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-rw-r--r--platform/linuxbsd/x11/display_server_x11.cpp3
-rw-r--r--platform/macos/display_server_macos.mm3
-rw-r--r--platform/windows/display_server_windows.cpp14
-rw-r--r--platform/windows/gl_manager_windows.cpp59
-rw-r--r--platform/windows/gl_manager_windows.h10
5 files changed, 44 insertions, 45 deletions
diff --git a/platform/linuxbsd/x11/display_server_x11.cpp b/platform/linuxbsd/x11/display_server_x11.cpp
index b86bc10643..cf50748ac8 100644
--- a/platform/linuxbsd/x11/display_server_x11.cpp
+++ b/platform/linuxbsd/x11/display_server_x11.cpp
@@ -4414,7 +4414,7 @@ void DisplayServerX11::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mo
#if defined(GLES3_ENABLED)
if (gl_manager) {
- gl_manager->set_use_vsync(p_vsync_mode == DisplayServer::VSYNC_ENABLED);
+ gl_manager->set_use_vsync(p_vsync_mode != DisplayServer::VSYNC_DISABLED);
}
#endif
}
@@ -4675,6 +4675,7 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, V
if (gl_manager) {
Error err = gl_manager->window_create(id, wd.x11_window, x11_display, p_rect.size.width, p_rect.size.height);
ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create an OpenGL window");
+ window_set_vsync_mode(p_vsync_mode, id);
}
#endif
diff --git a/platform/macos/display_server_macos.mm b/platform/macos/display_server_macos.mm
index 42a984a4eb..3557511c28 100644
--- a/platform/macos/display_server_macos.mm
+++ b/platform/macos/display_server_macos.mm
@@ -166,6 +166,7 @@ DisplayServerMacOS::WindowID DisplayServerMacOS::_create_window(WindowMode p_mod
Error err = gl_manager->window_create(window_id_counter, wd.window_view, p_rect.size.width, p_rect.size.height);
ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create an OpenGL context");
}
+ window_set_vsync_mode(p_vsync_mode, window_id_counter);
#endif
[wd.window_view updateLayerDelegate];
id = window_id_counter++;
@@ -2999,7 +3000,7 @@ void DisplayServerMacOS::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_
_THREAD_SAFE_METHOD_
#if defined(GLES3_ENABLED)
if (gl_manager) {
- gl_manager->set_use_vsync(p_vsync_mode);
+ gl_manager->set_use_vsync(p_vsync_mode != DisplayServer::VSYNC_DISABLED);
}
#endif
#if defined(VULKAN_ENABLED)
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index af80a07da9..0b878feb7f 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -2023,6 +2023,12 @@ void DisplayServerWindows::window_set_vsync_mode(DisplayServer::VSyncMode p_vsyn
context_vulkan->set_vsync_mode(p_window, p_vsync_mode);
}
#endif
+
+#if defined(GLES3_ENABLED)
+ if (gl_manager) {
+ gl_manager->set_use_vsync(p_window, p_vsync_mode != DisplayServer::VSYNC_DISABLED);
+ }
+#endif
}
DisplayServer::VSyncMode DisplayServerWindows::window_get_vsync_mode(WindowID p_window) const {
@@ -2032,6 +2038,13 @@ DisplayServer::VSyncMode DisplayServerWindows::window_get_vsync_mode(WindowID p_
return context_vulkan->get_vsync_mode(p_window);
}
#endif
+
+#if defined(GLES3_ENABLED)
+ if (gl_manager) {
+ return gl_manager->is_using_vsync(p_window) ? DisplayServer::VSYNC_ENABLED : DisplayServer::VSYNC_DISABLED;
+ }
+#endif
+
return DisplayServer::VSYNC_ENABLED;
}
@@ -3601,6 +3614,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
windows.erase(id);
ERR_FAIL_V_MSG(INVALID_WINDOW_ID, "Failed to create an OpenGL window.");
}
+ window_set_vsync_mode(p_vsync_mode, id);
}
#endif
diff --git a/platform/windows/gl_manager_windows.cpp b/platform/windows/gl_manager_windows.cpp
index 900bca8258..5b39c56ea3 100644
--- a/platform/windows/gl_manager_windows.cpp
+++ b/platform/windows/gl_manager_windows.cpp
@@ -185,6 +185,10 @@ Error GLManager_Windows::_create_context(GLWindow &win, GLDisplay &gl_display) {
return ERR_CANT_CREATE;
}
