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-rw-r--r--platform/android/README.md7
-rw-r--r--platform/android/SCsub20
-rw-r--r--platform/android/android_input_handler.cpp276
-rw-r--r--platform/android/android_input_handler.h80
-rw-r--r--platform/android/android_keys_utils.cpp58
-rw-r--r--platform/android/android_keys_utils.h64
-rw-r--r--platform/android/api/api.cpp58
-rw-r--r--platform/android/api/api.h58
-rw-r--r--platform/android/api/java_class_wrapper.h58
-rw-r--r--platform/android/api/jni_singleton.h84
-rw-r--r--platform/android/audio_driver_opensl.cpp58
-rw-r--r--platform/android/audio_driver_opensl.h58
-rw-r--r--platform/android/detect.py122
-rw-r--r--platform/android/dir_access_jandroid.cpp84
-rw-r--r--platform/android/dir_access_jandroid.h62
-rw-r--r--platform/android/display_server_android.cpp171
-rw-r--r--platform/android/display_server_android.h81
-rw-r--r--platform/android/export/export.cpp60
-rw-r--r--platform/android/export/export.h58
-rw-r--r--platform/android/export/export_plugin.cpp451
-rw-r--r--platform/android/export/export_plugin.h82
-rw-r--r--platform/android/export/godot_plugin_config.cpp60
-rw-r--r--platform/android/export/godot_plugin_config.h58
-rw-r--r--platform/android/export/gradle_export_util.cpp122
-rw-r--r--platform/android/export/gradle_export_util.h74
-rw-r--r--platform/android/file_access_android.cpp60
-rw-r--r--platform/android/file_access_android.h60
-rw-r--r--platform/android/file_access_filesystem_jandroid.cpp60
-rw-r--r--platform/android/file_access_filesystem_jandroid.h60
-rw-r--r--platform/android/java/app/AndroidManifest.xml3
-rw-r--r--platform/android/java/app/config.gradle39
-rw-r--r--platform/android/java/app/src/com/godot/game/GodotApp.java58
-rw-r--r--platform/android/java/build.gradle55
-rw-r--r--platform/android/java/editor/build.gradle23
-rw-r--r--platform/android/java/editor/src/main/AndroidManifest.xml12
-rw-r--r--platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt93
-rw-r--r--platform/android/java/editor/src/main/java/org/godotengine/editor/GodotGame.kt62
-rw-r--r--platform/android/java/editor/src/main/java/org/godotengine/editor/GodotProjectManager.kt58
-rw-r--r--platform/android/java/editor/src/main/res/values/themes.xml5
-rw-r--r--platform/android/java/gradle/wrapper/gradle-wrapper.properties2
-rw-r--r--platform/android/java/lib/AndroidManifest.xml3
-rw-r--r--platform/android/java/lib/build.gradle44
-rw-r--r--platform/android/java/lib/res/values/strings.xml2
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Dictionary.java58
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java58
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.java108
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java58
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java58
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java138
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotHost.java58
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotIO.java58
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotLib.java97
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java60
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java136
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/gl/GodotRenderer.java58
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java62
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java87
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt265
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java340
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java60
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java58
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/io/StorageScope.kt63
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/io/directory/AssetsDirectoryAccess.kt58
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/io/directory/DirectoryAccessHandler.kt61
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/io/directory/FilesystemDirectoryAccess.kt58
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/io/file/DataAccess.kt58
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/io/file/FileAccessFlags.kt58
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/io/file/FileAccessHandler.kt58
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/io/file/FileData.kt58
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/io/file/MediaStoreData.kt58
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java88
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java64
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java58
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java58
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/plugin/UsedByGodot.java58
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/tts/GodotTTS.java58
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/tts/GodotUtterance.java58
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java58
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java58
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java58
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java58
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt58
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt58
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt58
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java58
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java58
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java58
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java58
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java72
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java69
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java58
-rw-r--r--platform/android/java/nativeSrcsConfigs/CMakeLists.txt2
-rw-r--r--platform/android/java_class_wrapper.cpp58
-rw-r--r--platform/android/java_godot_io_wrapper.cpp62
-rw-r--r--platform/android/java_godot_io_wrapper.h65
-rw-r--r--platform/android/java_godot_lib_jni.cpp174
-rw-r--r--platform/android/java_godot_lib_jni.h72
-rw-r--r--platform/android/java_godot_view_wrapper.cpp86
-rw-r--r--platform/android/java_godot_view_wrapper.h66
-rw-r--r--platform/android/java_godot_wrapper.cpp97
-rw-r--r--platform/android/java_godot_wrapper.h66
-rw-r--r--platform/android/jni_utils.cpp112
-rw-r--r--platform/android/jni_utils.h58
-rw-r--r--platform/android/net_socket_android.cpp58
-rw-r--r--platform/android/net_socket_android.h58
-rw-r--r--platform/android/os_android.cpp382
-rw-r--r--platform/android/os_android.h83
-rw-r--r--platform/android/platform_config.h58
-rw-r--r--platform/android/plugin/godot_plugin_jni.cpp78
-rw-r--r--platform/android/plugin/godot_plugin_jni.h60
-rw-r--r--platform/android/string_android.h58
-rw-r--r--platform/android/thread_jandroid.cpp60
-rw-r--r--platform/android/thread_jandroid.h58
-rw-r--r--platform/android/tts_android.cpp58
-rw-r--r--platform/android/tts_android.h58
-rw-r--r--platform/android/vulkan/vulkan_context_android.cpp66
-rw-r--r--platform/android/vulkan/vulkan_context_android.h64
-rw-r--r--platform/ios/README.md14
-rw-r--r--platform/ios/api/api.cpp58
-rw-r--r--platform/ios/api/api.h58
-rw-r--r--platform/ios/app_delegate.h58
-rw-r--r--platform/ios/app_delegate.mm67
-rw-r--r--platform/ios/detect.py65
-rw-r--r--platform/ios/device_metrics.h58
-rw-r--r--platform/ios/device_metrics.m58
-rw-r--r--platform/ios/display_layer.h58
-rw-r--r--platform/ios/display_layer.mm68
-rw-r--r--platform/ios/display_server_ios.h79
-rw-r--r--platform/ios/display_server_ios.mm136
-rw-r--r--platform/ios/export/export.cpp58
-rw-r--r--platform/ios/export/export.h58
-rw-r--r--platform/ios/export/export_plugin.cpp352
-rw-r--r--platform/ios/export/export_plugin.h66
-rw-r--r--platform/ios/export/godot_plugin_config.cpp72
-rw-r--r--platform/ios/export/godot_plugin_config.h58
-rw-r--r--platform/ios/godot_app_delegate.h58
-rw-r--r--platform/ios/godot_app_delegate.m58
-rw-r--r--platform/ios/godot_ios.mm66
-rw-r--r--platform/ios/godot_view.h58
-rw-r--r--platform/ios/godot_view.mm79
-rw-r--r--platform/ios/godot_view_gesture_recognizer.h58
-rw-r--r--platform/ios/godot_view_gesture_recognizer.mm58
-rw-r--r--platform/ios/godot_view_renderer.h58
-rw-r--r--platform/ios/godot_view_renderer.mm58
-rw-r--r--platform/ios/ios.h58
-rw-r--r--platform/ios/ios.mm58
-rw-r--r--platform/ios/joypad_ios.h58
-rw-r--r--platform/ios/joypad_ios.mm58
-rw-r--r--platform/ios/keyboard_input_view.h58
-rw-r--r--platform/ios/keyboard_input_view.mm94
-rw-r--r--platform/ios/main.m58
-rw-r--r--platform/ios/os_ios.h81
-rw-r--r--platform/ios/os_ios.mm294
-rw-r--r--platform/ios/platform_config.h58
-rw-r--r--platform/ios/tts_ios.h58
-rw-r--r--platform/ios/tts_ios.mm64
-rw-r--r--platform/ios/view_controller.h58
-rw-r--r--platform/ios/view_controller.mm70
-rw-r--r--platform/ios/vulkan_context_ios.h62
-rw-r--r--platform/ios/vulkan_context_ios.mm62
-rw-r--r--platform/javascript/README.md15
-rw-r--r--platform/javascript/serve.json21
-rw-r--r--platform/linuxbsd/README.md14
-rw-r--r--platform/linuxbsd/SCsub11
-rw-r--r--platform/linuxbsd/crash_handler_linuxbsd.cpp60
-rw-r--r--platform/linuxbsd/crash_handler_linuxbsd.h58
-rw-r--r--platform/linuxbsd/dbus-so_wrap.c4
-rw-r--r--platform/linuxbsd/detect.py126
-rw-r--r--platform/linuxbsd/export/export.cpp58
-rw-r--r--platform/linuxbsd/export/export.h58
-rw-r--r--platform/linuxbsd/export/export_plugin.cpp62
-rw-r--r--platform/linuxbsd/export/export_plugin.h58
-rw-r--r--platform/linuxbsd/fontconfig-so_wrap.c382
-rw-r--r--platform/linuxbsd/fontconfig-so_wrap.h142
-rw-r--r--platform/linuxbsd/freedesktop_portal_desktop.cpp135
-rw-r--r--platform/linuxbsd/freedesktop_portal_desktop.h59
-rw-r--r--platform/linuxbsd/freedesktop_screensaver.cpp60
-rw-r--r--platform/linuxbsd/freedesktop_screensaver.h58
-rw-r--r--platform/linuxbsd/godot_linuxbsd.cpp59
-rw-r--r--platform/linuxbsd/joypad_linux.cpp60
-rw-r--r--platform/linuxbsd/joypad_linux.h58
-rw-r--r--platform/linuxbsd/os_linuxbsd.cpp515
-rw-r--r--platform/linuxbsd/os_linuxbsd.h84
-rw-r--r--platform/linuxbsd/platform_config.h60
-rw-r--r--platform/linuxbsd/tts_linux.cpp69
-rw-r--r--platform/linuxbsd/tts_linux.h58
-rw-r--r--platform/linuxbsd/x11/SCsub29
-rw-r--r--platform/linuxbsd/x11/detect_prime_x11.cpp (renamed from platform/linuxbsd/detect_prime_x11.cpp)88
-rw-r--r--platform/linuxbsd/x11/detect_prime_x11.h (renamed from platform/linuxbsd/detect_prime_x11.h)66
-rw-r--r--platform/linuxbsd/x11/display_server_x11.cpp (renamed from platform/linuxbsd/display_server_x11.cpp)708
-rw-r--r--platform/linuxbsd/x11/display_server_x11.h (renamed from platform/linuxbsd/display_server_x11.h)115
-rw-r--r--platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.c676
-rw-r--r--platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.h258
-rw-r--r--platform/linuxbsd/x11/dynwrappers/xext-so_wrap.c154
-rw-r--r--platform/linuxbsd/x11/dynwrappers/xext-so_wrap.h72
-rw-r--r--platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.c71
-rw-r--r--platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.h38
-rw-r--r--platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.c401
-rw-r--r--platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.h158
-rw-r--r--platform/linuxbsd/x11/dynwrappers/xlib-so_wrap.c6664
-rw-r--r--platform/linuxbsd/x11/dynwrappers/xlib-so_wrap.h2439
-rw-r--r--platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.c797
-rw-r--r--platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.h302
-rw-r--r--platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.c511
-rw-r--r--platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.h198
-rw-r--r--platform/linuxbsd/x11/gl_manager_x11.cpp (renamed from platform/linuxbsd/gl_manager_x11.cpp)153
-rw-r--r--platform/linuxbsd/x11/gl_manager_x11.h (renamed from platform/linuxbsd/gl_manager_x11.h)70
-rw-r--r--platform/linuxbsd/x11/key_mapping_x11.cpp (renamed from platform/linuxbsd/key_mapping_x11.cpp)84
-rw-r--r--platform/linuxbsd/x11/key_mapping_x11.h (renamed from platform/linuxbsd/key_mapping_x11.h)58
-rw-r--r--platform/linuxbsd/x11/vulkan_context_x11.cpp (renamed from platform/linuxbsd/vulkan_context_x11.cpp)62
-rw-r--r--platform/linuxbsd/x11/vulkan_context_x11.h (renamed from platform/linuxbsd/vulkan_context_x11.h)62
-rw-r--r--platform/macos/README.md19
-rw-r--r--platform/macos/SCsub3
-rw-r--r--platform/macos/crash_handler_macos.h58
-rw-r--r--platform/macos/crash_handler_macos.mm58
-rw-r--r--platform/macos/detect.py110
-rw-r--r--platform/macos/dir_access_macos.h68
-rw-r--r--platform/macos/dir_access_macos.mm64
-rw-r--r--platform/macos/display_server_macos.h124
-rw-r--r--platform/macos/display_server_macos.mm933
-rw-r--r--platform/macos/export/codesign.cpp140
-rw-r--r--platform/macos/export/codesign.h64
-rw-r--r--platform/macos/export/export.cpp68
-rw-r--r--platform/macos/export/export.h58
-rw-r--r--platform/macos/export/export_plugin.cpp1069
-rw-r--r--platform/macos/export/export_plugin.h64
-rw-r--r--platform/macos/export/lipo.cpp64
-rw-r--r--platform/macos/export/lipo.h67
-rw-r--r--platform/macos/export/macho.cpp74
-rw-r--r--platform/macos/export/macho.h67
-rw-r--r--platform/macos/export/plist.cpp354
-rw-r--r--platform/macos/export/plist.h92
-rw-r--r--platform/macos/gl_manager_macos_legacy.h60
-rw-r--r--platform/macos/gl_manager_macos_legacy.mm72
-rw-r--r--platform/macos/godot_application.h58
-rw-r--r--platform/macos/godot_application.mm58
-rw-r--r--platform/macos/godot_application_delegate.h58
-rw-r--r--platform/macos/godot_application_delegate.mm62
-rw-r--r--platform/macos/godot_button_view.h57
-rw-r--r--platform/macos/godot_button_view.mm139
-rw-r--r--platform/macos/godot_content_view.h68
-rw-r--r--platform/macos/godot_content_view.mm131
-rw-r--r--platform/macos/godot_main_macos.mm58
-rw-r--r--platform/macos/godot_menu_delegate.h44
-rw-r--r--platform/macos/godot_menu_delegate.mm76
-rw-r--r--platform/macos/godot_menu_item.h63
-rw-r--r--platform/macos/godot_menu_item.mm (renamed from platform/javascript/godot_webgl2.h)67
-rw-r--r--platform/macos/godot_window.h60
-rw-r--r--platform/macos/godot_window.mm71
-rw-r--r--platform/macos/godot_window_delegate.h58
-rw-r--r--platform/macos/godot_window_delegate.mm155
-rw-r--r--platform/macos/joypad_macos.cpp58
-rw-r--r--platform/macos/joypad_macos.h64
-rw-r--r--platform/macos/key_mapping_macos.h58
-rw-r--r--platform/macos/key_mapping_macos.mm58
-rw-r--r--platform/macos/macos_terminal_logger.h58
-rw-r--r--platform/macos/macos_terminal_logger.mm58
-rw-r--r--platform/macos/os_macos.h69
-rw-r--r--platform/macos/os_macos.mm294
-rw-r--r--platform/macos/platform_config.h60
-rw-r--r--platform/macos/tts_macos.h58
-rw-r--r--platform/macos/tts_macos.mm66
-rw-r--r--platform/macos/vulkan_context_macos.h62
-rw-r--r--platform/macos/vulkan_context_macos.mm61
-rw-r--r--platform/register_platform_apis.h58
-rw-r--r--platform/uwp/README.md20
-rw-r--r--platform/uwp/app_uwp.cpp58
-rw-r--r--platform/uwp/app_uwp.h58
-rw-r--r--platform/uwp/context_egl_uwp.cpp58
-rw-r--r--platform/uwp/context_egl_uwp.h58
-rw-r--r--platform/uwp/detect.py50
-rw-r--r--platform/uwp/export/app_packager.cpp64
-rw-r--r--platform/uwp/export/app_packager.h58
-rw-r--r--platform/uwp/export/export.cpp58
-rw-r--r--platform/uwp/export/export.h58
-rw-r--r--platform/uwp/export/export_plugin.cpp66
-rw-r--r--platform/uwp/export/export_plugin.h62
-rw-r--r--platform/uwp/joypad_uwp.cpp58
-rw-r--r--platform/uwp/joypad_uwp.h58
-rw-r--r--platform/uwp/os_uwp.cpp115
-rw-r--r--platform/uwp/os_uwp.h66
-rw-r--r--platform/uwp/platform_config.h58
-rw-r--r--platform/web/.eslintrc.engine.js (renamed from platform/javascript/.eslintrc.engine.js)1
-rw-r--r--platform/web/.eslintrc.html.js19
-rw-r--r--platform/web/.eslintrc.js (renamed from platform/javascript/.eslintrc.js)0
-rw-r--r--platform/web/.eslintrc.libs.js (renamed from platform/javascript/.eslintrc.libs.js)0
-rw-r--r--platform/web/README.md22
-rw-r--r--platform/web/SCsub (renamed from platform/javascript/SCsub)73
-rw-r--r--platform/web/api/api.cpp (renamed from platform/javascript/api/api.cpp)122
-rw-r--r--platform/web/api/api.h (renamed from platform/javascript/api/api.h)68
-rw-r--r--platform/web/api/javascript_bridge_singleton.h (renamed from platform/javascript/api/javascript_singleton.h)76
-rw-r--r--platform/web/api/web_tools_editor_plugin.cpp (renamed from platform/javascript/api/javascript_tools_editor_plugin.cpp)86
-rw-r--r--platform/web/api/web_tools_editor_plugin.h (renamed from platform/javascript/api/javascript_tools_editor_plugin.h)74
-rw-r--r--platform/web/audio_driver_web.cpp (renamed from platform/javascript/audio_driver_javascript.cpp)142
-rw-r--r--platform/web/audio_driver_web.h (renamed from platform/javascript/audio_driver_javascript.h)115
-rw-r--r--platform/web/detect.py (renamed from platform/javascript/detect.py)129
-rw-r--r--platform/web/display_server_web.cpp (renamed from platform/javascript/display_server_javascript.cpp)348
-rw-r--r--platform/web/display_server_web.h (renamed from platform/javascript/display_server_javascript.h)86
-rw-r--r--platform/web/dom_keys.inc (renamed from platform/javascript/dom_keys.inc)58
-rw-r--r--platform/web/emscripten_helpers.py (renamed from platform/javascript/emscripten_helpers.py)31
-rw-r--r--platform/web/export/editor_http_server.h (renamed from platform/javascript/export/export_server.h)112
-rw-r--r--platform/web/export/export.cpp (renamed from platform/javascript/export/export.cpp)74
-rw-r--r--platform/web/export/export.h (renamed from platform/javascript/export/export.h)66
-rw-r--r--platform/web/export/export_plugin.cpp (renamed from platform/javascript/export/export_plugin.cpp)201
-rw-r--r--platform/web/export/export_plugin.h (renamed from platform/javascript/export/export_plugin.h)100
-rw-r--r--platform/web/godot_audio.h (renamed from platform/javascript/godot_audio.h)58
-rw-r--r--platform/web/godot_js.h (renamed from platform/javascript/godot_js.h)58
-rw-r--r--platform/web/godot_webgl2.h54
-rw-r--r--platform/web/http_client_web.cpp (renamed from platform/javascript/http_client_javascript.cpp)130
-rw-r--r--platform/web/http_client_web.h (renamed from platform/javascript/http_client_javascript.h)74
-rw-r--r--platform/web/javascript_bridge_singleton.cpp (renamed from platform/javascript/javascript_singleton.cpp)84
-rw-r--r--platform/web/js/engine/config.js (renamed from platform/javascript/js/engine/config.js)9
-rw-r--r--platform/web/js/engine/engine.externs.js (renamed from platform/javascript/js/engine/engine.externs.js)0
-rw-r--r--platform/web/js/engine/engine.js (renamed from platform/javascript/js/engine/engine.js)31
-rw-r--r--platform/web/js/engine/features.js96
-rw-r--r--platform/web/js/engine/preloader.js (renamed from platform/javascript/js/engine/preloader.js)0
-rw-r--r--platform/web/js/jsdoc2rst/publish.js (renamed from platform/javascript/js/jsdoc2rst/publish.js)0
-rw-r--r--platform/web/js/libs/audio.worklet.js (renamed from platform/javascript/js/libs/audio.worklet.js)60
-rw-r--r--platform/web/js/libs/library_godot_audio.js (renamed from platform/javascript/js/libs/library_godot_audio.js)67
-rw-r--r--platform/web/js/libs/library_godot_display.js (renamed from platform/javascript/js/libs/library_godot_display.js)94
-rw-r--r--platform/web/js/libs/library_godot_fetch.js (renamed from platform/javascript/js/libs/library_godot_fetch.js)58
-rw-r--r--platform/web/js/libs/library_godot_input.js (renamed from platform/javascript/js/libs/library_godot_input.js)58
-rw-r--r--platform/web/js/libs/library_godot_javascript_singleton.js (renamed from platform/javascript/js/libs/library_godot_javascript_singleton.js)62
-rw-r--r--platform/web/js/libs/library_godot_os.js (renamed from platform/javascript/js/libs/library_godot_os.js)72
-rw-r--r--platform/web/js/libs/library_godot_runtime.js (renamed from platform/javascript/js/libs/library_godot_runtime.js)58
-rw-r--r--platform/web/js/libs/library_godot_webgl2.externs.js36
-rw-r--r--platform/web/js/libs/library_godot_webgl2.js54
-rw-r--r--platform/web/logo.png (renamed from platform/javascript/logo.png)bin1234 -> 1234 bytes
-rw-r--r--platform/web/os_web.cpp (renamed from platform/javascript/os_javascript.cpp)190
-rw-r--r--platform/web/os_web.h (renamed from platform/javascript/os_javascript.h)81
-rw-r--r--platform/web/package-lock.json (renamed from platform/javascript/package-lock.json)1560
-rw-r--r--platform/web/package.json (renamed from platform/javascript/package.json)21
-rw-r--r--platform/web/platform_config.h (renamed from platform/javascript/platform_config.h)60
-rw-r--r--platform/web/run_icon.png (renamed from platform/javascript/run_icon.png)bin290 -> 290 bytes
-rwxr-xr-xplatform/web/serve.py55
-rw-r--r--platform/web/web_main.cpp (renamed from platform/javascript/javascript_main.cpp)114
-rw-r--r--platform/web/web_runtime.cpp (renamed from platform/javascript/javascript_runtime.cpp)62
-rw-r--r--platform/windows/README.md15
-rw-r--r--platform/windows/SCsub25
-rw-r--r--platform/windows/console_wrapper_windows.cpp181
-rw-r--r--platform/windows/crash_handler_windows.cpp70
-rw-r--r--platform/windows/crash_handler_windows.h58
-rw-r--r--platform/windows/detect.py511
-rw-r--r--platform/windows/display_server_windows.cpp620
-rw-r--r--platform/windows/display_server_windows.h108
-rw-r--r--platform/windows/export/export.cpp60
-rw-r--r--platform/windows/export/export.h58
-rw-r--r--platform/windows/export/export_plugin.cpp269
-rw-r--r--platform/windows/export/export_plugin.h64
-rw-r--r--platform/windows/gl_manager_windows.cpp134
-rw-r--r--platform/windows/gl_manager_windows.h71
-rw-r--r--platform/windows/godot.icobin359559 -> 142638 bytes
-rw-r--r--platform/windows/godot.natvis84
-rw-r--r--platform/windows/godot_console.icobin0 -> 140380 bytes
-rw-r--r--platform/windows/godot_res_wrap.rc33
-rw-r--r--platform/windows/godot_windows.cpp62
-rw-r--r--platform/windows/joypad_windows.cpp60
-rw-r--r--platform/windows/joypad_windows.h60
-rw-r--r--platform/windows/key_mapping_windows.cpp58
-rw-r--r--platform/windows/key_mapping_windows.h58
-rw-r--r--platform/windows/lang_table.h58
-rw-r--r--platform/windows/os_windows.cpp624
-rw-r--r--platform/windows/os_windows.h105
-rw-r--r--platform/windows/platform_config.h60
-rw-r--r--platform/windows/platform_windows_builders.py13
-rw-r--r--platform/windows/tts_windows.cpp58
-rw-r--r--platform/windows/tts_windows.h58
-rw-r--r--platform/windows/vulkan_context_win.cpp62
-rw-r--r--platform/windows/vulkan_context_win.h64
-rw-r--r--platform/windows/windows_terminal_logger.cpp58
-rw-r--r--platform/windows/windows_terminal_logger.h58
371 files changed, 31481 insertions, 13518 deletions
diff --git a/platform/android/README.md b/platform/android/README.md
index 343e588553..f6aabab708 100644
--- a/platform/android/README.md
+++ b/platform/android/README.md
@@ -3,6 +3,13 @@
This folder contains the Java and C++ (JNI) code for the Android platform port,
using [Gradle](https://gradle.org/) as a build system.
+## Documentation
+
+- [Compiling for Android](https://docs.godotengine.org/en/latest/development/compiling/compiling_for_android.html)
+ - Instructions on building this platform port from source.
+- [Exporting for Android](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_android.html)
+ - Instructions on using the compiled export templates to export a project.
+
## Artwork license
[`logo.png`](logo.png) and [`run_icon.png`](run_icon.png) are licensed under
diff --git a/platform/android/SCsub b/platform/android/SCsub
index d370a4d18d..e4d04f1df9 100644
--- a/platform/android/SCsub
+++ b/platform/android/SCsub
@@ -41,26 +41,26 @@ lib = env_android.add_shared_library("#bin/libgodot", [android_objects], SHLIBSU
env.Depends(lib, thirdparty_obj)
lib_arch_dir = ""
-if env["android_arch"] == "armv7":
+if env["arch"] == "arm32":
lib_arch_dir = "armeabi-v7a"
-elif env["android_arch"] == "arm64v8":
+elif env["arch"] == "arm64":
lib_arch_dir = "arm64-v8a"
-elif env["android_arch"] == "x86":
+elif env["arch"] == "x86_32":
lib_arch_dir = "x86"
-elif env["android_arch"] == "x86_64":
+elif env["arch"] == "x86_64":
lib_arch_dir = "x86_64"
else:
print("WARN: Architecture not suitable for embedding into APK; keeping .so at \\bin")
if lib_arch_dir != "":
- if env["target"] == "release":
- lib_type_dir = "release"
- elif env["target"] == "release_debug":
- lib_type_dir = "debug"
- else: # debug
+ if env.dev_build:
lib_type_dir = "dev"
+ elif env.debug_features:
+ lib_type_dir = "debug"
+ else: # Release
+ lib_type_dir = "release"
- if env["tools"]:
+ if env.editor_build:
lib_tools_dir = "tools/"
else:
lib_tools_dir = ""
diff --git a/platform/android/android_input_handler.cpp b/platform/android/android_input_handler.cpp
index 6427346365..cfa1046bb3 100644
--- a/platform/android/android_input_handler.cpp
+++ b/platform/android/android_input_handler.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* android_input_handler.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* android_input_handler.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "android_input_handler.h"
@@ -118,20 +118,32 @@ void AndroidInputHandler::process_key_event(int p_keycode, int p_physical_keycod
Input::get_singleton()->parse_input_event(ev);
}
-void AndroidInputHandler::process_touch(int p_event, int p_pointer, const Vector<AndroidInputHandler::TouchPos> &p_points) {
+void AndroidInputHandler::_parse_all_touch(bool p_pressed, bool p_double_tap) {
+ if (touch.size()) {
+ //end all if exist
+ for (int i = 0; i < touch.size(); i++) {
+ Ref<InputEventScreenTouch> ev;
+ ev.instantiate();
+ ev->set_index(touch[i].id);
+ ev->set_pressed(p_pressed);
+ ev->set_position(touch[i].pos);
+ ev->set_double_tap(p_double_tap);
+ Input::get_singleton()->parse_input_event(ev);
+ }
+ }
+}
+
+void AndroidInputHandler::_release_all_touch() {
+ _parse_all_touch(false, false);
+ touch.clear();
+}
+
+void AndroidInputHandler::process_touch_event(int p_event, int p_pointer, const Vector<TouchPos> &p_points, bool p_double_tap) {
switch (p_event) {
case AMOTION_EVENT_ACTION_DOWN: { //gesture begin
- if (touch.size()) {
- //end all if exist
- for (int i = 0; i < touch.size(); i++) {
- Ref<InputEventScreenTouch> ev;
- ev.instantiate();
- ev->set_index(touch[i].id);
- ev->set_pressed(false);
- ev->set_position(touch[i].pos);
- Input::get_singleton()->parse_input_event(ev);
- }
- }
+ // Release any remaining touches or mouse event
+ _release_mouse_event_info();
+ _release_all_touch();
touch.resize(p_points.size());
for (int i = 0; i < p_points.size(); i++) {
@@ -140,18 +152,13 @@ void AndroidInputHandler::process_touch(int p_event, int p_pointer, const Vector
}
//send touch
- for (int i = 0; i < touch.size(); i++) {
- Ref<InputEventScreenTouch> ev;
- ev.instantiate();
- ev->set_index(touch[i].id);
- ev->set_pressed(true);
- ev->set_position(touch[i].pos);
- Input::get_singleton()->parse_input_event(ev);
- }
+ _parse_all_touch(true, p_double_tap);
} break;
case AMOTION_EVENT_ACTION_MOVE: { //motion
- ERR_FAIL_COND(touch.size() != p_points.size());
+ if (touch.size() != p_points.size()) {
+ return;
+ }
for (int i = 0; i < touch.size(); i++) {
int idx = -1;
@@ -180,18 +187,7 @@ void AndroidInputHandler::process_touch(int p_event, int p_pointer, const Vector
} break;
case AMOTION_EVENT_ACTION_CANCEL:
case AMOTION_EVENT_ACTION_UP: { //release
- if (touch.size()) {
- //end all if exist
- for (int i = 0; i < touch.size(); i++) {
- Ref<InputEventScreenTouch> ev;
- ev.instantiate();
- ev->set_index(touch[i].id);
- ev->set_pressed(false);
- ev->set_position(touch[i].pos);
- Input::get_singleton()->parse_input_event(ev);
- }
- touch.clear();
- }
+ _release_all_touch();
} break;
case AMOTION_EVENT_ACTION_POINTER_DOWN: { // add touch
for (int i = 0; i < p_points.size(); i++) {
@@ -229,88 +225,118 @@ void AndroidInputHandler::process_touch(int p_event, int p_pointer, const Vector
}
}
-void AndroidInputHandler::process_hover(int p_type, Point2 p_pos) {
- // https://developer.android.com/reference/android/view/MotionEvent.html#ACTION_HOVER_ENTER
- switch (p_type) {
+void AndroidInputHandler::_parse_mouse_event_info(MouseButton event_buttons_mask, bool p_pressed, bool p_double_click, bool p_source_mouse_relative) {
+ if (!mouse_event_info.valid) {
+ return;
+ }
+
+ Ref<InputEventMouseButton> ev;
+ ev.instantiate();
+ _set_key_modifier_state(ev);
+ if (p_source_mouse_relative) {
+ ev->set_position(hover_prev_pos);
+ ev->set_global_position(hover_prev_pos);
+ } else {
+ ev->set_position(mouse_event_info.pos);
+ ev->set_global_position(mouse_event_info.pos);
+ hover_prev_pos = mouse_event_info.pos;
+ }
+ ev->set_pressed(p_pressed);
+ MouseButton changed_button_mask = MouseButton(buttons_state ^ event_buttons_mask);
+
+ buttons_state = event_buttons_mask;
+
+ ev->set_button_index(_button_index_from_mask(changed_button_mask));
+ ev->set_button_mask(event_buttons_mask);
+ ev->set_double_click(p_double_click);
+ Input::get_singleton()->parse_input_event(ev);
+}
+
+void AndroidInputHandler::_release_mouse_event_info(bool p_source_mouse_relative) {
+ _parse_mouse_event_info(MouseButton::NONE, false, false, p_source_mouse_relative);
+ mouse_event_info.valid = false;
+}
+
+void AndroidInputHandler::process_mouse_event(int p_event_action, int p_event_android_buttons_mask, Point2 p_event_pos, Vector2 p_delta, bool p_double_click, bool p_source_mouse_relative) {
+ MouseButton event_buttons_mask = _android_button_mask_to_godot_button_mask(p_event_android_buttons_mask);
+ switch (p_event_action) {
case AMOTION_EVENT_ACTION_HOVER_MOVE: // hover move
case AMOTION_EVENT_ACTION_HOVER_ENTER: // hover enter
case AMOTION_EVENT_ACTION_HOVER_EXIT: { // hover exit
+ // https://developer.android.com/reference/android/view/MotionEvent.html#ACTION_HOVER_ENTER
Ref<InputEventMouseMotion> ev;
ev.instantiate();
_set_key_modifier_state(ev);
- ev->set_position(p_pos);
- ev->set_global_position(p_pos);
- ev->set_relative(p_pos - hover_prev_pos);
+ ev->set_position(p_event_pos);
+ ev->set_global_position(p_event_pos);
+ ev->set_relative(p_event_pos - hover_prev_pos);
Input::get_singleton()->parse_input_event(ev);
- hover_prev_pos = p_pos;
+ hover_prev_pos = p_event_pos;
} break;
- }
-}
-void AndroidInputHandler::process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor, float event_horizontal_factor) {
- MouseButton event_buttons_mask = _android_button_mask_to_godot_button_mask(event_android_buttons_mask);
- switch (event_action) {
- case AMOTION_EVENT_ACTION_BUTTON_PRESS:
- case AMOTION_EVENT_ACTION_BUTTON_RELEASE: {
- Ref<InputEventMouseButton> ev;
- ev.instantiate();
- _set_key_modifier_state(ev);
- if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
- ev->set_position(event_pos);
- ev->set_global_position(event_pos);
- } else {
- ev->set_position(hover_prev_pos);
- ev->set_global_position(hover_prev_pos);
- }
- ev->set_pressed(event_action == AMOTION_EVENT_ACTION_BUTTON_PRESS);
- MouseButton changed_button_mask = MouseButton(buttons_state ^ event_buttons_mask);
+ case AMOTION_EVENT_ACTION_DOWN:
+ case AMOTION_EVENT_ACTION_BUTTON_PRESS: {
+ // Release any remaining touches or mouse event
+ _release_mouse_event_info();
+ _release_all_touch();
- buttons_state = event_buttons_mask;
+ mouse_event_info.valid = true;
+ mouse_event_info.pos = p_event_pos;
+ _parse_mouse_event_info(event_buttons_mask, true, p_double_click, p_source_mouse_relative);
+ } break;
- ev->set_button_index(_button_index_from_mask(changed_button_mask));
- ev->set_button_mask(event_buttons_mask);
- Input::get_singleton()->parse_input_event(ev);
+ case AMOTION_EVENT_ACTION_UP:
+ case AMOTION_EVENT_ACTION_CANCEL:
+ case AMOTION_EVENT_ACTION_BUTTON_RELEASE: {
+ _release_mouse_event_info(p_source_mouse_relative);
} break;
case AMOTION_EVENT_ACTION_MOVE: {
+ if (!mouse_event_info.valid) {
+ return;
+ }
+
Ref<InputEventMouseMotion> ev;
ev.instantiate();
_set_key_modifier_state(ev);
- if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
- ev->set_position(event_pos);
- ev->set_global_position(event_pos);
- ev->set_relative(event_pos - hover_prev_pos);
- hover_prev_pos = event_pos;
- } else {
+ if (p_source_mouse_relative) {
ev->set_position(hover_prev_pos);
ev->set_global_position(hover_prev_pos);
- ev->set_relative(event_pos);
+ ev->set_relative(p_event_pos);
+ } else {
+ ev->set_position(p_event_pos);
+ ev->set_global_position(p_event_pos);
+ ev->set_relative(p_event_pos - hover_prev_pos);
+ mouse_event_info.pos = p_event_pos;
+ hover_prev_pos = p_event_pos;
}
ev->set_button_mask(event_buttons_mask);
Input::get_singleton()->parse_input_event(ev);
} break;
+
case AMOTION_EVENT_ACTION_SCROLL: {
Ref<InputEventMouseButton> ev;
ev.instantiate();
- if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
- ev->set_position(event_pos);
- ev->set_global_position(event_pos);
- } else {
+ _set_key_modifier_state(ev);
+ if (p_source_mouse_relative) {
ev->set_position(hover_prev_pos);
ev->set_global_position(hover_prev_pos);
+ } else {
+ ev->set_position(p_event_pos);
+ ev->set_global_position(p_event_pos);
}
ev->set_pressed(true);
buttons_state = event_buttons_mask;
- if (event_vertical_factor > 0) {
- _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_UP, event_vertical_factor);
- } else if (event_vertical_factor < 0) {
- _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_DOWN, -event_vertical_factor);
+ if (p_delta.y > 0) {
+ _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_UP, p_delta.y);
+ } else if (p_delta.y < 0) {
+ _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_DOWN, -p_delta.y);
}
- if (event_horizontal_factor > 0) {
- _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_RIGHT, event_horizontal_factor);
- } else if (event_horizontal_factor < 0) {
- _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_LEFT, -event_horizontal_factor);
+ if (p_delta.x > 0) {
+ _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_RIGHT, p_delta.x);
+ } else if (p_delta.x < 0) {
+ _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_LEFT, -p_delta.x);
}
} break;
}
@@ -329,18 +355,22 @@ void AndroidInputHandler::_wheel_button_click(MouseButton event_buttons_mask, co
Input::get_singleton()->parse_input_event(evdd);
}
-void AndroidInputHandler::process_double_tap(int event_android_button_mask, Point2 p_pos) {
- MouseButton event_button_mask = _android_button_mask_to_godot_button_mask(event_android_button_mask);
- Ref<InputEventMouseButton> ev;
- ev.instantiate();
- _set_key_modifier_state(ev);
- ev->set_position(p_pos);
- ev->set_global_position(p_pos);
- ev->set_pressed(event_button_mask != MouseButton::NONE);
- ev->set_button_index(_button_index_from_mask(event_button_mask));
- ev->set_button_mask(event_button_mask);
- ev->set_double_click(true);
- Input::get_singleton()->parse_input_event(ev);
+void AndroidInputHandler::process_magnify(Point2 p_pos, float p_factor) {
+ Ref<InputEventMagnifyGesture> magnify_event;
+ magnify_event.instantiate();
+ _set_key_modifier_state(magnify_event);
+ magnify_event->set_position(p_pos);
+ magnify_event->set_factor(p_factor);
+ Input::get_singleton()->parse_input_event(magnify_event);
+}
+
+void AndroidInputHandler::process_pan(Point2 p_pos, Vector2 p_delta) {
+ Ref<InputEventPanGesture> pan_event;
+ pan_event.instantiate();
+ _set_key_modifier_state(pan_event);
+ pan_event->set_position(p_pos);
+ pan_event->set_delta(p_delta);
+ Input::get_singleton()->parse_input_event(pan_event);
}
MouseButton AndroidInputHandler::_button_index_from_mask(MouseButton button_mask) {
diff --git a/platform/android/android_input_handler.h b/platform/android/android_input_handler.h
index 6dfab7def8..1b89096057 100644
--- a/platform/android/android_input_handler.h
+++ b/platform/android/android_input_handler.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* android_input_handler.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* android_input_handler.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef ANDROID_INPUT_HANDLER_H
#define ANDROID_INPUT_HANDLER_H
@@ -44,6 +44,11 @@ public:
Point2 pos;
};
+ struct MouseEventInfo {
+ bool valid = false;
+ Point2 pos;
+ };
+
enum {
JOY_EVENT_BUTTON = 0,
JOY_EVENT_AXIS = 1,
@@ -68,6 +73,7 @@ private:
MouseButton buttons_state = MouseButton::NONE;
Vector<TouchPos> touch;
+ MouseEventInfo mouse_event_info;
Point2 hover_prev_pos; // needed to calculate the relative position on hover events
void _set_key_modifier_state(Ref<InputEventWithModifiers> ev);
@@ -77,11 +83,19 @@ private:
void _wheel_button_click(MouseButton event_buttons_mask, const Ref<InputEventMouseButton> &ev, MouseButton wheel_button, float factor);
+ void _parse_mouse_event_info(MouseButton event_buttons_mask, bool p_pressed, bool p_double_click, bool p_source_mouse_relative);
+
+ void _release_mouse_event_info(bool p_source_mouse_relative = false);
+
+ void _parse_all_touch(bool p_pressed, bool p_double_tap);
+
+ void _release_all_touch();
+
public:
- void process_touch(int p_event, int p_pointer, const Vector<TouchPos> &p_points);
- void process_hover(int p_type, Point2 p_pos);
- void process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor = 0, float event_horizontal_factor = 0);
- void process_double_tap(int event_android_button_mask, Point2 p_pos);
+ void process_mouse_event(int p_event_action, int p_event_android_buttons_mask, Point2 p_event_pos, Vector2 p_delta, bool p_double_click, bool p_source_mouse_relative);
+ void process_touch_event(int p_event, int p_pointer, const Vector<TouchPos> &p_points, bool p_double_tap);
+ void process_magnify(Point2 p_pos, float p_factor);
+ void process_pan(Point2 p_pos, Vector2 p_delta);
void process_joy_event(JoypadEvent p_event);
void process_key_event(int p_keycode, int p_physical_keycode, int p_unicode, bool p_pressed);
};
diff --git a/platform/android/android_keys_utils.cpp b/platform/android/android_keys_utils.cpp
index d2c5fdfd6c..0dc2d19cdd 100644
--- a/platform/android/android_keys_utils.cpp
+++ b/platform/android/android_keys_utils.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* android_keys_utils.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* android_keys_utils.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "android_keys_utils.h"
diff --git a/platform/android/android_keys_utils.h b/platform/android/android_keys_utils.h
index 5ec3ee17aa..33e7929278 100644
--- a/platform/android/android_keys_utils.h
+++ b/platform/android/android_keys_utils.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* android_keys_utils.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* android_keys_utils.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef ANDROID_KEYS_UTILS_H
#define ANDROID_KEYS_UTILS_H
@@ -43,7 +43,6 @@ struct AndroidGodotCodePair {
static AndroidGodotCodePair android_godot_code_pairs[] = {
{ AKEYCODE_UNKNOWN, Key::UNKNOWN }, // (0) Unknown key code.
- { AKEYCODE_HOME, Key::HOME }, // (3) Home key.
{ AKEYCODE_BACK, Key::BACK }, // (4) Back key.
{ AKEYCODE_0, Key::KEY_0 }, // (7) '0' key.
{ AKEYCODE_1, Key::KEY_1 }, // (8) '1' key.
@@ -63,6 +62,7 @@ static AndroidGodotCodePair android_godot_code_pairs[] = {
{ AKEYCODE_DPAD_RIGHT, Key::RIGHT }, // (22) Directional Pad Right key.
{ AKEYCODE_VOLUME_UP, Key::VOLUMEUP }, // (24) Volume Up key.
{ AKEYCODE_VOLUME_DOWN, Key::VOLUMEDOWN }, // (25) Volume Down key.
+ { AKEYCODE_POWER, Key::STANDBY }, // (26) Power key.
{ AKEYCODE_CLEAR, Key::CLEAR }, // (28) Clear key.
{ AKEYCODE_A, Key::A }, // (29) 'A' key.
{ AKEYCODE_B, Key::B }, // (30) 'B' key.
@@ -98,6 +98,7 @@ static AndroidGodotCodePair android_godot_code_pairs[] = {
{ AKEYCODE_SHIFT_RIGHT, Key::SHIFT }, // (60) Right Shift modifier key.
{ AKEYCODE_TAB, Key::TAB }, // (61) Tab key.
{ AKEYCODE_SPACE, Key::SPACE }, // (62) Space key.
+ { AKEYCODE_ENVELOPE, Key::LAUNCHMAIL }, // (65) Envelope special function key.
{ AKEYCODE_ENTER, Key::ENTER }, // (66) Enter key.
{ AKEYCODE_DEL, Key::BACKSPACE }, // (67) Backspace key.
{ AKEYCODE_GRAVE, Key::QUOTELEFT }, // (68) '`' (backtick) key.
@@ -114,6 +115,7 @@ static AndroidGodotCodePair android_godot_code_pairs[] = {
{ AKEYCODE_MENU, Key::MENU }, // (82) Menu key.
{ AKEYCODE_SEARCH, Key::SEARCH }, // (84) Search key.
{ AKEYCODE_MEDIA_STOP, Key::MEDIASTOP }, // (86) Stop media key.
+ { AKEYCODE_MEDIA_NEXT, Key::MEDIANEXT }, // (87) Play Next media key.
{ AKEYCODE_MEDIA_PREVIOUS, Key::MEDIAPREVIOUS }, // (88) Play Previous media key.
{ AKEYCODE_PAGE_UP, Key::PAGEUP }, // (92) Page Up key.
{ AKEYCODE_PAGE_DOWN, Key::PAGEDOWN }, // (93) Page Down key.
@@ -127,6 +129,8 @@ static AndroidGodotCodePair android_godot_code_pairs[] = {
{ AKEYCODE_META_RIGHT, Key::META }, // (118) Right Meta modifier key.
{ AKEYCODE_SYSRQ, Key::PRINT }, // (120) System Request / Print Screen key.
{ AKEYCODE_BREAK, Key::PAUSE }, // (121) Break / Pause key.
+ { AKEYCODE_MOVE_HOME, Key::HOME }, // (122) Home Movement key.
+ { AKEYCODE_MOVE_END, Key::END }, // (123) End Movement key.
{ AKEYCODE_INSERT, Key::INSERT }, // (124) Insert key.
{ AKEYCODE_FORWARD, Key::FORWARD }, // (125) Forward key.
{ AKEYCODE_MEDIA_PLAY, Key::MEDIAPLAY }, // (126) Play media key.
diff --git a/platform/android/api/api.cpp b/platform/android/api/api.cpp
index f80f1e3051..757ca315a7 100644
--- a/platform/android/api/api.cpp
+++ b/platform/android/api/api.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* api.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* api.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "api.h"
diff --git a/platform/android/api/api.h b/platform/android/api/api.h
index a4ee27cf81..c744e464d5 100644
--- a/platform/android/api/api.h
+++ b/platform/android/api/api.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* api.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* api.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef ANDROID_API_H
#define ANDROID_API_H
diff --git a/platform/android/api/java_class_wrapper.h b/platform/android/api/java_class_wrapper.h
index ac8d6585d3..b1481ebf7b 100644
--- a/platform/android/api/java_class_wrapper.h
+++ b/platform/android/api/java_class_wrapper.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* java_class_wrapper.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* java_class_wrapper.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef JAVA_CLASS_WRAPPER_H
#define JAVA_CLASS_WRAPPER_H
diff --git a/platform/android/api/jni_singleton.h b/platform/android/api/jni_singleton.h
index 690fddae21..455ed259ec 100644
--- a/platform/android/api/jni_singleton.h
+++ b/platform/android/api/jni_singleton.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* jni_singleton.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* jni_singleton.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef JNI_SINGLETON_H
#define JNI_SINGLETON_H
@@ -137,6 +137,18 @@ public:
ret = sarr;
env->DeleteLocalRef(arr);
} break;
+ case Variant::PACKED_INT64_ARRAY: {
+ jlongArray arr = (jlongArray)env->CallObjectMethodA(instance, E->get().method, v);
+
+ int fCount = env->GetArrayLength(arr);
+ Vector<int64_t> sarr;
+ sarr.resize(fCount);
+
+ int64_t *w = sarr.ptrw();
+ env->GetLongArrayRegion(arr, 0, fCount, w);
+ ret = sarr;
+ env->DeleteLocalRef(arr);
+ } break;
case Variant::PACKED_FLOAT32_ARRAY: {
jfloatArray arr = (jfloatArray)env->CallObjectMethodA(instance, E->get().method, v);
@@ -149,10 +161,18 @@ public:
ret = sarr;
env->DeleteLocalRef(arr);
} break;
+ case Variant::PACKED_FLOAT64_ARRAY: {
+ jdoubleArray arr = (jdoubleArray)env->CallObjectMethodA(instance, E->get().method, v);
-#ifndef _MSC_VER
-#warning This is missing 64 bits arrays, I have no idea how to do it in JNI
-#endif
+ int fCount = env->GetArrayLength(arr);
+ Vector<double> sarr;
+ sarr.resize(fCount);
+
+ double *w = sarr.ptrw();
+ env->GetDoubleArrayRegion(arr, 0, fCount, w);
+ ret = sarr;
+ env->DeleteLocalRef(arr);
+ } break;
case Variant::DICTIONARY: {
jobject obj = env->CallObjectMethodA(instance, E->get().method, v);
ret = _jobject_to_variant(env, obj);
diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp
index 6b22a0ffa1..27cb84fb9d 100644
--- a/platform/android/audio_driver_opensl.cpp
+++ b/platform/android/audio_driver_opensl.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* audio_driver_opensl.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* audio_driver_opensl.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "audio_driver_opensl.h"
diff --git a/platform/android/audio_driver_opensl.h b/platform/android/audio_driver_opensl.h
index 7b09438858..ae8c33fec0 100644
--- a/platform/android/audio_driver_opensl.h
+++ b/platform/android/audio_driver_opensl.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* audio_driver_opensl.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* audio_driver_opensl.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef AUDIO_DRIVER_OPENSL_H
#define AUDIO_DRIVER_OPENSL_H
diff --git a/platform/android/detect.py b/platform/android/detect.py
index 2ff5bf59ea..ec36a40941 100644
--- a/platform/android/detect.py
+++ b/platform/android/detect.py
@@ -3,6 +3,11 @@ import sys
import platform
import subprocess
+from typing import TYPE_CHECKING
+
+if TYPE_CHECKING:
+ from SCons import Environment
+
def is_active():
return True
@@ -17,12 +22,13 @@ def can_build():
def get_opts():
- from SCons.Variables import BoolVariable, EnumVariable
-
return [
("ANDROID_SDK_ROOT", "Path to the Android SDK", get_env_android_sdk_root()),
- ("ndk_platform", 'Target platform (android-<api>, e.g. "android-24")', "android-24"),
- EnumVariable("android_arch", "Target architecture", "arm64v8", ("armv7", "arm64v8", "x86", "x86_64")),
+ (
+ "ndk_platform",
+ 'Target platform (android-<api>, e.g. "android-' + str(get_min_target_api()) + '")',
+ "android-" + str(get_min_target_api()),
+ ),
]
@@ -44,9 +50,15 @@ def get_ndk_version():
return "23.2.8568313"
+# This is kept in sync with the value in 'platform/android/java/app/config.gradle'.
+def get_min_target_api():
+ return 21
+
+
def get_flags():
return [
- ("tools", False),
+ ("arch", "arm64"), # Default for convenience.
+ ("target", "template_debug"),
]
@@ -74,61 +86,54 @@ def install_ndk_if_needed(env):
env["ANDROID_NDK_ROOT"] = get_android_ndk_root(env)
-def configure(env):
+def configure(env: "Environment"):
+ # Validate arch.
+ supported_arches = ["x86_32", "x86_64", "arm32", "arm64"]
+ if env["arch"] not in supported_arches:
+ print(
+ 'Unsupported CPU architecture "%s" for Android. Supported architectures are: %s.'
+ % (env["arch"], ", ".join(supported_arches))
+ )
+ sys.exit()
+
+ if get_min_sdk_version(env["ndk_platform"]) < get_min_target_api():
+ print(
+ "WARNING: minimum supported Android target api is %d. Forcing target api %d."
+ % (get_min_target_api(), get_min_target_api())
+ )
+ env["ndk_platform"] = "android-" + str(get_min_target_api())
+
install_ndk_if_needed(env)
ndk_root = env["ANDROID_NDK_ROOT"]
# Architecture
- if env["android_arch"] not in ["armv7", "arm64v8", "x86", "x86_64"]:
- env["android_arch"] = "arm64v8"
-
- print("Building for Android, platform " + env["ndk_platform"] + " (" + env["android_arch"] + ")")
-
- if get_min_sdk_version(env["ndk_platform"]) < 21:
- if env["android_arch"] == "x86_64" or env["android_arch"] == "arm64v8":
- print(
- "WARNING: android_arch="
- + env["android_arch"]
- + " is not supported by ndk_platform lower than android-21; setting ndk_platform=android-21"
- )
- env["ndk_platform"] = "android-21"
-
- if env["android_arch"] == "armv7":
+ if env["arch"] == "arm32":
target_triple = "armv7a-linux-androideabi"
- env.extra_suffix = ".armv7" + env.extra_suffix
- elif env["android_arch"] == "arm64v8":
+ elif env["arch"] == "arm64":
target_triple = "aarch64-linux-android"
- env.extra_suffix = ".armv8" + env.extra_suffix
- elif env["android_arch"] == "x86":
+ elif env["arch"] == "x86_32":
target_triple = "i686-linux-android"
- env.extra_suffix = ".x86" + env.extra_suffix
- elif env["android_arch"] == "x86_64":
+ elif env["arch"] == "x86_64":
target_triple = "x86_64-linux-android"
- env.extra_suffix = ".x86_64" + env.extra_suffix
target_option = ["-target", target_triple + str(get_min_sdk_version(env["ndk_platform"]))]
env.Append(ASFLAGS=[target_option, "-c"])
env.Append(CCFLAGS=target_option)
env.Append(LINKFLAGS=target_option)
- # Build type
-
- if env["target"].startswith("release"):
- if env["optimize"] == "speed": # optimize for speed (default)
- # `-O2` is more friendly to debuggers than `-O3`, leading to better crash backtraces
- # when using `target=release_debug`.
- opt = "-O3" if env["target"] == "release" else "-O2"
- env.Append(CCFLAGS=[opt, "-fomit-frame-pointer"])
- elif env["optimize"] == "size": # optimize for size
- env.Append(CCFLAGS=["-Oz"])
- env.Append(CPPDEFINES=["NDEBUG"])
- env.Append(CCFLAGS=["-ftree-vectorize"])
- elif env["target"] == "debug":
- env.Append(LINKFLAGS=["-O0"])
- env.Append(CCFLAGS=["-O0", "-g", "-fno-limit-debug-info"])
- env.Append(CPPDEFINES=["_DEBUG"])
- env.Append(CPPFLAGS=["-UNDEBUG"])
+ # LTO
+
+ if env["lto"] == "auto": # LTO benefits for Android (size, performance) haven't been clearly established yet.
+ env["lto"] = "none"
+
+ if env["lto"] != "none":
+ if env["lto"] == "thin":
+ env.Append(CCFLAGS=["-flto=thin"])
+ env.Append(LINKFLAGS=["-flto=thin"])
+ else:
+ env.Append(CCFLAGS=["-flto"])
+ env.Append(LINKFLAGS=["-flto"])
# Compiler configuration
@@ -156,34 +161,27 @@ def configure(env):
env["RANLIB"] = compiler_path + "/llvm-ranlib"
env["AS"] = compiler_path + "/clang"
- # Disable exceptions and rtti on non-tools (template) builds
- if env["tools"]:
- env.Append(CXXFLAGS=["-frtti"])
- elif env["builtin_icu"]:
- env.Append(CXXFLAGS=["-frtti", "-fno-exceptions"])
- else:
- env.Append(CXXFLAGS=["-fno-rtti", "-fno-exceptions"])
- # Don't use dynamic_cast, necessary with no-rtti.
- env.Append(CPPDEFINES=["NO_SAFE_CAST"])
+ # Disable exceptions on template builds
+ if not env.editor_build:
+ env.Append(CXXFLAGS=["-fno-exceptions"])
env.Append(
CCFLAGS=(
"-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden -fno-strict-aliasing".split()
)
)
- env.Append(CPPDEFINES=["NO_STATVFS", "GLES_ENABLED"])
if get_min_sdk_version(env["ndk_platform"]) >= 24:
env.Append(CPPDEFINES=[("_FILE_OFFSET_BITS", 64)])
- if env["android_arch"] == "x86":
+ if env["arch"] == "x86_32":
# The NDK adds this if targeting API < 24, so we can drop it when Godot targets it at least
env.Append(CCFLAGS=["-mstackrealign"])
- elif env["android_arch"] == "armv7":
+ elif env["arch"] == "arm32":
env.Append(CCFLAGS="-march=armv7-a -mfloat-abi=softfp".split())
env.Append(CPPDEFINES=["__ARM_ARCH_7__", "__ARM_ARCH_7A__"])
env.Append(CPPDEFINES=["__ARM_NEON__"])
- elif env["android_arch"] == "arm64v8":
+ elif env["arch"] == "arm64":
env.Append(CCFLAGS=["-mfix-cortex-a53-835769"])
env.Append(CPPDEFINES=["__ARM_ARCH_8A__"])
@@ -193,10 +191,14 @@ def configure(env):
env.Append(LINKFLAGS="-Wl,-soname,libgodot_android.so")
env.Prepend(CPPPATH=["#platform/android"])
- env.Append(CPPDEFINES=["ANDROID_ENABLED", "UNIX_ENABLED", "NO_FCNTL"])
- env.Append(LIBS=["OpenSLES", "EGL", "GLESv2", "android", "log", "z", "dl"])
+ env.Append(CPPDEFINES=["ANDROID_ENABLED", "UNIX_ENABLED"])
+ env.Append(LIBS=["OpenSLES", "EGL", "android", "log", "z", "dl"])
if env["vulkan"]:
env.Append(CPPDEFINES=["VULKAN_ENABLED"])
if not env["use_volk"]:
env.Append(LIBS=["vulkan"])
+
+ if env["opengl3"]:
+ env.Append(CPPDEFINES=["GLES3_ENABLED"])
+ env.Append(LIBS=["GLESv3"])
diff --git a/platform/android/dir_access_jandroid.cpp b/platform/android/dir_access_jandroid.cpp
index eb344d3b43..7b41ad87bd 100644
--- a/platform/android/dir_access_jandroid.cpp
+++ b/platform/android/dir_access_jandroid.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* dir_access_jandroid.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* dir_access_jandroid.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "dir_access_jandroid.h"
@@ -135,6 +135,30 @@ String DirAccessJAndroid::get_drive(int p_drive) {
}
}
+String DirAccessJAndroid::_get_root_string() const {
+ if (get_access_type() == ACCESS_FILESYSTEM) {
+ return "/";
+ }
+ return DirAccessUnix::_get_root_string();
+}
+
+String DirAccessJAndroid::get_current_dir(bool p_include_drive) const {
+ String base = _get_root_path();
+ String bd = current_dir;
+ if (!base.is_empty()) {
+ bd = current_dir.replace_first(base, "");
+ }
+
+ String root_string = _get_root_string();
+ if (bd.begins_with(root_string)) {
+ return bd;
+ } else if (bd.begins_with("/")) {
+ return root_string + bd.substr(1, bd.length());
+ } else {
+ return root_string + bd;
+ }
+}
+
Error DirAccessJAndroid::change_dir(String p_dir) {
String new_dir = get_absolute_path(p_dir);
if (new_dir == current_dir) {
@@ -155,7 +179,7 @@ String DirAccessJAndroid::get_absolute_path(String p_path) {
}
if (p_path.is_relative_path()) {
- p_path = get_current_dir().plus_file(p_path);
+ p_path = get_current_dir().path_join(p_path);
}
p_path = fix_path(p_path);
diff --git a/platform/android/dir_access_jandroid.h b/platform/android/dir_access_jandroid.h
index d469c9d317..05b7d47957 100644
--- a/platform/android/dir_access_jandroid.h
+++ b/platform/android/dir_access_jandroid.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* dir_access_jandroid.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* dir_access_jandroid.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef DIR_ACCESS_JANDROID_H
#define DIR_ACCESS_JANDROID_H
@@ -67,6 +67,7 @@ public:
virtual int get_drive_count() override;
virtual String get_drive(int p_drive) override;
+ virtual String get_current_dir(bool p_include_drive = true) const override; ///< return current dir location
virtual Error change_dir(String p_dir) override; ///< can be relative or absolute, return false on success
@@ -90,6 +91,9 @@ public:
DirAccessJAndroid();
~DirAccessJAndroid();
+protected:
+ String _get_root_string() const override;
+
private:
int id = 0;
diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp
index b51dd18af6..f8865cc563 100644
--- a/platform/android/display_server_android.cpp
+++ b/platform/android/display_server_android.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* display_server_android.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* display_server_android.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "display_server_android.h"
@@ -41,6 +41,10 @@
#include "platform/android/vulkan/vulkan_context_android.h"
#include "servers/rendering/renderer_rd/renderer_compositor_rd.h"
#endif
+#ifdef GLES3_ENABLED
+#include "drivers/gles3/rasterizer_gles3.h"
+#include <EGL/egl.h>
+#endif
DisplayServerAndroid *DisplayServerAndroid::get_singleton() {
return static_cast<DisplayServerAndroid *>(DisplayServer::get_singleton());
@@ -83,7 +87,7 @@ bool DisplayServerAndroid::tts_is_paused() const {
return TTS_Android::is_paused();
}
-Array DisplayServerAndroid::tts_get_voices() const {
+TypedArray<Dictionary> DisplayServerAndroid::tts_get_voices() const {
return TTS_Android::get_voices();
}
@@ -136,7 +140,7 @@ bool DisplayServerAndroid::clipboard_has() const {
}
}
-Array DisplayServerAndroid::get_display_cutouts() const {
+TypedArray<Rect2> DisplayServerAndroid::get_display_cutouts() const {
GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
ERR_FAIL_NULL_V(godot_io_java, Array());
return godot_io_java->get_display_cutouts();
@@ -217,7 +221,7 @@ float DisplayServerAndroid::screen_get_refresh_rate(int p_screen) const {
return godot_io_java->get_screen_refresh_rate(SCREEN_REFRESH_RATE_FALLBACK);
}
-bool DisplayServerAndroid::screen_is_touchscreen(int p_screen) const {
+bool DisplayServerAndroid::is_touchscreen_available() const {
return true;
}
@@ -312,15 +316,26 @@ DisplayServer::WindowID DisplayServerAndroid::get_window_at_screen_position(cons
int64_t DisplayServerAndroid::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {
ERR_FAIL_COND_V(p_window != MAIN_WINDOW_ID, 0);
switch (p_handle_type) {
- case DISPLAY_HANDLE: {
- return 0; // Not supported.
- }
case WINDOW_HANDLE: {
return reinterpret_cast<int64_t>(static_cast<OS_Android *>(OS::get_singleton())->get_godot_java()->get_activity());
}
case WINDOW_VIEW: {
return 0; // Not supported.
}
+#ifdef GLES3_ENABLED
+ case DISPLAY_HANDLE: {
+ if (rendering_driver == "opengl3") {
+ return reinterpret_cast<int64_t>(eglGetCurrentDisplay());
+ }
+ return 0;
+ }
+ case OPENGL_CONTEXT: {
+ if (rendering_driver == "opengl3") {
+ return reinterpret_cast<int64_t>(eglGetCurrentContext());
+ }
+ return 0;
+ }
+#endif
default: {
return 0;
}
@@ -351,6 +366,10 @@ Point2i DisplayServerAndroid::window_get_position(DisplayServer::WindowID p_wind
return Point2i();
}
+Point2i DisplayServerAndroid::window_get_position_with_decorations(DisplayServer::WindowID p_window) const {
+ return Point2i();
+}
+
void DisplayServerAndroid::window_set_position(const Point2i &p_position, DisplayServer::WindowID p_window) {
// Not supported on Android.
}
@@ -383,7 +402,7 @@ Size2i DisplayServerAndroid::window_get_size(DisplayServer::WindowID p_window) c
return OS_Android::get_singleton()->get_display_size();
}
-Size2i DisplayServerAndroid::window_get_real_size(DisplayServer::WindowID p_window) const {
+Size2i DisplayServerAndroid::window_get_size_with_decorations(DisplayServer::WindowID p_window) const {
return OS_Android::get_singleton()->get_display_size();
}
@@ -440,10 +459,18 @@ Vector<String> DisplayServerAndroid::get_rendering_drivers_func() {
return drivers;
}
-DisplayServer *DisplayServerAndroid::create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
- DisplayServer *ds = memnew(DisplayServerAndroid(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_resolution, r_error));
+DisplayServer *DisplayServerAndroid::create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error) {
+ DisplayServer *ds = memnew(DisplayServerAndroid(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_position, p_resolution, r_error));
if (r_error != OK) {
OS::get_singleton()->alert("Your video card driver does not support any of the supported Vulkan versions.", "Unable to initialize Video driver");
+ if (p_rendering_driver == "vulkan") {
+ OS::get_singleton()->alert("Your video card driver does not support the selected Vulkan version.\n"
+ "Please try exporting your game using the gl_compatibility renderer.",
+ "Unable to initialize Video driver");
+ } else {
+ OS::get_singleton()->alert("Your video card driver does not support OpenGL ES 3.0.",
+ "Unable to initialize Video driver");
+ }
}
return ds;
}
@@ -463,7 +490,7 @@ void DisplayServerAndroid::reset_window() {
context_vulkan->window_destroy(MAIN_WINDOW_ID);
Size2i display_size = OS_Android::get_singleton()->get_display_size();
- if (context_vulkan->window_create(native_window, last_vsync_mode, display_size.width, display_size.height) == -1) {
+ if (context_vulkan->window_create(native_window, last_vsync_mode, display_size.width, display_size.height) != OK) {
memdelete(context_vulkan);
context_vulkan = nullptr;
ERR_FAIL_MSG("Failed to reset Vulkan window.");
@@ -485,31 +512,14 @@ void DisplayServerAndroid::notify_surface_changed(int p_width, int p_height) {
rect_changed_callback.callp(reinterpret_cast<const Variant **>(&sizep), 1, ret, ce);
}
-DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
+DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error) {
rendering_driver = p_rendering_driver;
- // TODO: rendering_driver is broken, change when different drivers are supported again
- rendering_driver = "vulkan";
-
keep_screen_on = GLOBAL_GET("display/window/energy_saving/keep_screen_on");
#if defined(GLES3_ENABLED)
if (rendering_driver == "opengl3") {
- bool gl_initialization_error = false;
-
- if (RasterizerGLES3::is_viable() == OK) {
- RasterizerGLES3::register_config();
- RasterizerGLES3::make_current();
- } else {
- gl_initialization_error = true;
- }
-
- if (gl_initialization_error) {
- OS::get_singleton()->alert("Your device does not support any of the supported OpenGL versions.\n"
- "Please try updating your Android version.",
- "Unable to initialize video driver");
- return;
- }
+ RasterizerGLES3::make_current();
}
#endif
@@ -529,7 +539,7 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis
}
Size2i display_size = OS_Android::get_singleton()->get_display_size();
- if (context_vulkan->window_create(native_window, p_vsync_mode, display_size.width, display_size.height) == -1) {
+ if (context_vulkan->window_create(native_window, p_vsync_mode, display_size.width, display_size.height) != OK) {
memdelete(context_vulkan);
context_vulkan = nullptr;
ERR_FAIL_MSG("Failed to create Vulkan window.");
@@ -580,6 +590,9 @@ void DisplayServerAndroid::process_gyroscope(const Vector3 &p_gyroscope) {
}
void DisplayServerAndroid::mouse_set_mode(MouseMode p_mode) {
+ if (!OS_Android::get_singleton()->get_godot_java()->get_godot_view()->can_update_pointer_icon() || !OS_Android::get_singleton()->get_godot_java()->get_godot_view()->can_capture_pointer()) {
+ return;
+ }
if (mouse_mode == p_mode) {
return;
}
@@ -611,8 +624,11 @@ MouseButton DisplayServerAndroid::mouse_get_button_state() const {
return (MouseButton)Input::get_singleton()->get_mouse_button_mask();
}
-void DisplayServerAndroid::cursor_set_shape(DisplayServer::CursorShape p_shape) {
- if (cursor_shape == p_shape) {
+void DisplayServerAndroid::_cursor_set_shape_helper(CursorShape p_shape, bool force) {
+ if (!OS_Android::get_singleton()->get_godot_java()->get_godot_view()->can_update_pointer_icon()) {
+ return;
+ }
+ if (cursor_shape == p_shape && !force) {
return;
}
@@ -623,10 +639,23 @@ void DisplayServerAndroid::cursor_set_shape(DisplayServer::CursorShape p_shape)
}
}
+void DisplayServerAndroid::cursor_set_shape(DisplayServer::CursorShape p_shape) {
+ _cursor_set_shape_helper(p_shape);
+}
+
DisplayServer::CursorShape DisplayServerAndroid::cursor_get_shape() const {
return cursor_shape;
}
+void DisplayServerAndroid::cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
+ String cursor_path = p_cursor.is_valid() ? p_cursor->get_path() : "";
+ if (!cursor_path.is_empty()) {
+ cursor_path = ProjectSettings::get_singleton()->globalize_path(cursor_path);
+ }
+ OS_Android::get_singleton()->get_godot_java()->get_godot_view()->configure_pointer_icon(android_cursors[cursor_shape], cursor_path, p_hotspot);
+ _cursor_set_shape_helper(p_shape, true);
+}
+
void DisplayServerAndroid::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) {
#if defined(VULKAN_ENABLED)
context_vulkan->set_vsync_mode(p_window, p_vsync_mode);
@@ -640,3 +669,23 @@ DisplayServer::VSyncMode DisplayServerAndroid::window_get_vsync_mode(WindowID p_
return DisplayServer::VSYNC_ENABLED;
#endif
}
+
+void DisplayServerAndroid::reset_swap_buffers_flag() {
+ swap_buffers_flag = false;
+}
+
+bool DisplayServerAndroid::should_swap_buffers() const {
+ return swap_buffers_flag;
+}
+
+void DisplayServerAndroid::swap_buffers() {
+ swap_buffers_flag = true;
+}
+
+void DisplayServerAndroid::set_native_icon(const String &p_filename) {
+ // NOT SUPPORTED
+}
+
+void DisplayServerAndroid::set_icon(const Ref<Image> &p_icon) {
+ // NOT SUPPORTED
+}
diff --git a/platform/android/display_server_android.h b/platform/android/display_server_android.h
index 2f30642319..ec3ff9af49 100644
--- a/platform/android/display_server_android.h
+++ b/platform/android/display_server_android.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* display_server_android.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* display_server_android.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef DISPLAY_SERVER_ANDROID_H
#define DISPLAY_SERVER_ANDROID_H
@@ -66,6 +66,7 @@ class DisplayServerAndroid : public DisplayServer {
MouseMode mouse_mode = MouseMode::MOUSE_MODE_VISIBLE;
bool keep_screen_on;
+ bool swap_buffers_flag;
CursorShape cursor_shape = CursorShape::CURSOR_ARROW;
@@ -93,7 +94,7 @@ public:
virtual bool tts_is_speaking() const override;
virtual bool tts_is_paused() const override;
- virtual Array tts_get_voices() const override;
+ virtual TypedArray<Dictionary> tts_get_voices() const override;
virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false) override;
virtual void tts_pause() override;
@@ -104,7 +105,7 @@ public:
virtual String clipboard_get() const override;
virtual bool clipboard_has() const override;
- virtual Array get_display_cutouts() const override;
+ virtual TypedArray<Rect2> get_display_cutouts() const override;
virtual Rect2i get_display_safe_area() const override;
virtual void screen_set_keep_on(bool p_enable) override;
@@ -120,7 +121,7 @@ public:
virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
- virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual bool is_touchscreen_available() const override;
virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), VirtualKeyboardType p_type = KEYBOARD_TYPE_DEFAULT, int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override;
virtual void virtual_keyboard_hide() override;
@@ -149,6 +150,7 @@ public:
virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual Point2i window_get_position_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
@@ -161,7 +163,7 @@ public:
virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual Size2i window_get_size_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
@@ -188,13 +190,15 @@ public:
void process_magnetometer(const Vector3 &p_magnetometer);
void process_gyroscope(const Vector3 &p_gyroscope);
+ void _cursor_set_shape_helper(CursorShape p_shape, bool force = false);
virtual void cursor_set_shape(CursorShape p_shape) override;
virtual CursorShape cursor_get_shape() const override;
+ virtual void cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override;
virtual void mouse_set_mode(MouseMode p_mode) override;
virtual MouseMode mouse_get_mode() const override;
- static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+ static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error);
static Vector<String> get_rendering_drivers_func();
static void register_android_driver();
@@ -204,7 +208,14 @@ public:
virtual Point2i mouse_get_position() const override;
virtual MouseButton mouse_get_button_state() const override;
- DisplayServerAndroid(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+ void reset_swap_buffers_flag();
+ bool should_swap_buffers() const;
+ virtual void swap_buffers() override;
+
+ virtual void set_native_icon(const String &p_filename) override;
+ virtual void set_icon(const Ref<Image> &p_icon) override;
+
+ DisplayServerAndroid(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error);
~DisplayServerAndroid();
};
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 5bbe0ffab6..d7fe89d97d 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* export.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* export.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "export.h"
@@ -36,6 +36,7 @@
#include "export_plugin.h"
void register_android_exporter() {
+#ifndef ANDROID_ENABLED
EDITOR_DEF("export/android/android_sdk_path", "");
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/android_sdk_path", PROPERTY_HINT_GLOBAL_DIR));
EDITOR_DEF("export/android/debug_keystore", "");
@@ -47,6 +48,7 @@ void register_android_exporter() {
EDITOR_DEF("export/android/shutdown_adb_on_exit", true);
EDITOR_DEF("export/android/one_click_deploy_clear_previous_install", false);
+#endif
Ref<EditorExportPlatformAndroid> exporter = Ref<EditorExportPlatformAndroid>(memnew(EditorExportPlatformAndroid));
EditorExport::get_singleton()->add_export_platform(exporter);
diff --git a/platform/android/export/export.h b/platform/android/export/export.h
index 82ce40f95d..7ada91aec9 100644
--- a/platform/android/export/export.h
+++ b/platform/android/export/export.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* export.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* export.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef ANDROID_EXPORT_H
#define ANDROID_EXPORT_H
diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp
index 685b1f01af..0bb7b57a35 100644
--- a/platform/android/export/export_plugin.cpp
+++ b/platform/android/export/export_plugin.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* export_plugin.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* export_plugin.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "export_plugin.h"
@@ -205,7 +205,7 @@ static const char *LEGACY_BUILD_SPLASH_IMAGE_EXPORT_PATH = "res/drawable-nodpi-v
static const char *SPLASH_BG_COLOR_PATH = "res/drawable-nodpi/splash_bg_color.png";
static const char *LEGACY_BUILD_SPLASH_BG_COLOR_PATH = "res/drawable-nodpi-v4/splash_bg_color.png";
static const char *SPLASH_CONFIG_PATH = "res://android/build/res/drawable/splash_drawable.xml";
-static const char *GDNATIVE_LIBS_PATH = "res://android/build/libs/gdnativelibs.json";
+static const char *GDEXTENSION_LIBS_PATH = "res://android/build/libs/gdextensionlibs.json";
static const int icon_densities_count = 6;
static const char *launcher_icon_option = PNAME("launcher_icons/main_192x192");
@@ -245,7 +245,7 @@ static const int EXPORT_FORMAT_AAB = 1;
static const char *APK_ASSETS_DIRECTORY = "res://android/build/assets";
static const char *AAB_ASSETS_DIRECTORY = "res://android/build/assetPacks/installTime/src/main/assets";
-static const int DEFAULT_MIN_SDK_VERSION = 19; // Should match the value in 'platform/android/java/app/config.gradle#minSdk'
+static const int DEFAULT_MIN_SDK_VERSION = 21; // Should match the value in 'platform/android/java/app/config.gradle#minSdk'
static const int DEFAULT_TARGET_SDK_VERSION = 32; // Should match the value in 'platform/android/java/app/config.gradle#targetSdk'
#ifndef ANDROID_ENABLED
@@ -401,7 +401,7 @@ void EditorExportPlatformAndroid::_check_for_changes_poll_thread(void *ud) {
}
}
- if (EditorSettings::get_singleton()->get("export/android/shutdown_adb_on_exit")) {
+ if (EDITOR_GET("export/android/shutdown_adb_on_exit")) {
String adb = get_adb_path();
if (!FileAccess::exists(adb)) {
return; //adb not configured
@@ -419,7 +419,7 @@ String EditorExportPlatformAndroid::get_project_name(const String &p_name) const
if (!p_name.is_empty()) {
aname = p_name;
} else {
- aname = ProjectSettings::get_singleton()->get("application/config/name");
+ aname = GLOBAL_GET("application/config/name");
}
if (aname.is_empty()) {
@@ -431,7 +431,7 @@ String EditorExportPlatformAndroid::get_project_name(const String &p_name) const
String EditorExportPlatformAndroid::get_package_name(const String &p_package) const {
String pname = p_package;
- String basename = ProjectSettings::get_singleton()->get("application/config/name");
+ String basename = GLOBAL_GET("application/config/name");
basename = basename.to_lower();
String name;
@@ -569,16 +569,15 @@ bool EditorExportPlatformAndroid::_should_compress_asset(const String &p_path, c
}
zip_fileinfo EditorExportPlatformAndroid::get_zip_fileinfo() {
- OS::Time time = OS::get_singleton()->get_time();
- OS::Date date = OS::get_singleton()->get_date();
+ OS::DateTime dt = OS::get_singleton()->get_datetime();
zip_fileinfo zipfi;
- zipfi.tmz_date.tm_hour = time.hour;
- zipfi.tmz_date.tm_mday = date.day;
- zipfi.tmz_date.tm_min = time.minute;
- zipfi.tmz_date.tm_mon = date.month - 1; // tm_mon is zero indexed
- zipfi.tmz_date.tm_sec = time.second;
- zipfi.tmz_date.tm_year = date.year;
+ zipfi.tmz_date.tm_year = dt.year;
+ zipfi.tmz_date.tm_mon = dt.month - 1; // tm_mon is zero indexed
+ zipfi.tmz_date.tm_mday = dt.day;
+ zipfi.tmz_date.tm_hour = dt.hour;
+ zipfi.tmz_date.tm_min = dt.minute;
+ zipfi.tmz_date.tm_sec = dt.second;
zipfi.dosDate = 0;
zipfi.external_fa = 0;
zipfi.internal_fa = 0;
@@ -586,12 +585,13 @@ zip_fileinfo EditorExportPlatformAndroid::get_zip_fileinfo() {
return zipfi;
}
-Vector<String> EditorExportPlatformAndroid::get_abis() {
- Vector<String> abis;
- abis.push_back("armeabi-v7a");
- abis.push_back("arm64-v8a");
- abis.push_back("x86");
- abis.push_back("x86_64");
+Vector<EditorExportPlatformAndroid::ABI> EditorExportPlatformAndroid::get_abis() {
+ // Should have the same order and size as get_archs.
+ Vector<ABI> abis;
+ abis.push_back(ABI("armeabi-v7a", "arm32"));
+ abis.push_back(ABI("arm64-v8a", "arm64"));
+ abis.push_back(ABI("x86", "x86_32"));
+ abis.push_back(ABI("x86_64", "x86_64"));
return abis;
}
@@ -624,7 +624,7 @@ Vector<String> EditorExportPlatformAndroid::list_gdap_files(const String &p_path
Vector<PluginConfigAndroid> EditorExportPlatformAndroid::get_plugins() {
Vector<PluginConfigAndroid> loaded_plugins;
- String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().plus_file("android/plugins");
+ String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().path_join("android/plugins");
// Add the prebuilt plugins
loaded_plugins.append_array(PluginConfigAndroid::get_prebuilt_plugins(plugins_dir));
@@ -635,7 +635,7 @@ Vector<PluginConfigAndroid> EditorExportPlatformAndroid::get_plugins() {
if (!plugins_filenames.is_empty()) {
Ref<ConfigFile> config_file = memnew(ConfigFile);
for (int i = 0; i < plugins_filenames.size(); i++) {
- PluginConfigAndroid config = PluginConfigAndroid::load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i]));
+ PluginConfigAndroid config = PluginConfigAndroid::load_plugin_config(config_file, plugins_dir.path_join(plugins_filenames[i]));
if (config.valid_config) {
loaded_plugins.push_back(config);
} else {
@@ -688,24 +688,28 @@ Error EditorExportPlatformAndroid::save_apk_so(void *p_userdata, const SharedObj
return FAILED;
}
APKExportData *ed = static_cast<APKExportData *>(p_userdata);
- Vector<String> abis = get_abis();
+ Vector<ABI> abis = get_abis();
bool exported = false;
for (int i = 0; i < p_so.tags.size(); ++i) {
// shared objects can be fat (compatible with multiple ABIs)
- int abi_index = abis.find(p_so.tags[i]);
+ int abi_index = -1;
+ for (int j = 0; j < abis.size(); ++j) {
+ if (abis[j].abi == p_so.tags[i] || abis[j].arch == p_so.tags[i]) {
+ abi_index = j;
+ break;
+ }
+ }
if (abi_index != -1) {
exported = true;
- String abi = abis[abi_index];
- String dst_path = String("lib").plus_file(abi).plus_file(p_so.path.get_file());
- Vector<uint8_t> array = FileAccess::get_file_as_array(p_so.path);
+ String abi = abis[abi_index].abi;
+ String dst_path = String("lib").path_join(abi).path_join(p_so.path.get_file());
+ Vector<uint8_t> array = FileAccess::get_file_as_bytes(p_so.path);
Error store_err = store_in_apk(ed, dst_path, array);
ERR_FAIL_COND_V_MSG(store_err, store_err, "Cannot store in apk file '" + dst_path + "'.");
}
}
if (!exported) {
- String abis_string = String(" ").join(abis);
- String err = "Cannot determine ABI for library \"" + p_so.path + "\". One of the supported ABIs must be used as a tag: " + abis_string;
- ERR_PRINT(err);
+ ERR_PRINT("Cannot determine architecture for library \"" + p_so.path + "\". One of the supported architectures must be used as a tag: " + join_abis(abis, " ", true));
return FAILED;
}
return OK;
@@ -726,19 +730,25 @@ Error EditorExportPlatformAndroid::ignore_apk_file(void *p_userdata, const Strin
Error EditorExportPlatformAndroid::copy_gradle_so(void *p_userdata, const SharedObject &p_so) {
ERR_FAIL_COND_V_MSG(!p_so.path.get_file().begins_with("lib"), FAILED,
"Android .so file names must start with \"lib\", but got: " + p_so.path);
- Vector<String> abis = get_abis();
+ Vector<ABI> abis = get_abis();
CustomExportData *export_data = static_cast<CustomExportData *>(p_userdata);
bool exported = false;
for (int i = 0; i < p_so.tags.size(); ++i) {
- int abi_index = abis.find(p_so.tags[i]);
+ int abi_index = -1;
+ for (int j = 0; j < abis.size(); ++j) {
+ if (abis[j].abi == p_so.tags[i] || abis[j].arch == p_so.tags[i]) {
+ abi_index = j;
+ break;
+ }
+ }
if (abi_index != -1) {
exported = true;
String base = "res://android/build/libs";
String type = export_data->debug ? "debug" : "release";
- String abi = abis[abi_index];
+ String abi = abis[abi_index].abi;
String filename = p_so.path.get_file();
- String dst_path = base.plus_file(type).plus_file(abi).plus_file(filename);
- Vector<uint8_t> data = FileAccess::get_file_as_array(p_so.path);
+ String dst_path = base.path_join(type).path_join(abi).path_join(filename);
+ Vector<uint8_t> data = FileAccess::get_file_as_bytes(p_so.path);
print_verbose("Copying .so file from " + p_so.path + " to " + dst_path);
Error err = store_file_at_path(dst_path, data);
ERR_FAIL_COND_V_MSG(err, err, "Failed to copy .so file from " + p_so.path + " to " + dst_path);
@@ -746,7 +756,7 @@ Error EditorExportPlatformAndroid::copy_gradle_so(void *p_userdata, const Shared
}
}
ERR_FAIL_COND_V_MSG(!exported, FAILED,
- "Cannot determine ABI for library \"" + p_so.path + "\". One of the supported ABIs must be used as a tag: " + String(" ").join(abis));
+ "Cannot determine architecture for library \"" + p_so.path + "\". One of the supported architectures must be used as a tag:" + join_abis(abis, " ", true));
return OK;
}
@@ -792,7 +802,7 @@ void EditorExportPlatformAndroid::_get_permissions(const Ref<EditorExportPreset>
}
void EditorExportPlatformAndroid::_write_tmp_manifest(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, bool p_debug) {
- print_verbose("Building temporary manifest..");
+ print_verbose("Building temporary manifest...");
String manifest_text =
"<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
"<manifest xmlns:android=\"http://schemas.android.com/apk/res/android\"\n"
@@ -863,7 +873,7 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
int hand_tracking_frequency_index = p_preset->get("xr_features/hand_tracking_frequency");
bool backup_allowed = p_preset->get("user_data_backup/allow");
- bool classify_as_game = p_preset->get("package/classify_as_game");
+ int app_category = p_preset->get("package/app_category");
bool retain_data_on_uninstall = p_preset->get("package/retain_data_on_uninstall");
bool exclude_from_recents = p_preset->get("package/exclude_from_recents");
bool is_resizeable = bool(GLOBAL_GET("display/window/size/resizable"));
@@ -962,8 +972,12 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
encode_uint32(backup_allowed, &p_manifest.write[iofs + 16]);
}
+ if (tname == "application" && attrname == "appCategory") {
+ encode_uint32(_get_app_category_value(app_category), &p_manifest.write[iofs + 16]);
+ }
+
if (tname == "application" && attrname == "isGame") {
- encode_uint32(classify_as_game, &p_manifest.write[iofs + 16]);
+ encode_uint32(app_category == APP_CATEGORY_GAME, &p_manifest.write[iofs + 16]);
}
if (tname == "application" && attrname == "hasFragileUserData") {
@@ -1396,7 +1410,7 @@ void EditorExportPlatformAndroid::_fix_resources(const Ref<EditorExportPreset> &
Vector<String> string_table;
String package_name = p_preset->get("package/name");
- Dictionary appnames = ProjectSettings::get_singleton()->get("application/config/name_localized");
+ Dictionary appnames = GLOBAL_GET("application/config/name_localized");
for (uint32_t i = 0; i < string_count; i++) {
uint32_t offset = decode_uint32(&r_manifest[string_table_begins + i * 4]);
@@ -1506,9 +1520,9 @@ void EditorExportPlatformAndroid::_process_launcher_icons(const String &p_file_n
}
String EditorExportPlatformAndroid::load_splash_refs(Ref<Image> &splash_image, Ref<Image> &splash_bg_color_image) {
- bool scale_splash = ProjectSettings::get_singleton()->get("application/boot_splash/fullsize");
- bool apply_filter = ProjectSettings::get_singleton()->get("application/boot_splash/use_filter");
- String project_splash_path = ProjectSettings::get_singleton()->get("application/boot_splash/image");
+ bool scale_splash = GLOBAL_GET("application/boot_splash/fullsize");
+ bool apply_filter = GLOBAL_GET("application/boot_splash/use_filter");
+ String project_splash_path = GLOBAL_GET("application/boot_splash/image");
if (!project_splash_path.is_empty()) {
splash_image.instantiate();
@@ -1529,7 +1543,7 @@ String EditorExportPlatformAndroid::load_splash_refs(Ref<Image> &splash_image, R
}
if (scale_splash) {
- Size2 screen_size = Size2(ProjectSettings::get_singleton()->get("display/window/size/viewport_width"), ProjectSettings::get_singleton()->get("display/window/size/viewport_height"));
+ Size2 screen_size = Size2(GLOBAL_GET("display/window/size/viewport_width"), GLOBAL_GET("display/window/size/viewport_height"));
int width, height;
if (screen_size.width > screen_size.height) {
// scale horizontally
@@ -1552,7 +1566,7 @@ String EditorExportPlatformAndroid::load_splash_refs(Ref<Image> &splash_image, R
print_verbose("Creating splash background color image.");
splash_bg_color_image.instantiate();
- splash_bg_color_image->create(splash_image->get_width(), splash_image->get_height(), false, splash_image->get_format());
+ splash_bg_color_image->initialize_data(splash_image->get_width(), splash_image->get_height(), false, splash_image->get_format());
splash_bg_color_image->fill(bg_color);
String processed_splash_config_xml = vformat(SPLASH_CONFIG_XML_CONTENT, bool_to_string(apply_filter));
@@ -1560,7 +1574,7 @@ String EditorExportPlatformAndroid::load_splash_refs(Ref<Image> &splash_image, R
}
void EditorExportPlatformAndroid::load_icon_refs(const Ref<EditorExportPreset> &p_preset, Ref<Image> &icon, Ref<Image> &foreground, Ref<Image> &background) {
- String project_icon_path = ProjectSettings::get_singleton()->get("application/config/icon");
+ String project_icon_path = GLOBAL_GET("application/config/icon");
icon.instantiate();
foreground.instantiate();
@@ -1657,11 +1671,11 @@ void EditorExportPlatformAndroid::_copy_icons_to_gradle_project(const Ref<Editor
}
}
-Vector<String> EditorExportPlatformAndroid::get_enabled_abis(const Ref<EditorExportPreset> &p_preset) {
- Vector<String> abis = get_abis();
- Vector<String> enabled_abis;
+Vector<EditorExportPlatformAndroid::ABI> EditorExportPlatformAndroid::get_enabled_abis(const Ref<EditorExportPreset> &p_preset) {
+ Vector<ABI> abis = get_abis();
+ Vector<ABI> enabled_abis;
for (int i = 0; i < abis.size(); ++i) {
- bool is_enabled = p_preset->get("architectures/" + abis[i]);
+ bool is_enabled = p_preset->get("architectures/" + abis[i].abi);
if (is_enabled) {
enabled_abis.push_back(abis[i]);
}
@@ -1670,18 +1684,12 @@ Vector<String> EditorExportPlatformAndroid::get_enabled_abis(const Ref<EditorExp
}
void EditorExportPlatformAndroid::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const {
- String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name");
- if (driver == "opengl3") {
- r_features->push_back("etc");
- }
- // FIXME: Review what texture formats are used for Vulkan.
- if (driver == "vulkan") {
- r_features->push_back("etc2");
- }
+ r_features->push_back("etc2");
- Vector<String> abis = get_enabled_abis(p_preset);
+ Vector<ABI> abis = get_enabled_abis(p_preset);
for (int i = 0; i < abis.size(); ++i) {
- r_features->push_back(abis[i]);
+ r_features->push_back(abis[i].arch);
+ r_features->push_back(abis[i].abi);
}
}
@@ -1705,9 +1713,9 @@ void EditorExportPlatformAndroid::get_export_options(List<ExportOption> *r_optio
// Android supports multiple architectures in an app bundle, so
// we expose each option as a checkbox in the export dialog.
- const Vector<String> abis = get_abis();
+ const Vector<ABI> abis = get_abis();
for (int i = 0; i < abis.size(); ++i) {
- const String abi = abis[i];
+ const String abi = abis[i].abi;
// All Android devices supporting Vulkan run 64-bit Android,
// so there is usually no point in exporting for 32-bit Android.
const bool is_default = abi == "arm64-v8a";
@@ -1727,7 +1735,7 @@ void EditorExportPlatformAndroid::get_export_options(List<ExportOption> *r_optio
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "ext.domain.name"), "org.godotengine.$genname"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name [default if blank]"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/signed"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/classify_as_game"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "package/app_category", PROPERTY_HINT_ENUM, "Accessibility,Audio,Game,Image,Maps,News,Productivity,Social,Video"), APP_CATEGORY_GAME));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/retain_data_on_uninstall"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/exclude_from_recents"), false));
@@ -1851,7 +1859,7 @@ Error EditorExportPlatformAndroid::run(const Ref<EditorExportPreset> &p_preset,
p_debug_flags |= DEBUG_FLAG_REMOTE_DEBUG_LOCALHOST;
}
- String tmp_export_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("tmpexport." + uitos(OS::get_singleton()->get_unix_time()) + ".apk");
+ String tmp_export_path = EditorPaths::get_singleton()->get_cache_dir().path_join("tmpexport." + uitos(OS::get_singleton()->get_unix_time()) + ".apk");
#define CLEANUP_AND_RETURN(m_err) \
{ \
@@ -1928,7 +1936,7 @@ Error EditorExportPlatformAndroid::run(const Ref<EditorExportPreset> &p_preset,
print_verbose(output);
if (p_debug_flags & DEBUG_FLAG_REMOTE_DEBUG) {
- int dbg_port = EditorSettings::get_singleton()->get("network/debug/remote_port");
+ int dbg_port = EDITOR_GET("network/debug/remote_port");
args.clear();
args.push_back("-s");
args.push_back(devices[p_device].id);
@@ -1943,7 +1951,7 @@ Error EditorExportPlatformAndroid::run(const Ref<EditorExportPreset> &p_preset,
}
if (p_debug_flags & DEBUG_FLAG_DUMB_CLIENT) {
- int fs_port = EditorSettings::get_singleton()->get("filesystem/file_server/port");
+ int fs_port = EDITOR_GET("filesystem/file_server/port");
args.clear();
args.push_back("-s");
@@ -1973,7 +1981,7 @@ Error EditorExportPlatformAndroid::run(const Ref<EditorExportPreset> &p_preset,
args.push_back("shell");
args.push_back("am");
args.push_back("start");
- if ((bool)EditorSettings::get_singleton()->get("export/android/force_system_user") && devices[p_device].api_level >= 17) { // Multi-user introduced in Android 17
+ if ((bool)EDITOR_GET("export/android/force_system_user") && devices[p_device].api_level >= 17) { // Multi-user introduced in Android 17
args.push_back("--user");
args.push_back("0");
}
@@ -2003,21 +2011,24 @@ String EditorExportPlatformAndroid::get_adb_path() {
if (OS::get_singleton()->get_name() == "Windows") {
exe_ext = ".exe";
}
- String sdk_path = EditorSettings::get_singleton()->get("export/android/android_sdk_path");
- return sdk_path.plus_file("platform-tools/adb" + exe_ext);
+ String sdk_path = EDITOR_GET("export/android/android_sdk_path");
+ return sdk_path.path_join("platform-tools/adb" + exe_ext);
}
-String EditorExportPlatformAndroid::get_apksigner_path() {
+String EditorExportPlatformAndroid::get_apksigner_path(int p_target_sdk, bool p_check_executes) {
+ if (p_target_sdk == -1) {
+ p_target_sdk = DEFAULT_TARGET_SDK_VERSION;
+ }
String exe_ext = "";
if (OS::get_singleton()->get_name() == "Windows") {
exe_ext = ".bat";
}
String apksigner_command_name = "apksigner" + exe_ext;
- String sdk_path = EditorSettings::get_singleton()->get("export/android/android_sdk_path");
+ String sdk_path = EDITOR_GET("export/android/android_sdk_path");
String apksigner_path = "";
Error errn;
- String build_tools_dir = sdk_path.plus_file("build-tools");
+ String build_tools_dir = sdk_path.path_join("build-tools");
Ref<DirAccess> da = DirAccess::open(build_tools_dir, &errn);
if (errn != OK) {
print_error("Unable to open Android 'build-tools' directory.");
@@ -2025,23 +2036,89 @@ String EditorExportPlatformAndroid::get_apksigner_path() {
}
// There are additional versions directories we need to go through.
- da->list_dir_begin();
- String sub_dir = da->get_next();
- while (!sub_dir.is_empty()) {
- if (!sub_dir.begins_with(".") && da->current_is_dir()) {
- // Check if the tool is here.
- String tool_path = build_tools_dir.plus_file(sub_dir).plus_file(apksigner_command_name);
- if (FileAccess::exists(tool_path)) {
- apksigner_path = tool_path;
- break;
+ Vector<String> dir_list = da->get_directories();
+
+ // We need to use the version of build_tools that matches the Target SDK
+ // If somehow we can't find that, we see if a version between 28 and the default target SDK exists.
+ // We need to avoid versions <= 27 because they fail on Java versions >9
+ // If we can't find that, we just use the first valid version.
+ Vector<String> ideal_versions;
+ Vector<String> other_versions;
+ Vector<String> versions;
+ bool found_target_sdk = false;
+ // We only allow for versions <= 27 if specifically set
+ int min_version = p_target_sdk <= 27 ? p_target_sdk : 28;
+ for (String sub_dir : dir_list) {
+ if (!sub_dir.begins_with(".")) {
+ Vector<String> ver_numbers = sub_dir.split(".");
+ // Dir not a version number, will use as last resort
+ if (!ver_numbers.size() || !ver_numbers[0].is_valid_int()) {
+ other_versions.push_back(sub_dir);
+ continue;
+ }
+ int ver_number = ver_numbers[0].to_int();
+ if (ver_number == p_target_sdk) {
+ found_target_sdk = true;
+ //ensure this is in front of the ones we check
+ versions.push_back(sub_dir);
+ } else {
+ if (ver_number >= min_version && ver_number <= DEFAULT_TARGET_SDK_VERSION) {
+ ideal_versions.push_back(sub_dir);
+ } else {
+ other_versions.push_back(sub_dir);
+ }
}
}
- sub_dir = da->get_next();
}
- da->list_dir_end();
+ // we will check ideal versions first, then other versions.
+ versions.append_array(ideal_versions);
+ versions.append_array(other_versions);
- if (apksigner_path.is_empty()) {
+ if (!versions.size()) {
print_error("Unable to find the 'apksigner' tool.");
+ return apksigner_path;
+ }
+
+ int i;
+ bool failed = false;
+ String version_to_use;
+
+ List<String> args;
+ args.push_back("--version");
+ String output;
+ int retval;
+ Error err;
+ for (i = 0; i < versions.size(); i++) {
+ // Check if the tool is here.
+ apksigner_path = build_tools_dir.path_join(versions[i]).path_join(apksigner_command_name);
+ if (FileAccess::exists(apksigner_path)) {
+ version_to_use = versions[i];
+ // If we aren't exporting, just break here.
+ if (!p_check_executes) {
+ break;
+ }
+ // we only check to see if it executes on export because it is slow to load
+ err = OS::get_singleton()->execute(apksigner_path, args, &output, &retval, false);
+ if (err || retval) {
+ failed = true;
+ } else {
+ break;
+ }
+ }
+ }
+ if (i == versions.size()) {
+ if (failed) {
+ print_error("All located 'apksigner' tools in " + build_tools_dir + " failed to execute");
+ return "<FAILED>";
+ } else {
+ print_error("Unable to find the 'apksigner' tool.");
+ return "";
+ }
+ }
+ if (!found_target_sdk) {
+ print_line("Could not find version of build tools that matches Target SDK, using " + version_to_use);
+ } else if (failed && found_target_sdk) {
+ print_line("Version of build tools that matches Target SDK failed to execute, using " + version_to_use);
}
return apksigner_path;
@@ -2107,7 +2184,7 @@ bool EditorExportPlatformAndroid::has_valid_export_configuration(const Ref<Edito
}
if (!FileAccess::exists(dk)) {
- dk = EditorSettings::get_singleton()->get("export/android/debug_keystore");
+ dk = EDITOR_GET("export/android/debug_keystore");
if (!FileAccess::exists(dk)) {
valid = false;
err += TTR("Debug keystore not configured in the Editor Settings nor in the preset.") + "\n";
@@ -2128,14 +2205,14 @@ bool EditorExportPlatformAndroid::has_valid_export_configuration(const Ref<Edito
err += TTR("Release keystore incorrectly configured in the export preset.") + "\n";
}
- String sdk_path = EditorSettings::get_singleton()->get("export/android/android_sdk_path");
+ String sdk_path = EDITOR_GET("export/android/android_sdk_path");
if (sdk_path.is_empty()) {
err += TTR("A valid Android SDK path is required in Editor Settings.") + "\n";
valid = false;
} else {
Error errn;
// Check for the platform-tools directory.
- Ref<DirAccess> da = DirAccess::open(sdk_path.plus_file("platform-tools"), &errn);
+ Ref<DirAccess> da = DirAccess::open(sdk_path.path_join("platform-tools"), &errn);
if (errn != OK) {
err += TTR("Invalid Android SDK path in Editor Settings.");
err += TTR("Missing 'platform-tools' directory!");
@@ -2153,7 +2230,7 @@ bool EditorExportPlatformAndroid::has_valid_export_configuration(const Ref<Edito
}
// Check for the build-tools directory.
- Ref<DirAccess> build_tools_da = DirAccess::open(sdk_path.plus_file("build-tools"), &errn);
+ Ref<DirAccess> build_tools_da = DirAccess::open(sdk_path.path_join("build-tools"), &errn);
if (errn != OK) {
err += TTR("Invalid Android SDK path in Editor Settings.");
err += TTR("Missing 'build-tools' directory!");
@@ -2161,8 +2238,12 @@ bool EditorExportPlatformAndroid::has_valid_export_configuration(const Ref<Edito
valid = false;
}
+ String target_sdk_version = p_preset->get("custom_build/target_sdk");
+ if (!target_sdk_version.is_valid_int()) {
+ target_sdk_version = itos(DEFAULT_TARGET_SDK_VERSION);
+ }
// Validate that apksigner is available
- String apksigner_path = get_apksigner_path();
+ String apksigner_path = get_apksigner_path(target_sdk_version.to_int());
if (!FileAccess::exists(apksigner_path)) {
err += TTR("Unable to find Android SDK build-tools' apksigner command.");
err += TTR("Please check in the Android SDK directory specified in Editor Settings.");
@@ -2310,7 +2391,7 @@ String EditorExportPlatformAndroid::get_apk_expansion_fullpath(const Ref<EditorE
int version_code = p_preset->get("version/code");
String package_name = p_preset->get("package/unique_name");
String apk_file_name = "main." + itos(version_code) + "." + get_package_name(package_name) + ".obb";
- String fullpath = p_path.get_base_dir().plus_file(apk_file_name);
+ String fullpath = p_path.get_base_dir().path_join(apk_file_name);
return fullpath;
}
@@ -2385,9 +2466,16 @@ Error EditorExportPlatformAndroid::sign_apk(const Ref<EditorExportPreset> &p_pre
String release_keystore = p_preset->get("keystore/release");
String release_username = p_preset->get("keystore/release_user");
String release_password = p_preset->get("keystore/release_password");
-
- String apksigner = get_apksigner_path();
+ String target_sdk_version = p_preset->get("custom_build/target_sdk");
+ if (!target_sdk_version.is_valid_int()) {
+ target_sdk_version = itos(DEFAULT_TARGET_SDK_VERSION);
+ }
+ String apksigner = get_apksigner_path(target_sdk_version.to_int(), true);
print_verbose("Starting signing of the " + export_label + " binary using " + apksigner);
+ if (apksigner == "<FAILED>") {
+ add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), vformat(TTR("All 'apksigner' tools located in Android SDK 'build-tools' directory failed to execute. Please check that you have the correct version installed for your target sdk version. The resulting %s is unsigned."), export_label));
+ return OK;
+ }
if (!FileAccess::exists(apksigner)) {
add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), vformat(TTR("'apksigner' could not be found. Please check that the command is available in the Android SDK build-tools directory. The resulting %s is unsigned."), export_label));
return OK;
@@ -2402,9 +2490,9 @@ Error EditorExportPlatformAndroid::sign_apk(const Ref<EditorExportPreset> &p_pre
user = p_preset->get("keystore/debug_user");
if (keystore.is_empty()) {
- keystore = EditorSettings::get_singleton()->get("export/android/debug_keystore");
- password = EditorSettings::get_singleton()->get("export/android/debug_keystore_pass");
- user = EditorSettings::get_singleton()->get("export/android/debug_keystore_user");
+ keystore = EDITOR_GET("export/android/debug_keystore");
+ password = EDITOR_GET("export/android/debug_keystore_pass");
+ user = EDITOR_GET("export/android/debug_keystore_user");
}
if (ep.step(vformat(TTR("Signing debug %s..."), export_label), 104)) {
@@ -2437,20 +2525,27 @@ Error EditorExportPlatformAndroid::sign_apk(const Ref<EditorExportPreset> &p_pre
args.push_back("--ks-key-alias");
args.push_back(user);
args.push_back(export_path);
- if (p_debug) {
- // We only print verbose logs for debug builds to avoid leaking release keystore credentials.
+ if (OS::get_singleton()->is_stdout_verbose() && p_debug) {
+ // We only print verbose logs with credentials for debug builds to avoid leaking release keystore credentials.
print_verbose("Signing debug binary using: " + String("\n") + apksigner + " " + join_list(args, String(" ")));
+ } else {
+ List<String> redacted_args = List<String>(args);
+ redacted_args.find(keystore)->set("<REDACTED>");
+ redacted_args.find("pass:" + password)->set("pass:<REDACTED>");
+ redacted_args.find(user)->set("<REDACTED>");
+ print_line("Signing binary using: " + String("\n") + apksigner + " " + join_list(redacted_args, String(" ")));
}
int retval;
- output.clear();
Error err = OS::get_singleton()->execute(apksigner, args, &output, &retval, true);
if (err != OK) {
add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), TTR("Could not start apksigner executable."));
return err;
}
- print_verbose(output);
+ // By design, apksigner does not output credentials in its output unless --verbose is used
+ print_line(output);
if (retval) {
add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), vformat(TTR("'apksigner' returned with error #%d"), retval));
+ add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), vformat(TTR("output: \n%s"), output));
return ERR_CANT_CREATE;
}
@@ -2475,6 +2570,7 @@ Error EditorExportPlatformAndroid::sign_apk(const Ref<EditorExportPreset> &p_pre
print_verbose(output);
if (retval) {
add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), vformat(TTR("'apksigner' verification of %s failed."), export_label));
+ add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), vformat(TTR("output: \n%s"), output));
return ERR_CANT_CREATE;
}
@@ -2487,7 +2583,7 @@ void EditorExportPlatformAndroid::_clear_assets_directory() {
// Clear the APK assets directory
if (da_res->dir_exists(APK_ASSETS_DIRECTORY)) {
- print_verbose("Clearing APK assets directory..");
+ print_verbose("Clearing APK assets directory...");
Ref<DirAccess> da_assets = DirAccess::open(APK_ASSETS_DIRECTORY);
da_assets->erase_contents_recursive();
da_res->remove(APK_ASSETS_DIRECTORY);
@@ -2495,7 +2591,7 @@ void EditorExportPlatformAndroid::_clear_assets_directory() {
// Clear the AAB assets directory
if (da_res->dir_exists(AAB_ASSETS_DIRECTORY)) {
- print_verbose("Clearing AAB assets directory..");
+ print_verbose("Clearing AAB assets directory...");
Ref<DirAccess> da_assets = DirAccess::open(AAB_ASSETS_DIRECTORY);
da_assets->erase_contents_recursive();
da_res->remove(AAB_ASSETS_DIRECTORY);
@@ -2505,7 +2601,7 @@ void EditorExportPlatformAndroid::_clear_assets_directory() {
void EditorExportPlatformAndroid::_remove_copied_libs() {
print_verbose("Removing previously installed libraries...");
Error error;
- String libs_json = FileAccess::get_file_as_string(GDNATIVE_LIBS_PATH, &error);
+ String libs_json = FileAccess::get_file_as_string(GDEXTENSION_LIBS_PATH, &error);
if (error || libs_json.is_empty()) {
print_verbose("No previously installed libraries found");
return;
@@ -2521,16 +2617,27 @@ void EditorExportPlatformAndroid::_remove_copied_libs() {
print_verbose("Removing previously installed library " + libs[i]);
da->remove(libs[i]);
}
- da->remove(GDNATIVE_LIBS_PATH);
+ da->remove(GDEXTENSION_LIBS_PATH);
}
-String EditorExportPlatformAndroid::join_list(List<String> parts, const String &separator) const {
+String EditorExportPlatformAndroid::join_list(const List<String> &p_parts, const String &p_separator) {
String ret;
- for (int i = 0; i < parts.size(); ++i) {
+ for (int i = 0; i < p_parts.size(); ++i) {
if (i > 0) {
- ret += separator;
+ ret += p_separator;
}
- ret += parts[i];
+ ret += p_parts[i];
+ }
+ return ret;
+}
+
+String EditorExportPlatformAndroid::join_abis(const Vector<EditorExportPlatformAndroid::ABI> &p_parts, const String &p_separator, bool p_use_arch) {
+ String ret;
+ for (int i = 0; i < p_parts.size(); ++i) {
+ if (i > 0) {
+ ret += p_separator;
+ }
+ ret += (p_use_arch) ? p_parts[i].arch : p_parts[i].abi;
}
return ret;
}
@@ -2552,7 +2659,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
bool use_custom_build = bool(p_preset->get("custom_build/use_custom_build"));
bool p_give_internet = p_flags & (DEBUG_FLAG_DUMB_CLIENT | DEBUG_FLAG_REMOTE_DEBUG);
bool apk_expansion = p_preset->get("apk_expansion/enable");
- Vector<String> enabled_abis = get_enabled_abis(p_preset);
+ Vector<ABI> enabled_abis = get_enabled_abis(p_preset);
print_verbose("Exporting for Android...");
print_verbose("- debug build: " + bool_to_string(p_debug));
@@ -2561,7 +2668,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
print_verbose("- sign build: " + bool_to_string(should_sign));
print_verbose("- custom build enabled: " + bool_to_string(use_custom_build));
print_verbose("- apk expansion enabled: " + bool_to_string(apk_expansion));
- print_verbose("- enabled abis: " + String(",").join(enabled_abis));
+ print_verbose("- enabled abis: " + join_abis(enabled_abis, ",", false));
print_verbose("- export filter: " + itos(p_preset->get_export_filter()));
print_verbose("- include filter: " + p_preset->get_include_filter());
print_verbose("- exclude filter: " + p_preset->get_exclude_filter());
@@ -2600,10 +2707,10 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
}
if (use_custom_build) {
- print_verbose("Starting custom build..");
+ print_verbose("Starting custom build...");
//test that installed build version is alright
{
- print_verbose("Checking build version..");
+ print_verbose("Checking build version...");
Ref<FileAccess> f = FileAccess::open("res://android/.build_version", FileAccess::READ);
if (f.is_null()) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR("Trying to build from a custom built template, but no version info for it exists. Please reinstall from the 'Project' menu."));
@@ -2636,7 +2743,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
_clear_assets_directory();
_remove_copied_libs();
if (!apk_expansion) {
- print_verbose("Exporting project files..");
+ print_verbose("Exporting project files...");
CustomExportData user_data;
user_data.assets_directory = assets_directory;
user_data.debug = p_debug;
@@ -2646,19 +2753,18 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
return err;
}
if (user_data.libs.size() > 0) {
- Ref<FileAccess> fa = FileAccess::open(GDNATIVE_LIBS_PATH, FileAccess::WRITE);
- JSON json;
- fa->store_string(json.stringify(user_data.libs, "\t"));
+ Ref<FileAccess> fa = FileAccess::open(GDEXTENSION_LIBS_PATH, FileAccess::WRITE);
+ fa->store_string(JSON::stringify(user_data.libs, "\t"));
}
} else {
- print_verbose("Saving apk expansion file..");
+ print_verbose("Saving apk expansion file...");
err = save_apk_expansion_file(p_preset, p_debug, p_path);
if (err != OK) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR("Could not write expansion package file!"));
return err;
}
}
- print_verbose("Storing command line flags..");
+ print_verbose("Storing command line flags...");
store_file_at_path(assets_directory + "/_cl_", command_line_flags);
print_verbose("Updating ANDROID_HOME environment to " + sdk_path);
@@ -2671,8 +2777,8 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
build_command = "gradlew";
#endif
- String build_path = ProjectSettings::get_singleton()->get_resource_path().plus_file("android/build");
- build_command = build_path.plus_file(build_command);
+ String build_path = ProjectSettings::get_singleton()->get_resource_path().path_join("android/build");
+ build_command = build_path.path_join(build_command);
String package_name = get_package_name(p_preset->get("package/unique_name"));
String version_code = itos(p_preset->get("version/code"));
@@ -2685,7 +2791,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
if (!target_sdk_version.is_valid_int()) {
target_sdk_version = itos(DEFAULT_TARGET_SDK_VERSION);
}
- String enabled_abi_string = String("|").join(enabled_abis);
+ String enabled_abi_string = join_abis(enabled_abis, "|", false);
String sign_flag = should_sign ? "true" : "false";
String zipalign_flag = "true";
@@ -2737,12 +2843,12 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
String debug_user = p_preset->get("keystore/debug_user");
if (debug_keystore.is_empty()) {
- debug_keystore = EditorSettings::get_singleton()->get("export/android/debug_keystore");
- debug_password = EditorSettings::get_singleton()->get("export/android/debug_keystore_pass");
- debug_user = EditorSettings::get_singleton()->get("export/android/debug_keystore_user");
+ debug_keystore = EDITOR_GET("export/android/debug_keystore");
+ debug_password = EDITOR_GET("export/android/debug_keystore_pass");
+ debug_user = EDITOR_GET("export/android/debug_keystore_user");
}
if (debug_keystore.is_relative_path()) {
- debug_keystore = OS::get_singleton()->get_resource_dir().plus_file(debug_keystore).simplify_path();
+ debug_keystore = OS::get_singleton()->get_resource_dir().path_join(debug_keystore).simplify_path();
}
if (!FileAccess::exists(debug_keystore)) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Code Signing"), TTR("Could not find keystore, unable to export."));
@@ -2758,7 +2864,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
String release_username = p_preset->get("keystore/release_user");
String release_password = p_preset->get("keystore/release_password");
if (release_keystore.is_relative_path()) {
- release_keystore = OS::get_singleton()->get_resource_dir().plus_file(release_keystore).simplify_path();
+ release_keystore = OS::get_singleton()->get_resource_dir().path_join(release_keystore).simplify_path();
}
if (!FileAccess::exists(release_keystore)) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Code Signing"), TTR("Could not find keystore, unable to export."));
@@ -2793,7 +2899,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
String export_filename = p_path.get_file();
String export_path = p_path.get_base_dir();
if (export_path.is_relative_path()) {
- export_path = OS::get_singleton()->get_resource_dir().plus_file(export_path);
+ export_path = OS::get_singleton()->get_resource_dir().path_join(export_path);
}
export_path = ProjectSettings::get_singleton()->globalize_path(export_path).simplify_path();
@@ -2811,7 +2917,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
return OK;
}
// This is the start of the Legacy build system
- print_verbose("Starting legacy build system..");
+ print_verbose("Starting legacy build system...");
if (p_debug) {
src_apk = p_preset->get("custom_template/debug");
} else {
@@ -2852,7 +2958,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
Ref<FileAccess> io2_fa;
zlib_filefunc_def io2 = zipio_create_io(&io2_fa);
- String tmp_unaligned_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("tmpexport-unaligned." + uitos(OS::get_singleton()->get_unix_time()) + ".apk");
+ String tmp_unaligned_path = EditorPaths::get_singleton()->get_cache_dir().path_join("tmpexport-unaligned." + uitos(OS::get_singleton()->get_unix_time()) + ".apk");
#define CLEANUP_AND_RETURN(m_err) \
{ \
@@ -2870,7 +2976,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
String apk_expansion_pkey = p_preset->get("apk_expansion/public_key");
- Vector<String> invalid_abis(enabled_abis);
+ Vector<ABI> invalid_abis(enabled_abis);
while (ret == UNZ_OK) {
//get filename
unz_file_info info;
@@ -2910,20 +3016,22 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
_load_image_data(splash_bg_color_image, data);
}
- for (int i = 0; i < icon_densities_count; ++i) {
- if (main_image.is_valid() && !main_image->is_empty()) {
- if (file == launcher_icons[i].export_path) {
- _process_launcher_icons(file, main_image, launcher_icons[i].dimensions, data);
+ if (file.ends_with(".png") && file.contains("mipmap")) {
+ for (int i = 0; i < icon_densities_count; ++i) {
+ if (main_image.is_valid() && !main_image->is_empty()) {
+ if (file == launcher_icons[i].export_path) {
+ _process_launcher_icons(file, main_image, launcher_icons[i].dimensions, data);
+ }
}
- }
- if (foreground.is_valid() && !foreground->is_empty()) {
- if (file == launcher_adaptive_icon_foregrounds[i].export_path) {
- _process_launcher_icons(file, foreground, launcher_adaptive_icon_foregrounds[i].dimensions, data);
+ if (foreground.is_valid() && !foreground->is_empty()) {
+ if (file == launcher_adaptive_icon_foregrounds[i].export_path) {
+ _process_launcher_icons(file, foreground, launcher_adaptive_icon_foregrounds[i].dimensions, data);
+ }
}
- }
- if (background.is_valid() && !background->is_empty()) {
- if (file == launcher_adaptive_icon_backgrounds[i].export_path) {
- _process_launcher_icons(file, background, launcher_adaptive_icon_backgrounds[i].dimensions, data);
+ if (background.is_valid() && !background->is_empty()) {
+ if (file == launcher_adaptive_icon_backgrounds[i].export_path) {
+ _process_launcher_icons(file, background, launcher_adaptive_icon_backgrounds[i].dimensions, data);
+ }
}
}
}
@@ -2931,7 +3039,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
if (file.ends_with(".so")) {
bool enabled = false;
for (int i = 0; i < enabled_abis.size(); ++i) {
- if (file.begins_with("lib/" + enabled_abis[i] + "/")) {
+ if (file.begins_with("lib/" + enabled_abis[i].abi + "/")) {
invalid_abis.erase(enabled_abis[i]);
enabled = true;
break;
@@ -2973,8 +3081,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
}
if (!invalid_abis.is_empty()) {
- String unsupported_arch = String(", ").join(invalid_abis);
- add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), vformat(TTR("Missing libraries in the export template for the selected architectures: %s. Please build a template with all required libraries, or uncheck the missing architectures in the export preset."), unsupported_arch));
+ add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), vformat(TTR("Missing libraries in the export template for the selected architectures: %s. Please build a template with all required libraries, or uncheck the missing architectures in the export preset."), join_abis(invalid_abis, ", ", false)));
CLEANUP_AND_RETURN(ERR_FILE_NOT_FOUND);
}
diff --git a/platform/android/export/export_plugin.h b/platform/android/export/export_plugin.h
index 46012bd46c..a6dfc9fcb3 100644
--- a/platform/android/export/export_plugin.h
+++ b/platform/android/export/export_plugin.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* export_plugin.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* export_plugin.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef ANDROID_EXPORT_PLUGIN_H
#define ANDROID_EXPORT_PLUGIN_H
@@ -99,7 +99,22 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
static zip_fileinfo get_zip_fileinfo();
- static Vector<String> get_abis();
+ struct ABI {
+ String abi;
+ String arch;
+
+ bool operator==(const ABI &p_a) const {
+ return p_a.abi == abi;
+ }
+
+ ABI(const String &p_abi, const String &p_arch) {
+ abi = p_abi;
+ arch = p_arch;
+ }
+ ABI() {}
+ };
+
+ static Vector<ABI> get_abis();
/// List the gdap files in the directory specified by the p_path parameter.
static Vector<String> list_gdap_files(const String &p_path);
@@ -152,7 +167,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
const Ref<Image> &foreground,
const Ref<Image> &background);
- static Vector<String> get_enabled_abis(const Ref<EditorExportPreset> &p_preset);
+ static Vector<ABI> get_enabled_abis(const Ref<EditorExportPreset> &p_preset);
public:
typedef Error (*EditorExportSaveFunction)(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key);
@@ -186,7 +201,7 @@ public:
static String get_adb_path();
- static String get_apksigner_path();
+ static String get_apksigner_path(int p_target_sdk = -1, bool p_check_executes = false);
virtual bool has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override;
virtual bool has_valid_project_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error) const override;
@@ -228,7 +243,8 @@ public:
void _remove_copied_libs();
- String join_list(List<String> parts, const String &separator) const;
+ static String join_list(const List<String> &p_parts, const String &p_separator);
+ static String join_abis(const Vector<ABI> &p_parts, const String &p_separator, bool p_use_arch);
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
diff --git a/platform/android/export/godot_plugin_config.cpp b/platform/android/export/godot_plugin_config.cpp
index 3daf6e44cd..56431c25de 100644
--- a/platform/android/export/godot_plugin_config.cpp
+++ b/platform/android/export/godot_plugin_config.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* godot_plugin_config.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_plugin_config.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "godot_plugin_config.h"
/*
@@ -50,7 +50,7 @@ String PluginConfigAndroid::resolve_local_dependency_path(String plugin_config_d
if (dependency_path.is_absolute_path()) {
absolute_path = ProjectSettings::get_singleton()->globalize_path(dependency_path);
} else {
- absolute_path = plugin_config_dir.plus_file(dependency_path);
+ absolute_path = plugin_config_dir.path_join(dependency_path);
}
}
diff --git a/platform/android/export/godot_plugin_config.h b/platform/android/export/godot_plugin_config.h
index 5188f615d4..bef00979a9 100644
--- a/platform/android/export/godot_plugin_config.h
+++ b/platform/android/export/godot_plugin_config.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* godot_plugin_config.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_plugin_config.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef ANDROID_GODOT_PLUGIN_CONFIG_H
#define ANDROID_GODOT_PLUGIN_CONFIG_H
diff --git a/platform/android/export/gradle_export_util.cpp b/platform/android/export/gradle_export_util.cpp
index 8d370a31a4..e450f3edb3 100644
--- a/platform/android/export/gradle_export_util.cpp
+++ b/platform/android/export/gradle_export_util.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* gradle_export_util.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* gradle_export_util.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "gradle_export_util.h"
@@ -72,6 +72,54 @@ String _get_android_orientation_label(DisplayServer::ScreenOrientation screen_or
}
}
+int _get_app_category_value(int category_index) {
+ switch (category_index) {
+ case APP_CATEGORY_ACCESSIBILITY:
+ return 8;
+ case APP_CATEGORY_AUDIO:
+ return 1;
+ case APP_CATEGORY_IMAGE:
+ return 3;
+ case APP_CATEGORY_MAPS:
+ return 6;
+ case APP_CATEGORY_NEWS:
+ return 5;
+ case APP_CATEGORY_PRODUCTIVITY:
+ return 7;
+ case APP_CATEGORY_SOCIAL:
+ return 4;
+ case APP_CATEGORY_VIDEO:
+ return 2;
+ case APP_CATEGORY_GAME:
+ default:
+ return 0;
+ }
+}
+
+String _get_app_category_label(int category_index) {
+ switch (category_index) {
+ case APP_CATEGORY_ACCESSIBILITY:
+ return "accessibility";
+ case APP_CATEGORY_AUDIO:
+ return "audio";
+ case APP_CATEGORY_IMAGE:
+ return "image";
+ case APP_CATEGORY_MAPS:
+ return "maps";
+ case APP_CATEGORY_NEWS:
+ return "news";
+ case APP_CATEGORY_PRODUCTIVITY:
+ return "productivity";
+ case APP_CATEGORY_SOCIAL:
+ return "social";
+ case APP_CATEGORY_VIDEO:
+ return "video";
+ case APP_CATEGORY_GAME:
+ default:
+ return "game";
+ }
+}
+
// Utility method used to create a directory.
Error create_directory(const String &p_dir) {
if (!DirAccess::exists(p_dir)) {
@@ -158,7 +206,7 @@ Error _create_project_name_strings_files(const Ref<EditorExportPreset> &p_preset
return ERR_CANT_OPEN;
}
da->list_dir_begin();
- Dictionary appnames = ProjectSettings::get_singleton()->get("application/config/name_localized");
+ Dictionary appnames = GLOBAL_GET("application/config/name_localized");
while (true) {
String file = da->get_next();
if (file.is_empty()) {
@@ -189,9 +237,7 @@ String bool_to_string(bool v) {
}
String _get_gles_tag() {
- bool min_gles3 = ProjectSettings::get_singleton()->get("rendering/driver/driver_name") == "GLES3" &&
- !ProjectSettings::get_singleton()->get("rendering/driver/fallback_to_gles2");
- return min_gles3 ? " <uses-feature android:glEsVersion=\"0x00030000\" android:required=\"true\" />\n" : "";
+ return " <uses-feature android:glEsVersion=\"0x00030000\" android:required=\"true\" />\n";
}
String _get_screen_sizes_tag(const Ref<EditorExportPreset> &p_preset) {
@@ -255,21 +301,27 @@ String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) {
}
String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_read_write_storage_permission) {
+ int app_category_index = (int)(p_preset->get("package/app_category"));
+ bool is_game = app_category_index == APP_CATEGORY_GAME;
+
int xr_mode_index = (int)(p_preset->get("xr_features/xr_mode"));
bool uses_xr = xr_mode_index == XR_MODE_OPENXR;
+
String manifest_application_text = vformat(
" <application android:label=\"@string/godot_project_name_string\"\n"
" android:allowBackup=\"%s\"\n"
" android:icon=\"@mipmap/icon\"\n"
+ " android:appCategory=\"%s\"\n"
" android:isGame=\"%s\"\n"
" android:hasFragileUserData=\"%s\"\n"
" android:requestLegacyExternalStorage=\"%s\"\n"
- " tools:replace=\"android:allowBackup,android:isGame,android:hasFragileUserData,android:requestLegacyExternalStorage\"\n"
+ " tools:replace=\"android:allowBackup,android:appCategory,android:isGame,android:hasFragileUserData,android:requestLegacyExternalStorage\"\n"
" tools:ignore=\"GoogleAppIndexingWarning\">\n\n"
" <meta-data tools:node=\"remove\" android:name=\"xr_hand_tracking_version_name\" />\n"
" <meta-data tools:node=\"remove\" android:name=\"xr_hand_tracking_metadata_name\" />\n",
bool_to_string(p_preset->get("user_data_backup/allow")),
- bool_to_string(p_preset->get("package/classify_as_game")),
+ _get_app_category_label(app_category_index),
+ bool_to_string(is_game),
bool_to_string(p_preset->get("package/retain_data_on_uninstall")),
bool_to_string(p_has_read_write_storage_permission));
diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h
index 232b4458c6..0fa857cb75 100644
--- a/platform/android/export/gradle_export_util.h
+++ b/platform/android/export/gradle_export_util.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* gradle_export_util.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* gradle_export_util.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef ANDROID_GRADLE_EXPORT_UTIL_H
#define ANDROID_GRADLE_EXPORT_UTIL_H
@@ -44,6 +44,18 @@ const String godot_project_name_xml_string = R"(<?xml version="1.0" encoding="ut
</resources>
)";
+// Application category.
+// See https://developer.android.com/guide/topics/manifest/application-element#appCategory for standards
+static const int APP_CATEGORY_ACCESSIBILITY = 0;
+static const int APP_CATEGORY_AUDIO = 1;
+static const int APP_CATEGORY_GAME = 2;
+static const int APP_CATEGORY_IMAGE = 3;
+static const int APP_CATEGORY_MAPS = 4;
+static const int APP_CATEGORY_NEWS = 5;
+static const int APP_CATEGORY_PRODUCTIVITY = 6;
+static const int APP_CATEGORY_SOCIAL = 7;
+static const int APP_CATEGORY_VIDEO = 8;
+
// Supported XR modes.
// This should match the entries in 'platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java'
static const int XR_MODE_REGULAR = 0;
@@ -73,6 +85,10 @@ int _get_android_orientation_value(DisplayServer::ScreenOrientation screen_orien
String _get_android_orientation_label(DisplayServer::ScreenOrientation screen_orientation);
+int _get_app_category_value(int category_index);
+
+String _get_app_category_label(int category_index);
+
// Utility method used to create a directory.
Error create_directory(const String &p_dir);
diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp
index ace7636e6c..5df05580a5 100644
--- a/platform/android/file_access_android.cpp
+++ b/platform/android/file_access_android.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* file_access_android.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* file_access_android.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "file_access_android.h"
@@ -42,7 +42,7 @@ String FileAccessAndroid::get_path_absolute() const {
return absolute_path;
}
-Error FileAccessAndroid::_open(const String &p_path, int p_mode_flags) {
+Error FileAccessAndroid::open_internal(const String &p_path, int p_mode_flags) {
_close();
path_src = p_path;
diff --git a/platform/android/file_access_android.h b/platform/android/file_access_android.h
index 8d7ade8ead..1d25a28d90 100644
--- a/platform/android/file_access_android.h
+++ b/platform/android/file_access_android.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* file_access_android.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* file_access_android.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef FILE_ACCESS_ANDROID_H
#define FILE_ACCESS_ANDROID_H
@@ -49,7 +49,7 @@ class FileAccessAndroid : public FileAccess {
public:
static AAssetManager *asset_manager;
- virtual Error _open(const String &p_path, int p_mode_flags) override; // open a file
+ virtual Error open_internal(const String &p_path, int p_mode_flags) override; // open a file
virtual bool is_open() const override; // true when file is open
/// returns the path for the current open file
diff --git a/platform/android/file_access_filesystem_jandroid.cpp b/platform/android/file_access_filesystem_jandroid.cpp
index 56561cb616..7174d57344 100644
--- a/platform/android/file_access_filesystem_jandroid.cpp
+++ b/platform/android/file_access_filesystem_jandroid.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* file_access_filesystem_jandroid.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* file_access_filesystem_jandroid.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "file_access_filesystem_jandroid.h"
@@ -61,7 +61,7 @@ String FileAccessFilesystemJAndroid::get_path_absolute() const {
return absolute_path;
}
-Error FileAccessFilesystemJAndroid::_open(const String &p_path, int p_mode_flags) {
+Error FileAccessFilesystemJAndroid::open_internal(const String &p_path, int p_mode_flags) {
if (is_open()) {
_close();
}
diff --git a/platform/android/file_access_filesystem_jandroid.h b/platform/android/file_access_filesystem_jandroid.h
index 76d7db6e3a..7829ab7cf9 100644
--- a/platform/android/file_access_filesystem_jandroid.h
+++ b/platform/android/file_access_filesystem_jandroid.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* file_access_filesystem_jandroid.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* file_access_filesystem_jandroid.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef FILE_ACCESS_FILESYSTEM_JANDROID_H
#define FILE_ACCESS_FILESYSTEM_JANDROID_H
@@ -60,7 +60,7 @@ class FileAccessFilesystemJAndroid : public FileAccess {
void _set_eof(bool eof);
public:
- virtual Error _open(const String &p_path, int p_mode_flags) override; ///< open a file
+ virtual Error open_internal(const String &p_path, int p_mode_flags) override; ///< open a file
virtual bool is_open() const override; ///< true when file is open
/// returns the path for the current open file
diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml
index 2d4c4763a2..8c8608cbbb 100644
--- a/platform/android/java/app/AndroidManifest.xml
+++ b/platform/android/java/app/AndroidManifest.xml
@@ -13,13 +13,14 @@
android:xlargeScreens="true" />
<uses-feature
- android:glEsVersion="0x00020000"
+ android:glEsVersion="0x00030000"
android:required="true" />
<application
android:label="@string/godot_project_name_string"
android:allowBackup="false"
android:icon="@mipmap/icon"
+ android:appCategory="game"
android:isGame="true"
android:hasFragileUserData="false"
android:requestLegacyExternalStorage="false"
diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle
index fbd97fae0b..f1b4bfd534 100644
--- a/platform/android/java/app/config.gradle
+++ b/platform/android/java/app/config.gradle
@@ -1,14 +1,17 @@
ext.versions = [
- androidGradlePlugin: '7.0.3',
+ androidGradlePlugin: '7.2.1',
compileSdk : 32,
- minSdk : 19, // Also update 'platform/android/java/lib/AndroidManifest.xml#minSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_MIN_SDK_VERSION'
- targetSdk : 32, // Also update 'platform/android/java/lib/AndroidManifest.xml#targetSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_TARGET_SDK_VERSION'
+ // Also update 'platform/android/export/export_plugin.cpp#DEFAULT_MIN_SDK_VERSION'
+ minSdk : 21,
+ // Also update 'platform/android/export/export_plugin.cpp#DEFAULT_TARGET_SDK_VERSION'
+ targetSdk : 32,
buildTools : '32.0.0',
- kotlinVersion : '1.6.21',
+ kotlinVersion : '1.7.0',
fragmentVersion : '1.3.6',
nexusPublishVersion: '1.1.0',
javaVersion : 11,
- ndkVersion : '23.2.8568313' // Also update 'platform/android/detect.py#get_ndk_version()' when this is updated.
+ // Also update 'platform/android/detect.py#get_ndk_version()' when this is updated.
+ ndkVersion : '23.2.8568313'
]
@@ -127,16 +130,36 @@ ext.generateGodotLibraryVersion = { List<String> requiredKeys ->
if (requiredKeys.empty) {
libraryVersionName = map.values().join(".")
try {
+ if (map.containsKey("status")) {
+ int statusCode = 0
+ String statusValue = map["status"]
+ if (statusValue == null) {
+ statusCode = 0
+ } else if (statusValue.startsWith("alpha")) {
+ statusCode = 1
+ } else if (statusValue.startsWith("beta")) {
+ statusCode = 2
+ } else if (statusValue.startsWith("rc")) {
+ statusCode = 3
+ } else if (statusValue.startsWith("stable")) {
+ statusCode = 4
+ } else {
+ statusCode = 0
+ }
+
+ libraryVersionCode = statusCode
+ }
+
if (map.containsKey("patch")) {
- libraryVersionCode = Integer.parseInt(map["patch"])
+ libraryVersionCode += Integer.parseInt(map["patch"]) * 10
}
if (map.containsKey("minor")) {
- libraryVersionCode += (Integer.parseInt(map["minor"]) * 100)
+ libraryVersionCode += (Integer.parseInt(map["minor"]) * 1000)
}
if (map.containsKey("major")) {
- libraryVersionCode += (Integer.parseInt(map["major"]) * 10000)
+ libraryVersionCode += (Integer.parseInt(map["major"]) * 100000)
}
} catch (NumberFormatException ignore) {
libraryVersionCode = 1
diff --git a/platform/android/java/app/src/com/godot/game/GodotApp.java b/platform/android/java/app/src/com/godot/game/GodotApp.java
index c9684bce14..a43e289b6b 100644
--- a/platform/android/java/app/src/com/godot/game/GodotApp.java
+++ b/platform/android/java/app/src/com/godot/game/GodotApp.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* GodotApp.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* GodotApp.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package com.godot.game;
diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle
index da30bd3a95..5a91e5ce32 100644
--- a/platform/android/java/build.gradle
+++ b/platform/android/java/build.gradle
@@ -28,16 +28,21 @@ allprojects {
}
ext {
- supportedAbis = ["armv7", "arm64v8", "x86", "x86_64"]
- supportedTargetsMap = [release: "release", dev: "debug", debug: "release_debug"]
+ supportedAbis = ["arm32", "arm64", "x86_32", "x86_64"]
supportedFlavors = ["editor", "template"]
+ supportedFlavorsBuildTypes = [
+ // The editor can't be used with target=release as debugging tools are then not
+ // included, and it would crash on errors instead of reporting them.
+ "editor": ["dev", "debug"],
+ "template": ["dev", "debug", "release"]
+ ]
// Used by gradle to specify which architecture to build for by default when running
// `./gradlew build` (this command is usually used by Android Studio).
// If building manually on the command line, it's recommended to use the
// `./gradlew generateGodotTemplates` build command instead after running the `scons` command(s).
// The {selectedAbis} values must be from the {supportedAbis} values.
- selectedAbis = ["arm64v8"]
+ selectedAbis = ["arm64"]
}
def rootDir = "../../.."
@@ -88,7 +93,7 @@ task copyDebugAARToAppModule(type: Copy) {
dependsOn ':lib:assembleTemplateDebug'
from('lib/build/outputs/aar')
into('app/libs/debug')
- include('godot-lib.debug.aar')
+ include('godot-lib.template_debug.aar')
}
/**
@@ -99,7 +104,7 @@ task copyDebugAARToBin(type: Copy) {
dependsOn ':lib:assembleTemplateDebug'
from('lib/build/outputs/aar')
into(binDir)
- include('godot-lib.debug.aar')
+ include('godot-lib.template_debug.aar')
}
/**
@@ -110,7 +115,7 @@ task copyDevAARToAppModule(type: Copy) {
dependsOn ':lib:assembleTemplateDev'
from('lib/build/outputs/aar')
into('app/libs/dev')
- include('godot-lib.dev.aar')
+ include('godot-lib.template_debug.dev.aar')
}
/**
@@ -121,7 +126,7 @@ task copyDevAARToBin(type: Copy) {
dependsOn ':lib:assembleTemplateDev'
from('lib/build/outputs/aar')
into(binDir)
- include('godot-lib.dev.aar')
+ include('godot-lib.template_debug.dev.aar')
}
/**
@@ -132,7 +137,7 @@ task copyReleaseAARToAppModule(type: Copy) {
dependsOn ':lib:assembleTemplateRelease'
from('lib/build/outputs/aar')
into('app/libs/release')
- include('godot-lib.release.aar')
+ include('godot-lib.template_release.aar')
}
/**
@@ -143,7 +148,7 @@ task copyReleaseAARToBin(type: Copy) {
dependsOn ':lib:assembleTemplateRelease'
from('lib/build/outputs/aar')
into(binDir)
- include('godot-lib.release.aar')
+ include('godot-lib.template_release.aar')
}
/**
@@ -168,13 +173,8 @@ def templateExcludedBuildTask() {
if (!isAndroidStudio()) {
logger.lifecycle("Excluding Android studio build tasks")
for (String flavor : supportedFlavors) {
- for (String buildType : supportedTargetsMap.keySet()) {
- if (buildType == "release" && flavor == "editor") {
- // The editor can't be used with target=release as debugging tools are then not
- // included, and it would crash on errors instead of reporting them.
- continue
- }
-
+ String[] supportedBuildTypes = supportedFlavorsBuildTypes[flavor]
+ for (String buildType : supportedBuildTypes) {
for (String abi : selectedAbis) {
excludedTasks += ":lib:" + getSconsTaskName(flavor, buildType, abi)
}
@@ -188,7 +188,7 @@ def templateBuildTasks() {
def tasks = []
// Only build the apks and aar files for which we have native shared libraries.
- for (String target : supportedTargetsMap.keySet()) {
+ for (String target : supportedFlavorsBuildTypes["template"]) {
File targetLibs = new File("lib/libs/" + target)
if (targetLibs != null
&& targetLibs.isDirectory()
@@ -240,12 +240,7 @@ task generateGodotEditor {
def tasks = []
- for (String target : supportedTargetsMap.keySet()) {
- if (target == "release") {
- // The editor can't be used with target=release as debugging tools are then not
- // included, and it would crash on errors instead of reporting them.
- continue
- }
+ for (String target : supportedFlavorsBuildTypes["editor"]) {
File targetLibs = new File("lib/libs/tools/" + target)
if (targetLibs != null
&& targetLibs.isDirectory()
@@ -281,6 +276,11 @@ task generateDevTemplate {
finalizedBy 'zipCustomBuild'
}
+task clean(type: Delete) {
+ dependsOn 'cleanGodotEditor'
+ dependsOn 'cleanGodotTemplates'
+}
+
/**
* Clean the generated editor artifacts.
*/
@@ -297,8 +297,6 @@ task cleanGodotEditor(type: Delete) {
// Delete the Godot editor apks in the Godot bin directory
delete("$binDir/android_editor.apk")
delete("$binDir/android_editor_dev.apk")
-
- finalizedBy getTasksByName("clean", true)
}
/**
@@ -322,9 +320,12 @@ task cleanGodotTemplates(type: Delete) {
delete("$binDir/android_dev.apk")
delete("$binDir/android_release.apk")
delete("$binDir/android_source.zip")
+ delete("$binDir/godot-lib.template_debug.aar")
+ delete("$binDir/godot-lib.template_debug.dev.aar")
+ delete("$binDir/godot-lib.template_release.aar")
+
+ // Cover deletion for the libs using the previous naming scheme
delete("$binDir/godot-lib.debug.aar")
delete("$binDir/godot-lib.dev.aar")
delete("$binDir/godot-lib.release.aar")
-
- finalizedBy getTasksByName("clean", true)
}
diff --git a/platform/android/java/editor/build.gradle b/platform/android/java/editor/build.gradle
index 729966ee69..9152492e9d 100644
--- a/platform/android/java/editor/build.gradle
+++ b/platform/android/java/editor/build.gradle
@@ -12,6 +12,25 @@ dependencies {
implementation "androidx.window:window:1.0.0"
}
+ext {
+ // Build number added as a suffix to the version code, and incremented for each build/upload to
+ // the Google Play store.
+ // This should be reset on each stable release of Godot.
+ editorBuildNumber = 0
+ // Value by which the Godot version code should be offset by to make room for the build number
+ editorBuildNumberOffset = 100
+}
+
+def generateVersionCode() {
+ int libraryVersionCode = getGodotLibraryVersionCode()
+ return (libraryVersionCode * editorBuildNumberOffset) + editorBuildNumber
+}
+
+def generateVersionName() {
+ String libraryVersionName = getGodotLibraryVersionName()
+ return libraryVersionName + ".$editorBuildNumber"
+}
+
android {
compileSdkVersion versions.compileSdk
buildToolsVersion versions.buildTools
@@ -20,8 +39,8 @@ android {
defaultConfig {
// The 'applicationId' suffix allows to install Godot 3.x(v3) and 4.x(v4) on the same device
applicationId "org.godotengine.editor.v4"
- versionCode getGodotLibraryVersionCode()
- versionName getGodotLibraryVersionName()
+ versionCode generateVersionCode()
+ versionName generateVersionName()
minSdkVersion versions.minSdk
targetSdkVersion versions.targetSdk
diff --git a/platform/android/java/editor/src/main/AndroidManifest.xml b/platform/android/java/editor/src/main/AndroidManifest.xml
index abf506a83c..80ef10b6a4 100644
--- a/platform/android/java/editor/src/main/AndroidManifest.xml
+++ b/platform/android/java/editor/src/main/AndroidManifest.xml
@@ -7,11 +7,11 @@
<supports-screens
android:largeScreens="true"
android:normalScreens="true"
- android:smallScreens="true"
+ android:smallScreens="false"
android:xlargeScreens="true" />
<uses-feature
- android:glEsVersion="0x00020000"
+ android:glEsVersion="0x00030000"
android:required="true" />
<uses-permission android:name="android.permission.MANAGE_EXTERNAL_STORAGE"
@@ -27,6 +27,7 @@
android:icon="@mipmap/icon"
android:label="@string/godot_editor_name_string"
tools:ignore="GoogleAppIndexingWarning"
+ android:theme="@style/GodotEditorTheme"
android:requestLegacyExternalStorage="true">
<activity
@@ -35,7 +36,6 @@
android:launchMode="singleTask"
android:screenOrientation="userLandscape"
android:exported="true"
- android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen"
android:process=":GodotProjectManager">
<layout android:defaultHeight="@dimen/editor_default_window_height"
@@ -53,8 +53,7 @@
android:process=":GodotEditor"
android:launchMode="singleTask"
android:screenOrientation="userLandscape"
- android:exported="false"
- android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen">
+ android:exported="false">
<layout android:defaultHeight="@dimen/editor_default_window_height"
android:defaultWidth="@dimen/editor_default_window_width" />
</activity>
@@ -66,8 +65,7 @@
android:process=":GodotGame"
android:launchMode="singleTask"
android:exported="false"
- android:screenOrientation="userLandscape"
- android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen">
+ android:screenOrientation="userLandscape">
<layout android:defaultHeight="@dimen/editor_default_window_height"
android:defaultWidth="@dimen/editor_default_window_width" />
</activity>
diff --git a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt
index 740f3f48d3..f848089aa8 100644
--- a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt
+++ b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* GodotEditor.kt */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* GodotEditor.kt */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.editor
@@ -37,10 +37,12 @@ import android.os.Build
import android.os.Bundle
import android.os.Debug
import android.os.Environment
+import android.util.Log
import android.widget.Toast
import androidx.window.layout.WindowMetricsCalculator
import org.godotengine.godot.FullScreenGodotApp
import org.godotengine.godot.utils.PermissionsUtil
+import org.godotengine.godot.utils.ProcessPhoenix
import java.util.*
import kotlin.math.min
@@ -56,12 +58,17 @@ import kotlin.math.min
open class GodotEditor : FullScreenGodotApp() {
companion object {
+ private val TAG = GodotEditor::class.java.simpleName
+
private const val WAIT_FOR_DEBUGGER = false
private const val COMMAND_LINE_PARAMS = "command_line_params"
private const val EDITOR_ARG = "--editor"
+ private const val EDITOR_ARG_SHORT = "-e"
+
private const val PROJECT_MANAGER_ARG = "--project-manager"
+ private const val PROJECT_MANAGER_ARG_SHORT = "-p"
}
private val commandLineParams = ArrayList<String>()
@@ -77,6 +84,12 @@ open class GodotEditor : FullScreenGodotApp() {
}
super.onCreate(savedInstanceState)
+
+ // Enable long press, panning and scaling gestures
+ godotFragment?.renderView?.inputHandler?.apply {
+ enableLongPress(enableLongPressGestures())
+ enablePanningAndScalingGestures(enablePanAndScaleGestures())
+ }
}
private fun updateCommandLineParams(args: Array<String>?) {
@@ -99,13 +112,13 @@ open class GodotEditor : FullScreenGodotApp() {
Build.VERSION.SDK_INT >= Build.VERSION_CODES.N && (isInMultiWindowMode || isLargeScreen)
for (arg in args) {
- if (EDITOR_ARG == arg) {
+ if (EDITOR_ARG == arg || EDITOR_ARG_SHORT == arg) {
targetClass = GodotEditor::class.java
launchAdjacent = false
break
}
- if (PROJECT_MANAGER_ARG == arg) {
+ if (PROJECT_MANAGER_ARG == arg || PROJECT_MANAGER_ARG_SHORT == arg) {
targetClass = GodotProjectManager::class.java
launchAdjacent = false
break
@@ -119,7 +132,13 @@ open class GodotEditor : FullScreenGodotApp() {
if (launchAdjacent) {
newInstance.addFlags(Intent.FLAG_ACTIVITY_LAUNCH_ADJACENT)
}
- startActivity(newInstance)
+ if (targetClass == javaClass) {
+ Log.d(TAG, "Restarting $targetClass")
+ ProcessPhoenix.triggerRebirth(this, newInstance)
+ } else {
+ Log.d(TAG, "Starting $targetClass")
+ startActivity(newInstance)
+ }
}
// Get the screen's density scale
@@ -148,6 +167,16 @@ open class GodotEditor : FullScreenGodotApp() {
*/
protected open fun overrideOrientationRequest() = true
+ /**
+ * Enable long press gestures for the Godot Android editor.
+ */
+ protected open fun enableLongPressGestures() = true
+
+ /**
+ * Enable pan and scale gestures for the Godot Android editor.
+ */
+ protected open fun enablePanAndScaleGestures() = true
+
override fun onActivityResult(requestCode: Int, resultCode: Int, data: Intent?) {
super.onActivityResult(requestCode, resultCode, data)
// Check if we got the MANAGE_EXTERNAL_STORAGE permission
diff --git a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotGame.kt b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotGame.kt
index 783095f93a..104af0fcff 100644
--- a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotGame.kt
+++ b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotGame.kt
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* GodotGame.kt */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* GodotGame.kt */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.editor
@@ -35,4 +35,8 @@ package org.godotengine.editor
*/
class GodotGame : GodotEditor() {
override fun overrideOrientationRequest() = false
+
+ override fun enableLongPressGestures() = false
+
+ override fun enablePanAndScaleGestures() = false
}
diff --git a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotProjectManager.kt b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotProjectManager.kt
index bcf4659603..62a9384f2e 100644
--- a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotProjectManager.kt
+++ b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotProjectManager.kt
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* GodotProjectManager.kt */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* GodotProjectManager.kt */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.editor
diff --git a/platform/android/java/editor/src/main/res/values/themes.xml b/platform/android/java/editor/src/main/res/values/themes.xml
new file mode 100644
index 0000000000..fda04d6dc7
--- /dev/null
+++ b/platform/android/java/editor/src/main/res/values/themes.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="utf-8"?>
+<resources>
+ <style name="GodotEditorTheme" parent="@android:style/Theme.Black.NoTitleBar.Fullscreen">
+ </style>
+</resources>
diff --git a/platform/android/java/gradle/wrapper/gradle-wrapper.properties b/platform/android/java/gradle/wrapper/gradle-wrapper.properties
index ffed3a254e..41dfb87909 100644
--- a/platform/android/java/gradle/wrapper/gradle-wrapper.properties
+++ b/platform/android/java/gradle/wrapper/gradle-wrapper.properties
@@ -1,5 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
-distributionUrl=https\://services.gradle.org/distributions/gradle-7.2-bin.zip
+distributionUrl=https\://services.gradle.org/distributions/gradle-7.4-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
diff --git a/platform/android/java/lib/AndroidManifest.xml b/platform/android/java/lib/AndroidManifest.xml
index 79b5aadf2a..1f77e2fc34 100644
--- a/platform/android/java/lib/AndroidManifest.xml
+++ b/platform/android/java/lib/AndroidManifest.xml
@@ -4,9 +4,6 @@
android:versionCode="1"
android:versionName="1.0">
- <!-- Should match the mindSdk and targetSdk values in platform/android/java/app/config.gradle -->
- <uses-sdk android:minSdkVersion="19" android:targetSdkVersion="32" />
-
<application>
<!-- Records the version of the Godot library -->
diff --git a/platform/android/java/lib/build.gradle b/platform/android/java/lib/build.gradle
index 6b82326a27..841656a240 100644
--- a/platform/android/java/lib/build.gradle
+++ b/platform/android/java/lib/build.gradle
@@ -100,25 +100,34 @@ android {
throw new GradleException("Invalid product flavor: $flavorName")
}
- boolean toolsFlag = flavorName == "editor"
-
def buildType = variant.buildType.name
- if (buildType == null || buildType == "" || !supportedTargetsMap.containsKey(buildType)) {
+ if (buildType == null || buildType == "" || !supportedFlavorsBuildTypes[flavorName].contains(buildType)) {
throw new GradleException("Invalid build type: $buildType")
}
- def sconsTarget = supportedTargetsMap[buildType]
- if (sconsTarget == null || sconsTarget == "") {
- throw new GradleException("Invalid scons target: $sconsTarget")
+ boolean devBuild = buildType == "dev"
+
+ def sconsTarget = flavorName
+ if (sconsTarget == "template") {
+ switch (buildType) {
+ case "release":
+ sconsTarget += "_release"
+ break
+ case "debug":
+ case "dev":
+ default:
+ sconsTarget += "_debug"
+ break;
+ }
}
// Update the name of the generated library
- def outputSuffix = "${buildType}.aar"
- if (toolsFlag) {
- outputSuffix = "tools.$outputSuffix"
+ def outputSuffix = "${sconsTarget}"
+ if (devBuild) {
+ outputSuffix = "${outputSuffix}.dev"
}
variant.outputs.all { output ->
- output.outputFileName = "godot-lib.${outputSuffix}"
+ output.outputFileName = "godot-lib.${outputSuffix}.aar"
}
// Find scons' executable path
@@ -159,7 +168,7 @@ android {
def taskName = getSconsTaskName(flavorName, buildType, selectedAbi)
tasks.create(name: taskName, type: Exec) {
executable sconsExecutableFile.absolutePath
- args "--directory=${pathToRootDir}", "platform=android", "tools=${toolsFlag}", "target=${sconsTarget}", "android_arch=${selectedAbi}", "-j" + Runtime.runtime.availableProcessors()
+ args "--directory=${pathToRootDir}", "platform=android", "dev_mode=${devBuild}", "dev_build=${devBuild}", "target=${sconsTarget}", "arch=${selectedAbi}", "-j" + Runtime.runtime.availableProcessors()
}
// Schedule the tasks so the generated libs are present before the aar file is packaged.
@@ -167,11 +176,10 @@ android {
}
}
- // TODO: Enable when issues with AGP 7.1+ are resolved (https://github.com/GodotVR/godot_openxr/issues/187).
-// publishing {
-// singleVariant("templateRelease") {
-// withSourcesJar()
-// withJavadocJar()
-// }
-// }
+ publishing {
+ singleVariant("templateRelease") {
+ withSourcesJar()
+ withJavadocJar()
+ }
+ }
}
diff --git a/platform/android/java/lib/res/values/strings.xml b/platform/android/java/lib/res/values/strings.xml
index 010006b81e..f5a4ab1071 100644
--- a/platform/android/java/lib/res/values/strings.xml
+++ b/platform/android/java/lib/res/values/strings.xml
@@ -12,6 +12,8 @@
<string name="text_button_resume">Resume Download</string>
<string name="text_button_cancel">Cancel</string>
<string name="text_button_cancel_verify">Cancel Verification</string>
+ <string name="text_error_title">Error!</string>
+ <string name="error_engine_setup_message">Unable to setup the Godot Engine! Aborting…</string>
<!-- APK Expansion Strings -->
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java b/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java
index afe82cd8f3..699e19fcf0 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* Dictionary.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* Dictionary.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
index f21f88db0a..863e67f1e9 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* FullScreenGodotApp.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* FullScreenGodotApp.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index 28e689e63a..905db13c85 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* Godot.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* Godot.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot;
@@ -57,6 +57,7 @@ import android.content.SharedPreferences.Editor;
import android.content.pm.ConfigurationInfo;
import android.content.pm.PackageManager;
import android.content.pm.PackageManager.NameNotFoundException;
+import android.content.res.Resources;
import android.graphics.Point;
import android.graphics.Rect;
import android.hardware.Sensor;
@@ -69,6 +70,7 @@ import android.os.Environment;
import android.os.Messenger;
import android.os.VibrationEffect;
import android.os.Vibrator;
+import android.util.Log;
import android.view.Display;
import android.view.LayoutInflater;
import android.view.Surface;
@@ -85,6 +87,8 @@ import android.widget.TextView;
import androidx.annotation.CallSuper;
import androidx.annotation.Keep;
import androidx.annotation.NonNull;
+import androidx.annotation.Nullable;
+import androidx.annotation.StringRes;
import androidx.fragment.app.Fragment;
import com.google.android.vending.expansion.downloader.DownloadProgressInfo;
@@ -105,6 +109,8 @@ import java.util.List;
import java.util.Locale;
public class Godot extends Fragment implements SensorEventListener, IDownloaderClient {
+ private static final String TAG = Godot.class.getSimpleName();
+
private IStub mDownloaderClientStub;
private TextView mStatusText;
private TextView mProgressFraction;
@@ -169,6 +175,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
public GodotIO io;
public GodotNetUtils netUtils;
public GodotTTS tts;
+ DirectoryAccessHandler directoryAccessHandler;
public interface ResultCallback {
void callback(int requestCode, int resultCode, Intent data);
@@ -250,7 +257,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
* Used by the native code (java_godot_lib_jni.cpp) to complete initialization of the GLSurfaceView view and renderer.
*/
@Keep
- private void onVideoInit() {
+ private boolean onVideoInit() {
final Activity activity = getActivity();
containerLayout = new FrameLayout(activity);
containerLayout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
@@ -262,13 +269,17 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
// ...add to FrameLayout
containerLayout.addView(editText);
- GodotLib.setup(command_line);
+ if (!GodotLib.setup(command_line)) {
+ Log.e(TAG, "Unable to setup the Godot engine! Aborting...");
+ alert(R.string.error_engine_setup_message, R.string.text_error_title, this::forceQuit);
+ return false;
+ }
- final String videoDriver = GodotLib.getGlobal("rendering/driver/driver_name");
- if (videoDriver.equals("vulkan")) {
- mRenderView = new GodotVulkanRenderView(activity, this);
- } else {
+ final String renderer = GodotLib.getGlobal("rendering/renderer/rendering_method");
+ if (renderer.equals("gl_compatibility")) {
mRenderView = new GodotGLRenderView(activity, this, xrMode, use_debug_opengl);
+ } else {
+ mRenderView = new GodotVulkanRenderView(activity, this);
}
View view = mRenderView.getView();
@@ -289,7 +300,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
plugin.onRegisterPluginWithGodotNative();
}
- setKeepScreenOn("True".equals(GodotLib.getGlobal("display/window/energy_saving/keep_screen_on")));
+ setKeepScreenOn(Boolean.parseBoolean(GodotLib.getGlobal("display/window/energy_saving/keep_screen_on")));
});
// Include the returned non-null views in the Godot view hierarchy.
@@ -303,6 +314,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
}
}
}
+ return true;
}
public void setKeepScreenOn(final boolean p_enabled) {
@@ -344,13 +356,27 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
}
public void alert(final String message, final String title) {
+ alert(message, title, null);
+ }
+
+ private void alert(@StringRes int messageResId, @StringRes int titleResId, @Nullable Runnable okCallback) {
+ Resources res = getResources();
+ alert(res.getString(messageResId), res.getString(titleResId), okCallback);
+ }
+
+ private void alert(final String message, final String title, @Nullable Runnable okCallback) {
final Activity activity = getActivity();
runOnUiThread(() -> {
AlertDialog.Builder builder = new AlertDialog.Builder(activity);
builder.setMessage(message).setTitle(title);
builder.setPositiveButton(
"OK",
- (dialog, id) -> dialog.cancel());
+ (dialog, id) -> {
+ if (okCallback != null) {
+ okCallback.run();
+ }
+ dialog.cancel();
+ });
AlertDialog dialog = builder.create();
dialog.show();
});
@@ -463,7 +489,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
netUtils = new GodotNetUtils(activity);
tts = new GodotTTS(activity);
Context context = getContext();
- DirectoryAccessHandler directoryAccessHandler = new DirectoryAccessHandler(context);
+ directoryAccessHandler = new DirectoryAccessHandler(context);
FileAccessHandler fileAccessHandler = new FileAccessHandler(context);
mSensorManager = (SensorManager)activity.getSystemService(Context.SENSOR_SERVICE);
mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);
@@ -471,7 +497,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
mMagnetometer = mSensorManager.getDefaultSensor(Sensor.TYPE_MAGNETIC_FIELD);
mGyroscope = mSensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE);
- GodotLib.initialize(activity,
+ godot_initialized = GodotLib.initialize(activity,
this,
activity.getAssets(),
io,
@@ -482,8 +508,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
tts);
result_callback = null;
-
- godot_initialized = true;
}
@Override
@@ -1023,7 +1047,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
}
@Keep
- private GodotRenderView getRenderView() { // used by native side to get renderView
+ public GodotRenderView getRenderView() { // used by native side to get renderView
return mRenderView;
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java
index c6c5b4953d..d447e449e1 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* GodotDownloaderAlarmReceiver.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* GodotDownloaderAlarmReceiver.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java
index 90a046a7a7..8e3fb85cde 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* GodotDownloaderService.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* GodotDownloaderService.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
index 08da1b1832..330e2ede76 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
@@ -1,37 +1,36 @@
-/*************************************************************************/
-/* GodotGLRenderView.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* GodotGLRenderView.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot;
import org.godotengine.godot.gl.GLSurfaceView;
import org.godotengine.godot.gl.GodotRenderer;
-import org.godotengine.godot.input.GodotGestureHandler;
import org.godotengine.godot.input.GodotInputHandler;
import org.godotengine.godot.utils.GLUtils;
import org.godotengine.godot.xr.XRMode;
@@ -44,9 +43,13 @@ import org.godotengine.godot.xr.regular.RegularFallbackConfigChooser;
import android.annotation.SuppressLint;
import android.content.Context;
+import android.content.res.AssetManager;
+import android.graphics.Bitmap;
+import android.graphics.BitmapFactory;
import android.graphics.PixelFormat;
import android.os.Build;
-import android.view.GestureDetector;
+import android.text.TextUtils;
+import android.util.SparseArray;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.PointerIcon;
@@ -54,6 +57,8 @@ import android.view.SurfaceView;
import androidx.annotation.Keep;
+import java.io.InputStream;
+
/**
* A simple GLSurfaceView sub-class that demonstrate how to perform
* OpenGL ES 2.0 rendering into a GL Surface. Note the following important
@@ -63,7 +68,7 @@ import androidx.annotation.Keep;
* See ContextFactory class definition below.
*
* - The class must use a custom EGLConfigChooser to be able to select
- * an EGLConfig that supports 2.0. This is done by providing a config
+ * an EGLConfig that supports 3.0. This is done by providing a config
* specification to eglChooseConfig() that has the attribute
* EGL10.ELG_RENDERABLE_TYPE containing the EGL_OPENGL_ES2_BIT flag
* set. See ConfigChooser class definition below.
@@ -75,9 +80,8 @@ import androidx.annotation.Keep;
public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView {
private final Godot godot;
private final GodotInputHandler inputHandler;
- private final GestureDetector detector;
private final GodotRenderer godotRenderer;
- private PointerIcon pointerIcon;
+ private final SparseArray<PointerIcon> customPointerIcons = new SparseArray<>();
public GodotGLRenderView(Context context, Godot godot, XRMode xrMode, boolean p_use_debug_opengl) {
super(context);
@@ -85,10 +89,9 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
this.godot = godot;
this.inputHandler = new GodotInputHandler(this);
- this.detector = new GestureDetector(context, new GodotGestureHandler(this));
this.godotRenderer = new GodotRenderer();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
- pointerIcon = PointerIcon.getSystemIcon(getContext(), PointerIcon.TYPE_DEFAULT);
+ setPointerIcon(PointerIcon.getSystemIcon(getContext(), PointerIcon.TYPE_DEFAULT));
}
init(xrMode, false);
}
@@ -132,7 +135,6 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
@Override
public boolean onTouchEvent(MotionEvent event) {
super.onTouchEvent(event);
- this.detector.onTouchEvent(event);
return inputHandler.onTouchEvent(event);
}
@@ -156,19 +158,77 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
return inputHandler.onGenericMotionEvent(event);
}
+ @Override
+ public void onPointerCaptureChange(boolean hasCapture) {
+ super.onPointerCaptureChange(hasCapture);
+ inputHandler.onPointerCaptureChange(hasCapture);
+ }
+
+ @Override
+ public void requestPointerCapture() {
+ super.requestPointerCapture();
+ inputHandler.onPointerCaptureChange(true);
+ }
+
+ @Override
+ public void releasePointerCapture() {
+ super.releasePointerCapture();
+ inputHandler.onPointerCaptureChange(false);
+ }
+
+ /**
+ * Used to configure the PointerIcon for the given type.
+ *
+ * Called from JNI
+ */
+ @Keep
+ @Override
+ public void configurePointerIcon(int pointerType, String imagePath, float hotSpotX, float hotSpotY) {
+ if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.N) {
+ try {
+ Bitmap bitmap = null;
+ if (!TextUtils.isEmpty(imagePath)) {
+ if (godot.directoryAccessHandler.filesystemFileExists(imagePath)) {
+ // Try to load the bitmap from the file system
+ bitmap = BitmapFactory.decodeFile(imagePath);
+ } else if (godot.directoryAccessHandler.assetsFileExists(imagePath)) {
+ // Try to load the bitmap from the assets directory
+ AssetManager am = getContext().getAssets();
+ InputStream imageInputStream = am.open(imagePath);
+ bitmap = BitmapFactory.decodeStream(imageInputStream);
+ }
+ }
+
+ PointerIcon customPointerIcon = PointerIcon.create(bitmap, hotSpotX, hotSpotY);
+ customPointerIcons.put(pointerType, customPointerIcon);
+ } catch (Exception e) {
+ // Reset the custom pointer icon
+ customPointerIcons.delete(pointerType);
+ }
+ }
+ }
+
/**
* called from JNI to change pointer icon
*/
@Keep
+ @Override
public void setPointerIcon(int pointerType) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
- pointerIcon = PointerIcon.getSystemIcon(getContext(), pointerType);
+ PointerIcon pointerIcon = customPointerIcons.get(pointerType);
+ if (pointerIcon == null) {
+ pointerIcon = PointerIcon.getSystemIcon(getContext(), pointerType);
+ }
+ setPointerIcon(pointerIcon);
}
}
@Override
public PointerIcon onResolvePointerIcon(MotionEvent me, int pointerIndex) {
- return pointerIcon;
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
+ return getPointerIcon();
+ }
+ return super.onResolvePointerIcon(me, pointerIndex);
}
private void init(XRMode xrMode, boolean translucent) {
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java b/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java
index 2e7b67194f..256d04e3a5 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* GodotHost.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* GodotHost.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
index d283de8ce8..aca0c4381b 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* GodotIO.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* GodotIO.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
index f855fc6cf6..31b512d2dd 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* GodotLib.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* GodotLib.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot;
@@ -54,7 +54,7 @@ public class GodotLib {
/**
* Invoked on the main thread to initialize Godot native layer.
*/
- public static native void initialize(Activity activity,
+ public static native boolean initialize(Activity activity,
Godot p_instance,
AssetManager p_asset_manager,
GodotIO godotIO,
@@ -74,7 +74,7 @@ public class GodotLib {
* Invoked on the GL thread to complete setup for the Godot native layer logic.
* @param p_cmdline Command line arguments used to configure Godot native layer components.
*/
- public static native void setup(String[] p_cmdline);
+ public static native boolean setup(String[] p_cmdline);
/**
* Invoked on the GL thread when the underlying Android surface has changed size.
@@ -92,7 +92,7 @@ public class GodotLib {
public static native void newcontext(Surface p_surface);
/**
- * Forward {@link Activity#onBackPressed()} event from the main thread to the GL thread.
+ * Forward {@link Activity#onBackPressed()} event.
*/
public static native void back();
@@ -108,63 +108,60 @@ public class GodotLib {
public static native void ttsCallback(int event, int id, int pos);
/**
- * Forward touch events from the main thread to the GL thread.
+ * Forward touch events.
*/
- public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions);
- public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions, int buttonsMask);
- public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions, int buttonsMask, float verticalFactor, float horizontalFactor);
+ public static native void dispatchTouchEvent(int event, int pointer, int pointerCount, float[] positions, boolean doubleTap);
/**
- * Forward hover events from the main thread to the GL thread.
+ * Dispatch mouse events
*/
- public static native void hover(int type, float x, float y);
+ public static native void dispatchMouseEvent(int event, int buttonMask, float x, float y, float deltaX, float deltaY, boolean doubleClick, boolean sourceMouseRelative);
- /**
- * Forward double_tap events from the main thread to the GL thread.
- */
- public static native void doubleTap(int buttonMask, int x, int y);
+ public static native void magnify(float x, float y, float factor);
+
+ public static native void pan(float x, float y, float deltaX, float deltaY);
/**
- * Forward accelerometer sensor events from the main thread to the GL thread.
+ * Forward accelerometer sensor events.
* @see android.hardware.SensorEventListener#onSensorChanged(SensorEvent)
*/
public static native void accelerometer(float x, float y, float z);
/**
- * Forward gravity sensor events from the main thread to the GL thread.
+ * Forward gravity sensor events.
* @see android.hardware.SensorEventListener#onSensorChanged(SensorEvent)
*/
public static native void gravity(float x, float y, float z);
/**
- * Forward magnetometer sensor events from the main thread to the GL thread.
+ * Forward magnetometer sensor events.
* @see android.hardware.SensorEventListener#onSensorChanged(SensorEvent)
*/
public static native void magnetometer(float x, float y, float z);
/**
- * Forward gyroscope sensor events from the main thread to the GL thread.
+ * Forward gyroscope sensor events.
* @see android.hardware.SensorEventListener#onSensorChanged(SensorEvent)
*/
public static native void gyroscope(float x, float y, float z);
/**
- * Forward regular key events from the main thread to the GL thread.
+ * Forward regular key events.
*/
public static native void key(int p_keycode, int p_physical_keycode, int p_unicode, boolean p_pressed);
/**
- * Forward game device's key events from the main thread to the GL thread.
+ * Forward game device's key events.
*/
public static native void joybutton(int p_device, int p_but, boolean p_pressed);
/**
- * Forward joystick devices axis motion events from the main thread to the GL thread.
+ * Forward joystick devices axis motion events.
*/
public static native void joyaxis(int p_device, int p_axis, float p_value);
/**
- * Forward joystick devices hat motion events from the main thread to the GL thread.
+ * Forward joystick devices hat motion events.
*/
public static native void joyhat(int p_device, int p_hat_x, int p_hat_y);
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java
index cb63fd885f..02c0d67fff 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* GodotRenderView.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* GodotRenderView.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot;
@@ -48,5 +48,7 @@ public interface GodotRenderView {
GodotInputHandler getInputHandler();
+ void configurePointerIcon(int pointerType, String imagePath, float hotSpotX, float hotSpotY);
+
void setPointerIcon(int pointerType);
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
index c386a2d2eb..34490d4625 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
@@ -1,44 +1,47 @@
-/*************************************************************************/
-/* GodotVulkanRenderView.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* GodotVulkanRenderView.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot;
-import org.godotengine.godot.input.GodotGestureHandler;
import org.godotengine.godot.input.GodotInputHandler;
import org.godotengine.godot.vulkan.VkRenderer;
import org.godotengine.godot.vulkan.VkSurfaceView;
import android.annotation.SuppressLint;
import android.content.Context;
+import android.content.res.AssetManager;
+import android.graphics.Bitmap;
+import android.graphics.BitmapFactory;
import android.os.Build;
-import android.view.GestureDetector;
+import android.text.TextUtils;
+import android.util.SparseArray;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.PointerIcon;
@@ -46,22 +49,22 @@ import android.view.SurfaceView;
import androidx.annotation.Keep;
+import java.io.InputStream;
+
public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderView {
private final Godot godot;
private final GodotInputHandler mInputHandler;
- private final GestureDetector mGestureDetector;
private final VkRenderer mRenderer;
- private PointerIcon pointerIcon;
+ private final SparseArray<PointerIcon> customPointerIcons = new SparseArray<>();
public GodotVulkanRenderView(Context context, Godot godot) {
super(context);
this.godot = godot;
mInputHandler = new GodotInputHandler(this);
- mGestureDetector = new GestureDetector(context, new GodotGestureHandler(this));
mRenderer = new VkRenderer();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
- pointerIcon = PointerIcon.getSystemIcon(getContext(), PointerIcon.TYPE_DEFAULT);
+ setPointerIcon(PointerIcon.getSystemIcon(getContext(), PointerIcon.TYPE_DEFAULT));
}
setFocusableInTouchMode(true);
startRenderer(mRenderer);
@@ -106,7 +109,6 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV
@Override
public boolean onTouchEvent(MotionEvent event) {
super.onTouchEvent(event);
- mGestureDetector.onTouchEvent(event);
return mInputHandler.onTouchEvent(event);
}
@@ -130,19 +132,77 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV
return mInputHandler.onGenericMotionEvent(event);
}
+ @Override
+ public void requestPointerCapture() {
+ super.requestPointerCapture();
+ mInputHandler.onPointerCaptureChange(true);
+ }
+
+ @Override
+ public void releasePointerCapture() {
+ super.releasePointerCapture();
+ mInputHandler.onPointerCaptureChange(false);
+ }
+
+ @Override
+ public void onPointerCaptureChange(boolean hasCapture) {
+ super.onPointerCaptureChange(hasCapture);
+ mInputHandler.onPointerCaptureChange(hasCapture);
+ }
+
+ /**
+ * Used to configure the PointerIcon for the given type.
+ *
+ * Called from JNI
+ */
+ @Keep
+ @Override
+ public void configurePointerIcon(int pointerType, String imagePath, float hotSpotX, float hotSpotY) {
+ if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.N) {
+ try {
+ Bitmap bitmap = null;
+ if (!TextUtils.isEmpty(imagePath)) {
+ if (godot.directoryAccessHandler.filesystemFileExists(imagePath)) {
+ // Try to load the bitmap from the file system
+ bitmap = BitmapFactory.decodeFile(imagePath);
+ } else if (godot.directoryAccessHandler.assetsFileExists(imagePath)) {
+ // Try to load the bitmap from the assets directory
+ AssetManager am = getContext().getAssets();
+ InputStream imageInputStream = am.open(imagePath);
+ bitmap = BitmapFactory.decodeStream(imageInputStream);
+ }
+ }
+
+ PointerIcon customPointerIcon = PointerIcon.create(bitmap, hotSpotX, hotSpotY);
+ customPointerIcons.put(pointerType, customPointerIcon);
+ } catch (Exception e) {
+ // Reset the custom pointer icon
+ customPointerIcons.delete(pointerType);
+ }
+ }
+ }
+
/**
* called from JNI to change pointer icon
*/
@Keep
+ @Override
public void setPointerIcon(int pointerType) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
- pointerIcon = PointerIcon.getSystemIcon(getContext(), pointerType);
+ PointerIcon pointerIcon = customPointerIcons.get(pointerType);
+ if (pointerIcon == null) {
+ pointerIcon = PointerIcon.getSystemIcon(getContext(), pointerType);
+ }
+ setPointerIcon(pointerIcon);
}
}
@Override
public PointerIcon onResolvePointerIcon(MotionEvent me, int pointerIndex) {
- return pointerIcon;
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
+ return getPointerIcon();
+ }
+ return super.onResolvePointerIcon(me, pointerIndex);
}
@Override
diff --git a/platform/android/java/lib/src/org/godotengine/godot/gl/GodotRenderer.java b/platform/android/java/lib/src/org/godotengine/godot/gl/GodotRenderer.java
index 5c4fd00f6d..9d44d8826c 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/gl/GodotRenderer.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/gl/GodotRenderer.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* GodotRenderer.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* GodotRenderer.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.gl;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
index 7925b54fc4..a7064dfc1d 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* GodotEditText.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* GodotEditText.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.input;
@@ -127,7 +127,9 @@ public class GodotEditText extends EditText {
edit.setText("");
edit.append(text);
if (msg.arg2 != -1) {
- edit.setSelection(msg.arg1, msg.arg2);
+ int selectionStart = Math.min(msg.arg1, edit.length());
+ int selectionEnd = Math.min(msg.arg2, edit.length());
+ edit.setSelection(selectionStart, selectionEnd);
edit.mInputWrapper.setSelection(true);
} else {
edit.mInputWrapper.setSelection(false);
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java
deleted file mode 100644
index 778efa914a..0000000000
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java
+++ /dev/null
@@ -1,87 +0,0 @@
-/*************************************************************************/
-/* GodotGestureHandler.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-package org.godotengine.godot.input;
-
-import org.godotengine.godot.GodotLib;
-import org.godotengine.godot.GodotRenderView;
-
-import android.view.GestureDetector;
-import android.view.MotionEvent;
-
-/**
- * Handles gesture input related events for the {@link GodotRenderView} view.
- * https://developer.android.com/reference/android/view/GestureDetector.SimpleOnGestureListener
- */
-public class GodotGestureHandler extends GestureDetector.SimpleOnGestureListener {
- private final GodotRenderView mRenderView;
-
- public GodotGestureHandler(GodotRenderView godotView) {
- mRenderView = godotView;
- }
-
- private void queueEvent(Runnable task) {
- mRenderView.queueOnRenderThread(task);
- }
-
- @Override
- public boolean onDown(MotionEvent event) {
- super.onDown(event);
- //Log.i("GodotGesture", "onDown");
- return true;
- }
-
- @Override
- public boolean onSingleTapConfirmed(MotionEvent event) {
- super.onSingleTapConfirmed(event);
- return true;
- }
-
- @Override
- public void onLongPress(MotionEvent event) {
- //Log.i("GodotGesture", "onLongPress");
- }
-
- @Override
- public boolean onDoubleTap(MotionEvent event) {
- //Log.i("GodotGesture", "onDoubleTap");
- final int x = Math.round(event.getX());
- final int y = Math.round(event.getY());
- final int buttonMask = event.getButtonState();
- GodotLib.doubleTap(buttonMask, x, y);
- return true;
- }
-
- @Override
- public boolean onFling(MotionEvent event1, MotionEvent event2, float velocityX, float velocityY) {
- //Log.i("GodotGesture", "onFling");
- return true;
- }
-}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt
new file mode 100644
index 0000000000..1be009b6dc
--- /dev/null
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt
@@ -0,0 +1,265 @@
+/**************************************************************************/
+/* GodotGestureHandler.kt */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+package org.godotengine.godot.input
+
+import android.os.Build
+import android.view.GestureDetector.SimpleOnGestureListener
+import android.view.InputDevice
+import android.view.MotionEvent
+import android.view.ScaleGestureDetector
+import android.view.ScaleGestureDetector.OnScaleGestureListener
+import org.godotengine.godot.GodotLib
+
+/**
+ * Handles regular and scale gesture input related events for the [GodotView] view.
+ *
+ * @See https://developer.android.com/reference/android/view/GestureDetector.SimpleOnGestureListener
+ * @See https://developer.android.com/reference/android/view/ScaleGestureDetector.OnScaleGestureListener
+ */
+internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureListener {
+
+ companion object {
+ private val TAG = GodotGestureHandler::class.java.simpleName
+ }
+
+ /**
+ * Enable pan and scale gestures
+ */
+ var panningAndScalingEnabled = false
+
+ private var nextDownIsDoubleTap = false
+ private var dragInProgress = false
+ private var scaleInProgress = false
+ private var contextClickInProgress = false
+ private var pointerCaptureInProgress = false
+
+ override fun onDown(event: MotionEvent): Boolean {
+ GodotInputHandler.handleMotionEvent(event.source, MotionEvent.ACTION_DOWN, event.buttonState, event.x, event.y, nextDownIsDoubleTap)
+ nextDownIsDoubleTap = false
+ return true
+ }
+
+ override fun onSingleTapUp(event: MotionEvent): Boolean {
+ GodotInputHandler.handleMotionEvent(event)
+ return true
+ }
+
+ override fun onLongPress(event: MotionEvent) {
+ contextClickRouter(event)
+ }
+
+ private fun contextClickRouter(event: MotionEvent) {
+ if (scaleInProgress || nextDownIsDoubleTap) {
+ return
+ }
+
+ // Cancel the previous down event
+ GodotInputHandler.handleMotionEvent(
+ event.source,
+ MotionEvent.ACTION_CANCEL,
+ event.buttonState,
+ event.x,
+ event.y
+ )
+
+ // Turn a context click into a single tap right mouse button click.
+ GodotInputHandler.handleMouseEvent(
+ MotionEvent.ACTION_DOWN,
+ MotionEvent.BUTTON_SECONDARY,
+ event.x,
+ event.y
+ )
+ contextClickInProgress = true
+ }
+
+ fun onPointerCaptureChange(hasCapture: Boolean) {
+ if (pointerCaptureInProgress == hasCapture) {
+ return
+ }
+
+ if (!hasCapture) {
+ // Dispatch a mouse relative ACTION_UP event to signal the end of the capture
+ GodotInputHandler.handleMouseEvent(
+ MotionEvent.ACTION_UP,
+ 0,
+ 0f,
+ 0f,
+ 0f,
+ 0f,
+ false,
+ true
+ )
+ }
+ pointerCaptureInProgress = hasCapture
+ }
+
+ fun onMotionEvent(event: MotionEvent): Boolean {
+ return when (event.actionMasked) {
+ MotionEvent.ACTION_UP, MotionEvent.ACTION_CANCEL, MotionEvent.ACTION_BUTTON_RELEASE -> {
+ onActionUp(event)
+ }
+ MotionEvent.ACTION_MOVE -> {
+ onActionMove(event)
+ }
+ else -> false
+ }
+ }
+
+ private fun onActionUp(event: MotionEvent): Boolean {
+ if (event.actionMasked == MotionEvent.ACTION_CANCEL && pointerCaptureInProgress) {
+ // Don't dispatch the ACTION_CANCEL while a capture is in progress
+ return true
+ }
+
+ val sourceMouseRelative = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
+ event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE)
+ } else {
+ false
+ }
+
+ if (pointerCaptureInProgress || dragInProgress || contextClickInProgress) {
+ if (contextClickInProgress || GodotInputHandler.isMouseEvent(event)) {
+ // This may be an ACTION_BUTTON_RELEASE event which we don't handle,
+ // so we convert it to an ACTION_UP event.
+ GodotInputHandler.handleMouseEvent(
+ MotionEvent.ACTION_UP,
+ event.buttonState,
+ event.x,
+ event.y,
+ 0f,
+ 0f,
+ false,
+ sourceMouseRelative
+ )
+ } else {
+ GodotInputHandler.handleTouchEvent(event)
+ }
+ pointerCaptureInProgress = false
+ dragInProgress = false
+ contextClickInProgress = false
+ return true
+ }
+
+ return false
+ }
+
+ private fun onActionMove(event: MotionEvent): Boolean {
+ if (contextClickInProgress) {
+ val sourceMouseRelative = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
+ event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE)
+ } else {
+ false
+ }
+ GodotInputHandler.handleMouseEvent(
+ event.actionMasked,
+ MotionEvent.BUTTON_SECONDARY,
+ event.x,
+ event.y,
+ 0f,
+ 0f,
+ false,
+ sourceMouseRelative
+ )
+ return true
+ }
+ return false
+ }
+
+ override fun onDoubleTapEvent(event: MotionEvent): Boolean {
+ if (event.actionMasked == MotionEvent.ACTION_UP) {
+ nextDownIsDoubleTap = false
+ GodotInputHandler.handleMotionEvent(event)
+ }
+ return true
+ }
+
+ override fun onDoubleTap(event: MotionEvent): Boolean {
+ nextDownIsDoubleTap = true
+ return true
+ }
+
+ override fun onScroll(
+ originEvent: MotionEvent,
+ terminusEvent: MotionEvent,
+ distanceX: Float,
+ distanceY: Float
+ ): Boolean {
+ if (scaleInProgress) {
+ if (dragInProgress) {
+ // Cancel the drag
+ GodotInputHandler.handleMotionEvent(
+ originEvent.source,
+ MotionEvent.ACTION_CANCEL,
+ originEvent.buttonState,
+ originEvent.x,
+ originEvent.y
+ )
+ dragInProgress = false
+ }
+ return true
+ }
+
+ dragInProgress = true
+
+ val x = terminusEvent.x
+ val y = terminusEvent.y
+ if (terminusEvent.pointerCount >= 2 && panningAndScalingEnabled && !pointerCaptureInProgress) {
+ GodotLib.pan(x, y, distanceX / 5f, distanceY / 5f)
+ } else {
+ GodotInputHandler.handleMotionEvent(terminusEvent)
+ }
+ return true
+ }
+
+ override fun onScale(detector: ScaleGestureDetector?): Boolean {
+ if (detector == null || !panningAndScalingEnabled || pointerCaptureInProgress) {
+ return false
+ }
+ GodotLib.magnify(
+ detector.focusX,
+ detector.focusY,
+ detector.scaleFactor
+ )
+ return true
+ }
+
+ override fun onScaleBegin(detector: ScaleGestureDetector?): Boolean {
+ if (detector == null || !panningAndScalingEnabled || pointerCaptureInProgress) {
+ return false
+ }
+ scaleInProgress = true
+ return true
+ }
+
+ override fun onScaleEnd(detector: ScaleGestureDetector?) {
+ scaleInProgress = false
+ }
+}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
index da15b2490c..f2bd3e28e6 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* GodotInputHandler.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* GodotInputHandler.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.input;
@@ -41,13 +41,13 @@ import android.os.Build;
import android.util.Log;
import android.util.SparseArray;
import android.util.SparseIntArray;
+import android.view.GestureDetector;
import android.view.InputDevice;
-import android.view.InputDevice.MotionRange;
import android.view.KeyEvent;
import android.view.MotionEvent;
+import android.view.ScaleGestureDetector;
import java.util.Collections;
-import java.util.Comparator;
import java.util.HashSet;
import java.util.Set;
@@ -55,21 +55,49 @@ import java.util.Set;
* Handles input related events for the {@link GodotRenderView} view.
*/
public class GodotInputHandler implements InputManager.InputDeviceListener {
- private final GodotRenderView mRenderView;
- private final InputManager mInputManager;
-
- private final String tag = this.getClass().getSimpleName();
+ private static final String TAG = GodotInputHandler.class.getSimpleName();
private final SparseIntArray mJoystickIds = new SparseIntArray(4);
private final SparseArray<Joystick> mJoysticksDevices = new SparseArray<>(4);
+ private final GodotRenderView mRenderView;
+ private final InputManager mInputManager;
+ private final GestureDetector gestureDetector;
+ private final ScaleGestureDetector scaleGestureDetector;
+ private final GodotGestureHandler godotGestureHandler;
+
public GodotInputHandler(GodotRenderView godotView) {
+ final Context context = godotView.getView().getContext();
mRenderView = godotView;
- mInputManager = (InputManager)mRenderView.getView().getContext().getSystemService(Context.INPUT_SERVICE);
+ mInputManager = (InputManager)context.getSystemService(Context.INPUT_SERVICE);
mInputManager.registerInputDeviceListener(this, null);
+
+ this.godotGestureHandler = new GodotGestureHandler();
+ this.gestureDetector = new GestureDetector(context, godotGestureHandler);
+ this.gestureDetector.setIsLongpressEnabled(false);
+ this.scaleGestureDetector = new ScaleGestureDetector(context, godotGestureHandler);
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
+ this.scaleGestureDetector.setStylusScaleEnabled(true);
+ }
}
- private boolean isKeyEvent_GameDevice(int source) {
+ /**
+ * Enable long press events. This is false by default.
+ */
+ public void enableLongPress(boolean enable) {
+ this.gestureDetector.setIsLongpressEnabled(enable);
+ }
+
+ /**
+ * Enable multi-fingers pan & scale gestures. This is false by default.
+ *
+ * Note: This may interfere with multi-touch handling / support.
+ */
+ public void enablePanningAndScalingGestures(boolean enable) {
+ this.godotGestureHandler.setPanningAndScalingEnabled(enable);
+ }
+
+ private boolean isKeyEventGameDevice(int source) {
// Note that keyboards are often (SOURCE_KEYBOARD | SOURCE_DPAD)
if (source == (InputDevice.SOURCE_KEYBOARD | InputDevice.SOURCE_DPAD))
return false;
@@ -77,6 +105,10 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
return (source & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK || (source & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD || (source & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD;
}
+ public void onPointerCaptureChange(boolean hasCapture) {
+ godotGestureHandler.onPointerCaptureChange(hasCapture);
+ }
+
public boolean onKeyUp(final int keyCode, KeyEvent event) {
if (keyCode == KeyEvent.KEYCODE_BACK) {
return true;
@@ -87,7 +119,7 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
}
int source = event.getSource();
- if (isKeyEvent_GameDevice(source)) {
+ if (isKeyEventGameDevice(source)) {
// Check if the device exists
final int deviceId = event.getDeviceId();
if (mJoystickIds.indexOfKey(deviceId) >= 0) {
@@ -121,11 +153,10 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
}
int source = event.getSource();
- //Log.e(TAG, String.format("Key down! source %d, device %d, joystick %d, %d, %d", event.getDeviceId(), source, (source & InputDevice.SOURCE_JOYSTICK), (source & InputDevice.SOURCE_DPAD), (source & InputDevice.SOURCE_GAMEPAD)));
final int deviceId = event.getDeviceId();
// Check if source is a game device and that the device is a registered gamepad
- if (isKeyEvent_GameDevice(source)) {
+ if (isKeyEventGameDevice(source)) {
if (event.getRepeatCount() > 0) // ignore key echo
return true;
@@ -145,47 +176,41 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
}
public boolean onTouchEvent(final MotionEvent event) {
- // Mouse drag (mouse pressed and move) doesn't fire onGenericMotionEvent so this is needed
- if (event.isFromSource(InputDevice.SOURCE_MOUSE)) {
- if (event.getAction() != MotionEvent.ACTION_MOVE) {
- // we return true because every time a mouse event is fired, the event is already handled
- // in onGenericMotionEvent, so by touch event we can say that the event is also handled
- return true;
- }
- return handleMouseEvent(event);
+ this.scaleGestureDetector.onTouchEvent(event);
+ if (this.gestureDetector.onTouchEvent(event)) {
+ // The gesture detector has handled the event.
+ return true;
}
- final int evcount = event.getPointerCount();
- if (evcount == 0)
+ if (godotGestureHandler.onMotionEvent(event)) {
+ // The gesture handler has handled the event.
return true;
+ }
- if (mRenderView != null) {
- final float[] arr = new float[event.getPointerCount() * 3]; // pointerId1, x1, y1, pointerId2, etc...
+ // Drag events are handled by the [GodotGestureHandler]
+ if (event.getActionMasked() == MotionEvent.ACTION_MOVE) {
+ return true;
+ }
- for (int i = 0; i < event.getPointerCount(); i++) {
- arr[i * 3 + 0] = event.getPointerId(i);
- arr[i * 3 + 1] = event.getX(i);
- arr[i * 3 + 2] = event.getY(i);
- }
- final int action = event.getActionMasked();
- final int pointer_idx = event.getPointerId(event.getActionIndex());
-
- switch (action) {
- case MotionEvent.ACTION_DOWN:
- case MotionEvent.ACTION_CANCEL:
- case MotionEvent.ACTION_UP:
- case MotionEvent.ACTION_MOVE:
- case MotionEvent.ACTION_POINTER_UP:
- case MotionEvent.ACTION_POINTER_DOWN: {
- GodotLib.touch(event.getSource(), action, pointer_idx, evcount, arr);
- } break;
- }
+ if (isMouseEvent(event)) {
+ return handleMouseEvent(event);
}
- return true;
+
+ return handleTouchEvent(event);
}
public boolean onGenericMotionEvent(MotionEvent event) {
- if (event.isFromSource(InputDevice.SOURCE_JOYSTICK) && event.getAction() == MotionEvent.ACTION_MOVE) {
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M && gestureDetector.onGenericMotionEvent(event)) {
+ // The gesture detector has handled the event.
+ return true;
+ }
+
+ if (godotGestureHandler.onMotionEvent(event)) {
+ // The gesture handler has handled the event.
+ return true;
+ }
+
+ if (event.isFromSource(InputDevice.SOURCE_JOYSTICK) && event.getActionMasked() == MotionEvent.ACTION_MOVE) {
// Check if the device exists
final int deviceId = event.getDeviceId();
if (mJoystickIds.indexOfKey(deviceId) >= 0) {
@@ -198,15 +223,14 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
for (int i = 0; i < joystick.axes.size(); i++) {
final int axis = joystick.axes.get(i);
final float value = event.getAxisValue(axis);
- /**
- * As all axes are polled for each event, only fire an axis event if the value has actually changed.
- * Prevents flooding Godot with repeated events.
+ /*
+ As all axes are polled for each event, only fire an axis event if the value has actually changed.
+ Prevents flooding Godot with repeated events.
*/
if (joystick.axesValues.indexOfKey(axis) < 0 || (float)joystick.axesValues.get(axis) != value) {
// save value to prevent repeats
joystick.axesValues.put(axis, value);
- final int godotAxisIdx = i;
- GodotLib.joyaxis(godotJoyId, godotAxisIdx, value);
+ GodotLib.joyaxis(godotJoyId, i, value);
}
}
@@ -221,17 +245,8 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
}
return true;
}
- } else if (event.isFromSource(InputDevice.SOURCE_STYLUS)) {
- final float x = event.getX();
- final float y = event.getY();
- final int type = event.getAction();
- GodotLib.hover(type, x, y);
- return true;
-
- } else if (event.isFromSource(InputDevice.SOURCE_MOUSE) || event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE)) {
- if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
- return handleMouseEvent(event);
- }
+ } else {
+ return handleMouseEvent(event);
}
return false;
@@ -243,7 +258,7 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
for (int deviceId : deviceIds) {
InputDevice device = mInputManager.getInputDevice(deviceId);
if (DEBUG) {
- Log.v("GodotInputHandler", String.format("init() deviceId:%d, Name:%s\n", deviceId, device.getName()));
+ Log.v(TAG, String.format("init() deviceId:%d, Name:%s\n", deviceId, device.getName()));
}
onInputDeviceAdded(deviceId);
}
@@ -288,13 +303,12 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
joystick.name = device.getName();
//Helps with creating new joypad mappings.
- Log.i(tag, "=== New Input Device: " + joystick.name);
+ Log.i(TAG, "=== New Input Device: " + joystick.name);
Set<Integer> already = new HashSet<>();
for (InputDevice.MotionRange range : device.getMotionRanges()) {
boolean isJoystick = range.isFromSource(InputDevice.SOURCE_JOYSTICK);
boolean isGamepad = range.isFromSource(InputDevice.SOURCE_GAMEPAD);
- //Log.i(tag, "axis: "+range.getAxis()+ ", isJoystick: "+isJoystick+", isGamepad: "+isGamepad);
if (!isJoystick && !isGamepad) {
continue;
}
@@ -306,14 +320,14 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
already.add(axis);
joystick.axes.add(axis);
} else {
- Log.w(tag, " - DUPLICATE AXIS VALUE IN LIST: " + axis);
+ Log.w(TAG, " - DUPLICATE AXIS VALUE IN LIST: " + axis);
}
}
}
Collections.sort(joystick.axes);
for (int idx = 0; idx < joystick.axes.size(); idx++) {
//Helps with creating new joypad mappings.
- Log.i(tag, " - Mapping Android axis " + joystick.axes.get(idx) + " to Godot axis " + idx);
+ Log.i(TAG, " - Mapping Android axis " + joystick.axes.get(idx) + " to Godot axis " + idx);
}
mJoysticksDevices.put(deviceId, joystick);
@@ -338,13 +352,6 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
onInputDeviceAdded(deviceId);
}
- private static class RangeComparator implements Comparator<MotionRange> {
- @Override
- public int compare(MotionRange arg0, MotionRange arg1) {
- return arg0.getAxis() - arg1.getAxis();
- }
- }
-
public static int getGodotButton(int keyCode) {
int button;
switch (keyCode) {
@@ -410,39 +417,116 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
return button;
}
- private boolean handleMouseEvent(final MotionEvent event) {
- switch (event.getActionMasked()) {
+ static boolean isMouseEvent(MotionEvent event) {
+ return isMouseEvent(event.getSource());
+ }
+
+ private static boolean isMouseEvent(int eventSource) {
+ boolean mouseSource = ((eventSource & InputDevice.SOURCE_MOUSE) == InputDevice.SOURCE_MOUSE) || ((eventSource & (InputDevice.SOURCE_TOUCHSCREEN | InputDevice.SOURCE_STYLUS)) == InputDevice.SOURCE_STYLUS);
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
+ mouseSource = mouseSource || ((eventSource & InputDevice.SOURCE_MOUSE_RELATIVE) == InputDevice.SOURCE_MOUSE_RELATIVE);
+ }
+ return mouseSource;
+ }
+
+ static boolean handleMotionEvent(final MotionEvent event) {
+ if (isMouseEvent(event)) {
+ return handleMouseEvent(event);
+ }
+
+ return handleTouchEvent(event);
+ }
+
+ static boolean handleMotionEvent(int eventSource, int eventAction, int buttonsMask, float x, float y) {
+ return handleMotionEvent(eventSource, eventAction, buttonsMask, x, y, false);
+ }
+
+ static boolean handleMotionEvent(int eventSource, int eventAction, int buttonsMask, float x, float y, boolean doubleTap) {
+ return handleMotionEvent(eventSource, eventAction, buttonsMask, x, y, 0, 0, doubleTap);
+ }
+
+ static boolean handleMotionEvent(int eventSource, int eventAction, int buttonsMask, float x, float y, float deltaX, float deltaY, boolean doubleTap) {
+ if (isMouseEvent(eventSource)) {
+ return handleMouseEvent(eventAction, buttonsMask, x, y, deltaX, deltaY, doubleTap, false);
+ }
+
+ return handleTouchEvent(eventAction, x, y, doubleTap);
+ }
+
+ static boolean handleMouseEvent(final MotionEvent event) {
+ final int eventAction = event.getActionMasked();
+ final float x = event.getX();
+ final float y = event.getY();
+ final int buttonsMask = event.getButtonState();
+
+ final float verticalFactor = event.getAxisValue(MotionEvent.AXIS_VSCROLL);
+ final float horizontalFactor = event.getAxisValue(MotionEvent.AXIS_HSCROLL);
+ boolean sourceMouseRelative = false;
+ if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.O) {
+ sourceMouseRelative = event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE);
+ }
+ return handleMouseEvent(eventAction, buttonsMask, x, y, horizontalFactor, verticalFactor, false, sourceMouseRelative);
+ }
+
+ static boolean handleMouseEvent(int eventAction, int buttonsMask, float x, float y) {
+ return handleMouseEvent(eventAction, buttonsMask, x, y, 0, 0, false, false);
+ }
+
+ static boolean handleMouseEvent(int eventAction, int buttonsMask, float x, float y, float deltaX, float deltaY, boolean doubleClick, boolean sourceMouseRelative) {
+ // We don't handle ACTION_BUTTON_PRESS and ACTION_BUTTON_RELEASE events as they typically
+ // follow ACTION_DOWN and ACTION_UP events. As such, handling them would result in duplicate
+ // stream of events to the engine.
+ switch (eventAction) {
+ case MotionEvent.ACTION_CANCEL:
+ case MotionEvent.ACTION_UP:
+ // Zero-up the button state
+ buttonsMask = 0;
+ // FALL THROUGH
+ case MotionEvent.ACTION_DOWN:
case MotionEvent.ACTION_HOVER_ENTER:
+ case MotionEvent.ACTION_HOVER_EXIT:
case MotionEvent.ACTION_HOVER_MOVE:
- case MotionEvent.ACTION_HOVER_EXIT: {
- final float x = event.getX();
- final float y = event.getY();
- final int type = event.getAction();
- GodotLib.hover(type, x, y);
- return true;
- }
- case MotionEvent.ACTION_BUTTON_PRESS:
- case MotionEvent.ACTION_BUTTON_RELEASE:
- case MotionEvent.ACTION_MOVE: {
- final float x = event.getX();
- final float y = event.getY();
- final int buttonsMask = event.getButtonState();
- final int action = event.getAction();
- GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask);
- return true;
- }
+ case MotionEvent.ACTION_MOVE:
case MotionEvent.ACTION_SCROLL: {
- final float x = event.getX();
- final float y = event.getY();
- final int buttonsMask = event.getButtonState();
- final int action = event.getAction();
- final float verticalFactor = event.getAxisValue(MotionEvent.AXIS_VSCROLL);
- final float horizontalFactor = event.getAxisValue(MotionEvent.AXIS_HSCROLL);
- GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask, verticalFactor, horizontalFactor);
+ GodotLib.dispatchMouseEvent(eventAction, buttonsMask, x, y, deltaX, deltaY, doubleClick, sourceMouseRelative);
+ return true;
}
+ }
+ return false;
+ }
+
+ static boolean handleTouchEvent(final MotionEvent event) {
+ final int pointerCount = event.getPointerCount();
+ if (pointerCount == 0) {
+ return true;
+ }
+
+ final float[] positions = new float[pointerCount * 3]; // pointerId1, x1, y1, pointerId2, etc...
+
+ for (int i = 0; i < pointerCount; i++) {
+ positions[i * 3 + 0] = event.getPointerId(i);
+ positions[i * 3 + 1] = event.getX(i);
+ positions[i * 3 + 2] = event.getY(i);
+ }
+ final int action = event.getActionMasked();
+ final int actionPointerId = event.getPointerId(event.getActionIndex());
+
+ return handleTouchEvent(action, actionPointerId, pointerCount, positions, false);
+ }
+
+ static boolean handleTouchEvent(int eventAction, float x, float y, boolean doubleTap) {
+ return handleTouchEvent(eventAction, 0, 1, new float[] { 0, x, y }, doubleTap);
+ }
+
+ static boolean handleTouchEvent(int eventAction, int actionPointerId, int pointerCount, float[] positions, boolean doubleTap) {
+ switch (eventAction) {
case MotionEvent.ACTION_DOWN:
- case MotionEvent.ACTION_UP: {
- // we can safely ignore these cases because they are always come beside ACTION_BUTTON_PRESS and ACTION_BUTTON_RELEASE
+ case MotionEvent.ACTION_CANCEL:
+ case MotionEvent.ACTION_UP:
+ case MotionEvent.ACTION_MOVE:
+ case MotionEvent.ACTION_POINTER_UP:
+ case MotionEvent.ACTION_POINTER_DOWN: {
+ GodotLib.dispatchTouchEvent(eventAction, actionPointerId, pointerCount, positions, doubleTap);
return true;
}
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java
index c959b5f28c..fdfe20f32b 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* GodotTextInputWrapper.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* GodotTextInputWrapper.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.input;
@@ -122,7 +122,7 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene
@Override
public boolean onEditorAction(final TextView pTextView, final int pActionID, final KeyEvent pKeyEvent) {
- if (mEdit == pTextView && isFullScreenEdit()) {
+ if (mEdit == pTextView && isFullScreenEdit() && pKeyEvent != null) {
final String characters = pKeyEvent.getCharacters();
for (int i = 0; i < characters.length(); i++) {
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java b/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java
index bace516b33..9e13a1aca6 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* Joystick.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* Joystick.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.input;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/StorageScope.kt b/platform/android/java/lib/src/org/godotengine/godot/io/StorageScope.kt
index c9282dd247..833ab40af0 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/io/StorageScope.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/io/StorageScope.kt
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* StorageScope.kt */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* StorageScope.kt */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.io
@@ -90,6 +90,11 @@ internal enum class StorageScope {
return APP
}
+ var rootDir: String? = System.getenv("ANDROID_ROOT")
+ if (rootDir != null && canonicalPathFile.startsWith(rootDir)) {
+ return APP
+ }
+
if (sharedDir != null && canonicalPathFile.startsWith(sharedDir)) {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.R) {
// Before R, apps had access to shared storage so long as they have the right
diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/directory/AssetsDirectoryAccess.kt b/platform/android/java/lib/src/org/godotengine/godot/io/directory/AssetsDirectoryAccess.kt
index 098b10ae36..9649b0aecc 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/io/directory/AssetsDirectoryAccess.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/io/directory/AssetsDirectoryAccess.kt
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* AssetsDirectoryAccess.kt */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* AssetsDirectoryAccess.kt */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.io.directory
diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/directory/DirectoryAccessHandler.kt b/platform/android/java/lib/src/org/godotengine/godot/io/directory/DirectoryAccessHandler.kt
index fedcf4843f..dd6d5180c5 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/io/directory/DirectoryAccessHandler.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/io/directory/DirectoryAccessHandler.kt
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* DirectoryAccessHandler.kt */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* DirectoryAccessHandler.kt */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.io.directory
@@ -79,6 +79,9 @@ class DirectoryAccessHandler(context: Context) {
private val assetsDirAccess = AssetsDirectoryAccess(context)
private val fileSystemDirAccess = FilesystemDirectoryAccess(context)
+ fun assetsFileExists(assetsPath: String) = assetsDirAccess.fileExists(assetsPath)
+ fun filesystemFileExists(path: String) = fileSystemDirAccess.fileExists(path)
+
private fun hasDirId(accessType: AccessType, dirId: Int): Boolean {
return when (accessType) {
ACCESS_RESOURCES -> assetsDirAccess.hasDirId(dirId)
diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/directory/FilesystemDirectoryAccess.kt b/platform/android/java/lib/src/org/godotengine/godot/io/directory/FilesystemDirectoryAccess.kt
index 54fc56fa3e..c8b4f79f30 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/io/directory/FilesystemDirectoryAccess.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/io/directory/FilesystemDirectoryAccess.kt
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* FileSystemDirectoryAccess.kt */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* FilesystemDirectoryAccess.kt */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.io.directory
diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/file/DataAccess.kt b/platform/android/java/lib/src/org/godotengine/godot/io/file/DataAccess.kt
index f23537a29e..0f447f0b05 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/io/file/DataAccess.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/io/file/DataAccess.kt
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* DataAccess.kt */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* DataAccess.kt */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.io.file
diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/file/FileAccessFlags.kt b/platform/android/java/lib/src/org/godotengine/godot/io/file/FileAccessFlags.kt
index c6b242a4b6..38974af753 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/io/file/FileAccessFlags.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/io/file/FileAccessFlags.kt
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* FileAccessFlags.kt */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* FileAccessFlags.kt */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.io.file
diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/file/FileAccessHandler.kt b/platform/android/java/lib/src/org/godotengine/godot/io/file/FileAccessHandler.kt
index 83da3a24b3..357008ca66 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/io/file/FileAccessHandler.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/io/file/FileAccessHandler.kt
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* FileAccessHandler.kt */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* FileAccessHandler.kt */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.io.file
diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/file/FileData.kt b/platform/android/java/lib/src/org/godotengine/godot/io/file/FileData.kt
index 5af694ad99..f2c0577c21 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/io/file/FileData.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/io/file/FileData.kt
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* FileData.kt */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* FileData.kt */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.io.file
diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/file/MediaStoreData.kt b/platform/android/java/lib/src/org/godotengine/godot/io/file/MediaStoreData.kt
index 81a7dd1705..5410eed727 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/io/file/MediaStoreData.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/io/file/MediaStoreData.kt
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* MediaStoreData.kt */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* MediaStoreData.kt */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.io.file
diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java
index bb5042fa09..48aa231c7a 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* GodotPlugin.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* GodotPlugin.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.plugin;
@@ -71,11 +71,11 @@ import javax.microedition.khronos.opengles.GL10;
* - 'plugin.init.ClassFullName' is the full name (package + class name) of the plugin class
* extending {@link GodotPlugin}.
*
- * A plugin can also define and provide c/c++ gdnative libraries and nativescripts for the target
+ * A plugin can also define and provide c/c++ gdextension libraries and nativescripts for the target
* app/game to leverage.
- * The shared library for the gdnative library will be automatically bundled by the aar build
+ * The shared library for the gdextension library will be automatically bundled by the aar build
* system.
- * Godot '*.gdnlib' and '*.gdns' resource files must however be manually defined in the project
+ * Godot '*.gdextension' resource files must however be manually defined in the project
* 'assets' directory. The recommended path for these resources in the 'assets' directory should be:
* 'godot/plugin/v1/[PluginName]/'
*/
@@ -112,7 +112,7 @@ public abstract class GodotPlugin {
public final void onRegisterPluginWithGodotNative() {
registeredSignals.putAll(
registerPluginWithGodotNative(this, getPluginName(), getPluginMethods(), getPluginSignals(),
- getPluginGDNativeLibrariesPaths()));
+ getPluginGDExtensionLibrariesPaths()));
}
/**
@@ -124,7 +124,7 @@ public abstract class GodotPlugin {
GodotPluginInfoProvider pluginInfoProvider) {
registerPluginWithGodotNative(pluginObject, pluginInfoProvider.getPluginName(),
Collections.emptyList(), pluginInfoProvider.getPluginSignals(),
- pluginInfoProvider.getPluginGDNativeLibrariesPaths());
+ pluginInfoProvider.getPluginGDExtensionLibrariesPaths());
// Notify that registration is complete.
pluginInfoProvider.onPluginRegistered();
@@ -132,7 +132,7 @@ public abstract class GodotPlugin {
private static Map<String, SignalInfo> registerPluginWithGodotNative(Object pluginObject,
String pluginName, List<String> pluginMethods, Set<SignalInfo> pluginSignals,
- Set<String> pluginGDNativeLibrariesPaths) {
+ Set<String> pluginGDExtensionLibrariesPaths) {
nativeRegisterSingleton(pluginName, pluginObject);
Set<Method> filteredMethods = new HashSet<>();
@@ -176,9 +176,9 @@ public abstract class GodotPlugin {
registeredSignals.put(signalName, signalInfo);
}
- // Get the list of gdnative libraries to register.
- if (!pluginGDNativeLibrariesPaths.isEmpty()) {
- nativeRegisterGDNativeLibraries(pluginGDNativeLibrariesPaths.toArray(new String[0]));
+ // Get the list of gdextension libraries to register.
+ if (!pluginGDExtensionLibrariesPaths.isEmpty()) {
+ nativeRegisterGDExtensionLibraries(pluginGDExtensionLibrariesPaths.toArray(new String[0]));
}
return registeredSignals;
@@ -304,12 +304,12 @@ public abstract class GodotPlugin {
}
/**
- * Returns the paths for the plugin's gdnative libraries.
+ * Returns the paths for the plugin's gdextension libraries.
*
- * The paths must be relative to the 'assets' directory and point to a '*.gdnlib' file.
+ * The paths must be relative to the 'assets' directory and point to a '*.gdextension' file.
*/
@NonNull
- protected Set<String> getPluginGDNativeLibrariesPaths() {
+ protected Set<String> getPluginGDExtensionLibrariesPaths() {
return Collections.emptySet();
}
@@ -420,10 +420,10 @@ public abstract class GodotPlugin {
private static native void nativeRegisterMethod(String p_sname, String p_name, String p_ret, String[] p_params);
/**
- * Used to register gdnative libraries bundled by the plugin.
- * @param gdnlibPaths Paths to the libraries relative to the 'assets' directory.
+ * Used to register gdextension libraries bundled by the plugin.
+ * @param gdextensionPaths Paths to the libraries relative to the 'assets' directory.
*/
- private static native void nativeRegisterGDNativeLibraries(String[] gdnlibPaths);
+ private static native void nativeRegisterGDExtensionLibraries(String[] gdextensionPaths);
/**
* Used to complete registration of the {@link GodotPlugin} instance's methods.
diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java
index cfb84c3931..63999a8321 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* GodotPluginInfoProvider.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* GodotPluginInfoProvider.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.plugin;
@@ -54,12 +54,12 @@ public interface GodotPluginInfoProvider {
}
/**
- * Returns the paths for the plugin's gdnative libraries (if any).
+ * Returns the paths for the plugin's gdextension libraries (if any).
*
- * The paths must be relative to the 'assets' directory and point to a '*.gdnlib' file.
+ * The paths must be relative to the 'assets' directory and point to a '*.gdextension' file.
*/
@NonNull
- default Set<String> getPluginGDNativeLibrariesPaths() {
+ default Set<String> getPluginGDExtensionLibrariesPaths() {
return Collections.emptySet();
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java
index 502ea0507d..c2428de2e1 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* GodotPluginRegistry.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* GodotPluginRegistry.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.plugin;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java
index 8c7faaa75e..4a166112ab 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* SignalInfo.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* SignalInfo.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.plugin;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/UsedByGodot.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/UsedByGodot.java
index dc912af63c..8beb28ab9a 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/plugin/UsedByGodot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/UsedByGodot.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* UsedByGodot.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* UsedByGodot.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.plugin;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/tts/GodotTTS.java b/platform/android/java/lib/src/org/godotengine/godot/tts/GodotTTS.java
index 2239ddac8e..ebab8398de 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/tts/GodotTTS.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/tts/GodotTTS.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* GodotTTS.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* GodotTTS.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.tts;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/tts/GodotUtterance.java b/platform/android/java/lib/src/org/godotengine/godot/tts/GodotUtterance.java
index bde37e7315..8128716f8c 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/tts/GodotUtterance.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/tts/GodotUtterance.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* GodotUtterance.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* GodotUtterance.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.tts;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java b/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java
index 47df23fe1a..315ca2b25d 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* Crypt.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* Crypt.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.utils;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java b/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java
index 4525c5c212..7db02968bb 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* GLUtils.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* GLUtils.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.utils;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java
index a17092d3bd..401c105cd7 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* GodotNetUtils.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* GodotNetUtils.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.utils;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java
index 57db0709f0..e34c94975b 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* PermissionsUtil.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* PermissionsUtil.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.utils;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt
index 07e22bbcd2..6f09f51d4c 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* VkRenderer.kt */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* VkRenderer.kt */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
@file:JvmName("VkRenderer")
package org.godotengine.godot.vulkan
diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt
index 1581665195..3828004198 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* VkSurfaceView.kt */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* VkSurfaceView.kt */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
@file:JvmName("VkSurfaceView")
package org.godotengine.godot.vulkan
diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt
index 5ab437f364..4aba0c370d 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* VkThread.kt */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* VkThread.kt */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
@file:JvmName("VkThread")
package org.godotengine.godot.vulkan
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java
index 2cc049de15..2c2c9f39d6 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* XRMode.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* XRMode.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.xr;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java
index e35d4f5828..942e57308c 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* OvrConfigChooser.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* OvrConfigChooser.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.xr.ovr;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java
index deb9c4bb1d..1f1034dacf 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* OvrContextFactory.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* OvrContextFactory.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.xr.ovr;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java
index f087b7dc74..60774eb241 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* OvrWindowSurfaceFactory.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* OvrWindowSurfaceFactory.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.xr.ovr;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java
index 445238b1c2..147b4ea676 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* RegularConfigChooser.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* RegularConfigChooser.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.xr.regular;
@@ -45,20 +45,18 @@ public class RegularConfigChooser implements GLSurfaceView.EGLConfigChooser {
private int[] mValue = new int[1];
- // FIXME: Add support for Vulkan.
-
- /* This EGL config specification is used to specify 2.0 rendering.
+ /* This EGL config specification is used to specify 3.0 rendering.
* We use a minimum size of 4 bits for red/green/blue, but will
* perform actual matching in chooseConfig() below.
*/
private static int EGL_OPENGL_ES2_BIT = 4;
- private static int[] s_configAttribs2 = {
+ private static int[] s_configAttribs = {
EGL10.EGL_RED_SIZE, 4,
EGL10.EGL_GREEN_SIZE, 4,
EGL10.EGL_BLUE_SIZE, 4,
- // EGL10.EGL_DEPTH_SIZE, 16,
+ // EGL10.EGL_DEPTH_SIZE, 16,
// EGL10.EGL_STENCIL_SIZE, EGL10.EGL_DONT_CARE,
- EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
+ EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, //apparently there is no EGL_OPENGL_ES3_BIT
EGL10.EGL_NONE
};
@@ -75,7 +73,7 @@ public class RegularConfigChooser implements GLSurfaceView.EGLConfigChooser {
/* Get the number of minimally matching EGL configurations
*/
int[] num_config = new int[1];
- egl.eglChooseConfig(display, s_configAttribs2, null, 0, num_config);
+ egl.eglChooseConfig(display, s_configAttribs, null, 0, num_config);
int numConfigs = num_config[0];
@@ -86,7 +84,7 @@ public class RegularConfigChooser implements GLSurfaceView.EGLConfigChooser {
/* Allocate then read the array of minimally matching EGL configs
*/
EGLConfig[] configs = new EGLConfig[numConfigs];
- egl.eglChooseConfig(display, s_configAttribs2, configs, numConfigs, num_config);
+ egl.eglChooseConfig(display, s_configAttribs, configs, numConfigs, num_config);
if (GLUtils.DEBUG) {
GLUtils.printConfigs(egl, display, configs);
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java
index 5d62723170..1a126ff765 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* RegularContextFactory.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* RegularContextFactory.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.xr.regular;
@@ -52,17 +52,16 @@ public class RegularContextFactory implements GLSurfaceView.EGLContextFactory {
private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) {
- // FIXME: Add support for Vulkan.
