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-rw-r--r--platform/android/export/export.cpp8
-rw-r--r--platform/android/java/app/AndroidManifest.xml4
-rw-r--r--platform/android/java/app/src/com/godot/game/GodotApp.java4
-rw-r--r--platform/android/java/build.gradle8
-rw-r--r--platform/android/java/lib/res/layout/godot_app_layout.xml5
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java (renamed from platform/haiku/godot_haiku.cpp)54
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.java325
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java16
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotIO.java5
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotLib.java14
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java15
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java2
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java7
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java5
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java15
-rw-r--r--platform/android/java/plugins/godotpayment/build.gradle32
-rw-r--r--platform/android/java/plugins/godotpayment/src/main/AndroidManifest.xml11
-rw-r--r--platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/GodotPayment.java239
-rw-r--r--platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/utils/GodotPaymentUtils.java66
-rw-r--r--platform/android/java/settings.gradle1
-rw-r--r--platform/android/java_class_wrapper.cpp2
-rw-r--r--platform/android/java_godot_lib_jni.cpp10
-rw-r--r--platform/android/java_godot_lib_jni.h4
-rw-r--r--platform/android/java_godot_wrapper.cpp69
-rw-r--r--platform/android/java_godot_wrapper.h7
-rw-r--r--platform/android/plugin/godot_plugin_config.h23
-rw-r--r--platform/haiku/SCsub25
-rw-r--r--platform/haiku/audio_driver_media_kit.cpp135
-rw-r--r--platform/haiku/audio_driver_media_kit.h74
-rw-r--r--platform/haiku/context_gl_haiku.cpp83
-rw-r--r--platform/haiku/context_gl_haiku.h62
-rw-r--r--platform/haiku/detect.py158
-rw-r--r--platform/haiku/godot.rdef60
-rw-r--r--platform/haiku/haiku_application.cpp35
-rw-r--r--platform/haiku/haiku_application.h43
-rw-r--r--platform/haiku/haiku_direct_window.cpp363
-rw-r--r--platform/haiku/haiku_direct_window.h89
-rw-r--r--platform/haiku/haiku_gl_view.cpp47
-rw-r--r--platform/haiku/haiku_gl_view.h45
-rw-r--r--platform/haiku/key_mapping_haiku.cpp249
-rw-r--r--platform/haiku/key_mapping_haiku.h42
-rw-r--r--platform/haiku/logo.pngbin1265 -> 0 bytes
-rw-r--r--platform/haiku/os_haiku.cpp358
-rw-r--r--platform/haiku/os_haiku.h123
-rw-r--r--platform/haiku/platform_config.h36
-rw-r--r--platform/iphone/SCsub3
-rw-r--r--platform/iphone/export/export.cpp116
-rw-r--r--platform/iphone/in_app_store.mm2
-rw-r--r--platform/javascript/audio_driver_javascript.cpp20
-rw-r--r--platform/javascript/audio_driver_javascript.h7
-rw-r--r--platform/javascript/display_server_javascript.cpp101
-rw-r--r--platform/javascript/display_server_javascript.h20
-rw-r--r--platform/javascript/javascript_main.cpp52
-rw-r--r--platform/javascript/os_javascript.cpp25
-rw-r--r--platform/javascript/os_javascript.h5
-rw-r--r--platform/linuxbsd/display_server_x11.cpp181
-rw-r--r--platform/linuxbsd/display_server_x11.h12
-rw-r--r--platform/linuxbsd/os_linuxbsd.cpp13
-rw-r--r--platform/osx/detect.py17
-rw-r--r--platform/osx/display_server_osx.h13
-rw-r--r--platform/osx/display_server_osx.mm554
-rw-r--r--platform/osx/export/export.cpp5
-rw-r--r--platform/osx/os_osx.mm8
-rw-r--r--platform/windows/display_server_windows.cpp77
-rw-r--r--platform/windows/display_server_windows.h1
-rw-r--r--platform/windows/joypad_windows.cpp2
66 files changed, 1126 insertions, 3086 deletions
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index a663a847c2..474458b00f 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -862,6 +862,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
String tname = string_table[name];
uint32_t attrcount = decode_uint32(&p_manifest[iofs + 20]);
iofs += 28;
+ bool is_focus_aware_metadata = false;
for (uint32_t i = 0; i < attrcount; i++) {
uint32_t attr_nspace = decode_uint32(&p_manifest[iofs]);
@@ -929,9 +930,9 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
}
}
- if (tname == "meta-data" && attrname == "value" && value == "oculus_focus_aware_value") {
+ if (tname == "meta-data" && attrname == "value" && is_focus_aware_metadata) {
// Update the focus awareness meta-data value
- string_table.write[attr_value] = xr_mode_index == /* XRMode.OVR */ 1 && focus_awareness ? "true" : "false";
+ encode_uint32(xr_mode_index == /* XRMode.OVR */ 1 && focus_awareness ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]);
}
if (tname == "meta-data" && attrname == "value" && value == "plugins_value" && !plugins_names.empty()) {
@@ -939,6 +940,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
string_table.write[attr_value] = plugins_names;
}
+ is_focus_aware_metadata = tname == "meta-data" && attrname == "name" && value == "com.oculus.vr.focusaware";
iofs += 20;
}
@@ -1332,7 +1334,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
str = get_project_name(package_name);
} else {
- String lang = str.substr(str.find_last("-") + 1, str.length()).replace("-", "_");
+ String lang = str.substr(str.rfind("-") + 1, str.length()).replace("-", "_");
String prop = "application/config/name_" + lang;
if (ProjectSettings::get_singleton()->has_setting(prop)) {
str = ProjectSettings::get_singleton()->get(prop);
diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml
index dbf1dc0f3c..48c09552c1 100644
--- a/platform/android/java/app/AndroidManifest.xml
+++ b/platform/android/java/app/AndroidManifest.xml
@@ -45,8 +45,8 @@
android:resizeableActivity="false"
tools:ignore="UnusedAttribute" >
- <!-- Focus awareness metadata populated at export time if the user enables it in the 'Xr Features' section. -->
- <meta-data android:name="com.oculus.vr.focusaware" android:value="oculus_focus_aware_value" />
+ <!-- Focus awareness metadata is updated at export time if the user enables it in the 'Xr Features' section. -->
+ <meta-data android:name="com.oculus.vr.focusaware" android:value="false" />
<intent-filter>
<action android:name="android.intent.action.MAIN" />
diff --git a/platform/android/java/app/src/com/godot/game/GodotApp.java b/platform/android/java/app/src/com/godot/game/GodotApp.java
index eb884404cd..1af5950cbe 100644
--- a/platform/android/java/app/src/com/godot/game/GodotApp.java
+++ b/platform/android/java/app/src/com/godot/game/GodotApp.java
@@ -30,11 +30,11 @@
package com.godot.game;
-import org.godotengine.godot.Godot;
+import org.godotengine.godot.FullScreenGodotApp;
/**
* Template activity for Godot Android custom builds.
* Feel free to extend and modify this class for your custom logic.
*/
-public class GodotApp extends Godot {
+public class GodotApp extends FullScreenGodotApp {
}
diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle
index 80c6be0fae..821a4dc584 100644
--- a/platform/android/java/build.gradle
+++ b/platform/android/java/build.gradle
@@ -97,13 +97,6 @@ task copyReleaseAARToAppModule(type: Copy) {
include('godot-lib.release.aar')
}
-task copyGodotPaymentPluginToAppModule(type: Copy) {
- dependsOn ':plugins:godotpayment:assembleRelease'
- from('plugins/godotpayment/build/outputs/aar')
- into('app/libs/plugins')
- include('GodotPayment.release.aar')
-}
-
/**
* Copy the Godot android library archive release file into the root bin directory.
* Depends on the library build task to ensure the AAR file is generated prior to copying.
@@ -161,7 +154,6 @@ task generateGodotTemplates(type: GradleBuild) {
}
}
- dependsOn 'copyGodotPaymentPluginToAppModule'
finalizedBy 'zipCustomBuild'
}
diff --git a/platform/android/java/lib/res/layout/godot_app_layout.xml b/platform/android/java/lib/res/layout/godot_app_layout.xml
new file mode 100644
index 0000000000..386ded1c5d
--- /dev/null
+++ b/platform/android/java/lib/res/layout/godot_app_layout.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
+ android:id="@+id/godot_fragment_container"
+ android:layout_width="match_parent"
+ android:layout_height="match_parent" />
diff --git a/platform/haiku/godot_haiku.cpp b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
index 0657f4c052..138c2de94c 100644
--- a/platform/haiku/godot_haiku.cpp
+++ b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* godot_haiku.cpp */
+/* FullScreenGodotApp.java */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,22 +28,52 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "main/main.h"
-#include "os_haiku.h"
+package org.godotengine.godot;
-int main(int argc, char *argv[]) {
- OS_Haiku os;
+import android.content.Intent;
+import android.os.Bundle;
+import android.view.KeyEvent;
- Error error = Main::setup(argv[0], argc - 1, &argv[1]);
- if (error != OK) {
- return 255;
+import androidx.fragment.app.FragmentActivity;
+
+/**
+ * Base activity for Android apps intending to use Godot as the primary and only screen.
+ *
+ * It's also a reference implementation for how to setup and use the {@link Godot} fragment
+ * within an Android app.
+ */
+public abstract class FullScreenGodotApp extends FragmentActivity {
+ protected Godot godotFragment;
+
+ @Override
+ public void onCreate(Bundle savedInstanceState) {
+ super.onCreate(savedInstanceState);
+ setContentView(R.layout.godot_app_layout);
+ godotFragment = new Godot();
+ getSupportFragmentManager().beginTransaction().replace(R.id.godot_fragment_container, godotFragment).setPrimaryNavigationFragment(godotFragment).commitNowAllowingStateLoss();
}
- if (Main::start()) {
- os.run();
+ @Override
+ public void onNewIntent(Intent intent) {
+ if (godotFragment != null) {
+ godotFragment.onNewIntent(intent);
+ }
}
- Main::cleanup();
+ @Override
+ public void onBackPressed() {
+ if (godotFragment != null) {
+ godotFragment.onBackPressed();
+ } else {
+ super.onBackPressed();
+ }
+ }
- return os.get_exit_code();
+ @Override
+ public boolean onKeyMultiple(final int inKeyCode, int repeatCount, KeyEvent event) {
+ if (godotFragment != null && godotFragment.onKeyMultiple(inKeyCode, repeatCount, event)) {
+ return true;
+ }
+ return super.onKeyMultiple(inKeyCode, repeatCount, event);
+ }
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index fcbbc86100..1b55090451 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -30,6 +30,9 @@
package org.godotengine.godot;
+import static android.content.Context.MODE_PRIVATE;
+import static android.content.Context.WINDOW_SERVICE;
+
import org.godotengine.godot.input.GodotEditText;
import org.godotengine.godot.plugin.GodotPlugin;
import org.godotengine.godot.plugin.GodotPluginRegistry;
@@ -68,6 +71,7 @@ import android.os.Vibrator;
import android.provider.Settings.Secure;
import android.view.Display;
import android.view.KeyEvent;
+import android.view.LayoutInflater;
import android.view.MotionEvent;
import android.view.Surface;
import android.view.View;
@@ -84,7 +88,7 @@ import android.widget.TextView;
import androidx.annotation.CallSuper;
import androidx.annotation.Keep;
import androidx.annotation.NonNull;
-import androidx.fragment.app.FragmentActivity;
+import androidx.fragment.app.Fragment;
import com.google.android.vending.expansion.downloader.DownloadProgressInfo;
import com.google.android.vending.expansion.downloader.DownloaderClientMarshaller;
@@ -102,7 +106,7 @@ import java.util.LinkedList;
import java.util.List;
import java.util.Locale;
-public abstract class Godot extends FragmentActivity implements SensorEventListener, IDownloaderClient {
+public class Godot extends Fragment implements SensorEventListener, IDownloaderClient {
private IStub mDownloaderClientStub;
private TextView mStatusText;
private TextView mProgressFraction;
@@ -130,7 +134,6 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
static private Intent mCurrentIntent;
- @Override
public void onNewIntent(Intent intent) {
mCurrentIntent = intent;
}
@@ -156,6 +159,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
private String[] command_line;
private boolean use_apk_expansion;
+ private ViewGroup containerLayout;
public GodotRenderView mRenderView;
private boolean godot_initialized = false;
@@ -174,7 +178,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
public ResultCallback result_callback;
@Override
- protected void onActivityResult(int requestCode, int resultCode, Intent data) {
+ public void onActivityResult(int requestCode, int resultCode, Intent data) {
if (result_callback != null) {
result_callback.callback(requestCode, resultCode, data);
result_callback = null;
@@ -211,27 +215,28 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
*/
@Keep
private void onVideoInit() {
- final FrameLayout layout = new FrameLayout(this);
- layout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
- setContentView(layout);
+ final Activity activity = getActivity();
+ containerLayout = new FrameLayout(activity);
+ containerLayout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
// GodotEditText layout
- GodotEditText editText = new GodotEditText(this);
+ GodotEditText editText = new GodotEditText(activity);
editText.setLayoutParams(new ViewGroup.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT));
// ...add to FrameLayout
- layout.addView(editText);
+ containerLayout.addView(editText);
GodotLib.setup(command_line);
final String videoDriver = GodotLib.getGlobal("rendering/quality/driver/driver_name");
if (videoDriver.equals("Vulkan")) {
- mRenderView = new GodotVulkanRenderView(this);
+ mRenderView = new GodotVulkanRenderView(activity, this);
} else {
- mRenderView = new GodotGLRenderView(this, xrMode, use_32_bits, use_debug_opengl);
+ mRenderView = new GodotGLRenderView(activity, this, xrMode, use_32_bits,
+ use_debug_opengl);
}
View view = mRenderView.getView();
- layout.addView(view, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
+ containerLayout.addView(view, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
editText.setView(mRenderView);
io.setEdit(editText);
@@ -239,7 +244,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
@Override
public void onGlobalLayout() {
Point fullSize = new Point();
- getWindowManager().getDefaultDisplay().getSize(fullSize);
+ activity.getWindowManager().getDefaultDisplay().getSize(fullSize);
Rect gameSize = new Rect();
mRenderView.getView().getWindowVisibleDisplayFrame(gameSize);
@@ -262,9 +267,9 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
// Include the returned non-null views in the Godot view hierarchy.
for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
- View pluginView = plugin.onMainCreate(this);
+ View pluginView = plugin.onMainCreate(activity);
if (pluginView != null) {
- layout.addView(pluginView);
+ containerLayout.addView(pluginView);
}
}
}
@@ -274,9 +279,9 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
@Override
public void run() {
if (p_enabled) {
- getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
+ getActivity().getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
} else {
- getWindow().clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
+ getActivity().getWindow().clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
}
}
});
@@ -290,7 +295,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
@Keep
private void vibrate(int durationMs) {
if (requestPermission("VIBRATE")) {
- Vibrator v = (Vibrator)getSystemService(Context.VIBRATOR_SERVICE);
+ Vibrator v = (Vibrator)getContext().getSystemService(Context.VIBRATOR_SERVICE);
if (v != null) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
v.vibrate(VibrationEffect.createOneShot(durationMs, VibrationEffect.DEFAULT_AMPLITUDE));
@@ -314,13 +319,16 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
// Using instrumentation is a way of making the whole app process restart, because Android
// will kill any process of the same package which was already running.
//
- Bundle args = new Bundle();
- args.putParcelable("intent", mCurrentIntent);
- startInstrumentation(new ComponentName(this, GodotInstrumentation.class), null, args);
+ final Activity activity = getActivity();
+ if (activity != null) {
+ Bundle args = new Bundle();
+ args.putParcelable("intent", mCurrentIntent);
+ activity.startInstrumentation(new ComponentName(activity, GodotInstrumentation.class), null, args);
+ }
}
public void alert(final String message, final String title) {
- final Activity activity = this;
+ final Activity activity = getActivity();
runOnUiThread(new Runnable() {
@Override
public void run() {
@@ -340,7 +348,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
}
public int getGLESVersionCode() {
- ActivityManager am = (ActivityManager)this.getSystemService(Context.ACTIVITY_SERVICE);
+ ActivityManager am = (ActivityManager)getContext().getSystemService(Context.ACTIVITY_SERVICE);
ConfigurationInfo deviceInfo = am.getDeviceConfigurationInfo();
return deviceInfo.reqGlEsVersion;
}
@@ -349,7 +357,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
protected String[] getCommandLine() {
InputStream is;
try {
- is = getAssets().open("_cl_");
+ is = getActivity().getAssets().open("_cl_");
byte[] len = new byte[4];
int r = is.read(len);
if (r < 4) {
@@ -426,11 +434,12 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
command_line = new_cmdline;
}
- io = new GodotIO(this);
- io.unique_id = Secure.getString(getContentResolver(), Secure.ANDROID_ID);
+ final Activity activity = getActivity();
+ io = new GodotIO(activity);
+ io.unique_id = Secure.getString(activity.getContentResolver(), Secure.ANDROID_ID);
GodotLib.io = io;
- netUtils = new GodotNetUtils(this);
- mSensorManager = (SensorManager)getSystemService(Context.SENSOR_SERVICE);
+ netUtils = new GodotNetUtils(activity);
+ mSensorManager = (SensorManager)activity.getSystemService(Context.SENSOR_SERVICE);
mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);
mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_GAME);
mGravity = mSensorManager.getDefaultSensor(Sensor.TYPE_GRAVITY);
@@ -440,7 +449,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
mGyroscope = mSensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE);
mSensorManager.registerListener(this, mGyroscope, SensorManager.SENSOR_DELAY_GAME);
- GodotLib.initialize(this, getAssets(), use_apk_expansion);
+ GodotLib.initialize(activity, this, activity.getAssets(), use_apk_expansion);
result_callback = null;
@@ -454,151 +463,152 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
}
@Override
- protected void onCreate(Bundle icicle) {
- super.onCreate(icicle);
- Window window = getWindow();
+ public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle icicle) {
+ final Activity activity = getActivity();
+ Window window = activity.getWindow();
window.addFlags(WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON);
- mClipboard = (ClipboardManager)getSystemService(Context.CLIPBOARD_SERVICE);
+ mClipboard = (ClipboardManager)activity.getSystemService(Context.CLIPBOARD_SERVICE);
pluginRegistry = GodotPluginRegistry.initializePluginRegistry(this);
//check for apk expansion API
- if (true) {
- boolean md5mismatch = false;
- command_line = getCommandLine();
- String main_pack_md5 = null;
- String main_pack_key = null;
-
- List<String> new_args = new LinkedList<String>();
-
- for (int i = 0; i < command_line.length; i++) {
- boolean has_extra = i < command_line.length - 1;
- if (command_line[i].equals(XRMode.REGULAR.cmdLineArg)) {
- xrMode = XRMode.REGULAR;
- } else if (command_line[i].equals(XRMode.OVR.cmdLineArg)) {
- xrMode = XRMode.OVR;
- } else if (command_line[i].equals("--use_depth_32")) {
- use_32_bits = true;
- } else if (command_line[i].equals("--debug_opengl")) {
- use_debug_opengl = true;
- } else if (command_line[i].equals("--use_immersive")) {
- use_immersive = true;
- if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) { // check if the application runs on an android 4.4+
- window.getDecorView().setSystemUiVisibility(
- View.SYSTEM_UI_FLAG_LAYOUT_STABLE |
- View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION |
- View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN |
- View.SYSTEM_UI_FLAG_HIDE_NAVIGATION | // hide nav bar
- View.SYSTEM_UI_FLAG_FULLSCREEN | // hide status bar
- View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY);
-
- UiChangeListener();
- }
- } else if (command_line[i].equals("--use_apk_expansion")) {
- use_apk_expansion = true;
- } else if (has_extra && command_line[i].equals("--apk_expansion_md5")) {
- main_pack_md5 = command_line[i + 1];
- i++;
- } else if (has_extra && command_line[i].equals("--apk_expansion_key")) {
- main_pack_key = command_line[i + 1];
- SharedPreferences prefs = getSharedPreferences("app_data_keys", MODE_PRIVATE);
- Editor editor = prefs.edit();
- editor.putString("store_public_key", main_pack_key);
-
- editor.apply();
- i++;
- } else if (command_line[i].trim().length() != 0) {
- new_args.add(command_line[i]);
+ boolean md5mismatch = false;
+ command_line = getCommandLine();
+ String main_pack_md5 = null;
+ String main_pack_key = null;
+
+ List<String> new_args = new LinkedList<String>();
+
+ for (int i = 0; i < command_line.length; i++) {
+ boolean has_extra = i < command_line.length - 1;
+ if (command_line[i].equals(XRMode.REGULAR.cmdLineArg)) {
+ xrMode = XRMode.REGULAR;
+ } else if (command_line[i].equals(XRMode.OVR.cmdLineArg)) {
+ xrMode = XRMode.OVR;
+ } else if (command_line[i].equals("--use_depth_32")) {
+ use_32_bits = true;
+ } else if (command_line[i].equals("--debug_opengl")) {
+ use_debug_opengl = true;
+ } else if (command_line[i].equals("--use_immersive")) {
+ use_immersive = true;
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) { // check if the application runs on an android 4.4+
+ window.getDecorView().setSystemUiVisibility(
+ View.SYSTEM_UI_FLAG_LAYOUT_STABLE |
+ View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION |
+ View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN |
+ View.SYSTEM_UI_FLAG_HIDE_NAVIGATION | // hide nav bar
+ View.SYSTEM_UI_FLAG_FULLSCREEN | // hide status bar
+ View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY);
+
+ UiChangeListener();
}
+ } else if (command_line[i].equals("--use_apk_expansion")) {
+ use_apk_expansion = true;
+ } else if (has_extra && command_line[i].equals("--apk_expansion_md5")) {
+ main_pack_md5 = command_line[i + 1];
+ i++;
+ } else if (has_extra && command_line[i].equals("--apk_expansion_key")) {
+ main_pack_key = command_line[i + 1];
+ SharedPreferences prefs = activity.getSharedPreferences("app_data_keys",
+ MODE_PRIVATE);
+ Editor editor = prefs.edit();
+ editor.putString("store_public_key", main_pack_key);
+
+ editor.apply();
+ i++;
+ } else if (command_line[i].trim().length() != 0) {
+ new_args.add(command_line[i]);
}
+ }
- if (new_args.isEmpty()) {
- command_line = null;
- } else {
- command_line = new_args.toArray(new String[new_args.size()]);
+ if (new_args.isEmpty()) {
+ command_line = null;
+ } else {
+ command_line = new_args.toArray(new String[new_args.size()]);
+ }
+ if (use_apk_expansion && main_pack_md5 != null && main_pack_key != null) {
+ //check that environment is ok!
+ if (!Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED)) {
+ //show popup and die
}
- if (use_apk_expansion && main_pack_md5 != null && main_pack_key != null) {
- //check that environment is ok!
- if (!Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED)) {
- //show popup and die
- }
- // Build the full path to the app's expansion files
- try {
- expansion_pack_path = Helpers.getSaveFilePath(getApplicationContext());
- expansion_pack_path += "/main." + getPackageManager().getPackageInfo(getPackageName(), 0).versionCode + "." + this.getPackageName() + ".obb";
- } catch (Exception e) {
- e.printStackTrace();
- }
+ // Build the full path to the app's expansion files
+ try {
+ expansion_pack_path = Helpers.getSaveFilePath(getContext());
+ expansion_pack_path += "/main." + activity.getPackageManager().getPackageInfo(activity.getPackageName(), 0).versionCode + "." + activity.getPackageName() + ".obb";
+ } catch (Exception e) {
+ e.printStackTrace();
+ }
- File f = new File(expansion_pack_path);
+ File f = new File(expansion_pack_path);
- boolean pack_valid = true;
+ boolean pack_valid = true;
- if (!f.exists()) {
- pack_valid = false;
+ if (!f.exists()) {
+ pack_valid = false;
- } else if (obbIsCorrupted(expansion_pack_path, main_pack_md5)) {
- pack_valid = false;
- try {
- f.delete();
- } catch (Exception e) {
- }
+ } else if (obbIsCorrupted(expansion_pack_path, main_pack_md5)) {
+ pack_valid = false;
+ try {
+ f.delete();
+ } catch (Exception e) {
}
+ }
- if (!pack_valid) {
- Intent notifierIntent = new Intent(this, this.getClass());
- notifierIntent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK |
- Intent.FLAG_ACTIVITY_CLEAR_TOP);
+ if (!pack_valid) {
+ Intent notifierIntent = new Intent(activity, activity.getClass());
+ notifierIntent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK |
+ Intent.FLAG_ACTIVITY_CLEAR_TOP);
- PendingIntent pendingIntent = PendingIntent.getActivity(this, 0,
- notifierIntent, PendingIntent.FLAG_UPDATE_CURRENT);
+ PendingIntent pendingIntent = PendingIntent.getActivity(activity, 0,
+ notifierIntent, PendingIntent.FLAG_UPDATE_CURRENT);
- int startResult;
- try {
- startResult = DownloaderClientMarshaller.startDownloadServiceIfRequired(
- getApplicationContext(),
- pendingIntent,
+ int startResult;
+ try {
+ startResult = DownloaderClientMarshaller.startDownloadServiceIfRequired(
+ getContext(),
+ pendingIntent,
+ GodotDownloaderService.class);
+
+ if (startResult != DownloaderClientMarshaller.NO_DOWNLOAD_REQUIRED) {
+ // This is where you do set up to display the download
+ // progress (next step)
+ mDownloaderClientStub = DownloaderClientMarshaller.CreateStub(this,
GodotDownloaderService.class);
- if (startResult != DownloaderClientMarshaller.NO_DOWNLOAD_REQUIRED) {
- // This is where you do set up to display the download
- // progress (next step)
- mDownloaderClientStub = DownloaderClientMarshaller.CreateStub(this,
- GodotDownloaderService.class);
-
- setContentView(R.layout.downloading_expansion);
- mPB = (ProgressBar)findViewById(R.id.progressBar);
- mStatusText = (TextView)findViewById(R.id.statusText);
- mProgressFraction = (TextView)findViewById(R.id.progressAsFraction);
- mProgressPercent = (TextView)findViewById(R.id.progressAsPercentage);
- mAverageSpeed = (TextView)findViewById(R.id.progressAverageSpeed);
- mTimeRemaining = (TextView)findViewById(R.id.progressTimeRemaining);
- mDashboard = findViewById(R.id.downloaderDashboard);
- mCellMessage = findViewById(R.id.approveCellular);
- mPauseButton = (Button)findViewById(R.id.pauseButton);
- mWiFiSettingsButton = (Button)findViewById(R.id.wifiSettingsButton);
-
- return;
- }
- } catch (NameNotFoundException e) {
- // TODO Auto-generated catch block
+ View downloadingExpansionView =
+ inflater.inflate(R.layout.downloading_expansion, container, false);
+ mPB = (ProgressBar)downloadingExpansionView.findViewById(R.id.progressBar);
+ mStatusText = (TextView)downloadingExpansionView.findViewById(R.id.statusText);
+ mProgressFraction = (TextView)downloadingExpansionView.findViewById(R.id.progressAsFraction);
+ mProgressPercent = (TextView)downloadingExpansionView.findViewById(R.id.progressAsPercentage);
+ mAverageSpeed = (TextView)downloadingExpansionView.findViewById(R.id.progressAverageSpeed);
+ mTimeRemaining = (TextView)downloadingExpansionView.findViewById(R.id.progressTimeRemaining);
+ mDashboard = downloadingExpansionView.findViewById(R.id.downloaderDashboard);
+ mCellMessage = downloadingExpansionView.findViewById(R.id.approveCellular);
+ mPauseButton = (Button)downloadingExpansionView.findViewById(R.id.pauseButton);
+ mWiFiSettingsButton = (Button)downloadingExpansionView.findViewById(R.id.wifiSettingsButton);
+
+ return downloadingExpansionView;
}
+ } catch (NameNotFoundException e) {
+ // TODO Auto-generated catch block
}
}
}
- mCurrentIntent = getIntent();
+ mCurrentIntent = activity.getIntent();
initializeGodot();
+ return containerLayout;
}
@Override
- protected void onDestroy() {
+ public void onDestroy() {
for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
plugin.onMainDestroy();
}
- GodotLib.ondestroy(this);
+ GodotLib.ondestroy();
super.onDestroy();
@@ -608,13 +618,13 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
}
@Override
- protected void onPause() {
+ public void onPause() {
super.onPause();
activityResumed = false;
if (!godot_initialized) {
if (null != mDownloaderClientStub) {
- mDownloaderClientStub.disconnect(this);
+ mDownloaderClientStub.disconnect(getActivity());
}
return;
}
@@ -644,12 +654,12 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
}
@Override
- protected void onResume() {
+ public void onResume() {
super.onResume();
activityResumed = true;
if (!godot_initialized) {
if (null != mDownloaderClientStub) {
- mDownloaderClientStub.connect(this);
+ mDownloaderClientStub.connect(getActivity());
}
return;
}
@@ -662,7 +672,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
mSensorManager.registerListener(this, mGyroscope, SensorManager.SENSOR_DELAY_GAME);
if (use_immersive && Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) { // check if the application runs on an android 4.4+
- Window window = getWindow();
+ Window window = getActivity().getWindow();
window.getDecorView().setSystemUiVisibility(
View.SYSTEM_UI_FLAG_LAYOUT_STABLE |
View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION |
@@ -678,7 +688,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
}
public void UiChangeListener() {
- final View decorView = getWindow().getDecorView();
+ final View decorView = getActivity().getWindow().getDecorView();
decorView.setOnSystemUiVisibilityChangeListener(new View.OnSystemUiVisibilityChangeListener() {
@Override
public void onSystemUiVisibilityChange(int visibility) {
@@ -699,7 +709,8 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
@Override
public void onSensorChanged(SensorEvent event) {
- Display display = ((WindowManager)getSystemService(WINDOW_SERVICE)).getDefaultDisplay();
+ Display display =
+ ((WindowManager)getActivity().getSystemService(WINDOW_SERVICE)).getDefaultDisplay();
int displayRotation = display.getRotation();
float[] adjustedValues = new float[3];
@@ -762,7 +773,6 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
}
*/
- @Override
public void onBackPressed() {
boolean shouldQuit = true;
@@ -793,6 +803,12 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
}
}
+ public final void runOnUiThread(@NonNull Runnable action) {
+ if (getActivity() != null) {
+ getActivity().runOnUiThread(action);
+ }
+ }
+
private void forceQuit() {
System.exit(0);
}
@@ -895,18 +911,17 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
return true;
}
- @Override
public boolean onKeyMultiple(final int inKeyCode, int repeatCount, KeyEvent event) {
String s = event.getCharacters();
if (s == null || s.length() == 0)
- return super.onKeyMultiple(inKeyCode, repeatCount, event);
+ return false;
final char[] cc = s.toCharArray();
int cnt = 0;
for (int i = cc.length; --i >= 0; cnt += cc[i] != 0 ? 1 : 0)
;
if (cnt == 0)
- return super.onKeyMultiple(inKeyCode, repeatCount, event);
+ return false;
mRenderView.queueOnRenderThread(new Runnable() {
// This method will be called on the rendering thread:
public void run() {
@@ -924,15 +939,15 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
}
public boolean requestPermission(String p_name) {
- return PermissionsUtil.requestPermission(p_name, this);
+ return PermissionsUtil.requestPermission(p_name, getActivity());
}
public boolean requestPermissions() {
- return PermissionsUtil.requestManifestPermissions(this);
+ return PermissionsUtil.requestManifestPermissions(getActivity());
}
public String[] getGrantedPermissions() {
- return PermissionsUtil.getGrantedPermissions(this);
+ return PermissionsUtil.getGrantedPermissions(getActivity());
}
/**
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
index 14dd893faa..4da2f31250 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
@@ -42,6 +42,7 @@ import org.godotengine.godot.xr.regular.RegularContextFactory;
import org.godotengine.godot.xr.regular.RegularFallbackConfigChooser;
import android.annotation.SuppressLint;
+import android.content.Context;
import android.graphics.PixelFormat;
import android.opengl.GLSurfaceView;
import android.view.GestureDetector;
@@ -68,19 +69,20 @@ import android.view.SurfaceView;
* bit depths). Failure to do so would result in an EGL_BAD_MATCH error.
