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-rw-r--r--platform/android/README.md2
-rw-r--r--platform/ios/README.md2
-rw-r--r--platform/ios/export/export_plugin.cpp6
-rw-r--r--platform/linuxbsd/README.md2
-rw-r--r--platform/linuxbsd/crash_handler_linuxbsd.cpp40
-rw-r--r--platform/linuxbsd/detect.py11
-rw-r--r--platform/linuxbsd/x11/display_server_x11.cpp46
-rw-r--r--platform/linuxbsd/x11/display_server_x11.h4
-rw-r--r--platform/macos/README.md2
-rw-r--r--platform/macos/display_server_macos.h1
-rw-r--r--platform/macos/display_server_macos.mm12
-rw-r--r--platform/uwp/README.md2
-rw-r--r--platform/web/README.md2
-rw-r--r--platform/windows/README.md2
-rw-r--r--platform/windows/display_server_windows.cpp19
-rw-r--r--platform/windows/display_server_windows.h1
16 files changed, 103 insertions, 51 deletions
diff --git a/platform/android/README.md b/platform/android/README.md
index f6aabab708..01eb9c03a6 100644
--- a/platform/android/README.md
+++ b/platform/android/README.md
@@ -5,7 +5,7 @@ using [Gradle](https://gradle.org/) as a build system.
## Documentation
-- [Compiling for Android](https://docs.godotengine.org/en/latest/development/compiling/compiling_for_android.html)
+- [Compiling for Android](https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_android.html)
- Instructions on building this platform port from source.
- [Exporting for Android](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_android.html)
- Instructions on using the compiled export templates to export a project.
diff --git a/platform/ios/README.md b/platform/ios/README.md
index 82c275ad31..0e1d6802cb 100644
--- a/platform/ios/README.md
+++ b/platform/ios/README.md
@@ -8,7 +8,7 @@ project template used for packaging the iOS export templates.
## Documentation
-- [Compiling for iOS](https://docs.godotengine.org/en/latest/development/compiling/compiling_for_ios.html)
+- [Compiling for iOS](https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_ios.html)
- Instructions on building this platform port from source.
- [Exporting for iOS](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_ios.html)
- Instructions on using the compiled export templates to export a project.
diff --git a/platform/ios/export/export_plugin.cpp b/platform/ios/export/export_plugin.cpp
index ccd3480d11..87b599bc81 100644
--- a/platform/ios/export/export_plugin.cpp
+++ b/platform/ios/export/export_plugin.cpp
@@ -1572,7 +1572,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
int ret = unzGoToFirstFile(src_pkg_zip);
Vector<uint8_t> project_file_data;
while (ret == UNZ_OK) {
-#if defined(MACOS_ENABLED) || defined(X11_ENABLED)
+#if defined(MACOS_ENABLED) || defined(LINUXBSD_ENABLED)
bool is_execute = false;
#endif
@@ -1605,7 +1605,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
continue; //ignore!
}
found_library = true;
-#if defined(MACOS_ENABLED) || defined(X11_ENABLED)
+#if defined(MACOS_ENABLED) || defined(LINUXBSD_ENABLED)
is_execute = true;
#endif
file = file.replace(library_to_use, binary_name + ".xcframework");
@@ -1648,7 +1648,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
f->store_buffer(data.ptr(), data.size());
}
-#if defined(MACOS_ENABLED) || defined(X11_ENABLED)
+#if defined(MACOS_ENABLED) || defined(LINUXBSD_ENABLED)
if (is_execute) {
// we need execute rights on this file
chmod(file.utf8().get_data(), 0755);
diff --git a/platform/linuxbsd/README.md b/platform/linuxbsd/README.md
index efa8682062..c4f287cc6c 100644
--- a/platform/linuxbsd/README.md
+++ b/platform/linuxbsd/README.md
@@ -7,7 +7,7 @@ used by this platform.
## Documentation
-- [Compiling for Linux/*BSD](https://docs.godotengine.org/en/latest/development/compiling/compiling_for_linuxbsd.html)
+- [Compiling for Linux/*BSD](https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_linuxbsd.html)
- Instructions on building this platform port from source.