- Log.w(TAG, "creating OpenGL ES 2.0 context :");
+ Log.w(TAG, "creating OpenGL ES 3.0 context :");
GLUtils.checkEglError(TAG, "Before eglCreateContext", egl);
EGLContext context;
if (GLUtils.use_debug_opengl) {
- int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, _EGL_CONTEXT_FLAGS_KHR, _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE };
- context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list2);
+ int[] attrib_list = { EGL_CONTEXT_CLIENT_VERSION, 3, _EGL_CONTEXT_FLAGS_KHR, _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE };
+ context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list);
} else {
- int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
- context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list2);
+ int[] attrib_list = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE };
+ context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list);
}
GLUtils.checkEglError(TAG, "After eglCreateContext", egl);
return context;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java
index 68329c5c49..ed5e5ec561 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* RegularFallbackConfigChooser.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* RegularFallbackConfigChooser.java */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
package org.godotengine.godot.xr.regular;
diff --git a/platform/android/java/nativeSrcsConfigs/CMakeLists.txt b/platform/android/java/nativeSrcsConfigs/CMakeLists.txt
index 711f7cd502..e1534c7685 100644
--- a/platform/android/java/nativeSrcsConfigs/CMakeLists.txt
+++ b/platform/android/java/nativeSrcsConfigs/CMakeLists.txt
@@ -17,4 +17,4 @@ target_include_directories(${PROJECT_NAME}
SYSTEM PUBLIC
${GODOT_ROOT_DIR})
-add_definitions(-DUNIX_ENABLED -DVULKAN_ENABLED -DANDROID_ENABLED)
+add_definitions(-DUNIX_ENABLED -DVULKAN_ENABLED -DANDROID_ENABLED -DGLES3_ENABLED -DTOOLS_ENABLED)
diff --git a/platform/android/java_class_wrapper.cpp b/platform/android/java_class_wrapper.cpp
index 349ae704f9..edc934e927 100644
--- a/platform/android/java_class_wrapper.cpp
+++ b/platform/android/java_class_wrapper.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* java_class_wrapper.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* java_class_wrapper.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "api/java_class_wrapper.h"
diff --git a/platform/android/java_godot_io_wrapper.cpp b/platform/android/java_godot_io_wrapper.cpp
index 5877c15114..10716a5c79 100644
--- a/platform/android/java_godot_io_wrapper.cpp
+++ b/platform/android/java_godot_io_wrapper.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* java_godot_io_wrapper.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* java_godot_io_wrapper.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "java_godot_io_wrapper.h"
@@ -165,8 +165,8 @@ float GodotIOJavaWrapper::get_screen_refresh_rate(float fallback) {
return fallback;
}
-Array GodotIOJavaWrapper::get_display_cutouts() {
- Array result;
+TypedArray<Rect2> GodotIOJavaWrapper::get_display_cutouts() {
+ TypedArray<Rect2> result;
ERR_FAIL_NULL_V(_get_display_cutouts, result);
JNIEnv *env = get_jni_env();
ERR_FAIL_NULL_V(env, result);
diff --git a/platform/android/java_godot_io_wrapper.h b/platform/android/java_godot_io_wrapper.h
index dc68f4d90d..99e29bb53d 100644
--- a/platform/android/java_godot_io_wrapper.h
+++ b/platform/android/java_godot_io_wrapper.h
@@ -1,35 +1,32 @@
-/*************************************************************************/
-/* java_godot_io_wrapper.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-// note, swapped java and godot around in the file name so all the java
-// wrappers are together
+/**************************************************************************/
+/* java_godot_io_wrapper.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef JAVA_GODOT_IO_WRAPPER_H
#define JAVA_GODOT_IO_WRAPPER_H
@@ -38,7 +35,7 @@
#include <jni.h>
#include "core/math/rect2i.h"
-#include "core/variant/array.h"
+#include "core/variant/typed_array.h"
#include "string_android.h"
// Class that makes functions in java/src/org/godotengine/godot/GodotIO.java callable from C++
@@ -78,7 +75,7 @@ public:
int get_screen_dpi();
float get_scaled_density();
float get_screen_refresh_rate(float fallback);
- Array get_display_cutouts();
+ TypedArray<Rect2> get_display_cutouts();
Rect2i get_display_safe_area();
String get_unique_id();
bool has_vk();
diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp
index 422c05e5ce..b502e587a7 100644
--- a/platform/android/java_godot_lib_jni.cpp
+++ b/platform/android/java_godot_lib_jni.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* java_godot_lib_jni.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* java_godot_lib_jni.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "java_godot_lib_jni.h"
@@ -71,6 +71,39 @@ static Vector3 gravity;
static Vector3 magnetometer;
static Vector3 gyroscope;
+static void _terminate(JNIEnv *env, bool p_restart = false) {
+ step.set(-1); // Ensure no further steps are attempted and no further events are sent
+
+ // lets cleanup
+ if (java_class_wrapper) {
+ memdelete(java_class_wrapper);
+ }
+ if (input_handler) {
+ delete input_handler;
+ }
+ // Whether restarting is handled by 'Main::cleanup()'
+ bool restart_on_cleanup = false;
+ if (os_android) {
+ restart_on_cleanup = os_android->is_restart_on_exit_set();
+ os_android->main_loop_end();
+ Main::cleanup();
+ delete os_android;
+ }
+ if (godot_io_java) {
+ delete godot_io_java;
+ }
+ if (godot_java) {
+ if (!restart_on_cleanup) {
+ if (p_restart) {
+ godot_java->restart(env);
+ } else {
+ godot_java->force_quit(env);
+ }
+ }
+ delete godot_java;
+ }
+}
+
extern "C" {
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHeight(JNIEnv *env, jclass clazz, jint p_height) {
@@ -79,7 +112,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHei
}
}
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject p_activity, jobject p_godot_instance, jobject p_asset_manager, jobject p_godot_io, jobject p_net_utils, jobject p_directory_access_handler, jobject p_file_access_handler, jboolean p_use_apk_expansion, jobject p_godot_tts) {
+JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject p_activity, jobject p_godot_instance, jobject p_asset_manager, jobject p_godot_io, jobject p_net_utils, jobject p_directory_access_handler, jobject p_file_access_handler, jboolean p_use_apk_expansion, jobject p_godot_tts) {
JavaVM *jvm;
env->GetJavaVM(&jvm);
@@ -100,30 +133,14 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en
os_android = new OS_Android(godot_java, godot_io_java, p_use_apk_expansion);
- godot_java->on_video_init(env);
+ return godot_java->on_video_init(env);
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz) {
- // lets cleanup
- if (java_class_wrapper) {
- memdelete(java_class_wrapper);
- }
- if (godot_io_java) {
- delete godot_io_java;
- }
- if (godot_java) {
- delete godot_java;
- }
- if (input_handler) {
- delete input_handler;
- }
- if (os_android) {
- os_android->main_loop_end();
- delete os_android;
- }
+ _terminate(env, false);
}
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline) {
+JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline) {
setup_android_thread();
const char **cmdline = nullptr;
@@ -133,10 +150,10 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jc
cmdlen = env->GetArrayLength(p_cmdline);
if (cmdlen) {
cmdline = (const char **)memalloc((cmdlen + 1) * sizeof(const char *));
- ERR_FAIL_NULL_MSG(cmdline, "Out of memory.");
+ ERR_FAIL_NULL_V_MSG(cmdline, false, "Out of memory.");
cmdline[cmdlen] = nullptr;
j_cmdline = (jstring *)memalloc(cmdlen * sizeof(jstring));
- ERR_FAIL_NULL_MSG(j_cmdline, "Out of memory.");
+ ERR_FAIL_NULL_V_MSG(j_cmdline, false, "Out of memory.");
for (int i = 0; i < cmdlen; i++) {
jstring string = (jstring)env->GetObjectArrayElement(p_cmdline, i);
@@ -161,11 +178,12 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jc
// Note: --help and --version return ERR_HELP, but this should be translated to 0 if exit codes are propagated.
if (err != OK) {
- return; // should exit instead and print the error
+ return false;
}
java_class_wrapper = memnew(JavaClassWrapper(godot_java->get_activity()));
GDREGISTER_CLASS(JNISingleton);
+ return true;
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jobject p_surface, jint p_width, jint p_height) {
@@ -195,9 +213,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *en
}
} else {
// Rendering context recreated because it was lost; restart app to let it reload everything
- step.set(-1); // Ensure no further steps are attempted and no further events are sent
- os_android->main_loop_end();
- godot_java->restart(env);
+ _terminate(env, true);
}
}
}
@@ -248,13 +264,23 @@ JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env,
bool should_swap_buffers = false;
if (os_android->main_loop_iterate(&should_swap_buffers)) {
- godot_java->force_quit(env);
+ _terminate(env, false);
}
return should_swap_buffers;
}
-void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor) {
+// Called on the UI thread
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchMouseEvent(JNIEnv *env, jclass clazz, jint p_event_type, jint p_button_mask, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y, jboolean p_double_click, jboolean p_source_mouse_relative) {
+ if (step.get() <= 0) {
+ return;
+ }
+
+ input_handler->process_mouse_event(p_event_type, p_button_mask, Point2(p_x, p_y), Vector2(p_delta_x, p_delta_y), p_double_click, p_source_mouse_relative);
+}
+
+// Called on the UI thread
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchTouchEvent(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint pointer_count, jfloatArray position, jboolean p_double_tap) {
if (step.get() <= 0) {
return;
}
@@ -262,50 +288,30 @@ void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev,
Vector<AndroidInputHandler::TouchPos> points;
for (int i = 0; i < pointer_count; i++) {
jfloat p[3];
- env->GetFloatArrayRegion(positions, i * 3, 3, p);
+ env->GetFloatArrayRegion(position, i * 3, 3, p);
AndroidInputHandler::TouchPos tp;
tp.pos = Point2(p[1], p[2]);
tp.id = (int)p[0];
points.push_back(tp);
}
- if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE || (input_device & AINPUT_SOURCE_MOUSE_RELATIVE) == AINPUT_SOURCE_MOUSE_RELATIVE) {
- input_handler->process_mouse_event(input_device, ev, buttons_mask, points[0].pos, vertical_factor, horizontal_factor);
- } else {
- input_handler->process_touch(ev, pointer, points);
- }
-}
-
-// Called on the UI thread
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3F(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position) {
- touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position);
-}
-// Called on the UI thread
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FI(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position, jint buttons_mask) {
- touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position, buttons_mask);
+ input_handler->process_touch_event(ev, pointer, points, p_double_tap);
}
// Called on the UI thread
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FIFF(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor) {
- touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position, buttons_mask, vertical_factor, horizontal_factor);
-}
-
-// Called on the UI thread
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jfloat p_x, jfloat p_y) {
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnify(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_factor) {
if (step.get() <= 0) {
return;
}
-
- input_handler->process_hover(p_type, Point2(p_x, p_y));
+ input_handler->process_magnify(Point2(p_x, p_y), p_factor);
}
// Called on the UI thread
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubleTap(JNIEnv *env, jclass clazz, jint p_button_mask, jint p_x, jint p_y) {
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_pan(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y) {
if (step.get() <= 0) {
return;
}
-
- input_handler->process_double_tap(p_button_mask, Point2(p_x, p_y));
+ input_handler->process_pan(Point2(p_x, p_y), Vector2(p_delta_x, p_delta_y));
}
// Called on the UI thread
@@ -418,7 +424,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env,
JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *env, jclass clazz, jstring path) {
String js = jstring_to_string(path, env);
- return env->NewStringUTF(ProjectSettings::get_singleton()->get(js).operator String().utf8().get_data());
+ return env->NewStringUTF(GLOBAL_GET(js).operator String().utf8().get_data());
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jclass clazz, jlong ID, jstring method, jobjectArray params) {
diff --git a/platform/android/java_godot_lib_jni.h b/platform/android/java_godot_lib_jni.h
index 3c48ca0459..3f07a8cfe1 100644
--- a/platform/android/java_godot_lib_jni.h
+++ b/platform/android/java_godot_lib_jni.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* java_godot_lib_jni.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* java_godot_lib_jni.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef JAVA_GODOT_LIB_JNI_H
#define JAVA_GODOT_LIB_JNI_H
@@ -37,20 +37,18 @@
// These functions can be called from within JAVA and are the means by which our JAVA implementation calls back into our C++ code.
// See java/src/org/godotengine/godot/GodotLib.java for the JAVA side of this (yes that's why we have the long names)
extern "C" {
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject p_activity, jobject p_godot_instance, jobject p_asset_manager, jobject p_godot_io, jobject p_net_utils, jobject p_directory_access_handler, jobject p_file_access_handler, jboolean p_use_apk_expansion, jobject p_godot_tts);
+JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject p_activity, jobject p_godot_instance, jobject p_asset_manager, jobject p_godot_io, jobject p_net_utils, jobject p_directory_access_handler, jobject p_file_access_handler, jboolean p_use_apk_expansion, jobject p_godot_tts);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline);
+JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jobject p_surface, jint p_width, jint p_height);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface);
JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jclass clazz);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ttsCallback(JNIEnv *env, jclass clazz, jint event, jint id, jint pos);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jclass clazz);
-void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask = 0, jfloat vertical_factor = 0, jfloat horizontal_factor = 0);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3F(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FI(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FIFF(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jfloat p_x, jfloat p_y);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubleTap(JNIEnv *env, jclass clazz, jint p_button_mask, jint p_x, jint p_y);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchMouseEvent(JNIEnv *env, jclass clazz, jint p_event_type, jint p_button_mask, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y, jboolean p_double_click, jboolean p_source_mouse_relative);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchTouchEvent(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jboolean p_double_tap);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnify(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_factor);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_pan(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_keycode, jint p_physical_keycode, jint p_unicode, jboolean p_pressed);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jclass clazz, jint p_device, jint p_button, jboolean p_pressed);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jclass clazz, jint p_device, jint p_axis, jfloat p_value);
diff --git a/platform/android/java_godot_view_wrapper.cpp b/platform/android/java_godot_view_wrapper.cpp
index 0153ba96fc..b50d4870bd 100644
--- a/platform/android/java_godot_view_wrapper.cpp
+++ b/platform/android/java_godot_view_wrapper.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* java_godot_view_wrapper.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* java_godot_view_wrapper.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "java_godot_view_wrapper.h"
@@ -40,13 +40,25 @@ GodotJavaViewWrapper::GodotJavaViewWrapper(jobject godot_view) {
_cls = (jclass)env->NewGlobalRef(env->GetObjectClass(godot_view));
- if (android_get_device_api_level() >= __ANDROID_API_O__) {
+ int android_device_api_level = android_get_device_api_level();
+ if (android_device_api_level >= __ANDROID_API_N__) {
+ _configure_pointer_icon = env->GetMethodID(_cls, "configurePointerIcon", "(ILjava/lang/String;FF)V");
+ _set_pointer_icon = env->GetMethodID(_cls, "setPointerIcon", "(I)V");
+ }
+ if (android_device_api_level >= __ANDROID_API_O__) {
_request_pointer_capture = env->GetMethodID(_cls, "requestPointerCapture", "()V");
_release_pointer_capture = env->GetMethodID(_cls, "releasePointerCapture", "()V");
- _set_pointer_icon = env->GetMethodID(_cls, "setPointerIcon", "(I)V");
}
}
+bool GodotJavaViewWrapper::can_update_pointer_icon() const {
+ return _configure_pointer_icon != nullptr && _set_pointer_icon != nullptr;
+}
+
+bool GodotJavaViewWrapper::can_capture_pointer() const {
+ return _request_pointer_capture != nullptr && _release_pointer_capture != nullptr;
+}
+
void GodotJavaViewWrapper::request_pointer_capture() {
if (_request_pointer_capture != nullptr) {
JNIEnv *env = get_jni_env();
@@ -57,7 +69,7 @@ void GodotJavaViewWrapper::request_pointer_capture() {
}
void GodotJavaViewWrapper::release_pointer_capture() {
- if (_request_pointer_capture != nullptr) {
+ if (_release_pointer_capture != nullptr) {
JNIEnv *env = get_jni_env();
ERR_FAIL_NULL(env);
@@ -65,6 +77,16 @@ void GodotJavaViewWrapper::release_pointer_capture() {
}
}
+void GodotJavaViewWrapper::configure_pointer_icon(int pointer_type, const String &image_path, const Vector2 &p_hotspot) {
+ if (_configure_pointer_icon != nullptr) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_NULL(env);
+
+ jstring jImagePath = env->NewStringUTF(image_path.utf8().get_data());
+ env->CallVoidMethod(_godot_view, _configure_pointer_icon, pointer_type, jImagePath, p_hotspot.x, p_hotspot.y);
+ }
+}
+
void GodotJavaViewWrapper::set_pointer_icon(int pointer_type) {
if (_set_pointer_icon != nullptr) {
JNIEnv *env = get_jni_env();
diff --git a/platform/android/java_godot_view_wrapper.h b/platform/android/java_godot_view_wrapper.h
index c52f459d64..9b64ded29c 100644
--- a/platform/android/java_godot_view_wrapper.h
+++ b/platform/android/java_godot_view_wrapper.h
@@ -1,36 +1,37 @@
-/*************************************************************************/
-/* java_godot_view_wrapper.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* java_godot_view_wrapper.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef JAVA_GODOT_VIEW_WRAPPER_H
#define JAVA_GODOT_VIEW_WRAPPER_H
+#include "core/math/vector2.h"
#include <android/log.h>
#include <jni.h>
@@ -45,13 +46,20 @@ private:
jmethodID _request_pointer_capture = 0;
jmethodID _release_pointer_capture = 0;
+
+ jmethodID _configure_pointer_icon = 0;
jmethodID _set_pointer_icon = 0;
public:
GodotJavaViewWrapper(jobject godot_view);
+ bool can_update_pointer_icon() const;
+ bool can_capture_pointer() const;
+
void request_pointer_capture();
void release_pointer_capture();
+
+ void configure_pointer_icon(int pointer_type, const String &image_path, const Vector2 &p_hotspot);
void set_pointer_icon(int pointer_type);
~GodotJavaViewWrapper();
diff --git a/platform/android/java_godot_wrapper.cpp b/platform/android/java_godot_wrapper.cpp
index e3456fe4e4..03548d11f6 100644
--- a/platform/android/java_godot_wrapper.cpp
+++ b/platform/android/java_godot_wrapper.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* java_godot_wrapper.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* java_godot_wrapper.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "java_godot_wrapper.h"
@@ -58,7 +58,7 @@ GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_
}
// get some Godot method pointers...
- _on_video_init = p_env->GetMethodID(godot_class, "onVideoInit", "()V");
+ _on_video_init = p_env->GetMethodID(godot_class, "onVideoInit", "()Z");
_restart = p_env->GetMethodID(godot_class, "restart", "()V");
_finish = p_env->GetMethodID(godot_class, "forceQuit", "()V");
_set_keep_screen_on = p_env->GetMethodID(godot_class, "setKeepScreenOn", "(Z)V");
@@ -78,13 +78,23 @@ GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_
_on_godot_setup_completed = p_env->GetMethodID(godot_class, "onGodotSetupCompleted", "()V");
_on_godot_main_loop_started = p_env->GetMethodID(godot_class, "onGodotMainLoopStarted", "()V");
_create_new_godot_instance = p_env->GetMethodID(godot_class, "createNewGodotInstance", "([Ljava/lang/String;)V");
+ _get_render_view = p_env->GetMethodID(godot_class, "getRenderView", "()Lorg/godotengine/godot/GodotRenderView;");
// get some Activity method pointers...
_get_class_loader = p_env->GetMethodID(activity_class, "getClassLoader", "()Ljava/lang/ClassLoader;");
}
GodotJavaWrapper::~GodotJavaWrapper() {
- // nothing to do here for now
+ if (godot_view) {
+ delete godot_view;
+ }
+
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_NULL(env);
+ env->DeleteGlobalRef(godot_instance);
+ env->DeleteGlobalRef(godot_class);
+ env->DeleteGlobalRef(activity);
+ env->DeleteGlobalRef(activity_class);
}
jobject GodotJavaWrapper::get_activity() {
@@ -115,24 +125,29 @@ jobject GodotJavaWrapper::get_class_loader() {
}
GodotJavaViewWrapper *GodotJavaWrapper::get_godot_view() {
- if (_godot_view != nullptr) {
- return _godot_view;
+ if (godot_view != nullptr) {
+ return godot_view;
}
- JNIEnv *env = get_jni_env();
- ERR_FAIL_NULL_V(env, nullptr);
- jmethodID godot_view_getter = env->GetMethodID(godot_class, "getRenderView", "()Lorg/godotengine/godot/GodotRenderView;");
- _godot_view = new GodotJavaViewWrapper(env->CallObjectMethod(godot_instance, godot_view_getter));
- return _godot_view;
+ if (_get_render_view) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_NULL_V(env, nullptr);
+ jobject godot_render_view = env->CallObjectMethod(godot_instance, _get_render_view);
+ if (!env->IsSameObject(godot_render_view, nullptr)) {
+ godot_view = new GodotJavaViewWrapper(godot_render_view);
+ }
+ }
+ return godot_view;
}
-void GodotJavaWrapper::on_video_init(JNIEnv *p_env) {
+bool GodotJavaWrapper::on_video_init(JNIEnv *p_env) {
if (_on_video_init) {
if (p_env == nullptr) {
p_env = get_jni_env();
}
- ERR_FAIL_NULL(p_env);
- p_env->CallVoidMethod(godot_instance, _on_video_init);
+ ERR_FAIL_NULL_V(p_env, false);
+ return p_env->CallBooleanMethod(godot_instance, _on_video_init);
}
+ return false;
}
void GodotJavaWrapper::on_godot_setup_completed(JNIEnv *p_env) {
diff --git a/platform/android/java_godot_wrapper.h b/platform/android/java_godot_wrapper.h
index bbf7c0ae33..5dad2a3eb9 100644
--- a/platform/android/java_godot_wrapper.h
+++ b/platform/android/java_godot_wrapper.h
@@ -1,35 +1,32 @@
-/*************************************************************************/
-/* java_godot_wrapper.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-// note, swapped java and godot around in the file name so all the java
-// wrappers are together
+/**************************************************************************/
+/* java_godot_wrapper.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef JAVA_GODOT_WRAPPER_H
#define JAVA_GODOT_WRAPPER_H
@@ -49,7 +46,7 @@ private:
jclass godot_class;
jclass activity_class;
- GodotJavaViewWrapper *_godot_view = nullptr;
+ GodotJavaViewWrapper *godot_view = nullptr;
jmethodID _on_video_init = nullptr;
jmethodID _restart = nullptr;
@@ -72,6 +69,7 @@ private:
jmethodID _on_godot_main_loop_started = nullptr;
jmethodID _get_class_loader = nullptr;
jmethodID _create_new_godot_instance = nullptr;
+ jmethodID _get_render_view = nullptr;
public:
GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_godot_instance);
@@ -83,7 +81,7 @@ public:
jobject get_class_loader();
GodotJavaViewWrapper *get_godot_view();
- void on_video_init(JNIEnv *p_env = nullptr);
+ bool on_video_init(JNIEnv *p_env = nullptr);
void on_godot_setup_completed(JNIEnv *p_env = nullptr);
void on_godot_main_loop_started(JNIEnv *p_env = nullptr);
void restart(JNIEnv *p_env = nullptr);
diff --git a/platform/android/jni_utils.cpp b/platform/android/jni_utils.cpp
index 193ef61264..fc97d6eca4 100644
--- a/platform/android/jni_utils.cpp
+++ b/platform/android/jni_utils.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* jni_utils.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* jni_utils.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "jni_utils.h"
@@ -149,6 +149,15 @@ jvalret _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant *p_a
v.obj = arr;
} break;
+ case Variant::PACKED_INT64_ARRAY: {
+ Vector<int64_t> array = *p_arg;
+ jlongArray arr = env->NewLongArray(array.size());
+ const int64_t *r = array.ptr();
+ env->SetLongArrayRegion(arr, 0, array.size(), r);
+ v.val.l = arr;
+ v.obj = arr;
+
+ } break;
case Variant::PACKED_BYTE_ARRAY: {
Vector<uint8_t> array = *p_arg;
jbyteArray arr = env->NewByteArray(array.size());
@@ -167,9 +176,15 @@ jvalret _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant *p_a
v.obj = arr;
} break;
-#ifndef _MSC_VER
-#warning This is missing 64 bits arrays, I have no idea how to do it in JNI
-#endif
+ case Variant::PACKED_FLOAT64_ARRAY: {
+ Vector<double> array = *p_arg;
+ jdoubleArray arr = env->NewDoubleArray(array.size());
+ const double *r = array.ptr();
+ env->SetDoubleArrayRegion(arr, 0, array.size(), r);
+ v.val.l = arr;
+ v.obj = arr;
+
+ } break;
default: {
v.val.i = 0;
@@ -245,6 +260,17 @@ Variant _jobject_to_variant(JNIEnv *env, jobject obj) {
return sarr;
}
+ if (name == "[J") {
+ jlongArray arr = (jlongArray)obj;
+ int fCount = env->GetArrayLength(arr);
+ Vector<int64_t> sarr;
+ sarr.resize(fCount);
+
+ int64_t *w = sarr.ptrw();
+ env->GetLongArrayRegion(arr, 0, fCount, w);
+ return sarr;
+ }
+
if (name == "[B") {
jbyteArray arr = (jbyteArray)obj;
int fCount = env->GetArrayLength(arr);
@@ -266,33 +292,33 @@ Variant _jobject_to_variant(JNIEnv *env, jobject obj) {
if (name == "[D") {
jdoubleArray arr = (jdoubleArray)obj;
int fCount = env->GetArrayLength(arr);
- PackedFloat32Array sarr;
- sarr.resize(fCount);
+ PackedFloat64Array packed_array;
+ packed_array.resize(fCount);
- real_t *w = sarr.ptrw();
+ double *w = packed_array.ptrw();
for (int i = 0; i < fCount; i++) {
double n;
env->GetDoubleArrayRegion(arr, i, 1, &n);
w[i] = n;
}
- return sarr;
+ return packed_array;
}
if (name == "[F") {
jfloatArray arr = (jfloatArray)obj;
int fCount = env->GetArrayLength(arr);
- PackedFloat32Array sarr;
- sarr.resize(fCount);
+ PackedFloat32Array packed_array;
+ packed_array.resize(fCount);
- real_t *w = sarr.ptrw();
+ float *w = packed_array.ptrw();
for (int i = 0; i < fCount; i++) {
float n;
env->GetFloatArrayRegion(arr, i, 1, &n);
w[i] = n;
}
- return sarr;
+ return packed_array;
}
if (name == "[Ljava.lang.Object;") {
@@ -345,12 +371,15 @@ Variant::Type get_jni_type(const String &p_type) {
{ "void", Variant::NIL },
{ "boolean", Variant::BOOL },
{ "int", Variant::INT },
+ { "long", Variant::INT },
{ "float", Variant::FLOAT },
{ "double", Variant::FLOAT },
{ "java.lang.String", Variant::STRING },
{ "[I", Variant::PACKED_INT32_ARRAY },
+ { "[J", Variant::PACKED_INT64_ARRAY },
{ "[B", Variant::PACKED_BYTE_ARRAY },
{ "[F", Variant::PACKED_FLOAT32_ARRAY },
+ { "[D", Variant::PACKED_FLOAT64_ARRAY },
{ "[Ljava.lang.String;", Variant::PACKED_STRING_ARRAY },
{ "org.godotengine.godot.Dictionary", Variant::DICTIONARY },
{ nullptr, Variant::NIL }
@@ -377,13 +406,16 @@ const char *get_jni_sig(const String &p_type) {
{ "void", "V" },
{ "boolean", "Z" },
{ "int", "I" },
+ { "long", "J" },
{ "float", "F" },
{ "double", "D" },
{ "java.lang.String", "Ljava/lang/String;" },
{ "org.godotengine.godot.Dictionary", "Lorg/godotengine/godot/Dictionary;" },
{ "[I", "[I" },
+ { "[J", "[J" },
{ "[B", "[B" },
{ "[F", "[F" },
+ { "[D", "[D" },
{ "[Ljava.lang.String;", "[Ljava/lang/String;" },
{ nullptr, "V" }
};
diff --git a/platform/android/jni_utils.h b/platform/android/jni_utils.h
index 7d5da29a65..d1a4082ae5 100644
--- a/platform/android/jni_utils.h
+++ b/platform/android/jni_utils.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* jni_utils.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* jni_utils.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef JNI_UTILS_H
#define JNI_UTILS_H
diff --git a/platform/android/net_socket_android.cpp b/platform/android/net_socket_android.cpp
index 225a1132fe..1299ad032a 100644
--- a/platform/android/net_socket_android.cpp
+++ b/platform/android/net_socket_android.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* net_socket_android.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* net_socket_android.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "net_socket_android.h"
diff --git a/platform/android/net_socket_android.h b/platform/android/net_socket_android.h
index 97a611cb04..f0c2b70529 100644
--- a/platform/android/net_socket_android.h
+++ b/platform/android/net_socket_android.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* net_socket_android.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* net_socket_android.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef NET_SOCKET_ANDROID_H
#define NET_SOCKET_ANDROID_H
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index 0f551e7f4f..376ed89c16 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* os_android.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* os_android.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "os_android.h"
@@ -44,6 +44,7 @@
#include "net_socket_android.h"
#include <dlfcn.h>
+#include <sys/system_properties.h>
#include "java_godot_io_wrapper.h"
#include "java_godot_wrapper.h"
@@ -161,11 +162,16 @@ Vector<String> OS_Android::get_granted_permissions() const {
}
Error OS_Android::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path) {
- p_library_handle = dlopen(p_path.utf8().get_data(), RTLD_NOW);
+ String path = p_path;
+ if (!FileAccess::exists(path)) {
+ path = p_path.get_file();
+ }
+
+ p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW);
ERR_FAIL_NULL_V_MSG(p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ", error: " + dlerror() + ".");
if (r_resolved_path != nullptr) {
- *r_resolved_path = p_path;
+ *r_resolved_path = path;
}
return OK;
@@ -175,6 +181,79 @@ String OS_Android::get_name() const {
return "Android";
}
+String OS_Android::get_system_property(const char *key) const {
+ static String value;
+ char value_str[PROP_VALUE_MAX];
+ if (__system_property_get(key, value_str)) {
+ value = String(value_str);
+ }
+ return value;
+}
+
+String OS_Android::get_distribution_name() const {
+ if (!get_system_property("ro.havoc.version").is_empty()) {
+ return "Havoc OS";
+ } else if (!get_system_property("org.pex.version").is_empty()) { // Putting before "Pixel Experience", because it's derivating from it.
+ return "Pixel Extended";
+ } else if (!get_system_property("org.pixelexperience.version").is_empty()) {
+ return "Pixel Experience";
+ } else if (!get_system_property("ro.potato.version").is_empty()) {
+ return "POSP";
+ } else if (!get_system_property("ro.xtended.version").is_empty()) {
+ return "Project-Xtended";
+ } else if (!get_system_property("org.evolution.version").is_empty()) {
+ return "Evolution X";
+ } else if (!get_system_property("ro.corvus.version").is_empty()) {
+ return "Corvus-Q";
+ } else if (!get_system_property("ro.pa.version").is_empty()) {
+ return "Paranoid Android";
+ } else if (!get_system_property("ro.crdroid.version").is_empty()) {
+ return "crDroid Android";
+ } else if (!get_system_property("ro.syberia.version").is_empty()) {
+ return "Syberia Project";
+ } else if (!get_system_property("ro.arrow.version").is_empty()) {
+ return "ArrowOS";
+ } else if (!get_system_property("ro.lineage.version").is_empty()) { // Putting LineageOS last, just in case any derivative writes to "ro.lineage.version".
+ return "LineageOS";
+ }
+
+ if (!get_system_property("ro.modversion").is_empty()) { // Handles other Android custom ROMs.
+ return vformat("%s %s", get_name(), "Custom ROM");
+ }
+
+ // Handles stock Android.
+ return get_name();
+}
+
+String OS_Android::get_version() const {
+ const Vector<const char *> roms = { "ro.havoc.version", "org.pex.version", "org.pixelexperience.version",
+ "ro.potato.version", "ro.xtended.version", "org.evolution.version", "ro.corvus.version", "ro.pa.version",
+ "ro.crdroid.version", "ro.syberia.version", "ro.arrow.version", "ro.lineage.version" };
+ for (int i = 0; i < roms.size(); i++) {
+ static String rom_version = get_system_property(roms[i]);
+ if (!rom_version.is_empty()) {
+ return rom_version;
+ }
+ }
+
+ static String mod_version = get_system_property("ro.modversion"); // Handles other Android custom ROMs.
+ if (!mod_version.is_empty()) {
+ return mod_version;
+ }
+
+ // Handles stock Android.
+ static String sdk_version = get_system_property("ro.build.version.sdk_int");
+ static String build = get_system_property("ro.build.version.incremental");
+ if (!sdk_version.is_empty()) {
+ if (!build.is_empty()) {
+ return vformat("%s.%s", sdk_version, build);
+ }
+ return sdk_version;
+ }
+
+ return "";
+}
+
MainLoop *OS_Android::get_main_loop() const {
return main_loop;
}
@@ -189,12 +268,16 @@ bool OS_Android::main_loop_iterate(bool *r_should_swap_buffers) {
if (!main_loop) {
return false;
}
+ DisplayServerAndroid::get_singleton()->reset_swap_buffers_flag();
DisplayServerAndroid::get_singleton()->process_events();
uint64_t current_frames_drawn = Engine::get_singleton()->get_frames_drawn();
bool exit = Main::iteration();
if (r_should_swap_buffers) {
- *r_should_swap_buffers = !is_in_low_processor_usage_mode() || RenderingServer::get_singleton()->has_changed() || current_frames_drawn != Engine::get_singleton()->get_frames_drawn();
+ *r_should_swap_buffers = !is_in_low_processor_usage_mode() ||
+ DisplayServerAndroid::get_singleton()->should_swap_buffers() ||
+ RenderingServer::get_singleton()->has_changed() ||
+ current_frames_drawn != Engine::get_singleton()->get_frames_drawn();
}
return exit;
@@ -254,6 +337,229 @@ String OS_Android::get_data_path() const {
return get_user_data_dir();
}
+void OS_Android::_load_system_font_config() {
+ font_aliases.clear();
+ fonts.clear();
+ font_names.clear();
+
+ Ref<XMLParser> parser;
+ parser.instantiate();
+
+ Error err = parser->open(String(getenv("ANDROID_ROOT")).path_join("/etc/fonts.xml"));
+ if (err == OK) {
+ bool in_font_node = false;
+ String fb, fn;
+ FontInfo fi;
+
+ while (parser->read() == OK) {
+ if (parser->get_node_type() == XMLParser::NODE_ELEMENT) {
+ in_font_node = false;
+ if (parser->get_node_name() == "familyset") {
+ int ver = parser->has_attribute("version") ? parser->get_attribute_value("version").to_int() : 0;
+ if (ver < 21) {
+ ERR_PRINT(vformat("Unsupported font config version %s", ver));
+ break;
+ }
+ } else if (parser->get_node_name() == "alias") {
+ String name = parser->has_attribute("name") ? parser->get_attribute_value("name").strip_edges() : String();
+ String to = parser->has_attribute("to") ? parser->get_attribute_value("to").strip_edges() : String();
+ if (!name.is_empty() && !to.is_empty()) {
+ font_aliases[name] = to;
+ }
+ } else if (parser->get_node_name() == "family") {
+ fn = parser->has_attribute("name") ? parser->get_attribute_value("name").strip_edges() : String();
+ String lang_code = parser->has_attribute("lang") ? parser->get_attribute_value("lang").strip_edges() : String();
+ Vector<String> lang_codes = lang_code.split(",");
+ for (int i = 0; i < lang_codes.size(); i++) {
+ Vector<String> lang_code_elements = lang_codes[i].split("-");
+ if (lang_code_elements.size() >= 1 && lang_code_elements[0] != "und") {
+ // Add missing script codes.
+ if (lang_code_elements[0] == "ko") {
+ fi.script.insert("Hani");
+ fi.script.insert("Hang");
+ }
+ if (lang_code_elements[0] == "ja") {
+ fi.script.insert("Hani");
+ fi.script.insert("Kana");
+ fi.script.insert("Hira");
+ }
+ if (!lang_code_elements[0].is_empty()) {
+ fi.lang.insert(lang_code_elements[0]);
+ }
+ }
+ if (lang_code_elements.size() >= 2) {
+ // Add common codes for variants and remove variants not supported by HarfBuzz/ICU.
+ if (lang_code_elements[1] == "Aran") {
+ fi.script.insert("Arab");
+ }
+ if (lang_code_elements[1] == "Cyrs") {
+ fi.script.insert("Cyrl");
+ }
+ if (lang_code_elements[1] == "Hanb") {
+ fi.script.insert("Hani");
+ fi.script.insert("Bopo");
+ }
+ if (lang_code_elements[1] == "Hans" || lang_code_elements[1] == "Hant") {
+ fi.script.insert("Hani");
+ }
+ if (lang_code_elements[1] == "Syrj" || lang_code_elements[1] == "Syre" || lang_code_elements[1] == "Syrn") {
+ fi.script.insert("Syrc");
+ }
+ if (!lang_code_elements[1].is_empty() && lang_code_elements[1] != "Zsym" && lang_code_elements[1] != "Zsye" && lang_code_elements[1] != "Zmth") {
+ fi.script.insert(lang_code_elements[1]);
+ }
+ }
+ }
+ } else if (parser->get_node_name() == "font") {
+ in_font_node = true;
+ fb = parser->has_attribute("fallbackFor") ? parser->get_attribute_value("fallbackFor").strip_edges() : String();
+ fi.weight = parser->has_attribute("weight") ? parser->get_attribute_value("weight").to_int() : 400;
+ fi.italic = parser->has_attribute("style") && parser->get_attribute_value("style").strip_edges() == "italic";
+ }
+ }
+ if (parser->get_node_type() == XMLParser::NODE_TEXT) {
+ if (in_font_node) {
+ fi.filename = parser->get_node_data().strip_edges();
+ fi.font_name = fn;
+ if (!fb.is_empty() && fn.is_empty()) {
+ fi.font_name = fb;
+ fi.priority = 2;
+ }
+ if (fi.font_name.is_empty()) {
+ fi.font_name = "sans-serif";
+ fi.priority = 5;
+ }
+ if (fi.font_name.ends_with("-condensed")) {
+ fi.stretch = 75;
+ fi.font_name = fi.font_name.trim_suffix("-condensed");
+ }
+ fonts.push_back(fi);
+ font_names.insert(fi.font_name);
+ }
+ }
+ if (parser->get_node_type() == XMLParser::NODE_ELEMENT_END) {
+ in_font_node = false;
+ if (parser->get_node_name() == "font") {
+ fb = String();
+ fi.font_name = String();
+ fi.priority = 0;
+ fi.weight = 400;
+ fi.stretch = 100;
+ fi.italic = false;
+ } else if (parser->get_node_name() == "family") {
+ fi = FontInfo();
+ fn = String();
+ }
+ }
+ }
+ parser->close();
+ } else {
+ ERR_PRINT("Unable to load font config");
+ }
+
+ font_config_loaded = true;
+}
+
+Vector<String> OS_Android::get_system_fonts() const {
+ if (!font_config_loaded) {
+ const_cast<OS_Android *>(this)->_load_system_font_config();
+ }
+ Vector<String> ret;
+ for (const String &E : font_names) {
+ ret.push_back(E);
+ }
+ return ret;
+}
+
+Vector<String> OS_Android::get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale, const String &p_script, int p_weight, int p_stretch, bool p_italic) const {
+ if (!font_config_loaded) {
+ const_cast<OS_Android *>(this)->_load_system_font_config();
+ }
+ String font_name = p_font_name.to_lower();
+ if (font_aliases.has(font_name)) {
+ font_name = font_aliases[font_name];
+ }
+ String root = String(getenv("ANDROID_ROOT")).path_join("fonts");
+ String lang_prefix = p_locale.split("_")[0];
+ Vector<String> ret;
+ int best_score = 0;
+ for (const List<FontInfo>::Element *E = fonts.front(); E; E = E->next()) {
+ int score = 0;
+ if (!E->get().script.is_empty() && !p_script.is_empty() && !E->get().script.has(p_script)) {
+ continue;
+ }
+ float sim = E->get().font_name.similarity(font_name);
+ if (sim > 0.0) {
+ score += (60 * sim + 5 - E->get().priority);
+ }
+ if (E->get().lang.has(p_locale)) {
+ score += 120;
+ } else if (E->get().lang.has(lang_prefix)) {
+ score += 115;
+ }
+ if (E->get().script.has(p_script)) {
+ score += 240;
+ }
+ score += (20 - Math::abs(E->get().weight - p_weight) / 50);
+ score += (20 - Math::abs(E->get().stretch - p_stretch) / 10);
+ if (E->get().italic == p_italic) {
+ score += 30;
+ }
+ if (score > best_score) {
+ best_score = score;
+ if (ret.find(root.path_join(E->get().filename)) < 0) {
+ ret.insert(0, root.path_join(E->get().filename));
+ }
+ } else if (score == best_score || E->get().script.is_empty()) {
+ if (ret.find(root.path_join(E->get().filename)) < 0) {
+ ret.push_back(root.path_join(E->get().filename));
+ }
+ }
+ if (score >= 490) {
+ break; // Perfect match.
+ }
+ }
+
+ return ret;
+}
+
+String OS_Android::get_system_font_path(const String &p_font_name, int p_weight, int p_stretch, bool p_italic) const {
+ if (!font_config_loaded) {
+ const_cast<OS_Android *>(this)->_load_system_font_config();
+ }
+ String font_name = p_font_name.to_lower();
+ if (font_aliases.has(font_name)) {
+ font_name = font_aliases[font_name];
+ }
+ String root = String(getenv("ANDROID_ROOT")).path_join("fonts");
+
+ int best_score = 0;
+ const List<FontInfo>::Element *best_match = nullptr;
+
+ for (const List<FontInfo>::Element *E = fonts.front(); E; E = E->next()) {
+ int score = 0;
+ if (E->get().font_name == font_name) {
+ score += (65 - E->get().priority);
+ }
+ score += (20 - Math::abs(E->get().weight - p_weight) / 50);
+ score += (20 - Math::abs(E->get().stretch - p_stretch) / 10);
+ if (E->get().italic == p_italic) {
+ score += 30;
+ }
+ if (score >= 60 && score > best_score) {
+ best_score = score;
+ best_match = E;
+ }
+ if (score >= 140) {
+ break; // Perfect match.
+ }
+ }
+ if (best_match) {
+ return root.path_join(best_match->get().filename);
+ }
+ return String();
+}
+
String OS_Android::get_executable_path() const {
// Since unix process creation is restricted on Android, we bypass
// OS_Unix::get_executable_path() so we can return ANDROID_EXEC_PATH.
@@ -362,23 +668,26 @@ void OS_Android::vibrate_handheld(int p_duration_ms) {
}
String OS_Android::get_config_path() const {
- return get_user_data_dir().plus_file("config");
+ return get_user_data_dir().path_join("config");
}
bool OS_Android::_check_internal_feature_support(const String &p_feature) {
+ if (p_feature == "system_fonts") {
+ return true;
+ }
if (p_feature == "mobile") {
return true;
}
#if defined(__aarch64__)
- if (p_feature == "arm64-v8a") {
+ if (p_feature == "arm64-v8a" || p_feature == "arm64") {
return true;
}
#elif defined(__ARM_ARCH_7A__)
- if (p_feature == "armeabi-v7a" || p_feature == "armeabi") {
+ if (p_feature == "armeabi-v7a" || p_feature == "armeabi" || p_feature == "arm32") {
return true;
}
#elif defined(__arm__)
- if (p_feature == "armeabi") {
+ if (p_feature == "armeabi" || p_feature == "arm") {
return true;
}
#endif
@@ -395,7 +704,6 @@ OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_god
#if defined(GLES3_ENABLED)
gl_extensions = nullptr;
- use_gl2 = false;
#endif
#if defined(VULKAN_ENABLED)
diff --git a/platform/android/os_android.h b/platform/android/os_android.h
index 96c06d715c..68b6fefe33 100644
--- a/platform/android/os_android.h
+++ b/platform/android/os_android.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* os_android.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* os_android.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef OS_ANDROID_H
#define OS_ANDROID_H
@@ -62,9 +62,28 @@ private:
MainLoop *main_loop = nullptr;
+ struct FontInfo {
+ String font_name;
+ HashSet<String> lang;
+ HashSet<String> script;
+ int weight = 400;
+ int stretch = 100;
+ bool italic = false;
+ int priority = 0;
+ String filename;
+ };
+
+ HashMap<String, String> font_aliases;
+ List<FontInfo> fonts;
+ HashSet<String> font_names;
+ bool font_config_loaded = false;
+
GodotJavaWrapper *godot_java = nullptr;
GodotIOJavaWrapper *godot_io_java = nullptr;
+ void _load_system_font_config();
+ String get_system_property(const char *key) const;
+
public:
static const char *ANDROID_EXEC_PATH;
@@ -93,6 +112,8 @@ public:
virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr) override;
virtual String get_name() const override;
+ virtual String get_distribution_name() const override;
+ virtual String get_version() const override;
virtual MainLoop *get_main_loop() const override;
void main_loop_begin();
@@ -110,6 +131,10 @@ public:
ANativeWindow *get_native_window() const;
virtual Error shell_open(String p_uri) override;
+
+ virtual Vector<String> get_system_fonts() const override;
+ virtual String get_system_font_path(const String &p_font_name, int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override;
+ virtual Vector<String> get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale = String(), const String &p_script = String(), int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override;
virtual String get_executable_path() const override;
virtual String get_user_data_dir() const override;
virtual String get_data_path() const override;
diff --git a/platform/android/platform_config.h b/platform/android/platform_config.h
index 40bee40180..d2376d2de7 100644
--- a/platform/android/platform_config.h
+++ b/platform/android/platform_config.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* platform_config.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* platform_config.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include <alloca.h>
#include <malloc.h>
diff --git a/platform/android/plugin/godot_plugin_jni.cpp b/platform/android/plugin/godot_plugin_jni.cpp
index 7a39e2003d..4bb90cb971 100644
--- a/platform/android/plugin/godot_plugin_jni.cpp
+++ b/platform/android/plugin/godot_plugin_jni.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* godot_plugin_jni.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_plugin_jni.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "godot_plugin_jni.h"
@@ -128,21 +128,21 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeEmitS
singleton->emit_signalp(StringName(signal_name), args, count);
}
-JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterGDNativeLibraries(JNIEnv *env, jclass clazz, jobjectArray gdnlib_paths) {
- int gdnlib_count = env->GetArrayLength(gdnlib_paths);
- if (gdnlib_count == 0) {
+JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterGDExtensionLibraries(JNIEnv *env, jclass clazz, jobjectArray gdextension_paths) {
+ int gdextension_count = env->GetArrayLength(gdextension_paths);
+ if (gdextension_count == 0) {
return;
}
- // Retrieve the current list of gdnative libraries.
- Array singletons = Array();
- if (ProjectSettings::get_singleton()->has_setting("gdnative/singletons")) {
- singletons = ProjectSettings::get_singleton()->get("gdnative/singletons");
+ // Retrieve the current list of gdextension libraries.
+ Array singletons;
+ if (ProjectSettings::get_singleton()->has_setting("gdextension/singletons")) {
+ singletons = GLOBAL_GET("gdextension/singletons");
}
// Insert the libraries provided by the plugin
- for (int i = 0; i < gdnlib_count; i++) {
- jstring relative_path = (jstring)env->GetObjectArrayElement(gdnlib_paths, i);
+ for (int i = 0; i < gdextension_count; i++) {
+ jstring relative_path = (jstring)env->GetObjectArrayElement(gdextension_paths, i);
String path = "res://" + jstring_to_string(relative_path, env);
if (!singletons.has(path)) {
@@ -152,6 +152,6 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegis
}
// Insert the updated list back into project settings.
- ProjectSettings::get_singleton()->set("gdnative/singletons", singletons);
+ ProjectSettings::get_singleton()->set("gdextension/singletons", singletons);
}
}
diff --git a/platform/android/plugin/godot_plugin_jni.h b/platform/android/plugin/godot_plugin_jni.h
index 35f9d5b513..36a992246d 100644
--- a/platform/android/plugin/godot_plugin_jni.h
+++ b/platform/android/plugin/godot_plugin_jni.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* godot_plugin_jni.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_plugin_jni.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef GODOT_PLUGIN_JNI_H
#define GODOT_PLUGIN_JNI_H
@@ -39,7 +39,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegis
JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterMethod(JNIEnv *env, jclass clazz, jstring sname, jstring name, jstring ret, jobjectArray args);
JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSignal(JNIEnv *env, jclass clazz, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_param_types);
JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeEmitSignal(JNIEnv *env, jclass clazz, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_params);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterGDNativeLibraries(JNIEnv *env, jclass clazz, jobjectArray gdnlib_paths);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterGDExtensionLibraries(JNIEnv *env, jclass clazz, jobjectArray gdextension_paths);
}
#endif // GODOT_PLUGIN_JNI_H
diff --git a/platform/android/string_android.h b/platform/android/string_android.h
index 79c71b5d04..fe2f2e20a7 100644
--- a/platform/android/string_android.h
+++ b/platform/android/string_android.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* string_android.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* string_android.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef STRING_ANDROID_H
#define STRING_ANDROID_H
diff --git a/platform/android/thread_jandroid.cpp b/platform/android/thread_jandroid.cpp
index 61b471866f..5051c179ed 100644
--- a/platform/android/thread_jandroid.cpp
+++ b/platform/android/thread_jandroid.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* thread_jandroid.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* thread_jandroid.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "thread_jandroid.h"
@@ -63,7 +63,7 @@ static void term_thread() {
void init_thread_jandroid(JavaVM *p_jvm, JNIEnv *p_env) {
java_vm = p_jvm;
env = p_env;
- Thread::_set_platform_funcs(nullptr, nullptr, &init_thread, &term_thread);
+ Thread::_set_platform_functions({ .init = init_thread, .term = &term_thread });
}
void setup_android_thread() {
diff --git a/platform/android/thread_jandroid.h b/platform/android/thread_jandroid.h
index 3b000517fd..e3d1df5e59 100644
--- a/platform/android/thread_jandroid.h
+++ b/platform/android/thread_jandroid.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* thread_jandroid.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* thread_jandroid.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef THREAD_JANDROID_H
#define THREAD_JANDROID_H
diff --git a/platform/android/tts_android.cpp b/platform/android/tts_android.cpp
index 27ba8da448..c08c1d4941 100644
--- a/platform/android/tts_android.cpp
+++ b/platform/android/tts_android.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* tts_android.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* tts_android.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "tts_android.h"
diff --git a/platform/android/tts_android.h b/platform/android/tts_android.h
index bc0cdb8d55..8e3bfccbdb 100644
--- a/platform/android/tts_android.h
+++ b/platform/android/tts_android.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* tts_android.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* tts_android.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef TTS_ANDROID_H
#define TTS_ANDROID_H
diff --git a/platform/android/vulkan/vulkan_context_android.cpp b/platform/android/vulkan/vulkan_context_android.cpp
index 5945421e17..ce4b1b7967 100644
--- a/platform/android/vulkan/vulkan_context_android.cpp
+++ b/platform/android/vulkan/vulkan_context_android.cpp
@@ -1,32 +1,34 @@
-/*************************************************************************/
-/* vulkan_context_android.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* vulkan_context_android.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifdef VULKAN_ENABLED
#include "vulkan_context_android.h"
@@ -40,7 +42,7 @@ const char *VulkanContextAndroid::_get_platform_surface_extension() const {
return VK_KHR_ANDROID_SURFACE_EXTENSION_NAME;
}
-int VulkanContextAndroid::window_create(ANativeWindow *p_window, DisplayServer::VSyncMode p_vsync_mode, int p_width, int p_height) {
+Error VulkanContextAndroid::window_create(ANativeWindow *p_window, DisplayServer::VSyncMode p_vsync_mode, int p_width, int p_height) {
VkAndroidSurfaceCreateInfoKHR createInfo;
createInfo.sType = VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR;
createInfo.pNext = nullptr;
@@ -50,7 +52,7 @@ int VulkanContextAndroid::window_create(ANativeWindow *p_window, DisplayServer::
VkSurfaceKHR surface;
VkResult err = vkCreateAndroidSurfaceKHR(get_instance(), &createInfo, nullptr, &surface);
if (err != VK_SUCCESS) {
- ERR_FAIL_V_MSG(-1, "vkCreateAndroidSurfaceKHR failed with error " + itos(err));
+ ERR_FAIL_V_MSG(ERR_CANT_CREATE, "vkCreateAndroidSurfaceKHR failed with error " + itos(err));
}
return _window_create(DisplayServer::MAIN_WINDOW_ID, p_vsync_mode, surface, p_width, p_height);
@@ -63,3 +65,5 @@ bool VulkanContextAndroid::_use_validation_layers() {
// On Android, we use validation layers automatically if they were explicitly linked with the app.
return count > 0;
}
+
+#endif // VULKAN_ENABLED
diff --git a/platform/android/vulkan/vulkan_context_android.h b/platform/android/vulkan/vulkan_context_android.h
index 43b5d62598..f253149ef6 100644
--- a/platform/android/vulkan/vulkan_context_android.h
+++ b/platform/android/vulkan/vulkan_context_android.h
@@ -1,36 +1,38 @@
-/*************************************************************************/
-/* vulkan_context_android.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* vulkan_context_android.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef VULKAN_CONTEXT_ANDROID_H
#define VULKAN_CONTEXT_ANDROID_H
+#ifdef VULKAN_ENABLED
+
#include "drivers/vulkan/vulkan_context.h"
struct ANativeWindow;
@@ -39,7 +41,7 @@ class VulkanContextAndroid : public VulkanContext {
virtual const char *_get_platform_surface_extension() const override;
public:
- int window_create(ANativeWindow *p_window, DisplayServer::VSyncMode p_vsync_mode, int p_width, int p_height);
+ Error window_create(ANativeWindow *p_window, DisplayServer::VSyncMode p_vsync_mode, int p_width, int p_height);
VulkanContextAndroid() = default;
~VulkanContextAndroid() override = default;
@@ -48,4 +50,6 @@ protected:
bool _use_validation_layers() override;
};
+#endif // VULKAN_ENABLED
+
#endif // VULKAN_CONTEXT_ANDROID_H
diff --git a/platform/ios/README.md b/platform/ios/README.md
new file mode 100644
index 0000000000..82c275ad31
--- /dev/null
+++ b/platform/ios/README.md
@@ -0,0 +1,14 @@
+# iOS platform port
+
+This folder contains the C++, Objective-C and Objective-C++ code for the iOS
+platform port.
+
+See also [`misc/dist/ios_xcode`](/misc/dist/ios_xcode) folder for the Xcode
+project template used for packaging the iOS export templates.
+
+## Documentation
+
+- [Compiling for iOS](https://docs.godotengine.org/en/latest/development/compiling/compiling_for_ios.html)
+ - Instructions on building this platform port from source.
+- [Exporting for iOS](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_ios.html)
+ - Instructions on using the compiled export templates to export a project.
diff --git a/platform/ios/api/api.cpp b/platform/ios/api/api.cpp
index 00c76a9256..51afe05310 100644
--- a/platform/ios/api/api.cpp
+++ b/platform/ios/api/api.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* api.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* api.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "api.h"
diff --git a/platform/ios/api/api.h b/platform/ios/api/api.h
index c7fd4ce77b..15634722bf 100644
--- a/platform/ios/api/api.h
+++ b/platform/ios/api/api.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* api.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* api.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef IOS_API_H
#define IOS_API_H
diff --git a/platform/ios/app_delegate.h b/platform/ios/app_delegate.h
index 0ec1dc071b..d8310792aa 100644
--- a/platform/ios/app_delegate.h
+++ b/platform/ios/app_delegate.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* app_delegate.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* app_delegate.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#import <UIKit/UIKit.h>
diff --git a/platform/ios/app_delegate.mm b/platform/ios/app_delegate.mm
index fb183d52d4..45f74e6b7b 100644
--- a/platform/ios/app_delegate.mm
+++ b/platform/ios/app_delegate.mm
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* app_delegate.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* app_delegate.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#import "app_delegate.h"
@@ -45,7 +45,7 @@
extern int gargc;
extern char **gargv;
-extern int ios_main(int, char **, String, String);
+extern int ios_main(int, char **);
extern void ios_finish();
@implementation AppDelegate
@@ -66,12 +66,7 @@ static ViewController *mainViewController = nil;
// Create a full-screen window
self.window = [[UIWindow alloc] initWithFrame:windowBounds];
- NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
- NSString *documentsDirectory = [paths objectAtIndex:0];
- paths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES);
- NSString *cacheDirectory = [paths objectAtIndex:0];
-
- int err = ios_main(gargc, gargv, String::utf8([documentsDirectory UTF8String]), String::utf8([cacheDirectory UTF8String]));
+ int err = ios_main(gargc, gargv);
if (err != 0) {
// bail, things did not go very well for us, should probably output a message on screen with our error code...
diff --git a/platform/ios/detect.py b/platform/ios/detect.py
index 67c90b10a0..38e62134b5 100644
--- a/platform/ios/detect.py
+++ b/platform/ios/detect.py
@@ -2,6 +2,11 @@ import os
import sys
from methods import detect_darwin_sdk_path
+from typing import TYPE_CHECKING
+
+if TYPE_CHECKING:
+ from SCons import Environment
+
def is_active():
return True
@@ -36,38 +41,34 @@ def get_opts():
def get_flags():
return [
- ("tools", False),
+ ("arch", "arm64"), # Default for convenience.
+ ("target", "template_debug"),
("use_volk", False),
]
-def configure(env):
- ## Build type
-
- if env["target"].startswith("release"):
- env.Append(CPPDEFINES=["NDEBUG", ("NS_BLOCK_ASSERTIONS", 1)])
- if env["optimize"] == "speed": # optimize for speed (default)
- # `-O2` is more friendly to debuggers than `-O3`, leading to better crash backtraces
- # when using `target=release_debug`.
- opt = "-O3" if env["target"] == "release" else "-O2"
- env.Append(CCFLAGS=[opt, "-ftree-vectorize", "-fomit-frame-pointer"])
- env.Append(LINKFLAGS=[opt])
- elif env["optimize"] == "size": # optimize for size
- env.Append(CCFLAGS=["-Os", "-ftree-vectorize"])
- env.Append(LINKFLAGS=["-Os"])
+def configure(env: "Environment"):
+ # Validate arch.
+ supported_arches = ["x86_64", "arm64"]
+ if env["arch"] not in supported_arches:
+ print(
+ 'Unsupported CPU architecture "%s" for iOS. Supported architectures are: %s.'
+ % (env["arch"], ", ".join(supported_arches))
+ )
+ sys.exit()
- elif env["target"] == "debug":
- env.Append(CCFLAGS=["-gdwarf-2", "-O0"])
- env.Append(CPPDEFINES=["_DEBUG", ("DEBUG", 1)])
+ ## LTO
- if env["use_lto"]:
- env.Append(CCFLAGS=["-flto"])
- env.Append(LINKFLAGS=["-flto"])
+ if env["lto"] == "auto": # Disable by default as it makes linking in Xcode very slow.
+ env["lto"] = "none"
- ## Architecture
- env["bits"] = "64"
- if env["arch"] != "x86_64":
- env["arch"] = "arm64"
+ if env["lto"] != "none":
+ if env["lto"] == "thin":
+ env.Append(CCFLAGS=["-flto=thin"])
+ env.Append(LINKFLAGS=["-flto=thin"])
+ else:
+ env.Append(CCFLAGS=["-flto"])
+ env.Append(LINKFLAGS=["-flto"])
## Compiler configuration
@@ -107,6 +108,10 @@ def configure(env):
env.Append(CCFLAGS=["-miphoneos-version-min=11.0"])
if env["arch"] == "x86_64":
+ if not env["ios_simulator"]:
+ print("ERROR: Building for iOS with 'arch=x86_64' requires 'ios_simulator=yes'.")
+ sys.exit(255)
+
env["ENV"]["MACOSX_DEPLOYMENT_TARGET"] = "10.9"
env.Append(
CCFLAGS=(
@@ -128,12 +133,10 @@ def configure(env):
env.Append(ASFLAGS=["-arch", "arm64"])
env.Append(CPPDEFINES=["NEED_LONG_INT"])
- # Disable exceptions on non-tools (template) builds
- if not env["tools"]:
- if env["ios_exceptions"]:
- env.Append(CCFLAGS=["-fexceptions"])
- else:
- env.Append(CCFLAGS=["-fno-exceptions"])
+ if env["ios_exceptions"]:
+ env.Append(CCFLAGS=["-fexceptions"])
+ else:
+ env.Append(CCFLAGS=["-fno-exceptions"])
# Temp fix for ABS/MAX/MIN macros in iOS SDK blocking compilation
env.Append(CCFLAGS=["-Wno-ambiguous-macro"])
diff --git a/platform/ios/device_metrics.h b/platform/ios/device_metrics.h
index b9fb9b2fd9..2eb9e003a0 100644
--- a/platform/ios/device_metrics.h
+++ b/platform/ios/device_metrics.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* device_metrics.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* device_metrics.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#import <Foundation/Foundation.h>
diff --git a/platform/ios/device_metrics.m b/platform/ios/device_metrics.m
index ec4dd8130d..b51f45c602 100644
--- a/platform/ios/device_metrics.m
+++ b/platform/ios/device_metrics.m
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* device_metrics.m */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* device_metrics.m */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#import "device_metrics.h"
diff --git a/platform/ios/display_layer.h b/platform/ios/display_layer.h
index a17c75dba1..10f42264df 100644
--- a/platform/ios/display_layer.h
+++ b/platform/ios/display_layer.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* display_layer.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* display_layer.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#import <OpenGLES/EAGLDrawable.h>
#import <QuartzCore/QuartzCore.h>
diff --git a/platform/ios/display_layer.mm b/platform/ios/display_layer.mm
index 7c83494768..24614fea56 100644
--- a/platform/ios/display_layer.mm
+++ b/platform/ios/display_layer.mm
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* display_layer.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* display_layer.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#import "display_layer.h"
@@ -89,12 +89,12 @@
// FIXME: Add Vulkan support via MoltenVK. Add fallback code back?
- // Create GL ES 2 context
- if (GLOBAL_GET("rendering/driver/driver_name") == "opengl3") {
- context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
- NSLog(@"Setting up an OpenGL ES 2.0 context.");
+ // Create GL ES 3 context
+ if (GLOBAL_GET("rendering/renderer/rendering_method") == "gl_compatibility") {
+ context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3];
+ NSLog(@"Setting up an OpenGL ES 3.0 context.");
if (!context) {
- NSLog(@"Failed to create OpenGL ES 2.0 context!");
+ NSLog(@"Failed to create OpenGL ES 3.0 context!");
return;
}
}
diff --git a/platform/ios/display_server_ios.h b/platform/ios/display_server_ios.h
index bbb2dd3ab3..3f167acc94 100644
--- a/platform/ios/display_server_ios.h
+++ b/platform/ios/display_server_ios.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* display_server_ios.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* display_server_ios.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef DISPLAY_SERVER_IOS_H
#define DISPLAY_SERVER_IOS_H
@@ -40,7 +40,6 @@
#include "vulkan_context_ios.h"
-#import <QuartzCore/CAMetalLayer.h>
#ifdef USE_VOLK
#include <volk.h>
#else
@@ -48,6 +47,9 @@
#endif
#endif
+#import <Foundation/Foundation.h>
+#import <QuartzCore/CAMetalLayer.h>
+
class DisplayServerIOS : public DisplayServer {
GDCLASS(DisplayServerIOS, DisplayServer)
@@ -73,7 +75,7 @@ class DisplayServerIOS : public DisplayServer {
void perform_event(const Ref<InputEvent> &p_event);
- DisplayServerIOS(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+ DisplayServerIOS(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error);
~DisplayServerIOS();
public:
@@ -82,7 +84,7 @@ public:
static DisplayServerIOS *get_singleton();
static void register_ios_driver();
- static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+ static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error);
static Vector<String> get_rendering_drivers_func();
// MARK: - Events
@@ -103,15 +105,15 @@ public:
// MARK: - Input
- // MARK: Touches
+ // MARK: Touches and Apple Pencil
void touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_double_click);
- void touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y);
+ void touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y, float p_pressure, Vector2 p_tilt);
void touches_cancelled(int p_idx);
// MARK: Keyboard
- void key(Key p_key, bool p_pressed);
+ void key(Key p_key, char32_t p_char, bool p_pressed);
// MARK: Motion
@@ -127,7 +129,7 @@ public:
virtual bool tts_is_speaking() const override;
virtual bool tts_is_paused() const override;
- virtual Array tts_get_voices() const override;
+ virtual TypedArray<Dictionary> tts_get_voices() const override;
virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false) override;
virtual void tts_pause() override;
@@ -160,6 +162,7 @@ public:
virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual Point2i window_get_position_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
@@ -172,7 +175,7 @@ public:
virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual Size2i window_get_size_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
@@ -197,7 +200,7 @@ public:
virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override;
virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override;
- virtual bool screen_is_touchscreen(int p_screen) const override;
+ virtual bool is_touchscreen_available() const override;
virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, VirtualKeyboardType p_type, int p_max_length, int p_cursor_start, int p_cursor_end) override;
virtual void virtual_keyboard_hide() override;
diff --git a/platform/ios/display_server_ios.mm b/platform/ios/display_server_ios.mm
index 6ce7e676a2..f383ba5bee 100644
--- a/platform/ios/display_server_ios.mm
+++ b/platform/ios/display_server_ios.mm
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* display_server_ios.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* display_server_ios.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "display_server_ios.h"
@@ -41,7 +41,6 @@
#include "tts_ios.h"
#import "view_controller.h"
-#import <Foundation/Foundation.h>
#import <sys/utsname.h>
static const float kDisplayServerIOSAcceleration = 1.f;
@@ -50,7 +49,7 @@ DisplayServerIOS *DisplayServerIOS::get_singleton() {
return (DisplayServerIOS *)DisplayServer::get_singleton();
}
-DisplayServerIOS::DisplayServerIOS(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
+DisplayServerIOS::DisplayServerIOS(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error) {
rendering_driver = p_rendering_driver;
// Init TTS
@@ -62,7 +61,7 @@ DisplayServerIOS::DisplayServerIOS(const String &p_rendering_driver, WindowMode
// Note that we should be checking "opengl3" as the driver, might never enable this seeing OpenGL is deprecated on iOS
// We are hardcoding the rendering_driver to "vulkan" down below
- if (rendering_driver == "opengl_es") {
+ if (rendering_driver == "opengl3") {
bool gl_initialization_error = false;
// FIXME: Add Vulkan support via MoltenVK. Add fallback code back?
@@ -152,8 +151,8 @@ DisplayServerIOS::~DisplayServerIOS() {
#endif
}
-DisplayServer *DisplayServerIOS::create_func(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
- return memnew(DisplayServerIOS(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_resolution, r_error));
+DisplayServer *DisplayServerIOS::create_func(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error) {
+ return memnew(DisplayServerIOS(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_position, p_resolution, r_error));
}
Vector<String> DisplayServerIOS::get_rendering_drivers_func() {
@@ -163,7 +162,7 @@ Vector<String> DisplayServerIOS::get_rendering_drivers_func() {
drivers.push_back("vulkan");
#endif
#if defined(GLES3_ENABLED)
- drivers.push_back("opengl_es");
+ drivers.push_back("opengl3");
#endif
return drivers;
@@ -228,26 +227,25 @@ void DisplayServerIOS::_window_callback(const Callable &p_callable, const Varian
// MARK: Touches
void DisplayServerIOS::touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_double_click) {
- if (!GLOBAL_DEF("debug/disable_touch", false)) {
- Ref<InputEventScreenTouch> ev;
- ev.instantiate();
-
- ev->set_index(p_idx);
- ev->set_pressed(p_pressed);
- ev->set_position(Vector2(p_x, p_y));
- perform_event(ev);
- }
+ Ref<InputEventScreenTouch> ev;
+ ev.instantiate();
+
+ ev->set_index(p_idx);
+ ev->set_pressed(p_pressed);
+ ev->set_position(Vector2(p_x, p_y));
+ ev->set_double_tap(p_double_click);
+ perform_event(ev);
}
-void DisplayServerIOS::touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y) {
- if (!GLOBAL_DEF("debug/disable_touch", false)) {
- Ref<InputEventScreenDrag> ev;
- ev.instantiate();
- ev->set_index(p_idx);
- ev->set_position(Vector2(p_x, p_y));
- ev->set_relative(Vector2(p_x - p_prev_x, p_y - p_prev_y));
- perform_event(ev);
- }
+void DisplayServerIOS::touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y, float p_pressure, Vector2 p_tilt) {
+ Ref<InputEventScreenDrag> ev;
+ ev.instantiate();
+ ev->set_index(p_idx);
+ ev->set_pressure(p_pressure);
+ ev->set_tilt(p_tilt);
+ ev->set_position(Vector2(p_x, p_y));
+ ev->set_relative(Vector2(p_x - p_prev_x, p_y - p_prev_y));
+ perform_event(ev);
}
void DisplayServerIOS::perform_event(const Ref<InputEvent> &p_event) {
@@ -260,14 +258,14 @@ void DisplayServerIOS::touches_cancelled(int p_idx) {
// MARK: Keyboard
-void DisplayServerIOS::key(Key p_key, bool p_pressed) {
+void DisplayServerIOS::key(Key p_key, char32_t p_char, bool p_pressed) {
Ref<InputEventKey> ev;
ev.instantiate();
ev->set_echo(false);
ev->set_pressed(p_pressed);
ev->set_keycode(p_key);
ev->set_physical_keycode(p_key);
- ev->set_unicode((char32_t)p_key);
+ ev->set_unicode(p_char);
perform_event(ev);
}
@@ -336,8 +334,8 @@ bool DisplayServerIOS::tts_is_paused() const {
return [tts isPaused];
}
-Array DisplayServerIOS::tts_get_voices() const {
- ERR_FAIL_COND_V(!tts, Array());
+TypedArray<Dictionary> DisplayServerIOS::tts_get_voices() const {
+ ERR_FAIL_COND_V(!tts, TypedArray<Dictionary>());
return [tts getVoices];
}
@@ -441,7 +439,7 @@ float DisplayServerIOS::screen_get_refresh_rate(int p_screen) const {
}
float DisplayServerIOS::screen_get_scale(int p_screen) const {
- return [UIScreen mainScreen].nativeScale;
+ return [UIScreen mainScreen].scale;
}
Vector<DisplayServer::WindowID> DisplayServerIOS::get_window_list() const {
@@ -496,6 +494,10 @@ Point2i DisplayServerIOS::window_get_position(WindowID p_window) const {
return Point2i();
}
+Point2i DisplayServerIOS::window_get_position_with_decorations(WindowID p_window) const {
+ return Point2i();
+}
+
void DisplayServerIOS::window_set_position(const Point2i &p_position, WindowID p_window) {
// Probably not supported for single window iOS app
}
@@ -529,7 +531,7 @@ Size2i DisplayServerIOS::window_get_size(WindowID p_window) const {
return Size2i(screenBounds.size.width, screenBounds.size.height) * screen_get_max_scale();
}
-Size2i DisplayServerIOS::window_get_real_size(WindowID p_window) const {
+Size2i DisplayServerIOS::window_get_size_with_decorations(WindowID p_window) const {
return window_get_size(p_window);
}
@@ -581,10 +583,20 @@ bool DisplayServerIOS::can_any_window_draw() const {
return true;
}
-bool DisplayServerIOS::screen_is_touchscreen(int p_screen) const {
+bool DisplayServerIOS::is_touchscreen_available() const {
return true;
}
+_FORCE_INLINE_ int _convert_utf32_offset_to_utf16(const String &p_existing_text, int p_pos) {
+ int limit = p_pos;
+ for (int i = 0; i < MIN(p_existing_text.length(), p_pos); i++) {
+ if (p_existing_text[i] > 0xffff) {
+ limit++;
+ }
+ }
+ return limit;
+}
+
void DisplayServerIOS::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, VirtualKeyboardType p_type, int p_max_length, int p_cursor_start, int p_cursor_end) {
NSString *existingString = [[NSString alloc] initWithUTF8String:p_existing_text.utf8().get_data()];
@@ -623,8 +635,8 @@ void DisplayServerIOS::virtual_keyboard_show(const String &p_existing_text, cons
[AppDelegate.viewController.keyboardView
becomeFirstResponderWithString:existingString
- cursorStart:p_cursor_start
- cursorEnd:p_cursor_end];
+ cursorStart:_convert_utf32_offset_to_utf16(p_existing_text, p_cursor_start)
+ cursorEnd:_convert_utf32_offset_to_utf16(p_existing_text, p_cursor_end)];
}
void DisplayServerIOS::virtual_keyboard_hide() {
diff --git a/platform/ios/export/export.cpp b/platform/ios/export/export.cpp
index 6024db2f2c..e35383206f 100644
--- a/platform/ios/export/export.cpp
+++ b/platform/ios/export/export.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* export.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* export.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "export.h"
diff --git a/platform/ios/export/export.h b/platform/ios/export/export.h
index 756a1356ea..03e92bfccd 100644
--- a/platform/ios/export/export.h
+++ b/platform/ios/export/export.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* export.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* export.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef IOS_EXPORT_H
#define IOS_EXPORT_H
diff --git a/platform/ios/export/export_plugin.cpp b/platform/ios/export/export_plugin.cpp
index 425a977569..49b4852cbf 100644
--- a/platform/ios/export/export_plugin.cpp
+++ b/platform/ios/export/export_plugin.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* export_plugin.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* export_plugin.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "export_plugin.h"
@@ -34,7 +34,6 @@
#include "editor/editor_node.h"
void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const {
- String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name");
// Vulkan and OpenGL ES 3.0 both mandate ETC2 support.
r_features->push_back("etc2");
@@ -50,6 +49,46 @@ Vector<EditorExportPlatformIOS::ExportArchitecture> EditorExportPlatformIOS::_ge
return archs;
}
+struct IconInfo {
+ const char *preset_key;
+ const char *idiom;
+ const char *export_name;
+ const char *actual_size_side;
+ const char *scale;
+ const char *unscaled_size;
+ const bool force_opaque;
+};
+
+static const IconInfo icon_infos[] = {
+ // Home screen on iPhone
+ { PNAME("icons/iphone_120x120"), "iphone", "Icon-120.png", "120", "2x", "60x60", false },
+ { PNAME("icons/iphone_120x120"), "iphone", "Icon-120.png", "120", "3x", "40x40", false },
+ { PNAME("icons/iphone_180x180"), "iphone", "Icon-180.png", "180", "3x", "60x60", false },
+
+ // Home screen on iPad
+ { PNAME("icons/ipad_76x76"), "ipad", "Icon-76.png", "76", "1x", "76x76", false },
+ { PNAME("icons/ipad_152x152"), "ipad", "Icon-152.png", "152", "2x", "76x76", false },
+ { PNAME("icons/ipad_167x167"), "ipad", "Icon-167.png", "167", "2x", "83.5x83.5", false },
+
+ // App Store
+ { PNAME("icons/app_store_1024x1024"), "ios-marketing", "Icon-1024.png", "1024", "1x", "1024x1024", true },
+
+ // Spotlight
+ { PNAME("icons/spotlight_40x40"), "ipad", "Icon-40.png", "40", "1x", "40x40", false },
+ { PNAME("icons/spotlight_80x80"), "iphone", "Icon-80.png", "80", "2x", "40x40", false },
+ { PNAME("icons/spotlight_80x80"), "ipad", "Icon-80.png", "80", "2x", "40x40", false },
+
+ // Settings
+ { PNAME("icons/settings_58x58"), "iphone", "Icon-58.png", "58", "2x", "29x29", false },
+ { PNAME("icons/settings_58x58"), "ipad", "Icon-58.png", "58", "2x", "29x29", false },
+ { PNAME("icons/settings_87x87"), "iphone", "Icon-87.png", "87", "3x", "29x29", false },
+
+ // Notification
+ { PNAME("icons/notification_40x40"), "iphone", "Icon-40.png", "40", "2x", "20x20", false },
+ { PNAME("icons/notification_40x40"), "ipad", "Icon-40.png", "40", "2x", "20x20", false },
+ { PNAME("icons/notification_60x60"), "iphone", "Icon-60.png", "60", "3x", "20x20", false }
+};
+
struct LoadingScreenInfo {
const char *preset_key;
const char *export_name;
@@ -98,6 +137,9 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/icon_interpolation", PROPERTY_HINT_ENUM, "Nearest neighbor,Bilinear,Cubic,Trilinear,Lanczos"), 4));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/launch_screens_interpolation", PROPERTY_HINT_ENUM, "Nearest neighbor,Bilinear,Cubic,Trilinear,Lanczos"), 4));
+
Vector<PluginConfigIOS> found_plugins = get_plugins();
for (int i = 0; i < found_plugins.size(); i++) {
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, vformat("%s/%s", PNAME("plugins"), found_plugins[i].name)), false));
@@ -140,27 +182,22 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/photolibrary_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need access to the photo library"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::DICTIONARY, "privacy/photolibrary_usage_description_localized", PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "icons/iphone_120x120", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPhone/iPod Touch with Retina display
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "icons/iphone_180x180", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPhone with Retina HD display
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "icons/ipad_76x76", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "icons/ipad_152x152", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad with Retina display
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "icons/ipad_167x167", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad Pro
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "icons/app_store_1024x1024", PROPERTY_HINT_FILE, "*.png"), "")); // App Store
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "icons/spotlight_40x40", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "icons/spotlight_80x80", PROPERTY_HINT_FILE, "*.png"), "")); // Spotlight on devices with Retina display
-
+ HashSet<String> used_names;
+ for (uint64_t i = 0; i < sizeof(icon_infos) / sizeof(icon_infos[0]); ++i) {
+ if (!used_names.has(icon_infos[i].preset_key)) {
+ used_names.insert(icon_infos[i].preset_key);
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, icon_infos[i].preset_key, PROPERTY_HINT_FILE, "*.png,*.jpg,*.jpeg"), ""));
+ }
+ }
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "storyboard/use_launch_screen_storyboard"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "storyboard/image_scale_mode", PROPERTY_HINT_ENUM, "Same as Logo,Center,Scale to Fit,Scale to Fill,Scale"), 0));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "storyboard/custom_image@2x", PROPERTY_HINT_FILE, "*.png"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "storyboard/custom_image@3x", PROPERTY_HINT_FILE, "*.png"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "storyboard/custom_image@2x", PROPERTY_HINT_FILE, "*.png,*.jpg,*.jpeg"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "storyboard/custom_image@3x", PROPERTY_HINT_FILE, "*.png,*.jpg,*.jpeg"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "storyboard/use_custom_bg_color"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::COLOR, "storyboard/custom_bg_color"), Color()));
for (uint64_t i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) {
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, loading_screen_infos[i].preset_key, PROPERTY_HINT_FILE, "*.png"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, loading_screen_infos[i].preset_key, PROPERTY_HINT_FILE, "*.png,*.jpg,*.jpeg"), ""));
}
}
@@ -359,8 +396,8 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_
switch (image_scale_mode) {
case 0: {
- String logo_path = ProjectSettings::get_singleton()->get("application/boot_splash/image");
- bool is_on = ProjectSettings::get_singleton()->get("application/boot_splash/fullsize");
+ String logo_path = GLOBAL_GET("application/boot_splash/image");
+ bool is_on = GLOBAL_GET("application/boot_splash/fullsize");
// If custom logo is not specified, Godot does not scale default one, so we should do the same.
value = (is_on && logo_path.length() > 0) ? "scaleAspectFit" : "center";
} break;
@@ -372,7 +409,7 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_
strnew += lines[i].replace("$launch_screen_image_mode", value) + "\n";
} else if (lines[i].find("$launch_screen_background_color") != -1) {
bool use_custom = p_preset->get("storyboard/use_custom_bg_color");
- Color color = use_custom ? p_preset->get("storyboard/custom_bg_color") : ProjectSettings::get_singleton()->get("application/boot_splash/bg_color");
+ Color color = use_custom ? p_preset->get("storyboard/custom_bg_color") : GLOBAL_GET("application/boot_splash/bg_color");
const String value_format = "red=\"$red\" green=\"$green\" blue=\"$blue\" alpha=\"$alpha\"";
Dictionary value_dictionary;
@@ -385,30 +422,38 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_
strnew += lines[i].replace("$launch_screen_background_color", value) + "\n";
} else if (lines[i].find("$pbx_locale_file_reference") != -1) {
String locale_files;
- Vector<String> translations = ProjectSettings::get_singleton()->get("internationalization/locale/translations");
+ Vector<String> translations = GLOBAL_GET("internationalization/locale/translations");
if (translations.size() > 0) {
- int index = 0;
+ HashSet<String> languages;
for (const String &E : translations) {
Ref<Translation> tr = ResourceLoader::load(E);
- if (tr.is_valid()) {
- String lang = tr->get_locale();
- locale_files += "D0BCFE4518AEBDA2004A" + itos(index).pad_zeros(4) + " /* " + lang + " */ = {isa = PBXFileReference; lastKnownFileType = text.plist.strings; name = " + lang + "; path = " + lang + ".lproj/InfoPlist.strings; sourceTree = \"<group>\"; };";
+ if (tr.is_valid() && tr->get_locale() != "en") {
+ languages.insert(tr->get_locale());
}
+ }
+
+ int index = 0;
+ for (const String &lang : languages) {
+ locale_files += "D0BCFE4518AEBDA2004A" + itos(index).pad_zeros(4) + " /* " + lang + " */ = {isa = PBXFileReference; lastKnownFileType = text.plist.strings; name = " + lang + "; path = " + lang + ".lproj/InfoPlist.strings; sourceTree = \"<group>\"; };\n";
index++;
}
}
strnew += lines[i].replace("$pbx_locale_file_reference", locale_files);
} else if (lines[i].find("$pbx_locale_build_reference") != -1) {
String locale_files;
- Vector<String> translations = ProjectSettings::get_singleton()->get("internationalization/locale/translations");
+ Vector<String> translations = GLOBAL_GET("internationalization/locale/translations");
if (translations.size() > 0) {
- int index = 0;
+ HashSet<String> languages;
for (const String &E : translations) {
Ref<Translation> tr = ResourceLoader::load(E);
- if (tr.is_valid()) {
- String lang = tr->get_locale();
- locale_files += "D0BCFE4518AEBDA2004A" + itos(index).pad_zeros(4) + " /* " + lang + " */,";
+ if (tr.is_valid() && tr->get_locale() != "en") {
+ languages.insert(tr->get_locale());
}
+ }
+
+ int index = 0;
+ for (const String &lang : languages) {
+ locale_files += "D0BCFE4518AEBDA2004A" + itos(index).pad_zeros(4) + " /* " + lang + " */,\n";
index++;
}
}
@@ -524,35 +569,6 @@ void EditorExportPlatformIOS::_blend_and_rotate(Ref<Image> &p_dst, Ref<Image> &p
}
}
-struct IconInfo {
- const char *preset_key;
- const char *idiom;
- const char *export_name;
- const char *actual_size_side;
- const char *scale;
- const char *unscaled_size;
-};
-
-static const IconInfo icon_infos[] = {
- // Home screen on iPhone
- { "icons/iphone_120x120", "iphone", "Icon-120.png", "120", "2x", "60x60" },
- { "icons/iphone_120x120", "iphone", "Icon-120.png", "120", "3x", "40x40" },
- { "icons/iphone_180x180", "iphone", "Icon-180.png", "180", "3x", "60x60" },
-
- // Home screen on iPad
- { "icons/ipad_76x76", "ipad", "Icon-76.png", "76", "1x", "76x76" },
- { "icons/ipad_152x152", "ipad", "Icon-152.png", "152", "2x", "76x76" },
- { "icons/ipad_167x167", "ipad", "Icon-167.png", "167", "2x", "83.5x83.5" },
-
- // App Store
- { "icons/app_store_1024x1024", "ios-marketing", "Icon-1024.png", "1024", "1x", "1024x1024" },
-
- // Spotlight
- { "icons/spotlight_40x40", "ipad", "Icon-40.png", "40", "1x", "40x40" },
- { "icons/spotlight_80x80", "iphone", "Icon-80.png", "80", "2x", "40x40" },
- { "icons/spotlight_80x80", "ipad", "Icon-80.png", "80", "2x", "40x40" }
-};
-
Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir) {
String json_description = "{\"images\":[";
String sizes;
@@ -560,24 +576,33 @@ Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_pr
Ref<DirAccess> da = DirAccess::open(p_iconset_dir);
ERR_FAIL_COND_V_MSG(da.is_null(), ERR_CANT_OPEN, "Cannot open directory '" + p_iconset_dir + "'.");
+ Color boot_bg_color = GLOBAL_GET("application/boot_splash/bg_color");
+
for (uint64_t i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) {
IconInfo info = icon_infos[i];
int side_size = String(info.actual_size_side).to_int();
String icon_path = p_preset->get(info.preset_key);
if (icon_path.length() == 0) {
// Resize main app icon
- icon_path = ProjectSettings::get_singleton()->get("application/config/icon");
+ icon_path = GLOBAL_GET("application/config/icon");
Ref<Image> img = memnew(Image);
Error err = ImageLoader::load_image(icon_path, img);
if (err != OK) {
- ERR_PRINT("Invalid icon (" + String(info.preset_key) + "): '" + icon_path + "'.");
+ add_message(EXPORT_MESSAGE_ERROR, TTR("Export Icons"), vformat("Invalid icon (%s): '%s'.", info.preset_key, icon_path));
return ERR_UNCONFIGURED;
+ } else if (info.force_opaque && img->detect_alpha() != Image::ALPHA_NONE) {
+ add_message(EXPORT_MESSAGE_WARNING, TTR("Export Icons"), vformat("Icon (%s) must be opaque.", info.preset_key));
+ img->resize(side_size, side_size, (Image::Interpolation)(p_preset->get("application/icon_interpolation").operator int()));
+ Ref<Image> new_img = Image::create_empty(side_size, side_size, false, Image::FORMAT_RGBA8);
+ new_img->fill(boot_bg_color);
+ _blend_and_rotate(new_img, img, false);
+ err = new_img->save_png(p_iconset_dir + info.export_name);
+ } else {
+ img->resize(side_size, side_size, (Image::Interpolation)(p_preset->get("application/icon_interpolation").operator int()));
+ err = img->save_png(p_iconset_dir + info.export_name);
}
- img->resize(side_size, side_size);
- err = img->save_png(p_iconset_dir + info.export_name);
if (err) {
- String err_str = String("Failed to export icon(" + String(info.preset_key) + "): '" + icon_path + "'.");
- ERR_PRINT(err_str.utf8().get_data());
+ add_message(EXPORT_MESSAGE_ERROR, TTR("Export Icons"), vformat("Failed to export icon (%s): '%s'.", info.preset_key, icon_path));
return err;
}
} else {
@@ -585,20 +610,25 @@ Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_pr
Ref<Image> img = memnew(Image);
Error err = ImageLoader::load_image(icon_path, img);
if (err != OK) {
- ERR_PRINT("Invalid icon (" + String(info.preset_key) + "): '" + icon_path + "'.");
+ add_message(EXPORT_MESSAGE_ERROR, TTR("Export Icons"), vformat("Invalid icon (%s): '%s'.", info.preset_key, icon_path));
return ERR_UNCONFIGURED;
- }
- if (img->get_width() != side_size || img->get_height() != side_size) {
- WARN_PRINT("Icon (" + String(info.preset_key) + "): '" + icon_path + "' has incorrect size (" + String::num_int64(img->get_width()) + "x" + String::num_int64(img->get_height()) + ") and was automatically resized to " + String::num_int64(side_size) + "x" + String::num_int64(side_size) + ".");
- img->resize(side_size, side_size);
+ } else if (info.force_opaque && img->detect_alpha() != Image::ALPHA_NONE) {
+ add_message(EXPORT_MESSAGE_WARNING, TTR("Export Icons"), vformat("Icon (%s) must be opaque.", info.preset_key));
+ img->resize(side_size, side_size, (Image::Interpolation)(p_preset->get("application/icon_interpolation").operator int()));
+ Ref<Image> new_img = Image::create_empty(side_size, side_size, false, Image::FORMAT_RGBA8);
+ new_img->fill(boot_bg_color);
+ _blend_and_rotate(new_img, img, false);
+ err = new_img->save_png(p_iconset_dir + info.export_name);
+ } else if (img->get_width() != side_size || img->get_height() != side_size) {
+ add_message(EXPORT_MESSAGE_WARNING, TTR("Export Icons"), vformat("Icon (%s): '%s' has incorrect size %s and was automatically resized to %s.", info.preset_key, icon_path, img->get_size(), Vector2i(side_size, side_size)));
+ img->resize(side_size, side_size, (Image::Interpolation)(p_preset->get("application/icon_interpolation").operator int()));
err = img->save_png(p_iconset_dir + info.export_name);
} else {
err = da->copy(icon_path, p_iconset_dir + info.export_name);
}
if (err) {
- String err_str = String("Failed to export icon(" + String(info.preset_key) + "): '" + icon_path + "'.");
- ERR_PRINT(err_str.utf8().get_data());
+ add_message(EXPORT_MESSAGE_ERROR, TTR("Export Icons"), vformat("Failed to export icon (%s): '%s'.", info.preset_key, icon_path));
return err;
}
}
@@ -634,9 +664,9 @@ Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExpor
if (custom_launch_image_2x.length() > 0 && custom_launch_image_3x.length() > 0) {
Ref<Image> image;
- String image_path = p_dest_dir.plus_file("splash@2x.png");
+ String image_path = p_dest_dir.path_join("splash@2x.png");
image.instantiate();
- Error err = image->load(custom_launch_image_2x);
+ Error err = ImageLoader::load_image(custom_launch_image_2x, image);
if (err) {
image.unref();
@@ -648,9 +678,9 @@ Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExpor
}
image.unref();
- image_path = p_dest_dir.plus_file("splash@3x.png");
+ image_path = p_dest_dir.path_join("splash@3x.png");
image.instantiate();
- err = image->load(custom_launch_image_3x);
+ err = ImageLoader::load_image(custom_launch_image_3x, image);
if (err) {
image.unref();
@@ -663,11 +693,11 @@ Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExpor
} else {
Ref<Image> splash;
- const String splash_path = ProjectSettings::get_singleton()->get("application/boot_splash/image");
+ const String splash_path = GLOBAL_GET("application/boot_splash/image");
if (!splash_path.is_empty()) {
splash.instantiate();
- const Error err = splash->load(splash_path);
+ const Error err = ImageLoader::load_image(splash_path, splash);
if (err) {
splash.unref();
}
@@ -681,8 +711,8 @@ Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExpor
// because Godot's own boot logo uses single image for all resolutions.
// Also not using @1x image, because devices using this image variant
// are not supported by iOS 9, which is minimal target.
- const String splash_png_path_2x = p_dest_dir.plus_file("splash@2x.png");
- const String splash_png_path_3x = p_dest_dir.plus_file("splash@3x.png");
+ const String splash_png_path_2x = p_dest_dir.path_join("splash@2x.png");
+ const String splash_png_path_3x = p_dest_dir.path_join("splash@3x.png");
if (splash->save_png(splash_png_path_2x) != OK) {
return ERR_FILE_CANT_WRITE;
@@ -704,9 +734,9 @@ Error EditorExportPlatformIOS::_export_loading_screen_images(const Ref<EditorExp
LoadingScreenInfo info = loading_screen_infos[i];
String loading_screen_file = p_preset->get(info.preset_key);
- Color boot_bg_color = ProjectSettings::get_singleton()->get("application/boot_splash/bg_color");
- String boot_logo_path = ProjectSettings::get_singleton()->get("application/boot_splash/image");
- bool boot_logo_scale = ProjectSettings::get_singleton()->get("application/boot_splash/fullsize");
+ Color boot_bg_color = GLOBAL_GET("application/boot_splash/bg_color");
+ String boot_logo_path = GLOBAL_GET("application/boot_splash/image");
+ bool boot_logo_scale = GLOBAL_GET("application/boot_splash/fullsize");
if (loading_screen_file.size() > 0) {
// Load custom loading screens, and resize if required.
@@ -721,13 +751,12 @@ Error EditorExportPlatformIOS::_export_loading_screen_images(const Ref<EditorExp
float aspect_ratio = (float)img->get_width() / (float)img->get_height();
if (boot_logo_scale) {
if (info.height * aspect_ratio <= info.width) {
- img->resize(info.height * aspect_ratio, info.height);
+ img->resize(info.height * aspect_ratio, info.height, (Image::Interpolation)(p_preset->get("application/launch_screens_interpolation").operator int()));
} else {
- img->resize(info.width, info.width / aspect_ratio);
+ img->resize(info.width, info.width / aspect_ratio, (Image::Interpolation)(p_preset->get("application/launch_screens_interpolation").operator int()));
}
}
- Ref<Image> new_img = memnew(Image);
- new_img->create(info.width, info.height, false, Image::FORMAT_RGBA8);
+ Ref<Image> new_img = Image::create_empty(info.width, info.height, false, Image::FORMAT_RGBA8);
new_img->fill(boot_bg_color);
_blend_and_rotate(new_img, img, false);
err = new_img->save_png(p_dest_dir + info.export_name);
@@ -741,8 +770,7 @@ Error EditorExportPlatformIOS::_export_loading_screen_images(const Ref<EditorExp
}
} else {
// Generate loading screen from the splash screen
- Ref<Image> img = memnew(Image);
- img->create(info.width, info.height, false, Image::FORMAT_RGBA8);
+ Ref<Image> img = Image::create_empty(info.width, info.height, false, Image::FORMAT_RGBA8);
img->fill(boot_bg_color);
Ref<Image> img_bs;
@@ -759,17 +787,17 @@ Error EditorExportPlatformIOS::_export_loading_screen_images(const Ref<EditorExp
if (info.rotate) {
if (boot_logo_scale) {
if (info.width * aspect_ratio <= info.height) {
- img_bs->resize(info.width * aspect_ratio, info.width);
+ img_bs->resize(info.width * aspect_ratio, info.width, (Image::Interpolation)(p_preset->get("application/launch_screens_interpolation").operator int()));
} else {
- img_bs->resize(info.height, info.height / aspect_ratio);
+ img_bs->resize(info.height, info.height / aspect_ratio, (Image::Interpolation)(p_preset->get("application/launch_screens_interpolation").operator int()));
}
}
} else {
if (boot_logo_scale) {
if (info.height * aspect_ratio <= info.width) {
- img_bs->resize(info.height * aspect_ratio, info.height);
+ img_bs->resize(info.height * aspect_ratio, info.height, (Image::Interpolation)(p_preset->get("application/launch_screens_interpolation").operator int()));
} else {
- img_bs->resize(info.width, info.width / aspect_ratio);
+ img_bs->resize(info.width, info.width / aspect_ratio, (Image::Interpolation)(p_preset->get("application/launch_screens_interpolation").operator int()));
}
}
}
@@ -797,7 +825,7 @@ Error EditorExportPlatformIOS::_walk_dir_recursive(Ref<DirAccess> &p_da, FileHan
dirs.push_back(path);
}
} else {
- Error err = p_handler(current_dir.plus_file(path), p_userdata);
+ Error err = p_handler(current_dir.path_join(path), p_userdata);
if (err) {
p_da->list_dir_end();
return err;
@@ -1013,7 +1041,7 @@ Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String
if (p_is_framework && p_asset.ends_with(".dylib")) {
// For iOS we need to turn .dylib into .framework
// to be able to send application to AppStore
- asset_path = String("dylibs").plus_file(base_dir);
+ asset_path = String("dylibs").path_join(base_dir);
String file_name;
@@ -1025,12 +1053,12 @@ Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String
String framework_name = file_name + ".framework";
- asset_path = asset_path.plus_file(framework_name);
- destination_dir = p_out_dir.plus_file(asset_path);
- destination = destination_dir.plus_file(file_name);
+ asset_path = asset_path.path_join(framework_name);
+ destination_dir = p_out_dir.path_join(asset_path);
+ destination = destination_dir.path_join(file_name);
create_framework = true;
} else if (p_is_framework && (p_asset.ends_with(".framework") || p_asset.ends_with(".xcframework"))) {
- asset_path = String("dylibs").plus_file(base_dir);
+ asset_path = String("dylibs").path_join(base_dir);
String file_name;
@@ -1040,8 +1068,8 @@ Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String
file_name = *p_custom_file_name;
}
- asset_path = asset_path.plus_file(file_name);
- destination_dir = p_out_dir.plus_file(asset_path);
+ asset_path = asset_path.path_join(file_name);
+ destination_dir = p_out_dir.path_join(asset_path);
destination = destination_dir;
} else {
asset_path = base_dir;
@@ -1054,9 +1082,9 @@ Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String
file_name = *p_custom_file_name;
}
- destination_dir = p_out_dir.plus_file(asset_path);
- asset_path = asset_path.plus_file(file_name);
- destination = p_out_dir.plus_file(asset_path);
+ destination_dir = p_out_dir.path_join(asset_path);
+ asset_path = asset_path.path_join(file_name);
+ destination = p_out_dir.path_join(asset_path);
}
Ref<DirAccess> filesystem_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
@@ -1073,7 +1101,7 @@ Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String
if (err) {
return err;
}
- IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework, p_should_embed };
+ IOSExportAsset exported_asset = { binary_name.path_join(asset_path), p_is_framework, p_should_embed };
r_exported_assets.push_back(exported_asset);
if (create_framework) {
@@ -1091,7 +1119,7 @@ Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String
{
List<String> install_name_args;
install_name_args.push_back("-id");
- install_name_args.push_back(String("@rpath").plus_file(framework_name).plus_file(file_name));
+ install_name_args.push_back(String("@rpath").path_join(framework_name).path_join(file_name));
install_name_args.push_back(destination);
OS::get_singleton()->execute("install_name_tool", install_name_args);
@@ -1106,7 +1134,7 @@ Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String
"<key>CFBundleShortVersionString</key>\n"
"<string>1.0</string>\n"
"<key>CFBundleIdentifier</key>\n"
- "<string>com.gdnative.framework.$name</string>\n"
+ "<string>com.gdextension.framework.$name</string>\n"
"<key>CFBundleName</key>\n"
"<string>$name</string>\n"
"<key>CFBundleExecutable</key>\n"
@@ -1126,7 +1154,7 @@ Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String
String info_plist = info_plist_format.replace("$name", file_name);
- Ref<FileAccess> f = FileAccess::open(destination_dir.plus_file("Info.plist"), FileAccess::WRITE);
+ Ref<FileAccess> f = FileAccess::open(destination_dir.path_join("Info.plist"), FileAccess::WRITE);
if (f.is_valid()) {
f->store_string(info_plist);
}
@@ -1482,8 +1510,8 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
print_line("Static framework: " + library_to_use);
String pkg_name;
- if (String(ProjectSettings::get_singleton()->get("application/config/name")) != "") {
- pkg_name = String(ProjectSettings::get_singleton()->get("application/config/name"));
+ if (String(GLOBAL_GET("application/config/name")) != "") {
+ pkg_name = String(GLOBAL_GET("application/config/name"));
} else {
pkg_name = "Unnamed";
}
@@ -1632,12 +1660,12 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
return ERR_FILE_NOT_FOUND;
}
- Dictionary appnames = ProjectSettings::get_singleton()->get("application/config/name_localized");
+ Dictionary appnames = GLOBAL_GET("application/config/name_localized");
Dictionary camera_usage_descriptions = p_preset->get("privacy/camera_usage_description_localized");
Dictionary microphone_usage_descriptions = p_preset->get("privacy/microphone_usage_description_localized");
Dictionary photolibrary_usage_descriptions = p_preset->get("privacy/photolibrary_usage_description_localized");
- Vector<String> translations = ProjectSettings::get_singleton()->get("internationalization/locale/translations");
+ Vector<String> translations = GLOBAL_GET("internationalization/locale/translations");
if (translations.size() > 0) {
{
String fname = dest_dir + binary_name + "/en.lproj";
@@ -1645,33 +1673,37 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
Ref<FileAccess> f = FileAccess::open(fname + "/InfoPlist.strings", FileAccess::WRITE);
f->store_line("/* Localized versions of Info.plist keys */");
f->store_line("");
- f->store_line("CFBundleDisplayName = \"" + ProjectSettings::get_singleton()->get("application/config/name").operator String() + "\";");
+ f->store_line("CFBundleDisplayName = \"" + GLOBAL_GET("application/config/name").operator String() + "\";");
f->store_line("NSCameraUsageDescription = \"" + p_preset->get("privacy/camera_usage_description").operator String() + "\";");
f->store_line("NSMicrophoneUsageDescription = \"" + p_preset->get("privacy/microphone_usage_description").operator String() + "\";");
f->store_line("NSPhotoLibraryUsageDescription = \"" + p_preset->get("privacy/photolibrary_usage_description").operator String() + "\";");
}
+ HashSet<String> languages;
for (const String &E : translations) {
Ref<Translation> tr = ResourceLoader::load(E);
- if (tr.is_valid()) {
- String lang = tr->get_locale();
- String fname = dest_dir + binary_name + "/" + lang + ".lproj";
- tmp_app_path->make_dir_recursive(fname);
- Ref<FileAccess> f = FileAccess::open(fname + "/InfoPlist.strings", FileAccess::WRITE);
- f->store_line("/* Localized versions of Info.plist keys */");
- f->store_line("");
- if (appnames.has(lang)) {
- f->store_line("CFBundleDisplayName = \"" + appnames[lang].operator String() + "\";");
- }
- if (camera_usage_descriptions.has(lang)) {
- f->store_line("NSCameraUsageDescription = \"" + camera_usage_descriptions[lang].operator String() + "\";");
- }
- if (microphone_usage_descriptions.has(lang)) {
- f->store_line("NSMicrophoneUsageDescription = \"" + microphone_usage_descriptions[lang].operator String() + "\";");
- }
- if (photolibrary_usage_descriptions.has(lang)) {
- f->store_line("NSPhotoLibraryUsageDescription = \"" + photolibrary_usage_descriptions[lang].operator String() + "\";");
- }
+ if (tr.is_valid() && tr->get_locale() != "en") {
+ languages.insert(tr->get_locale());
+ }
+ }
+
+ for (const String &lang : languages) {
+ String fname = dest_dir + binary_name + "/" + lang + ".lproj";
+ tmp_app_path->make_dir_recursive(fname);
+ Ref<FileAccess> f = FileAccess::open(fname + "/InfoPlist.strings", FileAccess::WRITE);
+ f->store_line("/* Localized versions of Info.plist keys */");
+ f->store_line("");
+ if (appnames.has(lang)) {
+ f->store_line("CFBundleDisplayName = \"" + appnames[lang].operator String() + "\";");
+ }
+ if (camera_usage_descriptions.has(lang)) {
+ f->store_line("NSCameraUsageDescription = \"" + camera_usage_descriptions[lang].operator String() + "\";");
+ }
+ if (microphone_usage_descriptions.has(lang)) {
+ f->store_line("NSMicrophoneUsageDescription = \"" + microphone_usage_descriptions[lang].operator String() + "\";");
+ }
+ if (photolibrary_usage_descriptions.has(lang)) {
+ f->store_line("NSPhotoLibraryUsageDescription = \"" + photolibrary_usage_descriptions[lang].operator String() + "\";");
}
}
}
diff --git a/platform/ios/export/export_plugin.h b/platform/ios/export/export_plugin.h
index abda8e218a..deadec4b43 100644
--- a/platform/ios/export/export_plugin.h
+++ b/platform/ios/export/export_plugin.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* export_plugin.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* export_plugin.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef IOS_EXPORT_PLUGIN_H
#define IOS_EXPORT_PLUGIN_H
@@ -238,9 +238,9 @@ public:
if (da->current_is_dir()) {
if (p_check_directories) {
- Vector<String> directory_files = list_plugin_config_files(p_path.plus_file(file), false);
+ Vector<String> directory_files = list_plugin_config_files(p_path.path_join(file), false);
for (int i = 0; i < directory_files.size(); ++i) {
- dir_files.push_back(file.plus_file(directory_files[i]));
+ dir_files.push_back(file.path_join(directory_files[i]));
}
}
@@ -260,7 +260,7 @@ public:
static Vector<PluginConfigIOS> get_plugins() {
Vector<PluginConfigIOS> loaded_plugins;
- String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().plus_file("ios/plugins");
+ String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().path_join("ios/plugins");
if (DirAccess::exists(plugins_dir)) {
Vector<String> plugins_filenames = list_plugin_config_files(plugins_dir, true);
@@ -268,7 +268,7 @@ public:
if (!plugins_filenames.is_empty()) {
Ref<ConfigFile> config_file = memnew(ConfigFile);
for (int i = 0; i < plugins_filenames.size(); i++) {
- PluginConfigIOS config = PluginConfigIOS::load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i]));
+ PluginConfigIOS config = PluginConfigIOS::load_plugin_config(config_file, plugins_dir.path_join(plugins_filenames[i]));
if (config.valid_config) {
loaded_plugins.push_back(config);
} else {
diff --git a/platform/ios/export/godot_plugin_config.cpp b/platform/ios/export/godot_plugin_config.cpp
index 24a95a11a4..86d5c7ef5b 100644
--- a/platform/ios/export/godot_plugin_config.cpp
+++ b/platform/ios/export/godot_plugin_config.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* godot_plugin_config.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_plugin_config.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "godot_plugin_config.h"
@@ -46,7 +46,7 @@ String PluginConfigIOS::resolve_local_dependency_path(String plugin_config_dir,
}
String res_path = ProjectSettings::get_singleton()->globalize_path("res://");
- absolute_path = plugin_config_dir.plus_file(dependency_path);
+ absolute_path = plugin_config_dir.path_join(dependency_path);
return absolute_path.replace(res_path, "res://");
}
@@ -64,7 +64,7 @@ String PluginConfigIOS::resolve_system_dependency_path(String dependency_path) {
String system_path = "/System/Library/Frameworks";
- return system_path.plus_file(dependency_path);
+ return system_path.path_join(dependency_path);
}
Vector<String> PluginConfigIOS::resolve_local_dependencies(String plugin_config_dir, Vector<String> p_paths) {
@@ -121,8 +121,8 @@ bool PluginConfigIOS::validate_plugin(PluginConfigIOS &plugin_config) {
String file_path = plugin_config.binary.get_base_dir();
String file_name = plugin_config.binary.get_basename().get_file();
String file_extension = plugin_config.binary.get_extension();
- String release_file_name = file_path.plus_file(file_name + ".release." + file_extension);
- String debug_file_name = file_path.plus_file(file_name + ".debug." + file_extension);
+ String release_file_name = file_path.path_join(file_name + ".release." + file_extension);
+ String debug_file_name = file_path.path_join(file_name + ".debug." + file_extension);
if ((plugin_extension == "a" && FileAccess::exists(release_file_name) && FileAccess::exists(debug_file_name)) ||
(plugin_extension == "xcframework" && DirAccess::exists(release_file_name) && DirAccess::exists(debug_file_name))) {
@@ -144,7 +144,7 @@ String PluginConfigIOS::get_plugin_main_binary(PluginConfigIOS &plugin_config, b
String plugin_extension = plugin_config.binary.get_extension();
String plugin_file = plugin_name_prefix + "." + (p_debug ? "debug" : "release") + "." + plugin_extension;
- return plugin_binary_dir.plus_file(plugin_file);
+ return plugin_binary_dir.path_join(plugin_file);
}
uint64_t PluginConfigIOS::get_plugin_modification_time(const PluginConfigIOS &plugin_config, const String &config_path) {
@@ -156,8 +156,8 @@ uint64_t PluginConfigIOS::get_plugin_modification_time(const PluginConfigIOS &pl
String file_path = plugin_config.binary.get_base_dir();
String file_name = plugin_config.binary.get_basename().get_file();
String plugin_extension = plugin_config.binary.get_extension();
- String release_file_name = file_path.plus_file(file_name + ".release." + plugin_extension);
- String debug_file_name = file_path.plus_file(file_name + ".debug." + plugin_extension);
+ String release_file_name = file_path.path_join(file_name + ".release." + plugin_extension);
+ String debug_file_name = file_path.path_join(file_name + ".debug." + plugin_extension);
last_updated = MAX(last_updated, FileAccess::get_modified_time(release_file_name));
last_updated = MAX(last_updated, FileAccess::get_modified_time(debug_file_name));
diff --git a/platform/ios/export/godot_plugin_config.h b/platform/ios/export/godot_plugin_config.h
index 98e8456ed5..5ff5b26ab3 100644
--- a/platform/ios/export/godot_plugin_config.h
+++ b/platform/ios/export/godot_plugin_config.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* godot_plugin_config.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_plugin_config.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef IOS_GODOT_PLUGIN_CONFIG_H
#define IOS_GODOT_PLUGIN_CONFIG_H
diff --git a/platform/ios/godot_app_delegate.h b/platform/ios/godot_app_delegate.h
index 703a906bda..a9bfcbb0b2 100644
--- a/platform/ios/godot_app_delegate.h
+++ b/platform/ios/godot_app_delegate.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* godot_app_delegate.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_app_delegate.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#import <UIKit/UIKit.h>
diff --git a/platform/ios/godot_app_delegate.m b/platform/ios/godot_app_delegate.m
index 84347f9a30..74e8705bc3 100644
--- a/platform/ios/godot_app_delegate.m
+++ b/platform/ios/godot_app_delegate.m
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* godot_app_delegate.m */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_app_delegate.m */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#import "godot_app_delegate.h"
diff --git a/platform/ios/godot_ios.mm b/platform/ios/godot_ios.mm
index 5f3e786b8a..dc6f7c82bd 100644
--- a/platform/ios/godot_ios.mm
+++ b/platform/ios/godot_ios.mm
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* godot_ios.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_ios.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "core/string/ustring.h"
#include "main/main.h"
@@ -38,10 +38,6 @@
static OS_IOS *os = nullptr;
-int add_path(int, char **);
-int add_cmdline(int, char **);
-int ios_main(int, char **, String);
-
int add_path(int p_argc, char **p_args) {
NSString *str = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"godot_path"];
if (!str) {
@@ -74,7 +70,7 @@ int add_cmdline(int p_argc, char **p_args) {
return p_argc;
}
-int ios_main(int argc, char **argv, String data_dir, String cache_dir) {
+int ios_main(int argc, char **argv) {
size_t len = strlen(argv[0]);
while (len--) {
@@ -95,7 +91,7 @@ int ios_main(int argc, char **argv, String data_dir, String cache_dir) {
char cwd[512];
getcwd(cwd, sizeof(cwd));
printf("cwd %s\n", cwd);
- os = new OS_IOS(data_dir, cache_dir);
+ os = new OS_IOS();
// We must override main when testing is enabled
TEST_MAIN_OVERRIDE
diff --git a/platform/ios/godot_view.h b/platform/ios/godot_view.h
index fcb97fa63a..077584baa6 100644
--- a/platform/ios/godot_view.h
+++ b/platform/ios/godot_view.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* godot_view.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_view.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#import <UIKit/UIKit.h>
diff --git a/platform/ios/godot_view.mm b/platform/ios/godot_view.mm
index 9ed219508c..1c8c578bd2 100644
--- a/platform/ios/godot_view.mm
+++ b/platform/ios/godot_view.mm
@@ -1,35 +1,36 @@
-/*************************************************************************/
-/* godot_view.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_view.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#import "godot_view.h"
+#include "core/config/project_settings.h"
#include "core/os/keyboard.h"
#include "core/string/ustring.h"
#import "display_layer.h"
@@ -74,7 +75,7 @@ static const float earth_gravity = 9.80665;
if ([driverName isEqualToString:@"vulkan"]) {
layer = [GodotMetalLayer layer];
- } else if ([driverName isEqualToString:@"opengl_es"]) {
+ } else if ([driverName isEqualToString:@"opengl3"]) {
if (@available(iOS 13, *)) {
NSLog(@"OpenGL ES is deprecated on iOS 13");
}
@@ -150,7 +151,7 @@ static const float earth_gravity = 9.80665;
}
- (void)godot_commonInit {
- self.contentScaleFactor = [UIScreen mainScreen].nativeScale;
+ self.contentScaleFactor = [UIScreen mainScreen].scale;
[self initTouches];
@@ -205,16 +206,16 @@ static const float earth_gravity = 9.80665;
if (self.useCADisplayLink) {
self.displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(drawView)];
- // Approximate frame rate
- // assumes device refreshes at 60 fps
- int displayFPS = (NSInteger)(1.0 / self.renderingInterval);
-
- self.displayLink.preferredFramesPerSecond = displayFPS;
+ if (GLOBAL_GET("display/window/ios/allow_high_refresh_rate")) {
+ self.displayLink.preferredFramesPerSecond = 120;
+ } else {
+ self.displayLink.preferredFramesPerSecond = 60;
+ }
// Setup DisplayLink in main thread
[self.displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSRunLoopCommonModes];
} else {
- self.animationTimer = [NSTimer scheduledTimerWithTimeInterval:self.renderingInterval target:self selector:@selector(drawView) userInfo:nil repeats:YES];
+ self.animationTimer = [NSTimer scheduledTimerWithTimeInterval:(1.0 / 60) target:self selector:@selector(drawView) userInfo:nil repeats:YES];
}
}
@@ -362,7 +363,9 @@ static const float earth_gravity = 9.80665;
ERR_FAIL_COND(tid == -1);
CGPoint touchPoint = [touch locationInView:self];
CGPoint prev_point = [touch previousLocationInView:self];
- DisplayServerIOS::get_singleton()->touch_drag(tid, prev_point.x * self.contentScaleFactor, prev_point.y * self.contentScaleFactor, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor);
+ CGFloat alt = [touch altitudeAngle];
+ CGVector azim = [touch azimuthUnitVectorInView:self];
+ DisplayServerIOS::get_singleton()->touch_drag(tid, prev_point.x * self.contentScaleFactor, prev_point.y * self.contentScaleFactor, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor, [touch force] / [touch maximumPossibleForce], Vector2(azim.dx, azim.dy) * Math::cos(alt));
}
}
}
diff --git a/platform/ios/godot_view_gesture_recognizer.h b/platform/ios/godot_view_gesture_recognizer.h
index 9fd8a6b222..57bfc75568 100644
--- a/platform/ios/godot_view_gesture_recognizer.h
+++ b/platform/ios/godot_view_gesture_recognizer.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* godot_view_gesture_recognizer.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_view_gesture_recognizer.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
// GLViewGestureRecognizer allows iOS gestures to work correctly by
// emulating UIScrollView's UIScrollViewDelayedTouchesBeganGestureRecognizer.
diff --git a/platform/ios/godot_view_gesture_recognizer.mm b/platform/ios/godot_view_gesture_recognizer.mm
index 49a92add5e..9b71228864 100644
--- a/platform/ios/godot_view_gesture_recognizer.mm
+++ b/platform/ios/godot_view_gesture_recognizer.mm
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* godot_view_gesture_recognizer.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_view_gesture_recognizer.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#import "godot_view_gesture_recognizer.h"
diff --git a/platform/ios/godot_view_renderer.h b/platform/ios/godot_view_renderer.h
index b3ee23ae4f..47e615ca02 100644
--- a/platform/ios/godot_view_renderer.h
+++ b/platform/ios/godot_view_renderer.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* godot_view_renderer.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_view_renderer.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#import <UIKit/UIKit.h>
diff --git a/platform/ios/godot_view_renderer.mm b/platform/ios/godot_view_renderer.mm
index 140410fbef..714952943b 100644
--- a/platform/ios/godot_view_renderer.mm
+++ b/platform/ios/godot_view_renderer.mm
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* godot_view_renderer.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_view_renderer.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#import "godot_view_renderer.h"
diff --git a/platform/ios/ios.h b/platform/ios/ios.h
index 0b3842b233..ec2dbd5bf2 100644
--- a/platform/ios/ios.h
+++ b/platform/ios/ios.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* ios.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* ios.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef IOS_H
#define IOS_H
diff --git a/platform/ios/ios.mm b/platform/ios/ios.mm
index 79baae028a..d240891a5c 100644
--- a/platform/ios/ios.mm
+++ b/platform/ios/ios.mm
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* ios.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* ios.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "ios.h"
diff --git a/platform/ios/joypad_ios.h b/platform/ios/joypad_ios.h
index 66c4b090bc..a61e9afafb 100644
--- a/platform/ios/joypad_ios.h
+++ b/platform/ios/joypad_ios.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* joypad_ios.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* joypad_ios.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#import <GameController/GameController.h>
diff --git a/platform/ios/joypad_ios.mm b/platform/ios/joypad_ios.mm
index e147cb2527..057f439b81 100644
--- a/platform/ios/joypad_ios.mm
+++ b/platform/ios/joypad_ios.mm
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* joypad_ios.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* joypad_ios.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#import "joypad_ios.h"
diff --git a/platform/ios/keyboard_input_view.h b/platform/ios/keyboard_input_view.h
index fc34e6a11b..4132afe641 100644
--- a/platform/ios/keyboard_input_view.h
+++ b/platform/ios/keyboard_input_view.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* keyboard_input_view.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* keyboard_input_view.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#import <UIKit/UIKit.h>
diff --git a/platform/ios/keyboard_input_view.mm b/platform/ios/keyboard_input_view.mm
index f031a1de22..f40db48ee3 100644
--- a/platform/ios/keyboard_input_view.mm
+++ b/platform/ios/keyboard_input_view.mm
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* keyboard_input_view.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* keyboard_input_view.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#import "keyboard_input_view.h"
@@ -115,8 +115,8 @@
- (void)deleteText:(NSInteger)charactersToDelete {
for (int i = 0; i < charactersToDelete; i++) {
- DisplayServerIOS::get_singleton()->key(Key::BACKSPACE, true);
- DisplayServerIOS::get_singleton()->key(Key::BACKSPACE, false);
+ DisplayServerIOS::get_singleton()->key(Key::BACKSPACE, 0, true);
+ DisplayServerIOS::get_singleton()->key(Key::BACKSPACE, 0, false);
}
}
@@ -126,20 +126,28 @@
for (int i = 0; i < characters.size(); i++) {
int character = characters[i];
-
- switch (character) {
- case 10:
- character = (int)Key::ENTER;
- break;
- case 8198:
- character = (int)Key::SPACE;
- break;
- default:
- break;
+ Key key = Key::NONE;
+
+ if (character == '\t') { // 0x09
+ key = Key::TAB;
+ } else if (character == '\n') { // 0x0A
+ key = Key::ENTER;
+ } else if (character == 0x2006) {
+ key = Key::SPACE;
+ } else if (character == U'Â¥') {
+ key = Key::YEN;
+ } else if (character == U'§') {
+ key = Key::SECTION;
+ } else if (character >= 0x20 && character <= 0x7E) { // ASCII.
+ if (character > 0x60 && character < 0x7B) { // Lowercase ASCII.
+ key = (Key)(character - 32);
+ } else {
+ key = (Key)character;
+ }
}
- DisplayServerIOS::get_singleton()->key((Key)character, true);
- DisplayServerIOS::get_singleton()->key((Key)character, false);
+ DisplayServerIOS::get_singleton()->key(key, character, true);
+ DisplayServerIOS::get_singleton()->key(key, character, false);
}
}
diff --git a/platform/ios/main.m b/platform/ios/main.m
index acfa7ab731..9ccc420c73 100644
--- a/platform/ios/main.m
+++ b/platform/ios/main.m
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* main.m */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* main.m */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#import "godot_app_delegate.h"
diff --git a/platform/ios/os_ios.h b/platform/ios/os_ios.h
index 3b88f53b6a..cc95e4cdde 100644
--- a/platform/ios/os_ios.h
+++ b/platform/ios/os_ios.h
@@ -1,38 +1,38 @@
-/*************************************************************************/
-/* os_ios.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifdef IOS_ENABLED
+/**************************************************************************/
+/* os_ios.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef OS_IOS_H
#define OS_IOS_H
+#ifdef IOS_ENABLED
+
#include "drivers/coreaudio/audio_driver_coreaudio.h"
#include "drivers/unix/os_unix.h"
#include "ios.h"
@@ -71,17 +71,20 @@ private:
virtual void finalize() override;
- String user_data_dir;
- String cache_dir;
-
bool is_focused = false;
+ CGFloat _weight_to_ct(int p_weight) const;
+ CGFloat _stretch_to_ct(int p_stretch) const;
+ String _get_default_fontname(const String &p_font_name) const;
+
+ static _FORCE_INLINE_ String get_framework_executable(const String &p_path);
+
void deinitialize_modules();
public:
static OS_IOS *get_singleton();
- OS_IOS(String p_data_dir, String p_cache_dir);
+ OS_IOS();
~OS_IOS();
void initialize_modules();
@@ -93,18 +96,20 @@ public:
virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
virtual Vector<String> get_system_fonts() const override;
- virtual String get_system_font_path(const String &p_font_name, bool p_bold = false, bool p_italic = false) const override;
+ virtual Vector<String> get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale = String(), const String &p_script = String(), int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override;
+ virtual String get_system_font_path(const String &p_font_name, int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override;
virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr) override;
virtual Error close_dynamic_library(void *p_library_handle) override;
virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false) override;
virtual String get_name() const override;
+ virtual String get_distribution_name() const override;
+ virtual String get_version() const override;
virtual String get_model_name() const override;
virtual Error shell_open(String p_uri) override;
- void set_user_data_dir(String p_dir);
virtual String get_user_data_dir() const override;
virtual String get_cache_path() const override;
@@ -122,6 +127,6 @@ public:
void on_focus_in();
};
-#endif // OS_IOS_H
+#endif // IOS_ENABLED
#endif // OS_IOS_H
diff --git a/platform/ios/os_ios.mm b/platform/ios/os_ios.mm
index b9d186f355..4d2dd3c52c 100644
--- a/platform/ios/os_ios.mm
+++ b/platform/ios/os_ios.mm
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* os_ios.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* os_ios.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifdef IOS_ENABLED
@@ -90,7 +90,7 @@ OS_IOS *OS_IOS::get_singleton() {
return (OS_IOS *)OS::get_singleton();
}
-OS_IOS::OS_IOS(String p_data_dir, String p_cache_dir) {
+OS_IOS::OS_IOS() {
for (int i = 0; i < ios_init_callbacks_count; ++i) {
ios_init_callbacks[i]();
}
@@ -101,11 +101,6 @@ OS_IOS::OS_IOS(String p_data_dir, String p_cache_dir) {
main_loop = nullptr;
- // can't call set_data_dir from here, since it requires DirAccess
- // which is initialized in initialize_core
- user_data_dir = p_data_dir;
- cache_dir = p_cache_dir;
-
Vector<Logger *> loggers;
loggers.push_back(memnew(SyslogLogger));
#ifdef DEBUG_ENABLED
@@ -130,8 +125,6 @@ void OS_IOS::alert(const String &p_alert, const String &p_title) {
void OS_IOS::initialize_core() {
OS_Unix::initialize_core();
-
- set_user_data_dir(user_data_dir);
}
void OS_IOS::initialize() {
@@ -205,8 +198,31 @@ void OS_IOS::finalize() {
// MARK: Dynamic Libraries
+_FORCE_INLINE_ String OS_IOS::get_framework_executable(const String &p_path) {
+ Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+
+ // Read framework bundle to get executable name.
+ NSURL *url = [NSURL fileURLWithPath:@(p_path.utf8().get_data())];
+ NSBundle *bundle = [NSBundle bundleWithURL:url];
+ if (bundle) {
+ String exe_path = String::utf8([[bundle executablePath] UTF8String]);
+ if (da->file_exists(exe_path)) {
+ return exe_path;
+ }
+ }
+
+ // Try default executable name (invalid framework).
+ if (da->dir_exists(p_path) && da->file_exists(p_path.path_join(p_path.get_file().get_basename()))) {
+ return p_path.path_join(p_path.get_file().get_basename());
+ }
+
+ // Not a framework, try loading as .dylib.
+ return p_path;
+}
+
Error OS_IOS::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path) {
if (p_path.length() == 0) {
+ // Static xcframework.
p_library_handle = RTLD_SELF;
if (r_resolved_path != nullptr) {
@@ -215,7 +231,27 @@ Error OS_IOS::open_dynamic_library(const String p_path, void *&p_library_handle,
return OK;
}
- return OS_Unix::open_dynamic_library(p_path, p_library_handle, p_also_set_library_path, r_resolved_path);
+
+ String path = get_framework_executable(p_path);
+
+ if (!FileAccess::exists(path)) {
+ // Load .dylib or framework from within the executable path.
+ path = get_framework_executable(get_executable_path().get_base_dir().path_join(p_path.get_file()));
+ }
+
+ if (!FileAccess::exists(path)) {
+ // Load .dylib or framework from a standard iOS location.
+ path = get_framework_executable(get_executable_path().get_base_dir().path_join("Frameworks").path_join(p_path.get_file()));
+ }
+
+ p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW);
+ ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ", error: " + dlerror() + ".");
+
+ if (r_resolved_path != nullptr) {
+ *r_resolved_path = path;
+ }
+
+ return OK;
}
Error OS_IOS::close_dynamic_library(void *p_library_handle) {
@@ -240,6 +276,15 @@ String OS_IOS::get_name() const {
return "iOS";
}
+String OS_IOS::get_distribution_name() const {
+ return get_name();
+}
+
+String OS_IOS::get_version() const {
+ NSOperatingSystemVersion ver = [NSProcessInfo processInfo].operatingSystemVersion;
+ return vformat("%d.%d.%d", (int64_t)ver.majorVersion, (int64_t)ver.minorVersion, (int64_t)ver.patchVersion);
+}
+
String OS_IOS::get_model_name() const {
String model = ios->get_model();
if (model != "") {
@@ -264,18 +309,26 @@ Error OS_IOS::shell_open(String p_uri) {
return OK;
}
-void OS_IOS::set_user_data_dir(String p_dir) {
- Ref<DirAccess> da = DirAccess::open(p_dir);
- user_data_dir = da->get_current_dir();
- printf("setting data dir to %s from %s\n", user_data_dir.utf8().get_data(), p_dir.utf8().get_data());
-}
-
String OS_IOS::get_user_data_dir() const {
- return user_data_dir;
+ static String ret;
+ if (ret.is_empty()) {
+ NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
+ if (paths && [paths count] >= 1) {
+ ret.parse_utf8([[paths firstObject] UTF8String]);
+ }
+ }
+ return ret;
}
String OS_IOS::get_cache_path() const {
- return cache_dir;
+ static String ret;
+ if (ret.is_empty()) {
+ NSArray *paths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES);
+ if (paths && [paths count] >= 1) {
+ ret.parse_utf8([[paths firstObject] UTF8String]);
+ }
+ }
+ return ret;
}
String OS_IOS::get_locale() const {
@@ -324,9 +377,7 @@ Vector<String> OS_IOS::get_system_fonts() const {
return ret;
}
-String OS_IOS::get_system_font_path(const String &p_font_name, bool p_bold, bool p_italic) const {
- String ret;
-
+String OS_IOS::_get_default_fontname(const String &p_font_name) const {
String font_name = p_font_name;
if (font_name.to_lower() == "sans-serif") {
font_name = "Helvetica";
@@ -339,21 +390,153 @@ String OS_IOS::get_system_font_path(const String &p_font_name, bool p_bold, bool
} else if (font_name.to_lower() == "cursive") {
font_name = "Apple Chancery";
};
+ return font_name;
+}
+
+CGFloat OS_IOS::_weight_to_ct(int p_weight) const {
+ if (p_weight < 150) {
+ return -0.80;
+ } else if (p_weight < 250) {
+ return -0.60;
+ } else if (p_weight < 350) {
+ return -0.40;
+ } else if (p_weight < 450) {
+ return 0.0;
+ } else if (p_weight < 550) {
+ return 0.23;
+ } else if (p_weight < 650) {
+ return 0.30;
+ } else if (p_weight < 750) {
+ return 0.40;
+ } else if (p_weight < 850) {
+ return 0.56;
+ } else if (p_weight < 925) {
+ return 0.62;
+ } else {
+ return 1.00;
+ }
+}
+
+CGFloat OS_IOS::_stretch_to_ct(int p_stretch) const {
+ if (p_stretch < 56) {
+ return -0.5;
+ } else if (p_stretch < 69) {
+ return -0.37;
+ } else if (p_stretch < 81) {
+ return -0.25;
+ } else if (p_stretch < 93) {
+ return -0.13;
+ } else if (p_stretch < 106) {
+ return 0.0;
+ } else if (p_stretch < 137) {
+ return 0.13;
+ } else if (p_stretch < 144) {
+ return 0.25;
+ } else if (p_stretch < 162) {
+ return 0.37;
+ } else {
+ return 0.5;
+ }
+}
+
+Vector<String> OS_IOS::get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale, const String &p_script, int p_weight, int p_stretch, bool p_italic) const {
+ Vector<String> ret;
+ String font_name = _get_default_fontname(p_font_name);
+
+ CFStringRef name = CFStringCreateWithCString(kCFAllocatorDefault, font_name.utf8().get_data(), kCFStringEncodingUTF8);
+ CTFontSymbolicTraits traits = 0;
+ if (p_weight >= 700) {
+ traits |= kCTFontBoldTrait;
+ }
+ if (p_italic) {
+ traits |= kCTFontItalicTrait;
+ }
+ if (p_stretch < 100) {
+ traits |= kCTFontCondensedTrait;
+ } else if (p_stretch > 100) {
+ traits |= kCTFontExpandedTrait;
+ }
+
+ CFNumberRef sym_traits = CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &traits);
+ CFMutableDictionaryRef traits_dict = CFDictionaryCreateMutable(kCFAllocatorDefault, 0, nullptr, nullptr);
+ CFDictionaryAddValue(traits_dict, kCTFontSymbolicTrait, sym_traits);
+
+ CGFloat weight = _weight_to_ct(p_weight);
+ CFNumberRef font_weight = CFNumberCreate(kCFAllocatorDefault, kCFNumberCGFloatType, &weight);
+ CFDictionaryAddValue(traits_dict, kCTFontWeightTrait, font_weight);
+
+ CGFloat stretch = _stretch_to_ct(p_stretch);
+ CFNumberRef font_stretch = CFNumberCreate(kCFAllocatorDefault, kCFNumberCGFloatType, &stretch);
+ CFDictionaryAddValue(traits_dict, kCTFontWidthTrait, font_stretch);
+
+ CFMutableDictionaryRef attributes = CFDictionaryCreateMutable(kCFAllocatorDefault, 0, nullptr, nullptr);
+ CFDictionaryAddValue(attributes, kCTFontFamilyNameAttribute, name);
+ CFDictionaryAddValue(attributes, kCTFontTraitsAttribute, traits_dict);
+
+ CTFontDescriptorRef font = CTFontDescriptorCreateWithAttributes(attributes);
+ if (font) {
+ CTFontRef family = CTFontCreateWithFontDescriptor(font, 0, nullptr);
+ CFStringRef string = CFStringCreateWithCString(kCFAllocatorDefault, p_text.utf8().get_data(), kCFStringEncodingUTF8);
+ CFRange range = CFRangeMake(0, CFStringGetLength(string));
+ CTFontRef fallback_family = CTFontCreateForString(family, string, range);
+ if (fallback_family) {
+ CTFontDescriptorRef fallback_font = CTFontCopyFontDescriptor(fallback_family);
+ if (fallback_font) {
+ CFURLRef url = (CFURLRef)CTFontDescriptorCopyAttribute(fallback_font, kCTFontURLAttribute);
+ if (url) {
+ NSString *font_path = [NSString stringWithString:[(__bridge NSURL *)url path]];
+ ret.push_back(String::utf8([font_path UTF8String]));
+ CFRelease(url);
+ }
+ CFRelease(fallback_font);
+ }
+ CFRelease(fallback_family);
+ }
+ CFRelease(string);
+ CFRelease(font);
+ }
+
+ CFRelease(attributes);
+ CFRelease(traits_dict);
+ CFRelease(sym_traits);
+ CFRelease(font_stretch);
+ CFRelease(font_weight);
+ CFRelease(name);
+
+ return ret;
+}
+
+String OS_IOS::get_system_font_path(const String &p_font_name, int p_weight, int p_stretch, bool p_italic) const {
+ String ret;
+ String font_name = _get_default_fontname(p_font_name);
CFStringRef name = CFStringCreateWithCString(kCFAllocatorDefault, font_name.utf8().get_data(), kCFStringEncodingUTF8);
CTFontSymbolicTraits traits = 0;
- if (p_bold) {
+ if (p_weight >= 700) {
traits |= kCTFontBoldTrait;
}
if (p_italic) {
traits |= kCTFontItalicTrait;
}
+ if (p_stretch < 100) {
+ traits |= kCTFontCondensedTrait;
+ } else if (p_stretch > 100) {
+ traits |= kCTFontExpandedTrait;
+ }
CFNumberRef sym_traits = CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &traits);
CFMutableDictionaryRef traits_dict = CFDictionaryCreateMutable(kCFAllocatorDefault, 0, nullptr, nullptr);
CFDictionaryAddValue(traits_dict, kCTFontSymbolicTrait, sym_traits);
+ CGFloat weight = _weight_to_ct(p_weight);
+ CFNumberRef font_weight = CFNumberCreate(kCFAllocatorDefault, kCFNumberCGFloatType, &weight);
+ CFDictionaryAddValue(traits_dict, kCTFontWeightTrait, font_weight);
+
+ CGFloat stretch = _stretch_to_ct(p_stretch);
+ CFNumberRef font_stretch = CFNumberCreate(kCFAllocatorDefault, kCFNumberCGFloatType, &stretch);
+ CFDictionaryAddValue(traits_dict, kCTFontWidthTrait, font_stretch);
+
CFMutableDictionaryRef attributes = CFDictionaryCreateMutable(kCFAllocatorDefault, 0, nullptr, nullptr);
CFDictionaryAddValue(attributes, kCTFontFamilyNameAttribute, name);
CFDictionaryAddValue(attributes, kCTFontTraitsAttribute, traits_dict);
@@ -372,6 +555,8 @@ String OS_IOS::get_system_font_path(const String &p_font_name, bool p_bold, bool
CFRelease(attributes);
CFRelease(traits_dict);
CFRelease(sym_traits);
+ CFRelease(font_stretch);
+ CFRelease(font_weight);
CFRelease(name);
return ret;
@@ -387,7 +572,14 @@ void OS_IOS::vibrate_handheld(int p_duration_ms) {
}
bool OS_IOS::_check_internal_feature_support(const String &p_feature) {
- return p_feature == "mobile";
+ if (p_feature == "system_fonts") {
+ return true;
+ }
+ if (p_feature == "mobile") {
+ return true;
+ }
+
+ return false;
}
void OS_IOS::on_focus_out() {
diff --git a/platform/ios/platform_config.h b/platform/ios/platform_config.h
index 3af08b0d65..fc0e165d6b 100644
--- a/platform/ios/platform_config.h
+++ b/platform/ios/platform_config.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* platform_config.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* platform_config.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include <alloca.h>
diff --git a/platform/ios/tts_ios.h b/platform/ios/tts_ios.h
index 064316b0b2..2d104de8ae 100644
--- a/platform/ios/tts_ios.h
+++ b/platform/ios/tts_ios.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* tts_ios.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* tts_ios.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef TTS_IOS_H
#define TTS_IOS_H
diff --git a/platform/ios/tts_ios.mm b/platform/ios/tts_ios.mm
index a079d02add..ee0d6e8591 100644
--- a/platform/ios/tts_ios.mm
+++ b/platform/ios/tts_ios.mm
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* tts_ios.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* tts_ios.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "tts_ios.h"
@@ -78,12 +78,12 @@
AVSpeechUtterance *new_utterance = [[AVSpeechUtterance alloc] initWithString:[NSString stringWithUTF8String:message.text.utf8().get_data()]];
[new_utterance setVoice:[AVSpeechSynthesisVoice voiceWithIdentifier:[NSString stringWithUTF8String:message.voice.utf8().get_data()]]];
if (message.rate > 1.f) {
- [new_utterance setRate:Math::range_lerp(message.rate, 1.f, 10.f, AVSpeechUtteranceDefaultSpeechRate, AVSpeechUtteranceMaximumSpeechRate)];
+ [new_utterance setRate:Math::remap(message.rate, 1.f, 10.f, AVSpeechUtteranceDefaultSpeechRate, AVSpeechUtteranceMaximumSpeechRate)];
} else if (message.rate < 1.f) {
- [new_utterance setRate:Math::range_lerp(message.rate, 0.1f, 1.f, AVSpeechUtteranceMinimumSpeechRate, AVSpeechUtteranceDefaultSpeechRate)];
+ [new_utterance setRate:Math::remap(message.rate, 0.1f, 1.f, AVSpeechUtteranceMinimumSpeechRate, AVSpeechUtteranceDefaultSpeechRate)];
}
[new_utterance setPitchMultiplier:message.pitch];
- [new_utterance setVolume:(Math::range_lerp(message.volume, 0.f, 100.f, 0.f, 1.f))];
+ [new_utterance setVolume:(Math::remap(message.volume, 0.f, 100.f, 0.f, 1.f))];
ids[new_utterance] = message.id;
[av_synth speakUtterance:new_utterance];
diff --git a/platform/ios/view_controller.h b/platform/ios/view_controller.h
index c8b37a4d11..e641d761d9 100644
--- a/platform/ios/view_controller.h
+++ b/platform/ios/view_controller.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* view_controller.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* view_controller.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#import <UIKit/UIKit.h>
diff --git a/platform/ios/view_controller.mm b/platform/ios/view_controller.mm
index 43669d3f94..b787ed6709 100644
--- a/platform/ios/view_controller.mm
+++ b/platform/ios/view_controller.mm
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* view_controller.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* view_controller.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#import "view_controller.h"
#include "core/config/project_settings.h"
@@ -164,7 +164,11 @@
// MARK: Orientation
- (UIRectEdge)preferredScreenEdgesDeferringSystemGestures {
- return UIRectEdgeAll;
+ if (GLOBAL_GET("display/window/ios/suppress_ui_gesture")) {
+ return UIRectEdgeAll;
+ } else {
+ return UIRectEdgeNone;
+ }
}
- (BOOL)shouldAutorotate {
@@ -206,7 +210,11 @@
}
- (BOOL)prefersStatusBarHidden {
- return YES;
+ if (GLOBAL_GET("display/window/ios/hide_status_bar")) {
+ return YES;
+ } else {
+ return NO;
+ }
}
- (BOOL)prefersHomeIndicatorAutoHidden {
diff --git a/platform/ios/vulkan_context_ios.h b/platform/ios/vulkan_context_ios.h
index e9c09e087a..58dad4aad6 100644
--- a/platform/ios/vulkan_context_ios.h
+++ b/platform/ios/vulkan_context_ios.h
@@ -1,36 +1,38 @@
-/*************************************************************************/
-/* vulkan_context_ios.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* vulkan_context_ios.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef VULKAN_CONTEXT_IOS_H
#define VULKAN_CONTEXT_IOS_H
+#ifdef VULKAN_ENABLED
+
#include "drivers/vulkan/vulkan_context.h"
#import <UIKit/UIKit.h>
@@ -45,4 +47,6 @@ public:
~VulkanContextIOS();
};
+#endif // VULKAN_ENABLED
+
#endif // VULKAN_CONTEXT_IOS_H
diff --git a/platform/ios/vulkan_context_ios.mm b/platform/ios/vulkan_context_ios.mm
index 09cd369aa5..c48ff841f2 100644
--- a/platform/ios/vulkan_context_ios.mm
+++ b/platform/ios/vulkan_context_ios.mm
@@ -1,32 +1,34 @@
-/*************************************************************************/
-/* vulkan_context_ios.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* vulkan_context_ios.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifdef VULKAN_ENABLED
#include "vulkan_context_ios.h"
#ifdef USE_VOLK
@@ -57,3 +59,5 @@ Error VulkanContextIOS::window_create(DisplayServer::WindowID p_window_id, Displ
VulkanContextIOS::VulkanContextIOS() {}
VulkanContextIOS::~VulkanContextIOS() {}
+
+#endif // VULKAN_ENABLED
diff --git a/platform/javascript/README.md b/platform/javascript/README.md
deleted file mode 100644
index f181bea9e0..0000000000
--- a/platform/javascript/README.md
+++ /dev/null
@@ -1,15 +0,0 @@
-# HTML5 platform port
-
-This folder contains the C++ and JavaScript code for the HTML5/WebAssembly platform port,
-compiled using [Emscripten](https://emscripten.org/).
-
-It also contains a ESLint linting setup (see [`package.json`](package.json)).
-
-See also [`misc/dist/html`](/misc/dist/html) folder for files used by this platform
-such as the HTML5 shell.
-
-## Artwork license
-
-[`logo.png`](logo.png) and [`run_icon.png`](run_icon.png) are licensed under
-[Creative Commons Attribution 3.0 Unported](https://www.w3.org/html/logo/faq.html#how-licenced)
-per the HTML5 logo usage guidelines.
diff --git a/platform/javascript/serve.json b/platform/javascript/serve.json
deleted file mode 100644
index f2ef24751f..0000000000
--- a/platform/javascript/serve.json
+++ /dev/null
@@ -1,21 +0,0 @@
-{
- "public": "../../bin",
- "headers": [{
- "source": "**/*",
- "headers": [
- {
- "key": "Cross-Origin-Embedder-Policy",
- "value": "require-corp"
- }, {
- "key": "Cross-Origin-Opener-Policy",
- "value": "same-origin"
- }, {
- "key": "Access-Control-Allow-Origin",
- "value": "*"
- }, {
- "key": "Cache-Control",
- "value": "no-store, max-age=0"
- }
- ]
- }]
-}
diff --git a/platform/linuxbsd/README.md b/platform/linuxbsd/README.md
index 0d3fb37be5..efa8682062 100644
--- a/platform/linuxbsd/README.md
+++ b/platform/linuxbsd/README.md
@@ -2,10 +2,20 @@
This folder contains the C++ code for the Linux/*BSD platform port.
+See also [`misc/dist/linux`](/misc/dist/linux) folder for additional files
+used by this platform.
+
+## Documentation
+
+- [Compiling for Linux/*BSD](https://docs.godotengine.org/en/latest/development/compiling/compiling_for_linuxbsd.html)
+ - Instructions on building this platform port from source.
+- [Exporting for Linux/*BSD](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_linux.html)
+ - Instructions on using the compiled export templates to export a project.
+
## Artwork license
[`logo.png`](logo.png) is derived from the [Linux logo](https://isc.tamu.edu/~lewing/linux/):
> Permission to use and/or modify this image is granted provided you acknowledge me
- <lewing@isc.tamu.edu> and [The GIMP](https://isc.tamu.edu/~lewing/gimp/)
- if someone asks.
+> <lewing@isc.tamu.edu> and [The GIMP](https://isc.tamu.edu/~lewing/gimp/)
+> if someone asks.
diff --git a/platform/linuxbsd/SCsub b/platform/linuxbsd/SCsub
index 35c41556ee..fcd739cdc9 100644
--- a/platform/linuxbsd/SCsub
+++ b/platform/linuxbsd/SCsub
@@ -9,19 +9,12 @@ common_linuxbsd = [
"crash_handler_linuxbsd.cpp",
"os_linuxbsd.cpp",
"joypad_linux.cpp",
+ "freedesktop_portal_desktop.cpp",
"freedesktop_screensaver.cpp",
]
if env["x11"]:
- common_linuxbsd += [
- "gl_manager_x11.cpp",
- "detect_prime_x11.cpp",
- "display_server_x11.cpp",
- "key_mapping_x11.cpp",
- ]
-
- if env["vulkan"]:
- common_linuxbsd.append("vulkan_context_x11.cpp")
+ common_linuxbsd += SConscript("x11/SCsub")
if env["speechd"]:
common_linuxbsd.append(["speechd-so_wrap.c", "tts_linux.cpp"])
diff --git a/platform/linuxbsd/crash_handler_linuxbsd.cpp b/platform/linuxbsd/crash_handler_linuxbsd.cpp
index 33da094860..add69c436f 100644
--- a/platform/linuxbsd/crash_handler_linuxbsd.cpp
+++ b/platform/linuxbsd/crash_handler_linuxbsd.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* crash_handler_linuxbsd.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* crash_handler_linuxbsd.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "crash_handler_linuxbsd.h"
@@ -89,7 +89,7 @@ static void handle_crash(int sig) {
// Try to demangle the function name to provide a more readable one
if (dladdr(bt_buffer[i], &info) && info.dli_sname) {
if (info.dli_sname[0] == '_') {
- int status;
+ int status = 0;
char *demangled = abi::__cxa_demangle(info.dli_sname, nullptr, nullptr, &status);
if (status == 0 && demangled) {
diff --git a/platform/linuxbsd/crash_handler_linuxbsd.h b/platform/linuxbsd/crash_handler_linuxbsd.h
index 1b77352cca..684f62b249 100644
--- a/platform/linuxbsd/crash_handler_linuxbsd.h
+++ b/platform/linuxbsd/crash_handler_linuxbsd.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* crash_handler_linuxbsd.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* crash_handler_linuxbsd.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef CRASH_HANDLER_LINUXBSD_H
#define CRASH_HANDLER_LINUXBSD_H
diff --git a/platform/linuxbsd/dbus-so_wrap.c b/platform/linuxbsd/dbus-so_wrap.c
index 0876bc88b0..48d0d9b907 100644
--- a/platform/linuxbsd/dbus-so_wrap.c
+++ b/platform/linuxbsd/dbus-so_wrap.c
@@ -1,7 +1,7 @@
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
// generated by ./generate-wrapper.py 0.3 on 2022-07-29 07:23:21
-// flags: ./generate-wrapper.py --include /usr/include/dbus-1.0/dbus/dbus.h --sys-include <dbus/dbus.h> --soname libdbus-1.so --init-name dbus --output-header dbus-so_wrap.h --output-implementation dbus-so_wrap.c
+// flags: ./generate-wrapper.py --include /usr/include/dbus-1.0/dbus/dbus.h --sys-include <dbus/dbus.h> --soname libdbus-1.so.3 --init-name dbus --output-header dbus-so_wrap.h --output-implementation dbus-so_wrap.c
//
#include <stdint.h>
@@ -725,7 +725,7 @@ dbus_bool_t (*dbus_threads_init_default_dylibloader_wrapper_dbus)( void);
int initialize_dbus(int verbose) {
void *handle;
char *error;
- handle = dlopen("libdbus-1.so", RTLD_LAZY);
+ handle = dlopen("libdbus-1.so.3", RTLD_LAZY);
if (!handle) {
if (verbose) {
fprintf(stderr, "%s\n", dlerror());
diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py
index 00e2b9e6eb..747dcbd76c 100644
--- a/platform/linuxbsd/detect.py
+++ b/platform/linuxbsd/detect.py
@@ -2,6 +2,12 @@ import os
import platform
import sys
from methods import get_compiler_version, using_gcc
+from platform_methods import detect_arch
+
+from typing import TYPE_CHECKING
+
+if TYPE_CHECKING:
+ from SCons import Environment
def is_active():
@@ -30,7 +36,6 @@ def get_opts():
return [
EnumVariable("linker", "Linker program", "default", ("default", "bfd", "gold", "lld", "mold")),
BoolVariable("use_llvm", "Use the LLVM compiler", False),
- BoolVariable("use_thinlto", "Use ThinLTO (LLVM only, requires linker=lld, implies use_lto=yes)", False),
BoolVariable("use_static_cpp", "Link libgcc and libstdc++ statically for better portability", True),
BoolVariable("use_coverage", "Test Godot coverage", False),
BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False),
@@ -39,64 +44,40 @@ def get_opts():
BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN)", False),
BoolVariable("use_msan", "Use LLVM compiler memory sanitizer (MSAN)", False),
BoolVariable("pulseaudio", "Detect and use PulseAudio", True),
- BoolVariable("dbus", "Detect and use D-Bus to handle screensaver", True),
+ BoolVariable("dbus", "Detect and use D-Bus to handle screensaver and portal desktop settings", True),
BoolVariable("speechd", "Detect and use Speech Dispatcher for Text-to-Speech support", True),
BoolVariable("fontconfig", "Detect and use fontconfig for system fonts support", True),
BoolVariable("udev", "Use udev for gamepad connection callbacks", True),
BoolVariable("x11", "Enable X11 display", True),
- BoolVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", True),
- BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False),
BoolVariable("touch", "Enable touch events", True),
BoolVariable("execinfo", "Use libexecinfo on systems where glibc is not available", False),
]
def get_flags():
- return []
-
-
-def configure(env):
- ## Build type
-
- if env["target"] == "release":
- if env["optimize"] == "speed": # optimize for speed (default)
- env.Prepend(CCFLAGS=["-O3"])
- elif env["optimize"] == "size": # optimize for size
- env.Prepend(CCFLAGS=["-Os"])
+ return [
+ ("arch", detect_arch()),
+ ]
- if env["debug_symbols"]:
- env.Prepend(CCFLAGS=["-g2"])
- elif env["target"] == "release_debug":
- if env["optimize"] == "speed": # optimize for speed (default)
- env.Prepend(CCFLAGS=["-O2"])
- elif env["optimize"] == "size": # optimize for size
- env.Prepend(CCFLAGS=["-Os"])
+def configure(env: "Environment"):
+ # Validate arch.
+ supported_arches = ["x86_32", "x86_64", "arm32", "arm64", "rv64", "ppc32", "ppc64"]
+ if env["arch"] not in supported_arches:
+ print(
+ 'Unsupported CPU architecture "%s" for Linux / *BSD. Supported architectures are: %s.'
+ % (env["arch"], ", ".join(supported_arches))
+ )
+ sys.exit()
- if env["debug_symbols"]:
- env.Prepend(CCFLAGS=["-g2"])
+ ## Build type
- elif env["target"] == "debug":
- env.Prepend(CCFLAGS=["-g3"])
+ if env.dev_build:
+ # This is needed for our crash handler to work properly.
+ # gdb works fine without it though, so maybe our crash handler could too.
env.Append(LINKFLAGS=["-rdynamic"])
- ## Architecture
-
- is64 = sys.maxsize > 2**32
- if env["bits"] == "default":
- env["bits"] = "64" if is64 else "32"
-
- machines = {
- "riscv64": "rv64",
- "ppc64le": "ppc64",
- "ppc64": "ppc64",
- "ppcle": "ppc",
- "ppc": "ppc",
- }
-
- if env["arch"] == "" and platform.machine() in machines:
- env["arch"] = machines[platform.machine()]
-
+ # CPU architecture flags.
if env["arch"] == "rv64":
# G = General-purpose extensions, C = Compression extension (very common).
env.Append(CCFLAGS=["-march=rv64gc"])
@@ -133,13 +114,6 @@ def configure(env):
else:
env.Append(LINKFLAGS=["-fuse-ld=%s" % env["linker"]])
- if env["use_thinlto"]:
- if not env["use_llvm"] or env["linker"] != "lld":
- print("ThinLTO is only compatible with LLVM and the LLD linker, use `use_llvm=yes linker=lld`.")
- sys.exit(255)
- else:
- env["use_lto"] = True # ThinLTO implies LTO
-
if env["use_coverage"]:
env.Append(CCFLAGS=["-ftest-coverage", "-fprofile-arcs"])
env.Append(LINKFLAGS=["-ftest-coverage", "-fprofile-arcs"])
@@ -182,8 +156,16 @@ def configure(env):
env.Append(CCFLAGS=["-fsanitize-recover=memory"])
env.Append(LINKFLAGS=["-fsanitize=memory"])
- if env["use_lto"]:
- if env["use_thinlto"]:
+ # LTO
+
+ if env["lto"] == "auto": # Full LTO for production.
+ env["lto"] = "full"
+
+ if env["lto"] != "none":
+ if env["lto"] == "thin":
+ if not env["use_llvm"]:
+ print("ThinLTO is only compatible with LLVM, use `use_llvm=yes` or `lto=full`.")
+ sys.exit(255)
env.Append(CCFLAGS=["-flto=thin"])
env.Append(LINKFLAGS=["-flto=thin"])
elif not env["use_llvm"] and env.GetOption("num_jobs") > 1:
@@ -202,13 +184,14 @@ def configure(env):
## Dependencies
if env["x11"]:
- env.ParseConfig("pkg-config x11 --cflags --libs")
- env.ParseConfig("pkg-config xcursor --cflags --libs")
- env.ParseConfig("pkg-config xinerama --cflags --libs")
- env.ParseConfig("pkg-config xext --cflags --libs")
- env.ParseConfig("pkg-config xrandr --cflags --libs")
- env.ParseConfig("pkg-config xrender --cflags --libs")
- env.ParseConfig("pkg-config xi --cflags --libs")
+ # Only cflags, we dlopen the libraries.
+ env.ParseConfig("pkg-config x11 --cflags")
+ env.ParseConfig("pkg-config xcursor --cflags")
+ env.ParseConfig("pkg-config xinerama --cflags")
+ env.ParseConfig("pkg-config xext --cflags")
+ env.ParseConfig("pkg-config xrandr --cflags")
+ env.ParseConfig("pkg-config xrender --cflags")
+ env.ParseConfig("pkg-config xi --cflags")
if env["touch"]:
env.Append(CPPDEFINES=["TOUCH_ENABLED"])
@@ -262,8 +245,7 @@ def configure(env):
env["builtin_libvorbis"] = False # Needed to link against system libtheora
env.ParseConfig("pkg-config theora theoradec --cflags --libs")
else:
- list_of_x86 = ["x86_64", "x86", "i386", "i586"]
- if any(platform.machine() in s for s in list_of_x86):
+ if env["arch"] in ["x86_64", "x86_32"]:
env["x86_libtheora_opt_gcc"] = True
if not env["builtin_libvorbis"]:
@@ -357,9 +339,6 @@ def configure(env):
env.Prepend(CPPPATH=["#platform/linuxbsd"])
if env["x11"]:
- if not env["vulkan"]:
- print("Error: X11 support requires vulkan=yes")
- env.Exit(255)
env.Append(CPPDEFINES=["X11_ENABLED"])
env.Append(CPPDEFINES=["UNIX_ENABLED"])
@@ -375,24 +354,28 @@ def configure(env):
if env["opengl3"]:
env.Append(CPPDEFINES=["GLES3_ENABLED"])
- env.ParseConfig("pkg-config gl --cflags --libs")
env.Append(LIBS=["pthread"])
if platform.system() == "Linux":
env.Append(LIBS=["dl"])
- if platform.system().find("BSD") >= 0:
+ if not env["execinfo"] and platform.libc_ver()[0] != "glibc":
+ # The default crash handler depends on glibc, so if the host uses
+ # a different libc (BSD libc, musl), fall back to libexecinfo.
+ print("Note: Using `execinfo=yes` for the crash handler as required on platforms where glibc is missing.")
env["execinfo"] = True
if env["execinfo"]:
env.Append(LIBS=["execinfo"])
- if not env["tools"]:
+ if not env.editor_build:
import subprocess
import re
- linker_version_str = subprocess.check_output([env.subst(env["LINK"]), "-Wl,--version"]).decode("utf-8")
+ linker_version_str = subprocess.check_output(
+ [env.subst(env["LINK"]), "-Wl,--version"] + env.subst(env["LINKFLAGS"])
+ ).decode("utf-8")
gnu_ld_version = re.search("^GNU ld [^$]*(\d+\.\d+)$", linker_version_str, re.MULTILINE)
if not gnu_ld_version:
print(
@@ -405,11 +388,12 @@ def configure(env):
env.Append(LINKFLAGS=["-T", "platform/linuxbsd/pck_embed.legacy.ld"])
## Cross-compilation
-
- if is64 and env["bits"] == "32":
+ # TODO: Support cross-compilation on architectures other than x86.
+ host_is_64_bit = sys.maxsize > 2**32
+ if host_is_64_bit and env["arch"] == "x86_32":
env.Append(CCFLAGS=["-m32"])
env.Append(LINKFLAGS=["-m32", "-L/usr/lib/i386-linux-gnu"])
- elif not is64 and env["bits"] == "64":
+ elif not host_is_64_bit and env["arch"] == "x86_64":
env.Append(CCFLAGS=["-m64"])
env.Append(LINKFLAGS=["-m64", "-L/usr/lib/i686-linux-gnu"])
diff --git a/platform/linuxbsd/export/export.cpp b/platform/linuxbsd/export/export.cpp
index 990351d13f..e6925a2011 100644
--- a/platform/linuxbsd/export/export.cpp
+++ b/platform/linuxbsd/export/export.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* export.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* export.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "export.h"
diff --git a/platform/linuxbsd/export/export.h b/platform/linuxbsd/export/export.h
index f06d781da6..a2d70a73e3 100644
--- a/platform/linuxbsd/export/export.h
+++ b/platform/linuxbsd/export/export.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* export.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* export.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef LINUXBSD_EXPORT_H
#define LINUXBSD_EXPORT_H
diff --git a/platform/linuxbsd/export/export_plugin.cpp b/platform/linuxbsd/export/export_plugin.cpp
index 4d45d3ba12..f6e59bf465 100644
--- a/platform/linuxbsd/export/export_plugin.cpp
+++ b/platform/linuxbsd/export/export_plugin.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* export_plugin.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* export_plugin.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "export_plugin.h"
@@ -56,8 +56,8 @@ Error EditorExportPlatformLinuxBSD::export_project(const Ref<EditorExportPreset>
}
String app_name;
- if (String(ProjectSettings::get_singleton()->get("application/config/name")) != "") {
- app_name = String(ProjectSettings::get_singleton()->get("application/config/name"));
+ if (String(GLOBAL_GET("application/config/name")) != "") {
+ app_name = String(GLOBAL_GET("application/config/name"));
} else {
app_name = "Unnamed";
}
diff --git a/platform/linuxbsd/export/export_plugin.h b/platform/linuxbsd/export/export_plugin.h
index 4d6737498b..71cf18ff3e 100644
--- a/platform/linuxbsd/export/export_plugin.h
+++ b/platform/linuxbsd/export/export_plugin.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* export_plugin.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* export_plugin.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef LINUXBSD_EXPORT_PLUGIN_H
#define LINUXBSD_EXPORT_PLUGIN_H
diff --git a/platform/linuxbsd/fontconfig-so_wrap.c b/platform/linuxbsd/fontconfig-so_wrap.c
index 1a915faf98..62901b14a9 100644
--- a/platform/linuxbsd/fontconfig-so_wrap.c
+++ b/platform/linuxbsd/fontconfig-so_wrap.c
@@ -1,7 +1,7 @@
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
-// generated by ./generate-wrapper.py 0.3 on 2022-07-29 05:40:07
-// flags: ./generate-wrapper.py --include /usr/include/fontconfig/fontconfig.h --sys-include <fontconfig/fontconfig.h> --soname libfontconfig.so --init-name fontconfig --output-header fontconfig-so_wrap.h --output-implementation fontconfig-so_wrap.c --omit-prefix FcCharSet
+// generated by ./generate-wrapper.py 0.3 on 2022-11-22 10:28:00
+// flags: ./generate-wrapper.py --include /usr/include/fontconfig/fontconfig.h --sys-include <fontconfig/fontconfig.h> --soname libfontconfig.so.1 --init-name fontconfig --output-header fontconfig-so_wrap.h --output-implementation fontconfig-so_wrap.c --omit-prefix FcCharSetFirst --omit-prefix FcCharSetNext
//
#include <stdint.h>
@@ -18,6 +18,8 @@
#define FcDirCacheValid FcDirCacheValid_dylibloader_orig_fontconfig
#define FcDirCacheClean FcDirCacheClean_dylibloader_orig_fontconfig
#define FcCacheCreateTagFile FcCacheCreateTagFile_dylibloader_orig_fontconfig
+#define FcDirCacheCreateUUID FcDirCacheCreateUUID_dylibloader_orig_fontconfig
+#define FcDirCacheDeleteUUID FcDirCacheDeleteUUID_dylibloader_orig_fontconfig
#define FcConfigHome FcConfigHome_dylibloader_orig_fontconfig
#define FcConfigEnableHome FcConfigEnableHome_dylibloader_orig_fontconfig
#define FcConfigFilename FcConfigFilename_dylibloader_orig_fontconfig
@@ -44,6 +46,26 @@
#define FcConfigSubstitute FcConfigSubstitute_dylibloader_orig_fontconfig
#define FcConfigGetSysRoot FcConfigGetSysRoot_dylibloader_orig_fontconfig
#define FcConfigSetSysRoot FcConfigSetSysRoot_dylibloader_orig_fontconfig
+#define FcConfigFileInfoIterInit FcConfigFileInfoIterInit_dylibloader_orig_fontconfig
+#define FcConfigFileInfoIterNext FcConfigFileInfoIterNext_dylibloader_orig_fontconfig
+#define FcConfigFileInfoIterGet FcConfigFileInfoIterGet_dylibloader_orig_fontconfig
+#define FcCharSetCreate FcCharSetCreate_dylibloader_orig_fontconfig
+#define FcCharSetNew FcCharSetNew_dylibloader_orig_fontconfig
+#define FcCharSetDestroy FcCharSetDestroy_dylibloader_orig_fontconfig
+#define FcCharSetAddChar FcCharSetAddChar_dylibloader_orig_fontconfig
+#define FcCharSetDelChar FcCharSetDelChar_dylibloader_orig_fontconfig
+#define FcCharSetCopy FcCharSetCopy_dylibloader_orig_fontconfig
+#define FcCharSetEqual FcCharSetEqual_dylibloader_orig_fontconfig
+#define FcCharSetIntersect FcCharSetIntersect_dylibloader_orig_fontconfig
+#define FcCharSetUnion FcCharSetUnion_dylibloader_orig_fontconfig
+#define FcCharSetSubtract FcCharSetSubtract_dylibloader_orig_fontconfig
+#define FcCharSetMerge FcCharSetMerge_dylibloader_orig_fontconfig
+#define FcCharSetHasChar FcCharSetHasChar_dylibloader_orig_fontconfig
+#define FcCharSetCount FcCharSetCount_dylibloader_orig_fontconfig
+#define FcCharSetIntersectCount FcCharSetIntersectCount_dylibloader_orig_fontconfig
+#define FcCharSetSubtractCount FcCharSetSubtractCount_dylibloader_orig_fontconfig
+#define FcCharSetIsSubset FcCharSetIsSubset_dylibloader_orig_fontconfig
+#define FcCharSetCoverage FcCharSetCoverage_dylibloader_orig_fontconfig
#define FcValuePrint FcValuePrint_dylibloader_orig_fontconfig
#define FcPatternPrint FcPatternPrint_dylibloader_orig_fontconfig
#define FcFontSetPrint FcFontSetPrint_dylibloader_orig_fontconfig
@@ -59,6 +81,7 @@
#define FcDirCacheLoadFile FcDirCacheLoadFile_dylibloader_orig_fontconfig
#define FcDirCacheUnload FcDirCacheUnload_dylibloader_orig_fontconfig
#define FcFreeTypeQuery FcFreeTypeQuery_dylibloader_orig_fontconfig
+#define FcFreeTypeQueryAll FcFreeTypeQueryAll_dylibloader_orig_fontconfig
#define FcFontSetCreate FcFontSetCreate_dylibloader_orig_fontconfig
#define FcFontSetDestroy FcFontSetDestroy_dylibloader_orig_fontconfig
#define FcFontSetAdd FcFontSetAdd_dylibloader_orig_fontconfig
@@ -129,6 +152,7 @@
#define FcValueEqual FcValueEqual_dylibloader_orig_fontconfig
#define FcValueSave FcValueSave_dylibloader_orig_fontconfig
#define FcPatternDestroy FcPatternDestroy_dylibloader_orig_fontconfig
+#define FcPatternObjectCount FcPatternObjectCount_dylibloader_orig_fontconfig
#define FcPatternEqual FcPatternEqual_dylibloader_orig_fontconfig
#define FcPatternEqualSubset FcPatternEqualSubset_dylibloader_orig_fontconfig
#define FcPatternHash FcPatternHash_dylibloader_orig_fontconfig
@@ -162,8 +186,18 @@
#define FcRangeDestroy FcRangeDestroy_dylibloader_orig_fontconfig
#define FcRangeCopy FcRangeCopy_dylibloader_orig_fontconfig
#define FcRangeGetDouble FcRangeGetDouble_dylibloader_orig_fontconfig
+#define FcPatternIterStart FcPatternIterStart_dylibloader_orig_fontconfig
+#define FcPatternIterNext FcPatternIterNext_dylibloader_orig_fontconfig
+#define FcPatternIterEqual FcPatternIterEqual_dylibloader_orig_fontconfig
+#define FcPatternFindIter FcPatternFindIter_dylibloader_orig_fontconfig
+#define FcPatternIterIsValid FcPatternIterIsValid_dylibloader_orig_fontconfig
+#define FcPatternIterGetObject FcPatternIterGetObject_dylibloader_orig_fontconfig
+#define FcPatternIterValueCount FcPatternIterValueCount_dylibloader_orig_fontconfig
+#define FcPatternIterGetValue FcPatternIterGetValue_dylibloader_orig_fontconfig
#define FcWeightFromOpenType FcWeightFromOpenType_dylibloader_orig_fontconfig
+#define FcWeightFromOpenTypeDouble FcWeightFromOpenTypeDouble_dylibloader_orig_fontconfig
#define FcWeightToOpenType FcWeightToOpenType_dylibloader_orig_fontconfig
+#define FcWeightToOpenTypeDouble FcWeightToOpenTypeDouble_dylibloader_orig_fontconfig
#define FcStrCopy FcStrCopy_dylibloader_orig_fontconfig
#define FcStrCopyFilename FcStrCopyFilename_dylibloader_orig_fontconfig
#define FcStrPlus FcStrPlus_dylibloader_orig_fontconfig
@@ -207,6 +241,8 @@
#undef FcDirCacheValid
#undef FcDirCacheClean
#undef FcCacheCreateTagFile
+#undef FcDirCacheCreateUUID
+#undef FcDirCacheDeleteUUID
#undef FcConfigHome
#undef FcConfigEnableHome
#undef FcConfigFilename
@@ -233,6 +269,26 @@
#undef FcConfigSubstitute
#undef FcConfigGetSysRoot
#undef FcConfigSetSysRoot
+#undef FcConfigFileInfoIterInit
+#undef FcConfigFileInfoIterNext
+#undef FcConfigFileInfoIterGet
+#undef FcCharSetCreate
+#undef FcCharSetNew
+#undef FcCharSetDestroy
+#undef FcCharSetAddChar
+#undef FcCharSetDelChar
+#undef FcCharSetCopy
+#undef FcCharSetEqual
+#undef FcCharSetIntersect
+#undef FcCharSetUnion
+#undef FcCharSetSubtract
+#undef FcCharSetMerge
+#undef FcCharSetHasChar
+#undef FcCharSetCount
+#undef FcCharSetIntersectCount
+#undef FcCharSetSubtractCount
+#undef FcCharSetIsSubset
+#undef FcCharSetCoverage
#undef FcValuePrint
#undef FcPatternPrint
#undef FcFontSetPrint
@@ -248,6 +304,7 @@
#undef FcDirCacheLoadFile
#undef FcDirCacheUnload
#undef FcFreeTypeQuery
+#undef FcFreeTypeQueryAll
#undef FcFontSetCreate
#undef FcFontSetDestroy
#undef FcFontSetAdd
@@ -318,6 +375,7 @@
#undef FcValueEqual
#undef FcValueSave
#undef FcPatternDestroy
+#undef FcPatternObjectCount
#undef FcPatternEqual
#undef FcPatternEqualSubset
#undef FcPatternHash
@@ -351,8 +409,18 @@
#undef FcRangeDestroy
#undef FcRangeCopy
#undef FcRangeGetDouble
+#undef FcPatternIterStart
+#undef FcPatternIterNext
+#undef FcPatternIterEqual
+#undef FcPatternFindIter
+#undef FcPatternIterIsValid
+#undef FcPatternIterGetObject
+#undef FcPatternIterValueCount
+#undef FcPatternIterGetValue
#undef FcWeightFromOpenType
+#undef FcWeightFromOpenTypeDouble
#undef FcWeightToOpenType
+#undef FcWeightToOpenTypeDouble
#undef FcStrCopy
#undef FcStrCopyFilename
#undef FcStrPlus
@@ -397,6 +465,8 @@ FcBool (*FcDirCacheUnlink_dylibloader_wrapper_fontconfig)(const FcChar8*, FcConf
FcBool (*FcDirCacheValid_dylibloader_wrapper_fontconfig)(const FcChar8*);
FcBool (*FcDirCacheClean_dylibloader_wrapper_fontconfig)(const FcChar8*, FcBool);
void (*FcCacheCreateTagFile_dylibloader_wrapper_fontconfig)(const FcConfig*);
+FcBool (*FcDirCacheCreateUUID_dylibloader_wrapper_fontconfig)( FcChar8*, FcBool, FcConfig*);
+FcBool (*FcDirCacheDeleteUUID_dylibloader_wrapper_fontconfig)(const FcChar8*, FcConfig*);
FcChar8* (*FcConfigHome_dylibloader_wrapper_fontconfig)( void);
FcBool (*FcConfigEnableHome_dylibloader_wrapper_fontconfig)( FcBool);
FcChar8* (*FcConfigFilename_dylibloader_wrapper_fontconfig)(const FcChar8*);
@@ -423,6 +493,26 @@ FcBool (*FcConfigSubstituteWithPat_dylibloader_wrapper_fontconfig)( FcConfig*, F
FcBool (*FcConfigSubstitute_dylibloader_wrapper_fontconfig)( FcConfig*, FcPattern*, FcMatchKind);
const FcChar8* (*FcConfigGetSysRoot_dylibloader_wrapper_fontconfig)(const FcConfig*);
void (*FcConfigSetSysRoot_dylibloader_wrapper_fontconfig)( FcConfig*,const FcChar8*);
+void (*FcConfigFileInfoIterInit_dylibloader_wrapper_fontconfig)( FcConfig*, FcConfigFileInfoIter*);
+FcBool (*FcConfigFileInfoIterNext_dylibloader_wrapper_fontconfig)( FcConfig*, FcConfigFileInfoIter*);
+FcBool (*FcConfigFileInfoIterGet_dylibloader_wrapper_fontconfig)( FcConfig*, FcConfigFileInfoIter*, FcChar8**, FcChar8**, FcBool*);
+FcCharSet* (*FcCharSetCreate_dylibloader_wrapper_fontconfig)( void);
+FcCharSet* (*FcCharSetNew_dylibloader_wrapper_fontconfig)( void);
+void (*FcCharSetDestroy_dylibloader_wrapper_fontconfig)( FcCharSet*);
+FcBool (*FcCharSetAddChar_dylibloader_wrapper_fontconfig)( FcCharSet*, FcChar32);
+FcBool (*FcCharSetDelChar_dylibloader_wrapper_fontconfig)( FcCharSet*, FcChar32);
+FcCharSet* (*FcCharSetCopy_dylibloader_wrapper_fontconfig)( FcCharSet*);
+FcBool (*FcCharSetEqual_dylibloader_wrapper_fontconfig)(const FcCharSet*,const FcCharSet*);
+FcCharSet* (*FcCharSetIntersect_dylibloader_wrapper_fontconfig)(const FcCharSet*,const FcCharSet*);
+FcCharSet* (*FcCharSetUnion_dylibloader_wrapper_fontconfig)(const FcCharSet*,const FcCharSet*);
+FcCharSet* (*FcCharSetSubtract_dylibloader_wrapper_fontconfig)(const FcCharSet*,const FcCharSet*);
+FcBool (*FcCharSetMerge_dylibloader_wrapper_fontconfig)( FcCharSet*,const FcCharSet*, FcBool*);
+FcBool (*FcCharSetHasChar_dylibloader_wrapper_fontconfig)(const FcCharSet*, FcChar32);
+FcChar32 (*FcCharSetCount_dylibloader_wrapper_fontconfig)(const FcCharSet*);
+FcChar32 (*FcCharSetIntersectCount_dylibloader_wrapper_fontconfig)(const FcCharSet*,const FcCharSet*);
+FcChar32 (*FcCharSetSubtractCount_dylibloader_wrapper_fontconfig)(const FcCharSet*,const FcCharSet*);
+FcBool (*FcCharSetIsSubset_dylibloader_wrapper_fontconfig)(const FcCharSet*,const FcCharSet*);
+FcChar32 (*FcCharSetCoverage_dylibloader_wrapper_fontconfig)(const FcCharSet*, FcChar32, FcChar32*);
void (*FcValuePrint_dylibloader_wrapper_fontconfig)(const FcValue);
void (*FcPatternPrint_dylibloader_wrapper_fontconfig)(const FcPattern*);
void (*FcFontSetPrint_dylibloader_wrapper_fontconfig)(const FcFontSet*);
@@ -437,7 +527,8 @@ FcCache* (*FcDirCacheRescan_dylibloader_wrapper_fontconfig)(const FcChar8*, FcCo
FcCache* (*FcDirCacheRead_dylibloader_wrapper_fontconfig)(const FcChar8*, FcBool, FcConfig*);
FcCache* (*FcDirCacheLoadFile_dylibloader_wrapper_fontconfig)(const FcChar8*,struct stat*);
void (*FcDirCacheUnload_dylibloader_wrapper_fontconfig)( FcCache*);
-FcPattern* (*FcFreeTypeQuery_dylibloader_wrapper_fontconfig)(const FcChar8*, int, FcBlanks*, int*);
+FcPattern* (*FcFreeTypeQuery_dylibloader_wrapper_fontconfig)(const FcChar8*, unsigned int, FcBlanks*, int*);
+unsigned int (*FcFreeTypeQueryAll_dylibloader_wrapper_fontconfig)(const FcChar8*, unsigned int, FcBlanks*, int*, FcFontSet*);
FcFontSet* (*FcFontSetCreate_dylibloader_wrapper_fontconfig)( void);
void (*FcFontSetDestroy_dylibloader_wrapper_fontconfig)( FcFontSet*);
FcBool (*FcFontSetAdd_dylibloader_wrapper_fontconfig)( FcFontSet*, FcPattern*);
@@ -508,6 +599,7 @@ void (*FcValueDestroy_dylibloader_wrapper_fontconfig)( FcValue);
FcBool (*FcValueEqual_dylibloader_wrapper_fontconfig)( FcValue, FcValue);
FcValue (*FcValueSave_dylibloader_wrapper_fontconfig)( FcValue);
void (*FcPatternDestroy_dylibloader_wrapper_fontconfig)( FcPattern*);
+int (*FcPatternObjectCount_dylibloader_wrapper_fontconfig)(const FcPattern*);
FcBool (*FcPatternEqual_dylibloader_wrapper_fontconfig)(const FcPattern*,const FcPattern*);
FcBool (*FcPatternEqualSubset_dylibloader_wrapper_fontconfig)(const FcPattern*,const FcPattern*,const FcObjectSet*);
FcChar32 (*FcPatternHash_dylibloader_wrapper_fontconfig)(const FcPattern*);
@@ -541,8 +633,18 @@ FcRange* (*FcRangeCreateInteger_dylibloader_wrapper_fontconfig)( FcChar32, FcCha
void (*FcRangeDestroy_dylibloader_wrapper_fontconfig)( FcRange*);
FcRange* (*FcRangeCopy_dylibloader_wrapper_fontconfig)(const FcRange*);
FcBool (*FcRangeGetDouble_dylibloader_wrapper_fontconfig)(const FcRange*, double*, double*);
+void (*FcPatternIterStart_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*);
+FcBool (*FcPatternIterNext_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*);
+FcBool (*FcPatternIterEqual_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*,const FcPattern*, FcPatternIter*);
+FcBool (*FcPatternFindIter_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*,const char*);
+FcBool (*FcPatternIterIsValid_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*);
+const char* (*FcPatternIterGetObject_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*);
+int (*FcPatternIterValueCount_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*);
+FcResult (*FcPatternIterGetValue_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*, int, FcValue*, FcValueBinding*);
int (*FcWeightFromOpenType_dylibloader_wrapper_fontconfig)( int);
+double (*FcWeightFromOpenTypeDouble_dylibloader_wrapper_fontconfig)( double);
int (*FcWeightToOpenType_dylibloader_wrapper_fontconfig)( int);
+double (*FcWeightToOpenTypeDouble_dylibloader_wrapper_fontconfig)( double);
FcChar8* (*FcStrCopy_dylibloader_wrapper_fontconfig)(const FcChar8*);
FcChar8* (*FcStrCopyFilename_dylibloader_wrapper_fontconfig)(const FcChar8*);
FcChar8* (*FcStrPlus_dylibloader_wrapper_fontconfig)(const FcChar8*,const FcChar8*);
@@ -575,7 +677,7 @@ FcBool (*FcConfigParseAndLoadFromMemory_dylibloader_wrapper_fontconfig)( FcConfi
int initialize_fontconfig(int verbose) {
void *handle;
char *error;
- handle = dlopen("libfontconfig.so", RTLD_LAZY);
+ handle = dlopen("libfontconfig.so.1", RTLD_LAZY);
if (!handle) {
if (verbose) {
fprintf(stderr, "%s\n", dlerror());
@@ -687,6 +789,22 @@ int initialize_fontconfig(int verbose) {
fprintf(stderr, "%s\n", error);
}
}
+// FcDirCacheCreateUUID
+ *(void **) (&FcDirCacheCreateUUID_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcDirCacheCreateUUID");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// FcDirCacheDeleteUUID
+ *(void **) (&FcDirCacheDeleteUUID_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcDirCacheDeleteUUID");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
// FcConfigHome
*(void **) (&FcConfigHome_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcConfigHome");
if (verbose) {
@@ -895,6 +1013,166 @@ int initialize_fontconfig(int verbose) {
fprintf(stderr, "%s\n", error);
}
}
+// FcConfigFileInfoIterInit
+ *(void **) (&FcConfigFileInfoIterInit_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcConfigFileInfoIterInit");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// FcConfigFileInfoIterNext
+ *(void **) (&FcConfigFileInfoIterNext_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcConfigFileInfoIterNext");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// FcConfigFileInfoIterGet
+ *(void **) (&FcConfigFileInfoIterGet_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcConfigFileInfoIterGet");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// FcCharSetCreate
+ *(void **) (&FcCharSetCreate_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetCreate");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// FcCharSetNew
+ *(void **) (&FcCharSetNew_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetNew");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// FcCharSetDestroy
+ *(void **) (&FcCharSetDestroy_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetDestroy");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// FcCharSetAddChar
+ *(void **) (&FcCharSetAddChar_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetAddChar");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// FcCharSetDelChar
+ *(void **) (&FcCharSetDelChar_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetDelChar");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// FcCharSetCopy
+ *(void **) (&FcCharSetCopy_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetCopy");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// FcCharSetEqual
+ *(void **) (&FcCharSetEqual_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetEqual");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// FcCharSetIntersect
+ *(void **) (&FcCharSetIntersect_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetIntersect");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// FcCharSetUnion
+ *(void **) (&FcCharSetUnion_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetUnion");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// FcCharSetSubtract
+ *(void **) (&FcCharSetSubtract_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetSubtract");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// FcCharSetMerge
+ *(void **) (&FcCharSetMerge_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetMerge");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// FcCharSetHasChar
+ *(void **) (&FcCharSetHasChar_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetHasChar");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// FcCharSetCount
+ *(void **) (&FcCharSetCount_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetCount");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// FcCharSetIntersectCount
+ *(void **) (&FcCharSetIntersectCount_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetIntersectCount");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// FcCharSetSubtractCount
+ *(void **) (&FcCharSetSubtractCount_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetSubtractCount");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// FcCharSetIsSubset
+ *(void **) (&FcCharSetIsSubset_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetIsSubset");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// FcCharSetCoverage
+ *(void **) (&FcCharSetCoverage_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcCharSetCoverage");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
// FcValuePrint
*(void **) (&FcValuePrint_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcValuePrint");
if (verbose) {
@@ -1015,6 +1293,14 @@ int initialize_fontconfig(int verbose) {
fprintf(stderr, "%s\n", error);
}
}
+// FcFreeTypeQueryAll
+ *(void **) (&FcFreeTypeQueryAll_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcFreeTypeQueryAll");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
// FcFontSetCreate
*(void **) (&FcFontSetCreate_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcFontSetCreate");
if (verbose) {
@@ -1575,6 +1861,14 @@ int initialize_fontconfig(int verbose) {
fprintf(stderr, "%s\n", error);
}
}
+// FcPatternObjectCount
+ *(void **) (&FcPatternObjectCount_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcPatternObjectCount");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
// FcPatternEqual
*(void **) (&FcPatternEqual_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcPatternEqual");
if (verbose) {
@@ -1839,6 +2133,70 @@ int initialize_fontconfig(int verbose) {
fprintf(stderr, "%s\n", error);
}
}
+// FcPatternIterStart
+ *(void **) (&FcPatternIterStart_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcPatternIterStart");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// FcPatternIterNext
+ *(void **) (&FcPatternIterNext_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcPatternIterNext");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// FcPatternIterEqual
+ *(void **) (&FcPatternIterEqual_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcPatternIterEqual");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// FcPatternFindIter
+ *(void **) (&FcPatternFindIter_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcPatternFindIter");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// FcPatternIterIsValid
+ *(void **) (&FcPatternIterIsValid_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcPatternIterIsValid");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// FcPatternIterGetObject
+ *(void **) (&FcPatternIterGetObject_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcPatternIterGetObject");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// FcPatternIterValueCount
+ *(void **) (&FcPatternIterValueCount_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcPatternIterValueCount");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// FcPatternIterGetValue
+ *(void **) (&FcPatternIterGetValue_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcPatternIterGetValue");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
// FcWeightFromOpenType
*(void **) (&FcWeightFromOpenType_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcWeightFromOpenType");
if (verbose) {
@@ -1847,6 +2205,14 @@ int initialize_fontconfig(int verbose) {
fprintf(stderr, "%s\n", error);
}
}
+// FcWeightFromOpenTypeDouble
+ *(void **) (&FcWeightFromOpenTypeDouble_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcWeightFromOpenTypeDouble");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
// FcWeightToOpenType
*(void **) (&FcWeightToOpenType_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcWeightToOpenType");
if (verbose) {
@@ -1855,6 +2221,14 @@ int initialize_fontconfig(int verbose) {
fprintf(stderr, "%s\n", error);
}
}
+// FcWeightToOpenTypeDouble
+ *(void **) (&FcWeightToOpenTypeDouble_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcWeightToOpenTypeDouble");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
// FcStrCopy
*(void **) (&FcStrCopy_dylibloader_wrapper_fontconfig) = dlsym(handle, "FcStrCopy");
if (verbose) {
diff --git a/platform/linuxbsd/fontconfig-so_wrap.h b/platform/linuxbsd/fontconfig-so_wrap.h
index f0794cce8b..0c8259deb7 100644
--- a/platform/linuxbsd/fontconfig-so_wrap.h
+++ b/platform/linuxbsd/fontconfig-so_wrap.h
@@ -2,8 +2,8 @@
#define DYLIBLOAD_WRAPPER_FONTCONFIG
// This file is generated. Do not edit!
// see https://github.com/hpvb/dynload-wrapper for details
-// generated by ./generate-wrapper.py 0.3 on 2022-07-29 05:40:07
-// flags: ./generate-wrapper.py --include /usr/include/fontconfig/fontconfig.h --sys-include <fontconfig/fontconfig.h> --soname libfontconfig.so --init-name fontconfig --output-header fontconfig-so_wrap.h --output-implementation fontconfig-so_wrap.c --omit-prefix FcCharSet
+// generated by ./generate-wrapper.py 0.3 on 2022-11-22 10:28:00
+// flags: ./generate-wrapper.py --include /usr/include/fontconfig/fontconfig.h --sys-include <fontconfig/fontconfig.h> --soname libfontconfig.so --init-name fontconfig --output-header fontconfig-so_wrap.h --output-implementation fontconfig-so_wrap.c --omit-prefix FcCharSetFirst --omit-prefix FcCharSetNext
//
#include <stdint.h>
@@ -20,6 +20,8 @@
#define FcDirCacheValid FcDirCacheValid_dylibloader_orig_fontconfig
#define FcDirCacheClean FcDirCacheClean_dylibloader_orig_fontconfig
#define FcCacheCreateTagFile FcCacheCreateTagFile_dylibloader_orig_fontconfig
+#define FcDirCacheCreateUUID FcDirCacheCreateUUID_dylibloader_orig_fontconfig
+#define FcDirCacheDeleteUUID FcDirCacheDeleteUUID_dylibloader_orig_fontconfig
#define FcConfigHome FcConfigHome_dylibloader_orig_fontconfig
#define FcConfigEnableHome FcConfigEnableHome_dylibloader_orig_fontconfig
#define FcConfigFilename FcConfigFilename_dylibloader_orig_fontconfig
@@ -46,6 +48,26 @@
#define FcConfigSubstitute FcConfigSubstitute_dylibloader_orig_fontconfig
#define FcConfigGetSysRoot FcConfigGetSysRoot_dylibloader_orig_fontconfig
#define FcConfigSetSysRoot FcConfigSetSysRoot_dylibloader_orig_fontconfig
+#define FcConfigFileInfoIterInit FcConfigFileInfoIterInit_dylibloader_orig_fontconfig
+#define FcConfigFileInfoIterNext FcConfigFileInfoIterNext_dylibloader_orig_fontconfig
+#define FcConfigFileInfoIterGet FcConfigFileInfoIterGet_dylibloader_orig_fontconfig
+#define FcCharSetCreate FcCharSetCreate_dylibloader_orig_fontconfig
+#define FcCharSetNew FcCharSetNew_dylibloader_orig_fontconfig
+#define FcCharSetDestroy FcCharSetDestroy_dylibloader_orig_fontconfig
+#define FcCharSetAddChar FcCharSetAddChar_dylibloader_orig_fontconfig
+#define FcCharSetDelChar FcCharSetDelChar_dylibloader_orig_fontconfig
+#define FcCharSetCopy FcCharSetCopy_dylibloader_orig_fontconfig
+#define FcCharSetEqual FcCharSetEqual_dylibloader_orig_fontconfig
+#define FcCharSetIntersect FcCharSetIntersect_dylibloader_orig_fontconfig
+#define FcCharSetUnion FcCharSetUnion_dylibloader_orig_fontconfig
+#define FcCharSetSubtract FcCharSetSubtract_dylibloader_orig_fontconfig
+#define FcCharSetMerge FcCharSetMerge_dylibloader_orig_fontconfig
+#define FcCharSetHasChar FcCharSetHasChar_dylibloader_orig_fontconfig
+#define FcCharSetCount FcCharSetCount_dylibloader_orig_fontconfig
+#define FcCharSetIntersectCount FcCharSetIntersectCount_dylibloader_orig_fontconfig
+#define FcCharSetSubtractCount FcCharSetSubtractCount_dylibloader_orig_fontconfig
+#define FcCharSetIsSubset FcCharSetIsSubset_dylibloader_orig_fontconfig
+#define FcCharSetCoverage FcCharSetCoverage_dylibloader_orig_fontconfig
#define FcValuePrint FcValuePrint_dylibloader_orig_fontconfig
#define FcPatternPrint FcPatternPrint_dylibloader_orig_fontconfig
#define FcFontSetPrint FcFontSetPrint_dylibloader_orig_fontconfig
@@ -61,6 +83,7 @@
#define FcDirCacheLoadFile FcDirCacheLoadFile_dylibloader_orig_fontconfig
#define FcDirCacheUnload FcDirCacheUnload_dylibloader_orig_fontconfig
#define FcFreeTypeQuery FcFreeTypeQuery_dylibloader_orig_fontconfig
+#define FcFreeTypeQueryAll FcFreeTypeQueryAll_dylibloader_orig_fontconfig
#define FcFontSetCreate FcFontSetCreate_dylibloader_orig_fontconfig
#define FcFontSetDestroy FcFontSetDestroy_dylibloader_orig_fontconfig
#define FcFontSetAdd FcFontSetAdd_dylibloader_orig_fontconfig
@@ -131,6 +154,7 @@
#define FcValueEqual FcValueEqual_dylibloader_orig_fontconfig
#define FcValueSave FcValueSave_dylibloader_orig_fontconfig
#define FcPatternDestroy FcPatternDestroy_dylibloader_orig_fontconfig
+#define FcPatternObjectCount FcPatternObjectCount_dylibloader_orig_fontconfig
#define FcPatternEqual FcPatternEqual_dylibloader_orig_fontconfig
#define FcPatternEqualSubset FcPatternEqualSubset_dylibloader_orig_fontconfig
#define FcPatternHash FcPatternHash_dylibloader_orig_fontconfig
@@ -164,8 +188,18 @@
#define FcRangeDestroy FcRangeDestroy_dylibloader_orig_fontconfig
#define FcRangeCopy FcRangeCopy_dylibloader_orig_fontconfig
#define FcRangeGetDouble FcRangeGetDouble_dylibloader_orig_fontconfig
+#define FcPatternIterStart FcPatternIterStart_dylibloader_orig_fontconfig
+#define FcPatternIterNext FcPatternIterNext_dylibloader_orig_fontconfig
+#define FcPatternIterEqual FcPatternIterEqual_dylibloader_orig_fontconfig
+#define FcPatternFindIter FcPatternFindIter_dylibloader_orig_fontconfig
+#define FcPatternIterIsValid FcPatternIterIsValid_dylibloader_orig_fontconfig
+#define FcPatternIterGetObject FcPatternIterGetObject_dylibloader_orig_fontconfig
+#define FcPatternIterValueCount FcPatternIterValueCount_dylibloader_orig_fontconfig
+#define FcPatternIterGetValue FcPatternIterGetValue_dylibloader_orig_fontconfig
#define FcWeightFromOpenType FcWeightFromOpenType_dylibloader_orig_fontconfig
+#define FcWeightFromOpenTypeDouble FcWeightFromOpenTypeDouble_dylibloader_orig_fontconfig
#define FcWeightToOpenType FcWeightToOpenType_dylibloader_orig_fontconfig
+#define FcWeightToOpenTypeDouble FcWeightToOpenTypeDouble_dylibloader_orig_fontconfig
#define FcStrCopy FcStrCopy_dylibloader_orig_fontconfig
#define FcStrCopyFilename FcStrCopyFilename_dylibloader_orig_fontconfig
#define FcStrPlus FcStrPlus_dylibloader_orig_fontconfig
@@ -209,6 +243,8 @@
#undef FcDirCacheValid
#undef FcDirCacheClean
#undef FcCacheCreateTagFile
+#undef FcDirCacheCreateUUID
+#undef FcDirCacheDeleteUUID
#undef FcConfigHome
#undef FcConfigEnableHome
#undef FcConfigFilename
@@ -235,6 +271,26 @@
#undef FcConfigSubstitute
#undef FcConfigGetSysRoot
#undef FcConfigSetSysRoot
+#undef FcConfigFileInfoIterInit
+#undef FcConfigFileInfoIterNext
+#undef FcConfigFileInfoIterGet
+#undef FcCharSetCreate
+#undef FcCharSetNew
+#undef FcCharSetDestroy
+#undef FcCharSetAddChar
+#undef FcCharSetDelChar
+#undef FcCharSetCopy
+#undef FcCharSetEqual
+#undef FcCharSetIntersect
+#undef FcCharSetUnion
+#undef FcCharSetSubtract
+#undef FcCharSetMerge
+#undef FcCharSetHasChar
+#undef FcCharSetCount
+#undef FcCharSetIntersectCount
+#undef FcCharSetSubtractCount
+#undef FcCharSetIsSubset
+#undef FcCharSetCoverage
#undef FcValuePrint
#undef FcPatternPrint
#undef FcFontSetPrint
@@ -250,6 +306,7 @@
#undef FcDirCacheLoadFile
#undef FcDirCacheUnload
#undef FcFreeTypeQuery
+#undef FcFreeTypeQueryAll
#undef FcFontSetCreate
#undef FcFontSetDestroy
#undef FcFontSetAdd
@@ -320,6 +377,7 @@
#undef FcValueEqual
#undef FcValueSave
#undef FcPatternDestroy
+#undef FcPatternObjectCount
#undef FcPatternEqual
#undef FcPatternEqualSubset
#undef FcPatternHash
@@ -353,8 +411,18 @@
#undef FcRangeDestroy
#undef FcRangeCopy
#undef FcRangeGetDouble
+#undef FcPatternIterStart
+#undef FcPatternIterNext
+#undef FcPatternIterEqual
+#undef FcPatternFindIter
+#undef FcPatternIterIsValid
+#undef FcPatternIterGetObject
+#undef FcPatternIterValueCount
+#undef FcPatternIterGetValue
#undef FcWeightFromOpenType
+#undef FcWeightFromOpenTypeDouble
#undef FcWeightToOpenType
+#undef FcWeightToOpenTypeDouble
#undef FcStrCopy
#undef FcStrCopyFilename
#undef FcStrPlus
@@ -400,6 +468,8 @@ extern "C" {
#define FcDirCacheValid FcDirCacheValid_dylibloader_wrapper_fontconfig
#define FcDirCacheClean FcDirCacheClean_dylibloader_wrapper_fontconfig
#define FcCacheCreateTagFile FcCacheCreateTagFile_dylibloader_wrapper_fontconfig
+#define FcDirCacheCreateUUID FcDirCacheCreateUUID_dylibloader_wrapper_fontconfig
+#define FcDirCacheDeleteUUID FcDirCacheDeleteUUID_dylibloader_wrapper_fontconfig
#define FcConfigHome FcConfigHome_dylibloader_wrapper_fontconfig
#define FcConfigEnableHome FcConfigEnableHome_dylibloader_wrapper_fontconfig
#define FcConfigFilename FcConfigFilename_dylibloader_wrapper_fontconfig
@@ -426,6 +496,26 @@ extern "C" {
#define FcConfigSubstitute FcConfigSubstitute_dylibloader_wrapper_fontconfig
#define FcConfigGetSysRoot FcConfigGetSysRoot_dylibloader_wrapper_fontconfig
#define FcConfigSetSysRoot FcConfigSetSysRoot_dylibloader_wrapper_fontconfig
+#define FcConfigFileInfoIterInit FcConfigFileInfoIterInit_dylibloader_wrapper_fontconfig
+#define FcConfigFileInfoIterNext FcConfigFileInfoIterNext_dylibloader_wrapper_fontconfig
+#define FcConfigFileInfoIterGet FcConfigFileInfoIterGet_dylibloader_wrapper_fontconfig
+#define FcCharSetCreate FcCharSetCreate_dylibloader_wrapper_fontconfig
+#define FcCharSetNew FcCharSetNew_dylibloader_wrapper_fontconfig
+#define FcCharSetDestroy FcCharSetDestroy_dylibloader_wrapper_fontconfig
+#define FcCharSetAddChar FcCharSetAddChar_dylibloader_wrapper_fontconfig
+#define FcCharSetDelChar FcCharSetDelChar_dylibloader_wrapper_fontconfig
+#define FcCharSetCopy FcCharSetCopy_dylibloader_wrapper_fontconfig
+#define FcCharSetEqual FcCharSetEqual_dylibloader_wrapper_fontconfig
+#define FcCharSetIntersect FcCharSetIntersect_dylibloader_wrapper_fontconfig
+#define FcCharSetUnion FcCharSetUnion_dylibloader_wrapper_fontconfig
+#define FcCharSetSubtract FcCharSetSubtract_dylibloader_wrapper_fontconfig
+#define FcCharSetMerge FcCharSetMerge_dylibloader_wrapper_fontconfig
+#define FcCharSetHasChar FcCharSetHasChar_dylibloader_wrapper_fontconfig
+#define FcCharSetCount FcCharSetCount_dylibloader_wrapper_fontconfig
+#define FcCharSetIntersectCount FcCharSetIntersectCount_dylibloader_wrapper_fontconfig
+#define FcCharSetSubtractCount FcCharSetSubtractCount_dylibloader_wrapper_fontconfig
+#define FcCharSetIsSubset FcCharSetIsSubset_dylibloader_wrapper_fontconfig
+#define FcCharSetCoverage FcCharSetCoverage_dylibloader_wrapper_fontconfig
#define FcValuePrint FcValuePrint_dylibloader_wrapper_fontconfig
#define FcPatternPrint FcPatternPrint_dylibloader_wrapper_fontconfig
#define FcFontSetPrint FcFontSetPrint_dylibloader_wrapper_fontconfig
@@ -441,6 +531,7 @@ extern "C" {
#define FcDirCacheLoadFile FcDirCacheLoadFile_dylibloader_wrapper_fontconfig
#define FcDirCacheUnload FcDirCacheUnload_dylibloader_wrapper_fontconfig
#define FcFreeTypeQuery FcFreeTypeQuery_dylibloader_wrapper_fontconfig
+#define FcFreeTypeQueryAll FcFreeTypeQueryAll_dylibloader_wrapper_fontconfig
#define FcFontSetCreate FcFontSetCreate_dylibloader_wrapper_fontconfig
#define FcFontSetDestroy FcFontSetDestroy_dylibloader_wrapper_fontconfig
#define FcFontSetAdd FcFontSetAdd_dylibloader_wrapper_fontconfig
@@ -511,6 +602,7 @@ extern "C" {
#define FcValueEqual FcValueEqual_dylibloader_wrapper_fontconfig
#define FcValueSave FcValueSave_dylibloader_wrapper_fontconfig
#define FcPatternDestroy FcPatternDestroy_dylibloader_wrapper_fontconfig
+#define FcPatternObjectCount FcPatternObjectCount_dylibloader_wrapper_fontconfig
#define FcPatternEqual FcPatternEqual_dylibloader_wrapper_fontconfig
#define FcPatternEqualSubset FcPatternEqualSubset_dylibloader_wrapper_fontconfig
#define FcPatternHash FcPatternHash_dylibloader_wrapper_fontconfig
@@ -544,8 +636,18 @@ extern "C" {
#define FcRangeDestroy FcRangeDestroy_dylibloader_wrapper_fontconfig
#define FcRangeCopy FcRangeCopy_dylibloader_wrapper_fontconfig
#define FcRangeGetDouble FcRangeGetDouble_dylibloader_wrapper_fontconfig
+#define FcPatternIterStart FcPatternIterStart_dylibloader_wrapper_fontconfig
+#define FcPatternIterNext FcPatternIterNext_dylibloader_wrapper_fontconfig
+#define FcPatternIterEqual FcPatternIterEqual_dylibloader_wrapper_fontconfig
+#define FcPatternFindIter FcPatternFindIter_dylibloader_wrapper_fontconfig
+#define FcPatternIterIsValid FcPatternIterIsValid_dylibloader_wrapper_fontconfig
+#define FcPatternIterGetObject FcPatternIterGetObject_dylibloader_wrapper_fontconfig
+#define FcPatternIterValueCount FcPatternIterValueCount_dylibloader_wrapper_fontconfig
+#define FcPatternIterGetValue FcPatternIterGetValue_dylibloader_wrapper_fontconfig
#define FcWeightFromOpenType FcWeightFromOpenType_dylibloader_wrapper_fontconfig
+#define FcWeightFromOpenTypeDouble FcWeightFromOpenTypeDouble_dylibloader_wrapper_fontconfig
#define FcWeightToOpenType FcWeightToOpenType_dylibloader_wrapper_fontconfig
+#define FcWeightToOpenTypeDouble FcWeightToOpenTypeDouble_dylibloader_wrapper_fontconfig
#define FcStrCopy FcStrCopy_dylibloader_wrapper_fontconfig
#define FcStrCopyFilename FcStrCopyFilename_dylibloader_wrapper_fontconfig
#define FcStrPlus FcStrPlus_dylibloader_wrapper_fontconfig
@@ -588,6 +690,8 @@ extern FcBool (*FcDirCacheUnlink_dylibloader_wrapper_fontconfig)(const FcChar8*,
extern FcBool (*FcDirCacheValid_dylibloader_wrapper_fontconfig)(const FcChar8*);
extern FcBool (*FcDirCacheClean_dylibloader_wrapper_fontconfig)(const FcChar8*, FcBool);
extern void (*FcCacheCreateTagFile_dylibloader_wrapper_fontconfig)(const FcConfig*);
+extern FcBool (*FcDirCacheCreateUUID_dylibloader_wrapper_fontconfig)( FcChar8*, FcBool, FcConfig*);
+extern FcBool (*FcDirCacheDeleteUUID_dylibloader_wrapper_fontconfig)(const FcChar8*, FcConfig*);
extern FcChar8* (*FcConfigHome_dylibloader_wrapper_fontconfig)( void);
extern FcBool (*FcConfigEnableHome_dylibloader_wrapper_fontconfig)( FcBool);
extern FcChar8* (*FcConfigFilename_dylibloader_wrapper_fontconfig)(const FcChar8*);
@@ -614,6 +718,26 @@ extern FcBool (*FcConfigSubstituteWithPat_dylibloader_wrapper_fontconfig)( FcCon
extern FcBool (*FcConfigSubstitute_dylibloader_wrapper_fontconfig)( FcConfig*, FcPattern*, FcMatchKind);
extern const FcChar8* (*FcConfigGetSysRoot_dylibloader_wrapper_fontconfig)(const FcConfig*);
extern void (*FcConfigSetSysRoot_dylibloader_wrapper_fontconfig)( FcConfig*,const FcChar8*);
+extern void (*FcConfigFileInfoIterInit_dylibloader_wrapper_fontconfig)( FcConfig*, FcConfigFileInfoIter*);
+extern FcBool (*FcConfigFileInfoIterNext_dylibloader_wrapper_fontconfig)( FcConfig*, FcConfigFileInfoIter*);
+extern FcBool (*FcConfigFileInfoIterGet_dylibloader_wrapper_fontconfig)( FcConfig*, FcConfigFileInfoIter*, FcChar8**, FcChar8**, FcBool*);
+extern FcCharSet* (*FcCharSetCreate_dylibloader_wrapper_fontconfig)( void);
+extern FcCharSet* (*FcCharSetNew_dylibloader_wrapper_fontconfig)( void);
+extern void (*FcCharSetDestroy_dylibloader_wrapper_fontconfig)( FcCharSet*);
+extern FcBool (*FcCharSetAddChar_dylibloader_wrapper_fontconfig)( FcCharSet*, FcChar32);
+extern FcBool (*FcCharSetDelChar_dylibloader_wrapper_fontconfig)( FcCharSet*, FcChar32);
+extern FcCharSet* (*FcCharSetCopy_dylibloader_wrapper_fontconfig)( FcCharSet*);
+extern FcBool (*FcCharSetEqual_dylibloader_wrapper_fontconfig)(const FcCharSet*,const FcCharSet*);
+extern FcCharSet* (*FcCharSetIntersect_dylibloader_wrapper_fontconfig)(const FcCharSet*,const FcCharSet*);
+extern FcCharSet* (*FcCharSetUnion_dylibloader_wrapper_fontconfig)(const FcCharSet*,const FcCharSet*);
+extern FcCharSet* (*FcCharSetSubtract_dylibloader_wrapper_fontconfig)(const FcCharSet*,const FcCharSet*);
+extern FcBool (*FcCharSetMerge_dylibloader_wrapper_fontconfig)( FcCharSet*,const FcCharSet*, FcBool*);
+extern FcBool (*FcCharSetHasChar_dylibloader_wrapper_fontconfig)(const FcCharSet*, FcChar32);
+extern FcChar32 (*FcCharSetCount_dylibloader_wrapper_fontconfig)(const FcCharSet*);
+extern FcChar32 (*FcCharSetIntersectCount_dylibloader_wrapper_fontconfig)(const FcCharSet*,const FcCharSet*);
+extern FcChar32 (*FcCharSetSubtractCount_dylibloader_wrapper_fontconfig)(const FcCharSet*,const FcCharSet*);
+extern FcBool (*FcCharSetIsSubset_dylibloader_wrapper_fontconfig)(const FcCharSet*,const FcCharSet*);
+extern FcChar32 (*FcCharSetCoverage_dylibloader_wrapper_fontconfig)(const FcCharSet*, FcChar32, FcChar32*);
extern void (*FcValuePrint_dylibloader_wrapper_fontconfig)(const FcValue);
extern void (*FcPatternPrint_dylibloader_wrapper_fontconfig)(const FcPattern*);
extern void (*FcFontSetPrint_dylibloader_wrapper_fontconfig)(const FcFontSet*);
@@ -628,7 +752,8 @@ extern FcCache* (*FcDirCacheRescan_dylibloader_wrapper_fontconfig)(const FcChar8
extern FcCache* (*FcDirCacheRead_dylibloader_wrapper_fontconfig)(const FcChar8*, FcBool, FcConfig*);
extern FcCache* (*FcDirCacheLoadFile_dylibloader_wrapper_fontconfig)(const FcChar8*,struct stat*);
extern void (*FcDirCacheUnload_dylibloader_wrapper_fontconfig)( FcCache*);
-extern FcPattern* (*FcFreeTypeQuery_dylibloader_wrapper_fontconfig)(const FcChar8*, int, FcBlanks*, int*);
+extern FcPattern* (*FcFreeTypeQuery_dylibloader_wrapper_fontconfig)(const FcChar8*, unsigned int, FcBlanks*, int*);
+extern unsigned int (*FcFreeTypeQueryAll_dylibloader_wrapper_fontconfig)(const FcChar8*, unsigned int, FcBlanks*, int*, FcFontSet*);
extern FcFontSet* (*FcFontSetCreate_dylibloader_wrapper_fontconfig)( void);
extern void (*FcFontSetDestroy_dylibloader_wrapper_fontconfig)( FcFontSet*);
extern FcBool (*FcFontSetAdd_dylibloader_wrapper_fontconfig)( FcFontSet*, FcPattern*);
@@ -699,6 +824,7 @@ extern void (*FcValueDestroy_dylibloader_wrapper_fontconfig)( FcValue);
extern FcBool (*FcValueEqual_dylibloader_wrapper_fontconfig)( FcValue, FcValue);
extern FcValue (*FcValueSave_dylibloader_wrapper_fontconfig)( FcValue);
extern void (*FcPatternDestroy_dylibloader_wrapper_fontconfig)( FcPattern*);
+extern int (*FcPatternObjectCount_dylibloader_wrapper_fontconfig)(const FcPattern*);
extern FcBool (*FcPatternEqual_dylibloader_wrapper_fontconfig)(const FcPattern*,const FcPattern*);
extern FcBool (*FcPatternEqualSubset_dylibloader_wrapper_fontconfig)(const FcPattern*,const FcPattern*,const FcObjectSet*);
extern FcChar32 (*FcPatternHash_dylibloader_wrapper_fontconfig)(const FcPattern*);
@@ -732,8 +858,18 @@ extern FcRange* (*FcRangeCreateInteger_dylibloader_wrapper_fontconfig)( FcChar32
extern void (*FcRangeDestroy_dylibloader_wrapper_fontconfig)( FcRange*);
extern FcRange* (*FcRangeCopy_dylibloader_wrapper_fontconfig)(const FcRange*);
extern FcBool (*FcRangeGetDouble_dylibloader_wrapper_fontconfig)(const FcRange*, double*, double*);
+extern void (*FcPatternIterStart_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*);
+extern FcBool (*FcPatternIterNext_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*);
+extern FcBool (*FcPatternIterEqual_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*,const FcPattern*, FcPatternIter*);
+extern FcBool (*FcPatternFindIter_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*,const char*);
+extern FcBool (*FcPatternIterIsValid_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*);
+extern const char* (*FcPatternIterGetObject_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*);
+extern int (*FcPatternIterValueCount_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*);
+extern FcResult (*FcPatternIterGetValue_dylibloader_wrapper_fontconfig)(const FcPattern*, FcPatternIter*, int, FcValue*, FcValueBinding*);
extern int (*FcWeightFromOpenType_dylibloader_wrapper_fontconfig)( int);
+extern double (*FcWeightFromOpenTypeDouble_dylibloader_wrapper_fontconfig)( double);
extern int (*FcWeightToOpenType_dylibloader_wrapper_fontconfig)( int);
+extern double (*FcWeightToOpenTypeDouble_dylibloader_wrapper_fontconfig)( double);
extern FcChar8* (*FcStrCopy_dylibloader_wrapper_fontconfig)(const FcChar8*);
extern FcChar8* (*FcStrCopyFilename_dylibloader_wrapper_fontconfig)(const FcChar8*);
extern FcChar8* (*FcStrPlus_dylibloader_wrapper_fontconfig)(const FcChar8*,const FcChar8*);
diff --git a/platform/linuxbsd/freedesktop_portal_desktop.cpp b/platform/linuxbsd/freedesktop_portal_desktop.cpp
new file mode 100644
index 0000000000..72d4e3772f
--- /dev/null
+++ b/platform/linuxbsd/freedesktop_portal_desktop.cpp
@@ -0,0 +1,135 @@
+/**************************************************************************/
+/* freedesktop_portal_desktop.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "freedesktop_portal_desktop.h"
+
+#ifdef DBUS_ENABLED
+
+#include "core/error/error_macros.h"
+#include "core/os/os.h"
+#include "core/string/ustring.h"
+
+#include "dbus-so_wrap.h"
+
+#include "core/variant/variant.h"
+
+#define BUS_OBJECT_NAME "org.freedesktop.portal.Desktop"
+#define BUS_OBJECT_PATH "/org/freedesktop/portal/desktop"
+
+#define BUS_INTERFACE_SETTINGS "org.freedesktop.portal.Settings"
+
+static bool try_parse_variant(DBusMessage *p_reply_message, int p_type, void *r_value) {
+ DBusMessageIter iter[3];
+
+ dbus_message_iter_init(p_reply_message, &iter[0]);
+ if (dbus_message_iter_get_arg_type(&iter[0]) != DBUS_TYPE_VARIANT) {
+ return false;
+ }
+
+ dbus_message_iter_recurse(&iter[0], &iter[1]);
+ if (dbus_message_iter_get_arg_type(&iter[1]) != DBUS_TYPE_VARIANT) {
+ return false;
+ }
+
+ dbus_message_iter_recurse(&iter[1], &iter[2]);
+ if (dbus_message_iter_get_arg_type(&iter[2]) != p_type) {
+ return false;
+ }
+
+ dbus_message_iter_get_basic(&iter[2], r_value);
+ return true;
+}
+
+bool FreeDesktopPortalDesktop::read_setting(const char *p_namespace, const char *p_key, int p_type, void *r_value) {
+ if (unsupported) {
+ return false;
+ }
+
+ DBusError error;
+ dbus_error_init(&error);
+
+ DBusConnection *bus = dbus_bus_get(DBUS_BUS_SESSION, &error);
+ if (dbus_error_is_set(&error)) {
+ dbus_error_free(&error);
+ unsupported = true;
+ if (OS::get_singleton()->is_stdout_verbose()) {
+ ERR_PRINT(String() + "Error opening D-Bus connection: " + error.message);
+ }
+ return false;
+ }
+
+ DBusMessage *message = dbus_message_new_method_call(
+ BUS_OBJECT_NAME, BUS_OBJECT_PATH, BUS_INTERFACE_SETTINGS,
+ "Read");
+ dbus_message_append_args(
+ message,
+ DBUS_TYPE_STRING, &p_namespace,
+ DBUS_TYPE_STRING, &p_key,
+ DBUS_TYPE_INVALID);
+
+ DBusMessage *reply = dbus_connection_send_with_reply_and_block(bus, message, 50, &error);
+ dbus_message_unref(message);
+ if (dbus_error_is_set(&error)) {
+ dbus_error_free(&error);
+ dbus_connection_unref(bus);
+ if (OS::get_singleton()->is_stdout_verbose()) {
+ ERR_PRINT(String() + "Error on D-Bus communication: " + error.message);
+ }
+ return false;
+ }
+
+ bool success = try_parse_variant(reply, p_type, r_value);
+
+ dbus_message_unref(reply);
+ dbus_connection_unref(bus);
+
+ return success;
+}
+
+uint32_t FreeDesktopPortalDesktop::get_appearance_color_scheme() {
+ if (unsupported) {
+ return 0;
+ }
+
+ uint32_t value = 0;
+ read_setting("org.freedesktop.appearance", "color-scheme", DBUS_TYPE_UINT32, &value);
+ return value;
+}
+
+FreeDesktopPortalDesktop::FreeDesktopPortalDesktop() {
+#ifdef DEBUG_ENABLED
+ int dylibloader_verbose = 1;
+#else
+ int dylibloader_verbose = 0;
+#endif
+ unsupported = (initialize_dbus(dylibloader_verbose) != 0);
+}
+
+#endif // DBUS_ENABLED
diff --git a/platform/linuxbsd/freedesktop_portal_desktop.h b/platform/linuxbsd/freedesktop_portal_desktop.h
new file mode 100644
index 0000000000..1520ab3a1f
--- /dev/null
+++ b/platform/linuxbsd/freedesktop_portal_desktop.h
@@ -0,0 +1,59 @@
+/**************************************************************************/
+/* freedesktop_portal_desktop.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef FREEDESKTOP_PORTAL_DESKTOP_H
+#define FREEDESKTOP_PORTAL_DESKTOP_H
+
+#ifdef DBUS_ENABLED
+
+#include <stdint.h>
+
+class FreeDesktopPortalDesktop {
+private:
+ bool unsupported = false;
+
+ // Read a setting from org.freekdesktop.portal.Settings
+ bool read_setting(const char *p_namespace, const char *p_key, int p_type, void *r_value);
+
+public:
+ FreeDesktopPortalDesktop();
+
+ bool is_supported() { return !unsupported; }
+
+ // Retrieve the system's preferred color scheme.
+ // 0: No preference or unknown.
+ // 1: Prefer dark appearance.
+ // 2: Prefer light appearance.
+ uint32_t get_appearance_color_scheme();
+};
+
+#endif // DBUS_ENABLED
+
+#endif // FREEDESKTOP_PORTAL_DESKTOP_H
diff --git a/platform/linuxbsd/freedesktop_screensaver.cpp b/platform/linuxbsd/freedesktop_screensaver.cpp
index fa3f7fbfea..159fd0df61 100644
--- a/platform/linuxbsd/freedesktop_screensaver.cpp
+++ b/platform/linuxbsd/freedesktop_screensaver.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* freedesktop_screensaver.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* freedesktop_screensaver.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "freedesktop_screensaver.h"
@@ -55,7 +55,7 @@ void FreeDesktopScreenSaver::inhibit() {
return;
}
- String app_name_string = ProjectSettings::get_singleton()->get("application/config/name");
+ String app_name_string = GLOBAL_GET("application/config/name");
CharString app_name_utf8 = app_name_string.utf8();
const char *app_name = app_name_string.is_empty() ? "Godot Engine" : app_name_utf8.get_data();
diff --git a/platform/linuxbsd/freedesktop_screensaver.h b/platform/linuxbsd/freedesktop_screensaver.h
index 1a8b010cd5..e9f0c566a5 100644
--- a/platform/linuxbsd/freedesktop_screensaver.h
+++ b/platform/linuxbsd/freedesktop_screensaver.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* freedesktop_screensaver.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* freedesktop_screensaver.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef FREEDESKTOP_SCREENSAVER_H
#define FREEDESKTOP_SCREENSAVER_H
diff --git a/platform/linuxbsd/godot_linuxbsd.cpp b/platform/linuxbsd/godot_linuxbsd.cpp
index 91a260182e..76d579dd53 100644
--- a/platform/linuxbsd/godot_linuxbsd.cpp
+++ b/platform/linuxbsd/godot_linuxbsd.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* godot_linuxbsd.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_linuxbsd.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include <limits.h>
#include <locale.h>
@@ -69,6 +69,7 @@ int main(int argc, char *argv[]) {
}
if (Main::start()) {
+ os.set_exit_code(EXIT_SUCCESS);
os.run(); // it is actually the OS that decides how to run
}
Main::cleanup();
diff --git a/platform/linuxbsd/joypad_linux.cpp b/platform/linuxbsd/joypad_linux.cpp
index bc018e366b..672c48addc 100644
--- a/platform/linuxbsd/joypad_linux.cpp
+++ b/platform/linuxbsd/joypad_linux.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* joypad_linux.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* joypad_linux.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifdef JOYDEV_ENABLED
@@ -218,8 +218,8 @@ void JoypadLinux::monitor_joypads() {
}
}
closedir(input_directory);
+ usleep(1000000); // 1s
}
- usleep(1000000); // 1s
}
void JoypadLinux::close_joypads() {
diff --git a/platform/linuxbsd/joypad_linux.h b/platform/linuxbsd/joypad_linux.h
index 4afc261ce7..7926756cbe 100644
--- a/platform/linuxbsd/joypad_linux.h
+++ b/platform/linuxbsd/joypad_linux.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* joypad_linux.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* joypad_linux.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef JOYPAD_LINUX_H
#define JOYPAD_LINUX_H
diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp
index 197d31dc81..75c23655f2 100644
--- a/platform/linuxbsd/os_linuxbsd.cpp
+++ b/platform/linuxbsd/os_linuxbsd.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* os_linuxbsd.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* os_linuxbsd.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "os_linuxbsd.h"
@@ -34,28 +34,28 @@
#include "main/main.h"
#include "servers/display_server.h"
+#include "modules/modules_enabled.gen.h" // For regex.
+#ifdef MODULE_REGEX_ENABLED
+#include "modules/regex/regex.h"
+#endif
+
#ifdef X11_ENABLED
-#include "display_server_x11.h"
+#include "x11/display_server_x11.h"
#endif
#ifdef HAVE_MNTENT
#include <mntent.h>
#endif
+#include <dlfcn.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-
-#include <dlfcn.h>
-#include <fcntl.h>
#include <sys/stat.h>
#include <sys/types.h>
+#include <sys/utsname.h>
#include <unistd.h>
-#ifdef FONTCONFIG_ENABLED
-#include "fontconfig-so_wrap.h"
-#endif
-
void OS_LinuxBSD::alert(const String &p_alert, const String &p_title) {
const char *message_programs[] = { "zenity", "kdialog", "Xdialog", "xmessage" };
@@ -65,7 +65,7 @@ void OS_LinuxBSD::alert(const String &p_alert, const String &p_title) {
for (int i = 0; i < path_elems.size(); i++) {
for (uint64_t k = 0; k < sizeof(message_programs) / sizeof(char *); k++) {
- String tested_path = path_elems[i].plus_file(message_programs[k]);
+ String tested_path = path_elems[i].path_join(message_programs[k]);
if (FileAccess::exists(tested_path)) {
program = tested_path;
@@ -124,6 +124,8 @@ void OS_LinuxBSD::initialize() {
crash_handler.initialize();
OS_Unix::initialize_core();
+
+ system_dir_desktop_cache = get_system_dir(SYSTEM_DIR_DESKTOP);
}
void OS_LinuxBSD::initialize_joypads() {
@@ -205,6 +207,240 @@ String OS_LinuxBSD::get_name() const {
#endif
}
+String OS_LinuxBSD::get_systemd_os_release_info_value(const String &key) const {
+ static String info;
+ if (info.is_empty()) {
+ Ref<FileAccess> f = FileAccess::open("/etc/os-release", FileAccess::READ);
+ if (f.is_valid()) {
+ while (!f->eof_reached()) {
+ const String line = f->get_line();
+ if (line.find(key) != -1) {
+ return line.split("=")[1].strip_edges();
+ }
+ }
+ }
+ }
+ return info;
+}
+
+String OS_LinuxBSD::get_distribution_name() const {
+ static String systemd_name = get_systemd_os_release_info_value("NAME"); // returns a value for systemd users, otherwise an empty string.
+ if (!systemd_name.is_empty()) {
+ return systemd_name;
+ }
+ struct utsname uts; // returns a decent value for BSD family.
+ uname(&uts);
+ return uts.sysname;
+}
+
+String OS_LinuxBSD::get_version() const {
+ static String systemd_version = get_systemd_os_release_info_value("VERSION"); // returns a value for systemd users, otherwise an empty string.
+ if (!systemd_version.is_empty()) {
+ return systemd_version;
+ }
+ struct utsname uts; // returns a decent value for BSD family.
+ uname(&uts);
+ return uts.version;
+}
+
+Vector<String> OS_LinuxBSD::get_video_adapter_driver_info() const {
+ if (RenderingServer::get_singleton()->get_rendering_device() == nullptr) {
+ return Vector<String>();
+ }
+
+ const String rendering_device_name = RenderingServer::get_singleton()->get_rendering_device()->get_device_name(); // e.g. `NVIDIA GeForce GTX 970`
+ const String rendering_device_vendor = RenderingServer::get_singleton()->get_rendering_device()->get_device_vendor_name(); // e.g. `NVIDIA`
+ const String card_name = rendering_device_name.trim_prefix(rendering_device_vendor).strip_edges(); // -> `GeForce GTX 970`
+
+ String vendor_device_id_mappings;
+ List<String> lspci_args;
+ lspci_args.push_back("-n");
+ Error err = const_cast<OS_LinuxBSD *>(this)->execute("lspci", lspci_args, &vendor_device_id_mappings);
+ if (err != OK || vendor_device_id_mappings.is_empty()) {
+ return Vector<String>();
+ }
+
+ // Usually found under "VGA", but for example NVIDIA mobile/laptop adapters are often listed under "3D" and some AMD adapters are under "Display".
+ const String dc_vga = "0300"; // VGA compatible controller
+ const String dc_display = "0302"; // Display controller
+ const String dc_3d = "0380"; // 3D controller
+
+ // splitting results by device class allows prioritizing, if multiple devices are found.
+ Vector<String> class_vga_device_candidates;
+ Vector<String> class_display_device_candidates;
+ Vector<String> class_3d_device_candidates;
+
+#ifdef MODULE_REGEX_ENABLED
+ RegEx regex_id_format = RegEx();
+ regex_id_format.compile("^[a-f0-9]{4}:[a-f0-9]{4}$"); // e.g. `10de:13c2`; IDs are always in hexadecimal
+#endif
+
+ Vector<String> value_lines = vendor_device_id_mappings.split("\n", false); // example: `02:00.0 0300: 10de:13c2 (rev a1)`
+ for (const String &line : value_lines) {
+ Vector<String> columns = line.split(" ", false);
+ if (columns.size() < 3) {
+ continue;
+ }
+ String device_class = columns[1].trim_suffix(":");
+ String vendor_device_id_mapping = columns[2];
+
+#ifdef MODULE_REGEX_ENABLED
+ if (regex_id_format.search(vendor_device_id_mapping).is_null()) {
+ continue;
+ }
+#endif
+
+ if (device_class == dc_vga) {
+ class_vga_device_candidates.push_back(vendor_device_id_mapping);
+ } else if (device_class == dc_display) {
+ class_display_device_candidates.push_back(vendor_device_id_mapping);
+ } else if (device_class == dc_3d) {
+ class_3d_device_candidates.push_back(vendor_device_id_mapping);
+ }
+ }
+
+ // Check results against currently used device (`card_name`), in case the user has multiple graphics cards.
+ const String device_lit = "Device"; // line of interest
+ class_vga_device_candidates = OS_LinuxBSD::lspci_device_filter(class_vga_device_candidates, dc_vga, device_lit, card_name);
+ class_display_device_candidates = OS_LinuxBSD::lspci_device_filter(class_display_device_candidates, dc_display, device_lit, card_name);
+ class_3d_device_candidates = OS_LinuxBSD::lspci_device_filter(class_3d_device_candidates, dc_3d, device_lit, card_name);
+
+ // Get driver names and filter out invalid ones, because some adapters are dummys used only for passthrough.
+ // And they have no indicator besides certain driver names.
