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-rw-r--r--platform/android/file_access_android.cpp2
-rw-r--r--platform/android/file_access_android.h2
-rw-r--r--platform/android/file_access_filesystem_jandroid.cpp2
-rw-r--r--platform/android/file_access_filesystem_jandroid.h2
-rw-r--r--platform/web/.eslintrc.engine.js1
-rw-r--r--platform/web/SCsub1
-rw-r--r--platform/web/js/engine/engine.js25
-rw-r--r--platform/web/js/engine/features.js96
-rw-r--r--platform/web/package.json2
-rw-r--r--platform/windows/godot.natvis84
10 files changed, 179 insertions, 38 deletions
diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp
index ace7636e6c..d6cd62e9f5 100644
--- a/platform/android/file_access_android.cpp
+++ b/platform/android/file_access_android.cpp
@@ -42,7 +42,7 @@ String FileAccessAndroid::get_path_absolute() const {
return absolute_path;
}
-Error FileAccessAndroid::_open(const String &p_path, int p_mode_flags) {
+Error FileAccessAndroid::open_internal(const String &p_path, int p_mode_flags) {
_close();
path_src = p_path;
diff --git a/platform/android/file_access_android.h b/platform/android/file_access_android.h
index 8d7ade8ead..55f8fbe0f4 100644
--- a/platform/android/file_access_android.h
+++ b/platform/android/file_access_android.h
@@ -49,7 +49,7 @@ class FileAccessAndroid : public FileAccess {
public:
static AAssetManager *asset_manager;
- virtual Error _open(const String &p_path, int p_mode_flags) override; // open a file
+ virtual Error open_internal(const String &p_path, int p_mode_flags) override; // open a file
virtual bool is_open() const override; // true when file is open
/// returns the path for the current open file
diff --git a/platform/android/file_access_filesystem_jandroid.cpp b/platform/android/file_access_filesystem_jandroid.cpp
index 56561cb616..c2ee3389ae 100644
--- a/platform/android/file_access_filesystem_jandroid.cpp
+++ b/platform/android/file_access_filesystem_jandroid.cpp
@@ -61,7 +61,7 @@ String FileAccessFilesystemJAndroid::get_path_absolute() const {
return absolute_path;
}
-Error FileAccessFilesystemJAndroid::_open(const String &p_path, int p_mode_flags) {
+Error FileAccessFilesystemJAndroid::open_internal(const String &p_path, int p_mode_flags) {
if (is_open()) {
_close();
}
diff --git a/platform/android/file_access_filesystem_jandroid.h b/platform/android/file_access_filesystem_jandroid.h
index 76d7db6e3a..815ab36516 100644
--- a/platform/android/file_access_filesystem_jandroid.h
+++ b/platform/android/file_access_filesystem_jandroid.h
@@ -60,7 +60,7 @@ class FileAccessFilesystemJAndroid : public FileAccess {
void _set_eof(bool eof);
public:
- virtual Error _open(const String &p_path, int p_mode_flags) override; ///< open a file
+ virtual Error open_internal(const String &p_path, int p_mode_flags) override; ///< open a file
virtual bool is_open() const override; ///< true when file is open
/// returns the path for the current open file
diff --git a/platform/web/.eslintrc.engine.js b/platform/web/.eslintrc.engine.js
index 78df6d41d9..a76bd46b9e 100644
--- a/platform/web/.eslintrc.engine.js
+++ b/platform/web/.eslintrc.engine.js
@@ -5,6 +5,7 @@ module.exports = {
"globals": {
"InternalConfig": true,
"Godot": true,
+ "Features": true,
"Preloader": true,
},
};
diff --git a/platform/web/SCsub b/platform/web/SCsub
index e8d0181ede..013b734be2 100644
--- a/platform/web/SCsub
+++ b/platform/web/SCsub
@@ -66,6 +66,7 @@ sys_env.Depends(build[0], sys_env["JS_PRE"])
sys_env.Depends(build[0], sys_env["JS_EXTERNS"])
engine = [
+ "js/engine/features.js",
"js/engine/preloader.js",
"js/engine/config.js",
"js/engine/engine.js",
diff --git a/platform/web/js/engine/engine.js b/platform/web/js/engine/engine.js
index 6f0d51b2be..9227aa1f05 100644
--- a/platform/web/js/engine/engine.js
+++ b/platform/web/js/engine/engine.js
@@ -61,20 +61,6 @@ const Engine = (function () {
};
/**
- * Check whether WebGL is available. Optionally, specify a particular version of WebGL to check for.