- [Exporting for Linux/*BSD](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_linux.html)
- Instructions on using the compiled export templates to export a project.
diff --git a/platform/linuxbsd/crash_handler_linuxbsd.cpp b/platform/linuxbsd/crash_handler_linuxbsd.cpp
index add69c436f..8d03e3d31c 100644
--- a/platform/linuxbsd/crash_handler_linuxbsd.cpp
+++ b/platform/linuxbsd/crash_handler_linuxbsd.cpp
@@ -44,6 +44,7 @@
#include <cxxabi.h>
#include <dlfcn.h>
#include <execinfo.h>
+#include <link.h>
#include <signal.h>
#include <stdlib.h>
@@ -79,7 +80,27 @@ static void handle_crash(int sig) {
}
print_error(vformat("Dumping the backtrace. %s", msg));
char **strings = backtrace_symbols(bt_buffer, size);
+ // PIE executable relocation, zero for non-PIE executables
+ uintptr_t relocation = _r_debug.r_map->l_addr;
if (strings) {
+ List<String> args;
+ for (size_t i = 0; i < size; i++) {
+ char str[1024];
+ snprintf(str, 1024, "%p", (void *)((uintptr_t)bt_buffer[i] - relocation));
+ args.push_back(str);
+ }
+ args.push_back("-e");
+ args.push_back(_execpath);
+
+ // Try to get the file/line number using addr2line
+ int ret;
+ String output = "";
+ Error err = OS::get_singleton()->execute(String("addr2line"), args, &output, &ret);
+ Vector<String> addr2line_results;
+ if (err == OK) {
+ addr2line_results = output.substr(0, output.length() - 1).split("\n", false);
+ }
+
for (size_t i = 1; i < size; i++) {
char fname[1024];
Dl_info info;
@@ -102,24 +123,7 @@ static void handle_crash(int sig) {
}
}
- List<String> args;
-
- char str[1024];
- snprintf(str, 1024, "%p", bt_buffer[i]);
- args.push_back(str);
- args.push_back("-e");
- args.push_back(_execpath);
-
- String output = "";
-
- // Try to get the file/line number using addr2line
- int ret;
- Error err = OS::get_singleton()->execute(String("addr2line"), args, &output, &ret);
- if (err == OK) {
- output = output.substr(0, output.length() - 1);
- }
-
- print_error(vformat("[%d] %s (%s)", (int64_t)i, fname, output));
+ print_error(vformat("[%d] %s (%s)", (int64_t)i, fname, err == OK ? addr2line_results[i] : ""));
}
free(strings);
diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py
index 747dcbd76c..f4d36f1a87 100644
--- a/platform/linuxbsd/detect.py
+++ b/platform/linuxbsd/detect.py
@@ -338,12 +338,17 @@ def configure(env: "Environment"):
env.Prepend(CPPPATH=["#platform/linuxbsd"])
+ env.Append(
+ CPPDEFINES=[
+ "LINUXBSD_ENABLED",
+ "UNIX_ENABLED",
+ ("_FILE_OFFSET_BITS", 64),
+ ]
+ )
+
if env["x11"]:
env.Append(CPPDEFINES=["X11_ENABLED"])
- env.Append(CPPDEFINES=["UNIX_ENABLED"])
- env.Append(CPPDEFINES=[("_FILE_OFFSET_BITS", 64)])
-
if env["vulkan"]:
env.Append(CPPDEFINES=["VULKAN_ENABLED"])
if not env["use_volk"]:
diff --git a/platform/linuxbsd/x11/display_server_x11.cpp b/platform/linuxbsd/x11/display_server_x11.cpp
index 10fd9972e3..2cb00728c8 100644
--- a/platform/linuxbsd/x11/display_server_x11.cpp
+++ b/platform/linuxbsd/x11/display_server_x11.cpp
@@ -1420,31 +1420,35 @@ void DisplayServerX11::window_set_mouse_passthrough(const Vector<Vector2> &p_reg
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
- const WindowData &wd = windows[p_window];
+ windows[p_window].mpath = p_region;
+ _update_window_mouse_passthrough(p_window);
+}
+
+void DisplayServerX11::_update_window_mouse_passthrough(WindowID p_window) {
+ ERR_FAIL_COND(!windows.has(p_window));
+
+ const Vector<Vector2> region_path = windows[p_window].mpath;
int event_base, error_base;
const Bool ext_okay = XShapeQueryExtension(x11_display, &event_base, &error_base);
if (ext_okay) {
- Region region;
- if (p_region.size() == 0) {
- region = XCreateRegion();
- XRectangle rect;
- rect.x = 0;
- rect.y = 0;
