diff options
Diffstat (limited to 'platform')
| -rw-r--r-- | platform/osx/os_osx.mm | 4 | ||||
| -rw-r--r-- | platform/windows/os_windows.cpp | 13 | ||||
| -rw-r--r-- | platform/x11/detect.py | 4 | ||||
| -rw-r--r-- | platform/x11/os_x11.cpp | 10 |
4 files changed, 14 insertions, 17 deletions
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index 18e5fc1404..0c5524dd08 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -1507,9 +1507,7 @@ void OS_OSX::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c Ref<Texture> texture = p_cursor; Ref<Image> image = texture->get_data(); - int image_size = 32 * 32; - - ERR_FAIL_COND(texture->get_width() != 32 || texture->get_height() != 32); + ERR_FAIL_COND(texture->get_width() > 256 || texture->get_height() > 256); NSBitmapImageRep *imgrep = [[[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 13fe781ff3..f51d969c16 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -1896,26 +1896,25 @@ void OS_Windows::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shap Ref<Texture> texture = p_cursor; Ref<Image> image = texture->get_data(); - UINT image_size = 32 * 32; + UINT image_size = texture->get_width() * texture->get_height(); UINT size = sizeof(UINT) * image_size; - ERR_FAIL_COND(texture->get_width() != 32 || texture->get_height() != 32); + ERR_FAIL_COND(texture->get_width() > 256 || texture->get_height() > 256); // Create the BITMAP with alpha channel COLORREF *buffer = (COLORREF *)malloc(sizeof(COLORREF) * image_size); image->lock(); for (UINT index = 0; index < image_size; index++) { - int column_index = floor(index / 32); - int row_index = index % 32; + int row_index = floor(index / texture->get_width()); + int column_index = index % texture->get_width(); - Color pcColor = image->get_pixel(row_index, column_index); - *(buffer + index) = image->get_pixel(row_index, column_index).to_argb32(); + *(buffer + index) = image->get_pixel(column_index, row_index).to_argb32(); } image->unlock(); // Using 4 channels, so 4 * 8 bits - HBITMAP bitmap = CreateBitmap(32, 32, 1, 4 * 8, buffer); + HBITMAP bitmap = CreateBitmap(texture->get_width(), texture->get_height(), 1, 4 * 8, buffer); COLORREF clrTransparent = -1; // Create the AND and XOR masks for the bitmap diff --git a/platform/x11/detect.py b/platform/x11/detect.py index da2b0701b6..5820a926e9 100644 --- a/platform/x11/detect.py +++ b/platform/x11/detect.py @@ -234,10 +234,10 @@ def configure(env): print("ALSA libraries not found, disabling driver") if env['pulseaudio']: - if (os.system("pkg-config --exists libpulse-simple") == 0): # 0 means found + if (os.system("pkg-config --exists libpulse") == 0): # 0 means found print("Enabling PulseAudio") env.Append(CPPFLAGS=["-DPULSEAUDIO_ENABLED"]) - env.ParseConfig('pkg-config --cflags --libs libpulse-simple') + env.ParseConfig('pkg-config --cflags --libs libpulse') else: print("PulseAudio development libraries not found, disabling driver") diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index c06c7516d0..338d13410f 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -2375,11 +2375,11 @@ void OS_X11::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c Ref<Texture> texture = p_cursor; Ref<Image> image = texture->get_data(); - ERR_FAIL_COND(texture->get_width() != 32 || texture->get_height() != 32); + ERR_FAIL_COND(texture->get_width() > 256 || texture->get_height() > 256); // Create the cursor structure XcursorImage *cursor_image = XcursorImageCreate(texture->get_width(), texture->get_height()); - XcursorUInt image_size = 32 * 32; + XcursorUInt image_size = texture->get_width() * texture->get_height(); XcursorDim size = sizeof(XcursorPixel) * image_size; cursor_image->version = 1; @@ -2393,10 +2393,10 @@ void OS_X11::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c image->lock(); for (XcursorPixel index = 0; index < image_size; index++) { - int column_index = floor(index / 32); - int row_index = index % 32; + int row_index = floor(index / texture->get_width()); + int column_index = index % texture->get_width(); - *(cursor_image->pixels + index) = image->get_pixel(row_index, column_index).to_argb32(); + *(cursor_image->pixels + index) = image->get_pixel(column_index, row_index).to_argb32(); } image->unlock(); |