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-rw-r--r--platform/osx/export/export.cpp343
-rw-r--r--platform/x11/godot_x11.cpp3
-rw-r--r--platform/x11/os_x11.cpp172
-rw-r--r--platform/x11/os_x11.h4
4 files changed, 475 insertions, 47 deletions
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index 066adde780..9d3493cb49 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -41,6 +41,7 @@
#include "platform/osx/logo.gen.h"
#include "string.h"
#include "version.h"
+#include <sys/stat.h>
class EditorExportPlatformOSX : public EditorExportPlatform {
@@ -52,6 +53,10 @@ class EditorExportPlatformOSX : public EditorExportPlatform {
void _fix_plist(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &plist, const String &p_binary);
void _make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data);
+#ifdef OSX_ENABLED
+ Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path);
+ Error _create_dmg(const String &p_dmg_path, const String &p_pkg_name, const String &p_app_path_name);
+#endif
protected:
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features);
@@ -61,7 +66,11 @@ public:
virtual String get_name() const { return "Mac OSX"; }
virtual Ref<Texture> get_logo() const { return logo; }
+#ifdef OSX_ENABLED
+ virtual String get_binary_extension() const { return "dmg"; }
+#else
virtual String get_binary_extension() const { return "zip"; }
+#endif
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
@@ -90,6 +99,11 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/bits_mode", PROPERTY_HINT_ENUM, "Fat (32 & 64 bits),64 bits,32 bits"), 0));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "display/high_res"), false));
+
+#ifdef OSX_ENABLED
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/identity"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/entitlements"), ""));
+#endif
}
void EditorExportPlatformOSX::_make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data) {
@@ -177,21 +191,62 @@ void EditorExportPlatformOSX::_fix_plist(const Ref<EditorExportPreset> &p_preset
}
}
+#ifdef OSX_ENABLED
+/**
+ If we're running the OSX version of the Godot editor we'll:
+ - export our application bundle to a temporary folder
+ - attempt to code sign it
+ - and then wrap it up in a DMG
+**/
+
+Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
+ List<String> args;
+ if (p_preset->get("codesign/entitlements") != "") {
+ /* this should point to our entitlements.plist file that sandboxes our application, I don't know if this should also be placed in our app bundle */
+ args.push_back("-entitlements");
+ args.push_back(p_preset->get("codesign/entitlements"));
+ }
+ args.push_back("-s");
+ args.push_back(p_preset->get("codesign/identity"));
+ args.push_back("-v"); /* provide some more feedback */
+ args.push_back(p_path);
+ Error err = OS::get_singleton()->execute("/usr/bin/codesign", args, true);
+ ERR_FAIL_COND_V(err, err);
+
+ return OK;
+}
+
+Error EditorExportPlatformOSX::_create_dmg(const String &p_dmg_path, const String &p_pkg_name, const String &p_app_path_name) {
+ List<String> args;
+ args.push_back("create");
+ args.push_back(p_dmg_path);
+ args.push_back("-volname");
+ args.push_back(p_pkg_name);
+ args.push_back("-fs");
+ args.push_back("HFS+");
+ args.push_back("-srcfolder");
+ args.push_back(p_app_path_name);
+ Error err = OS::get_singleton()->execute("/usr/bin/hdiutil", args, true);
+ ERR_FAIL_COND_V(err, err);
+
+ return OK;
+}
+
Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
- String src_pkg;
+ String src_pkg_name;
- EditorProgress ep("export", "Exporting for OSX", 104);
+ EditorProgress ep("export", "Exporting for OSX", 3);
if (p_debug)
- src_pkg = p_preset->get("custom_package/debug");
