diff options
Diffstat (limited to 'platform')
-rw-r--r-- | platform/javascript/display_server_javascript.cpp | 16 | ||||
-rw-r--r-- | platform/javascript/display_server_javascript.h | 4 | ||||
-rw-r--r-- | platform/javascript/os_javascript.cpp | 3 |
3 files changed, 11 insertions, 12 deletions
diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp index f1b92264e2..5e2b089c7f 100644 --- a/platform/javascript/display_server_javascript.cpp +++ b/platform/javascript/display_server_javascript.cpp @@ -229,7 +229,7 @@ EM_BOOL DisplayServerJavaScript::mouse_button_callback(int p_event_type, const E } Input *input = Input::get_singleton(); - MouseButton mask = input->get_mouse_button_mask(); + int mask = input->get_mouse_button_mask(); MouseButton button_flag = MouseButton(1 << (ev->get_button_index() - 1)); if (ev->is_pressed()) { // Since the event is consumed, focus manually. The containing iframe, @@ -605,17 +605,17 @@ void DisplayServerJavaScript::process_joypads() { Input::JoyAxisValue joy_axis; joy_axis.min = 0; joy_axis.value = value; - int a = b == 6 ? JOY_AXIS_TRIGGER_LEFT : JOY_AXIS_TRIGGER_RIGHT; + JoyAxis a = b == 6 ? JOY_AXIS_TRIGGER_LEFT : JOY_AXIS_TRIGGER_RIGHT; input->joy_axis(idx, a, joy_axis); } else { - input->joy_button(idx, b, value); + input->joy_button(idx, (JoyButton)b, value); } } for (int a = 0; a < s_axes_num; a++) { Input::JoyAxisValue joy_axis; joy_axis.min = -1; joy_axis.value = s_axes[a]; - input->joy_axis(idx, a, joy_axis); + input->joy_axis(idx, (JoyAxis)a, joy_axis); } } } @@ -710,18 +710,18 @@ void DisplayServerJavaScript::_dispatch_input_event(const Ref<InputEvent> &p_eve } } -DisplayServer *DisplayServerJavaScript::create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { - return memnew(DisplayServerJavaScript(p_rendering_driver, p_mode, p_flags, p_resolution, r_error)); +DisplayServer *DisplayServerJavaScript::create_func(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Size2i &p_resolution, Error &r_error) { + return memnew(DisplayServerJavaScript(p_rendering_driver, p_window_mode, p_vsync_mode, p_flags, p_resolution, r_error)); } -DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { +DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Size2i &p_resolution, Error &r_error) { r_error = OK; // Always succeeds for now. // Ensure the canvas ID. godot_js_config_canvas_id_get(canvas_id, 256); // Handle contextmenu, webglcontextlost - godot_js_display_setup_canvas(p_resolution.x, p_resolution.y, p_mode == WINDOW_MODE_FULLSCREEN, OS::get_singleton()->is_hidpi_allowed() ? 1 : 0); + godot_js_display_setup_canvas(p_resolution.x, p_resolution.y, p_window_mode == WINDOW_MODE_FULLSCREEN, OS::get_singleton()->is_hidpi_allowed() ? 1 : 0); // Check if it's windows. swap_cancel_ok = godot_js_display_is_swap_ok_cancel() == 1; diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h index ece38f1a95..3cad7e16a2 100644 --- a/platform/javascript/display_server_javascript.h +++ b/platform/javascript/display_server_javascript.h @@ -89,7 +89,7 @@ private: void process_joypads(); static Vector<String> get_rendering_drivers_func(); - static DisplayServer *create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); static void _dispatch_input_event(const Ref<InputEvent> &p_event); @@ -201,7 +201,7 @@ public: void swap_buffers() override; static void register_javascript_driver(); - DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Size2i &p_resolution, Error &r_error); ~DisplayServerJavaScript(); }; diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index 92b8b70508..260bfad7a5 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -31,7 +31,6 @@ #include "os_javascript.h" #include "core/debugger/engine_debugger.h" -#include "core/io/json.h" #include "drivers/unix/dir_access_unix.h" #include "drivers/unix/file_access_unix.h" #include "main/main.h" @@ -115,7 +114,7 @@ Error OS_JavaScript::create_process(const String &p_path, const List<String> &p_ for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) { args.push_back(E->get()); } - String json_args = JSON::print(args); + String json_args = Variant(args).to_json_string(); int failed = godot_js_os_execute(json_args.utf8().get_data()); ERR_FAIL_COND_V_MSG(failed, ERR_UNAVAILABLE, "OS::execute() or create_process() must be implemented in JavaScript via 'engine.setOnExecute' if required."); return OK; |