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-rw-r--r--platform/android/detect.py2
-rw-r--r--platform/android/export/export.cpp9
-rw-r--r--platform/android/globals/global_defaults.cpp8
-rw-r--r--platform/android/godot_android.cpp11
-rw-r--r--platform/haiku/detect.py2
-rw-r--r--platform/haiku/os_haiku.cpp6
-rw-r--r--platform/iphone/detect.py2
-rw-r--r--platform/iphone/globals/global_defaults.cpp7
-rw-r--r--platform/iphone/in_app_store.mm3
-rw-r--r--platform/iphone/os_iphone.cpp2
-rw-r--r--platform/iphone/platform_config.h2
-rw-r--r--platform/javascript/detect.py11
-rw-r--r--platform/javascript/engine.js164
-rw-r--r--platform/javascript/javascript_main.cpp1
-rw-r--r--platform/javascript/os_javascript.cpp30
-rw-r--r--platform/osx/detect.py2
-rw-r--r--platform/osx/os_osx.mm8
-rw-r--r--platform/uwp/app.h1
-rw-r--r--platform/uwp/detect.py2
-rw-r--r--platform/uwp/os_uwp.cpp2
-rw-r--r--platform/windows/context_gl_win.cpp17
-rw-r--r--platform/windows/context_gl_win.h13
-rw-r--r--platform/windows/os_windows.cpp2
-rw-r--r--platform/x11/detect.py2
24 files changed, 157 insertions, 152 deletions
diff --git a/platform/android/detect.py b/platform/android/detect.py
index a3ada5cf51..bc67f6e6dc 100644
--- a/platform/android/detect.py
+++ b/platform/android/detect.py
@@ -205,7 +205,7 @@ def configure(env):
env.Append(CPPFLAGS=["-isystem", lib_sysroot + "/usr/include"])
env.Append(CPPFLAGS='-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden -fno-strict-aliasing'.split())
- env.Append(CPPFLAGS='-DNO_STATVFS -DGLES2_ENABLED'.split())
+ env.Append(CPPFLAGS='-DNO_STATVFS -DGLES_ENABLED'.split())
env['neon_enabled'] = False
if env['android_arch'] == 'x86':
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 79be1501a7..9945dc599b 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -945,16 +945,17 @@ public:
public:
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
- int api = p_preset->get("graphics/api");
+ // Reenable when a GLES 2.0 backend is readded
+ /*int api = p_preset->get("graphics/api");
if (api == 0)
r_features->push_back("etc");
- else
- r_features->push_back("etc2");
+ else*/
+ r_features->push_back("etc2");
}
virtual void get_export_options(List<ExportOption> *r_options) {
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "graphics/api", PROPERTY_HINT_ENUM, "OpenGL ES 2.0,OpenGL ES 3.0"), 1));
+ /*r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "graphics/api", PROPERTY_HINT_ENUM, "OpenGL ES 2.0,OpenGL ES 3.0"), 1));*/
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/32_bits_framebuffer"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "one_click_deploy/clear_previous_install"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "apk"), ""));
diff --git a/platform/android/globals/global_defaults.cpp b/platform/android/globals/global_defaults.cpp
index c73b578154..0e1c17e9c8 100644
--- a/platform/android/globals/global_defaults.cpp
+++ b/platform/android/globals/global_defaults.cpp
@@ -31,12 +31,4 @@
#include "project_settings.h"
void register_android_global_defaults() {
-
- /* GLOBAL_DEF("rasterizer.Android/use_fragment_lighting",false);
- GLOBAL_DEF("rasterizer.Android/fp16_framebuffer",false);
- GLOBAL_DEF("display.Android/driver","GLES2");
- //GLOBAL_DEF("rasterizer.Android/trilinear_mipmap_filter",false);
-
- ProjectSettings::get_singleton()->set_custom_property_info("display.Android/driver",PropertyInfo(Variant::STRING,"display.Android/driver",PROPERTY_HINT_ENUM,"GLES2"));
