diff options
Diffstat (limited to 'platform')
192 files changed, 278 insertions, 2384 deletions
diff --git a/platform/android/SCsub b/platform/android/SCsub index b124a1a5a8..87e7ee4747 100644 --- a/platform/android/SCsub +++ b/platform/android/SCsub @@ -1,6 +1,7 @@ #!/usr/bin/env python import shutil +from compat import open_utf8 Import('env') @@ -40,8 +41,8 @@ prog = None abspath = env.Dir(".").abspath -gradle_basein = open(abspath + "/build.gradle.template", "rb") -gradle_baseout = open(abspath + "/java/build.gradle", "wb") +gradle_basein = open_utf8(abspath + "/build.gradle.template", "r") +gradle_baseout = open_utf8(abspath + "/java/build.gradle", "w") gradle_text = gradle_basein.read() @@ -124,8 +125,8 @@ gradle_baseout.write(gradle_text) gradle_baseout.close() -pp_basein = open(abspath + "/AndroidManifest.xml.template", "rb") -pp_baseout = open(abspath + "/java/AndroidManifest.xml", "wb") +pp_basein = open_utf8(abspath + "/AndroidManifest.xml.template", "r") +pp_baseout = open_utf8(abspath + "/java/AndroidManifest.xml", "w") manifest = pp_basein.read() manifest = manifest.replace("$$ADD_APPLICATION_CHUNKS$$", env.android_manifest_chunk) manifest = manifest.replace("$$ADD_PERMISSION_CHUNKS$$", env.android_permission_chunk) @@ -146,7 +147,7 @@ elif env['android_arch'] == 'arm64v8': elif env['android_arch'] == 'x86': lib_arch_dir = 'x86' else: - print 'WARN: Architecture not suitable for embedding into APK; keeping .so at \\bin' + print('WARN: Architecture not suitable for embedding into APK; keeping .so at \\bin') if lib_arch_dir != '': if env['target'] == 'release': diff --git a/platform/android/audio_driver_jandroid.cpp b/platform/android/audio_driver_jandroid.cpp index ec09fda429..4a3bdd877d 100644 --- a/platform/android/audio_driver_jandroid.cpp +++ b/platform/android/audio_driver_jandroid.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/audio_driver_jandroid.h b/platform/android/audio_driver_jandroid.h index 3697ca6f21..8135641a62 100644 --- a/platform/android/audio_driver_jandroid.h +++ b/platform/android/audio_driver_jandroid.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp index acd94d2bdd..e774f5bb7d 100644 --- a/platform/android/audio_driver_opensl.cpp +++ b/platform/android/audio_driver_opensl.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ @@ -75,29 +75,10 @@ void AudioDriverOpenSL::_buffer_callback( } (*queueItf)->Enqueue(queueItf, ptr, 4 * buffer_size); - -#if 0 - SLresult res; - CallbackCntxt *pCntxt = (CallbackCntxt*)pContext; - if(pCntxt->pData < (pCntxt->pDataBase + pCntxt->size)) - { - res = (*queueItf)->Enqueue(queueItf, (void*) pCntxt->pData, - 2 * AUDIO_DATA_BUFFER_SIZE, SL_BOOLEAN_FALSE); /* Size given - in bytes. */ - CheckErr(res); - /* Increase data pointer by buffer size */ - pCntxt->pData += AUDIO_DATA_BUFFER_SIZE; - } - } -#endif } void AudioDriverOpenSL::_buffer_callbacks( SLAndroidSimpleBufferQueueItf queueItf, - /*SLuint32 eventFlags, - const void * pBuffer, - SLuint32 bufferSize, - SLuint32 dataUsed,*/ void *pContext) { AudioDriverOpenSL *ad = (AudioDriverOpenSL *)pContext; @@ -113,65 +94,6 @@ const char *AudioDriverOpenSL::get_name() const { return "Android"; } -#if 0 -int AudioDriverOpenSL::thread_func(SceSize args, void *argp) { - - AudioDriverOpenSL* ad = s_ad; - sceAudioOutput2Reserve(AUDIO_OUTPUT_SAMPLE); - - int half=0; - while(!ad->exit_thread) { - - int16_t *ptr = &ad->outbuff[AUDIO_OUTPUT_SAMPLE*2*half]; - - - - if (!ad->active) { - - for(int i=0;i<AUDIO_OUTPUT_SAMPLE*2;i++) { - ptr[i]=0; - } - - } else { - - //printf("samples: %i\n",AUDIO_OUTPUT_SAMPLE); - ad->lock(); - - ad->audio_server_process(AUDIO_OUTPUT_SAMPLE,ad->outbuff_32); - - ad->unlock(); - - const int32_t* src_buff=ad->outbuff_32; - - for(int i=0;i<AUDIO_OUTPUT_SAMPLE*2;i++) { - - ptr[i]=src_buff[i]>>16; - } - } - - - /* Output 16-bit PCM STEREO data that is in pcmBuf without changing the volume */ - sceAudioOutput2OutputBlocking( - SCE_AUDIO_VOLUME_0dB*3, //0db at 0x8000, that's obvious - ptr - ); - - if (half) - half=0; - else - half=1; - - } - - sceAudioOutput2Release(); - - sceKernelExitThread(SCE_KERNEL_EXIT_SUCCESS); - ad->thread_exited=true; - return SCE_KERNEL_EXIT_SUCCESS; - -} - -#endif Error AudioDriverOpenSL::init() { SLresult @@ -228,29 +150,12 @@ void AudioDriverOpenSL::start() { SLboolean required[MAX_NUMBER_INTERFACES]; SLInterfaceID iidArray[MAX_NUMBER_INTERFACES]; -#if 0 - - for (int i=0; i<MAX_NUMBER_INTERFACES; i++) - { - required[i] = SL_BOOLEAN_FALSE; - iidArray[i] = SL_IID_NULL; - } - // Set arrays required[] and iidArray[] for VOLUME interface - required[0] = SL_BOOLEAN_TRUE; - iidArray[0] = SL_IID_VOLUME; - - // Create Output Mix object to be used by player - res = (*EngineItf)->CreateOutputMix(EngineItf, &OutputMix, 1, - iidArray, required); -#else - { const SLInterfaceID ids[1] = { SL_IID_ENVIRONMENTALREVERB }; const SLboolean req[1] = { SL_BOOLEAN_FALSE }; res = (*EngineItf)->CreateOutputMix(EngineItf, &OutputMix, 0, ids, req); } -#endif ERR_FAIL_COND(res != SL_RESULT_SUCCESS); // Realizing the Output Mix object in synchronous mode. res = (*OutputMix)->Realize(OutputMix, SL_BOOLEAN_FALSE); @@ -308,44 +213,18 @@ void AudioDriverOpenSL::start() { /* Setup to receive buffer queue event callbacks */ res = (*bufferQueueItf)->RegisterCallback(bufferQueueItf, _buffer_callbacks, this); ERR_FAIL_COND(res != SL_RESULT_SUCCESS); -/* Before we start set volume to -3dB (-300mB) */ -#if 0 - res = (*OutputMix)->GetInterface(OutputMix, SL_IID_VOLUME, - (void*)&volumeItf); - ERR_FAIL_COND( res !=SL_RESULT_SUCCESS ); - /* Setup the data source structure for the buffer queue */ - - res = (*volumeItf)->SetVolumeLevel(volumeItf, -300); - ERR_FAIL_COND( res !=SL_RESULT_SUCCESS ); -#endif + last_free = 0; -#if 1 + //fill up buffers for (int i = 0; i < BUFFER_COUNT; i++) { /* Enqueue a few buffers to get the ball rolling */ res = (*bufferQueueItf)->Enqueue(bufferQueueItf, buffers[i], 4 * buffer_size); /* Size given in */ } -#endif res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PLAYING); ERR_FAIL_COND(res != SL_RESULT_SUCCESS); -#if 0 - res = (*bufferQueueItf)->GetState(bufferQueueItf, &state); - ERR_FAIL_COND( res !=SL_RESULT_SUCCESS ); - while(state.count) - { - (*bufferQueueItf)->GetState(bufferQueueItf, &state); - } - /* Make sure player is stopped */ - res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); - CheckErr(res); - /* Destroy the player */ - (*player)->Destroy(player); - /* Destroy Output Mix object */ - (*OutputMix)->Destroy(OutputMix); -#endif - active = true; } diff --git a/platform/android/audio_driver_opensl.h b/platform/android/audio_driver_opensl.h index f6270a3084..b505c5fe8a 100644 --- a/platform/android/audio_driver_opensl.h +++ b/platform/android/audio_driver_opensl.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/detect.py b/platform/android/detect.py index ad5bfb4949..65442bf6f8 100644 --- a/platform/android/detect.py +++ b/platform/android/detect.py @@ -14,7 +14,7 @@ def get_name(): def can_build(): - return (os.environ.has_key("ANDROID_NDK_ROOT")) + return ("ANDROID_NDK_ROOT" in os.environ) def get_opts(): @@ -55,7 +55,7 @@ def configure(env): import subprocess def mySubProcess(cmdline, env): - # print "SPAWNED : " + cmdline + # print("SPAWNED : " + cmdline) startupinfo = subprocess.STARTUPINFO() startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW proc = subprocess.Popen(cmdline, stdin=subprocess.PIPE, stdout=subprocess.PIPE, @@ -63,9 +63,9 @@ def configure(env): data, err = proc.communicate() rv = proc.wait() if rv: - print "=====" - print err - print "=====" + print("=====") + print(err) + print("=====") return rv def mySpawn(sh, escape, cmd, args, env): @@ -183,8 +183,8 @@ def configure(env): ## Compile flags env.Append(CPPFLAGS=["-isystem", sysroot + "/usr/include"]) - env.Append(CPPFLAGS=string.split('-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden -fno-strict-aliasing')) - env.Append(CPPFLAGS=string.split('-DNO_STATVFS -DGLES2_ENABLED')) + env.Append(CPPFLAGS='-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden -fno-strict-aliasing'.split()) + env.Append(CPPFLAGS='-DNO_STATVFS -DGLES2_ENABLED'.split()) env['neon_enabled'] = False if env['android_arch'] == 'x86': @@ -194,11 +194,11 @@ def configure(env): elif env["android_arch"] == "armv6": target_opts = ['-target', 'armv6-none-linux-androideabi'] - env.Append(CPPFLAGS=string.split('-D__ARM_ARCH_6__ -march=armv6 -mfpu=vfp -mfloat-abi=softfp')) + env.Append(CPPFLAGS='-D__ARM_ARCH_6__ -march=armv6 -mfpu=vfp -mfloat-abi=softfp'.split()) elif env["android_arch"] == "armv7": target_opts = ['-target', 'armv7-none-linux-androideabi'] - env.Append(CPPFLAGS=string.split('-D__ARM_ARCH_7__ -D__ARM_ARCH_7A__ -march=armv7-a -mfloat-abi=softfp')) + env.Append(CPPFLAGS='-D__ARM_ARCH_7__ -D__ARM_ARCH_7A__ -march=armv7-a -mfloat-abi=softfp'.split()) if env['android_neon'] == 'yes': env['neon_enabled'] = True env.Append(CPPFLAGS=['-mfpu=neon', '-D__ARM_NEON__']) @@ -225,9 +225,9 @@ def configure(env): env['LINKFLAGS'] = ['-shared', '--sysroot=' + sysroot, '-Wl,--warn-shared-textrel'] if env["android_arch"] == "armv7": - env.Append(LINKFLAGS=string.split('-Wl,--fix-cortex-a8')) - env.Append(LINKFLAGS=string.split('-Wl,--no-undefined -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now')) - env.Append(LINKFLAGS=string.split('-Wl,-soname,libgodot_android.so -Wl,--gc-sections')) + env.Append(LINKFLAGS='-Wl,--fix-cortex-a8'.split()) + env.Append(LINKFLAGS='-Wl,--no-undefined -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now'.split()) + env.Append(LINKFLAGS='-Wl,-soname,libgodot_android.so -Wl,--gc-sections'.split()) if mt_link: env.Append(LINKFLAGS=['-Wl,--threads']) env.Append(LINKFLAGS=target_opts) diff --git a/platform/android/dir_access_android.cpp b/platform/android/dir_access_android.cpp index 67aa7750cd..9653a585b1 100644 --- a/platform/android/dir_access_android.cpp +++ b/platform/android/dir_access_android.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/dir_access_android.h b/platform/android/dir_access_android.h index 32986f524b..2f63befc32 100644 --- a/platform/android/dir_access_android.h +++ b/platform/android/dir_access_android.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/dir_access_jandroid.cpp b/platform/android/dir_access_jandroid.cpp index 34f4afa331..26e4684056 100644 --- a/platform/android/dir_access_jandroid.cpp +++ b/platform/android/dir_access_jandroid.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/dir_access_jandroid.h b/platform/android/dir_access_jandroid.h index 21d1f697b7..ad89be3581 100644 --- a/platform/android/dir_access_jandroid.h +++ b/platform/android/dir_access_jandroid.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index ada7df887c..eff3a7178d 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ @@ -28,6 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "export.h" + #include "editor/editor_export.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" @@ -39,1865 +40,8 @@ #include "platform/android/run_icon.gen.h" #include "project_settings.h" #include "version.h" -#include <string.h> -#if 0 - -static const char* android_perms[]={ -"ACCESS_CHECKIN_PROPERTIES", -"ACCESS_COARSE_LOCATION", -"ACCESS_FINE_LOCATION", -"ACCESS_LOCATION_EXTRA_COMMANDS", -"ACCESS_MOCK_LOCATION", -"ACCESS_NETWORK_STATE", -"ACCESS_SURFACE_FLINGER", -"ACCESS_WIFI_STATE", -"ACCOUNT_MANAGER", -"ADD_VOICEMAIL", -"AUTHENTICATE_ACCOUNTS", -"BATTERY_STATS", -"BIND_ACCESSIBILITY_SERVICE", -"BIND_APPWIDGET", -"BIND_DEVICE_ADMIN", -"BIND_INPUT_METHOD", -"BIND_NFC_SERVICE", -"BIND_NOTIFICATION_LISTENER_SERVICE", -"BIND_PRINT_SERVICE", -"BIND_REMOTEVIEWS", -"BIND_TEXT_SERVICE", -"BIND_VPN_SERVICE", -"BIND_WALLPAPER", -"BLUETOOTH", -"BLUETOOTH_ADMIN", -"BLUETOOTH_PRIVILEGED", -"BRICK", -"BROADCAST_PACKAGE_REMOVED", -"BROADCAST_SMS", -"BROADCAST_STICKY", -"BROADCAST_WAP_PUSH", -"CALL_PHONE", -"CALL_PRIVILEGED", -"CAMERA", -"CAPTURE_AUDIO_OUTPUT", -"CAPTURE_SECURE_VIDEO_OUTPUT", -"CAPTURE_VIDEO_OUTPUT", -"CHANGE_COMPONENT_ENABLED_STATE", -"CHANGE_CONFIGURATION", -"CHANGE_NETWORK_STATE", -"CHANGE_WIFI_MULTICAST_STATE", -"CHANGE_WIFI_STATE", -"CLEAR_APP_CACHE", -"CLEAR_APP_USER_DATA", -"CONTROL_LOCATION_UPDATES", -"DELETE_CACHE_FILES", -"DELETE_PACKAGES", -"DEVICE_POWER", -"DIAGNOSTIC", -"DISABLE_KEYGUARD", -"DUMP", -"EXPAND_STATUS_BAR", -"FACTORY_TEST", -"FLASHLIGHT", -"FORCE_BACK", -"GET_ACCOUNTS", -"GET_PACKAGE_SIZE", -"GET_TASKS", -"GET_TOP_ACTIVITY_INFO", -"GLOBAL_SEARCH", -"HARDWARE_TEST", -"INJECT_EVENTS", -"INSTALL_LOCATION_PROVIDER", -"INSTALL_PACKAGES", -"INSTALL_SHORTCUT", -"INTERNAL_SYSTEM_WINDOW", -"INTERNET", -"KILL_BACKGROUND_PROCESSES", -"LOCATION_HARDWARE", -"MANAGE_ACCOUNTS", -"MANAGE_APP_TOKENS", -"MANAGE_DOCUMENTS", -"MASTER_CLEAR", -"MEDIA_CONTENT_CONTROL", -"MODIFY_AUDIO_SETTINGS", -"MODIFY_PHONE_STATE", -"MOUNT_FORMAT_FILESYSTEMS", -"MOUNT_UNMOUNT_FILESYSTEMS", -"NFC", -"PERSISTENT_ACTIVITY", -"PROCESS_OUTGOING_CALLS", -"READ_CALENDAR", -"READ_CALL_LOG", -"READ_CONTACTS", -"READ_EXTERNAL_STORAGE", -"READ_FRAME_BUFFER", -"READ_HISTORY_BOOKMARKS", -"READ_INPUT_STATE", -"READ_LOGS", -"READ_PHONE_STATE", -"READ_PROFILE", -"READ_SMS", -"READ_SOCIAL_STREAM", -"READ_SYNC_SETTINGS", -"READ_SYNC_STATS", -"READ_USER_DICTIONARY", -"REBOOT", -"RECEIVE_BOOT_COMPLETED", -"RECEIVE_MMS", -"RECEIVE_SMS", -"RECEIVE_WAP_PUSH", -"RECORD_AUDIO", -"REORDER_TASKS", -"RESTART_PACKAGES", -"SEND_RESPOND_VIA_MESSAGE", -"SEND_SMS", -"SET_ACTIVITY_WATCHER", -"SET_ALARM", -"SET_ALWAYS_FINISH", -"SET_ANIMATION_SCALE", -"SET_DEBUG_APP", -"SET_ORIENTATION", -"SET_POINTER_SPEED", -"SET_PREFERRED_APPLICATIONS", -"SET_PROCESS_LIMIT", -"SET_TIME", -"SET_TIME_ZONE", -"SET_WALLPAPER", -"SET_WALLPAPER_HINTS", -"SIGNAL_PERSISTENT_PROCESSES", -"STATUS_BAR", -"SUBSCRIBED_FEEDS_READ", -"SUBSCRIBED_FEEDS_WRITE", -"SYSTEM_ALERT_WINDOW", -"TRANSMIT_IR", -"UNINSTALL_SHORTCUT", -"UPDATE_DEVICE_STATS", -"USE_CREDENTIALS", -"USE_SIP", -"VIBRATE", -"WAKE_LOCK", -"WRITE_APN_SETTINGS", -"WRITE_CALENDAR", -"WRITE_CALL_LOG", -"WRITE_CONTACTS", -"WRITE_EXTERNAL_STORAGE", -"WRITE_GSERVICES", -"WRITE_HISTORY_BOOKMARKS", -"WRITE_PROFILE", -"WRITE_SECURE_SETTINGS", -"WRITE_SETTINGS", -"WRITE_SMS", -"WRITE_SOCIAL_STREAM", -"WRITE_SYNC_SETTINGS", -"WRITE_USER_DICTIONARY", -NULL}; - -class EditorExportPlatformAndroid : public EditorExportPlatform { - - GDCLASS( EditorExportPlatformAndroid,EditorExportPlatform ); - - - enum { - MAX_USER_PERMISSIONS=20, - SCREEN_SMALL=0, - SCREEN_NORMAL=1, - SCREEN_LARGE=2, - SCREEN_XLARGE=3, - SCREEN_MAX=4 - }; - - String custom_release_package; - String custom_debug_package; - - int version_code; - String version_name; - String package; - String name; - String icon; - String cmdline; - bool _signed; - bool apk_expansion; - bool remove_prev; - bool use_32_fb; - bool immersive; - bool export_arm; - bool export_arm64; - bool export_x86; - String apk_expansion_salt; - String apk_expansion_pkey; - int orientation; - - String release_keystore; - String release_password; - String release_username; - - struct APKExportData { - - zipFile apk; - EditorProgress *ep; - }; - - struct Device { - - String id; - String name; - String description; - }; - - Vector<Device> devices; - bool devices_changed; - Mutex *device_lock; - Thread *device_thread; - Ref<ImageTexture> logo; - - Set<String> perms; - String