+ const String kernel_lit = "Kernel driver in use"; // line of interest
+ const String dummys = "vfio"; // for e.g. pci passthrough dummy kernel driver `vfio-pci`
+ Vector<String> class_vga_device_drivers = OS_LinuxBSD::lspci_get_device_value(class_vga_device_candidates, kernel_lit, dummys);
+ Vector<String> class_display_device_drivers = OS_LinuxBSD::lspci_get_device_value(class_display_device_candidates, kernel_lit, dummys);
+ Vector<String> class_3d_device_drivers = OS_LinuxBSD::lspci_get_device_value(class_3d_device_candidates, kernel_lit, dummys);
+
+ static String driver_name;
+ static String driver_version;
+
+ // Use first valid value:
+ for (const String &driver : class_3d_device_drivers) {
+ driver_name = driver;
+ break;
+ }
+ if (driver_name.is_empty()) {
+ for (const String &driver : class_display_device_drivers) {
+ driver_name = driver;
+ break;
+ }
+ }
+ if (driver_name.is_empty()) {
+ for (const String &driver : class_vga_device_drivers) {
+ driver_name = driver;
+ break;
+ }
+ }
+
+ Vector<String> info;
+ info.push_back(driver_name);
+
+ String modinfo;
+ List<String> modinfo_args;
+ modinfo_args.push_back(driver_name);
+ err = const_cast<OS_LinuxBSD *>(this)->execute("modinfo", modinfo_args, &modinfo);
+ if (err != OK || modinfo.is_empty()) {
+ info.push_back(""); // So that this method always either returns an empty array, or an array of length 2.
+ return info;
+ }
+ Vector<String> lines = modinfo.split("\n", false);
+ for (const String &line : lines) {
+ Vector<String> columns = line.split(":", false, 1);
+ if (columns.size() < 2) {
+ continue;
+ }
+ if (columns[0].strip_edges() == "version") {
+ driver_version = columns[1].strip_edges(); // example value: `510.85.02` on Linux/BSD
+ break;
+ }
+ }
+
+ info.push_back(driver_version);
+
+ return info;
+}
+
+Vector<String> OS_LinuxBSD::lspci_device_filter(Vector<String> vendor_device_id_mapping, String class_suffix, String check_column, String whitelist) const {
+ // NOTE: whitelist can be changed to `Vector<String>`, if the need arises.
+ const String sep = ":";
+ Vector<String> devices;
+ for (const String &mapping : vendor_device_id_mapping) {
+ String device;
+ List<String> d_args;
+ d_args.push_back("-d");
+ d_args.push_back(mapping + sep + class_suffix);
+ d_args.push_back("-vmm");
+ Error err = const_cast<OS_LinuxBSD *>(this)->execute("lspci", d_args, &device); // e.g. `lspci -d 10de:13c2:0300 -vmm`
+ if (err != OK) {
+ return Vector<String>();
+ } else if (device.is_empty()) {
+ continue;
+ }
+
+ Vector<String> device_lines = device.split("\n", false);
+ for (const String &line : device_lines) {
+ Vector<String> columns = line.split(":", false, 1);
+ if (columns.size() < 2) {
+ continue;
+ }
+ if (columns[0].strip_edges() == check_column) {
+ // for `column[0] == "Device"` this may contain `GM204 [GeForce GTX 970]`
+ bool is_valid = true;
+ if (!whitelist.is_empty()) {
+ is_valid = columns[1].strip_edges().contains(whitelist);
+ }
+ if (is_valid) {
+ devices.push_back(mapping);
+ }
+ break;
+ }
+ }
+ }
+ return devices;
+}
+
+Vector<String> OS_LinuxBSD::lspci_get_device_value(Vector<String> vendor_device_id_mapping, String check_column, String blacklist) const {
+ // NOTE: blacklist can be changed to `Vector<String>`, if the need arises.
+ const String sep = ":";
+ Vector<String> values;
+ for (const String &mapping : vendor_device_id_mapping) {
+ String device;
+ List<String> d_args;
+ d_args.push_back("-d");
+ d_args.push_back(mapping);
+ d_args.push_back("-k");
+ Error err = const_cast<OS_LinuxBSD *>(this)->execute("lspci", d_args, &device); // e.g. `lspci -d 10de:13c2 -k`
+ if (err != OK) {
+ return Vector<String>();
+ } else if (device.is_empty()) {
+ continue;
+ }
+
+ Vector<String> device_lines = device.split("\n", false);
+ for (const String &line : device_lines) {
+ Vector<String> columns = line.split(":", false, 1);
+ if (columns.size() < 2) {
+ continue;
+ }
+ if (columns[0].strip_edges() == check_column) {
+ // for `column[0] == "Kernel driver in use"` this may contain `nvidia`
+ bool is_valid = true;
+ const String value = columns[1].strip_edges();
+ if (!blacklist.is_empty()) {
+ is_valid = !value.contains(blacklist);
+ }
+ if (is_valid) {
+ values.push_back(value);
+ }
+ break;
+ }
+ }
+ }
+ return values;
+}
+
Error OS_LinuxBSD::shell_open(String p_uri) {
Error ok;
int err_code;
@@ -243,7 +479,16 @@ Error OS_LinuxBSD::shell_open(String p_uri) {
}
bool OS_LinuxBSD::_check_internal_feature_support(const String &p_feature) {
- return p_feature == "pc";
+#ifdef FONTCONFIG_ENABLED
+ if (p_feature == "system_fonts") {
+ return font_config_initialized;
+ }
+#endif
+ if (p_feature == "pc") {
+ return true;
+ }
+
+ return false;
}
uint64_t OS_LinuxBSD::get_embedded_pck_offset() const {
@@ -336,15 +581,9 @@ Vector<String> OS_LinuxBSD::get_system_fonts() const {
if (!font_config_initialized) {
ERR_FAIL_V_MSG(Vector<String>(), "Unable to load fontconfig, system font support is disabled.");
}
+
HashSet<String> font_names;
Vector<String> ret;
-
- FcConfig *config = FcInitLoadConfigAndFonts();
- ERR_FAIL_COND_V(!config, ret);
-
- FcObjectSet *object_set = FcObjectSetBuild(FC_FAMILY, nullptr);
- ERR_FAIL_COND_V(!object_set, ret);
-
static const char *allowed_formats[] = { "TrueType", "CFF" };
for (size_t i = 0; i < sizeof(allowed_formats) / sizeof(const char *); i++) {
FcPattern *pattern = FcPatternCreate();
@@ -367,8 +606,6 @@ Vector<String> OS_LinuxBSD::get_system_fonts() const {
}
FcPatternDestroy(pattern);
}
- FcObjectSetDestroy(object_set);
- FcConfigDestroy(config);
for (const String &E : font_names) {
ret.push_back(E);
@@ -379,25 +616,122 @@ Vector<String> OS_LinuxBSD::get_system_fonts() const {
#endif
}
-String OS_LinuxBSD::get_system_font_path(const String &p_font_name, bool p_bold, bool p_italic) const {
+#ifdef FONTCONFIG_ENABLED
+int OS_LinuxBSD::_weight_to_fc(int p_weight) const {
+ if (p_weight < 150) {
+ return FC_WEIGHT_THIN;
+ } else if (p_weight < 250) {
+ return FC_WEIGHT_EXTRALIGHT;
+ } else if (p_weight < 325) {
+ return FC_WEIGHT_LIGHT;
+ } else if (p_weight < 375) {
+ return FC_WEIGHT_DEMILIGHT;
+ } else if (p_weight < 390) {
+ return FC_WEIGHT_BOOK;
+ } else if (p_weight < 450) {
+ return FC_WEIGHT_REGULAR;
+ } else if (p_weight < 550) {
+ return FC_WEIGHT_MEDIUM;
+ } else if (p_weight < 650) {
+ return FC_WEIGHT_DEMIBOLD;
+ } else if (p_weight < 750) {
+ return FC_WEIGHT_BOLD;
+ } else if (p_weight < 850) {
+ return FC_WEIGHT_EXTRABOLD;
+ } else if (p_weight < 925) {
+ return FC_WEIGHT_BLACK;
+ } else {
+ return FC_WEIGHT_EXTRABLACK;
+ }
+}
+
+int OS_LinuxBSD::_stretch_to_fc(int p_stretch) const {
+ if (p_stretch < 56) {
+ return FC_WIDTH_ULTRACONDENSED;
+ } else if (p_stretch < 69) {
+ return FC_WIDTH_EXTRACONDENSED;
+ } else if (p_stretch < 81) {
+ return FC_WIDTH_CONDENSED;
+ } else if (p_stretch < 93) {
+ return FC_WIDTH_SEMICONDENSED;
+ } else if (p_stretch < 106) {
+ return FC_WIDTH_NORMAL;
+ } else if (p_stretch < 137) {
+ return FC_WIDTH_SEMIEXPANDED;
+ } else if (p_stretch < 144) {
+ return FC_WIDTH_EXPANDED;
+ } else if (p_stretch < 162) {
+ return FC_WIDTH_EXTRAEXPANDED;
+ } else {
+ return FC_WIDTH_ULTRAEXPANDED;
+ }
+}
+#endif // FONTCONFIG_ENABLED
+
+Vector<String> OS_LinuxBSD::get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale, const String &p_script, int p_weight, int p_stretch, bool p_italic) const {
#ifdef FONTCONFIG_ENABLED
if (!font_config_initialized) {
- ERR_FAIL_V_MSG(String(), "Unable to load fontconfig, system font support is disabled.");
+ ERR_FAIL_V_MSG(Vector<String>(), "Unable to load fontconfig, system font support is disabled.");
}
- String ret;
+ Vector<String> ret;
+ FcPattern *pattern = FcPatternCreate();
+ if (pattern) {
+ FcPatternAddString(pattern, FC_FAMILY, reinterpret_cast<const FcChar8 *>(p_font_name.utf8().get_data()));
+ FcPatternAddInteger(pattern, FC_WEIGHT, _weight_to_fc(p_weight));
+ FcPatternAddInteger(pattern, FC_WIDTH, _stretch_to_fc(p_stretch));
+ FcPatternAddInteger(pattern, FC_SLANT, p_italic ? FC_SLANT_ITALIC : FC_SLANT_ROMAN);
+
+ FcCharSet *char_set = FcCharSetCreate();
+ for (int i = 0; i < p_text.size(); i++) {
+ FcCharSetAddChar(char_set, p_text[i]);
+ }
+ FcPatternAddCharSet(pattern, FC_CHARSET, char_set);
+
+ FcLangSet *lang_set = FcLangSetCreate();
+ FcLangSetAdd(lang_set, reinterpret_cast<const FcChar8 *>(p_locale.utf8().get_data()));
+ FcPatternAddLangSet(pattern, FC_LANG, lang_set);
+
+ FcConfigSubstitute(0, pattern, FcMatchPattern);
+ FcDefaultSubstitute(pattern);
+
+ FcResult result;
+ FcPattern *match = FcFontMatch(0, pattern, &result);
+ if (match) {
+ char *file_name = nullptr;
+ if (FcPatternGetString(match, FC_FILE, 0, reinterpret_cast<FcChar8 **>(&file_name)) == FcResultMatch) {
+ if (file_name) {
+ ret.push_back(String::utf8(file_name));
+ }
+ }
+ FcPatternDestroy(match);
+ }
+ FcPatternDestroy(pattern);
+ FcCharSetDestroy(char_set);
+ FcLangSetDestroy(lang_set);
+ }
- FcConfig *config = FcInitLoadConfigAndFonts();
- ERR_FAIL_COND_V(!config, ret);
+ return ret;
+#else
+ ERR_FAIL_V_MSG(Vector<String>(), "Godot was compiled without fontconfig, system font support is disabled.");
+#endif
+}
- FcObjectSet *object_set = FcObjectSetBuild(FC_FAMILY, FC_FILE, nullptr);
- ERR_FAIL_COND_V(!object_set, ret);
+String OS_LinuxBSD::get_system_font_path(const String &p_font_name, int p_weight, int p_stretch, bool p_italic) const {
+#ifdef FONTCONFIG_ENABLED
+ if (!font_config_initialized) {
+ ERR_FAIL_V_MSG(String(), "Unable to load fontconfig, system font support is disabled.");
+ }
+ String ret;
FcPattern *pattern = FcPatternCreate();
if (pattern) {
+ bool allow_substitutes = (p_font_name.to_lower() == "sans-serif") || (p_font_name.to_lower() == "serif") || (p_font_name.to_lower() == "monospace") || (p_font_name.to_lower() == "cursive") || (p_font_name.to_lower() == "fantasy");
+
FcPatternAddBool(pattern, FC_SCALABLE, FcTrue);
FcPatternAddString(pattern, FC_FAMILY, reinterpret_cast<const FcChar8 *>(p_font_name.utf8().get_data()));
- FcPatternAddInteger(pattern, FC_WEIGHT, p_bold ? FC_WEIGHT_BOLD : FC_WEIGHT_NORMAL);
+ FcPatternAddInteger(pattern, FC_WEIGHT, _weight_to_fc(p_weight));
+ FcPatternAddInteger(pattern, FC_WIDTH, _stretch_to_fc(p_stretch));
FcPatternAddInteger(pattern, FC_SLANT, p_italic ? FC_SLANT_ITALIC : FC_SLANT_ROMAN);
FcConfigSubstitute(0, pattern, FcMatchPattern);
@@ -406,6 +740,17 @@ String OS_LinuxBSD::get_system_font_path(const String &p_font_name, bool p_bold,
FcResult result;
FcPattern *match = FcFontMatch(0, pattern, &result);
if (match) {
+ if (!allow_substitutes) {
+ char *family_name = nullptr;
+ if (FcPatternGetString(match, FC_FAMILY, 0, reinterpret_cast<FcChar8 **>(&family_name)) == FcResultMatch) {
+ if (family_name && String::utf8(family_name).to_lower() != p_font_name.to_lower()) {
+ FcPatternDestroy(match);
+ FcPatternDestroy(pattern);
+
+ return String();
+ }
+ }
+ }
char *file_name = nullptr;
if (FcPatternGetString(match, FC_FILE, 0, reinterpret_cast<FcChar8 **>(&file_name)) == FcResultMatch) {
if (file_name) {
@@ -417,8 +762,6 @@ String OS_LinuxBSD::get_system_font_path(const String &p_font_name, bool p_bold,
}
FcPatternDestroy(pattern);
}
- FcObjectSetDestroy(object_set);
- FcConfigDestroy(config);
return ret;
#else
@@ -432,10 +775,10 @@ String OS_LinuxBSD::get_config_path() const {
return get_environment("XDG_CONFIG_HOME");
} else {
WARN_PRINT_ONCE("`XDG_CONFIG_HOME` is a relative path. Ignoring its value and falling back to `$HOME/.config` or `.` per the XDG Base Directory specification.");
- return has_environment("HOME") ? get_environment("HOME").plus_file(".config") : ".";
+ return has_environment("HOME") ? get_environment("HOME").path_join(".config") : ".";
}
} else if (has_environment("HOME")) {
- return get_environment("HOME").plus_file(".config");
+ return get_environment("HOME").path_join(".config");
} else {
return ".";
}
@@ -447,10 +790,10 @@ String OS_LinuxBSD::get_data_path() const {
return get_environment("XDG_DATA_HOME");
} else {
WARN_PRINT_ONCE("`XDG_DATA_HOME` is a relative path. Ignoring its value and falling back to `$HOME/.local/share` or `get_config_path()` per the XDG Base Directory specification.");
- return has_environment("HOME") ? get_environment("HOME").plus_file(".local/share") : get_config_path();
+ return has_environment("HOME") ? get_environment("HOME").path_join(".local/share") : get_config_path();
}
} else if (has_environment("HOME")) {
- return get_environment("HOME").plus_file(".local/share");
+ return get_environment("HOME").path_join(".local/share");
} else {
return get_config_path();
}
@@ -462,16 +805,20 @@ String OS_LinuxBSD::get_cache_path() const {
return get_environment("XDG_CACHE_HOME");
} else {
WARN_PRINT_ONCE("`XDG_CACHE_HOME` is a relative path. Ignoring its value and falling back to `$HOME/.cache` or `get_config_path()` per the XDG Base Directory specification.");
- return has_environment("HOME") ? get_environment("HOME").plus_file(".cache") : get_config_path();
+ return has_environment("HOME") ? get_environment("HOME").path_join(".cache") : get_config_path();
}
} else if (has_environment("HOME")) {
- return get_environment("HOME").plus_file(".cache");
+ return get_environment("HOME").path_join(".cache");
} else {
return get_config_path();
}
}
String OS_LinuxBSD::get_system_dir(SystemDir p_dir, bool p_shared_storage) const {
+ if (p_dir == SYSTEM_DIR_DESKTOP && !system_dir_desktop_cache.is_empty()) {
+ return system_dir_desktop_cache;
+ }
+
String xdgparam;
switch (p_dir) {
@@ -480,31 +827,24 @@ String OS_LinuxBSD::get_system_dir(SystemDir p_dir, bool p_shared_storage) const
} break;
case SYSTEM_DIR_DCIM: {
xdgparam = "PICTURES";
-
} break;
case SYSTEM_DIR_DOCUMENTS: {
xdgparam = "DOCUMENTS";
-
} break;
case SYSTEM_DIR_DOWNLOADS: {
xdgparam = "DOWNLOAD";
-
} break;
case SYSTEM_DIR_MOVIES: {
xdgparam = "VIDEOS";
-
} break;
case SYSTEM_DIR_MUSIC: {
xdgparam = "MUSIC";
-
} break;
case SYSTEM_DIR_PICTURES: {
xdgparam = "PICTURES";
-
} break;
case SYSTEM_DIR_RINGTONES: {
xdgparam = "MUSIC";
-
} break;
}
@@ -519,8 +859,6 @@ String OS_LinuxBSD::get_system_dir(SystemDir p_dir, bool p_shared_storage) const
}
void OS_LinuxBSD::run() {
- force_quit = false;
-
if (!main_loop) {
return;
}
@@ -532,7 +870,7 @@ void OS_LinuxBSD::run() {
//int frames=0;
//uint64_t frame=0;
- while (!force_quit) {
+ while (true) {
DisplayServer::get_singleton()->process_events(); // get rid of pending events
#ifdef JOYDEV_ENABLED
joypad->process_joypads();
@@ -688,10 +1026,9 @@ Error OS_LinuxBSD::move_to_trash(const String &p_path) {
String renamed_path = path.get_base_dir() + "/" + file_name;
// Generates the .trashinfo file
- OS::Date date = OS::get_singleton()->get_date(false);
- OS::Time time = OS::get_singleton()->get_time(false);
- String timestamp = vformat("%04d-%02d-%02dT%02d:%02d:", date.year, (int)date.month, date.day, time.hour, time.minute);
- timestamp = vformat("%s%02d", timestamp, time.second); // vformat only supports up to 6 arguments.
+ OS::DateTime dt = OS::get_singleton()->get_datetime(false);
+ String timestamp = vformat("%04d-%02d-%02dT%02d:%02d:", dt.year, (int)dt.month, dt.day, dt.hour, dt.minute);
+ timestamp = vformat("%s%02d", timestamp, dt.second); // vformat only supports up to 6 arguments.
String trash_info = "[Trash Info]\nPath=" + path.uri_encode() + "\nDeletionDate=" + timestamp + "\n";
{
Error err;
@@ -730,7 +1067,6 @@ Error OS_LinuxBSD::move_to_trash(const String &p_path) {
OS_LinuxBSD::OS_LinuxBSD() {
main_loop = nullptr;
- force_quit = false;
#ifdef PULSEAUDIO_ENABLED
AudioDriverManager::add_driver(&driver_pulseaudio);
@@ -751,5 +1087,26 @@ OS_LinuxBSD::OS_LinuxBSD() {
int dylibloader_verbose = 0;
#endif
font_config_initialized = (initialize_fontconfig(dylibloader_verbose) == 0);
+ if (font_config_initialized) {
+ config = FcInitLoadConfigAndFonts();
+ if (!config) {
+ font_config_initialized = false;
+ }
+ object_set = FcObjectSetBuild(FC_FAMILY, FC_FILE, nullptr);
+ if (!object_set) {
+ font_config_initialized = false;
+ }
+ }
+#endif // FONTCONFIG_ENABLED
+}
+
+OS_LinuxBSD::~OS_LinuxBSD() {
+#ifdef FONTCONFIG_ENABLED
+ if (object_set) {
+ FcObjectSetDestroy(object_set);
+ }
+ if (config) {
+ FcConfigDestroy(config);
+ }
#endif // FONTCONFIG_ENABLED
}
diff --git a/platform/linuxbsd/os_linuxbsd.h b/platform/linuxbsd/os_linuxbsd.h
index cc4e91e885..045d3d95ba 100644
--- a/platform/linuxbsd/os_linuxbsd.h
+++ b/platform/linuxbsd/os_linuxbsd.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* os_linuxbsd.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* os_linuxbsd.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef OS_LINUXBSD_H
#define OS_LINUXBSD_H
@@ -40,13 +40,20 @@
#include "joypad_linux.h"
#include "servers/audio_server.h"
+#ifdef FONTCONFIG_ENABLED
+#include "fontconfig-so_wrap.h"
+#endif
+
class OS_LinuxBSD : public OS_Unix {
virtual void delete_main_loop() override;
- bool force_quit;
-
#ifdef FONTCONFIG_ENABLED
bool font_config_initialized = false;
+ FcConfig *config = nullptr;
+ FcObjectSet *object_set = nullptr;
+
+ int _weight_to_fc(int p_weight) const;
+ int _stretch_to_fc(int p_stretch) const;
#endif
#ifdef JOYDEV_ENABLED
@@ -69,6 +76,13 @@ class OS_LinuxBSD : public OS_Unix {
MainLoop *main_loop = nullptr;
+ String get_systemd_os_release_info_value(const String &key) const;
+
+ Vector<String> lspci_device_filter(Vector<String> vendor_device_id_mapping, String class_suffix, String check_column, String whitelist) const;
+ Vector<String> lspci_get_device_value(Vector<String> vendor_device_id_mapping, String check_column, String blacklist) const;
+
+ String system_dir_desktop_cache;
+
protected:
virtual void initialize() override;
virtual void finalize() override;
@@ -79,13 +93,18 @@ protected:
public:
virtual String get_name() const override;
+ virtual String get_distribution_name() const override;
+ virtual String get_version() const override;
+
+ virtual Vector<String> get_video_adapter_driver_info() const override;
virtual MainLoop *get_main_loop() const override;
virtual uint64_t get_embedded_pck_offset() const override;
virtual Vector<String> get_system_fonts() const override;
- virtual String get_system_font_path(const String &p_font_name, bool p_bold = false, bool p_italic = false) const override;
+ virtual String get_system_font_path(const String &p_font_name, int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override;
+ virtual Vector<String> get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale = String(), const String &p_script = String(), int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override;
virtual String get_config_path() const override;
virtual String get_data_path() const override;
@@ -110,6 +129,7 @@ public:
virtual Error move_to_trash(const String &p_path) override;
OS_LinuxBSD();
+ ~OS_LinuxBSD();
};
#endif // OS_LINUXBSD_H
diff --git a/platform/linuxbsd/platform_config.h b/platform/linuxbsd/platform_config.h
index 3c05c67444..82c9c54879 100644
--- a/platform/linuxbsd/platform_config.h
+++ b/platform/linuxbsd/platform_config.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* platform_config.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* platform_config.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifdef __linux__
#include <alloca.h>
@@ -44,4 +44,4 @@
#endif
#endif
-#define OPENGL_INCLUDE_H "thirdparty/glad/glad/glad.h"
+#define OPENGL_INCLUDE_H "thirdparty/glad/glad/gl.h"
diff --git a/platform/linuxbsd/tts_linux.cpp b/platform/linuxbsd/tts_linux.cpp
index aea1183d3d..4662aaf02d 100644
--- a/platform/linuxbsd/tts_linux.cpp
+++ b/platform/linuxbsd/tts_linux.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* tts_linux.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* tts_linux.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "tts_linux.h"
@@ -117,13 +117,12 @@ void TTS_Linux::speech_event_callback(size_t p_msg_id, size_t p_client_id, SPDNo
free_spd_voices(voices);
}
PackedInt32Array breaks = TS->string_get_word_breaks(message.text, language);
- int prev = 0;
- for (int i = 0; i < breaks.size(); i++) {
- text += message.text.substr(prev, breaks[i] - prev);
- text += "<mark name=\"" + String::num_int64(breaks[i], 10) + "\"/>";
- prev = breaks[i];
+ for (int i = 0; i < breaks.size(); i += 2) {
+ const int start = breaks[i];
+ const int end = breaks[i + 1];
+ text += message.text.substr(start, end - start + 1);
+ text += "<mark name=\"" + String::num_int64(end, 10) + "\"/>";
}
- text += message.text.substr(prev, -1);
spd_set_synthesis_voice(tts->synth, message.voice.utf8().get_data());
spd_set_volume(tts->synth, message.volume * 2 - 100);
diff --git a/platform/linuxbsd/tts_linux.h b/platform/linuxbsd/tts_linux.h
index 4e3f348ae4..425654d975 100644
--- a/platform/linuxbsd/tts_linux.h
+++ b/platform/linuxbsd/tts_linux.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* tts_linux.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* tts_linux.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef TTS_LINUX_H
#define TTS_LINUX_H
diff --git a/platform/linuxbsd/x11/SCsub b/platform/linuxbsd/x11/SCsub
new file mode 100644
index 0000000000..8b2e2aabe4
--- /dev/null
+++ b/platform/linuxbsd/x11/SCsub
@@ -0,0 +1,29 @@
+#!/usr/bin/env python
+
+Import("env")
+
+source_files = [
+ "display_server_x11.cpp",
+ "key_mapping_x11.cpp",
+ "dynwrappers/xlib-so_wrap.c",
+ "dynwrappers/xcursor-so_wrap.c",
+ "dynwrappers/xinerama-so_wrap.c",
+ "dynwrappers/xinput2-so_wrap.c",
+ "dynwrappers/xrandr-so_wrap.c",
+ "dynwrappers/xrender-so_wrap.c",
+ "dynwrappers/xext-so_wrap.c",
+]
+
+if env["vulkan"]:
+ source_files.append("vulkan_context_x11.cpp")
+
+if env["opengl3"]:
+ env.Append(CPPDEFINES=["GLAD_GLX_NO_X11"])
+ source_files.append(["gl_manager_x11.cpp", "detect_prime_x11.cpp", "#thirdparty/glad/glx.c"])
+
+objects = []
+
+for source_file in source_files:
+ objects.append(env.Object(source_file))
+
+Return("objects")
diff --git a/platform/linuxbsd/detect_prime_x11.cpp b/platform/linuxbsd/x11/detect_prime_x11.cpp
index fb833ab5e6..8d586599e6 100644
--- a/platform/linuxbsd/detect_prime_x11.cpp
+++ b/platform/linuxbsd/x11/detect_prime_x11.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* detect_prime_x11.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* detect_prime_x11.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifdef X11_ENABLED
#if defined(GLES3_ENABLED)
@@ -38,10 +38,10 @@
#include <stdlib.h>
-#include <GL/gl.h>
-#include <GL/glx.h>
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
+#include "thirdparty/glad/glad/gl.h"
+#include "thirdparty/glad/glad/glx.h"
+
+#include "dynwrappers/xlib-so_wrap.h"
#include <cstring>
@@ -77,8 +77,6 @@ void create_context() {
Window x11_window;
GLXContext glx_context;
- GLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = (GLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress((const GLubyte *)"glXCreateContextAttribsARB");
-
static int visual_attribs[] = {
GLX_RENDER_TYPE, GLX_RGBA_BIT,
GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
@@ -90,6 +88,10 @@ void create_context() {
None
};
+ if (gladLoaderLoadGLX(x11_display, XScreenNumberOfScreen(XDefaultScreenOfDisplay(x11_display))) == 0) {
+ print_verbose("Unable to load GLX, GPU detection skipped.");
+ quick_exit(1);
+ }
int fbcount;
GLXFBConfig fbconfig = nullptr;
XVisualInfo *vi = nullptr;
@@ -101,7 +103,7 @@ void create_context() {
GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs, &fbcount);
if (!fbc) {
- exit(1);
+ quick_exit(1);
}
vi = glXGetVisualFromFBConfig(x11_display, fbc[0]);
@@ -122,7 +124,7 @@ void create_context() {
x11_window = XCreateWindow(x11_display, RootWindow(x11_display, vi->screen), 0, 0, 10, 10, 0, vi->depth, InputOutput, vi->visual, valuemask, &swa);
if (!x11_window) {
- exit(1);
+ quick_exit(1);
}
glXMakeCurrent(x11_display, x11_window, glx_context);
@@ -189,8 +191,15 @@ int detect_prime() {
if (i) {
setenv("DRI_PRIME", "1", 1);
}
+
create_context();
+ PFNGLGETSTRINGPROC glGetString = (PFNGLGETSTRINGPROC)glXGetProcAddressARB((GLubyte *)"glGetString");
+ if (!glGetString) {
+ print_verbose("Unable to get glGetString, GPU detection skipped.");
+ quick_exit(1);
+ }
+
const char *vendor = (const char *)glGetString(GL_VENDOR);
const char *renderer = (const char *)glGetString(GL_RENDERER);
@@ -208,7 +217,10 @@ int detect_prime() {
print_verbose("Couldn't write vendor/renderer string.");
}
close(fdset[1]);
- exit(0);
+
+ // The function quick_exit() is used because exit() will call destructors on static objects copied by fork().
+ // These objects will be freed anyway when the process finishes execution.
+ quick_exit(0);
}
}
diff --git a/platform/linuxbsd/detect_prime_x11.h b/platform/linuxbsd/x11/detect_prime_x11.h
index 21ebaead32..62fe426026 100644
--- a/platform/linuxbsd/detect_prime_x11.h
+++ b/platform/linuxbsd/x11/detect_prime_x11.h
@@ -1,38 +1,40 @@
-/*************************************************************************/
-/* detect_prime_x11.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* detect_prime_x11.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
-#ifdef X11_ENABLED
-#if defined(GLES3_ENABLED)
+#ifndef DETECT_PRIME_X11_H
+#define DETECT_PRIME_X11_H
+
+#if defined(X11_ENABLED) && defined(GLES3_ENABLED)
int detect_prime();
-#endif
+#endif // X11_ENABLED && GLES3_ENABLED
#endif // DETECT_PRIME_X11_H
diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/x11/display_server_x11.cpp
index 8efbd2e3c5..a9561ababb 100644
--- a/platform/linuxbsd/display_server_x11.cpp
+++ b/platform/linuxbsd/x11/display_server_x11.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* display_server_x11.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* display_server_x11.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "display_server_x11.h"
@@ -49,15 +49,14 @@
#include "drivers/gles3/rasterizer_gles3.h"
#endif
+#include <dlfcn.h>
#include <limits.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-
-#include <X11/Xatom.h>
-#include <X11/Xutil.h>
-#include <X11/extensions/Xinerama.h>
-#include <X11/extensions/shape.h>
+#include <sys/stat.h>
+#include <sys/types.h>
+#include <unistd.h>
// ICCCM
#define WM_NormalState 1L // window normal state
@@ -66,17 +65,6 @@
#define _NET_WM_STATE_REMOVE 0L // remove/unset property
#define _NET_WM_STATE_ADD 1L // add/set property
-#include <dlfcn.h>
-#include <fcntl.h>
-#include <sys/stat.h>
-#include <sys/types.h>
-#include <unistd.h>
-
-//stupid linux.h
-#ifdef KEY_TAB
-#undef KEY_TAB
-#endif
-
#undef CursorShape
#include <X11/XKBlib.h>
@@ -133,7 +121,7 @@ bool DisplayServerX11::has_feature(Feature p_feature) const {
case FEATURE_WINDOW_TRANSPARENCY:
//case FEATURE_HIDPI:
case FEATURE_ICON:
- case FEATURE_NATIVE_ICON:
+ //case FEATURE_NATIVE_ICON:
case FEATURE_SWAP_BUFFERS:
#ifdef DBUS_ENABLED
case FEATURE_KEEP_SCREEN_ON:
@@ -322,8 +310,8 @@ bool DisplayServerX11::tts_is_paused() const {
return tts->is_paused();
}
-Array DisplayServerX11::tts_get_voices() const {
- ERR_FAIL_COND_V(!tts, Array());
+TypedArray<Dictionary> DisplayServerX11::tts_get_voices() const {
+ ERR_FAIL_COND_V(!tts, TypedArray<Dictionary>());
return tts->get_voices();
}
@@ -349,6 +337,28 @@ void DisplayServerX11::tts_stop() {
#endif
+#ifdef DBUS_ENABLED
+
+bool DisplayServerX11::is_dark_mode_supported() const {
+ return portal_desktop->is_supported();
+}
+
+bool DisplayServerX11::is_dark_mode() const {
+ switch (portal_desktop->get_appearance_color_scheme()) {
+ case 1:
+ // Prefers dark theme.
+ return true;
+ case 2:
+ // Prefers light theme.
+ return false;
+ default:
+ // Preference unknown.
+ return false;
+ }
+}
+
+#endif
+
void DisplayServerX11::mouse_set_mode(MouseMode p_mode) {
_THREAD_SAFE_METHOD_
@@ -361,10 +371,18 @@ void DisplayServerX11::mouse_set_mode(MouseMode p_mode) {
}
// The only modes that show a cursor are VISIBLE and CONFINED
- bool showCursor = (p_mode == MOUSE_MODE_VISIBLE || p_mode == MOUSE_MODE_CONFINED);
+ bool show_cursor = (p_mode == MOUSE_MODE_VISIBLE || p_mode == MOUSE_MODE_CONFINED);
+ bool previously_shown = (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED);
+
+ if (show_cursor && !previously_shown) {
+ WindowID window_id = get_window_at_screen_position(mouse_get_position());
+ if (window_id != INVALID_WINDOW_ID) {
+ _send_window_event(windows[window_id], WINDOW_EVENT_MOUSE_ENTER);
+ }
+ }
for (const KeyValue<WindowID, WindowData> &E : windows) {
- if (showCursor) {
+ if (show_cursor) {
XDefineCursor(x11_display, E.value.x11_window, cursors[current_cursor]); // show cursor
} else {
XDefineCursor(x11_display, E.value.x11_window, null_cursor); // hide cursor
@@ -375,7 +393,10 @@ void DisplayServerX11::mouse_set_mode(MouseMode p_mode) {
if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) {
//flush pending motion events
_flush_mouse_motion();
- WindowID window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID;
+ WindowID window_id = _get_focused_window_or_popup();
+ if (!windows.has(window_id)) {
+ window_id = MAIN_WINDOW_ID;
+ }
WindowData &window = windows[window_id];
if (XGrabPointer(
@@ -411,7 +432,11 @@ void DisplayServerX11::warp_mouse(const Point2i &p_position) {
if (mouse_mode == MOUSE_MODE_CAPTURED) {
last_mouse_pos = p_position;
} else {
- WindowID window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID;
+ WindowID window_id = _get_focused_window_or_popup();
+ if (!windows.has(window_id)) {
+ window_id = MAIN_WINDOW_ID;
+ }
+
XWarpPointer(x11_display, None, windows[window_id].x11_window,
0, 0, 0, 0, (int)p_position.x, (int)p_position.y);
}
@@ -993,7 +1018,7 @@ Rect2i DisplayServerX11::screen_get_usable_rect(int p_screen) const {
Rect2i left_rect(pos.x, pos.y + left_start_y, left, left_end_y - left_start_y);
if (left_rect.size.x > 0) {
Rect2i intersection = rect.intersection(left_rect);
- if (!intersection.has_no_area() && intersection.size.x < rect.size.x) {
+ if (intersection.has_area() && intersection.size.x < rect.size.x) {
rect.position.x = left_rect.size.x;
rect.size.x = rect.size.x - intersection.size.x;
}
@@ -1002,7 +1027,7 @@ Rect2i DisplayServerX11::screen_get_usable_rect(int p_screen) const {
Rect2i right_rect(pos.x + size.x - right, pos.y + right_start_y, right, right_end_y - right_start_y);
if (right_rect.size.x > 0) {
Rect2i intersection = rect.intersection(right_rect);
- if (!intersection.has_no_area() && right_rect.size.x < rect.size.x) {
+ if (intersection.has_area() && right_rect.size.x < rect.size.x) {
rect.size.x = intersection.position.x - rect.position.x;
}
}
@@ -1010,7 +1035,7 @@ Rect2i DisplayServerX11::screen_get_usable_rect(int p_screen) const {
Rect2i top_rect(pos.x + top_start_x, pos.y, top_end_x - top_start_x, top);
if (top_rect.size.y > 0) {
Rect2i intersection = rect.intersection(top_rect);
- if (!intersection.has_no_area() && intersection.size.y < rect.size.y) {
+ if (intersection.has_area() && intersection.size.y < rect.size.y) {
rect.position.y = top_rect.size.y;
rect.size.y = rect.size.y - intersection.size.y;
}
@@ -1019,7 +1044,7 @@ Rect2i DisplayServerX11::screen_get_usable_rect(int p_screen) const {
Rect2i bottom_rect(pos.x + bottom_start_x, pos.y + size.y - bottom, bottom_end_x - bottom_start_x, bottom);
if (bottom_rect.size.y > 0) {
Rect2i intersection = rect.intersection(bottom_rect);
- if (!intersection.has_no_area() && right_rect.size.y < rect.size.y) {
+ if (intersection.has_area() && right_rect.size.y < rect.size.y) {
rect.size.y = intersection.position.y - rect.position.y;
}
}
@@ -1180,16 +1205,6 @@ float DisplayServerX11::screen_get_refresh_rate(int p_screen) const {
return SCREEN_REFRESH_RATE_FALLBACK;
}
-bool DisplayServerX11::screen_is_touchscreen(int p_screen) const {
- _THREAD_SAFE_METHOD_
-
-#ifndef _MSC_VER
-#warning Need to get from proper window
-#endif
-
- return DisplayServer::screen_is_touchscreen(p_screen);
-}
-
#ifdef DBUS_ENABLED
void DisplayServerX11::screen_set_keep_on(bool p_enable) {
if (screen_is_kept_on() == p_enable) {
@@ -1220,10 +1235,10 @@ Vector<DisplayServer::WindowID> DisplayServerX11::get_window_list() const {
return ret;
}
-DisplayServer::WindowID DisplayServerX11::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect) {
+DisplayServer::WindowID DisplayServerX11::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect, int p_screen) {
_THREAD_SAFE_METHOD_
- WindowID id = _create_window(p_mode, p_vsync_mode, p_flags, p_rect);
+ WindowID id = _create_window(p_mode, p_vsync_mode, p_flags, p_rect, p_screen);
for (int i = 0; i < WINDOW_FLAG_MAX; i++) {
if (p_flags & (1 << i)) {
window_set_flag(WindowFlags(i), true, id);
@@ -1242,6 +1257,8 @@ void DisplayServerX11::show_window(WindowID p_id) {
DEBUG_LOG_X11("show_window: %lu (%u) \n", wd.x11_window, p_id);
XMapWindow(x11_display, wd.x11_window);
+ XSync(x11_display, False);
+ _validate_mode_on_map(p_id);
}
void DisplayServerX11::delete_sub_window(WindowID p_id) {
@@ -1297,6 +1314,14 @@ int64_t DisplayServerX11::window_get_native_handle(HandleType p_handle_type, Win
case WINDOW_VIEW: {
return 0; // Not supported.
}
+#ifdef GLES3_ENABLED
+ case OPENGL_CONTEXT: {
+ if (gl_manager) {
+ return (int64_t)gl_manager->get_glx_context(p_window);
+ }
+ return 0;
+ }
+#endif
default: {
return 0;
}
@@ -1374,8 +1399,8 @@ void DisplayServerX11::window_set_mouse_passthrough(const Vector<Vector2> &p_reg
XRectangle rect;
rect.x = 0;
rect.y = 0;
- rect.width = window_get_real_size(p_window).x;
- rect.height = window_get_real_size(p_window).y;
+ rect.width = window_get_size_with_decorations(p_window).x;
+ rect.height = window_get_size_with_decorations(p_window).y;
XUnionRectWithRegion(&rect, region, region);
} else {
XPoint *points = (XPoint *)memalloc(sizeof(XPoint) * p_region.size());
@@ -1482,16 +1507,24 @@ void DisplayServerX11::window_set_current_screen(int p_screen, WindowID p_window
// Check if screen is valid
ERR_FAIL_INDEX(p_screen, get_screen_count());
+ if (window_get_current_screen(p_window) == p_screen) {
+ return;
+ }
+
if (window_get_mode(p_window) == WINDOW_MODE_FULLSCREEN) {
Point2i position = screen_get_position(p_screen);
Size2i size = screen_get_size(p_screen);
XMoveResizeWindow(x11_display, wd.x11_window, position.x, position.y, size.x, size.y);
} else {
- if (p_screen != window_get_current_screen(p_window)) {
- Vector2 ofs = window_get_position(p_window) - screen_get_position(window_get_current_screen(p_window));
- window_set_position(ofs + screen_get_position(p_screen), p_window);
- }
+ Rect2i srect = screen_get_usable_rect(p_screen);
+ Point2i wpos = window_get_position(p_window) - screen_get_position(window_get_current_screen(p_window));
+ Size2i wsize = window_get_size(p_window);
+ wpos += srect.position;
+
+ wpos.x = CLAMP(wpos.x, srect.position.x, srect.position.x + srect.size.width - wsize.width / 3);
+ wpos.y = CLAMP(wpos.y, srect.position.y, srect.position.y + srect.size.height - wsize.height / 3);
+ window_set_position(wpos, p_window);
}
}
@@ -1522,11 +1555,15 @@ void DisplayServerX11::window_set_transient(WindowID p_window, WindowID p_parent
XSetTransientForHint(x11_display, wd_window.x11_window, None);
+ XWindowAttributes xwa;
+ XSync(x11_display, False);
+ XGetWindowAttributes(x11_display, wd_parent.x11_window, &xwa);
+
// Set focus to parent sub window to avoid losing all focus when closing a nested sub-menu.
// RevertToPointerRoot is used to make sure we don't lose all focus in case
// a subwindow and its parent are both destroyed.
if (!wd_window.no_focus && !wd_window.is_popup && wd_window.focused) {
- if (!wd_parent.no_focus && !wd_window.is_popup) {
+ if ((xwa.map_state == IsViewable) && !wd_parent.no_focus && !wd_window.is_popup) {
XSetInputFocus(x11_display, wd_parent.x11_window, RevertToPointerRoot, CurrentTime);
}
}
@@ -1555,7 +1592,7 @@ void DisplayServerX11::_update_size_hints(WindowID p_window) {
xsh->width = wd.size.width;
xsh->height = wd.size.height;
- if (window_mode == WINDOW_MODE_FULLSCREEN) {
+ if (window_mode == WINDOW_MODE_FULLSCREEN || window_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN) {
// Do not set any other hints to prevent the window manager from ignoring the fullscreen flags
} else if (window_get_flag(WINDOW_FLAG_RESIZE_DISABLED, p_window)) {
// If resizing is disabled, use the forced size
@@ -1591,6 +1628,40 @@ Point2i DisplayServerX11::window_get_position(WindowID p_window) const {
return wd.position;
}
+Point2i DisplayServerX11::window_get_position_with_decorations(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND_V(!windows.has(p_window), Size2i());
+ const WindowData &wd = windows[p_window];
+
+ if (wd.fullscreen) {
+ return wd.position;
+ }
+
+ XWindowAttributes xwa;
+ XSync(x11_display, False);
+ XGetWindowAttributes(x11_display, wd.x11_window, &xwa);
+ int x = wd.position.x;
+ int y = wd.position.y;
+ Atom prop = XInternAtom(x11_display, "_NET_FRAME_EXTENTS", True);
+ if (prop != None) {
+ Atom type;
+ int format;
+ unsigned long len;
+ unsigned long remaining;
+ unsigned char *data = nullptr;
+ if (XGetWindowProperty(x11_display, wd.x11_window, prop, 0, 4, False, AnyPropertyType, &type, &format, &len, &remaining, &data) == Success) {
+ if (format == 32 && len == 4 && data) {
+ long *extents = (long *)data;
+ x -= extents[0]; // left
+ y -= extents[2]; // top
+ }
+ XFree(data);
+ }
+ }
+ return Size2i(x, y);
+}
+
void DisplayServerX11::window_set_position(const Point2i &p_position, WindowID p_window) {
_THREAD_SAFE_METHOD_
@@ -1713,6 +1784,18 @@ void DisplayServerX11::window_set_size(const Size2i p_size, WindowID p_window) {
usleep(10000);
}
+
+ // Keep rendering context window size in sync
+#if defined(VULKAN_ENABLED)
+ if (context_vulkan) {
+ context_vulkan->window_resize(p_window, xwa.width, xwa.height);
+ }
+#endif
+#if defined(GLES3_ENABLED)
+ if (gl_manager) {
+ gl_manager->window_resize(p_window, xwa.width, xwa.height);
+ }
+#endif
}
Size2i DisplayServerX11::window_get_size(WindowID p_window) const {
@@ -1723,12 +1806,16 @@ Size2i DisplayServerX11::window_get_size(WindowID p_window) const {
return wd.size;
}
-Size2i DisplayServerX11::window_get_real_size(WindowID p_window) const {
+Size2i DisplayServerX11::window_get_size_with_decorations(WindowID p_window) const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!windows.has(p_window), Size2i());
const WindowData &wd = windows[p_window];
+ if (wd.fullscreen) {
+ return wd.size;
+ }
+
XWindowAttributes xwa;
XSync(x11_display, False);
XGetWindowAttributes(x11_display, wd.x11_window, &xwa);
@@ -1819,6 +1906,47 @@ bool DisplayServerX11::_window_maximize_check(WindowID p_window, const char *p_a
return retval;
}
+bool DisplayServerX11::_window_minimize_check(WindowID p_window) const {
+ const WindowData &wd = windows[p_window];
+
+ // Using ICCCM -- Inter-Client Communication Conventions Manual
+ Atom property = XInternAtom(x11_display, "WM_STATE", True);
+ if (property == None) {
+ return false;
+ }
+
+ Atom type;
+ int format;
+ unsigned long len;
+ unsigned long remaining;
+ unsigned char *data = nullptr;
+
+ int result = XGetWindowProperty(
+ x11_display,
+ wd.x11_window,
+ property,
+ 0,
+ 32,
+ False,
+ AnyPropertyType,
+ &type,
+ &format,
+ &len,
+ &remaining,
+ &data);
+
+ if (result == Success && data) {
+ long *state = (long *)data;
+ if (state[0] == WM_IconicState) {
+ XFree(data);
+ return true;
+ }
+ XFree(data);
+ }
+
+ return false;
+}
+
bool DisplayServerX11::_window_fullscreen_check(WindowID p_window) const {
ERR_FAIL_COND_V(!windows.has(p_window), false);
const WindowData &wd = windows[p_window];
@@ -1865,6 +1993,18 @@ bool DisplayServerX11::_window_fullscreen_check(WindowID p_window) const {
return retval;
}
+void DisplayServerX11::_validate_mode_on_map(WindowID p_window) {
+ // Check if we applied any window modes that didn't take effect while unmapped
+ const WindowData &wd = windows[p_window];
+ if (wd.fullscreen && !_window_fullscreen_check(p_window)) {
+ _set_wm_fullscreen(p_window, true, wd.exclusive_fullscreen);
+ } else if (wd.maximized && !_window_maximize_check(p_window, "_NET_WM_STATE")) {
+ _set_wm_maximized(p_window, true);
+ } else if (wd.minimized && !_window_minimize_check(p_window)) {
+ _set_wm_minimized(p_window, true);
+ }
+}
+
bool DisplayServerX11::window_is_maximize_allowed(WindowID p_window) const {
_THREAD_SAFE_METHOD_
return _window_maximize_check(p_window, "_NET_WM_ALLOWED_ACTIONS");
@@ -1899,9 +2039,40 @@ void DisplayServerX11::_set_wm_maximized(WindowID p_window, bool p_enabled) {
usleep(10000);
}
}
+ wd.maximized = p_enabled;
+}
+
+void DisplayServerX11::_set_wm_minimized(WindowID p_window, bool p_enabled) {
+ WindowData &wd = windows[p_window];
+ // Using ICCCM -- Inter-Client Communication Conventions Manual
+ XEvent xev;
+ Atom wm_change = XInternAtom(x11_display, "WM_CHANGE_STATE", False);
+
+ memset(&xev, 0, sizeof(xev));
+ xev.type = ClientMessage;
+ xev.xclient.window = wd.x11_window;
+ xev.xclient.message_type = wm_change;
+ xev.xclient.format = 32;
+ xev.xclient.data.l[0] = p_enabled ? WM_IconicState : WM_NormalState;
+
+ XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev);
+
+ Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False);
+ Atom wm_hidden = XInternAtom(x11_display, "_NET_WM_STATE_HIDDEN", False);
+
+ memset(&xev, 0, sizeof(xev));
+ xev.type = ClientMessage;
+ xev.xclient.window = wd.x11_window;
+ xev.xclient.message_type = wm_state;
+ xev.xclient.format = 32;
+ xev.xclient.data.l[0] = p_enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE;
+ xev.xclient.data.l[1] = wm_hidden;
+
+ XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev);
+ wd.minimized = p_enabled;
}
-void DisplayServerX11::_set_wm_fullscreen(WindowID p_window, bool p_enabled) {
+void DisplayServerX11::_set_wm_fullscreen(WindowID p_window, bool p_enabled, bool p_exclusive) {
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
@@ -1940,7 +2111,14 @@ void DisplayServerX11::_set_wm_fullscreen(WindowID p_window, bool p_enabled) {
// set bypass compositor hint
Atom bypass_compositor = XInternAtom(x11_display, "_NET_WM_BYPASS_COMPOSITOR", False);
- unsigned long compositing_disable_on = p_enabled ? 1 : 0;
+ unsigned long compositing_disable_on = 0; // Use default.
+ if (p_enabled) {
+ if (p_exclusive) {
+ compositing_disable_on = 1; // Force composition OFF to reduce overhead.
+ } else {
+ compositing_disable_on = 2; // Force composition ON to allow popup windows.
+ }
+ }
if (bypass_compositor != None) {
XChangeProperty(x11_display, wd.x11_window, bypass_compositor, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&compositing_disable_on, 1);
}
@@ -1980,39 +2158,15 @@ void DisplayServerX11::window_set_mode(WindowMode p_mode, WindowID p_window) {
//do nothing
} break;
case WINDOW_MODE_MINIMIZED: {
- //Un-Minimize
- // Using ICCCM -- Inter-Client Communication Conventions Manual
- XEvent xev;
- Atom wm_change = XInternAtom(x11_display, "WM_CHANGE_STATE", False);
-
- memset(&xev, 0, sizeof(xev));
- xev.type = ClientMessage;
- xev.xclient.window = wd.x11_window;
- xev.xclient.message_type = wm_change;
- xev.xclient.format = 32;
- xev.xclient.data.l[0] = WM_NormalState;
-
- XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev);
-
- Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False);
- Atom wm_hidden = XInternAtom(x11_display, "_NET_WM_STATE_HIDDEN", False);
-
- memset(&xev, 0, sizeof(xev));
- xev.type = ClientMessage;
- xev.xclient.window = wd.x11_window;
- xev.xclient.message_type = wm_state;
- xev.xclient.format = 32;
- xev.xclient.data.l[0] = _NET_WM_STATE_ADD;
- xev.xclient.data.l[1] = wm_hidden;
-
- XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev);
+ _set_wm_minimized(p_window, false);
} break;
case WINDOW_MODE_EXCLUSIVE_FULLSCREEN:
case WINDOW_MODE_FULLSCREEN: {
//Remove full-screen
wd.fullscreen = false;
+ wd.exclusive_fullscreen = false;
- _set_wm_fullscreen(p_window, false);
+ _set_wm_fullscreen(p_window, false, false);
//un-maximize required for always on top
bool on_top = window_get_flag(WINDOW_FLAG_ALWAYS_ON_TOP, p_window);
@@ -2034,31 +2188,7 @@ void DisplayServerX11::window_set_mode(WindowMode p_mode, WindowID p_window) {
//do nothing
} break;
case WINDOW_MODE_MINIMIZED: {
- // Using ICCCM -- Inter-Client Communication Conventions Manual
- XEvent xev;
- Atom wm_change = XInternAtom(x11_display, "WM_CHANGE_STATE", False);
-
- memset(&xev, 0, sizeof(xev));
- xev.type = ClientMessage;
- xev.xclient.window = wd.x11_window;
- xev.xclient.message_type = wm_change;
- xev.xclient.format = 32;
- xev.xclient.data.l[0] = WM_IconicState;
-
- XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev);
-
- Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False);
- Atom wm_hidden = XInternAtom(x11_display, "_NET_WM_STATE_HIDDEN", False);
-
- memset(&xev, 0, sizeof(xev));
- xev.type = ClientMessage;
- xev.xclient.window = wd.x11_window;
- xev.xclient.message_type = wm_state;
- xev.xclient.format = 32;
- xev.xclient.data.l[0] = _NET_WM_STATE_ADD;
- xev.xclient.data.l[1] = wm_hidden;
-
- XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev);
+ _set_wm_minimized(p_window, true);
} break;
case WINDOW_MODE_EXCLUSIVE_FULLSCREEN:
case WINDOW_MODE_FULLSCREEN: {
@@ -2069,7 +2199,13 @@ void DisplayServerX11::window_set_mode(WindowMode p_mode, WindowID p_window) {
}
wd.fullscreen = true;
- _set_wm_fullscreen(p_window, true);
+ if (p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN) {
+ wd.exclusive_fullscreen = true;
+ _set_wm_fullscreen(p_window, true, true);
+ } else {
+ wd.exclusive_fullscreen = false;
+ _set_wm_fullscreen(p_window, true, false);
+ }
} break;
case WINDOW_MODE_MAXIMIZED: {
_set_wm_maximized(p_window, true);
@@ -2084,7 +2220,11 @@ DisplayServer::WindowMode DisplayServerX11::window_get_mode(WindowID p_window) c
const WindowData &wd = windows[p_window];
if (wd.fullscreen) { //if fullscreen, it's not in another mode
- return WINDOW_MODE_FULLSCREEN;
+ if (wd.exclusive_fullscreen) {
+ return WINDOW_MODE_EXCLUSIVE_FULLSCREEN;
+ } else {
+ return WINDOW_MODE_FULLSCREEN;
+ }
}
// Test maximized.
@@ -2093,40 +2233,9 @@ DisplayServer::WindowMode DisplayServerX11::window_get_mode(WindowID p_window) c
return WINDOW_MODE_MAXIMIZED;
}
- { // Test minimized.
- // Using ICCCM -- Inter-Client Communication Conventions Manual
- Atom property = XInternAtom(x11_display, "WM_STATE", True);
- if (property == None) {
- return WINDOW_MODE_WINDOWED;
- }
-
- Atom type;
- int format;
- unsigned long len;
- unsigned long remaining;
- unsigned char *data = nullptr;
-
- int result = XGetWindowProperty(
- x11_display,
- wd.x11_window,
- property,
- 0,
- 32,
- False,
- AnyPropertyType,
- &type,
- &format,
- &len,
- &remaining,
- &data);
-
- if (result == Success && data) {
- long *state = (long *)data;
- if (state[0] == WM_IconicState) {
- XFree(data);
- return WINDOW_MODE_MINIMIZED;
- }
- XFree(data);
+ {
+ if (_window_minimize_check(p_window)) {
+ return WINDOW_MODE_MINIMIZED;
}
}
@@ -2191,7 +2300,7 @@ void DisplayServerX11::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo
} break;
case WINDOW_FLAG_TRANSPARENT: {
- //todo reimplement
+ wd.layered_window = p_enabled;
} break;
case WINDOW_FLAG_NO_FOCUS: {
wd.no_focus = p_enabled;
@@ -2244,7 +2353,7 @@ bool DisplayServerX11::window_get_flag(WindowFlags p_flag, WindowID p_window) co
return wd.on_top;
} break;
case WINDOW_FLAG_TRANSPARENT: {
- //todo reimplement
+ return wd.layered_window;
} break;
case WINDOW_FLAG_NO_FOCUS: {
return wd.no_focus;
@@ -3105,9 +3214,14 @@ void DisplayServerX11::_window_changed(XEvent *event) {
return;
}
+ // Query display server about a possible new window state.
+ wd.fullscreen = _window_fullscreen_check(window_id);
+ wd.minimized = _window_minimize_check(window_id);
+ wd.maximized = _window_maximize_check(window_id, "_NET_WM_STATE");
+
{
//the position in xconfigure is not useful here, obtain it manually
- int x, y;
+ int x = 0, y = 0;
Window child;
XTranslateCoordinates(x11_display, wd.x11_window, DefaultRootWindow(x11_display), 0, 0, &x, &y, &child);
new_rect.position.x = x;
@@ -3151,6 +3265,15 @@ void DisplayServerX11::_window_changed(XEvent *event) {
}
}
+DisplayServer::WindowID DisplayServerX11::_get_focused_window_or_popup() const {
+ const List<WindowID>::Element *E = popup_list.back();
+ if (E) {
+ return E->get();
+ }
+
+ return last_focused_window;
+}
+
void DisplayServerX11::_dispatch_input_events(const Ref<InputEvent> &p_event) {
static_cast<DisplayServerX11 *>(get_singleton())->_dispatch_input_event(p_event);
}
@@ -3261,7 +3384,7 @@ void DisplayServerX11::_check_pending_events(LocalVector<XEvent> &r_events) {
XFlush(x11_display);
// Non-blocking wait for next event and remove it from the queue.
- XEvent ev;
+ XEvent ev = {};
while (XCheckIfEvent(x11_display, &ev, _predicate_all_events, nullptr)) {
// Check if the input manager wants to process the event.
if (XFilterEvent(&ev, None)) {
@@ -3368,7 +3491,7 @@ bool DisplayServerX11::mouse_process_popups() {
XWindowAttributes root_attrs;
XGetWindowAttributes(x11_display, root, &root_attrs);
Vector2i pos = Vector2i(root_attrs.x + root_x, root_attrs.y + root_y);
- if ((pos != last_mouse_monitor_pos) || (mask != last_mouse_monitor_mask)) {
+ if (mask != last_mouse_monitor_mask) {
if (((mask & Button1Mask) || (mask & Button2Mask) || (mask & Button3Mask) || (mask & Button4Mask) || (mask & Button5Mask))) {
List<WindowID>::Element *C = nullptr;
List<WindowID>::Element *E = popup_list.back();
@@ -3394,7 +3517,6 @@ bool DisplayServerX11::mouse_process_popups() {
}
}
last_mouse_monitor_mask = mask;
- last_mouse_monitor_pos = pos;
}
}
return closed;
@@ -3646,12 +3768,19 @@ void DisplayServerX11::process_events() {
const WindowData &wd = windows[window_id];
+ XWindowAttributes xwa;
+ XSync(x11_display, False);
+ XGetWindowAttributes(x11_display, wd.x11_window, &xwa);
+
// Set focus when menu window is started.
// RevertToPointerRoot is used to make sure we don't lose all focus in case
// a subwindow and its parent are both destroyed.
- if (!wd.no_focus && !wd.is_popup) {
+ if ((xwa.map_state == IsViewable) && !wd.no_focus && !wd.is_popup) {
XSetInputFocus(x11_display, wd.x11_window, RevertToPointerRoot, CurrentTime);
}
+
+ // Have we failed to set fullscreen while the window was unmapped?
+ _validate_mode_on_map(window_id);
} break;
case Expose: {
@@ -3671,8 +3800,7 @@ void DisplayServerX11::process_events() {
case VisibilityNotify: {
DEBUG_LOG_X11("[%u] VisibilityNotify window=%lu (%u), state=%u \n", frame, event.xvisibility.window, window_id, event.xvisibility.state);
- XVisibilityEvent *visibility = (XVisibilityEvent *)&event;
- windows[window_id].minimized = (visibility->state == VisibilityFullyObscured);
+ windows[window_id].minimized = _window_minimize_check(window_id);
} break;
case LeaveNotify: {
@@ -3867,30 +3995,41 @@ void DisplayServerX11::process_events() {
} else {
DEBUG_LOG_X11("[%u] ButtonRelease window=%lu (%u), button_index=%u \n", frame, event.xbutton.window, window_id, mb->get_button_index());
- if (!wd.focused) {
+ WindowID window_id_other = INVALID_WINDOW_ID;
+ Window wd_other_x11_window;
+ if (wd.focused) {
+ // Handle cases where an unfocused popup is open that needs to receive button-up events.
+ WindowID popup_id = _get_focused_window_or_popup();
+ if (popup_id != INVALID_WINDOW_ID && popup_id != window_id) {
+ window_id_other = popup_id;
+ wd_other_x11_window = windows[popup_id].x11_window;
+ }
+ } else {
// Propagate the event to the focused window,
// because it's received only on the topmost window.
// Note: This is needed for drag & drop to work between windows,
// because the engine expects events to keep being processed
// on the same window dragging started.
for (const KeyValue<WindowID, WindowData> &E : windows) {
- const WindowData &wd_other = E.value;
- WindowID window_id_other = E.key;
- if (wd_other.focused) {
- if (window_id_other != window_id) {
- int x, y;
- Window child;
- XTranslateCoordinates(x11_display, wd.x11_window, wd_other.x11_window, event.xbutton.x, event.xbutton.y, &x, &y, &child);
-
- mb->set_window_id(window_id_other);
- mb->set_position(Vector2(x, y));
- mb->set_global_position(mb->get_position());
- Input::get_singleton()->parse_input_event(mb);
+ if (E.value.focused) {
+ if (E.key != window_id) {
+ window_id_other = E.key;
+ wd_other_x11_window = E.value.x11_window;
}
break;
}
}
}
+
+ if (window_id_other != INVALID_WINDOW_ID) {
+ int x, y;
+ Window child;
+ XTranslateCoordinates(x11_display, wd.x11_window, wd_other_x11_window, event.xbutton.x, event.xbutton.y, &x, &y, &child);
+
+ mb->set_window_id(window_id_other);
+ mb->set_position(Vector2(x, y));
+ mb->set_global_position(mb->get_position());
+ }
}
Input::get_singleton()->parse_input_event(mb);
@@ -3900,7 +4039,11 @@ void DisplayServerX11::process_events() {
// The X11 API requires filtering one-by-one through the motion
// notify events, in order to figure out which event is the one
// generated by warping the mouse pointer.
- WindowID focused_window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID;
+ WindowID focused_window_id = _get_focused_window_or_popup();
+ if (!windows.has(focused_window_id)) {
+ focused_window_id = MAIN_WINDOW_ID;
+ }
+
while (true) {
if (mouse_mode == MOUSE_MODE_CAPTURED && event.xmotion.x == windows[focused_window_id].size.width / 2 && event.xmotion.y == windows[focused_window_id].size.height / 2) {
//this is likely the warp event since it was warped here
@@ -4057,10 +4200,10 @@ void DisplayServerX11::process_events() {
if (event.xselection.target == requested) {
Property p = _read_property(x11_display, windows[window_id].x11_window, XInternAtom(x11_display, "PRIMARY", 0));
- Vector<String> files = String((char *)p.data).split("\n", false);
+ Vector<String> files = String((char *)p.data).split("\r\n", false);
XFree(p.data);
for (int i = 0; i < files.size(); i++) {
- files.write[i] = files[i].replace("file://", "").uri_decode().strip_edges();
+ files.write[i] = files[i].replace("file://", "").uri_decode();
}
if (!windows[window_id].drop_files_callback.is_null()) {
@@ -4343,7 +4486,7 @@ void DisplayServerX11::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mo
#if defined(GLES3_ENABLED)
if (gl_manager) {
- gl_manager->set_use_vsync(p_vsync_mode == DisplayServer::VSYNC_ENABLED);
+ gl_manager->set_use_vsync(p_vsync_mode != DisplayServer::VSYNC_DISABLED);
}
#endif
}
@@ -4376,27 +4519,66 @@ Vector<String> DisplayServerX11::get_rendering_drivers_func() {
return drivers;
}
-DisplayServer *DisplayServerX11::create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
- DisplayServer *ds = memnew(DisplayServerX11(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_resolution, r_error));
+DisplayServer *DisplayServerX11::create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error) {
+ DisplayServer *ds = memnew(DisplayServerX11(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_position, p_resolution, r_error));
if (r_error != OK) {
- OS::get_singleton()->alert("Your video card driver does not support any of the supported Vulkan or OpenGL versions.\n"
- "Please update your drivers or if you have a very old or integrated GPU, upgrade it.\n"
- "If you have updated your graphics drivers recently, try rebooting.",
- "Unable to initialize Video driver");
+ if (p_rendering_driver == "vulkan") {
+ String executable_name = OS::get_singleton()->get_executable_path().get_file();
+ OS::get_singleton()->alert("Your video card driver does not support the selected Vulkan version.\n"
+ "Please try updating your GPU driver or try using the OpenGL 3 driver.\n"
+ "You can enable the OpenGL 3 driver by starting the engine from the\n"
+ "command line with the command:\n'./" +
+ executable_name + " --rendering-driver opengl3'.\n "
+ "If you have updated your graphics drivers recently, try rebooting.",
+ "Unable to initialize Video driver");
+ } else {
+ OS::get_singleton()->alert("Your video card driver does not support the selected OpenGL version.\n"
+ "Please try updating your GPU driver.\n"
+ "If you have updated your graphics drivers recently, try rebooting.",
+ "Unable to initialize Video driver");
+ }
}
return ds;
}
-DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect) {
+DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect, int p_screen) {
//Create window
- long visualMask = VisualScreenMask;
- int numberOfVisuals;
- XVisualInfo vInfoTemplate = {};
- vInfoTemplate.screen = DefaultScreen(x11_display);
- XVisualInfo *visualInfo = XGetVisualInfo(x11_display, visualMask, &vInfoTemplate, &numberOfVisuals);
+ XVisualInfo visualInfo;
+ bool vi_selected = false;
- Colormap colormap = XCreateColormap(x11_display, RootWindow(x11_display, vInfoTemplate.screen), visualInfo->visual, AllocNone);
+#ifdef GLES3_ENABLED
+ if (gl_manager) {
+ visualInfo = gl_manager->get_vi(x11_display);
+ vi_selected = true;
+ }
+#endif
+
+ if (!vi_selected) {
+ long visualMask = VisualScreenMask;
+ int numberOfVisuals;
+ XVisualInfo vInfoTemplate = {};
+ vInfoTemplate.screen = DefaultScreen(x11_display);
+ XVisualInfo *vi_list = XGetVisualInfo(x11_display, visualMask, &vInfoTemplate, &numberOfVisuals);
+ ERR_FAIL_COND_V(!vi_list, INVALID_WINDOW_ID);
+
+ visualInfo = vi_list[0];
+ if (OS::get_singleton()->is_layered_allowed()) {
+ for (int i = 0; i < numberOfVisuals; i++) {
+ XRenderPictFormat *pict_format = XRenderFindVisualFormat(x11_display, vi_list[i].visual);
+ if (!pict_format) {
+ continue;
+ }
+ visualInfo = vi_list[i];
+ if (pict_format->direct.alphaMask > 0) {
+ break;
+ }
+ }
+ }
+ XFree(vi_list);
+ }
+
+ Colormap colormap = XCreateColormap(x11_display, RootWindow(x11_display, visualInfo.screen), visualInfo.visual, AllocNone);
XSetWindowAttributes windowAttributes = {};
windowAttributes.colormap = colormap;
@@ -4406,6 +4588,13 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, V
unsigned long valuemask = CWBorderPixel | CWColormap | CWEventMask;
+ if (OS::get_singleton()->is_layered_allowed()) {
+ windowAttributes.background_pixmap = None;
+ windowAttributes.background_pixel = 0;
+ windowAttributes.border_pixmap = None;
+ valuemask |= CWBackPixel;
+ }
+
WindowID id = window_id_counter++;
WindowData &wd = windows[id];
@@ -4428,8 +4617,38 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, V
valuemask |= CWOverrideRedirect | CWSaveUnder;
}
+ Rect2i win_rect = p_rect;
+ if (p_mode == WINDOW_MODE_FULLSCREEN || p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN) {
+ Rect2i screen_rect = Rect2i(screen_get_position(p_screen), screen_get_size(p_screen));
+
+ win_rect = screen_rect;
+ } else {
+ int nearest_area = 0;
+ int pos_screen = -1;
+ for (int i = 0; i < get_screen_count(); i++) {
+ Rect2i r;
+ r.position = screen_get_position(i);
+ r.size = screen_get_size(i);
+ Rect2 inters = r.intersection(p_rect);
+
+ int area = inters.size.width * inters.size.height;
+ if (area > nearest_area) {
+ pos_screen = i;
+ nearest_area = area;
+ }
+ }
+
+ Rect2i srect = screen_get_usable_rect(p_screen);
+ Point2i wpos = p_rect.position - ((pos_screen >= 0) ? screen_get_position(pos_screen) : Vector2i());
+ wpos += srect.position;
+ wpos.x = CLAMP(wpos.x, srect.position.x, srect.position.x + srect.size.width - p_rect.size.width / 3);
+ wpos.y = CLAMP(wpos.y, srect.position.y, srect.position.y + srect.size.height - p_rect.size.height / 3);
+
+ win_rect.position = wpos;
+ }
+
{
- wd.x11_window = XCreateWindow(x11_display, RootWindow(x11_display, visualInfo->screen), p_rect.position.x, p_rect.position.y, p_rect.size.width > 0 ? p_rect.size.width : 1, p_rect.size.height > 0 ? p_rect.size.height : 1, 0, visualInfo->depth, InputOutput, visualInfo->visual, valuemask, &windowAttributes);
+ wd.x11_window = XCreateWindow(x11_display, RootWindow(x11_display, visualInfo.screen), win_rect.position.x, win_rect.position.y, win_rect.size.width > 0 ? win_rect.size.width : 1, win_rect.size.height > 0 ? win_rect.size.height : 1, 0, visualInfo.depth, InputOutput, visualInfo.visual, valuemask, &windowAttributes);
// Enable receiving notification when the window is initialized (MapNotify)
// so the focus can be set at the right time.
@@ -4550,14 +4769,15 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, V
#if defined(VULKAN_ENABLED)
if (context_vulkan) {
- Error err = context_vulkan->window_create(id, p_vsync_mode, wd.x11_window, x11_display, p_rect.size.width, p_rect.size.height);
+ Error err = context_vulkan->window_create(id, p_vsync_mode, wd.x11_window, x11_display, win_rect.size.width, win_rect.size.height);
ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create a Vulkan window");
}
#endif
#ifdef GLES3_ENABLED
if (gl_manager) {
- Error err = gl_manager->window_create(id, wd.x11_window, x11_display, p_rect.size.width, p_rect.size.height);
+ Error err = gl_manager->window_create(id, wd.x11_window, x11_display, win_rect.size.width, win_rect.size.height);
ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create an OpenGL window");
+ window_set_vsync_mode(p_vsync_mode, id);
}
#endif
@@ -4566,8 +4786,6 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, V
XSync(x11_display, False);
//XSetErrorHandler(oldHandler);
-
- XFree(visualInfo);
}
window_set_mode(p_mode, id);
@@ -4593,7 +4811,47 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, V
return id;
}
-DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
+DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error) {
+#ifdef DEBUG_ENABLED
+ int dylibloader_verbose = 1;
+#else
+ int dylibloader_verbose = 0;
+#endif
+ if (initialize_xlib(dylibloader_verbose) != 0) {
+ r_error = ERR_UNAVAILABLE;
+ ERR_FAIL_MSG("Can't load Xlib dynamically.");
+ }
+
+ if (initialize_xcursor(dylibloader_verbose) != 0) {
+ r_error = ERR_UNAVAILABLE;
+ ERR_FAIL_MSG("Can't load XCursor dynamically.");
+ }
+
+ if (initialize_xext(dylibloader_verbose) != 0) {
+ r_error = ERR_UNAVAILABLE;
+ ERR_FAIL_MSG("Can't load Xext dynamically.");
+ }
+
+ if (initialize_xinerama(dylibloader_verbose) != 0) {
+ r_error = ERR_UNAVAILABLE;
+ ERR_FAIL_MSG("Can't load Xinerama dynamically.");
+ }
+
+ if (initialize_xrandr(dylibloader_verbose) != 0) {
+ r_error = ERR_UNAVAILABLE;
+ ERR_FAIL_MSG("Can't load Xrandr dynamically.");
+ }
+
+ if (initialize_xrender(dylibloader_verbose) != 0) {
+ r_error = ERR_UNAVAILABLE;
+ ERR_FAIL_MSG("Can't load Xrender dynamically.");
+ }
+
+ if (initialize_xinput2(dylibloader_verbose) != 0) {
+ r_error = ERR_UNAVAILABLE;
+ ERR_FAIL_MSG("Can't load Xinput2 dynamically.");
+ }
+
Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events);
r_error = OK;
@@ -4794,7 +5052,7 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
gl_manager = memnew(GLManager_X11(p_resolution, opengl_api_type));
- if (gl_manager->initialize() != OK) {
+ if (gl_manager->initialize(x11_display) != OK) {
memdelete(gl_manager);
gl_manager = nullptr;
r_error = ERR_UNAVAILABLE;
@@ -4820,7 +5078,13 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
Point2i window_position(
(screen_get_size(0).width - p_resolution.width) / 2,
(screen_get_size(0).height - p_resolution.height) / 2);
- WindowID main_window = _create_window(p_mode, p_vsync_mode, p_flags, Rect2i(window_position, p_resolution));
+ window_position += screen_get_position(0);
+
+ if (p_position != nullptr) {
+ window_position = *p_position;
+ }
+
+ WindowID main_window = _create_window(p_mode, p_vsync_mode, p_flags, Rect2i(window_position, p_resolution), 0);
if (main_window == INVALID_WINDOW_ID) {
r_error = ERR_CANT_CREATE;
return;
@@ -4977,14 +5241,13 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
}
cursor_set_shape(CURSOR_BUSY);
- XEvent xevent;
- while (XPending(x11_display) > 0) {
- XNextEvent(x11_display, &xevent);
- if (xevent.type == ConfigureNotify) {
- _window_changed(&xevent);
- }
+ // Search the X11 event queue for ConfigureNotify events and process all
+ // that are currently queued early, so we can get the final window size
+ // for correctly drawing of the bootsplash.
+ XEvent config_event;
+ while (XCheckTypedEvent(x11_display, ConfigureNotify, &config_event)) {
+ _window_changed(&config_event);
}
-
events_thread.start(_poll_events_thread, this);
_update_real_mouse_position(windows[MAIN_WINDOW_ID]);
@@ -4992,6 +5255,8 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
#ifdef DBUS_ENABLED
screensaver = memnew(FreeDesktopScreenSaver);
screen_set_keep_on(GLOBAL_GET("display/window/energy_saving/keep_screen_on"));
+
+ portal_desktop = memnew(FreeDesktopPortalDesktop);
#endif
r_error = OK;
@@ -5077,6 +5342,7 @@ DisplayServerX11::~DisplayServerX11() {
#ifdef DBUS_ENABLED
memdelete(screensaver);
+ memdelete(portal_desktop);
#endif
}
diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/x11/display_server_x11.h
index 9ce6a557db..b8820c843b 100644
--- a/platform/linuxbsd/display_server_x11.h
+++ b/platform/linuxbsd/x11/display_server_x11.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* display_server_x11.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* display_server_x11.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef DISPLAY_SERVER_X11_H
#define DISPLAY_SERVER_X11_H
@@ -47,7 +47,7 @@
#include "servers/rendering_server.h"
#if defined(SPEECHD_ENABLED)
-#include "tts_linux.h"
+#include "../tts_linux.h"
#endif
#if defined(GLES3_ENABLED)
@@ -56,19 +56,28 @@
#if defined(VULKAN_ENABLED)
#include "drivers/vulkan/rendering_device_vulkan.h"
-#include "platform/linuxbsd/vulkan_context_x11.h"
+#include "vulkan_context_x11.h"
#endif
#if defined(DBUS_ENABLED)
-#include "freedesktop_screensaver.h"
+#include "../freedesktop_portal_desktop.h"
+#include "../freedesktop_screensaver.h"
#endif
-#include <X11/Xcursor/Xcursor.h>
+#include <X11/Xatom.h>
#include <X11/Xlib.h>
-#include <X11/extensions/XInput2.h>
-#include <X11/extensions/Xrandr.h>
+#include <X11/Xutil.h>
#include <X11/keysym.h>
+#include "dynwrappers/xlib-so_wrap.h"
+
+#include "dynwrappers/xcursor-so_wrap.h"
+#include "dynwrappers/xext-so_wrap.h"
+#include "dynwrappers/xinerama-so_wrap.h"
+#include "dynwrappers/xinput2-so_wrap.h"
+#include "dynwrappers/xrandr-so_wrap.h"
+#include "dynwrappers/xrender-so_wrap.h"
+
typedef struct _xrr_monitor_info {
Atom name;
Bool primary = false;
@@ -120,6 +129,10 @@ class DisplayServerX11 : public DisplayServer {
TTS_Linux *tts = nullptr;
#endif
+#if defined(DBUS_ENABLED)
+ FreeDesktopPortalDesktop *portal_desktop = nullptr;
+#endif
+
struct WindowData {
Window x11_window;
::XIC xic;
@@ -146,13 +159,16 @@ class DisplayServerX11 : public DisplayServer {
//better to guess on the fly, given WM can change it
//WindowMode mode;
bool fullscreen = false; //OS can't exit from this mode
+ bool exclusive_fullscreen = false;
bool on_top = false;
bool borderless = false;
bool resize_disabled = false;
Vector2i last_position_before_fs;
bool focused = true;
bool minimized = false;
+ bool maximized = false;
bool is_popup = false;
+ bool layered_window = false;
Rect2i parent_safe_rect;
@@ -162,7 +178,6 @@ class DisplayServerX11 : public DisplayServer {
HashMap<WindowID, WindowData> windows;
unsigned int last_mouse_monitor_mask = 0;
- Vector2i last_mouse_monitor_pos;
uint64_t time_since_popup = 0;
List<WindowID> popup_list;
@@ -170,7 +185,7 @@ class DisplayServerX11 : public DisplayServer {
WindowID last_focused_window = INVALID_WINDOW_ID;
WindowID window_id_counter = MAIN_WINDOW_ID;
- WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect);
+ WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect, int p_screen);
String internal_clipboard;
String internal_clipboard_primary;
@@ -245,8 +260,6 @@ class DisplayServerX11 : public DisplayServer {
CursorShape current_cursor = CURSOR_ARROW;
HashMap<CursorShape, Vector<Variant>> cursors_cache;
- bool layered_window = false;
-
String rendering_driver;
void set_wm_fullscreen(bool p_enabled);
void set_wm_above(bool p_enabled);
@@ -268,14 +281,19 @@ class DisplayServerX11 : public DisplayServer {
void _update_real_mouse_position(const WindowData &wd);
bool _window_maximize_check(WindowID p_window, const char *p_atom_name) const;
bool _window_fullscreen_check(WindowID p_window) const;
+ bool _window_minimize_check(WindowID p_window) const;
+ void _validate_mode_on_map(WindowID p_window);
void _update_size_hints(WindowID p_window);
- void _set_wm_fullscreen(WindowID p_window, bool p_enabled);
+ void _set_wm_fullscreen(WindowID p_window, bool p_enabled, bool p_exclusive);
void _set_wm_maximized(WindowID p_window, bool p_enabled);
+ void _set_wm_minimized(WindowID p_window, bool p_enabled);
void _update_context(WindowData &wd);
Context context = CONTEXT_ENGINE;
+ WindowID _get_focused_window_or_popup() const;
+
void _send_window_event(const WindowData &wd, WindowEvent p_event);
static void _dispatch_input_events(const Ref<InputEvent> &p_event);
void _dispatch_input_event(const Ref<InputEvent> &p_event);
@@ -308,7 +326,7 @@ public:
#ifdef SPEECHD_ENABLED
virtual bool tts_is_speaking() const override;
virtual bool tts_is_paused() const override;
- virtual Array tts_get_voices() const override;
+ virtual TypedArray<Dictionary> tts_get_voices() const override;
virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false) override;
virtual void tts_pause() override;
@@ -316,6 +334,11 @@ public:
virtual void tts_stop() override;
#endif
+#if defined(DBUS_ENABLED)
+ virtual bool is_dark_mode_supported() const override;
+ virtual bool is_dark_mode() const override;
+#endif
+
virtual void mouse_set_mode(MouseMode p_mode) override;
virtual MouseMode mouse_get_mode() const override;
@@ -334,7 +357,6 @@ public:
virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
- virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
#if defined(DBUS_ENABLED)
virtual void screen_set_keep_on(bool p_enable) override;
@@ -343,7 +365,7 @@ public:
virtual Vector<DisplayServer::WindowID> get_window_list() const override;
- virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override;
+ virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i(), int p_screen = 0) override;
virtual void show_window(WindowID p_id) override;
virtual void delete_sub_window(WindowID p_id) override;
@@ -371,6 +393,7 @@ public:
virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual Point2i window_get_position_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
@@ -384,7 +407,7 @@ public:
virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual Size2i window_get_size_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
@@ -430,12 +453,12 @@ public:
virtual void set_native_icon(const String &p_filename) override;
virtual void set_icon(const Ref<Image> &p_icon) override;
- static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+ static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error);
static Vector<String> get_rendering_drivers_func();
static void register_x11_driver();
- DisplayServerX11(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+ DisplayServerX11(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error);
~DisplayServerX11();
};
diff --git a/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.c
new file mode 100644
index 0000000000..7042a60d47
--- /dev/null
+++ b/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.c
@@ -0,0 +1,676 @@
+// This file is generated. Do not edit!
+// see https://github.com/hpvb/dynload-wrapper for details
+// generated by ./generate-wrapper.py 0.3 on 2022-12-02 12:48:06
+// flags: ./generate-wrapper.py --include /usr/include/X11/Xcursor/Xcursor.h --sys-include <X11/Xcursor/Xcursor.h> --soname libXcursor.so.1 --init-name xcursor --output-header xcursor-so_wrap.h --output-implementation xcursor-so_wrap.c
+//
+// NOTE: Generated from Xcursor 1.2.0.
+// This has been handpatched to workaround some issues with the generator that
+// will be eventually fixed. In this case, non-existent symbols inherited from
+// libX11, but absent in libXcursor.so.1, were removed.
+#include <stdint.h>
+
+#define XcursorImageCreate XcursorImageCreate_dylibloader_orig_xcursor
+#define XcursorImageDestroy XcursorImageDestroy_dylibloader_orig_xcursor
+#define XcursorImagesCreate XcursorImagesCreate_dylibloader_orig_xcursor
+#define XcursorImagesDestroy XcursorImagesDestroy_dylibloader_orig_xcursor
+#define XcursorImagesSetName XcursorImagesSetName_dylibloader_orig_xcursor
+#define XcursorCursorsCreate XcursorCursorsCreate_dylibloader_orig_xcursor
+#define XcursorCursorsDestroy XcursorCursorsDestroy_dylibloader_orig_xcursor
+#define XcursorAnimateCreate XcursorAnimateCreate_dylibloader_orig_xcursor
+#define XcursorAnimateDestroy XcursorAnimateDestroy_dylibloader_orig_xcursor
+#define XcursorAnimateNext XcursorAnimateNext_dylibloader_orig_xcursor
+#define XcursorCommentCreate XcursorCommentCreate_dylibloader_orig_xcursor
+#define XcursorCommentDestroy XcursorCommentDestroy_dylibloader_orig_xcursor
+#define XcursorCommentsCreate XcursorCommentsCreate_dylibloader_orig_xcursor
+#define XcursorCommentsDestroy XcursorCommentsDestroy_dylibloader_orig_xcursor
+#define XcursorXcFileLoadImage XcursorXcFileLoadImage_dylibloader_orig_xcursor
+#define XcursorXcFileLoadImages XcursorXcFileLoadImages_dylibloader_orig_xcursor
+#define XcursorXcFileLoadAllImages XcursorXcFileLoadAllImages_dylibloader_orig_xcursor
+#define XcursorXcFileLoad XcursorXcFileLoad_dylibloader_orig_xcursor
+#define XcursorXcFileSave XcursorXcFileSave_dylibloader_orig_xcursor
+#define XcursorFileLoadImage XcursorFileLoadImage_dylibloader_orig_xcursor
+#define XcursorFileLoadImages XcursorFileLoadImages_dylibloader_orig_xcursor
+#define XcursorFileLoadAllImages XcursorFileLoadAllImages_dylibloader_orig_xcursor
+#define XcursorFileLoad XcursorFileLoad_dylibloader_orig_xcursor
+#define XcursorFileSaveImages XcursorFileSaveImages_dylibloader_orig_xcursor
+#define XcursorFileSave XcursorFileSave_dylibloader_orig_xcursor
+#define XcursorFilenameLoadImage XcursorFilenameLoadImage_dylibloader_orig_xcursor
+#define XcursorFilenameLoadImages XcursorFilenameLoadImages_dylibloader_orig_xcursor
+#define XcursorFilenameLoadAllImages XcursorFilenameLoadAllImages_dylibloader_orig_xcursor
+#define XcursorFilenameLoad XcursorFilenameLoad_dylibloader_orig_xcursor
+#define XcursorFilenameSaveImages XcursorFilenameSaveImages_dylibloader_orig_xcursor
+#define XcursorFilenameSave XcursorFilenameSave_dylibloader_orig_xcursor
+#define XcursorLibraryLoadImage XcursorLibraryLoadImage_dylibloader_orig_xcursor
+#define XcursorLibraryLoadImages XcursorLibraryLoadImages_dylibloader_orig_xcursor
+#define XcursorLibraryPath XcursorLibraryPath_dylibloader_orig_xcursor
+#define XcursorLibraryShape XcursorLibraryShape_dylibloader_orig_xcursor
+#define XcursorImageLoadCursor XcursorImageLoadCursor_dylibloader_orig_xcursor
+#define XcursorImagesLoadCursors XcursorImagesLoadCursors_dylibloader_orig_xcursor
+#define XcursorImagesLoadCursor XcursorImagesLoadCursor_dylibloader_orig_xcursor
+#define XcursorFilenameLoadCursor XcursorFilenameLoadCursor_dylibloader_orig_xcursor
+#define XcursorFilenameLoadCursors XcursorFilenameLoadCursors_dylibloader_orig_xcursor
+#define XcursorLibraryLoadCursor XcursorLibraryLoadCursor_dylibloader_orig_xcursor
+#define XcursorLibraryLoadCursors XcursorLibraryLoadCursors_dylibloader_orig_xcursor
+#define XcursorShapeLoadImage XcursorShapeLoadImage_dylibloader_orig_xcursor
+#define XcursorShapeLoadImages XcursorShapeLoadImages_dylibloader_orig_xcursor
+#define XcursorShapeLoadCursor XcursorShapeLoadCursor_dylibloader_orig_xcursor
+#define XcursorShapeLoadCursors XcursorShapeLoadCursors_dylibloader_orig_xcursor
+#define XcursorTryShapeCursor XcursorTryShapeCursor_dylibloader_orig_xcursor
+#define XcursorNoticeCreateBitmap XcursorNoticeCreateBitmap_dylibloader_orig_xcursor
+#define XcursorNoticePutBitmap XcursorNoticePutBitmap_dylibloader_orig_xcursor
+#define XcursorTryShapeBitmapCursor XcursorTryShapeBitmapCursor_dylibloader_orig_xcursor
+#define XcursorImageHash XcursorImageHash_dylibloader_orig_xcursor
+#define XcursorSupportsARGB XcursorSupportsARGB_dylibloader_orig_xcursor
+#define XcursorSupportsAnim XcursorSupportsAnim_dylibloader_orig_xcursor
+#define XcursorSetDefaultSize XcursorSetDefaultSize_dylibloader_orig_xcursor
+#define XcursorGetDefaultSize XcursorGetDefaultSize_dylibloader_orig_xcursor
+#define XcursorSetTheme XcursorSetTheme_dylibloader_orig_xcursor
+#define XcursorGetTheme XcursorGetTheme_dylibloader_orig_xcursor
+#define XcursorGetThemeCore XcursorGetThemeCore_dylibloader_orig_xcursor
+#define XcursorSetThemeCore XcursorSetThemeCore_dylibloader_orig_xcursor
+#include <X11/Xcursor/Xcursor.h>
+#undef XcursorImageCreate
+#undef XcursorImageDestroy
+#undef XcursorImagesCreate
+#undef XcursorImagesDestroy
+#undef XcursorImagesSetName
+#undef XcursorCursorsCreate
+#undef XcursorCursorsDestroy
+#undef XcursorAnimateCreate
+#undef XcursorAnimateDestroy
+#undef XcursorAnimateNext
+#undef XcursorCommentCreate
+#undef XcursorCommentDestroy
+#undef XcursorCommentsCreate
+#undef XcursorCommentsDestroy
+#undef XcursorXcFileLoadImage
+#undef XcursorXcFileLoadImages
+#undef XcursorXcFileLoadAllImages
+#undef XcursorXcFileLoad
+#undef XcursorXcFileSave
+#undef XcursorFileLoadImage
+#undef XcursorFileLoadImages
+#undef XcursorFileLoadAllImages
+#undef XcursorFileLoad
+#undef XcursorFileSaveImages
+#undef XcursorFileSave
+#undef XcursorFilenameLoadImage
+#undef XcursorFilenameLoadImages
+#undef XcursorFilenameLoadAllImages
+#undef XcursorFilenameLoad
+#undef XcursorFilenameSaveImages
+#undef XcursorFilenameSave
+#undef XcursorLibraryLoadImage
+#undef XcursorLibraryLoadImages
+#undef XcursorLibraryPath
+#undef XcursorLibraryShape
+#undef XcursorImageLoadCursor
+#undef XcursorImagesLoadCursors
+#undef XcursorImagesLoadCursor
+#undef XcursorFilenameLoadCursor
+#undef XcursorFilenameLoadCursors
+#undef XcursorLibraryLoadCursor
+#undef XcursorLibraryLoadCursors
+#undef XcursorShapeLoadImage
+#undef XcursorShapeLoadImages
+#undef XcursorShapeLoadCursor
+#undef XcursorShapeLoadCursors
+#undef XcursorTryShapeCursor
+#undef XcursorNoticeCreateBitmap
+#undef XcursorNoticePutBitmap
+#undef XcursorTryShapeBitmapCursor
+#undef XcursorImageHash
+#undef XcursorSupportsARGB
+#undef XcursorSupportsAnim
+#undef XcursorSetDefaultSize
+#undef XcursorGetDefaultSize
+#undef XcursorSetTheme
+#undef XcursorGetTheme
+#undef XcursorGetThemeCore
+#undef XcursorSetThemeCore
+#include <dlfcn.h>
+#include <stdio.h>
+XcursorImage* (*XcursorImageCreate_dylibloader_wrapper_xcursor)( int, int);
+void (*XcursorImageDestroy_dylibloader_wrapper_xcursor)( XcursorImage*);
+XcursorImages* (*XcursorImagesCreate_dylibloader_wrapper_xcursor)( int);
+void (*XcursorImagesDestroy_dylibloader_wrapper_xcursor)( XcursorImages*);
+void (*XcursorImagesSetName_dylibloader_wrapper_xcursor)( XcursorImages*,const char*);
+XcursorCursors* (*XcursorCursorsCreate_dylibloader_wrapper_xcursor)( Display*, int);
+void (*XcursorCursorsDestroy_dylibloader_wrapper_xcursor)( XcursorCursors*);
+XcursorAnimate* (*XcursorAnimateCreate_dylibloader_wrapper_xcursor)( XcursorCursors*);
+void (*XcursorAnimateDestroy_dylibloader_wrapper_xcursor)( XcursorAnimate*);
+Cursor (*XcursorAnimateNext_dylibloader_wrapper_xcursor)( XcursorAnimate*);
+XcursorComment* (*XcursorCommentCreate_dylibloader_wrapper_xcursor)( XcursorUInt, int);
+void (*XcursorCommentDestroy_dylibloader_wrapper_xcursor)( XcursorComment*);
+XcursorComments* (*XcursorCommentsCreate_dylibloader_wrapper_xcursor)( int);
+void (*XcursorCommentsDestroy_dylibloader_wrapper_xcursor)( XcursorComments*);
+XcursorImage* (*XcursorXcFileLoadImage_dylibloader_wrapper_xcursor)( XcursorFile*, int);
+XcursorImages* (*XcursorXcFileLoadImages_dylibloader_wrapper_xcursor)( XcursorFile*, int);
+XcursorImages* (*XcursorXcFileLoadAllImages_dylibloader_wrapper_xcursor)( XcursorFile*);
+XcursorBool (*XcursorXcFileLoad_dylibloader_wrapper_xcursor)( XcursorFile*, XcursorComments**, XcursorImages**);
+XcursorBool (*XcursorXcFileSave_dylibloader_wrapper_xcursor)( XcursorFile*,const XcursorComments*,const XcursorImages*);
+XcursorImage* (*XcursorFileLoadImage_dylibloader_wrapper_xcursor)( FILE*, int);
+XcursorImages* (*XcursorFileLoadImages_dylibloader_wrapper_xcursor)( FILE*, int);
+XcursorImages* (*XcursorFileLoadAllImages_dylibloader_wrapper_xcursor)( FILE*);
+XcursorBool (*XcursorFileLoad_dylibloader_wrapper_xcursor)( FILE*, XcursorComments**, XcursorImages**);
+XcursorBool (*XcursorFileSaveImages_dylibloader_wrapper_xcursor)( FILE*,const XcursorImages*);
+XcursorBool (*XcursorFileSave_dylibloader_wrapper_xcursor)( FILE*,const XcursorComments*,const XcursorImages*);
+XcursorImage* (*XcursorFilenameLoadImage_dylibloader_wrapper_xcursor)(const char*, int);
+XcursorImages* (*XcursorFilenameLoadImages_dylibloader_wrapper_xcursor)(const char*, int);
+XcursorImages* (*XcursorFilenameLoadAllImages_dylibloader_wrapper_xcursor)(const char*);
+XcursorBool (*XcursorFilenameLoad_dylibloader_wrapper_xcursor)(const char*, XcursorComments**, XcursorImages**);
+XcursorBool (*XcursorFilenameSaveImages_dylibloader_wrapper_xcursor)(const char*,const XcursorImages*);
+XcursorBool (*XcursorFilenameSave_dylibloader_wrapper_xcursor)(const char*,const XcursorComments*,const XcursorImages*);
+XcursorImage* (*XcursorLibraryLoadImage_dylibloader_wrapper_xcursor)(const char*,const char*, int);
+XcursorImages* (*XcursorLibraryLoadImages_dylibloader_wrapper_xcursor)(const char*,const char*, int);
+const char* (*XcursorLibraryPath_dylibloader_wrapper_xcursor)( void);
+int (*XcursorLibraryShape_dylibloader_wrapper_xcursor)(const char*);
+Cursor (*XcursorImageLoadCursor_dylibloader_wrapper_xcursor)( Display*,const XcursorImage*);
+XcursorCursors* (*XcursorImagesLoadCursors_dylibloader_wrapper_xcursor)( Display*,const XcursorImages*);
+Cursor (*XcursorImagesLoadCursor_dylibloader_wrapper_xcursor)( Display*,const XcursorImages*);
+Cursor (*XcursorFilenameLoadCursor_dylibloader_wrapper_xcursor)( Display*,const char*);
+XcursorCursors* (*XcursorFilenameLoadCursors_dylibloader_wrapper_xcursor)( Display*,const char*);
+Cursor (*XcursorLibraryLoadCursor_dylibloader_wrapper_xcursor)( Display*,const char*);
+XcursorCursors* (*XcursorLibraryLoadCursors_dylibloader_wrapper_xcursor)( Display*,const char*);
+XcursorImage* (*XcursorShapeLoadImage_dylibloader_wrapper_xcursor)( unsigned int,const char*, int);
+XcursorImages* (*XcursorShapeLoadImages_dylibloader_wrapper_xcursor)( unsigned int,const char*, int);
+Cursor (*XcursorShapeLoadCursor_dylibloader_wrapper_xcursor)( Display*, unsigned int);
+XcursorCursors* (*XcursorShapeLoadCursors_dylibloader_wrapper_xcursor)( Display*, unsigned int);
+Cursor (*XcursorTryShapeCursor_dylibloader_wrapper_xcursor)( Display*, Font, Font, unsigned int, unsigned int,const XColor*,const XColor*);
+void (*XcursorNoticeCreateBitmap_dylibloader_wrapper_xcursor)( Display*, Pixmap, unsigned int, unsigned int);
+void (*XcursorNoticePutBitmap_dylibloader_wrapper_xcursor)( Display*, Drawable, XImage*);
+Cursor (*XcursorTryShapeBitmapCursor_dylibloader_wrapper_xcursor)( Display*, Pixmap, Pixmap, XColor*, XColor*, unsigned int, unsigned int);
+void (*XcursorImageHash_dylibloader_wrapper_xcursor)( XImage*, unsigned char [16]);
+XcursorBool (*XcursorSupportsARGB_dylibloader_wrapper_xcursor)( Display*);
+XcursorBool (*XcursorSupportsAnim_dylibloader_wrapper_xcursor)( Display*);
+XcursorBool (*XcursorSetDefaultSize_dylibloader_wrapper_xcursor)( Display*, int);
+int (*XcursorGetDefaultSize_dylibloader_wrapper_xcursor)( Display*);
+XcursorBool (*XcursorSetTheme_dylibloader_wrapper_xcursor)( Display*,const char*);
+char* (*XcursorGetTheme_dylibloader_wrapper_xcursor)( Display*);
+XcursorBool (*XcursorGetThemeCore_dylibloader_wrapper_xcursor)( Display*);
+XcursorBool (*XcursorSetThemeCore_dylibloader_wrapper_xcursor)( Display*, XcursorBool);
+int initialize_xcursor(int verbose) {
+ void *handle;
+ char *error;
+ handle = dlopen("libXcursor.so.1", RTLD_LAZY);
+ if (!handle) {
+ if (verbose) {
+ fprintf(stderr, "%s\n", dlerror());
+ }
+ return(1);
+ }
+ dlerror();
+// XcursorImageCreate
+ *(void **) (&XcursorImageCreate_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorImageCreate");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorImageDestroy
+ *(void **) (&XcursorImageDestroy_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorImageDestroy");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorImagesCreate
+ *(void **) (&XcursorImagesCreate_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorImagesCreate");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorImagesDestroy
+ *(void **) (&XcursorImagesDestroy_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorImagesDestroy");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorImagesSetName
+ *(void **) (&XcursorImagesSetName_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorImagesSetName");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorCursorsCreate
+ *(void **) (&XcursorCursorsCreate_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorCursorsCreate");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorCursorsDestroy
+ *(void **) (&XcursorCursorsDestroy_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorCursorsDestroy");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorAnimateCreate
+ *(void **) (&XcursorAnimateCreate_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorAnimateCreate");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorAnimateDestroy
+ *(void **) (&XcursorAnimateDestroy_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorAnimateDestroy");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorAnimateNext
+ *(void **) (&XcursorAnimateNext_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorAnimateNext");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorCommentCreate
+ *(void **) (&XcursorCommentCreate_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorCommentCreate");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorCommentDestroy
+ *(void **) (&XcursorCommentDestroy_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorCommentDestroy");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorCommentsCreate
+ *(void **) (&XcursorCommentsCreate_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorCommentsCreate");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorCommentsDestroy
+ *(void **) (&XcursorCommentsDestroy_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorCommentsDestroy");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorXcFileLoadImage
+ *(void **) (&XcursorXcFileLoadImage_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorXcFileLoadImage");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorXcFileLoadImages
+ *(void **) (&XcursorXcFileLoadImages_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorXcFileLoadImages");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorXcFileLoadAllImages
+ *(void **) (&XcursorXcFileLoadAllImages_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorXcFileLoadAllImages");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorXcFileLoad
+ *(void **) (&XcursorXcFileLoad_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorXcFileLoad");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorXcFileSave
+ *(void **) (&XcursorXcFileSave_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorXcFileSave");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorFileLoadImage
+ *(void **) (&XcursorFileLoadImage_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorFileLoadImage");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorFileLoadImages
+ *(void **) (&XcursorFileLoadImages_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorFileLoadImages");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorFileLoadAllImages
+ *(void **) (&XcursorFileLoadAllImages_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorFileLoadAllImages");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorFileLoad
+ *(void **) (&XcursorFileLoad_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorFileLoad");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorFileSaveImages
+ *(void **) (&XcursorFileSaveImages_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorFileSaveImages");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorFileSave
+ *(void **) (&XcursorFileSave_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorFileSave");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorFilenameLoadImage
+ *(void **) (&XcursorFilenameLoadImage_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorFilenameLoadImage");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorFilenameLoadImages
+ *(void **) (&XcursorFilenameLoadImages_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorFilenameLoadImages");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorFilenameLoadAllImages
+ *(void **) (&XcursorFilenameLoadAllImages_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorFilenameLoadAllImages");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorFilenameLoad
+ *(void **) (&XcursorFilenameLoad_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorFilenameLoad");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorFilenameSaveImages
+ *(void **) (&XcursorFilenameSaveImages_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorFilenameSaveImages");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorFilenameSave
+ *(void **) (&XcursorFilenameSave_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorFilenameSave");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorLibraryLoadImage
+ *(void **) (&XcursorLibraryLoadImage_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorLibraryLoadImage");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorLibraryLoadImages
+ *(void **) (&XcursorLibraryLoadImages_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorLibraryLoadImages");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorLibraryPath
+ *(void **) (&XcursorLibraryPath_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorLibraryPath");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorLibraryShape
+ *(void **) (&XcursorLibraryShape_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorLibraryShape");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorImageLoadCursor
+ *(void **) (&XcursorImageLoadCursor_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorImageLoadCursor");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorImagesLoadCursors
+ *(void **) (&XcursorImagesLoadCursors_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorImagesLoadCursors");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorImagesLoadCursor
+ *(void **) (&XcursorImagesLoadCursor_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorImagesLoadCursor");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorFilenameLoadCursor
+ *(void **) (&XcursorFilenameLoadCursor_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorFilenameLoadCursor");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorFilenameLoadCursors
+ *(void **) (&XcursorFilenameLoadCursors_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorFilenameLoadCursors");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorLibraryLoadCursor
+ *(void **) (&XcursorLibraryLoadCursor_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorLibraryLoadCursor");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorLibraryLoadCursors
+ *(void **) (&XcursorLibraryLoadCursors_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorLibraryLoadCursors");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorShapeLoadImage
+ *(void **) (&XcursorShapeLoadImage_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorShapeLoadImage");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorShapeLoadImages
+ *(void **) (&XcursorShapeLoadImages_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorShapeLoadImages");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorShapeLoadCursor
+ *(void **) (&XcursorShapeLoadCursor_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorShapeLoadCursor");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorShapeLoadCursors
+ *(void **) (&XcursorShapeLoadCursors_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorShapeLoadCursors");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorTryShapeCursor
+ *(void **) (&XcursorTryShapeCursor_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorTryShapeCursor");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorNoticeCreateBitmap
+ *(void **) (&XcursorNoticeCreateBitmap_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorNoticeCreateBitmap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorNoticePutBitmap
+ *(void **) (&XcursorNoticePutBitmap_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorNoticePutBitmap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorTryShapeBitmapCursor
+ *(void **) (&XcursorTryShapeBitmapCursor_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorTryShapeBitmapCursor");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorImageHash
+ *(void **) (&XcursorImageHash_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorImageHash");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorSupportsARGB
+ *(void **) (&XcursorSupportsARGB_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorSupportsARGB");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorSupportsAnim
+ *(void **) (&XcursorSupportsAnim_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorSupportsAnim");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorSetDefaultSize
+ *(void **) (&XcursorSetDefaultSize_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorSetDefaultSize");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorGetDefaultSize
+ *(void **) (&XcursorGetDefaultSize_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorGetDefaultSize");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorSetTheme
+ *(void **) (&XcursorSetTheme_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorSetTheme");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorGetTheme
+ *(void **) (&XcursorGetTheme_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorGetTheme");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorGetThemeCore
+ *(void **) (&XcursorGetThemeCore_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorGetThemeCore");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XcursorSetThemeCore
+ *(void **) (&XcursorSetThemeCore_dylibloader_wrapper_xcursor) = dlsym(handle, "XcursorSetThemeCore");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+return 0;
+}
diff --git a/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.h
new file mode 100644
index 0000000000..d00fccffda
--- /dev/null
+++ b/platform/linuxbsd/x11/dynwrappers/xcursor-so_wrap.h
@@ -0,0 +1,258 @@
+#ifndef DYLIBLOAD_WRAPPER_XCURSOR
+#define DYLIBLOAD_WRAPPER_XCURSOR
+// This file is generated. Do not edit!
+// see https://github.com/hpvb/dynload-wrapper for details
+// generated by ./generate-wrapper.py 0.3 on 2022-12-02 12:48:06
+// flags: ./generate-wrapper.py --include /usr/include/X11/Xcursor/Xcursor.h --sys-include <X11/Xcursor/Xcursor.h> --soname libXcursor.so.1 --init-name xcursor --output-header xcursor-so_wrap.h --output-implementation xcursor-so_wrap.c
+//
+// NOTE: Generated from Xcursor 1.2.0.
+// This has been handpatched to workaround some issues with the generator that
+// will be eventually fixed. In this case, non-existent symbols inherited from
+// libX11, but absent in libXcursor.so.1, were removed.
+#include <stdint.h>
+
+#define XcursorImageCreate XcursorImageCreate_dylibloader_orig_xcursor
+#define XcursorImageDestroy XcursorImageDestroy_dylibloader_orig_xcursor
+#define XcursorImagesCreate XcursorImagesCreate_dylibloader_orig_xcursor
+#define XcursorImagesDestroy XcursorImagesDestroy_dylibloader_orig_xcursor
+#define XcursorImagesSetName XcursorImagesSetName_dylibloader_orig_xcursor
+#define XcursorCursorsCreate XcursorCursorsCreate_dylibloader_orig_xcursor
+#define XcursorCursorsDestroy XcursorCursorsDestroy_dylibloader_orig_xcursor
+#define XcursorAnimateCreate XcursorAnimateCreate_dylibloader_orig_xcursor
+#define XcursorAnimateDestroy XcursorAnimateDestroy_dylibloader_orig_xcursor
+#define XcursorAnimateNext XcursorAnimateNext_dylibloader_orig_xcursor
+#define XcursorCommentCreate XcursorCommentCreate_dylibloader_orig_xcursor
+#define XcursorCommentDestroy XcursorCommentDestroy_dylibloader_orig_xcursor
+#define XcursorCommentsCreate XcursorCommentsCreate_dylibloader_orig_xcursor
+#define XcursorCommentsDestroy XcursorCommentsDestroy_dylibloader_orig_xcursor
+#define XcursorXcFileLoadImage XcursorXcFileLoadImage_dylibloader_orig_xcursor
+#define XcursorXcFileLoadImages XcursorXcFileLoadImages_dylibloader_orig_xcursor
+#define XcursorXcFileLoadAllImages XcursorXcFileLoadAllImages_dylibloader_orig_xcursor
+#define XcursorXcFileLoad XcursorXcFileLoad_dylibloader_orig_xcursor
+#define XcursorXcFileSave XcursorXcFileSave_dylibloader_orig_xcursor
+#define XcursorFileLoadImage XcursorFileLoadImage_dylibloader_orig_xcursor
+#define XcursorFileLoadImages XcursorFileLoadImages_dylibloader_orig_xcursor
+#define XcursorFileLoadAllImages XcursorFileLoadAllImages_dylibloader_orig_xcursor
+#define XcursorFileLoad XcursorFileLoad_dylibloader_orig_xcursor
+#define XcursorFileSaveImages XcursorFileSaveImages_dylibloader_orig_xcursor
+#define XcursorFileSave XcursorFileSave_dylibloader_orig_xcursor
+#define XcursorFilenameLoadImage XcursorFilenameLoadImage_dylibloader_orig_xcursor
+#define XcursorFilenameLoadImages XcursorFilenameLoadImages_dylibloader_orig_xcursor
+#define XcursorFilenameLoadAllImages XcursorFilenameLoadAllImages_dylibloader_orig_xcursor
+#define XcursorFilenameLoad XcursorFilenameLoad_dylibloader_orig_xcursor
+#define XcursorFilenameSaveImages XcursorFilenameSaveImages_dylibloader_orig_xcursor
+#define XcursorFilenameSave XcursorFilenameSave_dylibloader_orig_xcursor
+#define XcursorLibraryLoadImage XcursorLibraryLoadImage_dylibloader_orig_xcursor
+#define XcursorLibraryLoadImages XcursorLibraryLoadImages_dylibloader_orig_xcursor
+#define XcursorLibraryPath XcursorLibraryPath_dylibloader_orig_xcursor
+#define XcursorLibraryShape XcursorLibraryShape_dylibloader_orig_xcursor
+#define XcursorImageLoadCursor XcursorImageLoadCursor_dylibloader_orig_xcursor
+#define XcursorImagesLoadCursors XcursorImagesLoadCursors_dylibloader_orig_xcursor
+#define XcursorImagesLoadCursor XcursorImagesLoadCursor_dylibloader_orig_xcursor
+#define XcursorFilenameLoadCursor XcursorFilenameLoadCursor_dylibloader_orig_xcursor
+#define XcursorFilenameLoadCursors XcursorFilenameLoadCursors_dylibloader_orig_xcursor
+#define XcursorLibraryLoadCursor XcursorLibraryLoadCursor_dylibloader_orig_xcursor
+#define XcursorLibraryLoadCursors XcursorLibraryLoadCursors_dylibloader_orig_xcursor
+#define XcursorShapeLoadImage XcursorShapeLoadImage_dylibloader_orig_xcursor
+#define XcursorShapeLoadImages XcursorShapeLoadImages_dylibloader_orig_xcursor
+#define XcursorShapeLoadCursor XcursorShapeLoadCursor_dylibloader_orig_xcursor
+#define XcursorShapeLoadCursors XcursorShapeLoadCursors_dylibloader_orig_xcursor
+#define XcursorTryShapeCursor XcursorTryShapeCursor_dylibloader_orig_xcursor
+#define XcursorNoticeCreateBitmap XcursorNoticeCreateBitmap_dylibloader_orig_xcursor
+#define XcursorNoticePutBitmap XcursorNoticePutBitmap_dylibloader_orig_xcursor
+#define XcursorTryShapeBitmapCursor XcursorTryShapeBitmapCursor_dylibloader_orig_xcursor
+#define XcursorImageHash XcursorImageHash_dylibloader_orig_xcursor
+#define XcursorSupportsARGB XcursorSupportsARGB_dylibloader_orig_xcursor
+#define XcursorSupportsAnim XcursorSupportsAnim_dylibloader_orig_xcursor
+#define XcursorSetDefaultSize XcursorSetDefaultSize_dylibloader_orig_xcursor
+#define XcursorGetDefaultSize XcursorGetDefaultSize_dylibloader_orig_xcursor
+#define XcursorSetTheme XcursorSetTheme_dylibloader_orig_xcursor
+#define XcursorGetTheme XcursorGetTheme_dylibloader_orig_xcursor
+#define XcursorGetThemeCore XcursorGetThemeCore_dylibloader_orig_xcursor
+#define XcursorSetThemeCore XcursorSetThemeCore_dylibloader_orig_xcursor
+#include <X11/Xcursor/Xcursor.h>
+#undef XcursorImageCreate
+#undef XcursorImageDestroy
+#undef XcursorImagesCreate
+#undef XcursorImagesDestroy
+#undef XcursorImagesSetName
+#undef XcursorCursorsCreate
+#undef XcursorCursorsDestroy
+#undef XcursorAnimateCreate
+#undef XcursorAnimateDestroy
+#undef XcursorAnimateNext
+#undef XcursorCommentCreate
+#undef XcursorCommentDestroy
+#undef XcursorCommentsCreate
+#undef XcursorCommentsDestroy
+#undef XcursorXcFileLoadImage
+#undef XcursorXcFileLoadImages
+#undef XcursorXcFileLoadAllImages
+#undef XcursorXcFileLoad
+#undef XcursorXcFileSave
+#undef XcursorFileLoadImage
+#undef XcursorFileLoadImages
+#undef XcursorFileLoadAllImages
+#undef XcursorFileLoad
+#undef XcursorFileSaveImages
+#undef XcursorFileSave
+#undef XcursorFilenameLoadImage
+#undef XcursorFilenameLoadImages
+#undef XcursorFilenameLoadAllImages
+#undef XcursorFilenameLoad
+#undef XcursorFilenameSaveImages
+#undef XcursorFilenameSave
+#undef XcursorLibraryLoadImage
+#undef XcursorLibraryLoadImages
+#undef XcursorLibraryPath
+#undef XcursorLibraryShape
+#undef XcursorImageLoadCursor
+#undef XcursorImagesLoadCursors
+#undef XcursorImagesLoadCursor
+#undef XcursorFilenameLoadCursor
+#undef XcursorFilenameLoadCursors
+#undef XcursorLibraryLoadCursor
+#undef XcursorLibraryLoadCursors
+#undef XcursorShapeLoadImage
+#undef XcursorShapeLoadImages
+#undef XcursorShapeLoadCursor
+#undef XcursorShapeLoadCursors
+#undef XcursorTryShapeCursor
+#undef XcursorNoticeCreateBitmap
+#undef XcursorNoticePutBitmap
+#undef XcursorTryShapeBitmapCursor
+#undef XcursorImageHash
+#undef XcursorSupportsARGB
+#undef XcursorSupportsAnim
+#undef XcursorSetDefaultSize
+#undef XcursorGetDefaultSize
+#undef XcursorSetTheme
+#undef XcursorGetTheme
+#undef XcursorGetThemeCore
+#undef XcursorSetThemeCore
+#ifdef __cplusplus
+extern "C" {
+#endif
+#define XcursorImageCreate XcursorImageCreate_dylibloader_wrapper_xcursor
+#define XcursorImageDestroy XcursorImageDestroy_dylibloader_wrapper_xcursor
+#define XcursorImagesCreate XcursorImagesCreate_dylibloader_wrapper_xcursor
+#define XcursorImagesDestroy XcursorImagesDestroy_dylibloader_wrapper_xcursor
+#define XcursorImagesSetName XcursorImagesSetName_dylibloader_wrapper_xcursor
+#define XcursorCursorsCreate XcursorCursorsCreate_dylibloader_wrapper_xcursor
+#define XcursorCursorsDestroy XcursorCursorsDestroy_dylibloader_wrapper_xcursor
+#define XcursorAnimateCreate XcursorAnimateCreate_dylibloader_wrapper_xcursor
+#define XcursorAnimateDestroy XcursorAnimateDestroy_dylibloader_wrapper_xcursor
+#define XcursorAnimateNext XcursorAnimateNext_dylibloader_wrapper_xcursor
+#define XcursorCommentCreate XcursorCommentCreate_dylibloader_wrapper_xcursor
+#define XcursorCommentDestroy XcursorCommentDestroy_dylibloader_wrapper_xcursor
+#define XcursorCommentsCreate XcursorCommentsCreate_dylibloader_wrapper_xcursor
+#define XcursorCommentsDestroy XcursorCommentsDestroy_dylibloader_wrapper_xcursor
+#define XcursorXcFileLoadImage XcursorXcFileLoadImage_dylibloader_wrapper_xcursor
+#define XcursorXcFileLoadImages XcursorXcFileLoadImages_dylibloader_wrapper_xcursor
+#define XcursorXcFileLoadAllImages XcursorXcFileLoadAllImages_dylibloader_wrapper_xcursor
+#define XcursorXcFileLoad XcursorXcFileLoad_dylibloader_wrapper_xcursor
+#define XcursorXcFileSave XcursorXcFileSave_dylibloader_wrapper_xcursor
+#define XcursorFileLoadImage XcursorFileLoadImage_dylibloader_wrapper_xcursor
+#define XcursorFileLoadImages XcursorFileLoadImages_dylibloader_wrapper_xcursor
+#define XcursorFileLoadAllImages XcursorFileLoadAllImages_dylibloader_wrapper_xcursor
+#define XcursorFileLoad XcursorFileLoad_dylibloader_wrapper_xcursor
+#define XcursorFileSaveImages XcursorFileSaveImages_dylibloader_wrapper_xcursor
+#define XcursorFileSave XcursorFileSave_dylibloader_wrapper_xcursor
+#define XcursorFilenameLoadImage XcursorFilenameLoadImage_dylibloader_wrapper_xcursor
+#define XcursorFilenameLoadImages XcursorFilenameLoadImages_dylibloader_wrapper_xcursor
+#define XcursorFilenameLoadAllImages XcursorFilenameLoadAllImages_dylibloader_wrapper_xcursor
+#define XcursorFilenameLoad XcursorFilenameLoad_dylibloader_wrapper_xcursor
+#define XcursorFilenameSaveImages XcursorFilenameSaveImages_dylibloader_wrapper_xcursor
+#define XcursorFilenameSave XcursorFilenameSave_dylibloader_wrapper_xcursor
+#define XcursorLibraryLoadImage XcursorLibraryLoadImage_dylibloader_wrapper_xcursor
+#define XcursorLibraryLoadImages XcursorLibraryLoadImages_dylibloader_wrapper_xcursor
+#define XcursorLibraryPath XcursorLibraryPath_dylibloader_wrapper_xcursor
+#define XcursorLibraryShape XcursorLibraryShape_dylibloader_wrapper_xcursor
+#define XcursorImageLoadCursor XcursorImageLoadCursor_dylibloader_wrapper_xcursor
+#define XcursorImagesLoadCursors XcursorImagesLoadCursors_dylibloader_wrapper_xcursor
+#define XcursorImagesLoadCursor XcursorImagesLoadCursor_dylibloader_wrapper_xcursor
+#define XcursorFilenameLoadCursor XcursorFilenameLoadCursor_dylibloader_wrapper_xcursor
+#define XcursorFilenameLoadCursors XcursorFilenameLoadCursors_dylibloader_wrapper_xcursor
+#define XcursorLibraryLoadCursor XcursorLibraryLoadCursor_dylibloader_wrapper_xcursor
+#define XcursorLibraryLoadCursors XcursorLibraryLoadCursors_dylibloader_wrapper_xcursor
+#define XcursorShapeLoadImage XcursorShapeLoadImage_dylibloader_wrapper_xcursor
+#define XcursorShapeLoadImages XcursorShapeLoadImages_dylibloader_wrapper_xcursor
+#define XcursorShapeLoadCursor XcursorShapeLoadCursor_dylibloader_wrapper_xcursor
+#define XcursorShapeLoadCursors XcursorShapeLoadCursors_dylibloader_wrapper_xcursor
+#define XcursorTryShapeCursor XcursorTryShapeCursor_dylibloader_wrapper_xcursor
+#define XcursorNoticeCreateBitmap XcursorNoticeCreateBitmap_dylibloader_wrapper_xcursor
+#define XcursorNoticePutBitmap XcursorNoticePutBitmap_dylibloader_wrapper_xcursor
+#define XcursorTryShapeBitmapCursor XcursorTryShapeBitmapCursor_dylibloader_wrapper_xcursor
+#define XcursorImageHash XcursorImageHash_dylibloader_wrapper_xcursor
+#define XcursorSupportsARGB XcursorSupportsARGB_dylibloader_wrapper_xcursor
+#define XcursorSupportsAnim XcursorSupportsAnim_dylibloader_wrapper_xcursor
+#define XcursorSetDefaultSize XcursorSetDefaultSize_dylibloader_wrapper_xcursor
+#define XcursorGetDefaultSize XcursorGetDefaultSize_dylibloader_wrapper_xcursor
+#define XcursorSetTheme XcursorSetTheme_dylibloader_wrapper_xcursor
+#define XcursorGetTheme XcursorGetTheme_dylibloader_wrapper_xcursor
+#define XcursorGetThemeCore XcursorGetThemeCore_dylibloader_wrapper_xcursor
+#define XcursorSetThemeCore XcursorSetThemeCore_dylibloader_wrapper_xcursor
+extern XcursorImage* (*XcursorImageCreate_dylibloader_wrapper_xcursor)( int, int);
+extern void (*XcursorImageDestroy_dylibloader_wrapper_xcursor)( XcursorImage*);
+extern XcursorImages* (*XcursorImagesCreate_dylibloader_wrapper_xcursor)( int);
+extern void (*XcursorImagesDestroy_dylibloader_wrapper_xcursor)( XcursorImages*);
+extern void (*XcursorImagesSetName_dylibloader_wrapper_xcursor)( XcursorImages*,const char*);
+extern XcursorCursors* (*XcursorCursorsCreate_dylibloader_wrapper_xcursor)( Display*, int);
+extern void (*XcursorCursorsDestroy_dylibloader_wrapper_xcursor)( XcursorCursors*);
+extern XcursorAnimate* (*XcursorAnimateCreate_dylibloader_wrapper_xcursor)( XcursorCursors*);
+extern void (*XcursorAnimateDestroy_dylibloader_wrapper_xcursor)( XcursorAnimate*);
+extern Cursor (*XcursorAnimateNext_dylibloader_wrapper_xcursor)( XcursorAnimate*);
+extern XcursorComment* (*XcursorCommentCreate_dylibloader_wrapper_xcursor)( XcursorUInt, int);
+extern void (*XcursorCommentDestroy_dylibloader_wrapper_xcursor)( XcursorComment*);
+extern XcursorComments* (*XcursorCommentsCreate_dylibloader_wrapper_xcursor)( int);
+extern void (*XcursorCommentsDestroy_dylibloader_wrapper_xcursor)( XcursorComments*);
+extern XcursorImage* (*XcursorXcFileLoadImage_dylibloader_wrapper_xcursor)( XcursorFile*, int);
+extern XcursorImages* (*XcursorXcFileLoadImages_dylibloader_wrapper_xcursor)( XcursorFile*, int);
+extern XcursorImages* (*XcursorXcFileLoadAllImages_dylibloader_wrapper_xcursor)( XcursorFile*);
+extern XcursorBool (*XcursorXcFileLoad_dylibloader_wrapper_xcursor)( XcursorFile*, XcursorComments**, XcursorImages**);
+extern XcursorBool (*XcursorXcFileSave_dylibloader_wrapper_xcursor)( XcursorFile*,const XcursorComments*,const XcursorImages*);
+extern XcursorImage* (*XcursorFileLoadImage_dylibloader_wrapper_xcursor)( FILE*, int);
+extern XcursorImages* (*XcursorFileLoadImages_dylibloader_wrapper_xcursor)( FILE*, int);
+extern XcursorImages* (*XcursorFileLoadAllImages_dylibloader_wrapper_xcursor)( FILE*);
+extern XcursorBool (*XcursorFileLoad_dylibloader_wrapper_xcursor)( FILE*, XcursorComments**, XcursorImages**);
+extern XcursorBool (*XcursorFileSaveImages_dylibloader_wrapper_xcursor)( FILE*,const XcursorImages*);
+extern XcursorBool (*XcursorFileSave_dylibloader_wrapper_xcursor)( FILE*,const XcursorComments*,const XcursorImages*);
+extern XcursorImage* (*XcursorFilenameLoadImage_dylibloader_wrapper_xcursor)(const char*, int);
+extern XcursorImages* (*XcursorFilenameLoadImages_dylibloader_wrapper_xcursor)(const char*, int);
+extern XcursorImages* (*XcursorFilenameLoadAllImages_dylibloader_wrapper_xcursor)(const char*);
+extern XcursorBool (*XcursorFilenameLoad_dylibloader_wrapper_xcursor)(const char*, XcursorComments**, XcursorImages**);
+extern XcursorBool (*XcursorFilenameSaveImages_dylibloader_wrapper_xcursor)(const char*,const XcursorImages*);
+extern XcursorBool (*XcursorFilenameSave_dylibloader_wrapper_xcursor)(const char*,const XcursorComments*,const XcursorImages*);
+extern XcursorImage* (*XcursorLibraryLoadImage_dylibloader_wrapper_xcursor)(const char*,const char*, int);
+extern XcursorImages* (*XcursorLibraryLoadImages_dylibloader_wrapper_xcursor)(const char*,const char*, int);
+extern const char* (*XcursorLibraryPath_dylibloader_wrapper_xcursor)( void);
+extern int (*XcursorLibraryShape_dylibloader_wrapper_xcursor)(const char*);
+extern Cursor (*XcursorImageLoadCursor_dylibloader_wrapper_xcursor)( Display*,const XcursorImage*);
+extern XcursorCursors* (*XcursorImagesLoadCursors_dylibloader_wrapper_xcursor)( Display*,const XcursorImages*);
+extern Cursor (*XcursorImagesLoadCursor_dylibloader_wrapper_xcursor)( Display*,const XcursorImages*);
+extern Cursor (*XcursorFilenameLoadCursor_dylibloader_wrapper_xcursor)( Display*,const char*);
+extern XcursorCursors* (*XcursorFilenameLoadCursors_dylibloader_wrapper_xcursor)( Display*,const char*);
+extern Cursor (*XcursorLibraryLoadCursor_dylibloader_wrapper_xcursor)( Display*,const char*);
+extern XcursorCursors* (*XcursorLibraryLoadCursors_dylibloader_wrapper_xcursor)( Display*,const char*);
+extern XcursorImage* (*XcursorShapeLoadImage_dylibloader_wrapper_xcursor)( unsigned int,const char*, int);
+extern XcursorImages* (*XcursorShapeLoadImages_dylibloader_wrapper_xcursor)( unsigned int,const char*, int);
+extern Cursor (*XcursorShapeLoadCursor_dylibloader_wrapper_xcursor)( Display*, unsigned int);
+extern XcursorCursors* (*XcursorShapeLoadCursors_dylibloader_wrapper_xcursor)( Display*, unsigned int);
+extern Cursor (*XcursorTryShapeCursor_dylibloader_wrapper_xcursor)( Display*, Font, Font, unsigned int, unsigned int,const XColor*,const XColor*);
+extern void (*XcursorNoticeCreateBitmap_dylibloader_wrapper_xcursor)( Display*, Pixmap, unsigned int, unsigned int);
+extern void (*XcursorNoticePutBitmap_dylibloader_wrapper_xcursor)( Display*, Drawable, XImage*);
+extern Cursor (*XcursorTryShapeBitmapCursor_dylibloader_wrapper_xcursor)( Display*, Pixmap, Pixmap, XColor*, XColor*, unsigned int, unsigned int);
+extern void (*XcursorImageHash_dylibloader_wrapper_xcursor)( XImage*, unsigned char [16]);
+extern XcursorBool (*XcursorSupportsARGB_dylibloader_wrapper_xcursor)( Display*);
+extern XcursorBool (*XcursorSupportsAnim_dylibloader_wrapper_xcursor)( Display*);
+extern XcursorBool (*XcursorSetDefaultSize_dylibloader_wrapper_xcursor)( Display*, int);
+extern int (*XcursorGetDefaultSize_dylibloader_wrapper_xcursor)( Display*);
+extern XcursorBool (*XcursorSetTheme_dylibloader_wrapper_xcursor)( Display*,const char*);
+extern char* (*XcursorGetTheme_dylibloader_wrapper_xcursor)( Display*);
+extern XcursorBool (*XcursorGetThemeCore_dylibloader_wrapper_xcursor)( Display*);
+extern XcursorBool (*XcursorSetThemeCore_dylibloader_wrapper_xcursor)( Display*, XcursorBool);
+int initialize_xcursor(int verbose);
+#ifdef __cplusplus
+}
+#endif
+#endif
diff --git a/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.c
new file mode 100644
index 0000000000..c8e87a6b85
--- /dev/null
+++ b/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.c
@@ -0,0 +1,154 @@
+// This file is generated. Do not edit!
+// see https://github.com/hpvb/dynload-wrapper for details
+// generated by ./generate-wrapper.py 0.3 on 2022-12-02 12:51:55
+// flags: ./generate-wrapper.py --include /usr/include/X11/extensions/Xext.h --sys-include <X11/extensions/Xext.h> --include /usr/include/X11/extensions/shape.h --sys-include <X11/extensions/shape.h> --soname libXext.so.6 --init-name xext --output-header xext-so_wrap.h --output-implementation xext-so_wrap.c
+//
+// NOTE: Generated from Xext 1.3.5.
+// This has been handpatched to workaround some issues with the generator that
+// will be eventually fixed. In this case, non-existent symbols inherited from
+// libX11, but absent in libXext.so.6, were removed and an include needed for
+// proper parsing was added (this had also to be temporarily added to the
+// original header, as dynload-wrapper would complain otherwise)
+#include <stdint.h>
+
+// HANDPATCH: Needed for a successful compilation.
+#include <X11/Xlib.h>
+
+#define XShapeQueryExtension XShapeQueryExtension_dylibloader_orig_xext
+#define XShapeQueryVersion XShapeQueryVersion_dylibloader_orig_xext
+#define XShapeCombineRegion XShapeCombineRegion_dylibloader_orig_xext
+#define XShapeCombineRectangles XShapeCombineRectangles_dylibloader_orig_xext
+#define XShapeCombineMask XShapeCombineMask_dylibloader_orig_xext
+#define XShapeCombineShape XShapeCombineShape_dylibloader_orig_xext
+#define XShapeOffsetShape XShapeOffsetShape_dylibloader_orig_xext
+#define XShapeQueryExtents XShapeQueryExtents_dylibloader_orig_xext
+#define XShapeSelectInput XShapeSelectInput_dylibloader_orig_xext
+#define XShapeInputSelected XShapeInputSelected_dylibloader_orig_xext
+#define XShapeGetRectangles XShapeGetRectangles_dylibloader_orig_xext
+#include <X11/extensions/Xext.h>
+#include <X11/extensions/shape.h>
+#undef XShapeQueryExtension
+#undef XShapeQueryVersion
+#undef XShapeCombineRegion
+#undef XShapeCombineRectangles
+#undef XShapeCombineMask
+#undef XShapeCombineShape
+#undef XShapeOffsetShape
+#undef XShapeQueryExtents
+#undef XShapeSelectInput
+#undef XShapeInputSelected
+#undef XShapeGetRectangles
+#include <dlfcn.h>
+#include <stdio.h>
+int (*XShapeQueryExtension_dylibloader_wrapper_xext)( Display*, int*, int*);
+int (*XShapeQueryVersion_dylibloader_wrapper_xext)( Display*, int*, int*);
+void (*XShapeCombineRegion_dylibloader_wrapper_xext)( Display*, Window, int, int, int, Region, int);
+void (*XShapeCombineRectangles_dylibloader_wrapper_xext)( Display*, Window, int, int, int, XRectangle*, int, int, int);
+void (*XShapeCombineMask_dylibloader_wrapper_xext)( Display*, Window, int, int, int, Pixmap, int);
+void (*XShapeCombineShape_dylibloader_wrapper_xext)( Display*, Window, int, int, int, Window, int, int);
+void (*XShapeOffsetShape_dylibloader_wrapper_xext)( Display*, Window, int, int, int);
+int (*XShapeQueryExtents_dylibloader_wrapper_xext)( Display*, Window, int*, int*, int*, unsigned int*, unsigned int*, int*, int*, int*, unsigned int*, unsigned int*);
+void (*XShapeSelectInput_dylibloader_wrapper_xext)( Display*, Window, unsigned long);
+unsigned long (*XShapeInputSelected_dylibloader_wrapper_xext)( Display*, Window);
+XRectangle* (*XShapeGetRectangles_dylibloader_wrapper_xext)( Display*, Window, int, int*, int*);
+int initialize_xext(int verbose) {
+ void *handle;
+ char *error;
+ handle = dlopen("libXext.so.6", RTLD_LAZY);
+ if (!handle) {
+ if (verbose) {
+ fprintf(stderr, "%s\n", dlerror());
+ }
+ return(1);
+ }
+ dlerror();
+// XShapeQueryExtension
+ *(void **) (&XShapeQueryExtension_dylibloader_wrapper_xext) = dlsym(handle, "XShapeQueryExtension");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XShapeQueryVersion
+ *(void **) (&XShapeQueryVersion_dylibloader_wrapper_xext) = dlsym(handle, "XShapeQueryVersion");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XShapeCombineRegion
+ *(void **) (&XShapeCombineRegion_dylibloader_wrapper_xext) = dlsym(handle, "XShapeCombineRegion");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XShapeCombineRectangles
+ *(void **) (&XShapeCombineRectangles_dylibloader_wrapper_xext) = dlsym(handle, "XShapeCombineRectangles");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XShapeCombineMask
+ *(void **) (&XShapeCombineMask_dylibloader_wrapper_xext) = dlsym(handle, "XShapeCombineMask");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XShapeCombineShape
+ *(void **) (&XShapeCombineShape_dylibloader_wrapper_xext) = dlsym(handle, "XShapeCombineShape");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XShapeOffsetShape
+ *(void **) (&XShapeOffsetShape_dylibloader_wrapper_xext) = dlsym(handle, "XShapeOffsetShape");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XShapeQueryExtents
+ *(void **) (&XShapeQueryExtents_dylibloader_wrapper_xext) = dlsym(handle, "XShapeQueryExtents");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XShapeSelectInput
+ *(void **) (&XShapeSelectInput_dylibloader_wrapper_xext) = dlsym(handle, "XShapeSelectInput");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XShapeInputSelected
+ *(void **) (&XShapeInputSelected_dylibloader_wrapper_xext) = dlsym(handle, "XShapeInputSelected");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XShapeGetRectangles
+ *(void **) (&XShapeGetRectangles_dylibloader_wrapper_xext) = dlsym(handle, "XShapeGetRectangles");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+return 0;
+}
diff --git a/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.h
new file mode 100644
index 0000000000..aee92b593e
--- /dev/null
+++ b/platform/linuxbsd/x11/dynwrappers/xext-so_wrap.h
@@ -0,0 +1,72 @@
+#ifndef DYLIBLOAD_WRAPPER_XEXT
+#define DYLIBLOAD_WRAPPER_XEXT
+// This file is generated. Do not edit!
+// see https://github.com/hpvb/dynload-wrapper for details
+// generated by ./generate-wrapper.py 0.3 on 2022-12-02 12:51:55
+// flags: ./generate-wrapper.py --include /usr/include/X11/extensions/Xext.h --sys-include <X11/extensions/Xext.h> --include /usr/include/X11/extensions/shape.h --sys-include <X11/extensions/shape.h> --soname libXext.so.6 --init-name xext --output-header xext-so_wrap.h --output-implementation xext-so_wrap.c
+//
+// NOTE: Generated from Xext 1.3.5.
+// This has been handpatched to workaround some issues with the generator that
+// will be eventually fixed. In this case, non-existent symbols inherited from
+// libX11, but absent in libXext.so.6, were removed and an include needed for
+// proper parsing was added (this had also to be temporarily added to the
+// original header, as dynload-wrapper would complain otherwise)
+#include <stdint.h>
+
+// HANDPATCH: Needed for a successful compilation.
+#include <X11/Xlib.h>
+
+#define XShapeQueryExtension XShapeQueryExtension_dylibloader_orig_xext
+#define XShapeQueryVersion XShapeQueryVersion_dylibloader_orig_xext
+#define XShapeCombineRegion XShapeCombineRegion_dylibloader_orig_xext
+#define XShapeCombineRectangles XShapeCombineRectangles_dylibloader_orig_xext
+#define XShapeCombineMask XShapeCombineMask_dylibloader_orig_xext
+#define XShapeCombineShape XShapeCombineShape_dylibloader_orig_xext
+#define XShapeOffsetShape XShapeOffsetShape_dylibloader_orig_xext
+#define XShapeQueryExtents XShapeQueryExtents_dylibloader_orig_xext
+#define XShapeSelectInput XShapeSelectInput_dylibloader_orig_xext
+#define XShapeInputSelected XShapeInputSelected_dylibloader_orig_xext
+#define XShapeGetRectangles XShapeGetRectangles_dylibloader_orig_xext
+#include <X11/extensions/Xext.h>
+#include <X11/extensions/shape.h>
+#undef XShapeQueryExtension
+#undef XShapeQueryVersion
+#undef XShapeCombineRegion
+#undef XShapeCombineRectangles
+#undef XShapeCombineMask
+#undef XShapeCombineShape
+#undef XShapeOffsetShape
+#undef XShapeQueryExtents
+#undef XShapeSelectInput
+#undef XShapeInputSelected
+#undef XShapeGetRectangles
+#ifdef __cplusplus
+extern "C" {
+#endif
+#define XShapeQueryExtension XShapeQueryExtension_dylibloader_wrapper_xext
+#define XShapeQueryVersion XShapeQueryVersion_dylibloader_wrapper_xext
+#define XShapeCombineRegion XShapeCombineRegion_dylibloader_wrapper_xext
+#define XShapeCombineRectangles XShapeCombineRectangles_dylibloader_wrapper_xext
+#define XShapeCombineMask XShapeCombineMask_dylibloader_wrapper_xext
+#define XShapeCombineShape XShapeCombineShape_dylibloader_wrapper_xext
+#define XShapeOffsetShape XShapeOffsetShape_dylibloader_wrapper_xext
+#define XShapeQueryExtents XShapeQueryExtents_dylibloader_wrapper_xext
+#define XShapeSelectInput XShapeSelectInput_dylibloader_wrapper_xext
+#define XShapeInputSelected XShapeInputSelected_dylibloader_wrapper_xext
+#define XShapeGetRectangles XShapeGetRectangles_dylibloader_wrapper_xext
+extern int (*XShapeQueryExtension_dylibloader_wrapper_xext)( Display*, int*, int*);
+extern int (*XShapeQueryVersion_dylibloader_wrapper_xext)( Display*, int*, int*);
+extern void (*XShapeCombineRegion_dylibloader_wrapper_xext)( Display*, Window, int, int, int, Region, int);
+extern void (*XShapeCombineRectangles_dylibloader_wrapper_xext)( Display*, Window, int, int, int, XRectangle*, int, int, int);
+extern void (*XShapeCombineMask_dylibloader_wrapper_xext)( Display*, Window, int, int, int, Pixmap, int);
+extern void (*XShapeCombineShape_dylibloader_wrapper_xext)( Display*, Window, int, int, int, Window, int, int);
+extern void (*XShapeOffsetShape_dylibloader_wrapper_xext)( Display*, Window, int, int, int);
+extern int (*XShapeQueryExtents_dylibloader_wrapper_xext)( Display*, Window, int*, int*, int*, unsigned int*, unsigned int*, int*, int*, int*, unsigned int*, unsigned int*);
+extern void (*XShapeSelectInput_dylibloader_wrapper_xext)( Display*, Window, unsigned long);
+extern unsigned long (*XShapeInputSelected_dylibloader_wrapper_xext)( Display*, Window);
+extern XRectangle* (*XShapeGetRectangles_dylibloader_wrapper_xext)( Display*, Window, int, int*, int*);
+int initialize_xext(int verbose);
+#ifdef __cplusplus
+}
+#endif
+#endif
diff --git a/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.c
new file mode 100644
index 0000000000..85ac80e3f2
--- /dev/null
+++ b/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.c
@@ -0,0 +1,71 @@
+// This file is generated. Do not edit!
+// see https://github.com/hpvb/dynload-wrapper for details
+// generated by ./generate-wrapper.py 0.3 on 2022-12-02 12:53:11
+// flags: ./generate-wrapper.py --include /usr/include/X11/extensions/Xinerama.h --sys-include <X11/extensions/Xinerama.h> --soname libXinerama.so.1 --init-name xinerama --output-header xinerama-so_wrap.h --output-implementation xinerama-so_wrap.c
+//
+// NOTE: Generated from Xinerama 1.1.4.
+// This has been handpatched to workaround some issues with the generator that
+// will be eventually fixed. In this case, non-existent symbols inherited from
+// libX11, but absent in libXinerama.so.1, were removed.
+#include <stdint.h>
+
+#define XineramaQueryExtension XineramaQueryExtension_dylibloader_orig_xinerama
+#define XineramaQueryVersion XineramaQueryVersion_dylibloader_orig_xinerama
+#define XineramaIsActive XineramaIsActive_dylibloader_orig_xinerama
+#define XineramaQueryScreens XineramaQueryScreens_dylibloader_orig_xinerama
+#include <X11/extensions/Xinerama.h>
+#undef XineramaQueryExtension
+#undef XineramaQueryVersion
+#undef XineramaIsActive
+#undef XineramaQueryScreens
+#include <dlfcn.h>
+#include <stdio.h>
+int (*XineramaQueryExtension_dylibloader_wrapper_xinerama)( Display*, int*, int*);
+int (*XineramaQueryVersion_dylibloader_wrapper_xinerama)( Display*, int*, int*);
+int (*XineramaIsActive_dylibloader_wrapper_xinerama)( Display*);
+XineramaScreenInfo* (*XineramaQueryScreens_dylibloader_wrapper_xinerama)( Display*, int*);
+int initialize_xinerama(int verbose) {
+ void *handle;
+ char *error;
+ handle = dlopen("libXinerama.so.1", RTLD_LAZY);
+ if (!handle) {
+ if (verbose) {
+ fprintf(stderr, "%s\n", dlerror());
+ }
+ return(1);
+ }
+ dlerror();
+// XineramaQueryExtension
+ *(void **) (&XineramaQueryExtension_dylibloader_wrapper_xinerama) = dlsym(handle, "XineramaQueryExtension");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XineramaQueryVersion
+ *(void **) (&XineramaQueryVersion_dylibloader_wrapper_xinerama) = dlsym(handle, "XineramaQueryVersion");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XineramaIsActive
+ *(void **) (&XineramaIsActive_dylibloader_wrapper_xinerama) = dlsym(handle, "XineramaIsActive");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XineramaQueryScreens
+ *(void **) (&XineramaQueryScreens_dylibloader_wrapper_xinerama) = dlsym(handle, "XineramaQueryScreens");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+return 0;
+}
diff --git a/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.h
new file mode 100644
index 0000000000..9139421cd6
--- /dev/null
+++ b/platform/linuxbsd/x11/dynwrappers/xinerama-so_wrap.h
@@ -0,0 +1,38 @@
+#ifndef DYLIBLOAD_WRAPPER_XINERAMA
+#define DYLIBLOAD_WRAPPER_XINERAMA
+// This file is generated. Do not edit!
+// see https://github.com/hpvb/dynload-wrapper for details
+// generated by ./generate-wrapper.py 0.3 on 2022-12-02 12:53:11
+// flags: ./generate-wrapper.py --include /usr/include/X11/extensions/Xinerama.h --sys-include <X11/extensions/Xinerama.h> --soname libXinerama.so.1 --init-name xinerama --output-header xinerama-so_wrap.h --output-implementation xinerama-so_wrap.c
+//
+// NOTE: Generated from Xinerama 1.1.4.
+// This has been handpatched to workaround some issues with the generator that
+// will be eventually fixed. In this case, non-existent symbols inherited from
+// libX11, but absent in libXinerama.so.1, were removed.
+#include <stdint.h>
+
+#define XineramaQueryExtension XineramaQueryExtension_dylibloader_orig_xinerama
+#define XineramaQueryVersion XineramaQueryVersion_dylibloader_orig_xinerama
+#define XineramaIsActive XineramaIsActive_dylibloader_orig_xinerama
+#define XineramaQueryScreens XineramaQueryScreens_dylibloader_orig_xinerama
+#include <X11/extensions/Xinerama.h>
+#undef XineramaQueryExtension
+#undef XineramaQueryVersion
+#undef XineramaIsActive
+#undef XineramaQueryScreens
+#ifdef __cplusplus
+extern "C" {
+#endif
+#define XineramaQueryExtension XineramaQueryExtension_dylibloader_wrapper_xinerama
+#define XineramaQueryVersion XineramaQueryVersion_dylibloader_wrapper_xinerama
+#define XineramaIsActive XineramaIsActive_dylibloader_wrapper_xinerama
+#define XineramaQueryScreens XineramaQueryScreens_dylibloader_wrapper_xinerama
+extern int (*XineramaQueryExtension_dylibloader_wrapper_xinerama)( Display*, int*, int*);
+extern int (*XineramaQueryVersion_dylibloader_wrapper_xinerama)( Display*, int*, int*);
+extern int (*XineramaIsActive_dylibloader_wrapper_xinerama)( Display*);
+extern XineramaScreenInfo* (*XineramaQueryScreens_dylibloader_wrapper_xinerama)( Display*, int*);
+int initialize_xinerama(int verbose);
+#ifdef __cplusplus
+}
+#endif
+#endif
diff --git a/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.c
new file mode 100644
index 0000000000..5f16bc6111
--- /dev/null
+++ b/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.c
@@ -0,0 +1,401 @@
+// This file is generated. Do not edit!
+// see https://github.com/hpvb/dynload-wrapper for details
+// generated by ./generate-wrapper.py 0.3 on 2022-12-02 12:54:10
+// flags: ./generate-wrapper.py --include /usr/include/X11/extensions/XInput2.h --sys-include <X11/extensions/XInput2.h> --soname libXi.so.6 --init-name xinput2 --output-header xinput2-so_wrap.h --output-implementation xinput2-so_wrap.c
+//
+// NOTE: Generated from Xi 1.7.10.
+// This has been handpatched to workaround some issues with the generator that
+// will be eventually fixed. In this case, non-existent symbols inherited from
+// libX11, liXext and libXfixes, but absent in libXi.so.6, were removed.
+#include <stdint.h>
+
+#define XIQueryPointer XIQueryPointer_dylibloader_orig_xinput2
+#define XIWarpPointer XIWarpPointer_dylibloader_orig_xinput2
+#define XIDefineCursor XIDefineCursor_dylibloader_orig_xinput2
+#define XIUndefineCursor XIUndefineCursor_dylibloader_orig_xinput2
+#define XIChangeHierarchy XIChangeHierarchy_dylibloader_orig_xinput2
+#define XISetClientPointer XISetClientPointer_dylibloader_orig_xinput2
+#define XIGetClientPointer XIGetClientPointer_dylibloader_orig_xinput2
+#define XISelectEvents XISelectEvents_dylibloader_orig_xinput2
+#define XIGetSelectedEvents XIGetSelectedEvents_dylibloader_orig_xinput2
+#define XIQueryVersion XIQueryVersion_dylibloader_orig_xinput2
+#define XIQueryDevice XIQueryDevice_dylibloader_orig_xinput2
+#define XISetFocus XISetFocus_dylibloader_orig_xinput2
+#define XIGetFocus XIGetFocus_dylibloader_orig_xinput2
+#define XIGrabDevice XIGrabDevice_dylibloader_orig_xinput2
+#define XIUngrabDevice XIUngrabDevice_dylibloader_orig_xinput2
+#define XIAllowEvents XIAllowEvents_dylibloader_orig_xinput2
+#define XIAllowTouchEvents XIAllowTouchEvents_dylibloader_orig_xinput2
+#define XIGrabButton XIGrabButton_dylibloader_orig_xinput2
+#define XIGrabKeycode XIGrabKeycode_dylibloader_orig_xinput2
+#define XIGrabEnter XIGrabEnter_dylibloader_orig_xinput2
+#define XIGrabFocusIn XIGrabFocusIn_dylibloader_orig_xinput2
+#define XIGrabTouchBegin XIGrabTouchBegin_dylibloader_orig_xinput2
+#define XIUngrabButton XIUngrabButton_dylibloader_orig_xinput2
+#define XIUngrabKeycode XIUngrabKeycode_dylibloader_orig_xinput2
+#define XIUngrabEnter XIUngrabEnter_dylibloader_orig_xinput2
+#define XIUngrabFocusIn XIUngrabFocusIn_dylibloader_orig_xinput2
+#define XIUngrabTouchBegin XIUngrabTouchBegin_dylibloader_orig_xinput2
+#define XIListProperties XIListProperties_dylibloader_orig_xinput2
+#define XIChangeProperty XIChangeProperty_dylibloader_orig_xinput2
+#define XIDeleteProperty XIDeleteProperty_dylibloader_orig_xinput2
+#define XIGetProperty XIGetProperty_dylibloader_orig_xinput2
+#define XIBarrierReleasePointers XIBarrierReleasePointers_dylibloader_orig_xinput2
+#define XIBarrierReleasePointer XIBarrierReleasePointer_dylibloader_orig_xinput2
+#define XIFreeDeviceInfo XIFreeDeviceInfo_dylibloader_orig_xinput2
+#include <X11/extensions/XInput2.h>
+#undef XIQueryPointer
+#undef XIWarpPointer
+#undef XIDefineCursor
+#undef XIUndefineCursor
+#undef XIChangeHierarchy
+#undef XISetClientPointer
+#undef XIGetClientPointer
+#undef XISelectEvents
+#undef XIGetSelectedEvents
+#undef XIQueryVersion
+#undef XIQueryDevice
+#undef XISetFocus
+#undef XIGetFocus
+#undef XIGrabDevice
+#undef XIUngrabDevice
+#undef XIAllowEvents
+#undef XIAllowTouchEvents
+#undef XIGrabButton
+#undef XIGrabKeycode
+#undef XIGrabEnter
+#undef XIGrabFocusIn
+#undef XIGrabTouchBegin
+#undef XIUngrabButton
+#undef XIUngrabKeycode
+#undef XIUngrabEnter
+#undef XIUngrabFocusIn
+#undef XIUngrabTouchBegin
+#undef XIListProperties
+#undef XIChangeProperty
+#undef XIDeleteProperty
+#undef XIGetProperty
+#undef XIBarrierReleasePointers
+#undef XIBarrierReleasePointer
+#undef XIFreeDeviceInfo
+#include <dlfcn.h>
+#include <stdio.h>
+int (*XIQueryPointer_dylibloader_wrapper_xinput2)( Display*, int, Window, Window*, Window*, double*, double*, double*, double*, XIButtonState*, XIModifierState*, XIGroupState*);
+int (*XIWarpPointer_dylibloader_wrapper_xinput2)( Display*, int, Window, Window, double, double, unsigned int, unsigned int, double, double);
+int (*XIDefineCursor_dylibloader_wrapper_xinput2)( Display*, int, Window, Cursor);
+int (*XIUndefineCursor_dylibloader_wrapper_xinput2)( Display*, int, Window);
+int (*XIChangeHierarchy_dylibloader_wrapper_xinput2)( Display*, XIAnyHierarchyChangeInfo*, int);
+int (*XISetClientPointer_dylibloader_wrapper_xinput2)( Display*, Window, int);
+int (*XIGetClientPointer_dylibloader_wrapper_xinput2)( Display*, Window, int*);
+int (*XISelectEvents_dylibloader_wrapper_xinput2)( Display*, Window, XIEventMask*, int);
+XIEventMask* (*XIGetSelectedEvents_dylibloader_wrapper_xinput2)( Display*, Window, int*);
+int (*XIQueryVersion_dylibloader_wrapper_xinput2)( Display*, int*, int*);
+XIDeviceInfo* (*XIQueryDevice_dylibloader_wrapper_xinput2)( Display*, int, int*);
+int (*XISetFocus_dylibloader_wrapper_xinput2)( Display*, int, Window, Time);
+int (*XIGetFocus_dylibloader_wrapper_xinput2)( Display*, int, Window*);
+int (*XIGrabDevice_dylibloader_wrapper_xinput2)( Display*, int, Window, Time, Cursor, int, int, int, XIEventMask*);
+int (*XIUngrabDevice_dylibloader_wrapper_xinput2)( Display*, int, Time);
+int (*XIAllowEvents_dylibloader_wrapper_xinput2)( Display*, int, int, Time);
+int (*XIAllowTouchEvents_dylibloader_wrapper_xinput2)( Display*, int, unsigned int, Window, int);
+int (*XIGrabButton_dylibloader_wrapper_xinput2)( Display*, int, int, Window, Cursor, int, int, int, XIEventMask*, int, XIGrabModifiers*);
+int (*XIGrabKeycode_dylibloader_wrapper_xinput2)( Display*, int, int, Window, int, int, int, XIEventMask*, int, XIGrabModifiers*);
+int (*XIGrabEnter_dylibloader_wrapper_xinput2)( Display*, int, Window, Cursor, int, int, int, XIEventMask*, int, XIGrabModifiers*);
+int (*XIGrabFocusIn_dylibloader_wrapper_xinput2)( Display*, int, Window, int, int, int, XIEventMask*, int, XIGrabModifiers*);
+int (*XIGrabTouchBegin_dylibloader_wrapper_xinput2)( Display*, int, Window, int, XIEventMask*, int, XIGrabModifiers*);
+int (*XIUngrabButton_dylibloader_wrapper_xinput2)( Display*, int, int, Window, int, XIGrabModifiers*);
+int (*XIUngrabKeycode_dylibloader_wrapper_xinput2)( Display*, int, int, Window, int, XIGrabModifiers*);
+int (*XIUngrabEnter_dylibloader_wrapper_xinput2)( Display*, int, Window, int, XIGrabModifiers*);
+int (*XIUngrabFocusIn_dylibloader_wrapper_xinput2)( Display*, int, Window, int, XIGrabModifiers*);
+int (*XIUngrabTouchBegin_dylibloader_wrapper_xinput2)( Display*, int, Window, int, XIGrabModifiers*);
+Atom* (*XIListProperties_dylibloader_wrapper_xinput2)( Display*, int, int*);
+void (*XIChangeProperty_dylibloader_wrapper_xinput2)( Display*, int, Atom, Atom, int, int, unsigned char*, int);
+void (*XIDeleteProperty_dylibloader_wrapper_xinput2)( Display*, int, Atom);
+int (*XIGetProperty_dylibloader_wrapper_xinput2)( Display*, int, Atom, long, long, int, Atom, Atom*, int*, unsigned long*, unsigned long*, unsigned char**);
+void (*XIBarrierReleasePointers_dylibloader_wrapper_xinput2)( Display*, XIBarrierReleasePointerInfo*, int);
+void (*XIBarrierReleasePointer_dylibloader_wrapper_xinput2)( Display*, int, PointerBarrier, BarrierEventID);
+void (*XIFreeDeviceInfo_dylibloader_wrapper_xinput2)( XIDeviceInfo*);
+int initialize_xinput2(int verbose) {
+ void *handle;
+ char *error;
+ handle = dlopen("libXi.so.6", RTLD_LAZY);
+ if (!handle) {
+ if (verbose) {
+ fprintf(stderr, "%s\n", dlerror());
+ }
+ return(1);
+ }
+ dlerror();
+// XIQueryPointer
+ *(void **) (&XIQueryPointer_dylibloader_wrapper_xinput2) = dlsym(handle, "XIQueryPointer");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIWarpPointer
+ *(void **) (&XIWarpPointer_dylibloader_wrapper_xinput2) = dlsym(handle, "XIWarpPointer");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIDefineCursor
+ *(void **) (&XIDefineCursor_dylibloader_wrapper_xinput2) = dlsym(handle, "XIDefineCursor");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIUndefineCursor
+ *(void **) (&XIUndefineCursor_dylibloader_wrapper_xinput2) = dlsym(handle, "XIUndefineCursor");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIChangeHierarchy
+ *(void **) (&XIChangeHierarchy_dylibloader_wrapper_xinput2) = dlsym(handle, "XIChangeHierarchy");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XISetClientPointer
+ *(void **) (&XISetClientPointer_dylibloader_wrapper_xinput2) = dlsym(handle, "XISetClientPointer");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIGetClientPointer
+ *(void **) (&XIGetClientPointer_dylibloader_wrapper_xinput2) = dlsym(handle, "XIGetClientPointer");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XISelectEvents
+ *(void **) (&XISelectEvents_dylibloader_wrapper_xinput2) = dlsym(handle, "XISelectEvents");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIGetSelectedEvents
+ *(void **) (&XIGetSelectedEvents_dylibloader_wrapper_xinput2) = dlsym(handle, "XIGetSelectedEvents");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIQueryVersion
+ *(void **) (&XIQueryVersion_dylibloader_wrapper_xinput2) = dlsym(handle, "XIQueryVersion");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIQueryDevice
+ *(void **) (&XIQueryDevice_dylibloader_wrapper_xinput2) = dlsym(handle, "XIQueryDevice");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XISetFocus
+ *(void **) (&XISetFocus_dylibloader_wrapper_xinput2) = dlsym(handle, "XISetFocus");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIGetFocus
+ *(void **) (&XIGetFocus_dylibloader_wrapper_xinput2) = dlsym(handle, "XIGetFocus");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIGrabDevice
+ *(void **) (&XIGrabDevice_dylibloader_wrapper_xinput2) = dlsym(handle, "XIGrabDevice");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIUngrabDevice
+ *(void **) (&XIUngrabDevice_dylibloader_wrapper_xinput2) = dlsym(handle, "XIUngrabDevice");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIAllowEvents
+ *(void **) (&XIAllowEvents_dylibloader_wrapper_xinput2) = dlsym(handle, "XIAllowEvents");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIAllowTouchEvents
+ *(void **) (&XIAllowTouchEvents_dylibloader_wrapper_xinput2) = dlsym(handle, "XIAllowTouchEvents");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIGrabButton
+ *(void **) (&XIGrabButton_dylibloader_wrapper_xinput2) = dlsym(handle, "XIGrabButton");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIGrabKeycode
+ *(void **) (&XIGrabKeycode_dylibloader_wrapper_xinput2) = dlsym(handle, "XIGrabKeycode");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIGrabEnter
+ *(void **) (&XIGrabEnter_dylibloader_wrapper_xinput2) = dlsym(handle, "XIGrabEnter");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIGrabFocusIn
+ *(void **) (&XIGrabFocusIn_dylibloader_wrapper_xinput2) = dlsym(handle, "XIGrabFocusIn");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIGrabTouchBegin
+ *(void **) (&XIGrabTouchBegin_dylibloader_wrapper_xinput2) = dlsym(handle, "XIGrabTouchBegin");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIUngrabButton
+ *(void **) (&XIUngrabButton_dylibloader_wrapper_xinput2) = dlsym(handle, "XIUngrabButton");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIUngrabKeycode
+ *(void **) (&XIUngrabKeycode_dylibloader_wrapper_xinput2) = dlsym(handle, "XIUngrabKeycode");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIUngrabEnter
+ *(void **) (&XIUngrabEnter_dylibloader_wrapper_xinput2) = dlsym(handle, "XIUngrabEnter");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIUngrabFocusIn
+ *(void **) (&XIUngrabFocusIn_dylibloader_wrapper_xinput2) = dlsym(handle, "XIUngrabFocusIn");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIUngrabTouchBegin
+ *(void **) (&XIUngrabTouchBegin_dylibloader_wrapper_xinput2) = dlsym(handle, "XIUngrabTouchBegin");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIListProperties
+ *(void **) (&XIListProperties_dylibloader_wrapper_xinput2) = dlsym(handle, "XIListProperties");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIChangeProperty
+ *(void **) (&XIChangeProperty_dylibloader_wrapper_xinput2) = dlsym(handle, "XIChangeProperty");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIDeleteProperty
+ *(void **) (&XIDeleteProperty_dylibloader_wrapper_xinput2) = dlsym(handle, "XIDeleteProperty");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIGetProperty
+ *(void **) (&XIGetProperty_dylibloader_wrapper_xinput2) = dlsym(handle, "XIGetProperty");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIBarrierReleasePointers
+ *(void **) (&XIBarrierReleasePointers_dylibloader_wrapper_xinput2) = dlsym(handle, "XIBarrierReleasePointers");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIBarrierReleasePointer
+ *(void **) (&XIBarrierReleasePointer_dylibloader_wrapper_xinput2) = dlsym(handle, "XIBarrierReleasePointer");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIFreeDeviceInfo
+ *(void **) (&XIFreeDeviceInfo_dylibloader_wrapper_xinput2) = dlsym(handle, "XIFreeDeviceInfo");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+return 0;
+}
diff --git a/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.h
new file mode 100644
index 0000000000..ecb7aa5048
--- /dev/null
+++ b/platform/linuxbsd/x11/dynwrappers/xinput2-so_wrap.h
@@ -0,0 +1,158 @@
+#ifndef DYLIBLOAD_WRAPPER_XINPUT2
+#define DYLIBLOAD_WRAPPER_XINPUT2
+// This file is generated. Do not edit!
+// see https://github.com/hpvb/dynload-wrapper for details
+// generated by ./generate-wrapper.py 0.3 on 2022-12-02 12:54:10
+// flags: ./generate-wrapper.py --include /usr/include/X11/extensions/XInput2.h --sys-include <X11/extensions/XInput2.h> --soname libXi.so.6 --init-name xinput2 --output-header xinput2-so_wrap.h --output-implementation xinput2-so_wrap.c
+//
+// NOTE: Generated from Xi 1.7.10.
+// This has been handpatched to workaround some issues with the generator that
+// will be eventually fixed. In this case, non-existent symbols inherited from
+// libX11, liXext and libXfixes, but absent in libXi.so.6, were removed.
+#include <stdint.h>
+
+#define XIQueryPointer XIQueryPointer_dylibloader_orig_xinput2
+#define XIWarpPointer XIWarpPointer_dylibloader_orig_xinput2
+#define XIDefineCursor XIDefineCursor_dylibloader_orig_xinput2
+#define XIUndefineCursor XIUndefineCursor_dylibloader_orig_xinput2
+#define XIChangeHierarchy XIChangeHierarchy_dylibloader_orig_xinput2
+#define XISetClientPointer XISetClientPointer_dylibloader_orig_xinput2
+#define XIGetClientPointer XIGetClientPointer_dylibloader_orig_xinput2
+#define XISelectEvents XISelectEvents_dylibloader_orig_xinput2
+#define XIGetSelectedEvents XIGetSelectedEvents_dylibloader_orig_xinput2
+#define XIQueryVersion XIQueryVersion_dylibloader_orig_xinput2
+#define XIQueryDevice XIQueryDevice_dylibloader_orig_xinput2
+#define XISetFocus XISetFocus_dylibloader_orig_xinput2
+#define XIGetFocus XIGetFocus_dylibloader_orig_xinput2
+#define XIGrabDevice XIGrabDevice_dylibloader_orig_xinput2
+#define XIUngrabDevice XIUngrabDevice_dylibloader_orig_xinput2
+#define XIAllowEvents XIAllowEvents_dylibloader_orig_xinput2
+#define XIAllowTouchEvents XIAllowTouchEvents_dylibloader_orig_xinput2
+#define XIGrabButton XIGrabButton_dylibloader_orig_xinput2
+#define XIGrabKeycode XIGrabKeycode_dylibloader_orig_xinput2
+#define XIGrabEnter XIGrabEnter_dylibloader_orig_xinput2
+#define XIGrabFocusIn XIGrabFocusIn_dylibloader_orig_xinput2
+#define XIGrabTouchBegin XIGrabTouchBegin_dylibloader_orig_xinput2
+#define XIUngrabButton XIUngrabButton_dylibloader_orig_xinput2
+#define XIUngrabKeycode XIUngrabKeycode_dylibloader_orig_xinput2
+#define XIUngrabEnter XIUngrabEnter_dylibloader_orig_xinput2
+#define XIUngrabFocusIn XIUngrabFocusIn_dylibloader_orig_xinput2
+#define XIUngrabTouchBegin XIUngrabTouchBegin_dylibloader_orig_xinput2
+#define XIListProperties XIListProperties_dylibloader_orig_xinput2
+#define XIChangeProperty XIChangeProperty_dylibloader_orig_xinput2
+#define XIDeleteProperty XIDeleteProperty_dylibloader_orig_xinput2
+#define XIGetProperty XIGetProperty_dylibloader_orig_xinput2
+#define XIBarrierReleasePointers XIBarrierReleasePointers_dylibloader_orig_xinput2
+#define XIBarrierReleasePointer XIBarrierReleasePointer_dylibloader_orig_xinput2
+#define XIFreeDeviceInfo XIFreeDeviceInfo_dylibloader_orig_xinput2
+#include <X11/extensions/XInput2.h>
+#undef XIQueryPointer
+#undef XIWarpPointer
+#undef XIDefineCursor
+#undef XIUndefineCursor
+#undef XIChangeHierarchy
+#undef XISetClientPointer
+#undef XIGetClientPointer
+#undef XISelectEvents
+#undef XIGetSelectedEvents
+#undef XIQueryVersion
+#undef XIQueryDevice
+#undef XISetFocus
+#undef XIGetFocus
+#undef XIGrabDevice
+#undef XIUngrabDevice
+#undef XIAllowEvents
+#undef XIAllowTouchEvents
+#undef XIGrabButton
+#undef XIGrabKeycode
+#undef XIGrabEnter
+#undef XIGrabFocusIn
+#undef XIGrabTouchBegin
+#undef XIUngrabButton
+#undef XIUngrabKeycode
+#undef XIUngrabEnter
+#undef XIUngrabFocusIn
+#undef XIUngrabTouchBegin
+#undef XIListProperties
+#undef XIChangeProperty
+#undef XIDeleteProperty
+#undef XIGetProperty
+#undef XIBarrierReleasePointers
+#undef XIBarrierReleasePointer
+#undef XIFreeDeviceInfo
+#ifdef __cplusplus
+extern "C" {
+#endif
+#define XIQueryPointer XIQueryPointer_dylibloader_wrapper_xinput2
+#define XIWarpPointer XIWarpPointer_dylibloader_wrapper_xinput2
+#define XIDefineCursor XIDefineCursor_dylibloader_wrapper_xinput2
+#define XIUndefineCursor XIUndefineCursor_dylibloader_wrapper_xinput2
+#define XIChangeHierarchy XIChangeHierarchy_dylibloader_wrapper_xinput2
+#define XISetClientPointer XISetClientPointer_dylibloader_wrapper_xinput2
+#define XIGetClientPointer XIGetClientPointer_dylibloader_wrapper_xinput2
+#define XISelectEvents XISelectEvents_dylibloader_wrapper_xinput2
+#define XIGetSelectedEvents XIGetSelectedEvents_dylibloader_wrapper_xinput2
+#define XIQueryVersion XIQueryVersion_dylibloader_wrapper_xinput2
+#define XIQueryDevice XIQueryDevice_dylibloader_wrapper_xinput2
+#define XISetFocus XISetFocus_dylibloader_wrapper_xinput2
+#define XIGetFocus XIGetFocus_dylibloader_wrapper_xinput2
+#define XIGrabDevice XIGrabDevice_dylibloader_wrapper_xinput2
+#define XIUngrabDevice XIUngrabDevice_dylibloader_wrapper_xinput2
+#define XIAllowEvents XIAllowEvents_dylibloader_wrapper_xinput2
+#define XIAllowTouchEvents XIAllowTouchEvents_dylibloader_wrapper_xinput2
+#define XIGrabButton XIGrabButton_dylibloader_wrapper_xinput2
+#define XIGrabKeycode XIGrabKeycode_dylibloader_wrapper_xinput2
+#define XIGrabEnter XIGrabEnter_dylibloader_wrapper_xinput2
+#define XIGrabFocusIn XIGrabFocusIn_dylibloader_wrapper_xinput2
+#define XIGrabTouchBegin XIGrabTouchBegin_dylibloader_wrapper_xinput2
+#define XIUngrabButton XIUngrabButton_dylibloader_wrapper_xinput2
+#define XIUngrabKeycode XIUngrabKeycode_dylibloader_wrapper_xinput2
+#define XIUngrabEnter XIUngrabEnter_dylibloader_wrapper_xinput2
+#define XIUngrabFocusIn XIUngrabFocusIn_dylibloader_wrapper_xinput2
+#define XIUngrabTouchBegin XIUngrabTouchBegin_dylibloader_wrapper_xinput2
+#define XIListProperties XIListProperties_dylibloader_wrapper_xinput2
+#define XIChangeProperty XIChangeProperty_dylibloader_wrapper_xinput2
+#define XIDeleteProperty XIDeleteProperty_dylibloader_wrapper_xinput2
+#define XIGetProperty XIGetProperty_dylibloader_wrapper_xinput2
+#define XIBarrierReleasePointers XIBarrierReleasePointers_dylibloader_wrapper_xinput2
+#define XIBarrierReleasePointer XIBarrierReleasePointer_dylibloader_wrapper_xinput2
+#define XIFreeDeviceInfo XIFreeDeviceInfo_dylibloader_wrapper_xinput2
+extern int (*XIQueryPointer_dylibloader_wrapper_xinput2)( Display*, int, Window, Window*, Window*, double*, double*, double*, double*, XIButtonState*, XIModifierState*, XIGroupState*);
+extern int (*XIWarpPointer_dylibloader_wrapper_xinput2)( Display*, int, Window, Window, double, double, unsigned int, unsigned int, double, double);
+extern int (*XIDefineCursor_dylibloader_wrapper_xinput2)( Display*, int, Window, Cursor);
+extern int (*XIUndefineCursor_dylibloader_wrapper_xinput2)( Display*, int, Window);
+extern int (*XIChangeHierarchy_dylibloader_wrapper_xinput2)( Display*, XIAnyHierarchyChangeInfo*, int);
+extern int (*XISetClientPointer_dylibloader_wrapper_xinput2)( Display*, Window, int);
+extern int (*XIGetClientPointer_dylibloader_wrapper_xinput2)( Display*, Window, int*);
+extern int (*XISelectEvents_dylibloader_wrapper_xinput2)( Display*, Window, XIEventMask*, int);
+extern XIEventMask* (*XIGetSelectedEvents_dylibloader_wrapper_xinput2)( Display*, Window, int*);
+extern int (*XIQueryVersion_dylibloader_wrapper_xinput2)( Display*, int*, int*);
+extern XIDeviceInfo* (*XIQueryDevice_dylibloader_wrapper_xinput2)( Display*, int, int*);
+extern int (*XISetFocus_dylibloader_wrapper_xinput2)( Display*, int, Window, Time);
+extern int (*XIGetFocus_dylibloader_wrapper_xinput2)( Display*, int, Window*);
+extern int (*XIGrabDevice_dylibloader_wrapper_xinput2)( Display*, int, Window, Time, Cursor, int, int, int, XIEventMask*);
+extern int (*XIUngrabDevice_dylibloader_wrapper_xinput2)( Display*, int, Time);
+extern int (*XIAllowEvents_dylibloader_wrapper_xinput2)( Display*, int, int, Time);
+extern int (*XIAllowTouchEvents_dylibloader_wrapper_xinput2)( Display*, int, unsigned int, Window, int);
+extern int (*XIGrabButton_dylibloader_wrapper_xinput2)( Display*, int, int, Window, Cursor, int, int, int, XIEventMask*, int, XIGrabModifiers*);
+extern int (*XIGrabKeycode_dylibloader_wrapper_xinput2)( Display*, int, int, Window, int, int, int, XIEventMask*, int, XIGrabModifiers*);
+extern int (*XIGrabEnter_dylibloader_wrapper_xinput2)( Display*, int, Window, Cursor, int, int, int, XIEventMask*, int, XIGrabModifiers*);
+extern int (*XIGrabFocusIn_dylibloader_wrapper_xinput2)( Display*, int, Window, int, int, int, XIEventMask*, int, XIGrabModifiers*);
+extern int (*XIGrabTouchBegin_dylibloader_wrapper_xinput2)( Display*, int, Window, int, XIEventMask*, int, XIGrabModifiers*);
+extern int (*XIUngrabButton_dylibloader_wrapper_xinput2)( Display*, int, int, Window, int, XIGrabModifiers*);
+extern int (*XIUngrabKeycode_dylibloader_wrapper_xinput2)( Display*, int, int, Window, int, XIGrabModifiers*);
+extern int (*XIUngrabEnter_dylibloader_wrapper_xinput2)( Display*, int, Window, int, XIGrabModifiers*);
+extern int (*XIUngrabFocusIn_dylibloader_wrapper_xinput2)( Display*, int, Window, int, XIGrabModifiers*);
+extern int (*XIUngrabTouchBegin_dylibloader_wrapper_xinput2)( Display*, int, Window, int, XIGrabModifiers*);
+extern Atom* (*XIListProperties_dylibloader_wrapper_xinput2)( Display*, int, int*);
+extern void (*XIChangeProperty_dylibloader_wrapper_xinput2)( Display*, int, Atom, Atom, int, int, unsigned char*, int);
+extern void (*XIDeleteProperty_dylibloader_wrapper_xinput2)( Display*, int, Atom);
+extern int (*XIGetProperty_dylibloader_wrapper_xinput2)( Display*, int, Atom, long, long, int, Atom, Atom*, int*, unsigned long*, unsigned long*, unsigned char**);
+extern void (*XIBarrierReleasePointers_dylibloader_wrapper_xinput2)( Display*, XIBarrierReleasePointerInfo*, int);
+extern void (*XIBarrierReleasePointer_dylibloader_wrapper_xinput2)( Display*, int, PointerBarrier, BarrierEventID);
+extern void (*XIFreeDeviceInfo_dylibloader_wrapper_xinput2)( XIDeviceInfo*);
+int initialize_xinput2(int verbose);
+#ifdef __cplusplus
+}
+#endif
+#endif
diff --git a/platform/linuxbsd/x11/dynwrappers/xlib-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xlib-so_wrap.c
new file mode 100644
index 0000000000..12097a2987
--- /dev/null
+++ b/platform/linuxbsd/x11/dynwrappers/xlib-so_wrap.c
@@ -0,0 +1,6664 @@
+// This file is generated. Do not edit!
+// see https://github.com/hpvb/dynload-wrapper for details
+// generated by ./generate-wrapper.py 0.3 on 2022-12-02 12:54:53
+// flags: ./generate-wrapper.py --include /usr/include/X11/Xlib.h --include /usr/include/X11/Xutil.h --include /usr/include/X11/XKBlib.h --sys-include <X11/Xlib.h> --sys-include <X11/Xutil.h> --sys-include <X11/XKBlib.h> --soname libX11.so.6 --init-name xlib --omit-prefix XkbGetDeviceIndicatorState --omit-prefix XkbAddSymInterpret --output-header xlib-so_wrap.h --output-implementation xlib-so_wrap.c
+//
+// NOTE: Generated from Xlib 1.6.9.
+// This has been handpatched to workaround some issues with the generator that
+// will be eventually fixed. In this case, the type of the third argument of
+// XIfEvent, XPeekIfEvent and XCheckIfEvent had to be fixed as it wasn't parsed
+// fully (it's a Bool function pointer, but it was just being parsed as an int
+// pointer).
