diff options
Diffstat (limited to 'platform')
67 files changed, 1227 insertions, 3389 deletions
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 1bd198ccc0..2f6f483edf 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -772,6 +772,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { bool screen_support_xlarge = p_preset->get("screen/support_xlarge"); int xr_mode_index = p_preset->get("xr_features/xr_mode"); + bool focus_awareness = p_preset->get("xr_features/focus_awareness"); String plugins_names = get_plugins_names(get_enabled_plugins(p_preset)); @@ -861,6 +862,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { String tname = string_table[name]; uint32_t attrcount = decode_uint32(&p_manifest[iofs + 20]); iofs += 28; + bool is_focus_aware_metadata = false; for (uint32_t i = 0; i < attrcount; i++) { uint32_t attr_nspace = decode_uint32(&p_manifest[iofs]); @@ -928,11 +930,17 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } } + if (tname == "meta-data" && attrname == "value" && is_focus_aware_metadata) { + // Update the focus awareness meta-data value + encode_uint32(xr_mode_index == /* XRMode.OVR */ 1 && focus_awareness ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]); + } + if (tname == "meta-data" && attrname == "value" && value == "plugins_value" && !plugins_names.empty()) { // Update the meta-data 'android:value' attribute with the list of enabled plugins. string_table.write[attr_value] = plugins_names; } + is_focus_aware_metadata = tname == "meta-data" && attrname == "name" && value == "com.oculus.vr.focusaware"; iofs += 20; } @@ -1449,6 +1457,7 @@ public: r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/xr_mode", PROPERTY_HINT_ENUM, "Regular,Oculus Mobile VR"), 0)); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/degrees_of_freedom", PROPERTY_HINT_ENUM, "None,3DOF and 6DOF,6DOF"), 0)); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/hand_tracking", PROPERTY_HINT_ENUM, "None,Optional,Required"), 0)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "xr_features/focus_awareness"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "one_click_deploy/clear_previous_install"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), "")); @@ -1729,23 +1738,32 @@ public: // Look for export templates (first official, and if defined custom templates). if (!bool(p_preset->get("custom_template/use_custom_build"))) { - bool dvalid = exists_export_template("android_debug.apk", &err); - bool rvalid = exists_export_template("android_release.apk", &err); + String template_err; + bool dvalid = false; + bool rvalid = false; if (p_preset->get("custom_template/debug") != "") { dvalid = FileAccess::exists(p_preset->get("custom_template/debug")); if (!dvalid) { - err += TTR("Custom debug template not found.") + "\n"; + template_err += TTR("Custom debug template not found.") + "\n"; } + } else { + dvalid = exists_export_template("android_debug.apk", &template_err); } + if (p_preset->get("custom_template/release") != "") { rvalid = FileAccess::exists(p_preset->get("custom_template/release")); if (!rvalid) { - err += TTR("Custom release template not found.") + "\n"; + template_err += TTR("Custom release template not found.") + "\n"; } + } else { + rvalid = exists_export_template("android_release.apk", &template_err); } valid = dvalid || rvalid; + if (!valid) { + err += template_err; + } } else { valid = exists_export_template("android_source.zip", &err); } @@ -1777,6 +1795,13 @@ public: } } + String rk = p_preset->get("keystore/release"); + + if (!rk.empty() && !FileAccess::exists(rk)) { + valid = false; + err += TTR("Release keystore incorrectly configured in the export preset.") + "\n"; + } + if (bool(p_preset->get("custom_template/use_custom_build"))) { String sdk_path = EditorSettings::get_singleton()->get("export/android/custom_build_sdk_path"); if (sdk_path == "") { @@ -1823,6 +1848,40 @@ public: err += etc_error; } + // Ensure that `Use Custom Build` is enabled if a plugin is selected. + String enabled_plugins_names = get_plugins_names(get_enabled_plugins(p_preset)); + bool custom_build_enabled = p_preset->get("custom_template/use_custom_build"); + if (!enabled_plugins_names.empty() && !custom_build_enabled) { + valid = false; + err += TTR("\"Use Custom Build\" must be enabled to use the plugins."); + err += "\n"; + } + + // Validate the Xr features are properly populated + int xr_mode_index = p_preset->get("xr_features/xr_mode"); + int degrees_of_freedom = p_preset->get("xr_features/degrees_of_freedom"); + int hand_tracking = p_preset->get("xr_features/hand_tracking"); + bool focus_awareness = p_preset->get("xr_features/focus_awareness"); + if (xr_mode_index != /* XRMode.OVR*/ 1) { + if (degrees_of_freedom > 0) { + valid = false; + err += TTR("\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."); + err += "\n"; + } + + if (hand_tracking > 0) { + valid = false; + err += TTR("\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."); + err += "\n"; + } + + if (focus_awareness) { + valid = false; + err += TTR("\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."); + err += "\n"; + } + } + r_error = err; return valid; } diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml index f5b1d29f22..48c09552c1 100644 --- a/platform/android/java/app/AndroidManifest.xml +++ b/platform/android/java/app/AndroidManifest.xml @@ -45,6 +45,9 @@ android:resizeableActivity="false" tools:ignore="UnusedAttribute" > + <!-- Focus awareness metadata is updated at export time if the user enables it in the 'Xr Features' section. --> + <meta-data android:name="com.oculus.vr.focusaware" android:value="false" /> + <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle index 5251bc3066..acfdef531e 100644 --- a/platform/android/java/app/config.gradle +++ b/platform/android/java/app/config.gradle @@ -72,17 +72,12 @@ ext.getGodotPluginsRemoteBinaries = { -> /** * Parse the project properties for the 'plugins_local_binaries' property and return * their binaries for inclusion in the build dependencies. - * - * Returns the prebuilt plugins if the 'plugins_local_binaries' property is unavailable. */ ext.getGodotPluginsLocalBinaries = { -> - // Set the prebuilt plugins as default. If custom build is enabled, - // the 'plugins_local_binaries' will be defined so we can use it instead. - Set<String> binDeps = ["libs/plugins/GodotPayment.release.aar"] + Set<String> binDeps = [] // Retrieve the list of local plugins binaries. if (project.hasProperty("plugins_local_binaries")) { - binDeps.clear() String pluginsList = project.property("plugins_local_binaries") if (pluginsList != null && !pluginsList.trim().isEmpty()) { for (String plugin : pluginsList.split(PLUGIN_VALUE_SEPARATOR_REGEX)) { diff --git a/platform/android/java/app/src/com/godot/game/GodotApp.java b/platform/android/java/app/src/com/godot/game/GodotApp.java index eb884404cd..1af5950cbe 100644 --- a/platform/android/java/app/src/com/godot/game/GodotApp.java +++ b/platform/android/java/app/src/com/godot/game/GodotApp.java @@ -30,11 +30,11 @@ package com.godot.game; -import org.godotengine.godot.Godot; +import org.godotengine.godot.FullScreenGodotApp; /** * Template activity for Godot Android custom builds. * Feel free to extend and modify this class for your custom logic. */ -public class GodotApp extends Godot { +public class GodotApp extends FullScreenGodotApp { } diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle index 01a3607b20..821a4dc584 100644 --- a/platform/android/java/build.gradle +++ b/platform/android/java/build.gradle @@ -97,13 +97,6 @@ task copyReleaseAARToAppModule(type: Copy) { include('godot-lib.release.aar') } -task copyGodotPaymentPluginToAppModule(type: Copy) { - dependsOn ':plugins:godotpayment:assembleRelease' - from('plugins/godotpayment/build/outputs/aar') - into('app/libs/plugins') - include('GodotPayment.release.aar') -} - /** * Copy the Godot android library archive release file into the root bin directory. * Depends on the library build task to ensure the AAR file is generated prior to copying. @@ -161,7 +154,6 @@ task generateGodotTemplates(type: GradleBuild) { } } - dependsOn 'copyGodotPaymentPluginToAppModule' finalizedBy 'zipCustomBuild' } @@ -193,4 +185,6 @@ task cleanGodotTemplates(type: Delete) { delete("$binDir/android_source.zip") delete("$binDir/godot-lib.debug.aar") delete("$binDir/godot-lib.release.aar") + + finalizedBy getTasksByName("clean", true) } diff --git a/platform/android/java/lib/res/layout/godot_app_layout.xml b/platform/android/java/lib/res/layout/godot_app_layout.xml new file mode 100644 index 0000000000..386ded1c5d --- /dev/null +++ b/platform/android/java/lib/res/layout/godot_app_layout.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8"?> +<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" + android:id="@+id/godot_fragment_container" + android:layout_width="match_parent" + android:layout_height="match_parent" /> diff --git a/platform/haiku/godot_haiku.cpp b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java index 0657f4c052..138c2de94c 100644 --- a/platform/haiku/godot_haiku.cpp +++ b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java @@ -1,5 +1,5 @@ /*************************************************************************/ -/* godot_haiku.cpp */ +/* FullScreenGodotApp.java */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,22 +28,52 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "main/main.h" -#include "os_haiku.h" +package org.godotengine.godot; -int main(int argc, char *argv[]) { - OS_Haiku os; +import android.content.Intent; +import android.os.Bundle; +import android.view.KeyEvent; - Error error = Main::setup(argv[0], argc - 1, &argv[1]); - if (error != OK) { - return 255; +import androidx.fragment.app.FragmentActivity; + +/** + * Base activity for Android apps intending to use Godot as the primary and only screen. + * + * It's also a reference implementation for how to setup and use the {@link Godot} fragment + * within an Android app. + */ +public abstract class FullScreenGodotApp extends FragmentActivity { + protected Godot godotFragment; + + @Override + public void onCreate(Bundle savedInstanceState) { + super.onCreate(savedInstanceState); + setContentView(R.layout.godot_app_layout); + godotFragment = new Godot(); + getSupportFragmentManager().beginTransaction().replace(R.id.godot_fragment_container, godotFragment).setPrimaryNavigationFragment(godotFragment).commitNowAllowingStateLoss(); } - if (Main::start()) { - os.run(); + @Override + public void onNewIntent(Intent intent) { + if (godotFragment != null) { + godotFragment.onNewIntent(intent); + } } - Main::cleanup(); + @Override + public void onBackPressed() { + if (godotFragment != null) { + godotFragment.onBackPressed(); + } else { + super.onBackPressed(); + } + } - return os.get_exit_code(); + @Override + public boolean onKeyMultiple(final int inKeyCode, int repeatCount, KeyEvent event) { + if (godotFragment != null && godotFragment.onKeyMultiple(inKeyCode, repeatCount, event)) { + return true; + } + return super.onKeyMultiple(inKeyCode, repeatCount, event); + } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java index 8ba9b0400f..1b55090451 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java @@ -30,6 +30,9 @@ package org.godotengine.godot; +import static android.content.Context.MODE_PRIVATE; +import static android.content.Context.WINDOW_SERVICE; + import org.godotengine.godot.input.GodotEditText; import org.godotengine.godot.plugin.GodotPlugin; import org.godotengine.godot.plugin.GodotPluginRegistry; @@ -68,6 +71,7 @@ import android.os.Vibrator; import android.provider.Settings.Secure; import android.view.Display; import android.view.KeyEvent; +import android.view.LayoutInflater; import android.view.MotionEvent; import android.view.Surface; import android.view.View; @@ -84,7 +88,7 @@ import android.widget.TextView; import androidx.annotation.CallSuper; import androidx.annotation.Keep; import androidx.annotation.NonNull; -import androidx.fragment.app.FragmentActivity; +import androidx.fragment.app.Fragment; import com.google.android.vending.expansion.downloader.DownloadProgressInfo; import com.google.android.vending.expansion.downloader.DownloaderClientMarshaller; @@ -102,7 +106,7 @@ import java.util.LinkedList; import java.util.List; import java.util.Locale; -public abstract class Godot extends FragmentActivity implements SensorEventListener, IDownloaderClient { +public class Godot extends Fragment implements SensorEventListener, IDownloaderClient { private IStub mDownloaderClientStub; private TextView mStatusText; private TextView mProgressFraction; @@ -130,7 +134,6 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe static private Intent mCurrentIntent; - @Override public void onNewIntent(Intent intent) { mCurrentIntent = intent; } @@ -156,6 +159,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe private String[] command_line; private boolean use_apk_expansion; + private ViewGroup containerLayout; public GodotRenderView mRenderView; private boolean godot_initialized = false; @@ -174,7 +178,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe public ResultCallback result_callback; @Override - protected void onActivityResult(int requestCode, int resultCode, Intent data) { + public void onActivityResult(int requestCode, int resultCode, Intent data) { if (result_callback != null) { result_callback.callback(requestCode, resultCode, data); result_callback = null; @@ -211,27 +215,28 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe */ @Keep private void onVideoInit() { - final FrameLayout layout = new FrameLayout(this); - layout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT)); - setContentView(layout); + final Activity activity = getActivity(); + containerLayout = new FrameLayout(activity); + containerLayout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT)); // GodotEditText layout - GodotEditText editText = new GodotEditText(this); + GodotEditText editText = new GodotEditText(activity); editText.setLayoutParams(new ViewGroup.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT)); // ...add to FrameLayout - layout.addView(editText); + containerLayout.addView(editText); GodotLib.setup(command_line); final String videoDriver = GodotLib.getGlobal("rendering/quality/driver/driver_name"); if (videoDriver.equals("Vulkan")) { - mRenderView = new GodotVulkanRenderView(this); + mRenderView = new GodotVulkanRenderView(activity, this); } else { - mRenderView = new GodotGLRenderView(this, xrMode, use_32_bits, use_debug_opengl); + mRenderView = new GodotGLRenderView(activity, this, xrMode, use_32_bits, + use_debug_opengl); } View view = mRenderView.getView(); - layout.addView(view, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT)); + containerLayout.addView(view, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT)); editText.setView(mRenderView); io.setEdit(editText); @@ -239,7 +244,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe @Override public void onGlobalLayout() { Point fullSize = new Point(); - getWindowManager().getDefaultDisplay().getSize(fullSize); + activity.getWindowManager().getDefaultDisplay().getSize(fullSize); Rect gameSize = new Rect(); mRenderView.getView().getWindowVisibleDisplayFrame(gameSize); @@ -262,9 +267,9 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe // Include the returned non-null views in the Godot view hierarchy. for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) { - View pluginView = plugin.onMainCreateView(this); + View pluginView = plugin.onMainCreate(activity); if (pluginView != null) { - layout.addView(pluginView); + containerLayout.addView(pluginView); } } } @@ -274,9 +279,9 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe @Override public void run() { if (p_enabled) { - getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); + getActivity().getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); } else { - getWindow().clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); + getActivity().getWindow().clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); } } }); @@ -290,7 +295,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe @Keep private void vibrate(int durationMs) { if (requestPermission("VIBRATE")) { - Vibrator v = (Vibrator)getSystemService(Context.VIBRATOR_SERVICE); + Vibrator v = (Vibrator)getContext().getSystemService(Context.VIBRATOR_SERVICE); if (v != null) { if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) { v.vibrate(VibrationEffect.createOneShot(durationMs, VibrationEffect.DEFAULT_AMPLITUDE)); @@ -314,13 +319,16 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe // Using instrumentation is a way of making the whole app process restart, because Android // will kill any process of the same package which was already running. // - Bundle args = new Bundle(); - args.putParcelable("intent", mCurrentIntent); - startInstrumentation(new ComponentName(this, GodotInstrumentation.class), null, args); + final Activity activity = getActivity(); + if (activity != null) { + Bundle args = new Bundle(); + args.putParcelable("intent", mCurrentIntent); + activity.startInstrumentation(new ComponentName(activity, GodotInstrumentation.class), null, args); + } } public void alert(final String message, final String title) { - final Activity activity = this; + final Activity activity = getActivity(); runOnUiThread(new Runnable() { @Override public void run() { @@ -340,7 +348,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe } public int getGLESVersionCode() { - ActivityManager am = (ActivityManager)this.getSystemService(Context.ACTIVITY_SERVICE); + ActivityManager am = (ActivityManager)getContext().getSystemService(Context.ACTIVITY_SERVICE); ConfigurationInfo deviceInfo = am.getDeviceConfigurationInfo(); return deviceInfo.reqGlEsVersion; } @@ -349,7 +357,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe protected String[] getCommandLine() { InputStream is; try { - is = getAssets().open("_cl_"); + is = getActivity().getAssets().open("_cl_"); byte[] len = new byte[4]; int r = is.read(len); if (r < 4) { @@ -426,11 +434,12 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe command_line = new_cmdline; } - io = new GodotIO(this); - io.unique_id = Secure.getString(getContentResolver(), Secure.ANDROID_ID); + final Activity activity = getActivity(); + io = new GodotIO(activity); + io.unique_id = Secure.getString(activity.getContentResolver(), Secure.ANDROID_ID); GodotLib.io = io; - netUtils = new GodotNetUtils(this); - mSensorManager = (SensorManager)getSystemService(Context.SENSOR_SERVICE); + netUtils = new GodotNetUtils(activity); + mSensorManager = (SensorManager)activity.getSystemService(Context.SENSOR_SERVICE); mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_GAME); mGravity = mSensorManager.getDefaultSensor(Sensor.TYPE_GRAVITY); @@ -440,7 +449,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe mGyroscope = mSensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE); mSensorManager.registerListener(this, mGyroscope, SensorManager.SENSOR_DELAY_GAME); - GodotLib.initialize(this, getAssets(), use_apk_expansion); + GodotLib.initialize(activity, this, activity.getAssets(), use_apk_expansion); result_callback = null; @@ -454,151 +463,152 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe } @Override - protected void onCreate(Bundle icicle) { - super.onCreate(icicle); - Window window = getWindow(); + public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle icicle) { + final Activity activity = getActivity(); + Window window = activity.getWindow(); window.addFlags(WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON); - mClipboard = (ClipboardManager)getSystemService(Context.CLIPBOARD_SERVICE); + mClipboard = (ClipboardManager)activity.getSystemService(Context.CLIPBOARD_SERVICE); pluginRegistry = GodotPluginRegistry.initializePluginRegistry(this); //check for apk expansion API - if (true) { - boolean md5mismatch = false; - command_line = getCommandLine(); - String main_pack_md5 = null; - String main_pack_key = null; - - List<String> new_args = new LinkedList<String>(); - - for (int i = 0; i < command_line.length; i++) { - boolean has_extra = i < command_line.length - 1; - if (command_line[i].equals(XRMode.REGULAR.cmdLineArg)) { - xrMode = XRMode.REGULAR; - } else if (command_line[i].equals(XRMode.OVR.cmdLineArg)) { - xrMode = XRMode.OVR; - } else if (command_line[i].equals("--use_depth_32")) { - use_32_bits = true; - } else if (command_line[i].equals("--debug_opengl")) { - use_debug_opengl = true; - } else if (command_line[i].equals("--use_immersive")) { - use_immersive = true; - if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) { // check if the application runs on an android 4.4+ - window.getDecorView().setSystemUiVisibility( - View.SYSTEM_UI_FLAG_LAYOUT_STABLE | - View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION | - View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN | - View.SYSTEM_UI_FLAG_HIDE_NAVIGATION | // hide nav bar - View.SYSTEM_UI_FLAG_FULLSCREEN | // hide status bar - View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY); - - UiChangeListener(); - } - } else if (command_line[i].equals("--use_apk_expansion")) { - use_apk_expansion = true; - } else if (has_extra && command_line[i].equals("--apk_expansion_md5")) { - main_pack_md5 = command_line[i + 1]; - i++; - } else if (has_extra && command_line[i].equals("--apk_expansion_key")) { - main_pack_key = command_line[i + 1]; - SharedPreferences prefs = getSharedPreferences("app_data_keys", MODE_PRIVATE); - Editor editor = prefs.edit(); - editor.putString("store_public_key", main_pack_key); - - editor.apply(); - i++; - } else if (command_line[i].trim().length() != 0) { - new_args.add(command_line[i]); + boolean md5mismatch = false; + command_line = getCommandLine(); + String main_pack_md5 = null; + String main_pack_key = null; + + List<String> new_args = new LinkedList<String>(); + + for (int i = 0; i < command_line.length; i++) { + boolean has_extra = i < command_line.length - 1; + if (command_line[i].equals(XRMode.REGULAR.cmdLineArg)) { + xrMode = XRMode.REGULAR; + } else if (command_line[i].equals(XRMode.OVR.cmdLineArg)) { + xrMode = XRMode.OVR; + } else if (command_line[i].equals("--use_depth_32")) { + use_32_bits = true; + } else if (command_line[i].equals("--debug_opengl")) { + use_debug_opengl = true; + } else if (command_line[i].equals("--use_immersive")) { + use_immersive = true; + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) { // check if the application runs on an android 4.4+ + window.getDecorView().setSystemUiVisibility( + View.SYSTEM_UI_FLAG_LAYOUT_STABLE | + View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION | + View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN | + View.SYSTEM_UI_FLAG_HIDE_NAVIGATION | // hide nav bar + View.SYSTEM_UI_FLAG_FULLSCREEN | // hide status bar + View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY); + + UiChangeListener(); } + } else if (command_line[i].equals("--use_apk_expansion")) { + use_apk_expansion = true; + } else if (has_extra && command_line[i].equals("--apk_expansion_md5")) { + main_pack_md5 = command_line[i + 1]; + i++; + } else if (has_extra && command_line[i].equals("--apk_expansion_key")) { + main_pack_key = command_line[i + 1]; + SharedPreferences prefs = activity.getSharedPreferences("app_data_keys", + MODE_PRIVATE); + Editor editor = prefs.edit(); + editor.putString("store_public_key", main_pack_key); + + editor.apply(); + i++; + } else if (command_line[i].trim().length() != 0) { + new_args.add(command_line[i]); } + } - if (new_args.isEmpty()) { - command_line = null; - } else { - command_line = new_args.toArray(new String[new_args.size()]); + if (new_args.isEmpty()) { + command_line = null; + } else { + command_line = new_args.toArray(new String[new_args.size()]); + } + if (use_apk_expansion && main_pack_md5 != null && main_pack_key != null) { + //check that environment is ok! + if (!Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED)) { + //show popup and die } - if (use_apk_expansion && main_pack_md5 != null && main_pack_key != null) { - //check that environment is ok! - if (!Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED)) { - //show popup and die - } - // Build the full path to the app's expansion files - try { - expansion_pack_path = Helpers.getSaveFilePath(getApplicationContext()); - expansion_pack_path += "/main." + getPackageManager().getPackageInfo(getPackageName(), 0).versionCode + "." + this.getPackageName() + ".obb"; - } catch (Exception e) { - e.printStackTrace(); - } + // Build the full path to the app's expansion files + try { + expansion_pack_path = Helpers.getSaveFilePath(getContext()); + expansion_pack_path += "/main." + activity.getPackageManager().getPackageInfo(activity.getPackageName(), 0).versionCode + "." + activity.getPackageName() + ".obb"; + } catch (Exception e) { + e.printStackTrace(); + } - File f = new File(expansion_pack_path); + File f = new File(expansion_pack_path); - boolean pack_valid = true; + boolean pack_valid = true; - if (!f.exists()) { - pack_valid = false; + if (!f.exists()) { + pack_valid = false; - } else if (obbIsCorrupted(expansion_pack_path, main_pack_md5)) { - pack_valid = false; - try { - f.delete(); - } catch (Exception e) { - } + } else if (obbIsCorrupted(expansion_pack_path, main_pack_md5)) { + pack_valid = false; + try { + f.delete(); + } catch (Exception e) { } + } - if (!pack_valid) { - Intent notifierIntent = new Intent(this, this.getClass()); - notifierIntent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK | - Intent.FLAG_ACTIVITY_CLEAR_TOP); + if (!pack_valid) { + Intent notifierIntent = new Intent(activity, activity.getClass()); + notifierIntent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK | + Intent.FLAG_ACTIVITY_CLEAR_TOP); - PendingIntent pendingIntent = PendingIntent.getActivity(this, 0, - notifierIntent, PendingIntent.FLAG_UPDATE_CURRENT); + PendingIntent pendingIntent = PendingIntent.getActivity(activity, 0, + notifierIntent, PendingIntent.FLAG_UPDATE_CURRENT); - int startResult; - try { - startResult = DownloaderClientMarshaller.startDownloadServiceIfRequired( - getApplicationContext(), - pendingIntent, + int startResult; + try { + startResult = DownloaderClientMarshaller.startDownloadServiceIfRequired( + getContext(), + pendingIntent, + GodotDownloaderService.class); + + if (startResult != DownloaderClientMarshaller.NO_DOWNLOAD_REQUIRED) { + // This is where you do set up to display the download + // progress (next step) + mDownloaderClientStub = DownloaderClientMarshaller.CreateStub(this, GodotDownloaderService.class); - if (startResult != DownloaderClientMarshaller.NO_DOWNLOAD_REQUIRED) { - // This is where you do set up to display the download - // progress (next step) - mDownloaderClientStub = DownloaderClientMarshaller.CreateStub(this, - GodotDownloaderService.class); - - setContentView(R.layout.downloading_expansion); - mPB = (ProgressBar)findViewById(R.id.progressBar); - mStatusText = (TextView)findViewById(R.id.statusText); - mProgressFraction = (TextView)findViewById(R.id.progressAsFraction); - mProgressPercent = (TextView)findViewById(R.id.progressAsPercentage); - mAverageSpeed = (TextView)findViewById(R.id.progressAverageSpeed); - mTimeRemaining = (TextView)findViewById(R.id.progressTimeRemaining); - mDashboard = findViewById(R.id.downloaderDashboard); - mCellMessage = findViewById(R.id.approveCellular); - mPauseButton = (Button)findViewById(R.id.pauseButton); - mWiFiSettingsButton = (Button)findViewById(R.id.wifiSettingsButton); - - return; - } - } catch (NameNotFoundException e) { - // TODO Auto-generated catch block + View downloadingExpansionView = + inflater.inflate(R.layout.downloading_expansion, container, false); + mPB = (ProgressBar)downloadingExpansionView.findViewById(R.id.progressBar); + mStatusText = (TextView)downloadingExpansionView.findViewById(R.id.statusText); + mProgressFraction = (TextView)downloadingExpansionView.findViewById(R.id.progressAsFraction); + mProgressPercent = (TextView)downloadingExpansionView.findViewById(R.id.progressAsPercentage); + mAverageSpeed = (TextView)downloadingExpansionView.findViewById(R.id.progressAverageSpeed); + mTimeRemaining = (TextView)downloadingExpansionView.findViewById(R.id.progressTimeRemaining); + mDashboard = downloadingExpansionView.findViewById(R.id.downloaderDashboard); + mCellMessage = downloadingExpansionView.findViewById(R.id.approveCellular); + mPauseButton = (Button)downloadingExpansionView.findViewById(R.id.pauseButton); + mWiFiSettingsButton = (Button)downloadingExpansionView.findViewById(R.id.wifiSettingsButton); + + return downloadingExpansionView; } + } catch (NameNotFoundException e) { + // TODO Auto-generated catch block } } } - mCurrentIntent = getIntent(); + mCurrentIntent = activity.getIntent(); initializeGodot(); + return containerLayout; } @Override - protected void onDestroy() { + public void onDestroy() { for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) { plugin.onMainDestroy(); } - GodotLib.ondestroy(this); + GodotLib.ondestroy(); super.onDestroy(); @@ -608,13 +618,13 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe } @Override - protected void onPause() { + public void onPause() { super.onPause(); activityResumed = false; if (!godot_initialized) { if (null != mDownloaderClientStub) { - mDownloaderClientStub.disconnect(this); + mDownloaderClientStub.disconnect(getActivity()); } return; } @@ -644,12 +654,12 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe } @Override - protected void onResume() { + public void onResume() { super.onResume(); activityResumed = true; if (!godot_initialized) { if (null != mDownloaderClientStub) { - mDownloaderClientStub.connect(this); + mDownloaderClientStub.connect(getActivity()); } return; } @@ -662,7 +672,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe mSensorManager.registerListener(this, mGyroscope, SensorManager.SENSOR_DELAY_GAME); if (use_immersive && Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) { // check if the application runs on an android 4.4+ - Window window = getWindow(); + Window window = getActivity().getWindow(); window.getDecorView().setSystemUiVisibility( View.SYSTEM_UI_FLAG_LAYOUT_STABLE | View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION | @@ -678,7 +688,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe } public void UiChangeListener() { - final View decorView = getWindow().getDecorView(); + final View decorView = getActivity().getWindow().getDecorView(); decorView.setOnSystemUiVisibilityChangeListener(new View.OnSystemUiVisibilityChangeListener() { @Override public void onSystemUiVisibilityChange(int visibility) { @@ -699,7 +709,8 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe @Override public void onSensorChanged(SensorEvent event) { - Display display = ((WindowManager)getSystemService(WINDOW_SERVICE)).getDefaultDisplay(); + Display display = + ((WindowManager)getActivity().getSystemService(WINDOW_SERVICE)).getDefaultDisplay(); int displayRotation = display.getRotation(); float[] adjustedValues = new float[3]; @@ -762,7 +773,6 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe } */ - @Override public void onBackPressed() { boolean shouldQuit = true; @@ -793,6 +803,12 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe } } + public final void runOnUiThread(@NonNull Runnable action) { + if (getActivity() != null) { + getActivity().runOnUiThread(action); + } + } + private void forceQuit() { System.exit(0); } @@ -895,18 +911,17 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe return true; } - @Override public boolean onKeyMultiple(final int inKeyCode, int repeatCount, KeyEvent event) { String s = event.getCharacters(); if (s == null || s.length() == 0) - return super.onKeyMultiple(inKeyCode, repeatCount, event); + return false; final char[] cc = s.toCharArray(); int cnt = 0; for (int i = cc.length; --i >= 0; cnt += cc[i] != 0 ? 1 : 0) ; if (cnt == 0) - return super.onKeyMultiple(inKeyCode, repeatCount, event); + return false; mRenderView.queueOnRenderThread(new Runnable() { // This method will be called on the rendering thread: public void run() { @@ -924,15 +939,15 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe } public boolean requestPermission(String p_name) { - return PermissionsUtil.requestPermission(p_name, this); + return PermissionsUtil.requestPermission(p_name, getActivity()); } public boolean requestPermissions() { - return PermissionsUtil.requestManifestPermissions(this); + return PermissionsUtil.requestManifestPermissions(getActivity()); } public String[] getGrantedPermissions() { - return PermissionsUtil.getGrantedPermissions(this); + return PermissionsUtil.getGrantedPermissions(getActivity()); } /** diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java index 14dd893faa..4da2f31250 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java @@ -42,6 +42,7 @@ import org.godotengine.godot.xr.regular.RegularContextFactory; import org.godotengine.godot.xr.regular.RegularFallbackConfigChooser; import android.annotation.SuppressLint; +import android.content.Context; import android.graphics.PixelFormat; import android.opengl.GLSurfaceView; import android.view.GestureDetector; @@ -68,19 +69,20 @@ import android.view.SurfaceView; * bit depths). Failure to do so would result in an EGL_BAD_MATCH error. */ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView { - private final Godot activity; + private final Godot godot; private final GodotInputHandler inputHandler; private final GestureDetector detector; private final GodotRenderer godotRenderer; - public GodotGLRenderView(Godot activity, XRMode xrMode, boolean p_use_32_bits, boolean p_use_debug_opengl) { - super(activity); + public GodotGLRenderView(Context context, Godot godot, XRMode xrMode, boolean p_use_32_bits, + boolean p_use_debug_opengl) { + super(context); GLUtils.use_32 = p_use_32_bits; GLUtils.use_debug_opengl = p_use_debug_opengl; - this.activity = activity; + this.godot = godot; this.inputHandler = new GodotInputHandler(this); - this.detector = new GestureDetector(activity, new GodotGestureHandler(this)); + this.detector = new GestureDetector(context, new GodotGestureHandler(this)); this.godotRenderer = new GodotRenderer(); init(xrMode, false, 16, 0); } @@ -112,7 +114,7 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView @Override public void onBackPressed() { - activity.onBackPressed(); + godot.onBackPressed(); } @SuppressLint("ClickableViewAccessibility") @@ -120,7 +122,7 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView public boolean onTouchEvent(MotionEvent event) { super.onTouchEvent(event); this.detector.onTouchEvent(event); - return activity.gotTouchEvent(event); + return godot.gotTouchEvent(event); } @Override diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java index 93f4786e83..4dd228e53b 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java @@ -32,6 +32,7 @@ package org.godotengine.godot; import org.godotengine.godot.input.*; +import android.app.Activity; import android.content.*; import android.content.Intent; import android.content.pm.ActivityInfo; @@ -51,7 +52,7 @@ import java.util.Locale; public class GodotIO { AssetManager am; - Godot activity; + final Activity activity; GodotEditText edit; final int SCREEN_LANDSCAPE = 0; @@ -314,7 +315,7 @@ public class GodotIO { dirs.remove(id); } - GodotIO(Godot p_activity) { + GodotIO(Activity p_activity) { am = p_activity.getAssets(); activity = p_activity; //streams = new HashMap<Integer, AssetData>(); diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java index 3693f36557..318e2816ff 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java @@ -50,13 +50,13 @@ public class GodotLib { /** * Invoked on the main thread to initialize Godot native layer. */ - public static native void initialize(Godot p_instance, Object p_asset_manager, boolean use_apk_expansion); + public static native void initialize(Activity activity, Godot p_instance, Object p_asset_manager, boolean use_apk_expansion); /** * Invoked on the main thread to clean up Godot native layer. - * @see Activity#onDestroy() + * @see androidx.fragment.app.Fragment#onDestroy() */ - public static native void ondestroy(Godot p_instance); + public static native void ondestroy(); /** * Invoked on the GL thread to complete setup for the Godot native layer logic. @@ -161,14 +161,14 @@ public class GodotLib { public static native void joyconnectionchanged(int p_device, boolean p_connected, String p_name); /** - * Invoked when the Android activity resumes. - * @see Activity#onResume() + * Invoked when the Android app resumes. + * @see androidx.fragment.app.Fragment#onResume() */ public static native void focusin(); /** - * Invoked when the Android activity pauses. - * @see Activity#onPause() + * Invoked when the Android app pauses. + * @see androidx.fragment.app.Fragment#onPause() */ public static native void focusout(); diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java index e9872b58ff..aace593bae 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java @@ -36,23 +36,24 @@ import org.godotengine.godot.vulkan.VkRenderer; import org.godotengine.godot.vulkan.VkSurfaceView; import android.annotation.SuppressLint; +import android.content.Context; import android.view.GestureDetector; import android.view.KeyEvent; import android.view.MotionEvent; import android.view.SurfaceView; public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderView { - private final Godot mActivity; + private final Godot godot; private final GodotInputHandler mInputHandler; private final GestureDetector mGestureDetector; private final VkRenderer mRenderer; - public GodotVulkanRenderView(Godot activity) { - super(activity); + public GodotVulkanRenderView(Context context, Godot godot) { + super(context); - mActivity = activity; + this.godot = godot; mInputHandler = new GodotInputHandler(this); - mGestureDetector = new GestureDetector(mActivity, new GodotGestureHandler(this)); + mGestureDetector = new GestureDetector(context, new GodotGestureHandler(this)); mRenderer = new VkRenderer(); setFocusableInTouchMode(true); @@ -86,7 +87,7 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV @Override public void onBackPressed() { - mActivity.onBackPressed(); + godot.onBackPressed(); } @SuppressLint("ClickableViewAccessibility") @@ -94,7 +95,7 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV public boolean onTouchEvent(MotionEvent event) { super.onTouchEvent(event); mGestureDetector.onTouchEvent(event); - return mActivity.gotTouchEvent(event); + return godot.gotTouchEvent(event); } @Override diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java index 431bd4f5f9..93c204935c 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java @@ -35,6 +35,7 @@ import org.godotengine.godot.Godot; import android.app.Activity; import android.content.Intent; +import android.os.Bundle; import android.util.Log; import android.view.Surface; import android.view.View; @@ -93,6 +94,14 @@ public abstract class GodotPlugin { } /** + * Provides access to the underlying {@link Activity}. + */ + @Nullable + protected Activity getActivity() { + return godot.getActivity(); + } + + /** * Register the plugin with Godot native code. * * This method is invoked on the render thread. @@ -145,13 +154,14 @@ public abstract class GodotPlugin { * Invoked once during the Godot Android initialization process after creation of the * {@link org.godotengine.godot.GodotView} view. * <p> - * This method should be overridden by descendants of this class that would like to add - * their view/layout to the Godot view hierarchy. + * The plugin can return a non-null {@link View} layout in order to add it to the Godot view + * hierarchy. * - * @return the view to be included; null if no views should be included. + * @see Activity#onCreate(Bundle) + * @return the plugin's view to be included; null if no views should be included. */ @Nullable - public View onMainCreateView(Activity activity) { + public View onMainCreate(Activity activity) { return null; } diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java index 12d2ed09fb..1c2d1a6563 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java @@ -32,6 +32,7 @@ package org.godotengine.godot.plugin; import org.godotengine.godot.Godot; +import android.app.Activity; import android.content.pm.ApplicationInfo; import android.content.pm.PackageManager; import android.os.Bundle; @@ -121,9 +122,11 @@ public final class GodotPluginRegistry { private void loadPlugins(Godot godot) { try { - ApplicationInfo appInfo = godot + final Activity activity = godot.getActivity(); + ApplicationInfo appInfo = activity .getPackageManager() - .getApplicationInfo(godot.getPackageName(), PackageManager.GET_META_DATA); + .getApplicationInfo(activity.getPackageName(), + PackageManager.GET_META_DATA); Bundle metaData = appInfo.metaData; if (metaData == null || metaData.isEmpty()) { return; diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java index 0832a9b965..c89118ad55 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java @@ -30,8 +30,7 @@ package org.godotengine.godot.utils; -import org.godotengine.godot.Godot; - +import android.app.Activity; import android.content.Context; import android.net.wifi.WifiManager; import android.util.Log; @@ -45,7 +44,7 @@ public class GodotNetUtils { /* A single, reference counted, multicast lock, or null if permission CHANGE_WIFI_MULTICAST_STATE is missing */ private WifiManager.MulticastLock multicastLock; - public GodotNetUtils(Godot p_activity) { + public GodotNetUtils(Activity p_activity) { if (PermissionsUtil.hasManifestPermission(p_activity, "android.permission.CHANGE_WIFI_MULTICAST_STATE")) { WifiManager wifi = (WifiManager)p_activity.getApplicationContext().getSystemService(Context.WIFI_SERVICE); multicastLock = wifi.createMulticastLock("GodotMulticastLock"); diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java index 6837e4f147..7104baf86e 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java @@ -30,9 +30,8 @@ package org.godotengine.godot.utils; -import org.godotengine.godot.Godot; - import android.Manifest; +import android.app.Activity; import android.content.pm.PackageInfo; import android.content.pm.PackageManager; import android.content.pm.PermissionInfo; @@ -65,7 +64,7 @@ public final class PermissionsUtil { * @param activity the caller activity for this method. * @return true/false. "true" if permission was granted otherwise returns "false". */ - public static boolean requestPermission(String name, Godot activity) { + public static boolean requestPermission(String name, Activity activity) { if (Build.VERSION.SDK_INT < Build.VERSION_CODES.M) { // Not necessary, asked on install already return true; @@ -93,7 +92,7 @@ public final class PermissionsUtil { * @param activity the caller activity for this method. * @return true/false. "true" if all permissions were granted otherwise returns "false". */ - public static boolean requestManifestPermissions(Godot activity) { + public static boolean requestManifestPermissions(Activity activity) { if (Build.VERSION.SDK_INT < Build.VERSION_CODES.M) { return true; } @@ -138,7 +137,7 @@ public final class PermissionsUtil { * @param activity the caller activity for this method. * @return granted permissions list */ - public static String[] getGrantedPermissions(Godot activity) { + public static String[] getGrantedPermissions(Activity activity) { String[] manifestPermissions; try { manifestPermissions = getManifestPermissions(activity); @@ -172,7 +171,7 @@ public final class PermissionsUtil { * @param permission the permession to look for in the manifest file. * @return "true" if the permission is in the manifest file of the activity, "false" otherwise. */ - public static boolean hasManifestPermission(Godot activity, String permission) { + public static boolean hasManifestPermission(Activity activity, String permission) { try { for (String p : getManifestPermissions(activity)) { if (permission.equals(p)) @@ -190,7 +189,7 @@ public final class PermissionsUtil { * @return manifest permissions list * @throws PackageManager.NameNotFoundException the exception is thrown when a given package, application, or component name cannot be found. */ - private static String[] getManifestPermissions(Godot activity) throws PackageManager.NameNotFoundException { + private static String[] getManifestPermissions(Activity activity) throws PackageManager.NameNotFoundException { PackageManager packageManager = activity.getPackageManager(); PackageInfo packageInfo = packageManager.getPackageInfo(activity.getPackageName(), PackageManager.GET_PERMISSIONS); if (packageInfo.requestedPermissions == null) @@ -205,7 +204,7 @@ public final class PermissionsUtil { * @return permission info object * @throws PackageManager.NameNotFoundException the exception is thrown when a given package, application, or component name cannot be found. */ - private static PermissionInfo getPermissionInfo(Godot activity, String permission) throws PackageManager.NameNotFoundException { + private static PermissionInfo getPermissionInfo(Activity activity, String permission) throws PackageManager.NameNotFoundException { PackageManager packageManager = activity.getPackageManager(); return packageManager.getPermissionInfo(permission, 0); } diff --git a/platform/android/java/plugins/godotpayment/build.gradle b/platform/android/java/plugins/godotpayment/build.gradle deleted file mode 100644 index fb3aa8bba2..0000000000 --- a/platform/android/java/plugins/godotpayment/build.gradle +++ /dev/null @@ -1,32 +0,0 @@ -apply plugin: 'com.android.library' - -android { - compileSdkVersion versions.compileSdk - buildToolsVersion versions.buildTools - - defaultConfig { - minSdkVersion versions.minSdk - targetSdkVersion versions.targetSdk - } - - libraryVariants.all { variant -> - variant.outputs.all { output -> - output.outputFileName = "GodotPayment.