user_perms[MAX_USER_PERMISSIONS]; - bool screen_support[SCREEN_MAX]; - - volatile bool quit_request; - - - static void _device_poll_thread(void *ud); - - String get_package_name(); - - String get_project_name() const; - void _fix_manifest(Vector<uint8_t>& p_manifest, bool p_give_internet); - void _fix_resources(Vector<uint8_t>& p_manifest); - static Error save_apk_file(void *p_userdata,const String& p_path, const Vector<uint8_t>& p_data,int p_file,int p_total); - static bool _should_compress_asset(const String& p_path, const Vector<uint8_t>& p_data); - -protected: - - bool _set(const StringName& p_name, const Variant& p_value); - bool _get(const StringName& p_name,Variant &r_ret) const; - void _get_property_list( List<PropertyInfo> *p_list) const; - -public: - - virtual String get_name() const { return "Android"; } - virtual ImageCompression get_image_compression() const { return IMAGE_COMPRESSION_ETC1; } - virtual Ref<Texture> get_logo() const { return logo; } - - - virtual bool poll_devices(); - virtual int get_device_count() const; - virtual String get_device_name(int p_device) const; - virtual String get_device_info(int p_device) const; - virtual Error run(int p_device,int p_flags=0); - - virtual bool requires_password(bool p_debug) const { return !p_debug; } - virtual String get_binary_extension() const { return "apk"; } - virtual Error export_project(const String& p_path, bool p_debug, int p_flags=0); - - virtual bool can_export(String *r_error=NULL) const; - - EditorExportPlatformAndroid(); - ~EditorExportPlatformAndroid(); -}; - -bool EditorExportPlatformAndroid::_set(const StringName& p_name, const Variant& p_value) { - - String n=p_name; - - if (n=="one_click_deploy/clear_previous_install") - remove_prev=p_value; - else if (n=="custom_package/debug") - custom_debug_package=p_value; - else if (n=="custom_package/release") - custom_release_package=p_value; - else if (n=="version/code") - version_code=p_value; - else if (n=="version/name") - version_name=p_value; - else if (n=="command_line/extra_args") - cmdline=p_value; - else if (n=="package/unique_name") - package=p_value; - else if (n=="package/name") - name=p_value; - else if (n=="package/icon") - icon=p_value; - else if (n=="package/signed") - _signed=p_value; - else if (n=="architecture/arm") - export_arm=p_value; - else if (n=="architecture/arm64") - export_arm64=p_value; - else if (n=="architecture/x86") - export_x86=p_value; - else if (n=="screen/use_32_bits_view") - use_32_fb=p_value; - else if (n=="screen/immersive_mode") - immersive=p_value; - else if (n=="screen/orientation") - orientation=p_value; - else if (n=="screen/support_small") - screen_support[SCREEN_SMALL]=p_value; - else if (n=="screen/support_normal") - screen_support[SCREEN_NORMAL]=p_value; - else if (n=="screen/support_large") - screen_support[SCREEN_LARGE]=p_value; - else if (n=="screen/support_xlarge") - screen_support[SCREEN_XLARGE]=p_value; - else if (n=="keystore/release") - release_keystore=p_value; - else if (n=="keystore/release_user") - release_username=p_value; - else if (n=="keystore/release_password") - release_password=p_value; - else if (n=="apk_expansion/enable") - apk_expansion=p_value; - else if (n=="apk_expansion/SALT") - apk_expansion_salt=p_value; - else if (n=="apk_expansion/public_key") - apk_expansion_pkey=p_value; - else if (n.begins_with("permissions/")) { - - String what = n.get_slicec('/',1).to_upper(); - bool state = p_value; - if (state) - perms.insert(what); - else - perms.erase(what); - } else if (n.begins_with("user_permissions/")) { - - int which = n.get_slicec('/',1).to_int(); - ERR_FAIL_INDEX_V(which,MAX_USER_PERMISSIONS,false); - user_perms[which]=p_value; - - } else - return false; - - return true; -} - -bool EditorExportPlatformAndroid::_get(const StringName& p_name,Variant &r_ret) const{ - - String n=p_name; - if (n=="one_click_deploy/clear_previous_install") - r_ret=remove_prev; - else if (n=="custom_package/debug") - r_ret=custom_debug_package; - else if (n=="custom_package/release") - r_ret=custom_release_package; - else if (n=="version/code") - r_ret=version_code; - else if (n=="version/name") - r_ret=version_name; - else if (n=="command_line/extra_args") - r_ret=cmdline; - else if (n=="package/unique_name") - r_ret=package; - else if (n=="package/name") - r_ret=name; - else if (n=="package/icon") - r_ret=icon; - else if (n=="package/signed") - r_ret=_signed; - else if (n=="architecture/arm") - r_ret=export_arm; - else if (n=="architecture/arm64") - r_ret=export_arm64; - else if (n=="architecture/x86") - r_ret=export_x86; - else if (n=="screen/use_32_bits_view") - r_ret=use_32_fb; - else if (n=="screen/immersive_mode") - r_ret=immersive; - else if (n=="screen/orientation") - r_ret=orientation; - else if (n=="screen/support_small") - r_ret=screen_support[SCREEN_SMALL]; - else if (n=="screen/support_normal") - r_ret=screen_support[SCREEN_NORMAL]; - else if (n=="screen/support_large") - r_ret=screen_support[SCREEN_LARGE]; - else if (n=="screen/support_xlarge") - r_ret=screen_support[SCREEN_XLARGE]; - else if (n=="keystore/release") - r_ret=release_keystore; - else if (n=="keystore/release_user") - r_ret=release_username; - else if (n=="keystore/release_password") - r_ret=release_password; - else if (n=="apk_expansion/enable") - r_ret=apk_expansion; - else if (n=="apk_expansion/SALT") - r_ret=apk_expansion_salt; - else if (n=="apk_expansion/public_key") - r_ret=apk_expansion_pkey; - else if (n.begins_with("permissions/")) { - - String what = n.get_slicec('/',1).to_upper(); - r_ret = perms.has(what); - } else if (n.begins_with("user_permissions/")) { - - int which = n.get_slicec('/',1).to_int(); - ERR_FAIL_INDEX_V(which,MAX_USER_PERMISSIONS,false); - r_ret=user_perms[which]; - } else - return false; - - return true; -} - -void EditorExportPlatformAndroid::_get_property_list( List<PropertyInfo> *p_list) const{ - - p_list->push_back( PropertyInfo( Variant::BOOL, "one_click_deploy/clear_previous_install")); - p_list->push_back( PropertyInfo( Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE,"apk")); - p_list->push_back( PropertyInfo( Variant::STRING, "custom_package/release", PROPERTY_HINT_GLOBAL_FILE,"apk")); - p_list->push_back( PropertyInfo( Variant::STRING, "command_line/extra_args")); - p_list->push_back( PropertyInfo( Variant::INT, "version/code", PROPERTY_HINT_RANGE,"1,65535,1")); - p_list->push_back( PropertyInfo( Variant::STRING, "version/name") ); - p_list->push_back( PropertyInfo( Variant::STRING, "package/unique_name") ); - p_list->push_back( PropertyInfo( Variant::STRING, "package/name") ); - p_list->push_back( PropertyInfo( Variant::STRING, "package/icon",PROPERTY_HINT_FILE,"png") ); - p_list->push_back( PropertyInfo( Variant::BOOL, "package/signed") ); - p_list->push_back( PropertyInfo( Variant::BOOL, "architecture/arm") ); - p_list->push_back( PropertyInfo( Variant::BOOL, "architecture/x86") ); - p_list->push_back( PropertyInfo( Variant::BOOL, "screen/use_32_bits_view") ); - p_list->push_back( PropertyInfo( Variant::BOOL, "screen/immersive_mode") ); - p_list->push_back( PropertyInfo( Variant::INT, "screen/orientation",PROPERTY_HINT_ENUM,"Landscape,Portrait") ); - p_list->push_back( PropertyInfo( Variant::BOOL, "screen/support_small") ); - p_list->push_back( PropertyInfo( Variant::BOOL, "screen/support_normal") ); - p_list->push_back( PropertyInfo( Variant::BOOL, "screen/support_large") ); - p_list->push_back( PropertyInfo( Variant::BOOL, "screen/support_xlarge") ); - p_list->push_back( PropertyInfo( Variant::STRING, "keystore/release",PROPERTY_HINT_GLOBAL_FILE,"keystore") ); - p_list->push_back( PropertyInfo( Variant::STRING, "keystore/release_user" ) ); - p_list->push_back( PropertyInfo( Variant::STRING, "keystore/release_password" ) ); - p_list->push_back( PropertyInfo( Variant::BOOL, "apk_expansion/enable" ) ); - p_list->push_back( PropertyInfo( Variant::STRING, "apk_expansion/SALT" ) ); - p_list->push_back( PropertyInfo( Variant::STRING, "apk_expansion/public_key",PROPERTY_HINT_MULTILINE_TEXT ) ); - - const char **perms = android_perms; - while(*perms) { - - p_list->push_back( PropertyInfo( Variant::BOOL, "permissions/"+String(*perms).to_lower())); - perms++; - } - - for(int i=0;i<MAX_USER_PERMISSIONS;i++) { - - p_list->push_back( PropertyInfo( Variant::STRING, "user_permissions/"+itos(i))); - } - - //p_list->push_back( PropertyInfo( Variant::INT, "resources/pack_mode", PROPERTY_HINT_ENUM,"Copy,Single Exec.,Pack (.pck),Bundles (Optical)")); - -} - - -static String _parse_string(const uint8_t *p_bytes,bool p_utf8) { - - uint32_t offset=0; - uint32_t len = decode_uint16(&p_bytes[offset]); - - if (p_utf8) { - //don't know how to read extended utf8, this will have to be for now - len>>=8; - - } - offset+=2; - //printf("len %i, unicode: %i\n",len,int(p_utf8)); - - if (p_utf8) { - - Vector<uint8_t> str8; - str8.resize(len+1); - for(uint32_t i=0;i<len;i++) { - str8[i]=p_bytes[offset+i]; - } - str8[len]=0; - String str; - str.parse_utf8((const char*)str8.ptr()); - return str; - } else { - - String str; - for(uint32_t i=0;i<len;i++) { - CharType c = decode_uint16(&p_bytes[offset+i*2]); - if (c==0) - break; - str += String::chr(c); - } - return str; - } - -} - -void EditorExportPlatformAndroid::_fix_resources(Vector<uint8_t>& p_manifest) { - - - const int UTF8_FLAG = 0x00000100; - print_line("*******************GORRRGLE***********************"); - - uint32_t header = decode_uint32(&p_manifest[0]); - uint32_t filesize = decode_uint32(&p_manifest[4]); - uint32_t string_block_len = decode_uint32(&p_manifest[16]); - uint32_t string_count = decode_uint32(&p_manifest[20]); - uint32_t string_flags = decode_uint32(&p_manifest[28]); - const uint32_t string_table_begins = 40; - - Vector<String> string_table; - - //printf("stirng block len: %i\n",string_block_len); - //printf("stirng count: %i\n",string_count); - //printf("flags: %x\n",string_flags); - - for(uint32_t i=0;i<string_count;i++) { - - uint32_t offset = decode_uint32(&p_manifest[string_table_begins+i*4]); - offset+=string_table_begins+string_count*4; - - String str = _parse_string(&p_manifest[offset],string_flags&UTF8_FLAG); - - if (str.begins_with("godot-project-name")) { - - - if (str=="godot-project-name") { - //project name - str = get_project_name(); - - } else { - - String lang = str.substr(str.find_last("-")+1,str.length()).replace("-","_"); - String prop = "application/config/name_"+lang; - if (ProjectSettings::get_singleton()->has(prop)) { - str = ProjectSettings::get_singleton()->get(prop); - } else { - str = get_project_name(); - } - } - } - - string_table.push_back(str); - - } - - //write a new string table, but use 16 bits - Vector<uint8_t> ret; - ret.resize(string_table_begins+string_table.size()*4); - - for(uint32_t i=0;i<string_table_begins;i++) { - - ret[i]=p_manifest[i]; - } - - int ofs=0; - for(int i=0;i<string_table.size();i++) { - - encode_uint32(ofs,&ret[string_table_begins+i*4]); - ofs+=string_table[i].length()*2+2+2; - } - - ret.resize(ret.size()+ofs); - uint8_t *chars=&ret[ret.size()-ofs]; - for(int i=0;i<string_table.size();i++) { - - String s = string_table[i]; - encode_uint16(s.length(),chars); - chars+=2; - for(int j=0;j<s.length();j++) { - encode_uint16(s[j],chars); - chars+=2; - } - encode_uint16(0,chars); - chars+=2; - } - - //pad - while(ret.size()%4) - ret.push_back(0); - - //change flags to not use utf8 - encode_uint32(string_flags&~0x100,&ret[28]); - //change length - encode_uint32(ret.size()-12,&ret[16]); - //append the rest... - int rest_from = 12+string_block_len; - int rest_to = ret.size(); - int rest_len = (p_manifest.size() - rest_from); - ret.resize(ret.size() + (p_manifest.size() - rest_from) ); - for(int i=0;i<rest_len;i++) { - ret[rest_to+i]=p_manifest[rest_from+i]; - } - //finally update the size - encode_uint32(ret.size(),&ret[4]); - - - p_manifest=ret; - //printf("end\n"); -} - -String EditorExportPlatformAndroid::get_project_name() const { - - String aname; - if (this->name!="") { - aname=this->name; - } else { - aname = ProjectSettings::get_singleton()->get("application/config/name"); - - } - - if (aname=="") { - aname=_MKSTR(VERSION_NAME); - } - - return aname; -} - - -void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest,bool p_give_internet) { - - - const int CHUNK_AXML_FILE = 0x00080003; - const int CHUNK_RESOURCEIDS = 0x00080180; - const int CHUNK_STRINGS = 0x001C0001; - const int CHUNK_XML_END_NAMESPACE = 0x00100101; - const int CHUNK_XML_END_TAG = 0x00100103; - const int CHUNK_XML_START_NAMESPACE = 0x00100100; - const int CHUNK_XML_START_TAG = 0x00100102; - const int CHUNK_XML_TEXT = 0x00100104; - const int UTF8_FLAG = 0x00000100; - - Vector<String> string_table; - - uint32_t ofs=0; - - - uint32_t header = decode_uint32(&p_manifest[ofs]); - uint32_t filesize = decode_uint32(&p_manifest[ofs+4]); - ofs+=8; - - //print_line("FILESIZE: "+itos(filesize)+" ACTUAL: "+itos(p_manifest.size())); - - uint32_t string_count; - uint32_t styles_count; - uint32_t string_flags; - uint32_t string_data_offset; - - uint32_t styles_offset; - uint32_t string_table_begins; - uint32_t string_table_ends; - Vector<uint8_t> stable_extra; - - while(ofs < (uint32_t)p_manifest.size()) { - - uint32_t chunk = decode_uint32(&p_manifest[ofs]); - uint32_t size = decode_uint32(&p_manifest[ofs+4]); - - - switch(chunk) { - - case CHUNK_STRINGS: { - - - int iofs=ofs+8; - - string_count=decode_uint32(&p_manifest[iofs]); - styles_count=decode_uint32(&p_manifest[iofs+4]); - string_flags=decode_uint32(&p_manifest[iofs+8]); - string_data_offset=decode_uint32(&p_manifest[iofs+12]); - styles_offset=decode_uint32(&p_manifest[iofs+16]); -/* - printf("string count: %i\n",string_count); - printf("flags: %i\n",string_flags); - printf("sdata ofs: %i\n",string_data_offset); - printf("styles ofs: %i\n",styles_offset); -*/ - uint32_t st_offset=iofs+20; - string_table.resize(string_count); - uint32_t string_end=0; - - string_table_begins=st_offset; - - - for(uint32_t i=0;i<string_count;i++) { - - uint32_t string_at = decode_uint32(&p_manifest[st_offset+i*4]); - string_at+=st_offset+string_count*4; - - ERR_EXPLAIN("Unimplemented, can't read utf8 string table."); - ERR_FAIL_COND(string_flags&UTF8_FLAG); - - if (string_flags&UTF8_FLAG) { - - - - } else { - uint32_t len = decode_uint16(&p_manifest[string_at]); - Vector<CharType> ucstring; - ucstring.resize(len+1); - for(uint32_t j=0;j<len;j++) { - uint16_t c=decode_uint16(&p_manifest[string_at+2+2*j]); - ucstring[j]=c; - } - string_end=MAX(string_at+2+2*len,string_end); - ucstring[len]=0; - string_table[i]=ucstring.ptr(); - } - - - //print_line("String "+itos(i)+": "+string_table[i]); - } - - for(uint32_t i=string_end;i<(ofs+size);i++) { - stable_extra.push_back(p_manifest[i]); - } - - //printf("stable extra: %i\n",int(stable_extra.size())); - string_table_ends=ofs+size; - - //print_line("STABLE SIZE: "+itos(size)+" ACTUAL: "+itos(string_table_ends)); - - } break; - case CHUNK_XML_START_TAG: { - - int iofs=ofs+8; - uint32_t line=decode_uint32(&p_manifest[iofs]); - uint32_t nspace=decode_uint32(&p_manifest[iofs+8]); - uint32_t name=decode_uint32(&p_manifest[iofs+12]); - uint32_t check=decode_uint32(&p_manifest[iofs+16]); - - String tname=string_table[name]; - - //printf("NSPACE: %i\n",nspace); - //printf("NAME: %i (%s)\n",name,tname.utf8().get_data()); - //printf("CHECK: %x\n",check); - uint32_t attrcount=decode_uint32(&p_manifest[iofs+20]); - iofs+=28; - //printf("ATTRCOUNT: %x\n",attrcount); - for(uint32_t i=0;i<attrcount;i++) { - uint32_t attr_nspace=decode_uint32(&p_manifest[iofs]); - uint32_t attr_name=decode_uint32(&p_manifest[iofs+4]); - uint32_t attr_value=decode_uint32(&p_manifest[iofs+8]); - uint32_t attr_flags=decode_uint32(&p_manifest[iofs+12]); - uint32_t attr_resid=decode_uint32(&p_manifest[iofs+16]); - - - String value; - if (attr_value!