+#include <stdint.h>
+
+#define _Xmblen _Xmblen_dylibloader_orig_xlib
+#define XLoadQueryFont XLoadQueryFont_dylibloader_orig_xlib
+#define XQueryFont XQueryFont_dylibloader_orig_xlib
+#define XGetMotionEvents XGetMotionEvents_dylibloader_orig_xlib
+#define XDeleteModifiermapEntry XDeleteModifiermapEntry_dylibloader_orig_xlib
+#define XGetModifierMapping XGetModifierMapping_dylibloader_orig_xlib
+#define XInsertModifiermapEntry XInsertModifiermapEntry_dylibloader_orig_xlib
+#define XNewModifiermap XNewModifiermap_dylibloader_orig_xlib
+#define XCreateImage XCreateImage_dylibloader_orig_xlib
+#define XInitImage XInitImage_dylibloader_orig_xlib
+#define XGetImage XGetImage_dylibloader_orig_xlib
+#define XGetSubImage XGetSubImage_dylibloader_orig_xlib
+#define XOpenDisplay XOpenDisplay_dylibloader_orig_xlib
+#define XrmInitialize XrmInitialize_dylibloader_orig_xlib
+#define XFetchBytes XFetchBytes_dylibloader_orig_xlib
+#define XFetchBuffer XFetchBuffer_dylibloader_orig_xlib
+#define XGetAtomName XGetAtomName_dylibloader_orig_xlib
+#define XGetAtomNames XGetAtomNames_dylibloader_orig_xlib
+#define XGetDefault XGetDefault_dylibloader_orig_xlib
+#define XDisplayName XDisplayName_dylibloader_orig_xlib
+#define XKeysymToString XKeysymToString_dylibloader_orig_xlib
+#define XSynchronize XSynchronize_dylibloader_orig_xlib
+#define XSetAfterFunction XSetAfterFunction_dylibloader_orig_xlib
+#define XInternAtom XInternAtom_dylibloader_orig_xlib
+#define XInternAtoms XInternAtoms_dylibloader_orig_xlib
+#define XCopyColormapAndFree XCopyColormapAndFree_dylibloader_orig_xlib
+#define XCreateColormap XCreateColormap_dylibloader_orig_xlib
+#define XCreatePixmapCursor XCreatePixmapCursor_dylibloader_orig_xlib
+#define XCreateGlyphCursor XCreateGlyphCursor_dylibloader_orig_xlib
+#define XCreateFontCursor XCreateFontCursor_dylibloader_orig_xlib
+#define XLoadFont XLoadFont_dylibloader_orig_xlib
+#define XCreateGC XCreateGC_dylibloader_orig_xlib
+#define XGContextFromGC XGContextFromGC_dylibloader_orig_xlib
+#define XFlushGC XFlushGC_dylibloader_orig_xlib
+#define XCreatePixmap XCreatePixmap_dylibloader_orig_xlib
+#define XCreateBitmapFromData XCreateBitmapFromData_dylibloader_orig_xlib
+#define XCreatePixmapFromBitmapData XCreatePixmapFromBitmapData_dylibloader_orig_xlib
+#define XCreateSimpleWindow XCreateSimpleWindow_dylibloader_orig_xlib
+#define XGetSelectionOwner XGetSelectionOwner_dylibloader_orig_xlib
+#define XCreateWindow XCreateWindow_dylibloader_orig_xlib
+#define XListInstalledColormaps XListInstalledColormaps_dylibloader_orig_xlib
+#define XListFonts XListFonts_dylibloader_orig_xlib
+#define XListFontsWithInfo XListFontsWithInfo_dylibloader_orig_xlib
+#define XGetFontPath XGetFontPath_dylibloader_orig_xlib
+#define XListExtensions XListExtensions_dylibloader_orig_xlib
+#define XListProperties XListProperties_dylibloader_orig_xlib
+#define XListHosts XListHosts_dylibloader_orig_xlib
+#define XKeycodeToKeysym XKeycodeToKeysym_dylibloader_orig_xlib
+#define XLookupKeysym XLookupKeysym_dylibloader_orig_xlib
+#define XGetKeyboardMapping XGetKeyboardMapping_dylibloader_orig_xlib
+#define XStringToKeysym XStringToKeysym_dylibloader_orig_xlib
+#define XMaxRequestSize XMaxRequestSize_dylibloader_orig_xlib
+#define XExtendedMaxRequestSize XExtendedMaxRequestSize_dylibloader_orig_xlib
+#define XResourceManagerString XResourceManagerString_dylibloader_orig_xlib
+#define XScreenResourceString XScreenResourceString_dylibloader_orig_xlib
+#define XDisplayMotionBufferSize XDisplayMotionBufferSize_dylibloader_orig_xlib
+#define XVisualIDFromVisual XVisualIDFromVisual_dylibloader_orig_xlib
+#define XInitThreads XInitThreads_dylibloader_orig_xlib
+#define XLockDisplay XLockDisplay_dylibloader_orig_xlib
+#define XUnlockDisplay XUnlockDisplay_dylibloader_orig_xlib
+#define XInitExtension XInitExtension_dylibloader_orig_xlib
+#define XAddExtension XAddExtension_dylibloader_orig_xlib
+#define XFindOnExtensionList XFindOnExtensionList_dylibloader_orig_xlib
+#define XEHeadOfExtensionList XEHeadOfExtensionList_dylibloader_orig_xlib
+#define XRootWindow XRootWindow_dylibloader_orig_xlib
+#define XDefaultRootWindow XDefaultRootWindow_dylibloader_orig_xlib
+#define XRootWindowOfScreen XRootWindowOfScreen_dylibloader_orig_xlib
+#define XDefaultVisual XDefaultVisual_dylibloader_orig_xlib
+#define XDefaultVisualOfScreen XDefaultVisualOfScreen_dylibloader_orig_xlib
+#define XDefaultGC XDefaultGC_dylibloader_orig_xlib
+#define XDefaultGCOfScreen XDefaultGCOfScreen_dylibloader_orig_xlib
+#define XBlackPixel XBlackPixel_dylibloader_orig_xlib
+#define XWhitePixel XWhitePixel_dylibloader_orig_xlib
+#define XAllPlanes XAllPlanes_dylibloader_orig_xlib
+#define XBlackPixelOfScreen XBlackPixelOfScreen_dylibloader_orig_xlib
+#define XWhitePixelOfScreen XWhitePixelOfScreen_dylibloader_orig_xlib
+#define XNextRequest XNextRequest_dylibloader_orig_xlib
+#define XLastKnownRequestProcessed XLastKnownRequestProcessed_dylibloader_orig_xlib
+#define XServerVendor XServerVendor_dylibloader_orig_xlib
+#define XDisplayString XDisplayString_dylibloader_orig_xlib
+#define XDefaultColormap XDefaultColormap_dylibloader_orig_xlib
+#define XDefaultColormapOfScreen XDefaultColormapOfScreen_dylibloader_orig_xlib
+#define XDisplayOfScreen XDisplayOfScreen_dylibloader_orig_xlib
+#define XScreenOfDisplay XScreenOfDisplay_dylibloader_orig_xlib
+#define XDefaultScreenOfDisplay XDefaultScreenOfDisplay_dylibloader_orig_xlib
+#define XEventMaskOfScreen XEventMaskOfScreen_dylibloader_orig_xlib
+#define XScreenNumberOfScreen XScreenNumberOfScreen_dylibloader_orig_xlib
+#define XSetErrorHandler XSetErrorHandler_dylibloader_orig_xlib
+#define XSetIOErrorHandler XSetIOErrorHandler_dylibloader_orig_xlib
+#define XListPixmapFormats XListPixmapFormats_dylibloader_orig_xlib
+#define XListDepths XListDepths_dylibloader_orig_xlib
+#define XReconfigureWMWindow XReconfigureWMWindow_dylibloader_orig_xlib
+#define XGetWMProtocols XGetWMProtocols_dylibloader_orig_xlib
+#define XSetWMProtocols XSetWMProtocols_dylibloader_orig_xlib
+#define XIconifyWindow XIconifyWindow_dylibloader_orig_xlib
+#define XWithdrawWindow XWithdrawWindow_dylibloader_orig_xlib
+#define XGetCommand XGetCommand_dylibloader_orig_xlib
+#define XGetWMColormapWindows XGetWMColormapWindows_dylibloader_orig_xlib
+#define XSetWMColormapWindows XSetWMColormapWindows_dylibloader_orig_xlib
+#define XFreeStringList XFreeStringList_dylibloader_orig_xlib
+#define XSetTransientForHint XSetTransientForHint_dylibloader_orig_xlib
+#define XActivateScreenSaver XActivateScreenSaver_dylibloader_orig_xlib
+#define XAddHost XAddHost_dylibloader_orig_xlib
+#define XAddHosts XAddHosts_dylibloader_orig_xlib
+#define XAddToExtensionList XAddToExtensionList_dylibloader_orig_xlib
+#define XAddToSaveSet XAddToSaveSet_dylibloader_orig_xlib
+#define XAllocColor XAllocColor_dylibloader_orig_xlib
+#define XAllocColorCells XAllocColorCells_dylibloader_orig_xlib
+#define XAllocColorPlanes XAllocColorPlanes_dylibloader_orig_xlib
+#define XAllocNamedColor XAllocNamedColor_dylibloader_orig_xlib
+#define XAllowEvents XAllowEvents_dylibloader_orig_xlib
+#define XAutoRepeatOff XAutoRepeatOff_dylibloader_orig_xlib
+#define XAutoRepeatOn XAutoRepeatOn_dylibloader_orig_xlib
+#define XBell XBell_dylibloader_orig_xlib
+#define XBitmapBitOrder XBitmapBitOrder_dylibloader_orig_xlib
+#define XBitmapPad XBitmapPad_dylibloader_orig_xlib
+#define XBitmapUnit XBitmapUnit_dylibloader_orig_xlib
+#define XCellsOfScreen XCellsOfScreen_dylibloader_orig_xlib
+#define XChangeActivePointerGrab XChangeActivePointerGrab_dylibloader_orig_xlib
+#define XChangeGC XChangeGC_dylibloader_orig_xlib
+#define XChangeKeyboardControl XChangeKeyboardControl_dylibloader_orig_xlib
+#define XChangeKeyboardMapping XChangeKeyboardMapping_dylibloader_orig_xlib
+#define XChangePointerControl XChangePointerControl_dylibloader_orig_xlib
+#define XChangeProperty XChangeProperty_dylibloader_orig_xlib
+#define XChangeSaveSet XChangeSaveSet_dylibloader_orig_xlib
+#define XChangeWindowAttributes XChangeWindowAttributes_dylibloader_orig_xlib
+#define XCheckIfEvent XCheckIfEvent_dylibloader_orig_xlib
+#define XCheckMaskEvent XCheckMaskEvent_dylibloader_orig_xlib
+#define XCheckTypedEvent XCheckTypedEvent_dylibloader_orig_xlib
+#define XCheckTypedWindowEvent XCheckTypedWindowEvent_dylibloader_orig_xlib
+#define XCheckWindowEvent XCheckWindowEvent_dylibloader_orig_xlib
+#define XCirculateSubwindows XCirculateSubwindows_dylibloader_orig_xlib
+#define XCirculateSubwindowsDown XCirculateSubwindowsDown_dylibloader_orig_xlib
+#define XCirculateSubwindowsUp XCirculateSubwindowsUp_dylibloader_orig_xlib
+#define XClearArea XClearArea_dylibloader_orig_xlib
+#define XClearWindow XClearWindow_dylibloader_orig_xlib
+#define XCloseDisplay XCloseDisplay_dylibloader_orig_xlib
+#define XConfigureWindow XConfigureWindow_dylibloader_orig_xlib
+#define XConnectionNumber XConnectionNumber_dylibloader_orig_xlib
+#define XConvertSelection XConvertSelection_dylibloader_orig_xlib
+#define XCopyArea XCopyArea_dylibloader_orig_xlib
+#define XCopyGC XCopyGC_dylibloader_orig_xlib
+#define XCopyPlane XCopyPlane_dylibloader_orig_xlib
+#define XDefaultDepth XDefaultDepth_dylibloader_orig_xlib
+#define XDefaultDepthOfScreen XDefaultDepthOfScreen_dylibloader_orig_xlib
+#define XDefaultScreen XDefaultScreen_dylibloader_orig_xlib
+#define XDefineCursor XDefineCursor_dylibloader_orig_xlib
+#define XDeleteProperty XDeleteProperty_dylibloader_orig_xlib
+#define XDestroyWindow XDestroyWindow_dylibloader_orig_xlib
+#define XDestroySubwindows XDestroySubwindows_dylibloader_orig_xlib
+#define XDoesBackingStore XDoesBackingStore_dylibloader_orig_xlib
+#define XDoesSaveUnders XDoesSaveUnders_dylibloader_orig_xlib
+#define XDisableAccessControl XDisableAccessControl_dylibloader_orig_xlib
+#define XDisplayCells XDisplayCells_dylibloader_orig_xlib
+#define XDisplayHeight XDisplayHeight_dylibloader_orig_xlib
+#define XDisplayHeightMM XDisplayHeightMM_dylibloader_orig_xlib
+#define XDisplayKeycodes XDisplayKeycodes_dylibloader_orig_xlib
+#define XDisplayPlanes XDisplayPlanes_dylibloader_orig_xlib
+#define XDisplayWidth XDisplayWidth_dylibloader_orig_xlib
+#define XDisplayWidthMM XDisplayWidthMM_dylibloader_orig_xlib
+#define XDrawArc XDrawArc_dylibloader_orig_xlib
+#define XDrawArcs XDrawArcs_dylibloader_orig_xlib
+#define XDrawImageString XDrawImageString_dylibloader_orig_xlib
+#define XDrawImageString16 XDrawImageString16_dylibloader_orig_xlib
+#define XDrawLine XDrawLine_dylibloader_orig_xlib
+#define XDrawLines XDrawLines_dylibloader_orig_xlib
+#define XDrawPoint XDrawPoint_dylibloader_orig_xlib
+#define XDrawPoints XDrawPoints_dylibloader_orig_xlib
+#define XDrawRectangle XDrawRectangle_dylibloader_orig_xlib
+#define XDrawRectangles XDrawRectangles_dylibloader_orig_xlib
+#define XDrawSegments XDrawSegments_dylibloader_orig_xlib
+#define XDrawString XDrawString_dylibloader_orig_xlib
+#define XDrawString16 XDrawString16_dylibloader_orig_xlib
+#define XDrawText XDrawText_dylibloader_orig_xlib
+#define XDrawText16 XDrawText16_dylibloader_orig_xlib
+#define XEnableAccessControl XEnableAccessControl_dylibloader_orig_xlib
+#define XEventsQueued XEventsQueued_dylibloader_orig_xlib
+#define XFetchName XFetchName_dylibloader_orig_xlib
+#define XFillArc XFillArc_dylibloader_orig_xlib
+#define XFillArcs XFillArcs_dylibloader_orig_xlib
+#define XFillPolygon XFillPolygon_dylibloader_orig_xlib
+#define XFillRectangle XFillRectangle_dylibloader_orig_xlib
+#define XFillRectangles XFillRectangles_dylibloader_orig_xlib
+#define XFlush XFlush_dylibloader_orig_xlib
+#define XForceScreenSaver XForceScreenSaver_dylibloader_orig_xlib
+#define XFree XFree_dylibloader_orig_xlib
+#define XFreeColormap XFreeColormap_dylibloader_orig_xlib
+#define XFreeColors XFreeColors_dylibloader_orig_xlib
+#define XFreeCursor XFreeCursor_dylibloader_orig_xlib
+#define XFreeExtensionList XFreeExtensionList_dylibloader_orig_xlib
+#define XFreeFont XFreeFont_dylibloader_orig_xlib
+#define XFreeFontInfo XFreeFontInfo_dylibloader_orig_xlib
+#define XFreeFontNames XFreeFontNames_dylibloader_orig_xlib
+#define XFreeFontPath XFreeFontPath_dylibloader_orig_xlib
+#define XFreeGC XFreeGC_dylibloader_orig_xlib
+#define XFreeModifiermap XFreeModifiermap_dylibloader_orig_xlib
+#define XFreePixmap XFreePixmap_dylibloader_orig_xlib
+#define XGeometry XGeometry_dylibloader_orig_xlib
+#define XGetErrorDatabaseText XGetErrorDatabaseText_dylibloader_orig_xlib
+#define XGetErrorText XGetErrorText_dylibloader_orig_xlib
+#define XGetFontProperty XGetFontProperty_dylibloader_orig_xlib
+#define XGetGCValues XGetGCValues_dylibloader_orig_xlib
+#define XGetGeometry XGetGeometry_dylibloader_orig_xlib
+#define XGetIconName XGetIconName_dylibloader_orig_xlib
+#define XGetInputFocus XGetInputFocus_dylibloader_orig_xlib
+#define XGetKeyboardControl XGetKeyboardControl_dylibloader_orig_xlib
+#define XGetPointerControl XGetPointerControl_dylibloader_orig_xlib
+#define XGetPointerMapping XGetPointerMapping_dylibloader_orig_xlib
+#define XGetScreenSaver XGetScreenSaver_dylibloader_orig_xlib
+#define XGetTransientForHint XGetTransientForHint_dylibloader_orig_xlib
+#define XGetWindowProperty XGetWindowProperty_dylibloader_orig_xlib
+#define XGetWindowAttributes XGetWindowAttributes_dylibloader_orig_xlib
+#define XGrabButton XGrabButton_dylibloader_orig_xlib
+#define XGrabKey XGrabKey_dylibloader_orig_xlib
+#define XGrabKeyboard XGrabKeyboard_dylibloader_orig_xlib
+#define XGrabPointer XGrabPointer_dylibloader_orig_xlib
+#define XGrabServer XGrabServer_dylibloader_orig_xlib
+#define XHeightMMOfScreen XHeightMMOfScreen_dylibloader_orig_xlib
+#define XHeightOfScreen XHeightOfScreen_dylibloader_orig_xlib
+#define XIfEvent XIfEvent_dylibloader_orig_xlib
+#define XImageByteOrder XImageByteOrder_dylibloader_orig_xlib
+#define XInstallColormap XInstallColormap_dylibloader_orig_xlib
+#define XKeysymToKeycode XKeysymToKeycode_dylibloader_orig_xlib
+#define XKillClient XKillClient_dylibloader_orig_xlib
+#define XLookupColor XLookupColor_dylibloader_orig_xlib
+#define XLowerWindow XLowerWindow_dylibloader_orig_xlib
+#define XMapRaised XMapRaised_dylibloader_orig_xlib
+#define XMapSubwindows XMapSubwindows_dylibloader_orig_xlib
+#define XMapWindow XMapWindow_dylibloader_orig_xlib
+#define XMaskEvent XMaskEvent_dylibloader_orig_xlib
+#define XMaxCmapsOfScreen XMaxCmapsOfScreen_dylibloader_orig_xlib
+#define XMinCmapsOfScreen XMinCmapsOfScreen_dylibloader_orig_xlib
+#define XMoveResizeWindow XMoveResizeWindow_dylibloader_orig_xlib
+#define XMoveWindow XMoveWindow_dylibloader_orig_xlib
+#define XNextEvent XNextEvent_dylibloader_orig_xlib
+#define XNoOp XNoOp_dylibloader_orig_xlib
+#define XParseColor XParseColor_dylibloader_orig_xlib
+#define XParseGeometry XParseGeometry_dylibloader_orig_xlib
+#define XPeekEvent XPeekEvent_dylibloader_orig_xlib
+#define XPeekIfEvent XPeekIfEvent_dylibloader_orig_xlib
+#define XPending XPending_dylibloader_orig_xlib
+#define XPlanesOfScreen XPlanesOfScreen_dylibloader_orig_xlib
+#define XProtocolRevision XProtocolRevision_dylibloader_orig_xlib
+#define XProtocolVersion XProtocolVersion_dylibloader_orig_xlib
+#define XPutBackEvent XPutBackEvent_dylibloader_orig_xlib
+#define XPutImage XPutImage_dylibloader_orig_xlib
+#define XQLength XQLength_dylibloader_orig_xlib
+#define XQueryBestCursor XQueryBestCursor_dylibloader_orig_xlib
+#define XQueryBestSize XQueryBestSize_dylibloader_orig_xlib
+#define XQueryBestStipple XQueryBestStipple_dylibloader_orig_xlib
+#define XQueryBestTile XQueryBestTile_dylibloader_orig_xlib
+#define XQueryColor XQueryColor_dylibloader_orig_xlib
+#define XQueryColors XQueryColors_dylibloader_orig_xlib
+#define XQueryExtension XQueryExtension_dylibloader_orig_xlib
+#define XQueryKeymap XQueryKeymap_dylibloader_orig_xlib
+#define XQueryPointer XQueryPointer_dylibloader_orig_xlib
+#define XQueryTextExtents XQueryTextExtents_dylibloader_orig_xlib
+#define XQueryTextExtents16 XQueryTextExtents16_dylibloader_orig_xlib
+#define XQueryTree XQueryTree_dylibloader_orig_xlib
+#define XRaiseWindow XRaiseWindow_dylibloader_orig_xlib
+#define XReadBitmapFile XReadBitmapFile_dylibloader_orig_xlib
+#define XReadBitmapFileData XReadBitmapFileData_dylibloader_orig_xlib
+#define XRebindKeysym XRebindKeysym_dylibloader_orig_xlib
+#define XRecolorCursor XRecolorCursor_dylibloader_orig_xlib
+#define XRefreshKeyboardMapping XRefreshKeyboardMapping_dylibloader_orig_xlib
+#define XRemoveFromSaveSet XRemoveFromSaveSet_dylibloader_orig_xlib
+#define XRemoveHost XRemoveHost_dylibloader_orig_xlib
+#define XRemoveHosts XRemoveHosts_dylibloader_orig_xlib
+#define XReparentWindow XReparentWindow_dylibloader_orig_xlib
+#define XResetScreenSaver XResetScreenSaver_dylibloader_orig_xlib
+#define XResizeWindow XResizeWindow_dylibloader_orig_xlib
+#define XRestackWindows XRestackWindows_dylibloader_orig_xlib
+#define XRotateBuffers XRotateBuffers_dylibloader_orig_xlib
+#define XRotateWindowProperties XRotateWindowProperties_dylibloader_orig_xlib
+#define XScreenCount XScreenCount_dylibloader_orig_xlib
+#define XSelectInput XSelectInput_dylibloader_orig_xlib
+#define XSendEvent XSendEvent_dylibloader_orig_xlib
+#define XSetAccessControl XSetAccessControl_dylibloader_orig_xlib
+#define XSetArcMode XSetArcMode_dylibloader_orig_xlib
+#define XSetBackground XSetBackground_dylibloader_orig_xlib
+#define XSetClipMask XSetClipMask_dylibloader_orig_xlib
+#define XSetClipOrigin XSetClipOrigin_dylibloader_orig_xlib
+#define XSetClipRectangles XSetClipRectangles_dylibloader_orig_xlib
+#define XSetCloseDownMode XSetCloseDownMode_dylibloader_orig_xlib
+#define XSetCommand XSetCommand_dylibloader_orig_xlib
+#define XSetDashes XSetDashes_dylibloader_orig_xlib
+#define XSetFillRule XSetFillRule_dylibloader_orig_xlib
+#define XSetFillStyle XSetFillStyle_dylibloader_orig_xlib
+#define XSetFont XSetFont_dylibloader_orig_xlib
+#define XSetFontPath XSetFontPath_dylibloader_orig_xlib
+#define XSetForeground XSetForeground_dylibloader_orig_xlib
+#define XSetFunction XSetFunction_dylibloader_orig_xlib
+#define XSetGraphicsExposures XSetGraphicsExposures_dylibloader_orig_xlib
+#define XSetIconName XSetIconName_dylibloader_orig_xlib
+#define XSetInputFocus XSetInputFocus_dylibloader_orig_xlib
+#define XSetLineAttributes XSetLineAttributes_dylibloader_orig_xlib
+#define XSetModifierMapping XSetModifierMapping_dylibloader_orig_xlib
+#define XSetPlaneMask XSetPlaneMask_dylibloader_orig_xlib
+#define XSetPointerMapping XSetPointerMapping_dylibloader_orig_xlib
+#define XSetScreenSaver XSetScreenSaver_dylibloader_orig_xlib
+#define XSetSelectionOwner XSetSelectionOwner_dylibloader_orig_xlib
+#define XSetState XSetState_dylibloader_orig_xlib
+#define XSetStipple XSetStipple_dylibloader_orig_xlib
+#define XSetSubwindowMode XSetSubwindowMode_dylibloader_orig_xlib
+#define XSetTSOrigin XSetTSOrigin_dylibloader_orig_xlib
+#define XSetTile XSetTile_dylibloader_orig_xlib
+#define XSetWindowBackground XSetWindowBackground_dylibloader_orig_xlib
+#define XSetWindowBackgroundPixmap XSetWindowBackgroundPixmap_dylibloader_orig_xlib
+#define XSetWindowBorder XSetWindowBorder_dylibloader_orig_xlib
+#define XSetWindowBorderPixmap XSetWindowBorderPixmap_dylibloader_orig_xlib
+#define XSetWindowBorderWidth XSetWindowBorderWidth_dylibloader_orig_xlib
+#define XSetWindowColormap XSetWindowColormap_dylibloader_orig_xlib
+#define XStoreBuffer XStoreBuffer_dylibloader_orig_xlib
+#define XStoreBytes XStoreBytes_dylibloader_orig_xlib
+#define XStoreColor XStoreColor_dylibloader_orig_xlib
+#define XStoreColors XStoreColors_dylibloader_orig_xlib
+#define XStoreName XStoreName_dylibloader_orig_xlib
+#define XStoreNamedColor XStoreNamedColor_dylibloader_orig_xlib
+#define XSync XSync_dylibloader_orig_xlib
+#define XTextExtents XTextExtents_dylibloader_orig_xlib
+#define XTextExtents16 XTextExtents16_dylibloader_orig_xlib
+#define XTextWidth XTextWidth_dylibloader_orig_xlib
+#define XTextWidth16 XTextWidth16_dylibloader_orig_xlib
+#define XTranslateCoordinates XTranslateCoordinates_dylibloader_orig_xlib
+#define XUndefineCursor XUndefineCursor_dylibloader_orig_xlib
+#define XUngrabButton XUngrabButton_dylibloader_orig_xlib
+#define XUngrabKey XUngrabKey_dylibloader_orig_xlib
+#define XUngrabKeyboard XUngrabKeyboard_dylibloader_orig_xlib
+#define XUngrabPointer XUngrabPointer_dylibloader_orig_xlib
+#define XUngrabServer XUngrabServer_dylibloader_orig_xlib
+#define XUninstallColormap XUninstallColormap_dylibloader_orig_xlib
+#define XUnloadFont XUnloadFont_dylibloader_orig_xlib
+#define XUnmapSubwindows XUnmapSubwindows_dylibloader_orig_xlib
+#define XUnmapWindow XUnmapWindow_dylibloader_orig_xlib
+#define XVendorRelease XVendorRelease_dylibloader_orig_xlib
+#define XWarpPointer XWarpPointer_dylibloader_orig_xlib
+#define XWidthMMOfScreen XWidthMMOfScreen_dylibloader_orig_xlib
+#define XWidthOfScreen XWidthOfScreen_dylibloader_orig_xlib
+#define XWindowEvent XWindowEvent_dylibloader_orig_xlib
+#define XWriteBitmapFile XWriteBitmapFile_dylibloader_orig_xlib
+#define XSupportsLocale XSupportsLocale_dylibloader_orig_xlib
+#define XSetLocaleModifiers XSetLocaleModifiers_dylibloader_orig_xlib
+#define XOpenOM XOpenOM_dylibloader_orig_xlib
+#define XCloseOM XCloseOM_dylibloader_orig_xlib
+#define XSetOMValues XSetOMValues_dylibloader_orig_xlib
+#define XGetOMValues XGetOMValues_dylibloader_orig_xlib
+#define XDisplayOfOM XDisplayOfOM_dylibloader_orig_xlib
+#define XLocaleOfOM XLocaleOfOM_dylibloader_orig_xlib
+#define XCreateOC XCreateOC_dylibloader_orig_xlib
+#define XDestroyOC XDestroyOC_dylibloader_orig_xlib
+#define XOMOfOC XOMOfOC_dylibloader_orig_xlib
+#define XSetOCValues XSetOCValues_dylibloader_orig_xlib
+#define XGetOCValues XGetOCValues_dylibloader_orig_xlib
+#define XCreateFontSet XCreateFontSet_dylibloader_orig_xlib
+#define XFreeFontSet XFreeFontSet_dylibloader_orig_xlib
+#define XFontsOfFontSet XFontsOfFontSet_dylibloader_orig_xlib
+#define XBaseFontNameListOfFontSet XBaseFontNameListOfFontSet_dylibloader_orig_xlib
+#define XLocaleOfFontSet XLocaleOfFontSet_dylibloader_orig_xlib
+#define XContextDependentDrawing XContextDependentDrawing_dylibloader_orig_xlib
+#define XDirectionalDependentDrawing XDirectionalDependentDrawing_dylibloader_orig_xlib
+#define XContextualDrawing XContextualDrawing_dylibloader_orig_xlib
+#define XExtentsOfFontSet XExtentsOfFontSet_dylibloader_orig_xlib
+#define XmbTextEscapement XmbTextEscapement_dylibloader_orig_xlib
+#define XwcTextEscapement XwcTextEscapement_dylibloader_orig_xlib
+#define Xutf8TextEscapement Xutf8TextEscapement_dylibloader_orig_xlib
+#define XmbTextExtents XmbTextExtents_dylibloader_orig_xlib
+#define XwcTextExtents XwcTextExtents_dylibloader_orig_xlib
+#define Xutf8TextExtents Xutf8TextExtents_dylibloader_orig_xlib
+#define XmbTextPerCharExtents XmbTextPerCharExtents_dylibloader_orig_xlib
+#define XwcTextPerCharExtents XwcTextPerCharExtents_dylibloader_orig_xlib
+#define Xutf8TextPerCharExtents Xutf8TextPerCharExtents_dylibloader_orig_xlib
+#define XmbDrawText XmbDrawText_dylibloader_orig_xlib
+#define XwcDrawText XwcDrawText_dylibloader_orig_xlib
+#define Xutf8DrawText Xutf8DrawText_dylibloader_orig_xlib
+#define XmbDrawString XmbDrawString_dylibloader_orig_xlib
+#define XwcDrawString XwcDrawString_dylibloader_orig_xlib
+#define Xutf8DrawString Xutf8DrawString_dylibloader_orig_xlib
+#define XmbDrawImageString XmbDrawImageString_dylibloader_orig_xlib
+#define XwcDrawImageString XwcDrawImageString_dylibloader_orig_xlib
+#define Xutf8DrawImageString Xutf8DrawImageString_dylibloader_orig_xlib
+#define XOpenIM XOpenIM_dylibloader_orig_xlib
+#define XCloseIM XCloseIM_dylibloader_orig_xlib
+#define XGetIMValues XGetIMValues_dylibloader_orig_xlib
+#define XSetIMValues XSetIMValues_dylibloader_orig_xlib
+#define XDisplayOfIM XDisplayOfIM_dylibloader_orig_xlib
+#define XLocaleOfIM XLocaleOfIM_dylibloader_orig_xlib
+#define XCreateIC XCreateIC_dylibloader_orig_xlib
+#define XDestroyIC XDestroyIC_dylibloader_orig_xlib
+#define XSetICFocus XSetICFocus_dylibloader_orig_xlib
+#define XUnsetICFocus XUnsetICFocus_dylibloader_orig_xlib
+#define XwcResetIC XwcResetIC_dylibloader_orig_xlib
+#define XmbResetIC XmbResetIC_dylibloader_orig_xlib
+#define Xutf8ResetIC Xutf8ResetIC_dylibloader_orig_xlib
+#define XSetICValues XSetICValues_dylibloader_orig_xlib
+#define XGetICValues XGetICValues_dylibloader_orig_xlib
+#define XIMOfIC XIMOfIC_dylibloader_orig_xlib
+#define XFilterEvent XFilterEvent_dylibloader_orig_xlib
+#define XmbLookupString XmbLookupString_dylibloader_orig_xlib
+#define XwcLookupString XwcLookupString_dylibloader_orig_xlib
+#define Xutf8LookupString Xutf8LookupString_dylibloader_orig_xlib
+#define XVaCreateNestedList XVaCreateNestedList_dylibloader_orig_xlib
+#define XRegisterIMInstantiateCallback XRegisterIMInstantiateCallback_dylibloader_orig_xlib
+#define XUnregisterIMInstantiateCallback XUnregisterIMInstantiateCallback_dylibloader_orig_xlib
+#define XInternalConnectionNumbers XInternalConnectionNumbers_dylibloader_orig_xlib
+#define XProcessInternalConnection XProcessInternalConnection_dylibloader_orig_xlib
+#define XAddConnectionWatch XAddConnectionWatch_dylibloader_orig_xlib
+#define XRemoveConnectionWatch XRemoveConnectionWatch_dylibloader_orig_xlib
+#define XSetAuthorization XSetAuthorization_dylibloader_orig_xlib
+#define _Xmbtowc _Xmbtowc_dylibloader_orig_xlib
+#define _Xwctomb _Xwctomb_dylibloader_orig_xlib
+#define XGetEventData XGetEventData_dylibloader_orig_xlib
+#define XFreeEventData XFreeEventData_dylibloader_orig_xlib
+#define XAllocClassHint XAllocClassHint_dylibloader_orig_xlib
+#define XAllocIconSize XAllocIconSize_dylibloader_orig_xlib
+#define XAllocSizeHints XAllocSizeHints_dylibloader_orig_xlib
+#define XAllocStandardColormap XAllocStandardColormap_dylibloader_orig_xlib
+#define XAllocWMHints XAllocWMHints_dylibloader_orig_xlib
+#define XClipBox XClipBox_dylibloader_orig_xlib
+#define XCreateRegion XCreateRegion_dylibloader_orig_xlib
+#define XDefaultString XDefaultString_dylibloader_orig_xlib
+#define XDeleteContext XDeleteContext_dylibloader_orig_xlib
+#define XDestroyRegion XDestroyRegion_dylibloader_orig_xlib
+#define XEmptyRegion XEmptyRegion_dylibloader_orig_xlib
+#define XEqualRegion XEqualRegion_dylibloader_orig_xlib
+#define XFindContext XFindContext_dylibloader_orig_xlib
+#define XGetClassHint XGetClassHint_dylibloader_orig_xlib
+#define XGetIconSizes XGetIconSizes_dylibloader_orig_xlib
+#define XGetNormalHints XGetNormalHints_dylibloader_orig_xlib
+#define XGetRGBColormaps XGetRGBColormaps_dylibloader_orig_xlib
+#define XGetSizeHints XGetSizeHints_dylibloader_orig_xlib
+#define XGetStandardColormap XGetStandardColormap_dylibloader_orig_xlib
+#define XGetTextProperty XGetTextProperty_dylibloader_orig_xlib
+#define XGetVisualInfo XGetVisualInfo_dylibloader_orig_xlib
+#define XGetWMClientMachine XGetWMClientMachine_dylibloader_orig_xlib
+#define XGetWMHints XGetWMHints_dylibloader_orig_xlib
+#define XGetWMIconName XGetWMIconName_dylibloader_orig_xlib
+#define XGetWMName XGetWMName_dylibloader_orig_xlib
+#define XGetWMNormalHints XGetWMNormalHints_dylibloader_orig_xlib
+#define XGetWMSizeHints XGetWMSizeHints_dylibloader_orig_xlib
+#define XGetZoomHints XGetZoomHints_dylibloader_orig_xlib
+#define XIntersectRegion XIntersectRegion_dylibloader_orig_xlib
+#define XConvertCase XConvertCase_dylibloader_orig_xlib
+#define XLookupString XLookupString_dylibloader_orig_xlib
+#define XMatchVisualInfo XMatchVisualInfo_dylibloader_orig_xlib
+#define XOffsetRegion XOffsetRegion_dylibloader_orig_xlib
+#define XPointInRegion XPointInRegion_dylibloader_orig_xlib
+#define XPolygonRegion XPolygonRegion_dylibloader_orig_xlib
+#define XRectInRegion XRectInRegion_dylibloader_orig_xlib
+#define XSaveContext XSaveContext_dylibloader_orig_xlib
+#define XSetClassHint XSetClassHint_dylibloader_orig_xlib
+#define XSetIconSizes XSetIconSizes_dylibloader_orig_xlib
+#define XSetNormalHints XSetNormalHints_dylibloader_orig_xlib
+#define XSetRGBColormaps XSetRGBColormaps_dylibloader_orig_xlib
+#define XSetSizeHints XSetSizeHints_dylibloader_orig_xlib
+#define XSetStandardProperties XSetStandardProperties_dylibloader_orig_xlib
+#define XSetTextProperty XSetTextProperty_dylibloader_orig_xlib
+#define XSetWMClientMachine XSetWMClientMachine_dylibloader_orig_xlib
+#define XSetWMHints XSetWMHints_dylibloader_orig_xlib
+#define XSetWMIconName XSetWMIconName_dylibloader_orig_xlib
+#define XSetWMName XSetWMName_dylibloader_orig_xlib
+#define XSetWMNormalHints XSetWMNormalHints_dylibloader_orig_xlib
+#define XSetWMProperties XSetWMProperties_dylibloader_orig_xlib
+#define XmbSetWMProperties XmbSetWMProperties_dylibloader_orig_xlib
+#define Xutf8SetWMProperties Xutf8SetWMProperties_dylibloader_orig_xlib
+#define XSetWMSizeHints XSetWMSizeHints_dylibloader_orig_xlib
+#define XSetRegion XSetRegion_dylibloader_orig_xlib
+#define XSetStandardColormap XSetStandardColormap_dylibloader_orig_xlib
+#define XSetZoomHints XSetZoomHints_dylibloader_orig_xlib
+#define XShrinkRegion XShrinkRegion_dylibloader_orig_xlib
+#define XStringListToTextProperty XStringListToTextProperty_dylibloader_orig_xlib
+#define XSubtractRegion XSubtractRegion_dylibloader_orig_xlib
+#define XmbTextListToTextProperty XmbTextListToTextProperty_dylibloader_orig_xlib
+#define XwcTextListToTextProperty XwcTextListToTextProperty_dylibloader_orig_xlib
+#define Xutf8TextListToTextProperty Xutf8TextListToTextProperty_dylibloader_orig_xlib
+#define XwcFreeStringList XwcFreeStringList_dylibloader_orig_xlib
+#define XTextPropertyToStringList XTextPropertyToStringList_dylibloader_orig_xlib
+#define XmbTextPropertyToTextList XmbTextPropertyToTextList_dylibloader_orig_xlib
+#define XwcTextPropertyToTextList XwcTextPropertyToTextList_dylibloader_orig_xlib
+#define Xutf8TextPropertyToTextList Xutf8TextPropertyToTextList_dylibloader_orig_xlib
+#define XUnionRectWithRegion XUnionRectWithRegion_dylibloader_orig_xlib
+#define XUnionRegion XUnionRegion_dylibloader_orig_xlib
+#define XWMGeometry XWMGeometry_dylibloader_orig_xlib
+#define XXorRegion XXorRegion_dylibloader_orig_xlib
+#define XkbIgnoreExtension XkbIgnoreExtension_dylibloader_orig_xlib
+#define XkbOpenDisplay XkbOpenDisplay_dylibloader_orig_xlib
+#define XkbQueryExtension XkbQueryExtension_dylibloader_orig_xlib
+#define XkbUseExtension XkbUseExtension_dylibloader_orig_xlib
+#define XkbLibraryVersion XkbLibraryVersion_dylibloader_orig_xlib
+#define XkbSetXlibControls XkbSetXlibControls_dylibloader_orig_xlib
+#define XkbGetXlibControls XkbGetXlibControls_dylibloader_orig_xlib
+#define XkbXlibControlsImplemented XkbXlibControlsImplemented_dylibloader_orig_xlib
+#define XkbSetAtomFuncs XkbSetAtomFuncs_dylibloader_orig_xlib
+#define XkbKeycodeToKeysym XkbKeycodeToKeysym_dylibloader_orig_xlib
+#define XkbKeysymToModifiers XkbKeysymToModifiers_dylibloader_orig_xlib
+#define XkbLookupKeySym XkbLookupKeySym_dylibloader_orig_xlib
+#define XkbLookupKeyBinding XkbLookupKeyBinding_dylibloader_orig_xlib
+#define XkbTranslateKeyCode XkbTranslateKeyCode_dylibloader_orig_xlib
+#define XkbTranslateKeySym XkbTranslateKeySym_dylibloader_orig_xlib
+#define XkbSetAutoRepeatRate XkbSetAutoRepeatRate_dylibloader_orig_xlib
+#define XkbGetAutoRepeatRate XkbGetAutoRepeatRate_dylibloader_orig_xlib
+#define XkbChangeEnabledControls XkbChangeEnabledControls_dylibloader_orig_xlib
+#define XkbDeviceBell XkbDeviceBell_dylibloader_orig_xlib
+#define XkbForceDeviceBell XkbForceDeviceBell_dylibloader_orig_xlib
+#define XkbDeviceBellEvent XkbDeviceBellEvent_dylibloader_orig_xlib
+#define XkbBell XkbBell_dylibloader_orig_xlib
+#define XkbForceBell XkbForceBell_dylibloader_orig_xlib
+#define XkbBellEvent XkbBellEvent_dylibloader_orig_xlib
+#define XkbSelectEvents XkbSelectEvents_dylibloader_orig_xlib
+#define XkbSelectEventDetails XkbSelectEventDetails_dylibloader_orig_xlib
+#define XkbNoteMapChanges XkbNoteMapChanges_dylibloader_orig_xlib
+#define XkbNoteNameChanges XkbNoteNameChanges_dylibloader_orig_xlib
+#define XkbGetIndicatorState XkbGetIndicatorState_dylibloader_orig_xlib
+#define XkbGetIndicatorMap XkbGetIndicatorMap_dylibloader_orig_xlib
+#define XkbSetIndicatorMap XkbSetIndicatorMap_dylibloader_orig_xlib
+#define XkbGetNamedIndicator XkbGetNamedIndicator_dylibloader_orig_xlib
+#define XkbGetNamedDeviceIndicator XkbGetNamedDeviceIndicator_dylibloader_orig_xlib
+#define XkbSetNamedIndicator XkbSetNamedIndicator_dylibloader_orig_xlib
+#define XkbSetNamedDeviceIndicator XkbSetNamedDeviceIndicator_dylibloader_orig_xlib
+#define XkbLockModifiers XkbLockModifiers_dylibloader_orig_xlib
+#define XkbLatchModifiers XkbLatchModifiers_dylibloader_orig_xlib
+#define XkbLockGroup XkbLockGroup_dylibloader_orig_xlib
+#define XkbLatchGroup XkbLatchGroup_dylibloader_orig_xlib
+#define XkbSetServerInternalMods XkbSetServerInternalMods_dylibloader_orig_xlib
+#define XkbSetIgnoreLockMods XkbSetIgnoreLockMods_dylibloader_orig_xlib
+#define XkbVirtualModsToReal XkbVirtualModsToReal_dylibloader_orig_xlib
+#define XkbComputeEffectiveMap XkbComputeEffectiveMap_dylibloader_orig_xlib
+#define XkbInitCanonicalKeyTypes XkbInitCanonicalKeyTypes_dylibloader_orig_xlib
+#define XkbAllocKeyboard XkbAllocKeyboard_dylibloader_orig_xlib
+#define XkbFreeKeyboard XkbFreeKeyboard_dylibloader_orig_xlib
+#define XkbAllocClientMap XkbAllocClientMap_dylibloader_orig_xlib
+#define XkbAllocServerMap XkbAllocServerMap_dylibloader_orig_xlib
+#define XkbFreeClientMap XkbFreeClientMap_dylibloader_orig_xlib
+#define XkbFreeServerMap XkbFreeServerMap_dylibloader_orig_xlib
+#define XkbAddKeyType XkbAddKeyType_dylibloader_orig_xlib
+#define XkbAllocIndicatorMaps XkbAllocIndicatorMaps_dylibloader_orig_xlib
+#define XkbFreeIndicatorMaps XkbFreeIndicatorMaps_dylibloader_orig_xlib
+#define XkbGetMap XkbGetMap_dylibloader_orig_xlib
+#define XkbGetUpdatedMap XkbGetUpdatedMap_dylibloader_orig_xlib
+#define XkbGetMapChanges XkbGetMapChanges_dylibloader_orig_xlib
+#define XkbRefreshKeyboardMapping XkbRefreshKeyboardMapping_dylibloader_orig_xlib
+#define XkbGetKeyTypes XkbGetKeyTypes_dylibloader_orig_xlib
+#define XkbGetKeySyms XkbGetKeySyms_dylibloader_orig_xlib
+#define XkbGetKeyActions XkbGetKeyActions_dylibloader_orig_xlib
+#define XkbGetKeyBehaviors XkbGetKeyBehaviors_dylibloader_orig_xlib
+#define XkbGetVirtualMods XkbGetVirtualMods_dylibloader_orig_xlib
+#define XkbGetKeyExplicitComponents XkbGetKeyExplicitComponents_dylibloader_orig_xlib
+#define XkbGetKeyModifierMap XkbGetKeyModifierMap_dylibloader_orig_xlib
+#define XkbGetKeyVirtualModMap XkbGetKeyVirtualModMap_dylibloader_orig_xlib
+#define XkbAllocControls XkbAllocControls_dylibloader_orig_xlib
+#define XkbFreeControls XkbFreeControls_dylibloader_orig_xlib
+#define XkbGetControls XkbGetControls_dylibloader_orig_xlib
+#define XkbSetControls XkbSetControls_dylibloader_orig_xlib
+#define XkbNoteControlsChanges XkbNoteControlsChanges_dylibloader_orig_xlib
+#define XkbAllocCompatMap XkbAllocCompatMap_dylibloader_orig_xlib
+#define XkbFreeCompatMap XkbFreeCompatMap_dylibloader_orig_xlib
+#define XkbGetCompatMap XkbGetCompatMap_dylibloader_orig_xlib
+#define XkbSetCompatMap XkbSetCompatMap_dylibloader_orig_xlib
+#define XkbAllocNames XkbAllocNames_dylibloader_orig_xlib
+#define XkbGetNames XkbGetNames_dylibloader_orig_xlib
+#define XkbSetNames XkbSetNames_dylibloader_orig_xlib
+#define XkbChangeNames XkbChangeNames_dylibloader_orig_xlib
+#define XkbFreeNames XkbFreeNames_dylibloader_orig_xlib
+#define XkbGetState XkbGetState_dylibloader_orig_xlib
+#define XkbSetMap XkbSetMap_dylibloader_orig_xlib
+#define XkbChangeMap XkbChangeMap_dylibloader_orig_xlib
+#define XkbSetDetectableAutoRepeat XkbSetDetectableAutoRepeat_dylibloader_orig_xlib
+#define XkbGetDetectableAutoRepeat XkbGetDetectableAutoRepeat_dylibloader_orig_xlib
+#define XkbSetAutoResetControls XkbSetAutoResetControls_dylibloader_orig_xlib
+#define XkbGetAutoResetControls XkbGetAutoResetControls_dylibloader_orig_xlib
+#define XkbSetPerClientControls XkbSetPerClientControls_dylibloader_orig_xlib
+#define XkbGetPerClientControls XkbGetPerClientControls_dylibloader_orig_xlib
+#define XkbCopyKeyType XkbCopyKeyType_dylibloader_orig_xlib
+#define XkbCopyKeyTypes XkbCopyKeyTypes_dylibloader_orig_xlib
+#define XkbResizeKeyType XkbResizeKeyType_dylibloader_orig_xlib
+#define XkbResizeKeySyms XkbResizeKeySyms_dylibloader_orig_xlib
+#define XkbResizeKeyActions XkbResizeKeyActions_dylibloader_orig_xlib
+#define XkbChangeTypesOfKey XkbChangeTypesOfKey_dylibloader_orig_xlib
+#define XkbChangeKeycodeRange XkbChangeKeycodeRange_dylibloader_orig_xlib
+#define XkbListComponents XkbListComponents_dylibloader_orig_xlib
+#define XkbFreeComponentList XkbFreeComponentList_dylibloader_orig_xlib
+#define XkbGetKeyboard XkbGetKeyboard_dylibloader_orig_xlib
+#define XkbGetKeyboardByName XkbGetKeyboardByName_dylibloader_orig_xlib
+#define XkbKeyTypesForCoreSymbols XkbKeyTypesForCoreSymbols_dylibloader_orig_xlib
+#define XkbApplyCompatMapToKey XkbApplyCompatMapToKey_dylibloader_orig_xlib
+#define XkbUpdateMapFromCore XkbUpdateMapFromCore_dylibloader_orig_xlib
+#define XkbAddDeviceLedInfo XkbAddDeviceLedInfo_dylibloader_orig_xlib
+#define XkbResizeDeviceButtonActions XkbResizeDeviceButtonActions_dylibloader_orig_xlib
+#define XkbAllocDeviceInfo XkbAllocDeviceInfo_dylibloader_orig_xlib
+#define XkbFreeDeviceInfo XkbFreeDeviceInfo_dylibloader_orig_xlib
+#define XkbNoteDeviceChanges XkbNoteDeviceChanges_dylibloader_orig_xlib
+#define XkbGetDeviceInfo XkbGetDeviceInfo_dylibloader_orig_xlib
+#define XkbGetDeviceInfoChanges XkbGetDeviceInfoChanges_dylibloader_orig_xlib
+#define XkbGetDeviceButtonActions XkbGetDeviceButtonActions_dylibloader_orig_xlib
+#define XkbGetDeviceLedInfo XkbGetDeviceLedInfo_dylibloader_orig_xlib
+#define XkbSetDeviceInfo XkbSetDeviceInfo_dylibloader_orig_xlib
+#define XkbChangeDeviceInfo XkbChangeDeviceInfo_dylibloader_orig_xlib
+#define XkbSetDeviceLedInfo XkbSetDeviceLedInfo_dylibloader_orig_xlib
+#define XkbSetDeviceButtonActions XkbSetDeviceButtonActions_dylibloader_orig_xlib
+#define XkbToControl XkbToControl_dylibloader_orig_xlib
+#define XkbSetDebuggingFlags XkbSetDebuggingFlags_dylibloader_orig_xlib
+#define XkbApplyVirtualModChanges XkbApplyVirtualModChanges_dylibloader_orig_xlib
+#define XkbUpdateActionVirtualMods XkbUpdateActionVirtualMods_dylibloader_orig_xlib
+#define XkbUpdateKeyTypeVirtualMods XkbUpdateKeyTypeVirtualMods_dylibloader_orig_xlib
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/XKBlib.h>
+#undef _Xmblen
+#undef XLoadQueryFont
+#undef XQueryFont
+#undef XGetMotionEvents
+#undef XDeleteModifiermapEntry
+#undef XGetModifierMapping
+#undef XInsertModifiermapEntry
+#undef XNewModifiermap
+#undef XCreateImage
+#undef XInitImage
+#undef XGetImage
+#undef XGetSubImage
+#undef XOpenDisplay
+#undef XrmInitialize
+#undef XFetchBytes
+#undef XFetchBuffer
+#undef XGetAtomName
+#undef XGetAtomNames
+#undef XGetDefault
+#undef XDisplayName
+#undef XKeysymToString
+#undef XSynchronize
+#undef XSetAfterFunction
+#undef XInternAtom
+#undef XInternAtoms
+#undef XCopyColormapAndFree
+#undef XCreateColormap
+#undef XCreatePixmapCursor
+#undef XCreateGlyphCursor
+#undef XCreateFontCursor
+#undef XLoadFont
+#undef XCreateGC
+#undef XGContextFromGC
+#undef XFlushGC
+#undef XCreatePixmap
+#undef XCreateBitmapFromData
+#undef XCreatePixmapFromBitmapData
+#undef XCreateSimpleWindow
+#undef XGetSelectionOwner
+#undef XCreateWindow
+#undef XListInstalledColormaps
+#undef XListFonts
+#undef XListFontsWithInfo
+#undef XGetFontPath
+#undef XListExtensions
+#undef XListProperties
+#undef XListHosts
+#undef XKeycodeToKeysym
+#undef XLookupKeysym
+#undef XGetKeyboardMapping
+#undef XStringToKeysym
+#undef XMaxRequestSize
+#undef XExtendedMaxRequestSize
+#undef XResourceManagerString
+#undef XScreenResourceString
+#undef XDisplayMotionBufferSize
+#undef XVisualIDFromVisual
+#undef XInitThreads
+#undef XLockDisplay
+#undef XUnlockDisplay
+#undef XInitExtension
+#undef XAddExtension
+#undef XFindOnExtensionList
+#undef XEHeadOfExtensionList
+#undef XRootWindow
+#undef XDefaultRootWindow
+#undef XRootWindowOfScreen
+#undef XDefaultVisual
+#undef XDefaultVisualOfScreen
+#undef XDefaultGC
+#undef XDefaultGCOfScreen
+#undef XBlackPixel
+#undef XWhitePixel
+#undef XAllPlanes
+#undef XBlackPixelOfScreen
+#undef XWhitePixelOfScreen
+#undef XNextRequest
+#undef XLastKnownRequestProcessed
+#undef XServerVendor
+#undef XDisplayString
+#undef XDefaultColormap
+#undef XDefaultColormapOfScreen
+#undef XDisplayOfScreen
+#undef XScreenOfDisplay
+#undef XDefaultScreenOfDisplay
+#undef XEventMaskOfScreen
+#undef XScreenNumberOfScreen
+#undef XSetErrorHandler
+#undef XSetIOErrorHandler
+#undef XListPixmapFormats
+#undef XListDepths
+#undef XReconfigureWMWindow
+#undef XGetWMProtocols
+#undef XSetWMProtocols
+#undef XIconifyWindow
+#undef XWithdrawWindow
+#undef XGetCommand
+#undef XGetWMColormapWindows
+#undef XSetWMColormapWindows
+#undef XFreeStringList
+#undef XSetTransientForHint
+#undef XActivateScreenSaver
+#undef XAddHost
+#undef XAddHosts
+#undef XAddToExtensionList
+#undef XAddToSaveSet
+#undef XAllocColor
+#undef XAllocColorCells
+#undef XAllocColorPlanes
+#undef XAllocNamedColor
+#undef XAllowEvents
+#undef XAutoRepeatOff
+#undef XAutoRepeatOn
+#undef XBell
+#undef XBitmapBitOrder
+#undef XBitmapPad
+#undef XBitmapUnit
+#undef XCellsOfScreen
+#undef XChangeActivePointerGrab
+#undef XChangeGC
+#undef XChangeKeyboardControl
+#undef XChangeKeyboardMapping
+#undef XChangePointerControl
+#undef XChangeProperty
+#undef XChangeSaveSet
+#undef XChangeWindowAttributes
+#undef XCheckIfEvent
+#undef XCheckMaskEvent
+#undef XCheckTypedEvent
+#undef XCheckTypedWindowEvent
+#undef XCheckWindowEvent
+#undef XCirculateSubwindows
+#undef XCirculateSubwindowsDown
+#undef XCirculateSubwindowsUp
+#undef XClearArea
+#undef XClearWindow
+#undef XCloseDisplay
+#undef XConfigureWindow
+#undef XConnectionNumber
+#undef XConvertSelection
+#undef XCopyArea
+#undef XCopyGC
+#undef XCopyPlane
+#undef XDefaultDepth
+#undef XDefaultDepthOfScreen
+#undef XDefaultScreen
+#undef XDefineCursor
+#undef XDeleteProperty
+#undef XDestroyWindow
+#undef XDestroySubwindows
+#undef XDoesBackingStore
+#undef XDoesSaveUnders
+#undef XDisableAccessControl
+#undef XDisplayCells
+#undef XDisplayHeight
+#undef XDisplayHeightMM
+#undef XDisplayKeycodes
+#undef XDisplayPlanes
+#undef XDisplayWidth
+#undef XDisplayWidthMM
+#undef XDrawArc
+#undef XDrawArcs
+#undef XDrawImageString
+#undef XDrawImageString16
+#undef XDrawLine
+#undef XDrawLines
+#undef XDrawPoint
+#undef XDrawPoints
+#undef XDrawRectangle
+#undef XDrawRectangles
+#undef XDrawSegments
+#undef XDrawString
+#undef XDrawString16
+#undef XDrawText
+#undef XDrawText16
+#undef XEnableAccessControl
+#undef XEventsQueued
+#undef XFetchName
+#undef XFillArc
+#undef XFillArcs
+#undef XFillPolygon
+#undef XFillRectangle
+#undef XFillRectangles
+#undef XFlush
+#undef XForceScreenSaver
+#undef XFree
+#undef XFreeColormap
+#undef XFreeColors
+#undef XFreeCursor
+#undef XFreeExtensionList
+#undef XFreeFont
+#undef XFreeFontInfo
+#undef XFreeFontNames
+#undef XFreeFontPath
+#undef XFreeGC
+#undef XFreeModifiermap
+#undef XFreePixmap
+#undef XGeometry
+#undef XGetErrorDatabaseText
+#undef XGetErrorText
+#undef XGetFontProperty
+#undef XGetGCValues
+#undef XGetGeometry
+#undef XGetIconName
+#undef XGetInputFocus
+#undef XGetKeyboardControl
+#undef XGetPointerControl
+#undef XGetPointerMapping
+#undef XGetScreenSaver
+#undef XGetTransientForHint
+#undef XGetWindowProperty
+#undef XGetWindowAttributes
+#undef XGrabButton
+#undef XGrabKey
+#undef XGrabKeyboard
+#undef XGrabPointer
+#undef XGrabServer
+#undef XHeightMMOfScreen
+#undef XHeightOfScreen
+#undef XIfEvent
+#undef XImageByteOrder
+#undef XInstallColormap
+#undef XKeysymToKeycode
+#undef XKillClient
+#undef XLookupColor
+#undef XLowerWindow
+#undef XMapRaised
+#undef XMapSubwindows
+#undef XMapWindow
+#undef XMaskEvent
+#undef XMaxCmapsOfScreen
+#undef XMinCmapsOfScreen
+#undef XMoveResizeWindow
+#undef XMoveWindow
+#undef XNextEvent
+#undef XNoOp
+#undef XParseColor
+#undef XParseGeometry
+#undef XPeekEvent
+#undef XPeekIfEvent
+#undef XPending
+#undef XPlanesOfScreen
+#undef XProtocolRevision
+#undef XProtocolVersion
+#undef XPutBackEvent
+#undef XPutImage
+#undef XQLength
+#undef XQueryBestCursor
+#undef XQueryBestSize
+#undef XQueryBestStipple
+#undef XQueryBestTile
+#undef XQueryColor
+#undef XQueryColors
+#undef XQueryExtension
+#undef XQueryKeymap
+#undef XQueryPointer
+#undef XQueryTextExtents
+#undef XQueryTextExtents16
+#undef XQueryTree
+#undef XRaiseWindow
+#undef XReadBitmapFile
+#undef XReadBitmapFileData
+#undef XRebindKeysym
+#undef XRecolorCursor
+#undef XRefreshKeyboardMapping
+#undef XRemoveFromSaveSet
+#undef XRemoveHost
+#undef XRemoveHosts
+#undef XReparentWindow
+#undef XResetScreenSaver
+#undef XResizeWindow
+#undef XRestackWindows
+#undef XRotateBuffers
+#undef XRotateWindowProperties
+#undef XScreenCount
+#undef XSelectInput
+#undef XSendEvent
+#undef XSetAccessControl
+#undef XSetArcMode
+#undef XSetBackground
+#undef XSetClipMask
+#undef XSetClipOrigin
+#undef XSetClipRectangles
+#undef XSetCloseDownMode
+#undef XSetCommand
+#undef XSetDashes
+#undef XSetFillRule
+#undef XSetFillStyle
+#undef XSetFont
+#undef XSetFontPath
+#undef XSetForeground
+#undef XSetFunction
+#undef XSetGraphicsExposures
+#undef XSetIconName
+#undef XSetInputFocus
+#undef XSetLineAttributes
+#undef XSetModifierMapping
+#undef XSetPlaneMask
+#undef XSetPointerMapping
+#undef XSetScreenSaver
+#undef XSetSelectionOwner
+#undef XSetState
+#undef XSetStipple
+#undef XSetSubwindowMode
+#undef XSetTSOrigin
+#undef XSetTile
+#undef XSetWindowBackground
+#undef XSetWindowBackgroundPixmap
+#undef XSetWindowBorder
+#undef XSetWindowBorderPixmap
+#undef XSetWindowBorderWidth
+#undef XSetWindowColormap
+#undef XStoreBuffer
+#undef XStoreBytes
+#undef XStoreColor
+#undef XStoreColors
+#undef XStoreName
+#undef XStoreNamedColor
+#undef XSync
+#undef XTextExtents
+#undef XTextExtents16
+#undef XTextWidth
+#undef XTextWidth16
+#undef XTranslateCoordinates
+#undef XUndefineCursor
+#undef XUngrabButton
+#undef XUngrabKey
+#undef XUngrabKeyboard
+#undef XUngrabPointer
+#undef XUngrabServer
+#undef XUninstallColormap
+#undef XUnloadFont
+#undef XUnmapSubwindows
+#undef XUnmapWindow
+#undef XVendorRelease
+#undef XWarpPointer
+#undef XWidthMMOfScreen
+#undef XWidthOfScreen
+#undef XWindowEvent
+#undef XWriteBitmapFile
+#undef XSupportsLocale
+#undef XSetLocaleModifiers
+#undef XOpenOM
+#undef XCloseOM
+#undef XSetOMValues
+#undef XGetOMValues
+#undef XDisplayOfOM
+#undef XLocaleOfOM
+#undef XCreateOC
+#undef XDestroyOC
+#undef XOMOfOC
+#undef XSetOCValues
+#undef XGetOCValues
+#undef XCreateFontSet
+#undef XFreeFontSet
+#undef XFontsOfFontSet
+#undef XBaseFontNameListOfFontSet
+#undef XLocaleOfFontSet
+#undef XContextDependentDrawing
+#undef XDirectionalDependentDrawing
+#undef XContextualDrawing
+#undef XExtentsOfFontSet
+#undef XmbTextEscapement
+#undef XwcTextEscapement
+#undef Xutf8TextEscapement
+#undef XmbTextExtents
+#undef XwcTextExtents
+#undef Xutf8TextExtents
+#undef XmbTextPerCharExtents
+#undef XwcTextPerCharExtents
+#undef Xutf8TextPerCharExtents
+#undef XmbDrawText
+#undef XwcDrawText
+#undef Xutf8DrawText
+#undef XmbDrawString
+#undef XwcDrawString
+#undef Xutf8DrawString
+#undef XmbDrawImageString
+#undef XwcDrawImageString
+#undef Xutf8DrawImageString
+#undef XOpenIM
+#undef XCloseIM
+#undef XGetIMValues
+#undef XSetIMValues
+#undef XDisplayOfIM
+#undef XLocaleOfIM
+#undef XCreateIC
+#undef XDestroyIC
+#undef XSetICFocus
+#undef XUnsetICFocus
+#undef XwcResetIC
+#undef XmbResetIC
+#undef Xutf8ResetIC
+#undef XSetICValues
+#undef XGetICValues
+#undef XIMOfIC
+#undef XFilterEvent
+#undef XmbLookupString
+#undef XwcLookupString
+#undef Xutf8LookupString
+#undef XVaCreateNestedList
+#undef XRegisterIMInstantiateCallback
+#undef XUnregisterIMInstantiateCallback
+#undef XInternalConnectionNumbers
+#undef XProcessInternalConnection
+#undef XAddConnectionWatch
+#undef XRemoveConnectionWatch
+#undef XSetAuthorization
+#undef _Xmbtowc
+#undef _Xwctomb
+#undef XGetEventData
+#undef XFreeEventData
+#undef XAllocClassHint
+#undef XAllocIconSize
+#undef XAllocSizeHints
+#undef XAllocStandardColormap
+#undef XAllocWMHints
+#undef XClipBox
+#undef XCreateRegion
+#undef XDefaultString
+#undef XDeleteContext
+#undef XDestroyRegion
+#undef XEmptyRegion
+#undef XEqualRegion
+#undef XFindContext
+#undef XGetClassHint
+#undef XGetIconSizes
+#undef XGetNormalHints
+#undef XGetRGBColormaps
+#undef XGetSizeHints
+#undef XGetStandardColormap
+#undef XGetTextProperty
+#undef XGetVisualInfo
+#undef XGetWMClientMachine
+#undef XGetWMHints
+#undef XGetWMIconName
+#undef XGetWMName
+#undef XGetWMNormalHints
+#undef XGetWMSizeHints
+#undef XGetZoomHints
+#undef XIntersectRegion
+#undef XConvertCase
+#undef XLookupString
+#undef XMatchVisualInfo
+#undef XOffsetRegion
+#undef XPointInRegion
+#undef XPolygonRegion
+#undef XRectInRegion
+#undef XSaveContext
+#undef XSetClassHint
+#undef XSetIconSizes
+#undef XSetNormalHints
+#undef XSetRGBColormaps
+#undef XSetSizeHints
+#undef XSetStandardProperties
+#undef XSetTextProperty
+#undef XSetWMClientMachine
+#undef XSetWMHints
+#undef XSetWMIconName
+#undef XSetWMName
+#undef XSetWMNormalHints
+#undef XSetWMProperties
+#undef XmbSetWMProperties
+#undef Xutf8SetWMProperties
+#undef XSetWMSizeHints
+#undef XSetRegion
+#undef XSetStandardColormap
+#undef XSetZoomHints
+#undef XShrinkRegion
+#undef XStringListToTextProperty
+#undef XSubtractRegion
+#undef XmbTextListToTextProperty
+#undef XwcTextListToTextProperty
+#undef Xutf8TextListToTextProperty
+#undef XwcFreeStringList
+#undef XTextPropertyToStringList
+#undef XmbTextPropertyToTextList
+#undef XwcTextPropertyToTextList
+#undef Xutf8TextPropertyToTextList
+#undef XUnionRectWithRegion
+#undef XUnionRegion
+#undef XWMGeometry
+#undef XXorRegion
+#undef XkbIgnoreExtension
+#undef XkbOpenDisplay
+#undef XkbQueryExtension
+#undef XkbUseExtension
+#undef XkbLibraryVersion
+#undef XkbSetXlibControls
+#undef XkbGetXlibControls
+#undef XkbXlibControlsImplemented
+#undef XkbSetAtomFuncs
+#undef XkbKeycodeToKeysym
+#undef XkbKeysymToModifiers
+#undef XkbLookupKeySym
+#undef XkbLookupKeyBinding
+#undef XkbTranslateKeyCode
+#undef XkbTranslateKeySym
+#undef XkbSetAutoRepeatRate
+#undef XkbGetAutoRepeatRate
+#undef XkbChangeEnabledControls
+#undef XkbDeviceBell
+#undef XkbForceDeviceBell
+#undef XkbDeviceBellEvent
+#undef XkbBell
+#undef XkbForceBell
+#undef XkbBellEvent
+#undef XkbSelectEvents
+#undef XkbSelectEventDetails
+#undef XkbNoteMapChanges
+#undef XkbNoteNameChanges
+#undef XkbGetIndicatorState
+#undef XkbGetIndicatorMap
+#undef XkbSetIndicatorMap
+#undef XkbGetNamedIndicator
+#undef XkbGetNamedDeviceIndicator
+#undef XkbSetNamedIndicator
+#undef XkbSetNamedDeviceIndicator
+#undef XkbLockModifiers
+#undef XkbLatchModifiers
+#undef XkbLockGroup
+#undef XkbLatchGroup
+#undef XkbSetServerInternalMods
+#undef XkbSetIgnoreLockMods
+#undef XkbVirtualModsToReal
+#undef XkbComputeEffectiveMap
+#undef XkbInitCanonicalKeyTypes
+#undef XkbAllocKeyboard
+#undef XkbFreeKeyboard
+#undef XkbAllocClientMap
+#undef XkbAllocServerMap
+#undef XkbFreeClientMap
+#undef XkbFreeServerMap
+#undef XkbAddKeyType
+#undef XkbAllocIndicatorMaps
+#undef XkbFreeIndicatorMaps
+#undef XkbGetMap
+#undef XkbGetUpdatedMap
+#undef XkbGetMapChanges
+#undef XkbRefreshKeyboardMapping
+#undef XkbGetKeyTypes
+#undef XkbGetKeySyms
+#undef XkbGetKeyActions
+#undef XkbGetKeyBehaviors
+#undef XkbGetVirtualMods
+#undef XkbGetKeyExplicitComponents
+#undef XkbGetKeyModifierMap
+#undef XkbGetKeyVirtualModMap
+#undef XkbAllocControls
+#undef XkbFreeControls
+#undef XkbGetControls
+#undef XkbSetControls
+#undef XkbNoteControlsChanges
+#undef XkbAllocCompatMap
+#undef XkbFreeCompatMap
+#undef XkbGetCompatMap
+#undef XkbSetCompatMap
+#undef XkbAllocNames
+#undef XkbGetNames
+#undef XkbSetNames
+#undef XkbChangeNames
+#undef XkbFreeNames
+#undef XkbGetState
+#undef XkbSetMap
+#undef XkbChangeMap
+#undef XkbSetDetectableAutoRepeat
+#undef XkbGetDetectableAutoRepeat
+#undef XkbSetAutoResetControls
+#undef XkbGetAutoResetControls
+#undef XkbSetPerClientControls
+#undef XkbGetPerClientControls
+#undef XkbCopyKeyType
+#undef XkbCopyKeyTypes
+#undef XkbResizeKeyType
+#undef XkbResizeKeySyms
+#undef XkbResizeKeyActions
+#undef XkbChangeTypesOfKey
+#undef XkbChangeKeycodeRange
+#undef XkbListComponents
+#undef XkbFreeComponentList
+#undef XkbGetKeyboard
+#undef XkbGetKeyboardByName
+#undef XkbKeyTypesForCoreSymbols
+#undef XkbApplyCompatMapToKey
+#undef XkbUpdateMapFromCore
+#undef XkbAddDeviceLedInfo
+#undef XkbResizeDeviceButtonActions
+#undef XkbAllocDeviceInfo
+#undef XkbFreeDeviceInfo
+#undef XkbNoteDeviceChanges
+#undef XkbGetDeviceInfo
+#undef XkbGetDeviceInfoChanges
+#undef XkbGetDeviceButtonActions
+#undef XkbGetDeviceLedInfo
+#undef XkbSetDeviceInfo
+#undef XkbChangeDeviceInfo
+#undef XkbSetDeviceLedInfo
+#undef XkbSetDeviceButtonActions
+#undef XkbToControl
+#undef XkbSetDebuggingFlags
+#undef XkbApplyVirtualModChanges
+#undef XkbUpdateActionVirtualMods
+#undef XkbUpdateKeyTypeVirtualMods
+#include <dlfcn.h>
+#include <stdio.h>
+int (*_Xmblen_dylibloader_wrapper_xlib)( char*, int);
+XFontStruct* (*XLoadQueryFont_dylibloader_wrapper_xlib)( Display*,const char*);
+XFontStruct* (*XQueryFont_dylibloader_wrapper_xlib)( Display*, XID);
+XTimeCoord* (*XGetMotionEvents_dylibloader_wrapper_xlib)( Display*, Window, Time, Time, int*);
+XModifierKeymap* (*XDeleteModifiermapEntry_dylibloader_wrapper_xlib)( XModifierKeymap*, KeyCode, int);
+XModifierKeymap* (*XGetModifierMapping_dylibloader_wrapper_xlib)( Display*);
+XModifierKeymap* (*XInsertModifiermapEntry_dylibloader_wrapper_xlib)( XModifierKeymap*, KeyCode, int);
+XModifierKeymap* (*XNewModifiermap_dylibloader_wrapper_xlib)( int);
+XImage* (*XCreateImage_dylibloader_wrapper_xlib)( Display*, Visual*, unsigned int, int, int, char*, unsigned int, unsigned int, int, int);
+int (*XInitImage_dylibloader_wrapper_xlib)( XImage*);
+XImage* (*XGetImage_dylibloader_wrapper_xlib)( Display*, Drawable, int, int, unsigned int, unsigned int, unsigned long, int);
+XImage* (*XGetSubImage_dylibloader_wrapper_xlib)( Display*, Drawable, int, int, unsigned int, unsigned int, unsigned long, int, XImage*, int, int);
+Display* (*XOpenDisplay_dylibloader_wrapper_xlib)(const char*);
+void (*XrmInitialize_dylibloader_wrapper_xlib)( void);
+char* (*XFetchBytes_dylibloader_wrapper_xlib)( Display*, int*);
+char* (*XFetchBuffer_dylibloader_wrapper_xlib)( Display*, int*, int);
+char* (*XGetAtomName_dylibloader_wrapper_xlib)( Display*, Atom);
+int (*XGetAtomNames_dylibloader_wrapper_xlib)( Display*, Atom*, int, char**);
+char* (*XGetDefault_dylibloader_wrapper_xlib)( Display*,const char*,const char*);
+char* (*XDisplayName_dylibloader_wrapper_xlib)(const char*);
+char* (*XKeysymToString_dylibloader_wrapper_xlib)( KeySym);
+int* (*XSynchronize_dylibloader_wrapper_xlib)( Display*, int);
+int* (*XSetAfterFunction_dylibloader_wrapper_xlib)( Display*, int*);
+Atom (*XInternAtom_dylibloader_wrapper_xlib)( Display*,const char*, int);
+int (*XInternAtoms_dylibloader_wrapper_xlib)( Display*, char**, int, int, Atom*);
+Colormap (*XCopyColormapAndFree_dylibloader_wrapper_xlib)( Display*, Colormap);
+Colormap (*XCreateColormap_dylibloader_wrapper_xlib)( Display*, Window, Visual*, int);
+Cursor (*XCreatePixmapCursor_dylibloader_wrapper_xlib)( Display*, Pixmap, Pixmap, XColor*, XColor*, unsigned int, unsigned int);
+Cursor (*XCreateGlyphCursor_dylibloader_wrapper_xlib)( Display*, Font, Font, unsigned int, unsigned int,const XColor*,const XColor*);
+Cursor (*XCreateFontCursor_dylibloader_wrapper_xlib)( Display*, unsigned int);
+Font (*XLoadFont_dylibloader_wrapper_xlib)( Display*,const char*);
+GC (*XCreateGC_dylibloader_wrapper_xlib)( Display*, Drawable, unsigned long, XGCValues*);
+GContext (*XGContextFromGC_dylibloader_wrapper_xlib)( GC);
+void (*XFlushGC_dylibloader_wrapper_xlib)( Display*, GC);
+Pixmap (*XCreatePixmap_dylibloader_wrapper_xlib)( Display*, Drawable, unsigned int, unsigned int, unsigned int);
+Pixmap (*XCreateBitmapFromData_dylibloader_wrapper_xlib)( Display*, Drawable,const char*, unsigned int, unsigned int);
+Pixmap (*XCreatePixmapFromBitmapData_dylibloader_wrapper_xlib)( Display*, Drawable, char*, unsigned int, unsigned int, unsigned long, unsigned long, unsigned int);
+Window (*XCreateSimpleWindow_dylibloader_wrapper_xlib)( Display*, Window, int, int, unsigned int, unsigned int, unsigned int, unsigned long, unsigned long);
+Window (*XGetSelectionOwner_dylibloader_wrapper_xlib)( Display*, Atom);
+Window (*XCreateWindow_dylibloader_wrapper_xlib)( Display*, Window, int, int, unsigned int, unsigned int, unsigned int, int, unsigned int, Visual*, unsigned long, XSetWindowAttributes*);
+Colormap* (*XListInstalledColormaps_dylibloader_wrapper_xlib)( Display*, Window, int*);
+char** (*XListFonts_dylibloader_wrapper_xlib)( Display*,const char*, int, int*);
+char** (*XListFontsWithInfo_dylibloader_wrapper_xlib)( Display*,const char*, int, int*, XFontStruct**);
+char** (*XGetFontPath_dylibloader_wrapper_xlib)( Display*, int*);
+char** (*XListExtensions_dylibloader_wrapper_xlib)( Display*, int*);
+Atom* (*XListProperties_dylibloader_wrapper_xlib)( Display*, Window, int*);
+XHostAddress* (*XListHosts_dylibloader_wrapper_xlib)( Display*, int*, int*);
+KeySym (*XKeycodeToKeysym_dylibloader_wrapper_xlib)( Display*, KeyCode, int);
+KeySym (*XLookupKeysym_dylibloader_wrapper_xlib)( XKeyEvent*, int);
+KeySym* (*XGetKeyboardMapping_dylibloader_wrapper_xlib)( Display*, KeyCode, int, int*);
+KeySym (*XStringToKeysym_dylibloader_wrapper_xlib)(const char*);
+long (*XMaxRequestSize_dylibloader_wrapper_xlib)( Display*);
+long (*XExtendedMaxRequestSize_dylibloader_wrapper_xlib)( Display*);
+char* (*XResourceManagerString_dylibloader_wrapper_xlib)( Display*);
+char* (*XScreenResourceString_dylibloader_wrapper_xlib)( Screen*);
+unsigned long (*XDisplayMotionBufferSize_dylibloader_wrapper_xlib)( Display*);
+VisualID (*XVisualIDFromVisual_dylibloader_wrapper_xlib)( Visual*);
+int (*XInitThreads_dylibloader_wrapper_xlib)( void);
+void (*XLockDisplay_dylibloader_wrapper_xlib)( Display*);
+void (*XUnlockDisplay_dylibloader_wrapper_xlib)( Display*);
+XExtCodes* (*XInitExtension_dylibloader_wrapper_xlib)( Display*,const char*);
+XExtCodes* (*XAddExtension_dylibloader_wrapper_xlib)( Display*);
+XExtData* (*XFindOnExtensionList_dylibloader_wrapper_xlib)( XExtData**, int);
+XExtData** (*XEHeadOfExtensionList_dylibloader_wrapper_xlib)( XEDataObject);
+Window (*XRootWindow_dylibloader_wrapper_xlib)( Display*, int);
+Window (*XDefaultRootWindow_dylibloader_wrapper_xlib)( Display*);
+Window (*XRootWindowOfScreen_dylibloader_wrapper_xlib)( Screen*);
+Visual* (*XDefaultVisual_dylibloader_wrapper_xlib)( Display*, int);
+Visual* (*XDefaultVisualOfScreen_dylibloader_wrapper_xlib)( Screen*);
+GC (*XDefaultGC_dylibloader_wrapper_xlib)( Display*, int);
+GC (*XDefaultGCOfScreen_dylibloader_wrapper_xlib)( Screen*);
+unsigned long (*XBlackPixel_dylibloader_wrapper_xlib)( Display*, int);
+unsigned long (*XWhitePixel_dylibloader_wrapper_xlib)( Display*, int);
+unsigned long (*XAllPlanes_dylibloader_wrapper_xlib)( void);
+unsigned long (*XBlackPixelOfScreen_dylibloader_wrapper_xlib)( Screen*);
+unsigned long (*XWhitePixelOfScreen_dylibloader_wrapper_xlib)( Screen*);
+unsigned long (*XNextRequest_dylibloader_wrapper_xlib)( Display*);
+unsigned long (*XLastKnownRequestProcessed_dylibloader_wrapper_xlib)( Display*);
+char* (*XServerVendor_dylibloader_wrapper_xlib)( Display*);
+char* (*XDisplayString_dylibloader_wrapper_xlib)( Display*);
+Colormap (*XDefaultColormap_dylibloader_wrapper_xlib)( Display*, int);
+Colormap (*XDefaultColormapOfScreen_dylibloader_wrapper_xlib)( Screen*);
+Display* (*XDisplayOfScreen_dylibloader_wrapper_xlib)( Screen*);
+Screen* (*XScreenOfDisplay_dylibloader_wrapper_xlib)( Display*, int);
+Screen* (*XDefaultScreenOfDisplay_dylibloader_wrapper_xlib)( Display*);
+long (*XEventMaskOfScreen_dylibloader_wrapper_xlib)( Screen*);
+int (*XScreenNumberOfScreen_dylibloader_wrapper_xlib)( Screen*);
+XErrorHandler (*XSetErrorHandler_dylibloader_wrapper_xlib)( XErrorHandler);
+XIOErrorHandler (*XSetIOErrorHandler_dylibloader_wrapper_xlib)( XIOErrorHandler);
+XPixmapFormatValues* (*XListPixmapFormats_dylibloader_wrapper_xlib)( Display*, int*);
+int* (*XListDepths_dylibloader_wrapper_xlib)( Display*, int, int*);
+int (*XReconfigureWMWindow_dylibloader_wrapper_xlib)( Display*, Window, int, unsigned int, XWindowChanges*);
+int (*XGetWMProtocols_dylibloader_wrapper_xlib)( Display*, Window, Atom**, int*);
+int (*XSetWMProtocols_dylibloader_wrapper_xlib)( Display*, Window, Atom*, int);
+int (*XIconifyWindow_dylibloader_wrapper_xlib)( Display*, Window, int);
+int (*XWithdrawWindow_dylibloader_wrapper_xlib)( Display*, Window, int);
+int (*XGetCommand_dylibloader_wrapper_xlib)( Display*, Window, char***, int*);
+int (*XGetWMColormapWindows_dylibloader_wrapper_xlib)( Display*, Window, Window**, int*);
+int (*XSetWMColormapWindows_dylibloader_wrapper_xlib)( Display*, Window, Window*, int);
+void (*XFreeStringList_dylibloader_wrapper_xlib)( char**);
+int (*XSetTransientForHint_dylibloader_wrapper_xlib)( Display*, Window, Window);
+int (*XActivateScreenSaver_dylibloader_wrapper_xlib)( Display*);
+int (*XAddHost_dylibloader_wrapper_xlib)( Display*, XHostAddress*);
+int (*XAddHosts_dylibloader_wrapper_xlib)( Display*, XHostAddress*, int);
+int (*XAddToExtensionList_dylibloader_wrapper_xlib)(struct _XExtData**, XExtData*);
+int (*XAddToSaveSet_dylibloader_wrapper_xlib)( Display*, Window);
+int (*XAllocColor_dylibloader_wrapper_xlib)( Display*, Colormap, XColor*);
+int (*XAllocColorCells_dylibloader_wrapper_xlib)( Display*, Colormap, int, unsigned long*, unsigned int, unsigned long*, unsigned int);
+int (*XAllocColorPlanes_dylibloader_wrapper_xlib)( Display*, Colormap, int, unsigned long*, int, int, int, int, unsigned long*, unsigned long*, unsigned long*);
+int (*XAllocNamedColor_dylibloader_wrapper_xlib)( Display*, Colormap,const char*, XColor*, XColor*);
+int (*XAllowEvents_dylibloader_wrapper_xlib)( Display*, int, Time);
+int (*XAutoRepeatOff_dylibloader_wrapper_xlib)( Display*);
+int (*XAutoRepeatOn_dylibloader_wrapper_xlib)( Display*);
+int (*XBell_dylibloader_wrapper_xlib)( Display*, int);
+int (*XBitmapBitOrder_dylibloader_wrapper_xlib)( Display*);
+int (*XBitmapPad_dylibloader_wrapper_xlib)( Display*);
+int (*XBitmapUnit_dylibloader_wrapper_xlib)( Display*);
+int (*XCellsOfScreen_dylibloader_wrapper_xlib)( Screen*);
+int (*XChangeActivePointerGrab_dylibloader_wrapper_xlib)( Display*, unsigned int, Cursor, Time);
+int (*XChangeGC_dylibloader_wrapper_xlib)( Display*, GC, unsigned long, XGCValues*);
+int (*XChangeKeyboardControl_dylibloader_wrapper_xlib)( Display*, unsigned long, XKeyboardControl*);
+int (*XChangeKeyboardMapping_dylibloader_wrapper_xlib)( Display*, int, int, KeySym*, int);
+int (*XChangePointerControl_dylibloader_wrapper_xlib)( Display*, int, int, int, int, int);
+int (*XChangeProperty_dylibloader_wrapper_xlib)( Display*, Window, Atom, Atom, int, int,const unsigned char*, int);
+int (*XChangeSaveSet_dylibloader_wrapper_xlib)( Display*, Window, int);
+int (*XChangeWindowAttributes_dylibloader_wrapper_xlib)( Display*, Window, unsigned long, XSetWindowAttributes*);
+int (*XCheckIfEvent_dylibloader_wrapper_xlib)( Display*, XEvent*, Bool (*) (Display*, XEvent*, XPointer), XPointer);
+int (*XCheckMaskEvent_dylibloader_wrapper_xlib)( Display*, long, XEvent*);
+int (*XCheckTypedEvent_dylibloader_wrapper_xlib)( Display*, int, XEvent*);
+int (*XCheckTypedWindowEvent_dylibloader_wrapper_xlib)( Display*, Window, int, XEvent*);
+int (*XCheckWindowEvent_dylibloader_wrapper_xlib)( Display*, Window, long, XEvent*);
+int (*XCirculateSubwindows_dylibloader_wrapper_xlib)( Display*, Window, int);
+int (*XCirculateSubwindowsDown_dylibloader_wrapper_xlib)( Display*, Window);
+int (*XCirculateSubwindowsUp_dylibloader_wrapper_xlib)( Display*, Window);
+int (*XClearArea_dylibloader_wrapper_xlib)( Display*, Window, int, int, unsigned int, unsigned int, int);
+int (*XClearWindow_dylibloader_wrapper_xlib)( Display*, Window);
+int (*XCloseDisplay_dylibloader_wrapper_xlib)( Display*);
+int (*XConfigureWindow_dylibloader_wrapper_xlib)( Display*, Window, unsigned int, XWindowChanges*);
+int (*XConnectionNumber_dylibloader_wrapper_xlib)( Display*);
+int (*XConvertSelection_dylibloader_wrapper_xlib)( Display*, Atom, Atom, Atom, Window, Time);
+int (*XCopyArea_dylibloader_wrapper_xlib)( Display*, Drawable, Drawable, GC, int, int, unsigned int, unsigned int, int, int);
+int (*XCopyGC_dylibloader_wrapper_xlib)( Display*, GC, unsigned long, GC);
+int (*XCopyPlane_dylibloader_wrapper_xlib)( Display*, Drawable, Drawable, GC, int, int, unsigned int, unsigned int, int, int, unsigned long);
+int (*XDefaultDepth_dylibloader_wrapper_xlib)( Display*, int);
+int (*XDefaultDepthOfScreen_dylibloader_wrapper_xlib)( Screen*);
+int (*XDefaultScreen_dylibloader_wrapper_xlib)( Display*);
+int (*XDefineCursor_dylibloader_wrapper_xlib)( Display*, Window, Cursor);
+int (*XDeleteProperty_dylibloader_wrapper_xlib)( Display*, Window, Atom);
+int (*XDestroyWindow_dylibloader_wrapper_xlib)( Display*, Window);
+int (*XDestroySubwindows_dylibloader_wrapper_xlib)( Display*, Window);
+int (*XDoesBackingStore_dylibloader_wrapper_xlib)( Screen*);
+int (*XDoesSaveUnders_dylibloader_wrapper_xlib)( Screen*);
+int (*XDisableAccessControl_dylibloader_wrapper_xlib)( Display*);
+int (*XDisplayCells_dylibloader_wrapper_xlib)( Display*, int);
+int (*XDisplayHeight_dylibloader_wrapper_xlib)( Display*, int);
+int (*XDisplayHeightMM_dylibloader_wrapper_xlib)( Display*, int);
+int (*XDisplayKeycodes_dylibloader_wrapper_xlib)( Display*, int*, int*);
+int (*XDisplayPlanes_dylibloader_wrapper_xlib)( Display*, int);
+int (*XDisplayWidth_dylibloader_wrapper_xlib)( Display*, int);
+int (*XDisplayWidthMM_dylibloader_wrapper_xlib)( Display*, int);
+int (*XDrawArc_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, unsigned int, unsigned int, int, int);
+int (*XDrawArcs_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XArc*, int);
+int (*XDrawImageString_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int,const char*, int);
+int (*XDrawImageString16_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int,const XChar2b*, int);
+int (*XDrawLine_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, int, int);
+int (*XDrawLines_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XPoint*, int, int);
+int (*XDrawPoint_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int);
+int (*XDrawPoints_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XPoint*, int, int);
+int (*XDrawRectangle_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, unsigned int, unsigned int);
+int (*XDrawRectangles_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XRectangle*, int);
+int (*XDrawSegments_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XSegment*, int);
+int (*XDrawString_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int,const char*, int);
+int (*XDrawString16_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int,const XChar2b*, int);
+int (*XDrawText_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, XTextItem*, int);
+int (*XDrawText16_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, XTextItem16*, int);
+int (*XEnableAccessControl_dylibloader_wrapper_xlib)( Display*);
+int (*XEventsQueued_dylibloader_wrapper_xlib)( Display*, int);
+int (*XFetchName_dylibloader_wrapper_xlib)( Display*, Window, char**);
+int (*XFillArc_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, unsigned int, unsigned int, int, int);
+int (*XFillArcs_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XArc*, int);
+int (*XFillPolygon_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XPoint*, int, int, int);
+int (*XFillRectangle_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, unsigned int, unsigned int);
+int (*XFillRectangles_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XRectangle*, int);
+int (*XFlush_dylibloader_wrapper_xlib)( Display*);
+int (*XForceScreenSaver_dylibloader_wrapper_xlib)( Display*, int);
+int (*XFree_dylibloader_wrapper_xlib)( void*);
+int (*XFreeColormap_dylibloader_wrapper_xlib)( Display*, Colormap);
+int (*XFreeColors_dylibloader_wrapper_xlib)( Display*, Colormap, unsigned long*, int, unsigned long);
+int (*XFreeCursor_dylibloader_wrapper_xlib)( Display*, Cursor);
+int (*XFreeExtensionList_dylibloader_wrapper_xlib)( char**);
+int (*XFreeFont_dylibloader_wrapper_xlib)( Display*, XFontStruct*);
+int (*XFreeFontInfo_dylibloader_wrapper_xlib)( char**, XFontStruct*, int);
+int (*XFreeFontNames_dylibloader_wrapper_xlib)( char**);
+int (*XFreeFontPath_dylibloader_wrapper_xlib)( char**);
+int (*XFreeGC_dylibloader_wrapper_xlib)( Display*, GC);
+int (*XFreeModifiermap_dylibloader_wrapper_xlib)( XModifierKeymap*);
+int (*XFreePixmap_dylibloader_wrapper_xlib)( Display*, Pixmap);
+int (*XGeometry_dylibloader_wrapper_xlib)( Display*, int,const char*,const char*, unsigned int, unsigned int, unsigned int, int, int, int*, int*, int*, int*);
+int (*XGetErrorDatabaseText_dylibloader_wrapper_xlib)( Display*,const char*,const char*,const char*, char*, int);
+int (*XGetErrorText_dylibloader_wrapper_xlib)( Display*, int, char*, int);
+int (*XGetFontProperty_dylibloader_wrapper_xlib)( XFontStruct*, Atom, unsigned long*);
+int (*XGetGCValues_dylibloader_wrapper_xlib)( Display*, GC, unsigned long, XGCValues*);
+int (*XGetGeometry_dylibloader_wrapper_xlib)( Display*, Drawable, Window*, int*, int*, unsigned int*, unsigned int*, unsigned int*, unsigned int*);
+int (*XGetIconName_dylibloader_wrapper_xlib)( Display*, Window, char**);
+int (*XGetInputFocus_dylibloader_wrapper_xlib)( Display*, Window*, int*);
+int (*XGetKeyboardControl_dylibloader_wrapper_xlib)( Display*, XKeyboardState*);
+int (*XGetPointerControl_dylibloader_wrapper_xlib)( Display*, int*, int*, int*);
+int (*XGetPointerMapping_dylibloader_wrapper_xlib)( Display*, unsigned char*, int);
+int (*XGetScreenSaver_dylibloader_wrapper_xlib)( Display*, int*, int*, int*, int*);
+int (*XGetTransientForHint_dylibloader_wrapper_xlib)( Display*, Window, Window*);
+int (*XGetWindowProperty_dylibloader_wrapper_xlib)( Display*, Window, Atom, long, long, int, Atom, Atom*, int*, unsigned long*, unsigned long*, unsigned char**);
+int (*XGetWindowAttributes_dylibloader_wrapper_xlib)( Display*, Window, XWindowAttributes*);
+int (*XGrabButton_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, Window, int, unsigned int, int, int, Window, Cursor);
+int (*XGrabKey_dylibloader_wrapper_xlib)( Display*, int, unsigned int, Window, int, int, int);
+int (*XGrabKeyboard_dylibloader_wrapper_xlib)( Display*, Window, int, int, int, Time);
+int (*XGrabPointer_dylibloader_wrapper_xlib)( Display*, Window, int, unsigned int, int, int, Window, Cursor, Time);
+int (*XGrabServer_dylibloader_wrapper_xlib)( Display*);
+int (*XHeightMMOfScreen_dylibloader_wrapper_xlib)( Screen*);
+int (*XHeightOfScreen_dylibloader_wrapper_xlib)( Screen*);
+int (*XIfEvent_dylibloader_wrapper_xlib)( Display*, XEvent*, Bool (*) (Display*, XEvent*, XPointer), XPointer);
+int (*XImageByteOrder_dylibloader_wrapper_xlib)( Display*);
+int (*XInstallColormap_dylibloader_wrapper_xlib)( Display*, Colormap);
+KeyCode (*XKeysymToKeycode_dylibloader_wrapper_xlib)( Display*, KeySym);
+int (*XKillClient_dylibloader_wrapper_xlib)( Display*, XID);
+int (*XLookupColor_dylibloader_wrapper_xlib)( Display*, Colormap,const char*, XColor*, XColor*);
+int (*XLowerWindow_dylibloader_wrapper_xlib)( Display*, Window);
+int (*XMapRaised_dylibloader_wrapper_xlib)( Display*, Window);
+int (*XMapSubwindows_dylibloader_wrapper_xlib)( Display*, Window);
+int (*XMapWindow_dylibloader_wrapper_xlib)( Display*, Window);
+int (*XMaskEvent_dylibloader_wrapper_xlib)( Display*, long, XEvent*);
+int (*XMaxCmapsOfScreen_dylibloader_wrapper_xlib)( Screen*);
+int (*XMinCmapsOfScreen_dylibloader_wrapper_xlib)( Screen*);
+int (*XMoveResizeWindow_dylibloader_wrapper_xlib)( Display*, Window, int, int, unsigned int, unsigned int);
+int (*XMoveWindow_dylibloader_wrapper_xlib)( Display*, Window, int, int);
+int (*XNextEvent_dylibloader_wrapper_xlib)( Display*, XEvent*);
+int (*XNoOp_dylibloader_wrapper_xlib)( Display*);
+int (*XParseColor_dylibloader_wrapper_xlib)( Display*, Colormap,const char*, XColor*);
+int (*XParseGeometry_dylibloader_wrapper_xlib)(const char*, int*, int*, unsigned int*, unsigned int*);
+int (*XPeekEvent_dylibloader_wrapper_xlib)( Display*, XEvent*);
+int (*XPeekIfEvent_dylibloader_wrapper_xlib)( Display*, XEvent*, Bool (*) (Display*, XEvent*, XPointer), XPointer);
+int (*XPending_dylibloader_wrapper_xlib)( Display*);
+int (*XPlanesOfScreen_dylibloader_wrapper_xlib)( Screen*);
+int (*XProtocolRevision_dylibloader_wrapper_xlib)( Display*);
+int (*XProtocolVersion_dylibloader_wrapper_xlib)( Display*);
+int (*XPutBackEvent_dylibloader_wrapper_xlib)( Display*, XEvent*);
+int (*XPutImage_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XImage*, int, int, int, int, unsigned int, unsigned int);
+int (*XQLength_dylibloader_wrapper_xlib)( Display*);
+int (*XQueryBestCursor_dylibloader_wrapper_xlib)( Display*, Drawable, unsigned int, unsigned int, unsigned int*, unsigned int*);
+int (*XQueryBestSize_dylibloader_wrapper_xlib)( Display*, int, Drawable, unsigned int, unsigned int, unsigned int*, unsigned int*);
+int (*XQueryBestStipple_dylibloader_wrapper_xlib)( Display*, Drawable, unsigned int, unsigned int, unsigned int*, unsigned int*);
+int (*XQueryBestTile_dylibloader_wrapper_xlib)( Display*, Drawable, unsigned int, unsigned int, unsigned int*, unsigned int*);
+int (*XQueryColor_dylibloader_wrapper_xlib)( Display*, Colormap, XColor*);
+int (*XQueryColors_dylibloader_wrapper_xlib)( Display*, Colormap, XColor*, int);
+int (*XQueryExtension_dylibloader_wrapper_xlib)( Display*,const char*, int*, int*, int*);
+int (*XQueryKeymap_dylibloader_wrapper_xlib)( Display*, char [32]);
+int (*XQueryPointer_dylibloader_wrapper_xlib)( Display*, Window, Window*, Window*, int*, int*, int*, int*, unsigned int*);
+int (*XQueryTextExtents_dylibloader_wrapper_xlib)( Display*, XID,const char*, int, int*, int*, int*, XCharStruct*);
+int (*XQueryTextExtents16_dylibloader_wrapper_xlib)( Display*, XID,const XChar2b*, int, int*, int*, int*, XCharStruct*);
+int (*XQueryTree_dylibloader_wrapper_xlib)( Display*, Window, Window*, Window*, Window**, unsigned int*);
+int (*XRaiseWindow_dylibloader_wrapper_xlib)( Display*, Window);
+int (*XReadBitmapFile_dylibloader_wrapper_xlib)( Display*, Drawable,const char*, unsigned int*, unsigned int*, Pixmap*, int*, int*);
+int (*XReadBitmapFileData_dylibloader_wrapper_xlib)(const char*, unsigned int*, unsigned int*, unsigned char**, int*, int*);
+int (*XRebindKeysym_dylibloader_wrapper_xlib)( Display*, KeySym, KeySym*, int,const unsigned char*, int);
+int (*XRecolorCursor_dylibloader_wrapper_xlib)( Display*, Cursor, XColor*, XColor*);
+int (*XRefreshKeyboardMapping_dylibloader_wrapper_xlib)( XMappingEvent*);
+int (*XRemoveFromSaveSet_dylibloader_wrapper_xlib)( Display*, Window);
+int (*XRemoveHost_dylibloader_wrapper_xlib)( Display*, XHostAddress*);
+int (*XRemoveHosts_dylibloader_wrapper_xlib)( Display*, XHostAddress*, int);
+int (*XReparentWindow_dylibloader_wrapper_xlib)( Display*, Window, Window, int, int);
+int (*XResetScreenSaver_dylibloader_wrapper_xlib)( Display*);
+int (*XResizeWindow_dylibloader_wrapper_xlib)( Display*, Window, unsigned int, unsigned int);
+int (*XRestackWindows_dylibloader_wrapper_xlib)( Display*, Window*, int);
+int (*XRotateBuffers_dylibloader_wrapper_xlib)( Display*, int);
+int (*XRotateWindowProperties_dylibloader_wrapper_xlib)( Display*, Window, Atom*, int, int);
+int (*XScreenCount_dylibloader_wrapper_xlib)( Display*);
+int (*XSelectInput_dylibloader_wrapper_xlib)( Display*, Window, long);
+int (*XSendEvent_dylibloader_wrapper_xlib)( Display*, Window, int, long, XEvent*);
+int (*XSetAccessControl_dylibloader_wrapper_xlib)( Display*, int);
+int (*XSetArcMode_dylibloader_wrapper_xlib)( Display*, GC, int);
+int (*XSetBackground_dylibloader_wrapper_xlib)( Display*, GC, unsigned long);
+int (*XSetClipMask_dylibloader_wrapper_xlib)( Display*, GC, Pixmap);
+int (*XSetClipOrigin_dylibloader_wrapper_xlib)( Display*, GC, int, int);
+int (*XSetClipRectangles_dylibloader_wrapper_xlib)( Display*, GC, int, int, XRectangle*, int, int);
+int (*XSetCloseDownMode_dylibloader_wrapper_xlib)( Display*, int);
+int (*XSetCommand_dylibloader_wrapper_xlib)( Display*, Window, char**, int);
+int (*XSetDashes_dylibloader_wrapper_xlib)( Display*, GC, int,const char*, int);
+int (*XSetFillRule_dylibloader_wrapper_xlib)( Display*, GC, int);
+int (*XSetFillStyle_dylibloader_wrapper_xlib)( Display*, GC, int);
+int (*XSetFont_dylibloader_wrapper_xlib)( Display*, GC, Font);
+int (*XSetFontPath_dylibloader_wrapper_xlib)( Display*, char**, int);
+int (*XSetForeground_dylibloader_wrapper_xlib)( Display*, GC, unsigned long);
+int (*XSetFunction_dylibloader_wrapper_xlib)( Display*, GC, int);
+int (*XSetGraphicsExposures_dylibloader_wrapper_xlib)( Display*, GC, int);
+int (*XSetIconName_dylibloader_wrapper_xlib)( Display*, Window,const char*);
+int (*XSetInputFocus_dylibloader_wrapper_xlib)( Display*, Window, int, Time);
+int (*XSetLineAttributes_dylibloader_wrapper_xlib)( Display*, GC, unsigned int, int, int, int);
+int (*XSetModifierMapping_dylibloader_wrapper_xlib)( Display*, XModifierKeymap*);
+int (*XSetPlaneMask_dylibloader_wrapper_xlib)( Display*, GC, unsigned long);
+int (*XSetPointerMapping_dylibloader_wrapper_xlib)( Display*,const unsigned char*, int);
+int (*XSetScreenSaver_dylibloader_wrapper_xlib)( Display*, int, int, int, int);
+int (*XSetSelectionOwner_dylibloader_wrapper_xlib)( Display*, Atom, Window, Time);
+int (*XSetState_dylibloader_wrapper_xlib)( Display*, GC, unsigned long, unsigned long, int, unsigned long);
+int (*XSetStipple_dylibloader_wrapper_xlib)( Display*, GC, Pixmap);
+int (*XSetSubwindowMode_dylibloader_wrapper_xlib)( Display*, GC, int);
+int (*XSetTSOrigin_dylibloader_wrapper_xlib)( Display*, GC, int, int);
+int (*XSetTile_dylibloader_wrapper_xlib)( Display*, GC, Pixmap);
+int (*XSetWindowBackground_dylibloader_wrapper_xlib)( Display*, Window, unsigned long);
+int (*XSetWindowBackgroundPixmap_dylibloader_wrapper_xlib)( Display*, Window, Pixmap);
+int (*XSetWindowBorder_dylibloader_wrapper_xlib)( Display*, Window, unsigned long);
+int (*XSetWindowBorderPixmap_dylibloader_wrapper_xlib)( Display*, Window, Pixmap);
+int (*XSetWindowBorderWidth_dylibloader_wrapper_xlib)( Display*, Window, unsigned int);
+int (*XSetWindowColormap_dylibloader_wrapper_xlib)( Display*, Window, Colormap);
+int (*XStoreBuffer_dylibloader_wrapper_xlib)( Display*,const char*, int, int);
+int (*XStoreBytes_dylibloader_wrapper_xlib)( Display*,const char*, int);
+int (*XStoreColor_dylibloader_wrapper_xlib)( Display*, Colormap, XColor*);
+int (*XStoreColors_dylibloader_wrapper_xlib)( Display*, Colormap, XColor*, int);
+int (*XStoreName_dylibloader_wrapper_xlib)( Display*, Window,const char*);
+int (*XStoreNamedColor_dylibloader_wrapper_xlib)( Display*, Colormap,const char*, unsigned long, int);
+int (*XSync_dylibloader_wrapper_xlib)( Display*, int);
+int (*XTextExtents_dylibloader_wrapper_xlib)( XFontStruct*,const char*, int, int*, int*, int*, XCharStruct*);
+int (*XTextExtents16_dylibloader_wrapper_xlib)( XFontStruct*,const XChar2b*, int, int*, int*, int*, XCharStruct*);
+int (*XTextWidth_dylibloader_wrapper_xlib)( XFontStruct*,const char*, int);
+int (*XTextWidth16_dylibloader_wrapper_xlib)( XFontStruct*,const XChar2b*, int);
+int (*XTranslateCoordinates_dylibloader_wrapper_xlib)( Display*, Window, Window, int, int, int*, int*, Window*);
+int (*XUndefineCursor_dylibloader_wrapper_xlib)( Display*, Window);
+int (*XUngrabButton_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, Window);
+int (*XUngrabKey_dylibloader_wrapper_xlib)( Display*, int, unsigned int, Window);
+int (*XUngrabKeyboard_dylibloader_wrapper_xlib)( Display*, Time);
+int (*XUngrabPointer_dylibloader_wrapper_xlib)( Display*, Time);
+int (*XUngrabServer_dylibloader_wrapper_xlib)( Display*);
+int (*XUninstallColormap_dylibloader_wrapper_xlib)( Display*, Colormap);
+int (*XUnloadFont_dylibloader_wrapper_xlib)( Display*, Font);
+int (*XUnmapSubwindows_dylibloader_wrapper_xlib)( Display*, Window);
+int (*XUnmapWindow_dylibloader_wrapper_xlib)( Display*, Window);
+int (*XVendorRelease_dylibloader_wrapper_xlib)( Display*);
+int (*XWarpPointer_dylibloader_wrapper_xlib)( Display*, Window, Window, int, int, unsigned int, unsigned int, int, int);
+int (*XWidthMMOfScreen_dylibloader_wrapper_xlib)( Screen*);
+int (*XWidthOfScreen_dylibloader_wrapper_xlib)( Screen*);
+int (*XWindowEvent_dylibloader_wrapper_xlib)( Display*, Window, long, XEvent*);
+int (*XWriteBitmapFile_dylibloader_wrapper_xlib)( Display*,const char*, Pixmap, unsigned int, unsigned int, int, int);
+int (*XSupportsLocale_dylibloader_wrapper_xlib)( void);
+char* (*XSetLocaleModifiers_dylibloader_wrapper_xlib)(const char*);
+XOM (*XOpenOM_dylibloader_wrapper_xlib)( Display*,struct _XrmHashBucketRec*,const char*,const char*);
+int (*XCloseOM_dylibloader_wrapper_xlib)( XOM);
+char* (*XSetOMValues_dylibloader_wrapper_xlib)( XOM,...);
+char* (*XGetOMValues_dylibloader_wrapper_xlib)( XOM,...);
+Display* (*XDisplayOfOM_dylibloader_wrapper_xlib)( XOM);
+char* (*XLocaleOfOM_dylibloader_wrapper_xlib)( XOM);
+XOC (*XCreateOC_dylibloader_wrapper_xlib)( XOM,...);
+void (*XDestroyOC_dylibloader_wrapper_xlib)( XOC);
+XOM (*XOMOfOC_dylibloader_wrapper_xlib)( XOC);
+char* (*XSetOCValues_dylibloader_wrapper_xlib)( XOC,...);
+char* (*XGetOCValues_dylibloader_wrapper_xlib)( XOC,...);
+XFontSet (*XCreateFontSet_dylibloader_wrapper_xlib)( Display*,const char*, char***, int*, char**);
+void (*XFreeFontSet_dylibloader_wrapper_xlib)( Display*, XFontSet);
+int (*XFontsOfFontSet_dylibloader_wrapper_xlib)( XFontSet, XFontStruct***, char***);
+char* (*XBaseFontNameListOfFontSet_dylibloader_wrapper_xlib)( XFontSet);
+char* (*XLocaleOfFontSet_dylibloader_wrapper_xlib)( XFontSet);
+int (*XContextDependentDrawing_dylibloader_wrapper_xlib)( XFontSet);
+int (*XDirectionalDependentDrawing_dylibloader_wrapper_xlib)( XFontSet);
+int (*XContextualDrawing_dylibloader_wrapper_xlib)( XFontSet);
+XFontSetExtents* (*XExtentsOfFontSet_dylibloader_wrapper_xlib)( XFontSet);
+int (*XmbTextEscapement_dylibloader_wrapper_xlib)( XFontSet,const char*, int);
+int (*XwcTextEscapement_dylibloader_wrapper_xlib)( XFontSet,const wchar_t*, int);
+int (*Xutf8TextEscapement_dylibloader_wrapper_xlib)( XFontSet,const char*, int);
+int (*XmbTextExtents_dylibloader_wrapper_xlib)( XFontSet,const char*, int, XRectangle*, XRectangle*);
+int (*XwcTextExtents_dylibloader_wrapper_xlib)( XFontSet,const wchar_t*, int, XRectangle*, XRectangle*);
+int (*Xutf8TextExtents_dylibloader_wrapper_xlib)( XFontSet,const char*, int, XRectangle*, XRectangle*);
+int (*XmbTextPerCharExtents_dylibloader_wrapper_xlib)( XFontSet,const char*, int, XRectangle*, XRectangle*, int, int*, XRectangle*, XRectangle*);
+int (*XwcTextPerCharExtents_dylibloader_wrapper_xlib)( XFontSet,const wchar_t*, int, XRectangle*, XRectangle*, int, int*, XRectangle*, XRectangle*);
+int (*Xutf8TextPerCharExtents_dylibloader_wrapper_xlib)( XFontSet,const char*, int, XRectangle*, XRectangle*, int, int*, XRectangle*, XRectangle*);
+void (*XmbDrawText_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, XmbTextItem*, int);
+void (*XwcDrawText_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, XwcTextItem*, int);
+void (*Xutf8DrawText_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, XmbTextItem*, int);
+void (*XmbDrawString_dylibloader_wrapper_xlib)( Display*, Drawable, XFontSet, GC, int, int,const char*, int);
+void (*XwcDrawString_dylibloader_wrapper_xlib)( Display*, Drawable, XFontSet, GC, int, int,const wchar_t*, int);
+void (*Xutf8DrawString_dylibloader_wrapper_xlib)( Display*, Drawable, XFontSet, GC, int, int,const char*, int);
+void (*XmbDrawImageString_dylibloader_wrapper_xlib)( Display*, Drawable, XFontSet, GC, int, int,const char*, int);
+void (*XwcDrawImageString_dylibloader_wrapper_xlib)( Display*, Drawable, XFontSet, GC, int, int,const wchar_t*, int);
+void (*Xutf8DrawImageString_dylibloader_wrapper_xlib)( Display*, Drawable, XFontSet, GC, int, int,const char*, int);
+XIM (*XOpenIM_dylibloader_wrapper_xlib)( Display*,struct _XrmHashBucketRec*, char*, char*);
+int (*XCloseIM_dylibloader_wrapper_xlib)( XIM);
+char* (*XGetIMValues_dylibloader_wrapper_xlib)( XIM,...);
+char* (*XSetIMValues_dylibloader_wrapper_xlib)( XIM,...);
+Display* (*XDisplayOfIM_dylibloader_wrapper_xlib)( XIM);
+char* (*XLocaleOfIM_dylibloader_wrapper_xlib)( XIM);
+XIC (*XCreateIC_dylibloader_wrapper_xlib)( XIM,...);
+void (*XDestroyIC_dylibloader_wrapper_xlib)( XIC);
+void (*XSetICFocus_dylibloader_wrapper_xlib)( XIC);
+void (*XUnsetICFocus_dylibloader_wrapper_xlib)( XIC);
+wchar_t* (*XwcResetIC_dylibloader_wrapper_xlib)( XIC);
+char* (*XmbResetIC_dylibloader_wrapper_xlib)( XIC);
+char* (*Xutf8ResetIC_dylibloader_wrapper_xlib)( XIC);
+char* (*XSetICValues_dylibloader_wrapper_xlib)( XIC,...);
+char* (*XGetICValues_dylibloader_wrapper_xlib)( XIC,...);
+XIM (*XIMOfIC_dylibloader_wrapper_xlib)( XIC);
+int (*XFilterEvent_dylibloader_wrapper_xlib)( XEvent*, Window);
+int (*XmbLookupString_dylibloader_wrapper_xlib)( XIC, XKeyPressedEvent*, char*, int, KeySym*, int*);
+int (*XwcLookupString_dylibloader_wrapper_xlib)( XIC, XKeyPressedEvent*, wchar_t*, int, KeySym*, int*);
+int (*Xutf8LookupString_dylibloader_wrapper_xlib)( XIC, XKeyPressedEvent*, char*, int, KeySym*, int*);
+XVaNestedList (*XVaCreateNestedList_dylibloader_wrapper_xlib)( int,...);
+int (*XRegisterIMInstantiateCallback_dylibloader_wrapper_xlib)( Display*,struct _XrmHashBucketRec*, char*, char*, XIDProc, XPointer);
+int (*XUnregisterIMInstantiateCallback_dylibloader_wrapper_xlib)( Display*,struct _XrmHashBucketRec*, char*, char*, XIDProc, XPointer);
+int (*XInternalConnectionNumbers_dylibloader_wrapper_xlib)( Display*, int**, int*);
+void (*XProcessInternalConnection_dylibloader_wrapper_xlib)( Display*, int);
+int (*XAddConnectionWatch_dylibloader_wrapper_xlib)( Display*, XConnectionWatchProc, XPointer);
+void (*XRemoveConnectionWatch_dylibloader_wrapper_xlib)( Display*, XConnectionWatchProc, XPointer);
+void (*XSetAuthorization_dylibloader_wrapper_xlib)( char*, int, char*, int);
+int (*_Xmbtowc_dylibloader_wrapper_xlib)( wchar_t*, char*, int);
+int (*_Xwctomb_dylibloader_wrapper_xlib)( char*, wchar_t);
+int (*XGetEventData_dylibloader_wrapper_xlib)( Display*, XGenericEventCookie*);
+void (*XFreeEventData_dylibloader_wrapper_xlib)( Display*, XGenericEventCookie*);
+XClassHint* (*XAllocClassHint_dylibloader_wrapper_xlib)( void);
+XIconSize* (*XAllocIconSize_dylibloader_wrapper_xlib)( void);
+XSizeHints* (*XAllocSizeHints_dylibloader_wrapper_xlib)( void);
+XStandardColormap* (*XAllocStandardColormap_dylibloader_wrapper_xlib)( void);
+XWMHints* (*XAllocWMHints_dylibloader_wrapper_xlib)( void);
+int (*XClipBox_dylibloader_wrapper_xlib)( Region, XRectangle*);
+Region (*XCreateRegion_dylibloader_wrapper_xlib)( void);
+const char* (*XDefaultString_dylibloader_wrapper_xlib)( void);
+int (*XDeleteContext_dylibloader_wrapper_xlib)( Display*, XID, XContext);
+int (*XDestroyRegion_dylibloader_wrapper_xlib)( Region);
+int (*XEmptyRegion_dylibloader_wrapper_xlib)( Region);
+int (*XEqualRegion_dylibloader_wrapper_xlib)( Region, Region);
+int (*XFindContext_dylibloader_wrapper_xlib)( Display*, XID, XContext, XPointer*);
+int (*XGetClassHint_dylibloader_wrapper_xlib)( Display*, Window, XClassHint*);
+int (*XGetIconSizes_dylibloader_wrapper_xlib)( Display*, Window, XIconSize**, int*);
+int (*XGetNormalHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*);
+int (*XGetRGBColormaps_dylibloader_wrapper_xlib)( Display*, Window, XStandardColormap**, int*, Atom);
+int (*XGetSizeHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*, Atom);
+int (*XGetStandardColormap_dylibloader_wrapper_xlib)( Display*, Window, XStandardColormap*, Atom);
+int (*XGetTextProperty_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*, Atom);
+XVisualInfo* (*XGetVisualInfo_dylibloader_wrapper_xlib)( Display*, long, XVisualInfo*, int*);
+int (*XGetWMClientMachine_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*);
+XWMHints* (*XGetWMHints_dylibloader_wrapper_xlib)( Display*, Window);
+int (*XGetWMIconName_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*);
+int (*XGetWMName_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*);
+int (*XGetWMNormalHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*, long*);
+int (*XGetWMSizeHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*, long*, Atom);
+int (*XGetZoomHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*);
+int (*XIntersectRegion_dylibloader_wrapper_xlib)( Region, Region, Region);
+void (*XConvertCase_dylibloader_wrapper_xlib)( KeySym, KeySym*, KeySym*);
+int (*XLookupString_dylibloader_wrapper_xlib)( XKeyEvent*, char*, int, KeySym*, XComposeStatus*);
+int (*XMatchVisualInfo_dylibloader_wrapper_xlib)( Display*, int, int, int, XVisualInfo*);
+int (*XOffsetRegion_dylibloader_wrapper_xlib)( Region, int, int);
+int (*XPointInRegion_dylibloader_wrapper_xlib)( Region, int, int);
+Region (*XPolygonRegion_dylibloader_wrapper_xlib)( XPoint*, int, int);
+int (*XRectInRegion_dylibloader_wrapper_xlib)( Region, int, int, unsigned int, unsigned int);
+int (*XSaveContext_dylibloader_wrapper_xlib)( Display*, XID, XContext,const char*);
+int (*XSetClassHint_dylibloader_wrapper_xlib)( Display*, Window, XClassHint*);
+int (*XSetIconSizes_dylibloader_wrapper_xlib)( Display*, Window, XIconSize*, int);
+int (*XSetNormalHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*);
+void (*XSetRGBColormaps_dylibloader_wrapper_xlib)( Display*, Window, XStandardColormap*, int, Atom);
+int (*XSetSizeHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*, Atom);
+int (*XSetStandardProperties_dylibloader_wrapper_xlib)( Display*, Window,const char*,const char*, Pixmap, char**, int, XSizeHints*);
+void (*XSetTextProperty_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*, Atom);
+void (*XSetWMClientMachine_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*);
+int (*XSetWMHints_dylibloader_wrapper_xlib)( Display*, Window, XWMHints*);
+void (*XSetWMIconName_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*);
+void (*XSetWMName_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*);
+void (*XSetWMNormalHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*);
+void (*XSetWMProperties_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*, XTextProperty*, char**, int, XSizeHints*, XWMHints*, XClassHint*);
+void (*XmbSetWMProperties_dylibloader_wrapper_xlib)( Display*, Window,const char*,const char*, char**, int, XSizeHints*, XWMHints*, XClassHint*);
+void (*Xutf8SetWMProperties_dylibloader_wrapper_xlib)( Display*, Window,const char*,const char*, char**, int, XSizeHints*, XWMHints*, XClassHint*);
+void (*XSetWMSizeHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*, Atom);
+int (*XSetRegion_dylibloader_wrapper_xlib)( Display*, GC, Region);
+void (*XSetStandardColormap_dylibloader_wrapper_xlib)( Display*, Window, XStandardColormap*, Atom);
+int (*XSetZoomHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*);
+int (*XShrinkRegion_dylibloader_wrapper_xlib)( Region, int, int);
+int (*XStringListToTextProperty_dylibloader_wrapper_xlib)( char**, int, XTextProperty*);
+int (*XSubtractRegion_dylibloader_wrapper_xlib)( Region, Region, Region);
+int (*XmbTextListToTextProperty_dylibloader_wrapper_xlib)( Display*, char**, int, XICCEncodingStyle, XTextProperty*);
+int (*XwcTextListToTextProperty_dylibloader_wrapper_xlib)( Display*, wchar_t**, int, XICCEncodingStyle, XTextProperty*);
+int (*Xutf8TextListToTextProperty_dylibloader_wrapper_xlib)( Display*, char**, int, XICCEncodingStyle, XTextProperty*);
+void (*XwcFreeStringList_dylibloader_wrapper_xlib)( wchar_t**);
+int (*XTextPropertyToStringList_dylibloader_wrapper_xlib)( XTextProperty*, char***, int*);
+int (*XmbTextPropertyToTextList_dylibloader_wrapper_xlib)( Display*,const XTextProperty*, char***, int*);
+int (*XwcTextPropertyToTextList_dylibloader_wrapper_xlib)( Display*,const XTextProperty*, wchar_t***, int*);
+int (*Xutf8TextPropertyToTextList_dylibloader_wrapper_xlib)( Display*,const XTextProperty*, char***, int*);
+int (*XUnionRectWithRegion_dylibloader_wrapper_xlib)( XRectangle*, Region, Region);
+int (*XUnionRegion_dylibloader_wrapper_xlib)( Region, Region, Region);
+int (*XWMGeometry_dylibloader_wrapper_xlib)( Display*, int,const char*,const char*, unsigned int, XSizeHints*, int*, int*, int*, int*, int*);
+int (*XXorRegion_dylibloader_wrapper_xlib)( Region, Region, Region);
+int (*XkbIgnoreExtension_dylibloader_wrapper_xlib)( int);
+Display* (*XkbOpenDisplay_dylibloader_wrapper_xlib)( char*, int*, int*, int*, int*, int*);
+int (*XkbQueryExtension_dylibloader_wrapper_xlib)( Display*, int*, int*, int*, int*, int*);
+int (*XkbUseExtension_dylibloader_wrapper_xlib)( Display*, int*, int*);
+int (*XkbLibraryVersion_dylibloader_wrapper_xlib)( int*, int*);
+unsigned int (*XkbSetXlibControls_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int);
+unsigned int (*XkbGetXlibControls_dylibloader_wrapper_xlib)( Display*);
+unsigned int (*XkbXlibControlsImplemented_dylibloader_wrapper_xlib)( void);
+void (*XkbSetAtomFuncs_dylibloader_wrapper_xlib)( XkbInternAtomFunc, XkbGetAtomNameFunc);
+KeySym (*XkbKeycodeToKeysym_dylibloader_wrapper_xlib)( Display*, KeyCode, int, int);
+unsigned int (*XkbKeysymToModifiers_dylibloader_wrapper_xlib)( Display*, KeySym);
+int (*XkbLookupKeySym_dylibloader_wrapper_xlib)( Display*, KeyCode, unsigned int, unsigned int*, KeySym*);
+int (*XkbLookupKeyBinding_dylibloader_wrapper_xlib)( Display*, KeySym, unsigned int, char*, int, int*);
+int (*XkbTranslateKeyCode_dylibloader_wrapper_xlib)( XkbDescPtr, KeyCode, unsigned int, unsigned int*, KeySym*);
+int (*XkbTranslateKeySym_dylibloader_wrapper_xlib)( Display*, KeySym*, unsigned int, char*, int, int*);
+int (*XkbSetAutoRepeatRate_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int);
+int (*XkbGetAutoRepeatRate_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int*, unsigned int*);
+int (*XkbChangeEnabledControls_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int);
+int (*XkbDeviceBell_dylibloader_wrapper_xlib)( Display*, Window, int, int, int, int, Atom);
+int (*XkbForceDeviceBell_dylibloader_wrapper_xlib)( Display*, int, int, int, int);
+int (*XkbDeviceBellEvent_dylibloader_wrapper_xlib)( Display*, Window, int, int, int, int, Atom);
+int (*XkbBell_dylibloader_wrapper_xlib)( Display*, Window, int, Atom);
+int (*XkbForceBell_dylibloader_wrapper_xlib)( Display*, int);
+int (*XkbBellEvent_dylibloader_wrapper_xlib)( Display*, Window, int, Atom);
+int (*XkbSelectEvents_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int);
+int (*XkbSelectEventDetails_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned long, unsigned long);
+void (*XkbNoteMapChanges_dylibloader_wrapper_xlib)( XkbMapChangesPtr, XkbMapNotifyEvent*, unsigned int);
+void (*XkbNoteNameChanges_dylibloader_wrapper_xlib)( XkbNameChangesPtr, XkbNamesNotifyEvent*, unsigned int);
+int (*XkbGetIndicatorState_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int*);
+int (*XkbGetIndicatorMap_dylibloader_wrapper_xlib)( Display*, unsigned long, XkbDescPtr);
+int (*XkbSetIndicatorMap_dylibloader_wrapper_xlib)( Display*, unsigned long, XkbDescPtr);
+int (*XkbGetNamedIndicator_dylibloader_wrapper_xlib)( Display*, Atom, int*, int*, XkbIndicatorMapPtr, int*);
+int (*XkbGetNamedDeviceIndicator_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int, Atom, int*, int*, XkbIndicatorMapPtr, int*);
+int (*XkbSetNamedIndicator_dylibloader_wrapper_xlib)( Display*, Atom, int, int, int, XkbIndicatorMapPtr);
+int (*XkbSetNamedDeviceIndicator_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int, Atom, int, int, int, XkbIndicatorMapPtr);
+int (*XkbLockModifiers_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int);
+int (*XkbLatchModifiers_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int);
+int (*XkbLockGroup_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int);
+int (*XkbLatchGroup_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int);
+int (*XkbSetServerInternalMods_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int);
+int (*XkbSetIgnoreLockMods_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int);
+int (*XkbVirtualModsToReal_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, unsigned int*);
+int (*XkbComputeEffectiveMap_dylibloader_wrapper_xlib)( XkbDescPtr, XkbKeyTypePtr, unsigned char*);
+int (*XkbInitCanonicalKeyTypes_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int);
+XkbDescPtr (*XkbAllocKeyboard_dylibloader_wrapper_xlib)( void);
+void (*XkbFreeKeyboard_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int);
+int (*XkbAllocClientMap_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, unsigned int);
+int (*XkbAllocServerMap_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, unsigned int);
+void (*XkbFreeClientMap_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int);
+void (*XkbFreeServerMap_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int);
+XkbKeyTypePtr (*XkbAddKeyType_dylibloader_wrapper_xlib)( XkbDescPtr, Atom, int, int, int);
+int (*XkbAllocIndicatorMaps_dylibloader_wrapper_xlib)( XkbDescPtr);
+void (*XkbFreeIndicatorMaps_dylibloader_wrapper_xlib)( XkbDescPtr);
+XkbDescPtr (*XkbGetMap_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int);
+int (*XkbGetUpdatedMap_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbDescPtr);
+int (*XkbGetMapChanges_dylibloader_wrapper_xlib)( Display*, XkbDescPtr, XkbMapChangesPtr);
+int (*XkbRefreshKeyboardMapping_dylibloader_wrapper_xlib)( XkbMapNotifyEvent*);
+int (*XkbGetKeyTypes_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, XkbDescPtr);
+int (*XkbGetKeySyms_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, XkbDescPtr);
+int (*XkbGetKeyActions_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, XkbDescPtr);
+int (*XkbGetKeyBehaviors_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, XkbDescPtr);
+int (*XkbGetVirtualMods_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbDescPtr);
+int (*XkbGetKeyExplicitComponents_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, XkbDescPtr);
+int (*XkbGetKeyModifierMap_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, XkbDescPtr);
+int (*XkbGetKeyVirtualModMap_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, XkbDescPtr);
+int (*XkbAllocControls_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int);
+void (*XkbFreeControls_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int);
+int (*XkbGetControls_dylibloader_wrapper_xlib)( Display*, unsigned long, XkbDescPtr);
+int (*XkbSetControls_dylibloader_wrapper_xlib)( Display*, unsigned long, XkbDescPtr);
+void (*XkbNoteControlsChanges_dylibloader_wrapper_xlib)( XkbControlsChangesPtr, XkbControlsNotifyEvent*, unsigned int);
+int (*XkbAllocCompatMap_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, unsigned int);
+void (*XkbFreeCompatMap_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int);
+int (*XkbGetCompatMap_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbDescPtr);
+int (*XkbSetCompatMap_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbDescPtr, int);
+int (*XkbAllocNames_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int, int);
+int (*XkbGetNames_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbDescPtr);
+int (*XkbSetNames_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int, XkbDescPtr);
+int (*XkbChangeNames_dylibloader_wrapper_xlib)( Display*, XkbDescPtr, XkbNameChangesPtr);
+void (*XkbFreeNames_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int);
+int (*XkbGetState_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbStatePtr);
+int (*XkbSetMap_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbDescPtr);
+int (*XkbChangeMap_dylibloader_wrapper_xlib)( Display*, XkbDescPtr, XkbMapChangesPtr);
+int (*XkbSetDetectableAutoRepeat_dylibloader_wrapper_xlib)( Display*, int, int*);
+int (*XkbGetDetectableAutoRepeat_dylibloader_wrapper_xlib)( Display*, int*);
+int (*XkbSetAutoResetControls_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int*, unsigned int*);
+int (*XkbGetAutoResetControls_dylibloader_wrapper_xlib)( Display*, unsigned int*, unsigned int*);
+int (*XkbSetPerClientControls_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int*);
+int (*XkbGetPerClientControls_dylibloader_wrapper_xlib)( Display*, unsigned int*);
+int (*XkbCopyKeyType_dylibloader_wrapper_xlib)( XkbKeyTypePtr, XkbKeyTypePtr);
+int (*XkbCopyKeyTypes_dylibloader_wrapper_xlib)( XkbKeyTypePtr, XkbKeyTypePtr, int);
+int (*XkbResizeKeyType_dylibloader_wrapper_xlib)( XkbDescPtr, int, int, int, int);
+KeySym* (*XkbResizeKeySyms_dylibloader_wrapper_xlib)( XkbDescPtr, int, int);
+XkbAction* (*XkbResizeKeyActions_dylibloader_wrapper_xlib)( XkbDescPtr, int, int);
+int (*XkbChangeTypesOfKey_dylibloader_wrapper_xlib)( XkbDescPtr, int, int, unsigned int, int*, XkbMapChangesPtr);
+int (*XkbChangeKeycodeRange_dylibloader_wrapper_xlib)( XkbDescPtr, int, int, XkbChangesPtr);
+XkbComponentListPtr (*XkbListComponents_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbComponentNamesPtr, int*);
+void (*XkbFreeComponentList_dylibloader_wrapper_xlib)( XkbComponentListPtr);
+XkbDescPtr (*XkbGetKeyboard_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int);
+XkbDescPtr (*XkbGetKeyboardByName_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbComponentNamesPtr, unsigned int, unsigned int, int);
+int (*XkbKeyTypesForCoreSymbols_dylibloader_wrapper_xlib)( XkbDescPtr, int, KeySym*, unsigned int, int*, KeySym*);
+int (*XkbApplyCompatMapToKey_dylibloader_wrapper_xlib)( XkbDescPtr, KeyCode, XkbChangesPtr);
+int (*XkbUpdateMapFromCore_dylibloader_wrapper_xlib)( XkbDescPtr, KeyCode, int, int, KeySym*, XkbChangesPtr);
+XkbDeviceLedInfoPtr (*XkbAddDeviceLedInfo_dylibloader_wrapper_xlib)( XkbDeviceInfoPtr, unsigned int, unsigned int);
+int (*XkbResizeDeviceButtonActions_dylibloader_wrapper_xlib)( XkbDeviceInfoPtr, unsigned int);
+XkbDeviceInfoPtr (*XkbAllocDeviceInfo_dylibloader_wrapper_xlib)( unsigned int, unsigned int, unsigned int);
+void (*XkbFreeDeviceInfo_dylibloader_wrapper_xlib)( XkbDeviceInfoPtr, unsigned int, int);
+void (*XkbNoteDeviceChanges_dylibloader_wrapper_xlib)( XkbDeviceChangesPtr, XkbExtensionDeviceNotifyEvent*, unsigned int);
+XkbDeviceInfoPtr (*XkbGetDeviceInfo_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int, unsigned int);
+int (*XkbGetDeviceInfoChanges_dylibloader_wrapper_xlib)( Display*, XkbDeviceInfoPtr, XkbDeviceChangesPtr);
+int (*XkbGetDeviceButtonActions_dylibloader_wrapper_xlib)( Display*, XkbDeviceInfoPtr, int, unsigned int, unsigned int);
+int (*XkbGetDeviceLedInfo_dylibloader_wrapper_xlib)( Display*, XkbDeviceInfoPtr, unsigned int, unsigned int, unsigned int);
+int (*XkbSetDeviceInfo_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbDeviceInfoPtr);
+int (*XkbChangeDeviceInfo_dylibloader_wrapper_xlib)( Display*, XkbDeviceInfoPtr, XkbDeviceChangesPtr);
+int (*XkbSetDeviceLedInfo_dylibloader_wrapper_xlib)( Display*, XkbDeviceInfoPtr, unsigned int, unsigned int, unsigned int);
+int (*XkbSetDeviceButtonActions_dylibloader_wrapper_xlib)( Display*, XkbDeviceInfoPtr, unsigned int, unsigned int);
+char (*XkbToControl_dylibloader_wrapper_xlib)( char);
+int (*XkbSetDebuggingFlags_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, char*, unsigned int, unsigned int, unsigned int*, unsigned int*);
+int (*XkbApplyVirtualModChanges_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, XkbChangesPtr);
+int (*XkbUpdateActionVirtualMods_dylibloader_wrapper_xlib)( XkbDescPtr, XkbAction*, unsigned int);
+void (*XkbUpdateKeyTypeVirtualMods_dylibloader_wrapper_xlib)( XkbDescPtr, XkbKeyTypePtr, unsigned int, XkbChangesPtr);
+int initialize_xlib(int verbose) {
+ void *handle;
+ char *error;
+ handle = dlopen("libX11.so.6", RTLD_LAZY);
+ if (!handle) {
+ if (verbose) {
+ fprintf(stderr, "%s\n", dlerror());
+ }
+ return(1);
+ }
+ dlerror();
+// _Xmblen
+ *(void **) (&_Xmblen_dylibloader_wrapper_xlib) = dlsym(handle, "_Xmblen");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XLoadQueryFont
+ *(void **) (&XLoadQueryFont_dylibloader_wrapper_xlib) = dlsym(handle, "XLoadQueryFont");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XQueryFont
+ *(void **) (&XQueryFont_dylibloader_wrapper_xlib) = dlsym(handle, "XQueryFont");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetMotionEvents
+ *(void **) (&XGetMotionEvents_dylibloader_wrapper_xlib) = dlsym(handle, "XGetMotionEvents");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDeleteModifiermapEntry
+ *(void **) (&XDeleteModifiermapEntry_dylibloader_wrapper_xlib) = dlsym(handle, "XDeleteModifiermapEntry");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetModifierMapping
+ *(void **) (&XGetModifierMapping_dylibloader_wrapper_xlib) = dlsym(handle, "XGetModifierMapping");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XInsertModifiermapEntry
+ *(void **) (&XInsertModifiermapEntry_dylibloader_wrapper_xlib) = dlsym(handle, "XInsertModifiermapEntry");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XNewModifiermap
+ *(void **) (&XNewModifiermap_dylibloader_wrapper_xlib) = dlsym(handle, "XNewModifiermap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XCreateImage
+ *(void **) (&XCreateImage_dylibloader_wrapper_xlib) = dlsym(handle, "XCreateImage");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XInitImage
+ *(void **) (&XInitImage_dylibloader_wrapper_xlib) = dlsym(handle, "XInitImage");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetImage
+ *(void **) (&XGetImage_dylibloader_wrapper_xlib) = dlsym(handle, "XGetImage");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetSubImage
+ *(void **) (&XGetSubImage_dylibloader_wrapper_xlib) = dlsym(handle, "XGetSubImage");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XOpenDisplay
+ *(void **) (&XOpenDisplay_dylibloader_wrapper_xlib) = dlsym(handle, "XOpenDisplay");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XrmInitialize
+ *(void **) (&XrmInitialize_dylibloader_wrapper_xlib) = dlsym(handle, "XrmInitialize");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XFetchBytes
+ *(void **) (&XFetchBytes_dylibloader_wrapper_xlib) = dlsym(handle, "XFetchBytes");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XFetchBuffer
+ *(void **) (&XFetchBuffer_dylibloader_wrapper_xlib) = dlsym(handle, "XFetchBuffer");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetAtomName
+ *(void **) (&XGetAtomName_dylibloader_wrapper_xlib) = dlsym(handle, "XGetAtomName");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetAtomNames
+ *(void **) (&XGetAtomNames_dylibloader_wrapper_xlib) = dlsym(handle, "XGetAtomNames");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetDefault
+ *(void **) (&XGetDefault_dylibloader_wrapper_xlib) = dlsym(handle, "XGetDefault");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDisplayName
+ *(void **) (&XDisplayName_dylibloader_wrapper_xlib) = dlsym(handle, "XDisplayName");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XKeysymToString
+ *(void **) (&XKeysymToString_dylibloader_wrapper_xlib) = dlsym(handle, "XKeysymToString");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSynchronize
+ *(void **) (&XSynchronize_dylibloader_wrapper_xlib) = dlsym(handle, "XSynchronize");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetAfterFunction
+ *(void **) (&XSetAfterFunction_dylibloader_wrapper_xlib) = dlsym(handle, "XSetAfterFunction");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XInternAtom
+ *(void **) (&XInternAtom_dylibloader_wrapper_xlib) = dlsym(handle, "XInternAtom");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XInternAtoms
+ *(void **) (&XInternAtoms_dylibloader_wrapper_xlib) = dlsym(handle, "XInternAtoms");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XCopyColormapAndFree
+ *(void **) (&XCopyColormapAndFree_dylibloader_wrapper_xlib) = dlsym(handle, "XCopyColormapAndFree");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XCreateColormap
+ *(void **) (&XCreateColormap_dylibloader_wrapper_xlib) = dlsym(handle, "XCreateColormap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XCreatePixmapCursor
+ *(void **) (&XCreatePixmapCursor_dylibloader_wrapper_xlib) = dlsym(handle, "XCreatePixmapCursor");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XCreateGlyphCursor
+ *(void **) (&XCreateGlyphCursor_dylibloader_wrapper_xlib) = dlsym(handle, "XCreateGlyphCursor");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XCreateFontCursor
+ *(void **) (&XCreateFontCursor_dylibloader_wrapper_xlib) = dlsym(handle, "XCreateFontCursor");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XLoadFont
+ *(void **) (&XLoadFont_dylibloader_wrapper_xlib) = dlsym(handle, "XLoadFont");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XCreateGC
+ *(void **) (&XCreateGC_dylibloader_wrapper_xlib) = dlsym(handle, "XCreateGC");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGContextFromGC
+ *(void **) (&XGContextFromGC_dylibloader_wrapper_xlib) = dlsym(handle, "XGContextFromGC");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XFlushGC
+ *(void **) (&XFlushGC_dylibloader_wrapper_xlib) = dlsym(handle, "XFlushGC");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XCreatePixmap
+ *(void **) (&XCreatePixmap_dylibloader_wrapper_xlib) = dlsym(handle, "XCreatePixmap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XCreateBitmapFromData
+ *(void **) (&XCreateBitmapFromData_dylibloader_wrapper_xlib) = dlsym(handle, "XCreateBitmapFromData");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XCreatePixmapFromBitmapData
+ *(void **) (&XCreatePixmapFromBitmapData_dylibloader_wrapper_xlib) = dlsym(handle, "XCreatePixmapFromBitmapData");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XCreateSimpleWindow
+ *(void **) (&XCreateSimpleWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XCreateSimpleWindow");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetSelectionOwner
+ *(void **) (&XGetSelectionOwner_dylibloader_wrapper_xlib) = dlsym(handle, "XGetSelectionOwner");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XCreateWindow
+ *(void **) (&XCreateWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XCreateWindow");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XListInstalledColormaps
+ *(void **) (&XListInstalledColormaps_dylibloader_wrapper_xlib) = dlsym(handle, "XListInstalledColormaps");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XListFonts
+ *(void **) (&XListFonts_dylibloader_wrapper_xlib) = dlsym(handle, "XListFonts");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XListFontsWithInfo
+ *(void **) (&XListFontsWithInfo_dylibloader_wrapper_xlib) = dlsym(handle, "XListFontsWithInfo");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetFontPath
+ *(void **) (&XGetFontPath_dylibloader_wrapper_xlib) = dlsym(handle, "XGetFontPath");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XListExtensions
+ *(void **) (&XListExtensions_dylibloader_wrapper_xlib) = dlsym(handle, "XListExtensions");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XListProperties
+ *(void **) (&XListProperties_dylibloader_wrapper_xlib) = dlsym(handle, "XListProperties");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XListHosts
+ *(void **) (&XListHosts_dylibloader_wrapper_xlib) = dlsym(handle, "XListHosts");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XKeycodeToKeysym
+ *(void **) (&XKeycodeToKeysym_dylibloader_wrapper_xlib) = dlsym(handle, "XKeycodeToKeysym");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XLookupKeysym
+ *(void **) (&XLookupKeysym_dylibloader_wrapper_xlib) = dlsym(handle, "XLookupKeysym");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetKeyboardMapping
+ *(void **) (&XGetKeyboardMapping_dylibloader_wrapper_xlib) = dlsym(handle, "XGetKeyboardMapping");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XStringToKeysym
+ *(void **) (&XStringToKeysym_dylibloader_wrapper_xlib) = dlsym(handle, "XStringToKeysym");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XMaxRequestSize
+ *(void **) (&XMaxRequestSize_dylibloader_wrapper_xlib) = dlsym(handle, "XMaxRequestSize");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XExtendedMaxRequestSize
+ *(void **) (&XExtendedMaxRequestSize_dylibloader_wrapper_xlib) = dlsym(handle, "XExtendedMaxRequestSize");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XResourceManagerString
+ *(void **) (&XResourceManagerString_dylibloader_wrapper_xlib) = dlsym(handle, "XResourceManagerString");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XScreenResourceString
+ *(void **) (&XScreenResourceString_dylibloader_wrapper_xlib) = dlsym(handle, "XScreenResourceString");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDisplayMotionBufferSize
+ *(void **) (&XDisplayMotionBufferSize_dylibloader_wrapper_xlib) = dlsym(handle, "XDisplayMotionBufferSize");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XVisualIDFromVisual
+ *(void **) (&XVisualIDFromVisual_dylibloader_wrapper_xlib) = dlsym(handle, "XVisualIDFromVisual");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XInitThreads
+ *(void **) (&XInitThreads_dylibloader_wrapper_xlib) = dlsym(handle, "XInitThreads");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XLockDisplay
+ *(void **) (&XLockDisplay_dylibloader_wrapper_xlib) = dlsym(handle, "XLockDisplay");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XUnlockDisplay
+ *(void **) (&XUnlockDisplay_dylibloader_wrapper_xlib) = dlsym(handle, "XUnlockDisplay");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XInitExtension
+ *(void **) (&XInitExtension_dylibloader_wrapper_xlib) = dlsym(handle, "XInitExtension");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XAddExtension
+ *(void **) (&XAddExtension_dylibloader_wrapper_xlib) = dlsym(handle, "XAddExtension");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XFindOnExtensionList
+ *(void **) (&XFindOnExtensionList_dylibloader_wrapper_xlib) = dlsym(handle, "XFindOnExtensionList");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XEHeadOfExtensionList
+ *(void **) (&XEHeadOfExtensionList_dylibloader_wrapper_xlib) = dlsym(handle, "XEHeadOfExtensionList");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRootWindow
+ *(void **) (&XRootWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XRootWindow");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDefaultRootWindow
+ *(void **) (&XDefaultRootWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XDefaultRootWindow");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRootWindowOfScreen
+ *(void **) (&XRootWindowOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XRootWindowOfScreen");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDefaultVisual
+ *(void **) (&XDefaultVisual_dylibloader_wrapper_xlib) = dlsym(handle, "XDefaultVisual");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDefaultVisualOfScreen
+ *(void **) (&XDefaultVisualOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XDefaultVisualOfScreen");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDefaultGC
+ *(void **) (&XDefaultGC_dylibloader_wrapper_xlib) = dlsym(handle, "XDefaultGC");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDefaultGCOfScreen
+ *(void **) (&XDefaultGCOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XDefaultGCOfScreen");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XBlackPixel
+ *(void **) (&XBlackPixel_dylibloader_wrapper_xlib) = dlsym(handle, "XBlackPixel");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XWhitePixel
+ *(void **) (&XWhitePixel_dylibloader_wrapper_xlib) = dlsym(handle, "XWhitePixel");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XAllPlanes
+ *(void **) (&XAllPlanes_dylibloader_wrapper_xlib) = dlsym(handle, "XAllPlanes");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XBlackPixelOfScreen
+ *(void **) (&XBlackPixelOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XBlackPixelOfScreen");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XWhitePixelOfScreen
+ *(void **) (&XWhitePixelOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XWhitePixelOfScreen");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XNextRequest
+ *(void **) (&XNextRequest_dylibloader_wrapper_xlib) = dlsym(handle, "XNextRequest");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XLastKnownRequestProcessed
+ *(void **) (&XLastKnownRequestProcessed_dylibloader_wrapper_xlib) = dlsym(handle, "XLastKnownRequestProcessed");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XServerVendor
+ *(void **) (&XServerVendor_dylibloader_wrapper_xlib) = dlsym(handle, "XServerVendor");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDisplayString
+ *(void **) (&XDisplayString_dylibloader_wrapper_xlib) = dlsym(handle, "XDisplayString");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDefaultColormap
+ *(void **) (&XDefaultColormap_dylibloader_wrapper_xlib) = dlsym(handle, "XDefaultColormap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDefaultColormapOfScreen
+ *(void **) (&XDefaultColormapOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XDefaultColormapOfScreen");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDisplayOfScreen
+ *(void **) (&XDisplayOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XDisplayOfScreen");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XScreenOfDisplay
+ *(void **) (&XScreenOfDisplay_dylibloader_wrapper_xlib) = dlsym(handle, "XScreenOfDisplay");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDefaultScreenOfDisplay
+ *(void **) (&XDefaultScreenOfDisplay_dylibloader_wrapper_xlib) = dlsym(handle, "XDefaultScreenOfDisplay");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XEventMaskOfScreen
+ *(void **) (&XEventMaskOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XEventMaskOfScreen");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XScreenNumberOfScreen
+ *(void **) (&XScreenNumberOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XScreenNumberOfScreen");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetErrorHandler
+ *(void **) (&XSetErrorHandler_dylibloader_wrapper_xlib) = dlsym(handle, "XSetErrorHandler");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetIOErrorHandler
+ *(void **) (&XSetIOErrorHandler_dylibloader_wrapper_xlib) = dlsym(handle, "XSetIOErrorHandler");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XListPixmapFormats
+ *(void **) (&XListPixmapFormats_dylibloader_wrapper_xlib) = dlsym(handle, "XListPixmapFormats");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XListDepths
+ *(void **) (&XListDepths_dylibloader_wrapper_xlib) = dlsym(handle, "XListDepths");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XReconfigureWMWindow
+ *(void **) (&XReconfigureWMWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XReconfigureWMWindow");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetWMProtocols
+ *(void **) (&XGetWMProtocols_dylibloader_wrapper_xlib) = dlsym(handle, "XGetWMProtocols");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetWMProtocols
+ *(void **) (&XSetWMProtocols_dylibloader_wrapper_xlib) = dlsym(handle, "XSetWMProtocols");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIconifyWindow
+ *(void **) (&XIconifyWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XIconifyWindow");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XWithdrawWindow
+ *(void **) (&XWithdrawWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XWithdrawWindow");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetCommand
+ *(void **) (&XGetCommand_dylibloader_wrapper_xlib) = dlsym(handle, "XGetCommand");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetWMColormapWindows
+ *(void **) (&XGetWMColormapWindows_dylibloader_wrapper_xlib) = dlsym(handle, "XGetWMColormapWindows");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetWMColormapWindows
+ *(void **) (&XSetWMColormapWindows_dylibloader_wrapper_xlib) = dlsym(handle, "XSetWMColormapWindows");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XFreeStringList
+ *(void **) (&XFreeStringList_dylibloader_wrapper_xlib) = dlsym(handle, "XFreeStringList");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetTransientForHint
+ *(void **) (&XSetTransientForHint_dylibloader_wrapper_xlib) = dlsym(handle, "XSetTransientForHint");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XActivateScreenSaver
+ *(void **) (&XActivateScreenSaver_dylibloader_wrapper_xlib) = dlsym(handle, "XActivateScreenSaver");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XAddHost
+ *(void **) (&XAddHost_dylibloader_wrapper_xlib) = dlsym(handle, "XAddHost");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XAddHosts
+ *(void **) (&XAddHosts_dylibloader_wrapper_xlib) = dlsym(handle, "XAddHosts");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XAddToExtensionList
+ *(void **) (&XAddToExtensionList_dylibloader_wrapper_xlib) = dlsym(handle, "XAddToExtensionList");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XAddToSaveSet
+ *(void **) (&XAddToSaveSet_dylibloader_wrapper_xlib) = dlsym(handle, "XAddToSaveSet");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XAllocColor
+ *(void **) (&XAllocColor_dylibloader_wrapper_xlib) = dlsym(handle, "XAllocColor");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XAllocColorCells
+ *(void **) (&XAllocColorCells_dylibloader_wrapper_xlib) = dlsym(handle, "XAllocColorCells");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XAllocColorPlanes
+ *(void **) (&XAllocColorPlanes_dylibloader_wrapper_xlib) = dlsym(handle, "XAllocColorPlanes");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XAllocNamedColor
+ *(void **) (&XAllocNamedColor_dylibloader_wrapper_xlib) = dlsym(handle, "XAllocNamedColor");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XAllowEvents
+ *(void **) (&XAllowEvents_dylibloader_wrapper_xlib) = dlsym(handle, "XAllowEvents");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XAutoRepeatOff
+ *(void **) (&XAutoRepeatOff_dylibloader_wrapper_xlib) = dlsym(handle, "XAutoRepeatOff");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XAutoRepeatOn
+ *(void **) (&XAutoRepeatOn_dylibloader_wrapper_xlib) = dlsym(handle, "XAutoRepeatOn");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XBell
+ *(void **) (&XBell_dylibloader_wrapper_xlib) = dlsym(handle, "XBell");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XBitmapBitOrder
+ *(void **) (&XBitmapBitOrder_dylibloader_wrapper_xlib) = dlsym(handle, "XBitmapBitOrder");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XBitmapPad
+ *(void **) (&XBitmapPad_dylibloader_wrapper_xlib) = dlsym(handle, "XBitmapPad");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XBitmapUnit
+ *(void **) (&XBitmapUnit_dylibloader_wrapper_xlib) = dlsym(handle, "XBitmapUnit");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XCellsOfScreen
+ *(void **) (&XCellsOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XCellsOfScreen");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XChangeActivePointerGrab
+ *(void **) (&XChangeActivePointerGrab_dylibloader_wrapper_xlib) = dlsym(handle, "XChangeActivePointerGrab");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XChangeGC
+ *(void **) (&XChangeGC_dylibloader_wrapper_xlib) = dlsym(handle, "XChangeGC");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XChangeKeyboardControl
+ *(void **) (&XChangeKeyboardControl_dylibloader_wrapper_xlib) = dlsym(handle, "XChangeKeyboardControl");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XChangeKeyboardMapping
+ *(void **) (&XChangeKeyboardMapping_dylibloader_wrapper_xlib) = dlsym(handle, "XChangeKeyboardMapping");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XChangePointerControl
+ *(void **) (&XChangePointerControl_dylibloader_wrapper_xlib) = dlsym(handle, "XChangePointerControl");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XChangeProperty
+ *(void **) (&XChangeProperty_dylibloader_wrapper_xlib) = dlsym(handle, "XChangeProperty");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XChangeSaveSet
+ *(void **) (&XChangeSaveSet_dylibloader_wrapper_xlib) = dlsym(handle, "XChangeSaveSet");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XChangeWindowAttributes
+ *(void **) (&XChangeWindowAttributes_dylibloader_wrapper_xlib) = dlsym(handle, "XChangeWindowAttributes");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XCheckIfEvent
+ *(void **) (&XCheckIfEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XCheckIfEvent");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XCheckMaskEvent
+ *(void **) (&XCheckMaskEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XCheckMaskEvent");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XCheckTypedEvent
+ *(void **) (&XCheckTypedEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XCheckTypedEvent");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XCheckTypedWindowEvent
+ *(void **) (&XCheckTypedWindowEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XCheckTypedWindowEvent");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XCheckWindowEvent
+ *(void **) (&XCheckWindowEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XCheckWindowEvent");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XCirculateSubwindows
+ *(void **) (&XCirculateSubwindows_dylibloader_wrapper_xlib) = dlsym(handle, "XCirculateSubwindows");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XCirculateSubwindowsDown
+ *(void **) (&XCirculateSubwindowsDown_dylibloader_wrapper_xlib) = dlsym(handle, "XCirculateSubwindowsDown");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XCirculateSubwindowsUp
+ *(void **) (&XCirculateSubwindowsUp_dylibloader_wrapper_xlib) = dlsym(handle, "XCirculateSubwindowsUp");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XClearArea
+ *(void **) (&XClearArea_dylibloader_wrapper_xlib) = dlsym(handle, "XClearArea");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XClearWindow
+ *(void **) (&XClearWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XClearWindow");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XCloseDisplay
+ *(void **) (&XCloseDisplay_dylibloader_wrapper_xlib) = dlsym(handle, "XCloseDisplay");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XConfigureWindow
+ *(void **) (&XConfigureWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XConfigureWindow");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XConnectionNumber
+ *(void **) (&XConnectionNumber_dylibloader_wrapper_xlib) = dlsym(handle, "XConnectionNumber");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XConvertSelection
+ *(void **) (&XConvertSelection_dylibloader_wrapper_xlib) = dlsym(handle, "XConvertSelection");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XCopyArea
+ *(void **) (&XCopyArea_dylibloader_wrapper_xlib) = dlsym(handle, "XCopyArea");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XCopyGC
+ *(void **) (&XCopyGC_dylibloader_wrapper_xlib) = dlsym(handle, "XCopyGC");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XCopyPlane
+ *(void **) (&XCopyPlane_dylibloader_wrapper_xlib) = dlsym(handle, "XCopyPlane");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDefaultDepth
+ *(void **) (&XDefaultDepth_dylibloader_wrapper_xlib) = dlsym(handle, "XDefaultDepth");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDefaultDepthOfScreen
+ *(void **) (&XDefaultDepthOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XDefaultDepthOfScreen");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDefaultScreen
+ *(void **) (&XDefaultScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XDefaultScreen");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDefineCursor
+ *(void **) (&XDefineCursor_dylibloader_wrapper_xlib) = dlsym(handle, "XDefineCursor");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDeleteProperty
+ *(void **) (&XDeleteProperty_dylibloader_wrapper_xlib) = dlsym(handle, "XDeleteProperty");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDestroyWindow
+ *(void **) (&XDestroyWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XDestroyWindow");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDestroySubwindows
+ *(void **) (&XDestroySubwindows_dylibloader_wrapper_xlib) = dlsym(handle, "XDestroySubwindows");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDoesBackingStore
+ *(void **) (&XDoesBackingStore_dylibloader_wrapper_xlib) = dlsym(handle, "XDoesBackingStore");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDoesSaveUnders
+ *(void **) (&XDoesSaveUnders_dylibloader_wrapper_xlib) = dlsym(handle, "XDoesSaveUnders");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDisableAccessControl
+ *(void **) (&XDisableAccessControl_dylibloader_wrapper_xlib) = dlsym(handle, "XDisableAccessControl");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDisplayCells
+ *(void **) (&XDisplayCells_dylibloader_wrapper_xlib) = dlsym(handle, "XDisplayCells");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDisplayHeight
+ *(void **) (&XDisplayHeight_dylibloader_wrapper_xlib) = dlsym(handle, "XDisplayHeight");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDisplayHeightMM
+ *(void **) (&XDisplayHeightMM_dylibloader_wrapper_xlib) = dlsym(handle, "XDisplayHeightMM");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDisplayKeycodes
+ *(void **) (&XDisplayKeycodes_dylibloader_wrapper_xlib) = dlsym(handle, "XDisplayKeycodes");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDisplayPlanes
+ *(void **) (&XDisplayPlanes_dylibloader_wrapper_xlib) = dlsym(handle, "XDisplayPlanes");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDisplayWidth
+ *(void **) (&XDisplayWidth_dylibloader_wrapper_xlib) = dlsym(handle, "XDisplayWidth");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDisplayWidthMM
+ *(void **) (&XDisplayWidthMM_dylibloader_wrapper_xlib) = dlsym(handle, "XDisplayWidthMM");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDrawArc
+ *(void **) (&XDrawArc_dylibloader_wrapper_xlib) = dlsym(handle, "XDrawArc");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDrawArcs
+ *(void **) (&XDrawArcs_dylibloader_wrapper_xlib) = dlsym(handle, "XDrawArcs");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDrawImageString
+ *(void **) (&XDrawImageString_dylibloader_wrapper_xlib) = dlsym(handle, "XDrawImageString");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDrawImageString16
+ *(void **) (&XDrawImageString16_dylibloader_wrapper_xlib) = dlsym(handle, "XDrawImageString16");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDrawLine
+ *(void **) (&XDrawLine_dylibloader_wrapper_xlib) = dlsym(handle, "XDrawLine");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDrawLines
+ *(void **) (&XDrawLines_dylibloader_wrapper_xlib) = dlsym(handle, "XDrawLines");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDrawPoint
+ *(void **) (&XDrawPoint_dylibloader_wrapper_xlib) = dlsym(handle, "XDrawPoint");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDrawPoints
+ *(void **) (&XDrawPoints_dylibloader_wrapper_xlib) = dlsym(handle, "XDrawPoints");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDrawRectangle
+ *(void **) (&XDrawRectangle_dylibloader_wrapper_xlib) = dlsym(handle, "XDrawRectangle");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDrawRectangles
+ *(void **) (&XDrawRectangles_dylibloader_wrapper_xlib) = dlsym(handle, "XDrawRectangles");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDrawSegments
+ *(void **) (&XDrawSegments_dylibloader_wrapper_xlib) = dlsym(handle, "XDrawSegments");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDrawString
+ *(void **) (&XDrawString_dylibloader_wrapper_xlib) = dlsym(handle, "XDrawString");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDrawString16
+ *(void **) (&XDrawString16_dylibloader_wrapper_xlib) = dlsym(handle, "XDrawString16");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDrawText
+ *(void **) (&XDrawText_dylibloader_wrapper_xlib) = dlsym(handle, "XDrawText");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDrawText16
+ *(void **) (&XDrawText16_dylibloader_wrapper_xlib) = dlsym(handle, "XDrawText16");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XEnableAccessControl
+ *(void **) (&XEnableAccessControl_dylibloader_wrapper_xlib) = dlsym(handle, "XEnableAccessControl");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XEventsQueued
+ *(void **) (&XEventsQueued_dylibloader_wrapper_xlib) = dlsym(handle, "XEventsQueued");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XFetchName
+ *(void **) (&XFetchName_dylibloader_wrapper_xlib) = dlsym(handle, "XFetchName");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XFillArc
+ *(void **) (&XFillArc_dylibloader_wrapper_xlib) = dlsym(handle, "XFillArc");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XFillArcs
+ *(void **) (&XFillArcs_dylibloader_wrapper_xlib) = dlsym(handle, "XFillArcs");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XFillPolygon
+ *(void **) (&XFillPolygon_dylibloader_wrapper_xlib) = dlsym(handle, "XFillPolygon");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XFillRectangle
+ *(void **) (&XFillRectangle_dylibloader_wrapper_xlib) = dlsym(handle, "XFillRectangle");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XFillRectangles
+ *(void **) (&XFillRectangles_dylibloader_wrapper_xlib) = dlsym(handle, "XFillRectangles");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XFlush
+ *(void **) (&XFlush_dylibloader_wrapper_xlib) = dlsym(handle, "XFlush");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XForceScreenSaver
+ *(void **) (&XForceScreenSaver_dylibloader_wrapper_xlib) = dlsym(handle, "XForceScreenSaver");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XFree
+ *(void **) (&XFree_dylibloader_wrapper_xlib) = dlsym(handle, "XFree");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XFreeColormap
+ *(void **) (&XFreeColormap_dylibloader_wrapper_xlib) = dlsym(handle, "XFreeColormap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XFreeColors
+ *(void **) (&XFreeColors_dylibloader_wrapper_xlib) = dlsym(handle, "XFreeColors");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XFreeCursor
+ *(void **) (&XFreeCursor_dylibloader_wrapper_xlib) = dlsym(handle, "XFreeCursor");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XFreeExtensionList
+ *(void **) (&XFreeExtensionList_dylibloader_wrapper_xlib) = dlsym(handle, "XFreeExtensionList");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XFreeFont
+ *(void **) (&XFreeFont_dylibloader_wrapper_xlib) = dlsym(handle, "XFreeFont");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XFreeFontInfo
+ *(void **) (&XFreeFontInfo_dylibloader_wrapper_xlib) = dlsym(handle, "XFreeFontInfo");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XFreeFontNames
+ *(void **) (&XFreeFontNames_dylibloader_wrapper_xlib) = dlsym(handle, "XFreeFontNames");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XFreeFontPath
+ *(void **) (&XFreeFontPath_dylibloader_wrapper_xlib) = dlsym(handle, "XFreeFontPath");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XFreeGC
+ *(void **) (&XFreeGC_dylibloader_wrapper_xlib) = dlsym(handle, "XFreeGC");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XFreeModifiermap
+ *(void **) (&XFreeModifiermap_dylibloader_wrapper_xlib) = dlsym(handle, "XFreeModifiermap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XFreePixmap
+ *(void **) (&XFreePixmap_dylibloader_wrapper_xlib) = dlsym(handle, "XFreePixmap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGeometry
+ *(void **) (&XGeometry_dylibloader_wrapper_xlib) = dlsym(handle, "XGeometry");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetErrorDatabaseText
+ *(void **) (&XGetErrorDatabaseText_dylibloader_wrapper_xlib) = dlsym(handle, "XGetErrorDatabaseText");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetErrorText
+ *(void **) (&XGetErrorText_dylibloader_wrapper_xlib) = dlsym(handle, "XGetErrorText");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetFontProperty
+ *(void **) (&XGetFontProperty_dylibloader_wrapper_xlib) = dlsym(handle, "XGetFontProperty");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetGCValues
+ *(void **) (&XGetGCValues_dylibloader_wrapper_xlib) = dlsym(handle, "XGetGCValues");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetGeometry
+ *(void **) (&XGetGeometry_dylibloader_wrapper_xlib) = dlsym(handle, "XGetGeometry");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetIconName
+ *(void **) (&XGetIconName_dylibloader_wrapper_xlib) = dlsym(handle, "XGetIconName");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetInputFocus
+ *(void **) (&XGetInputFocus_dylibloader_wrapper_xlib) = dlsym(handle, "XGetInputFocus");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetKeyboardControl
+ *(void **) (&XGetKeyboardControl_dylibloader_wrapper_xlib) = dlsym(handle, "XGetKeyboardControl");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetPointerControl
+ *(void **) (&XGetPointerControl_dylibloader_wrapper_xlib) = dlsym(handle, "XGetPointerControl");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetPointerMapping
+ *(void **) (&XGetPointerMapping_dylibloader_wrapper_xlib) = dlsym(handle, "XGetPointerMapping");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetScreenSaver
+ *(void **) (&XGetScreenSaver_dylibloader_wrapper_xlib) = dlsym(handle, "XGetScreenSaver");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetTransientForHint
+ *(void **) (&XGetTransientForHint_dylibloader_wrapper_xlib) = dlsym(handle, "XGetTransientForHint");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetWindowProperty
+ *(void **) (&XGetWindowProperty_dylibloader_wrapper_xlib) = dlsym(handle, "XGetWindowProperty");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetWindowAttributes
+ *(void **) (&XGetWindowAttributes_dylibloader_wrapper_xlib) = dlsym(handle, "XGetWindowAttributes");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGrabButton
+ *(void **) (&XGrabButton_dylibloader_wrapper_xlib) = dlsym(handle, "XGrabButton");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGrabKey
+ *(void **) (&XGrabKey_dylibloader_wrapper_xlib) = dlsym(handle, "XGrabKey");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGrabKeyboard
+ *(void **) (&XGrabKeyboard_dylibloader_wrapper_xlib) = dlsym(handle, "XGrabKeyboard");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGrabPointer
+ *(void **) (&XGrabPointer_dylibloader_wrapper_xlib) = dlsym(handle, "XGrabPointer");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGrabServer
+ *(void **) (&XGrabServer_dylibloader_wrapper_xlib) = dlsym(handle, "XGrabServer");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XHeightMMOfScreen
+ *(void **) (&XHeightMMOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XHeightMMOfScreen");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XHeightOfScreen
+ *(void **) (&XHeightOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XHeightOfScreen");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIfEvent
+ *(void **) (&XIfEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XIfEvent");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XImageByteOrder
+ *(void **) (&XImageByteOrder_dylibloader_wrapper_xlib) = dlsym(handle, "XImageByteOrder");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XInstallColormap
+ *(void **) (&XInstallColormap_dylibloader_wrapper_xlib) = dlsym(handle, "XInstallColormap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XKeysymToKeycode
+ *(void **) (&XKeysymToKeycode_dylibloader_wrapper_xlib) = dlsym(handle, "XKeysymToKeycode");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XKillClient
+ *(void **) (&XKillClient_dylibloader_wrapper_xlib) = dlsym(handle, "XKillClient");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XLookupColor
+ *(void **) (&XLookupColor_dylibloader_wrapper_xlib) = dlsym(handle, "XLookupColor");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XLowerWindow
+ *(void **) (&XLowerWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XLowerWindow");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XMapRaised
+ *(void **) (&XMapRaised_dylibloader_wrapper_xlib) = dlsym(handle, "XMapRaised");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XMapSubwindows
+ *(void **) (&XMapSubwindows_dylibloader_wrapper_xlib) = dlsym(handle, "XMapSubwindows");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XMapWindow
+ *(void **) (&XMapWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XMapWindow");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XMaskEvent
+ *(void **) (&XMaskEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XMaskEvent");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XMaxCmapsOfScreen
+ *(void **) (&XMaxCmapsOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XMaxCmapsOfScreen");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XMinCmapsOfScreen
+ *(void **) (&XMinCmapsOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XMinCmapsOfScreen");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XMoveResizeWindow
+ *(void **) (&XMoveResizeWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XMoveResizeWindow");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XMoveWindow
+ *(void **) (&XMoveWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XMoveWindow");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XNextEvent
+ *(void **) (&XNextEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XNextEvent");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XNoOp
+ *(void **) (&XNoOp_dylibloader_wrapper_xlib) = dlsym(handle, "XNoOp");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XParseColor
+ *(void **) (&XParseColor_dylibloader_wrapper_xlib) = dlsym(handle, "XParseColor");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XParseGeometry
+ *(void **) (&XParseGeometry_dylibloader_wrapper_xlib) = dlsym(handle, "XParseGeometry");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XPeekEvent
+ *(void **) (&XPeekEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XPeekEvent");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XPeekIfEvent
+ *(void **) (&XPeekIfEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XPeekIfEvent");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XPending
+ *(void **) (&XPending_dylibloader_wrapper_xlib) = dlsym(handle, "XPending");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XPlanesOfScreen
+ *(void **) (&XPlanesOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XPlanesOfScreen");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XProtocolRevision
+ *(void **) (&XProtocolRevision_dylibloader_wrapper_xlib) = dlsym(handle, "XProtocolRevision");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XProtocolVersion
+ *(void **) (&XProtocolVersion_dylibloader_wrapper_xlib) = dlsym(handle, "XProtocolVersion");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XPutBackEvent
+ *(void **) (&XPutBackEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XPutBackEvent");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XPutImage
+ *(void **) (&XPutImage_dylibloader_wrapper_xlib) = dlsym(handle, "XPutImage");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XQLength
+ *(void **) (&XQLength_dylibloader_wrapper_xlib) = dlsym(handle, "XQLength");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XQueryBestCursor
+ *(void **) (&XQueryBestCursor_dylibloader_wrapper_xlib) = dlsym(handle, "XQueryBestCursor");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XQueryBestSize
+ *(void **) (&XQueryBestSize_dylibloader_wrapper_xlib) = dlsym(handle, "XQueryBestSize");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XQueryBestStipple
+ *(void **) (&XQueryBestStipple_dylibloader_wrapper_xlib) = dlsym(handle, "XQueryBestStipple");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XQueryBestTile
+ *(void **) (&XQueryBestTile_dylibloader_wrapper_xlib) = dlsym(handle, "XQueryBestTile");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XQueryColor
+ *(void **) (&XQueryColor_dylibloader_wrapper_xlib) = dlsym(handle, "XQueryColor");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XQueryColors
+ *(void **) (&XQueryColors_dylibloader_wrapper_xlib) = dlsym(handle, "XQueryColors");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XQueryExtension
+ *(void **) (&XQueryExtension_dylibloader_wrapper_xlib) = dlsym(handle, "XQueryExtension");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XQueryKeymap
+ *(void **) (&XQueryKeymap_dylibloader_wrapper_xlib) = dlsym(handle, "XQueryKeymap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XQueryPointer
+ *(void **) (&XQueryPointer_dylibloader_wrapper_xlib) = dlsym(handle, "XQueryPointer");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XQueryTextExtents
+ *(void **) (&XQueryTextExtents_dylibloader_wrapper_xlib) = dlsym(handle, "XQueryTextExtents");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XQueryTextExtents16
+ *(void **) (&XQueryTextExtents16_dylibloader_wrapper_xlib) = dlsym(handle, "XQueryTextExtents16");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XQueryTree
+ *(void **) (&XQueryTree_dylibloader_wrapper_xlib) = dlsym(handle, "XQueryTree");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRaiseWindow
+ *(void **) (&XRaiseWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XRaiseWindow");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XReadBitmapFile
+ *(void **) (&XReadBitmapFile_dylibloader_wrapper_xlib) = dlsym(handle, "XReadBitmapFile");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XReadBitmapFileData
+ *(void **) (&XReadBitmapFileData_dylibloader_wrapper_xlib) = dlsym(handle, "XReadBitmapFileData");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRebindKeysym
+ *(void **) (&XRebindKeysym_dylibloader_wrapper_xlib) = dlsym(handle, "XRebindKeysym");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRecolorCursor
+ *(void **) (&XRecolorCursor_dylibloader_wrapper_xlib) = dlsym(handle, "XRecolorCursor");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRefreshKeyboardMapping
+ *(void **) (&XRefreshKeyboardMapping_dylibloader_wrapper_xlib) = dlsym(handle, "XRefreshKeyboardMapping");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRemoveFromSaveSet
+ *(void **) (&XRemoveFromSaveSet_dylibloader_wrapper_xlib) = dlsym(handle, "XRemoveFromSaveSet");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRemoveHost
+ *(void **) (&XRemoveHost_dylibloader_wrapper_xlib) = dlsym(handle, "XRemoveHost");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRemoveHosts
+ *(void **) (&XRemoveHosts_dylibloader_wrapper_xlib) = dlsym(handle, "XRemoveHosts");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XReparentWindow
+ *(void **) (&XReparentWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XReparentWindow");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XResetScreenSaver
+ *(void **) (&XResetScreenSaver_dylibloader_wrapper_xlib) = dlsym(handle, "XResetScreenSaver");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XResizeWindow
+ *(void **) (&XResizeWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XResizeWindow");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRestackWindows
+ *(void **) (&XRestackWindows_dylibloader_wrapper_xlib) = dlsym(handle, "XRestackWindows");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRotateBuffers
+ *(void **) (&XRotateBuffers_dylibloader_wrapper_xlib) = dlsym(handle, "XRotateBuffers");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRotateWindowProperties
+ *(void **) (&XRotateWindowProperties_dylibloader_wrapper_xlib) = dlsym(handle, "XRotateWindowProperties");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XScreenCount
+ *(void **) (&XScreenCount_dylibloader_wrapper_xlib) = dlsym(handle, "XScreenCount");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSelectInput
+ *(void **) (&XSelectInput_dylibloader_wrapper_xlib) = dlsym(handle, "XSelectInput");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSendEvent
+ *(void **) (&XSendEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XSendEvent");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetAccessControl
+ *(void **) (&XSetAccessControl_dylibloader_wrapper_xlib) = dlsym(handle, "XSetAccessControl");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetArcMode
+ *(void **) (&XSetArcMode_dylibloader_wrapper_xlib) = dlsym(handle, "XSetArcMode");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetBackground
+ *(void **) (&XSetBackground_dylibloader_wrapper_xlib) = dlsym(handle, "XSetBackground");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetClipMask
+ *(void **) (&XSetClipMask_dylibloader_wrapper_xlib) = dlsym(handle, "XSetClipMask");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetClipOrigin
+ *(void **) (&XSetClipOrigin_dylibloader_wrapper_xlib) = dlsym(handle, "XSetClipOrigin");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetClipRectangles
+ *(void **) (&XSetClipRectangles_dylibloader_wrapper_xlib) = dlsym(handle, "XSetClipRectangles");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetCloseDownMode
+ *(void **) (&XSetCloseDownMode_dylibloader_wrapper_xlib) = dlsym(handle, "XSetCloseDownMode");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetCommand
+ *(void **) (&XSetCommand_dylibloader_wrapper_xlib) = dlsym(handle, "XSetCommand");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetDashes
+ *(void **) (&XSetDashes_dylibloader_wrapper_xlib) = dlsym(handle, "XSetDashes");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetFillRule
+ *(void **) (&XSetFillRule_dylibloader_wrapper_xlib) = dlsym(handle, "XSetFillRule");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetFillStyle
+ *(void **) (&XSetFillStyle_dylibloader_wrapper_xlib) = dlsym(handle, "XSetFillStyle");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetFont
+ *(void **) (&XSetFont_dylibloader_wrapper_xlib) = dlsym(handle, "XSetFont");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetFontPath
+ *(void **) (&XSetFontPath_dylibloader_wrapper_xlib) = dlsym(handle, "XSetFontPath");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetForeground
+ *(void **) (&XSetForeground_dylibloader_wrapper_xlib) = dlsym(handle, "XSetForeground");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetFunction
+ *(void **) (&XSetFunction_dylibloader_wrapper_xlib) = dlsym(handle, "XSetFunction");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetGraphicsExposures
+ *(void **) (&XSetGraphicsExposures_dylibloader_wrapper_xlib) = dlsym(handle, "XSetGraphicsExposures");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetIconName
+ *(void **) (&XSetIconName_dylibloader_wrapper_xlib) = dlsym(handle, "XSetIconName");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetInputFocus
+ *(void **) (&XSetInputFocus_dylibloader_wrapper_xlib) = dlsym(handle, "XSetInputFocus");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetLineAttributes
+ *(void **) (&XSetLineAttributes_dylibloader_wrapper_xlib) = dlsym(handle, "XSetLineAttributes");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetModifierMapping
+ *(void **) (&XSetModifierMapping_dylibloader_wrapper_xlib) = dlsym(handle, "XSetModifierMapping");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetPlaneMask
+ *(void **) (&XSetPlaneMask_dylibloader_wrapper_xlib) = dlsym(handle, "XSetPlaneMask");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetPointerMapping
+ *(void **) (&XSetPointerMapping_dylibloader_wrapper_xlib) = dlsym(handle, "XSetPointerMapping");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetScreenSaver
+ *(void **) (&XSetScreenSaver_dylibloader_wrapper_xlib) = dlsym(handle, "XSetScreenSaver");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetSelectionOwner
+ *(void **) (&XSetSelectionOwner_dylibloader_wrapper_xlib) = dlsym(handle, "XSetSelectionOwner");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetState
+ *(void **) (&XSetState_dylibloader_wrapper_xlib) = dlsym(handle, "XSetState");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetStipple
+ *(void **) (&XSetStipple_dylibloader_wrapper_xlib) = dlsym(handle, "XSetStipple");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetSubwindowMode
+ *(void **) (&XSetSubwindowMode_dylibloader_wrapper_xlib) = dlsym(handle, "XSetSubwindowMode");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetTSOrigin
+ *(void **) (&XSetTSOrigin_dylibloader_wrapper_xlib) = dlsym(handle, "XSetTSOrigin");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetTile
+ *(void **) (&XSetTile_dylibloader_wrapper_xlib) = dlsym(handle, "XSetTile");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetWindowBackground
+ *(void **) (&XSetWindowBackground_dylibloader_wrapper_xlib) = dlsym(handle, "XSetWindowBackground");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetWindowBackgroundPixmap
+ *(void **) (&XSetWindowBackgroundPixmap_dylibloader_wrapper_xlib) = dlsym(handle, "XSetWindowBackgroundPixmap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetWindowBorder
+ *(void **) (&XSetWindowBorder_dylibloader_wrapper_xlib) = dlsym(handle, "XSetWindowBorder");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetWindowBorderPixmap
+ *(void **) (&XSetWindowBorderPixmap_dylibloader_wrapper_xlib) = dlsym(handle, "XSetWindowBorderPixmap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetWindowBorderWidth
+ *(void **) (&XSetWindowBorderWidth_dylibloader_wrapper_xlib) = dlsym(handle, "XSetWindowBorderWidth");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetWindowColormap
+ *(void **) (&XSetWindowColormap_dylibloader_wrapper_xlib) = dlsym(handle, "XSetWindowColormap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XStoreBuffer
+ *(void **) (&XStoreBuffer_dylibloader_wrapper_xlib) = dlsym(handle, "XStoreBuffer");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XStoreBytes
+ *(void **) (&XStoreBytes_dylibloader_wrapper_xlib) = dlsym(handle, "XStoreBytes");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XStoreColor
+ *(void **) (&XStoreColor_dylibloader_wrapper_xlib) = dlsym(handle, "XStoreColor");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XStoreColors
+ *(void **) (&XStoreColors_dylibloader_wrapper_xlib) = dlsym(handle, "XStoreColors");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XStoreName
+ *(void **) (&XStoreName_dylibloader_wrapper_xlib) = dlsym(handle, "XStoreName");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XStoreNamedColor
+ *(void **) (&XStoreNamedColor_dylibloader_wrapper_xlib) = dlsym(handle, "XStoreNamedColor");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSync
+ *(void **) (&XSync_dylibloader_wrapper_xlib) = dlsym(handle, "XSync");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XTextExtents
+ *(void **) (&XTextExtents_dylibloader_wrapper_xlib) = dlsym(handle, "XTextExtents");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XTextExtents16
+ *(void **) (&XTextExtents16_dylibloader_wrapper_xlib) = dlsym(handle, "XTextExtents16");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XTextWidth
+ *(void **) (&XTextWidth_dylibloader_wrapper_xlib) = dlsym(handle, "XTextWidth");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XTextWidth16
+ *(void **) (&XTextWidth16_dylibloader_wrapper_xlib) = dlsym(handle, "XTextWidth16");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XTranslateCoordinates
+ *(void **) (&XTranslateCoordinates_dylibloader_wrapper_xlib) = dlsym(handle, "XTranslateCoordinates");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XUndefineCursor
+ *(void **) (&XUndefineCursor_dylibloader_wrapper_xlib) = dlsym(handle, "XUndefineCursor");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XUngrabButton
+ *(void **) (&XUngrabButton_dylibloader_wrapper_xlib) = dlsym(handle, "XUngrabButton");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XUngrabKey
+ *(void **) (&XUngrabKey_dylibloader_wrapper_xlib) = dlsym(handle, "XUngrabKey");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XUngrabKeyboard
+ *(void **) (&XUngrabKeyboard_dylibloader_wrapper_xlib) = dlsym(handle, "XUngrabKeyboard");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XUngrabPointer
+ *(void **) (&XUngrabPointer_dylibloader_wrapper_xlib) = dlsym(handle, "XUngrabPointer");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XUngrabServer
+ *(void **) (&XUngrabServer_dylibloader_wrapper_xlib) = dlsym(handle, "XUngrabServer");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XUninstallColormap
+ *(void **) (&XUninstallColormap_dylibloader_wrapper_xlib) = dlsym(handle, "XUninstallColormap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XUnloadFont
+ *(void **) (&XUnloadFont_dylibloader_wrapper_xlib) = dlsym(handle, "XUnloadFont");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XUnmapSubwindows
+ *(void **) (&XUnmapSubwindows_dylibloader_wrapper_xlib) = dlsym(handle, "XUnmapSubwindows");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XUnmapWindow
+ *(void **) (&XUnmapWindow_dylibloader_wrapper_xlib) = dlsym(handle, "XUnmapWindow");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XVendorRelease
+ *(void **) (&XVendorRelease_dylibloader_wrapper_xlib) = dlsym(handle, "XVendorRelease");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XWarpPointer
+ *(void **) (&XWarpPointer_dylibloader_wrapper_xlib) = dlsym(handle, "XWarpPointer");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XWidthMMOfScreen
+ *(void **) (&XWidthMMOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XWidthMMOfScreen");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XWidthOfScreen
+ *(void **) (&XWidthOfScreen_dylibloader_wrapper_xlib) = dlsym(handle, "XWidthOfScreen");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XWindowEvent
+ *(void **) (&XWindowEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XWindowEvent");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XWriteBitmapFile
+ *(void **) (&XWriteBitmapFile_dylibloader_wrapper_xlib) = dlsym(handle, "XWriteBitmapFile");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSupportsLocale
+ *(void **) (&XSupportsLocale_dylibloader_wrapper_xlib) = dlsym(handle, "XSupportsLocale");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetLocaleModifiers
+ *(void **) (&XSetLocaleModifiers_dylibloader_wrapper_xlib) = dlsym(handle, "XSetLocaleModifiers");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XOpenOM
+ *(void **) (&XOpenOM_dylibloader_wrapper_xlib) = dlsym(handle, "XOpenOM");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XCloseOM
+ *(void **) (&XCloseOM_dylibloader_wrapper_xlib) = dlsym(handle, "XCloseOM");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetOMValues
+ *(void **) (&XSetOMValues_dylibloader_wrapper_xlib) = dlsym(handle, "XSetOMValues");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetOMValues
+ *(void **) (&XGetOMValues_dylibloader_wrapper_xlib) = dlsym(handle, "XGetOMValues");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDisplayOfOM
+ *(void **) (&XDisplayOfOM_dylibloader_wrapper_xlib) = dlsym(handle, "XDisplayOfOM");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XLocaleOfOM
+ *(void **) (&XLocaleOfOM_dylibloader_wrapper_xlib) = dlsym(handle, "XLocaleOfOM");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XCreateOC
+ *(void **) (&XCreateOC_dylibloader_wrapper_xlib) = dlsym(handle, "XCreateOC");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDestroyOC
+ *(void **) (&XDestroyOC_dylibloader_wrapper_xlib) = dlsym(handle, "XDestroyOC");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XOMOfOC
+ *(void **) (&XOMOfOC_dylibloader_wrapper_xlib) = dlsym(handle, "XOMOfOC");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetOCValues
+ *(void **) (&XSetOCValues_dylibloader_wrapper_xlib) = dlsym(handle, "XSetOCValues");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetOCValues
+ *(void **) (&XGetOCValues_dylibloader_wrapper_xlib) = dlsym(handle, "XGetOCValues");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XCreateFontSet
+ *(void **) (&XCreateFontSet_dylibloader_wrapper_xlib) = dlsym(handle, "XCreateFontSet");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XFreeFontSet
+ *(void **) (&XFreeFontSet_dylibloader_wrapper_xlib) = dlsym(handle, "XFreeFontSet");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XFontsOfFontSet
+ *(void **) (&XFontsOfFontSet_dylibloader_wrapper_xlib) = dlsym(handle, "XFontsOfFontSet");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XBaseFontNameListOfFontSet
+ *(void **) (&XBaseFontNameListOfFontSet_dylibloader_wrapper_xlib) = dlsym(handle, "XBaseFontNameListOfFontSet");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XLocaleOfFontSet
+ *(void **) (&XLocaleOfFontSet_dylibloader_wrapper_xlib) = dlsym(handle, "XLocaleOfFontSet");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XContextDependentDrawing
+ *(void **) (&XContextDependentDrawing_dylibloader_wrapper_xlib) = dlsym(handle, "XContextDependentDrawing");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDirectionalDependentDrawing
+ *(void **) (&XDirectionalDependentDrawing_dylibloader_wrapper_xlib) = dlsym(handle, "XDirectionalDependentDrawing");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XContextualDrawing
+ *(void **) (&XContextualDrawing_dylibloader_wrapper_xlib) = dlsym(handle, "XContextualDrawing");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XExtentsOfFontSet
+ *(void **) (&XExtentsOfFontSet_dylibloader_wrapper_xlib) = dlsym(handle, "XExtentsOfFontSet");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XmbTextEscapement
+ *(void **) (&XmbTextEscapement_dylibloader_wrapper_xlib) = dlsym(handle, "XmbTextEscapement");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XwcTextEscapement
+ *(void **) (&XwcTextEscapement_dylibloader_wrapper_xlib) = dlsym(handle, "XwcTextEscapement");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// Xutf8TextEscapement
+ *(void **) (&Xutf8TextEscapement_dylibloader_wrapper_xlib) = dlsym(handle, "Xutf8TextEscapement");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XmbTextExtents
+ *(void **) (&XmbTextExtents_dylibloader_wrapper_xlib) = dlsym(handle, "XmbTextExtents");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XwcTextExtents
+ *(void **) (&XwcTextExtents_dylibloader_wrapper_xlib) = dlsym(handle, "XwcTextExtents");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// Xutf8TextExtents
+ *(void **) (&Xutf8TextExtents_dylibloader_wrapper_xlib) = dlsym(handle, "Xutf8TextExtents");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XmbTextPerCharExtents
+ *(void **) (&XmbTextPerCharExtents_dylibloader_wrapper_xlib) = dlsym(handle, "XmbTextPerCharExtents");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XwcTextPerCharExtents
+ *(void **) (&XwcTextPerCharExtents_dylibloader_wrapper_xlib) = dlsym(handle, "XwcTextPerCharExtents");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// Xutf8TextPerCharExtents
+ *(void **) (&Xutf8TextPerCharExtents_dylibloader_wrapper_xlib) = dlsym(handle, "Xutf8TextPerCharExtents");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XmbDrawText
+ *(void **) (&XmbDrawText_dylibloader_wrapper_xlib) = dlsym(handle, "XmbDrawText");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XwcDrawText
+ *(void **) (&XwcDrawText_dylibloader_wrapper_xlib) = dlsym(handle, "XwcDrawText");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// Xutf8DrawText
+ *(void **) (&Xutf8DrawText_dylibloader_wrapper_xlib) = dlsym(handle, "Xutf8DrawText");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XmbDrawString
+ *(void **) (&XmbDrawString_dylibloader_wrapper_xlib) = dlsym(handle, "XmbDrawString");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XwcDrawString
+ *(void **) (&XwcDrawString_dylibloader_wrapper_xlib) = dlsym(handle, "XwcDrawString");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// Xutf8DrawString
+ *(void **) (&Xutf8DrawString_dylibloader_wrapper_xlib) = dlsym(handle, "Xutf8DrawString");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XmbDrawImageString
+ *(void **) (&XmbDrawImageString_dylibloader_wrapper_xlib) = dlsym(handle, "XmbDrawImageString");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XwcDrawImageString
+ *(void **) (&XwcDrawImageString_dylibloader_wrapper_xlib) = dlsym(handle, "XwcDrawImageString");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// Xutf8DrawImageString
+ *(void **) (&Xutf8DrawImageString_dylibloader_wrapper_xlib) = dlsym(handle, "Xutf8DrawImageString");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XOpenIM
+ *(void **) (&XOpenIM_dylibloader_wrapper_xlib) = dlsym(handle, "XOpenIM");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XCloseIM
+ *(void **) (&XCloseIM_dylibloader_wrapper_xlib) = dlsym(handle, "XCloseIM");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetIMValues
+ *(void **) (&XGetIMValues_dylibloader_wrapper_xlib) = dlsym(handle, "XGetIMValues");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetIMValues
+ *(void **) (&XSetIMValues_dylibloader_wrapper_xlib) = dlsym(handle, "XSetIMValues");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDisplayOfIM
+ *(void **) (&XDisplayOfIM_dylibloader_wrapper_xlib) = dlsym(handle, "XDisplayOfIM");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XLocaleOfIM
+ *(void **) (&XLocaleOfIM_dylibloader_wrapper_xlib) = dlsym(handle, "XLocaleOfIM");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XCreateIC
+ *(void **) (&XCreateIC_dylibloader_wrapper_xlib) = dlsym(handle, "XCreateIC");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDestroyIC
+ *(void **) (&XDestroyIC_dylibloader_wrapper_xlib) = dlsym(handle, "XDestroyIC");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetICFocus
+ *(void **) (&XSetICFocus_dylibloader_wrapper_xlib) = dlsym(handle, "XSetICFocus");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XUnsetICFocus
+ *(void **) (&XUnsetICFocus_dylibloader_wrapper_xlib) = dlsym(handle, "XUnsetICFocus");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XwcResetIC
+ *(void **) (&XwcResetIC_dylibloader_wrapper_xlib) = dlsym(handle, "XwcResetIC");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XmbResetIC
+ *(void **) (&XmbResetIC_dylibloader_wrapper_xlib) = dlsym(handle, "XmbResetIC");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// Xutf8ResetIC
+ *(void **) (&Xutf8ResetIC_dylibloader_wrapper_xlib) = dlsym(handle, "Xutf8ResetIC");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetICValues
+ *(void **) (&XSetICValues_dylibloader_wrapper_xlib) = dlsym(handle, "XSetICValues");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetICValues
+ *(void **) (&XGetICValues_dylibloader_wrapper_xlib) = dlsym(handle, "XGetICValues");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIMOfIC
+ *(void **) (&XIMOfIC_dylibloader_wrapper_xlib) = dlsym(handle, "XIMOfIC");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XFilterEvent
+ *(void **) (&XFilterEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XFilterEvent");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XmbLookupString
+ *(void **) (&XmbLookupString_dylibloader_wrapper_xlib) = dlsym(handle, "XmbLookupString");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XwcLookupString
+ *(void **) (&XwcLookupString_dylibloader_wrapper_xlib) = dlsym(handle, "XwcLookupString");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// Xutf8LookupString
+ *(void **) (&Xutf8LookupString_dylibloader_wrapper_xlib) = dlsym(handle, "Xutf8LookupString");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XVaCreateNestedList
+ *(void **) (&XVaCreateNestedList_dylibloader_wrapper_xlib) = dlsym(handle, "XVaCreateNestedList");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRegisterIMInstantiateCallback
+ *(void **) (&XRegisterIMInstantiateCallback_dylibloader_wrapper_xlib) = dlsym(handle, "XRegisterIMInstantiateCallback");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XUnregisterIMInstantiateCallback
+ *(void **) (&XUnregisterIMInstantiateCallback_dylibloader_wrapper_xlib) = dlsym(handle, "XUnregisterIMInstantiateCallback");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XInternalConnectionNumbers
+ *(void **) (&XInternalConnectionNumbers_dylibloader_wrapper_xlib) = dlsym(handle, "XInternalConnectionNumbers");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XProcessInternalConnection
+ *(void **) (&XProcessInternalConnection_dylibloader_wrapper_xlib) = dlsym(handle, "XProcessInternalConnection");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XAddConnectionWatch
+ *(void **) (&XAddConnectionWatch_dylibloader_wrapper_xlib) = dlsym(handle, "XAddConnectionWatch");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRemoveConnectionWatch
+ *(void **) (&XRemoveConnectionWatch_dylibloader_wrapper_xlib) = dlsym(handle, "XRemoveConnectionWatch");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetAuthorization
+ *(void **) (&XSetAuthorization_dylibloader_wrapper_xlib) = dlsym(handle, "XSetAuthorization");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// _Xmbtowc
+ *(void **) (&_Xmbtowc_dylibloader_wrapper_xlib) = dlsym(handle, "_Xmbtowc");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// _Xwctomb
+ *(void **) (&_Xwctomb_dylibloader_wrapper_xlib) = dlsym(handle, "_Xwctomb");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetEventData
+ *(void **) (&XGetEventData_dylibloader_wrapper_xlib) = dlsym(handle, "XGetEventData");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XFreeEventData
+ *(void **) (&XFreeEventData_dylibloader_wrapper_xlib) = dlsym(handle, "XFreeEventData");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XAllocClassHint
+ *(void **) (&XAllocClassHint_dylibloader_wrapper_xlib) = dlsym(handle, "XAllocClassHint");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XAllocIconSize
+ *(void **) (&XAllocIconSize_dylibloader_wrapper_xlib) = dlsym(handle, "XAllocIconSize");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XAllocSizeHints
+ *(void **) (&XAllocSizeHints_dylibloader_wrapper_xlib) = dlsym(handle, "XAllocSizeHints");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XAllocStandardColormap
+ *(void **) (&XAllocStandardColormap_dylibloader_wrapper_xlib) = dlsym(handle, "XAllocStandardColormap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XAllocWMHints
+ *(void **) (&XAllocWMHints_dylibloader_wrapper_xlib) = dlsym(handle, "XAllocWMHints");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XClipBox
+ *(void **) (&XClipBox_dylibloader_wrapper_xlib) = dlsym(handle, "XClipBox");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XCreateRegion
+ *(void **) (&XCreateRegion_dylibloader_wrapper_xlib) = dlsym(handle, "XCreateRegion");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDefaultString
+ *(void **) (&XDefaultString_dylibloader_wrapper_xlib) = dlsym(handle, "XDefaultString");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDeleteContext
+ *(void **) (&XDeleteContext_dylibloader_wrapper_xlib) = dlsym(handle, "XDeleteContext");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XDestroyRegion
+ *(void **) (&XDestroyRegion_dylibloader_wrapper_xlib) = dlsym(handle, "XDestroyRegion");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XEmptyRegion
+ *(void **) (&XEmptyRegion_dylibloader_wrapper_xlib) = dlsym(handle, "XEmptyRegion");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XEqualRegion
+ *(void **) (&XEqualRegion_dylibloader_wrapper_xlib) = dlsym(handle, "XEqualRegion");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XFindContext
+ *(void **) (&XFindContext_dylibloader_wrapper_xlib) = dlsym(handle, "XFindContext");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetClassHint
+ *(void **) (&XGetClassHint_dylibloader_wrapper_xlib) = dlsym(handle, "XGetClassHint");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetIconSizes
+ *(void **) (&XGetIconSizes_dylibloader_wrapper_xlib) = dlsym(handle, "XGetIconSizes");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetNormalHints
+ *(void **) (&XGetNormalHints_dylibloader_wrapper_xlib) = dlsym(handle, "XGetNormalHints");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetRGBColormaps
+ *(void **) (&XGetRGBColormaps_dylibloader_wrapper_xlib) = dlsym(handle, "XGetRGBColormaps");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetSizeHints
+ *(void **) (&XGetSizeHints_dylibloader_wrapper_xlib) = dlsym(handle, "XGetSizeHints");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetStandardColormap
+ *(void **) (&XGetStandardColormap_dylibloader_wrapper_xlib) = dlsym(handle, "XGetStandardColormap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetTextProperty
+ *(void **) (&XGetTextProperty_dylibloader_wrapper_xlib) = dlsym(handle, "XGetTextProperty");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetVisualInfo
+ *(void **) (&XGetVisualInfo_dylibloader_wrapper_xlib) = dlsym(handle, "XGetVisualInfo");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetWMClientMachine
+ *(void **) (&XGetWMClientMachine_dylibloader_wrapper_xlib) = dlsym(handle, "XGetWMClientMachine");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetWMHints
+ *(void **) (&XGetWMHints_dylibloader_wrapper_xlib) = dlsym(handle, "XGetWMHints");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetWMIconName
+ *(void **) (&XGetWMIconName_dylibloader_wrapper_xlib) = dlsym(handle, "XGetWMIconName");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetWMName
+ *(void **) (&XGetWMName_dylibloader_wrapper_xlib) = dlsym(handle, "XGetWMName");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetWMNormalHints
+ *(void **) (&XGetWMNormalHints_dylibloader_wrapper_xlib) = dlsym(handle, "XGetWMNormalHints");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetWMSizeHints
+ *(void **) (&XGetWMSizeHints_dylibloader_wrapper_xlib) = dlsym(handle, "XGetWMSizeHints");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XGetZoomHints
+ *(void **) (&XGetZoomHints_dylibloader_wrapper_xlib) = dlsym(handle, "XGetZoomHints");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XIntersectRegion
+ *(void **) (&XIntersectRegion_dylibloader_wrapper_xlib) = dlsym(handle, "XIntersectRegion");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XConvertCase
+ *(void **) (&XConvertCase_dylibloader_wrapper_xlib) = dlsym(handle, "XConvertCase");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XLookupString
+ *(void **) (&XLookupString_dylibloader_wrapper_xlib) = dlsym(handle, "XLookupString");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XMatchVisualInfo
+ *(void **) (&XMatchVisualInfo_dylibloader_wrapper_xlib) = dlsym(handle, "XMatchVisualInfo");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XOffsetRegion
+ *(void **) (&XOffsetRegion_dylibloader_wrapper_xlib) = dlsym(handle, "XOffsetRegion");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XPointInRegion
+ *(void **) (&XPointInRegion_dylibloader_wrapper_xlib) = dlsym(handle, "XPointInRegion");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XPolygonRegion
+ *(void **) (&XPolygonRegion_dylibloader_wrapper_xlib) = dlsym(handle, "XPolygonRegion");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRectInRegion
+ *(void **) (&XRectInRegion_dylibloader_wrapper_xlib) = dlsym(handle, "XRectInRegion");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSaveContext
+ *(void **) (&XSaveContext_dylibloader_wrapper_xlib) = dlsym(handle, "XSaveContext");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetClassHint
+ *(void **) (&XSetClassHint_dylibloader_wrapper_xlib) = dlsym(handle, "XSetClassHint");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetIconSizes
+ *(void **) (&XSetIconSizes_dylibloader_wrapper_xlib) = dlsym(handle, "XSetIconSizes");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetNormalHints
+ *(void **) (&XSetNormalHints_dylibloader_wrapper_xlib) = dlsym(handle, "XSetNormalHints");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetRGBColormaps
+ *(void **) (&XSetRGBColormaps_dylibloader_wrapper_xlib) = dlsym(handle, "XSetRGBColormaps");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetSizeHints
+ *(void **) (&XSetSizeHints_dylibloader_wrapper_xlib) = dlsym(handle, "XSetSizeHints");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetStandardProperties
+ *(void **) (&XSetStandardProperties_dylibloader_wrapper_xlib) = dlsym(handle, "XSetStandardProperties");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetTextProperty
+ *(void **) (&XSetTextProperty_dylibloader_wrapper_xlib) = dlsym(handle, "XSetTextProperty");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetWMClientMachine
+ *(void **) (&XSetWMClientMachine_dylibloader_wrapper_xlib) = dlsym(handle, "XSetWMClientMachine");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetWMHints
+ *(void **) (&XSetWMHints_dylibloader_wrapper_xlib) = dlsym(handle, "XSetWMHints");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetWMIconName
+ *(void **) (&XSetWMIconName_dylibloader_wrapper_xlib) = dlsym(handle, "XSetWMIconName");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetWMName
+ *(void **) (&XSetWMName_dylibloader_wrapper_xlib) = dlsym(handle, "XSetWMName");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetWMNormalHints
+ *(void **) (&XSetWMNormalHints_dylibloader_wrapper_xlib) = dlsym(handle, "XSetWMNormalHints");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetWMProperties
+ *(void **) (&XSetWMProperties_dylibloader_wrapper_xlib) = dlsym(handle, "XSetWMProperties");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XmbSetWMProperties
+ *(void **) (&XmbSetWMProperties_dylibloader_wrapper_xlib) = dlsym(handle, "XmbSetWMProperties");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// Xutf8SetWMProperties
+ *(void **) (&Xutf8SetWMProperties_dylibloader_wrapper_xlib) = dlsym(handle, "Xutf8SetWMProperties");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetWMSizeHints
+ *(void **) (&XSetWMSizeHints_dylibloader_wrapper_xlib) = dlsym(handle, "XSetWMSizeHints");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetRegion
+ *(void **) (&XSetRegion_dylibloader_wrapper_xlib) = dlsym(handle, "XSetRegion");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetStandardColormap
+ *(void **) (&XSetStandardColormap_dylibloader_wrapper_xlib) = dlsym(handle, "XSetStandardColormap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSetZoomHints
+ *(void **) (&XSetZoomHints_dylibloader_wrapper_xlib) = dlsym(handle, "XSetZoomHints");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XShrinkRegion
+ *(void **) (&XShrinkRegion_dylibloader_wrapper_xlib) = dlsym(handle, "XShrinkRegion");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XStringListToTextProperty
+ *(void **) (&XStringListToTextProperty_dylibloader_wrapper_xlib) = dlsym(handle, "XStringListToTextProperty");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XSubtractRegion
+ *(void **) (&XSubtractRegion_dylibloader_wrapper_xlib) = dlsym(handle, "XSubtractRegion");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XmbTextListToTextProperty
+ *(void **) (&XmbTextListToTextProperty_dylibloader_wrapper_xlib) = dlsym(handle, "XmbTextListToTextProperty");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XwcTextListToTextProperty
+ *(void **) (&XwcTextListToTextProperty_dylibloader_wrapper_xlib) = dlsym(handle, "XwcTextListToTextProperty");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// Xutf8TextListToTextProperty
+ *(void **) (&Xutf8TextListToTextProperty_dylibloader_wrapper_xlib) = dlsym(handle, "Xutf8TextListToTextProperty");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XwcFreeStringList
+ *(void **) (&XwcFreeStringList_dylibloader_wrapper_xlib) = dlsym(handle, "XwcFreeStringList");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XTextPropertyToStringList
+ *(void **) (&XTextPropertyToStringList_dylibloader_wrapper_xlib) = dlsym(handle, "XTextPropertyToStringList");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XmbTextPropertyToTextList
+ *(void **) (&XmbTextPropertyToTextList_dylibloader_wrapper_xlib) = dlsym(handle, "XmbTextPropertyToTextList");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XwcTextPropertyToTextList
+ *(void **) (&XwcTextPropertyToTextList_dylibloader_wrapper_xlib) = dlsym(handle, "XwcTextPropertyToTextList");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// Xutf8TextPropertyToTextList
+ *(void **) (&Xutf8TextPropertyToTextList_dylibloader_wrapper_xlib) = dlsym(handle, "Xutf8TextPropertyToTextList");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XUnionRectWithRegion
+ *(void **) (&XUnionRectWithRegion_dylibloader_wrapper_xlib) = dlsym(handle, "XUnionRectWithRegion");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XUnionRegion
+ *(void **) (&XUnionRegion_dylibloader_wrapper_xlib) = dlsym(handle, "XUnionRegion");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XWMGeometry
+ *(void **) (&XWMGeometry_dylibloader_wrapper_xlib) = dlsym(handle, "XWMGeometry");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XXorRegion
+ *(void **) (&XXorRegion_dylibloader_wrapper_xlib) = dlsym(handle, "XXorRegion");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbIgnoreExtension
+ *(void **) (&XkbIgnoreExtension_dylibloader_wrapper_xlib) = dlsym(handle, "XkbIgnoreExtension");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbOpenDisplay
+ *(void **) (&XkbOpenDisplay_dylibloader_wrapper_xlib) = dlsym(handle, "XkbOpenDisplay");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbQueryExtension
+ *(void **) (&XkbQueryExtension_dylibloader_wrapper_xlib) = dlsym(handle, "XkbQueryExtension");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbUseExtension
+ *(void **) (&XkbUseExtension_dylibloader_wrapper_xlib) = dlsym(handle, "XkbUseExtension");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbLibraryVersion
+ *(void **) (&XkbLibraryVersion_dylibloader_wrapper_xlib) = dlsym(handle, "XkbLibraryVersion");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbSetXlibControls
+ *(void **) (&XkbSetXlibControls_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetXlibControls");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbGetXlibControls
+ *(void **) (&XkbGetXlibControls_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetXlibControls");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbXlibControlsImplemented
+ *(void **) (&XkbXlibControlsImplemented_dylibloader_wrapper_xlib) = dlsym(handle, "XkbXlibControlsImplemented");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbSetAtomFuncs
+ *(void **) (&XkbSetAtomFuncs_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetAtomFuncs");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbKeycodeToKeysym
+ *(void **) (&XkbKeycodeToKeysym_dylibloader_wrapper_xlib) = dlsym(handle, "XkbKeycodeToKeysym");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbKeysymToModifiers
+ *(void **) (&XkbKeysymToModifiers_dylibloader_wrapper_xlib) = dlsym(handle, "XkbKeysymToModifiers");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbLookupKeySym
+ *(void **) (&XkbLookupKeySym_dylibloader_wrapper_xlib) = dlsym(handle, "XkbLookupKeySym");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbLookupKeyBinding
+ *(void **) (&XkbLookupKeyBinding_dylibloader_wrapper_xlib) = dlsym(handle, "XkbLookupKeyBinding");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbTranslateKeyCode
+ *(void **) (&XkbTranslateKeyCode_dylibloader_wrapper_xlib) = dlsym(handle, "XkbTranslateKeyCode");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbTranslateKeySym
+ *(void **) (&XkbTranslateKeySym_dylibloader_wrapper_xlib) = dlsym(handle, "XkbTranslateKeySym");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbSetAutoRepeatRate
+ *(void **) (&XkbSetAutoRepeatRate_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetAutoRepeatRate");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbGetAutoRepeatRate
+ *(void **) (&XkbGetAutoRepeatRate_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetAutoRepeatRate");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbChangeEnabledControls
+ *(void **) (&XkbChangeEnabledControls_dylibloader_wrapper_xlib) = dlsym(handle, "XkbChangeEnabledControls");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbDeviceBell
+ *(void **) (&XkbDeviceBell_dylibloader_wrapper_xlib) = dlsym(handle, "XkbDeviceBell");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbForceDeviceBell
+ *(void **) (&XkbForceDeviceBell_dylibloader_wrapper_xlib) = dlsym(handle, "XkbForceDeviceBell");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbDeviceBellEvent
+ *(void **) (&XkbDeviceBellEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XkbDeviceBellEvent");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbBell
+ *(void **) (&XkbBell_dylibloader_wrapper_xlib) = dlsym(handle, "XkbBell");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbForceBell
+ *(void **) (&XkbForceBell_dylibloader_wrapper_xlib) = dlsym(handle, "XkbForceBell");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbBellEvent
+ *(void **) (&XkbBellEvent_dylibloader_wrapper_xlib) = dlsym(handle, "XkbBellEvent");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbSelectEvents
+ *(void **) (&XkbSelectEvents_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSelectEvents");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbSelectEventDetails
+ *(void **) (&XkbSelectEventDetails_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSelectEventDetails");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbNoteMapChanges
+ *(void **) (&XkbNoteMapChanges_dylibloader_wrapper_xlib) = dlsym(handle, "XkbNoteMapChanges");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbNoteNameChanges
+ *(void **) (&XkbNoteNameChanges_dylibloader_wrapper_xlib) = dlsym(handle, "XkbNoteNameChanges");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbGetIndicatorState
+ *(void **) (&XkbGetIndicatorState_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetIndicatorState");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbGetIndicatorMap
+ *(void **) (&XkbGetIndicatorMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetIndicatorMap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbSetIndicatorMap
+ *(void **) (&XkbSetIndicatorMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetIndicatorMap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbGetNamedIndicator
+ *(void **) (&XkbGetNamedIndicator_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetNamedIndicator");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbGetNamedDeviceIndicator
+ *(void **) (&XkbGetNamedDeviceIndicator_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetNamedDeviceIndicator");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbSetNamedIndicator
+ *(void **) (&XkbSetNamedIndicator_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetNamedIndicator");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbSetNamedDeviceIndicator
+ *(void **) (&XkbSetNamedDeviceIndicator_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetNamedDeviceIndicator");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbLockModifiers
+ *(void **) (&XkbLockModifiers_dylibloader_wrapper_xlib) = dlsym(handle, "XkbLockModifiers");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbLatchModifiers
+ *(void **) (&XkbLatchModifiers_dylibloader_wrapper_xlib) = dlsym(handle, "XkbLatchModifiers");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbLockGroup
+ *(void **) (&XkbLockGroup_dylibloader_wrapper_xlib) = dlsym(handle, "XkbLockGroup");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbLatchGroup
+ *(void **) (&XkbLatchGroup_dylibloader_wrapper_xlib) = dlsym(handle, "XkbLatchGroup");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbSetServerInternalMods
+ *(void **) (&XkbSetServerInternalMods_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetServerInternalMods");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbSetIgnoreLockMods
+ *(void **) (&XkbSetIgnoreLockMods_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetIgnoreLockMods");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbVirtualModsToReal
+ *(void **) (&XkbVirtualModsToReal_dylibloader_wrapper_xlib) = dlsym(handle, "XkbVirtualModsToReal");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbComputeEffectiveMap
+ *(void **) (&XkbComputeEffectiveMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbComputeEffectiveMap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbInitCanonicalKeyTypes
+ *(void **) (&XkbInitCanonicalKeyTypes_dylibloader_wrapper_xlib) = dlsym(handle, "XkbInitCanonicalKeyTypes");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbAllocKeyboard
+ *(void **) (&XkbAllocKeyboard_dylibloader_wrapper_xlib) = dlsym(handle, "XkbAllocKeyboard");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbFreeKeyboard
+ *(void **) (&XkbFreeKeyboard_dylibloader_wrapper_xlib) = dlsym(handle, "XkbFreeKeyboard");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbAllocClientMap
+ *(void **) (&XkbAllocClientMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbAllocClientMap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbAllocServerMap
+ *(void **) (&XkbAllocServerMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbAllocServerMap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbFreeClientMap
+ *(void **) (&XkbFreeClientMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbFreeClientMap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbFreeServerMap
+ *(void **) (&XkbFreeServerMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbFreeServerMap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbAddKeyType
+ *(void **) (&XkbAddKeyType_dylibloader_wrapper_xlib) = dlsym(handle, "XkbAddKeyType");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbAllocIndicatorMaps
+ *(void **) (&XkbAllocIndicatorMaps_dylibloader_wrapper_xlib) = dlsym(handle, "XkbAllocIndicatorMaps");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbFreeIndicatorMaps
+ *(void **) (&XkbFreeIndicatorMaps_dylibloader_wrapper_xlib) = dlsym(handle, "XkbFreeIndicatorMaps");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbGetMap
+ *(void **) (&XkbGetMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetMap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbGetUpdatedMap
+ *(void **) (&XkbGetUpdatedMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetUpdatedMap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbGetMapChanges
+ *(void **) (&XkbGetMapChanges_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetMapChanges");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbRefreshKeyboardMapping
+ *(void **) (&XkbRefreshKeyboardMapping_dylibloader_wrapper_xlib) = dlsym(handle, "XkbRefreshKeyboardMapping");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbGetKeyTypes
+ *(void **) (&XkbGetKeyTypes_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetKeyTypes");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbGetKeySyms
+ *(void **) (&XkbGetKeySyms_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetKeySyms");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbGetKeyActions
+ *(void **) (&XkbGetKeyActions_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetKeyActions");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbGetKeyBehaviors
+ *(void **) (&XkbGetKeyBehaviors_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetKeyBehaviors");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbGetVirtualMods
+ *(void **) (&XkbGetVirtualMods_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetVirtualMods");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbGetKeyExplicitComponents
+ *(void **) (&XkbGetKeyExplicitComponents_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetKeyExplicitComponents");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbGetKeyModifierMap
+ *(void **) (&XkbGetKeyModifierMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetKeyModifierMap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbGetKeyVirtualModMap
+ *(void **) (&XkbGetKeyVirtualModMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetKeyVirtualModMap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbAllocControls
+ *(void **) (&XkbAllocControls_dylibloader_wrapper_xlib) = dlsym(handle, "XkbAllocControls");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbFreeControls
+ *(void **) (&XkbFreeControls_dylibloader_wrapper_xlib) = dlsym(handle, "XkbFreeControls");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbGetControls
+ *(void **) (&XkbGetControls_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetControls");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbSetControls
+ *(void **) (&XkbSetControls_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetControls");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbNoteControlsChanges
+ *(void **) (&XkbNoteControlsChanges_dylibloader_wrapper_xlib) = dlsym(handle, "XkbNoteControlsChanges");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbAllocCompatMap
+ *(void **) (&XkbAllocCompatMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbAllocCompatMap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbFreeCompatMap
+ *(void **) (&XkbFreeCompatMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbFreeCompatMap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbGetCompatMap
+ *(void **) (&XkbGetCompatMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetCompatMap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbSetCompatMap
+ *(void **) (&XkbSetCompatMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetCompatMap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbAllocNames
+ *(void **) (&XkbAllocNames_dylibloader_wrapper_xlib) = dlsym(handle, "XkbAllocNames");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbGetNames
+ *(void **) (&XkbGetNames_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetNames");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbSetNames
+ *(void **) (&XkbSetNames_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetNames");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbChangeNames
+ *(void **) (&XkbChangeNames_dylibloader_wrapper_xlib) = dlsym(handle, "XkbChangeNames");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbFreeNames
+ *(void **) (&XkbFreeNames_dylibloader_wrapper_xlib) = dlsym(handle, "XkbFreeNames");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbGetState
+ *(void **) (&XkbGetState_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetState");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbSetMap
+ *(void **) (&XkbSetMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetMap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbChangeMap
+ *(void **) (&XkbChangeMap_dylibloader_wrapper_xlib) = dlsym(handle, "XkbChangeMap");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbSetDetectableAutoRepeat
+ *(void **) (&XkbSetDetectableAutoRepeat_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetDetectableAutoRepeat");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbGetDetectableAutoRepeat
+ *(void **) (&XkbGetDetectableAutoRepeat_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetDetectableAutoRepeat");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbSetAutoResetControls
+ *(void **) (&XkbSetAutoResetControls_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetAutoResetControls");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbGetAutoResetControls
+ *(void **) (&XkbGetAutoResetControls_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetAutoResetControls");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbSetPerClientControls
+ *(void **) (&XkbSetPerClientControls_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetPerClientControls");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbGetPerClientControls
+ *(void **) (&XkbGetPerClientControls_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetPerClientControls");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbCopyKeyType
+ *(void **) (&XkbCopyKeyType_dylibloader_wrapper_xlib) = dlsym(handle, "XkbCopyKeyType");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbCopyKeyTypes
+ *(void **) (&XkbCopyKeyTypes_dylibloader_wrapper_xlib) = dlsym(handle, "XkbCopyKeyTypes");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbResizeKeyType
+ *(void **) (&XkbResizeKeyType_dylibloader_wrapper_xlib) = dlsym(handle, "XkbResizeKeyType");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbResizeKeySyms
+ *(void **) (&XkbResizeKeySyms_dylibloader_wrapper_xlib) = dlsym(handle, "XkbResizeKeySyms");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbResizeKeyActions
+ *(void **) (&XkbResizeKeyActions_dylibloader_wrapper_xlib) = dlsym(handle, "XkbResizeKeyActions");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbChangeTypesOfKey
+ *(void **) (&XkbChangeTypesOfKey_dylibloader_wrapper_xlib) = dlsym(handle, "XkbChangeTypesOfKey");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbChangeKeycodeRange
+ *(void **) (&XkbChangeKeycodeRange_dylibloader_wrapper_xlib) = dlsym(handle, "XkbChangeKeycodeRange");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbListComponents
+ *(void **) (&XkbListComponents_dylibloader_wrapper_xlib) = dlsym(handle, "XkbListComponents");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbFreeComponentList
+ *(void **) (&XkbFreeComponentList_dylibloader_wrapper_xlib) = dlsym(handle, "XkbFreeComponentList");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbGetKeyboard
+ *(void **) (&XkbGetKeyboard_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetKeyboard");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbGetKeyboardByName
+ *(void **) (&XkbGetKeyboardByName_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetKeyboardByName");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbKeyTypesForCoreSymbols
+ *(void **) (&XkbKeyTypesForCoreSymbols_dylibloader_wrapper_xlib) = dlsym(handle, "XkbKeyTypesForCoreSymbols");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbApplyCompatMapToKey
+ *(void **) (&XkbApplyCompatMapToKey_dylibloader_wrapper_xlib) = dlsym(handle, "XkbApplyCompatMapToKey");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbUpdateMapFromCore
+ *(void **) (&XkbUpdateMapFromCore_dylibloader_wrapper_xlib) = dlsym(handle, "XkbUpdateMapFromCore");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbAddDeviceLedInfo
+ *(void **) (&XkbAddDeviceLedInfo_dylibloader_wrapper_xlib) = dlsym(handle, "XkbAddDeviceLedInfo");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbResizeDeviceButtonActions
+ *(void **) (&XkbResizeDeviceButtonActions_dylibloader_wrapper_xlib) = dlsym(handle, "XkbResizeDeviceButtonActions");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbAllocDeviceInfo
+ *(void **) (&XkbAllocDeviceInfo_dylibloader_wrapper_xlib) = dlsym(handle, "XkbAllocDeviceInfo");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbFreeDeviceInfo
+ *(void **) (&XkbFreeDeviceInfo_dylibloader_wrapper_xlib) = dlsym(handle, "XkbFreeDeviceInfo");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbNoteDeviceChanges
+ *(void **) (&XkbNoteDeviceChanges_dylibloader_wrapper_xlib) = dlsym(handle, "XkbNoteDeviceChanges");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbGetDeviceInfo
+ *(void **) (&XkbGetDeviceInfo_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetDeviceInfo");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbGetDeviceInfoChanges
+ *(void **) (&XkbGetDeviceInfoChanges_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetDeviceInfoChanges");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbGetDeviceButtonActions
+ *(void **) (&XkbGetDeviceButtonActions_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetDeviceButtonActions");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbGetDeviceLedInfo
+ *(void **) (&XkbGetDeviceLedInfo_dylibloader_wrapper_xlib) = dlsym(handle, "XkbGetDeviceLedInfo");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbSetDeviceInfo
+ *(void **) (&XkbSetDeviceInfo_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetDeviceInfo");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbChangeDeviceInfo
+ *(void **) (&XkbChangeDeviceInfo_dylibloader_wrapper_xlib) = dlsym(handle, "XkbChangeDeviceInfo");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbSetDeviceLedInfo
+ *(void **) (&XkbSetDeviceLedInfo_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetDeviceLedInfo");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbSetDeviceButtonActions
+ *(void **) (&XkbSetDeviceButtonActions_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetDeviceButtonActions");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbToControl
+ *(void **) (&XkbToControl_dylibloader_wrapper_xlib) = dlsym(handle, "XkbToControl");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbSetDebuggingFlags
+ *(void **) (&XkbSetDebuggingFlags_dylibloader_wrapper_xlib) = dlsym(handle, "XkbSetDebuggingFlags");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbApplyVirtualModChanges
+ *(void **) (&XkbApplyVirtualModChanges_dylibloader_wrapper_xlib) = dlsym(handle, "XkbApplyVirtualModChanges");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbUpdateActionVirtualMods
+ *(void **) (&XkbUpdateActionVirtualMods_dylibloader_wrapper_xlib) = dlsym(handle, "XkbUpdateActionVirtualMods");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XkbUpdateKeyTypeVirtualMods
+ *(void **) (&XkbUpdateKeyTypeVirtualMods_dylibloader_wrapper_xlib) = dlsym(handle, "XkbUpdateKeyTypeVirtualMods");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+return 0;
+}
diff --git a/platform/linuxbsd/x11/dynwrappers/xlib-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xlib-so_wrap.h
new file mode 100644
index 0000000000..47464078e3
--- /dev/null
+++ b/platform/linuxbsd/x11/dynwrappers/xlib-so_wrap.h
@@ -0,0 +1,2439 @@
+#ifndef DYLIBLOAD_WRAPPER_XLIB
+#define DYLIBLOAD_WRAPPER_XLIB
+// This file is generated. Do not edit!
+// see https://github.com/hpvb/dynload-wrapper for details
+// generated by ./generate-wrapper.py 0.3 on 2022-12-02 12:54:53
+// flags: ./generate-wrapper.py --include /usr/include/X11/Xlib.h --include /usr/include/X11/Xutil.h --include /usr/include/X11/XKBlib.h --sys-include <X11/Xlib.h> --sys-include <X11/Xutil.h> --sys-include <X11/XKBlib.h> --soname libX11.so.6 --init-name xlib --omit-prefix XkbGetDeviceIndicatorState --omit-prefix XkbAddSymInterpret --output-header xlib-so_wrap.h --output-implementation xlib-so_wrap.c
+//
+// NOTE: Generated from Xlib 1.6.9.
+// This has been handpatched to workaround some issues with the generator that
+// will be eventually fixed. In this case, the type of the third argument of
+// XIfEvent, XPeekIfEvent and XCheckIfEvent had to be fixed as it wasn't parsed
+// fully (it's a Bool function pointer, but it was just being parsed as an int
+// pointer).