- *
- * @param {number=} [majorVersion=1] The major WebGL version to check for.
- * @returns {boolean} If the given major version of WebGL is available.
- * @function Engine.isWebGLAvailable
- */
- Engine.isWebGLAvailable = function (majorVersion = 1) {
- try {
- return !!document.createElement('canvas').getContext(['webgl', 'webgl2'][majorVersion - 1]);
- } catch (e) { /* Not available */ }
- return false;
- };
-
- /**
* Safe Engine constructor, creates a new prototype for every new instance to avoid prototype pollution.
* @ignore
* @constructor
@@ -265,14 +251,21 @@ const Engine = (function () {
// Also expose static methods as instance methods
Engine.prototype['load'] = Engine.load;
Engine.prototype['unload'] = Engine.unload;
- Engine.prototype['isWebGLAvailable'] = Engine.isWebGLAvailable;
return new Engine(initConfig);
}
// Closure compiler exported static methods.
SafeEngine['load'] = Engine.load;
SafeEngine['unload'] = Engine.unload;
- SafeEngine['isWebGLAvailable'] = Engine.isWebGLAvailable;
+
+ // Feature-detection utilities.
+ SafeEngine['isWebGLAvailable'] = Features.isWebGLAvailable;
+ SafeEngine['isFetchAvailable'] = Features.isFetchAvailable;
+ SafeEngine['isSecureContext'] = Features.isSecureContext;
+ SafeEngine['isCrossOriginIsolated'] = Features.isCrossOriginIsolated;
+ SafeEngine['isSharedArrayBufferAvailable'] = Features.isSharedArrayBufferAvailable;
+ SafeEngine['isAudioWorkletAvailable'] = Features.isAudioWorkletAvailable;
+ SafeEngine['getMissingFeatures'] = Features.getMissingFeatures;
return SafeEngine;
}());
diff --git a/platform/web/js/engine/features.js b/platform/web/js/engine/features.js
new file mode 100644
index 0000000000..f91a4eff81
--- /dev/null
+++ b/platform/web/js/engine/features.js
@@ -0,0 +1,96 @@
+const Features = { // eslint-disable-line no-unused-vars
+ /**
+ * Check whether WebGL is available. Optionally, specify a particular version of WebGL to check for.
+ *
+ * @param {number=} [majorVersion=1] The major WebGL version to check for.
+ * @returns {boolean} If the given major version of WebGL is available.
+ * @function Engine.isWebGLAvailable
+ */
+ isWebGLAvailable: function (majorVersion = 1) {
+ try {
+ return !!document.createElement('canvas').getContext(['webgl', 'webgl2'][majorVersion - 1]);
+ } catch (e) { /* Not available */ }
+ return false;
+ },
+
+ /**
+ * Check whether the Fetch API available and supports streaming responses.
+ *
+ * @returns {boolean} If the Fetch API is available and supports streaming responses.
+ * @function Engine.isFetchAvailable
+ */
+ isFetchAvailable: function () {
+ return 'fetch' in window && 'Response' in window && 'body' in window.Response.prototype;
+ },
+
+ /**
+ * Check whether the engine is running in a Secure Context.
+ *
+ * @returns {boolean} If the engine is running in a Secure Context.