=0xFFFFFFFF) - value=string_table[attr_value]; - else - value="Res #"+itos(attr_resid); - String attrname = string_table[attr_name]; - String nspace; - if (attr_nspace!=0xFFFFFFFF) - nspace=string_table[attr_nspace]; - else - nspace=""; - - //printf("ATTR %i NSPACE: %i\n",i,attr_nspace); - //printf("ATTR %i NAME: %i (%s)\n",i,attr_name,attrname.utf8().get_data()); - //printf("ATTR %i VALUE: %i (%s)\n",i,attr_value,value.utf8().get_data()); - //printf("ATTR %i FLAGS: %x\n",i,attr_flags); - //printf("ATTR %i RESID: %x\n",i,attr_resid); - - //replace project information - if (tname=="manifest" && attrname=="package") { - - print_line("FOUND package"); - string_table[attr_value]=get_package_name(); - } - - //print_line("tname: "+tname); - //print_line("nspace: "+nspace); - //print_line("attrname: "+attrname); - if (tname=="manifest" && /*nspace=="android" &&*/ attrname=="versionCode") { - - print_line("FOUND versionCode"); - encode_uint32(version_code,&p_manifest[iofs+16]); - } - - - if (tname=="manifest" && /*nspace=="android" &&*/ attrname=="versionName") { - - print_line("FOUND versionName"); - if (attr_value==0xFFFFFFFF) { - WARN_PRINT("Version name in a resource, should be plaintext") - } else - string_table[attr_value]=version_name; - } - - if (tname=="activity" && /*nspace=="android" &&*/ attrname=="screenOrientation") { - - encode_uint32(orientation==0?0:1,&p_manifest[iofs+16]); - /* - print_line("FOUND screen orientation"); - if (attr_value==0xFFFFFFFF) { - WARN_PRINT("Version name in a resource, should be plaintext") - } else { - string_table[attr_value]=(orientation==0?"landscape":"portrait"); - }*/ - } - - if (tname=="uses-permission" && /*nspace=="android" &&*/ attrname=="name") { - - if (value.begins_with("godot.custom")) { - - int which = value.get_slice(".",2).to_int(); - if (which>=0 && which<MAX_USER_PERMISSIONS && user_perms[which].strip_edges()!="") { - - string_table[attr_value]=user_perms[which].strip_edges(); - } - - } else if (value.begins_with("godot.")) { - String perm = value.get_slice(".",1); - - if (perms.has(perm) || (p_give_internet && perm=="INTERNET")) { - - print_line("PERM: "+perm); - string_table[attr_value]="android.permission."+perm; - } - - } - } - - if (tname=="supports-screens" ) { - - if (attrname=="smallScreens") { - - encode_uint32(screen_support[SCREEN_SMALL]?0xFFFFFFFF:0,&p_manifest[iofs+16]); - - } else if (attrname=="normalScreens") { - - encode_uint32(screen_support[SCREEN_NORMAL]?0xFFFFFFFF:0,&p_manifest[iofs+16]); - - } else if (attrname=="largeScreens") { - - encode_uint32(screen_support[SCREEN_LARGE]?0xFFFFFFFF:0,&p_manifest[iofs+16]); - - } else if (attrname=="xlargeScreens") { - - encode_uint32(screen_support[SCREEN_XLARGE]?0xFFFFFFFF:0,&p_manifest[iofs+16]); - - } - } - - - iofs+=20; - } - - } break; - } - //printf("chunk %x: size: %d\n",chunk,size); - - ofs+=size; - } - - //printf("end\n"); - - //create new andriodmanifest binary - - Vector<uint8_t> ret; - ret.resize(string_table_begins+string_table.size()*4); - - for(uint32_t i=0;i<string_table_begins;i++) { - - ret[i]=p_manifest[i]; - } - - ofs=0; - for(int i=0;i<string_table.size();i++) { - - encode_uint32(ofs,&ret[string_table_begins+i*4]); - ofs+=string_table[i].length()*2+2+2; - //print_line("ofs: "+itos(i)+": "+itos(ofs)); - } - ret.resize(ret.size()+ofs); - uint8_t *chars=&ret[ret.size()-ofs]; - for(int i=0;i<string_table.size();i++) { - - String s = string_table[i]; - //print_line("savint string :"+s); - encode_uint16(s.length(),chars); - chars+=2; - for(int j=0;j<s.length();j++) { //include zero? - encode_uint16(s[j],chars); - chars+=2; - } - encode_uint16(0,chars); - chars+=2; - - } - - - for(int i=0;i<stable_extra.size();i++) { - ret.push_back(stable_extra[i]); - } - - while(ret.size()%4) - ret.push_back(0); - - - uint32_t new_stable_end=ret.size(); - - uint32_t extra = (p_manifest.size()-string_table_ends); - ret.resize(new_stable_end + extra); - for(uint32_t i=0;i<extra;i++) - ret[new_stable_end+i]=p_manifest[string_table_ends+i]; - - while(ret.size()%4) - ret.push_back(0); - encode_uint32(ret.size(),&ret[4]); //update new file size - - encode_uint32(new_stable_end-8,&ret[12]); //update new string table size - - //print_line("file size: "+itos(ret.size())); - - p_manifest=ret; - -#if 0 - uint32_t header[9]; - for(int i=0;i<9;i++) { - header[i]=decode_uint32(&p_manifest[i*4]); - } - - //print_line("STO: "+itos(header[3])); - uint32_t st_offset=9*4; - //ERR_FAIL_COND(header[3]!=0x24) - uint32_t string_count=header[4]; - - - string_table.resize(string_count); - - for(int i=0;i<string_count;i++) { - - uint32_t string_at = decode_uint32(&p_manifest[st_offset+i*4]); - string_at+=st_offset+string_count*4; - uint32_t len = decode_uint16(&p_manifest[string_at]); - Vector<CharType> ucstring; - ucstring.resize(len+1); - for(int j=0;j<len;j++) { - uint16_t c=decode_uint16(&p_manifest[string_at+2+2*j]); - ucstring[j]=c; - } - ucstring[len]=0; - string_table[i]=ucstring.ptr(); - } - -#endif - -} - - - -Error EditorExportPlatformAndroid::save_apk_file(void *p_userdata,const String& p_path, const Vector<uint8_t>& p_data,int p_file,int p_total) { - - APKExportData *ed=(APKExportData*)p_userdata; - String dst_path=p_path; - dst_path=dst_path.replace_first("res://","assets/"); - - zipOpenNewFileInZip(ed->apk, - dst_path.utf8().get_data(), - NULL, - NULL, - 0, - NULL, - 0, - NULL, - _should_compress_asset(p_path,p_data) ? Z_DEFLATED : 0, - Z_DEFAULT_COMPRESSION); - - - zipWriteInFileInZip(ed->apk,p_data.ptr(),p_data.size()); - zipCloseFileInZip(ed->apk); - ed->ep->step("File: "+p_path,3+p_file*100/p_total); - return OK; - -} - -bool EditorExportPlatformAndroid::_should_compress_asset(const String& p_path, const Vector<uint8_t>& p_data) { - - /* - * By not compressing files with little or not benefit in doing so, - * a performance gain is expected at runtime. Moreover, if the APK is - * zip-aligned, assets stored as they are can be efficiently read by - * Android by memory-mapping them. - */ - - // -- Unconditional uncompress to mimic AAPT plus some other - - static const char* unconditional_compress_ext[] = { - // From https://github.com/android/platform_frameworks_base/blob/master/tools/aapt/Package.cpp - // These formats are already compressed, or don't compress well: - ".jpg", ".jpeg", ".png", ".gif", - ".wav", ".mp2", ".mp3", ".ogg", ".aac", - ".mpg", ".mpeg", ".mid", ".midi", ".smf", ".jet", - ".rtttl", ".imy", ".xmf", ".mp4", ".m4a", - ".m4v", ".3gp", ".3gpp", ".3g2", ".3gpp2", - ".amr", ".awb", ".wma", ".wmv", - // Godot-specific: - ".webp", // Same reasoning as .png - ".cfb", // Don't let small config files slow-down startup - // Trailer for easier processing - NULL - }; - - for (const char** ext=unconditional_compress_ext; *ext; ++ext) { - if (p_path.to_lower().ends_with(String(*ext))) { - return false; - } - } - - // -- Compressed resource? - - if (p_data.size() >= 4 && p_data[0]=='R' && p_data[1]=='S' && p_data[2]=='C' && p_data[3]=='C') { - // Already compressed - return false; - } - - // --- TODO: Decide on texture resources according to their image compression setting - - return true; -} - - - -Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_debug, int p_flags) { - - String src_apk; - - EditorProgress ep("export","Exporting for Android",105); - - if (p_debug) - src_apk=custom_debug_package; - else - src_apk=custom_release_package; - - if (src_apk=="") { - String err; - if (p_debug) { - src_apk=find_export_template("android_debug.apk", &err); - } else { - src_apk=find_export_template("android_release.apk", &err); - } - if (src_apk=="") { - EditorNode::add_io_error(err); - return ERR_FILE_NOT_FOUND; - } - } - - FileAccess *src_f=NULL; - zlib_filefunc_def io = zipio_create_io_from_file(&src_f); - - - - ep.step("Creating APK",0); - - unzFile pkg = unzOpen2(src_apk.utf8().get_data(), &io); - if (!pkg) { - - EditorNode::add_io_error("Could not find template APK to export:\n"+src_apk); - return ERR_FILE_NOT_FOUND; - } - - ERR_FAIL_COND_V(!pkg, ERR_CANT_OPEN); - int ret = unzGoToFirstFile(pkg); - - zlib_filefunc_def io2=io; - FileAccess *dst_f=NULL; - io2.opaque=&dst_f; - String unaligned_path=EditorSettings::get_singleton()->get_settings_path()+"/tmp/tmpexport-unaligned.apk"; - zipFile unaligned_apk=zipOpen2(unaligned_path.utf8().get_data(),APPEND_STATUS_CREATE,NULL,&io2); - - - while(ret==UNZ_OK) { - - //get filename - unz_file_info info; - char fname[16384]; - ret = unzGetCurrentFileInfo(pkg,&info,fname,16384,NULL,0,NULL,0); - - bool skip=false; - - String file=fname; - - Vector<uint8_t> data; - data.resize(info.uncompressed_size); - - //read - unzOpenCurrentFile(pkg); - unzReadCurrentFile(pkg,data.ptr(),data.size()); - unzCloseCurrentFile(pkg); - - //write - - if (file=="AndroidManifest.xml") { - - _fix_manifest(data,p_flags&(EXPORT_DUMB_CLIENT|EXPORT_REMOTE_DEBUG)); - } - - if (file=="resources.arsc") { - - _fix_resources(data); - } - - if (file=="res/drawable/icon.png") { - bool found=false; - - if (this->icon!="" && this->icon.ends_with(".png")) { - FileAccess *f = FileAccess::open(this->icon,FileAccess::READ); - if (f) { - - data.resize(f->get_len()); - f->get_buffer(data.ptr(),data.size()); - memdelete(f); - found=true; - } - - } - - if (!found) { - - String appicon = ProjectSettings::get_singleton()->get("application/config/icon"); - if (appicon!="" && appicon.ends_with(".png")) { - FileAccess*f = FileAccess::open(appicon,FileAccess::READ); - if (f) { - data.resize(f->get_len()); - f->get_buffer(data.ptr(),data.size()); - memdelete(f); - } - } - } - } - - if (file=="lib/x86/libgodot_android.so" && !export_x86) { - skip=true; - } - - if (file.match("lib/armeabi*/libgodot_android.so") && !export_arm) { - skip=true; - } - - if (file.match("lib/arm64*/libgodot_android.so") && !export_arm64) { - skip = true; - } - - if (file.begins_with("META-INF") && _signed) { - skip=true; - } - - print_line("ADDING: "+file); - - if (!skip) { - - // Respect decision on compression made by AAPT for the export template - const bool uncompressed = info.compression_method == 0; - - zipOpenNewFileInZip(unaligned_apk, - file.utf8().get_data(), - NULL, - NULL, - 0, - NULL, - 0, - NULL, - uncompressed ? 0 : Z_DEFLATED, - Z_DEFAULT_COMPRESSION); - - zipWriteInFileInZip(unaligned_apk,data.ptr(),data.size()); - zipCloseFileInZip(unaligned_apk); - } - - ret = unzGoToNextFile(pkg); - } - - - ep.step("Adding Files..",1); - Error err=OK; - Vector<String> cl = cmdline.strip_edges().split(" "); - for(int i=0;i<cl.size();i++) { - if (cl[i].strip_edges().length()==0) { - cl.remove(i); - i--; - } - } - - gen_export_flags(cl,p_flags); - - if (p_flags&EXPORT_DUMB_CLIENT) { - - /*String host = EditorSettings::get_singleton()->get("filesystem/file_server/host"); - int port = EditorSettings::get_singleton()->get("filesystem/file_server/post"); - String passwd = EditorSettings::get_singleton()->get("filesystem/file_server/password"); - cl.push_back("--remote-fs"); - cl.push_back(host+":"+itos(port)); - if (passwd!="") { - cl.push_back("--remote-fs-password"); - cl.push_back(passwd); - }*/ - - - } else { - //all files - - if (apk_expansion) { - - String apkfname="main."+itos(version_code)+"."+get_package_name()+".obb"; - String fullpath=p_path.get_base_dir().plus_file(apkfname); - FileAccess *pf = FileAccess::open(fullpath,FileAccess::WRITE); - if (!pf) { - EditorNode::add_io_error("Could not write expansion package file: "+apkfname); - return OK; - } - err = save_pack(pf); - memdelete(pf); - - cl.push_back("--use_apk_expansion"); - cl.push_back("--apk_expansion_md5"); - cl.push_back(FileAccess::get_md5(fullpath)); - cl.push_back("--apk_expansion_key"); - cl.push_back(apk_expansion_pkey.strip_edges()); - - } else { - - APKExportData ed; - ed.ep=&ep; - ed.apk=unaligned_apk; - - err = export_project_files(save_apk_file,&ed,false); - } - - - } - - if (use_32_fb) - cl.push_back("--use_depth_32"); - - if (immersive) - cl.push_back("--use_immersive"); - - if (cl.size()) { - //add comandline - Vector<uint8_t> clf; - clf.resize(4); - encode_uint32(cl.size(),&clf[0]); - for(int i=0;i<cl.size();i++) { - - CharString txt = cl[i].utf8(); - int base = clf.size(); - clf.resize(base+4+txt.length()); - encode_uint32(txt.length(),&clf[base]); - copymem(&clf[base+4],txt.ptr(),txt.length()); - print_line(itos(i)+" param: "+cl[i]); - } - - zipOpenNewFileInZip(unaligned_apk, - "assets/_cl_", - NULL, - NULL, - 0, - NULL, - 0, - NULL, - 0, // No compress (little size gain and potentially slower startup) - Z_DEFAULT_COMPRESSION); - - zipWriteInFileInZip(unaligned_apk,clf.ptr(),clf.size()); - zipCloseFileInZip(unaligned_apk); - - } - - zipClose(unaligned_apk,NULL); - unzClose(pkg); - - if (err) { - return err; - } - - - - if (_signed) { - - - String jarsigner=EditorSettings::get_singleton()->get("export/android/jarsigner"); - if (!FileAccess::exists(jarsigner)) { - EditorNode::add_io_error("'jarsigner' could not be found.\nPlease supply a path in the editor settings.