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-rw-r--r--platform/haiku/detect.py2
-rw-r--r--platform/osx/detect.py4
-rw-r--r--platform/uwp/detect.py6
-rw-r--r--platform/windows/detect.py4
-rw-r--r--platform/x11/detect.py4
5 files changed, 10 insertions, 10 deletions
diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py
index 7c62654ef6..2959023204 100644
--- a/platform/haiku/detect.py
+++ b/platform/haiku/detect.py
@@ -22,7 +22,7 @@ def get_opts():
from SCons.Variables import EnumVariable
return [
- EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')),
+ EnumVariable('debug_symbols', 'Add debugging symbols to release builds', 'yes', ('yes', 'no', 'full')),
]
diff --git a/platform/osx/detect.py b/platform/osx/detect.py
index 1e9631fae0..72b8aa99f8 100644
--- a/platform/osx/detect.py
+++ b/platform/osx/detect.py
@@ -23,8 +23,8 @@ def get_opts():
return [
('osxcross_sdk', 'OSXCross SDK version', 'darwin14'),
- EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')),
- BoolVariable('separate_debug_symbols', 'Create a separate file with the debug symbols', False),
+ EnumVariable('debug_symbols', 'Add debugging symbols to release builds', 'yes', ('yes', 'no', 'full')),
+ BoolVariable('separate_debug_symbols', 'Create a separate file containing debugging symbols', False),
]
diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py
index 0e7b125dc5..559f23ca5b 100644
--- a/platform/uwp/detect.py
+++ b/platform/uwp/detect.py
@@ -28,8 +28,8 @@ def get_opts():
from SCons.Variables import BoolVariable
return [
- ('msvc_version', 'MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.', None),
- BoolVariable('use_mingw', 'Use the Mingw compiler, even if MSVC is installed. Only used on Windows.', False),
+ ('msvc_version', 'MSVC version to use (ignored if the VCINSTALLDIR environment variable is set)', None),
+ BoolVariable('use_mingw', 'Use the MinGW compiler even if MSVC is installed (only used on Windows)', False),
]
@@ -112,7 +112,7 @@ def configure(env):
env["bits"] = "32"
print("Compiled program architecture will be a x86 executable. (forcing bits=32).")
else:
- print("Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup.")
+ print("Failed to detect MSVC compiler architecture version... Defaulting to 32-bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup.")
env["bits"] = "32"
if (env["bits"] == "32"):
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index 6d559520d7..05806d2fe8 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -62,8 +62,8 @@ def get_opts():
# XP support dropped after EOL due to missing API for IPv6 and other issues
# Vista support dropped after EOL due to GH-10243
('target_win_version', 'Targeted Windows version, >= 0x0601 (Windows 7)', '0x0601'),
- EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')),
- BoolVariable('separate_debug_symbols', 'Create a separate file with the debug symbols', False),
+ EnumVariable('debug_symbols', 'Add debugging symbols to release builds', 'yes', ('yes', 'no', 'full')),
+ BoolVariable('separate_debug_symbols', 'Create a separate file containing debugging symbols', False),
('msvc_version', 'MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.', None),
BoolVariable('use_mingw', 'Use the Mingw compiler, even if MSVC is installed. Only used on Windows.', False),
]
diff --git a/platform/x11/detect.py b/platform/x11/detect.py
index e1a8054dec..09e16ad078 100644
--- a/platform/x11/detect.py
+++ b/platform/x11/detect.py
@@ -59,8 +59,8 @@ def get_opts():
BoolVariable('use_leak_sanitizer', 'Use LLVM compiler memory leaks sanitizer (implies use_sanitizer)', False),
BoolVariable('pulseaudio', 'Detect & use pulseaudio', True),
BoolVariable('udev', 'Use udev for gamepad connection callbacks', False),
- EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')),
- BoolVariable('separate_debug_symbols', 'Create a separate file with the debug symbols', False),
+ EnumVariable('debug_symbols', 'Add debugging symbols to release builds', 'yes', ('yes', 'no', 'full')),
+ BoolVariable('separate_debug_symbols', 'Create a separate file containing debugging symbols', False),
BoolVariable('touch', 'Enable touch events', True),
]