diff options
Diffstat (limited to 'platform')
49 files changed, 894 insertions, 422 deletions
diff --git a/platform/android/README.md b/platform/android/README.md new file mode 100644 index 0000000000..343e588553 --- /dev/null +++ b/platform/android/README.md @@ -0,0 +1,14 @@ +# Android platform port + +This folder contains the Java and C++ (JNI) code for the Android platform port, +using [Gradle](https://gradle.org/) as a build system. + +## Artwork license + +[`logo.png`](logo.png) and [`run_icon.png`](run_icon.png) are licensed under +[Creative Commons Attribution 3.0 Unported](https://developer.android.com/distribute/marketing-tools/brand-guidelines#android_robot) +per the Android logo usage guidelines: + +> The Android robot is reproduced or modified from work created and shared by +> Google and used according to terms described in the Creative Commons 3.0 +> Attribution License. diff --git a/platform/android/dir_access_jandroid.cpp b/platform/android/dir_access_jandroid.cpp index 0bae090702..0eeee8215d 100644 --- a/platform/android/dir_access_jandroid.cpp +++ b/platform/android/dir_access_jandroid.cpp @@ -161,7 +161,7 @@ bool DirAccessJAndroid::dir_exists(String p_dir) { if (current_dir == "") sd = p_dir; else { - if (p_dir.is_rel_path()) + if (p_dir.is_relative_path()) sd = current_dir.plus_file(p_dir); else sd = fix_path(p_dir); diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp index bdf12b6c50..60ba1c558a 100644 --- a/platform/android/export/export_plugin.cpp +++ b/platform/android/export/export_plugin.cpp @@ -221,6 +221,9 @@ static const LauncherIcon launcher_adaptive_icon_backgrounds[icon_densities_coun static const int EXPORT_FORMAT_APK = 0; static const int EXPORT_FORMAT_AAB = 1; +static const char *APK_ASSETS_DIRECTORY = "res://android/build/assets"; +static const char *AAB_ASSETS_DIRECTORY = "res://android/build/assetPacks/installTime/src/main/assets"; + void EditorExportPlatformAndroid::_check_for_changes_poll_thread(void *ud) { EditorExportPlatformAndroid *ea = (EditorExportPlatformAndroid *)ud; @@ -426,6 +429,11 @@ String EditorExportPlatformAndroid::get_package_name(const String &p_package) co return pname; } +String EditorExportPlatformAndroid::get_assets_directory(const Ref<EditorExportPreset> &p_preset) const { + int export_format = int(p_preset->get("custom_template/export_format")); + return export_format == EXPORT_FORMAT_AAB ? AAB_ASSETS_DIRECTORY : APK_ASSETS_DIRECTORY; +} + bool EditorExportPlatformAndroid::is_package_name_valid(const String &p_package, String *r_error) const { String pname = p_package; @@ -977,6 +985,11 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p Vector<int> feature_versions; if (xr_mode_index == 1 /* XRMode.OVR */) { + // Set degrees of freedom + feature_names.push_back("android.hardware.vr.headtracking"); + feature_required_list.push_back(true); + feature_versions.push_back(1); + // Check for hand tracking int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required if (hand_tracking_index > 0) { @@ -2330,11 +2343,21 @@ Error EditorExportPlatformAndroid::sign_apk(const Ref<EditorExportPreset> &p_pre void EditorExportPlatformAndroid::_clear_assets_directory() { DirAccessRef da_res = DirAccess::create(DirAccess::ACCESS_RESOURCES); - if (da_res->dir_exists("res://android/build/assets")) { - print_verbose("Clearing assets directory.."); - DirAccessRef da_assets = DirAccess::open("res://android/build/assets"); + + // Clear the APK assets directory + if (da_res->dir_exists(APK_ASSETS_DIRECTORY)) { + print_verbose("Clearing APK assets directory.."); + DirAccessRef da_assets = DirAccess::open(APK_ASSETS_DIRECTORY); + da_assets->erase_contents_recursive(); + da_res->remove(APK_ASSETS_DIRECTORY); + } + + // Clear the AAB assets directory + if (da_res->dir_exists(AAB_ASSETS_DIRECTORY)) { + print_verbose("Clearing AAB assets directory.."); + DirAccessRef da_assets = DirAccess::open(AAB_ASSETS_DIRECTORY); da_assets->erase_contents_recursive(); - da_res->remove("res://android/build/assets"); + da_res->remove(AAB_ASSETS_DIRECTORY); } } @@ -2454,6 +2477,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP return ERR_UNCONFIGURED; } } + const String assets_directory = get_assets_directory(p_preset); String sdk_path = EDITOR_GET("export/android/android_sdk_path"); ERR_FAIL_COND_V_MSG(sdk_path.is_empty(), ERR_UNCONFIGURED, "Android SDK path must be configured in Editor Settings at 'export/android/android_sdk_path'."); print_verbose("Android sdk path: " + sdk_path); @@ -2475,6 +2499,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP if (!apk_expansion) { print_verbose("Exporting project files.."); CustomExportData user_data; + user_data.assets_directory = assets_directory; user_data.debug = p_debug; err = export_project_files(p_preset, rename_and_store_file_in_gradle_project, &user_data, copy_gradle_so); if (err != OK) { @@ -2496,7 +2521,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP } } print_verbose("Storing command line flags.."); - store_file_at_path("res://android/build/assets/_cl_", command_line_flags); + store_file_at_path(assets_directory + "/_cl_", command_line_flags); print_verbose("Updating ANDROID_HOME environment to " + sdk_path); OS::get_singleton()->set_environment("ANDROID_HOME", sdk_path); //set and overwrite if required @@ -2609,7 +2634,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP String export_filename = p_path.get_file(); String export_path = p_path.get_base_dir(); - if (export_path.is_rel_path()) { + if (export_path.is_relative_path()) { export_path = OS::get_singleton()->get_resource_dir().plus_file(export_path); } export_path = ProjectSettings::get_singleton()->globalize_path(export_path).simplify_path(); @@ -2937,7 +2962,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP void EditorExportPlatformAndroid::get_platform_features(List<String> *r_features) { r_features->push_back("mobile"); - r_features->push_back("Android"); + r_features->push_back("android"); } void EditorExportPlatformAndroid::resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) { diff --git a/platform/android/export/export_plugin.h b/platform/android/export/export_plugin.h index b061ee4e04..d33f616f11 100644 --- a/platform/android/export/export_plugin.h +++ b/platform/android/export/export_plugin.h @@ -87,11 +87,6 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { EditorProgress *ep = nullptr; }; - struct CustomExportData { - bool debug; - Vector<String> libs; - }; - Vector<PluginConfigAndroid> plugins; String last_plugin_names; uint64_t last_custom_build_time = 0; @@ -109,6 +104,8 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { String get_package_name(const String &p_package) const; + String get_assets_directory(const Ref<EditorExportPreset> &p_preset) const; + bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const; static bool _should_compress_asset(const String &p_path, const Vector<uint8_t> &p_data); diff --git a/platform/android/export/gradle_export_util.cpp b/platform/android/export/gradle_export_util.cpp index b9e28a7937..851bd0ac52 100644 --- a/platform/android/export/gradle_export_util.cpp +++ b/platform/android/export/gradle_export_util.cpp @@ -121,7 +121,8 @@ Error store_string_at_path(const String &p_path, const String &p_data) { // It's functionality mirrors that of the method save_apk_file. // This method will be called ONLY when custom build is enabled. Error rename_and_store_file_in_gradle_project(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) { - String dst_path = p_path.replace_first("res://", "res://android/build/assets/"); + CustomExportData *export_data = (CustomExportData *)p_userdata; + String dst_path = p_path.replace_first("res://", export_data->assets_directory + "/"); print_verbose("Saving project files from " + p_path + " into " + dst_path); Error err = store_file_at_path(dst_path, p_data); return err; @@ -197,6 +198,8 @@ String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset) { String manifest_xr_features; bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1; if (uses_xr) { + manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"android.hardware.vr.headtracking\" android:required=\"true\" android:version=\"1\" />\n"; + int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required if (hand_tracking_index == 1) { manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"oculus.software.handtracking\" android:required=\"false\" />\n"; @@ -228,7 +231,9 @@ String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) { "tools:replace=\"android:screenOrientation\" " "android:screenOrientation=\"%s\">\n", orientation); - if (!uses_xr) { + if (uses_xr) { + manifest_activity_text += " <meta-data tools:node=\"replace\" android:name=\"com.oculus.vr.focusaware\" android:value=\"true\" />\n"; + } else { manifest_activity_text += " <meta-data tools:node=\"remove\" android:name=\"com.oculus.vr.focusaware\" />\n"; } manifest_activity_text += " </activity>\n"; diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h index 8a93c25d79..744022f1f9 100644 --- a/platform/android/export/gradle_export_util.h +++ b/platform/android/export/gradle_export_util.h @@ -44,6 +44,12 @@ const String godot_project_name_xml_string = R"(<?xml version="1.0" encoding="ut </resources> )"; +struct CustomExportData { + String assets_directory; + bool debug; + Vector<String> libs; +}; + int _get_android_orientation_value(DisplayServer::ScreenOrientation screen_orientation); String _get_android_orientation_label(DisplayServer::ScreenOrientation screen_orientation); diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml index 00e01884cf..d7bf6cef30 100644 --- a/platform/android/java/app/AndroidManifest.xml +++ b/platform/android/java/app/AndroidManifest.xml @@ -49,6 +49,10 @@ <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> + + <!-- Enable access to OpenXR on Oculus mobile devices, no-op on other Android + platforms. --> + <category android:name="com.oculus.intent.category.VR" /> </intent-filter> </activity> diff --git a/platform/android/java/app/assetPacks/installTime/build.gradle b/platform/android/java/app/assetPacks/installTime/build.gradle new file mode 100644 index 0000000000..b06faac374 --- /dev/null +++ b/platform/android/java/app/assetPacks/installTime/build.gradle @@ -0,0 +1,8 @@ +apply plugin: 'com.android.asset-pack' + +assetPack { + packName = "installTime" // Directory name for the asset pack + dynamicDelivery { + deliveryType = "install-time" // Delivery mode + } +} diff --git a/platform/android/java/app/build.gradle b/platform/android/java/app/build.gradle index 18e07c3762..a391a3ca9a 100644 --- a/platform/android/java/app/build.gradle +++ b/platform/android/java/app/build.gradle @@ -34,9 +34,8 @@ allprojects { } dependencies { - implementation libraries.supportCoreUtils implementation libraries.kotlinStdLib - implementation libraries.v4Support + implementation libraries.androidxFragment if (rootProject.findProject(":lib")) { implementation project(":lib") @@ -73,6 +72,8 @@ android { targetCompatibility versions.javaVersion } + assetPacks = [":assetPacks:installTime"] + defaultConfig { // The default ignore pattern for the 'assets' directory includes hidden files and directories which are used by Godot projects. aaptOptions { diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle index fad64c675f..fcee54e493 100644 --- a/platform/android/java/app/config.gradle +++ b/platform/android/java/app/config.gradle @@ -4,9 +4,8 @@ ext.versions = [ minSdk : 19, targetSdk : 30, buildTools : '30.0.3', - supportCoreUtils : '1.0.0', kotlinVersion : '1.5.10', - v4Support : '1.0.0', + fragmentVersion : '1.3.6', javaVersion : 1.8, ndkVersion : '21.4.7075529' // Also update 'platform/android/detect.py#get_project_ndk_version()' when this is updated. @@ -14,10 +13,9 @@ ext.versions = [ ext.libraries = [ androidGradlePlugin: "com.android.tools.build:gradle:$versions.androidGradlePlugin", - supportCoreUtils : "androidx.legacy:legacy-support-core-utils:$versions.supportCoreUtils", kotlinGradlePlugin : "org.jetbrains.kotlin:kotlin-gradle-plugin:$versions.kotlinVersion", kotlinStdLib : "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$versions.kotlinVersion", - v4Support : "androidx.legacy:legacy-support-v4:$versions.v4Support" + androidxFragment : "androidx.fragment:fragment:$versions.fragmentVersion", ] ext.getExportPackageName = { -> diff --git a/platform/android/java/app/settings.gradle b/platform/android/java/app/settings.gradle index 33b863c7bf..e38d7b2ba6 100644 --- a/platform/android/java/app/settings.gradle +++ b/platform/android/java/app/settings.gradle @@ -1,2 +1,2 @@ -// Empty settings.gradle file to denote this directory as being the root project -// of the Godot custom build. +// This is the root directory of the Godot custom build. +include ':assetPacks:installTime' diff --git a/platform/android/java/lib/build.gradle b/platform/android/java/lib/build.gradle index 663ba73d40..fbed4ed078 100644 --- a/platform/android/java/lib/build.gradle +++ b/platform/android/java/lib/build.gradle @@ -2,9 +2,8 @@ apply plugin: 'com.android.library' apply plugin: 'kotlin-android' dependencies { - implementation libraries.supportCoreUtils implementation libraries.kotlinStdLib - implementation libraries.v4Support + implementation libraries.androidxFragment } def pathToRootDir = "../../../../" diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java index 896b169953..70bc73b9ad 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java @@ -295,7 +295,11 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) { View pluginView = plugin.onMainCreate(activity); if (pluginView != null) { - containerLayout.addView(pluginView); + if (plugin.shouldBeOnTop()) { + containerLayout.addView(pluginView); + } else { + containerLayout.addView(pluginView, 0); + } } } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java index 2dc8359615..4536c21ed3 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java @@ -191,6 +191,9 @@ public abstract class GodotPlugin { * The plugin can return a non-null {@link View} layout in order to add it to the Godot view * hierarchy. * + * Use shouldBeOnTop() to set whether the plugin's {@link View} should be added on top or behind + * the main Godot view. + * * @see Activity#onCreate(Bundle) * @return the plugin's view to be included; null if no views should be included. */ @@ -311,6 +314,17 @@ public abstract class GodotPlugin { } /** + * Returns whether the plugin's {@link View} returned in onMainCreate() should be placed on + * top of the main Godot view. + * + * Returning false causes the plugin's {@link View} to be placed behind, which can be useful + * when used with transparency in order to let the Godot view handle inputs. + */ + public boolean shouldBeOnTop() { + return true; + } + + /** * Runs the specified action on the UI thread. If the