\nResulting apk is unsigned."); - return OK; - } - - String keystore; - String password; - String user; - if (p_debug) { - keystore=EditorSettings::get_singleton()->get("export/android/debug_keystore"); - password=EditorSettings::get_singleton()->get("export/android/debug_keystore_pass"); - user=EditorSettings::get_singleton()->get("export/android/debug_keystore_user"); - - ep.step("Signing Debug APK..",103); - - } else { - keystore=release_keystore; - password=release_password; - user=release_username; - - ep.step("Signing Release APK..",103); - - } - - if (!FileAccess::exists(keystore)) { - EditorNode::add_io_error("Could not find keystore, unable to export."); - return ERR_FILE_CANT_OPEN; - } - - List<String> args; - args.push_back("-digestalg"); - args.push_back("SHA1"); - args.push_back("-sigalg"); - args.push_back("MD5withRSA"); - String tsa_url=EditorSettings::get_singleton()->get("export/android/timestamping_authority_url"); - if (tsa_url != "") { - args.push_back("-tsa"); - args.push_back(tsa_url); - } - args.push_back("-verbose"); - args.push_back("-keystore"); - args.push_back(keystore); - args.push_back("-storepass"); - args.push_back(password); - args.push_back(unaligned_path); - args.push_back(user); - int retval; - OS::get_singleton()->execute(jarsigner,args,true,NULL,NULL,&retval); - if (retval) { - EditorNode::add_io_error("'jarsigner' returned with error #"+itos(retval)); - return ERR_CANT_CREATE; - } - - ep.step("Verifying APK..",104); - - args.clear(); - args.push_back("-verify"); - args.push_back(unaligned_path); - args.push_back("-verbose"); - - OS::get_singleton()->execute(jarsigner,args,true,NULL,NULL,&retval); - if (retval) { - EditorNode::add_io_error("'jarsigner' verification of APK failed. Make sure to use jarsigner from Java 6."); - return ERR_CANT_CREATE; - } - - } - - - - // Let's zip-align (must be done after signing) - - static const int ZIP_ALIGNMENT = 4; - - ep.step("Aligning APK..",105); - - unzFile tmp_unaligned = unzOpen2(unaligned_path.utf8().get_data(), &io); - if (!tmp_unaligned) { - - EditorNode::add_io_error("Could not find temp unaligned APK."); - return ERR_FILE_NOT_FOUND; - } - - ERR_FAIL_COND_V(!tmp_unaligned, ERR_CANT_OPEN); - ret = unzGoToFirstFile(tmp_unaligned); - - io2=io; - dst_f=NULL; - io2.opaque=&dst_f; - zipFile final_apk=zipOpen2(p_path.utf8().get_data(),APPEND_STATUS_CREATE,NULL,&io2); - - // Take files from the unaligned APK and write them out to the aligned one - // in raw mode, i.e. not uncompressing and recompressing, aligning them as needed, - // following what is done in https://github.com/android/platform_build/blob/master/tools/zipalign/ZipAlign.cpp - int bias = 0; - while(ret==UNZ_OK) { - - unz_file_info info; - memset(&info, 0, sizeof(info)); - - char fname[16384]; - char extra[16384]; - ret = unzGetCurrentFileInfo(tmp_unaligned,&info,fname,16384,extra,16384-ZIP_ALIGNMENT,NULL,0); - - String file=fname; - - Vector<uint8_t> data; - data.resize(info.compressed_size); - - // read - int method, level; - unzOpenCurrentFile2(tmp_unaligned, &method, &level, 1); // raw read - long file_offset = unzGetCurrentFileZStreamPos64(tmp_unaligned); - unzReadCurrentFile(tmp_unaligned,data.ptr(),data.size()); - unzCloseCurrentFile(tmp_unaligned); - - // align - int padding = 0; - if (!info.compression_method) { - // Uncompressed file => Align - long new_offset = file_offset + bias; - padding = (ZIP_ALIGNMENT - (new_offset % ZIP_ALIGNMENT)) % ZIP_ALIGNMENT; - } - - memset(extra + info.size_file_extra, 0, padding); - - // write - zipOpenNewFileInZip2(final_apk, - file.utf8().get_data(), - NULL, - extra, - info.size_file_extra + padding, - NULL, - 0, - NULL, - method, - level, - 1); // raw write - zipWriteInFileInZip(final_apk,data.ptr(),data.size()); - zipCloseFileInZipRaw(final_apk,info.uncompressed_size,info.crc); - - bias += padding; - - ret = unzGoToNextFile(tmp_unaligned); - } - - zipClose(final_apk,NULL); - unzClose(tmp_unaligned); - - if (err) { - return err; - } - - return OK; - -} - - -bool EditorExportPlatformAndroid::poll_devices() { - - bool dc=devices_changed; - devices_changed=false; - return dc; -} - -int EditorExportPlatformAndroid::get_device_count() const { - - device_lock->lock(); - int dc=devices.size(); - device_lock->unlock(); - - return dc; - -} - -String EditorExportPlatformAndroid::get_device_name(int p_device) const { - - ERR_FAIL_INDEX_V(p_device,devices.size(),""); - device_lock->lock(); - String s=devices[p_device].name; - device_lock->unlock(); - return s; -} - -String EditorExportPlatformAndroid::get_device_info(int p_device) const { - - ERR_FAIL_INDEX_V(p_device,devices.size(),""); - device_lock->lock(); - String s=devices[p_device].description; - device_lock->unlock(); - return s; -} - -void EditorExportPlatformAndroid::_device_poll_thread(void *ud) { - - EditorExportPlatformAndroid *ea=(EditorExportPlatformAndroid *)ud; - - - while(!ea->quit_request) { - - String adb=EditorSettings::get_singleton()->get("export/android/adb"); - if (FileAccess::exists(adb)) { - - String devices; - List<String> args; - args.push_back("devices"); - int ec; - OS::get_singleton()->execute(adb,args,true,NULL,&devices,&ec); - Vector<String> ds = devices.split("\n"); - Vector<String> ldevices; - for(int i=1;i<ds.size();i++) { - - String d = ds[i]; - int dpos = d.find("device"); - if (dpos==-1) - continue; - d=d.substr(0,dpos).strip_edges(); - //print_line("found devuce: "+d); - ldevices.push_back(d); - } - - ea->device_lock->lock(); - - bool different=false; - - if (devices.size()!=ldevices.size()) { - - different=true; - } else { - - for(int i=0;i<ea->devices.size();i++) { - - if (ea->devices[i].id!=ldevices[i]) { - different=true; - break; - } - } - } - - if (different) { - - - Vector<Device> ndevices; - - for(int i=0;i<ldevices.size();i++) { - - Device d; - d.id=ldevices[i]; - for(int j=0;j<ea->devices.size();j++) { - if (ea->devices[j].id==ldevices[i]) { - d.description=ea->devices[j].description; - d.name=ea->devices[j].name; - } - } - - if (d.description=="") { - //in the oven, request! - args.clear(); - args.push_back("-s"); - args.push_back(d.id); - args.push_back("shell"); - args.push_back("cat"); - args.push_back("/system/build.prop"); - int ec; - String dp; - - OS::get_singleton()->execute(adb,args,true,NULL,&dp,&ec); - - Vector<String> props = dp.split("\n"); - String vendor; - String device; - d.description+"Device ID: "+d.id+"\n"; - for(int j=0;j<props.size();j++) { - - String p = props[j]; - if (p.begins_with("ro.product.model=")) { - device=p.get_slice("=",1).strip_edges(); - } else if (p.begins_with("ro.product.brand=")) { - vendor=p.get_slice("=",1).strip_edges().capitalize(); - } else if (p.begins_with("ro.build.display.id=")) { - d.description+="Build: "+p.get_slice("=",1).strip_edges()+"\n"; - } else if (p.begins_with("ro.build.version.release=")) { - d.description+="Release: "+p.get_slice("=",1).strip_edges()+"\n"; - } else if (p.begins_with("ro.product.cpu.abi=")) { - d.description+="CPU: "+p.get_slice("=",1).strip_edges()+"\n"; - } else if (p.begins_with("ro.product.manufacturer=")) { - d.description+="Manufacturer: "+p.get_slice("=",1).strip_edges()+"\n"; - } else if (p.begins_with("ro.board.platform=")) { - d.description+="Chipset: "+p.get_slice("=",1).strip_edges()+"\n"; - } else if (p.begins_with("ro.opengles.version=")) { - uint32_t opengl = p.get_slice("=",1).to_int(); - d.description+="OpenGL: "+itos(opengl>>16)+"."+itos((opengl>>8)&0xFF)+"."+itos((opengl)&0xFF)+"\n"; - } - } - - d.name=vendor+" "+device; - //print_line("name: "+d.name); - //print_line("description: "+d.description); - - } - - ndevices.push_back(d); - - } - - ea->devices=ndevices; - ea->devices_changed=true; - } - - ea->device_lock->unlock(); - } - - uint64_t wait = 3000000; - uint64_t time = OS::get_singleton()->get_ticks_usec(); - while(OS::get_singleton()->get_ticks_usec() - time < wait ) { - OS::get_singleton()->delay_usec(1000); - if (ea->quit_request) - break; - } - - } - - if (EditorSettings::get_singleton()->get("export/android/shutdown_adb_on_exit")) { - String adb=EditorSettings::get_singleton()->get("export/android/adb"); - if (!FileAccess::exists(adb)) { - return; //adb not configured - } - - List<String> args; - args.push_back("kill-server"); - OS::get_singleton()->execute(adb,args,true); - }; -} - -Error EditorExportPlatformAndroid::run(int p_device, int p_flags) { - - ERR_FAIL_INDEX_V(p_device,devices.size(),ERR_INVALID_PARAMETER); - device_lock->lock(); - - EditorProgress ep("run","Running on "+devices[p_device].name,3); - - String adb=EditorSettings::get_singleton()->get("export/android/adb"); - if (adb=="") { - - EditorNode::add_io_error("ADB executable not configured in settings, can't run."); - device_lock->unlock(); - return ERR_UNCONFIGURED; - } - - //export_temp - ep.step("Exporting APK",0); - - - bool use_adb_over_usb = bool(EDITOR_DEF("export/android/use_remote_debug_over_adb",true)); - - if (use_adb_over_usb) { - p_flags|=EXPORT_REMOTE_DEBUG_LOCALHOST; - } - - String export_to=EditorSettings::get_singleton()->get_settings_path()+"/tmp/tmpexport.apk"; - Error err = export_project(export_to,true,p_flags); - if (err) { - device_lock->unlock(); - return err; - } - - List<String> args; - int rv; - - if (remove_prev) { - ep.step("Uninstalling..",1); - - print_line("Uninstalling previous version: "+devices[p_device].name); - - args.push_back("-s"); - args.push_back(devices[p_device].id); - args.push_back("uninstall"); - args.push_back(get_package_name()); - - err = OS::get_singleton()->execute(adb,args,true,NULL,NULL,&rv); -#if 0 - if (err || rv!=0) { - EditorNode::add_io_error("Could not install to device."); - device_lock->unlock(); - return ERR_CANT_CREATE; - } -#endif - } - - print_line("Installing into device (please wait..): "+devices[p_device].name); - ep.step("Installing to Device (please wait..)..",2); - - args.clear(); - args.push_back("-s"); - args.push_back(devices[p_device].id); - args.push_back("install"); - args.push_back("-r"); - args.push_back(export_to); - - err = OS::get_singleton()->execute(adb,args,true,NULL,NULL,&rv); - if (err || rv!=0) { - EditorNode::add_io_error("Could not install to device."); - device_lock->unlock(); - return ERR_CANT_CREATE; - } - - if (use_adb_over_usb) { - - args.clear(); - args.push_back("reverse"); - args.push_back("--remove-all"); - err = OS::get_singleton()->execute(adb,args,true,NULL,NULL,&rv); - - int port = (int)EditorSettings::get_singleton()->get("network/debug/remote_port"); - args.clear(); - args.push_back("reverse"); - args.push_back("tcp:"+itos(port)); - args.push_back("tcp:"+itos(port)); - - err = OS::get_singleton()->execute(adb,args,true,NULL,NULL,&rv); - print_line("Reverse result: "+itos(rv)); - - int fs_port = EditorSettings::get_singleton()->get("filesystem/file_server/port"); - - args.clear(); - args.push_back("reverse"); - args.push_back("tcp:"+itos(fs_port)); - args.push_back("tcp:"+itos(fs_port)); - - err = OS::get_singleton()->execute(adb,args,true,NULL,NULL,&rv); - print_line("Reverse result2: "+itos(rv)); - - } - - - ep.step("Running on Device..",3); - args.clear(); - args.push_back("-s"); - args.push_back(devices[p_device].id); - args.push_back("shell"); - args.push_back("am"); - args.push_back("start"); - args.push_back("--user 0"); - args.push_back("-a"); - args.push_back("android.intent.action.MAIN"); - args.push_back("-n"); - args.push_back(get_package_name()+"/org.godotengine.godot.Godot"); - - err = OS::get_singleton()->execute(adb,args,true,NULL,NULL,&rv); - if (err || rv!=0) { - EditorNode::add_io_error("Could not execute ondevice."); - device_lock->unlock(); - return ERR_CANT_CREATE; - } - device_lock->unlock(); - return OK; -} - -String EditorExportPlatformAndroid::get_package_name() { - - String pname = package; - String basename = ProjectSettings::get_singleton()->get("application/config/name"); - basename=basename.to_lower(); - - String name; - bool first=true; - for(int i=0;i<basename.length();i++) { - CharType c = basename[i]; - if (c>='0' && c<='9' && first) { - continue; - } - if ((c>='a' && c<='z') || (c>='A' && c<='Z') || (c>='0' && c<='9')) { - name+=String::chr(c); - first=false; - } - } - if (name=="") - name="noname"; - - pname=pname.replace("$genname",name); - return pname; - -} - -EditorExportPlatformAndroid::EditorExportPlatformAndroid() { - - version_code=1; - version_name="1.0"; - package="org.godotengine.$genname"; - name=""; - _signed=true; - apk_expansion=false; - quit_request=false; - orientation=0; - remove_prev=true; - use_32_fb=true; - immersive=true; - - export_arm=true; - export_arm64=false; - export_x86=false; - - - device_thread=Thread::create(_device_poll_thread,this); - devices_changed=true; - - Image img( _android_logo ); - logo = Ref<ImageTexture>( memnew( ImageTexture )); - logo->create_from_image(img); - - for(int i=0;i<4;i++) - screen_support[i]=true; -} - -bool EditorExportPlatformAndroid::can_export(String *r_error) const { - - bool valid=true; - String adb=EditorSettings::get_singleton()->get("export/android/adb"); - String err; - - if (!FileAccess::exists(adb)) { - - valid=false; - err+="ADB executable not configured in editor settings.\n"; - } - - String js = EditorSettings::get_singleton()->get("export/android/jarsigner"); - - if (!FileAccess::exists(js)) { - - valid=false; - err+="OpenJDK 6 jarsigner not configured in editor settings.\n"; - } - - String dk = EditorSettings::get_singleton()->get("export/android/debug_keystore"); - - if (!FileAccess::exists(dk)) { - - valid=false; - err+="Debug Keystore not configured in editor settings.\n"; - } - - if (!exists_export_template("android_debug.apk") || !exists_export_template("android_release.apk")) { - valid=false; - err+="No export templates found.\nDownload and install export templates.\n"; - } - - if (custom_debug_package!="" && !FileAccess::exists(custom_debug_package)) { - valid=false; - err+="Custom debug package not found.\n"; - } - - if (custom_release_package!="" && !FileAccess::exists(custom_release_package)) { - valid=false; - err+="Custom release package not found.\n"; - } - - if (apk_expansion) { - - /* - if (apk_expansion_salt=="") { - valid=false; - err+="Invalid SALT for apk expansion.\n"; - } - */ - if (apk_expansion_pkey=="") { - valid=false; - err+="Invalid public key for apk expansion.\n"; - } - } - - if (r_error) - *r_error=err; - - return valid; -} - - -EditorExportPlatformAndroid::~EditorExportPlatformAndroid() { - - quit_request=true; - Thread::wait_to_finish(device_thread); - memdelete(device_lock); - memdelete(device_thread); -} - -#endif +#include <string.h> static const char *android_perms[] = { "ACCESS_CHECKIN_PROPERTIES", @@ -2665,37 +809,6 @@ class EditorExportAndroid : public EditorExportPlatform { //print_line("file size: "+itos(ret.size())); p_manifest = ret; - -#if 0 - uint32_t header[9]; - for(int i=0;i<9;i++) { - header[i]=decode_uint32(&p_manifest[i*4]); - } - - //print_line("STO: "+itos(header[3])); - uint32_t st_offset=9*4; - //ERR_FAIL_COND(header[3]!=0x24) - uint32_t string_count=header[4]; - - - string_table.resize(string_count); - - for(int i=0;i<string_count;i++) { - - uint32_t string_at = decode_uint32(&p_manifest[st_offset+i*4]); - string_at+=st_offset+string_count*4; - uint32_t len = decode_uint16(&p_manifest[string_at]); - Vector<CharType> ucstring; - ucstring.resize(len+1); - for(int j=0;j<len;j++) { - uint16_t c=decode_uint16(&p_manifest[string_at+2+2*j]); - ucstring[j]=c; - } - ucstring[len]=0; - string_table[i]=ucstring.ptr(); - } - -#endif } static String _parse_string(const uint8_t *p_bytes, bool p_utf8) { @@ -2991,13 +1104,6 @@ public: args.push_back(get_package_name(package_name)); err = OS::get_singleton()->execute(adb, args, true, NULL, NULL, &rv); -#if 0 - if (err || rv!=0) { - EditorNode::add_io_error("Could not install to device."); - device_lock->unlock(); - return ERR_CANT_CREATE; - } -#endif } print_line("Installing into device (please wait..): " + devices[p_device].name); diff --git a/platform/android/export/export.h b/platform/android/export/export.h index e3b0b4aab6..40ce129dcd 100644 --- a/platform/android/export/export.h +++ b/platform/android/export/export.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp index be19f056b0..f207b81b4b 100644 --- a/platform/android/file_access_android.cpp +++ b/platform/android/file_access_android.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/file_access_android.h b/platform/android/file_access_android.h index 0ee8cd7efe..c2ce2b0bfe 100644 --- a/platform/android/file_access_android.h +++ b/platform/android/file_access_android.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/file_access_jandroid.cpp b/platform/android/file_access_jandroid.cpp index e20ffd4f8a..ad855c790d 100644 --- a/platform/android/file_access_jandroid.cpp +++ b/platform/android/file_access_jandroid.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/file_access_jandroid.h b/platform/android/file_access_jandroid.h index a04f28d0d7..8060312182 100644 --- a/platform/android/file_access_jandroid.h +++ b/platform/android/file_access_jandroid.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/globals/global_defaults.cpp b/platform/android/globals/global_defaults.cpp index 6bdc6b337c..c73b578154 100644 --- a/platform/android/globals/global_defaults.cpp +++ b/platform/android/globals/global_defaults.