*/
public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView {
- private final Godot activity;
+ private final Godot godot;
private final GodotInputHandler inputHandler;
private final GestureDetector detector;
private final GodotRenderer godotRenderer;
- public GodotGLRenderView(Godot activity, XRMode xrMode, boolean p_use_32_bits, boolean p_use_debug_opengl) {
- super(activity);
+ public GodotGLRenderView(Context context, Godot godot, XRMode xrMode, boolean p_use_32_bits,
+ boolean p_use_debug_opengl) {
+ super(context);
GLUtils.use_32 = p_use_32_bits;
GLUtils.use_debug_opengl = p_use_debug_opengl;
- this.activity = activity;
+ this.godot = godot;
this.inputHandler = new GodotInputHandler(this);
- this.detector = new GestureDetector(activity, new GodotGestureHandler(this));
+ this.detector = new GestureDetector(context, new GodotGestureHandler(this));
this.godotRenderer = new GodotRenderer();
init(xrMode, false, 16, 0);
}
@@ -112,7 +114,7 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
@Override
public void onBackPressed() {
- activity.onBackPressed();
+ godot.onBackPressed();
}
@SuppressLint("ClickableViewAccessibility")
@@ -120,7 +122,7 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
public boolean onTouchEvent(MotionEvent event) {
super.onTouchEvent(event);
this.detector.onTouchEvent(event);
- return activity.gotTouchEvent(event);
+ return godot.gotTouchEvent(event);
}
@Override
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
index 93f4786e83..4dd228e53b 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
@@ -32,6 +32,7 @@ package org.godotengine.godot;
import org.godotengine.godot.input.*;
+import android.app.Activity;
import android.content.*;
import android.content.Intent;
import android.content.pm.ActivityInfo;
@@ -51,7 +52,7 @@ import java.util.Locale;
public class GodotIO {
AssetManager am;
- Godot activity;
+ final Activity activity;
GodotEditText edit;
final int SCREEN_LANDSCAPE = 0;
@@ -314,7 +315,7 @@ public class GodotIO {
dirs.remove(id);
}
- GodotIO(Godot p_activity) {
+ GodotIO(Activity p_activity) {
am = p_activity.getAssets();
activity = p_activity;
//streams = new HashMap<Integer, AssetData>();
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
index 3693f36557..318e2816ff 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
@@ -50,13 +50,13 @@ public class GodotLib {
/**
* Invoked on the main thread to initialize Godot native layer.
*/
- public static native void initialize(Godot p_instance, Object p_asset_manager, boolean use_apk_expansion);
+ public static native void initialize(Activity activity, Godot p_instance, Object p_asset_manager, boolean use_apk_expansion);
/**
* Invoked on the main thread to clean up Godot native layer.
- * @see Activity#onDestroy()
+ * @see androidx.fragment.app.Fragment#onDestroy()
*/
- public static native void ondestroy(Godot p_instance);
+ public static native void ondestroy();
/**
* Invoked on the GL thread to complete setup for the Godot native layer logic.
@@ -161,14 +161,14 @@ public class GodotLib {
public static native void joyconnectionchanged(int p_device, boolean p_connected, String p_name);
/**
- * Invoked when the Android activity resumes.
- * @see Activity#onResume()
+ * Invoked when the Android app resumes.
+ * @see androidx.fragment.app.Fragment#onResume()
*/
public static native void focusin();
/**
- * Invoked when the Android activity pauses.
- * @see Activity#onPause()
+ * Invoked when the Android app pauses.
+ * @see androidx.fragment.app.Fragment#onPause()
*/
public static native void focusout();
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
index e9872b58ff..aace593bae 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
@@ -36,23 +36,24 @@ import org.godotengine.godot.vulkan.VkRenderer;
import org.godotengine.godot.vulkan.VkSurfaceView;
import android.annotation.SuppressLint;
+import android.content.Context;
import android.view.GestureDetector;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.SurfaceView;
public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderView {
- private final Godot mActivity;
+ private final Godot godot;
private final GodotInputHandler mInputHandler;
private final GestureDetector mGestureDetector;
private final VkRenderer mRenderer;
- public GodotVulkanRenderView(Godot activity) {
- super(activity);
+ public GodotVulkanRenderView(Context context, Godot godot) {
+ super(context);
- mActivity = activity;
+ this.godot = godot;
mInputHandler = new GodotInputHandler(this);
- mGestureDetector = new GestureDetector(mActivity, new GodotGestureHandler(this));
+ mGestureDetector = new GestureDetector(context, new GodotGestureHandler(this));
mRenderer = new VkRenderer();
setFocusableInTouchMode(true);
@@ -86,7 +87,7 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV
@Override
public void onBackPressed() {
- mActivity.onBackPressed();
+ godot.onBackPressed();
}
@SuppressLint("ClickableViewAccessibility")
@@ -94,7 +95,7 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV
public boolean onTouchEvent(MotionEvent event) {
super.onTouchEvent(event);
mGestureDetector.onTouchEvent(event);
- return mActivity.gotTouchEvent(event);
+ return godot.gotTouchEvent(event);
}
@Override
diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java
index ce85880fa3..93c204935c 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java
@@ -98,7 +98,7 @@ public abstract class GodotPlugin {
*/
@Nullable
protected Activity getActivity() {
- return godot;
+ return godot.getActivity();
}
/**
diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java
index 12d2ed09fb..1c2d1a6563 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java
@@ -32,6 +32,7 @@ package org.godotengine.godot.plugin;
import org.godotengine.godot.Godot;
+import android.app.Activity;
import android.content.pm.ApplicationInfo;
import android.content.pm.PackageManager;
import android.os.Bundle;
@@ -121,9 +122,11 @@ public final class GodotPluginRegistry {
private void loadPlugins(Godot godot) {
try {
- ApplicationInfo appInfo = godot
+ final Activity activity = godot.getActivity();
+ ApplicationInfo appInfo = activity
.getPackageManager()
- .getApplicationInfo(godot.getPackageName(), PackageManager.GET_META_DATA);
+ .getApplicationInfo(activity.getPackageName(),
+ PackageManager.GET_META_DATA);
Bundle metaData = appInfo.metaData;
if (metaData == null || metaData.isEmpty()) {
return;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java
index 0832a9b965..c89118ad55 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java
@@ -30,8 +30,7 @@
package org.godotengine.godot.utils;
-import org.godotengine.godot.Godot;
-
+import android.app.Activity;
import android.content.Context;
import android.net.wifi.WifiManager;
import android.util.Log;
@@ -45,7 +44,7 @@ public class GodotNetUtils {
/* A single, reference counted, multicast lock, or null if permission CHANGE_WIFI_MULTICAST_STATE is missing */
private WifiManager.MulticastLock multicastLock;
- public GodotNetUtils(Godot p_activity) {
+ public GodotNetUtils(Activity p_activity) {
if (PermissionsUtil.hasManifestPermission(p_activity, "android.permission.CHANGE_WIFI_MULTICAST_STATE")) {
WifiManager wifi = (WifiManager)p_activity.getApplicationContext().getSystemService(Context.WIFI_SERVICE);
multicastLock = wifi.createMulticastLock("GodotMulticastLock");
diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java
index 6837e4f147..7104baf86e 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java
@@ -30,9 +30,8 @@
package org.godotengine.godot.utils;
-import org.godotengine.godot.Godot;
-
import android.Manifest;
+import android.app.Activity;
import android.content.pm.PackageInfo;
import android.content.pm.PackageManager;
import android.content.pm.PermissionInfo;
@@ -65,7 +64,7 @@ public final class PermissionsUtil {
* @param activity the caller activity for this method.
* @return true/false. "true" if permission was granted otherwise returns "false".
*/
- public static boolean requestPermission(String name, Godot activity) {
+ public static boolean requestPermission(String name, Activity activity) {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.M) {
// Not necessary, asked on install already
return true;
@@ -93,7 +92,7 @@ public final class PermissionsUtil {
* @param activity the caller activity for this method.
* @return true/false. "true" if all permissions were granted otherwise returns "false".
*/
- public static boolean requestManifestPermissions(Godot activity) {
+ public static boolean requestManifestPermissions(Activity activity) {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.M) {
return true;
}
@@ -138,7 +137,7 @@ public final class PermissionsUtil {
* @param activity the caller activity for this method.
* @return granted permissions list
*/
- public static String[] getGrantedPermissions(Godot activity) {
+ public static String[] getGrantedPermissions(Activity activity) {
String[] manifestPermissions;
try {
manifestPermissions = getManifestPermissions(activity);
@@ -172,7 +171,7 @@ public final class PermissionsUtil {
* @param permission the permession to look for in the manifest file.
* @return "true" if the permission is in the manifest file of the activity, "false" otherwise.
*/
- public static boolean hasManifestPermission(Godot activity, String permission) {
+ public static boolean hasManifestPermission(Activity activity, String permission) {
try {
for (String p : getManifestPermissions(activity)) {
if (permission.equals(p))
@@ -190,7 +189,7 @@ public final class PermissionsUtil {
* @return manifest permissions list
* @throws PackageManager.NameNotFoundException the exception is thrown when a given package, application, or component name cannot be found.
*/
- private static String[] getManifestPermissions(Godot activity) throws PackageManager.NameNotFoundException {
+ private static String[] getManifestPermissions(Activity activity) throws PackageManager.NameNotFoundException {
PackageManager packageManager = activity.getPackageManager();
PackageInfo packageInfo = packageManager.getPackageInfo(activity.getPackageName(), PackageManager.GET_PERMISSIONS);
if (packageInfo.requestedPermissions == null)
@@ -205,7 +204,7 @@ public final class PermissionsUtil {
* @return permission info object
* @throws PackageManager.NameNotFoundException the exception is thrown when a given package, application, or component name cannot be found.
*/
- private static PermissionInfo getPermissionInfo(Godot activity, String permission) throws PackageManager.NameNotFoundException {
+ private static PermissionInfo getPermissionInfo(Activity activity, String permission) throws PackageManager.NameNotFoundException {
PackageManager packageManager = activity.getPackageManager();
return packageManager.getPermissionInfo(permission, 0);
}
diff --git a/platform/android/java/plugins/godotpayment/build.gradle b/platform/android/java/plugins/godotpayment/build.gradle
deleted file mode 100644
index fb3aa8bba2..0000000000
--- a/platform/android/java/plugins/godotpayment/build.gradle
+++ /dev/null
@@ -1,32 +0,0 @@
-apply plugin: 'com.android.library'
-
-android {
- compileSdkVersion versions.compileSdk
- buildToolsVersion versions.buildTools
-
- defaultConfig {
- minSdkVersion versions.minSdk
- targetSdkVersion versions.targetSdk
- }
-
- libraryVariants.all { variant ->
- variant.outputs.all { output ->
- output.outputFileName = "GodotPayment.${variant.name}.aar"
- }
- }
-
-}
-
-dependencies {
- implementation libraries.supportCoreUtils
- implementation libraries.v4Support
- implementation 'com.android.billingclient:billing:2.2.1'
-
- if (rootProject.findProject(":lib")) {
- compileOnly project(":lib")
- } else if (rootProject.findProject(":godot:lib")) {
- compileOnly project(":godot:lib")
- } else {
- compileOnly fileTree(dir: 'libs', include: ['godot-lib*.aar'])
- }
-}
diff --git a/platform/android/java/plugins/godotpayment/src/main/AndroidManifest.xml b/platform/android/java/plugins/godotpayment/src/main/AndroidManifest.xml
deleted file mode 100644
index 61afa03799..0000000000
--- a/platform/android/java/plugins/godotpayment/src/main/AndroidManifest.xml
+++ /dev/null
@@ -1,11 +0,0 @@
-<manifest xmlns:android="http://schemas.android.com/apk/res/android"
- package="org.godotengine.godot.plugin.payment">
-
- <application>
-
- <meta-data
- android:name="org.godotengine.plugin.v1.GodotPayment"
- android:value="org.godotengine.godot.plugin.payment.GodotPayment" />
-
- </application>
-</manifest>
diff --git a/platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/GodotPayment.java b/platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/GodotPayment.java
deleted file mode 100644
index bf8e485d96..0000000000
--- a/platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/GodotPayment.java
+++ /dev/null
@@ -1,239 +0,0 @@
-/*************************************************************************/
-/* GodotPayment.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-package org.godotengine.godot.plugin.payment;
-
-import org.godotengine.godot.Dictionary;
-import org.godotengine.godot.Godot;
-import org.godotengine.godot.plugin.GodotPlugin;
-import org.godotengine.godot.plugin.SignalInfo;
-import org.godotengine.godot.plugin.payment.utils.GodotPaymentUtils;
-
-import androidx.annotation.NonNull;
-import androidx.annotation.Nullable;
-import androidx.collection.ArraySet;
-
-import com.android.billingclient.api.AcknowledgePurchaseParams;
-import com.android.billingclient.api.AcknowledgePurchaseResponseListener;
-import com.android.billingclient.api.BillingClient;
-import com.android.billingclient.api.BillingClientStateListener;
-import com.android.billingclient.api.BillingFlowParams;
-import com.android.billingclient.api.BillingResult;
-import com.android.billingclient.api.ConsumeParams;
-import com.android.billingclient.api.ConsumeResponseListener;
-import com.android.billingclient.api.Purchase;
-import com.android.billingclient.api.PurchasesUpdatedListener;
-import com.android.billingclient.api.SkuDetails;
-import com.android.billingclient.api.SkuDetailsParams;
-import com.android.billingclient.api.SkuDetailsResponseListener;
-
-import java.util.Arrays;
-import java.util.HashMap;
-import java.util.List;
-import java.util.Set;
-
-public class GodotPayment extends GodotPlugin implements PurchasesUpdatedListener, BillingClientStateListener {
- private final BillingClient billingClient;
- private final HashMap<String, SkuDetails> skuDetailsCache = new HashMap<>(); // sku → SkuDetails
-
- public GodotPayment(Godot godot) {
- super(godot);
-
- billingClient = BillingClient
- .newBuilder(getActivity())
- .enablePendingPurchases()
- .setListener(this)
- .build();
- }
-
- public void startConnection() {
- billingClient.startConnection(this);
- }
-
- public void endConnection() {
- billingClient.endConnection();
- }
-
- public boolean isReady() {
- return this.billingClient.isReady();
- }
-
- public Dictionary queryPurchases(String type) {
- Purchase.PurchasesResult result = billingClient.queryPurchases(type);
-
- Dictionary returnValue = new Dictionary();
- if (result.getBillingResult().getResponseCode() == BillingClient.BillingResponseCode.OK) {
- returnValue.put("status", 0); // OK = 0
- returnValue.put("purchases", GodotPaymentUtils.convertPurchaseListToDictionaryObjectArray(result.getPurchasesList()));
- } else {
- returnValue.put("status", 1); // FAILED = 1
- returnValue.put("response_code", result.getBillingResult().getResponseCode());
- returnValue.put("debug_message", result.getBillingResult().getDebugMessage());
- }
-
- return returnValue;
- }
-
- public void querySkuDetails(final String[] list, String type) {
- List<String> skuList = Arrays.asList(list);
-
- SkuDetailsParams.Builder params = SkuDetailsParams.newBuilder()
- .setSkusList(skuList)
- .setType(type);
-
- billingClient.querySkuDetailsAsync(params.build(), new SkuDetailsResponseListener() {
- @Override
- public void onSkuDetailsResponse(BillingResult billingResult,
- List<SkuDetails> skuDetailsList) {
- if (billingResult.getResponseCode() == BillingClient.BillingResponseCode.OK) {
- for (SkuDetails skuDetails : skuDetailsList) {
- skuDetailsCache.put(skuDetails.getSku(), skuDetails);
- }
- emitSignal("sku_details_query_completed", (Object)GodotPaymentUtils.convertSkuDetailsListToDictionaryObjectArray(skuDetailsList));
- } else {
- emitSignal("sku_details_query_error", billingResult.getResponseCode(), billingResult.getDebugMessage(), list);
- }
- }
- });
- }
-
- public void acknowledgePurchase(final String purchaseToken) {
- AcknowledgePurchaseParams acknowledgePurchaseParams =
- AcknowledgePurchaseParams.newBuilder()
- .setPurchaseToken(purchaseToken)
- .build();
- billingClient.acknowledgePurchase(acknowledgePurchaseParams, new AcknowledgePurchaseResponseListener() {
- @Override
- public void onAcknowledgePurchaseResponse(BillingResult billingResult) {
- if (billingResult.getResponseCode() == BillingClient.BillingResponseCode.OK) {
- emitSignal("purchase_acknowledged", purchaseToken);
- } else {
- emitSignal("purchase_acknowledgement_error", billingResult.getResponseCode(), billingResult.getDebugMessage(), purchaseToken);
- }
- }
- });
- }
-
- public void consumePurchase(String purchaseToken) {
- ConsumeParams consumeParams = ConsumeParams.newBuilder()
- .setPurchaseToken(purchaseToken)
- .build();
-
- billingClient.consumeAsync(consumeParams, new ConsumeResponseListener() {
- @Override
- public void onConsumeResponse(BillingResult billingResult, String purchaseToken) {
- if (billingResult.getResponseCode() == BillingClient.BillingResponseCode.OK) {
- emitSignal("purchase_consumed", purchaseToken);
- } else {
- emitSignal("purchase_consumption_error", billingResult.getResponseCode(), billingResult.getDebugMessage(), purchaseToken);
- }
- }
- });
- }
-
- @Override
- public void onBillingSetupFinished(BillingResult billingResult) {
- if (billingResult.getResponseCode() == BillingClient.BillingResponseCode.OK) {
- emitSignal("connected");
- } else {
- emitSignal("connect_error", billingResult.getResponseCode(), billingResult.getDebugMessage());
- }
- }
-
- @Override
- public void onBillingServiceDisconnected() {
- emitSignal("disconnected");
- }
-
- public Dictionary purchase(String sku) {
- if (!skuDetailsCache.containsKey(sku)) {
- emitSignal("purchase_error", null, "You must query the sku details and wait for the result before purchasing!");
- }
-
- SkuDetails skuDetails = skuDetailsCache.get(sku);
- BillingFlowParams purchaseParams = BillingFlowParams.newBuilder()
- .setSkuDetails(skuDetails)
- .build();
-
- BillingResult result = billingClient.launchBillingFlow(getActivity(), purchaseParams);
-
- Dictionary returnValue = new Dictionary();
- if (result.getResponseCode() == BillingClient.BillingResponseCode.OK) {
- returnValue.put("status", 0); // OK = 0
- } else {
- returnValue.put("status", 1); // FAILED = 1
- returnValue.put("response_code", result.getResponseCode());
- returnValue.put("debug_message", result.getDebugMessage());
- }
-
- return returnValue;
- }
-
- @Override
- public void onPurchasesUpdated(final BillingResult billingResult, @Nullable final List<Purchase> list) {
- if (billingResult.getResponseCode() == BillingClient.BillingResponseCode.OK && list != null) {
- emitSignal("purchases_updated", (Object)GodotPaymentUtils.convertPurchaseListToDictionaryObjectArray(list));
- } else {
- emitSignal("purchase_error", billingResult.getResponseCode(), billingResult.getDebugMessage());
- }
- }
-
- @NonNull
- @Override
- public String getPluginName() {
- return "GodotPayment";
- }
-
- @NonNull
- @Override
- public List<String> getPluginMethods() {
- return Arrays.asList("startConnection", "endConnection", "purchase", "querySkuDetails", "isReady", "queryPurchases", "acknowledgePurchase", "consumePurchase");
- }
-
- @NonNull
- @Override
- public Set<SignalInfo> getPluginSignals() {
- Set<SignalInfo> signals = new ArraySet<>();
-
- signals.add(new SignalInfo("connected"));
- signals.add(new SignalInfo("disconnected"));
- signals.add(new SignalInfo("connect_error", Integer.class, String.class));
- signals.add(new SignalInfo("purchases_updated", Object[].class));
- signals.add(new SignalInfo("purchase_error", Integer.class, String.class));
- signals.add(new SignalInfo("sku_details_query_completed", Object[].class));
- signals.add(new SignalInfo("sku_details_query_error", Integer.class, String.class, String[].class));
- signals.add(new SignalInfo("purchase_acknowledged", String.class));
- signals.add(new SignalInfo("purchase_acknowledgement_error", Integer.class, String.class, String.class));
- signals.add(new SignalInfo("purchase_consumed", String.class));
- signals.add(new SignalInfo("purchase_consumption_error", Integer.class, String.class, String.class));
-
- return signals;
- }
-}
diff --git a/platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/utils/GodotPaymentUtils.java b/platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/utils/GodotPaymentUtils.java
deleted file mode 100644
index f569c1b8bf..0000000000
--- a/platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/utils/GodotPaymentUtils.java
+++ /dev/null
@@ -1,66 +0,0 @@
-package org.godotengine.godot.plugin.payment.utils;
-
-import org.godotengine.godot.Dictionary;
-
-import com.android.billingclient.api.Purchase;
-import com.android.billingclient.api.SkuDetails;
-
-import java.util.List;
-
-public class GodotPaymentUtils {
- public static Dictionary convertPurchaseToDictionary(Purchase purchase) {
- Dictionary dictionary = new Dictionary();
- dictionary.put("order_id", purchase.getOrderId());
- dictionary.put("package_name", purchase.getPackageName());
- dictionary.put("purchase_state", Integer.valueOf(purchase.getPurchaseState()));
- dictionary.put("purchase_time", Long.valueOf(purchase.getPurchaseTime()));
- dictionary.put("purchase_token", purchase.getPurchaseToken());
- dictionary.put("signature", purchase.getSignature());
- dictionary.put("sku", purchase.getSku());
- dictionary.put("is_acknowledged", Boolean.valueOf(purchase.isAcknowledged()));
- dictionary.put("is_auto_renewing", Boolean.valueOf(purchase.isAutoRenewing()));
- return dictionary;
- }
-
- public static Dictionary convertSkuDetailsToDictionary(SkuDetails details) {
- Dictionary dictionary = new Dictionary();
- dictionary.put("sku", details.getSku());
- dictionary.put("title", details.getTitle());
- dictionary.put("description", details.getDescription());
- dictionary.put("price", details.getPrice());
- dictionary.put("price_currency_code", details.getPriceCurrencyCode());
- dictionary.put("price_amount_micros", Long.valueOf(details.getPriceAmountMicros()));
- dictionary.put("free_trial_period", details.getFreeTrialPeriod());
- dictionary.put("icon_url", details.getIconUrl());
- dictionary.put("introductory_price", details.getIntroductoryPrice());
- dictionary.put("introductory_price_amount_micros", Long.valueOf(details.getIntroductoryPriceAmountMicros()));
- dictionary.put("introductory_price_cycles", details.getIntroductoryPriceCycles());
- dictionary.put("introductory_price_period", details.getIntroductoryPricePeriod());
- dictionary.put("original_price", details.getOriginalPrice());
- dictionary.put("original_price_amount_micros", Long.valueOf(details.getOriginalPriceAmountMicros()));
- dictionary.put("subscription_period", details.getSubscriptionPeriod());
- dictionary.put("type", details.getType());
- dictionary.put("is_rewarded", Boolean.valueOf(details.isRewarded()));
- return dictionary;
- }
-
- public static Object[] convertPurchaseListToDictionaryObjectArray(List<Purchase> purchases) {
- Object[] purchaseDictionaries = new Object[purchases.size()];
-
- for (int i = 0; i < purchases.size(); i++) {
- purchaseDictionaries[i] = GodotPaymentUtils.convertPurchaseToDictionary(purchases.get(i));
- }
-
- return purchaseDictionaries;
- }
-
- public static Object[] convertSkuDetailsListToDictionaryObjectArray(List<SkuDetails> skuDetails) {
- Object[] skuDetailsDictionaries = new Object[skuDetails.size()];
-
- for (int i = 0; i < skuDetails.size(); i++) {
- skuDetailsDictionaries[i] = GodotPaymentUtils.convertSkuDetailsToDictionary(skuDetails.get(i));
- }
-
- return skuDetailsDictionaries;
- }
-}
diff --git a/platform/android/java/settings.gradle b/platform/android/java/settings.gradle
index 9536d3de6d..f6921c70aa 100644
--- a/platform/android/java/settings.gradle
+++ b/platform/android/java/settings.gradle
@@ -3,4 +3,3 @@ rootProject.name = "Godot"
include ':app'
include ':lib'
-include ':plugins:godotpayment'
diff --git a/platform/android/java_class_wrapper.cpp b/platform/android/java_class_wrapper.cpp
index 39de3cb642..9b44ac4b41 100644
--- a/platform/android/java_class_wrapper.cpp
+++ b/platform/android/java_class_wrapper.cpp
@@ -1150,7 +1150,7 @@ JavaClassWrapper::JavaClassWrapper(jobject p_activity) {
JNIEnv *env = ThreadAndroid::get_env();
- jclass activityClass = env->FindClass("org/godotengine/godot/Godot");
+ jclass activityClass = env->FindClass("android/app/Activity");
jmethodID getClassLoader = env->GetMethodID(activityClass, "getClassLoader", "()Ljava/lang/ClassLoader;");
classLoader = env->CallObjectMethod(p_activity, getClassLoader);
classLoader = (jclass)env->NewGlobalRef(classLoader);
diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp
index 8667727b1d..4610b94363 100644
--- a/platform/android/java_godot_lib_jni.cpp
+++ b/platform/android/java_godot_lib_jni.cpp
@@ -77,14 +77,14 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHei
}
}
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject activity, jobject p_asset_manager, jboolean p_use_apk_expansion) {
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject activity, jobject godot_instance, jobject p_asset_manager, jboolean p_use_apk_expansion) {
initialized = true;
JavaVM *jvm;
env->GetJavaVM(&jvm);
// create our wrapper classes
- godot_java = new GodotJavaWrapper(env, activity); // our activity is our godot instance is our activity..