current thread is the UI * thread, then the action is executed immediately. If the current thread is * not the UI thread, the action is posted to the event queue of the UI thread. diff --git a/platform/android/java/settings.gradle b/platform/android/java/settings.gradle index 524031d93f..584b626900 100644 --- a/platform/android/java/settings.gradle +++ b/platform/android/java/settings.gradle @@ -4,3 +4,6 @@ rootProject.name = "Godot" include ':app' include ':lib' include ':nativeSrcsConfigs' + +include ':assetPacks:installTime' +project(':assetPacks:installTime').projectDir = file("app/assetPacks/installTime") diff --git a/platform/android/logo.png b/platform/android/logo.png Binary files differindex f44d360a25..9c8be93646 100644 --- a/platform/android/logo.png +++ b/platform/android/logo.png diff --git a/platform/iphone/export/export_plugin.h b/platform/iphone/export/export_plugin.h index 8d3af6e057..359f855d86 100644 --- a/platform/iphone/export/export_plugin.h +++ b/platform/iphone/export/export_plugin.h @@ -204,7 +204,7 @@ public: virtual void get_platform_features(List<String> *r_features) override { r_features->push_back("mobile"); - r_features->push_back("iOS"); + r_features->push_back("ios"); } virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override { diff --git a/platform/javascript/.eslintrc.js b/platform/javascript/.eslintrc.js index 0ff9d67d26..2c81f1f02d 100644 --- a/platform/javascript/.eslintrc.js +++ b/platform/javascript/.eslintrc.js @@ -39,5 +39,13 @@ module.exports = { // Closure compiler (exported properties) "quote-props": ["error", "consistent"], "dot-notation": "off", + // No comma dangle for functions (it's madness, and ES2017) + "comma-dangle": ["error", { + "arrays": "always-multiline", + "objects": "always-multiline", + "imports": "always-multiline", + "exports": "always-multiline", + "functions": "never" + }], } }; diff --git a/platform/javascript/README.md b/platform/javascript/README.md new file mode 100644 index 0000000000..f181bea9e0 --- /dev/null +++ b/platform/javascript/README.md @@ -0,0 +1,15 @@ +# HTML5 platform port + +This folder contains the C++ and JavaScript code for the HTML5/WebAssembly platform port, +compiled using [Emscripten](https://emscripten.org/). + +It also contains a ESLint linting setup (see [`package.json`](package.json)). + +See also [`misc/dist/html`](/misc/dist/html) folder for files used by this platform +such as the HTML5 shell. + +## Artwork license + +[`logo.png`](logo.png) and [`run_icon.png`](run_icon.png) are licensed under +[Creative Commons Attribution 3.0 Unported](https://www.w3.org/html/logo/faq.html#how-licenced) +per the HTML5 logo usage guidelines. diff --git a/platform/javascript/api/javascript_tools_editor_plugin.cpp b/platform/javascript/api/javascript_tools_editor_plugin.cpp index 54f541f607..45a2cd595a 100644 --- a/platform/javascript/api/javascript_tools_editor_plugin.cpp +++ b/platform/javascript/api/javascript_tools_editor_plugin.cpp @@ -35,6 +35,7 @@ #include "core/config/project_settings.h" #include "core/io/dir_access.h" #include "core/io/file_access.h" +#include "core/os/time.h" #include "editor/editor_node.h" #include <emscripten/emscripten.h> @@ -58,23 +59,40 @@ JavaScriptToolsEditorPlugin::JavaScriptToolsEditorPlugin(EditorNode *p_editor) { void JavaScriptToolsEditorPlugin::_download_zip(Variant p_v) { if (!Engine::get_singleton() || !Engine::get_singleton()->is_editor_hint()) { - WARN_PRINT("Project download is only available in Editor mode"); + ERR_PRINT("Downloading the project as a ZIP archive is only available in Editor mode."); return; } String resource_path = ProjectSettings::get_singleton()->get_resource_path(); FileAccess *src_f; zlib_filefunc_def io = zipio_create_io_from_file(&src_f); - zipFile zip = zipOpen2("/tmp/project.zip", APPEND_STATUS_CREATE, nullptr, &io); - String base_path = resource_path.substr(0, resource_path.rfind("/")) + "/"; + + // Name the downloded ZIP file to contain the project name and download date for easier organization. + // Replace characters not allowed (or risky) in Windows file names with safe characters. + // In the project name, all invalid characters become an empty string so that a name + // like "Platformer 2: Godette's Revenge" becomes "platformer_2-_godette-s_revenge". + const String project_name = GLOBAL_GET("application/config/name"); + const String project_name_safe = project_name.to_lower().replace(" ", "_"); + const String datetime_safe = + Time::get_singleton()->get_datetime_string_from_system(false, true).replace(" ", "_"); + const String output_name = OS::get_singleton()->get_safe_dir_name(vformat("%s_%s.zip")); + const String output_path = String("/tmp").plus_file(output_name); + + zipFile zip = zipOpen2(output_path.utf8().get_data(), APPEND_STATUS_CREATE, nullptr, &io); + const String base_path = resource_path.substr(0, resource_path.rfind("/")) + "/"; _zip_recursive(resource_path, base_path, zip); zipClose(zip, nullptr); - FileAccess *f = FileAccess::open("/tmp/project.zip", FileAccess::READ); - ERR_FAIL_COND_MSG(!f, "Unable to create zip file"); + FileAccess *f = FileAccess::open(output_path, FileAccess::READ); + ERR_FAIL_COND_MSG(!f, "Unable to create ZIP file."); Vector<uint8_t> buf; buf.resize(f->get_length()); f->get_buffer(buf.ptrw(), buf.size()); - godot_js_os_download_buffer(buf.ptr(), buf.size(), "project.zip", "application/zip"); + godot_js_os_download_buffer(buf.ptr(), buf.size(), output_name.utf8().get_data(), "application/zip"); + + f->close(); + memdelete(f); + // Remove the temporary file since it was sent to the user's native filesystem as a download. + DirAccess::remove_file_or_error(output_path); } void JavaScriptToolsEditorPlugin::_zip_file(String p_path, String p_base_path, zipFile p_zip) { @@ -108,7 +126,7 @@ void JavaScriptToolsEditorPlugin::_zip_file(String p_path, String p_base_path, z void JavaScriptToolsEditorPlugin::_zip_recursive(String p_path, String p_base_path, zipFile p_zip) { DirAccess *dir = DirAccess::open(p_path); if (!dir) { - WARN_PRINT("Unable to open dir for zipping: " + p_path); + WARN_PRINT("Unable to open directory for zipping: " + p_path); return; } dir->list_dir_begin(); diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp index 478e848675..cfe6c69072 100644 --- a/platform/javascript/audio_driver_javascript.cpp +++ b/platform/javascript/audio_driver_javascript.cpp @@ -34,22 +34,18 @@ #include <emscripten.h> -AudioDriverJavaScript *AudioDriverJavaScript::singleton = nullptr; +AudioDriverJavaScript::AudioContext AudioDriverJavaScript::audio_context; bool AudioDriverJavaScript::is_available() { return godot_audio_is_available() != 0; } -const char *AudioDriverJavaScript::get_name() const { - return "JavaScript"; -} - void AudioDriverJavaScript::_state_change_callback(int p_state) { - singleton->state = p_state; + AudioDriverJavaScript::audio_context.state = p_state; } void AudioDriverJavaScript::_latency_update_callback(float p_latency) { - singleton->output_latency = p_latency; + AudioDriverJavaScript::audio_context.output_latency = p_latency; } void AudioDriverJavaScript::_audio_driver_process(int p_from, int p_samples) { @@ -105,17 +101,19 @@ void AudioDriverJavaScript::_audio_driver_capture(int p_from, int p_samples) { } Error AudioDriverJavaScript::init() { - mix_rate = GLOBAL_GET("audio/driver/mix_rate"); int latency = GLOBAL_GET("audio/driver/output_latency"); - - channel_count = godot_audio_init(mix_rate, latency, &_state_change_callback, &_latency_update_callback); + if (!audio_context.inited) { + audio_context.mix_rate = GLOBAL_GET("audio/driver/mix_rate"); + audio_context.channel_count = godot_audio_init(&audio_context.mix_rate, latency, &_state_change_callback, &_latency_update_callback); + audio_context.inited = true; + } + mix_rate = audio_context.mix_rate; + channel_count = audio_context.channel_count; buffer_length = closest_power_of_2((latency * mix_rate / 1000)); -#ifndef NO_THREADS - node = memnew(WorkletNode); -#else - node = memnew(ScriptProcessorNode); -#endif - buffer_length = node->create(buffer_length, channel_count); + Error err = create(buffer_length, channel_count); + if (err != OK) { + return err; + } if (output_rb) { memdelete_arr(output_rb); } @@ -134,19 +132,17 @@ Error AudioDriverJavaScript::init() { } void AudioDriverJavaScript::start() { - if (node) { - node->start(output_rb, memarr_len(output_rb), input_rb, memarr_len(input_rb)); - } + start(output_rb, memarr_len(output_rb), input_rb, memarr_len(input_rb)); } void AudioDriverJavaScript::resume() { - if (state == 0) { // 'suspended' + if (audio_context.state == 0) { // 'suspended' godot_audio_resume(); } } float AudioDriverJavaScript::get_latency() { - return output_latency + (float(buffer_length) / mix_rate); + return audio_context.output_latency + (float(buffer_length) / mix_rate); } int AudioDriverJavaScript::get_mix_rate() const { @@ -157,24 +153,8 @@ AudioDriver::SpeakerMode AudioDriverJavaScript::get_speaker_mode() const { return get_speaker_mode_by_total_channels(channel_count); } -void AudioDriverJavaScript::lock() { - if (node) { - node->unlock(); - } -} - -void AudioDriverJavaScript::unlock() { - if (node) { - node->unlock(); - } -} - void AudioDriverJavaScript::finish() { - if (node) { - node->finish(); - memdelete(node); - node = nullptr; - } + finish_driver(); if (output_rb) { memdelete_arr(output_rb); output_rb = nullptr; @@ -203,41 +183,66 @@ Error AudioDriverJavaScript::capture_stop() { return OK; } -AudioDriverJavaScript::AudioDriverJavaScript() { - singleton = this; -} - #ifdef NO_THREADS /// ScriptProcessorNode implementation -void AudioDriverJavaScript::ScriptProcessorNode::_process_callback() { - AudioDriverJavaScript::singleton->_audio_driver_capture(); - AudioDriverJavaScript::singleton->_audio_driver_process(); +AudioDriverScriptProcessor *AudioDriverScriptProcessor::singleton = nullptr; + +void AudioDriverScriptProcessor::_process_callback() { + AudioDriverScriptProcessor::singleton->_audio_driver_capture(); + AudioDriverScriptProcessor::singleton->_audio_driver_process(); } -int AudioDriverJavaScript::ScriptProcessorNode::create(int p_buffer_samples, int p_channels) { - return godot_audio_script_create(p_buffer_samples, p_channels); +Error AudioDriverScriptProcessor::create(int &p_buffer_samples, int p_channels) { + if (!godot_audio_has_script_processor()) { + return ERR_UNAVAILABLE; + } + return (Error)godot_audio_script_create(&p_buffer_samples, p_channels); } -void AudioDriverJavaScript::ScriptProcessorNode::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) { +void AudioDriverScriptProcessor::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) { godot_audio_script_start(p_in_buf, p_in_buf_size, p_out_buf, p_out_buf_size, &_process_callback); } + +/// AudioWorkletNode implementation (no threads) +AudioDriverWorklet *AudioDriverWorklet::singleton = nullptr; + +Error AudioDriverWorklet::create(int &p_buffer_size, int p_channels) { + if (!godot_audio_has_worklet()) { + return ERR_UNAVAILABLE; + } + return (Error)godot_audio_worklet_create(p_channels); +} + +void AudioDriverWorklet::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) { + _audio_driver_process(); + godot_audio_worklet_start_no_threads(p_out_buf, p_out_buf_size, &_process_callback, p_in_buf, p_in_buf_size, &_capture_callback); +} + +void AudioDriverWorklet::_process_callback(int p_pos, int p_samples) { + AudioDriverWorklet *driver = AudioDriverWorklet::singleton; + driver->_audio_driver_process(p_pos, p_samples); +} + +void AudioDriverWorklet::_capture_callback(int p_pos, int p_samples) { + AudioDriverWorklet *driver = AudioDriverWorklet::singleton; + driver->_audio_driver_capture(p_pos, p_samples); +} #else -/// AudioWorkletNode implementation -void AudioDriverJavaScript::WorkletNode::_audio_thread_func(void *p_data) { - AudioDriverJavaScript::WorkletNode *obj = static_cast<AudioDriverJavaScript::WorkletNode *>(p_data); - AudioDriverJavaScript *driver = AudioDriverJavaScript::singleton; - const int out_samples = memarr_len(driver->output_rb); - const int in_samples = memarr_len(driver->input_rb); +/// AudioWorkletNode implementation (threads) +void AudioDriverWorklet::_audio_thread_func(void *p_data) { + AudioDriverWorklet *driver = static_cast<AudioDriverWorklet *>(p_data); + const int out_samples = memarr_len(driver->get_output_rb()); + const int in_samples = memarr_len(driver->get_input_rb()); int wpos = 0; int to_write = out_samples; int rpos = 0; int to_read = 0; int32_t step = 0; - while (!obj->quit) { + while (!driver->quit) { if (to_read) { driver->lock(); driver->_audio_driver_capture(rpos, to_read); - godot_audio_worklet_state_add(obj->state, STATE_SAMPLES_IN, -to_read); + godot_audio_worklet_state_add(driver->state, STATE_SAMPLES_IN, -to_read); driver->unlock(); rpos += to_read; if (rpos >= in_samples) { @@ -247,38 +252,40 @@ void AudioDriverJavaScript::WorkletNode::_audio_thread_func(void *p_data) { if (to_write) { driver->lock(); driver->_audio_driver_process(wpos, to_write); - godot_audio_worklet_state_add(obj->state, STATE_SAMPLES_OUT, to_write); + godot_audio_worklet_state_add(driver->state, STATE_SAMPLES_OUT, to_write); driver->unlock(); wpos += to_write; if (wpos >= out_samples) { wpos -= out_samples; } } - step = godot_audio_worklet_state_wait(obj->state, STATE_PROCESS, step, 1); - to_write = out_samples - godot_audio_worklet_state_get(obj->state, STATE_SAMPLES_OUT); - to_read = godot_audio_worklet_state_get(obj->state, STATE_SAMPLES_IN); + step = godot_audio_worklet_state_wait(driver->state, STATE_PROCESS, step, 1); + to_write = out_samples - godot_audio_worklet_state_get(driver->state, STATE_SAMPLES_OUT); + to_read = godot_audio_worklet_state_get(driver->state, STATE_SAMPLES_IN); } } -int AudioDriverJavaScript::WorkletNode::create(int p_buffer_size, int p_channels) { - godot_audio_worklet_create(p_channels); - return p_buffer_size; +Error AudioDriverWorklet::create(int &p_buffer_size, int p_channels) { + if (!godot_audio_has_worklet()) { + return ERR_UNAVAILABLE; + } + return (Error)godot_audio_worklet_create(p_channels); } -void AudioDriverJavaScript::WorkletNode::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) { +void AudioDriverWorklet::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) { godot_audio_worklet_start(p_in_buf, p_in_buf_size, p_out_buf, p_out_buf_size, state); thread.start(_audio_thread_func, this); } -void AudioDriverJavaScript::WorkletNode::lock() { +void AudioDriverWorklet::lock() { mutex.lock(); } -void AudioDriverJavaScript::WorkletNode::unlock() { +void AudioDriverWorklet::unlock() { mutex.unlock(); } -void AudioDriverJavaScript::WorkletNode::finish() { +void AudioDriverWorklet::finish_driver() { quit = true; // Ask thread to quit. thread.wait_to_finish(); } diff --git a/platform/javascript/audio_driver_javascript.h