+
+#include <stdint.h>
+
+#define _Xmblen _Xmblen_dylibloader_orig_xlib
+#define XLoadQueryFont XLoadQueryFont_dylibloader_orig_xlib
+#define XQueryFont XQueryFont_dylibloader_orig_xlib
+#define XGetMotionEvents XGetMotionEvents_dylibloader_orig_xlib
+#define XDeleteModifiermapEntry XDeleteModifiermapEntry_dylibloader_orig_xlib
+#define XGetModifierMapping XGetModifierMapping_dylibloader_orig_xlib
+#define XInsertModifiermapEntry XInsertModifiermapEntry_dylibloader_orig_xlib
+#define XNewModifiermap XNewModifiermap_dylibloader_orig_xlib
+#define XCreateImage XCreateImage_dylibloader_orig_xlib
+#define XInitImage XInitImage_dylibloader_orig_xlib
+#define XGetImage XGetImage_dylibloader_orig_xlib
+#define XGetSubImage XGetSubImage_dylibloader_orig_xlib
+#define XOpenDisplay XOpenDisplay_dylibloader_orig_xlib
+#define XrmInitialize XrmInitialize_dylibloader_orig_xlib
+#define XFetchBytes XFetchBytes_dylibloader_orig_xlib
+#define XFetchBuffer XFetchBuffer_dylibloader_orig_xlib
+#define XGetAtomName XGetAtomName_dylibloader_orig_xlib
+#define XGetAtomNames XGetAtomNames_dylibloader_orig_xlib
+#define XGetDefault XGetDefault_dylibloader_orig_xlib
+#define XDisplayName XDisplayName_dylibloader_orig_xlib
+#define XKeysymToString XKeysymToString_dylibloader_orig_xlib
+#define XSynchronize XSynchronize_dylibloader_orig_xlib
+#define XSetAfterFunction XSetAfterFunction_dylibloader_orig_xlib
+#define XInternAtom XInternAtom_dylibloader_orig_xlib
+#define XInternAtoms XInternAtoms_dylibloader_orig_xlib
+#define XCopyColormapAndFree XCopyColormapAndFree_dylibloader_orig_xlib
+#define XCreateColormap XCreateColormap_dylibloader_orig_xlib
+#define XCreatePixmapCursor XCreatePixmapCursor_dylibloader_orig_xlib
+#define XCreateGlyphCursor XCreateGlyphCursor_dylibloader_orig_xlib
+#define XCreateFontCursor XCreateFontCursor_dylibloader_orig_xlib
+#define XLoadFont XLoadFont_dylibloader_orig_xlib
+#define XCreateGC XCreateGC_dylibloader_orig_xlib
+#define XGContextFromGC XGContextFromGC_dylibloader_orig_xlib
+#define XFlushGC XFlushGC_dylibloader_orig_xlib
+#define XCreatePixmap XCreatePixmap_dylibloader_orig_xlib
+#define XCreateBitmapFromData XCreateBitmapFromData_dylibloader_orig_xlib
+#define XCreatePixmapFromBitmapData XCreatePixmapFromBitmapData_dylibloader_orig_xlib
+#define XCreateSimpleWindow XCreateSimpleWindow_dylibloader_orig_xlib
+#define XGetSelectionOwner XGetSelectionOwner_dylibloader_orig_xlib
+#define XCreateWindow XCreateWindow_dylibloader_orig_xlib
+#define XListInstalledColormaps XListInstalledColormaps_dylibloader_orig_xlib
+#define XListFonts XListFonts_dylibloader_orig_xlib
+#define XListFontsWithInfo XListFontsWithInfo_dylibloader_orig_xlib
+#define XGetFontPath XGetFontPath_dylibloader_orig_xlib
+#define XListExtensions XListExtensions_dylibloader_orig_xlib
+#define XListProperties XListProperties_dylibloader_orig_xlib
+#define XListHosts XListHosts_dylibloader_orig_xlib
+#define XKeycodeToKeysym XKeycodeToKeysym_dylibloader_orig_xlib
+#define XLookupKeysym XLookupKeysym_dylibloader_orig_xlib
+#define XGetKeyboardMapping XGetKeyboardMapping_dylibloader_orig_xlib
+#define XStringToKeysym XStringToKeysym_dylibloader_orig_xlib
+#define XMaxRequestSize XMaxRequestSize_dylibloader_orig_xlib
+#define XExtendedMaxRequestSize XExtendedMaxRequestSize_dylibloader_orig_xlib
+#define XResourceManagerString XResourceManagerString_dylibloader_orig_xlib
+#define XScreenResourceString XScreenResourceString_dylibloader_orig_xlib
+#define XDisplayMotionBufferSize XDisplayMotionBufferSize_dylibloader_orig_xlib
+#define XVisualIDFromVisual XVisualIDFromVisual_dylibloader_orig_xlib
+#define XInitThreads XInitThreads_dylibloader_orig_xlib
+#define XLockDisplay XLockDisplay_dylibloader_orig_xlib
+#define XUnlockDisplay XUnlockDisplay_dylibloader_orig_xlib
+#define XInitExtension XInitExtension_dylibloader_orig_xlib
+#define XAddExtension XAddExtension_dylibloader_orig_xlib
+#define XFindOnExtensionList XFindOnExtensionList_dylibloader_orig_xlib
+#define XEHeadOfExtensionList XEHeadOfExtensionList_dylibloader_orig_xlib
+#define XRootWindow XRootWindow_dylibloader_orig_xlib
+#define XDefaultRootWindow XDefaultRootWindow_dylibloader_orig_xlib
+#define XRootWindowOfScreen XRootWindowOfScreen_dylibloader_orig_xlib
+#define XDefaultVisual XDefaultVisual_dylibloader_orig_xlib
+#define XDefaultVisualOfScreen XDefaultVisualOfScreen_dylibloader_orig_xlib
+#define XDefaultGC XDefaultGC_dylibloader_orig_xlib
+#define XDefaultGCOfScreen XDefaultGCOfScreen_dylibloader_orig_xlib
+#define XBlackPixel XBlackPixel_dylibloader_orig_xlib
+#define XWhitePixel XWhitePixel_dylibloader_orig_xlib
+#define XAllPlanes XAllPlanes_dylibloader_orig_xlib
+#define XBlackPixelOfScreen XBlackPixelOfScreen_dylibloader_orig_xlib
+#define XWhitePixelOfScreen XWhitePixelOfScreen_dylibloader_orig_xlib
+#define XNextRequest XNextRequest_dylibloader_orig_xlib
+#define XLastKnownRequestProcessed XLastKnownRequestProcessed_dylibloader_orig_xlib
+#define XServerVendor XServerVendor_dylibloader_orig_xlib
+#define XDisplayString XDisplayString_dylibloader_orig_xlib
+#define XDefaultColormap XDefaultColormap_dylibloader_orig_xlib
+#define XDefaultColormapOfScreen XDefaultColormapOfScreen_dylibloader_orig_xlib
+#define XDisplayOfScreen XDisplayOfScreen_dylibloader_orig_xlib
+#define XScreenOfDisplay XScreenOfDisplay_dylibloader_orig_xlib
+#define XDefaultScreenOfDisplay XDefaultScreenOfDisplay_dylibloader_orig_xlib
+#define XEventMaskOfScreen XEventMaskOfScreen_dylibloader_orig_xlib
+#define XScreenNumberOfScreen XScreenNumberOfScreen_dylibloader_orig_xlib
+#define XSetErrorHandler XSetErrorHandler_dylibloader_orig_xlib
+#define XSetIOErrorHandler XSetIOErrorHandler_dylibloader_orig_xlib
+#define XListPixmapFormats XListPixmapFormats_dylibloader_orig_xlib
+#define XListDepths XListDepths_dylibloader_orig_xlib
+#define XReconfigureWMWindow XReconfigureWMWindow_dylibloader_orig_xlib
+#define XGetWMProtocols XGetWMProtocols_dylibloader_orig_xlib
+#define XSetWMProtocols XSetWMProtocols_dylibloader_orig_xlib
+#define XIconifyWindow XIconifyWindow_dylibloader_orig_xlib
+#define XWithdrawWindow XWithdrawWindow_dylibloader_orig_xlib
+#define XGetCommand XGetCommand_dylibloader_orig_xlib
+#define XGetWMColormapWindows XGetWMColormapWindows_dylibloader_orig_xlib
+#define XSetWMColormapWindows XSetWMColormapWindows_dylibloader_orig_xlib
+#define XFreeStringList XFreeStringList_dylibloader_orig_xlib
+#define XSetTransientForHint XSetTransientForHint_dylibloader_orig_xlib
+#define XActivateScreenSaver XActivateScreenSaver_dylibloader_orig_xlib
+#define XAddHost XAddHost_dylibloader_orig_xlib
+#define XAddHosts XAddHosts_dylibloader_orig_xlib
+#define XAddToExtensionList XAddToExtensionList_dylibloader_orig_xlib
+#define XAddToSaveSet XAddToSaveSet_dylibloader_orig_xlib
+#define XAllocColor XAllocColor_dylibloader_orig_xlib
+#define XAllocColorCells XAllocColorCells_dylibloader_orig_xlib
+#define XAllocColorPlanes XAllocColorPlanes_dylibloader_orig_xlib
+#define XAllocNamedColor XAllocNamedColor_dylibloader_orig_xlib
+#define XAllowEvents XAllowEvents_dylibloader_orig_xlib
+#define XAutoRepeatOff XAutoRepeatOff_dylibloader_orig_xlib
+#define XAutoRepeatOn XAutoRepeatOn_dylibloader_orig_xlib
+#define XBell XBell_dylibloader_orig_xlib
+#define XBitmapBitOrder XBitmapBitOrder_dylibloader_orig_xlib
+#define XBitmapPad XBitmapPad_dylibloader_orig_xlib
+#define XBitmapUnit XBitmapUnit_dylibloader_orig_xlib
+#define XCellsOfScreen XCellsOfScreen_dylibloader_orig_xlib
+#define XChangeActivePointerGrab XChangeActivePointerGrab_dylibloader_orig_xlib
+#define XChangeGC XChangeGC_dylibloader_orig_xlib
+#define XChangeKeyboardControl XChangeKeyboardControl_dylibloader_orig_xlib
+#define XChangeKeyboardMapping XChangeKeyboardMapping_dylibloader_orig_xlib
+#define XChangePointerControl XChangePointerControl_dylibloader_orig_xlib
+#define XChangeProperty XChangeProperty_dylibloader_orig_xlib
+#define XChangeSaveSet XChangeSaveSet_dylibloader_orig_xlib
+#define XChangeWindowAttributes XChangeWindowAttributes_dylibloader_orig_xlib
+#define XCheckIfEvent XCheckIfEvent_dylibloader_orig_xlib
+#define XCheckMaskEvent XCheckMaskEvent_dylibloader_orig_xlib
+#define XCheckTypedEvent XCheckTypedEvent_dylibloader_orig_xlib
+#define XCheckTypedWindowEvent XCheckTypedWindowEvent_dylibloader_orig_xlib
+#define XCheckWindowEvent XCheckWindowEvent_dylibloader_orig_xlib
+#define XCirculateSubwindows XCirculateSubwindows_dylibloader_orig_xlib
+#define XCirculateSubwindowsDown XCirculateSubwindowsDown_dylibloader_orig_xlib
+#define XCirculateSubwindowsUp XCirculateSubwindowsUp_dylibloader_orig_xlib
+#define XClearArea XClearArea_dylibloader_orig_xlib
+#define XClearWindow XClearWindow_dylibloader_orig_xlib
+#define XCloseDisplay XCloseDisplay_dylibloader_orig_xlib
+#define XConfigureWindow XConfigureWindow_dylibloader_orig_xlib
+#define XConnectionNumber XConnectionNumber_dylibloader_orig_xlib
+#define XConvertSelection XConvertSelection_dylibloader_orig_xlib
+#define XCopyArea XCopyArea_dylibloader_orig_xlib
+#define XCopyGC XCopyGC_dylibloader_orig_xlib
+#define XCopyPlane XCopyPlane_dylibloader_orig_xlib
+#define XDefaultDepth XDefaultDepth_dylibloader_orig_xlib
+#define XDefaultDepthOfScreen XDefaultDepthOfScreen_dylibloader_orig_xlib
+#define XDefaultScreen XDefaultScreen_dylibloader_orig_xlib
+#define XDefineCursor XDefineCursor_dylibloader_orig_xlib
+#define XDeleteProperty XDeleteProperty_dylibloader_orig_xlib
+#define XDestroyWindow XDestroyWindow_dylibloader_orig_xlib
+#define XDestroySubwindows XDestroySubwindows_dylibloader_orig_xlib
+#define XDoesBackingStore XDoesBackingStore_dylibloader_orig_xlib
+#define XDoesSaveUnders XDoesSaveUnders_dylibloader_orig_xlib
+#define XDisableAccessControl XDisableAccessControl_dylibloader_orig_xlib
+#define XDisplayCells XDisplayCells_dylibloader_orig_xlib
+#define XDisplayHeight XDisplayHeight_dylibloader_orig_xlib
+#define XDisplayHeightMM XDisplayHeightMM_dylibloader_orig_xlib
+#define XDisplayKeycodes XDisplayKeycodes_dylibloader_orig_xlib
+#define XDisplayPlanes XDisplayPlanes_dylibloader_orig_xlib
+#define XDisplayWidth XDisplayWidth_dylibloader_orig_xlib
+#define XDisplayWidthMM XDisplayWidthMM_dylibloader_orig_xlib
+#define XDrawArc XDrawArc_dylibloader_orig_xlib
+#define XDrawArcs XDrawArcs_dylibloader_orig_xlib
+#define XDrawImageString XDrawImageString_dylibloader_orig_xlib
+#define XDrawImageString16 XDrawImageString16_dylibloader_orig_xlib
+#define XDrawLine XDrawLine_dylibloader_orig_xlib
+#define XDrawLines XDrawLines_dylibloader_orig_xlib
+#define XDrawPoint XDrawPoint_dylibloader_orig_xlib
+#define XDrawPoints XDrawPoints_dylibloader_orig_xlib
+#define XDrawRectangle XDrawRectangle_dylibloader_orig_xlib
+#define XDrawRectangles XDrawRectangles_dylibloader_orig_xlib
+#define XDrawSegments XDrawSegments_dylibloader_orig_xlib
+#define XDrawString XDrawString_dylibloader_orig_xlib
+#define XDrawString16 XDrawString16_dylibloader_orig_xlib
+#define XDrawText XDrawText_dylibloader_orig_xlib
+#define XDrawText16 XDrawText16_dylibloader_orig_xlib
+#define XEnableAccessControl XEnableAccessControl_dylibloader_orig_xlib
+#define XEventsQueued XEventsQueued_dylibloader_orig_xlib
+#define XFetchName XFetchName_dylibloader_orig_xlib
+#define XFillArc XFillArc_dylibloader_orig_xlib
+#define XFillArcs XFillArcs_dylibloader_orig_xlib
+#define XFillPolygon XFillPolygon_dylibloader_orig_xlib
+#define XFillRectangle XFillRectangle_dylibloader_orig_xlib
+#define XFillRectangles XFillRectangles_dylibloader_orig_xlib
+#define XFlush XFlush_dylibloader_orig_xlib
+#define XForceScreenSaver XForceScreenSaver_dylibloader_orig_xlib
+#define XFree XFree_dylibloader_orig_xlib
+#define XFreeColormap XFreeColormap_dylibloader_orig_xlib
+#define XFreeColors XFreeColors_dylibloader_orig_xlib
+#define XFreeCursor XFreeCursor_dylibloader_orig_xlib
+#define XFreeExtensionList XFreeExtensionList_dylibloader_orig_xlib
+#define XFreeFont XFreeFont_dylibloader_orig_xlib
+#define XFreeFontInfo XFreeFontInfo_dylibloader_orig_xlib
+#define XFreeFontNames XFreeFontNames_dylibloader_orig_xlib
+#define XFreeFontPath XFreeFontPath_dylibloader_orig_xlib
+#define XFreeGC XFreeGC_dylibloader_orig_xlib
+#define XFreeModifiermap XFreeModifiermap_dylibloader_orig_xlib
+#define XFreePixmap XFreePixmap_dylibloader_orig_xlib
+#define XGeometry XGeometry_dylibloader_orig_xlib
+#define XGetErrorDatabaseText XGetErrorDatabaseText_dylibloader_orig_xlib
+#define XGetErrorText XGetErrorText_dylibloader_orig_xlib
+#define XGetFontProperty XGetFontProperty_dylibloader_orig_xlib
+#define XGetGCValues XGetGCValues_dylibloader_orig_xlib
+#define XGetGeometry XGetGeometry_dylibloader_orig_xlib
+#define XGetIconName XGetIconName_dylibloader_orig_xlib
+#define XGetInputFocus XGetInputFocus_dylibloader_orig_xlib
+#define XGetKeyboardControl XGetKeyboardControl_dylibloader_orig_xlib
+#define XGetPointerControl XGetPointerControl_dylibloader_orig_xlib
+#define XGetPointerMapping XGetPointerMapping_dylibloader_orig_xlib
+#define XGetScreenSaver XGetScreenSaver_dylibloader_orig_xlib
+#define XGetTransientForHint XGetTransientForHint_dylibloader_orig_xlib
+#define XGetWindowProperty XGetWindowProperty_dylibloader_orig_xlib
+#define XGetWindowAttributes XGetWindowAttributes_dylibloader_orig_xlib
+#define XGrabButton XGrabButton_dylibloader_orig_xlib
+#define XGrabKey XGrabKey_dylibloader_orig_xlib
+#define XGrabKeyboard XGrabKeyboard_dylibloader_orig_xlib
+#define XGrabPointer XGrabPointer_dylibloader_orig_xlib
+#define XGrabServer XGrabServer_dylibloader_orig_xlib
+#define XHeightMMOfScreen XHeightMMOfScreen_dylibloader_orig_xlib
+#define XHeightOfScreen XHeightOfScreen_dylibloader_orig_xlib
+#define XIfEvent XIfEvent_dylibloader_orig_xlib
+#define XImageByteOrder XImageByteOrder_dylibloader_orig_xlib
+#define XInstallColormap XInstallColormap_dylibloader_orig_xlib
+#define XKeysymToKeycode XKeysymToKeycode_dylibloader_orig_xlib
+#define XKillClient XKillClient_dylibloader_orig_xlib
+#define XLookupColor XLookupColor_dylibloader_orig_xlib
+#define XLowerWindow XLowerWindow_dylibloader_orig_xlib
+#define XMapRaised XMapRaised_dylibloader_orig_xlib
+#define XMapSubwindows XMapSubwindows_dylibloader_orig_xlib
+#define XMapWindow XMapWindow_dylibloader_orig_xlib
+#define XMaskEvent XMaskEvent_dylibloader_orig_xlib
+#define XMaxCmapsOfScreen XMaxCmapsOfScreen_dylibloader_orig_xlib
+#define XMinCmapsOfScreen XMinCmapsOfScreen_dylibloader_orig_xlib
+#define XMoveResizeWindow XMoveResizeWindow_dylibloader_orig_xlib
+#define XMoveWindow XMoveWindow_dylibloader_orig_xlib
+#define XNextEvent XNextEvent_dylibloader_orig_xlib
+#define XNoOp XNoOp_dylibloader_orig_xlib
+#define XParseColor XParseColor_dylibloader_orig_xlib
+#define XParseGeometry XParseGeometry_dylibloader_orig_xlib
+#define XPeekEvent XPeekEvent_dylibloader_orig_xlib
+#define XPeekIfEvent XPeekIfEvent_dylibloader_orig_xlib
+#define XPending XPending_dylibloader_orig_xlib
+#define XPlanesOfScreen XPlanesOfScreen_dylibloader_orig_xlib
+#define XProtocolRevision XProtocolRevision_dylibloader_orig_xlib
+#define XProtocolVersion XProtocolVersion_dylibloader_orig_xlib
+#define XPutBackEvent XPutBackEvent_dylibloader_orig_xlib
+#define XPutImage XPutImage_dylibloader_orig_xlib
+#define XQLength XQLength_dylibloader_orig_xlib
+#define XQueryBestCursor XQueryBestCursor_dylibloader_orig_xlib
+#define XQueryBestSize XQueryBestSize_dylibloader_orig_xlib
+#define XQueryBestStipple XQueryBestStipple_dylibloader_orig_xlib
+#define XQueryBestTile XQueryBestTile_dylibloader_orig_xlib
+#define XQueryColor XQueryColor_dylibloader_orig_xlib
+#define XQueryColors XQueryColors_dylibloader_orig_xlib
+#define XQueryExtension XQueryExtension_dylibloader_orig_xlib
+#define XQueryKeymap XQueryKeymap_dylibloader_orig_xlib
+#define XQueryPointer XQueryPointer_dylibloader_orig_xlib
+#define XQueryTextExtents XQueryTextExtents_dylibloader_orig_xlib
+#define XQueryTextExtents16 XQueryTextExtents16_dylibloader_orig_xlib
+#define XQueryTree XQueryTree_dylibloader_orig_xlib
+#define XRaiseWindow XRaiseWindow_dylibloader_orig_xlib
+#define XReadBitmapFile XReadBitmapFile_dylibloader_orig_xlib
+#define XReadBitmapFileData XReadBitmapFileData_dylibloader_orig_xlib
+#define XRebindKeysym XRebindKeysym_dylibloader_orig_xlib
+#define XRecolorCursor XRecolorCursor_dylibloader_orig_xlib
+#define XRefreshKeyboardMapping XRefreshKeyboardMapping_dylibloader_orig_xlib
+#define XRemoveFromSaveSet XRemoveFromSaveSet_dylibloader_orig_xlib
+#define XRemoveHost XRemoveHost_dylibloader_orig_xlib
+#define XRemoveHosts XRemoveHosts_dylibloader_orig_xlib
+#define XReparentWindow XReparentWindow_dylibloader_orig_xlib
+#define XResetScreenSaver XResetScreenSaver_dylibloader_orig_xlib
+#define XResizeWindow XResizeWindow_dylibloader_orig_xlib
+#define XRestackWindows XRestackWindows_dylibloader_orig_xlib
+#define XRotateBuffers XRotateBuffers_dylibloader_orig_xlib
+#define XRotateWindowProperties XRotateWindowProperties_dylibloader_orig_xlib
+#define XScreenCount XScreenCount_dylibloader_orig_xlib
+#define XSelectInput XSelectInput_dylibloader_orig_xlib
+#define XSendEvent XSendEvent_dylibloader_orig_xlib
+#define XSetAccessControl XSetAccessControl_dylibloader_orig_xlib
+#define XSetArcMode XSetArcMode_dylibloader_orig_xlib
+#define XSetBackground XSetBackground_dylibloader_orig_xlib
+#define XSetClipMask XSetClipMask_dylibloader_orig_xlib
+#define XSetClipOrigin XSetClipOrigin_dylibloader_orig_xlib
+#define XSetClipRectangles XSetClipRectangles_dylibloader_orig_xlib
+#define XSetCloseDownMode XSetCloseDownMode_dylibloader_orig_xlib
+#define XSetCommand XSetCommand_dylibloader_orig_xlib
+#define XSetDashes XSetDashes_dylibloader_orig_xlib
+#define XSetFillRule XSetFillRule_dylibloader_orig_xlib
+#define XSetFillStyle XSetFillStyle_dylibloader_orig_xlib
+#define XSetFont XSetFont_dylibloader_orig_xlib
+#define XSetFontPath XSetFontPath_dylibloader_orig_xlib
+#define XSetForeground XSetForeground_dylibloader_orig_xlib
+#define XSetFunction XSetFunction_dylibloader_orig_xlib
+#define XSetGraphicsExposures XSetGraphicsExposures_dylibloader_orig_xlib
+#define XSetIconName XSetIconName_dylibloader_orig_xlib
+#define XSetInputFocus XSetInputFocus_dylibloader_orig_xlib
+#define XSetLineAttributes XSetLineAttributes_dylibloader_orig_xlib
+#define XSetModifierMapping XSetModifierMapping_dylibloader_orig_xlib
+#define XSetPlaneMask XSetPlaneMask_dylibloader_orig_xlib
+#define XSetPointerMapping XSetPointerMapping_dylibloader_orig_xlib
+#define XSetScreenSaver XSetScreenSaver_dylibloader_orig_xlib
+#define XSetSelectionOwner XSetSelectionOwner_dylibloader_orig_xlib
+#define XSetState XSetState_dylibloader_orig_xlib
+#define XSetStipple XSetStipple_dylibloader_orig_xlib
+#define XSetSubwindowMode XSetSubwindowMode_dylibloader_orig_xlib
+#define XSetTSOrigin XSetTSOrigin_dylibloader_orig_xlib
+#define XSetTile XSetTile_dylibloader_orig_xlib
+#define XSetWindowBackground XSetWindowBackground_dylibloader_orig_xlib
+#define XSetWindowBackgroundPixmap XSetWindowBackgroundPixmap_dylibloader_orig_xlib
+#define XSetWindowBorder XSetWindowBorder_dylibloader_orig_xlib
+#define XSetWindowBorderPixmap XSetWindowBorderPixmap_dylibloader_orig_xlib
+#define XSetWindowBorderWidth XSetWindowBorderWidth_dylibloader_orig_xlib
+#define XSetWindowColormap XSetWindowColormap_dylibloader_orig_xlib
+#define XStoreBuffer XStoreBuffer_dylibloader_orig_xlib
+#define XStoreBytes XStoreBytes_dylibloader_orig_xlib
+#define XStoreColor XStoreColor_dylibloader_orig_xlib
+#define XStoreColors XStoreColors_dylibloader_orig_xlib
+#define XStoreName XStoreName_dylibloader_orig_xlib
+#define XStoreNamedColor XStoreNamedColor_dylibloader_orig_xlib
+#define XSync XSync_dylibloader_orig_xlib
+#define XTextExtents XTextExtents_dylibloader_orig_xlib
+#define XTextExtents16 XTextExtents16_dylibloader_orig_xlib
+#define XTextWidth XTextWidth_dylibloader_orig_xlib
+#define XTextWidth16 XTextWidth16_dylibloader_orig_xlib
+#define XTranslateCoordinates XTranslateCoordinates_dylibloader_orig_xlib
+#define XUndefineCursor XUndefineCursor_dylibloader_orig_xlib
+#define XUngrabButton XUngrabButton_dylibloader_orig_xlib
+#define XUngrabKey XUngrabKey_dylibloader_orig_xlib
+#define XUngrabKeyboard XUngrabKeyboard_dylibloader_orig_xlib
+#define XUngrabPointer XUngrabPointer_dylibloader_orig_xlib
+#define XUngrabServer XUngrabServer_dylibloader_orig_xlib
+#define XUninstallColormap XUninstallColormap_dylibloader_orig_xlib
+#define XUnloadFont XUnloadFont_dylibloader_orig_xlib
+#define XUnmapSubwindows XUnmapSubwindows_dylibloader_orig_xlib
+#define XUnmapWindow XUnmapWindow_dylibloader_orig_xlib
+#define XVendorRelease XVendorRelease_dylibloader_orig_xlib
+#define XWarpPointer XWarpPointer_dylibloader_orig_xlib
+#define XWidthMMOfScreen XWidthMMOfScreen_dylibloader_orig_xlib
+#define XWidthOfScreen XWidthOfScreen_dylibloader_orig_xlib
+#define XWindowEvent XWindowEvent_dylibloader_orig_xlib
+#define XWriteBitmapFile XWriteBitmapFile_dylibloader_orig_xlib
+#define XSupportsLocale XSupportsLocale_dylibloader_orig_xlib
+#define XSetLocaleModifiers XSetLocaleModifiers_dylibloader_orig_xlib
+#define XOpenOM XOpenOM_dylibloader_orig_xlib
+#define XCloseOM XCloseOM_dylibloader_orig_xlib
+#define XSetOMValues XSetOMValues_dylibloader_orig_xlib
+#define XGetOMValues XGetOMValues_dylibloader_orig_xlib
+#define XDisplayOfOM XDisplayOfOM_dylibloader_orig_xlib
+#define XLocaleOfOM XLocaleOfOM_dylibloader_orig_xlib
+#define XCreateOC XCreateOC_dylibloader_orig_xlib
+#define XDestroyOC XDestroyOC_dylibloader_orig_xlib
+#define XOMOfOC XOMOfOC_dylibloader_orig_xlib
+#define XSetOCValues XSetOCValues_dylibloader_orig_xlib
+#define XGetOCValues XGetOCValues_dylibloader_orig_xlib
+#define XCreateFontSet XCreateFontSet_dylibloader_orig_xlib
+#define XFreeFontSet XFreeFontSet_dylibloader_orig_xlib
+#define XFontsOfFontSet XFontsOfFontSet_dylibloader_orig_xlib
+#define XBaseFontNameListOfFontSet XBaseFontNameListOfFontSet_dylibloader_orig_xlib
+#define XLocaleOfFontSet XLocaleOfFontSet_dylibloader_orig_xlib
+#define XContextDependentDrawing XContextDependentDrawing_dylibloader_orig_xlib
+#define XDirectionalDependentDrawing XDirectionalDependentDrawing_dylibloader_orig_xlib
+#define XContextualDrawing XContextualDrawing_dylibloader_orig_xlib
+#define XExtentsOfFontSet XExtentsOfFontSet_dylibloader_orig_xlib
+#define XmbTextEscapement XmbTextEscapement_dylibloader_orig_xlib
+#define XwcTextEscapement XwcTextEscapement_dylibloader_orig_xlib
+#define Xutf8TextEscapement Xutf8TextEscapement_dylibloader_orig_xlib
+#define XmbTextExtents XmbTextExtents_dylibloader_orig_xlib
+#define XwcTextExtents XwcTextExtents_dylibloader_orig_xlib
+#define Xutf8TextExtents Xutf8TextExtents_dylibloader_orig_xlib
+#define XmbTextPerCharExtents XmbTextPerCharExtents_dylibloader_orig_xlib
+#define XwcTextPerCharExtents XwcTextPerCharExtents_dylibloader_orig_xlib
+#define Xutf8TextPerCharExtents Xutf8TextPerCharExtents_dylibloader_orig_xlib
+#define XmbDrawText XmbDrawText_dylibloader_orig_xlib
+#define XwcDrawText XwcDrawText_dylibloader_orig_xlib
+#define Xutf8DrawText Xutf8DrawText_dylibloader_orig_xlib
+#define XmbDrawString XmbDrawString_dylibloader_orig_xlib
+#define XwcDrawString XwcDrawString_dylibloader_orig_xlib
+#define Xutf8DrawString Xutf8DrawString_dylibloader_orig_xlib
+#define XmbDrawImageString XmbDrawImageString_dylibloader_orig_xlib
+#define XwcDrawImageString XwcDrawImageString_dylibloader_orig_xlib
+#define Xutf8DrawImageString Xutf8DrawImageString_dylibloader_orig_xlib
+#define XOpenIM XOpenIM_dylibloader_orig_xlib
+#define XCloseIM XCloseIM_dylibloader_orig_xlib
+#define XGetIMValues XGetIMValues_dylibloader_orig_xlib
+#define XSetIMValues XSetIMValues_dylibloader_orig_xlib
+#define XDisplayOfIM XDisplayOfIM_dylibloader_orig_xlib
+#define XLocaleOfIM XLocaleOfIM_dylibloader_orig_xlib
+#define XCreateIC XCreateIC_dylibloader_orig_xlib
+#define XDestroyIC XDestroyIC_dylibloader_orig_xlib
+#define XSetICFocus XSetICFocus_dylibloader_orig_xlib
+#define XUnsetICFocus XUnsetICFocus_dylibloader_orig_xlib
+#define XwcResetIC XwcResetIC_dylibloader_orig_xlib
+#define XmbResetIC XmbResetIC_dylibloader_orig_xlib
+#define Xutf8ResetIC Xutf8ResetIC_dylibloader_orig_xlib
+#define XSetICValues XSetICValues_dylibloader_orig_xlib
+#define XGetICValues XGetICValues_dylibloader_orig_xlib
+#define XIMOfIC XIMOfIC_dylibloader_orig_xlib
+#define XFilterEvent XFilterEvent_dylibloader_orig_xlib
+#define XmbLookupString XmbLookupString_dylibloader_orig_xlib
+#define XwcLookupString XwcLookupString_dylibloader_orig_xlib
+#define Xutf8LookupString Xutf8LookupString_dylibloader_orig_xlib
+#define XVaCreateNestedList XVaCreateNestedList_dylibloader_orig_xlib
+#define XRegisterIMInstantiateCallback XRegisterIMInstantiateCallback_dylibloader_orig_xlib
+#define XUnregisterIMInstantiateCallback XUnregisterIMInstantiateCallback_dylibloader_orig_xlib
+#define XInternalConnectionNumbers XInternalConnectionNumbers_dylibloader_orig_xlib
+#define XProcessInternalConnection XProcessInternalConnection_dylibloader_orig_xlib
+#define XAddConnectionWatch XAddConnectionWatch_dylibloader_orig_xlib
+#define XRemoveConnectionWatch XRemoveConnectionWatch_dylibloader_orig_xlib
+#define XSetAuthorization XSetAuthorization_dylibloader_orig_xlib
+#define _Xmbtowc _Xmbtowc_dylibloader_orig_xlib
+#define _Xwctomb _Xwctomb_dylibloader_orig_xlib
+#define XGetEventData XGetEventData_dylibloader_orig_xlib
+#define XFreeEventData XFreeEventData_dylibloader_orig_xlib
+#define XAllocClassHint XAllocClassHint_dylibloader_orig_xlib
+#define XAllocIconSize XAllocIconSize_dylibloader_orig_xlib
+#define XAllocSizeHints XAllocSizeHints_dylibloader_orig_xlib
+#define XAllocStandardColormap XAllocStandardColormap_dylibloader_orig_xlib
+#define XAllocWMHints XAllocWMHints_dylibloader_orig_xlib
+#define XClipBox XClipBox_dylibloader_orig_xlib
+#define XCreateRegion XCreateRegion_dylibloader_orig_xlib
+#define XDefaultString XDefaultString_dylibloader_orig_xlib
+#define XDeleteContext XDeleteContext_dylibloader_orig_xlib
+#define XDestroyRegion XDestroyRegion_dylibloader_orig_xlib
+#define XEmptyRegion XEmptyRegion_dylibloader_orig_xlib
+#define XEqualRegion XEqualRegion_dylibloader_orig_xlib
+#define XFindContext XFindContext_dylibloader_orig_xlib
+#define XGetClassHint XGetClassHint_dylibloader_orig_xlib
+#define XGetIconSizes XGetIconSizes_dylibloader_orig_xlib
+#define XGetNormalHints XGetNormalHints_dylibloader_orig_xlib
+#define XGetRGBColormaps XGetRGBColormaps_dylibloader_orig_xlib
+#define XGetSizeHints XGetSizeHints_dylibloader_orig_xlib
+#define XGetStandardColormap XGetStandardColormap_dylibloader_orig_xlib
+#define XGetTextProperty XGetTextProperty_dylibloader_orig_xlib
+#define XGetVisualInfo XGetVisualInfo_dylibloader_orig_xlib
+#define XGetWMClientMachine XGetWMClientMachine_dylibloader_orig_xlib
+#define XGetWMHints XGetWMHints_dylibloader_orig_xlib
+#define XGetWMIconName XGetWMIconName_dylibloader_orig_xlib
+#define XGetWMName XGetWMName_dylibloader_orig_xlib
+#define XGetWMNormalHints XGetWMNormalHints_dylibloader_orig_xlib
+#define XGetWMSizeHints XGetWMSizeHints_dylibloader_orig_xlib
+#define XGetZoomHints XGetZoomHints_dylibloader_orig_xlib
+#define XIntersectRegion XIntersectRegion_dylibloader_orig_xlib
+#define XConvertCase XConvertCase_dylibloader_orig_xlib
+#define XLookupString XLookupString_dylibloader_orig_xlib
+#define XMatchVisualInfo XMatchVisualInfo_dylibloader_orig_xlib
+#define XOffsetRegion XOffsetRegion_dylibloader_orig_xlib
+#define XPointInRegion XPointInRegion_dylibloader_orig_xlib
+#define XPolygonRegion XPolygonRegion_dylibloader_orig_xlib
+#define XRectInRegion XRectInRegion_dylibloader_orig_xlib
+#define XSaveContext XSaveContext_dylibloader_orig_xlib
+#define XSetClassHint XSetClassHint_dylibloader_orig_xlib
+#define XSetIconSizes XSetIconSizes_dylibloader_orig_xlib
+#define XSetNormalHints XSetNormalHints_dylibloader_orig_xlib
+#define XSetRGBColormaps XSetRGBColormaps_dylibloader_orig_xlib
+#define XSetSizeHints XSetSizeHints_dylibloader_orig_xlib
+#define XSetStandardProperties XSetStandardProperties_dylibloader_orig_xlib
+#define XSetTextProperty XSetTextProperty_dylibloader_orig_xlib
+#define XSetWMClientMachine XSetWMClientMachine_dylibloader_orig_xlib
+#define XSetWMHints XSetWMHints_dylibloader_orig_xlib
+#define XSetWMIconName XSetWMIconName_dylibloader_orig_xlib
+#define XSetWMName XSetWMName_dylibloader_orig_xlib
+#define XSetWMNormalHints XSetWMNormalHints_dylibloader_orig_xlib
+#define XSetWMProperties XSetWMProperties_dylibloader_orig_xlib
+#define XmbSetWMProperties XmbSetWMProperties_dylibloader_orig_xlib
+#define Xutf8SetWMProperties Xutf8SetWMProperties_dylibloader_orig_xlib
+#define XSetWMSizeHints XSetWMSizeHints_dylibloader_orig_xlib
+#define XSetRegion XSetRegion_dylibloader_orig_xlib
+#define XSetStandardColormap XSetStandardColormap_dylibloader_orig_xlib
+#define XSetZoomHints XSetZoomHints_dylibloader_orig_xlib
+#define XShrinkRegion XShrinkRegion_dylibloader_orig_xlib
+#define XStringListToTextProperty XStringListToTextProperty_dylibloader_orig_xlib
+#define XSubtractRegion XSubtractRegion_dylibloader_orig_xlib
+#define XmbTextListToTextProperty XmbTextListToTextProperty_dylibloader_orig_xlib
+#define XwcTextListToTextProperty XwcTextListToTextProperty_dylibloader_orig_xlib
+#define Xutf8TextListToTextProperty Xutf8TextListToTextProperty_dylibloader_orig_xlib
+#define XwcFreeStringList XwcFreeStringList_dylibloader_orig_xlib
+#define XTextPropertyToStringList XTextPropertyToStringList_dylibloader_orig_xlib
+#define XmbTextPropertyToTextList XmbTextPropertyToTextList_dylibloader_orig_xlib
+#define XwcTextPropertyToTextList XwcTextPropertyToTextList_dylibloader_orig_xlib
+#define Xutf8TextPropertyToTextList Xutf8TextPropertyToTextList_dylibloader_orig_xlib
+#define XUnionRectWithRegion XUnionRectWithRegion_dylibloader_orig_xlib
+#define XUnionRegion XUnionRegion_dylibloader_orig_xlib
+#define XWMGeometry XWMGeometry_dylibloader_orig_xlib
+#define XXorRegion XXorRegion_dylibloader_orig_xlib
+#define XkbIgnoreExtension XkbIgnoreExtension_dylibloader_orig_xlib
+#define XkbOpenDisplay XkbOpenDisplay_dylibloader_orig_xlib
+#define XkbQueryExtension XkbQueryExtension_dylibloader_orig_xlib
+#define XkbUseExtension XkbUseExtension_dylibloader_orig_xlib
+#define XkbLibraryVersion XkbLibraryVersion_dylibloader_orig_xlib
+#define XkbSetXlibControls XkbSetXlibControls_dylibloader_orig_xlib
+#define XkbGetXlibControls XkbGetXlibControls_dylibloader_orig_xlib
+#define XkbXlibControlsImplemented XkbXlibControlsImplemented_dylibloader_orig_xlib
+#define XkbSetAtomFuncs XkbSetAtomFuncs_dylibloader_orig_xlib
+#define XkbKeycodeToKeysym XkbKeycodeToKeysym_dylibloader_orig_xlib
+#define XkbKeysymToModifiers XkbKeysymToModifiers_dylibloader_orig_xlib
+#define XkbLookupKeySym XkbLookupKeySym_dylibloader_orig_xlib
+#define XkbLookupKeyBinding XkbLookupKeyBinding_dylibloader_orig_xlib
+#define XkbTranslateKeyCode XkbTranslateKeyCode_dylibloader_orig_xlib
+#define XkbTranslateKeySym XkbTranslateKeySym_dylibloader_orig_xlib
+#define XkbSetAutoRepeatRate XkbSetAutoRepeatRate_dylibloader_orig_xlib
+#define XkbGetAutoRepeatRate XkbGetAutoRepeatRate_dylibloader_orig_xlib
+#define XkbChangeEnabledControls XkbChangeEnabledControls_dylibloader_orig_xlib
+#define XkbDeviceBell XkbDeviceBell_dylibloader_orig_xlib
+#define XkbForceDeviceBell XkbForceDeviceBell_dylibloader_orig_xlib
+#define XkbDeviceBellEvent XkbDeviceBellEvent_dylibloader_orig_xlib
+#define XkbBell XkbBell_dylibloader_orig_xlib
+#define XkbForceBell XkbForceBell_dylibloader_orig_xlib
+#define XkbBellEvent XkbBellEvent_dylibloader_orig_xlib
+#define XkbSelectEvents XkbSelectEvents_dylibloader_orig_xlib
+#define XkbSelectEventDetails XkbSelectEventDetails_dylibloader_orig_xlib
+#define XkbNoteMapChanges XkbNoteMapChanges_dylibloader_orig_xlib
+#define XkbNoteNameChanges XkbNoteNameChanges_dylibloader_orig_xlib
+#define XkbGetIndicatorState XkbGetIndicatorState_dylibloader_orig_xlib
+#define XkbGetIndicatorMap XkbGetIndicatorMap_dylibloader_orig_xlib
+#define XkbSetIndicatorMap XkbSetIndicatorMap_dylibloader_orig_xlib
+#define XkbGetNamedIndicator XkbGetNamedIndicator_dylibloader_orig_xlib
+#define XkbGetNamedDeviceIndicator XkbGetNamedDeviceIndicator_dylibloader_orig_xlib
+#define XkbSetNamedIndicator XkbSetNamedIndicator_dylibloader_orig_xlib
+#define XkbSetNamedDeviceIndicator XkbSetNamedDeviceIndicator_dylibloader_orig_xlib
+#define XkbLockModifiers XkbLockModifiers_dylibloader_orig_xlib
+#define XkbLatchModifiers XkbLatchModifiers_dylibloader_orig_xlib
+#define XkbLockGroup XkbLockGroup_dylibloader_orig_xlib
+#define XkbLatchGroup XkbLatchGroup_dylibloader_orig_xlib
+#define XkbSetServerInternalMods XkbSetServerInternalMods_dylibloader_orig_xlib
+#define XkbSetIgnoreLockMods XkbSetIgnoreLockMods_dylibloader_orig_xlib
+#define XkbVirtualModsToReal XkbVirtualModsToReal_dylibloader_orig_xlib
+#define XkbComputeEffectiveMap XkbComputeEffectiveMap_dylibloader_orig_xlib
+#define XkbInitCanonicalKeyTypes XkbInitCanonicalKeyTypes_dylibloader_orig_xlib
+#define XkbAllocKeyboard XkbAllocKeyboard_dylibloader_orig_xlib
+#define XkbFreeKeyboard XkbFreeKeyboard_dylibloader_orig_xlib
+#define XkbAllocClientMap XkbAllocClientMap_dylibloader_orig_xlib
+#define XkbAllocServerMap XkbAllocServerMap_dylibloader_orig_xlib
+#define XkbFreeClientMap XkbFreeClientMap_dylibloader_orig_xlib
+#define XkbFreeServerMap XkbFreeServerMap_dylibloader_orig_xlib
+#define XkbAddKeyType XkbAddKeyType_dylibloader_orig_xlib
+#define XkbAllocIndicatorMaps XkbAllocIndicatorMaps_dylibloader_orig_xlib
+#define XkbFreeIndicatorMaps XkbFreeIndicatorMaps_dylibloader_orig_xlib
+#define XkbGetMap XkbGetMap_dylibloader_orig_xlib
+#define XkbGetUpdatedMap XkbGetUpdatedMap_dylibloader_orig_xlib
+#define XkbGetMapChanges XkbGetMapChanges_dylibloader_orig_xlib
+#define XkbRefreshKeyboardMapping XkbRefreshKeyboardMapping_dylibloader_orig_xlib
+#define XkbGetKeyTypes XkbGetKeyTypes_dylibloader_orig_xlib
+#define XkbGetKeySyms XkbGetKeySyms_dylibloader_orig_xlib
+#define XkbGetKeyActions XkbGetKeyActions_dylibloader_orig_xlib
+#define XkbGetKeyBehaviors XkbGetKeyBehaviors_dylibloader_orig_xlib
+#define XkbGetVirtualMods XkbGetVirtualMods_dylibloader_orig_xlib
+#define XkbGetKeyExplicitComponents XkbGetKeyExplicitComponents_dylibloader_orig_xlib
+#define XkbGetKeyModifierMap XkbGetKeyModifierMap_dylibloader_orig_xlib
+#define XkbGetKeyVirtualModMap XkbGetKeyVirtualModMap_dylibloader_orig_xlib
+#define XkbAllocControls XkbAllocControls_dylibloader_orig_xlib
+#define XkbFreeControls XkbFreeControls_dylibloader_orig_xlib
+#define XkbGetControls XkbGetControls_dylibloader_orig_xlib
+#define XkbSetControls XkbSetControls_dylibloader_orig_xlib
+#define XkbNoteControlsChanges XkbNoteControlsChanges_dylibloader_orig_xlib
+#define XkbAllocCompatMap XkbAllocCompatMap_dylibloader_orig_xlib
+#define XkbFreeCompatMap XkbFreeCompatMap_dylibloader_orig_xlib
+#define XkbGetCompatMap XkbGetCompatMap_dylibloader_orig_xlib
+#define XkbSetCompatMap XkbSetCompatMap_dylibloader_orig_xlib
+#define XkbAllocNames XkbAllocNames_dylibloader_orig_xlib
+#define XkbGetNames XkbGetNames_dylibloader_orig_xlib
+#define XkbSetNames XkbSetNames_dylibloader_orig_xlib
+#define XkbChangeNames XkbChangeNames_dylibloader_orig_xlib
+#define XkbFreeNames XkbFreeNames_dylibloader_orig_xlib
+#define XkbGetState XkbGetState_dylibloader_orig_xlib
+#define XkbSetMap XkbSetMap_dylibloader_orig_xlib
+#define XkbChangeMap XkbChangeMap_dylibloader_orig_xlib
+#define XkbSetDetectableAutoRepeat XkbSetDetectableAutoRepeat_dylibloader_orig_xlib
+#define XkbGetDetectableAutoRepeat XkbGetDetectableAutoRepeat_dylibloader_orig_xlib
+#define XkbSetAutoResetControls XkbSetAutoResetControls_dylibloader_orig_xlib
+#define XkbGetAutoResetControls XkbGetAutoResetControls_dylibloader_orig_xlib
+#define XkbSetPerClientControls XkbSetPerClientControls_dylibloader_orig_xlib
+#define XkbGetPerClientControls XkbGetPerClientControls_dylibloader_orig_xlib
+#define XkbCopyKeyType XkbCopyKeyType_dylibloader_orig_xlib
+#define XkbCopyKeyTypes XkbCopyKeyTypes_dylibloader_orig_xlib
+#define XkbResizeKeyType XkbResizeKeyType_dylibloader_orig_xlib
+#define XkbResizeKeySyms XkbResizeKeySyms_dylibloader_orig_xlib
+#define XkbResizeKeyActions XkbResizeKeyActions_dylibloader_orig_xlib
+#define XkbChangeTypesOfKey XkbChangeTypesOfKey_dylibloader_orig_xlib
+#define XkbChangeKeycodeRange XkbChangeKeycodeRange_dylibloader_orig_xlib
+#define XkbListComponents XkbListComponents_dylibloader_orig_xlib
+#define XkbFreeComponentList XkbFreeComponentList_dylibloader_orig_xlib
+#define XkbGetKeyboard XkbGetKeyboard_dylibloader_orig_xlib
+#define XkbGetKeyboardByName XkbGetKeyboardByName_dylibloader_orig_xlib
+#define XkbKeyTypesForCoreSymbols XkbKeyTypesForCoreSymbols_dylibloader_orig_xlib
+#define XkbApplyCompatMapToKey XkbApplyCompatMapToKey_dylibloader_orig_xlib
+#define XkbUpdateMapFromCore XkbUpdateMapFromCore_dylibloader_orig_xlib
+#define XkbAddDeviceLedInfo XkbAddDeviceLedInfo_dylibloader_orig_xlib
+#define XkbResizeDeviceButtonActions XkbResizeDeviceButtonActions_dylibloader_orig_xlib
+#define XkbAllocDeviceInfo XkbAllocDeviceInfo_dylibloader_orig_xlib
+#define XkbFreeDeviceInfo XkbFreeDeviceInfo_dylibloader_orig_xlib
+#define XkbNoteDeviceChanges XkbNoteDeviceChanges_dylibloader_orig_xlib
+#define XkbGetDeviceInfo XkbGetDeviceInfo_dylibloader_orig_xlib
+#define XkbGetDeviceInfoChanges XkbGetDeviceInfoChanges_dylibloader_orig_xlib
+#define XkbGetDeviceButtonActions XkbGetDeviceButtonActions_dylibloader_orig_xlib
+#define XkbGetDeviceLedInfo XkbGetDeviceLedInfo_dylibloader_orig_xlib
+#define XkbSetDeviceInfo XkbSetDeviceInfo_dylibloader_orig_xlib
+#define XkbChangeDeviceInfo XkbChangeDeviceInfo_dylibloader_orig_xlib
+#define XkbSetDeviceLedInfo XkbSetDeviceLedInfo_dylibloader_orig_xlib
+#define XkbSetDeviceButtonActions XkbSetDeviceButtonActions_dylibloader_orig_xlib
+#define XkbToControl XkbToControl_dylibloader_orig_xlib
+#define XkbSetDebuggingFlags XkbSetDebuggingFlags_dylibloader_orig_xlib
+#define XkbApplyVirtualModChanges XkbApplyVirtualModChanges_dylibloader_orig_xlib
+#define XkbUpdateActionVirtualMods XkbUpdateActionVirtualMods_dylibloader_orig_xlib
+#define XkbUpdateKeyTypeVirtualMods XkbUpdateKeyTypeVirtualMods_dylibloader_orig_xlib
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/XKBlib.h>
+#undef _Xmblen
+#undef XLoadQueryFont
+#undef XQueryFont
+#undef XGetMotionEvents
+#undef XDeleteModifiermapEntry
+#undef XGetModifierMapping
+#undef XInsertModifiermapEntry
+#undef XNewModifiermap
+#undef XCreateImage
+#undef XInitImage
+#undef XGetImage
+#undef XGetSubImage
+#undef XOpenDisplay
+#undef XrmInitialize
+#undef XFetchBytes
+#undef XFetchBuffer
+#undef XGetAtomName
+#undef XGetAtomNames
+#undef XGetDefault
+#undef XDisplayName
+#undef XKeysymToString
+#undef XSynchronize
+#undef XSetAfterFunction
+#undef XInternAtom
+#undef XInternAtoms
+#undef XCopyColormapAndFree
+#undef XCreateColormap
+#undef XCreatePixmapCursor
+#undef XCreateGlyphCursor
+#undef XCreateFontCursor
+#undef XLoadFont
+#undef XCreateGC
+#undef XGContextFromGC
+#undef XFlushGC
+#undef XCreatePixmap
+#undef XCreateBitmapFromData
+#undef XCreatePixmapFromBitmapData
+#undef XCreateSimpleWindow
+#undef XGetSelectionOwner
+#undef XCreateWindow
+#undef XListInstalledColormaps
+#undef XListFonts
+#undef XListFontsWithInfo
+#undef XGetFontPath
+#undef XListExtensions
+#undef XListProperties
+#undef XListHosts
+#undef XKeycodeToKeysym
+#undef XLookupKeysym
+#undef XGetKeyboardMapping
+#undef XStringToKeysym
+#undef XMaxRequestSize
+#undef XExtendedMaxRequestSize
+#undef XResourceManagerString
+#undef XScreenResourceString
+#undef XDisplayMotionBufferSize
+#undef XVisualIDFromVisual
+#undef XInitThreads
+#undef XLockDisplay
+#undef XUnlockDisplay
+#undef XInitExtension
+#undef XAddExtension
+#undef XFindOnExtensionList
+#undef XEHeadOfExtensionList
+#undef XRootWindow
+#undef XDefaultRootWindow
+#undef XRootWindowOfScreen
+#undef XDefaultVisual
+#undef XDefaultVisualOfScreen
+#undef XDefaultGC
+#undef XDefaultGCOfScreen
+#undef XBlackPixel
+#undef XWhitePixel
+#undef XAllPlanes
+#undef XBlackPixelOfScreen
+#undef XWhitePixelOfScreen
+#undef XNextRequest
+#undef XLastKnownRequestProcessed
+#undef XServerVendor
+#undef XDisplayString
+#undef XDefaultColormap
+#undef XDefaultColormapOfScreen
+#undef XDisplayOfScreen
+#undef XScreenOfDisplay
+#undef XDefaultScreenOfDisplay
+#undef XEventMaskOfScreen
+#undef XScreenNumberOfScreen
+#undef XSetErrorHandler
+#undef XSetIOErrorHandler
+#undef XListPixmapFormats
+#undef XListDepths
+#undef XReconfigureWMWindow
+#undef XGetWMProtocols
+#undef XSetWMProtocols
+#undef XIconifyWindow
+#undef XWithdrawWindow
+#undef XGetCommand
+#undef XGetWMColormapWindows
+#undef XSetWMColormapWindows
+#undef XFreeStringList
+#undef XSetTransientForHint
+#undef XActivateScreenSaver
+#undef XAddHost
+#undef XAddHosts
+#undef XAddToExtensionList
+#undef XAddToSaveSet
+#undef XAllocColor
+#undef XAllocColorCells
+#undef XAllocColorPlanes
+#undef XAllocNamedColor
+#undef XAllowEvents
+#undef XAutoRepeatOff
+#undef XAutoRepeatOn
+#undef XBell
+#undef XBitmapBitOrder
+#undef XBitmapPad
+#undef XBitmapUnit
+#undef XCellsOfScreen
+#undef XChangeActivePointerGrab
+#undef XChangeGC
+#undef XChangeKeyboardControl
+#undef XChangeKeyboardMapping
+#undef XChangePointerControl
+#undef XChangeProperty
+#undef XChangeSaveSet
+#undef XChangeWindowAttributes
+#undef XCheckIfEvent
+#undef XCheckMaskEvent
+#undef XCheckTypedEvent
+#undef XCheckTypedWindowEvent
+#undef XCheckWindowEvent
+#undef XCirculateSubwindows
+#undef XCirculateSubwindowsDown
+#undef XCirculateSubwindowsUp
+#undef XClearArea
+#undef XClearWindow
+#undef XCloseDisplay
+#undef XConfigureWindow
+#undef XConnectionNumber
+#undef XConvertSelection
+#undef XCopyArea
+#undef XCopyGC
+#undef XCopyPlane
+#undef XDefaultDepth
+#undef XDefaultDepthOfScreen
+#undef XDefaultScreen
+#undef XDefineCursor
+#undef XDeleteProperty
+#undef XDestroyWindow
+#undef XDestroySubwindows
+#undef XDoesBackingStore
+#undef XDoesSaveUnders
+#undef XDisableAccessControl
+#undef XDisplayCells
+#undef XDisplayHeight
+#undef XDisplayHeightMM
+#undef XDisplayKeycodes
+#undef XDisplayPlanes
+#undef XDisplayWidth
+#undef XDisplayWidthMM
+#undef XDrawArc
+#undef XDrawArcs
+#undef XDrawImageString
+#undef XDrawImageString16
+#undef XDrawLine
+#undef XDrawLines
+#undef XDrawPoint
+#undef XDrawPoints
+#undef XDrawRectangle
+#undef XDrawRectangles
+#undef XDrawSegments
+#undef XDrawString
+#undef XDrawString16
+#undef XDrawText
+#undef XDrawText16
+#undef XEnableAccessControl
+#undef XEventsQueued
+#undef XFetchName
+#undef XFillArc
+#undef XFillArcs
+#undef XFillPolygon
+#undef XFillRectangle
+#undef XFillRectangles
+#undef XFlush
+#undef XForceScreenSaver
+#undef XFree
+#undef XFreeColormap
+#undef XFreeColors
+#undef XFreeCursor
+#undef XFreeExtensionList
+#undef XFreeFont
+#undef XFreeFontInfo
+#undef XFreeFontNames
+#undef XFreeFontPath
+#undef XFreeGC
+#undef XFreeModifiermap
+#undef XFreePixmap
+#undef XGeometry
+#undef XGetErrorDatabaseText
+#undef XGetErrorText
+#undef XGetFontProperty
+#undef XGetGCValues
+#undef XGetGeometry
+#undef XGetIconName
+#undef XGetInputFocus
+#undef XGetKeyboardControl
+#undef XGetPointerControl
+#undef XGetPointerMapping
+#undef XGetScreenSaver
+#undef XGetTransientForHint
+#undef XGetWindowProperty
+#undef XGetWindowAttributes
+#undef XGrabButton
+#undef XGrabKey
+#undef XGrabKeyboard
+#undef XGrabPointer
+#undef XGrabServer
+#undef XHeightMMOfScreen
+#undef XHeightOfScreen
+#undef XIfEvent
+#undef XImageByteOrder
+#undef XInstallColormap
+#undef XKeysymToKeycode
+#undef XKillClient
+#undef XLookupColor
+#undef XLowerWindow
+#undef XMapRaised
+#undef XMapSubwindows
+#undef XMapWindow
+#undef XMaskEvent
+#undef XMaxCmapsOfScreen
+#undef XMinCmapsOfScreen
+#undef XMoveResizeWindow
+#undef XMoveWindow
+#undef XNextEvent
+#undef XNoOp
+#undef XParseColor
+#undef XParseGeometry
+#undef XPeekEvent
+#undef XPeekIfEvent
+#undef XPending
+#undef XPlanesOfScreen
+#undef XProtocolRevision
+#undef XProtocolVersion
+#undef XPutBackEvent
+#undef XPutImage
+#undef XQLength
+#undef XQueryBestCursor
+#undef XQueryBestSize
+#undef XQueryBestStipple
+#undef XQueryBestTile
+#undef XQueryColor
+#undef XQueryColors
+#undef XQueryExtension
+#undef XQueryKeymap
+#undef XQueryPointer
+#undef XQueryTextExtents
+#undef XQueryTextExtents16
+#undef XQueryTree
+#undef XRaiseWindow
+#undef XReadBitmapFile
+#undef XReadBitmapFileData
+#undef XRebindKeysym
+#undef XRecolorCursor
+#undef XRefreshKeyboardMapping
+#undef XRemoveFromSaveSet
+#undef XRemoveHost
+#undef XRemoveHosts
+#undef XReparentWindow
+#undef XResetScreenSaver
+#undef XResizeWindow
+#undef XRestackWindows
+#undef XRotateBuffers
+#undef XRotateWindowProperties
+#undef XScreenCount
+#undef XSelectInput
+#undef XSendEvent
+#undef XSetAccessControl
+#undef XSetArcMode
+#undef XSetBackground
+#undef XSetClipMask
+#undef XSetClipOrigin
+#undef XSetClipRectangles
+#undef XSetCloseDownMode
+#undef XSetCommand
+#undef XSetDashes
+#undef XSetFillRule
+#undef XSetFillStyle
+#undef XSetFont
+#undef XSetFontPath
+#undef XSetForeground
+#undef XSetFunction
+#undef XSetGraphicsExposures
+#undef XSetIconName
+#undef XSetInputFocus
+#undef XSetLineAttributes
+#undef XSetModifierMapping
+#undef XSetPlaneMask
+#undef XSetPointerMapping
+#undef XSetScreenSaver
+#undef XSetSelectionOwner
+#undef XSetState
+#undef XSetStipple
+#undef XSetSubwindowMode
+#undef XSetTSOrigin
+#undef XSetTile
+#undef XSetWindowBackground
+#undef XSetWindowBackgroundPixmap
+#undef XSetWindowBorder
+#undef XSetWindowBorderPixmap
+#undef XSetWindowBorderWidth
+#undef XSetWindowColormap
+#undef XStoreBuffer
+#undef XStoreBytes
+#undef XStoreColor
+#undef XStoreColors
+#undef XStoreName
+#undef XStoreNamedColor
+#undef XSync
+#undef XTextExtents
+#undef XTextExtents16
+#undef XTextWidth
+#undef XTextWidth16
+#undef XTranslateCoordinates
+#undef XUndefineCursor
+#undef XUngrabButton
+#undef XUngrabKey
+#undef XUngrabKeyboard
+#undef XUngrabPointer
+#undef XUngrabServer
+#undef XUninstallColormap
+#undef XUnloadFont
+#undef XUnmapSubwindows
+#undef XUnmapWindow
+#undef XVendorRelease
+#undef XWarpPointer
+#undef XWidthMMOfScreen
+#undef XWidthOfScreen
+#undef XWindowEvent
+#undef XWriteBitmapFile
+#undef XSupportsLocale
+#undef XSetLocaleModifiers
+#undef XOpenOM
+#undef XCloseOM
+#undef XSetOMValues
+#undef XGetOMValues
+#undef XDisplayOfOM
+#undef XLocaleOfOM
+#undef XCreateOC
+#undef XDestroyOC
+#undef XOMOfOC
+#undef XSetOCValues
+#undef XGetOCValues
+#undef XCreateFontSet
+#undef XFreeFontSet
+#undef XFontsOfFontSet
+#undef XBaseFontNameListOfFontSet
+#undef XLocaleOfFontSet
+#undef XContextDependentDrawing
+#undef XDirectionalDependentDrawing
+#undef XContextualDrawing
+#undef XExtentsOfFontSet
+#undef XmbTextEscapement
+#undef XwcTextEscapement
+#undef Xutf8TextEscapement
+#undef XmbTextExtents
+#undef XwcTextExtents
+#undef Xutf8TextExtents
+#undef XmbTextPerCharExtents
+#undef XwcTextPerCharExtents
+#undef Xutf8TextPerCharExtents
+#undef XmbDrawText
+#undef XwcDrawText
+#undef Xutf8DrawText
+#undef XmbDrawString
+#undef XwcDrawString
+#undef Xutf8DrawString
+#undef XmbDrawImageString
+#undef XwcDrawImageString
+#undef Xutf8DrawImageString
+#undef XOpenIM
+#undef XCloseIM
+#undef XGetIMValues
+#undef XSetIMValues
+#undef XDisplayOfIM
+#undef XLocaleOfIM
+#undef XCreateIC
+#undef XDestroyIC
+#undef XSetICFocus
+#undef XUnsetICFocus
+#undef XwcResetIC
+#undef XmbResetIC
+#undef Xutf8ResetIC
+#undef XSetICValues
+#undef XGetICValues
+#undef XIMOfIC
+#undef XFilterEvent
+#undef XmbLookupString
+#undef XwcLookupString
+#undef Xutf8LookupString
+#undef XVaCreateNestedList
+#undef XRegisterIMInstantiateCallback
+#undef XUnregisterIMInstantiateCallback
+#undef XInternalConnectionNumbers
+#undef XProcessInternalConnection
+#undef XAddConnectionWatch
+#undef XRemoveConnectionWatch
+#undef XSetAuthorization
+#undef _Xmbtowc
+#undef _Xwctomb
+#undef XGetEventData
+#undef XFreeEventData
+#undef XAllocClassHint
+#undef XAllocIconSize
+#undef XAllocSizeHints
+#undef XAllocStandardColormap
+#undef XAllocWMHints
+#undef XClipBox
+#undef XCreateRegion
+#undef XDefaultString
+#undef XDeleteContext
+#undef XDestroyRegion
+#undef XEmptyRegion
+#undef XEqualRegion
+#undef XFindContext
+#undef XGetClassHint
+#undef XGetIconSizes
+#undef XGetNormalHints
+#undef XGetRGBColormaps
+#undef XGetSizeHints
+#undef XGetStandardColormap
+#undef XGetTextProperty
+#undef XGetVisualInfo
+#undef XGetWMClientMachine
+#undef XGetWMHints
+#undef XGetWMIconName
+#undef XGetWMName
+#undef XGetWMNormalHints
+#undef XGetWMSizeHints
+#undef XGetZoomHints
+#undef XIntersectRegion
+#undef XConvertCase
+#undef XLookupString
+#undef XMatchVisualInfo
+#undef XOffsetRegion
+#undef XPointInRegion
+#undef XPolygonRegion
+#undef XRectInRegion
+#undef XSaveContext
+#undef XSetClassHint
+#undef XSetIconSizes
+#undef XSetNormalHints
+#undef XSetRGBColormaps
+#undef XSetSizeHints
+#undef XSetStandardProperties
+#undef XSetTextProperty
+#undef XSetWMClientMachine
+#undef XSetWMHints
+#undef XSetWMIconName
+#undef XSetWMName
+#undef XSetWMNormalHints
+#undef XSetWMProperties
+#undef XmbSetWMProperties
+#undef Xutf8SetWMProperties
+#undef XSetWMSizeHints
+#undef XSetRegion
+#undef XSetStandardColormap
+#undef XSetZoomHints
+#undef XShrinkRegion
+#undef XStringListToTextProperty
+#undef XSubtractRegion
+#undef XmbTextListToTextProperty
+#undef XwcTextListToTextProperty
+#undef Xutf8TextListToTextProperty
+#undef XwcFreeStringList
+#undef XTextPropertyToStringList
+#undef XmbTextPropertyToTextList
+#undef XwcTextPropertyToTextList
+#undef Xutf8TextPropertyToTextList
+#undef XUnionRectWithRegion
+#undef XUnionRegion
+#undef XWMGeometry
+#undef XXorRegion
+#undef XkbIgnoreExtension
+#undef XkbOpenDisplay
+#undef XkbQueryExtension
+#undef XkbUseExtension
+#undef XkbLibraryVersion
+#undef XkbSetXlibControls
+#undef XkbGetXlibControls
+#undef XkbXlibControlsImplemented
+#undef XkbSetAtomFuncs
+#undef XkbKeycodeToKeysym
+#undef XkbKeysymToModifiers
+#undef XkbLookupKeySym
+#undef XkbLookupKeyBinding
+#undef XkbTranslateKeyCode
+#undef XkbTranslateKeySym
+#undef XkbSetAutoRepeatRate
+#undef XkbGetAutoRepeatRate
+#undef XkbChangeEnabledControls
+#undef XkbDeviceBell
+#undef XkbForceDeviceBell
+#undef XkbDeviceBellEvent
+#undef XkbBell
+#undef XkbForceBell
+#undef XkbBellEvent
+#undef XkbSelectEvents
+#undef XkbSelectEventDetails
+#undef XkbNoteMapChanges
+#undef XkbNoteNameChanges
+#undef XkbGetIndicatorState
+#undef XkbGetIndicatorMap
+#undef XkbSetIndicatorMap
+#undef XkbGetNamedIndicator
+#undef XkbGetNamedDeviceIndicator
+#undef XkbSetNamedIndicator
+#undef XkbSetNamedDeviceIndicator
+#undef XkbLockModifiers
+#undef XkbLatchModifiers
+#undef XkbLockGroup
+#undef XkbLatchGroup
+#undef XkbSetServerInternalMods
+#undef XkbSetIgnoreLockMods
+#undef XkbVirtualModsToReal
+#undef XkbComputeEffectiveMap
+#undef XkbInitCanonicalKeyTypes
+#undef XkbAllocKeyboard
+#undef XkbFreeKeyboard
+#undef XkbAllocClientMap
+#undef XkbAllocServerMap
+#undef XkbFreeClientMap
+#undef XkbFreeServerMap
+#undef XkbAddKeyType
+#undef XkbAllocIndicatorMaps
+#undef XkbFreeIndicatorMaps
+#undef XkbGetMap
+#undef XkbGetUpdatedMap
+#undef XkbGetMapChanges
+#undef XkbRefreshKeyboardMapping
+#undef XkbGetKeyTypes
+#undef XkbGetKeySyms
+#undef XkbGetKeyActions
+#undef XkbGetKeyBehaviors
+#undef XkbGetVirtualMods
+#undef XkbGetKeyExplicitComponents
+#undef XkbGetKeyModifierMap
+#undef XkbGetKeyVirtualModMap
+#undef XkbAllocControls
+#undef XkbFreeControls
+#undef XkbGetControls
+#undef XkbSetControls
+#undef XkbNoteControlsChanges
+#undef XkbAllocCompatMap
+#undef XkbFreeCompatMap
+#undef XkbGetCompatMap
+#undef XkbSetCompatMap
+#undef XkbAllocNames
+#undef XkbGetNames
+#undef XkbSetNames
+#undef XkbChangeNames
+#undef XkbFreeNames
+#undef XkbGetState
+#undef XkbSetMap
+#undef XkbChangeMap
+#undef XkbSetDetectableAutoRepeat
+#undef XkbGetDetectableAutoRepeat
+#undef XkbSetAutoResetControls
+#undef XkbGetAutoResetControls
+#undef XkbSetPerClientControls
+#undef XkbGetPerClientControls
+#undef XkbCopyKeyType
+#undef XkbCopyKeyTypes
+#undef XkbResizeKeyType
+#undef XkbResizeKeySyms
+#undef XkbResizeKeyActions
+#undef XkbChangeTypesOfKey
+#undef XkbChangeKeycodeRange
+#undef XkbListComponents
+#undef XkbFreeComponentList
+#undef XkbGetKeyboard
+#undef XkbGetKeyboardByName
+#undef XkbKeyTypesForCoreSymbols
+#undef XkbApplyCompatMapToKey
+#undef XkbUpdateMapFromCore
+#undef XkbAddDeviceLedInfo
+#undef XkbResizeDeviceButtonActions
+#undef XkbAllocDeviceInfo
+#undef XkbFreeDeviceInfo
+#undef XkbNoteDeviceChanges
+#undef XkbGetDeviceInfo
+#undef XkbGetDeviceInfoChanges
+#undef XkbGetDeviceButtonActions
+#undef XkbGetDeviceLedInfo
+#undef XkbSetDeviceInfo
+#undef XkbChangeDeviceInfo
+#undef XkbSetDeviceLedInfo
+#undef XkbSetDeviceButtonActions
+#undef XkbToControl
+#undef XkbSetDebuggingFlags
+#undef XkbApplyVirtualModChanges
+#undef XkbUpdateActionVirtualMods
+#undef XkbUpdateKeyTypeVirtualMods
+#ifdef __cplusplus
+extern "C" {
+#endif
+#define _Xmblen _Xmblen_dylibloader_wrapper_xlib
+#define XLoadQueryFont XLoadQueryFont_dylibloader_wrapper_xlib
+#define XQueryFont XQueryFont_dylibloader_wrapper_xlib
+#define XGetMotionEvents XGetMotionEvents_dylibloader_wrapper_xlib
+#define XDeleteModifiermapEntry XDeleteModifiermapEntry_dylibloader_wrapper_xlib
+#define XGetModifierMapping XGetModifierMapping_dylibloader_wrapper_xlib
+#define XInsertModifiermapEntry XInsertModifiermapEntry_dylibloader_wrapper_xlib
+#define XNewModifiermap XNewModifiermap_dylibloader_wrapper_xlib
+#define XCreateImage XCreateImage_dylibloader_wrapper_xlib
+#define XInitImage XInitImage_dylibloader_wrapper_xlib
+#define XGetImage XGetImage_dylibloader_wrapper_xlib
+#define XGetSubImage XGetSubImage_dylibloader_wrapper_xlib
+#define XOpenDisplay XOpenDisplay_dylibloader_wrapper_xlib
+#define XrmInitialize XrmInitialize_dylibloader_wrapper_xlib
+#define XFetchBytes XFetchBytes_dylibloader_wrapper_xlib
+#define XFetchBuffer XFetchBuffer_dylibloader_wrapper_xlib
+#define XGetAtomName XGetAtomName_dylibloader_wrapper_xlib
+#define XGetAtomNames XGetAtomNames_dylibloader_wrapper_xlib
+#define XGetDefault XGetDefault_dylibloader_wrapper_xlib
+#define XDisplayName XDisplayName_dylibloader_wrapper_xlib
+#define XKeysymToString XKeysymToString_dylibloader_wrapper_xlib
+#define XSynchronize XSynchronize_dylibloader_wrapper_xlib
+#define XSetAfterFunction XSetAfterFunction_dylibloader_wrapper_xlib
+#define XInternAtom XInternAtom_dylibloader_wrapper_xlib
+#define XInternAtoms XInternAtoms_dylibloader_wrapper_xlib
+#define XCopyColormapAndFree XCopyColormapAndFree_dylibloader_wrapper_xlib
+#define XCreateColormap XCreateColormap_dylibloader_wrapper_xlib
+#define XCreatePixmapCursor XCreatePixmapCursor_dylibloader_wrapper_xlib
+#define XCreateGlyphCursor XCreateGlyphCursor_dylibloader_wrapper_xlib
+#define XCreateFontCursor XCreateFontCursor_dylibloader_wrapper_xlib
+#define XLoadFont XLoadFont_dylibloader_wrapper_xlib
+#define XCreateGC XCreateGC_dylibloader_wrapper_xlib
+#define XGContextFromGC XGContextFromGC_dylibloader_wrapper_xlib
+#define XFlushGC XFlushGC_dylibloader_wrapper_xlib
+#define XCreatePixmap XCreatePixmap_dylibloader_wrapper_xlib
+#define XCreateBitmapFromData XCreateBitmapFromData_dylibloader_wrapper_xlib
+#define XCreatePixmapFromBitmapData XCreatePixmapFromBitmapData_dylibloader_wrapper_xlib
+#define XCreateSimpleWindow XCreateSimpleWindow_dylibloader_wrapper_xlib
+#define XGetSelectionOwner XGetSelectionOwner_dylibloader_wrapper_xlib
+#define XCreateWindow XCreateWindow_dylibloader_wrapper_xlib
+#define XListInstalledColormaps XListInstalledColormaps_dylibloader_wrapper_xlib
+#define XListFonts XListFonts_dylibloader_wrapper_xlib
+#define XListFontsWithInfo XListFontsWithInfo_dylibloader_wrapper_xlib
+#define XGetFontPath XGetFontPath_dylibloader_wrapper_xlib
+#define XListExtensions XListExtensions_dylibloader_wrapper_xlib
+#define XListProperties XListProperties_dylibloader_wrapper_xlib
+#define XListHosts XListHosts_dylibloader_wrapper_xlib
+#define XKeycodeToKeysym XKeycodeToKeysym_dylibloader_wrapper_xlib
+#define XLookupKeysym XLookupKeysym_dylibloader_wrapper_xlib
+#define XGetKeyboardMapping XGetKeyboardMapping_dylibloader_wrapper_xlib
+#define XStringToKeysym XStringToKeysym_dylibloader_wrapper_xlib
+#define XMaxRequestSize XMaxRequestSize_dylibloader_wrapper_xlib
+#define XExtendedMaxRequestSize XExtendedMaxRequestSize_dylibloader_wrapper_xlib
+#define XResourceManagerString XResourceManagerString_dylibloader_wrapper_xlib
+#define XScreenResourceString XScreenResourceString_dylibloader_wrapper_xlib
+#define XDisplayMotionBufferSize XDisplayMotionBufferSize_dylibloader_wrapper_xlib
+#define XVisualIDFromVisual XVisualIDFromVisual_dylibloader_wrapper_xlib
+#define XInitThreads XInitThreads_dylibloader_wrapper_xlib
+#define XLockDisplay XLockDisplay_dylibloader_wrapper_xlib
+#define XUnlockDisplay XUnlockDisplay_dylibloader_wrapper_xlib
+#define XInitExtension XInitExtension_dylibloader_wrapper_xlib
+#define XAddExtension XAddExtension_dylibloader_wrapper_xlib
+#define XFindOnExtensionList XFindOnExtensionList_dylibloader_wrapper_xlib
+#define XEHeadOfExtensionList XEHeadOfExtensionList_dylibloader_wrapper_xlib
+#define XRootWindow XRootWindow_dylibloader_wrapper_xlib
+#define XDefaultRootWindow XDefaultRootWindow_dylibloader_wrapper_xlib
+#define XRootWindowOfScreen XRootWindowOfScreen_dylibloader_wrapper_xlib
+#define XDefaultVisual XDefaultVisual_dylibloader_wrapper_xlib
+#define XDefaultVisualOfScreen XDefaultVisualOfScreen_dylibloader_wrapper_xlib
+#define XDefaultGC XDefaultGC_dylibloader_wrapper_xlib
+#define XDefaultGCOfScreen XDefaultGCOfScreen_dylibloader_wrapper_xlib
+#define XBlackPixel XBlackPixel_dylibloader_wrapper_xlib
+#define XWhitePixel XWhitePixel_dylibloader_wrapper_xlib
+#define XAllPlanes XAllPlanes_dylibloader_wrapper_xlib
+#define XBlackPixelOfScreen XBlackPixelOfScreen_dylibloader_wrapper_xlib
+#define XWhitePixelOfScreen XWhitePixelOfScreen_dylibloader_wrapper_xlib
+#define XNextRequest XNextRequest_dylibloader_wrapper_xlib
+#define XLastKnownRequestProcessed XLastKnownRequestProcessed_dylibloader_wrapper_xlib
+#define XServerVendor XServerVendor_dylibloader_wrapper_xlib
+#define XDisplayString XDisplayString_dylibloader_wrapper_xlib
+#define XDefaultColormap XDefaultColormap_dylibloader_wrapper_xlib
+#define XDefaultColormapOfScreen XDefaultColormapOfScreen_dylibloader_wrapper_xlib
+#define XDisplayOfScreen XDisplayOfScreen_dylibloader_wrapper_xlib
+#define XScreenOfDisplay XScreenOfDisplay_dylibloader_wrapper_xlib
+#define XDefaultScreenOfDisplay XDefaultScreenOfDisplay_dylibloader_wrapper_xlib
+#define XEventMaskOfScreen XEventMaskOfScreen_dylibloader_wrapper_xlib
+#define XScreenNumberOfScreen XScreenNumberOfScreen_dylibloader_wrapper_xlib
+#define XSetErrorHandler XSetErrorHandler_dylibloader_wrapper_xlib
+#define XSetIOErrorHandler XSetIOErrorHandler_dylibloader_wrapper_xlib
+#define XListPixmapFormats XListPixmapFormats_dylibloader_wrapper_xlib
+#define XListDepths XListDepths_dylibloader_wrapper_xlib
+#define XReconfigureWMWindow XReconfigureWMWindow_dylibloader_wrapper_xlib
+#define XGetWMProtocols XGetWMProtocols_dylibloader_wrapper_xlib
+#define XSetWMProtocols XSetWMProtocols_dylibloader_wrapper_xlib
+#define XIconifyWindow XIconifyWindow_dylibloader_wrapper_xlib
+#define XWithdrawWindow XWithdrawWindow_dylibloader_wrapper_xlib
+#define XGetCommand XGetCommand_dylibloader_wrapper_xlib
+#define XGetWMColormapWindows XGetWMColormapWindows_dylibloader_wrapper_xlib
+#define XSetWMColormapWindows XSetWMColormapWindows_dylibloader_wrapper_xlib
+#define XFreeStringList XFreeStringList_dylibloader_wrapper_xlib
+#define XSetTransientForHint XSetTransientForHint_dylibloader_wrapper_xlib
+#define XActivateScreenSaver XActivateScreenSaver_dylibloader_wrapper_xlib
+#define XAddHost XAddHost_dylibloader_wrapper_xlib
+#define XAddHosts XAddHosts_dylibloader_wrapper_xlib
+#define XAddToExtensionList XAddToExtensionList_dylibloader_wrapper_xlib
+#define XAddToSaveSet XAddToSaveSet_dylibloader_wrapper_xlib
+#define XAllocColor XAllocColor_dylibloader_wrapper_xlib
+#define XAllocColorCells XAllocColorCells_dylibloader_wrapper_xlib
+#define XAllocColorPlanes XAllocColorPlanes_dylibloader_wrapper_xlib
+#define XAllocNamedColor XAllocNamedColor_dylibloader_wrapper_xlib
+#define XAllowEvents XAllowEvents_dylibloader_wrapper_xlib
+#define XAutoRepeatOff XAutoRepeatOff_dylibloader_wrapper_xlib
+#define XAutoRepeatOn XAutoRepeatOn_dylibloader_wrapper_xlib
+#define XBell XBell_dylibloader_wrapper_xlib
+#define XBitmapBitOrder XBitmapBitOrder_dylibloader_wrapper_xlib
+#define XBitmapPad XBitmapPad_dylibloader_wrapper_xlib
+#define XBitmapUnit XBitmapUnit_dylibloader_wrapper_xlib
+#define XCellsOfScreen XCellsOfScreen_dylibloader_wrapper_xlib
+#define XChangeActivePointerGrab XChangeActivePointerGrab_dylibloader_wrapper_xlib
+#define XChangeGC XChangeGC_dylibloader_wrapper_xlib
+#define XChangeKeyboardControl XChangeKeyboardControl_dylibloader_wrapper_xlib
+#define XChangeKeyboardMapping XChangeKeyboardMapping_dylibloader_wrapper_xlib
+#define XChangePointerControl XChangePointerControl_dylibloader_wrapper_xlib
+#define XChangeProperty XChangeProperty_dylibloader_wrapper_xlib
+#define XChangeSaveSet XChangeSaveSet_dylibloader_wrapper_xlib
+#define XChangeWindowAttributes XChangeWindowAttributes_dylibloader_wrapper_xlib
+#define XCheckIfEvent XCheckIfEvent_dylibloader_wrapper_xlib
+#define XCheckMaskEvent XCheckMaskEvent_dylibloader_wrapper_xlib
+#define XCheckTypedEvent XCheckTypedEvent_dylibloader_wrapper_xlib
+#define XCheckTypedWindowEvent XCheckTypedWindowEvent_dylibloader_wrapper_xlib
+#define XCheckWindowEvent XCheckWindowEvent_dylibloader_wrapper_xlib
+#define XCirculateSubwindows XCirculateSubwindows_dylibloader_wrapper_xlib
+#define XCirculateSubwindowsDown XCirculateSubwindowsDown_dylibloader_wrapper_xlib
+#define XCirculateSubwindowsUp XCirculateSubwindowsUp_dylibloader_wrapper_xlib
+#define XClearArea XClearArea_dylibloader_wrapper_xlib
+#define XClearWindow XClearWindow_dylibloader_wrapper_xlib
+#define XCloseDisplay XCloseDisplay_dylibloader_wrapper_xlib
+#define XConfigureWindow XConfigureWindow_dylibloader_wrapper_xlib
+#define XConnectionNumber XConnectionNumber_dylibloader_wrapper_xlib
+#define XConvertSelection XConvertSelection_dylibloader_wrapper_xlib
+#define XCopyArea XCopyArea_dylibloader_wrapper_xlib
+#define XCopyGC XCopyGC_dylibloader_wrapper_xlib
+#define XCopyPlane XCopyPlane_dylibloader_wrapper_xlib
+#define XDefaultDepth XDefaultDepth_dylibloader_wrapper_xlib
+#define XDefaultDepthOfScreen XDefaultDepthOfScreen_dylibloader_wrapper_xlib
+#define XDefaultScreen XDefaultScreen_dylibloader_wrapper_xlib
+#define XDefineCursor XDefineCursor_dylibloader_wrapper_xlib
+#define XDeleteProperty XDeleteProperty_dylibloader_wrapper_xlib
+#define XDestroyWindow XDestroyWindow_dylibloader_wrapper_xlib
+#define XDestroySubwindows XDestroySubwindows_dylibloader_wrapper_xlib
+#define XDoesBackingStore XDoesBackingStore_dylibloader_wrapper_xlib
+#define XDoesSaveUnders XDoesSaveUnders_dylibloader_wrapper_xlib
+#define XDisableAccessControl XDisableAccessControl_dylibloader_wrapper_xlib
+#define XDisplayCells XDisplayCells_dylibloader_wrapper_xlib
+#define XDisplayHeight XDisplayHeight_dylibloader_wrapper_xlib
+#define XDisplayHeightMM XDisplayHeightMM_dylibloader_wrapper_xlib
+#define XDisplayKeycodes XDisplayKeycodes_dylibloader_wrapper_xlib
+#define XDisplayPlanes XDisplayPlanes_dylibloader_wrapper_xlib
+#define XDisplayWidth XDisplayWidth_dylibloader_wrapper_xlib
+#define XDisplayWidthMM XDisplayWidthMM_dylibloader_wrapper_xlib
+#define XDrawArc XDrawArc_dylibloader_wrapper_xlib
+#define XDrawArcs XDrawArcs_dylibloader_wrapper_xlib
+#define XDrawImageString XDrawImageString_dylibloader_wrapper_xlib
+#define XDrawImageString16 XDrawImageString16_dylibloader_wrapper_xlib
+#define XDrawLine XDrawLine_dylibloader_wrapper_xlib
+#define XDrawLines XDrawLines_dylibloader_wrapper_xlib
+#define XDrawPoint XDrawPoint_dylibloader_wrapper_xlib
+#define XDrawPoints XDrawPoints_dylibloader_wrapper_xlib
+#define XDrawRectangle XDrawRectangle_dylibloader_wrapper_xlib
+#define XDrawRectangles XDrawRectangles_dylibloader_wrapper_xlib
+#define XDrawSegments XDrawSegments_dylibloader_wrapper_xlib
+#define XDrawString XDrawString_dylibloader_wrapper_xlib
+#define XDrawString16 XDrawString16_dylibloader_wrapper_xlib
+#define XDrawText XDrawText_dylibloader_wrapper_xlib
+#define XDrawText16 XDrawText16_dylibloader_wrapper_xlib
+#define XEnableAccessControl XEnableAccessControl_dylibloader_wrapper_xlib
+#define XEventsQueued XEventsQueued_dylibloader_wrapper_xlib
+#define XFetchName XFetchName_dylibloader_wrapper_xlib
+#define XFillArc XFillArc_dylibloader_wrapper_xlib
+#define XFillArcs XFillArcs_dylibloader_wrapper_xlib
+#define XFillPolygon XFillPolygon_dylibloader_wrapper_xlib
+#define XFillRectangle XFillRectangle_dylibloader_wrapper_xlib
+#define XFillRectangles XFillRectangles_dylibloader_wrapper_xlib
+#define XFlush XFlush_dylibloader_wrapper_xlib
+#define XForceScreenSaver XForceScreenSaver_dylibloader_wrapper_xlib
+#define XFree XFree_dylibloader_wrapper_xlib
+#define XFreeColormap XFreeColormap_dylibloader_wrapper_xlib
+#define XFreeColors XFreeColors_dylibloader_wrapper_xlib
+#define XFreeCursor XFreeCursor_dylibloader_wrapper_xlib
+#define XFreeExtensionList XFreeExtensionList_dylibloader_wrapper_xlib
+#define XFreeFont XFreeFont_dylibloader_wrapper_xlib
+#define XFreeFontInfo XFreeFontInfo_dylibloader_wrapper_xlib
+#define XFreeFontNames XFreeFontNames_dylibloader_wrapper_xlib
+#define XFreeFontPath XFreeFontPath_dylibloader_wrapper_xlib
+#define XFreeGC XFreeGC_dylibloader_wrapper_xlib
+#define XFreeModifiermap XFreeModifiermap_dylibloader_wrapper_xlib
+#define XFreePixmap XFreePixmap_dylibloader_wrapper_xlib
+#define XGeometry XGeometry_dylibloader_wrapper_xlib
+#define XGetErrorDatabaseText XGetErrorDatabaseText_dylibloader_wrapper_xlib
+#define XGetErrorText XGetErrorText_dylibloader_wrapper_xlib
+#define XGetFontProperty XGetFontProperty_dylibloader_wrapper_xlib
+#define XGetGCValues XGetGCValues_dylibloader_wrapper_xlib
+#define XGetGeometry XGetGeometry_dylibloader_wrapper_xlib
+#define XGetIconName XGetIconName_dylibloader_wrapper_xlib
+#define XGetInputFocus XGetInputFocus_dylibloader_wrapper_xlib
+#define XGetKeyboardControl XGetKeyboardControl_dylibloader_wrapper_xlib
+#define XGetPointerControl XGetPointerControl_dylibloader_wrapper_xlib
+#define XGetPointerMapping XGetPointerMapping_dylibloader_wrapper_xlib
+#define XGetScreenSaver XGetScreenSaver_dylibloader_wrapper_xlib
+#define XGetTransientForHint XGetTransientForHint_dylibloader_wrapper_xlib
+#define XGetWindowProperty XGetWindowProperty_dylibloader_wrapper_xlib
+#define XGetWindowAttributes XGetWindowAttributes_dylibloader_wrapper_xlib
+#define XGrabButton XGrabButton_dylibloader_wrapper_xlib
+#define XGrabKey XGrabKey_dylibloader_wrapper_xlib
+#define XGrabKeyboard XGrabKeyboard_dylibloader_wrapper_xlib
+#define XGrabPointer XGrabPointer_dylibloader_wrapper_xlib
+#define XGrabServer XGrabServer_dylibloader_wrapper_xlib
+#define XHeightMMOfScreen XHeightMMOfScreen_dylibloader_wrapper_xlib
+#define XHeightOfScreen XHeightOfScreen_dylibloader_wrapper_xlib
+#define XIfEvent XIfEvent_dylibloader_wrapper_xlib
+#define XImageByteOrder XImageByteOrder_dylibloader_wrapper_xlib
+#define XInstallColormap XInstallColormap_dylibloader_wrapper_xlib
+#define XKeysymToKeycode XKeysymToKeycode_dylibloader_wrapper_xlib
+#define XKillClient XKillClient_dylibloader_wrapper_xlib
+#define XLookupColor XLookupColor_dylibloader_wrapper_xlib
+#define XLowerWindow XLowerWindow_dylibloader_wrapper_xlib
+#define XMapRaised XMapRaised_dylibloader_wrapper_xlib
+#define XMapSubwindows XMapSubwindows_dylibloader_wrapper_xlib
+#define XMapWindow XMapWindow_dylibloader_wrapper_xlib
+#define XMaskEvent XMaskEvent_dylibloader_wrapper_xlib
+#define XMaxCmapsOfScreen XMaxCmapsOfScreen_dylibloader_wrapper_xlib
+#define XMinCmapsOfScreen XMinCmapsOfScreen_dylibloader_wrapper_xlib
+#define XMoveResizeWindow XMoveResizeWindow_dylibloader_wrapper_xlib
+#define XMoveWindow XMoveWindow_dylibloader_wrapper_xlib
+#define XNextEvent XNextEvent_dylibloader_wrapper_xlib
+#define XNoOp XNoOp_dylibloader_wrapper_xlib
+#define XParseColor XParseColor_dylibloader_wrapper_xlib
+#define XParseGeometry XParseGeometry_dylibloader_wrapper_xlib
+#define XPeekEvent XPeekEvent_dylibloader_wrapper_xlib
+#define XPeekIfEvent XPeekIfEvent_dylibloader_wrapper_xlib
+#define XPending XPending_dylibloader_wrapper_xlib
+#define XPlanesOfScreen XPlanesOfScreen_dylibloader_wrapper_xlib
+#define XProtocolRevision XProtocolRevision_dylibloader_wrapper_xlib
+#define XProtocolVersion XProtocolVersion_dylibloader_wrapper_xlib
+#define XPutBackEvent XPutBackEvent_dylibloader_wrapper_xlib
+#define XPutImage XPutImage_dylibloader_wrapper_xlib
+#define XQLength XQLength_dylibloader_wrapper_xlib
+#define XQueryBestCursor XQueryBestCursor_dylibloader_wrapper_xlib
+#define XQueryBestSize XQueryBestSize_dylibloader_wrapper_xlib
+#define XQueryBestStipple XQueryBestStipple_dylibloader_wrapper_xlib
+#define XQueryBestTile XQueryBestTile_dylibloader_wrapper_xlib
+#define XQueryColor XQueryColor_dylibloader_wrapper_xlib
+#define XQueryColors XQueryColors_dylibloader_wrapper_xlib
+#define XQueryExtension XQueryExtension_dylibloader_wrapper_xlib
+#define XQueryKeymap XQueryKeymap_dylibloader_wrapper_xlib
+#define XQueryPointer XQueryPointer_dylibloader_wrapper_xlib
+#define XQueryTextExtents XQueryTextExtents_dylibloader_wrapper_xlib
+#define XQueryTextExtents16 XQueryTextExtents16_dylibloader_wrapper_xlib
+#define XQueryTree XQueryTree_dylibloader_wrapper_xlib
+#define XRaiseWindow XRaiseWindow_dylibloader_wrapper_xlib
+#define XReadBitmapFile XReadBitmapFile_dylibloader_wrapper_xlib
+#define XReadBitmapFileData XReadBitmapFileData_dylibloader_wrapper_xlib
+#define XRebindKeysym XRebindKeysym_dylibloader_wrapper_xlib
+#define XRecolorCursor XRecolorCursor_dylibloader_wrapper_xlib
+#define XRefreshKeyboardMapping XRefreshKeyboardMapping_dylibloader_wrapper_xlib
+#define XRemoveFromSaveSet XRemoveFromSaveSet_dylibloader_wrapper_xlib
+#define XRemoveHost XRemoveHost_dylibloader_wrapper_xlib
+#define XRemoveHosts XRemoveHosts_dylibloader_wrapper_xlib
+#define XReparentWindow XReparentWindow_dylibloader_wrapper_xlib
+#define XResetScreenSaver XResetScreenSaver_dylibloader_wrapper_xlib
+#define XResizeWindow XResizeWindow_dylibloader_wrapper_xlib
+#define XRestackWindows XRestackWindows_dylibloader_wrapper_xlib
+#define XRotateBuffers XRotateBuffers_dylibloader_wrapper_xlib
+#define XRotateWindowProperties XRotateWindowProperties_dylibloader_wrapper_xlib
+#define XScreenCount XScreenCount_dylibloader_wrapper_xlib
+#define XSelectInput XSelectInput_dylibloader_wrapper_xlib
+#define XSendEvent XSendEvent_dylibloader_wrapper_xlib
+#define XSetAccessControl XSetAccessControl_dylibloader_wrapper_xlib
+#define XSetArcMode XSetArcMode_dylibloader_wrapper_xlib
+#define XSetBackground XSetBackground_dylibloader_wrapper_xlib
+#define XSetClipMask XSetClipMask_dylibloader_wrapper_xlib
+#define XSetClipOrigin XSetClipOrigin_dylibloader_wrapper_xlib
+#define XSetClipRectangles XSetClipRectangles_dylibloader_wrapper_xlib
+#define XSetCloseDownMode XSetCloseDownMode_dylibloader_wrapper_xlib
+#define XSetCommand XSetCommand_dylibloader_wrapper_xlib
+#define XSetDashes XSetDashes_dylibloader_wrapper_xlib
+#define XSetFillRule XSetFillRule_dylibloader_wrapper_xlib
+#define XSetFillStyle XSetFillStyle_dylibloader_wrapper_xlib
+#define XSetFont XSetFont_dylibloader_wrapper_xlib
+#define XSetFontPath XSetFontPath_dylibloader_wrapper_xlib
+#define XSetForeground XSetForeground_dylibloader_wrapper_xlib
+#define XSetFunction XSetFunction_dylibloader_wrapper_xlib
+#define XSetGraphicsExposures XSetGraphicsExposures_dylibloader_wrapper_xlib
+#define XSetIconName XSetIconName_dylibloader_wrapper_xlib
+#define XSetInputFocus XSetInputFocus_dylibloader_wrapper_xlib
+#define XSetLineAttributes XSetLineAttributes_dylibloader_wrapper_xlib
+#define XSetModifierMapping XSetModifierMapping_dylibloader_wrapper_xlib
+#define XSetPlaneMask XSetPlaneMask_dylibloader_wrapper_xlib
+#define XSetPointerMapping XSetPointerMapping_dylibloader_wrapper_xlib
+#define XSetScreenSaver XSetScreenSaver_dylibloader_wrapper_xlib
+#define XSetSelectionOwner XSetSelectionOwner_dylibloader_wrapper_xlib
+#define XSetState XSetState_dylibloader_wrapper_xlib
+#define XSetStipple XSetStipple_dylibloader_wrapper_xlib
+#define XSetSubwindowMode XSetSubwindowMode_dylibloader_wrapper_xlib
+#define XSetTSOrigin XSetTSOrigin_dylibloader_wrapper_xlib
+#define XSetTile XSetTile_dylibloader_wrapper_xlib
+#define XSetWindowBackground XSetWindowBackground_dylibloader_wrapper_xlib
+#define XSetWindowBackgroundPixmap XSetWindowBackgroundPixmap_dylibloader_wrapper_xlib
+#define XSetWindowBorder XSetWindowBorder_dylibloader_wrapper_xlib
+#define XSetWindowBorderPixmap XSetWindowBorderPixmap_dylibloader_wrapper_xlib
+#define XSetWindowBorderWidth XSetWindowBorderWidth_dylibloader_wrapper_xlib
+#define XSetWindowColormap XSetWindowColormap_dylibloader_wrapper_xlib
+#define XStoreBuffer XStoreBuffer_dylibloader_wrapper_xlib
+#define XStoreBytes XStoreBytes_dylibloader_wrapper_xlib
+#define XStoreColor XStoreColor_dylibloader_wrapper_xlib
+#define XStoreColors XStoreColors_dylibloader_wrapper_xlib
+#define XStoreName XStoreName_dylibloader_wrapper_xlib
+#define XStoreNamedColor XStoreNamedColor_dylibloader_wrapper_xlib
+#define XSync XSync_dylibloader_wrapper_xlib
+#define XTextExtents XTextExtents_dylibloader_wrapper_xlib
+#define XTextExtents16 XTextExtents16_dylibloader_wrapper_xlib
+#define XTextWidth XTextWidth_dylibloader_wrapper_xlib
+#define XTextWidth16 XTextWidth16_dylibloader_wrapper_xlib
+#define XTranslateCoordinates XTranslateCoordinates_dylibloader_wrapper_xlib
+#define XUndefineCursor XUndefineCursor_dylibloader_wrapper_xlib
+#define XUngrabButton XUngrabButton_dylibloader_wrapper_xlib
+#define XUngrabKey XUngrabKey_dylibloader_wrapper_xlib
+#define XUngrabKeyboard XUngrabKeyboard_dylibloader_wrapper_xlib
+#define XUngrabPointer XUngrabPointer_dylibloader_wrapper_xlib
+#define XUngrabServer XUngrabServer_dylibloader_wrapper_xlib
+#define XUninstallColormap XUninstallColormap_dylibloader_wrapper_xlib
+#define XUnloadFont XUnloadFont_dylibloader_wrapper_xlib
+#define XUnmapSubwindows XUnmapSubwindows_dylibloader_wrapper_xlib
+#define XUnmapWindow XUnmapWindow_dylibloader_wrapper_xlib
+#define XVendorRelease XVendorRelease_dylibloader_wrapper_xlib
+#define XWarpPointer XWarpPointer_dylibloader_wrapper_xlib
+#define XWidthMMOfScreen XWidthMMOfScreen_dylibloader_wrapper_xlib
+#define XWidthOfScreen XWidthOfScreen_dylibloader_wrapper_xlib
+#define XWindowEvent XWindowEvent_dylibloader_wrapper_xlib
+#define XWriteBitmapFile XWriteBitmapFile_dylibloader_wrapper_xlib
+#define XSupportsLocale XSupportsLocale_dylibloader_wrapper_xlib
+#define XSetLocaleModifiers XSetLocaleModifiers_dylibloader_wrapper_xlib
+#define XOpenOM XOpenOM_dylibloader_wrapper_xlib
+#define XCloseOM XCloseOM_dylibloader_wrapper_xlib
+#define XSetOMValues XSetOMValues_dylibloader_wrapper_xlib
+#define XGetOMValues XGetOMValues_dylibloader_wrapper_xlib
+#define XDisplayOfOM XDisplayOfOM_dylibloader_wrapper_xlib
+#define XLocaleOfOM XLocaleOfOM_dylibloader_wrapper_xlib
+#define XCreateOC XCreateOC_dylibloader_wrapper_xlib
+#define XDestroyOC XDestroyOC_dylibloader_wrapper_xlib
+#define XOMOfOC XOMOfOC_dylibloader_wrapper_xlib
+#define XSetOCValues XSetOCValues_dylibloader_wrapper_xlib
+#define XGetOCValues XGetOCValues_dylibloader_wrapper_xlib
+#define XCreateFontSet XCreateFontSet_dylibloader_wrapper_xlib
+#define XFreeFontSet XFreeFontSet_dylibloader_wrapper_xlib
+#define XFontsOfFontSet XFontsOfFontSet_dylibloader_wrapper_xlib
+#define XBaseFontNameListOfFontSet XBaseFontNameListOfFontSet_dylibloader_wrapper_xlib
+#define XLocaleOfFontSet XLocaleOfFontSet_dylibloader_wrapper_xlib
+#define XContextDependentDrawing XContextDependentDrawing_dylibloader_wrapper_xlib
+#define XDirectionalDependentDrawing XDirectionalDependentDrawing_dylibloader_wrapper_xlib
+#define XContextualDrawing XContextualDrawing_dylibloader_wrapper_xlib
+#define XExtentsOfFontSet XExtentsOfFontSet_dylibloader_wrapper_xlib
+#define XmbTextEscapement XmbTextEscapement_dylibloader_wrapper_xlib
+#define XwcTextEscapement XwcTextEscapement_dylibloader_wrapper_xlib
+#define Xutf8TextEscapement Xutf8TextEscapement_dylibloader_wrapper_xlib
+#define XmbTextExtents XmbTextExtents_dylibloader_wrapper_xlib
+#define XwcTextExtents XwcTextExtents_dylibloader_wrapper_xlib
+#define Xutf8TextExtents Xutf8TextExtents_dylibloader_wrapper_xlib
+#define XmbTextPerCharExtents XmbTextPerCharExtents_dylibloader_wrapper_xlib
+#define XwcTextPerCharExtents XwcTextPerCharExtents_dylibloader_wrapper_xlib
+#define Xutf8TextPerCharExtents Xutf8TextPerCharExtents_dylibloader_wrapper_xlib
+#define XmbDrawText XmbDrawText_dylibloader_wrapper_xlib
+#define XwcDrawText XwcDrawText_dylibloader_wrapper_xlib
+#define Xutf8DrawText Xutf8DrawText_dylibloader_wrapper_xlib
+#define XmbDrawString XmbDrawString_dylibloader_wrapper_xlib
+#define XwcDrawString XwcDrawString_dylibloader_wrapper_xlib
+#define Xutf8DrawString Xutf8DrawString_dylibloader_wrapper_xlib
+#define XmbDrawImageString XmbDrawImageString_dylibloader_wrapper_xlib
+#define XwcDrawImageString XwcDrawImageString_dylibloader_wrapper_xlib
+#define Xutf8DrawImageString Xutf8DrawImageString_dylibloader_wrapper_xlib
+#define XOpenIM XOpenIM_dylibloader_wrapper_xlib
+#define XCloseIM XCloseIM_dylibloader_wrapper_xlib
+#define XGetIMValues XGetIMValues_dylibloader_wrapper_xlib
+#define XSetIMValues XSetIMValues_dylibloader_wrapper_xlib
+#define XDisplayOfIM XDisplayOfIM_dylibloader_wrapper_xlib
+#define XLocaleOfIM XLocaleOfIM_dylibloader_wrapper_xlib
+#define XCreateIC XCreateIC_dylibloader_wrapper_xlib
+#define XDestroyIC XDestroyIC_dylibloader_wrapper_xlib
+#define XSetICFocus XSetICFocus_dylibloader_wrapper_xlib
+#define XUnsetICFocus XUnsetICFocus_dylibloader_wrapper_xlib
+#define XwcResetIC XwcResetIC_dylibloader_wrapper_xlib
+#define XmbResetIC XmbResetIC_dylibloader_wrapper_xlib
+#define Xutf8ResetIC Xutf8ResetIC_dylibloader_wrapper_xlib
+#define XSetICValues XSetICValues_dylibloader_wrapper_xlib
+#define XGetICValues XGetICValues_dylibloader_wrapper_xlib
+#define XIMOfIC XIMOfIC_dylibloader_wrapper_xlib
+#define XFilterEvent XFilterEvent_dylibloader_wrapper_xlib
+#define XmbLookupString XmbLookupString_dylibloader_wrapper_xlib
+#define XwcLookupString XwcLookupString_dylibloader_wrapper_xlib
+#define Xutf8LookupString Xutf8LookupString_dylibloader_wrapper_xlib
+#define XVaCreateNestedList XVaCreateNestedList_dylibloader_wrapper_xlib
+#define XRegisterIMInstantiateCallback XRegisterIMInstantiateCallback_dylibloader_wrapper_xlib
+#define XUnregisterIMInstantiateCallback XUnregisterIMInstantiateCallback_dylibloader_wrapper_xlib
+#define XInternalConnectionNumbers XInternalConnectionNumbers_dylibloader_wrapper_xlib
+#define XProcessInternalConnection XProcessInternalConnection_dylibloader_wrapper_xlib
+#define XAddConnectionWatch XAddConnectionWatch_dylibloader_wrapper_xlib
+#define XRemoveConnectionWatch XRemoveConnectionWatch_dylibloader_wrapper_xlib
+#define XSetAuthorization XSetAuthorization_dylibloader_wrapper_xlib
+#define _Xmbtowc _Xmbtowc_dylibloader_wrapper_xlib
+#define _Xwctomb _Xwctomb_dylibloader_wrapper_xlib
+#define XGetEventData XGetEventData_dylibloader_wrapper_xlib
+#define XFreeEventData XFreeEventData_dylibloader_wrapper_xlib
+#define XAllocClassHint XAllocClassHint_dylibloader_wrapper_xlib
+#define XAllocIconSize XAllocIconSize_dylibloader_wrapper_xlib
+#define XAllocSizeHints XAllocSizeHints_dylibloader_wrapper_xlib
+#define XAllocStandardColormap XAllocStandardColormap_dylibloader_wrapper_xlib
+#define XAllocWMHints XAllocWMHints_dylibloader_wrapper_xlib
+#define XClipBox XClipBox_dylibloader_wrapper_xlib
+#define XCreateRegion XCreateRegion_dylibloader_wrapper_xlib
+#define XDefaultString XDefaultString_dylibloader_wrapper_xlib
+#define XDeleteContext XDeleteContext_dylibloader_wrapper_xlib
+#define XDestroyRegion XDestroyRegion_dylibloader_wrapper_xlib
+#define XEmptyRegion XEmptyRegion_dylibloader_wrapper_xlib
+#define XEqualRegion XEqualRegion_dylibloader_wrapper_xlib
+#define XFindContext XFindContext_dylibloader_wrapper_xlib
+#define XGetClassHint XGetClassHint_dylibloader_wrapper_xlib
+#define XGetIconSizes XGetIconSizes_dylibloader_wrapper_xlib
+#define XGetNormalHints XGetNormalHints_dylibloader_wrapper_xlib
+#define XGetRGBColormaps XGetRGBColormaps_dylibloader_wrapper_xlib
+#define XGetSizeHints XGetSizeHints_dylibloader_wrapper_xlib
+#define XGetStandardColormap XGetStandardColormap_dylibloader_wrapper_xlib
+#define XGetTextProperty XGetTextProperty_dylibloader_wrapper_xlib
+#define XGetVisualInfo XGetVisualInfo_dylibloader_wrapper_xlib
+#define XGetWMClientMachine XGetWMClientMachine_dylibloader_wrapper_xlib
+#define XGetWMHints XGetWMHints_dylibloader_wrapper_xlib
+#define XGetWMIconName XGetWMIconName_dylibloader_wrapper_xlib
+#define XGetWMName XGetWMName_dylibloader_wrapper_xlib
+#define XGetWMNormalHints XGetWMNormalHints_dylibloader_wrapper_xlib
+#define XGetWMSizeHints XGetWMSizeHints_dylibloader_wrapper_xlib
+#define XGetZoomHints XGetZoomHints_dylibloader_wrapper_xlib
+#define XIntersectRegion XIntersectRegion_dylibloader_wrapper_xlib
+#define XConvertCase XConvertCase_dylibloader_wrapper_xlib
+#define XLookupString XLookupString_dylibloader_wrapper_xlib
+#define XMatchVisualInfo XMatchVisualInfo_dylibloader_wrapper_xlib
+#define XOffsetRegion XOffsetRegion_dylibloader_wrapper_xlib
+#define XPointInRegion XPointInRegion_dylibloader_wrapper_xlib
+#define XPolygonRegion XPolygonRegion_dylibloader_wrapper_xlib
+#define XRectInRegion XRectInRegion_dylibloader_wrapper_xlib
+#define XSaveContext XSaveContext_dylibloader_wrapper_xlib
+#define XSetClassHint XSetClassHint_dylibloader_wrapper_xlib
+#define XSetIconSizes XSetIconSizes_dylibloader_wrapper_xlib
+#define XSetNormalHints XSetNormalHints_dylibloader_wrapper_xlib
+#define XSetRGBColormaps XSetRGBColormaps_dylibloader_wrapper_xlib
+#define XSetSizeHints XSetSizeHints_dylibloader_wrapper_xlib
+#define XSetStandardProperties XSetStandardProperties_dylibloader_wrapper_xlib
+#define XSetTextProperty XSetTextProperty_dylibloader_wrapper_xlib
+#define XSetWMClientMachine XSetWMClientMachine_dylibloader_wrapper_xlib
+#define XSetWMHints XSetWMHints_dylibloader_wrapper_xlib
+#define XSetWMIconName XSetWMIconName_dylibloader_wrapper_xlib
+#define XSetWMName XSetWMName_dylibloader_wrapper_xlib
+#define XSetWMNormalHints XSetWMNormalHints_dylibloader_wrapper_xlib
+#define XSetWMProperties XSetWMProperties_dylibloader_wrapper_xlib
+#define XmbSetWMProperties XmbSetWMProperties_dylibloader_wrapper_xlib
+#define Xutf8SetWMProperties Xutf8SetWMProperties_dylibloader_wrapper_xlib
+#define XSetWMSizeHints XSetWMSizeHints_dylibloader_wrapper_xlib
+#define XSetRegion XSetRegion_dylibloader_wrapper_xlib
+#define XSetStandardColormap XSetStandardColormap_dylibloader_wrapper_xlib
+#define XSetZoomHints XSetZoomHints_dylibloader_wrapper_xlib
+#define XShrinkRegion XShrinkRegion_dylibloader_wrapper_xlib
+#define XStringListToTextProperty XStringListToTextProperty_dylibloader_wrapper_xlib
+#define XSubtractRegion XSubtractRegion_dylibloader_wrapper_xlib
+#define XmbTextListToTextProperty XmbTextListToTextProperty_dylibloader_wrapper_xlib
+#define XwcTextListToTextProperty XwcTextListToTextProperty_dylibloader_wrapper_xlib
+#define Xutf8TextListToTextProperty Xutf8TextListToTextProperty_dylibloader_wrapper_xlib
+#define XwcFreeStringList XwcFreeStringList_dylibloader_wrapper_xlib
+#define XTextPropertyToStringList XTextPropertyToStringList_dylibloader_wrapper_xlib
+#define XmbTextPropertyToTextList XmbTextPropertyToTextList_dylibloader_wrapper_xlib
+#define XwcTextPropertyToTextList XwcTextPropertyToTextList_dylibloader_wrapper_xlib
+#define Xutf8TextPropertyToTextList Xutf8TextPropertyToTextList_dylibloader_wrapper_xlib
+#define XUnionRectWithRegion XUnionRectWithRegion_dylibloader_wrapper_xlib
+#define XUnionRegion XUnionRegion_dylibloader_wrapper_xlib
+#define XWMGeometry XWMGeometry_dylibloader_wrapper_xlib
+#define XXorRegion XXorRegion_dylibloader_wrapper_xlib
+#define XkbIgnoreExtension XkbIgnoreExtension_dylibloader_wrapper_xlib
+#define XkbOpenDisplay XkbOpenDisplay_dylibloader_wrapper_xlib
+#define XkbQueryExtension XkbQueryExtension_dylibloader_wrapper_xlib
+#define XkbUseExtension XkbUseExtension_dylibloader_wrapper_xlib
+#define XkbLibraryVersion XkbLibraryVersion_dylibloader_wrapper_xlib
+#define XkbSetXlibControls XkbSetXlibControls_dylibloader_wrapper_xlib
+#define XkbGetXlibControls XkbGetXlibControls_dylibloader_wrapper_xlib
+#define XkbXlibControlsImplemented XkbXlibControlsImplemented_dylibloader_wrapper_xlib
+#define XkbSetAtomFuncs XkbSetAtomFuncs_dylibloader_wrapper_xlib
+#define XkbKeycodeToKeysym XkbKeycodeToKeysym_dylibloader_wrapper_xlib
+#define XkbKeysymToModifiers XkbKeysymToModifiers_dylibloader_wrapper_xlib
+#define XkbLookupKeySym XkbLookupKeySym_dylibloader_wrapper_xlib
+#define XkbLookupKeyBinding XkbLookupKeyBinding_dylibloader_wrapper_xlib
+#define XkbTranslateKeyCode XkbTranslateKeyCode_dylibloader_wrapper_xlib
+#define XkbTranslateKeySym XkbTranslateKeySym_dylibloader_wrapper_xlib
+#define XkbSetAutoRepeatRate XkbSetAutoRepeatRate_dylibloader_wrapper_xlib
+#define XkbGetAutoRepeatRate XkbGetAutoRepeatRate_dylibloader_wrapper_xlib
+#define XkbChangeEnabledControls XkbChangeEnabledControls_dylibloader_wrapper_xlib
+#define XkbDeviceBell XkbDeviceBell_dylibloader_wrapper_xlib
+#define XkbForceDeviceBell XkbForceDeviceBell_dylibloader_wrapper_xlib
+#define XkbDeviceBellEvent XkbDeviceBellEvent_dylibloader_wrapper_xlib
+#define XkbBell XkbBell_dylibloader_wrapper_xlib
+#define XkbForceBell XkbForceBell_dylibloader_wrapper_xlib
+#define XkbBellEvent XkbBellEvent_dylibloader_wrapper_xlib
+#define XkbSelectEvents XkbSelectEvents_dylibloader_wrapper_xlib
+#define XkbSelectEventDetails XkbSelectEventDetails_dylibloader_wrapper_xlib
+#define XkbNoteMapChanges XkbNoteMapChanges_dylibloader_wrapper_xlib
+#define XkbNoteNameChanges XkbNoteNameChanges_dylibloader_wrapper_xlib
+#define XkbGetIndicatorState XkbGetIndicatorState_dylibloader_wrapper_xlib
+#define XkbGetIndicatorMap XkbGetIndicatorMap_dylibloader_wrapper_xlib
+#define XkbSetIndicatorMap XkbSetIndicatorMap_dylibloader_wrapper_xlib
+#define XkbGetNamedIndicator XkbGetNamedIndicator_dylibloader_wrapper_xlib
+#define XkbGetNamedDeviceIndicator XkbGetNamedDeviceIndicator_dylibloader_wrapper_xlib
+#define XkbSetNamedIndicator XkbSetNamedIndicator_dylibloader_wrapper_xlib
+#define XkbSetNamedDeviceIndicator XkbSetNamedDeviceIndicator_dylibloader_wrapper_xlib
+#define XkbLockModifiers XkbLockModifiers_dylibloader_wrapper_xlib
+#define XkbLatchModifiers XkbLatchModifiers_dylibloader_wrapper_xlib
+#define XkbLockGroup XkbLockGroup_dylibloader_wrapper_xlib
+#define XkbLatchGroup XkbLatchGroup_dylibloader_wrapper_xlib
+#define XkbSetServerInternalMods XkbSetServerInternalMods_dylibloader_wrapper_xlib
+#define XkbSetIgnoreLockMods XkbSetIgnoreLockMods_dylibloader_wrapper_xlib
+#define XkbVirtualModsToReal XkbVirtualModsToReal_dylibloader_wrapper_xlib
+#define XkbComputeEffectiveMap XkbComputeEffectiveMap_dylibloader_wrapper_xlib
+#define XkbInitCanonicalKeyTypes XkbInitCanonicalKeyTypes_dylibloader_wrapper_xlib
+#define XkbAllocKeyboard XkbAllocKeyboard_dylibloader_wrapper_xlib
+#define XkbFreeKeyboard XkbFreeKeyboard_dylibloader_wrapper_xlib
+#define XkbAllocClientMap XkbAllocClientMap_dylibloader_wrapper_xlib
+#define XkbAllocServerMap XkbAllocServerMap_dylibloader_wrapper_xlib
+#define XkbFreeClientMap XkbFreeClientMap_dylibloader_wrapper_xlib
+#define XkbFreeServerMap XkbFreeServerMap_dylibloader_wrapper_xlib
+#define XkbAddKeyType XkbAddKeyType_dylibloader_wrapper_xlib
+#define XkbAllocIndicatorMaps XkbAllocIndicatorMaps_dylibloader_wrapper_xlib
+#define XkbFreeIndicatorMaps XkbFreeIndicatorMaps_dylibloader_wrapper_xlib
+#define XkbGetMap XkbGetMap_dylibloader_wrapper_xlib
+#define XkbGetUpdatedMap XkbGetUpdatedMap_dylibloader_wrapper_xlib
+#define XkbGetMapChanges XkbGetMapChanges_dylibloader_wrapper_xlib
+#define XkbRefreshKeyboardMapping XkbRefreshKeyboardMapping_dylibloader_wrapper_xlib
+#define XkbGetKeyTypes XkbGetKeyTypes_dylibloader_wrapper_xlib
+#define XkbGetKeySyms XkbGetKeySyms_dylibloader_wrapper_xlib
+#define XkbGetKeyActions XkbGetKeyActions_dylibloader_wrapper_xlib
+#define XkbGetKeyBehaviors XkbGetKeyBehaviors_dylibloader_wrapper_xlib
+#define XkbGetVirtualMods XkbGetVirtualMods_dylibloader_wrapper_xlib
+#define XkbGetKeyExplicitComponents XkbGetKeyExplicitComponents_dylibloader_wrapper_xlib
+#define XkbGetKeyModifierMap XkbGetKeyModifierMap_dylibloader_wrapper_xlib
+#define XkbGetKeyVirtualModMap XkbGetKeyVirtualModMap_dylibloader_wrapper_xlib
+#define XkbAllocControls XkbAllocControls_dylibloader_wrapper_xlib
+#define XkbFreeControls XkbFreeControls_dylibloader_wrapper_xlib
+#define XkbGetControls XkbGetControls_dylibloader_wrapper_xlib
+#define XkbSetControls XkbSetControls_dylibloader_wrapper_xlib
+#define XkbNoteControlsChanges XkbNoteControlsChanges_dylibloader_wrapper_xlib
+#define XkbAllocCompatMap XkbAllocCompatMap_dylibloader_wrapper_xlib
+#define XkbFreeCompatMap XkbFreeCompatMap_dylibloader_wrapper_xlib
+#define XkbGetCompatMap XkbGetCompatMap_dylibloader_wrapper_xlib
+#define XkbSetCompatMap XkbSetCompatMap_dylibloader_wrapper_xlib
+#define XkbAllocNames XkbAllocNames_dylibloader_wrapper_xlib
+#define XkbGetNames XkbGetNames_dylibloader_wrapper_xlib
+#define XkbSetNames XkbSetNames_dylibloader_wrapper_xlib
+#define XkbChangeNames XkbChangeNames_dylibloader_wrapper_xlib
+#define XkbFreeNames XkbFreeNames_dylibloader_wrapper_xlib
+#define XkbGetState XkbGetState_dylibloader_wrapper_xlib
+#define XkbSetMap XkbSetMap_dylibloader_wrapper_xlib
+#define XkbChangeMap XkbChangeMap_dylibloader_wrapper_xlib
+#define XkbSetDetectableAutoRepeat XkbSetDetectableAutoRepeat_dylibloader_wrapper_xlib
+#define XkbGetDetectableAutoRepeat XkbGetDetectableAutoRepeat_dylibloader_wrapper_xlib
+#define XkbSetAutoResetControls XkbSetAutoResetControls_dylibloader_wrapper_xlib
+#define XkbGetAutoResetControls XkbGetAutoResetControls_dylibloader_wrapper_xlib
+#define XkbSetPerClientControls XkbSetPerClientControls_dylibloader_wrapper_xlib
+#define XkbGetPerClientControls XkbGetPerClientControls_dylibloader_wrapper_xlib
+#define XkbCopyKeyType XkbCopyKeyType_dylibloader_wrapper_xlib
+#define XkbCopyKeyTypes XkbCopyKeyTypes_dylibloader_wrapper_xlib
+#define XkbResizeKeyType XkbResizeKeyType_dylibloader_wrapper_xlib
+#define XkbResizeKeySyms XkbResizeKeySyms_dylibloader_wrapper_xlib
+#define XkbResizeKeyActions XkbResizeKeyActions_dylibloader_wrapper_xlib
+#define XkbChangeTypesOfKey XkbChangeTypesOfKey_dylibloader_wrapper_xlib
+#define XkbChangeKeycodeRange XkbChangeKeycodeRange_dylibloader_wrapper_xlib
+#define XkbListComponents XkbListComponents_dylibloader_wrapper_xlib
+#define XkbFreeComponentList XkbFreeComponentList_dylibloader_wrapper_xlib
+#define XkbGetKeyboard XkbGetKeyboard_dylibloader_wrapper_xlib
+#define XkbGetKeyboardByName XkbGetKeyboardByName_dylibloader_wrapper_xlib
+#define XkbKeyTypesForCoreSymbols XkbKeyTypesForCoreSymbols_dylibloader_wrapper_xlib
+#define XkbApplyCompatMapToKey XkbApplyCompatMapToKey_dylibloader_wrapper_xlib
+#define XkbUpdateMapFromCore XkbUpdateMapFromCore_dylibloader_wrapper_xlib
+#define XkbAddDeviceLedInfo XkbAddDeviceLedInfo_dylibloader_wrapper_xlib
+#define XkbResizeDeviceButtonActions XkbResizeDeviceButtonActions_dylibloader_wrapper_xlib
+#define XkbAllocDeviceInfo XkbAllocDeviceInfo_dylibloader_wrapper_xlib
+#define XkbFreeDeviceInfo XkbFreeDeviceInfo_dylibloader_wrapper_xlib
+#define XkbNoteDeviceChanges XkbNoteDeviceChanges_dylibloader_wrapper_xlib
+#define XkbGetDeviceInfo XkbGetDeviceInfo_dylibloader_wrapper_xlib
+#define XkbGetDeviceInfoChanges XkbGetDeviceInfoChanges_dylibloader_wrapper_xlib
+#define XkbGetDeviceButtonActions XkbGetDeviceButtonActions_dylibloader_wrapper_xlib
+#define XkbGetDeviceLedInfo XkbGetDeviceLedInfo_dylibloader_wrapper_xlib
+#define XkbSetDeviceInfo XkbSetDeviceInfo_dylibloader_wrapper_xlib
+#define XkbChangeDeviceInfo XkbChangeDeviceInfo_dylibloader_wrapper_xlib
+#define XkbSetDeviceLedInfo XkbSetDeviceLedInfo_dylibloader_wrapper_xlib
+#define XkbSetDeviceButtonActions XkbSetDeviceButtonActions_dylibloader_wrapper_xlib
+#define XkbToControl XkbToControl_dylibloader_wrapper_xlib
+#define XkbSetDebuggingFlags XkbSetDebuggingFlags_dylibloader_wrapper_xlib
+#define XkbApplyVirtualModChanges XkbApplyVirtualModChanges_dylibloader_wrapper_xlib
+#define XkbUpdateActionVirtualMods XkbUpdateActionVirtualMods_dylibloader_wrapper_xlib
+#define XkbUpdateKeyTypeVirtualMods XkbUpdateKeyTypeVirtualMods_dylibloader_wrapper_xlib
+extern int (*_Xmblen_dylibloader_wrapper_xlib)( char*, int);
+extern XFontStruct* (*XLoadQueryFont_dylibloader_wrapper_xlib)( Display*,const char*);
+extern XFontStruct* (*XQueryFont_dylibloader_wrapper_xlib)( Display*, XID);
+extern XTimeCoord* (*XGetMotionEvents_dylibloader_wrapper_xlib)( Display*, Window, Time, Time, int*);
+extern XModifierKeymap* (*XDeleteModifiermapEntry_dylibloader_wrapper_xlib)( XModifierKeymap*, KeyCode, int);
+extern XModifierKeymap* (*XGetModifierMapping_dylibloader_wrapper_xlib)( Display*);
+extern XModifierKeymap* (*XInsertModifiermapEntry_dylibloader_wrapper_xlib)( XModifierKeymap*, KeyCode, int);
+extern XModifierKeymap* (*XNewModifiermap_dylibloader_wrapper_xlib)( int);
+extern XImage* (*XCreateImage_dylibloader_wrapper_xlib)( Display*, Visual*, unsigned int, int, int, char*, unsigned int, unsigned int, int, int);
+extern int (*XInitImage_dylibloader_wrapper_xlib)( XImage*);
+extern XImage* (*XGetImage_dylibloader_wrapper_xlib)( Display*, Drawable, int, int, unsigned int, unsigned int, unsigned long, int);
+extern XImage* (*XGetSubImage_dylibloader_wrapper_xlib)( Display*, Drawable, int, int, unsigned int, unsigned int, unsigned long, int, XImage*, int, int);
+extern Display* (*XOpenDisplay_dylibloader_wrapper_xlib)(const char*);
+extern void (*XrmInitialize_dylibloader_wrapper_xlib)( void);
+extern char* (*XFetchBytes_dylibloader_wrapper_xlib)( Display*, int*);
+extern char* (*XFetchBuffer_dylibloader_wrapper_xlib)( Display*, int*, int);
+extern char* (*XGetAtomName_dylibloader_wrapper_xlib)( Display*, Atom);
+extern int (*XGetAtomNames_dylibloader_wrapper_xlib)( Display*, Atom*, int, char**);
+extern char* (*XGetDefault_dylibloader_wrapper_xlib)( Display*,const char*,const char*);
+extern char* (*XDisplayName_dylibloader_wrapper_xlib)(const char*);
+extern char* (*XKeysymToString_dylibloader_wrapper_xlib)( KeySym);
+extern int* (*XSynchronize_dylibloader_wrapper_xlib)( Display*, int);
+extern int* (*XSetAfterFunction_dylibloader_wrapper_xlib)( Display*, int*);
+extern Atom (*XInternAtom_dylibloader_wrapper_xlib)( Display*,const char*, int);
+extern int (*XInternAtoms_dylibloader_wrapper_xlib)( Display*, char**, int, int, Atom*);
+extern Colormap (*XCopyColormapAndFree_dylibloader_wrapper_xlib)( Display*, Colormap);
+extern Colormap (*XCreateColormap_dylibloader_wrapper_xlib)( Display*, Window, Visual*, int);
+extern Cursor (*XCreatePixmapCursor_dylibloader_wrapper_xlib)( Display*, Pixmap, Pixmap, XColor*, XColor*, unsigned int, unsigned int);
+extern Cursor (*XCreateGlyphCursor_dylibloader_wrapper_xlib)( Display*, Font, Font, unsigned int, unsigned int,const XColor*,const XColor*);
+extern Cursor (*XCreateFontCursor_dylibloader_wrapper_xlib)( Display*, unsigned int);
+extern Font (*XLoadFont_dylibloader_wrapper_xlib)( Display*,const char*);
+extern GC (*XCreateGC_dylibloader_wrapper_xlib)( Display*, Drawable, unsigned long, XGCValues*);
+extern GContext (*XGContextFromGC_dylibloader_wrapper_xlib)( GC);
+extern void (*XFlushGC_dylibloader_wrapper_xlib)( Display*, GC);
+extern Pixmap (*XCreatePixmap_dylibloader_wrapper_xlib)( Display*, Drawable, unsigned int, unsigned int, unsigned int);
+extern Pixmap (*XCreateBitmapFromData_dylibloader_wrapper_xlib)( Display*, Drawable,const char*, unsigned int, unsigned int);
+extern Pixmap (*XCreatePixmapFromBitmapData_dylibloader_wrapper_xlib)( Display*, Drawable, char*, unsigned int, unsigned int, unsigned long, unsigned long, unsigned int);
+extern Window (*XCreateSimpleWindow_dylibloader_wrapper_xlib)( Display*, Window, int, int, unsigned int, unsigned int, unsigned int, unsigned long, unsigned long);
+extern Window (*XGetSelectionOwner_dylibloader_wrapper_xlib)( Display*, Atom);
+extern Window (*XCreateWindow_dylibloader_wrapper_xlib)( Display*, Window, int, int, unsigned int, unsigned int, unsigned int, int, unsigned int, Visual*, unsigned long, XSetWindowAttributes*);
+extern Colormap* (*XListInstalledColormaps_dylibloader_wrapper_xlib)( Display*, Window, int*);
+extern char** (*XListFonts_dylibloader_wrapper_xlib)( Display*,const char*, int, int*);
+extern char** (*XListFontsWithInfo_dylibloader_wrapper_xlib)( Display*,const char*, int, int*, XFontStruct**);
+extern char** (*XGetFontPath_dylibloader_wrapper_xlib)( Display*, int*);
+extern char** (*XListExtensions_dylibloader_wrapper_xlib)( Display*, int*);
+extern Atom* (*XListProperties_dylibloader_wrapper_xlib)( Display*, Window, int*);
+extern XHostAddress* (*XListHosts_dylibloader_wrapper_xlib)( Display*, int*, int*);
+extern KeySym (*XKeycodeToKeysym_dylibloader_wrapper_xlib)( Display*, KeyCode, int);
+extern KeySym (*XLookupKeysym_dylibloader_wrapper_xlib)( XKeyEvent*, int);
+extern KeySym* (*XGetKeyboardMapping_dylibloader_wrapper_xlib)( Display*, KeyCode, int, int*);
+extern KeySym (*XStringToKeysym_dylibloader_wrapper_xlib)(const char*);
+extern long (*XMaxRequestSize_dylibloader_wrapper_xlib)( Display*);
+extern long (*XExtendedMaxRequestSize_dylibloader_wrapper_xlib)( Display*);
+extern char* (*XResourceManagerString_dylibloader_wrapper_xlib)( Display*);
+extern char* (*XScreenResourceString_dylibloader_wrapper_xlib)( Screen*);
+extern unsigned long (*XDisplayMotionBufferSize_dylibloader_wrapper_xlib)( Display*);
+extern VisualID (*XVisualIDFromVisual_dylibloader_wrapper_xlib)( Visual*);
+extern int (*XInitThreads_dylibloader_wrapper_xlib)( void);
+extern void (*XLockDisplay_dylibloader_wrapper_xlib)( Display*);
+extern void (*XUnlockDisplay_dylibloader_wrapper_xlib)( Display*);
+extern XExtCodes* (*XInitExtension_dylibloader_wrapper_xlib)( Display*,const char*);
+extern XExtCodes* (*XAddExtension_dylibloader_wrapper_xlib)( Display*);
+extern XExtData* (*XFindOnExtensionList_dylibloader_wrapper_xlib)( XExtData**, int);
+extern XExtData** (*XEHeadOfExtensionList_dylibloader_wrapper_xlib)( XEDataObject);
+extern Window (*XRootWindow_dylibloader_wrapper_xlib)( Display*, int);
+extern Window (*XDefaultRootWindow_dylibloader_wrapper_xlib)( Display*);
+extern Window (*XRootWindowOfScreen_dylibloader_wrapper_xlib)( Screen*);
+extern Visual* (*XDefaultVisual_dylibloader_wrapper_xlib)( Display*, int);
+extern Visual* (*XDefaultVisualOfScreen_dylibloader_wrapper_xlib)( Screen*);
+extern GC (*XDefaultGC_dylibloader_wrapper_xlib)( Display*, int);
+extern GC (*XDefaultGCOfScreen_dylibloader_wrapper_xlib)( Screen*);
+extern unsigned long (*XBlackPixel_dylibloader_wrapper_xlib)( Display*, int);
+extern unsigned long (*XWhitePixel_dylibloader_wrapper_xlib)( Display*, int);
+extern unsigned long (*XAllPlanes_dylibloader_wrapper_xlib)( void);
+extern unsigned long (*XBlackPixelOfScreen_dylibloader_wrapper_xlib)( Screen*);
+extern unsigned long (*XWhitePixelOfScreen_dylibloader_wrapper_xlib)( Screen*);
+extern unsigned long (*XNextRequest_dylibloader_wrapper_xlib)( Display*);
+extern unsigned long (*XLastKnownRequestProcessed_dylibloader_wrapper_xlib)( Display*);
+extern char* (*XServerVendor_dylibloader_wrapper_xlib)( Display*);
+extern char* (*XDisplayString_dylibloader_wrapper_xlib)( Display*);
+extern Colormap (*XDefaultColormap_dylibloader_wrapper_xlib)( Display*, int);
+extern Colormap (*XDefaultColormapOfScreen_dylibloader_wrapper_xlib)( Screen*);
+extern Display* (*XDisplayOfScreen_dylibloader_wrapper_xlib)( Screen*);
+extern Screen* (*XScreenOfDisplay_dylibloader_wrapper_xlib)( Display*, int);
+extern Screen* (*XDefaultScreenOfDisplay_dylibloader_wrapper_xlib)( Display*);
+extern long (*XEventMaskOfScreen_dylibloader_wrapper_xlib)( Screen*);
+extern int (*XScreenNumberOfScreen_dylibloader_wrapper_xlib)( Screen*);
+extern XErrorHandler (*XSetErrorHandler_dylibloader_wrapper_xlib)( XErrorHandler);
+extern XIOErrorHandler (*XSetIOErrorHandler_dylibloader_wrapper_xlib)( XIOErrorHandler);
+extern XPixmapFormatValues* (*XListPixmapFormats_dylibloader_wrapper_xlib)( Display*, int*);
+extern int* (*XListDepths_dylibloader_wrapper_xlib)( Display*, int, int*);
+extern int (*XReconfigureWMWindow_dylibloader_wrapper_xlib)( Display*, Window, int, unsigned int, XWindowChanges*);
+extern int (*XGetWMProtocols_dylibloader_wrapper_xlib)( Display*, Window, Atom**, int*);
+extern int (*XSetWMProtocols_dylibloader_wrapper_xlib)( Display*, Window, Atom*, int);
+extern int (*XIconifyWindow_dylibloader_wrapper_xlib)( Display*, Window, int);
+extern int (*XWithdrawWindow_dylibloader_wrapper_xlib)( Display*, Window, int);
+extern int (*XGetCommand_dylibloader_wrapper_xlib)( Display*, Window, char***, int*);
+extern int (*XGetWMColormapWindows_dylibloader_wrapper_xlib)( Display*, Window, Window**, int*);
+extern int (*XSetWMColormapWindows_dylibloader_wrapper_xlib)( Display*, Window, Window*, int);
+extern void (*XFreeStringList_dylibloader_wrapper_xlib)( char**);
+extern int (*XSetTransientForHint_dylibloader_wrapper_xlib)( Display*, Window, Window);
+extern int (*XActivateScreenSaver_dylibloader_wrapper_xlib)( Display*);
+extern int (*XAddHost_dylibloader_wrapper_xlib)( Display*, XHostAddress*);
+extern int (*XAddHosts_dylibloader_wrapper_xlib)( Display*, XHostAddress*, int);
+extern int (*XAddToExtensionList_dylibloader_wrapper_xlib)(struct _XExtData**, XExtData*);
+extern int (*XAddToSaveSet_dylibloader_wrapper_xlib)( Display*, Window);
+extern int (*XAllocColor_dylibloader_wrapper_xlib)( Display*, Colormap, XColor*);
+extern int (*XAllocColorCells_dylibloader_wrapper_xlib)( Display*, Colormap, int, unsigned long*, unsigned int, unsigned long*, unsigned int);
+extern int (*XAllocColorPlanes_dylibloader_wrapper_xlib)( Display*, Colormap, int, unsigned long*, int, int, int, int, unsigned long*, unsigned long*, unsigned long*);
+extern int (*XAllocNamedColor_dylibloader_wrapper_xlib)( Display*, Colormap,const char*, XColor*, XColor*);
+extern int (*XAllowEvents_dylibloader_wrapper_xlib)( Display*, int, Time);
+extern int (*XAutoRepeatOff_dylibloader_wrapper_xlib)( Display*);
+extern int (*XAutoRepeatOn_dylibloader_wrapper_xlib)( Display*);
+extern int (*XBell_dylibloader_wrapper_xlib)( Display*, int);
+extern int (*XBitmapBitOrder_dylibloader_wrapper_xlib)( Display*);
+extern int (*XBitmapPad_dylibloader_wrapper_xlib)( Display*);
+extern int (*XBitmapUnit_dylibloader_wrapper_xlib)( Display*);
+extern int (*XCellsOfScreen_dylibloader_wrapper_xlib)( Screen*);
+extern int (*XChangeActivePointerGrab_dylibloader_wrapper_xlib)( Display*, unsigned int, Cursor, Time);
+extern int (*XChangeGC_dylibloader_wrapper_xlib)( Display*, GC, unsigned long, XGCValues*);
+extern int (*XChangeKeyboardControl_dylibloader_wrapper_xlib)( Display*, unsigned long, XKeyboardControl*);
+extern int (*XChangeKeyboardMapping_dylibloader_wrapper_xlib)( Display*, int, int, KeySym*, int);
+extern int (*XChangePointerControl_dylibloader_wrapper_xlib)( Display*, int, int, int, int, int);
+extern int (*XChangeProperty_dylibloader_wrapper_xlib)( Display*, Window, Atom, Atom, int, int,const unsigned char*, int);
+extern int (*XChangeSaveSet_dylibloader_wrapper_xlib)( Display*, Window, int);
+extern int (*XChangeWindowAttributes_dylibloader_wrapper_xlib)( Display*, Window, unsigned long, XSetWindowAttributes*);
+extern int (*XCheckIfEvent_dylibloader_wrapper_xlib)( Display*, XEvent*, Bool (*) (Display*, XEvent*, XPointer), XPointer);
+extern int (*XCheckMaskEvent_dylibloader_wrapper_xlib)( Display*, long, XEvent*);
+extern int (*XCheckTypedEvent_dylibloader_wrapper_xlib)( Display*, int, XEvent*);
+extern int (*XCheckTypedWindowEvent_dylibloader_wrapper_xlib)( Display*, Window, int, XEvent*);
+extern int (*XCheckWindowEvent_dylibloader_wrapper_xlib)( Display*, Window, long, XEvent*);
+extern int (*XCirculateSubwindows_dylibloader_wrapper_xlib)( Display*, Window, int);
+extern int (*XCirculateSubwindowsDown_dylibloader_wrapper_xlib)( Display*, Window);
+extern int (*XCirculateSubwindowsUp_dylibloader_wrapper_xlib)( Display*, Window);
+extern int (*XClearArea_dylibloader_wrapper_xlib)( Display*, Window, int, int, unsigned int, unsigned int, int);
+extern int (*XClearWindow_dylibloader_wrapper_xlib)( Display*, Window);
+extern int (*XCloseDisplay_dylibloader_wrapper_xlib)( Display*);
+extern int (*XConfigureWindow_dylibloader_wrapper_xlib)( Display*, Window, unsigned int, XWindowChanges*);
+extern int (*XConnectionNumber_dylibloader_wrapper_xlib)( Display*);
+extern int (*XConvertSelection_dylibloader_wrapper_xlib)( Display*, Atom, Atom, Atom, Window, Time);
+extern int (*XCopyArea_dylibloader_wrapper_xlib)( Display*, Drawable, Drawable, GC, int, int, unsigned int, unsigned int, int, int);
+extern int (*XCopyGC_dylibloader_wrapper_xlib)( Display*, GC, unsigned long, GC);
+extern int (*XCopyPlane_dylibloader_wrapper_xlib)( Display*, Drawable, Drawable, GC, int, int, unsigned int, unsigned int, int, int, unsigned long);
+extern int (*XDefaultDepth_dylibloader_wrapper_xlib)( Display*, int);
+extern int (*XDefaultDepthOfScreen_dylibloader_wrapper_xlib)( Screen*);
+extern int (*XDefaultScreen_dylibloader_wrapper_xlib)( Display*);
+extern int (*XDefineCursor_dylibloader_wrapper_xlib)( Display*, Window, Cursor);
+extern int (*XDeleteProperty_dylibloader_wrapper_xlib)( Display*, Window, Atom);
+extern int (*XDestroyWindow_dylibloader_wrapper_xlib)( Display*, Window);
+extern int (*XDestroySubwindows_dylibloader_wrapper_xlib)( Display*, Window);
+extern int (*XDoesBackingStore_dylibloader_wrapper_xlib)( Screen*);
+extern int (*XDoesSaveUnders_dylibloader_wrapper_xlib)( Screen*);
+extern int (*XDisableAccessControl_dylibloader_wrapper_xlib)( Display*);
+extern int (*XDisplayCells_dylibloader_wrapper_xlib)( Display*, int);
+extern int (*XDisplayHeight_dylibloader_wrapper_xlib)( Display*, int);
+extern int (*XDisplayHeightMM_dylibloader_wrapper_xlib)( Display*, int);
+extern int (*XDisplayKeycodes_dylibloader_wrapper_xlib)( Display*, int*, int*);
+extern int (*XDisplayPlanes_dylibloader_wrapper_xlib)( Display*, int);
+extern int (*XDisplayWidth_dylibloader_wrapper_xlib)( Display*, int);
+extern int (*XDisplayWidthMM_dylibloader_wrapper_xlib)( Display*, int);
+extern int (*XDrawArc_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, unsigned int, unsigned int, int, int);
+extern int (*XDrawArcs_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XArc*, int);
+extern int (*XDrawImageString_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int,const char*, int);
+extern int (*XDrawImageString16_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int,const XChar2b*, int);
+extern int (*XDrawLine_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, int, int);
+extern int (*XDrawLines_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XPoint*, int, int);
+extern int (*XDrawPoint_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int);
+extern int (*XDrawPoints_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XPoint*, int, int);
+extern int (*XDrawRectangle_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, unsigned int, unsigned int);
+extern int (*XDrawRectangles_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XRectangle*, int);
+extern int (*XDrawSegments_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XSegment*, int);
+extern int (*XDrawString_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int,const char*, int);
+extern int (*XDrawString16_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int,const XChar2b*, int);
+extern int (*XDrawText_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, XTextItem*, int);
+extern int (*XDrawText16_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, XTextItem16*, int);
+extern int (*XEnableAccessControl_dylibloader_wrapper_xlib)( Display*);
+extern int (*XEventsQueued_dylibloader_wrapper_xlib)( Display*, int);
+extern int (*XFetchName_dylibloader_wrapper_xlib)( Display*, Window, char**);
+extern int (*XFillArc_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, unsigned int, unsigned int, int, int);
+extern int (*XFillArcs_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XArc*, int);
+extern int (*XFillPolygon_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XPoint*, int, int, int);
+extern int (*XFillRectangle_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, unsigned int, unsigned int);
+extern int (*XFillRectangles_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XRectangle*, int);
+extern int (*XFlush_dylibloader_wrapper_xlib)( Display*);
+extern int (*XForceScreenSaver_dylibloader_wrapper_xlib)( Display*, int);
+extern int (*XFree_dylibloader_wrapper_xlib)( void*);
+extern int (*XFreeColormap_dylibloader_wrapper_xlib)( Display*, Colormap);
+extern int (*XFreeColors_dylibloader_wrapper_xlib)( Display*, Colormap, unsigned long*, int, unsigned long);
+extern int (*XFreeCursor_dylibloader_wrapper_xlib)( Display*, Cursor);
+extern int (*XFreeExtensionList_dylibloader_wrapper_xlib)( char**);
+extern int (*XFreeFont_dylibloader_wrapper_xlib)( Display*, XFontStruct*);
+extern int (*XFreeFontInfo_dylibloader_wrapper_xlib)( char**, XFontStruct*, int);
+extern int (*XFreeFontNames_dylibloader_wrapper_xlib)( char**);
+extern int (*XFreeFontPath_dylibloader_wrapper_xlib)( char**);
+extern int (*XFreeGC_dylibloader_wrapper_xlib)( Display*, GC);
+extern int (*XFreeModifiermap_dylibloader_wrapper_xlib)( XModifierKeymap*);
+extern int (*XFreePixmap_dylibloader_wrapper_xlib)( Display*, Pixmap);
+extern int (*XGeometry_dylibloader_wrapper_xlib)( Display*, int,const char*,const char*, unsigned int, unsigned int, unsigned int, int, int, int*, int*, int*, int*);
+extern int (*XGetErrorDatabaseText_dylibloader_wrapper_xlib)( Display*,const char*,const char*,const char*, char*, int);
+extern int (*XGetErrorText_dylibloader_wrapper_xlib)( Display*, int, char*, int);
+extern int (*XGetFontProperty_dylibloader_wrapper_xlib)( XFontStruct*, Atom, unsigned long*);
+extern int (*XGetGCValues_dylibloader_wrapper_xlib)( Display*, GC, unsigned long, XGCValues*);
+extern int (*XGetGeometry_dylibloader_wrapper_xlib)( Display*, Drawable, Window*, int*, int*, unsigned int*, unsigned int*, unsigned int*, unsigned int*);
+extern int (*XGetIconName_dylibloader_wrapper_xlib)( Display*, Window, char**);
+extern int (*XGetInputFocus_dylibloader_wrapper_xlib)( Display*, Window*, int*);
+extern int (*XGetKeyboardControl_dylibloader_wrapper_xlib)( Display*, XKeyboardState*);
+extern int (*XGetPointerControl_dylibloader_wrapper_xlib)( Display*, int*, int*, int*);
+extern int (*XGetPointerMapping_dylibloader_wrapper_xlib)( Display*, unsigned char*, int);
+extern int (*XGetScreenSaver_dylibloader_wrapper_xlib)( Display*, int*, int*, int*, int*);
+extern int (*XGetTransientForHint_dylibloader_wrapper_xlib)( Display*, Window, Window*);
+extern int (*XGetWindowProperty_dylibloader_wrapper_xlib)( Display*, Window, Atom, long, long, int, Atom, Atom*, int*, unsigned long*, unsigned long*, unsigned char**);
+extern int (*XGetWindowAttributes_dylibloader_wrapper_xlib)( Display*, Window, XWindowAttributes*);
+extern int (*XGrabButton_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, Window, int, unsigned int, int, int, Window, Cursor);
+extern int (*XGrabKey_dylibloader_wrapper_xlib)( Display*, int, unsigned int, Window, int, int, int);
+extern int (*XGrabKeyboard_dylibloader_wrapper_xlib)( Display*, Window, int, int, int, Time);
+extern int (*XGrabPointer_dylibloader_wrapper_xlib)( Display*, Window, int, unsigned int, int, int, Window, Cursor, Time);
+extern int (*XGrabServer_dylibloader_wrapper_xlib)( Display*);
+extern int (*XHeightMMOfScreen_dylibloader_wrapper_xlib)( Screen*);
+extern int (*XHeightOfScreen_dylibloader_wrapper_xlib)( Screen*);
+extern int (*XIfEvent_dylibloader_wrapper_xlib)( Display*, XEvent*, Bool (*) (Display*, XEvent*, XPointer), XPointer);
+extern int (*XImageByteOrder_dylibloader_wrapper_xlib)( Display*);
+extern int (*XInstallColormap_dylibloader_wrapper_xlib)( Display*, Colormap);
+extern KeyCode (*XKeysymToKeycode_dylibloader_wrapper_xlib)( Display*, KeySym);
+extern int (*XKillClient_dylibloader_wrapper_xlib)( Display*, XID);
+extern int (*XLookupColor_dylibloader_wrapper_xlib)( Display*, Colormap,const char*, XColor*, XColor*);
+extern int (*XLowerWindow_dylibloader_wrapper_xlib)( Display*, Window);
+extern int (*XMapRaised_dylibloader_wrapper_xlib)( Display*, Window);
+extern int (*XMapSubwindows_dylibloader_wrapper_xlib)( Display*, Window);
+extern int (*XMapWindow_dylibloader_wrapper_xlib)( Display*, Window);
+extern int (*XMaskEvent_dylibloader_wrapper_xlib)( Display*, long, XEvent*);
+extern int (*XMaxCmapsOfScreen_dylibloader_wrapper_xlib)( Screen*);
+extern int (*XMinCmapsOfScreen_dylibloader_wrapper_xlib)( Screen*);
+extern int (*XMoveResizeWindow_dylibloader_wrapper_xlib)( Display*, Window, int, int, unsigned int, unsigned int);
+extern int (*XMoveWindow_dylibloader_wrapper_xlib)( Display*, Window, int, int);
+extern int (*XNextEvent_dylibloader_wrapper_xlib)( Display*, XEvent*);
+extern int (*XNoOp_dylibloader_wrapper_xlib)( Display*);
+extern int (*XParseColor_dylibloader_wrapper_xlib)( Display*, Colormap,const char*, XColor*);
+extern int (*XParseGeometry_dylibloader_wrapper_xlib)(const char*, int*, int*, unsigned int*, unsigned int*);
+extern int (*XPeekEvent_dylibloader_wrapper_xlib)( Display*, XEvent*);
+extern int (*XPeekIfEvent_dylibloader_wrapper_xlib)( Display*, XEvent*, Bool (*) (Display*, XEvent*, XPointer), XPointer);
+extern int (*XPending_dylibloader_wrapper_xlib)( Display*);
+extern int (*XPlanesOfScreen_dylibloader_wrapper_xlib)( Screen*);
+extern int (*XProtocolRevision_dylibloader_wrapper_xlib)( Display*);
+extern int (*XProtocolVersion_dylibloader_wrapper_xlib)( Display*);
+extern int (*XPutBackEvent_dylibloader_wrapper_xlib)( Display*, XEvent*);
+extern int (*XPutImage_dylibloader_wrapper_xlib)( Display*, Drawable, GC, XImage*, int, int, int, int, unsigned int, unsigned int);
+extern int (*XQLength_dylibloader_wrapper_xlib)( Display*);
+extern int (*XQueryBestCursor_dylibloader_wrapper_xlib)( Display*, Drawable, unsigned int, unsigned int, unsigned int*, unsigned int*);
+extern int (*XQueryBestSize_dylibloader_wrapper_xlib)( Display*, int, Drawable, unsigned int, unsigned int, unsigned int*, unsigned int*);
+extern int (*XQueryBestStipple_dylibloader_wrapper_xlib)( Display*, Drawable, unsigned int, unsigned int, unsigned int*, unsigned int*);
+extern int (*XQueryBestTile_dylibloader_wrapper_xlib)( Display*, Drawable, unsigned int, unsigned int, unsigned int*, unsigned int*);
+extern int (*XQueryColor_dylibloader_wrapper_xlib)( Display*, Colormap, XColor*);
+extern int (*XQueryColors_dylibloader_wrapper_xlib)( Display*, Colormap, XColor*, int);
+extern int (*XQueryExtension_dylibloader_wrapper_xlib)( Display*,const char*, int*, int*, int*);
+extern int (*XQueryKeymap_dylibloader_wrapper_xlib)( Display*, char [32]);
+extern int (*XQueryPointer_dylibloader_wrapper_xlib)( Display*, Window, Window*, Window*, int*, int*, int*, int*, unsigned int*);
+extern int (*XQueryTextExtents_dylibloader_wrapper_xlib)( Display*, XID,const char*, int, int*, int*, int*, XCharStruct*);
+extern int (*XQueryTextExtents16_dylibloader_wrapper_xlib)( Display*, XID,const XChar2b*, int, int*, int*, int*, XCharStruct*);
+extern int (*XQueryTree_dylibloader_wrapper_xlib)( Display*, Window, Window*, Window*, Window**, unsigned int*);
+extern int (*XRaiseWindow_dylibloader_wrapper_xlib)( Display*, Window);
+extern int (*XReadBitmapFile_dylibloader_wrapper_xlib)( Display*, Drawable,const char*, unsigned int*, unsigned int*, Pixmap*, int*, int*);
+extern int (*XReadBitmapFileData_dylibloader_wrapper_xlib)(const char*, unsigned int*, unsigned int*, unsigned char**, int*, int*);
+extern int (*XRebindKeysym_dylibloader_wrapper_xlib)( Display*, KeySym, KeySym*, int,const unsigned char*, int);
+extern int (*XRecolorCursor_dylibloader_wrapper_xlib)( Display*, Cursor, XColor*, XColor*);
+extern int (*XRefreshKeyboardMapping_dylibloader_wrapper_xlib)( XMappingEvent*);
+extern int (*XRemoveFromSaveSet_dylibloader_wrapper_xlib)( Display*, Window);
+extern int (*XRemoveHost_dylibloader_wrapper_xlib)( Display*, XHostAddress*);
+extern int (*XRemoveHosts_dylibloader_wrapper_xlib)( Display*, XHostAddress*, int);
+extern int (*XReparentWindow_dylibloader_wrapper_xlib)( Display*, Window, Window, int, int);
+extern int (*XResetScreenSaver_dylibloader_wrapper_xlib)( Display*);
+extern int (*XResizeWindow_dylibloader_wrapper_xlib)( Display*, Window, unsigned int, unsigned int);
+extern int (*XRestackWindows_dylibloader_wrapper_xlib)( Display*, Window*, int);
+extern int (*XRotateBuffers_dylibloader_wrapper_xlib)( Display*, int);
+extern int (*XRotateWindowProperties_dylibloader_wrapper_xlib)( Display*, Window, Atom*, int, int);
+extern int (*XScreenCount_dylibloader_wrapper_xlib)( Display*);
+extern int (*XSelectInput_dylibloader_wrapper_xlib)( Display*, Window, long);
+extern int (*XSendEvent_dylibloader_wrapper_xlib)( Display*, Window, int, long, XEvent*);
+extern int (*XSetAccessControl_dylibloader_wrapper_xlib)( Display*, int);
+extern int (*XSetArcMode_dylibloader_wrapper_xlib)( Display*, GC, int);
+extern int (*XSetBackground_dylibloader_wrapper_xlib)( Display*, GC, unsigned long);
+extern int (*XSetClipMask_dylibloader_wrapper_xlib)( Display*, GC, Pixmap);
+extern int (*XSetClipOrigin_dylibloader_wrapper_xlib)( Display*, GC, int, int);
+extern int (*XSetClipRectangles_dylibloader_wrapper_xlib)( Display*, GC, int, int, XRectangle*, int, int);
+extern int (*XSetCloseDownMode_dylibloader_wrapper_xlib)( Display*, int);
+extern int (*XSetCommand_dylibloader_wrapper_xlib)( Display*, Window, char**, int);
+extern int (*XSetDashes_dylibloader_wrapper_xlib)( Display*, GC, int,const char*, int);
+extern int (*XSetFillRule_dylibloader_wrapper_xlib)( Display*, GC, int);
+extern int (*XSetFillStyle_dylibloader_wrapper_xlib)( Display*, GC, int);
+extern int (*XSetFont_dylibloader_wrapper_xlib)( Display*, GC, Font);
+extern int (*XSetFontPath_dylibloader_wrapper_xlib)( Display*, char**, int);
+extern int (*XSetForeground_dylibloader_wrapper_xlib)( Display*, GC, unsigned long);
+extern int (*XSetFunction_dylibloader_wrapper_xlib)( Display*, GC, int);
+extern int (*XSetGraphicsExposures_dylibloader_wrapper_xlib)( Display*, GC, int);
+extern int (*XSetIconName_dylibloader_wrapper_xlib)( Display*, Window,const char*);
+extern int (*XSetInputFocus_dylibloader_wrapper_xlib)( Display*, Window, int, Time);
+extern int (*XSetLineAttributes_dylibloader_wrapper_xlib)( Display*, GC, unsigned int, int, int, int);
+extern int (*XSetModifierMapping_dylibloader_wrapper_xlib)( Display*, XModifierKeymap*);
+extern int (*XSetPlaneMask_dylibloader_wrapper_xlib)( Display*, GC, unsigned long);
+extern int (*XSetPointerMapping_dylibloader_wrapper_xlib)( Display*,const unsigned char*, int);
+extern int (*XSetScreenSaver_dylibloader_wrapper_xlib)( Display*, int, int, int, int);
+extern int (*XSetSelectionOwner_dylibloader_wrapper_xlib)( Display*, Atom, Window, Time);
+extern int (*XSetState_dylibloader_wrapper_xlib)( Display*, GC, unsigned long, unsigned long, int, unsigned long);
+extern int (*XSetStipple_dylibloader_wrapper_xlib)( Display*, GC, Pixmap);
+extern int (*XSetSubwindowMode_dylibloader_wrapper_xlib)( Display*, GC, int);
+extern int (*XSetTSOrigin_dylibloader_wrapper_xlib)( Display*, GC, int, int);
+extern int (*XSetTile_dylibloader_wrapper_xlib)( Display*, GC, Pixmap);
+extern int (*XSetWindowBackground_dylibloader_wrapper_xlib)( Display*, Window, unsigned long);
+extern int (*XSetWindowBackgroundPixmap_dylibloader_wrapper_xlib)( Display*, Window, Pixmap);
+extern int (*XSetWindowBorder_dylibloader_wrapper_xlib)( Display*, Window, unsigned long);
+extern int (*XSetWindowBorderPixmap_dylibloader_wrapper_xlib)( Display*, Window, Pixmap);
+extern int (*XSetWindowBorderWidth_dylibloader_wrapper_xlib)( Display*, Window, unsigned int);
+extern int (*XSetWindowColormap_dylibloader_wrapper_xlib)( Display*, Window, Colormap);
+extern int (*XStoreBuffer_dylibloader_wrapper_xlib)( Display*,const char*, int, int);
+extern int (*XStoreBytes_dylibloader_wrapper_xlib)( Display*,const char*, int);
+extern int (*XStoreColor_dylibloader_wrapper_xlib)( Display*, Colormap, XColor*);
+extern int (*XStoreColors_dylibloader_wrapper_xlib)( Display*, Colormap, XColor*, int);
+extern int (*XStoreName_dylibloader_wrapper_xlib)( Display*, Window,const char*);
+extern int (*XStoreNamedColor_dylibloader_wrapper_xlib)( Display*, Colormap,const char*, unsigned long, int);
+extern int (*XSync_dylibloader_wrapper_xlib)( Display*, int);
+extern int (*XTextExtents_dylibloader_wrapper_xlib)( XFontStruct*,const char*, int, int*, int*, int*, XCharStruct*);
+extern int (*XTextExtents16_dylibloader_wrapper_xlib)( XFontStruct*,const XChar2b*, int, int*, int*, int*, XCharStruct*);
+extern int (*XTextWidth_dylibloader_wrapper_xlib)( XFontStruct*,const char*, int);
+extern int (*XTextWidth16_dylibloader_wrapper_xlib)( XFontStruct*,const XChar2b*, int);
+extern int (*XTranslateCoordinates_dylibloader_wrapper_xlib)( Display*, Window, Window, int, int, int*, int*, Window*);
+extern int (*XUndefineCursor_dylibloader_wrapper_xlib)( Display*, Window);
+extern int (*XUngrabButton_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, Window);
+extern int (*XUngrabKey_dylibloader_wrapper_xlib)( Display*, int, unsigned int, Window);
+extern int (*XUngrabKeyboard_dylibloader_wrapper_xlib)( Display*, Time);
+extern int (*XUngrabPointer_dylibloader_wrapper_xlib)( Display*, Time);
+extern int (*XUngrabServer_dylibloader_wrapper_xlib)( Display*);
+extern int (*XUninstallColormap_dylibloader_wrapper_xlib)( Display*, Colormap);
+extern int (*XUnloadFont_dylibloader_wrapper_xlib)( Display*, Font);
+extern int (*XUnmapSubwindows_dylibloader_wrapper_xlib)( Display*, Window);
+extern int (*XUnmapWindow_dylibloader_wrapper_xlib)( Display*, Window);
+extern int (*XVendorRelease_dylibloader_wrapper_xlib)( Display*);
+extern int (*XWarpPointer_dylibloader_wrapper_xlib)( Display*, Window, Window, int, int, unsigned int, unsigned int, int, int);
+extern int (*XWidthMMOfScreen_dylibloader_wrapper_xlib)( Screen*);
+extern int (*XWidthOfScreen_dylibloader_wrapper_xlib)( Screen*);
+extern int (*XWindowEvent_dylibloader_wrapper_xlib)( Display*, Window, long, XEvent*);
+extern int (*XWriteBitmapFile_dylibloader_wrapper_xlib)( Display*,const char*, Pixmap, unsigned int, unsigned int, int, int);
+extern int (*XSupportsLocale_dylibloader_wrapper_xlib)( void);
+extern char* (*XSetLocaleModifiers_dylibloader_wrapper_xlib)(const char*);
+extern XOM (*XOpenOM_dylibloader_wrapper_xlib)( Display*,struct _XrmHashBucketRec*,const char*,const char*);
+extern int (*XCloseOM_dylibloader_wrapper_xlib)( XOM);
+extern char* (*XSetOMValues_dylibloader_wrapper_xlib)( XOM,...);
+extern char* (*XGetOMValues_dylibloader_wrapper_xlib)( XOM,...);
+extern Display* (*XDisplayOfOM_dylibloader_wrapper_xlib)( XOM);
+extern char* (*XLocaleOfOM_dylibloader_wrapper_xlib)( XOM);
+extern XOC (*XCreateOC_dylibloader_wrapper_xlib)( XOM,...);
+extern void (*XDestroyOC_dylibloader_wrapper_xlib)( XOC);
+extern XOM (*XOMOfOC_dylibloader_wrapper_xlib)( XOC);
+extern char* (*XSetOCValues_dylibloader_wrapper_xlib)( XOC,...);
+extern char* (*XGetOCValues_dylibloader_wrapper_xlib)( XOC,...);
+extern XFontSet (*XCreateFontSet_dylibloader_wrapper_xlib)( Display*,const char*, char***, int*, char**);
+extern void (*XFreeFontSet_dylibloader_wrapper_xlib)( Display*, XFontSet);
+extern int (*XFontsOfFontSet_dylibloader_wrapper_xlib)( XFontSet, XFontStruct***, char***);
+extern char* (*XBaseFontNameListOfFontSet_dylibloader_wrapper_xlib)( XFontSet);
+extern char* (*XLocaleOfFontSet_dylibloader_wrapper_xlib)( XFontSet);
+extern int (*XContextDependentDrawing_dylibloader_wrapper_xlib)( XFontSet);
+extern int (*XDirectionalDependentDrawing_dylibloader_wrapper_xlib)( XFontSet);
+extern int (*XContextualDrawing_dylibloader_wrapper_xlib)( XFontSet);
+extern XFontSetExtents* (*XExtentsOfFontSet_dylibloader_wrapper_xlib)( XFontSet);
+extern int (*XmbTextEscapement_dylibloader_wrapper_xlib)( XFontSet,const char*, int);
+extern int (*XwcTextEscapement_dylibloader_wrapper_xlib)( XFontSet,const wchar_t*, int);
+extern int (*Xutf8TextEscapement_dylibloader_wrapper_xlib)( XFontSet,const char*, int);
+extern int (*XmbTextExtents_dylibloader_wrapper_xlib)( XFontSet,const char*, int, XRectangle*, XRectangle*);
+extern int (*XwcTextExtents_dylibloader_wrapper_xlib)( XFontSet,const wchar_t*, int, XRectangle*, XRectangle*);
+extern int (*Xutf8TextExtents_dylibloader_wrapper_xlib)( XFontSet,const char*, int, XRectangle*, XRectangle*);
+extern int (*XmbTextPerCharExtents_dylibloader_wrapper_xlib)( XFontSet,const char*, int, XRectangle*, XRectangle*, int, int*, XRectangle*, XRectangle*);
+extern int (*XwcTextPerCharExtents_dylibloader_wrapper_xlib)( XFontSet,const wchar_t*, int, XRectangle*, XRectangle*, int, int*, XRectangle*, XRectangle*);
+extern int (*Xutf8TextPerCharExtents_dylibloader_wrapper_xlib)( XFontSet,const char*, int, XRectangle*, XRectangle*, int, int*, XRectangle*, XRectangle*);
+extern void (*XmbDrawText_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, XmbTextItem*, int);
+extern void (*XwcDrawText_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, XwcTextItem*, int);
+extern void (*Xutf8DrawText_dylibloader_wrapper_xlib)( Display*, Drawable, GC, int, int, XmbTextItem*, int);
+extern void (*XmbDrawString_dylibloader_wrapper_xlib)( Display*, Drawable, XFontSet, GC, int, int,const char*, int);
+extern void (*XwcDrawString_dylibloader_wrapper_xlib)( Display*, Drawable, XFontSet, GC, int, int,const wchar_t*, int);
+extern void (*Xutf8DrawString_dylibloader_wrapper_xlib)( Display*, Drawable, XFontSet, GC, int, int,const char*, int);
+extern void (*XmbDrawImageString_dylibloader_wrapper_xlib)( Display*, Drawable, XFontSet, GC, int, int,const char*, int);
+extern void (*XwcDrawImageString_dylibloader_wrapper_xlib)( Display*, Drawable, XFontSet, GC, int, int,const wchar_t*, int);
+extern void (*Xutf8DrawImageString_dylibloader_wrapper_xlib)( Display*, Drawable, XFontSet, GC, int, int,const char*, int);
+extern XIM (*XOpenIM_dylibloader_wrapper_xlib)( Display*,struct _XrmHashBucketRec*, char*, char*);
+extern int (*XCloseIM_dylibloader_wrapper_xlib)( XIM);
+extern char* (*XGetIMValues_dylibloader_wrapper_xlib)( XIM,...);
+extern char* (*XSetIMValues_dylibloader_wrapper_xlib)( XIM,...);
+extern Display* (*XDisplayOfIM_dylibloader_wrapper_xlib)( XIM);
+extern char* (*XLocaleOfIM_dylibloader_wrapper_xlib)( XIM);
+extern XIC (*XCreateIC_dylibloader_wrapper_xlib)( XIM,...);
+extern void (*XDestroyIC_dylibloader_wrapper_xlib)( XIC);
+extern void (*XSetICFocus_dylibloader_wrapper_xlib)( XIC);
+extern void (*XUnsetICFocus_dylibloader_wrapper_xlib)( XIC);
+extern wchar_t* (*XwcResetIC_dylibloader_wrapper_xlib)( XIC);
+extern char* (*XmbResetIC_dylibloader_wrapper_xlib)( XIC);
+extern char* (*Xutf8ResetIC_dylibloader_wrapper_xlib)( XIC);
+extern char* (*XSetICValues_dylibloader_wrapper_xlib)( XIC,...);
+extern char* (*XGetICValues_dylibloader_wrapper_xlib)( XIC,...);
+extern XIM (*XIMOfIC_dylibloader_wrapper_xlib)( XIC);
+extern int (*XFilterEvent_dylibloader_wrapper_xlib)( XEvent*, Window);
+extern int (*XmbLookupString_dylibloader_wrapper_xlib)( XIC, XKeyPressedEvent*, char*, int, KeySym*, int*);
+extern int (*XwcLookupString_dylibloader_wrapper_xlib)( XIC, XKeyPressedEvent*, wchar_t*, int, KeySym*, int*);
+extern int (*Xutf8LookupString_dylibloader_wrapper_xlib)( XIC, XKeyPressedEvent*, char*, int, KeySym*, int*);
+extern XVaNestedList (*XVaCreateNestedList_dylibloader_wrapper_xlib)( int,...);
+extern int (*XRegisterIMInstantiateCallback_dylibloader_wrapper_xlib)( Display*,struct _XrmHashBucketRec*, char*, char*, XIDProc, XPointer);
+extern int (*XUnregisterIMInstantiateCallback_dylibloader_wrapper_xlib)( Display*,struct _XrmHashBucketRec*, char*, char*, XIDProc, XPointer);
+extern int (*XInternalConnectionNumbers_dylibloader_wrapper_xlib)( Display*, int**, int*);
+extern void (*XProcessInternalConnection_dylibloader_wrapper_xlib)( Display*, int);
+extern int (*XAddConnectionWatch_dylibloader_wrapper_xlib)( Display*, XConnectionWatchProc, XPointer);
+extern void (*XRemoveConnectionWatch_dylibloader_wrapper_xlib)( Display*, XConnectionWatchProc, XPointer);
+extern void (*XSetAuthorization_dylibloader_wrapper_xlib)( char*, int, char*, int);
+extern int (*_Xmbtowc_dylibloader_wrapper_xlib)( wchar_t*, char*, int);
+extern int (*_Xwctomb_dylibloader_wrapper_xlib)( char*, wchar_t);
+extern int (*XGetEventData_dylibloader_wrapper_xlib)( Display*, XGenericEventCookie*);
+extern void (*XFreeEventData_dylibloader_wrapper_xlib)( Display*, XGenericEventCookie*);
+extern XClassHint* (*XAllocClassHint_dylibloader_wrapper_xlib)( void);
+extern XIconSize* (*XAllocIconSize_dylibloader_wrapper_xlib)( void);
+extern XSizeHints* (*XAllocSizeHints_dylibloader_wrapper_xlib)( void);
+extern XStandardColormap* (*XAllocStandardColormap_dylibloader_wrapper_xlib)( void);
+extern XWMHints* (*XAllocWMHints_dylibloader_wrapper_xlib)( void);
+extern int (*XClipBox_dylibloader_wrapper_xlib)( Region, XRectangle*);
+extern Region (*XCreateRegion_dylibloader_wrapper_xlib)( void);
+extern const char* (*XDefaultString_dylibloader_wrapper_xlib)( void);
+extern int (*XDeleteContext_dylibloader_wrapper_xlib)( Display*, XID, XContext);
+extern int (*XDestroyRegion_dylibloader_wrapper_xlib)( Region);
+extern int (*XEmptyRegion_dylibloader_wrapper_xlib)( Region);
+extern int (*XEqualRegion_dylibloader_wrapper_xlib)( Region, Region);
+extern int (*XFindContext_dylibloader_wrapper_xlib)( Display*, XID, XContext, XPointer*);
+extern int (*XGetClassHint_dylibloader_wrapper_xlib)( Display*, Window, XClassHint*);
+extern int (*XGetIconSizes_dylibloader_wrapper_xlib)( Display*, Window, XIconSize**, int*);
+extern int (*XGetNormalHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*);
+extern int (*XGetRGBColormaps_dylibloader_wrapper_xlib)( Display*, Window, XStandardColormap**, int*, Atom);
+extern int (*XGetSizeHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*, Atom);
+extern int (*XGetStandardColormap_dylibloader_wrapper_xlib)( Display*, Window, XStandardColormap*, Atom);
+extern int (*XGetTextProperty_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*, Atom);
+extern XVisualInfo* (*XGetVisualInfo_dylibloader_wrapper_xlib)( Display*, long, XVisualInfo*, int*);
+extern int (*XGetWMClientMachine_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*);
+extern XWMHints* (*XGetWMHints_dylibloader_wrapper_xlib)( Display*, Window);
+extern int (*XGetWMIconName_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*);
+extern int (*XGetWMName_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*);
+extern int (*XGetWMNormalHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*, long*);
+extern int (*XGetWMSizeHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*, long*, Atom);
+extern int (*XGetZoomHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*);
+extern int (*XIntersectRegion_dylibloader_wrapper_xlib)( Region, Region, Region);
+extern void (*XConvertCase_dylibloader_wrapper_xlib)( KeySym, KeySym*, KeySym*);
+extern int (*XLookupString_dylibloader_wrapper_xlib)( XKeyEvent*, char*, int, KeySym*, XComposeStatus*);
+extern int (*XMatchVisualInfo_dylibloader_wrapper_xlib)( Display*, int, int, int, XVisualInfo*);
+extern int (*XOffsetRegion_dylibloader_wrapper_xlib)( Region, int, int);
+extern int (*XPointInRegion_dylibloader_wrapper_xlib)( Region, int, int);
+extern Region (*XPolygonRegion_dylibloader_wrapper_xlib)( XPoint*, int, int);
+extern int (*XRectInRegion_dylibloader_wrapper_xlib)( Region, int, int, unsigned int, unsigned int);
+extern int (*XSaveContext_dylibloader_wrapper_xlib)( Display*, XID, XContext,const char*);
+extern int (*XSetClassHint_dylibloader_wrapper_xlib)( Display*, Window, XClassHint*);
+extern int (*XSetIconSizes_dylibloader_wrapper_xlib)( Display*, Window, XIconSize*, int);
+extern int (*XSetNormalHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*);
+extern void (*XSetRGBColormaps_dylibloader_wrapper_xlib)( Display*, Window, XStandardColormap*, int, Atom);
+extern int (*XSetSizeHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*, Atom);
+extern int (*XSetStandardProperties_dylibloader_wrapper_xlib)( Display*, Window,const char*,const char*, Pixmap, char**, int, XSizeHints*);
+extern void (*XSetTextProperty_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*, Atom);
+extern void (*XSetWMClientMachine_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*);
+extern int (*XSetWMHints_dylibloader_wrapper_xlib)( Display*, Window, XWMHints*);
+extern void (*XSetWMIconName_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*);
+extern void (*XSetWMName_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*);
+extern void (*XSetWMNormalHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*);
+extern void (*XSetWMProperties_dylibloader_wrapper_xlib)( Display*, Window, XTextProperty*, XTextProperty*, char**, int, XSizeHints*, XWMHints*, XClassHint*);
+extern void (*XmbSetWMProperties_dylibloader_wrapper_xlib)( Display*, Window,const char*,const char*, char**, int, XSizeHints*, XWMHints*, XClassHint*);
+extern void (*Xutf8SetWMProperties_dylibloader_wrapper_xlib)( Display*, Window,const char*,const char*, char**, int, XSizeHints*, XWMHints*, XClassHint*);
+extern void (*XSetWMSizeHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*, Atom);
+extern int (*XSetRegion_dylibloader_wrapper_xlib)( Display*, GC, Region);
+extern void (*XSetStandardColormap_dylibloader_wrapper_xlib)( Display*, Window, XStandardColormap*, Atom);
+extern int (*XSetZoomHints_dylibloader_wrapper_xlib)( Display*, Window, XSizeHints*);
+extern int (*XShrinkRegion_dylibloader_wrapper_xlib)( Region, int, int);
+extern int (*XStringListToTextProperty_dylibloader_wrapper_xlib)( char**, int, XTextProperty*);
+extern int (*XSubtractRegion_dylibloader_wrapper_xlib)( Region, Region, Region);
+extern int (*XmbTextListToTextProperty_dylibloader_wrapper_xlib)( Display*, char**, int, XICCEncodingStyle, XTextProperty*);
+extern int (*XwcTextListToTextProperty_dylibloader_wrapper_xlib)( Display*, wchar_t**, int, XICCEncodingStyle, XTextProperty*);
+extern int (*Xutf8TextListToTextProperty_dylibloader_wrapper_xlib)( Display*, char**, int, XICCEncodingStyle, XTextProperty*);
+extern void (*XwcFreeStringList_dylibloader_wrapper_xlib)( wchar_t**);
+extern int (*XTextPropertyToStringList_dylibloader_wrapper_xlib)( XTextProperty*, char***, int*);
+extern int (*XmbTextPropertyToTextList_dylibloader_wrapper_xlib)( Display*,const XTextProperty*, char***, int*);
+extern int (*XwcTextPropertyToTextList_dylibloader_wrapper_xlib)( Display*,const XTextProperty*, wchar_t***, int*);
+extern int (*Xutf8TextPropertyToTextList_dylibloader_wrapper_xlib)( Display*,const XTextProperty*, char***, int*);
+extern int (*XUnionRectWithRegion_dylibloader_wrapper_xlib)( XRectangle*, Region, Region);
+extern int (*XUnionRegion_dylibloader_wrapper_xlib)( Region, Region, Region);
+extern int (*XWMGeometry_dylibloader_wrapper_xlib)( Display*, int,const char*,const char*, unsigned int, XSizeHints*, int*, int*, int*, int*, int*);
+extern int (*XXorRegion_dylibloader_wrapper_xlib)( Region, Region, Region);
+extern int (*XkbIgnoreExtension_dylibloader_wrapper_xlib)( int);
+extern Display* (*XkbOpenDisplay_dylibloader_wrapper_xlib)( char*, int*, int*, int*, int*, int*);
+extern int (*XkbQueryExtension_dylibloader_wrapper_xlib)( Display*, int*, int*, int*, int*, int*);
+extern int (*XkbUseExtension_dylibloader_wrapper_xlib)( Display*, int*, int*);
+extern int (*XkbLibraryVersion_dylibloader_wrapper_xlib)( int*, int*);
+extern unsigned int (*XkbSetXlibControls_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int);
+extern unsigned int (*XkbGetXlibControls_dylibloader_wrapper_xlib)( Display*);
+extern unsigned int (*XkbXlibControlsImplemented_dylibloader_wrapper_xlib)( void);
+extern void (*XkbSetAtomFuncs_dylibloader_wrapper_xlib)( XkbInternAtomFunc, XkbGetAtomNameFunc);
+extern KeySym (*XkbKeycodeToKeysym_dylibloader_wrapper_xlib)( Display*, KeyCode, int, int);
+extern unsigned int (*XkbKeysymToModifiers_dylibloader_wrapper_xlib)( Display*, KeySym);
+extern int (*XkbLookupKeySym_dylibloader_wrapper_xlib)( Display*, KeyCode, unsigned int, unsigned int*, KeySym*);
+extern int (*XkbLookupKeyBinding_dylibloader_wrapper_xlib)( Display*, KeySym, unsigned int, char*, int, int*);
+extern int (*XkbTranslateKeyCode_dylibloader_wrapper_xlib)( XkbDescPtr, KeyCode, unsigned int, unsigned int*, KeySym*);
+extern int (*XkbTranslateKeySym_dylibloader_wrapper_xlib)( Display*, KeySym*, unsigned int, char*, int, int*);
+extern int (*XkbSetAutoRepeatRate_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int);
+extern int (*XkbGetAutoRepeatRate_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int*, unsigned int*);
+extern int (*XkbChangeEnabledControls_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int);
+extern int (*XkbDeviceBell_dylibloader_wrapper_xlib)( Display*, Window, int, int, int, int, Atom);
+extern int (*XkbForceDeviceBell_dylibloader_wrapper_xlib)( Display*, int, int, int, int);
+extern int (*XkbDeviceBellEvent_dylibloader_wrapper_xlib)( Display*, Window, int, int, int, int, Atom);
+extern int (*XkbBell_dylibloader_wrapper_xlib)( Display*, Window, int, Atom);
+extern int (*XkbForceBell_dylibloader_wrapper_xlib)( Display*, int);
+extern int (*XkbBellEvent_dylibloader_wrapper_xlib)( Display*, Window, int, Atom);
+extern int (*XkbSelectEvents_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int);
+extern int (*XkbSelectEventDetails_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned long, unsigned long);
+extern void (*XkbNoteMapChanges_dylibloader_wrapper_xlib)( XkbMapChangesPtr, XkbMapNotifyEvent*, unsigned int);
+extern void (*XkbNoteNameChanges_dylibloader_wrapper_xlib)( XkbNameChangesPtr, XkbNamesNotifyEvent*, unsigned int);
+extern int (*XkbGetIndicatorState_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int*);
+extern int (*XkbGetIndicatorMap_dylibloader_wrapper_xlib)( Display*, unsigned long, XkbDescPtr);
+extern int (*XkbSetIndicatorMap_dylibloader_wrapper_xlib)( Display*, unsigned long, XkbDescPtr);
+extern int (*XkbGetNamedIndicator_dylibloader_wrapper_xlib)( Display*, Atom, int*, int*, XkbIndicatorMapPtr, int*);
+extern int (*XkbGetNamedDeviceIndicator_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int, Atom, int*, int*, XkbIndicatorMapPtr, int*);
+extern int (*XkbSetNamedIndicator_dylibloader_wrapper_xlib)( Display*, Atom, int, int, int, XkbIndicatorMapPtr);
+extern int (*XkbSetNamedDeviceIndicator_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int, Atom, int, int, int, XkbIndicatorMapPtr);
+extern int (*XkbLockModifiers_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int);
+extern int (*XkbLatchModifiers_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int);
+extern int (*XkbLockGroup_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int);
+extern int (*XkbLatchGroup_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int);
+extern int (*XkbSetServerInternalMods_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int);
+extern int (*XkbSetIgnoreLockMods_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int);
+extern int (*XkbVirtualModsToReal_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, unsigned int*);
+extern int (*XkbComputeEffectiveMap_dylibloader_wrapper_xlib)( XkbDescPtr, XkbKeyTypePtr, unsigned char*);
+extern int (*XkbInitCanonicalKeyTypes_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int);
+extern XkbDescPtr (*XkbAllocKeyboard_dylibloader_wrapper_xlib)( void);
+extern void (*XkbFreeKeyboard_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int);
+extern int (*XkbAllocClientMap_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, unsigned int);
+extern int (*XkbAllocServerMap_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, unsigned int);
+extern void (*XkbFreeClientMap_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int);
+extern void (*XkbFreeServerMap_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int);
+extern XkbKeyTypePtr (*XkbAddKeyType_dylibloader_wrapper_xlib)( XkbDescPtr, Atom, int, int, int);
+extern int (*XkbAllocIndicatorMaps_dylibloader_wrapper_xlib)( XkbDescPtr);
+extern void (*XkbFreeIndicatorMaps_dylibloader_wrapper_xlib)( XkbDescPtr);
+extern XkbDescPtr (*XkbGetMap_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int);
+extern int (*XkbGetUpdatedMap_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbDescPtr);
+extern int (*XkbGetMapChanges_dylibloader_wrapper_xlib)( Display*, XkbDescPtr, XkbMapChangesPtr);
+extern int (*XkbRefreshKeyboardMapping_dylibloader_wrapper_xlib)( XkbMapNotifyEvent*);
+extern int (*XkbGetKeyTypes_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, XkbDescPtr);
+extern int (*XkbGetKeySyms_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, XkbDescPtr);
+extern int (*XkbGetKeyActions_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, XkbDescPtr);
+extern int (*XkbGetKeyBehaviors_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, XkbDescPtr);
+extern int (*XkbGetVirtualMods_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbDescPtr);
+extern int (*XkbGetKeyExplicitComponents_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, XkbDescPtr);
+extern int (*XkbGetKeyModifierMap_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, XkbDescPtr);
+extern int (*XkbGetKeyVirtualModMap_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, XkbDescPtr);
+extern int (*XkbAllocControls_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int);
+extern void (*XkbFreeControls_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int);
+extern int (*XkbGetControls_dylibloader_wrapper_xlib)( Display*, unsigned long, XkbDescPtr);
+extern int (*XkbSetControls_dylibloader_wrapper_xlib)( Display*, unsigned long, XkbDescPtr);
+extern void (*XkbNoteControlsChanges_dylibloader_wrapper_xlib)( XkbControlsChangesPtr, XkbControlsNotifyEvent*, unsigned int);
+extern int (*XkbAllocCompatMap_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, unsigned int);
+extern void (*XkbFreeCompatMap_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int);
+extern int (*XkbGetCompatMap_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbDescPtr);
+extern int (*XkbSetCompatMap_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbDescPtr, int);
+extern int (*XkbAllocNames_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int, int);
+extern int (*XkbGetNames_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbDescPtr);
+extern int (*XkbSetNames_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int, XkbDescPtr);
+extern int (*XkbChangeNames_dylibloader_wrapper_xlib)( Display*, XkbDescPtr, XkbNameChangesPtr);
+extern void (*XkbFreeNames_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, int);
+extern int (*XkbGetState_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbStatePtr);
+extern int (*XkbSetMap_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbDescPtr);
+extern int (*XkbChangeMap_dylibloader_wrapper_xlib)( Display*, XkbDescPtr, XkbMapChangesPtr);
+extern int (*XkbSetDetectableAutoRepeat_dylibloader_wrapper_xlib)( Display*, int, int*);
+extern int (*XkbGetDetectableAutoRepeat_dylibloader_wrapper_xlib)( Display*, int*);
+extern int (*XkbSetAutoResetControls_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int*, unsigned int*);
+extern int (*XkbGetAutoResetControls_dylibloader_wrapper_xlib)( Display*, unsigned int*, unsigned int*);
+extern int (*XkbSetPerClientControls_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int*);
+extern int (*XkbGetPerClientControls_dylibloader_wrapper_xlib)( Display*, unsigned int*);
+extern int (*XkbCopyKeyType_dylibloader_wrapper_xlib)( XkbKeyTypePtr, XkbKeyTypePtr);
+extern int (*XkbCopyKeyTypes_dylibloader_wrapper_xlib)( XkbKeyTypePtr, XkbKeyTypePtr, int);
+extern int (*XkbResizeKeyType_dylibloader_wrapper_xlib)( XkbDescPtr, int, int, int, int);
+extern KeySym* (*XkbResizeKeySyms_dylibloader_wrapper_xlib)( XkbDescPtr, int, int);
+extern XkbAction* (*XkbResizeKeyActions_dylibloader_wrapper_xlib)( XkbDescPtr, int, int);
+extern int (*XkbChangeTypesOfKey_dylibloader_wrapper_xlib)( XkbDescPtr, int, int, unsigned int, int*, XkbMapChangesPtr);
+extern int (*XkbChangeKeycodeRange_dylibloader_wrapper_xlib)( XkbDescPtr, int, int, XkbChangesPtr);
+extern XkbComponentListPtr (*XkbListComponents_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbComponentNamesPtr, int*);
+extern void (*XkbFreeComponentList_dylibloader_wrapper_xlib)( XkbComponentListPtr);
+extern XkbDescPtr (*XkbGetKeyboard_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int);
+extern XkbDescPtr (*XkbGetKeyboardByName_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbComponentNamesPtr, unsigned int, unsigned int, int);
+extern int (*XkbKeyTypesForCoreSymbols_dylibloader_wrapper_xlib)( XkbDescPtr, int, KeySym*, unsigned int, int*, KeySym*);
+extern int (*XkbApplyCompatMapToKey_dylibloader_wrapper_xlib)( XkbDescPtr, KeyCode, XkbChangesPtr);
+extern int (*XkbUpdateMapFromCore_dylibloader_wrapper_xlib)( XkbDescPtr, KeyCode, int, int, KeySym*, XkbChangesPtr);
+extern XkbDeviceLedInfoPtr (*XkbAddDeviceLedInfo_dylibloader_wrapper_xlib)( XkbDeviceInfoPtr, unsigned int, unsigned int);
+extern int (*XkbResizeDeviceButtonActions_dylibloader_wrapper_xlib)( XkbDeviceInfoPtr, unsigned int);
+extern XkbDeviceInfoPtr (*XkbAllocDeviceInfo_dylibloader_wrapper_xlib)( unsigned int, unsigned int, unsigned int);
+extern void (*XkbFreeDeviceInfo_dylibloader_wrapper_xlib)( XkbDeviceInfoPtr, unsigned int, int);
+extern void (*XkbNoteDeviceChanges_dylibloader_wrapper_xlib)( XkbDeviceChangesPtr, XkbExtensionDeviceNotifyEvent*, unsigned int);
+extern XkbDeviceInfoPtr (*XkbGetDeviceInfo_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, unsigned int, unsigned int);
+extern int (*XkbGetDeviceInfoChanges_dylibloader_wrapper_xlib)( Display*, XkbDeviceInfoPtr, XkbDeviceChangesPtr);
+extern int (*XkbGetDeviceButtonActions_dylibloader_wrapper_xlib)( Display*, XkbDeviceInfoPtr, int, unsigned int, unsigned int);
+extern int (*XkbGetDeviceLedInfo_dylibloader_wrapper_xlib)( Display*, XkbDeviceInfoPtr, unsigned int, unsigned int, unsigned int);
+extern int (*XkbSetDeviceInfo_dylibloader_wrapper_xlib)( Display*, unsigned int, XkbDeviceInfoPtr);
+extern int (*XkbChangeDeviceInfo_dylibloader_wrapper_xlib)( Display*, XkbDeviceInfoPtr, XkbDeviceChangesPtr);
+extern int (*XkbSetDeviceLedInfo_dylibloader_wrapper_xlib)( Display*, XkbDeviceInfoPtr, unsigned int, unsigned int, unsigned int);
+extern int (*XkbSetDeviceButtonActions_dylibloader_wrapper_xlib)( Display*, XkbDeviceInfoPtr, unsigned int, unsigned int);
+extern char (*XkbToControl_dylibloader_wrapper_xlib)( char);
+extern int (*XkbSetDebuggingFlags_dylibloader_wrapper_xlib)( Display*, unsigned int, unsigned int, char*, unsigned int, unsigned int, unsigned int*, unsigned int*);
+extern int (*XkbApplyVirtualModChanges_dylibloader_wrapper_xlib)( XkbDescPtr, unsigned int, XkbChangesPtr);
+extern int (*XkbUpdateActionVirtualMods_dylibloader_wrapper_xlib)( XkbDescPtr, XkbAction*, unsigned int);
+extern void (*XkbUpdateKeyTypeVirtualMods_dylibloader_wrapper_xlib)( XkbDescPtr, XkbKeyTypePtr, unsigned int, XkbChangesPtr);
+int initialize_xlib(int verbose);
+#ifdef __cplusplus
+}
+#endif
+#endif
diff --git a/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.c
new file mode 100644
index 0000000000..f37f3a9db0
--- /dev/null
+++ b/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.c
@@ -0,0 +1,797 @@
+// This file is generated. Do not edit!
+// see https://github.com/hpvb/dynload-wrapper for details
+// generated by ./generate-wrapper.py 0.3 on 2022-12-02 12:55:12
+// flags: ./generate-wrapper.py --include /usr/include/X11/extensions/Xrandr.h --sys-include <X11/extensions/Xrandr.h> --soname libXrandr.so.2 --init-name xrandr --output-header xrandr-so_wrap.h --output-implementation xrandr-so_wrap.c
+//
+// NOTE: Generated from Xrandr 1.5.2.
+// This has been handpatched to workaround some issues with the generator that
+// will be eventually fixed. In this case, non-existent symbols inherited from
+// libX11 and libXrender, but absent in libXrandr.so.2, were removed.
+#include <stdint.h>
+
+#define XRRQueryExtension XRRQueryExtension_dylibloader_orig_xrandr
+#define XRRQueryVersion XRRQueryVersion_dylibloader_orig_xrandr
+#define XRRGetScreenInfo XRRGetScreenInfo_dylibloader_orig_xrandr
+#define XRRFreeScreenConfigInfo XRRFreeScreenConfigInfo_dylibloader_orig_xrandr
+#define XRRSetScreenConfig XRRSetScreenConfig_dylibloader_orig_xrandr
+#define XRRSetScreenConfigAndRate XRRSetScreenConfigAndRate_dylibloader_orig_xrandr
+#define XRRConfigRotations XRRConfigRotations_dylibloader_orig_xrandr
+#define XRRConfigTimes XRRConfigTimes_dylibloader_orig_xrandr
+#define XRRConfigSizes XRRConfigSizes_dylibloader_orig_xrandr
+#define XRRConfigRates XRRConfigRates_dylibloader_orig_xrandr
+#define XRRConfigCurrentConfiguration XRRConfigCurrentConfiguration_dylibloader_orig_xrandr
+#define XRRConfigCurrentRate XRRConfigCurrentRate_dylibloader_orig_xrandr
+#define XRRRootToScreen XRRRootToScreen_dylibloader_orig_xrandr
+#define XRRSelectInput XRRSelectInput_dylibloader_orig_xrandr
+#define XRRRotations XRRRotations_dylibloader_orig_xrandr
+#define XRRSizes XRRSizes_dylibloader_orig_xrandr
+#define XRRRates XRRRates_dylibloader_orig_xrandr
+#define XRRTimes XRRTimes_dylibloader_orig_xrandr
+#define XRRGetScreenSizeRange XRRGetScreenSizeRange_dylibloader_orig_xrandr
+#define XRRSetScreenSize XRRSetScreenSize_dylibloader_orig_xrandr
+#define XRRGetScreenResources XRRGetScreenResources_dylibloader_orig_xrandr
+#define XRRFreeScreenResources XRRFreeScreenResources_dylibloader_orig_xrandr
+#define XRRGetOutputInfo XRRGetOutputInfo_dylibloader_orig_xrandr
+#define XRRFreeOutputInfo XRRFreeOutputInfo_dylibloader_orig_xrandr
+#define XRRListOutputProperties XRRListOutputProperties_dylibloader_orig_xrandr
+#define XRRQueryOutputProperty XRRQueryOutputProperty_dylibloader_orig_xrandr
+#define XRRConfigureOutputProperty XRRConfigureOutputProperty_dylibloader_orig_xrandr
+#define XRRChangeOutputProperty XRRChangeOutputProperty_dylibloader_orig_xrandr
+#define XRRDeleteOutputProperty XRRDeleteOutputProperty_dylibloader_orig_xrandr
+#define XRRGetOutputProperty XRRGetOutputProperty_dylibloader_orig_xrandr
+#define XRRAllocModeInfo XRRAllocModeInfo_dylibloader_orig_xrandr
+#define XRRCreateMode XRRCreateMode_dylibloader_orig_xrandr
+#define XRRDestroyMode XRRDestroyMode_dylibloader_orig_xrandr
+#define XRRAddOutputMode XRRAddOutputMode_dylibloader_orig_xrandr
+#define XRRDeleteOutputMode XRRDeleteOutputMode_dylibloader_orig_xrandr
+#define XRRFreeModeInfo XRRFreeModeInfo_dylibloader_orig_xrandr
+#define XRRGetCrtcInfo XRRGetCrtcInfo_dylibloader_orig_xrandr
+#define XRRFreeCrtcInfo XRRFreeCrtcInfo_dylibloader_orig_xrandr
+#define XRRSetCrtcConfig XRRSetCrtcConfig_dylibloader_orig_xrandr
+#define XRRGetCrtcGammaSize XRRGetCrtcGammaSize_dylibloader_orig_xrandr
+#define XRRGetCrtcGamma XRRGetCrtcGamma_dylibloader_orig_xrandr
+#define XRRAllocGamma XRRAllocGamma_dylibloader_orig_xrandr
+#define XRRSetCrtcGamma XRRSetCrtcGamma_dylibloader_orig_xrandr
+#define XRRFreeGamma XRRFreeGamma_dylibloader_orig_xrandr
+#define XRRGetScreenResourcesCurrent XRRGetScreenResourcesCurrent_dylibloader_orig_xrandr
+#define XRRSetCrtcTransform XRRSetCrtcTransform_dylibloader_orig_xrandr
+#define XRRGetCrtcTransform XRRGetCrtcTransform_dylibloader_orig_xrandr
+#define XRRUpdateConfiguration XRRUpdateConfiguration_dylibloader_orig_xrandr
+#define XRRGetPanning XRRGetPanning_dylibloader_orig_xrandr
+#define XRRFreePanning XRRFreePanning_dylibloader_orig_xrandr
+#define XRRSetPanning XRRSetPanning_dylibloader_orig_xrandr
+#define XRRSetOutputPrimary XRRSetOutputPrimary_dylibloader_orig_xrandr
+#define XRRGetOutputPrimary XRRGetOutputPrimary_dylibloader_orig_xrandr
+#define XRRGetProviderResources XRRGetProviderResources_dylibloader_orig_xrandr
+#define XRRFreeProviderResources XRRFreeProviderResources_dylibloader_orig_xrandr
+#define XRRGetProviderInfo XRRGetProviderInfo_dylibloader_orig_xrandr
+#define XRRFreeProviderInfo XRRFreeProviderInfo_dylibloader_orig_xrandr
+#define XRRSetProviderOutputSource XRRSetProviderOutputSource_dylibloader_orig_xrandr
+#define XRRSetProviderOffloadSink XRRSetProviderOffloadSink_dylibloader_orig_xrandr
+#define XRRListProviderProperties XRRListProviderProperties_dylibloader_orig_xrandr
+#define XRRQueryProviderProperty XRRQueryProviderProperty_dylibloader_orig_xrandr
+#define XRRConfigureProviderProperty XRRConfigureProviderProperty_dylibloader_orig_xrandr
+#define XRRChangeProviderProperty XRRChangeProviderProperty_dylibloader_orig_xrandr
+#define XRRDeleteProviderProperty XRRDeleteProviderProperty_dylibloader_orig_xrandr
+#define XRRGetProviderProperty XRRGetProviderProperty_dylibloader_orig_xrandr
+#define XRRAllocateMonitor XRRAllocateMonitor_dylibloader_orig_xrandr
+#define XRRGetMonitors XRRGetMonitors_dylibloader_orig_xrandr
+#define XRRSetMonitor XRRSetMonitor_dylibloader_orig_xrandr
+#define XRRDeleteMonitor XRRDeleteMonitor_dylibloader_orig_xrandr
+#define XRRFreeMonitors XRRFreeMonitors_dylibloader_orig_xrandr
+#include <X11/extensions/Xrandr.h>
+#undef XRRQueryExtension
+#undef XRRQueryVersion
+#undef XRRGetScreenInfo
+#undef XRRFreeScreenConfigInfo
+#undef XRRSetScreenConfig
+#undef XRRSetScreenConfigAndRate
+#undef XRRConfigRotations
+#undef XRRConfigTimes
+#undef XRRConfigSizes
+#undef XRRConfigRates
+#undef XRRConfigCurrentConfiguration
+#undef XRRConfigCurrentRate
+#undef XRRRootToScreen
+#undef XRRSelectInput
+#undef XRRRotations
+#undef XRRSizes
+#undef XRRRates
+#undef XRRTimes
+#undef XRRGetScreenSizeRange
+#undef XRRSetScreenSize
+#undef XRRGetScreenResources
+#undef XRRFreeScreenResources
+#undef XRRGetOutputInfo
+#undef XRRFreeOutputInfo
+#undef XRRListOutputProperties
+#undef XRRQueryOutputProperty
+#undef XRRConfigureOutputProperty
+#undef XRRChangeOutputProperty
+#undef XRRDeleteOutputProperty
+#undef XRRGetOutputProperty
+#undef XRRAllocModeInfo
+#undef XRRCreateMode
+#undef XRRDestroyMode
+#undef XRRAddOutputMode
+#undef XRRDeleteOutputMode
+#undef XRRFreeModeInfo
+#undef XRRGetCrtcInfo
+#undef XRRFreeCrtcInfo
+#undef XRRSetCrtcConfig
+#undef XRRGetCrtcGammaSize
+#undef XRRGetCrtcGamma
+#undef XRRAllocGamma
+#undef XRRSetCrtcGamma
+#undef XRRFreeGamma
+#undef XRRGetScreenResourcesCurrent
+#undef XRRSetCrtcTransform
+#undef XRRGetCrtcTransform
+#undef XRRUpdateConfiguration
+#undef XRRGetPanning
+#undef XRRFreePanning
+#undef XRRSetPanning
+#undef XRRSetOutputPrimary
+#undef XRRGetOutputPrimary
+#undef XRRGetProviderResources
+#undef XRRFreeProviderResources
+#undef XRRGetProviderInfo
+#undef XRRFreeProviderInfo
+#undef XRRSetProviderOutputSource
+#undef XRRSetProviderOffloadSink
+#undef XRRListProviderProperties
+#undef XRRQueryProviderProperty
+#undef XRRConfigureProviderProperty
+#undef XRRChangeProviderProperty
+#undef XRRDeleteProviderProperty
+#undef XRRGetProviderProperty
+#undef XRRAllocateMonitor
+#undef XRRGetMonitors
+#undef XRRSetMonitor
+#undef XRRDeleteMonitor
+#undef XRRFreeMonitors
+#include <dlfcn.h>
+#include <stdio.h>
+int (*XRRQueryExtension_dylibloader_wrapper_xrandr)( Display*, int*, int*);
+int (*XRRQueryVersion_dylibloader_wrapper_xrandr)( Display*, int*, int*);
+XRRScreenConfiguration* (*XRRGetScreenInfo_dylibloader_wrapper_xrandr)( Display*, Window);
+void (*XRRFreeScreenConfigInfo_dylibloader_wrapper_xrandr)( XRRScreenConfiguration*);
+int (*XRRSetScreenConfig_dylibloader_wrapper_xrandr)( Display*, XRRScreenConfiguration*, Drawable, int, Rotation, Time);
+int (*XRRSetScreenConfigAndRate_dylibloader_wrapper_xrandr)( Display*, XRRScreenConfiguration*, Drawable, int, Rotation, short, Time);
+Rotation (*XRRConfigRotations_dylibloader_wrapper_xrandr)( XRRScreenConfiguration*, Rotation*);
+Time (*XRRConfigTimes_dylibloader_wrapper_xrandr)( XRRScreenConfiguration*, Time*);
+XRRScreenSize* (*XRRConfigSizes_dylibloader_wrapper_xrandr)( XRRScreenConfiguration*, int*);
+short* (*XRRConfigRates_dylibloader_wrapper_xrandr)( XRRScreenConfiguration*, int, int*);
+SizeID (*XRRConfigCurrentConfiguration_dylibloader_wrapper_xrandr)( XRRScreenConfiguration*, Rotation*);
+short (*XRRConfigCurrentRate_dylibloader_wrapper_xrandr)( XRRScreenConfiguration*);
+int (*XRRRootToScreen_dylibloader_wrapper_xrandr)( Display*, Window);
+void (*XRRSelectInput_dylibloader_wrapper_xrandr)( Display*, Window, int);
+Rotation (*XRRRotations_dylibloader_wrapper_xrandr)( Display*, int, Rotation*);
+XRRScreenSize* (*XRRSizes_dylibloader_wrapper_xrandr)( Display*, int, int*);
+short* (*XRRRates_dylibloader_wrapper_xrandr)( Display*, int, int, int*);
+Time (*XRRTimes_dylibloader_wrapper_xrandr)( Display*, int, Time*);
+int (*XRRGetScreenSizeRange_dylibloader_wrapper_xrandr)( Display*, Window, int*, int*, int*, int*);
+void (*XRRSetScreenSize_dylibloader_wrapper_xrandr)( Display*, Window, int, int, int, int);
+XRRScreenResources* (*XRRGetScreenResources_dylibloader_wrapper_xrandr)( Display*, Window);
+void (*XRRFreeScreenResources_dylibloader_wrapper_xrandr)( XRRScreenResources*);
+XRROutputInfo* (*XRRGetOutputInfo_dylibloader_wrapper_xrandr)( Display*, XRRScreenResources*, RROutput);
+void (*XRRFreeOutputInfo_dylibloader_wrapper_xrandr)( XRROutputInfo*);
+Atom* (*XRRListOutputProperties_dylibloader_wrapper_xrandr)( Display*, RROutput, int*);
+XRRPropertyInfo* (*XRRQueryOutputProperty_dylibloader_wrapper_xrandr)( Display*, RROutput, Atom);
+void (*XRRConfigureOutputProperty_dylibloader_wrapper_xrandr)( Display*, RROutput, Atom, int, int, int, long*);
+void (*XRRChangeOutputProperty_dylibloader_wrapper_xrandr)( Display*, RROutput, Atom, Atom, int, int,const unsigned char*, int);
+void (*XRRDeleteOutputProperty_dylibloader_wrapper_xrandr)( Display*, RROutput, Atom);
+int (*XRRGetOutputProperty_dylibloader_wrapper_xrandr)( Display*, RROutput, Atom, long, long, int, int, Atom, Atom*, int*, unsigned long*, unsigned long*, unsigned char**);
+XRRModeInfo* (*XRRAllocModeInfo_dylibloader_wrapper_xrandr)(const char*, int);
+RRMode (*XRRCreateMode_dylibloader_wrapper_xrandr)( Display*, Window, XRRModeInfo*);
+void (*XRRDestroyMode_dylibloader_wrapper_xrandr)( Display*, RRMode);
+void (*XRRAddOutputMode_dylibloader_wrapper_xrandr)( Display*, RROutput, RRMode);
+void (*XRRDeleteOutputMode_dylibloader_wrapper_xrandr)( Display*, RROutput, RRMode);
+void (*XRRFreeModeInfo_dylibloader_wrapper_xrandr)( XRRModeInfo*);
+XRRCrtcInfo* (*XRRGetCrtcInfo_dylibloader_wrapper_xrandr)( Display*, XRRScreenResources*, RRCrtc);
+void (*XRRFreeCrtcInfo_dylibloader_wrapper_xrandr)( XRRCrtcInfo*);
+int (*XRRSetCrtcConfig_dylibloader_wrapper_xrandr)( Display*, XRRScreenResources*, RRCrtc, Time, int, int, RRMode, Rotation, RROutput*, int);
+int (*XRRGetCrtcGammaSize_dylibloader_wrapper_xrandr)( Display*, RRCrtc);
+XRRCrtcGamma* (*XRRGetCrtcGamma_dylibloader_wrapper_xrandr)( Display*, RRCrtc);
+XRRCrtcGamma* (*XRRAllocGamma_dylibloader_wrapper_xrandr)( int);
+void (*XRRSetCrtcGamma_dylibloader_wrapper_xrandr)( Display*, RRCrtc, XRRCrtcGamma*);
+void (*XRRFreeGamma_dylibloader_wrapper_xrandr)( XRRCrtcGamma*);
+XRRScreenResources* (*XRRGetScreenResourcesCurrent_dylibloader_wrapper_xrandr)( Display*, Window);
+void (*XRRSetCrtcTransform_dylibloader_wrapper_xrandr)( Display*, RRCrtc, XTransform*,const char*, XFixed*, int);
+int (*XRRGetCrtcTransform_dylibloader_wrapper_xrandr)( Display*, RRCrtc, XRRCrtcTransformAttributes**);
+int (*XRRUpdateConfiguration_dylibloader_wrapper_xrandr)( XEvent*);
+XRRPanning* (*XRRGetPanning_dylibloader_wrapper_xrandr)( Display*, XRRScreenResources*, RRCrtc);
+void (*XRRFreePanning_dylibloader_wrapper_xrandr)( XRRPanning*);
+int (*XRRSetPanning_dylibloader_wrapper_xrandr)( Display*, XRRScreenResources*, RRCrtc, XRRPanning*);
+void (*XRRSetOutputPrimary_dylibloader_wrapper_xrandr)( Display*, Window, RROutput);
+RROutput (*XRRGetOutputPrimary_dylibloader_wrapper_xrandr)( Display*, Window);
+XRRProviderResources* (*XRRGetProviderResources_dylibloader_wrapper_xrandr)( Display*, Window);
+void (*XRRFreeProviderResources_dylibloader_wrapper_xrandr)( XRRProviderResources*);
+XRRProviderInfo* (*XRRGetProviderInfo_dylibloader_wrapper_xrandr)( Display*, XRRScreenResources*, RRProvider);
+void (*XRRFreeProviderInfo_dylibloader_wrapper_xrandr)( XRRProviderInfo*);
+int (*XRRSetProviderOutputSource_dylibloader_wrapper_xrandr)( Display*, XID, XID);
+int (*XRRSetProviderOffloadSink_dylibloader_wrapper_xrandr)( Display*, XID, XID);
+Atom* (*XRRListProviderProperties_dylibloader_wrapper_xrandr)( Display*, RRProvider, int*);
+XRRPropertyInfo* (*XRRQueryProviderProperty_dylibloader_wrapper_xrandr)( Display*, RRProvider, Atom);
+void (*XRRConfigureProviderProperty_dylibloader_wrapper_xrandr)( Display*, RRProvider, Atom, int, int, int, long*);
+void (*XRRChangeProviderProperty_dylibloader_wrapper_xrandr)( Display*, RRProvider, Atom, Atom, int, int,const unsigned char*, int);
+void (*XRRDeleteProviderProperty_dylibloader_wrapper_xrandr)( Display*, RRProvider, Atom);
+int (*XRRGetProviderProperty_dylibloader_wrapper_xrandr)( Display*, RRProvider, Atom, long, long, int, int, Atom, Atom*, int*, unsigned long*, unsigned long*, unsigned char**);
+XRRMonitorInfo* (*XRRAllocateMonitor_dylibloader_wrapper_xrandr)( Display*, int);
+XRRMonitorInfo* (*XRRGetMonitors_dylibloader_wrapper_xrandr)( Display*, Window, int, int*);
+void (*XRRSetMonitor_dylibloader_wrapper_xrandr)( Display*, Window, XRRMonitorInfo*);
+void (*XRRDeleteMonitor_dylibloader_wrapper_xrandr)( Display*, Window, Atom);
+void (*XRRFreeMonitors_dylibloader_wrapper_xrandr)( XRRMonitorInfo*);
+int initialize_xrandr(int verbose) {
+ void *handle;
+ char *error;
+ handle = dlopen("libXrandr.so.2", RTLD_LAZY);
+ if (!handle) {
+ if (verbose) {
+ fprintf(stderr, "%s\n", dlerror());
+ }
+ return(1);
+ }
+ dlerror();
+// XRRQueryExtension
+ *(void **) (&XRRQueryExtension_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRQueryExtension");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRQueryVersion
+ *(void **) (&XRRQueryVersion_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRQueryVersion");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRGetScreenInfo
+ *(void **) (&XRRGetScreenInfo_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetScreenInfo");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRFreeScreenConfigInfo
+ *(void **) (&XRRFreeScreenConfigInfo_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRFreeScreenConfigInfo");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRSetScreenConfig
+ *(void **) (&XRRSetScreenConfig_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRSetScreenConfig");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRSetScreenConfigAndRate
+ *(void **) (&XRRSetScreenConfigAndRate_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRSetScreenConfigAndRate");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRConfigRotations
+ *(void **) (&XRRConfigRotations_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRConfigRotations");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRConfigTimes
+ *(void **) (&XRRConfigTimes_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRConfigTimes");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRConfigSizes
+ *(void **) (&XRRConfigSizes_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRConfigSizes");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRConfigRates
+ *(void **) (&XRRConfigRates_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRConfigRates");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRConfigCurrentConfiguration
+ *(void **) (&XRRConfigCurrentConfiguration_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRConfigCurrentConfiguration");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRConfigCurrentRate
+ *(void **) (&XRRConfigCurrentRate_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRConfigCurrentRate");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRRootToScreen
+ *(void **) (&XRRRootToScreen_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRRootToScreen");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRSelectInput
+ *(void **) (&XRRSelectInput_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRSelectInput");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRRotations
+ *(void **) (&XRRRotations_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRRotations");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRSizes
+ *(void **) (&XRRSizes_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRSizes");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRRates
+ *(void **) (&XRRRates_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRRates");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRTimes
+ *(void **) (&XRRTimes_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRTimes");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRGetScreenSizeRange
+ *(void **) (&XRRGetScreenSizeRange_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetScreenSizeRange");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRSetScreenSize
+ *(void **) (&XRRSetScreenSize_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRSetScreenSize");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRGetScreenResources
+ *(void **) (&XRRGetScreenResources_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetScreenResources");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRFreeScreenResources
+ *(void **) (&XRRFreeScreenResources_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRFreeScreenResources");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRGetOutputInfo
+ *(void **) (&XRRGetOutputInfo_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetOutputInfo");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRFreeOutputInfo
+ *(void **) (&XRRFreeOutputInfo_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRFreeOutputInfo");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRListOutputProperties
+ *(void **) (&XRRListOutputProperties_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRListOutputProperties");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRQueryOutputProperty
+ *(void **) (&XRRQueryOutputProperty_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRQueryOutputProperty");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRConfigureOutputProperty
+ *(void **) (&XRRConfigureOutputProperty_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRConfigureOutputProperty");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRChangeOutputProperty
+ *(void **) (&XRRChangeOutputProperty_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRChangeOutputProperty");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRDeleteOutputProperty
+ *(void **) (&XRRDeleteOutputProperty_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRDeleteOutputProperty");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRGetOutputProperty
+ *(void **) (&XRRGetOutputProperty_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetOutputProperty");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRAllocModeInfo
+ *(void **) (&XRRAllocModeInfo_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRAllocModeInfo");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRCreateMode
+ *(void **) (&XRRCreateMode_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRCreateMode");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRDestroyMode
+ *(void **) (&XRRDestroyMode_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRDestroyMode");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRAddOutputMode
+ *(void **) (&XRRAddOutputMode_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRAddOutputMode");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRDeleteOutputMode
+ *(void **) (&XRRDeleteOutputMode_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRDeleteOutputMode");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRFreeModeInfo
+ *(void **) (&XRRFreeModeInfo_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRFreeModeInfo");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRGetCrtcInfo
+ *(void **) (&XRRGetCrtcInfo_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetCrtcInfo");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRFreeCrtcInfo
+ *(void **) (&XRRFreeCrtcInfo_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRFreeCrtcInfo");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRSetCrtcConfig
+ *(void **) (&XRRSetCrtcConfig_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRSetCrtcConfig");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRGetCrtcGammaSize
+ *(void **) (&XRRGetCrtcGammaSize_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetCrtcGammaSize");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRGetCrtcGamma
+ *(void **) (&XRRGetCrtcGamma_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetCrtcGamma");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRAllocGamma
+ *(void **) (&XRRAllocGamma_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRAllocGamma");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRSetCrtcGamma
+ *(void **) (&XRRSetCrtcGamma_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRSetCrtcGamma");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRFreeGamma
+ *(void **) (&XRRFreeGamma_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRFreeGamma");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRGetScreenResourcesCurrent
+ *(void **) (&XRRGetScreenResourcesCurrent_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetScreenResourcesCurrent");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRSetCrtcTransform
+ *(void **) (&XRRSetCrtcTransform_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRSetCrtcTransform");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRGetCrtcTransform
+ *(void **) (&XRRGetCrtcTransform_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetCrtcTransform");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRUpdateConfiguration
+ *(void **) (&XRRUpdateConfiguration_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRUpdateConfiguration");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRGetPanning
+ *(void **) (&XRRGetPanning_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetPanning");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRFreePanning
+ *(void **) (&XRRFreePanning_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRFreePanning");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRSetPanning
+ *(void **) (&XRRSetPanning_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRSetPanning");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRSetOutputPrimary
+ *(void **) (&XRRSetOutputPrimary_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRSetOutputPrimary");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRGetOutputPrimary
+ *(void **) (&XRRGetOutputPrimary_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetOutputPrimary");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRGetProviderResources
+ *(void **) (&XRRGetProviderResources_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetProviderResources");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRFreeProviderResources
+ *(void **) (&XRRFreeProviderResources_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRFreeProviderResources");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRGetProviderInfo
+ *(void **) (&XRRGetProviderInfo_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetProviderInfo");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRFreeProviderInfo
+ *(void **) (&XRRFreeProviderInfo_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRFreeProviderInfo");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRSetProviderOutputSource
+ *(void **) (&XRRSetProviderOutputSource_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRSetProviderOutputSource");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRSetProviderOffloadSink
+ *(void **) (&XRRSetProviderOffloadSink_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRSetProviderOffloadSink");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRListProviderProperties
+ *(void **) (&XRRListProviderProperties_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRListProviderProperties");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRQueryProviderProperty
+ *(void **) (&XRRQueryProviderProperty_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRQueryProviderProperty");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRConfigureProviderProperty
+ *(void **) (&XRRConfigureProviderProperty_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRConfigureProviderProperty");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRChangeProviderProperty
+ *(void **) (&XRRChangeProviderProperty_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRChangeProviderProperty");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRDeleteProviderProperty
+ *(void **) (&XRRDeleteProviderProperty_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRDeleteProviderProperty");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRGetProviderProperty
+ *(void **) (&XRRGetProviderProperty_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetProviderProperty");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRAllocateMonitor
+ *(void **) (&XRRAllocateMonitor_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRAllocateMonitor");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRGetMonitors
+ *(void **) (&XRRGetMonitors_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRGetMonitors");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRSetMonitor
+ *(void **) (&XRRSetMonitor_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRSetMonitor");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRDeleteMonitor
+ *(void **) (&XRRDeleteMonitor_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRDeleteMonitor");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRRFreeMonitors
+ *(void **) (&XRRFreeMonitors_dylibloader_wrapper_xrandr) = dlsym(handle, "XRRFreeMonitors");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+return 0;
+}
diff --git a/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.h
new file mode 100644
index 0000000000..046d4c7de3
--- /dev/null
+++ b/platform/linuxbsd/x11/dynwrappers/xrandr-so_wrap.h
@@ -0,0 +1,302 @@
+#ifndef DYLIBLOAD_WRAPPER_XRANDR
+#define DYLIBLOAD_WRAPPER_XRANDR
+// This file is generated. Do not edit!
+// see https://github.com/hpvb/dynload-wrapper for details
+// generated by ./generate-wrapper.py 0.3 on 2022-12-02 12:55:12
+// flags: ./generate-wrapper.py --include /usr/include/X11/extensions/Xrandr.h --sys-include <X11/extensions/Xrandr.h> --soname libXrandr.so.2 --init-name xrandr --output-header xrandr-so_wrap.h --output-implementation xrandr-so_wrap.c
+//
+// NOTE: Generated from Xrandr 1.5.2.
+// This has been handpatched to workaround some issues with the generator that
+// will be eventually fixed. In this case, non-existent symbols inherited from
+// libX11 and libXrender, but absent in libXrandr.so.2, were removed.
+#include <stdint.h>
+
+#define XRRQueryExtension XRRQueryExtension_dylibloader_orig_xrandr
+#define XRRQueryVersion XRRQueryVersion_dylibloader_orig_xrandr
+#define XRRGetScreenInfo XRRGetScreenInfo_dylibloader_orig_xrandr
+#define XRRFreeScreenConfigInfo XRRFreeScreenConfigInfo_dylibloader_orig_xrandr
+#define XRRSetScreenConfig XRRSetScreenConfig_dylibloader_orig_xrandr
+#define XRRSetScreenConfigAndRate XRRSetScreenConfigAndRate_dylibloader_orig_xrandr
+#define XRRConfigRotations XRRConfigRotations_dylibloader_orig_xrandr
+#define XRRConfigTimes XRRConfigTimes_dylibloader_orig_xrandr
+#define XRRConfigSizes XRRConfigSizes_dylibloader_orig_xrandr
+#define XRRConfigRates XRRConfigRates_dylibloader_orig_xrandr
+#define XRRConfigCurrentConfiguration XRRConfigCurrentConfiguration_dylibloader_orig_xrandr
+#define XRRConfigCurrentRate XRRConfigCurrentRate_dylibloader_orig_xrandr
+#define XRRRootToScreen XRRRootToScreen_dylibloader_orig_xrandr
+#define XRRSelectInput XRRSelectInput_dylibloader_orig_xrandr
+#define XRRRotations XRRRotations_dylibloader_orig_xrandr
+#define XRRSizes XRRSizes_dylibloader_orig_xrandr
+#define XRRRates XRRRates_dylibloader_orig_xrandr
+#define XRRTimes XRRTimes_dylibloader_orig_xrandr
+#define XRRGetScreenSizeRange XRRGetScreenSizeRange_dylibloader_orig_xrandr
+#define XRRSetScreenSize XRRSetScreenSize_dylibloader_orig_xrandr
+#define XRRGetScreenResources XRRGetScreenResources_dylibloader_orig_xrandr
+#define XRRFreeScreenResources XRRFreeScreenResources_dylibloader_orig_xrandr
+#define XRRGetOutputInfo XRRGetOutputInfo_dylibloader_orig_xrandr
+#define XRRFreeOutputInfo XRRFreeOutputInfo_dylibloader_orig_xrandr
+#define XRRListOutputProperties XRRListOutputProperties_dylibloader_orig_xrandr
+#define XRRQueryOutputProperty XRRQueryOutputProperty_dylibloader_orig_xrandr
+#define XRRConfigureOutputProperty XRRConfigureOutputProperty_dylibloader_orig_xrandr
+#define XRRChangeOutputProperty XRRChangeOutputProperty_dylibloader_orig_xrandr
+#define XRRDeleteOutputProperty XRRDeleteOutputProperty_dylibloader_orig_xrandr
+#define XRRGetOutputProperty XRRGetOutputProperty_dylibloader_orig_xrandr
+#define XRRAllocModeInfo XRRAllocModeInfo_dylibloader_orig_xrandr
+#define XRRCreateMode XRRCreateMode_dylibloader_orig_xrandr
+#define XRRDestroyMode XRRDestroyMode_dylibloader_orig_xrandr
+#define XRRAddOutputMode XRRAddOutputMode_dylibloader_orig_xrandr
+#define XRRDeleteOutputMode XRRDeleteOutputMode_dylibloader_orig_xrandr
+#define XRRFreeModeInfo XRRFreeModeInfo_dylibloader_orig_xrandr
+#define XRRGetCrtcInfo XRRGetCrtcInfo_dylibloader_orig_xrandr
+#define XRRFreeCrtcInfo XRRFreeCrtcInfo_dylibloader_orig_xrandr
+#define XRRSetCrtcConfig XRRSetCrtcConfig_dylibloader_orig_xrandr
+#define XRRGetCrtcGammaSize XRRGetCrtcGammaSize_dylibloader_orig_xrandr
+#define XRRGetCrtcGamma XRRGetCrtcGamma_dylibloader_orig_xrandr
+#define XRRAllocGamma XRRAllocGamma_dylibloader_orig_xrandr
+#define XRRSetCrtcGamma XRRSetCrtcGamma_dylibloader_orig_xrandr
+#define XRRFreeGamma XRRFreeGamma_dylibloader_orig_xrandr
+#define XRRGetScreenResourcesCurrent XRRGetScreenResourcesCurrent_dylibloader_orig_xrandr
+#define XRRSetCrtcTransform XRRSetCrtcTransform_dylibloader_orig_xrandr
+#define XRRGetCrtcTransform XRRGetCrtcTransform_dylibloader_orig_xrandr
+#define XRRUpdateConfiguration XRRUpdateConfiguration_dylibloader_orig_xrandr
+#define XRRGetPanning XRRGetPanning_dylibloader_orig_xrandr
+#define XRRFreePanning XRRFreePanning_dylibloader_orig_xrandr
+#define XRRSetPanning XRRSetPanning_dylibloader_orig_xrandr
+#define XRRSetOutputPrimary XRRSetOutputPrimary_dylibloader_orig_xrandr
+#define XRRGetOutputPrimary XRRGetOutputPrimary_dylibloader_orig_xrandr
+#define XRRGetProviderResources XRRGetProviderResources_dylibloader_orig_xrandr
+#define XRRFreeProviderResources XRRFreeProviderResources_dylibloader_orig_xrandr
+#define XRRGetProviderInfo XRRGetProviderInfo_dylibloader_orig_xrandr
+#define XRRFreeProviderInfo XRRFreeProviderInfo_dylibloader_orig_xrandr
+#define XRRSetProviderOutputSource XRRSetProviderOutputSource_dylibloader_orig_xrandr
+#define XRRSetProviderOffloadSink XRRSetProviderOffloadSink_dylibloader_orig_xrandr
+#define XRRListProviderProperties XRRListProviderProperties_dylibloader_orig_xrandr
+#define XRRQueryProviderProperty XRRQueryProviderProperty_dylibloader_orig_xrandr
+#define XRRConfigureProviderProperty XRRConfigureProviderProperty_dylibloader_orig_xrandr
+#define XRRChangeProviderProperty XRRChangeProviderProperty_dylibloader_orig_xrandr
+#define XRRDeleteProviderProperty XRRDeleteProviderProperty_dylibloader_orig_xrandr
+#define XRRGetProviderProperty XRRGetProviderProperty_dylibloader_orig_xrandr
+#define XRRAllocateMonitor XRRAllocateMonitor_dylibloader_orig_xrandr
+#define XRRGetMonitors XRRGetMonitors_dylibloader_orig_xrandr
+#define XRRSetMonitor XRRSetMonitor_dylibloader_orig_xrandr
+#define XRRDeleteMonitor XRRDeleteMonitor_dylibloader_orig_xrandr
+#define XRRFreeMonitors XRRFreeMonitors_dylibloader_orig_xrandr
+#include <X11/extensions/Xrandr.h>
+#undef XRRQueryExtension
+#undef XRRQueryVersion
+#undef XRRGetScreenInfo
+#undef XRRFreeScreenConfigInfo
+#undef XRRSetScreenConfig
+#undef XRRSetScreenConfigAndRate
+#undef XRRConfigRotations
+#undef XRRConfigTimes
+#undef XRRConfigSizes
+#undef XRRConfigRates
+#undef XRRConfigCurrentConfiguration
+#undef XRRConfigCurrentRate
+#undef XRRRootToScreen
+#undef XRRSelectInput
+#undef XRRRotations
+#undef XRRSizes
+#undef XRRRates
+#undef XRRTimes
+#undef XRRGetScreenSizeRange
+#undef XRRSetScreenSize
+#undef XRRGetScreenResources
+#undef XRRFreeScreenResources
+#undef XRRGetOutputInfo
+#undef XRRFreeOutputInfo
+#undef XRRListOutputProperties
+#undef XRRQueryOutputProperty
+#undef XRRConfigureOutputProperty
+#undef XRRChangeOutputProperty
+#undef XRRDeleteOutputProperty
+#undef XRRGetOutputProperty
+#undef XRRAllocModeInfo
+#undef XRRCreateMode
+#undef XRRDestroyMode
+#undef XRRAddOutputMode
+#undef XRRDeleteOutputMode
+#undef XRRFreeModeInfo
+#undef XRRGetCrtcInfo
+#undef XRRFreeCrtcInfo
+#undef XRRSetCrtcConfig
+#undef XRRGetCrtcGammaSize
+#undef XRRGetCrtcGamma
+#undef XRRAllocGamma
+#undef XRRSetCrtcGamma
+#undef XRRFreeGamma
+#undef XRRGetScreenResourcesCurrent
+#undef XRRSetCrtcTransform
+#undef XRRGetCrtcTransform
+#undef XRRUpdateConfiguration
+#undef XRRGetPanning
+#undef XRRFreePanning
+#undef XRRSetPanning
+#undef XRRSetOutputPrimary
+#undef XRRGetOutputPrimary
+#undef XRRGetProviderResources
+#undef XRRFreeProviderResources
+#undef XRRGetProviderInfo
+#undef XRRFreeProviderInfo
+#undef XRRSetProviderOutputSource
+#undef XRRSetProviderOffloadSink
+#undef XRRListProviderProperties
+#undef XRRQueryProviderProperty
+#undef XRRConfigureProviderProperty
+#undef XRRChangeProviderProperty
+#undef XRRDeleteProviderProperty
+#undef XRRGetProviderProperty
+#undef XRRAllocateMonitor
+#undef XRRGetMonitors
+#undef XRRSetMonitor
+#undef XRRDeleteMonitor
+#undef XRRFreeMonitors
+#ifdef __cplusplus
+extern "C" {
+#endif
+#define XRRQueryExtension XRRQueryExtension_dylibloader_wrapper_xrandr
+#define XRRQueryVersion XRRQueryVersion_dylibloader_wrapper_xrandr
+#define XRRGetScreenInfo XRRGetScreenInfo_dylibloader_wrapper_xrandr
+#define XRRFreeScreenConfigInfo XRRFreeScreenConfigInfo_dylibloader_wrapper_xrandr
+#define XRRSetScreenConfig XRRSetScreenConfig_dylibloader_wrapper_xrandr
+#define XRRSetScreenConfigAndRate XRRSetScreenConfigAndRate_dylibloader_wrapper_xrandr
+#define XRRConfigRotations XRRConfigRotations_dylibloader_wrapper_xrandr
+#define XRRConfigTimes XRRConfigTimes_dylibloader_wrapper_xrandr
+#define XRRConfigSizes XRRConfigSizes_dylibloader_wrapper_xrandr
+#define XRRConfigRates XRRConfigRates_dylibloader_wrapper_xrandr
+#define XRRConfigCurrentConfiguration XRRConfigCurrentConfiguration_dylibloader_wrapper_xrandr
+#define XRRConfigCurrentRate XRRConfigCurrentRate_dylibloader_wrapper_xrandr
+#define XRRRootToScreen XRRRootToScreen_dylibloader_wrapper_xrandr
+#define XRRSelectInput XRRSelectInput_dylibloader_wrapper_xrandr
+#define XRRRotations XRRRotations_dylibloader_wrapper_xrandr
+#define XRRSizes XRRSizes_dylibloader_wrapper_xrandr
+#define XRRRates XRRRates_dylibloader_wrapper_xrandr
+#define XRRTimes XRRTimes_dylibloader_wrapper_xrandr
+#define XRRGetScreenSizeRange XRRGetScreenSizeRange_dylibloader_wrapper_xrandr
+#define XRRSetScreenSize XRRSetScreenSize_dylibloader_wrapper_xrandr
+#define XRRGetScreenResources XRRGetScreenResources_dylibloader_wrapper_xrandr
+#define XRRFreeScreenResources XRRFreeScreenResources_dylibloader_wrapper_xrandr
+#define XRRGetOutputInfo XRRGetOutputInfo_dylibloader_wrapper_xrandr
+#define XRRFreeOutputInfo XRRFreeOutputInfo_dylibloader_wrapper_xrandr
+#define XRRListOutputProperties XRRListOutputProperties_dylibloader_wrapper_xrandr
+#define XRRQueryOutputProperty XRRQueryOutputProperty_dylibloader_wrapper_xrandr
+#define XRRConfigureOutputProperty XRRConfigureOutputProperty_dylibloader_wrapper_xrandr
+#define XRRChangeOutputProperty XRRChangeOutputProperty_dylibloader_wrapper_xrandr
+#define XRRDeleteOutputProperty XRRDeleteOutputProperty_dylibloader_wrapper_xrandr
+#define XRRGetOutputProperty XRRGetOutputProperty_dylibloader_wrapper_xrandr
+#define XRRAllocModeInfo XRRAllocModeInfo_dylibloader_wrapper_xrandr
+#define XRRCreateMode XRRCreateMode_dylibloader_wrapper_xrandr
+#define XRRDestroyMode XRRDestroyMode_dylibloader_wrapper_xrandr
+#define XRRAddOutputMode XRRAddOutputMode_dylibloader_wrapper_xrandr
+#define XRRDeleteOutputMode XRRDeleteOutputMode_dylibloader_wrapper_xrandr
+#define XRRFreeModeInfo XRRFreeModeInfo_dylibloader_wrapper_xrandr
+#define XRRGetCrtcInfo XRRGetCrtcInfo_dylibloader_wrapper_xrandr
+#define XRRFreeCrtcInfo XRRFreeCrtcInfo_dylibloader_wrapper_xrandr
+#define XRRSetCrtcConfig XRRSetCrtcConfig_dylibloader_wrapper_xrandr
+#define XRRGetCrtcGammaSize XRRGetCrtcGammaSize_dylibloader_wrapper_xrandr
+#define XRRGetCrtcGamma XRRGetCrtcGamma_dylibloader_wrapper_xrandr
+#define XRRAllocGamma XRRAllocGamma_dylibloader_wrapper_xrandr
+#define XRRSetCrtcGamma XRRSetCrtcGamma_dylibloader_wrapper_xrandr
+#define XRRFreeGamma XRRFreeGamma_dylibloader_wrapper_xrandr
+#define XRRGetScreenResourcesCurrent XRRGetScreenResourcesCurrent_dylibloader_wrapper_xrandr
+#define XRRSetCrtcTransform XRRSetCrtcTransform_dylibloader_wrapper_xrandr
+#define XRRGetCrtcTransform XRRGetCrtcTransform_dylibloader_wrapper_xrandr
+#define XRRUpdateConfiguration XRRUpdateConfiguration_dylibloader_wrapper_xrandr
+#define XRRGetPanning XRRGetPanning_dylibloader_wrapper_xrandr
+#define XRRFreePanning XRRFreePanning_dylibloader_wrapper_xrandr
+#define XRRSetPanning XRRSetPanning_dylibloader_wrapper_xrandr
+#define XRRSetOutputPrimary XRRSetOutputPrimary_dylibloader_wrapper_xrandr
+#define XRRGetOutputPrimary XRRGetOutputPrimary_dylibloader_wrapper_xrandr
+#define XRRGetProviderResources XRRGetProviderResources_dylibloader_wrapper_xrandr
+#define XRRFreeProviderResources XRRFreeProviderResources_dylibloader_wrapper_xrandr
+#define XRRGetProviderInfo XRRGetProviderInfo_dylibloader_wrapper_xrandr
+#define XRRFreeProviderInfo XRRFreeProviderInfo_dylibloader_wrapper_xrandr
+#define XRRSetProviderOutputSource XRRSetProviderOutputSource_dylibloader_wrapper_xrandr
+#define XRRSetProviderOffloadSink XRRSetProviderOffloadSink_dylibloader_wrapper_xrandr
+#define XRRListProviderProperties XRRListProviderProperties_dylibloader_wrapper_xrandr
+#define XRRQueryProviderProperty XRRQueryProviderProperty_dylibloader_wrapper_xrandr
+#define XRRConfigureProviderProperty XRRConfigureProviderProperty_dylibloader_wrapper_xrandr
+#define XRRChangeProviderProperty XRRChangeProviderProperty_dylibloader_wrapper_xrandr
+#define XRRDeleteProviderProperty XRRDeleteProviderProperty_dylibloader_wrapper_xrandr
+#define XRRGetProviderProperty XRRGetProviderProperty_dylibloader_wrapper_xrandr
+#define XRRAllocateMonitor XRRAllocateMonitor_dylibloader_wrapper_xrandr
+#define XRRGetMonitors XRRGetMonitors_dylibloader_wrapper_xrandr
+#define XRRSetMonitor XRRSetMonitor_dylibloader_wrapper_xrandr
+#define XRRDeleteMonitor XRRDeleteMonitor_dylibloader_wrapper_xrandr
+#define XRRFreeMonitors XRRFreeMonitors_dylibloader_wrapper_xrandr
+extern int (*XRRQueryExtension_dylibloader_wrapper_xrandr)( Display*, int*, int*);
+extern int (*XRRQueryVersion_dylibloader_wrapper_xrandr)( Display*, int*, int*);
+extern XRRScreenConfiguration* (*XRRGetScreenInfo_dylibloader_wrapper_xrandr)( Display*, Window);
+extern void (*XRRFreeScreenConfigInfo_dylibloader_wrapper_xrandr)( XRRScreenConfiguration*);
+extern int (*XRRSetScreenConfig_dylibloader_wrapper_xrandr)( Display*, XRRScreenConfiguration*, Drawable, int, Rotation, Time);
+extern int (*XRRSetScreenConfigAndRate_dylibloader_wrapper_xrandr)( Display*, XRRScreenConfiguration*, Drawable, int, Rotation, short, Time);
+extern Rotation (*XRRConfigRotations_dylibloader_wrapper_xrandr)( XRRScreenConfiguration*, Rotation*);
+extern Time (*XRRConfigTimes_dylibloader_wrapper_xrandr)( XRRScreenConfiguration*, Time*);
+extern XRRScreenSize* (*XRRConfigSizes_dylibloader_wrapper_xrandr)( XRRScreenConfiguration*, int*);
+extern short* (*XRRConfigRates_dylibloader_wrapper_xrandr)( XRRScreenConfiguration*, int, int*);
+extern SizeID (*XRRConfigCurrentConfiguration_dylibloader_wrapper_xrandr)( XRRScreenConfiguration*, Rotation*);
+extern short (*XRRConfigCurrentRate_dylibloader_wrapper_xrandr)( XRRScreenConfiguration*);
+extern int (*XRRRootToScreen_dylibloader_wrapper_xrandr)( Display*, Window);
+extern void (*XRRSelectInput_dylibloader_wrapper_xrandr)( Display*, Window, int);
+extern Rotation (*XRRRotations_dylibloader_wrapper_xrandr)( Display*, int, Rotation*);
+extern XRRScreenSize* (*XRRSizes_dylibloader_wrapper_xrandr)( Display*, int, int*);
+extern short* (*XRRRates_dylibloader_wrapper_xrandr)( Display*, int, int, int*);
+extern Time (*XRRTimes_dylibloader_wrapper_xrandr)( Display*, int, Time*);
+extern int (*XRRGetScreenSizeRange_dylibloader_wrapper_xrandr)( Display*, Window, int*, int*, int*, int*);
+extern void (*XRRSetScreenSize_dylibloader_wrapper_xrandr)( Display*, Window, int, int, int, int);
+extern XRRScreenResources* (*XRRGetScreenResources_dylibloader_wrapper_xrandr)( Display*, Window);
+extern void (*XRRFreeScreenResources_dylibloader_wrapper_xrandr)( XRRScreenResources*);
+extern XRROutputInfo* (*XRRGetOutputInfo_dylibloader_wrapper_xrandr)( Display*, XRRScreenResources*, RROutput);
+extern void (*XRRFreeOutputInfo_dylibloader_wrapper_xrandr)( XRROutputInfo*);
+extern Atom* (*XRRListOutputProperties_dylibloader_wrapper_xrandr)( Display*, RROutput, int*);
+extern XRRPropertyInfo* (*XRRQueryOutputProperty_dylibloader_wrapper_xrandr)( Display*, RROutput, Atom);
+extern void (*XRRConfigureOutputProperty_dylibloader_wrapper_xrandr)( Display*, RROutput, Atom, int, int, int, long*);
+extern void (*XRRChangeOutputProperty_dylibloader_wrapper_xrandr)( Display*, RROutput, Atom, Atom, int, int,const unsigned char*, int);
+extern void (*XRRDeleteOutputProperty_dylibloader_wrapper_xrandr)( Display*, RROutput, Atom);
+extern int (*XRRGetOutputProperty_dylibloader_wrapper_xrandr)( Display*, RROutput, Atom, long, long, int, int, Atom, Atom*, int*, unsigned long*, unsigned long*, unsigned char**);
+extern XRRModeInfo* (*XRRAllocModeInfo_dylibloader_wrapper_xrandr)(const char*, int);
+extern RRMode (*XRRCreateMode_dylibloader_wrapper_xrandr)( Display*, Window, XRRModeInfo*);
+extern void (*XRRDestroyMode_dylibloader_wrapper_xrandr)( Display*, RRMode);
+extern void (*XRRAddOutputMode_dylibloader_wrapper_xrandr)( Display*, RROutput, RRMode);
+extern void (*XRRDeleteOutputMode_dylibloader_wrapper_xrandr)( Display*, RROutput, RRMode);
+extern void (*XRRFreeModeInfo_dylibloader_wrapper_xrandr)( XRRModeInfo*);
+extern XRRCrtcInfo* (*XRRGetCrtcInfo_dylibloader_wrapper_xrandr)( Display*, XRRScreenResources*, RRCrtc);
+extern void (*XRRFreeCrtcInfo_dylibloader_wrapper_xrandr)( XRRCrtcInfo*);
+extern int (*XRRSetCrtcConfig_dylibloader_wrapper_xrandr)( Display*, XRRScreenResources*, RRCrtc, Time, int, int, RRMode, Rotation, RROutput*, int);
+extern int (*XRRGetCrtcGammaSize_dylibloader_wrapper_xrandr)( Display*, RRCrtc);
+extern XRRCrtcGamma* (*XRRGetCrtcGamma_dylibloader_wrapper_xrandr)( Display*, RRCrtc);
+extern XRRCrtcGamma* (*XRRAllocGamma_dylibloader_wrapper_xrandr)( int);
+extern void (*XRRSetCrtcGamma_dylibloader_wrapper_xrandr)( Display*, RRCrtc, XRRCrtcGamma*);
+extern void (*XRRFreeGamma_dylibloader_wrapper_xrandr)( XRRCrtcGamma*);
+extern XRRScreenResources* (*XRRGetScreenResourcesCurrent_dylibloader_wrapper_xrandr)( Display*, Window);
+extern void (*XRRSetCrtcTransform_dylibloader_wrapper_xrandr)( Display*, RRCrtc, XTransform*,const char*, XFixed*, int);
+extern int (*XRRGetCrtcTransform_dylibloader_wrapper_xrandr)( Display*, RRCrtc, XRRCrtcTransformAttributes**);
+extern int (*XRRUpdateConfiguration_dylibloader_wrapper_xrandr)( XEvent*);
+extern XRRPanning* (*XRRGetPanning_dylibloader_wrapper_xrandr)( Display*, XRRScreenResources*, RRCrtc);
+extern void (*XRRFreePanning_dylibloader_wrapper_xrandr)( XRRPanning*);
+extern int (*XRRSetPanning_dylibloader_wrapper_xrandr)( Display*, XRRScreenResources*, RRCrtc, XRRPanning*);
+extern void (*XRRSetOutputPrimary_dylibloader_wrapper_xrandr)( Display*, Window, RROutput);
+extern RROutput (*XRRGetOutputPrimary_dylibloader_wrapper_xrandr)( Display*, Window);
+extern XRRProviderResources* (*XRRGetProviderResources_dylibloader_wrapper_xrandr)( Display*, Window);
+extern void (*XRRFreeProviderResources_dylibloader_wrapper_xrandr)( XRRProviderResources*);
+extern XRRProviderInfo* (*XRRGetProviderInfo_dylibloader_wrapper_xrandr)( Display*, XRRScreenResources*, RRProvider);
+extern void (*XRRFreeProviderInfo_dylibloader_wrapper_xrandr)( XRRProviderInfo*);
+extern int (*XRRSetProviderOutputSource_dylibloader_wrapper_xrandr)( Display*, XID, XID);
+extern int (*XRRSetProviderOffloadSink_dylibloader_wrapper_xrandr)( Display*, XID, XID);
+extern Atom* (*XRRListProviderProperties_dylibloader_wrapper_xrandr)( Display*, RRProvider, int*);
+extern XRRPropertyInfo* (*XRRQueryProviderProperty_dylibloader_wrapper_xrandr)( Display*, RRProvider, Atom);
+extern void (*XRRConfigureProviderProperty_dylibloader_wrapper_xrandr)( Display*, RRProvider, Atom, int, int, int, long*);
+extern void (*XRRChangeProviderProperty_dylibloader_wrapper_xrandr)( Display*, RRProvider, Atom, Atom, int, int,const unsigned char*, int);
+extern void (*XRRDeleteProviderProperty_dylibloader_wrapper_xrandr)( Display*, RRProvider, Atom);
+extern int (*XRRGetProviderProperty_dylibloader_wrapper_xrandr)( Display*, RRProvider, Atom, long, long, int, int, Atom, Atom*, int*, unsigned long*, unsigned long*, unsigned char**);
+extern XRRMonitorInfo* (*XRRAllocateMonitor_dylibloader_wrapper_xrandr)( Display*, int);
+extern XRRMonitorInfo* (*XRRGetMonitors_dylibloader_wrapper_xrandr)( Display*, Window, int, int*);
+extern void (*XRRSetMonitor_dylibloader_wrapper_xrandr)( Display*, Window, XRRMonitorInfo*);
+extern void (*XRRDeleteMonitor_dylibloader_wrapper_xrandr)( Display*, Window, Atom);
+extern void (*XRRFreeMonitors_dylibloader_wrapper_xrandr)( XRRMonitorInfo*);
+int initialize_xrandr(int verbose);
+#ifdef __cplusplus
+}
+#endif
+#endif
diff --git a/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.c b/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.c
new file mode 100644
index 0000000000..2d3847e584
--- /dev/null
+++ b/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.c
@@ -0,0 +1,511 @@
+// This file is generated. Do not edit!
+// see https://github.com/hpvb/dynload-wrapper for details
+// generated by ./generate-wrapper.py 0.3 on 2022-12-02 12:55:28
+// flags: ./generate-wrapper.py --include /usr/include/X11/extensions/Xrender.h --sys-include <X11/extensions/Xrender.h> --soname libXrender.so.1 --init-name xrender --output-header xrender-so_wrap.h --output-implementation xrender-so_wrap.c
+//
+// NOTE: Generated from Xrender 0.9.10.
+// This has been handpatched to workaround some issues with the generator that
+// will be eventually fixed. In this case, non-existent symbols inherited from
+// libX11, but absent in libXrender.so.1, were removed.
+#include <stdint.h>
+
+#define XRenderQueryExtension XRenderQueryExtension_dylibloader_orig_xrender
+#define XRenderQueryVersion XRenderQueryVersion_dylibloader_orig_xrender
+#define XRenderQueryFormats XRenderQueryFormats_dylibloader_orig_xrender
+#define XRenderQuerySubpixelOrder XRenderQuerySubpixelOrder_dylibloader_orig_xrender
+#define XRenderSetSubpixelOrder XRenderSetSubpixelOrder_dylibloader_orig_xrender
+#define XRenderFindVisualFormat XRenderFindVisualFormat_dylibloader_orig_xrender
+#define XRenderFindFormat XRenderFindFormat_dylibloader_orig_xrender
+#define XRenderFindStandardFormat XRenderFindStandardFormat_dylibloader_orig_xrender
+#define XRenderQueryPictIndexValues XRenderQueryPictIndexValues_dylibloader_orig_xrender
+#define XRenderCreatePicture XRenderCreatePicture_dylibloader_orig_xrender
+#define XRenderChangePicture XRenderChangePicture_dylibloader_orig_xrender
+#define XRenderSetPictureClipRectangles XRenderSetPictureClipRectangles_dylibloader_orig_xrender
+#define XRenderSetPictureClipRegion XRenderSetPictureClipRegion_dylibloader_orig_xrender
+#define XRenderSetPictureTransform XRenderSetPictureTransform_dylibloader_orig_xrender
+#define XRenderFreePicture XRenderFreePicture_dylibloader_orig_xrender
+#define XRenderComposite XRenderComposite_dylibloader_orig_xrender
+#define XRenderCreateGlyphSet XRenderCreateGlyphSet_dylibloader_orig_xrender
+#define XRenderReferenceGlyphSet XRenderReferenceGlyphSet_dylibloader_orig_xrender
+#define XRenderFreeGlyphSet XRenderFreeGlyphSet_dylibloader_orig_xrender
+#define XRenderAddGlyphs XRenderAddGlyphs_dylibloader_orig_xrender
+#define XRenderFreeGlyphs XRenderFreeGlyphs_dylibloader_orig_xrender
+#define XRenderCompositeString8 XRenderCompositeString8_dylibloader_orig_xrender
+#define XRenderCompositeString16 XRenderCompositeString16_dylibloader_orig_xrender
+#define XRenderCompositeString32 XRenderCompositeString32_dylibloader_orig_xrender
+#define XRenderCompositeText8 XRenderCompositeText8_dylibloader_orig_xrender
+#define XRenderCompositeText16 XRenderCompositeText16_dylibloader_orig_xrender
+#define XRenderCompositeText32 XRenderCompositeText32_dylibloader_orig_xrender
+#define XRenderFillRectangle XRenderFillRectangle_dylibloader_orig_xrender
+#define XRenderFillRectangles XRenderFillRectangles_dylibloader_orig_xrender
+#define XRenderCompositeTrapezoids XRenderCompositeTrapezoids_dylibloader_orig_xrender
+#define XRenderCompositeTriangles XRenderCompositeTriangles_dylibloader_orig_xrender
+#define XRenderCompositeTriStrip XRenderCompositeTriStrip_dylibloader_orig_xrender
+#define XRenderCompositeTriFan XRenderCompositeTriFan_dylibloader_orig_xrender
+#define XRenderCompositeDoublePoly XRenderCompositeDoublePoly_dylibloader_orig_xrender
+#define XRenderParseColor XRenderParseColor_dylibloader_orig_xrender
+#define XRenderCreateCursor XRenderCreateCursor_dylibloader_orig_xrender
+#define XRenderQueryFilters XRenderQueryFilters_dylibloader_orig_xrender
+#define XRenderSetPictureFilter XRenderSetPictureFilter_dylibloader_orig_xrender
+#define XRenderCreateAnimCursor XRenderCreateAnimCursor_dylibloader_orig_xrender
+#define XRenderAddTraps XRenderAddTraps_dylibloader_orig_xrender
+#define XRenderCreateSolidFill XRenderCreateSolidFill_dylibloader_orig_xrender
+#define XRenderCreateLinearGradient XRenderCreateLinearGradient_dylibloader_orig_xrender
+#define XRenderCreateRadialGradient XRenderCreateRadialGradient_dylibloader_orig_xrender
+#define XRenderCreateConicalGradient XRenderCreateConicalGradient_dylibloader_orig_xrender
+#include <X11/extensions/Xrender.h>
+#undef XRenderQueryExtension
+#undef XRenderQueryVersion
+#undef XRenderQueryFormats
+#undef XRenderQuerySubpixelOrder
+#undef XRenderSetSubpixelOrder
+#undef XRenderFindVisualFormat
+#undef XRenderFindFormat
+#undef XRenderFindStandardFormat
+#undef XRenderQueryPictIndexValues
+#undef XRenderCreatePicture
+#undef XRenderChangePicture
+#undef XRenderSetPictureClipRectangles
+#undef XRenderSetPictureClipRegion
+#undef XRenderSetPictureTransform
+#undef XRenderFreePicture
+#undef XRenderComposite
+#undef XRenderCreateGlyphSet
+#undef XRenderReferenceGlyphSet
+#undef XRenderFreeGlyphSet
+#undef XRenderAddGlyphs
+#undef XRenderFreeGlyphs
+#undef XRenderCompositeString8
+#undef XRenderCompositeString16
+#undef XRenderCompositeString32
+#undef XRenderCompositeText8
+#undef XRenderCompositeText16
+#undef XRenderCompositeText32
+#undef XRenderFillRectangle
+#undef XRenderFillRectangles
+#undef XRenderCompositeTrapezoids
+#undef XRenderCompositeTriangles
+#undef XRenderCompositeTriStrip
+#undef XRenderCompositeTriFan
+#undef XRenderCompositeDoublePoly
+#undef XRenderParseColor
+#undef XRenderCreateCursor
+#undef XRenderQueryFilters
+#undef XRenderSetPictureFilter
+#undef XRenderCreateAnimCursor
+#undef XRenderAddTraps
+#undef XRenderCreateSolidFill
+#undef XRenderCreateLinearGradient
+#undef XRenderCreateRadialGradient
+#undef XRenderCreateConicalGradient
+#include <dlfcn.h>
+#include <stdio.h>
+int (*XRenderQueryExtension_dylibloader_wrapper_xrender)( Display*, int*, int*);
+int (*XRenderQueryVersion_dylibloader_wrapper_xrender)( Display*, int*, int*);
+int (*XRenderQueryFormats_dylibloader_wrapper_xrender)( Display*);
+int (*XRenderQuerySubpixelOrder_dylibloader_wrapper_xrender)( Display*, int);
+int (*XRenderSetSubpixelOrder_dylibloader_wrapper_xrender)( Display*, int, int);
+XRenderPictFormat* (*XRenderFindVisualFormat_dylibloader_wrapper_xrender)( Display*,const Visual*);
+XRenderPictFormat* (*XRenderFindFormat_dylibloader_wrapper_xrender)( Display*, unsigned long,const XRenderPictFormat*, int);
+XRenderPictFormat* (*XRenderFindStandardFormat_dylibloader_wrapper_xrender)( Display*, int);
+XIndexValue* (*XRenderQueryPictIndexValues_dylibloader_wrapper_xrender)( Display*,const XRenderPictFormat*, int*);
+Picture (*XRenderCreatePicture_dylibloader_wrapper_xrender)( Display*, Drawable,const XRenderPictFormat*, unsigned long,const XRenderPictureAttributes*);
+void (*XRenderChangePicture_dylibloader_wrapper_xrender)( Display*, Picture, unsigned long,const XRenderPictureAttributes*);
+void (*XRenderSetPictureClipRectangles_dylibloader_wrapper_xrender)( Display*, Picture, int, int,const XRectangle*, int);
+void (*XRenderSetPictureClipRegion_dylibloader_wrapper_xrender)( Display*, Picture, Region);
+void (*XRenderSetPictureTransform_dylibloader_wrapper_xrender)( Display*, Picture, XTransform*);
+void (*XRenderFreePicture_dylibloader_wrapper_xrender)( Display*, Picture);
+void (*XRenderComposite_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture, Picture, int, int, int, int, int, int, unsigned int, unsigned int);
+GlyphSet (*XRenderCreateGlyphSet_dylibloader_wrapper_xrender)( Display*,const XRenderPictFormat*);
+GlyphSet (*XRenderReferenceGlyphSet_dylibloader_wrapper_xrender)( Display*, GlyphSet);
+void (*XRenderFreeGlyphSet_dylibloader_wrapper_xrender)( Display*, GlyphSet);
+void (*XRenderAddGlyphs_dylibloader_wrapper_xrender)( Display*, GlyphSet,const Glyph*,const XGlyphInfo*, int,const char*, int);
+void (*XRenderFreeGlyphs_dylibloader_wrapper_xrender)( Display*, GlyphSet,const Glyph*, int);
+void (*XRenderCompositeString8_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, GlyphSet, int, int, int, int,const char*, int);
+void (*XRenderCompositeString16_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, GlyphSet, int, int, int, int,const unsigned short*, int);
+void (*XRenderCompositeString32_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, GlyphSet, int, int, int, int,const unsigned int*, int);
+void (*XRenderCompositeText8_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int, int, int,const XGlyphElt8*, int);
+void (*XRenderCompositeText16_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int, int, int,const XGlyphElt16*, int);
+void (*XRenderCompositeText32_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int, int, int,const XGlyphElt32*, int);
+void (*XRenderFillRectangle_dylibloader_wrapper_xrender)( Display*, int, Picture,const XRenderColor*, int, int, unsigned int, unsigned int);
+void (*XRenderFillRectangles_dylibloader_wrapper_xrender)( Display*, int, Picture,const XRenderColor*,const XRectangle*, int);
+void (*XRenderCompositeTrapezoids_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int,const XTrapezoid*, int);
+void (*XRenderCompositeTriangles_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int,const XTriangle*, int);
+void (*XRenderCompositeTriStrip_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int,const XPointFixed*, int);
+void (*XRenderCompositeTriFan_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int,const XPointFixed*, int);
+void (*XRenderCompositeDoublePoly_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int, int, int,const XPointDouble*, int, int);
+int (*XRenderParseColor_dylibloader_wrapper_xrender)( Display*, char*, XRenderColor*);
+Cursor (*XRenderCreateCursor_dylibloader_wrapper_xrender)( Display*, Picture, unsigned int, unsigned int);
+XFilters* (*XRenderQueryFilters_dylibloader_wrapper_xrender)( Display*, Drawable);
+void (*XRenderSetPictureFilter_dylibloader_wrapper_xrender)( Display*, Picture,const char*, XFixed*, int);
+Cursor (*XRenderCreateAnimCursor_dylibloader_wrapper_xrender)( Display*, int, XAnimCursor*);
+void (*XRenderAddTraps_dylibloader_wrapper_xrender)( Display*, Picture, int, int,const XTrap*, int);
+Picture (*XRenderCreateSolidFill_dylibloader_wrapper_xrender)( Display*,const XRenderColor*);
+Picture (*XRenderCreateLinearGradient_dylibloader_wrapper_xrender)( Display*,const XLinearGradient*,const XFixed*,const XRenderColor*, int);
+Picture (*XRenderCreateRadialGradient_dylibloader_wrapper_xrender)( Display*,const XRadialGradient*,const XFixed*,const XRenderColor*, int);
+Picture (*XRenderCreateConicalGradient_dylibloader_wrapper_xrender)( Display*,const XConicalGradient*,const XFixed*,const XRenderColor*, int);
+int initialize_xrender(int verbose) {
+ void *handle;
+ char *error;
+ handle = dlopen("libXrender.so.1", RTLD_LAZY);
+ if (!handle) {
+ if (verbose) {
+ fprintf(stderr, "%s\n", dlerror());
+ }
+ return(1);
+ }
+ dlerror();
+// XRenderQueryExtension
+ *(void **) (&XRenderQueryExtension_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderQueryExtension");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderQueryVersion
+ *(void **) (&XRenderQueryVersion_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderQueryVersion");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderQueryFormats
+ *(void **) (&XRenderQueryFormats_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderQueryFormats");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderQuerySubpixelOrder
+ *(void **) (&XRenderQuerySubpixelOrder_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderQuerySubpixelOrder");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderSetSubpixelOrder
+ *(void **) (&XRenderSetSubpixelOrder_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderSetSubpixelOrder");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderFindVisualFormat
+ *(void **) (&XRenderFindVisualFormat_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderFindVisualFormat");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderFindFormat
+ *(void **) (&XRenderFindFormat_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderFindFormat");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderFindStandardFormat
+ *(void **) (&XRenderFindStandardFormat_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderFindStandardFormat");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderQueryPictIndexValues
+ *(void **) (&XRenderQueryPictIndexValues_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderQueryPictIndexValues");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderCreatePicture
+ *(void **) (&XRenderCreatePicture_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCreatePicture");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderChangePicture
+ *(void **) (&XRenderChangePicture_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderChangePicture");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderSetPictureClipRectangles
+ *(void **) (&XRenderSetPictureClipRectangles_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderSetPictureClipRectangles");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderSetPictureClipRegion
+ *(void **) (&XRenderSetPictureClipRegion_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderSetPictureClipRegion");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderSetPictureTransform
+ *(void **) (&XRenderSetPictureTransform_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderSetPictureTransform");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderFreePicture
+ *(void **) (&XRenderFreePicture_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderFreePicture");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderComposite
+ *(void **) (&XRenderComposite_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderComposite");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderCreateGlyphSet
+ *(void **) (&XRenderCreateGlyphSet_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCreateGlyphSet");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderReferenceGlyphSet
+ *(void **) (&XRenderReferenceGlyphSet_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderReferenceGlyphSet");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderFreeGlyphSet
+ *(void **) (&XRenderFreeGlyphSet_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderFreeGlyphSet");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderAddGlyphs
+ *(void **) (&XRenderAddGlyphs_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderAddGlyphs");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderFreeGlyphs
+ *(void **) (&XRenderFreeGlyphs_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderFreeGlyphs");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderCompositeString8
+ *(void **) (&XRenderCompositeString8_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCompositeString8");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderCompositeString16
+ *(void **) (&XRenderCompositeString16_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCompositeString16");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderCompositeString32
+ *(void **) (&XRenderCompositeString32_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCompositeString32");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderCompositeText8
+ *(void **) (&XRenderCompositeText8_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCompositeText8");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderCompositeText16
+ *(void **) (&XRenderCompositeText16_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCompositeText16");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderCompositeText32
+ *(void **) (&XRenderCompositeText32_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCompositeText32");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderFillRectangle
+ *(void **) (&XRenderFillRectangle_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderFillRectangle");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderFillRectangles
+ *(void **) (&XRenderFillRectangles_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderFillRectangles");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderCompositeTrapezoids
+ *(void **) (&XRenderCompositeTrapezoids_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCompositeTrapezoids");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderCompositeTriangles
+ *(void **) (&XRenderCompositeTriangles_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCompositeTriangles");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderCompositeTriStrip
+ *(void **) (&XRenderCompositeTriStrip_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCompositeTriStrip");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderCompositeTriFan
+ *(void **) (&XRenderCompositeTriFan_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCompositeTriFan");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderCompositeDoublePoly
+ *(void **) (&XRenderCompositeDoublePoly_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCompositeDoublePoly");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderParseColor
+ *(void **) (&XRenderParseColor_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderParseColor");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderCreateCursor
+ *(void **) (&XRenderCreateCursor_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCreateCursor");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderQueryFilters
+ *(void **) (&XRenderQueryFilters_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderQueryFilters");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderSetPictureFilter
+ *(void **) (&XRenderSetPictureFilter_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderSetPictureFilter");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderCreateAnimCursor
+ *(void **) (&XRenderCreateAnimCursor_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCreateAnimCursor");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderAddTraps
+ *(void **) (&XRenderAddTraps_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderAddTraps");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderCreateSolidFill
+ *(void **) (&XRenderCreateSolidFill_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCreateSolidFill");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderCreateLinearGradient
+ *(void **) (&XRenderCreateLinearGradient_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCreateLinearGradient");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderCreateRadialGradient
+ *(void **) (&XRenderCreateRadialGradient_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCreateRadialGradient");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+// XRenderCreateConicalGradient
+ *(void **) (&XRenderCreateConicalGradient_dylibloader_wrapper_xrender) = dlsym(handle, "XRenderCreateConicalGradient");
+ if (verbose) {
+ error = dlerror();
+ if (error != NULL) {
+ fprintf(stderr, "%s\n", error);
+ }
+ }
+return 0;
+}
diff --git a/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.h b/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.h
new file mode 100644
index 0000000000..e873448ec5
--- /dev/null
+++ b/platform/linuxbsd/x11/dynwrappers/xrender-so_wrap.h
@@ -0,0 +1,198 @@
+#ifndef DYLIBLOAD_WRAPPER_XRENDER
+#define DYLIBLOAD_WRAPPER_XRENDER
+// This file is generated. Do not edit!
+// see https://github.com/hpvb/dynload-wrapper for details
+// generated by ./generate-wrapper.py 0.3 on 2022-12-02 12:55:28
+// flags: ./generate-wrapper.py --include /usr/include/X11/extensions/Xrender.h --sys-include <X11/extensions/Xrender.h> --soname libXrender.so.1 --init-name xrender --output-header xrender-so_wrap.h --output-implementation xrender-so_wrap.c
+//
+// NOTE: Generated from Xrender 0.9.10.
+// This has been handpatched to workaround some issues with the generator that
+// will be eventually fixed. In this case, non-existent symbols inherited from
+// libX11, but absent in libXrender.so.1, were removed.