${variant.name}.aar" - } - } - -} - -dependencies { - implementation libraries.supportCoreUtils - implementation libraries.v4Support - implementation 'com.android.billingclient:billing:2.2.1' - - if (rootProject.findProject(":lib")) { - compileOnly project(":lib") - } else if (rootProject.findProject(":godot:lib")) { - compileOnly project(":godot:lib") - } else { - compileOnly fileTree(dir: 'libs', include: ['godot-lib*.aar']) - } -} diff --git a/platform/android/java/plugins/godotpayment/src/main/AndroidManifest.xml b/platform/android/java/plugins/godotpayment/src/main/AndroidManifest.xml deleted file mode 100644 index 61afa03799..0000000000 --- a/platform/android/java/plugins/godotpayment/src/main/AndroidManifest.xml +++ /dev/null @@ -1,11 +0,0 @@ -<manifest xmlns:android="http://schemas.android.com/apk/res/android" - package="org.godotengine.godot.plugin.payment"> - - <application> - - <meta-data - android:name="org.godotengine.plugin.v1.GodotPayment" - android:value="org.godotengine.godot.plugin.payment.GodotPayment" /> - - </application> -</manifest> diff --git a/platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/GodotPayment.java b/platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/GodotPayment.java deleted file mode 100644 index 9e55ab5027..0000000000 --- a/platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/GodotPayment.java +++ /dev/null @@ -1,239 +0,0 @@ -/*************************************************************************/ -/* GodotPayment.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -package org.godotengine.godot.plugin.payment; - -import org.godotengine.godot.Dictionary; -import org.godotengine.godot.Godot; -import org.godotengine.godot.plugin.GodotPlugin; -import org.godotengine.godot.plugin.SignalInfo; -import org.godotengine.godot.plugin.payment.utils.GodotPaymentUtils; - -import androidx.annotation.NonNull; -import androidx.annotation.Nullable; -import androidx.collection.ArraySet; - -import com.android.billingclient.api.AcknowledgePurchaseParams; -import com.android.billingclient.api.AcknowledgePurchaseResponseListener; -import com.android.billingclient.api.BillingClient; -import com.android.billingclient.api.BillingClientStateListener; -import com.android.billingclient.api.BillingFlowParams; -import com.android.billingclient.api.BillingResult; -import com.android.billingclient.api.ConsumeParams; -import com.android.billingclient.api.ConsumeResponseListener; -import com.android.billingclient.api.Purchase; -import com.android.billingclient.api.PurchasesUpdatedListener; -import com.android.billingclient.api.SkuDetails; -import com.android.billingclient.api.SkuDetailsParams; -import com.android.billingclient.api.SkuDetailsResponseListener; - -import java.util.Arrays; -import java.util.HashMap; -import java.util.List; -import java.util.Set; - -public class GodotPayment extends GodotPlugin implements PurchasesUpdatedListener, BillingClientStateListener { - private final BillingClient billingClient; - private final HashMap<String, SkuDetails> skuDetailsCache = new HashMap<>(); // sku → SkuDetails - - public GodotPayment(Godot godot) { - super(godot); - - billingClient = BillingClient - .newBuilder(getGodot()) - .enablePendingPurchases() - .setListener(this) - .build(); - } - - public void startConnection() { - billingClient.startConnection(this); - } - - public void endConnection() { - billingClient.endConnection(); - } - - public boolean isReady() { - return this.billingClient.isReady(); - } - - public Dictionary queryPurchases(String type) { - Purchase.PurchasesResult result = billingClient.queryPurchases(type); - - Dictionary returnValue = new Dictionary(); - if (result.getBillingResult().getResponseCode() == BillingClient.BillingResponseCode.OK) { - returnValue.put("status", 0); // OK = 0 - returnValue.put("purchases", GodotPaymentUtils.convertPurchaseListToDictionaryObjectArray(result.getPurchasesList())); - } else { - returnValue.put("status", 1); // FAILED = 1 - returnValue.put("response_code", result.getBillingResult().getResponseCode()); - returnValue.put("debug_message", result.getBillingResult().getDebugMessage()); - } - - return returnValue; - } - - public void querySkuDetails(final String[] list, String type) { - List<String> skuList = Arrays.asList(list); - - SkuDetailsParams.Builder params = SkuDetailsParams.newBuilder() - .setSkusList(skuList) - .setType(type); - - billingClient.querySkuDetailsAsync(params.build(), new SkuDetailsResponseListener() { - @Override - public void onSkuDetailsResponse(BillingResult billingResult, - List<SkuDetails> skuDetailsList) { - if (billingResult.getResponseCode() == BillingClient.BillingResponseCode.OK) { - for (SkuDetails skuDetails : skuDetailsList) { - skuDetailsCache.put(skuDetails.getSku(), skuDetails); - } - emitSignal("sku_details_query_completed", (Object)GodotPaymentUtils.convertSkuDetailsListToDictionaryObjectArray(skuDetailsList)); - } else { - emitSignal("sku_details_query_error", billingResult.getResponseCode(), billingResult.getDebugMessage(), list); - } - } - }); - } - - public void acknowledgePurchase(final String purchaseToken) { - AcknowledgePurchaseParams acknowledgePurchaseParams = - AcknowledgePurchaseParams.newBuilder() - .setPurchaseToken(purchaseToken) - .build(); - billingClient.acknowledgePurchase(acknowledgePurchaseParams, new AcknowledgePurchaseResponseListener() { - @Override - public void onAcknowledgePurchaseResponse(BillingResult billingResult) { - if (billingResult.getResponseCode() == BillingClient.BillingResponseCode.OK) { - emitSignal("purchase_acknowledged", purchaseToken); - } else { - emitSignal("purchase_acknowledgement_error", billingResult.getResponseCode(), billingResult.getDebugMessage(), purchaseToken); - } - } - }); - } - - public void consumePurchase(String purchaseToken) { - ConsumeParams consumeParams = ConsumeParams.newBuilder() - .setPurchaseToken(purchaseToken) - .build(); - - billingClient.consumeAsync(consumeParams, new ConsumeResponseListener() { - @Override - public void onConsumeResponse(BillingResult billingResult, String purchaseToken) { - if (billingResult.getResponseCode() == BillingClient.BillingResponseCode.OK) { - emitSignal("purchase_consumed", purchaseToken); - } else { - emitSignal("purchase_consumption_error", billingResult.getResponseCode(), billingResult.getDebugMessage(), purchaseToken); - } - } - }); - } - - @Override - public void onBillingSetupFinished(BillingResult billingResult) { - if (billingResult.getResponseCode() == BillingClient.BillingResponseCode.OK) { - emitSignal("connected"); - } else { - emitSignal("connect_error", billingResult.getResponseCode(), billingResult.getDebugMessage()); - } - } - - @Override - public void onBillingServiceDisconnected() { - emitSignal("disconnected"); - } - - public Dictionary purchase(String sku) { - if (!skuDetailsCache.containsKey(sku)) { - emitSignal("purchase_error", null, "You must query the sku details and wait for the result before purchasing!"); - } - - SkuDetails skuDetails = skuDetailsCache.get(sku); - BillingFlowParams purchaseParams = BillingFlowParams.newBuilder() - .setSkuDetails(skuDetails) - .build(); - - BillingResult result = billingClient.launchBillingFlow(getGodot(), purchaseParams); - - Dictionary returnValue = new Dictionary(); - if (result.getResponseCode() == BillingClient.BillingResponseCode.OK) { - returnValue.put("status", 0); // OK = 0 - } else { - returnValue.put("status", 1); // FAILED = 1 - returnValue.put("response_code", result.getResponseCode()); - returnValue.put("debug_message", result.getDebugMessage()); - } - - return returnValue; - } - - @Override - public void onPurchasesUpdated(final BillingResult billingResult, @Nullable final List<Purchase> list) { - if (billingResult.getResponseCode() == BillingClient.BillingResponseCode.OK && list != null) { - emitSignal("purchases_updated", (Object)GodotPaymentUtils.convertPurchaseListToDictionaryObjectArray(list)); - } else { - emitSignal("purchase_error", billingResult.getResponseCode(), billingResult.getDebugMessage()); - } - } - - @NonNull - @Override - public String getPluginName() { - return "GodotPayment"; - } - - @NonNull - @Override - public List<String> getPluginMethods() { - return Arrays.asList("startConnection", "endConnection", "purchase", "querySkuDetails", "isReady", "queryPurchases", "acknowledgePurchase"); - } - - @NonNull - @Override - public Set<SignalInfo> getPluginSignals() { - Set<SignalInfo> signals = new ArraySet<>(); - - signals.add(new SignalInfo("connected")); - signals.add(new SignalInfo("disconnected")); - signals.add(new SignalInfo("connect_error", Integer.class, String.class)); - signals.add(new SignalInfo("purchases_updated", Object[].class)); - signals.add(new SignalInfo("purchase_error", Integer.class, String.class)); - signals.add(new SignalInfo("sku_details_query_completed", Object[].class)); - signals.add(new SignalInfo("sku_details_query_error", Integer.class, String.class, String[].class)); - signals.add(new SignalInfo("purchase_acknowledged", String.class)); - signals.add(new SignalInfo("purchase_acknowledgement_error", Integer.class, String.class, String.class)); - signals.add(new SignalInfo("purchase_consumed", String.class)); - signals.add(new SignalInfo("purchase_consumption_error", Integer.class, String.class, String.class)); - - return signals; - } -} diff --git a/platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/utils/GodotPaymentUtils.java b/platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/utils/GodotPaymentUtils.java deleted file mode 100644 index f569c1b8bf..0000000000 --- a/platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/utils/GodotPaymentUtils.java +++ /dev/null @@ -1,66 +0,0 @@ -package org.godotengine.godot.plugin.payment.utils; - -import org.godotengine.godot.Dictionary; - -import com.android.billingclient.api.Purchase; -import com.android.billingclient.api.SkuDetails; - -import java.util.List; - -public class GodotPaymentUtils { - public static Dictionary convertPurchaseToDictionary(Purchase purchase) { - Dictionary dictionary = new Dictionary(); - dictionary.put("order_id", purchase.getOrderId()); - dictionary.put("package_name", purchase.getPackageName()); - dictionary.put("purchase_state", Integer.valueOf(purchase.getPurchaseState())); - dictionary.put("purchase_time", Long.valueOf(purchase.getPurchaseTime())); - dictionary.put("purchase_token", purchase.getPurchaseToken()); - dictionary.put("signature", purchase.getSignature()); - dictionary.put("sku", purchase.getSku()); - dictionary.put("is_acknowledged", Boolean.valueOf(purchase.isAcknowledged())); - dictionary.put("is_auto_renewing", Boolean.valueOf(purchase.isAutoRenewing())); - return dictionary; - } - - public static Dictionary convertSkuDetailsToDictionary(SkuDetails details) { - Dictionary dictionary = new Dictionary(); - dictionary.put("sku", details.getSku()); - dictionary.put("title", details.getTitle()); - dictionary.put("description", details.getDescription()); - dictionary.put("price", details.getPrice()); - dictionary.put("price_currency_code", details.getPriceCurrencyCode()); - dictionary.put("price_amount_micros", Long.valueOf(details.getPriceAmountMicros())); - dictionary.put("free_trial_period", details.getFreeTrialPeriod()); - dictionary.put("icon_url", details.getIconUrl()); - dictionary.put("introductory_price", details.getIntroductoryPrice()); - dictionary.put("introductory_price_amount_micros", Long.valueOf(details.getIntroductoryPriceAmountMicros())); - dictionary.put("introductory_price_cycles", details.getIntroductoryPriceCycles()); - dictionary.put("introductory_price_period", details.getIntroductoryPricePeriod()); - dictionary.put("original_price", details.getOriginalPrice()); - dictionary.put("original_price_amount_micros", Long.valueOf(details.getOriginalPriceAmountMicros())); - dictionary.put("subscription_period", details.getSubscriptionPeriod()); - dictionary.put("type", details.getType()); - dictionary.put("is_rewarded", Boolean.valueOf(details.isRewarded())); - return dictionary; - } - - public static Object[] convertPurchaseListToDictionaryObjectArray(List<Purchase> purchases) { - Object[] purchaseDictionaries = new Object[purchases.size()]; - - for (int i = 0; i < purchases.size(); i++) { - purchaseDictionaries[i] = GodotPaymentUtils.convertPurchaseToDictionary(purchases.get(i)); - } - - return purchaseDictionaries; - } - - public static Object[] convertSkuDetailsListToDictionaryObjectArray(List<SkuDetails> skuDetails) { - Object[] skuDetailsDictionaries = new Object[skuDetails.size()]; - - for (int i = 0; i < skuDetails.size(); i++) { - skuDetailsDictionaries[i] = GodotPaymentUtils.convertSkuDetailsToDictionary(skuDetails.get(i)); - } - - return skuDetailsDictionaries; - } -} diff --git a/platform/android/java/settings.gradle b/platform/android/java/settings.gradle index 9536d3de6d..f6921c70aa 100644 --- a/platform/android/java/settings.gradle +++ b/platform/android/java/settings.gradle @@ -3,4 +3,3 @@ rootProject.name = "Godot" include ':app' include ':lib' -include ':plugins:godotpayment' diff --git a/platform/android/java_class_wrapper.cpp b/platform/android/java_class_wrapper.cpp index 39de3cb642..9b44ac4b41 100644 --- a/platform/android/java_class_wrapper.cpp +++ b/platform/android/java_class_wrapper.cpp @@ -1150,7 +1150,7 @@ JavaClassWrapper::JavaClassWrapper(jobject p_activity) { JNIEnv *env = ThreadAndroid::get_env(); - jclass activityClass = env->FindClass("org/godotengine/godot/Godot"); + jclass activityClass = env->FindClass("android/app/Activity"); jmethodID getClassLoader = env->GetMethodID(activityClass, "getClassLoader", "()Ljava/lang/ClassLoader;"); classLoader = env->CallObjectMethod(p_activity, getClassLoader); classLoader = (jclass)env->NewGlobalRef(classLoader); diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp index 1f61c4a805..4610b94363 100644 --- a/platform/android/java_godot_lib_jni.cpp +++ b/platform/android/java_godot_lib_jni.cpp @@ -77,14 +77,14 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHei } } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject activity, jobject p_asset_manager, jboolean p_use_apk_expansion) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject activity, jobject godot_instance, jobject p_asset_manager, jboolean p_use_apk_expansion) { initialized = true; JavaVM *jvm; env->GetJavaVM(&jvm); // create our wrapper classes - godot_java = new GodotJavaWrapper(env, activity); // our activity is our godot instance is our activity.. + godot_java = new GodotJavaWrapper(env, activity, godot_instance); godot_io_java = new GodotIOJavaWrapper(env, godot_java->get_member_object("io", "Lorg/godotengine/godot/GodotIO;", env)); ThreadAndroid::make_default(jvm); @@ -109,7 +109,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en godot_java->on_video_init(env); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz, jobject activity) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz) { // lets cleanup if (godot_io_java) { delete godot_io_java; @@ -435,6 +435,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv * env->DeleteLocalRef(obj); }; + static_assert(VARIANT_ARG_MAX == 5, "This code needs to be updated if VARIANT_ARG_MAX != 5"); obj->call_deferred(str_method, args[0], args[1], args[2], args[3], args[4]); // something env->PopLocalFrame(nullptr); @@ -456,7 +457,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererResumed(JNI return; if (os_android->get_main_loop()) { - os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APP_RESUMED); + os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_RESUMED); } } @@ -465,7 +466,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererPaused(JNIE return; if (os_android->get_main_loop()) { - os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APP_PAUSED); + os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_PAUSED); } } } diff --git a/platform/android/java_godot_lib_jni.h b/platform/android/java_godot_lib_jni.h index e8be7be0d0..07584518e5 100644 --- a/platform/android/java_godot_lib_jni.h +++ b/platform/android/java_godot_lib_jni.h @@ -37,8 +37,8 @@ // These functions can be called from within JAVA and are the means by which our JAVA implementation calls back into our C++ code. // See java/src/org/godotengine/godot/GodotLib.java for the JAVA side of this (yes that's why we have the long names) extern "C" { -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject activity, jobject p_asset_manager, jboolean p_use_apk_expansion); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz, jobject activity); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject activity, jobject godot_instance, jobject p_asset_manager, jboolean p_use_apk_expansion); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jobject p_surface, jint p_width, jint p_height); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface, jboolean p_32_bits); diff --git a/platform/android/java_godot_wrapper.cpp b/platform/android/java_godot_wrapper.cpp index 8ef99dfab0..cff591d903 100644 --- a/platform/android/java_godot_wrapper.cpp +++ b/platform/android/java_godot_wrapper.cpp @@ -37,36 +37,47 @@ // TODO we could probably create a base class for this... -GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_godot_instance) { +GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_godot_instance) { godot_instance = p_env->NewGlobalRef(p_godot_instance); + activity = p_env->NewGlobalRef(p_activity); // get info about our Godot class so we can get pointers and stuff... - cls = p_env->FindClass("org/godotengine/godot/Godot"); - if (cls) { - cls = (jclass)p_env->NewGlobalRef(cls); + godot_class = p_env->FindClass("org/godotengine/godot/Godot"); + if (godot_class) { + godot_class = (jclass)p_env->NewGlobalRef(godot_class); + } else { + // this is a pretty serious fail.. bail... pointers will stay 0 + return; + } + activity_class = p_env->FindClass("android/app/Activity"); + if (activity_class) { + activity_class = (jclass)p_env->NewGlobalRef(activity_class); } else { // this is a pretty serious fail.. bail... pointers will stay 0 return; } - // get some method pointers... - _on_video_init = p_env->GetMethodID(cls, "onVideoInit", "()V"); - _restart = p_env->GetMethodID(cls, "restart", "()V"); - _finish = p_env->GetMethodID(cls, "forceQuit", "()V"); - _set_keep_screen_on = p_env->GetMethodID(cls, "setKeepScreenOn", "(Z)V"); - _alert = p_env->GetMethodID(cls, "alert", "(Ljava/lang/String;Ljava/lang/String;)V"); - _get_GLES_version_code = p_env->GetMethodID(cls, "getGLESVersionCode", "()I"); - _get_clipboard = p_env->GetMethodID(cls, "getClipboard", "()Ljava/lang/String;"); - _set_clipboard = p_env->GetMethodID(cls, "setClipboard", "(Ljava/lang/String;)V"); - _request_permission = p_env->GetMethodID(cls, "requestPermission", "(Ljava/lang/String;)Z"); - _request_permissions = p_env->GetMethodID(cls, "requestPermissions", "()Z"); - _get_granted_permissions = p_env->GetMethodID(cls, "getGrantedPermissions", "()[Ljava/lang/String;"); - _init_input_devices = p_env->GetMethodID(cls, "initInputDevices", "()V"); - _get_surface = p_env->GetMethodID(cls, "getSurface", "()Landroid/view/Surface;"); - _is_activity_resumed = p_env->GetMethodID(cls, "isActivityResumed", "()Z"); - _vibrate = p_env->GetMethodID(cls, "vibrate", "(I)V"); - _get_input_fallback_mapping = p_env->GetMethodID(cls, "getInputFallbackMapping", "()Ljava/lang/String;"); - _on_godot_main_loop_started = p_env->GetMethodID(cls, "onGodotMainLoopStarted", "()V"); + // get some Godot method pointers... + _on_video_init = p_env->GetMethodID(godot_class, "onVideoInit", "()V"); + _restart = p_env->GetMethodID(godot_class, "restart", "()V"); + _finish = p_env->GetMethodID(godot_class, "forceQuit", "()V"); + _set_keep_screen_on = p_env->GetMethodID(godot_class, "setKeepScreenOn", "(Z)V"); + _alert = p_env->GetMethodID(godot_class, "alert", "(Ljava/lang/String;Ljava/lang/String;)V"); + _get_GLES_version_code = p_env->GetMethodID(godot_class, "getGLESVersionCode", "()I"); + _get_clipboard = p_env->GetMethodID(godot_class, "getClipboard", "()Ljava/lang/String;"); + _set_clipboard = p_env->GetMethodID(godot_class, "setClipboard", "(Ljava/lang/String;)V"); + _request_permission = p_env->GetMethodID(godot_class, "requestPermission", "(Ljava/lang/String;)Z"); + _request_permissions = p_env->GetMethodID(godot_class, "requestPermissions", "()Z"); + _get_granted_permissions = p_env->GetMethodID(godot_class, "getGrantedPermissions", "()[Ljava/lang/String;"); + _init_input_devices = p_env->GetMethodID(godot_class, "initInputDevices", "()V"); + _get_surface = p_env->GetMethodID(godot_class, "getSurface", "()Landroid/view/Surface;"); + _is_activity_resumed = p_env->GetMethodID(godot_class, "isActivityResumed", "()Z"); + _vibrate = p_env->GetMethodID(godot_class, "vibrate", "(I)V"); + _get_input_fallback_mapping = p_env->GetMethodID(godot_class, "getInputFallbackMapping", "()Ljava/lang/String;"); + _on_godot_main_loop_started = p_env->GetMethodID(godot_class, "onGodotMainLoopStarted", "()V"); + + // get some Activity method pointers... + _get_class_loader = p_env->GetMethodID(activity_class, "getClassLoader", "()Ljava/lang/ClassLoader;"); } GodotJavaWrapper::~GodotJavaWrapper() { @@ -74,27 +85,25 @@ GodotJavaWrapper::~GodotJavaWrapper() { } jobject GodotJavaWrapper::get_activity() { - // our godot instance is our activity - return godot_instance; + return activity; } jobject GodotJavaWrapper::get_member_object(const char *p_name, const char *p_class, JNIEnv *p_env) { - if (cls) { + if (godot_class) { if (p_env == nullptr) p_env = ThreadAndroid::get_env(); - jfieldID fid = p_env->GetStaticFieldID(cls, p_name, p_class); - return p_env->GetStaticObjectField(cls, fid); + jfieldID fid = p_env->GetStaticFieldID(godot_class, p_name, p_class); + return p_env->GetStaticObjectField(godot_class, fid); } else { return nullptr; } } jobject GodotJavaWrapper::get_class_loader() { - if (cls) { + if (_get_class_loader) { JNIEnv *env = ThreadAndroid::get_env(); - jmethodID getClassLoader = env->GetMethodID(cls, "getClassLoader", "()Ljava/lang/ClassLoader;"); - return env->CallObjectMethod(godot_instance, getClassLoader); + return env->CallObjectMethod(godot_instance, _get_class_loader); } else { return nullptr; } diff --git a/platform/android/java_godot_wrapper.h b/platform/android/java_godot_wrapper.h index 89d6b6db46..e0c3809a64 100644 --- a/platform/android/java_godot_wrapper.h +++ b/platform/android/java_godot_wrapper.h @@ -43,7 +43,9 @@ class GodotJavaWrapper { private: jobject godot_instance; - jclass cls; + jobject activity; + jclass godot_class; + jclass activity_class; jmethodID _on_video_init = 0; jmethodID _restart = 0; @@ -62,9 +64,10 @@ private: jmethodID _vibrate = 0; jmethodID _get_input_fallback_mapping = 0; jmethodID _on_godot_main_loop_started = 0; + jmethodID _get_class_loader = 0; public: - GodotJavaWrapper(JNIEnv *p_env, jobject p_godot_instance); + GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_godot_instance); ~GodotJavaWrapper(); jobject get_activity(); diff --git a/platform/android/plugin/godot_plugin_config.h b/platform/android/plugin/godot_plugin_config.h index 5bc0fc3a58..ea3c7b4f55 100644 --- a/platform/android/plugin/godot_plugin_config.h +++ b/platform/android/plugin/godot_plugin_config.h @@ -86,17 +86,18 @@ struct PluginConfig { /* * Set of prebuilt plugins. + * Currently unused, this is just for future reference: */ -static const PluginConfig GODOT_PAYMENT = { - /*.valid_config =*/true, - /*.last_updated =*/0, - /*.name =*/"GodotPayment", - /*.binary_type =*/"local", - /*.binary =*/"res://android/build/libs/plugins/GodotPayment.release.aar", - /*.local_dependencies =*/{}, - /*.remote_dependencies =*/String("com.android.billingclient:billing:2.2.1").split("|"), - /*.custom_maven_repos =*/{} -}; +// static const PluginConfig MY_PREBUILT_PLUGIN = { +// /*.valid_config =*/true, +// /*.last_updated =*/0, +// /*.name =*/"GodotPayment", +// /*.binary_type =*/"local", +// /*.binary =*/"res://android/build/libs/plugins/GodotPayment.release.aar", +// /*.local_dependencies =*/{}, +// /*.remote_dependencies =*/String("com.android.billingclient:billing:2.2.1").split("|"), +// /*.custom_maven_repos =*/{} +// }; static inline String resolve_local_dependency_path(String plugin_config_dir, String dependency_path) { String absolute_path; @@ -125,7 +126,7 @@ static inline PluginConfig resolve_prebuilt_plugin(PluginConfig prebuilt_plugin, static inline Vector<PluginConfig> get_prebuilt_plugins(String plugins_base_dir) { Vector<PluginConfig> prebuilt_plugins; - prebuilt_plugins.push_back(resolve_prebuilt_plugin(GODOT_PAYMENT, plugins_base_dir)); + // prebuilt_plugins.push_back(resolve_prebuilt_plugin(MY_PREBUILT_PLUGIN, plugins_base_dir)); return prebuilt_plugins; } diff --git a/platform/haiku/SCsub b/platform/haiku/SCsub deleted file mode 100644 index dbff6c5ae9..0000000000 --- a/platform/haiku/SCsub +++ /dev/null @@ -1,25 +0,0 @@ -#!