b/platform/javascript/audio_driver_javascript.h index 393693640f..6a0b4bcb0e 100644 --- a/platform/javascript/audio_driver_javascript.h +++ b/platform/javascript/audio_driver_javascript.h @@ -38,52 +38,15 @@ #include "godot_audio.h" class AudioDriverJavaScript : public AudioDriver { -public: - class AudioNode { - public: - virtual int create(int p_buffer_size, int p_output_channels) = 0; - virtual void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) = 0; - virtual void finish() {} - virtual void lock() {} - virtual void unlock() {} - virtual ~AudioNode() {} - }; - - class WorkletNode : public AudioNode { - private: - enum { - STATE_LOCK, - STATE_PROCESS, - STATE_SAMPLES_IN, - STATE_SAMPLES_OUT, - STATE_MAX, - }; - Mutex mutex; - Thread thread; - bool quit = false; - int32_t state[STATE_MAX] = { 0 }; - - static void _audio_thread_func(void *p_data); - - public: - int create(int p_buffer_size, int p_output_channels) override; - void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) override; - void finish() override; - void lock() override; - void unlock() override; - }; - - class ScriptProcessorNode : public AudioNode { - private: - static void _process_callback(); - - public: - int create(int p_buffer_samples, int p_channels) override; - void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) override; - }; - private: - AudioNode *node = nullptr; + struct AudioContext { + bool inited = false; + float output_latency = 0.0; + int state = -1; + int channel_count = 0; + int mix_rate = 0; + }; + static AudioContext audio_context; float *output_rb = nullptr; float *input_rb = nullptr; @@ -91,36 +54,108 @@ private: int buffer_length = 0; int mix_rate = 0; int channel_count = 0; - int state = 0; - float output_latency = 0.0; static void _state_change_callback(int p_state); static void _latency_update_callback(float p_latency); + static AudioDriverJavaScript *singleton; + protected: void _audio_driver_process(int p_from = 0, int p_samples = 0); void _audio_driver_capture(int p_from = 0, int p_samples = 0); + float *get_output_rb() const { return output_rb; } + float *get_input_rb() const { return input_rb; } + + virtual Error create(int &p_buffer_samples, int p_channels) = 0; + virtual void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) = 0; + virtual void finish_driver() {} public: static bool is_available(); - static AudioDriverJavaScript *singleton; + virtual Error init() final; + virtual void start() final; + virtual void finish() final; + + virtual float get_latency() override; + virtual int get_mix_rate() const override; + virtual SpeakerMode get_speaker_mode() const override; + + virtual Error capture_start() override; + virtual Error capture_stop() override; + + static void resume(); + + AudioDriverJavaScript() {} +}; + +#ifdef NO_THREADS +class AudioDriverScriptProcessor : public AudioDriverJavaScript { +private: + static void _process_callback(); + + static AudioDriverScriptProcessor *singleton; + +protected: + Error create(int &p_buffer_samples, int p_channels) override; + void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) override; + +public: + virtual const char *get_name() const override { return "ScriptProcessor"; } + + virtual void lock() override {} + virtual void unlock() override {} + + AudioDriverScriptProcessor() { singleton = this; } +}; + +class AudioDriverWorklet : public AudioDriverJavaScript { +private: + static void _process_callback(int p_pos, int p_samples); + static void _capture_callback(int p_pos, int p_samples); + + static AudioDriverWorklet *singleton; + +protected: + virtual Error create(int &p_buffer_size, int p_output_channels) override; + virtual void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) override; - virtual const char *get_name() const; +public: + virtual const char *get_name() const override { return "AudioWorklet"; } + + virtual void lock() override {} + virtual void unlock() override {} - virtual Error init(); - virtual void start(); - void resume(); - virtual float get_latency(); - virtual int get_mix_rate() const; - virtual SpeakerMode get_speaker_mode() const; - virtual void lock(); - virtual void unlock(); - virtual void finish(); + AudioDriverWorklet() { singleton = this; } +}; +#else +class AudioDriverWorklet : public AudioDriverJavaScript { +private: + enum { + STATE_LOCK, + STATE_PROCESS, + STATE_SAMPLES_IN, + STATE_SAMPLES_OUT, + STATE_MAX, + }; + Mutex mutex; + Thread thread; + bool quit = false; + int32_t state[STATE_MAX] = { 0 }; - virtual Error capture_start(); - virtual Error capture_stop(); + static void _audio_thread_func(void *p_data); - AudioDriverJavaScript(); +protected: + virtual Error create(int &p_buffer_size, int p_output_channels) override; + virtual void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) override; + virtual void finish_driver() override; + +public: + virtual const char *get_name() const override { return "AudioWorklet"; } + + void lock() override; + void unlock() override; }; #endif + +#endif diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp index fda18a5c19..124b4ee1c8 100644 --- a/platform/javascript/display_server_javascript.cpp +++ b/platform/javascript/display_server_javascript.cpp @@ -158,6 +158,10 @@ EM_BOOL DisplayServerJavaScript::keydown_callback(int p_event_type, const Emscri return false; } Input::get_singleton()->parse_input_event(ev); + + // Make sure to flush all events so we can call restricted APIs inside the event. + Input::get_singleton()->flush_buffered_events(); + return true; } @@ -165,6 +169,10 @@ EM_BOOL DisplayServerJavaScript::keypress_callback(int p_event_type, const Emscr DisplayServerJavaScript *display = get_singleton(); display->deferred_key_event->set_unicode(p_event->charCode); Input::get_singleton()->parse_input_event(display->deferred_key_event); + + // Make sure to flush all events so we can call restricted APIs inside the event. + Input::get_singleton()->flush_buffered_events(); + return true; } @@ -172,6 +180,10 @@ EM_BOOL DisplayServerJavaScript::keyup_callback(int p_event_type, const Emscript Ref<InputEventKey> ev = setup_key_event(p_event); ev->set_pressed(false); Input::get_singleton()->parse_input_event(ev); + + // Make sure to flush all events so we can call restricted APIs inside the event. + Input::get_singleton()->flush_buffered_events(); + return ev->get_keycode() != KEY_UNKNOWN && ev->get_keycode() != (Key)0; } @@ -245,6 +257,10 @@ EM_BOOL DisplayServerJavaScript::mouse_button_callback(int p_event_type, const E ev->set_button_mask(mask); input->parse_input_event(ev); + + // Make sure to flush all events so we can call restricted APIs inside the event. + Input::get_singleton()->flush_buffered_events(); + // Prevent multi-click text selection and wheel-click scrolling anchor. // Context menu is prevented through contextmenu event. return true; @@ -481,9 +497,10 @@ EM_BOOL DisplayServerJavaScript::wheel_callback(int p_event_type, const Emscript ev->set_button_mask(MouseButton(input->get_mouse_button_mask() | button_flag)); input->parse_input_event(ev); - ev->set_pressed(false); - ev->set_button_mask(MouseButton(input->get_mouse_button_mask() & ~button_flag)); - input->parse_input_event(ev); + Ref<InputEventMouseButton> release = ev->duplicate(); + release->set_pressed(false); + release->set_button_mask(MouseButton(input->get_mouse_button_mask() & ~button_flag)); + input->parse_input_event(release); return true; } @@ -492,7 +509,6 @@ EM_BOOL DisplayServerJavaScript::wheel_callback(int p_event_type, const Emscript EM_BOOL DisplayServerJavaScript::touch_press_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data) { DisplayServerJavaScript *display = get_singleton(); Ref<InputEventScreenTouch> ev; - ev.instantiate(); int lowest_id_index = -1; for (int i = 0; i < p_event->numTouches; ++i) { const EmscriptenTouchPoint &touch = p_event->touches[i]; @@ -500,6 +516,7 @@ EM_BOOL DisplayServerJavaScript::touch_press_callback(int p_event_type, const Em lowest_id_index = i; if (!touch.isChanged) continue; + ev.instantiate(); ev->set_index(touch.identifier); ev->set_position(compute_position_in_canvas(touch.clientX, touch.clientY)); display->touches[i] = ev->get_position(); @@ -507,6 +524,10 @@ EM_BOOL DisplayServerJavaScript::touch_press_callback(int p_event_type, const Em Input::get_singleton()->parse_input_event(ev); } + + // Make sure to flush all events so we can call restricted APIs inside the event. + Input::get_singleton()->flush_buffered_events(); + // Resume audio context after input in case autoplay was denied. return true; } @@ -514,7 +535,6 @@ EM_BOOL DisplayServerJavaScript::touch_press_callback(int p_event_type, const Em EM_BOOL DisplayServerJavaScript::touchmove_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data) { DisplayServerJavaScript *display = get_singleton(); Ref<InputEventScreenDrag> ev; - ev.instantiate(); int lowest_id_index = -1; for (int i = 0; i < p_event->numTouches; ++i) { const EmscriptenTouchPoint &touch = p_event->touches[i]; @@ -522,6 +542,7 @@ EM_BOOL DisplayServerJavaScript::touchmove_callback(int p_event_type, const Emsc lowest_id_index = i; if (!touch.isChanged) continue; + ev.instantiate(); ev->set_index(touch.identifier); ev->set_position(compute_position_in_canvas(touch.clientX, touch.clientY)); Point2 &prev = display->touches[i]; @@ -574,6 +595,12 @@ void DisplayServerJavaScript::virtual_keyboard_hide() { godot_js_display_vk_hide(); } +// Window blur callback +EM_BOOL DisplayServerJavaScript::blur_callback(int p_event_type, const EmscriptenFocusEvent *p_event, void *p_user_data) { + Input::get_singleton()->release_pressed_events(); + return false; +} + // Gamepad void DisplayServerJavaScript::gamepad_callback(int p_index, int p_connected, const char *p_id, const char *p_guid) { Input *input = Input::get_singleton(); @@ -776,6 +803,7 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive SET_EM_CALLBACK(canvas_id, mousedown, mouse_button_callback) SET_EM_WINDOW_CALLBACK(mousemove, mousemove_callback) SET_EM_WINDOW_CALLBACK(mouseup, mouse_button_callback) + SET_EM_WINDOW_CALLBACK(blur, blur_callback) SET_EM_CALLBACK(canvas_id, wheel, wheel_callback) SET_EM_CALLBACK(canvas_id, touchstart, touch_press_callback) SET_EM_CALLBACK(canvas_id, touchmove, touchmove_callback) @@ -1019,6 +1047,7 @@ bool DisplayServerJavaScript::can_any_window_draw() const { } void DisplayServerJavaScript::process_events() { + Input::get_singleton()->flush_buffered_events(); if (godot_js_display_gamepad_sample() == OK) { process_joypads(); } diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h index bf5e229c9a..1863ddefeb 100644 --- a/platform/javascript/display_server_javascript.h +++ b/platform/javascript/display_server_javascript.h @@ -85,6 +85,8 @@ private: static EM_BOOL touch_press_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data); static EM_BOOL touchmove_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data); + static EM_BOOL blur_callback(int p_event_type, const EmscriptenFocusEvent *p_event, void *p_user_data); + static void gamepad_callback(int p_index, int p_connected, const char *p_id, const char *p_guid); void process_joypads(); diff --git a/platform/javascript/export/export_plugin.h b/platform/javascript/export/export_plugin.h index 736edfe3a8..bdd1235259 100644 --- a/platform/javascript/export/export_plugin.h +++ b/platform/javascript/export/export_plugin.h @@ -134,7 +134,7 @@ public: virtual void get_platform_features(List<String> *r_features) override { r_features->push_back("web"); - r_features->push_back(get_os_name()); + r_features->push_back(get_os_name().to_lower()); } virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override { diff --git a/platform/javascript/godot_audio.h b/platform/javascript/godot_audio.h index 54fc8fa3b5..eba025ab63 100644 --- a/platform/javascript/godot_audio.h +++ b/platform/javascript/godot_audio.h @@ -38,7 +38,9 @@ extern "C" { #include "stddef.h" extern int godot_audio_is_available(); -extern int godot_audio_init(int p_mix_rate, int p_latency, void (*_state_cb)(int), void (*_latency_cb)(float)); +extern int godot_audio_has_worklet(); +extern int godot_audio_has_script_processor(); +extern int godot_audio_init(int *p_mix_rate, int p_latency, void (*_state_cb)(int), void (*_latency_cb)(float)); extern void godot_audio_resume(); extern int godot_audio_capture_start(); @@ -46,14 +48,15 @@ extern void godot_audio_capture_stop(); // Worklet typedef int32_t GodotAudioState[4]; -extern void godot_audio_worklet_create(int p_channels); +extern int godot_audio_worklet_create(int p_channels); extern void godot_audio_worklet_start(float *p_in_buf, int p_in_size, float *p_out_buf, int p_out_size, GodotAudioState p_state); +extern void godot_audio_worklet_start_no_threads(float *p_out_buf, int p_out_size, void (*p_out_cb)(int p_pos, int p_frames), float *p_in_buf, int p_in_size, void (*p_in_cb)(int p_pos, int p_frames)); extern int godot_audio_worklet_state_add(GodotAudioState p_state, int p_idx, int p_value); extern int godot_audio_worklet_state_get(GodotAudioState p_state, int p_idx); extern int godot_audio_worklet_state_wait(int32_t *p_state, int p_idx, int32_t p_expected, int p_timeout); // Script -extern int godot_audio_script_create(int p_buffer_size, int p_channels); +extern int godot_audio_script_create(int *p_buffer_size, int p_channels); extern void godot_audio_script_start(float *p_in_buf, int p_in_size, float *p_out_buf, int p_out_size, void (*p_cb)()); #ifdef __cplusplus diff --git a/platform/javascript/js/libs/audio.worklet.js b/platform/javascript/js/libs/audio.worklet.js index 866f845139..52b3aedf8c 100644 --- a/platform/javascript/js/libs/audio.worklet.js +++ b/platform/javascript/js/libs/audio.worklet.js @@ -29,15 +29,16 @@ /*************************************************************************/ class RingBuffer { - constructor(p_buffer, p_state) { + constructor(p_buffer, p_state, p_threads) { this.buffer = p_buffer; this.avail = p_state; + this.threads = p_threads; this.rpos = 0; this.wpos = 0; } data_left() { - return Atomics.load(this.avail, 0); + return this.threads ? Atomics.load(this.avail, 0) : this.avail; } space_left() { @@ -55,10 +56,16 @@ class RingBuffer { to_write -= high; this.rpos = 0; } - output.set(this.buffer.subarray(this.rpos, this.rpos + to_write), from); + if (to_write) { + output.set(this.buffer.subarray(this.rpos, this.rpos + to_write), from); + } this.rpos += to_write; - Atomics.add(this.avail, 0, -output.length); - Atomics.notify(this.avail, 0); + if (this.threads) { + Atomics.add(this.avail, 0, -output.length); + Atomics.notify(this.avail, 0); + } else { + this.avail -= output.length; + } } write(p_buffer) { @@ -66,25 +73,30 @@ class RingBuffer { const mw = this.buffer.length - this.wpos; if (mw >= to_write) { this.buffer.set(p_buffer, this.wpos); + this.wpos += to_write; + if (mw === to_write) { + this.wpos = 0; + } } else { - const high = p_buffer.subarray(0, to_write - mw); - const low = p_buffer.subarray(to_write - mw); + const high = p_buffer.subarray(0, mw); + const low = p_buffer.subarray(mw); this.buffer.set(high, this.wpos); this.buffer.set(low); + this.wpos = low.length; } - let diff = to_write; - if (this.wpos + diff >= this.buffer.length) { - diff -= this.buffer.length; + if (this.threads) { + Atomics.add(this.avail, 0, to_write); + Atomics.notify(this.avail, 0); + } else { + this.avail += to_write; } - this.wpos += diff; - Atomics.add(this.avail, 0, to_write); - Atomics.notify(this.avail, 0); } } class GodotProcessor extends AudioWorkletProcessor { constructor() { super(); + this.threads = false; this.running = true; this.lock = null; this.notifier = null; @@ -100,24 +112,31 @@ class GodotProcessor extends AudioWorkletProcessor { } process_notify() { - Atomics.add(this.notifier, 0, 1); - Atomics.notify(this.notifier, 0); + if (this.notifier) { + Atomics.add(this.notifier, 0, 1); + Atomics.notify(this.notifier, 0); + } } parse_message(p_cmd, p_data) { if (p_cmd === 'start' && p_data) { const state = p_data[0]; let idx = 0; + this.threads = true; this.lock = state.subarray(idx, ++idx); this.notifier = state.subarray(idx, ++idx); const avail_in = state.subarray(idx, ++idx); const avail_out = state.subarray(idx, ++idx); - this.input = new RingBuffer(p_data[1], avail_in); - this.output = new RingBuffer(p_data[2], avail_out); + this.input = new RingBuffer(p_data[1], avail_in, true); + this.output = new RingBuffer(p_data[2], avail_out, true); } else if (p_cmd === 'stop') { this.running = false; this.output = null; this.input = null; + } else if (p_cmd === 'start_nothreads') { + this.output = new RingBuffer(p_data[0], p_data[0].length, false); + } else if (p_cmd === 'chunk') { + this.output.write(p_data); } } @@ -139,7 +158,10 @@ class GodotProcessor extends AudioWorkletProcessor { if (this.input_buffer.length !