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-rw-r--r--platform/android/detect.py7
-rw-r--r--platform/android/export/export_plugin.cpp9
-rw-r--r--platform/android/export/gradle_export_util.cpp4
-rw-r--r--platform/android/file_access_android.cpp2
-rw-r--r--platform/android/file_access_android.h2
-rw-r--r--platform/android/file_access_filesystem_jandroid.cpp2
-rw-r--r--platform/android/file_access_filesystem_jandroid.h2
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.java8
-rw-r--r--platform/android/os_android.cpp74
-rw-r--r--platform/android/os_android.h4
-rw-r--r--platform/ios/detect.py9
-rw-r--r--platform/ios/display_layer.mm10
-rw-r--r--platform/ios/display_server_ios.mm4
-rw-r--r--platform/ios/export/export_plugin.cpp1
-rw-r--r--platform/ios/godot_view.mm2
-rw-r--r--platform/ios/os_ios.h2
-rw-r--r--platform/ios/os_ios.mm9
-rw-r--r--platform/linuxbsd/detect.py4
-rw-r--r--platform/linuxbsd/display_server_x11.cpp26
-rw-r--r--platform/linuxbsd/display_server_x11.h2
-rw-r--r--platform/linuxbsd/os_linuxbsd.cpp37
-rw-r--r--platform/linuxbsd/os_linuxbsd.h4
-rw-r--r--platform/macos/SCsub1
-rw-r--r--platform/macos/detect.py9
-rw-r--r--platform/macos/display_server_macos.h7
-rw-r--r--platform/macos/display_server_macos.mm47
-rw-r--r--platform/macos/godot_button_view.h51
-rw-r--r--platform/macos/godot_button_view.mm112
-rw-r--r--platform/macos/godot_content_view.mm18
-rw-r--r--platform/macos/godot_window_delegate.mm13
-rw-r--r--platform/macos/os_macos.h2
-rw-r--r--platform/macos/os_macos.mm9
-rw-r--r--platform/uwp/os_uwp.cpp10
-rw-r--r--platform/uwp/os_uwp.h2
-rw-r--r--platform/web/.eslintrc.engine.js1
-rw-r--r--platform/web/SCsub1
-rw-r--r--platform/web/detect.py4
-rw-r--r--platform/web/export/export_plugin.cpp8
-rw-r--r--platform/web/js/engine/engine.js25
-rw-r--r--platform/web/js/engine/features.js96
-rw-r--r--platform/web/package.json2
-rw-r--r--platform/windows/detect.py8
-rw-r--r--platform/windows/display_server_windows.cpp62
-rw-r--r--platform/windows/display_server_windows.h2
-rw-r--r--platform/windows/godot.natvis84
-rw-r--r--platform/windows/os_windows.cpp18
-rw-r--r--platform/windows/os_windows.h2
47 files changed, 715 insertions, 103 deletions
diff --git a/platform/android/detect.py b/platform/android/detect.py
index 1d9bcdd932..a31bba745f 100644
--- a/platform/android/detect.py
+++ b/platform/android/detect.py
@@ -47,9 +47,6 @@ def get_flags():
return [
("arch", "arm64"), # Default for convenience.
("tools", False),
- # Benefits of LTO for Android (size, performance) haven't been clearly established yet.
- # So for now we override the default value which may be set when using `production=yes`.
- ("lto", "none"),
]
@@ -136,6 +133,10 @@ def configure(env):
env.Append(CPPFLAGS=["-UNDEBUG"])
# LTO
+
+ if env["lto"] == "auto": # LTO benefits for Android (size, performance) haven't been clearly established yet.
+ env["lto"] = "none"
+
if env["lto"] != "none":
if env["lto"] == "thin":
env.Append(CCFLAGS=["-flto=thin"])
diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp
index e5656bd00b..366bd1c48c 100644
--- a/platform/android/export/export_plugin.cpp
+++ b/platform/android/export/export_plugin.cpp
@@ -1669,14 +1669,7 @@ Vector<String> EditorExportPlatformAndroid::get_enabled_abis(const Ref<EditorExp
}
void EditorExportPlatformAndroid::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const {
- String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name");
- if (driver == "opengl3") {
- r_features->push_back("etc");
- }
- // FIXME: Review what texture formats are used for Vulkan.
- if (driver == "vulkan") {
- r_features->push_back("etc2");
- }
+ r_features->push_back("etc2");
Vector<String> abis = get_enabled_abis(p_preset);
for (int i = 0; i < abis.size(); ++i) {
diff --git a/platform/android/export/gradle_export_util.cpp b/platform/android/export/gradle_export_util.cpp
index 8d370a31a4..2f53942f76 100644
--- a/platform/android/export/gradle_export_util.cpp
+++ b/platform/android/export/gradle_export_util.cpp
@@ -189,9 +189,7 @@ String bool_to_string(bool v) {
}
String _get_gles_tag() {
- bool min_gles3 = ProjectSettings::get_singleton()->get("rendering/driver/driver_name") == "GLES3" &&
- !ProjectSettings::get_singleton()->get("rendering/driver/fallback_to_gles2");
- return min_gles3 ? " <uses-feature android:glEsVersion=\"0x00030000\" android:required=\"true\" />\n" : "";
+ return " <uses-feature android:glEsVersion=\"0x00030000\" android:required=\"true\" />\n";
}
String _get_screen_sizes_tag(const Ref<EditorExportPreset> &p_preset) {
diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp
index ace7636e6c..d6cd62e9f5 100644
--- a/platform/android/file_access_android.cpp
+++ b/platform/android/file_access_android.cpp
@@ -42,7 +42,7 @@ String FileAccessAndroid::get_path_absolute() const {
return absolute_path;
}
-Error FileAccessAndroid::_open(const String &p_path, int p_mode_flags) {
+Error FileAccessAndroid::open_internal(const String &p_path, int p_mode_flags) {
_close();
path_src = p_path;
diff --git a/platform/android/file_access_android.h b/platform/android/file_access_android.h
index 8d7ade8ead..55f8fbe0f4 100644
--- a/platform/android/file_access_android.h
+++ b/platform/android/file_access_android.h
@@ -49,7 +49,7 @@ class FileAccessAndroid : public FileAccess {
public:
static AAssetManager *asset_manager;
- virtual Error _open(const String &p_path, int p_mode_flags) override; // open a file
+ virtual Error open_internal(const String &p_path, int p_mode_flags) override; // open a file
virtual bool is_open() const override; // true when file is open
/// returns the path for the current open file
diff --git a/platform/android/file_access_filesystem_jandroid.cpp b/platform/android/file_access_filesystem_jandroid.cpp
index 56561cb616..c2ee3389ae 100644
--- a/platform/android/file_access_filesystem_jandroid.cpp
+++ b/platform/android/file_access_filesystem_jandroid.cpp
@@ -61,7 +61,7 @@ String FileAccessFilesystemJAndroid::get_path_absolute() const {
return absolute_path;
}
-Error FileAccessFilesystemJAndroid::_open(const String &p_path, int p_mode_flags) {
+Error FileAccessFilesystemJAndroid::open_internal(const String &p_path, int p_mode_flags) {
if (is_open()) {
_close();
}
diff --git a/platform/android/file_access_filesystem_jandroid.h b/platform/android/file_access_filesystem_jandroid.h
index 76d7db6e3a..815ab36516 100644
--- a/platform/android/file_access_filesystem_jandroid.h
+++ b/platform/android/file_access_filesystem_jandroid.h
@@ -60,7 +60,7 @@ class FileAccessFilesystemJAndroid : public FileAccess {
void _set_eof(bool eof);
public:
- virtual Error _open(const String &p_path, int p_mode_flags) override; ///< open a file
+ virtual Error open_internal(const String &p_path, int p_mode_flags) override; ///< open a file
virtual bool is_open() const override; ///< true when file is open
/// returns the path for the current open file
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index a75c69484c..92e5e59496 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -274,11 +274,11 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
return false;
}
- final String videoDriver = GodotLib.getGlobal("rendering/driver/driver_name");
- if (videoDriver.equals("vulkan")) {
- mRenderView = new GodotVulkanRenderView(activity, this);
- } else {
+ final String renderer = GodotLib.getGlobal("rendering/renderer/rendering_method");
+ if (renderer.equals("gl_compatibility")) {
mRenderView = new GodotGLRenderView(activity, this, xrMode, use_debug_opengl);
+ } else {
+ mRenderView = new GodotVulkanRenderView(activity, this);
}
View view = mRenderView.getView();
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index 142dc54c45..4469c7a0f7 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -44,6 +44,7 @@
#include "net_socket_android.h"
#include <dlfcn.h>
+#include <sys/system_properties.h>
#include "java_godot_io_wrapper.h"
#include "java_godot_wrapper.h"
@@ -175,6 +176,79 @@ String OS_Android::get_name() const {
return "Android";
}
+String OS_Android::get_system_property(const char *key) const {
+ static String value;
+ char value_str[PROP_VALUE_MAX];
+ if (__system_property_get(key, value_str)) {
+ value = String(value_str);
+ }
+ return value;
+}
+
+String OS_Android::get_distribution_name() const {
+ if (!get_system_property("ro.havoc.version").is_empty()) {
+ return "Havoc OS";
+ } else if (!get_system_property("org.pex.version").is_empty()) { // Putting before "Pixel Experience", because it's derivating from it.