+ src_pkg_name = p_preset->get("custom_package/debug");
else
- src_pkg = p_preset->get("custom_package/release");
+ src_pkg_name = p_preset->get("custom_package/release");
- if (src_pkg == "") {
+ if (src_pkg_name == "") {
String err;
- src_pkg = find_export_template("osx.zip", &err);
- if (src_pkg == "") {
+ src_pkg_name = find_export_template("osx.zip", &err);
+ if (src_pkg_name == "") {
EditorNode::add_io_error(err);
return ERR_FILE_NOT_FOUND;
}
@@ -202,20 +257,15 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
ep.step("Creating app", 0);
- unzFile pkg = unzOpen2(src_pkg.utf8().get_data(), &io);
- if (!pkg) {
+ unzFile src_pkg_zip = unzOpen2(src_pkg_name.utf8().get_data(), &io);
+ if (!src_pkg_zip) {
- EditorNode::add_io_error("Could not find template app to export:\n" + src_pkg);
+ EditorNode::add_io_error("Could not find template app to export:\n" + src_pkg_name);
return ERR_FILE_NOT_FOUND;
}
- ERR_FAIL_COND_V(!pkg, ERR_CANT_OPEN);
- int ret = unzGoToFirstFile(pkg);
-
- zlib_filefunc_def io2 = io;
- FileAccess *dst_f = NULL;
- io2.opaque = &dst_f;
- zipFile dpkg = zipOpen2(p_path.utf8().get_data(), APPEND_STATUS_CREATE, NULL, &io2);
+ ERR_FAIL_COND_V(!src_pkg_zip, ERR_CANT_OPEN);
+ int ret = unzGoToFirstFile(src_pkg_zip);
String binary_to_use = "godot_osx_" + String(p_debug ? "debug" : "release") + ".";
int bits_mode = p_preset->get("application/bits_mode");
@@ -230,14 +280,34 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
else
pkg_name = "Unnamed";
+ // We're on OSX so we can export to DMG, but first we create our application bundle
+ String tmp_app_path_name = p_path.get_base_dir() + "/" + pkg_name + ".app";
+ print_line("Exporting to " + tmp_app_path_name);
+ DirAccess *tmp_app_path = DirAccess::create_for_path(tmp_app_path_name);
+ ERR_FAIL_COND_V(!tmp_app_path, ERR_CANT_CREATE)
+
+ ///@TODO We should delete the existing application bundle especially if we attempt to code sign it, but what is a safe way to do this? Maybe call system function so it moves to trash?
+ // tmp_app_path->erase_contents_recursive();
+
+ // Create our folder structure or rely on unzip?
+ print_line("Creating " + tmp_app_path_name + "/Contents/MacOS");
+ Error dir_err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/MacOS");
+ ERR_FAIL_COND_V(dir_err, ERR_CANT_CREATE)
+ print_line("Creating " + tmp_app_path_name + "/Contents/Resources");
+ dir_err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/Resources");
+ ERR_FAIL_COND_V(dir_err, ERR_CANT_CREATE)
+
+ /* Now process our template */
bool found_binary = false;
+ int total_size = 0;
while (ret == UNZ_OK) {
+ bool is_execute = false;
//get filename
unz_file_info info;
char fname[16384];
- ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, NULL, 0, NULL, 0);
+ ret = unzGetCurrentFileInfo(src_pkg_zip, &info, fname, 16384, NULL, 0, NULL, 0);
String file = fname;
@@ -246,9 +316,9 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
data.resize(info.uncompressed_size);
//read
- unzOpenCurrentFile(pkg);
- unzReadCurrentFile(pkg, data.ptr(), data.size());
- unzCloseCurrentFile(pkg);
+ unzOpenCurrentFile(src_pkg_zip);
+ unzReadCurrentFile(src_pkg_zip, data.ptr(), data.size());
+ unzCloseCurrentFile(src_pkg_zip);
//write
@@ -261,10 +331,11 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
if (file.begins_with("Contents/MacOS/godot_")) {
if (file != "Contents/MacOS/" + binary_to_use) {
- ret = unzGoToNextFile(pkg);
+ ret = unzGoToNextFile(src_pkg_zip);
continue; //ignore!
}
found_binary = true;
+ is_execute = true;
file = "Contents/MacOS/" + pkg_name;
}
@@ -288,11 +359,206 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
//bleh?