- */
}
diff --git a/platform/android/godot_android.cpp b/platform/android/godot_android.cpp
index 9d056bca7c..f9bcbadc24 100644
--- a/platform/android/godot_android.cpp
+++ b/platform/android/godot_android.cpp
@@ -29,24 +29,23 @@
/*************************************************************************/
#ifdef ANDROID_NATIVE_ACTIVITY
-#include <errno.h>
-#include <jni.h>
-
-#include <EGL/egl.h>
-#include <GLES2/gl2.h>
-
#include "engine.h"
#include "file_access_android.h"
#include "main/main.h"
#include "os_android.h"
#include "project_settings.h"
+
+#include <EGL/egl.h>
#include <android/log.h>
#include <android/sensor.h>
#include <android/window.h>
#include <android_native_app_glue.h>
+#include <errno.h>
+#include <jni.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
+
#define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, "godot", __VA_ARGS__))
#define LOGW(...) ((void)__android_log_print(ANDROID_LOG_WARN, "godot", __VA_ARGS__))
diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py
index 50f9783dd2..7c62654ef6 100644
--- a/platform/haiku/detect.py
+++ b/platform/haiku/detect.py
@@ -67,7 +67,7 @@ def configure(env):
## Flags
env.Append(CPPPATH=['#platform/haiku'])
- env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL'])
+ env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES_ENABLED', '-DGLES_OVER_GL'])
env.Append(CPPFLAGS=['-DMEDIA_KIT_ENABLED'])
# env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
env.Append(CPPFLAGS=['-DPTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np
diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp
index 0c34e39655..3af111faf3 100644
--- a/platform/haiku/os_haiku.cpp
+++ b/platform/haiku/os_haiku.cpp
@@ -76,7 +76,7 @@ int OS_Haiku::get_video_driver_count() const {
}
const char *OS_Haiku::get_video_driver_name(int p_driver) const {
- return "GLES2";
+ return "GLES3";
}
void OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
@@ -106,7 +106,9 @@ void OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p_
context_gl->initialize();
context_gl->make_current();
- rasterizer = memnew(RasterizerGLES2);
+ /* Port to GLES 3 rasterizer */
+ //rasterizer = memnew(RasterizerGLES2);
+
#endif
visual_server = memnew(VisualServerRaster(rasterizer));
diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py
index d426b478bf..4ea358f871 100644
--- a/platform/iphone/detect.py
+++ b/platform/iphone/detect.py
@@ -163,7 +163,7 @@ def configure(env):
env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate'
env.Append(CPPPATH=['#platform/iphone'])
- env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DMPC_FIXED_POINT', '-DCOREAUDIO_ENABLED'])
+ env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES_ENABLED', '-DMPC_FIXED_POINT', '-DCOREAUDIO_ENABLED'])
# TODO: Move that to opus module's config
if 'module_opus_enabled' in env and env['module_opus_enabled']:
diff --git a/platform/iphone/globals/global_defaults.cpp b/platform/iphone/globals/global_defaults.cpp
index 4bdc716d6e..b81e6def3b 100644
--- a/platform/iphone/globals/global_defaults.cpp
+++ b/platform/iphone/globals/global_defaults.cpp
@@ -31,11 +31,4 @@
#include "project_settings.h"
void register_iphone_global_defaults() {
-
- /*GLOBAL_DEF("rasterizer.iOS/use_fragment_lighting",false);
- GLOBAL_DEF("rasterizer.iOS/fp16_framebuffer",false);
- GLOBAL_DEF("display.iOS/driver","GLES2");