/usr/bin/env python - -Import("env") - -common_haiku = [ - "os_haiku.cpp", - "context_gl_haiku.cpp", - "haiku_application.cpp", - "haiku_direct_window.cpp", - "haiku_gl_view.cpp", - "key_mapping_haiku.cpp", - "audio_driver_media_kit.cpp", -] - -target = env.add_program("#bin/godot", ["godot_haiku.cpp"] + common_haiku) - -command = env.Command("#bin/godot.rsrc", "#platform/haiku/godot.rdef", ["rc -o $TARGET $SOURCE"]) - - -def addResourcesAction(target=None, source=None, env=None): - return env.Execute("xres -o " + File(target)[0].path + " bin/godot.rsrc") - - -env.AddPostAction(target, addResourcesAction) -env.Depends(target, command) diff --git a/platform/haiku/audio_driver_media_kit.cpp b/platform/haiku/audio_driver_media_kit.cpp deleted file mode 100644 index 2fbbeeb176..0000000000 --- a/platform/haiku/audio_driver_media_kit.cpp +++ /dev/null @@ -1,135 +0,0 @@ -/*************************************************************************/ -/* audio_driver_media_kit.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "audio_driver_media_kit.h" - -#ifdef MEDIA_KIT_ENABLED - -#include "core/project_settings.h" - -int32_t *AudioDriverMediaKit::samples_in = nullptr; - -Error AudioDriverMediaKit::init() { - active = false; - - mix_rate = GLOBAL_GET("audio/mix_rate"); - speaker_mode = SPEAKER_MODE_STEREO; - channels = 2; - - int latency = GLOBAL_GET("audio/output_latency"); - buffer_size = next_power_of_2(latency * mix_rate / 1000); - samples_in = memnew_arr(int32_t, buffer_size * channels); - - media_raw_audio_format format; - format = media_raw_audio_format::wildcard; - format.frame_rate = mix_rate; - format.channel_count = channels; - format.format = media_raw_audio_format::B_AUDIO_INT; - format.byte_order = B_MEDIA_LITTLE_ENDIAN; - format.buffer_size = buffer_size * sizeof(int32_t) * channels; - - player = new BSoundPlayer( - &format, - "godot_sound_server", - AudioDriverMediaKit::PlayBuffer, - nullptr, - this); - - if (player->InitCheck() != B_OK) { - fprintf(stderr, "MediaKit ERR: can not create a BSoundPlayer instance\n"); - ERR_FAIL_COND_V(player == nullptr, ERR_CANT_OPEN); - } - - player->Start(); - - return OK; -} - -void AudioDriverMediaKit::PlayBuffer(void *cookie, void *buffer, size_t size, const media_raw_audio_format &format) { - AudioDriverMediaKit *ad = (AudioDriverMediaKit *)cookie; - int32_t *buf = (int32_t *)buffer; - - if (!ad->active) { - for (unsigned int i = 0; i < ad->buffer_size * ad->channels; i++) { - AudioDriverMediaKit::samples_in[i] = 0; - } - } else { - ad->lock(); - ad->audio_server_process(ad->buffer_size, AudioDriverMediaKit::samples_in); - ad->unlock(); - } - - for (unsigned int i = 0; i < ad->buffer_size * ad->channels; i++) { - buf[i] = AudioDriverMediaKit::samples_in[i]; - } -} - -void AudioDriverMediaKit::start() { - active = true; -} - -int AudioDriverMediaKit::get_mix_rate() const { - return mix_rate; -} - -AudioDriverMediaKit::SpeakerMode AudioDriverMediaKit::get_speaker_mode() const { - return speaker_mode; -} - -void AudioDriverMediaKit::lock() { - if (!mutex) - return; - - mutex.lock(); -} - -void AudioDriverMediaKit::unlock() { - if (!mutex) - return; - - mutex.unlock(); -} - -void AudioDriverMediaKit::finish() { - delete player; - - if (samples_in) { - memdelete_arr(samples_in); - }; -} - -AudioDriverMediaKit::AudioDriverMediaKit() { - player = nullptr; -} - -AudioDriverMediaKit::~AudioDriverMediaKit() { -} - -#endif diff --git a/platform/haiku/audio_driver_media_kit.h b/platform/haiku/audio_driver_media_kit.h deleted file mode 100644 index 8272780fa7..0000000000 --- a/platform/haiku/audio_driver_media_kit.h +++ /dev/null @@ -1,74 +0,0 @@ -/*************************************************************************/ -/* audio_driver_media_kit.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "servers/audio_server.h" - -#ifdef MEDIA_KIT_ENABLED - -#include "core/os/mutex.h" -#include "core/os/thread.h" - -#include <kernel/image.h> // needed for image_id - -#include <SoundPlayer.h> - -class AudioDriverMediaKit : public AudioDriver { - Mutex mutex; - - BSoundPlayer *player; - static int32_t *samples_in; - - static void PlayBuffer(void *cookie, void *buffer, size_t size, const media_raw_audio_format &format); - - unsigned int mix_rate; - SpeakerMode speaker_mode; - unsigned int buffer_size; - int channels; - - bool active; - -public: - const char *get_name() const { - return "MediaKit"; - }; - - virtual Error init(); - virtual void start(); - virtual int get_mix_rate() const; - virtual SpeakerMode get_speaker_mode() const; - virtual void lock(); - virtual void unlock(); - virtual void finish(); - - AudioDriverMediaKit(); - ~AudioDriverMediaKit(); -}; - -#endif diff --git a/platform/haiku/context_gl_haiku.cpp b/platform/haiku/context_gl_haiku.cpp deleted file mode 100644 index 3c4d43ff71..0000000000 --- a/platform/haiku/context_gl_haiku.cpp +++ /dev/null @@ -1,83 +0,0 @@ -/*************************************************************************/ -/* context_gl_haiku.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "context_gl_haiku.h" - -#if defined(OPENGL_ENABLED) - -ContextGL_Haiku::ContextGL_Haiku(HaikuDirectWindow *p_window) { - window = p_window; - - uint32 type = BGL_RGB | BGL_DOUBLE | BGL_DEPTH; - view = new HaikuGLView(window->Bounds(), type); - - use_vsync = false; -} - -ContextGL_Haiku::~ContextGL_Haiku() { - delete view; -} - -Error ContextGL_Haiku::initialize() { - window->AddChild(view); - window->SetHaikuGLView(view); - - return OK; -} - -void ContextGL_Haiku::release_current() { - view->UnlockGL(); -} - -void ContextGL_Haiku::make_current() { - view->LockGL(); -} - -void ContextGL_Haiku::swap_buffers() { - view->SwapBuffers(use_vsync); -} - -int ContextGL_Haiku::get_window_width() { - return window->Bounds().IntegerWidth(); -} - -int ContextGL_Haiku::get_window_height() { - return window->Bounds().IntegerHeight(); -} - -void ContextGL_Haiku::set_use_vsync(bool p_use) { - use_vsync = p_use; -} - -bool ContextGL_Haiku::is_using_vsync() const { - return use_vsync; -} - -#endif diff --git a/platform/haiku/context_gl_haiku.h b/platform/haiku/context_gl_haiku.h deleted file mode 100644 index c5d258915d..0000000000 --- a/platform/haiku/context_gl_haiku.h +++ /dev/null @@ -1,62 +0,0 @@ -/*************************************************************************/ -/* context_gl_haiku.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef CONTEXT_GL_HAIKU_H -#define CONTEXT_GL_HAIKU_H - -#if defined(OPENGL_ENABLED) - -#include "haiku_direct_window.h" -#include "haiku_gl_view.h" - -class ContextGL_Haiku { -private: - HaikuGLView *view; - HaikuDirectWindow *window; - - bool use_vsync; - -public: - Error initialize(); - void release_current(); - void make_current(); - void swap_buffers(); - int get_window_width(); - int get_window_height(); - - void set_use_vsync(bool p_use); - bool is_using_vsync() const; - - ContextGL_Haiku(HaikuDirectWindow *p_window); - ~ContextGL_Haiku(); -}; - -#endif -#endif diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py deleted file mode 100644 index 0b84df8f9b..0000000000 --- a/platform/haiku/detect.py +++ /dev/null @@ -1,158 +0,0 @@ -import os -import sys - - -def is_active(): - return True - - -def get_name(): - return "Haiku" - - -def can_build(): - - if os.name != "posix" or sys.platform == "darwin": - return False - - return True - - -def get_opts(): - from SCons.Variables import EnumVariable - - return [ - EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")), - ] - - -def get_flags(): - - return [] - - -def configure(env): - - ## Build type - - if env["target"] == "release": - env.Prepend(CCFLAGS=["-O3"]) - if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": - env.Prepend(CCFLAGS=["-g2"]) - - elif env["target"] == "release_debug": - env.Prepend(CCFLAGS=["-O2", "-DDEBUG_ENABLED"]) - if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": - env.Prepend(CCFLAGS=["-g2"]) - - elif env["target"] == "debug": - env.Prepend(CCFLAGS=["-g3", "-DDEBUG_ENABLED", "-DDEBUG_MEMORY_ENABLED"]) - - ## Architecture - - is64 = sys.maxsize > 2 ** 32 - if env["bits"] == "default": - env["bits"] = "64" if is64 else "32" - - ## Compiler configuration - - env["CC"] = "gcc-x86" - env["CXX"] = "g++-x86" - - ## Dependencies - - if not env["builtin_libwebp"]: - env.ParseConfig("pkg-config libwebp --cflags --libs") - - # freetype depends on libpng and zlib, so bundling one of them while keeping others - # as shared libraries leads to weird issues - if env["builtin_freetype"] or env["builtin_libpng"] or env["builtin_zlib"]: - env["builtin_freetype"] = True - env["builtin_libpng"] = True - env["builtin_zlib"] = True - - if not env["builtin_freetype"]: - env.ParseConfig("pkg-config freetype2 --cflags --libs") - - if not env["builtin_libpng"]: - env.ParseConfig("pkg-config libpng16 --cflags --libs") - - if not env["builtin_bullet"]: - # We need at least version 2.88 - import subprocess - - bullet_version = subprocess.check_output(["pkg-config", "bullet", "--modversion"]).strip() - if bullet_version < "2.88": - # Abort as system bullet was requested but too old - print( - "Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format( - bullet_version, "2.88" - ) - ) - sys.exit(255) - env.ParseConfig("pkg-config bullet --cflags --libs") - - if not env["builtin_enet"]: - env.ParseConfig("pkg-config libenet --cflags --libs") - - if not env["builtin_squish"]: - env.ParseConfig("pkg-config libsquish --cflags --libs") - - if not env["builtin_zstd"]: - env.ParseConfig("pkg-config libzstd --cflags --libs") - - # Sound and video libraries - # Keep the order as it triggers chained dependencies (ogg needed by others, etc.) - - if not env["builtin_libtheora"]: - env["builtin_libogg"] = False # Needed to link against system libtheora - env["builtin_libvorbis"] = False # Needed to link against system libtheora - env.ParseConfig("pkg-config theora theoradec --cflags --libs") - - if not env["builtin_libvpx"]: - env.ParseConfig("pkg-config vpx --cflags --libs") - - if not env["builtin_libvorbis"]: - env["builtin_libogg"] = False # Needed to link against system libvorbis - env.ParseConfig("pkg-config vorbis vorbisfile --cflags --libs") - - if not env["builtin_opus"]: - env["builtin_libogg"] = False # Needed to link against system opus - env.ParseConfig("pkg-config opus opusfile --cflags --libs") - - if not env["builtin_libogg"]: - env.ParseConfig("pkg-config ogg --cflags --libs") - - if env["builtin_libtheora"]: - list_of_x86 = ["x86_64", "x86", "i386", "i586"] - if any(platform.machine() in s for s in list_of_x86): - env["x86_libtheora_opt_gcc"] = True - - if not env["builtin_wslay"]: - env.ParseConfig("pkg-config libwslay --cflags --libs") - - if not env["builtin_mbedtls"]: - # mbedTLS does not provide a pkgconfig config yet. See https://github.com/ARMmbed/mbedtls/issues/228 - env.Append(LIBS=["mbedtls", "mbedcrypto", "mbedx509"]) - - if not env["builtin_miniupnpc"]: - # No pkgconfig file so far, hardcode default paths. - env.Prepend(CPPPATH=["/system/develop/headers/x86/miniupnpc"]) - env.Append(LIBS=["miniupnpc"]) - - # On Linux wchar_t should be 32-bits - # 16-bit library shouldn't be required due to compiler optimisations - if not env["builtin_pcre2"]: - env.ParseConfig("pkg-config libpcre2-32 --cflags --libs") - - ## Flags - - env.Prepend(CPPPATH=["#platform/haiku"]) - env.Append(CPPDEFINES=["UNIX_ENABLED", "OPENGL_ENABLED", "GLES_ENABLED"]) - env.Append(CPPDEFINES=["MEDIA_KIT_ENABLED"]) - env.Append(CPPDEFINES=["PTHREAD_NO_RENAME"]) # TODO: enable when we have pthread_setname_np - env.Append(LIBS=["be", "game", "media", "network", "bnetapi", "z", "GL"]) diff --git a/platform/haiku/godot.rdef b/platform/haiku/godot.rdef deleted file mode 100644 index a55cddbf0d..0000000000 --- a/platform/haiku/godot.rdef +++ /dev/null @@ -1,60 +0,0 @@ -resource app_version { - major = 2, - middle = 0, - minor = 0, - - variety = B_APPV_FINAL, - internal = 0, - - short_info = "Godot Game Engine", - long_info = "An advanced, feature packed, multi-platform 2D and 3D game engine." -}; 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diff --git a/platform/haiku/haiku_application.cpp b/platform/haiku/haiku_application.cpp deleted file mode 100644 index 82d9c093e1..0000000000 --- a/platform/haiku/haiku_application.cpp +++ /dev/null @@ -1,35 +0,0 @@ -/*************************************************************************/ -/* haiku_application.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "haiku_application.h" - -HaikuApplication::HaikuApplication() : - BApplication("application/x-vnd.godot") { -} diff --git a/platform/haiku/haiku_application.h b/platform/haiku/haiku_application.h deleted file mode 100644 index 2e04d921bf..0000000000 --- a/platform/haiku/haiku_application.h +++ /dev/null @@ -1,43 +0,0 @@ -/*************************************************************************/ -/* haiku_application.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef HAIKU_APPLICATION_H -#define HAIKU_APPLICATION_H - -#include <kernel/image.h> // needed for image_id - -#include <Application.h> - -class HaikuApplication : public BApplication { -public: - HaikuApplication(); -}; - -#endif diff --git a/platform/haiku/haiku_direct_window.cpp b/platform/haiku/haiku_direct_window.cpp deleted file mode 100644 index 0a40f847f4..0000000000 --- a/platform/haiku/haiku_direct_window.cpp +++ /dev/null @@ -1,363 +0,0 @@ -/*************************************************************************/ -/* haiku_direct_window.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include <UnicodeChar.h> - -#include "core/os/keyboard.h" -#include "haiku_direct_window.h" -#include "key_mapping_haiku.h" -#include "main/main.h" - -HaikuDirectWindow::HaikuDirectWindow(BRect p_frame) : - BDirectWindow(p_frame, "Godot", B_TITLED_WINDOW, B_QUIT_ON_WINDOW_CLOSE) { - last_mouse_pos_valid = false; - last_buttons_state = 0; - last_button_mask = 0; - last_key_modifier_state = 0; - - view = nullptr; - update_runner = nullptr; - input = nullptr; - main_loop = nullptr; -} - -HaikuDirectWindow::~HaikuDirectWindow() { -} - -void HaikuDirectWindow::SetHaikuGLView(HaikuGLView *p_view) { - view = p_view; -} - -void HaikuDirectWindow::StartMessageRunner() { - update_runner = new BMessageRunner(BMessenger(this), - new BMessage(REDRAW_MSG), 1000000 / 60 /* 60 fps */); -} - -void HaikuDirectWindow::StopMessageRunner() { - delete update_runner; -} - -void HaikuDirectWindow::SetInput(InputDefault *p_input) { - input = p_input; -} - -void HaikuDirectWindow::SetMainLoop(MainLoop *p_main_loop) { - main_loop = p_main_loop; -} - -bool HaikuDirectWindow::QuitRequested() { - StopMessageRunner(); - main_loop->notification(NOTIFICATION_WM_CLOSE_REQUEST); - return false; -} - -void HaikuDirectWindow::DirectConnected(direct_buffer_info *info) { - view->DirectConnected(info); - view->EnableDirectMode(true); -} - -void HaikuDirectWindow::MessageReceived(BMessage *message) { - switch (message->what) { - case REDRAW_MSG: - if (Main::iteration()) { - view->EnableDirectMode(false); - Quit(); - } - break; - - default: - BDirectWindow::MessageReceived(message); - } -} - -void HaikuDirectWindow::DispatchMessage(BMessage *message, BHandler *handler) { - switch (message->what) { - case B_MOUSE_DOWN: - case B_MOUSE_UP: - HandleMouseButton(message); - break; - - case B_MOUSE_MOVED: - HandleMouseMoved(message); - break; - - case B_MOUSE_WHEEL_CHANGED: - HandleMouseWheelChanged(message); - break; - - case B_KEY_DOWN: - case B_KEY_UP: - HandleKeyboardEvent(message); - break; - - case B_MODIFIERS_CHANGED: - HandleKeyboardModifierEvent(message); - break; - - case B_WINDOW_RESIZED: - HandleWindowResized(message); - break; - - case LOCKGL_MSG: - view->LockGL(); - break; - - case UNLOCKGL_MSG: - view->UnlockGL(); - break; - - default: - BDirectWindow::DispatchMessage(message, handler); - } -} - -void HaikuDirectWindow::HandleMouseButton(BMessage *message) { - BPoint where; - if (message->FindPoint("where", &where) != B_OK) { - return; - } - - uint32 modifiers = message->FindInt32("modifiers"); - uint32 buttons = message->FindInt32("buttons"); - uint32 button = buttons ^ last_buttons_state; - last_buttons_state = buttons; - - // TODO: implement the mouse_mode checks - /* - if (mouse_mode == MOUSE_MODE_CAPTURED) { - event.xbutton.x=last_mouse_pos.x; - event.xbutton.y=last_mouse_pos.y; - } - */ - - Ref<InputEventMouseButton> mouse_event; - mouse_event.instance(); - - mouse_event->set_button_mask(GetMouseButtonState(buttons)); - mouse_event->set_position({ where.x, where.y }); - mouse_event->set_global_position({ where.x, where.y }); - GetKeyModifierState(mouse_event, modifiers); - - switch (button) { - default: - case B_PRIMARY_MOUSE_BUTTON: - mouse_event->set_button_index(1); - break; - - case B_SECONDARY_MOUSE_BUTTON: - mouse_event->set_button_index(2); - break; - - case B_TERTIARY_MOUSE_BUTTON: - mouse_event->set_button_index(3); - break; - } - - mouse_event->set_pressed(message->what == B_MOUSE_DOWN); - - if (message->what == B_MOUSE_DOWN && mouse_event->get_button_index() == 1) { - int32 clicks = message->FindInt32("clicks"); - - if (clicks > 1) { - mouse_event->set_doubleclick(true); - } - } - - input->parse_input_event(mouse_event); -} - -void HaikuDirectWindow::HandleMouseMoved(BMessage *message) { - BPoint where; - if (message->FindPoint("where", &where) != B_OK) { - return; - } - - Point2i pos(where.x, where.y); - uint32 modifiers = message->FindInt32("modifiers"); - uint32 buttons = message->FindInt32("buttons"); - - if (!last_mouse_pos_valid) { - last_mouse_position = pos; - last_mouse_pos_valid = true; - } - - Point2i rel = pos - last_mouse_position; - - Ref<InputEventMouseMotion> motion_event; - motion_event.instance(); - GetKeyModifierState(motion_event, modifiers); - - motion_event->set_button_mask(GetMouseButtonState(buttons)); - motion_event->set_position({ pos.x, pos.y }); - input->set_mouse_position(pos); - motion_event->set_global_position({ pos.x, pos.y }); - motion_event->set_speed({ input->get_last_mouse_speed().x, - input->get_last_mouse_speed().y }); - - motion_event->set_relative({ rel.x, rel.y }); - - last_mouse_position = pos; - - input->parse_input_event(motion_event); -} - -void HaikuDirectWindow::HandleMouseWheelChanged(BMessage *message) { - float wheel_delta_y = 0; - if (message->FindFloat("be:wheel_delta_y", &wheel_delta_y) != B_OK) { - return; - } - - Ref<InputEventMouseButton> mouse_event; - mouse_event.instance(); - //GetKeyModifierState(mouse_event, modifiers); - - mouse_event->set_button_index(wheel_delta_y < 0 ? 4 : 5); - mouse_event->set_button_mask(last_button_mask); - mouse_event->set_position({ last_mouse_position.x, - last_mouse_position.y }); - mouse_event->set_global_position({ last_mouse_position.x, - last_mouse_position.y }); - - mouse_event->set_pressed(true); - input->parse_input_event(mouse_event); - - mouse_event->set_pressed(false); - input->parse_input_event(mouse_event); -} - -void HaikuDirectWindow::HandleKeyboardEvent(BMessage *message) { - int32 raw_char = 0; - int32 key = 0; - int32 modifiers = 0; - - if (message->FindInt32("raw_char", &raw_char) != B_OK) { - return; - } - - if (message->FindInt32("key", &key) != B_OK) { - return; - } - - if (message->FindInt32("modifiers", &modifiers) != B_OK) { - return; - } - - Ref<InputEventKey> event; - event.instance(); - GetKeyModifierState(event, modifiers); - event->set_pressed(message->what == B_KEY_DOWN); - event->set_keycode(KeyMappingHaiku::get_keysym(raw_char, key)); - event->set_physical_keycode(KeyMappingHaiku::get_keysym(raw_char, key)); - event->set_echo(message->HasInt32("be:key_repeat")); - event->set_unicode(0); - - const char *bytes = nullptr; - if (message->FindString("bytes", &bytes) == B_OK) { - event->set_unicode(BUnicodeChar::FromUTF8(&bytes)); - } - - //make it consistent across platforms. - if (event->get_keycode() == KEY_BACKTAB) { - event->set_keycode(KEY_TAB); - event->set_physical_keycode(KEY_TAB); - event->set_shift(true); - } - - input->parse_input_event(event); -} - -void HaikuDirectWindow::HandleKeyboardModifierEvent(BMessage *message) { - int32 old_modifiers = 0; - int32 modifiers = 0; - - if (message->FindInt32("be:old_modifiers", &old_modifiers) != B_OK) { - return; - } - - if (message->FindInt32("modifiers", &modifiers) != B_OK) { - return; - } - - int32 key = old_modifiers ^ modifiers; - - Ref<InputEventWithModifiers> event; - event.instance(); - GetKeyModifierState(event, modifiers); - - event->set_shift(key & B_SHIFT_KEY); - event->set_alt(key & B_OPTION_KEY); - event->set_control(key & B_CONTROL_KEY); - event->set_command(key & B_COMMAND_KEY); - - input->parse_input_event(event); -} - -void HaikuDirectWindow::HandleWindowResized(BMessage *message) { - int32 width = 0; - int32 height = 0; - - if ((message->FindInt32("width", &width) != B_OK) || (message->FindInt32("height", &height) != B_OK)) { - return; - } - - current_video_mode->width = width; - current_video_mode->height = height; -} - -inline void HaikuDirectWindow::GetKeyModifierState(Ref<InputEventWithModifiers> event, uint32 p_state) { - last_key_modifier_state = p_state; - - event->set_shift(p_state & B_SHIFT_KEY); - event->set_control(p_state & B_CONTROL_KEY); - event->set_alt(p_state & B_OPTION_KEY); - event->set_metakey(p_state & B_COMMAND_KEY); - - return state; -} - -inline int HaikuDirectWindow::GetMouseButtonState(uint32 p_state) { - int state = 0; - - if (p_state & B_PRIMARY_MOUSE_BUTTON) { - state |= 1 << 0; - } - - if (p_state & B_SECONDARY_MOUSE_BUTTON) { - state |= 1 << 1; - } - - if (p_state & B_TERTIARY_MOUSE_BUTTON) { - state |= 1 << 2; - } - - last_button_mask = state; - - return state; -} diff --git a/platform/haiku/haiku_direct_window.h b/platform/haiku/haiku_direct_window.h deleted file mode 100644 index 4817abbb7a..0000000000 --- a/platform/haiku/haiku_direct_window.h +++ /dev/null @@ -1,89 +0,0 @@ -/*************************************************************************/ -/* haiku_direct_window.