}
- file = pkg_name + ".app/" + file;
+ if (data.size() > 0) {
+ print_line("ADDING: " + file + " size: " + itos(data.size()));
+ total_size += data.size();
+
+ /* write it into our application bundle */
+ file = tmp_app_path_name + "/" + file;
+
+ /* write the file, need to add chmod */
+ FileAccess *f = FileAccess::open(file, FileAccess::WRITE);
+ ERR_FAIL_COND_V(!f, ERR_CANT_CREATE)
+ f->store_buffer(data.ptr(), data.size());
+ f->close();
+ memdelete(f);
+
+ if (is_execute) {
+ // we need execute rights on this file
+ chmod(file.utf8().get_data(), 0755);
+ } else {
+ // seems to already be set correctly
+ // chmod(file.utf8().get_data(), 0644);
+ }
+ }
+
+ ret = unzGoToNextFile(src_pkg_zip);
+ }
+
+ /* we're done with our source zip */
+ unzClose(src_pkg_zip);
+
+ if (!found_binary) {
+ ERR_PRINTS("Requested template binary '" + binary_to_use + "' not found. It might be missing from your template archive.");
+ unzClose(src_pkg_zip);
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ ep.step("Making PKG", 1);
+
+ String pack_path = tmp_app_path_name + "/Contents/Resources/" + pkg_name + ".pck";
+ Error err = save_pack(p_preset, pack_path);
+ // chmod(pack_path.utf8().get_data(), 0644);
+
+ if (err) {
+ return err;
+ }
+
+ /* see if we can code sign our new package */
+ if (p_preset->get("codesign/identity") != "") {
+ ep.step("Code signing bundle", 2);
+
+ /* the order in which we code sign is important, this is a bit of a shame or we could do this in our loop that extracts the files from our ZIP */
+
+ // start with our application
+ err = _code_sign(p_preset, tmp_app_path_name + "/Contents/MacOS/" + pkg_name);
+ ERR_FAIL_COND_V(err, err);
+
+ ///@TODO we should check the contents of /Contents/Frameworks for frameworks to sign
+
+ // we should probably loop through all resources and sign them?
+ err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Resources/icon.icns");
+ ERR_FAIL_COND_V(err, err);
+ err = _code_sign(p_preset, pack_path);
+ ERR_FAIL_COND_V(err, err);
+ err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Info.plist");
+ ERR_FAIL_COND_V(err, err);
+ }
+
+ /* and finally create a DMG */
+ ep.step("Making DMG", 3);
+ err = _create_dmg(p_path, pkg_name, tmp_app_path_name);
+ ERR_FAIL_COND_V(err, err);
+
+ return OK;
+}
+
+#else
+
+/**
+ When exporting for OSX from any other platform we don't have access to code signing or creating DMGs so we'll wrap the bundle into a zip file.
+
+ Should probably find a nicer way to have just one export method instead of duplicating the method like this but I would the code got very
+ messy with switches inside of it.
+**/
+Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
+
+ String src_pkg_name;
+
+ EditorProgress ep("export", "Exporting for OSX", 104);
+
+ if (p_debug)
+ src_pkg_name = p_preset->get("custom_package/debug");
+ else
+ src_pkg_name = p_preset->get("custom_package/release");
+
+ if (src_pkg_name == "") {
+ String err;
+ src_pkg_name = find_export_template("osx.zip", &err);
+ if (src_pkg_name == "") {
+ EditorNode::add_io_error(err);
+ return ERR_FILE_NOT_FOUND;
+ }
+ }
+
+ FileAccess *src_f = NULL;
+ zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
