diff options
Diffstat (limited to 'platform')
| -rw-r--r-- | platform/iphone/export/export.cpp | 79 | ||||
| -rw-r--r-- | platform/x11/os_x11.cpp | 40 |
2 files changed, 114 insertions, 5 deletions
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp index 849e6d4a14..d234ddac27 100644 --- a/platform/iphone/export/export.cpp +++ b/platform/iphone/export/export.cpp @@ -246,7 +246,7 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_store_team_id"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_debug"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Developer"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Developer"), "iPhone Developer")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_debug", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 1)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_release"), "")); @@ -255,12 +255,27 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "come.example.game"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/arkit"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/access_wifi"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/game_center"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/in_app_purchases"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/push_notifications"), false)); + + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/camera_usage_description"), "Godot would like to use your camera")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/microphone_usage_description"), "Godot would like to use your microphone")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "privacy/photolibrary_usage_description"), "Godot would like to use your photos")); + + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/landscape_left"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/landscape_right"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "orientation/portrait_upside_down"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/iphone_120x120", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPhone/iPod Touch with retina display r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/ipad_76x76", PROPERTY_HINT_FILE, "*.png"), "")); // Home screen on iPad r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/app_store_1024x1024", PROPERTY_HINT_FILE, "*.png"), "")); // App Store @@ -337,6 +352,62 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_ strnew += lines[i].replace("$linker_flags", p_config.linker_flags) + "\n"; } else if (lines[i].find("$cpp_code") != -1) { strnew += lines[i].replace("$cpp_code", p_config.cpp_code) + "\n"; + } else if (lines[i].find("$access_wifi") != -1) { + bool is_on = p_preset->get("capabilities/access_wifi"); + strnew += lines[i].replace("$access_wifi", is_on ? "1" : "0") + "\n"; + } else if (lines[i].find("$game_center") != -1) { + bool is_on = p_preset->get("capabilities/game_center"); + strnew += lines[i].replace("$game_center", is_on ? "1" : "0") + "\n"; + } else if (lines[i].find("$in_app_purchases") != -1) { + bool is_on = p_preset->get("capabilities/in_app_purchases"); + strnew += lines[i].replace("$in_app_purchases", is_on ? "1" : "0") + "\n"; + } else if (lines[i].find("$push_notifications") != -1) { + bool is_on = p_preset->get("capabilities/push_notifications"); + strnew += lines[i].replace("$push_notifications", is_on ? "1" : "0") + "\n"; + } else if (lines[i].find("$required_device_capabilities") != -1) { + String capabilities; + + // I've removed armv7 as we can run on 64bit only devices + // Note that capabilities listed here are requirements for the app to be installed. + // They don't enable anything. + + if ((bool)p_preset->get("capabilities/arkit")) { + capabilities += "<string>arkit</string>\n"; + } + if ((bool)p_preset->get("capabilities/game_center")) { + capabilities += "<string>gamekit</string>\n"; + } + if ((bool)p_preset->get("capabilities/access_wifi")) { + capabilities += "<string>wifi</string>\n"; + } + + strnew += lines[i].replace("$required_device_capabilities", capabilities); + } else if (lines[i].find("$interface_orientations") != -1) { + String orientations; + + if ((bool)p_preset->get("orientation/portrait")) { + orientations += "<string>UIInterfaceOrientationPortrait</string>\n"; + } + if ((bool)p_preset->get("orientation/landscape_left")) { + orientations += "<string>UIInterfaceOrientationLandscapeLeft</string>\n"; + } + if ((bool)p_preset->get("orientation/landscape_right")) { + orientations += "<string>UIInterfaceOrientationLandscapeRight</string>\n"; + } + if ((bool)p_preset->get("orientation/portrait_upside_down")) { + orientations += "<string>UIInterfaceOrientationPortraitUpsideDown</string>\n"; + } + + strnew += lines[i].replace("$interface_orientations", orientations); + } else if (lines[i].find("$camera_usage_description") != -1) { + String description = p_preset->get("privacy/camera_usage_description"); + strnew += lines[i].replace("$camera_usage_description", description) + "\n"; + } else if (lines[i].find("$microphone_usage_description") != -1) { + String description = p_preset->get("privacy/microphone_usage_description"); + strnew += lines[i].replace("$microphone_usage_description", description) + "\n"; + } else if (lines[i].find("$photolibrary_usage_description") != -1) { + String description = p_preset->get("privacy/photolibrary_usage_description"); + strnew += lines[i].replace("$photolibrary_usage_description", description) + "\n"; } else { strnew += lines[i] + "\n"; } @@ -648,6 +719,10 @@ void EditorExportPlatformIOS::_add_assets_to_project(Vector<uint8_t> &p_project_ pbx_files += file_info_format.format(format_dict, "$_"); } + // Note, frameworks like gamekit are always included in our project.pbxprof file + // even if turned off in capabilities. + // Frameworks that are used by modules (like arkit) we may need to optionally add here. + String str = String::utf8((const char *)p_project_data.ptr(), p_project_data.size()); str = str.replace("$additional_pbx_files", pbx_files); str = str.replace("$additional_pbx_frameworks_build", pbx_frameworks_build); diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index ca4b02bb49..8db4635d68 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -243,8 +243,37 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a // maybe contextgl wants to be in charge of creating the window #if defined(OPENGL_ENABLED) if (getenv("DRI_PRIME") == NULL) { - print_verbose("Detecting GPUs, set DRI_PRIME in the environment to override GPU detection logic."); - int use_prime = detect_prime(); + int use_prime = -1; + + if (getenv("PRIMUS_DISPLAY") || + getenv("PRIMUS_libGLd") || + getenv("PRIMUS_libGLa") || + getenv("PRIMUS_libGL") || + getenv("PRIMUS_LOAD_GLOBAL") || + getenv("BUMBLEBEE_SOCKET")) { + + print_verbose("Optirun/primusrun detected. Skipping GPU detection"); + use_prime = 0; + } + + if (getenv("LD_LIBRARY_PATH")) { + String ld_library_path(getenv("LD_LIBRARY_PATH")); + Vector<String> libraries = ld_library_path.split(":"); + + for (int i = 0; i < libraries.size(); ++i) { + if (FileAccess::exists(libraries[i] + "/libGL.so.1") || + FileAccess::exists(libraries[i] + "/libGL.so")) { + + print_verbose("Custom libGL override detected. Skipping GPU detection"); + use_prime = 0; + } + } + } + + if (use_prime == -1) { + print_verbose("Detecting GPUs, set DRI_PRIME in the environment to override GPU detection logic."); + use_prime = detect_prime(); + } if (use_prime) { print_line("Found discrete GPU, setting DRI_PRIME=1 to use it."); @@ -3017,7 +3046,12 @@ void OS_X11::set_context(int p_context) { if (p_context == CONTEXT_ENGINE) { classHint->res_name = (char *)"Godot_Engine"; - config_name = strdup((char *)((String)GLOBAL_GET("application/config/name")).utf8().ptrw()); + char *config_name_tmp = (char *)((String)GLOBAL_GET("application/config/name")).utf8().ptrw(); + if (config_name_tmp) + config_name = strdup(config_name_tmp); + else + config_name = strdup("Godot Engine"); + wm_class = config_name; } |