== chunk) { this.input_buffer = new Float32Array(chunk); } - if (this.input.space_left() >= chunk) { + if (!this.threads) { + GodotProcessor.write_input(this.input_buffer, input); + this.port.postMessage({ 'cmd': 'input', 'data': this.input_buffer }); + } else if (this.input.space_left() >= chunk) { GodotProcessor.write_input(this.input_buffer, input); this.input.write(this.input_buffer); } else { @@ -156,6 +178,9 @@ class GodotProcessor extends AudioWorkletProcessor { if (this.output.data_left() >= chunk) { this.output.read(this.output_buffer); GodotProcessor.write_output(output, this.output_buffer); + if (!this.threads) { + this.port.postMessage({ 'cmd': 'read', 'data': chunk }); + } } else { this.port.postMessage('Output buffer has not enough frames! Skipping output frame.'); } diff --git a/platform/javascript/js/libs/library_godot_audio.js b/platform/javascript/js/libs/library_godot_audio.js index 45c3a3fe2e..6cbb0567f4 100644 --- a/platform/javascript/js/libs/library_godot_audio.js +++ b/platform/javascript/js/libs/library_godot_audio.js @@ -37,10 +37,14 @@ const GodotAudio = { interval: 0, init: function (mix_rate, latency, onstatechange, onlatencyupdate) { - const ctx = new (window.AudioContext || window.webkitAudioContext)({ - sampleRate: mix_rate, - // latencyHint: latency / 1000 // Do not specify, leave 'interactive' for good performance. - }); + const opts = {}; + // If mix_rate is 0, let the browser choose. + if (mix_rate) { + opts['sampleRate'] = mix_rate; + } + // Do not specify, leave 'interactive' for good performance. + // opts['latencyHint'] = latency / 1000; + const ctx = new (window.AudioContext || window.webkitAudioContext)(opts); GodotAudio.ctx = ctx; ctx.onstatechange = function () { let state = 0; @@ -155,11 +159,24 @@ const GodotAudio = { return 1; }, + godot_audio_has_worklet__sig: 'i', + godot_audio_has_worklet: function () { + return (GodotAudio.ctx && GodotAudio.ctx.audioWorklet) ? 1 : 0; + }, + + godot_audio_has_script_processor__sig: 'i', + godot_audio_has_script_processor: function () { + return (GodotAudio.ctx && GodotAudio.ctx.createScriptProcessor) ? 1 : 0; + }, + godot_audio_init__sig: 'iiiii', godot_audio_init: function (p_mix_rate, p_latency, p_state_change, p_latency_update) { const statechange = GodotRuntime.get_func(p_state_change); const latencyupdate = GodotRuntime.get_func(p_latency_update); - return GodotAudio.init(p_mix_rate, p_latency, statechange, latencyupdate); + const mix_rate = GodotRuntime.getHeapValue(p_mix_rate, 'i32'); + const channels = GodotAudio.init(mix_rate, p_latency, statechange, latencyupdate); + GodotRuntime.setHeapValue(p_mix_rate, GodotAudio.ctx.sampleRate, 'i32'); + return channels; }, godot_audio_resume__sig: 'v', @@ -202,6 +219,7 @@ const GodotAudioWorklet = { $GodotAudioWorklet: { promise: null, worklet: null, + ring_buffer: null, create: function (channels) { const path = GodotConfig.locate_file('godot.audio.worklet.js'); @@ -211,7 +229,7 @@ const GodotAudioWorklet = { 'godot-processor', { 'outputChannelCount': [channels], - }, + } ); return Promise.resolve(); }); @@ -232,6 +250,86 @@ const GodotAudioWorklet = { }); }, + start_no_threads: function (p_out_buf, p_out_size, out_callback, p_in_buf, p_in_size, in_callback) { + function RingBuffer() { + let wpos = 0; + let rpos = 0; + let pending_samples = 0; + const wbuf = new Float32Array(p_out_size); + + function send(port) { + if (pending_samples === 0) { + return; + } + const buffer = GodotRuntime.heapSub(HEAPF32, p_out_buf, p_out_size); + const size = buffer.length; + const tot_sent = pending_samples; + out_callback(wpos, pending_samples); + if (wpos + pending_samples >= size) { + const high = size - wpos; + wbuf.set(buffer.subarray(wpos, size)); + pending_samples -= high; + wpos = 0; + } + if (pending_samples > 0) { + wbuf.set(buffer.subarray(wpos, wpos + pending_samples), tot_sent - pending_samples); + } + port.postMessage({ 'cmd': 'chunk', 'data': wbuf.subarray(0, tot_sent) }); + wpos += pending_samples; + pending_samples = 0; + } + this.receive = function (recv_buf) { + const buffer = GodotRuntime.heapSub(HEAPF32, p_in_buf, p_in_size); + const from = rpos; + let to_write = recv_buf.length; + let high = 0; + if (rpos + to_write >= p_in_size) { + high = p_in_size - rpos; + buffer.set(recv_buf.subarray(0, high), rpos); + to_write -= high; + rpos = 0; + } + if (to_write) { + buffer.set(recv_buf.subarray(high, to_write), rpos); + } + in_callback(from, recv_buf.length); + rpos += to_write; + }; + this.consumed = function (size, port) { + pending_samples += size; + send(port); + }; + } + GodotAudioWorklet.ring_buffer = new RingBuffer(); + GodotAudioWorklet.promise.then(function () { + const node = GodotAudioWorklet.worklet; + const buffer = GodotRuntime.heapSlice(HEAPF32, p_out_buf, p_out_size); + node.connect(GodotAudio.ctx.destination); + node.port.postMessage({ + 'cmd': 'start_nothreads', + 'data': [buffer, p_in_size], + }); + node.port.onmessage = function (event) { + if (!GodotAudioWorklet.worklet) { + return; + } + if (event.data['cmd'] === 'read') { + const read = event.data['data']; + GodotAudioWorklet.ring_buffer.consumed(read, GodotAudioWorklet.worklet.port); + } else if (event.data['cmd'] === 'input') { + const buf = event.data['data']; + if (buf.length > p_in_size) { + GodotRuntime.error('Input chunk is too big'); + return; + } + GodotAudioWorklet.ring_buffer.receive(buf); + } else { + GodotRuntime.error(event.data); + } + }; + }); + }, + get_node: function () { return GodotAudioWorklet.worklet; }, @@ -255,9 +353,15 @@ const GodotAudioWorklet = { }, }, - godot_audio_worklet_create__sig: 'vi', + godot_audio_worklet_create__sig: 'ii', godot_audio_worklet_create: function (channels) { - GodotAudioWorklet.create(channels); + try { + GodotAudioWorklet.create(channels); + } catch (e) { + GodotRuntime.error('Error starting AudioDriverWorklet', e); + return 1; + } + return 0; }, godot_audio_worklet_start__sig: 'viiiii', @@ -268,6 +372,13 @@ const GodotAudioWorklet = { GodotAudioWorklet.start(in_buffer, out_buffer, state); }, + godot_audio_worklet_start_no_threads__sig: 'viiiiii', + godot_audio_worklet_start_no_threads: function (p_out_buf, p_out_size, p_out_callback, p_in_buf, p_in_size, p_in_callback) { + const out_callback = GodotRuntime.get_func(p_out_callback); + const in_callback = GodotRuntime.get_func(p_in_callback); + GodotAudioWorklet.start_no_threads(p_out_buf, p_out_size, out_callback, p_in_buf, p_in_size, in_callback); + }, + godot_audio_worklet_state_wait__sig: 'iiii', godot_audio_worklet_state_wait: function (p_state, p_idx, p_expected, p_timeout) { Atomics.wait(HEAP32, (p_state >> 2) + p_idx, p_expected, p_timeout); @@ -351,7 +462,15 @@ const GodotAudioScript = { godot_audio_script_create__sig: 'iii', godot_audio_script_create: function (buffer_length, channel_count) { - return GodotAudioScript.create(buffer_length, channel_count); + const buf_len = GodotRuntime.getHeapValue(buffer_length, 'i32'); + try { + const out_len = GodotAudioScript.create(buf_len, channel_count); + GodotRuntime.setHeapValue(buffer_length, out_len, 'i32'); + } catch (e) { + GodotRuntime.error('Error starting AudioDriverScriptProcessor', e); + return 1; + } + return 0; }, godot_audio_script_start__sig: 'viiiii', diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index 76102d941b..4431bd5f1b 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -63,9 +63,7 @@ void OS_JavaScript::initialize() { } void OS_JavaScript::resume_audio() { - if (audio_driver_javascript) { - audio_driver_javascript->resume(); - } + AudioDriverJavaScript::resume(); } void OS_JavaScript::set_main_loop(MainLoop *p_main_loop) { @@ -101,10 +99,10 @@ void OS_JavaScript::delete_main_loop() { void OS_JavaScript::finalize() { delete_main_loop(); - if (audio_driver_javascript) { - memdelete(audio_driver_javascript); - audio_driver_javascript = nullptr; + for (AudioDriverJavaScript *driver : audio_drivers) { + memdelete(driver); } + audio_drivers.clear(); } // Miscellaneous @@ -137,12 +135,12 @@ int OS_JavaScript::get_processor_count() const { } bool OS_JavaScript::_check_internal_feature_support(const String &p_feature) { - if (p_feature == "HTML5" || p_feature == "web") { + if (p_feature == "html5" || p_feature == "web") { return true; } #ifdef JAVASCRIPT_EVAL_ENABLED - if (p_feature == "JavaScript") { + if (p_feature == "javascript") { return true; } #endif @@ -229,8 +227,13 @@ OS_JavaScript::OS_JavaScript() { setenv("LANG", locale_ptr, true); if (AudioDriverJavaScript::is_available()) { - audio_driver_javascript = memnew(AudioDriverJavaScript); - AudioDriverManager::add_driver(audio_driver_javascript); +#ifdef NO_THREADS + audio_drivers.push_back(memnew(AudioDriverScriptProcessor)); +#endif + audio_drivers.push_back(memnew(AudioDriverWorklet)); + } + for (int i = 0; i < audio_drivers.size(); i++) { + AudioDriverManager::add_driver(audio_drivers[i]); } idb_available = godot_js_os_fs_is_persistent(); diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h index efac2dbca7..d053082d92 100644 --- a/platform/javascript/os_javascript.h +++ b/platform/javascript/os_javascript.h @@ -40,7 +40,7 @@ class OS_JavaScript : public OS_Unix { MainLoop *main_loop = nullptr; - AudioDriverJavaScript *audio_driver_javascript = nullptr; + List<AudioDriverJavaScript *> audio_drivers; bool idb_is_syncing = false; bool idb_available = false; diff --git a/platform/linuxbsd/README.md b/platform/linuxbsd/README.md new file mode 100644 index 0000000000..0d3fb37be5 --- /dev/null +++ b/platform/linuxbsd/README.md @@ -0,0 +1,11 @@ +# Linux/*BSD platform port + +This folder contains the C++ code for the Linux/*BSD platform port. + +## Artwork license + +[`logo.png`](logo.png) is derived from the [Linux logo](https://isc.tamu.edu/~lewing/linux/): + +> Permission to use and/or modify this image is granted provided you acknowledge me + <lewing@isc.tamu.edu> and [The GIMP](https://isc.tamu.edu/~lewing/gimp/) + if someone asks. diff --git a/platform/linuxbsd/crash_handler_linuxbsd.cpp b/platform/linuxbsd/crash_handler_linuxbsd.cpp index ea0222cb19..0e98af71fa 100644 --- a/platform/linuxbsd/crash_handler_linuxbsd.cpp +++ b/platform/linuxbsd/crash_handler_linuxbsd.cpp @@ -32,6 +32,8 @@ #include "core/config/project_settings.h" #include "core/os/os.h" +#include "core/version.h" +#include "core/version_hash.gen.h" #include "main/main.h" #ifdef DEBUG_ENABLED @@ -61,12 +63,19 @@ static void handle_crash(int sig) { } // Dump the backtrace to stderr with a message to the user + fprintf(stderr, "\n================================================================\n"); fprintf(stderr, "%s: Program crashed with signal %d\n", __FUNCTION__, sig); if (OS::get_singleton()->get_main_loop()) { OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_CRASH); } + // Print the engine version just before, so that people are reminded to include the version in backtrace reports. + if (String(VERSION_HASH).length() != 0) { + fprintf(stderr, "Engine version: " VERSION_FULL_NAME " (" VERSION_HASH ")\n"); + } else { + fprintf(stderr, "Engine version: " VERSION_FULL_NAME "\n"); + } fprintf(stderr, "Dumping the backtrace. %s\n", msg.utf8().get_data()); char **strings = backtrace_symbols(bt_buffer, size); if (strings) { @@ -115,6 +124,7 @@ static void handle_crash(int sig) { free(strings); } fprintf(stderr, "-- END OF BACKTRACE --\n"); + fprintf(stderr, "================================================================\n"); // Abort to pass the error to the OS abort(); diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py index 3e3ed469ed..8eb22c1c72 100644 --- a/platform/linuxbsd/detect.py +++ b/platform/linuxbsd/detect.py @@ -18,40 +18,42 @@ def can_build(): # Check the minimal dependencies x11_error = os.system("pkg-config --version > /dev/null") if x11_error: + print("Error: pkg-config not found. Aborting.") return False - x11_error = os.system("pkg-config x11 --modversion > /dev/null ") + x11_error = os.system("pkg-config x11 --modversion > /dev/null") if x11_error: + print("Error: X11 libraries not found. Aborting.") return False - x11_error = os.system("pkg-config xcursor --modversion > /dev/null ") + x11_error = os.system("pkg-config xcursor --modversion > /dev/null") if x11_error: - print("xcursor not found.. x11 disabled.") + print("Error: Xcursor library not found. Aborting.") return False - x11_error = os.system("pkg-config xinerama --modversion > /dev/null ") + x11_error = os.system("pkg-config xinerama --modversion > /dev/null") if x11_error: - print("xinerama not found.. x11 disabled.") + print("Error: Xinerama library not found. Aborting.") return False - x11_error = os.system("pkg-config xext --modversion > /dev/null ") + x11_error = os.system("pkg-config xext --modversion > /dev/null") if x11_error: - print("xext not found.. x11 disabled.") + print("Error: Xext library not found. Aborting.") return