+ * @function Engine.isSecureContext
+ */
+ isSecureContext: function () {
+ return window['isSecureContext'] === true;
+ },
+
+ /**
+ * Check whether the engine is cross origin isolated.
+ * This value is dependent on Cross-Origin-Opener-Policy and Cross-Origin-Embedder-Policy headers sent by the server.
+ *
+ * @returns {boolean} If the engine is running in a Secure Context.
+ * @function Engine.isSecureContext
+ */
+ isCrossOriginIsolated: function () {
+ return window['crossOriginIsolated'] === true;
+ },
+
+ /**
+ * Check whether SharedBufferArray is available.
+ *
+ * Most browsers require the page to be running in a secure context, and the
+ * the server to provide specific CORS headers for SharedArrayBuffer to be available.
+ *
+ * @returns {boolean} If SharedArrayBuffer is available.
+ * @function Engine.isSharedArrayBufferAvailable
+ */
+ isSharedArrayBufferAvailable: function () {
+ return 'SharedArrayBuffer' in window;
+ },
+
+ /**
+ * Check whether the AudioContext supports AudioWorkletNodes.
+ *
+ * @returns {boolean} If AudioWorkletNode is available.
+ * @function Engine.isAudioWorkletAvailable
+ */
+ isAudioWorkletAvailable: function () {
+ return 'AudioContext' in window && 'audioWorklet' in AudioContext.prototype;
+ },
+
+ /**
+ * Return an array of missing required features (as string).
+ *
+ * @returns {Array<string>} A list of human-readable missing features.
+ * @function Engine.getMissingFeatures
+ */
+ getMissingFeatures: function () {
+ const missing = [];
+ if (!Features.isWebGLAvailable(2)) {
+ missing.push('WebGL2');
+ }
+ if (!Features.isFetchAvailable()) {
+ missing.push('Fetch');
+ }
+ if (!Features.isSecureContext()) {
+ missing.push('Secure Context');
+ }
+ if (!Features.isCrossOriginIsolated()) {
+ missing.push('Cross Origin Isolation');
+ }
+ if (!Features.isSharedArrayBufferAvailable()) {
+ missing.push('SharedArrayBuffer');
+ }
+ // Audio is normally optional since we have a dummy fallback.
+ return missing;
+ },
+};
diff --git a/platform/web/package.json b/platform/web/package.json
index a57205415a..0a8d9e4334 100644
--- a/platform/web/package.json
+++ b/platform/web/package.json
@@ -4,7 +4,7 @@
"version": "1.0.0",
"description": "Development and linting setup for Godot's Web platform code",
"scripts": {
- "docs": "jsdoc --template js/jsdoc2rst/ js/engine/engine.js js/engine/config.js --destination ''",
+ "docs": "jsdoc --template js/jsdoc2rst/ js/engine/engine.js js/engine/config.js js/engine/features.js --destination ''",
"lint": "npm run lint:engine && npm run lint:libs && npm run lint:modules && npm run lint:tools",
"lint:engine": "eslint \"js/engine/*.js\" --no-eslintrc -c .eslintrc.engine.js",
"lint:libs": "eslint \"js/libs/*.js\" --no-eslintrc -c .eslintrc.libs.js",
diff --git a/platform/windows/godot.natvis b/platform/windows/godot.natvis
index cdd1c14978..36b0919185 100644
--- a/platform/windows/godot.natvis
+++ b/platform/windows/godot.natvis
@@ -32,6 +32,38 @@
</Expand>
</Type>
+ <Type Name="HashMap&lt;*,*&gt;">
+ <Expand>
+ <Item Name="[size]">num_elements</Item>
+ <LinkedListItems>
+ <Size>num_elements</Size>
+ <HeadPointer>head_element</HeadPointer>
+ <NextPointer>next</NextPointer>
+ <ValueNode>data</ValueNode>
+ </LinkedListItems>
+ </Expand>
+ </Type>
+
+ <Type Name="VMap&lt;*,*&gt;">