+ return "Pixel Extended";
+ } else if (!get_system_property("org.pixelexperience.version").is_empty()) {
+ return "Pixel Experience";
+ } else if (!get_system_property("ro.potato.version").is_empty()) {
+ return "POSP";
+ } else if (!get_system_property("ro.xtended.version").is_empty()) {
+ return "Project-Xtended";
+ } else if (!get_system_property("org.evolution.version").is_empty()) {
+ return "Evolution X";
+ } else if (!get_system_property("ro.corvus.version").is_empty()) {
+ return "Corvus-Q";
+ } else if (!get_system_property("ro.pa.version").is_empty()) {
+ return "Paranoid Android";
+ } else if (!get_system_property("ro.crdroid.version").is_empty()) {
+ return "crDroid Android";
+ } else if (!get_system_property("ro.syberia.version").is_empty()) {
+ return "Syberia Project";
+ } else if (!get_system_property("ro.arrow.version").is_empty()) {
+ return "ArrowOS";
+ } else if (!get_system_property("ro.lineage.version").is_empty()) { // Putting LineageOS last, just in case any derivative writes to "ro.lineage.version".
+ return "LineageOS";
+ }
+
+ if (!get_system_property("ro.modversion").is_empty()) { // Handles other Android custom ROMs.
+ return vformat("%s %s", get_name(), "Custom ROM");
+ }
+
+ // Handles stock Android.
+ return get_name();
+}
+
+String OS_Android::get_version() const {
+ const Vector<const char *> roms = { "ro.havoc.version", "org.pex.version", "org.pixelexperience.version",
+ "ro.potato.version", "ro.xtended.version", "org.evolution.version", "ro.corvus.version", "ro.pa.version",
+ "ro.crdroid.version", "ro.syberia.version", "ro.arrow.version", "ro.lineage.version" };
+ for (int i = 0; i < roms.size(); i++) {
+ static String rom_version = get_system_property(roms[i]);
+ if (!rom_version.is_empty()) {
+ return rom_version;
+ }
+ }
+
+ static String mod_version = get_system_property("ro.modversion"); // Handles other Android custom ROMs.
+ if (!mod_version.is_empty()) {
+ return mod_version;
+ }
+
+ // Handles stock Android.
+ static String sdk_version = get_system_property("ro.build.version.sdk_int");
+ static String build = get_system_property("ro.build.version.incremental");
+ if (!sdk_version.is_empty()) {
+ if (!build.is_empty()) {
+ return vformat("%s.%s", sdk_version, build);
+ }
+ return sdk_version;
+ }
+
+ return "";
+}
+
MainLoop *OS_Android::get_main_loop() const {
return main_loop;
}
diff --git a/platform/android/os_android.h b/platform/android/os_android.h
index 96c06d715c..d6546a3507 100644
--- a/platform/android/os_android.h
+++ b/platform/android/os_android.h
@@ -65,6 +65,8 @@ private:
GodotJavaWrapper *godot_java = nullptr;
GodotIOJavaWrapper *godot_io_java = nullptr;
+ String get_system_property(const char *key) const;
+
public:
static const char *ANDROID_EXEC_PATH;
@@ -93,6 +95,8 @@ public:
virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr) override;
virtual String get_name() const override;
+ virtual String get_distribution_name() const override;
+ virtual String get_version() const override;
virtual MainLoop *get_main_loop() const override;
void main_loop_begin();
diff --git a/platform/ios/detect.py b/platform/ios/detect.py
index ed7e714c4e..d5e6ee4b46 100644
--- a/platform/ios/detect.py
+++ b/platform/ios/detect.py
@@ -39,9 +39,6 @@ def get_flags():
("arch", "arm64"), # Default for convenience.
("tools", False),
("use_volk", False),
- # Disable by default even if production is set, as it makes linking in Xcode
- # on exports very slow and that's not what most users expect.
- ("lto", "none"),
]
@@ -73,7 +70,11 @@ def configure(env):
env.Append(CCFLAGS=["-gdwarf-2", "-O0"])
env.Append(CPPDEFINES=["_DEBUG", ("DEBUG", 1)])
- # LTO
+ ## LTO
+
+ if env["lto"] == "auto": # Disable by default as it makes linking in Xcode very slow.
+ env["lto"] = "none"
+
if env["lto"] != "none":
if env["lto"] == "thin":
env.Append(CCFLAGS=["-flto=thin"])
diff --git a/platform/ios/display_layer.mm b/platform/ios/display_layer.mm
index 7c83494768..74c760ae9a 100644
--- a/platform/ios/display_layer.mm
+++ b/platform/ios/display_layer.mm
@@ -89,12 +89,12 @@
// FIXME: Add Vulkan support via MoltenVK. Add fallback code back?
- // Create GL ES 2 context
- if (GLOBAL_GET("rendering/driver/driver_name") == "opengl3") {
- context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
- NSLog(@"Setting up an OpenGL ES 2.0 context.");
+ // Create GL ES 3 context
+ if (GLOBAL_GET("rendering/renderer/rendering_method") == "gl_compatibility") {
+ context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3];
+ NSLog(@"Setting up an OpenGL ES 3.0 context.");
if (!context) {
- NSLog(@"Failed to create OpenGL ES 2.0 context!");
+ NSLog(@"Failed to create OpenGL ES 3.0 context!");
return;
}
}
diff --git a/platform/ios/display_server_ios.mm b/platform/ios/display_server_ios.mm
index 74d6bc2e97..d3a0f38463 100644
--- a/platform/ios/display_server_ios.mm
+++ b/platform/ios/display_server_ios.mm
@@ -62,7 +62,7 @@ DisplayServerIOS::DisplayServerIOS(const String &p_rendering_driver, WindowMode
// Note that we should be checking "opengl3" as the driver, might never enable this seeing OpenGL is deprecated on iOS
// We are hardcoding the rendering_driver to "vulkan" down below
- if (rendering_driver == "opengl_es") {
+ if (rendering_driver == "opengl3") {
bool gl_initialization_error = false;
// FIXME: Add Vulkan support via MoltenVK. Add fallback code back?
