diff options
Diffstat (limited to 'platform')
272 files changed, 13580 insertions, 6548 deletions
diff --git a/platform/android/SCsub b/platform/android/SCsub index ec42bc42b5..7e9dac926c 100644 --- a/platform/android/SCsub +++ b/platform/android/SCsub @@ -6,7 +6,6 @@ android_files = [ "os_android.cpp", "file_access_android.cpp", "audio_driver_opensl.cpp", - "file_access_jandroid.cpp", "dir_access_jandroid.cpp", "thread_jandroid.cpp", "net_socket_android.cpp", @@ -14,6 +13,7 @@ android_files = [ "java_godot_lib_jni.cpp", "java_class_wrapper.cpp", "java_godot_wrapper.cpp", + "java_godot_view_wrapper.cpp", "java_godot_io_wrapper.cpp", "jni_utils.cpp", "android_keys_utils.cpp", @@ -29,10 +29,14 @@ for x in android_files: env_thirdparty = env_android.Clone() env_thirdparty.disable_warnings() -android_objects.append(env_thirdparty.SharedObject("#thirdparty/misc/ifaddrs-android.cc")) +thirdparty_obj = env_thirdparty.SharedObject("#thirdparty/misc/ifaddrs-android.cc") +android_objects.append(thirdparty_obj) lib = env_android.add_shared_library("#bin/libgodot", [android_objects], SHLIBSUFFIX=env["SHLIBSUFFIX"]) +# Needed to force rebuilding the platform files when the thirdparty code is updated. +env.Depends(lib, thirdparty_obj) + lib_arch_dir = "" if env["android_arch"] == "armv7": lib_arch_dir = "armeabi-v7a" diff --git a/platform/android/android_keys_utils.cpp b/platform/android/android_keys_utils.cpp index b5b4fb9a4b..5aa546c17b 100644 --- a/platform/android/android_keys_utils.cpp +++ b/platform/android/android_keys_utils.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/android_keys_utils.h b/platform/android/android_keys_utils.h index 857bef02d1..e0ee2888c0 100644 --- a/platform/android/android_keys_utils.h +++ b/platform/android/android_keys_utils.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,133 +31,12 @@ #ifndef ANDROID_KEYS_UTILS_H #define ANDROID_KEYS_UTILS_H +#include <android/input.h> #include <core/os/keyboard.h> -/* - * Android Key codes. - */ -enum { - AKEYCODE_UNKNOWN = 0, - AKEYCODE_SOFT_LEFT = 1, - AKEYCODE_SOFT_RIGHT = 2, - AKEYCODE_HOME = 3, - AKEYCODE_BACK = 4, - AKEYCODE_CALL = 5, - AKEYCODE_ENDCALL = 6, - AKEYCODE_0 = 7, - AKEYCODE_1 = 8, - AKEYCODE_2 = 9, - AKEYCODE_3 = 10, - AKEYCODE_4 = 11, - AKEYCODE_5 = 12, - AKEYCODE_6 = 13, - AKEYCODE_7 = 14, - AKEYCODE_8 = 15, - AKEYCODE_9 = 16, - AKEYCODE_STAR = 17, - AKEYCODE_POUND = 18, - AKEYCODE_DPAD_UP = 19, - AKEYCODE_DPAD_DOWN = 20, - AKEYCODE_DPAD_LEFT = 21, - AKEYCODE_DPAD_RIGHT = 22, - AKEYCODE_DPAD_CENTER = 23, - AKEYCODE_VOLUME_UP = 24, - AKEYCODE_VOLUME_DOWN = 25, - AKEYCODE_POWER = 26, - AKEYCODE_CAMERA = 27, - AKEYCODE_CLEAR = 28, - AKEYCODE_A = 29, - AKEYCODE_B = 30, - AKEYCODE_C = 31, - AKEYCODE_D = 32, - AKEYCODE_E = 33, - AKEYCODE_F = 34, - AKEYCODE_G = 35, - AKEYCODE_H = 36, - AKEYCODE_I = 37, - AKEYCODE_J = 38, - AKEYCODE_K = 39, - AKEYCODE_L = 40, - AKEYCODE_M = 41, - AKEYCODE_N = 42, - AKEYCODE_O = 43, - AKEYCODE_P = 44, - AKEYCODE_Q = 45, - AKEYCODE_R = 46, - AKEYCODE_S = 47, - AKEYCODE_T = 48, - AKEYCODE_U = 49, - AKEYCODE_V = 50, - AKEYCODE_W = 51, - AKEYCODE_X = 52, - AKEYCODE_Y = 53, - AKEYCODE_Z = 54, - AKEYCODE_COMMA = 55, - AKEYCODE_PERIOD = 56, - AKEYCODE_ALT_LEFT = 57, - AKEYCODE_ALT_RIGHT = 58, - AKEYCODE_SHIFT_LEFT = 59, - AKEYCODE_SHIFT_RIGHT = 60, - AKEYCODE_TAB = 61, - AKEYCODE_SPACE = 62, - AKEYCODE_SYM = 63, - AKEYCODE_EXPLORER = 64, - AKEYCODE_ENVELOPE = 65, - AKEYCODE_ENTER = 66, - AKEYCODE_DEL = 67, - AKEYCODE_GRAVE = 68, - AKEYCODE_MINUS = 69, - AKEYCODE_EQUALS = 70, - AKEYCODE_LEFT_BRACKET = 71, - AKEYCODE_RIGHT_BRACKET = 72, - AKEYCODE_BACKSLASH = 73, - AKEYCODE_SEMICOLON = 74, - AKEYCODE_APOSTROPHE = 75, - AKEYCODE_SLASH = 76, - AKEYCODE_AT = 77, - AKEYCODE_NUM = 78, - AKEYCODE_HEADSETHOOK = 79, - AKEYCODE_FOCUS = 80, // *Camera* focus - AKEYCODE_PLUS = 81, - AKEYCODE_MENU = 82, - AKEYCODE_NOTIFICATION = 83, - AKEYCODE_SEARCH = 84, - AKEYCODE_MEDIA_PLAY_PAUSE = 85, - AKEYCODE_MEDIA_STOP = 86, - AKEYCODE_MEDIA_NEXT = 87, - AKEYCODE_MEDIA_PREVIOUS = 88, - AKEYCODE_MEDIA_REWIND = 89, - AKEYCODE_MEDIA_FAST_FORWARD = 90, - AKEYCODE_MUTE = 91, - AKEYCODE_PAGE_UP = 92, - AKEYCODE_PAGE_DOWN = 93, - AKEYCODE_PICTSYMBOLS = 94, - AKEYCODE_SWITCH_CHARSET = 95, - AKEYCODE_BUTTON_A = 96, - AKEYCODE_BUTTON_B = 97, - AKEYCODE_BUTTON_C = 98, - AKEYCODE_BUTTON_X = 99, - AKEYCODE_BUTTON_Y = 100, - AKEYCODE_BUTTON_Z = 101, - AKEYCODE_BUTTON_L1 = 102, - AKEYCODE_BUTTON_R1 = 103, - AKEYCODE_BUTTON_L2 = 104, - AKEYCODE_BUTTON_R2 = 105, - AKEYCODE_BUTTON_THUMBL = 106, - AKEYCODE_BUTTON_THUMBR = 107, - AKEYCODE_BUTTON_START = 108, - AKEYCODE_BUTTON_SELECT = 109, - AKEYCODE_BUTTON_MODE = 110, - AKEYCODE_CONTROL_LEFT = 113, - AKEYCODE_CONTROL_RIGHT = 114, - - // NOTE: If you add a new keycode here you must also add it to several other files. - // Refer to frameworks/base/core/java/android/view/KeyEvent.java for the full list. -}; - struct _WinTranslatePair { - unsigned int keysym; - unsigned int keycode; + unsigned int keysym = 0; + unsigned int keycode = 0; }; static _WinTranslatePair _ak_to_keycode[] = { @@ -248,8 +127,8 @@ static _WinTranslatePair _ak_to_keycode[] = { { KEY_BACKSLASH, AKEYCODE_BACKSLASH }, { KEY_BRACKETLEFT, AKEYCODE_LEFT_BRACKET }, { KEY_BRACKETRIGHT, AKEYCODE_RIGHT_BRACKET }, - { KEY_CONTROL, AKEYCODE_CONTROL_LEFT }, - { KEY_CONTROL, AKEYCODE_CONTROL_RIGHT }, + { KEY_CONTROL, AKEYCODE_CTRL_LEFT }, + { KEY_CONTROL, AKEYCODE_CTRL_RIGHT }, { KEY_UNKNOWN, 0 } }; /* diff --git a/platform/android/api/api.cpp b/platform/android/api/api.cpp index 1f140f7119..d3c49c6eb7 100644 --- a/platform/android/api/api.cpp +++ b/platform/android/api/api.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,7 +30,7 @@ #include "api.h" -#include "core/engine.h" +#include "core/config/engine.h" #include "java_class_wrapper.h" #include "jni_singleton.h" diff --git a/platform/android/api/api.h b/platform/android/api/api.h index 5e951b9c88..fe3a6734ac 100644 --- a/platform/android/api/api.h +++ b/platform/android/api/api.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/api/java_class_wrapper.h b/platform/android/api/java_class_wrapper.h index 1fa2726784..d6c7a1abe5 100644 --- a/platform/android/api/java_class_wrapper.h +++ b/platform/android/api/java_class_wrapper.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,7 +31,7 @@ #ifndef JAVA_CLASS_WRAPPER_H #define JAVA_CLASS_WRAPPER_H -#include "core/reference.h" +#include "core/object/reference.h" #ifdef ANDROID_ENABLED #include <android/log.h> @@ -47,7 +47,6 @@ class JavaClass : public Reference { #ifdef ANDROID_ENABLED enum ArgumentType{ - ARG_TYPE_VOID, ARG_TYPE_BOOLEAN, ARG_TYPE_BYTE, @@ -67,10 +66,10 @@ class JavaClass : public Reference { Map<StringName, Variant> constant_map; struct MethodInfo { - bool _static; + bool _static = false; Vector<uint32_t> param_types; Vector<StringName> param_sigs; - uint32_t return_type; + uint32_t return_type = 0; jmethodID method; }; diff --git a/platform/android/api/jni_singleton.h b/platform/android/api/jni_singleton.h index 5e63f20d6c..965eaabf81 100644 --- a/platform/android/api/jni_singleton.h +++ b/platform/android/api/jni_singleton.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,8 +31,8 @@ #ifndef JNI_SINGLETON_H #define JNI_SINGLETON_H -#include <core/engine.h> -#include <core/variant.h> +#include <core/config/engine.h> +#include <core/variant/variant.h> #ifdef ANDROID_ENABLED #include <platform/android/jni_utils.h> #endif @@ -83,7 +83,7 @@ public: v = (jvalue *)alloca(sizeof(jvalue) * p_argcount); } - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); int res = env->PushLocalFrame(16); diff --git a/platform/android/audio_driver_jandroid.cpp b/platform/android/audio_driver_jandroid.cpp index 09c981b3fa..3a2ccac481 100644 --- a/platform/android/audio_driver_jandroid.cpp +++ b/platform/android/audio_driver_jandroid.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,8 +30,8 @@ #include "audio_driver_jandroid.h" +#include "core/config/project_settings.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "thread_jandroid.h" AudioDriverAndroid *AudioDriverAndroid::s_ad = nullptr; @@ -72,10 +72,10 @@ Error AudioDriverAndroid::init() { // __android_log_print(ANDROID_LOG_VERBOSE, "SDL", "SDL audio: opening device"); - JNIEnv *env = ThreadAndroid::get_env(); - int mix_rate = GLOBAL_GET("audio/mix_rate"); + JNIEnv *env = get_jni_env(); + int mix_rate = GLOBAL_GET("audio/driver/mix_rate"); - int latency = GLOBAL_GET("audio/output_latency"); + int latency = GLOBAL_GET("audio/driver/output_latency"); unsigned int buffer_size = next_power_of_2(latency * mix_rate / 1000); print_verbose("Audio buffer size: " + itos(buffer_size)); @@ -98,7 +98,7 @@ void AudioDriverAndroid::start() { } void AudioDriverAndroid::setup(jobject p_io) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); io = p_io; jclass c = env->GetObjectClass(io); @@ -162,7 +162,7 @@ void AudioDriverAndroid::unlock() { } void AudioDriverAndroid::finish() { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); env->CallVoidMethod(io, _quit); if (audioBuffer) { @@ -175,7 +175,7 @@ void AudioDriverAndroid::finish() { } void AudioDriverAndroid::set_pause(bool p_pause) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); env->CallVoidMethod(io, _pause, p_pause); } diff --git a/platform/android/audio_driver_jandroid.h b/platform/android/audio_driver_jandroid.h index 953ade9311..9007fd2f81 100644 --- a/platform/android/audio_driver_jandroid.h +++ b/platform/android/audio_driver_jandroid.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp index 740e9a3132..a1d8fb4810 100644 --- a/platform/android/audio_driver_opensl.cpp +++ b/platform/android/audio_driver_opensl.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -339,6 +339,4 @@ void AudioDriverOpenSL::set_pause(bool p_pause) { AudioDriverOpenSL::AudioDriverOpenSL() { s_ad = this; - pause = false; - active = false; } diff --git a/platform/android/audio_driver_opensl.h b/platform/android/audio_driver_opensl.h index 9858a40822..e3efaddba2 100644 --- a/platform/android/audio_driver_opensl.h +++ b/platform/android/audio_driver_opensl.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,20 +38,19 @@ #include <SLES/OpenSLES_Android.h> class AudioDriverOpenSL : public AudioDriver { - bool active; + bool active = false; Mutex mutex; enum { - BUFFER_COUNT = 2 }; - bool pause; + bool pause = false; - uint32_t buffer_size; - int16_t *buffers[BUFFER_COUNT]; - int32_t *mixdown_buffer; - int last_free; + uint32_t buffer_size = 0; + int16_t *buffers[BUFFER_COUNT] = {}; + int32_t *mixdown_buffer = nullptr; + int last_free = 0; Vector<int16_t> rec_buffer; diff --git a/platform/android/detect.py b/platform/android/detect.py index 0accacb679..996b6dcf41 100644 --- a/platform/android/detect.py +++ b/platform/android/detect.py @@ -13,7 +13,7 @@ def get_name(): def can_build(): - return "ANDROID_NDK_ROOT" in os.environ + return ("ANDROID_SDK_ROOT" in os.environ) or ("ANDROID_HOME" in os.environ) def get_platform(platform): @@ -24,13 +24,33 @@ def get_opts(): from SCons.Variables import BoolVariable, EnumVariable return [ - ("ANDROID_NDK_ROOT", "Path to the Android NDK", os.environ.get("ANDROID_NDK_ROOT", 0)), + ("ANDROID_NDK_ROOT", "Path to the Android NDK", get_android_ndk_root()), + ("ANDROID_SDK_ROOT", "Path to the Android SDK", get_android_sdk_root()), ("ndk_platform", 'Target platform (android-<api>, e.g. "android-24")', "android-24"), EnumVariable("android_arch", "Target architecture", "armv7", ("armv7", "arm64v8", "x86", "x86_64")), BoolVariable("android_neon", "Enable NEON support (armv7 only)", True), ] +# Return the ANDROID_SDK_ROOT environment variable. +# While ANDROID_HOME has been deprecated, it's used as a fallback for backward +# compatibility purposes. +def get_android_sdk_root(): + if "ANDROID_SDK_ROOT" in os.environ: + return os.environ.get("ANDROID_SDK_ROOT", 0) + else: + return os.environ.get("ANDROID_HOME", 0) + + +# Return the ANDROID_NDK_ROOT environment variable. +# We generate one for this build using the ANDROID_SDK_ROOT env +# variable and the project ndk version. +# If the env variable is already defined, we override it with +# our own to match what the project expects. +def get_android_ndk_root(): + return get_android_sdk_root() + "/ndk/" + get_project_ndk_version() + + def get_flags(): return [ ("tools", False), @@ -47,7 +67,31 @@ def create(env): return env.Clone(tools=tools) +# Check if ANDROID_NDK_ROOT is valid. +# If not, install the ndk using ANDROID_SDK_ROOT and sdkmanager. +def install_ndk_if_needed(env): + print("Checking for Android NDK...") + env_ndk_version = get_env_ndk_version(env["ANDROID_NDK_ROOT"]) + if env_ndk_version is None: + # Reinstall the ndk and update ANDROID_NDK_ROOT. + print("Installing Android NDK...") + if env["ANDROID_SDK_ROOT"] is None: + raise Exception("Invalid ANDROID_SDK_ROOT environment variable.") + + import subprocess + + extension = ".bat" if os.name == "nt" else "" + sdkmanager_path = env["ANDROID_SDK_ROOT"] + "/cmdline-tools/latest/bin/sdkmanager" + extension + ndk_download_args = "ndk;" + get_project_ndk_version() + subprocess.check_call([sdkmanager_path, ndk_download_args]) + + env["ANDROID_NDK_ROOT"] = env["ANDROID_SDK_ROOT"] + "/ndk/" + get_project_ndk_version() + print("ANDROID_NDK_ROOT: " + env["ANDROID_NDK_ROOT"]) + + def configure(env): + install_ndk_if_needed(env) + # Workaround for MinGW. See: # http://www.scons.org/wiki/LongCmdLinesOnWin32 if os.name == "nt": @@ -153,12 +197,11 @@ def configure(env): if env["optimize"] == "speed": # optimize for speed (default) env.Append(LINKFLAGS=["-O2"]) env.Append(CCFLAGS=["-O2", "-fomit-frame-pointer"]) - env.Append(CPPDEFINES=["NDEBUG"]) - else: # optimize for size + elif env["optimize"] == "size": # optimize for size env.Append(CCFLAGS=["-Os"]) - env.Append(CPPDEFINES=["NDEBUG"]) env.Append(LINKFLAGS=["-Os"]) + env.Append(CPPDEFINES=["NDEBUG"]) if can_vectorize: env.Append(CCFLAGS=["-ftree-vectorize"]) if env["target"] == "release_debug": @@ -215,7 +258,7 @@ def configure(env): env.Append(CPPFLAGS=["-isystem", env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/llvm-libc++abi/include"]) # Disable exceptions and rtti on non-tools (template) builds - if env["tools"]: + if env["tools"] or env["builtin_icu"]: env.Append(CXXFLAGS=["-frtti"]) else: env.Append(CXXFLAGS=["-fno-rtti", "-fno-exceptions"]) @@ -270,7 +313,7 @@ def configure(env): # Link flags - ndk_version = get_ndk_version(env["ANDROID_NDK_ROOT"]) + ndk_version = get_env_ndk_version(env["ANDROID_NDK_ROOT"]) if ndk_version != None and LooseVersion(ndk_version) >= LooseVersion("17.1.4828580"): env.Append(LINKFLAGS=["-Wl,--exclude-libs,libgcc.a", "-Wl,--exclude-libs,libatomic.a", "-nostdlib++"]) else: @@ -323,8 +366,14 @@ def configure(env): env.Append(LIBS=["OpenSLES", "EGL", "GLESv2", "vulkan", "android", "log", "z", "dl"]) +# Return the project NDK version. +# This is kept in sync with the value in 'platform/android/java/app/config.gradle'. +def get_project_ndk_version(): + return "21.4.7075529" + + # Return NDK version string in source.properties (adapted from the Chromium project). -def get_ndk_version(path): +def get_env_ndk_version(path): if path is None: return None prop_file_path = os.path.join(path, "source.properties") @@ -334,6 +383,6 @@ def get_ndk_version(path): key_value = list(map(lambda x: x.strip(), line.split("="))) if key_value[0] == "Pkg.Revision": return key_value[1] - except: + except Exception: print("Could not read source prop file '%s'" % prop_file_path) return None diff --git a/platform/android/dir_access_jandroid.cpp b/platform/android/dir_access_jandroid.cpp index ca312b427f..f8ac29c738 100644 --- a/platform/android/dir_access_jandroid.cpp +++ b/platform/android/dir_access_jandroid.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,8 +29,8 @@ /*************************************************************************/ #include "dir_access_jandroid.h" -#include "core/print_string.h" -#include "file_access_jandroid.h" +#include "core/string/print_string.h" +#include "file_access_android.h" #include "string_android.h" #include "thread_jandroid.h" @@ -47,7 +47,7 @@ DirAccess *DirAccessJAndroid::create_fs() { Error DirAccessJAndroid::list_dir_begin() { list_dir_end(); - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jstring js = env->NewStringUTF(current_dir.utf8().get_data()); int res = env->CallIntMethod(io, _dir_open, js); @@ -62,7 +62,7 @@ Error DirAccessJAndroid::list_dir_begin() { String DirAccessJAndroid::get_next() { ERR_FAIL_COND_V(id == 0, ""); - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jstring str = (jstring)env->CallObjectMethod(io, _dir_next, id); if (!str) return ""; @@ -73,7 +73,7 @@ String DirAccessJAndroid::get_next() { } bool DirAccessJAndroid::current_is_dir() const { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); return env->CallBooleanMethod(io, _dir_is_dir, id); } @@ -86,7 +86,7 @@ void DirAccessJAndroid::list_dir_end() { if (id == 0) return; - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); env->CallVoidMethod(io, _dir_close, id); id = 0; } @@ -100,7 +100,7 @@ String DirAccessJAndroid::get_drive(int p_drive) { } Error DirAccessJAndroid::change_dir(String p_dir) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); if (p_dir == "" || p_dir == "." || (p_dir == ".." && current_dir == "")) return OK; @@ -146,7 +146,7 @@ bool DirAccessJAndroid::file_exists(String p_file) { else sd = current_dir.plus_file(p_file); - FileAccessJAndroid *f = memnew(FileAccessJAndroid); + FileAccessAndroid *f = memnew(FileAccessAndroid); bool exists = f->file_exists(sd); memdelete(f); @@ -154,7 +154,7 @@ bool DirAccessJAndroid::file_exists(String p_file) { } bool DirAccessJAndroid::dir_exists(String p_dir) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); String sd; @@ -207,7 +207,7 @@ size_t DirAccessJAndroid::get_space_left() { } void DirAccessJAndroid::setup(jobject p_io) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); io = p_io; jclass c = env->GetObjectClass(io); diff --git a/platform/android/dir_access_jandroid.h b/platform/android/dir_access_jandroid.h index 7d0def137a..fed468d051 100644 --- a/platform/android/dir_access_jandroid.h +++ b/platform/android/dir_access_jandroid.