+ <Expand>
+ <Item Condition="_cowdata._ptr" Name="[size]">*(reinterpret_cast&lt;int*&gt;(_cowdata._ptr) - 1)</Item>
+ <ArrayItems Condition="_cowdata._ptr">
+ <Size>*(reinterpret_cast&lt;int*&gt;(_cowdata._ptr) - 1)</Size>
+ <ValuePointer>reinterpret_cast&lt;VMap&lt;$T1,$T2&gt;::Pair*&gt;(_cowdata._ptr)</ValuePointer>
+ </ArrayItems>
+ </Expand>
+ </Type>
+
+ <Type Name="VMap&lt;Callable,*&gt;::Pair">
+ <DisplayString Condition="dynamic_cast&lt;CallableCustomMethodPointerBase*&gt;(key.custom)">{dynamic_cast&lt;CallableCustomMethodPointerBase*&gt;(key.custom)->text}</DisplayString>
+ </Type>
+
+ <!-- requires PR 64364
+ <Type Name="GDScriptThreadContext">
+ <DisplayString Condition="_is_main == true">main thread {_debug_thread_id}</DisplayString>
+ </Type>
+ -->
+
<Type Name="Variant">
<DisplayString Condition="type == Variant::NIL">nil</DisplayString>
<DisplayString Condition="type == Variant::BOOL">{_data._bool}</DisplayString>
@@ -55,15 +87,17 @@
<DisplayString Condition="type == Variant::OBJECT">{*(Object *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::DICTIONARY">{*(Dictionary *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::ARRAY">{*(Array *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::PACKED_BYTE_ARRAY">{*(PackedByteArray *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::PACKED_INT32_ARRAY">{*(PackedInt32Array *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_BYTE_ARRAY">{reinterpret_cast&lt;const Variant::PackedArrayRef&lt;unsigned char&gt;*&gt;(_data.packed_array)->array}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_INT32_ARRAY">{reinterpret_cast&lt;const Variant::PackedArrayRef&lt;int&gt;*&gt;(_data.packed_array)->array}</DisplayString>
+ <!-- broken, will show incorrect data
<DisplayString Condition="type == Variant::PACKED_INT64_ARRAY">{*(PackedInt64Array *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::PACKED_FLOAT32_ARRAY">{*(PackedFloat32Array *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::PACKED_FLOAT64_ARRAY">{*(PackedFloat64Array *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::PACKED_STRING_ARRAY">{*(PackedStringArray *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::PACKED_VECTOR2_ARRAY">{*(PackedVector2Array *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::PACKED_VECTOR3_ARRAY">{*(PackedVector3Array *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::PACKED_COLOR_ARRAY">{*(PackedColorArray *)_data._mem}</DisplayString>
+ -->
+ <DisplayString Condition="type == Variant::PACKED_FLOAT32_ARRAY">{reinterpret_cast&lt;const Variant::PackedArrayRef&lt;float&gt;*&gt;(_data.packed_array)->array}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_FLOAT64_ARRAY">{reinterpret_cast&lt;const Variant::PackedArrayRef&lt;double&gt;*&gt;(_data.packed_array)->array}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_STRING_ARRAY">{reinterpret_cast&lt;const Variant::PackedArrayRef&lt;String&gt;*&gt;(_data.packed_array)->array}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_VECTOR2_ARRAY">{reinterpret_cast&lt;const Variant::PackedArrayRef&lt;Vector2&gt;*&gt;(_data.packed_array)->array}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_VECTOR3_ARRAY">{reinterpret_cast&lt;const Variant::PackedArrayRef&lt;Vector3&gt;*&gt;(_data.packed_array)->array}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_COLOR_ARRAY">{reinterpret_cast&lt;const Variant::PackedArrayRef&lt;Color&gt;*&gt;(_data.packed_array)->array}</DisplayString>