+ godot_java = new GodotJavaWrapper(env, activity, godot_instance);
godot_io_java = new GodotIOJavaWrapper(env, godot_java->get_member_object("io", "Lorg/godotengine/godot/GodotIO;", env));
ThreadAndroid::make_default(jvm);
@@ -109,7 +109,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en
godot_java->on_video_init(env);
}
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz, jobject activity) {
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz) {
// lets cleanup
if (godot_io_java) {
delete godot_io_java;
@@ -457,7 +457,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererResumed(JNI
return;
if (os_android->get_main_loop()) {
- os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APP_RESUMED);
+ os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_RESUMED);
}
}
@@ -466,7 +466,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererPaused(JNIE
return;
if (os_android->get_main_loop()) {
- os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APP_PAUSED);
+ os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_PAUSED);
}
}
}
diff --git a/platform/android/java_godot_lib_jni.h b/platform/android/java_godot_lib_jni.h
index e8be7be0d0..07584518e5 100644
--- a/platform/android/java_godot_lib_jni.h
+++ b/platform/android/java_godot_lib_jni.h
@@ -37,8 +37,8 @@
// These functions can be called from within JAVA and are the means by which our JAVA implementation calls back into our C++ code.
// See java/src/org/godotengine/godot/GodotLib.java for the JAVA side of this (yes that's why we have the long names)
extern "C" {
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject activity, jobject p_asset_manager, jboolean p_use_apk_expansion);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz, jobject activity);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject activity, jobject godot_instance, jobject p_asset_manager, jboolean p_use_apk_expansion);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jobject p_surface, jint p_width, jint p_height);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface, jboolean p_32_bits);
diff --git a/platform/android/java_godot_wrapper.cpp b/platform/android/java_godot_wrapper.cpp
index 8ef99dfab0..cff591d903 100644
--- a/platform/android/java_godot_wrapper.cpp
+++ b/platform/android/java_godot_wrapper.cpp
@@ -37,36 +37,47 @@
// TODO we could probably create a base class for this...
-GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_godot_instance) {
+GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_godot_instance) {
godot_instance = p_env->NewGlobalRef(p_godot_instance);
+ activity = p_env->NewGlobalRef(p_activity);
// get info about our Godot class so we can get pointers and stuff...
- cls = p_env->FindClass("org/godotengine/godot/Godot");
- if (cls) {
- cls = (jclass)p_env->NewGlobalRef(cls);
+ godot_class = p_env->FindClass("org/godotengine/godot/Godot");
+ if (godot_class) {
+ godot_class = (jclass)p_env->NewGlobalRef(godot_class);
+ } else {
+ // this is a pretty serious fail.. bail... pointers will stay 0
+ return;
+ }
+ activity_class = p_env->FindClass("android/app/Activity");
+ if (activity_class) {
+ activity_class = (jclass)p_env->NewGlobalRef(activity_class);
} else {
// this is a pretty serious fail.. bail... pointers will stay 0
return;
}
- // get some method pointers...
- _on_video_init = p_env->GetMethodID(cls, "onVideoInit", "()V");
- _restart = p_env->GetMethodID(cls, "restart", "()V");
- _finish = p_env->GetMethodID(cls, "forceQuit", "()V");
- _set_keep_screen_on = p_env->GetMethodID(cls, "setKeepScreenOn", "(Z)V");
- _alert = p_env->GetMethodID(cls, "alert", "(Ljava/lang/String;Ljava/lang/String;)V");
- _get_GLES_version_code = p_env->GetMethodID(cls, "getGLESVersionCode", "()I");
- _get_clipboard = p_env->GetMethodID(cls, "getClipboard", "()Ljava/lang/String;");
- _set_clipboard = p_env->GetMethodID(cls, "setClipboard", "(Ljava/lang/String;)V");
- _request_permission = p_env->GetMethodID(cls, "requestPermission", "(Ljava/lang/String;)Z");
- _request_permissions = p_env->GetMethodID(cls, "requestPermissions", "()Z");
- _get_granted_permissions = p_env->GetMethodID(cls, "getGrantedPermissions", "()[Ljava/lang/String;");
- _init_input_devices = p_env->GetMethodID(cls, "initInputDevices", "()V");
- _get_surface = p_env->GetMethodID(cls, "getSurface", "()Landroid/view/Surface;");
- _is_activity_resumed = p_env->GetMethodID(cls, "isActivityResumed", "()Z");
- _vibrate = p_env->GetMethodID(cls, "vibrate", "(I)V");
- _get_input_fallback_mapping = p_env->GetMethodID(cls, "getInputFallbackMapping", "()Ljava/lang/String;");
- _on_godot_main_loop_started = p_env->GetMethodID(cls, "onGodotMainLoopStarted", "()V");
+ // get some Godot method pointers...
+ _on_video_init = p_env->GetMethodID(godot_class, "onVideoInit", "()V");
+ _restart = p_env->GetMethodID(godot_class, "restart", "()V");
+ _finish = p_env->GetMethodID(godot_class, "forceQuit", "()V");
+ _set_keep_screen_on = p_env->GetMethodID(godot_class, "setKeepScreenOn", "(Z)V");
+ _alert = p_env->GetMethodID(godot_class, "alert", "(Ljava/lang/String;Ljava/lang/String;)V");
+ _get_GLES_version_code = p_env->GetMethodID(godot_class, "getGLESVersionCode", "()I");
+ _get_clipboard = p_env->GetMethodID(godot_class, "getClipboard", "()Ljava/lang/String;");
+ _set_clipboard = p_env->GetMethodID(godot_class, "setClipboard", "(Ljava/lang/String;)V");
+ _request_permission = p_env->GetMethodID(godot_class, "requestPermission", "(Ljava/lang/String;)Z");
+ _request_permissions = p_env->GetMethodID(godot_class, "requestPermissions", "()Z");
+ _get_granted_permissions = p_env->GetMethodID(godot_class, "getGrantedPermissions", "()[Ljava/lang/String;");
+ _init_input_devices = p_env->GetMethodID(godot_class, "initInputDevices", "()V");
+ _get_surface = p_env->GetMethodID(godot_class, "getSurface", "()Landroid/view/Surface;");
+ _is_activity_resumed = p_env->GetMethodID(godot_class, "isActivityResumed", "()Z");
+ _vibrate = p_env->GetMethodID(godot_class, "vibrate", "(I)V");
+ _get_input_fallback_mapping = p_env->GetMethodID(godot_class, "getInputFallbackMapping", "()Ljava/lang/String;");
+ _on_godot_main_loop_started = p_env->GetMethodID(godot_class, "onGodotMainLoopStarted", "()V");
+
+ // get some Activity method pointers...
+ _get_class_loader = p_env->GetMethodID(activity_class, "getClassLoader", "()Ljava/lang/ClassLoader;");
}
GodotJavaWrapper::~GodotJavaWrapper() {
@@ -74,27 +85,25 @@ GodotJavaWrapper::~GodotJavaWrapper() {
}
jobject GodotJavaWrapper::get_activity() {
- // our godot instance is our activity
- return godot_instance;
+ return activity;
}
jobject GodotJavaWrapper::get_member_object(const char *p_name, const char *p_class, JNIEnv *p_env) {
- if (cls) {
+ if (godot_class) {
if (p_env == nullptr)
p_env = ThreadAndroid::get_env();
- jfieldID fid = p_env->GetStaticFieldID(cls, p_name, p_class);
- return p_env->GetStaticObjectField(cls, fid);
+ jfieldID fid = p_env->GetStaticFieldID(godot_class, p_name, p_class);
+ return p_env->GetStaticObjectField(godot_class, fid);
} else {
return nullptr;
}
}
jobject GodotJavaWrapper::get_class_loader() {
- if (cls) {
+ if (_get_class_loader) {
JNIEnv *env = ThreadAndroid::get_env();
- jmethodID getClassLoader = env->GetMethodID(cls, "getClassLoader", "()Ljava/lang/ClassLoader;");
- return env->CallObjectMethod(godot_instance, getClassLoader);
+ return env->CallObjectMethod(godot_instance, _get_class_loader);
} else {
return nullptr;
}
diff --git a/platform/android/java_godot_wrapper.h b/platform/android/java_godot_wrapper.h
index 89d6b6db46..e0c3809a64 100644
--- a/platform/android/java_godot_wrapper.h
+++ b/platform/android/java_godot_wrapper.h
@@ -43,7 +43,9 @@
class GodotJavaWrapper {
private:
jobject godot_instance;
- jclass cls;
+ jobject activity;
+ jclass godot_class;
+ jclass activity_class;
jmethodID _on_video_init = 0;
jmethodID _restart = 0;
@@ -62,9 +64,10 @@ private:
jmethodID _vibrate = 0;
jmethodID _get_input_fallback_mapping = 0;
jmethodID _on_godot_main_loop_started = 0;
+ jmethodID _get_class_loader = 0;
public:
- GodotJavaWrapper(JNIEnv *p_env, jobject p_godot_instance);
+ GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_godot_instance);
~GodotJavaWrapper();
jobject get_activity();
diff --git a/platform/android/plugin/godot_plugin_config.h b/platform/android/plugin/godot_plugin_config.h
index 5bc0fc3a58..ea3c7b4f55 100644
--- a/platform/android/plugin/godot_plugin_config.h
+++ b/platform/android/plugin/godot_plugin_config.h
@@ -86,17 +86,18 @@ struct PluginConfig {
/*
* Set of prebuilt plugins.
+ * Currently unused, this is just for future reference:
*/
-static const PluginConfig GODOT_PAYMENT = {
- /*.valid_config =*/true,
- /*.last_updated =*/0,
- /*.name =*/"GodotPayment",
- /*.binary_type =*/"local",
- /*.binary =*/"res://android/build/libs/plugins/GodotPayment.release.aar",
- /*.local_dependencies =*/{},
- /*.remote_dependencies =*/String("com.android.billingclient:billing:2.2.1").split("|"),
- /*.custom_maven_repos =*/{}
-};
+// static const PluginConfig MY_PREBUILT_PLUGIN = {
+// /*.valid_config =*/true,
+// /*.last_updated =*/0,
+// /*.name =*/"GodotPayment",
+// /*.binary_type =*/"local",
+// /*.binary =*/"res://android/build/libs/plugins/GodotPayment.release.aar",
+// /*.local_dependencies =*/{},
+// /*.remote_dependencies =*/String("com.android.billingclient:billing:2.2.1").split("|"),
+// /*.custom_maven_repos =*/{}
+// };
static inline String resolve_local_dependency_path(String plugin_config_dir, String dependency_path) {
String absolute_path;
@@ -125,7 +126,7 @@ static inline PluginConfig resolve_prebuilt_plugin(PluginConfig prebuilt_plugin,
static inline Vector<PluginConfig> get_prebuilt_plugins(String plugins_base_dir) {
Vector<PluginConfig> prebuilt_plugins;
- prebuilt_plugins.push_back(resolve_prebuilt_plugin(GODOT_PAYMENT, plugins_base_dir));
+ // prebuilt_plugins.push_back(resolve_prebuilt_plugin(MY_PREBUILT_PLUGIN, plugins_base_dir));
return prebuilt_plugins;
}
diff --git a/platform/haiku/SCsub b/platform/haiku/SCsub
deleted file mode 100644
index dbff6c5ae9..0000000000
--- a/platform/haiku/SCsub
+++ /dev/null
@@ -1,25 +0,0 @@
-#!/usr/bin/env python
-
-Import("env")
-
-common_haiku = [
- "os_haiku.cpp",
- "context_gl_haiku.cpp",
- "haiku_application.cpp",
- "haiku_direct_window.cpp",
- "haiku_gl_view.cpp",
- "key_mapping_haiku.cpp",
- "audio_driver_media_kit.cpp",
-]
-
-target = env.add_program("#bin/godot", ["godot_haiku.cpp"] + common_haiku)
-
-command = env.Command("#bin/godot.rsrc", "#platform/haiku/godot.rdef", ["rc -o $TARGET $SOURCE"])
-
-
-def addResourcesAction(target=None, source=None, env=None):
- return env.Execute("xres -o " + File(target)[0].path + " bin/godot.rsrc")
-
-
-env.AddPostAction(target, addResourcesAction)
-env.Depends(target, command)
diff --git a/platform/haiku/audio_driver_media_kit.cpp b/platform/haiku/audio_driver_media_kit.cpp
deleted file mode 100644
index 2fbbeeb176..0000000000
--- a/platform/haiku/audio_driver_media_kit.cpp
+++ /dev/null
@@ -1,135 +0,0 @@
-/*************************************************************************/
-/* audio_driver_media_kit.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "audio_driver_media_kit.h"
-
-#ifdef MEDIA_KIT_ENABLED
-
-#include "core/project_settings.h"
-
-int32_t *AudioDriverMediaKit::samples_in = nullptr;
-
-Error AudioDriverMediaKit::init() {
- active = false;
-
- mix_rate = GLOBAL_GET("audio/mix_rate");
- speaker_mode = SPEAKER_MODE_STEREO;
- channels = 2;
-
- int latency = GLOBAL_GET("audio/output_latency");
- buffer_size = next_power_of_2(latency * mix_rate / 1000);
- samples_in = memnew_arr(int32_t, buffer_size * channels);
-
- media_raw_audio_format format;
- format = media_raw_audio_format::wildcard;
- format.frame_rate = mix_rate;
- format.channel_count = channels;
- format.format = media_raw_audio_format::B_AUDIO_INT;
- format.byte_order = B_MEDIA_LITTLE_ENDIAN;
- format.buffer_size = buffer_size * sizeof(int32_t) * channels;
-
- player = new BSoundPlayer(
- &format,
- "godot_sound_server",
- AudioDriverMediaKit::PlayBuffer,
- nullptr,
- this);
-
- if (player->InitCheck() != B_OK) {
- fprintf(stderr, "MediaKit ERR: can not create a BSoundPlayer instance\n");
- ERR_FAIL_COND_V(player == nullptr, ERR_CANT_OPEN);
- }
-
- player->Start();
-
- return OK;
-}
-
-void AudioDriverMediaKit::PlayBuffer(void *cookie, void *buffer, size_t size, const media_raw_audio_format &format) {
- AudioDriverMediaKit *ad = (AudioDriverMediaKit *)cookie;
- int32_t *buf = (int32_t *)buffer;
-
- if (!ad->active) {
- for (unsigned int i = 0; i < ad->buffer_size * ad->channels; i++) {
- AudioDriverMediaKit::samples_in[i] = 0;
- }
- } else {
- ad->lock();
- ad->audio_server_process(ad->buffer_size, AudioDriverMediaKit::samples_in);
- ad->unlock();
- }
-
- for (unsigned int i = 0; i < ad->buffer_size * ad->channels; i++) {
- buf[i] = AudioDriverMediaKit::samples_in[i];
- }
-}
-
-void AudioDriverMediaKit::start() {
- active = true;
-}
-
-int AudioDriverMediaKit::get_mix_rate() const {
- return mix_rate;
-}
-
-AudioDriverMediaKit::SpeakerMode AudioDriverMediaKit::get_speaker_mode() const {
- return speaker_mode;
-}
-
-void AudioDriverMediaKit::lock() {
- if (!mutex)
- return;
-
- mutex.lock();
-}
-
-void AudioDriverMediaKit::unlock() {
- if (!mutex)
- return;
-
- mutex.unlock();
-}
-
-void AudioDriverMediaKit::finish() {
- delete player;
-
- if (samples_in) {
- memdelete_arr(samples_in);
- };
-}
-
-AudioDriverMediaKit::AudioDriverMediaKit() {
- player = nullptr;
-}
-
-AudioDriverMediaKit::~AudioDriverMediaKit() {
-}
-
-#endif
diff --git a/platform/haiku/audio_driver_media_kit.h b/platform/haiku/audio_driver_media_kit.h
deleted file mode 100644
index 8272780fa7..0000000000
--- a/platform/haiku/audio_driver_media_kit.h
+++ /dev/null
@@ -1,74 +0,0 @@
-/*************************************************************************/
-/* audio_driver_media_kit.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "servers/audio_server.h"
-
-#ifdef MEDIA_KIT_ENABLED
-
-#include "core/os/mutex.h"
-#include "core/os/thread.h"
-
-#include <kernel/image.h> // needed for image_id
-
-#include <SoundPlayer.h>
-
-class AudioDriverMediaKit : public AudioDriver {
- Mutex mutex;
-
- BSoundPlayer *player;
- static int32_t *samples_in;
-
- static void PlayBuffer(void *cookie, void *buffer, size_t size, const media_raw_audio_format &format);
-
- unsigned int mix_rate;
- SpeakerMode speaker_mode;
- unsigned int buffer_size;
- int channels;
-
- bool active;
-
-public:
- const char *get_name() const {
- return "MediaKit";
- };
-
- virtual Error init();
- virtual void start();
- virtual int get_mix_rate() const;
- virtual SpeakerMode get_speaker_mode() const;
- virtual void lock();
- virtual void unlock();
- virtual void finish();
-
- AudioDriverMediaKit();
- ~AudioDriverMediaKit();
-};
-
-#endif
diff --git a/platform/haiku/context_gl_haiku.cpp b/platform/haiku/context_gl_haiku.cpp
deleted file mode 100644
index 3c4d43ff71..0000000000
--- a/platform/haiku/context_gl_haiku.cpp
+++ /dev/null
@@ -1,83 +0,0 @@
-/*************************************************************************/
-/* context_gl_haiku.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "context_gl_haiku.h"
-
-#if defined(OPENGL_ENABLED)
-
-ContextGL_Haiku::ContextGL_Haiku(HaikuDirectWindow *p_window) {
- window = p_window;
-
- uint32 type = BGL_RGB | BGL_DOUBLE | BGL_DEPTH;
- view = new HaikuGLView(window->Bounds(), type);
-
- use_vsync = false;
-}
-
-ContextGL_Haiku::~ContextGL_Haiku() {
- delete view;
-}
-
-Error ContextGL_Haiku::initialize() {
- window->AddChild(view);
- window->SetHaikuGLView(view);
-
- return OK;
-}
-
-void ContextGL_Haiku::release_current() {
- view->UnlockGL();
-}
-
-void ContextGL_Haiku::make_current() {
- view->LockGL();
-}
-
-void ContextGL_Haiku::swap_buffers() {
- view->SwapBuffers(use_vsync);
-}
-
-int ContextGL_Haiku::get_window_width() {
- return window->Bounds().IntegerWidth();
-}
-
-int ContextGL_Haiku::get_window_height() {
- return window->Bounds().IntegerHeight();
-}
-
-void ContextGL_Haiku::set_use_vsync(bool p_use) {
- use_vsync = p_use;
-}
-
-bool ContextGL_Haiku::is_using_vsync() const {
- return use_vsync;
-}
-
-#endif
diff --git a/platform/haiku/context_gl_haiku.h b/platform/haiku/context_gl_haiku.h
deleted file mode 100644
index c5d258915d..0000000000
--- a/platform/haiku/context_gl_haiku.h
+++ /dev/null
@@ -1,62 +0,0 @@
-/*************************************************************************/
-/* context_gl_haiku.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef CONTEXT_GL_HAIKU_H
-#define CONTEXT_GL_HAIKU_H
-
-#if defined(OPENGL_ENABLED)
-
-#include "haiku_direct_window.h"
-#include "haiku_gl_view.h"
-
-class ContextGL_Haiku {
-private:
- HaikuGLView *view;
- HaikuDirectWindow *window;
-
- bool use_vsync;
-
-public:
- Error initialize();
- void release_current();
- void make_current();
- void swap_buffers();
- int get_window_width();
- int get_window_height();
-
- void set_use_vsync(bool p_use);
- bool is_using_vsync() const;
-
- ContextGL_Haiku(HaikuDirectWindow *p_window);
- ~ContextGL_Haiku();
-};
-
-#endif
-#endif
diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py
deleted file mode 100644
index 0b84df8f9b..0000000000
--- a/platform/haiku/detect.py
+++ /dev/null
@@ -1,158 +0,0 @@
-import os
-import sys
-
-
-def is_active():
- return True
-
-
-def get_name():
- return "Haiku"
-
-
-def can_build():
-
- if os.name != "posix" or sys.platform == "darwin":
- return False
-
- return True
-
-
-def get_opts():
- from SCons.Variables import EnumVariable
-
- return [
- EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")),
- ]
-
-
-def get_flags():
-
- return []
-
-
-def configure(env):
-
- ## Build type
-
- if env["target"] == "release":
- env.Prepend(CCFLAGS=["-O3"])
- if env["debug_symbols"] == "yes":
- env.Prepend(CCFLAGS=["-g1"])
- if env["debug_symbols"] == "full":
- env.Prepend(CCFLAGS=["-g2"])
-
- elif env["target"] == "release_debug":
- env.Prepend(CCFLAGS=["-O2", "-DDEBUG_ENABLED"])
- if env["debug_symbols"] == "yes":
- env.Prepend(CCFLAGS=["-g1"])
- if env["debug_symbols"] == "full":
- env.Prepend(CCFLAGS=["-g2"])
-
- elif env["target"] == "debug":
- env.Prepend(CCFLAGS=["-g3", "-DDEBUG_ENABLED", "-DDEBUG_MEMORY_ENABLED"])
-
- ## Architecture
-
- is64 = sys.maxsize > 2 ** 32
- if env["bits"] == "default":
- env["bits"] = "64" if is64 else "32"
-
- ## Compiler configuration
-
- env["CC"] = "gcc-x86"
- env["CXX"] = "g++-x86"
-
- ## Dependencies
-
- if not env["builtin_libwebp"]:
- env.ParseConfig("pkg-config libwebp --cflags --libs")
-
- # freetype depends on libpng and zlib, so bundling one of them while keeping others
- # as shared libraries leads to weird issues
- if env["builtin_freetype"] or env["builtin_libpng"] or env["builtin_zlib"]:
- env["builtin_freetype"] = True
- env["builtin_libpng"] = True
- env["builtin_zlib"] = True
-
- if not env["builtin_freetype"]:
- env.ParseConfig("pkg-config freetype2 --cflags --libs")
-
- if not env["builtin_libpng"]:
- env.ParseConfig("pkg-config libpng16 --cflags --libs")
-
- if not env["builtin_bullet"]:
- # We need at least version 2.88
- import subprocess
-
- bullet_version = subprocess.check_output(["pkg-config", "bullet", "--modversion"]).strip()
- if bullet_version < "2.88":
- # Abort as system bullet was requested but too old
- print(
- "Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format(
- bullet_version, "2.88"
- )
- )
- sys.exit(255)
- env.ParseConfig("pkg-config bullet --cflags --libs")
-
- if not env["builtin_enet"]:
- env.ParseConfig("pkg-config libenet --cflags --libs")
-
- if not env["builtin_squish"]:
- env.ParseConfig("pkg-config libsquish --cflags --libs")
-
- if not env["builtin_zstd"]:
- env.ParseConfig("pkg-config libzstd --cflags --libs")
-
- # Sound and video libraries
- # Keep the order as it triggers chained dependencies (ogg needed by others, etc.)
-
- if not env["builtin_libtheora"]:
- env["builtin_libogg"] = False # Needed to link against system libtheora
- env["builtin_libvorbis"] = False # Needed to link against system libtheora
- env.ParseConfig("pkg-config theora theoradec --cflags --libs")
-
- if not env["builtin_libvpx"]:
- env.ParseConfig("pkg-config vpx --cflags --libs")
-
- if not env["builtin_libvorbis"]:
- env["builtin_libogg"] = False # Needed to link against system libvorbis
- env.ParseConfig("pkg-config vorbis vorbisfile --cflags --libs")
-
- if not env["builtin_opus"]:
- env["builtin_libogg"] = False # Needed to link against system opus
- env.ParseConfig("pkg-config opus opusfile --cflags --libs")
-
- if not env["builtin_libogg"]:
- env.ParseConfig("pkg-config ogg --cflags --libs")
-
- if env["builtin_libtheora"]:
- list_of_x86 = ["x86_64", "x86", "i386", "i586"]
- if any(platform.machine() in s for s in list_of_x86):
- env["x86_libtheora_opt_gcc"] = True
-
- if not env["builtin_wslay"]:
- env.ParseConfig("pkg-config libwslay --cflags --libs")
-
- if not env["builtin_mbedtls"]:
- # mbedTLS does not provide a pkgconfig config yet. See https://github.com/ARMmbed/mbedtls/issues/228
- env.Append(LIBS=["mbedtls", "mbedcrypto", "mbedx509"])
-
- if not env["builtin_miniupnpc"]:
- # No pkgconfig file so far, hardcode default paths.
- env.Prepend(CPPPATH=["/system/develop/headers/x86/miniupnpc"])
- env.Append(LIBS=["miniupnpc"])
-
- # On Linux wchar_t should be 32-bits
- # 16-bit library shouldn't be required due to compiler optimisations
- if not env["builtin_pcre2"]:
- env.ParseConfig("pkg-config libpcre2-32 --cflags --libs")
-
- ## Flags
-
- env.Prepend(CPPPATH=["#platform/haiku"])
- env.Append(CPPDEFINES=["UNIX_ENABLED", "OPENGL_ENABLED", "GLES_ENABLED"])
- env.Append(CPPDEFINES=["MEDIA_KIT_ENABLED"])
- env.Append(CPPDEFINES=["PTHREAD_NO_RENAME"]) # TODO: enable when we have pthread_setname_np
- env.Append(LIBS=["be", "game", "media", "network", "bnetapi", "z", "GL"])
diff --git a/platform/haiku/godot.rdef b/platform/haiku/godot.rdef
deleted file mode 100644
index a55cddbf0d..0000000000
--- a/platform/haiku/godot.rdef
+++ /dev/null
@@ -1,60 +0,0 @@
-resource app_version {
- major = 2,
- middle = 0,
- minor = 0,
-
- variety = B_APPV_FINAL,
- internal = 0,
-
- short_info = "Godot Game Engine",
- long_info = "An advanced, feature packed, multi-platform 2D and 3D game engine."