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp index 23452b2833..dd001baba9 100644 --- a/platform/android/display_server_android.cpp +++ b/platform/android/display_server_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,15 +31,17 @@ #include "display_server_android.h" #include "android_keys_utils.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" #include "java_godot_io_wrapper.h" #include "java_godot_wrapper.h" #include "os_android.h" +#include <android/input.h> + #if defined(VULKAN_ENABLED) #include "drivers/vulkan/rendering_device_vulkan.h" #include "platform/android/vulkan/vulkan_context_android.h" -#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" +#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" #endif DisplayServerAndroid *DisplayServerAndroid::get_singleton() { @@ -55,7 +57,7 @@ bool DisplayServerAndroid::has_feature(Feature p_feature) const { //case FEATURE_HIDPI: //case FEATURE_ICON: //case FEATURE_IME: - //case FEATURE_MOUSE: + case FEATURE_MOUSE: //case FEATURE_MOUSE_WARP: //case FEATURE_NATIVE_DIALOG: //case FEATURE_NATIVE_ICON: @@ -343,7 +345,7 @@ void DisplayServerAndroid::alert(const String &p_alert, const String &p_title) { } void DisplayServerAndroid::process_events() { - // Nothing to do + Input::get_singleton()->flush_accumulated_events(); } Vector<String> DisplayServerAndroid::get_rendering_drivers_func() { @@ -398,6 +400,8 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis keep_screen_on = GLOBAL_GET("display/window/energy_saving/keep_screen_on"); + buttons_state = 0; + #if defined(OPENGL_ENABLED) if (rendering_driver == "opengl") { bool gl_initialization_error = false; @@ -443,7 +447,7 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis rendering_device_vulkan = memnew(RenderingDeviceVulkan); rendering_device_vulkan->initialize(context_vulkan); - RasterizerRD::make_current(); + RendererCompositorRD::make_current(); } #endif @@ -473,7 +477,7 @@ void DisplayServerAndroid::process_joy_event(DisplayServerAndroid::JoypadEvent p Input::get_singleton()->joy_button(p_event.device, p_event.index, p_event.pressed); break; case JOY_EVENT_AXIS: - Input::JoyAxis value; + Input::JoyAxisValue value; value.min = -1; value.value = p_event.value; Input::get_singleton()->joy_axis(p_event.device, p_event.index, value); @@ -494,9 +498,28 @@ void DisplayServerAndroid::_set_key_modifier_state(Ref<InputEventWithModifiers> } void DisplayServerAndroid::process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed) { + static char32_t prev_wc = 0; + char32_t unicode = p_unicode_char; + if ((p_unicode_char & 0xfffffc00) == 0xd800) { + if (prev_wc != 0) { + ERR_PRINT("invalid utf16 surrogate input"); + } + prev_wc = unicode; + return; // Skip surrogate. + } else if ((unicode & 0xfffffc00) == 0xdc00) { + if (prev_wc == 0) { + ERR_PRINT("invalid utf16 surrogate input"); + return; // Skip invalid surrogate. + } + unicode = (prev_wc << 10UL) + unicode - ((0xd800 << 10UL) + 0xdc00 - 0x10000); + prev_wc = 0; + } else { + prev_wc = 0; + } + Ref<InputEventKey> ev; ev.instance(); - int val = p_unicode_char; + int val = unicode; int keycode = android_get_keysym(p_keycode); int phy_keycode = android_get_keysym(p_scancode); @@ -532,12 +555,12 @@ void DisplayServerAndroid::process_key_event(int p_keycode, int p_scancode, int OS_Android::get_singleton()->main_loop_request_go_back(); } - Input::get_singleton()->parse_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); } -void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector<DisplayServerAndroid::TouchPos> &p_points) { - switch (p_what) { - case 0: { //gesture begin +void DisplayServerAndroid::process_touch(int p_event, int p_pointer, const Vector<DisplayServerAndroid::TouchPos> &p_points) { + switch (p_event) { + case AMOTION_EVENT_ACTION_DOWN: { //gesture begin if (touch.size()) { //end all if exist for (int i = 0; i < touch.size(); i++) { @@ -546,7 +569,7 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector ev->set_index(touch[i].id); ev->set_pressed(false); ev->set_position(touch[i].pos); - Input::get_singleton()->parse_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); } } @@ -563,11 +586,11 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector ev->set_index(touch[i].id); ev->set_pressed(true); ev->set_position(touch[i].pos); - Input::get_singleton()->parse_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); } } break; - case 1: { //motion + case AMOTION_EVENT_ACTION_MOVE: { //motion ERR_FAIL_COND(touch.size() != p_points.size()); for (int i = 0; i < touch.size(); i++) { @@ -589,12 +612,13 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector ev->set_index(touch[i].id); ev->set_position(p_points[idx].pos); ev->set_relative(p_points[idx].pos - touch[i].pos); - Input::get_singleton()->parse_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); touch.write[i].pos = p_points[idx].pos; } } break; - case 2: { //release + case AMOTION_EVENT_ACTION_CANCEL: + case AMOTION_EVENT_ACTION_UP: { //release if (touch.size()) { //end all if exist for (int i = 0; i < touch.size(); i++) { @@ -603,12 +627,12 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector ev->set_index(touch[i].id); ev->set_pressed(false); ev->set_position(touch[i].pos); - Input::get_singleton()->parse_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); } touch.clear(); } } break; - case 3: { // add touch + case AMOTION_EVENT_ACTION_POINTER_DOWN: { // add touch for (int i = 0; i < p_points.size(); i++) { if (p_points[i].id == p_pointer) { TouchPos tp = p_points[i]; @@ -620,13 +644,13 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector ev->set_index(tp.id); ev->set_pressed(true); ev->set_position(tp.pos); - Input::get_singleton()->parse_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); break; } } } break; - case 4: { // remove touch + case AMOTION_EVENT_ACTION_POINTER_UP: { // remove touch for (int i = 0; i < touch.size(); i++) { if (touch[i].id == p_pointer) { Ref<InputEventScreenTouch> ev; @@ -634,7 +658,7 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector ev->set_index(touch[i].id); ev->set_pressed(false); ev->set_position(touch[i].pos); - Input::get_singleton()->parse_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); touch.remove(i); break; @@ -647,30 +671,132 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector void DisplayServerAndroid::process_hover(int p_type, Point2 p_pos) { // https://developer.android.com/reference/android/view/MotionEvent.html#ACTION_HOVER_ENTER switch (p_type) { - case 7: // hover move - case 9: // hover enter - case 10: { // hover exit + case AMOTION_EVENT_ACTION_HOVER_MOVE: // hover move + case AMOTION_EVENT_ACTION_HOVER_ENTER: // hover enter + case AMOTION_EVENT_ACTION_HOVER_EXIT: { // hover exit Ref<InputEventMouseMotion> ev; ev.instance(); _set_key_modifier_state(ev); ev->set_position(p_pos); ev->set_global_position(p_pos); ev->set_relative(p_pos - hover_prev_pos); - Input::get_singleton()->parse_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); hover_prev_pos = p_pos; } break; } } -void DisplayServerAndroid::process_double_tap(Point2 p_pos) { +void DisplayServerAndroid::process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor, float event_horizontal_factor) { + int event_buttons_mask = _android_button_mask_to_godot_button_mask(event_android_buttons_mask); + switch (event_action) { + case AMOTION_EVENT_ACTION_BUTTON_PRESS: + case AMOTION_EVENT_ACTION_BUTTON_RELEASE: { + Ref<InputEventMouseButton> ev; + ev.instance(); + _set_key_modifier_state(ev); + if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { + ev->set_position(event_pos); + ev->set_global_position(event_pos); + } else { + ev->set_position(hover_prev_pos); + ev->set_global_position(hover_prev_pos); + } + ev->set_pressed(event_action == AMOTION_EVENT_ACTION_BUTTON_PRESS); + int changed_button_mask = buttons_state ^ event_buttons_mask; + + buttons_state = event_buttons_mask; + + ev->set_button_index(_button_index_from_mask(changed_button_mask)); + ev->set_button_mask(event_buttons_mask); + Input::get_singleton()->accumulate_input_event(ev); + } break; + + case AMOTION_EVENT_ACTION_MOVE: { + Ref<InputEventMouseMotion> ev; + ev.instance(); + _set_key_modifier_state(ev); + if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { + ev->set_position(event_pos); + ev->set_global_position(event_pos); + ev->set_relative(event_pos - hover_prev_pos); + hover_prev_pos = event_pos; + } else { + ev->set_position(hover_prev_pos); + ev->set_global_position(hover_prev_pos); + ev->set_relative(event_pos); + } + ev->set_button_mask(event_buttons_mask); + Input::get_singleton()->accumulate_input_event(ev); + } break; + case AMOTION_EVENT_ACTION_SCROLL: { + Ref<InputEventMouseButton> ev; + ev.instance(); + if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { + ev->set_position(event_pos); + ev->set_global_position(event_pos); + } else { + ev->set_position(hover_prev_pos); + ev->set_global_position(hover_prev_pos); + } + ev->set_pressed(true); + buttons_state = event_buttons_mask; + if (event_vertical_factor > 0) { + _wheel_button_click(event_buttons_mask, ev, MOUSE_BUTTON_WHEEL_UP, event_vertical_factor); + } else if (event_vertical_factor < 0) { + _wheel_button_click(event_buttons_mask, ev, MOUSE_BUTTON_WHEEL_DOWN, -event_vertical_factor); + } + + if (event_horizontal_factor > 0) { + _wheel_button_click(event_buttons_mask, ev, MOUSE_BUTTON_WHEEL_RIGHT, event_horizontal_factor); + } else if (event_horizontal_factor < 0) { + _wheel_button_click(event_buttons_mask, ev, MOUSE_BUTTON_WHEEL_LEFT, -event_horizontal_factor); + } + } break; + } +} + +void DisplayServerAndroid::_wheel_button_click(int event_buttons_mask, const Ref<InputEventMouseButton> &ev, int wheel_button, float factor) { + Ref<InputEventMouseButton> evd = ev->duplicate(); + _set_key_modifier_state(evd); + evd->set_button_index(wheel_button); + evd->set_button_mask(event_buttons_mask ^ (1 << (wheel_button - 1))); + evd->set_factor(factor); + Input::get_singleton()->accumulate_input_event(evd); + Ref<InputEventMouseButton> evdd = evd->duplicate(); + evdd->set_pressed(false); + evdd->set_button_mask(event_buttons_mask); + Input::get_singleton()->accumulate_input_event(evdd); +} + +void DisplayServerAndroid::process_double_tap(int event_android_button_mask, Point2 p_pos) { + int event_button_mask = _android_button_mask_to_godot_button_mask(event_android_button_mask); Ref<InputEventMouseButton> ev; ev.instance(); _set_key_modifier_state(ev); ev->set_position(p_pos); ev->set_global_position(p_pos); - ev->set_pressed(false); + ev->set_pressed(event_button_mask != 0); + ev->set_button_index(_button_index_from_mask(event_button_mask)); + ev->set_button_mask(event_button_mask); ev->set_doubleclick(true); - Input::get_singleton()->parse_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); +} + +int DisplayServerAndroid::_button_index_from_mask(int button_mask) { + switch (button_mask) { + case MOUSE_BUTTON_MASK_LEFT: + return MOUSE_BUTTON_LEFT; + case MOUSE_BUTTON_MASK_RIGHT: + return MOUSE_BUTTON_RIGHT; + case MOUSE_BUTTON_MASK_MIDDLE: + return MOUSE_BUTTON_MIDDLE; + case MOUSE_BUTTON_MASK_XBUTTON1: + return MOUSE_BUTTON_XBUTTON1; + case MOUSE_BUTTON_MASK_XBUTTON2: + return MOUSE_BUTTON_XBUTTON2; + default: + return 0; + } } void DisplayServerAndroid::process_scroll(Point2 p_pos) { @@ -679,7 +805,7 @@ void DisplayServerAndroid::process_scroll(Point2 p_pos) { _set_key_modifier_state(ev); ev->set_position(p_pos); ev->set_delta(p_pos - scroll_prev_pos); - Input::get_singleton()->parse_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); scroll_prev_pos = p_pos; } @@ -698,3 +824,50 @@ void DisplayServerAndroid::process_magnetometer(const Vector3 &p_magnetometer) { void DisplayServerAndroid::process_gyroscope(const Vector3 &p_gyroscope) { Input::get_singleton()->set_gyroscope(p_gyroscope); } + +void DisplayServerAndroid::mouse_set_mode(MouseMode p_mode) { + if (mouse_mode == p_mode) { + return; + } + + if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) { + OS_Android::get_singleton()->get_godot_java()->get_godot_view()->request_pointer_capture(); + } else { + OS_Android::get_singleton()->get_godot_java()->get_godot_view()->release_pointer_capture(); + } + + mouse_mode = p_mode; +} + +DisplayServer::MouseMode DisplayServerAndroid::mouse_get_mode() const { + return mouse_mode; +} + +Point2i DisplayServerAndroid::mouse_get_position() const { + return hover_prev_pos; +} + +int DisplayServerAndroid::mouse_get_button_state() const { + return buttons_state; +} + +int DisplayServerAndroid::_android_button_mask_to_godot_button_mask(int android_button_mask) { + int godot_button_mask = 0; + if (android_button_mask & AMOTION_EVENT_BUTTON_PRIMARY) { + godot_button_mask |= MOUSE_BUTTON_MASK_LEFT; + } + if (android_button_mask & AMOTION_EVENT_BUTTON_SECONDARY) { + godot_button_mask |= MOUSE_BUTTON_MASK_RIGHT; + } + if (android_button_mask & AMOTION_EVENT_BUTTON_TERTIARY) { + godot_button_mask |= MOUSE_BUTTON_MASK_MIDDLE; + } + if (android_button_mask & AMOTION_EVENT_BUTTON_BACK) { + godot_button_mask |= MOUSE_BUTTON_MASK_XBUTTON1; + } + if (android_button_mask & AMOTION_EVENT_BUTTON_SECONDARY) { + godot_button_mask |= MOUSE_BUTTON_MASK_XBUTTON2; + } + + return godot_button_mask; +} diff --git a/platform/android/display_server_android.h b/platform/android/display_server_android.h index 5cdc69ee83..b9d1641656 100644 --- a/platform/android/display_server_android.h +++ b/platform/android/display_server_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,7 +41,7 @@ class RenderingDeviceVulkan; class DisplayServerAndroid : public DisplayServer { public: struct TouchPos { - int id; + int id = 0; Point2 pos; }; @@ -52,12 +52,12 @@ public: }; struct JoypadEvent { - int device; - int type; - int index; - bool pressed; - float value; - int hat; + int device = 0; + int type = 0; + int index = 0; + bool pressed = false; + float value = 0; + int hat = 0; }; private: @@ -68,6 +68,10 @@ private: bool control_mem = false; bool meta_mem = false; + int buttons_state; + + MouseMode mouse_mode; + bool keep_screen_on; Vector<TouchPos> touch; @@ -91,6 +95,12 @@ private: void _set_key_modifier_state(Ref<InputEventWithModifiers> ev); + static int _button_index_from_mask(int button_mask); + + static int _android_button_mask_to_godot_button_mask(int android_button_mask); + + void _wheel_button_click(int event_buttons_mask, const Ref<InputEventMouseButton> &ev, int wheel_button, float factor); + public: static DisplayServerAndroid *get_singleton(); @@ -162,19 +172,26 @@ public: void process_gravity(const Vector3 &p_gravity); void process_magnetometer(const Vector3 &p_magnetometer); void process_gyroscope(const Vector3 &p_gyroscope); - void process_touch(int p_what, int p_pointer, const Vector<TouchPos> &p_points); + void process_touch(int p_event, int p_pointer, const Vector<TouchPos> &p_points); void process_hover(int p_type, Point2 p_pos); - void process_double_tap(Point2 p_pos); + void process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor = 0, float event_horizontal_factor = 0); + void process_double_tap(int event_android_button_mask, Point2 p_pos); void process_scroll(Point2 p_pos); void process_joy_event(JoypadEvent p_event); void process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed); + void mouse_set_mode(MouseMode p_mode); + MouseMode mouse_get_mode() const; + static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); static Vector<String> get_rendering_drivers_func(); static void register_android_driver(); void reset_window(); + virtual Point2i mouse_get_position() const; + virtual int mouse_get_button_state() const; + DisplayServerAndroid(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); ~DisplayServerAndroid(); }; diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 943a473717..326e513261 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,15 +29,15 @@ /*************************************************************************/ #include "export.h" -#include "gradle_export_util.h" +#include "core/config/project_settings.h" #include "core/io/image_loader.h" #include "core/io/marshalls.h" #include "core/io/zip_io.h" #include "core/os/dir_access.h" #include "core/os/file_access.h" #include "core/os/os.h" -#include "core/project_settings.h" +#include "core/templates/safe_refcount.h" #include "core/version.h" #include "drivers/png/png_driver_common.h" #include "editor/editor_export.h" @@ -203,10 +203,23 @@ static const char *android_perms[] = { static const char *SPLASH_IMAGE_EXPORT_PATH = "res/drawable/splash.png"; static const char *SPLASH_BG_COLOR_PATH = "res/drawable/splash_bg_color.png"; +static const char *SPLASH_CONFIG_PATH = "res://android/build/res/drawable/splash_drawable.xml"; + +const String SPLASH_CONFIG_XML_CONTENT = R"SPLASH(<?xml version="1.0" encoding="utf-8"?