- ProjectSettings::get_singleton()->set_custom_property_info("display.iOS/driver",PropertyInfo(Variant::STRING,"display.iOS/driver",PROPERTY_HINT_ENUM,"GLES1,GLES2"));
- GLOBAL_DEF("display.iOS/use_cadisplaylink",true);
- */
}
diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm
index 9efd4b9891..25f4e1e166 100644
--- a/platform/iphone/in_app_store.mm
+++ b/platform/iphone/in_app_store.mm
@@ -92,6 +92,7 @@ void InAppStore::_bind_methods() {
PoolRealArray prices;
PoolStringArray ids;
PoolStringArray localized_prices;
+ PoolStringArray currency_codes;
for (int i = 0; i < [products count]; i++) {
@@ -105,12 +106,14 @@ void InAppStore::_bind_methods() {
prices.push_back([product.price doubleValue]);
ids.push_back(String::utf8([product.productIdentifier UTF8String]));
localized_prices.push_back(String::utf8([product.localizedPrice UTF8String]));
+ currency_codes.push_back(String::utf8([[[product priceLocale] objectForKey:NSLocaleCurrencyCode] UTF8String]));
};
ret["titles"] = titles;
ret["descriptions"] = descriptions;
ret["prices"] = prices;
ret["ids"] = ids;
ret["localized_prices"] = localized_prices;
+ ret["currency_codes"] = currency_codes;
PoolStringArray invalid_ids;
diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp
index d0865a35b9..62b7d93968 100644
--- a/platform/iphone/os_iphone.cpp
+++ b/platform/iphone/os_iphone.cpp
@@ -54,7 +54,7 @@ int OSIPhone::get_video_driver_count() const {
const char *OSIPhone::get_video_driver_name(int p_driver) const {
- return "GLES2";
+ return "GLES3";
};
OSIPhone *OSIPhone::get_singleton() {
diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h
index 54de66082e..7ff6e7a9a9 100644
--- a/platform/iphone/platform_config.h
+++ b/platform/iphone/platform_config.h
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include <alloca.h>
-// #define GLES2_INCLUDE_H <ES2/gl.h>
+
#define GLES3_INCLUDE_H <ES3/gl.h>
#define PLATFORM_REFCOUNT
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index ba0b63a375..8472c3ccab 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -102,14 +102,13 @@ def configure(env):
## Link flags
- env.Append(LINKFLAGS=['-s', 'EXTRA_EXPORTED_RUNTIME_METHODS="[\'FS\']"'])
- env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1'])
-
env.Append(LINKFLAGS=['-s', 'BINARYEN=1'])
- # In contrast to asm.js, enabling memory growth on WebAssembly has no
- # major performance impact, and causes only a negligible increase in
- # memory size.
env.Append(LINKFLAGS=['-s', 'ALLOW_MEMORY_GROWTH=1'])
+ env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1'])
+ env.Append(LINKFLAGS=['-s', 'EXTRA_EXPORTED_RUNTIME_METHODS="[\'FS\']"'])
+
+ env.Append(LINKFLAGS=['-s', 'INVOKE_RUN=0'])
+ env.Append(LINKFLAGS=['-s', 'NO_EXIT_RUNTIME=1'])
# TODO: Move that to opus module's config
if 'module_opus_enabled' in env and env['module_opus_enabled']:
diff --git a/platform/javascript/engine.js b/platform/javascript/engine.js
index f3a7c49a95..dc4bdc7efb 100644
--- a/platform/javascript/engine.js
+++ b/platform/javascript/engine.js
@@ -31,82 +31,101 @@
this.rtenv = null;
- var gameInitPromise = null;
+ var initPromise = null;
var unloadAfterInit = true;
+ var preloadedFiles = [];
+
+ var resizeCanvasOnStart = true;
var progressFunc = null;
- var pckProgressTracker = {};
+ var preloadProgressTracker = {};
var lastProgress = { loaded: 0, total: 0 };
var canvas = null;
+ var executableName = null;
+ var locale = null;
var stdout = null;
var stderr = null;
- this.initGame = function(mainPack) {
-
- if (!gameInitPromise) {