-};
-
-resource app_signature "application/x-vnd.godot";
-
-resource vector_icon {
- $"6E6369660403A39F9F05FF03478CBF03414042090A04B37FB379CC26B379CC26"
- $"CC20B37FCC200A09B5E9C41B2AC240B8E1BDFBBFA1BDA4C6A7BDFFCA1AC45CC9"
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- $"C95FC51EC95FC53EC92BC565C94AC55BC92BC565C728C60BC728C60BC712C612"
- $"C6E6C600C6F9C60EC6D3C5F2C6C7C5C4C6C7C5DCC6C7C5C4C460C4E5C4BCC4E5"
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- $"1CC0C9C274C01BC2BBC07BC2BBC01BC2BB0005C2F7C06CC2F7C06CC2F7C197C5"
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- $"0105000A010106000A010107000A03010800"
-};
diff --git a/platform/haiku/haiku_application.cpp b/platform/haiku/haiku_application.cpp
deleted file mode 100644
index 82d9c093e1..0000000000
--- a/platform/haiku/haiku_application.cpp
+++ /dev/null
@@ -1,35 +0,0 @@
-/*************************************************************************/
-/* haiku_application.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "haiku_application.h"
-
-HaikuApplication::HaikuApplication() :
- BApplication("application/x-vnd.godot") {
-}
diff --git a/platform/haiku/haiku_application.h b/platform/haiku/haiku_application.h
deleted file mode 100644
index 2e04d921bf..0000000000
--- a/platform/haiku/haiku_application.h
+++ /dev/null
@@ -1,43 +0,0 @@
-/*************************************************************************/
-/* haiku_application.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef HAIKU_APPLICATION_H
-#define HAIKU_APPLICATION_H
-
-#include <kernel/image.h> // needed for image_id
-
-#include <Application.h>
-
-class HaikuApplication : public BApplication {
-public:
- HaikuApplication();
-};
-
-#endif
diff --git a/platform/haiku/haiku_direct_window.cpp b/platform/haiku/haiku_direct_window.cpp
deleted file mode 100644
index 0a40f847f4..0000000000
--- a/platform/haiku/haiku_direct_window.cpp
+++ /dev/null
@@ -1,363 +0,0 @@
-/*************************************************************************/
-/* haiku_direct_window.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include <UnicodeChar.h>
-
-#include "core/os/keyboard.h"
-#include "haiku_direct_window.h"
-#include "key_mapping_haiku.h"
-#include "main/main.h"
-
-HaikuDirectWindow::HaikuDirectWindow(BRect p_frame) :
- BDirectWindow(p_frame, "Godot", B_TITLED_WINDOW, B_QUIT_ON_WINDOW_CLOSE) {
- last_mouse_pos_valid = false;
- last_buttons_state = 0;
- last_button_mask = 0;
- last_key_modifier_state = 0;
-
- view = nullptr;
- update_runner = nullptr;
- input = nullptr;
- main_loop = nullptr;
-}
-
-HaikuDirectWindow::~HaikuDirectWindow() {
-}
-
-void HaikuDirectWindow::SetHaikuGLView(HaikuGLView *p_view) {
- view = p_view;
-}
-
-void HaikuDirectWindow::StartMessageRunner() {
- update_runner = new BMessageRunner(BMessenger(this),
- new BMessage(REDRAW_MSG), 1000000 / 60 /* 60 fps */);
-}
-
-void HaikuDirectWindow::StopMessageRunner() {
- delete update_runner;
-}
-
-void HaikuDirectWindow::SetInput(InputDefault *p_input) {
- input = p_input;
-}
-
-void HaikuDirectWindow::SetMainLoop(MainLoop *p_main_loop) {
- main_loop = p_main_loop;
-}
-
-bool HaikuDirectWindow::QuitRequested() {
- StopMessageRunner();
- main_loop->notification(NOTIFICATION_WM_CLOSE_REQUEST);
- return false;
-}
-
-void HaikuDirectWindow::DirectConnected(direct_buffer_info *info) {
- view->DirectConnected(info);
- view->EnableDirectMode(true);
-}
-
-void HaikuDirectWindow::MessageReceived(BMessage *message) {
- switch (message->what) {
- case REDRAW_MSG:
- if (Main::iteration()) {
- view->EnableDirectMode(false);
- Quit();
- }
- break;
-
- default:
- BDirectWindow::MessageReceived(message);
- }
-}
-
-void HaikuDirectWindow::DispatchMessage(BMessage *message, BHandler *handler) {
- switch (message->what) {
- case B_MOUSE_DOWN:
- case B_MOUSE_UP:
- HandleMouseButton(message);
- break;
-
- case B_MOUSE_MOVED:
- HandleMouseMoved(message);
- break;
-
- case B_MOUSE_WHEEL_CHANGED:
- HandleMouseWheelChanged(message);
- break;
-
- case B_KEY_DOWN:
- case B_KEY_UP:
- HandleKeyboardEvent(message);
- break;
-
- case B_MODIFIERS_CHANGED:
- HandleKeyboardModifierEvent(message);
- break;
-
- case B_WINDOW_RESIZED:
- HandleWindowResized(message);
- break;
-
- case LOCKGL_MSG:
- view->LockGL();
- break;
-
- case UNLOCKGL_MSG:
- view->UnlockGL();
- break;
-
- default:
- BDirectWindow::DispatchMessage(message, handler);
- }
-}
-
-void HaikuDirectWindow::HandleMouseButton(BMessage *message) {
- BPoint where;
- if (message->FindPoint("where", &where) != B_OK) {
- return;
- }
-
- uint32 modifiers = message->FindInt32("modifiers");
- uint32 buttons = message->FindInt32("buttons");
- uint32 button = buttons ^ last_buttons_state;
- last_buttons_state = buttons;
-
- // TODO: implement the mouse_mode checks
- /*
- if (mouse_mode == MOUSE_MODE_CAPTURED) {
- event.xbutton.x=last_mouse_pos.x;
- event.xbutton.y=last_mouse_pos.y;
- }
- */
-
- Ref<InputEventMouseButton> mouse_event;
- mouse_event.instance();
-
- mouse_event->set_button_mask(GetMouseButtonState(buttons));
- mouse_event->set_position({ where.x, where.y });
- mouse_event->set_global_position({ where.x, where.y });
- GetKeyModifierState(mouse_event, modifiers);
-
- switch (button) {
- default:
- case B_PRIMARY_MOUSE_BUTTON:
- mouse_event->set_button_index(1);
- break;
-
- case B_SECONDARY_MOUSE_BUTTON:
- mouse_event->set_button_index(2);
- break;
-
- case B_TERTIARY_MOUSE_BUTTON:
- mouse_event->set_button_index(3);
- break;
- }
-
- mouse_event->set_pressed(message->what == B_MOUSE_DOWN);
-
- if (message->what == B_MOUSE_DOWN && mouse_event->get_button_index() == 1) {
- int32 clicks = message->FindInt32("clicks");
-
- if (clicks > 1) {
- mouse_event->set_doubleclick(true);
- }
- }
-
- input->parse_input_event(mouse_event);
-}
-
-void HaikuDirectWindow::HandleMouseMoved(BMessage *message) {
- BPoint where;
- if (message->FindPoint("where", &where) != B_OK) {
- return;
- }
-
- Point2i pos(where.x, where.y);
- uint32 modifiers = message->FindInt32("modifiers");
- uint32 buttons = message->FindInt32("buttons");
-
- if (!last_mouse_pos_valid) {
- last_mouse_position = pos;
- last_mouse_pos_valid = true;
- }
-
- Point2i rel = pos - last_mouse_position;
-
- Ref<InputEventMouseMotion> motion_event;
- motion_event.instance();
- GetKeyModifierState(motion_event, modifiers);
-
- motion_event->set_button_mask(GetMouseButtonState(buttons));
- motion_event->set_position({ pos.x, pos.y });
- input->set_mouse_position(pos);
- motion_event->set_global_position({ pos.x, pos.y });
- motion_event->set_speed({ input->get_last_mouse_speed().x,
- input->get_last_mouse_speed().y });
-
- motion_event->set_relative({ rel.x, rel.y });
-
- last_mouse_position = pos;
-
- input->parse_input_event(motion_event);
-}
-
-void HaikuDirectWindow::HandleMouseWheelChanged(BMessage *message) {
- float wheel_delta_y = 0;
- if (message->FindFloat("be:wheel_delta_y", &wheel_delta_y) != B_OK) {
- return;
- }
-
- Ref<InputEventMouseButton> mouse_event;
- mouse_event.instance();
- //GetKeyModifierState(mouse_event, modifiers);
-
- mouse_event->set_button_index(wheel_delta_y < 0 ? 4 : 5);
- mouse_event->set_button_mask(last_button_mask);
- mouse_event->set_position({ last_mouse_position.x,
- last_mouse_position.y });
- mouse_event->set_global_position({ last_mouse_position.x,
- last_mouse_position.y });
-
- mouse_event->set_pressed(true);
- input->parse_input_event(mouse_event);
-
- mouse_event->set_pressed(false);
- input->parse_input_event(mouse_event);
-}
-
-void HaikuDirectWindow::HandleKeyboardEvent(BMessage *message) {
- int32 raw_char = 0;
- int32 key = 0;
- int32 modifiers = 0;
-
- if (message->FindInt32("raw_char", &raw_char) != B_OK) {
- return;
- }
-
- if (message->FindInt32("key", &key) != B_OK) {
- return;
- }
-
- if (message->FindInt32("modifiers", &modifiers) != B_OK) {
- return;
- }
-
- Ref<InputEventKey> event;
- event.instance();
- GetKeyModifierState(event, modifiers);
- event->set_pressed(message->what == B_KEY_DOWN);
- event->set_keycode(KeyMappingHaiku::get_keysym(raw_char, key));
- event->set_physical_keycode(KeyMappingHaiku::get_keysym(raw_char, key));
- event->set_echo(message->HasInt32("be:key_repeat"));
- event->set_unicode(0);
-
- const char *bytes = nullptr;
- if (message->FindString("bytes", &bytes) == B_OK) {
- event->set_unicode(BUnicodeChar::FromUTF8(&bytes));
- }
-
- //make it consistent across platforms.
- if (event->get_keycode() == KEY_BACKTAB) {
- event->set_keycode(KEY_TAB);
- event->set_physical_keycode(KEY_TAB);
- event->set_shift(true);
- }
-
- input->parse_input_event(event);
-}
-
-void HaikuDirectWindow::HandleKeyboardModifierEvent(BMessage *message) {
- int32 old_modifiers = 0;
- int32 modifiers = 0;
-
- if (message->FindInt32("be:old_modifiers", &old_modifiers) != B_OK) {
- return;
- }
-
- if (message->FindInt32("modifiers", &modifiers) != B_OK) {
- return;
- }
-
- int32 key = old_modifiers ^ modifiers;
-
- Ref<InputEventWithModifiers> event;
- event.instance();
- GetKeyModifierState(event, modifiers);
-
- event->set_shift(key & B_SHIFT_KEY);
- event->set_alt(key & B_OPTION_KEY);
- event->set_control(key & B_CONTROL_KEY);
- event->set_command(key & B_COMMAND_KEY);
-
- input->parse_input_event(event);
-}
-
-void HaikuDirectWindow::HandleWindowResized(BMessage *message) {
- int32 width = 0;
- int32 height = 0;
-
- if ((message->FindInt32("width", &width) != B_OK) || (message->FindInt32("height", &height) != B_OK)) {
- return;
- }
-
- current_video_mode->width = width;
- current_video_mode->height = height;
-}
-
-inline void HaikuDirectWindow::GetKeyModifierState(Ref<InputEventWithModifiers> event, uint32 p_state) {
- last_key_modifier_state = p_state;
-
- event->set_shift(p_state & B_SHIFT_KEY);
- event->set_control(p_state & B_CONTROL_KEY);
- event->set_alt(p_state & B_OPTION_KEY);
- event->set_metakey(p_state & B_COMMAND_KEY);
-
- return state;
-}
-
-inline int HaikuDirectWindow::GetMouseButtonState(uint32 p_state) {
- int state = 0;
-
- if (p_state & B_PRIMARY_MOUSE_BUTTON) {
- state |= 1 << 0;
- }
-
- if (p_state & B_SECONDARY_MOUSE_BUTTON) {
- state |= 1 << 1;
- }
-
- if (p_state & B_TERTIARY_MOUSE_BUTTON) {
- state |= 1 << 2;
- }
-
- last_button_mask = state;
-
- return state;
-}
diff --git a/platform/haiku/haiku_direct_window.h b/platform/haiku/haiku_direct_window.h
deleted file mode 100644
index 4817abbb7a..0000000000
--- a/platform/haiku/haiku_direct_window.h
+++ /dev/null
@@ -1,89 +0,0 @@
-/*************************************************************************/
-/* haiku_direct_window.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef HAIKU_DIRECT_WINDOW_H
-#define HAIKU_DIRECT_WINDOW_H
-
-#include <kernel/image.h> // needed for image_id
-
-#include <DirectWindow.h>
-
-#include "core/input/input.h"
-#include "core/os/os.h"
-
-#include "haiku_gl_view.h"
-
-#define REDRAW_MSG 'rdrw'
-#define LOCKGL_MSG 'glck'
-#define UNLOCKGL_MSG 'ulck'
-
-class HaikuDirectWindow : public BDirectWindow {
-private:
- Point2i last_mouse_position;
- bool last_mouse_pos_valid;
- uint32 last_buttons_state;
- uint32 last_key_modifier_state;
- int last_button_mask;
- OS::VideoMode *current_video_mode;
-
- MainLoop *main_loop;
- InputDefault *input;
- HaikuGLView *view;
- BMessageRunner *update_runner;
-
- void HandleMouseButton(BMessage *message);
- void HandleMouseMoved(BMessage *message);
- void HandleMouseWheelChanged(BMessage *message);
- void HandleWindowResized(BMessage *message);
- void HandleKeyboardEvent(BMessage *message);
- void HandleKeyboardModifierEvent(BMessage *message);
- inline void GetKeyModifierState(Ref<InputEventWithModifiers> event, uint32 p_state);
- inline int GetMouseButtonState(uint32 p_state);
-
-public:
- HaikuDirectWindow(BRect p_frame);
- ~HaikuDirectWindow();
-
- void SetHaikuGLView(HaikuGLView *p_view);
- void StartMessageRunner();
- void StopMessageRunner();
- void SetInput(InputDefault *p_input);
- void SetMainLoop(MainLoop *p_main_loop);
- inline void SetVideoMode(OS::VideoMode *video_mode) { current_video_mode = video_mode; };
- virtual bool QuitRequested();
- virtual void DirectConnected(direct_buffer_info *info);
- virtual void MessageReceived(BMessage *message);
- virtual void DispatchMessage(BMessage *message, BHandler *handler);
-
- inline Point2i GetLastMousePosition() { return last_mouse_position; };
- inline int GetLastButtonMask() { return last_button_mask; };
-};
-
-#endif
diff --git a/platform/haiku/haiku_gl_view.cpp b/platform/haiku/haiku_gl_view.cpp
deleted file mode 100644
index 970a1276fd..0000000000
--- a/platform/haiku/haiku_gl_view.cpp
+++ /dev/null
@@ -1,47 +0,0 @@
-/*************************************************************************/
-/* haiku_gl_view.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "haiku_gl_view.h"
-#include "main/main.h"
-
-HaikuGLView::HaikuGLView(BRect frame, uint32 type) :
- BGLView(frame, "GodotGLView", B_FOLLOW_ALL_SIDES, 0, type) {
-}
-
-void HaikuGLView::AttachedToWindow(void) {
- LockGL();
- BGLView::AttachedToWindow();
- UnlockGL();
- MakeFocus();
-}
-
-void HaikuGLView::Draw(BRect updateRect) {
- Main::force_redraw();
-}
diff --git a/platform/haiku/haiku_gl_view.h b/platform/haiku/haiku_gl_view.h
deleted file mode 100644
index 59e02d2367..0000000000
--- a/platform/haiku/haiku_gl_view.h
+++ /dev/null
@@ -1,45 +0,0 @@
-/*************************************************************************/
-/* haiku_gl_view.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef HAIKU_GL_VIEW_H
-#define HAIKU_GL_VIEW_H
-
-#include <kernel/image.h> // needed for image_id
-
-#include <GLView.h>
-
-class HaikuGLView : public BGLView {
-public:
- HaikuGLView(BRect frame, uint32 type);
- virtual void AttachedToWindow(void);
- virtual void Draw(BRect updateRect);
-};
-
-#endif
diff --git a/platform/haiku/key_mapping_haiku.cpp b/platform/haiku/key_mapping_haiku.cpp
deleted file mode 100644
index 692a1e5a78..0000000000
--- a/platform/haiku/key_mapping_haiku.cpp
+++ /dev/null
@@ -1,249 +0,0 @@
-/*************************************************************************/
-/* key_mapping_haiku.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include <InterfaceDefs.h>
-
-#include "core/os/keyboard.h"
-#include "key_mapping_haiku.h"
-
-struct _HaikuTranslatePair {
- unsigned int keysym;
- int32 keycode;
-};
-
-static _HaikuTranslatePair _mod_to_keycode[] = {
- { KEY_SHIFT, B_SHIFT_KEY },
- { KEY_ALT, B_COMMAND_KEY },
- { KEY_CONTROL, B_CONTROL_KEY },
- { KEY_CAPSLOCK, B_CAPS_LOCK },
- { KEY_SCROLLLOCK, B_SCROLL_LOCK },
- { KEY_NUMLOCK, B_NUM_LOCK },
- { KEY_SUPER_L, B_OPTION_KEY },
- { KEY_MENU, B_MENU_KEY },
- { KEY_SHIFT, B_LEFT_SHIFT_KEY },
- { KEY_SHIFT, B_RIGHT_SHIFT_KEY },
- { KEY_ALT, B_LEFT_COMMAND_KEY },
- { KEY_ALT, B_RIGHT_COMMAND_KEY },
- { KEY_CONTROL, B_LEFT_CONTROL_KEY },
- { KEY_CONTROL, B_RIGHT_CONTROL_KEY },
- { KEY_SUPER_L, B_LEFT_OPTION_KEY },
- { KEY_SUPER_R, B_RIGHT_OPTION_KEY },
- { KEY_UNKNOWN, 0 }
-};
-
-static _HaikuTranslatePair _fn_to_keycode[] = {
- { KEY_F1, B_F1_KEY },
- { KEY_F2, B_F2_KEY },
- { KEY_F3, B_F3_KEY },
- { KEY_F4, B_F4_KEY },
- { KEY_F5, B_F5_KEY },
- { KEY_F6, B_F6_KEY },
- { KEY_F7, B_F7_KEY },
- { KEY_F8, B_F8_KEY },
- { KEY_F9, B_F9_KEY },
- { KEY_F10, B_F10_KEY },
- { KEY_F11, B_F11_KEY },
- { KEY_F12, B_F12_KEY },
- //{ KEY_F13, ? },
- //{ KEY_F14, ? },
- //{ KEY_F15, ? },
- //{ KEY_F16, ? },
- { KEY_PRINT, B_PRINT_KEY },
- { KEY_SCROLLLOCK, B_SCROLL_KEY },
- { KEY_PAUSE, B_PAUSE_KEY },
- { KEY_UNKNOWN, 0 }
-};
-
-static _HaikuTranslatePair _hb_to_keycode[] = {
- { KEY_BACKSPACE, B_BACKSPACE },
- { KEY_TAB, B_TAB },
- { KEY_ENTER, B_RETURN },
- { KEY_CAPSLOCK, B_CAPS_LOCK },
- { KEY_ESCAPE, B_ESCAPE },
- { KEY_SPACE, B_SPACE },
- { KEY_PAGEUP, B_PAGE_UP },
- { KEY_PAGEDOWN, B_PAGE_DOWN },
- { KEY_END, B_END },
- { KEY_HOME, B_HOME },
- { KEY_LEFT, B_LEFT_ARROW },
- { KEY_UP, B_UP_ARROW },
- { KEY_RIGHT, B_RIGHT_ARROW },
- { KEY_DOWN, B_DOWN_ARROW },
- { KEY_PRINT, B_PRINT_KEY },
- { KEY_INSERT, B_INSERT },
- { KEY_DELETE, B_DELETE },
- // { KEY_HELP, ??? },
-
- { KEY_0, (0x30) },
- { KEY_1, (0x31) },
- { KEY_2, (0x32) },
- { KEY_3, (0x33) },
- { KEY_4, (0x34) },
- { KEY_5, (0x35) },
- { KEY_6, (0x36) },
- { KEY_7, (0x37) },
- { KEY_8, (0x38) },
- { KEY_9, (0x39) },
- { KEY_A, (0x61) },
- { KEY_B, (0x62) },
- { KEY_C, (0x63) },
- { KEY_D, (0x64) },
- { KEY_E, (0x65) },
- { KEY_F, (0x66) },
- { KEY_G, (0x67) },
- { KEY_H, (0x68) },
- { KEY_I, (0x69) },
- { KEY_J, (0x6A) },
- { KEY_K, (0x6B) },
- { KEY_L, (0x6C) },
- { KEY_M, (0x6D) },
- { KEY_N, (0x6E) },
- { KEY_O, (0x6F) },
- { KEY_P, (0x70) },
- { KEY_Q, (0x71) },
- { KEY_R, (0x72) },
- { KEY_S, (0x73) },
- { KEY_T, (0x74) },
- { KEY_U, (0x75) },
- { KEY_V, (0x76) },
- { KEY_W, (0x77) },
- { KEY_X, (0x78) },
- { KEY_Y, (0x79) },
- { KEY_Z, (0x7A) },
-
- /*
-{ KEY_PLAY, VK_PLAY},// (0xFA)
-{ KEY_STANDBY,VK_SLEEP },//(0x5F)
-{ KEY_BACK,VK_BROWSER_BACK},// (0xA6)
-{ KEY_FORWARD,VK_BROWSER_FORWARD},// (0xA7)
-{ KEY_REFRESH,VK_BROWSER_REFRESH},// (0xA8)
-{ KEY_STOP,VK_BROWSER_STOP},// (0xA9)
-{ KEY_SEARCH,VK_BROWSER_SEARCH},// (0xAA)
-{ KEY_FAVORITES, VK_BROWSER_FAVORITES},// (0xAB)
-{ KEY_HOMEPAGE,VK_BROWSER_HOME},// (0xAC)
-{ KEY_VOLUMEMUTE,VK_VOLUME_MUTE},// (0xAD)
-{ KEY_VOLUMEDOWN,VK_VOLUME_DOWN},// (0xAE)
-{ KEY_VOLUMEUP,VK_VOLUME_UP},// (0xAF)
-{ KEY_MEDIANEXT,VK_MEDIA_NEXT_TRACK},// (0xB0)
-{ KEY_MEDIAPREVIOUS,VK_MEDIA_PREV_TRACK},// (0xB1)
-{ KEY_MEDIASTOP,VK_MEDIA_STOP},// (0xB2)
-{ KEY_LAUNCHMAIL, VK_LAUNCH_MAIL},// (0xB4)
-{ KEY_LAUNCHMEDIA,VK_LAUNCH_MEDIA_SELECT},// (0xB5)
-{ KEY_LAUNCH0,VK_LAUNCH_APP1},// (0xB6)
-{ KEY_LAUNCH1,VK_LAUNCH_APP2},// (0xB7)
-*/
-
- { KEY_SEMICOLON, 0x3B },
- { KEY_EQUAL, 0x3D },
- { KEY_COLON, 0x2C },
- { KEY_MINUS, 0x2D },
- { KEY_PERIOD, 0x2E },
- { KEY_SLASH, 0x2F },
- { KEY_KP_MULTIPLY, 0x2A },
- { KEY_KP_ADD, 0x2B },
-
- { KEY_QUOTELEFT, 0x60 },
- { KEY_BRACKETLEFT, 0x5B },
- { KEY_BACKSLASH, 0x5C },
- { KEY_BRACKETRIGHT, 0x5D },
- { KEY_APOSTROPHE, 0x27 },
-
- { KEY_UNKNOWN, 0 }
-};
-
-unsigned int KeyMappingHaiku::get_keysym(int32 raw_char, int32 key) {
- if (raw_char == B_INSERT && key == 0x64) {
- return KEY_KP_0;
- }
- if (raw_char == B_END && key == 0x58) {
- return KEY_KP_1;
- }
- if (raw_char == B_DOWN_ARROW && key == 0x59) {
- return KEY_KP_2;
- }
- if (raw_char == B_PAGE_DOWN && key == 0x5A) {
- return KEY_KP_3;
- }
- if (raw_char == B_LEFT_ARROW && key == 0x48) {
- return KEY_KP_4;
- }
- if (raw_char == 0x35 && key == 0x49) {
- return KEY_KP_5;
- }
- if (raw_char == B_RIGHT_ARROW && key == 0x4A) {
- return KEY_KP_6;
- }
- if (raw_char == B_HOME && key == 0x37) {
- return KEY_KP_7;
- }
- if (raw_char == B_UP_ARROW && key == 0x38) {
- return KEY_KP_8;
- }
- if (raw_char == B_PAGE_UP && key == 0x39) {
- return KEY_KP_9;
- }
- if (raw_char == 0x2F && key == 0x23) {
- return KEY_KP_DIVIDE;
- }
- if (raw_char == 0x2D && key == 0x25) {
- return KEY_KP_SUBTRACT;
- }
- if (raw_char == B_DELETE && key == 0x65) {
- return KEY_KP_PERIOD;
- }
-
- if (raw_char == 0x10) {
- for (int i = 0; _fn_to_keycode[i].keysym != KEY_UNKNOWN; i++) {
- if (_fn_to_keycode[i].keycode == key) {
- return _fn_to_keycode[i].keysym;
- }
- }
-
- return KEY_UNKNOWN;
- }
-
- for (int i = 0; _hb_to_keycode[i].keysym != KEY_UNKNOWN; i++) {
- if (_hb_to_keycode[i].keycode == raw_char) {
- return _hb_to_keycode[i].keysym;
- }
- }
-
- return KEY_UNKNOWN;
-}
-
-unsigned int KeyMappingHaiku::get_modifier_keysym(int32 key) {
- for (int i = 0; _mod_to_keycode[i].keysym != KEY_UNKNOWN; i++) {
- if ((_mod_to_keycode[i].keycode & key) != 0) {
- return _mod_to_keycode[i].keysym;
- }
- }
-
- return KEY_UNKNOWN;
-}
diff --git a/platform/haiku/key_mapping_haiku.h b/platform/haiku/key_mapping_haiku.h
deleted file mode 100644
index e735108e44..0000000000
--- a/platform/haiku/key_mapping_haiku.h
+++ /dev/null
@@ -1,42 +0,0 @@
-/*************************************************************************/
-/* key_mapping_haiku.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef KEY_MAPPING_HAIKU_H
-#define KEY_MAPPING_HAIKU_H
-
-class KeyMappingHaiku {
- KeyMappingHaiku() {}
-
-public:
- static unsigned int get_keysym(int32 raw_char, int32 key);
- static unsigned int get_modifier_keysym(int32 key);
-};
-
-#endif
diff --git a/platform/haiku/logo.png b/platform/haiku/logo.png
deleted file mode 100644
index a2d8e242a6..0000000000
--- a/platform/haiku/logo.png
+++ /dev/null
Binary files differ
diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp
deleted file mode 100644
index 7a2591784f..0000000000
--- a/platform/haiku/os_haiku.cpp
+++ /dev/null
@@ -1,358 +0,0 @@
-/*************************************************************************/
-/* os_haiku.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "os_haiku.h"
-
-#include "drivers/gles2/rasterizer_gles2.h"
-#include "main/main.h"
-#include "servers/physics_3d/physics_server_3d_sw.h"
-#include "servers/rendering/rendering_server_raster.h"
-#include "servers/rendering/rendering_server_wrap_mt.h"
-
-#include <Screen.h>
-
-OS_Haiku::OS_Haiku() {
-#ifdef MEDIA_KIT_ENABLED
- AudioDriverManager::add_driver(&driver_media_kit);
-#endif
-};
-
-void OS_Haiku::run() {
- if (!main_loop) {
- return;
- }
-
- main_loop->init();
- context_gl->release_current();
-
- // TODO: clean up
- BMessenger *bms = new BMessenger(window);
- BMessage *msg = new BMessage();
- bms->SendMessage(LOCKGL_MSG, msg);
-
- window->StartMessageRunner();
- app->Run();
- window->StopMessageRunner();
-
- delete app;
-
- delete bms;
- delete msg;
- main_loop->finish();
-}
-
-String OS_Haiku::get_name() const {
- return "Haiku";
-}
-
-int OS_Haiku::get_video_driver_count() const {
- return 1;
-}
-
-const char *OS_Haiku::get_video_driver_name(int p_driver) const {
- return "GLES2";
-}
-
-int OS_Haiku::get_current_video_driver() const {
- return video_driver_index;
-}
-
-Error OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
- main_loop = nullptr;
- current_video_mode = p_desired;
-
- app = new HaikuApplication();
-
- BRect frame;
- frame.Set(50, 50, 50 + current_video_mode.width - 1, 50 + current_video_mode.height - 1);
-
- window = new HaikuDirectWindow(frame);
- window->SetVideoMode(&current_video_mode);
-
- if (current_video_mode.fullscreen) {
- window->SetFullScreen(true);
- }
-
- if (!current_video_mode.resizable) {
- uint32 flags = window->Flags();
- flags |= B_NOT_RESIZABLE;
- window->SetFlags(flags);
- }
-
-#if defined(OPENGL_ENABLED)
- context_gl = memnew(ContextGL_Haiku(window));
- context_gl->initialize();
- context_gl->make_current();
- context_gl->set_use_vsync(current_video_mode.use_vsync);
- // FIXME: That's not how the rasterizer setup should happen.