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/globals/global_defaults.h b/platform/android/globals/global_defaults.h index d524b56af6..8c918414d3 100644 --- a/platform/android/globals/global_defaults.h +++ b/platform/android/globals/global_defaults.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/godot_android.cpp b/platform/android/godot_android.cpp index 2dd2c0532a..8235683496 100644 --- a/platform/android/godot_android.cpp +++ b/platform/android/godot_android.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ @@ -565,20 +565,6 @@ static void engine_handle_cmd(struct android_app *app, int32_t cmd) { case APP_CMD_CONFIG_CHANGED: case APP_CMD_WINDOW_RESIZED: { -#if 0 -// android blows - if (engine->display_active) { - - EGLint w,h; - eglQuerySurface(engine->display, engine->surface, EGL_WIDTH, &w); - eglQuerySurface(engine->display, engine->surface, EGL_HEIGHT, &h); - engine->os->init_video_mode(w,h); - //print_line("RESIZED VIDEO MODE: "+itos(w)+","+itos(h)); - engine_draw_frame(engine); - - } -#else - if (engine->display_active) { EGLint w, h; @@ -594,17 +580,6 @@ static void engine_handle_cmd(struct android_app *app, int32_t cmd) { engine_draw_frame(engine); engine->animating = 1; -/* - EGLint w,h; - eglQuerySurface(engine->display, engine->surface, EGL_WIDTH, &w); - eglQuerySurface(engine->display, engine->surface, EGL_HEIGHT, &h); - engine->os->init_video_mode(w,h); - //print_line("RESIZED VIDEO MODE: "+itos(w)+","+itos(h)); - - }*/ - -#endif - } break; case APP_CMD_INIT_WINDOW: //The window is being shown, get it ready. @@ -617,9 +592,7 @@ static void engine_handle_cmd(struct android_app *app, int32_t cmd) { engine->os = new OS_Android(_gfx_init, engine); __android_log_print(ANDROID_LOG_INFO, "godot", "pre asdasd setup..."); -#if 0 - Error err = Main::setup("apk",2,args); -#else + Error err = Main::setup("apk", 0, NULL); String modules = ProjectSettings::get_singleton()->get("android/modules"); @@ -669,8 +642,6 @@ static void engine_handle_cmd(struct android_app *app, int32_t cmd) { } } -#endif - if (!Main::start()) return; //should exit instead and print the error diff --git a/platform/android/java/src/org/godotengine/godot/Dictionary.java b/platform/android/java/src/org/godotengine/godot/Dictionary.java index b9501e0858..ed91fedd85 100644 --- a/platform/android/java/src/org/godotengine/godot/Dictionary.java +++ b/platform/android/java/src/org/godotengine/godot/Dictionary.java @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/java/src/org/godotengine/godot/Godot.java b/platform/android/java/src/org/godotengine/godot/Godot.java index d444d37c2f..eab0387f32 100644 --- a/platform/android/java/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/src/org/godotengine/godot/Godot.java @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/java/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java b/platform/android/java/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java index 6cdc6be793..2c668dd586 100644 --- a/platform/android/java/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java +++ b/platform/android/java/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/java/src/org/godotengine/godot/GodotDownloaderService.java b/platform/android/java/src/org/godotengine/godot/GodotDownloaderService.java index 38d30c108c..97ba7826fb 100644 --- a/platform/android/java/src/org/godotengine/godot/GodotDownloaderService.java +++ b/platform/android/java/src/org/godotengine/godot/GodotDownloaderService.java @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/java/src/org/godotengine/godot/GodotIO.java b/platform/android/java/src/org/godotengine/godot/GodotIO.java index ecb623452c..989fd2b609 100644 --- a/platform/android/java/src/org/godotengine/godot/GodotIO.java +++ b/platform/android/java/src/org/godotengine/godot/GodotIO.java @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/java/src/org/godotengine/godot/GodotLib.java b/platform/android/java/src/org/godotengine/godot/GodotLib.java index 98ac29d3ca..b487c17f53 100644 --- a/platform/android/java/src/org/godotengine/godot/GodotLib.java +++ b/platform/android/java/src/org/godotengine/godot/GodotLib.java @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/java/src/org/godotengine/godot/GodotPaymentV3.java b/platform/android/java/src/org/godotengine/godot/GodotPaymentV3.java index 3cb8fd3da8..a16c67523e 100644 --- a/platform/android/java/src/org/godotengine/godot/GodotPaymentV3.java +++ b/platform/android/java/src/org/godotengine/godot/GodotPaymentV3.java @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/java/src/org/godotengine/godot/GodotView.java b/platform/android/java/src/org/godotengine/godot/GodotView.java index 752d9d501c..19fcf8e687 100644 --- a/platform/android/java/src/org/godotengine/godot/GodotView.java +++ b/platform/android/java/src/org/godotengine/godot/GodotView.java @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/java/src/org/godotengine/godot/input/GodotEditText.java b/platform/android/java/src/org/godotengine/godot/input/GodotEditText.java index bf5239aa77..d8a3ac5591 100644 --- a/platform/android/java/src/org/godotengine/godot/input/GodotEditText.java +++ b/platform/android/java/src/org/godotengine/godot/input/GodotEditText.java @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/java/src/org/godotengine/godot/input/GodotTextInputWrapper.java b/platform/android/java/src/org/godotengine/godot/input/GodotTextInputWrapper.java index 1dbcb78ada..c2d03e4ecc 100644 --- a/platform/android/java/src/org/godotengine/godot/input/GodotTextInputWrapper.java +++ b/platform/android/java/src/org/godotengine/godot/input/GodotTextInputWrapper.java @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/java/src/org/godotengine/godot/payments/ConsumeTask.java b/platform/android/java/src/org/godotengine/godot/payments/ConsumeTask.java index c37821ffd9..8622f4ccff 100644 --- a/platform/android/java/src/org/godotengine/godot/payments/ConsumeTask.java +++ b/platform/android/java/src/org/godotengine/godot/payments/ConsumeTask.java @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/java/src/org/godotengine/godot/payments/GenericConsumeTask.java b/platform/android/java/src/org/godotengine/godot/payments/GenericConsumeTask.java index 72126a8f64..0afe35510c 100644 --- a/platform/android/java/src/org/godotengine/godot/payments/GenericConsumeTask.java +++ b/platform/android/java/src/org/godotengine/godot/payments/GenericConsumeTask.java @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/java/src/org/godotengine/godot/payments/HandlePurchaseTask.java b/platform/android/java/src/org/godotengine/godot/payments/HandlePurchaseTask.java index e223bbb8c0..7318ae2fc6 100644 --- a/platform/android/java/src/org/godotengine/godot/payments/HandlePurchaseTask.java +++ b/platform/android/java/src/org/godotengine/godot/payments/HandlePurchaseTask.java @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/java/src/org/godotengine/godot/payments/PaymentsCache.java b/platform/android/java/src/org/godotengine/godot/payments/PaymentsCache.java index fa5564a3f4..69ac02e902 100644 --- a/platform/android/java/src/org/godotengine/godot/payments/PaymentsCache.java +++ b/platform/android/java/src/org/godotengine/godot/payments/PaymentsCache.java @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java b/platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java index 6f308af360..b327265abb 100644 --- a/platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java +++ b/platform/android/java/src/org/godotengine/godot/payments/PaymentsManager.java @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/java/src/org/godotengine/godot/payments/PurchaseTask.java b/platform/android/java/src/org/godotengine/godot/payments/PurchaseTask.java index 81352b0cf4..6ecea0106c 100644 --- a/platform/android/java/src/org/godotengine/godot/payments/PurchaseTask.java +++ b/platform/android/java/src/org/godotengine/godot/payments/PurchaseTask.java @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/java/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java b/platform/android/java/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java index 9d40371b9b..d831e45694 100644 --- a/platform/android/java/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java +++ b/platform/android/java/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/java/src/org/godotengine/godot/payments/ValidateTask.java b/platform/android/java/src/org/godotengine/godot/payments/ValidateTask.java index 09f80df403..6e058c140c 100644 --- a/platform/android/java/src/org/godotengine/godot/payments/ValidateTask.java +++ b/platform/android/java/src/org/godotengine/godot/payments/ValidateTask.java @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/java/src/org/godotengine/godot/utils/Crypt.java b/platform/android/java/src/org/godotengine/godot/utils/Crypt.java index 02a2fba854..2fd66553f6 100644 --- a/platform/android/java/src/org/godotengine/godot/utils/Crypt.java +++ b/platform/android/java/src/org/godotengine/godot/utils/Crypt.java @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/java/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java b/platform/android/java/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java index 7881754fb2..c9532a5d01 100644 --- a/platform/android/java/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java +++ b/platform/android/java/src/org/godotengine/godot/utils/CustomSSLSocketFactory.java @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/java/src/org/godotengine/godot/utils/HttpRequester.java b/platform/android/java/src/org/godotengine/godot/utils/HttpRequester.java index b314fb721b..0711f30b8b 100644 --- a/platform/android/java/src/org/godotengine/godot/utils/HttpRequester.java +++ b/platform/android/java/src/org/godotengine/godot/utils/HttpRequester.java @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/java/src/org/godotengine/godot/utils/RequestParams.java b/platform/android/java/src/org/godotengine/godot/utils/RequestParams.java index 41d26ba70f..ded11550bb 100644 --- a/platform/android/java/src/org/godotengine/godot/utils/RequestParams.java +++ b/platform/android/java/src/org/godotengine/godot/utils/RequestParams.java @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/java_class_wrapper.cpp b/platform/android/java_class_wrapper.cpp index bd266c76bf..8606ea41a0 100644 --- a/platform/android/java_class_wrapper.cpp +++ b/platform/android/java_class_wrapper.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ @@ -112,7 +112,7 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, Ref<Reference> ref = *p_args[i]; if (!ref.is_null()) { - if (ref->cast_to<JavaObject>()) { + if (Object::cast_to<JavaObject>(ref.ptr())) { Ref<JavaObject> jo = ref; //could be faster diff --git a/platform/android/java_class_wrapper.h b/platform/android/java_class_wrapper.h index f990708bdf..1274b4bea9 100644 --- a/platform/android/java_class_wrapper.h +++ b/platform/android/java_class_wrapper.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/java_glue.cpp b/platform/android/java_glue.cpp index eb139fb471..9abaae0a75 100644 --- a/platform/android/java_glue.cpp +++ b/platform/android/java_glue.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ @@ -866,13 +866,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en __android_log_print(ANDROID_LOG_INFO, "godot", "**SETUP"); -#if 0 - char *args[]={"--test","render",NULL}; - __android_log_print(ANDROID_LOG_INFO,"godot","pre asdasd setup..."); - Error err = Main::setup("apk",2,args,false); -#else Error err = Main::setup("apk", cmdlen, (char **)cmdline, false); -#endif if (err != OK) { __android_log_print(ANDROID_LOG_INFO, "godot", "*****UNABLE TO SETUP"); diff --git a/platform/android/java_glue.h b/platform/android/java_glue.h index dd62cb2431..64970040f8 100644 --- a/platform/android/java_glue.h +++ b/platform/android/java_glue.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index a027e78de9..1de2608b9e 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ @@ -146,7 +146,6 @@ void OS_Android::initialize(const VideoMode &p_desired, int p_video_driver, int physics_server = memnew(PhysicsServerSW); physics_server->init(); - //physics_2d_server = memnew( Physics2DServerSW ); physics_2d_server = Physics2DServerWrapMT::init_server<Physics2DServerSW>(); physics_2d_server->init(); @@ -160,43 +159,6 @@ void OS_Android::set_main_loop(MainLoop *p_main_loop) { main_loop = p_main_loop; input->set_main_loop(p_main_loop); -#if 0 - - print_line("preGS"); - FileAccess *f=memnew( FileAccessAndroid ); - print("made f %p\n",f); - Error err = f->open("AndroidManifest.xml",FileAccess::READ); - if (err) { - - print("************NO FILE!!\n"); - } else { - print("************YES FILE!!\n"); - } - f->close(); - print_line("end"); - - - AAssetDir* aad = AAssetManager_openDir(FileAccessAndroid::asset_manager,"."); - - if (aad) { - - print_line("DIR OPEN OK"); - - const char *fn= AAssetDir_getNextFileName(aad); - - while(fn) { - - print_line("FNAME: "+String(fn)); - fn= AAssetDir_getNextFileName(aad); - } - - AAssetDir_close(aad); - } else { - - print_line("DIR NO OPEN"); - } - -#endif } void OS_Android::delete_main_loop() { diff --git a/platform/android/os_android.h b/platform/android/os_android.h index 54d7e562e0..119c14bff3 100644 --- a/platform/android/os_android.h +++ b/platform/android/os_android.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ @@ -110,11 +110,8 @@ private: mutable String data_dir_cache; -#if 0 - AudioDriverAndroid audio_driver_android; -#else + //AudioDriverAndroid audio_driver_android; AudioDriverOpenSL audio_driver_android; -#endif const char *gl_extensions; diff --git a/platform/android/platform_config.h b/platform/android/platform_config.h index 48bcadcc29..b1c3f027f3 100644 --- a/platform/android/platform_config.h +++ b/platform/android/platform_config.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/power_android.cpp b/platform/android/power_android.cpp index bb5a1db250..98d4d810b9 100644 --- a/platform/android/power_android.cpp +++ b/platform/android/power_android.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/power_android.h b/platform/android/power_android.h index 328a4506a1..fc618c660d 100644 --- a/platform/android/power_android.h +++ b/platform/android/power_android.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/thread_jandroid.cpp b/platform/android/thread_jandroid.cpp index 924ae3fe43..9e2e5452ca 100644 --- a/platform/android/thread_jandroid.cpp +++ b/platform/android/thread_jandroid.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/android/thread_jandroid.h b/platform/android/thread_jandroid.h index 5267329744..bacc1ce435 100644 --- a/platform/android/thread_jandroid.h +++ b/platform/android/thread_jandroid.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/haiku/audio_driver_media_kit.cpp b/platform/haiku/audio_driver_media_kit.cpp index 802f6b2d32..4d8d580660 100644 --- a/platform/haiku/audio_driver_media_kit.cpp +++ b/platform/haiku/audio_driver_media_kit.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/haiku/audio_driver_media_kit.h b/platform/haiku/audio_driver_media_kit.h index 2cceb279e8..2f4752a973 100644 --- a/platform/haiku/audio_driver_media_kit.h +++ b/platform/haiku/audio_driver_media_kit.