+#include <stdint.h>
+
+#define XRenderQueryExtension XRenderQueryExtension_dylibloader_orig_xrender
+#define XRenderQueryVersion XRenderQueryVersion_dylibloader_orig_xrender
+#define XRenderQueryFormats XRenderQueryFormats_dylibloader_orig_xrender
+#define XRenderQuerySubpixelOrder XRenderQuerySubpixelOrder_dylibloader_orig_xrender
+#define XRenderSetSubpixelOrder XRenderSetSubpixelOrder_dylibloader_orig_xrender
+#define XRenderFindVisualFormat XRenderFindVisualFormat_dylibloader_orig_xrender
+#define XRenderFindFormat XRenderFindFormat_dylibloader_orig_xrender
+#define XRenderFindStandardFormat XRenderFindStandardFormat_dylibloader_orig_xrender
+#define XRenderQueryPictIndexValues XRenderQueryPictIndexValues_dylibloader_orig_xrender
+#define XRenderCreatePicture XRenderCreatePicture_dylibloader_orig_xrender
+#define XRenderChangePicture XRenderChangePicture_dylibloader_orig_xrender
+#define XRenderSetPictureClipRectangles XRenderSetPictureClipRectangles_dylibloader_orig_xrender
+#define XRenderSetPictureClipRegion XRenderSetPictureClipRegion_dylibloader_orig_xrender
+#define XRenderSetPictureTransform XRenderSetPictureTransform_dylibloader_orig_xrender
+#define XRenderFreePicture XRenderFreePicture_dylibloader_orig_xrender
+#define XRenderComposite XRenderComposite_dylibloader_orig_xrender
+#define XRenderCreateGlyphSet XRenderCreateGlyphSet_dylibloader_orig_xrender
+#define XRenderReferenceGlyphSet XRenderReferenceGlyphSet_dylibloader_orig_xrender
+#define XRenderFreeGlyphSet XRenderFreeGlyphSet_dylibloader_orig_xrender
+#define XRenderAddGlyphs XRenderAddGlyphs_dylibloader_orig_xrender
+#define XRenderFreeGlyphs XRenderFreeGlyphs_dylibloader_orig_xrender
+#define XRenderCompositeString8 XRenderCompositeString8_dylibloader_orig_xrender
+#define XRenderCompositeString16 XRenderCompositeString16_dylibloader_orig_xrender
+#define XRenderCompositeString32 XRenderCompositeString32_dylibloader_orig_xrender
+#define XRenderCompositeText8 XRenderCompositeText8_dylibloader_orig_xrender
+#define XRenderCompositeText16 XRenderCompositeText16_dylibloader_orig_xrender
+#define XRenderCompositeText32 XRenderCompositeText32_dylibloader_orig_xrender
+#define XRenderFillRectangle XRenderFillRectangle_dylibloader_orig_xrender
+#define XRenderFillRectangles XRenderFillRectangles_dylibloader_orig_xrender
+#define XRenderCompositeTrapezoids XRenderCompositeTrapezoids_dylibloader_orig_xrender
+#define XRenderCompositeTriangles XRenderCompositeTriangles_dylibloader_orig_xrender
+#define XRenderCompositeTriStrip XRenderCompositeTriStrip_dylibloader_orig_xrender
+#define XRenderCompositeTriFan XRenderCompositeTriFan_dylibloader_orig_xrender
+#define XRenderCompositeDoublePoly XRenderCompositeDoublePoly_dylibloader_orig_xrender
+#define XRenderParseColor XRenderParseColor_dylibloader_orig_xrender
+#define XRenderCreateCursor XRenderCreateCursor_dylibloader_orig_xrender
+#define XRenderQueryFilters XRenderQueryFilters_dylibloader_orig_xrender
+#define XRenderSetPictureFilter XRenderSetPictureFilter_dylibloader_orig_xrender
+#define XRenderCreateAnimCursor XRenderCreateAnimCursor_dylibloader_orig_xrender
+#define XRenderAddTraps XRenderAddTraps_dylibloader_orig_xrender
+#define XRenderCreateSolidFill XRenderCreateSolidFill_dylibloader_orig_xrender
+#define XRenderCreateLinearGradient XRenderCreateLinearGradient_dylibloader_orig_xrender
+#define XRenderCreateRadialGradient XRenderCreateRadialGradient_dylibloader_orig_xrender
+#define XRenderCreateConicalGradient XRenderCreateConicalGradient_dylibloader_orig_xrender
+#include <X11/extensions/Xrender.h>
+#undef XRenderQueryExtension
+#undef XRenderQueryVersion
+#undef XRenderQueryFormats
+#undef XRenderQuerySubpixelOrder
+#undef XRenderSetSubpixelOrder
+#undef XRenderFindVisualFormat
+#undef XRenderFindFormat
+#undef XRenderFindStandardFormat
+#undef XRenderQueryPictIndexValues
+#undef XRenderCreatePicture
+#undef XRenderChangePicture
+#undef XRenderSetPictureClipRectangles
+#undef XRenderSetPictureClipRegion
+#undef XRenderSetPictureTransform
+#undef XRenderFreePicture
+#undef XRenderComposite
+#undef XRenderCreateGlyphSet
+#undef XRenderReferenceGlyphSet
+#undef XRenderFreeGlyphSet
+#undef XRenderAddGlyphs
+#undef XRenderFreeGlyphs
+#undef XRenderCompositeString8
+#undef XRenderCompositeString16
+#undef XRenderCompositeString32
+#undef XRenderCompositeText8
+#undef XRenderCompositeText16
+#undef XRenderCompositeText32
+#undef XRenderFillRectangle
+#undef XRenderFillRectangles
+#undef XRenderCompositeTrapezoids
+#undef XRenderCompositeTriangles
+#undef XRenderCompositeTriStrip
+#undef XRenderCompositeTriFan
+#undef XRenderCompositeDoublePoly
+#undef XRenderParseColor
+#undef XRenderCreateCursor
+#undef XRenderQueryFilters
+#undef XRenderSetPictureFilter
+#undef XRenderCreateAnimCursor
+#undef XRenderAddTraps
+#undef XRenderCreateSolidFill
+#undef XRenderCreateLinearGradient
+#undef XRenderCreateRadialGradient
+#undef XRenderCreateConicalGradient
+#ifdef __cplusplus
+extern "C" {
+#endif
+#define XRenderQueryExtension XRenderQueryExtension_dylibloader_wrapper_xrender
+#define XRenderQueryVersion XRenderQueryVersion_dylibloader_wrapper_xrender
+#define XRenderQueryFormats XRenderQueryFormats_dylibloader_wrapper_xrender
+#define XRenderQuerySubpixelOrder XRenderQuerySubpixelOrder_dylibloader_wrapper_xrender
+#define XRenderSetSubpixelOrder XRenderSetSubpixelOrder_dylibloader_wrapper_xrender
+#define XRenderFindVisualFormat XRenderFindVisualFormat_dylibloader_wrapper_xrender
+#define XRenderFindFormat XRenderFindFormat_dylibloader_wrapper_xrender
+#define XRenderFindStandardFormat XRenderFindStandardFormat_dylibloader_wrapper_xrender
+#define XRenderQueryPictIndexValues XRenderQueryPictIndexValues_dylibloader_wrapper_xrender
+#define XRenderCreatePicture XRenderCreatePicture_dylibloader_wrapper_xrender
+#define XRenderChangePicture XRenderChangePicture_dylibloader_wrapper_xrender
+#define XRenderSetPictureClipRectangles XRenderSetPictureClipRectangles_dylibloader_wrapper_xrender
+#define XRenderSetPictureClipRegion XRenderSetPictureClipRegion_dylibloader_wrapper_xrender
+#define XRenderSetPictureTransform XRenderSetPictureTransform_dylibloader_wrapper_xrender
+#define XRenderFreePicture XRenderFreePicture_dylibloader_wrapper_xrender
+#define XRenderComposite XRenderComposite_dylibloader_wrapper_xrender
+#define XRenderCreateGlyphSet XRenderCreateGlyphSet_dylibloader_wrapper_xrender
+#define XRenderReferenceGlyphSet XRenderReferenceGlyphSet_dylibloader_wrapper_xrender
+#define XRenderFreeGlyphSet XRenderFreeGlyphSet_dylibloader_wrapper_xrender
+#define XRenderAddGlyphs XRenderAddGlyphs_dylibloader_wrapper_xrender
+#define XRenderFreeGlyphs XRenderFreeGlyphs_dylibloader_wrapper_xrender
+#define XRenderCompositeString8 XRenderCompositeString8_dylibloader_wrapper_xrender
+#define XRenderCompositeString16 XRenderCompositeString16_dylibloader_wrapper_xrender
+#define XRenderCompositeString32 XRenderCompositeString32_dylibloader_wrapper_xrender
+#define XRenderCompositeText8 XRenderCompositeText8_dylibloader_wrapper_xrender
+#define XRenderCompositeText16 XRenderCompositeText16_dylibloader_wrapper_xrender
+#define XRenderCompositeText32 XRenderCompositeText32_dylibloader_wrapper_xrender
+#define XRenderFillRectangle XRenderFillRectangle_dylibloader_wrapper_xrender
+#define XRenderFillRectangles XRenderFillRectangles_dylibloader_wrapper_xrender
+#define XRenderCompositeTrapezoids XRenderCompositeTrapezoids_dylibloader_wrapper_xrender
+#define XRenderCompositeTriangles XRenderCompositeTriangles_dylibloader_wrapper_xrender
+#define XRenderCompositeTriStrip XRenderCompositeTriStrip_dylibloader_wrapper_xrender
+#define XRenderCompositeTriFan XRenderCompositeTriFan_dylibloader_wrapper_xrender
+#define XRenderCompositeDoublePoly XRenderCompositeDoublePoly_dylibloader_wrapper_xrender
+#define XRenderParseColor XRenderParseColor_dylibloader_wrapper_xrender
+#define XRenderCreateCursor XRenderCreateCursor_dylibloader_wrapper_xrender
+#define XRenderQueryFilters XRenderQueryFilters_dylibloader_wrapper_xrender
+#define XRenderSetPictureFilter XRenderSetPictureFilter_dylibloader_wrapper_xrender
+#define XRenderCreateAnimCursor XRenderCreateAnimCursor_dylibloader_wrapper_xrender
+#define XRenderAddTraps XRenderAddTraps_dylibloader_wrapper_xrender
+#define XRenderCreateSolidFill XRenderCreateSolidFill_dylibloader_wrapper_xrender
+#define XRenderCreateLinearGradient XRenderCreateLinearGradient_dylibloader_wrapper_xrender
+#define XRenderCreateRadialGradient XRenderCreateRadialGradient_dylibloader_wrapper_xrender
+#define XRenderCreateConicalGradient XRenderCreateConicalGradient_dylibloader_wrapper_xrender
+extern int (*XRenderQueryExtension_dylibloader_wrapper_xrender)( Display*, int*, int*);
+extern int (*XRenderQueryVersion_dylibloader_wrapper_xrender)( Display*, int*, int*);
+extern int (*XRenderQueryFormats_dylibloader_wrapper_xrender)( Display*);
+extern int (*XRenderQuerySubpixelOrder_dylibloader_wrapper_xrender)( Display*, int);
+extern int (*XRenderSetSubpixelOrder_dylibloader_wrapper_xrender)( Display*, int, int);
+extern XRenderPictFormat* (*XRenderFindVisualFormat_dylibloader_wrapper_xrender)( Display*,const Visual*);
+extern XRenderPictFormat* (*XRenderFindFormat_dylibloader_wrapper_xrender)( Display*, unsigned long,const XRenderPictFormat*, int);
+extern XRenderPictFormat* (*XRenderFindStandardFormat_dylibloader_wrapper_xrender)( Display*, int);
+extern XIndexValue* (*XRenderQueryPictIndexValues_dylibloader_wrapper_xrender)( Display*,const XRenderPictFormat*, int*);
+extern Picture (*XRenderCreatePicture_dylibloader_wrapper_xrender)( Display*, Drawable,const XRenderPictFormat*, unsigned long,const XRenderPictureAttributes*);
+extern void (*XRenderChangePicture_dylibloader_wrapper_xrender)( Display*, Picture, unsigned long,const XRenderPictureAttributes*);
+extern void (*XRenderSetPictureClipRectangles_dylibloader_wrapper_xrender)( Display*, Picture, int, int,const XRectangle*, int);
+extern void (*XRenderSetPictureClipRegion_dylibloader_wrapper_xrender)( Display*, Picture, Region);
+extern void (*XRenderSetPictureTransform_dylibloader_wrapper_xrender)( Display*, Picture, XTransform*);
+extern void (*XRenderFreePicture_dylibloader_wrapper_xrender)( Display*, Picture);
+extern void (*XRenderComposite_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture, Picture, int, int, int, int, int, int, unsigned int, unsigned int);
+extern GlyphSet (*XRenderCreateGlyphSet_dylibloader_wrapper_xrender)( Display*,const XRenderPictFormat*);
+extern GlyphSet (*XRenderReferenceGlyphSet_dylibloader_wrapper_xrender)( Display*, GlyphSet);
+extern void (*XRenderFreeGlyphSet_dylibloader_wrapper_xrender)( Display*, GlyphSet);
+extern void (*XRenderAddGlyphs_dylibloader_wrapper_xrender)( Display*, GlyphSet,const Glyph*,const XGlyphInfo*, int,const char*, int);
+extern void (*XRenderFreeGlyphs_dylibloader_wrapper_xrender)( Display*, GlyphSet,const Glyph*, int);
+extern void (*XRenderCompositeString8_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, GlyphSet, int, int, int, int,const char*, int);
+extern void (*XRenderCompositeString16_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, GlyphSet, int, int, int, int,const unsigned short*, int);
+extern void (*XRenderCompositeString32_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, GlyphSet, int, int, int, int,const unsigned int*, int);
+extern void (*XRenderCompositeText8_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int, int, int,const XGlyphElt8*, int);
+extern void (*XRenderCompositeText16_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int, int, int,const XGlyphElt16*, int);
+extern void (*XRenderCompositeText32_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int, int, int,const XGlyphElt32*, int);
+extern void (*XRenderFillRectangle_dylibloader_wrapper_xrender)( Display*, int, Picture,const XRenderColor*, int, int, unsigned int, unsigned int);
+extern void (*XRenderFillRectangles_dylibloader_wrapper_xrender)( Display*, int, Picture,const XRenderColor*,const XRectangle*, int);
+extern void (*XRenderCompositeTrapezoids_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int,const XTrapezoid*, int);
+extern void (*XRenderCompositeTriangles_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int,const XTriangle*, int);
+extern void (*XRenderCompositeTriStrip_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int,const XPointFixed*, int);
+extern void (*XRenderCompositeTriFan_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int,const XPointFixed*, int);
+extern void (*XRenderCompositeDoublePoly_dylibloader_wrapper_xrender)( Display*, int, Picture, Picture,const XRenderPictFormat*, int, int, int, int,const XPointDouble*, int, int);
+extern int (*XRenderParseColor_dylibloader_wrapper_xrender)( Display*, char*, XRenderColor*);
+extern Cursor (*XRenderCreateCursor_dylibloader_wrapper_xrender)( Display*, Picture, unsigned int, unsigned int);
+extern XFilters* (*XRenderQueryFilters_dylibloader_wrapper_xrender)( Display*, Drawable);
+extern void (*XRenderSetPictureFilter_dylibloader_wrapper_xrender)( Display*, Picture,const char*, XFixed*, int);
+extern Cursor (*XRenderCreateAnimCursor_dylibloader_wrapper_xrender)( Display*, int, XAnimCursor*);
+extern void (*XRenderAddTraps_dylibloader_wrapper_xrender)( Display*, Picture, int, int,const XTrap*, int);
+extern Picture (*XRenderCreateSolidFill_dylibloader_wrapper_xrender)( Display*,const XRenderColor*);
+extern Picture (*XRenderCreateLinearGradient_dylibloader_wrapper_xrender)( Display*,const XLinearGradient*,const XFixed*,const XRenderColor*, int);
+extern Picture (*XRenderCreateRadialGradient_dylibloader_wrapper_xrender)( Display*,const XRadialGradient*,const XFixed*,const XRenderColor*, int);
+extern Picture (*XRenderCreateConicalGradient_dylibloader_wrapper_xrender)( Display*,const XConicalGradient*,const XFixed*,const XRenderColor*, int);
+int initialize_xrender(int verbose);
+#ifdef __cplusplus
+}
+#endif
+#endif
diff --git a/platform/linuxbsd/gl_manager_x11.cpp b/platform/linuxbsd/x11/gl_manager_x11.cpp
index d3fb1d6705..03ba95f475 100644
--- a/platform/linuxbsd/gl_manager_x11.cpp
+++ b/platform/linuxbsd/x11/gl_manager_x11.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* gl_manager_x11.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* gl_manager_x11.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "gl_manager_x11.h"
@@ -37,9 +37,7 @@
#include <stdlib.h>
#include <unistd.h>
-#define GLX_GLXEXT_PROTOTYPES
-#include <GL/glx.h>
-#include <GL/glxext.h>
+#include "thirdparty/glad/glad/glx.h"
#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
@@ -127,10 +125,6 @@ Error GLManager_X11::_create_context(GLDisplay &gl_display) {
GLXFBConfig fbconfig = nullptr;
XVisualInfo *vi = nullptr;
- gl_display.x_swa.event_mask = StructureNotifyMask;
- gl_display.x_swa.border_pixel = 0;
- gl_display.x_valuemask = CWBorderPixel | CWColormap | CWEventMask;
-
if (OS::get_singleton()->is_layered_allowed()) {
GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs_layered, &fbcount);
ERR_FAIL_COND_V(!fbc, ERR_UNCONFIGURED);
@@ -156,12 +150,6 @@ Error GLManager_X11::_create_context(GLDisplay &gl_display) {
XFree(fbc);
ERR_FAIL_COND_V(!fbconfig, ERR_UNCONFIGURED);
-
- gl_display.x_swa.background_pixmap = None;
- gl_display.x_swa.background_pixel = 0;
- gl_display.x_swa.border_pixmap = None;
- gl_display.x_valuemask |= CWBackPixel;
-
} else {
GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs, &fbcount);
ERR_FAIL_COND_V(!fbc, ERR_UNCONFIGURED);
@@ -189,8 +177,6 @@ Error GLManager_X11::_create_context(GLDisplay &gl_display) {
} break;
}
- gl_display.x_swa.colormap = XCreateColormap(x11_display, RootWindow(x11_display, vi->screen), vi->visual, AllocNone);
-
XSync(x11_display, False);
XSetErrorHandler(oldHandler);
@@ -205,6 +191,10 @@ Error GLManager_X11::_create_context(GLDisplay &gl_display) {
return OK;
}
+XVisualInfo GLManager_X11::get_vi(Display *p_display) {
+ return _displays[_find_or_create_display(p_display)].x_vi;
+}
+
Error GLManager_X11::window_create(DisplayServer::WindowID p_window_id, ::Window p_window, Display *p_display, int p_width, int p_height) {
// make sure vector is big enough...
// we can mirror the external vector, it is simpler
@@ -223,8 +213,6 @@ Error GLManager_X11::window_create(DisplayServer::WindowID p_window_id, ::Window
// the display could be invalid .. check NYI
GLDisplay &gl_display = _displays[win.gldisplay_id];
- //const XVisualInfo &vi = gl_display.x_vi;
- //XSetWindowAttributes &swa = gl_display.x_swa;
::Display *x11_display = gl_display.x11_display;
::Window &x11_window = win.x11_window;
@@ -266,7 +254,11 @@ void GLManager_X11::release_current() {
if (!_current_window) {
return;
}
- glXMakeCurrent(_x_windisp.x11_display, None, nullptr);
+
+ if (!glXMakeCurrent(_x_windisp.x11_display, None, nullptr)) {
+ ERR_PRINT("glXMakeCurrent failed");
+ }
+ _current_window = nullptr;
}
void GLManager_X11::window_make_current(DisplayServer::WindowID p_window_id) {
@@ -286,7 +278,9 @@ void GLManager_X11::window_make_current(DisplayServer::WindowID p_window_id) {
const GLDisplay &disp = get_display(win.gldisplay_id);
- glXMakeCurrent(disp.x11_display, win.x11_window, disp.context->glx_context);
+ if (!glXMakeCurrent(disp.x11_display, win.x11_window, disp.context->glx_context)) {
+ ERR_PRINT("glXMakeCurrent failed");
+ }
_internal_set_current_window(&win);
}
@@ -300,13 +294,12 @@ void GLManager_X11::make_current() {
return;
}
const GLDisplay &disp = get_current_display();
- glXMakeCurrent(_x_windisp.x11_display, _x_windisp.x11_window, disp.context->glx_context);
+ if (!glXMakeCurrent(_x_windisp.x11_display, _x_windisp.x11_window, disp.context->glx_context)) {
+ ERR_PRINT("glXMakeCurrent failed");
+ }
}
void GLManager_X11::swap_buffers() {
- // NO NEED TO CALL SWAP BUFFERS for each window...
- // see https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glXSwapBuffers.xml
-
if (!_current_window) {
return;
}
@@ -315,26 +308,28 @@ void GLManager_X11::swap_buffers() {
return;
}
- // print_line("\tswap_buffers");
-
- // only for debugging without drawing anything
- // glClearColor(Math::randf(), 0, 1, 1);
- //glClear(GL_COLOR_BUFFER_BIT);
+ // On X11, when enabled, transparency is always active, so clear alpha manually.
+ if (OS::get_singleton()->is_layered_allowed()) {
+ if (!DisplayServer::get_singleton()->window_get_flag(DisplayServer::WINDOW_FLAG_TRANSPARENT, _current_window->window_id)) {
+ glColorMask(false, false, false, true);
+ glClearColor(0, 0, 0, 1);
+ glClear(GL_COLOR_BUFFER_BIT);
+ glColorMask(true, true, true, true);
+ }
+ }
- //const GLDisplay &disp = get_current_display();
glXSwapBuffers(_x_windisp.x11_display, _x_windisp.x11_window);
}
-Error GLManager_X11::initialize() {
+Error GLManager_X11::initialize(Display *p_display) {
+ if (!gladLoaderLoadGLX(p_display, XScreenNumberOfScreen(XDefaultScreenOfDisplay(p_display)))) {
+ return ERR_CANT_CREATE;
+ }
+
return OK;
}
void GLManager_X11::set_use_vsync(bool p_use) {
- static bool setup = false;
- static PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT = nullptr;
- static PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalMESA = nullptr;
- static PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI = nullptr;
-
// force vsync in the editor for now, as a safety measure
bool is_editor = Engine::get_singleton()->is_editor_hint();
if (is_editor) {
@@ -347,25 +342,12 @@ void GLManager_X11::set_use_vsync(bool p_use) {
}
const GLDisplay &disp = get_current_display();
- if (!setup) {
- setup = true;
- String extensions = glXQueryExtensionsString(disp.x11_display, DefaultScreen(disp.x11_display));
- if (extensions.find("GLX_EXT_swap_control") != -1) {
- glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalEXT");
- }
- if (extensions.find("GLX_MESA_swap_control") != -1) {
- glXSwapIntervalMESA = (PFNGLXSWAPINTERVALSGIPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalMESA");
- }
- if (extensions.find("GLX_SGI_swap_control") != -1) {
- glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalSGI");
- }
- }
int val = p_use ? 1 : 0;
- if (glXSwapIntervalMESA) {
+ if (GLAD_GLX_MESA_swap_control) {
glXSwapIntervalMESA(val);
- } else if (glXSwapIntervalSGI) {
+ } else if (GLAD_GLX_SGI_swap_control) {
glXSwapIntervalSGI(val);
- } else if (glXSwapIntervalEXT) {
+ } else if (GLAD_GLX_EXT_swap_control) {
GLXDrawable drawable = glXGetCurrentDrawable();
glXSwapIntervalEXT(disp.x11_display, drawable, val);
} else {
@@ -378,6 +360,17 @@ bool GLManager_X11::is_using_vsync() const {
return use_vsync;
}
+void *GLManager_X11::get_glx_context(DisplayServer::WindowID p_window_id) {
+ if (p_window_id == -1) {
+ return nullptr;
+ }
+
+ const GLWindow &win = _windows[p_window_id];
+ const GLDisplay &disp = get_display(win.gldisplay_id);
+
+ return (void *)disp.context->glx_context;
+}
+
GLManager_X11::GLManager_X11(const Vector2i &p_size, ContextType p_context_type) {
context_type = p_context_type;
diff --git a/platform/linuxbsd/gl_manager_x11.h b/platform/linuxbsd/x11/gl_manager_x11.h
index fb2c74a2b6..713b13376c 100644
--- a/platform/linuxbsd/gl_manager_x11.h
+++ b/platform/linuxbsd/x11/gl_manager_x11.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* gl_manager_x11.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* gl_manager_x11.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef GL_MANAGER_X11_H
#define GL_MANAGER_X11_H
@@ -37,9 +37,10 @@
#include "core/os/os.h"
#include "core/templates/local_vector.h"
+#include "dynwrappers/xext-so_wrap.h"
+#include "dynwrappers/xlib-so_wrap.h"
+#include "dynwrappers/xrender-so_wrap.h"
#include "servers/display_server.h"
-#include <X11/Xlib.h>
-#include <X11/extensions/Xrender.h>
struct GLManager_X11_Private;
@@ -68,8 +69,6 @@ private:
GLManager_X11_Private *context = nullptr;
::Display *x11_display;
XVisualInfo x_vi;
- XSetWindowAttributes x_swa;
- unsigned long x_valuemask;
};
// just for convenience, window and display struct
@@ -102,6 +101,7 @@ private:
Error _create_context(GLDisplay &gl_display);
public:
+ XVisualInfo get_vi(Display *p_display);
Error window_create(DisplayServer::WindowID p_window_id, ::Window p_window, Display *p_display, int p_width, int p_height);
void window_destroy(DisplayServer::WindowID p_window_id);
void window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height);
@@ -112,11 +112,13 @@ public:
void window_make_current(DisplayServer::WindowID p_window_id);
- Error initialize();
+ Error initialize(Display *p_display);
void set_use_vsync(bool p_use);
bool is_using_vsync() const;
+ void *get_glx_context(DisplayServer::WindowID p_window_id);
+
GLManager_X11(const Vector2i &p_size, ContextType p_context_type);
~GLManager_X11();
};
diff --git a/platform/linuxbsd/key_mapping_x11.cpp b/platform/linuxbsd/x11/key_mapping_x11.cpp
index 047ee74671..52b7e865bd 100644
--- a/platform/linuxbsd/key_mapping_x11.cpp
+++ b/platform/linuxbsd/x11/key_mapping_x11.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* key_mapping_x11.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* key_mapping_x11.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "key_mapping_x11.h"
@@ -108,17 +108,21 @@ static _XTranslatePair _xkeysym_to_keycode[] = {
{ XK_KP_7, Key::KP_7 },
{ XK_KP_8, Key::KP_8 },
{ XK_KP_9, Key::KP_9 },
- // same but with numlock
- { XK_KP_Insert, Key::KP_0 },
- { XK_KP_End, Key::KP_1 },
- { XK_KP_Down, Key::KP_2 },
- { XK_KP_Page_Down, Key::KP_3 },
- { XK_KP_Left, Key::KP_4 },
- { XK_KP_Begin, Key::KP_5 },
- { XK_KP_Right, Key::KP_6 },
- { XK_KP_Home, Key::KP_7 },
- { XK_KP_Up, Key::KP_8 },
- { XK_KP_Page_Up, Key::KP_9 },
+ // same keys but with numlock off
+ { XK_KP_Insert, Key::INSERT },
+ { XK_KP_End, Key::END },
+ { XK_KP_Down, Key::DOWN },
+ { XK_KP_Page_Down, Key::PAGEDOWN },
+ { XK_KP_Left, Key::LEFT },
+ // X11 documents this (numpad 5) as "begin of line" but no toolkit
+ // seems to interpret it this way.
+ // On Windows this is emitting Key::Clear so for consistency it
+ // will be mapped to Key::Clear
+ { XK_KP_Begin, Key::CLEAR },
+ { XK_KP_Right, Key::RIGHT },
+ { XK_KP_Home, Key::HOME },
+ { XK_KP_Up, Key::UP },
+ { XK_KP_Page_Up, Key::PAGEUP },
{ XK_F1, Key::F1 },
{ XK_F2, Key::F2 },
{ XK_F3, Key::F3 },
diff --git a/platform/linuxbsd/key_mapping_x11.h b/platform/linuxbsd/x11/key_mapping_x11.h
index b7b8a3b787..2b411e21d2 100644
--- a/platform/linuxbsd/key_mapping_x11.h
+++ b/platform/linuxbsd/x11/key_mapping_x11.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* key_mapping_x11.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* key_mapping_x11.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef KEY_MAPPING_X11_H
#define KEY_MAPPING_X11_H
diff --git a/platform/linuxbsd/vulkan_context_x11.cpp b/platform/linuxbsd/x11/vulkan_context_x11.cpp
index b4f585726f..d240480f61 100644
--- a/platform/linuxbsd/vulkan_context_x11.cpp
+++ b/platform/linuxbsd/x11/vulkan_context_x11.cpp
@@ -1,32 +1,34 @@
-/*************************************************************************/
-/* vulkan_context_x11.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* vulkan_context_x11.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifdef VULKAN_ENABLED
#include "vulkan_context_x11.h"
@@ -59,3 +61,5 @@ VulkanContextX11::VulkanContextX11() {
VulkanContextX11::~VulkanContextX11() {
}
+
+#endif // VULKAN_ENABLED
diff --git a/platform/linuxbsd/vulkan_context_x11.h b/platform/linuxbsd/x11/vulkan_context_x11.h
index 0c4a6cd278..d093bca853 100644
--- a/platform/linuxbsd/vulkan_context_x11.h
+++ b/platform/linuxbsd/x11/vulkan_context_x11.h
@@ -1,36 +1,38 @@
-/*************************************************************************/
-/* vulkan_context_x11.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* vulkan_context_x11.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef VULKAN_CONTEXT_X11_H
#define VULKAN_CONTEXT_X11_H
+#ifdef VULKAN_ENABLED
+
#include "drivers/vulkan/vulkan_context.h"
#include <X11/Xlib.h>
@@ -44,4 +46,6 @@ public:
~VulkanContextX11();
};
+#endif // VULKAN_ENABLED
+
#endif // VULKAN_CONTEXT_X11_H
diff --git a/platform/macos/README.md b/platform/macos/README.md
new file mode 100644
index 0000000000..feead80736
--- /dev/null
+++ b/platform/macos/README.md
@@ -0,0 +1,19 @@
+# macOS platform port
+
+This folder contains the C++, Objective-C and Objective-C++ code for the macOS
+platform port.
+
+See also [`misc/dist/macos`](/misc/dist/macos) folder for additional files used
+by this platform. [`misc/dist/macos_tools.app`](/misc/dist/macos_tools.app) is
+an `.app` bundle template used for packaging the macOS editor, while
+[`misc/dist/macos_template.app`](/misc/dist/macos_template.app) is used for
+packaging macOS export templates.
+
+## Documentation
+
+- [Compiling for macOS](https://docs.godotengine.org/en/latest/development/compiling/compiling_for_macos.html)
+ - Instructions on building this platform port from source.
+- [Exporting for macOS](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_macos.html)
+ - Instructions on using the compiled export templates to export a project.
+- [Running Godot apps on macOS](https://docs.godotengine.org/en/latest/tutorials/export/running_on_macos.html)
+ - Instructions on running Godot projects on macOS.
diff --git a/platform/macos/SCsub b/platform/macos/SCsub
index d0856c709a..7ffb80f70b 100644
--- a/platform/macos/SCsub
+++ b/platform/macos/SCsub
@@ -12,11 +12,14 @@ files = [
"crash_handler_macos.mm",
"macos_terminal_logger.mm",
"display_server_macos.mm",
+ "godot_button_view.mm",
"godot_content_view.mm",
"godot_window_delegate.mm",
"godot_window.mm",
"key_mapping_macos.mm",
"godot_main_macos.mm",
+ "godot_menu_delegate.mm",
+ "godot_menu_item.mm",
"dir_access_macos.mm",
"tts_macos.mm",
"joypad_macos.cpp",
diff --git a/platform/macos/crash_handler_macos.h b/platform/macos/crash_handler_macos.h
index c9b0e77dc4..f821283167 100644
--- a/platform/macos/crash_handler_macos.h
+++ b/platform/macos/crash_handler_macos.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* crash_handler_macos.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* crash_handler_macos.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef CRASH_HANDLER_MACOS_H
#define CRASH_HANDLER_MACOS_H
diff --git a/platform/macos/crash_handler_macos.mm b/platform/macos/crash_handler_macos.mm
index 74bd012f0c..7f9a88121e 100644
--- a/platform/macos/crash_handler_macos.mm
+++ b/platform/macos/crash_handler_macos.mm
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* crash_handler_macos.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* crash_handler_macos.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "crash_handler_macos.h"
diff --git a/platform/macos/detect.py b/platform/macos/detect.py
index 20e7afa772..67e4b49b14 100644
--- a/platform/macos/detect.py
+++ b/platform/macos/detect.py
@@ -1,6 +1,12 @@
import os
import sys
from methods import detect_darwin_sdk_path
+from platform_methods import detect_arch
+
+from typing import TYPE_CHECKING
+
+if TYPE_CHECKING:
+ from SCons import Environment
def is_active():
@@ -26,8 +32,6 @@ def get_opts():
("MACOS_SDK_PATH", "Path to the macOS SDK", ""),
("vulkan_sdk_path", "Path to the Vulkan SDK", ""),
EnumVariable("macports_clang", "Build using Clang from MacPorts", "no", ("no", "5.0", "devel")),
- BoolVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", True),
- BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False),
BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False),
BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN)", False),
BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN)", False),
@@ -37,6 +41,7 @@ def get_opts():
def get_flags():
return [
+ ("arch", detect_arch()),
("use_volk", False),
]
@@ -52,11 +57,13 @@ def get_mvk_sdk_path():
return [int_or_zero(i) for i in a.split(".")]
dirname = os.path.expanduser("~/VulkanSDK")
- files = os.listdir(dirname)
+ if not os.path.exists(dirname):
+ return ""
ver_file = "0.0.0.0"
ver_num = ver_parse(ver_file)
+ files = os.listdir(dirname)
for file in files:
if os.path.isdir(os.path.join(dirname, file)):
ver_comp = ver_parse(file)
@@ -70,51 +77,38 @@ def get_mvk_sdk_path():
return os.path.join(os.path.join(dirname, ver_file), "MoltenVK/MoltenVK.xcframework/macos-arm64_x86_64/")
-def configure(env):
+def configure(env: "Environment"):
+ # Validate arch.
+ supported_arches = ["x86_64", "arm64"]
+ if env["arch"] not in supported_arches:
+ print(
+ 'Unsupported CPU architecture "%s" for macOS. Supported architectures are: %s.'
+ % (env["arch"], ", ".join(supported_arches))
+ )
+ sys.exit()
+
## Build type
- if env["target"] == "release":
- if env["optimize"] == "speed": # optimize for speed (default)
- env.Prepend(CCFLAGS=["-O3", "-fomit-frame-pointer", "-ftree-vectorize"])
- elif env["optimize"] == "size": # optimize for size
- env.Prepend(CCFLAGS=["-Os", "-ftree-vectorize"])
+ if env["target"] == "template_release":
if env["arch"] != "arm64":
env.Prepend(CCFLAGS=["-msse2"])
-
- if env["debug_symbols"]:
- env.Prepend(CCFLAGS=["-g2"])
-
- elif env["target"] == "release_debug":
- if env["optimize"] == "speed": # optimize for speed (default)
- env.Prepend(CCFLAGS=["-O2"])
- elif env["optimize"] == "size": # optimize for size
- env.Prepend(CCFLAGS=["-Os"])
- if env["debug_symbols"]:
- env.Prepend(CCFLAGS=["-g2"])
-
- elif env["target"] == "debug":
- env.Prepend(CCFLAGS=["-g3"])
+ elif env.dev_build:
env.Prepend(LINKFLAGS=["-Xlinker", "-no_deduplicate"])
- ## Architecture
-
- # macOS no longer runs on 32-bit since 10.7 which is unsupported since 2014
- # As such, we only support 64-bit
- env["bits"] = "64"
-
## Compiler configuration
# Save this in environment for use by other modules
if "OSXCROSS_ROOT" in os.environ:
env["osxcross"] = True
+ # CPU architecture.
if env["arch"] == "arm64":
- print("Building for macOS 11.0+, platform arm64.")
+ print("Building for macOS 11.0+.")
env.Append(ASFLAGS=["-arch", "arm64", "-mmacosx-version-min=11.0"])
env.Append(CCFLAGS=["-arch", "arm64", "-mmacosx-version-min=11.0"])
env.Append(LINKFLAGS=["-arch", "arm64", "-mmacosx-version-min=11.0"])
- else:
- print("Building for macOS 10.12+, platform x86_64.")
+ elif env["arch"] == "x86_64":
+ print("Building for macOS 10.12+.")
env.Append(ASFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.12"])
env.Append(CCFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.12"])
env.Append(LINKFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.12"])
@@ -139,7 +133,7 @@ def configure(env):
env.Append(LINKFLAGS=["-isysroot", "$MACOS_SDK_PATH"])
else: # osxcross build
- root = os.environ.get("OSXCROSS_ROOT", 0)
+ root = os.environ.get("OSXCROSS_ROOT", "")
if env["arch"] == "arm64":
basecmd = root + "/target/bin/arm64-apple-" + env["osxcross_sdk"] + "-"
else:
@@ -158,6 +152,21 @@ def configure(env):
env["RANLIB"] = basecmd + "ranlib"
env["AS"] = basecmd + "as"
+ # LTO
+
+ if env["lto"] == "auto": # LTO benefits for macOS (size, performance) haven't been clearly established yet.
+ env["lto"] = "none"
+
+ if env["lto"] != "none":
+ if env["lto"] == "thin":
+ env.Append(CCFLAGS=["-flto=thin"])
+ env.Append(LINKFLAGS=["-flto=thin"])
+ else:
+ env.Append(CCFLAGS=["-flto"])
+ env.Append(LINKFLAGS=["-flto"])
+
+ # Sanitizers
+
if env["use_ubsan"] or env["use_asan"] or env["use_tsan"]:
env.extra_suffix += ".san"
env.Append(CCFLAGS=["-DSANITIZERS_ENABLED"])
@@ -185,16 +194,13 @@ def configure(env):
## Dependencies
- if env["builtin_libtheora"]:
- if env["arch"] != "arm64":
- env["x86_libtheora_opt_gcc"] = True
+ if env["builtin_libtheora"] and env["arch"] == "x86_64":
+ env["x86_libtheora_opt_gcc"] = True
## Flags
env.Prepend(CPPPATH=["#platform/macos"])
- env.Append(
- CPPDEFINES=["MACOS_ENABLED", "UNIX_ENABLED", "APPLE_STYLE_KEYS", "COREAUDIO_ENABLED", "COREMIDI_ENABLED"]
- )
+ env.Append(CPPDEFINES=["MACOS_ENABLED", "UNIX_ENABLED", "COREAUDIO_ENABLED", "COREMIDI_ENABLED"])
env.Append(
LINKFLAGS=[
"-framework",
@@ -217,6 +223,8 @@ def configure(env):
"AVFoundation",
"-framework",
"CoreMedia",
+ "-framework",
+ "QuartzCore",
]
)
env.Append(LIBS=["pthread", "z"])
@@ -230,22 +238,28 @@ def configure(env):
if env["vulkan"]:
env.Append(CPPDEFINES=["VULKAN_ENABLED"])
- env.Append(LINKFLAGS=["-framework", "Metal", "-framework", "QuartzCore", "-framework", "IOSurface"])
+ env.Append(LINKFLAGS=["-framework", "Metal", "-framework", "IOSurface"])
if not env["use_volk"]:
env.Append(LINKFLAGS=["-lMoltenVK"])
mvk_found = False
+
+ mkv_list = [get_mvk_sdk_path(), "/opt/homebrew/lib", "/usr/local/homebrew/lib", "/opt/local/lib"]
if env["vulkan_sdk_path"] != "":
- mvk_path = os.path.join(
- os.path.expanduser(env["vulkan_sdk_path"]), "MoltenVK/MoltenVK.xcframework/macos-arm64_x86_64/"
+ mkv_list.insert(0, os.path.expanduser(env["vulkan_sdk_path"]))
+ mkv_list.insert(
+ 0,
+ os.path.join(
+ os.path.expanduser(env["vulkan_sdk_path"]), "MoltenVK/MoltenVK.xcframework/macos-arm64_x86_64/"
+ ),
)
- if os.path.isfile(os.path.join(mvk_path, "libMoltenVK.a")):
- mvk_found = True
- env.Append(LINKFLAGS=["-L" + mvk_path])
- if not mvk_found:
- mvk_path = get_mvk_sdk_path()
- if os.path.isfile(os.path.join(mvk_path, "libMoltenVK.a")):
+
+ for mvk_path in mkv_list:
+ if mvk_path and os.path.isfile(os.path.join(mvk_path, "libMoltenVK.a")):
mvk_found = True
+ print("MoltenVK found at: " + mvk_path)
env.Append(LINKFLAGS=["-L" + mvk_path])
+ break
+
if not mvk_found:
print(
"MoltenVK SDK installation directory not found, use 'vulkan_sdk_path' SCons parameter to specify SDK path."
diff --git a/platform/macos/dir_access_macos.h b/platform/macos/dir_access_macos.h
index 920e69ef3e..64556999a7 100644
--- a/platform/macos/dir_access_macos.h
+++ b/platform/macos/dir_access_macos.h
@@ -1,46 +1,46 @@
-/*************************************************************************/
-/* dir_access_macos.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* dir_access_macos.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef DIR_ACCESS_MACOS_H
#define DIR_ACCESS_MACOS_H
-#if defined(UNIX_ENABLED) || defined(LIBC_FILEIO_ENABLED)
+#if defined(UNIX_ENABLED)
+
+#include "core/io/dir_access.h"
+#include "drivers/unix/dir_access_unix.h"
#include <dirent.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>
-#include "core/io/dir_access.h"
-#include "drivers/unix/dir_access_unix.h"
-
class DirAccessMacOS : public DirAccessUnix {
protected:
virtual String fix_unicode_name(const char *p_name) const override;
@@ -51,6 +51,6 @@ protected:
virtual bool is_hidden(const String &p_name) override;
};
-#endif // UNIX ENABLED || LIBC_FILEIO_ENABLED
+#endif // UNIX ENABLED
#endif // DIR_ACCESS_MACOS_H
diff --git a/platform/macos/dir_access_macos.mm b/platform/macos/dir_access_macos.mm
index 94d937a7dc..2413d7bcf3 100644
--- a/platform/macos/dir_access_macos.mm
+++ b/platform/macos/dir_access_macos.mm
@@ -1,36 +1,36 @@
-/*************************************************************************/
-/* dir_access_macos.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* dir_access_macos.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "dir_access_macos.h"
-#if defined(UNIX_ENABLED) || defined(LIBC_FILEIO_ENABLED)
+#if defined(UNIX_ENABLED)
#include <errno.h>
@@ -69,7 +69,7 @@ String DirAccessMacOS::get_drive(int p_drive) {
}
bool DirAccessMacOS::is_hidden(const String &p_name) {
- String f = get_current_dir().plus_file(p_name);
+ String f = get_current_dir().path_join(p_name);
NSURL *url = [NSURL fileURLWithPath:@(f.utf8().get_data())];
NSNumber *hidden = nil;
if (![url getResourceValue:&hidden forKey:NSURLIsHiddenKey error:nil]) {
@@ -78,4 +78,4 @@ bool DirAccessMacOS::is_hidden(const String &p_name) {
return [hidden boolValue];
}
-#endif // UNIX_ENABLED || LIBC_FILEIO_ENABLED
+#endif // UNIX_ENABLED
diff --git a/platform/macos/display_server_macos.h b/platform/macos/display_server_macos.h
index 54c479fc81..5c4267c0e9 100644
--- a/platform/macos/display_server_macos.h
+++ b/platform/macos/display_server_macos.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* display_server_macos.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* display_server_macos.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef DISPLAY_SERVER_MACOS_H
#define DISPLAY_SERVER_MACOS_H
@@ -76,6 +76,7 @@ public:
id window_delegate;
id window_object;
id window_view;
+ id window_button_view;
Vector<Vector2> mpath;
@@ -84,6 +85,9 @@ public:
Size2i min_size;
Size2i max_size;
Size2i size;
+ Vector2i wb_offset = Vector2i(14, 14);
+
+ NSRect last_frame_rect;
bool im_active = false;
Size2i im_position;
@@ -95,6 +99,8 @@ public:
Callable drop_files_callback;
ObjectID instance_id;
+ bool fs_transition = false;
+ bool initial_size = true;
WindowID transient_parent = INVALID_WINDOW_ID;
bool exclusive = false;
@@ -102,6 +108,7 @@ public:
bool layered_window = false;
bool fullscreen = false;
+ bool exclusive_fullscreen = false;
bool on_top = false;
bool borderless = false;
bool resize_disabled = false;
@@ -140,6 +147,7 @@ private:
int key_event_pos = 0;
id tts = nullptr;
+ id menu_delegate = nullptr;
Point2i im_selection;
String im_text;
@@ -174,10 +182,16 @@ private:
IOPMAssertionID screen_keep_on_assertion = kIOPMNullAssertionID;
+ struct MenuCall {
+ Variant tag;
+ Callable callback;
+ };
+ Vector<MenuCall> deferred_menu_calls;
+
const NSMenu *_get_menu_root(const String &p_menu_root) const;
NSMenu *_get_menu_root(const String &p_menu_root);
- WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect);
+ WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect, int p_screen);
void _update_window_style(WindowData p_wd);
void _set_window_per_pixel_transparency_enabled(bool p_enabled, WindowID p_window);
@@ -186,6 +200,8 @@ private:
Point2i _get_native_screen_position(int p_screen) const;
static void _displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info);
+ WindowID _get_focused_window_or_popup() const;
+
static void _dispatch_input_events(const Ref<InputEvent> &p_event);
void _dispatch_input_event(const Ref<InputEvent> &p_event);
void _push_input(const Ref<InputEvent> &p_event);
@@ -196,6 +212,9 @@ private:
static NSCursor *_cursor_from_selector(SEL p_selector, SEL p_fallback = nil);
+ bool _has_help_menu() const;
+ NSMenuItem *_menu_add_item(const String &p_menu_root, const String &p_label, Key p_accel, int p_index, int *r_out);
+
public:
NSMenu *get_dock_menu() const;
void menu_callback(id p_sender);
@@ -216,23 +235,25 @@ public:
void popup_close(WindowID p_window);
void set_is_resizing(bool p_is_resizing);
bool get_is_resizing() const;
+ void reparent_check(WindowID p_window);
void window_update(WindowID p_window);
void window_destroy(WindowID p_window);
void window_resize(WindowID p_window, int p_width, int p_height);
+ void window_set_custom_window_buttons(WindowData &p_wd, bool p_enabled);
virtual bool has_feature(Feature p_feature) const override;
virtual String get_name() const override;
- virtual void global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
- virtual void global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
- virtual void global_menu_add_icon_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
- virtual void global_menu_add_icon_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
- virtual void global_menu_add_radio_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
- virtual void global_menu_add_icon_radio_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
- virtual void global_menu_add_multistate_item(const String &p_menu_root, const String &p_label, int p_max_states, int p_default_state, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
- virtual void global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu, int p_index = -1) override;
- virtual void global_menu_add_separator(const String &p_menu_root, int p_index = -1) override;
+ virtual int global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu, int p_index = -1) override;
+ virtual int global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
+ virtual int global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
+ virtual int global_menu_add_icon_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
+ virtual int global_menu_add_icon_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
+ virtual int global_menu_add_radio_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
+ virtual int global_menu_add_icon_radio_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
+ virtual int global_menu_add_multistate_item(const String &p_menu_root, const String &p_label, int p_max_states, int p_default_state, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
+ virtual int global_menu_add_separator(const String &p_menu_root, int p_index = -1) override;
virtual int global_menu_get_item_index_from_text(const String &p_menu_root, const String &p_text) const override;
virtual int global_menu_get_item_index_from_tag(const String &p_menu_root, const Variant &p_tag) const override;
@@ -241,6 +262,7 @@ public:
virtual bool global_menu_is_item_checkable(const String &p_menu_root, int p_idx) const override;
virtual bool global_menu_is_item_radio_checkable(const String &p_menu_root, int p_idx) const override;
virtual Callable global_menu_get_item_callback(const String &p_menu_root, int p_idx) const override;
+ virtual Callable global_menu_get_item_key_callback(const String &p_menu_root, int p_idx) const override;
virtual Variant global_menu_get_item_tag(const String &p_menu_root, int p_idx) const override;
virtual String global_menu_get_item_text(const String &p_menu_root, int p_idx) const override;
virtual String global_menu_get_item_submenu(const String &p_menu_root, int p_idx) const override;
@@ -250,11 +272,13 @@ public:
virtual int global_menu_get_item_state(const String &p_menu_root, int p_idx) const override;
virtual int global_menu_get_item_max_states(const String &p_menu_root, int p_idx) const override;
virtual Ref<Texture2D> global_menu_get_item_icon(const String &p_menu_root, int p_idx) const override;
+ virtual int global_menu_get_item_indentation_level(const String &p_menu_root, int p_idx) const override;
virtual void global_menu_set_item_checked(const String &p_menu_root, int p_idx, bool p_checked) override;
virtual void global_menu_set_item_checkable(const String &p_menu_root, int p_idx, bool p_checkable) override;
virtual void global_menu_set_item_radio_checkable(const String &p_menu_root, int p_idx, bool p_checkable) override;
virtual void global_menu_set_item_callback(const String &p_menu_root, int p_idx, const Callable &p_callback) override;
+ virtual void global_menu_set_item_key_callback(const String &p_menu_root, int p_idx, const Callable &p_key_callback) override;
virtual void global_menu_set_item_tag(const String &p_menu_root, int p_idx, const Variant &p_tag) override;
virtual void global_menu_set_item_text(const String &p_menu_root, int p_idx, const String &p_text) override;
virtual void global_menu_set_item_submenu(const String &p_menu_root, int p_idx, const String &p_submenu) override;
@@ -264,6 +288,7 @@ public:
virtual void global_menu_set_item_state(const String &p_menu_root, int p_idx, int p_state) override;
virtual void global_menu_set_item_max_states(const String &p_menu_root, int p_idx, int p_max_states) override;
virtual void global_menu_set_item_icon(const String &p_menu_root, int p_idx, const Ref<Texture2D> &p_icon) override;
+ virtual void global_menu_set_item_indentation_level(const String &p_menu_root, int p_idx, int p_level) override;
virtual int global_menu_get_item_count(const String &p_menu_root) const override;
@@ -272,13 +297,17 @@ public:
virtual bool tts_is_speaking() const override;
virtual bool tts_is_paused() const override;
- virtual Array tts_get_voices() const override;
+ virtual TypedArray<Dictionary> tts_get_voices() const override;
virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false) override;
virtual void tts_pause() override;
virtual void tts_resume() override;
virtual void tts_stop() override;
+ virtual bool is_dark_mode_supported() const override;
+ virtual bool is_dark_mode() const override;
+ virtual Color get_accent_color() const override;
+
virtual Error dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) override;
virtual Error dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) override;
@@ -307,7 +336,7 @@ public:
virtual Vector<int> get_window_list() const override;
- virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override;
+ virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i(), int p_screen = 0) override;
virtual void show_window(WindowID p_id) override;
virtual void delete_sub_window(WindowID p_id) override;
@@ -328,6 +357,7 @@ public:
virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual Point2i window_get_position_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
@@ -341,7 +371,7 @@ public:
virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual Size2i window_get_size_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
@@ -372,6 +402,12 @@ public:
virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override;
virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override;
+ virtual bool window_maximize_on_title_dbl_click() const override;
+ virtual bool window_minimize_on_title_dbl_click() const override;
+
+ virtual void window_set_window_buttons_offset(const Vector2i &p_offset, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual Vector3i window_get_safe_title_margins(WindowID p_window = MAIN_WINDOW_ID) const override;
+
virtual Point2i ime_get_selection() const override;
virtual String ime_get_text() const override;
@@ -399,12 +435,12 @@ public:
virtual void set_native_icon(const String &p_filename) override;
virtual void set_icon(const Ref<Image> &p_icon) override;
- static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+ static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error);
static Vector<String> get_rendering_drivers_func();
static void register_macos_driver();
- DisplayServerMacOS(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+ DisplayServerMacOS(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error);
~DisplayServerMacOS();
};
diff --git a/platform/macos/display_server_macos.mm b/platform/macos/display_server_macos.mm
index a49485154b..2fc63ea5d4 100644
--- a/platform/macos/display_server_macos.mm
+++ b/platform/macos/display_server_macos.mm
@@ -1,36 +1,38 @@
-/*************************************************************************/
-/* display_server_macos.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* display_server_macos.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "display_server_macos.h"
+#include "godot_button_view.h"
#include "godot_content_view.h"
+#include "godot_menu_delegate.h"
#include "godot_menu_item.h"
#include "godot_window.h"
#include "godot_window_delegate.h"
@@ -63,7 +65,7 @@
const NSMenu *DisplayServerMacOS::_get_menu_root(const String &p_menu_root) const {
const NSMenu *menu = nullptr;
- if (p_menu_root == "") {
+ if (p_menu_root == "" || p_menu_root.to_lower() == "_main") {
// Main menu.
menu = [NSApp mainMenu];
} else if (p_menu_root.to_lower() == "_dock") {
@@ -84,7 +86,7 @@ const NSMenu *DisplayServerMacOS::_get_menu_root(const String &p_menu_root) cons
NSMenu *DisplayServerMacOS::_get_menu_root(const String &p_menu_root) {
NSMenu *menu = nullptr;
- if (p_menu_root == "") {
+ if (p_menu_root == "" || p_menu_root.to_lower() == "_main") {
// Main menu.
menu = [NSApp mainMenu];
} else if (p_menu_root.to_lower() == "_dock") {
@@ -95,6 +97,7 @@ NSMenu *DisplayServerMacOS::_get_menu_root(const String &p_menu_root) {
if (!submenu.has(p_menu_root)) {
NSMenu *n_menu = [[NSMenu alloc] initWithTitle:[NSString stringWithUTF8String:p_menu_root.utf8().get_data()]];
[n_menu setAutoenablesItems:NO];
+ [n_menu setDelegate:menu_delegate];
submenu[p_menu_root] = n_menu;
}
menu = submenu[p_menu_root];
@@ -106,7 +109,7 @@ NSMenu *DisplayServerMacOS::_get_menu_root(const String &p_menu_root) {
return menu;
}
-DisplayServerMacOS::WindowID DisplayServerMacOS::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect) {
+DisplayServerMacOS::WindowID DisplayServerMacOS::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect, int p_screen) {
WindowID id;
const float scale = screen_get_max_scale();
{
@@ -116,19 +119,36 @@ DisplayServerMacOS::WindowID DisplayServerMacOS::_create_window(WindowMode p_mod
ERR_FAIL_COND_V_MSG(wd.window_delegate == nil, INVALID_WINDOW_ID, "Can't create a window delegate");
[wd.window_delegate setWindowID:window_id_counter];
- Point2i position = p_rect.position;
+ int nearest_area = 0;
+ int pos_screen = -1;
+ for (int i = 0; i < get_screen_count(); i++) {
+ Rect2i r = screen_get_usable_rect(i);
+ Rect2 inters = r.intersection(p_rect);
+ int area = inters.size.width * inters.size.height;
+ if (area > nearest_area && area > 0) {
+ pos_screen = i;
+ nearest_area = area;
+ }
+ }
+
+ Rect2i srect = screen_get_usable_rect(p_screen);
+ Point2i wpos = p_rect.position - ((pos_screen >= 0) ? screen_get_position(pos_screen) : Vector2i());
+ wpos += srect.position;
+ wpos.x = CLAMP(wpos.x, srect.position.x, srect.position.x + srect.size.width - p_rect.size.width / 3);
+ wpos.y = CLAMP(wpos.y, srect.position.y, srect.position.y + srect.size.height - p_rect.size.height / 3);
// OS X native y-coordinate relative to _get_screens_origin() is negative,
// Godot passes a positive value.
- position.y *= -1;
- position += _get_screens_origin();
+ wpos.y *= -1;
+ wpos += _get_screens_origin();
// initWithContentRect uses bottom-left corner of the window’s frame as origin.
wd.window_object = [[GodotWindow alloc]
- initWithContentRect:NSMakeRect(position.x / scale, (position.y - p_rect.size.height) / scale, p_rect.size.width / scale, p_rect.size.height / scale)
+ initWithContentRect:NSMakeRect(0, 0, p_rect.size.width / scale, p_rect.size.height / scale)
styleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | NSWindowStyleMaskResizable
backing:NSBackingStoreBuffered
defer:NO];
ERR_FAIL_COND_V_MSG(wd.window_object == nil, INVALID_WINDOW_ID, "Can't create a window");
+ [wd.window_object setFrameTopLeftPoint:NSMakePoint(wpos.x / scale, wpos.y / scale)];
[wd.window_object setWindowID:window_id_counter];
wd.window_view = [[GodotContentView alloc] init];
@@ -163,7 +183,9 @@ DisplayServerMacOS::WindowID DisplayServerMacOS::_create_window(WindowMode p_mod
Error err = gl_manager->window_create(window_id_counter, wd.window_view, p_rect.size.width, p_rect.size.height);
ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create an OpenGL context");
}
+ window_set_vsync_mode(p_vsync_mode, window_id_counter);
#endif
+ [wd.window_view updateLayerDelegate];
id = window_id_counter++;
windows[id] = wd;
}
@@ -314,6 +336,15 @@ void DisplayServerMacOS::_displays_arrangement_changed(CGDirectDisplayID display
}
}
+DisplayServer::WindowID DisplayServerMacOS::_get_focused_window_or_popup() const {
+ const List<WindowID>::Element *E = popup_list.back();
+ if (E) {
+ return E->get();
+ }
+
+ return last_focused_window;
+}
+
void DisplayServerMacOS::_dispatch_input_events(const Ref<InputEvent> &p_event) {
((DisplayServerMacOS *)(get_singleton()))->_dispatch_input_event(p_event);
}
@@ -552,11 +583,11 @@ void DisplayServerMacOS::menu_callback(id p_sender) {
}
if (value->callback != Callable()) {
- Variant tag = value->meta;
- Variant *tagp = &tag;
- Variant ret;
- Callable::CallError ce;
- value->callback.callp((const Variant **)&tagp, 1, ret, ce);
+ MenuCall mc;
+ mc.tag = value->meta;
+ mc.callback = value->callback;
+ deferred_menu_calls.push_back(mc);
+ // Do not run callback from here! If it is opening a new window or calling process_events, it will corrupt OS event queue and crash.
}
}
}
@@ -573,7 +604,7 @@ void DisplayServerMacOS::send_event(NSEvent *p_event) {
// Special case handling of command-period, which is traditionally a special
// shortcut in macOS and doesn't arrive at our regular keyDown handler.
if ([p_event type] == NSEventTypeKeyDown) {
- if (([p_event modifierFlags] & NSEventModifierFlagCommand) && [p_event keyCode] == 0x2f) {
+ if ((([p_event modifierFlags] & NSEventModifierFlagDeviceIndependentFlagsMask) == NSEventModifierFlagCommand) && [p_event keyCode] == 0x2f) {
Ref<InputEventKey> k;
k.instantiate();
@@ -703,6 +734,7 @@ bool DisplayServerMacOS::has_feature(Feature p_feature) const {
//case FEATURE_KEEP_SCREEN_ON:
case FEATURE_SWAP_BUFFERS:
case FEATURE_TEXT_TO_SPEECH:
+ case FEATURE_EXTEND_TO_TITLE:
return true;
default: {
}
@@ -714,20 +746,54 @@ String DisplayServerMacOS::get_name() const {
return "macOS";
}
-void DisplayServerMacOS::global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) {
- _THREAD_SAFE_METHOD_
+bool DisplayServerMacOS::_has_help_menu() const {
+ if ([NSApp helpMenu]) {
+ return true;
+ } else {
+ NSMenu *menu = [NSApp mainMenu];
+ const NSMenuItem *menu_item = [menu itemAtIndex:[menu numberOfItems] - 1];
+ if (menu_item) {
+ String menu_name = String::utf8([[menu_item title] UTF8String]);
+ if (menu_name == "Help" || menu_name == RTR("Help")) {
+ return true;
+ }
+ }
+ return false;
+ }
+}
+NSMenuItem *DisplayServerMacOS::_menu_add_item(const String &p_menu_root, const String &p_label, Key p_accel, int p_index, int *r_out) {
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
String keycode = KeyMappingMacOS::keycode_get_native_string(p_accel & KeyModifierMask::CODE_MASK);
NSMenuItem *menu_item;
- if (p_index != -1) {
- menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()] atIndex:p_index];
+ int item_count = ((menu == [NSApp mainMenu]) && _has_help_menu()) ? [menu numberOfItems] - 1 : [menu numberOfItems];
+ if ((menu == [NSApp mainMenu]) && (p_label == "Help" || p_label == RTR("Help"))) {
+ p_index = [menu numberOfItems];
+ } else if (p_index < 0) {
+ p_index = item_count;
} else {
- menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()]];
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_index++;
+ }
+ p_index = CLAMP(p_index, 0, item_count);
}
+ menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()] atIndex:p_index];
+ *r_out = (menu == [NSApp mainMenu]) ? p_index - 1 : p_index;
+ return menu_item;
+ }
+ return nullptr;
+}
+
+int DisplayServerMacOS::global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Callable &p_key_callback, const Variant &p_tag, Key p_accel, int p_index) {
+ _THREAD_SAFE_METHOD_
+
+ int out = -1;
+ NSMenuItem *menu_item = _menu_add_item(p_menu_root, p_label, p_accel, p_index, &out);
+ if (menu_item) {
GodotMenuItem *obj = [[GodotMenuItem alloc] init];
obj->callback = p_callback;
+ obj->key_callback = p_key_callback;
obj->meta = p_tag;
obj->checkable_type = CHECKABLE_TYPE_NONE;
obj->max_states = 0;
@@ -735,22 +801,18 @@ void DisplayServerMacOS::global_menu_add_item(const String &p_menu_root, const S
[menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_accel)];
[menu_item setRepresentedObject:obj];
}
+ return out;
}
-void DisplayServerMacOS::global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) {
+int DisplayServerMacOS::global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Callable &p_key_callback, const Variant &p_tag, Key p_accel, int p_index) {
_THREAD_SAFE_METHOD_
- NSMenu *menu = _get_menu_root(p_menu_root);
- if (menu) {
- String keycode = KeyMappingMacOS::keycode_get_native_string(p_accel & KeyModifierMask::CODE_MASK);
- NSMenuItem *menu_item;
- if (p_index != -1) {
- menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()] atIndex:p_index];
- } else {
- menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()]];
- }
+ int out = -1;
+ NSMenuItem *menu_item = _menu_add_item(p_menu_root, p_label, p_accel, p_index, &out);
+ if (menu_item) {
GodotMenuItem *obj = [[GodotMenuItem alloc] init];
obj->callback = p_callback;
+ obj->key_callback = p_key_callback;
obj->meta = p_tag;
obj->checkable_type = CHECKABLE_TYPE_CHECK_BOX;
obj->max_states = 0;
@@ -758,22 +820,18 @@ void DisplayServerMacOS::global_menu_add_check_item(const String &p_menu_root, c
[menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_accel)];
[menu_item setRepresentedObject:obj];
}
+ return out;
}
-void DisplayServerMacOS::global_menu_add_icon_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) {
+int DisplayServerMacOS::global_menu_add_icon_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback, const Callable &p_key_callback, const Variant &p_tag, Key p_accel, int p_index) {
_THREAD_SAFE_METHOD_
- NSMenu *menu = _get_menu_root(p_menu_root);
- if (menu) {
- String keycode = KeyMappingMacOS::keycode_get_native_string(p_accel & KeyModifierMask::CODE_MASK);
- NSMenuItem *menu_item;
- if (p_index != -1) {
- menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()] atIndex:p_index];
- } else {
- menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()]];
- }
+ int out = -1;
+ NSMenuItem *menu_item = _menu_add_item(p_menu_root, p_label, p_accel, p_index, &out);
+ if (menu_item) {
GodotMenuItem *obj = [[GodotMenuItem alloc] init];
obj->callback = p_callback;
+ obj->key_callback = p_key_callback;
obj->meta = p_tag;
obj->checkable_type = CHECKABLE_TYPE_NONE;
obj->max_states = 0;
@@ -790,22 +848,18 @@ void DisplayServerMacOS::global_menu_add_icon_item(const String &p_menu_root, co
[menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_accel)];
[menu_item setRepresentedObject:obj];
}
+ return out;
}
-void DisplayServerMacOS::global_menu_add_icon_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) {
+int DisplayServerMacOS::global_menu_add_icon_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback, const Callable &p_key_callback, const Variant &p_tag, Key p_accel, int p_index) {
_THREAD_SAFE_METHOD_
- NSMenu *menu = _get_menu_root(p_menu_root);
- if (menu) {
- String keycode = KeyMappingMacOS::keycode_get_native_string(p_accel & KeyModifierMask::CODE_MASK);
- NSMenuItem *menu_item;
- if (p_index != -1) {
- menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()] atIndex:p_index];
- } else {
- menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()]];
- }
+ int out = -1;
+ NSMenuItem *menu_item = _menu_add_item(p_menu_root, p_label, p_accel, p_index, &out);
+ if (menu_item) {
GodotMenuItem *obj = [[GodotMenuItem alloc] init];
obj->callback = p_callback;
+ obj->key_callback = p_key_callback;
obj->meta = p_tag;
obj->checkable_type = CHECKABLE_TYPE_CHECK_BOX;
obj->max_states = 0;
@@ -822,22 +876,18 @@ void DisplayServerMacOS::global_menu_add_icon_check_item(const String &p_menu_ro
[menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_accel)];
[menu_item setRepresentedObject:obj];
}
+ return out;
}
-void DisplayServerMacOS::global_menu_add_radio_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) {
+int DisplayServerMacOS::global_menu_add_radio_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Callable &p_key_callback, const Variant &p_tag, Key p_accel, int p_index) {
_THREAD_SAFE_METHOD_
- NSMenu *menu = _get_menu_root(p_menu_root);
- if (menu) {
- String keycode = KeyMappingMacOS::keycode_get_native_string(p_accel & KeyModifierMask::CODE_MASK);
- NSMenuItem *menu_item;
- if (p_index != -1) {
- menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()] atIndex:p_index];
- } else {
- menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()]];
- }
+ int out = -1;
+ NSMenuItem *menu_item = _menu_add_item(p_menu_root, p_label, p_accel, p_index, &out);
+ if (menu_item) {
GodotMenuItem *obj = [[GodotMenuItem alloc] init];
obj->callback = p_callback;
+ obj->key_callback = p_key_callback;
obj->meta = p_tag;
obj->checkable_type = CHECKABLE_TYPE_RADIO_BUTTON;
obj->max_states = 0;
@@ -845,22 +895,18 @@ void DisplayServerMacOS::global_menu_add_radio_check_item(const String &p_menu_r
[menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_accel)];
[menu_item setRepresentedObject:obj];
}
+ return out;
}
-void DisplayServerMacOS::global_menu_add_icon_radio_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) {
+int DisplayServerMacOS::global_menu_add_icon_radio_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback, const Callable &p_key_callback, const Variant &p_tag, Key p_accel, int p_index) {
_THREAD_SAFE_METHOD_
- NSMenu *menu = _get_menu_root(p_menu_root);
- if (menu) {
- String keycode = KeyMappingMacOS::keycode_get_native_string(p_accel & KeyModifierMask::CODE_MASK);
- NSMenuItem *menu_item;
- if (p_index != -1) {
- menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()] atIndex:p_index];
- } else {
- menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()]];
- }
+ int out = -1;
+ NSMenuItem *menu_item = _menu_add_item(p_menu_root, p_label, p_accel, p_index, &out);
+ if (menu_item) {
GodotMenuItem *obj = [[GodotMenuItem alloc] init];
obj->callback = p_callback;
+ obj->key_callback = p_key_callback;
obj->meta = p_tag;
obj->checkable_type = CHECKABLE_TYPE_RADIO_BUTTON;
obj->max_states = 0;
@@ -877,22 +923,18 @@ void DisplayServerMacOS::global_menu_add_icon_radio_check_item(const String &p_m
[menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_accel)];
[menu_item setRepresentedObject:obj];
}
+ return out;
}
-void DisplayServerMacOS::global_menu_add_multistate_item(const String &p_menu_root, const String &p_label, int p_max_states, int p_default_state, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) {
+int DisplayServerMacOS::global_menu_add_multistate_item(const String &p_menu_root, const String &p_label, int p_max_states, int p_default_state, const Callable &p_callback, const Callable &p_key_callback, const Variant &p_tag, Key p_accel, int p_index) {
_THREAD_SAFE_METHOD_
- NSMenu *menu = _get_menu_root(p_menu_root);
- if (menu) {
- String keycode = KeyMappingMacOS::keycode_get_native_string(p_accel & KeyModifierMask::CODE_MASK);
- NSMenuItem *menu_item;
- if (p_index != -1) {
- menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()] atIndex:p_index];
- } else {
- menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()]];
- }
+ int out = -1;
+ NSMenuItem *menu_item = _menu_add_item(p_menu_root, p_label, p_accel, p_index, &out);
+ if (menu_item) {
GodotMenuItem *obj = [[GodotMenuItem alloc] init];
obj->callback = p_callback;
+ obj->key_callback = p_key_callback;
obj->meta = p_tag;
obj->checkable_type = CHECKABLE_TYPE_NONE;
obj->max_states = p_max_states;
@@ -900,44 +942,69 @@ void DisplayServerMacOS::global_menu_add_multistate_item(const String &p_menu_ro
[menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_accel)];
[menu_item setRepresentedObject:obj];
}
+ return out;
}
-void DisplayServerMacOS::global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu, int p_index) {
+int DisplayServerMacOS::global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu, int p_index) {
_THREAD_SAFE_METHOD_
NSMenu *menu = _get_menu_root(p_menu_root);
NSMenu *sub_menu = _get_menu_root(p_submenu);
+ int out = -1;
if (menu && sub_menu) {
if (sub_menu == menu) {
ERR_PRINT("Can't set submenu to self!");
- return;
+ return -1;
}
if ([sub_menu supermenu]) {
ERR_PRINT("Can't set submenu to menu that is already a submenu of some other menu!");
- return;
+ return -1;
}
NSMenuItem *menu_item;
- if (p_index != -1) {
- menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:nil keyEquivalent:@"" atIndex:p_index];
+ int item_count = ((menu == [NSApp mainMenu]) && _has_help_menu()) ? [menu numberOfItems] - 1 : [menu numberOfItems];
+ if ((menu == [NSApp mainMenu]) && (p_label == "Help" || p_label == RTR("Help"))) {
+ p_index = [menu numberOfItems];
+ } else if (p_index < 0) {
+ p_index = item_count;
} else {
- menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:nil keyEquivalent:@""];
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_index++;
+ }
+ p_index = CLAMP(p_index, 0, item_count);
}
+ menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:nil keyEquivalent:@"" atIndex:p_index];
+ out = (menu == [NSApp mainMenu]) ? p_index - 1 : p_index;
+
+ GodotMenuItem *obj = [[GodotMenuItem alloc] init];
+ obj->callback = Callable();
+ obj->checkable_type = CHECKABLE_TYPE_NONE;
+ obj->max_states = 0;
+ obj->state = 0;
+ [menu_item setRepresentedObject:obj];
+
[sub_menu setTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()]];
[menu setSubmenu:sub_menu forItem:menu_item];
}
+ return out;
}
-void DisplayServerMacOS::global_menu_add_separator(const String &p_menu_root, int p_index) {
+int DisplayServerMacOS::global_menu_add_separator(const String &p_menu_root, int p_index) {
_THREAD_SAFE_METHOD_
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
- if (p_index != -1) {
- [menu insertItem:[NSMenuItem separatorItem] atIndex:p_index];
+ if (menu == [NSApp mainMenu]) { // Do not add separators into main menu.
+ return -1;
+ }
+ if (p_index < 0) {
+ p_index = [menu numberOfItems];
} else {
- [menu addItem:[NSMenuItem separatorItem]];
+ p_index = CLAMP(p_index, 0, [menu numberOfItems]);
}
+ [menu insertItem:[NSMenuItem separatorItem] atIndex:p_index];
+ return p_index;
}
+ return -1;
}
int DisplayServerMacOS::global_menu_get_item_index_from_text(const String &p_menu_root, const String &p_text) const {
@@ -945,7 +1012,11 @@ int DisplayServerMacOS::global_menu_get_item_index_from_text(const String &p_men
const NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
- return [menu indexOfItemWithTitle:[NSString stringWithUTF8String:p_text.utf8().get_data()]];
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ return [menu indexOfItemWithTitle:[NSString stringWithUTF8String:p_text.utf8().get_data()]] - 1;
+ } else {
+ return [menu indexOfItemWithTitle:[NSString stringWithUTF8String:p_text.utf8().get_data()]];
+ }
}
return -1;
@@ -956,12 +1027,16 @@ int DisplayServerMacOS::global_menu_get_item_index_from_tag(const String &p_menu
const NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
- for (NSInteger i = 0; i < [menu numberOfItems]; i++) {
+ for (NSInteger i = (menu == [NSApp mainMenu]) ? 1 : 0; i < [menu numberOfItems]; i++) {
const NSMenuItem *menu_item = [menu itemAtIndex:i];
if (menu_item) {
const GodotMenuItem *obj = [menu_item representedObject];
if (obj && obj->meta == p_tag) {
- return i;
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ return i - 1;
+ } else {
+ return i;
+ }
}
}
}
@@ -975,6 +1050,11 @@ bool DisplayServerMacOS::global_menu_is_item_checked(const String &p_menu_root,
const NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
+ ERR_FAIL_COND_V(p_idx < 0, false);
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_idx++;
+ }
+ ERR_FAIL_COND_V(p_idx >= [menu numberOfItems], false);
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
return ([menu_item state] == NSControlStateValueOn);
@@ -988,6 +1068,11 @@ bool DisplayServerMacOS::global_menu_is_item_checkable(const String &p_menu_root
const NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
+ ERR_FAIL_COND_V(p_idx < 0, false);
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_idx++;
+ }
+ ERR_FAIL_COND_V(p_idx >= [menu numberOfItems], false);
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
GodotMenuItem *obj = [menu_item representedObject];
@@ -1004,6 +1089,11 @@ bool DisplayServerMacOS::global_menu_is_item_radio_checkable(const String &p_men
const NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
+ ERR_FAIL_COND_V(p_idx < 0, false);
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_idx++;
+ }
+ ERR_FAIL_COND_V(p_idx >= [menu numberOfItems], false);
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
GodotMenuItem *obj = [menu_item representedObject];
@@ -1020,6 +1110,11 @@ Callable DisplayServerMacOS::global_menu_get_item_callback(const String &p_menu_
const NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
+ ERR_FAIL_COND_V(p_idx < 0, Callable());
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_idx++;
+ }
+ ERR_FAIL_COND_V(p_idx >= [menu numberOfItems], Callable());
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
GodotMenuItem *obj = [menu_item representedObject];
@@ -1031,11 +1126,37 @@ Callable DisplayServerMacOS::global_menu_get_item_callback(const String &p_menu_
return Callable();
}
+Callable DisplayServerMacOS::global_menu_get_item_key_callback(const String &p_menu_root, int p_idx) const {
+ _THREAD_SAFE_METHOD_
+
+ const NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ ERR_FAIL_COND_V(p_idx < 0, Callable());
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_idx++;
+ }
+ ERR_FAIL_COND_V(p_idx >= [menu numberOfItems], Callable());
+ const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ GodotMenuItem *obj = [menu_item representedObject];
+ if (obj) {
+ return obj->key_callback;
+ }
+ }
+ }
+ return Callable();
+}
+
Variant DisplayServerMacOS::global_menu_get_item_tag(const String &p_menu_root, int p_idx) const {
_THREAD_SAFE_METHOD_
const NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
+ ERR_FAIL_COND_V(p_idx < 0, Variant());
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_idx++;
+ }
+ ERR_FAIL_COND_V(p_idx >= [menu numberOfItems], Variant());
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
GodotMenuItem *obj = [menu_item representedObject];
@@ -1052,6 +1173,11 @@ String DisplayServerMacOS::global_menu_get_item_text(const String &p_menu_root,
const NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
+ ERR_FAIL_COND_V(p_idx < 0, String());
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_idx++;
+ }
+ ERR_FAIL_COND_V(p_idx >= [menu numberOfItems], String());
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
return String::utf8([[menu_item title] UTF8String]);
@@ -1065,6 +1191,11 @@ String DisplayServerMacOS::global_menu_get_item_submenu(const String &p_menu_roo
const NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
+ ERR_FAIL_COND_V(p_idx < 0, String());
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_idx++;
+ }
+ ERR_FAIL_COND_V(p_idx >= [menu numberOfItems], String());
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
const NSMenu *sub_menu = [menu_item submenu];
@@ -1085,6 +1216,11 @@ Key DisplayServerMacOS::global_menu_get_item_accelerator(const String &p_menu_ro
const NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
+ ERR_FAIL_COND_V(p_idx < 0, Key::NONE);
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_idx++;
+ }
+ ERR_FAIL_COND_V(p_idx >= [menu numberOfItems], Key::NONE);
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
String ret = String::utf8([[menu_item keyEquivalent] UTF8String]);
@@ -1116,6 +1252,11 @@ bool DisplayServerMacOS::global_menu_is_item_disabled(const String &p_menu_root,
const NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
+ ERR_FAIL_COND_V(p_idx < 0, false);
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_idx++;
+ }
+ ERR_FAIL_COND_V(p_idx >= [menu numberOfItems], false);
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
return ![menu_item isEnabled];
@@ -1129,6 +1270,11 @@ String DisplayServerMacOS::global_menu_get_item_tooltip(const String &p_menu_roo
const NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
+ ERR_FAIL_COND_V(p_idx < 0, String());
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_idx++;
+ }
+ ERR_FAIL_COND_V(p_idx >= [menu numberOfItems], String());
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
return String::utf8([[menu_item toolTip] UTF8String]);
@@ -1142,6 +1288,11 @@ int DisplayServerMacOS::global_menu_get_item_state(const String &p_menu_root, in
const NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
+ ERR_FAIL_COND_V(p_idx < 0, 0);
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_idx++;
+ }
+ ERR_FAIL_COND_V(p_idx >= [menu numberOfItems], 0);
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
GodotMenuItem *obj = [menu_item representedObject];
@@ -1158,6 +1309,11 @@ int DisplayServerMacOS::global_menu_get_item_max_states(const String &p_menu_roo
const NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
+ ERR_FAIL_COND_V(p_idx < 0, 0);
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_idx++;
+ }
+ ERR_FAIL_COND_V(p_idx >= [menu numberOfItems], 0);
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
GodotMenuItem *obj = [menu_item representedObject];
@@ -1174,6 +1330,11 @@ Ref<Texture2D> DisplayServerMacOS::global_menu_get_item_icon(const String &p_men
const NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
+ ERR_FAIL_COND_V(p_idx < 0, Ref<Texture2D>());
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_idx++;
+ }
+ ERR_FAIL_COND_V(p_idx >= [menu numberOfItems], Ref<Texture2D>());
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
GodotMenuItem *obj = [menu_item representedObject];
@@ -1187,14 +1348,34 @@ Ref<Texture2D> DisplayServerMacOS::global_menu_get_item_icon(const String &p_men
return Ref<Texture2D>();
}
+int DisplayServerMacOS::global_menu_get_item_indentation_level(const String &p_menu_root, int p_idx) const {
+ _THREAD_SAFE_METHOD_
+
+ const NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ ERR_FAIL_COND_V(p_idx < 0, 0);
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_idx++;
+ }
+ ERR_FAIL_COND_V(p_idx >= [menu numberOfItems], 0);
+ const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ return [menu_item indentationLevel];
+ }
+ }
+ return 0;
+}
+
void DisplayServerMacOS::global_menu_set_item_checked(const String &p_menu_root, int p_idx, bool p_checked) {
_THREAD_SAFE_METHOD_
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
- if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
- return;
+ ERR_FAIL_COND(p_idx < 0);
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_idx++;
}
+ ERR_FAIL_COND(p_idx >= [menu numberOfItems]);
NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
if (p_checked) {
@@ -1211,12 +1392,15 @@ void DisplayServerMacOS::global_menu_set_item_checkable(const String &p_menu_roo
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
- if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
- return;
+ ERR_FAIL_COND(p_idx < 0);
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_idx++;
}
+ ERR_FAIL_COND(p_idx >= [menu numberOfItems]);
NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
GodotMenuItem *obj = [menu_item representedObject];
+ ERR_FAIL_COND(!obj);
obj->checkable_type = (p_checkable) ? CHECKABLE_TYPE_CHECK_BOX : CHECKABLE_TYPE_NONE;
}
}
@@ -1227,12 +1411,15 @@ void DisplayServerMacOS::global_menu_set_item_radio_checkable(const String &p_me
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
- if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
- return;
+ ERR_FAIL_COND(p_idx < 0);
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_idx++;
}
+ ERR_FAIL_COND(p_idx >= [menu numberOfItems]);
NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
GodotMenuItem *obj = [menu_item representedObject];
+ ERR_FAIL_COND(!obj);
obj->checkable_type = (p_checkable) ? CHECKABLE_TYPE_RADIO_BUTTON : CHECKABLE_TYPE_NONE;
}
}
@@ -1243,28 +1430,53 @@ void DisplayServerMacOS::global_menu_set_item_callback(const String &p_menu_root
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
- if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
- return;
+ ERR_FAIL_COND(p_idx < 0);
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_idx++;
}
+ ERR_FAIL_COND(p_idx >= [menu numberOfItems]);
NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
GodotMenuItem *obj = [menu_item representedObject];
+ ERR_FAIL_COND(!obj);
obj->callback = p_callback;
}
}
}
+void DisplayServerMacOS::global_menu_set_item_key_callback(const String &p_menu_root, int p_idx, const Callable &p_key_callback) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ ERR_FAIL_COND(p_idx < 0);
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_idx++;
+ }
+ ERR_FAIL_COND(p_idx >= [menu numberOfItems]);
+ NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ GodotMenuItem *obj = [menu_item representedObject];
+ ERR_FAIL_COND(!obj);
+ obj->key_callback = p_key_callback;
+ }
+ }
+}
+
void DisplayServerMacOS::global_menu_set_item_tag(const String &p_menu_root, int p_idx, const Variant &p_tag) {
_THREAD_SAFE_METHOD_
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
- if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
- return;
+ ERR_FAIL_COND(p_idx < 0);
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_idx++;
}
+ ERR_FAIL_COND(p_idx >= [menu numberOfItems]);
NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
GodotMenuItem *obj = [menu_item representedObject];
+ ERR_FAIL_COND(!obj);
obj->meta = p_tag;
}
}
@@ -1275,9 +1487,11 @@ void DisplayServerMacOS::global_menu_set_item_text(const String &p_menu_root, in
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
- if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
- return;
+ ERR_FAIL_COND(p_idx < 0);
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_idx++;
}
+ ERR_FAIL_COND(p_idx >= [menu numberOfItems]);
NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
[menu_item setTitle:[NSString stringWithUTF8String:p_text.utf8().get_data()]];
@@ -1299,9 +1513,11 @@ void DisplayServerMacOS::global_menu_set_item_submenu(const String &p_menu_root,
ERR_PRINT("Can't set submenu to menu that is already a submenu of some other menu!");
return;
}
- if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
- return;
+ ERR_FAIL_COND(p_idx < 0);
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_idx++;
}
+ ERR_FAIL_COND(p_idx >= [menu numberOfItems]);
NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
[menu setSubmenu:sub_menu forItem:menu_item];
@@ -1314,9 +1530,11 @@ void DisplayServerMacOS::global_menu_set_item_accelerator(const String &p_menu_r
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
- if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
- return;
+ ERR_FAIL_COND(p_idx < 0);
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_idx++;
}
+ ERR_FAIL_COND(p_idx >= [menu numberOfItems]);
NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
[menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_keycode)];
@@ -1331,9 +1549,11 @@ void DisplayServerMacOS::global_menu_set_item_disabled(const String &p_menu_root
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
- if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
- return;
+ ERR_FAIL_COND(p_idx < 0);
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_idx++;
}
+ ERR_FAIL_COND(p_idx >= [menu numberOfItems]);
NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
[menu_item setEnabled:(!p_disabled)];
@@ -1346,9 +1566,11 @@ void DisplayServerMacOS::global_menu_set_item_tooltip(const String &p_menu_root,
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
- if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
- return;
+ ERR_FAIL_COND(p_idx < 0);
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_idx++;
}
+ ERR_FAIL_COND(p_idx >= [menu numberOfItems]);
NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
[menu_item setToolTip:[NSString stringWithUTF8String:p_tooltip.utf8().get_data()]];
@@ -1361,15 +1583,16 @@ void DisplayServerMacOS::global_menu_set_item_state(const String &p_menu_root, i
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
- if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
- return;
+ ERR_FAIL_COND(p_idx < 0);
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_idx++;
}
+ ERR_FAIL_COND(p_idx >= [menu numberOfItems]);
NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
GodotMenuItem *obj = [menu_item representedObject];
- if (obj) {
- obj->state = p_state;
- }
+ ERR_FAIL_COND(!obj);
+ obj->state = p_state;
}
}
}
@@ -1379,15 +1602,16 @@ void DisplayServerMacOS::global_menu_set_item_max_states(const String &p_menu_ro
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
- if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
- return;
+ ERR_FAIL_COND(p_idx < 0);
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_idx++;
}
+ ERR_FAIL_COND(p_idx >= [menu numberOfItems]);
NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
GodotMenuItem *obj = [menu_item representedObject];
- if (obj) {
- obj->max_states = p_max_states;
- }
+ ERR_FAIL_COND(!obj);
+ obj->max_states = p_max_states;
}
}
}
@@ -1397,12 +1621,15 @@ void DisplayServerMacOS::global_menu_set_item_icon(const String &p_menu_root, in
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
- if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
- return;
+ ERR_FAIL_COND(p_idx < 0);
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_idx++;
}
+ ERR_FAIL_COND(p_idx >= [menu numberOfItems]);
NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
GodotMenuItem *obj = [menu_item representedObject];
+ ERR_FAIL_COND(!obj);
if (p_icon.is_valid()) {
obj->img = p_icon->get_image();
obj->img = obj->img->duplicate();
@@ -1419,12 +1646,33 @@ void DisplayServerMacOS::global_menu_set_item_icon(const String &p_menu_root, in
}
}
+void DisplayServerMacOS::global_menu_set_item_indentation_level(const String &p_menu_root, int p_idx, int p_level) {
+ _THREAD_SAFE_METHOD_
+
+ NSMenu *menu = _get_menu_root(p_menu_root);
+ if (menu) {
+ ERR_FAIL_COND(p_idx < 0);
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_idx++;
+ }
+ ERR_FAIL_COND(p_idx >= [menu numberOfItems]);
+ NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
+ if (menu_item) {
+ [menu_item setIndentationLevel:p_level];
+ }
+ }
+}
+
int DisplayServerMacOS::global_menu_get_item_count(const String &p_menu_root) const {
_THREAD_SAFE_METHOD_
const NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
- return [menu numberOfItems];
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ return [menu numberOfItems] - 1;
+ } else {
+ return [menu numberOfItems];
+ }
} else {
return 0;
}
@@ -1435,9 +1683,11 @@ void DisplayServerMacOS::global_menu_remove_item(const String &p_menu_root, int
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
- if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not delete Apple menu.
- return;
+ ERR_FAIL_COND(p_idx < 0);
+ if (menu == [NSApp mainMenu]) { // Skip Apple menu.
+ p_idx++;
}
+ ERR_FAIL_COND(p_idx >= [menu numberOfItems]);
[menu removeItemAtIndex:p_idx];
}
}
@@ -1453,6 +1703,9 @@ void DisplayServerMacOS::global_menu_clear(const String &p_menu_root) {
NSMenuItem *menu_item = [menu addItemWithTitle:@"" action:nil keyEquivalent:@""];
[menu setSubmenu:apple_menu forItem:menu_item];
}
+ if (submenu.has(p_menu_root)) {
+ submenu.erase(p_menu_root);
+ }
}
}
@@ -1466,7 +1719,7 @@ bool DisplayServerMacOS::tts_is_paused() const {
return [tts isPaused];
}
-Array DisplayServerMacOS::tts_get_voices() const {
+TypedArray<Dictionary> DisplayServerMacOS::tts_get_voices() const {
ERR_FAIL_COND_V(!tts, Array());
return [tts getVoices];
}
@@ -1491,6 +1744,41 @@ void DisplayServerMacOS::tts_stop() {
[tts stopSpeaking];
}
+bool DisplayServerMacOS::is_dark_mode_supported() const {
+ if (@available(macOS 10.14, *)) {
+ return true;
+ } else {
+ return false;
+ }
+}
+
+bool DisplayServerMacOS::is_dark_mode() const {
+ if (@available(macOS 10.14, *)) {
+ if (![[NSUserDefaults standardUserDefaults] objectForKey:@"AppleInterfaceStyle"]) {
+ return false;
+ } else {
+ return ([[[NSUserDefaults standardUserDefaults] stringForKey:@"AppleInterfaceStyle"] isEqual:@"Dark"]);
+ }
+ } else {
+ return false;
+ }
+}
+
+Color DisplayServerMacOS::get_accent_color() const {
+ if (@available(macOS 10.14, *)) {
+ NSColor *color = [[NSColor controlAccentColor] colorUsingColorSpace:[NSColorSpace genericRGBColorSpace]];
+ if (color) {
+ CGFloat components[4];
+ [color getRed:&components[0] green:&components[1] blue:&components[2] alpha:&components[3]];
+ return Color(components[0], components[1], components[2], components[3]);
+ } else {
+ return Color(0, 0, 0, 0);
+ }
+ } else {
+ return Color(0, 0, 0, 0);
+ }
+}
+
Error DisplayServerMacOS::dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) {
_THREAD_SAFE_METHOD_
@@ -1568,13 +1856,27 @@ void DisplayServerMacOS::mouse_set_mode(MouseMode p_mode) {
return;
}
- WindowID window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID;
+ WindowID window_id = _get_focused_window_or_popup();
+ if (!windows.has(window_id)) {
+ window_id = MAIN_WINDOW_ID;
+ }
WindowData &wd = windows[window_id];
+
+ bool show_cursor = (p_mode == MOUSE_MODE_VISIBLE || p_mode == MOUSE_MODE_CONFINED);
+ bool previously_shown = (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED);
+
+ if (show_cursor && !previously_shown) {
+ WindowID window_id = get_window_at_screen_position(mouse_get_position());
+ if (window_id != INVALID_WINDOW_ID) {
+ send_window_event(windows[window_id], WINDOW_EVENT_MOUSE_ENTER);
+ }
+ }
+
if (p_mode == MOUSE_MODE_CAPTURED) {
// Apple Docs state that the display parameter is not used.
// "This parameter is not used. By default, you may pass kCGDirectMainDisplay."
// https://developer.apple.com/library/mac/documentation/graphicsimaging/reference/Quartz_Services_Ref/Reference/reference.html
- if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) {
+ if (previously_shown) {
CGDisplayHideCursor(kCGDirectMainDisplay);
}
CGAssociateMouseAndMouseCursorPosition(false);
@@ -1585,7 +1887,7 @@ void DisplayServerMacOS::mouse_set_mode(MouseMode p_mode) {
CGPoint lMouseWarpPos = { pointOnScreen.x, CGDisplayBounds(CGMainDisplayID()).size.height - pointOnScreen.y };
CGWarpMouseCursorPosition(lMouseWarpPos);
} else if (p_mode == MOUSE_MODE_HIDDEN) {
- if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) {
+ if (previously_shown) {
CGDisplayHideCursor(kCGDirectMainDisplay);
}
[wd.window_object setMovable:YES];
@@ -1595,7 +1897,7 @@ void DisplayServerMacOS::mouse_set_mode(MouseMode p_mode) {
[wd.window_object setMovable:NO];
CGAssociateMouseAndMouseCursorPosition(false);
} else if (p_mode == MOUSE_MODE_CONFINED_HIDDEN) {
- if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) {
+ if (previously_shown) {
CGDisplayHideCursor(kCGDirectMainDisplay);
}
[wd.window_object setMovable:NO];
@@ -1611,7 +1913,7 @@ void DisplayServerMacOS::mouse_set_mode(MouseMode p_mode) {
warp_events.clear();
mouse_mode = p_mode;
- if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) {
+ if (show_cursor) {
cursor_update_shape();
}
}
@@ -1683,7 +1985,10 @@ void DisplayServerMacOS::warp_mouse(const Point2i &p_position) {
_THREAD_SAFE_METHOD_
if (mouse_mode != MOUSE_MODE_CAPTURED) {
- WindowID window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID;
+ WindowID window_id = _get_focused_window_or_popup();
+ if (!windows.has(window_id)) {
+ window_id = MAIN_WINDOW_ID;
+ }
WindowData &wd = windows[window_id];
// Local point in window coords.
@@ -1903,7 +2208,7 @@ void DisplayServerMacOS::screen_set_keep_on(bool p_enable) {
}
if (p_enable) {
- String app_name_string = ProjectSettings::get_singleton()->get("application/config/name");
+ String app_name_string = GLOBAL_GET("application/config/name");
NSString *name = [NSString stringWithUTF8String:(app_name_string.is_empty() ? "Godot Engine" : app_name_string.utf8().get_data())];
NSString *reason = @"Godot Engine running with display/window/energy_saving/keep_screen_on = true";
IOPMAssertionCreateWithDescription(kIOPMAssertPreventUserIdleDisplaySleep, (__bridge CFStringRef)name, (__bridge CFStringRef)reason, (__bridge CFStringRef)reason, nullptr, 0, nullptr, &screen_keep_on_assertion);
@@ -1920,10 +2225,10 @@ Vector<DisplayServer::WindowID> DisplayServerMacOS::get_window_list() const {
return ret;
}
-DisplayServer::WindowID DisplayServerMacOS::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect) {
+DisplayServer::WindowID DisplayServerMacOS::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect, int p_screen) {
_THREAD_SAFE_METHOD_
- WindowID id = _create_window(p_mode, p_vsync_mode, p_rect);
+ WindowID id = _create_window(p_mode, p_vsync_mode, p_rect, p_screen);
for (int i = 0; i < WINDOW_FLAG_MAX; i++) {
if (p_flags & (1 << i)) {
window_set_flag(WindowFlags(i), true, id);
@@ -1937,7 +2242,9 @@ void DisplayServerMacOS::show_window(WindowID p_id) {
WindowData &wd = windows[p_id];
popup_open(p_id);
- if (wd.no_focus || wd.is_popup) {
+ if ([wd.window_object isMiniaturized]) {
+ return;
+ } else if (wd.no_focus || wd.is_popup) {
[wd.window_object orderFront:nil];
} else {
[wd.window_object makeKeyAndOrderFront:nil];
@@ -2038,8 +2345,14 @@ void DisplayServerMacOS::window_set_current_screen(int p_screen, WindowID p_wind
was_fullscreen = true;
}
+ Rect2i srect = screen_get_usable_rect(p_screen);
Point2i wpos = window_get_position(p_window) - screen_get_position(window_get_current_screen(p_window));
- window_set_position(wpos + screen_get_position(p_screen), p_window);
+ Size2i wsize = window_get_size(p_window);
+ wpos += srect.position;
+
+ wpos.x = CLAMP(wpos.x, srect.position.x, srect.position.x + srect.size.width - wsize.width / 3);
+ wpos.y = CLAMP(wpos.y, srect.position.y, srect.position.y + srect.size.height - wsize.height / 3);
+ window_set_position(wpos, p_window);
if (was_fullscreen) {
// Re-enter fullscreen mode.
@@ -2047,24 +2360,60 @@ void DisplayServerMacOS::window_set_current_screen(int p_screen, WindowID p_wind
}
}
-void DisplayServerMacOS::window_set_exclusive(WindowID p_window, bool p_exclusive) {
- _THREAD_SAFE_METHOD_
+void DisplayServerMacOS::reparent_check(WindowID p_window) {
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
- if (wd.exclusive != p_exclusive) {
- wd.exclusive = p_exclusive;
- if (wd.transient_parent != INVALID_WINDOW_ID) {
- WindowData &wd_parent = windows[wd.transient_parent];
- if (wd.exclusive) {
- ERR_FAIL_COND_MSG([[wd_parent.window_object childWindows] count] > 0, "Transient parent has another exclusive child.");
+ NSScreen *screen = [wd.window_object screen];
+
+ if (wd.transient_parent != INVALID_WINDOW_ID) {
+ WindowData &wd_parent = windows[wd.transient_parent];
+ NSScreen *parent_screen = [wd_parent.window_object screen];
+
+ if (parent_screen == screen) {
+ if (![[wd_parent.window_object childWindows] containsObject:wd.window_object]) {
+ [wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenAuxiliary];
[wd_parent.window_object addChildWindow:wd.window_object ordered:NSWindowAbove];
- } else {
+ }
+ } else {
+ if ([[wd_parent.window_object childWindows] containsObject:wd.window_object]) {
[wd_parent.window_object removeChildWindow:wd.window_object];
+ [wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
+ [wd.window_object orderFront:nil];
+ }
+ }
+ }
+
+ for (const WindowID &child : wd.transient_children) {
+ WindowData &wd_child = windows[child];
+ NSScreen *child_screen = [wd_child.window_object screen];
+
+ if (child_screen == screen) {
+ if (![[wd.window_object childWindows] containsObject:wd_child.window_object]) {
+ if (wd_child.fullscreen) {
+ [wd_child.window_object toggleFullScreen:nil];
+ }
+ [wd_child.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenAuxiliary];
+ [wd.window_object addChildWindow:wd_child.window_object ordered:NSWindowAbove];
+ }
+ } else {
+ if ([[wd.window_object childWindows] containsObject:wd_child.window_object]) {
+ [wd.window_object removeChildWindow:wd_child.window_object];
+ [wd_child.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
}
}
}
}
+void DisplayServerMacOS::window_set_exclusive(WindowID p_window, bool p_exclusive) {
+ _THREAD_SAFE_METHOD_
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+ if (wd.exclusive != p_exclusive) {
+ wd.exclusive = p_exclusive;
+ reparent_check(p_window);
+ }
+}
+
Point2i DisplayServerMacOS::window_get_position(WindowID p_window) const {
_THREAD_SAFE_METHOD_
@@ -2088,12 +2437,37 @@ Point2i DisplayServerMacOS::window_get_position(WindowID p_window) const {
return pos;
}
+Point2i DisplayServerMacOS::window_get_position_with_decorations(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND_V(!windows.has(p_window), Point2i());
+ const WindowData &wd = windows[p_window];
+
+ const NSRect nsrect = [wd.window_object frame];
+ Point2i pos;
+
+ // Return the position of the top-left corner, for OS X the y starts at the bottom.
+ const float scale = screen_get_max_scale();
+ pos.x = nsrect.origin.x;
+ pos.y = (nsrect.origin.y + nsrect.size.height);
+ pos *= scale;
+ pos -= _get_screens_origin();
+ // OS X native y-coordinate relative to _get_screens_origin() is negative,
+ // Godot expects a positive value.
+ pos.y *= -1;
+ return pos;
+}
+
void DisplayServerMacOS::window_set_position(const Point2i &p_position, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
+ if (NSEqualRects([wd.window_object frame], [[wd.window_object screen] visibleFrame])) {
+ return;
+ }
+
Point2i position = p_position;
// OS X native y-coordinate relative to _get_screens_origin() is negative,
// Godot passes a positive value.
@@ -2135,11 +2509,10 @@ void DisplayServerMacOS::window_set_transient(WindowID p_window, WindowID p_pare
wd_window.transient_parent = INVALID_WINDOW_ID;
wd_parent.transient_children.erase(p_window);
- [wd_window.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
-
- if (wd_window.exclusive) {
+ if ([[wd_parent.window_object childWindows] containsObject:wd_window.window_object]) {
[wd_parent.window_object removeChildWindow:wd_window.window_object];
}
+ [wd_window.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
} else {
ERR_FAIL_COND(!windows.has(p_parent));
ERR_FAIL_COND_MSG(wd_window.transient_parent != INVALID_WINDOW_ID, "Window already has a transient parent");
@@ -2147,11 +2520,7 @@ void DisplayServerMacOS::window_set_transient(WindowID p_window, WindowID p_pare
wd_window.transient_parent = p_parent;
wd_parent.transient_children.insert(p_window);
- [wd_window.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenAuxiliary];
-
- if (wd_window.exclusive) {
- [wd_parent.window_object addChildWindow:wd_window.window_object ordered:NSWindowAbove];
- }
+ reparent_check(p_window);
}
}
@@ -2218,6 +2587,10 @@ void DisplayServerMacOS::window_set_size(const Size2i p_size, WindowID p_window)
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
+ if (NSEqualRects([wd.window_object frame], [[wd.window_object screen] visibleFrame])) {
+ return;
+ }
+
Size2i size = p_size / screen_get_max_scale();
NSPoint top_left;
@@ -2244,7 +2617,7 @@ Size2i DisplayServerMacOS::window_get_size(WindowID p_window) const {
return wd.size;
}
-Size2i DisplayServerMacOS::window_get_real_size(WindowID p_window) const {
+Size2i DisplayServerMacOS::window_get_size_with_decorations(WindowID p_window) const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!windows.has(p_window), Size2i());
@@ -2287,10 +2660,16 @@ void DisplayServerMacOS::window_set_mode(WindowMode p_mode, WindowID p_window) {
[wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)];
}
[wd.window_object toggleFullScreen:nil];
+
+ if (old_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN) {
+ [NSApp setPresentationOptions:NSApplicationPresentationDefault];
+ }
+
wd.fullscreen = false;
+ wd.exclusive_fullscreen = false;
} break;
case WINDOW_MODE_MAXIMIZED: {
- if ([wd.window_object isZoomed]) {
+ if (NSEqualRects([wd.window_object frame], [[wd.window_object screen] visibleFrame])) {
[wd.window_object zoom:nil];
}
} break;
@@ -2312,10 +2691,18 @@ void DisplayServerMacOS::window_set_mode(WindowMode p_mode, WindowID p_window) {
[wd.window_object setContentMinSize:NSMakeSize(0, 0)];
[wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
[wd.window_object toggleFullScreen:nil];
+
wd.fullscreen = true;
+ if (p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN) {
+ const NSUInteger presentationOptions = NSApplicationPresentationHideDock | NSApplicationPresentationHideMenuBar;
+ [NSApp setPresentationOptions:presentationOptions];
+ wd.exclusive_fullscreen = true;
+ } else {
+ wd.exclusive_fullscreen = false;
+ }
} break;
case WINDOW_MODE_MAXIMIZED: {
- if (![wd.window_object isZoomed]) {
+ if (!NSEqualRects([wd.window_object frame], [[wd.window_object screen] visibleFrame])) {
[wd.window_object zoom:nil];
}
} break;
@@ -2329,9 +2716,13 @@ DisplayServer::WindowMode DisplayServerMacOS::window_get_mode(WindowID p_window)
const WindowData &wd = windows[p_window];
if (wd.fullscreen) { // If fullscreen, it's not in another mode.
- return WINDOW_MODE_FULLSCREEN;
+ if (wd.exclusive_fullscreen) {
+ return WINDOW_MODE_EXCLUSIVE_FULLSCREEN;
+ } else {
+ return WINDOW_MODE_FULLSCREEN;
+ }
}
- if ([wd.window_object isZoomed] && !wd.resize_disabled) {
+ if (NSEqualRects([wd.window_object frame], [[wd.window_object screen] visibleFrame])) {
return WINDOW_MODE_MAXIMIZED;
}
if ([wd.window_object respondsToSelector:@selector(isMiniaturized)]) {
@@ -2348,6 +2739,85 @@ bool DisplayServerMacOS::window_is_maximize_allowed(WindowID p_window) const {
return true;
}
+bool DisplayServerMacOS::window_maximize_on_title_dbl_click() const {
+ id value = [[NSUserDefaults standardUserDefaults] objectForKey:@"AppleActionOnDoubleClick"];
+ if ([value isKindOfClass:[NSString class]]) {
+ return [value isEqualToString:@"Maximize"];
+ }
+ return false;
+}
+
+bool DisplayServerMacOS::window_minimize_on_title_dbl_click() const {
+ id value = [[NSUserDefaults standardUserDefaults] objectForKey:@"AppleActionOnDoubleClick"];
+ if ([value isKindOfClass:[NSString class]]) {
+ return [value isEqualToString:@"Minimize"];
+ }
+ return false;
+}
+
+void DisplayServerMacOS::window_set_window_buttons_offset(const Vector2i &p_offset, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+ float scale = screen_get_max_scale();
+ wd.wb_offset = p_offset / scale;
+ wd.wb_offset.x = MAX(wd.wb_offset.x, 12);
+ wd.wb_offset.y = MAX(wd.wb_offset.y, 12);
+ if (wd.window_button_view) {
+ [wd.window_button_view setOffset:NSMakePoint(wd.wb_offset.x, wd.wb_offset.y)];
+ }
+}
+
+Vector3i DisplayServerMacOS::window_get_safe_title_margins(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND_V(!windows.has(p_window), Vector3i());
+ const WindowData &wd = windows[p_window];
+
+ if (!wd.window_button_view) {
+ return Vector3i();
+ }
+
+ float scale = screen_get_max_scale();
+ float max_x = [wd.window_button_view getOffset].x + [wd.window_button_view frame].size.width;
+ float max_y = [wd.window_button_view getOffset].y + [wd.window_button_view frame].size.height;
+
+ if ([wd.window_object windowTitlebarLayoutDirection] == NSUserInterfaceLayoutDirectionRightToLeft) {
+ return Vector3i(0, max_x * scale, max_y * scale);
+ } else {
+ return Vector3i(max_x * scale, 0, max_y * scale);
+ }
+}
+
+void DisplayServerMacOS::window_set_custom_window_buttons(WindowData &p_wd, bool p_enabled) {
+ if (p_wd.window_button_view) {
+ [p_wd.window_button_view removeFromSuperview];
+ p_wd.window_button_view = nil;
+ }
+ if (p_enabled) {
+ float cb_frame = NSMinX([[p_wd.window_object standardWindowButton:NSWindowCloseButton] frame]);
+ float mb_frame = NSMinX([[p_wd.window_object standardWindowButton:NSWindowMiniaturizeButton] frame]);
+ bool is_rtl = ([p_wd.window_object windowTitlebarLayoutDirection] == NSUserInterfaceLayoutDirectionRightToLeft);
+
+ float window_buttons_spacing = (is_rtl) ? (cb_frame - mb_frame) : (mb_frame - cb_frame);
+
+ [p_wd.window_object setTitleVisibility:NSWindowTitleHidden];
+ [[p_wd.window_object standardWindowButton:NSWindowZoomButton] setHidden:YES];
+ [[p_wd.window_object standardWindowButton:NSWindowMiniaturizeButton] setHidden:YES];
+ [[p_wd.window_object standardWindowButton:NSWindowCloseButton] setHidden:YES];
+
+ p_wd.window_button_view = [[GodotButtonView alloc] initWithFrame:NSZeroRect];
+ [p_wd.window_button_view initButtons:window_buttons_spacing offset:NSMakePoint(p_wd.wb_offset.x, p_wd.wb_offset.y) rtl:is_rtl];
+ [p_wd.window_view addSubview:p_wd.window_button_view];
+ } else {
+ [p_wd.window_object setTitleVisibility:NSWindowTitleVisible];
+ [[p_wd.window_object standardWindowButton:NSWindowZoomButton] setHidden:NO];
+ [[p_wd.window_object standardWindowButton:NSWindowMiniaturizeButton] setHidden:NO];
+ [[p_wd.window_object standardWindowButton:NSWindowCloseButton] setHidden:NO];
+ }
+}
+
void DisplayServerMacOS::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) {
_THREAD_SAFE_METHOD_
@@ -2362,10 +2832,32 @@ void DisplayServerMacOS::window_set_flag(WindowFlags p_flag, bool p_enabled, Win
}
if (p_enabled) {
[wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable];
+ [[wd.window_object standardWindowButton:NSWindowZoomButton] setEnabled:NO];
} else {
[wd.window_object setStyleMask:[wd.window_object styleMask] | NSWindowStyleMaskResizable];
+ [[wd.window_object standardWindowButton:NSWindowZoomButton] setEnabled:YES];
}
} break;
+ case WINDOW_FLAG_EXTEND_TO_TITLE: {
+ NSRect rect = [wd.window_object frame];
+ if (p_enabled) {
+ [wd.window_object setTitlebarAppearsTransparent:YES];
+ [wd.window_object setStyleMask:[wd.window_object styleMask] | NSWindowStyleMaskFullSizeContentView];
+
+ if (!wd.fullscreen) {
+ window_set_custom_window_buttons(wd, true);
+ }
+ } else {
+ [wd.window_object setTitlebarAppearsTransparent:NO];
+ [wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskFullSizeContentView];
+
+ if (!wd.fullscreen) {
+ window_set_custom_window_buttons(wd, false);
+ }
+ }
+ [wd.window_object setFrame:rect display:YES];
+ send_window_event(wd, DisplayServerMacOS::WINDOW_EVENT_TITLEBAR_CHANGE);
+ } break;
case WINDOW_FLAG_BORDERLESS: {
// OrderOut prevents a lose focus bug with the window.
if ([wd.window_object isVisible]) {
@@ -2384,7 +2876,9 @@ void DisplayServerMacOS::window_set_flag(WindowFlags p_flag, bool p_enabled, Win
}
_update_window_style(wd);
if ([wd.window_object isVisible]) {
- if (wd.no_focus || wd.is_popup) {
+ if ([wd.window_object isMiniaturized]) {
+ return;
+ } else if (wd.no_focus || wd.is_popup) {
[wd.window_object orderFront:nil];
} else {
[wd.window_object makeKeyAndOrderFront:nil];
@@ -2433,6 +2927,9 @@ bool DisplayServerMacOS::window_get_flag(WindowFlags p_flag, WindowID p_window)
case WINDOW_FLAG_RESIZE_DISABLED: {
return wd.resize_disabled;
} break;
+ case WINDOW_FLAG_EXTEND_TO_TITLE: {
+ return [wd.window_object styleMask] & NSWindowStyleMaskFullSizeContentView;
+ } break;
case WINDOW_FLAG_BORDERLESS: {
return [wd.window_object styleMask] == NSWindowStyleMaskBorderless;
} break;
@@ -2542,6 +3039,14 @@ int64_t DisplayServerMacOS::window_get_native_handle(HandleType p_handle_type, W
case WINDOW_VIEW: {
return (int64_t)windows[p_window].window_view;
}
+#ifdef GLES3_ENABLED
+ case OPENGL_CONTEXT: {
+ if (gl_manager) {
+ return (int64_t)gl_manager->get_context(p_window);
+ }
+ return 0;
+ }
+#endif
default: {
return 0;
}
@@ -2572,7 +3077,7 @@ void DisplayServerMacOS::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_
_THREAD_SAFE_METHOD_
#if defined(GLES3_ENABLED)
if (gl_manager) {
- gl_manager->set_use_vsync(p_vsync_mode);
+ gl_manager->set_use_vsync(p_vsync_mode != DisplayServer::VSYNC_DISABLED);
}
#endif
#if defined(VULKAN_ENABLED)
@@ -2898,6 +3403,16 @@ void DisplayServerMacOS::process_events() {
[NSApp sendEvent:event];
}
+ // Process "menu_callback"s.
+ for (MenuCall &E : deferred_menu_calls) {
+ Variant tag = E.tag;
+ Variant *tagp = &tag;
+ Variant ret;
+ Callable::CallError ce;
+ E.callback.callp((const Variant **)&tagp, 1, ret, ce);
+ }
+ deferred_menu_calls.clear();
+
if (!drop_events) {
_process_key_events();
Input::get_singleton()->flush_buffered_events();
@@ -3005,10 +3520,29 @@ void DisplayServerMacOS::set_icon(const Ref<Image> &p_icon) {
[NSApp setApplicationIconImage:nsimg];
}
-DisplayServer *DisplayServerMacOS::create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
- DisplayServer *ds = memnew(DisplayServerMacOS(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_resolution, r_error));
+DisplayServer *DisplayServerMacOS::create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error) {
+ DisplayServer *ds = memnew(DisplayServerMacOS(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_position, p_resolution, r_error));
if (r_error != OK) {
- OS::get_singleton()->alert("Your video card driver does not support any of the supported Vulkan or OpenGL versions.", "Unable to initialize Video driver");
+ if (p_rendering_driver == "vulkan") {
+ String executable_command;
+ if (OS::get_singleton()->get_bundle_resource_dir() == OS::get_singleton()->get_executable_path().get_base_dir()) {
+ executable_command = vformat("%s --rendering-driver opengl3", OS::get_singleton()->get_executable_path());
+ } else {
+ executable_command = vformat("open %s --args --rendering-driver opengl3", OS::get_singleton()->get_bundle_resource_dir().path_join("../..").simplify_path());
+ }
+ OS::get_singleton()->alert("Your video card driver does not support the selected Vulkan version.\n"
+ "Please try updating your GPU driver or try using the OpenGL 3 driver.\n"
+ "You can enable the OpenGL 3 driver by starting the engine from the\n"
+ "command line with the command: '" +
+ executable_command + "'.\n"
+ "If you have updated your graphics drivers recently, try rebooting.",
+ "Unable to initialize Video driver");
+ } else {
+ OS::get_singleton()->alert("Your video card driver does not support the selected OpenGL version.\n"
+ "Please try updating your GPU driver.\n"
+ "If you have updated your graphics drivers recently, try rebooting.",
+ "Unable to initialize Video driver");
+ }
}
return ds;
}
@@ -3156,7 +3690,7 @@ bool DisplayServerMacOS::mouse_process_popups(bool p_close) {
return closed;
}
-DisplayServerMacOS::DisplayServerMacOS(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
+DisplayServerMacOS::DisplayServerMacOS(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error) {
Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events);
r_error = OK;
@@ -3231,6 +3765,8 @@ DisplayServerMacOS::DisplayServerMacOS(const String &p_rendering_driver, WindowM
[main_menu setSubmenu:apple_menu forItem:menu_item];
[main_menu setAutoenablesItems:NO];
+ menu_delegate = [[GodotMenuDelegate alloc] init];
+
//!!!!!!!!!!!!!!!!!!!!!!!!!!
//TODO - do Vulkan and OpenGL support checks, driver selection and fallback
rendering_driver = p_rendering_driver;
@@ -3263,7 +3799,12 @@ DisplayServerMacOS::DisplayServerMacOS(const String &p_rendering_driver, WindowM
Point2i window_position(
screen_get_position(0).x + (screen_get_size(0).width - p_resolution.width) / 2,
screen_get_position(0).y + (screen_get_size(0).height - p_resolution.height) / 2);
- WindowID main_window = _create_window(p_mode, p_vsync_mode, Rect2i(window_position, p_resolution));
+
+ if (p_position != nullptr) {
+ window_position = *p_position;
+ }
+
+ WindowID main_window = _create_window(p_mode, p_vsync_mode, Rect2i(window_position, p_resolution), 0);
ERR_FAIL_COND(main_window == INVALID_WINDOW_ID);
for (int i = 0; i < WINDOW_FLAG_MAX; i++) {
if (p_flags & (1 << i)) {
diff --git a/platform/macos/export/codesign.cpp b/platform/macos/export/codesign.cpp
index fd044c00cc..a1ec06b5f6 100644
--- a/platform/macos/export/codesign.cpp
+++ b/platform/macos/export/codesign.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* codesign.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* codesign.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "codesign.h"
@@ -172,7 +172,7 @@ bool CodeSignCodeResources::add_file1(const String &p_root, const String &p_path
f.name = p_path;
f.optional = (found == CRMatch::CR_MATCH_OPTIONAL);
f.nested = false;
- f.hash = hash_sha1_base64(p_root.plus_file(p_path));
+ f.hash = hash_sha1_base64(p_root.path_join(p_path));
print_verbose(vformat("CodeSign/CodeResources: File(V1) %s hash1:%s", f.name, f.hash));
files1.push_back(f);
@@ -182,7 +182,7 @@ bool CodeSignCodeResources::add_file1(const String &p_root, const String &p_path
bool CodeSignCodeResources::add_file2(const String &p_root, const String &p_path) {
CRMatch found = match_rules2(p_path);
if (found == CRMatch::CR_MATCH_NESTED) {
- return add_nested_file(p_root, p_path, p_root.plus_file(p_path));
+ return add_nested_file(p_root, p_path, p_root.path_join(p_path));
}
if (found != CRMatch::CR_MATCH_YES && found != CRMatch::CR_MATCH_OPTIONAL) {
return true; // No match.
@@ -192,8 +192,8 @@ bool CodeSignCodeResources::add_file2(const String &p_root, const String &p_path
f.name = p_path;
f.optional = (found == CRMatch::CR_MATCH_OPTIONAL);
f.nested = false;
- f.hash = hash_sha1_base64(p_root.plus_file(p_path));
- f.hash2 = hash_sha256_base64(p_root.plus_file(p_path));
+ f.hash = hash_sha1_base64(p_root.path_join(p_path));
+ f.hash2 = hash_sha256_base64(p_root.path_join(p_path));
print_verbose(vformat("CodeSign/CodeResources: File(V2) %s hash1:%s hash2:%s", f.name, f.hash, f.hash2));
@@ -214,17 +214,17 @@ bool CodeSignCodeResources::add_nested_file(const String &p_root, const String &
Vector<String> files_to_add;
if (LipO::is_lipo(p_exepath)) {
- String tmp_path_name = EditorPaths::get_singleton()->get_cache_dir().plus_file("_lipo");
+ String tmp_path_name = EditorPaths::get_singleton()->get_cache_dir().path_join("_lipo");
Error err = da->make_dir_recursive(tmp_path_name);
ERR_FAIL_COND_V_MSG(err != OK, false, vformat("CodeSign/CodeResources: Failed to create \"%s\" subfolder.", tmp_path_name));
LipO lip;
if (lip.open_file(p_exepath)) {
for (int i = 0; i < lip.get_arch_count(); i++) {
- if (!lip.extract_arch(i, tmp_path_name.plus_file("_rqexe_" + itos(i)))) {
+ if (!lip.extract_arch(i, tmp_path_name.path_join("_rqexe_" + itos(i)))) {
CLEANUP();
ERR_FAIL_V_MSG(false, "CodeSign/CodeResources: Failed to extract thin binary.");
}
- files_to_add.push_back(tmp_path_name.plus_file("_rqexe_" + itos(i)));
+ files_to_add.push_back(tmp_path_name.path_join("_rqexe_" + itos(i)));
}
}
} else if (MachO::is_macho(p_exepath)) {
@@ -285,7 +285,7 @@ bool CodeSignCodeResources::add_nested_file(const String &p_root, const String &
bool CodeSignCodeResources::add_folder_recursive(const String &p_root, const String &p_path, const String &p_main_exe_path) {
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
ERR_FAIL_COND_V(da.is_null(), false);
- Error err = da->change_dir(p_root.plus_file(p_path));
+ Error err = da->change_dir(p_root.path_join(p_path));
ERR_FAIL_COND_V(err != OK, false);
bool ret = true;
@@ -293,27 +293,27 @@ bool CodeSignCodeResources::add_folder_recursive(const String &p_root, const Str
String n = da->get_next();
while (n != String()) {
if (n != "." && n != "..") {
- String path = p_root.plus_file(p_path).plus_file(n);
+ String path = p_root.path_join(p_path).path_join(n);
if (path == p_main_exe_path) {
n = da->get_next();
continue; // Skip main executable.
}
if (da->current_is_dir()) {
- CRMatch found = match_rules2(p_path.plus_file(n));
+ CRMatch found = match_rules2(p_path.path_join(n));
String fmw_ver = "Current"; // Framework version (default).
String info_path;
String main_exe;
bool bundle = false;
- if (da->file_exists(path.plus_file("Contents/Info.plist"))) {
- info_path = path.plus_file("Contents/Info.plist");
- main_exe = path.plus_file("Contents/MacOS");
+ if (da->file_exists(path.path_join("Contents/Info.plist"))) {
+ info_path = path.path_join("Contents/Info.plist");
+ main_exe = path.path_join("Contents/MacOS");
bundle = true;
- } else if (da->file_exists(path.plus_file(vformat("Versions/%s/Resources/Info.plist", fmw_ver)))) {
- info_path = path.plus_file(vformat("Versions/%s/Resources/Info.plist", fmw_ver));
- main_exe = path.plus_file(vformat("Versions/%s", fmw_ver));
+ } else if (da->file_exists(path.path_join(vformat("Versions/%s/Resources/Info.plist", fmw_ver)))) {
+ info_path = path.path_join(vformat("Versions/%s/Resources/Info.plist", fmw_ver));
+ main_exe = path.path_join(vformat("Versions/%s", fmw_ver));
bundle = true;
- } else if (da->file_exists(path.plus_file("Info.plist"))) {
- info_path = path.plus_file("Info.plist");
+ } else if (da->file_exists(path.path_join("Info.plist"))) {
+ info_path = path.path_join("Info.plist");
main_exe = path;
bundle = true;
}
@@ -322,20 +322,20 @@ bool CodeSignCodeResources::add_folder_recursive(const String &p_root, const Str
PList info_plist;
if (info_plist.load_file(info_path)) {
if (info_plist.get_root()->data_type == PList::PLNodeType::PL_NODE_TYPE_DICT && info_plist.get_root()->data_dict.has("CFBundleExecutable")) {
- main_exe = main_exe.plus_file(String::utf8(info_plist.get_root()->data_dict["CFBundleExecutable"]->data_string.get_data()));
+ main_exe = main_exe.path_join(String::utf8(info_plist.get_root()->data_dict["CFBundleExecutable"]->data_string.get_data()));
} else {
ERR_FAIL_V_MSG(false, "CodeSign/CodeResources: Invalid Info.plist, no exe name.");
}
} else {
ERR_FAIL_V_MSG(false, "CodeSign/CodeResources: Invalid Info.plist, can't load.");
}
- ret = ret && add_nested_file(p_root, p_path.plus_file(n), main_exe);
+ ret = ret && add_nested_file(p_root, p_path.path_join(n), main_exe);
} else {
- ret = ret && add_folder_recursive(p_root, p_path.plus_file(n), p_main_exe_path);
+ ret = ret && add_folder_recursive(p_root, p_path.path_join(n), p_main_exe_path);
}
} else {
- ret = ret && add_file1(p_root, p_path.plus_file(n));
- ret = ret && add_file2(p_root, p_path.plus_file(n));
+ ret = ret && add_file1(p_root, p_path.path_join(n));
+ ret = ret && add_file2(p_root, p_path.path_join(n));
}
}
@@ -1222,7 +1222,7 @@ Error CodeSign::_codesign_file(bool p_use_hardened_runtime, bool p_force, const
}
if (info_plist.get_root()->data_type == PList::PLNodeType::PL_NODE_TYPE_DICT && info_plist.get_root()->data_dict.has("CFBundleExecutable")) {
- main_exe = p_exe_path.plus_file(String::utf8(info_plist.get_root()->data_dict["CFBundleExecutable"]->data_string.get_data()));
+ main_exe = p_exe_path.path_join(String::utf8(info_plist.get_root()->data_dict["CFBundleExecutable"]->data_string.get_data()));
} else {
r_error_msg = TTR("Invalid Info.plist, no exe name.");
ERR_FAIL_V_MSG(FAILED, "CodeSign: Invalid Info.plist, no exe name.");
@@ -1244,7 +1244,7 @@ Error CodeSign::_codesign_file(bool p_use_hardened_runtime, bool p_force, const
Vector<String> files_to_sign;
if (LipO::is_lipo(main_exe)) {
print_verbose(vformat("CodeSign: Executable is fat, extracting..."));
- String tmp_path_name = EditorPaths::get_singleton()->get_cache_dir().plus_file("_lipo");
+ String tmp_path_name = EditorPaths::get_singleton()->get_cache_dir().path_join("_lipo");
Error err = da->make_dir_recursive(tmp_path_name);
if (err != OK) {
r_error_msg = vformat(TTR("Failed to create \"%s\" subfolder."), tmp_path_name);
@@ -1253,12 +1253,12 @@ Error CodeSign::_codesign_file(bool p_use_hardened_runtime, bool p_force, const
LipO lip;
if (lip.open_file(main_exe)) {
for (int i = 0; i < lip.get_arch_count(); i++) {
- if (!lip.extract_arch(i, tmp_path_name.plus_file("_exe_" + itos(i)))) {
+ if (!lip.extract_arch(i, tmp_path_name.path_join("_exe_" + itos(i)))) {
CLEANUP();
r_error_msg = TTR("Failed to extract thin binary.");
ERR_FAIL_V_MSG(FAILED, "CodeSign: Failed to extract thin binary.");
}
- files_to_sign.push_back(tmp_path_name.plus_file("_exe_" + itos(i)));
+ files_to_sign.push_back(tmp_path_name.path_join("_exe_" + itos(i)));
}
}
} else if (MachO::is_macho(main_exe)) {
@@ -1338,15 +1338,15 @@ Error CodeSign::_codesign_file(bool p_use_hardened_runtime, bool p_force, const
r_error_msg = TTR("Failed to process nested resources.");
ERR_FAIL_V_MSG(FAILED, "CodeSign: Failed to process nested resources.");
}
- Error err = da->make_dir_recursive(p_bundle_path.plus_file("_CodeSignature"));
+ Error err = da->make_dir_recursive(p_bundle_path.path_join("_CodeSignature"));
if (err != OK) {
CLEANUP();
r_error_msg = TTR("Failed to create _CodeSignature subfolder.");
ERR_FAIL_V_MSG(FAILED, "CodeSign: Failed to create _CodeSignature subfolder.");
}
- cr.save_to_file(p_bundle_path.plus_file("_CodeSignature").plus_file("CodeResources"));
- res_hash1 = file_hash_sha1(p_bundle_path.plus_file("_CodeSignature").plus_file("CodeResources"));
- res_hash2 = file_hash_sha256(p_bundle_path.plus_file("_CodeSignature").plus_file("CodeResources"));
+ cr.save_to_file(p_bundle_path.path_join("_CodeSignature").path_join("CodeResources"));
+ res_hash1 = file_hash_sha1(p_bundle_path.path_join("_CodeSignature").path_join("CodeResources"));
+ res_hash2 = file_hash_sha256(p_bundle_path.path_join("_CodeSignature").path_join("CodeResources"));
if (res_hash1.is_empty() || res_hash2.is_empty()) {
CLEANUP();
r_error_msg = TTR("Failed to get CodeResources hash.");
@@ -1530,18 +1530,18 @@ Error CodeSign::codesign(bool p_use_hardened_runtime, bool p_force, const String
String bundle_path;
bool bundle = false;
bool ios_bundle = false;
- if (da->file_exists(p_path.plus_file("Contents/Info.plist"))) {
- info_path = p_path.plus_file("Contents/Info.plist");
- main_exe = p_path.plus_file("Contents/MacOS");
- bundle_path = p_path.plus_file("Contents");
+ if (da->file_exists(p_path.path_join("Contents/Info.plist"))) {
+ info_path = p_path.path_join("Contents/Info.plist");
+ main_exe = p_path.path_join("Contents/MacOS");
+ bundle_path = p_path.path_join("Contents");
bundle = true;
- } else if (da->file_exists(p_path.plus_file(vformat("Versions/%s/Resources/Info.plist", fmw_ver)))) {
- info_path = p_path.plus_file(vformat("Versions/%s/Resources/Info.plist", fmw_ver));
- main_exe = p_path.plus_file(vformat("Versions/%s", fmw_ver));
- bundle_path = p_path.plus_file(vformat("Versions/%s", fmw_ver));
+ } else if (da->file_exists(p_path.path_join(vformat("Versions/%s/Resources/Info.plist", fmw_ver)))) {
+ info_path = p_path.path_join(vformat("Versions/%s/Resources/Info.plist", fmw_ver));
+ main_exe = p_path.path_join(vformat("Versions/%s", fmw_ver));
+ bundle_path = p_path.path_join(vformat("Versions/%s", fmw_ver));
bundle = true;
- } else if (da->file_exists(p_path.plus_file("Info.plist"))) {
- info_path = p_path.plus_file("Info.plist");
+ } else if (da->file_exists(p_path.path_join("Info.plist"))) {
+ info_path = p_path.path_join("Info.plist");
main_exe = p_path;
bundle_path = p_path;
bundle = true;
diff --git a/platform/macos/export/codesign.h b/platform/macos/export/codesign.h
index fea7b117d0..3be15b4ac0 100644
--- a/platform/macos/export/codesign.h
+++ b/platform/macos/export/codesign.h
@@ -1,32 +1,35 @@
-/*************************************************************************/
-/* codesign.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* codesign.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef MACOS_CODESIGN_H
+#define MACOS_CODESIGN_H
// macOS code signature creation utility.
//
@@ -38,9 +41,6 @@
// - Requirements code generator is not implemented (only hard-coded requirements for the ad-hoc signing is supported).
// - RFC5652/CMS blob generation is not implemented, supports ad-hoc signing only.
-#ifndef MACOS_CODESIGN_H
-#define MACOS_CODESIGN_H
-
#include "core/crypto/crypto_core.h"
#include "core/io/dir_access.h"
#include "core/io/file_access.h"
diff --git a/platform/macos/export/export.cpp b/platform/macos/export/export.cpp
index ff7457081f..5a2850a6b7 100644
--- a/platform/macos/export/export.cpp
+++ b/platform/macos/export/export.cpp
@@ -1,40 +1,46 @@
-/*************************************************************************/
-/* export.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* export.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "export.h"
#include "export_plugin.h"
void register_macos_exporter() {
- EDITOR_DEF("export/macos/force_builtin_codesign", false);
- EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::BOOL, "export/macos/force_builtin_codesign", PROPERTY_HINT_NONE));
+#ifndef ANDROID_ENABLED
+ EDITOR_DEF("export/macos/rcodesign", "");
+#ifdef WINDOWS_ENABLED
+ EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/macos/rcodesign", PROPERTY_HINT_GLOBAL_FILE, "*.exe"));
+#else
+ EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/macos/rcodesign", PROPERTY_HINT_GLOBAL_FILE));
+#endif
+#endif
Ref<EditorExportPlatformMacOS> platform;
platform.instantiate();
diff --git a/platform/macos/export/export.h b/platform/macos/export/export.h
index 260c691209..384dab826e 100644
--- a/platform/macos/export/export.h
+++ b/platform/macos/export/export.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* export.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* export.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef MACOS_EXPORT_H
#define MACOS_EXPORT_H
diff --git a/platform/macos/export/export_plugin.cpp b/platform/macos/export/export_plugin.cpp
index edce9c0380..46485da783 100644
--- a/platform/macos/export/export_plugin.cpp
+++ b/platform/macos/export/export_plugin.cpp
@@ -1,37 +1,40 @@
-/*************************************************************************/
-/* export_plugin.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* export_plugin.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "export_plugin.h"
#include "codesign.h"
+#include "lipo.h"
+#include "macho.h"
+#include "core/io/image_loader.h"
#include "core/string/translation.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
@@ -51,11 +54,54 @@ void EditorExportPlatformMacOS::get_preset_features(const Ref<EditorExportPreset
r_features->push_back(p_preset->get("binary_format/architecture"));
}
-bool EditorExportPlatformMacOS::get_export_option_visibility(const String &p_option, const HashMap<StringName, Variant> &p_options) const {
- // These options are not supported by built-in codesign, used on non macOS host.
- if (!OS::get_singleton()->has_feature("macos")) {
- if (p_option == "codesign/identity" || p_option == "codesign/timestamp" || p_option == "codesign/hardened_runtime" || p_option == "codesign/custom_options" || p_option.begins_with("notarization/")) {
- return false;
+bool EditorExportPlatformMacOS::get_export_option_visibility(const EditorExportPreset *p_preset, const String &p_option, const HashMap<StringName, Variant> &p_options) const {
+ // Hide irrelevant code signing options.
+ if (p_preset) {
+ int codesign_tool = p_preset->get("codesign/codesign");
+ switch (codesign_tool) {
+ case 1: { // built-in ad-hoc
+ if (p_option == "codesign/identity" || p_option == "codesign/certificate_file" || p_option == "codesign/certificate_password" || p_option == "codesign/custom_options") {
+ return false;
+ }
+ } break;
+ case 2: { // "rcodesign"
+ if (p_option == "codesign/identity") {
+ return false;
+ }
+ } break;
+#ifdef MACOS_ENABLED
+ case 3: { // "codesign"
+ if (p_option == "codesign/certificate_file" || p_option == "codesign/certificate_password") {
+ return false;
+ }
+ } break;
+#endif
+ default: { // disabled
+ if (p_option == "codesign/identity" || p_option == "codesign/certificate_file" || p_option == "codesign/certificate_password" || p_option == "codesign/custom_options" || p_option.begins_with("codesign/entitlements")) {
+ return false;
+ }
+ } break;
+ }
+
+ // Hide irrelevant notarization options.
+ int notary_tool = p_preset->get("notarization/notarization");
+ switch (notary_tool) {
+ case 1: { // "rcodesign"
+ if (p_option == "notarization/apple_id_name" || p_option == "notarization/apple_id_password" || p_option == "notarization/apple_team_id") {
+ return false;
+ }
+ } break;
+ case 2: { // "notarytool"
+ // All options are visible.
+ } break;
+ case 3: { // "altool"
+ // All options are visible.
+ } break;
+ default: { // disabled
+ if (p_option == "notarization/apple_id_name" || p_option == "notarization/apple_id_password" || p_option == "notarization/apple_team_id" || p_option == "notarization/api_uuid" || p_option == "notarization/api_key" || p_option == "notarization/api_key_id") {
+ return false;
+ }
+ } break;
}
}
@@ -74,7 +120,8 @@ void EditorExportPlatformMacOS::get_export_options(List<ExportOption> *r_options
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "debug/export_console_script", PROPERTY_HINT_ENUM, "No,Debug Only,Debug and Release"), 1));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.png,*.icns"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.icns,*.png,*.webp,*.svg"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/icon_interpolation", PROPERTY_HINT_ENUM, "Nearest neighbor,Bilinear,Cubic,Trilinear,Lanczos"), 4));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/bundle_identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_category", PROPERTY_HINT_ENUM, "Business,Developer-tools,Education,Entertainment,Finance,Games,Action-games,Adventure-games,Arcade-games,Board-games,Card-games,Casino-games,Dice-games,Educational-games,Family-games,Kids-games,Music-games,Puzzle-games,Racing-games,Role-playing-games,Simulation-games,Sports-games,Strategy-games,Trivia-games,Word-games,Graphics-design,Healthcare-fitness,Lifestyle,Medical,Music,News,Photography,Productivity,Reference,Social-networking,Sports,Travel,Utilities,Video,Weather"), "Games"));
@@ -83,40 +130,22 @@ void EditorExportPlatformMacOS::get_export_options(List<ExportOption> *r_options
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::DICTIONARY, "application/copyright_localized", PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary()));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "display/high_res"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/microphone_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use the microphone"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::DICTIONARY, "privacy/microphone_usage_description_localized", PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/camera_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use the camera"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::DICTIONARY, "privacy/camera_usage_description_localized", PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/location_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use the location information"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::DICTIONARY, "privacy/location_usage_description_localized", PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/address_book_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use the address book"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::DICTIONARY, "privacy/address_book_usage_description_localized", PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/calendar_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use the calendar"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::DICTIONARY, "privacy/calendar_usage_description_localized", PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/photos_library_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use the photo library"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::DICTIONARY, "privacy/photos_library_usage_description_localized", PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/desktop_folder_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use Desktop folder"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::DICTIONARY, "privacy/desktop_folder_usage_description_localized", PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/documents_folder_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use Documents folder"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::DICTIONARY, "privacy/documents_folder_usage_description_localized", PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/downloads_folder_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use Downloads folder"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::DICTIONARY, "privacy/downloads_folder_usage_description_localized", PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/network_volumes_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use network volumes"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::DICTIONARY, "privacy/network_volumes_usage_description_localized", PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/removable_volumes_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use removable volumes"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::DICTIONARY, "privacy/removable_volumes_usage_description_localized", PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/enable"), true));
+#ifdef MACOS_ENABLED
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/codesign", PROPERTY_HINT_ENUM, "Disabled,Built-in (ad-hoc only),rcodesign,Xcode codesign"), 3, true));
+#else
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/codesign", PROPERTY_HINT_ENUM, "Disabled,Built-in (ad-hoc only),rcodesign"), 1, true));
+#endif
+ // "codesign" only options:
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/identity", PROPERTY_HINT_PLACEHOLDER_TEXT, "Type: Name (ID)"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/timestamp"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/replace_existing_signature"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/hardened_runtime"), true));
+ // "rcodesign" only options:
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/certificate_file", PROPERTY_HINT_GLOBAL_FILE, "*.pfx,*.p12"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/certificate_password", PROPERTY_HINT_PASSWORD), ""));
+ // "codesign" and "rcodesign" only options:
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/entitlements/custom_file", PROPERTY_HINT_GLOBAL_FILE, "*.plist"), ""));
-
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/allow_jit_code_execution"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/allow_unsigned_executable_memory"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/allow_dyld_environment_variables"), false));
-
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/disable_library_validation"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/audio_input"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/camera"), false));
@@ -126,7 +155,6 @@ void EditorExportPlatformMacOS::get_export_options(List<ExportOption> *r_options
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/photos_library"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/apple_events"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/debugging"), false));
-
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/app_sandbox/enabled"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/app_sandbox/network_server"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/app_sandbox/network_client"), false));
@@ -137,13 +165,44 @@ void EditorExportPlatformMacOS::get_export_options(List<ExportOption> *r_options
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/entitlements/app_sandbox/files_music", PROPERTY_HINT_ENUM, "No,Read-only,Read-write"), 0));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/entitlements/app_sandbox/files_movies", PROPERTY_HINT_ENUM, "No,Read-only,Read-write"), 0));
r_options->push_back(ExportOption(PropertyInfo(Variant::ARRAY, "codesign/entitlements/app_sandbox/helper_executables", PROPERTY_HINT_ARRAY_TYPE, itos(Variant::STRING) + "/" + itos(PROPERTY_HINT_GLOBAL_FILE) + ":"), Array()));
-
r_options->push_back(ExportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "codesign/custom_options"), PackedStringArray()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "notarization/enable"), false));
+#ifdef MACOS_ENABLED
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "notarization/notarization", PROPERTY_HINT_ENUM, "Disabled,rcodesign,Xcode notarytool,Xcode altool (deprecated)"), 0, true));
+#else
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "notarization/notarization", PROPERTY_HINT_ENUM, "Disabled,rcodesign"), 0, true));
+#endif
+ // "altool" and "notarytool" only options:
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "notarization/apple_id_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Apple ID email"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "notarization/apple_id_password", PROPERTY_HINT_PLACEHOLDER_TEXT, "Enable two-factor authentication and provide app-specific password"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "notarization/apple_id_password", PROPERTY_HINT_PASSWORD, "Enable two-factor authentication and provide app-specific password"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "notarization/apple_team_id", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide team ID if your Apple ID belongs to multiple teams"), ""));
+ // "altool", "notarytool" and "rcodesign" only options:
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "notarization/api_uuid", PROPERTY_HINT_PLACEHOLDER_TEXT, "App Store Connect issuer ID UUID"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "notarization/api_key", PROPERTY_HINT_GLOBAL_FILE, "*.p8"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "notarization/api_key_id", PROPERTY_HINT_PLACEHOLDER_TEXT, "App Store Connect API key ID"), ""));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/microphone_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use the microphone"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::DICTIONARY, "privacy/microphone_usage_description_localized", PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/camera_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use the camera"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::DICTIONARY, "privacy/camera_usage_description_localized", PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/location_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use the location information"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::DICTIONARY, "privacy/location_usage_description_localized", PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/address_book_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use the address book"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::DICTIONARY, "privacy/address_book_usage_description_localized", PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/calendar_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use the calendar"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::DICTIONARY, "privacy/calendar_usage_description_localized", PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/photos_library_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use the photo library"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::DICTIONARY, "privacy/photos_library_usage_description_localized", PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/desktop_folder_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use Desktop folder"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::DICTIONARY, "privacy/desktop_folder_usage_description_localized", PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/documents_folder_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use Documents folder"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::DICTIONARY, "privacy/documents_folder_usage_description_localized", PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/downloads_folder_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use Downloads folder"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::DICTIONARY, "privacy/downloads_folder_usage_description_localized", PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/network_volumes_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use network volumes"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::DICTIONARY, "privacy/network_volumes_usage_description_localized", PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/removable_volumes_usage_description", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide a message if you need to use removable volumes"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::DICTIONARY, "privacy/removable_volumes_usage_description_localized", PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary()));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc"), false));
@@ -215,7 +274,7 @@ void _rgba8_to_packbits_encode(int p_ch, int p_size, Vector<uint8_t> &p_source,
memcpy(&p_dest.write[ofs], result.ptr(), res_size);
}
-void EditorExportPlatformMacOS::_make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data) {
+void EditorExportPlatformMacOS::_make_icon(const Ref<EditorExportPreset> &p_preset, const Ref<Image> &p_icon, Vector<uint8_t> &p_data) {
Ref<ImageTexture> it = memnew(ImageTexture);
Vector<uint8_t> data;
@@ -249,12 +308,12 @@ void EditorExportPlatformMacOS::_make_icon(const Ref<Image> &p_icon, Vector<uint
for (uint64_t i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) {
Ref<Image> copy = p_icon; // does this make sense? doesn't this just increase the reference count instead of making a copy? Do we even need a copy?
copy->convert(Image::FORMAT_RGBA8);
- copy->resize(icon_infos[i].size, icon_infos[i].size);
+ copy->resize(icon_infos[i].size, icon_infos[i].size, (Image::Interpolation)(p_preset->get("application/icon_interpolation").operator int()));
if (icon_infos[i].is_png) {
// Encode PNG icon.
it->set_image(copy);
- String path = EditorPaths::get_singleton()->get_cache_dir().plus_file("icon.png");
+ String path = EditorPaths::get_singleton()->get_cache_dir().path_join("icon.png");
ResourceSaver::save(it, path);
{
@@ -330,7 +389,7 @@ void EditorExportPlatformMacOS::_fix_plist(const Ref<EditorExportPreset> &p_pres
if (lines[i].find("$binary") != -1) {
strnew += lines[i].replace("$binary", p_binary) + "\n";
} else if (lines[i].find("$name") != -1) {
- strnew += lines[i].replace("$name", ProjectSettings::get_singleton()->get("application/config/name")) + "\n";
+ strnew += lines[i].replace("$name", GLOBAL_GET("application/config/name")) + "\n";
} else if (lines[i].find("$bundle_identifier") != -1) {
strnew += lines[i].replace("$bundle_identifier", p_preset->get("application/bundle_identifier")) + "\n";
} else if (lines[i].find("$short_version") != -1) {
@@ -415,156 +474,373 @@ void EditorExportPlatformMacOS::_fix_plist(const Ref<EditorExportPreset> &p_pres
*/
Error EditorExportPlatformMacOS::_notarize(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
+ int notary_tool = p_preset->get("notarization/notarization");
+ switch (notary_tool) {
+ case 1: { // "rcodesign"
+ print_verbose("using rcodesign notarization...");
+
+ String rcodesign = EDITOR_GET("export/macos/rcodesign").operator String();
+ if (rcodesign.is_empty()) {
+ add_message(EXPORT_MESSAGE_ERROR, TTR("Notarization"), TTR("rcodesign path is not set. Configure rcodesign path in the Editor Settings (Export > macOS > rcodesign)."));
+ return Error::FAILED;
+ }
+
+ List<String> args;
+
+ args.push_back("notary-submit");
+
+ if (p_preset->get("notarization/api_uuid") == "") {
+ add_message(EXPORT_MESSAGE_ERROR, TTR("Notarization"), TTR("App Store Connect issuer ID name not specified."));
+ return Error::FAILED;
+ }
+ if (p_preset->get("notarization/api_key") == "") {
+ add_message(EXPORT_MESSAGE_ERROR, TTR("Notarization"), TTR("App Store Connect API key ID not specified."));
+ return Error::FAILED;
+ }
+
+ args.push_back("--api-issuer");
+ args.push_back(p_preset->get("notarization/api_uuid"));
+
+ args.push_back("--api-key");
+ args.push_back(p_preset->get("notarization/api_key_id"));
+
+ if (!p_preset->get("notarization/api_key").operator String().is_empty()) {
+ args.push_back("--api-key-path");
+ args.push_back(p_preset->get("notarization/api_key"));
+ }
+
+ args.push_back(p_path);
+
+ String str;
+ int exitcode = 0;
+
+ Error err = OS::get_singleton()->execute(rcodesign, args, &str, &exitcode, true);
+ if (err != OK) {
+ add_message(EXPORT_MESSAGE_WARNING, TTR("Notarization"), TTR("Could not start rcodesign executable."));
+ return err;
+ }
+
+ int rq_offset = str.find("created submission ID:");
+ if (exitcode != 0 || rq_offset == -1) {
+ print_line("rcodesign (" + p_path + "):\n" + str);
+ add_message(EXPORT_MESSAGE_WARNING, TTR("Notarization"), TTR("Notarization failed, see editor log for details."));
+ return Error::FAILED;
+ } else {
+ print_verbose("rcodesign (" + p_path + "):\n" + str);
+ int next_nl = str.find("\n", rq_offset);
+ String request_uuid = (next_nl == -1) ? str.substr(rq_offset + 23, -1) : str.substr(rq_offset + 23, next_nl - rq_offset - 23);
+ add_message(EXPORT_MESSAGE_INFO, TTR("Notarization"), vformat(TTR("Notarization request UUID: \"%s\""), request_uuid));
+ add_message(EXPORT_MESSAGE_INFO, TTR("Notarization"), TTR("The notarization process generally takes less than an hour."));
+ add_message(EXPORT_MESSAGE_INFO, TTR("Notarization"), "\t" + TTR("You can check progress manually by opening a Terminal and running the following command:"));
+ add_message(EXPORT_MESSAGE_INFO, TTR("Notarization"), "\t\t\"rcodesign notary-log --api-issuer <api uuid> --api-key <api key> <request uuid>\"");
+ add_message(EXPORT_MESSAGE_INFO, TTR("Notarization"), "\t" + TTR("Run the following command to staple the notarization ticket to the exported application (optional):"));
+ add_message(EXPORT_MESSAGE_INFO, TTR("Notarization"), "\t\t\"rcodesign staple <app path>\"");
+ }
+ } break;
#ifdef MACOS_ENABLED
- List<String> args;
+ case 2: { // "notarytool"
+ print_verbose("using notarytool notarization...");
- args.push_back("altool");
- args.push_back("--notarize-app");
+ if (!FileAccess::exists("/usr/bin/xcrun") && !FileAccess::exists("/bin/xcrun")) {
+ add_message(EXPORT_MESSAGE_ERROR, TTR("Notarization"), TTR("Xcode command line tools are not installed."));
+ return Error::FAILED;
+ }
- args.push_back("--primary-bundle-id");
- args.push_back(p_preset->get("application/bundle_identifier"));
+ List<String> args;
- args.push_back("--username");
- args.push_back(p_preset->get("notarization/apple_id_name"));
+ args.push_back("notarytool");
+ args.push_back("submit");
- args.push_back("--password");
- args.push_back(p_preset->get("notarization/apple_id_password"));
+ args.push_back(p_path);
- args.push_back("--type");
- args.push_back("osx");
+ if (p_preset->get("notarization/apple_id_name") == "" && p_preset->get("notarization/api_uuid") == "") {
+ add_message(EXPORT_MESSAGE_ERROR, TTR("Notarization"), TTR("Neither Apple ID name nor App Store Connect issuer ID name not specified."));
+ return Error::FAILED;
+ }
+ if (p_preset->get("notarization/apple_id_name") != "" && p_preset->get("notarization/api_uuid") != "") {
+ add_message(EXPORT_MESSAGE_ERROR, TTR("Notarization"), TTR("Both Apple ID name and App Store Connect issuer ID name are specified, only one should be set at the same time."));
+ return Error::FAILED;
+ }
- if (p_preset->get("notarization/apple_team_id")) {
- args.push_back("--asc-provider");
- args.push_back(p_preset->get("notarization/apple_team_id"));
- }
+ if (p_preset->get("notarization/apple_id_name") != "") {
+ if (p_preset->get("notarization/apple_id_password") == "") {
+ add_message(EXPORT_MESSAGE_ERROR, TTR("Notarization"), TTR("Apple ID password not specified."));
+ return Error::FAILED;
+ }
+ args.push_back("--apple-id");
+ args.push_back(p_preset->get("notarization/apple_id_name"));
- args.push_back("--file");
- args.push_back(p_path);
+ args.push_back("--password");
+ args.push_back(p_preset->get("notarization/apple_id_password"));
+ } else {
+ if (p_preset->get("notarization/api_key_id") == "") {
+ add_message(EXPORT_MESSAGE_ERROR, TTR("Notarization"), TTR("App Store Connect API key ID not specified."));
+ return Error::FAILED;
+ }
+ args.push_back("--issuer");
+ args.push_back(p_preset->get("notarization/api_uuid"));
- String str;
- Error err = OS::get_singleton()->execute("xcrun", args, &str, nullptr, true);
- if (err != OK || (str.find("not found") != -1) || (str.find("not recognized") != -1)) {
- add_message(EXPORT_MESSAGE_WARNING, TTR("Notarization"), TTR("Could not start xcrun executable."));
- return err;
- }
+ if (!p_preset->get("notarization/api_key").operator String().is_empty()) {
+ args.push_back("--key");
+ args.push_back(p_preset->get("notarization/api_key"));
+ }
- print_verbose("altool (" + p_path + "):\n" + str);
- int rq_offset = str.find("RequestUUID");
- if (rq_offset == -1) {
- add_message(EXPORT_MESSAGE_WARNING, TTR("Notarization"), TTR("Notarization failed."));
- return FAILED;
- } else {
- int next_nl = str.find("\n", rq_offset);
- String request_uuid = (next_nl == -1) ? str.substr(rq_offset + 14, -1) : str.substr(rq_offset + 14, next_nl - rq_offset - 14);
- add_message(EXPORT_MESSAGE_INFO, TTR("Notarization"), vformat(TTR("Notarization request UUID: \"%s\""), request_uuid));
- add_message(EXPORT_MESSAGE_INFO, TTR("Notarization"), TTR("The notarization process generally takes less than an hour. When the process is completed, you'll receive an email."));
- add_message(EXPORT_MESSAGE_INFO, TTR("Notarization"), "\t" + TTR("You can check progress manually by opening a Terminal and running the following command:"));
- add_message(EXPORT_MESSAGE_INFO, TTR("Notarization"), "\t\t\"xcrun altool --notarization-history 0 -u <your email> -p <app-specific pwd>\"");
- add_message(EXPORT_MESSAGE_INFO, TTR("Notarization"), "\t" + TTR("Run the following command to staple the notarization ticket to the exported application (optional):"));
- add_message(EXPORT_MESSAGE_INFO, TTR("Notarization"), "\t\t\"xcrun stapler staple <app path>\"");
- }
+ args.push_back("--key-id");
+ args.push_back(p_preset->get("notarization/api_key_id"));
+ }
-#endif
+ args.push_back("--no-progress");
- return OK;
-}
+ if (p_preset->get("notarization/apple_team_id")) {
+ args.push_back("--team-id");
+ args.push_back(p_preset->get("notarization/apple_team_id"));
+ }
-Error EditorExportPlatformMacOS::_code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path, const String &p_ent_path, bool p_warn) {
- bool force_builtin_codesign = EditorSettings::get_singleton()->get("export/macos/force_builtin_codesign");
- bool ad_hoc = (p_preset->get("codesign/identity") == "" || p_preset->get("codesign/identity") == "-");
+ String str;
+ int exitcode = 0;
+ Error err = OS::get_singleton()->execute("xcrun", args, &str, &exitcode, true);
+ if (err != OK) {
+ add_message(EXPORT_MESSAGE_WARNING, TTR("Notarization"), TTR("Could not start xcrun executable."));
+ return err;
+ }
- if ((!FileAccess::exists("/usr/bin/codesign") && !FileAccess::exists("/bin/codesign")) || force_builtin_codesign) {
- print_verbose("using built-in codesign...");
-#ifdef MODULE_REGEX_ENABLED
+ int rq_offset = str.find("id:");
+ if (exitcode != 0 || rq_offset == -1) {
+ print_line("notarytool (" + p_path + "):\n" + str);
+ add_message(EXPORT_MESSAGE_WARNING, TTR("Notarization"), TTR("Notarization failed, see editor log for details."));
+ return Error::FAILED;
+ } else {
+ print_verbose("notarytool (" + p_path + "):\n" + str);
+ int next_nl = str.find("\n", rq_offset);
+ String request_uuid = (next_nl == -1) ? str.substr(rq_offset + 4, -1) : str.substr(rq_offset + 4, next_nl - rq_offset - 4);
+ add_message(EXPORT_MESSAGE_INFO, TTR("Notarization"), vformat(TTR("Notarization request UUID: \"%s\""), request_uuid));
+ add_message(EXPORT_MESSAGE_INFO, TTR("Notarization"), TTR("The notarization process generally takes less than an hour."));
+ add_message(EXPORT_MESSAGE_INFO, TTR("Notarization"), "\t" + TTR("You can check progress manually by opening a Terminal and running the following command:"));
+ add_message(EXPORT_MESSAGE_INFO, TTR("Notarization"), "\t\t\"xcrun notarytool log <request uuid> --issuer <api uuid> --key-id <api key id> --key <api key path>\" or");
+ add_message(EXPORT_MESSAGE_INFO, TTR("Notarization"), "\t\t\"xcrun notarytool log <request uuid> --apple-id <your email> --password <app-specific pwd>>\"");
+ add_message(EXPORT_MESSAGE_INFO, TTR("Notarization"), "\t" + TTR("Run the following command to staple the notarization ticket to the exported application (optional):"));
+ add_message(EXPORT_MESSAGE_INFO, TTR("Notarization"), "\t\t\"xcrun stapler staple <app path>\"");
+ }
+ } break;
+ case 3: { // "altool"
+ print_verbose("using altool notarization...");
-#ifdef MACOS_ENABLED
- if (p_preset->get("codesign/timestamp") && p_warn) {
- add_message(EXPORT_MESSAGE_INFO, TTR("Code Signing"), TTR("Timestamping is not compatible with ad-hoc signature, and was disabled!"));
- }
- if (p_preset->get("codesign/hardened_runtime") && p_warn) {
- add_message(EXPORT_MESSAGE_INFO, TTR("Code Signing"), TTR("Hardened Runtime is not compatible with ad-hoc signature, and was disabled!"));
- }
+ if (!FileAccess::exists("/usr/bin/xcrun") && !FileAccess::exists("/bin/xcrun")) {
+ add_message(EXPORT_MESSAGE_ERROR, TTR("Notarization"), TTR("Xcode command line tools are not installed."));
+ return Error::FAILED;
+ }
+
+ List<String> args;
+
+ args.push_back("altool");
+ args.push_back("--notarize-app");
+
+ args.push_back("--primary-bundle-id");
+ args.push_back(p_preset->get("application/bundle_identifier"));
+
+ if (p_preset->get("notarization/apple_id_name") == "" && p_preset->get("notarization/api_uuid") == "") {
+ add_message(EXPORT_MESSAGE_ERROR, TTR("Notarization"), TTR("Neither Apple ID name nor App Store Connect issuer ID name not specified."));
+ return Error::FAILED;
+ }
+ if (p_preset->get("notarization/apple_id_name") != "" && p_preset->get("notarization/api_uuid") != "") {
+ add_message(EXPORT_MESSAGE_ERROR, TTR("Notarization"), TTR("Both Apple ID name and App Store Connect issuer ID name are specified, only one should be set at the same time."));
+ return Error::FAILED;
+ }
+
+ if (p_preset->get("notarization/apple_id_name") != "") {
+ if (p_preset->get("notarization/apple_id_password") == "") {
+ add_message(EXPORT_MESSAGE_ERROR, TTR("Notarization"), TTR("Apple ID password not specified."));
+ return Error::FAILED;
+ }
+ args.push_back("--username");
+ args.push_back(p_preset->get("notarization/apple_id_name"));
+
+ args.push_back("--password");
+ args.push_back(p_preset->get("notarization/apple_id_password"));
+ } else {
+ if (p_preset->get("notarization/api_key") == "") {
+ add_message(EXPORT_MESSAGE_ERROR, TTR("Notarization"), TTR("App Store Connect API key ID not specified."));
+ return Error::FAILED;
+ }
+ args.push_back("--apiIssuer");
+ args.push_back(p_preset->get("notarization/api_uuid"));
+
+ args.push_back("--apiKey");
+ args.push_back(p_preset->get("notarization/api_key_id"));
+ }
+
+ args.push_back("--type");
+ args.push_back("osx");
+
+ if (p_preset->get("notarization/apple_team_id")) {
+ args.push_back("--asc-provider");
+ args.push_back(p_preset->get("notarization/apple_team_id"));
+ }
+
+ args.push_back("--file");
+ args.push_back(p_path);
+
+ String str;
+ int exitcode = 0;
+ Error err = OS::get_singleton()->execute("xcrun", args, &str, &exitcode, true);
+ if (err != OK) {
+ add_message(EXPORT_MESSAGE_WARNING, TTR("Notarization"), TTR("Could not start xcrun executable."));
+ return err;
+ }
+
+ int rq_offset = str.find("RequestUUID:");
+ if (exitcode != 0 || rq_offset == -1) {
+ print_line("xcrun altool (" + p_path + "):\n" + str);
+ add_message(EXPORT_MESSAGE_WARNING, TTR("Notarization"), TTR("Notarization failed, see editor log for details."));
+ return Error::FAILED;
+ } else {
+ print_verbose("xcrun altool (" + p_path + "):\n" + str);
+ int next_nl = str.find("\n", rq_offset);
+ String request_uuid = (next_nl == -1) ? str.substr(rq_offset + 13, -1) : str.substr(rq_offset + 13, next_nl - rq_offset - 13);
+ add_message(EXPORT_MESSAGE_INFO, TTR("Notarization"), vformat(TTR("Notarization request UUID: \"%s\""), request_uuid));
+ add_message(EXPORT_MESSAGE_INFO, TTR("Notarization"), TTR("The notarization process generally takes less than an hour. When the process is completed, you'll receive an email."));
+ add_message(EXPORT_MESSAGE_INFO, TTR("Notarization"), "\t" + TTR("You can check progress manually by opening a Terminal and running the following command:"));
+ add_message(EXPORT_MESSAGE_INFO, TTR("Notarization"), "\t\t\"xcrun altool --notarization-history 0 -u <your email> -p <app-specific pwd>\"");
+ add_message(EXPORT_MESSAGE_INFO, TTR("Notarization"), "\t" + TTR("Run the following command to staple the notarization ticket to the exported application (optional):"));
+ add_message(EXPORT_MESSAGE_INFO, TTR("Notarization"), "\t\t\"xcrun stapler staple <app path>\"");
+ }
+ } break;
#endif
+ default: {
+ };
+ }
+ return OK;
+}
- String error_msg;
- Error err = CodeSign::codesign(false, p_preset->get("codesign/replace_existing_signature"), p_path, p_ent_path, error_msg);
- if (err != OK) {
- add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), vformat(TTR("Built-in CodeSign failed with error \"%s\"."), error_msg));
- return FAILED;
- }
+Error EditorExportPlatformMacOS::_code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path, const String &p_ent_path, bool p_warn) {
+ int codesign_tool = p_preset->get("codesign/codesign");
+ switch (codesign_tool) {
+ case 1: { // built-in ad-hoc
+ print_verbose("using built-in codesign...");
+#ifdef MODULE_REGEX_ENABLED
+ String error_msg;
+ Error err = CodeSign::codesign(false, true, p_path, p_ent_path, error_msg);
+ if (err != OK) {
+ add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), vformat(TTR("Built-in CodeSign failed with error \"%s\"."), error_msg));
+ return Error::FAILED;
+ }
#else
- add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), TTR("Built-in CodeSign require regex module."));
+ add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), TTR("Built-in CodeSign require regex module."));
#endif
- return OK;
- } else {
- print_verbose("using external codesign...");
- List<String> args;
- if (p_preset->get("codesign/timestamp")) {
- if (ad_hoc) {
- if (p_warn) {
- add_message(EXPORT_MESSAGE_INFO, TTR("Code Signing"), TTR("Timestamping is not compatible with ad-hoc signature, and was disabled!"));
- }
- } else {
- args.push_back("--timestamp");
+ } break;
+ case 2: { // "rcodesign"
+ print_verbose("using rcodesign codesign...");
+
+ String rcodesign = EDITOR_GET("export/macos/rcodesign").operator String();
+ if (rcodesign.is_empty()) {
+ add_message(EXPORT_MESSAGE_ERROR, TTR("Code Signing"), TTR("Xrcodesign path is not set. Configure rcodesign path in the Editor Settings (Export > macOS > rcodesign)."));
+ return Error::FAILED;
}
- }
- if (p_preset->get("codesign/hardened_runtime")) {
- if (ad_hoc) {
- if (p_warn) {
- add_message(EXPORT_MESSAGE_INFO, TTR("Code Signing"), TTR("Hardened Runtime is not compatible with ad-hoc signature, and was disabled!"));
- }
+
+ List<String> args;
+ args.push_back("sign");
+
+ if (p_path.get_extension() != "dmg") {
+ args.push_back("--entitlements-xml-path");
+ args.push_back(p_ent_path);
+ }
+
+ String certificate_file = p_preset->get("codesign/certificate_file");
+ String certificate_pass = p_preset->get("codesign/certificate_password");
+ if (!certificate_file.is_empty() && !certificate_file.is_empty()) {
+ args.push_back("--p12-file");
+ args.push_back(certificate_file);
+ args.push_back("--p12-password");
+ args.push_back(certificate_pass);
+ }
+
+ args.push_back("-v"); /* provide some more feedback */
+
+ args.push_back(p_path);
+
+ String str;
+ int exitcode = 0;
+
+ Error err = OS::get_singleton()->execute(rcodesign, args, &str, &exitcode, true);
+ if (err != OK) {
+ add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), TTR("Could not start rcodesign executable."));
+ return err;
+ }
+
+ if (exitcode != 0) {
+ print_line("rcodesign (" + p_path + "):\n" + str);
+ add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), TTR("Code signing failed, see editor log for details."));
+ return Error::FAILED;
} else {
+ print_verbose("rcodesign (" + p_path + "):\n" + str);
+ }
+ } break;
+#ifdef MACOS_ENABLED
+ case 3: { // "codesign"
+ print_verbose("using xcode codesign...");
+
+ if (!FileAccess::exists("/usr/bin/codesign") && !FileAccess::exists("/bin/codesign")) {
+ add_message(EXPORT_MESSAGE_ERROR, TTR("Code Signing"), TTR("Xcode command line tools are not installed."));
+ return Error::FAILED;
+ }
+
+ bool ad_hoc = (p_preset->get("codesign/identity") == "" || p_preset->get("codesign/identity") == "-");
+
+ List<String> args;
+ if (!ad_hoc) {
+ args.push_back("--timestamp");
args.push_back("--options");
args.push_back("runtime");
}
- }
- if (p_path.get_extension() != "dmg") {
- args.push_back("--entitlements");
- args.push_back(p_ent_path);
- }
-
- PackedStringArray user_args = p_preset->get("codesign/custom_options");
- for (int i = 0; i < user_args.size(); i++) {
- String user_arg = user_args[i].strip_edges();
- if (!user_arg.is_empty()) {
- args.push_back(user_arg);
+ if (p_path.get_extension() != "dmg") {
+ args.push_back("--entitlements");
+ args.push_back(p_ent_path);
}
- }
- args.push_back("-s");
- if (ad_hoc) {
- args.push_back("-");
- } else {
- args.push_back(p_preset->get("codesign/identity"));
- }
+ PackedStringArray user_args = p_preset->get("codesign/custom_options");
+ for (int i = 0; i < user_args.size(); i++) {
+ String user_arg = user_args[i].strip_edges();
+ if (!user_arg.is_empty()) {
+ args.push_back(user_arg);
+ }
+ }
- args.push_back("-v"); /* provide some more feedback */
+ args.push_back("-s");
+ if (ad_hoc) {
+ args.push_back("-");
+ } else {
+ args.push_back(p_preset->get("codesign/identity"));
+ }
- if (p_preset->get("codesign/replace_existing_signature")) {
+ args.push_back("-v"); /* provide some more feedback */
args.push_back("-f");
- }
- args.push_back(p_path);
+ args.push_back(p_path);
- String str;
- Error err = OS::get_singleton()->execute("codesign", args, &str, nullptr, true);
- if (err != OK || (str.find("not found") != -1) || (str.find("not recognized") != -1)) {
- add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), TTR("Could not start codesign executable, make sure Xcode command line tools are installed."));
- return err;
- }
+ String str;
+ int exitcode = 0;
- print_verbose("codesign (" + p_path + "):\n" + str);
- if (str.find("no identity found") != -1) {
- add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), TTR("No identity found."));
- return FAILED;
- }
- if ((str.find("unrecognized blob type") != -1) || (str.find("cannot read entitlement data") != -1)) {
- add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), TTR("Invalid entitlements file."));
- return FAILED;
- }
- return OK;
+ Error err = OS::get_singleton()->execute("codesign", args, &str, &exitcode, true);
+ if (err != OK) {
+ add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), TTR("Could not start codesign executable, make sure Xcode command line tools are installed."));
+ return err;
+ }
+
+ if (exitcode != 0) {
+ print_line("codesign (" + p_path + "):\n" + str);
+ add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), TTR("Code signing failed, see editor log for details."));
+ return Error::FAILED;
+ } else {
+ print_verbose("codesign (" + p_path + "):\n" + str);
+ }
+ } break;
+#endif
+ default: {
+ };
}
+
+ return OK;
}
Error EditorExportPlatformMacOS::_code_sign_directory(const Ref<EditorExportPreset> &p_preset, const String &p_path,
@@ -575,6 +851,7 @@ Error EditorExportPlatformMacOS::_code_sign_directory(const Ref<EditorExportPres
if (extensions_to_sign.is_empty()) {
extensions_to_sign.push_back("dylib");
extensions_to_sign.push_back("framework");
+ extensions_to_sign.push_back("");
}
Error dir_access_error;
@@ -587,7 +864,7 @@ Error EditorExportPlatformMacOS::_code_sign_directory(const Ref<EditorExportPres
dir_access->list_dir_begin();
String current_file{ dir_access->get_next() };
while (!current_file.is_empty()) {
- String current_file_path{ p_path.plus_file(current_file) };
+ String current_file_path{ p_path.path_join(current_file) };
if (current_file == ".." || current_file == ".") {
current_file = dir_access->get_next();
@@ -599,6 +876,10 @@ Error EditorExportPlatformMacOS::_code_sign_directory(const Ref<EditorExportPres
if (code_sign_error != OK) {
return code_sign_error;
}
+ if (is_executable(current_file_path)) {
+ // chmod with 0755 if the file is executable.
+ FileAccess::set_unix_permissions(current_file_path, 0755);
+ }
} else if (dir_access->current_is_dir()) {
Error code_sign_error{ _code_sign_directory(p_preset, current_file_path, p_ent_path, p_should_error_on_non_code) };
if (code_sign_error != OK) {
@@ -620,6 +901,14 @@ Error EditorExportPlatformMacOS::_copy_and_sign_files(Ref<DirAccess> &dir_access
const String &p_in_app_path, bool p_sign_enabled,
const Ref<EditorExportPreset> &p_preset, const String &p_ent_path,
bool p_should_error_on_non_code_sign) {
+ static Vector<String> extensions_to_sign;
+
+ if (extensions_to_sign.is_empty()) {
+ extensions_to_sign.push_back("dylib");
+ extensions_to_sign.push_back("framework");
+ extensions_to_sign.push_back("");
+ }
+
Error err{ OK };
if (dir_access->dir_exists(p_src_path)) {
#ifndef UNIX_ENABLED
@@ -639,7 +928,13 @@ Error EditorExportPlatformMacOS::_copy_and_sign_files(Ref<DirAccess> &dir_access
// If it is a directory, find and sign all dynamic libraries.
err = _code_sign_directory(p_preset, p_in_app_path, p_ent_path, p_should_error_on_non_code_sign);
} else {
- err = _code_sign(p_preset, p_in_app_path, p_ent_path, false);
+ if (extensions_to_sign.find(p_in_app_path.get_extension()) > -1) {
+ err = _code_sign(p_preset, p_in_app_path, p_ent_path, false);
+ }
+ if (is_executable(p_in_app_path)) {
+ // chmod with 0755 if the file is executable.
+ FileAccess::set_unix_permissions(p_in_app_path, 0755);
+ }
}
}
return err;
@@ -698,6 +993,17 @@ Error EditorExportPlatformMacOS::_create_dmg(const String &p_dmg_path, const Str
return OK;
}
+bool EditorExportPlatformMacOS::is_shbang(const String &p_path) const {
+ Ref<FileAccess> fb = FileAccess::open(p_path, FileAccess::READ);
+ ERR_FAIL_COND_V_MSG(fb.is_null(), false, vformat("Can't open file: \"%s\".", p_path));
+ uint16_t magic = fb->get_16();
+ return (magic == 0x2123);
+}
+
+bool EditorExportPlatformMacOS::is_executable(const String &p_path) const {
+ return MachO::is_macho(p_path) || LipO::is_lipo(p_path) || is_shbang(p_path);
+}
+
Error EditorExportPlatformMacOS::_export_debug_script(const Ref<EditorExportPreset> &p_preset, const String &p_app_name, const String &p_pkg_name, const String &p_path) {
Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::WRITE);
if (f.is_null()) {
@@ -771,8 +1077,8 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
String binary_to_use = "godot_macos_" + String(p_debug ? "debug" : "release") + "." + architecture;
String pkg_name;
- if (String(ProjectSettings::get_singleton()->get("application/config/name")) != "") {
- pkg_name = String(ProjectSettings::get_singleton()->get("application/config/name"));
+ if (String(GLOBAL_GET("application/config/name")) != "") {
+ pkg_name = String(GLOBAL_GET("application/config/name"));
} else {
pkg_name = "Unnamed";
}
@@ -801,9 +1107,9 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
tmp_app_path_name = p_path;
scr_path = p_path.get_basename() + ".command";
} else {
- tmp_base_path_name = EditorPaths::get_singleton()->get_cache_dir().plus_file(pkg_name);
- tmp_app_path_name = tmp_base_path_name.plus_file(tmp_app_dir_name);
- scr_path = tmp_base_path_name.plus_file(pkg_name + ".command");
+ tmp_base_path_name = EditorPaths::get_singleton()->get_cache_dir().path_join(pkg_name);
+ tmp_app_path_name = tmp_base_path_name.path_join(tmp_app_dir_name);
+ scr_path = tmp_base_path_name.path_join(pkg_name + ".command");
}
print_verbose("Exporting to " + tmp_app_path_name);
@@ -816,7 +1122,9 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
err = ERR_CANT_CREATE;
}
- DirAccess::remove_file_or_error(scr_path);
+ if (FileAccess::exists(scr_path)) {
+ DirAccess::remove_file_or_error(scr_path);
+ }
if (DirAccess::exists(tmp_app_path_name)) {
String old_dir = tmp_app_dir->get_current_dir();
if (tmp_app_dir->change_dir(tmp_app_path_name) == OK) {
@@ -860,7 +1168,7 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
}
}
- Dictionary appnames = ProjectSettings::get_singleton()->get("application/config/name_localized");
+ Dictionary appnames = GLOBAL_GET("application/config/name_localized");
Dictionary microphone_usage_descriptions = p_preset->get("privacy/microphone_usage_description_localized");
Dictionary camera_usage_descriptions = p_preset->get("privacy/camera_usage_description_localized");
Dictionary location_usage_descriptions = p_preset->get("privacy/location_usage_description_localized");
@@ -874,7 +1182,7 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
Dictionary removable_volumes_usage_descriptions = p_preset->get("privacy/removable_volumes_usage_description_localized");
Dictionary copyrights = p_preset->get("application/copyright_localized");
- Vector<String> translations = ProjectSettings::get_singleton()->get("internationalization/locale/translations");
+ Vector<String> translations = GLOBAL_GET("internationalization/locale/translations");
if (translations.size() > 0) {
{
String fname = tmp_app_path_name + "/Contents/Resources/en.lproj";
@@ -882,7 +1190,7 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
Ref<FileAccess> f = FileAccess::open(fname + "/InfoPlist.strings", FileAccess::WRITE);
f->store_line("/* Localized versions of Info.plist keys */");
f->store_line("");
- f->store_line("CFBundleDisplayName = \"" + ProjectSettings::get_singleton()->get("application/config/name").operator String() + "\";");
+ f->store_line("CFBundleDisplayName = \"" + GLOBAL_GET("application/config/name").operator String() + "\";");
if (!((String)p_preset->get("privacy/microphone_usage_description")).is_empty()) {
f->store_line("NSMicrophoneUsageDescription = \"" + p_preset->get("privacy/microphone_usage_description").operator String() + "\";");
}
@@ -919,65 +1227,66 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
f->store_line("NSHumanReadableCopyright = \"" + p_preset->get("application/copyright").operator String() + "\";");
}
+ HashSet<String> languages;
for (const String &E : translations) {
Ref<Translation> tr = ResourceLoader::load(E);
- if (tr.is_valid()) {
- String lang = tr->get_locale();
- String fname = tmp_app_path_name + "/Contents/Resources/" + lang + ".lproj";
- tmp_app_dir->make_dir_recursive(fname);
- Ref<FileAccess> f = FileAccess::open(fname + "/InfoPlist.strings", FileAccess::WRITE);
- f->store_line("/* Localized versions of Info.plist keys */");
- f->store_line("");
- if (appnames.has(lang)) {
- f->store_line("CFBundleDisplayName = \"" + appnames[lang].operator String() + "\";");
- }
- if (microphone_usage_descriptions.has(lang)) {
- f->store_line("NSMicrophoneUsageDescription = \"" + microphone_usage_descriptions[lang].operator String() + "\";");
- }
- if (camera_usage_descriptions.has(lang)) {
- f->store_line("NSCameraUsageDescription = \"" + camera_usage_descriptions[lang].operator String() + "\";");
- }
- if (location_usage_descriptions.has(lang)) {
- f->store_line("NSLocationUsageDescription = \"" + location_usage_descriptions[lang].operator String() + "\";");
- }
- if (address_book_usage_descriptions.has(lang)) {
- f->store_line("NSContactsUsageDescription = \"" + address_book_usage_descriptions[lang].operator String() + "\";");
- }
- if (calendar_usage_descriptions.has(lang)) {
- f->store_line("NSCalendarsUsageDescription = \"" + calendar_usage_descriptions[lang].operator String() + "\";");
- }
- if (photos_library_usage_descriptions.has(lang)) {
- f->store_line("NSPhotoLibraryUsageDescription = \"" + photos_library_usage_descriptions[lang].operator String() + "\";");
- }
- if (desktop_folder_usage_descriptions.has(lang)) {
- f->store_line("NSDesktopFolderUsageDescription = \"" + desktop_folder_usage_descriptions[lang].operator String() + "\";");
- }
- if (documents_folder_usage_descriptions.has(lang)) {
- f->store_line("NSDocumentsFolderUsageDescription = \"" + documents_folder_usage_descriptions[lang].operator String() + "\";");
- }
- if (downloads_folder_usage_descriptions.has(lang)) {
- f->store_line("NSDownloadsFolderUsageDescription = \"" + downloads_folder_usage_descriptions[lang].operator String() + "\";");
- }
- if (network_volumes_usage_descriptions.has(lang)) {
- f->store_line("NSNetworkVolumesUsageDescription = \"" + network_volumes_usage_descriptions[lang].operator String() + "\";");
- }
- if (removable_volumes_usage_descriptions.has(lang)) {
- f->store_line("NSRemovableVolumesUsageDescription = \"" + removable_volumes_usage_descriptions[lang].operator String() + "\";");
- }
- if (copyrights.has(lang)) {
- f->store_line("NSHumanReadableCopyright = \"" + copyrights[lang].operator String() + "\";");
- }
+ if (tr.is_valid() && tr->get_locale() != "en") {
+ languages.insert(tr->get_locale());
+ }
+ }
+
+ for (const String &lang : languages) {
+ String fname = tmp_app_path_name + "/Contents/Resources/" + lang + ".lproj";
+ tmp_app_dir->make_dir_recursive(fname);
+ Ref<FileAccess> f = FileAccess::open(fname + "/InfoPlist.strings", FileAccess::WRITE);
+ f->store_line("/* Localized versions of Info.plist keys */");
+ f->store_line("");
+ if (appnames.has(lang)) {
+ f->store_line("CFBundleDisplayName = \"" + appnames[lang].operator String() + "\";");
+ }
+ if (microphone_usage_descriptions.has(lang)) {
+ f->store_line("NSMicrophoneUsageDescription = \"" + microphone_usage_descriptions[lang].operator String() + "\";");
+ }
+ if (camera_usage_descriptions.has(lang)) {
+ f->store_line("NSCameraUsageDescription = \"" + camera_usage_descriptions[lang].operator String() + "\";");
+ }
+ if (location_usage_descriptions.has(lang)) {
+ f->store_line("NSLocationUsageDescription = \"" + location_usage_descriptions[lang].operator String() + "\";");
+ }
+ if (address_book_usage_descriptions.has(lang)) {
+ f->store_line("NSContactsUsageDescription = \"" + address_book_usage_descriptions[lang].operator String() + "\";");
+ }
+ if (calendar_usage_descriptions.has(lang)) {
+ f->store_line("NSCalendarsUsageDescription = \"" + calendar_usage_descriptions[lang].operator String() + "\";");
+ }
+ if (photos_library_usage_descriptions.has(lang)) {
+ f->store_line("NSPhotoLibraryUsageDescription = \"" + photos_library_usage_descriptions[lang].operator String() + "\";");
+ }
+ if (desktop_folder_usage_descriptions.has(lang)) {
+ f->store_line("NSDesktopFolderUsageDescription = \"" + desktop_folder_usage_descriptions[lang].operator String() + "\";");
+ }
+ if (documents_folder_usage_descriptions.has(lang)) {
+ f->store_line("NSDocumentsFolderUsageDescription = \"" + documents_folder_usage_descriptions[lang].operator String() + "\";");
+ }
+ if (downloads_folder_usage_descriptions.has(lang)) {
+ f->store_line("NSDownloadsFolderUsageDescription = \"" + downloads_folder_usage_descriptions[lang].operator String() + "\";");
+ }
+ if (network_volumes_usage_descriptions.has(lang)) {
+ f->store_line("NSNetworkVolumesUsageDescription = \"" + network_volumes_usage_descriptions[lang].operator String() + "\";");
+ }
+ if (removable_volumes_usage_descriptions.has(lang)) {
+ f->store_line("NSRemovableVolumesUsageDescription = \"" + removable_volumes_usage_descriptions[lang].operator String() + "\";");
+ }
+ if (copyrights.has(lang)) {
+ f->store_line("NSHumanReadableCopyright = \"" + copyrights[lang].operator String() + "\";");
}
}
}
// Now process our template.
bool found_binary = false;
- Vector<String> dylibs_found;
while (ret == UNZ_OK && err == OK) {
- bool is_execute = false;
-
// Get filename.
unz_file_info info;
char fname[16384];
@@ -1004,7 +1313,7 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
add_message(EXPORT_MESSAGE_INFO, TTR("Export"), TTR("Relative symlinks are not supported on this OS, the exported project might be broken!"));
#endif
// Handle symlinks in the archive.
- file = tmp_app_path_name.plus_file(file);
+ file = tmp_app_path_name.path_join(file);
if (err == OK) {
err = tmp_app_dir->make_dir_recursive(file.get_base_dir());
if (err != OK) {
@@ -1034,7 +1343,6 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
continue; // skip
}
found_binary = true;
- is_execute = true;
file = "Contents/MacOS/" + pkg_name;
}
@@ -1044,7 +1352,7 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
if (p_preset->get("application/icon") != "") {
iconpath = p_preset->get("application/icon");
} else {
- iconpath = ProjectSettings::get_singleton()->get("application/config/icon");
+ iconpath = GLOBAL_GET("application/config/icon");
}
if (!iconpath.is_empty()) {
@@ -1057,38 +1365,19 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
} else {
Ref<Image> icon;
icon.instantiate();
- icon->load(iconpath);
- if (!icon->is_empty()) {
- _make_icon(icon, data);
+ err = ImageLoader::load_image(iconpath, icon);
+ if (err == OK && !icon->is_empty()) {
+ _make_icon(p_preset, icon, data);
}
}
}
}
if (data.size() > 0) {
- if (file.find("/data.mono.macos.release_debug." + architecture + "/") != -1) {
- if (!p_debug) {
- ret = unzGoToNextFile(src_pkg_zip);
- continue; // skip
- }
- file = file.replace("/data.mono.macos.release_debug." + architecture + "/", "/GodotSharp/");
- }
- if (file.find("/data.mono.macos.release." + architecture + "/") != -1) {
- if (p_debug) {
- ret = unzGoToNextFile(src_pkg_zip);
- continue; // skip
- }
- file = file.replace("/data.mono.macos.release." + architecture + "/", "/GodotSharp/");
- }
-
- if (file.ends_with(".dylib")) {
- dylibs_found.push_back(file);
- }
-
print_verbose("ADDING: " + file + " size: " + itos(data.size()));
// Write it into our application bundle.
- file = tmp_app_path_name.plus_file(file);
+ file = tmp_app_path_name.path_join(file);
if (err == OK) {
err = tmp_app_dir->make_dir_recursive(file.get_base_dir());
if (err != OK) {
@@ -1100,7 +1389,7 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
if (f.is_valid()) {
f->store_buffer(data.ptr(), data.size());
f.unref();
- if (is_execute) {
+ if (is_executable(file)) {
// chmod with 0755 if the file is executable.
FileAccess::set_unix_permissions(file, 0755);
}
@@ -1139,17 +1428,40 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
return ERR_SKIP;
}
+ // See if we can code sign our new package.
+ bool sign_enabled = (p_preset->get("codesign/codesign").operator int() > 0);
+ bool ad_hoc = false;
+ int codesign_tool = p_preset->get("codesign/codesign");
+ switch (codesign_tool) {
+ case 1: { // built-in ad-hoc
+ ad_hoc = true;
+ } break;
+ case 2: { // "rcodesign"
+ ad_hoc = p_preset->get("codesign/certificate_file").operator String().is_empty() || p_preset->get("codesign/certificate_password").operator String().is_empty();
+ } break;
+#ifdef MACOS_ENABLED
+ case 3: { // "codesign"
+ ad_hoc = (p_preset->get("codesign/identity") == "" || p_preset->get("codesign/identity") == "-");
+ } break;
+#endif
+ default: {
+ };
+ }
+
String pack_path = tmp_app_path_name + "/Contents/Resources/" + pkg_name + ".pck";
Vector<SharedObject> shared_objects;
err = save_pack(p_preset, p_debug, pack_path, &shared_objects);
- // See if we can code sign our new package.
- bool sign_enabled = p_preset->get("codesign/enable");
+ bool lib_validation = p_preset->get("codesign/entitlements/disable_library_validation");
+ if (!shared_objects.is_empty() && sign_enabled && ad_hoc && !lib_validation) {
+ add_message(EXPORT_MESSAGE_INFO, TTR("Entitlements Modified"), TTR("Ad-hoc signed applications require the 'Disable Library Validation' entitlement to load dynamic libraries."));
+ lib_validation = true;
+ }
String ent_path = p_preset->get("codesign/entitlements/custom_file");
- String hlp_ent_path = EditorPaths::get_singleton()->get_cache_dir().plus_file(pkg_name + "_helper.entitlements");
+ String hlp_ent_path = EditorPaths::get_singleton()->get_cache_dir().path_join(pkg_name + "_helper.entitlements");
if (sign_enabled && (ent_path.is_empty())) {
- ent_path = EditorPaths::get_singleton()->get_cache_dir().plus_file(pkg_name + ".entitlements");
+ ent_path = EditorPaths::get_singleton()->get_cache_dir().path_join(pkg_name + ".entitlements");
Ref<FileAccess> ent_f = FileAccess::open(ent_path, FileAccess::WRITE);
if (ent_f.is_valid()) {
@@ -1180,7 +1492,7 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
}
}
- if ((bool)p_preset->get("codesign/entitlements/disable_library_validation")) {
+ if (lib_validation) {
ent_f->store_line("<key>com.apple.security.cs.disable-library-validation</key>");
ent_f->store_line("<true/>");
}
@@ -1310,21 +1622,6 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
}
}
- bool ad_hoc = true;
- if (err == OK) {
-#ifdef MACOS_ENABLED
- String sign_identity = p_preset->get("codesign/identity");
-#else
- String sign_identity = "-";
-#endif
- ad_hoc = (sign_identity == "" || sign_identity == "-");
- bool lib_validation = p_preset->get("codesign/entitlements/disable_library_validation");
- if ((!dylibs_found.is_empty() || !shared_objects.is_empty()) && sign_enabled && ad_hoc && !lib_validation) {
- add_message(EXPORT_MESSAGE_ERROR, TTR("Code Signing"), TTR("Ad-hoc signed applications require the 'Disable Library Validation' entitlement to load dynamic libraries."));
- err = ERR_CANT_CREATE;
- }
- }
-
if (err == OK) {
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
for (int i = 0; i < shared_objects.size(); i++) {
@@ -1333,8 +1630,9 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
String path_in_app = tmp_app_path_name + "/Contents/Frameworks/" + src_path.get_file();
err = _copy_and_sign_files(da, src_path, path_in_app, sign_enabled, p_preset, ent_path, true);
} else {
- String path_in_app = tmp_app_path_name.plus_file(shared_objects[i].target).plus_file(src_path.get_file());
- err = _copy_and_sign_files(da, src_path, path_in_app, sign_enabled, p_preset, ent_path, false);
+ String path_in_app = tmp_app_path_name.path_join(shared_objects[i].target);
+ tmp_app_dir->make_dir_recursive(path_in_app);
+ err = _copy_and_sign_files(da, src_path, path_in_app.path_join(src_path.get_file()), sign_enabled, p_preset, ent_path, false);
}
if (err != OK) {
break;
@@ -1350,14 +1648,6 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
}
}
- if (sign_enabled) {
- for (int i = 0; i < dylibs_found.size(); i++) {
- if (err == OK) {
- err = _code_sign(p_preset, tmp_app_path_name + "/" + dylibs_found[i], ent_path, false);
- }
- }
- }
-
if (err == OK && sign_enabled) {
if (ep.step(TTR("Code signing bundle"), 2)) {
return ERR_SKIP;
@@ -1400,8 +1690,7 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
}
}
-#ifdef MACOS_ENABLED
- bool noto_enabled = p_preset->get("notarization/enable");
+ bool noto_enabled = (p_preset->get("notarization/notarization").operator int() > 0);
if (err == OK && noto_enabled) {
if (export_format == "app") {
add_message(EXPORT_MESSAGE_INFO, TTR("Notarization"), TTR("Notarization requires the app to be archived first, select the DMG or ZIP export format instead."));
@@ -1412,10 +1701,11 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
err = _notarize(p_preset, p_path);
}
}
-#endif
// Clean up temporary entitlements files.
- DirAccess::remove_file_or_error(hlp_ent_path);
+ if (FileAccess::exists(hlp_ent_path)) {
+ DirAccess::remove_file_or_error(hlp_ent_path);
+ }
// Clean up temporary .app dir and generated entitlements.
if ((String)(p_preset->get("codesign/entitlements/custom_file")) == "") {
@@ -1434,7 +1724,7 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
}
void EditorExportPlatformMacOS::_zip_folder_recursive(zipFile &p_zip, const String &p_root_path, const String &p_folder, const String &p_pkg_name) {
- String dir = p_folder.is_empty() ? p_root_path : p_root_path.plus_file(p_folder);
+ String dir = p_folder.is_empty() ? p_root_path : p_root_path.path_join(p_folder);
Ref<DirAccess> da = DirAccess::open(dir);
da->list_dir_begin();
@@ -1445,16 +1735,15 @@ void EditorExportPlatformMacOS::_zip_folder_recursive(zipFile &p_zip, const Stri
continue;
}
if (da->is_link(f)) {
- OS::Time time = OS::get_singleton()->get_time();
- OS::Date date = OS::get_singleton()->get_date();
+ OS::DateTime dt = OS::get_singleton()->get_datetime();
zip_fileinfo zipfi;
- zipfi.tmz_date.tm_hour = time.hour;
- zipfi.tmz_date.tm_mday = date.day;
- zipfi.tmz_date.tm_min = time.minute;
- zipfi.tmz_date.tm_mon = date.month - 1; // Note: "tm" month range - 0..11, Godot month range - 1..12, https://www.cplusplus.com/reference/ctime/tm/
- zipfi.tmz_date.tm_sec = time.second;
- zipfi.tmz_date.tm_year = date.year;
+ zipfi.tmz_date.tm_year = dt.year;
+ zipfi.tmz_date.tm_mon = dt.month - 1; // Note: "tm" month range - 0..11, Godot month range - 1..12, https://www.cplusplus.com/reference/ctime/tm/
+ zipfi.tmz_date.tm_mday = dt.day;
+ zipfi.tmz_date.tm_hour = dt.hour;
+ zipfi.tmz_date.tm_min = dt.minute;
+ zipfi.tmz_date.tm_sec = dt.second;
zipfi.dosDate = 0;
// 0120000: symbolic link type
// 0000755: permissions rwxr-xr-x
@@ -1464,7 +1753,7 @@ void EditorExportPlatformMacOS::_zip_folder_recursive(zipFile &p_zip, const Stri
zipfi.internal_fa = 0;
zipOpenNewFileInZip4(p_zip,
- p_folder.plus_file(f).utf8().get_data(),
+ p_folder.path_join(f).utf8().get_data(),
&zipfi,
nullptr,
0,
@@ -1486,30 +1775,27 @@ void EditorExportPlatformMacOS::_zip_folder_recursive(zipFile &p_zip, const Stri
zipWriteInFileInZip(p_zip, target.utf8().get_data(), target.utf8().size());
zipCloseFileInZip(p_zip);
} else if (da->current_is_dir()) {
- _zip_folder_recursive(p_zip, p_root_path, p_folder.plus_file(f), p_pkg_name);
+ _zip_folder_recursive(p_zip, p_root_path, p_folder.path_join(f), p_pkg_name);
} else {
- bool is_executable = (p_folder.ends_with("MacOS") && (f == p_pkg_name)) || p_folder.ends_with("Helpers") || f.ends_with(".command");
-
- OS::Time time = OS::get_singleton()->get_time();
- OS::Date date = OS::get_singleton()->get_date();
+ OS::DateTime dt = OS::get_singleton()->get_datetime();
zip_fileinfo zipfi;
- zipfi.tmz_date.tm_hour = time.hour;
- zipfi.tmz_date.tm_mday = date.day;
- zipfi.tmz_date.tm_min = time.minute;
- zipfi.tmz_date.tm_mon = date.month - 1; // Note: "tm" month range - 0..11, Godot month range - 1..12, https://www.cplusplus.com/reference/ctime/tm/
- zipfi.tmz_date.tm_sec = time.second;
- zipfi.tmz_date.tm_year = date.year;
+ zipfi.tmz_date.tm_year = dt.year;
+ zipfi.tmz_date.tm_mon = dt.month - 1; // Note: "tm" month range - 0..11, Godot month range - 1..12, https://www.cplusplus.com/reference/ctime/tm/
+ zipfi.tmz_date.tm_mday = dt.day;
+ zipfi.tmz_date.tm_hour = dt.hour;
+ zipfi.tmz_date.tm_min = dt.minute;
+ zipfi.tmz_date.tm_sec = dt.second;
zipfi.dosDate = 0;
// 0100000: regular file type
// 0000755: permissions rwxr-xr-x
// 0000644: permissions rw-r--r--
- uint32_t _mode = (is_executable ? 0100755 : 0100644);
+ uint32_t _mode = (is_executable(dir.path_join(f)) ? 0100755 : 0100644);
zipfi.external_fa = (_mode << 16L) | !(_mode & 0200);
zipfi.internal_fa = 0;
zipOpenNewFileInZip4(p_zip,
- p_folder.plus_file(f).utf8().get_data(),
+ p_folder.path_join(f).utf8().get_data(),
&zipfi,
nullptr,
0,
@@ -1527,9 +1813,9 @@ void EditorExportPlatformMacOS::_zip_folder_recursive(zipFile &p_zip, const Stri
0x0314, // "version made by", 0x03 - Unix, 0x14 - ZIP specification version 2.0, required to store Unix file permissions
0);
- Ref<FileAccess> fa = FileAccess::open(dir.plus_file(f), FileAccess::READ);
+ Ref<FileAccess> fa = FileAccess::open(dir.path_join(f), FileAccess::READ);
if (fa.is_null()) {
- add_message(EXPORT_MESSAGE_ERROR, TTR("ZIP Creation"), vformat(TTR("Could not open file to read from path \"%s\"."), dir.plus_file(f)));
+ add_message(EXPORT_MESSAGE_ERROR, TTR("ZIP Creation"), vformat(TTR("Could not open file to read from path \"%s\"."), dir.path_join(f)));
return;
}
const int bufsize = 16384;
@@ -1598,65 +1884,98 @@ bool EditorExportPlatformMacOS::has_valid_project_configuration(const Ref<Editor
valid = false;
}
- bool sign_enabled = p_preset->get("codesign/enable");
-
+ bool ad_hoc = false;
+ int codesign_tool = p_preset->get("codesign/codesign");
+ switch (codesign_tool) {
+ case 1: { // built-in ad-hoc
+ ad_hoc = true;
+ } break;
+ case 2: { // "rcodesign"
+ ad_hoc = p_preset->get("codesign/certificate_file").operator String().is_empty() || p_preset->get("codesign/certificate_password").operator String().is_empty();
+ } break;
#ifdef MACOS_ENABLED
- bool noto_enabled = p_preset->get("notarization/enable");
- bool ad_hoc = ((p_preset->get("codesign/identity") == "") || (p_preset->get("codesign/identity") == "-"));
-
- if (!ad_hoc && (bool)EditorSettings::get_singleton()->get("export/macos/force_builtin_codesign")) {
- err += TTR("Warning: Built-in \"codesign\" is selected in the Editor Settings. Code signing is limited to ad-hoc signature only.") + "\n";
- }
- if (!ad_hoc && !FileAccess::exists("/usr/bin/codesign") && !FileAccess::exists("/bin/codesign")) {
- err += TTR("Warning: Xcode command line tools are not installed, using built-in \"codesign\". Code signing is limited to ad-hoc signature only.") + "\n";
+ case 3: { // "codesign"
+ ad_hoc = (p_preset->get("codesign/identity") == "" || p_preset->get("codesign/identity") == "-");
+ } break;
+#endif
+ default: {
+ };
}
+ int notary_tool = p_preset->get("notarization/notarization");
- if (noto_enabled) {
+ if (notary_tool > 0) {
if (ad_hoc) {
err += TTR("Notarization: Notarization with an ad-hoc signature is not supported.") + "\n";
valid = false;
}
- if (!sign_enabled) {
+ if (codesign_tool == 0) {
err += TTR("Notarization: Code signing is required for notarization.") + "\n";
valid = false;
}
- if (!(bool)p_preset->get("codesign/hardened_runtime")) {
- err += TTR("Notarization: Hardened runtime is required for notarization.") + "\n";
- valid = false;
- }
- if (!(bool)p_preset->get("codesign/timestamp")) {
- err += TTR("Notarization: Timestamping is required for notarization.") + "\n";
- valid = false;
- }
- if (p_preset->get("notarization/apple_id_name") == "") {
- err += TTR("Notarization: Apple ID name not specified.") + "\n";
- valid = false;
- }
- if (p_preset->get("notarization/apple_id_password") == "") {
- err += TTR("Notarization: Apple ID password not specified.") + "\n";
- valid = false;
+ if (notary_tool == 2 || notary_tool == 3) {
+ if (!FileAccess::exists("/usr/bin/xcrun") && !FileAccess::exists("/bin/xcrun")) {
+ err += TTR("Notarization: Xcode command line tools are not installed.") + "\n";
+ valid = false;
+ }
+ if (p_preset->get("notarization/apple_id_name") == "" && p_preset->get("notarization/api_uuid") == "") {
+ err += TTR("Notarization: Neither Apple ID name nor App Store Connect issuer ID name not specified.") + "\n";
+ valid = false;
+ } else if (p_preset->get("notarization/apple_id_name") != "" && p_preset->get("notarization/api_uuid") != "") {
+ err += TTR("Notarization: Both Apple ID name and App Store Connect issuer ID name are specified, only one should be set at the same time.") + "\n";
+ valid = false;
+ } else {
+ if (p_preset->get("notarization/apple_id_name") != "") {
+ if (p_preset->get("notarization/apple_id_password") == "") {
+ err += TTR("Notarization: Apple ID password not specified.") + "\n";
+ valid = false;
+ }
+ }
+ if (p_preset->get("notarization/api_uuid") != "") {
+ if (p_preset->get("notarization/api_key_id") == "") {
+ err += TTR("Notarization: App Store Connect API key ID not specified.") + "\n";
+ valid = false;
+ }
+ }
+ }
+ } else if (notary_tool == 1) {
+ if (p_preset->get("notarization/api_uuid") == "") {
+ err += TTR("Notarization: App Store Connect issuer ID name not specified.") + "\n";
+ valid = false;
+ }
+ if (p_preset->get("notarization/api_key_id") == "") {
+ err += TTR("Notarization: App Store Connect API key ID not specified.") + "\n";
+ valid = false;
+ }
+
+ String rcodesign = EDITOR_GET("export/macos/rcodesign").operator String();
+ if (rcodesign.is_empty()) {
+ err += TTR("Notarization: rcodesign path is not set. Configure rcodesign path in the Editor Settings (Export > macOS > rcodesign).") + "\n";
+ valid = false;
+ }
}
} else {
err += TTR("Warning: Notarization is disabled. The exported project will be blocked by Gatekeeper if it's downloaded from an unknown source.") + "\n";
- if (!sign_enabled) {
+ if (codesign_tool == 0) {
err += TTR("Code signing is disabled. The exported project will not run on Macs with enabled Gatekeeper and Apple Silicon powered Macs.") + "\n";
- } else {
- if ((bool)p_preset->get("codesign/hardened_runtime") && ad_hoc) {
- err += TTR("Hardened Runtime is not compatible with ad-hoc signature, and will be disabled!") + "\n";
- }
- if ((bool)p_preset->get("codesign/timestamp") && ad_hoc) {
- err += TTR("Timestamping is not compatible with ad-hoc signature, and will be disabled!") + "\n";
- }
}
}
-#else
- err += TTR("Warning: Notarization is not supported from this OS. The exported project will be blocked by Gatekeeper if it's downloaded from an unknown source.") + "\n";
- if (!sign_enabled) {
- err += TTR("Code signing is disabled. The exported project will not run on Macs with enabled Gatekeeper and Apple Silicon powered Macs.") + "\n";
- }
-#endif
- if (sign_enabled) {
+ if (codesign_tool > 0) {
+ if (ad_hoc) {
+ err += TTR("Code signing: Using ad-hoc signature. The exported project will be blocked by Gatekeeper") + "\n";
+ }
+ if (codesign_tool == 3) {
+ if (!FileAccess::exists("/usr/bin/codesign") && !FileAccess::exists("/bin/codesign")) {
+ err += TTR("Code signing: Xcode command line tools are not installed.") + "\n";
+ valid = false;
+ }
+ } else if (codesign_tool == 2) {
+ String rcodesign = EDITOR_GET("export/macos/rcodesign").operator String();
+ if (rcodesign.is_empty()) {
+ err += TTR("Code signing: rcodesign path is not set. Configure rcodesign path in the Editor Settings (Export > macOS > rcodesign).") + "\n";
+ valid = false;
+ }
+ }
if ((bool)p_preset->get("codesign/entitlements/audio_input") && ((String)p_preset->get("privacy/microphone_usage_description")).is_empty()) {
err += TTR("Privacy: Microphone access is enabled, but usage description is not specified.") + "\n";
valid = false;
diff --git a/platform/macos/export/export_plugin.h b/platform/macos/export/export_plugin.h
index 4603c61a28..7de6ddf304 100644
--- a/platform/macos/export/export_plugin.h
+++ b/platform/macos/export/export_plugin.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* export_plugin.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* export_plugin.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef MACOS_EXPORT_PLUGIN_H
#define MACOS_EXPORT_PLUGIN_H
@@ -53,7 +53,7 @@ class EditorExportPlatformMacOS : public EditorExportPlatform {
Ref<ImageTexture> logo;
void _fix_plist(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &plist, const String &p_binary);
- void _make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data);
+ void _make_icon(const Ref<EditorExportPreset> &p_preset, const Ref<Image> &p_icon, Vector<uint8_t> &p_data);
Error _notarize(const Ref<EditorExportPreset> &p_preset, const String &p_path);
Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path, const String &p_ent_path, bool p_warn = true);
@@ -97,17 +97,19 @@ class EditorExportPlatformMacOS : public EditorExportPlatform {
return true;
}
+ bool is_shbang(const String &p_path) const;
protected:
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const override;
virtual void get_export_options(List<ExportOption> *r_options) override;
- virtual bool get_export_option_visibility(const String &p_option, const HashMap<StringName, Variant> &p_options) const override;
+ virtual bool get_export_option_visibility(const EditorExportPreset *p_preset, const String &p_option, const HashMap<StringName, Variant> &p_options) const override;
public:
virtual String get_name() const override { return "macOS"; }
virtual String get_os_name() const override { return "macOS"; }
virtual Ref<Texture2D> get_logo() const override { return logo; }
+ virtual bool is_executable(const String &p_path) const override;
virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override {
List<String> list;
if (use_dmg()) {
diff --git a/platform/macos/export/lipo.cpp b/platform/macos/export/lipo.cpp
index 82baf18c52..15b369a8ed 100644
--- a/platform/macos/export/lipo.cpp
+++ b/platform/macos/export/lipo.cpp
@@ -1,39 +1,35 @@
-/*************************************************************************/
-/* lipo.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "modules/modules_enabled.gen.h" // For regex.
+/**************************************************************************/
+/* lipo.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "lipo.h"
-#ifdef MODULE_REGEX_ENABLED
-
bool LipO::is_lipo(const String &p_path) {
Ref<FileAccess> fb = FileAccess::open(p_path, FileAccess::READ);
ERR_FAIL_COND_V_MSG(fb.is_null(), false, vformat("LipO: Can't open file: \"%s\".", p_path));
@@ -232,5 +228,3 @@ void LipO::close() {
LipO::~LipO() {
close();
}
-
-#endif // MODULE_REGEX_ENABLED
diff --git a/platform/macos/export/lipo.h b/platform/macos/export/lipo.h
index 516ef99860..6a54e47026 100644
--- a/platform/macos/export/lipo.h
+++ b/platform/macos/export/lipo.h
@@ -1,46 +1,43 @@
-/*************************************************************************/
-/* lipo.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-// Universal / Universal 2 fat binary file creator and extractor.
+/**************************************************************************/
+/* lipo.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef MACOS_LIPO_H
#define MACOS_LIPO_H
+// Universal / Universal 2 fat binary file creator and extractor.
+
#include "core/io/file_access.h"
#include "core/object/ref_counted.h"
-#include "modules/modules_enabled.gen.h" // For regex.
#include "macho.h"
-#ifdef MODULE_REGEX_ENABLED
-
class LipO : public RefCounted {
struct FatArch {
uint32_t cputype;
@@ -71,6 +68,4 @@ public:
~LipO();
};
-#endif // MODULE_REGEX_ENABLED
-
#endif // MACOS_LIPO_H
diff --git a/platform/macos/export/macho.cpp b/platform/macos/export/macho.cpp
index e6e67eff06..c7556c1964 100644
--- a/platform/macos/export/macho.cpp
+++ b/platform/macos/export/macho.cpp
@@ -1,51 +1,47 @@
-/*************************************************************************/
-/* macho.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "modules/modules_enabled.gen.h" // For regex.
+/**************************************************************************/
+/* macho.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "macho.h"
-#ifdef MODULE_REGEX_ENABLED
-
uint32_t MachO::seg_align(uint64_t p_vmaddr, uint32_t p_min, uint32_t p_max) {
- uint32_t align = p_max;
+ uint32_t salign = p_max;
if (p_vmaddr != 0) {
uint64_t seg_align = 1;
- align = 0;
+ salign = 0;
while ((seg_align & p_vmaddr) == 0) {
seg_align = seg_align << 1;
- align++;
+ salign++;
}
- align = CLAMP(align, p_min, p_max);
+ salign = CLAMP(salign, p_min, p_max);
}
- return align;
+ return salign;
}
bool MachO::alloc_signature(uint64_t p_size) {
@@ -544,5 +540,3 @@ bool MachO::set_signature_size(uint64_t p_size) {
}
return true;
}
-
-#endif // MODULE_REGEX_ENABLED
diff --git a/platform/macos/export/macho.h b/platform/macos/export/macho.h
index 7ef0d9067e..37975f0820 100644
--- a/platform/macos/export/macho.h
+++ b/platform/macos/export/macho.h
@@ -1,45 +1,42 @@
-/*************************************************************************/
-/* macho.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-// Mach-O binary object file format parser and editor.
+/**************************************************************************/
+/* macho.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef MACOS_MACHO_H
#define MACOS_MACHO_H
+// Mach-O binary object file format parser and editor.
+
#include "core/crypto/crypto.h"
#include "core/crypto/crypto_core.h"
#include "core/io/file_access.h"
#include "core/object/ref_counted.h"
-#include "modules/modules_enabled.gen.h" // For regex.
-
-#ifdef MODULE_REGEX_ENABLED
class MachO : public RefCounted {
struct MachHeader {
@@ -210,6 +207,4 @@ public:
bool set_signature_size(uint64_t p_size);
};
-#endif // MODULE_REGEX_ENABLED
-
#endif // MACOS_MACHO_H
diff --git a/platform/macos/export/plist.cpp b/platform/macos/export/plist.cpp
index 36de9dd34b..f494c58fc9 100644
--- a/platform/macos/export/plist.cpp
+++ b/platform/macos/export/plist.cpp
@@ -1,38 +1,147 @@
-/*************************************************************************/
-/* plist.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "modules/modules_enabled.gen.h" // For regex.
+/**************************************************************************/
+/* plist.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "plist.h"
-#ifdef MODULE_REGEX_ENABLED
+PList::PLNodeType PListNode::get_type() const {
+ return data_type;
+}
+
+Variant PListNode::get_value() const {
+ switch (data_type) {
+ case PList::PL_NODE_TYPE_NIL: {
+ return Variant();
+ } break;
+ case PList::PL_NODE_TYPE_STRING: {
+ return String::utf8(data_string.get_data());
+ } break;
+ case PList::PL_NODE_TYPE_ARRAY: {
+ Array arr;
+ for (const Ref<PListNode> &E : data_array) {
+ arr.push_back(E);
+ }
+ return arr;
+ } break;
+ case PList::PL_NODE_TYPE_DICT: {
+ Dictionary dict;
+ for (const KeyValue<String, Ref<PListNode>> &E : data_dict) {
+ dict[E.key] = E.value;
+ }
+ return dict;
+ } break;
+ case PList::PL_NODE_TYPE_BOOLEAN: {
+ return data_bool;
+ } break;
+ case PList::PL_NODE_TYPE_INTEGER: {
+ return data_int;
+ } break;
+ case PList::PL_NODE_TYPE_REAL: {
+ return data_real;
+ } break;
+ case PList::PL_NODE_TYPE_DATA: {
+ int strlen = data_string.length();
+
+ size_t arr_len = 0;
+ Vector<uint8_t> buf;
+ {
+ buf.resize(strlen / 4 * 3 + 1);
+ uint8_t *w = buf.ptrw();
+
+ ERR_FAIL_COND_V(CryptoCore::b64_decode(&w[0], buf.size(), &arr_len, (unsigned char *)data_string.get_data(), strlen) != OK, Vector<uint8_t>());
+ }
+ buf.resize(arr_len);
+ return buf;
+ } break;
+ case PList::PL_NODE_TYPE_DATE: {
+ return String(data_string.get_data());
+ } break;
+ }
+ return Variant();
+}
+
+Ref<PListNode> PListNode::new_node(const Variant &p_value) {
+ Ref<PListNode> node;
+ node.instantiate();
+
+ switch (p_value.get_type()) {
+ case Variant::NIL: {
+ node->data_type = PList::PL_NODE_TYPE_NIL;
+ } break;
+ case Variant::BOOL: {
+ node->data_type = PList::PL_NODE_TYPE_BOOLEAN;
+ node->data_bool = p_value;
+ } break;
+ case Variant::INT: {
+ node->data_type = PList::PL_NODE_TYPE_INTEGER;
+ node->data_int = p_value;
+ } break;
+ case Variant::FLOAT: {
+ node->data_type = PList::PL_NODE_TYPE_REAL;
+ node->data_real = p_value;
+ } break;
+ case Variant::STRING_NAME:
+ case Variant::STRING: {
+ node->data_type = PList::PL_NODE_TYPE_STRING;
+ node->data_string = p_value.operator String().utf8();
+ } break;
+ case Variant::DICTIONARY: {
+ node->data_type = PList::PL_NODE_TYPE_DICT;
+ Dictionary dict = p_value;
+ const Variant *next = dict.next(nullptr);
+ while (next) {
+ Ref<PListNode> sub_node = dict[*next];
+ ERR_FAIL_COND_V_MSG(sub_node.is_null(), Ref<PListNode>(), "Invalid dictionary element, should be PListNode.");
+ node->data_dict[*next] = sub_node;
+ next = dict.next(next);
+ }
+ } break;
+ case Variant::ARRAY: {
+ node->data_type = PList::PL_NODE_TYPE_ARRAY;
+ Array ar = p_value;
+ for (int i = 0; i < ar.size(); i++) {
+ Ref<PListNode> sub_node = ar[i];
+ ERR_FAIL_COND_V_MSG(sub_node.is_null(), Ref<PListNode>(), "Invalid array element, should be PListNode.");
+ node->data_array.push_back(sub_node);
+ }
+ } break;
+ case Variant::PACKED_BYTE_ARRAY: {
+ node->data_type = PList::PL_NODE_TYPE_DATA;
+ PackedByteArray buf = p_value;
+ node->data_string = CryptoCore::b64_encode_str(buf.ptr(), buf.size()).utf8();
+ } break;
+ default: {
+ ERR_FAIL_V_MSG(Ref<PListNode>(), "Unsupported data type.");
+ } break;
+ }
+ return node;
+}
Ref<PListNode> PListNode::new_array() {
Ref<PListNode> node = memnew(PListNode());
@@ -69,6 +178,7 @@ Ref<PListNode> PListNode::new_date(const String &p_string) {
ERR_FAIL_COND_V(node.is_null(), Ref<PListNode>());
node->data_type = PList::PLNodeType::PL_NODE_TYPE_DATE;
node->data_string = p_string.utf8();
+ node->data_real = (double)Time::get_singleton()->get_unix_time_from_datetime_string(p_string) - 978307200.0;
return node;
}
@@ -80,7 +190,7 @@ Ref<PListNode> PListNode::new_bool(bool p_bool) {
return node;
}
-Ref<PListNode> PListNode::new_int(int32_t p_int) {
+Ref<PListNode> PListNode::new_int(int64_t p_int) {
Ref<PListNode> node = memnew(PListNode());
ERR_FAIL_COND_V(node.is_null(), Ref<PListNode>());
node->data_type = PList::PLNodeType::PL_NODE_TYPE_INTEGER;
@@ -88,7 +198,7 @@ Ref<PListNode> PListNode::new_int(int32_t p_int) {
return node;
}
-Ref<PListNode> PListNode::new_real(float p_real) {
+Ref<PListNode> PListNode::new_real(double p_real) {
Ref<PListNode> node = memnew(PListNode());
ERR_FAIL_COND_V(node.is_null(), Ref<PListNode>());
node->data_type = PList::PLNodeType::PL_NODE_TYPE_REAL;
@@ -341,6 +451,168 @@ PList::PList(const String &p_string) {
load_string(p_string);
}
+uint64_t PList::read_bplist_var_size_int(Ref<FileAccess> p_file, uint8_t p_size) {
+ uint64_t pos = p_file->get_position();
+ uint64_t ret = 0;
+ switch (p_size) {
+ case 1: {
+ ret = p_file->get_8();
+ } break;
+ case 2: {
+ ret = BSWAP16(p_file->get_16());
+ } break;
+ case 3: {
+ ret = BSWAP32(p_file->get_32() & 0x00FFFFFF);
+ } break;
+ case 4: {
+ ret = BSWAP32(p_file->get_32());
+ } break;
+ case 5: {
+ ret = BSWAP64(p_file->get_64() & 0x000000FFFFFFFFFF);
+ } break;
+ case 6: {
+ ret = BSWAP64(p_file->get_64() & 0x0000FFFFFFFFFFFF);
+ } break;
+ case 7: {
+ ret = BSWAP64(p_file->get_64() & 0x00FFFFFFFFFFFFFF);
+ } break;
+ case 8: {
+ ret = BSWAP64(p_file->get_64());
+ } break;
+ default: {
+ ret = 0;
+ }
+ }
+ p_file->seek(pos + p_size);
+
+ return ret;
+}
+
+Ref<PListNode> PList::read_bplist_obj(Ref<FileAccess> p_file, uint64_t p_offset_idx) {
+ Ref<PListNode> node;
+ node.instantiate();
+
+ uint64_t ot_off = trailer.offset_table_start + p_offset_idx * trailer.offset_size;
+ p_file->seek(ot_off);
+ uint64_t marker_off = read_bplist_var_size_int(p_file, trailer.offset_size);
+ ERR_FAIL_COND_V_MSG(marker_off == 0, Ref<PListNode>(), "Invalid marker size.");
+
+ p_file->seek(marker_off);
+ uint8_t marker = p_file->get_8();
+ uint8_t marker_type = marker & 0xF0;
+ uint64_t marker_size = marker & 0x0F;
+
+ switch (marker_type) {
+ case 0x00: {
+ if (marker_size == 0x00) {
+ node->data_type = PL_NODE_TYPE_NIL;
+ } else if (marker_size == 0x08) {
+ node->data_type = PL_NODE_TYPE_BOOLEAN;
+ node->data_bool = false;
+ } else if (marker_size == 0x09) {
+ node->data_type = PL_NODE_TYPE_BOOLEAN;
+ node->data_bool = true;
+ } else {
+ ERR_FAIL_V_MSG(Ref<PListNode>(), "Invalid nil/bool marker value.");
+ }
+ } break;
+ case 0x10: {
+ node->data_type = PL_NODE_TYPE_INTEGER;
+ node->data_int = static_cast<int64_t>(read_bplist_var_size_int(p_file, pow(2, marker_size)));
+ } break;
+ case 0x20: {
+ node->data_type = PL_NODE_TYPE_REAL;
+ node->data_int = static_cast<int64_t>(read_bplist_var_size_int(p_file, pow(2, marker_size)));
+ } break;
+ case 0x30: {
+ node->data_type = PL_NODE_TYPE_DATE;
+ node->data_int = BSWAP64(p_file->get_64());
+ node->data_string = Time::get_singleton()->get_datetime_string_from_unix_time(node->data_real + 978307200.0).utf8();
+ } break;
+ case 0x40: {
+ if (marker_size == 0x0F) {
+ uint8_t ext = p_file->get_8() & 0xF;
+ marker_size = read_bplist_var_size_int(p_file, pow(2, ext));
+ }
+ node->data_type = PL_NODE_TYPE_DATA;
+ PackedByteArray buf;
+ buf.resize(marker_size + 1);
+ p_file->get_buffer(reinterpret_cast<uint8_t *>(buf.ptrw()), marker_size);
+ node->data_string = CryptoCore::b64_encode_str(buf.ptr(), buf.size()).utf8();
+ } break;
+ case 0x50: {
+ if (marker_size == 0x0F) {
+ uint8_t ext = p_file->get_8() & 0xF;
+ marker_size = read_bplist_var_size_int(p_file, pow(2, ext));
+ }
+ node->data_type = PL_NODE_TYPE_STRING;
+ node->data_string.resize(marker_size + 1);
+ p_file->get_buffer(reinterpret_cast<uint8_t *>(node->data_string.ptrw()), marker_size);
+ } break;
+ case 0x60: {
+ if (marker_size == 0x0F) {
+ uint8_t ext = p_file->get_8() & 0xF;
+ marker_size = read_bplist_var_size_int(p_file, pow(2, ext));
+ }
+ Char16String cs16;
+ cs16.resize(marker_size + 1);
+ for (uint64_t i = 0; i < marker_size; i++) {
+ cs16[i] = BSWAP16(p_file->get_16());
+ }
+ node->data_type = PL_NODE_TYPE_STRING;
+ node->data_string = String::utf16(cs16.ptr(), cs16.length()).utf8();
+ } break;
+ case 0x80: {
+ node->data_type = PL_NODE_TYPE_INTEGER;
+ node->data_int = static_cast<int64_t>(read_bplist_var_size_int(p_file, marker_size + 1));
+ } break;
+ case 0xA0:
+ case 0xC0: {
+ if (marker_size == 0x0F) {
+ uint8_t ext = p_file->get_8() & 0xF;
+ marker_size = read_bplist_var_size_int(p_file, pow(2, ext));
+ }
+ uint64_t pos = p_file->get_position();
+
+ node->data_type = PL_NODE_TYPE_ARRAY;
+ for (uint64_t i = 0; i < marker_size; i++) {
+ p_file->seek(pos + trailer.ref_size * i);
+ uint64_t ref = read_bplist_var_size_int(p_file, trailer.ref_size);
+
+ Ref<PListNode> element = read_bplist_obj(p_file, ref);
+ ERR_FAIL_COND_V(element.is_null(), Ref<PListNode>());
+ node->data_array.push_back(element);
+ }
+ } break;
+ case 0xD0: {
+ if (marker_size == 0x0F) {
+ uint8_t ext = p_file->get_8() & 0xF;
+ marker_size = read_bplist_var_size_int(p_file, pow(2, ext));
+ }
+ uint64_t pos = p_file->get_position();
+
+ node->data_type = PL_NODE_TYPE_DICT;
+ for (uint64_t i = 0; i < marker_size; i++) {
+ p_file->seek(pos + trailer.ref_size * i);
+ uint64_t key_ref = read_bplist_var_size_int(p_file, trailer.ref_size);
+
+ p_file->seek(pos + trailer.ref_size * (i + marker_size));
+ uint64_t obj_ref = read_bplist_var_size_int(p_file, trailer.ref_size);
+
+ Ref<PListNode> element_key = read_bplist_obj(p_file, key_ref);
+ ERR_FAIL_COND_V(element_key.is_null() || element_key->data_type != PL_NODE_TYPE_STRING, Ref<PListNode>());
+ Ref<PListNode> element = read_bplist_obj(p_file, obj_ref);
+ ERR_FAIL_COND_V(element.is_null(), Ref<PListNode>());
+ node->data_dict[String::utf8(element_key->data_string.ptr(), element_key->data_string.length())] = element;
+ }
+ } break;
+ default: {
+ ERR_FAIL_V_MSG(Ref<PListNode>(), "Invalid marker type.");
+ }
+ }
+ return node;
+}
+
bool PList::load_file(const String &p_filename) {
root = Ref<PListNode>();
@@ -353,11 +625,19 @@ bool PList::load_file(const String &p_filename) {
fb->get_buffer(magic, 8);
if (String((const char *)magic, 8) == "bplist00") {
- ERR_FAIL_V_MSG(false, "PList: Binary property lists are not supported.");
+ fb->seek_end(-26);
+ trailer.offset_size = fb->get_8();
+ trailer.ref_size = fb->get_8();
+ trailer.object_num = BSWAP64(fb->get_64());
+ trailer.root_offset_idx = BSWAP64(fb->get_64());
+ trailer.offset_table_start = BSWAP64(fb->get_64());
+ root = read_bplist_obj(fb, trailer.root_offset_idx);
+
+ return root.is_valid();
} else {
// Load text plist.
Error err;
- Vector<uint8_t> array = FileAccess::get_file_as_array(p_filename, &err);
+ Vector<uint8_t> array = FileAccess::get_file_as_bytes(p_filename, &err);
ERR_FAIL_COND_V(err != OK, false);
String ret;
@@ -566,5 +846,3 @@ String PList::save_text() const {
Ref<PListNode> PList::get_root() {
return root;
}
-
-#endif // MODULE_REGEX_ENABLED
diff --git a/platform/macos/export/plist.h b/platform/macos/export/plist.h
index 79cb928d0a..28b02e4eb7 100644
--- a/platform/macos/export/plist.h
+++ b/platform/macos/export/plist.h
@@ -1,43 +1,41 @@
-/*************************************************************************/
-/* plist.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-// Property list file format (application/x-plist) parser, property list ASN-1 serialization.
+/**************************************************************************/
+/* plist.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef MACOS_PLIST_H
#define MACOS_PLIST_H
+// Property list file format (application/x-plist) parser, property list ASN-1 serialization.
+
#include "core/crypto/crypto_core.h"
#include "core/io/file_access.h"
-#include "modules/modules_enabled.gen.h" // For regex.
-
-#ifdef MODULE_REGEX_ENABLED
+#include "core/os/time.h"
class PListNode;
@@ -58,8 +56,20 @@ public:
};
private:
+ struct PListTrailer {
+ uint8_t offset_size;
+ uint8_t ref_size;
+ uint64_t object_num;
+ uint64_t root_offset_idx;
+ uint64_t offset_table_start;
+ };
+
+ PListTrailer trailer;
Ref<PListNode> root;
+ uint64_t read_bplist_var_size_int(Ref<FileAccess> p_file, uint8_t p_size);
+ Ref<PListNode> read_bplist_obj(Ref<FileAccess> p_file, uint64_t p_offset_idx);
+
public:
PList();
PList(const String &p_string);
@@ -85,19 +95,23 @@ public:
Vector<Ref<PListNode>> data_array;
HashMap<String, Ref<PListNode>> data_dict;
union {
- int32_t data_int;
+ int64_t data_int;
bool data_bool;
- float data_real;
+ double data_real;
};
+ PList::PLNodeType get_type() const;
+ Variant get_value() const;
+
+ static Ref<PListNode> new_node(const Variant &p_value);
static Ref<PListNode> new_array();
static Ref<PListNode> new_dict();
static Ref<PListNode> new_string(const String &p_string);
static Ref<PListNode> new_data(const String &p_string);
static Ref<PListNode> new_date(const String &p_string);
static Ref<PListNode> new_bool(bool p_bool);
- static Ref<PListNode> new_int(int32_t p_int);
- static Ref<PListNode> new_real(float p_real);
+ static Ref<PListNode> new_int(int64_t p_int);
+ static Ref<PListNode> new_real(double p_real);
bool push_subnode(const Ref<PListNode> &p_node, const String &p_key = "");
@@ -111,6 +125,4 @@ public:
~PListNode() {}
};
-#endif // MODULE_REGEX_ENABLED
-
#endif // MACOS_PLIST_H
diff --git a/platform/macos/gl_manager_macos_legacy.h b/platform/macos/gl_manager_macos_legacy.h
index 8752086551..663bc5ea7b 100644
--- a/platform/macos/gl_manager_macos_legacy.h
+++ b/platform/macos/gl_manager_macos_legacy.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* gl_manager_macos_legacy.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* gl_manager_macos_legacy.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef GL_MANAGER_MACOS_LEGACY_H
#define GL_MANAGER_MACOS_LEGACY_H
@@ -89,6 +89,8 @@ public:
void set_use_vsync(bool p_use);
bool is_using_vsync() const;
+ NSOpenGLContext *get_context(DisplayServer::WindowID p_window_id);
+
GLManager_MacOS(ContextType p_context_type);
~GLManager_MacOS();
};
diff --git a/platform/macos/gl_manager_macos_legacy.mm b/platform/macos/gl_manager_macos_legacy.mm
index e6bb7aaa85..a53b737289 100644
--- a/platform/macos/gl_manager_macos_legacy.mm
+++ b/platform/macos/gl_manager_macos_legacy.mm
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* gl_manager_macos_legacy.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* gl_manager_macos_legacy.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "gl_manager_macos_legacy.h"
@@ -167,9 +167,8 @@ void GLManager_MacOS::make_current() {
}
void GLManager_MacOS::swap_buffers() {
- for (const KeyValue<DisplayServer::WindowID, GLWindow> &E : windows) {
- [E.value.context flushBuffer];
- }
+ GLWindow &win = windows[current_window];
+ [win.context flushBuffer];
}
void GLManager_MacOS::window_update(DisplayServer::WindowID p_window_id) {
@@ -216,6 +215,15 @@ bool GLManager_MacOS::is_using_vsync() const {
return use_vsync;
}
+NSOpenGLContext *GLManager_MacOS::get_context(DisplayServer::WindowID p_window_id) {
+ if (!windows.has(p_window_id)) {
+ return nullptr;
+ }
+
+ GLWindow &win = windows[p_window_id];
+ return win.context;
+}
+
GLManager_MacOS::GLManager_MacOS(ContextType p_context_type) {
context_type = p_context_type;
}
diff --git a/platform/macos/godot_application.h b/platform/macos/godot_application.h
index 8d48a659f3..f41fc2646d 100644
--- a/platform/macos/godot_application.h
+++ b/platform/macos/godot_application.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* godot_application.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_application.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef GODOT_APPLICATION_H
#define GODOT_APPLICATION_H
diff --git a/platform/macos/godot_application.mm b/platform/macos/godot_application.mm
index 3f71c77fd1..0c282930f4 100644
--- a/platform/macos/godot_application.mm
+++ b/platform/macos/godot_application.mm
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* godot_application.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_application.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "godot_application.h"
diff --git a/platform/macos/godot_application_delegate.h b/platform/macos/godot_application_delegate.h
index f5b67b580f..2426fb0b1c 100644
--- a/platform/macos/godot_application_delegate.h
+++ b/platform/macos/godot_application_delegate.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* godot_application_delegate.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_application_delegate.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef GODOT_APPLICATION_DELEGATE_H
#define GODOT_APPLICATION_DELEGATE_H
diff --git a/platform/macos/godot_application_delegate.mm b/platform/macos/godot_application_delegate.mm
index bacdcc2bc4..a1925195b8 100644
--- a/platform/macos/godot_application_delegate.mm
+++ b/platform/macos/godot_application_delegate.mm
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* godot_application_delegate.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_application_delegate.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "godot_application_delegate.h"
@@ -61,7 +61,9 @@
- (void)applicationDidFinishLaunching:(NSNotification *)notice {
NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
- if (nsappname == nil || isatty(STDOUT_FILENO) || isatty(STDIN_FILENO) || isatty(STDERR_FILENO)) {
+ NSString *nsbundleid_env = [NSString stringWithUTF8String:getenv("__CFBundleIdentifier")];
+ NSString *nsbundleid = [[NSBundle mainBundle] bundleIdentifier];
+ if (nsappname == nil || isatty(STDOUT_FILENO) || isatty(STDIN_FILENO) || isatty(STDERR_FILENO) || ![nsbundleid isEqualToString:nsbundleid_env]) {
// If the executable is started from terminal or is not bundled, macOS WindowServer won't register and activate app window correctly (menu and title bar are grayed out and input ignored).
[self performSelector:@selector(forceUnbundledWindowActivationHackStep1) withObject:nil afterDelay:0.02];
}
diff --git a/platform/macos/godot_button_view.h b/platform/macos/godot_button_view.h
new file mode 100644
index 0000000000..cbf13f7e5e
--- /dev/null
+++ b/platform/macos/godot_button_view.h
@@ -0,0 +1,57 @@
+/**************************************************************************/
+/* godot_button_view.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef GODOT_BUTTON_VIEW_H
+#define GODOT_BUTTON_VIEW_H
+
+#include "servers/display_server.h"
+
+#import <AppKit/AppKit.h>
+#import <Foundation/Foundation.h>
+
+@interface GodotButtonView : NSView {
+ NSTrackingArea *tracking_area;
+ NSPoint offset;
+ CGFloat spacing;
+ bool mouse_in_group;
+ bool rtl;
+ NSButton *close_button;
+ NSButton *miniaturize_button;
+ NSButton *zoom_button;
+}
+
+- (void)initButtons:(CGFloat)button_spacing offset:(NSPoint)button_offset rtl:(bool)is_rtl;
+- (void)displayButtons;
+- (void)setOffset:(NSPoint)button_offset;
+- (NSPoint)getOffset;
+
+@end
+
+#endif // GODOT_BUTTON_VIEW_H
diff --git a/platform/macos/godot_button_view.mm b/platform/macos/godot_button_view.mm
new file mode 100644
index 0000000000..db4be0441d
--- /dev/null
+++ b/platform/macos/godot_button_view.mm
@@ -0,0 +1,139 @@
+/**************************************************************************/
+/* godot_button_view.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "godot_button_view.h"
+
+@implementation GodotButtonView
+
+- (id)initWithFrame:(NSRect)frame {
+ self = [super initWithFrame:frame];
+
+ tracking_area = nil;
+ offset = NSMakePoint(8, 8);
+ spacing = 20;
+ mouse_in_group = false;
+ rtl = false;
+ close_button = nullptr;
+ miniaturize_button = nullptr;
+ zoom_button = nullptr;
+
+ return self;
+}
+
+- (void)initButtons:(CGFloat)button_spacing offset:(NSPoint)button_offset rtl:(bool)is_rtl {
+ spacing = button_spacing;
+ rtl = is_rtl;
+
+ close_button = [NSWindow standardWindowButton:NSWindowCloseButton forStyleMask:NSWindowStyleMaskTitled];
+ [close_button setFrameOrigin:NSMakePoint(rtl ? spacing * 2 : 0, 0)];
+ [self addSubview:close_button];
+
+ miniaturize_button = [NSWindow standardWindowButton:NSWindowMiniaturizeButton forStyleMask:NSWindowStyleMaskTitled];
+ [miniaturize_button setFrameOrigin:NSMakePoint(spacing, 0)];
+ [self addSubview:miniaturize_button];
+
+ zoom_button = [NSWindow standardWindowButton:NSWindowZoomButton forStyleMask:NSWindowStyleMaskTitled];
+ [zoom_button setFrameOrigin:NSMakePoint(rtl ? 0 : spacing * 2, 0)];
+ [self addSubview:zoom_button];
+
+ offset.y = button_offset.y - zoom_button.frame.size.height / 2;
+ offset.x = button_offset.x - zoom_button.frame.size.width / 2;
+
+ if (rtl) {
+ [self setFrameSize:NSMakeSize(close_button.frame.origin.x + close_button.frame.size.width, close_button.frame.size.height)];
+ } else {
+ [self setFrameSize:NSMakeSize(zoom_button.frame.origin.x + zoom_button.frame.size.width, zoom_button.frame.size.height)];
+ }
+ [self displayButtons];
+}
+
+- (void)setOffset:(NSPoint)button_offset {
+ if (zoom_button) {
+ offset.y = button_offset.y - zoom_button.frame.size.height / 2;
+ offset.x = button_offset.x - zoom_button.frame.size.width / 2;
+
+ [self viewDidMoveToWindow];
+ }
+}
+
+- (NSPoint)getOffset {
+ return offset;
+}
+
+- (void)viewDidMoveToWindow {
+ if (!self.window) {
+ return;
+ }
+
+ if (rtl) {
+ [self setAutoresizingMask:NSViewMinXMargin | NSViewMinYMargin];
+ [self setFrameOrigin:NSMakePoint(self.window.frame.size.width - self.frame.size.width - offset.x, self.window.frame.size.height - self.frame.size.height - offset.y)];
+ } else {
+ [self setAutoresizingMask:NSViewMaxXMargin | NSViewMinYMargin];
+ [self setFrameOrigin:NSMakePoint(offset.x, self.window.frame.size.height - self.frame.size.height - offset.y)];
+ }
+}
+
+- (BOOL)_mouseInGroup:(NSButton *)button {
+ return mouse_in_group;
+}
+
+- (void)updateTrackingAreas {
+ if (tracking_area != nil) {
+ [self removeTrackingArea:tracking_area];
+ }
+
+ NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited | NSTrackingActiveAlways | NSTrackingInVisibleRect;
+ tracking_area = [[NSTrackingArea alloc] initWithRect:NSZeroRect options:options owner:self userInfo:nil];
+
+ [self addTrackingArea:tracking_area];
+}
+
+- (void)mouseEntered:(NSEvent *)event {
+ [super mouseEntered:event];
+
+ mouse_in_group = true;
+ [self displayButtons];
+}
+
+- (void)mouseExited:(NSEvent *)event {
+ [super mouseExited:event];
+
+ mouse_in_group = false;
+ [self displayButtons];
+}
+
+- (void)displayButtons {
+ for (NSView *subview in self.subviews) {
+ [subview setNeedsDisplay:YES];
+ }
+}
+
+@end
diff --git a/platform/macos/godot_content_view.h b/platform/macos/godot_content_view.h
index 353305aec1..c0fde4d765 100644
--- a/platform/macos/godot_content_view.h
+++ b/platform/macos/godot_content_view.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* godot_content_view.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_content_view.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef GODOT_CONTENT_VIEW_H
#define GODOT_CONTENT_VIEW_H
@@ -45,6 +45,14 @@
#import <QuartzCore/CAMetalLayer.h>
+@interface GodotContentLayerDelegate : NSObject <CALayerDelegate> {
+ DisplayServer::WindowID window_id;
+}
+
+- (void)setWindowID:(DisplayServer::WindowID)wid;
+
+@end
+
@interface GodotContentView : RootView <NSTextInputClient> {
DisplayServer::WindowID window_id;
NSTrackingArea *tracking_area;
@@ -53,12 +61,14 @@
bool mouse_down_control;
bool ignore_momentum_scroll;
bool last_pen_inverted;
+ id layer_delegate;
}
- (void)processScrollEvent:(NSEvent *)event button:(MouseButton)button factor:(double)factor;
- (void)processPanEvent:(NSEvent *)event dx:(double)dx dy:(double)dy;
- (void)processMouseEvent:(NSEvent *)event index:(MouseButton)index mask:(MouseButton)mask pressed:(bool)pressed;
- (void)setWindowID:(DisplayServer::WindowID)wid;
+- (void)updateLayerDelegate;
- (void)cancelComposition;
@end
diff --git a/platform/macos/godot_content_view.mm b/platform/macos/godot_content_view.mm
index dbed969901..50befc997d 100644
--- a/platform/macos/godot_content_view.mm
+++ b/platform/macos/godot_content_view.mm
@@ -1,42 +1,109 @@
-/*************************************************************************/
-/* godot_content_view.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_content_view.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "godot_content_view.h"
#include "display_server_macos.h"
#include "key_mapping_macos.h"
+#include "main/main.h"
+
+@implementation GodotContentLayerDelegate
+
+- (id)init {
+ self = [super init];
+ window_id = DisplayServer::INVALID_WINDOW_ID;
+ return self;
+}
+
+- (void)setWindowID:(DisplayServerMacOS::WindowID)wid {
+ window_id = wid;
+}
+
+- (void)displayLayer:(CALayer *)layer {
+ DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
+ if (OS::get_singleton()->get_main_loop() && ds->get_is_resizing()) {
+ Main::force_redraw();
+ if (!Main::is_iterating()) { // Avoid cyclic loop.
+ Main::iteration();
+ }
+ }
+}
+
+@end
@implementation GodotContentView
+- (void)setFrameSize:(NSSize)newSize {
+ DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
+ if (ds && ds->has_window(window_id)) {
+ DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
+ NSRect frameRect = [wd.window_object frame];
+ if (wd.fs_transition || wd.initial_size) {
+ self.layerContentsPlacement = NSViewLayerContentsPlacementScaleAxesIndependently;
+ wd.initial_size = false;
+ } else {
+ bool left = (wd.last_frame_rect.origin.x != frameRect.origin.x);
+ bool bottom = (wd.last_frame_rect.origin.y != frameRect.origin.y);
+ bool right = (wd.last_frame_rect.origin.x + wd.last_frame_rect.size.width != frameRect.origin.x + frameRect.size.width);
+ bool top = (wd.last_frame_rect.origin.y + wd.last_frame_rect.size.height != frameRect.origin.y + frameRect.size.height);
+
+ if (left && top) {
+ self.layerContentsPlacement = NSViewLayerContentsPlacementBottomRight;
+ } else if (left && bottom) {
+ self.layerContentsPlacement = NSViewLayerContentsPlacementTopRight;
+ } else if (left) {
+ self.layerContentsPlacement = NSViewLayerContentsPlacementRight;
+ } else if (right && top) {
+ self.layerContentsPlacement = NSViewLayerContentsPlacementBottomLeft;
+ } else if (right && bottom) {
+ self.layerContentsPlacement = NSViewLayerContentsPlacementTopLeft;
+ } else if (right) {
+ self.layerContentsPlacement = NSViewLayerContentsPlacementLeft;
+ }
+ }
+ wd.last_frame_rect = frameRect;
+ }
+
+ [super setFrameSize:newSize];
+ [self.layer setNeedsDisplay]; // Force "drawRect" call.
+}
+
+- (void)updateLayerDelegate {
+ self.layer.delegate = layer_delegate;
+ self.layer.autoresizingMask = kCALayerHeightSizable | kCALayerWidthSizable;
+ self.layer.needsDisplayOnBoundsChange = YES;
+}
+
- (id)init {
self = [super init];
+ layer_delegate = [[GodotContentLayerDelegate alloc] init];
window_id = DisplayServer::INVALID_WINDOW_ID;
tracking_area = nil;
ime_input_event_in_progress = false;
@@ -45,6 +112,9 @@
last_pen_inverted = false;
[self updateTrackingAreas];
+ self.layerContentsRedrawPolicy = NSViewLayerContentsRedrawDuringViewResize;
+ self.layerContentsPlacement = NSViewLayerContentsPlacementTopLeft;
+
if (@available(macOS 10.13, *)) {
[self registerForDraggedTypes:[NSArray arrayWithObject:NSPasteboardTypeFileURL]];
#if !defined(__aarch64__) // Do not build deprectead 10.13 code on ARM.
@@ -58,6 +128,7 @@
- (void)setWindowID:(DisplayServerMacOS::WindowID)wid {
window_id = wid;
+ [layer_delegate setWindowID:window_id];
}
// MARK: Backing Layer
@@ -381,7 +452,7 @@
NSEventSubtype subtype = [event subtype];
if (subtype == NSEventSubtypeTabletPoint) {
const NSPoint p = [event tilt];
- mm->set_tilt(Vector2(p.x, p.y));
+ mm->set_tilt(Vector2(p.x, -p.y));
mm->set_pen_inverted(last_pen_inverted);
} else if (subtype == NSEventSubtypeTabletProximity) {
// Check if using the eraser end of pen only on proximity event.
diff --git a/platform/macos/godot_main_macos.mm b/platform/macos/godot_main_macos.mm
index 66071f1404..29125c29a9 100644
--- a/platform/macos/godot_main_macos.mm
+++ b/platform/macos/godot_main_macos.mm
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* godot_main_macos.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_main_macos.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "main/main.h"
diff --git a/platform/macos/godot_menu_delegate.h b/platform/macos/godot_menu_delegate.h
new file mode 100644
index 0000000000..c2da3ad09e
--- /dev/null
+++ b/platform/macos/godot_menu_delegate.h
@@ -0,0 +1,44 @@
+/**************************************************************************/
+/* godot_menu_delegate.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef GODOT_MENU_DELEGATE_H
+#define GODOT_MENU_DELEGATE_H
+
+#import <AppKit/AppKit.h>
+#import <Foundation/Foundation.h>
+
+@interface GodotMenuDelegate : NSObject <NSMenuDelegate> {
+}
+
+- (void)doNothing:(id)sender;
+
+@end
+
+#endif // GODOT_MENU_DELEGATE_H
diff --git a/platform/macos/godot_menu_delegate.mm b/platform/macos/godot_menu_delegate.mm
new file mode 100644
index 0000000000..02cfca0841
--- /dev/null
+++ b/platform/macos/godot_menu_delegate.mm
@@ -0,0 +1,76 @@
+/**************************************************************************/
+/* godot_menu_delegate.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "godot_menu_delegate.h"
+
+#include "display_server_macos.h"
+#include "godot_menu_item.h"
+#include "key_mapping_macos.h"
+
+@implementation GodotMenuDelegate
+
+- (void)doNothing:(id)sender {
+}
+
+- (BOOL)menuHasKeyEquivalent:(NSMenu *)menu forEvent:(NSEvent *)event target:(id *)target action:(SEL *)action {
+ NSString *ev_key = [[event charactersIgnoringModifiers] lowercaseString];
+ NSUInteger ev_modifiers = [event modifierFlags] & NSDeviceIndependentModifierFlagsMask;
+ for (int i = 0; i < [menu numberOfItems]; i++) {
+ const NSMenuItem *menu_item = [menu itemAtIndex:i];
+ if ([menu_item isEnabled] && [[menu_item keyEquivalent] compare:ev_key] == NSOrderedSame) {
+ NSUInteger item_modifiers = [menu_item keyEquivalentModifierMask];
+
+ if (ev_modifiers == item_modifiers) {
+ GodotMenuItem *value = [menu_item representedObject];
+ if (value->key_callback != Callable()) {
+ // If custom callback is set, use it.
+ Variant tag = value->meta;
+ Variant *tagp = &tag;
+ Variant ret;
+ Callable::CallError ce;
+ value->key_callback.callp((const Variant **)&tagp, 1, ret, ce);
+ } else {
+ // Otherwise redirect event to the engine.
+ if (DisplayServer::get_singleton()) {
+ [[[NSApplication sharedApplication] keyWindow] sendEvent:event];
+ }
+ }
+
+ // Suppress default menu action.
+ *target = self;
+ *action = @selector(doNothing:);
+ return YES;
+ }
+ }
+ }
+ return NO;
+}
+
+@end
diff --git a/platform/macos/godot_menu_item.h b/platform/macos/godot_menu_item.h
index 2c12897f10..8876ceae6a 100644
--- a/platform/macos/godot_menu_item.h
+++ b/platform/macos/godot_menu_item.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* godot_menu_item.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_menu_item.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef GODOT_MENU_ITEM_H
#define GODOT_MENU_ITEM_H
@@ -45,8 +45,8 @@ enum GlobalMenuCheckType {
@interface GodotMenuItem : NSObject {
@public
Callable callback;
+ Callable key_callback;
Variant meta;
- int id;
GlobalMenuCheckType checkable_type;
int max_states;
int state;
@@ -55,7 +55,4 @@ enum GlobalMenuCheckType {
@end
-@implementation GodotMenuItem
-@end
-
#endif // GODOT_MENU_ITEM_H
diff --git a/platform/javascript/godot_webgl2.h b/platform/macos/godot_menu_item.mm
index 968b70f84b..30dac9be9b 100644
--- a/platform/javascript/godot_webgl2.h
+++ b/platform/macos/godot_menu_item.mm
@@ -1,37 +1,34 @@
-/*************************************************************************/
-/* godot_webgl2.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_menu_item.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
-#ifndef GODOT_WEBGL2_H
-#define GODOT_WEBGL2_H
+#include "godot_menu_item.h"
-#include "GLES3/gl3.h"
-#include "webgl/webgl2.h"
-
-#endif // GODOT_WEBGL2_H
+@implementation GodotMenuItem
+@end
diff --git a/platform/macos/godot_window.h b/platform/macos/godot_window.h
index 9fc5599e86..72aa042069 100644
--- a/platform/macos/godot_window.h
+++ b/platform/macos/godot_window.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* godot_window.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_window.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef GODOT_WINDOW_H
#define GODOT_WINDOW_H
@@ -38,9 +38,11 @@
@interface GodotWindow : NSWindow {
DisplayServer::WindowID window_id;
+ NSTimeInterval anim_duration;
}
- (void)setWindowID:(DisplayServer::WindowID)wid;
+- (void)setAnimDuration:(NSTimeInterval)duration;
@end
diff --git a/platform/macos/godot_window.mm b/platform/macos/godot_window.mm
index e205e7546d..43495e069a 100644
--- a/platform/macos/godot_window.mm
+++ b/platform/macos/godot_window.mm
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* godot_window.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_window.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "godot_window.h"
@@ -37,9 +37,22 @@
- (id)init {
self = [super init];
window_id = DisplayServer::INVALID_WINDOW_ID;
+ anim_duration = -1.0f;
return self;
}
+- (void)setAnimDuration:(NSTimeInterval)duration {
+ anim_duration = duration;
+}
+
+- (NSTimeInterval)animationResizeTime:(NSRect)newFrame {
+ if (anim_duration > 0) {
+ return anim_duration;
+ } else {
+ return [super animationResizeTime:newFrame];
+ }
+}
+
- (void)setWindowID:(DisplayServerMacOS::WindowID)wid {
window_id = wid;
}
diff --git a/platform/macos/godot_window_delegate.h b/platform/macos/godot_window_delegate.h
index 98c226aa2f..de80102958 100644
--- a/platform/macos/godot_window_delegate.h
+++ b/platform/macos/godot_window_delegate.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* godot_window_delegate.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_window_delegate.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef GODOT_WINDOW_DELEGATE_H
#define GODOT_WINDOW_DELEGATE_H
diff --git a/platform/macos/godot_window_delegate.mm b/platform/macos/godot_window_delegate.mm
index 2d9329ab3c..df971c5139 100644
--- a/platform/macos/godot_window_delegate.mm
+++ b/platform/macos/godot_window_delegate.mm
@@ -1,36 +1,38 @@
-/*************************************************************************/
-/* godot_window_delegate.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_window_delegate.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "godot_window_delegate.h"
#include "display_server_macos.h"
+#include "godot_button_view.h"
+#include "godot_window.h"
@implementation GodotWindowDelegate
@@ -68,6 +70,26 @@
ds->window_destroy(window_id);
}
+- (void)windowWillEnterFullScreen:(NSNotification *)notification {
+ DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
+ wd.fs_transition = true;
+}
+
+- (void)windowDidFailToEnterFullScreen:(NSWindow *)window {
+ DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
+ wd.fs_transition = false;
+}
+
- (void)windowDidEnterFullScreen:(NSNotification *)notification {
DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
if (!ds || !ds->has_window(window_id)) {
@@ -76,14 +98,56 @@
DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
wd.fullscreen = true;
+ wd.fs_transition = false;
+
// Reset window size limits.
[wd.window_object setContentMinSize:NSMakeSize(0, 0)];
[wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
- // Force window resize event.
+ // Reset custom window buttons.
+ if ([wd.window_object styleMask] & NSWindowStyleMaskFullSizeContentView) {
+ ds->window_set_custom_window_buttons(wd, false);
+ }
+
+ ds->send_window_event(wd, DisplayServerMacOS::WINDOW_EVENT_TITLEBAR_CHANGE);
+
+ // Force window resize event and redraw.
[self windowDidResize:notification];
}
+- (void)windowWillExitFullScreen:(NSNotification *)notification {
+ DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
+ wd.fs_transition = true;
+
+ // Restore custom window buttons.
+ if ([wd.window_object styleMask] & NSWindowStyleMaskFullSizeContentView) {
+ ds->window_set_custom_window_buttons(wd, true);
+ }
+
+ ds->send_window_event(wd, DisplayServerMacOS::WINDOW_EVENT_TITLEBAR_CHANGE);
+}
+
+- (void)windowDidFailToExitFullScreen:(NSWindow *)window {
+ DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
+ wd.fs_transition = false;
+
+ if ([wd.window_object styleMask] & NSWindowStyleMaskFullSizeContentView) {
+ ds->window_set_custom_window_buttons(wd, false);
+ }
+
+ ds->send_window_event(wd, DisplayServerMacOS::WINDOW_EVENT_TITLEBAR_CHANGE);
+}
+
- (void)windowDidExitFullScreen:(NSNotification *)notification {
DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
if (!ds || !ds->has_window(window_id)) {
@@ -91,7 +155,13 @@
}
DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
+ if (wd.exclusive_fullscreen) {
+ [NSApp setPresentationOptions:NSApplicationPresentationDefault];
+ }
+
wd.fullscreen = false;
+ wd.exclusive_fullscreen = false;
+ wd.fs_transition = false;
// Set window size limits.
const float scale = ds->screen_get_max_scale();
@@ -114,7 +184,7 @@
[wd.window_object setLevel:NSFloatingWindowLevel];
}
- // Force window resize event.
+ // Force window resize event and redraw.
[self windowDidResize:notification];
}
@@ -151,7 +221,9 @@
- (void)windowWillStartLiveResize:(NSNotification *)notification {
DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
- if (ds) {
+ if (ds && ds->has_window(window_id)) {
+ DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
+ wd.last_frame_rect = [wd.window_object frame];
ds->set_is_resizing(true);
}
}
@@ -191,6 +263,15 @@
}
}
+- (void)windowDidChangeScreen:(NSNotification *)notification {
+ DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ ds->reparent_check(window_id);
+}
+
- (void)windowDidMove:(NSNotification *)notification {
DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
if (!ds || !ds->has_window(window_id)) {
@@ -217,6 +298,10 @@
DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
+ if (wd.window_button_view) {
+ [(GodotButtonView *)wd.window_button_view displayButtons];
+ }
+
if (ds->mouse_get_mode() == DisplayServer::MOUSE_MODE_CAPTURED) {
const NSRect content_rect = [wd.window_view frame];
NSRect point_in_window_rect = NSMakeRect(content_rect.size.width / 2, content_rect.size.height / 2, 0, 0);
@@ -227,6 +312,8 @@
ds->update_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
}
+ [self windowDidResize:notification]; // Emit resize event, to ensure content is resized if the window was resized while it was hidden.
+
ds->set_last_focused_window(window_id);
ds->send_window_event(wd, DisplayServerMacOS::WINDOW_EVENT_FOCUS_IN);
}
@@ -239,6 +326,10 @@
DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
+ if (wd.window_button_view) {
+ [(GodotButtonView *)wd.window_button_view displayButtons];
+ }
+
ds->release_pressed_events();
ds->send_window_event(wd, DisplayServerMacOS::WINDOW_EVENT_FOCUS_OUT);
}
diff --git a/platform/macos/joypad_macos.cpp b/platform/macos/joypad_macos.cpp
index 1ddcfec1b5..4ea18916fe 100644
--- a/platform/macos/joypad_macos.cpp
+++ b/platform/macos/joypad_macos.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* joypad_macos.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* joypad_macos.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "joypad_macos.h"
diff --git a/platform/macos/joypad_macos.h b/platform/macos/joypad_macos.h
index 4b14fed6d5..d266af7b0d 100644
--- a/platform/macos/joypad_macos.h
+++ b/platform/macos/joypad_macos.h
@@ -1,44 +1,40 @@
-/*************************************************************************/
-/* joypad_macos.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* joypad_macos.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef JOYPAD_MACOS_H
#define JOYPAD_MACOS_H
-#ifdef MACOS_10_0_4
-#import <IOKit/hidsystem/IOHIDUsageTables.h>
-#else
-#import <Kernel/IOKit/hidsystem/IOHIDUsageTables.h>
-#endif
#import <ForceFeedback/ForceFeedback.h>
#import <ForceFeedback/ForceFeedbackConstants.h>
#import <IOKit/hid/IOHIDLib.h>
+#import <Kernel/IOKit/hidsystem/IOHIDUsageTables.h>
#include "core/input/input.h"
diff --git a/platform/macos/key_mapping_macos.h b/platform/macos/key_mapping_macos.h
index fc5b791e44..5128005627 100644
--- a/platform/macos/key_mapping_macos.h
+++ b/platform/macos/key_mapping_macos.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* key_mapping_macos.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* key_mapping_macos.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef KEY_MAPPING_MACOS_H
#define KEY_MAPPING_MACOS_H
diff --git a/platform/macos/key_mapping_macos.mm b/platform/macos/key_mapping_macos.mm
index f6cff7124b..478c84e81c 100644
--- a/platform/macos/key_mapping_macos.mm
+++ b/platform/macos/key_mapping_macos.mm
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* key_mapping_macos.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* key_mapping_macos.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "key_mapping_macos.h"
diff --git a/platform/macos/macos_terminal_logger.h b/platform/macos/macos_terminal_logger.h
index a811a5cbaf..0120240c4f 100644
--- a/platform/macos/macos_terminal_logger.h
+++ b/platform/macos/macos_terminal_logger.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* macos_terminal_logger.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* macos_terminal_logger.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef MACOS_TERMINAL_LOGGER_H
#define MACOS_TERMINAL_LOGGER_H
diff --git a/platform/macos/macos_terminal_logger.mm b/platform/macos/macos_terminal_logger.mm
index b5ea2938ee..44f37dc396 100644
--- a/platform/macos/macos_terminal_logger.mm
+++ b/platform/macos/macos_terminal_logger.mm
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* macos_terminal_logger.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* macos_terminal_logger.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "macos_terminal_logger.h"
diff --git a/platform/macos/os_macos.h b/platform/macos/os_macos.h
index a1eb0f7f69..c539f7f529 100644
--- a/platform/macos/os_macos.h
+++ b/platform/macos/os_macos.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* os_macos.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* os_macos.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef OS_MACOS_H
#define OS_MACOS_H
@@ -40,8 +40,6 @@
#include "servers/audio_server.h"
class OS_MacOS : public OS_Unix {
- bool force_quit = false;
-
JoypadMacOS *joypad_macos = nullptr;
#ifdef COREAUDIO_ENABLED
@@ -59,6 +57,10 @@ class OS_MacOS : public OS_Unix {
List<String> launch_service_args;
+ CGFloat _weight_to_ct(int p_weight) const;
+ CGFloat _stretch_to_ct(int p_stretch) const;
+ String _get_default_fontname(const String &p_font_name) const;
+
static _FORCE_INLINE_ String get_framework_executable(const String &p_path);
static void pre_wait_observer_cb(CFRunLoopObserverRef p_observer, CFRunLoopActivity p_activiy, void *p_context);
@@ -77,6 +79,8 @@ public:
virtual List<String> get_cmdline_platform_args() const override;
virtual String get_name() const override;
+ virtual String get_distribution_name() const override;
+ virtual String get_version() const override;
virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
@@ -98,7 +102,8 @@ public:
virtual String get_locale() const override;
virtual Vector<String> get_system_fonts() const override;
- virtual String get_system_font_path(const String &p_font_name, bool p_bold = false, bool p_italic = false) const override;
+ virtual String get_system_font_path(const String &p_font_name, int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override;
+ virtual Vector<String> get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale = String(), const String &p_script = String(), int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override;
virtual String get_executable_path() const override;
virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr, bool p_open_console = false) override;
virtual Error create_instance(const List<String> &p_arguments, ProcessID *r_child_id = nullptr) override;
diff --git a/platform/macos/os_macos.mm b/platform/macos/os_macos.mm
index cc550043de..71a250153b 100644
--- a/platform/macos/os_macos.mm
+++ b/platform/macos/os_macos.mm
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* os_macos.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* os_macos.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "os_macos.h"
@@ -45,21 +45,12 @@
#include <os/log.h>
#include <sys/sysctl.h>
-_FORCE_INLINE_ String OS_MacOS::get_framework_executable(const String &p_path) {
- // Append framework executable name, or return as is if p_path is not a framework.
- Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- if (da->dir_exists(p_path) && da->file_exists(p_path.plus_file(p_path.get_file().get_basename()))) {
- return p_path.plus_file(p_path.get_file().get_basename());
- } else {
- return p_path;
- }
-}
-
void OS_MacOS::pre_wait_observer_cb(CFRunLoopObserverRef p_observer, CFRunLoopActivity p_activiy, void *p_context) {
- // Prevent main loop from sleeping and redraw window during resize / modal popups.
+ // Prevent main loop from sleeping and redraw window during modal popup display.
+ // Do not redraw when rendering is done from the separate thread, it will conflict with the OpenGL context updates.
DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
- if (get_singleton()->get_main_loop() && ds && (get_singleton()->get_render_thread_mode() != RENDER_SEPARATE_THREAD || !ds->get_is_resizing())) {
+ if (get_singleton()->get_main_loop() && ds && (get_singleton()->get_render_thread_mode() != RENDER_SEPARATE_THREAD) && !ds->get_is_resizing()) {
Main::force_redraw();
if (!Main::is_iterating()) { // Avoid cyclic loop.
Main::iteration();
@@ -133,14 +124,25 @@ String OS_MacOS::get_name() const {
return "macOS";
}
+String OS_MacOS::get_distribution_name() const {
+ return get_name();
+}
+
+String OS_MacOS::get_version() const {
+ NSOperatingSystemVersion ver = [NSProcessInfo processInfo].operatingSystemVersion;
+ return vformat("%d.%d.%d", (int64_t)ver.majorVersion, (int64_t)ver.minorVersion, (int64_t)ver.patchVersion);
+}
+
void OS_MacOS::alert(const String &p_alert, const String &p_title) {
NSAlert *window = [[NSAlert alloc] init];
NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()];
NSString *ns_alert = [NSString stringWithUTF8String:p_alert.utf8().get_data()];
+ NSTextField *text_field = [NSTextField labelWithString:ns_alert];
+ [text_field setAlignment:NSTextAlignmentCenter];
[window addButtonWithTitle:@"OK"];
[window setMessageText:ns_title];
- [window setInformativeText:ns_alert];
+ [window setAccessoryView:text_field];
[window setAlertStyle:NSAlertStyleWarning];
id key_window = [[NSApplication sharedApplication] keyWindow];
@@ -150,17 +152,39 @@ void OS_MacOS::alert(const String &p_alert, const String &p_title) {
}
}
+_FORCE_INLINE_ String OS_MacOS::get_framework_executable(const String &p_path) {
+ Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+
+ // Read framework bundle to get executable name.
+ NSURL *url = [NSURL fileURLWithPath:@(p_path.utf8().get_data())];
+ NSBundle *bundle = [NSBundle bundleWithURL:url];
+ if (bundle) {
+ String exe_path = String::utf8([[bundle executablePath] UTF8String]);
+ if (da->file_exists(exe_path)) {
+ return exe_path;
+ }
+ }
+
+ // Try default executable name (invalid framework).
+ if (da->dir_exists(p_path) && da->file_exists(p_path.path_join(p_path.get_file().get_basename()))) {
+ return p_path.path_join(p_path.get_file().get_basename());
+ }
+
+ // Not a framework, try loading as .dylib.
+ return p_path;
+}
+
Error OS_MacOS::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path) {
String path = get_framework_executable(p_path);
if (!FileAccess::exists(path)) {
// Load .dylib or framework from within the executable path.
- path = get_framework_executable(get_executable_path().get_base_dir().plus_file(p_path.get_file()));
+ path = get_framework_executable(get_executable_path().get_base_dir().path_join(p_path.get_file()));
}
if (!FileAccess::exists(path)) {
// Load .dylib or framework from a standard macOS location.
- path = get_framework_executable(get_executable_path().get_base_dir().plus_file("../Frameworks").plus_file(p_path.get_file()));
+ path = get_framework_executable(get_executable_path().get_base_dir().path_join("../Frameworks").path_join(p_path.get_file()));
}
p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW);
@@ -178,43 +202,19 @@ MainLoop *OS_MacOS::get_main_loop() const {
}
String OS_MacOS::get_config_path() const {
- // The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on macOS as well.
- if (has_environment("XDG_CONFIG_HOME")) {
- if (get_environment("XDG_CONFIG_HOME").is_absolute_path()) {
- return get_environment("XDG_CONFIG_HOME");
- } else {
- WARN_PRINT_ONCE("`XDG_CONFIG_HOME` is a relative path. Ignoring its value and falling back to `$HOME/Library/Application Support` or `.` per the XDG Base Directory specification.");
- }
- }
if (has_environment("HOME")) {
- return get_environment("HOME").plus_file("Library/Application Support");
+ return get_environment("HOME").path_join("Library/Application Support");
}
return ".";
}
String OS_MacOS::get_data_path() const {
- // The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on macOS as well.
- if (has_environment("XDG_DATA_HOME")) {
- if (get_environment("XDG_DATA_HOME").is_absolute_path()) {
- return get_environment("XDG_DATA_HOME");
- } else {
- WARN_PRINT_ONCE("`XDG_DATA_HOME` is a relative path. Ignoring its value and falling back to `get_config_path()` per the XDG Base Directory specification.");
- }
- }
return get_config_path();
}
String OS_MacOS::get_cache_path() const {
- // The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on macOS as well.
- if (has_environment("XDG_CACHE_HOME")) {
- if (get_environment("XDG_CACHE_HOME").is_absolute_path()) {
- return get_environment("XDG_CACHE_HOME");
- } else {
- WARN_PRINT_ONCE("`XDG_CACHE_HOME` is a relative path. Ignoring its value and falling back to `$HOME/Library/Caches` or `get_config_path()` per the XDG Base Directory specification.");
- }
- }
if (has_environment("HOME")) {
- return get_environment("HOME").plus_file("Library/Caches");
+ return get_environment("HOME").path_join("Library/Caches");
}
return get_config_path();
}
@@ -324,9 +324,7 @@ Vector<String> OS_MacOS::get_system_fonts() const {
return ret;
}
-String OS_MacOS::get_system_font_path(const String &p_font_name, bool p_bold, bool p_italic) const {
- String ret;
-
+String OS_MacOS::_get_default_fontname(const String &p_font_name) const {
String font_name = p_font_name;
if (font_name.to_lower() == "sans-serif") {
font_name = "Helvetica";
@@ -339,21 +337,153 @@ String OS_MacOS::get_system_font_path(const String &p_font_name, bool p_bold, bo
} else if (font_name.to_lower() == "cursive") {
font_name = "Apple Chancery";
};
+ return font_name;
+}
+
+CGFloat OS_MacOS::_weight_to_ct(int p_weight) const {
+ if (p_weight < 150) {
+ return -0.80;
+ } else if (p_weight < 250) {
+ return -0.60;
+ } else if (p_weight < 350) {
+ return -0.40;
+ } else if (p_weight < 450) {
+ return 0.0;
+ } else if (p_weight < 550) {
+ return 0.23;
+ } else if (p_weight < 650) {
+ return 0.30;
+ } else if (p_weight < 750) {
+ return 0.40;
+ } else if (p_weight < 850) {
+ return 0.56;
+ } else if (p_weight < 925) {
+ return 0.62;
+ } else {
+ return 1.00;
+ }
+}
+
+CGFloat OS_MacOS::_stretch_to_ct(int p_stretch) const {
+ if (p_stretch < 56) {
+ return -0.5;
+ } else if (p_stretch < 69) {
+ return -0.37;
+ } else if (p_stretch < 81) {
+ return -0.25;
+ } else if (p_stretch < 93) {
+ return -0.13;
+ } else if (p_stretch < 106) {
+ return 0.0;
+ } else if (p_stretch < 137) {
+ return 0.13;
+ } else if (p_stretch < 144) {
+ return 0.25;
+ } else if (p_stretch < 162) {
+ return 0.37;
+ } else {
+ return 0.5;
+ }
+}
+
+Vector<String> OS_MacOS::get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale, const String &p_script, int p_weight, int p_stretch, bool p_italic) const {
+ Vector<String> ret;
+ String font_name = _get_default_fontname(p_font_name);
+
+ CFStringRef name = CFStringCreateWithCString(kCFAllocatorDefault, font_name.utf8().get_data(), kCFStringEncodingUTF8);
+ CTFontSymbolicTraits traits = 0;
+ if (p_weight >= 700) {
+ traits |= kCTFontBoldTrait;
+ }
+ if (p_italic) {
+ traits |= kCTFontItalicTrait;
+ }
+ if (p_stretch < 100) {
+ traits |= kCTFontCondensedTrait;
+ } else if (p_stretch > 100) {
+ traits |= kCTFontExpandedTrait;
+ }
+
+ CFNumberRef sym_traits = CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &traits);
+ CFMutableDictionaryRef traits_dict = CFDictionaryCreateMutable(kCFAllocatorDefault, 0, nullptr, nullptr);
+ CFDictionaryAddValue(traits_dict, kCTFontSymbolicTrait, sym_traits);
+
+ CGFloat weight = _weight_to_ct(p_weight);
+ CFNumberRef font_weight = CFNumberCreate(kCFAllocatorDefault, kCFNumberCGFloatType, &weight);
+ CFDictionaryAddValue(traits_dict, kCTFontWeightTrait, font_weight);
+
+ CGFloat stretch = _stretch_to_ct(p_stretch);
+ CFNumberRef font_stretch = CFNumberCreate(kCFAllocatorDefault, kCFNumberCGFloatType, &stretch);
+ CFDictionaryAddValue(traits_dict, kCTFontWidthTrait, font_stretch);
+
+ CFMutableDictionaryRef attributes = CFDictionaryCreateMutable(kCFAllocatorDefault, 0, nullptr, nullptr);
+ CFDictionaryAddValue(attributes, kCTFontFamilyNameAttribute, name);
+ CFDictionaryAddValue(attributes, kCTFontTraitsAttribute, traits_dict);
+
+ CTFontDescriptorRef font = CTFontDescriptorCreateWithAttributes(attributes);
+ if (font) {
+ CTFontRef family = CTFontCreateWithFontDescriptor(font, 0, nullptr);
+ CFStringRef string = CFStringCreateWithCString(kCFAllocatorDefault, p_text.utf8().get_data(), kCFStringEncodingUTF8);
+ CFRange range = CFRangeMake(0, CFStringGetLength(string));
+ CTFontRef fallback_family = CTFontCreateForString(family, string, range);
+ if (fallback_family) {
+ CTFontDescriptorRef fallback_font = CTFontCopyFontDescriptor(fallback_family);
+ if (fallback_font) {
+ CFURLRef url = (CFURLRef)CTFontDescriptorCopyAttribute(fallback_font, kCTFontURLAttribute);
+ if (url) {
+ NSString *font_path = [NSString stringWithString:[(__bridge NSURL *)url path]];
+ ret.push_back(String::utf8([font_path UTF8String]));
+ CFRelease(url);
+ }
+ CFRelease(fallback_font);
+ }
+ CFRelease(fallback_family);
+ }
+ CFRelease(string);
+ CFRelease(font);
+ }
+
+ CFRelease(attributes);
+ CFRelease(traits_dict);
+ CFRelease(sym_traits);
+ CFRelease(font_stretch);
+ CFRelease(font_weight);
+ CFRelease(name);
+
+ return ret;
+}
+
+String OS_MacOS::get_system_font_path(const String &p_font_name, int p_weight, int p_stretch, bool p_italic) const {
+ String ret;
+ String font_name = _get_default_fontname(p_font_name);
CFStringRef name = CFStringCreateWithCString(kCFAllocatorDefault, font_name.utf8().get_data(), kCFStringEncodingUTF8);
CTFontSymbolicTraits traits = 0;
- if (p_bold) {
+ if (p_weight > 700) {
traits |= kCTFontBoldTrait;
}
if (p_italic) {
traits |= kCTFontItalicTrait;
}
+ if (p_stretch < 100) {
+ traits |= kCTFontCondensedTrait;
+ } else if (p_stretch > 100) {
+ traits |= kCTFontExpandedTrait;
+ }
CFNumberRef sym_traits = CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &traits);
CFMutableDictionaryRef traits_dict = CFDictionaryCreateMutable(kCFAllocatorDefault, 0, nullptr, nullptr);
CFDictionaryAddValue(traits_dict, kCTFontSymbolicTrait, sym_traits);
+ CGFloat weight = _weight_to_ct(p_weight);
+ CFNumberRef font_weight = CFNumberCreate(kCFAllocatorDefault, kCFNumberCGFloatType, &weight);
+ CFDictionaryAddValue(traits_dict, kCTFontWeightTrait, font_weight);
+
+ CGFloat stretch = _stretch_to_ct(p_stretch);
+ CFNumberRef font_stretch = CFNumberCreate(kCFAllocatorDefault, kCFNumberCGFloatType, &stretch);
+ CFDictionaryAddValue(traits_dict, kCTFontWidthTrait, font_stretch);
+
CFMutableDictionaryRef attributes = CFDictionaryCreateMutable(kCFAllocatorDefault, 0, nullptr, nullptr);
CFDictionaryAddValue(attributes, kCTFontFamilyNameAttribute, name);
CFDictionaryAddValue(attributes, kCTFontTraitsAttribute, traits_dict);
@@ -372,6 +502,8 @@ String OS_MacOS::get_system_font_path(const String &p_font_name, bool p_bold, bo
CFRelease(attributes);
CFRelease(traits_dict);
CFRelease(sym_traits);
+ CFRelease(font_stretch);
+ CFRelease(font_weight);
CFRelease(name);
return ret;
@@ -487,7 +619,14 @@ String OS_MacOS::get_unique_id() const {
}
bool OS_MacOS::_check_internal_feature_support(const String &p_feature) {
- return p_feature == "pc";
+ if (p_feature == "system_fonts") {
+ return true;
+ }
+ if (p_feature == "pc") {
+ return true;
+ }
+
+ return false;
}
void OS_MacOS::disable_crash_handler() {
@@ -512,8 +651,6 @@ Error OS_MacOS::move_to_trash(const String &p_path) {
}
void OS_MacOS::run() {
- force_quit = false;
-
if (!main_loop) {
return;
}
@@ -521,7 +658,7 @@ void OS_MacOS::run() {
main_loop->initialize();
bool quit = false;
- while (!force_quit && !quit) {
+ while (!quit) {
@try {
if (DisplayServer::get_singleton()) {
DisplayServer::get_singleton()->process_events(); // Get rid of pending events.
@@ -541,7 +678,6 @@ void OS_MacOS::run() {
OS_MacOS::OS_MacOS() {
main_loop = nullptr;
- force_quit = false;
Vector<Logger *> loggers;
loggers.push_back(memnew(MacOSTerminalLogger));
diff --git a/platform/macos/platform_config.h b/platform/macos/platform_config.h
index e114606b82..65a898dcc1 100644
--- a/platform/macos/platform_config.h
+++ b/platform/macos/platform_config.h
@@ -1,34 +1,34 @@
-/*************************************************************************/
-/* platform_config.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* platform_config.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include <alloca.h>
-#define OPENGL_INCLUDE_H "thirdparty/glad/glad/glad.h"
+#define OPENGL_INCLUDE_H "thirdparty/glad/glad/gl.h"
#define PTHREAD_RENAME_SELF
diff --git a/platform/macos/tts_macos.h b/platform/macos/tts_macos.h
index 344676868a..2153a4c692 100644
--- a/platform/macos/tts_macos.h
+++ b/platform/macos/tts_macos.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* tts_macos.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* tts_macos.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef TTS_MACOS_H
#define TTS_MACOS_H
diff --git a/platform/macos/tts_macos.mm b/platform/macos/tts_macos.mm
index 3c101b9531..4e6744e211 100644
--- a/platform/macos/tts_macos.mm
+++ b/platform/macos/tts_macos.mm
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* tts_macos.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* tts_macos.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "tts_macos.h"
@@ -126,12 +126,12 @@
AVSpeechUtterance *new_utterance = [[AVSpeechUtterance alloc] initWithString:[NSString stringWithUTF8String:message.text.utf8().get_data()]];
[new_utterance setVoice:[AVSpeechSynthesisVoice voiceWithIdentifier:[NSString stringWithUTF8String:message.voice.utf8().get_data()]]];
if (message.rate > 1.f) {
- [new_utterance setRate:Math::range_lerp(message.rate, 1.f, 10.f, AVSpeechUtteranceDefaultSpeechRate, AVSpeechUtteranceMaximumSpeechRate)];
+ [new_utterance setRate:Math::remap(message.rate, 1.f, 10.f, AVSpeechUtteranceDefaultSpeechRate, AVSpeechUtteranceMaximumSpeechRate)];
} else if (message.rate < 1.f) {
- [new_utterance setRate:Math::range_lerp(message.rate, 0.1f, 1.f, AVSpeechUtteranceMinimumSpeechRate, AVSpeechUtteranceDefaultSpeechRate)];
+ [new_utterance setRate:Math::remap(message.rate, 0.1f, 1.f, AVSpeechUtteranceMinimumSpeechRate, AVSpeechUtteranceDefaultSpeechRate)];
}
[new_utterance setPitchMultiplier:message.pitch];
- [new_utterance setVolume:(Math::range_lerp(message.volume, 0.f, 100.f, 0.f, 1.f))];
+ [new_utterance setVolume:(Math::remap(message.volume, 0.f, 100.f, 0.f, 1.f))];
ids[new_utterance] = message.id;
[av_synth speakUtterance:new_utterance];
@@ -141,7 +141,7 @@
[ns_synth setVoice:[NSString stringWithUTF8String:message.voice.utf8().get_data()]];
int base_pitch = [[ns_synth objectForProperty:NSSpeechPitchBaseProperty error:nil] intValue];
[ns_synth setObject:[NSNumber numberWithInt:(base_pitch * (message.pitch / 2.f + 0.5f))] forProperty:NSSpeechPitchBaseProperty error:nullptr];
- [ns_synth setVolume:(Math::range_lerp(message.volume, 0.f, 100.f, 0.f, 1.f))];
+ [ns_synth setVolume:(Math::remap(message.volume, 0.f, 100.f, 0.f, 1.f))];
[ns_synth setRate:(message.rate * 200)];
last_utterance = message.id;
diff --git a/platform/macos/vulkan_context_macos.h b/platform/macos/vulkan_context_macos.h
index 579c42b042..ab10912e70 100644
--- a/platform/macos/vulkan_context_macos.h
+++ b/platform/macos/vulkan_context_macos.h
@@ -1,36 +1,38 @@
-/*************************************************************************/
-/* vulkan_context_macos.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* vulkan_context_macos.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef VULKAN_CONTEXT_MACOS_H
#define VULKAN_CONTEXT_MACOS_H
+#ifdef VULKAN_ENABLED
+
#include "drivers/vulkan/vulkan_context.h"
#import <AppKit/AppKit.h>
@@ -44,4 +46,6 @@ public:
~VulkanContextMacOS();
};
+#endif // VULKAN_ENABLED
+
#endif // VULKAN_CONTEXT_MACOS_H
diff --git a/platform/macos/vulkan_context_macos.mm b/platform/macos/vulkan_context_macos.mm
index cf317f3c68..454fb84859 100644
--- a/platform/macos/vulkan_context_macos.mm
+++ b/platform/macos/vulkan_context_macos.mm
@@ -1,33 +1,34 @@
-/*************************************************************************/
-/* vulkan_context_macos.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* vulkan_context_macos.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+#ifdef VULKAN_ENABLED
#include "vulkan_context_macos.h"
#ifdef USE_VOLK
#include <volk.h>
@@ -57,3 +58,5 @@ VulkanContextMacOS::VulkanContextMacOS() {
VulkanContextMacOS::~VulkanContextMacOS() {
}
+
+#endif // VULKAN_ENABLED
diff --git a/platform/register_platform_apis.h b/platform/register_platform_apis.h
index 9dd90d9b20..bce486881e 100644
--- a/platform/register_platform_apis.h
+++ b/platform/register_platform_apis.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* register_platform_apis.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* register_platform_apis.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef REGISTER_PLATFORM_APIS_H
#define REGISTER_PLATFORM_APIS_H
diff --git a/platform/uwp/README.md b/platform/uwp/README.md
new file mode 100644
index 0000000000..575f90e3c7
--- /dev/null
+++ b/platform/uwp/README.md
@@ -0,0 +1,20 @@
+# UWP platform port
+
+> **Warning**
+>
+> The UWP platform port is not currently in a working state for the `master`
+> branch, and may be dropped in the future.
+
+This folder contains the C++ code for the Universal Windows Platform (UWP)
+platform port. **This is not to be confused with the "standard" Win32 port**,
+which is available in [`platform/windows`](/platform/windows).
+
+See also [`misc/dist/uwp_template`](/misc/dist/uwp_template) folder for the UWP
+project template used for packaging the UWP export templates.
+
+## Documentation
+
+- [Compiling for Universal Windows Platform](https://docs.godotengine.org/en/latest/development/compiling/compiling_for_uwp.html)
+ - Instructions on building this platform port from source.
+- [Exporting for Universal Windows Platform](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_uwp.html)
+ - Instructions on using the compiled export templates to export a project.
diff --git a/platform/uwp/app_uwp.cpp b/platform/uwp/app_uwp.cpp
index 6460c43447..ddefa19708 100644
--- a/platform/uwp/app_uwp.cpp
+++ b/platform/uwp/app_uwp.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* app_uwp.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* app_uwp.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
//
// This file demonstrates how to initialize EGL in a Windows Store app, using ICoreWindow.
diff --git a/platform/uwp/app_uwp.h b/platform/uwp/app_uwp.h
index 82ad3ca01a..9fd4967c21 100644
--- a/platform/uwp/app_uwp.h
+++ b/platform/uwp/app_uwp.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* app_uwp.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* app_uwp.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef APP_UWP_H
#define APP_UWP_H
diff --git a/platform/uwp/context_egl_uwp.cpp b/platform/uwp/context_egl_uwp.cpp
index 8ec7bdfcee..df5da99a1c 100644
--- a/platform/uwp/context_egl_uwp.cpp
+++ b/platform/uwp/context_egl_uwp.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* context_egl_uwp.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* context_egl_uwp.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "context_egl_uwp.h"
diff --git a/platform/uwp/context_egl_uwp.h b/platform/uwp/context_egl_uwp.h
index c547f39988..a778849334 100644
--- a/platform/uwp/context_egl_uwp.h
+++ b/platform/uwp/context_egl_uwp.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* context_egl_uwp.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* context_egl_uwp.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef CONTEXT_EGL_UWP_H
#define CONTEXT_EGL_UWP_H
diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py
index 9c91378b22..64fe5bc4a2 100644
--- a/platform/uwp/detect.py
+++ b/platform/uwp/detect.py
@@ -1,6 +1,12 @@
import methods
import os
import sys
+from platform_methods import detect_arch
+
+from typing import TYPE_CHECKING
+
+if TYPE_CHECKING:
+ from SCons import Environment
def is_active():
@@ -31,26 +37,25 @@ def get_opts():
def get_flags():
return [
+ ("arch", detect_arch()),
("tools", False),
("xaudio2", True),
("builtin_pcre2_with_jit", False),
]
-def configure(env):
- env.msvc = True
-
- if env["bits"] != "default":
- print("Error: bits argument is disabled for MSVC")
+def configure(env: "Environment"):
+ # Validate arch.
+ supported_arches = ["x86_32", "x86_64", "arm32"]
+ if env["arch"] not in supported_arches:
print(
- """
- Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console
- (or Visual Studio settings) that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits
- argument (example: scons p=uwp) and SCons will attempt to detect what MSVC compiler will be executed and inform you.
- """
+ 'Unsupported CPU architecture "%s" for UWP. Supported architectures are: %s.'
+ % (env["arch"], ", ".join(supported_arches))
)
sys.exit()
+ env.msvc = True
+
## Build type
if env["target"] == "release":
@@ -83,7 +88,7 @@ def configure(env):
env.AppendUnique(CCFLAGS=["/utf-8"])
# ANGLE
- angle_root = os.getenv("ANGLE_SRC_PATH")
+ angle_root = os.environ["ANGLE_SRC_PATH"]
env.Prepend(CPPPATH=[angle_root + "/include"])
jobs = str(env.GetOption("num_jobs"))
angle_build_cmd = (
@@ -94,18 +99,17 @@ def configure(env):
+ " /p:Configuration=Release /p:Platform="
)
- if os.path.isfile(str(os.getenv("ANGLE_SRC_PATH")) + "/winrt/10/src/angle.sln"):
+ if os.path.isfile(f"{angle_root}/winrt/10/src/angle.sln"):
env["build_angle"] = True
## Architecture
arch = ""
if str(os.getenv("Platform")).lower() == "arm":
-
- print("Compiled program architecture will be an ARM executable. (forcing bits=32).")
+ print("Compiled program architecture will be an ARM executable (forcing arch=arm32).")
arch = "arm"
- env["bits"] = "32"
+ env["arch"] = "arm32"
env.Append(LINKFLAGS=["/MACHINE:ARM"])
env.Append(LIBPATH=[vc_base_path + "lib/store/arm"])
@@ -117,20 +121,20 @@ def configure(env):
compiler_version_str = methods.detect_visual_c_compiler_version(env["ENV"])
if compiler_version_str == "amd64" or compiler_version_str == "x86_amd64":
- env["bits"] = "64"
- print("Compiled program architecture will be a x64 executable (forcing bits=64).")
+ env["arch"] = "x86_64"
+ print("Compiled program architecture will be a x64 executable (forcing arch=x86_64).")
elif compiler_version_str == "x86" or compiler_version_str == "amd64_x86":
- env["bits"] = "32"
- print("Compiled program architecture will be a x86 executable. (forcing bits=32).")
+ env["arch"] = "x86_32"
+ print("Compiled program architecture will be a x86 executable (forcing arch=x86_32).")
else:
print(
- "Failed to detect MSVC compiler architecture version... Defaulting to 32-bit executable settings"
- " (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture"
+ "Failed to detect MSVC compiler architecture version... Defaulting to x86 32-bit executable settings"
+ " (forcing arch=x86_32). Compilation attempt will continue, but SCons can not detect for what architecture"
" this build is compiled for. You should check your settings/compilation setup."
)
- env["bits"] = "32"
+ env["arch"] = "x86_32"
- if env["bits"] == "32":
+ if env["arch"] == "x86_32":
arch = "x86"
angle_build_cmd += "Win32"
diff --git a/platform/uwp/export/app_packager.cpp b/platform/uwp/export/app_packager.cpp
index 09717b9d69..ffb5e31851 100644
--- a/platform/uwp/export/app_packager.cpp
+++ b/platform/uwp/export/app_packager.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* app_packager.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* app_packager.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "app_packager.h"
@@ -301,7 +301,7 @@ Error AppxPackager::add_file(String p_file_name, const uint8_t *p_buffer, size_t
Vector<uint8_t> file_buffer;
// Data for compression
- z_stream strm;
+ z_stream strm{};
Vector<uint8_t> strm_in;
strm_in.resize(BLOCK_SIZE);
Vector<uint8_t> strm_out;
@@ -408,7 +408,7 @@ void AppxPackager::finish() {
// Create and add block map file
EditorNode::progress_task_step("export", "Creating block map...", 4);
- const String &tmp_blockmap_file_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("tmpblockmap.xml");
+ const String &tmp_blockmap_file_path = EditorPaths::get_singleton()->get_cache_dir().path_join("tmpblockmap.xml");
make_block_map(tmp_blockmap_file_path);
{
@@ -425,7 +425,7 @@ void AppxPackager::finish() {
EditorNode::progress_task_step("export", "Setting content types...", 5);
- const String &tmp_content_types_file_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("tmpcontenttypes.xml");
+ const String &tmp_content_types_file_path = EditorPaths::get_singleton()->get_cache_dir().path_join("tmpcontenttypes.xml");
make_content_types(tmp_content_types_file_path);
{
diff --git a/platform/uwp/export/app_packager.h b/platform/uwp/export/app_packager.h
index 18db3eb806..e989ba9b90 100644
--- a/platform/uwp/export/app_packager.h
+++ b/platform/uwp/export/app_packager.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* app_packager.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* app_packager.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef UWP_APP_PACKAGER_H
#define UWP_APP_PACKAGER_H
diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp
index 31105824a5..f2b2fa30ce 100644
--- a/platform/uwp/export/export.cpp
+++ b/platform/uwp/export/export.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* export.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* export.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "export.h"
diff --git a/platform/uwp/export/export.h b/platform/uwp/export/export.h
index c237a75b59..09449fc53b 100644
--- a/platform/uwp/export/export.h
+++ b/platform/uwp/export/export.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* export.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* export.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef UWP_EXPORT_H
#define UWP_EXPORT_H
diff --git a/platform/uwp/export/export_plugin.cpp b/platform/uwp/export/export_plugin.cpp
index 4e4afb9704..6eb74fd90a 100644
--- a/platform/uwp/export/export_plugin.cpp
+++ b/platform/uwp/export/export_plugin.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* export_plugin.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* export_plugin.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "export_plugin.h"
@@ -442,7 +442,7 @@ Error EditorExportPlatformUWP::export_project(const Ref<EditorExportPreset> &p_p
#ifdef WINDOWS_ENABLED
// Sign with signtool
- String signtool_path = EditorSettings::get_singleton()->get("export/uwp/signtool");
+ String signtool_path = EDITOR_GET("export/uwp/signtool");
if (signtool_path.is_empty()) {
return OK;
}
@@ -454,9 +454,9 @@ Error EditorExportPlatformUWP::export_project(const Ref<EditorExportPreset> &p_p
static String algs[] = { "MD5", "SHA1", "SHA256" };
- String cert_path = EditorSettings::get_singleton()->get("export/uwp/debug_certificate");
- String cert_pass = EditorSettings::get_singleton()->get("export/uwp/debug_password");
- int cert_alg = EditorSettings::get_singleton()->get("export/uwp/debug_algorithm");
+ String cert_path = EDITOR_GET("export/uwp/debug_certificate");
+ String cert_pass = EDITOR_GET("export/uwp/debug_password");
+ int cert_alg = EDITOR_GET("export/uwp/debug_algorithm");
if (!p_debug) {
cert_path = p_preset->get("signing/certificate");
diff --git a/platform/uwp/export/export_plugin.h b/platform/uwp/export/export_plugin.h
index 71d0479543..d015fcabcd 100644
--- a/platform/uwp/export/export_plugin.h
+++ b/platform/uwp/export/export_plugin.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* export_plugin.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* export_plugin.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef UWP_EXPORT_PLUGIN_H
#define UWP_EXPORT_PLUGIN_H
@@ -213,7 +213,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
String architecture = arch == "arm32" ? "arm" : (arch == "x86_32" ? "x86" : "x64");
result = result.replace("$architecture$", architecture);
- result = result.replace("$display_name$", String(p_preset->get("package/display_name")).is_empty() ? (String)ProjectSettings::get_singleton()->get("application/config/name") : String(p_preset->get("package/display_name")));
+ result = result.replace("$display_name$", String(p_preset->get("package/display_name")).is_empty() ? (String)GLOBAL_GET("application/config/name") : String(p_preset->get("package/display_name")));
result = result.replace("$publisher_display_name$", p_preset->get("package/publisher_display_name"));
result = result.replace("$app_description$", p_preset->get("package/description"));
@@ -329,7 +329,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
return data;
}
- String tmp_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("uwp_tmp_logo.png");
+ String tmp_path = EditorPaths::get_singleton()->get_cache_dir().path_join("uwp_tmp_logo.png");
Error err = texture->get_image()->save_png(tmp_path);
diff --git a/platform/uwp/joypad_uwp.cpp b/platform/uwp/joypad_uwp.cpp
index 85c8959cf1..e6a923c0c5 100644
--- a/platform/uwp/joypad_uwp.cpp
+++ b/platform/uwp/joypad_uwp.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* joypad_uwp.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* joypad_uwp.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "joypad_uwp.h"
diff --git a/platform/uwp/joypad_uwp.h b/platform/uwp/joypad_uwp.h
index 81f84152b9..e9be647dd4 100644
--- a/platform/uwp/joypad_uwp.h
+++ b/platform/uwp/joypad_uwp.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* joypad_uwp.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* joypad_uwp.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef JOYPAD_UWP_H
#define JOYPAD_UWP_H
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 40f93bb18b..40c19056b3 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* os_uwp.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* os_uwp.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "os_uwp.h"
@@ -159,7 +159,7 @@ Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
outside = true;
// FIXME: Hardcoded for now, add Vulkan support.
- p_video_driver = VIDEO_DRIVER_OPENGL;
+ p_video_driver = RENDERING_DRIVER_OPENGL3;
ContextEGL_UWP::Driver opengl_api_type = ContextEGL_UWP::GLES_2_0;
bool gl_initialization_error = false;
@@ -444,24 +444,17 @@ String OS_UWP::get_name() const {
return "UWP";
}
-OS::Date OS_UWP::get_date(bool p_utc) const {
- SYSTEMTIME systemtime;
- if (p_utc) {
- GetSystemTime(&systemtime);
- } else {
- GetLocalTime(&systemtime);
- }
+String OS_UWP::get_distribution_name() const {
+ return get_name();
+}
- Date date;
- date.day = systemtime.wDay;
- date.month = Month(systemtime.wMonth);
- date.weekday = Weekday(systemtime.wDayOfWeek);
- date.year = systemtime.wYear;
- date.dst = false;
- return date;
+String OS_UWP::get_version() const {
+ winrt::hstring df_version = VersionInfo().DeviceFamilyVersion();
+ static String version = String(winrt::to_string(df_version).c_str());
+ return version;
}
-OS::Time OS_UWP::get_time(bool p_utc) const {
+OS::DateTime OS_UWP::get_datetime(bool p_utc) const {
SYSTEMTIME systemtime;
if (p_utc) {
GetSystemTime(&systemtime);
@@ -469,11 +462,23 @@ OS::Time OS_UWP::get_time(bool p_utc) const {
GetLocalTime(&systemtime);
}
- Time time;
- time.hour = systemtime.wHour;
- time.min = systemtime.wMinute;
- time.sec = systemtime.wSecond;
- return time;
+ //Get DST information from Windows, but only if p_utc is false.
+ TIME_ZONE_INFORMATION info;
+ bool daylight = false;
+ if (!p_utc && GetTimeZoneInformation(&info) == TIME_ZONE_ID_DAYLIGHT) {
+ daylight = true;
+ }
+
+ DateTime dt;
+ dt.year = systemtime.wYear;
+ dt.month = Month(systemtime.wMonth);
+ dt.day = systemtime.wDay;
+ dt.weekday = Weekday(systemtime.wDayOfWeek);
+ dt.hour = systemtime.wHour;
+ dt.minute = systemtime.wMinute;
+ dt.second = systemtime.wSecond;
+ dt.dst = daylight;
+ return dt;
}
OS::TimeZoneInfo OS_UWP::get_time_zone_info() const {
@@ -781,7 +786,7 @@ void OS_UWP::run() {
int frames = 0;
uint64_t frame = 0;
- while (!force_quit) {
+ while (true) {
CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent);
if (managed_object->alert_close_handle) {
continue;
@@ -811,7 +816,6 @@ bool OS_UWP::_check_internal_feature_support(const String &p_feature) {
OS_UWP::OS_UWP() {
key_event_pos = 0;
- force_quit = false;
alt_mem = false;
gr_mem = false;
shift_mem = false;
@@ -822,10 +826,6 @@ OS_UWP::OS_UWP() {
pressrc = 0;
old_invalid = true;
mouse_mode = MOUSE_MODE_VISIBLE;
-#ifdef STDOUT_FILE
- stdo = fopen("stdout.txt", "wb");
-#endif
-
gl_context = nullptr;
display_request = ref new Windows::System::Display::DisplayRequest();
@@ -843,7 +843,4 @@ OS_UWP::OS_UWP() {
}
OS_UWP::~OS_UWP() {
-#ifdef STDOUT_FILE
- fclose(stdo);
-#endif
}
diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h
index fe61f60548..02a81f1a47 100644
--- a/platform/uwp/os_uwp.h
+++ b/platform/uwp/os_uwp.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* os_uwp.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* os_uwp.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef OS_UWP_H
#define OS_UWP_H
@@ -42,9 +42,9 @@
#include "servers/rendering/renderer_compositor.h"
#include "servers/rendering_server.h"
-#include <fcntl.h>
#include <io.h>
#include <stdio.h>
+
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
@@ -106,7 +106,6 @@ private:
bool shift_mem;
bool control_mem;
bool meta_mem;
- bool force_quit;
MouseButton last_button_state = MouseButton::NONE;
CursorShape cursor_shape;
@@ -184,9 +183,10 @@ public:
virtual MainLoop *get_main_loop() const;
virtual String get_name() const;
+ virtual String get_distribution_name() const;
+ virtual String get_version() const;
- virtual Date get_date(bool p_utc) const;
- virtual Time get_time(bool p_utc) const;
+ virtual DateTime get_datetime(bool p_utc) const;
virtual TimeZoneInfo get_time_zone_info() const;
virtual uint64_t get_unix_time() const;
diff --git a/platform/uwp/platform_config.h b/platform/uwp/platform_config.h
index dc398cba4c..964e341ce4 100644
--- a/platform/uwp/platform_config.h
+++ b/platform/uwp/platform_config.h
@@ -1,31 +1,31 @@
-/*************************************************************************/
-/* platform_config.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* platform_config.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include <malloc.h>
diff --git a/platform/javascript/.eslintrc.engine.js b/platform/web/.eslintrc.engine.js
index 78df6d41d9..a76bd46b9e 100644
--- a/platform/javascript/.eslintrc.engine.js
+++ b/platform/web/.eslintrc.engine.js
@@ -5,6 +5,7 @@ module.exports = {
"globals": {
"InternalConfig": true,
"Godot": true,
+ "Features": true,
"Preloader": true,
},
};
diff --git a/platform/web/.eslintrc.html.js b/platform/web/.eslintrc.html.js
new file mode 100644
index 0000000000..5cb8de360a
--- /dev/null
+++ b/platform/web/.eslintrc.html.js
@@ -0,0 +1,19 @@
+module.exports = {
+ "plugins": [
+ "html",
+ "@html-eslint",
+ ],
+ "parser": "@html-eslint/parser",
+ "extends": ["plugin:@html-eslint/recommended", "./.eslintrc.js"],
+ "rules": {
+ "no-alert": "off",
+ "no-console": "off",
+ "@html-eslint/require-closing-tags": ["error", { "selfClosing": "never" }],
+ "@html-eslint/indent": ["error", "tab"],
+ },
+ "globals": {
+ "Godot": true,
+ "Engine": true,
+ "$GODOT_CONFIG": true,
+ },
+};
diff --git a/platform/javascript/.eslintrc.js b/platform/web/.eslintrc.js
index 2c81f1f02d..2c81f1f02d 100644
--- a/platform/javascript/.eslintrc.js
+++ b/platform/web/.eslintrc.js
diff --git a/platform/javascript/.eslintrc.libs.js b/platform/web/.eslintrc.libs.js
index 8e579fd462..8e579fd462 100644
--- a/platform/javascript/.eslintrc.libs.js
+++ b/platform/web/.eslintrc.libs.js
diff --git a/platform/web/README.md b/platform/web/README.md
new file mode 100644
index 0000000000..1265ca09df
--- /dev/null
+++ b/platform/web/README.md
@@ -0,0 +1,22 @@
+# Web platform port
+
+This folder contains the C++ and JavaScript code for the Web platform port,
+compiled using [Emscripten](https://emscripten.org/).
+
+It also contains a ESLint linting setup (see [`package.json`](package.json)).
+
+See also [`misc/dist/html`](/misc/dist/html) folder for additional files used by
+this platform such as the html shell (web page).
+
+## Documentation
+
+- [Compiling for the Web](https://docs.godotengine.org/en/latest/development/compiling/compiling_for_web.html)
+ - Instructions on building this platform port from source.
+- [Exporting for the Web](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_web.html)
+ - Instructions on using the compiled export templates to export a project.
+
+## Artwork license
+
+[`logo.png`](logo.png) and [`run_icon.png`](run_icon.png) are licensed under
+[Creative Commons Attribution 3.0 Unported](https://www.w3.org/html/logo/faq.html#how-licenced)
+per the HTML5 logo usage guidelines.
diff --git a/platform/javascript/SCsub b/platform/web/SCsub
index 4827dc4627..e44e59bfb9 100644
--- a/platform/javascript/SCsub
+++ b/platform/web/SCsub
@@ -2,14 +2,28 @@
Import("env")
-javascript_files = [
- "audio_driver_javascript.cpp",
- "display_server_javascript.cpp",
- "http_client_javascript.cpp",
- "javascript_singleton.cpp",
- "javascript_main.cpp",
- "os_javascript.cpp",
- "api/javascript_tools_editor_plugin.cpp",
+# The HTTP server "targets". Run with "scons p=web serve", or "scons p=web run"
+if "serve" in COMMAND_LINE_TARGETS or "run" in COMMAND_LINE_TARGETS:
+ from serve import serve
+ import os
+
+ port = os.environ.get("GODOT_WEB_TEST_PORT", 8060)
+ try:
+ port = int(port)
+ except Exception:
+ print("GODOT_WEB_TEST_PORT must be a valid integer")
+ sys.exit(255)
+ serve(env.Dir("#bin/.web_zip").abspath, port, "run" in COMMAND_LINE_TARGETS)
+ sys.exit(0)
+
+web_files = [
+ "audio_driver_web.cpp",
+ "display_server_web.cpp",
+ "http_client_web.cpp",
+ "javascript_bridge_singleton.cpp",
+ "web_main.cpp",
+ "os_web.cpp",
+ "api/web_tools_editor_plugin.cpp",
]
sys_env = env.Clone()
@@ -21,6 +35,12 @@ sys_env.AddJSLibraries(
"js/libs/library_godot_os.js",
"js/libs/library_godot_runtime.js",
"js/libs/library_godot_input.js",
+ "js/libs/library_godot_webgl2.js",
+ ]
+)
+sys_env.AddJSExterns(
+ [
+ "js/libs/library_godot_webgl2.externs.js",
]
)
@@ -29,56 +49,49 @@ if env["javascript_eval"]:
for lib in sys_env["JS_LIBS"]:
sys_env.Append(LINKFLAGS=["--js-library", lib.abspath])
-for js in env["JS_PRE"]:
+for js in sys_env["JS_PRE"]:
sys_env.Append(LINKFLAGS=["--pre-js", js.abspath])
-for ext in env["JS_EXTERNS"]:
+for ext in sys_env["JS_EXTERNS"]:
sys_env["ENV"]["EMCC_CLOSURE_ARGS"] += " --externs " + ext.abspath
build = []
-if env["gdnative_enabled"]:
- build_targets = ["#bin/godot${PROGSUFFIX}.js", "#bin/godot${PROGSUFFIX}.wasm"]
- if env["threads_enabled"]:
- build_targets.append("#bin/godot${PROGSUFFIX}.worker.js")
+build_targets = ["#bin/godot${PROGSUFFIX}.js", "#bin/godot${PROGSUFFIX}.wasm", "#bin/godot${PROGSUFFIX}.worker.js"]
+if env["dlink_enabled"]:
# Reset libraries. The main runtime will only link emscripten libraries, not godot ones.
sys_env["LIBS"] = []
# We use IDBFS. Since Emscripten 1.39.1 it needs to be linked explicitly.
sys_env.Append(LIBS=["idbfs.js"])
# Configure it as a main module (dynamic linking support).
+ sys_env["CCFLAGS"].remove("SIDE_MODULE=2")
+ sys_env["LINKFLAGS"].remove("SIDE_MODULE=2")
sys_env.Append(CCFLAGS=["-s", "MAIN_MODULE=1"])
sys_env.Append(LINKFLAGS=["-s", "MAIN_MODULE=1"])
- sys_env.Append(CCFLAGS=["-s", "EXPORT_ALL=1"])
sys_env.Append(LINKFLAGS=["-s", "EXPORT_ALL=1"])
sys_env.Append(LINKFLAGS=["-s", "WARN_ON_UNDEFINED_SYMBOLS=0"])
# Force exporting the standard library (printf, malloc, etc.)
sys_env["ENV"]["EMCC_FORCE_STDLIBS"] = "libc,libc++,libc++abi"
# The main emscripten runtime, with exported standard libraries.
- sys = sys_env.Program(build_targets, ["javascript_runtime.cpp"])
+ sys = sys_env.Program(build_targets, ["web_runtime.cpp"])
# The side library, containing all Godot code.
- wasm_env = env.Clone()
- wasm_env.Append(CPPDEFINES=["WASM_GDNATIVE"]) # So that OS knows it can run GDNative libraries.
- wasm_env.Append(CCFLAGS=["-s", "SIDE_MODULE=2"])
- wasm_env.Append(LINKFLAGS=["-s", "SIDE_MODULE=2"])
- wasm = wasm_env.add_program("#bin/godot.side${PROGSUFFIX}.wasm", javascript_files)
+ wasm = env.add_program("#bin/godot.side${PROGSUFFIX}.wasm", web_files)
build = sys + [wasm[0]]
else:
- build_targets = ["#bin/godot${PROGSUFFIX}.js", "#bin/godot${PROGSUFFIX}.wasm"]
- if env["threads_enabled"]:
- build_targets.append("#bin/godot${PROGSUFFIX}.worker.js")
# We use IDBFS. Since Emscripten 1.39.1 it needs to be linked explicitly.
sys_env.Append(LIBS=["idbfs.js"])
- build = sys_env.Program(build_targets, javascript_files + ["javascript_runtime.cpp"])
+ build = sys_env.Program(build_targets, web_files + ["web_runtime.cpp"])
sys_env.Depends(build[0], sys_env["JS_LIBS"])
sys_env.Depends(build[0], sys_env["JS_PRE"])
sys_env.Depends(build[0], sys_env["JS_EXTERNS"])
engine = [
+ "js/engine/features.js",
"js/engine/preloader.js",
"js/engine/config.js",
"js/engine/engine.js",
]
-externs = [env.File("#platform/javascript/js/engine/engine.externs.js")]
+externs = [env.File("#platform/web/js/engine/engine.externs.js")]
js_engine = env.CreateEngineFile("#bin/godot${PROGSUFFIX}.engine.js", engine, externs)
env.Depends(js_engine, externs)
@@ -88,6 +101,8 @@ wrap_list = [
]
js_wrapped = env.Textfile("#bin/godot", [env.File(f) for f in wrap_list], TEXTFILESUFFIX="${PROGSUFFIX}.wrapped.js")
-# Extra will be the thread worker, or the GDNative side, or None
-extra = build[2:] if len(build) > 2 else None
-env.CreateTemplateZip(js_wrapped, build[1], extra)
+# 0 - unwrapped js file (use wrapped one instead)
+# 1 - wasm file
+# 2 - worker file
+# 3 - wasm side (when dlink is enabled).
+env.CreateTemplateZip(js_wrapped, build[1], build[2], build[3] if len(build) > 3 else None)
diff --git a/platform/javascript/api/api.cpp b/platform/web/api/api.cpp
index 46a0a816bf..eb3a199ae1 100644
--- a/platform/javascript/api/api.cpp
+++ b/platform/web/api/api.cpp
@@ -1,95 +1,95 @@
-/*************************************************************************/
-/* api.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* api.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "api.h"
#include "core/config/engine.h"
-#include "javascript_singleton.h"
-#include "javascript_tools_editor_plugin.h"
+#include "javascript_bridge_singleton.h"
+#include "web_tools_editor_plugin.h"
-static JavaScript *javascript_eval;
+static JavaScriptBridge *javascript_bridge_singleton;
-void register_javascript_api() {
- JavaScriptToolsEditorPlugin::initialize();
+void register_web_api() {
+ WebToolsEditorPlugin::initialize();
GDREGISTER_ABSTRACT_CLASS(JavaScriptObject);
- GDREGISTER_ABSTRACT_CLASS(JavaScript);
- javascript_eval = memnew(JavaScript);
- Engine::get_singleton()->add_singleton(Engine::Singleton("JavaScript", javascript_eval));
+ GDREGISTER_ABSTRACT_CLASS(JavaScriptBridge);
+ javascript_bridge_singleton = memnew(JavaScriptBridge);
+ Engine::get_singleton()->add_singleton(Engine::Singleton("JavaScriptBridge", javascript_bridge_singleton));
}
-void unregister_javascript_api() {
- memdelete(javascript_eval);
+void unregister_web_api() {
+ memdelete(javascript_bridge_singleton);
}
-JavaScript *JavaScript::singleton = nullptr;
+JavaScriptBridge *JavaScriptBridge::singleton = nullptr;
-JavaScript *JavaScript::get_singleton() {
+JavaScriptBridge *JavaScriptBridge::get_singleton() {
return singleton;
}
-JavaScript::JavaScript() {
- ERR_FAIL_COND_MSG(singleton != nullptr, "JavaScript singleton already exist.");
+JavaScriptBridge::JavaScriptBridge() {
+ ERR_FAIL_COND_MSG(singleton != nullptr, "JavaScriptBridge singleton already exist.");
singleton = this;
}
-JavaScript::~JavaScript() {}
+JavaScriptBridge::~JavaScriptBridge() {}
-void JavaScript::_bind_methods() {
- ClassDB::bind_method(D_METHOD("eval", "code", "use_global_execution_context"), &JavaScript::eval, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("get_interface", "interface"), &JavaScript::get_interface);
- ClassDB::bind_method(D_METHOD("create_callback", "callable"), &JavaScript::create_callback);
+void JavaScriptBridge::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("eval", "code", "use_global_execution_context"), &JavaScriptBridge::eval, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("get_interface", "interface"), &JavaScriptBridge::get_interface);
+ ClassDB::bind_method(D_METHOD("create_callback", "callable"), &JavaScriptBridge::create_callback);
{
MethodInfo mi;
mi.name = "create_object";
mi.arguments.push_back(PropertyInfo(Variant::STRING, "object"));
- ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "create_object", &JavaScript::_create_object_bind, mi);
+ ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "create_object", &JavaScriptBridge::_create_object_bind, mi);
}
- ClassDB::bind_method(D_METHOD("download_buffer", "buffer", "name", "mime"), &JavaScript::download_buffer, DEFVAL("application/octet-stream"));
- ClassDB::bind_method(D_METHOD("pwa_needs_update"), &JavaScript::pwa_needs_update);
- ClassDB::bind_method(D_METHOD("pwa_update"), &JavaScript::pwa_update);
+ ClassDB::bind_method(D_METHOD("download_buffer", "buffer", "name", "mime"), &JavaScriptBridge::download_buffer, DEFVAL("application/octet-stream"));
+ ClassDB::bind_method(D_METHOD("pwa_needs_update"), &JavaScriptBridge::pwa_needs_update);
+ ClassDB::bind_method(D_METHOD("pwa_update"), &JavaScriptBridge::pwa_update);
ADD_SIGNAL(MethodInfo("pwa_update_available"));
}
-#if !defined(JAVASCRIPT_ENABLED) || !defined(JAVASCRIPT_EVAL_ENABLED)
-Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
+#if !defined(WEB_ENABLED) || !defined(JAVASCRIPT_EVAL_ENABLED)
+Variant JavaScriptBridge::eval(const String &p_code, bool p_use_global_exec_context) {
return Variant();
}
-Ref<JavaScriptObject> JavaScript::get_interface(const String &p_interface) {
+Ref<JavaScriptObject> JavaScriptBridge::get_interface(const String &p_interface) {
return Ref<JavaScriptObject>();
}
-Ref<JavaScriptObject> JavaScript::create_callback(const Callable &p_callable) {
+Ref<JavaScriptObject> JavaScriptBridge::create_callback(const Callable &p_callable) {
return Ref<JavaScriptObject>();
}
-Variant JavaScript::_create_object_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
+Variant JavaScriptBridge::_create_object_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
if (p_argcount < 1) {
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = 0;
@@ -104,13 +104,13 @@ Variant JavaScript::_create_object_bind(const Variant **p_args, int p_argcount,
return Ref<JavaScriptObject>();
}
#endif
-#if !defined(JAVASCRIPT_ENABLED)
-bool JavaScript::pwa_needs_update() const {
+#if !defined(WEB_ENABLED)
+bool JavaScriptBridge::pwa_needs_update() const {
return false;
}
-Error JavaScript::pwa_update() {
+Error JavaScriptBridge::pwa_update() {
return ERR_UNAVAILABLE;
}
-void JavaScript::download_buffer(Vector<uint8_t> p_arr, const String &p_name, const String &p_mime) {
+void JavaScriptBridge::download_buffer(Vector<uint8_t> p_arr, const String &p_name, const String &p_mime) {
}
#endif
diff --git a/platform/javascript/api/api.h b/platform/web/api/api.h
index 97e06c8577..234bc6b326 100644
--- a/platform/javascript/api/api.h
+++ b/platform/web/api/api.h
@@ -1,37 +1,37 @@
-/*************************************************************************/
-/* api.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* api.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
-#ifndef JAVASCRIPT_API_H
-#define JAVASCRIPT_API_H
+#ifndef WEB_API_H
+#define WEB_API_H
-void register_javascript_api();
-void unregister_javascript_api();
+void register_web_api();
+void unregister_web_api();
-#endif // JAVASCRIPT_API_H
+#endif // WEB_API_H
diff --git a/platform/javascript/api/javascript_singleton.h b/platform/web/api/javascript_bridge_singleton.h
index e93b0a18a1..bcf1ed653a 100644
--- a/platform/javascript/api/javascript_singleton.h
+++ b/platform/web/api/javascript_bridge_singleton.h
@@ -1,35 +1,35 @@
-/*************************************************************************/
-/* javascript_singleton.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* javascript_bridge_singleton.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
-#ifndef JAVASCRIPT_SINGLETON_H
-#define JAVASCRIPT_SINGLETON_H
+#ifndef JAVASCRIPT_BRIDGE_SINGLETON_H
+#define JAVASCRIPT_BRIDGE_SINGLETON_H
#include "core/object/class_db.h"
#include "core/object/ref_counted.h"
@@ -44,11 +44,11 @@ protected:
virtual void _get_property_list(List<PropertyInfo> *p_list) const {}
};
-class JavaScript : public Object {
+class JavaScriptBridge : public Object {
private:
- GDCLASS(JavaScript, Object);
+ GDCLASS(JavaScriptBridge, Object);
- static JavaScript *singleton;
+ static JavaScriptBridge *singleton;
protected:
static void _bind_methods();
@@ -62,9 +62,9 @@ public:
bool pwa_needs_update() const;
Error pwa_update();
- static JavaScript *get_singleton();
- JavaScript();
- ~JavaScript();
+ static JavaScriptBridge *get_singleton();
+ JavaScriptBridge();
+ ~JavaScriptBridge();
};
-#endif // JAVASCRIPT_SINGLETON_H
+#endif // JAVASCRIPT_BRIDGE_SINGLETON_H
diff --git a/platform/javascript/api/javascript_tools_editor_plugin.cpp b/platform/web/api/web_tools_editor_plugin.cpp
index 1507f32375..7df9555b50 100644
--- a/platform/javascript/api/javascript_tools_editor_plugin.cpp
+++ b/platform/web/api/web_tools_editor_plugin.cpp
@@ -1,35 +1,35 @@
-/*************************************************************************/
-/* javascript_tools_editor_plugin.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* web_tools_editor_plugin.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
-#if defined(TOOLS_ENABLED) && defined(JAVASCRIPT_ENABLED)
-#include "javascript_tools_editor_plugin.h"
+#if defined(TOOLS_ENABLED) && defined(WEB_ENABLED)
+#include "web_tools_editor_plugin.h"
#include "core/config/engine.h"
#include "core/config/project_settings.h"
@@ -40,24 +40,24 @@
#include <emscripten/emscripten.h>
-// JavaScript functions defined in library_godot_editor_tools.js
+// Web functions defined in library_godot_editor_tools.js
extern "C" {
extern void godot_js_os_download_buffer(const uint8_t *p_buf, int p_buf_size, const char *p_name, const char *p_mime);
}
-static void _javascript_editor_init_callback() {
- EditorNode::get_singleton()->add_editor_plugin(memnew(JavaScriptToolsEditorPlugin));
+static void _web_editor_init_callback() {
+ EditorNode::get_singleton()->add_editor_plugin(memnew(WebToolsEditorPlugin));
}
-void JavaScriptToolsEditorPlugin::initialize() {
- EditorNode::add_init_callback(_javascript_editor_init_callback);
+void WebToolsEditorPlugin::initialize() {
+ EditorNode::add_init_callback(_web_editor_init_callback);
}
-JavaScriptToolsEditorPlugin::JavaScriptToolsEditorPlugin() {
- add_tool_menu_item("Download Project Source", callable_mp(this, &JavaScriptToolsEditorPlugin::_download_zip));
+WebToolsEditorPlugin::WebToolsEditorPlugin() {
+ add_tool_menu_item("Download Project Source", callable_mp(this, &WebToolsEditorPlugin::_download_zip));
}
-void JavaScriptToolsEditorPlugin::_download_zip(Variant p_v) {
+void WebToolsEditorPlugin::_download_zip(Variant p_v) {
if (!Engine::get_singleton() || !Engine::get_singleton()->is_editor_hint()) {
ERR_PRINT("Downloading the project as a ZIP archive is only available in Editor mode.");
return;
@@ -76,7 +76,7 @@ void JavaScriptToolsEditorPlugin::_download_zip(Variant p_v) {
const String datetime_safe =
Time::get_singleton()->get_datetime_string_from_system(false, true).replace(" ", "_");
const String output_name = OS::get_singleton()->get_safe_dir_name(vformat("%s_%s.zip"));
- const String output_path = String("/tmp").plus_file(output_name);
+ const String output_path = String("/tmp").path_join(output_name);
zipFile zip = zipOpen2(output_path.utf8().get_data(), APPEND_STATUS_CREATE, nullptr, &io);
const String base_path = resource_path.substr(0, resource_path.rfind("/")) + "/";
@@ -95,7 +95,7 @@ void JavaScriptToolsEditorPlugin::_download_zip(Variant p_v) {
DirAccess::remove_file_or_error(output_path);
}
-void JavaScriptToolsEditorPlugin::_zip_file(String p_path, String p_base_path, zipFile p_zip) {
+void WebToolsEditorPlugin::_zip_file(String p_path, String p_base_path, zipFile p_zip) {
Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
if (f.is_null()) {
WARN_PRINT("Unable to open file for zipping: " + p_path);
@@ -121,7 +121,7 @@ void JavaScriptToolsEditorPlugin::_zip_file(String p_path, String p_base_path, z
zipCloseFileInZip(p_zip);
}
-void JavaScriptToolsEditorPlugin::_zip_recursive(String p_path, String p_base_path, zipFile p_zip) {
+void WebToolsEditorPlugin::_zip_recursive(String p_path, String p_base_path, zipFile p_zip) {
Ref<DirAccess> dir = DirAccess::open(p_path);
if (dir.is_null()) {
WARN_PRINT("Unable to open directory for zipping: " + p_path);
@@ -131,7 +131,7 @@ void JavaScriptToolsEditorPlugin::_zip_recursive(String p_path, String p_base_pa
String cur = dir->get_next();
String project_data_dir_name = ProjectSettings::get_singleton()->get_project_data_dir_name();
while (!cur.is_empty()) {
- String cs = p_path.plus_file(cur);
+ String cs = p_path.path_join(cur);
if (cur == "." || cur == ".." || cur == project_data_dir_name) {
// Skip
} else if (dir->current_is_dir()) {
diff --git a/platform/javascript/api/javascript_tools_editor_plugin.h b/platform/web/api/web_tools_editor_plugin.h
index cbf5f49497..72f4950b36 100644
--- a/platform/javascript/api/javascript_tools_editor_plugin.h
+++ b/platform/web/api/web_tools_editor_plugin.h
@@ -1,42 +1,42 @@
-/*************************************************************************/
-/* javascript_tools_editor_plugin.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* web_tools_editor_plugin.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
-#ifndef JAVASCRIPT_TOOLS_EDITOR_PLUGIN_H
-#define JAVASCRIPT_TOOLS_EDITOR_PLUGIN_H
+#ifndef WEB_TOOLS_EDITOR_PLUGIN_H
+#define WEB_TOOLS_EDITOR_PLUGIN_H
-#if defined(TOOLS_ENABLED) && defined(JAVASCRIPT_ENABLED)
+#if defined(TOOLS_ENABLED) && defined(WEB_ENABLED)
#include "core/io/zip_io.h"
#include "editor/editor_plugin.h"
-class JavaScriptToolsEditorPlugin : public EditorPlugin {
- GDCLASS(JavaScriptToolsEditorPlugin, EditorPlugin);
+class WebToolsEditorPlugin : public EditorPlugin {
+ GDCLASS(WebToolsEditorPlugin, EditorPlugin);
private:
void _zip_file(String p_path, String p_base_path, zipFile p_zip);
@@ -46,13 +46,13 @@ private:
public:
static void initialize();
- JavaScriptToolsEditorPlugin();
+ WebToolsEditorPlugin();
};
#else
-class JavaScriptToolsEditorPlugin {
+class WebToolsEditorPlugin {
public:
static void initialize() {}
};
#endif
-#endif // JAVASCRIPT_TOOLS_EDITOR_PLUGIN_H
+#endif // WEB_TOOLS_EDITOR_PLUGIN_H
diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/web/audio_driver_web.cpp
index d45885b8e8..a5234627d1 100644
--- a/platform/javascript/audio_driver_javascript.cpp
+++ b/platform/web/audio_driver_web.cpp
@@ -1,54 +1,54 @@
-/*************************************************************************/
-/* audio_driver_javascript.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "audio_driver_javascript.h"
+/**************************************************************************/
+/* audio_driver_web.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "audio_driver_web.h"
#include "core/config/project_settings.h"
#include <emscripten.h>
-AudioDriverJavaScript::AudioContext AudioDriverJavaScript::audio_context;
+AudioDriverWeb::AudioContext AudioDriverWeb::audio_context;
-bool AudioDriverJavaScript::is_available() {
+bool AudioDriverWeb::is_available() {
return godot_audio_is_available() != 0;
}
-void AudioDriverJavaScript::_state_change_callback(int p_state) {
- AudioDriverJavaScript::audio_context.state = p_state;
+void AudioDriverWeb::_state_change_callback(int p_state) {
+ AudioDriverWeb::audio_context.state = p_state;
}
-void AudioDriverJavaScript::_latency_update_callback(float p_latency) {
- AudioDriverJavaScript::audio_context.output_latency = p_latency;
+void AudioDriverWeb::_latency_update_callback(float p_latency) {
+ AudioDriverWeb::audio_context.output_latency = p_latency;
}
-void AudioDriverJavaScript::_audio_driver_process(int p_from, int p_samples) {
+void AudioDriverWeb::_audio_driver_process(int p_from, int p_samples) {
int32_t *stream_buffer = reinterpret_cast<int32_t *>(output_rb);
const int max_samples = memarr_len(output_rb);
@@ -74,7 +74,7 @@ void AudioDriverJavaScript::_audio_driver_process(int p_from, int p_samples) {
}
}
-void AudioDriverJavaScript::_audio_driver_capture(int p_from, int p_samples) {
+void AudioDriverWeb::_audio_driver_capture(int p_from, int p_samples) {
if (get_input_buffer().size() == 0) {
return; // Input capture stopped.
}
@@ -100,7 +100,7 @@ void AudioDriverJavaScript::_audio_driver_capture(int p_from, int p_samples) {
}
}
-Error AudioDriverJavaScript::init() {
+Error AudioDriverWeb::init() {
int latency = GLOBAL_GET("audio/driver/output_latency");
if (!audio_context.inited) {
audio_context.mix_rate = GLOBAL_GET("audio/driver/mix_rate");
@@ -132,29 +132,29 @@ Error AudioDriverJavaScript::init() {
return OK;
}
-void AudioDriverJavaScript::start() {
+void AudioDriverWeb::start() {
start(output_rb, memarr_len(output_rb), input_rb, memarr_len(input_rb));
}
-void AudioDriverJavaScript::resume() {
+void AudioDriverWeb::resume() {
if (audio_context.state == 0) { // 'suspended'
godot_audio_resume();
}
}
-float AudioDriverJavaScript::get_latency() {
+float AudioDriverWeb::get_latency() {
return audio_context.output_latency + (float(buffer_length) / mix_rate);
}
-int AudioDriverJavaScript::get_mix_rate() const {
+int AudioDriverWeb::get_mix_rate() const {
return mix_rate;
}
-AudioDriver::SpeakerMode AudioDriverJavaScript::get_speaker_mode() const {
+AudioDriver::SpeakerMode AudioDriverWeb::get_speaker_mode() const {
return get_speaker_mode_by_total_channels(channel_count);
}
-void AudioDriverJavaScript::finish() {
+void AudioDriverWeb::finish() {
finish_driver();
if (output_rb) {
memdelete_arr(output_rb);
@@ -166,7 +166,7 @@ void AudioDriverJavaScript::finish() {
}
}
-Error AudioDriverJavaScript::capture_start() {
+Error AudioDriverWeb::capture_start() {
lock();
input_buffer_init(buffer_length);
unlock();
@@ -176,7 +176,7 @@ Error AudioDriverJavaScript::capture_start() {
return OK;
}
-Error AudioDriverJavaScript::capture_stop() {
+Error AudioDriverWeb::capture_stop() {
godot_audio_capture_stop();
lock();
input_buffer.clear();
@@ -184,51 +184,6 @@ Error AudioDriverJavaScript::capture_stop() {
return OK;
}
-#ifdef NO_THREADS
-/// ScriptProcessorNode implementation
-AudioDriverScriptProcessor *AudioDriverScriptProcessor::singleton = nullptr;
-
-void AudioDriverScriptProcessor::_process_callback() {
- AudioDriverScriptProcessor::singleton->_audio_driver_capture();
- AudioDriverScriptProcessor::singleton->_audio_driver_process();
-}
-
-Error AudioDriverScriptProcessor::create(int &p_buffer_samples, int p_channels) {
- if (!godot_audio_has_script_processor()) {
- return ERR_UNAVAILABLE;
- }
- return (Error)godot_audio_script_create(&p_buffer_samples, p_channels);
-}
-
-void AudioDriverScriptProcessor::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) {
- godot_audio_script_start(p_in_buf, p_in_buf_size, p_out_buf, p_out_buf_size, &_process_callback);
-}
-
-/// AudioWorkletNode implementation (no threads)
-AudioDriverWorklet *AudioDriverWorklet::singleton = nullptr;
-
-Error AudioDriverWorklet::create(int &p_buffer_size, int p_channels) {
- if (!godot_audio_has_worklet()) {
- return ERR_UNAVAILABLE;
- }
- return (Error)godot_audio_worklet_create(p_channels);
-}
-
-void AudioDriverWorklet::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) {
- _audio_driver_process();
- godot_audio_worklet_start_no_threads(p_out_buf, p_out_buf_size, &_process_callback, p_in_buf, p_in_buf_size, &_capture_callback);
-}
-
-void AudioDriverWorklet::_process_callback(int p_pos, int p_samples) {
- AudioDriverWorklet *driver = AudioDriverWorklet::singleton;
- driver->_audio_driver_process(p_pos, p_samples);
-}
-
-void AudioDriverWorklet::_capture_callback(int p_pos, int p_samples) {
- AudioDriverWorklet *driver = AudioDriverWorklet::singleton;
- driver->_audio_driver_capture(p_pos, p_samples);
-}
-#else
/// AudioWorkletNode implementation (threads)
void AudioDriverWorklet::_audio_thread_func(void *p_data) {
AudioDriverWorklet *driver = static_cast<AudioDriverWorklet *>(p_data);
@@ -290,4 +245,3 @@ void AudioDriverWorklet::finish_driver() {
quit = true; // Ask thread to quit.
thread.wait_to_finish();
}
-#endif
diff --git a/platform/javascript/audio_driver_javascript.h b/platform/web/audio_driver_web.h
index 807e2f936b..f3afbdbb92 100644
--- a/platform/javascript/audio_driver_javascript.h
+++ b/platform/web/audio_driver_web.h
@@ -1,35 +1,35 @@
-/*************************************************************************/
-/* audio_driver_javascript.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef AUDIO_DRIVER_JAVASCRIPT_H
-#define AUDIO_DRIVER_JAVASCRIPT_H
+/**************************************************************************/
+/* audio_driver_web.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef AUDIO_DRIVER_WEB_H
+#define AUDIO_DRIVER_WEB_H
#include "core/os/mutex.h"
#include "core/os/thread.h"
@@ -37,7 +37,7 @@
#include "godot_audio.h"
-class AudioDriverJavaScript : public AudioDriver {
+class AudioDriverWeb : public AudioDriver {
private:
struct AudioContext {
bool inited = false;
@@ -58,7 +58,7 @@ private:
static void _state_change_callback(int p_state);
static void _latency_update_callback(float p_latency);
- static AudioDriverJavaScript *singleton;
+ static AudioDriverWeb *singleton;
protected:
void _audio_driver_process(int p_from = 0, int p_samples = 0);
@@ -86,50 +86,10 @@ public:
static void resume();
- AudioDriverJavaScript() {}
+ AudioDriverWeb() {}
};
-#ifdef NO_THREADS
-class AudioDriverScriptProcessor : public AudioDriverJavaScript {
-private:
- static void _process_callback();
-
- static AudioDriverScriptProcessor *singleton;
-
-protected:
- Error create(int &p_buffer_samples, int p_channels) override;
- void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) override;
-
-public:
- virtual const char *get_name() const override { return "ScriptProcessor"; }
-
- virtual void lock() override {}
- virtual void unlock() override {}
-
- AudioDriverScriptProcessor() { singleton = this; }
-};
-
-class AudioDriverWorklet : public AudioDriverJavaScript {
-private:
- static void _process_callback(int p_pos, int p_samples);
- static void _capture_callback(int p_pos, int p_samples);
-
- static AudioDriverWorklet *singleton;
-
-protected:
- virtual Error create(int &p_buffer_size, int p_output_channels) override;
- virtual void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) override;
-
-public:
- virtual const char *get_name() const override { return "AudioWorklet"; }
-
- virtual void lock() override {}
- virtual void unlock() override {}
-
- AudioDriverWorklet() { singleton = this; }
-};
-#else
-class AudioDriverWorklet : public AudioDriverJavaScript {
+class AudioDriverWorklet : public AudioDriverWeb {
private:
enum {
STATE_LOCK,
@@ -156,6 +116,5 @@ public:
void lock() override;
void unlock() override;
};
-#endif
-#endif // AUDIO_DRIVER_JAVASCRIPT_H
+#endif // AUDIO_DRIVER_WEB_H
diff --git a/platform/javascript/detect.py b/platform/web/detect.py
index a769260f01..08c1ff7b4a 100644
--- a/platform/javascript/detect.py
+++ b/platform/web/detect.py
@@ -11,6 +11,10 @@ from emscripten_helpers import (
)
from methods import get_compiler_version
from SCons.Util import WhereIs
+from typing import TYPE_CHECKING
+
+if TYPE_CHECKING:
+ from SCons import Environment
def is_active():
@@ -18,7 +22,7 @@ def is_active():
def get_name():
- return "JavaScript"
+ return "Web"
def can_build():
@@ -31,28 +35,45 @@ def get_opts():
return [
("initial_memory", "Initial WASM memory (in MiB)", 32),
BoolVariable("use_assertions", "Use Emscripten runtime assertions", False),
- BoolVariable("use_thinlto", "Use ThinLTO", False),
BoolVariable("use_ubsan", "Use Emscripten undefined behavior sanitizer (UBSAN)", False),
BoolVariable("use_asan", "Use Emscripten address sanitizer (ASAN)", False),
BoolVariable("use_lsan", "Use Emscripten leak sanitizer (LSAN)", False),
BoolVariable("use_safe_heap", "Use Emscripten SAFE_HEAP sanitizer", False),
# eval() can be a security concern, so it can be disabled.
BoolVariable("javascript_eval", "Enable JavaScript eval interface", True),
- BoolVariable("threads_enabled", "Enable WebAssembly Threads support (limited browser support)", True),
- BoolVariable("gdnative_enabled", "Enable WebAssembly GDNative support (produces bigger binaries)", False),
+ BoolVariable(
+ "dlink_enabled", "Enable WebAssembly dynamic linking (GDExtension support). Produces bigger binaries", False
+ ),
BoolVariable("use_closure_compiler", "Use closure compiler to minimize JavaScript code", False),
]
def get_flags():
return [
- ("tools", False),
+ ("arch", "wasm32"),
+ ("target", "template_debug"),
("builtin_pcre2_with_jit", False),
("vulkan", False),
+ # Use -Os to prioritize optimizing for reduced file size. This is
+ # particularly valuable for the web platform because it directly
+ # decreases download time.
+ # -Os reduces file size by around 5 MiB over -O3. -Oz only saves about
+ # 100 KiB over -Os, which does not justify the negative impact on
+ # run-time performance.
+ ("optimize", "size"),
]
-def configure(env):
+def configure(env: "Environment"):
+ # Validate arch.
+ supported_arches = ["wasm32"]
+ if env["arch"] not in supported_arches:
+ print(
+ 'Unsupported CPU architecture "%s" for iOS. Supported architectures are: %s.'
+ % (env["arch"], ", ".join(supported_arches))
+ )
+ sys.exit()
+
try:
env["initial_memory"] = int(env["initial_memory"])
except Exception:
@@ -60,44 +81,22 @@ def configure(env):
sys.exit(255)
## Build type
- if env["target"].startswith("release"):
- # Use -Os to prioritize optimizing for reduced file size. This is
- # particularly valuable for the web platform because it directly
- # decreases download time.
- # -Os reduces file size by around 5 MiB over -O3. -Oz only saves about
- # 100 KiB over -Os, which does not justify the negative impact on
- # run-time performance.
- if env["optimize"] != "none":
- env.Append(CCFLAGS=["-Os"])
- env.Append(LINKFLAGS=["-Os"])
-
- if env["target"] == "release_debug":
- # Retain function names for backtraces at the cost of file size.
- env.Append(LINKFLAGS=["--profiling-funcs"])
- else: # "debug"
- env.Append(CCFLAGS=["-O1", "-g"])
- env.Append(LINKFLAGS=["-O1", "-g"])
+
+ if env.debug_features:
+ # Retain function names for backtraces at the cost of file size.
+ env.Append(LINKFLAGS=["--profiling-funcs"])
+ else:
env["use_assertions"] = True
if env["use_assertions"]:
env.Append(LINKFLAGS=["-s", "ASSERTIONS=1"])
- if env["tools"]:
- if not env["threads_enabled"]:
- print('Note: Forcing "threads_enabled=yes" as it is required for the web editor.')
- env["threads_enabled"] = "yes"
+ if env.editor_build:
if env["initial_memory"] < 64:
print('Note: Forcing "initial_memory=64" as it is required for the web editor.')
env["initial_memory"] = 64
- env.Append(CCFLAGS=["-frtti"])
- elif env["builtin_icu"]:
- env.Append(CCFLAGS=["-fno-exceptions", "-frtti"])
else:
- # Disable exceptions and rtti on non-tools (template) builds
- # These flags help keep the file size down.
- env.Append(CCFLAGS=["-fno-exceptions", "-fno-rtti"])
- # Don't use dynamic_cast, necessary with no-rtti.
- env.Append(CPPDEFINES=["NO_SAFE_CAST"])
+ env.Append(CPPFLAGS=["-fno-exceptions"])
env.Append(LINKFLAGS=["-s", "INITIAL_MEMORY=%sMB" % env["initial_memory"]])
@@ -105,12 +104,17 @@ def configure(env):
env["ENV"] = os.environ
# LTO
- if env["use_thinlto"]:
- env.Append(CCFLAGS=["-flto=thin"])
- env.Append(LINKFLAGS=["-flto=thin"])
- elif env["use_lto"]:
- env.Append(CCFLAGS=["-flto=full"])
- env.Append(LINKFLAGS=["-flto=full"])
+
+ if env["lto"] == "auto": # Full LTO for production.
+ env["lto"] = "full"
+
+ if env["lto"] != "none":
+ if env["lto"] == "thin":
+ env.Append(CCFLAGS=["-flto=thin"])
+ env.Append(LINKFLAGS=["-flto=thin"])
+ else:
+ env.Append(CCFLAGS=["-flto"])
+ env.Append(LINKFLAGS=["-flto"])
# Sanitizers
if env["use_ubsan"]:
@@ -161,9 +165,9 @@ def configure(env):
env["ARCOM_POSIX"] = env["ARCOM"].replace("$TARGET", "$TARGET.posix").replace("$SOURCES", "$SOURCES.posix")
env["ARCOM"] = "${TEMPFILE(ARCOM_POSIX)}"
- # All intermediate files are just LLVM bitcode.
+ # All intermediate files are just object files.
env["OBJPREFIX"] = ""
- env["OBJSUFFIX"] = ".bc"
+ env["OBJSUFFIX"] = ".o"
env["PROGPREFIX"] = ""
# Program() output consists of multiple files, so specify suffixes manually at builder.
env["PROGSUFFIX"] = ""
@@ -172,8 +176,8 @@ def configure(env):
env["LIBPREFIXES"] = ["$LIBPREFIX"]
env["LIBSUFFIXES"] = ["$LIBSUFFIX"]
- env.Prepend(CPPPATH=["#platform/javascript"])
- env.Append(CPPDEFINES=["JAVASCRIPT_ENABLED", "UNIX_ENABLED"])
+ env.Prepend(CPPPATH=["#platform/web"])
+ env.Append(CPPDEFINES=["WEB_ENABLED", "UNIX_ENABLED"])
if env["opengl3"]:
env.AppendUnique(CPPDEFINES=["GLES3_ENABLED"])
@@ -186,31 +190,22 @@ def configure(env):
env.Append(CPPDEFINES=["JAVASCRIPT_EVAL_ENABLED"])
# Thread support (via SharedArrayBuffer).
- if env["threads_enabled"]:
- env.Append(CPPDEFINES=["PTHREAD_NO_RENAME"])
- env.Append(CCFLAGS=["-s", "USE_PTHREADS=1"])
- env.Append(LINKFLAGS=["-s", "USE_PTHREADS=1"])
- env.Append(LINKFLAGS=["-s", "PTHREAD_POOL_SIZE=8"])
- env.Append(LINKFLAGS=["-s", "WASM_MEM_MAX=2048MB"])
- env.extra_suffix = ".threads" + env.extra_suffix
- else:
- env.Append(CPPDEFINES=["NO_THREADS"])
+ env.Append(CPPDEFINES=["PTHREAD_NO_RENAME"])
+ env.Append(CCFLAGS=["-s", "USE_PTHREADS=1"])
+ env.Append(LINKFLAGS=["-s", "USE_PTHREADS=1"])
+ env.Append(LINKFLAGS=["-s", "PTHREAD_POOL_SIZE=8"])
+ env.Append(LINKFLAGS=["-s", "WASM_MEM_MAX=2048MB"])
- if env["gdnative_enabled"]:
+ if env["dlink_enabled"]:
cc_version = get_compiler_version(env)
cc_semver = (int(cc_version["major"]), int(cc_version["minor"]), int(cc_version["patch"]))
- if cc_semver < (2, 0, 10):
- print("GDNative support requires emscripten >= 2.0.10, detected: %s.%s.%s" % cc_semver)
+ if cc_semver < (3, 1, 14):
+ print("GDExtension support requires emscripten >= 3.1.14, detected: %s.%s.%s" % cc_semver)
sys.exit(255)
- if env["threads_enabled"] and cc_semver < (3, 1, 14):
- print("Threads and GDNative requires emscripten >= 3.1.14, detected: %s.%s.%s" % cc_semver)
- sys.exit(255)
- env.Append(CCFLAGS=["-s", "RELOCATABLE=1"])
- env.Append(LINKFLAGS=["-s", "RELOCATABLE=1"])
- # Weak symbols are broken upstream: https://github.com/emscripten-core/emscripten/issues/12819
- env.Append(CPPDEFINES=["ZSTD_HAVE_WEAK_SYMBOLS=0"])
- env.extra_suffix = ".gdnative" + env.extra_suffix
+ env.Append(CCFLAGS=["-s", "SIDE_MODULE=2"])
+ env.Append(LINKFLAGS=["-s", "SIDE_MODULE=2"])
+ env.extra_suffix = ".dlink" + env.extra_suffix
# Reduce code size by generating less support code (e.g. skip NodeJS support).
env.Append(LINKFLAGS=["-s", "ENVIRONMENT=web,worker"])
@@ -231,3 +226,7 @@ def configure(env):
# Add code that allow exiting runtime.
env.Append(LINKFLAGS=["-s", "EXIT_RUNTIME=1"])
+
+ # This workaround creates a closure that prevents the garbage collector from freeing the WebGL context.
+ # We also only use WebGL2, and changing context version is not widely supported anyway.
+ env.Append(LINKFLAGS=["-s", "GL_WORKAROUND_SAFARI_GETCONTEXT_BUG=0"])
diff --git a/platform/javascript/display_server_javascript.cpp b/platform/web/display_server_web.cpp
index 48f637fcfe..c41e64d8f3 100644
--- a/platform/javascript/display_server_javascript.cpp
+++ b/platform/web/display_server_web.cpp
@@ -1,39 +1,39 @@
-/*************************************************************************/
-/* display_server_javascript.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "display_server_javascript.h"
+/**************************************************************************/
+/* display_server_web.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "display_server_web.h"
#ifdef GLES3_ENABLED
#include "drivers/gles3/rasterizer_gles3.h"
#endif
-#include "platform/javascript/os_javascript.h"
+#include "platform/web/os_web.h"
#include "servers/rendering/dummy/rasterizer_dummy.h"
#include <emscripten.h>
@@ -48,17 +48,25 @@
#define DOM_BUTTON_XBUTTON1 3
#define DOM_BUTTON_XBUTTON2 4
-DisplayServerJavaScript *DisplayServerJavaScript::get_singleton() {
- return static_cast<DisplayServerJavaScript *>(DisplayServer::get_singleton());
+DisplayServerWeb *DisplayServerWeb::get_singleton() {
+ return static_cast<DisplayServerWeb *>(DisplayServer::get_singleton());
}
// Window (canvas)
-bool DisplayServerJavaScript::check_size_force_redraw() {
- return godot_js_display_size_update() != 0;
+bool DisplayServerWeb::check_size_force_redraw() {
+ bool size_changed = godot_js_display_size_update() != 0;
+ if (size_changed && !rect_changed_callback.is_null()) {
+ Variant size = Rect2i(Point2i(), window_get_size()); // TODO use window_get_position if implemented.
+ Variant *vp = &size;
+ Variant ret;
+ Callable::CallError ce;
+ rect_changed_callback.callp((const Variant **)&vp, 1, ret, ce);
+ }
+ return size_changed;
}
-void DisplayServerJavaScript::fullscreen_change_callback(int p_fullscreen) {
- DisplayServerJavaScript *display = get_singleton();
+void DisplayServerWeb::fullscreen_change_callback(int p_fullscreen) {
+ DisplayServerWeb *display = get_singleton();
if (p_fullscreen) {
display->window_mode = WINDOW_MODE_FULLSCREEN;
} else {
@@ -67,8 +75,8 @@ void DisplayServerJavaScript::fullscreen_change_callback(int p_fullscreen) {
}
// Drag and drop callback.
-void DisplayServerJavaScript::drop_files_js_callback(char **p_filev, int p_filec) {
- DisplayServerJavaScript *ds = get_singleton();
+void DisplayServerWeb::drop_files_js_callback(char **p_filev, int p_filec) {
+ DisplayServerWeb *ds = get_singleton();
if (!ds) {
ERR_FAIL_MSG("Unable to drop files because the DisplayServer is not active");
}
@@ -86,9 +94,9 @@ void DisplayServerJavaScript::drop_files_js_callback(char **p_filev, int p_filec
ds->drop_files_callback.callp((const Variant **)&vp, 1, ret, ce);
}
-// JavaScript quit request callback.
-void DisplayServerJavaScript::request_quit_callback() {
- DisplayServerJavaScript *ds = get_singleton();
+// Web quit request callback.
+void DisplayServerWeb::request_quit_callback() {
+ DisplayServerWeb *ds = get_singleton();
if (ds && !ds->window_event_callback.is_null()) {
Variant event = int(DisplayServer::WINDOW_EVENT_CLOSE_REQUEST);
Variant *eventp = &event;
@@ -100,18 +108,18 @@ void DisplayServerJavaScript::request_quit_callback() {
// Keys
-void DisplayServerJavaScript::dom2godot_mod(Ref<InputEventWithModifiers> ev, int p_mod) {
+void DisplayServerWeb::dom2godot_mod(Ref<InputEventWithModifiers> ev, int p_mod) {
ev->set_shift_pressed(p_mod & 1);
ev->set_alt_pressed(p_mod & 2);
ev->set_ctrl_pressed(p_mod & 4);
ev->set_meta_pressed(p_mod & 8);
}
-void DisplayServerJavaScript::key_callback(int p_pressed, int p_repeat, int p_modifiers) {
- DisplayServerJavaScript *ds = get_singleton();
+void DisplayServerWeb::key_callback(int p_pressed, int p_repeat, int p_modifiers) {
+ DisplayServerWeb *ds = get_singleton();
JSKeyEvent &key_event = ds->key_event;
// Resume audio context after input in case autoplay was denied.
- OS_JavaScript::get_singleton()->resume_audio();
+ OS_Web::get_singleton()->resume_audio();
Ref<InputEventKey> ev;
ev.instantiate();
@@ -133,8 +141,8 @@ void DisplayServerJavaScript::key_callback(int p_pressed, int p_repeat, int p_mo
// Mouse
-int DisplayServerJavaScript::mouse_button_callback(int p_pressed, int p_button, double p_x, double p_y, int p_modifiers) {
- DisplayServerJavaScript *ds = get_singleton();
+int DisplayServerWeb::mouse_button_callback(int p_pressed, int p_button, double p_x, double p_y, int p_modifiers) {
+ DisplayServerWeb *ds = get_singleton();
Point2 pos(p_x, p_y);
Ref<InputEventMouseButton> ev;
@@ -199,7 +207,7 @@ int DisplayServerJavaScript::mouse_button_callback(int p_pressed, int p_button,
Input::get_singleton()->parse_input_event(ev);
// Resume audio context after input in case autoplay was denied.
- OS_JavaScript::get_singleton()->resume_audio();
+ OS_Web::get_singleton()->resume_audio();
// Make sure to flush all events so we can call restricted APIs inside the event.
Input::get_singleton()->flush_buffered_events();
@@ -209,10 +217,10 @@ int DisplayServerJavaScript::mouse_button_callback(int p_pressed, int p_button,
return true;
}
-void DisplayServerJavaScript::mouse_move_callback(double p_x, double p_y, double p_rel_x, double p_rel_y, int p_modifiers) {
+void DisplayServerWeb::mouse_move_callback(double p_x, double p_y, double p_rel_x, double p_rel_y, int p_modifiers) {
MouseButton input_mask = Input::get_singleton()->get_mouse_button_mask();
// For motion outside the canvas, only read mouse movement if dragging
- // started inside the canvas; imitating desktop app behaviour.
+ // started inside the canvas; imitating desktop app behavior.
if (!get_singleton()->cursor_inside_canvas && input_mask == MouseButton::NONE) {
return;
}
@@ -233,7 +241,7 @@ void DisplayServerJavaScript::mouse_move_callback(double p_x, double p_y, double
}
// Cursor
-const char *DisplayServerJavaScript::godot2dom_cursor(DisplayServer::CursorShape p_shape) {
+const char *DisplayServerWeb::godot2dom_cursor(DisplayServer::CursorShape p_shape) {
switch (p_shape) {
case DisplayServer::CURSOR_ARROW:
return "default";
@@ -274,15 +282,15 @@ const char *DisplayServerJavaScript::godot2dom_cursor(DisplayServer::CursorShape
}
}
-bool DisplayServerJavaScript::tts_is_speaking() const {
+bool DisplayServerWeb::tts_is_speaking() const {
return godot_js_tts_is_speaking();
}
-bool DisplayServerJavaScript::tts_is_paused() const {
+bool DisplayServerWeb::tts_is_paused() const {
return godot_js_tts_is_paused();
}
-void DisplayServerJavaScript::update_voices_callback(int p_size, const char **p_voice) {
+void DisplayServerWeb::update_voices_callback(int p_size, const char **p_voice) {
get_singleton()->voices.clear();
for (int i = 0; i < p_size; i++) {
Vector<String> tokens = String::utf8(p_voice[i]).split(";", true, 2);
@@ -296,12 +304,12 @@ void DisplayServerJavaScript::update_voices_callback(int p_size, const char **p_
}
}
-Array DisplayServerJavaScript::tts_get_voices() const {
+TypedArray<Dictionary> DisplayServerWeb::tts_get_voices() const {
godot_js_tts_get_voices(update_voices_callback);
return voices;
}
-void DisplayServerJavaScript::tts_speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int p_utterance_id, bool p_interrupt) {
+void DisplayServerWeb::tts_speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int p_utterance_id, bool p_interrupt) {
if (p_interrupt) {
tts_stop();
}
@@ -314,18 +322,18 @@ void DisplayServerJavaScript::tts_speak(const String &p_text, const String &p_vo
CharString string = p_text.utf8();
utterance_ids[p_utterance_id] = string;
- godot_js_tts_speak(string.get_data(), p_voice.utf8().get_data(), CLAMP(p_volume, 0, 100), CLAMP(p_pitch, 0.f, 2.f), CLAMP(p_rate, 0.1f, 10.f), p_utterance_id, DisplayServerJavaScript::_js_utterance_callback);
+ godot_js_tts_speak(string.get_data(), p_voice.utf8().get_data(), CLAMP(p_volume, 0, 100), CLAMP(p_pitch, 0.f, 2.f), CLAMP(p_rate, 0.1f, 10.f), p_utterance_id, DisplayServerWeb::_js_utterance_callback);
}
-void DisplayServerJavaScript::tts_pause() {
+void DisplayServerWeb::tts_pause() {
godot_js_tts_pause();
}
-void DisplayServerJavaScript::tts_resume() {
+void DisplayServerWeb::tts_resume() {
godot_js_tts_resume();
}
-void DisplayServerJavaScript::tts_stop() {
+void DisplayServerWeb::tts_stop() {
for (const KeyValue<int, CharString> &E : utterance_ids) {
tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_CANCELED, E.key);
}
@@ -333,8 +341,8 @@ void DisplayServerJavaScript::tts_stop() {
godot_js_tts_stop();
}
-void DisplayServerJavaScript::_js_utterance_callback(int p_event, int p_id, int p_pos) {
- DisplayServerJavaScript *ds = (DisplayServerJavaScript *)DisplayServer::get_singleton();
+void DisplayServerWeb::_js_utterance_callback(int p_event, int p_id, int p_pos) {
+ DisplayServerWeb *ds = (DisplayServerWeb *)DisplayServer::get_singleton();
if (ds->utterance_ids.has(p_id)) {
int pos = 0;
if ((TTSUtteranceEvent)p_event == DisplayServer::TTS_UTTERANCE_BOUNDARY) {
@@ -358,7 +366,7 @@ void DisplayServerJavaScript::_js_utterance_callback(int p_event, int p_id, int
}
}
-void DisplayServerJavaScript::cursor_set_shape(CursorShape p_shape) {
+void DisplayServerWeb::cursor_set_shape(CursorShape p_shape) {
ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
if (cursor_shape == p_shape) {
return;
@@ -367,11 +375,11 @@ void DisplayServerJavaScript::cursor_set_shape(CursorShape p_shape) {
godot_js_display_cursor_set_shape(godot2dom_cursor(cursor_shape));
}
-DisplayServer::CursorShape DisplayServerJavaScript::cursor_get_shape() const {
+DisplayServer::CursorShape DisplayServerWeb::cursor_get_shape() const {
return cursor_shape;
}
-void DisplayServerJavaScript::cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
+void DisplayServerWeb::cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
if (p_cursor.is_valid()) {
Ref<Texture2D> texture = p_cursor;
Ref<AtlasTexture> atlas_texture = p_cursor;
@@ -446,8 +454,8 @@ void DisplayServerJavaScript::cursor_set_custom_image(const Ref<Resource> &p_cur
}
// Mouse mode
-void DisplayServerJavaScript::mouse_set_mode(MouseMode p_mode) {
- ERR_FAIL_COND_MSG(p_mode == MOUSE_MODE_CONFINED || p_mode == MOUSE_MODE_CONFINED_HIDDEN, "MOUSE_MODE_CONFINED is not supported for the HTML5 platform.");
+void DisplayServerWeb::mouse_set_mode(MouseMode p_mode) {
+ ERR_FAIL_COND_MSG(p_mode == MOUSE_MODE_CONFINED || p_mode == MOUSE_MODE_CONFINED_HIDDEN, "MOUSE_MODE_CONFINED is not supported for the Web platform.");
if (p_mode == mouse_get_mode()) {
return;
}
@@ -466,7 +474,7 @@ void DisplayServerJavaScript::mouse_set_mode(MouseMode p_mode) {
}
}
-DisplayServer::MouseMode DisplayServerJavaScript::mouse_get_mode() const {
+DisplayServer::MouseMode DisplayServerWeb::mouse_get_mode() const {
if (godot_js_display_cursor_is_hidden()) {
return MOUSE_MODE_HIDDEN;
}
@@ -477,12 +485,12 @@ DisplayServer::MouseMode DisplayServerJavaScript::mouse_get_mode() const {
return MOUSE_MODE_VISIBLE;
}
-Point2i DisplayServerJavaScript::mouse_get_position() const {
+Point2i DisplayServerWeb::mouse_get_position() const {
return Input::get_singleton()->get_mouse_position();
}
// Wheel
-int DisplayServerJavaScript::mouse_wheel_callback(double p_delta_x, double p_delta_y) {
+int DisplayServerWeb::mouse_wheel_callback(double p_delta_x, double p_delta_y) {
if (!godot_js_display_canvas_is_focused()) {
if (get_singleton()->cursor_inside_canvas) {
godot_js_display_canvas_focus();
@@ -532,8 +540,8 @@ int DisplayServerJavaScript::mouse_wheel_callback(double p_delta_x, double p_del
}
// Touch
-void DisplayServerJavaScript::touch_callback(int p_type, int p_count) {
- DisplayServerJavaScript *ds = get_singleton();
+void DisplayServerWeb::touch_callback(int p_type, int p_count) {
+ DisplayServerWeb *ds = get_singleton();
const JSTouchEvent &touch_event = ds->touch_event;
for (int i = 0; i < p_count; i++) {
@@ -555,7 +563,7 @@ void DisplayServerJavaScript::touch_callback(int p_type, int p_count) {
Ref<InputEventScreenTouch> ev;
// Resume audio context after input in case autoplay was denied.
- OS_JavaScript::get_singleton()->resume_audio();
+ OS_Web::get_singleton()->resume_audio();
ev.instantiate();
ev->set_index(touch_event.identifier[i]);
@@ -571,13 +579,13 @@ void DisplayServerJavaScript::touch_callback(int p_type, int p_count) {
}
}
-bool DisplayServerJavaScript::screen_is_touchscreen(int p_screen) const {
- return godot_js_display_touchscreen_is_available();
+bool DisplayServerWeb::is_touchscreen_available() const {
+ return godot_js_display_touchscreen_is_available() || (Input::get_singleton() && Input::get_singleton()->is_emulating_touch_from_mouse());
}
// Virtual Keyboard
-void DisplayServerJavaScript::vk_input_text_callback(const char *p_text, int p_cursor) {
- DisplayServerJavaScript *ds = DisplayServerJavaScript::get_singleton();
+void DisplayServerWeb::vk_input_text_callback(const char *p_text, int p_cursor) {
+ DisplayServerWeb *ds = DisplayServerWeb::get_singleton();
if (!ds || ds->input_text_callback.is_null()) {
return;
}
@@ -604,20 +612,20 @@ void DisplayServerJavaScript::vk_input_text_callback(const char *p_text, int p_c
}
}
-void DisplayServerJavaScript::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, VirtualKeyboardType p_type, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
+void DisplayServerWeb::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, VirtualKeyboardType p_type, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
godot_js_display_vk_show(p_existing_text.utf8().get_data(), p_type, p_cursor_start, p_cursor_end);
}
-void DisplayServerJavaScript::virtual_keyboard_hide() {
+void DisplayServerWeb::virtual_keyboard_hide() {
godot_js_display_vk_hide();
}
-void DisplayServerJavaScript::window_blur_callback() {
+void DisplayServerWeb::window_blur_callback() {
Input::get_singleton()->release_pressed_events();
}
// Gamepad
-void DisplayServerJavaScript::gamepad_callback(int p_index, int p_connected, const char *p_id, const char *p_guid) {
+void DisplayServerWeb::gamepad_callback(int p_index, int p_connected, const char *p_id, const char *p_guid) {
Input *input = Input::get_singleton();
if (p_connected) {
input->joy_connection_changed(p_index, true, String::utf8(p_id), String::utf8(p_guid));
@@ -626,7 +634,7 @@ void DisplayServerJavaScript::gamepad_callback(int p_index, int p_connected, con
}
}
-void DisplayServerJavaScript::process_joypads() {
+void DisplayServerWeb::process_joypads() {
Input *input = Input::get_singleton();
int32_t pads = godot_js_input_gamepad_sample_count();
int32_t s_btns_num = 0;
@@ -654,7 +662,7 @@ void DisplayServerJavaScript::process_joypads() {
}
}
-Vector<String> DisplayServerJavaScript::get_rendering_drivers_func() {
+Vector<String> DisplayServerWeb::get_rendering_drivers_func() {
Vector<String> drivers;
#ifdef GLES3_ENABLED
drivers.push_back("opengl3");
@@ -663,23 +671,23 @@ Vector<String> DisplayServerJavaScript::get_rendering_drivers_func() {
}
// Clipboard
-void DisplayServerJavaScript::update_clipboard_callback(const char *p_text) {
+void DisplayServerWeb::update_clipboard_callback(const char *p_text) {
get_singleton()->clipboard = String::utf8(p_text);
}
-void DisplayServerJavaScript::clipboard_set(const String &p_text) {
+void DisplayServerWeb::clipboard_set(const String &p_text) {
clipboard = p_text;
int err = godot_js_display_clipboard_set(p_text.utf8().get_data());
ERR_FAIL_COND_MSG(err, "Clipboard API is not supported.");
}
-String DisplayServerJavaScript::clipboard_get() const {
+String DisplayServerWeb::clipboard_get() const {
godot_js_display_clipboard_get(update_clipboard_callback);
return clipboard;
}
-void DisplayServerJavaScript::send_window_event_callback(int p_notification) {
- DisplayServerJavaScript *ds = get_singleton();
+void DisplayServerWeb::send_window_event_callback(int p_notification) {
+ DisplayServerWeb *ds = get_singleton();
if (!ds) {
return;
}
@@ -695,7 +703,7 @@ void DisplayServerJavaScript::send_window_event_callback(int p_notification) {
}
}
-void DisplayServerJavaScript::set_icon(const Ref<Image> &p_icon) {
+void DisplayServerWeb::set_icon(const Ref<Image> &p_icon) {
ERR_FAIL_COND(p_icon.is_null());
Ref<Image> icon = p_icon;
if (icon->is_compressed()) {
@@ -727,7 +735,7 @@ void DisplayServerJavaScript::set_icon(const Ref<Image> &p_icon) {
godot_js_display_window_icon_set(png.ptr(), len);
}
-void DisplayServerJavaScript::_dispatch_input_event(const Ref<InputEvent> &p_event) {
+void DisplayServerWeb::_dispatch_input_event(const Ref<InputEvent> &p_event) {
Callable cb = get_singleton()->input_event_callback;
if (!cb.is_null()) {
Variant ev = p_event;
@@ -738,11 +746,11 @@ void DisplayServerJavaScript::_dispatch_input_event(const Ref<InputEvent> &p_eve
}
}
-DisplayServer *DisplayServerJavaScript::create_func(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Size2i &p_resolution, Error &r_error) {
- return memnew(DisplayServerJavaScript(p_rendering_driver, p_window_mode, p_vsync_mode, p_flags, p_resolution, r_error));
+DisplayServer *DisplayServerWeb::create_func(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Point2i *p_position, const Size2i &p_resolution, Error &r_error) {
+ return memnew(DisplayServerWeb(p_rendering_driver, p_window_mode, p_vsync_mode, p_flags, p_position, p_resolution, r_error));
}
-DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Size2i &p_resolution, Error &r_error) {
+DisplayServerWeb::DisplayServerWeb(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Point2i *p_position, const Size2i &p_resolution, Error &r_error) {
r_error = OK; // Always succeeds for now.
// Ensure the canvas ID.
@@ -758,29 +766,27 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive
godot_js_os_request_quit_cb(request_quit_callback);
#ifdef GLES3_ENABLED
- // TODO "vulkan" defaults to webgl2 for now.
- bool wants_webgl2 = p_rendering_driver == "opengl3" || p_rendering_driver == "vulkan";
- bool webgl2_init_failed = wants_webgl2 && !godot_js_display_has_webgl(2);
- if (wants_webgl2 && !webgl2_init_failed) {
+ bool webgl2_inited = false;
+ if (godot_js_display_has_webgl(2)) {
EmscriptenWebGLContextAttributes attributes;
emscripten_webgl_init_context_attributes(&attributes);
- //attributes.alpha = GLOBAL_GET("display/window/per_pixel_transparency/allowed");
- attributes.alpha = true;
+ attributes.alpha = OS::get_singleton()->is_layered_allowed();
attributes.antialias = false;
attributes.majorVersion = 2;
+ attributes.explicitSwapControl = true;
webgl_ctx = emscripten_webgl_create_context(canvas_id, &attributes);
- if (emscripten_webgl_make_context_current(webgl_ctx) != EMSCRIPTEN_RESULT_SUCCESS) {
- webgl2_init_failed = true;
- } else {
- RasterizerGLES3::make_current();
- }
+ webgl2_inited = webgl_ctx && emscripten_webgl_make_context_current(webgl_ctx) == EMSCRIPTEN_RESULT_SUCCESS;
}
- if (webgl2_init_failed) {
+ if (webgl2_inited) {
+ if (!emscripten_webgl_enable_extension(webgl_ctx, "OVR_multiview2")) {
+ print_verbose("Failed to enable WebXR extension.");
+ }
+ RasterizerGLES3::make_current();
+
+ } else {
OS::get_singleton()->alert("Your browser does not seem to support WebGL2. Please update your browser version.",
"Unable to initialize video driver");
- }
- if (!wants_webgl2 || webgl2_init_failed) {
RasterizerDummy::make_current();
}
#else
@@ -788,17 +794,17 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive
#endif
// JS Input interface (js/libs/library_godot_input.js)
- godot_js_input_mouse_button_cb(&DisplayServerJavaScript::mouse_button_callback);
- godot_js_input_mouse_move_cb(&DisplayServerJavaScript::mouse_move_callback);
- godot_js_input_mouse_wheel_cb(&DisplayServerJavaScript::mouse_wheel_callback);
- godot_js_input_touch_cb(&DisplayServerJavaScript::touch_callback, touch_event.identifier, touch_event.coords);
- godot_js_input_key_cb(&DisplayServerJavaScript::key_callback, key_event.code, key_event.key);
+ godot_js_input_mouse_button_cb(&DisplayServerWeb::mouse_button_callback);
+ godot_js_input_mouse_move_cb(&DisplayServerWeb::mouse_move_callback);
+ godot_js_input_mouse_wheel_cb(&DisplayServerWeb::mouse_wheel_callback);
+ godot_js_input_touch_cb(&DisplayServerWeb::touch_callback, touch_event.identifier, touch_event.coords);
+ godot_js_input_key_cb(&DisplayServerWeb::key_callback, key_event.code, key_event.key);
godot_js_input_paste_cb(update_clipboard_callback);
godot_js_input_drop_files_cb(drop_files_js_callback);
- godot_js_input_gamepad_cb(&DisplayServerJavaScript::gamepad_callback);
+ godot_js_input_gamepad_cb(&DisplayServerWeb::gamepad_callback);
// JS Display interface (js/libs/library_godot_display.js)
- godot_js_display_fullscreen_cb(&DisplayServerJavaScript::fullscreen_change_callback);
+ godot_js_display_fullscreen_cb(&DisplayServerWeb::fullscreen_change_callback);
godot_js_display_window_blur_cb(&window_blur_callback);
godot_js_display_notification_cb(&send_window_event_callback,
WINDOW_EVENT_MOUSE_ENTER,
@@ -810,7 +816,7 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive
Input::get_singleton()->set_event_dispatch_function(_dispatch_input_event);
}
-DisplayServerJavaScript::~DisplayServerJavaScript() {
+DisplayServerWeb::~DisplayServerWeb() {
#ifdef GLES3_ENABLED
if (webgl_ctx) {
emscripten_webgl_commit_frame();
@@ -819,7 +825,7 @@ DisplayServerJavaScript::~DisplayServerJavaScript() {
#endif
}
-bool DisplayServerJavaScript::has_feature(Feature p_feature) const {
+bool DisplayServerWeb::has_feature(Feature p_feature) const {
switch (p_feature) {
//case FEATURE_GLOBAL_MENU:
//case FEATURE_HIDPI:
@@ -846,139 +852,143 @@ bool DisplayServerJavaScript::has_feature(Feature p_feature) const {
}
}
-void DisplayServerJavaScript::register_javascript_driver() {
- register_create_function("javascript", create_func, get_rendering_drivers_func);
+void DisplayServerWeb::register_web_driver() {
+ register_create_function("web", create_func, get_rendering_drivers_func);
}
-String DisplayServerJavaScript::get_name() const {
- return "javascript";
+String DisplayServerWeb::get_name() const {
+ return "web";
}
-int DisplayServerJavaScript::get_screen_count() const {
+int DisplayServerWeb::get_screen_count() const {
return 1;
}
-Point2i DisplayServerJavaScript::screen_get_position(int p_screen) const {
+Point2i DisplayServerWeb::screen_get_position(int p_screen) const {
return Point2i(); // TODO offsetX/Y?
}
-Size2i DisplayServerJavaScript::screen_get_size(int p_screen) const {
+Size2i DisplayServerWeb::screen_get_size(int p_screen) const {
int size[2];
godot_js_display_screen_size_get(size, size + 1);
return Size2(size[0], size[1]);
}
-Rect2i DisplayServerJavaScript::screen_get_usable_rect(int p_screen) const {
+Rect2i DisplayServerWeb::screen_get_usable_rect(int p_screen) const {
int size[2];
godot_js_display_window_size_get(size, size + 1);
return Rect2i(0, 0, size[0], size[1]);
}
-int DisplayServerJavaScript::screen_get_dpi(int p_screen) const {
+int DisplayServerWeb::screen_get_dpi(int p_screen) const {
return godot_js_display_screen_dpi_get();
}
-float DisplayServerJavaScript::screen_get_scale(int p_screen) const {
+float DisplayServerWeb::screen_get_scale(int p_screen) const {
return godot_js_display_pixel_ratio_get();
}
-float DisplayServerJavaScript::screen_get_refresh_rate(int p_screen) const {
- return SCREEN_REFRESH_RATE_FALLBACK; // Javascript doesn't have much of a need for the screen refresh rate, and there's no native way to do so.
+float DisplayServerWeb::screen_get_refresh_rate(int p_screen) const {
+ return SCREEN_REFRESH_RATE_FALLBACK; // Web doesn't have much of a need for the screen refresh rate, and there's no native way to do so.
}
-Vector<DisplayServer::WindowID> DisplayServerJavaScript::get_window_list() const {
+Vector<DisplayServer::WindowID> DisplayServerWeb::get_window_list() const {
Vector<WindowID> ret;
ret.push_back(MAIN_WINDOW_ID);
return ret;
}
-DisplayServerJavaScript::WindowID DisplayServerJavaScript::get_window_at_screen_position(const Point2i &p_position) const {
+DisplayServerWeb::WindowID DisplayServerWeb::get_window_at_screen_position(const Point2i &p_position) const {
return MAIN_WINDOW_ID;
}
-void DisplayServerJavaScript::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {
+void DisplayServerWeb::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {
window_attached_instance_id = p_instance;
}
-ObjectID DisplayServerJavaScript::window_get_attached_instance_id(WindowID p_window) const {
+ObjectID DisplayServerWeb::window_get_attached_instance_id(WindowID p_window) const {
return window_attached_instance_id;
}
-void DisplayServerJavaScript::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) {
- // Not supported.
+void DisplayServerWeb::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) {
+ rect_changed_callback = p_callable;
}
-void DisplayServerJavaScript::window_set_window_event_callback(const Callable &p_callable, WindowID p_window) {
+void DisplayServerWeb::window_set_window_event_callback(const Callable &p_callable, WindowID p_window) {
window_event_callback = p_callable;
}
-void DisplayServerJavaScript::window_set_input_event_callback(const Callable &p_callable, WindowID p_window) {
+void DisplayServerWeb::window_set_input_event_callback(const Callable &p_callable, WindowID p_window) {
input_event_callback = p_callable;
}
-void DisplayServerJavaScript::window_set_input_text_callback(const Callable &p_callable, WindowID p_window) {
+void DisplayServerWeb::window_set_input_text_callback(const Callable &p_callable, WindowID p_window) {
input_text_callback = p_callable;
}
-void DisplayServerJavaScript::window_set_drop_files_callback(const Callable &p_callable, WindowID p_window) {
+void DisplayServerWeb::window_set_drop_files_callback(const Callable &p_callable, WindowID p_window) {
drop_files_callback = p_callable;
}
-void DisplayServerJavaScript::window_set_title(const String &p_title, WindowID p_window) {
+void DisplayServerWeb::window_set_title(const String &p_title, WindowID p_window) {
godot_js_display_window_title_set(p_title.utf8().get_data());
}
-int DisplayServerJavaScript::window_get_current_screen(WindowID p_window) const {
+int DisplayServerWeb::window_get_current_screen(WindowID p_window) const {
return 1;
}
-void DisplayServerJavaScript::window_set_current_screen(int p_screen, WindowID p_window) {
+void DisplayServerWeb::window_set_current_screen(int p_screen, WindowID p_window) {
// Not implemented.
}
-Point2i DisplayServerJavaScript::window_get_position(WindowID p_window) const {
- return Point2i(); // TODO Does this need implementation?
+Point2i DisplayServerWeb::window_get_position(WindowID p_window) const {
+ return Point2i();
+}
+
+Point2i DisplayServerWeb::window_get_position_with_decorations(WindowID p_window) const {
+ return Point2i();
}
-void DisplayServerJavaScript::window_set_position(const Point2i &p_position, WindowID p_window) {
+void DisplayServerWeb::window_set_position(const Point2i &p_position, WindowID p_window) {
// Not supported.
}
-void DisplayServerJavaScript::window_set_transient(WindowID p_window, WindowID p_parent) {
+void DisplayServerWeb::window_set_transient(WindowID p_window, WindowID p_parent) {
// Not supported.
}
-void DisplayServerJavaScript::window_set_max_size(const Size2i p_size, WindowID p_window) {
+void DisplayServerWeb::window_set_max_size(const Size2i p_size, WindowID p_window) {
// Not supported.
}
-Size2i DisplayServerJavaScript::window_get_max_size(WindowID p_window) const {
+Size2i DisplayServerWeb::window_get_max_size(WindowID p_window) const {
return Size2i();
}
-void DisplayServerJavaScript::window_set_min_size(const Size2i p_size, WindowID p_window) {
+void DisplayServerWeb::window_set_min_size(const Size2i p_size, WindowID p_window) {
// Not supported.
}
-Size2i DisplayServerJavaScript::window_get_min_size(WindowID p_window) const {
+Size2i DisplayServerWeb::window_get_min_size(WindowID p_window) const {
return Size2i();
}
-void DisplayServerJavaScript::window_set_size(const Size2i p_size, WindowID p_window) {
+void DisplayServerWeb::window_set_size(const Size2i p_size, WindowID p_window) {
godot_js_display_desired_size_set(p_size.x, p_size.y);
}
-Size2i DisplayServerJavaScript::window_get_size(WindowID p_window) const {
+Size2i DisplayServerWeb::window_get_size(WindowID p_window) const {
int size[2];
godot_js_display_window_size_get(size, size + 1);
return Size2i(size[0], size[1]);
}
-Size2i DisplayServerJavaScript::window_get_real_size(WindowID p_window) const {
+Size2i DisplayServerWeb::window_get_size_with_decorations(WindowID p_window) const {
return window_get_size(p_window);
}
-void DisplayServerJavaScript::window_set_mode(WindowMode p_mode, WindowID p_window) {
+void DisplayServerWeb::window_set_mode(WindowMode p_mode, WindowID p_window) {
if (window_mode == p_mode) {
return;
}
@@ -993,65 +1003,65 @@ void DisplayServerJavaScript::window_set_mode(WindowMode p_mode, WindowID p_wind
case WINDOW_MODE_EXCLUSIVE_FULLSCREEN:
case WINDOW_MODE_FULLSCREEN: {
int result = godot_js_display_fullscreen_request();
- ERR_FAIL_COND_MSG(result, "The request was denied. Remember that enabling fullscreen is only possible from an input callback for the HTML5 platform.");
+ ERR_FAIL_COND_MSG(result, "The request was denied. Remember that enabling fullscreen is only possible from an input callback for the Web platform.");
} break;
case WINDOW_MODE_MAXIMIZED:
case WINDOW_MODE_MINIMIZED:
- WARN_PRINT("WindowMode MAXIMIZED and MINIMIZED are not supported in HTML5 platform.");
+ // WindowMode MAXIMIZED and MINIMIZED are not supported in Web platform.
break;
default:
break;
}
}
-DisplayServerJavaScript::WindowMode DisplayServerJavaScript::window_get_mode(WindowID p_window) const {
+DisplayServerWeb::WindowMode DisplayServerWeb::window_get_mode(WindowID p_window) const {
return window_mode;
}
-bool DisplayServerJavaScript::window_is_maximize_allowed(WindowID p_window) const {
+bool DisplayServerWeb::window_is_maximize_allowed(WindowID p_window) const {
return false;
}
-void DisplayServerJavaScript::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) {
+void DisplayServerWeb::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) {
// Not supported.
}
-bool DisplayServerJavaScript::window_get_flag(WindowFlags p_flag, WindowID p_window) const {
+bool DisplayServerWeb::window_get_flag(WindowFlags p_flag, WindowID p_window) const {
return false;
}
-void DisplayServerJavaScript::window_request_attention(WindowID p_window) {
+void DisplayServerWeb::window_request_attention(WindowID p_window) {
// Not supported.
}
-void DisplayServerJavaScript::window_move_to_foreground(WindowID p_window) {
+void DisplayServerWeb::window_move_to_foreground(WindowID p_window) {
// Not supported.
}
-bool DisplayServerJavaScript::window_can_draw(WindowID p_window) const {
+bool DisplayServerWeb::window_can_draw(WindowID p_window) const {
return true;
}
-bool DisplayServerJavaScript::can_any_window_draw() const {
+bool DisplayServerWeb::can_any_window_draw() const {
return true;
}
-void DisplayServerJavaScript::process_events() {
+void DisplayServerWeb::process_events() {
Input::get_singleton()->flush_buffered_events();
if (godot_js_input_gamepad_sample() == OK) {
process_joypads();
}
}
-int DisplayServerJavaScript::get_current_video_driver() const {
+int DisplayServerWeb::get_current_video_driver() const {
return 1;
}
-bool DisplayServerJavaScript::get_swap_cancel_ok() {
+bool DisplayServerWeb::get_swap_cancel_ok() {
return swap_cancel_ok;
}
-void DisplayServerJavaScript::swap_buffers() {
+void DisplayServerWeb::swap_buffers() {
#ifdef GLES3_ENABLED
if (webgl_ctx) {
emscripten_webgl_commit_frame();
diff --git a/platform/javascript/display_server_javascript.h b/platform/web/display_server_web.h
index fb7f5d02a8..ab393c6b67 100644
--- a/platform/javascript/display_server_javascript.h
+++ b/platform/web/display_server_web.h
@@ -1,42 +1,42 @@
-/*************************************************************************/
-/* display_server_javascript.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef DISPLAY_SERVER_JAVASCRIPT_H
-#define DISPLAY_SERVER_JAVASCRIPT_H
+/**************************************************************************/
+/* display_server_web.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef DISPLAY_SERVER_WEB_H
+#define DISPLAY_SERVER_WEB_H
#include "servers/display_server.h"
#include <emscripten.h>
#include <emscripten/html5.h>
-class DisplayServerJavaScript : public DisplayServer {
+class DisplayServerWeb : public DisplayServer {
private:
struct JSTouchEvent {
uint32_t identifier[32] = { 0 };
@@ -60,6 +60,7 @@ private:
WindowMode window_mode = WINDOW_MODE_WINDOWED;
ObjectID window_attached_instance_id = {};
+ Callable rect_changed_callback;
Callable window_event_callback;
Callable input_event_callback;
Callable input_text_callback;
@@ -96,7 +97,7 @@ private:
static void _js_utterance_callback(int p_event, int p_id, int p_pos);
static Vector<String> get_rendering_drivers_func();
- static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+ static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error);
static void _dispatch_input_event(const Ref<InputEvent> &p_event);
@@ -112,7 +113,7 @@ protected:
public:
// Override return type to make writing static callbacks less tedious.
- static DisplayServerJavaScript *get_singleton();
+ static DisplayServerWeb *get_singleton();
// utilities
bool check_size_force_redraw();
@@ -124,7 +125,7 @@ public:
// tts
virtual bool tts_is_speaking() const override;
virtual bool tts_is_paused() const override;
- virtual Array tts_get_voices() const override;
+ virtual TypedArray<Dictionary> tts_get_voices() const override;
virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false) override;
virtual void tts_pause() override;
@@ -142,7 +143,7 @@ public:
virtual Point2i mouse_get_position() const override;
// touch
- virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ virtual bool is_touchscreen_available() const override;
// clipboard
virtual void clipboard_set(const String &p_text) override;
@@ -181,6 +182,7 @@ public:
virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual Point2i window_get_position_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
@@ -193,7 +195,7 @@ public:
virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual Size2i window_get_size_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
@@ -220,9 +222,9 @@ public:
virtual bool get_swap_cancel_ok() override;
virtual void swap_buffers() override;
- static void register_javascript_driver();
- DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Size2i &p_resolution, Error &r_error);
- ~DisplayServerJavaScript();
+ static void register_web_driver();
+ DisplayServerWeb(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Point2i *p_position, const Size2i &p_resolution, Error &r_error);
+ ~DisplayServerWeb();
};
-#endif // DISPLAY_SERVER_JAVASCRIPT_H
+#endif // DISPLAY_SERVER_WEB_H
diff --git a/platform/javascript/dom_keys.inc b/platform/web/dom_keys.inc
index 115b5479e4..5f8d921bfb 100644
--- a/platform/javascript/dom_keys.inc
+++ b/platform/web/dom_keys.inc
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* dom_keys.inc */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* dom_keys.inc */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "core/os/keyboard.h"
diff --git a/platform/javascript/emscripten_helpers.py b/platform/web/emscripten_helpers.py
index 3cb1d75e52..ec33397842 100644
--- a/platform/javascript/emscripten_helpers.py
+++ b/platform/web/emscripten_helpers.py
@@ -37,41 +37,40 @@ def create_engine_file(env, target, source, externs):
return env.Textfile(target, [env.File(s) for s in source])
-def create_template_zip(env, js, wasm, extra):
- binary_name = "godot.tools" if env["tools"] else "godot"
- zip_dir = env.Dir("#bin/.javascript_zip")
+def create_template_zip(env, js, wasm, worker, side):
+ binary_name = "godot.editor" if env.editor_build else "godot"
+ zip_dir = env.Dir("#bin/.web_zip")
in_files = [
js,
wasm,
- "#platform/javascript/js/libs/audio.worklet.js",
+ worker,
+ "#platform/web/js/libs/audio.worklet.js",
]
out_files = [
zip_dir.File(binary_name + ".js"),
zip_dir.File(binary_name + ".wasm"),
+ zip_dir.File(binary_name + ".worker.js"),
zip_dir.File(binary_name + ".audio.worklet.js"),
]
- # GDNative/Threads specific
- if env["gdnative_enabled"]:
- in_files.append(extra.pop()) # Runtime
+ # Dynamic linking (extensions) specific.
+ if env["dlink_enabled"]:
+ in_files.append(side) # Side wasm (contains the actual Godot code).
out_files.append(zip_dir.File(binary_name + ".side.wasm"))
- if env["threads_enabled"]:
- in_files.append(extra.pop()) # Worker
- out_files.append(zip_dir.File(binary_name + ".worker.js"))
service_worker = "#misc/dist/html/service-worker.js"
- if env["tools"]:
+ if env.editor_build:
# HTML
html = "#misc/dist/html/editor.html"
cache = [
- "godot.tools.html",
+ "godot.editor.html",
"offline.html",
- "godot.tools.js",
- "godot.tools.worker.js",
- "godot.tools.audio.worklet.js",
+ "godot.editor.js",
+ "godot.editor.worker.js",
+ "godot.editor.audio.worklet.js",
"logo.svg",
"favicon.png",
]
- opt_cache = ["godot.tools.wasm"]
+ opt_cache = ["godot.editor.wasm"]
subst_dict = {
"@GODOT_VERSION@": get_build_version(),
"@GODOT_NAME@": "GodotEngine",
diff --git a/platform/javascript/export/export_server.h b/platform/web/export/editor_http_server.h
index ddbe3cca30..ce6b0be713 100644
--- a/platform/javascript/export/export_server.h
+++ b/platform/web/export/editor_http_server.h
@@ -1,38 +1,38 @@
-/*************************************************************************/
-/* export_server.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef JAVASCRIPT_EXPORT_SERVER_H
-#define JAVASCRIPT_EXPORT_SERVER_H
+/**************************************************************************/
+/* editor_http_server.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef WEB_EDITOR_HTTP_SERVER_H
+#define WEB_EDITOR_HTTP_SERVER_H
#include "core/io/image_loader.h"
-#include "core/io/stream_peer_ssl.h"
+#include "core/io/stream_peer_tls.h"
#include "core/io/tcp_server.h"
#include "core/io/zip_io.h"
#include "editor/editor_paths.h"
@@ -42,18 +42,18 @@ private:
Ref<TCPServer> server;
HashMap<String, String> mimes;
Ref<StreamPeerTCP> tcp;
- Ref<StreamPeerSSL> ssl;
+ Ref<StreamPeerTLS> tls;
Ref<StreamPeer> peer;
Ref<CryptoKey> key;
Ref<X509Certificate> cert;
- bool use_ssl = false;
+ bool use_tls = false;
uint64_t time = 0;
uint8_t req_buf[4096];
int req_pos = 0;
void _clear_client() {
peer = Ref<StreamPeer>();
- ssl = Ref<StreamPeerSSL>();
+ tls = Ref<StreamPeerTLS>();
tcp = Ref<StreamPeerTCP>();
memset(req_buf, 0, sizeof(req_buf));
time = 0;
@@ -62,8 +62,8 @@ private:
void _set_internal_certs(Ref<Crypto> p_crypto) {
const String cache_path = EditorPaths::get_singleton()->get_cache_dir();
- const String key_path = cache_path.plus_file("html5_server.key");
- const String crt_path = cache_path.plus_file("html5_server.crt");
+ const String key_path = cache_path.path_join("html5_server.key");
+ const String crt_path = cache_path.path_join("html5_server.crt");
bool regen = !FileAccess::exists(key_path) || !FileAccess::exists(crt_path);
if (!regen) {
key = Ref<CryptoKey>(CryptoKey::create());
@@ -98,19 +98,19 @@ public:
_clear_client();
}
- Error listen(int p_port, IPAddress p_address, bool p_use_ssl, String p_ssl_key, String p_ssl_cert) {
- use_ssl = p_use_ssl;
- if (use_ssl) {
+ Error listen(int p_port, IPAddress p_address, bool p_use_tls, String p_tls_key, String p_tls_cert) {
+ use_tls = p_use_tls;
+ if (use_tls) {
Ref<Crypto> crypto = Crypto::create();
if (crypto.is_null()) {
return ERR_UNAVAILABLE;
}
- if (!p_ssl_key.is_empty() && !p_ssl_cert.is_empty()) {
+ if (!p_tls_key.is_empty() && !p_tls_cert.is_empty()) {
key = Ref<CryptoKey>(CryptoKey::create());
- Error err = key->load(p_ssl_key);
+ Error err = key->load(p_tls_key);
ERR_FAIL_COND_V(err != OK, err);
cert = Ref<X509Certificate>(X509Certificate::create());
- err = cert->load(p_ssl_cert);
+ err = cert->load(p_tls_cert);
ERR_FAIL_COND_V(err != OK, err);
} else {
_set_internal_certs(crypto);
@@ -139,8 +139,8 @@ public:
const String req_file = path.get_file();
const String req_ext = path.get_extension();
- const String cache_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("web");
- const String filepath = cache_path.plus_file(req_file);
+ const String cache_path = EditorPaths::get_singleton()->get_cache_dir().path_join("web");
+ const String filepath = cache_path.path_join(req_file);
if (!mimes.has(req_ext) || !FileAccess::exists(filepath)) {
String s = "HTTP/1.1 404 Not Found\r\n";
@@ -201,22 +201,22 @@ public:
return;
}
- if (use_ssl) {
- if (ssl.is_null()) {
- ssl = Ref<StreamPeerSSL>(StreamPeerSSL::create());
- peer = ssl;
- ssl->set_blocking_handshake_enabled(false);
- if (ssl->accept_stream(tcp, key, cert) != OK) {
+ if (use_tls) {
+ if (tls.is_null()) {
+ tls = Ref<StreamPeerTLS>(StreamPeerTLS::create());
+ peer = tls;
+ tls->set_blocking_handshake_enabled(false);
+ if (tls->accept_stream(tcp, key, cert) != OK) {
_clear_client();
return;
}
}
- ssl->poll();
- if (ssl->get_status() == StreamPeerSSL::STATUS_HANDSHAKING) {
+ tls->poll();
+ if (tls->get_status() == StreamPeerTLS::STATUS_HANDSHAKING) {
// Still handshaking, keep waiting.
return;
}
- if (ssl->get_status() != StreamPeerSSL::STATUS_CONNECTED) {
+ if (tls->get_status() != StreamPeerTLS::STATUS_CONNECTED) {
_clear_client();
return;
}
@@ -247,4 +247,4 @@ public:
}
};
-#endif // JAVASCRIPT_EXPORT_SERVER_H
+#endif // WEB_EDITOR_HTTP_SERVER_H
diff --git a/platform/javascript/export/export.cpp b/platform/web/export/export.cpp
index ea236f62f7..11e728ea16 100644
--- a/platform/javascript/export/export.cpp
+++ b/platform/web/export/export.cpp
@@ -1,49 +1,51 @@
-/*************************************************************************/
-/* export.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* export.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "export.h"
#include "editor/editor_settings.h"
#include "export_plugin.h"
-void register_javascript_exporter() {
+void register_web_exporter() {
+#ifndef ANDROID_ENABLED
EDITOR_DEF("export/web/http_host", "localhost");
EDITOR_DEF("export/web/http_port", 8060);
- EDITOR_DEF("export/web/use_ssl", false);
- EDITOR_DEF("export/web/ssl_key", "");
- EDITOR_DEF("export/web/ssl_certificate", "");
+ EDITOR_DEF("export/web/use_tls", false);
+ EDITOR_DEF("export/web/tls_key", "");
+ EDITOR_DEF("export/web/tls_certificate", "");
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "export/web/http_port", PROPERTY_HINT_RANGE, "1,65535,1"));
- EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/web/ssl_key", PROPERTY_HINT_GLOBAL_FILE, "*.key"));
- EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/web/ssl_certificate", PROPERTY_HINT_GLOBAL_FILE, "*.crt,*.pem"));
+ EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/web/tls_key", PROPERTY_HINT_GLOBAL_FILE, "*.key"));
+ EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/web/tls_certificate", PROPERTY_HINT_GLOBAL_FILE, "*.crt,*.pem"));
+#endif
- Ref<EditorExportPlatformJavaScript> platform;
+ Ref<EditorExportPlatformWeb> platform;
platform.instantiate();
EditorExport::get_singleton()->add_export_platform(platform);
}
diff --git a/platform/javascript/export/export.h b/platform/web/export/export.h
index 29c335ed0e..8d2bbfff26 100644
--- a/platform/javascript/export/export.h
+++ b/platform/web/export/export.h
@@ -1,36 +1,36 @@
-/*************************************************************************/
-/* export.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* export.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
-#ifndef JAVASCRIPT_EXPORT_H
-#define JAVASCRIPT_EXPORT_H
+#ifndef WEB_EXPORT_H
+#define WEB_EXPORT_H
-void register_javascript_exporter();
+void register_web_exporter();
-#endif // JAVASCRIPT_EXPORT_H
+#endif // WEB_EXPORT_H
diff --git a/platform/javascript/export/export_plugin.cpp b/platform/web/export/export_plugin.cpp
index 0bdee11018..3e11db6887 100644
--- a/platform/javascript/export/export_plugin.cpp
+++ b/platform/web/export/export_plugin.cpp
@@ -1,39 +1,39 @@
-/*************************************************************************/
-/* export_plugin.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* export_plugin.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "export_plugin.h"
#include "core/config/project_settings.h"
#include "editor/editor_settings.h"
-Error EditorExportPlatformJavaScript::_extract_template(const String &p_template, const String &p_dir, const String &p_name, bool pwa) {
+Error EditorExportPlatformWeb::_extract_template(const String &p_template, const String &p_dir, const String &p_name, bool pwa) {
Ref<FileAccess> io_fa;
zlib_filefunc_def io = zipio_create_io(&io_fa);
unzFile pkg = unzOpen2(p_template.utf8().get_data(), &io);
@@ -75,7 +75,7 @@ Error EditorExportPlatformJavaScript::_extract_template(const String &p_template
unzCloseCurrentFile(pkg);
//write
- String dst = p_dir.plus_file(file.replace("godot", p_name));
+ String dst = p_dir.path_join(file.replace("godot", p_name));
Ref<FileAccess> f = FileAccess::open(dst, FileAccess::WRITE);
if (f.is_null()) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Prepare Templates"), vformat(TTR("Could not write file: \"%s\"."), dst));
@@ -89,7 +89,7 @@ Error EditorExportPlatformJavaScript::_extract_template(const String &p_template
return OK;
}
-Error EditorExportPlatformJavaScript::_write_or_error(const uint8_t *p_content, int p_size, String p_path) {
+Error EditorExportPlatformWeb::_write_or_error(const uint8_t *p_content, int p_size, String p_path) {
Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::WRITE);
if (f.is_null()) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), vformat(TTR("Could not write file: \"%s\"."), p_path));
@@ -99,7 +99,7 @@ Error EditorExportPlatformJavaScript::_write_or_error(const uint8_t *p_content,
return OK;
}
-void EditorExportPlatformJavaScript::_replace_strings(HashMap<String, String> p_replaces, Vector<uint8_t> &r_template) {
+void EditorExportPlatformWeb::_replace_strings(HashMap<String, String> p_replaces, Vector<uint8_t> &r_template) {
String str_template = String::utf8(reinterpret_cast<const char *>(r_template.ptr()), r_template.size());
String out;
Vector<String> lines = str_template.split("\n");
@@ -117,7 +117,7 @@ void EditorExportPlatformJavaScript::_replace_strings(HashMap<String, String> p_
}
}
-void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags, const Vector<SharedObject> p_shared_objects, const Dictionary &p_file_sizes) {
+void EditorExportPlatformWeb::_fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags, const Vector<SharedObject> p_shared_objects, const Dictionary &p_file_sizes) {
// Engine.js config
Dictionary config;
Array libs;
@@ -133,7 +133,7 @@ void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Re
config["canvasResizePolicy"] = p_preset->get("html/canvas_resize_policy");
config["experimentalVK"] = p_preset->get("html/experimental_virtual_keyboard");
config["focusCanvas"] = p_preset->get("html/focus_canvas_on_start");
- config["gdnativeLibs"] = libs;
+ config["gdextensionLibs"] = libs;
config["executable"] = p_name;
config["args"] = args;
config["fileSizes"] = p_file_sizes;
@@ -159,10 +159,10 @@ void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Re
_replace_strings(replaces, p_html);
}
-Error EditorExportPlatformJavaScript::_add_manifest_icon(const String &p_path, const String &p_icon, int p_size, Array &r_arr) {
+Error EditorExportPlatformWeb::_add_manifest_icon(const String &p_path, const String &p_icon, int p_size, Array &r_arr) {
const String name = p_path.get_file().get_basename();
const String icon_name = vformat("%s.%dx%d.png", name, p_size, p_size);
- const String icon_dest = p_path.get_base_dir().plus_file(icon_name);
+ const String icon_dest = p_path.get_base_dir().path_join(icon_name);
Ref<Image> icon;
if (!p_icon.is_empty()) {
@@ -192,7 +192,7 @@ Error EditorExportPlatformJavaScript::_add_manifest_icon(const String &p_path, c
return err;
}
-Error EditorExportPlatformJavaScript::_build_pwa(const Ref<EditorExportPreset> &p_preset, const String p_path, const Vector<SharedObject> &p_shared_objects) {
+Error EditorExportPlatformWeb::_build_pwa(const Ref<EditorExportPreset> &p_preset, const String p_path, const Vector<SharedObject> &p_shared_objects) {
String proj_name = ProjectSettings::get_singleton()->get_setting("application/config/name");
if (proj_name.is_empty()) {
proj_name = "Godot Game";
@@ -201,7 +201,7 @@ Error EditorExportPlatformJavaScript::_build_pwa(const Ref<EditorExportPreset> &
// Service worker
const String dir = p_path.get_base_dir();
const String name = p_path.get_file().get_basename();
- const ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type");
+ bool extensions = (bool)p_preset->get("variant/extensions_support");
HashMap<String, String> replaces;
replaces["@GODOT_VERSION@"] = String::num_int64(OS::get_singleton()->get_unix_time()) + "|" + String::num_int64(OS::get_singleton()->get_ticks_usec());
replaces["@GODOT_NAME@"] = proj_name.substr(0, 16);
@@ -216,17 +216,15 @@ Error EditorExportPlatformJavaScript::_build_pwa(const Ref<EditorExportPreset> &
cache_files.push_back(name + ".icon.png");
cache_files.push_back(name + ".apple-touch-icon.png");
}
- if (mode & EXPORT_MODE_THREADS) {
- cache_files.push_back(name + ".worker.js");
- cache_files.push_back(name + ".audio.worklet.js");
- }
+ cache_files.push_back(name + ".worker.js");
+ cache_files.push_back(name + ".audio.worklet.js");
replaces["@GODOT_CACHE@"] = Variant(cache_files).to_json_string();
// Heavy files that are cached on demand.
Array opt_cache_files;
opt_cache_files.push_back(name + ".wasm");
opt_cache_files.push_back(name + ".pck");
- if (mode & EXPORT_MODE_GDNATIVE) {
+ if (extensions) {
opt_cache_files.push_back(name + ".side.wasm");
for (int i = 0; i < p_shared_objects.size(); i++) {
opt_cache_files.push_back(p_shared_objects[i].path.get_file());
@@ -234,7 +232,7 @@ Error EditorExportPlatformJavaScript::_build_pwa(const Ref<EditorExportPreset> &
}
replaces["@GODOT_OPT_CACHE@"] = Variant(opt_cache_files).to_json_string();
- const String sw_path = dir.plus_file(name + ".service.worker.js");
+ const String sw_path = dir.path_join(name + ".service.worker.js");
Vector<uint8_t> sw;
{
Ref<FileAccess> f = FileAccess::open(sw_path, FileAccess::READ);
@@ -246,7 +244,7 @@ Error EditorExportPlatformJavaScript::_build_pwa(const Ref<EditorExportPreset> &
f->get_buffer(sw.ptrw(), sw.size());
}
_replace_strings(replaces, sw);
- Error err = _write_or_error(sw.ptr(), sw.size(), dir.plus_file(name + ".service.worker.js"));
+ Error err = _write_or_error(sw.ptr(), sw.size(), dir.path_join(name + ".service.worker.js"));
if (err != OK) {
return err;
}
@@ -255,7 +253,7 @@ Error EditorExportPlatformJavaScript::_build_pwa(const Ref<EditorExportPreset> &
const String offline_page = p_preset->get("progressive_web_app/offline_page");
if (!offline_page.is_empty()) {
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- const String offline_dest = dir.plus_file(name + ".offline.html");
+ const String offline_dest = dir.path_join(name + ".offline.html");
err = da->copy(ProjectSettings::get_singleton()->globalize_path(offline_page), offline_dest);
if (err != OK) {
add_message(EXPORT_MESSAGE_ERROR, TTR("PWA"), vformat(TTR("Could not read file: \"%s\"."), offline_dest));
@@ -295,7 +293,7 @@ Error EditorExportPlatformJavaScript::_build_pwa(const Ref<EditorExportPreset> &
manifest["icons"] = icons_arr;
CharString cs = Variant(manifest).to_json_string().utf8();
- err = _write_or_error((const uint8_t *)cs.get_data(), cs.length(), dir.plus_file(name + ".manifest.json"));
+ err = _write_or_error((const uint8_t *)cs.get_data(), cs.length(), dir.path_join(name + ".manifest.json"));
if (err != OK) {
return err;
}
@@ -303,34 +301,22 @@ Error EditorExportPlatformJavaScript::_build_pwa(const Ref<EditorExportPreset> &
return OK;
}
-void EditorExportPlatformJavaScript::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const {
+void EditorExportPlatformWeb::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const {
if (p_preset->get("vram_texture_compression/for_desktop")) {
r_features->push_back("s3tc");
}
if (p_preset->get("vram_texture_compression/for_mobile")) {
- String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name");
- if (driver == "opengl3") {
- r_features->push_back("etc");
- } else if (driver == "vulkan") {
- // FIXME: Review if this is correct.
- r_features->push_back("etc2");
- }
- }
- ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type");
- if (mode & EXPORT_MODE_THREADS) {
- r_features->push_back("threads");
- }
- if (mode & EXPORT_MODE_GDNATIVE) {
- r_features->push_back("wasm32");
+ r_features->push_back("etc2");
}
+ r_features->push_back("wasm32");
}
-void EditorExportPlatformJavaScript::get_export_options(List<ExportOption> *r_options) {
+void EditorExportPlatformWeb::get_export_options(List<ExportOption> *r_options) {
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "variant/export_type", PROPERTY_HINT_ENUM, "Regular,Threads,GDNative"), 0)); // Export type.
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "variant/extensions_support"), false)); // Export type.
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_desktop"), true)); // S3TC
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_mobile"), false)); // ETC or ETC2, depending on renderer
@@ -350,35 +336,26 @@ void EditorExportPlatformJavaScript::get_export_options(List<ExportOption> *r_op
r_options->push_back(ExportOption(PropertyInfo(Variant::COLOR, "progressive_web_app/background_color", PROPERTY_HINT_COLOR_NO_ALPHA), Color()));
}
-String EditorExportPlatformJavaScript::get_name() const {
- return "HTML5";
+String EditorExportPlatformWeb::get_name() const {
+ return "Web";
}
-String EditorExportPlatformJavaScript::get_os_name() const {
- return "HTML5";
+String EditorExportPlatformWeb::get_os_name() const {
+ return "Web";
}
-Ref<Texture2D> EditorExportPlatformJavaScript::get_logo() const {
+Ref<Texture2D> EditorExportPlatformWeb::get_logo() const {
return logo;
}
-bool EditorExportPlatformJavaScript::has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
-#ifndef DEV_ENABLED
- // We don't provide export templates for the HTML5 platform currently as there
- // is no suitable renderer to use with them. So we forbid exporting and tell
- // users why. This is skipped in DEV_ENABLED so that contributors can still test
- // the pipeline once we start having WebGL or WebGPU support.
- r_error = "The HTML5 platform is currently not supported in Godot 4.0, as there is no suitable renderer for it.\n";
- return false;
-#endif
-
+bool EditorExportPlatformWeb::has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
String err;
bool valid = false;
- ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type");
+ bool extensions = (bool)p_preset->get("variant/extensions_support");
// Look for export templates (first official, and if defined custom templates).
- bool dvalid = exists_export_template(_get_template_name(mode, true), &err);
- bool rvalid = exists_export_template(_get_template_name(mode, false), &err);
+ bool dvalid = exists_export_template(_get_template_name(extensions, true), &err);
+ bool rvalid = exists_export_template(_get_template_name(extensions, false), &err);
if (p_preset->get("custom_template/debug") != "") {
dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
@@ -403,16 +380,7 @@ bool EditorExportPlatformJavaScript::has_valid_export_configuration(const Ref<Ed
return valid;
}
-bool EditorExportPlatformJavaScript::has_valid_project_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error) const {
-#ifndef DEV_ENABLED
- // We don't provide export templates for the HTML5 platform currently as there
- // is no suitable renderer to use with them. So we forbid exporting and tell
- // users why. This is skipped in DEV_ENABLED so that contributors can still test
- // the pipeline once we start having WebGL or WebGPU support.
- r_error = "The HTML5 platform is currently not supported in Godot 4.0, as there is no suitable renderer for it.\n";
- return false;
-#endif
-
+bool EditorExportPlatformWeb::has_valid_project_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error) const {
String err;
bool valid = true;
@@ -433,13 +401,13 @@ bool EditorExportPlatformJavaScript::has_valid_project_configuration(const Ref<E
return valid;
}
-List<String> EditorExportPlatformJavaScript::get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const {
+List<String> EditorExportPlatformWeb::get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const {
List<String> list;
list.push_back("html");
return list;
}
-Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
+Error EditorExportPlatformWeb::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
const String custom_debug = p_preset->get("custom_template/debug");
@@ -456,8 +424,8 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
String template_path = p_debug ? custom_debug : custom_release;
template_path = template_path.strip_edges();
if (template_path.is_empty()) {
- ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type");
- template_path = find_export_template(_get_template_name(mode, p_debug));
+ bool extensions = (bool)p_preset->get("variant/extensions_support");
+ template_path = find_export_template(_get_template_name(extensions, p_debug));
}
if (!DirAccess::exists(base_dir)) {
@@ -481,7 +449,7 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
{
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
for (int i = 0; i < shared_objects.size(); i++) {
- String dst = base_dir.plus_file(shared_objects[i].path.get_file());
+ String dst = base_dir.path_join(shared_objects[i].path.get_file());
error = da->copy(shared_objects[i].path, dst);
if (error != OK) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), vformat(TTR("Could not write file: \"%s\"."), shared_objects[i].path.get_file()));
@@ -517,6 +485,7 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
}
html.resize(f->get_length());
f->get_buffer(html.ptrw(), html.size());
+ f.unref(); // close file.
// Generate HTML file with replaced strings.
_fix_html(html, p_preset, base_name, p_debug, p_flags, shared_objects, file_sizes);
@@ -562,7 +531,7 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
return OK;
}
-bool EditorExportPlatformJavaScript::poll_export() {
+bool EditorExportPlatformWeb::poll_export() {
Ref<EditorExportPreset> preset;
for (int i = 0; i < EditorExport::get_singleton()->get_export_preset_count(); i++) {
@@ -586,22 +555,22 @@ bool EditorExportPlatformJavaScript::poll_export() {
return menu_options != prev;
}
-Ref<ImageTexture> EditorExportPlatformJavaScript::get_option_icon(int p_index) const {
+Ref<ImageTexture> EditorExportPlatformWeb::get_option_icon(int p_index) const {
return p_index == 1 ? stop_icon : EditorExportPlatform::get_option_icon(p_index);
}
-int EditorExportPlatformJavaScript::get_options_count() const {
+int EditorExportPlatformWeb::get_options_count() const {
return menu_options;
}
-Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_preset, int p_option, int p_debug_flags) {
+Error EditorExportPlatformWeb::run(const Ref<EditorExportPreset> &p_preset, int p_option, int p_debug_flags) {
if (p_option == 1) {
MutexLock lock(server_lock);
server->stop();
return OK;
}
- const String dest = EditorPaths::get_singleton()->get_cache_dir().plus_file("web");
+ const String dest = EditorPaths::get_singleton()->get_cache_dir().path_join("web");
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
if (!da->dir_exists(dest)) {
Error err = da->make_dir_recursive(dest);
@@ -611,7 +580,7 @@ Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_prese
}
}
- const String basepath = dest.plus_file("tmp_js_export");
+ const String basepath = dest.path_join("tmp_js_export");
Error err = export_project(p_preset, true, basepath + ".html", p_debug_flags);
if (err != OK) {
// Export generates several files, clean them up on failure.
@@ -641,34 +610,34 @@ Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_prese
}
ERR_FAIL_COND_V_MSG(!bind_ip.is_valid(), ERR_INVALID_PARAMETER, "Invalid editor setting 'export/web/http_host': '" + bind_host + "'. Try using '127.0.0.1'.");
- const bool use_ssl = EDITOR_GET("export/web/use_ssl");
- const String ssl_key = EDITOR_GET("export/web/ssl_key");
- const String ssl_cert = EDITOR_GET("export/web/ssl_certificate");
+ const bool use_tls = EDITOR_GET("export/web/use_tls");
+ const String tls_key = EDITOR_GET("export/web/tls_key");
+ const String tls_cert = EDITOR_GET("export/web/tls_certificate");
// Restart server.
{
MutexLock lock(server_lock);
server->stop();
- err = server->listen(bind_port, bind_ip, use_ssl, ssl_key, ssl_cert);
+ err = server->listen(bind_port, bind_ip, use_tls, tls_key, tls_cert);
}
if (err != OK) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Run"), vformat(TTR("Error starting HTTP server: %d."), err));
return err;
}
- OS::get_singleton()->shell_open(String((use_ssl ? "https://" : "http://") + bind_host + ":" + itos(bind_port) + "/tmp_js_export.html"));
+ OS::get_singleton()->shell_open(String((use_tls ? "https://" : "http://") + bind_host + ":" + itos(bind_port) + "/tmp_js_export.html"));
// FIXME: Find out how to clean up export files after running the successfully
// exported game. Might not be trivial.
return OK;
}
-Ref<Texture2D> EditorExportPlatformJavaScript::get_run_icon() const {
+Ref<Texture2D> EditorExportPlatformWeb::get_run_icon() const {
return run_icon;
}
-void EditorExportPlatformJavaScript::_server_thread_poll(void *data) {
- EditorExportPlatformJavaScript *ej = static_cast<EditorExportPlatformJavaScript *>(data);
+void EditorExportPlatformWeb::_server_thread_poll(void *data) {
+ EditorExportPlatformWeb *ej = static_cast<EditorExportPlatformWeb *>(data);
while (!ej->server_quit) {
OS::get_singleton()->delay_usec(6900);
{
@@ -678,12 +647,12 @@ void EditorExportPlatformJavaScript::_server_thread_poll(void *data) {
}
}
-EditorExportPlatformJavaScript::EditorExportPlatformJavaScript() {
+EditorExportPlatformWeb::EditorExportPlatformWeb() {
server.instantiate();
server_thread.start(_server_thread_poll, this);
- logo = ImageTexture::create_from_image(memnew(Image(_javascript_logo)));
- run_icon = ImageTexture::create_from_image(memnew(Image(_javascript_run_icon)));
+ logo = ImageTexture::create_from_image(memnew(Image(_web_logo)));
+ run_icon = ImageTexture::create_from_image(memnew(Image(_web_run_icon)));
Ref<Theme> theme = EditorNode::get_singleton()->get_editor_theme();
if (theme.is_valid()) {
@@ -693,7 +662,7 @@ EditorExportPlatformJavaScript::EditorExportPlatformJavaScript() {
}
}
-EditorExportPlatformJavaScript::~EditorExportPlatformJavaScript() {
+EditorExportPlatformWeb::~EditorExportPlatformWeb() {
server->stop();
server_quit = true;
server_thread.wait_to_finish();
diff --git a/platform/javascript/export/export_plugin.h b/platform/web/export/export_plugin.h
index 16bab02d54..b85492b66f 100644
--- a/platform/javascript/export/export_plugin.h
+++ b/platform/web/export/export_plugin.h
@@ -1,51 +1,51 @@
-/*************************************************************************/
-/* export_plugin.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef JAVASCRIPT_EXPORT_PLUGIN_H
-#define JAVASCRIPT_EXPORT_PLUGIN_H
+/**************************************************************************/
+/* export_plugin.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef WEB_EXPORT_PLUGIN_H
+#define WEB_EXPORT_PLUGIN_H
#include "core/config/project_settings.h"
#include "core/io/image_loader.h"
-#include "core/io/stream_peer_ssl.h"
+#include "core/io/stream_peer_tls.h"
#include "core/io/tcp_server.h"
#include "core/io/zip_io.h"
#include "editor/editor_node.h"
#include "editor/export/editor_export_platform.h"
#include "main/splash.gen.h"
-#include "platform/javascript/logo.gen.h"
-#include "platform/javascript/run_icon.gen.h"
+#include "platform/web/logo.gen.h"
+#include "platform/web/run_icon.gen.h"
-#include "export_server.h"
+#include "editor_http_server.h"
-class EditorExportPlatformJavaScript : public EditorExportPlatform {
- GDCLASS(EditorExportPlatformJavaScript, EditorExportPlatform);
+class EditorExportPlatformWeb : public EditorExportPlatform {
+ GDCLASS(EditorExportPlatformWeb, EditorExportPlatform);
Ref<ImageTexture> logo;
Ref<ImageTexture> run_icon;
@@ -57,20 +57,10 @@ class EditorExportPlatformJavaScript : public EditorExportPlatform {
Mutex server_lock;
Thread server_thread;
- enum ExportMode {
- EXPORT_MODE_NORMAL = 0,
- EXPORT_MODE_THREADS = 1,
- EXPORT_MODE_GDNATIVE = 2,
- EXPORT_MODE_THREADS_GDNATIVE = 3,
- };
-
- String _get_template_name(ExportMode p_mode, bool p_debug) const {
- String name = "webassembly";
- if (p_mode & EXPORT_MODE_GDNATIVE) {
- name += "_gdnative";
- }
- if (p_mode & EXPORT_MODE_THREADS) {
- name += "_threads";
+ String _get_template_name(bool p_extension, bool p_debug) const {
+ String name = "web";
+ if (p_extension) {
+ name += "_dlink";
}
if (p_debug) {
name += "_debug.zip";
@@ -141,8 +131,8 @@ public:
String get_debug_protocol() const override { return "ws://"; }
- EditorExportPlatformJavaScript();
- ~EditorExportPlatformJavaScript();
+ EditorExportPlatformWeb();
+ ~EditorExportPlatformWeb();
};
-#endif // JAVASCRIPT_EXPORT_PLUGIN_H
+#endif // WEB_EXPORT_PLUGIN_H
diff --git a/platform/javascript/godot_audio.h b/platform/web/godot_audio.h
index 3855b7301e..d7bff078f8 100644
--- a/platform/javascript/godot_audio.h
+++ b/platform/web/godot_audio.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* godot_audio.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_audio.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef GODOT_AUDIO_H
#define GODOT_AUDIO_H
diff --git a/platform/javascript/godot_js.h b/platform/web/godot_js.h
index a323f2d157..3a41f63fa3 100644
--- a/platform/javascript/godot_js.h
+++ b/platform/web/godot_js.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* godot_js.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_js.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef GODOT_JS_H
#define GODOT_JS_H
diff --git a/platform/web/godot_webgl2.h b/platform/web/godot_webgl2.h
new file mode 100644
index 0000000000..fd551ff77d
--- /dev/null
+++ b/platform/web/godot_webgl2.h
@@ -0,0 +1,54 @@
+/**************************************************************************/
+/* godot_webgl2.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef GODOT_WEBGL2_H
+#define GODOT_WEBGL2_H
+
+#include "GLES3/gl3.h"
+#include "webgl/webgl2.h"
+
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632
+#define GL_MAX_VIEWS_OVR 0x9631
+#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+void godot_webgl2_glFramebufferTextureMultiviewOVR(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
+
+#define glFramebufferTextureMultiviewOVR godot_webgl2_glFramebufferTextureMultiviewOVR
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // GODOT_WEBGL2_H
diff --git a/platform/javascript/http_client_javascript.cpp b/platform/web/http_client_web.cpp
index 32bdfed4c7..31f54dad9f 100644
--- a/platform/javascript/http_client_javascript.cpp
+++ b/platform/web/http_client_web.cpp
@@ -1,50 +1,50 @@
-/*************************************************************************/
-/* http_client_javascript.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "http_client_javascript.h"
-
-void HTTPClientJavaScript::_parse_headers(int p_len, const char **p_headers, void *p_ref) {
- HTTPClientJavaScript *client = static_cast<HTTPClientJavaScript *>(p_ref);
+/**************************************************************************/
+/* http_client_web.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "http_client_web.h"
+
+void HTTPClientWeb::_parse_headers(int p_len, const char **p_headers, void *p_ref) {
+ HTTPClientWeb *client = static_cast<HTTPClientWeb *>(p_ref);
for (int i = 0; i < p_len; i++) {
client->response_headers.push_back(String::utf8(p_headers[i]));
}
}
-Error HTTPClientJavaScript::connect_to_host(const String &p_host, int p_port, bool p_ssl, bool p_verify_host) {
+Error HTTPClientWeb::connect_to_host(const String &p_host, int p_port, bool p_tls, bool p_verify_host) {
close();
- if (p_ssl && !p_verify_host) {
- WARN_PRINT("Disabling HTTPClientJavaScript's host verification is not supported for the HTML5 platform, host will be verified");
+ if (p_tls && !p_verify_host) {
+ WARN_PRINT("Disabling HTTPClientWeb's host verification is not supported for the Web platform, host will be verified");
}
port = p_port;
- use_tls = p_ssl;
+ use_tls = p_tls;
host = p_host;
@@ -71,17 +71,17 @@ Error HTTPClientJavaScript::connect_to_host(const String &p_host, int p_port, bo
return OK;
}
-void HTTPClientJavaScript::set_connection(const Ref<StreamPeer> &p_connection) {
- ERR_FAIL_MSG("Accessing an HTTPClientJavaScript's StreamPeer is not supported for the HTML5 platform.");
+void HTTPClientWeb::set_connection(const Ref<StreamPeer> &p_connection) {
+ ERR_FAIL_MSG("Accessing an HTTPClientWeb's StreamPeer is not supported for the Web platform.");
}
-Ref<StreamPeer> HTTPClientJavaScript::get_connection() const {
- ERR_FAIL_V_MSG(Ref<RefCounted>(), "Accessing an HTTPClientJavaScript's StreamPeer is not supported for the HTML5 platform.");
+Ref<StreamPeer> HTTPClientWeb::get_connection() const {
+ ERR_FAIL_V_MSG(Ref<RefCounted>(), "Accessing an HTTPClientWeb's StreamPeer is not supported for the Web platform.");
}
-Error HTTPClientJavaScript::request(Method p_method, const String &p_url, const Vector<String> &p_headers, const uint8_t *p_body, int p_body_len) {
+Error HTTPClientWeb::request(Method p_method, const String &p_url, const Vector<String> &p_headers, const uint8_t *p_body, int p_body_len) {
ERR_FAIL_INDEX_V(p_method, METHOD_MAX, ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V_MSG(p_method == METHOD_TRACE || p_method == METHOD_CONNECT, ERR_UNAVAILABLE, "HTTP methods TRACE and CONNECT are not supported for the HTML5 platform.");
+ ERR_FAIL_COND_V_MSG(p_method == METHOD_TRACE || p_method == METHOD_CONNECT, ERR_UNAVAILABLE, "HTTP methods TRACE and CONNECT are not supported for the Web platform.");
ERR_FAIL_COND_V(status != STATUS_CONNECTED, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(host.is_empty(), ERR_UNCONFIGURED);
ERR_FAIL_COND_V(port < 0, ERR_UNCONFIGURED);
@@ -107,7 +107,7 @@ Error HTTPClientJavaScript::request(Method p_method, const String &p_url, const
return OK;
}
-void HTTPClientJavaScript::close() {
+void HTTPClientWeb::close() {
host = "";
port = -1;
use_tls = false;
@@ -121,23 +121,23 @@ void HTTPClientJavaScript::close() {
}
}
-HTTPClientJavaScript::Status HTTPClientJavaScript::get_status() const {
+HTTPClientWeb::Status HTTPClientWeb::get_status() const {
return status;
}
-bool HTTPClientJavaScript::has_response() const {
+bool HTTPClientWeb::has_response() const {
return response_headers.size() > 0;
}
-bool HTTPClientJavaScript::is_response_chunked() const {
+bool HTTPClientWeb::is_response_chunked() const {
return godot_js_fetch_is_chunked(js_id);
}
-int HTTPClientJavaScript::get_response_code() const {
+int HTTPClientWeb::get_response_code() const {
return polled_response_code;
}
-Error HTTPClientJavaScript::get_response_headers(List<String> *r_response) {
+Error HTTPClientWeb::get_response_headers(List<String> *r_response) {
if (!response_headers.size()) {
return ERR_INVALID_PARAMETER;
}
@@ -148,11 +148,11 @@ Error HTTPClientJavaScript::get_response_headers(List<String> *r_response) {
return OK;
}
-int64_t HTTPClientJavaScript::get_response_body_length() const {
+int64_t HTTPClientWeb::get_response_body_length() const {
return godot_js_fetch_body_length_get(js_id);
}
-PackedByteArray HTTPClientJavaScript::read_response_body_chunk() {
+PackedByteArray HTTPClientWeb::read_response_body_chunk() {
ERR_FAIL_COND_V(status != STATUS_BODY, PackedByteArray());
if (response_buffer.size() != read_limit) {
@@ -177,23 +177,23 @@ PackedByteArray HTTPClientJavaScript::read_response_body_chunk() {
return chunk;
}
-void HTTPClientJavaScript::set_blocking_mode(bool p_enable) {
- ERR_FAIL_COND_MSG(p_enable, "HTTPClientJavaScript blocking mode is not supported for the HTML5 platform.");
+void HTTPClientWeb::set_blocking_mode(bool p_enable) {
+ ERR_FAIL_COND_MSG(p_enable, "HTTPClientWeb blocking mode is not supported for the Web platform.");
}
-bool HTTPClientJavaScript::is_blocking_mode_enabled() const {
+bool HTTPClientWeb::is_blocking_mode_enabled() const {
return false;
}
-void HTTPClientJavaScript::set_read_chunk_size(int p_size) {
+void HTTPClientWeb::set_read_chunk_size(int p_size) {
read_limit = p_size;
}
-int HTTPClientJavaScript::get_read_chunk_size() const {
+int HTTPClientWeb::get_read_chunk_size() const {
return read_limit;
}
-Error HTTPClientJavaScript::poll() {
+Error HTTPClientWeb::poll() {
switch (status) {
case STATUS_DISCONNECTED:
return ERR_UNCONFIGURED;
@@ -227,9 +227,9 @@ Error HTTPClientJavaScript::poll() {
#ifdef DEBUG_ENABLED
// forcing synchronous requests is not possible on the web
if (last_polling_frame == Engine::get_singleton()->get_process_frames()) {
- WARN_PRINT("HTTPClientJavaScript polled multiple times in one frame, "
+ WARN_PRINT("HTTPClientWeb polled multiple times in one frame, "
"but request cannot progress more than once per "
- "frame on the HTML5 platform.");
+ "frame on the Web platform.");
}
last_polling_frame = Engine::get_singleton()->get_process_frames();
#endif
@@ -258,15 +258,15 @@ Error HTTPClientJavaScript::poll() {
return OK;
}
-HTTPClient *HTTPClientJavaScript::_create_func() {
- return memnew(HTTPClientJavaScript);
+HTTPClient *HTTPClientWeb::_create_func() {
+ return memnew(HTTPClientWeb);
}
-HTTPClient *(*HTTPClient::_create)() = HTTPClientJavaScript::_create_func;
+HTTPClient *(*HTTPClient::_create)() = HTTPClientWeb::_create_func;
-HTTPClientJavaScript::HTTPClientJavaScript() {
+HTTPClientWeb::HTTPClientWeb() {
}
-HTTPClientJavaScript::~HTTPClientJavaScript() {
+HTTPClientWeb::~HTTPClientWeb() {
close();
}
diff --git a/platform/javascript/http_client_javascript.h b/platform/web/http_client_web.h
index fcd225ffc9..993ec6c0e2 100644
--- a/platform/javascript/http_client_javascript.h
+++ b/platform/web/http_client_web.h
@@ -1,35 +1,35 @@
-/*************************************************************************/
-/* http_client_javascript.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef HTTP_CLIENT_JAVASCRIPT_H
-#define HTTP_CLIENT_JAVASCRIPT_H
+/**************************************************************************/
+/* http_client_web.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef HTTP_CLIENT_WEB_H
+#define HTTP_CLIENT_WEB_H
#include "core/io/http_client.h"
@@ -59,7 +59,7 @@ extern int godot_js_fetch_is_chunked(int p_id);
}
#endif
-class HTTPClientJavaScript : public HTTPClient {
+class HTTPClientWeb : public HTTPClient {
private:
int js_id = 0;
Status status = STATUS_DISCONNECTED;
@@ -86,7 +86,7 @@ public:
Error request(Method p_method, const String &p_url, const Vector<String> &p_headers, const uint8_t *p_body, int p_body_size) override;
- Error connect_to_host(const String &p_host, int p_port = -1, bool p_ssl = false, bool p_verify_host = true) override;
+ Error connect_to_host(const String &p_host, int p_port = -1, bool p_tls = false, bool p_verify_host = true) override;
void set_connection(const Ref<StreamPeer> &p_connection) override;
Ref<StreamPeer> get_connection() const override;
void close() override;
@@ -102,8 +102,8 @@ public:
void set_read_chunk_size(int p_size) override;
int get_read_chunk_size() const override;
Error poll() override;
- HTTPClientJavaScript();
- ~HTTPClientJavaScript();
+ HTTPClientWeb();
+ ~HTTPClientWeb();
};
-#endif // HTTP_CLIENT_JAVASCRIPT_H
+#endif // HTTP_CLIENT_WEB_H
diff --git a/platform/javascript/javascript_singleton.cpp b/platform/web/javascript_bridge_singleton.cpp
index 204e92b82b..308ca2d5de 100644
--- a/platform/javascript/javascript_singleton.cpp
+++ b/platform/web/javascript_bridge_singleton.cpp
@@ -1,37 +1,37 @@
-/*************************************************************************/
-/* javascript_singleton.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "api/javascript_singleton.h"
+/**************************************************************************/
+/* javascript_bridge_singleton.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "api/javascript_bridge_singleton.h"
#include "emscripten.h"
-#include "os_javascript.h"
+#include "os_web.h"
extern "C" {
extern void godot_js_os_download_buffer(const uint8_t *p_buf, int p_buf_size, const char *p_name, const char *p_mime);
@@ -62,7 +62,7 @@ extern int godot_js_wrapper_create_object(const char *p_method, void **p_args, i
class JavaScriptObjectImpl : public JavaScriptObject {
private:
- friend class JavaScript;
+ friend class JavaScriptBridge;
int _js_id = 0;
Callable _callable;
@@ -272,20 +272,20 @@ void JavaScriptObjectImpl::_callback(void *p_ref, int p_args_id, int p_argc) {
}
}
-Ref<JavaScriptObject> JavaScript::create_callback(const Callable &p_callable) {
+Ref<JavaScriptObject> JavaScriptBridge::create_callback(const Callable &p_callable) {
Ref<JavaScriptObjectImpl> out = memnew(JavaScriptObjectImpl);
out->_callable = p_callable;
out->_js_id = godot_js_wrapper_create_cb(out.ptr(), JavaScriptObjectImpl::_callback);
return out;
}
-Ref<JavaScriptObject> JavaScript::get_interface(const String &p_interface) {
+Ref<JavaScriptObject> JavaScriptBridge::get_interface(const String &p_interface) {
int js_id = godot_js_wrapper_interface_get(p_interface.utf8().get_data());
ERR_FAIL_COND_V_MSG(!js_id, Ref<JavaScriptObject>(), "No interface '" + p_interface + "' registered.");
return Ref<JavaScriptObject>(memnew(JavaScriptObjectImpl(js_id)));
}
-Variant JavaScript::_create_object_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
+Variant JavaScriptBridge::_create_object_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
if (p_argcount < 1) {
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = 0;
@@ -328,7 +328,7 @@ void *resize_PackedByteArray_and_open_write(void *p_arr, void *r_write, int p_le
return arr->ptrw();
}
-Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
+Variant JavaScriptBridge::eval(const String &p_code, bool p_use_global_exec_context) {
union js_eval_ret js_data;
PackedByteArray arr;
VectorWriteProxy<uint8_t> arr_write;
@@ -354,13 +354,13 @@ Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
}
#endif // JAVASCRIPT_EVAL_ENABLED
-void JavaScript::download_buffer(Vector<uint8_t> p_arr, const String &p_name, const String &p_mime) {
+void JavaScriptBridge::download_buffer(Vector<uint8_t> p_arr, const String &p_name, const String &p_mime) {
godot_js_os_download_buffer(p_arr.ptr(), p_arr.size(), p_name.utf8().get_data(), p_mime.utf8().get_data());
}
-bool JavaScript::pwa_needs_update() const {
- return OS_JavaScript::get_singleton()->pwa_needs_update();
+bool JavaScriptBridge::pwa_needs_update() const {
+ return OS_Web::get_singleton()->pwa_needs_update();
}
-Error JavaScript::pwa_update() {
- return OS_JavaScript::get_singleton()->pwa_update();
+Error JavaScriptBridge::pwa_update() {
+ return OS_Web::get_singleton()->pwa_update();
}
diff --git a/platform/javascript/js/engine/config.js b/platform/web/js/engine/config.js
index 9c4b6c2012..6a30c253fb 100644
--- a/platform/javascript/js/engine/config.js
+++ b/platform/web/js/engine/config.js
@@ -127,7 +127,7 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused-
* @ignore
* @type {Array.<string>}
*/
- gdnativeLibs: [],
+ gdextensionLibs: [],
/**
* @ignore
* @type {Array.<string>}
@@ -257,7 +257,7 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused-
this.experimentalVK = parse('experimentalVK', this.experimentalVK);
this.focusCanvas = parse('focusCanvas', this.focusCanvas);
this.serviceWorker = parse('serviceWorker', this.serviceWorker);
- this.gdnativeLibs = parse('gdnativeLibs', this.gdnativeLibs);
+ this.gdextensionLibs = parse('gdextensionLibs', this.gdextensionLibs);
this.fileSizes = parse('fileSizes', this.fileSizes);
this.args = parse('args', this.args);
this.onExecute = parse('onExecute', this.onExecute);
@@ -275,7 +275,7 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused-
'print': this.onPrint,
'printErr': this.onPrintError,
'thisProgram': this.executable,
- 'noExitRuntime': true,
+ 'noExitRuntime': false,
'dynamicLibraries': [`${loadPath}.side.wasm`],
'instantiateWasm': function (imports, onSuccess) {
function done(result) {
@@ -317,7 +317,8 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused-
if (!(this.canvas instanceof HTMLCanvasElement)) {
const nodes = document.getElementsByTagName('canvas');
if (nodes.length && nodes[0] instanceof HTMLCanvasElement) {
- this.canvas = nodes[0];
+ const first = nodes[0];
+ this.canvas = /** @type {!HTMLCanvasElement} */ (first);
}
if (!this.canvas) {
throw new Error('No canvas found in page');
diff --git a/platform/javascript/js/engine/engine.externs.js b/platform/web/js/engine/engine.externs.js
index 35a66a93ae..35a66a93ae 100644
--- a/platform/javascript/js/engine/engine.externs.js
+++ b/platform/web/js/engine/engine.externs.js
diff --git a/platform/javascript/js/engine/engine.js b/platform/web/js/engine/engine.js
index d2ba595083..fb80bd55e1 100644
--- a/platform/javascript/js/engine/engine.js
+++ b/platform/web/js/engine/engine.js
@@ -6,7 +6,7 @@
* of `Promises <https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Using_promises>`__.
*
* @module Engine
- * @header HTML5 shell class reference
+ * @header Web export JavaScript reference
*/
const Engine = (function () {
const preloader = new Preloader();
@@ -61,20 +61,6 @@ const Engine = (function () {
};
/**
- * Check whether WebGL is available. Optionally, specify a particular version of WebGL to check for.
- *
- * @param {number=} [majorVersion=1] The major WebGL version to check for.
- * @returns {boolean} If the given major version of WebGL is available.
- * @function Engine.isWebGLAvailable
- */
- Engine.isWebGLAvailable = function (majorVersion = 1) {
- try {
- return !!document.createElement('canvas').getContext(['webgl', 'webgl2'][majorVersion - 1]);
- } catch (e) { /* Not available */ }
- return false;
- };
-
- /**
* Safe Engine constructor, creates a new prototype for every new instance to avoid prototype pollution.
* @ignore
* @constructor
@@ -176,9 +162,9 @@ const Engine = (function () {
// Godot configuration.
me.rtenv['initConfig'](config);
- // Preload GDNative libraries.
+ // Preload GDExtension libraries.
const libs = [];
- me.config.gdnativeLibs.forEach(function (lib) {
+ me.config.gdextensionLibs.forEach(function (lib) {
libs.push(me.rtenv['loadDynamicLibrary'](lib, { 'loadAsync': true }));
});
return Promise.all(libs).then(function () {
@@ -265,14 +251,21 @@ const Engine = (function () {
// Also expose static methods as instance methods
Engine.prototype['load'] = Engine.load;
Engine.prototype['unload'] = Engine.unload;
- Engine.prototype['isWebGLAvailable'] = Engine.isWebGLAvailable;
return new Engine(initConfig);
}
// Closure compiler exported static methods.
SafeEngine['load'] = Engine.load;
SafeEngine['unload'] = Engine.unload;
- SafeEngine['isWebGLAvailable'] = Engine.isWebGLAvailable;
+
+ // Feature-detection utilities.
+ SafeEngine['isWebGLAvailable'] = Features.isWebGLAvailable;
+ SafeEngine['isFetchAvailable'] = Features.isFetchAvailable;
+ SafeEngine['isSecureContext'] = Features.isSecureContext;
+ SafeEngine['isCrossOriginIsolated'] = Features.isCrossOriginIsolated;
+ SafeEngine['isSharedArrayBufferAvailable'] = Features.isSharedArrayBufferAvailable;
+ SafeEngine['isAudioWorkletAvailable'] = Features.isAudioWorkletAvailable;
+ SafeEngine['getMissingFeatures'] = Features.getMissingFeatures;
return SafeEngine;
}());
diff --git a/platform/web/js/engine/features.js b/platform/web/js/engine/features.js
new file mode 100644
index 0000000000..b7c6c9d445
--- /dev/null
+++ b/platform/web/js/engine/features.js
@@ -0,0 +1,96 @@
+const Features = { // eslint-disable-line no-unused-vars
+ /**
+ * Check whether WebGL is available. Optionally, specify a particular version of WebGL to check for.
+ *
+ * @param {number=} [majorVersion=1] The major WebGL version to check for.
+ * @returns {boolean} If the given major version of WebGL is available.
+ * @function Engine.isWebGLAvailable
+ */
+ isWebGLAvailable: function (majorVersion = 1) {
+ try {
+ return !!document.createElement('canvas').getContext(['webgl', 'webgl2'][majorVersion - 1]);
+ } catch (e) { /* Not available */ }
+ return false;
+ },
+
+ /**
+ * Check whether the Fetch API available and supports streaming responses.
+ *
+ * @returns {boolean} If the Fetch API is available and supports streaming responses.
+ * @function Engine.isFetchAvailable
+ */
+ isFetchAvailable: function () {
+ return 'fetch' in window && 'Response' in window && 'body' in window.Response.prototype;
+ },
+
+ /**
+ * Check whether the engine is running in a Secure Context.
+ *
+ * @returns {boolean} If the engine is running in a Secure Context.
+ * @function Engine.isSecureContext
+ */
+ isSecureContext: function () {
+ return window['isSecureContext'] === true;
+ },
+
+ /**
+ * Check whether the engine is cross origin isolated.
+ * This value is dependent on Cross-Origin-Opener-Policy and Cross-Origin-Embedder-Policy headers sent by the server.
+ *
+ * @returns {boolean} If the engine is running in a Secure Context.
+ * @function Engine.isSecureContext
+ */
+ isCrossOriginIsolated: function () {
+ return window['crossOriginIsolated'] === true;
+ },
+
+ /**
+ * Check whether SharedBufferArray is available.
+ *
+ * Most browsers require the page to be running in a secure context, and the
+ * the server to provide specific CORS headers for SharedArrayBuffer to be available.
+ *
+ * @returns {boolean} If SharedArrayBuffer is available.
+ * @function Engine.isSharedArrayBufferAvailable
+ */
+ isSharedArrayBufferAvailable: function () {
+ return 'SharedArrayBuffer' in window;
+ },
+
+ /**
+ * Check whether the AudioContext supports AudioWorkletNodes.
+ *
+ * @returns {boolean} If AudioWorkletNode is available.
+ * @function Engine.isAudioWorkletAvailable
+ */
+ isAudioWorkletAvailable: function () {
+ return 'AudioContext' in window && 'audioWorklet' in AudioContext.prototype;
+ },
+
+ /**
+ * Return an array of missing required features (as string).
+ *
+ * @returns {Array<string>} A list of human-readable missing features.
+ * @function Engine.getMissingFeatures
+ */
+ getMissingFeatures: function () {
+ const missing = [];
+ if (!Features.isWebGLAvailable(2)) {
+ missing.push('WebGL2 - Check web browser configuration and hardware support');
+ }
+ if (!Features.isFetchAvailable()) {
+ missing.push('Fetch - Check web browser version');
+ }
+ if (!Features.isSecureContext()) {
+ missing.push('Secure Context - Check web server configuration (use HTTPS)');
+ }
+ if (!Features.isCrossOriginIsolated()) {
+ missing.push('Cross Origin Isolation - Check web server configuration (send correct headers)');
+ }
+ if (!Features.isSharedArrayBufferAvailable()) {
+ missing.push('SharedArrayBuffer - Check web server configuration (send correct headers)');
+ }
+ // Audio is normally optional since we have a dummy fallback.
+ return missing;
+ },
+};
diff --git a/platform/javascript/js/engine/preloader.js b/platform/web/js/engine/preloader.js
index 564c68d264..564c68d264 100644
--- a/platform/javascript/js/engine/preloader.js
+++ b/platform/web/js/engine/preloader.js
diff --git a/platform/javascript/js/jsdoc2rst/publish.js b/platform/web/js/jsdoc2rst/publish.js
index ad9c0fbaaa..ad9c0fbaaa 100644
--- a/platform/javascript/js/jsdoc2rst/publish.js
+++ b/platform/web/js/jsdoc2rst/publish.js
diff --git a/platform/javascript/js/libs/audio.worklet.js b/platform/web/js/libs/audio.worklet.js
index ea4d8cb221..89b581b3d6 100644
--- a/platform/javascript/js/libs/audio.worklet.js
+++ b/platform/web/js/libs/audio.worklet.js
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* audio.worklet.js */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* audio.worklet.js */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
class RingBuffer {
constructor(p_buffer, p_state, p_threads) {
@@ -133,6 +133,8 @@ class GodotProcessor extends AudioWorkletProcessor {
this.running = false;
this.output = null;
this.input = null;
+ this.lock = null;
+ this.notifier = null;
} else if (p_cmd === 'start_nothreads') {
this.output = new RingBuffer(p_data[0], p_data[0].length, false);
} else if (p_cmd === 'chunk') {
diff --git a/platform/javascript/js/libs/library_godot_audio.js b/platform/web/js/libs/library_godot_audio.js
index 756c1ac595..68348a3962 100644
--- a/platform/javascript/js/libs/library_godot_audio.js
+++ b/platform/web/js/libs/library_godot_audio.js
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* library_godot_audio.js */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* library_godot_audio.js */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
const GodotAudio = {
$GodotAudio__deps: ['$GodotRuntime', '$GodotOS'],
@@ -339,16 +339,21 @@ const GodotAudioWorklet = {
if (GodotAudioWorklet.promise === null) {
return;
}
- GodotAudioWorklet.promise.then(function () {
+ const p = GodotAudioWorklet.promise;
+ p.then(function () {
GodotAudioWorklet.worklet.port.postMessage({
'cmd': 'stop',
'data': null,
});
GodotAudioWorklet.worklet.disconnect();
+ GodotAudioWorklet.worklet.port.onmessage = null;
GodotAudioWorklet.worklet = null;
GodotAudioWorklet.promise = null;
resolve();
- }).catch(function (err) { /* aborted? */ });
+ }).catch(function (err) {
+ // Aborted?
+ GodotRuntime.error(err);
+ });
});
},
},
diff --git a/platform/javascript/js/libs/library_godot_display.js b/platform/web/js/libs/library_godot_display.js
index c7729a8c5b..23cbc67c16 100644
--- a/platform/javascript/js/libs/library_godot_display.js
+++ b/platform/web/js/libs/library_godot_display.js
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* library_godot_display.js */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* library_godot_display.js */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
const GodotDisplayVK = {
@@ -174,7 +174,7 @@ const GodotDisplayCursor = {
$GodotDisplayCursor__deps: ['$GodotOS', '$GodotConfig'],
$GodotDisplayCursor__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayCursor.clear(); resolve(); });',
$GodotDisplayCursor: {
- shape: 'auto',
+ shape: 'default',
visible: true,
cursors: {},
set_style: function (style) {
@@ -185,7 +185,7 @@ const GodotDisplayCursor = {
let css = shape;
if (shape in GodotDisplayCursor.cursors) {
const c = GodotDisplayCursor.cursors[shape];
- css = `url("${c.url}") ${c.x} ${c.y}, auto`;
+ css = `url("${c.url}") ${c.x} ${c.y}, default`;
}
if (GodotDisplayCursor.visible) {
GodotDisplayCursor.set_style(css);
@@ -193,7 +193,7 @@ const GodotDisplayCursor = {
},
clear: function () {
GodotDisplayCursor.set_style('');
- GodotDisplayCursor.shape = 'auto';
+ GodotDisplayCursor.shape = 'default';
GodotDisplayCursor.visible = true;
Object.keys(GodotDisplayCursor.cursors).forEach(function (key) {
URL.revokeObjectURL(GodotDisplayCursor.cursors[key]);
@@ -336,26 +336,12 @@ const GodotDisplay = {
$GodotDisplay__deps: ['$GodotConfig', '$GodotRuntime', '$GodotDisplayCursor', '$GodotEventListeners', '$GodotDisplayScreen', '$GodotDisplayVK'],
$GodotDisplay: {
window_icon: '',
- findDPI: function () {
- function testDPI(dpi) {
- return window.matchMedia(`(max-resolution: ${dpi}dpi)`).matches;
- }
- function bisect(low, high, func) {
- const mid = parseInt(((high - low) / 2) + low, 10);
- if (high - low <= 1) {
- return func(high) ? high : low;
- }
- if (func(mid)) {
- return bisect(low, mid, func);
- }
- return bisect(mid, high, func);
- }
- try {
- const dpi = bisect(0, 800, testDPI);
- return dpi >= 96 ? dpi : 96;
- } catch (e) {
- return 96;
- }
+ getDPI: function () {
+ // devicePixelRatio is given in dppx
+ // https://drafts.csswg.org/css-values/#resolution
+ // > due to the 1:96 fixed ratio of CSS *in* to CSS *px*, 1dppx is equivalent to 96dpi.
+ const dpi = Math.round(window.devicePixelRatio * 96);
+ return dpi >= 96 ? dpi : 96;
},
},
@@ -461,7 +447,7 @@ const GodotDisplay = {
godot_js_display_screen_dpi_get__sig: 'i',
godot_js_display_screen_dpi_get: function () {
- return GodotDisplay.findDPI();
+ return GodotDisplay.getDPI();
},
godot_js_display_pixel_ratio_get__sig: 'f',
@@ -550,7 +536,7 @@ const GodotDisplay = {
}
navigator.clipboard.writeText(text).catch(function (e) {
// Setting OS clipboard is only possible from an input callback.
- GodotRuntime.error('Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:', e);
+ GodotRuntime.error('Setting OS clipboard is only possible from an input callback for the Web plafrom. Exception:', e);
});
return 0;
},
diff --git a/platform/javascript/js/libs/library_godot_fetch.js b/platform/web/js/libs/library_godot_fetch.js
index 285e50a035..b50012c1e2 100644
--- a/platform/javascript/js/libs/library_godot_fetch.js
+++ b/platform/web/js/libs/library_godot_fetch.js
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* library_godot_fetch.js */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* library_godot_fetch.js */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
const GodotFetch = {
$GodotFetch__deps: ['$IDHandler', '$GodotRuntime'],
diff --git a/platform/javascript/js/libs/library_godot_input.js b/platform/web/js/libs/library_godot_input.js
index 51571d64a2..1b221e78b3 100644
--- a/platform/javascript/js/libs/library_godot_input.js
+++ b/platform/web/js/libs/library_godot_input.js
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* library_godot_input.js */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* library_godot_input.js */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
/*
* Gamepad API helper.
diff --git a/platform/javascript/js/libs/library_godot_javascript_singleton.js b/platform/web/js/libs/library_godot_javascript_singleton.js
index 692f27676a..dafc01a1fd 100644
--- a/platform/javascript/js/libs/library_godot_javascript_singleton.js
+++ b/platform/web/js/libs/library_godot_javascript_singleton.js
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* library_godot_eval.js */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* library_godot_javascript_singleton.js */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
const GodotJSWrapper = {
@@ -88,7 +88,7 @@ const GodotJSWrapper = {
return GodotRuntime.getHeapValue(val, 'double');
case 4:
return GodotRuntime.parseString(GodotRuntime.getHeapValue(val, '*'));
- case 21: // OBJECT
+ case 24: // OBJECT
return GodotJSWrapper.get_proxied_value(GodotRuntime.getHeapValue(val, 'i64'));
default:
return undefined;
@@ -117,7 +117,7 @@ const GodotJSWrapper = {
}
const id = GodotJSWrapper.get_proxied(p_val);
GodotRuntime.setHeapValue(p_exchange, id, 'i64');
- return 21;
+ return 24; // OBJECT
},
},
diff --git a/platform/javascript/js/libs/library_godot_os.js b/platform/web/js/libs/library_godot_os.js
index 377eec3234..c4c45a3036 100644
--- a/platform/javascript/js/libs/library_godot_os.js
+++ b/platform/web/js/libs/library_godot_os.js
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* library_godot_os.js */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* library_godot_os.js */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
const IDHandler = {
$IDHandler: {
@@ -106,12 +106,14 @@ autoAddDeps(GodotConfig, '$GodotConfig');
mergeInto(LibraryManager.library, GodotConfig);
const GodotFS = {
- $GodotFS__deps: ['$ERRNO_CODES', '$FS', '$IDBFS', '$GodotRuntime'],
+ $GodotFS__deps: ['$FS', '$IDBFS', '$GodotRuntime'],
$GodotFS__postset: [
'Module["initFS"] = GodotFS.init;',
'Module["copyToFS"] = GodotFS.copy_to_fs;',
].join(''),
$GodotFS: {
+ // ERRNO_CODES works every odd version of emscripten, but this will break too eventually.
+ ENOENT: 44,
_idbfs: false,
_syncing: false,
_mount_points: [],
@@ -138,8 +140,9 @@ const GodotFS = {
try {
FS.stat(dir);
} catch (e) {
- if (e.errno !== ERRNO_CODES.ENOENT) {
- throw e;
+ if (e.errno !== GodotFS.ENOENT) {
+ // Let mkdirTree throw in case, we cannot trust the above check.
+ GodotRuntime.error(e);
}
FS.mkdirTree(dir);
}
@@ -208,8 +211,9 @@ const GodotFS = {
try {
FS.stat(dir);
} catch (e) {
- if (e.errno !== ERRNO_CODES.ENOENT) {
- throw e;
+ if (e.errno !== GodotFS.ENOENT) {
+ // Let mkdirTree throw in case, we cannot trust the above check.
+ GodotRuntime.error(e);
}
FS.mkdirTree(dir);
}
diff --git a/platform/javascript/js/libs/library_godot_runtime.js b/platform/web/js/libs/library_godot_runtime.js
index e2f7c8dca6..73581759b0 100644
--- a/platform/javascript/js/libs/library_godot_runtime.js
+++ b/platform/web/js/libs/library_godot_runtime.js
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* library_godot_runtime.js */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* library_godot_runtime.js */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
const GodotRuntime = {
$GodotRuntime: {
diff --git a/platform/web/js/libs/library_godot_webgl2.externs.js b/platform/web/js/libs/library_godot_webgl2.externs.js
new file mode 100644
index 0000000000..18d8d0815a
--- /dev/null
+++ b/platform/web/js/libs/library_godot_webgl2.externs.js
@@ -0,0 +1,36 @@
+
+/**
+ * @constructor OVR_multiview2
+ */
+function OVR_multiview2() {}
+
+/**
+ * @type {number}
+ */
+OVR_multiview2.prototype.FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR;
+
+/**
+ * @type {number}
+ */
+OVR_multiview2.prototype.FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR;
+
+/**
+ * @type {number}
+ */
+OVR_multiview2.prototype.MAX_VIEWS_OVR;
+
+/**
+ * @type {number}
+ */
+OVR_multiview2.prototype.FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR;
+
+/**
+ * @param {number} target
+ * @param {number} attachment
+ * @param {WebGLTexture} texture
+ * @param {number} level
+ * @param {number} baseViewIndex
+ * @param {number} numViews
+ * @return {void}
+ */
+OVR_multiview2.prototype.framebufferTextureMultiviewOVR = function(target, attachment, texture, level, baseViewIndex, numViews) {};
diff --git a/platform/web/js/libs/library_godot_webgl2.js b/platform/web/js/libs/library_godot_webgl2.js
new file mode 100644
index 0000000000..8afbdf9e78
--- /dev/null
+++ b/platform/web/js/libs/library_godot_webgl2.js
@@ -0,0 +1,54 @@
+/**************************************************************************/
+/* library_godot_webgl2.js */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+const GodotWebGL2 = {
+ $GodotWebGL2__deps: ['$GL', '$GodotRuntime'],
+ $GodotWebGL2: {},
+
+ godot_webgl2_glFramebufferTextureMultiviewOVR__deps: ['emscripten_webgl_get_current_context'],
+ godot_webgl2_glFramebufferTextureMultiviewOVR__proxy: 'sync',
+ godot_webgl2_glFramebufferTextureMultiviewOVR__sig: 'viiiiii',
+ godot_webgl2_glFramebufferTextureMultiviewOVR: function (target, attachment, texture, level, base_view_index, num_views) {
+ const context = GL.currentContext;
+ if (typeof context.multiviewExt === 'undefined') {
+ const /** OVR_multiview2 */ ext = context.GLctx.getExtension('OVR_multiview2');
+ if (!ext) {
+ console.error('Trying to call glFramebufferTextureMultiviewOVR() without the OVR_multiview2 extension');
+ return;
+ }
+ context.multiviewExt = ext;
+ }
+ const /** OVR_multiview2 */ ext = context.multiviewExt;
+ ext.framebufferTextureMultiviewOVR(target, attachment, GL.textures[texture], level, base_view_index, num_views);
+ },
+};
+
+autoAddDeps(GodotWebGL2, '$GodotWebGL2');
+mergeInto(LibraryManager.library, GodotWebGL2);
diff --git a/platform/javascript/logo.png b/platform/web/logo.png
index c046d87dc4..c046d87dc4 100644
--- a/platform/javascript/logo.png
+++ b/platform/web/logo.png
Binary files differ
diff --git a/platform/javascript/os_javascript.cpp b/platform/web/os_web.cpp
index dc81b8b4b6..cb304ce7ac 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/web/os_web.cpp
@@ -1,85 +1,77 @@
-/*************************************************************************/
-/* os_javascript.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "os_javascript.h"
+/**************************************************************************/
+/* os_web.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "os_web.h"
#include "core/debugger/engine_debugger.h"
#include "drivers/unix/dir_access_unix.h"
#include "drivers/unix/file_access_unix.h"
#include "main/main.h"
-#include "platform/javascript/display_server_javascript.h"
+#include "platform/web/display_server_web.h"
#include "modules/modules_enabled.gen.h" // For websocket.
-#ifdef MODULE_WEBSOCKET_ENABLED
-#include "modules/websocket/remote_debugger_peer_websocket.h"
-#endif
#include <dlfcn.h>
#include <emscripten.h>
#include <stdlib.h>
-#include "api/javascript_singleton.h"
+#include "api/javascript_bridge_singleton.h"
#include "godot_js.h"
-void OS_JavaScript::alert(const String &p_alert, const String &p_title) {
+void OS_Web::alert(const String &p_alert, const String &p_title) {
godot_js_display_alert(p_alert.utf8().get_data());
}
// Lifecycle
-void OS_JavaScript::initialize() {
+void OS_Web::initialize() {
OS_Unix::initialize_core();
- DisplayServerJavaScript::register_javascript_driver();
-
-#ifdef MODULE_WEBSOCKET_ENABLED
- EngineDebugger::register_uri_handler("ws://", RemoteDebuggerPeerWebSocket::create);
- EngineDebugger::register_uri_handler("wss://", RemoteDebuggerPeerWebSocket::create);
-#endif
+ DisplayServerWeb::register_web_driver();
}
-void OS_JavaScript::resume_audio() {
- AudioDriverJavaScript::resume();
+void OS_Web::resume_audio() {
+ AudioDriverWeb::resume();
}
-void OS_JavaScript::set_main_loop(MainLoop *p_main_loop) {
+void OS_Web::set_main_loop(MainLoop *p_main_loop) {
main_loop = p_main_loop;
}
-MainLoop *OS_JavaScript::get_main_loop() const {
+MainLoop *OS_Web::get_main_loop() const {
return main_loop;
}
-void OS_JavaScript::fs_sync_callback() {
+void OS_Web::fs_sync_callback() {
get_singleton()->idb_is_syncing = false;
}
-bool OS_JavaScript::main_loop_iterate() {
+bool OS_Web::main_loop_iterate() {
if (is_userfs_persistent() && idb_needs_sync && !idb_is_syncing) {
idb_is_syncing = true;
idb_needs_sync = false;
@@ -91,16 +83,16 @@ bool OS_JavaScript::main_loop_iterate() {
return Main::iteration();
}
-void OS_JavaScript::delete_main_loop() {
+void OS_Web::delete_main_loop() {
if (main_loop) {
memdelete(main_loop);
}
main_loop = nullptr;
}
-void OS_JavaScript::finalize() {
+void OS_Web::finalize() {
delete_main_loop();
- for (AudioDriverJavaScript *driver : audio_drivers) {
+ for (AudioDriverWeb *driver : audio_drivers) {
memdelete(driver);
}
audio_drivers.clear();
@@ -108,97 +100,80 @@ void OS_JavaScript::finalize() {
// Miscellaneous
-Error OS_JavaScript::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex, bool p_open_console) {
+Error OS_Web::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex, bool p_open_console) {
return create_process(p_path, p_arguments);
}
-Error OS_JavaScript::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id, bool p_open_console) {
+Error OS_Web::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id, bool p_open_console) {
Array args;
for (const String &E : p_arguments) {
args.push_back(E);
}
String json_args = Variant(args).to_json_string();
int failed = godot_js_os_execute(json_args.utf8().get_data());
- ERR_FAIL_COND_V_MSG(failed, ERR_UNAVAILABLE, "OS::execute() or create_process() must be implemented in JavaScript via 'engine.setOnExecute' if required.");
+ ERR_FAIL_COND_V_MSG(failed, ERR_UNAVAILABLE, "OS::execute() or create_process() must be implemented in Web via 'engine.setOnExecute' if required.");
return OK;
}
-Error OS_JavaScript::kill(const ProcessID &p_pid) {
- ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "OS::kill() is not available on the HTML5 platform.");
+Error OS_Web::kill(const ProcessID &p_pid) {
+ ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "OS::kill() is not available on the Web platform.");
}
-int OS_JavaScript::get_process_id() const {
- ERR_FAIL_V_MSG(0, "OS::get_process_id() is not available on the HTML5 platform.");
+int OS_Web::get_process_id() const {
+ ERR_FAIL_V_MSG(0, "OS::get_process_id() is not available on the Web platform.");
}
-bool OS_JavaScript::is_process_running(const ProcessID &p_pid) const {
+bool OS_Web::is_process_running(const ProcessID &p_pid) const {
return false;
}
-int OS_JavaScript::get_processor_count() const {
+int OS_Web::get_processor_count() const {
return godot_js_os_hw_concurrency_get();
}
-bool OS_JavaScript::_check_internal_feature_support(const String &p_feature) {
- if (p_feature == "html5" || p_feature == "web") {
- return true;
- }
-
-#ifdef JAVASCRIPT_EVAL_ENABLED
- if (p_feature == "javascript") {
+bool OS_Web::_check_internal_feature_support(const String &p_feature) {
+ if (p_feature == "web") {
return true;
}
-#endif
-#ifndef NO_THREADS
- if (p_feature == "threads") {
- return true;
- }
-#endif
-#if WASM_GDNATIVE
- if (p_feature == "wasm32") {
- return true;
- }
-#endif
-
return false;
}
-String OS_JavaScript::get_executable_path() const {
+String OS_Web::get_executable_path() const {
return OS::get_executable_path();
}
-Error OS_JavaScript::shell_open(String p_uri) {
+Error OS_Web::shell_open(String p_uri) {
// Open URI in a new tab, browser will deal with it by protocol.
godot_js_os_shell_open(p_uri.utf8().get_data());
return OK;
}
-String OS_JavaScript::get_name() const {
- return "HTML5";
+String OS_Web::get_name() const {
+ return "Web";
}
-void OS_JavaScript::vibrate_handheld(int p_duration_ms) {
+void OS_Web::vibrate_handheld(int p_duration_ms) {
godot_js_input_vibrate_handheld(p_duration_ms);
}
-String OS_JavaScript::get_user_data_dir() const {
+String OS_Web::get_user_data_dir() const {
return "/userfs";
}
-String OS_JavaScript::get_cache_path() const {
+String OS_Web::get_cache_path() const {
return "/home/web_user/.cache";
}
-String OS_JavaScript::get_config_path() const {
+String OS_Web::get_config_path() const {
return "/home/web_user/.config";
}
-String OS_JavaScript::get_data_path() const {
+String OS_Web::get_data_path() const {
return "/home/web_user/.local/share";
}
-void OS_JavaScript::file_access_close_callback(const String &p_file, int p_flags) {
- OS_JavaScript *os = OS_JavaScript::get_singleton();
+void OS_Web::file_access_close_callback(const String &p_file, int p_flags) {
+ OS_Web *os = OS_Web::get_singleton();
if (!(os->is_userfs_persistent() && (p_flags & FileAccess::WRITE))) {
return; // FS persistence is not working or we are not writing.
}
@@ -212,24 +187,24 @@ void OS_JavaScript::file_access_close_callback(const String &p_file, int p_flags
}
}
-void OS_JavaScript::update_pwa_state_callback() {
- if (OS_JavaScript::get_singleton()) {
- OS_JavaScript::get_singleton()->pwa_is_waiting = true;
+void OS_Web::update_pwa_state_callback() {
+ if (OS_Web::get_singleton()) {
+ OS_Web::get_singleton()->pwa_is_waiting = true;
}
- if (JavaScript::get_singleton()) {
- JavaScript::get_singleton()->emit_signal("pwa_update_available");
+ if (JavaScriptBridge::get_singleton()) {
+ JavaScriptBridge::get_singleton()->emit_signal("pwa_update_available");
}
}
-Error OS_JavaScript::pwa_update() {
+Error OS_Web::pwa_update() {
return godot_js_pwa_update() ? FAILED : OK;
}
-bool OS_JavaScript::is_userfs_persistent() const {
+bool OS_Web::is_userfs_persistent() const {
return idb_available;
}
-Error OS_JavaScript::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path) {
+Error OS_Web::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path) {
String path = p_path.get_file();
p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW);
ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ". Error: " + dlerror());
@@ -241,24 +216,21 @@ Error OS_JavaScript::open_dynamic_library(const String p_path, void *&p_library_
return OK;
}
-OS_JavaScript *OS_JavaScript::get_singleton() {
- return static_cast<OS_JavaScript *>(OS::get_singleton());
+OS_Web *OS_Web::get_singleton() {
+ return static_cast<OS_Web *>(OS::get_singleton());
}
-void OS_JavaScript::initialize_joypads() {
+void OS_Web::initialize_joypads() {
}
-OS_JavaScript::OS_JavaScript() {
+OS_Web::OS_Web() {
char locale_ptr[16];
godot_js_config_locale_get(locale_ptr, 16);
setenv("LANG", locale_ptr, true);
- godot_js_pwa_cb(&OS_JavaScript::update_pwa_state_callback);
+ godot_js_pwa_cb(&OS_Web::update_pwa_state_callback);
- if (AudioDriverJavaScript::is_available()) {
-#ifdef NO_THREADS
- audio_drivers.push_back(memnew(AudioDriverScriptProcessor));
-#endif
+ if (AudioDriverWeb::is_available()) {
audio_drivers.push_back(memnew(AudioDriverWorklet));
}
for (int i = 0; i < audio_drivers.size(); i++) {
diff --git a/platform/javascript/os_javascript.h b/platform/web/os_web.h
index 35e13c94fc..c8fdea2ee0 100644
--- a/platform/javascript/os_javascript.h
+++ b/platform/web/os_web.h
@@ -1,46 +1,46 @@
-/*************************************************************************/
-/* os_javascript.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef OS_JAVASCRIPT_H
-#define OS_JAVASCRIPT_H
-
-#include "audio_driver_javascript.h"
+/**************************************************************************/
+/* os_web.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef OS_WEB_H
+#define OS_WEB_H
+
+#include "audio_driver_web.h"
#include "core/input/input.h"
#include "drivers/unix/os_unix.h"
#include "servers/audio_server.h"
#include <emscripten/html5.h>
-class OS_JavaScript : public OS_Unix {
+class OS_Web : public OS_Unix {
MainLoop *main_loop = nullptr;
- List<AudioDriverJavaScript *> audio_drivers;
+ List<AudioDriverWeb *> audio_drivers;
bool idb_is_syncing = false;
bool idb_available = false;
@@ -65,7 +65,7 @@ protected:
public:
// Override return type to make writing static callbacks less tedious.
- static OS_JavaScript *get_singleton();
+ static OS_Web *get_singleton();
bool pwa_needs_update() const { return pwa_is_waiting; }
Error pwa_update();
@@ -87,7 +87,7 @@ public:
Error shell_open(String p_uri) override;
String get_name() const override;
// Override default OS implementation which would block the main thread with delay_usec.
- // Implemented in javascript_main.cpp loop callback instead.
+ // Implemented in web_main.cpp loop callback instead.
void add_frame_delay(bool p_can_draw) override {}
void vibrate_handheld(int p_duration_ms) override;
@@ -98,7 +98,6 @@ public:
String get_user_data_dir() const override;
bool is_userfs_persistent() const override;
- bool is_single_window() const override { return true; }
void alert(const String &p_alert, const String &p_title = "ALERT!") override;
@@ -106,7 +105,7 @@ public:
void resume_audio();
- OS_JavaScript();
+ OS_Web();
};
-#endif // OS_JAVASCRIPT_H
+#endif // OS_WEB_H
diff --git a/platform/javascript/package-lock.json b/platform/web/package-lock.json
index f8c67b206f..e1428546c6 100644
--- a/platform/javascript/package-lock.json
+++ b/platform/web/package-lock.json
@@ -8,12 +8,16 @@
"name": "godot",
"version": "1.0.0",
"license": "MIT",
+ "dependencies": {
+ "eslint-plugin-html": "^7.1.0"
+ },
"devDependencies": {
- "eslint": "^7.28.0",
+ "@html-eslint/eslint-plugin": "^0.15.0",
+ "@html-eslint/parser": "^0.15.0",
+ "eslint": "^7.32.0",
"eslint-config-airbnb-base": "^14.2.1",
"eslint-plugin-import": "^2.23.4",
- "jsdoc": "^3.6.7",
- "serve": "^13.0.2"
+ "jsdoc": "^3.6.7"
}
},
"node_modules/@babel/code-frame": {
@@ -84,9 +88,9 @@
}
},
"node_modules/@eslint/eslintrc": {
- "version": "0.4.2",
- "resolved": "https://registry.npmjs.org/@eslint/eslintrc/-/eslintrc-0.4.2.tgz",
- "integrity": "sha512-8nmGq/4ycLpIwzvhI4tNDmQztZ8sp+hI7cyG8i1nQDhkAbRzHpXPidRAHlNvCZQpJTKw5ItIpMw9RSToGF00mg==",
+ "version": "0.4.3",
+ "resolved": "https://registry.npmjs.org/@eslint/eslintrc/-/eslintrc-0.4.3.tgz",
+ "integrity": "sha512-J6KFFz5QCYUJq3pf0mjEcCJVERbzv71PUIDczuh9JkwGEzced6CO5ADLHB1rbf/+oPBtoPfMYNOpGDzCANlbXw==",
"dev": true,
"dependencies": {
"ajv": "^6.12.4",
@@ -103,6 +107,47 @@
"node": "^10.12.0 || >=12.0.0"
}
},
+ "node_modules/@html-eslint/eslint-plugin": {
+ "version": "0.15.0",
+ "resolved": "https://registry.npmjs.org/@html-eslint/eslint-plugin/-/eslint-plugin-0.15.0.tgz",
+ "integrity": "sha512-6DUb2ZN1PUlzlNzNj4aBhoObBp3Kl/+YbZ6CnkgFAsQSW0tSFAu7p8WwESkz9RZLZZN9gCUlcaYKJnQjTkmnDA==",
+ "dev": true,
+ "engines": {
+ "node": ">=8.10.0"
+ }
+ },
+ "node_modules/@html-eslint/parser": {
+ "version": "0.15.0",
+ "resolved": "https://registry.npmjs.org/@html-eslint/parser/-/parser-0.15.0.tgz",
+ "integrity": "sha512-fA+HQtWnODhOIK6j1p4XWqltINx7hM0WNNTM2RvlH/2glzeRDCcYq3vEmeQhnytvGocidu4ofTzNk80cLnnyiw==",
+ "dev": true,
+ "dependencies": {
+ "es-html-parser": "^0.0.8"
+ },
+ "engines": {
+ "node": ">=8.10.0"
+ }
+ },
+ "node_modules/@humanwhocodes/config-array": {
+ "version": "0.5.0",
+ "resolved": "https://registry.npmjs.org/@humanwhocodes/config-array/-/config-array-0.5.0.tgz",
+ "integrity": "sha512-FagtKFz74XrTl7y6HCzQpwDfXP0yhxe9lHLD1UZxjvZIcbyRz8zTFF/yYNfSfzU414eDwZ1SrO0Qvtyf+wFMQg==",
+ "dev": true,
+ "dependencies": {
+ "@humanwhocodes/object-schema": "^1.2.0",
+ "debug": "^4.1.1",
+ "minimatch": "^3.0.4"
+ },
+ "engines": {
+ "node": ">=10.10.0"
+ }
+ },
+ "node_modules/@humanwhocodes/object-schema": {
+ "version": "1.2.1",
+ "resolved": "https://registry.npmjs.org/@humanwhocodes/object-schema/-/object-schema-1.2.1.tgz",
+ "integrity": "sha512-ZnQMnLV4e7hDlUvw8H+U8ASL02SS2Gn6+9Ac3wGGLIe7+je2AeAOxPY+izIPJDfFDb7eDjev0Us8MO1iFRN8hA==",
+ "dev": true
+ },
"node_modules/@types/json5": {
"version": "0.0.29",
"resolved": "https://registry.npmjs.org/@types/json5/-/json5-0.0.29.tgz",
@@ -131,25 +176,6 @@
"integrity": "sha512-eC4U9MlIcu2q0KQmXszyn5Akca/0jrQmwDRgpAMJai7qBWq4amIQhZyNau4VYGtCeALvW1/NtjzJJ567aZxfKA==",
"dev": true
},
- "node_modules/@zeit/schemas": {
- "version": "2.6.0",
- "resolved": "https://registry.npmjs.org/@zeit/schemas/-/schemas-2.6.0.tgz",
- "integrity": "sha512-uUrgZ8AxS+Lio0fZKAipJjAh415JyrOZowliZAzmnJSsf7piVL5w+G0+gFJ0KSu3QRhvui/7zuvpLz03YjXAhg==",
- "dev": true
- },
- "node_modules/accepts": {
- "version": "1.3.7",
- "resolved": "https://registry.npmjs.org/accepts/-/accepts-1.3.7.tgz",
- "integrity": "sha512-Il80Qs2WjYlJIBNzNkK6KYqlVMTbZLXgHx2oT0pU/fjRHyEp+PEfEPY0R3WCwAGVOtauxh1hOxNgIf5bv7dQpA==",
- "dev": true,
- "dependencies": {
- "mime-types": "~2.1.24",
- "negotiator": "0.6.2"
- },
- "engines": {
- "node": ">= 0.6"
- }
- },
"node_modules/acorn": {
"version": "7.4.1",
"resolved": "https://registry.npmjs.org/acorn/-/acorn-7.4.1.tgz",
@@ -163,9 +189,9 @@
}
},
"node_modules/acorn-jsx": {
- "version": "5.3.1",
- "resolved": "https://registry.npmjs.org/acorn-jsx/-/acorn-jsx-5.3.1.tgz",
- "integrity": "sha512-K0Ptm/47OKfQRpNQ2J/oIN/3QYiK6FwW+eJbILhsdxh2WTLdl+30o8aGdTbm5JbffpFFAg/g+zi1E+jvJha5ng==",
+ "version": "5.3.2",
+ "resolved": "https://registry.npmjs.org/acorn-jsx/-/acorn-jsx-5.3.2.tgz",
+ "integrity": "sha512-rq9s+JNhf0IChjtDXxllJ7g41oZk5SlXtp0LHwyA5cejwn7vKmKp4pPri6YEePv2PU65sAsegbXtIinmDFDXgQ==",
"dev": true,
"peerDependencies": {
"acorn": "^6.0.0 || ^7.0.0 || ^8.0.0"
@@ -187,15 +213,6 @@
"url": "https://github.com/sponsors/epoberezkin"
}
},
- "node_modules/ansi-align": {
- "version": "3.0.1",
- "resolved": "https://registry.npmjs.org/ansi-align/-/ansi-align-3.0.1.tgz",
- "integrity": "sha512-IOfwwBF5iczOjp/WeY4YxyjqAFMQoZufdQWDd19SEExbVLNXqvpzSJ/M7Za4/sCPmQ0+GRquoA7bGcINcxew6w==",
- "dev": true,
- "dependencies": {
- "string-width": "^4.1.0"
- }
- },
"node_modules/ansi-colors": {
"version": "4.1.1",
"resolved": "https://registry.npmjs.org/ansi-colors/-/ansi-colors-4.1.1.tgz",
@@ -226,32 +243,6 @@
"node": ">=4"
}
},
- "node_modules/arch": {
- "version": "2.2.0",
- "resolved": "https://registry.npmjs.org/arch/-/arch-2.2.0.tgz",
- "integrity": "sha512-Of/R0wqp83cgHozfIYLbBMnej79U/SVGOOyuB3VVFv1NRM/PSFMK12x9KVtiYzJqmnU5WR2qp0Z5rHb7sWGnFQ==",
- "dev": true,
- "funding": [
- {
- "type": "github",
- "url": "https://github.com/sponsors/feross"
- },
- {
- "type": "patreon",
- "url": "https://www.patreon.com/feross"
- },
- {
- "type": "consulting",
- "url": "https://feross.org/support"
- }
- ]
- },
- "node_modules/arg": {
- "version": "2.0.0",
- "resolved": "https://registry.npmjs.org/arg/-/arg-2.0.0.tgz",
- "integrity": "sha512-XxNTUzKnz1ctK3ZIcI2XUPlD96wbHP2nGqkPKpvk/HNRlPveYrXIVSTk9m3LcqOgDPg3B1nMvdV/K8wZd7PG4w==",
- "dev": true
- },
"node_modules/argparse": {
"version": "1.0.10",
"resolved": "https://registry.npmjs.org/argparse/-/argparse-1.0.10.tgz",
@@ -318,28 +309,6 @@
"integrity": "sha512-XpNj6GDQzdfW+r2Wnn7xiSAd7TM3jzkxGXBGTtWKuSXv1xUV+azxAm8jdWZN06QTQk+2N2XB9jRDkvbmQmcRtg==",
"dev": true
},
- "node_modules/boxen": {
- "version": "5.1.2",
- "resolved": "https://registry.npmjs.org/boxen/-/boxen-5.1.2.tgz",
- "integrity": "sha512-9gYgQKXx+1nP8mP7CzFyaUARhg7D3n1dF/FnErWmu9l6JvGpNUN278h0aSb+QjoiKSWG+iZ3uHrcqk0qrY9RQQ==",
- "dev": true,
- "dependencies": {
- "ansi-align": "^3.0.0",
- "camelcase": "^6.2.0",
- "chalk": "^4.1.0",
- "cli-boxes": "^2.2.1",
- "string-width": "^4.2.2",
- "type-fest": "^0.20.2",
- "widest-line": "^3.1.0",
- "wrap-ansi": "^7.0.0"
- },
- "engines": {
- "node": ">=10"
- },
- "funding": {
- "url": "https://github.com/sponsors/sindresorhus"
- }
- },
"node_modules/brace-expansion": {
"version": "1.1.11",
"resolved": "https://registry.npmjs.org/brace-expansion/-/brace-expansion-1.1.11.tgz",
@@ -350,15 +319,6 @@
"concat-map": "0.0.1"
}
},
- "node_modules/bytes": {
- "version": "3.0.0",
- "resolved": "https://registry.npmjs.org/bytes/-/bytes-3.0.0.tgz",
- "integrity": "sha1-0ygVQE1olpn4Wk6k+odV3ROpYEg=",
- "dev": true,
- "engines": {
- "node": ">= 0.8"
- }
- },
"node_modules/call-bind": {
"version": "1.0.2",
"resolved": "https://registry.npmjs.org/call-bind/-/call-bind-1.0.2.tgz",
@@ -381,18 +341,6 @@
"node": ">=6"
}
},
- "node_modules/camelcase": {
- "version": "6.3.0",
- "resolved": "https://registry.npmjs.org/camelcase/-/camelcase-6.3.0.tgz",
- "integrity": "sha512-Gmy6FhYlCY7uOElZUSbxo2UCDH8owEk996gkbrpsgGtrJLM3J7jGxl9Ic7Qwwj4ivOE5AWZWRMecDdF7hqGjFA==",
- "dev": true,
- "engines": {
- "node": ">=10"
- },
- "funding": {
- "url": "https://github.com/sponsors/sindresorhus"
- }
- },
"node_modules/catharsis": {
"version": "0.9.0",
"resolved": "https://registry.npmjs.org/catharsis/-/catharsis-0.9.0.tgz",
@@ -475,32 +423,6 @@
"node": ">=8"
}
},
- "node_modules/cli-boxes": {
- "version": "2.2.1",
- "resolved": "https://registry.npmjs.org/cli-boxes/-/cli-boxes-2.2.1.tgz",
- "integrity": "sha512-y4coMcylgSCdVinjiDBuR8PCC2bLjyGTwEmPb9NHR/QaNU6EUOXcTY/s6VjGMD6ENSEaeQYHCY0GNGS5jfMwPw==",
- "dev": true,
- "engines": {
- "node": ">=6"
- },
- "funding": {
- "url": "https://github.com/sponsors/sindresorhus"
- }
- },
- "node_modules/clipboardy": {
- "version": "2.3.0",
- "resolved": "https://registry.npmjs.org/clipboardy/-/clipboardy-2.3.0.tgz",
- "integrity": "sha512-mKhiIL2DrQIsuXMgBgnfEHOZOryC7kY7YO//TN6c63wlEm3NG5tz+YgY5rVi29KCmq/QQjKYvM7a19+MDOTHOQ==",
- "dev": true,
- "dependencies": {
- "arch": "^2.1.1",
- "execa": "^1.0.0",
- "is-wsl": "^2.1.1"
- },
- "engines": {
- "node": ">=8"
- }
- },
"node_modules/color-convert": {
"version": "1.9.3",
"resolved": "https://registry.npmjs.org/color-convert/-/color-convert-1.9.3.tgz",
@@ -516,51 +438,6 @@
"integrity": "sha1-p9BVi9icQveV3UIyj3QIMcpTvCU=",
"dev": true
},
- "node_modules/compressible": {
- "version": "2.0.18",
- "resolved": "https://registry.npmjs.org/compressible/-/compressible-2.0.18.tgz",
- "integrity": "sha512-AF3r7P5dWxL8MxyITRMlORQNaOA2IkAFaTr4k7BUumjPtRpGDTZpl0Pb1XCO6JeDCBdp126Cgs9sMxqSjgYyRg==",
- "dev": true,
- "dependencies": {
- "mime-db": ">= 1.43.0 < 2"
- },
- "engines": {
- "node": ">= 0.6"
- }
- },
- "node_modules/compression": {
- "version": "1.7.3",
- "resolved": "https://registry.npmjs.org/compression/-/compression-1.7.3.tgz",
- "integrity": "sha512-HSjyBG5N1Nnz7tF2+O7A9XUhyjru71/fwgNb7oIsEVHR0WShfs2tIS/EySLgiTe98aOK18YDlMXpzjCXY/n9mg==",
- "dev": true,
- "dependencies": {
- "accepts": "~1.3.5",
- "bytes": "3.0.0",
- "compressible": "~2.0.14",
- "debug": "2.6.9",
- "on-headers": "~1.0.1",
- "safe-buffer": "5.1.2",
- "vary": "~1.1.2"
- },
- "engines": {
- "node": ">= 0.8.0"
- }
- },
- "node_modules/compression/node_modules/debug": {
- "version": "2.6.9",
- "resolved": "https://registry.npmjs.org/debug/-/debug-2.6.9.tgz",
- "integrity": "sha512-bC7ElrdJaJnPbAP+1EotYvqZsb3ecl5wi6Bfi6BJTUcNowp6cvspg0jXznRTKDjm/E7AdgFBVeAPVMNcKGsHMA==",
- "dev": true,
- "dependencies": {
- "ms": "2.0.0"
- }
- },
- "node_modules/compression/node_modules/ms": {
- "version": "2.0.0",
- "resolved": "https://registry.npmjs.org/ms/-/ms-2.0.0.tgz",
- "integrity": "sha1-VgiurfwAvmwpAd9fmGF4jeDVl8g=",
- "dev": true
- },
"node_modules/concat-map": {
"version": "0.0.1",
"resolved": "https://registry.npmjs.org/concat-map/-/concat-map-0.0.1.tgz",
@@ -573,15 +450,6 @@
"integrity": "sha512-gNld/3lySHwuhaVluJUKLePYirM3QNCKzVxqAdhJII9/WXKVX5PURzMVJspS1jTslSqjeuG4KMVTSouit5YPHA==",
"dev": true
},
- "node_modules/content-disposition": {
- "version": "0.5.2",
- "resolved": "https://registry.npmjs.org/content-disposition/-/content-disposition-0.5.2.tgz",
- "integrity": "sha1-DPaLud318r55YcOoUXjLhdunjLQ=",
- "dev": true,
- "engines": {
- "node": ">= 0.6"
- }
- },
"node_modules/cross-spawn": {
"version": "7.0.3",
"resolved": "https://registry.npmjs.org/cross-spawn/-/cross-spawn-7.0.3.tgz",
@@ -597,9 +465,9 @@
}
},
"node_modules/debug": {
- "version": "4.3.1",
- "resolved": "https://registry.npmjs.org/debug/-/debug-4.3.1.tgz",
- "integrity": "sha512-doEwdvm4PCeK4K3RQN2ZC2BYUBaxwLARCqZmMjtF8a51J2Rb0xpVloFRnCODwqjpwnAoao4pelN8l3RJdv3gRQ==",
+ "version": "4.3.4",
+ "resolved": "https://registry.npmjs.org/debug/-/debug-4.3.4.tgz",
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- "integrity": "sha512-YVGIj2kamLSTxw6NsZjoBxfSwsn0ycdesmc4p+Q21c5zPuZ1pl+NfxVdxPtdHvmNVOQ6XSYG4AUtyt/Fi7D16Q==",
- "dev": true,
- "requires": {
- "ansi-styles": "^4.0.0",
- "string-width": "^4.1.0",
- "strip-ansi": "^6.0.0"
- },
- "dependencies": {
- "ansi-styles": {
- "version": "4.3.0",
- "resolved": "https://registry.npmjs.org/ansi-styles/-/ansi-styles-4.3.0.tgz",
- "integrity": "sha512-zbB9rCJAT1rbjiVDb2hqKFHNYLxgtk8NURxZ3IZwD3F6NtxbXZQCnnSi1Lkx+IDohdPlFp222wVALIheZJQSEg==",
- "dev": true,
- "requires": {
- "color-convert": "^2.0.1"
- }
- },
- "color-convert": {
- "version": "2.0.1",
- "resolved": "https://registry.npmjs.org/color-convert/-/color-convert-2.0.1.tgz",
- "integrity": "sha512-RRECPsj7iu/xb5oKYcsFHSppFNnsj/52OVTRKb4zP5onXwVF3zVmmToNcOfGC+CRDpfK/U584fMg38ZHCaElKQ==",
- "dev": true,
- "requires": {
- "color-name": "~1.1.4"
- }
- },
- "color-name": {
- "version": "1.1.4",
- "resolved": "https://registry.npmjs.org/color-name/-/color-name-1.1.4.tgz",
- "integrity": "sha512-dOy+3AuW3a2wNbZHIuMZpTcgjGuLU/uBL/ubcZF9OXbDo8ff4O8yVp5Bf0efS8uEoYo5q4Fx7dY9OgQGXgAsQA==",
- "dev": true
- }
- }
- },
"wrappy": {
"version": "1.0.2",
"resolved": "https://registry.npmjs.org/wrappy/-/wrappy-1.0.2.tgz",
diff --git a/platform/javascript/package.json b/platform/web/package.json
index 8c38bc89e8..e1dd7b1a22 100644
--- a/platform/javascript/package.json
+++ b/platform/web/package.json
@@ -2,28 +2,33 @@
"name": "godot",
"private": true,
"version": "1.0.0",
- "description": "Development and linting setup for Godot's HTML5 platform code",
+ "description": "Development and linting setup for Godot's Web platform code",
"scripts": {
- "docs": "jsdoc --template js/jsdoc2rst/ js/engine/engine.js js/engine/config.js --destination ''",
- "lint": "npm run lint:engine && npm run lint:libs && npm run lint:modules && npm run lint:tools",
+ "docs": "jsdoc --template js/jsdoc2rst/ js/engine/engine.js js/engine/config.js js/engine/features.js --destination ''",
+ "lint": "npm run lint:engine && npm run lint:libs && npm run lint:modules && npm run lint:tools && npm run lint:html",
"lint:engine": "eslint \"js/engine/*.js\" --no-eslintrc -c .eslintrc.engine.js",
"lint:libs": "eslint \"js/libs/*.js\" --no-eslintrc -c .eslintrc.libs.js",
"lint:modules": "eslint \"../../modules/**/*.js\" --no-eslintrc -c .eslintrc.libs.js",
"lint:tools": "eslint \"js/jsdoc2rst/**/*.js\" --no-eslintrc -c .eslintrc.engine.js",
- "format": "npm run format:engine && npm run format:libs && npm run format:modules && npm run format:tools",
+ "lint:html": "eslint \"../../misc/dist/html/*.html\" --no-eslintrc -c .eslintrc.html.js",
+ "format": "npm run format:engine && npm run format:libs && npm run format:modules && npm run format:tools && npm run format:html",
"format:engine": "npm run lint:engine -- --fix",
"format:libs": "npm run lint:libs -- --fix",
"format:modules": "npm run lint:modules -- --fix",
"format:tools": "npm run lint:tools -- --fix",
- "serve": "serve"
+ "format:html": "npm run lint:html -- --fix"
},
"author": "Godot Engine contributors",
"license": "MIT",
"devDependencies": {
- "eslint": "^7.28.0",
+ "@html-eslint/eslint-plugin": "^0.15.0",
+ "@html-eslint/parser": "^0.15.0",
+ "eslint": "^7.32.0",
"eslint-config-airbnb-base": "^14.2.1",
"eslint-plugin-import": "^2.23.4",
- "jsdoc": "^3.6.7",
- "serve": "^13.0.2"
+ "jsdoc": "^3.6.7"
+ },
+ "dependencies": {
+ "eslint-plugin-html": "^7.1.0"
}
}
diff --git a/platform/javascript/platform_config.h b/platform/web/platform_config.h
index 1970fe0fa0..78deaadcfd 100644
--- a/platform/javascript/platform_config.h
+++ b/platform/web/platform_config.h
@@ -1,33 +1,33 @@
-/*************************************************************************/
-/* platform_config.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* platform_config.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include <alloca.h>
-#define OPENGL_INCLUDE_H "platform/javascript/godot_webgl2.h"
+#define OPENGL_INCLUDE_H "platform/web/godot_webgl2.h"
diff --git a/platform/javascript/run_icon.png b/platform/web/run_icon.png
index 574abb0150..574abb0150 100644
--- a/platform/javascript/run_icon.png
+++ b/platform/web/run_icon.png
Binary files differ
diff --git a/platform/web/serve.py b/platform/web/serve.py
new file mode 100755
index 0000000000..6a3efcc463
--- /dev/null
+++ b/platform/web/serve.py
@@ -0,0 +1,55 @@
+#!/usr/bin/env python3
+
+from http.server import HTTPServer, SimpleHTTPRequestHandler, test # type: ignore
+from pathlib import Path
+import os
+import sys
+import argparse
+import subprocess
+
+
+class CORSRequestHandler(SimpleHTTPRequestHandler):
+ def end_headers(self):
+ self.send_header("Cross-Origin-Opener-Policy", "same-origin")
+ self.send_header("Cross-Origin-Embedder-Policy", "require-corp")
+ self.send_header("Access-Control-Allow-Origin", "*")
+ super().end_headers()
+
+
+def shell_open(url):
+ if sys.platform == "win32":
+ os.startfile(url)
+ else:
+ opener = "open" if sys.platform == "darwin" else "xdg-open"
+ subprocess.call([opener, url])
+
+
+def serve(root, port, run_browser):
+ os.chdir(root)
+
+ if run_browser:
+ # Open the served page in the user's default browser.
+ print("Opening the served URL in the default browser (use `--no-browser` or `-n` to disable this).")
+ shell_open(f"http://127.0.0.1:{port}")
+
+ test(CORSRequestHandler, HTTPServer, port=port)
+
+
+if __name__ == "__main__":
+ parser = argparse.ArgumentParser()
+ parser.add_argument("-p", "--port", help="port to listen on", default=8060, type=int)
+ parser.add_argument(
+ "-r", "--root", help="path to serve as root (relative to `platform/web/`)", default="../../bin", type=Path
+ )
+ browser_parser = parser.add_mutually_exclusive_group(required=False)
+ browser_parser.add_argument(
+ "-n", "--no-browser", help="don't open default web browser automatically", dest="browser", action="store_false"
+ )
+ parser.set_defaults(browser=True)
+ args = parser.parse_args()
+
+ # Change to the directory where the script is located,
+ # so that the script can be run from any location.
+ os.chdir(Path(__file__).resolve().parent)
+
+ serve(args.root, args.port, args.browser)
diff --git a/platform/javascript/javascript_main.cpp b/platform/web/web_main.cpp
index 307a80feea..df97b08b8a 100644
--- a/platform/javascript/javascript_main.cpp
+++ b/platform/web/web_main.cpp
@@ -1,93 +1,117 @@
-/*************************************************************************/
-/* javascript_main.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* web_main.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "core/config/engine.h"
#include "core/io/resource_loader.h"
#include "main/main.h"
-#include "platform/javascript/display_server_javascript.h"
-#include "platform/javascript/os_javascript.h"
+#include "platform/web/display_server_web.h"
+#include "platform/web/os_web.h"
#include <emscripten/emscripten.h>
#include <stdlib.h>
#include "godot_js.h"
-static OS_JavaScript *os = nullptr;
+static OS_Web *os = nullptr;
static uint64_t target_ticks = 0;
+static bool main_started = false;
+static bool shutdown_complete = false;
void exit_callback() {
- emscripten_cancel_main_loop(); // After this, we can exit!
- Main::cleanup();
- int exit_code = OS_JavaScript::get_singleton()->get_exit_code();
+ if (!shutdown_complete) {
+ return; // Still waiting.
+ }
+ if (main_started) {
+ Main::cleanup();
+ main_started = false;
+ }
+ int exit_code = OS_Web::get_singleton()->get_exit_code();
memdelete(os);
os = nullptr;
- emscripten_force_exit(exit_code); // No matter that we call cancel_main_loop, regular "exit" will not work, forcing.
+ emscripten_force_exit(exit_code); // Exit runtime.
}
void cleanup_after_sync() {
- emscripten_set_main_loop(exit_callback, -1, false);
+ shutdown_complete = true;
}
void main_loop_callback() {
uint64_t current_ticks = os->get_ticks_usec();
- bool force_draw = DisplayServerJavaScript::get_singleton()->check_size_force_redraw();
+ bool force_draw = DisplayServerWeb::get_singleton()->check_size_force_redraw();
if (force_draw) {
Main::force_redraw();
} else if (current_ticks < target_ticks) {
return; // Skip frame.
}
- int target_fps = Engine::get_singleton()->get_target_fps();
- if (target_fps > 0) {
+ int max_fps = Engine::get_singleton()->get_max_fps();
+ if (max_fps > 0) {
if (current_ticks - target_ticks > 1000000) {
// When the window loses focus, we stop getting updates and accumulate delay.
// For this reason, if the difference is too big, we reset target ticks to the current ticks.
target_ticks = current_ticks;
}
- target_ticks += (uint64_t)(1000000 / target_fps);
+ target_ticks += (uint64_t)(1000000 / max_fps);
}
if (os->main_loop_iterate()) {
- emscripten_cancel_main_loop(); // Cancel current loop and wait for cleanup_after_sync.
+ emscripten_cancel_main_loop(); // Cancel current loop and set the cleanup one.
+ emscripten_set_main_loop(exit_callback, -1, false);
godot_js_os_finish_async(cleanup_after_sync);
}
}
/// When calling main, it is assumed FS is setup and synced.
-extern EMSCRIPTEN_KEEPALIVE int godot_js_main(int argc, char *argv[]) {
- os = new OS_JavaScript();
+extern EMSCRIPTEN_KEEPALIVE int godot_web_main(int argc, char *argv[]) {
+ os = new OS_Web();
// We must override main when testing is enabled
TEST_MAIN_OVERRIDE
- Main::setup(argv[0], argc - 1, &argv[1]);
+ Error err = Main::setup(argv[0], argc - 1, &argv[1]);
+
+ // Proper shutdown in case of setup failure.
+ if (err != OK) {
+ int exit_code = (int)err;
+ if (err == ERR_HELP) {
+ exit_code = 0; // Called with --help.
+ }
+ os->set_exit_code(exit_code);
+ // Will only exit after sync.
+ emscripten_set_main_loop(exit_callback, -1, false);
+ godot_js_os_finish_async(cleanup_after_sync);
+ return exit_code;
+ }
+
+ os->set_exit_code(0);
+ main_started = true;
// Ease up compatibility.
ResourceLoader::set_abort_on_missing_resources(false);
diff --git a/platform/javascript/javascript_runtime.cpp b/platform/web/web_runtime.cpp
index 932d0d5cb6..3c014b36a1 100644
--- a/platform/javascript/javascript_runtime.cpp
+++ b/platform/web/web_runtime.cpp
@@ -1,35 +1,35 @@
-/*************************************************************************/
-/* javascript_runtime.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* web_runtime.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
-extern int godot_js_main(int argc, char *argv[]);
+extern int godot_web_main(int argc, char *argv[]);
int main(int argc, char *argv[]) {
- return godot_js_main(argc, argv);
+ return godot_web_main(argc, argv);
}
diff --git a/platform/windows/README.md b/platform/windows/README.md
new file mode 100644
index 0000000000..c04032ae1d
--- /dev/null
+++ b/platform/windows/README.md
@@ -0,0 +1,15 @@
+# Windows platform port
+
+This folder contains the C++ code for the Windows platform port.
+
+See also [`misc/dist/windows`](/misc/dist/windows) folder for additional files
+used by this platform.
+
+## Documentation
+
+- [Compiling for Windows](https://docs.godotengine.org/en/latest/development/compiling/compiling_for_windows.html)
+ - Instructions on building this platform port from source.
+- [Exporting for Windows](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_windows.html)
+ - Instructions on using the compiled export templates to export a project.
+- [Changing application icon for Windows](https://docs.godotengine.org/en/stable/tutorials/export/changing_application_icon_for_windows.html)
+ - Instructions on using a custom icon for the exported project executable.
diff --git a/platform/windows/SCsub b/platform/windows/SCsub
index 7e412b140f..efbb47d965 100644
--- a/platform/windows/SCsub
+++ b/platform/windows/SCsub
@@ -19,19 +19,44 @@ common_win = [
"gl_manager_windows.cpp",
]
+common_win_wrap = [
+ "console_wrapper_windows.cpp",
+]
+
res_file = "godot_res.rc"
res_target = "godot_res" + env["OBJSUFFIX"]
res_obj = env.RES(res_target, res_file)
prog = env.add_program("#bin/godot", common_win + res_obj, PROGSUFFIX=env["PROGSUFFIX"])
+# Build console wrapper app.
+if env["windows_subsystem"] == "gui":
+ env_wrap = env.Clone()
+ res_wrap_file = "godot_res_wrap.rc"
+ res_wrap_target = "godot_res_wrap" + env["OBJSUFFIX"]
+ res_wrap_obj = env_wrap.RES(res_wrap_target, res_wrap_file)
+
+ if env.msvc:
+ env_wrap.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
+ env_wrap.Append(LINKFLAGS=["version.lib"])
+ else:
+ env_wrap.Append(LINKFLAGS=["-Wl,--subsystem,console"])
+ env_wrap.Append(LIBS=["version"])
+
+ prog_wrap = env_wrap.add_program("#bin/godot", common_win_wrap + res_wrap_obj, PROGSUFFIX=env["PROGSUFFIX_WRAP"])
+
# Microsoft Visual Studio Project Generation
if env["vsproj"]:
env.vs_srcs += ["platform/windows/" + res_file]
env.vs_srcs += ["platform/windows/godot.natvis"]
for x in common_win:
env.vs_srcs += ["platform/windows/" + str(x)]
+ if env["windows_subsystem"] == "gui":
+ for x in common_win_wrap:
+ env.vs_srcs += ["platform/windows/" + str(x)]
if not os.getenv("VCINSTALLDIR"):
if env["debug_symbols"] and env["separate_debug_symbols"]:
env.AddPostAction(prog, run_in_subprocess(platform_windows_builders.make_debug_mingw))
+ if env["windows_subsystem"] == "gui":
+ env.AddPostAction(prog_wrap, run_in_subprocess(platform_windows_builders.make_debug_mingw))
diff --git a/platform/windows/console_wrapper_windows.cpp b/platform/windows/console_wrapper_windows.cpp
new file mode 100644
index 0000000000..de751580b7
--- /dev/null
+++ b/platform/windows/console_wrapper_windows.cpp
@@ -0,0 +1,181 @@
+/**************************************************************************/
+/* console_wrapper_windows.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include <windows.h>
+
+#include <shlwapi.h>
+#include <stdio.h>
+#include <stdlib.h>
+
+#ifndef ENABLE_VIRTUAL_TERMINAL_PROCESSING
+#define ENABLE_VIRTUAL_TERMINAL_PROCESSING 0x4
+#endif
+
+int main(int argc, char *argv[]) {
+ // Get executable name.
+ WCHAR exe_name[MAX_PATH] = {};
+ if (!GetModuleFileNameW(nullptr, exe_name, MAX_PATH)) {
+ wprintf(L"GetModuleFileName failed, error %d\n", GetLastError());
+ return -1;
+ }
+
+ // Get product name from the resources and set console title.
+ DWORD ver_info_handle = 0;
+ DWORD ver_info_size = GetFileVersionInfoSizeW(exe_name, &ver_info_handle);
+ if (ver_info_size > 0) {
+ LPBYTE ver_info = (LPBYTE)malloc(ver_info_size);
+ if (ver_info) {
+ if (GetFileVersionInfoW(exe_name, ver_info_handle, ver_info_size, ver_info)) {
+ LPCWSTR text_ptr = nullptr;
+ UINT text_size = 0;
+ if (VerQueryValueW(ver_info, L"\\StringFileInfo\\040904b0\\ProductName", (void **)&text_ptr, &text_size) && (text_size > 0)) {
+ SetConsoleTitleW(text_ptr);
+ }
+ }
+ free(ver_info);
+ }
+ }
+
+ // Enable virtual terminal sequences processing.
+ HANDLE stdout_handle = GetStdHandle(STD_OUTPUT_HANDLE);
+ DWORD out_mode = ENABLE_PROCESSED_OUTPUT | ENABLE_VIRTUAL_TERMINAL_PROCESSING;
+ SetConsoleMode(stdout_handle, out_mode);
+
+ // Find main executable name and check if it exist.
+ static PCWSTR exe_renames[] = {
+ L".console.exe",
+ L"_console.exe",
+ L" console.exe",
+ L"console.exe",
+ nullptr,
+ };
+
+ bool rename_found = false;
+ for (int i = 0; exe_renames[i]; i++) {
+ PWSTR c = StrRStrIW(exe_name, nullptr, exe_renames[i]);
+ if (c) {
+ CopyMemory(c, L".exe", sizeof(WCHAR) * 5);
+ rename_found = true;
+ break;
+ }
+ }
+ if (!rename_found) {
+ wprintf(L"Invalid wrapper executable name.\n");
+ return -1;
+ }
+
+ DWORD file_attrib = GetFileAttributesW(exe_name);
+ if (file_attrib == INVALID_FILE_ATTRIBUTES || (file_attrib & FILE_ATTRIBUTE_DIRECTORY)) {
+ wprintf(L"Main executable %ls not found.\n", exe_name);
+ return -1;
+ }
+
+ // Create job to monitor process tree.
+ HANDLE job_handle = CreateJobObjectW(nullptr, nullptr);
+ if (!job_handle) {
+ wprintf(L"CreateJobObject failed, error %d\n", GetLastError());
+ return -1;
+ }
+
+ HANDLE io_port_handle = CreateIoCompletionPort(INVALID_HANDLE_VALUE, nullptr, 0, 1);
+ if (!io_port_handle) {
+ wprintf(L"CreateIoCompletionPort failed, error %d\n", GetLastError());
+ return -1;
+ }
+
+ JOBOBJECT_ASSOCIATE_COMPLETION_PORT compl_port;
+ ZeroMemory(&compl_port, sizeof(compl_port));
+ compl_port.CompletionKey = job_handle;
+ compl_port.CompletionPort = io_port_handle;
+
+ if (!SetInformationJobObject(job_handle, JobObjectAssociateCompletionPortInformation, &compl_port, sizeof(compl_port))) {
+ wprintf(L"SetInformationJobObject(AssociateCompletionPortInformation) failed, error %d\n", GetLastError());
+ return -1;
+ }
+
+ JOBOBJECT_EXTENDED_LIMIT_INFORMATION jeli;
+ ZeroMemory(&jeli, sizeof(jeli));
+ jeli.BasicLimitInformation.LimitFlags = JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE;
+
+ if (!SetInformationJobObject(job_handle, JobObjectExtendedLimitInformation, &jeli, sizeof(jeli))) {
+ wprintf(L"SetInformationJobObject(ExtendedLimitInformation) failed, error %d\n", GetLastError());
+ return -1;
+ }
+
+ // Start the main process.
+ PROCESS_INFORMATION pi;
+ ZeroMemory(&pi, sizeof(pi));
+
+ STARTUPINFOW si;
+ ZeroMemory(&si, sizeof(si));
+ si.cb = sizeof(si);
+
+ WCHAR new_command_line[32767];
+ _snwprintf_s(new_command_line, 32767, _TRUNCATE, L"%ls %ls", exe_name, PathGetArgsW(GetCommandLineW()));
+
+ if (!CreateProcessW(nullptr, new_command_line, nullptr, nullptr, true, CREATE_SUSPENDED, nullptr, nullptr, &si, &pi)) {
+ wprintf(L"CreateProcess failed, error %d\n", GetLastError());
+ return -1;
+ }
+
+ if (!AssignProcessToJobObject(job_handle, pi.hProcess)) {
+ wprintf(L"AssignProcessToJobObject failed, error %d\n", GetLastError());
+ return -1;
+ }
+
+ ResumeThread(pi.hThread);
+ CloseHandle(pi.hThread);
+
+ // Wait until main process and all of its children are finished.
+ DWORD completion_code = 0;
+ ULONG_PTR completion_key = 0;
+ LPOVERLAPPED overlapped = nullptr;
+
+ while (GetQueuedCompletionStatus(io_port_handle, &completion_code, &completion_key, &overlapped, INFINITE)) {
+ if ((HANDLE)completion_key == job_handle && completion_code == JOB_OBJECT_MSG_ACTIVE_PROCESS_ZERO) {
+ break;
+ }
+ }
+
+ CloseHandle(job_handle);
+ CloseHandle(io_port_handle);
+
+ // Get exit code of the main process.
+ DWORD exit_code = 0;
+ GetExitCodeProcess(pi.hProcess, &exit_code);
+
+ CloseHandle(pi.hProcess);
+
+ return exit_code;
+}
+
+int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) {
+ return main(0, nullptr);
+}
diff --git a/platform/windows/crash_handler_windows.cpp b/platform/windows/crash_handler_windows.cpp
index 6ce10e6f0f..867f1d537c 100644
--- a/platform/windows/crash_handler_windows.cpp
+++ b/platform/windows/crash_handler_windows.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* crash_handler_windows.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* crash_handler_windows.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "crash_handler_windows.h"
@@ -157,7 +157,7 @@ DWORD CrashHandlerException(EXCEPTION_POINTERS *ep) {
return EXCEPTION_CONTINUE_SEARCH;
}
- SymSetOptions(SymGetOptions() | SYMOPT_LOAD_LINES | SYMOPT_UNDNAME);
+ SymSetOptions(SymGetOptions() | SYMOPT_LOAD_LINES | SYMOPT_UNDNAME | SYMOPT_EXACT_SYMBOLS);
EnumProcessModules(process, &module_handles[0], module_handles.size() * sizeof(HMODULE), &cbNeeded);
module_handles.resize(cbNeeded / sizeof(HMODULE));
EnumProcessModules(process, &module_handles[0], module_handles.size() * sizeof(HMODULE), &cbNeeded);
@@ -173,10 +173,18 @@ DWORD CrashHandlerException(EXCEPTION_POINTERS *ep) {
frame.AddrStack.Mode = AddrModeFlat;
frame.AddrFrame.Mode = AddrModeFlat;
-#ifdef _M_X64
+#if defined(_M_X64)
frame.AddrPC.Offset = context->Rip;
frame.AddrStack.Offset = context->Rsp;
frame.AddrFrame.Offset = context->Rbp;
+#elif defined(_M_ARM64) || defined(_M_ARM64EC)
+ frame.AddrPC.Offset = context->Pc;
+ frame.AddrStack.Offset = context->Sp;
+ frame.AddrFrame.Offset = context->Fp;
+#elif defined(_M_ARM)
+ frame.AddrPC.Offset = context->Pc;
+ frame.AddrStack.Offset = context->Sp;
+ frame.AddrFrame.Offset = context->R11;
#else
frame.AddrPC.Offset = context->Eip;
frame.AddrStack.Offset = context->Esp;
diff --git a/platform/windows/crash_handler_windows.h b/platform/windows/crash_handler_windows.h
index ec8de3ffab..ef5831f10c 100644
--- a/platform/windows/crash_handler_windows.h
+++ b/platform/windows/crash_handler_windows.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* crash_handler_windows.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* crash_handler_windows.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef CRASH_HANDLER_WINDOWS_H
#define CRASH_HANDLER_WINDOWS_H
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index dd2df1f004..1b55574b19 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -1,5 +1,13 @@
import methods
import os
+import subprocess
+import sys
+from platform_methods import detect_arch
+
+from typing import TYPE_CHECKING
+
+if TYPE_CHECKING:
+ from SCons import Environment
# To match other platforms
STACK_SIZE = 8388608
@@ -13,6 +21,38 @@ def get_name():
return "Windows"
+def try_cmd(test, prefix, arch):
+ if arch:
+ try:
+ out = subprocess.Popen(
+ get_mingw_bin_prefix(prefix, arch) + test,
+ shell=True,
+ stderr=subprocess.PIPE,
+ stdout=subprocess.PIPE,
+ )
+ out.communicate()
+ if out.returncode == 0:
+ return True
+ except Exception:
+ pass
+ else:
+ for a in ["x86_64", "x86_32", "arm64", "arm32"]:
+ try:
+ out = subprocess.Popen(
+ get_mingw_bin_prefix(prefix, a) + test,
+ shell=True,
+ stderr=subprocess.PIPE,
+ stdout=subprocess.PIPE,
+ )
+ out.communicate()
+ if out.returncode == 0:
+ return True
+ except Exception:
+ pass
+
+ return False
+
+
def can_build():
if os.name == "nt":
# Building natively on Windows
@@ -20,7 +60,7 @@ def can_build():
if os.getenv("VCINSTALLDIR"): # MSVC, manual setup
return True
- # Otherwise, let SCons find MSVC if installed, or else Mingw.
+ # Otherwise, let SCons find MSVC if installed, or else MinGW.
# Since we're just returning True here, if there's no compiler
# installed, we'll get errors when it tries to build with the
# null compiler.
@@ -28,111 +68,188 @@ def can_build():
if os.name == "posix":
# Cross-compiling with MinGW-w64 (old MinGW32 is not supported)
- mingw32 = "i686-w64-mingw32-"
- mingw64 = "x86_64-w64-mingw32-"
-
- if os.getenv("MINGW32_PREFIX"):
- mingw32 = os.getenv("MINGW32_PREFIX")
- if os.getenv("MINGW64_PREFIX"):
- mingw64 = os.getenv("MINGW64_PREFIX")
+ prefix = os.getenv("MINGW_PREFIX", "")
- test = "gcc --version > /dev/null 2>&1"
- if os.system(mingw64 + test) == 0 or os.system(mingw32 + test) == 0:
+ if try_cmd("gcc --version", prefix, "") or try_cmd("clang --version", prefix, ""):
return True
return False
+def get_mingw_bin_prefix(prefix, arch):
+ if not prefix:
+ mingw_bin_prefix = ""
+ elif prefix[-1] != "/":
+ mingw_bin_prefix = prefix + "/bin/"
+ else:
+ mingw_bin_prefix = prefix + "bin/"
+
+ if arch == "x86_64":
+ mingw_bin_prefix += "x86_64-w64-mingw32-"
+ elif arch == "x86_32":
+ mingw_bin_prefix += "i686-w64-mingw32-"
+ elif arch == "arm32":
+ mingw_bin_prefix += "armv7-w64-mingw32-"
+ elif arch == "arm64":
+ mingw_bin_prefix += "aarch64-w64-mingw32-"
+
+ return mingw_bin_prefix
+
+
+def detect_build_env_arch():
+ msvc_target_aliases = {
+ "amd64": "x86_64",
+ "i386": "x86_32",
+ "i486": "x86_32",
+ "i586": "x86_32",
+ "i686": "x86_32",
+ "x86": "x86_32",
+ "x64": "x86_64",
+ "x86_64": "x86_64",
+ "arm": "arm32",
+ "arm64": "arm64",
+ "aarch64": "arm64",
+ }
+ if os.getenv("VCINSTALLDIR") or os.getenv("VCTOOLSINSTALLDIR"):
+ if os.getenv("Platform"):
+ msvc_arch = os.getenv("Platform").lower()
+ if msvc_arch in msvc_target_aliases.keys():
+ return msvc_target_aliases[msvc_arch]
+
+ if os.getenv("VSCMD_ARG_TGT_ARCH"):
+ msvc_arch = os.getenv("VSCMD_ARG_TGT_ARCH").lower()
+ if msvc_arch in msvc_target_aliases.keys():
+ return msvc_target_aliases[msvc_arch]
+
+ # Pre VS 2017 checks.
+ if os.getenv("VCINSTALLDIR"):
+ PATH = os.getenv("PATH").upper()
+ VCINSTALLDIR = os.getenv("VCINSTALLDIR").upper()
+ path_arch = {
+ "BIN\\x86_ARM;": "arm32",
+ "BIN\\amd64_ARM;": "arm32",
+ "BIN\\x86_ARM64;": "arm64",
+ "BIN\\amd64_ARM64;": "arm64",
+ "BIN\\x86_amd64;": "a86_64",
+ "BIN\\amd64;": "x86_64",
+ "BIN\\amd64_x86;": "x86_32",
+ "BIN;": "x86_32",
+ }
+ for path, arch in path_arch.items():
+ final_path = VCINSTALLDIR + path
+ if final_path in PATH:
+ return arch
+
+ # VS 2017 and newer.
+ if os.getenv("VCTOOLSINSTALLDIR"):
+ host_path_index = os.getenv("PATH").upper().find(os.getenv("VCTOOLSINSTALLDIR").upper() + "BIN\\HOST")
+ if host_path_index > -1:
+ first_path_arch = os.getenv("PATH").split(";")[0].rsplit("\\", 1)[-1].lower()
+ return msvc_target_aliases[first_path_arch]
+
+ msys_target_aliases = {
+ "mingw32": "x86_32",
+ "mingw64": "x86_64",
+ "ucrt64": "x86_64",
+ "clang64": "x86_64",
+ "clang32": "x86_32",
+ "clangarm64": "arm64",
+ }
+ if os.getenv("MSYSTEM"):
+ msys_arch = os.getenv("MSYSTEM").lower()
+ if msys_arch in msys_target_aliases.keys():
+ return msys_target_aliases[msys_arch]
+
+ return ""
+
+
def get_opts():
from SCons.Variables import BoolVariable, EnumVariable
- mingw32 = ""
- mingw64 = ""
- if os.name == "posix":
- mingw32 = "i686-w64-mingw32-"
- mingw64 = "x86_64-w64-mingw32-"
-
- if os.getenv("MINGW32_PREFIX"):
- mingw32 = os.getenv("MINGW32_PREFIX")
- if os.getenv("MINGW64_PREFIX"):
- mingw64 = os.getenv("MINGW64_PREFIX")
+ mingw = os.getenv("MINGW_PREFIX", "")
return [
- ("mingw_prefix_32", "MinGW prefix (Win32)", mingw32),
- ("mingw_prefix_64", "MinGW prefix (Win64)", mingw64),
+ ("mingw_prefix", "MinGW prefix", mingw),
# Targeted Windows version: 7 (and later), minimum supported version
# XP support dropped after EOL due to missing API for IPv6 and other issues
# Vista support dropped after EOL due to GH-10243
- ("target_win_version", "Targeted Windows version, >= 0x0601 (Windows 7)", "0x0601"),
- BoolVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", True),
+ (
+ "target_win_version",
+ "Targeted Windows version, >= 0x0601 (Windows 7)",
+ "0x0601",
+ ),
EnumVariable("windows_subsystem", "Windows subsystem", "gui", ("gui", "console")),
- BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False),
- ("msvc_version", "MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.", None),
+ (
+ "msvc_version",
+ "MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.",
+ None,
+ ),
BoolVariable("use_mingw", "Use the Mingw compiler, even if MSVC is installed.", False),
BoolVariable("use_llvm", "Use the LLVM compiler", False),
- BoolVariable("use_thinlto", "Use ThinLTO", False),
BoolVariable("use_static_cpp", "Link MinGW/MSVC C++ runtime libraries statically", True),
BoolVariable("use_asan", "Use address sanitizer (ASAN)", False),
+ BoolVariable("debug_crt", "Compile with MSVC's debug CRT (/MDd)", False),
]
def get_flags():
- return []
+ arch = detect_build_env_arch() or detect_arch()
+
+ return [
+ ("arch", arch),
+ ]
def build_res_file(target, source, env):
- if env["bits"] == "32":
- cmdbase = env["mingw_prefix_32"]
- else:
- cmdbase = env["mingw_prefix_64"]
- cmdbase = cmdbase + "windres --include-dir . "
- import subprocess
+ arch_aliases = {
+ "x86_32": "pe-i386",
+ "x86_64": "pe-x86-64",
+ "arm32": "armv7-w64-mingw32",
+ "arm64": "aarch64-w64-mingw32",
+ }
+ cmdbase = "windres --include-dir . --target=" + arch_aliases[env["arch"]]
+
+ mingw_bin_prefix = get_mingw_bin_prefix(env["mingw_prefix"], env["arch"])
for x in range(len(source)):
- cmd = cmdbase + "-i " + str(source[x]) + " -o " + str(target[x])
+ ok = True
+ # Try prefixed executable (MinGW on Linux).
+ cmd = mingw_bin_prefix + cmdbase + " -i " + str(source[x]) + " -o " + str(target[x])
try:
out = subprocess.Popen(cmd, shell=True, stderr=subprocess.PIPE).communicate()
if len(out[1]):
- return 1
+ ok = False
except Exception:
- return 1
+ ok = False
+
+ # Try generic executable (MSYS2).
+ if not ok:
+ cmd = cmdbase + " -i " + str(source[x]) + " -o " + str(target[x])
+ try:
+ out = subprocess.Popen(cmd, shell=True, stderr=subprocess.PIPE).communicate()
+ if len(out[1]):
+ return -1
+ except Exception:
+ return -1
+
return 0
def setup_msvc_manual(env):
- """Set up env to use MSVC manually, using VCINSTALLDIR"""
- if env["bits"] != "default":
+ """Running from VCVARS environment"""
+
+ env_arch = detect_build_env_arch()
+ if env["arch"] != env_arch:
print(
"""
- Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console
- (or Visual Studio settings) that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits
- argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler will be executed and inform you.
+ Arch argument (%s) is not matching Native/Cross Compile Tools Prompt/Developer Console (or Visual Studio settings) that is being used to run SCons (%s).
+ Run SCons again without arch argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler will be executed and inform you.
"""
+ % (env["arch"], env_arch)
)
- raise SCons.Errors.UserError("Bits argument should not be used when using VCINSTALLDIR")
-
- # Force bits arg
- # (Actually msys2 mingw can support 64-bit, we could detect that)
- env["bits"] = "32"
- env["x86_libtheora_opt_vc"] = True
-
- # find compiler manually
- compiler_version_str = methods.detect_visual_c_compiler_version(env["ENV"])
- print("Found MSVC compiler: " + compiler_version_str)
-
- # If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writing)... vc compiler for 64bit can not compile _asm
- if compiler_version_str == "amd64" or compiler_version_str == "x86_amd64":
- env["bits"] = "64"
- env["x86_libtheora_opt_vc"] = False
- print("Compiled program architecture will be a 64 bit executable (forcing bits=64).")
- elif compiler_version_str == "x86" or compiler_version_str == "amd64_x86":
- print("Compiled program architecture will be a 32 bit executable. (forcing bits=32).")
- else:
- print(
- "Failed to manually detect MSVC compiler architecture version... Defaulting to 32bit executable settings"
- " (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this"
- " build is compiled for. You should check your settings/compilation setup, or avoid setting VCINSTALLDIR."
- )
+ sys.exit(200)
+
+ print("Found MSVC, arch %s" % (env_arch))
def setup_msvc_auto(env):
@@ -141,6 +258,18 @@ def setup_msvc_auto(env):
# If MSVC_VERSION is set by SCons, we know MSVC is installed.
# But we may want a different version or target arch.
+ # Valid architectures for MSVC's TARGET_ARCH:
+ # ['amd64', 'emt64', 'i386', 'i486', 'i586', 'i686', 'ia64', 'itanium', 'x86', 'x86_64', 'arm', 'arm64', 'aarch64']
+ # Our x86_64 and arm64 are the same, and we need to map the 32-bit
+ # architectures to other names since MSVC isn't as explicit.
+ # The rest we don't need to worry about because they are
+ # aliases or aren't supported by Godot (itanium & ia64).
+ msvc_arch_aliases = {"x86_32": "x86", "arm32": "arm"}
+ if env["arch"] in msvc_arch_aliases.keys():
+ env["TARGET_ARCH"] = msvc_arch_aliases[env["arch"]]
+ else:
+ env["TARGET_ARCH"] = env["arch"]
+
# The env may have already been set up with default MSVC tools, so
# reset a few things so we can set it up with the tools we want.
# (Ideally we'd decide on the tool config before configuring any
@@ -149,60 +278,59 @@ def setup_msvc_auto(env):
env["MSVC_SETUP_RUN"] = False # Need to set this to re-run the tool
env["MSVS_VERSION"] = None
env["MSVC_VERSION"] = None
- env["TARGET_ARCH"] = None
- if env["bits"] != "default":
- env["TARGET_ARCH"] = {"32": "x86", "64": "x86_64"}[env["bits"]]
+
if "msvc_version" in env:
env["MSVC_VERSION"] = env["msvc_version"]
env.Tool("msvc")
env.Tool("mssdk") # we want the MS SDK
+
# Note: actual compiler version can be found in env['MSVC_VERSION'], e.g. "14.1" for VS2015
- # Get actual target arch into bits (it may be "default" at this point):
- if env["TARGET_ARCH"] in ("amd64", "x86_64"):
- env["bits"] = "64"
- else:
- env["bits"] = "32"
- print("Found MSVC version %s, arch %s, bits=%s" % (env["MSVC_VERSION"], env["TARGET_ARCH"], env["bits"]))
- if env["TARGET_ARCH"] in ("amd64", "x86_64"):
- env["x86_libtheora_opt_vc"] = False
+ print("Found MSVC version %s, arch %s" % (env["MSVC_VERSION"], env["arch"]))
def setup_mingw(env):
"""Set up env for use with mingw"""
- # Nothing to do here
- print("Using MinGW")
+ env_arch = detect_build_env_arch()
+ if os.getenv("MSYSTEM") == "MSYS":
+ print(
+ """
+ Running from base MSYS2 console/environment, use target specific environment instead (e.g., mingw32, mingw64, clang32, clang64).
+ """
+ )
+ sys.exit(201)
-def configure_msvc(env, manual_msvc_config):
- """Configure env to work with MSVC"""
+ if env_arch != "" and env["arch"] != env_arch:
+ print(
+ """
+ Arch argument (%s) is not matching MSYS2 console/environment that is being used to run SCons (%s).
+ Run SCons again without arch argument (example: scons p=windows) and SCons will attempt to detect what MSYS2 compiler will be executed and inform you.
+ """
+ % (env["arch"], env_arch)
+ )
+ sys.exit(202)
- # Build type
+ if not try_cmd("gcc --version", env["mingw_prefix"], env["arch"]) and not try_cmd(
+ "clang --version", env["mingw_prefix"], env["arch"]
+ ):
+ print(
+ """
+ No valid compilers found, use MINGW_PREFIX environment variable to set MinGW path.
+ """
+ )
+ sys.exit(202)
+
+ print("Using MinGW, arch %s" % (env["arch"]))
- if env["target"] == "release":
- if env["optimize"] == "speed": # optimize for speed (default)
- env.Append(CCFLAGS=["/O2"])
- env.Append(LINKFLAGS=["/OPT:REF"])
- elif env["optimize"] == "size": # optimize for size
- env.Append(CCFLAGS=["/O1"])
- env.Append(LINKFLAGS=["/OPT:REF"])
- env.Append(LINKFLAGS=["/ENTRY:mainCRTStartup"])
- elif env["target"] == "release_debug":
- if env["optimize"] == "speed": # optimize for speed (default)
- env.Append(CCFLAGS=["/O2"])
- env.Append(LINKFLAGS=["/OPT:REF"])
- elif env["optimize"] == "size": # optimize for size
- env.Append(CCFLAGS=["/O1"])
- env.Append(LINKFLAGS=["/OPT:REF"])
+def configure_msvc(env, vcvars_msvc_config):
+ """Configure env to work with MSVC"""
- elif env["target"] == "debug":
- env.AppendUnique(CCFLAGS=["/Zi", "/FS", "/Od", "/EHsc"])
- # Allow big objects. Only needed for debug, see MinGW branch for rationale.
- env.Append(LINKFLAGS=["/DEBUG"])
+ ## Build type
- if env["debug_symbols"]:
- env.AppendUnique(CCFLAGS=["/Zi", "/FS"])
- env.AppendUnique(LINKFLAGS=["/DEBUG"])
+ # TODO: Re-evaluate the need for this / streamline with common config.
+ if env["target"] == "template_release":
+ env.Append(LINKFLAGS=["/ENTRY:mainCRTStartup"])
if env["windows_subsystem"] == "gui":
env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS"])
@@ -212,10 +340,17 @@ def configure_msvc(env, manual_msvc_config):
## Compile/link flags
- if env["use_static_cpp"]:
- env.AppendUnique(CCFLAGS=["/MT"])
+ if env["debug_crt"]:
+ # Always use dynamic runtime, static debug CRT breaks thread_local.
+ env.AppendUnique(CCFLAGS=["/MDd"])
else:
- env.AppendUnique(CCFLAGS=["/MD"])
+ if env["use_static_cpp"]:
+ env.AppendUnique(CCFLAGS=["/MT"])
+ else:
+ env.AppendUnique(CCFLAGS=["/MD"])
+
+ if env["arch"] == "x86_32":
+ env["x86_libtheora_opt_vc"] = True
env.AppendUnique(CCFLAGS=["/Gd", "/GR", "/nologo"])
env.AppendUnique(CCFLAGS=["/utf-8"]) # Force to use Unicode encoding.
@@ -225,7 +360,7 @@ def configure_msvc(env, manual_msvc_config):
# for notes on why this shouldn't be enabled for gcc
env.AppendUnique(CCFLAGS=["/bigobj"])
- if manual_msvc_config: # should be automatic if SCons found it
+ if vcvars_msvc_config: # should be automatic if SCons found it
if os.getenv("WindowsSdkDir") is not None:
env.Prepend(CPPPATH=[os.getenv("WindowsSdkDir") + "/Include"])
else:
@@ -244,7 +379,7 @@ def configure_msvc(env, manual_msvc_config):
]
)
env.AppendUnique(CPPDEFINES=["NOMINMAX"]) # disable bogus min/max WinDef.h macros
- if env["bits"] == "64":
+ if env["arch"] == "x86_64":
env.AppendUnique(CPPDEFINES=["_WIN64"])
## Libs
@@ -271,6 +406,7 @@ def configure_msvc(env, manual_msvc_config):
"Avrt",
"dwmapi",
"dwrite",
+ "wbemuuid",
]
if env["vulkan"]:
@@ -284,7 +420,7 @@ def configure_msvc(env, manual_msvc_config):
env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS])
- if manual_msvc_config:
+ if vcvars_msvc_config:
if os.getenv("WindowsSdkDir") is not None:
env.Append(LIBPATH=[os.getenv("WindowsSdkDir") + "/Lib"])
else:
@@ -292,7 +428,13 @@ def configure_msvc(env, manual_msvc_config):
## LTO
- if env["use_lto"]:
+ if env["lto"] == "auto": # No LTO by default for MSVC, doesn't help.
+ env["lto"] = "none"
+
+ if env["lto"] != "none":
+ if env["lto"] == "thin":
+ print("ThinLTO is only compatible with LLVM, use `use_llvm=yes` or `lto=full`.")
+ sys.exit(255)
env.AppendUnique(CCFLAGS=["/GL"])
env.AppendUnique(ARFLAGS=["/LTCG"])
if env["progress"]:
@@ -300,7 +442,7 @@ def configure_msvc(env, manual_msvc_config):
else:
env.AppendUnique(LINKFLAGS=["/LTCG"])
- if manual_msvc_config:
+ if vcvars_msvc_config:
env.Prepend(CPPPATH=[p for p in os.getenv("INCLUDE").split(";")])
env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")])
@@ -324,31 +466,16 @@ def configure_mingw(env):
## Build type
- if env["target"] == "release":
- env.Append(CCFLAGS=["-msse2"])
+ if not env["use_llvm"] and not try_cmd("gcc --version", env["mingw_prefix"], env["arch"]):
+ env["use_llvm"] = True
+
+ if env["use_llvm"] and not try_cmd("clang --version", env["mingw_prefix"], env["arch"]):
+ env["use_llvm"] = False
- if env["optimize"] == "speed": # optimize for speed (default)
- if env["bits"] == "64":
- env.Append(CCFLAGS=["-O3"])
- else:
- env.Append(CCFLAGS=["-O2"])
- else: # optimize for size
- env.Prepend(CCFLAGS=["-Os"])
-
- if env["debug_symbols"]:
- env.Prepend(CCFLAGS=["-g2"])
-
- elif env["target"] == "release_debug":
- env.Append(CCFLAGS=["-O2"])
- if env["debug_symbols"]:
- env.Prepend(CCFLAGS=["-g2"])
- if env["optimize"] == "speed": # optimize for speed (default)
- env.Append(CCFLAGS=["-O2"])
- else: # optimize for size
- env.Prepend(CCFLAGS=["-Os"])
-
- elif env["target"] == "debug":
- env.Append(CCFLAGS=["-g3"])
+ # TODO: Re-evaluate the need for this / streamline with common config.
+ if env["target"] == "template_release":
+ env.Append(CCFLAGS=["-msse2"])
+ elif env.dev_build:
# Allow big objects. It's supposed not to have drawbacks but seems to break
# GCC LTO, so enabling for debug builds only (which are not built with LTO
# and are the only ones with too big objects).
@@ -365,60 +492,73 @@ def configure_mingw(env):
if os.name != "nt":
env["PROGSUFFIX"] = env["PROGSUFFIX"] + ".exe" # for linux cross-compilation
- if env["bits"] == "default":
- if os.name == "nt":
- env["bits"] = "64" if "PROGRAMFILES(X86)" in os.environ else "32"
- else: # default to 64-bit on Linux
- env["bits"] = "64"
-
- mingw_prefix = ""
-
- if env["bits"] == "32":
+ if env["arch"] == "x86_32":
if env["use_static_cpp"]:
env.Append(LINKFLAGS=["-static"])
env.Append(LINKFLAGS=["-static-libgcc"])
env.Append(LINKFLAGS=["-static-libstdc++"])
- mingw_prefix = env["mingw_prefix_32"]
else:
if env["use_static_cpp"]:
env.Append(LINKFLAGS=["-static"])
- mingw_prefix = env["mingw_prefix_64"]
+
+ if env["arch"] in ["x86_32", "x86_64"]:
+ env["x86_libtheora_opt_gcc"] = True
+
+ mingw_bin_prefix = get_mingw_bin_prefix(env["mingw_prefix"], env["arch"])
if env["use_llvm"]:
- env["CC"] = mingw_prefix + "clang"
- env["CXX"] = mingw_prefix + "clang++"
- env["AS"] = mingw_prefix + "as"
- env["AR"] = mingw_prefix + "ar"
- env["RANLIB"] = mingw_prefix + "ranlib"
+ env["CC"] = mingw_bin_prefix + "clang"
+ env["CXX"] = mingw_bin_prefix + "clang++"
+ if try_cmd("as --version", env["mingw_prefix"], env["arch"]):
+ env["AS"] = mingw_bin_prefix + "as"
+ if try_cmd("ar --version", env["mingw_prefix"], env["arch"]):
+ env["AR"] = mingw_bin_prefix + "ar"
+ if try_cmd("ranlib --version", env["mingw_prefix"], env["arch"]):
+ env["RANLIB"] = mingw_bin_prefix + "ranlib"
+ env.extra_suffix = ".llvm" + env.extra_suffix
else:
- env["CC"] = mingw_prefix + "gcc"
- env["CXX"] = mingw_prefix + "g++"
- env["AS"] = mingw_prefix + "as"
- env["AR"] = mingw_prefix + "gcc-ar"
- env["RANLIB"] = mingw_prefix + "gcc-ranlib"
+ env["CC"] = mingw_bin_prefix + "gcc"
+ env["CXX"] = mingw_bin_prefix + "g++"
+ if try_cmd("as --version", env["mingw_prefix"], env["arch"]):
+ env["AS"] = mingw_bin_prefix + "as"
+ if try_cmd("gcc-ar --version", env["mingw_prefix"], env["arch"]):
+ env["AR"] = mingw_bin_prefix + "gcc-ar"
+ if try_cmd("gcc-ranlib --version", env["mingw_prefix"], env["arch"]):
+ env["RANLIB"] = mingw_bin_prefix + "gcc-ranlib"
- env["x86_libtheora_opt_gcc"] = True
+ ## LTO
- if env["use_lto"]:
- if not env["use_llvm"] and env.GetOption("num_jobs") > 1:
+ if env["lto"] == "auto": # Full LTO for production with MinGW.
+ env["lto"] = "full"
+
+ if env["lto"] != "none":
+ if env["lto"] == "thin":
+ if not env["use_llvm"]:
+ print("ThinLTO is only compatible with LLVM, use `use_llvm=yes` or `lto=full`.")
+ sys.exit(255)
+ env.Append(CCFLAGS=["-flto=thin"])
+ env.Append(LINKFLAGS=["-flto=thin"])
+ elif not env["use_llvm"] and env.GetOption("num_jobs") > 1:
env.Append(CCFLAGS=["-flto"])
env.Append(LINKFLAGS=["-flto=" + str(env.GetOption("num_jobs"))])
else:
- if env["use_thinlto"]:
- env.Append(CCFLAGS=["-flto=thin"])
- env.Append(LINKFLAGS=["-flto=thin"])
- else:
- env.Append(CCFLAGS=["-flto"])
- env.Append(LINKFLAGS=["-flto"])
+ env.Append(CCFLAGS=["-flto"])
+ env.Append(LINKFLAGS=["-flto"])
env.Append(LINKFLAGS=["-Wl,--stack," + str(STACK_SIZE)])
## Compile flags
- env.Append(CCFLAGS=["-mwindows"])
+ if not env["use_llvm"]:
+ env.Append(CCFLAGS=["-mwindows"])
env.Append(CPPDEFINES=["WINDOWS_ENABLED", "WASAPI_ENABLED", "WINMIDI_ENABLED"])
- env.Append(CPPDEFINES=[("WINVER", env["target_win_version"]), ("_WIN32_WINNT", env["target_win_version"])])
+ env.Append(
+ CPPDEFINES=[
+ ("WINVER", env["target_win_version"]),
+ ("_WIN32_WINNT", env["target_win_version"]),
+ ]
+ )
env.Append(
LIBS=[
"mingw32",
@@ -443,15 +583,18 @@ def configure_mingw(env):
"uuid",
"dwmapi",
"dwrite",
+ "wbemuuid",
]
)
- env.Append(CPPDEFINES=["VULKAN_ENABLED"])
- if not env["use_volk"]:
- env.Append(LIBS=["vulkan"])
+ if env["vulkan"]:
+ env.Append(CPPDEFINES=["VULKAN_ENABLED"])
+ if not env["use_volk"]:
+ env.Append(LIBS=["vulkan"])
- env.Append(CPPDEFINES=["GLES3_ENABLED"])
- env.Append(LIBS=["opengl32"])
+ if env["opengl3"]:
+ env.Append(CPPDEFINES=["GLES3_ENABLED"])
+ env.Append(LIBS=["opengl32"])
env.Append(CPPDEFINES=["MINGW_ENABLED", ("MINGW_HAS_SECURE_API", 1)])
@@ -459,33 +602,39 @@ def configure_mingw(env):
env.Append(BUILDERS={"RES": env.Builder(action=build_res_file, suffix=".o", src_suffix=".rc")})
-def configure(env):
+def configure(env: "Environment"):
+ # Validate arch.
+ supported_arches = ["x86_32", "x86_64", "arm32", "arm64"]
+ if env["arch"] not in supported_arches:
+ print(
+ 'Unsupported CPU architecture "%s" for Windows. Supported architectures are: %s.'
+ % (env["arch"], ", ".join(supported_arches))
+ )
+ sys.exit()
+
# At this point the env has been set up with basic tools/compilers.
env.Prepend(CPPPATH=["#platform/windows"])
- print("Configuring for Windows: target=%s, bits=%s" % (env["target"], env["bits"]))
-
if os.name == "nt":
env["ENV"] = os.environ # this makes build less repeatable, but simplifies some things
env["ENV"]["TMP"] = os.environ["TMP"]
# First figure out which compiler, version, and target arch we're using
- if os.getenv("VCINSTALLDIR") and not env["use_mingw"]:
- # Manual setup of MSVC
+ if os.getenv("VCINSTALLDIR") and detect_build_env_arch() and not env["use_mingw"]:
setup_msvc_manual(env)
env.msvc = True
- manual_msvc_config = True
+ vcvars_msvc_config = True
elif env.get("MSVC_VERSION", "") and not env["use_mingw"]:
setup_msvc_auto(env)
env.msvc = True
- manual_msvc_config = False
+ vcvars_msvc_config = False
else:
setup_mingw(env)
env.msvc = False
# Now set compiler/linker flags
if env.msvc:
- configure_msvc(env, manual_msvc_config)
+ configure_msvc(env, vcvars_msvc_config)
else: # MinGW
configure_mingw(env)
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index 8c8dbef8a4..c203f17232 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* display_server_windows.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* display_server_windows.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "display_server_windows.h"
@@ -37,6 +37,11 @@
#include "scene/resources/texture.h"
#include <avrt.h>
+#include <dwmapi.h>
+
+#ifndef DWMWA_USE_IMMERSIVE_DARK_MODE
+#define DWMWA_USE_IMMERSIVE_DARK_MODE 20
+#endif
#if defined(GLES3_ENABLED)
#include "drivers/gles3/rasterizer_gles3.h"
@@ -99,7 +104,10 @@ void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) {
if (windows.has(MAIN_WINDOW_ID) && (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED || p_mode == MOUSE_MODE_CONFINED_HIDDEN)) {
// Mouse is grabbed (captured or confined).
- WindowID window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID;
+ WindowID window_id = _get_focused_window_or_popup();
+ if (!windows.has(window_id)) {
+ window_id = MAIN_WINDOW_ID;
+ }
WindowData &wd = windows[window_id];
@@ -114,11 +122,15 @@ void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) {
ClientToScreen(wd.hWnd, &pos);
SetCursorPos(pos.x, pos.y);
SetCapture(wd.hWnd);
+
+ _register_raw_input_devices(window_id);
}
} else {
// Mouse is free to move around (not captured or confined).
ReleaseCapture();
ClipCursor(nullptr);
+
+ _register_raw_input_devices(INVALID_WINDOW_ID);
}
if (p_mode == MOUSE_MODE_HIDDEN || p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED_HIDDEN) {
@@ -134,6 +146,37 @@ void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) {
}
}
+DisplayServer::WindowID DisplayServerWindows::_get_focused_window_or_popup() const {
+ const List<WindowID>::Element *E = popup_list.back();
+ if (E) {
+ return E->get();
+ }
+
+ return last_focused_window;
+}
+
+void DisplayServerWindows::_register_raw_input_devices(WindowID p_target_window) {
+ use_raw_input = true;
+
+ RAWINPUTDEVICE rid[1] = {};
+ rid[0].usUsagePage = 0x01;
+ rid[0].usUsage = 0x02;
+ rid[0].dwFlags = 0;
+
+ if (p_target_window != INVALID_WINDOW_ID && windows.has(p_target_window)) {
+ // Follow the defined window
+ rid[0].hwndTarget = windows[p_target_window].hWnd;
+ } else {
+ // Follow the keyboard focus
+ rid[0].hwndTarget = 0;
+ }
+
+ if (RegisterRawInputDevices(rid, 1, sizeof(rid[0])) == FALSE) {
+ // Registration failed.
+ use_raw_input = false;
+ }
+}
+
bool DisplayServerWindows::tts_is_speaking() const {
ERR_FAIL_COND_V(!tts, false);
return tts->is_speaking();
@@ -144,8 +187,8 @@ bool DisplayServerWindows::tts_is_paused() const {
return tts->is_paused();
}
-Array DisplayServerWindows::tts_get_voices() const {
- ERR_FAIL_COND_V(!tts, Array());
+TypedArray<Dictionary> DisplayServerWindows::tts_get_voices() const {
+ ERR_FAIL_COND_V(!tts, TypedArray<Dictionary>());
return tts->get_voices();
}
@@ -189,7 +232,9 @@ DisplayServer::MouseMode DisplayServerWindows::mouse_get_mode() const {
void DisplayServerWindows::warp_mouse(const Point2i &p_position) {
_THREAD_SAFE_METHOD_
- if (!windows.has(last_focused_window)) {
+ WindowID window_id = _get_focused_window_or_popup();
+
+ if (!windows.has(window_id)) {
return; // No focused window?
}
@@ -200,7 +245,7 @@ void DisplayServerWindows::warp_mouse(const Point2i &p_position) {
POINT p;
p.x = p_position.x;
p.y = p_position.y;
- ClientToScreen(windows[last_focused_window].hWnd, &p);
+ ClientToScreen(windows[window_id].hWnd, &p);
SetCursorPos(p.x, p.y);
}
@@ -516,20 +561,6 @@ float DisplayServerWindows::screen_get_refresh_rate(int p_screen) const {
return data.rate;
}
-bool DisplayServerWindows::screen_is_touchscreen(int p_screen) const {
-#ifndef _MSC_VER
-#warning touchscreen not working
-#endif
- return false;
-}
-
-void DisplayServerWindows::screen_set_orientation(ScreenOrientation p_orientation, int p_screen) {
-}
-
-DisplayServer::ScreenOrientation DisplayServerWindows::screen_get_orientation(int p_screen) const {
- return SCREEN_LANDSCAPE;
-}
-
void DisplayServerWindows::screen_set_keep_on(bool p_enable) {
if (keep_screen_on == p_enable) {
return;
@@ -594,10 +625,10 @@ DisplayServer::WindowID DisplayServerWindows::get_window_at_screen_position(cons
return INVALID_WINDOW_ID;
}
-DisplayServer::WindowID DisplayServerWindows::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect) {
+DisplayServer::WindowID DisplayServerWindows::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect, int p_screen) {
_THREAD_SAFE_METHOD_
- WindowID window_id = _create_window(p_mode, p_vsync_mode, p_flags, p_rect);
+ WindowID window_id = _create_window(p_mode, p_vsync_mode, p_flags, p_rect, p_screen);
ERR_FAIL_COND_V_MSG(window_id == INVALID_WINDOW_ID, INVALID_WINDOW_ID, "Failed to create sub window.");
WindowData &wd = windows[window_id];
@@ -640,7 +671,13 @@ void DisplayServerWindows::show_window(WindowID p_id) {
_update_window_style(p_id);
}
- if (wd.no_focus || wd.is_popup) {
+ if (wd.maximized) {
+ ShowWindow(wd.hWnd, SW_SHOWMAXIMIZED);
+ SetForegroundWindow(wd.hWnd); // Slightly higher priority.
+ SetFocus(wd.hWnd); // Set keyboard focus.
+ } else if (wd.minimized) {
+ ShowWindow(wd.hWnd, SW_SHOWMINIMIZED);
+ } else if (wd.no_focus || wd.is_popup) {
// https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-showwindow
ShowWindow(wd.hWnd, SW_SHOWNA);
} else {
@@ -704,9 +741,20 @@ int64_t DisplayServerWindows::window_get_native_handle(HandleType p_handle_type,
case WINDOW_HANDLE: {
return (int64_t)windows[p_window].hWnd;
}
+#if defined(GLES3_ENABLED)
case WINDOW_VIEW: {
- return 0; // Not supported.
+ if (gl_manager) {
+ return (int64_t)gl_manager->get_hdc(p_window);
+ }
+ return 0;
+ }
+ case OPENGL_CONTEXT: {
+ if (gl_manager) {
+ return (int64_t)gl_manager->get_hglrc(p_window);
+ }
+ return 0;
}
+#endif
default: {
return 0;
}
@@ -817,19 +865,24 @@ void DisplayServerWindows::window_set_current_screen(int p_screen, WindowID p_wi
ERR_FAIL_COND(!windows.has(p_window));
ERR_FAIL_INDEX(p_screen, get_screen_count());
+ if (window_get_current_screen(p_window) == p_screen) {
+ return;
+ }
const WindowData &wd = windows[p_window];
if (wd.fullscreen) {
- int cs = window_get_current_screen(p_window);
- if (cs == p_screen) {
- return;
- }
Point2 pos = screen_get_position(p_screen);
Size2 size = screen_get_size(p_screen);
MoveWindow(wd.hWnd, pos.x, pos.y, size.width, size.height, TRUE);
} else {
- Vector2 ofs = window_get_position(p_window) - screen_get_position(window_get_current_screen(p_window));
- window_set_position(ofs + screen_get_position(p_screen), p_window);
+ Rect2i srect = screen_get_usable_rect(p_screen);
+ Point2i wpos = window_get_position(p_window) - screen_get_position(window_get_current_screen(p_window));
+ Size2i wsize = window_get_size(p_window);
+ wpos += srect.position;
+
+ wpos.x = CLAMP(wpos.x, srect.position.x, srect.position.x + srect.size.width - wsize.width / 3);
+ wpos.y = CLAMP(wpos.y, srect.position.y, srect.position.y + srect.size.height - wsize.height / 3);
+ window_set_position(wpos, p_window);
}
// Don't let the mouse leave the window when resizing to a smaller resolution.
@@ -861,6 +914,24 @@ Point2i DisplayServerWindows::window_get_position(WindowID p_window) const {
return Point2i(point.x, point.y);
}
+Point2i DisplayServerWindows::window_get_position_with_decorations(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND_V(!windows.has(p_window), Point2i());
+ const WindowData &wd = windows[p_window];
+
+ if (wd.minimized) {
+ return wd.last_pos;
+ }
+
+ RECT r;
+ if (GetWindowRect(wd.hWnd, &r)) {
+ return Point2i(r.left, r.top);
+ }
+
+ return Point2i();
+}
+
void DisplayServerWindows::_update_real_mouse_position(WindowID p_window) {
ERR_FAIL_COND(!windows.has(p_window));
@@ -881,7 +952,7 @@ void DisplayServerWindows::window_set_position(const Point2i &p_position, Window
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
- if (wd.fullscreen) {
+ if (wd.fullscreen || wd.maximized) {
return;
}
@@ -1014,6 +1085,10 @@ void DisplayServerWindows::window_set_size(const Size2i p_size, WindowID p_windo
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
+ if (wd.fullscreen || wd.maximized) {
+ return;
+ }
+
int w = p_size.width;
int h = p_size.height;
@@ -1031,10 +1106,6 @@ void DisplayServerWindows::window_set_size(const Size2i p_size, WindowID p_windo
}
#endif
- if (wd.fullscreen) {
- return;
- }
-
RECT rect;
GetWindowRect(wd.hWnd, &rect);
@@ -1076,7 +1147,7 @@ Size2i DisplayServerWindows::window_get_size(WindowID p_window) const {
return Size2();
}
-Size2i DisplayServerWindows::window_get_real_size(WindowID p_window) const {
+Size2i DisplayServerWindows::window_get_size_with_decorations(WindowID p_window) const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!windows.has(p_window), Size2i());
@@ -1307,7 +1378,30 @@ void DisplayServerWindows::window_set_flag(WindowFlags p_flag, bool p_enabled, W
_update_window_style(p_window);
} break;
case WINDOW_FLAG_TRANSPARENT: {
- // FIXME: Implement.
+ if (p_enabled) {
+ //enable per-pixel alpha
+
+ DWM_BLURBEHIND bb;
+ ZeroMemory(&bb, sizeof(bb));
+ HRGN hRgn = CreateRectRgn(0, 0, -1, -1);
+ bb.dwFlags = DWM_BB_ENABLE | DWM_BB_BLURREGION;
+ bb.hRgnBlur = hRgn;
+ bb.fEnable = TRUE;
+ DwmEnableBlurBehindWindow(wd.hWnd, &bb);
+
+ wd.layered_window = true;
+ } else {
+ //disable per-pixel alpha
+ wd.layered_window = false;
+
+ DWM_BLURBEHIND bb;
+ ZeroMemory(&bb, sizeof(bb));
+ HRGN hRgn = CreateRectRgn(0, 0, -1, -1);
+ bb.dwFlags = DWM_BB_ENABLE | DWM_BB_BLURREGION;
+ bb.hRgnBlur = hRgn;
+ bb.fEnable = FALSE;
+ DwmEnableBlurBehindWindow(wd.hWnd, &bb);
+ }
} break;
case WINDOW_FLAG_NO_FOCUS: {
wd.no_focus = p_enabled;
@@ -1318,7 +1412,7 @@ void DisplayServerWindows::window_set_flag(WindowFlags p_flag, bool p_enabled, W
ERR_FAIL_COND_MSG(IsWindowVisible(wd.hWnd) && (wd.is_popup != p_enabled), "Popup flag can't changed while window is opened.");
wd.is_popup = p_enabled;
} break;
- case WINDOW_FLAG_MAX:
+ default:
break;
}
}
@@ -1339,7 +1433,7 @@ bool DisplayServerWindows::window_get_flag(WindowFlags p_flag, WindowID p_window
return wd.always_on_top;
} break;
case WINDOW_FLAG_TRANSPARENT: {
- // FIXME: Implement.
+ return wd.layered_window;
} break;
case WINDOW_FLAG_NO_FOCUS: {
return wd.no_focus;
@@ -1347,7 +1441,7 @@ bool DisplayServerWindows::window_get_flag(WindowFlags p_flag, WindowID p_window
case WINDOW_FLAG_POPUP: {
return wd.is_popup;
} break;
- case WINDOW_FLAG_MAX:
+ default:
break;
}
@@ -1470,7 +1564,7 @@ void DisplayServerWindows::cursor_set_shape(CursorShape p_shape) {
IDC_HELP
};
- if (cursors[p_shape] != nullptr) {
+ if (cursors_cache.has(p_shape)) {
SetCursor(cursors[p_shape]);
} else {
SetCursor(LoadCursor(hInstance, win_cursors[p_shape]));
@@ -1483,55 +1577,6 @@ DisplayServer::CursorShape DisplayServerWindows::cursor_get_shape() const {
return cursor_shape;
}
-void DisplayServerWindows::GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent, OUT HBITMAP &hAndMaskBitmap, OUT HBITMAP &hXorMaskBitmap) {
- // Get the system display DC.
- HDC hDC = GetDC(nullptr);
-
- // Create helper DC.
- HDC hMainDC = CreateCompatibleDC(hDC);
- HDC hAndMaskDC = CreateCompatibleDC(hDC);
- HDC hXorMaskDC = CreateCompatibleDC(hDC);
-
- // Get the dimensions of the source bitmap.
- BITMAP bm;
- GetObject(hSourceBitmap, sizeof(BITMAP), &bm);
-
- // Create the mask bitmaps.
- hAndMaskBitmap = CreateCompatibleBitmap(hDC, bm.bmWidth, bm.bmHeight); // Color.
- hXorMaskBitmap = CreateCompatibleBitmap(hDC, bm.bmWidth, bm.bmHeight); // Color.
-
- // Release the system display DC.
- ReleaseDC(nullptr, hDC);
-
- // Select the bitmaps to helper DC.
- HBITMAP hOldMainBitmap = (HBITMAP)SelectObject(hMainDC, hSourceBitmap);
- HBITMAP hOldAndMaskBitmap = (HBITMAP)SelectObject(hAndMaskDC, hAndMaskBitmap);
- HBITMAP hOldXorMaskBitmap = (HBITMAP)SelectObject(hXorMaskDC, hXorMaskBitmap);
-
- // Assign the monochrome AND mask bitmap pixels so that the pixels of the source bitmap
- // with 'clrTransparent' will be white pixels of the monochrome bitmap.
- SetBkColor(hMainDC, clrTransparent);
- BitBlt(hAndMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hMainDC, 0, 0, SRCCOPY);
-
- // Assign the color XOR mask bitmap pixels so that the pixels of the source bitmap
- // with 'clrTransparent' will be black and rest the pixels same as corresponding
- // pixels of the source bitmap.
- SetBkColor(hXorMaskDC, RGB(0, 0, 0));
- SetTextColor(hXorMaskDC, RGB(255, 255, 255));
- BitBlt(hXorMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hAndMaskDC, 0, 0, SRCCOPY);
- BitBlt(hXorMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hMainDC, 0, 0, SRCAND);
-
- // Deselect bitmaps from the helper DC.
- SelectObject(hMainDC, hOldMainBitmap);
- SelectObject(hAndMaskDC, hOldAndMaskBitmap);
- SelectObject(hXorMaskDC, hOldXorMaskBitmap);
-
- // Delete the helper DC.
- DeleteDC(hXorMaskDC);
- DeleteDC(hAndMaskDC);
- DeleteDC(hMainDC);
-}
-
void DisplayServerWindows::cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
_THREAD_SAFE_METHOD_
@@ -1584,8 +1629,26 @@ void DisplayServerWindows::cursor_set_custom_image(const Ref<Resource> &p_cursor
UINT image_size = texture_size.width * texture_size.height;
// Create the BITMAP with alpha channel.
- COLORREF *buffer = (COLORREF *)memalloc(sizeof(COLORREF) * image_size);
-
+ COLORREF *buffer = nullptr;
+
+ BITMAPV5HEADER bi;
+ ZeroMemory(&bi, sizeof(bi));
+ bi.bV5Size = sizeof(bi);
+ bi.bV5Width = texture_size.width;
+ bi.bV5Height = -texture_size.height;
+ bi.bV5Planes = 1;
+ bi.bV5BitCount = 32;
+ bi.bV5Compression = BI_BITFIELDS;
+ bi.bV5RedMask = 0x00ff0000;
+ bi.bV5GreenMask = 0x0000ff00;
+ bi.bV5BlueMask = 0x000000ff;
+ bi.bV5AlphaMask = 0xff000000;
+
+ HDC dc = GetDC(nullptr);
+ HBITMAP bitmap = CreateDIBSection(dc, reinterpret_cast<BITMAPINFO *>(&bi), DIB_RGB_COLORS, reinterpret_cast<void **>(&buffer), nullptr, 0);
+ HBITMAP mask = CreateBitmap(texture_size.width, texture_size.height, 1, 1, nullptr);
+
+ bool fully_transparent = true;
for (UINT index = 0; index < image_size; index++) {
int row_index = floor(index / texture_size.width) + atlas_rect.position.y;
int column_index = (index % int(texture_size.width)) + atlas_rect.position.x;
@@ -1594,39 +1657,28 @@ void DisplayServerWindows::cursor_set_custom_image(const Ref<Resource> &p_cursor
column_index = MIN(column_index, atlas_rect.size.width - 1);
row_index = MIN(row_index, atlas_rect.size.height - 1);
}
+ const Color &c = image->get_pixel(column_index, row_index);
+ fully_transparent = fully_transparent && (c.a == 0.f);
- *(buffer + index) = image->get_pixel(column_index, row_index).to_argb32();
- }
-
- // Using 4 channels, so 4 * 8 bits.
- HBITMAP bitmap = CreateBitmap(texture_size.width, texture_size.height, 1, 4 * 8, buffer);
- COLORREF clrTransparent = -1;
-
- // Create the AND and XOR masks for the bitmap.
- HBITMAP hAndMask = nullptr;
- HBITMAP hXorMask = nullptr;
-
- GetMaskBitmaps(bitmap, clrTransparent, hAndMask, hXorMask);
-
- if (nullptr == hAndMask || nullptr == hXorMask) {
- memfree(buffer);
- DeleteObject(bitmap);
- return;
+ *(buffer + index) = c.to_argb32();
}
// Finally, create the icon.
- ICONINFO iconinfo;
- iconinfo.fIcon = FALSE;
- iconinfo.xHotspot = p_hotspot.x;
- iconinfo.yHotspot = p_hotspot.y;
- iconinfo.hbmMask = hAndMask;
- iconinfo.hbmColor = hXorMask;
-
if (cursors[p_shape]) {
DestroyIcon(cursors[p_shape]);
}
- cursors[p_shape] = CreateIconIndirect(&iconinfo);
+ if (fully_transparent) {
+ cursors[p_shape] = nullptr;
+ } else {
+ ICONINFO iconinfo;
+ iconinfo.fIcon = FALSE;
+ iconinfo.xHotspot = p_hotspot.x;
+ iconinfo.yHotspot = p_hotspot.y;
+ iconinfo.hbmMask = mask;
+ iconinfo.hbmColor = bitmap;
+ cursors[p_shape] = CreateIconIndirect(&iconinfo);
+ }
Vector<Variant> params;
params.push_back(p_cursor);
@@ -1639,17 +1691,15 @@ void DisplayServerWindows::cursor_set_custom_image(const Ref<Resource> &p_cursor
}
}
- DeleteObject(hAndMask);
- DeleteObject(hXorMask);
-
- memfree(buffer);
+ DeleteObject(mask);
DeleteObject(bitmap);
+ ReleaseDC(nullptr, dc);
} else {
// Reset to default system cursor.
if (cursors[p_shape]) {
DestroyIcon(cursors[p_shape]);
- cursors[p_shape] = nullptr;
}
+ cursors[p_shape] = nullptr;
CursorShape c = cursor_shape;
cursor_shape = CURSOR_MAX;
@@ -1865,7 +1915,7 @@ void DisplayServerWindows::set_native_icon(const String &p_filename) {
pos += sizeof(WORD);
f->seek(pos);
- icon_dir = (ICONDIR *)memrealloc(icon_dir, 3 * sizeof(WORD) + icon_dir->idCount * sizeof(ICONDIRENTRY));
+ icon_dir = (ICONDIR *)memrealloc(icon_dir, sizeof(ICONDIR) - sizeof(ICONDIRENTRY) + icon_dir->idCount * sizeof(ICONDIRENTRY));
f->get_buffer((uint8_t *)&icon_dir->idEntries[0], icon_dir->idCount * sizeof(ICONDIRENTRY));
int small_icon_index = -1; // Select 16x16 with largest color count.
@@ -1996,6 +2046,12 @@ void DisplayServerWindows::window_set_vsync_mode(DisplayServer::VSyncMode p_vsyn
context_vulkan->set_vsync_mode(p_window, p_vsync_mode);
}
#endif
+
+#if defined(GLES3_ENABLED)
+ if (gl_manager) {
+ gl_manager->set_use_vsync(p_window, p_vsync_mode != DisplayServer::VSYNC_DISABLED);
+ }
+#endif
}
DisplayServer::VSyncMode DisplayServerWindows::window_get_vsync_mode(WindowID p_window) const {
@@ -2005,6 +2061,13 @@ DisplayServer::VSyncMode DisplayServerWindows::window_get_vsync_mode(WindowID p_
return context_vulkan->get_vsync_mode(p_window);
}
#endif
+
+#if defined(GLES3_ENABLED)
+ if (gl_manager) {
+ return gl_manager->is_using_vsync(p_window) ? DisplayServer::VSYNC_ENABLED : DisplayServer::VSYNC_DISABLED;
+ }
+#endif
+
return DisplayServer::VSYNC_ENABLED;
}
@@ -2374,7 +2437,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
case WM_GETMINMAXINFO: {
if (windows[window_id].resizable && !windows[window_id].fullscreen) {
// Size of window decorations.
- Size2 decor = window_get_real_size(window_id) - window_get_size(window_id);
+ Size2 decor = window_get_size_with_decorations(window_id) - window_get_size(window_id);
MINMAXINFO *min_max_info = (MINMAXINFO *)lParam;
if (windows[window_id].min_size != Size2()) {
@@ -2391,6 +2454,20 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
case WM_PAINT: {
Main::force_redraw();
} break;
+ case WM_SETTINGCHANGE: {
+ if (lParam && CompareStringOrdinal(reinterpret_cast<LPCWCH>(lParam), -1, L"ImmersiveColorSet", -1, true) == CSTR_EQUAL) {
+ if (is_dark_mode_supported() && dark_title_available) {
+ BOOL value = is_dark_mode();
+ ::DwmSetWindowAttribute(windows[window_id].hWnd, DWMWA_USE_IMMERSIVE_DARK_MODE, &value, sizeof(value));
+ }
+ }
+ } break;
+ case WM_THEMECHANGED: {
+ if (is_dark_mode_supported() && dark_title_available) {
+ BOOL value = is_dark_mode();
+ ::DwmSetWindowAttribute(windows[window_id].hWnd, DWMWA_USE_IMMERSIVE_DARK_MODE, &value, sizeof(value));
+ }
+ } break;
case WM_SYSCOMMAND: // Intercept system commands.
{
switch (wParam) // Check system calls.
@@ -2414,10 +2491,16 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
return 0; // Jump back.
}
case WM_MOUSELEAVE: {
- old_invalid = true;
- windows[window_id].mouse_outside = true;
+ if (window_mouseover_id == window_id) {
+ old_invalid = true;
+ window_mouseover_id = INVALID_WINDOW_ID;
- _send_window_event(windows[window_id], WINDOW_EVENT_MOUSE_EXIT);
+ _send_window_event(windows[window_id], WINDOW_EVENT_MOUSE_EXIT);
+ } else if (window_mouseover_id != INVALID_WINDOW_ID && windows.has(window_mouseover_id)) {
+ // This is reached during drag and drop, after dropping in a different window.
+ // Once-off notification, must call again.
+ track_mouse_leave_event(windows[window_mouseover_id].hWnd);
+ }
} break;
case WM_INPUT: {
@@ -2487,7 +2570,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
old_y = coords.y;
}
- if (windows[window_id].window_has_focus && mm->get_relative() != Vector2()) {
+ if ((windows[window_id].window_has_focus || windows[window_id].is_popup) && mm->get_relative() != Vector2()) {
Input::get_singleton()->parse_input_event(mm);
}
}
@@ -2512,24 +2595,27 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[window_id].wtctx) {
PACKET packet;
if (wintab_WTPacket(windows[window_id].wtctx, wParam, &packet)) {
- float pressure = float(packet.pkNormalPressure - windows[window_id].min_pressure) / float(windows[window_id].max_pressure - windows[window_id].min_pressure);
- windows[window_id].last_pressure = pressure;
+ POINT coords;
+ GetCursorPos(&coords);
+ ScreenToClient(windows[window_id].hWnd, &coords);
+
windows[window_id].last_pressure_update = 0;
+ float pressure = float(packet.pkNormalPressure - windows[window_id].min_pressure) / float(windows[window_id].max_pressure - windows[window_id].min_pressure);
double azim = (packet.pkOrientation.orAzimuth / 10.0f) * (Math_PI / 180);
double alt = Math::tan((Math::abs(packet.pkOrientation.orAltitude / 10.0f)) * (Math_PI / 180));
+ bool inverted = packet.pkStatus & TPS_INVERT;
- if (windows[window_id].tilt_supported) {
- windows[window_id].last_tilt = Vector2(Math::atan(Math::sin(azim) / alt), Math::atan(Math::cos(azim) / alt));
- } else {
- windows[window_id].last_tilt = Vector2();
- }
+ Vector2 tilt = (windows[window_id].tilt_supported) ? Vector2(Math::atan(Math::sin(azim) / alt), Math::atan(Math::cos(azim) / alt)) : Vector2();
- windows[window_id].last_pen_inverted = packet.pkStatus & TPS_INVERT;
+ // Nothing changed, ignore event.
+ if (!old_invalid && coords.x == old_x && coords.y == old_y && windows[window_id].last_pressure == pressure && windows[window_id].last_tilt == tilt && windows[window_id].last_pen_inverted == inverted) {
+ break;
+ }
- POINT coords;
- GetCursorPos(&coords);
- ScreenToClient(windows[window_id].hWnd, &coords);
+ windows[window_id].last_pressure = pressure;
+ windows[window_id].last_tilt = tilt;
+ windows[window_id].last_pen_inverted = inverted;
// Don't calculate relative mouse movement if we don't have focus in CAPTURED mode.
if (!windows[window_id].window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED) {
@@ -2645,17 +2731,21 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
}
}
- if (windows[window_id].mouse_outside) {
+ if (window_mouseover_id != window_id) {
// Mouse enter.
if (mouse_mode != MOUSE_MODE_CAPTURED) {
+ if (window_mouseover_id != INVALID_WINDOW_ID && windows.has(window_mouseover_id)) {
+ // Leave previous window.
+ _send_window_event(windows[window_mouseover_id], WINDOW_EVENT_MOUSE_EXIT);
+ }
_send_window_event(windows[window_id], WINDOW_EVENT_MOUSE_ENTER);
}
CursorShape c = cursor_shape;
cursor_shape = CURSOR_MAX;
cursor_set_shape(c);
- windows[window_id].mouse_outside = false;
+ window_mouseover_id = window_id;
// Once-off notification, must call again.
track_mouse_leave_event(hWnd);
@@ -2746,17 +2836,29 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
}
}
- if (windows[window_id].mouse_outside) {
+ DisplayServer::WindowID over_id = get_window_at_screen_position(mouse_get_position());
+ if (windows.has(over_id) && !Rect2(window_get_position(over_id), Point2(windows[over_id].width, windows[over_id].height)).has_point(mouse_get_position())) {
+ // Don't consider the windowborder as part of the window.
+ over_id = INVALID_WINDOW_ID;
+ }
+ if (window_mouseover_id != over_id) {
// Mouse enter.
if (mouse_mode != MOUSE_MODE_CAPTURED) {
- _send_window_event(windows[window_id], WINDOW_EVENT_MOUSE_ENTER);
+ if (window_mouseover_id != INVALID_WINDOW_ID && windows.has(window_mouseover_id)) {
+ // Leave previous window.
+ _send_window_event(windows[window_mouseover_id], WINDOW_EVENT_MOUSE_EXIT);
+ }
+
+ if (over_id != INVALID_WINDOW_ID && windows.has(over_id)) {
+ _send_window_event(windows[over_id], WINDOW_EVENT_MOUSE_ENTER);
+ }
}
CursorShape c = cursor_shape;
cursor_shape = CURSOR_MAX;
cursor_set_shape(c);
- windows[window_id].mouse_outside = false;
+ window_mouseover_id = over_id;
// Once-off notification, must call again.
track_mouse_leave_event(hWnd);
@@ -2767,9 +2869,13 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
break;
}
+ DisplayServer::WindowID receiving_window_id = _get_focused_window_or_popup();
+ if (receiving_window_id == INVALID_WINDOW_ID) {
+ receiving_window_id = window_id;
+ }
Ref<InputEventMouseMotion> mm;
mm.instantiate();
- mm->set_window_id(window_id);
+ mm->set_window_id(receiving_window_id);
mm->set_ctrl_pressed((wParam & MK_CONTROL) != 0);
mm->set_shift_pressed((wParam & MK_SHIFT) != 0);
mm->set_alt_pressed(alt_mem);
@@ -2826,9 +2932,13 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
mm->set_relative(Vector2(mm->get_position() - Vector2(old_x, old_y)));
old_x = mm->get_position().x;
old_y = mm->get_position().y;
- if (windows[window_id].window_has_focus || window_get_active_popup() == window_id) {
- Input::get_singleton()->parse_input_event(mm);
+
+ if (receiving_window_id != window_id) {
+ // Adjust event position relative to window distance when event is sent to a different window.
+ mm->set_position(mm->get_position() - window_get_position(receiving_window_id) + window_get_position(window_id));
+ mm->set_global_position(mm->get_position());
}
+ Input::get_singleton()->parse_input_event(mm);
} break;
case WM_LBUTTONDOWN:
@@ -3054,7 +3164,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
rect_changed = true;
}
#if defined(VULKAN_ENABLED)
- if (context_vulkan && window_created) {
+ if (context_vulkan && window.context_created) {
// Note: Trigger resize event to update swapchains when window is minimized/restored, even if size is not changed.
context_vulkan->window_resize(window_id, window.width, window.height);
}
@@ -3310,7 +3420,7 @@ void DisplayServerWindows::_process_key_events() {
k->set_ctrl_pressed(ke.control);
k->set_meta_pressed(ke.meta);
k->set_pressed(true);
- k->set_keycode((Key)KeyMappingWindows::get_keysym(ke.wParam));
+ k->set_keycode((Key)KeyMappingWindows::get_keysym(MapVirtualKey((ke.lParam >> 16) & 0xFF, MAPVK_VSC_TO_VK)));
k->set_physical_keycode((Key)(KeyMappingWindows::get_scansym((ke.lParam >> 16) & 0xFF, ke.lParam & (1 << 24))));
k->set_unicode(unicode);
if (k->get_unicode() && gr_mem) {
@@ -3429,11 +3539,11 @@ void DisplayServerWindows::_update_tablet_ctx(const String &p_old_driver, const
}
}
-DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect) {
+DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect, int p_screen) {
DWORD dwExStyle;
DWORD dwStyle;
- _get_window_style(window_id_counter == MAIN_WINDOW_ID, (p_mode == WINDOW_MODE_FULLSCREEN || p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN), p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN, p_flags & WINDOW_FLAG_BORDERLESS_BIT, !(p_flags & WINDOW_FLAG_RESIZE_DISABLED_BIT), p_mode == WINDOW_MODE_MAXIMIZED, (p_flags & WINDOW_FLAG_NO_FOCUS_BIT), dwStyle, dwExStyle);
+ _get_window_style(window_id_counter == MAIN_WINDOW_ID, (p_mode == WINDOW_MODE_FULLSCREEN || p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN), p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN, p_flags & WINDOW_FLAG_BORDERLESS_BIT, !(p_flags & WINDOW_FLAG_RESIZE_DISABLED_BIT), p_mode == WINDOW_MODE_MAXIMIZED, (p_flags & WINDOW_FLAG_NO_FOCUS_BIT) | (p_flags & WINDOW_FLAG_POPUP), dwStyle, dwExStyle);
RECT WindowRect;
@@ -3443,24 +3553,37 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
WindowRect.bottom = p_rect.position.y + p_rect.size.y;
if (p_mode == WINDOW_MODE_FULLSCREEN || p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN) {
+ Rect2i screen_rect = Rect2i(screen_get_position(p_screen), screen_get_size(p_screen));
+
+ WindowRect.left = screen_rect.position.x;
+ WindowRect.right = screen_rect.position.x + screen_rect.size.x;
+ WindowRect.top = screen_rect.position.y;
+ WindowRect.bottom = screen_rect.position.y + screen_rect.size.y;
+ } else {
int nearest_area = 0;
- Rect2i screen_rect;
+ int pos_screen = -1;
for (int i = 0; i < get_screen_count(); i++) {
Rect2i r;
r.position = screen_get_position(i);
r.size = screen_get_size(i);
Rect2 inters = r.intersection(p_rect);
int area = inters.size.width * inters.size.height;
- if (area >= nearest_area) {
- screen_rect = r;
+ if (area > nearest_area) {
+ pos_screen = i;
nearest_area = area;
}
}
- WindowRect.left = screen_rect.position.x;
- WindowRect.right = screen_rect.position.x + screen_rect.size.x;
- WindowRect.top = screen_rect.position.y;
- WindowRect.bottom = screen_rect.position.y + screen_rect.size.y;
+ Rect2i srect = screen_get_usable_rect(p_screen);
+ Point2i wpos = p_rect.position - ((pos_screen >= 0) ? screen_get_position(pos_screen) : Vector2i());
+ wpos += srect.position;
+ wpos.x = CLAMP(wpos.x, srect.position.x, srect.position.x + srect.size.width - p_rect.size.width / 3);
+ wpos.y = CLAMP(wpos.y, srect.position.y, srect.position.y + srect.size.height - p_rect.size.height / 3);
+
+ WindowRect.left = wpos.x;
+ WindowRect.right = wpos.x + p_rect.size.x;
+ WindowRect.top = wpos.y;
+ WindowRect.bottom = wpos.y + p_rect.size.y;
}
AdjustWindowRectEx(&WindowRect, dwStyle, FALSE, dwExStyle);
@@ -3501,28 +3624,32 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
wd.pre_fs_valid = true;
}
+ if (is_dark_mode_supported() && dark_title_available) {
+ BOOL value = is_dark_mode();
+ ::DwmSetWindowAttribute(wd.hWnd, DWMWA_USE_IMMERSIVE_DARK_MODE, &value, sizeof(value));
+ }
+
#ifdef VULKAN_ENABLED
if (context_vulkan) {
- if (context_vulkan->window_create(id, p_vsync_mode, wd.hWnd, hInstance, WindowRect.right - WindowRect.left, WindowRect.bottom - WindowRect.top) == -1) {
+ if (context_vulkan->window_create(id, p_vsync_mode, wd.hWnd, hInstance, WindowRect.right - WindowRect.left, WindowRect.bottom - WindowRect.top) != OK) {
memdelete(context_vulkan);
context_vulkan = nullptr;
windows.erase(id);
ERR_FAIL_V_MSG(INVALID_WINDOW_ID, "Failed to create Vulkan Window.");
}
+ wd.context_created = true;
}
#endif
#ifdef GLES3_ENABLED
if (gl_manager) {
- Error err = gl_manager->window_create(id, wd.hWnd, hInstance, WindowRect.right - WindowRect.left, WindowRect.bottom - WindowRect.top);
-
- // shut down OpenGL, to mirror behavior of Vulkan code
- if (err != OK) {
+ if (gl_manager->window_create(id, wd.hWnd, hInstance, WindowRect.right - WindowRect.left, WindowRect.bottom - WindowRect.top) != OK) {
memdelete(gl_manager);
gl_manager = nullptr;
windows.erase(id);
ERR_FAIL_V_MSG(INVALID_WINDOW_ID, "Failed to create an OpenGL window.");
}
+ window_set_vsync_mode(p_vsync_mode, id);
}
#endif
@@ -3558,6 +3685,16 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
wd.wtctx = 0;
}
+ if (p_mode == WINDOW_MODE_MAXIMIZED) {
+ wd.maximized = true;
+ wd.minimized = false;
+ }
+
+ if (p_mode == WINDOW_MODE_MINIMIZED) {
+ wd.maximized = false;
+ wd.minimized = true;
+ }
+
wd.last_pressure = 0;
wd.last_pressure_update = 0;
wd.last_tilt = Vector2();
@@ -3587,6 +3724,14 @@ WTInfoPtr DisplayServerWindows::wintab_WTInfo = nullptr;
WTPacketPtr DisplayServerWindows::wintab_WTPacket = nullptr;
WTEnablePtr DisplayServerWindows::wintab_WTEnable = nullptr;
+// UXTheme API.
+bool DisplayServerWindows::dark_title_available = false;
+bool DisplayServerWindows::ux_theme_available = false;
+ShouldAppsUseDarkModePtr DisplayServerWindows::ShouldAppsUseDarkMode = nullptr;
+GetImmersiveColorFromColorSetExPtr DisplayServerWindows::GetImmersiveColorFromColorSetEx = nullptr;
+GetImmersiveColorTypeFromNamePtr DisplayServerWindows::GetImmersiveColorTypeFromName = nullptr;
+GetImmersiveUserColorSetPreferencePtr DisplayServerWindows::GetImmersiveUserColorSetPreference = nullptr;
+
// Windows Ink API.
bool DisplayServerWindows::winink_available = false;
GetPointerTypePtr DisplayServerWindows::win8p_GetPointerType = nullptr;
@@ -3598,6 +3743,23 @@ typedef enum _SHC_PROCESS_DPI_AWARENESS {
SHC_PROCESS_PER_MONITOR_DPI_AWARE = 2
} SHC_PROCESS_DPI_AWARENESS;
+bool DisplayServerWindows::is_dark_mode_supported() const {
+ return ux_theme_available;
+}
+
+bool DisplayServerWindows::is_dark_mode() const {
+ return ux_theme_available && ShouldAppsUseDarkMode();
+}
+
+Color DisplayServerWindows::get_accent_color() const {
+ if (!ux_theme_available) {
+ return Color(0, 0, 0, 0);
+ }
+
+ int argb = GetImmersiveColorFromColorSetEx((UINT)GetImmersiveUserColorSetPreference(false, false), GetImmersiveColorTypeFromName(L"ImmersiveSystemAccent"), false, 0);
+ return Color((argb & 0xFF) / 255.f, ((argb & 0xFF00) >> 8) / 255.f, ((argb & 0xFF0000) >> 16) / 255.f, ((argb & 0xFF000000) >> 24) / 255.f);
+}
+
int DisplayServerWindows::tablet_get_driver_count() const {
return tablet_drivers.size();
}
@@ -3632,7 +3794,7 @@ void DisplayServerWindows::tablet_set_current_driver(const String &p_driver) {
}
}
-DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
+DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error) {
drop_events = false;
key_event_pos = 0;
@@ -3655,6 +3817,34 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
// Enforce default keep screen on value.
screen_set_keep_on(GLOBAL_GET("display/window/energy_saving/keep_screen_on"));
+ // Load Windows version info.
+ OSVERSIONINFOW os_ver;
+ ZeroMemory(&os_ver, sizeof(OSVERSIONINFOW));
+ os_ver.dwOSVersionInfoSize = sizeof(OSVERSIONINFOW);
+
+ HMODULE nt_lib = LoadLibraryW(L"ntdll.dll");
+ if (nt_lib) {
+ RtlGetVersionPtr RtlGetVersion = (RtlGetVersionPtr)GetProcAddress(nt_lib, "RtlGetVersion");
+ if (RtlGetVersion) {
+ RtlGetVersion(&os_ver);
+ }
+ FreeLibrary(nt_lib);
+ }
+
+ // Load UXTheme.
+ HMODULE ux_theme_lib = LoadLibraryW(L"uxtheme.dll");
+ if (ux_theme_lib) {
+ ShouldAppsUseDarkMode = (ShouldAppsUseDarkModePtr)GetProcAddress(ux_theme_lib, MAKEINTRESOURCEA(132));
+ GetImmersiveColorFromColorSetEx = (GetImmersiveColorFromColorSetExPtr)GetProcAddress(ux_theme_lib, MAKEINTRESOURCEA(95));
+ GetImmersiveColorTypeFromName = (GetImmersiveColorTypeFromNamePtr)GetProcAddress(ux_theme_lib, MAKEINTRESOURCEA(96));
+ GetImmersiveUserColorSetPreference = (GetImmersiveUserColorSetPreferencePtr)GetProcAddress(ux_theme_lib, MAKEINTRESOURCEA(98));
+
+ ux_theme_available = ShouldAppsUseDarkMode && GetImmersiveColorFromColorSetEx && GetImmersiveColorTypeFromName && GetImmersiveUserColorSetPreference;
+ if (os_ver.dwBuildNumber >= 22000) {
+ dark_title_available = true;
+ }
+ }
+
// Note: Wacom WinTab driver API for pen input, for devices incompatible with Windows Ink.
HMODULE wintab_lib = LoadLibraryW(L"wintab32.dll");
if (wintab_lib) {
@@ -3717,19 +3907,7 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
return;
}
- use_raw_input = true;
-
- RAWINPUTDEVICE Rid[1];
-
- Rid[0].usUsagePage = 0x01;
- Rid[0].usUsage = 0x02;
- Rid[0].dwFlags = 0;
- Rid[0].hwndTarget = 0;
-
- if (RegisterRawInputDevices(Rid, 1, sizeof(Rid[0])) == FALSE) {
- // Registration failed.
- use_raw_input = false;
- }
+ _register_raw_input_devices(INVALID_WINDOW_ID);
#if defined(VULKAN_ENABLED)
if (rendering_driver == "vulkan") {
@@ -3767,9 +3945,15 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
(screen_get_size(0).width - p_resolution.width) / 2,
(screen_get_size(0).height - p_resolution.height) / 2);
- WindowID main_window = _create_window(p_mode, p_vsync_mode, 0, Rect2i(window_position, p_resolution));
+ if (p_position != nullptr) {
+ window_position = *p_position;
+ }
+
+ WindowID main_window = _create_window(p_mode, p_vsync_mode, 0, Rect2i(window_position, p_resolution), 0);
ERR_FAIL_COND_MSG(main_window == INVALID_WINDOW_ID, "Failed to create main window.");
+ joypad = new JoypadWindows(&windows[MAIN_WINDOW_ID].hWnd);
+
for (int i = 0; i < WINDOW_FLAG_MAX; i++) {
if (p_flags & (1 << i)) {
window_set_flag(WindowFlags(i), true, main_window);
@@ -3809,8 +3993,6 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
_update_real_mouse_position(MAIN_WINDOW_ID);
- joypad = new JoypadWindows(&windows[MAIN_WINDOW_ID].hWnd);
-
r_error = OK;
static_cast<OS_Windows *>(OS::get_singleton())->set_main_window(windows[MAIN_WINDOW_ID].hWnd);
@@ -3830,12 +4012,24 @@ Vector<String> DisplayServerWindows::get_rendering_drivers_func() {
return drivers;
}
-DisplayServer *DisplayServerWindows::create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
- DisplayServer *ds = memnew(DisplayServerWindows(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_resolution, r_error));
+DisplayServer *DisplayServerWindows::create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error) {
+ DisplayServer *ds = memnew(DisplayServerWindows(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_position, p_resolution, r_error));
if (r_error != OK) {
- OS::get_singleton()->alert("Your video card driver does not support any of the supported Vulkan or OpenGL versions.\n"
- "Please update your drivers or if you have a very old or integrated GPU upgrade it.",
- "Unable to initialize Video driver");
+ if (p_rendering_driver == "vulkan") {
+ String executable_name = OS::get_singleton()->get_executable_path().get_file();
+ OS::get_singleton()->alert("Your video card driver does not support the selected Vulkan version.\n"
+ "Please try updating your GPU driver or try using the OpenGL 3 driver.\n"
+ "You can enable the OpenGL 3 driver by starting the engine from the\n"
+ "command line with the command:\n'./" +
+ executable_name + " --rendering-driver opengl3'.\n "
+ "If you have updated your graphics drivers recently, try rebooting.",
+ "Unable to initialize Video driver");
+ } else {
+ OS::get_singleton()->alert("Your video card driver does not support the selected OpenGL version.\n"
+ "Please try updating your GPU driver.\n"
+ "If you have updated your graphics drivers recently, try rebooting.",
+ "Unable to initialize Video driver");
+ }
}
return ds;
}
diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h
index db9b589304..f0171d50ad 100644
--- a/platform/windows/display_server_windows.h
+++ b/platform/windows/display_server_windows.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* display_server_windows.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* display_server_windows.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef DISPLAY_SERVER_WINDOWS_H
#define DISPLAY_SERVER_WINDOWS_H
@@ -61,9 +61,9 @@
#include "gl_manager_windows.h"
#endif
-#include <fcntl.h>
#include <io.h>
#include <stdio.h>
+
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <windowsx.h>
@@ -152,6 +152,12 @@ typedef UINT(WINAPI *WTInfoPtr)(UINT p_category, UINT p_index, LPVOID p_output);
typedef BOOL(WINAPI *WTPacketPtr)(HANDLE p_ctx, UINT p_param, LPVOID p_packets);
typedef BOOL(WINAPI *WTEnablePtr)(HANDLE p_ctx, BOOL p_enable);
+typedef bool(WINAPI *ShouldAppsUseDarkModePtr)();
+typedef DWORD(WINAPI *GetImmersiveColorFromColorSetExPtr)(UINT dwImmersiveColorSet, UINT dwImmersiveColorType, bool bIgnoreHighContrast, UINT dwHighContrastCacheMode);
+typedef int(WINAPI *GetImmersiveColorTypeFromNamePtr)(const WCHAR *name);
+typedef int(WINAPI *GetImmersiveUserColorSetPreferencePtr)(bool bForceCheckRegistry, bool bSkipCheckOnFail);
+typedef HRESULT(WINAPI *RtlGetVersionPtr)(OSVERSIONINFOW *lpVersionInformation);
+
// Windows Ink API
#ifndef POINTER_STRUCTURES
@@ -278,6 +284,14 @@ class DisplayServerWindows : public DisplayServer {
_THREAD_SAFE_CLASS_
+ // UXTheme API
+ static bool dark_title_available;
+ static bool ux_theme_available;
+ static ShouldAppsUseDarkModePtr ShouldAppsUseDarkMode;
+ static GetImmersiveColorFromColorSetExPtr GetImmersiveColorFromColorSetEx;
+ static GetImmersiveColorTypeFromNamePtr GetImmersiveColorTypeFromName;
+ static GetImmersiveUserColorSetPreferencePtr GetImmersiveUserColorSetPreference;
+
// WinTab API
static bool wintab_available;
static WTOpenPtr wintab_WTOpen;
@@ -295,8 +309,6 @@ class DisplayServerWindows : public DisplayServer {
String tablet_driver;
Vector<String> tablet_drivers;
- void GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent, OUT HBITMAP &hAndMaskBitmap, OUT HBITMAP &hXorMaskBitmap);
-
enum {
KEY_EVENT_BUFFER_SIZE = 512
};
@@ -309,6 +321,8 @@ class DisplayServerWindows : public DisplayServer {
LPARAM lParam;
};
+ WindowID window_mouseover_id = INVALID_WINDOW_ID;
+
KeyEvent key_event_buffer[KEY_EVENT_BUFFER_SIZE];
int key_event_pos;
@@ -338,7 +352,6 @@ class DisplayServerWindows : public DisplayServer {
struct WindowData {
HWND hWnd;
- //layered window
Vector<Vector2> mpath;
@@ -356,6 +369,7 @@ class DisplayServerWindows : public DisplayServer {
bool no_focus = false;
bool window_has_focus = false;
bool exclusive = false;
+ bool context_created = false;
// Used to transfer data between events using timer.
WPARAM saved_wparam;
@@ -378,17 +392,12 @@ class DisplayServerWindows : public DisplayServer {
Vector2 last_tilt;
bool last_pen_inverted = false;
- HBITMAP hBitmap; //DIB section for layered window
- uint8_t *dib_data = nullptr;
- Size2 dib_size;
- HDC hDC_dib;
Size2 min_size;
Size2 max_size;
int width = 0, height = 0;
Size2 window_rect;
Point2 last_pos;
- bool mouse_outside = true;
ObjectID instance_id;
@@ -417,7 +426,7 @@ class DisplayServerWindows : public DisplayServer {
uint64_t time_since_popup = 0;
Ref<Image> icon;
- WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect);
+ WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect, int p_screen);
WindowID window_id_counter = MAIN_WINDOW_ID;
RBMap<WindowID, WindowData> windows;
@@ -457,6 +466,8 @@ class DisplayServerWindows : public DisplayServer {
void _update_real_mouse_position(WindowID p_window);
void _set_mouse_mode_impl(MouseMode p_mode);
+ WindowID _get_focused_window_or_popup() const;
+ void _register_raw_input_devices(WindowID p_target_window);
void _process_activate_event(WindowID p_window_id, WPARAM wParam, LPARAM lParam);
void _process_key_events();
@@ -478,13 +489,17 @@ public:
virtual bool tts_is_speaking() const override;
virtual bool tts_is_paused() const override;
- virtual Array tts_get_voices() const override;
+ virtual TypedArray<Dictionary> tts_get_voices() const override;
virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false) override;
virtual void tts_pause() override;
virtual void tts_resume() override;
virtual void tts_stop() override;
+ virtual bool is_dark_mode_supported() const override;
+ virtual bool is_dark_mode() const override;
+ virtual Color get_accent_color() const override;
+
virtual void mouse_set_mode(MouseMode p_mode) override;
virtual MouseMode mouse_get_mode() const override;
@@ -501,17 +516,13 @@ public:
virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
- virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
-
- virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW) override;
- virtual ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual void screen_set_keep_on(bool p_enable) override; //disable screensaver
virtual bool screen_is_kept_on() const override;
virtual Vector<DisplayServer::WindowID> get_window_list() const override;
- virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override;
+ virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i(), int p_screen = 0) override;
virtual void show_window(WindowID p_window) override;
virtual void delete_sub_window(WindowID p_window) override;
@@ -542,6 +553,7 @@ public:
virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
+ virtual Point2i window_get_position_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
@@ -555,7 +567,7 @@ public:
virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override; //wtf is this? should probable use proper name
+ virtual Size2i window_get_size_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
@@ -611,11 +623,11 @@ public:
virtual void set_context(Context p_context) override;
- static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+ static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error);
static Vector<String> get_rendering_drivers_func();
static void register_windows_driver();
- DisplayServerWindows(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+ DisplayServerWindows(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error);
~DisplayServerWindows();
};
diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp
index 20320470b8..b0e2f5a05b 100644
--- a/platform/windows/export/export.cpp
+++ b/platform/windows/export/export.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* export.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* export.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "export.h"
@@ -34,6 +34,7 @@
#include "export_plugin.h"
void register_windows_exporter() {
+#ifndef ANDROID_ENABLED
EDITOR_DEF("export/windows/rcedit", "");
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/windows/rcedit", PROPERTY_HINT_GLOBAL_FILE, "*.exe"));
#ifdef WINDOWS_ENABLED
@@ -46,6 +47,7 @@ void register_windows_exporter() {
EDITOR_DEF("export/windows/wine", "");
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/windows/wine", PROPERTY_HINT_GLOBAL_FILE));
#endif
+#endif
Ref<EditorExportPlatformWindows> platform;
platform.instantiate();
diff --git a/platform/windows/export/export.h b/platform/windows/export/export.h
index 1054e04b1e..f5bf83bb48 100644
--- a/platform/windows/export/export.h
+++ b/platform/windows/export/export.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* export.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* export.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef WINDOWS_EXPORT_H
#define WINDOWS_EXPORT_H
diff --git a/platform/windows/export/export_plugin.cpp b/platform/windows/export/export_plugin.cpp
index 9d3ec31f73..7c61a79fc8 100644
--- a/platform/windows/export/export_plugin.cpp
+++ b/platform/windows/export/export_plugin.cpp
@@ -1,64 +1,168 @@
-/*************************************************************************/
-/* export_plugin.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* export_plugin.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "export_plugin.h"
#include "core/config/project_settings.h"
+#include "core/io/image_loader.h"
#include "editor/editor_node.h"
+#include "editor/editor_paths.h"
-Error EditorExportPlatformWindows::sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path) {
- if (p_preset->get("codesign/enable")) {
- return _code_sign(p_preset, p_path);
+Error EditorExportPlatformWindows::_process_icon(const Ref<EditorExportPreset> &p_preset, const String &p_src_path, const String &p_dst_path) {
+ static const uint8_t icon_size[] = { 16, 32, 48, 64, 128, 0 /*256*/ };
+
+ struct IconData {
+ Vector<uint8_t> data;
+ uint8_t pal_colors = 0;
+ uint16_t planes = 0;
+ uint16_t bpp = 32;
+ };
+
+ HashMap<uint8_t, IconData> images;
+ Error err;
+
+ if (p_src_path.get_extension() == "ico") {
+ Ref<FileAccess> f = FileAccess::open(p_src_path, FileAccess::READ, &err);
+ if (err != OK) {
+ return err;
+ }
+
+ // Read ICONDIR.
+ f->get_16(); // Reserved.
+ uint16_t icon_type = f->get_16(); // Image type: 1 - ICO.
+ uint16_t icon_count = f->get_16(); // Number of images.
+ ERR_FAIL_COND_V(icon_type != 1, ERR_CANT_OPEN);
+
+ for (uint16_t i = 0; i < icon_count; i++) {
+ // Read ICONDIRENTRY.
+ uint16_t w = f->get_8(); // Width in pixels.
+ uint16_t h = f->get_8(); // Height in pixels.
+ uint8_t pal_colors = f->get_8(); // Number of colors in the palette (0 - no palette).
+ f->get_8(); // Reserved.
+ uint16_t planes = f->get_16(); // Number of color planes.
+ uint16_t bpp = f->get_16(); // Bits per pixel.
+ uint32_t img_size = f->get_32(); // Image data size in bytes.
+ uint32_t img_offset = f->get_32(); // Image data offset.
+ if (w != h) {
+ continue;
+ }
+
+ // Read image data.
+ uint64_t prev_offset = f->get_position();
+ images[w].pal_colors = pal_colors;
+ images[w].planes = planes;
+ images[w].bpp = bpp;
+ images[w].data.resize(img_size);
+ f->seek(img_offset);
+ f->get_buffer(images[w].data.ptrw(), img_size);
+ f->seek(prev_offset);
+ }
} else {
- return OK;
+ Ref<Image> src_image;
+ src_image.instantiate();
+ err = ImageLoader::load_image(p_src_path, src_image);
+ ERR_FAIL_COND_V(err != OK || src_image->is_empty(), ERR_CANT_OPEN);
+ for (size_t i = 0; i < sizeof(icon_size) / sizeof(icon_size[0]); ++i) {
+ int size = (icon_size[i] == 0) ? 256 : icon_size[i];
+
+ Ref<Image> res_image = src_image->duplicate();
+ ERR_FAIL_COND_V(res_image.is_null() || res_image->is_empty(), ERR_CANT_OPEN);
+ res_image->resize(size, size, (Image::Interpolation)(p_preset->get("application/icon_interpolation").operator int()));
+ images[icon_size[i]].data = res_image->save_png_to_buffer();
+ }
}
-}
-Error EditorExportPlatformWindows::_export_debug_script(const Ref<EditorExportPreset> &p_preset, const String &p_app_name, const String &p_pkg_name, const String &p_path) {
- Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::WRITE);
- if (f.is_null()) {
- add_message(EXPORT_MESSAGE_ERROR, TTR("Debug Script Export"), vformat(TTR("Could not open file \"%s\"."), p_path));
- return ERR_CANT_CREATE;
+ uint16_t valid_icon_count = 0;
+ for (size_t i = 0; i < sizeof(icon_size) / sizeof(icon_size[0]); ++i) {
+ if (images.has(icon_size[i])) {
+ valid_icon_count++;
+ } else {
+ int size = (icon_size[i] == 0) ? 256 : icon_size[i];
+ add_message(EXPORT_MESSAGE_WARNING, TTR("Resources Modification"), vformat(TTR("Icon size \"%d\" is missing."), size));
+ }
+ }
+ ERR_FAIL_COND_V(valid_icon_count == 0, ERR_CANT_OPEN);
+
+ Ref<FileAccess> fw = FileAccess::open(p_dst_path, FileAccess::WRITE, &err);
+ if (err != OK) {
+ return err;
}
- f->store_line("@echo off");
- f->store_line("title \"" + p_app_name + "\"");
- f->store_line("\"%~dp0" + p_pkg_name + "\" \"%*\"");
- f->store_line("pause > nul");
+ // Write ICONDIR.
+ fw->store_16(0); // Reserved.
+ fw->store_16(1); // Image type: 1 - ICO.
+ fw->store_16(valid_icon_count); // Number of images.
+
+ // Write ICONDIRENTRY.
+ uint32_t img_offset = 6 + 16 * valid_icon_count;
+ for (size_t i = 0; i < sizeof(icon_size) / sizeof(icon_size[0]); ++i) {
+ if (images.has(icon_size[i])) {
+ const IconData &di = images[icon_size[i]];
+ fw->store_8(icon_size[i]); // Width in pixels.
+ fw->store_8(icon_size[i]); // Height in pixels.
+ fw->store_8(di.pal_colors); // Number of colors in the palette (0 - no palette).
+ fw->store_8(0); // Reserved.
+ fw->store_16(di.planes); // Number of color planes.
+ fw->store_16(di.bpp); // Bits per pixel.
+ fw->store_32(di.data.size()); // Image data size in bytes.
+ fw->store_32(img_offset); // Image data offset.
+
+ img_offset += di.data.size();
+ }
+ }
+ // Write image data.
+ for (size_t i = 0; i < sizeof(icon_size) / sizeof(icon_size[0]); ++i) {
+ if (images.has(icon_size[i])) {
+ const IconData &di = images[icon_size[i]];
+ fw->store_buffer(di.data.ptr(), di.data.size());
+ }
+ }
return OK;
}
+Error EditorExportPlatformWindows::sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path) {
+ if (p_preset->get("codesign/enable")) {
+ return _code_sign(p_preset, p_path);
+ } else {
+ return OK;
+ }
+}
+
Error EditorExportPlatformWindows::modify_template(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
if (p_preset->get("application/modify_resources")) {
- _rcedit_add_data(p_preset, p_path);
+ _rcedit_add_data(p_preset, p_path, true);
+ String wrapper_path = p_path.get_basename() + ".console.exe";
+ if (FileAccess::exists(wrapper_path)) {
+ _rcedit_add_data(p_preset, wrapper_path, false);
+ }
}
return OK;
}
@@ -71,6 +175,10 @@ Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset>
Error err = EditorExportPlatformPC::export_project(p_preset, p_debug, pck_path, p_flags);
if (p_preset->get("codesign/enable") && err == OK) {
_code_sign(p_preset, pck_path);
+ String wrapper_path = p_path.get_basename() + ".console.exe";
+ if (FileAccess::exists(wrapper_path)) {
+ _code_sign(p_preset, wrapper_path);
+ }
}
if (p_preset->get("binary_format/embed_pck") && err == OK) {
@@ -81,25 +189,6 @@ Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset>
}
}
- String app_name;
- if (String(ProjectSettings::get_singleton()->get("application/config/name")) != "") {
- app_name = String(ProjectSettings::get_singleton()->get("application/config/name"));
- } else {
- app_name = "Unnamed";
- }
- app_name = OS::get_singleton()->get_safe_dir_name(app_name);
-
- // Save console script.
- if (err == OK) {
- int con_scr = p_preset->get("debug/export_console_script");
- if ((con_scr == 1 && p_debug) || (con_scr == 2)) {
- String scr_path = p_path.get_basename() + ".cmd";
- if (_export_debug_script(p_preset, app_name, p_path.get_file(), scr_path) != OK) {
- add_message(EXPORT_MESSAGE_ERROR, TTR("Debug Script Export"), TTR("Could not create console script."));
- }
- }
- }
-
return err;
}
@@ -113,7 +202,7 @@ List<String> EditorExportPlatformWindows::get_binary_extensions(const Ref<Editor
return list;
}
-bool EditorExportPlatformWindows::get_export_option_visibility(const String &p_option, const HashMap<StringName, Variant> &p_options) const {
+bool EditorExportPlatformWindows::get_export_option_visibility(const EditorExportPreset *p_preset, const String &p_option, const HashMap<StringName, Variant> &p_options) const {
// This option is not supported by "osslsigncode", used on non-Windows host.
if (!OS::get_singleton()->has_feature("windows") && p_option == "codesign/identity_type") {
return false;
@@ -123,12 +212,12 @@ bool EditorExportPlatformWindows::get_export_option_visibility(const String &p_o
void EditorExportPlatformWindows::get_export_options(List<ExportOption> *r_options) {
EditorExportPlatformPC::get_export_options(r_options);
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "binary_format/architecture", PROPERTY_HINT_ENUM, "x86_64,x86_32"), "x86_64"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "binary_format/architecture", PROPERTY_HINT_ENUM, "x86_64,x86_32,arm64"), "x86_64"));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/enable"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/identity_type", PROPERTY_HINT_ENUM, "Select automatically,Use PKCS12 file (specify *.PFX/*.P12 file),Use certificate store (specify SHA1 hash)"), 0));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/identity", PROPERTY_HINT_GLOBAL_FILE, "*.pfx,*.p12"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/password"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/password", PROPERTY_HINT_PASSWORD), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/timestamp"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/timestamp_server_url"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/digest_algorithm", PROPERTY_HINT_ENUM, "SHA1,SHA256"), 1));
@@ -136,7 +225,9 @@ void EditorExportPlatformWindows::get_export_options(List<ExportOption> *r_optio
r_options->push_back(ExportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "codesign/custom_options"), PackedStringArray()));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "application/modify_resources"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.ico"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.ico,*.png,*.webp,*.svg"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/console_wrapper_icon", PROPERTY_HINT_FILE, "*.ico,*.png,*.webp,*.svg"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/icon_interpolation", PROPERTY_HINT_ENUM, "Nearest neighbor,Bilinear,Cubic,Trilinear,Lanczos"), 4));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_version", PROPERTY_HINT_PLACEHOLDER_TEXT, "1.0.0.0"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_version", PROPERTY_HINT_PLACEHOLDER_TEXT, "1.0.0.0"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/company_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Company Name"), ""));
@@ -146,8 +237,8 @@ void EditorExportPlatformWindows::get_export_options(List<ExportOption> *r_optio
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/trademarks"), ""));
}
-Error EditorExportPlatformWindows::_rcedit_add_data(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
- String rcedit_path = EditorSettings::get_singleton()->get("export/windows/rcedit");
+Error EditorExportPlatformWindows::_rcedit_add_data(const Ref<EditorExportPreset> &p_preset, const String &p_path, bool p_console_icon) {
+ String rcedit_path = EDITOR_GET("export/windows/rcedit");
if (rcedit_path != String() && !FileAccess::exists(rcedit_path)) {
add_message(EXPORT_MESSAGE_WARNING, TTR("Resources Modification"), vformat(TTR("Could not find rcedit executable at \"%s\"."), rcedit_path));
@@ -160,7 +251,7 @@ Error EditorExportPlatformWindows::_rcedit_add_data(const Ref<EditorExportPreset
#ifndef WINDOWS_ENABLED
// On non-Windows we need WINE to run rcedit
- String wine_path = EditorSettings::get_singleton()->get("export/windows/wine");
+ String wine_path = EDITOR_GET("export/windows/wine");
if (!wine_path.is_empty() && !FileAccess::exists(wine_path)) {
add_message(EXPORT_MESSAGE_WARNING, TTR("Resources Modification"), vformat(TTR("Could not find wine executable at \"%s\"."), wine_path));
@@ -173,6 +264,21 @@ Error EditorExportPlatformWindows::_rcedit_add_data(const Ref<EditorExportPreset
#endif
String icon_path = ProjectSettings::get_singleton()->globalize_path(p_preset->get("application/icon"));
+ if (p_console_icon) {
+ String console_icon_path = ProjectSettings::get_singleton()->globalize_path(p_preset->get("application/console_wrapper_icon"));
+ if (!console_icon_path.is_empty() && FileAccess::exists(console_icon_path)) {
+ icon_path = console_icon_path;
+ }
+ }
+
+ String tmp_icon_path = EditorPaths::get_singleton()->get_cache_dir().path_join("_rcedit.ico");
+ if (!icon_path.is_empty()) {
+ if (_process_icon(p_preset, icon_path, tmp_icon_path) != OK) {
+ add_message(EXPORT_MESSAGE_WARNING, TTR("Resources Modification"), vformat(TTR("Invalid icon file \"%s\"."), icon_path));
+ icon_path = String();
+ }
+ }
+
String file_verion = p_preset->get("application/file_version");
String product_version = p_preset->get("application/product_version");
String company_name = p_preset->get("application/company_name");
@@ -186,7 +292,7 @@ Error EditorExportPlatformWindows::_rcedit_add_data(const Ref<EditorExportPreset
args.push_back(p_path);
if (!icon_path.is_empty()) {
args.push_back("--set-icon");
- args.push_back(icon_path);
+ args.push_back(tmp_icon_path);
}
if (!file_verion.is_empty()) {
args.push_back("--set-file-version");
@@ -230,8 +336,13 @@ Error EditorExportPlatformWindows::_rcedit_add_data(const Ref<EditorExportPreset
String str;
Error err = OS::get_singleton()->execute(rcedit_path, args, &str, nullptr, true);
+
+ if (FileAccess::exists(tmp_icon_path)) {
+ DirAccess::remove_file_or_error(tmp_icon_path);
+ }
+
if (err != OK || (str.find("not found") != -1) || (str.find("not recognized") != -1)) {
- add_message(EXPORT_MESSAGE_WARNING, TTR("Resources Modification"), TTR("Could not start rcedit executable. Configure rcedit path in the Editor Settings (Export > Windows > Rcedit), or disable \"Application > Modify Resources\" in the export preset."));
+ add_message(EXPORT_MESSAGE_WARNING, TTR("Resources Modification"), TTR("Could not start rcedit executable. Configure rcedit path in the Editor Settings (Export > Windows > rcedit), or disable \"Application > Modify Resources\" in the export preset."));
return err;
}
print_line("rcedit (" + p_path + "): " + str);
@@ -248,7 +359,7 @@ Error EditorExportPlatformWindows::_code_sign(const Ref<EditorExportPreset> &p_p
List<String> args;
#ifdef WINDOWS_ENABLED
- String signtool_path = EditorSettings::get_singleton()->get("export/windows/signtool");
+ String signtool_path = EDITOR_GET("export/windows/signtool");
if (!signtool_path.is_empty() && !FileAccess::exists(signtool_path)) {
add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), vformat(TTR("Could not find signtool executable at \"%s\"."), signtool_path));
return ERR_FILE_NOT_FOUND;
@@ -257,7 +368,7 @@ Error EditorExportPlatformWindows::_code_sign(const Ref<EditorExportPreset> &p_p
signtool_path = "signtool"; // try to run signtool from PATH
}
#else
- String signtool_path = EditorSettings::get_singleton()->get("export/windows/osslsigncode");
+ String signtool_path = EDITOR_GET("export/windows/osslsigncode");
if (!signtool_path.is_empty() && !FileAccess::exists(signtool_path)) {
add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), vformat(TTR("Could not find osslsigncode executable at \"%s\"."), signtool_path));
return ERR_FILE_NOT_FOUND;
@@ -379,7 +490,11 @@ Error EditorExportPlatformWindows::_code_sign(const Ref<EditorExportPreset> &p_p
String str;
Error err = OS::get_singleton()->execute(signtool_path, args, &str, nullptr, true);
if (err != OK || (str.find("not found") != -1) || (str.find("not recognized") != -1)) {
- add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), TTR("Could not start signtool executable. Configure signtool path in the Editor Settings (Export > Windows > Signtool), or disable \"Codesign\" in the export preset."));
+#ifndef WINDOWS_ENABLED
+ add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), TTR("Could not start signtool executable. Configure signtool path in the Editor Settings (Export > Windows > signtool), or disable \"Codesign\" in the export preset."));
+#else
+ add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), TTR("Could not start osslsigncode executable. Configure signtool path in the Editor Settings (Export > Windows > osslsigncode), or disable \"Codesign\" in the export preset."));
+#endif
return err;
}
@@ -416,9 +531,9 @@ bool EditorExportPlatformWindows::has_valid_export_configuration(const Ref<Edito
String err = "";
bool valid = EditorExportPlatformPC::has_valid_export_configuration(p_preset, err, r_missing_templates);
- String rcedit_path = EditorSettings::get_singleton()->get("export/windows/rcedit");
+ String rcedit_path = EDITOR_GET("export/windows/rcedit");
if (p_preset->get("application/modify_resources") && rcedit_path.is_empty()) {
- err += TTR("The rcedit tool must be configured in the Editor Settings (Export > Windows > Rcedit) to change the icon or app information data.") + "\n";
+ err += TTR("The rcedit tool must be configured in the Editor Settings (Export > Windows > rcedit) to change the icon or app information data.") + "\n";
}
if (!err.is_empty()) {
diff --git a/platform/windows/export/export_plugin.h b/platform/windows/export/export_plugin.h
index 3ea8ff3dc9..96608728d3 100644
--- a/platform/windows/export/export_plugin.h
+++ b/platform/windows/export/export_plugin.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* export_plugin.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* export_plugin.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef WINDOWS_EXPORT_PLUGIN_H
#define WINDOWS_EXPORT_PLUGIN_H
@@ -38,9 +38,9 @@
#include "platform/windows/logo.gen.h"
class EditorExportPlatformWindows : public EditorExportPlatformPC {
- Error _rcedit_add_data(const Ref<EditorExportPreset> &p_preset, const String &p_path);
+ Error _process_icon(const Ref<EditorExportPreset> &p_preset, const String &p_src_path, const String &p_dst_path);
+ Error _rcedit_add_data(const Ref<EditorExportPreset> &p_preset, const String &p_path, bool p_console_icon);
Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path);
- Error _export_debug_script(const Ref<EditorExportPreset> &p_preset, const String &p_app_name, const String &p_pkg_name, const String &p_path);
public:
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
@@ -48,9 +48,9 @@ public:
virtual Error sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path) override;
virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override;
virtual void get_export_options(List<ExportOption> *r_options) override;
- virtual bool get_export_option_visibility(const String &p_option, const HashMap<StringName, Variant> &p_options) const override;
virtual bool has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override;
virtual bool has_valid_project_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error) const override;
+ virtual bool get_export_option_visibility(const EditorExportPreset *p_preset, const String &p_option, const HashMap<StringName, Variant> &p_options) const override;
virtual String get_template_file_name(const String &p_target, const String &p_arch) const override;
virtual Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, int64_t p_embedded_size) override;
};
diff --git a/platform/windows/gl_manager_windows.cpp b/platform/windows/gl_manager_windows.cpp
index d509ff8c51..dbe1e1aefa 100644
--- a/platform/windows/gl_manager_windows.cpp
+++ b/platform/windows/gl_manager_windows.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* gl_manager_windows.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* gl_manager_windows.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "gl_manager_windows.h"
@@ -185,6 +185,10 @@ Error GLManager_Windows::_create_context(GLWindow &win, GLDisplay &gl_display) {
return ERR_CANT_CREATE;
}
+ if (!wglSwapIntervalEXT) {
+ wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT");
+ }
+
return OK;
}
@@ -289,59 +293,44 @@ void GLManager_Windows::make_current() {
}
void GLManager_Windows::swap_buffers() {
- // on other platforms, OpenGL swaps buffers for all windows (on all displays, really?)
- // Windows swaps buffers on a per-window basis
- // REVISIT: this could be structurally bad, should we have "dirty" flags then?
- for (KeyValue<DisplayServer::WindowID, GLWindow> &entry : _windows) {
- SwapBuffers(entry.value.hDC);
- }
+ SwapBuffers(_current_window->hDC);
}
Error GLManager_Windows::initialize() {
- wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT");
- wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)wglGetProcAddress("wglGetSwapIntervalEXT");
- //glWrapperInit(wrapper_get_proc_address);
-
return OK;
}
-void GLManager_Windows::set_use_vsync(bool p_use) {
- /*
- static bool setup = false;
- static PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT = nullptr;
- static PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalMESA = nullptr;
- static PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI = nullptr;
-
- if (!setup) {
- setup = true;
- String extensions = glXQueryExtensionsString(x11_display, DefaultScreen(x11_display));
- if (extensions.find("GLX_EXT_swap_control") != -1) {
- glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalEXT");
- }
- if (extensions.find("GLX_MESA_swap_control") != -1) {
- glXSwapIntervalMESA = (PFNGLXSWAPINTERVALSGIPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalMESA");
- }
- if (extensions.find("GLX_SGI_swap_control") != -1) {
- glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalSGI");
- }
+void GLManager_Windows::set_use_vsync(DisplayServer::WindowID p_window_id, bool p_use) {
+ GLWindow &win = get_window(p_window_id);
+ GLWindow *current = _current_window;
+
+ if (&win != _current_window) {
+ window_make_current(p_window_id);
}
- int val = p_use ? 1 : 0;
- if (glXSwapIntervalMESA) {
- glXSwapIntervalMESA(val);
- } else if (glXSwapIntervalSGI) {
- glXSwapIntervalSGI(val);
- } else if (glXSwapIntervalEXT) {
- GLXDrawable drawable = glXGetCurrentDrawable();
- glXSwapIntervalEXT(x11_display, drawable, val);
- } else {
- return;
+
+ if (wglSwapIntervalEXT) {
+ win.use_vsync = p_use;
+ wglSwapIntervalEXT(p_use ? 1 : 0);
}
- use_vsync = p_use;
- */
+
+ if (current != _current_window) {
+ _current_window = current;
+ make_current();
+ }
+}
+
+bool GLManager_Windows::is_using_vsync(DisplayServer::WindowID p_window_id) const {
+ return get_window(p_window_id).use_vsync;
}
-bool GLManager_Windows::is_using_vsync() const {
- return use_vsync;
+HDC GLManager_Windows::get_hdc(DisplayServer::WindowID p_window_id) {
+ return get_window(p_window_id).hDC;
+}
+
+HGLRC GLManager_Windows::get_hglrc(DisplayServer::WindowID p_window_id) {
+ const GLWindow &win = get_window(p_window_id);
+ const GLDisplay &disp = get_display(win.gldisplay_id);
+ return disp.hRC;
}
GLManager_Windows::GLManager_Windows(ContextType p_context_type) {
@@ -349,7 +338,6 @@ GLManager_Windows::GLManager_Windows(ContextType p_context_type) {
direct_render = false;
glx_minor = glx_major = 0;
- use_vsync = false;
_current_window = nullptr;
}
diff --git a/platform/windows/gl_manager_windows.h b/platform/windows/gl_manager_windows.h
index 5e43a3de2a..b97d0f667c 100644
--- a/platform/windows/gl_manager_windows.h
+++ b/platform/windows/gl_manager_windows.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* gl_manager_windows.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* gl_manager_windows.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef GL_MANAGER_WINDOWS_H
#define GL_MANAGER_WINDOWS_H
@@ -54,6 +54,7 @@ private:
struct GLWindow {
int width = 0;
int height = 0;
+ bool use_vsync = false;
// windows specific
HDC hDC;
@@ -72,8 +73,8 @@ private:
GLWindow *_current_window = nullptr;
- PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT;
- PFNWGLGETSWAPINTERVALEXTPROC wglGetSwapIntervalEXT;
+ PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT = nullptr;
+ PFNWGLGETSWAPINTERVALEXTPROC wglGetSwapIntervalEXT = nullptr;
// funcs
void _internal_set_current_window(GLWindow *p_win);
@@ -86,7 +87,6 @@ private:
bool direct_render;
int glx_minor, glx_major;
- bool use_vsync;
ContextType context_type;
private:
@@ -110,8 +110,11 @@ public:
Error initialize();
- void set_use_vsync(bool p_use);
- bool is_using_vsync() const;
+ void set_use_vsync(DisplayServer::WindowID p_window_id, bool p_use);
+ bool is_using_vsync(DisplayServer::WindowID p_window_id) const;
+
+ HDC get_hdc(DisplayServer::WindowID p_window_id);
+ HGLRC get_hglrc(DisplayServer::WindowID p_window_id);
GLManager_Windows(ContextType p_context_type);
~GLManager_Windows();
diff --git a/platform/windows/godot.ico b/platform/windows/godot.ico
index 25830ffdc6..f0bb68225d 100644
--- a/platform/windows/godot.ico
+++ b/platform/windows/godot.ico
Binary files differ
diff --git a/platform/windows/godot.natvis b/platform/windows/godot.natvis
index cdd1c14978..36b0919185 100644
--- a/platform/windows/godot.natvis
+++ b/platform/windows/godot.natvis
@@ -32,6 +32,38 @@
</Expand>
</Type>
+ <Type Name="HashMap&lt;*,*&gt;">
+ <Expand>
+ <Item Name="[size]">num_elements</Item>
+ <LinkedListItems>
+ <Size>num_elements</Size>
+ <HeadPointer>head_element</HeadPointer>
+ <NextPointer>next</NextPointer>
+ <ValueNode>data</ValueNode>
+ </LinkedListItems>
+ </Expand>
+ </Type>
+
+ <Type Name="VMap&lt;*,*&gt;">
+ <Expand>
+ <Item Condition="_cowdata._ptr" Name="[size]">*(reinterpret_cast&lt;int*&gt;(_cowdata._ptr) - 1)</Item>
+ <ArrayItems Condition="_cowdata._ptr">
+ <Size>*(reinterpret_cast&lt;int*&gt;(_cowdata._ptr) - 1)</Size>
+ <ValuePointer>reinterpret_cast&lt;VMap&lt;$T1,$T2&gt;::Pair*&gt;(_cowdata._ptr)</ValuePointer>
+ </ArrayItems>
+ </Expand>
+ </Type>
+
+ <Type Name="VMap&lt;Callable,*&gt;::Pair">
+ <DisplayString Condition="dynamic_cast&lt;CallableCustomMethodPointerBase*&gt;(key.custom)">{dynamic_cast&lt;CallableCustomMethodPointerBase*&gt;(key.custom)->text}</DisplayString>
+ </Type>
+
+ <!-- requires PR 64364
+ <Type Name="GDScriptThreadContext">
+ <DisplayString Condition="_is_main == true">main thread {_debug_thread_id}</DisplayString>
+ </Type>
+ -->
+
<Type Name="Variant">
<DisplayString Condition="type == Variant::NIL">nil</DisplayString>
<DisplayString Condition="type == Variant::BOOL">{_data._bool}</DisplayString>
@@ -55,15 +87,17 @@
<DisplayString Condition="type == Variant::OBJECT">{*(Object *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::DICTIONARY">{*(Dictionary *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::ARRAY">{*(Array *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::PACKED_BYTE_ARRAY">{*(PackedByteArray *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::PACKED_INT32_ARRAY">{*(PackedInt32Array *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_BYTE_ARRAY">{reinterpret_cast&lt;const Variant::PackedArrayRef&lt;unsigned char&gt;*&gt;(_data.packed_array)->array}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_INT32_ARRAY">{reinterpret_cast&lt;const Variant::PackedArrayRef&lt;int&gt;*&gt;(_data.packed_array)->array}</DisplayString>
+ <!-- broken, will show incorrect data
<DisplayString Condition="type == Variant::PACKED_INT64_ARRAY">{*(PackedInt64Array *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::PACKED_FLOAT32_ARRAY">{*(PackedFloat32Array *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::PACKED_FLOAT64_ARRAY">{*(PackedFloat64Array *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::PACKED_STRING_ARRAY">{*(PackedStringArray *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::PACKED_VECTOR2_ARRAY">{*(PackedVector2Array *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::PACKED_VECTOR3_ARRAY">{*(PackedVector3Array *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::PACKED_COLOR_ARRAY">{*(PackedColorArray *)_data._mem}</DisplayString>
+ -->
+ <DisplayString Condition="type == Variant::PACKED_FLOAT32_ARRAY">{reinterpret_cast&lt;const Variant::PackedArrayRef&lt;float&gt;*&gt;(_data.packed_array)->array}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_FLOAT64_ARRAY">{reinterpret_cast&lt;const Variant::PackedArrayRef&lt;double&gt;*&gt;(_data.packed_array)->array}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_STRING_ARRAY">{reinterpret_cast&lt;const Variant::PackedArrayRef&lt;String&gt;*&gt;(_data.packed_array)->array}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_VECTOR2_ARRAY">{reinterpret_cast&lt;const Variant::PackedArrayRef&lt;Vector2&gt;*&gt;(_data.packed_array)->array}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_VECTOR3_ARRAY">{reinterpret_cast&lt;const Variant::PackedArrayRef&lt;Vector3&gt;*&gt;(_data.packed_array)->array}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_COLOR_ARRAY">{reinterpret_cast&lt;const Variant::PackedArrayRef&lt;Color&gt;*&gt;(_data.packed_array)->array}</DisplayString>
<StringView Condition="type == Variant::STRING &amp;&amp; ((String *)(_data._mem))->_cowdata._ptr">((String *)(_data._mem))->_cowdata._ptr,s32</StringView>
@@ -87,7 +121,7 @@
<Item Name="[value]" Condition="type == Variant::OBJECT">*(Object *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::DICTIONARY">*(Dictionary *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::ARRAY">*(Array *)_data._mem</Item>
- <Item Name="[value]" Condition="type == Variant::PACKED_BYTE_ARRAY">*(PackedByteArray *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::PACKED_BYTE_ARRAY">reinterpret_cast&lt;const Variant::PackedArrayRef&lt;unsigned char&gt;*&gt;(_data.packed_array)->array</Item>
<Item Name="[value]" Condition="type == Variant::PACKED_INT32_ARRAY">*(PackedInt32Array *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::PACKED_INT64_ARRAY">*(PackedInt64Array *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::PACKED_FLOAT32_ARRAY">*(PackedFloat32Array *)_data._mem</Item>
@@ -105,6 +139,14 @@
<StringView Condition="_cowdata._ptr != 0">_cowdata._ptr,s32</StringView>
</Type>
+ <Type Name="godot::String">
+ <DisplayString>{*reinterpret_cast&lt;void**&gt;(opaque),s32}</DisplayString>
+ <Expand>
+ <Item Name="opaque_ptr">*reinterpret_cast&lt;void**&gt;(opaque)</Item>
+ <Item Name="string">*reinterpret_cast&lt;void**&gt;(opaque),s32</Item>
+ </Expand>
+ </Type>
+
<Type Name="StringName">
<DisplayString Condition="_data &amp;&amp; _data->cname">{_data->cname}</DisplayString>
<DisplayString Condition="_data &amp;&amp; !_data->cname">{_data->name,s32}</DisplayString>
@@ -113,6 +155,22 @@
<StringView Condition="_data &amp;&amp; !_data->cname">_data->name,s32</StringView>
</Type>
+ <!-- can't cast the opaque to ::StringName because Natvis does not support global namespace specifier? -->
+ <Type Name="godot::StringName">
+ <DisplayString Condition="(*reinterpret_cast&lt;const char***&gt;(opaque))[1]">{(*reinterpret_cast&lt;const char***&gt;(opaque))[1],s8}</DisplayString>
+ <DisplayString Condition="!(*reinterpret_cast&lt;const char***&gt;(opaque))[1]">{(*reinterpret_cast&lt;const char***&gt;(opaque))[2],s32}</DisplayString>
+ <Expand>
+ <Item Name="opaque_ptr">*reinterpret_cast&lt;void**&gt;(opaque)</Item>
+ <Item Name="&amp;cname">(*reinterpret_cast&lt;const char***&gt;(opaque))+1</Item>
+ <Item Name="cname">(*reinterpret_cast&lt;const char***&gt;(opaque))[1],s8</Item>
+ </Expand>
+ </Type>
+
+ <Type Name="Object::SignalData">
+ <DisplayString Condition="user.name._cowdata._ptr">"{user.name}" {slot_map}</DisplayString>
+ <DisplayString Condition="!user.name._cowdata._ptr">"{slot_map}</DisplayString>
+ </Type>
+
<Type Name="Vector2">
<DisplayString>{{{x},{y}}}</DisplayString>
<Expand>
@@ -149,12 +207,4 @@
<Item Name="alpha">a</Item>
</Expand>
</Type>
-
- <Type Name="Node" Inheritable="false">
- <Expand>
- <Item Name="Object">(Object*)this</Item>
- <Item Name="class_name">(StringName*)(((char*)this) + sizeof(Object))</Item>
- <Item Name="data">(Node::Data*)(((char*)this) + sizeof(Object) + sizeof(StringName))</Item>
- </Expand>
- </Type>
</AutoVisualizer>
diff --git a/platform/windows/godot_console.ico b/platform/windows/godot_console.ico
new file mode 100644
index 0000000000..1d27e3d6ae
--- /dev/null
+++ b/platform/windows/godot_console.ico
Binary files differ
diff --git a/platform/windows/godot_res_wrap.rc b/platform/windows/godot_res_wrap.rc
new file mode 100644
index 0000000000..9dd29afe51
--- /dev/null
+++ b/platform/windows/godot_res_wrap.rc
@@ -0,0 +1,33 @@
+#include "core/version.h"
+#ifndef _STR
+#define _STR(m_x) #m_x
+#define _MKSTR(m_x) _STR(m_x)
+#endif
+
+GODOT_ICON ICON platform/windows/godot_console.ico
+
+1 VERSIONINFO
+FILEVERSION VERSION_MAJOR,VERSION_MINOR,VERSION_PATCH,0
+PRODUCTVERSION VERSION_MAJOR,VERSION_MINOR,VERSION_PATCH,0
+FILEOS 4
+FILETYPE 1
+BEGIN
+ BLOCK "StringFileInfo"
+ BEGIN
+ BLOCK "040904b0"
+ BEGIN
+ VALUE "CompanyName", "Godot Engine"
+ VALUE "FileDescription", VERSION_NAME " (Console)"
+ VALUE "FileVersion", VERSION_NUMBER
+ VALUE "ProductName", VERSION_NAME " (Console)"
+ VALUE "Licence", "MIT"
+ VALUE "LegalCopyright", "Copyright (c) 2007-" _MKSTR(VERSION_YEAR) " Juan Linietsky, Ariel Manzur and contributors"
+ VALUE "Info", "https://godotengine.org"
+ VALUE "ProductVersion", VERSION_FULL_BUILD
+ END
+ END
+ BLOCK "VarFileInfo"
+ BEGIN
+ VALUE "Translation", 0x409, 1200
+ END
+END
diff --git a/platform/windows/godot_windows.cpp b/platform/windows/godot_windows.cpp
index 72920d2816..a26d3baa9f 100644
--- a/platform/windows/godot_windows.cpp
+++ b/platform/windows/godot_windows.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* godot_windows.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* godot_windows.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "main/main.h"
#include "os_windows.h"
@@ -87,7 +87,8 @@ CommandLineToArgvA(
i = 0;
j = 0;
- while ((a = CmdLine[i])) {
+ a = CmdLine[i];
+ while (a) {
if (in_QM) {
if (a == '\"') {
in_QM = FALSE;
@@ -130,6 +131,7 @@ CommandLineToArgvA(
}
}
i++;
+ a = CmdLine[i];
}
_argv[j] = '\0';
argv[argc] = nullptr;
diff --git a/platform/windows/joypad_windows.cpp b/platform/windows/joypad_windows.cpp
index d039fd13a7..aed5f5b8dc 100644
--- a/platform/windows/joypad_windows.cpp
+++ b/platform/windows/joypad_windows.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* joypad_windows.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* joypad_windows.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "joypad_windows.h"
@@ -167,7 +167,7 @@ bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) {
const GUID &guid = instance->guidProduct;
char uid[128];
- ERR_FAIL_COND_V_MSG(memcmp(&guid.Data4[2], "PIDVID", 6), false, "DirectInput device not recognised.");
+ ERR_FAIL_COND_V_MSG(memcmp(&guid.Data4[2], "PIDVID", 6), false, "DirectInput device not recognized.");
WORD type = BSWAP16(0x03);
WORD vendor = BSWAP16(LOWORD(guid.Data1));
WORD product = BSWAP16(HIWORD(guid.Data1));
diff --git a/platform/windows/joypad_windows.h b/platform/windows/joypad_windows.h
index d239471a5c..0803ba53c2 100644
--- a/platform/windows/joypad_windows.h
+++ b/platform/windows/joypad_windows.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* joypad_windows.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* joypad_windows.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef JOYPAD_WINDOWS_H
#define JOYPAD_WINDOWS_H
@@ -85,6 +85,8 @@ private:
last_pad = -1;
attached = false;
confirmed = false;
+ di_joy = nullptr;
+ guid = {};
for (int i = 0; i < MAX_JOY_BUTTONS; i++) {
last_buttons[i] = false;
diff --git a/platform/windows/key_mapping_windows.cpp b/platform/windows/key_mapping_windows.cpp
index 2d8d68a575..86471f188f 100644
--- a/platform/windows/key_mapping_windows.cpp
+++ b/platform/windows/key_mapping_windows.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* key_mapping_windows.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* key_mapping_windows.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "key_mapping_windows.h"
diff --git a/platform/windows/key_mapping_windows.h b/platform/windows/key_mapping_windows.h
index 393432fa39..ef5bec2b76 100644
--- a/platform/windows/key_mapping_windows.h
+++ b/platform/windows/key_mapping_windows.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* key_mapping_windows.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* key_mapping_windows.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef KEY_MAPPING_WINDOWS_H
#define KEY_MAPPING_WINDOWS_H
diff --git a/platform/windows/lang_table.h b/platform/windows/lang_table.h
index 5b022853e8..198856ab1b 100644
--- a/platform/windows/lang_table.h
+++ b/platform/windows/lang_table.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* lang_table.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* lang_table.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef LANG_TABLE_H
#define LANG_TABLE_H
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index ad4be950cc..2a44a19085 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* os_windows.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* os_windows.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "os_windows.h"
@@ -43,16 +43,17 @@
#include "platform/windows/display_server_windows.h"
#include "servers/audio_server.h"
#include "servers/rendering/rendering_server_default.h"
+#include "servers/text_server.h"
#include "windows_terminal_logger.h"
#include <avrt.h>
#include <bcrypt.h>
#include <direct.h>
-#include <dwrite.h>
#include <knownfolders.h>
#include <process.h>
#include <regstr.h>
#include <shlobj.h>
+#include <wbemcli.h>
extern "C" {
__declspec(dllexport) DWORD NvOptimusEnablement = 1;
@@ -102,8 +103,6 @@ void RedirectIOToConsole() {
RedirectStream("CONIN$", "r", stdin, STD_INPUT_HANDLE);
RedirectStream("CONOUT$", "w", stdout, STD_OUTPUT_HANDLE);
RedirectStream("CONOUT$", "w", stderr, STD_ERROR_HANDLE);
-
- printf("\n"); // Make sure our output is starting from the new line.
}
}
@@ -190,6 +189,27 @@ void OS_Windows::initialize() {
IPUnix::make_default();
main_loop = nullptr;
+
+ CoInitialize(nullptr);
+ HRESULT hr = DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED, __uuidof(IDWriteFactory), reinterpret_cast<IUnknown **>(&dwrite_factory));
+ if (SUCCEEDED(hr)) {
+ hr = dwrite_factory->GetSystemFontCollection(&font_collection, false);
+ if (SUCCEEDED(hr)) {
+ dwrite_init = true;
+ hr = dwrite_factory->QueryInterface(&dwrite_factory2);
+ if (SUCCEEDED(hr)) {
+ hr = dwrite_factory2->GetSystemFontFallback(&system_font_fallback);
+ if (SUCCEEDED(hr)) {
+ dwrite2_init = true;
+ }
+ }
+ }
+ }
+ if (!dwrite_init) {
+ print_verbose("Unable to load IDWriteFactory, system font support is disabled.");
+ } else if (!dwrite2_init) {
+ print_verbose("Unable to load IDWriteFactory2, automatic system font fallback is disabled.");
+ }
}
void OS_Windows::delete_main_loop() {
@@ -204,6 +224,22 @@ void OS_Windows::set_main_loop(MainLoop *p_main_loop) {
}
void OS_Windows::finalize() {
+ if (dwrite_factory2) {
+ dwrite_factory2->Release();
+ dwrite_factory2 = nullptr;
+ }
+ if (font_collection) {
+ font_collection->Release();
+ font_collection = nullptr;
+ }
+ if (system_font_fallback) {
+ system_font_fallback->Release();
+ system_font_fallback = nullptr;
+ }
+ if (dwrite_factory) {
+ dwrite_factory->Release();
+ dwrite_factory = nullptr;
+ }
#ifdef WINMIDI_ENABLED
driver_midi.close();
#endif
@@ -236,8 +272,8 @@ Error OS_Windows::open_dynamic_library(const String p_path, void *&p_library_han
String path = p_path.replace("/", "\\");
if (!FileAccess::exists(path)) {
- //this code exists so gdnative can load .dll files from within the executable path
- path = get_executable_path().get_base_dir().plus_file(p_path.get_file());
+ //this code exists so gdextension can load .dll files from within the executable path
+ path = get_executable_path().get_base_dir().path_join(p_path.get_file());
}
typedef DLL_DIRECTORY_COOKIE(WINAPI * PAddDllDirectory)(PCWSTR);
@@ -290,7 +326,123 @@ String OS_Windows::get_name() const {
return "Windows";
}
-OS::Date OS_Windows::get_date(bool p_utc) const {
+String OS_Windows::get_distribution_name() const {
+ return get_name();
+}
+
+String OS_Windows::get_version() const {
+ typedef LONG NTSTATUS;
+ typedef NTSTATUS(WINAPI * RtlGetVersionPtr)(PRTL_OSVERSIONINFOW);
+ RtlGetVersionPtr version_ptr = (RtlGetVersionPtr)GetProcAddress(GetModuleHandle("ntdll.dll"), "RtlGetVersion");
+ if (version_ptr != nullptr) {
+ RTL_OSVERSIONINFOW fow;
+ ZeroMemory(&fow, sizeof(fow));
+ fow.dwOSVersionInfoSize = sizeof(fow);
+ if (version_ptr(&fow) == 0x00000000) {
+ return vformat("%d.%d.%d", (int64_t)fow.dwMajorVersion, (int64_t)fow.dwMinorVersion, (int64_t)fow.dwBuildNumber);
+ }
+ }
+ return "";
+}
+
+Vector<String> OS_Windows::get_video_adapter_driver_info() const {
+ if (RenderingServer::get_singleton()->get_rendering_device() == nullptr) {
+ return Vector<String>();
+ }
+
+ REFCLSID clsid = CLSID_WbemLocator; // Unmarshaler CLSID
+ REFIID uuid = IID_IWbemLocator; // Interface UUID
+ IWbemLocator *wbemLocator = NULL; // to get the services
+ IWbemServices *wbemServices = NULL; // to get the class
+ IEnumWbemClassObject *iter = NULL;
+ IWbemClassObject *pnpSDriverObject[1]; // contains driver name, version, etc.
+ static String driver_name;
+ static String driver_version;
+
+ const String device_name = RenderingServer::get_singleton()->get_rendering_device()->get_device_name();
+ if (device_name.is_empty()) {
+ return Vector<String>();
+ }
+
+ CoInitialize(nullptr);
+
+ HRESULT hr = CoCreateInstance(clsid, NULL, CLSCTX_INPROC_SERVER, uuid, (LPVOID *)&wbemLocator);
+ if (hr != S_OK) {
+ return Vector<String>();
+ }
+ BSTR resource_name = SysAllocString(L"root\\CIMV2");
+ hr = wbemLocator->ConnectServer(resource_name, NULL, NULL, NULL, 0, NULL, NULL, &wbemServices);
+ SysFreeString(resource_name);
+
+ SAFE_RELEASE(wbemLocator) // from now on, use `wbemServices`
+ if (hr != S_OK) {
+ SAFE_RELEASE(wbemServices)
+ return Vector<String>();
+ }
+
+ const String gpu_device_class_query = vformat("SELECT * FROM Win32_PnPSignedDriver WHERE DeviceName = \"%s\"", device_name);
+ BSTR query = SysAllocString((const WCHAR *)gpu_device_class_query.utf16().get_data());
+ BSTR query_lang = SysAllocString(L"WQL");
+ hr = wbemServices->ExecQuery(query_lang, query, WBEM_FLAG_RETURN_IMMEDIATELY | WBEM_FLAG_FORWARD_ONLY, NULL, &iter);
+ SysFreeString(query_lang);
+ SysFreeString(query);
+ if (hr == S_OK) {
+ ULONG resultCount;
+ hr = iter->Next(5000, 1, pnpSDriverObject, &resultCount); // Get exactly 1. Wait max 5 seconds.
+
+ if (hr == S_OK && resultCount > 0) {
+ VARIANT dn;
+ VariantInit(&dn);
+
+ BSTR object_name = SysAllocString(L"DriverName");
+ hr = pnpSDriverObject[0]->Get(object_name, 0, &dn, NULL, NULL);
+ SysFreeString(object_name);
+ if (hr == S_OK) {
+ String d_name = String(V_BSTR(&dn));
+ if (d_name.is_empty()) {
+ object_name = SysAllocString(L"DriverProviderName");
+ hr = pnpSDriverObject[0]->Get(object_name, 0, &dn, NULL, NULL);
+ SysFreeString(object_name);
+ if (hr == S_OK) {
+ driver_name = String(V_BSTR(&dn));
+ }
+ } else {
+ driver_name = d_name;
+ }
+ } else {
+ object_name = SysAllocString(L"DriverProviderName");
+ hr = pnpSDriverObject[0]->Get(object_name, 0, &dn, NULL, NULL);
+ SysFreeString(object_name);
+ if (hr == S_OK) {
+ driver_name = String(V_BSTR(&dn));
+ }
+ }
+
+ VARIANT dv;
+ VariantInit(&dv);
+ object_name = SysAllocString(L"DriverVersion");
+ hr = pnpSDriverObject[0]->Get(object_name, 0, &dv, NULL, NULL);
+ SysFreeString(object_name);
+ if (hr == S_OK) {
+ driver_version = String(V_BSTR(&dv));
+ }
+ for (ULONG i = 0; i < resultCount; i++) {
+ SAFE_RELEASE(pnpSDriverObject[i])
+ }
+ }
+ }
+
+ SAFE_RELEASE(wbemServices)
+ SAFE_RELEASE(iter)
+
+ Vector<String> info;
+ info.push_back(driver_name);
+ info.push_back(driver_version);
+
+ return info;
+}
+
+OS::DateTime OS_Windows::get_datetime(bool p_utc) const {
SYSTEMTIME systemtime;
if (p_utc) {
GetSystemTime(&systemtime);
@@ -305,28 +457,16 @@ OS::Date OS_Windows::get_date(bool p_utc) const {
daylight = true;
}
- Date date;
- date.day = systemtime.wDay;
- date.month = Month(systemtime.wMonth);
- date.weekday = Weekday(systemtime.wDayOfWeek);
- date.year = systemtime.wYear;
- date.dst = daylight;
- return date;
-}
-
-OS::Time OS_Windows::get_time(bool p_utc) const {
- SYSTEMTIME systemtime;
- if (p_utc) {
- GetSystemTime(&systemtime);
- } else {
- GetLocalTime(&systemtime);
- }
-
- Time time;
- time.hour = systemtime.wHour;
- time.minute = systemtime.wMinute;
- time.second = systemtime.wSecond;
- return time;
+ DateTime dt;
+ dt.year = systemtime.wYear;
+ dt.month = Month(systemtime.wMonth);
+ dt.day = systemtime.wDay;
+ dt.weekday = Weekday(systemtime.wDayOfWeek);
+ dt.hour = systemtime.wHour;
+ dt.minute = systemtime.wMinute;
+ dt.second = systemtime.wSecond;
+ dt.dst = daylight;
+ return dt;
}
OS::TimeZoneInfo OS_Windows::get_time_zone_info() const {
@@ -623,21 +763,17 @@ Error OS_Windows::set_cwd(const String &p_cwd) {
}
Vector<String> OS_Windows::get_system_fonts() const {
+ if (!dwrite_init) {
+ return Vector<String>();
+ }
+
Vector<String> ret;
HashSet<String> font_names;
- ComAutoreleaseRef<IDWriteFactory> dwrite_factory;
- HRESULT hr = DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED, __uuidof(IDWriteFactory), reinterpret_cast<IUnknown **>(&dwrite_factory.reference));
- ERR_FAIL_COND_V(FAILED(hr) || dwrite_factory.is_null(), ret);
-
- ComAutoreleaseRef<IDWriteFontCollection> font_collection;
- hr = dwrite_factory->GetSystemFontCollection(&font_collection.reference, false);
- ERR_FAIL_COND_V(FAILED(hr) || font_collection.is_null(), ret);
-
UINT32 family_count = font_collection->GetFontFamilyCount();
for (UINT32 i = 0; i < family_count; i++) {
ComAutoreleaseRef<IDWriteFontFamily> family;
- hr = font_collection->GetFontFamily(i, &family.reference);
+ HRESULT hr = font_collection->GetFontFamily(i, &family.reference);
ERR_CONTINUE(FAILED(hr) || family.is_null());
ComAutoreleaseRef<IDWriteLocalizedStrings> family_names;
@@ -668,7 +804,98 @@ Vector<String> OS_Windows::get_system_fonts() const {
return ret;
}
-String OS_Windows::get_system_font_path(const String &p_font_name, bool p_bold, bool p_italic) const {
+#if defined(__GNUC__) && !defined(__clang__)
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wnon-virtual-dtor"
+#endif
+
+class FallbackTextAnalysisSource : public IDWriteTextAnalysisSource {
+ LONG _cRef = 1;
+
+ bool rtl = false;
+ Char16String string;
+ Char16String locale;
+ IDWriteNumberSubstitution *n_sub = nullptr;
+
+public:
+ HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, VOID **ppvInterface) {
+ if (IID_IUnknown == riid) {
+ AddRef();
+ *ppvInterface = (IUnknown *)this;
+ } else if (__uuidof(IMMNotificationClient) == riid) {
+ AddRef();
+ *ppvInterface = (IMMNotificationClient *)this;
+ } else {
+ *ppvInterface = nullptr;
+ return E_NOINTERFACE;
+ }
+ return S_OK;
+ }
+
+ ULONG STDMETHODCALLTYPE AddRef() {
+ return InterlockedIncrement(&_cRef);
+ }
+
+ ULONG STDMETHODCALLTYPE Release() {
+ ULONG ulRef = InterlockedDecrement(&_cRef);
+ if (0 == ulRef) {
+ delete this;
+ }
+ return ulRef;
+ }
+
+ HRESULT STDMETHODCALLTYPE GetTextAtPosition(UINT32 p_text_position, WCHAR const **r_text_string, UINT32 *r_text_length) override {
+ if (p_text_position >= (UINT32)string.length()) {
+ *r_text_string = nullptr;
+ *r_text_length = 0;
+ return S_OK;
+ }
+ *r_text_string = reinterpret_cast<const wchar_t *>(string.get_data()) + p_text_position;
+ *r_text_length = string.length() - p_text_position;
+ return S_OK;
+ }
+
+ HRESULT STDMETHODCALLTYPE GetTextBeforePosition(UINT32 p_text_position, WCHAR const **r_text_string, UINT32 *r_text_length) override {
+ if (p_text_position < 1 || p_text_position >= (UINT32)string.length()) {
+ *r_text_string = nullptr;
+ *r_text_length = 0;
+ return S_OK;
+ }
+ *r_text_string = reinterpret_cast<const wchar_t *>(string.get_data());
+ *r_text_length = p_text_position;
+ return S_OK;
+ }
+
+ DWRITE_READING_DIRECTION STDMETHODCALLTYPE GetParagraphReadingDirection() override {
+ return (rtl) ? DWRITE_READING_DIRECTION_RIGHT_TO_LEFT : DWRITE_READING_DIRECTION_LEFT_TO_RIGHT;
+ }
+
+ HRESULT STDMETHODCALLTYPE GetLocaleName(UINT32 p_text_position, UINT32 *r_text_length, WCHAR const **r_locale_name) override {
+ *r_locale_name = reinterpret_cast<const wchar_t *>(locale.get_data());
+ return S_OK;
+ }
+
+ HRESULT STDMETHODCALLTYPE GetNumberSubstitution(UINT32 p_text_position, UINT32 *r_text_length, IDWriteNumberSubstitution **r_number_substitution) override {
+ *r_number_substitution = n_sub;
+ return S_OK;
+ }
+
+ FallbackTextAnalysisSource(const Char16String &p_text, const Char16String &p_locale, bool p_rtl, IDWriteNumberSubstitution *p_nsub) {
+ _cRef = 1;
+ string = p_text;
+ locale = p_locale;
+ n_sub = p_nsub;
+ rtl = p_rtl;
+ };
+
+ virtual ~FallbackTextAnalysisSource() {}
+};
+
+#if defined(__GNUC__) && !defined(__clang__)
+#pragma GCC diagnostic pop
+#endif
+
+String OS_Windows::_get_default_fontname(const String &p_font_name) const {
String font_name = p_font_name;
if (font_name.to_lower() == "sans-serif") {
font_name = "Arial";
@@ -681,19 +908,158 @@ String OS_Windows::get_system_font_path(const String &p_font_name, bool p_bold,
} else if (font_name.to_lower() == "fantasy") {
font_name = "Gabriola";
}
+ return font_name;
+}
+
+DWRITE_FONT_WEIGHT OS_Windows::_weight_to_dw(int p_weight) const {
+ if (p_weight < 150) {
+ return DWRITE_FONT_WEIGHT_THIN;
+ } else if (p_weight < 250) {
+ return DWRITE_FONT_WEIGHT_EXTRA_LIGHT;
+ } else if (p_weight < 325) {
+ return DWRITE_FONT_WEIGHT_LIGHT;
+ } else if (p_weight < 375) {
+ return DWRITE_FONT_WEIGHT_SEMI_LIGHT;
+ } else if (p_weight < 450) {
+ return DWRITE_FONT_WEIGHT_NORMAL;
+ } else if (p_weight < 550) {
+ return DWRITE_FONT_WEIGHT_MEDIUM;
+ } else if (p_weight < 650) {
+ return DWRITE_FONT_WEIGHT_DEMI_BOLD;
+ } else if (p_weight < 750) {
+ return DWRITE_FONT_WEIGHT_BOLD;
+ } else if (p_weight < 850) {
+ return DWRITE_FONT_WEIGHT_EXTRA_BOLD;
+ } else if (p_weight < 925) {
+ return DWRITE_FONT_WEIGHT_BLACK;
+ } else {
+ return DWRITE_FONT_WEIGHT_EXTRA_BLACK;
+ }
+}
+
+DWRITE_FONT_STRETCH OS_Windows::_stretch_to_dw(int p_stretch) const {
+ if (p_stretch < 56) {
+ return DWRITE_FONT_STRETCH_ULTRA_CONDENSED;
+ } else if (p_stretch < 69) {
+ return DWRITE_FONT_STRETCH_EXTRA_CONDENSED;
+ } else if (p_stretch < 81) {
+ return DWRITE_FONT_STRETCH_CONDENSED;
+ } else if (p_stretch < 93) {
+ return DWRITE_FONT_STRETCH_SEMI_CONDENSED;
+ } else if (p_stretch < 106) {
+ return DWRITE_FONT_STRETCH_NORMAL;
+ } else if (p_stretch < 137) {
+ return DWRITE_FONT_STRETCH_SEMI_EXPANDED;
+ } else if (p_stretch < 144) {
+ return DWRITE_FONT_STRETCH_EXPANDED;
+ } else if (p_stretch < 162) {
+ return DWRITE_FONT_STRETCH_EXTRA_EXPANDED;
+ } else {
+ return DWRITE_FONT_STRETCH_ULTRA_EXPANDED;
+ }
+}
+
+Vector<String> OS_Windows::get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale, const String &p_script, int p_weight, int p_stretch, bool p_italic) const {
+ if (!dwrite2_init) {
+ return Vector<String>();
+ }
+
+ String font_name = _get_default_fontname(p_font_name);
+
+ bool rtl = TS->is_locale_right_to_left(p_locale);
+ Char16String text = p_text.utf16();
+ Char16String locale = p_locale.utf16();
+
+ ComAutoreleaseRef<IDWriteNumberSubstitution> number_substitution;
+ HRESULT hr = dwrite_factory->CreateNumberSubstitution(DWRITE_NUMBER_SUBSTITUTION_METHOD_NONE, reinterpret_cast<const wchar_t *>(locale.get_data()), true, &number_substitution.reference);
+ ERR_FAIL_COND_V(FAILED(hr) || number_substitution.is_null(), Vector<String>());
+
+ FallbackTextAnalysisSource fs = FallbackTextAnalysisSource(text, locale, rtl, number_substitution.reference);
+ UINT32 mapped_length = 0;
+ FLOAT scale = 0.0;
+ ComAutoreleaseRef<IDWriteFont> dwrite_font;
+ hr = system_font_fallback->MapCharacters(
+ &fs,
+ 0,
+ (UINT32)text.length(),
+ font_collection,
+ reinterpret_cast<const wchar_t *>(font_name.utf16().get_data()),
+ _weight_to_dw(p_weight),
+ p_italic ? DWRITE_FONT_STYLE_ITALIC : DWRITE_FONT_STYLE_NORMAL,
+ _stretch_to_dw(p_stretch),
+ &mapped_length,
+ &dwrite_font.reference,
+ &scale);
+
+ if (FAILED(hr) || dwrite_font.is_null()) {
+ return Vector<String>();
+ }
+
+ ComAutoreleaseRef<IDWriteFontFace> dwrite_face;
+ hr = dwrite_font->CreateFontFace(&dwrite_face.reference);
+ if (FAILED(hr) || dwrite_face.is_null()) {
+ return Vector<String>();
+ }
+
+ UINT32 number_of_files = 0;
+ hr = dwrite_face->GetFiles(&number_of_files, nullptr);
+ if (FAILED(hr)) {
+ return Vector<String>();
+ }
+ Vector<ComAutoreleaseRef<IDWriteFontFile>> files;
+ files.resize(number_of_files);
+ hr = dwrite_face->GetFiles(&number_of_files, (IDWriteFontFile **)files.ptrw());
+ if (FAILED(hr)) {
+ return Vector<String>();
+ }
+
+ Vector<String> ret;
+ for (UINT32 i = 0; i < number_of_files; i++) {
+ void const *reference_key = nullptr;
+ UINT32 reference_key_size = 0;
+ ComAutoreleaseRef<IDWriteLocalFontFileLoader> loader;
+
+ hr = files.write[i]->GetLoader((IDWriteFontFileLoader **)&loader.reference);
+ if (FAILED(hr) || loader.is_null()) {
+ continue;
+ }
+ hr = files.write[i]->GetReferenceKey(&reference_key, &reference_key_size);
+ if (FAILED(hr)) {
+ continue;
+ }
+
+ WCHAR file_path[MAX_PATH];
+ hr = loader->GetFilePathFromKey(reference_key, reference_key_size, &file_path[0], MAX_PATH);
+ if (FAILED(hr)) {
+ continue;
+ }
+ String fpath = String::utf16((const char16_t *)&file_path[0]);
+
+ WIN32_FIND_DATAW d;
+ HANDLE fnd = FindFirstFileW((LPCWSTR)&file_path[0], &d);
+ if (fnd != INVALID_HANDLE_VALUE) {
+ String fname = String::utf16((const char16_t *)d.cFileName);
+ if (!fname.is_empty()) {
+ fpath = fpath.get_base_dir().path_join(fname);
+ }
+ FindClose(fnd);
+ }
+ ret.push_back(fpath);
+ }
+ return ret;
+}
- ComAutoreleaseRef<IDWriteFactory> dwrite_factory;
- HRESULT hr = DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED, __uuidof(IDWriteFactory), reinterpret_cast<IUnknown **>(&dwrite_factory.reference));
- ERR_FAIL_COND_V(FAILED(hr) || dwrite_factory.is_null(), String());
+String OS_Windows::get_system_font_path(const String &p_font_name, int p_weight, int p_stretch, bool p_italic) const {
+ if (!dwrite_init) {
+ return String();
+ }
- ComAutoreleaseRef<IDWriteFontCollection> font_collection;
- hr = dwrite_factory->GetSystemFontCollection(&font_collection.reference, false);
- ERR_FAIL_COND_V(FAILED(hr) || font_collection.is_null(), String());
+ String font_name = _get_default_fontname(p_font_name);
UINT32 index = 0;
BOOL exists = false;
- font_collection->FindFamilyName((const WCHAR *)font_name.utf16().get_data(), &index, &exists);
- if (FAILED(hr)) {
+ HRESULT hr = font_collection->FindFamilyName((const WCHAR *)font_name.utf16().get_data(), &index, &exists);
+ if (FAILED(hr) || !exists) {
return String();
}
@@ -704,7 +1070,7 @@ String OS_Windows::get_system_font_path(const String &p_font_name, bool p_bold,
}
ComAutoreleaseRef<IDWriteFont> dwrite_font;
- hr = family->GetFirstMatchingFont(p_bold ? DWRITE_FONT_WEIGHT_BOLD : DWRITE_FONT_WEIGHT_NORMAL, DWRITE_FONT_STRETCH_NORMAL, p_italic ? DWRITE_FONT_STYLE_ITALIC : DWRITE_FONT_STYLE_NORMAL, &dwrite_font.reference);
+ hr = family->GetFirstMatchingFont(_weight_to_dw(p_weight), _stretch_to_dw(p_stretch), p_italic ? DWRITE_FONT_STYLE_ITALIC : DWRITE_FONT_STYLE_NORMAL, &dwrite_font.reference);
if (FAILED(hr) || dwrite_font.is_null()) {
return String();
}
@@ -746,7 +1112,19 @@ String OS_Windows::get_system_font_path(const String &p_font_name, bool p_bold,
if (FAILED(hr)) {
continue;
}
- return String::utf16((const char16_t *)&file_path[0]);
+ String fpath = String::utf16((const char16_t *)&file_path[0]);
+
+ WIN32_FIND_DATAW d;
+ HANDLE fnd = FindFirstFileW((LPCWSTR)&file_path[0], &d);
+ if (fnd != INVALID_HANDLE_VALUE) {
+ String fname = String::utf16((const char16_t *)d.cFileName);
+ if (!fname.is_empty()) {
+ fpath = fpath.get_base_dir().path_join(fname);
+ }
+ FindClose(fnd);
+ }
+
+ return fpath;
}
return String();
}
@@ -786,8 +1164,11 @@ bool OS_Windows::set_environment(const String &p_var, const String &p_value) con
String OS_Windows::get_stdin_string(bool p_block) {
if (p_block) {
- char buff[1024];
- return fgets(buff, 1024, stdin);
+ WCHAR buff[1024];
+ DWORD count = 0;
+ if (ReadConsoleW(GetStdHandle(STD_INPUT_HANDLE), buff, 1024, &count, nullptr)) {
+ return String::utf16((const char16_t *)buff, count);
+ }
}
return String();
@@ -864,17 +1245,6 @@ BOOL is_wow64() {
return wow64;
}
-int OS_Windows::get_processor_count() const {
- SYSTEM_INFO sysinfo;
- if (is_wow64()) {
- GetNativeSystemInfo(&sysinfo);
- } else {
- GetSystemInfo(&sysinfo);
- }
-
- return sysinfo.dwNumberOfProcessors;
-}
-
String OS_Windows::get_processor_name() const {
const String id = "Hardware\\Description\\System\\CentralProcessor\\0";
@@ -902,7 +1272,7 @@ void OS_Windows::run() {
main_loop->initialize();
- while (!force_quit) {
+ while (true) {
DisplayServer::get_singleton()->process_events(); // get rid of pending events
if (Main::iteration()) {
break;
@@ -969,14 +1339,6 @@ uint64_t OS_Windows::get_embedded_pck_offset() const {
}
String OS_Windows::get_config_path() const {
- // The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on Windows as well.
- if (has_environment("XDG_CONFIG_HOME")) {
- if (get_environment("XDG_CONFIG_HOME").is_absolute_path()) {
- return get_environment("XDG_CONFIG_HOME").replace("\\", "/");
- } else {
- WARN_PRINT_ONCE("`XDG_CONFIG_HOME` is a relative path. Ignoring its value and falling back to `%APPDATA%` or `.` per the XDG Base Directory specification.");
- }
- }
if (has_environment("APPDATA")) {
return get_environment("APPDATA").replace("\\", "/");
}
@@ -984,29 +1346,13 @@ String OS_Windows::get_config_path() const {
}
String OS_Windows::get_data_path() const {
- // The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on Windows as well.
- if (has_environment("XDG_DATA_HOME")) {
- if (get_environment("XDG_DATA_HOME").is_absolute_path()) {
- return get_environment("XDG_DATA_HOME").replace("\\", "/");
- } else {
- WARN_PRINT_ONCE("`XDG_DATA_HOME` is a relative path. Ignoring its value and falling back to `get_config_path()` per the XDG Base Directory specification.");
- }
- }
return get_config_path();
}
String OS_Windows::get_cache_path() const {
static String cache_path_cache;
if (cache_path_cache.is_empty()) {
- // The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on Windows as well.
- if (has_environment("XDG_CACHE_HOME")) {
- if (get_environment("XDG_CACHE_HOME").is_absolute_path()) {
- cache_path_cache = get_environment("XDG_CACHE_HOME").replace("\\", "/");
- } else {
- WARN_PRINT_ONCE("`XDG_CACHE_HOME` is a relative path. Ignoring its value and falling back to `%LOCALAPPDATA%\\cache`, `%TEMP%` or `get_config_path()` per the XDG Base Directory specification.");
- }
- }
- if (cache_path_cache.is_empty() && has_environment("LOCALAPPDATA")) {
+ if (has_environment("LOCALAPPDATA")) {
cache_path_cache = get_environment("LOCALAPPDATA").replace("\\", "/");
}
if (cache_path_cache.is_empty() && has_environment("TEMP")) {
@@ -1063,21 +1409,21 @@ String OS_Windows::get_system_dir(SystemDir p_dir, bool p_shared_storage) const
}
String OS_Windows::get_user_data_dir() const {
- String appname = get_safe_dir_name(ProjectSettings::get_singleton()->get("application/config/name"));
+ String appname = get_safe_dir_name(GLOBAL_GET("application/config/name"));
if (!appname.is_empty()) {
- bool use_custom_dir = ProjectSettings::get_singleton()->get("application/config/use_custom_user_dir");
+ bool use_custom_dir = GLOBAL_GET("application/config/use_custom_user_dir");
if (use_custom_dir) {
- String custom_dir = get_safe_dir_name(ProjectSettings::get_singleton()->get("application/config/custom_user_dir_name"), true);
+ String custom_dir = get_safe_dir_name(GLOBAL_GET("application/config/custom_user_dir_name"), true);
if (custom_dir.is_empty()) {
custom_dir = appname;
}
- return get_data_path().plus_file(custom_dir).replace("\\", "/");
+ return get_data_path().path_join(custom_dir).replace("\\", "/");
} else {
- return get_data_path().plus_file(get_godot_dir_name()).plus_file("app_userdata").plus_file(appname).replace("\\", "/");
+ return get_data_path().path_join(get_godot_dir_name()).path_join("app_userdata").path_join(appname).replace("\\", "/");
}
}
- return get_data_path().plus_file(get_godot_dir_name()).plus_file("app_userdata").plus_file("[unnamed project]");
+ return get_data_path().path_join(get_godot_dir_name()).path_join("app_userdata").path_join("[unnamed project]");
}
String OS_Windows::get_unique_id() const {
@@ -1087,7 +1433,14 @@ String OS_Windows::get_unique_id() const {
}
bool OS_Windows::_check_internal_feature_support(const String &p_feature) {
- return p_feature == "pc";
+ if (p_feature == "system_fonts") {
+ return dwrite_init;
+ }
+ if (p_feature == "pc") {
+ return true;
+ }
+
+ return false;
}
void OS_Windows::disable_crash_handler() {
@@ -1127,17 +1480,7 @@ Error OS_Windows::move_to_trash(const String &p_path) {
}
OS_Windows::OS_Windows(HINSTANCE _hInstance) {
- ticks_per_second = 0;
- ticks_start = 0;
- main_loop = nullptr;
- process_map = nullptr;
-
- force_quit = false;
-
hInstance = _hInstance;
-#ifdef STDOUT_FILE
- stdo = fopen("stdout.txt", "wb");
-#endif
#ifdef WASAPI_ENABLED
AudioDriverManager::add_driver(&driver_wasapi);
@@ -1148,13 +1491,22 @@ OS_Windows::OS_Windows(HINSTANCE _hInstance) {
DisplayServerWindows::register_windows_driver();
+ // Enable ANSI escape code support on Windows 10 v1607 (Anniversary Update) and later.
+ // This lets the engine and projects use ANSI escape codes to color text just like on macOS and Linux.
+ //
+ // NOTE: The engine does not use ANSI escape codes to color error/warning messages; it uses Windows API calls instead.
+ // Therefore, error/warning messages are still colored on Windows versions older than 10.
+ HANDLE stdoutHandle = GetStdHandle(STD_OUTPUT_HANDLE);
+ DWORD outMode = ENABLE_PROCESSED_OUTPUT | ENABLE_VIRTUAL_TERMINAL_PROCESSING;
+ if (!SetConsoleMode(stdoutHandle, outMode)) {
+ // Windows 8.1 or below, or Windows 10 prior to Anniversary Update.
+ print_verbose("Can't set the ENABLE_VIRTUAL_TERMINAL_PROCESSING Windows console mode. `print_rich()` will not work as expected.");
+ }
+
Vector<Logger *> loggers;
loggers.push_back(memnew(WindowsTerminalLogger));
_set_logger(memnew(CompositeLogger(loggers)));
}
OS_Windows::~OS_Windows() {
-#ifdef STDOUT_FILE
- fclose(stdo);
-#endif
}
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index 80fc860738..9cb3977030 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* os_windows.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* os_windows.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef OS_WINDOWS_H
#define OS_WINDOWS_H
@@ -40,6 +40,7 @@
#include "drivers/winmidi/midi_driver_winmidi.h"
#include "key_mapping_windows.h"
#include "servers/audio_server.h"
+
#ifdef XAUDIO2_ENABLED
#include "drivers/xaudio2/audio_driver_xaudio2.h"
#endif
@@ -49,11 +50,13 @@
#include "platform/windows/vulkan_context_win.h"
#endif
-#include <fcntl.h>
#include <io.h>
#include <shellapi.h>
#include <stdio.h>
+
#define WIN32_LEAN_AND_MEAN
+#include <dwrite.h>
+#include <dwrite_2.h>
#include <windows.h>
#include <windowsx.h>
@@ -62,6 +65,10 @@
#define WINDOWS_DEBUG_OUTPUT_ENABLED
#endif
+#ifndef ENABLE_VIRTUAL_TERMINAL_PROCESSING
+#define ENABLE_VIRTUAL_TERMINAL_PROCESSING 0x4
+#endif
+
template <class T>
class ComAutoreleaseRef {
public:
@@ -74,6 +81,9 @@ public:
_FORCE_INLINE_ bool is_valid() const { return reference != nullptr; }
_FORCE_INLINE_ bool is_null() const { return reference == nullptr; }
ComAutoreleaseRef() {}
+ ComAutoreleaseRef(T *p_ref) {
+ reference = p_ref;
+ }
~ComAutoreleaseRef() {
if (reference != nullptr) {
reference->Release();
@@ -83,13 +93,10 @@ public:
};
class JoypadWindows;
-class OS_Windows : public OS {
-#ifdef STDOUT_FILE
- FILE *stdo = nullptr;
-#endif
- uint64_t ticks_start;
- uint64_t ticks_per_second;
+class OS_Windows : public OS {
+ uint64_t ticks_start = 0;
+ uint64_t ticks_per_second = 0;
HINSTANCE hInstance;
MainLoop *main_loop = nullptr;
@@ -110,9 +117,20 @@ class OS_Windows : public OS {
ErrorHandlerList error_handlers;
#endif
- bool force_quit;
HWND main_window;
+ IDWriteFactory *dwrite_factory = nullptr;
+ IDWriteFactory2 *dwrite_factory2 = nullptr;
+ IDWriteFontCollection *font_collection = nullptr;
+ IDWriteFontFallback *system_font_fallback = nullptr;
+
+ bool dwrite_init = false;
+ bool dwrite2_init = false;
+
+ String _get_default_fontname(const String &p_font_name) const;
+ DWRITE_FONT_WEIGHT _weight_to_dw(int p_weight) const;
+ DWRITE_FONT_STRETCH _stretch_to_dw(int p_stretch) const;
+
// functions used by main to initialize/deinitialize the OS
protected:
virtual void initialize() override;
@@ -130,7 +148,7 @@ protected:
STARTUPINFO si;
PROCESS_INFORMATION pi;
};
- HashMap<ProcessID, ProcessInfo> *process_map;
+ HashMap<ProcessID, ProcessInfo> *process_map = nullptr;
public:
virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
@@ -144,11 +162,14 @@ public:
virtual MainLoop *get_main_loop() const override;
virtual String get_name() const override;
+ virtual String get_distribution_name() const override;
+ virtual String get_version() const override;
+
+ virtual Vector<String> get_video_adapter_driver_info() const override;
virtual void initialize_joypads() override {}
- virtual Date get_date(bool p_utc) const override;
- virtual Time get_time(bool p_utc) const override;
+ virtual DateTime get_datetime(bool p_utc) const override;
virtual TimeZoneInfo get_time_zone_info() const override;
virtual double get_unix_time() const override;
@@ -168,13 +189,13 @@ public:
virtual bool set_environment(const String &p_var, const String &p_value) const override;
virtual Vector<String> get_system_fonts() const override;
- virtual String get_system_font_path(const String &p_font_name, bool p_bold = false, bool p_italic = false) const override;
+ virtual String get_system_font_path(const String &p_font_name, int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override;
+ virtual Vector<String> get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale = String(), const String &p_script = String(), int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override;
virtual String get_executable_path() const override;
virtual String get_locale() const override;
- virtual int get_processor_count() const override;
virtual String get_processor_name() const override;
virtual uint64_t get_embedded_pck_offset() const override;
diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h
index 8e80f8cacb..ae4e51e3fb 100644
--- a/platform/windows/platform_config.h
+++ b/platform/windows/platform_config.h
@@ -1,33 +1,33 @@
-/*************************************************************************/
-/* platform_config.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* platform_config.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include <malloc.h>
-#define OPENGL_INCLUDE_H "thirdparty/glad/glad/glad.h"
+#define OPENGL_INCLUDE_H "thirdparty/glad/glad/gl.h"
diff --git a/platform/windows/platform_windows_builders.py b/platform/windows/platform_windows_builders.py
index 22e33b51b4..b522a75a9c 100644
--- a/platform/windows/platform_windows_builders.py
+++ b/platform/windows/platform_windows_builders.py
@@ -4,18 +4,15 @@ All such functions are invoked in a subprocess on Windows to prevent build flaki
"""
import os
+from detect import get_mingw_bin_prefix
from platform_methods import subprocess_main
def make_debug_mingw(target, source, env):
- mingw_prefix = ""
- if env["bits"] == "32":
- mingw_prefix = env["mingw_prefix_32"]
- else:
- mingw_prefix = env["mingw_prefix_64"]
- os.system(mingw_prefix + "objcopy --only-keep-debug {0} {0}.debugsymbols".format(target[0]))
- os.system(mingw_prefix + "strip --strip-debug --strip-unneeded {0}".format(target[0]))
- os.system(mingw_prefix + "objcopy --add-gnu-debuglink={0}.debugsymbols {0}".format(target[0]))
+ mingw_bin_prefix = get_mingw_bin_prefix(env["mingw_prefix"], env["arch"])
+ os.system(mingw_bin_prefix + "objcopy --only-keep-debug {0} {0}.debugsymbols".format(target[0]))
+ os.system(mingw_bin_prefix + "strip --strip-debug --strip-unneeded {0}".format(target[0]))
+ os.system(mingw_bin_prefix + "objcopy --add-gnu-debuglink={0}.debugsymbols {0}".format(target[0]))
if __name__ == "__main__":
diff --git a/platform/windows/tts_windows.cpp b/platform/windows/tts_windows.cpp
index e5daf602e6..3a143d0ecb 100644
--- a/platform/windows/tts_windows.cpp
+++ b/platform/windows/tts_windows.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* tts_windows.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* tts_windows.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "tts_windows.h"
diff --git a/platform/windows/tts_windows.h b/platform/windows/tts_windows.h
index d84a3d273a..f0538a097c 100644
--- a/platform/windows/tts_windows.h
+++ b/platform/windows/tts_windows.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* tts_windows.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* tts_windows.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef TTS_WINDOWS_H
#define TTS_WINDOWS_H
diff --git a/platform/windows/vulkan_context_win.cpp b/platform/windows/vulkan_context_win.cpp
index e62c6c1dc8..cf4383fc33 100644
--- a/platform/windows/vulkan_context_win.cpp
+++ b/platform/windows/vulkan_context_win.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* vulkan_context_win.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* vulkan_context_win.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#if defined(WINDOWS_ENABLED) && defined(VULKAN_ENABLED)
@@ -41,7 +41,7 @@ const char *VulkanContextWindows::_get_platform_surface_extension() const {
return VK_KHR_WIN32_SURFACE_EXTENSION_NAME;
}
-int VulkanContextWindows::window_create(DisplayServer::WindowID p_window_id, DisplayServer::VSyncMode p_vsync_mode, HWND p_window, HINSTANCE p_instance, int p_width, int p_height) {
+Error VulkanContextWindows::window_create(DisplayServer::WindowID p_window_id, DisplayServer::VSyncMode p_vsync_mode, HWND p_window, HINSTANCE p_instance, int p_width, int p_height) {
VkWin32SurfaceCreateInfoKHR createInfo;
createInfo.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR;
createInfo.pNext = nullptr;
@@ -50,7 +50,7 @@ int VulkanContextWindows::window_create(DisplayServer::WindowID p_window_id, Dis
createInfo.hwnd = p_window;
VkSurfaceKHR surface;
VkResult err = vkCreateWin32SurfaceKHR(get_instance(), &createInfo, nullptr, &surface);
- ERR_FAIL_COND_V(err, -1);
+ ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
return _window_create(p_window_id, p_vsync_mode, surface, p_width, p_height);
}
diff --git a/platform/windows/vulkan_context_win.h b/platform/windows/vulkan_context_win.h
index d5950a129a..01ae2031e7 100644
--- a/platform/windows/vulkan_context_win.h
+++ b/platform/windows/vulkan_context_win.h
@@ -1,36 +1,38 @@
-/*************************************************************************/
-/* vulkan_context_win.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* vulkan_context_win.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef VULKAN_CONTEXT_WIN_H
#define VULKAN_CONTEXT_WIN_H
+#ifdef VULKAN_ENABLED
+
#include "drivers/vulkan/vulkan_context.h"
#define WIN32_LEAN_AND_MEAN
@@ -40,10 +42,12 @@ class VulkanContextWindows : public VulkanContext {
virtual const char *_get_platform_surface_extension() const;
public:
- int window_create(DisplayServer::WindowID p_window_id, DisplayServer::VSyncMode p_vsync_mode, HWND p_window, HINSTANCE p_instance, int p_width, int p_height);
+ Error window_create(DisplayServer::WindowID p_window_id, DisplayServer::VSyncMode p_vsync_mode, HWND p_window, HINSTANCE p_instance, int p_width, int p_height);
VulkanContextWindows();
~VulkanContextWindows();
};
+#endif // VULKAN_ENABLED
+
#endif // VULKAN_CONTEXT_WIN_H
diff --git a/platform/windows/windows_terminal_logger.cpp b/platform/windows/windows_terminal_logger.cpp
index df21977698..47b569dd82 100644
--- a/platform/windows/windows_terminal_logger.cpp
+++ b/platform/windows/windows_terminal_logger.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* windows_terminal_logger.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* windows_terminal_logger.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "windows_terminal_logger.h"
diff --git a/platform/windows/windows_terminal_logger.h b/platform/windows/windows_terminal_logger.h
index 348a49c845..c366d46461 100644
--- a/platform/windows/windows_terminal_logger.h
+++ b/platform/windows/windows_terminal_logger.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* windows_terminal_logger.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* windows_terminal_logger.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef WINDOWS_TERMINAL_LOGGER_H
#define WINDOWS_TERMINAL_LOGGER_H