UWP::cleanup() {
if (mEglDisplay != EGL_NO_DISPLAY && mEglSurface != EGL_NO_SURFACE) {
eglDestroySurface(mEglDisplay, mEglSurface);
@@ -208,14 +208,14 @@ void ContextEGL::cleanup() {
}
};
-ContextEGL::ContextEGL(CoreWindow ^ p_window, Driver p_driver) :
+ContextEGL_UWP::ContextEGL_UWP(CoreWindow ^ p_window, Driver p_driver) :
mEglDisplay(EGL_NO_DISPLAY),
mEglContext(EGL_NO_CONTEXT),
mEglSurface(EGL_NO_SURFACE),
driver(p_driver),
window(p_window) {}
-ContextEGL::~ContextEGL() {
+ContextEGL_UWP::~ContextEGL_UWP() {
cleanup();
};
diff --git a/platform/uwp/gl_context_egl.h b/platform/uwp/context_egl_uwp.h
index 3c7115cc34..0c62fe7456 100644
--- a/platform/uwp/gl_context_egl.h
+++ b/platform/uwp/context_egl_uwp.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* gl_context_egl.h */
+/* context_egl_uwp.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,19 +28,19 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef CONTEXT_EGL_H
-#define CONTEXT_EGL_H
+#ifndef CONTEXT_EGL_UWP_H
+#define CONTEXT_EGL_UWP_H
#include <wrl.h>
-#include "EGL/egl.h"
+#include <EGL/egl.h>
+
#include "core/error_list.h"
#include "core/os/os.h"
-#include "drivers/gl_context/context_gl.h"
using namespace Windows::UI::Core;
-class ContextEGL : public ContextGL {
+class ContextEGL_UWP {
public:
enum Driver {
@@ -63,24 +63,24 @@ private:
Driver driver;
public:
- virtual void release_current();
+ void release_current();
- virtual void make_current();
+ void make_current();
- virtual int get_window_width();
- virtual int get_window_height();
- virtual void swap_buffers();
+ int get_window_width();
+ int get_window_height();
+ void swap_buffers();
- virtual void set_use_vsync(bool use) { vsync = use; }
- virtual bool is_using_vsync() const { return vsync; }
+ void set_use_vsync(bool use) { vsync = use; }
+ bool is_using_vsync() const { return vsync; }
- virtual Error initialize();
+ Error initialize();
void reset();
void cleanup();
- ContextEGL(CoreWindow ^ p_window, Driver p_driver);
- virtual ~ContextEGL();
+ ContextEGL_UWP(CoreWindow ^ p_window, Driver p_driver);
+ ~ContextEGL_UWP();
};
-#endif
+#endif // CONTEXT_EGL_UWP_H
diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py
index f25b9ba9cd..f8f1b066f6 100644
--- a/platform/uwp/detect.py
+++ b/platform/uwp/detect.py
@@ -1,6 +1,5 @@
import methods
import os
-import string
import sys
@@ -25,11 +24,8 @@ def can_build():
def get_opts():
- from SCons.Variables import BoolVariable
-
return [
('msvc_version', 'MSVC version to use (ignored if the VCINSTALLDIR environment variable is set)', None),
- BoolVariable('use_mingw', 'Use the MinGW compiler even if MSVC is installed (only used on Windows)', False),
]
diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp
index c0ea13e7fb..a0ab398f89 100644
--- a/platform/uwp/export/export.cpp
+++ b/platform/uwp/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -73,7 +73,7 @@ static const char *uwp_uap_capabilities[] = {
"voipCall",
NULL
};
-static const char *uwp_device_capabilites[] = {
+static const char *uwp_device_capabilities[] = {
"bluetooth",
"location",
"microphone",
@@ -505,7 +505,7 @@ void AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t
while (p_len - step > 0) {
- size_t block_size = (p_len - step) > BLOCK_SIZE ? BLOCK_SIZE : (p_len - step);
+ size_t block_size = (p_len - step) > BLOCK_SIZE ? (size_t)BLOCK_SIZE : (p_len - step);
for (uint32_t i = 0; i < block_size; i++) {
strm_in.write[i] = p_buffer[step + i];
@@ -646,9 +646,9 @@ AppxPackager::~AppxPackager() {}
////////////////////////////////////////////////////////////////////
-class EditorExportUWP : public EditorExportPlatform {
+class EditorExportPlatformUWP : public EditorExportPlatform {
- GDCLASS(EditorExportUWP, EditorExportPlatform);
+ GDCLASS(EditorExportPlatformUWP, EditorExportPlatform);
Ref<ImageTexture> logo;
@@ -841,7 +841,7 @@ class EditorExportUWP : public EditorExportPlatform {
}
uap++;
}
- const char **device = uwp_device_capabilites;
+ const char **device = uwp_device_capabilities;
while (*device) {
if ((bool)p_preset->get("capabilities/" + String(*device))) {
capabilities_elements += " <DeviceCapability Name=\"" + String(*device) + "\" />\n";
@@ -1035,13 +1035,13 @@ public:
r_features->push_back("s3tc");
r_features->push_back("etc");
switch ((int)p_preset->get("architecture/target")) {
- case EditorExportUWP::ARM: {
+ case EditorExportPlatformUWP::ARM: {
r_features->push_back("arm");
} break;
- case EditorExportUWP::X86: {
+ case EditorExportPlatformUWP::X86: {
r_features->push_back("32");
} break;
- case EditorExportUWP::X64: {
+ case EditorExportPlatformUWP::X64: {
r_features->push_back("64");
} break;
}
@@ -1105,7 +1105,7 @@ public:
uap++;
}
- const char **device = uwp_device_capabilites;
+ const char **device = uwp_device_capabilities;
while (*device) {
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/" + String(*device).camelcase_to_underscore(false)), false));
device++;
@@ -1123,13 +1123,13 @@ public:
String platform_infix;
switch (arch) {
- case EditorExportUWP::ARM: {
+ case EditorExportPlatformUWP::ARM: {
platform_infix = "arm";
} break;
- case EditorExportUWP::X86: {
+ case EditorExportPlatformUWP::X86: {
platform_infix = "x86";
} break;
- case EditorExportUWP::X64: {
+ case EditorExportPlatformUWP::X64: {
platform_infix = "x64";
} break;
}
@@ -1151,12 +1151,12 @@ public:
if (!FileAccess::exists(custom_debug_binary)) {
dvalid = false;
- err = "\nCustom debug binary not found.";
+ err += TTR("Custom debug template not found.") + "\n";
}
if (!FileAccess::exists(custom_release_binary)) {
rvalid = false;
- err += "\nCustom release binary not found.";
+ err += TTR("Custom release template not found.") + "\n";
}
if (dvalid || rvalid)
@@ -1169,57 +1169,57 @@ public:
if (!_valid_resource_name(p_preset->get("package/unique_name"))) {
valid = false;
- err += "\nInvalid unique name.";
+ err += TTR("Invalid package unique name.") + "\n";
}
if (!_valid_guid(p_preset->get("identity/product_guid"))) {
valid = false;
- err += "\nInvalid product GUID.";
+ err += TTR("Invalid product GUID.") + "\n";
}
if (!_valid_guid(p_preset->get("identity/publisher_guid"))) {
valid = false;
- err += "\nInvalid publisher GUID.";
+ err += TTR("Invalid publisher GUID.") + "\n";
}
if (!_valid_bgcolor(p_preset->get("images/background_color"))) {
valid = false;
- err += "\nInvalid background color.";
+ err += TTR("Invalid background color.") + "\n";
}
if (!p_preset->get("images/store_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/store_logo"))), 50, 50)) {
valid = false;
- err += "\nInvalid Store Logo image dimensions (should be 50x50).";
+ err += TTR("Invalid Store Logo image dimensions (should be 50x50).") + "\n";
}
if (!p_preset->get("images/square44x44_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/square44x44_logo"))), 44, 44)) {
valid = false;
- err += "\nInvalid square 44x44 logo image dimensions (should be 44x44).";
+ err += TTR("Invalid square 44x44 logo image dimensions (should be 44x44).") + "\n";
}
if (!p_preset->get("images/square71x71_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/square71x71_logo"))), 71, 71)) {
valid = false;
- err += "\nInvalid square 71x71 logo image dimensions (should be 71x71).";
+ err += TTR("Invalid square 71x71 logo image dimensions (should be 71x71).") + "\n";
}
if (!p_preset->get("images/square150x150_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/square150x150_logo"))), 150, 0)) {
valid = false;
- err += "\nInvalid square 150x150 logo image dimensions (should be 150x150).";
+ err += TTR("Invalid square 150x150 logo image dimensions (should be 150x150).") + "\n";
}
if (!p_preset->get("images/square310x310_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/square310x310_logo"))), 310, 310)) {
valid = false;
- err += "\nInvalid square 310x310 logo image dimensions (should be 310x310).";
+ err += TTR("Invalid square 310x310 logo image dimensions (should be 310x310).") + "\n";
}
if (!p_preset->get("images/wide310x150_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/wide310x150_logo"))), 310, 150)) {
valid = false;
- err += "\nInvalid wide 310x150 logo image dimensions (should be 310x150).";
+ err += TTR("Invalid wide 310x150 logo image dimensions (should be 310x150).") + "\n";
}
if (!p_preset->get("images/splash_screen").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/splash_screen"))), 620, 300)) {
valid = false;
- err += "\nInvalid splash screen image dimensions (should be 620x300).";
+ err += TTR("Invalid splash screen image dimensions (should be 620x300).") + "\n";
}
r_error = err;
@@ -1265,6 +1265,10 @@ public:
}
}
+ if (!DirAccess::exists(p_path.get_base_dir())) {
+ return ERR_FILE_BAD_PATH;
+ }
+
Error err = OK;
FileAccess *fa_pack = FileAccess::open(p_path, FileAccess::WRITE, &err);
@@ -1459,7 +1463,7 @@ public:
virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) {
}
- EditorExportUWP() {
+ EditorExportPlatformUWP() {
Ref<Image> img = memnew(Image(_uwp_logo));
logo.instance();
logo->create_from_image(img);
@@ -1478,7 +1482,7 @@ void register_uwp_exporter() {
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "export/uwp/debug_algorithm", PROPERTY_HINT_ENUM, "MD5,SHA1,SHA256"));
#endif // WINDOWS_ENABLED
- Ref<EditorExportUWP> exporter;
+ Ref<EditorExportPlatformUWP> exporter;
exporter.instance();
EditorExport::get_singleton()->add_export_platform(exporter);
}
diff --git a/platform/uwp/export/export.h b/platform/uwp/export/export.h
index bd759c8647..e4839eeda2 100644
--- a/platform/uwp/export/export.h
+++ b/platform/uwp/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/joypad_uwp.cpp b/platform/uwp/joypad_uwp.cpp
index dcc9f7d3af..0899c7592c 100644
--- a/platform/uwp/joypad_uwp.cpp
+++ b/platform/uwp/joypad_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/joypad_uwp.h b/platform/uwp/joypad_uwp.h
index 98202cce9e..31fc9bcd11 100644
--- a/platform/uwp/joypad_uwp.h
+++ b/platform/uwp/joypad_uwp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 1f81d476ea..82f09032f5 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -67,22 +67,22 @@ using namespace Windows::Devices::Sensors;
using namespace Windows::ApplicationModel::DataTransfer;
using namespace concurrency;
-int OSUWP::get_video_driver_count() const {
+int OS_UWP::get_video_driver_count() const {
return 2;
}
-Size2 OSUWP::get_window_size() const {
+Size2 OS_UWP::get_window_size() const {
Size2 size;
size.width = video_mode.width;
size.height = video_mode.height;
return size;
}
-int OSUWP::get_current_video_driver() const {
+int OS_UWP::get_current_video_driver() const {
return video_driver_index;
}
-void OSUWP::set_window_size(const Size2 p_size) {
+void OS_UWP::set_window_size(const Size2 p_size) {