+
+ ep.step("Creating app", 0);
+
+ unzFile src_pkg_zip = unzOpen2(src_pkg_name.utf8().get_data(), &io);
+ if (!src_pkg_zip) {
+
+ EditorNode::add_io_error("Could not find template app to export:\n" + src_pkg_name);
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ ERR_FAIL_COND_V(!src_pkg_zip, ERR_CANT_OPEN);
+ int ret = unzGoToFirstFile(src_pkg_zip);
+
+ String binary_to_use = "godot_osx_" + String(p_debug ? "debug" : "release") + ".";
+ int bits_mode = p_preset->get("application/bits_mode");
+ binary_to_use += String(bits_mode == 0 ? "fat" : bits_mode == 1 ? "64" : "32");
+
+ print_line("binary: " + binary_to_use);
+ String pkg_name;
+ if (p_preset->get("application/name") != "")
+ pkg_name = p_preset->get("application/name"); // app_name
+ else if (String(GlobalConfig::get_singleton()->get("application/name")) != "")
+ pkg_name = String(GlobalConfig::get_singleton()->get("application/name"));
+ else
+ pkg_name = "Unnamed";
+
+ /* Open our destination zip file */
+ zlib_filefunc_def io2 = io;
+ FileAccess *dst_f = NULL;
+ io2.opaque = &dst_f;
+ zipFile dst_pkg_zip = zipOpen2(p_path.utf8().get_data(), APPEND_STATUS_CREATE, NULL, &io2);
+
+ bool found_binary = false;
+
+ while (ret == UNZ_OK) {
+
+ //get filename
+ unz_file_info info;
+ char fname[16384];
+ ret = unzGetCurrentFileInfo(src_pkg_zip, &info, fname, 16384, NULL, 0, NULL, 0);
+
+ String file = fname;
+
+ print_line("READ: " + file);
+ Vector<uint8_t> data;
+ data.resize(info.uncompressed_size);
+
+ //read
+ unzOpenCurrentFile(src_pkg_zip);
+ unzReadCurrentFile(src_pkg_zip, data.ptr(), data.size());
+ unzCloseCurrentFile(src_pkg_zip);
+
+ //write
+
+ file = file.replace_first("osx_template.app/", "");
+
+ if (file == "Contents/Info.plist") {
+ print_line("parse plist");
+ _fix_plist(p_preset, data, pkg_name);
+ }
+
+ if (file.begins_with("Contents/MacOS/godot_")) {
+ if (file != "Contents/MacOS/" + binary_to_use) {
+ ret = unzGoToNextFile(src_pkg_zip);
+ continue; //ignore!
+ }
+ found_binary = true;
+ file = "Contents/MacOS/" + pkg_name;
+ }
+
+ if (file == "Contents/Resources/icon.icns") {
+ //see if there is an icon
+ String iconpath;
+ if (p_preset->get("application/icon") != "")
+ iconpath = p_preset->get("application/icon");
+ else
+ iconpath = GlobalConfig::get_singleton()->get("application/icon");
+ print_line("icon? " + iconpath);
+ if (iconpath != "") {
+ Ref<Image> icon;
+ icon.instance();
+ icon->load(iconpath);
+ if (!icon->empty()) {
+ print_line("loaded?");
+ _make_icon(icon, data);
+ }
+ }
+ //bleh?
+ }
if (data.size() > 0) {
print_line("ADDING: " + file + " size: " + itos(data.size()));
+ /* add it to our zip file */
+ file = pkg_name + ".app/" + file;
+
zip_fileinfo fi;
fi.tmz_date.tm_hour = info.tmu_date.tm_hour;
fi.tmz_date.tm_min = info.tmu_date.tm_min;
@@ -304,7 +570,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
fi.internal_fa = info.internal_fa;
fi.external_fa = info.external_fa;
- int err = zipOpenNewFileInZip(dpkg,
+ int err = zipOpenNewFileInZip(dst_pkg_zip,
file.utf8().get_data(),
&fi,
NULL,
@@ -316,37 +582,37 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
Z_DEFAULT_COMPRESSION);
print_line("OPEN ERR: " + itos(err));