False - x11_error = os.system("pkg-config xrandr --modversion > /dev/null ") + x11_error = os.system("pkg-config xrandr --modversion > /dev/null") if x11_error: - print("xrandr not found.. x11 disabled.") + print("Error: XrandR library not found. Aborting.") return False - x11_error = os.system("pkg-config xrender --modversion > /dev/null ") + x11_error = os.system("pkg-config xrender --modversion > /dev/null") if x11_error: - print("xrender not found.. x11 disabled.") + print("Error: XRender library not found. Aborting.") return False - x11_error = os.system("pkg-config xi --modversion > /dev/null ") + x11_error = os.system("pkg-config xi --modversion > /dev/null") if x11_error: - print("xi not found.. Aborting.") + print("Error: Xi library not found. Aborting.") return False return True @@ -138,7 +140,7 @@ def configure(env): # A convenience so you don't need to write use_lto too when using SCons env["use_lto"] = True else: - print("Using LLD with GCC is not supported yet, try compiling with 'use_llvm=yes'.") + print("Using LLD with GCC is not supported yet. Try compiling with 'use_llvm=yes'.") sys.exit(255) if env["use_coverage"]: @@ -201,11 +203,6 @@ def configure(env): env.Append(CCFLAGS=["-pipe"]) env.Append(LINKFLAGS=["-pipe"]) - # -fpie and -no-pie is supported on GCC 6+ and Clang 4+, both below our - # minimal requirements. - env.Append(CCFLAGS=["-fpie"]) - env.Append(LINKFLAGS=["-no-pie"]) - ## Dependencies env.ParseConfig("pkg-config x11 --cflags --libs") @@ -334,36 +331,32 @@ def configure(env): ## Flags if os.system("pkg-config --exists alsa") == 0: # 0 means found - print("Enabling ALSA") env["alsa"] = True env.Append(CPPDEFINES=["ALSA_ENABLED", "ALSAMIDI_ENABLED"]) else: - print("ALSA libraries not found, disabling driver") + print("Warning: ALSA libraries not found. Disabling the ALSA audio driver.") if env["pulseaudio"]: if os.system("pkg-config --exists libpulse") == 0: # 0 means found - print("Enabling PulseAudio") env.Append(CPPDEFINES=["PULSEAUDIO_ENABLED"]) env.ParseConfig("pkg-config --cflags libpulse") else: - print("PulseAudio development libraries not found, disabling driver") + print("Warning: PulseAudio development libraries not found. Disabling the PulseAudio audio driver.") if env["dbus"]: if os.system("pkg-config --exists dbus-1") == 0: # 0 means found - print("Enabling D-Bus") env.Append(CPPDEFINES=["DBUS_ENABLED"]) env.ParseConfig("pkg-config --cflags --libs dbus-1") else: - print("D-Bus development libraries not found, disabling dependent features") + print("Warning: D-Bus development libraries not found. Disabling screensaver prevention.") if platform.system() == "Linux": env.Append(CPPDEFINES=["JOYDEV_ENABLED"]) if env["udev"]: if os.system("pkg-config --exists libudev") == 0: # 0 means found - print("Enabling udev support") env.Append(CPPDEFINES=["UDEV_ENABLED"]) else: - print("libudev development libraries not found, disabling udev support") + print("Warning: libudev development libraries not found. Disabling controller hotplugging support.") else: env["udev"] = False # Linux specific @@ -412,7 +405,7 @@ def configure(env): gnu_ld_version = re.search("^GNU ld [^$]*(\d+\.\d+)$", linker_version_str, re.MULTILINE) if not gnu_ld_version: print( - "Warning: Creating template binaries enabled for PCK embedding is currently only supported with GNU ld" + "Warning: Creating template binaries enabled for PCK embedding is currently only supported with GNU ld, not gold or LLD." ) else: if float(gnu_ld_version.group(1)) >= 2.30: diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp index a39941339a..5c6824cf44 100644 --- a/platform/linuxbsd/display_server_x11.cpp +++ b/platform/linuxbsd/display_server_x11.cpp @@ -3614,7 +3614,8 @@ DisplayServer *DisplayServerX11::create_func(const String &p_rendering_driver, W DisplayServer *ds = memnew(DisplayServerX11(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_resolution, r_error)); if (r_error != OK) { OS::get_singleton()->alert("Your video card driver does not support any of the supported Vulkan versions.\n" - "Please update your drivers or if you have a very old or integrated GPU upgrade it.", + "Please update your drivers or if you have a very old or integrated GPU, upgrade it.\n" + "If you have updated your graphics drivers recently, try rebooting.", "Unable to initialize Video driver"); } return ds; diff --git a/platform/linuxbsd/export/export.cpp b/platform/linuxbsd/export/export.cpp index 5c6be2d7d4..965a38ef4e 100644 --- a/platform/linuxbsd/export/export.cpp +++ b/platform/linuxbsd/export/export.cpp @@ -53,7 +53,7 @@ void register_linuxbsd_exporter() { platform->set_debug_32("linux_x11_32_debug"); platform->set_release_64("linux_x11_64_release"); platform->set_debug_64("linux_x11_64_debug"); - platform->set_os_name("X11"); + platform->set_os_name("LinuxBSD"); platform->set_chmod_flags(0755); platform->set_fixup_embedded_pck_func(&fixup_embedded_pck); diff --git a/platform/osx/crash_handler_osx.mm b/platform/osx/crash_handler_osx.mm index 0f128d504f..31228b10b4 100644 --- a/platform/osx/crash_handler_osx.mm +++ b/platform/osx/crash_handler_osx.mm @@ -32,6 +32,8 @@ #include "core/config/project_settings.h" #include "core/os/os.h" +#include "core/version.h" +#include "core/version_hash.gen.h" #include "main/main.h" #include <string.h> @@ -85,11 +87,18 @@ static void handle_crash(int sig) { } // Dump the backtrace to stderr with a message to the user + fprintf(stderr, "\n================================================================\n"); fprintf(stderr, "%s: Program crashed with signal %d\n", __FUNCTION__, sig); if (OS::get_singleton()->get_main_loop()) OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_CRASH); + // Print the engine version just before, so that people are reminded to include the version in backtrace reports. + if (String(VERSION_HASH).length() != 0) { + fprintf(stderr, "Engine version: " VERSION_FULL_NAME " (" VERSION_HASH ")\n"); + } else { + fprintf(stderr, "Engine version: " VERSION_FULL_NAME "\n"); + } fprintf(stderr, "Dumping the backtrace. %s\n", msg.utf8().get_data()); char **strings = backtrace_symbols(bt_buffer, size); if (strings) { @@ -148,6 +157,7 @@ static void handle_crash(int sig) { free(strings); } fprintf(stderr, "-- END OF BACKTRACE --\n"); + fprintf(stderr, "================================================================\n"); // Abort to pass the error to the OS abort(); diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm index 43b7d7c1e0..f037d75fbd 100644 --- a/platform/osx/display_server_osx.mm +++ b/platform/osx/display_server_osx.mm @@ -190,6 +190,8 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) { [wd.window_object setContentMinSize:NSMakeSize(0, 0)]; [wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)]; + // Force window resize event. + [self windowDidResize:notification]; } - (void)windowDidExitFullScreen:(NSNotification *)notification { @@ -217,6 +219,8 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) { if (wd.on_top) { [wd.window_object setLevel:NSFloatingWindowLevel]; } + // Force window resize event. + [self windowDidResize:notification]; } - (void)windowDidChangeBackingProperties:(NSNotification *)notification { diff --git a/platform/osx/export/export_plugin.cpp b/platform/osx/export/export_plugin.cpp index 54a3104482..2404c20153 100644 --- a/platform/osx/export/export_plugin.cpp +++ b/platform/osx/export/export_plugin.cpp @@ -95,6 +95,7 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/entitlements/app_sandbox/files_pictures", PROPERTY_HINT_ENUM, "No,Read-only,Read-write"), 0)); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/entitlements/app_sandbox/files_music", PROPERTY_HINT_ENUM, "No,Read-only,Read-write"), 0)); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/entitlements/app_sandbox/files_movies", PROPERTY_HINT_ENUM, "No,Read-only,Read-write"), 0)); + r_options->push_back(ExportOption(PropertyInfo(Variant::ARRAY, "codesign/entitlements/app_sandbox/helper_executables", PROPERTY_HINT_ARRAY_TYPE, itos(Variant::STRING) + "/" + itos(PROPERTY_HINT_GLOBAL_FILE) + ":"), Array())); r_options->push_back(ExportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "codesign/custom_options"), PackedStringArray())); @@ -535,6 +536,8 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p err = ERR_CANT_CREATE; } + Array helpers = p_preset->get("codesign/entitlements/app_sandbox/helper_executables"); + // Create our folder structure. if (err == OK) { print_line("Creating " + tmp_app_path_name + "/Contents/MacOS"); @@ -546,6 +549,11 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p err = tmp_app_dir->make_dir_recursive(tmp_app_path_name + "/Contents/Frameworks"); } + if ((err == OK) && helpers.size() > 0) { + print_line("Creating " + tmp_app_path_name + "/Contents/Helpers"); + err = tmp_app_dir->make_dir_recursive(tmp_app_path_name + "/Contents/Helpers"); + } + if (err == OK) { print_line("Creating " + tmp_app_path_name + "/Contents/Resources"); err = tmp_app_dir->make_dir_recursive(tmp_app_path_name + "/Contents/Resources"); @@ -688,6 +696,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p bool sign_enabled = p_preset->get("codesign/enable"); String ent_path = p_preset->get("codesign/entitlements/custom_file"); + String hlp_ent_path = EditorPaths::get_singleton()->get_cache_dir().plus_file(pkg_name + "_helper.entitlements"); if (sign_enabled && (ent_path == "")) { ent_path = EditorPaths::get_singleton()->get_cache_dir().plus_file(pkg_name + ".entitlements"); @@ -819,10 +828,43 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p } else { err = ERR_CANT_CREATE; } + + if ((err == OK) && helpers.size() > 0) { + ent_f = FileAccess::open(hlp_ent_path, FileAccess::WRITE); + if (ent_f) { + ent_f->store_line("<?xml version=\"1.0\" encoding=\"UTF-8\"?>"); + ent_f->store_line("<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">"); + ent_f->store_line("<plist version=\"1.0\">"); + ent_f->store_line("<dict>"); + ent_f->store_line("<key>com.apple.security.app-sandbox</key>"); + ent_f->store_line("<true/>"); + ent_f->store_line("<key>com.apple.security.inherit</key>"); + ent_f->store_line("<true/>"); + ent_f->store_line("</dict>"); + ent_f->store_line("</plist>"); + + ent_f->close(); + memdelete(ent_f); + } else { + err = ERR_CANT_CREATE; + } + } + } + + if ((err == OK) && helpers.size() > 0) { + DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + for (int i = 0; i < helpers.size(); i++) { + String hlp_path = helpers[i]; + err = da->copy(hlp_path, tmp_app_path_name + "/Contents/Helpers/" + hlp_path.get_file()); + if (err == OK && sign_enabled) { + err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Helpers/" + hlp_path.get_file(), hlp_ent_path); + } + FileAccess::set_unix_permissions(tmp_app_path_name + "/Contents/Helpers/" + hlp_path.get_file(), 0755); + } } if (err == OK) { - DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); for (int i = 0; i < shared_objects.size(); i++) { String src_path = ProjectSettings::get_singleton()->globalize_path(shared_objects[i].path); if (da->dir_exists(src_path)) { @@ -842,7 +884,6 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Frameworks/" + src_path.get_file(), ent_path); } } - memdelete(da); } if (sign_enabled) { @@ -903,6 +944,9 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p err = _notarize(p_preset, p_path); } + // Clean up temporary entitlements files. + DirAccess::remove_file_or_error(hlp_ent_path); + // Clean up temporary .app dir. tmp_app_dir->change_dir(tmp_app_path_name); tmp_app_dir->erase_contents_recursive(); @@ -916,7 +960,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p void EditorExportPlatformOSX::_zip_folder_recursive(zipFile &p_zip, const String &p_root_path, const String &p_folder, const String &p_pkg_name) { String dir = p_root_path.plus_file(p_folder); - DirAccess *da = DirAccess::open(dir); + DirAccessRef da = DirAccess::open(dir); da->list_dir_begin(); String f; while ((f = da->get_next()) != "") { @@ -967,7 +1011,7 @@ void EditorExportPlatformOSX::_zip_folder_recursive(zipFile &p_zip, const String } else if (da->current_is_dir()) { _zip_folder_recursive(p_zip, p_root_path, p_folder.plus_file(f), p_pkg_name); } else { - bool is_executable = (p_folder.ends_with("MacOS") && (f == p_pkg_name)); + bool is_executable = (p_folder.ends_with("MacOS") && (f == p_pkg_name)) || p_folder.ends_with("Helpers"); OS::Time time = OS::get_singleton()->get_time(); OS::Date date = OS::get_singleton()->get_date(); @@ -1012,7 +1056,6 @@ void EditorExportPlatformOSX::_zip_folder_recursive(zipFile &p_zip, const String } } da->list_dir_end(); - memdelete(da); } bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const { diff --git a/platform/osx/export/export_plugin.h b/platform/osx/export/export_plugin.h index cd85ce2aad..ca5086622e 100644 --- a/platform/osx/export/export_plugin.h +++ b/platform/osx/export/export_plugin.h @@ -115,7 +115,7 @@ public: virtual void get_platform_features(List<String> *r_features) override { r_features->push_back("pc"); r_features->push_back("s3tc"); - r_features->push_back("macOS"); + r_features->push_back("macos"); } virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override { diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index df41ccd892..a52436a70a 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -82,6 +82,7 @@ public: virtual String get_data_path() const override; virtual String get_cache_path() const override; virtual String get_bundle_resource_dir() const override; + virtual String get_bundle_icon_path() const override; virtual String get_godot_dir_name() const override; virtual String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const override; diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index c6e35fee83..6ef1bdbd11 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -379,14 +379,26 @@ String OS_OSX::get_cache_path() const { } String OS_OSX::get_bundle_resource_dir() const { + String ret; + NSBundle *main = [NSBundle mainBundle]; - NSString *resourcePath = [main resourcePath]; + if (main) { + NSString *resourcePath = [main resourcePath]; + ret.parse_utf8([resourcePath UTF8String]); + } + return ret; +} - char *utfs = strdup([resourcePath UTF8String]); +String OS_OSX::get_bundle_icon_path() const { String ret; - ret.parse_utf8(utfs); - free(utfs); + NSBundle *main = [NSBundle mainBundle]; + if (main) { + NSString *iconPath = [[main infoDictionary] objectForKey:@"CFBundleIconFile"]; + if (iconPath) { + ret.parse_utf8([iconPath UTF8String]); + } + } return ret; } diff --git a/platform/uwp/SCsub b/platform/uwp/SCsub index 71c402358f..8726d32d61 100644 --- a/platform/uwp/SCsub +++ b/platform/uwp/SCsub @@ -7,7 +7,7 @@ files = [ "#platform/windows/windows_terminal_logger.cpp", "joypad_uwp.cpp", "context_egl_uwp.cpp", - "app.cpp", + "app_uwp.cpp", "os_uwp.cpp", ] diff --git a/platform/uwp/app.cpp b/platform/uwp/app_uwp.cpp index 1da17ffc5d..50e33e6c49 100644 --- a/platform/uwp/app.cpp +++ b/platform/uwp/app_uwp.cpp @@ -1,5 +1,5 @@ /*************************************************************************/ -/* app.cpp */ +/* app_uwp.