Windows::Foundation::Size new_size;
new_size.Width = p_size.width;
@@ -97,7 +97,7 @@ void OSUWP::set_window_size(const Size2 p_size) {
}
}
-void OSUWP::set_window_fullscreen(bool p_enabled) {
+void OS_UWP::set_window_fullscreen(bool p_enabled) {
ApplicationView ^ view = ApplicationView::GetForCurrentView();
@@ -117,12 +117,12 @@ void OSUWP::set_window_fullscreen(bool p_enabled) {
}
}
-bool OSUWP::is_window_fullscreen() const {
+bool OS_UWP::is_window_fullscreen() const {
return ApplicationView::GetForCurrentView()->IsFullScreenMode;
}
-void OSUWP::set_keep_screen_on(bool p_enabled) {
+void OS_UWP::set_keep_screen_on(bool p_enabled) {
if (is_keep_screen_on() == p_enabled) return;
@@ -134,7 +134,7 @@ void OSUWP::set_keep_screen_on(bool p_enabled) {
OS::set_keep_screen_on(p_enabled);
}
-void OSUWP::initialize_core() {
+void OS_UWP::initialize_core() {
last_button_state = 0;
@@ -167,49 +167,49 @@ void OSUWP::initialize_core() {
cursor_shape = CURSOR_ARROW;
}
-bool OSUWP::can_draw() const {
+bool OS_UWP::can_draw() const {
return !minimized;
};
-void OSUWP::set_window(Windows::UI::Core::CoreWindow ^ p_window) {
+void OS_UWP::set_window(Windows::UI::Core::CoreWindow ^ p_window) {
window = p_window;
}
-void OSUWP::screen_size_changed() {
+void OS_UWP::screen_size_changed() {
gl_context->reset();
};
-Error OSUWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
+Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
main_loop = NULL;
outside = true;
- ContextEGL::Driver opengl_api_type = ContextEGL::GLES_2_0;
+ ContextEGL_UWP::Driver opengl_api_type = ContextEGL_UWP::GLES_2_0;
if (p_video_driver == VIDEO_DRIVER_GLES2) {
- opengl_api_type = ContextEGL::GLES_2_0;
+ opengl_api_type = ContextEGL_UWP::GLES_2_0;
}
bool gl_initialization_error = false;
gl_context = NULL;
while (!gl_context) {
- gl_context = memnew(ContextEGL(window, opengl_api_type));
+ gl_context = memnew(ContextEGL_UWP(window, opengl_api_type));
if (gl_context->initialize() != OK) {
memdelete(gl_context);
gl_context = NULL;
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best") {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
if (p_video_driver == VIDEO_DRIVER_GLES2) {
gl_initialization_error = true;
break;
}
p_video_driver = VIDEO_DRIVER_GLES2;
- opengl_api_type = ContextEGL::GLES_2_0;
+ opengl_api_type = ContextEGL_UWP::GLES_2_0;
} else {
gl_initialization_error = true;
break;
@@ -218,15 +218,15 @@ Error OSUWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
}
while (true) {
- if (opengl_api_type == ContextEGL::GLES_3_0) {
+ if (opengl_api_type == ContextEGL_UWP::GLES_3_0) {
if (RasterizerGLES3::is_viable() == OK) {
RasterizerGLES3::register_config();
RasterizerGLES3::make_current();
break;
} else {
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best") {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
p_video_driver = VIDEO_DRIVER_GLES2;
- opengl_api_type = ContextEGL::GLES_2_0;
+ opengl_api_type = ContextEGL_UWP::GLES_2_0;
continue;
} else {
gl_initialization_error = true;
@@ -235,7 +235,7 @@ Error OSUWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
}
}
- if (opengl_api_type == ContextEGL::GLES_2_0) {
+ if (opengl_api_type == ContextEGL_UWP::GLES_2_0) {
if (RasterizerGLES2::is_viable() == OK) {
RasterizerGLES2::register_config();
RasterizerGLES2::make_current();
@@ -349,7 +349,7 @@ Error OSUWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
return OK;
}
-void OSUWP::set_clipboard(const String &p_text) {
+void OS_UWP::set_clipboard(const String &p_text) {
DataPackage ^ clip = ref new DataPackage();
clip->RequestedOperation = DataPackageOperation::Copy;
@@ -358,7 +358,7 @@ void OSUWP::set_clipboard(const String &p_text) {
Clipboard::SetContent(clip);
};
-String OSUWP::get_clipboard() const {
+String OS_UWP::get_clipboard() const {
if (managed_object->clipboard != nullptr)
return managed_object->clipboard->Data();
@@ -366,25 +366,25 @@ String OSUWP::get_clipboard() const {
return "";
};
-void OSUWP::input_event(const Ref<InputEvent> &p_event) {
+void OS_UWP::input_event(const Ref<InputEvent> &p_event) {
input->parse_input_event(p_event);
};
-void OSUWP::delete_main_loop() {
+void OS_UWP::delete_main_loop() {
if (main_loop)
memdelete(main_loop);
main_loop = NULL;
}
-void OSUWP::set_main_loop(MainLoop *p_main_loop) {
+void OS_UWP::set_main_loop(MainLoop *p_main_loop) {
input->set_main_loop(p_main_loop);
main_loop = p_main_loop;
}
-void OSUWP::finalize() {
+void OS_UWP::finalize() {
if (main_loop)
memdelete(main_loop);
@@ -403,19 +403,19 @@ void OSUWP::finalize() {
joypad = nullptr;
}
-void OSUWP::finalize_core() {
+void OS_UWP::finalize_core() {
NetSocketPosix::cleanup();
}
-void OSUWP::alert(const String &p_alert, const String &p_title) {
+void OS_UWP::alert(const String &p_alert, const String &p_title) {
Platform::String ^ alert = ref new Platform::String(p_alert.c_str());
Platform::String ^ title = ref new Platform::String(p_title.c_str());
MessageDialog ^ msg = ref new MessageDialog(alert, title);
- UICommand ^ close = ref new UICommand("Close", ref new UICommandInvokedHandler(managed_object, &OSUWP::ManagedType::alert_close));
+ UICommand ^ close = ref new UICommand("Close", ref new UICommandInvokedHandler(managed_object, &OS_UWP::ManagedType::alert_close));
msg->Commands->Append(close);
msg->DefaultCommandIndex = 0;
@@ -424,17 +424,17 @@ void OSUWP::alert(const String &p_alert, const String &p_title) {
msg->ShowAsync();
}
-void OSUWP::ManagedType::alert_close(IUICommand ^ command) {
+void OS_UWP::ManagedType::alert_close(IUICommand ^ command) {
alert_close_handle = false;
}
-void OSUWP::ManagedType::on_clipboard_changed(Platform::Object ^ sender, Platform::Object ^ ev) {
+void OS_UWP::ManagedType::on_clipboard_changed(Platform::Object ^ sender, Platform::Object ^ ev) {
update_clipboard();
}
-void OSUWP::ManagedType::update_clipboard() {
+void OS_UWP::ManagedType::update_clipboard() {
DataPackageView ^ data = Clipboard::GetContent();
@@ -446,7 +446,7 @@ void OSUWP::ManagedType::update_clipboard() {
}
}
-void OSUWP::ManagedType::on_accelerometer_reading_changed(Accelerometer ^ sender, AccelerometerReadingChangedEventArgs ^ args) {
+void OS_UWP::ManagedType::on_accelerometer_reading_changed(Accelerometer ^ sender, AccelerometerReadingChangedEventArgs ^ args) {
AccelerometerReading ^ reading = args->Reading;
@@ -456,7 +456,7 @@ void OSUWP::ManagedType::on_accelerometer_reading_changed(Accelerometer ^ sender
reading->AccelerationZ));
}
-void OSUWP::ManagedType::on_magnetometer_reading_changed(Magnetometer ^ sender, MagnetometerReadingChangedEventArgs ^ args) {
+void OS_UWP::ManagedType::on_magnetometer_reading_changed(Magnetometer ^ sender, MagnetometerReadingChangedEventArgs ^ args) {
MagnetometerReading ^ reading = args->Reading;
@@ -466,7 +466,7 @@ void OSUWP::ManagedType::on_magnetometer_reading_changed(Magnetometer ^ sender,
reading->MagneticFieldZ));
}
-void OSUWP::ManagedType::on_gyroscope_reading_changed(Gyrometer ^ sender, GyrometerReadingChangedEventArgs ^ args) {
+void OS_UWP::ManagedType::on_gyroscope_reading_changed(Gyrometer ^ sender, GyrometerReadingChangedEventArgs ^ args) {
GyrometerReading ^ reading = args->Reading;
@@ -476,7 +476,7 @@ void OSUWP::ManagedType::on_gyroscope_reading_changed(Gyrometer ^ sender, Gyrome
reading->AngularVelocityZ));
}
-void OSUWP::set_mouse_mode(MouseMode p_mode) {
+void OS_UWP::set_mouse_mode(MouseMode p_mode) {
if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) {
@@ -501,41 +501,41 @@ void OSUWP::set_mouse_mode(MouseMode p_mode) {
SetEvent(mouse_mode_changed);
}
-OSUWP::MouseMode OSUWP::get_mouse_mode() const {
+OS_UWP::MouseMode OS_UWP::get_mouse_mode() const {
return mouse_mode;
}
-Point2 OSUWP::get_mouse_position() const {
+Point2 OS_UWP::get_mouse_position() const {
return Point2(old_x, old_y);
}
-int OSUWP::get_mouse_button_state() const {
+int OS_UWP::get_mouse_button_state() const {
return last_button_state;
}
-void OSUWP::set_window_title(const String &p_title) {
+void OS_UWP::set_window_title(const String &p_title) {
}
-void OSUWP::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
+void OS_UWP::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
video_mode = p_video_mode;
}
-OS::VideoMode OSUWP::get_video_mode(int p_screen) const {
+OS::VideoMode OS_UWP::get_video_mode(int p_screen) const {
return video_mode;
}
-void OSUWP::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
+void OS_UWP::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
}
-String OSUWP::get_name() {
+String OS_UWP::get_name() {
return "UWP";
}
-OS::Date OSUWP::get_date(bool utc) const {
+OS::Date OS_UWP::get_date(bool utc) const {
SYSTEMTIME systemtime;
if (utc)
@@ -551,7 +551,7 @@ OS::Date OSUWP::get_date(bool utc) const {
date.dst = false;
return date;
}
-OS::Time OSUWP::get_time(bool utc) const {
+OS::Time OS_UWP::get_time(bool utc) const {
SYSTEMTIME systemtime;
if (utc)
@@ -566,7 +566,7 @@ OS::Time OSUWP::get_time(bool utc) const {
return time;
}
-OS::TimeZoneInfo OSUWP::get_time_zone_info() const {
+OS::TimeZoneInfo OS_UWP::get_time_zone_info() const {
TIME_ZONE_INFORMATION info;
bool daylight = false;
if (GetTimeZoneInformation(&info) == TIME_ZONE_ID_DAYLIGHT)
@@ -579,11 +579,13 @@ OS::TimeZoneInfo OSUWP::get_time_zone_info() const {
ret.name = info.StandardName;
}
- ret.bias = info.Bias;
+ // Bias value returned by GetTimeZoneInformation is inverted of what we expect
+ // For example on GMT-3 GetTimeZoneInformation return a Bias of 180, so invert the value to get -180
+ ret.bias = -info.Bias;
return ret;
}
-uint64_t OSUWP::get_unix_time() const {
+uint64_t OS_UWP::get_unix_time() const {
FILETIME ft;
SYSTEMTIME st;
@@ -605,14 +607,14 @@ uint64_t OSUWP::get_unix_time() const {
return (*(uint64_t *)&ft - *(uint64_t *)&fep) / 10000000;
};
-void OSUWP::delay_usec(uint32_t p_usec) const {
+void OS_UWP::delay_usec(uint32_t p_usec) const {
int msec = p_usec < 1000 ? 1 : p_usec / 1000;
// no Sleep()
WaitForSingleObjectEx(GetCurrentThread(), msec, false);
}
-uint64_t OSUWP::get_ticks_usec() const {
+uint64_t OS_UWP::get_ticks_usec() const {
uint64_t ticks;
uint64_t time;
@@ -626,13 +628,13 @@ uint64_t OSUWP::get_ticks_usec() const {
return time;
}
-void OSUWP::process_events() {
+void OS_UWP::process_events() {
joypad->process_controllers();
process_key_events();
}
-void OSUWP::process_key_events() {
+void OS_UWP::process_key_events() {
for (int i = 0; i < key_event_pos; i++) {
@@ -653,7 +655,7 @@ void OSUWP::process_key_events() {
key_event_pos = 0;
}
-void OSUWP::queue_key_event(KeyEvent &p_event) {
+void OS_UWP::queue_key_event(KeyEvent &p_event) {
// This merges Char events with the previous Key event, so
// the unicode can be retrieved without sending duplicate events.