- err = zipWriteInFileInZip(dpkg, data.ptr(), data.size());
+ err = zipWriteInFileInZip(dst_pkg_zip, data.ptr(), data.size());
print_line("WRITE ERR: " + itos(err));
- zipCloseFileInZip(dpkg);
+ zipCloseFileInZip(dst_pkg_zip);
}
- ret = unzGoToNextFile(pkg);
+ ret = unzGoToNextFile(src_pkg_zip);
}
if (!found_binary) {
ERR_PRINTS("Requested template binary '" + binary_to_use + "' not found. It might be missing from your template archive.");
- zipClose(dpkg, NULL);
- unzClose(pkg);
+ zipClose(dst_pkg_zip, NULL);
+ unzClose(src_pkg_zip);
return ERR_FILE_NOT_FOUND;
}
ep.step("Making PKG", 1);
- String pack_path = EditorSettings::get_singleton()->get_settings_path() + "/tmp/data.pck";
+ String pack_path = EditorSettings::get_singleton()->get_settings_path() + "/tmp/" + pkg_name + ".pck";
Error err = save_pack(p_preset, pack_path);
if (err) {
- zipClose(dpkg, NULL);
- unzClose(pkg);
+ zipClose(dst_pkg_zip, NULL);
+ unzClose(src_pkg_zip);
return err;
}
{
//write datapack
- zipOpenNewFileInZip(dpkg,
- (pkg_name + ".app/Contents/Resources/data.pck").utf8().get_data(),
+ zipOpenNewFileInZip(dst_pkg_zip,
+ (pkg_name + ".app/Contents/Resources/" + pkg_name + ".pck").utf8().get_data(),
NULL,
NULL,
0,
@@ -366,17 +632,18 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
int r = pf->get_buffer(buf, BSIZE);
if (r <= 0)
break;
- zipWriteInFileInZip(dpkg, buf, r);
+ zipWriteInFileInZip(dst_pkg_zip, buf, r);
}
- zipCloseFileInZip(dpkg);
+ zipCloseFileInZip(dst_pkg_zip);
memdelete(pf);
}
- zipClose(dpkg, NULL);
- unzClose(pkg);
+ zipClose(dst_pkg_zip, NULL);
+ unzClose(src_pkg_zip);
return OK;
}
+#endif
bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
diff --git a/platform/x11/godot_x11.cpp b/platform/x11/godot_x11.cpp
index b293b1bebb..6f418b213f 100644
--- a/platform/x11/godot_x11.cpp
+++ b/platform/x11/godot_x11.cpp
@@ -28,6 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include <limits.h>
+#include <locale.h>
#include <stdlib.h>
#include <unistd.h>
@@ -38,6 +39,8 @@ int main(int argc, char *argv[]) {
OS_X11 os;
+ setlocale(LC_CTYPE, "");
+
char *cwd = (char *)malloc(PATH_MAX);
getcwd(cwd, PATH_MAX);
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index 2eebc96d2c..383abffe46 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -68,6 +68,8 @@
#undef CursorShape
+#include <X11/XKBlib.h>
+
int OS_X11::get_video_driver_count() const {
return 1;
}
@@ -93,6 +95,7 @@ const char *OS_X11::get_audio_driver_name(int p_driver) const {
void OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
+ long im_event_mask = 0;
last_button_state = 0;
xmbstring = NULL;
@@ -113,7 +116,32 @@ void OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
/** XLIB INITIALIZATION **/
x11_display = XOpenDisplay(NULL);
- char *modifiers = XSetLocaleModifiers("@im=none");
+ Bool xkb_dar = False;
+ if (x11_display) {
+ XAutoRepeatOn(x11_display);
+ xkb_dar = XkbSetDetectableAutoRepeat(x11_display, True, NULL);
+ }
+
+ char *modifiers = NULL;
+
+ // Try to support IME if detectable auto-repeat is supported
+
+ if (xkb_dar == True) {
+
+// Xutf8LookupString will be used later instead of XmbLookupString before
+// the multibyte sequences can be converted to unicode string.