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/haiku/context_gl_haiku.cpp b/platform/haiku/context_gl_haiku.cpp index eb5e60152f..2b943df5ba 100644 --- a/platform/haiku/context_gl_haiku.cpp +++ b/platform/haiku/context_gl_haiku.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/haiku/context_gl_haiku.h b/platform/haiku/context_gl_haiku.h index 074b4bf0d1..40daf43ab9 100644 --- a/platform/haiku/context_gl_haiku.h +++ b/platform/haiku/context_gl_haiku.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/haiku/godot_haiku.cpp b/platform/haiku/godot_haiku.cpp index 3a8206d9d5..ffc6e56cdd 100644 --- a/platform/haiku/godot_haiku.cpp +++ b/platform/haiku/godot_haiku.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/haiku/haiku_application.cpp b/platform/haiku/haiku_application.cpp index 1f0c9fdcbf..d23b9e27d8 100644 --- a/platform/haiku/haiku_application.cpp +++ b/platform/haiku/haiku_application.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/haiku/haiku_application.h b/platform/haiku/haiku_application.h index 6e690d4ab8..2162cae892 100644 --- a/platform/haiku/haiku_application.h +++ b/platform/haiku/haiku_application.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/haiku/haiku_direct_window.cpp b/platform/haiku/haiku_direct_window.cpp index 4a9f8c780d..572df493ff 100644 --- a/platform/haiku/haiku_direct_window.cpp +++ b/platform/haiku/haiku_direct_window.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/haiku/haiku_direct_window.h b/platform/haiku/haiku_direct_window.h index 3671c3c9cb..0f3e9de85b 100644 --- a/platform/haiku/haiku_direct_window.h +++ b/platform/haiku/haiku_direct_window.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/haiku/haiku_gl_view.cpp b/platform/haiku/haiku_gl_view.cpp index dd568f281e..d898bd1a5d 100644 --- a/platform/haiku/haiku_gl_view.cpp +++ b/platform/haiku/haiku_gl_view.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/haiku/haiku_gl_view.h b/platform/haiku/haiku_gl_view.h index 14e2889d6c..10facfe0c3 100644 --- a/platform/haiku/haiku_gl_view.h +++ b/platform/haiku/haiku_gl_view.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/haiku/key_mapping_haiku.cpp b/platform/haiku/key_mapping_haiku.cpp index 3db31fa3e4..074f03f471 100644 --- a/platform/haiku/key_mapping_haiku.cpp +++ b/platform/haiku/key_mapping_haiku.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/haiku/key_mapping_haiku.h b/platform/haiku/key_mapping_haiku.h index 8d09203737..943ba21e7c 100644 --- a/platform/haiku/key_mapping_haiku.h +++ b/platform/haiku/key_mapping_haiku.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp index e897d4c385..de2f79a0ac 100644 --- a/platform/haiku/os_haiku.cpp +++ b/platform/haiku/os_haiku.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ @@ -27,16 +27,15 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include <Screen.h> +#include "os_haiku.h" -#include "drivers/gles2/rasterizer_gles2.h" +#include "drivers/gles3/rasterizer_gles3.h" +#include "main/main.h" #include "servers/physics/physics_server_sw.h" #include "servers/visual/visual_server_raster.h" #include "servers/visual/visual_server_wrap_mt.h" -//#include "servers/physics_2d/physics_2d_server_wrap_mt.h" -#include "main/main.h" -#include "os_haiku.h" +#include <Screen.h> OS_Haiku::OS_Haiku() { #ifdef MEDIA_KIT_ENABLED diff --git a/platform/haiku/os_haiku.h b/platform/haiku/os_haiku.h index 4440f2843d..cb68f9303f 100644 --- a/platform/haiku/os_haiku.h +++ b/platform/haiku/os_haiku.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/haiku/platform_config.h b/platform/haiku/platform_config.h index e59b9bac80..27731a7b74 100644 --- a/platform/haiku/platform_config.h +++ b/platform/haiku/platform_config.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/haiku/power_haiku.cpp b/platform/haiku/power_haiku.cpp index b0d01df982..449b43a621 100644 --- a/platform/haiku/power_haiku.cpp +++ b/platform/haiku/power_haiku.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/haiku/power_haiku.h b/platform/haiku/power_haiku.h index 711ad86a02..12513bdaef 100644 --- a/platform/haiku/power_haiku.h +++ b/platform/haiku/power_haiku.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/iphone/app_delegate.h b/platform/iphone/app_delegate.h index f357427144..4a1f52565a 100644 --- a/platform/iphone/app_delegate.h +++ b/platform/iphone/app_delegate.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm index 362cfd1478..c7b65b476b 100644 --- a/platform/iphone/app_delegate.mm +++ b/platform/iphone/app_delegate.mm @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/iphone/audio_driver_iphone.cpp b/platform/iphone/audio_driver_iphone.cpp index d8374147c8..dbc5bdb654 100644 --- a/platform/iphone/audio_driver_iphone.cpp +++ b/platform/iphone/audio_driver_iphone.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/iphone/audio_driver_iphone.h b/platform/iphone/audio_driver_iphone.h index c620e9068c..930ed168f7 100644 --- a/platform/iphone/audio_driver_iphone.h +++ b/platform/iphone/audio_driver_iphone.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py index 1d802ff288..0b81422fa3 100644 --- a/platform/iphone/detect.py +++ b/platform/iphone/detect.py @@ -13,7 +13,7 @@ def get_name(): def can_build(): - if sys.platform == 'darwin' or os.environ.has_key("OSXCROSS_IOS"): + if sys.platform == 'darwin' or ("OSXCROSS_IOS" in os.environ): return True return False @@ -83,11 +83,11 @@ def configure(env): if (env["arch"] == "x86"): env['IPHONEPLATFORM'] = 'iPhoneSimulator' env['ENV']['MACOSX_DEPLOYMENT_TARGET'] = '10.6' - env.Append(CCFLAGS=string.split('-arch i386 -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks -fasm-blocks -D__IPHONE_OS_VERSION_MIN_REQUIRED=40100 -isysroot $IPHONESDK -mios-simulator-version-min=4.3 -DCUSTOM_MATRIX_TRANSFORM_H=\\\"build/iphone/matrix4_iphone.h\\\" -DCUSTOM_VECTOR3_TRANSFORM_H=\\\"build/iphone/vector3_iphone.h\\\"')) + env.Append(CCFLAGS='-arch i386 -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks -fasm-blocks -D__IPHONE_OS_VERSION_MIN_REQUIRED=40100 -isysroot $IPHONESDK -mios-simulator-version-min=4.3 -DCUSTOM_MATRIX_TRANSFORM_H=\\\"build/iphone/matrix4_iphone.h\\\" -DCUSTOM_VECTOR3_TRANSFORM_H=\\\"build/iphone/vector3_iphone.h\\\"'.split()) elif (env["arch"] == "arm"): - env.Append(CCFLAGS=string.split('-fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb "-DIBOutlet=__attribute__((iboutlet))" "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))" "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=9.0 -MMD -MT dependencies')) + env.Append(CCFLAGS='-fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb "-DIBOutlet=__attribute__((iboutlet))" "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))" "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=9.0 -MMD -MT dependencies'.split()) elif (env["arch"] == "arm64"): - env.Append(CCFLAGS=string.split('-fno-objc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=9.0 -isysroot $IPHONESDK')) + env.Append(CCFLAGS='-fno-objc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=9.0 -isysroot $IPHONESDK'.split()) env.Append(CPPFLAGS=['-DNEED_LONG_INT']) env.Append(CPPFLAGS=['-DLIBYUV_DISABLE_NEON']) diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp index 6ae2a0692d..8bb7f23ead 100644 --- a/platform/iphone/export/export.cpp +++ b/platform/iphone/export/export.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/iphone/export/export.h b/platform/iphone/export/export.h index 6e9324aed7..1b96b8338a 100644 --- a/platform/iphone/export/export.h +++ b/platform/iphone/export/export.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/iphone/game_center.h b/platform/iphone/game_center.h index cda6f78a1f..c0a7830fe9 100644 --- a/platform/iphone/game_center.h +++ b/platform/iphone/game_center.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/iphone/game_center.mm b/platform/iphone/game_center.mm index f9bc70b7c4..c05bdea005 100644 --- a/platform/iphone/game_center.mm +++ b/platform/iphone/game_center.mm @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/iphone/gl_view.h b/platform/iphone/gl_view.h index 14e9a66a4a..a9fd8d5711 100644 --- a/platform/iphone/gl_view.h +++ b/platform/iphone/gl_view.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/iphone/gl_view.mm b/platform/iphone/gl_view.mm index f2778e8165..3e206c3a2c 100644 --- a/platform/iphone/gl_view.mm +++ b/platform/iphone/gl_view.mm @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/iphone/globals/global_defaults.cpp b/platform/iphone/globals/global_defaults.cpp index aa4662302d..4bdc716d6e 100644 --- a/platform/iphone/globals/global_defaults.cpp +++ b/platform/iphone/globals/global_defaults.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/iphone/globals/global_defaults.h b/platform/iphone/globals/global_defaults.h index 6fe1027287..ee8ae833b9 100644 --- a/platform/iphone/globals/global_defaults.h +++ b/platform/iphone/globals/global_defaults.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/iphone/godot_iphone.cpp b/platform/iphone/godot_iphone.cpp index 4d34ebedf9..8c6d6d8da4 100644 --- a/platform/iphone/godot_iphone.cpp +++ b/platform/iphone/godot_iphone.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/iphone/icloud.h b/platform/iphone/icloud.h index 67d12a990a..7ab3e04bb8 100644 --- a/platform/iphone/icloud.h +++ b/platform/iphone/icloud.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/iphone/icloud.mm b/platform/iphone/icloud.mm index 94c3d2ef91..84458ed79f 100644 --- a/platform/iphone/icloud.mm +++ b/platform/iphone/icloud.mm @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/iphone/in_app_store.h b/platform/iphone/in_app_store.h index 153c46bd7b..4c12f825c1 100644 --- a/platform/iphone/in_app_store.h +++ b/platform/iphone/in_app_store.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm index 710df0f757..9efd4b9891 100644 --- a/platform/iphone/in_app_store.mm +++ b/platform/iphone/in_app_store.mm @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/iphone/ios.h b/platform/iphone/ios.h index 2572d626d2..0c2e6b4aa6 100644 --- a/platform/iphone/ios.h +++ b/platform/iphone/ios.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/iphone/ios.mm b/platform/iphone/ios.mm index 6c95903241..add0949f94 100644 --- a/platform/iphone/ios.mm +++ b/platform/iphone/ios.mm @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/iphone/main.m b/platform/iphone/main.m index 6757cc8146..0de5c3b41b 100644 --- a/platform/iphone/main.m +++ b/platform/iphone/main.m @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp index df497349ae..0e3eeed114 100644 --- a/platform/iphone/os_iphone.cpp +++ b/platform/iphone/os_iphone.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h index cf2766bb33..475dceebf2 100644 --- a/platform/iphone/os_iphone.h +++ b/platform/iphone/os_iphone.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ @@ -47,7 +47,6 @@ #include "servers/visual_server.h" class AudioDriverIphone; -// class RasterizerGLES2; class OSIPhone : public OS_Unix { @@ -67,9 +66,6 @@ private: uint8_t supported_orientations; - // Rasterizer *rasterizer; - // RasterizerGLES2* rasterizer_gles22; - VisualServer *visual_server; PhysicsServer *physics_server; Physics2DServer *physics_2d_server; diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h index 7e4b533254..54de66082e 100644 --- a/platform/iphone/platform_config.h +++ b/platform/iphone/platform_config.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/iphone/platform_refcount.h b/platform/iphone/platform_refcount.h index c02e709ea1..8d04340793 100644 --- a/platform/iphone/platform_refcount.h +++ b/platform/iphone/platform_refcount.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/iphone/power_iphone.cpp b/platform/iphone/power_iphone.cpp index 5192f8e593..2811e62108 100644 --- a/platform/iphone/power_iphone.cpp +++ b/platform/iphone/power_iphone.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/iphone/power_iphone.h b/platform/iphone/power_iphone.h index 174ee6c63b..b4fb8d62dc 100644 --- a/platform/iphone/power_iphone.h +++ b/platform/iphone/power_iphone.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/iphone/sem_iphone.cpp b/platform/iphone/sem_iphone.cpp index 4614b201a4..623749f891 100644 --- a/platform/iphone/sem_iphone.cpp +++ b/platform/iphone/sem_iphone.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/iphone/sem_iphone.h b/platform/iphone/sem_iphone.h index 90db0fb74d..9ae201557f 100644 --- a/platform/iphone/sem_iphone.h +++ b/platform/iphone/sem_iphone.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/iphone/view_controller.h b/platform/iphone/view_controller.h index 57ed576c25..ed33e5fdf3 100644 --- a/platform/iphone/view_controller.h +++ b/platform/iphone/view_controller.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm index 921ef8f607..23d60cc5d5 100644 --- a/platform/iphone/view_controller.mm +++ b/platform/iphone/view_controller.mm @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp index 3e37ec293e..4c0e5fd966 100644 --- a/platform/javascript/audio_driver_javascript.cpp +++ b/platform/javascript/audio_driver_javascript.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/javascript/audio_driver_javascript.h b/platform/javascript/audio_driver_javascript.h index 7ccaff0f43..c5cebe800f 100644 --- a/platform/javascript/audio_driver_javascript.h +++ b/platform/javascript/audio_driver_javascript.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/javascript/audio_server_javascript.cpp b/platform/javascript/audio_server_javascript.cpp index f9b7890e12..ab9f66ce5b 100644 --- a/platform/javascript/audio_server_javascript.cpp +++ b/platform/javascript/audio_server_javascript.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ @@ -28,6 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "audio_server_javascript.h" + +// FIXME: Needs to be ported to the new AudioServer API in 3.0 #if 0 #include "emscripten.h" diff --git a/platform/javascript/audio_server_javascript.h b/platform/javascript/audio_server_javascript.h index 58c240f793..0773459f56 100644 --- a/platform/javascript/audio_server_javascript.h +++ b/platform/javascript/audio_server_javascript.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ @@ -29,6 +29,8 @@ /*************************************************************************/ #ifndef AUDIO_SERVER_JAVASCRIPT_H #define AUDIO_SERVER_JAVASCRIPT_H + +// FIXME: Needs to be ported to the new AudioServer API in 3.0 #if 0 #include "servers/audio_server.h" diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index 68c8d1eea5..5f066f1b15 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -13,7 +13,7 @@ def get_name(): def can_build(): - return (os.environ.has_key("EMSCRIPTEN_ROOT")) + return ("EMSCRIPTEN_ROOT" in os.environ) def get_opts(): diff --git a/platform/javascript/dom_keys.h b/platform/javascript/dom_keys.h index 4b8b764c45..d63f165382 100644 --- a/platform/javascript/dom_keys.h +++ b/platform/javascript/dom_keys.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp index b436d52363..5a161dd0ab 100644 --- a/platform/javascript/export/export.cpp +++ b/platform/javascript/export/export.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/javascript/export/export.h b/platform/javascript/export/export.h index 910c4119f7..0cea0a213b 100644 --- a/platform/javascript/export/export.h +++ b/platform/javascript/export/export.