-
- if (mainPack === undefined) {
- if (basePath !== null) {
- mainPack = basePath + '.pck';
- } else {
- return Promise.reject(new Error("No main pack to load specified"));
- }
- }
- if (basePath === null)
- basePath = getBasePath(mainPack);
+ this.init = function(newBasePath) {
- gameInitPromise = Engine.initEngine().then(
+ if (!initPromise) {
+ initPromise = Engine.load(newBasePath).then(
instantiate.bind(this)
);
- var gameLoadPromise = loadPromise(mainPack, pckProgressTracker).then(function(xhr) { return xhr.response; });
- gameInitPromise = Promise.all([gameLoadPromise, gameInitPromise]).then(function(values) {
- // resolve with pck
- return new Uint8Array(values[0]);
- });
- if (unloadAfterInit)
- gameInitPromise.then(Engine.unloadEngine);
requestAnimationFrame(animateProgress);
+ if (unloadAfterInit)
+ initPromise.then(Engine.unloadEngine);
}
- return gameInitPromise;
+ return initPromise;
};
- function instantiate(initializer) {
+ function instantiate(wasmBuf) {
- var rtenvOpts = {
- noInitialRun: true,
- thisProgram: getBaseName(basePath),
+ var rtenvProps = {
engine: this,
+ ENV: {},
};
if (typeof stdout === 'function')
- rtenvOpts.print = stdout;
+ rtenvProps.print = stdout;
if (typeof stderr === 'function')
- rtenvOpts.printErr = stderr;
- if (typeof WebAssembly === 'object' && initializer instanceof ArrayBuffer) {
- rtenvOpts.instantiateWasm = function(imports, onSuccess) {
- WebAssembly.instantiate(initializer, imports).then(function(result) {
- onSuccess(result.instance);
- });
- return {};
- };
- } else {
- throw new Error("Invalid initializer");
- }
+ rtenvProps.printErr = stderr;
+ rtenvProps.instantiateWasm = function(imports, onSuccess) {
+ WebAssembly.instantiate(wasmBuf, imports).then(function(result) {
+ onSuccess(result.instance);
+ });
+ return {};
+ };
return new Promise(function(resolve, reject) {
- rtenvOpts.onRuntimeInitialized = resolve;
- rtenvOpts.onAbort = reject;
- rtenvOpts.engine.rtenv = Engine.RuntimeEnvironment(rtenvOpts);
+ rtenvProps.onRuntimeInitialized = resolve;
+ rtenvProps.onAbort = reject;
+ rtenvProps.engine.rtenv = Engine.RuntimeEnvironment(rtenvProps);
});
}
- this.start = function(mainPack) {
+ this.preloadFile = function(pathOrBuffer, bufferFilename) {
+
+ if (pathOrBuffer instanceof ArrayBuffer) {
+ pathOrBuffer = new Uint8Array(pathOrBuffer);
+ } else if (ArrayBuffer.isView(pathOrBuffer)) {
+ pathOrBuffer = new Uint8Array(pathOrBuffer.buffer);
+ }
+ if (pathOrBuffer instanceof Uint8Array) {
+ preloadedFiles.push({
+ name: bufferFilename,
+ buffer: pathOrBuffer
+ });
+ return Promise.resolve();
+ } else if (typeof pathOrBuffer === 'string') {
+ return loadPromise(pathOrBuffer, preloadProgressTracker).then(function(xhr) {
+ preloadedFiles.push({
+ name: pathOrBuffer,
+ buffer: xhr.response
+ });
+ });
+ } else {
+ throw Promise.reject("Invalid object for preloading");
+ }
+ };
+
+ this.start = function() {
+
+ return this.init().then(
+ Function.prototype.apply.bind(synchronousStart, this, arguments)
+ );
+ };
+
+ this.startGame = function(mainPack) {
- return this.initGame(mainPack).then(synchronousStart.bind(this));
+ executableName = getBaseName(mainPack);
+ return Promise.all([this.init(getBasePath(mainPack)), this.preloadFile(mainPack)]).then(
+ Function.prototype.apply.bind(synchronousStart, this, [])
+ );
};
- function synchronousStart(pckView) {
- // TODO don't expect canvas when runninng as cli tool
+ function synchronousStart() {