@@ -163,7 +163,7 @@ Vector<String> DisplayServerIOS::get_rendering_drivers_func() {
drivers.push_back("vulkan");
#endif
#if defined(GLES3_ENABLED)
- drivers.push_back("opengl_es");
+ drivers.push_back("opengl3");
#endif
return drivers;
diff --git a/platform/ios/export/export_plugin.cpp b/platform/ios/export/export_plugin.cpp
index 7aacb2de85..74a57dc614 100644
--- a/platform/ios/export/export_plugin.cpp
+++ b/platform/ios/export/export_plugin.cpp
@@ -34,7 +34,6 @@
#include "editor/editor_node.h"
void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const {
- String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name");
// Vulkan and OpenGL ES 3.0 both mandate ETC2 support.
r_features->push_back("etc2");
diff --git a/platform/ios/godot_view.mm b/platform/ios/godot_view.mm
index 9ed219508c..ff90c05b1d 100644
--- a/platform/ios/godot_view.mm
+++ b/platform/ios/godot_view.mm
@@ -74,7 +74,7 @@ static const float earth_gravity = 9.80665;
if ([driverName isEqualToString:@"vulkan"]) {
layer = [GodotMetalLayer layer];
- } else if ([driverName isEqualToString:@"opengl_es"]) {
+ } else if ([driverName isEqualToString:@"opengl3"]) {
if (@available(iOS 13, *)) {
NSLog(@"OpenGL ES is deprecated on iOS 13");
}
diff --git a/platform/ios/os_ios.h b/platform/ios/os_ios.h
index 3b88f53b6a..00d91da771 100644
--- a/platform/ios/os_ios.h
+++ b/platform/ios/os_ios.h
@@ -100,6 +100,8 @@ public:
virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false) override;
virtual String get_name() const override;
+ virtual String get_distribution_name() const override;
+ virtual String get_version() const override;
virtual String get_model_name() const override;
virtual Error shell_open(String p_uri) override;
diff --git a/platform/ios/os_ios.mm b/platform/ios/os_ios.mm
index b9d186f355..a674498620 100644
--- a/platform/ios/os_ios.mm
+++ b/platform/ios/os_ios.mm
@@ -240,6 +240,15 @@ String OS_IOS::get_name() const {
return "iOS";
}
+String OS_IOS::get_distribution_name() const {
+ return get_name();
+}
+
+String OS_IOS::get_version() const {
+ NSOperatingSystemVersion ver = [NSProcessInfo processInfo].operatingSystemVersion;
+ return vformat("%d.%d.%d", (int64_t)ver.majorVersion, (int64_t)ver.minorVersion, (int64_t)ver.patchVersion);
+}
+
String OS_IOS::get_model_name() const {
String model = ios->get_model();
if (model != "") {
diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py
index 36644d5f29..12d2432eea 100644
--- a/platform/linuxbsd/detect.py
+++ b/platform/linuxbsd/detect.py
@@ -171,6 +171,10 @@ def configure(env):
env.Append(LINKFLAGS=["-fsanitize=memory"])
# LTO
+
+ if env["lto"] == "auto": # Full LTO for production.
+ env["lto"] = "full"
+
if env["lto"] != "none":
if env["lto"] == "thin":
if not env["use_llvm"]:
diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp
index 0236e134fb..66dea6cf1b 100644
--- a/platform/linuxbsd/display_server_x11.cpp
+++ b/platform/linuxbsd/display_server_x11.cpp
@@ -397,7 +397,10 @@ void DisplayServerX11::mouse_set_mode(MouseMode p_mode) {
if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) {
//flush pending motion events
_flush_mouse_motion();
- WindowID window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID;
+ WindowID window_id = _get_focused_window_or_popup();
+ if (!windows.has(window_id)) {
+ window_id = MAIN_WINDOW_ID;
+ }
WindowData &window = windows[window_id];
if (XGrabPointer(
@@ -433,7 +436,11 @@ void DisplayServerX11::warp_mouse(const Point2i &p_position) {
if (mouse_mode == MOUSE_MODE_CAPTURED) {
last_mouse_pos = p_position;
} else {
- WindowID window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID;
+ WindowID window_id = _get_focused_window_or_popup();
+ if (!windows.has(window_id)) {
+ window_id = MAIN_WINDOW_ID;
+ }
+
XWarpPointer(x11_display, None, windows[window_id].x11_window,
0, 0, 0, 0, (int)p_position.x, (int)p_position.y);
}
@@ -3181,6 +3188,15 @@ void DisplayServerX11::_window_changed(XEvent *event) {
}
}
+DisplayServer::WindowID DisplayServerX11::_get_focused_window_or_popup() const {
+ const List<WindowID>::Element *E = popup_list.back();
+ if (E) {
+ return E->get();
+ }
+
+ return last_focused_window;
+}
+
void DisplayServerX11::_dispatch_input_events(const Ref<InputEvent> &p_event) {
static_cast<DisplayServerX11 *>(get_singleton())->_dispatch_input_event(p_event);
}
@@ -3936,7 +3952,11 @@ void DisplayServerX11::process_events() {
// The X11 API requires filtering one-by-one through the motion
// notify events, in order to figure out which event is the one
// generated by warping the mouse pointer.
- WindowID focused_window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID;
+ WindowID focused_window_id = _get_focused_window_or_popup();
+ if (!windows.has(focused_window_id)) {
+ focused_window_id = MAIN_WINDOW_ID;
+ }
+
while (true) {
if (mouse_mode == MOUSE_MODE_CAPTURED && event.xmotion.x == windows[focused_window_id].size.width / 2 && event.xmotion.y == windows[focused_window_id].size.height / 2) {
//this is likely the warp event since it was warped here
diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h
index ea03b2328c..a5fa7613bc 100644
--- a/platform/linuxbsd/display_server_x11.h
+++ b/platform/linuxbsd/display_server_x11.h
@@ -284,6 +284,8 @@ class DisplayServerX11 : public DisplayServer {
Context context = CONTEXT_ENGINE;
+ WindowID _get_focused_window_or_popup() const;
+
void _send_window_event(const WindowData &wd, WindowEvent p_event);
static void _dispatch_input_events(const Ref<InputEvent> &p_event);
void _dispatch_input_event(const Ref<InputEvent> &p_event);
diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp
index f0d7b6ede5..f4e94f1a91 100644
--- a/platform/linuxbsd/os_linuxbsd.cpp
+++ b/platform/linuxbsd/os_linuxbsd.cpp
@@ -50,6 +50,7 @@
#include <fcntl.h>
#include <sys/stat.h>
#include <sys/types.h>
+#include <sys/utsname.h>
#include <unistd.h>
#ifdef FONTCONFIG_ENABLED
@@ -205,6 +206,42 @@ String OS_LinuxBSD::get_name() const {
#endif
}
+String OS_LinuxBSD::get_systemd_os_release_info_value(const String &key) const {
+ static String info;
+ if (info.is_empty()) {
+ Ref<FileAccess> f = FileAccess::open("/etc/os-release", FileAccess::READ);
+ if (f.is_valid()) {
+ while (!f->eof_reached()) {
+ const String line = f->get_line();
+ if (line.find(key) != -1) {
+ return line.split("=")[1].strip_edges();
+ }
+ }
+ }
+ }
+ return info;
+}
+
+String OS_LinuxBSD::get_distribution_name() const {
+ static String systemd_name = get_systemd_os_release_info_value("NAME"); // returns a value for systemd users, otherwise an empty string.
+ if (!systemd_name.is_empty()) {
+ return systemd_name;
+ }
+ struct utsname uts; // returns a decent value for BSD family.
+ uname(&uts);
+ return uts.sysname;
+}
+
+String OS_LinuxBSD::get_version() const {
+ static String systemd_version = get_systemd_os_release_info_value("VERSION"); // returns a value for systemd users, otherwise an empty string.
+ if (!systemd_version.is_empty()) {
+ return systemd_version;
+ }
+ struct utsname uts; // returns a decent value for BSD family.
+ uname(&uts);
+ return uts.version;
+}
+
Error OS_LinuxBSD::shell_open(String p_uri) {
Error ok;
int err_code;
diff --git a/platform/linuxbsd/os_linuxbsd.h b/platform/linuxbsd/os_linuxbsd.h
index d5b2321316..722d83ba19 100644
--- a/platform/linuxbsd/os_linuxbsd.h
+++ b/platform/linuxbsd/os_linuxbsd.h
@@ -67,6 +67,8 @@ class OS_LinuxBSD : public OS_Unix {
MainLoop *main_loop = nullptr;
+ String get_systemd_os_release_info_value(const String &key) const;
+
protected:
virtual void initialize() override;
virtual void finalize() override;
@@ -77,6 +79,8 @@ protected:
public:
virtual String get_name() const override;
+ virtual String get_distribution_name() const override;
+ virtual String get_version() const override;
virtual MainLoop *get_main_loop() const override;
diff --git a/platform/macos/SCsub b/platform/macos/SCsub
index bbd461fba9..7ffb80f70b 100644
--- a/platform/macos/SCsub
+++ b/platform/macos/SCsub
@@ -12,6 +12,7 @@ files = [
"crash_handler_macos.mm",
"macos_terminal_logger.mm",
"display_server_macos.mm",
+ "godot_button_view.mm",
"godot_content_view.mm",
"godot_window_delegate.mm",
"godot_window.mm",
diff --git a/platform/macos/detect.py b/platform/macos/detect.py
index bcf4776609..834ac935d8 100644
--- a/platform/macos/detect.py
+++ b/platform/macos/detect.py
@@ -40,9 +40,6 @@ def get_flags():
return [
("arch", detect_arch()),
("use_volk", False),
- # Benefits of LTO for macOS (size, performance) haven't been clearly established yet.