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -32,7 +32,7 @@ // This file demonstrates how to initialize EGL in a Windows Store app, using ICoreWindow. // -#include "app.h" +#include "app_uwp.h" #include "core/io/dir_access.h" #include "core/io/file_access.h" diff --git a/platform/uwp/app.h b/platform/uwp/app_uwp.h index 0b02527dae..8d4a0b90c3 100644 --- a/platform/uwp/app.h +++ b/platform/uwp/app_uwp.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* app.h */ +/* app_uwp.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,7 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#pragma once +#ifndef APP_UWP_H +#define APP_UWP_H #include <string> @@ -111,3 +112,4 @@ namespace GodotUWP } /* clang-format on */ +#endif // APP_UWP_H diff --git a/platform/uwp/export/export_plugin.cpp b/platform/uwp/export/export_plugin.cpp index 5bd00b1549..a54b85a803 100644 --- a/platform/uwp/export/export_plugin.cpp +++ b/platform/uwp/export/export_plugin.cpp @@ -485,7 +485,7 @@ Error EditorExportPlatformUWP::export_project(const Ref<EditorExportPreset> &p_p void EditorExportPlatformUWP::get_platform_features(List<String> *r_features) { r_features->push_back("pc"); - r_features->push_back("UWP"); + r_features->push_back("uwp"); } void EditorExportPlatformUWP::resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) { diff --git a/platform/windows/crash_handler_windows.cpp b/platform/windows/crash_handler_windows.cpp index e2d507eddd..1b4dae207f 100644 --- a/platform/windows/crash_handler_windows.cpp +++ b/platform/windows/crash_handler_windows.cpp @@ -32,6 +32,8 @@ #include "core/config/project_settings.h" #include "core/os/os.h" +#include "core/version.h" +#include "core/version_hash.gen.h" #include "main/main.h" #ifdef CRASH_HANDLER_EXCEPTION @@ -127,6 +129,7 @@ DWORD CrashHandlerException(EXCEPTION_POINTERS *ep) { return EXCEPTION_CONTINUE_SEARCH; } + fprintf(stderr, "\n================================================================\n"); fprintf(stderr, "%s: Program crashed\n", __FUNCTION__); if (OS::get_singleton()->get_main_loop()) @@ -175,6 +178,12 @@ DWORD CrashHandlerException(EXCEPTION_POINTERS *ep) { msg = proj_settings->get("debug/settings/crash_handler/message"); } + // Print the engine version just before, so that people are reminded to include the version in backtrace reports. + if (String(VERSION_HASH).length() != 0) { + fprintf(stderr, "Engine version: " VERSION_FULL_NAME " (" VERSION_HASH ")\n"); + } else { + fprintf(stderr, "Engine version: " VERSION_FULL_NAME "\n"); + } fprintf(stderr, "Dumping the backtrace. %s\n", msg.utf8().get_data()); int n = 0; @@ -200,6 +209,7 @@ DWORD CrashHandlerException(EXCEPTION_POINTERS *ep) { } while (frame.AddrReturn.Offset != 0 && n < 256); fprintf(stderr, "-- END OF BACKTRACE --\n"); + fprintf(stderr, "================================================================\n"); SymCleanup(process); diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index b6489e7a95..6402702415 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -80,7 +80,7 @@ String DisplayServerWindows::get_name() const { } void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) { - if (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED || p_mode == MOUSE_MODE_CONFINED_HIDDEN) { + if (windows.has(MAIN_WINDOW_ID) && (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED || p_mode == MOUSE_MODE_CONFINED_HIDDEN)) { // Mouse is grabbed (captured or confined). WindowData &wd = windows[MAIN_WINDOW_ID]; @@ -118,8 +118,10 @@ void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) { void DisplayServerWindows::mouse_set_mode(MouseMode p_mode) { _THREAD_SAFE_METHOD_ - if (mouse_mode == p_mode) + if (mouse_mode == p_mode) { + // Already in the same mode; do nothing. return; + } mouse_mode = p_mode; @@ -134,7 +136,7 @@ void DisplayServerWindows::mouse_warp_to_position(const Point2i &p_to) { _THREAD_SAFE_METHOD_ if (!windows.has(last_focused_window)) { - return; //no window focused? + return; // No focused window? } if (mouse_mode == MOUSE_MODE_CAPTURED) { @@ -154,7 +156,6 @@ Point2i DisplayServerWindows::mouse_get_position() const { POINT p; GetCursorPos(&p); return Point2i(p.x, p.y); - //return Point2(old_x, old_y); } MouseButton DisplayServerWindows::mouse_get_button_state() const { @@ -165,12 +166,12 @@ void DisplayServerWindows::clipboard_set(const String &p_text) { _THREAD_SAFE_METHOD_ if (!windows.has(last_focused_window)) { - return; //no window focused? + return; // No focused window? } - // Convert LF line endings to CRLF in clipboard content - // Otherwise, line endings won't be visible when pasted in other software - String text = p_text.replace("\r\n", "\n").replace("\n", "\r\n"); // avoid \r\r\n + // Convert LF line endings to CRLF in clipboard content. + // Otherwise, line endings won't be visible when pasted in other software. + String text = p_text.replace("\r\n", "\n").replace("\n", "\r\n"); // Avoid \r\r\n. if (!OpenClipboard(windows[last_focused_window].hWnd)) { ERR_FAIL_MSG("Unable to open clipboard."); @@ -187,7 +188,7 @@ void DisplayServerWindows::clipboard_set(const String &p_text) { SetClipboardData(CF_UNICODETEXT, mem); - // set the CF_TEXT version (not needed?) + // Set the CF_TEXT version (not needed?). CharString utf8 = text.utf8(); mem = GlobalAlloc(GMEM_MOVEABLE, utf8.length() + 1); ERR_FAIL_COND_MSG(mem == nullptr, "Unable to allocate memory for clipboard contents."); @@ -206,7 +207,7 @@ String DisplayServerWindows::clipboard_get() const { _THREAD_SAFE_METHOD_ if (!windows.has(last_focused_window)) { - return String(); //no window focused? + return String(); // No focused window? } String ret; @@ -498,16 +499,18 @@ DisplayServer::WindowID DisplayServerWindows::create_sub_window(WindowMode p_mod } void DisplayServerWindows::show_window(WindowID p_id) { + ERR_FAIL_COND(!windows.has(p_id)); + WindowData &wd = windows[p_id]; if (p_id != MAIN_WINDOW_ID) { _update_window_style(p_id); } - ShowWindow(wd.hWnd, wd.no_focus ? SW_SHOWNOACTIVATE : SW_SHOW); // Show The Window + ShowWindow(wd.hWnd, wd.no_focus ? SW_SHOWNOACTIVATE : SW_SHOW); // Show the window. if (!wd.no_focus) { - SetForegroundWindow(wd.hWnd); // Slightly Higher Priority - SetFocus(wd.hWnd); // Sets Keyboard Focus To + SetForegroundWindow(wd.hWnd); // Slightly higher priority. + SetFocus(wd.hWnd); // Set keyboard focus. } } @@ -606,6 +609,8 @@ void DisplayServerWindows::window_set_mouse_passthrough(const Vector<Vector2> &p } void DisplayServerWindows::_update_window_mouse_passthrough(WindowID p_window) { + ERR_FAIL_COND(!windows.has(p_window)); + if (windows[p_window].mpath.size() == 0) { SetWindowRgn(windows[p_window].hWnd, nullptr, TRUE); } else { @@ -664,16 +669,11 @@ Point2i DisplayServerWindows::window_get_position(WindowID p_window) const { ClientToScreen(wd.hWnd, &point); return Point2i(point.x, point.y); - -#if 0 - //do not use this method, as it includes windows decorations - RECT r; - GetWindowRect(wd.hWnd, &r); - return Point2(r.left, r.top); -#endif } void DisplayServerWindows::_update_real_mouse_position(WindowID p_window) { + ERR_FAIL_COND(!windows.has(p_window)); + POINT mouse_pos; if (GetCursorPos(&mouse_pos) && ScreenToClient(windows[p_window].hWnd, &mouse_pos)) { if (mouse_pos.x > 0 && mouse_pos.y > 0 && mouse_pos.x <= windows[p_window].width && mouse_pos.y <= windows[p_window].height) { @@ -691,14 +691,9 @@ void DisplayServerWindows::window_set_position(const Point2i &p_position, Window ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; - if (wd.fullscreen) + if (wd.fullscreen) { return; -#if 0 - //wrong needs to account properly for decorations - RECT r; - GetWindowRect(wd.hWnd, &r); - MoveWindow(wd.hWnd, p_position.x, p_position.y, r.right - r.left, r.bottom - r.top, TRUE); -#else + } RECT rc; rc.left = p_position.x; @@ -711,8 +706,8 @@ void DisplayServerWindows::window_set_position(const Point2i &p_position, Window AdjustWindowRectEx(&rc, style, false, exStyle); MoveWindow(wd.hWnd, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, TRUE); -#endif - // Don't let the mouse leave the window when moved + + // Don't let the mouse leave the window when moved. if (mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) { RECT rect; GetClientRect(wd.hWnd, &rect); @@ -729,16 +724,15 @@ void DisplayServerWindows::window_set_transient(WindowID p_window, WindowID p_pa _THREAD_SAFE_METHOD_ ERR_FAIL_COND(p_window == p_parent); - ERR_FAIL_COND(!windows.has(p_window)); + WindowData &wd_window = windows[p_window]; ERR_FAIL_COND(wd_window.transient_parent == p_parent); - ERR_FAIL_COND_MSG(wd_window.always_on_top, "Windows with the 'on top' can't become transient."); if (p_parent == INVALID_WINDOW_ID) { - //remove transient + // Remove transient. ERR_FAIL_COND(wd_window.transient_parent == INVALID_WINDOW_ID); ERR_FAIL_COND(!windows.has(wd_window.transient_parent)); @@ -838,7 +832,7 @@ void DisplayServerWindows::window_set_size(const Size2i p_size, WindowID p_windo MoveWindow(wd.hWnd, rect.left, rect.top, w, h, TRUE); - // Don't let the mouse leave the window when resizing to a smaller resolution + // Don't let the mouse leave the window when resizing to a smaller resolution. if (mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) { RECT crect; GetClientRect(wd.hWnd, &crect); @@ -854,12 +848,13 @@ Size2i DisplayServerWindows::window_get_size(WindowID p_window) const { ERR_FAIL_COND_V(!windows.has(p_window), Size2i()); const WindowData &wd = windows[p_window]; + // GetClientRect() returns a zero rect for a minimized window, so we need to get the size in another way. if (wd.minimized) { return Size2(wd.width, wd.height); } RECT r; - if (GetClientRect(wd.hWnd, &r)) { // Only area inside of window border + if (GetClientRect(wd.hWnd, &r)) { // Retrieves area inside of window border, including decoration. return Size2(r.right - r.left, r.bottom - r.top); } return Size2(); @@ -872,13 +867,17 @@ Size2i DisplayServerWindows::window_get_real_size(WindowID p_window) const { const WindowData &wd = windows[p_window]; RECT r; - if (GetWindowRect(wd.hWnd, &r)) { // Includes area of the window border + if (GetWindowRect(wd.hWnd, &r)) { // Retrieves area inside of window border, including decoration. return Size2(r.right - r.left, r.bottom - r.top); } return Size2(); } void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_fullscreen, bool p_borderless, bool p_resizable, bool p_maximized, bool p_no_activate_focus, DWORD &r_style, DWORD &r_style_ex) { + // Windows docs for window styles: + // https://docs.microsoft.com/en-us/windows/win32/winmsg/window-styles + // https://docs.microsoft.com/en-us/windows/win32/winmsg/extended-window-styles + r_style = 0; r_style_ex = WS_EX_WINDOWEDGE; if (p_main_window) { @@ -886,10 +885,7 @@ void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_fullscre } if (p_fullscreen || p_borderless) { - r_style |= WS_POPUP; - //if (p_borderless) { - // r_style_ex |= WS_EX_TOOLWINDOW; - //} + r_style |= WS_POPUP; // p_borderless was WS_EX_TOOLWINDOW in the past. } else { if (p_resizable) { if (p_maximized) { @@ -959,6 +955,11 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window) _update_window_style(p_window, false); MoveWindow(wd.hWnd, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, TRUE); + + if (restore_mouse_trails > 1) { + SystemParametersInfoA(SPI_SETMOUSETRAILS, restore_mouse_trails, 0, 0); + restore_mouse_trails = 0; + } } else if (p_mode == WINDOW_MODE_WINDOWED) { ShowWindow(wd.hWnd, SW_RESTORE); wd.maximized = false; @@ -998,6 +999,13 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window) _update_window_style(false); MoveWindow(wd.hWnd, pos.x, pos.y, size.width, size.height, TRUE); + + // If the user has mouse trails enabled in windows, then sometimes the cursor disappears in fullscreen mode. + // Save number of trails so we can restore when exiting, then turn off mouse trails + SystemParametersInfoA(SPI_GETMOUSETRAILS, 0, &restore_mouse_trails, 0); + if (restore_mouse_trails > 1) { + SystemParametersInfoA(SPI_SETMOUSETRAILS, 0, 0, 0); + } } } @@ -1025,7 +1033,7 @@ bool DisplayServerWindows::window_is_maximize_allowed(WindowID p_window) const { // FIXME: Implement this, or confirm that it should always be true. - return true; //no idea + return true; } void DisplayServerWindows::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) { @@ -1170,8 +1178,9 @@ void DisplayServerWindows::window_set_ime_position(const Point2i &p_pos, WindowI void DisplayServerWindows::console_set_visible(bool p_enabled) { _THREAD_SAFE_METHOD_ - if (console_visible == p_enabled) + if (console_visible == p_enabled) { return; + } ShowWindow(GetConsoleWindow(), p_enabled ? SW_SHOW : SW_HIDE); console_visible = p_enabled; } @@ -1185,8 +1194,9 @@ void DisplayServerWindows::cursor_set_shape(CursorShape p_shape) { ERR_FAIL_INDEX(p_shape, CURSOR_MAX); - if (cursor_shape == p_shape) + if (cursor_shape == p_shape) { return; + } if (mouse_mode != MOUSE_MODE_VISIBLE && mouse_mode != MOUSE_MODE_CONFINED) { cursor_shape = p_shape; @@ -1196,7 +1206,7 @@ void DisplayServerWindows::cursor_set_shape(CursorShape p_shape) { static const LPCTSTR win_cursors[CURSOR_MAX] = { IDC_ARROW, IDC_IBEAM, - IDC_HAND, //finger + IDC_HAND, // Finger. IDC_CROSS, IDC_WAIT, IDC_APPSTARTING, @@ -1227,49 +1237,49 @@ DisplayServer::CursorShape DisplayServerWindows::cursor_get_shape() const { } void DisplayServerWindows::GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent, OUT HBITMAP &hAndMaskBitmap, OUT HBITMAP &hXorMaskBitmap) { - // Get the system display DC + // Get the system display DC. HDC hDC = GetDC(nullptr); - // Create helper DC + // Create helper DC. HDC hMainDC = CreateCompatibleDC(hDC); HDC hAndMaskDC = CreateCompatibleDC(hDC); HDC hXorMaskDC = CreateCompatibleDC(hDC); - // Get the dimensions of the source bitmap + // Get the dimensions of the source bitmap. BITMAP bm; GetObject(hSourceBitmap, sizeof(BITMAP), &bm); - // Create the mask bitmaps - hAndMaskBitmap = CreateCompatibleBitmap(hDC, bm.bmWidth, bm.bmHeight); // color - hXorMaskBitmap = CreateCompatibleBitmap(hDC, bm.bmWidth, bm.bmHeight); // color + // Create the mask bitmaps. + hAndMaskBitmap = CreateCompatibleBitmap(hDC, bm.bmWidth, bm.bmHeight); // Color. + hXorMaskBitmap = CreateCompatibleBitmap(hDC, bm.bmWidth, bm.bmHeight); // Color. - // Release the system display DC + // Release the system display DC. ReleaseDC(nullptr, hDC); - // Select the bitmaps to helper DC + // Select the bitmaps to helper DC. HBITMAP hOldMainBitmap = (HBITMAP)SelectObject(hMainDC, hSourceBitmap); HBITMAP hOldAndMaskBitmap = (HBITMAP)SelectObject(hAndMaskDC, hAndMaskBitmap); HBITMAP hOldXorMaskBitmap = (HBITMAP)SelectObject(hXorMaskDC, hXorMaskBitmap); // Assign the monochrome AND mask bitmap pixels so that the pixels of the source bitmap - // with 'clrTransparent' will be white pixels of the monochrome bitmap + // with 'clrTransparent' will be white pixels of the monochrome bitmap. SetBkColor(hMainDC, clrTransparent); BitBlt(hAndMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hMainDC, 0, 0, SRCCOPY); // Assign the color XOR mask bitmap pixels so that the pixels of the source bitmap // with 'clrTransparent' will be black and rest the pixels same as corresponding - // pixels of the source bitmap + // pixels of the source bitmap. SetBkColor(hXorMaskDC, RGB(0, 0, 0)); SetTextColor(hXorMaskDC, RGB(255, 255, 255)); BitBlt(hXorMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hAndMaskDC, 0, 0, SRCCOPY); BitBlt(hXorMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hMainDC, 0, 0, SRCAND); - // Deselect bitmaps from the helper DC + // Deselect bitmaps from the helper DC. SelectObject(hMainDC, hOldMainBitmap); SelectObject(hAndMaskDC, hOldAndMaskBitmap); SelectObject(hXorMaskDC, hOldXorMaskBitmap); - // Delete the helper DC + // Delete the helper DC. DeleteDC(hXorMaskDC); DeleteDC(hAndMaskDC); DeleteDC(hMainDC); @@ -1326,7 +1336,7 @@ void DisplayServerWindows::cursor_set_custom_image(const RES &p_cursor, CursorSh UINT image_size = texture_size.width * texture_size.height; - // Create the BITMAP with alpha channel + // Create the BITMAP with alpha channel. COLORREF *buffer = (COLORREF *)memalloc(sizeof(COLORREF) * image_size); for (UINT index = 0; index < image_size; index++) { @@ -1341,11 +1351,11 @@ void DisplayServerWindows::cursor_set_custom_image(const RES &p_cursor, CursorSh *(buffer + index) = image->get_pixel(column_index, row_index).to_argb32(); } - // Using 4 channels, so 4 * 8 bits + // Using 4 channels, so 4 * 8 bits. HBITMAP bitmap = CreateBitmap(texture_size.width, texture_size.height, 1, 4 * 8, buffer); COLORREF clrTransparent = -1; - // Create the AND and XOR masks for the bitmap + // Create the AND and XOR masks for the bitmap. HBITMAP hAndMask = nullptr; HBITMAP hXorMask = nullptr; @@ -1357,7 +1367,7 @@ void DisplayServerWindows::cursor_set_custom_image(const RES &p_cursor, CursorSh return; } - // Finally, create the icon + // Finally, create the icon. ICONINFO iconinfo; iconinfo.fIcon = FALSE; iconinfo.xHotspot = p_hotspot.x; @@ -1365,8 +1375,9 @@ void DisplayServerWindows::cursor_set_custom_image(const RES &p_cursor, CursorSh iconinfo.hbmMask = hAndMask; iconinfo.hbmColor = hXorMask; - if (cursors[p_shape]) + if (cursors[p_shape]) { DestroyIcon(cursors[p_shape]); + } cursors[p_shape] = CreateIconIndirect(&iconinfo); @@ -1392,7 +1403,7 @@ void DisplayServerWindows::cursor_set_custom_image(const RES &p_cursor, CursorSh memfree(buffer); DeleteObject(bitmap); } else { - // Reset to default system cursor + // Reset to default system cursor. if (cursors[p_shape]) { DestroyIcon(cursors[p_shape]); cursors[p_shape] = nullptr; @@ -1574,9 +1585,9 @@ void DisplayServerWindows::set_native_icon(const String &p_filename) { icon_dir = (ICONDIR *)memrealloc(icon_dir, 3 * sizeof(WORD) + icon_dir->idCount * sizeof(ICONDIRENTRY)); f->get_buffer((uint8_t *)&icon_dir->idEntries[0], icon_dir->idCount * sizeof(ICONDIRENTRY)); - int small_icon_index = -1; // Select 16x16 with largest color count + int small_icon_index = -1; // Select 16x16 with largest color count. int small_icon_cc = 0; - int big_icon_index = -1; // Select largest + int big_icon_index = -1; // Select largest. int big_icon_width = 16; int big_icon_cc = 0; @@ -1606,7 +1617,7 @@ void DisplayServerWindows::set_native_icon(const String &p_filename) { small_icon_cc = big_icon_cc; } - // Read the big icon + // Read the big icon. DWORD bytecount_big = icon_dir->idEntries[big_icon_index].dwBytesInRes; Vector<uint8_t> data_big; data_big.resize(bytecount_big); @@ -1616,7 +1627,7 @@ void DisplayServerWindows::set_native_icon(const String &p_filename) { HICON icon_big = CreateIconFromResource((PBYTE)&data_big.write[0], bytecount_big, TRUE, 0x00030000); ERR_FAIL_COND_MSG(!icon_big, "Could not create " + itos(big_icon_width) + "x" + itos(big_icon_width) + " @" + itos(big_icon_cc) + " icon, error: " + format_error_message(GetLastError()) + "."); - // Read the small icon + // Read the small icon. DWORD bytecount_small = icon_dir->idEntries[small_icon_index].dwBytesInRes; Vector<uint8_t> data_small; data_small.resize(bytecount_small); @@ -1626,7 +1637,7 @@ void DisplayServerWindows::set_native_icon(const String &p_filename) { HICON icon_small = CreateIconFromResource((PBYTE)&data_small.write[0], bytecount_small, TRUE, 0x00030000); ERR_FAIL_COND_MSG(!icon_small, "Could not create 16x16 @" + itos(small_icon_cc) + " icon, error: " + format_error_message(GetLastError()) + "."); - // Online tradition says to be sure last error is cleared and set the small icon first + // Online tradition says to be sure last error is cleared and set the small icon first. int err = 0; SetLastError(err); @@ -1647,12 +1658,13 @@ void DisplayServerWindows::set_icon(const Ref<Image> &p_icon) { ERR_FAIL_COND(!p_icon.is_valid()); Ref<Image> icon = p_icon->duplicate(); - if (icon->get_format() != Image::FORMAT_RGBA8) + if (icon->get_format() != Image::FORMAT_RGBA8) { icon->convert(Image::FORMAT_RGBA8); + } int w = icon->get_width(); int h = icon->get_height(); - /* Create temporary bitmap buffer */ + // Create temporary bitmap buffer. int icon_len = 40 + h * w * 4; Vector<BYTE> v; v.resize(icon_len); @@ -1686,10 +1698,10 @@ void DisplayServerWindows::set_icon(const Ref<Image> &p_icon) { HICON hicon = CreateIconFromResource(icon_bmp, icon_len, TRUE, 0x00030000); - /* Set the icon for the window */ + // Set the icon for the window. SendMessage(windows[MAIN_WINDOW_ID].hWnd, WM_SETICON, ICON_SMALL, (LPARAM)hicon); - /* Set the icon in the task manager (should we do this?) */ + // Set the icon in the task manager (should we do this?). SendMessage(windows[MAIN_WINDOW_ID].hWnd, WM_SETICON, ICON_BIG, (LPARAM)hicon); } @@ -1717,13 +1729,13 @@ void DisplayServerWindows::set_context(Context p_context) { // Keeping the name suggested by Microsoft, but this macro really answers: // Is this mouse event emulated from touch or pen input? #define IsPenEvent(dw) (((dw)&SIGNATURE_MASK) == MI_WP_SIGNATURE) -// This one tells whether the event comes from touchscreen (and not from pen) +// This one tells whether the event comes from touchscreen (and not from pen). #define IsTouchEvent(dw) (IsPenEvent(dw) && ((dw)&0x80)) void DisplayServerWindows::_touch_event(WindowID p_window, bool p_pressed, float p_x, float p_y, int idx) { - // Defensive - if (touch_state.has(idx) == p_pressed) + if (touch_state.has(idx) == p_pressed) { return; + } if (p_pressed) { touch_state.insert(idx, Vector2(p_x, p_y)); @@ -1743,12 +1755,13 @@ void DisplayServerWindows::_touch_event(WindowID p_window, bool p_pressed, float void DisplayServerWindows::_drag_event(WindowID p_window, float p_x, float p_y, int idx) { Map<int, Vector2>::Element *curr = touch_state.find(idx); - // Defensive - if (!curr) + if (!curr) { return; + } - if (curr->get() == Vector2(p_x, p_y)) + if (curr->get() == Vector2(p_x, p_y)) { return; + } Ref<InputEventScreenDrag> event; event.instantiate(); @@ -1790,7 +1803,7 @@ void DisplayServerWindows::_dispatch_input_event(const Ref<InputEvent> &p_event) Ref<InputEventFromWindow> event_from_window = p_event; if (event_from_window.is_valid() && event_from_window->get_window_id() != INVALID_WINDOW_ID) { - //send to a window + // Send to a single window. if (!windows.has(event_from_window->get_window_id())) { in_dispatch_input_event = false; ERR_FAIL_MSG("DisplayServerWindows: Invalid window id in input event."); @@ -1802,7 +1815,7 @@ void DisplayServerWindows::_dispatch_input_event(const Ref<InputEvent> &p_event) } callable.call((const Variant **)&evp, 1, ret, ce); } else { - //send to all windows + // Send to all windows. for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { Callable callable = E->get().input_event_callback; if (callable.is_null()) { @@ -1815,6 +1828,9 @@ void DisplayServerWindows::_dispatch_input_event(const Ref<InputEvent> &p_event) in_dispatch_input_event = false; } +// Our default window procedure to handle processing of window-related system messages/events. +// Also known as DefProc or DefWindowProc. +// See: https://docs.microsoft.com/en-us/windows/win32/winmsg/window-procedures LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { if (drop_events) { if (user_proc) { @@ -1827,6 +1843,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA WindowID window_id = INVALID_WINDOW_ID; bool window_created = false; + // Check whether window exists. for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { if (E->get().hWnd == hWnd) { window_id = E->key(); @@ -1835,19 +1852,19 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } } + // Window doesn't exist or creation in progress, don't handle messages yet. if (!window_created) { - // Window creation in progress. window_id = window_id_counter; ERR_FAIL_COND_V(!windows.has(window_id), 0); } - switch (uMsg) // Check For Windows Messages - { + // Process window messages. + switch (uMsg) { case WM_SETFOCUS: { windows[window_id].window_has_focus = true; last_focused_window = window_id; - // Restore mouse mode + // Restore mouse mode. _set_mouse_mode_impl(mouse_mode); if (!app_focused) { @@ -1856,16 +1873,15 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } app_focused = true; } - break; - } + } break; case WM_KILLFOCUS: { windows[window_id].window_has_focus = false; last_focused_window = window_id; - // Release capture unconditionally because it can be set due to dragging, in addition to captured mode + // Release capture unconditionally because it can be set due to dragging, in addition to captured mode. ReleaseCapture(); - // Release every touch to avoid sticky points + // Release every touch to avoid sticky points. for (Map<int, Vector2>::Element *E = touch_state.front(); E; E = E->next()) { _touch_event(window_id, false, E->get().x, E->get().y, E->key()); } @@ -1883,10 +1899,8 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } app_focused = false; } - - break; - } - case WM_ACTIVATE: { // Watch For Window Activate Message + } break; + case WM_ACTIVATE: { // Watch for window activate message. if (!windows[window_id].window_focused) { _process_activate_event(window_id, wParam, lParam); } else { @@ -1896,11 +1910,13 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA // Run a timer to prevent event catching warning if the focused window is closing. windows[window_id].focus_timer_id = SetTimer(windows[window_id].hWnd, 2, USER_TIMER_MINIMUM, (TIMERPROC) nullptr); } - return 0; // Return To The Message Loop - } + return 0; // Return to the message loop. + } break; case WM_GETMINMAXINFO: { if (windows[window_id].resizable && !windows[window_id].fullscreen) { - Size2 decor = window_get_size(window_id) - window_get_real_size(window_id); // Size of window decorations + // Size of window decorations. + Size2 decor = window_get_real_size(window_id) - window_get_size(window_id); + MINMAXINFO *min_max_info = (MINMAXINFO *)lParam; if (windows[window_id].min_size != Size2()) { min_max_info->ptMinTrackSize.x = windows[window_id].min_size.x + decor.x; @@ -1911,37 +1927,31 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA min_max_info->ptMaxTrackSize.y = windows[window_id].max_size.y + decor.y; } return 0; - } else { - break; } - } - case WM_PAINT: - + } break; + case WM_PAINT: { Main::force_redraw(); - break; - - case WM_SYSCOMMAND: // Intercept System Commands + } break; + case WM_SYSCOMMAND: // Intercept system commands. { - switch (wParam) // Check System Calls + switch (wParam) // Check system calls. { - case SC_SCREENSAVE: // Screensaver Trying To Start? - case SC_MONITORPOWER: // Monitor Trying To Enter Powersave? - return 0; // Prevent From Happening + case SC_SCREENSAVE: // Screensaver trying to start? + case SC_MONITORPOWER: // Monitor trying to enter powersave? + return 0; // Prevent from happening. case SC_KEYMENU: if ((lParam >> 16) <= 0) return 0; } - break; // Exit - } - - case WM_CLOSE: // Did We Receive A Close Message? + } break; + case WM_CLOSE: // Did we receive a close message? { if (windows[window_id].focus_timer_id != 0U) { KillTimer(windows[window_id].hWnd, windows[window_id].focus_timer_id); } _send_window_event(windows[window_id], WINDOW_EVENT_CLOSE_REQUEST); - return 0; // Jump Back + return 0; // Jump back. } case WM_MOUSELEAVE: { old_invalid = true; @@ -1983,7 +1993,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA Point2i c(windows[window_id].width / 2, windows[window_id].height / 2); - // centering just so it works as before + // Centering just so it works as before. POINT pos = { (int)c.x, (int)c.y }; ClientToScreen(windows[window_id].hWnd, &pos); SetCursorPos(pos.x, pos.y); @@ -2006,7 +2016,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA (double(raw->data.mouse.lLastX) - 65536.0 / (nScreenWidth)) * nScreenWidth / 65536.0 + nScreenLeft, (double(raw->data.mouse.lLastY) - 65536.0 / (nScreenHeight)) * nScreenHeight / 65536.0 + nScreenTop); - POINT coords; //client coords + POINT coords; // Client coords. coords.x = abs_pos.x; coords.y = abs_pos.y; @@ -2015,14 +2025,11 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA mm->set_relative(Vector2(coords.x - old_x, coords.y - old_y)); old_x = coords.x; old_y = coords.y; - - /*Input.mi.dx = (int)((((double)(pos.x)-nScreenLeft) * 65536) / nScreenWidth + 65536 / (nScreenWidth)); - Input.mi.dy = (int)((((double)(pos.y)-nScreenTop) * 65536) / nScreenHeight + 65536 / (nScreenHeight)); - */ } - if (windows[window_id].window_has_focus && mm->get_relative() != Vector2()) + if (windows[window_id].window_has_focus && mm->get_relative() != Vector2()) { Input::get_singleton()->parse_input_event(mm); + } } delete[] lpb; } break; @@ -2167,7 +2174,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } if (Input::get_singleton()->is_emulating_mouse_from_touch()) { - // Universal translation enabled; ignore OS translation + // Universal translation enabled; ignore OS translation. LPARAM extra = GetMessageExtraInfo(); if (IsTouchEvent(extra)) { break; @@ -2175,7 +2182,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } if (outside) { - //mouse enter + // Mouse enter. if (mouse_mode != MOUSE_MODE_CAPTURED) { _send_window_event(windows[window_id], WINDOW_EVENT_MOUSE_ENTER); @@ -2186,7 +2193,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA cursor_set_shape(c); outside = false; - //Once-Off notification, must call again.... + // Once-off notification, must call again. TRACKMOUSEEVENT tme; tme.cbSize = sizeof(TRACKMOUSEEVENT); tme.dwFlags = TME_LEAVE; @@ -2219,7 +2226,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA mm->set_button_mask(last_button_state); - POINT coords; //client coords + POINT coords; // Client coords. coords.x = GET_X_LPARAM(lParam); coords.y = GET_Y_LPARAM(lParam); @@ -2261,7 +2268,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA Input::get_singleton()->parse_input_event(mm); } - return 0; //Pointer event handled return 0 to avoid duplicate WM_MOUSEMOVE event + return 0; // Pointer event handled return 0 to avoid duplicate WM_MOUSEMOVE event. } break; case WM_MOUSEMOVE: { if (windows[window_id].block_mm) { @@ -2273,7 +2280,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } if (Input::get_singleton()->is_emulating_mouse_from_touch()) { - // Universal translation enabled; ignore OS translation + // Universal translation enabled; ignore OS translation. LPARAM extra = GetMessageExtraInfo(); if (IsTouchEvent(extra)) { break; @@ -2281,7 +2288,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } if (outside) { - //mouse enter + // Mouse enter. if (mouse_mode != MOUSE_MODE_CAPTURED) { _send_window_event(windows[window_id], WINDOW_EVENT_MOUSE_ENTER); @@ -2292,7 +2299,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA cursor_set_shape(c); outside = false; - //Once-Off notification, must call again.... + // Once-off notification, must call again. TRACKMOUSEEVENT tme; tme.cbSize = sizeof(TRACKMOUSEEVENT); tme.dwFlags = TME_LEAVE; @@ -2370,7 +2377,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA case WM_LBUTTONDOWN: case WM_LBUTTONUP: if (Input::get_singleton()->is_emulating_mouse_from_touch()) { - // Universal translation enabled; ignore OS translations for left button + // Universal translation enabled; ignore OS translations for left button. LPARAM extra = GetMessageExtraInfo(); if (IsTouchEvent(extra)) { break; @@ -2494,7 +2501,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA mb->set_ctrl_pressed((wParam & MK_CONTROL) != 0); mb->set_shift_pressed((wParam & MK_SHIFT) != 0); mb->set_alt_pressed(alt_mem); - //mb->is_alt_pressed()=(wParam&MK_MENU)!