> +<layer-list xmlns:android="http://schemas.android.com/apk/res/android"> + <item android:drawable="@drawable/splash_bg_color" /> + <item> + <bitmap + android:gravity="%s" + android:filter="%s" + android:src="@drawable/splash" /> + </item> +</layer-list> +)SPLASH"; struct LauncherIcon { const char *export_path; - int dimensions; + int dimensions = 0; }; static const int icon_densities_count = 6; @@ -241,6 +254,9 @@ static const LauncherIcon launcher_adaptive_icon_backgrounds[icon_densities_coun { "res/mipmap/icon_background.png", 432 } }; +static const int EXPORT_FORMAT_APK = 0; +static const int EXPORT_FORMAT_AAB = 1; + class EditorExportPlatformAndroid : public EditorExportPlatform { GDCLASS(EditorExportPlatformAndroid, EditorExportPlatform); @@ -251,62 +267,62 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { String id; String name; String description; - int api_level; + int api_level = 0; }; struct APKExportData { zipFile apk; - EditorProgress *ep; + EditorProgress *ep = nullptr; }; - Vector<PluginConfig> plugins; + Vector<PluginConfigAndroid> plugins; String last_plugin_names; uint64_t last_custom_build_time = 0; - volatile bool plugins_changed; + SafeFlag plugins_changed; Mutex plugins_lock; Vector<Device> devices; - volatile bool devices_changed; + SafeFlag devices_changed; Mutex device_lock; - Thread *check_for_changes_thread; - volatile bool quit_request; + Thread check_for_changes_thread; + SafeFlag quit_request; static void _check_for_changes_poll_thread(void *ud) { EditorExportPlatformAndroid *ea = (EditorExportPlatformAndroid *)ud; - while (!ea->quit_request) { + while (!ea->quit_request.is_set()) { // Check for plugins updates { // Nothing to do if we already know the plugins have changed. - if (!ea->plugins_changed) { - Vector<PluginConfig> loaded_plugins = get_plugins(); + if (!ea->plugins_changed.is_set()) { + Vector<PluginConfigAndroid> loaded_plugins = get_plugins(); MutexLock lock(ea->plugins_lock); if (ea->plugins.size() != loaded_plugins.size()) { - ea->plugins_changed = true; + ea->plugins_changed.set(); } else { for (int i = 0; i < ea->plugins.size(); i++) { if (ea->plugins[i].name != loaded_plugins[i].name) { - ea->plugins_changed = true; + ea->plugins_changed.set(); break; } } } - if (ea->plugins_changed) { + if (ea->plugins_changed.is_set()) { ea->plugins = loaded_plugins; } } } // Check for devices updates - String adb = EditorSettings::get_singleton()->get("export/android/adb"); + String adb = get_adb_path(); if (FileAccess::exists(adb)) { String devices; List<String> args; args.push_back("devices"); int ec; - OS::get_singleton()->execute(adb, args, true, nullptr, &devices, &ec); + OS::get_singleton()->execute(adb, args, &devices, &ec); Vector<String> ds = devices.split("\n"); Vector<String> ldevices; @@ -359,7 +375,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { int ec2; String dp; - OS::get_singleton()->execute(adb, args, true, nullptr, &dp, &ec2); + OS::get_singleton()->execute(adb, args, &dp, &ec2); Vector<String> props = dp.split("\n"); String vendor; @@ -407,7 +423,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } ea->devices = ndevices; - ea->devices_changed = true; + ea->devices_changed.set(); } } @@ -416,21 +432,21 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { uint64_t time = OS::get_singleton()->get_ticks_usec(); while (OS::get_singleton()->get_ticks_usec() - time < wait) { OS::get_singleton()->delay_usec(1000 * sleep); - if (ea->quit_request) { + if (ea->quit_request.is_set()) { break; } } } if (EditorSettings::get_singleton()->get("export/android/shutdown_adb_on_exit")) { - String adb = EditorSettings::get_singleton()->get("export/android/adb"); + String adb = get_adb_path(); if (!FileAccess::exists(adb)) { return; //adb not configured } List<String> args; args.push_back("kill-server"); - OS::get_singleton()->execute(adb, args, true); + OS::get_singleton()->execute(adb, args); }; } @@ -627,7 +643,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { continue; } - if (file.ends_with(PLUGIN_CONFIG_EXT)) { + if (file.ends_with(PluginConfigAndroid::PLUGIN_CONFIG_EXT)) { dir_files.push_back(file); } } @@ -637,8 +653,8 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { return dir_files; } - static Vector<PluginConfig> get_plugins() { - Vector<PluginConfig> loaded_plugins; + static Vector<PluginConfigAndroid> get_plugins() { + Vector<PluginConfigAndroid> loaded_plugins; String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().plus_file("android/plugins"); @@ -648,10 +664,10 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { if (DirAccess::exists(plugins_dir)) { Vector<String> plugins_filenames = list_gdap_files(plugins_dir); - if (!plugins_filenames.empty()) { + if (!plugins_filenames.is_empty()) { Ref<ConfigFile> config_file = memnew(ConfigFile); for (int i = 0; i < plugins_filenames.size(); i++) { - PluginConfig config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i])); + PluginConfigAndroid config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i])); if (config.valid_config) { loaded_plugins.push_back(config); } else { @@ -664,11 +680,11 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { return loaded_plugins; } - static Vector<PluginConfig> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) { - Vector<PluginConfig> enabled_plugins; - Vector<PluginConfig> all_plugins = get_plugins(); + static Vector<PluginConfigAndroid> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) { + Vector<PluginConfigAndroid> enabled_plugins; + Vector<PluginConfigAndroid> all_plugins = get_plugins(); for (int i = 0; i < all_plugins.size(); i++) { - PluginConfig plugin = all_plugins[i]; + PluginConfigAndroid plugin = all_plugins[i]; bool enabled = p_presets->get("plugins/" + plugin.name); if (enabled) { enabled_plugins.push_back(plugin); @@ -751,7 +767,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { PackedStringArray user_perms = p_preset->get("permissions/custom_permissions"); for (int i = 0; i < user_perms.size(); i++) { String user_perm = user_perms[i].strip_edges(); - if (!user_perm.empty()) { + if (!user_perm.is_empty()) { r_permissions.push_back(user_perm); } } @@ -773,6 +789,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } void _write_tmp_manifest(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, bool p_debug) { + print_verbose("Building temporary manifest.."); String manifest_text = "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n" "<manifest xmlns:android=\"http://schemas.android.com/apk/res/android\"\n" @@ -789,10 +806,11 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { manifest_text += _get_xr_features_tag(p_preset); manifest_text += _get_instrumentation_tag(p_preset); - String plugins_names = get_plugins_names(get_enabled_plugins(p_preset)); - manifest_text += _get_application_tag(p_preset, plugins_names); + manifest_text += _get_application_tag(p_preset); manifest_text += "</manifest>\n"; String manifest_path = vformat("res://android/build/src/%s/AndroidManifest.xml", (p_debug ? "debug" : "release")); + + print_verbose("Storing manifest into " + manifest_path + ": " + "\n" + manifest_text); store_string_at_path(manifest_path, manifest_text); } @@ -827,7 +845,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { int version_code = p_preset->get("version/code"); String package_name = p_preset->get("package/unique_name"); - int orientation = p_preset->get("screen/orientation"); + const int screen_orientation = _get_android_orientation_value(_get_screen_orientation()); bool screen_support_small = p_preset->get("screen/support_small"); bool screen_support_normal = p_preset->get("screen/support_normal"); @@ -837,8 +855,6 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { int xr_mode_index = p_preset->get("xr_features/xr_mode"); bool focus_awareness = p_preset->get("xr_features/focus_awareness"); - String plugins_names = get_plugins_names(get_enabled_plugins(p_preset)); - Vector<String> perms; // Write permissions into the perms variable. _get_permissions(p_preset, p_give_internet, perms); @@ -937,7 +953,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } if (tname == "activity" && attrname == "screenOrientation") { - encode_uint32(orientation == 0 ? 0 : 1, &p_manifest.write[iofs + 16]); + encode_uint32(screen_orientation, &p_manifest.write[iofs + 16]); } if (tname == "supports-screens") { @@ -976,11 +992,6 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { encode_uint32(xr_mode_index == /* XRMode.OVR */ 1 && focus_awareness ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]); } - if (tname == "meta-data" && attrname == "value" && value == "plugins_value" && !plugins_names.empty()) { - // Update the meta-data 'android:value' attribute with the list of enabled plugins. - string_table.write[attr_value] = plugins_names; - } - is_focus_aware_metadata = tname == "meta-data" && attrname == "name" && value == "com.oculus.vr.focusaware"; iofs += 20; } @@ -1468,20 +1479,26 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } } - void load_splash_refs(Ref<Image> &splash_image, Ref<Image> &splash_bg_color_image) { - // TODO: Figure out how to handle remaining boot splash parameters (e.g: fullsize, filter) + String load_splash_refs(Ref<Image> &splash_image, Ref<Image> &splash_bg_color_image) { + bool scale_splash = ProjectSettings::get_singleton()->get("application/boot_splash/fullsize"); + bool apply_filter = ProjectSettings::get_singleton()->get("application/boot_splash/use_filter"); String project_splash_path = ProjectSettings::get_singleton()->get("application/boot_splash/image"); - if (!project_splash_path.empty()) { + if (!project_splash_path.is_empty()) { splash_image.instance(); + print_verbose("Loading splash image: " + project_splash_path); const Error err = ImageLoader::load_image(project_splash_path, splash_image); if (err) { + if (OS::get_singleton()->is_stdout_verbose()) { + print_error("- unable to load splash image from " + project_splash_path + " (" + itos(err) + ")"); + } splash_image.unref(); } } if (splash_image.is_null()) { // Use the default + print_verbose("Using default splash image."); splash_image = Ref<Image>(memnew(Image(boot_splash_png))); } @@ -1492,9 +1509,14 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { bg_color = boot_splash_bg_color; } + print_verbose("Creating splash background color image."); splash_bg_color_image.instance(); splash_bg_color_image->create(splash_image->get_width(), splash_image->get_height(), false, splash_image->get_format()); splash_bg_color_image->fill(bg_color); + + String gravity = scale_splash ? "fill" : "center"; + String processed_splash_config_xml = vformat(SPLASH_CONFIG_XML_CONTENT, gravity, bool_to_string(apply_filter)); + return processed_splash_config_xml; } void load_icon_refs(const Ref<EditorExportPreset> &p_preset, Ref<Image> &icon, Ref<Image> &foreground, Ref<Image> &background) { @@ -1506,19 +1528,24 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { // Regular icon: user selection -> project icon -> default. String path = static_cast<String>(p_preset->get(launcher_icon_option)).strip_edges(); - if (path.empty() || ImageLoader::load_image(path, icon) != OK) { + print_verbose("Loading regular icon from " + path); + if (path.is_empty() || ImageLoader::load_image(path, icon) != OK) { + print_verbose("- falling back to project icon: " + project_icon_path); ImageLoader::load_image(project_icon_path, icon); } // Adaptive foreground: user selection -> regular icon (user selection -> project icon -> default). path = static_cast<String>(p_preset->get(launcher_adaptive_icon_foreground_option)).strip_edges(); - if (path.empty() || ImageLoader::load_image(path, foreground) != OK) { + print_verbose("Loading adaptive foreground icon from " + path); + if (path.is_empty() || ImageLoader::load_image(path, foreground) != OK) { + print_verbose("- falling back to using the regular icon"); foreground = icon; } // Adaptive background: user selection -> default. path = static_cast<String>(p_preset->get(launcher_adaptive_icon_background_option)).strip_edges(); - if (!path.empty()) { + if (!path.is_empty()) { + print_verbose("Loading adaptive background icon from " + path); ImageLoader::load_image(path, background); } } @@ -1533,20 +1560,29 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } void _copy_icons_to_gradle_project(const Ref<EditorExportPreset> &p_preset, + const String &processed_splash_config_xml, const Ref<Image> &splash_image, const Ref<Image> &splash_bg_color_image, const Ref<Image> &main_image, const Ref<Image> &foreground, const Ref<Image> &background) { + // Store the splash configuration + if (!processed_splash_config_xml.is_empty()) { + print_verbose("Storing processed splash configuration: " + String("\n") + processed_splash_config_xml); + store_string_at_path(SPLASH_CONFIG_PATH, processed_splash_config_xml); + } + // Store the splash image - if (splash_image.is_valid() && !splash_image->empty()) { + if (splash_image.is_valid() && !splash_image->is_empty()) { + print_verbose("Storing splash image in " + String(SPLASH_IMAGE_EXPORT_PATH)); Vector<uint8_t> data; _load_image_data(splash_image, data); store_image(SPLASH_IMAGE_EXPORT_PATH, data); } // Store the splash bg color image - if (splash_bg_color_image.is_valid() && !splash_bg_color_image->empty()) { + if (splash_bg_color_image.is_valid() && !splash_bg_color_image->is_empty()) { + print_verbose("Storing splash background image in " + String(SPLASH_BG_COLOR_PATH)); Vector<uint8_t> data; _load_image_data(splash_bg_color_image, data); store_image(SPLASH_BG_COLOR_PATH, data); @@ -1556,20 +1592,23 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { // the default image from the export template will be used. for (int i = 0; i < icon_densities_count; ++i) { - if (main_image.is_valid() && !main_image->empty()) { + if (main_image.is_valid() && !main_image->is_empty()) { + print_verbose("Processing launcher icon for dimension " + itos(launcher_icons[i].dimensions) + " into " + launcher_icons[i].export_path); Vector<uint8_t> data; _process_launcher_icons(launcher_icons[i].export_path, main_image, launcher_icons[i].dimensions, data); store_image(launcher_icons[i], data); } - if (foreground.is_valid() && !foreground->empty()) { + if (foreground.is_valid() && !foreground->is_empty()) { + print_verbose("Processing launcher adaptive icon foreground for dimension " + itos(launcher_adaptive_icon_foregrounds[i].dimensions) + " into " + launcher_adaptive_icon_foregrounds[i].export_path); Vector<uint8_t> data; _process_launcher_icons(launcher_adaptive_icon_foregrounds[i].export_path, foreground, launcher_adaptive_icon_foregrounds[i].dimensions, data); store_image(launcher_adaptive_icon_foregrounds[i], data); } - if (background.is_valid() && !background->empty()) { + if (background.is_valid() && !background->is_empty()) { + print_verbose("Processing launcher adaptive icon background for dimension " + itos(launcher_adaptive_icon_backgrounds[i].dimensions) + " into " + launcher_adaptive_icon_backgrounds[i].export_path); Vector<uint8_t> data; _process_launcher_icons(launcher_adaptive_icon_backgrounds[i].export_path, background, launcher_adaptive_icon_backgrounds[i].dimensions, data); @@ -1595,7 +1634,7 @@ public: public: virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override { - String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name"); + String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name"); if (driver == "GLES2") { r_features->push_back("etc"); } @@ -1611,57 +1650,64 @@ public: } virtual void get_export_options(List<ExportOption> *r_options) override { - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/32_bits_framebuffer"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/xr_mode", PROPERTY_HINT_ENUM, "Regular,Oculus Mobile VR"), 0)); - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/degrees_of_freedom", PROPERTY_HINT_ENUM, "None,3DOF and 6DOF,6DOF"), 0)); - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/hand_tracking", PROPERTY_HINT_ENUM, "None,Optional,Required"), 0)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "xr_features/focus_awareness"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "one_click_deploy/clear_previous_install"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "custom_template/use_custom_build"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "custom_template/export_format", PROPERTY_HINT_ENUM, "Export APK,Export AAB"), 0)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "custom_template/export_format", PROPERTY_HINT_ENUM, "Export APK,Export AAB"), EXPORT_FORMAT_APK)); - Vector<PluginConfig> plugins_configs = get_plugins(); + Vector<PluginConfigAndroid> plugins_configs = get_plugins(); for (int i = 0; i < plugins_configs.size(); i++) { print_verbose("Found Android plugin " + plugins_configs[i].name); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "plugins/" + plugins_configs[i].name), false)); } - plugins_changed = false; + plugins_changed.clear(); + + Vector<String> abis = get_abis(); + for (int i = 0; i < abis.size(); ++i) { + String abi = abis[i]; + bool is_default = (abi == "armeabi-v7a" || abi == "arm64-v8a"); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + abi), is_default)); + } + + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_user"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_password"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_user"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_password"), "")); + + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "one_click_deploy/clear_previous_install"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "version/code", PROPERTY_HINT_RANGE, "1,4096,1,or_greater"), 1)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "version/name"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "ext.domain.name"), "org.godotengine.