+
+#ifdef X_HAVE_UTF8_STRING
+ modifiers = XSetLocaleModifiers("");
+#endif
+ }
+
+ if (modifiers == NULL) {
+ if (is_stdout_verbose()) {
+ WARN_PRINT("IME is disabled");
+ }
+ modifiers = XSetLocaleModifiers("@im=none");
+ }
if (modifiers == NULL) {
WARN_PRINT("Error setting locale modifiers");
}
@@ -153,6 +181,14 @@ void OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
WARN_PRINT("XOpenIM failed");
xim_style = 0L;
} else {
+ ::XIMCallback im_destroy_callback;
+ im_destroy_callback.client_data = (::XPointer)(this);
+ im_destroy_callback.callback = (::XIMProc)(xim_destroy_callback);
+ if (XSetIMValues(xim, XNDestroyCallback, &im_destroy_callback,
+ NULL) != NULL) {
+ WARN_PRINT("Error setting XIM destroy callback");
+ }
+
::XIMStyles *xim_styles = NULL;
xim_style = 0L;
char *imvalret = NULL;
@@ -303,7 +339,8 @@ void OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
StructureNotifyMask |
SubstructureNotifyMask | SubstructureRedirectMask |
FocusChangeMask | PropertyChangeMask |
- ColormapChangeMask | OwnerGrabButtonMask;
+ ColormapChangeMask | OwnerGrabButtonMask |
+ im_event_mask;
XChangeWindowAttributes(x11_display, x11_window, CWEventMask, &new_attr);
@@ -327,6 +364,16 @@ void OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
if (xim && xim_style) {
xic = XCreateIC(xim, XNInputStyle, xim_style, XNClientWindow, x11_window, XNFocusWindow, x11_window, (char *)NULL);
+ if (XGetICValues(xic, XNFilterEvents, &im_event_mask, NULL) != NULL) {
+ WARN_PRINT("XGetICValues couldn't obtain XNFilterEvents value");
+ XDestroyIC(xic);
+ xic = NULL;
+ }
+ if (xic) {
+ XSetICFocus(xic);
+ } else {
+ WARN_PRINT("XCreateIC couldn't create xic");
+ }
} else {
xic = NULL;
@@ -445,6 +492,33 @@ void OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
_ensure_data_dir();
}
+void OS_X11::xim_destroy_callback(::XIM im, ::XPointer client_data,
+ ::XPointer call_data) {
+
+ WARN_PRINT("Input method stopped");
+ OS_X11 *os = reinterpret_cast<OS_X11 *>(client_data);
+ os->xim = NULL;
+ os->xic = NULL;
+}
+
+void OS_X11::set_ime_position(short x, short y) {
+
+ if (!xic) {
+ return;
+ }
+ ::XPoint spot;
+ spot.x = x;
+ spot.y = y;
+ XVaNestedList preedit_attr = XVaCreateNestedList(0,
+ XNSpotLocation, &spot,
+ NULL);
+ XSetICValues(xic,
+ XNPreeditAttributes, preedit_attr,
+ NULL);
+ XFree(preedit_attr);
+ return;
+}
+
void OS_X11::finalize() {
if (main_loop)
@@ -492,8 +566,12 @@ void OS_X11::finalize() {
XcursorImageDestroy(img[i]);
};
- XDestroyIC(xic);
- XCloseIM(xim);
+ if (xic) {
+ XDestroyIC(xic);
+ }
+ if (xim) {
+ XCloseIM(xim);
+ }
XCloseDisplay(x11_display);
if (xmbstring)
@@ -1041,9 +1119,61 @@ void OS_X11::handle_key_event(XKeyEvent *p_event, bool p_echo) {
xmblen = 8;
}
+ keysym_unicode = keysym_keycode;
+
if (xkeyevent->type == KeyPress && xic) {
Status status;
+#ifdef X_HAVE_UTF8_STRING
+ int utf8len = 8;
+ char *utf8string = (char *)memalloc(sizeof(char) * utf8len);
+ int utf8bytes = Xutf8LookupString(xic, xkeyevent, utf8string,
+ utf8len - 1, &keysym_unicode, &status);
+ if (status == XBufferOverflow) {
+ utf8len = utf8bytes + 1;
+ utf8string = (char *)memrealloc(utf8string, utf8len);
+ utf8bytes = Xutf8LookupString(xic, xkeyevent, utf8string,
+ utf8len - 1, &keysym_unicode, &status);
+ }
+ utf8string[utf8bytes] = '\0';
+
+ if (status == XLookupChars) {
+ bool keypress = xkeyevent->type == KeyPress;
+ unsigned int keycode = KeyMappingX11::get_keycode(keysym_keycode);
+ if (keycode >= 'a' && keycode <= 'z')
+ keycode -= 'a' - 'A';
+
+ String tmp;
+ tmp.parse_utf8(utf8string, utf8bytes);
+ for (int i = 0; i < tmp.length(); i++) {
+ Ref<InputEventKey> k;
+ k.instance();
+ if (keycode == 0 && tmp[i] == 0) {
+ continue;
+ }
+
+ get_key_modifier_state(xkeyevent->state, k);
+
+ k->set_unicode(tmp[i]);
+
+ k->set_pressed(keypress);
+
+ k->set_scancode(keycode);
+
+ k->set_echo(false);
+
+ if (k->get_scancode() == KEY_BACKTAB) {
+ //make it consistent across platforms.