- # So for now we override the default value which may be set when using `production=yes`.
- ("lto", "none"),
]
@@ -170,6 +167,10 @@ def configure(env):
env["AS"] = basecmd + "as"
# LTO
+
+ if env["lto"] == "auto": # LTO benefits for macOS (size, performance) haven't been clearly established yet.
+ env["lto"] = "none"
+
if env["lto"] != "none":
if env["lto"] == "thin":
env.Append(CCFLAGS=["-flto=thin"])
@@ -178,6 +179,8 @@ def configure(env):
env.Append(CCFLAGS=["-flto"])
env.Append(LINKFLAGS=["-flto"])
+ # Sanitizers
+
if env["use_ubsan"] or env["use_asan"] or env["use_tsan"]:
env.extra_suffix += ".san"
env.Append(CCFLAGS=["-DSANITIZERS_ENABLED"])
diff --git a/platform/macos/display_server_macos.h b/platform/macos/display_server_macos.h
index 769cba2de5..576e7aa9ca 100644
--- a/platform/macos/display_server_macos.h
+++ b/platform/macos/display_server_macos.h
@@ -76,6 +76,7 @@ public:
id window_delegate;
id window_object;
id window_view;
+ id window_button_view;
Vector<Vector2> mpath;
@@ -84,6 +85,9 @@ public:
Size2i min_size;
Size2i max_size;
Size2i size;
+ Vector2i wb_offset = Vector2i(16, 16);
+
+ NSRect last_frame_rect;
bool im_active = false;
Size2i im_position;
@@ -187,6 +191,8 @@ private:
Point2i _get_native_screen_position(int p_screen) const;
static void _displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info);
+ WindowID _get_focused_window_or_popup() const;
+
static void _dispatch_input_events(const Ref<InputEvent> &p_event);
void _dispatch_input_event(const Ref<InputEvent> &p_event);
void _push_input(const Ref<InputEvent> &p_event);
@@ -387,6 +393,7 @@ public:
virtual bool window_maximize_on_title_dbl_click() const override;
virtual bool window_minimize_on_title_dbl_click() const override;
+ virtual void window_set_window_buttons_offset(const Vector2i &p_offset, WindowID p_window = MAIN_WINDOW_ID) override;
virtual Vector2i window_get_safe_title_margins(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual Point2i ime_get_selection() const override;
diff --git a/platform/macos/display_server_macos.mm b/platform/macos/display_server_macos.mm
index 91c6da5d13..2d67bcb44f 100644
--- a/platform/macos/display_server_macos.mm
+++ b/platform/macos/display_server_macos.mm
@@ -30,6 +30,7 @@
#include "display_server_macos.h"
+#include "godot_button_view.h"
#include "godot_content_view.h"
#include "godot_menu_delegate.h"
#include "godot_menu_item.h"
@@ -317,6 +318,15 @@ void DisplayServerMacOS::_displays_arrangement_changed(CGDirectDisplayID display
}
}
+DisplayServer::WindowID DisplayServerMacOS::_get_focused_window_or_popup() const {
+ const List<WindowID>::Element *E = popup_list.back();
+ if (E) {
+ return E->get();
+ }
+
+ return last_focused_window;
+}
+
void DisplayServerMacOS::_dispatch_input_events(const Ref<InputEvent> &p_event) {
((DisplayServerMacOS *)(get_singleton()))->_dispatch_input_event(p_event);
}
@@ -1828,7 +1838,10 @@ void DisplayServerMacOS::mouse_set_mode(MouseMode p_mode) {
return;
}
- WindowID window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID;
+ WindowID window_id = _get_focused_window_or_popup();
+ if (!windows.has(window_id)) {
+ window_id = MAIN_WINDOW_ID;
+ }
WindowData &wd = windows[window_id];
if (p_mode == MOUSE_MODE_CAPTURED) {
// Apple Docs state that the display parameter is not used.
@@ -1943,7 +1956,10 @@ void DisplayServerMacOS::warp_mouse(const Point2i &p_position) {
_THREAD_SAFE_METHOD_
if (mouse_mode != MOUSE_MODE_CAPTURED) {
- WindowID window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID;
+ WindowID window_id = _get_focused_window_or_popup();
+ if (!windows.has(window_id)) {
+ window_id = MAIN_WINDOW_ID;
+ }
WindowData &wd = windows[window_id];
// Local point in window coords.
@@ -2624,6 +2640,14 @@ bool DisplayServerMacOS::window_minimize_on_title_dbl_click() const {
return false;
}
+void DisplayServerMacOS::window_set_window_buttons_offset(const Vector2i &p_offset, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+ wd.wb_offset = p_offset;
+}
+
Vector2i DisplayServerMacOS::window_get_safe_title_margins(WindowID p_window) const {
_THREAD_SAFE_METHOD_
@@ -2667,14 +2691,31 @@ void DisplayServerMacOS::window_set_flag(WindowFlags p_flag, bool p_enabled, Win
} break;
case WINDOW_FLAG_EXTEND_TO_TITLE: {
NSRect rect = [wd.window_object frame];
+ if (wd.window_button_view) {
+ [wd.window_button_view removeFromSuperview];
+ wd.window_button_view = nil;
+ }
if (p_enabled) {
[wd.window_object setTitlebarAppearsTransparent:YES];
[wd.window_object setTitleVisibility:NSWindowTitleHidden];
[wd.window_object setStyleMask:[wd.window_object styleMask] | NSWindowStyleMaskFullSizeContentView];
+
+ [[wd.window_object standardWindowButton:NSWindowZoomButton] setHidden:YES];
+ [[wd.window_object standardWindowButton:NSWindowMiniaturizeButton] setHidden:YES];
+ [[wd.window_object standardWindowButton:NSWindowCloseButton] setHidden:YES];
+ float window_buttons_spacing = NSMinX([[wd.window_object standardWindowButton:NSWindowMiniaturizeButton] frame]) - NSMinX([[wd.window_object standardWindowButton:NSWindowCloseButton] frame]);
+
+ wd.window_button_view = [[GodotButtonView alloc] initWithFrame:NSZeroRect];
+ [wd.window_button_view initButtons:window_buttons_spacing offset:NSMakePoint(wd.wb_offset.x, wd.wb_offset.y)];
+ [wd.window_view addSubview:wd.window_button_view];
} else {
[wd.window_object setTitlebarAppearsTransparent:NO];
[wd.window_object setTitleVisibility:NSWindowTitleVisible];
[wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskFullSizeContentView];
+
+ [[wd.window_object standardWindowButton:NSWindowZoomButton] setHidden:NO];
+ [[wd.window_object standardWindowButton:NSWindowMiniaturizeButton] setHidden:NO];
+ [[wd.window_object standardWindowButton:NSWindowCloseButton] setHidden:NO];
}
[wd.window_object setFrame:rect display:YES];
} break;
@@ -3537,7 +3578,7 @@ DisplayServerMacOS::DisplayServerMacOS(const String &p_rendering_driver, WindowM
[apple_menu addItem:[NSMenuItem separatorItem]];
- title = [NSString stringWithFormat:NSLocalizedString(@"\t\tQuit %@", nil), nsappname];
+ title = [NSString stringWithFormat:NSLocalizedString(@"Quit %@", nil), nsappname];
[apple_menu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];
// Add items to the menu bar.