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef HAIKU_DIRECT_WINDOW_H -#define HAIKU_DIRECT_WINDOW_H - -#include <kernel/image.h> // needed for image_id - -#include <DirectWindow.h> - -#include "core/input/input.h" -#include "core/os/os.h" - -#include "haiku_gl_view.h" - -#define REDRAW_MSG 'rdrw' -#define LOCKGL_MSG 'glck' -#define UNLOCKGL_MSG 'ulck' - -class HaikuDirectWindow : public BDirectWindow { -private: - Point2i last_mouse_position; - bool last_mouse_pos_valid; - uint32 last_buttons_state; - uint32 last_key_modifier_state; - int last_button_mask; - OS::VideoMode *current_video_mode; - - MainLoop *main_loop; - InputDefault *input; - HaikuGLView *view; - BMessageRunner *update_runner; - - void HandleMouseButton(BMessage *message); - void HandleMouseMoved(BMessage *message); - void HandleMouseWheelChanged(BMessage *message); - void HandleWindowResized(BMessage *message); - void HandleKeyboardEvent(BMessage *message); - void HandleKeyboardModifierEvent(BMessage *message); - inline void GetKeyModifierState(Ref<InputEventWithModifiers> event, uint32 p_state); - inline int GetMouseButtonState(uint32 p_state); - -public: - HaikuDirectWindow(BRect p_frame); - ~HaikuDirectWindow(); - - void SetHaikuGLView(HaikuGLView *p_view); - void StartMessageRunner(); - void StopMessageRunner(); - void SetInput(InputDefault *p_input); - void SetMainLoop(MainLoop *p_main_loop); - inline void SetVideoMode(OS::VideoMode *video_mode) { current_video_mode = video_mode; }; - virtual bool QuitRequested(); - virtual void DirectConnected(direct_buffer_info *info); - virtual void MessageReceived(BMessage *message); - virtual void DispatchMessage(BMessage *message, BHandler *handler); - - inline Point2i GetLastMousePosition() { return last_mouse_position; }; - inline int GetLastButtonMask() { return last_button_mask; }; -}; - -#endif diff --git a/platform/haiku/haiku_gl_view.cpp b/platform/haiku/haiku_gl_view.cpp deleted file mode 100644 index 970a1276fd..0000000000 --- a/platform/haiku/haiku_gl_view.cpp +++ /dev/null @@ -1,47 +0,0 @@ -/*************************************************************************/ -/* haiku_gl_view.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "haiku_gl_view.h" -#include "main/main.h" - -HaikuGLView::HaikuGLView(BRect frame, uint32 type) : - BGLView(frame, "GodotGLView", B_FOLLOW_ALL_SIDES, 0, type) { -} - -void HaikuGLView::AttachedToWindow(void) { - LockGL(); - BGLView::AttachedToWindow(); - UnlockGL(); - MakeFocus(); -} - -void HaikuGLView::Draw(BRect updateRect) { - Main::force_redraw(); -} diff --git a/platform/haiku/haiku_gl_view.h b/platform/haiku/haiku_gl_view.h deleted file mode 100644 index 59e02d2367..0000000000 --- a/platform/haiku/haiku_gl_view.h +++ /dev/null @@ -1,45 +0,0 @@ -/*************************************************************************/ -/* haiku_gl_view.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef HAIKU_GL_VIEW_H -#define HAIKU_GL_VIEW_H - -#include <kernel/image.h> // needed for image_id - -#include <GLView.h> - -class HaikuGLView : public BGLView { -public: - HaikuGLView(BRect frame, uint32 type); - virtual void AttachedToWindow(void); - virtual void Draw(BRect updateRect); -}; - -#endif diff --git a/platform/haiku/key_mapping_haiku.cpp b/platform/haiku/key_mapping_haiku.cpp deleted file mode 100644 index 692a1e5a78..0000000000 --- a/platform/haiku/key_mapping_haiku.cpp +++ /dev/null @@ -1,249 +0,0 @@ -/*************************************************************************/ -/* key_mapping_haiku.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include <InterfaceDefs.h> - -#include "core/os/keyboard.h" -#include "key_mapping_haiku.h" - -struct _HaikuTranslatePair { - unsigned int keysym; - int32 keycode; -}; - -static _HaikuTranslatePair _mod_to_keycode[] = { - { KEY_SHIFT, B_SHIFT_KEY }, - { KEY_ALT, B_COMMAND_KEY }, - { KEY_CONTROL, B_CONTROL_KEY }, - { KEY_CAPSLOCK, B_CAPS_LOCK }, - { KEY_SCROLLLOCK, B_SCROLL_LOCK }, - { KEY_NUMLOCK, B_NUM_LOCK }, - { KEY_SUPER_L, B_OPTION_KEY }, - { KEY_MENU, B_MENU_KEY }, - { KEY_SHIFT, B_LEFT_SHIFT_KEY }, - { KEY_SHIFT, B_RIGHT_SHIFT_KEY }, - { KEY_ALT, B_LEFT_COMMAND_KEY }, - { KEY_ALT, B_RIGHT_COMMAND_KEY }, - { KEY_CONTROL, B_LEFT_CONTROL_KEY }, - { KEY_CONTROL, B_RIGHT_CONTROL_KEY }, - { KEY_SUPER_L, B_LEFT_OPTION_KEY }, - { KEY_SUPER_R, B_RIGHT_OPTION_KEY }, - { KEY_UNKNOWN, 0 } -}; - -static _HaikuTranslatePair _fn_to_keycode[] = { - { KEY_F1, B_F1_KEY }, - { KEY_F2, B_F2_KEY }, - { KEY_F3, B_F3_KEY }, - { KEY_F4, B_F4_KEY }, - { KEY_F5, B_F5_KEY }, - { KEY_F6, B_F6_KEY }, - { KEY_F7, B_F7_KEY }, - { KEY_F8, B_F8_KEY }, - { KEY_F9, B_F9_KEY }, - { KEY_F10, B_F10_KEY }, - { KEY_F11, B_F11_KEY }, - { KEY_F12, B_F12_KEY }, - //{ KEY_F13, ? }, - //{ KEY_F14, ? }, - //{ KEY_F15, ? }, - //{ KEY_F16, ? }, - { KEY_PRINT, B_PRINT_KEY }, - { KEY_SCROLLLOCK, B_SCROLL_KEY }, - { KEY_PAUSE, B_PAUSE_KEY }, - { KEY_UNKNOWN, 0 } -}; - -static _HaikuTranslatePair _hb_to_keycode[] = { - { KEY_BACKSPACE, B_BACKSPACE }, - { KEY_TAB, B_TAB }, - { KEY_ENTER, B_RETURN }, - { KEY_CAPSLOCK, B_CAPS_LOCK }, - { KEY_ESCAPE, B_ESCAPE }, - { KEY_SPACE, B_SPACE }, - { KEY_PAGEUP, B_PAGE_UP }, - { KEY_PAGEDOWN, B_PAGE_DOWN }, - { KEY_END, B_END }, - { KEY_HOME, B_HOME }, - { KEY_LEFT, B_LEFT_ARROW }, - { KEY_UP, B_UP_ARROW }, - { KEY_RIGHT, B_RIGHT_ARROW }, - { KEY_DOWN, B_DOWN_ARROW }, - { KEY_PRINT, B_PRINT_KEY }, - { KEY_INSERT, B_INSERT }, - { KEY_DELETE, B_DELETE }, - // { KEY_HELP, ??? }, - - { KEY_0, (0x30) }, - { KEY_1, (0x31) }, - { KEY_2, (0x32) }, - { KEY_3, (0x33) }, - { KEY_4, (0x34) }, - { KEY_5, (0x35) }, - { KEY_6, (0x36) }, - { KEY_7, (0x37) }, - { KEY_8, (0x38) }, - { KEY_9, (0x39) }, - { KEY_A, (0x61) }, - { KEY_B, (0x62) }, - { KEY_C, (0x63) }, - { KEY_D, (0x64) }, - { KEY_E, (0x65) }, - { KEY_F, (0x66) }, - { KEY_G, (0x67) }, - { KEY_H, (0x68) }, - { KEY_I, (0x69) }, - { KEY_J, (0x6A) }, - { KEY_K, (0x6B) }, - { KEY_L, (0x6C) }, - { KEY_M, (0x6D) }, - { KEY_N, (0x6E) }, - { KEY_O, (0x6F) }, - { KEY_P, (0x70) }, - { KEY_Q, (0x71) }, - { KEY_R, (0x72) }, - { KEY_S, (0x73) }, - { KEY_T, (0x74) }, - { KEY_U, (0x75) }, - { KEY_V, (0x76) }, - { KEY_W, (0x77) }, - { KEY_X, (0x78) }, - { KEY_Y, (0x79) }, - { KEY_Z, (0x7A) }, - - /* -{ KEY_PLAY, VK_PLAY},// (0xFA) -{ KEY_STANDBY,VK_SLEEP },//(0x5F) -{ KEY_BACK,VK_BROWSER_BACK},// (0xA6) -{ KEY_FORWARD,VK_BROWSER_FORWARD},// (0xA7) -{ KEY_REFRESH,VK_BROWSER_REFRESH},// (0xA8) -{ KEY_STOP,VK_BROWSER_STOP},// (0xA9) -{ KEY_SEARCH,VK_BROWSER_SEARCH},// (0xAA) -{ KEY_FAVORITES, VK_BROWSER_FAVORITES},// (0xAB) -{ KEY_HOMEPAGE,VK_BROWSER_HOME},// (0xAC) -{ KEY_VOLUMEMUTE,VK_VOLUME_MUTE},// (0xAD) -{ KEY_VOLUMEDOWN,VK_VOLUME_DOWN},// (0xAE) -{ KEY_VOLUMEUP,VK_VOLUME_UP},// (0xAF) -{ KEY_MEDIANEXT,VK_MEDIA_NEXT_TRACK},// (0xB0) -{ KEY_MEDIAPREVIOUS,VK_MEDIA_PREV_TRACK},// (0xB1) -{ KEY_MEDIASTOP,VK_MEDIA_STOP},// (0xB2) -{ KEY_LAUNCHMAIL, VK_LAUNCH_MAIL},// (0xB4) -{ KEY_LAUNCHMEDIA,VK_LAUNCH_MEDIA_SELECT},// (0xB5) -{ KEY_LAUNCH0,VK_LAUNCH_APP1},// (0xB6) -{ KEY_LAUNCH1,VK_LAUNCH_APP2},// (0xB7) -*/ - - { KEY_SEMICOLON, 0x3B }, - { KEY_EQUAL, 0x3D }, - { KEY_COLON, 0x2C }, - { KEY_MINUS, 0x2D }, - { KEY_PERIOD, 0x2E }, - { KEY_SLASH, 0x2F }, - { KEY_KP_MULTIPLY, 0x2A }, - { KEY_KP_ADD, 0x2B }, - - { KEY_QUOTELEFT, 0x60 }, - { KEY_BRACKETLEFT, 0x5B }, - { KEY_BACKSLASH, 0x5C }, - { KEY_BRACKETRIGHT, 0x5D }, - { KEY_APOSTROPHE, 0x27 }, - - { KEY_UNKNOWN, 0 } -}; - -unsigned int KeyMappingHaiku::get_keysym(int32 raw_char, int32 key) { - if (raw_char == B_INSERT && key == 0x64) { - return KEY_KP_0; - } - if (raw_char == B_END && key == 0x58) { - return KEY_KP_1; - } - if (raw_char == B_DOWN_ARROW && key == 0x59) { - return KEY_KP_2; - } - if (raw_char == B_PAGE_DOWN && key == 0x5A) { - return KEY_KP_3; - } - if (raw_char == B_LEFT_ARROW && key == 0x48) { - return KEY_KP_4; - } - if (raw_char == 0x35 && key == 0x49) { - return KEY_KP_5; - } - if (raw_char == B_RIGHT_ARROW && key == 0x4A) { - return KEY_KP_6; - } - if (raw_char == B_HOME && key == 0x37) { - return KEY_KP_7; - } - if (raw_char == B_UP_ARROW && key == 0x38) { - return KEY_KP_8; - } - if (raw_char == B_PAGE_UP && key == 0x39) { - return KEY_KP_9; - } - if (raw_char == 0x2F && key == 0x23) { - return KEY_KP_DIVIDE; - } - if (raw_char == 0x2D && key == 0x25) { - return KEY_KP_SUBTRACT; - } - if (raw_char == B_DELETE && key == 0x65) { - return KEY_KP_PERIOD; - } - - if (raw_char == 0x10) { - for (int i = 0; _fn_to_keycode[i].keysym != KEY_UNKNOWN; i++) { - if (_fn_to_keycode[i].keycode == key) { - return _fn_to_keycode[i].keysym; - } - } - - return KEY_UNKNOWN; - } - - for (int i = 0; _hb_to_keycode[i].keysym != KEY_UNKNOWN; i++) { - if (_hb_to_keycode[i].keycode == raw_char) { - return _hb_to_keycode[i].keysym; - } - } - - return KEY_UNKNOWN; -} - -unsigned int KeyMappingHaiku::get_modifier_keysym(int32 key) { - for (int i = 0; _mod_to_keycode[i].keysym != KEY_UNKNOWN; i++) { - if ((_mod_to_keycode[i].keycode & key) != 0) { - return _mod_to_keycode[i].keysym; - } - } - - return KEY_UNKNOWN; -} diff --git a/platform/haiku/key_mapping_haiku.h b/platform/haiku/key_mapping_haiku.h deleted file mode 100644 index e735108e44..0000000000 --- a/platform/haiku/key_mapping_haiku.h +++ /dev/null @@ -1,42 +0,0 @@ -/*************************************************************************/ -/* key_mapping_haiku.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef KEY_MAPPING_HAIKU_H -#define KEY_MAPPING_HAIKU_H - -class KeyMappingHaiku { - KeyMappingHaiku() {} - -public: - static unsigned int get_keysym(int32 raw_char, int32 key); - static unsigned int get_modifier_keysym(int32 key); -}; - -#endif diff --git a/platform/haiku/logo.png b/platform/haiku/logo.png Binary files differdeleted file mode 100644 index a2d8e242a6..0000000000 --- a/platform/haiku/logo.png +++ /dev/null diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp deleted file mode 100644 index 7a2591784f..0000000000 --- a/platform/haiku/os_haiku.cpp +++ /dev/null @@ -1,358 +0,0 @@ -/*************************************************************************/ -/* os_haiku.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "os_haiku.h" - -#include "drivers/gles2/rasterizer_gles2.h" -#include "main/main.h" -#include "servers/physics_3d/physics_server_3d_sw.h" -#include "servers/rendering/rendering_server_raster.h" -#include "servers/rendering/rendering_server_wrap_mt.h" - -#include <Screen.h> - -OS_Haiku::OS_Haiku() { -#ifdef MEDIA_KIT_ENABLED - AudioDriverManager::add_driver(&driver_media_kit); -#endif -}; - -void OS_Haiku::run() { - if (!main_loop) { - return; - } - - main_loop->init(); - context_gl->release_current(); - - // TODO: clean up - BMessenger *bms = new BMessenger(window); - BMessage *msg = new BMessage(); - bms->SendMessage(LOCKGL_MSG, msg); - - window->StartMessageRunner(); - app->Run(); - window->StopMessageRunner(); - - delete app; - - delete bms; - delete msg; - main_loop->finish(); -} - -String OS_Haiku::get_name() const { - return "Haiku"; -} - -int OS_Haiku::get_video_driver_count() const { - return 1; -} - -const char *OS_Haiku::get_video_driver_name(int p_driver) const { - return "GLES2"; -} - -int OS_Haiku::get_current_video_driver() const { - return video_driver_index; -} - -Error OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { - main_loop = nullptr; - current_video_mode = p_desired; - - app = new HaikuApplication(); - - BRect frame; - frame.Set(50, 50, 50 + current_video_mode.width - 1, 50 + current_video_mode.height - 1); - - window = new HaikuDirectWindow(frame); - window->SetVideoMode(¤t_video_mode); - - if (current_video_mode.fullscreen) { - window->SetFullScreen(true); - } - - if (!current_video_mode.resizable) { - uint32 flags = window->Flags(); - flags |= B_NOT_RESIZABLE; - window->SetFlags(flags); - } - -#if defined(OPENGL_ENABLED) - context_gl = memnew(ContextGL_Haiku(window)); - context_gl->initialize(); - context_gl->make_current(); - context_gl->set_use_vsync(current_video_mode.use_vsync); - // FIXME: That's not how the rasterizer setup should happen. - RasterizerGLES2::register_config(); - RasterizerGLES2::make_current(); -#endif - - rendering_server = memnew(RenderingServerRaster); - // FIXME: Reimplement threaded rendering - if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { - rendering_server = memnew(RenderingServerWrapMT(rendering_server, false)); - } - - ERR_FAIL_COND_V(!rendering_server, ERR_UNAVAILABLE); - - video_driver_index = p_video_driver; - - input = memnew(InputDefault); - window->SetInput(input); - - window->Show(); - rendering_server->init(); - - AudioDriverManager::initialize(p_audio_driver); - - return OK; -} - -void OS_Haiku::finalize() { - if (main_loop) { - memdelete(main_loop); - } - - main_loop = nullptr; - - rendering_server->finish(); - memdelete(rendering_server); - - memdelete(input); - -#if defined(OPENGL_ENABLED) - memdelete(context_gl); -#endif -} - -void OS_Haiku::set_main_loop(MainLoop *p_main_loop) { - main_loop = p_main_loop; - input->set_main_loop(p_main_loop); - window->SetMainLoop(p_main_loop); -} - -MainLoop *OS_Haiku::get_main_loop() const { - return main_loop; -} - -void OS_Haiku::delete_main_loop() { - if (main_loop) { - memdelete(main_loop); - } - - main_loop = nullptr; - window->SetMainLoop(nullptr); -} - -void OS_Haiku::release_rendering_thread() { - context_gl->release_current(); -} - -void OS_Haiku::make_rendering_thread() { - context_gl->make_current(); -} - -bool OS_Haiku::can_draw() const { - // TODO: implement - return true; -} - -void OS_Haiku::swap_buffers() { - context_gl->swap_buffers(); -} - -Point2 OS_Haiku::get_mouse_position() const { - return window->GetLastMousePosition(); -} - -int OS_Haiku::get_mouse_button_state() const { - return window->GetLastButtonMask(); -} - -void OS_Haiku::set_cursor_shape(CursorShape p_shape) { - //ERR_PRINT("set_cursor_shape() NOT IMPLEMENTED"); -} - -OS::CursorShape OS_Haiku::get_cursor_shape() const { - // TODO: implement get_cursor_shape -} - -void OS_Haiku::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { - // TODO -} - -int OS_Haiku::get_screen_count() const { - // TODO: implement get_screen_count() - return 1; -} - -int OS_Haiku::get_current_screen() const { - // TODO: implement get_current_screen() - return 0; -} - -void OS_Haiku::set_current_screen(int p_screen) { - // TODO: implement set_current_screen() -} - -Point2 OS_Haiku::get_screen_position(int p_screen) const { - // TODO: make this work with the p_screen parameter - BScreen *screen = new BScreen(window); - BRect frame = screen->Frame(); - delete screen; - return Point2i(frame.left, frame.top); -} - -Size2 OS_Haiku::get_screen_size(int p_screen) const { - // TODO: make this work with the p_screen parameter - BScreen *screen = new BScreen(window); - BRect frame = screen->Frame(); - delete screen; - return Size2i(frame.IntegerWidth() + 1, frame.IntegerHeight() + 1); -} - -void OS_Haiku::set_window_title(const String &p_title) { - window->SetTitle(p_title.utf8().get_data()); -} - -Size2 OS_Haiku::get_window_size() const { - BSize size = window->Size(); - return Size2i(size.IntegerWidth() + 1, size.IntegerHeight() + 1); -} - -void OS_Haiku::set_window_size(const Size2 p_size) { - // TODO: why does it stop redrawing after this is called? - window->ResizeTo(p_size.x, p_size.y); -} - -Point2 OS_Haiku::get_window_position() const { - BPoint point(0, 0); - window->ConvertToScreen(&point); - return Point2i(point.x, point.y); -} - -void OS_Haiku::set_window_position(const Point2 &p_position) { - window->MoveTo(p_position.x, p_position.y); -} - -void OS_Haiku::set_window_fullscreen(bool p_enabled) { - window->SetFullScreen(p_enabled); - current_video_mode.fullscreen = p_enabled; - rendering_server->init(); -} - -bool OS_Haiku::is_window_fullscreen() const { - return current_video_mode.fullscreen; -} - -void OS_Haiku::set_window_resizable(bool p_enabled) { - uint32 flags = window->Flags(); - - if (p_enabled) { - flags &= ~(B_NOT_RESIZABLE); - } else { - flags |= B_NOT_RESIZABLE; - } - - window->SetFlags(flags); - current_video_mode.resizable = p_enabled; -} - -bool OS_Haiku::is_window_resizable() const { - return current_video_mode.resizable; -} - -void OS_Haiku::set_window_minimized(bool p_enabled) { - window->Minimize(p_enabled); -} - -bool OS_Haiku::is_window_minimized() const { - return window->IsMinimized(); -} - -void OS_Haiku::set_window_maximized(bool p_enabled) { - window->Minimize(!p_enabled); -} - -bool OS_Haiku::is_window_maximized() const { - return !window->IsMinimized(); -} - -void OS_Haiku::set_video_mode(const VideoMode &p_video_mode, int p_screen) { - ERR_PRINT("set_video_mode() NOT IMPLEMENTED"); -} - -OS::VideoMode OS_Haiku::get_video_mode(int p_screen) const { - return current_video_mode; -} - -void OS_Haiku::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const { - ERR_PRINT("get_fullscreen_mode_list() NOT IMPLEMENTED"); -} - -String OS_Haiku::get_executable_path() const { - return OS::get_executable_path(); -} - -bool OS_Haiku::_check_internal_feature_support(const String &p_feature) { - return p_feature == "pc"; -} - -String OS_Haiku::get_config_path() const { - if (has_environment("XDG_CONFIG_HOME")) { - return get_environment("XDG_CONFIG_HOME"); - } else if (has_environment("HOME")) { - return get_environment("HOME").plus_file("config/settings"); - } else { - return "."; - } -} - -String OS_Haiku::get_data_path() const { - if (has_environment("XDG_DATA_HOME")) { - return get_environment("XDG_DATA_HOME"); - } else if (has_environment("HOME")) { - return get_environment("HOME").plus_file("config/data"); - } else { - return get_config_path(); - } -} - -String OS_Haiku::get_cache_path() const { - if (has_environment("XDG_CACHE_HOME")) { - return get_environment("XDG_CACHE_HOME"); - } else if (has_environment("HOME")) { - return get_environment("HOME").plus_file("config/cache"); - } else { - return get_config_path(); - } -} diff --git a/platform/haiku/os_haiku.h b/platform/haiku/os_haiku.h deleted file mode 100644 index d3ef9400d4..0000000000 --- a/platform/haiku/os_haiku.h +++ /dev/null @@ -1,123 +0,0 @@ -/*************************************************************************/ -/* os_haiku.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef OS_HAIKU_H -#define OS_HAIKU_H - -#include "audio_driver_media_kit.h" -#include "context_gl_haiku.h" -#include "core/input/input.h" -#include "drivers/unix/os_unix.h" -#include "haiku_application.h" -#include "haiku_direct_window.h" -#include "servers/audio_server.h" -#include "servers/rendering_server.h" - -class OS_Haiku : public OS_Unix { -private: - HaikuApplication *app; - HaikuDirectWindow *window; - MainLoop *main_loop; - InputDefault *input; - RenderingServer *rendering_server; - VideoMode current_video_mode; - int video_driver_index; - -#ifdef MEDIA_KIT_ENABLED - AudioDriverMediaKit driver_media_kit; -#endif - -#if defined(OPENGL_ENABLED) - ContextGL_Haiku *context_gl; -#endif - - virtual void delete_main_loop(); - -protected: - virtual int get_video_driver_count() const; - virtual const char *get_video_driver_name(int p_driver) const; - virtual int get_current_video_driver() const; - - virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver); - virtual void finalize(); - - virtual void set_main_loop(MainLoop *p_main_loop); - -public: - OS_Haiku(); - void run(); - - virtual String get_name() const; - - virtual MainLoop *get_main_loop() const; - - virtual bool can_draw() const; - virtual void release_rendering_thread(); - virtual void make_rendering_thread(); - virtual void swap_buffers(); - - virtual Point2 get_mouse_position() const; - virtual int get_mouse_button_state() const; - virtual void set_cursor_shape(CursorShape p_shape); - virtual CursorShape get_cursor_shape() const; - virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot); - - virtual int get_screen_count() const; - virtual int get_current_screen() const; - virtual void set_current_screen(int p_screen); - virtual Point2 get_screen_position(int p_screen = -1) const; - virtual Size2 get_screen_size(int p_screen = -1) const; - virtual void set_window_title(const String &p_title); - virtual Size2 get_window_size() const; - virtual void set_window_size(const Size2 p_size); - virtual Point2 get_window_position() const; - virtual void set_window_position(const Point2 &p_position); - virtual void set_window_fullscreen(bool p_enabled); - virtual bool is_window_fullscreen() const; - virtual void set_window_resizable(bool p_enabled); - virtual bool is_window_resizable() const; - virtual void set_window_minimized(bool p_enabled); - virtual bool is_window_minimized() const; - virtual void set_window_maximized(bool p_enabled); - virtual bool is_window_maximized() const; - - virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0); - virtual VideoMode get_video_mode(int p_screen = 0) const; - virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const; - virtual String get_executable_path() const; - - virtual bool _check_internal_feature_support(const String &p_feature); - - virtual String get_config_path() const; - virtual String get_data_path() const; - virtual String get_cache_path() const; -}; - -#endif diff --git a/platform/haiku/platform_config.h b/platform/haiku/platform_config.h deleted file mode 100644 index f2d5418adf..0000000000 --- a/platform/haiku/platform_config.h +++ /dev/null @@ -1,36 +0,0 @@ -/*************************************************************************/ -/* platform_config.