if (p_event.type == KeyEvent::MessageType::CHAR_EVENT_MESSAGE && key_event_pos > 0) {
@@ -670,7 +672,7 @@ void OSUWP::queue_key_event(KeyEvent &p_event) {
key_event_buffer[key_event_pos++] = p_event;
}
-void OSUWP::set_cursor_shape(CursorShape p_shape) {
+void OS_UWP::set_cursor_shape(CursorShape p_shape) {
ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
@@ -702,57 +704,67 @@ void OSUWP::set_cursor_shape(CursorShape p_shape) {
cursor_shape = p_shape;
}
-void OSUWP::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
+OS::CursorShape OS_UWP::get_cursor_shape() const {
+
+ return cursor_shape;
+}
+
+void OS_UWP::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
// TODO
}
-Error OSUWP::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr) {
+Error OS_UWP::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr) {
return FAILED;
};
-Error OSUWP::kill(const ProcessID &p_pid) {
+Error OS_UWP::kill(const ProcessID &p_pid) {
return FAILED;
};
-Error OSUWP::set_cwd(const String &p_cwd) {
+Error OS_UWP::set_cwd(const String &p_cwd) {
return FAILED;
}
-String OSUWP::get_executable_path() const {
+String OS_UWP::get_executable_path() const {
return "";
}
-void OSUWP::set_icon(const Ref<Image> &p_icon) {
+void OS_UWP::set_icon(const Ref<Image> &p_icon) {
}
-bool OSUWP::has_environment(const String &p_var) const {
+bool OS_UWP::has_environment(const String &p_var) const {
return false;
};
-String OSUWP::get_environment(const String &p_var) const {
+String OS_UWP::get_environment(const String &p_var) const {
return "";
};
-String OSUWP::get_stdin_string(bool p_block) {
+bool OS_UWP::set_environment(const String &p_var, const String &p_value) const {
+
+ return false;
+}
+
+String OS_UWP::get_stdin_string(bool p_block) {
return String();
}
-void OSUWP::move_window_to_foreground() {
+void OS_UWP::move_window_to_foreground() {
}
-Error OSUWP::shell_open(String p_uri) {
+Error OS_UWP::shell_open(String p_uri) {
return FAILED;
}
-String OSUWP::get_locale() const {
+String OS_UWP::get_locale() const {
#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP // this should work on phone 8.1, but it doesn't
return "en";
@@ -762,39 +774,39 @@ String OSUWP::get_locale() const {
#endif
}
-void OSUWP::release_rendering_thread() {
+void OS_UWP::release_rendering_thread() {
gl_context->release_current();
}
-void OSUWP::make_rendering_thread() {
+void OS_UWP::make_rendering_thread() {
gl_context->make_current();
}
-void OSUWP::swap_buffers() {
+void OS_UWP::swap_buffers() {
gl_context->swap_buffers();
}
-bool OSUWP::has_touchscreen_ui_hint() const {
+bool OS_UWP::has_touchscreen_ui_hint() const {
TouchCapabilities ^ tc = ref new TouchCapabilities();
return tc->TouchPresent != 0 || UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch;
}
-bool OSUWP::has_virtual_keyboard() const {
+bool OS_UWP::has_virtual_keyboard() const {
return UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch;
}
-void OSUWP::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect) {
+void OS_UWP::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect) {
InputPane ^ pane = InputPane::GetForCurrentView();
pane->TryShow();
}
-void OSUWP::hide_virtual_keyboard() {
+void OS_UWP::hide_virtual_keyboard() {
InputPane ^ pane = InputPane::GetForCurrentView();
pane->TryHide();
@@ -813,7 +825,7 @@ static String format_error_message(DWORD id) {
return msg;
}
-Error OSUWP::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
+Error OS_UWP::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
String full_path = "game/" + p_path;
p_library_handle = (void *)LoadPackagedLibrary(full_path.c_str(), 0);
@@ -825,14 +837,14 @@ Error OSUWP::open_dynamic_library(const String p_path, void *&p_library_handle,
return OK;
}
-Error OSUWP::close_dynamic_library(void *p_library_handle) {
+Error OS_UWP::close_dynamic_library(void *p_library_handle) {
if (!FreeLibrary((HMODULE)p_library_handle)) {
return FAILED;
}
return OK;
}
-Error OSUWP::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) {
+Error OS_UWP::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) {
p_symbol_handle = (void *)GetProcAddress((HMODULE)p_library_handle, p_name.utf8().get_data());
if (!p_symbol_handle) {
if (!p_optional) {
@@ -845,7 +857,7 @@ Error OSUWP::get_dynamic_library_symbol_handle(void *p_library_handle, const Str
return OK;
}
-void OSUWP::run() {
+void OS_UWP::run() {
if (!main_loop)
return;
@@ -869,35 +881,35 @@ void OSUWP::run() {
main_loop->finish();
}
-MainLoop *OSUWP::get_main_loop() const {
+MainLoop *OS_UWP::get_main_loop() const {
return main_loop;
}
-String OSUWP::get_user_data_dir() const {
+String OS_UWP::get_user_data_dir() const {
Windows::Storage::StorageFolder ^ data_folder = Windows::Storage::ApplicationData::Current->LocalFolder;
return String(data_folder->Path->Data()).replace("\\", "/");
}
-bool OSUWP::_check_internal_feature_support(const String &p_feature) {
- return p_feature == "pc" || p_feature == "s3tc";
+bool OS_UWP::_check_internal_feature_support(const String &p_feature) {
+ return p_feature == "pc";
}
-OS::PowerState OSUWP::get_power_state() {
+OS::PowerState OS_UWP::get_power_state() {
return power_manager->get_power_state();
}
-int OSUWP::get_power_seconds_left() {
+int OS_UWP::get_power_seconds_left() {
return power_manager->get_power_seconds_left();
}
-int OSUWP::get_power_percent_left() {
+int OS_UWP::get_power_percent_left() {
return power_manager->get_power_percent_left();
}
-OSUWP::OSUWP() {
+OS_UWP::OS_UWP() {
key_event_pos = 0;
force_quit = false;
@@ -931,7 +943,7 @@ OSUWP::OSUWP() {
_set_logger(memnew(CompositeLogger(loggers)));
}
-OSUWP::~OSUWP() {
+OS_UWP::~OS_UWP() {
#ifdef STDOUT_FILE
fclose(stdo);
#endif
diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h
index 9641b9cde9..00f79efb04 100644
--- a/platform/uwp/os_uwp.h
+++ b/platform/uwp/os_uwp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,15 +28,15 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef OSUWP_H
-#define OSUWP_H
+#ifndef OS_UWP_H
+#define OS_UWP_H
+#include "context_egl_uwp.h"
#include "core/math/transform_2d.h"
#include "core/os/input.h"
#include "core/os/os.h"
#include "core/ustring.h"
#include "drivers/xaudio2/audio_driver_xaudio2.h"
-#include "gl_context_egl.h"
#include "joypad_uwp.h"
#include "main/input_default.h"
#include "power_uwp.h"
@@ -52,7 +52,7 @@
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
-class OSUWP : public OS {
+class OS_UWP : public OS {
public:
struct KeyEvent {
@@ -95,7 +95,7 @@ private:
VisualServer *visual_server;
int pressrc;
- ContextEGL *gl_context;
+ ContextEGL_UWP *gl_context;
Windows::UI::Core::CoreWindow ^ window;
VideoMode video_mode;
@@ -144,7 +144,7 @@ private:
/* clang-format off */
internal:
ManagedType() { alert_close_handle = false; }
- property OSUWP* os;
+ property OS_UWP* os;
/* clang-format on */
};
ManagedType ^ managed_object;
@@ -213,11 +213,13 @@ public:
virtual bool has_environment(const String &p_var) const;
virtual String get_environment(const String &p_var) const;
+ virtual bool set_environment(const String &p_var, const String &p_value) const;
virtual void set_clipboard(const String &p_text);
virtual String get_clipboard() const;
void set_cursor_shape(CursorShape p_shape);
+ CursorShape get_cursor_shape() const;
virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
void set_icon(const Ref<Image> &p_icon);
@@ -261,8 +263,8 @@ public:
void queue_key_event(KeyEvent &p_event);
- OSUWP();
- ~OSUWP();
+ OS_UWP();
+ ~OS_UWP();
};
#endif
diff --git a/platform/uwp/platform_config.h b/platform/uwp/platform_config.h
index 606795479b..311a41454d 100644
--- a/platform/uwp/platform_config.h
+++ b/platform/uwp/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/power_uwp.cpp b/platform/uwp/power_uwp.cpp
index 4eb48d2dd9..ba1311a1b1 100644
--- a/platform/uwp/power_uwp.cpp
+++ b/platform/uwp/power_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/power_uwp.h b/platform/uwp/power_uwp.h
index da1cffe8f0..cc19904a62 100644
--- a/platform/uwp/power_uwp.h
+++ b/platform/uwp/power_uwp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef PLATFORM_UWP_POWER_UWP_H_
-#define PLATFORM_UWP_POWER_UWP_H_
+#ifndef POWER_UWP_H
+#define POWER_UWP_H
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
@@ -53,4 +53,4 @@ public:
int get_power_percent_left();
};
-#endif /* PLATFORM_UWP_POWER_UWP_H_ */
+#endif // POWER_UWP_H
diff --git a/platform/uwp/thread_uwp.cpp b/platform/uwp/thread_uwp.cpp
index c755204ec4..0e4e138aa6 100644
--- a/platform/uwp/thread_uwp.cpp
+++ b/platform/uwp/thread_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/thread_uwp.h b/platform/uwp/thread_uwp.h
index 16e7efb60b..e29b45a903 100644
--- a/platform/uwp/thread_uwp.h
+++ b/platform/uwp/thread_uwp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/SCsub b/platform/windows/SCsub
index e07d373c4b..892d734734 100644
--- a/platform/windows/SCsub
+++ b/platform/windows/SCsub
@@ -7,13 +7,12 @@ from platform_methods import run_in_subprocess
import platform_windows_builders
common_win = [
- "godot_win.cpp",
- "context_gl_win.cpp",
- "crash_handler_win.cpp",
+ "godot_windows.cpp",
+ "context_gl_windows.cpp",
+ "crash_handler_windows.cpp",
"os_windows.cpp",
- "ctxgl_procaddr.cpp",
- "key_mapping_win.cpp",
- "joypad.cpp",
+ "key_mapping_windows.cpp",
+ "joypad_windows.cpp",
"power_windows.cpp",
"windows_terminal_logger.cpp"
]
diff --git a/platform/windows/context_gl_win.cpp b/platform/windows/context_gl_windows.cpp
index 2d70b00dda..e715999378 100644
--- a/platform/windows/context_gl_win.cpp
+++ b/platform/windows/context_gl_windows.cpp
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* context_gl_win.cpp */
+/* context_gl_windows.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,7 +32,7 @@
// Author: Juan Linietsky <reduzio@gmail.com>, (C) 2008
-#include "context_gl_win.h"
+#include "context_gl_windows.h"
#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
@@ -43,32 +43,32 @@
typedef HGLRC(APIENTRY *PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC, HGLRC, const int *);
-void ContextGL_Win::release_current() {
+void ContextGL_Windows::release_current() {
wglMakeCurrent(hDC, NULL);
}
-void ContextGL_Win::make_current() {
+void ContextGL_Windows::make_current() {
wglMakeCurrent(hDC, hRC);
}
-int ContextGL_Win::get_window_width() {
+int ContextGL_Windows::get_window_width() {
return OS::get_singleton()->get_video_mode().width;
}
-int ContextGL_Win::get_window_height() {
+int ContextGL_Windows::get_window_height() {
return OS::get_singleton()->get_video_mode().height;
}
-void ContextGL_Win::swap_buffers() {
+void ContextGL_Windows::swap_buffers() {
SwapBuffers(hDC);
}
-void ContextGL_Win::set_use_vsync(bool p_use) {
+void ContextGL_Windows::set_use_vsync(bool p_use) {
if (wglSwapIntervalEXT) {
wglSwapIntervalEXT(p_use ? 1 : 0);
@@ -76,14 +76,14 @@ void ContextGL_Win::set_use_vsync(bool p_use) {
use_vsync = p_use;
}
-bool ContextGL_Win::is_using_vsync() const {
+bool ContextGL_Windows::is_using_vsync() const {
return use_vsync;
}
#define _WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
-Error ContextGL_Win::initialize() {
+Error ContextGL_Windows::initialize() {
static PIXELFORMATDESCRIPTOR pfd = {
sizeof(PIXELFORMATDESCRIPTOR), // Size Of This Pixel Format Descriptor
@@ -172,14 +172,14 @@ Error ContextGL_Win::initialize() {
return OK;
}
-ContextGL_Win::ContextGL_Win(HWND hwnd, bool p_opengl_3_context) {
+ContextGL_Windows::ContextGL_Windows(HWND hwnd, bool p_opengl_3_context) {
opengl_3_context = p_opengl_3_context;
hWnd = hwnd;
use_vsync = false;
}
-ContextGL_Win::~ContextGL_Win() {
+ContextGL_Windows::~ContextGL_Windows() {
}
#endif
diff --git a/platform/windows/context_gl_win.h b/platform/windows/context_gl_windows.h
index 5bcdb433b3..d23fba50e1 100644
--- a/platform/windows/context_gl_win.h
+++ b/platform/windows/context_gl_windows.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* context_gl_win.h */
+/* context_gl_windows.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,13 +37,12 @@
#include "core/error_list.h"
#include "core/os/os.h"
-#include "drivers/gl_context/context_gl.h"
#include <windows.h>
typedef bool(APIENTRY *PFNWGLSWAPINTERVALEXTPROC)(int interval);
-class ContextGL_Win : public ContextGL {
+class ContextGL_Windows {
HDC hDC;
HGLRC hRC;
@@ -55,21 +54,21 @@ class ContextGL_Win : public ContextGL {
PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT;
public:
- virtual void release_current();
+ void release_current();
- virtual void make_current();
+ void make_current();
- virtual int get_window_width();
- virtual int get_window_height();
- virtual void swap_buffers();
+ int get_window_width();
+ int get_window_height();
+ void swap_buffers();
- virtual Error initialize();
+ Error initialize();
- virtual void set_use_vsync(bool p_use);
- virtual bool is_using_vsync() const;
+ void set_use_vsync(bool p_use);
+ bool is_using_vsync() const;
- ContextGL_Win(HWND hwnd, bool p_opengl_3_context);
- virtual ~ContextGL_Win();
+ ContextGL_Windows(HWND hwnd, bool p_opengl_3_context);
+ ~ContextGL_Windows();
};
#endif
diff --git a/platform/windows/crash_handler_win.cpp b/platform/windows/crash_handler_windows.cpp
index 2760e87b8b..4006c4c60e 100644
--- a/platform/windows/crash_handler_win.cpp
+++ b/platform/windows/crash_handler_windows.cpp
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* crash_handler_win.cpp */
+/* crash_handler_windows.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,9 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#include "crash_handler_windows.h"
+
+#include "core/os/os.h"
#include "core/project_settings.h"
#include "main/main.h"
-#include "os_windows.h"
#ifdef CRASH_HANDLER_EXCEPTION
@@ -39,6 +41,7 @@
#include <psapi.h>
#include <algorithm>
#include <iterator>
+#include <vector>
#pragma comment(lib, "psapi.lib")
#pragma comment(lib, "dbghelp.lib")
diff --git a/platform/windows/crash_handler_win.h b/platform/windows/crash_handler_windows.h
index 95b1468197..eba72beb7e 100644
--- a/platform/windows/crash_handler_win.h
+++ b/platform/windows/crash_handler_windows.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* crash_handler_win.h */
+/* crash_handler_windows.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef CRASH_HANDLER_WIN_H
-#define CRASH_HANDLER_WIN_H
+#ifndef CRASH_HANDLER_WINDOWS_H
+#define CRASH_HANDLER_WINDOWS_H
#include <windows.h>
@@ -54,4 +54,4 @@ public:
~CrashHandler();
};
-#endif
+#endif // CRASH_HANDLER_WINDOWS_H
diff --git a/platform/windows/ctxgl_procaddr.cpp b/platform/windows/ctxgl_procaddr.cpp