$genname")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name [default if blank]"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/signed"), true)); + + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_icon_option, PROPERTY_HINT_FILE, "*.png"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_foreground_option, PROPERTY_HINT_FILE, "*.png"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_background_option, PROPERTY_HINT_FILE, "*.png"), "")); + + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/32_bits_framebuffer"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/opengl_debug"), false)); + + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/xr_mode", PROPERTY_HINT_ENUM, "Regular,Oculus Mobile VR"), 0)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/degrees_of_freedom", PROPERTY_HINT_ENUM, "None,3DOF and 6DOF,6DOF"), 0)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/hand_tracking", PROPERTY_HINT_ENUM, "None,Optional,Required"), 0)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "xr_features/focus_awareness"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/immersive_mode"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "screen/orientation", PROPERTY_HINT_ENUM, "Landscape,Portrait"), 0)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_small"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_normal"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_large"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_xlarge"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/opengl_debug"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_icon_option, PROPERTY_HINT_FILE, "*.png"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_foreground_option, PROPERTY_HINT_FILE, "*.png"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_background_option, PROPERTY_HINT_FILE, "*.png"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug", PROPERTY_HINT_GLOBAL_FILE, "*.keystore"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_user"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_password"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release", PROPERTY_HINT_GLOBAL_FILE, "*.keystore"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_user"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_password"), "")); + + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "apk_expansion/enable"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "apk_expansion/SALT"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "apk_expansion/public_key", PROPERTY_HINT_MULTILINE_TEXT), "")); - Vector<String> abis = get_abis(); - for (int i = 0; i < abis.size(); ++i) { - String abi = abis[i]; - bool is_default = (abi == "armeabi-v7a" || abi == "arm64-v8a"); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + abi), is_default)); - } - r_options->push_back(ExportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "permissions/custom_permissions"), PackedStringArray())); const char **perms = android_perms; @@ -1684,19 +1730,19 @@ public: } virtual bool should_update_export_options() override { - bool export_options_changed = plugins_changed; + bool export_options_changed = plugins_changed.is_set(); if (export_options_changed) { // don't clear unless we're reporting true, to avoid race - plugins_changed = false; + plugins_changed.clear(); } return export_options_changed; } virtual bool poll_export() override { - bool dc = devices_changed; + bool dc = devices_changed.is_set(); if (dc) { // don't clear unless we're reporting true, to avoid race - devices_changed = false; + devices_changed.clear(); } return dc; } @@ -1743,7 +1789,7 @@ public: EditorProgress ep("run", "Running on " + devices[p_device].name, 3); - String adb = EditorSettings::get_singleton()->get("export/android/adb"); + String adb = get_adb_path(); // Export_temp APK. if (ep.step("Exporting APK...", 0)) { @@ -1766,7 +1812,7 @@ public: } // Export to temporary APK before sending to device. - Error err = export_project(p_preset, true, tmp_export_path, p_debug_flags); + Error err = export_project_helper(p_preset, true, tmp_export_path, EXPORT_FORMAT_APK, true, p_debug_flags); if (err != OK) { CLEANUP_AND_RETURN(err); @@ -1791,7 +1837,7 @@ public: args.push_back("uninstall"); args.push_back(get_package_name(package_name)); - err = OS::get_singleton()->execute(adb, args, true, nullptr, nullptr, &rv); + err = OS::get_singleton()->execute(adb, args, nullptr, &rv); } print_line("Installing to device (please wait...): " + devices[p_device].name); @@ -1806,7 +1852,7 @@ public: args.push_back("-r"); args.push_back(tmp_export_path); - err = OS::get_singleton()->execute(adb, args, true, nullptr, nullptr, &rv); + err = OS::get_singleton()->execute(adb, args, nullptr, &rv); if (err || rv != 0) { EditorNode::add_io_error("Could not install to device."); CLEANUP_AND_RETURN(ERR_CANT_CREATE); @@ -1823,7 +1869,7 @@ public: args.push_back(devices[p_device].id); args.push_back("reverse"); args.push_back("--remove-all"); - OS::get_singleton()->execute(adb, args, true, nullptr, nullptr, &rv); + OS::get_singleton()->execute(adb, args, nullptr, &rv); if (p_debug_flags & DEBUG_FLAG_REMOTE_DEBUG) { int dbg_port = EditorSettings::get_singleton()->get("network/debug/remote_port"); @@ -1834,7 +1880,7 @@ public: args.push_back("tcp:" + itos(dbg_port)); args.push_back("tcp:" + itos(dbg_port)); - OS::get_singleton()->execute(adb, args, true, nullptr, nullptr, &rv); + OS::get_singleton()->execute(adb, args, nullptr, &rv); print_line("Reverse result: " + itos(rv)); } @@ -1848,7 +1894,7 @@ public: args.push_back("tcp:" + itos(fs_port)); args.push_back("tcp:" + itos(fs_port)); - err = OS::get_singleton()->execute(adb, args, true, nullptr, nullptr, &rv); + err = OS::get_singleton()->execute(adb, args, nullptr, &rv); print_line("Reverse result2: " + itos(rv)); } } else { @@ -1876,7 +1922,7 @@ public: args.push_back("-n"); args.push_back(get_package_name(package_name) + "/com.godot.game.GodotApp"); - err = OS::get_singleton()->execute(adb, args, true, nullptr, nullptr, &rv); + err = OS::get_singleton()->execute(adb, args, nullptr, &rv); if (err || rv != 0) { EditorNode::add_io_error("Could not execute on device."); CLEANUP_AND_RETURN(ERR_CANT_CREATE); @@ -1890,6 +1936,55 @@ public: return run_icon; } + static String get_adb_path() { + String exe_ext = ""; + if (OS::get_singleton()->get_name() == "Windows") { + exe_ext = ".exe"; + } + String sdk_path = EditorSettings::get_singleton()->get("export/android/android_sdk_path"); + return sdk_path.plus_file("platform-tools/adb" + exe_ext); + } + + static String get_apksigner_path() { + String exe_ext = ""; + if (OS::get_singleton()->get_name() == "Windows") { + exe_ext = ".bat"; + } + String apksigner_command_name = "apksigner" + exe_ext; + String sdk_path = EditorSettings::get_singleton()->get("export/android/android_sdk_path"); + String apksigner_path = ""; + + Error errn; + String build_tools_dir = sdk_path.plus_file("build-tools"); + DirAccessRef da = DirAccess::open(build_tools_dir, &errn); + if (errn != OK) { + print_error("Unable to open Android 'build-tools' directory."); + return apksigner_path; + } + + // There are additional versions directories we need to go through. + da->list_dir_begin(); + String sub_dir = da->get_next(); + while (!sub_dir.is_empty()) { + if (!sub_dir.begins_with(".") && da->current_is_dir()) { + // Check if the tool is here. + String tool_path = build_tools_dir.plus_file(sub_dir).plus_file(apksigner_command_name); + if (FileAccess::exists(tool_path)) { + apksigner_path = tool_path; + break; + } + } + sub_dir = da->get_next(); + } + da->list_dir_end(); + + if (apksigner_path.is_empty()) { + EditorNode::get_singleton()->show_warning(TTR("Unable to find the 'apksigner' tool.")); + } + + return apksigner_path; + } + virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override { String err; bool valid = false; @@ -1900,6 +1995,7 @@ public: String template_err; bool dvalid = false; bool rvalid = false; + bool has_export_templates = false; if (p_preset->get("custom_template/debug") != "") { dvalid = FileAccess::exists(p_preset->get("custom_template/debug")); @@ -1907,7 +2003,7 @@ public: template_err += TTR("Custom debug template not found.") + "\n"; } } else { - dvalid = exists_export_template("android_debug.apk", &template_err); + has_export_templates |= exists_export_template("android_debug.apk", &template_err); } if (p_preset->get("custom_template/release") != "") { @@ -1916,33 +2012,26 @@ public: template_err += TTR("Custom release template not found.") + "\n"; } } else { - rvalid = exists_export_template("android_release.apk", &template_err); + has_export_templates |= exists_export_template("android_release.apk", &template_err); } - valid = dvalid || rvalid; + r_missing_templates = !has_export_templates; + valid = dvalid || rvalid || has_export_templates; if (!valid) { err += template_err; } } else { - valid = exists_export_template("android_source.zip", &err); - } - r_missing_templates = !valid; + r_missing_templates = !exists_export_template("android_source.zip", &err); - // Validate the rest of the configuration. - - String adb = EditorSettings::get_singleton()->get("export/android/adb"); + bool installed_android_build_template = FileAccess::exists("res://android/build/build.gradle"); + if (!installed_android_build_template) { + err += TTR("Android build template not installed in the project. Install it from the Project menu.") + "\n"; + } - if (!FileAccess::exists(adb)) { - valid = false; - err += TTR("ADB executable not configured in the Editor Settings.") + "\n"; + valid = installed_android_build_template && !r_missing_templates; } - String js = EditorSettings::get_singleton()->get("export/android/jarsigner"); - - if (!FileAccess::exists(js)) { - valid = false; - err += TTR("OpenJDK jarsigner not configured in the Editor Settings.") + "\n"; - } + // Validate the rest of the configuration. String dk = p_preset->get("keystore/debug"); @@ -1956,27 +2045,50 @@ public: String rk = p_preset->get("keystore/release"); - if (!rk.empty() && !FileAccess::exists(rk)) { + if (!rk.is_empty() && !FileAccess::exists(rk)) { valid = false; err += TTR("Release keystore incorrectly configured in the export preset.") + "\n"; } - if (bool(p_preset->get("custom_template/use_custom_build"))) { - String sdk_path = EditorSettings::get_singleton()->get("export/android/custom_build_sdk_path"); - if (sdk_path == "") { - err += TTR("Custom build requires a valid Android SDK path in Editor Settings.") + "\n"; + String sdk_path = EditorSettings::get_singleton()->get("export/android/android_sdk_path"); + if (sdk_path == "") { + err += TTR("A valid Android SDK path is required in Editor Settings.") + "\n"; + valid = false; + } else { + Error errn; + // Check for the platform-tools directory. + DirAccessRef da = DirAccess::open(sdk_path.plus_file("platform-tools"), &errn); + if (errn != OK) { + err += TTR("Invalid Android SDK path in Editor Settings."); + err += TTR("Missing 'platform-tools' directory!"); + err += "\n"; valid = false; - } else { - Error errn; - DirAccessRef da = DirAccess::open(sdk_path.plus_file("platform-tools"), &errn); - if (errn != OK) { - err += TTR("Invalid Android SDK path for custom build in Editor Settings.") + "\n"; - valid = false; - } } - if (!FileAccess::exists("res://android/build/build.gradle")) { - err += TTR("Android build template not installed in the project. Install it from the Project menu.") + "\n"; + // Validate that adb is available + String adb_path = get_adb_path(); + if (!FileAccess::exists(adb_path)) { + err += TTR("Unable to find Android SDK platform-tools' adb command."); + err += TTR("Please check in the Android SDK directory specified in Editor Settings."); + err += "\n"; + valid = false; + } + + // Check for the build-tools directory. + DirAccessRef build_tools_da = DirAccess::open(sdk_path.plus_file("build-tools"), &errn); + if (errn != OK) { + err += TTR("Invalid Android SDK path in Editor Settings."); + err += TTR("Missing 'build-tools' directory!"); + err += "\n"; + valid = false; + } + + // Validate that apksigner is available + String apksigner_path = get_apksigner_path(); + if (!FileAccess::exists(apksigner_path)) { + err += TTR("Unable to find Android SDK build-tools' apksigner command."); + err += TTR("Please check in the Android SDK directory specified in Editor Settings."); + err += "\n"; valid = false; } } @@ -2010,7 +2122,7 @@ public: // Ensure that `Use Custom Build` is enabled if a plugin is selected. String enabled_plugins_names = get_plugins_names(get_enabled_plugins(p_preset)); bool custom_build_enabled = p_preset->get("custom_template/use_custom_build"); - if (!enabled_plugins_names.empty() && !custom_build_enabled) { + if (!enabled_plugins_names.is_empty() && !custom_build_enabled) { valid = false; err += TTR("\"Use Custom Build\" must be enabled to use the plugins."); err += "\n"; @@ -2041,7 +2153,7 @@ public: } } - if (int(p_preset->get("custom_template/export_format")) == 1 && /*AAB*/ + if (int(p_preset->get("custom_template/export_format")) == EXPORT_FORMAT_AAB && !bool(p_preset->get("custom_template/use_custom_build"))) { valid = false; err += TTR("\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."); @@ -2059,7 +2171,7 @@ public: return list; } - inline bool is_clean_build_required(Vector<PluginConfig> enabled_plugins) { + inline bool is_clean_build_required(Vector<PluginConfigAndroid> enabled_plugins) { String plugin_names = get_plugins_names(enabled_plugins); bool first_build = last_custom_build_time == 0; bool have_plugins_changed = false; @@ -2137,7 +2249,7 @@ public: command_line_strings.push_back("--use_immersive"); } - bool debug_opengl = p_preset->get("screen/opengl_debug"); + bool debug_opengl = p_preset->get("graphics/opengl_debug"); if (debug_opengl) { command_line_strings.push_back("--debug_opengl"); } @@ -2159,14 +2271,17 @@ public: } } - Error sign_apk(const Ref<EditorExportPreset> &p_preset, bool p_debug, String apk_path, EditorProgress ep) { + Error sign_apk(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &export_path, EditorProgress &ep) { + int export_format = int(p_preset->get("custom_template/export_format")); + String export_label = export_format == EXPORT_FORMAT_AAB ? "AAB" : "APK"; String release_keystore = p_preset->get("keystore/release"); String release_username = p_preset->get("keystore/release_user"); String release_password = p_preset->get("keystore/release_password"); - String jarsigner = EditorSettings::get_singleton()->get("export/android/jarsigner"); - if (!FileAccess::exists(jarsigner)) { - EditorNode::add_io_error("'jarsigner' could not be found.\nPlease supply a path in the Editor Settings.\nThe resulting APK is unsigned."); + String apksigner = get_apksigner_path(); + print_verbose("Starting signing of the " + export_label + " binary using " + apksigner); + if (!FileAccess::exists(apksigner)) { + EditorNode::add_io_error("'apksigner' could not be found.\nPlease check the command is available in the Android SDK build-tools directory.\nThe resulting " + export_label + " is unsigned."); return OK; } @@ -2178,13 +2293,13 @@ public: password = p_preset->get("keystore/debug_password"); user = p_preset->get("keystore/debug_user"); - if (keystore.empty()) { + if (keystore.is_empty()) { keystore = EditorSettings::get_singleton()->get("export/android/debug_keystore"); password = EditorSettings::get_singleton()->get("export/android/debug_keystore_pass"); user = EditorSettings::get_singleton()->get("export/android/debug_keystore_user"); } - if (ep.step("Signing debug APK...", 103)) { + if (ep.step("Signing debug " + export_label + "...", 104)) { return ERR_SKIP; } @@ -2193,7 +2308,7 @@ public: password = release_password; user = release_username; - if (ep.step("Signing release APK...", 103)) { + if (ep.step("Signing release " + export_label + "...", 104)) { return ERR_SKIP; } } @@ -2204,49 +2319,76 @@ public: } List<String> args; - args.push_back("-digestalg"); - args.push_back("SHA-256"); - args.push_back("-sigalg"); - args.push_back("SHA256withRSA"); - String tsa_url = EditorSettings::get_singleton()->get("export/android/timestamping_authority_url"); - if (tsa_url != "") { - args.push_back("-tsa"); - args.push_back(tsa_url); - } - args.push_back("-verbose"); - args.push_back("-keystore"); + args.push_back("sign"); + args.push_back("--verbose"); + args.push_back("--ks"); args.push_back(keystore); - args.push_back("-storepass"); - args.push_back(password); - args.push_back(apk_path); + args.push_back("--ks-pass"); + args.push_back("pass:" + password); + args.push_back("--ks-key-alias"); args.push_back(user); + args.push_back(export_path); + if (p_debug) { + // We only print verbose logs for debug builds to avoid leaking release keystore credentials. + print_verbose("Signing debug binary using: " + String("\n") + apksigner + " " + join_list(args, String(" "))); + } int retval; - OS::get_singleton()->execute(jarsigner, args, true, NULL, NULL, &retval); + OS::get_singleton()->execute(apksigner, args, nullptr, &retval); if (retval) { - EditorNode::add_io_error("'jarsigner' returned with error #" + itos(retval)); + EditorNode::add_io_error("'apksigner' returned with error #" + itos(retval)); return ERR_CANT_CREATE; } - if (ep.step("Verifying APK...", 104)) { + if (ep.step("Verifying " + export_label + "...", 105)) { return ERR_SKIP; } args.clear(); - args.push_back("-verify"); - args.push_back("-keystore"); - args.push_back(keystore); - args.push_back(apk_path); - args.push_back("-verbose"); + args.push_back("verify"); + args.push_back("--verbose"); + args.push_back(export_path); + if (p_debug) { + print_verbose("Verifying signed build using: " + String("\n") + apksigner + " " + join_list(args, String(" "))); + } - OS::get_singleton()->execute(jarsigner, args, true, NULL, NULL, &retval); + OS::get_singleton()->execute(apksigner, args, nullptr, &retval); if (retval) { - EditorNode::add_io_error("'jarsigner' verification of APK failed. Make sure to use a jarsigner from OpenJDK 8."); + EditorNode::add_io_error("'apksigner' verification of " + export_label + " failed."); return ERR_CANT_CREATE; } + + print_verbose("Successfully completed signing build."); return OK; } + void _clear_assets_directory() { + DirAccessRef da_res = DirAccess::create(DirAccess::ACCESS_RESOURCES); + if (da_res->dir_exists("res://android/build/assets")) { + print_verbose("Clearing assets directory.."); + DirAccessRef da_assets = DirAccess::open("res://android/build/assets"); + da_assets->erase_contents_recursive(); + da_res->remove("res://android/build/assets"); + } + } + + String join_list(List<String> parts, const String &separator) const { + String ret; + for (int i = 0; i < parts.size(); ++i) { + if (i > 0) { + ret += separator; + } + ret += parts[i]; + } + return ret; + } + virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override { + int export_format = int(p_preset->get("custom_template/export_format")); + bool should_sign = p_preset->get("package/signed"); + return export_project_helper(p_preset, p_debug, p_path, export_format, should_sign, p_flags); + } + + Error export_project_helper(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int export_format, bool should_sign, int p_flags) { ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags); String src_apk; @@ -2255,15 +2397,25 @@ public: EditorProgress ep("export", "Exporting for Android", 105, true); bool use_custom_build = bool(p_preset->get("custom_template/use_custom_build")); - int export_format = int(p_preset->get("custom_template/export_format")); bool p_give_internet = p_flags & (DEBUG_FLAG_DUMB_CLIENT | DEBUG_FLAG_REMOTE_DEBUG); - bool _signed = p_preset->get("package/signed"); bool apk_expansion = p_preset->get("apk_expansion/enable"); Vector<String> enabled_abis = get_enabled_abis(p_preset); + print_verbose("Exporting for Android..."); + print_verbose("- debug build: " + bool_to_string(p_debug)); + print_verbose("- export path: " + p_path); + print_verbose("- export format: " + itos(export_format)); + print_verbose("- sign build: " + bool_to_string(should_sign)); + print_verbose("- custom build enabled: " + bool_to_string(use_custom_build)); + print_verbose("- apk expansion enabled: " + bool_to_string(apk_expansion)); + print_verbose("- enabled abis: " + String(",").join(enabled_abis)); + print_verbose("- export filter: " + itos(p_preset->get_export_filter())); + print_verbose("- include filter: " + p_preset->get_include_filter()); + print_verbose("- exclude filter: " + p_preset->get_exclude_filter()); + Ref<Image> splash_image; Ref<Image> splash_bg_color_image; - load_splash_refs(splash_image, splash_bg_color_image); + String processed_splash_config_xml = load_splash_refs(splash_image, splash_bg_color_image); Ref<Image> main_image; Ref<Image> foreground; @@ -2275,7 +2427,7 @@ public: // Write command line flags into the command_line_flags variable. get_command_line_flags(p_preset, p_path, p_flags, command_line_flags); - if (export_format == 1) { + if (export_format == EXPORT_FORMAT_AAB) { if (!p_path.ends_with(".aab")) { EditorNode::get_singleton()->show_warning(TTR("Invalid filename! Android App Bundle requires the *.aab extension.")); return ERR_UNCONFIGURED; @@ -2285,33 +2437,37 @@ public: return ERR_UNCONFIGURED; } } - if (export_format == 0 && !p_path.ends_with(".apk")) { + if (export_format == EXPORT_FORMAT_APK && !p_path.ends_with(".apk")) { EditorNode::get_singleton()->show_warning( TTR("Invalid filename! Android APK requires the *.apk extension.")); return ERR_UNCONFIGURED; } - if (export_format > 1 || export_format < 0) { + if (export_format > EXPORT_FORMAT_AAB || export_format < EXPORT_FORMAT_APK) { EditorNode::add_io_error("Unsupported export format!