- RasterizerGLES2::register_config();
- RasterizerGLES2::make_current();
-#endif
-
- rendering_server = memnew(RenderingServerRaster);
- // FIXME: Reimplement threaded rendering
- if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
- rendering_server = memnew(RenderingServerWrapMT(rendering_server, false));
- }
-
- ERR_FAIL_COND_V(!rendering_server, ERR_UNAVAILABLE);
-
- video_driver_index = p_video_driver;
-
- input = memnew(InputDefault);
- window->SetInput(input);
-
- window->Show();
- rendering_server->init();
-
- AudioDriverManager::initialize(p_audio_driver);
-
- return OK;
-}
-
-void OS_Haiku::finalize() {
- if (main_loop) {
- memdelete(main_loop);
- }
-
- main_loop = nullptr;
-
- rendering_server->finish();
- memdelete(rendering_server);
-
- memdelete(input);
-
-#if defined(OPENGL_ENABLED)
- memdelete(context_gl);
-#endif
-}
-
-void OS_Haiku::set_main_loop(MainLoop *p_main_loop) {
- main_loop = p_main_loop;
- input->set_main_loop(p_main_loop);
- window->SetMainLoop(p_main_loop);
-}
-
-MainLoop *OS_Haiku::get_main_loop() const {
- return main_loop;
-}
-
-void OS_Haiku::delete_main_loop() {
- if (main_loop) {
- memdelete(main_loop);
- }
-
- main_loop = nullptr;
- window->SetMainLoop(nullptr);
-}
-
-void OS_Haiku::release_rendering_thread() {
- context_gl->release_current();
-}
-
-void OS_Haiku::make_rendering_thread() {
- context_gl->make_current();
-}
-
-bool OS_Haiku::can_draw() const {
- // TODO: implement
- return true;
-}
-
-void OS_Haiku::swap_buffers() {
- context_gl->swap_buffers();
-}
-
-Point2 OS_Haiku::get_mouse_position() const {
- return window->GetLastMousePosition();
-}
-
-int OS_Haiku::get_mouse_button_state() const {
- return window->GetLastButtonMask();
-}
-
-void OS_Haiku::set_cursor_shape(CursorShape p_shape) {
- //ERR_PRINT("set_cursor_shape() NOT IMPLEMENTED");
-}
-
-OS::CursorShape OS_Haiku::get_cursor_shape() const {
- // TODO: implement get_cursor_shape
-}
-
-void OS_Haiku::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
- // TODO
-}
-
-int OS_Haiku::get_screen_count() const {
- // TODO: implement get_screen_count()
- return 1;
-}
-
-int OS_Haiku::get_current_screen() const {
- // TODO: implement get_current_screen()
- return 0;
-}
-
-void OS_Haiku::set_current_screen(int p_screen) {
- // TODO: implement set_current_screen()
-}
-
-Point2 OS_Haiku::get_screen_position(int p_screen) const {
- // TODO: make this work with the p_screen parameter
- BScreen *screen = new BScreen(window);
- BRect frame = screen->Frame();
- delete screen;
- return Point2i(frame.left, frame.top);
-}
-
-Size2 OS_Haiku::get_screen_size(int p_screen) const {
- // TODO: make this work with the p_screen parameter
- BScreen *screen = new BScreen(window);
- BRect frame = screen->Frame();
- delete screen;
- return Size2i(frame.IntegerWidth() + 1, frame.IntegerHeight() + 1);
-}
-
-void OS_Haiku::set_window_title(const String &p_title) {
- window->SetTitle(p_title.utf8().get_data());
-}
-
-Size2 OS_Haiku::get_window_size() const {
- BSize size = window->Size();
- return Size2i(size.IntegerWidth() + 1, size.IntegerHeight() + 1);
-}
-
-void OS_Haiku::set_window_size(const Size2 p_size) {
- // TODO: why does it stop redrawing after this is called?
- window->ResizeTo(p_size.x, p_size.y);
-}
-
-Point2 OS_Haiku::get_window_position() const {
- BPoint point(0, 0);
- window->ConvertToScreen(&point);
- return Point2i(point.x, point.y);
-}
-
-void OS_Haiku::set_window_position(const Point2 &p_position) {
- window->MoveTo(p_position.x, p_position.y);
-}
-
-void OS_Haiku::set_window_fullscreen(bool p_enabled) {
- window->SetFullScreen(p_enabled);
- current_video_mode.fullscreen = p_enabled;
- rendering_server->init();
-}
-
-bool OS_Haiku::is_window_fullscreen() const {
- return current_video_mode.fullscreen;
-}
-
-void OS_Haiku::set_window_resizable(bool p_enabled) {
- uint32 flags = window->Flags();
-
- if (p_enabled) {
- flags &= ~(B_NOT_RESIZABLE);
- } else {
- flags |= B_NOT_RESIZABLE;
- }
-
- window->SetFlags(flags);
- current_video_mode.resizable = p_enabled;
-}
-
-bool OS_Haiku::is_window_resizable() const {
- return current_video_mode.resizable;
-}
-
-void OS_Haiku::set_window_minimized(bool p_enabled) {
- window->Minimize(p_enabled);
-}
-
-bool OS_Haiku::is_window_minimized() const {
- return window->IsMinimized();
-}
-
-void OS_Haiku::set_window_maximized(bool p_enabled) {
- window->Minimize(!p_enabled);
-}
-
-bool OS_Haiku::is_window_maximized() const {
- return !window->IsMinimized();
-}
-
-void OS_Haiku::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
- ERR_PRINT("set_video_mode() NOT IMPLEMENTED");
-}
-
-OS::VideoMode OS_Haiku::get_video_mode(int p_screen) const {
- return current_video_mode;
-}
-
-void OS_Haiku::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
- ERR_PRINT("get_fullscreen_mode_list() NOT IMPLEMENTED");
-}
-
-String OS_Haiku::get_executable_path() const {
- return OS::get_executable_path();
-}
-
-bool OS_Haiku::_check_internal_feature_support(const String &p_feature) {
- return p_feature == "pc";
-}
-
-String OS_Haiku::get_config_path() const {
- if (has_environment("XDG_CONFIG_HOME")) {
- return get_environment("XDG_CONFIG_HOME");
- } else if (has_environment("HOME")) {
- return get_environment("HOME").plus_file("config/settings");
- } else {
- return ".";
- }
-}
-
-String OS_Haiku::get_data_path() const {
- if (has_environment("XDG_DATA_HOME")) {
- return get_environment("XDG_DATA_HOME");
- } else if (has_environment("HOME")) {
- return get_environment("HOME").plus_file("config/data");
- } else {
- return get_config_path();
- }
-}
-
-String OS_Haiku::get_cache_path() const {
- if (has_environment("XDG_CACHE_HOME")) {
- return get_environment("XDG_CACHE_HOME");
- } else if (has_environment("HOME")) {
- return get_environment("HOME").plus_file("config/cache");
- } else {
- return get_config_path();
- }
-}
diff --git a/platform/haiku/os_haiku.h b/platform/haiku/os_haiku.h
deleted file mode 100644
index d3ef9400d4..0000000000
--- a/platform/haiku/os_haiku.h
+++ /dev/null
@@ -1,123 +0,0 @@
-/*************************************************************************/
-/* os_haiku.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef OS_HAIKU_H
-#define OS_HAIKU_H
-
-#include "audio_driver_media_kit.h"
-#include "context_gl_haiku.h"
-#include "core/input/input.h"
-#include "drivers/unix/os_unix.h"
-#include "haiku_application.h"
-#include "haiku_direct_window.h"
-#include "servers/audio_server.h"
-#include "servers/rendering_server.h"
-
-class OS_Haiku : public OS_Unix {
-private:
- HaikuApplication *app;
- HaikuDirectWindow *window;
- MainLoop *main_loop;
- InputDefault *input;
- RenderingServer *rendering_server;
- VideoMode current_video_mode;
- int video_driver_index;
-
-#ifdef MEDIA_KIT_ENABLED
- AudioDriverMediaKit driver_media_kit;
-#endif
-
-#if defined(OPENGL_ENABLED)
- ContextGL_Haiku *context_gl;
-#endif
-
- virtual void delete_main_loop();
-
-protected:
- virtual int get_video_driver_count() const;
- virtual const char *get_video_driver_name(int p_driver) const;
- virtual int get_current_video_driver() const;
-
- virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
- virtual void finalize();
-
- virtual void set_main_loop(MainLoop *p_main_loop);
-
-public:
- OS_Haiku();
- void run();
-
- virtual String get_name() const;
-
- virtual MainLoop *get_main_loop() const;
-
- virtual bool can_draw() const;
- virtual void release_rendering_thread();
- virtual void make_rendering_thread();
- virtual void swap_buffers();
-
- virtual Point2 get_mouse_position() const;
- virtual int get_mouse_button_state() const;
- virtual void set_cursor_shape(CursorShape p_shape);
- virtual CursorShape get_cursor_shape() const;
- virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
-
- virtual int get_screen_count() const;
- virtual int get_current_screen() const;
- virtual void set_current_screen(int p_screen);
- virtual Point2 get_screen_position(int p_screen = -1) const;
- virtual Size2 get_screen_size(int p_screen = -1) const;
- virtual void set_window_title(const String &p_title);
- virtual Size2 get_window_size() const;
- virtual void set_window_size(const Size2 p_size);
- virtual Point2 get_window_position() const;
- virtual void set_window_position(const Point2 &p_position);
- virtual void set_window_fullscreen(bool p_enabled);
- virtual bool is_window_fullscreen() const;
- virtual void set_window_resizable(bool p_enabled);
- virtual bool is_window_resizable() const;
- virtual void set_window_minimized(bool p_enabled);
- virtual bool is_window_minimized() const;
- virtual void set_window_maximized(bool p_enabled);
- virtual bool is_window_maximized() const;
-
- virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0);
- virtual VideoMode get_video_mode(int p_screen = 0) const;
- virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const;
- virtual String get_executable_path() const;
-
- virtual bool _check_internal_feature_support(const String &p_feature);
-
- virtual String get_config_path() const;
- virtual String get_data_path() const;
- virtual String get_cache_path() const;
-};
-
-#endif
diff --git a/platform/haiku/platform_config.h b/platform/haiku/platform_config.h
deleted file mode 100644
index f2d5418adf..0000000000
--- a/platform/haiku/platform_config.h
+++ /dev/null
@@ -1,36 +0,0 @@
-/*************************************************************************/
-/* platform_config.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include <alloca.h>
-
-// for ifaddrs.h needed in drivers/unix/ip_unix.cpp
-#define _BSD_SOURCE 1
-
-#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h"
diff --git a/platform/iphone/SCsub b/platform/iphone/SCsub
index a48629f720..b72d29149c 100644
--- a/platform/iphone/SCsub
+++ b/platform/iphone/SCsub
@@ -20,6 +20,9 @@ iphone_lib = [
env_ios = env.Clone()
ios_lib = env_ios.add_library("iphone", iphone_lib)
+# (iOS) Enable module support
+env_ios.Append(CCFLAGS=["-fmodules", "-fcxx-modules"])
+
def combine_libs(target=None, source=None, env=None):
lib_path = target[0].srcnode().abspath
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp
index aadc60175b..4393a4ae9f 100644
--- a/platform/iphone/export/export.cpp
+++ b/platform/iphone/export/export.cpp
@@ -343,6 +343,9 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_
} else if (lines[i].find("$push_notifications") != -1) {
bool is_on = p_preset->get("capabilities/push_notifications");
strnew += lines[i].replace("$push_notifications", is_on ? "1" : "0") + "\n";
+ } else if (lines[i].find("$entitlements_push_notifications") != -1) {
+ bool is_on = p_preset->get("capabilities/push_notifications");
+ strnew += lines[i].replace("$entitlements_push_notifications", is_on ? "<key>aps-environment</key><string>development</string>" : "") + "\n";
} else if (lines[i].find("$required_device_capabilities") != -1) {
String capabilities;
@@ -790,17 +793,33 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese
String pbx_frameworks_refs;
String pbx_resources_build;
String pbx_resources_refs;
+ String pbx_embeded_frameworks;
const String file_info_format = String("$build_id = {isa = PBXBuildFile; fileRef = $ref_id; };\n") +
"$ref_id = {isa = PBXFileReference; lastKnownFileType = $file_type; name = \"$name\"; path = \"$file_path\"; sourceTree = \"<group>\"; };\n";
+
for (int i = 0; i < p_additional_assets.size(); ++i) {
+ String additional_asset_info_format = file_info_format;
+
String build_id = (++current_id).str();
String ref_id = (++current_id).str();
+ String framework_id = "";
+
const IOSExportAsset &asset = p_additional_assets[i];
String type;
if (asset.exported_path.ends_with(".framework")) {
+ additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n";
+ framework_id = (++current_id).str();
+ pbx_embeded_frameworks += framework_id + ",\n";
+
type = "wrapper.framework";
+ } else if (asset.exported_path.ends_with(".xcframework")) {
+ additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n";
+ framework_id = (++current_id).str();
+ pbx_embeded_frameworks += framework_id + ",\n";
+
+ type = "wrapper.xcframework";
} else if (asset.exported_path.ends_with(".dylib")) {
type = "compiled.mach-o.dylib";
} else if (asset.exported_path.ends_with(".a")) {
@@ -825,7 +844,10 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese
format_dict["name"] = asset.exported_path.get_file();
format_dict["file_path"] = asset.exported_path;
format_dict["file_type"] = type;
- pbx_files += file_info_format.format(format_dict, "$_");
+ if (framework_id.length() > 0) {
+ format_dict["framework_id"] = framework_id;
+ }
+ pbx_files += additional_asset_info_format.format(format_dict, "$_");
}
// Note, frameworks like gamekit are always included in our project.pbxprof file
@@ -859,6 +881,7 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese
str = str.replace("$additional_pbx_frameworks_refs", pbx_frameworks_refs);
str = str.replace("$additional_pbx_resources_build", pbx_resources_build);
str = str.replace("$additional_pbx_resources_refs", pbx_resources_refs);
+ str = str.replace("$pbx_embeded_frameworks", pbx_embeded_frameworks);
CharString cs = str.utf8();
p_project_data.resize(cs.size() - 1);
@@ -889,8 +912,39 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir
memdelete(filesystem_da);
return ERR_FILE_NOT_FOUND;
}
- String additional_dir = p_is_framework && asset.ends_with(".dylib") ? "/dylibs/" : "/";
- String destination_dir = p_out_dir + additional_dir + asset.get_base_dir().replace("res://", "");
+
+ String base_dir = asset.get_base_dir().replace("res://", "");
+ String destination_dir;
+ String destination;
+ String asset_path;
+ bool create_framework = false;
+
+ if (p_is_framework && asset.ends_with(".dylib")) {
+ // For iOS we need to turn .dylib into .framework
+ // to be able to send application to AppStore
+ destination_dir = p_out_dir.plus_file("dylibs").plus_file(base_dir);
+
+ String file_name = asset.get_basename().get_file();
+ String framework_name = file_name + ".framework";
+
+ destination_dir = destination_dir.plus_file(framework_name);
+ destination = destination_dir.plus_file(file_name);
+ asset_path = destination_dir;
+ create_framework = true;
+ } else if (p_is_framework && (asset.ends_with(".framework") || asset.ends_with(".xcframework"))) {
+ destination_dir = p_out_dir.plus_file("dylibs").plus_file(base_dir);
+
+ String file_name = asset.get_file();
+ destination = destination_dir.plus_file(file_name);
+ asset_path = destination;
+ } else {
+ destination_dir = p_out_dir.plus_file(base_dir);
+
+ String file_name = asset.get_file();
+ destination = destination_dir.plus_file(file_name);
+ asset_path = destination;
+ }
+
if (!filesystem_da->dir_exists(destination_dir)) {
Error make_dir_err = filesystem_da->make_dir_recursive(destination_dir);
if (make_dir_err) {
@@ -900,15 +954,66 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir
}
}
- String destination = destination_dir.plus_file(asset.get_file());
Error err = dir_exists ? da->copy_dir(asset, destination) : da->copy(asset, destination);
memdelete(da);
if (err) {
memdelete(filesystem_da);
return err;
}
- IOSExportAsset exported_asset = { destination, p_is_framework };
+ IOSExportAsset exported_asset = { asset_path, p_is_framework };
r_exported_assets.push_back(exported_asset);
+
+ if (create_framework) {
+ String file_name = asset.get_basename().get_file();
+ String framework_name = file_name + ".framework";
+
+ // Performing `install_name_tool -id @rpath/{name}.framework/{name} ./{name}` on dylib
+ {
+ List<String> install_name_args;
+ install_name_args.push_back("-id");
+ install_name_args.push_back(String("@rpath").plus_file(framework_name).plus_file(file_name));
+ install_name_args.push_back(destination);
+
+ OS::get_singleton()->execute("install_name_tool", install_name_args, true);
+ }
+
+ // Creating Info.plist
+ {
+ String info_plist_format = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n"
+ "<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">\n"
+ "<plist version=\"1.0\">\n"
+ "<dict>\n"
+ "<key>CFBundleShortVersionString</key>\n"
+ "<string>1.0</string>\n"
+ "<key>CFBundleIdentifier</key>\n"
+ "<string>com.gdnative.framework.$name</string>\n"
+ "<key>CFBundleName</key>\n"
+ "<string>$name</string>\n"
+ "<key>CFBundleExecutable</key>\n"
+ "<string>$name</string>\n"
+ "<key>DTPlatformName</key>\n"
+ "<string>iphoneos</string>\n"
+ "<key>CFBundleInfoDictionaryVersion</key>\n"
+ "<string>6.0</string>\n"
+ "<key>CFBundleVersion</key>\n"
+ "<string>1</string>\n"
+ "<key>CFBundlePackageType</key>\n"
+ "<string>FMWK</string>\n"
+ "<key>MinimumOSVersion</key>\n"
+ "<string>10.0</string>\n"
+ "</dict>\n"
+ "</plist>";
+
+ String info_plist = info_plist_format.replace("$name", file_name);
+
+ FileAccess *f = FileAccess::open(asset_path.plus_file("Info.plist"), FileAccess::WRITE);
+ if (f) {
+ f->store_string(info_plist);
+ f->close();
+ memdelete(f);
+ }
+ }
+ }
}
}
memdelete(filesystem_da);
@@ -1066,6 +1171,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
files_to_parse.insert("godot_ios/dummy.cpp");
files_to_parse.insert("godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata");
files_to_parse.insert("godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme");
+ files_to_parse.insert("godot_ios/godot_ios.entitlements");
IOSConfigData config_data = {
pkg_name,
diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm
index a2efd6691b..548dcc549d 100644
--- a/platform/iphone/in_app_store.mm
+++ b/platform/iphone/in_app_store.mm
@@ -207,7 +207,7 @@ Error InAppStore::restore_purchases() {
NSString *receipt_to_send = nil;
if (receipt != nil) {
- receipt_to_send = [receipt description];
+ receipt_to_send = [receipt base64EncodedStringWithOptions:0];
}
Dictionary receipt_ret;
receipt_ret["receipt"] = String::utf8(receipt_to_send != nil ? [receipt_to_send UTF8String] : "");
diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp
index b8914414e6..9604914b2c 100644
--- a/platform/javascript/audio_driver_javascript.cpp
+++ b/platform/javascript/audio_driver_javascript.cpp
@@ -36,6 +36,15 @@
AudioDriverJavaScript *AudioDriverJavaScript::singleton = nullptr;
+bool AudioDriverJavaScript::is_available() {
+ return EM_ASM_INT({
+ if (!(window.AudioContext || window.webkitAudioContext)) {
+ return 0;
+ }
+ return 1;
+ }) != 0;
+}
+
const char *AudioDriverJavaScript::get_name() const {
return "JavaScript";
}
@@ -207,12 +216,14 @@ void AudioDriverJavaScript::finish_async() {
/* clang-format off */
EM_ASM({
- var ref = Module.IDHandler.get($0);
+ const id = $0;
+ var ref = Module.IDHandler.get(id);
Module.async_finish.push(new Promise(function(accept, reject) {
if (!ref) {
- console.log("Ref not found!", $0, Module.IDHandler);
+ console.log("Ref not found!", id, Module.IDHandler);
setTimeout(accept, 0);
} else {
+ Module.IDHandler.remove(id);
const context = ref['context'];
// Disconnect script and input.
ref['script'].disconnect();
@@ -226,7 +237,6 @@ void AudioDriverJavaScript::finish_async() {
});
}
}));
- Module.IDHandler.remove($0);
}, id);
/* clang-format on */
}
@@ -293,9 +303,5 @@ Error AudioDriverJavaScript::capture_stop() {
}
AudioDriverJavaScript::AudioDriverJavaScript() {
- _driver_id = 0;
- internal_buffer = nullptr;
- buffer_length = 0;
-
singleton = this;
}
diff --git a/platform/javascript/audio_driver_javascript.h b/platform/javascript/audio_driver_javascript.h
index 9b26be001e..f029a91db0 100644
--- a/platform/javascript/audio_driver_javascript.h
+++ b/platform/javascript/audio_driver_javascript.h
@@ -34,12 +34,13 @@
#include "servers/audio_server.h"
class AudioDriverJavaScript : public AudioDriver {
- float *internal_buffer;
+ float *internal_buffer = nullptr;
- int _driver_id;
- int buffer_length;
+ int _driver_id = 0;
+ int buffer_length = 0;
public:
+ static bool is_available();
void mix_to_js();
void process_capture(float sample);
diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp
index 0312efb377..2f0a2faa83 100644
--- a/platform/javascript/display_server_javascript.cpp
+++ b/platform/javascript/display_server_javascript.cpp
@@ -44,18 +44,15 @@
#define DOM_BUTTON_XBUTTON1 3
#define DOM_BUTTON_XBUTTON2 4
+char DisplayServerJavaScript::canvas_id[256] = { 0 };
+static bool cursor_inside_canvas = true;
+
DisplayServerJavaScript *DisplayServerJavaScript::get_singleton() {
return static_cast<DisplayServerJavaScript *>(DisplayServer::get_singleton());
}
// Window (canvas)
-extern "C" EMSCRIPTEN_KEEPALIVE void _set_canvas_id(uint8_t *p_data, int p_data_size) {
- DisplayServerJavaScript *display = DisplayServerJavaScript::get_singleton();
- display->canvas_id.parse_utf8((const char *)p_data, p_data_size);
- display->canvas_id = "#" + display->canvas_id;
-}
-
-static void focus_canvas() {
+void DisplayServerJavaScript::focus_canvas() {
/* clang-format off */
EM_ASM(
Module['canvas'].focus();
@@ -63,7 +60,7 @@ static void focus_canvas() {
/* clang-format on */
}
-static bool is_canvas_focused() {
+bool DisplayServerJavaScript::is_canvas_focused() {
/* clang-format off */
return EM_ASM_INT_V(
return document.activeElement == Module['canvas'];
@@ -71,8 +68,21 @@ static bool is_canvas_focused() {
/* clang-format on */
}
-static Point2 compute_position_in_canvas(int x, int y) {
- DisplayServerJavaScript *display = DisplayServerJavaScript::get_singleton();
+bool DisplayServerJavaScript::check_size_force_redraw() {
+ int canvas_width;
+ int canvas_height;
+ emscripten_get_canvas_element_size(DisplayServerJavaScript::canvas_id, &canvas_width, &canvas_height);
+ if (last_width != canvas_width || last_height != canvas_height) {
+ last_width = canvas_width;
+ last_height = canvas_height;
+ // Update the framebuffer size and for redraw.
+ emscripten_set_canvas_element_size(DisplayServerJavaScript::canvas_id, canvas_width, canvas_height);
+ return true;
+ }
+ return false;
+}
+
+Point2 DisplayServerJavaScript::compute_position_in_canvas(int p_x, int p_y) {
int canvas_x = EM_ASM_INT({
return Module['canvas'].getBoundingClientRect().x;
});
@@ -81,23 +91,22 @@ static Point2 compute_position_in_canvas(int x, int y) {
});
int canvas_width;
int canvas_height;
- emscripten_get_canvas_element_size(display->canvas_id.utf8().get_data(), &canvas_width, &canvas_height);
+ emscripten_get_canvas_element_size(canvas_id, &canvas_width, &canvas_height);
double element_width;
double element_height;
- emscripten_get_element_css_size(display->canvas_id.utf8().get_data(), &element_width, &element_height);
+ emscripten_get_element_css_size(canvas_id, &element_width, &element_height);
- return Point2((int)(canvas_width / element_width * (x - canvas_x)),
- (int)(canvas_height / element_height * (y - canvas_y)));
+ return Point2((int)(canvas_width / element_width * (p_x - canvas_x)),
+ (int)(canvas_height / element_height * (p_y - canvas_y)));
}
-static bool cursor_inside_canvas = true;
-
EM_BOOL DisplayServerJavaScript::fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data) {
DisplayServerJavaScript *display = get_singleton();
// Empty ID is canvas.
String target_id = String::utf8(p_event->id);
- if (target_id.empty() || "#" + target_id == display->canvas_id) {
+ String canvas_str_id = String::utf8(canvas_id);
+ if (target_id.empty() || target_id == canvas_str_id) {
// This event property is the only reliable data on
// browser fullscreen state.
if (p_event->isFullscreen) {
@@ -131,14 +140,14 @@ extern "C" EMSCRIPTEN_KEEPALIVE void _drop_files_callback(char *p_filev[], int p
// Keys
template <typename T>
-static void dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event) {
+void DisplayServerJavaScript::dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event) {
godot_event->set_shift(emscripten_event_ptr->shiftKey);
godot_event->set_alt(emscripten_event_ptr->altKey);
godot_event->set_control(emscripten_event_ptr->ctrlKey);
godot_event->set_metakey(emscripten_event_ptr->metaKey);
}
-static Ref<InputEventKey> setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) {
+Ref<InputEventKey> DisplayServerJavaScript::setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) {
Ref<InputEventKey> ev;
ev.instance();
ev->set_echo(emscripten_event->repeat);
@@ -289,7 +298,7 @@ EM_BOOL DisplayServerJavaScript::mousemove_callback(int p_event_type, const Emsc
}
// Cursor
-static const char *godot2dom_cursor(DisplayServer::CursorShape p_shape) {
+const char *DisplayServerJavaScript::godot2dom_cursor(DisplayServer::CursorShape p_shape) {
switch (p_shape) {
case DisplayServer::CURSOR_ARROW:
return "auto";
@@ -330,7 +339,7 @@ static const char *godot2dom_cursor(DisplayServer::CursorShape p_shape) {
}
}
-static void set_css_cursor(const char *p_cursor) {
+void DisplayServerJavaScript::set_css_cursor(const char *p_cursor) {
/* clang-format off */
EM_ASM_({
Module['canvas'].style.cursor = UTF8ToString($0);
@@ -338,7 +347,7 @@ static void set_css_cursor(const char *p_cursor) {
/* clang-format on */
}
-static bool is_css_cursor_hidden() {
+bool DisplayServerJavaScript::is_css_cursor_hidden() const {
/* clang-format off */
return EM_ASM_INT({
return Module['canvas'].style.cursor === 'none';
@@ -820,23 +829,6 @@ DisplayServer *DisplayServerJavaScript::create_func(const String &p_rendering_dr
}
DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
- /* clang-format off */
- EM_ASM({
- const canvas = Module['canvas'];
- var enc = new TextEncoder("utf-8");
- var buffer = new Uint8Array(enc.encode(canvas.id));
- var len = buffer.byteLength;
- var out = _malloc(len);
- HEAPU8.set(buffer, out);
- ccall("_set_canvas_id",
- "void",
- ["number", "number"],
- [out, len]
- );
- _free(out);
- });
- /* clang-format on */
-
RasterizerDummy::make_current(); // TODO GLES2 in Godot 4.0... or webgpu?
#if 0
EmscriptenWebGLContextAttributes attributes;
@@ -859,7 +851,7 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive
gl_initialization_error = true;
}
- EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(canvas_id.utf8().get_data(), &attributes);
+ EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(canvas_id, &attributes);
if (emscripten_webgl_make_context_current(ctx) != EMSCRIPTEN_RESULT_SUCCESS) {
gl_initialization_error = true;
}
@@ -881,7 +873,6 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive
}
EMSCRIPTEN_RESULT result;
- CharString id = canvas_id.utf8();
#define EM_CHECK(ev) \
if (result != EMSCRIPTEN_RESULT_SUCCESS) \
ERR_PRINT("Error while setting " #ev " callback: Code " + itos(result));
@@ -895,16 +886,16 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive
// JavaScript APIs. For APIs that are not (sufficiently) exposed, EM_ASM
// is used below.
SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, mousemove, mousemove_callback)
- SET_EM_CALLBACK(id.get_data(), mousedown, mouse_button_callback)
+ SET_EM_CALLBACK(canvas_id, mousedown, mouse_button_callback)
SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, mouseup, mouse_button_callback)
- SET_EM_CALLBACK(id.get_data(), wheel, wheel_callback)
- SET_EM_CALLBACK(id.get_data(), touchstart, touch_press_callback)
- SET_EM_CALLBACK(id.get_data(), touchmove, touchmove_callback)
- SET_EM_CALLBACK(id.get_data(), touchend, touch_press_callback)
- SET_EM_CALLBACK(id.get_data(), touchcancel, touch_press_callback)
- SET_EM_CALLBACK(id.get_data(), keydown, keydown_callback)
- SET_EM_CALLBACK(id.get_data(), keypress, keypress_callback)
- SET_EM_CALLBACK(id.get_data(), keyup, keyup_callback)
+ SET_EM_CALLBACK(canvas_id, wheel, wheel_callback)
+ SET_EM_CALLBACK(canvas_id, touchstart, touch_press_callback)
+ SET_EM_CALLBACK(canvas_id, touchmove, touchmove_callback)
+ SET_EM_CALLBACK(canvas_id, touchend, touch_press_callback)
+ SET_EM_CALLBACK(canvas_id, touchcancel, touch_press_callback)
+ SET_EM_CALLBACK(canvas_id, keydown, keydown_callback)
+ SET_EM_CALLBACK(canvas_id, keypress, keypress_callback)
+ SET_EM_CALLBACK(canvas_id, keyup, keyup_callback)
SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, fullscreenchange, fullscreen_change_callback)
SET_EM_CALLBACK_NOTARGET(gamepadconnected, gamepad_change_callback)
SET_EM_CALLBACK_NOTARGET(gamepaddisconnected, gamepad_change_callback)
@@ -1012,7 +1003,7 @@ Size2i DisplayServerJavaScript::screen_get_size(int p_screen) const {
Rect2i DisplayServerJavaScript::screen_get_usable_rect(int p_screen) const {
int canvas[2];
- emscripten_get_canvas_element_size(canvas_id.utf8().get_data(), canvas, canvas + 1);
+ emscripten_get_canvas_element_size(canvas_id, canvas, canvas + 1);
return Rect2i(0, 0, canvas[0], canvas[1]);
}
@@ -1103,12 +1094,14 @@ Size2i DisplayServerJavaScript::window_get_min_size(WindowID p_window) const {
}
void DisplayServerJavaScript::window_set_size(const Size2i p_size, WindowID p_window) {
- emscripten_set_canvas_element_size(canvas_id.utf8().get_data(), p_size.x, p_size.y);
+ last_width = p_size.x;
+ last_height = p_size.y;
+ emscripten_set_canvas_element_size(canvas_id, p_size.x, p_size.y);
}
Size2i DisplayServerJavaScript::window_get_size(WindowID p_window) const {
int canvas[2];
- emscripten_get_canvas_element_size(canvas_id.utf8().get_data(), canvas, canvas + 1);
+ emscripten_get_canvas_element_size(canvas_id, canvas, canvas + 1);
return Size2(canvas[0], canvas[1]);
}
@@ -1134,7 +1127,7 @@ void DisplayServerJavaScript::window_set_mode(WindowMode p_mode, WindowID p_wind
strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
strategy.canvasResizedCallback = nullptr;
- EMSCRIPTEN_RESULT result = emscripten_request_fullscreen_strategy(canvas_id.utf8().get_data(), false, &strategy);
+ EMSCRIPTEN_RESULT result = emscripten_request_fullscreen_strategy(canvas_id, false, &strategy);
ERR_FAIL_COND_MSG(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED, "Enabling fullscreen is only possible from an input callback for the HTML5 platform.");
ERR_FAIL_COND_MSG(result != EMSCRIPTEN_RESULT_SUCCESS, "Enabling fullscreen is only possible from an input callback for the HTML5 platform.");
} break;
diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h
index 9860ecdf98..b149665d67 100644
--- a/platform/javascript/display_server_javascript.h
+++ b/platform/javascript/display_server_javascript.h
@@ -53,6 +53,21 @@ class DisplayServerJavaScript : public DisplayServer {
double last_click_ms = 0;
int last_click_button_index = -1;
+ int last_width = 0;
+ int last_height = 0;
+
+ // utilities
+ static Point2 compute_position_in_canvas(int p_x, int p_y);
+ static void focus_canvas();
+ static bool is_canvas_focused();
+ template <typename T>
+ static void dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event);
+ static Ref<InputEventKey> setup_key_event(const EmscriptenKeyboardEvent *emscripten_event);
+ static const char *godot2dom_cursor(DisplayServer::CursorShape p_shape);
+ static void set_css_cursor(const char *p_cursor);
+ bool is_css_cursor_hidden() const;
+
+ // events
static EM_BOOL fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data);
static EM_BOOL keydown_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data);
@@ -81,17 +96,20 @@ protected:
public:
// Override return type to make writing static callbacks less tedious.
static DisplayServerJavaScript *get_singleton();
+ static char canvas_id[256];
WindowMode window_mode = WINDOW_MODE_WINDOWED;
String clipboard;
- String canvas_id;
Callable window_event_callback;
Callable input_event_callback;
Callable input_text_callback;
Callable drop_files_callback;
+ // utilities
+ bool check_size_force_redraw();
+
// from DisplayServer
virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
virtual bool has_feature(Feature p_feature) const;
diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp
index fd61c46e63..99672745e7 100644
--- a/platform/javascript/javascript_main.cpp
+++ b/platform/javascript/javascript_main.cpp
@@ -30,11 +30,13 @@
#include "core/io/resource_loader.h"
#include "main/main.h"
-#include "os_javascript.h"
+#include "platform/javascript/display_server_javascript.h"
+#include "platform/javascript/os_javascript.h"
#include <emscripten/emscripten.h>
static OS_JavaScript *os = nullptr;
+static uint64_t target_ticks = 0;
void exit_callback() {
emscripten_cancel_main_loop(); // After this, we can exit!
@@ -46,12 +48,32 @@ void exit_callback() {
}
void main_loop_callback() {
+ uint64_t current_ticks = os->get_ticks_usec();
+
+ bool force_draw = DisplayServerJavaScript::get_singleton()->check_size_force_redraw();
+ if (force_draw) {
+ Main::force_redraw();
+ } else if (current_ticks < target_ticks) {
+ return; // Skip frame.
+ }
+
+ int target_fps = Engine::get_singleton()->get_target_fps();
+ if (target_fps > 0) {
+ target_ticks += (uint64_t)(1000000 / target_fps);
+ }
if (os->main_loop_iterate()) {
emscripten_cancel_main_loop(); // Cancel current loop and wait for finalize_async.
+ /* clang-format off */
EM_ASM({
// This will contain the list of operations that need to complete before cleanup.
- Module.async_finish = [];
+ Module.async_finish = [
+ // Always contains at least one async promise, to avoid firing immediately if nothing is added.
+ new Promise(function(accept, reject) {
+ setTimeout(accept, 0);
+ })
+ ];
});
+ /* clang-format on */
os->get_main_loop()->finish();
os->finalize_async(); // Will add all the async finish functions.
EM_ASM({
@@ -79,13 +101,35 @@ extern "C" EMSCRIPTEN_KEEPALIVE void main_after_fs_sync(char *p_idbfs_err) {
ResourceLoader::set_abort_on_missing_resources(false);
Main::start();
os->get_main_loop()->init();
- emscripten_resume_main_loop();
// Immediately run the first iteration.
// We are inside an animation frame, we want to immediately draw on the newly setup canvas.
main_loop_callback();
+ emscripten_resume_main_loop();
}
int main(int argc, char *argv[]) {
+ // Create and mount userfs immediately.
+ EM_ASM({
+ FS.mkdir('/userfs');
+ FS.mount(IDBFS, {}, '/userfs');
+ });
+
+ // Configure locale.
+ char locale_ptr[16];
+ /* clang-format off */
+ EM_ASM({
+ stringToUTF8(Module['locale'], $0, 16);
+ }, locale_ptr);
+ /* clang-format on */
+ setenv("LANG", locale_ptr, true);
+
+ // Ensure the canvas ID.
+ /* clang-format off */
+ EM_ASM({
+ stringToUTF8("#" + Module['canvas'].id, $0, 255);
+ }, DisplayServerJavaScript::canvas_id);
+ /* clang-format on */
+
os = new OS_JavaScript();
Main::setup(argv[0], argc - 1, &argv[1], false);
emscripten_set_main_loop(main_loop_callback, -1, false);
@@ -95,8 +139,6 @@ int main(int argc, char *argv[]) {
// run the 'main_after_fs_sync' function.
/* clang-format off */
EM_ASM({
- FS.mkdir('/userfs');
- FS.mount(IDBFS, {}, '/userfs');
FS.syncfs(true, function(err) {
requestAnimationFrame(function() {
ccall('main_after_fs_sync', null, ['string'], [err ? err.message : ""]);
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index ad4b5a5afa..1ff4304bcf 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -74,18 +74,12 @@ void OS_JavaScript::initialize() {
EngineDebugger::register_uri_handler("ws://", RemoteDebuggerPeerWebSocket::create);
EngineDebugger::register_uri_handler("wss://", RemoteDebuggerPeerWebSocket::create);
#endif
-
- char locale_ptr[16];
- /* clang-format off */
- EM_ASM({
- stringToUTF8(Module['locale'], $0, 16);
- }, locale_ptr);
- /* clang-format on */
- setenv("LANG", locale_ptr, true);
}
void OS_JavaScript::resume_audio() {
- audio_driver_javascript.resume();
+ if (audio_driver_javascript) {
+ audio_driver_javascript->resume();
+ }
}
void OS_JavaScript::set_main_loop(MainLoop *p_main_loop) {
@@ -133,11 +127,17 @@ void OS_JavaScript::delete_main_loop() {
void OS_JavaScript::finalize_async() {
finalizing = true;
- audio_driver_javascript.finish_async();
+ if (audio_driver_javascript) {
+ audio_driver_javascript->finish_async();
+ }
}
void OS_JavaScript::finalize() {
delete_main_loop();
+ if (audio_driver_javascript) {
+ memdelete(audio_driver_javascript);
+ audio_driver_javascript = nullptr;
+ }
}
// Miscellaneous
@@ -246,7 +246,10 @@ void OS_JavaScript::initialize_joypads() {
}
OS_JavaScript::OS_JavaScript() {
- AudioDriverManager::add_driver(&audio_driver_javascript);
+ if (AudioDriverJavaScript::is_available()) {
+ audio_driver_javascript = memnew(AudioDriverJavaScript);
+ AudioDriverManager::add_driver(audio_driver_javascript);
+ }
Vector<Logger *> loggers;
loggers.push_back(memnew(StdLogger));
diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h
index f0f18b44f8..22234f9355 100644
--- a/platform/javascript/os_javascript.h
+++ b/platform/javascript/os_javascript.h
@@ -40,7 +40,7 @@
class OS_JavaScript : public OS_Unix {
MainLoop *main_loop = nullptr;
- AudioDriverJavaScript audio_driver_javascript;
+ AudioDriverJavaScript *audio_driver_javascript = nullptr;
bool finalizing = false;
bool idb_available = false;
@@ -83,6 +83,9 @@ public:
String get_executable_path() const;
virtual Error shell_open(String p_uri);
virtual String get_name() const;
+ // Override default OS implementation which would block the main thread with delay_usec.
+ // Implemented in javascript_main.cpp loop callback instead.
+ virtual void add_frame_delay(bool p_can_draw) {}
virtual bool can_draw() const;
virtual String get_cache_path() const;
diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp
index a0954600a2..c9b951f4d9 100644
--- a/platform/linuxbsd/display_server_x11.cpp
+++ b/platform/linuxbsd/display_server_x11.cpp
@@ -32,12 +32,12 @@
#ifdef X11_ENABLED
-#include "detect_prime_x11.h"
-
-#include "core/os/dir_access.h"
#include "core/print_string.h"
-#include "errno.h"
+#include "core/project_settings.h"
+#include "detect_prime_x11.h"
#include "key_mapping_x11.h"
+#include "main/main.h"
+#include "scene/resources/texture.h"
#if defined(OPENGL_ENABLED)
#include "drivers/gles2/rasterizer_gles2.h"
@@ -47,20 +47,14 @@
#include "servers/rendering/rasterizer_rd/rasterizer_rd.h"
#endif
-#include "scene/resources/texture.h"
-
-#ifdef HAVE_MNTENT
-#include <mntent.h>
-#endif
-
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include "X11/Xutil.h"
+#include <X11/Xatom.h>
+#include <X11/Xutil.h>
+#include <X11/extensions/Xinerama.h>
-#include "X11/Xatom.h"
-#include "X11/extensions/Xinerama.h"
// ICCCM
#define WM_NormalState 1L // window normal state
#define WM_IconicState 3L // window minimized
@@ -69,8 +63,6 @@
#define _NET_WM_STATE_ADD 1L // add/set property
#define _NET_WM_STATE_TOGGLE 2L // toggle property
-#include "main/main.h"
-
#include <dlfcn.h>
#include <fcntl.h>
#include <sys/stat.h>
@@ -82,14 +74,9 @@
#undef KEY_TAB
#endif
-#include <X11/Xatom.h>
-
#undef CursorShape
-
#include <X11/XKBlib.h>
-#include "core/project_settings.h"
-
// 2.2 is the first release with multitouch
#define XINPUT_CLIENT_VERSION_MAJOR 2
#define XINPUT_CLIENT_VERSION_MINOR 2
@@ -417,17 +404,24 @@ void DisplayServerX11::mouse_warp_to_position(const Point2i &p_to) {
if (mouse_mode == MOUSE_MODE_CAPTURED) {
last_mouse_pos = p_to;
} else {
- /*XWindowAttributes xwa;
- XGetWindowAttributes(x11_display, x11_window, &xwa);
- printf("%d %d\n", xwa.x, xwa.y); needed? */
-
XWarpPointer(x11_display, None, windows[MAIN_WINDOW_ID].x11_window,
0, 0, 0, 0, (int)p_to.x, (int)p_to.y);
}
}
Point2i DisplayServerX11::mouse_get_position() const {
- return last_mouse_pos;
+ int root_x, root_y;
+ int win_x, win_y;
+ unsigned int mask_return;
+ Window window_returned;
+
+ Bool result = XQueryPointer(x11_display, RootWindow(x11_display, DefaultScreen(x11_display)), &window_returned,
+ &window_returned, &root_x, &root_y, &win_x, &win_y,
+ &mask_return);
+ if (result == True) {
+ return Point2i(root_x, root_y);
+ }
+ return Point2i();
}
Point2i DisplayServerX11::mouse_get_absolute_position() const {
@@ -735,6 +729,14 @@ ObjectID DisplayServerX11::window_get_attached_instance_id(WindowID p_window) co
}
DisplayServerX11::WindowID DisplayServerX11::get_window_at_screen_position(const Point2i &p_position) const {
+#warning This is an incorrect implementation, if windows overlap, it should return the topmost visible one or none if occluded by a foreign window
+
+ for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
+ Rect2i win_rect = Rect2i(window_get_position(E->key()), window_get_size(E->key()));
+ if (win_rect.has_point(p_position)) {
+ return E->key();
+ }
+ }
return INVALID_WINDOW_ID;
}
@@ -1098,18 +1100,19 @@ Size2i DisplayServerX11::window_get_real_size(WindowID p_window) const {
return Size2i(w, h);
}
-bool DisplayServerX11::window_is_maximize_allowed(WindowID p_window) const {
- _THREAD_SAFE_METHOD_
-
+// Just a helper to reduce code duplication in `window_is_maximize_allowed`
+// and `_set_wm_maximized`.
+bool DisplayServerX11::_window_maximize_check(WindowID p_window, const char *p_atom_name) const {
ERR_FAIL_COND_V(!windows.has(p_window), false);
const WindowData &wd = windows[p_window];
- Atom property = XInternAtom(x11_display, "_NET_WM_ALLOWED_ACTIONS", False);
+ Atom property = XInternAtom(x11_display, p_atom_name, False);
Atom type;
int format;
unsigned long len;
unsigned long remaining;
unsigned char *data = nullptr;
+ bool retval = false;
int result = XGetWindowProperty(
x11_display,
@@ -1141,13 +1144,20 @@ bool DisplayServerX11::window_is_maximize_allowed(WindowID p_window) const {
}
if (found_wm_act_max_horz || found_wm_act_max_vert) {
- return true;
+ retval = true;
+ break;
}
}
- XFree(atoms);
+
+ XFree(data);
}
- return false;
+ return retval;
+}
+
+bool DisplayServerX11::window_is_maximize_allowed(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+ return _window_maximize_check(p_window, "_NET_WM_ALLOWED_ACTIONS");
}
void DisplayServerX11::_set_wm_maximized(WindowID p_window, bool p_enabled) {
@@ -1385,60 +1395,14 @@ DisplayServer::WindowMode DisplayServerX11::window_get_mode(WindowID p_window) c
if (wd.fullscreen) { //if fullscreen, it's not in another mode
return WINDOW_MODE_FULLSCREEN;
}
- { //test maximized
- // Using EWMH -- Extended Window Manager Hints
- Atom property = XInternAtom(x11_display, "_NET_WM_STATE", False);
- Atom type;
- int format;
- unsigned long len;
- unsigned long remaining;
- unsigned char *data = nullptr;
- bool retval = false;
- int result = XGetWindowProperty(
- x11_display,
- wd.x11_window,
- property,
- 0,
- 1024,
- False,
- XA_ATOM,
- &type,
- &format,
- &len,
- &remaining,
- &data);
-
- if (result == Success && data) {
- Atom *atoms = (Atom *)data;
- Atom wm_max_horz = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_HORZ", False);
- Atom wm_max_vert = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_VERT", False);
- bool found_wm_max_horz = false;
- bool found_wm_max_vert = false;
-
- for (uint64_t i = 0; i < len; i++) {
- if (atoms[i] == wm_max_horz) {
- found_wm_max_horz = true;
- }
- if (atoms[i] == wm_max_vert) {
- found_wm_max_vert = true;
- }
-
- if (found_wm_max_horz && found_wm_max_vert) {
- retval = true;
- break;
- }
- }
-
- XFree(data);
- }
-
- if (retval) {
- return WINDOW_MODE_MAXIMIZED;
- }
+ // Test maximized.
+ // Using EWMH -- Extended Window Manager Hints
+ if (_window_maximize_check(p_window, "_NET_WM_STATE")) {
+ return WINDOW_MODE_MAXIMIZED;
}
- { // test minimzed
+ { // Test minimized.
// Using ICCCM -- Inter-Client Communication Conventions Manual
Atom property = XInternAtom(x11_display, "WM_STATE", True);
Atom type;
@@ -1471,7 +1435,7 @@ DisplayServer::WindowMode DisplayServerX11::window_get_mode(WindowID p_window) c
}
}
- // all other discarded, return windowed.
+ // All other discarded, return windowed.
return WINDOW_MODE_WINDOWED;
}
@@ -2394,6 +2358,31 @@ void DisplayServerX11::_send_window_event(const WindowData &wd, WindowEvent p_ev
void DisplayServerX11::process_events() {
_THREAD_SAFE_METHOD_
+ if (app_focused) {
+ //verify that one of the windows has focus, else send focus out notification
+ bool focus_found = false;
+ for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
+ if (E->get().focused) {
+ focus_found = true;
+ break;
+ }
+ }
+
+ if (!focus_found) {
+ uint64_t delta = OS::get_singleton()->get_ticks_msec() - time_since_no_focus;
+
+ if (delta > 250) {
+ //X11 can go between windows and have no focus for a while, when creating them or something else. Use this as safety to avoid unnecesary focus in/outs.
+ if (OS::get_singleton()->get_main_loop()) {
+ OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT);
+ }
+ app_focused = false;
+ }
+ } else {
+ time_since_no_focus = OS::get_singleton()->get_ticks_msec();
+ }
+ }
+
do_mouse_warp = false;
// Is the current mouse mode one where it needs to be grabbed.
@@ -2588,12 +2577,12 @@ void DisplayServerX11::process_events() {
break;
case NoExpose:
- minimized = true;
+ windows[window_id].minimized = true;
break;
case VisibilityNotify: {
XVisibilityEvent *visibility = (XVisibilityEvent *)&event;
- minimized = (visibility->state == VisibilityFullyObscured);
+ windows[window_id].minimized = (visibility->state == VisibilityFullyObscured);
} break;
case LeaveNotify: {
if (!mouse_mode_grab) {
@@ -2607,10 +2596,8 @@ void DisplayServerX11::process_events() {
}
} break;
case FocusIn:
- minimized = false;
- window_has_focus = true;
+ windows[window_id].focused = true;
_send_window_event(windows[window_id], WINDOW_EVENT_FOCUS_IN);
- window_focused = true;
if (mouse_mode_grab) {
// Show and update the cursor if confined and the window regained focus.
@@ -2637,13 +2624,19 @@ void DisplayServerX11::process_events() {
if (windows[window_id].xic) {
XSetICFocus(windows[window_id].xic);
}
+
+ if (!app_focused) {
+ if (OS::get_singleton()->get_main_loop()) {
+ OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_IN);
+ }
+ app_focused = true;
+ }
break;
case FocusOut:
- window_has_focus = false;
+ windows[window_id].focused = false;
Input::get_singleton()->release_pressed_events();
_send_window_event(windows[window_id], WINDOW_EVENT_FOCUS_OUT);
- window_focused = false;
if (mouse_mode_grab) {
for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
@@ -2782,7 +2775,7 @@ void DisplayServerX11::process_events() {
Point2i new_center = pos;
pos = last_mouse_pos + xi.relative_motion;
center = new_center;
- do_mouse_warp = window_has_focus; // warp the cursor if we're focused in
+ do_mouse_warp = windows[window_id].focused; // warp the cursor if we're focused in
}
if (!last_mouse_pos_valid) {
@@ -2842,7 +2835,7 @@ void DisplayServerX11::process_events() {
// Don't propagate the motion event unless we have focus
// this is so that the relative motion doesn't get messed up
// after we regain focus.
- if (window_has_focus || !mouse_mode_grab) {
+ if (windows[window_id].focused || !mouse_mode_grab) {
Input::get_singleton()->accumulate_input_event(mm);
}
@@ -3819,8 +3812,6 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
requested = None;
- window_has_focus = true; // Set focus to true at init
-
/*if (p_desired.layered) {
set_window_per_pixel_transparency_enabled(true);
}*/
diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h
index f01b9a2323..b5d2ea1c63 100644
--- a/platform/linuxbsd/display_server_x11.h
+++ b/platform/linuxbsd/display_server_x11.h
@@ -36,7 +36,6 @@
#include "servers/display_server.h"
#include "core/input/input.h"
-
#include "drivers/alsa/audio_driver_alsa.h"
#include "drivers/alsamidi/midi_driver_alsamidi.h"
#include "drivers/pulseaudio/audio_driver_pulseaudio.h"
@@ -140,6 +139,8 @@ class DisplayServerX11 : public DisplayServer {
bool borderless = false;
bool resize_disabled = false;
Vector2i last_position_before_fs;
+ bool focused = false;
+ bool minimized = false;
};
Map<WindowID, WindowData> windows;
@@ -165,6 +166,8 @@ class DisplayServerX11 : public DisplayServer {
uint64_t last_click_ms;
int last_click_button_index;
uint32_t last_button_state;
+ bool app_focused = false;
+ uint64_t time_since_no_focus = 0;
struct {
int opcode;
@@ -196,8 +199,8 @@ class DisplayServerX11 : public DisplayServer {
void _handle_key_event(WindowID p_window, XKeyEvent *p_event, bool p_echo = false);
- bool minimized;
- bool window_has_focus;
+ //bool minimized;
+ //bool window_has_focus;
bool do_mouse_warp;
const char *cursor_theme;
@@ -211,7 +214,7 @@ class DisplayServerX11 : public DisplayServer {
bool layered_window;
String rendering_driver;
- bool window_focused;
+ //bool window_focused;
//void set_wm_border(bool p_enabled);
void set_wm_fullscreen(bool p_enabled);
void set_wm_above(bool p_enabled);
@@ -231,6 +234,7 @@ class DisplayServerX11 : public DisplayServer {
static Property _read_property(Display *p_display, Window p_window, Atom p_property);
void _update_real_mouse_position(const WindowData &wd);
+ bool _window_maximize_check(WindowID p_window, const char *p_atom_name) const;
void _set_wm_fullscreen(WindowID p_window, bool p_enabled);
void _set_wm_maximized(WindowID p_window, bool p_enabled);
diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp
index 09a5eca914..8c6f3b1167 100644
--- a/platform/linuxbsd/os_linuxbsd.cpp
+++ b/platform/linuxbsd/os_linuxbsd.cpp
@@ -31,8 +31,11 @@
#include "os_linuxbsd.h"
#include "core/os/dir_access.h"
-#include "core/print_string.h"
-#include "errno.h"
+#include "main/main.h"
+
+#ifdef X11_ENABLED
+#include "display_server_x11.h"
+#endif
#ifdef HAVE_MNTENT
#include <mntent.h>
@@ -48,12 +51,6 @@
#include <sys/types.h>
#include <unistd.h>
-#include "main/main.h"
-
-#ifdef X11_ENABLED
-#include "display_server_x11.h"
-#endif
-
void OS_LinuxBSD::initialize() {
crash_handler.initialize();
diff --git a/platform/osx/detect.py b/platform/osx/detect.py
index 29aa8ece19..ff4c024551 100644
--- a/platform/osx/detect.py
+++ b/platform/osx/detect.py
@@ -87,8 +87,15 @@ def configure(env):
env["osxcross"] = True
if not "osxcross" in env: # regular native build
- env.Append(CCFLAGS=["-arch", "x86_64"])
- env.Append(LINKFLAGS=["-arch", "x86_64"])
+ if env["arch"] == "arm64":
+ print("Building for macOS 10.15+, platform arm64.")
+ env.Append(CCFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15", "-target", "arm64-apple-macos10.15"])
+ env.Append(LINKFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15", "-target", "arm64-apple-macos10.15"])
+ else:
+ print("Building for macOS 10.12+, platform x86-64.")
+ env.Append(CCFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.12"])
+ env.Append(LINKFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.12"])
+
if env["macports_clang"] != "no":
mpprefix = os.environ.get("MACPORTS_PREFIX", "/opt/local")
mpclangver = env["macports_clang"]
@@ -148,7 +155,8 @@ def configure(env):
## Dependencies
if env["builtin_libtheora"]:
- env["x86_libtheora_opt_gcc"] = True
+ if env["arch"] != "arm64":
+ env["x86_libtheora_opt_gcc"] = True
## Flags
@@ -189,6 +197,3 @@ def configure(env):
env.Append(LIBS=["vulkan"])
# env.Append(CPPDEFINES=['GLES_ENABLED', 'OPENGL_ENABLED'])
-
- env.Append(CCFLAGS=["-mmacosx-version-min=10.12"])
- env.Append(LINKFLAGS=["-mmacosx-version-min=10.12"])
diff --git a/platform/osx/display_server_osx.h b/platform/osx/display_server_osx.h
index fddb1d0ca6..3e6b59f58c 100644
--- a/platform/osx/display_server_osx.h
+++ b/platform/osx/display_server_osx.h
@@ -86,6 +86,14 @@ public:
uint32_t unicode;
};
+ struct WarpEvent {
+ NSTimeInterval timestamp;
+ NSPoint delta;
+ };
+
+ List<WarpEvent> warp_events;
+ NSTimeInterval last_warp = 0;
+
Vector<KeyEvent> key_event_buffer;
int key_event_pos;
@@ -124,6 +132,7 @@ public:
bool on_top = false;
bool borderless = false;
bool resize_disabled = false;
+ bool no_focus = false;
};
Point2i im_selection;
@@ -142,7 +151,6 @@ public:
void _set_window_per_pixel_transparency_enabled(bool p_enabled, WindowID p_window);
- float _display_scale(id screen) const;
Point2i _get_screens_origin() const;
Point2i _get_native_screen_position(int p_screen) const;
@@ -216,11 +224,12 @@ public:
virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
+ virtual float screen_get_max_scale() const;
virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
virtual Vector<int> get_window_list() const;
- virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i & = Rect2i());
+ virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i());
virtual void delete_sub_window(WindowID p_id);
virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm
index 4a94e09c1c..b7b750a975 100644
--- a/platform/osx/display_server_osx.mm
+++ b/platform/osx/display_server_osx.mm
@@ -47,6 +47,8 @@
#if defined(OPENGL_ENABLED)
#include "drivers/gles2/rasterizer_gles2.h"
//TODO - reimplement OpenGLES
+
+#import <AppKit/NSOpenGLView.h>
#endif
#if defined(VULKAN_ENABLED)
@@ -68,11 +70,11 @@ static void _get_key_modifier_state(unsigned int p_osx_state, Ref<InputEventWith
r_state->set_metakey((p_osx_state & NSEventModifierFlagCommand));
}
-static Vector2i _get_mouse_pos(DisplayServerOSX::WindowData &p_wd, NSPoint p_locationInWindow, CGFloat p_backingScaleFactor) {
+static Vector2i _get_mouse_pos(DisplayServerOSX::WindowData &p_wd, NSPoint p_locationInWindow) {
const NSRect contentRect = [p_wd.window_view frame];
- const NSPoint p = p_locationInWindow;
- p_wd.mouse_pos.x = p.x * p_backingScaleFactor;
- p_wd.mouse_pos.y = (contentRect.size.height - p.y) * p_backingScaleFactor;
+ const float scale = DS_OSX->screen_get_max_scale();
+ p_wd.mouse_pos.x = p_locationInWindow.x * scale;
+ p_wd.mouse_pos.y = (contentRect.size.height - p_locationInWindow.y) * scale;
DS_OSX->last_mouse_pos = p_wd.mouse_pos;
Input::get_singleton()->set_mouse_position(p_wd.mouse_pos);
return p_wd.mouse_pos;
@@ -131,10 +133,11 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
// From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost
// This works around an AppKit bug, where key up events while holding
// down the command key don't get sent to the key window.