deleted file mode 100644
index 434eeea16e..0000000000
--- a/platform/windows/ctxgl_procaddr.cpp
+++ /dev/null
@@ -1,188 +0,0 @@
-/*************************************************************************/
-/* ctxgl_procaddr.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifdef OPENGL_ENABLED
-#include "ctxgl_procaddr.h"
-#include <GL/gl.h>
-#include <stdio.h>
-
-static PROC _gl_procs[] = {
- (PROC)glCullFace,
- (PROC)glFrontFace,
- (PROC)glHint,
- (PROC)glLineWidth,
- (PROC)glPointSize,
- (PROC)glPolygonMode,
- (PROC)glScissor,
- (PROC)glTexParameterf,
- (PROC)glTexParameterfv,
- (PROC)glTexParameteri,
- (PROC)glTexParameteriv,
- (PROC)glTexImage1D,
- (PROC)glTexImage2D,
- (PROC)glDrawBuffer,
- (PROC)glClear,
- (PROC)glClearColor,
- (PROC)glClearStencil,
- (PROC)glClearDepth,
- (PROC)glStencilMask,
- (PROC)glColorMask,
- (PROC)glDepthMask,
- (PROC)glDisable,
- (PROC)glEnable,
- (PROC)glFinish,
- (PROC)glFlush,
- (PROC)glBlendFunc,
- (PROC)glLogicOp,
- (PROC)glStencilFunc,
- (PROC)glStencilOp,
- (PROC)glDepthFunc,
- (PROC)glPixelStoref,
- (PROC)glPixelStorei,
- (PROC)glReadBuffer,
- (PROC)glReadPixels,
- (PROC)glGetBooleanv,
- (PROC)glGetDoublev,
- (PROC)glGetError,
- (PROC)glGetFloatv,
- (PROC)glGetIntegerv,
- (PROC)glGetString,
- (PROC)glGetTexImage,
- (PROC)glGetTexParameterfv,
- (PROC)glGetTexParameteriv,
- (PROC)glGetTexLevelParameterfv,
- (PROC)glGetTexLevelParameteriv,
- (PROC)glIsEnabled,
- (PROC)glDepthRange,
- (PROC)glViewport,
- /* not detected in ATI */
- (PROC)glDrawArrays,
- (PROC)glDrawElements,
- (PROC)glGetPointerv,
- (PROC)glPolygonOffset,
- (PROC)glCopyTexImage1D,
- (PROC)glCopyTexImage2D,
- (PROC)glCopyTexSubImage1D,
- (PROC)glCopyTexSubImage2D,
- (PROC)glTexSubImage1D,
- (PROC)glTexSubImage2D,
- (PROC)glBindTexture,
- (PROC)glDeleteTextures,
- (PROC)glGenTextures,
- (PROC)glIsTexture,
-
- 0
-};
-
-static const char *_gl_proc_names[] = {
- "glCullFace",
- "glFrontFace",
- "glHint",
- "glLineWidth",
- "glPointSize",
- "glPolygonMode",
- "glScissor",
- "glTexParameterf",
- "glTexParameterfv",
- "glTexParameteri",
- "glTexParameteriv",
- "glTexImage1D",
- "glTexImage2D",
- "glDrawBuffer",
- "glClear",
- "glClearColor",
- "glClearStencil",
- "glClearDepth",
- "glStencilMask",
- "glColorMask",
- "glDepthMask",
- "glDisable",
- "glEnable",
- "glFinish",
- "glFlush",
- "glBlendFunc",
- "glLogicOp",
- "glStencilFunc",
- "glStencilOp",
- "glDepthFunc",
- "glPixelStoref",
- "glPixelStorei",
- "glReadBuffer",
- "glReadPixels",
- "glGetBooleanv",
- "glGetDoublev",
- "glGetError",
- "glGetFloatv",
- "glGetIntegerv",
- "glGetString",
- "glGetTexImage",
- "glGetTexParameterfv",
- "glGetTexParameteriv",
- "glGetTexLevelParameterfv",
- "glGetTexLevelParameteriv",
- "glIsEnabled",
- "glDepthRange",
- "glViewport",
- /* not detected in ati */
- "glDrawArrays",
- "glDrawElements",
- "glGetPointerv",
- "glPolygonOffset",
- "glCopyTexImage1D",
- "glCopyTexImage2D",
- "glCopyTexSubImage1D",
- "glCopyTexSubImage2D",
- "glTexSubImage1D",
- "glTexSubImage2D",
- "glBindTexture",
- "glDeleteTextures",
- "glGenTextures",
- "glIsTexture",
-
- 0
-};
-
-PROC get_gl_proc_address(const char *p_address) {
-
- PROC proc = wglGetProcAddress((const CHAR *)p_address);
- if (!proc) {
-
- int i = 0;
- while (_gl_procs[i]) {
-
- if (strcmp(p_address, _gl_proc_names[i]) == 0) {
- return _gl_procs[i];
- }
- i++;
- }
- }
- return proc;
-}
-#endif
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index e14db9a201..2f7334657f 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -1,6 +1,5 @@
import methods
import os
-import sys
def is_active():
@@ -197,6 +196,8 @@ def configure_msvc(env, manual_msvc_config):
## Compile/link flags
env.AppendUnique(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo'])
+ if int(env['MSVC_VERSION'].split('.')[0]) >= 14: #vs2015 and later
+ env.AppendUnique(CCFLAGS=['/utf-8'])
env.AppendUnique(CXXFLAGS=['/TP']) # assume all sources are C++
if manual_msvc_config: # should be automatic if SCons found it
if os.getenv("WindowsSdkDir") is not None:
@@ -205,11 +206,11 @@ def configure_msvc(env, manual_msvc_config):
print("Missing environment variable: WindowsSdkDir")
env.AppendUnique(CPPDEFINES = ['WINDOWS_ENABLED', 'OPENGL_ENABLED',
- 'RTAUDIO_ENABLED', 'WASAPI_ENABLED',
- 'WINMIDI_ENABLED', 'TYPED_METHOD_BIND',
+ 'WASAPI_ENABLED', 'WINMIDI_ENABLED',
+ 'TYPED_METHOD_BIND',
'WIN32', 'MSVC',
- 'WINVER=$target_win_version',
- '_WIN32_WINNT=$target_win_version'])
+ 'WINVER=%s' % env["target_win_version"],
+ '_WIN32_WINNT=%s' % env["target_win_version"]])
env.AppendUnique(CPPDEFINES=['NOMINMAX']) # disable bogus min/max WinDef.h macros
if env["bits"] == "64":
env.AppendUnique(CPPDEFINES=['_WIN64'])
@@ -218,7 +219,7 @@ def configure_msvc(env, manual_msvc_config):
LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32',
'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32',
- 'shell32', 'advapi32', 'dinput8', 'dxguid', 'imm32', 'bcrypt']
+ 'shell32', 'advapi32', 'dinput8', 'dxguid', 'imm32', 'bcrypt','Avrt']
env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS])
if manual_msvc_config:
@@ -326,10 +327,10 @@ def configure_mingw(env):
env.Append(CCFLAGS=['-DWINDOWS_ENABLED', '-mwindows'])
env.Append(CCFLAGS=['-DOPENGL_ENABLED'])
- env.Append(CCFLAGS=['-DRTAUDIO_ENABLED'])
env.Append(CCFLAGS=['-DWASAPI_ENABLED'])
+ env.Append(CCFLAGS=['-DWINMIDI_ENABLED'])
env.Append(CCFLAGS=['-DWINVER=%s' % env['target_win_version'], '-D_WIN32_WINNT=%s' % env['target_win_version']])
- env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser', 'imm32', 'bcrypt'])
+ env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser', 'imm32', 'bcrypt','avrt'])
env.Append(CPPFLAGS=['-DMINGW_ENABLED'])
@@ -347,12 +348,12 @@ def configure(env):
env['ENV']['TMP'] = os.environ['TMP']
# First figure out which compiler, version, and target arch we're using
- if os.getenv("VCINSTALLDIR"):
+ if os.getenv("VCINSTALLDIR") and not env["use_mingw"]:
# Manual setup of MSVC
setup_msvc_manual(env)
env.msvc = True
manual_msvc_config = True
- elif env.get('MSVC_VERSION', ''):
+ elif env.get('MSVC_VERSION', '') and not env["use_mingw"]:
setup_msvc_auto(env)
env.msvc = True
manual_msvc_config = False
diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp
index dcaae40b10..141ab96370 100644
--- a/platform/windows/export/export.cpp
+++ b/platform/windows/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -73,7 +73,7 @@ Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset>
}
#endif
- String icon_path = p_preset->get("application/icon");
+ String icon_path = ProjectSettings::get_singleton()->globalize_path(p_preset->get("application/icon"));
String file_verion = p_preset->get("application/file_version");
String product_version = p_preset->get("application/product_version");
String company_name = p_preset->get("application/company_name");
@@ -137,7 +137,7 @@ Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset>
void EditorExportPlatformWindows::get_export_options(List<ExportOption> *r_options) {
EditorExportPlatformPC::get_export_options(r_options);
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_GLOBAL_FILE, "*.ico"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.ico"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_version"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_version"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/company_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Company Name"), ""));
diff --git a/platform/windows/export/export.h b/platform/windows/export/export.h
index 7f62e8955c..e3431797b4 100644
--- a/platform/windows/export/export.h
+++ b/platform/windows/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/godot.natvis b/platform/windows/godot.natvis
index 01963035a1..55c83c3f3c 100644
--- a/platform/windows/godot.natvis
+++ b/platform/windows/godot.natvis
@@ -2,92 +2,109 @@
<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010">
<Type Name="Vector&lt;*&gt;">
<Expand>
- <Item Name="size">(_cowdata &amp;&amp; _cowdata-&gt;_ptr) ? (((const unsigned int *)(_cowdata-&gt;_ptr))[-1]) : 0</Item>
+ <Item Name="[size]">_cowdata._ptr ? (((const unsigned int *)(_cowdata._ptr))[-1]) : 0</Item>
<ArrayItems>
- <Size>(_cowdata &amp;&amp; _cowdata-&gt;_ptr) ? (((const unsigned int *)(_cowdata-&gt;_ptr))[-1]) : 0</Size>
- <ValuePointer>(_cowdata) ? (_cowdata-&gt;_ptr) : 0</ValuePointer>
+ <Size>_cowdata._ptr ? (((const unsigned int *)(_cowdata._ptr))[-1]) : 0</Size>
+ <ValuePointer>_cowdata._ptr</ValuePointer>
</ArrayItems>
</Expand>
</Type>
<Type Name="PoolVector&lt;*&gt;">
<Expand>
- <Item Name="size">alloc ? (alloc-&gt;size / sizeof($T1)) : 0</Item>
+ <Item Name="[size]">alloc ? (alloc-&gt;size / sizeof($T1)) : 0</Item>
<ArrayItems>
<Size>alloc ? (alloc-&gt;size / sizeof($T1)) : 0</Size>
<ValuePointer>alloc ? (($T1 *)alloc-&gt;mem) : 0</ValuePointer>
</ArrayItems>
</Expand>
</Type>
+
+ <Type Name="List&lt;*&gt;">
+ <Expand>
+ <Item Name="[size]">_data ? (_data->size_cache) : 0</Item>
+ <LinkedListItems>
+ <Size>_data ? (_data->size_cache) : 0</Size>
+ <HeadPointer>_data->first</HeadPointer>
+ <NextPointer>next_ptr</NextPointer>
+ <ValueNode>value</ValueNode>
+ </LinkedListItems>
+ </Expand>
+ </Type>
<Type Name="Variant">
- <DisplayString Condition="this-&gt;type == Variant::NIL">nil</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::BOOL">{_data._bool}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::INT">{_data._int}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::REAL">{_data._real}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::TRANSFORM2D">{_data._transform2d}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::AABB">{_data._aabb}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::BASIS">{_data._basis}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::TRANSFORM">{_data._transform}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::ARRAY">{*(Array *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::STRING &amp;&amp; ((String *)(&amp;_data._mem[0]))-&gt;_cowdata._ptr == 0">""</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::STRING &amp;&amp; ((String *)(&amp;_data._mem[0]))-&gt;_cowdata._ptr != 0">{((String *)(&amp;_data._mem[0]))-&gt;_cowdata._ptr,su}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::VECTOR2">{*(Vector2 *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::RECT2">{*(Rect2 *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::VECTOR3">{*(Vector3 *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::PLANE">{*(Plane *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::QUAT">{*(Quat *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::COLOR">{*(Color *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::NODE_PATH">{*(NodePath *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::_RID">{*(RID *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::OBJECT">{*(Object *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::DICTIONARY">{*(Dictionary *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::ARRAY">{*(Array *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::POOL_BYTE_ARRAY">{*(PoolByteArray *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::POOL_INT_ARRAY">{*(PoolIntArray *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::POOL_REAL_ARRAY">{*(PoolRealArray *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::POOL_STRING_ARRAY">{*(PoolStringArray *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::POOL_VECTOR2_ARRAY">{*(PoolVector2Array *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::POOL_VECTOR3_ARRAY">{*(PoolVector3Array *)_data._mem}</DisplayString>
- <DisplayString Condition="this-&gt;type == Variant::POOL_COLOR_ARRAY">{*(PoolColorArray *)_data._mem}</DisplayString>
-
- <StringView Condition="this-&gt;type == Variant::STRING &amp;&amp; ((String *)(&amp;_data._mem[0]))-&gt;_cowdata._ptr != 0">((String *)(&amp;_data._mem[0]))-&gt;_cowdata._ptr,su</StringView>
+ <DisplayString Condition="type == Variant::NIL">nil</DisplayString>
+ <DisplayString Condition="type == Variant::BOOL">{_data._bool}</DisplayString>
+ <DisplayString Condition="type == Variant::INT">{_data._int}</DisplayString>
+ <DisplayString Condition="type == Variant::REAL">{_data._real}</DisplayString>
+ <DisplayString Condition="type == Variant::TRANSFORM2D">{_data._transform2d}</DisplayString>
+ <DisplayString Condition="type == Variant::AABB">{_data._aabb}</DisplayString>
+ <DisplayString Condition="type == Variant::BASIS">{_data._basis}</DisplayString>
+ <DisplayString Condition="type == Variant::TRANSFORM">{_data._transform}</DisplayString>
+ <DisplayString Condition="type == Variant::STRING">{*(String *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::VECTOR2">{*(Vector2 *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::RECT2">{*(Rect2 *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::VECTOR3">{*(Vector3 *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::PLANE">{*(Plane *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::QUAT">{*(Quat *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::COLOR">{*(Color *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::NODE_PATH">{*(NodePath *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::_RID">{*(RID *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::OBJECT">{*(Object *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::DICTIONARY">{*(Dictionary *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::ARRAY">{*(Array *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::POOL_BYTE_ARRAY">{*(PoolByteArray *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::POOL_INT_ARRAY">{*(PoolIntArray *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::POOL_REAL_ARRAY">{*(PoolRealArray *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::POOL_STRING_ARRAY">{*(PoolStringArray *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::POOL_VECTOR2_ARRAY">{*(PoolVector2Array *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::POOL_VECTOR3_ARRAY">{*(PoolVector3Array *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::POOL_COLOR_ARRAY">{*(PoolColorArray *)_data._mem}</DisplayString>
+ <StringView Condition="type == Variant::STRING &amp;&amp; ((String *)(_data._mem))->_cowdata._ptr">((String *)(_data._mem))->_cowdata._ptr,su</StringView>
+
<Expand>