+
if (canvas instanceof HTMLCanvasElement) {
this.rtenv.canvas = canvas;
} else {
@@ -141,15 +160,33 @@
ev.preventDefault();
}, false);
- this.rtenv.FS.createDataFile('/', this.rtenv.thisProgram + '.pck', pckView, true, true, true);
- gameInitPromise = null;
- this.rtenv.callMain();
+ if (locale) {
+ this.rtenv.locale = locale;
+ } else {
+ this.rtenv.locale = navigator.languages ? navigator.languages[0] : navigator.language;
+ }
+ this.rtenv.locale = this.rtenv.locale.split('.')[0];
+ this.rtenv.resizeCanvasOnStart = resizeCanvasOnStart;
+
+ this.rtenv.thisProgram = executableName || getBaseName(basePath);
+
+ preloadedFiles.forEach(function(file) {
+ this.rtenv.FS.createDataFile('/', file.name, new Uint8Array(file.buffer), true, true, true);
+ }, this);
+
+ preloadedFiles = null;
+ initPromise = null;
+ this.rtenv.callMain(arguments);
}
this.setProgressFunc = function(func) {
progressFunc = func;
};
+ this.setResizeCanvasOnStart = function(enabled) {
+ resizeCanvasOnStart = enabled;
+ };
+
function animateProgress() {
var loaded = 0;
@@ -157,7 +194,7 @@
var totalIsValid = true;
var progressIsFinal = true;
- [loadingFiles, pckProgressTracker].forEach(function(tracker) {
+ [loadingFiles, preloadProgressTracker].forEach(function(tracker) {
Object.keys(tracker).forEach(function(file) {
if (!tracker[file].final)
progressIsFinal = false;
@@ -184,10 +221,20 @@
canvas = elem;
};
+ this.setExecutableName = function(newName) {
+
+ executableName = newName;
+ };
+
+ this.setLocale = function(newLocale) {
+
+ locale = newLocale;
+ };
+
this.setUnloadAfterInit = function(enabled) {
- if (enabled && !unloadAfterInit && gameInitPromise) {
- gameInitPromise.then(Engine.unloadEngine);
+ if (enabled && !unloadAfterInit && initPromise) {
+ initPromise.then(Engine.unloadEngine);
}
unloadAfterInit = enabled;
};
@@ -222,7 +269,7 @@
Engine.RuntimeEnvironment = engine.RuntimeEnvironment;
- Engine.initEngine = function(newBasePath) {
+ Engine.load = function(newBasePath) {
if (newBasePath !== undefined) basePath = getBasePath(newBasePath);
if (engineLoadPromise === null) {
@@ -240,7 +287,7 @@
return engineLoadPromise;
};
- Engine.unloadEngine = function() {
+ Engine.unload = function() {
engineLoadPromise = null;
};
@@ -259,7 +306,7 @@
if (!file.endsWith('.js')) {
xhr.responseType = 'arraybuffer';
}
- ['loadstart', 'progress', 'load', 'error', 'timeout', 'abort'].forEach(function(ev) {
+ ['loadstart', 'progress', 'load', 'error', 'abort'].forEach(function(ev) {
xhr.addEventListener(ev, onXHREvent.bind(xhr, resolve, reject, file, tracker));
});
xhr.send();
@@ -274,7 +321,7 @@
this.abort();
return;
} else {
- loadXHR(resolve, reject, file);
+ setTimeout(loadXHR.bind(null, resolve, reject, file, tracker), 1000);
}
}
@@ -301,12 +348,11 @@
break;
case 'error':
- case 'timeout':
if (++tracker[file].attempts >= DOWNLOAD_ATTEMPTS_MAX) {
tracker[file].final = true;
reject(new Error("Failed loading file '" + file + "'"));
} else {
- loadXHR(resolve, reject, file);
+ setTimeout(loadXHR.bind(null, resolve, reject, file, tracker), 1000);
}
break;
diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp
index ed4f416cfd..5c5d608524 100644
--- a/platform/javascript/javascript_main.cpp
+++ b/platform/javascript/javascript_main.cpp
@@ -61,7 +61,6 @@ int main(int argc, char *argv[]) {
// run the 'main_after_fs_sync' function
/* clang-format off */
EM_ASM(
- Module.noExitRuntime = true;
FS.mkdir('/userfs');
FS.mount(IDBFS, {}, '/userfs');