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/javascript/javascript_eval.cpp b/platform/javascript/javascript_eval.cpp index c9312e8d30..74f8d80a76 100644 --- a/platform/javascript/javascript_eval.cpp +++ b/platform/javascript/javascript_eval.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/javascript/javascript_eval.h b/platform/javascript/javascript_eval.h index 4a732cec76..ed7cf383da 100644 --- a/platform/javascript/javascript_eval.h +++ b/platform/javascript/javascript_eval.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp index 6b1d574496..4c948bf181 100644 --- a/platform/javascript/javascript_main.cpp +++ b/platform/javascript/javascript_main.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index f49acb04de..a0e5610591 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h index ff484204c7..f78a3f2768 100644 --- a/platform/javascript/os_javascript.h +++ b/platform/javascript/os_javascript.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/javascript/platform_config.h b/platform/javascript/platform_config.h index 48bcadcc29..b1c3f027f3 100644 --- a/platform/javascript/platform_config.h +++ b/platform/javascript/platform_config.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/javascript/power_javascript.cpp b/platform/javascript/power_javascript.cpp index bd4502fc2a..3d54146595 100644 --- a/platform/javascript/power_javascript.cpp +++ b/platform/javascript/power_javascript.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/javascript/power_javascript.h b/platform/javascript/power_javascript.h index c7b853ce11..834d765557 100644 --- a/platform/javascript/power_javascript.h +++ b/platform/javascript/power_javascript.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/osx/audio_driver_osx.cpp b/platform/osx/audio_driver_osx.cpp index da5cd8f65e..8c5a734f76 100644 --- a/platform/osx/audio_driver_osx.cpp +++ b/platform/osx/audio_driver_osx.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/osx/audio_driver_osx.h b/platform/osx/audio_driver_osx.h index 4576100690..ac178b89f3 100644 --- a/platform/osx/audio_driver_osx.h +++ b/platform/osx/audio_driver_osx.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/osx/detect.py b/platform/osx/detect.py index 661da6e7c1..d3ebdfe992 100644 --- a/platform/osx/detect.py +++ b/platform/osx/detect.py @@ -12,7 +12,7 @@ def get_name(): def can_build(): - if (sys.platform == "darwin" or os.environ.has_key("OSXCROSS_ROOT")): + if (sys.platform == "darwin" or ("OSXCROSS_ROOT" in os.environ)): return True return False diff --git a/platform/osx/dir_access_osx.h b/platform/osx/dir_access_osx.h index 6dcff3898c..c988dfe425 100644 --- a/platform/osx/dir_access_osx.h +++ b/platform/osx/dir_access_osx.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/osx/dir_access_osx.mm b/platform/osx/dir_access_osx.mm index 37ba0e6b19..6e8ceb5e19 100644 --- a/platform/osx/dir_access_osx.mm +++ b/platform/osx/dir_access_osx.mm @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp index 03f424de8d..7f749030ec 100644 --- a/platform/osx/export/export.cpp +++ b/platform/osx/export/export.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/osx/export/export.h b/platform/osx/export/export.h index 50604f068f..bb87c8a6b7 100644 --- a/platform/osx/export/export.h +++ b/platform/osx/export/export.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/osx/godot_main_osx.mm b/platform/osx/godot_main_osx.mm index 0bf678f9b7..83d782cc2f 100644 --- a/platform/osx/godot_main_osx.mm +++ b/platform/osx/godot_main_osx.mm @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/osx/joypad_osx.cpp b/platform/osx/joypad_osx.cpp index 96c660ad1d..ab323ad410 100644 --- a/platform/osx/joypad_osx.cpp +++ b/platform/osx/joypad_osx.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/osx/joypad_osx.h b/platform/osx/joypad_osx.h index bfbc523cff..e271f4b947 100644 --- a/platform/osx/joypad_osx.h +++ b/platform/osx/joypad_osx.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index 827114cd2b..5bfed1ee50 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index a0fc53d517..f1260bc088 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/osx/platform_config.h b/platform/osx/platform_config.h index 487077e651..d2474fcfc7 100644 --- a/platform/osx/platform_config.h +++ b/platform/osx/platform_config.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/osx/power_osx.cpp b/platform/osx/power_osx.cpp index 2ef1a65ff1..24591e48b1 100644 --- a/platform/osx/power_osx.cpp +++ b/platform/osx/power_osx.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/osx/power_osx.h b/platform/osx/power_osx.h index 6d984ec466..692c850d7c 100644 --- a/platform/osx/power_osx.h +++ b/platform/osx/power_osx.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/osx/sem_osx.cpp b/platform/osx/sem_osx.cpp index b1eeccfec5..f75ac181bf 100644 --- a/platform/osx/sem_osx.cpp +++ b/platform/osx/sem_osx.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/osx/sem_osx.h b/platform/osx/sem_osx.h index 3025318c4b..2b408b00de 100644 --- a/platform/osx/sem_osx.h +++ b/platform/osx/sem_osx.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/server/godot_server.cpp b/platform/server/godot_server.cpp index ed0100ac93..2fd8c315de 100644 --- a/platform/server/godot_server.cpp +++ b/platform/server/godot_server.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp index 89af785d29..44034e815d 100644 --- a/platform/server/os_server.cpp +++ b/platform/server/os_server.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/server/os_server.h b/platform/server/os_server.h index 7c29b1e232..f3db053be3 100644 --- a/platform/server/os_server.h +++ b/platform/server/os_server.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/server/platform_config.h b/platform/server/platform_config.h index 48bcadcc29..b1c3f027f3 100644 --- a/platform/server/platform_config.h +++ b/platform/server/platform_config.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/uwp/app.cpp b/platform/uwp/app.cpp index 8824d1c1d0..c565999d82 100644 --- a/platform/uwp/app.cpp +++ b/platform/uwp/app.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/uwp/app.h b/platform/uwp/app.h index 9cbe7669c9..e079fa9c9d 100644 --- a/platform/uwp/app.h +++ b/platform/uwp/app.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py index 64dac93f1f..23929dd804 100644 --- a/platform/uwp/detect.py +++ b/platform/uwp/detect.py @@ -145,8 +145,8 @@ def configure(env): env.Append(CPPFLAGS=['/AI', vc_base_path + 'lib/store/references']) env.Append(CPPFLAGS=['/AI', vc_base_path + 'lib/x86/store/references']) - env.Append(CCFLAGS=string.split('/FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /D "_UNICODE" /D "UNICODE" /D "WINAPI_FAMILY=WINAPI_FAMILY_APP" /errorReport:prompt /WX- /Zc:forScope /Gd /EHsc /nologo')) - env.Append(CXXFLAGS=string.split('/ZW /FS')) + env.Append(CCFLAGS='/FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /D "_UNICODE" /D "UNICODE" /D "WINAPI_FAMILY=WINAPI_FAMILY_APP" /errorReport:prompt /WX- /Zc:forScope /Gd /EHsc /nologo'.split()) + env.Append(CXXFLAGS='/ZW /FS'.split()) env.Append(CCFLAGS=['/AI', vc_base_path + '\\vcpackages', '/AI', os.environ['WINDOWSSDKDIR'] + '\\References\\CommonConfiguration\\Neutral']) ## Link flags diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp index 68307c4e90..c129743507 100644 --- a/platform/uwp/export/export.cpp +++ b/platform/uwp/export/export.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ @@ -869,19 +869,19 @@ class EditorExportUWP : public EditorExportPlatform { StreamTexture *image; if (p_path.find("StoreLogo") != -1) { - image = p_preset->get("images/store_logo").is_zero() ? NULL : ((Object *)p_preset->get("images/store_logo"))->cast_to<StreamTexture>(); + image = p_preset->get("images/store_logo").is_zero() ? NULL : Object::cast_to<StreamTexture>(((Object *)p_preset->get("images/store_logo"))); } else if (p_path.find("Square44x44Logo") != -1) { - image = p_preset->get("images/square44x44_logo").is_zero() ? NULL : ((Object *)p_preset->get("images/square44x44_logo"))->cast_to<StreamTexture>(); + image = p_preset->get("images/square44x44_logo").is_zero() ? NULL : Object::cast_to<StreamTexture>(((Object *)p_preset->get("images/square44x44_logo"))); } else if (p_path.find("Square71x71Logo") != -1) { - image = p_preset->get("images/square71x71_logo").is_zero() ? NULL : ((Object *)p_preset->get("images/square71x71_logo"))->cast_to<StreamTexture>(); + image = p_preset->get("images/square71x71_logo").is_zero() ? NULL : Object::cast_to<StreamTexture>(((Object *)p_preset->get("images/square71x71_logo"))); } else if (p_path.find("Square150x150Logo") != -1) { - image = p_preset->get("images/square150x150_logo").is_zero() ? NULL : ((Object *)p_preset->get("images/square150x150_logo"))->cast_to<StreamTexture>(); + image = p_preset->get("images/square150x150_logo").is_zero() ? NULL : Object::cast_to<StreamTexture>(((Object *)p_preset->get("images/square150x150_logo"))); } else if (p_path.find("Square310x310Logo") != -1) { - image = p_preset->get("images/square310x310_logo").is_zero() ? NULL : ((Object *)p_preset->get("images/square310x310_logo"))->cast_to<StreamTexture>(); + image = p_preset->get("images/square310x310_logo").is_zero() ? NULL : Object::cast_to<StreamTexture>(((Object *)p_preset->get("images/square310x310_logo"))); } else if (p_path.find("Wide310x150Logo") != -1) { - image = p_preset->get("images/wide310x150_logo").is_zero() ? NULL : ((Object *)p_preset->get("images/wide310x150_logo"))->cast_to<StreamTexture>(); + image = p_preset->get("images/wide310x150_logo").is_zero() ? NULL : Object::cast_to<StreamTexture>(((Object *)p_preset->get("images/wide310x150_logo"))); } else if (p_path.find("SplashScreen") != -1) { - image = p_preset->get("images/splash_screen").is_zero() ? NULL : ((Object *)p_preset->get("images/splash_screen"))->cast_to<StreamTexture>(); + image = p_preset->get("images/splash_screen").is_zero() ? NULL : Object::cast_to<StreamTexture>(((Object *)p_preset->get("images/splash_screen"))); } if (!image) return data; @@ -1162,37 +1162,37 @@ public: err += "\nInvalid background color."; } - if (!p_preset->get("images/store_logo").is_zero() && !_valid_image(((Object *)p_preset->get("images/store_logo"))->cast_to<StreamTexture>(), 50, 50)) { + if (!p_preset->get("images/store_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/store_logo"))), 50, 50)) { valid = false; err += "\nInvalid Store Logo image dimensions (should be 50x50)."; } - if (!p_preset->get("images/square44x44_logo").is_zero() && !_valid_image(((Object *)p_preset->get("images/square44x44_logo"))->cast_to<StreamTexture>(), 44, 44)) { + if (!p_preset->get("images/square44x44_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/square44x44_logo"))), 44, 44)) { valid = false; err += "\nInvalid square 44x44 logo image dimensions (should be 44x44)."; } - if (!p_preset->get("images/square71x71_logo").is_zero() && !_valid_image(((Object *)p_preset->get("images/square71x71_logo"))->cast_to<StreamTexture>(), 71, 71)) { + if (!p_preset->get("images/square71x71_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/square71x71_logo"))), 71, 71)) { valid = false; err += "\nInvalid square 71x71 logo image dimensions (should be 71x71)."; } - if (!p_preset->get("images/square150x150_logo").is_zero() && !_valid_image(((Object *)p_preset->get("images/square150x150_logo"))->cast_to<StreamTexture>(), 150, 0)) { + if (!p_preset->get("images/square150x150_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/square150x150_logo"))), 150, 0)) { valid = false; err += "\nInvalid square 150x150 logo image dimensions (should be 150x150)."; } - if (!p_preset->get("images/square310x310_logo").is_zero() && !_valid_image(((Object *)p_preset->get("images/square310x310_logo"))->cast_to<StreamTexture>(), 310, 310)) { + if (!p_preset->get("images/square310x310_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/square310x310_logo"))), 310, 310)) { valid = false; err += "\nInvalid square 310x310 logo image dimensions (should be 310x310)."; } - if (!p_preset->get("images/wide310x150_logo").is_zero() && !_valid_image(((Object *)p_preset->get("images/wide310x150_logo"))->cast_to<StreamTexture>(), 310, 150)) { + if (!p_preset->get("images/wide310x150_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/wide310x150_logo"))), 310, 150)) { valid = false; err += "\nInvalid wide 310x150 logo image dimensions (should be 310x150)."; } - if (!p_preset->get("images/splash_screen").is_zero() && !_valid_image(((Object *)p_preset->get("images/splash_screen"))->cast_to<StreamTexture>(), 620, 300)) { + if (!p_preset->get("images/splash_screen").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/splash_screen"))), 620, 300)) { valid = false; err += "\nInvalid splash screen image dimensions (should be 620x300)."; } diff --git a/platform/uwp/export/export.h b/platform/uwp/export/export.h index 81bd848241..558af38a70 100644 --- a/platform/uwp/export/export.h +++ b/platform/uwp/export/export.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/uwp/gl_context_egl.cpp b/platform/uwp/gl_context_egl.cpp index 57c4c5d572..dd186c97d6 100644 --- a/platform/uwp/gl_context_egl.cpp +++ b/platform/uwp/gl_context_egl.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/uwp/gl_context_egl.h b/platform/uwp/gl_context_egl.h index 908b8dceec..1b24780b29 100644 --- a/platform/uwp/gl_context_egl.h +++ b/platform/uwp/gl_context_egl.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/uwp/joypad_uwp.cpp b/platform/uwp/joypad_uwp.cpp index f3d4eb99c8..0f84bd55a3 100644 --- a/platform/uwp/joypad_uwp.cpp +++ b/platform/uwp/joypad_uwp.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ @@ -54,7 +54,7 @@ void JoypadUWP::process_controllers() { case ControllerType::GAMEPAD_CONTROLLER: { - GamepadReading reading = ((Gamepad ^) joy.controller_reference)->GetCurrentReading(); + GamepadReading reading = ((Gamepad ^)joy.controller_reference)->GetCurrentReading(); int button_mask = (int)GamepadButtons::Menu; for (int j = 0; j < 14; j++) { @@ -161,7 +161,7 @@ void JoypadUWP::joypad_vibration_start(int p_device, float p_weak_magnitude, flo GamepadVibration vibration; vibration.LeftMotor = p_strong_magnitude; vibration.RightMotor = p_weak_magnitude; - ((Gamepad ^) joy.controller_reference)->Vibration = vibration; + ((Gamepad ^)joy.controller_reference)->Vibration = vibration; joy.ff_timestamp = p_timestamp; joy.ff_end_timestamp = p_duration == 0 ? 0 : p_timestamp + (uint64_t)(p_duration * 1000000.0); @@ -175,7 +175,7 @@ void JoypadUWP::joypad_vibration_stop(int p_device, uint64_t p_timestamp) { GamepadVibration vibration; vibration.LeftMotor = 0.0; vibration.RightMotor = 0.0; - ((Gamepad ^) joy.controller_reference)->Vibration = vibration; + ((Gamepad ^)joy.controller_reference)->Vibration = vibration; joy.ff_timestamp = p_timestamp; joy.vibrating = false; diff --git a/platform/uwp/joypad_uwp.h b/platform/uwp/joypad_uwp.h index c55e1e7ab7..4efec485fa 100644 --- a/platform/uwp/joypad_uwp.h +++ b/platform/uwp/joypad_uwp.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp index fabb227bf5..3a8932aae2 100644 --- a/platform/uwp/os_uwp.cpp +++ b/platform/uwp/os_uwp.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h index dfa21a0934..5f36396017 100644 --- a/platform/uwp/os_uwp.h +++ b/platform/uwp/os_uwp.