\n"); return ERR_UNCONFIGURED; //TODO: is this the right error? } if (use_custom_build) { + print_verbose("Starting custom build.."); //test that installed build version is alright { + print_verbose("Checking build version.."); FileAccessRef f = FileAccess::open("res://android/.build_version", FileAccess::READ); if (!f) { EditorNode::get_singleton()->show_warning(TTR("Trying to build from a custom built template, but no version info for it exists. Please reinstall from the 'Project' menu.")); return ERR_UNCONFIGURED; } String version = f->get_line().strip_edges(); + print_verbose("- build version: " + version); f->close(); if (version != VERSION_FULL_CONFIG) { EditorNode::get_singleton()->show_warning(vformat(TTR("Android build version mismatch:\n Template installed: %s\n Godot Version: %s\nPlease reinstall Android build template from 'Project' menu."), version, VERSION_FULL_CONFIG)); return ERR_UNCONFIGURED; } } - String sdk_path = EDITOR_GET("export/android/custom_build_sdk_path"); - ERR_FAIL_COND_V_MSG(sdk_path == "", ERR_UNCONFIGURED, "Android SDK path must be configured in Editor Settings at 'export/android/custom_build_sdk_path'."); + String sdk_path = EDITOR_GET("export/android/android_sdk_path"); + ERR_FAIL_COND_V_MSG(sdk_path.is_empty(), ERR_UNCONFIGURED, "Android SDK path must be configured in Editor Settings at 'export/android/android_sdk_path'."); + print_verbose("Android sdk path: " + sdk_path); // TODO: should we use "package/name" or "application/config/name"? String project_name = get_project_name(p_preset->get("package/name")); @@ -2320,32 +2476,31 @@ public: EditorNode::add_io_error("Unable to overwrite res://android/build/res/*.xml files with project name"); } // Copies the project icon files into the appropriate Gradle project directory. - _copy_icons_to_gradle_project(p_preset, splash_image, splash_bg_color_image, main_image, foreground, background); + _copy_icons_to_gradle_project(p_preset, processed_splash_config_xml, splash_image, splash_bg_color_image, main_image, foreground, background); // Write an AndroidManifest.xml file into the Gradle project directory. _write_tmp_manifest(p_preset, p_give_internet, p_debug); //stores all the project files inside the Gradle project directory. Also includes all ABIs + _clear_assets_directory(); if (!apk_expansion) { - DirAccess *da_res = DirAccess::create(DirAccess::ACCESS_RESOURCES); - if (da_res->dir_exists("res://android/build/assets")) { - DirAccess *da_assets = DirAccess::open("res://android/build/assets"); - da_assets->erase_contents_recursive(); - da_res->remove("res://android/build/assets"); - } + print_verbose("Exporting project files.."); err = export_project_files(p_preset, rename_and_store_file_in_gradle_project, NULL, ignore_so_file); if (err != OK) { EditorNode::add_io_error("Could not export project files to gradle project\n"); return err; } } else { + print_verbose("Saving apk expansion file.."); err = save_apk_expansion_file(p_preset, p_path); if (err != OK) { EditorNode::add_io_error("Could not write expansion package file!"); return err; } } + print_verbose("Storing command line flags.."); store_file_at_path("res://android/build/assets/_cl_", command_line_flags); + print_verbose("Updating ANDROID_HOME environment to " + sdk_path); OS::get_singleton()->set_environment("ANDROID_HOME", sdk_path); //set and overwrite if required String build_command; @@ -2362,10 +2517,12 @@ public: String version_code = itos(p_preset->get("version/code")); String version_name = p_preset->get("version/name"); String enabled_abi_string = String("|").join(enabled_abis); + String sign_flag = should_sign ? "true" : "false"; + String zipalign_flag = "true"; - Vector<PluginConfig> enabled_plugins = get_enabled_plugins(p_preset); - String local_plugins_binaries = get_plugins_binaries(BINARY_TYPE_LOCAL, enabled_plugins); - String remote_plugins_binaries = get_plugins_binaries(BINARY_TYPE_REMOTE, enabled_plugins); + Vector<PluginConfigAndroid> enabled_plugins = get_enabled_plugins(p_preset); + String local_plugins_binaries = get_plugins_binaries(PluginConfigAndroid::BINARY_TYPE_LOCAL, enabled_plugins); + String remote_plugins_binaries = get_plugins_binaries(PluginConfigAndroid::BINARY_TYPE_REMOTE, enabled_plugins); String custom_maven_repos = get_plugins_custom_maven_repos(enabled_plugins); bool clean_build_required = is_clean_build_required(enabled_plugins); @@ -2375,14 +2532,16 @@ public: } String build_type = p_debug ? "Debug" : "Release"; - if (export_format == 1) { + if (export_format == EXPORT_FORMAT_AAB) { String bundle_build_command = vformat("bundle%s", build_type); cmdline.push_back(bundle_build_command); - } else if (export_format == 0) { + } else if (export_format == EXPORT_FORMAT_APK) { String apk_build_command = vformat("assemble%s", build_type); cmdline.push_back(apk_build_command); } + cmdline.push_back("-p"); // argument to specify the start directory. + cmdline.push_back(build_path); // start directory. cmdline.push_back("-Pexport_package_name=" + package_name); // argument to specify the package name. cmdline.push_back("-Pexport_version_code=" + version_code); // argument to specify the version code. cmdline.push_back("-Pexport_version_name=" + version_name); // argument to specify the version name. @@ -2390,15 +2549,31 @@ public: cmdline.push_back("-Pplugins_local_binaries=" + local_plugins_binaries); // argument to specify the list of plugins local dependencies. cmdline.push_back("-Pplugins_remote_binaries=" + remote_plugins_binaries); // argument to specify the list of plugins remote dependencies. cmdline.push_back("-Pplugins_maven_repos=" + custom_maven_repos); // argument to specify the list of custom maven repos for the plugins dependencies. - cmdline.push_back("-p"); // argument to specify the start directory. - cmdline.push_back(build_path); // start directory. - /*{ used for debug - int ec; - String pipe; - OS::get_singleton()->execute(build_command, cmdline, true, nullptr, nullptr, &ec); - print_line("exit code: " + itos(ec)); + cmdline.push_back("-Pperform_zipalign=" + zipalign_flag); // argument to specify whether the build should be zipaligned. + cmdline.push_back("-Pperform_signing=" + sign_flag); // argument to specify whether the build should be signed. + cmdline.push_back("-Pgodot_editor_version=" + String(VERSION_FULL_CONFIG)); + + // NOTE: The release keystore is not included in the verbose logging + // to avoid accidentally leaking sensitive information when sharing verbose logs for troubleshooting. + // Any non-sensitive additions to the command line arguments must be done above this section. + // Sensitive additions must be done below the logging statement. + print_verbose("Build Android project using gradle command: " + String("\n") + build_command + " " + join_list(cmdline, String(" "))); + + if (should_sign && !p_debug) { + // Pass the release keystore info as well + String release_keystore = p_preset->get("keystore/release"); + String release_username = p_preset->get("keystore/release_user"); + String release_password = p_preset->get("keystore/release_password"); + if (!FileAccess::exists(release_keystore)) { + EditorNode::add_io_error("Could not find keystore, unable to export."); + return ERR_FILE_CANT_OPEN; + } + + cmdline.push_back("-Prelease_keystore_file=" + release_keystore); // argument to specify the release keystore file. + cmdline.push_back("-Prelease_keystore_alias=" + release_username); // argument to specify the release keystore alias. + cmdline.push_back("-Prelease_keystore_password=" + release_password); // argument to specity the release keystore password. } - */ + int result = EditorNode::get_singleton()->execute_and_show_output(TTR("Building Android Project (gradle)"), build_command, cmdline); if (result != 0) { EditorNode::get_singleton()->show_warning(TTR("Building of Android project failed, check output for the error.\nAlternatively visit docs.godotengine.org for Android build documentation.")); @@ -2407,9 +2582,9 @@ public: List<String> copy_args; String copy_command; - if (export_format == 1) { + if (export_format == EXPORT_FORMAT_AAB) { copy_command = vformat("copyAndRename%sAab", build_type); - } else if (export_format == 0) { + } else if (export_format == EXPORT_FORMAT_APK) { copy_command = vformat("copyAndRename%sApk", build_type); } @@ -2420,24 +2595,26 @@ public: String export_filename = p_path.get_file(); String export_path = p_path.get_base_dir(); + if (export_path.is_rel_path()) { + export_path = OS::get_singleton()->get_resource_dir().plus_file(export_path); + } + export_path = ProjectSettings::get_singleton()->globalize_path(export_path).simplify_path(); copy_args.push_back("-Pexport_path=file:" + export_path); copy_args.push_back("-Pexport_filename=" + export_filename); + print_verbose("Copying Android binary using gradle command: " + String("\n") + build_command + " " + join_list(copy_args, String(" "))); int copy_result = EditorNode::get_singleton()->execute_and_show_output(TTR("Moving output"), build_command, copy_args); if (copy_result != 0) { EditorNode::get_singleton()->show_warning(TTR("Unable to copy and rename export file, check gradle project directory for outputs.")); return ERR_CANT_CREATE; } - if (_signed) { - err = sign_apk(p_preset, p_debug, p_path, ep); - if (err != OK) { - return err; - } - } + + print_verbose("Successfully completed Android custom build."); return OK; } // This is the start of the Legacy build system + print_verbose("Starting legacy build system.."); if (p_debug) src_apk = p_preset->get("custom_template/debug"); else @@ -2523,27 +2700,27 @@ public: } // Process the splash image - if (file == SPLASH_IMAGE_EXPORT_PATH && splash_image.is_valid() && !splash_image->empty()) { + if (file == SPLASH_IMAGE_EXPORT_PATH && splash_image.is_valid() && !splash_image->is_empty()) { _load_image_data(splash_image, data); } // Process the splash bg color image - if (file == SPLASH_BG_COLOR_PATH && splash_bg_color_image.is_valid() && !splash_bg_color_image->empty()) { + if (file == SPLASH_BG_COLOR_PATH && splash_bg_color_image.is_valid() && !splash_bg_color_image->is_empty()) { _load_image_data(splash_bg_color_image, data); } for (int i = 0; i < icon_densities_count; ++i) { - if (main_image.is_valid() && !main_image->empty()) { + if (main_image.is_valid() && !main_image->is_empty()) { if (file == launcher_icons[i].export_path) { _process_launcher_icons(file, main_image, launcher_icons[i].dimensions, data); } } - if (foreground.is_valid() && !foreground->empty()) { + if (foreground.is_valid() && !foreground->is_empty()) { if (file == launcher_adaptive_icon_foregrounds[i].export_path) { _process_launcher_icons(file, foreground, launcher_adaptive_icon_foregrounds[i].dimensions, data); } } - if (background.is_valid() && !background->empty()) { + if (background.is_valid() && !background->is_empty()) { if (file == launcher_adaptive_icon_backgrounds[i].export_path) { _process_launcher_icons(file, background, launcher_adaptive_icon_backgrounds[i].dimensions, data); } @@ -2564,7 +2741,7 @@ public: } } - if (file.begins_with("META-INF") && _signed) { + if (file.begins_with("META-INF") && should_sign) { skip = true; } @@ -2594,7 +2771,7 @@ public: ret = unzGoToNextFile(pkg); } - if (!invalid_abis.empty()) { + if (!invalid_abis.is_empty()) { String unsupported_arch = String(", ").join(invalid_abis); EditorNode::add_io_error("Missing libraries in the export template for the selected architectures: " + unsupported_arch + ".\n" + "Please build a template with all required libraries, or uncheck the missing architectures in the export preset."); @@ -2652,18 +2829,13 @@ public: CLEANUP_AND_RETURN(err); } - if (_signed) { - err = sign_apk(p_preset, p_debug, tmp_unaligned_path, ep); - if (err != OK) { - CLEANUP_AND_RETURN(err); - } - } - - // Let's zip-align (must be done after signing) + // Let's zip-align (must be done before signing) static const int ZIP_ALIGNMENT = 4; - if (ep.step("Aligning APK...", 105)) { + // If we're not signing the apk, then the next step should be the last. + const int next_step = should_sign ? 103 : 105; + if (ep.step("Aligning APK...", next_step)) { CLEANUP_AND_RETURN(ERR_SKIP); } @@ -2737,6 +2909,15 @@ public: zipClose(final_apk, nullptr); unzClose(tmp_unaligned); + if (should_sign) { + // Signing must be done last as any additional modifications to the + // file will invalidate the signature. + err = sign_apk(p_preset, p_debug, p_path, ep); + if (err != OK) { + CLEANUP_AND_RETURN(err); + } + } + CLEANUP_AND_RETURN(OK); } @@ -2757,16 +2938,14 @@ public: run_icon.instance(); run_icon->create_from_image(img); - devices_changed = true; - plugins_changed = true; - quit_request = false; - check_for_changes_thread = Thread::create(_check_for_changes_poll_thread, this); + devices_changed.set(); + plugins_changed.set(); + check_for_changes_thread.start(_check_for_changes_poll_thread, this); } ~EditorExportPlatformAndroid() { - quit_request = true; - Thread::wait_to_finish(check_for_changes_thread); - memdelete(check_for_changes_thread); + quit_request.set(); + check_for_changes_thread.wait_to_finish(); } }; @@ -2776,19 +2955,14 @@ void register_android_exporter() { exe_ext = "*.exe"; } - EDITOR_DEF("export/android/adb", ""); - EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/adb", PROPERTY_HINT_GLOBAL_FILE, exe_ext)); - EDITOR_DEF("export/android/jarsigner", ""); - EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/jarsigner", PROPERTY_HINT_GLOBAL_FILE, exe_ext)); + EDITOR_DEF("export/android/android_sdk_path", ""); + EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/android_sdk_path", PROPERTY_HINT_GLOBAL_DIR)); EDITOR_DEF("export/android/debug_keystore", ""); - EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/debug_keystore", PROPERTY_HINT_GLOBAL_FILE, "*.keystore")); + EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/debug_keystore", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks")); EDITOR_DEF("export/android/debug_keystore_user", "androiddebugkey"); EDITOR_DEF("export/android/debug_keystore_pass", "android"); EDITOR_DEF("export/android/force_system_user", false); - EDITOR_DEF("export/android/custom_build_sdk_path", ""); - EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/custom_build_sdk_path", PROPERTY_HINT_GLOBAL_DIR)); - EDITOR_DEF("export/android/timestamping_authority_url", ""); EDITOR_DEF("export/android/shutdown_adb_on_exit", true); Ref<EditorExportPlatformAndroid> exporter = Ref<EditorExportPlatformAndroid>(memnew(EditorExportPlatformAndroid)); diff --git a/platform/android/export/export.h b/platform/android/export/export.h index d11ab9f49e..28e09f41db 100644 --- a/platform/android/export/export.h +++ b/platform/android/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h index 95f870bc35..097a2391ee 100644 --- a/platform/android/export/gradle_export_util.h +++ b/platform/android/export/gradle_export_util.