- <Item Name="value" Condition="this-&gt;type == Variant::BOOL">_data._bool</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::INT">_data._int</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::REAL">_data._real</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::TRANSFORM2D">_data._transform2d</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::AABB">_data._aabb</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::BASIS">_data._basis</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::TRANSFORM">_data._transform</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::ARRAY">*(Array *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::STRING">*(String *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::VECTOR2">*(Vector2 *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::RECT2">*(Rect2 *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::VECTOR3">*(Vector3 *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::PLANE">*(Plane *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::QUAT">*(Quat *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::COLOR">*(Color *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::NODE_PATH">*(NodePath *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::_RID">*(RID *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::OBJECT">*(Object *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::DICTIONARY">*(Dictionary *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::ARRAY">*(Array *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::POOL_BYTE_ARRAY">*(PoolByteArray *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::POOL_INT_ARRAY">*(PoolIntArray *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::POOL_REAL_ARRAY">*(PoolRealArray *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::POOL_STRING_ARRAY">*(PoolStringArray *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::POOL_VECTOR2_ARRAY">*(PoolVector2Array *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::POOL_VECTOR3_ARRAY">*(PoolVector3Array *)_data._mem</Item>
- <Item Name="value" Condition="this-&gt;type == Variant::POOL_COLOR_ARRAY">*(PoolColorArray *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::BOOL">_data._bool</Item>
+ <Item Name="[value]" Condition="type == Variant::INT">_data._int</Item>
+ <Item Name="[value]" Condition="type == Variant::REAL">_data._real</Item>
+ <Item Name="[value]" Condition="type == Variant::TRANSFORM2D">_data._transform2d</Item>
+ <Item Name="[value]" Condition="type == Variant::AABB">_data._aabb</Item>
+ <Item Name="[value]" Condition="type == Variant::BASIS">_data._basis</Item>
+ <Item Name="[value]" Condition="type == Variant::TRANSFORM">_data._transform</Item>
+ <Item Name="[value]" Condition="type == Variant::STRING">*(String *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::VECTOR2">*(Vector2 *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::RECT2">*(Rect2 *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::VECTOR3">*(Vector3 *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::PLANE">*(Plane *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::QUAT">*(Quat *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::COLOR">*(Color *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::NODE_PATH">*(NodePath *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::_RID">*(RID *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::OBJECT">*(Object *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::DICTIONARY">*(Dictionary *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::ARRAY">*(Array *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::POOL_BYTE_ARRAY">*(PoolByteArray *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::POOL_INT_ARRAY">*(PoolIntArray *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::POOL_REAL_ARRAY">*(PoolRealArray *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::POOL_STRING_ARRAY">*(PoolStringArray *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::POOL_VECTOR2_ARRAY">*(PoolVector2Array *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::POOL_VECTOR3_ARRAY">*(PoolVector3Array *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::POOL_COLOR_ARRAY">*(PoolColorArray *)_data._mem</Item>
</Expand>
</Type>
<Type Name="String">
- <DisplayString Condition="this-&gt;_cowdata._ptr == 0">empty</DisplayString>
- <DisplayString Condition="this-&gt;_cowdata._ptr != 0">{this->_cowdata._ptr,su}</DisplayString>
- <StringView Condition="this-&gt;_cowdata._ptr != 0">this->_cowdata._ptr,su</StringView>
+ <DisplayString Condition="_cowdata._ptr == 0">[empty]</DisplayString>
+ <DisplayString Condition="_cowdata._ptr != 0">{_cowdata._ptr,su}</DisplayString>
+ <StringView Condition="_cowdata._ptr != 0">_cowdata._ptr,su</StringView>
+ </Type>
+
+ <Type Name="StringName">
+ <DisplayString Condition="_data &amp;&amp; _data->cname">{_data->cname}</DisplayString>
+ <DisplayString Condition="_data &amp;&amp; !_data->cname">{_data->name,su}</DisplayString>
+ <DisplayString Condition="!_data">[empty]</DisplayString>
+ <StringView Condition="_data &amp;&amp; _data->cname">_data->cname</StringView>
+ <StringView Condition="_data &amp;&amp; !_data->cname">_data->name,su</StringView>
</Type>
<Type Name="Vector2">
diff --git a/platform/windows/godot_win.cpp b/platform/windows/godot_windows.cpp
index 504a9a0380..0b52682c7c 100644
--- a/platform/windows/godot_win.cpp
+++ b/platform/windows/godot_windows.cpp
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* godot_win.cpp */
+/* godot_windows.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,6 +30,7 @@
#include "main/main.h"
#include "os_windows.h"
+
#include <locale.h>
#include <stdio.h>
diff --git a/platform/windows/joypad.cpp b/platform/windows/joypad_windows.cpp
index 7201714fb8..5a399cdf90 100644
--- a/platform/windows/joypad.cpp
+++ b/platform/windows/joypad_windows.cpp
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* joypad.cpp */
+/* joypad_windows.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,10 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "joypad.h"
+#include "joypad_windows.h"
+
#include <oleauto.h>
#include <wbemidl.h>
-#include <iostream>
#ifndef __GNUC__
#define __builtin_bswap32 _byteswap_ulong
@@ -149,15 +149,12 @@ bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) {
const DWORD devtype = (instance->dwDevType & 0xFF);
if ((devtype != DI8DEVTYPE_JOYSTICK) && (devtype != DI8DEVTYPE_GAMEPAD) && (devtype != DI8DEVTYPE_1STPERSON)) {
- //printf("ignore device %s, type %x\n", instance->tszProductName, devtype);
return false;
}
hr = dinput->CreateDevice(instance->guidInstance, &joy->di_joy, NULL);
if (FAILED(hr)) {
-
- //std::wcout << "failed to create device: " << instance->tszProductName << std::endl;
return false;
}
@@ -383,8 +380,6 @@ void JoypadWindows::process_joypads() {
hr = joy->di_joy->GetDeviceState(sizeof(DIJOYSTATE2), &js);
if (FAILED(hr)) {
-
- //printf("failed to read joy #%d\n", i);
continue;
}
diff --git a/platform/windows/joypad.h b/platform/windows/joypad_windows.h
index 0d14480733..4af5d9bd6a 100644
--- a/platform/windows/joypad.h
+++ b/platform/windows/joypad_windows.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* joypad.h */
+/* joypad_windows.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,10 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef JOYPAD_H
-#define JOYPAD_H
+#ifndef JOYPAD_WINDOWS_H
+#define JOYPAD_WINDOWS_H
#include "os_windows.h"
+
#define DIRECTINPUT_VERSION 0x0800
#include <dinput.h>
#include <xinput.h> // on unix the file is called "xinput.h", on windows I'm sure it won't mind
@@ -145,4 +146,4 @@ private:
XInputSetState_t xinput_set_state;
};
-#endif
+#endif // JOYPAD_WINDOWS_H
diff --git a/platform/windows/key_mapping_win.cpp b/platform/windows/key_mapping_windows.cpp
index 80580a63b3..01bbb072bb 100644
--- a/platform/windows/key_mapping_win.cpp
+++ b/platform/windows/key_mapping_windows.cpp
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* key_mapping_win.cpp */
+/* key_mapping_windows.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "key_mapping_win.h"
+#include "key_mapping_windows.h"
#include <stdio.h>
diff --git a/platform/windows/key_mapping_win.h b/platform/windows/key_mapping_windows.h
index 340f916e1c..dbb8c20f1e 100644
--- a/platform/windows/key_mapping_win.h
+++ b/platform/windows/key_mapping_windows.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* key_mapping_win.h */
+/* key_mapping_windows.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -45,4 +45,4 @@ public:
static unsigned int get_keysym(unsigned int p_code);
};
-#endif
+#endif // KEY_MAPPING_WINDOWS_H
diff --git a/platform/windows/lang_table.h b/platform/windows/lang_table.h
index 78bfadfeae..f12893a8dc 100644
--- a/platform/windows/lang_table.h
+++ b/platform/windows/lang_table.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index e1cbbcc66b..5e12106639 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -43,7 +43,7 @@
#include "drivers/windows/rw_lock_windows.h"
#include "drivers/windows/semaphore_windows.h"
#include "drivers/windows/thread_windows.h"
-#include "joypad.h"
+#include "joypad_windows.h"
#include "lang_table.h"
#include "main/main.h"
#include "servers/audio_server.h"
@@ -51,6 +51,8 @@
#include "servers/visual/visual_server_wrap_mt.h"
#include "windows_terminal_logger.h"
+#include <avrt.h>
+#include <direct.h>
#include <process.h>
#include <regstr.h>
#include <shlobj.h>
@@ -269,7 +271,7 @@ void OS_Windows::_touch_event(bool p_pressed, float p_x, float p_y, int idx) {
event->set_position(Vector2(p_x, p_y));
if (main_loop) {
- input->parse_input_event(event);
+ input->accumulate_input_event(event);
}
};
@@ -291,11 +293,21 @@ void OS_Windows::_drag_event(float p_x, float p_y, int idx) {
event->set_position(Vector2(p_x, p_y));
if (main_loop)
- input->parse_input_event(event);
+ input->accumulate_input_event(event);
};
LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
+ if (drop_events) {
+
+ if (user_proc) {
+
+ return CallWindowProcW(user_proc, hWnd, uMsg, wParam, lParam);
+ } else {
+ return DefWindowProcW(hWnd, uMsg, wParam, lParam);
+ }
+ };
+
switch (uMsg) // Check For Windows Messages
{
case WM_SETFOCUS: {
@@ -372,8 +384,6 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
outside = true;
if (main_loop && mouse_mode != MOUSE_MODE_CAPTURED)
main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_EXIT);
- if (input)
- input->set_mouse_in_window(false);
} break;
case WM_INPUT: {
@@ -446,7 +456,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
}
if (window_has_focus && main_loop && mm->get_relative() != Vector2())
- input->parse_input_event(mm);
+ input->accumulate_input_event(mm);
}
delete[] lpb;
} break;
@@ -468,8 +478,6 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
if (main_loop && mouse_mode != MOUSE_MODE_CAPTURED)
main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_ENTER);
- if (input)
- input->set_mouse_in_window(true);
CursorShape c = cursor_shape;
cursor_shape = CURSOR_MAX;
@@ -533,7 +541,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
old_x = mm->get_position().x;
old_y = mm->get_position().y;
if (window_has_focus && main_loop)
- input->parse_input_event(mm);
+ input->accumulate_input_event(mm);
} break;
case WM_LBUTTONDOWN:
@@ -658,7 +666,9 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
mb->set_button_index(BUTTON_XBUTTON2);
mb->set_doubleclick(true);
} break;
- default: { return 0; }
+ default: {
+ return 0;
+ }
}
mb->set_control((wParam & MK_CONTROL) != 0);
@@ -706,14 +716,14 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
mb->set_global_position(mb->get_position());
if (main_loop) {
- input->parse_input_event(mb);
+ input->accumulate_input_event(mb);
if (mb->is_pressed() && mb->get_button_index() > 3 && mb->get_button_index() < 8) {
//send release for mouse wheel
Ref<InputEventMouseButton> mbd = mb->duplicate();
last_button_state &= ~(1 << (mbd->get_button_index() - 1));
mbd->set_button_mask(last_button_state);
mbd->set_pressed(false);
- input->parse_input_event(mbd);
+ input->accumulate_input_event(mbd);
}
}
} break;
@@ -783,7 +793,9 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
case WM_TIMER: {
if (wParam == move_timer_id) {
process_key_events();
- Main::iteration();
+ if (!Main::is_iterating()) {
+ Main::iteration();
+ }
}
} break;
@@ -802,6 +814,13 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
gr_mem = alt_mem;
}
+ if (mouse_mode == MOUSE_MODE_CAPTURED) {
+ // When SetCapture is used, ALT+F4 hotkey is ignored by Windows, so handle it ourselves
+ if (wParam == VK_F4 && alt_mem && (uMsg == WM_KEYDOWN || uMsg == WM_SYSKEYDOWN)) {
+ if (main_loop)
+ main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);
+ }
+ }
/*
if (wParam==VK_WIN) TODO wtf is this?
meta_mem=uMsg==WM_KEYDOWN;
@@ -967,7 +986,7 @@ void OS_Windows::process_key_events() {
if (k->get_unicode() < 32)
k->set_unicode(0);
- input->parse_input_event(k);
+ input->accumulate_input_event(k);
}
//do nothing
@@ -1005,7 +1024,7 @@ void OS_Windows::process_key_events() {
k->set_echo((ke.uMsg == WM_KEYDOWN && (ke.lParam & (1 << 30))));
- input->parse_input_event(k);
+ input->accumulate_input_event(k);
} break;
}
@@ -1263,13 +1282,13 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
gl_context = NULL;
while (!gl_context) {
- gl_context = memnew(ContextGL_Win(hWnd, gles3_context));
+ gl_context = memnew(ContextGL_Windows(hWnd, gles3_context));
if (gl_context->initialize() != OK) {
memdelete(gl_context);
gl_context = NULL;
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best" || editor) {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) {
if (p_video_driver == VIDEO_DRIVER_GLES2) {
gl_initialization_error = true;
break;
@@ -1291,7 +1310,7 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
RasterizerGLES3::make_current();
break;
} else {
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best" || editor) {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) {
p_video_driver = VIDEO_DRIVER_GLES2;
gles3_context = false;
continue;
@@ -1371,6 +1390,21 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
set_ime_active(false);
+ if (!OS::get_singleton()->is_in_low_processor_usage_mode()) {
+ //SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS);
+ SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS);
+ DWORD index = 0;
+ HANDLE handle = AvSetMmThreadCharacteristics("Games", &index);
+ if (handle)
+ AvSetMmThreadPriority(handle, AVRT_PRIORITY_CRITICAL);
+
+ // This is needed to make sure that background work does not starve the main thread.
+ // This is only setting priority of this thread, not the whole process.
+ SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL);
+ }
+
+ update_real_mouse_position();
+
return OK;
}
@@ -1572,6 +1606,19 @@ Point2 OS_Windows::get_mouse_position() const {
return Point2(old_x, old_y);
}
+void OS_Windows::update_real_mouse_position() {
+
+ POINT mouse_pos;
+ if (GetCursorPos(&mouse_pos) && ScreenToClient(hWnd, &mouse_pos)) {
+ if (mouse_pos.x > 0 && mouse_pos.y > 0 && mouse_pos.x <= video_mode.width && mouse_pos.y <= video_mode.height) {
+ old_x = mouse_pos.x;
+ old_y = mouse_pos.y;
+ old_invalid = false;
+ input->set_mouse_position(Point2i(mouse_pos.x, mouse_pos.y));
+ }
+ }
+}
+
int OS_Windows::get_mouse_button_state() const {
return last_button_state;
@@ -1714,6 +1761,7 @@ void OS_Windows::set_window_position(const Point2 &p_position) {
}
last_pos = p_position;
+ update_real_mouse_position();
}
Size2 OS_Windows::get_window_size() const {
@@ -2114,7 +2162,9 @@ OS::TimeZoneInfo OS_Windows::get_time_zone_info() const {
ret.name = info.StandardName;
}
- ret.bias = info.Bias;
+ // Bias value returned by GetTimeZoneInformation is inverted of what we expect
+ // For example on GMT-3 GetTimeZoneInformation return a Bias of 180, so invert the value to get -180
+ ret.bias = -info.Bias;
return ret;
}
@@ -2142,8 +2192,13 @@ uint64_t OS_Windows::get_unix_time() const {
uint64_t OS_Windows::get_system_time_secs() const {
- const uint64_t WINDOWS_TICK = 10000000;
- const uint64_t SEC_TO_UNIX_EPOCH = 11644473600LL;
+ return get_system_time_msecs() / 1000;
+}
+
+uint64_t OS_Windows::get_system_time_msecs() const {
+
+ const uint64_t WINDOWS_TICK = 10000;
+ const uint64_t MSEC_TO_UNIX_EPOCH = 11644473600000LL;
SYSTEMTIME st;
GetSystemTime(&st);
@@ -2154,7 +2209,7 @@ uint64_t OS_Windows::get_system_time_secs() const {
ret <<= 32;
ret |= ft.dwLowDateTime;
- return (uint64_t)(ret / WINDOWS_TICK - SEC_TO_UNIX_EPOCH);
+ return (uint64_t)(ret / WINDOWS_TICK - MSEC_TO_UNIX_EPOCH);
}
void OS_Windows::delay_usec(uint32_t p_usec) const {
@@ -2183,7 +2238,9 @@ void OS_Windows::process_events() {
MSG msg;
- joypad->process_joypads();
+ if (!drop_events) {
+ joypad->process_joypads();
+ }
while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE)) {
@@ -2191,7 +2248,10 @@ void OS_Windows::process_events() {
DispatchMessageW(&msg);
}
- process_key_events();
+ if (!drop_events) {
+ process_key_events();
+ input->flush_accumulated_events();
+ }
}
void OS_Windows::set_cursor_shape(CursorShape p_shape) {
@@ -2235,6 +2295,11 @@ void OS_Windows::set_cursor_shape(CursorShape p_shape) {
cursor_shape = p_shape;
}
+OS::CursorShape OS_Windows::get_cursor_shape() const {
+
+ return cursor_shape;
+}
+
void OS_Windows::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
if (p_cursor.is_valid()) {
Ref<Texture> texture = p_cursor;
@@ -2314,6 +2379,9 @@ void OS_Windows::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shap
iconinfo.hbmMask = hAndMask;
iconinfo.hbmColor = hXorMask;
+ if (cursors[p_shape])
+ DestroyIcon(cursors[p_shape]);
+
cursors[p_shape] = CreateIconIndirect(&iconinfo);
if (p_shape == cursor_shape) {
@@ -2573,6 +2641,11 @@ String OS_Windows::get_environment(const String &p_var) const {
return "";
}
+bool OS_Windows::set_environment(const String &p_var, const String &p_value) const {
+
+ return (bool)SetEnvironmentVariableW(p_var.c_str(), p_value.c_str());
+}
+
String OS_Windows::get_stdin_string(bool p_block) {
if (p_block) {
@@ -2797,39 +2870,41 @@ String OS_Windows::get_godot_dir_name() const {
String OS_Windows::get_system_dir(SystemDir p_dir) const {
- int id;
+ KNOWNFOLDERID id;
switch (p_dir) {
case SYSTEM_DIR_DESKTOP: {
- id = CSIDL_DESKTOPDIRECTORY;
+ id = FOLDERID_Desktop;
} break;
case SYSTEM_DIR_DCIM: {
- id = CSIDL_MYPICTURES;
+ id = FOLDERID_Pictures;
} break;
case SYSTEM_DIR_DOCUMENTS: {
- id = CSIDL_PERSONAL;
+ id = FOLDERID_Documents;
} break;
case SYSTEM_DIR_DOWNLOADS: {
- id = 0x000C;
+ id = FOLDERID_Downloads;
} break;
case SYSTEM_DIR_MOVIES: {
- id = CSIDL_MYVIDEO;
+ id = FOLDERID_Videos;
} break;
case SYSTEM_DIR_MUSIC: {
- id = CSIDL_MYMUSIC;
+ id = FOLDERID_Music;
} break;
case SYSTEM_DIR_PICTURES: {
- id = CSIDL_MYPICTURES;
+ id = FOLDERID_Pictures;
} break;
case SYSTEM_DIR_RINGTONES: {
- id = CSIDL_MYMUSIC;
+ id = FOLDERID_Music;
} break;
}
- WCHAR szPath[MAX_PATH];
- HRESULT res = SHGetFolderPathW(NULL, id, NULL, 0, szPath);
+ PWSTR szPath;
+ HRESULT res = SHGetKnownFolderPath(id, 0, NULL, &szPath);
ERR_FAIL_COND_V(res != S_OK, String());
- return String(szPath);
+ String path = String(szPath);
+ CoTaskMemFree(szPath);
+ return path;
}
String OS_Windows::get_user_data_dir() const {
@@ -2921,7 +2996,7 @@ int OS_Windows::get_power_percent_left() {
bool OS_Windows::_check_internal_feature_support(const String &p_feature) {
- return p_feature == "pc" || p_feature == "s3tc" || p_feature == "bptc";
+ return p_feature == "pc";
}
void OS_Windows::disable_crash_handler() {
@@ -2932,6 +3007,13 @@ bool OS_Windows::is_disable_crash_handler() const {
return crash_handler.is_disabled();
}
+void OS_Windows::process_and_drop_events() {
+
+ drop_events = true;
+ process_events();
+ drop_events = false;
+}
+
Error OS_Windows::move_to_trash(const String &p_path) {
SHFILEOPSTRUCTW sf;
WCHAR *from = new WCHAR[p_path.length() + 2];
@@ -2960,6 +3042,7 @@ Error OS_Windows::move_to_trash(const String &p_path) {
OS_Windows::OS_Windows(HINSTANCE _hInstance) {
+ drop_events = false;
key_event_pos = 0;
layered_window = false;
hBitmap = NULL;
@@ -2983,9 +3066,6 @@ OS_Windows::OS_Windows(HINSTANCE _hInstance) {
#ifdef WASAPI_ENABLED
AudioDriverManager::add_driver(&driver_wasapi);
#endif
-#ifdef RTAUDIO_ENABLED
- AudioDriverManager::add_driver(&driver_rtaudio);
-#endif
#ifdef XAUDIO2_ENABLED
AudioDriverManager::add_driver(&driver_xaudio2);
#endif
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index d09ade4daa..c15e1cabc3 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,14 +30,17 @@
#ifndef OS_WINDOWS_H
#define OS_WINDOWS_H
-#include "context_gl_win.h"
+
+#include "context_gl_windows.h"
#include "core/os/input.h"
#include "core/os/os.h"
#include "core/project_settings.h"
-#include "crash_handler_win.h"
-#include "drivers/rtaudio/audio_driver_rtaudio.h"
+#include "crash_handler_windows.h"
+#include "drivers/unix/ip_unix.h"
#include "drivers/wasapi/audio_driver_wasapi.h"
-#include "drivers/winmidi/win_midi.h"
+#include "drivers/winmidi/midi_driver_winmidi.h"
+#include "key_mapping_windows.h"
+#include "main/input_default.h"
#include "power_windows.h"
#include "servers/audio_server.h"
#include "servers/visual/rasterizer.h"
@@ -45,9 +48,6 @@
#ifdef XAUDIO2_ENABLED
#include "drivers/xaudio2/audio_driver_xaudio2.h"
#endif
-#include "drivers/unix/ip_unix.h"
-#include "key_mapping_win.h"
-#include "main/input_default.h"
#include <fcntl.h>
#include <io.h>
@@ -86,7 +86,7 @@ class OS_Windows : public OS {
int old_x, old_y;
Point2i center;
#if defined(OPENGL_ENABLED)
- ContextGL_Win *gl_context;
+ ContextGL_Windows *gl_context;
#endif
VisualServer *visual_server;
int pressrc;
@@ -127,6 +127,7 @@ class OS_Windows : public OS {
bool window_has_focus;
uint32_t last_button_state;
bool use_raw_input;
+ bool drop_events;
HCURSOR cursors[CURSOR_MAX] = { NULL };
CursorShape cursor_shape;
@@ -141,9 +142,6 @@ class OS_Windows : public OS {
#ifdef WASAPI_ENABLED
AudioDriverWASAPI driver_wasapi;
#endif
-#ifdef RTAUDIO_ENABLED
- AudioDriverRtAudio driver_rtaudio;
-#endif
#ifdef XAUDIO2_ENABLED
AudioDriverXAudio2 driver_xaudio2;
#endif
@@ -200,6 +198,7 @@ public:
virtual void warp_mouse_position(const Point2 &p_to);
virtual Point2 get_mouse_position() const;
+ void update_real_mouse_position();
virtual int get_mouse_button_state() const;
virtual void set_window_title(const String &p_title);
@@ -254,6 +253,7 @@ public:
virtual TimeZoneInfo get_time_zone_info() const;
virtual uint64_t get_unix_time() const;
virtual uint64_t get_system_time_secs() const;
+ virtual uint64_t get_system_time_msecs() const;
virtual bool can_draw() const;
virtual Error set_cwd(const String &p_cwd);
@@ -267,11 +267,13 @@ public:
virtual bool has_environment(const String &p_var) const;
virtual String get_environment(const String &p_var) const;
+ virtual bool set_environment(const String &p_var, const String &p_value) const;
virtual void set_clipboard(const String &p_text);
virtual String get_clipboard() const;
void set_cursor_shape(CursorShape p_shape);
+ CursorShape get_cursor_shape() const;
virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
void GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent, OUT HBITMAP &hAndMaskBitmap, OUT HBITMAP &hXorMaskBitmap);
void set_icon(const Ref<Image> &p_icon);
@@ -330,6 +332,8 @@ public:
virtual Error move_to_trash(const String &p_path);
+ virtual void process_and_drop_events();
+
OS_Windows(HINSTANCE _hInstance);
~OS_Windows();
};
diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h
index aa020ed470..8a4aab5c36 100644
--- a/platform/windows/platform_config.h
+++ b/platform/windows/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/power_windows.cpp b/platform/windows/power_windows.cpp
index 5612906251..b96ae51132 100644
--- a/platform/windows/power_windows.cpp
+++ b/platform/windows/power_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/power_windows.h b/platform/windows/power_windows.h
index 4984b473ca..ef75ce6271 100644
--- a/platform/windows/power_windows.h
+++ b/platform/windows/power_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef PLATFORM_WINDOWS_POWER_WINDOWS_H_
-#define PLATFORM_WINDOWS_POWER_WINDOWS_H_
+#ifndef POWER_WINDOWS_H
+#define POWER_WINDOWS_H
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
@@ -55,4 +55,4 @@ public:
int get_power_percent_left();
};
-#endif /* PLATFORM_WINDOWS_POWER_WINDOWS_H_ */
+#endif // POWER_WINDOWS_H
diff --git a/platform/windows/windows_terminal_logger.cpp b/platform/windows/windows_terminal_logger.cpp
index 12a4a1ae39..7def419103 100644
--- a/platform/windows/windows_terminal_logger.cpp
+++ b/platform/windows/windows_terminal_logger.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/windows_terminal_logger.h b/platform/windows/windows_terminal_logger.h
index 1cd1941b8a..475e1f25ab 100644
--- a/platform/windows/windows_terminal_logger.h
+++ b/platform/windows/windows_terminal_logger.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/x11/SCsub b/platform/x11/SCsub
index 97d3d1b514..3d5aa15208 100644
--- a/platform/x11/SCsub
+++ b/platform/x11/SCsub
@@ -2,7 +2,6 @@
Import('env')
-import os
from platform_methods import run_in_subprocess
import platform_x11_builders
@@ -13,6 +12,7 @@ common_x11 = [
"key_mapping_x11.cpp",
"joypad_linux.cpp",
"power_x11.cpp",
+ "detect_prime.cpp"
]
prog = env.add_program('#bin/godot', ['godot_x11.cpp'] + common_x11)
diff --git a/platform/x11/context_gl_x11.cpp b/platform/x11/context_gl_x11.cpp
index 8c1869a1f1..aadf7ee36d 100644
--- a/platform/x11/context_gl_x11.cpp
+++ b/platform/x11/context_gl_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/x11/context_gl_x11.h b/platform/x11/context_gl_x11.h
index be3083d957..46420df48b 100644
--- a/platform/x11/context_gl_x11.h
+++ b/platform/x11/context_gl_x11.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -39,13 +39,12 @@
#if defined(OPENGL_ENABLED)
#include "core/os/os.h"
-#include "drivers/gl_context/context_gl.h"
#include <X11/Xlib.h>
#include <X11/extensions/Xrender.h>
struct ContextGL_X11_Private;
-class ContextGL_X11 : public ContextGL {
+class ContextGL_X11 {
public:
enum ContextType {
@@ -67,19 +66,19 @@ private:
ContextType context_type;
public:
- virtual void release_current();
- virtual void make_current();
- virtual void swap_buffers();
- virtual int get_window_width();
- virtual int get_window_height();
+ void release_current();
+ void make_current();
+ void swap_buffers();
+ int get_window_width();
+ int get_window_height();
- virtual Error initialize();
+ Error initialize();
- virtual void set_use_vsync(bool p_use);
- virtual bool is_using_vsync() const;
+ void set_use_vsync(bool p_use);
+ bool is_using_vsync() const;
ContextGL_X11(::Display *p_x11_display, ::Window &p_x11_window, const OS::VideoMode &p_default_video_mode, ContextType p_context_type);
- virtual ~ContextGL_X11();
+ ~ContextGL_X11();
};
#endif
diff --git a/platform/x11/crash_handler_x11.cpp b/platform/x11/crash_handler_x11.cpp
index 79c3d9aece..1e7f393bdd 100644
--- a/platform/x11/crash_handler_x11.cpp
+++ b/platform/x11/crash_handler_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,15 +28,16 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef DEBUG_ENABLED
-#define CRASH_HANDLER_ENABLED 1
-#endif
-
#include "crash_handler_x11.h"
+
#include "core/os/os.h"
#include "core/project_settings.h"
#include "main/main.h"
+#ifdef DEBUG_ENABLED
+#define CRASH_HANDLER_ENABLED 1
+#endif
+
#ifdef CRASH_HANDLER_ENABLED
#include <cxxabi.h>
#include <dlfcn.h>
diff --git a/platform/x11/crash_handler_x11.h b/platform/x11/crash_handler_x11.h
index 49ca0df9a8..d0664aef85 100644
--- a/platform/x11/crash_handler_x11.h
+++ b/platform/x11/crash_handler_x11.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -45,4 +45,4 @@ public:
~CrashHandler();
};
-#endif
+#endif // CRASH_HANDLER_X11_H
diff --git a/platform/x11/detect.py b/platform/x11/detect.py
index 9b6fb2f478..94a87a7c90 100644
--- a/platform/x11/detect.py
+++ b/platform/x11/detect.py
@@ -1,7 +1,7 @@
import os
import platform
import sys
-from compat import decode_utf8
+from methods import get_compiler_version, using_gcc
def is_active():
@@ -20,12 +20,10 @@ def can_build():
# Check the minimal dependencies
x11_error = os.system("pkg-config --version > /dev/null")
if (x11_error):
- print("pkg-config not found.. x11 disabled.")