- rect.width = window_get_size_with_decorations(p_window).x;
- rect.height = window_get_size_with_decorations(p_window).y;
- XUnionRectWithRegion(&rect, region, region);
+ if (windows[p_window].mpass) {
+ Region region = XCreateRegion();
+ XShapeCombineRegion(x11_display, windows[p_window].x11_window, ShapeInput, 0, 0, region, ShapeSet);
+ XDestroyRegion(region);
+ } else if (region_path.size() == 0) {
+ XShapeCombineMask(x11_display, windows[p_window].x11_window, ShapeInput, 0, 0, None, ShapeSet);
} else {
- XPoint *points = (XPoint *)memalloc(sizeof(XPoint) * p_region.size());
- for (int i = 0; i < p_region.size(); i++) {
- points[i].x = p_region[i].x;
- points[i].y = p_region[i].y;
+ XPoint *points = (XPoint *)memalloc(sizeof(XPoint) * region_path.size());
+ for (int i = 0; i < region_path.size(); i++) {
+ points[i].x = region_path[i].x;
+ points[i].y = region_path[i].y;
}
- region = XPolygonRegion(points, p_region.size(), EvenOddRule);
+ Region region = XPolygonRegion(points, region_path.size(), EvenOddRule);
memfree(points);
+ XShapeCombineRegion(x11_display, windows[p_window].x11_window, ShapeInput, 0, 0, region, ShapeSet);
+ XDestroyRegion(region);
}
- XShapeCombineRegion(x11_display, wd.x11_window, ShapeInput, 0, 0, region, ShapeSet);
- XDestroyRegion(region);
}
}
@@ -2312,6 +2316,7 @@ void DisplayServerX11::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo
window_set_size(window_get_size(p_window), p_window);
wd.borderless = p_enabled;
+ _update_window_mouse_passthrough(p_window);
} break;
case WINDOW_FLAG_ALWAYS_ON_TOP: {
ERR_FAIL_COND_MSG(wd.transient_parent != INVALID_WINDOW_ID, "Can't make a window transient if the 'on top' flag is active.");
@@ -2345,6 +2350,10 @@ void DisplayServerX11::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo
case WINDOW_FLAG_NO_FOCUS: {
wd.no_focus = p_enabled;
} break;
+ case WINDOW_FLAG_MOUSE_PASSTHROUGH: {
+ wd.mpass = p_enabled;
+ _update_window_mouse_passthrough(p_window);
+ } break;
case WINDOW_FLAG_POPUP: {
XWindowAttributes xwa;
XSync(x11_display, False);
@@ -2398,6 +2407,9 @@ bool DisplayServerX11::window_get_flag(WindowFlags p_flag, WindowID p_window) co
case WINDOW_FLAG_NO_FOCUS: {
return wd.no_focus;
} break;
+ case WINDOW_FLAG_MOUSE_PASSTHROUGH: {
+ return wd.mpass;
+ } break;
case WINDOW_FLAG_POPUP: {
return wd.is_popup;
} break;
diff --git a/platform/linuxbsd/x11/display_server_x11.h b/platform/linuxbsd/x11/display_server_x11.h
index 43a66f95b2..437766d953 100644
--- a/platform/linuxbsd/x11/display_server_x11.h
+++ b/platform/linuxbsd/x11/display_server_x11.h
@@ -149,6 +149,8 @@ class DisplayServerX11 : public DisplayServer {
Callable input_text_callback;
Callable drop_files_callback;
+ Vector<Vector2> mpath;
+
WindowID transient_parent = INVALID_WINDOW_ID;
HashSet<WindowID> transient_children;
@@ -169,6 +171,7 @@ class DisplayServerX11 : public DisplayServer {
bool maximized = false;
bool is_popup = false;
bool layered_window = false;
+ bool mpass = false;
Rect2i parent_safe_rect;
@@ -245,6 +248,7 @@ class DisplayServerX11 : public DisplayServer {
Atom _process_selection_request_target(Atom p_target, Window p_requestor, Atom p_property, Atom p_selection) const;
void _handle_selection_request_event(XSelectionRequestEvent *p_event) const;
+ void _update_window_mouse_passthrough(WindowID p_window);
String _clipboard_get_impl(Atom p_source, Window x11_window, Atom target) const;
String _clipboard_get(Atom p_source, Window x11_window) const;
diff --git a/platform/macos/README.md b/platform/macos/README.md
index feead80736..205c59e05d 100644
--- a/platform/macos/README.md
+++ b/platform/macos/README.md
@@ -11,7 +11,7 @@ packaging macOS export templates.