=0; + // mb->is_alt_pressed()=(wParam&MK_MENU)!=0; if (mb->is_pressed()) { last_button_state |= MouseButton(1 << (mb->get_button_index() - 1)); } else { @@ -2521,7 +2528,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } } } else { - // for reasons unknown to mankind, wheel comes in screen coordinates + // For reasons unknown to mankind, wheel comes in screen coordinates. POINT coords; coords.x = mb->get_position().x; coords.y = mb->get_position().y; @@ -2535,7 +2542,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA Input::get_singleton()->parse_input_event(mb); if (mb->is_pressed() && mb->get_button_index() > 3 && mb->get_button_index() < 8) { - //send release for mouse wheel + // Send release for mouse wheel. Ref<InputEventMouseButton> mbd = mb->duplicate(); mbd->set_window_id(window_id); last_button_state &= (MouseButton) ~(1 << (mbd->get_button_index() - 1)); @@ -2545,7 +2552,6 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } } break; - case WM_MOVE: { if (!IsIconic(windows[window_id].hWnd)) { int x = int16_t(LOWORD(lParam)); @@ -2561,12 +2567,14 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } } } break; - case WM_SIZE: { - // Ignore size when a SIZE_MINIMIZED event is triggered + // Ignore window size change when a SIZE_MINIMIZED event is triggered. if (wParam != SIZE_MINIMIZED) { + // The new width and height of the client area. int window_w = LOWORD(lParam); int window_h = HIWORD(lParam); + + // Set new value to the size if it isn't preserved. if (window_w > 0 && window_h > 0 && !windows[window_id].preserve_window_size) { windows[window_id].width = window_w; windows[window_id].height = window_h; @@ -2577,29 +2585,38 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } #endif - } else { + } else { // If the size is preserved. windows[window_id].preserve_window_size = false; + + // Restore the old size. window_set_size(Size2(windows[window_id].width, windows[window_id].height), window_id); } - } else { + } else { // When the window has been minimized, preserve its size. windows[window_id].preserve_window_size = true; } + // Call windows rect change callback. if (!windows[window_id].rect_changed_callback.is_null()) { Variant size = Rect2i(windows[window_id].last_pos.x, windows[window_id].last_pos.y, windows[window_id].width, windows[window_id].height); - Variant *sizep = &size; + Variant *size_ptr = &size; Variant ret; Callable::CallError ce; - windows[window_id].rect_changed_callback.call((const Variant **)&sizep, 1, ret, ce); + windows[window_id].rect_changed_callback.call((const Variant **)&size_ptr, 1, ret, ce); } + // The window has been maximized. if (wParam == SIZE_MAXIMIZED) { windows[window_id].maximized = true; windows[window_id].minimized = false; - } else if (wParam == SIZE_MINIMIZED) { + } + // The window has been minimized. + else if (wParam == SIZE_MINIMIZED) { windows[window_id].maximized = false; windows[window_id].minimized = true; - } else if (wParam == SIZE_RESTORED) { + windows[window_id].preserve_window_size = false; + } + // The window has been resized, but neither the SIZE_MINIMIZED nor SIZE_MAXIMIZED value applies. + else if (wParam == SIZE_RESTORED) { windows[window_id].maximized = false; windows[window_id].minimized = false; } @@ -2626,9 +2643,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA ZeroMemory(dib_data, dib_size.x * dib_size.y * 4); } #endif - //return 0; // Jump Back } break; - case WM_ENTERSIZEMOVE: { Input::get_singleton()->release_pressed_events(); windows[window_id].move_timer_id = SetTimer(windows[window_id].hWnd, 1, USER_TIMER_MINIMUM, (TIMERPROC) nullptr); @@ -2648,7 +2663,6 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA windows[window_id].focus_timer_id = 0U; } } break; - case WM_SYSKEYDOWN: case WM_SYSKEYUP: case WM_KEYUP: @@ -2700,7 +2714,6 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA case WM_INPUTLANGCHANGEREQUEST: { // FIXME: Do something? } break; - case WM_TOUCH: { BOOL bHandled = FALSE; UINT cInputs = LOWORD(wParam); @@ -2714,7 +2727,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA TOUCH_COORD_TO_PIXEL(ti.y), }; ScreenToClient(hWnd, &touch_pos); - //do something with each touch input entry + // Do something with each touch input entry. if (ti.dwFlags & TOUCHEVENTF_MOVE) { _drag_event(window_id, touch_pos.x, touch_pos.y, ti.dwID); } else if (ti.dwFlags & (TOUCHEVENTF_UP | TOUCHEVENTF_DOWN)) { @@ -2723,11 +2736,11 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } bHandled = TRUE; } else { - /* handle the error here */ + // TODO: Handle the error here. } memdelete_arr(pInputs); } else { - /* handle the error here, probably out of memory */ + // TODO: Handle the error here, probably out of memory. } if (bHandled) { CloseTouchInputHandle((HTOUCHINPUT)lParam); @@ -2735,14 +2748,13 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA }; } break; - case WM_DEVICECHANGE: { joypad->probe_joypads(); } break; case WM_SETCURSOR: { if (LOWORD(lParam) == HTCLIENT) { if (windows[window_id].window_has_focus && (mouse_mode == MOUSE_MODE_HIDDEN || mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN)) { - //Hide the cursor + // Hide the cursor. if (hCursor == nullptr) { hCursor = SetCursor(nullptr); } else { @@ -2757,7 +2769,6 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } } } - } break; case WM_DROPFILES: { HDROP hDropInfo = (HDROP)wParam; @@ -2781,9 +2792,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA Callable::CallError ce; windows[window_id].drop_files_callback.call((const Variant **)&vp, 1, ret, ce); } - } break; - default: { if (user_proc) { return CallWindowProcW(user_proc, hWnd, uMsg, wParam, lParam); @@ -2809,7 +2818,7 @@ void DisplayServerWindows::_process_activate_event(WindowID p_window_id, WPARAM alt_mem = false; control_mem = false; shift_mem = false; - } else { // WM_INACTIVE + } else { // WM_INACTIVE. Input::get_singleton()->release_pressed_events(); _send_window_event(windows[p_window_id], WINDOW_EVENT_FOCUS_OUT); windows[p_window_id].window_focused = false; @@ -2826,7 +2835,7 @@ void DisplayServerWindows::_process_key_events() { KeyEvent &ke = key_event_buffer[i]; switch (ke.uMsg) { case WM_CHAR: { - // extended keys should only be processed as WM_KEYDOWN message. + // Extended keys should only be processed as WM_KEYDOWN message. if (!KeyMappingWindows::is_extended_key(ke.wParam) && ((i == 0 && ke.uMsg == WM_CHAR) || (i > 0 && key_event_buffer[i - 1].uMsg == WM_CHAR))) { static char32_t prev_wc = 0; char32_t unicode = ke.wParam; @@ -2867,9 +2876,9 @@ void DisplayServerWindows::_process_key_events() { k->set_unicode(0); Input::get_singleton()->parse_input_event(k); + } else { + // Do nothing. } - - //do nothing } break; case WM_KEYUP: case WM_KEYDOWN: { @@ -2885,7 +2894,7 @@ void DisplayServerWindows::_process_key_events() { k->set_pressed(ke.uMsg == WM_KEYDOWN); if ((ke.lParam & (1 << 24)) && (ke.wParam == VK_RETURN)) { - // Special case for Numpad Enter key + // Special case for Numpad Enter key. k->set_keycode(KEY_KP_ENTER); } else { k->set_keycode((Key)KeyMappingWindows::get_keysym(ke.wParam)); @@ -3031,8 +3040,8 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, if (p_mode != WINDOW_MODE_FULLSCREEN) { wd.pre_fs_valid = true; } -#ifdef VULKAN_ENABLED +#ifdef VULKAN_ENABLED if (rendering_driver == "vulkan") { if (context_vulkan->window_create(id, p_vsync_mode, wd.hWnd, hInstance, WindowRect.right - WindowRect.left, WindowRect.bottom - WindowRect.top) == -1) { memdelete(context_vulkan); @@ -3087,7 +3096,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, wd.last_pressure_update = 0; wd.last_tilt = Vector2(); - // IME + // IME. wd.im_himc = ImmGetContext(wd.hWnd); ImmReleaseContext(wd.hWnd, wd.im_himc); @@ -3102,7 +3111,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, return id; } -// WinTab API +// WinTab API. bool DisplayServerWindows::wintab_available = false; WTOpenPtr DisplayServerWindows::wintab_WTOpen = nullptr; WTClosePtr DisplayServerWindows::wintab_WTClose = nullptr; @@ -3110,7 +3119,7 @@ WTInfoPtr DisplayServerWindows::wintab_WTInfo = nullptr; WTPacketPtr DisplayServerWindows::wintab_WTPacket = nullptr; WTEnablePtr DisplayServerWindows::wintab_WTEnable = nullptr; -// Windows Ink API +// Windows Ink API. bool DisplayServerWindows::winink_available = false; GetPointerTypePtr DisplayServerWindows::win8p_GetPointerType = nullptr; GetPointerPenInfoPtr DisplayServerWindows::win8p_GetPointerPenInfo = nullptr; @@ -3173,7 +3182,7 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win outside = true; - //Note: Wacom WinTab driver API for pen input, for devices incompatible with Windows Ink. + // Note: Wacom WinTab driver API for pen input, for devices incompatible with Windows Ink. HMODULE wintab_lib = LoadLibraryW(L"wintab32.dll"); if (wintab_lib) { wintab_WTOpen = (WTOpenPtr)GetProcAddress(wintab_lib, "WTOpenW"); @@ -3189,7 +3198,7 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win tablet_drivers.push_back("wintab"); } - //Note: Windows Ink API for pen input, available on Windows 8+ only. + // Note: Windows Ink API for pen input, available on Windows 8+ only. HMODULE user32_lib = LoadLibraryW(L"user32.dll"); if (user32_lib) { win8p_GetPointerType = (GetPointerTypePtr)GetProcAddress(user32_lib, "GetPointerType"); @@ -3222,7 +3231,6 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win wc.lpfnWndProc = (WNDPROC)::WndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; - //wc.hInstance = hInstance; wc.hInstance = hInstance ? hInstance : GetModuleHandle(nullptr); wc.hIcon = LoadIcon(nullptr, IDI_WINLOGO); wc.hCursor = nullptr; //LoadCursor(nullptr, IDC_ARROW); @@ -3246,7 +3254,7 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win Rid[0].hwndTarget = 0; if (RegisterRawInputDevices(Rid, 1, sizeof(Rid[0])) == FALSE) { - //registration failed. + // Registration failed. use_raw_input = false; } @@ -3263,6 +3271,7 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win } } #endif + #if defined(OPENGL_ENABLED) if (rendering_driver_index == VIDEO_DRIVER_GLES2) { context_gles2 = memnew(ContextGL_Windows(hWnd, false)); @@ -3285,6 +3294,7 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win } } #endif + Point2i window_position( (screen_get_size(0).width - p_resolution.width) / 2, (screen_get_size(0).height - p_resolution.height) / 2); @@ -3313,7 +3323,6 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win //set_ime_active(false); if (!OS::get_singleton()->is_in_low_processor_usage_mode()) { - //SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS); SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS); DWORD index = 0; HANDLE handle = AvSetMmThreadCharacteristics("Games", &index); @@ -3321,7 +3330,7 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win AvSetMmThreadPriority(handle, AVRT_PRIORITY_CRITICAL); // This is needed to make sure that background work does not starve the main thread. - // This is only setting priority of this thread, not the whole process. + // This is only setting the priority of this thread, not the whole process. SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL); } @@ -3398,4 +3407,8 @@ DisplayServerWindows::~DisplayServerWindows() { memdelete(context_vulkan); } #endif + + if (restore_mouse_trails > 1) { + SystemParametersInfoA(SPI_SETMOUSETRAILS, restore_mouse_trails, 0, 0); + } } diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h index 06014fbabe..c02a90c543 100644 --- a/platform/windows/display_server_windows.h +++ b/platform/windows/display_server_windows.h @@ -403,6 +403,7 @@ class DisplayServerWindows : public DisplayServer { void _get_window_style(bool p_main_window, bool p_fullscreen, bool p_borderless, bool p_resizable, bool p_maximized, bool p_no_activate_focus, DWORD &r_style, DWORD &r_style_ex); MouseMode mouse_mode; + int restore_mouse_trails = 0; bool alt_mem = false; bool gr_mem = false; bool shift_mem = false; diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 2a0a509d43..78b7be8a30 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -557,8 +557,27 @@ String OS_Windows::get_stdin_string(bool p_block) { } Error OS_Windows::shell_open(String p_uri) { - ShellExecuteW(nullptr, nullptr, (LPCWSTR)(p_uri.utf16().get_data()), nullptr, nullptr, SW_SHOWNORMAL); - return OK; + INT_PTR ret = (INT_PTR)ShellExecuteW(nullptr, nullptr, (LPCWSTR)(p_uri.utf16().get_data()), nullptr, nullptr, SW_SHOWNORMAL); + if (ret > 32) { + return OK; + } else { + switch (ret) { + case ERROR_FILE_NOT_FOUND: + case SE_ERR_DLLNOTFOUND: + return ERR_FILE_NOT_FOUND; + case ERROR_PATH_NOT_FOUND: + return ERR_FILE_BAD_PATH; + case ERROR_BAD_FORMAT: + return ERR_FILE_CORRUPT; + case SE_ERR_ACCESSDENIED: + return ERR_UNAUTHORIZED; + case 0: + case SE_ERR_OOM: + return ERR_OUT_OF_MEMORY; + default: + return FAILED; + } + } } String OS_Windows::get_locale() const { |