+ if (!wglSwapIntervalEXT) {
+ wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT");
+ }
+
return OK;
}
@@ -293,50 +297,30 @@ void GLManager_Windows::swap_buffers() {
}
Error GLManager_Windows::initialize() {
- wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT");
- wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)wglGetProcAddress("wglGetSwapIntervalEXT");
- //glWrapperInit(wrapper_get_proc_address);
-
return OK;
}
-void GLManager_Windows::set_use_vsync(bool p_use) {
- /*
- static bool setup = false;
- static PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT = nullptr;
- static PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalMESA = nullptr;
- static PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI = nullptr;
-
- if (!setup) {
- setup = true;
- String extensions = glXQueryExtensionsString(x11_display, DefaultScreen(x11_display));
- if (extensions.find("GLX_EXT_swap_control") != -1) {
- glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalEXT");
- }
- if (extensions.find("GLX_MESA_swap_control") != -1) {
- glXSwapIntervalMESA = (PFNGLXSWAPINTERVALSGIPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalMESA");
- }
- if (extensions.find("GLX_SGI_swap_control") != -1) {
- glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalSGI");
- }
+void GLManager_Windows::set_use_vsync(DisplayServer::WindowID p_window_id, bool p_use) {
+ GLWindow &win = get_window(p_window_id);
+ GLWindow *current = _current_window;
+
+ if (&win != _current_window) {
+ window_make_current(p_window_id);
}
- int val = p_use ? 1 : 0;
- if (glXSwapIntervalMESA) {
- glXSwapIntervalMESA(val);
- } else if (glXSwapIntervalSGI) {
- glXSwapIntervalSGI(val);
- } else if (glXSwapIntervalEXT) {
- GLXDrawable drawable = glXGetCurrentDrawable();
- glXSwapIntervalEXT(x11_display, drawable, val);
- } else {
- return;
+
+ if (wglSwapIntervalEXT) {
+ win.use_vsync = p_use;
+ wglSwapIntervalEXT(p_use ? 1 : 0);
+ }
+
+ if (current != _current_window) {
+ _current_window = current;
+ make_current();
}
- use_vsync = p_use;
- */
}
-bool GLManager_Windows::is_using_vsync() const {
- return use_vsync;
+bool GLManager_Windows::is_using_vsync(DisplayServer::WindowID p_window_id) const {
+ return get_window(p_window_id).use_vsync;
}
HDC GLManager_Windows::get_hdc(DisplayServer::WindowID p_window_id) {
@@ -354,7 +338,6 @@ GLManager_Windows::GLManager_Windows(ContextType p_context_type) {
direct_render = false;
glx_minor = glx_major = 0;
- use_vsync = false;
_current_window = nullptr;
}
diff --git a/platform/windows/gl_manager_windows.h b/platform/windows/gl_manager_windows.h
index c6d5f9f855..94f3ce9860 100644
--- a/platform/windows/gl_manager_windows.h
+++ b/platform/windows/gl_manager_windows.h
@@ -54,6 +54,7 @@ private:
struct GLWindow {
int width = 0;
int height = 0;
+ bool use_vsync = false;
// windows specific
HDC hDC;
@@ -72,8 +73,8 @@ private:
GLWindow *_current_window = nullptr;
- PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT;
- PFNWGLGETSWAPINTERVALEXTPROC wglGetSwapIntervalEXT;
+ PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT = nullptr;
+ PFNWGLGETSWAPINTERVALEXTPROC wglGetSwapIntervalEXT = nullptr;
// funcs
void _internal_set_current_window(GLWindow *p_win);
@@ -86,7 +87,6 @@ private:
bool direct_render;
int glx_minor, glx_major;
- bool use_vsync;
ContextType context_type;
private:
@@ -110,8 +110,8 @@ public:
Error initialize();
- void set_use_vsync(bool p_use);
- bool is_using_vsync() const;
+ void set_use_vsync(DisplayServer::WindowID p_window_id, bool p_use);
+ bool is_using_vsync(DisplayServer::WindowID p_window_id) const;
HDC get_hdc(DisplayServer::WindowID p_window_id);
HGLRC get_hglrc(DisplayServer::WindowID p_window_id);