## Documentation
-- [Compiling for macOS](https://docs.godotengine.org/en/latest/development/compiling/compiling_for_macos.html)
+- [Compiling for macOS](https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_macos.html)
- Instructions on building this platform port from source.
- [Exporting for macOS](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_macos.html)
- Instructions on using the compiled export templates to export a project.
diff --git a/platform/macos/display_server_macos.h b/platform/macos/display_server_macos.h
index 7f57644a4c..4873db4b64 100644
--- a/platform/macos/display_server_macos.h
+++ b/platform/macos/display_server_macos.h
@@ -114,6 +114,7 @@ public:
bool resize_disabled = false;
bool no_focus = false;
bool is_popup = false;
+ bool mpass = false;
Rect2i parent_safe_rect;
};
diff --git a/platform/macos/display_server_macos.mm b/platform/macos/display_server_macos.mm
index 865b8d9711..63280c7887 100644
--- a/platform/macos/display_server_macos.mm
+++ b/platform/macos/display_server_macos.mm
@@ -2974,6 +2974,9 @@ void DisplayServerMacOS::window_set_flag(WindowFlags p_flag, bool p_enabled, Win
case WINDOW_FLAG_NO_FOCUS: {
wd.no_focus = p_enabled;
} break;
+ case WINDOW_FLAG_MOUSE_PASSTHROUGH: {
+ wd.mpass = p_enabled;
+ } break;
case WINDOW_FLAG_POPUP: {
ERR_FAIL_COND_MSG(p_window == MAIN_WINDOW_ID, "Main window can't be popup.");
ERR_FAIL_COND_MSG([wd.window_object isVisible] && (wd.is_popup != p_enabled), "Popup flag can't changed while window is opened.");
@@ -3013,6 +3016,9 @@ bool DisplayServerMacOS::window_get_flag(WindowFlags p_flag, WindowID p_window)
case WINDOW_FLAG_NO_FOCUS: {
return wd.no_focus;
} break;
+ case WINDOW_FLAG_MOUSE_PASSTHROUGH: {
+ return wd.mpass;
+ } break;
case WINDOW_FLAG_POPUP: {
return wd.is_popup;
} break;
@@ -3487,7 +3493,11 @@ void DisplayServerMacOS::process_events() {
for (KeyValue<WindowID, WindowData> &E : windows) {
WindowData &wd = E.value;
- if (wd.mpath.size() > 0) {
+ if (wd.mpass) {
+ if (![wd.window_object ignoresMouseEvents]) {
+ [wd.window_object setIgnoresMouseEvents:YES];
+ }
+ } else if (wd.mpath.size() > 0) {
update_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
if (Geometry2D::is_point_in_polygon(wd.mouse_pos, wd.mpath)) {
if ([wd.window_object ignoresMouseEvents]) {
diff --git a/platform/uwp/README.md b/platform/uwp/README.md
index 575f90e3c7..d69a8a8850 100644
--- a/platform/uwp/README.md
+++ b/platform/uwp/README.md
@@ -14,7 +14,7 @@ project template used for packaging the UWP export templates.
## Documentation
-- [Compiling for Universal Windows Platform](https://docs.godotengine.org/en/latest/development/compiling/compiling_for_uwp.html)
+- [Compiling for Universal Windows Platform](https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_uwp.html)
- Instructions on building this platform port from source.
- [Exporting for Universal Windows Platform](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_uwp.html)
- Instructions on using the compiled export templates to export a project.
diff --git a/platform/web/README.md b/platform/web/README.md
index 1265ca09df..906eb508fe 100644
--- a/platform/web/README.md
+++ b/platform/web/README.md
@@ -10,7 +10,7 @@ this platform such as the html shell (web page).
## Documentation
-- [Compiling for the Web](https://docs.godotengine.org/en/latest/development/compiling/compiling_for_web.html)
+- [Compiling for the Web](https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_web.html)
- Instructions on building this platform port from source.
- [Exporting for the Web](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_web.html)
- Instructions on using the compiled export templates to export a project.
diff --git a/platform/windows/README.md b/platform/windows/README.md
index c04032ae1d..4c775576fe 100644
--- a/platform/windows/README.md
+++ b/platform/windows/README.md
@@ -7,7 +7,7 @@ used by this platform.
## Documentation
-- [Compiling for Windows](https://docs.godotengine.org/en/latest/development/compiling/compiling_for_windows.html)
+- [Compiling for Windows](https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_windows.html)
- Instructions on building this platform port from source.
- [Exporting for Windows](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_windows.html)
- Instructions on using the compiled export templates to export a project.
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index 2d787c84e2..914cd07b50 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -735,6 +735,9 @@ DisplayServer::WindowID DisplayServerWindows::create_sub_window(WindowMode p_mod
if (p_flags & WINDOW_FLAG_NO_FOCUS_BIT) {
wd.no_focus = true;
}
+ if (p_flags & WINDOW_FLAG_MOUSE_PASSTHROUGH_BIT) {
+ wd.mpass = true;
+ }
if (p_flags & WINDOW_FLAG_POPUP_BIT) {
wd.is_popup = true;
}
@@ -918,7 +921,7 @@ void DisplayServerWindows::window_set_mouse_passthrough(const Vector<Vector2> &p
void DisplayServerWindows::_update_window_mouse_passthrough(WindowID p_window) {
ERR_FAIL_COND(!windows.has(p_window));
- if (windows[p_window].mpath.size() == 0) {
+ if (windows[p_window].mpass || windows[p_window].mpath.size() == 0) {
SetWindowRgn(windows[p_window].hWnd, nullptr, TRUE);
} else {
POINT *points = (POINT *)memalloc(sizeof(POINT) * windows[p_window].mpath.size());
@@ -1499,6 +1502,10 @@ void DisplayServerWindows::window_set_flag(WindowFlags p_flag, bool p_enabled, W
wd.no_focus = p_enabled;
_update_window_style(p_window);
} break;
+ case WINDOW_FLAG_MOUSE_PASSTHROUGH: {
+ wd.mpass = p_enabled;
+ _update_window_mouse_passthrough(p_window);
+ } break;
case WINDOW_FLAG_POPUP: {
ERR_FAIL_COND_MSG(p_window == MAIN_WINDOW_ID, "Main window can't be popup.");
ERR_FAIL_COND_MSG(IsWindowVisible(wd.hWnd) && (wd.is_popup != p_enabled), "Popup flag can't changed while window is opened.");
@@ -1530,6 +1537,9 @@ bool DisplayServerWindows::window_get_flag(WindowFlags p_flag, WindowID p_window
case WINDOW_FLAG_NO_FOCUS: {
return wd.no_focus;
} break;
+ case WINDOW_FLAG_MOUSE_PASSTHROUGH: {
+ return wd.mpass;
+ } break;
case WINDOW_FLAG_POPUP: {
return wd.is_popup;
} break;
@@ -2464,6 +2474,11 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
// Process window messages.
switch (uMsg) {
+ case WM_NCHITTEST: {
+ if (windows[window_id].mpass) {
+ return HTTRANSPARENT;
+ }
+ } break;
case WM_MOUSEACTIVATE: {
if (windows[window_id].no_focus) {
return MA_NOACTIVATEANDEAT; // Do not activate, and discard mouse messages.
@@ -3656,7 +3671,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
DWORD dwExStyle;
DWORD dwStyle;
- _get_window_style(window_id_counter == MAIN_WINDOW_ID, (p_mode == WINDOW_MODE_FULLSCREEN || p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN), p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN, p_flags & WINDOW_FLAG_BORDERLESS_BIT, !(p_flags & WINDOW_FLAG_RESIZE_DISABLED_BIT), p_mode == WINDOW_MODE_MAXIMIZED, (p_flags & WINDOW_FLAG_NO_FOCUS_BIT) | (p_flags & WINDOW_FLAG_POPUP), dwStyle, dwExStyle);
+ _get_window_style(window_id_counter == MAIN_WINDOW_ID, (p_mode == WINDOW_MODE_FULLSCREEN || p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN), p_mode != WINDOW_MODE_EXCLUSIVE_FULLSCREEN, p_flags & WINDOW_FLAG_BORDERLESS_BIT, !(p_flags & WINDOW_FLAG_RESIZE_DISABLED_BIT), p_mode == WINDOW_MODE_MAXIMIZED, (p_flags & WINDOW_FLAG_NO_FOCUS_BIT) | (p_flags & WINDOW_FLAG_POPUP), dwStyle, dwExStyle);
RECT WindowRect;
diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h
index 84f2dee35e..ce4b94af59 100644
--- a/platform/windows/display_server_windows.h
+++ b/platform/windows/display_server_windows.h
@@ -370,6 +370,7 @@ class DisplayServerWindows : public DisplayServer {
bool window_has_focus = false;
bool exclusive = false;
bool context_created = false;
+ bool mpass = false;
// Used to transfer data between events using timer.
WPARAM saved_wparam;