FS.syncfs(true, function(err) {
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index c416baf0c9..54c0e81421 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -438,25 +438,23 @@ void OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver, i
video_mode = p_desired;
// can't fulfil fullscreen request due to browser security
video_mode.fullscreen = false;
- set_window_size(Size2(p_desired.width, p_desired.height));
+ /* clang-format off */
+ bool resize_canvas_on_start = EM_ASM_INT_V(
+ return Module.resizeCanvasOnStart;
+ );
+ /* clang-format on */
+ if (resize_canvas_on_start) {
+ set_window_size(Size2(video_mode.width, video_mode.height));
+ } else {
+ Size2 canvas_size = get_window_size();
+ video_mode.width = canvas_size.width;
+ video_mode.height = canvas_size.height;
+ }
- // find locale, emscripten only sets "C"
char locale_ptr[16];
/* clang-format off */
- EM_ASM_({
- var locale = "";
- if (Module.locale) {
- // best case: server-side script reads Accept-Language early and
- // defines the locale to be read here
- locale = Module.locale;
- } else {
- // no luck, use what the JS engine can tell us
- // if this turns out not compatible enough, add tests for
- // browserLanguage, systemLanguage and userLanguage
- locale = navigator.languages ? navigator.languages[0] : navigator.language;
- }
- locale = locale.split('.')[0];
- stringToUTF8(locale, $0, 16);
+ EM_ASM_ARGS({
+ stringToUTF8(Module.locale, $0, 16);
}, locale_ptr);
/* clang-format on */
setenv("LANG", locale_ptr, true);
diff --git a/platform/osx/detect.py b/platform/osx/detect.py
index c24bd98bf6..ff7cf2ad2f 100644
--- a/platform/osx/detect.py
+++ b/platform/osx/detect.py
@@ -110,7 +110,7 @@ def configure(env):
## Flags
env.Append(CPPPATH=['#platform/osx'])
- env.Append(CPPFLAGS=['-DOSX_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DAPPLE_STYLE_KEYS', '-DCOREAUDIO_ENABLED'])
+ env.Append(CPPFLAGS=['-DOSX_ENABLED', '-DUNIX_ENABLED', '-DGLES_ENABLED', '-DAPPLE_STYLE_KEYS', '-DCOREAUDIO_ENABLED'])
env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-framework', 'CoreAudio', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback'])
env.Append(LIBS=['pthread'])
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 2e0e2620be..8703b8ff16 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -896,7 +896,7 @@ int OS_OSX::get_video_driver_count() const {
const char *OS_OSX::get_video_driver_name(int p_driver) const {
- return "GLES2";
+ return "GLES3";
}
void OS_OSX::initialize_core() {
@@ -1066,8 +1066,6 @@ void OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
zoomed = true;
/*** END OSX INITIALIZATION ***/
- /*** END OSX INITIALIZATION ***/
- /*** END OSX INITIALIZATION ***/
bool use_gl2 = p_video_driver != 1;
@@ -1077,16 +1075,12 @@ void OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
RasterizerGLES3::register_config();
RasterizerGLES3::make_current();
- //rasterizer = instance_RasterizerGLES2();
- //visual_server = memnew( VisualServerRaster(rasterizer) );
-
visual_server = memnew(VisualServerRaster);
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
}
visual_server->init();
- // visual_server->cursor_set_visible(false, 0);
AudioDriverManager::initialize(p_audio_driver);
diff --git a/platform/uwp/app.h b/platform/uwp/app.h
index e079fa9c9d..b812512a98 100644
--- a/platform/uwp/app.h
+++ b/platform/uwp/app.h
@@ -33,6 +33,7 @@
#include <wrl.h>
+// ANGLE doesn't provide a specific lib for GLES3, so we keep using GLES2