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/uwp/platform_config.h b/platform/uwp/platform_config.h index 77d2c9cadb..abe14f7578 100644 --- a/platform/uwp/platform_config.h +++ b/platform/uwp/platform_config.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/uwp/power_uwp.cpp b/platform/uwp/power_uwp.cpp index ece07f84ad..07a726647d 100644 --- a/platform/uwp/power_uwp.cpp +++ b/platform/uwp/power_uwp.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/uwp/power_uwp.h b/platform/uwp/power_uwp.h index c23d712980..9a9811a4f5 100644 --- a/platform/uwp/power_uwp.h +++ b/platform/uwp/power_uwp.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/uwp/thread_uwp.cpp b/platform/uwp/thread_uwp.cpp index 0549a8ed47..7c8c2b204a 100644 --- a/platform/uwp/thread_uwp.cpp +++ b/platform/uwp/thread_uwp.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/uwp/thread_uwp.h b/platform/uwp/thread_uwp.h index b8cccfb7c3..0446bd36ca 100644 --- a/platform/uwp/thread_uwp.h +++ b/platform/uwp/thread_uwp.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/windows/context_gl_win.cpp b/platform/windows/context_gl_win.cpp index f8aed0ccab..328b987f1f 100644 --- a/platform/windows/context_gl_win.cpp +++ b/platform/windows/context_gl_win.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/windows/context_gl_win.h b/platform/windows/context_gl_win.h index b3cab7806d..912d4d0133 100644 --- a/platform/windows/context_gl_win.h +++ b/platform/windows/context_gl_win.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/windows/ctxgl_procaddr.cpp b/platform/windows/ctxgl_procaddr.cpp index e01c3fc252..c0c900acca 100644 --- a/platform/windows/ctxgl_procaddr.cpp +++ b/platform/windows/ctxgl_procaddr.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/windows/ctxgl_procaddr.h b/platform/windows/ctxgl_procaddr.h index ecef01aadf..61fa6d7fbd 100644 --- a/platform/windows/ctxgl_procaddr.h +++ b/platform/windows/ctxgl_procaddr.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 882e1a808e..d239ccf7d2 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -171,6 +171,7 @@ def configure(env): env.Append(CCFLAGS=['/DWINDOWS_ENABLED']) env.Append(CCFLAGS=['/DOPENGL_ENABLED']) env.Append(CCFLAGS=['/DRTAUDIO_ENABLED']) + env.Append(CCFLAGS=['/DWASAPI_ENABLED']) env.Append(CCFLAGS=['/DTYPED_METHOD_BIND']) env.Append(CCFLAGS=['/DWIN32']) env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver]) @@ -252,8 +253,9 @@ def configure(env): env.Append(CCFLAGS=['-DWINDOWS_ENABLED', '-mwindows']) env.Append(CCFLAGS=['-DOPENGL_ENABLED']) env.Append(CCFLAGS=['-DRTAUDIO_ENABLED']) + env.Append(CCFLAGS=['-DWASAPI_ENABLED']) env.Append(CCFLAGS=['-DWINVER=%s' % winver, '-D_WIN32_WINNT=%s' % winver]) - env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid']) + env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser']) env.Append(CPPFLAGS=['-DMINGW_ENABLED']) diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp index 6cb33e2ff0..5301aa9e95 100644 --- a/platform/windows/export/export.cpp +++ b/platform/windows/export/export.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/windows/export/export.h b/platform/windows/export/export.h index ea9113c674..cc85339312 100644 --- a/platform/windows/export/export.h +++ b/platform/windows/export/export.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/windows/godot_win.cpp b/platform/windows/godot_win.cpp index df2d96e516..d2ac6ecb50 100644 --- a/platform/windows/godot_win.cpp +++ b/platform/windows/godot_win.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ @@ -136,8 +136,13 @@ int widechar_main(int argc, wchar_t **argv) { Error err = Main::setup(argv_utf8[0], argc - 1, &argv_utf8[1]); - if (err != OK) + if (err != OK) { + for (int i = 0; i < argc; ++i) { + delete[] argv_utf8[i]; + } + delete[] argv_utf8; return 255; + } if (Main::start()) os.run(); diff --git a/platform/windows/joypad.cpp b/platform/windows/joypad.cpp index e8a5084daf..cde72c98c9 100644 --- a/platform/windows/joypad.cpp +++ b/platform/windows/joypad.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/windows/joypad.h b/platform/windows/joypad.h index 7cd791e78f..059c577bb6 100644 --- a/platform/windows/joypad.h +++ b/platform/windows/joypad.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/windows/key_mapping_win.cpp b/platform/windows/key_mapping_win.cpp index 83e2af72b2..57f8e965de 100644 --- a/platform/windows/key_mapping_win.cpp +++ b/platform/windows/key_mapping_win.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/windows/key_mapping_win.h b/platform/windows/key_mapping_win.h index af91676dff..139f047d17 100644 --- a/platform/windows/key_mapping_win.h +++ b/platform/windows/key_mapping_win.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/windows/lang_table.h b/platform/windows/lang_table.h index 7cf2bb391b..d54894afce 100644 --- a/platform/windows/lang_table.h +++ b/platform/windows/lang_table.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index db453a5f46..deb9c25576 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ @@ -2359,6 +2359,9 @@ OS_Windows::OS_Windows(HINSTANCE _hInstance) { #endif user_proc = NULL; +#ifdef WASAPI_ENABLED + AudioDriverManager::add_driver(&driver_wasapi); +#endif #ifdef RTAUDIO_ENABLED AudioDriverManager::add_driver(&driver_rtaudio); #endif diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index deb1ae0982..0c5965bf51 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ @@ -32,6 +32,7 @@ #include "context_gl_win.h" #include "drivers/rtaudio/audio_driver_rtaudio.h" +#include "drivers/wasapi/audio_driver_wasapi.h" #include "os/input.h" #include "os/os.h" #include "power_windows.h" @@ -123,6 +124,9 @@ class OS_Windows : public OS { PowerWindows *power_manager; +#ifdef WASAPI_ENABLED + AudioDriverWASAPI driver_wasapi; +#endif #ifdef RTAUDIO_ENABLED AudioDriverRtAudio driver_rtaudio; #endif diff --git a/platform/windows/packet_peer_udp_winsock.cpp b/platform/windows/packet_peer_udp_winsock.cpp index 3991a90423..d414ec891e 100644 --- a/platform/windows/packet_peer_udp_winsock.cpp +++ b/platform/windows/packet_peer_udp_winsock.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/windows/packet_peer_udp_winsock.h b/platform/windows/packet_peer_udp_winsock.h index 01f2e5113f..8a6951fd6e 100644 --- a/platform/windows/packet_peer_udp_winsock.h +++ b/platform/windows/packet_peer_udp_winsock.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h index a0fc65ca89..832504b9c5 100644 --- a/platform/windows/platform_config.h +++ b/platform/windows/platform_config.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/windows/power_windows.cpp b/platform/windows/power_windows.cpp index 428bc5dcc2..b37e189a3a 100644 --- a/platform/windows/power_windows.cpp +++ b/platform/windows/power_windows.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/windows/power_windows.h b/platform/windows/power_windows.h index 164f1d7d95..9da9841f48 100644 --- a/platform/windows/power_windows.h +++ b/platform/windows/power_windows.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/windows/stream_peer_winsock.cpp b/platform/windows/stream_peer_winsock.cpp index 18c5a40b80..a9d9cb9373 100644 --- a/platform/windows/stream_peer_winsock.cpp +++ b/platform/windows/stream_peer_winsock.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/windows/stream_peer_winsock.h b/platform/windows/stream_peer_winsock.h index aa60a6500b..26e2a3e4c9 100644 --- a/platform/windows/stream_peer_winsock.h +++ b/platform/windows/stream_peer_winsock.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/windows/tcp_server_winsock.cpp b/platform/windows/tcp_server_winsock.cpp index cc17c8a631..de300befa7 100644 --- a/platform/windows/tcp_server_winsock.cpp +++ b/platform/windows/tcp_server_winsock.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/windows/tcp_server_winsock.h b/platform/windows/tcp_server_winsock.h index 077acb94d7..a3e01098ed 100644 --- a/platform/windows/tcp_server_winsock.h +++ b/platform/windows/tcp_server_winsock.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/x11/context_gl_x11.cpp b/platform/x11/context_gl_x11.cpp index 563f7db5c3..0cc9734119 100644 --- a/platform/x11/context_gl_x11.cpp +++ b/platform/x11/context_gl_x11.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/x11/context_gl_x11.h b/platform/x11/context_gl_x11.h index acb3f38894..ba01b51d59 100644 --- a/platform/x11/context_gl_x11.h +++ b/platform/x11/context_gl_x11.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/x11/export/export.cpp b/platform/x11/export/export.cpp index c8d6220aed..59b1a44247 100644 --- a/platform/x11/export/export.cpp +++ b/platform/x11/export/export.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ @@ -28,6 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "export.h" + #include "editor/editor_export.h" #include "platform/x11/logo.gen.h" #include "scene/resources/texture.h" @@ -51,23 +52,4 @@ void register_x11_exporter() { platform->set_os_name("X11"); EditorExport::get_singleton()->add_export_platform(platform); - -#if 0 - Image img(_x11_logo); - Ref<ImageTexture> logo = memnew( ImageTexture ); - logo->create_from_image(img); - - { - Ref<EditorExportPlatformPC> exporter = Ref<EditorExportPlatformPC>( memnew(EditorExportPlatformPC) ); - exporter->set_binary_extension(""); - exporter->set_release_binary32("linux_x11_32_release"); - exporter->set_debug_binary32("linux_x11_32_debug"); - exporter->set_release_binary64("linux_x11_64_release"); - exporter->set_debug_binary64("linux_x11_64_debug"); - exporter->set_name("Linux X11"); - exporter->set_logo(logo); - EditorImportExport::get_singleton()->add_export_platform(exporter); - } - -#endif } diff --git a/platform/x11/export/export.h b/platform/x11/export/export.h index 755b73d2c9..b70633266f 100644 --- a/platform/x11/export/export.h +++ b/platform/x11/export/export.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/x11/godot_x11.cpp b/platform/x11/godot_x11.cpp index 6f418b213f..2e43613e5d 100644 --- a/platform/x11/godot_x11.cpp +++ b/platform/x11/godot_x11.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ @@ -45,8 +45,10 @@ int main(int argc, char *argv[]) { getcwd(cwd, PATH_MAX); Error err = Main::setup(argv[0], argc - 1, &argv[1]); - if (err != OK) + if (err != OK) { + free(cwd); return 255; + } if (Main::start()) os.run(); // it is actually the OS that decides how to run diff --git a/platform/x11/joypad_linux.cpp b/platform/x11/joypad_linux.cpp index 2502b2d51f..3453297716 100644 --- a/platform/x11/joypad_linux.cpp +++ b/platform/x11/joypad_linux.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/x11/joypad_linux.h b/platform/x11/joypad_linux.h index 55383885a0..b34d98b77a 100644 --- a/platform/x11/joypad_linux.h +++ b/platform/x11/joypad_linux.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/x11/key_mapping_x11.cpp b/platform/x11/key_mapping_x11.cpp index 32a9806b22..95ac2fe6b6 100644 --- a/platform/x11/key_mapping_x11.cpp +++ b/platform/x11/key_mapping_x11.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/x11/key_mapping_x11.h b/platform/x11/key_mapping_x11.h index 41060c9303..7b11cb5ccc 100644 --- a/platform/x11/key_mapping_x11.h +++ b/platform/x11/key_mapping_x11.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index dbc3914410..2d33d25773 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ @@ -116,24 +116,22 @@ void OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_au /** XLIB INITIALIZATION **/ x11_display = XOpenDisplay(NULL); + char *modifiers = NULL; Bool xkb_dar = False; if (x11_display) { XAutoRepeatOn(x11_display); xkb_dar = XkbSetDetectableAutoRepeat(x11_display, True, NULL); - } - - char *modifiers = NULL; - // Try to support IME if detectable auto-repeat is supported - - if (xkb_dar == True) { + // Try to support IME if detectable auto-repeat is supported + if (xkb_dar == True) { // Xutf8LookupString will be used later instead of XmbLookupString before // the multibyte sequences can be converted to unicode string. #ifdef X_HAVE_UTF8_STRING - modifiers = XSetLocaleModifiers(""); + modifiers = XSetLocaleModifiers(""); #endif + } } if (modifiers == NULL) { @@ -141,8 +139,6 @@ void OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_au WARN_PRINT("IME is disabled"); } modifiers = XSetLocaleModifiers("@im=none"); - } - if (modifiers == NULL) { WARN_PRINT("Error setting locale modifiers"); } @@ -538,6 +534,8 @@ void OS_X11::finalize() { physics_2d_server->finish(); memdelete(physics_2d_server); + memdelete(power_manager); + if (xrandr_handle) dlclose(xrandr_handle); @@ -1603,8 +1601,7 @@ void OS_X11::process_xevents() { Point2i pos(event.xmotion.x, event.xmotion.y); if (mouse_mode == MOUSE_MODE_CAPTURED) { -#if 1 - //Vector2 c = Point2i(current_videomode.width/2,current_videomode.height/2); + if (pos == Point2i(current_videomode.width / 2, current_videomode.height / 2)) { //this sucks, it's a hack, etc and is a little inaccurate, etc. //but nothing I can do, X11 sucks. @@ -1617,17 +1614,6 @@ void OS_X11::process_xevents() { pos = last_mouse_pos + (pos - center); center = new_center; do_mouse_warp = window_has_focus; // warp the cursor if we're focused in -#else - //Dear X11, thanks for making my life miserable - - center.x = current_videomode.width / 2; - center.y = current_videomode.height / 2; - pos = last_mouse_pos + (pos - center); - if (pos == last_mouse_pos) - break; - XWarpPointer(x11_display, None, x11_window, - 0, 0, 0, 0, (int)center.x, (int)center.y); -#endif } if (!last_mouse_pos_valid) { diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index 497ce1dde2..51240fa023 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/x11/platform_config.h b/platform/x11/platform_config.h index 1a1de42b47..85af12372f 100644 --- a/platform/x11/platform_config.h +++ b/platform/x11/platform_config.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ diff --git a/platform/x11/power_x11.cpp b/platform/x11/power_x11.cpp index 8e69a2223f..32100354a6 100644 --- a/platform/x11/power_x11.cpp +++ b/platform/x11/power_x11.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ @@ -58,6 +58,7 @@ Adapted from corresponding SDL 2.0 code. #include <stdio.h> #include <unistd.h> +#include "core/error_macros.h" #include <dirent.h> #include <fcntl.h> #include <sys/stat.h> @@ -254,9 +255,9 @@ bool PowerX11::GetPowerInfo_Linux_proc_acpi() { this->power_state = POWERSTATE_UNKNOWN; dirp->change_dir(proc_acpi_battery_path); - dirp->list_dir_begin(); + Error err = dirp->list_dir_begin(); - if (dirp == NULL) { + if (err != OK) { return false; /* can't use this interface. */ } else { node = dirp->get_next(); @@ -268,8 +269,8 @@ bool PowerX11::GetPowerInfo_Linux_proc_acpi() { } dirp->change_dir(proc_acpi_ac_adapter_path); - dirp->list_dir_begin(); - if (dirp == NULL) { + err = dirp->list_dir_begin(); + if (err != OK) { return false; /* can't use this interface. */ } else { node = dirp->get_next(); @@ -438,9 +439,9 @@ bool PowerX11::GetPowerInfo_Linux_sys_class_power_supply(/*PowerState *state, in DirAccess *dirp = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); dirp->change_dir(base); - dirp->list_dir_begin(); + Error err = dirp->list_dir_begin(); - if (!dirp) { + if (err != OK) { return false; } diff --git a/platform/x11/power_x11.h b/platform/x11/power_x11.h index 64ed5fe26a..e34223036d 100644 --- a/platform/x11/power_x11.h +++ b/platform/x11/power_x11.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ |