diff options
Diffstat (limited to 'platform')
-rw-r--r-- | platform/linuxbsd/detect.py | 3 | ||||
-rw-r--r-- | platform/windows/display_server_windows.cpp | 6 | ||||
-rw-r--r-- | platform/windows/display_server_windows.h | 2 |
3 files changed, 2 insertions, 9 deletions
diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py index 844b15e9fb..747dcbd76c 100644 --- a/platform/linuxbsd/detect.py +++ b/platform/linuxbsd/detect.py @@ -339,9 +339,6 @@ def configure(env: "Environment"): env.Prepend(CPPPATH=["#platform/linuxbsd"]) if env["x11"]: - if not env["vulkan"]: - print("Error: X11 support requires vulkan=yes") - env.Exit(255) env.Append(CPPDEFINES=["X11_ENABLED"]) env.Append(CPPDEFINES=["UNIX_ENABLED"]) diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index e7864ebac0..f462893112 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -3709,7 +3709,6 @@ WTEnablePtr DisplayServerWindows::wintab_WTEnable = nullptr; // UXTheme API. bool DisplayServerWindows::dark_title_available = false; bool DisplayServerWindows::ux_theme_available = false; -IsDarkModeAllowedForAppPtr DisplayServerWindows::IsDarkModeAllowedForApp = nullptr; ShouldAppsUseDarkModePtr DisplayServerWindows::ShouldAppsUseDarkMode = nullptr; GetImmersiveColorFromColorSetExPtr DisplayServerWindows::GetImmersiveColorFromColorSetEx = nullptr; GetImmersiveColorTypeFromNamePtr DisplayServerWindows::GetImmersiveColorTypeFromName = nullptr; @@ -3727,7 +3726,7 @@ typedef enum _SHC_PROCESS_DPI_AWARENESS { } SHC_PROCESS_DPI_AWARENESS; bool DisplayServerWindows::is_dark_mode_supported() const { - return ux_theme_available && IsDarkModeAllowedForApp(); + return ux_theme_available; } bool DisplayServerWindows::is_dark_mode() const { @@ -3817,13 +3816,12 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win // Load UXTheme. HMODULE ux_theme_lib = LoadLibraryW(L"uxtheme.dll"); if (ux_theme_lib) { - IsDarkModeAllowedForApp = (IsDarkModeAllowedForAppPtr)GetProcAddress(ux_theme_lib, MAKEINTRESOURCEA(136)); ShouldAppsUseDarkMode = (ShouldAppsUseDarkModePtr)GetProcAddress(ux_theme_lib, MAKEINTRESOURCEA(132)); GetImmersiveColorFromColorSetEx = (GetImmersiveColorFromColorSetExPtr)GetProcAddress(ux_theme_lib, MAKEINTRESOURCEA(95)); GetImmersiveColorTypeFromName = (GetImmersiveColorTypeFromNamePtr)GetProcAddress(ux_theme_lib, MAKEINTRESOURCEA(96)); GetImmersiveUserColorSetPreference = (GetImmersiveUserColorSetPreferencePtr)GetProcAddress(ux_theme_lib, MAKEINTRESOURCEA(98)); - ux_theme_available = IsDarkModeAllowedForApp && ShouldAppsUseDarkMode && GetImmersiveColorFromColorSetEx && GetImmersiveColorTypeFromName && GetImmersiveUserColorSetPreference; + ux_theme_available = ShouldAppsUseDarkMode && GetImmersiveColorFromColorSetEx && GetImmersiveColorTypeFromName && GetImmersiveUserColorSetPreference; if (os_ver.dwBuildNumber >= 22000) { dark_title_available = true; } diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h index 4702bb7765..82894d300f 100644 --- a/platform/windows/display_server_windows.h +++ b/platform/windows/display_server_windows.h @@ -152,7 +152,6 @@ typedef UINT(WINAPI *WTInfoPtr)(UINT p_category, UINT p_index, LPVOID p_output); typedef BOOL(WINAPI *WTPacketPtr)(HANDLE p_ctx, UINT p_param, LPVOID p_packets); typedef BOOL(WINAPI *WTEnablePtr)(HANDLE p_ctx, BOOL p_enable); -typedef bool(WINAPI *IsDarkModeAllowedForAppPtr)(); typedef bool(WINAPI *ShouldAppsUseDarkModePtr)(); typedef DWORD(WINAPI *GetImmersiveColorFromColorSetExPtr)(UINT dwImmersiveColorSet, UINT dwImmersiveColorType, bool bIgnoreHighContrast, UINT dwHighContrastCacheMode); typedef int(WINAPI *GetImmersiveColorTypeFromNamePtr)(const WCHAR *name); @@ -288,7 +287,6 @@ class DisplayServerWindows : public DisplayServer { // UXTheme API static bool dark_title_available; static bool ux_theme_available; - static IsDarkModeAllowedForAppPtr IsDarkModeAllowedForApp; static ShouldAppsUseDarkModePtr ShouldAppsUseDarkMode; static GetImmersiveColorFromColorSetExPtr GetImmersiveColorFromColorSetEx; static GetImmersiveColorTypeFromNamePtr GetImmersiveColorTypeFromName; |