- if ([event type] == NSEventTypeKeyUp && ([event modifierFlags] & NSEventModifierFlagCommand))
+ if ([event type] == NSEventTypeKeyUp && ([event modifierFlags] & NSEventModifierFlagCommand)) {
[[self keyWindow] sendEvent:event];
- else
+ } else {
[super sendEvent:event];
+ }
}
@end
@@ -197,9 +200,22 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
}
}
+- (void)applicationDidResignActive:(NSNotification *)notification {
+ if (OS_OSX::get_singleton()->get_main_loop()) {
+ OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT);
+ }
+}
+
+- (void)applicationDidBecomeActive:(NSNotification *)notification {
+ if (OS_OSX::get_singleton()->get_main_loop()) {
+ OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_IN);
+ }
+}
+
- (void)globalMenuCallback:(id)sender {
- if (![sender representedObject])
+ if (![sender representedObject]) {
return;
+ }
GlobalMenuItem *value = [sender representedObject];
@@ -252,8 +268,9 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
}
- (void)showAbout:(id)sender {
- if (OS_OSX::get_singleton()->get_main_loop())
+ if (OS_OSX::get_singleton()->get_main_loop()) {
OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_ABOUT);
+ }
}
@end
@@ -306,6 +323,11 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
[pwd.window_object makeKeyAndOrderFront:nil]; // Move focus back to main window if there is no parent or other windows left.
}
+#if defined(OPENGL_ENABLED)
+ if (DS_OSX->rendering_driver == "opengl_es") {
+ //TODO - reimplement OpenGLES
+ }
+#endif
#ifdef VULKAN_ENABLED
if (DS_OSX->rendering_driver == "vulkan") {
DS_OSX->context_vulkan->window_destroy(window_id);
@@ -333,22 +355,25 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
wd.fullscreen = false;
+ const float scale = DS_OSX->screen_get_max_scale();
if (wd.min_size != Size2i()) {
- Size2i size = wd.min_size / DS_OSX->_display_scale([wd.window_object screen]);
+ Size2i size = wd.min_size / scale;
[wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)];
}
if (wd.max_size != Size2i()) {
- Size2i size = wd.max_size / DS_OSX->_display_scale([wd.window_object screen]);
+ Size2i size = wd.max_size / scale;
[wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)];
}
- if (wd.resize_disabled)
+ if (wd.resize_disabled) {
[wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable];
+ }
}
- (void)windowDidChangeBackingProperties:(NSNotification *)notification {
- if (!DisplayServerOSX::get_singleton())
+ if (!DisplayServerOSX::get_singleton()) {
return;
+ }
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
@@ -356,34 +381,21 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
CGFloat newBackingScaleFactor = [wd.window_object backingScaleFactor];
CGFloat oldBackingScaleFactor = [[[notification userInfo] objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue];
-#if defined(OPENGL_ENABLED)
- if (DS_OSX->rendering_driver == "opengl_es") {
- //TODO - reimplement OpenGLES
- if (OS_OSX::get_singleton()->is_hidpi_allowed()) {
- [wd.window_view setWantsBestResolutionOpenGLSurface:YES];
- } else {
- [wd.window_view setWantsBestResolutionOpenGLSurface:NO];
- }
- }
-#endif
-
if (newBackingScaleFactor != oldBackingScaleFactor) {
//Set new display scale and window size
- float newDisplayScale = OS_OSX::get_singleton()->is_hidpi_allowed() ? newBackingScaleFactor : 1.0;
-
+ const float scale = DS_OSX->screen_get_max_scale();
const NSRect contentRect = [wd.window_view frame];
- wd.size.width = contentRect.size.width * newDisplayScale;
- wd.size.height = contentRect.size.height * newDisplayScale;
+ wd.size.width = contentRect.size.width * scale;
+ wd.size.height = contentRect.size.height * scale;
DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_DPI_CHANGE);
-#if defined(VULKAN_ENABLED)
- if (DS_OSX->rendering_driver == "vulkan") {
- CALayer *layer = [wd.window_view layer];
- layer.contentsScale = DS_OSX->_display_scale([wd.window_object screen]);
+ CALayer *layer = [wd.window_view layer];
+ if (layer) {
+ layer.contentsScale = scale;
}
-#endif
+
//Force window resize event
[self windowDidResize:notification];
}
@@ -395,22 +407,24 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
}
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+ const NSRect contentRect = [wd.window_view frame];
+
+ const float scale = DS_OSX->screen_get_max_scale();
+ wd.size.width = contentRect.size.width * scale;
+ wd.size.height = contentRect.size.height * scale;
+
+ CALayer *layer = [wd.window_view layer];
+ if (layer) {
+ layer.contentsScale = scale;
+ }
+
#if defined(OPENGL_ENABLED)
if (DS_OSX->rendering_driver == "opengl_es") {
//TODO - reimplement OpenGLES
- wd.context_gles2->update();
}
#endif
- const NSRect contentRect = [wd.window_view frame];
-
- float displayScale = DS_OSX->_display_scale([wd.window_object screen]);
- wd.size.width = contentRect.size.width * displayScale;
- wd.size.height = contentRect.size.height * displayScale;
-
#if defined(VULKAN_ENABLED)
if (DS_OSX->rendering_driver == "vulkan") {
- CALayer *layer = [wd.window_view layer];
- layer.contentsScale = displayScale;
DS_OSX->context_vulkan->window_resize(window_id, wd.size.width, wd.size.height);
}
#endif
@@ -455,8 +469,7 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
}
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
- const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [wd.window_view backingScaleFactor] : 1.0;
- _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream], backingScaleFactor);
+ _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
Input::get_singleton()->set_mouse_position(wd.mouse_pos);
DS_OSX->window_focused = true;
@@ -531,6 +544,12 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
}
- (CALayer *)makeBackingLayer {
+#if defined(OPENGL_ENABLED)
+ if (DS_OSX->rendering_driver == "opengl_es") {
+ CALayer *layer = [[NSOpenGLLayer class] layer];
+ return layer;
+ }
+#endif
#if defined(VULKAN_ENABLED)
if (DS_OSX->rendering_driver == "vulkan") {
CALayer *layer = [[CAMetalLayer class] layer];
@@ -541,20 +560,17 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
}
- (void)updateLayer {
-#if defined(VULKAN_ENABLED)
- if (DS_OSX->rendering_driver == "vulkan") {
- [super updateLayer];
- }
-#endif
#if defined(OPENGL_ENABLED)
if (DS_OSX->rendering_driver == "opengl_es") {
- ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- wd.context_gles2->update();
+ [super updateLayer];
//TODO - reimplement OpenGLES
}
#endif
+#if defined(VULKAN_ENABLED)
+ if (DS_OSX->rendering_driver == "vulkan") {
+ [super updateLayer];
+ }
+#endif
}
- (BOOL)wantsUpdateLayer {
@@ -566,7 +582,11 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
trackingArea = nil;
imeInputEventInProgress = false;
[self updateTrackingAreas];
+#if MAC_OS_X_VERSION_MIN_REQUIRED >= 101400
+ [self registerForDraggedTypes:[NSArray arrayWithObject:NSPasteboardTypeFileURL]];
+#else
[self registerForDraggedTypes:[NSArray arrayWithObject:NSFilenamesPboardType]];
+#endif
markedText = [[NSMutableAttributedString alloc] init];
return self;
}
@@ -615,8 +635,9 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
}
- (void)doCommandBySelector:(SEL)aSelector {
- if ([self respondsToSelector:aSelector])
+ if ([self respondsToSelector:aSelector]) {
[self performSelector:aSelector];
+ }
}
- (void)unmarkText {
@@ -651,8 +672,8 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
const NSRect contentRect = [wd.window_view frame];
- float displayScale = DS_OSX->_display_scale([wd.window_object screen]);
- NSRect pointInWindowRect = NSMakeRect(wd.im_position.x / displayScale, contentRect.size.height - (wd.im_position.y / displayScale) - 1, 0, 0);
+ const float scale = DS_OSX->screen_get_max_scale();
+ NSRect pointInWindowRect = NSMakeRect(wd.im_position.x / scale, contentRect.size.height - (wd.im_position.y / scale) - 1, 0, 0);
NSPoint pointOnScreen = [wd.window_object convertRectToScreen:pointInWindowRect].origin;
return NSMakeRect(pointOnScreen.x, pointOnScreen.y, 0, 0);
@@ -691,8 +712,9 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
for (i = 0; i < length; i++) {
const unichar codepoint = [characters characterAtIndex:i];
- if ((codepoint & 0xFF00) == 0xF700)
+ if ((codepoint & 0xFF00) == 0xF700) {
continue;
+ }
DisplayServerOSX::KeyEvent ke;
@@ -723,11 +745,19 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
NSPasteboard *pboard = [sender draggingPasteboard];
+#if MAC_OS_X_VERSION_MIN_REQUIRED >= 101400
+ NSArray<NSURL *> *filenames = [pboard propertyListForType:NSPasteboardTypeFileURL];
+#else
NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType];
+#endif
Vector<String> files;
for (NSUInteger i = 0; i < filenames.count; i++) {
+#if MAC_OS_X_VERSION_MIN_REQUIRED >= 101400
+ NSString *ns = [[filenames objectAtIndex:i] path];
+#else
NSString *ns = [filenames objectAtIndex:i];
+#endif
char *utfs = strdup([ns UTF8String]);
String ret;
ret.parse_utf8(utfs);
@@ -751,6 +781,12 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
}
- (BOOL)canBecomeKeyView {
+ if (DS_OSX->windows.has(window_id)) {
+ DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+ if (wd.no_focus) {
+ return NO;
+ }
+ }
return YES;
}
@@ -777,8 +813,7 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i
Ref<InputEventMouseButton> mb;
mb.instance();
mb->set_window_id(window_id);
- const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [[event window] backingScaleFactor] : 1.0;
- const Vector2 pos = _get_mouse_pos(wd, [event locationInWindow], backingScaleFactor);
+ const Vector2 pos = _get_mouse_pos(wd, [event locationInWindow]);
_get_key_modifier_state([event modifierFlags], mb);
mb->set_button_index(index);
mb->set_pressed(pressed);
@@ -824,13 +859,58 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+ NSPoint delta = NSMakePoint([event deltaX], [event deltaY]);
+ NSPoint mpos = [event locationInWindow];
+
+ if (DS_OSX->mouse_mode == DisplayServer::MOUSE_MODE_CONFINED) {
+ // Discard late events
+ if (([event timestamp]) < DS_OSX->last_warp) {
+ return;
+ }
+
+ // Warp affects next event delta, subtract previous warp deltas
+ List<DisplayServerOSX::WarpEvent>::Element *F = DS_OSX->warp_events.front();
+ while (F) {
+ if (F->get().timestamp < [event timestamp]) {
+ List<DisplayServerOSX::WarpEvent>::Element *E = F;
+ delta.x -= E->get().delta.x;
+ delta.y -= E->get().delta.y;
+ F = F->next();
+ DS_OSX->warp_events.erase(E);
+ } else {
+ F = F->next();
+ }
+ }
+
+ // Confine mouse position to the window, and update delta
+ NSRect frame = [wd.window_object frame];
+ NSPoint conf_pos = mpos;
+ conf_pos.x = CLAMP(conf_pos.x + delta.x, 0.f, frame.size.width);
+ conf_pos.y = CLAMP(conf_pos.y - delta.y, 0.f, frame.size.height);
+ delta.x = conf_pos.x - mpos.x;
+ delta.y = mpos.y - conf_pos.y;
+ mpos = conf_pos;
+
+ // Move mouse cursor
+ NSRect pointInWindowRect = NSMakeRect(conf_pos.x, conf_pos.y, 0, 0);
+ conf_pos = [[wd.window_view window] convertRectToScreen:pointInWindowRect].origin;
+ conf_pos.y = CGDisplayBounds(CGMainDisplayID()).size.height - conf_pos.y;
+ CGWarpMouseCursorPosition(conf_pos);
+
+ // Save warp data
+ DS_OSX->last_warp = [[NSProcessInfo processInfo] systemUptime];
+ DisplayServerOSX::WarpEvent ev;
+ ev.timestamp = DS_OSX->last_warp;
+ ev.delta = delta;
+ DS_OSX->warp_events.push_back(ev);
+ }
+
Ref<InputEventMouseMotion> mm;
mm.instance();
mm->set_window_id(window_id);
mm->set_button_mask(DS_OSX->last_button_state);
- const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [[event window] backingScaleFactor] : 1.0;
- const Vector2i pos = _get_mouse_pos(wd, [event locationInWindow], backingScaleFactor);
+ const Vector2i pos = _get_mouse_pos(wd, mpos);
mm->set_position(pos);
mm->set_pressure([event pressure]);
if ([event subtype] == NSEventSubtypeTabletPoint) {
@@ -839,9 +919,7 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i
}
mm->set_global_position(pos);
mm->set_speed(Input::get_singleton()->get_last_mouse_speed());
- Vector2i relativeMotion = Vector2i();
- relativeMotion.x = [event deltaX] * backingScaleFactor;
- relativeMotion.y = [event deltaY] * backingScaleFactor;
+ const Vector2i relativeMotion = Vector2i(delta.x, delta.y) * DS_OSX->screen_get_max_scale();
mm->set_relative(relativeMotion);
_get_key_modifier_state([event modifierFlags], mm);
@@ -893,16 +971,18 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
- if (DS_OSX->mouse_mode != DisplayServer::MOUSE_MODE_CAPTURED)
+ if (DS_OSX->mouse_mode != DisplayServer::MOUSE_MODE_CAPTURED) {
DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_MOUSE_EXIT);
+ }
}
- (void)mouseEntered:(NSEvent *)event {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
- if (DS_OSX->mouse_mode != DisplayServer::MOUSE_MODE_CAPTURED)
+ if (DS_OSX->mouse_mode != DisplayServer::MOUSE_MODE_CAPTURED) {
DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_MOUSE_ENTER);
+ }
DisplayServer::CursorShape p_shape = DS_OSX->cursor_shape;
DS_OSX->cursor_shape = DisplayServer::CURSOR_MAX;
@@ -917,8 +997,7 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i
ev.instance();
ev->set_window_id(window_id);
_get_key_modifier_state([event modifierFlags], ev);
- const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [[event window] backingScaleFactor] : 1.0;
- ev->set_position(_get_mouse_pos(wd, [event locationInWindow], backingScaleFactor));
+ ev->set_position(_get_mouse_pos(wd, [event locationInWindow]));
ev->set_factor([event magnification] + 1.0);
Input::get_singleton()->accumulate_input_event(ev);
@@ -934,17 +1013,8 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i
[trackingArea release];
}
- NSTrackingAreaOptions options =
- NSTrackingMouseEnteredAndExited |
- NSTrackingActiveInKeyWindow |
- NSTrackingCursorUpdate |
- NSTrackingInVisibleRect;
-
- trackingArea = [[NSTrackingArea alloc]
- initWithRect:[self bounds]
- options:options
- owner:self
- userInfo:nil];
+ NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited | NSTrackingActiveInKeyWindow | NSTrackingCursorUpdate | NSTrackingInVisibleRect;
+ trackingArea = [[NSTrackingArea alloc] initWithRect:[self bounds] options:options owner:self userInfo:nil];
[self addTrackingArea:trackingArea];
[super updateTrackingAreas];
@@ -974,8 +1044,9 @@ static bool isNumpadKey(unsigned int key) {
0x00
};
for (int i = 0; table[i] != 0; i++) {
- if (key == table[i])
+ if (key == table[i]) {
return true;
+ }
}
return false;
}
@@ -1115,8 +1186,9 @@ static int translateKey(unsigned int key) {
/* 7f */ KEY_UNKNOWN,
};
- if (key >= 128)
+ if (key >= 128) {
return KEY_UNKNOWN;
+ }
return table[key];
}
@@ -1185,16 +1257,19 @@ static const _KeyCodeMap _keycodes[55] = {
};
static int remapKey(unsigned int key, unsigned int state) {
- if (isNumpadKey(key))
+ if (isNumpadKey(key)) {
return translateKey(key);
+ }
TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource();
- if (!currentKeyboard)
+ if (!currentKeyboard) {
return translateKey(key);
+ }
CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData);
- if (!layoutData)
+ if (!layoutData) {
return translateKey(key);
+ }
const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData);
@@ -1267,8 +1342,9 @@ static int remapKey(unsigned int key, unsigned int state) {
}
// Pass events to IME handler
- if (wd.im_active)
+ if (wd.im_active) {
[self interpretKeyEvents:[NSArray arrayWithObject:event]];
+ }
}
- (void)flagsChanged:(NSEvent *)event {
@@ -1421,8 +1497,7 @@ inline void sendPanEvent(DisplayServer::WindowID window_id, double dx, double dy
double deltaX, deltaY;
- const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [[event window] backingScaleFactor] : 1.0;
- _get_mouse_pos(wd, [event locationInWindow], backingScaleFactor);
+ _get_mouse_pos(wd, [event locationInWindow]);
deltaX = [event scrollingDeltaX];
deltaY = [event scrollingDeltaY];
@@ -1459,6 +1534,25 @@ inline void sendPanEvent(DisplayServer::WindowID window_id, double dx, double dy
- (BOOL)canBecomeKeyWindow {
// Required for NSBorderlessWindowMask windows
+ for (Map<DisplayServer::WindowID, DisplayServerOSX::WindowData>::Element *E = DS_OSX->windows.front(); E; E = E->next()) {
+ if (E->get().window_object == self) {
+ if (E->get().no_focus) {
+ return NO;
+ }
+ }
+ }
+ return YES;
+}
+
+- (BOOL)canBecomeMainWindow {
+ // Required for NSBorderlessWindowMask windows
+ for (Map<DisplayServer::WindowID, DisplayServerOSX::WindowData>::Element *E = DS_OSX->windows.front(); E; E = E->next()) {
+ if (E->get().window_object == self) {
+ if (E->get().no_focus) {
+ return NO;
+ }
+ }
+ }
return YES;
}
@@ -1485,6 +1579,7 @@ bool DisplayServerOSX::has_feature(Feature p_feature) const {
case FEATURE_HIDPI:
case FEATURE_ICON:
case FEATURE_NATIVE_ICON:
+ //case FEATURE_KEEP_SCREEN_ON:
case FEATURE_SWAP_BUFFERS:
return true;
default: {
@@ -1930,23 +2025,32 @@ Error DisplayServerOSX::dialog_input_text(String p_title, String p_description,
void DisplayServerOSX::mouse_set_mode(MouseMode p_mode) {
_THREAD_SAFE_METHOD_
- if (p_mode == mouse_mode)
+ if (p_mode == mouse_mode) {
return;
+ }
if (p_mode == MOUSE_MODE_CAPTURED) {
// Apple Docs state that the display parameter is not used.
// "This parameter is not used. By default, you may pass kCGDirectMainDisplay."