return False
x11_error = os.system("pkg-config x11 --modversion > /dev/null ")
if (x11_error):
- print("X11 not found.. x11 disabled.")
return False
x11_error = os.system("pkg-config xcursor --modversion > /dev/null ")
@@ -60,10 +58,12 @@ def get_opts():
return [
BoolVariable('use_llvm', 'Use the LLVM compiler', False),
+ BoolVariable('use_lld', 'Use the LLD linker', False),
BoolVariable('use_static_cpp', 'Link libgcc and libstdc++ statically for better portability', False),
- BoolVariable('use_sanitizer', 'Use LLVM compiler address sanitizer', False),
- BoolVariable('use_leak_sanitizer', 'Use LLVM compiler memory leaks sanitizer (implies use_sanitizer)', False),
- BoolVariable('pulseaudio', 'Detect & use pulseaudio', True),
+ BoolVariable('use_ubsan', 'Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)', False),
+ BoolVariable('use_asan', 'Use LLVM/GCC compiler address sanitizer (ASAN))', False),
+ BoolVariable('use_lsan', 'Use LLVM/GCC compiler leak sanitizer (LSAN))', False),
+ BoolVariable('pulseaudio', 'Detect and use PulseAudio', True),
BoolVariable('udev', 'Use udev for gamepad connection callbacks', False),
EnumVariable('debug_symbols', 'Add debugging symbols to release builds', 'yes', ('yes', 'no', 'full')),
BoolVariable('separate_debug_symbols', 'Create a separate file containing debugging symbols', False),
@@ -86,10 +86,8 @@ def configure(env):
## Build type
if (env["target"] == "release"):
- # -O3 -ffast-math is identical to -Ofast. We need to split it out so we can selectively disable
- # -ffast-math in code for which it generates wrong results.
if (env["optimize"] == "speed"): #optimize for speed (default)
- env.Prepend(CCFLAGS=['-O3', '-ffast-math'])
+ env.Prepend(CCFLAGS=['-O3'])
else: #optimize for size
env.Prepend(CCFLAGS=['-Os'])
@@ -100,7 +98,7 @@ def configure(env):
elif (env["target"] == "release_debug"):
if (env["optimize"] == "speed"): #optimize for speed (default)
- env.Prepend(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED'])
+ env.Prepend(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
else: #optimize for size
env.Prepend(CCFLAGS=['-Os', '-DDEBUG_ENABLED'])
@@ -133,17 +131,31 @@ def configure(env):
env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND'])
env.extra_suffix = ".llvm" + env.extra_suffix
- # leak sanitizer requires (address) sanitizer
- if env['use_sanitizer'] or env['use_leak_sanitizer']:
- env.Append(CCFLAGS=['-fsanitize=address', '-fno-omit-frame-pointer'])
- env.Append(LINKFLAGS=['-fsanitize=address'])
+ if env['use_lld']:
+ if env['use_llvm']:
+ env.Append(LINKFLAGS=['-fuse-ld=lld'])
+ else:
+ print("Using LLD with GCC is not supported yet, try compiling with 'use_llvm=yes'.")
+ sys.exit(255)
+
+ if env['use_ubsan'] or env['use_asan'] or env['use_lsan']:
env.extra_suffix += "s"
- if env['use_leak_sanitizer']:
+
+ if env['use_ubsan']:
+ env.Append(CCFLAGS=['-fsanitize=undefined'])
+ env.Append(LINKFLAGS=['-fsanitize=undefined'])
+
+ if env['use_asan']:
+ env.Append(CCFLAGS=['-fsanitize=address'])
+ env.Append(LINKFLAGS=['-fsanitize=address'])
+
+ if env['use_lsan']:
env.Append(CCFLAGS=['-fsanitize=leak'])
env.Append(LINKFLAGS=['-fsanitize=leak'])
if env['use_lto']:
env.Append(CCFLAGS=['-flto'])
+
if not env['use_llvm'] and env.GetOption("num_jobs") > 1:
env.Append(LINKFLAGS=['-flto=' + str(env.GetOption("num_jobs"))])
else:
@@ -155,16 +167,10 @@ def configure(env):
env.Append(CCFLAGS=['-pipe'])
env.Append(LINKFLAGS=['-pipe'])
- # Check for gcc version > 5 before adding -no-pie
- import re
- import subprocess
- proc = subprocess.Popen([env['CXX'], '--version'], stdout=subprocess.PIPE)
- (stdout, _) = proc.communicate()
- stdout = decode_utf8(stdout)
- match = re.search('[0-9][0-9.]*', stdout)
- if match is not None:
- version = match.group().split('.')
- if (version[0] > '5'):
+ # Check for gcc version >= 6 before adding -no-pie
+ if using_gcc(env):
+ version = get_compiler_version(env)
+ if version != None and version[0] >= '6':
env.Append(CCFLAGS=['-fpie'])
env.Append(LINKFLAGS=['-no-pie'])
@@ -199,7 +205,7 @@ def configure(env):
# We need at least version 2.88
import subprocess
bullet_version = subprocess.check_output(['pkg-config', 'bullet', '--modversion']).strip()
- if bullet_version < "2.88":
+ if str(bullet_version) < "2.88":
# Abort as system bullet was requested but too old
print("Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format(bullet_version, "2.88"))
sys.exit(255)
diff --git a/platform/x11/detect_prime.cpp b/platform/x11/detect_prime.cpp
new file mode 100644
index 0000000000..0fde2a0c04
--- /dev/null
+++ b/platform/x11/detect_prime.cpp
@@ -0,0 +1,233 @@
+/*************************************************************************/
+/* detect_prime.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifdef X11_ENABLED
+#if defined(OPENGL_ENABLED)
+
+#include "core/print_string.h"
+#include "core/ustring.h"
+
+#include <stdlib.h>
+
+#include <GL/gl.h>
+#include <GL/glx.h>
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+
+#include <cstring>
+
+#include <sys/types.h>
+#include <sys/wait.h>
+#include <unistd.h>
+
+#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
+#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
+
+typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display *, GLXFBConfig, GLXContext, Bool, const int *);
+
+struct vendor {
+ const char *glxvendor;
+ int priority;
+};
+
+vendor vendormap[] = {
+ { "Advanced Micro Devices, Inc.", 30 },
+ { "NVIDIA Corporation", 30 },
+ { "X.Org", 30 },
+ { "Intel Open Source Technology Center", 20 },
+ { "nouveau", 10 },
+ { "Mesa Project", 0 },
+ { NULL, 0 }
+};
+
+// Runs inside a child. Exiting will not quit the engine.
+void create_context() {
+ Display *x11_display = XOpenDisplay(NULL);
+ Window x11_window;
+ GLXContext glx_context;
+
+ GLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = (GLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress((const GLubyte *)"glXCreateContextAttribsARB");
+
+ static int visual_attribs[] = {
+ GLX_RENDER_TYPE, GLX_RGBA_BIT,
+ GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
+ GLX_DOUBLEBUFFER, true,
+ GLX_RED_SIZE, 1,
+ GLX_GREEN_SIZE, 1,
+ GLX_BLUE_SIZE, 1,
+ GLX_DEPTH_SIZE, 24,
+ None
+ };
+
+ int fbcount;
+ GLXFBConfig fbconfig = 0;
+ XVisualInfo *vi = NULL;
+
+ XSetWindowAttributes swa;
+ swa.event_mask = StructureNotifyMask;
+ swa.border_pixel = 0;
+ unsigned long valuemask = CWBorderPixel | CWColormap | CWEventMask;
+
+ GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs, &fbcount);
+ if (!fbc)
+ exit(1);
+
+ vi = glXGetVisualFromFBConfig(x11_display, fbc[0]);
+
+ fbconfig = fbc[0];
+
+ static int context_attribs[] = {
+ GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
+ GLX_CONTEXT_MINOR_VERSION_ARB, 3,
+ GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
+ GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
+ None
+ };
+
+ glx_context = glXCreateContextAttribsARB(x11_display, fbconfig, NULL, true, context_attribs);
+
+ swa.colormap = XCreateColormap(x11_display, RootWindow(x11_display, vi->screen), vi->visual, AllocNone);
+ x11_window = XCreateWindow(x11_display, RootWindow(x11_display, vi->screen), 0, 0, 10, 10, 0, vi->depth, InputOutput, vi->visual, valuemask, &swa);
+
+ if (!x11_window)
+ exit(1);
+
+ glXMakeCurrent(x11_display, x11_window, glx_context);
+ XFree(vi);
+}
+
+int detect_prime() {
+ pid_t p;
+ int priorities[2];
+ String vendors[2];
+ String renderers[2];
+
+ vendors[0] = "Unknown";
+ vendors[1] = "Unknown";
+ renderers[0] = "Unknown";
+ renderers[1] = "Unknown";
+
+ for (int i = 0; i < 2; ++i) {
+ int fdset[2];
+
+ if (pipe(fdset) == -1) {
+ print_verbose("Failed to pipe(), using default GPU");
+ return 0;
+ }
+
+ // Fork so the driver initialization can crash without taking down the engine.
+ p = fork();
+
+ if (p > 0) {
+ // Main thread
+
+ int stat_loc = 0;
+ char string[201];
+ string[200] = '\0';
+
+ close(fdset[1]);
+
+ waitpid(p, &stat_loc, 0);
+
+ if (!stat_loc) {
+ // No need to do anything complicated here. Anything less than
+ // PIPE_BUF will be delivered in one read() call.
+ read(fdset[0], string, sizeof(string) - 1);
+
+ vendors[i] = string;
+ renderers[i] = string + strlen(string) + 1;
+ }
+
+ close(fdset[0]);
+
+ } else {
+ // In child, exit() here will not quit the engine.
+
+ char string[201];
+
+ close(fdset[0]);
+
+ if (i) setenv("DRI_PRIME", "1", 1);
+ create_context();
+
+ const char *vendor = (const char *)glGetString(GL_VENDOR);
+ const char *renderer = (const char *)glGetString(GL_RENDERER);
+
+ unsigned int vendor_len = strlen(vendor) + 1;
+ unsigned int renderer_len = strlen(renderer) + 1;
+
+ if (vendor_len + renderer_len >= sizeof(string)) {
+ renderer_len = 200 - vendor_len;
+ }
+
+ memcpy(&string, vendor, vendor_len);
+ memcpy(&string[vendor_len], renderer, renderer_len);
+
+ write(fdset[1], string, vendor_len + renderer_len);
+
+ close(fdset[1]);
+ exit(0);
+ }
+ }
+
+ int preferred = 0;
+ int priority = 0;
+
+ if (vendors[0] == vendors[1]) {
+ print_verbose("Only one GPU found, using default.");
+ return 0;
+ }
+
+ for (int i = 1; i >= 0; --i) {
+ vendor *v = vendormap;
+ while (v->glxvendor) {
+ if (v->glxvendor == vendors[i]) {
+ priorities[i] = v->priority;
+
+ if (v->priority >= priority) {
+ priority = v->priority;
+ preferred = i;
+ }
+ }
+ ++v;
+ }
+ }
+
+ print_verbose("Found renderers:");
+ for (int i = 0; i < 2; ++i) {
+ print_verbose("Renderer " + itos(i) + ": " + renderers[i] + " with priority: " + itos(priorities[i]));
+ }
+
+ print_verbose("Using renderer: " + renderers[preferred]);
+ return preferred;
+}
+
+#endif
+#endif
diff --git a/platform/iphone/globals/global_defaults.h b/platform/x11/detect_prime.h
index 3e3c220f4a..13bcf6fc38 100644
--- a/platform/iphone/globals/global_defaults.h
+++ b/platform/x11/detect_prime.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* global_defaults.h */
+/* detect_prime.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,4 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-void register_iphone_global_defaults();
+#ifdef X11_ENABLED
+#if defined(OPENGL_ENABLED)
+
+int detect_prime();
+
+#endif
+#endif
diff --git a/platform/x11/export/export.cpp b/platform/x11/export/export.cpp
index 904aceaca0..f7d98c1d68 100644
--- a/platform/x11/export/export.cpp
+++ b/platform/x11/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/x11/export/export.h b/platform/x11/export/export.h
index ac44cef8f7..61b9a77524 100644
--- a/platform/x11/export/export.h
+++ b/platform/x11/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/x11/godot_x11.cpp b/platform/x11/godot_x11.cpp
index 21148f8e86..79407cd9dc 100644
--- a/platform/x11/godot_x11.cpp
+++ b/platform/x11/godot_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/x11/joypad_linux.cpp b/platform/x11/joypad_linux.cpp
index aff9a50bd6..c4dd8fe0e0 100644
--- a/platform/x11/joypad_linux.cpp
+++ b/platform/x11/joypad_linux.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -367,12 +367,12 @@ void JoypadLinux::open_joypad(const char *p_path) {
joy.fd = fd;
joy.devpath = String(p_path);
setup_joypad_properties(joy_num);
- sprintf(uid, "%04x%04x", __bswap_16(inpid.bustype), 0);
+ sprintf(uid, "%04x%04x", BSWAP16(inpid.bustype), 0);
if (inpid.vendor && inpid.product && inpid.version) {
- uint16_t vendor = __bswap_16(inpid.vendor);
- uint16_t product = __bswap_16(inpid.product);
- uint16_t version = __bswap_16(inpid.version);
+ uint16_t vendor = BSWAP16(inpid.vendor);
+ uint16_t product = BSWAP16(inpid.product);
+ uint16_t version = BSWAP16(inpid.version);
sprintf(uid + String(uid).length(), "%04x%04x%04x%04x%04x%04x", vendor, 0, product, 0, version, 0);
input->joy_connection_changed(joy_num, true, name, uid);
@@ -476,7 +476,7 @@ void JoypadLinux::process_joypads() {
// ev may be tainted and out of MAX_KEY range, which will cause
// joy->key_map[ev.code] to crash
- if (ev.code < 0 || ev.code >= MAX_KEY)
+ if (ev.code >= MAX_KEY)
return;
switch (ev.type) {
diff --git a/platform/x11/joypad_linux.h b/platform/x11/joypad_linux.h
index 34b240abf1..b5904ce90b 100644
--- a/platform/x11/joypad_linux.h
+++ b/platform/x11/joypad_linux.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/x11/key_mapping_x11.cpp b/platform/x11/key_mapping_x11.cpp
index 423e2737ee..9b5dfa4793 100644
--- a/platform/x11/key_mapping_x11.cpp
+++ b/platform/x11/key_mapping_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/x11/key_mapping_x11.h b/platform/x11/key_mapping_x11.h
index 6f05941c19..853fe7954a 100644
--- a/platform/x11/key_mapping_x11.h
+++ b/platform/x11/key_mapping_x11.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index 34ec8709c4..f6161a9485 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,6 +29,8 @@
/*************************************************************************/
#include "os_x11.h"
+#include "detect_prime.h"
+
#include "core/os/dir_access.h"
#include "core/print_string.h"
#include "drivers/gles2/rasterizer_gles2.h"
@@ -240,10 +242,45 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
// maybe contextgl wants to be in charge of creating the window
#if defined(OPENGL_ENABLED)
- // Set DRI_PRIME if not set. This means that Godot should default to a higher-power GPU if it exists.