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -44,6 +44,67 @@ const String godot_project_name_xml_string = R"(<?xml version="1.0" encoding="ut </resources> )"; +DisplayServer::ScreenOrientation _get_screen_orientation() { + String orientation_settings = ProjectSettings::get_singleton()->get("display/window/handheld/orientation"); + DisplayServer::ScreenOrientation screen_orientation; + if (orientation_settings == "portrait") + screen_orientation = DisplayServer::SCREEN_PORTRAIT; + else if (orientation_settings == "reverse_landscape") + screen_orientation = DisplayServer::SCREEN_REVERSE_LANDSCAPE; + else if (orientation_settings == "reverse_portrait") + screen_orientation = DisplayServer::SCREEN_REVERSE_PORTRAIT; + else if (orientation_settings == "sensor_landscape") + screen_orientation = DisplayServer::SCREEN_SENSOR_LANDSCAPE; + else if (orientation_settings == "sensor_portrait") + screen_orientation = DisplayServer::SCREEN_SENSOR_PORTRAIT; + else if (orientation_settings == "sensor") + screen_orientation = DisplayServer::SCREEN_SENSOR; + else + screen_orientation = DisplayServer::SCREEN_LANDSCAPE; + + return screen_orientation; +} + +int _get_android_orientation_value(DisplayServer::ScreenOrientation screen_orientation) { + switch (screen_orientation) { + case DisplayServer::SCREEN_PORTRAIT: + return 1; + case DisplayServer::SCREEN_REVERSE_LANDSCAPE: + return 8; + case DisplayServer::SCREEN_REVERSE_PORTRAIT: + return 9; + case DisplayServer::SCREEN_SENSOR_LANDSCAPE: + return 11; + case DisplayServer::SCREEN_SENSOR_PORTRAIT: + return 12; + case DisplayServer::SCREEN_SENSOR: + return 13; + case DisplayServer::SCREEN_LANDSCAPE: + default: + return 0; + } +} + +String _get_android_orientation_label(DisplayServer::ScreenOrientation screen_orientation) { + switch (screen_orientation) { + case DisplayServer::SCREEN_PORTRAIT: + return "portrait"; + case DisplayServer::SCREEN_REVERSE_LANDSCAPE: + return "reverseLandscape"; + case DisplayServer::SCREEN_REVERSE_PORTRAIT: + return "reversePortrait"; + case DisplayServer::SCREEN_SENSOR_LANDSCAPE: + return "userLandscape"; + case DisplayServer::SCREEN_SENSOR_PORTRAIT: + return "userPortrait"; + case DisplayServer::SCREEN_SENSOR: + return "fullUser"; + case DisplayServer::SCREEN_LANDSCAPE: + default: + return "landscape"; + } +} + // Utility method used to create a directory. Error create_directory(const String &p_dir) { if (!DirAccess::exists(p_dir)) { @@ -85,6 +146,9 @@ Error store_string_at_path(const String &p_path, const String &p_data) { String dir = p_path.get_base_dir(); Error err = create_directory(dir); if (err != OK) { + if (OS::get_singleton()->is_stdout_verbose()) { + print_error("Unable to write data into " + p_path); + } return err; } FileAccess *fa = FileAccess::open(p_path, FileAccess::WRITE); @@ -101,12 +165,14 @@ Error store_string_at_path(const String &p_path, const String &p_data) { // This method will be called ONLY when custom build is enabled. Error rename_and_store_file_in_gradle_project(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) { String dst_path = p_path.replace_first("res://", "res://android/build/assets/"); + print_verbose("Saving project files from " + p_path + " into " + dst_path); Error err = store_file_at_path(dst_path, p_data); return err; } // Creates strings.xml files inside the gradle project for different locales. Error _create_project_name_strings_files(const Ref<EditorExportPreset> &p_preset, const String &project_name) { + print_verbose("Creating strings resources for supported locales for project " + project_name); // Stores the string into the default values directory. String processed_default_xml_string = vformat(godot_project_name_xml_string, project_name.xml_escape(true)); store_string_at_path("res://android/build/res/values/godot_project_name_string.xml", processed_default_xml_string); @@ -114,6 +180,9 @@ Error _create_project_name_strings_files(const Ref<EditorExportPreset> &p_preset // Searches the Gradle project res/ directory to find all supported locales DirAccessRef da = DirAccess::open("res://android/build/res"); if (!da) { + if (OS::get_singleton()->is_stdout_verbose()) { + print_error("Unable to open Android resources directory."); + } return ERR_CANT_OPEN; } da->list_dir_begin(); @@ -132,6 +201,7 @@ Error _create_project_name_strings_files(const Ref<EditorExportPreset> &p_preset if (ProjectSettings::get_singleton()->has_setting(property_name)) { String locale_project_name = ProjectSettings::get_singleton()->get(property_name); String processed_xml_string = vformat(godot_project_name_xml_string, locale_project_name.xml_escape(true)); + print_verbose("Storing project name for locale " + locale + " under " + locale_directory); store_string_at_path(locale_directory, processed_xml_string); } else { // TODO: Once the legacy build system is deprecated we don't need to have xml files for this else branch @@ -147,8 +217,8 @@ String bool_to_string(bool v) { } String _get_gles_tag() { - bool min_gles3 = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name") == "GLES3" && - !ProjectSettings::get_singleton()->get("rendering/quality/driver/fallback_to_gles2"); + bool min_gles3 = ProjectSettings::get_singleton()->get("rendering/driver/driver_name") == "GLES3" && + !ProjectSettings::get_singleton()->get("rendering/driver/fallback_to_gles2"); return min_gles3 ? " <uses-feature android:glEsVersion=\"0x00030000\" android:required=\"true\" />\n" : ""; } @@ -199,17 +269,9 @@ String _get_instrumentation_tag(const Ref<EditorExportPreset> &p_preset) { return manifest_instrumentation_text; } -String _get_plugins_tag(const String &plugins_names) { - if (!plugins_names.empty()) { - return vformat(" <meta-data tools:node=\"replace\" android:name=\"plugins\" android:value=\"%s\" />\n", plugins_names); - } else { - return " <meta-data tools:node=\"remove\" android:name=\"plugins\" />\n"; - } -} - String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) { bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1; - String orientation = (int)(p_preset->get("screen/orientation")) == 1 ? "portrait" : "landscape"; + String orientation = _get_android_orientation_label(_get_screen_orientation()); String manifest_activity_text = vformat( " <activity android:name=\"com.godot.game.GodotApp\" " "tools:replace=\"android:screenOrientation\" " @@ -225,15 +287,14 @@ String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) { return manifest_activity_text; } -String _get_application_tag(const Ref<EditorExportPreset> &p_preset, const String &plugins_names) { +String _get_application_tag(const Ref<EditorExportPreset> &p_preset) { bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1; String manifest_application_text = " <application android:label=\"@string/godot_project_name_string\"\n" " android:allowBackup=\"false\" tools:ignore=\"GoogleAppIndexingWarning\"\n" - " android:icon=\"@mipmap/icon\">)\n\n" + " android:icon=\"@mipmap/icon\">\n\n" " <meta-data tools:node=\"remove\" android:name=\"xr_mode_metadata_name\" />\n"; - manifest_application_text += _get_plugins_tag(plugins_names); if (uses_xr) { manifest_application_text += " <meta-data tools:node=\"replace\" android:name=\"com.samsung.android.vr.application.mode\" android:value=\"vr_only\" />\n"; } diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp index 05d5fb576d..e288c16777 100644 --- a/platform/android/file_access_android.cpp +++ b/platform/android/file_access_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,12 +29,11 @@ /*************************************************************************/ #include "file_access_android.h" -#include "core/print_string.h" +#include "core/string/print_string.h" AAssetManager *FileAccessAndroid::asset_manager = nullptr; /*void FileAccessAndroid::make_default() { - create_func=create_android; }*/ @@ -115,6 +114,9 @@ uint8_t FileAccessAndroid::get_8() const { } int FileAccessAndroid::get_buffer(uint8_t *p_dst, int p_length) const { + ERR_FAIL_COND_V(!p_dst, -1); + ERR_FAIL_COND_V(p_length < 0, -1); + off_t r = AAsset_read(a, p_dst, p_length); if (pos + p_length > len) { @@ -158,11 +160,6 @@ bool FileAccessAndroid::file_exists(const String &p_path) { return true; } -FileAccessAndroid::FileAccessAndroid() { - a = nullptr; - eof = false; -} - FileAccessAndroid::~FileAccessAndroid() { close(); } diff --git a/platform/android/file_access_android.h b/platform/android/file_access_android.h index a347c63ffb..56010c918a 100644 --- a/platform/android/file_access_android.h +++ b/platform/android/file_access_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -39,10 +39,10 @@ class FileAccessAndroid : public FileAccess { static FileAccess *create_android(); - mutable AAsset *a; - mutable size_t len; - mutable size_t pos; - mutable bool eof; + mutable AAsset *a = nullptr; + mutable size_t len = 0; + mutable size_t pos = 0; + mutable bool eof = false; public: static AAssetManager *asset_manager; @@ -74,7 +74,6 @@ public: //static void make_default(); - FileAccessAndroid(); ~FileAccessAndroid(); }; diff --git a/platform/android/file_access_jandroid.cpp b/platform/android/file_access_jandroid.cpp deleted file mode 100644 index df8b57fd3a..0000000000 --- a/platform/android/file_access_jandroid.cpp +++ /dev/null @@ -1,197 +0,0 @@ -/*************************************************************************/ -/* file_access_jandroid.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "file_access_jandroid.h" -#include "core/os/os.h" -#include "thread_jandroid.h" -#include <unistd.h> - -jobject FileAccessJAndroid::io = nullptr; -jclass FileAccessJAndroid::cls; -jmethodID FileAccessJAndroid::_file_open = 0; -jmethodID FileAccessJAndroid::_file_get_size = 0; -jmethodID FileAccessJAndroid::_file_seek = 0; -jmethodID FileAccessJAndroid::_file_read = 0; -jmethodID FileAccessJAndroid::_file_tell = 0; -jmethodID FileAccessJAndroid::_file_eof = 0; -jmethodID FileAccessJAndroid::_file_close = 0; - -FileAccess *FileAccessJAndroid::create_jandroid() { - return memnew(FileAccessJAndroid); -} - -Error FileAccessJAndroid::_open(const String &p_path, int p_mode_flags) { - if (is_open()) - close(); - - String path = fix_path(p_path).simplify_path(); - if (path.begins_with("/")) - path = path.substr(1, path.length()); - else if (path.begins_with("res://")) - path = path.substr(6, path.length()); - - JNIEnv *env = ThreadAndroid::get_env(); - - jstring js = env->NewStringUTF(path.utf8().get_data()); - int res = env->CallIntMethod(io, _file_open, js, (p_mode_flags & WRITE) ? true : false); - env->DeleteLocalRef(js); - - OS::get_singleton()->print("fopen: '%s' ret %i\n", path.utf8().get_data(), res); - - if (res <= 0) - return ERR_FILE_CANT_OPEN; - id = res; - - return OK; -} - -void FileAccessJAndroid::close() { - if (!is_open()) - return; - - JNIEnv *env = ThreadAndroid::get_env(); - - env->CallVoidMethod(io, _file_close, id); - id = 0; -} - -bool FileAccessJAndroid::is_open() const { - return id != 0; -} - -void FileAccessJAndroid::seek(size_t p_position) { - JNIEnv *env = ThreadAndroid::get_env(); - - ERR_FAIL_COND_MSG(!is_open(), "File must be opened before use."); - env->CallVoidMethod(io, _file_seek, id, p_position); -} - -void FileAccessJAndroid::seek_end(int64_t p_position) { - ERR_FAIL_COND_MSG(!is_open(), "File must be opened before use."); - - seek(get_len()); -} - -size_t FileAccessJAndroid::get_position() const { - JNIEnv *env = ThreadAndroid::get_env(); - ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use."); - return env->CallIntMethod(io, _file_tell, id); -} - -size_t FileAccessJAndroid::get_len() const { - JNIEnv *env = ThreadAndroid::get_env(); - ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use."); - return env->CallIntMethod(io, _file_get_size, id); -} - -bool FileAccessJAndroid::eof_reached() const { - JNIEnv *env = ThreadAndroid::get_env(); - ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use."); - return env->CallIntMethod(io, _file_eof, id); -} - -uint8_t FileAccessJAndroid::get_8() const { - ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use."); - uint8_t byte; - get_buffer(&byte, 1); - return byte; -} - -int FileAccessJAndroid::get_buffer(uint8_t *p_dst, int p_length) const { - ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use."); - if (p_length == 0) - return 0; - JNIEnv *env = ThreadAndroid::get_env(); - - jbyteArray jca = (jbyteArray)env->CallObjectMethod(io, _file_read, id, p_length); - - int len = env->GetArrayLength(jca); - env->GetByteArrayRegion(jca, 0, len, (jbyte *)p_dst); - env->DeleteLocalRef((jobject)jca); - - return len; -} - -Error FileAccessJAndroid::get_error() const { - if (eof_reached()) - return ERR_FILE_EOF; - return OK; -} - -void FileAccessJAndroid::flush() { -} - -void FileAccessJAndroid::store_8(uint8_t p_dest) { -} - -bool FileAccessJAndroid::file_exists(const String &p_path) { - JNIEnv *env = ThreadAndroid::get_env(); - - String path = fix_path(p_path).simplify_path(); - if (path.begins_with("/")) - path = path.substr(1, path.length()); - else if (path.begins_with("res://")) - path = path.substr(6, path.length()); - - jstring js = env->NewStringUTF(path.utf8().get_data()); - int res = env->CallIntMethod(io, _file_open, js, false); - if (res <= 0) { - env->DeleteLocalRef(js); - return false; - } - env->CallVoidMethod(io, _file_close, res); - env->DeleteLocalRef(js); - return true; -} - -void FileAccessJAndroid::setup(jobject p_io) { - io = p_io; - JNIEnv *env = ThreadAndroid::get_env(); - - jclass c = env->GetObjectClass(io); - cls = (jclass)env->NewGlobalRef(c); - - _file_open = env->GetMethodID(cls, "file_open", "(Ljava/lang/String;Z)I"); - _file_get_size = env->GetMethodID(cls, "file_get_size", "(I)I"); - _file_tell = env->GetMethodID(cls, "file_tell", "(I)I"); - _file_eof = env->GetMethodID(cls, "file_eof", "(I)Z"); - _file_seek = env->GetMethodID(cls, "file_seek", "(II)V"); - _file_read = env->GetMethodID(cls, "file_read", "(II)[B"); - _file_close = env->GetMethodID(cls, "file_close", "(I)V"); -} - -FileAccessJAndroid::FileAccessJAndroid() { - id = 0; -} - -FileAccessJAndroid::~FileAccessJAndroid() { - if (is_open()) - close(); -} diff --git a/platform/android/file_access_jandroid.h b/platform/android/file_access_jandroid.h deleted file mode 100644 index e252a4d3ac..0000000000 --- a/platform/android/file_access_jandroid.h +++ /dev/null @@ -1,83 +0,0 @@ -/*************************************************************************/ -/* file_access_jandroid.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef FILE_ACCESS_JANDROID_H -#define FILE_ACCESS_JANDROID_H - -#include "core/os/file_access.h" -#include "java_godot_lib_jni.h" -class FileAccessJAndroid : public FileAccess { - static jobject io; - static jclass cls; - - static jmethodID _file_open; - static jmethodID _file_get_size; - static jmethodID _file_seek; - static jmethodID _file_tell; - static jmethodID _file_eof; - static jmethodID _file_read; - static jmethodID _file_close; - - int id; - static FileAccess *create_jandroid(); - -public: - virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file - virtual void close(); ///< close a file - virtual bool is_open() const; ///< true when file is open - - virtual void seek(size_t p_position); ///< seek to a given position - virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file - virtual size_t get_position() const; ///< get position in the file - virtual size_t get_len() const; ///< get size of the file - - virtual bool eof_reached() const; ///< reading passed EOF - - virtual uint8_t get_8() const; ///< get a byte - virtual int get_buffer(uint8_t *p_dst, int p_length) const; - - virtual Error get_error() const; ///< get last error - - virtual void flush(); - virtual void store_8(uint8_t p_dest); ///< store a byte - - virtual bool file_exists(const String &p_path); ///< return true if a file exists - - static void setup(jobject p_io); - - virtual uint64_t _get_modified_time(const String &p_file) { return 0; } - virtual uint32_t _get_unix_permissions(const String &p_file) { return 0; } - virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) { return FAILED; } - - FileAccessJAndroid(); - ~FileAccessJAndroid(); -}; - -#endif // FILE_ACCESS_JANDROID_H diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml index e94681659c..948fa8c00b 100644 --- a/platform/android/java/app/AndroidManifest.xml +++ b/platform/android/java/app/AndroidManifest.xml @@ -22,6 +22,11 @@ tools:ignore="GoogleAppIndexingWarning" android:icon="@mipmap/icon" > + <!-- Records the version of the Godot editor used for building --> + <meta-data + android:name="org.godotengine.editor.version" + android:value="${godotEditorVersion}" /> + <!-- The following metadata values are replaced when Godot exports, modifying them here has no effect. --> <!-- Do these changes in the export preset. Adding new ones is fine. --> @@ -30,11 +35,6 @@ android:name="xr_mode_metadata_name" android:value="xr_mode_metadata_value" /> - <!-- Metadata populated at export time and used by Godot to figure out which plugins must be enabled. --> - <meta-data - android:name="plugins" - android:value="plugins_value"/> - <activity android:name=".GodotApp" android:label="@string/godot_project_name_string" diff --git a/platform/android/java/app/assets/.gitignore b/platform/android/java/app/assets/.gitignore new file mode 100644 index 0000000000..d6b7ef32c8 --- /dev/null +++ b/platform/android/java/app/assets/.gitignore @@ -0,0 +1,2 @@ +* +!.gitignore diff --git a/platform/android/java/app/build.gradle b/platform/android/java/app/build.gradle index 6de1d2dd30..f103f22db2 100644 --- a/platform/android/java/app/build.gradle +++ b/platform/android/java/app/build.gradle @@ -77,7 +77,7 @@ android { defaultConfig { // The default ignore pattern for the 'assets' directory includes hidden files and directories which are used by Godot projects. aaptOptions { - ignoreAssetsPattern "!.svn:!.git:!.ds_store:!*.scc:<dir>_*:!CVS:!thumbs.db:!picasa.ini:!*~" + ignoreAssetsPattern "!.svn:!.git:!.gitignore:!.ds_store:!*.scc:<dir>_*:!CVS:!thumbs.db:!picasa.ini:!