diff --git a/platform/macos/godot_button_view.h b/platform/macos/godot_button_view.h
new file mode 100644
index 0000000000..e41910878d
--- /dev/null
+++ b/platform/macos/godot_button_view.h
@@ -0,0 +1,51 @@
+/*************************************************************************/
+/* godot_button_view.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GODOT_BUTTON_VIEW_H
+#define GODOT_BUTTON_VIEW_H
+
+#include "servers/display_server.h"
+
+#import <AppKit/AppKit.h>
+#import <Foundation/Foundation.h>
+
+@interface GodotButtonView : NSView {
+ NSTrackingArea *tracking_area;
+ NSPoint offset;
+ CGFloat spacing;
+ bool mouse_in_group;
+}
+
+- (void)initButtons:(CGFloat)button_spacing offset:(NSPoint)button_offset;
+- (void)displayButtons;
+
+@end
+
+#endif // GODOT_BUTTON_VIEW_H
diff --git a/platform/macos/godot_button_view.mm b/platform/macos/godot_button_view.mm
new file mode 100644
index 0000000000..ae04c02bd5
--- /dev/null
+++ b/platform/macos/godot_button_view.mm
@@ -0,0 +1,112 @@
+/*************************************************************************/
+/* godot_button_view.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "godot_button_view.h"
+
+@implementation GodotButtonView
+
+- (id)initWithFrame:(NSRect)frame {
+ self = [super initWithFrame:frame];
+
+ tracking_area = nil;
+ offset = NSMakePoint(8, 8);
+ spacing = 20;
+ mouse_in_group = false;
+
+ return self;
+}
+
+- (void)initButtons:(CGFloat)button_spacing offset:(NSPoint)button_offset {
+ spacing = button_spacing;
+
+ NSButton *close_button = [NSWindow standardWindowButton:NSWindowCloseButton forStyleMask:NSWindowStyleMaskTitled];
+ [close_button setFrameOrigin:NSMakePoint(0, 0)];
+ [self addSubview:close_button];
+
+ NSButton *miniaturize_button = [NSWindow standardWindowButton:NSWindowMiniaturizeButton forStyleMask:NSWindowStyleMaskTitled];
+ [miniaturize_button setFrameOrigin:NSMakePoint(spacing, 0)];
+ [self addSubview:miniaturize_button];
+
+ NSButton *zoom_button = [NSWindow standardWindowButton:NSWindowZoomButton forStyleMask:NSWindowStyleMaskTitled];
+ [zoom_button setFrameOrigin:NSMakePoint(spacing * 2, 0)];
+ [self addSubview:zoom_button];
+
+ offset.y = button_offset.y - zoom_button.frame.size.height / 2;
+ offset.x = button_offset.x - zoom_button.frame.size.width / 2;
+
+ [self setFrameSize:NSMakeSize(zoom_button.frame.origin.x + zoom_button.frame.size.width, zoom_button.frame.size.height)];
+ [self displayButtons];
+}
+
+- (void)viewDidMoveToWindow {
+ if (!self.window) {
+ return;
+ }
+
+ [self setAutoresizingMask:NSViewMaxXMargin | NSViewMinYMargin];
+ [self setFrameOrigin:NSMakePoint(offset.x, self.window.frame.size.height - self.frame.size.height - offset.y)];
+}
+
+- (BOOL)_mouseInGroup:(NSButton *)button {
+ return mouse_in_group;
+}
+
+- (void)updateTrackingAreas {
+ if (tracking_area != nil) {
+ [self removeTrackingArea:tracking_area];
+ }
+
+ NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited | NSTrackingActiveAlways | NSTrackingInVisibleRect;
+ tracking_area = [[NSTrackingArea alloc] initWithRect:NSZeroRect options:options owner:self userInfo:nil];
+
+ [self addTrackingArea:tracking_area];
+}
+
+- (void)mouseEntered:(NSEvent *)event {
+ [super mouseEntered:event];
+
+ mouse_in_group = true;
+ [self displayButtons];
+}
+
+- (void)mouseExited:(NSEvent *)event {
+ [super mouseExited:event];
+
+ mouse_in_group = false;
+ [self displayButtons];
+}
+
+- (void)displayButtons {
+ for (NSView *subview in self.subviews) {
+ [subview setNeedsDisplay:YES];
+ }
+}
+
+@end
diff --git a/platform/macos/godot_content_view.mm b/platform/macos/godot_content_view.mm
index f93ef48f6c..cb70a5db86 100644
--- a/platform/macos/godot_content_view.mm
+++ b/platform/macos/godot_content_view.mm
@@ -61,6 +61,24 @@
@implementation GodotContentView
- (void)setFrameSize:(NSSize)newSize {
+ DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
+ if (ds && ds->has_window(window_id)) {
+ DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
+ NSRect frameRect = [wd.window_object frame];
+ bool left = (wd.last_frame_rect.origin.x != frameRect.origin.x);
+ bool top = (wd.last_frame_rect.origin.y == frameRect.origin.y);
+ if (left && top) {
+ self.layerContentsPlacement = NSViewLayerContentsPlacementBottomRight;
+ } else if (left && !top) {
+ self.layerContentsPlacement = NSViewLayerContentsPlacementTopRight;
+ } else if (!left && top) {
+ self.layerContentsPlacement = NSViewLayerContentsPlacementBottomLeft;
+ } else {
+ self.layerContentsPlacement = NSViewLayerContentsPlacementTopLeft;
+ }
+ wd.last_frame_rect = frameRect;
+ }
+
[super setFrameSize:newSize];
[self.layer setNeedsDisplay]; // Force "drawRect" call.
}
diff --git a/platform/macos/godot_window_delegate.mm b/platform/macos/godot_window_delegate.mm
index 2d9329ab3c..f7f16b1e0e 100644
--- a/platform/macos/godot_window_delegate.mm
+++ b/platform/macos/godot_window_delegate.mm
@@ -31,6 +31,7 @@
#include "godot_window_delegate.h"
#include "display_server_macos.h"
+#include "godot_button_view.h"
@implementation GodotWindowDelegate
@@ -151,7 +152,9 @@
- (void)windowWillStartLiveResize:(NSNotification *)notification {
DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
- if (ds) {
+ if (ds && ds->has_window(window_id)) {
+ DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
+ wd.last_frame_rect = [wd.window_object frame];
ds->set_is_resizing(true);
}
}
@@ -217,6 +220,10 @@
DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
+ if (wd.window_button_view) {
+ [(GodotButtonView *)wd.window_button_view displayButtons];
+ }
+
if (ds->mouse_get_mode() == DisplayServer::MOUSE_MODE_CAPTURED) {
const NSRect content_rect = [wd.window_view frame];
NSRect point_in_window_rect = NSMakeRect(content_rect.size.width / 2, content_rect.size.height / 2, 0, 0);
@@ -239,6 +246,10 @@
DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
+ if (wd.window_button_view) {
+ [(GodotButtonView *)wd.window_button_view displayButtons];
+ }
+
ds->release_pressed_events();
ds->send_window_event(wd, DisplayServerMacOS::WINDOW_EVENT_FOCUS_OUT);
}
diff --git a/platform/macos/os_macos.h b/platform/macos/os_macos.h
index 61db99689c..46e7c17ebe 100644
--- a/platform/macos/os_macos.h
+++ b/platform/macos/os_macos.h
@@ -75,6 +75,8 @@ public:
virtual List<String> get_cmdline_platform_args() const override;
virtual String get_name() const override;
+ virtual String get_distribution_name() const override;
+ virtual String get_version() const override;
virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
diff --git a/platform/macos/os_macos.mm b/platform/macos/os_macos.mm
index c250a9d71a..ae8534f6ab 100644
--- a/platform/macos/os_macos.mm
+++ b/platform/macos/os_macos.mm
@@ -134,6 +134,15 @@ String OS_MacOS::get_name() const {
return "macOS";
}
+String OS_MacOS::get_distribution_name() const {
+ return get_name();
+}
+
+String OS_MacOS::get_version() const {
+ NSOperatingSystemVersion ver = [NSProcessInfo processInfo].operatingSystemVersion;
+ return vformat("%d.%d.%d", (int64_t)ver.majorVersion, (int64_t)ver.minorVersion, (int64_t)ver.patchVersion);
+}
+
void OS_MacOS::alert(const String &p_alert, const String &p_title) {
NSAlert *window = [[NSAlert alloc] init];
NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()];
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 791328964b..8050d299f0 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -444,6 +444,16 @@ String OS_UWP::get_name() const {
return "UWP";
}
+String OS_UWP::get_distribution_name() const {
+ return get_name();
+}
+
+String OS_UWP::get_version() const {
+ winrt::hstring df_version = VersionInfo().DeviceFamilyVersion();
+ static String version = String(winrt::to_string(df_version).c_str());
+ return version;
+}
+
OS::DateTime OS_UWP::get_datetime(bool p_utc) const {
SYSTEMTIME systemtime;
if (p_utc) {
diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h
index 7d4224cf74..0c1c4a793a 100644
--- a/platform/uwp/os_uwp.h
+++ b/platform/uwp/os_uwp.h
@@ -183,6 +183,8 @@ public:
virtual MainLoop *get_main_loop() const;
virtual String get_name() const;
+ virtual String get_distribution_name() const;
+ virtual String get_version() const;
virtual DateTime get_datetime(bool p_utc) const;
virtual TimeZoneInfo get_time_zone_info() const;
diff --git a/platform/web/.eslintrc.engine.js b/platform/web/.eslintrc.engine.js
index 78df6d41d9..a76bd46b9e 100644
--- a/platform/web/.eslintrc.engine.js
+++ b/platform/web/.eslintrc.engine.js
@@ -5,6 +5,7 @@ module.exports = {
"globals": {
"InternalConfig": true,
"Godot": true,
+ "Features": true,
"Preloader": true,
},
};
diff --git a/platform/web/SCsub b/platform/web/SCsub
index e8d0181ede..013b734be2 100644
--- a/platform/web/SCsub
+++ b/platform/web/SCsub
@@ -66,6 +66,7 @@ sys_env.Depends(build[0], sys_env["JS_PRE"])
sys_env.Depends(build[0], sys_env["JS_EXTERNS"])
engine = [
+ "js/engine/features.js",
"js/engine/preloader.js",
"js/engine/config.js",
"js/engine/engine.js",
diff --git a/platform/web/detect.py b/platform/web/detect.py
index 08f964db92..9cce73efc4 100644
--- a/platform/web/detect.py
+++ b/platform/web/detect.py
@@ -109,6 +109,10 @@ def configure(env):
env["ENV"] = os.environ
# LTO
+
+ if env["lto"] == "auto": # Full LTO for production.