#include "GLES2/gl2.h"
#include "os_uwp.h"
diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py
index 434c597449..7cc8afff06 100644
--- a/platform/uwp/detect.py
+++ b/platform/uwp/detect.py
@@ -136,7 +136,7 @@ def configure(env):
env.Append(CPPPATH=['#platform/uwp', '#drivers/windows'])
env.Append(CCFLAGS=['/DUWP_ENABLED', '/DWINDOWS_ENABLED', '/DTYPED_METHOD_BIND'])
- env.Append(CCFLAGS=['/DGLES2_ENABLED', '/DGL_GLEXT_PROTOTYPES', '/DEGL_EGLEXT_PROTOTYPES', '/DANGLE_ENABLED'])
+ env.Append(CCFLAGS=['/DGLES_ENABLED', '/DGL_GLEXT_PROTOTYPES', '/DEGL_EGLEXT_PROTOTYPES', '/DANGLE_ENABLED'])
winver = "0x0602" # Windows 8 is the minimum target for UWP build
env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver])
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index acb0ba4bca..978a56f64f 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -69,7 +69,7 @@ int OSUWP::get_video_driver_count() const {
}
const char *OSUWP::get_video_driver_name(int p_driver) const {
- return "GLES2";
+ return "GLES3";
}
Size2 OSUWP::get_window_size() const {
diff --git a/platform/windows/context_gl_win.cpp b/platform/windows/context_gl_win.cpp
index 8571f0dc65..81aa18dd23 100644
--- a/platform/windows/context_gl_win.cpp
+++ b/platform/windows/context_gl_win.cpp
@@ -27,25 +27,12 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#if defined(OPENGL_ENABLED) || defined(GLES2_ENABLED)
-
-//
-// C++ Implementation: context_gl_x11
-//
-// Description:
-//
-//
+#if defined(OPENGL_ENABLED) || defined(GLES_ENABLED)
+
// Author: Juan Linietsky <reduzio@gmail.com>, (C) 2008
-//
-// Copyright: See COPYING file that comes with this distribution
-//
-//
#include "context_gl_win.h"
-//#include "drivers/opengl/glwrapper.h"
-//#include "ctxgl_procaddr.h"
-
#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
#define WGL_CONTEXT_FLAGS_ARB 0x2094
diff --git a/platform/windows/context_gl_win.h b/platform/windows/context_gl_win.h
index 0059cbc311..5a280b0d08 100644
--- a/platform/windows/context_gl_win.h
+++ b/platform/windows/context_gl_win.h
@@ -27,18 +27,9 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#if defined(OPENGL_ENABLED) || defined(GLES2_ENABLED)
-//
-// C++ Interface: context_gl_x11
-//
-// Description:
-//
-//
+#if defined(OPENGL_ENABLED) || defined(GLES_ENABLED)
+
// Author: Juan Linietsky <reduzio@gmail.com>, (C) 2008
-//
-// Copyright: See COPYING file that comes with this distribution
-//
-//
#ifndef CONTEXT_GL_WIN_H
#define CONTEXT_GL_WIN_H
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 0f62dbb9e8..97a3198d10 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -143,7 +143,7 @@ int OS_Windows::get_video_driver_count() const {
}
const char *OS_Windows::get_video_driver_name(int p_driver) const {
- return "GLES2";
+ return "GLES3";
}
int OS_Windows::get_audio_driver_count() const {
diff --git a/platform/x11/detect.py b/platform/x11/detect.py
index 6bd0ac8317..3d07851c4f 100644
--- a/platform/x11/detect.py
+++ b/platform/x11/detect.py
@@ -236,7 +236,7 @@ def configure(env):
env.ParseConfig('pkg-config zlib --cflags --libs')
env.Append(CPPPATH=['#platform/x11'])
- env.Append(CPPFLAGS=['-DX11_ENABLED', '-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL'])
+ env.Append(CPPFLAGS=['-DX11_ENABLED', '-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES_ENABLED', '-DGLES_OVER_GL'])
env.Append(LIBS=['GL', 'pthread'])
if (platform.system() == "Linux"):