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include <alloca.h> - -// for ifaddrs.h needed in drivers/unix/ip_unix.cpp -#define _BSD_SOURCE 1 - -#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h" diff --git a/platform/iphone/SCsub b/platform/iphone/SCsub index a48629f720..b72d29149c 100644 --- a/platform/iphone/SCsub +++ b/platform/iphone/SCsub @@ -20,6 +20,9 @@ iphone_lib = [ env_ios = env.Clone() ios_lib = env_ios.add_library("iphone", iphone_lib) +# (iOS) Enable module support +env_ios.Append(CCFLAGS=["-fmodules", "-fcxx-modules"]) + def combine_libs(target=None, source=None, env=None): lib_path = target[0].srcnode().abspath diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp index 63c3cb8c23..194e71c9de 100644 --- a/platform/iphone/export/export.cpp +++ b/platform/iphone/export/export.cpp @@ -217,7 +217,7 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/bundle_identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0")); @@ -293,8 +293,8 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_ strnew += lines[i].replace("$name", p_config.pkg_name) + "\n"; } else if (lines[i].find("$info") != -1) { strnew += lines[i].replace("$info", p_preset->get("application/info")) + "\n"; - } else if (lines[i].find("$identifier") != -1) { - strnew += lines[i].replace("$identifier", p_preset->get("application/identifier")) + "\n"; + } else if (lines[i].find("$bundle_identifier") != -1) { + strnew += lines[i].replace("$bundle_identifier", p_preset->get("application/bundle_identifier")) + "\n"; } else if (lines[i].find("$short_version") != -1) { strnew += lines[i].replace("$short_version", p_preset->get("application/short_version")) + "\n"; } else if (lines[i].find("$version") != -1) { @@ -343,6 +343,9 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_ } else if (lines[i].find("$push_notifications") != -1) { bool is_on = p_preset->get("capabilities/push_notifications"); strnew += lines[i].replace("$push_notifications", is_on ? "1" : "0") + "\n"; + } else if (lines[i].find("$entitlements_push_notifications") != -1) { + bool is_on = p_preset->get("capabilities/push_notifications"); + strnew += lines[i].replace("$entitlements_push_notifications", is_on ? "<key>aps-environment</key><string>development</string>" : "") + "\n"; } else if (lines[i].find("$required_device_capabilities") != -1) { String capabilities; @@ -1066,6 +1069,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p files_to_parse.insert("godot_ios/dummy.cpp"); files_to_parse.insert("godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata"); files_to_parse.insert("godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme"); + files_to_parse.insert("godot_ios/godot_ios.entitlements"); IOSConfigData config_data = { pkg_name, @@ -1346,7 +1350,7 @@ bool EditorExportPlatformIOS::can_export(const Ref<EditorExportPreset> &p_preset valid = false; } - String identifier = p_preset->get("application/identifier"); + String identifier = p_preset->get("application/bundle_identifier"); String pn_err; if (!is_package_name_valid(identifier, &pn_err)) { err += TTR("Invalid Identifier:") + " " + pn_err + "\n"; diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm index a2efd6691b..548dcc549d 100644 --- a/platform/iphone/in_app_store.mm +++ b/platform/iphone/in_app_store.mm @@ -207,7 +207,7 @@ Error InAppStore::restore_purchases() { NSString *receipt_to_send = nil; if (receipt != nil) { - receipt_to_send = [receipt description]; + receipt_to_send = [receipt base64EncodedStringWithOptions:0]; } Dictionary receipt_ret; receipt_ret["receipt"] = String::utf8(receipt_to_send != nil ? [receipt_to_send UTF8String] : ""); diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp index b95674efc3..0312efb377 100644 --- a/platform/javascript/display_server_javascript.cpp +++ b/platform/javascript/display_server_javascript.cpp @@ -143,8 +143,8 @@ static Ref<InputEventKey> setup_key_event(const EmscriptenKeyboardEvent *emscrip ev.instance(); ev->set_echo(emscripten_event->repeat); dom2godot_mod(emscripten_event, ev); - ev->set_keycode(dom2godot_keycode(emscripten_event->keyCode)); - ev->set_physical_keycode(dom2godot_keycode(emscripten_event->keyCode)); + ev->set_keycode(dom_code2godot_scancode(emscripten_event->code, emscripten_event->key, false)); + ev->set_physical_keycode(dom_code2godot_scancode(emscripten_event->code, emscripten_event->key, true)); String unicode = String::utf8(emscripten_event->key); // Check if empty or multi-character (e.g. `CapsLock`). diff --git a/platform/javascript/dom_keys.inc b/platform/javascript/dom_keys.inc index 882e943471..e3f2ce42b4 100644 --- a/platform/javascript/dom_keys.inc +++ b/platform/javascript/dom_keys.inc @@ -30,400 +30,203 @@ #include "core/os/keyboard.h" -// https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/keyCode#Constants_for_keyCode_value -#define DOM_VK_CANCEL 0x03 -#define DOM_VK_HELP 0x06 -#define DOM_VK_BACK_SPACE 0x08 -#define DOM_VK_TAB 0x09 -#define DOM_VK_CLEAR 0x0C -#define DOM_VK_RETURN 0x0D -#define DOM_VK_ENTER 0x0E // "Reserved, but not used." -#define DOM_VK_SHIFT 0x10 -#define DOM_VK_CONTROL 0x11 -#define DOM_VK_ALT 0x12 -#define DOM_VK_PAUSE 0x13 -#define DOM_VK_CAPS_LOCK 0x14 -#define DOM_VK_KANA 0x15 -#define DOM_VK_HANGUL 0x15 -#define DOM_VK_EISU 0x16 -#define DOM_VK_JUNJA 0x17 -#define DOM_VK_FINAL 0x18 -#define DOM_VK_HANJA 0x19 -#define DOM_VK_KANJI 0x19 -#define DOM_VK_ESCAPE 0x1B -#define DOM_VK_CONVERT 0x1C -#define DOM_VK_NONCONVERT 0x1D -#define DOM_VK_ACCEPT 0x1E -#define DOM_VK_MODECHANGE 0x1F -#define DOM_VK_SPACE 0x20 -#define DOM_VK_PAGE_UP 0x21 -#define DOM_VK_PAGE_DOWN 0x22 -#define DOM_VK_END 0x23 -#define DOM_VK_HOME 0x24 -#define DOM_VK_LEFT 0x25 -#define DOM_VK_UP 0x26 -#define DOM_VK_RIGHT 0x27 -#define DOM_VK_DOWN 0x28 -#define DOM_VK_SELECT 0x29 -#define DOM_VK_PRINT 0x2A -#define DOM_VK_EXECUTE 0x2B -#define DOM_VK_PRINTSCREEN 0x2C -#define DOM_VK_INSERT 0x2D -#define DOM_VK_DELETE 0x2E -#define DOM_VK_0 0x30 -#define DOM_VK_1 0x31 -#define DOM_VK_2 0x32 -#define DOM_VK_3 0x33 -#define DOM_VK_4 0x34 -#define DOM_VK_5 0x35 -#define DOM_VK_6 0x36 -#define DOM_VK_7 0x37 -#define DOM_VK_8 0x38 -#define DOM_VK_9 0x39 -#define DOM_VK_COLON 0x3A -#define DOM_VK_SEMICOLON 0x3B -#define DOM_VK_LESS_THAN 0x3C -#define DOM_VK_EQUALS 0x3D -#define DOM_VK_GREATER_THAN 0x3E -#define DOM_VK_QUESTION_MARK 0x3F -#define DOM_VK_AT 0x40 -#define DOM_VK_A 0x41 -#define DOM_VK_B 0x42 -#define DOM_VK_C 0x43 -#define DOM_VK_D 0x44 -#define DOM_VK_E 0x45 -#define DOM_VK_F 0x46 -#define DOM_VK_G 0x47 -#define DOM_VK_H 0x48 -#define DOM_VK_I 0x49 -#define DOM_VK_J 0x4A -#define DOM_VK_K 0x4B -#define DOM_VK_L 0x4C -#define DOM_VK_M 0x4D -#define DOM_VK_N 0x4E -#define DOM_VK_O 0x4F -#define DOM_VK_P 0x50 -#define DOM_VK_Q 0x51 -#define DOM_VK_R 0x52 -#define DOM_VK_S 0x53 -#define DOM_VK_T 0x54 -#define DOM_VK_U 0x55 -#define DOM_VK_V 0x56 -#define DOM_VK_W 0x57 -#define DOM_VK_X 0x58 -#define DOM_VK_Y 0x59 -#define DOM_VK_Z 0x5A -#define DOM_VK_WIN 0x5B -#define DOM_VK_CONTEXT_MENU 0x5D -#define DOM_VK_SLEEP 0x5F -#define DOM_VK_NUMPAD0 0x60 -#define DOM_VK_NUMPAD1 0x61 -#define DOM_VK_NUMPAD2 0x62 -#define DOM_VK_NUMPAD3 0x63 -#define DOM_VK_NUMPAD4 0x64 -#define DOM_VK_NUMPAD5 0x65 -#define DOM_VK_NUMPAD6 0x66 -#define DOM_VK_NUMPAD7 0x67 -#define DOM_VK_NUMPAD8 0x68 -#define DOM_VK_NUMPAD9 0x69 -#define DOM_VK_MULTIPLY 0x6A -#define DOM_VK_ADD 0x6B -#define DOM_VK_SEPARATOR 0x6C -#define DOM_VK_SUBTRACT 0x6D -#define DOM_VK_DECIMAL 0x6E -#define DOM_VK_DIVIDE 0x6F -#define DOM_VK_F1 0x70 -#define DOM_VK_F2 0x71 -#define DOM_VK_F3 0x72 -#define DOM_VK_F4 0x73 -#define DOM_VK_F5 0x74 -#define DOM_VK_F6 0x75 -#define DOM_VK_F7 0x76 -#define DOM_VK_F8 0x77 -#define DOM_VK_F9 0x78 -#define DOM_VK_F10 0x79 -#define DOM_VK_F11 0x7A -#define DOM_VK_F12 0x7B -#define DOM_VK_F13 0x7C -#define DOM_VK_F14 0x7D -#define DOM_VK_F15 0x7E -#define DOM_VK_F16 0x7F -#define DOM_VK_F17 0x80 -#define DOM_VK_F18 0x81 -#define DOM_VK_F19 0x82 -#define DOM_VK_F20 0x83 -#define DOM_VK_F21 0x84 -#define DOM_VK_F22 0x85 -#define DOM_VK_F23 0x86 -#define DOM_VK_F24 0x87 -#define DOM_VK_NUM_LOCK 0x90 -#define DOM_VK_SCROLL_LOCK 0x91 -#define DOM_VK_WIN_OEM_FJ_JISHO 0x92 -#define DOM_VK_WIN_OEM_FJ_MASSHOU 0x93 -#define DOM_VK_WIN_OEM_FJ_TOUROKU 0x94 -#define DOM_VK_WIN_OEM_FJ_LOYA 0x95 -#define DOM_VK_WIN_OEM_FJ_ROYA 0x96 -#define DOM_VK_CIRCUMFLEX 0xA0 -#define DOM_VK_EXCLAMATION 0xA1 -#define DOM_VK_DOUBLE_QUOTE 0xA2 -#define DOM_VK_HASH 0xA3 -#define DOM_VK_DOLLAR 0xA4 -#define DOM_VK_PERCENT 0xA5 -#define DOM_VK_AMPERSAND 0xA6 -#define DOM_VK_UNDERSCORE 0xA7 -#define DOM_VK_OPEN_PAREN 0xA8 -#define DOM_VK_CLOSE_PAREN 0xA9 -#define DOM_VK_ASTERISK 0xAA -#define DOM_VK_PLUS 0xAB -#define DOM_VK_PIPE 0xAC -#define DOM_VK_HYPHEN_MINUS 0xAD -#define DOM_VK_OPEN_CURLY_BRACKET 0xAE -#define DOM_VK_CLOSE_CURLY_BRACKET 0xAF -#define DOM_VK_TILDE 0xB0 -#define DOM_VK_VOLUME_MUTE 0xB5 -#define DOM_VK_VOLUME_DOWN 0xB6 -#define DOM_VK_VOLUME_UP 0xB7 -#define DOM_VK_COMMA 0xBC -#define DOM_VK_PERIOD 0xBE -#define DOM_VK_SLASH 0xBF -#define DOM_VK_BACK_QUOTE 0xC0 -#define DOM_VK_OPEN_BRACKET 0xDB -#define DOM_VK_BACK_SLASH 0xDC -#define DOM_VK_CLOSE_BRACKET 0xDD -#define DOM_VK_QUOTE 0xDE -#define DOM_VK_META 0xE0 -#define DOM_VK_ALTGR 0xE1 -#define DOM_VK_WIN_ICO_HELP 0xE3 -#define DOM_VK_WIN_ICO_00 0xE4 -#define DOM_VK_WIN_ICO_CLEAR 0xE6 -#define DOM_VK_WIN_OEM_RESET 0xE9 -#define DOM_VK_WIN_OEM_JUMP 0xEA -#define DOM_VK_WIN_OEM_PA1 0xEB -#define DOM_VK_WIN_OEM_PA2 0xEC -#define DOM_VK_WIN_OEM_PA3 0xED -#define DOM_VK_WIN_OEM_WSCTRL 0xEE -#define DOM_VK_WIN_OEM_CUSEL 0xEF -#define DOM_VK_WIN_OEM_ATTN 0xF0 -#define DOM_VK_WIN_OEM_FINISH 0xF1 -#define DOM_VK_WIN_OEM_COPY 0xF2 -#define DOM_VK_WIN_OEM_AUTO 0xF3 -#define DOM_VK_WIN_OEM_ENLW 0xF4 -#define DOM_VK_WIN_OEM_BACKTAB 0xF5 -#define DOM_VK_ATTN 0xF6 -#define DOM_VK_CRSEL 0xF7 -#define DOM_VK_EXSEL 0xF8 -#define DOM_VK_EREOF 0xF9 -#define DOM_VK_PLAY 0xFA -#define DOM_VK_ZOOM 0xFB -#define DOM_VK_PA1 0xFD -#define DOM_VK_WIN_OEM_CLEAR 0xFE - -int dom2godot_keycode(int dom_keycode) { - if (DOM_VK_0 <= dom_keycode && dom_keycode <= DOM_VK_Z) { - // ASCII intersection - return dom_keycode; - } - - if (DOM_VK_NUMPAD0 <= dom_keycode && dom_keycode <= DOM_VK_NUMPAD9) { - // Numpad numbers - return KEY_KP_0 + (dom_keycode - DOM_VK_NUMPAD0); +// See https://w3c.github.io/uievents-code/#code-value-tables +int dom_code2godot_scancode(EM_UTF8 const p_code[32], EM_UTF8 const p_key[32], bool p_physical) { +#define DOM2GODOT(p_str, p_godot_code) \ + if (memcmp((const void *)p_str, (void *)p_code, strlen(p_str) + 1) == 0) { \ + return KEY_##p_godot_code; \ } - if (DOM_VK_F1 <= dom_keycode && dom_keycode <= DOM_VK_F16) { - // F1-F16 - return KEY_F1 + (dom_keycode - DOM_VK_F1); + // Numpad section. + DOM2GODOT("NumLock", NUMLOCK); + DOM2GODOT("Numpad0", KP_0); + DOM2GODOT("Numpad1", KP_1); + DOM2GODOT("Numpad2", KP_2); + DOM2GODOT("Numpad3", KP_3); + DOM2GODOT("Numpad4", KP_4); + DOM2GODOT("Numpad5", KP_5); + DOM2GODOT("Numpad6", KP_6); + DOM2GODOT("Numpad7", KP_7); + DOM2GODOT("Numpad8", KP_8); + DOM2GODOT("Numpad9", KP_9); + DOM2GODOT("NumpadAdd", KP_ADD); + DOM2GODOT("NumpadBackspace", BACKSPACE); + DOM2GODOT("NumpadClear", CLEAR); + DOM2GODOT("NumpadClearEntry", CLEAR); + //DOM2GODOT("NumpadComma", UNKNOWN); + DOM2GODOT("NumpadDecimal", KP_PERIOD); + DOM2GODOT("NumpadDivide", KP_DIVIDE); + DOM2GODOT("NumpadEnter", KP_ENTER); + DOM2GODOT("NumpadEqual", EQUAL); + //DOM2GODOT("NumpadHash", UNKNOWN); + //DOM2GODOT("NumpadMemoryAdd", UNKNOWN); + //DOM2GODOT("NumpadMemoryClear", UNKNOWN); + //DOM2GODOT("NumpadMemoryRecall", UNKNOWN); + //DOM2GODOT("NumpadMemoryStore", UNKNOWN); + //DOM2GODOT("NumpadMemorySubtract", UNKNOWN); + DOM2GODOT("NumpadMultiply", KP_MULTIPLY); + DOM2GODOT("NumpadParenLeft", PARENLEFT); + DOM2GODOT("NumpadParenRight", PARENRIGHT); + DOM2GODOT("NumpadStar", KP_MULTIPLY); // or ASTERISK ? + DOM2GODOT("NumpadSubtract", KP_SUBTRACT); + + // Printable ASCII. + if (!p_physical) { + uint8_t b0 = (uint8_t)p_key[0]; + uint8_t b1 = (uint8_t)p_key[1]; + uint8_t b2 = (uint8_t)p_key[2]; + if (b1 == 0 && b0 > 0x1F && b0 < 0x7F) { // ASCII. + if (b0 > 0x60 && b0 < 0x7B) { // Lowercase ASCII. + b0 -= 32; + } + return b0; + } + +#define _U_2BYTES_MASK 0xE0 +#define _U_2BYTES 0xC0 + // Latin-1 codes. + if (b2 == 0 && (b0 & _U_2BYTES_MASK) == _U_2BYTES) { // 2-bytes utf8, only known latin. + uint32_t key = ((b0 & ~_U_2BYTES_MASK) << 6) | (b1 & 0x3F); + if (key >= 0xA0 && key <= 0xDF) { + return key; + } + if (key >= 0xE0 && key <= 0xFF) { // Lowercase known latin. + key -= 0x20; + return key; + } + } +#undef _U_2BYTES_MASK +#undef _U_2BYTES } - switch (dom_keycode) { - //case DOM_VK_CANCEL: return KEY_UNKNOWN; - case DOM_VK_HELP: - return KEY_HELP; - case DOM_VK_BACK_SPACE: - return KEY_BACKSPACE; - case DOM_VK_TAB: - return KEY_TAB; - - case DOM_VK_CLEAR: - case DOM_VK_WIN_OEM_CLEAR: // OEM duplicate - return KEY_CLEAR; - - case DOM_VK_RETURN: - case DOM_VK_ENTER: // unused according to MDN - return KEY_ENTER; - - case DOM_VK_SHIFT: - return KEY_SHIFT; - case DOM_VK_CONTROL: - return KEY_CONTROL; - - case DOM_VK_ALT: - case DOM_VK_ALTGR: - return KEY_ALT; - - case DOM_VK_PAUSE: - return KEY_PAUSE; - case DOM_VK_CAPS_LOCK: - return KEY_CAPSLOCK; - - /* - case DOM_VK_KANA: return KEY_UNKNOWN; - case DOM_VK_HANGUL: return KEY_UNKNOWN; - case DOM_VK_EISU: return KEY_UNKNOWN; - case DOM_VK_JUNJA: return KEY_UNKNOWN; - case DOM_VK_FINAL: return KEY_UNKNOWN; - case DOM_VK_HANJA: return KEY_UNKNOWN; - case DOM_VK_KANJI: return KEY_UNKNOWN; - */ - - case DOM_VK_ESCAPE: - return KEY_ESCAPE; - /* - case DOM_VK_CONVERT: return KEY_UNKNOWN; - case DOM_VK_NONCONVERT: return KEY_UNKNOWN; - case DOM_VK_ACCEPT: return KEY_UNKNOWN; - case DOM_VK_MODECHANGE: return KEY_UNKNOWN; - */ - - case DOM_VK_SPACE: - return KEY_SPACE; - case DOM_VK_PAGE_UP: - return KEY_PAGEUP; - case DOM_VK_PAGE_DOWN: - return KEY_PAGEDOWN; - case DOM_VK_END: - return KEY_END; - case DOM_VK_HOME: - return KEY_HOME; - case DOM_VK_LEFT: - return KEY_LEFT; - case DOM_VK_UP: - return KEY_UP; - case DOM_VK_RIGHT: - return KEY_RIGHT; - case DOM_VK_DOWN: - return KEY_DOWN; - - //case DOM_VK_SELECT: return KEY_UNKNOWN; - - case DOM_VK_PRINTSCREEN: - case DOM_VK_PRINT: - return KEY_PRINT; - - //case DOM_VK_EXECUTE: return KEY_UNKNOWN; - case DOM_VK_INSERT: - return KEY_INSERT; - case DOM_VK_DELETE: - return KEY_DELETE; - - case DOM_VK_META: - case DOM_VK_WIN: - return KEY_META; - - case DOM_VK_CONTEXT_MENU: - return KEY_MENU; - case DOM_VK_SLEEP: - return KEY_STANDBY; - - // Numpad keys - case DOM_VK_MULTIPLY: - return KEY_KP_MULTIPLY; - case DOM_VK_ADD: - return KEY_KP_ADD; - case DOM_VK_SEPARATOR: - return KEY_KP_PERIOD; // Good enough? - case DOM_VK_SUBTRACT: - return KEY_KP_SUBTRACT; - case DOM_VK_DECIMAL: - return KEY_KP_PERIOD; - case DOM_VK_DIVIDE: - return KEY_KP_DIVIDE; - - /* - case DOM_VK_F17: return KEY_UNKNOWN; - case DOM_VK_F18: return KEY_UNKNOWN; - case DOM_VK_F19: return KEY_UNKNOWN; - case DOM_VK_F20: return KEY_UNKNOWN; - case DOM_VK_F21: return KEY_UNKNOWN; - case DOM_VK_F22: return KEY_UNKNOWN; - case DOM_VK_F23: return KEY_UNKNOWN; - case DOM_VK_F24: return KEY_UNKNOWN; - */ - - case DOM_VK_NUM_LOCK: - return KEY_NUMLOCK; - case DOM_VK_SCROLL_LOCK: - return KEY_SCROLLLOCK; - - /* - case DOM_VK_WIN_OEM_FJ_JISHO: return KEY_UNKNOWN; - case DOM_VK_WIN_OEM_FJ_MASSHOU: return KEY_UNKNOWN; - case DOM_VK_WIN_OEM_FJ_TOUROKU: return KEY_UNKNOWN; - case DOM_VK_WIN_OEM_FJ_LOYA: return KEY_UNKNOWN; - case DOM_VK_WIN_OEM_FJ_ROYA: return KEY_UNKNOWN; - */ - - case DOM_VK_CIRCUMFLEX: - return KEY_ASCIICIRCUM; - case DOM_VK_EXCLAMATION: - return KEY_EXCLAM; - case DOM_VK_DOUBLE_QUOTE: - return KEY_QUOTEDBL; - case DOM_VK_HASH: - return KEY_NUMBERSIGN; - case DOM_VK_DOLLAR: - return KEY_DOLLAR; - case DOM_VK_PERCENT: - return KEY_PERCENT; - case DOM_VK_AMPERSAND: - return KEY_AMPERSAND; - case DOM_VK_UNDERSCORE: - return KEY_UNDERSCORE; - case DOM_VK_OPEN_PAREN: - return KEY_PARENLEFT; - case DOM_VK_CLOSE_PAREN: - return KEY_PARENRIGHT; - case DOM_VK_ASTERISK: - return KEY_ASTERISK; - case DOM_VK_PLUS: - return KEY_PLUS; - case DOM_VK_PIPE: - return KEY_BAR; - case DOM_VK_HYPHEN_MINUS: - return KEY_MINUS; - case DOM_VK_OPEN_CURLY_BRACKET: - return KEY_BRACELEFT; - case DOM_VK_CLOSE_CURLY_BRACKET: - return KEY_BRACERIGHT; - case DOM_VK_TILDE: - return KEY_ASCIITILDE; - - case DOM_VK_VOLUME_MUTE: - return KEY_VOLUMEMUTE; - case DOM_VK_VOLUME_DOWN: - return KEY_VOLUMEDOWN; - case DOM_VK_VOLUME_UP: - return KEY_VOLUMEUP; - - case DOM_VK_COMMA: - return KEY_COMMA; - case DOM_VK_PERIOD: - return KEY_PERIOD; - case DOM_VK_SLASH: - return KEY_SLASH; - case DOM_VK_BACK_QUOTE: - return KEY_QUOTELEFT; - case DOM_VK_OPEN_BRACKET: - return KEY_BRACKETLEFT; - case DOM_VK_BACK_SLASH: - return KEY_BACKSLASH; - case DOM_VK_CLOSE_BRACKET: - return KEY_BRACKETRIGHT; - case DOM_VK_QUOTE: - return KEY_APOSTROPHE; - - // The rest is OEM/unusual. - - default: - return KEY_UNKNOWN; - }; + // Alphanumeric section. + DOM2GODOT("Backquote", QUOTELEFT); + DOM2GODOT("Backslash", BACKSLASH); + DOM2GODOT("BracketLeft", BRACKETLEFT); + DOM2GODOT("BracketRight", BRACKETRIGHT); + DOM2GODOT("Comma", COMMA); + DOM2GODOT("Digit0", 0); + DOM2GODOT("Digit1", 1); + DOM2GODOT("Digit2", 2); + DOM2GODOT("Digit3", 3); + DOM2GODOT("Digit4", 4); + DOM2GODOT("Digit5", 5); + DOM2GODOT("Digit6", 6); + DOM2GODOT("Digit7", 7); + DOM2GODOT("Digit8", 8); + DOM2GODOT("Digit9", 9); + DOM2GODOT("Equal", EQUAL); + DOM2GODOT("IntlBackslash", BACKSLASH); + //DOM2GODOT("IntlRo", UNKNOWN); + DOM2GODOT("IntlYen", YEN); + + DOM2GODOT("KeyA", A); + DOM2GODOT("KeyB", B); + DOM2GODOT("KeyC", C); + DOM2GODOT("KeyD", D); + DOM2GODOT("KeyE", E); + DOM2GODOT("KeyF", F); + DOM2GODOT("KeyG", G); + DOM2GODOT("KeyH", H); + DOM2GODOT("KeyI", I); + DOM2GODOT("KeyJ", J); + DOM2GODOT("KeyK", K); + DOM2GODOT("KeyL", L); + DOM2GODOT("KeyM", M); + DOM2GODOT("KeyN", N); + DOM2GODOT("KeyO", O); + DOM2GODOT("KeyP", P); + DOM2GODOT("KeyQ", Q); + DOM2GODOT("KeyR", R); + DOM2GODOT("KeyS", S); + DOM2GODOT("KeyT", T); + DOM2GODOT("KeyU", U); + DOM2GODOT("KeyV", V); + DOM2GODOT("KeyW", W); + DOM2GODOT("KeyX", X); + DOM2GODOT("KeyY", Y); + DOM2GODOT("KeyZ", Z); + + DOM2GODOT("Minus", MINUS); + DOM2GODOT("Period", PERIOD); + DOM2GODOT("Quote", APOSTROPHE); + DOM2GODOT("Semicolon", SEMICOLON); + DOM2GODOT("Slash", SLASH); + + // Functional keys in the Alphanumeric section. + DOM2GODOT("AltLeft", ALT); + DOM2GODOT("AltRight", ALT); + DOM2GODOT("Backspace", BACKSPACE); + DOM2GODOT("CapsLock", CAPSLOCK); + DOM2GODOT("ContextMenu", MENU); + DOM2GODOT("ControlLeft", CONTROL); + DOM2GODOT("ControlRight", CONTROL); + DOM2GODOT("Enter", ENTER); + DOM2GODOT("MetaLeft", SUPER_L); + DOM2GODOT("MetaRight", SUPER_R); + DOM2GODOT("ShiftLeft", SHIFT); + DOM2GODOT("ShiftRight", SHIFT); + DOM2GODOT("Space", SPACE); + DOM2GODOT("Tab", TAB); + + // ControlPad section. + DOM2GODOT("Delete", DELETE); + DOM2GODOT("End", END); + DOM2GODOT("Help", HELP); + DOM2GODOT("Home", HOME); + DOM2GODOT("Insert", INSERT); + DOM2GODOT("PageDown", PAGEDOWN); + DOM2GODOT("PageUp", PAGEUP); + + // ArrowPad section. + DOM2GODOT("ArrowDown", DOWN); + DOM2GODOT("ArrowLeft", LEFT); + DOM2GODOT("ArrowRight", RIGHT); + DOM2GODOT("ArrowUp", UP); + + // Function section. + DOM2GODOT("Escape", ESCAPE); + DOM2GODOT("F1", F1); + DOM2GODOT("F2", F2); + DOM2GODOT("F3", F3); + DOM2GODOT("F4", F4); + DOM2GODOT("F5", F5); + DOM2GODOT("F6", F6); + DOM2GODOT("F7", F7); + DOM2GODOT("F8", F8); + DOM2GODOT("F9", F9); + DOM2GODOT("F10", F10); + DOM2GODOT("F11", F11); + DOM2GODOT("F12", F12); + //DOM2GODOT("Fn", UNKNOWN); // never actually fired, but included in the standard draft. + //DOM2GODOT("FnLock", UNKNOWN); + DOM2GODOT("PrintScreen", PRINT); + DOM2GODOT("ScrollLock", SCROLLLOCK); + DOM2GODOT("Pause", PAUSE); + + // Media keys section. + DOM2GODOT("BrowserBack", BACK); + DOM2GODOT("BrowserFavorites", FAVORITES); + DOM2GODOT("BrowserForward", FORWARD); + DOM2GODOT("BrowserHome", OPENURL); + DOM2GODOT("BrowserRefresh", REFRESH); + DOM2GODOT("BrowserSearch", SEARCH); + DOM2GODOT("BrowserStop", STOP); + //DOM2GODOT("Eject", UNKNOWN); + DOM2GODOT("LaunchApp1", LAUNCH0); + DOM2GODOT("LaunchApp2", LAUNCH1); + DOM2GODOT("LaunchMail", LAUNCHMAIL); + DOM2GODOT("MediaPlayPause", MEDIAPLAY); + DOM2GODOT("MediaSelect", LAUNCHMEDIA); + DOM2GODOT("MediaStop", MEDIASTOP); + DOM2GODOT("MediaTrackNext", MEDIANEXT); + DOM2GODOT("MediaTrackPrevious", MEDIAPREVIOUS); + //DOM2GODOT("Power", UNKNOWN); + //DOM2GODOT("Sleep", UNKNOWN); + DOM2GODOT("AudioVolumeDown", VOLUMEDOWN); + DOM2GODOT("AudioVolumeMute", VOLUMEMUTE); + DOM2GODOT("AudioVolumeUp", VOLUMEUP); + //DOM2GODOT("WakeUp", UNKNOWN); + return KEY_UNKNOWN; +#undef DOM2GODOT } diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp index 740a72fafa..fd61c46e63 100644 --- a/platform/javascript/javascript_main.cpp +++ b/platform/javascript/javascript_main.cpp @@ -80,6 +80,9 @@ extern "C" EMSCRIPTEN_KEEPALIVE void main_after_fs_sync(char *p_idbfs_err) { Main::start(); os->get_main_loop()->init(); emscripten_resume_main_loop(); + // Immediately run the first iteration. + // We are inside an animation frame, we want to immediately draw on the newly setup canvas. + main_loop_callback(); } int main(int argc, char *argv[]) { @@ -91,14 +94,15 @@ int main(int argc, char *argv[]) { // Sync from persistent state into memory and then // run the 'main_after_fs_sync' function. /* clang-format off */ - EM_ASM( + EM_ASM({ FS.mkdir('/userfs'); FS.mount(IDBFS, {}, '/userfs'); FS.syncfs(true, function(err) { - ccall('main_after_fs_sync', null, ['string'], [err ? err.message : ""]) + requestAnimationFrame(function() { + ccall('main_after_fs_sync', null, ['string'], [err ? err.message : ""]); + }); }); - - ); + }); /* clang-format on */ return 0; diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp index ef5ac66b34..94c2e989f1 100644 --- a/platform/linuxbsd/display_server_x11.cpp +++ b/platform/linuxbsd/display_server_x11.cpp @@ -32,12 +32,12 @@ #ifdef X11_ENABLED -#include "detect_prime_x11.h" - -#include "core/os/dir_access.h" #include "core/print_string.h" -#include "errno.h" +#include "core/project_settings.h" +#include "detect_prime_x11.h" #include "key_mapping_x11.h" +#include "main/main.h" +#include "scene/resources/texture.h" #if defined(OPENGL_ENABLED) #include "drivers/gles2/rasterizer_gles2.h" @@ -47,20 +47,14 @@ #include "servers/rendering/rasterizer_rd/rasterizer_rd.h" #endif -#include "scene/resources/texture.h" - -#ifdef HAVE_MNTENT -#include <mntent.h> -#endif - #include <stdio.h> #include <stdlib.h> #include <string.h> -#include "X11/Xutil.h" +#include <X11/Xatom.h> +#include <X11/Xutil.h> +#include <X11/extensions/Xinerama.h> -#include "X11/Xatom.h" -#include "X11/extensions/Xinerama.h" // ICCCM #define WM_NormalState 1L // window normal state #define WM_IconicState 3L // window minimized @@ -69,8 +63,6 @@ #define _NET_WM_STATE_ADD 1L // add/set property #define _NET_WM_STATE_TOGGLE 2L // toggle property -#include "main/main.h" - #include <dlfcn.h> #include <fcntl.h> #include <sys/stat.h> @@ -82,14 +74,9 @@ #undef KEY_TAB #endif -#include <X11/Xatom.h> - #undef CursorShape - #include <X11/XKBlib.h> -#include "core/project_settings.h" - // 2.2 is the first release with multitouch #define XINPUT_CLIENT_VERSION_MAJOR 2 #define XINPUT_CLIENT_VERSION_MINOR 2 @@ -417,10 +404,6 @@ void DisplayServerX11::mouse_warp_to_position(const Point2i &p_to) { if (mouse_mode == MOUSE_MODE_CAPTURED) { last_mouse_pos = p_to; } else { - /*XWindowAttributes xwa; - XGetWindowAttributes(x11_display, x11_window, &xwa); - printf("%d %d\n", xwa.x, xwa.y); needed? */ - XWarpPointer(x11_display, None, windows[MAIN_WINDOW_ID].x11_window, 0, 0, 0, 