+ env["lto"] = "full"
+
if env["lto"] != "none":
if env["lto"] == "thin":
env.Append(CCFLAGS=["-flto=thin"])
diff --git a/platform/web/export/export_plugin.cpp b/platform/web/export/export_plugin.cpp
index 306453c1eb..1c327fe4b2 100644
--- a/platform/web/export/export_plugin.cpp
+++ b/platform/web/export/export_plugin.cpp
@@ -307,13 +307,7 @@ void EditorExportPlatformWeb::get_preset_features(const Ref<EditorExportPreset>
}
if (p_preset->get("vram_texture_compression/for_mobile")) {
- String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name");
- if (driver == "opengl3") {
- r_features->push_back("etc");
- } else if (driver == "vulkan") {
- // FIXME: Review if this is correct.
- r_features->push_back("etc2");
- }
+ r_features->push_back("etc2");
}
r_features->push_back("wasm32");
}
diff --git a/platform/web/js/engine/engine.js b/platform/web/js/engine/engine.js
index 6f0d51b2be..9227aa1f05 100644
--- a/platform/web/js/engine/engine.js
+++ b/platform/web/js/engine/engine.js
@@ -61,20 +61,6 @@ const Engine = (function () {
};
/**
- * Check whether WebGL is available. Optionally, specify a particular version of WebGL to check for.
- *
- * @param {number=} [majorVersion=1] The major WebGL version to check for.
- * @returns {boolean} If the given major version of WebGL is available.
- * @function Engine.isWebGLAvailable
- */
- Engine.isWebGLAvailable = function (majorVersion = 1) {
- try {
- return !!document.createElement('canvas').getContext(['webgl', 'webgl2'][majorVersion - 1]);
- } catch (e) { /* Not available */ }
- return false;
- };
-
- /**
* Safe Engine constructor, creates a new prototype for every new instance to avoid prototype pollution.
* @ignore
* @constructor
@@ -265,14 +251,21 @@ const Engine = (function () {
// Also expose static methods as instance methods
Engine.prototype['load'] = Engine.load;
Engine.prototype['unload'] = Engine.unload;
- Engine.prototype['isWebGLAvailable'] = Engine.isWebGLAvailable;
return new Engine(initConfig);
}
// Closure compiler exported static methods.
SafeEngine['load'] = Engine.load;
SafeEngine['unload'] = Engine.unload;
- SafeEngine['isWebGLAvailable'] = Engine.isWebGLAvailable;
+
+ // Feature-detection utilities.
+ SafeEngine['isWebGLAvailable'] = Features.isWebGLAvailable;
+ SafeEngine['isFetchAvailable'] = Features.isFetchAvailable;
+ SafeEngine['isSecureContext'] = Features.isSecureContext;
+ SafeEngine['isCrossOriginIsolated'] = Features.isCrossOriginIsolated;
+ SafeEngine['isSharedArrayBufferAvailable'] = Features.isSharedArrayBufferAvailable;
+ SafeEngine['isAudioWorkletAvailable'] = Features.isAudioWorkletAvailable;
+ SafeEngine['getMissingFeatures'] = Features.getMissingFeatures;
return SafeEngine;
}());
diff --git a/platform/web/js/engine/features.js b/platform/web/js/engine/features.js
new file mode 100644
index 0000000000..f91a4eff81
--- /dev/null
+++ b/platform/web/js/engine/features.js
@@ -0,0 +1,96 @@
+const Features = { // eslint-disable-line no-unused-vars
+ /**
+ * Check whether WebGL is available. Optionally, specify a particular version of WebGL to check for.
+ *
+ * @param {number=} [majorVersion=1] The major WebGL version to check for.
+ * @returns {boolean} If the given major version of WebGL is available.
+ * @function Engine.isWebGLAvailable
+ */
+ isWebGLAvailable: function (majorVersion = 1) {
+ try {
+ return !!document.createElement('canvas').getContext(['webgl', 'webgl2'][majorVersion - 1]);
+ } catch (e) { /* Not available */ }
+ return false;
+ },
+
+ /**
+ * Check whether the Fetch API available and supports streaming responses.
+ *
+ * @returns {boolean} If the Fetch API is available and supports streaming responses.
+ * @function Engine.isFetchAvailable
+ */
+ isFetchAvailable: function () {
+ return 'fetch' in window && 'Response' in window && 'body' in window.Response.prototype;
+ },
+
+ /**
+ * Check whether the engine is running in a Secure Context.
+ *
+ * @returns {boolean} If the engine is running in a Secure Context.
+ * @function Engine.isSecureContext
+ */
+ isSecureContext: function () {
+ return window['isSecureContext'] === true;
+ },
+
+ /**
+ * Check whether the engine is cross origin isolated.
+ * This value is dependent on Cross-Origin-Opener-Policy and Cross-Origin-Embedder-Policy headers sent by the server.
+ *
+ * @returns {boolean} If the engine is running in a Secure Context.
+ * @function Engine.isSecureContext
+ */
+ isCrossOriginIsolated: function () {
+ return window['crossOriginIsolated'] === true;
+ },
+
+ /**
+ * Check whether SharedBufferArray is available.
+ *
+ * Most browsers require the page to be running in a secure context, and the
+ * the server to provide specific CORS headers for SharedArrayBuffer to be available.
+ *
+ * @returns {boolean} If SharedArrayBuffer is available.
+ * @function Engine.isSharedArrayBufferAvailable
+ */
+ isSharedArrayBufferAvailable: function () {
+ return 'SharedArrayBuffer' in window;
+ },
+
+ /**
+ * Check whether the AudioContext supports AudioWorkletNodes.
+ *
+ * @returns {boolean} If AudioWorkletNode is available.
+ * @function Engine.isAudioWorkletAvailable
+ */
+ isAudioWorkletAvailable: function () {
+ return 'AudioContext' in window && 'audioWorklet' in AudioContext.prototype;
+ },
+
+ /**
+ * Return an array of missing required features (as string).
+ *
+ * @returns {Array<string>} A list of human-readable missing features.
+ * @function Engine.getMissingFeatures
+ */
+ getMissingFeatures: function () {
+ const missing = [];
+ if (!Features.isWebGLAvailable(2)) {
+ missing.push('WebGL2');
+ }
+ if (!Features.isFetchAvailable()) {
+ missing.push('Fetch');
+ }
+ if (!Features.isSecureContext()) {
+ missing.push('Secure Context');
+ }
+ if (!Features.isCrossOriginIsolated()) {
+ missing.push('Cross Origin Isolation');
+ }
+ if (!Features.isSharedArrayBufferAvailable()) {
+ missing.push('SharedArrayBuffer');
+ }
+ // Audio is normally optional since we have a dummy fallback.