// https://developer.apple.com/library/mac/documentation/graphicsimaging/reference/Quartz_Services_Ref/Reference/reference.html
- CGDisplayHideCursor(kCGDirectMainDisplay);
+ if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) {
+ CGDisplayHideCursor(kCGDirectMainDisplay);
+ }
CGAssociateMouseAndMouseCursorPosition(false);
} else if (p_mode == MOUSE_MODE_HIDDEN) {
- CGDisplayHideCursor(kCGDirectMainDisplay);
+ if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) {
+ CGDisplayHideCursor(kCGDirectMainDisplay);
+ }
CGAssociateMouseAndMouseCursorPosition(true);
+ } else if (p_mode == MOUSE_MODE_CONFINED) {
+ CGDisplayShowCursor(kCGDirectMainDisplay);
+ CGAssociateMouseAndMouseCursorPosition(false);
} else {
CGDisplayShowCursor(kCGDirectMainDisplay);
CGAssociateMouseAndMouseCursorPosition(true);
}
+ warp_events.clear();
mouse_mode = p_mode;
}
@@ -1964,8 +2068,8 @@ void DisplayServerOSX::mouse_warp_to_position(const Point2i &p_to) {
//local point in window coords
const NSRect contentRect = [wd.window_view frame];
- float displayScale = _display_scale([wd.window_object screen]);
- NSRect pointInWindowRect = NSMakeRect(p_to.x / displayScale, contentRect.size.height - (p_to.y / displayScale) - 1, 0, 0);
+ const float scale = screen_get_max_scale();
+ NSRect pointInWindowRect = NSMakeRect(p_to.x / scale, contentRect.size.height - (p_to.y / scale - 1), 0, 0);
NSPoint pointOnScreen = [[wd.window_view window] convertRectToScreen:pointInWindowRect].origin;
//point in scren coords
@@ -1976,7 +2080,9 @@ void DisplayServerOSX::mouse_warp_to_position(const Point2i &p_to) {
CGEventSourceSetLocalEventsSuppressionInterval(lEventRef, 0.0);
CGAssociateMouseAndMouseCursorPosition(false);
CGWarpMouseCursorPosition(lMouseWarpPos);
- CGAssociateMouseAndMouseCursorPosition(true);
+ if (mouse_mode != MOUSE_MODE_CONFINED) {
+ CGAssociateMouseAndMouseCursorPosition(true);
+ }
}
}
@@ -1988,11 +2094,12 @@ Point2i DisplayServerOSX::mouse_get_absolute_position() const {
_THREAD_SAFE_METHOD_
const NSPoint mouse_pos = [NSEvent mouseLocation];
+ const float scale = screen_get_max_scale();
for (NSScreen *screen in [NSScreen screens]) {
NSRect frame = [screen frame];
if (NSMouseInRect(mouse_pos, frame, NO)) {
- return Vector2i((int)mouse_pos.x, (int)-mouse_pos.y) + _get_screens_origin();
+ return Vector2i((int)mouse_pos.x, (int)-mouse_pos.y) * scale + _get_screens_origin();
}
}
return Vector2i();
@@ -2050,17 +2157,10 @@ int DisplayServerOSX::get_screen_count() const {
// to convert between OS X native screen coordinates and the ones expected by Godot
static bool displays_arrangement_dirty = true;
+static bool displays_scale_dirty = true;
static void displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info) {
displays_arrangement_dirty = true;
-}
-
-float DisplayServerOSX::_display_scale(id screen) const {
- if (OS_OSX::get_singleton()->is_hidpi_allowed()) {
- if ([screen respondsToSelector:@selector(backingScaleFactor)]) {
- return fmax(1.0, [screen backingScaleFactor]);
- }
- }
- return 1.0;
+ displays_scale_dirty = true;
}
Point2i DisplayServerOSX::_get_screens_origin() const {
@@ -2087,10 +2187,9 @@ Point2i DisplayServerOSX::_get_screens_origin() const {
Point2i DisplayServerOSX::_get_native_screen_position(int p_screen) const {
NSArray *screenArray = [NSScreen screens];
if ((NSUInteger)p_screen < [screenArray count]) {
- float display_scale = _display_scale([screenArray objectAtIndex:p_screen]);
NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame];
// Return the top-left corner of the screen, for OS X the y starts at the bottom
- return Point2i(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * display_scale;
+ return Point2i(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * screen_get_max_scale();
}
return Point2i();
@@ -2119,10 +2218,9 @@ Size2i DisplayServerOSX::screen_get_size(int p_screen) const {
NSArray *screenArray = [NSScreen screens];
if ((NSUInteger)p_screen < [screenArray count]) {
- float displayScale = _display_scale([screenArray objectAtIndex:p_screen]);
// Note: Use frame to get the whole screen size
NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame];
- return Size2i(nsrect.size.width, nsrect.size.height) * displayScale;
+ return Size2i(nsrect.size.width, nsrect.size.height) * screen_get_max_scale();
}
return Size2i();
@@ -2137,13 +2235,9 @@ int DisplayServerOSX::screen_get_dpi(int p_screen) const {
NSArray *screenArray = [NSScreen screens];
if ((NSUInteger)p_screen < [screenArray count]) {
- float displayScale = _display_scale([screenArray objectAtIndex:p_screen]);
NSDictionary *description = [[screenArray objectAtIndex:p_screen] deviceDescription];
- NSSize displayPixelSize = [[description objectForKey:NSDeviceSize] sizeValue];
- CGSize displayPhysicalSize = CGDisplayScreenSize(
- [[description objectForKey:@"NSScreenNumber"] unsignedIntValue]);
-
- return (displayPixelSize.width * 25.4f / displayPhysicalSize.width) * displayScale;
+ NSSize displayDPI = [[description objectForKey:NSDeviceResolution] sizeValue];
+ return (displayDPI.width + displayDPI.height) / 2;
}
return 96;
@@ -2155,14 +2249,32 @@ float DisplayServerOSX::screen_get_scale(int p_screen) const {
if (p_screen == SCREEN_OF_MAIN_WINDOW) {
p_screen = window_get_current_screen();
}
- NSArray *screenArray = [NSScreen screens];
- if ((NSUInteger)p_screen < [screenArray count]) {
- return _display_scale([screenArray objectAtIndex:p_screen]);
+ if (OS::get_singleton()->is_hidpi_allowed()) {
+ NSArray *screenArray = [NSScreen screens];
+ if ((NSUInteger)p_screen < [screenArray count]) {
+ if ([[screenArray objectAtIndex:p_screen] respondsToSelector:@selector(backingScaleFactor)]) {
+ return fmax(1.0, [[screenArray objectAtIndex:p_screen] backingScaleFactor]);
+ }
+ }
}
return 1.f;
}
+float DisplayServerOSX::screen_get_max_scale() const {
+ _THREAD_SAFE_METHOD_
+
+ static float scale = 1.f;
+ if (displays_scale_dirty) {
+ int screen_count = get_screen_count();
+ for (int i = 0; i < screen_count; i++) {
+ scale = fmax(scale, screen_get_scale(i));
+ }
+ displays_scale_dirty = false;
+ }
+ return scale;
+}
+
Rect2i DisplayServerOSX::screen_get_usable_rect(int p_screen) const {
_THREAD_SAFE_METHOD_
@@ -2172,12 +2284,12 @@ Rect2i DisplayServerOSX::screen_get_usable_rect(int p_screen) const {
NSArray *screenArray = [NSScreen screens];
if ((NSUInteger)p_screen < [screenArray count]) {
- float displayScale = _display_scale([screenArray objectAtIndex:p_screen]);
+ const float scale = screen_get_max_scale();
NSRect nsrect = [[screenArray objectAtIndex:p_screen] visibleFrame];
- Point2i position = Point2i(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * displayScale - _get_screens_origin();
+ Point2i position = Point2i(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * scale - _get_screens_origin();
position.y *= -1;
- Size2i size = Size2i(nsrect.size.width, nsrect.size.height) * displayScale;
+ Size2i size = Size2i(nsrect.size.width, nsrect.size.height) * scale;
return Rect2i(position, size);
}
@@ -2205,7 +2317,11 @@ DisplayServer::WindowID DisplayServerOSX::create_sub_window(WindowMode p_mode, u
window_set_flag(WindowFlags(i), true, id);
}
}
- [wd.window_object makeKeyAndOrderFront:nil];
+ if (wd.no_focus) {
+ [wd.window_object orderFront:nil];
+ } else {
+ [wd.window_object makeKeyAndOrderFront:nil];
+ }
return id;
}
@@ -2223,8 +2339,9 @@ void DisplayServerOSX::_send_window_event(const WindowData &wd, WindowEvent p_ev
DisplayServerOSX::WindowID DisplayServerOSX::_find_window_id(id p_window) {
for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
- if (E->get().window_object == p_window)
+ if (E->get().window_object == p_window) {
return E->key();
+ }
}
return INVALID_WINDOW_ID;
}
@@ -2369,11 +2486,12 @@ Point2i DisplayServerOSX::window_get_position(WindowID p_window) const {
NSRect nsrect = [wd.window_object frame];
Point2i pos;
- float display_scale = _display_scale([wd.window_object screen]);
// Return the position of the top-left corner, for OS X the y starts at the bottom
- pos.x = nsrect.origin.x * display_scale;
- pos.y = (nsrect.origin.y + nsrect.size.height) * display_scale;
+ const float scale = screen_get_max_scale();
+ pos.x = nsrect.origin.x;
+ pos.y = (nsrect.origin.y + nsrect.size.height);
+ pos *= scale;
pos -= _get_screens_origin();
// OS X native y-coordinate relative to _get_screens_origin() is negative,
// Godot expects a positive value
@@ -2392,17 +2510,12 @@ void DisplayServerOSX::window_set_position(const Point2i &p_position, WindowID p
// Godot passes a positive value
position.y *= -1;
position += _get_screens_origin();
+ position /= screen_get_max_scale();
- NSPoint pos;
- float displayScale = _display_scale([wd.window_object screen]);
-
- pos.x = position.x / displayScale;
- pos.y = position.y / displayScale;
-
- [wd.window_object setFrameTopLeftPoint:pos];
+ [wd.window_object setFrameTopLeftPoint:NSMakePoint(position.x, position.y)];
_update_window(wd);
- _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream], displayScale);
+ _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
}
void DisplayServerOSX::window_set_max_size(const Size2i p_size, WindowID p_window) {
@@ -2418,7 +2531,7 @@ void DisplayServerOSX::window_set_max_size(const Size2i p_size, WindowID p_windo
wd.max_size = p_size;
if ((wd.max_size != Size2i()) && !wd.fullscreen) {
- Size2i size = wd.max_size / _display_scale([wd.window_object screen]);
+ Size2i size = wd.max_size / screen_get_max_scale();
[wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)];
} else {
[wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
@@ -2446,7 +2559,7 @@ void DisplayServerOSX::window_set_min_size(const Size2i p_size, WindowID p_windo
wd.min_size = p_size;
if ((wd.min_size != Size2i()) && !wd.fullscreen) {
- Size2i size = wd.min_size / _display_scale([wd.window_object screen]);
+ Size2i size = wd.min_size / screen_get_max_scale();
[wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)];
} else {
[wd.window_object setContentMinSize:NSMakeSize(0, 0)];
@@ -2468,7 +2581,7 @@ void DisplayServerOSX::window_set_size(const Size2i p_size, WindowID p_window) {
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
- Size2i size = p_size / _display_scale([wd.window_object screen]);
+ Size2i size = p_size / screen_get_max_scale();
if (!wd.borderless) {
// NSRect used by setFrame includes the title bar, so add it to our size.y
@@ -2498,7 +2611,7 @@ Size2i DisplayServerOSX::window_get_real_size(WindowID p_window) const {
ERR_FAIL_COND_V(!windows.has(p_window), Size2i());
const WindowData &wd = windows[p_window];
NSRect frame = [wd.window_object frame];
- return Size2i(frame.size.width, frame.size.height) * _display_scale([wd.window_object screen]);
+ return Size2i(frame.size.width, frame.size.height) * screen_get_max_scale();
}
bool DisplayServerOSX::window_is_maximize_allowed(WindowID p_window) const {
@@ -2509,24 +2622,26 @@ void DisplayServerOSX::_set_window_per_pixel_transparency_enabled(bool p_enabled
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
- if (!OS_OSX::get_singleton()->is_layered_allowed())
+ if (!OS_OSX::get_singleton()->is_layered_allowed()) {
return;
+ }
if (wd.layered_window != p_enabled) {
if (p_enabled) {
[wd.window_object setBackgroundColor:[NSColor clearColor]];
[wd.window_object setOpaque:NO];
[wd.window_object setHasShadow:NO];
+ CALayer *layer = [wd.window_view layer];
+ if (layer) {
+ [layer setOpaque:NO];
+ }
#if defined(VULKAN_ENABLED)
if (rendering_driver == "vulkan") {
- CALayer *layer = [wd.window_view layer];
- [layer setOpaque:NO];
//TODO - implement transparency for Vulkan
}
#endif
#if defined(OPENGL_ENABLED)
if (rendering_driver == "opengl_es") {
//TODO - reimplement OpenGLES
- wd.context_gles2->set_opacity(0);
}
#endif
wd.layered_window = true;
@@ -2534,17 +2649,18 @@ void DisplayServerOSX::_set_window_per_pixel_transparency_enabled(bool p_enabled
[wd.window_object setBackgroundColor:[NSColor colorWithCalibratedWhite:1 alpha:1]];
[wd.window_object setOpaque:YES];
[wd.window_object setHasShadow:YES];
+ CALayer *layer = [wd.window_view layer];
+ if (layer) {
+ [layer setOpaque:YES];
+ }
#if defined(VULKAN_ENABLED)
if (rendering_driver == "vulkan") {
- CALayer *layer = [wd.window_view layer];
- [layer setOpaque:YES];
//TODO - implement transparency for Vulkan
}
#endif
#if defined(OPENGL_ENABLED)
if (rendering_driver == "opengl_es") {
//TODO - reimplement OpenGLES
- wd.context_gles2->set_opacity(1);
}
#endif
wd.layered_window = false;
@@ -2552,7 +2668,11 @@ void DisplayServerOSX::_set_window_per_pixel_transparency_enabled(bool p_enabled
#if defined(OPENGL_ENABLED)
if (rendering_driver == "opengl_es") {
//TODO - reimplement OpenGLES
- wd.context_gles2->update();
+ }
+#endif
+#if defined(VULKAN_ENABLED)
+ if (rendering_driver == "vulkan") {
+ //TODO - implement transparency for Vulkan
}
#endif
NSRect frameRect = [wd.window_object frame];
@@ -2580,16 +2700,18 @@ void DisplayServerOSX::window_set_mode(WindowMode p_mode, WindowID p_window) {
[wd.window_object deminiaturize:nil];
} break;
case WINDOW_MODE_FULLSCREEN: {
- if (wd.layered_window)
+ if (wd.layered_window) {
_set_window_per_pixel_transparency_enabled(true, p_window);
- if (wd.resize_disabled) //restore resize disabled
+ }
+ if (wd.resize_disabled) { //restore resize disabled
[wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable];
+ }
if (wd.min_size != Size2i()) {
- Size2i size = wd.min_size / _display_scale([wd.window_object screen]);
+ Size2i size = wd.min_size / screen_get_max_scale();
[wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)];
}
if (wd.max_size != Size2i()) {
- Size2i size = wd.max_size / _display_scale([wd.window_object screen]);
+ Size2i size = wd.max_size / screen_get_max_scale();
[wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)];
}
[wd.window_object toggleFullScreen:nil];
@@ -2658,8 +2780,9 @@ void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo
switch (p_flag) {
case WINDOW_FLAG_RESIZE_DISABLED: {
wd.resize_disabled = p_enabled;
- if (wd.fullscreen) //fullscreen window should be resizable, style will be applyed on exiting fs
+ if (wd.fullscreen) { //fullscreen window should be resizable, style will be applyed on exiting fs
return;
+ }
if (p_enabled) {
[wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable];
} else {
@@ -2700,7 +2823,9 @@ void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo
[wd.window_object setStyleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | (wd.resize_disabled ? 0 : NSWindowStyleMaskResizable)];
}
_set_window_per_pixel_transparency_enabled(p_enabled, p_window);
-
+ } break;
+ case WINDOW_FLAG_NO_FOCUS: {
+ wd.no_focus = p_enabled;
} break;
default: {
}
@@ -2726,6 +2851,9 @@ bool DisplayServerOSX::window_get_flag(WindowFlags p_flag, WindowID p_window) co
case WINDOW_FLAG_TRANSPARENT: {
return wd.layered_window;
} break;
+ case WINDOW_FLAG_NO_FOCUS: {
+ return wd.no_focus;
+ } break;
default: {
}
}
@@ -2771,8 +2899,9 @@ void DisplayServerOSX::window_set_ime_active(const bool p_active, WindowID p_win
wd.im_active = p_active;
- if (!p_active)
+ if (!p_active) {
[wd.window_view cancelComposition];
+ }
}
void DisplayServerOSX::window_set_ime_position(const Point2i &p_pos, WindowID p_window) {
@@ -2793,8 +2922,9 @@ void DisplayServerOSX::cursor_set_shape(CursorShape p_shape) {
ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
- if (cursor_shape == p_shape)
+ if (cursor_shape == p_shape) {
return;
+ }
if (mouse_mode != MOUSE_MODE_VISIBLE && mouse_mode != MOUSE_MODE_CONFINED) {
cursor_shape = p_shape;
@@ -3188,8 +3318,9 @@ void DisplayServerOSX::process_events() {
inMode:NSDefaultRunLoopMode
dequeue:YES];
- if (event == nil)
+ if (event == nil) {
break;
+ }
[NSApp sendEvent:event];
}
@@ -3277,11 +3408,11 @@ void DisplayServerOSX::set_icon(const Ref<Image> &p_icon) {
Vector<String> DisplayServerOSX::get_rendering_drivers_func() {
Vector<String> drivers;
-#ifdef VULKAN_ENABLED
+#if defined(VULKAN_ENABLED)
drivers.push_back("vulkan");
#endif
-#ifdef OPENGL_ENABLED
- drivers.push_back("opengl");
+#if defined(OPENGL_ENABLED)
+ drivers.push_back("opengl_es");
#endif
return drivers;
@@ -3296,9 +3427,14 @@ String DisplayServerOSX::ime_get_text() const {
}
DisplayServer::WindowID DisplayServerOSX::get_window_at_screen_position(const Point2i &p_position) const {
+ Point2i position = p_position;
+ position.y *= -1;
+ position += _get_screens_origin();
+ position /= screen_get_max_scale();
+
+ NSInteger wnum = [NSWindow windowNumberAtPoint:NSMakePoint(position.x, position.y) belowWindowWithWindowNumber:0 /*topmost*/];
for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
- Rect2i win_rect = Rect2i(window_get_position(E->key()), window_get_size(E->key()));
- if (win_rect.has_point(p_position)) {
+ if ([E->get().window_object windowNumber] == wnum) {
return E->key();
}
}
@@ -3325,18 +3461,10 @@ DisplayServer *DisplayServerOSX::create_func(const String &p_rendering_driver, W
DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, const Rect2i &p_rect) {
WindowID id;
+ const float scale = screen_get_max_scale();
{
WindowData wd;
- float displayScale = 1.0;
- if (OS_OSX::get_singleton()->is_hidpi_allowed()) {
- // note that mainScreen is not screen #0 but the one with the keyboard focus.
- NSScreen *screen = [NSScreen mainScreen];
- if ([screen respondsToSelector:@selector(backingScaleFactor)]) {
- displayScale = fmax(displayScale, [screen backingScaleFactor]);
- }
- }
-
wd.window_delegate = [[GodotWindowDelegate alloc] init];
ERR_FAIL_COND_V_MSG(wd.window_delegate == nil, INVALID_WINDOW_ID, "Can't create a window delegate");
[wd.window_delegate setWindowID:window_id_counter];
@@ -3349,7 +3477,7 @@ DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, c
// initWithContentRect uses bottom-left corner of the window’s frame as origin.
wd.window_object = [[GodotWindow alloc]
- initWithContentRect:NSMakeRect(position.x / displayScale, (position.y - p_rect.size.height) / displayScale, p_rect.size.width / displayScale, p_rect.size.height / displayScale)
+ initWithContentRect:NSMakeRect(position.x / scale, (position.y - p_rect.size.height) / scale, p_rect.size.width / scale, p_rect.size.height / scale)
styleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | NSWindowStyleMaskResizable
backing:NSBackingStoreBuffered
defer:NO];
@@ -3362,54 +3490,32 @@ DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, c
[wd.window_view setWantsLayer:TRUE];
}
- if (displayScale > 1.0) {
-#if defined(OPENGL_ENABLED)
- if (rendering_driver == "opengl_es") {
- [wd.window_view setWantsBestResolutionOpenGLSurface:YES];
- }
-#endif
- [wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
- } else {
-#if defined(OPENGL_ENABLED)
- if (rendering_driver == "opengl_es") {
- [wd.window_view setWantsBestResolutionOpenGLSurface:NO];
- }
-#endif
- }
-
[wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
[wd.window_object setContentView:wd.window_view];
[wd.window_object setDelegate:wd.window_delegate];
[wd.window_object setAcceptsMouseMovedEvents:YES];
[wd.window_object setRestorable:NO];
- if ([wd.window_object respondsToSelector:@selector(setTabbingMode:)])
+ if ([wd.window_object respondsToSelector:@selector(setTabbingMode:)]) {
[wd.window_object setTabbingMode:NSWindowTabbingModeDisallowed];
+ }
+
+ CALayer *layer = [wd.window_view layer];
+ if (layer) {
+ layer.contentsScale = scale;
+ }
#if defined(VULKAN_ENABLED)
if (rendering_driver == "vulkan") {
if (context_vulkan) {
- CALayer *layer = [wd.window_view layer];
- layer.contentsScale = displayScale;
Error err = context_vulkan->window_create(window_id_counter, wd.window_view, p_rect.size.width, p_rect.size.height);
ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create a Vulkan context");
}
}
#endif
-#ifdef OPENGL_ENABLED
+#if defined(OPENGL_ENABLED)
if (rendering_driver == "opengl_es") {
//TODO - reimplement OpenGLES
- wd.context_gles2 = memnew(ContextGL_OSX(wd.window_view, false));
-
- if (wd.context_gles2->initialize() != OK) {
- memdelete(wd.context_gles2);
- ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create a OpenGL context");
- }
-
- //if (RasterizerGLES2::is_viable() == OK) {
- // RasterizerGLES2::register_config();
- // RasterizerGLES2::make_current();
- //}
}
#endif
id = window_id_counter++;
@@ -3419,25 +3525,22 @@ DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, c
WindowData &wd = windows[id];
window_set_mode(p_mode, id);
- float displayScale = _display_scale([wd.window_object screen]);
const NSRect contentRect = [wd.window_view frame];
- wd.size.width = contentRect.size.width * displayScale;
- wd.size.height = contentRect.size.height * displayScale;
+ wd.size.width = contentRect.size.width * scale;
+ wd.size.height = contentRect.size.height * scale;
+
+ CALayer *layer = [wd.window_view layer];
+ if (layer) {
+ layer.contentsScale = scale;
+ }
#if defined(OPENGL_ENABLED)
if (rendering_driver == "opengl_es") {
- if (OS_OSX::singleton->is_hidpi_allowed()) {
- [wd.window_view setWantsBestResolutionOpenGLSurface:YES];
- } else {
- [wd.window_view setWantsBestResolutionOpenGLSurface:NO];
- }
- wd.context_gles2->update();
+ //TODO - reimplement OpenGLES
}
#endif
#if defined(VULKAN_ENABLED)
if (rendering_driver == "vulkan") {
- CALayer *layer = [wd.window_view layer];
- layer.contentsScale = displayScale;
context_vulkan->window_resize(id, wd.size.width, wd.size.height);
}
#endif
@@ -3532,6 +3635,7 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
keyboard_layout_dirty = true;
displays_arrangement_dirty = true;
+ displays_scale_dirty = true;
// Register to be notified on keyboard layout changes
CFNotificationCenterAddObserver(CFNotificationCenterGetDistributedCenter(),
@@ -3549,8 +3653,9 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
NSString *title;
NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
- if (nsappname == nil)
+ if (nsappname == nil) {
nsappname = [[NSProcessInfo processInfo] processName];
+ }
// Setup Dock menu
dock_menu = [[NSMenu alloc] initWithTitle:@"_dock"];
@@ -3603,8 +3708,9 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
inMode:NSDefaultRunLoopMode
dequeue:YES];
- if (event == nil)
+ if (event == nil) {
break;
+ }
[NSApp sendEvent:event];
}
@@ -3636,8 +3742,8 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
#endif
Point2i window_position(
- (screen_get_size(0).width - p_resolution.width) / 2,
- (screen_get_size(0).height - p_resolution.height) / 2);
+ screen_get_position(0).x + (screen_get_size(0).width - p_resolution.width) / 2,
+ screen_get_position(0).y + (screen_get_size(0).height - p_resolution.height) / 2);
WindowID main_window = _create_window(p_mode, Rect2i(window_position, p_resolution));
for (int i = 0; i < WINDOW_FLAG_MAX; i++) {
if (p_flags & (1 << i)) {
@@ -3646,6 +3752,11 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
}
[windows[main_window].window_object makeKeyAndOrderFront:nil];
+#if defined(OPENGL_ENABLED)
+ if (rendering_driver == "opengl_es") {
+ //TODO - reimplement OpenGLES
+ }
+#endif
#if defined(VULKAN_ENABLED)
if (rendering_driver == "vulkan") {
rendering_device_vulkan = memnew(RenderingDeviceVulkan);
@@ -3656,14 +3767,6 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
#endif
[NSApp activateIgnoringOtherApps:YES];
-
- /*
- visual_server = memnew(VisualServerRaster);
- if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
- visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
- }
- visual_server->init();
- */
}
DisplayServerOSX::~DisplayServerOSX() {
@@ -3682,6 +3785,11 @@ DisplayServerOSX::~DisplayServerOSX() {
}
//destroy drivers
+#if defined(OPENGL_ENABLED)
+ if (rendering_driver == "opengl_es") {
+ //TODO - reimplement OpenGLES
+ }
+#endif
#if defined(VULKAN_ENABLED)
if (rendering_driver == "vulkan") {
if (rendering_device_vulkan) {
@@ -3689,8 +3797,9 @@ DisplayServerOSX::~DisplayServerOSX() {
memdelete(rendering_device_vulkan);
}
- if (context_vulkan)
+ if (context_vulkan) {
memdelete(context_vulkan);
+ }
}
#endif
@@ -3698,9 +3807,6 @@ DisplayServerOSX::~DisplayServerOSX() {
CGDisplayRemoveReconfigurationCallback(displays_arrangement_changed, NULL);
cursors_cache.clear();
-
- //visual_server->finish();
- //memdelete(visual_server);
}
void DisplayServerOSX::register_osx_driver() {
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index 9af7c02351..916816325d 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -825,14 +825,15 @@ void EditorExportPlatformOSX::_zip_folder_recursive(zipFile &p_zip, const String
zipfi.tmz_date.tm_hour = time.hour;
zipfi.tmz_date.tm_mday = date.day;
zipfi.tmz_date.tm_min = time.min;
- zipfi.tmz_date.tm_mon = date.month;
+ zipfi.tmz_date.tm_mon = date.month - 1; // Note: "tm" month range - 0..11, Godot month range - 1..12, http://www.cplusplus.com/reference/ctime/tm/
zipfi.tmz_date.tm_sec = time.sec;
zipfi.tmz_date.tm_year = date.year;
zipfi.dosDate = 0;
// 0100000: regular file type
// 0000755: permissions rwxr-xr-x
// 0000644: permissions rw-r--r--
- zipfi.external_fa = (is_executable ? 0100755 : 0100644) << 16L;
+ uint32_t _mode = (is_executable ? 0100755 : 0100644);
+ zipfi.external_fa = (_mode << 16L) | !(_mode & 0200);
zipfi.internal_fa = 0;
zipOpenNewFileInZip4(p_zip,
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index dba96ccfcd..4ca89ff4b2 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -272,7 +272,13 @@ String OS_OSX::get_system_dir(SystemDir p_dir) const {
}
Error OS_OSX::shell_open(String p_uri) {
- [[NSWorkspace sharedWorkspace] openURL:[[NSURL alloc] initWithString:[[NSString stringWithUTF8String:p_uri.utf8().get_data()] stringByAddingPercentEncodingWithAllowedCharacters:[NSCharacterSet URLFragmentAllowedCharacterSet]]]];
+ NSString *string = [NSString stringWithUTF8String:p_uri.utf8().get_data()];
+ NSURL *uri = [[NSURL alloc] initWithString:string];
+ // Escape special characters in filenames
+ if (!uri || !uri.scheme || [uri.scheme isEqual:@"file"]) {
+ uri = [[NSURL alloc] initWithString:[string stringByAddingPercentEncodingWithAllowedCharacters:[NSCharacterSet URLFragmentAllowedCharacterSet]]];
+ }
+ [[NSWorkspace sharedWorkspace] openURL:uri];
return OK;
}
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index 7cb6e90edb..103e858d97 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -103,7 +103,11 @@ void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) {
}
if (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_HIDDEN) {
- hCursor = SetCursor(nullptr);
+ if (hCursor == nullptr) {
+ hCursor = SetCursor(nullptr);
+ } else {
+ SetCursor(nullptr);
+ }
} else {
CursorShape c = cursor_shape;
cursor_shape = CURSOR_MAX;
@@ -117,9 +121,9 @@ void DisplayServerWindows::mouse_set_mode(MouseMode p_mode) {
if (mouse_mode == p_mode)
return;
- _set_mouse_mode_impl(p_mode);
-
mouse_mode = p_mode;
+
+ _set_mouse_mode_impl(p_mode);
}
DisplayServer::MouseMode DisplayServerWindows::mouse_get_mode() const {
@@ -472,6 +476,7 @@ DisplayServer::WindowID DisplayServerWindows::create_sub_window(WindowMode p_mod
_THREAD_SAFE_METHOD_
WindowID window_id = _create_window(p_mode, p_flags, p_rect);
+ ERR_FAIL_COND_V_MSG(window_id == INVALID_WINDOW_ID, INVALID_WINDOW_ID, "Failed to create sub window.");
WindowData &wd = windows[window_id];
@@ -1769,14 +1774,22 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
};
WindowID window_id = INVALID_WINDOW_ID;
+ bool window_created = false;
for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
if (E->get().hWnd == hWnd) {
window_id = E->key();
+ window_created = true;
break;
}
}
+ if (!window_created) {
+ // Window creation in progress.
+ window_id = window_id_counter;
+ ERR_FAIL_COND_V(!windows.has(window_id), 0);
+ }
+
switch (uMsg) // Check For Windows Messages
{
case WM_SETFOCUS: {
@@ -1786,6 +1799,12 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
// Restore mouse mode
_set_mouse_mode_impl(mouse_mode);
+ if (!app_focused) {
+ if (OS::get_singleton()->get_main_loop()) {
+ OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_IN);
+ }
+ app_focused = true;
+ }
break;
}
case WM_KILLFOCUS: {
@@ -1801,6 +1820,19 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
}
touch_state.clear();
+ bool self_steal = false;
+ HWND new_hwnd = (HWND)wParam;
+ if (IsWindow(new_hwnd)) {
+ self_steal = true;
+ }
+
+ if (!self_steal) {
+ if (OS::get_singleton()->get_main_loop()) {
+ OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT);
+ }
+ app_focused = false;
+ }
+
break;
}
case WM_ACTIVATE: // Watch For Window Activate Message
@@ -2489,7 +2521,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
windows[window_id].height = window_h;
#if defined(VULKAN_ENABLED)
- if (rendering_driver == "vulkan") {
+ if ((rendering_driver == "vulkan") && window_created) {
context_vulkan->window_resize(window_id, windows[window_id].width, windows[window_id].height);
}
#endif
@@ -2654,10 +2686,11 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
if (LOWORD(lParam) == HTCLIENT) {
if (windows[window_id].window_has_focus && (mouse_mode == MOUSE_MODE_HIDDEN || mouse_mode == MOUSE_MODE_CAPTURED)) {
//Hide the cursor
- if (hCursor == nullptr)
+ if (hCursor == nullptr) {
hCursor = SetCursor(nullptr);
- else
+ } else {
SetCursor(nullptr);
+ }
} else {
if (hCursor != nullptr) {
CursorShape c = cursor_shape;
@@ -2840,11 +2873,32 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
WindowRect.top = p_rect.position.y;
WindowRect.bottom = p_rect.position.y + p_rect.size.y;
+ if (p_mode == WINDOW_MODE_FULLSCREEN) {
+ int nearest_area = 0;
+ Rect2i screen_rect;
+ for (int i = 0; i < get_screen_count(); i++) {
+ Rect2i r;
+ r.position = screen_get_position(i);
+ r.size = screen_get_size(i);
+ Rect2 inters = r.clip(p_rect);
+ int area = inters.size.width * inters.size.height;
+ if (area >= nearest_area) {
+ screen_rect = r;
+ nearest_area = area;
+ }
+ }
+
+ WindowRect.left = screen_rect.position.x;
+ WindowRect.right = screen_rect.position.x + screen_rect.size.x;
+ WindowRect.top = screen_rect.position.y;
+ WindowRect.bottom = screen_rect.position.y + screen_rect.size.y;
+ }
+
AdjustWindowRectEx(&WindowRect, dwStyle, FALSE, dwExStyle);
WindowID id = window_id_counter;
{
- WindowData wd;
+ WindowData &wd = windows[id];
wd.hWnd = CreateWindowExW(
dwExStyle,
@@ -2859,6 +2913,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
nullptr, nullptr, hInstance, nullptr);
if (!wd.hWnd) {
MessageBoxW(nullptr, L"Window Creation Error.", L"ERROR", MB_OK | MB_ICONEXCLAMATION);
+ windows.erase(id);
return INVALID_WINDOW_ID;
}
#ifdef VULKAN_ENABLED
@@ -2867,7 +2922,8 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
if (context_vulkan->window_create(id, wd.hWnd, hInstance, WindowRect.right - WindowRect.left, WindowRect.bottom - WindowRect.top) == -1) {
memdelete(context_vulkan);
context_vulkan = nullptr;
- ERR_FAIL_V(INVALID_WINDOW_ID);
+ windows.erase(id);
+ ERR_FAIL_V_MSG(INVALID_WINDOW_ID, "Failed to create Vulkan Window.");
}
}
#endif
@@ -2925,8 +2981,6 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
wd.width = p_rect.size.width;
wd.height = p_rect.size.height;
- windows[id] = wd;
-
window_id_counter++;
}
@@ -3057,7 +3111,10 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
Point2i window_position(
(screen_get_size(0).width - p_resolution.width) / 2,
(screen_get_size(0).height - p_resolution.height) / 2);
+
WindowID main_window = _create_window(p_mode, 0, Rect2i(window_position, p_resolution));
+ ERR_FAIL_COND_MSG(main_window == INVALID_WINDOW_ID, "Failed to create main window.");
+
for (int i = 0; i < WINDOW_FLAG_MAX; i++) {
if (p_flags & (1 << i)) {
window_set_flag(WindowFlags(i), true, main_window);
diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h
index 995ced0809..8433bb449b 100644
--- a/platform/windows/display_server_windows.h
+++ b/platform/windows/display_server_windows.h
@@ -317,6 +317,7 @@ private:
int pressrc;
HINSTANCE hInstance; // Holds The Instance Of The Application
String rendering_driver;
+ bool app_focused = false;
struct WindowData {
HWND hWnd;
diff --git a/platform/windows/joypad_windows.cpp b/platform/windows/joypad_windows.cpp
index 81d0a766cb..65caee3035 100644
--- a/platform/windows/joypad_windows.cpp
+++ b/platform/windows/joypad_windows.cpp
@@ -211,6 +211,8 @@ void JoypadWindows::setup_joypad_object(const DIDEVICEOBJECTINSTANCE *ob, int p_
if (slider_count < 2) {
ofs = DIJOFS_SLIDER(slider_count);
slider_count++;
+ } else {
+ return;
}
} else
return;