<StringView Condition="type == Variant::STRING &amp;&amp; ((String *)(_data._mem))->_cowdata._ptr">((String *)(_data._mem))->_cowdata._ptr,s32</StringView>
@@ -87,7 +121,7 @@
<Item Name="[value]" Condition="type == Variant::OBJECT">*(Object *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::DICTIONARY">*(Dictionary *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::ARRAY">*(Array *)_data._mem</Item>
- <Item Name="[value]" Condition="type == Variant::PACKED_BYTE_ARRAY">*(PackedByteArray *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::PACKED_BYTE_ARRAY">reinterpret_cast&lt;const Variant::PackedArrayRef&lt;unsigned char&gt;*&gt;(_data.packed_array)->array</Item>
<Item Name="[value]" Condition="type == Variant::PACKED_INT32_ARRAY">*(PackedInt32Array *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::PACKED_INT64_ARRAY">*(PackedInt64Array *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::PACKED_FLOAT32_ARRAY">*(PackedFloat32Array *)_data._mem</Item>
@@ -105,6 +139,14 @@
<StringView Condition="_cowdata._ptr != 0">_cowdata._ptr,s32</StringView>
</Type>
+ <Type Name="godot::String">
+ <DisplayString>{*reinterpret_cast&lt;void**&gt;(opaque),s32}</DisplayString>
+ <Expand>
+ <Item Name="opaque_ptr">*reinterpret_cast&lt;void**&gt;(opaque)</Item>
+ <Item Name="string">*reinterpret_cast&lt;void**&gt;(opaque),s32</Item>
+ </Expand>
+ </Type>
+
<Type Name="StringName">
<DisplayString Condition="_data &amp;&amp; _data->cname">{_data->cname}</DisplayString>
<DisplayString Condition="_data &amp;&amp; !_data->cname">{_data->name,s32}</DisplayString>
@@ -113,6 +155,22 @@
<StringView Condition="_data &amp;&amp; !_data->cname">_data->name,s32</StringView>
</Type>
+ <!-- can't cast the opaque to ::StringName because Natvis does not support global namespace specifier? -->
+ <Type Name="godot::StringName">
+ <DisplayString Condition="(*reinterpret_cast&lt;const char***&gt;(opaque))[1]">{(*reinterpret_cast&lt;const char***&gt;(opaque))[1],s8}</DisplayString>
+ <DisplayString Condition="!(*reinterpret_cast&lt;const char***&gt;(opaque))[1]">{(*reinterpret_cast&lt;const char***&gt;(opaque))[2],s32}</DisplayString>
+ <Expand>
+ <Item Name="opaque_ptr">*reinterpret_cast&lt;void**&gt;(opaque)</Item>
+ <Item Name="&amp;cname">(*reinterpret_cast&lt;const char***&gt;(opaque))+1</Item>
+ <Item Name="cname">(*reinterpret_cast&lt;const char***&gt;(opaque))[1],s8</Item>
+ </Expand>
+ </Type>
+
+ <Type Name="Object::SignalData">
+ <DisplayString Condition="user.name._cowdata._ptr">"{user.name}" {slot_map}</DisplayString>
+ <DisplayString Condition="!user.name._cowdata._ptr">"{slot_map}</DisplayString>
+ </Type>
+
<Type Name="Vector2">
<DisplayString>{{{x},{y}}}</DisplayString>
<Expand>
@@ -149,12 +207,4 @@
<Item Name="alpha">a</Item>
</Expand>
</Type>
-
- <Type Name="Node" Inheritable="false">
- <Expand>
- <Item Name="Object">(Object*)this</Item>
- <Item Name="class_name">(StringName*)(((char*)this) + sizeof(Object))</Item>
- <Item Name="data">(Node::Data*)(((char*)this) + sizeof(Object) + sizeof(StringName))</Item>
- </Expand>
- </Type>
</AutoVisualizer>