+ return missing;
+ },
+};
diff --git a/platform/web/package.json b/platform/web/package.json
index a57205415a..0a8d9e4334 100644
--- a/platform/web/package.json
+++ b/platform/web/package.json
@@ -4,7 +4,7 @@
"version": "1.0.0",
"description": "Development and linting setup for Godot's Web platform code",
"scripts": {
- "docs": "jsdoc --template js/jsdoc2rst/ js/engine/engine.js js/engine/config.js --destination ''",
+ "docs": "jsdoc --template js/jsdoc2rst/ js/engine/engine.js js/engine/config.js js/engine/features.js --destination ''",
"lint": "npm run lint:engine && npm run lint:libs && npm run lint:modules && npm run lint:tools",
"lint:engine": "eslint \"js/engine/*.js\" --no-eslintrc -c .eslintrc.engine.js",
"lint:libs": "eslint \"js/libs/*.js\" --no-eslintrc -c .eslintrc.libs.js",
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index e6e1874fc0..52a959b34a 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -448,6 +448,9 @@ def configure_msvc(env, vcvars_msvc_config):
## LTO
+ if env["lto"] == "auto": # No LTO by default for MSVC, doesn't help.
+ env["lto"] = "none"
+
if env["lto"] != "none":
if env["lto"] == "thin":
print("ThinLTO is only compatible with LLVM, use `use_llvm=yes` or `lto=full`.")
@@ -564,6 +567,11 @@ def configure_mingw(env):
if try_cmd("gcc-ranlib --version", env["mingw_prefix"], env["arch"]):
env["RANLIB"] = mingw_bin_prefix + "gcc-ranlib"
+ ## LTO
+
+ if env["lto"] == "auto": # Full LTO for production with MinGW.
+ env["lto"] = "full"
+
if env["lto"] != "none":
if env["lto"] == "thin":
if not env["use_llvm"]:
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index 237215c198..4553f31480 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -104,7 +104,10 @@ void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) {
if (windows.has(MAIN_WINDOW_ID) && (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED || p_mode == MOUSE_MODE_CONFINED_HIDDEN)) {
// Mouse is grabbed (captured or confined).
- WindowID window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID;
+ WindowID window_id = _get_focused_window_or_popup();
+ if (!windows.has(window_id)) {
+ window_id = MAIN_WINDOW_ID;
+ }
WindowData &wd = windows[window_id];
@@ -119,11 +122,15 @@ void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) {
ClientToScreen(wd.hWnd, &pos);
SetCursorPos(pos.x, pos.y);
SetCapture(wd.hWnd);
+
+ _register_raw_input_devices(window_id);
}
} else {
// Mouse is free to move around (not captured or confined).
ReleaseCapture();
ClipCursor(nullptr);
+
+ _register_raw_input_devices(INVALID_WINDOW_ID);
}
if (p_mode == MOUSE_MODE_HIDDEN || p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED_HIDDEN) {
@@ -139,6 +146,37 @@ void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) {
}
}
+DisplayServer::WindowID DisplayServerWindows::_get_focused_window_or_popup() const {
+ const List<WindowID>::Element *E = popup_list.back();
+ if (E) {
+ return E->get();
+ }
+
+ return last_focused_window;
+}
+
+void DisplayServerWindows::_register_raw_input_devices(WindowID p_target_window) {
+ use_raw_input = true;
+
+ RAWINPUTDEVICE rid[1] = {};
+ rid[0].usUsagePage = 0x01;
+ rid[0].usUsage = 0x02;
+ rid[0].dwFlags = 0;
+
+ if (p_target_window != INVALID_WINDOW_ID && windows.has(p_target_window)) {
+ // Follow the defined window
+ rid[0].hwndTarget = windows[p_target_window].hWnd;
+ } else {
+ // Follow the keyboard focus
+ rid[0].hwndTarget = 0;
+ }
+
+ if (RegisterRawInputDevices(rid, 1, sizeof(rid[0])) == FALSE) {
+ // Registration failed.
+ use_raw_input = false;
+ }
+}
+
bool DisplayServerWindows::tts_is_speaking() const {
ERR_FAIL_COND_V(!tts, false);
return tts->is_speaking();
@@ -194,7 +232,9 @@ DisplayServer::MouseMode DisplayServerWindows::mouse_get_mode() const {
void DisplayServerWindows::warp_mouse(const Point2i &p_position) {
_THREAD_SAFE_METHOD_
- if (!windows.has(last_focused_window)) {
+ WindowID window_id = _get_focused_window_or_popup();
+
+ if (!windows.has(window_id)) {
return; // No focused window?
}
@@ -205,7 +245,7 @@ void DisplayServerWindows::warp_mouse(const Point2i &p_position) {
POINT p;
p.x = p_position.x;
p.y = p_position.y;
- ClientToScreen(windows[last_focused_window].hWnd, &p);
+ ClientToScreen(windows[window_id].hWnd, &p);
SetCursorPos(p.x, p.y);
}
@@ -2483,7 +2523,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
old_y = coords.y;
}
- if (windows[window_id].window_has_focus && mm->get_relative() != Vector2()) {
+ if ((windows[window_id].window_has_focus || windows[window_id].is_popup) && mm->get_relative() != Vector2()) {
Input::get_singleton()->parse_input_event(mm);
}
}
@@ -3773,19 +3813,7 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
return;
}
- use_raw_input = true;
-
- RAWINPUTDEVICE Rid[1];
-
- Rid[0].usUsagePage = 0x01;
- Rid[0].usUsage = 0x02;
- Rid[0].dwFlags = 0;
- Rid[0].hwndTarget = 0;
-
- if (RegisterRawInputDevices(Rid, 1, sizeof(Rid[0])) == FALSE) {
- // Registration failed.