*~" } ndk { @@ -85,6 +85,8 @@ android { abiFilters export_abi_list } + manifestPlaceholders = [godotEditorVersion: getGodotEditorVersion()] + // Feel free to modify the application id to your own. applicationId getExportPackageName() versionCode getExportVersionCode() @@ -98,18 +100,53 @@ android { disable 'MissingTranslation', 'UnusedResources' } + ndkVersion versions.ndkVersion + packagingOptions { exclude 'META-INF/LICENSE' exclude 'META-INF/NOTICE' - // Should be uncommented for development purpose within Android Studio - // doNotStrip '**/*.so' + // 'doNotStrip' is enabled for development within Android Studio + if (shouldNotStrip()) { + doNotStrip '**/*.so' + } + } + + signingConfigs { + release { + File keystoreFile = new File(getReleaseKeystoreFile()) + if (keystoreFile.isFile()) { + storeFile keystoreFile + storePassword getReleaseKeystorePassword() + keyAlias getReleaseKeyAlias() + keyPassword getReleaseKeystorePassword() + } + } } - // Both signing and zip-aligning will be done at export time - buildTypes.all { buildType -> - buildType.zipAlignEnabled false - buildType.signingConfig null + buildTypes { + + debug { + // Signing and zip-aligning are skipped for prebuilt builds, but + // performed for custom builds. + zipAlignEnabled shouldZipAlign() + if (shouldSign()) { + signingConfig signingConfigs.debug + } else { + signingConfig null + } + } + + release { + // Signing and zip-aligning are skipped for prebuilt builds, but + // performed for custom builds. + zipAlignEnabled shouldZipAlign() + if (shouldSign()) { + signingConfig signingConfigs.release + } else { + signingConfig null + } + } } sourceSets { diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle index e6c45b73a7..c0ae4007d2 100644 --- a/platform/android/java/app/config.gradle +++ b/platform/android/java/app/config.gradle @@ -1,5 +1,5 @@ ext.versions = [ - androidGradlePlugin: '4.1.0', + androidGradlePlugin: '4.0.1', compileSdk : 29, minSdk : 18, targetSdk : 29, @@ -7,7 +7,8 @@ ext.versions = [ supportCoreUtils : '1.0.0', kotlinVersion : '1.4.10', v4Support : '1.0.0', - javaVersion : 1.8 + javaVersion : 1.8, + ndkVersion : '21.4.7075529' // Also update 'platform/android/detect.py#get_project_ndk_version()' when this is updated. ] @@ -34,7 +35,11 @@ ext.getExportVersionCode = { -> if (versionCode == null || versionCode.isEmpty()) { versionCode = "1" } - return Integer.parseInt(versionCode) + try { + return Integer.parseInt(versionCode) + } catch (NumberFormatException ignored) { + return 1 + } } ext.getExportVersionName = { -> @@ -45,7 +50,56 @@ ext.getExportVersionName = { -> return versionName } -final String PLUGIN_VALUE_SEPARATOR_REGEX = "\\|" +ext.getGodotEditorVersion = { -> + String editorVersion = project.hasProperty("godot_editor_version") ? project.property("godot_editor_version") : "" + if (editorVersion == null || editorVersion.isEmpty()) { + // Try the library version first + editorVersion = getGodotLibraryVersion() + + if (editorVersion.isEmpty()) { + // Fallback value. + editorVersion = "custom_build" + } + } + return editorVersion +} + +ext.getGodotLibraryVersion = { -> + // Attempt to read the version from the `version.py` file. + String libraryVersion = "" + + File versionFile = new File("../../../version.py") + if (versionFile.isFile()) { + List<String> requiredKeys = ["major", "minor", "patch", "status", "module_config"] + def map = [:] + + List<String> lines = versionFile.readLines() + for (String line in lines) { + String[] keyValue = line.split("=") + String key = keyValue[0].trim() + String value = keyValue[1].trim().replaceAll("\"", "") + + if (requiredKeys.contains(key)) { + if (!value.isEmpty()) { + map[key] = value + } + requiredKeys.remove(key) + } + } + + if (requiredKeys.empty) { + libraryVersion = map.values().join(".") + } + } + + if (libraryVersion.isEmpty()) { + // Fallback value in case we're unable to read the file. + libraryVersion = "custom_build" + } + return libraryVersion +} + +final String VALUE_SEPARATOR_REGEX = "\\|" // get the list of ABIs the project should be exported to ext.getExportEnabledABIs = { -> @@ -54,7 +108,7 @@ ext.getExportEnabledABIs = { -> enabledABIs = "armeabi-v7a|arm64-v8a|x86|x86_64|" } Set<String> exportAbiFilter = []; - for (String abi_name : enabledABIs.split(PLUGIN_VALUE_SEPARATOR_REGEX)) { + for (String abi_name : enabledABIs.split(VALUE_SEPARATOR_REGEX)) { if (!abi_name.trim().isEmpty()){ exportAbiFilter.add(abi_name); } @@ -89,7 +143,7 @@ ext.getGodotPluginsMavenRepos = { -> if (project.hasProperty("plugins_maven_repos")) { String mavenReposProperty = project.property("plugins_maven_repos") if (mavenReposProperty != null && !mavenReposProperty.trim().isEmpty()) { - for (String mavenRepoUrl : mavenReposProperty.split(PLUGIN_VALUE_SEPARATOR_REGEX)) { + for (String mavenRepoUrl : mavenReposProperty.split(VALUE_SEPARATOR_REGEX)) { mavenRepos += mavenRepoUrl.trim() } } @@ -109,7 +163,7 @@ ext.getGodotPluginsRemoteBinaries = { -> if (project.hasProperty("plugins_remote_binaries")) { String remoteDepsList = project.property("plugins_remote_binaries") if (remoteDepsList != null && !remoteDepsList.trim().isEmpty()) { - for (String dep: remoteDepsList.split(PLUGIN_VALUE_SEPARATOR_REGEX)) { + for (String dep: remoteDepsList.split(VALUE_SEPARATOR_REGEX)) { remoteDeps += dep.trim() } } @@ -128,7 +182,7 @@ ext.getGodotPluginsLocalBinaries = { -> if (project.hasProperty("plugins_local_binaries")) { String pluginsList = project.property("plugins_local_binaries") if (pluginsList != null && !pluginsList.trim().isEmpty()) { - for (String plugin : pluginsList.split(PLUGIN_VALUE_SEPARATOR_REGEX)) { + for (String plugin : pluginsList.split(VALUE_SEPARATOR_REGEX)) { binDeps += plugin.trim() } } @@ -136,3 +190,54 @@ ext.getGodotPluginsLocalBinaries = { -> return binDeps } + +ext.getReleaseKeystoreFile = { -> + String keystoreFile = project.hasProperty("release_keystore_file") ? project.property("release_keystore_file") : "" + if (keystoreFile == null || keystoreFile.isEmpty()) { + keystoreFile = "." + } + return keystoreFile +} + +ext.getReleaseKeystorePassword = { -> + String keystorePassword = project.hasProperty("release_keystore_password") ? project.property("release_keystore_password") : "" + return keystorePassword +} + +ext.getReleaseKeyAlias = { -> + String keyAlias = project.hasProperty("release_keystore_alias") ? project.property("release_keystore_alias") : "" + return keyAlias +} + +ext.isAndroidStudio = { -> + def sysProps = System.getProperties() + return sysProps != null && sysProps['idea.platform.prefix'] != null +} + +ext.shouldZipAlign = { -> + String zipAlignFlag = project.hasProperty("perform_zipalign") ? project.property("perform_zipalign") : "" + if (zipAlignFlag == null || zipAlignFlag.isEmpty()) { + if (isAndroidStudio()) { + zipAlignFlag = "true" + } else { + zipAlignFlag = "false" + } + } + return Boolean.parseBoolean(zipAlignFlag) +} + +ext.shouldSign = { -> + String signFlag = project.hasProperty("perform_signing") ? project.property("perform_signing") : "" + if (signFlag == null || signFlag.isEmpty()) { + if (isAndroidStudio()) { + signFlag = "true" + } else { + signFlag = "false" + } + } + return Boolean.parseBoolean(signFlag) +} + +ext.shouldNotStrip = { -> + return isAndroidStudio() +} diff --git a/platform/android/java/app/res/drawable/splash_drawable.xml b/platform/android/java/app/res/drawable/splash_drawable.xml index 2794a40817..30627b998c 100644 --- a/platform/android/java/app/res/drawable/splash_drawable.xml +++ b/platform/android/java/app/res/drawable/splash_drawable.xml @@ -6,7 +6,7 @@ <item> <bitmap android:gravity="center" + android:filter="false" android:src="@drawable/splash" /> </item> - </layer-list> diff --git a/platform/android/java/app/src/com/godot/game/GodotApp.java b/platform/android/java/app/src/com/godot/game/GodotApp.java index 51df70969e..955446b0c2 100644 --- a/platform/android/java/app/src/com/godot/game/GodotApp.java +++ b/platform/android/java/app/src/com/godot/game/GodotApp.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle index 821a4dc584..ec02b0fc7a 100644 --- a/platform/android/java/build.gradle +++ b/platform/android/java/build.gradle @@ -22,8 +22,6 @@ allprojects { } ext { - sconsExt = org.gradle.internal.os.OperatingSystem.current().isWindows() ? ".bat" : "" - supportedAbis = ["armv7", "arm64v8", "x86", "x86_64"] supportedTargets = ["release", "debug"] @@ -167,12 +165,6 @@ task cleanGodotTemplates(type: Delete) { // Delete the library generated AAR files delete("lib/build/outputs/aar") - // Delete the godotpayment libs directory contents - delete("plugins/godotpayment/libs") - - // Delete the generated godotpayment aar - delete("plugins/godotpayment/build/outputs/aar") - // Delete the app libs directory contents delete("app/libs") diff --git a/platform/android/java/lib/AndroidManifest.xml b/platform/android/java/lib/AndroidManifest.xml index fa39bc0f1d..3034794d69 100644 --- a/platform/android/java/lib/AndroidManifest.xml +++ b/platform/android/java/lib/AndroidManifest.xml @@ -6,6 +6,11 @@ <application> + <!-- Records the version of the Godot library --> + <meta-data + android:name="org.godotengine.library.version" + android:value="${godotLibraryVersion}" /> + <service android:name=".GodotDownloaderService" /> </application> diff --git a/platform/android/java/lib/build.gradle b/platform/android/java/lib/build.gradle index e3c5a02203..663ba73d40 100644 --- a/platform/android/java/lib/build.gradle +++ b/platform/android/java/lib/build.gradle @@ -13,9 +13,13 @@ android { compileSdkVersion versions.compileSdk buildToolsVersion versions.buildTools + ndkVersion versions.ndkVersion + defaultConfig { minSdkVersion versions.minSdk targetSdkVersion versions.targetSdk + + manifestPlaceholders = [godotLibraryVersion: getGodotLibraryVersion()] } compileOptions { @@ -32,8 +36,10 @@ android { exclude 'META-INF/LICENSE' exclude 'META-INF/NOTICE' - // Should be uncommented for development purpose within Android Studio - // doNotStrip '**/*.so' + // 'doNotStrip' is enabled for development within Android Studio + if (shouldNotStrip()) { + doNotStrip '**/*.so' + } } sourceSets { @@ -64,10 +70,42 @@ android { throw new GradleException("Invalid default abi: " + defaultAbi) } + // Find scons' executable path + File sconsExecutableFile = null + def sconsName = "scons" + def sconsExts = (org.gradle.internal.os.OperatingSystem.current().isWindows() + ? [".bat", ".cmd", ".ps1", ".exe"] + : [""]) + logger.lifecycle("Looking for $sconsName executable path") + for (ext in sconsExts) { + String sconsNameExt = sconsName + ext + logger.lifecycle("Checking $sconsNameExt") + + sconsExecutableFile = org.gradle.internal.os.OperatingSystem.current().findInPath(sconsNameExt) + if (sconsExecutableFile != null) { + // We're done! + break + } + + // Check all the options in path + List<File> allOptions = org.gradle.internal.os.OperatingSystem.current().findAllInPath(sconsNameExt) + if (!allOptions.isEmpty()) { + // Pick the first option and we're done! + sconsExecutableFile = allOptions.get(0) + break + } + } + + if (sconsExecutableFile == null) { + throw new GradleException("Unable to find executable path for the '$sconsName' command.") + } else { + logger.lifecycle("Found executable path for $sconsName: ${sconsExecutableFile.absolutePath}") + } + // Creating gradle task to generate the native libraries for the default abi. def taskName = getSconsTaskName(buildType) tasks.create(name: taskName, type: Exec) { - executable "scons" + sconsExt + executable sconsExecutableFile.absolutePath args "--directory=${pathToRootDir}", "platform=android", "target=${releaseTarget}", "android_arch=${defaultAbi}", "-j" + Runtime.runtime.availableProcessors() } diff --git a/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java b/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java index 8b7a9c6c74..0572cf3589 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java index 5aa48d87da..ec2ace4821 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java +++ b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,6 +34,7 @@ import android.content.Intent; import android.os.Bundle; import android.view.KeyEvent; +import androidx.annotation.CallSuper; import androidx.annotation.NonNull; import androidx.annotation.Nullable; import androidx.fragment.app.FragmentActivity; @@ -44,7 +45,7 @@ import androidx.fragment.app.FragmentActivity; * It's also a reference implementation for how to setup and use the {@link Godot} fragment * within an Android app. */ -public abstract class FullScreenGodotApp extends FragmentActivity { +public abstract class FullScreenGodotApp extends FragmentActivity implements GodotHost { @Nullable private Godot godotFragment; @@ -64,6 +65,28 @@ public abstract class FullScreenGodotApp extends FragmentActivity { public void onNewIntent(Intent intent) { if (godotFragment != null) { godotFragment.onNewIntent(intent); + } else { + super.onNewIntent(intent); + } + } + + @CallSuper + @Override + public void onActivityResult(int requestCode, int resultCode, Intent data) { + if (godotFragment != null) { + godotFragment.onActivityResult(requestCode, resultCode, data); + } else { + super.onActivityResult(requestCode, resultCode, data); + } + } + + @CallSuper + @Override + public void onRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) { + if (godotFragment != null) { + godotFragment.onRequestPermissionsResult(requestCode, permissions, grantResults); + } else { + super.onRequestPermissionsResult(requestCode, permissions, grantResults); } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java index 524f32bf5e..0c16214c8a 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -70,6 +70,7 @@ import android.os.VibrationEffect; import android.os.Vibrator; import android.provider.Settings.Secure; import android.view.Display; +import android.view.InputDevice; import android.view.KeyEvent; import android.view.LayoutInflater; import android.view.MotionEvent; @@ -102,6 +103,7 @@ import java.io.File; import java.io.FileInputStream; import java.io.InputStream; import java.security.MessageDigest; +import java.util.Arrays; import java.util.LinkedList; import java.util.List; import java.util.Locale; @@ -130,6 +132,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC private boolean activityResumed; private int mState; + private GodotHost godotHost; private GodotPluginRegistry pluginRegistry; static private Intent mCurrentIntent; @@ -177,7 +180,25 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC public ResultCallback result_callback; @Override + public void onAttach(Context context) { + super.onAttach(context); + if (getParentFragment() instanceof GodotHost) { + godotHost = (GodotHost)getParentFragment(); + } else if (getActivity() instanceof GodotHost) { + godotHost = (GodotHost)getActivity(); + } + } + + @Override + public void onDetach() { + super.onDetach(); + godotHost = null; + } + + @CallSuper + @Override public void onActivityResult(int requestCode, int resultCode, Intent data) { + super.onActivityResult(requestCode, resultCode, data); if (result_callback != null) { result_callback.callback(requestCode, resultCode, data); result_callback = null; @@ -188,8 +209,10 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC } } + @CallSuper @Override public void onRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) { + super.onRequestPermissionsResult(requestCode, permissions, grantResults); for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) { plugin.onMainRequestPermissionsResult(requestCode, permissions, grantResults); } @@ -200,6 +223,20 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC }; /** + * Invoked on the render thread when the Godot setup is complete. + */ + @CallSuper + protected void onGodotSetupCompleted() { + for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) { + plugin.onGodotSetupCompleted(); + } + + if (godotHost != null) { + godotHost.onGodotSetupCompleted(); + } + } + + /** * Invoked on the render thread when the Godot main loop has started. */ @CallSuper @@ -207,6 +244,10 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) { plugin.onGodotMainLoopStarted(); } + + if (godotHost != null) { + godotHost.onGodotMainLoopStarted(); + } } /** @@ -227,7 +268,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC GodotLib.setup(command_line); - final String videoDriver = GodotLib.getGlobal("rendering/quality/driver/driver_name"); + final String videoDriver = GodotLib.getGlobal("rendering/driver/driver_name"); if (videoDriver.equals("Vulkan")) { mRenderView = new GodotVulkanRenderView(activity, this); } else { @@ -300,7 +341,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) { v.vibrate(VibrationEffect.createOneShot(durationMs, VibrationEffect.DEFAULT_AMPLITUDE)); } else { - //deprecated in API 26 + // deprecated in API 26 v.vibrate(durationMs); } } @@ -355,6 +396,21 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC @CallSuper protected String[] getCommandLine() { + String[] original = parseCommandLine(); + String[] updated; + List<String> hostCommandLine = godotHost != null ? godotHost.getCommandLine() : null; + if (hostCommandLine == null || hostCommandLine.isEmpty()) { + updated = original; + } else { + updated = Arrays.copyOf(original, original.length + hostCommandLine.size()); + for (int i = 0; i < hostCommandLine.size(); i++) { + updated[original.length + i] = hostCommandLine.get(i); + } + } + return updated; + } + + private String[] parseCommandLine() { InputStream is; try { is = getActivity().getAssets().open("_cl_"); @@ -463,14 +519,16 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC } @Override - public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle icicle) { + public void onCreate(Bundle icicle) { + super.onCreate(icicle); + final Activity activity = getActivity(); Window window = activity.getWindow(); window.addFlags(WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON); mClipboard = (ClipboardManager)activity.getSystemService(Context.CLIPBOARD_SERVICE); pluginRegistry = GodotPluginRegistry.initializePluginRegistry(this); - //check for apk expansion API + // check for apk expansion API boolean md5mismatch = false; command_line = getCommandLine(); String main_pack_md5 = null; @@ -526,9 +584,9 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC command_line = new_args.toArray(new String[new_args.size()]); } if (use_apk_expansion && main_pack_md5 != null && main_pack_key != null) { - //check that environment is ok! + // check that environment is ok! if (!Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED)) { - //show popup and die + // show popup and die } // Build the full path to the app's expansion files @@ -571,24 +629,11 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC if (startResult != DownloaderClientMarshaller.NO_DOWNLOAD_REQUIRED) { // This is where you do set up to display the download - // progress (next step) + // progress (next step in onCreateView) mDownloaderClientStub = DownloaderClientMarshaller.CreateStub(this, GodotDownloaderService.class); - View downloadingExpansionView = - inflater.inflate(R.layout.downloading_expansion, container, false); - mPB = (ProgressBar)downloadingExpansionView.findViewById(R.id.progressBar); - mStatusText = (TextView)downloadingExpansionView.findViewById(R.id.statusText); - mProgressFraction = (TextView)downloadingExpansionView.findViewById(R.id.progressAsFraction); - mProgressPercent = (TextView)downloadingExpansionView.findViewById(R.id.progressAsPercentage); - mAverageSpeed = (TextView)downloadingExpansionView.findViewById(R.id.progressAverageSpeed); - mTimeRemaining = (TextView)downloadingExpansionView.findViewById(R.id.progressTimeRemaining); - mDashboard = downloadingExpansionView.findViewById(R.id.downloaderDashboard); - mCellMessage = downloadingExpansionView.findViewById(R.id.approveCellular); - mPauseButton = (Button)downloadingExpansionView.findViewById(R.id.pauseButton); - mWiFiSettingsButton = (Button)downloadingExpansionView.findViewById(R.id.wifiSettingsButton); - - return downloadingExpansionView; + return; } } catch (NameNotFoundException e) { // TODO Auto-generated catch block @@ -599,6 +644,27 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC mCurrentIntent = activity.getIntent(); initializeGodot(); + } + + @Override + public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle icicle) { + if (mDownloaderClientStub != null) { + View downloadingExpansionView = + inflater.inflate(R.layout.downloading_expansion, container, false); + mPB = (ProgressBar)downloadingExpansionView.findViewById(R.id.progressBar); + mStatusText = (TextView)downloadingExpansionView.findViewById(R.id.statusText); + mProgressFraction = (TextView)downloadingExpansionView.findViewById(R.id.progressAsFraction); + mProgressPercent = (TextView)downloadingExpansionView.findViewById(R.id.progressAsPercentage); + mAverageSpeed = (TextView)downloadingExpansionView.findViewById(R.id.progressAverageSpeed); + mTimeRemaining = (TextView)downloadingExpansionView.findViewById(R.id.progressTimeRemaining); + mDashboard = downloadingExpansionView.findViewById(R.id.downloaderDashboard); + mCellMessage = downloadingExpansionView.findViewById(R.id.approveCellular); + mPauseButton = (Button)downloadingExpansionView.findViewById(R.id.pauseButton); + mWiFiSettingsButton = (Button)downloadingExpansionView.findViewById(R.id.wifiSettingsButton); + + return downloadingExpansionView; + } + return containerLayout; } @@ -759,9 +825,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC /* @Override public boolean dispatchKeyEvent(KeyEvent event) { - if (event.getKeyCode()==KeyEvent.KEYCODE_BACK) { - System.out.printf("** BACK REQUEST!