0, (int)p_to.x, (int)p_to.y); } @@ -1098,18 +1081,19 @@ Size2i DisplayServerX11::window_get_real_size(WindowID p_window) const { return Size2i(w, h); } -bool DisplayServerX11::window_is_maximize_allowed(WindowID p_window) const { - _THREAD_SAFE_METHOD_ - +// Just a helper to reduce code duplication in `window_is_maximize_allowed` +// and `_set_wm_maximized`. +bool DisplayServerX11::_window_maximize_check(WindowID p_window, const char *p_atom_name) const { ERR_FAIL_COND_V(!windows.has(p_window), false); const WindowData &wd = windows[p_window]; - Atom property = XInternAtom(x11_display, "_NET_WM_ALLOWED_ACTIONS", False); + Atom property = XInternAtom(x11_display, p_atom_name, False); Atom type; int format; unsigned long len; unsigned long remaining; unsigned char *data = nullptr; + bool retval = false; int result = XGetWindowProperty( x11_display, @@ -1141,13 +1125,20 @@ bool DisplayServerX11::window_is_maximize_allowed(WindowID p_window) const { } if (found_wm_act_max_horz || found_wm_act_max_vert) { - return true; + retval = true; + break; } } - XFree(atoms); + + XFree(data); } - return false; + return retval; +} + +bool DisplayServerX11::window_is_maximize_allowed(WindowID p_window) const { + _THREAD_SAFE_METHOD_ + return _window_maximize_check(p_window, "_NET_WM_ALLOWED_ACTIONS"); } void DisplayServerX11::_set_wm_maximized(WindowID p_window, bool p_enabled) { @@ -1385,60 +1376,14 @@ DisplayServer::WindowMode DisplayServerX11::window_get_mode(WindowID p_window) c if (wd.fullscreen) { //if fullscreen, it's not in another mode return WINDOW_MODE_FULLSCREEN; } - { //test maximized - // Using EWMH -- Extended Window Manager Hints - Atom property = XInternAtom(x11_display, "_NET_WM_STATE", False); - Atom type; - int format; - unsigned long len; - unsigned long remaining; - unsigned char *data = nullptr; - bool retval = false; - - int result = XGetWindowProperty( - x11_display, - wd.x11_window, - property, - 0, - 1024, - False, - XA_ATOM, - &type, - &format, - &len, - &remaining, - &data); - - if (result == Success && data) { - Atom *atoms = (Atom *)data; - Atom wm_max_horz = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_HORZ", False); - Atom wm_max_vert = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_VERT", False); - bool found_wm_max_horz = false; - bool found_wm_max_vert = false; - - for (uint64_t i = 0; i < len; i++) { - if (atoms[i] == wm_max_horz) { - found_wm_max_horz = true; - } - if (atoms[i] == wm_max_vert) { - found_wm_max_vert = true; - } - - if (found_wm_max_horz && found_wm_max_vert) { - retval = true; - break; - } - } - XFree(data); - } - - if (retval) { - return WINDOW_MODE_MAXIMIZED; - } + // Test maximized. + // Using EWMH -- Extended Window Manager Hints + if (_window_maximize_check(p_window, "_NET_WM_STATE")) { + return WINDOW_MODE_MAXIMIZED; } - { // test minimzed + { // Test minimized. // Using ICCCM -- Inter-Client Communication Conventions Manual Atom property = XInternAtom(x11_display, "WM_STATE", True); Atom type; @@ -1471,7 +1416,7 @@ DisplayServer::WindowMode DisplayServerX11::window_get_mode(WindowID p_window) c } } - // all other discarded, return windowed. + // All other discarded, return windowed. return WINDOW_MODE_WINDOWED; } @@ -1846,37 +1791,106 @@ void DisplayServerX11::cursor_set_custom_image(const RES &p_cursor, CursorShape } } -DisplayServerX11::LatinKeyboardVariant DisplayServerX11::get_latin_keyboard_variant() const { - _THREAD_SAFE_METHOD_ +int DisplayServerX11::keyboard_get_layout_count() const { + int _group_count = 0; + XkbDescRec *kbd = XkbAllocKeyboard(); + if (kbd) { + kbd->dpy = x11_display; + XkbGetControls(x11_display, XkbAllControlsMask, kbd); + XkbGetNames(x11_display, XkbSymbolsNameMask, kbd); - XkbDescRec *xkbdesc = XkbAllocKeyboard(); - ERR_FAIL_COND_V(!xkbdesc, LATIN_KEYBOARD_QWERTY); + const Atom *groups = kbd->names->groups; + if (kbd->ctrls != NULL) { + _group_count = kbd->ctrls->num_groups; + } else { + while (_group_count < XkbNumKbdGroups && groups[_group_count] != None) { + _group_count++; + } + } + XkbFreeKeyboard(kbd, 0, true); + } + return _group_count; +} - XkbGetNames(x11_display, XkbSymbolsNameMask, xkbdesc); - ERR_FAIL_COND_V(!xkbdesc->names, LATIN_KEYBOARD_QWERTY); - ERR_FAIL_COND_V(!xkbdesc->names->symbols, LATIN_KEYBOARD_QWERTY); +int DisplayServerX11::keyboard_get_current_layout() const { + XkbStateRec state; + XkbGetState(x11_display, XkbUseCoreKbd, &state); + return state.group; +} - char *layout = XGetAtomName(x11_display, xkbdesc->names->symbols); - ERR_FAIL_COND_V(!layout, LATIN_KEYBOARD_QWERTY); +void DisplayServerX11::keyboard_set_current_layout(int p_index) { + ERR_FAIL_INDEX(p_index, keyboard_get_layout_count()); + XkbLockGroup(x11_display, XkbUseCoreKbd, p_index); +} - Vector<String> info = String(layout).split("+"); - ERR_FAIL_INDEX_V(1, info.size(), LATIN_KEYBOARD_QWERTY); +String DisplayServerX11::keyboard_get_layout_language(int p_index) const { + String ret; + XkbDescRec *kbd = XkbAllocKeyboard(); + if (kbd) { + kbd->dpy = x11_display; + XkbGetControls(x11_display, XkbAllControlsMask, kbd); + XkbGetNames(x11_display, XkbSymbolsNameMask, kbd); + XkbGetNames(x11_display, XkbGroupNamesMask, kbd); + + int _group_count = 0; + const Atom *groups = kbd->names->groups; + if (kbd->ctrls != NULL) { + _group_count = kbd->ctrls->num_groups; + } else { + while (_group_count < XkbNumKbdGroups && groups[_group_count] != None) { + _group_count++; + } + } - if (info[1].find("colemak") != -1) { - return LATIN_KEYBOARD_COLEMAK; - } else if (info[1].find("qwertz") != -1) { - return LATIN_KEYBOARD_QWERTZ; - } else if (info[1].find("azerty") != -1) { - return LATIN_KEYBOARD_AZERTY; - } else if (info[1].find("qzerty") != -1) { - return LATIN_KEYBOARD_QZERTY; - } else if (info[1].find("dvorak") != -1) { - return LATIN_KEYBOARD_DVORAK; - } else if (info[1].find("neo") != -1) { - return LATIN_KEYBOARD_NEO; + Atom names = kbd->names->symbols; + if (names != None) { + char *name = XGetAtomName(x11_display, names); + Vector<String> info = String(name).split("+"); + if (p_index >= 0 && p_index < _group_count) { + if (p_index + 1 < info.size()) { + ret = info[p_index + 1]; // Skip "pc" at the start and "inet"/"group" at the end of symbols. + } else { + ret = "en"; // No symbol for layout fallback to "en". + } + } else { + ERR_PRINT("Index " + itos(p_index) + "is out of bounds (" + itos(_group_count) + ")."); + } + XFree(name); + } + XkbFreeKeyboard(kbd, 0, true); } + return ret.substr(0, 2); +} + +String DisplayServerX11::keyboard_get_layout_name(int p_index) const { + String ret; + XkbDescRec *kbd = XkbAllocKeyboard(); + if (kbd) { + kbd->dpy = x11_display; + XkbGetControls(x11_display, XkbAllControlsMask, kbd); + XkbGetNames(x11_display, XkbSymbolsNameMask, kbd); + XkbGetNames(x11_display, XkbGroupNamesMask, kbd); + + int _group_count = 0; + const Atom *groups = kbd->names->groups; + if (kbd->ctrls != NULL) { + _group_count = kbd->ctrls->num_groups; + } else { + while (_group_count < XkbNumKbdGroups && groups[_group_count] != None) { + _group_count++; + } + } - return LATIN_KEYBOARD_QWERTY; + if (p_index >= 0 && p_index < _group_count) { + char *full_name = XGetAtomName(x11_display, groups[p_index]); + ret.parse_utf8(full_name); + XFree(full_name); + } else { + ERR_PRINT("Index " + itos(p_index) + "is out of bounds (" + itos(_group_count) + ")."); + } + XkbFreeKeyboard(kbd, 0, true); + } + return ret; } DisplayServerX11::Property DisplayServerX11::_read_property(Display *p_display, Window p_window, Atom p_property) { diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h index b5ea71f72a..3b2ff0e08d 100644 --- a/platform/linuxbsd/display_server_x11.h +++ b/platform/linuxbsd/display_server_x11.h @@ -36,7 +36,6 @@ #include "servers/display_server.h" #include "core/input/input.h" - #include "drivers/alsa/audio_driver_alsa.h" #include "drivers/alsamidi/midi_driver_alsamidi.h" #include "drivers/pulseaudio/audio_driver_pulseaudio.h" @@ -231,6 +230,7 @@ class DisplayServerX11 : public DisplayServer { static Property _read_property(Display *p_display, Window p_window, Atom p_property); void _update_real_mouse_position(const WindowData &wd); + bool _window_maximize_check(WindowID p_window, const char *p_atom_name) const; void _set_wm_fullscreen(WindowID p_window, bool p_enabled); void _set_wm_maximized(WindowID p_window, bool p_enabled); @@ -327,7 +327,11 @@ public: virtual CursorShape cursor_get_shape() const; virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot); - virtual LatinKeyboardVariant get_latin_keyboard_variant() const; + virtual int keyboard_get_layout_count() const; + virtual int keyboard_get_current_layout() const; + virtual void keyboard_set_current_layout(int p_index); + virtual String keyboard_get_layout_language(int p_index) const; + virtual String keyboard_get_layout_name(int p_index) const; virtual void process_events(); diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp index 09a5eca914..8c6f3b1167 100644 --- a/platform/linuxbsd/os_linuxbsd.cpp +++ b/platform/linuxbsd/os_linuxbsd.cpp @@ -31,8 +31,11 @@ #include "os_linuxbsd.h" #include "core/os/dir_access.h" -#include "core/print_string.h" -#include "errno.h" +#include "main/main.h" + +#ifdef X11_ENABLED +#include "display_server_x11.h" +#endif #ifdef HAVE_MNTENT #include <mntent.h> @@ -48,12 +51,6 @@ #include <sys/types.h> #include <unistd.h> -#include "main/main.h" - -#ifdef X11_ENABLED -#include "display_server_x11.h" -#endif - void OS_LinuxBSD::initialize() { crash_handler.initialize(); diff --git a/platform/osx/display_server_osx.h b/platform/osx/display_server_osx.h index 8133dfe2c4..fddb1d0ca6 100644 --- a/platform/osx/display_server_osx.h +++ b/platform/osx/display_server_osx.h @@ -281,7 +281,11 @@ public: virtual bool get_swap_ok_cancel(); - virtual LatinKeyboardVariant get_latin_keyboard_variant() const; + virtual int keyboard_get_layout_count() const; + virtual int keyboard_get_current_layout() const; + virtual void keyboard_set_current_layout(int p_index); + virtual String keyboard_get_layout_language(int p_index) const; + virtual String keyboard_get_layout_name(int p_index) const; virtual void process_events(); virtual void force_process_and_drop_events(); diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm index 9a1191490c..93f6e3540a 100644 --- a/platform/osx/display_server_osx.mm +++ b/platform/osx/display_server_osx.mm @@ -197,6 +197,18 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) { } } +- (void)applicationDidResignActive:(NSNotification *)notification { + if (OS_OSX::get_singleton()->get_main_loop()) { + OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT); + } +} + +- (void)applicationDidBecomeActive:(NSNotification *)notification { + if (OS_OSX::get_singleton()->get_main_loop()) { + OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_IN); + } +} + - (void)globalMenuCallback:(id)sender { if (![sender representedObject]) return; @@ -1937,10 +1949,14 @@ void DisplayServerOSX::mouse_set_mode(MouseMode p_mode) { // Apple Docs state that the display parameter is not used. // "This parameter is not used. By default, you may pass kCGDirectMainDisplay." // https://developer.apple.com/library/mac/documentation/graphicsimaging/reference/Quartz_Services_Ref/Reference/reference.html - CGDisplayHideCursor(kCGDirectMainDisplay); + if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { + CGDisplayHideCursor(kCGDirectMainDisplay); + } CGAssociateMouseAndMouseCursorPosition(false); } else if (p_mode == MOUSE_MODE_HIDDEN) { - CGDisplayHideCursor(kCGDirectMainDisplay); + if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { + CGDisplayHideCursor(kCGDirectMainDisplay); + } CGAssociateMouseAndMouseCursorPosition(true); } else { CGDisplayShowCursor(kCGDirectMainDisplay); @@ -2987,85 +3003,129 @@ void DisplayServerOSX::cursor_set_custom_image(const RES &p_cursor, CursorShape } } +struct LayoutInfo { + String name; + String code; +}; + +static Vector<LayoutInfo> kbd_layouts; +static int current_layout = 0; static bool keyboard_layout_dirty = true; static void keyboard_layout_changed(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef user_info) { + kbd_layouts.clear(); + current_layout = 0; keyboard_layout_dirty = true; } -// Returns string representation of keys, if they are printable. -static NSString *createStringForKeys(const CGKeyCode *keyCode, int length) { - TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource(); - if (!currentKeyboard) - return nil; +void _update_keyboard_layouts() { + @autoreleasepool { + TISInputSourceRef cur_source = TISCopyCurrentKeyboardInputSource(); + NSString *cur_name = (NSString *)TISGetInputSourceProperty(cur_source, kTISPropertyLocalizedName); + CFRelease(cur_source); - CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData); - if (!layoutData) - return nil; + // Enum IME layouts + NSDictionary *filter_ime = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardInputMode }; + NSArray *list_ime = (NSArray *)TISCreateInputSourceList((CFDictionaryRef)filter_ime, false); + for (NSUInteger i = 0; i < [list_ime count]; i++) { + LayoutInfo ly; + NSString *name = (NSString *)TISGetInputSourceProperty((TISInputSourceRef)[list_ime objectAtIndex:i], kTISPropertyLocalizedName); + ly.name.parse_utf8([name UTF8String]); - const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData); + NSArray *langs = (NSArray *)TISGetInputSourceProperty((TISInputSourceRef)[list_ime objectAtIndex:i], kTISPropertyInputSourceLanguages); + ly.code.parse_utf8([(NSString *)[langs objectAtIndex:0] UTF8String]); + kbd_layouts.push_back(ly); - OSStatus err; - CFMutableStringRef output = CFStringCreateMutable(NULL, 0); + if ([name isEqualToString:cur_name]) { + current_layout = kbd_layouts.size() - 1; + } + } + [list_ime release]; - for (int i = 0; i < length; ++i) { - UInt32 keysDown = 0; - UniChar chars[4]; - UniCharCount realLength; + // Enum plain keyboard layouts + NSDictionary *filter_kbd = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardLayout }; + NSArray *list_kbd = (NSArray *)TISCreateInputSourceList((CFDictionaryRef)filter_kbd, false); + for (NSUInteger i = 0; i < [list_kbd count]; i++) { + LayoutInfo ly; + NSString *name = (NSString *)TISGetInputSourceProperty((TISInputSourceRef)[list_kbd objectAtIndex:i], kTISPropertyLocalizedName); + ly.name.parse_utf8([name UTF8String]); - err = UCKeyTranslate(keyboardLayout, - keyCode[i], - kUCKeyActionDisplay, - 0, - LMGetKbdType(), - kUCKeyTranslateNoDeadKeysBit, - &keysDown, - sizeof(chars) / sizeof(chars[0]), - &realLength, - chars); + NSArray *langs = (NSArray *)TISGetInputSourceProperty((TISInputSourceRef)[list_kbd objectAtIndex:i], kTISPropertyInputSourceLanguages); + ly.code.parse_utf8([(NSString *)[langs objectAtIndex:0] UTF8String]); + kbd_layouts.push_back(ly); - if (err != noErr) { - CFRelease(output); - return nil; + if ([name isEqualToString:cur_name]) { + current_layout = kbd_layouts.size() - 1; + } } - - CFStringAppendCharacters(output, chars, 1); + [list_kbd release]; } - return (NSString *)output; + keyboard_layout_dirty = false; } -DisplayServerOSX::LatinKeyboardVariant DisplayServerOSX::get_latin_keyboard_variant() const { - _THREAD_SAFE_METHOD_ - - static LatinKeyboardVariant layout = LATIN_KEYBOARD_QWERTY; +int DisplayServerOSX::keyboard_get_layout_count() const { + if (keyboard_layout_dirty) { + _update_keyboard_layouts(); + } + return kbd_layouts.size(); +} +void DisplayServerOSX::keyboard_set_current_layout(int p_index) { if (keyboard_layout_dirty) { - layout = LATIN_KEYBOARD_QWERTY; + _update_keyboard_layouts(); + } + + ERR_FAIL_INDEX(p_index, kbd_layouts.size()); - CGKeyCode keys[] = { kVK_ANSI_Q, kVK_ANSI_W, kVK_ANSI_E, kVK_ANSI_R, kVK_ANSI_T, kVK_ANSI_Y }; - NSString *test = createStringForKeys(keys, 6); + NSString *cur_name = [NSString stringWithUTF8String:kbd_layouts[p_index].name.utf8().get_data()]; - if ([test isEqualToString:@"qwertz"]) { - layout = LATIN_KEYBOARD_QWERTZ; - } else if ([test isEqualToString:@"azerty"]) { - layout = LATIN_KEYBOARD_AZERTY; - } else if ([test isEqualToString:@"qzerty"]) { - layout = LATIN_KEYBOARD_QZERTY; - } else if ([test isEqualToString:@"',.pyf"]) { - layout = LATIN_KEYBOARD_DVORAK; - } else if ([test isEqualToString:@"xvlcwk"]) { - layout = LATIN_KEYBOARD_NEO; - } else if ([test isEqualToString:@"qwfpgj"]) { - layout = LATIN_KEYBOARD_COLEMAK; + NSDictionary *filter_kbd = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardLayout }; + NSArray *list_kbd = (NSArray *)TISCreateInputSourceList((CFDictionaryRef)filter_kbd, false); + for (NSUInteger i = 0; i < [list_kbd count]; i++) { + NSString *name = (NSString *)TISGetInputSourceProperty((TISInputSourceRef)[list_kbd objectAtIndex:i], kTISPropertyLocalizedName); + if ([name isEqualToString:cur_name]) { + TISSelectInputSource((TISInputSourceRef)[list_kbd objectAtIndex:i]); + break; } + } + [list_kbd release]; + + NSDictionary *filter_ime = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardInputMode }; + NSArray *list_ime = (NSArray *)TISCreateInputSourceList((CFDictionaryRef)filter_ime, false); + for (NSUInteger i = 0; i < [list_ime count]; i++) { + NSString *name = (NSString *)TISGetInputSourceProperty((TISInputSourceRef)[list_ime objectAtIndex:i], kTISPropertyLocalizedName); + if ([name isEqualToString:cur_name]) { + TISSelectInputSource((TISInputSourceRef)[list_ime objectAtIndex:i]); + break; + } + } + [list_ime release]; +} + +int DisplayServerOSX::keyboard_get_current_layout() const { + if (keyboard_layout_dirty) { + _update_keyboard_layouts(); + } - [test release]; + return current_layout; +} - keyboard_layout_dirty = false; - return layout; +String DisplayServerOSX::keyboard_get_layout_language(int p_index) const { + if (keyboard_layout_dirty) { + _update_keyboard_layouts(); + } + + ERR_FAIL_INDEX_V(p_index, kbd_layouts.size(), ""); + return kbd_layouts[p_index].code; +} + +String DisplayServerOSX::keyboard_get_layout_name(int p_index) const { + if (keyboard_layout_dirty) { + _update_keyboard_layouts(); } - return layout; + ERR_FAIL_INDEX_V(p_index, kbd_layouts.size(), ""); + return kbd_layouts[p_index].name; } void DisplayServerOSX::_push_input(const Ref<InputEvent> &p_event) { diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp index 784fba75ec..916816325d 100644 --- a/platform/osx/export/export.cpp +++ b/platform/osx/export/export.cpp @@ -55,6 +55,7 @@ class EditorExportPlatformOSX : public EditorExportPlatform { void _fix_plist(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &plist, const String &p_binary); void _make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data); + Error _notarize(const Ref<EditorExportPreset> &p_preset, const String &p_path); Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path); Error _create_dmg(const String &p_dmg_path, const String &p_pkg_name, const String &p_app_path_name); void _zip_folder_recursive(zipFile &p_zip, const String &p_root_path, const String &p_folder, const String &p_pkg_name); @@ -66,6 +67,28 @@ class EditorExportPlatformOSX : public EditorExportPlatform { bool use_codesign() const { return false; } bool use_dmg() const { return false; } #endif + bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const { + String pname = p_package; + + if (pname.length() == 0) { + if (r_error) { + *r_error = TTR("Identifier is missing."); + } + return false; + } + + for (int i = 0; i < pname.length(); i++) { + CharType c = pname[i]; + if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '-' || c == '.')) { + if (r_error) { + *r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c)); + } + return false; + } + } + + return true; + } protected: virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features); @@ -122,7 +145,7 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.png,*.icns"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/bundle_identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0")); @@ -138,6 +161,11 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/hardened_runtime"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/entitlements", PROPERTY_HINT_GLOBAL_FILE, "*.plist"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "codesign/custom_options"), PackedStringArray())); + + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "notarization/enable"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "notarization/apple_id_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Apple ID email"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "notarization/apple_id_password", PROPERTY_HINT_PLACEHOLDER_TEXT, "Enable two-factor authentication and provide app-specific password"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "notarization/apple_team_id", PROPERTY_HINT_PLACEHOLDER_TEXT, "Provide team ID if your Apple ID belongs to multiple teams"), "")); #endif r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), true)); @@ -326,8 +354,8 @@ void EditorExportPlatformOSX::_fix_plist(const Ref<EditorExportPreset> &p_preset strnew += lines[i].replace("$name", p_binary) + "\n"; } else if (lines[i].find("$info") != -1) { strnew += lines[i].replace("$info", p_preset->get("application/info")) + "\n"; - } else if (lines[i].find("$identifier") != -1) { - strnew += lines[i].replace("$identifier", p_preset->get("application/identifier")) + "\n"; + } else if (lines[i].find("$bundle_identifier") != -1) { + strnew += lines[i].replace("$bundle_identifier", p_preset->get("application/bundle_identifier")) + "\n"; } else if (lines[i].find("$short_version") != -1) { strnew += lines[i].replace("$short_version", p_preset->get("application/short_version")) + "\n"; } else if (lines[i].find("$version") != -1) { @@ -363,6 +391,52 @@ void EditorExportPlatformOSX::_fix_plist(const Ref<EditorExportPreset> &p_preset - and then wrap it up in a DMG **/ +Error EditorExportPlatformOSX::_notarize(const Ref<EditorExportPreset> &p_preset, const String &p_path) { +#ifdef OSX_ENABLED + List<String> args; + + args.push_back("altool"); + args.push_back("--notarize-app"); + + args.push_back("--primary-bundle-id"); + args.push_back(p_preset->get("application/bundle_identifier")); + + args.push_back("--username"); + args.push_back(p_preset->get("notarization/apple_id_name")); + + args.push_back("--password"); + args.push_back(p_preset->get("notarization/apple_id_password")); + + args.push_back("--type"); + args.push_back("osx"); + + if (p_preset->get("notarization/apple_team_id")) { + args.push_back("--asc-provider"); + args.push_back(p_preset->get("notarization/apple_team_id")); + } + + args.push_back("--file"); + args.push_back(p_path); + + String str; + Error err = OS::get_singleton()->execute("xcrun", args, true, nullptr, &str, nullptr, true); + ERR_FAIL_COND_V(err != OK, err); + + print_line("altool (" + p_path + "):\n" + str); + if (str.find("RequestUUID") == -1) { + EditorNode::add_io_error("altool: " + str); + return FAILED; + } else { + print_line("Note: The notarization process generally takes less than an hour. When the process is completed, you'll receive an email."); + print_line(" You can check progress manually by opening a Terminal and running the following command:"); + print_line(" \"xcrun altool --notarization-history 0 -u <your email> -p <app-specific pwd>\""); + } + +#endif + + return OK; +} + Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path) { #ifdef OSX_ENABLED List<String> args; @@ -399,7 +473,7 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese Error err = OS::get_singleton()->execute("codesign", args, true, nullptr, &str, nullptr, true); ERR_FAIL_COND_V(err != OK, err); - print_line("codesign (" + p_path + "): " + str); + print_line("codesign (" + p_path + "):\n" + str); if (str.find("no identity found") != -1) { EditorNode::add_io_error("codesign: no identity found"); return FAILED; @@ -714,6 +788,14 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p } } + bool noto_enabled = p_preset->get("notarization/enable"); + if (err == OK && noto_enabled) { + if (ep.step("Sending archive for notarization", 4)) { + return ERR_SKIP; + } + err = _notarize(p_preset, p_path); + } + // Clean up temporary .app dir. OS::get_singleton()->move_to_trash(tmp_app_path_name); } @@ -743,11 +825,15 @@ void EditorExportPlatformOSX::_zip_folder_recursive(zipFile &p_zip, const String zipfi.tmz_date.tm_hour = time.hour; zipfi.tmz_date.tm_mday = date.day; zipfi.tmz_date.tm_min = time.min; - zipfi.tmz_date.tm_mon = date.month; + zipfi.tmz_date.tm_mon = date.month - 1; // Note: "tm" month range - 0..11, Godot month range - 1..12, http://www.cplusplus.com/reference/ctime/tm/ zipfi.tmz_date.tm_sec = time.sec; zipfi.tmz_date.tm_year = date.year; zipfi.dosDate = 0; - zipfi.external_fa = (is_executable ? 0755 : 0644) << 16L; + // 0100000: regular file type + // 0000755: permissions rwxr-xr-x + // 0000644: permissions rw-r--r-- + uint32_t _mode = (is_executable ? 0100755 : 0100644); + zipfi.external_fa = (_mode << 16L) | !(_mode & 0200); zipfi.internal_fa = 0; zipOpenNewFileInZip4(p_zip, @@ -803,6 +889,41 @@ bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset valid = dvalid || rvalid; r_missing_templates = !valid; + String identifier = p_preset->get("application/bundle_identifier"); + String pn_err; + if (!is_package_name_valid(identifier, &pn_err)) { + err += TTR("Invalid bundle identifier:") + " " + pn_err + "\n"; + valid = false; + } + + bool sign_enabled = p_preset->get("codesign/enable"); + if (sign_enabled) { + if (p_preset->get("codesign/identity") == "") { + err += TTR("Codesign: identity not specified.") + "\n"; + valid = false; + } + } + bool noto_enabled = p_preset->get("notarization/enable"); + if (noto_enabled) { + if (!sign_enabled) { + err += TTR("Notarization: code signing required.") + "\n"; + valid = false; + } + bool hr_enabled = p_preset->get("codesign/hardened_runtime"); + if (!hr_enabled) { + err += TTR("Notarization: hardened runtime required.") + "\n"; + valid = false; + } + if (p_preset->get("notarization/apple_id_name") == "") { + err += TTR("Notarization: Apple ID name not specified.") + "\n"; + valid = false; + } + if (p_preset->get("notarization/apple_id_password") == "") { + err += TTR("Notarization: Apple ID password not specified.") + "\n"; + valid = false; + } + } + if (!err.empty()) { r_error = err; } diff --git a/platform/osx/joypad_osx.cpp b/platform/osx/joypad_osx.cpp index d342d30097..cfc371710b 100644 --- a/platform/osx/joypad_osx.cpp +++ b/platform/osx/joypad_osx.cpp @@ -311,9 +311,16 @@ bool JoypadOSX::configure_joypad(IOHIDDeviceRef p_device_ref, joypad *p_joy) { if (refCF) { CFNumberGetValue((CFNumberRef)refCF, kCFNumberSInt32Type, &product_id); } + + int version = 0; + refCF = IOHIDDeviceGetProperty(p_device_ref, CFSTR(kIOHIDVersionNumberKey)); + if (refCF) { + CFNumberGetValue((CFNumberRef)refCF, kCFNumberSInt32Type, &version); + } + if (vendor && product_id) { char uid[128]; - sprintf(uid, "%04x%08x%04x%08x", OSSwapHostToBigInt32(vendor), 0, OSSwapHostToBigInt32(product_id), 0); + sprintf(uid, "%08x%08x%08x%08x", OSSwapHostToBigInt32(3), OSSwapHostToBigInt32(vendor), OSSwapHostToBigInt32(product_id), OSSwapHostToBigInt32(version)); input->joy_connection_changed(id, true, name, uid); } else { //bluetooth device diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp index db42908f89..0fd017f96e 100644 --- a/platform/uwp/export/export.cpp +++ b/platform/uwp/export/export.cpp @@ -743,23 +743,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform { // TODO: Add resource creation or image rescaling to enable other scales: // 1.25, 1.5, 2.0 - real_t scales[] = { 1.0 }; - bool valid_w = false; - bool valid_h = false; - - for (int i = 0; i < 1; i++) { - int w = ceil(p_width * scales[i]); - int h = ceil(p_height * scales[i]); - - if (w == p_image->get_width()) { - valid_w = true; - } - if (h == p_image->get_height()) { - valid_h = true; - } - } - - return valid_w && valid_h; + return p_width == p_image->get_width() && p_height == p_image->get_height(); } Vector<uint8_t> _fix_manifest(const Ref<EditorExportPreset> &p_preset, const Vector<uint8_t> &p_template, bool p_give_internet) const { @@ -986,7 +970,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform { public: virtual String get_name() const { - return "Windows Universal"; + return "UWP"; } virtual String get_os_name() const { return "UWP"; @@ -1196,7 +1180,7 @@ public: virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) { String src_appx; - EditorProgress ep("export", "Exporting for Windows Universal", 7, true); + EditorProgress ep("export", "Exporting for UWP", 7, true); if (p_debug) { src_appx = p_preset->get("custom_template/debug"); diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp index 7bd67d3726..ee25754704 100644 --- a/platform/uwp/os_uwp.cpp +++ b/platform/uwp/os_uwp.cpp @@ -535,11 +535,28 @@ void OS_UWP::delay_usec(uint32_t p_usec) const { uint64_t OS_UWP::get_ticks_usec() const { uint64_t ticks; - uint64_t time; + // This is the number of clock ticks since start QueryPerformanceCounter((LARGE_INTEGER *)&ticks); + // Divide by frequency to get the time in seconds - time = ticks * 1000000L / ticks_per_second; + // original calculation shown below is subject to overflow + // with high ticks_per_second and a number of days since the last reboot. + // time = ticks * 1000000L / ticks_per_second; + + // we can prevent this by either using 128 bit math + // or separating into a calculation for seconds, and the fraction + uint64_t seconds = ticks / ticks_per_second; + + // compiler will optimize these two into one divide + uint64_t leftover = ticks % ticks_per_second; + + // remainder + uint64_t time = (leftover * 1000000L) / ticks_per_second; + + // seconds + time += seconds * 1000000L; + // Subtract the time at game start to get // the time since the game started time -= ticks_start; diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index 9d8344fa7e..61dc156fbc 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -103,7 +103,11 @@ void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) { } if (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_HIDDEN) { - hCursor = SetCursor(nullptr); + if (hCursor == nullptr) { + hCursor = SetCursor(nullptr); + } else { + SetCursor(nullptr); + } } else { CursorShape c = cursor_shape; cursor_shape = CURSOR_MAX; @@ -117,9 +121,9 @@ void DisplayServerWindows::mouse_set_mode(MouseMode p_mode) { if (mouse_mode == p_mode) return; - _set_mouse_mode_impl(p_mode); - mouse_mode = p_mode; + + _set_mouse_mode_impl(p_mode); } DisplayServer::MouseMode DisplayServerWindows::mouse_get_mode() const { @@ -1372,70 +1376,99 @@ void DisplayServerWindows::enable_for_stealing_focus(OS::ProcessID pid) { AllowSetForegroundWindow(pid); } -DisplayServer::LatinKeyboardVariant DisplayServerWindows::get_latin_keyboard_variant() const { - _THREAD_SAFE_METHOD_ +int DisplayServerWindows::keyboard_get_layout_count() const { + return GetKeyboardLayoutList(0, NULL); +} - unsigned long azerty[] = { - 0x00020401, // Arabic (102) AZERTY - 0x0001080c, // Belgian (Comma) - 0x0000080c, // Belgian French - 0x0000040c, // French - 0 // <--- STOP MARK - }; - unsigned long qwertz[] = { - 0x0000041a, // Croation - 0x00000405, // Czech - 0x00000407, // German - 0x00010407, // German (IBM) - 0x0000040e, // Hungarian - 0x0000046e, // Luxembourgish - 0x00010415, // Polish (214) - 0x00000418, // Romanian (Legacy) - 0x0000081a, // Serbian (Latin) - 0x0000041b, // Slovak - 0x00000424, // Slovenian - 0x0001042e, // Sorbian Extended - 0x0002042e, // Sorbian Standard - 0x0000042e, // Sorbian Standard (Legacy) - 0x0000100c, // Swiss French - 0x00000807, // Swiss German - 0 // <--- STOP MARK - }; - unsigned long dvorak[] = { - 0x00010409, // US-Dvorak - 0x00030409, // US-Dvorak for left hand - 0x00040409, // US-Dvorak for right hand - 0 // <--- STOP MARK - }; +int DisplayServerWindows::keyboard_get_current_layout() const { + HKL cur_layout = GetKeyboardLayout(0); + + int layout_count = GetKeyboardLayoutList(0, NULL); + HKL *layouts = (HKL *)memalloc(layout_count * sizeof(HKL)); + GetKeyboardLayoutList(layout_count, layouts); + + for (int i = 0; i < layout_count; i++) { + if (cur_layout == layouts[i]) { + memfree(layouts); + return i; + } + } + memfree(layouts); + return -1; +} + +void DisplayServerWindows::keyboard_set_current_layout(int p_index) { + int layout_count = GetKeyboardLayoutList(0, NULL); + + ERR_FAIL_INDEX(p_index, layout_count); + + HKL *layouts = (HKL *)memalloc(layout_count * sizeof(HKL)); + GetKeyboardLayoutList(layout_count, layouts); + ActivateKeyboardLayout(layouts[p_index], KLF_SETFORPROCESS); + memfree(layouts); +} + +String DisplayServerWindows::keyboard_get_layout_language(int p_index) const { + int layout_count = GetKeyboardLayoutList(0, NULL); + + ERR_FAIL_INDEX_V(p_index, layout_count, ""); + + HKL *layouts = (HKL *)memalloc(layout_count * sizeof(HKL)); + GetKeyboardLayoutList(layout_count, layouts); - char name[KL_NAMELENGTH + 1]; - name[0] = 0; - GetKeyboardLayoutNameA(name); + wchar_t buf[LOCALE_NAME_MAX_LENGTH]; + memset(buf, 0, LOCALE_NAME_MAX_LENGTH * sizeof(wchar_t)); + LCIDToLocaleName(MAKELCID(LOWORD(layouts[p_index]), SORT_DEFAULT), buf, LOCALE_NAME_MAX_LENGTH, 0); - unsigned long hex = strtoul(name, nullptr, 16); + memfree(layouts); - int i = 0; - while (azerty[i] != 0) { - if (azerty[i] == hex) - return LATIN_KEYBOARD_AZERTY; - i++; + return String(buf).substr(0, 2); +} + +String _get_full_layout_name_from_registry(HKL p_layout) { + String id = "SYSTEM\\CurrentControlSet\\Control\\Keyboard Layouts\\" + String::num_int64((int64_t)p_layout, 16, false).lpad(8, "0"); + String ret; + + HKEY hkey; + wchar_t layout_text[1024]; + memset(layout_text, 0, 1024 * sizeof(wchar_t)); + + if (RegOpenKeyExW(HKEY_LOCAL_MACHINE, (LPCWSTR)id.c_str(), 0, KEY_QUERY_VALUE, &hkey) != ERROR_SUCCESS) { + return ret; } - i = 0; - while (qwertz[i] != 0) { - if (qwertz[i] == hex) - return LATIN_KEYBOARD_QWERTZ; - i++; + DWORD buffer = 1024; + DWORD vtype = REG_SZ; + if (RegQueryValueExW(hkey, L"Layout Text", NULL, &vtype, (LPBYTE)layout_text, &buffer) == ERROR_SUCCESS) { + ret = String(layout_text); } + RegCloseKey(hkey); + return ret; +} + +String DisplayServerWindows::keyboard_get_layout_name(int p_index) const { + int layout_count = GetKeyboardLayoutList(0, NULL); + + ERR_FAIL_INDEX_V(p_index, layout_count, ""); + + HKL *layouts = (HKL *)memalloc(layout_count * sizeof(HKL)); + GetKeyboardLayoutList(layout_count, layouts); + + String ret = _get_full_layout_name_from_registry(layouts[p_index]); // Try reading full name from Windows registry, fallback to locale name if failed (e.g. on Wine). + if (ret == String()) { + wchar_t buf[LOCALE_NAME_MAX_LENGTH]; + memset(buf, 0, LOCALE_NAME_MAX_LENGTH * sizeof(wchar_t)); + LCIDToLocaleName(MAKELCID(LOWORD(layouts[p_index]), SORT_DEFAULT), buf, LOCALE_NAME_MAX_LENGTH, 0); + + wchar_t name[1024]; + memset(name, 0, 1024 * sizeof(wchar_t)); + GetLocaleInfoEx(buf, LOCALE_SLOCALIZEDDISPLAYNAME, (LPWSTR)&name, 1024); - i = 0; - while (dvorak[i] != 0) { - if (dvorak[i] == hex) - return LATIN_KEYBOARD_DVORAK; - i++; + ret = String(name); } + memfree(layouts); - return LATIN_KEYBOARD_QWERTY; + return ret; } void DisplayServerWindows::process_events() { @@ -1757,6 +1790,12 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA // Restore mouse mode _set_mouse_mode_impl(mouse_mode); + if (!app_focused) { + if (OS::get_singleton()->get_main_loop()) { + OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_IN); + } + app_focused = true; + } break; } case WM_KILLFOCUS: { @@ -1772,6 +1811,19 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } touch_state.clear(); + bool self_steal = false; + HWND new_hwnd = (HWND)wParam; + if (IsWindow(new_hwnd)) { + self_steal = true; + } + + if (!self_steal) { + if (OS::get_singleton()->get_main_loop()) { + OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT); + } + app_focused = false; + } + break; } case WM_ACTIVATE: // Watch For Window Activate Message @@ -2536,9 +2588,9 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA case WM_KEYUP: case WM_KEYDOWN: { if (wParam == VK_SHIFT) - shift_mem = uMsg == WM_KEYDOWN; + shift_mem = (uMsg == WM_KEYDOWN || uMsg == WM_SYSKEYDOWN); if (wParam == VK_CONTROL) - control_mem = uMsg == WM_KEYDOWN; + control_mem = (uMsg == WM_KEYDOWN || uMsg == WM_SYSKEYDOWN); if (wParam == VK_MENU) { alt_mem = (uMsg == WM_KEYDOWN || uMsg == WM_SYSKEYDOWN); if (lParam & (1 << 24)) @@ -2625,10 +2677,11 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA if (LOWORD(lParam) == HTCLIENT) { if (windows[window_id].window_has_focus && (mouse_mode == MOUSE_MODE_HIDDEN || mouse_mode == MOUSE_MODE_CAPTURED)) { //Hide the cursor - if (hCursor == nullptr) + if (hCursor == nullptr) { hCursor = SetCursor(nullptr); - else + } else { SetCursor(nullptr); + } } else { if (hCursor != nullptr) { CursorShape c = cursor_shape; diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h index caf8598dc2..8433bb449b 100644 --- a/platform/windows/display_server_windows.h +++ b/platform/windows/display_server_windows.h @@ -317,6 +317,7 @@ private: int pressrc; HINSTANCE hInstance; // Holds The Instance Of The Application String rendering_driver; + bool app_focused = false; struct WindowData { HWND hWnd; @@ -523,7 +524,11 @@ public: virtual void enable_for_stealing_focus(OS::ProcessID pid); - virtual LatinKeyboardVariant get_latin_keyboard_variant() const; + virtual int keyboard_get_layout_count() const; + virtual int keyboard_get_current_layout() const; + virtual void keyboard_set_current_layout(int p_index); + virtual String keyboard_get_layout_language(int p_index) const; + virtual String keyboard_get_layout_name(int p_index) const; virtual void process_events(); diff --git a/platform/windows/joypad_windows.cpp b/platform/windows/joypad_windows.cpp index 0cff12ca8c..65caee3035 100644 --- a/platform/windows/joypad_windows.cpp +++ b/platform/windows/joypad_windows.cpp @@ -33,10 +33,6 @@ #include <oleauto.h> #include <wbemidl.h> -#ifndef __GNUC__ -#define __builtin_bswap32 _byteswap_ulong -#endif - #if defined(__GNUC__) // Workaround GCC warning from -Wcast-function-type. #define GetProcAddress (void *)GetProcAddress @@ -67,17 +63,25 @@ JoypadWindows::JoypadWindows(HWND *hwnd) { for (int i = 0; i < JOYPADS_MAX; i++) attached_joypads[i] = false; - HRESULT result; - result = DirectInput8Create(GetModuleHandle(nullptr), DIRECTINPUT_VERSION, IID_IDirectInput8, (void **)&dinput, nullptr); - if (FAILED(result)) { - printf("failed init DINPUT: %ld\n", result); + HRESULT result = DirectInput8Create(GetModuleHandle(nullptr), DIRECTINPUT_VERSION, IID_IDirectInput8, (void **)&dinput, nullptr); + if (result == DI_OK) { + probe_joypads(); + } else { + ERR_PRINT("Couldn't initialize DirectInput. Error: " + itos(result)); + if (result == DIERR_OUTOFMEMORY) { + ERR_PRINT("The Windows DirectInput subsystem could not allocate sufficient memory."); + ERR_PRINT("Rebooting your PC may solve this issue."); + } + // Ensure dinput is still a nullptr. + dinput = nullptr; } - probe_joypads(); } JoypadWindows::~JoypadWindows() { close_joypad(); - dinput->Release(); + if (dinput) { + dinput->Release(); + } unload_xinput(); } @@ -135,6 +139,7 @@ bool JoypadWindows::is_xinput_device(const GUID *p_guid) { } bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) { + ERR_FAIL_NULL_V_MSG(dinput, false, "DirectInput not initialized. Rebooting your PC may solve this issue."); HRESULT hr; int num = input->get_unused_joy_id(); @@ -158,12 +163,16 @@ bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) { const GUID &guid = instance->guidProduct; char uid[128]; - sprintf_s(uid, "%08lx%04hx%04hx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx", - __builtin_bswap32(guid.Data1), guid.Data2, guid.Data3, - guid.Data4[0], guid.Data4[1], guid.Data4[2], guid.Data4[3], - guid.Data4[4], guid.Data4[5], guid.Data4[6], guid.Data4[7]); + + ERR_FAIL_COND_V_MSG(memcmp(&guid.Data4[2], "PIDVID", 6), false, "DirectInput device not recognised."); + WORD type = BSWAP16(0x03); + WORD vendor = BSWAP16(LOWORD(guid.Data1)); + WORD product = BSWAP16(HIWORD(guid.Data1)); + WORD version = 0; + sprintf_s(uid, "%04x%04x%04x%04x%04x%04x%04x%04x", type, 0, vendor, 0, product, 0, version, 0); id_to_change = joypad_count; + slider_count = 0; joy->di_joy->SetDataFormat(&c_dfDIJoystick2); joy->di_joy->SetCooperativeLevel(*hWnd, DISCL_FOREGROUND); @@ -198,9 +207,14 @@ void JoypadWindows::setup_joypad_object(const DIDEVICEOBJECTINSTANCE *ob, int p_ ofs = DIJOFS_RY; else if (ob->guidType == GUID_RzAxis) ofs = DIJOFS_RZ; - else if (ob->guidType == GUID_Slider) - ofs = DIJOFS_SLIDER(0); - else + else if (ob->guidType == GUID_Slider) { + if (slider_count < 2) { + ofs = DIJOFS_SLIDER(slider_count); + slider_count++; + } else { + return; + } + } else return; prop_range.diph.dwSize = sizeof(DIPROPRANGE); prop_range.diph.dwHeaderSize = sizeof(DIPROPHEADER); @@ -266,6 +280,7 @@ void JoypadWindows::close_joypad(int id) { } void JoypadWindows::probe_joypads() { + ERR_FAIL_NULL_MSG(dinput, "DirectInput not initialized. Rebooting your PC may solve this issue."); DWORD dwResult; for (DWORD i = 0; i < XUSER_MAX_COUNT; i++) { ZeroMemory(&x_joypads[i].state, sizeof(XINPUT_STATE)); @@ -379,9 +394,9 @@ void JoypadWindows::process_joypads() { } // on mingw, these constants are not constants - int count = 6; - unsigned int axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ }; - int values[] = { js.lX, js.lY, js.lZ, js.lRx, js.lRy, js.lRz }; + int count = 8; + unsigned int axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ, DIJOFS_SLIDER(0), DIJOFS_SLIDER(1) }; + int values[] = { js.lX, js.lY, js.lZ, js.lRx, js.lRy, js.lRz, js.rglSlider[0], js.rglSlider[1] }; for (int j = 0; j < joy->joy_axis.size(); j++) { for (int k = 0; k < count; k++) { diff --git a/platform/windows/joypad_windows.h b/platform/windows/joypad_windows.h index 6c06b3f6f0..c961abf0a5 100644 --- a/platform/windows/joypad_windows.h +++ b/platform/windows/joypad_windows.h @@ -118,6 +118,7 @@ private: Input *input; int id_to_change; + int slider_count; int joypad_count; bool attached_joypads[JOYPADS_MAX]; dinput_gamepad d_joypads[JOYPADS_MAX]; diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 0dab0c601a..5b15896b0c 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -208,6 +208,13 @@ void OS_Windows::initialize() { process_map = memnew((Map<ProcessID, ProcessInfo>)); + // Add current Godot PID to the list of known PIDs + ProcessInfo current_pi = {}; + PROCESS_INFORMATION current_pi_pi = {}; + current_pi.pi = current_pi_pi; + current_pi.pi.hProcess = GetCurrentProcess(); + process_map->insert(GetCurrentProcessId(), current_pi); + IP_Unix::make_default(); main_loop = nullptr; } @@ -343,55 +350,21 @@ OS::TimeZoneInfo OS_Windows::get_time_zone_info() const { return ret; } -uint64_t OS_Windows::get_unix_time() const { - FILETIME ft; - SYSTEMTIME st; - GetSystemTime(&st); - SystemTimeToFileTime(&st, &ft); - - SYSTEMTIME ep; - ep.wYear = 1970; - ep.wMonth = 1; - ep.wDayOfWeek = 4; - ep.wDay = 1; - ep.wHour = 0; - ep.wMinute = 0; - ep.wSecond = 0; - ep.wMilliseconds = 0; - FILETIME fep; - SystemTimeToFileTime(&ep, &fep); - - // Type punning through unions (rather than pointer cast) as per: - // https://docs.microsoft.com/en-us/windows/desktop/api/minwinbase/ns-minwinbase-filetime#remarks - ULARGE_INTEGER ft_punning; - ft_punning.LowPart = ft.dwLowDateTime; - ft_punning.HighPart = ft.dwHighDateTime; - - ULARGE_INTEGER fep_punning; - fep_punning.LowPart = fep.dwLowDateTime; - fep_punning.HighPart = fep.dwHighDateTime; - - return (ft_punning.QuadPart - fep_punning.QuadPart) / 10000000; -}; - -uint64_t OS_Windows::get_system_time_secs() const { - return get_system_time_msecs() / 1000; -} - -uint64_t OS_Windows::get_system_time_msecs() const { - const uint64_t WINDOWS_TICK = 10000; - const uint64_t MSEC_TO_UNIX_EPOCH = 11644473600000LL; +double OS_Windows::get_unix_time() const { + // 1 Windows tick is 100ns + const uint64_t WINDOWS_TICKS_PER_SECOND = 10000000; + const uint64_t TICKS_TO_UNIX_EPOCH = 116444736000000000LL; SYSTEMTIME st; GetSystemTime(&st); FILETIME ft; SystemTimeToFileTime(&st, &ft); - uint64_t ret; - ret = ft.dwHighDateTime; - ret <<= 32; - ret |= ft.dwLowDateTime; + uint64_t ticks_time; + ticks_time = ft.dwHighDateTime; + ticks_time <<= 32; + ticks_time |= ft.dwLowDateTime; - return (uint64_t)(ret / WINDOWS_TICK - MSEC_TO_UNIX_EPOCH); + return (double)(ticks_time - TICKS_TO_UNIX_EPOCH) / WINDOWS_TICKS_PER_SECOND; } void OS_Windows::delay_usec(uint32_t p_usec) const { @@ -403,12 +376,29 @@ void OS_Windows::delay_usec(uint32_t p_usec) const { uint64_t OS_Windows::get_ticks_usec() const { uint64_t ticks; - uint64_t time; + // This is the number of clock ticks since start if (!QueryPerformanceCounter((LARGE_INTEGER *)&ticks)) ticks = (UINT64)timeGetTime(); + // Divide by frequency to get the time in seconds - time = ticks * 1000000L / ticks_per_second; + // original calculation shown below is subject to overflow + // with high ticks_per_second and a number of days since the last reboot. + // time = ticks * 1000000L / ticks_per_second; + + // we can prevent this by either using 128 bit math + // or separating into a calculation for seconds, and the fraction + uint64_t seconds = ticks / ticks_per_second; + + // compiler will optimize these two into one divide + uint64_t leftover = ticks % ticks_per_second; + + // remainder + uint64_t time = (leftover * 1000000L) / ticks_per_second; + + // seconds + time += seconds * 1000000L; + // Subtract the time at game start to get // the time since the game started time -= ticks_start; diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 11e3533bfd..910a83539a 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -129,9 +129,7 @@ public: virtual Date get_date(bool utc) const; virtual Time get_time(bool utc) const; virtual TimeZoneInfo get_time_zone_info() const; - virtual uint64_t get_unix_time() const; - virtual uint64_t get_system_time_secs() const; - virtual uint64_t get_system_time_msecs() const; + virtual double get_unix_time() const; virtual Error set_cwd(const String &p_cwd); |