- use_raw_input = false;
- }
+ _register_raw_input_devices(INVALID_WINDOW_ID);
#if defined(VULKAN_ENABLED)
if (rendering_driver == "vulkan") {
diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h
index fd64a02020..d85d6364bd 100644
--- a/platform/windows/display_server_windows.h
+++ b/platform/windows/display_server_windows.h
@@ -466,6 +466,8 @@ class DisplayServerWindows : public DisplayServer {
void _update_real_mouse_position(WindowID p_window);
void _set_mouse_mode_impl(MouseMode p_mode);
+ WindowID _get_focused_window_or_popup() const;
+ void _register_raw_input_devices(WindowID p_target_window);
void _process_activate_event(WindowID p_window_id, WPARAM wParam, LPARAM lParam);
void _process_key_events();
diff --git a/platform/windows/godot.natvis b/platform/windows/godot.natvis
index cdd1c14978..36b0919185 100644
--- a/platform/windows/godot.natvis
+++ b/platform/windows/godot.natvis
@@ -32,6 +32,38 @@
</Expand>
</Type>
+ <Type Name="HashMap&lt;*,*&gt;">
+ <Expand>
+ <Item Name="[size]">num_elements</Item>
+ <LinkedListItems>
+ <Size>num_elements</Size>
+ <HeadPointer>head_element</HeadPointer>
+ <NextPointer>next</NextPointer>
+ <ValueNode>data</ValueNode>
+ </LinkedListItems>
+ </Expand>
+ </Type>
+
+ <Type Name="VMap&lt;*,*&gt;">
+ <Expand>
+ <Item Condition="_cowdata._ptr" Name="[size]">*(reinterpret_cast&lt;int*&gt;(_cowdata._ptr) - 1)</Item>
+ <ArrayItems Condition="_cowdata._ptr">
+ <Size>*(reinterpret_cast&lt;int*&gt;(_cowdata._ptr) - 1)</Size>
+ <ValuePointer>reinterpret_cast&lt;VMap&lt;$T1,$T2&gt;::Pair*&gt;(_cowdata._ptr)</ValuePointer>
+ </ArrayItems>
+ </Expand>
+ </Type>
+
+ <Type Name="VMap&lt;Callable,*&gt;::Pair">
+ <DisplayString Condition="dynamic_cast&lt;CallableCustomMethodPointerBase*&gt;(key.custom)">{dynamic_cast&lt;CallableCustomMethodPointerBase*&gt;(key.custom)->text}</DisplayString>
+ </Type>
+
+ <!-- requires PR 64364
+ <Type Name="GDScriptThreadContext">
+ <DisplayString Condition="_is_main == true">main thread {_debug_thread_id}</DisplayString>
+ </Type>
+ -->
+
<Type Name="Variant">
<DisplayString Condition="type == Variant::NIL">nil</DisplayString>
<DisplayString Condition="type == Variant::BOOL">{_data._bool}</DisplayString>
@@ -55,15 +87,17 @@
<DisplayString Condition="type == Variant::OBJECT">{*(Object *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::DICTIONARY">{*(Dictionary *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::ARRAY">{*(Array *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::PACKED_BYTE_ARRAY">{*(PackedByteArray *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::PACKED_INT32_ARRAY">{*(PackedInt32Array *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_BYTE_ARRAY">{reinterpret_cast&lt;const Variant::PackedArrayRef&lt;unsigned char&gt;*&gt;(_data.packed_array)->array}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_INT32_ARRAY">{reinterpret_cast&lt;const Variant::PackedArrayRef&lt;int&gt;*&gt;(_data.packed_array)->array}</DisplayString>
+ <!-- broken, will show incorrect data
<DisplayString Condition="type == Variant::PACKED_INT64_ARRAY">{*(PackedInt64Array *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::PACKED_FLOAT32_ARRAY">{*(PackedFloat32Array *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::PACKED_FLOAT64_ARRAY">{*(PackedFloat64Array *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::PACKED_STRING_ARRAY">{*(PackedStringArray *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::PACKED_VECTOR2_ARRAY">{*(PackedVector2Array *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::PACKED_VECTOR3_ARRAY">{*(PackedVector3Array *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::PACKED_COLOR_ARRAY">{*(PackedColorArray *)_data._mem}</DisplayString>
+ -->
+ <DisplayString Condition="type == Variant::PACKED_FLOAT32_ARRAY">{reinterpret_cast&lt;const Variant::PackedArrayRef&lt;float&gt;*&gt;(_data.packed_array)->array}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_FLOAT64_ARRAY">{reinterpret_cast&lt;const Variant::PackedArrayRef&lt;double&gt;*&gt;(_data.packed_array)->array}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_STRING_ARRAY">{reinterpret_cast&lt;const Variant::PackedArrayRef&lt;String&gt;*&gt;(_data.packed_array)->array}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_VECTOR2_ARRAY">{reinterpret_cast&lt;const Variant::PackedArrayRef&lt;Vector2&gt;*&gt;(_data.packed_array)->array}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_VECTOR3_ARRAY">{reinterpret_cast&lt;const Variant::PackedArrayRef&lt;Vector3&gt;*&gt;(_data.packed_array)->array}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_COLOR_ARRAY">{reinterpret_cast&lt;const Variant::PackedArrayRef&lt;Color&gt;*&gt;(_data.packed_array)->array}</DisplayString>
<StringView Condition="type == Variant::STRING &amp;&amp; ((String *)(_data._mem))->_cowdata._ptr">((String *)(_data._mem))->_cowdata._ptr,s32</StringView>
@@ -87,7 +121,7 @@
<Item Name="[value]" Condition="type == Variant::OBJECT">*(Object *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::DICTIONARY">*(Dictionary *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::ARRAY">*(Array *)_data._mem</Item>
- <Item Name="[value]" Condition="type == Variant::PACKED_BYTE_ARRAY">*(PackedByteArray *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::PACKED_BYTE_ARRAY">reinterpret_cast&lt;const Variant::PackedArrayRef&lt;unsigned char&gt;*&gt;(_data.packed_array)->array</Item>
<Item Name="[value]" Condition="type == Variant::PACKED_INT32_ARRAY">*(PackedInt32Array *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::PACKED_INT64_ARRAY">*(PackedInt64Array *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::PACKED_FLOAT32_ARRAY">*(PackedFloat32Array *)_data._mem</Item>
@@ -105,6 +139,14 @@
<StringView Condition="_cowdata._ptr != 0">_cowdata._ptr,s32</StringView>
</Type>
+ <Type Name="godot::String">
+ <DisplayString>{*reinterpret_cast&lt;void**&gt;(opaque),s32}</DisplayString>
+ <Expand>
+ <Item Name="opaque_ptr">*reinterpret_cast&lt;void**&gt;(opaque)</Item>
+ <Item Name="string">*reinterpret_cast&lt;void**&gt;(opaque),s32</Item>
+ </Expand>
+ </Type>
+
<Type Name="StringName">
<DisplayString Condition="_data &amp;&amp; _data->cname">{_data->cname}</DisplayString>
<DisplayString Condition="_data &amp;&amp; !_data->cname">{_data->name,s32}</DisplayString>
@@ -113,6 +155,22 @@
<StringView Condition="_data &amp;&amp; !_data->cname">_data->name,s32</StringView>
</Type>
+ <!-- can't cast the opaque to ::StringName because Natvis does not support global namespace specifier? -->
+ <Type Name="godot::StringName">
+ <DisplayString Condition="(*reinterpret_cast&lt;const char***&gt;(opaque))[1]">{(*reinterpret_cast&lt;const char***&gt;(opaque))[1],s8}</DisplayString>
+ <DisplayString Condition="!(*reinterpret_cast&lt;const char***&gt;(opaque))[1]">{(*reinterpret_cast&lt;const char***&gt;(opaque))[2],s32}</DisplayString>
+ <Expand>
+ <Item Name="opaque_ptr">*reinterpret_cast&lt;void**&gt;(opaque)</Item>
+ <Item Name="&amp;cname">(*reinterpret_cast&lt;const char***&gt;(opaque))+1</Item>
+ <Item Name="cname">(*reinterpret_cast&lt;const char***&gt;(opaque))[1],s8</Item>
+ </Expand>
+ </Type>
+
+ <Type Name="Object::SignalData">
+ <DisplayString Condition="user.name._cowdata._ptr">"{user.name}" {slot_map}</DisplayString>
+ <DisplayString Condition="!user.name._cowdata._ptr">"{slot_map}</DisplayString>
+ </Type>
+
<Type Name="Vector2">
<DisplayString>{{{x},{y}}}</DisplayString>
<Expand>
@@ -149,12 +207,4 @@
<Item Name="alpha">a</Item>
</Expand>
</Type>
-
- <Type Name="Node" Inheritable="false">
- <Expand>
- <Item Name="Object">(Object*)this</Item>
- <Item Name="class_name">(StringName*)(((char*)this) + sizeof(Object))</Item>
- <Item Name="data">(Node::Data*)(((char*)this) + sizeof(Object) + sizeof(StringName))</Item>
- </Expand>
- </Type>
</AutoVisualizer>
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 2c268ff3d5..1978ec5ab6 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -290,6 +290,24 @@ String OS_Windows::get_name() const {
return "Windows";
}
+String OS_Windows::get_distribution_name() const {
+ return get_name();
+}
+
+String OS_Windows::get_version() const {
+ typedef LONG NTSTATUS, *PNTSTATUS;
+ typedef NTSTATUS(WINAPI * RtlGetVersionPtr)(PRTL_OSVERSIONINFOW);
+ RtlGetVersionPtr version_ptr = (RtlGetVersionPtr)GetProcAddress(GetModuleHandle("ntdll.dll"), "RtlGetVersion");
+ if (version_ptr != nullptr) {
+ RTL_OSVERSIONINFOW fow = { 0 };
+ fow.dwOSVersionInfoSize = sizeof(fow);
+ if (version_ptr(&fow) == 0x00000000) {
+ return vformat("%d.%d.%d", (int64_t)fow.dwMajorVersion, (int64_t)fow.dwMinorVersion, (int64_t)fow.dwBuildNumber);
+ }
+ }
+ return "";
+}
+
OS::DateTime OS_Windows::get_datetime(bool p_utc) const {
SYSTEMTIME systemtime;
if (p_utc) {
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index 53451b780e..491de2266f 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -143,6 +143,8 @@ public:
virtual MainLoop *get_main_loop() const override;
virtual String get_name() const override;
+ virtual String get_distribution_name() const override;
+ virtual String get_version() const override;
virtual void initialize_joypads() override {}