- // Note: Due to the final '0' parameter to setenv any existing DRI_PRIME environment variables will not
- // be overwritten.
- setenv("DRI_PRIME", "1", 0);
+ if (getenv("DRI_PRIME") == NULL) {
+ int use_prime = -1;
+
+ if (getenv("PRIMUS_DISPLAY") ||
+ getenv("PRIMUS_libGLd") ||
+ getenv("PRIMUS_libGLa") ||
+ getenv("PRIMUS_libGL") ||
+ getenv("PRIMUS_LOAD_GLOBAL") ||
+ getenv("BUMBLEBEE_SOCKET")) {
+
+ print_verbose("Optirun/primusrun detected. Skipping GPU detection");
+ use_prime = 0;
+ }
+
+ if (getenv("LD_LIBRARY_PATH")) {
+ String ld_library_path(getenv("LD_LIBRARY_PATH"));
+ Vector<String> libraries = ld_library_path.split(":");
+
+ for (int i = 0; i < libraries.size(); ++i) {
+ if (FileAccess::exists(libraries[i] + "/libGL.so.1") ||
+ FileAccess::exists(libraries[i] + "/libGL.so")) {
+
+ print_verbose("Custom libGL override detected. Skipping GPU detection");
+ use_prime = 0;
+ }
+ }
+ }
+
+ if (use_prime == -1) {
+ print_verbose("Detecting GPUs, set DRI_PRIME in the environment to override GPU detection logic.");
+ use_prime = detect_prime();
+ }
+
+ if (use_prime) {
+ print_line("Found discrete GPU, setting DRI_PRIME=1 to use it.");
+ print_line("Note: Set DRI_PRIME=0 in the environment to disable Godot from using the discrete GPU.");
+ setenv("DRI_PRIME", "1", 1);
+ }
+ }
ContextGL_X11::ContextType opengl_api_type = ContextGL_X11::GLES_3_0_COMPATIBLE;
@@ -262,7 +299,7 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
memdelete(context_gl);
context_gl = NULL;
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best" || editor) {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) {
if (p_video_driver == VIDEO_DRIVER_GLES2) {
gl_initialization_error = true;
break;
@@ -284,7 +321,7 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
RasterizerGLES3::make_current();
break;
} else {
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best" || editor) {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) {
p_video_driver = VIDEO_DRIVER_GLES2;
opengl_api_type = ContextGL_X11::GLES_2_0_COMPATIBLE;
continue;
@@ -1128,7 +1165,7 @@ int OS_X11::get_screen_dpi(int p_screen) const {
int height_mm = DisplayHeightMM(x11_display, p_screen);
double xdpi = (width_mm ? sc.width / (double)width_mm * 25.4 : 0);
double ydpi = (height_mm ? sc.height / (double)height_mm * 25.4 : 0);
- if (xdpi || xdpi)
+ if (xdpi || ydpi)
return (xdpi + ydpi) / (xdpi && ydpi ? 2 : 1);
//could not get dpi
@@ -1623,7 +1660,7 @@ void OS_X11::handle_key_event(XKeyEvent *p_event, bool p_echo) {
k->set_shift(true);
}
- input->parse_input_event(k);
+ input->accumulate_input_event(k);
}
return;
}
@@ -1706,7 +1743,7 @@ void OS_X11::handle_key_event(XKeyEvent *p_event, bool p_echo) {
// is correct, but the xorg developers are
// not very helpful today.
- ::Time tresh = ABS(peek_event.xkey.time - xkeyevent->time);
+ ::Time tresh = ABSDIFF(peek_event.xkey.time, xkeyevent->time);
if (peek_event.type == KeyPress && tresh < 5) {
KeySym rk;
XLookupString((XKeyEvent *)&peek_event, str, 256, &rk, NULL);
@@ -1767,7 +1804,7 @@ void OS_X11::handle_key_event(XKeyEvent *p_event, bool p_echo) {
}
//printf("key: %x\n",k->get_scancode());
- input->parse_input_event(k);
+ input->accumulate_input_event(k);
}
struct Property {
@@ -1885,12 +1922,23 @@ void OS_X11::process_xevents() {
// Determine the axis used (called valuators in XInput for some forsaken reason)
// Mask is a bitmask indicating which axes are involved.
// We are interested in the values of axes 0 and 1.
- if (raw_event->valuators.mask_len <= 0 || !XIMaskIsSet(raw_event->valuators.mask, 0) || !XIMaskIsSet(raw_event->valuators.mask, 1)) {
+ if (raw_event->valuators.mask_len <= 0) {
break;
}
- double rel_x = raw_event->raw_values[0];
- double rel_y = raw_event->raw_values[1];
+ const double *values = raw_event->raw_values;
+
+ double rel_x = 0.0;
+ double rel_y = 0.0;
+
+ if (XIMaskIsSet(raw_event->valuators.mask, 0)) {
+ rel_x = *values;
+ values++;
+ }
+
+ if (XIMaskIsSet(raw_event->valuators.mask, 1)) {
+ rel_y = *values;
+ }
// https://bugs.freedesktop.org/show_bug.cgi?id=71609
// http://lists.libsdl.org/pipermail/commits-libsdl.org/2015-June/000282.html
@@ -1943,12 +1991,12 @@ void OS_X11::process_xevents() {
// in a spurious mouse motion event being sent to Godot; remember it to be able to filter it out
xi.mouse_pos_to_filter = pos;
}
- input->parse_input_event(st);
+ input->accumulate_input_event(st);
} else {
if (!xi.state.has(index)) // Defensive
break;
xi.state.erase(index);
- input->parse_input_event(st);
+ input->accumulate_input_event(st);
}
} break;
@@ -1966,7 +2014,7 @@ void OS_X11::process_xevents() {
sd->set_index(index);
sd->set_position(pos);
sd->set_relative(pos - curr_pos_elem->value());
- input->parse_input_event(sd);
+ input->accumulate_input_event(sd);
curr_pos_elem->value() = pos;
}
@@ -1993,15 +2041,11 @@ void OS_X11::process_xevents() {
case LeaveNotify: {
if (main_loop && !mouse_mode_grab)
main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_EXIT);
- if (input)
- input->set_mouse_in_window(false);
} break;
case EnterNotify: {
if (main_loop && !mouse_mode_grab)
main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_ENTER);
- if (input)
- input->set_mouse_in_window(true);
} break;
case FocusIn:
minimized = false;
@@ -2054,7 +2098,7 @@ void OS_X11::process_xevents() {
st.instance();
st->set_index(E->key());
st->set_position(E->get());
- input->parse_input_event(st);
+ input->accumulate_input_event(st);
}
xi.state.clear();
#endif
@@ -2115,7 +2159,7 @@ void OS_X11::process_xevents() {
}
}
- input->parse_input_event(mb);
+ input->accumulate_input_event(mb);
} break;
case MotionNotify: {
@@ -2225,7 +2269,7 @@ void OS_X11::process_xevents() {
// this is so that the relative motion doesn't get messed up
// after we regain focus.
if (window_has_focus || !mouse_mode_grab)
- input->parse_input_event(mm);
+ input->accumulate_input_event(mm);
} break;
case KeyPress:
@@ -2307,7 +2351,7 @@ void OS_X11::process_xevents() {
Vector<String> files = String((char *)p.data).split("\n", false);
for (int i = 0; i < files.size(); i++) {
- files.write[i] = files[i].replace("file://", "").replace("%20", " ").strip_escapes();
+ files.write[i] = files[i].replace("file://", "").http_unescape().strip_escapes();
}
main_loop->drop_files(files);
@@ -2409,6 +2453,8 @@ void OS_X11::process_xevents() {
printf("Win: %d,%d\n", win_x, win_y);
*/
}
+
+ input->flush_accumulated_events();
}
MainLoop *OS_X11::get_main_loop() const {
@@ -2545,7 +2591,7 @@ Error OS_X11::shell_open(String p_uri) {
bool OS_X11::_check_internal_feature_support(const String &p_feature) {
- return p_feature == "pc" || p_feature == "s3tc" || p_feature == "bptc";
+ return p_feature == "pc";
}
String OS_X11::get_config_path() const {
@@ -2672,6 +2718,11 @@ void OS_X11::set_cursor_shape(CursorShape p_shape) {
current_cursor = p_shape;
}
+OS::CursorShape OS_X11::get_cursor_shape() const {
+
+ return current_cursor;
+}
+
void OS_X11::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
if (p_cursor.is_valid()) {
Ref<Texture> texture = p_cursor;
@@ -2986,20 +3037,36 @@ bool OS_X11::is_vsync_enabled() const {
void OS_X11::set_context(int p_context) {
XClassHint *classHint = XAllocClassHint();
+
if (classHint) {
- char *wm_class = (char *)"Godot";
- if (p_context == CONTEXT_EDITOR)
- classHint->res_name = (char *)"Godot_Editor";
- if (p_context == CONTEXT_PROJECTMAN)
- classHint->res_name = (char *)"Godot_ProjectList";
+ CharString name_str;
+ switch (p_context) {
+ case CONTEXT_EDITOR:
+ name_str = "Godot_Editor";
+ break;
+ case CONTEXT_PROJECTMAN:
+ name_str = "Godot_ProjectList";
+ break;
+ case CONTEXT_ENGINE:
+ name_str = "Godot_Engine";
+ break;
+ }
+ CharString class_str;
if (p_context == CONTEXT_ENGINE) {
- classHint->res_name = (char *)"Godot_Engine";
- wm_class = (char *)((String)GLOBAL_GET("application/config/name")).utf8().ptrw();
+ String config_name = GLOBAL_GET("application/config/name");
+ if (config_name.length() == 0) {
+ class_str = "Godot_Engine";
+ } else {
+ class_str = config_name.utf8();
+ }
+ } else {
+ class_str = "Godot";
}
- classHint->res_class = wm_class;
+ classHint->res_class = class_str.ptrw();
+ classHint->res_name = name_str.ptrw();
XSetClassHint(x11_display, x11_window, classHint);
XFree(classHint);
@@ -3178,6 +3245,8 @@ OS_X11::OS_X11() {
AudioDriverManager::add_driver(&driver_alsa);
#endif
+ xi.opcode = 0;
+ xi.last_relative_time = 0;
layered_window = false;
minimized = false;
xim_style = 0L;
diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h
index 4e73c5beec..a54851d4e7 100644
--- a/platform/x11/os_x11.h
+++ b/platform/x11/os_x11.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -35,7 +35,7 @@
#include "core/os/input.h"
#include "crash_handler_x11.h"
#include "drivers/alsa/audio_driver_alsa.h"
-#include "drivers/alsamidi/alsa_midi.h"
+#include "drivers/alsamidi/midi_driver_alsamidi.h"
#include "drivers/pulseaudio/audio_driver_pulseaudio.h"
#include "drivers/unix/os_unix.h"
#include "joypad_linux.h"
@@ -219,6 +219,7 @@ public:
virtual String get_name();
virtual void set_cursor_shape(CursorShape p_shape);
+ virtual CursorShape get_cursor_shape() const;
virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
void set_mouse_mode(MouseMode p_mode);
diff --git a/platform/x11/platform_config.h b/platform/x11/platform_config.h
index f6d7f5a8cd..9e6011ddf7 100644
--- a/platform/x11/platform_config.h
+++ b/platform/x11/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/x11/power_x11.cpp b/platform/x11/power_x11.cpp
index 4ac331d212..943c2b1383 100644
--- a/platform/x11/power_x11.cpp
+++ b/platform/x11/power_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/x11/power_x11.h b/platform/x11/power_x11.h
index d0805b6f8a..469e3910f4 100644
--- a/platform/x11/power_x11.h
+++ b/platform/x11/power_x11.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef X11_POWER_H_
-#define X11_POWER_H_
+#ifndef POWER_X11_H
+#define POWER_X11_H
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
@@ -63,4 +63,4 @@ public:
int get_power_percent_left();
};
-#endif /* X11_POWER_H_ */
+#endif // POWER_X11_H