+ k->set_scancode(KEY_TAB);
+ k->set_shift(true);
+ }
+
+ input->parse_input_event(k);
+ }
+ return;
+ }
+ memfree(utf8string);
+#else
do {
int mnbytes = XmbLookupString(xic, xkeyevent, xmbstring, xmblen - 1, &keysym_unicode, &status);
@@ -1054,6 +1184,7 @@ void OS_X11::handle_key_event(XKeyEvent *p_event, bool p_echo) {
xmbstring = (char *)memrealloc(xmbstring, xmblen);
}
} while (status == XBufferOverflow);
+#endif
}
/* Phase 2, obtain a pigui keycode from the keysym */
@@ -1082,11 +1213,6 @@ void OS_X11::handle_key_event(XKeyEvent *p_event, bool p_echo) {
bool keypress = xkeyevent->type == KeyPress;
- if (xkeyevent->type == KeyPress && xic) {
- if (XFilterEvent((XEvent *)xkeyevent, x11_window))
- return;
- }
-
if (keycode == 0 && unicode == 0)
return;
@@ -1112,6 +1238,8 @@ void OS_X11::handle_key_event(XKeyEvent *p_event, bool p_echo) {
if (xkeyevent->type != KeyPress) {
+ p_echo = false;
+
// make sure there are events pending,
// so this call won't block.
if (XPending(x11_display) > 0) {
@@ -1172,6 +1300,18 @@ void OS_X11::handle_key_event(XKeyEvent *p_event, bool p_echo) {
k->set_metakey(false);
}
+ bool last_is_pressed = Input::get_singleton()->is_key_pressed(k->get_scancode());
+ if (k->is_pressed()) {
+ if (last_is_pressed) {
+ k->set_echo(true);
+ }
+ } else {
+ //ignore
+ if (last_is_pressed == false) {
+ return;
+ }
+ }
+
//printf("key: %x\n",k->get_scancode());
input->parse_input_event(k);
}
@@ -1253,6 +1393,10 @@ void OS_X11::process_xevents() {
XEvent event;
XNextEvent(x11_display, &event);
+ if (XFilterEvent(&event, None)) {
+ continue;
+ }
+
switch (event.type) {
case Expose:
Main::force_redraw();
@@ -1295,6 +1439,9 @@ void OS_X11::process_xevents() {
ButtonPressMask | ButtonReleaseMask | PointerMotionMask,
GrabModeAsync, GrabModeAsync, x11_window, None, CurrentTime);
}
+ if (xic) {
+ XSetICFocus(xic);
+ }
break;
case FocusOut:
@@ -1308,9 +1455,16 @@ void OS_X11::process_xevents() {
}
XUngrabPointer(x11_display, CurrentTime);
}
+ if (xic) {
+ XUnsetICFocus(xic);
+ }
break;
case ConfigureNotify:
+ if (xic) {
+ // Not portable.
+ set_ime_position(0, 1);
+ }
/* call resizeGLScene only if our window-size changed */
if ((event.xconfigure.width == current_videomode.width) &&
diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h
index d62186e5bd..b253934a05 100644
--- a/platform/x11/os_x11.h
+++ b/platform/x11/os_x11.h
@@ -113,6 +113,10 @@ class OS_X11 : public OS_Unix {
::XIC xic;
::XIM xim;
::XIMStyle xim_style;
+ static void xim_destroy_callback(::XIM im, ::XPointer client_data,
+ ::XPointer call_data);
+ void set_ime_position(short x, short y);
+
Point2i last_mouse_pos;
bool last_mouse_pos_valid;
Point2i last_click_pos;