\n"); GodotLib.quit(); @@ -854,63 +918,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC } } - public boolean gotTouchEvent(final MotionEvent event) { - final int evcount = event.getPointerCount(); - if (evcount == 0) - return true; - - if (mRenderView != null) { - final int[] arr = new int[event.getPointerCount() * 3]; - - for (int i = 0; i < event.getPointerCount(); i++) { - arr[i * 3 + 0] = (int)event.getPointerId(i); - arr[i * 3 + 1] = (int)event.getX(i); - arr[i * 3 + 2] = (int)event.getY(i); - } - final int pointer_idx = event.getPointerId(event.getActionIndex()); - - //System.out.printf("gaction: %d\n",event.getAction()); - final int action = event.getAction() & MotionEvent.ACTION_MASK; - mRenderView.queueOnRenderThread(new Runnable() { - @Override - public void run() { - switch (action) { - case MotionEvent.ACTION_DOWN: { - GodotLib.touch(0, 0, evcount, arr); - //System.out.printf("action down at: %f,%f\n", event.getX(),event.getY()); - } break; - case MotionEvent.ACTION_MOVE: { - GodotLib.touch(1, 0, evcount, arr); - /* - for(int i=0;i<event.getPointerCount();i++) { - System.out.printf("%d - moved to: %f,%f\n",i, event.getX(i),event.getY(i)); - } - */ - } break; - case MotionEvent.ACTION_POINTER_UP: { - GodotLib.touch(4, pointer_idx, evcount, arr); - //System.out.printf("%d - s.up at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx)); - } break; - case MotionEvent.ACTION_POINTER_DOWN: { - GodotLib.touch(3, pointer_idx, evcount, arr); - //System.out.printf("%d - s.down at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx)); - } break; - case MotionEvent.ACTION_CANCEL: - case MotionEvent.ACTION_UP: { - GodotLib.touch(2, 0, evcount, arr); - /* - for(int i=0;i<event.getPointerCount();i++) { - System.out.printf("%d - up! %f,%f\n",i, event.getX(i),event.getY(i)); - } - */ - } break; - } - } - }); - } - return true; - } - public boolean onKeyMultiple(final int inKeyCode, int repeatCount, KeyEvent event) { String s = event.getCharacters(); if (s == null || s.length() == 0) @@ -1046,4 +1053,9 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC public void initInputDevices() { mRenderView.initInputDevices(); } + + @Keep + private GodotRenderView getRenderView() { // used by native side to get renderView + return mRenderView; + } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java index a3dae15980..9784d51182 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java index 434da95bc0..d33faab641 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java index d169f46599..63c91561ff 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,7 +29,6 @@ /*************************************************************************/ package org.godotengine.godot; - import org.godotengine.godot.input.GodotGestureHandler; import org.godotengine.godot.input.GodotInputHandler; import org.godotengine.godot.utils.GLUtils; @@ -127,7 +126,7 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView public boolean onTouchEvent(MotionEvent event) { super.onTouchEvent(event); this.detector.onTouchEvent(event); - return godot.gotTouchEvent(event); + return inputHandler.onTouchEvent(event); } @Override @@ -145,6 +144,11 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView return inputHandler.onGenericMotionEvent(event) || super.onGenericMotionEvent(event); } + @Override + public boolean onCapturedPointerEvent(MotionEvent event) { + return inputHandler.onGenericMotionEvent(event); + } + private void init(XRMode xrMode, boolean translucent, int depth, int stencil) { setPreserveEGLContextOnPause(true); setFocusableInTouchMode(true); @@ -184,15 +188,15 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView if (GLUtils.use_32) { setEGLConfigChooser(translucent ? - new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, + new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, new RegularConfigChooser(8, 8, 8, 8, 16, stencil)) : - new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, + new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, new RegularConfigChooser(5, 6, 5, 0, 16, stencil))); } else { setEGLConfigChooser(translucent ? - new RegularConfigChooser(8, 8, 8, 8, 16, stencil) : - new RegularConfigChooser(5, 6, 5, 0, 16, stencil)); + new RegularConfigChooser(8, 8, 8, 8, 16, stencil) : + new RegularConfigChooser(5, 6, 5, 0, 16, stencil)); } break; } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java b/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java new file mode 100644 index 0000000000..317fd13535 --- /dev/null +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java @@ -0,0 +1,56 @@ +/*************************************************************************/ +/* GodotHost.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +package org.godotengine.godot; + +import java.util.Collections; +import java.util.List; + +/** + * Denotate a component (e.g: Activity, Fragment) that hosts the {@link Godot} fragment. + */ +public interface GodotHost { + /** + * Provides a set of command line parameters to setup the engine. + */ + default List<String> getCommandLine() { + return Collections.emptyList(); + } + + /** + * Invoked on the render thread when the Godot setup is complete. + */ + default void onGodotSetupCompleted() {} + + /** + * Invoked on the render thread when the Godot main loop has started. + */ + default void onGodotMainLoopStarted() {} +} diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java index 874fd88848..c7c7c1b40c 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -515,13 +515,13 @@ public class GodotIO { activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT); } break; case SCREEN_SENSOR_LANDSCAPE: { - activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE); + activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE); } break; case SCREEN_SENSOR_PORTRAIT: { - activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT); + activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT); } break; case SCREEN_SENSOR: { - activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR); + activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_FULL_USER); } break; } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java b/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java index 965e616ef3..7f5fd8627c 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java index 318e2816ff..534a50e9ed 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -94,17 +94,19 @@ public class GodotLib { /** * Forward touch events from the main thread to the GL thread. */ - public static native void touch(int what, int pointer, int howmany, int[] arr); + public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions); + public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions, int buttonsMask); + public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions, int buttonsMask, float verticalFactor, float horizontalFactor); /** * Forward hover events from the main thread to the GL thread. */ - public static native void hover(int type, int x, int y); + public static native void hover(int type, float x, float y); /** * Forward double_tap events from the main thread to the GL thread. */ - public static native void doubletap(int x, int y); + public static native void doubleTap(int buttonMask, int x, int y); /** * Forward scroll events from the main thread to the GL thread. diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java index 68b8a16641..2047c88070 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java index 64395f7d1e..59bdbf7f8d 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java index 65708389c3..2e59dbc0d0 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,6 +38,7 @@ import org.godotengine.godot.vulkan.VkSurfaceView; import android.annotation.SuppressLint; import android.content.Context; import android.view.GestureDetector; +import android.view.InputDevice; import android.view.KeyEvent; import android.view.MotionEvent; import android.view.SurfaceView; @@ -100,22 +101,27 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV public boolean onTouchEvent(MotionEvent event) { super.onTouchEvent(event); mGestureDetector.onTouchEvent(event); - return godot.gotTouchEvent(event); + return mInputHandler.onTouchEvent(event); } @Override public boolean onKeyUp(final int keyCode, KeyEvent event) { - return mInputHandler.onKeyUp(keyCode, event) || super.onKeyUp(keyCode, event); + return mInputHandler.onKeyUp(keyCode, event); } @Override public boolean onKeyDown(final int keyCode, KeyEvent event) { - return mInputHandler.onKeyDown(keyCode, event) || super.onKeyDown(keyCode, event); + return mInputHandler.onKeyDown(keyCode, event); } @Override public boolean onGenericMotionEvent(MotionEvent event) { - return mInputHandler.onGenericMotionEvent(event) || super.onGenericMotionEvent(event); + return mInputHandler.onGenericMotionEvent(event); + } + + @Override + public boolean onCapturedPointerEvent(MotionEvent event) { + return mInputHandler.onGenericMotionEvent(event); } @Override diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java index c95339c583..d1e8ae5ca9 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java index 1c9a683bbd..2c39d06832 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,7 +33,6 @@ package org.godotengine.godot.input; import org.godotengine.godot.GodotLib; import org.godotengine.godot.GodotRenderView; -import android.util.Log; import android.view.GestureDetector; import android.view.MotionEvent; @@ -75,10 +74,11 @@ public class GodotGestureHandler extends GestureDetector.SimpleOnGestureListener //Log.i("GodotGesture", "onDoubleTap"); final int x = Math.round(event.getX()); final int y = Math.round(event.getY()); + final int buttonMask = event.getButtonState(); queueEvent(new Runnable() { @Override public void run() { - GodotLib.doubletap(x, y); + GodotLib.doubleTap(buttonMask, x, y); } }); return true; diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java index 9abd65cc67..435b8b325f 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,7 +36,10 @@ import org.godotengine.godot.GodotLib; import org.godotengine.godot.GodotRenderView; import org.godotengine.godot.input.InputManagerCompat.InputDeviceListener; +import android.os.Build; import android.util.Log; +import android.util.SparseArray; +import android.util.SparseIntArray; import android.view.InputDevice; import android.view.InputDevice.MotionRange; import android.view.KeyEvent; @@ -45,17 +48,24 @@ import android.view.MotionEvent; import java.util.ArrayList; import java.util.Collections; import java.util.Comparator; +import java.util.HashMap; +import java.util.HashSet; import java.util.List; +import java.util.Map; +import java.util.Set; /** * Handles input related events for the {@link GodotRenderView} view. */ public class GodotInputHandler implements InputDeviceListener { - private final ArrayList<Joystick> mJoysticksDevices = new ArrayList<Joystick>(); - private final GodotRenderView mRenderView; private final InputManagerCompat mInputManager; + private final String tag = this.getClass().getSimpleName(); + + private final SparseIntArray mJoystickIds = new SparseIntArray(4); + private final SparseArray<Joystick> mJoysticksDevices = new SparseArray<Joystick>(4); + public GodotInputHandler(GodotRenderView godotView) { mRenderView = godotView; mInputManager = InputManagerCompat.Factory.getInputManager(mRenderView.getView().getContext()); @@ -81,19 +91,20 @@ public class GodotInputHandler implements InputDeviceListener { if (keyCode == KeyEvent.KEYCODE_VOLUME_UP || keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) { return false; - }; + } int source = event.getSource(); if (isKeyEvent_GameDevice(source)) { - final int button = getGodotButton(keyCode); - final int device_id = findJoystickDevice(event.getDeviceId()); - // Check if the device exists - if (device_id > -1) { + final int deviceId = event.getDeviceId(); + if (mJoystickIds.indexOfKey(deviceId) >= 0) { + final int button = getGodotButton(keyCode); + final int godotJoyId = mJoystickIds.get(deviceId); + queueEvent(new Runnable() { @Override public void run() { - GodotLib.joybutton(device_id, button, false); + GodotLib.joybutton(godotJoyId, button, false); } }); } @@ -106,7 +117,7 @@ public class GodotInputHandler implements InputDeviceListener { GodotLib.key(keyCode, scanCode, chr, false); } }); - }; + } return true; } @@ -121,24 +132,25 @@ public class GodotInputHandler implements InputDeviceListener { if (keyCode == KeyEvent.KEYCODE_VOLUME_UP || keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) { return false; - }; + } int source = event.getSource(); //Log.e(TAG, String.format("Key down! source %d, device %d, joystick %d, %d, %d", event.getDeviceId(), source, (source & InputDevice.SOURCE_JOYSTICK), (source & InputDevice.SOURCE_DPAD), (source & InputDevice.SOURCE_GAMEPAD))); + final int deviceId = event.getDeviceId(); + // Check if source is a game device and that the device is a registered gamepad if (isKeyEvent_GameDevice(source)) { if (event.getRepeatCount() > 0) // ignore key echo return true; - final int button = getGodotButton(keyCode); - final int device_id = findJoystickDevice(event.getDeviceId()); + if (mJoystickIds.indexOfKey(deviceId) >= 0) { + final int button = getGodotButton(keyCode); + final int godotJoyId = mJoystickIds.get(deviceId); - // Check if the device exists - if (device_id > -1) { queueEvent(new Runnable() { @Override public void run() { - GodotLib.joybutton(device_id, button, true); + GodotLib.joybutton(godotJoyId, button, true); } }); } @@ -151,46 +163,105 @@ public class GodotInputHandler implements InputDeviceListener { GodotLib.key(keyCode, scanCode, chr, true); } }); - }; + } return true; } - public boolean onGenericMotionEvent(MotionEvent event) { - if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK && event.getAction() == MotionEvent.ACTION_MOVE) { - final int device_id = findJoystickDevice(event.getDeviceId()); + public boolean onTouchEvent(final MotionEvent event) { + // Mouse drag (mouse pressed and move) doesn't fire onGenericMotionEvent so this is needed + if (event.isFromSource(InputDevice.SOURCE_MOUSE)) { + if (event.getAction() != MotionEvent.ACTION_MOVE) { + // we return true because every time a mouse event is fired, the event is already handled + // in onGenericMotionEvent, so by touch event we can say that the event is also handled + return true; + } + return handleMouseEvent(event); + } + + final int evcount = event.getPointerCount(); + if (evcount == 0) + return true; + + if (mRenderView != null) { + final float[] arr = new float[event.getPointerCount() * 3]; // pointerId1, x1, y1, pointerId2, etc... + + for (int i = 0; i < event.getPointerCount(); i++) { + arr[i * 3 + 0] = event.getPointerId(i); + arr[i * 3 + 1] = event.getX(i); + arr[i * 3 + 2] = event.getY(i); + } + final int action = event.getActionMasked(); + final int pointer_idx = event.getPointerId(event.getActionIndex()); + + mRenderView.queueOnRenderThread(new Runnable() { + @Override + public void run() { + switch (action) { + case MotionEvent.ACTION_DOWN: + case MotionEvent.ACTION_CANCEL: + case MotionEvent.ACTION_UP: + case MotionEvent.ACTION_MOVE: + case MotionEvent.ACTION_POINTER_UP: + case MotionEvent.ACTION_POINTER_DOWN: { + GodotLib.touch(event.getSource(), action, pointer_idx, evcount, arr); + } break; + } + } + }); + } + return true; + } + public boolean onGenericMotionEvent(MotionEvent event) { + if (event.isFromSource(InputDevice.SOURCE_JOYSTICK) && event.getAction() == MotionEvent.ACTION_MOVE) { // Check if the device exists - if (device_id > -1) { - Joystick joy = mJoysticksDevices.get(device_id); - - for (int i = 0; i < joy.axes.size(); i++) { - InputDevice.MotionRange range = joy.axes.get(i); - final float value = (event.getAxisValue(range.getAxis()) - range.getMin()) / range.getRange() * 2.0f - 1.0f; - final int idx = i; - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joyaxis(device_id, idx, value); - } - }); + final int deviceId = event.getDeviceId(); + if (mJoystickIds.indexOfKey(deviceId) >= 0) { + final int godotJoyId = mJoystickIds.get(deviceId); + Joystick joystick = mJoysticksDevices.get(deviceId); + + for (int i = 0; i < joystick.axes.size(); i++) { + final int axis = joystick.axes.get(i); + final float value = event.getAxisValue(axis); + /** + * As all axes are polled for each event, only fire an axis event if the value has actually changed. + * Prevents flooding Godot with repeated events. + */ + if (joystick.axesValues.indexOfKey(axis) < 0 || (float)joystick.axesValues.get(axis) != value) { + // save value to prevent repeats + joystick.axesValues.put(axis, value); + final int godotAxisIdx = i; + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.joyaxis(godotJoyId, godotAxisIdx, value); + //Log.i(tag, "GodotLib.joyaxis("+godotJoyId+", "+godotAxisIdx+", "+value+");"); + } + }); + } } - for (int i = 0; i < joy.hats.size(); i += 2) { - final int hatX = Math.round(event.getAxisValue(joy.hats.get(i).getAxis())); - final int hatY = Math.round(event.getAxisValue(joy.hats.get(i + 1).getAxis())); - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joyhat(device_id, hatX, hatY); - } - }); + if (joystick.hasAxisHat) { + final int hatX = Math.round(event.getAxisValue(MotionEvent.AXIS_HAT_X)); + final int hatY = Math.round(event.getAxisValue(MotionEvent.AXIS_HAT_Y)); + if (joystick.hatX != hatX || joystick.hatY != hatY) { + joystick.hatX = hatX; + joystick.hatY = hatY; + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.joyhat(godotJoyId, hatX, hatY); + //Log.i(tag, "GodotLib.joyhat("+godotJoyId+", "+hatX+", "+hatY+");"); + } + }); + } } return true; } - } else if ((event.getSource() & InputDevice.SOURCE_STYLUS) == InputDevice.SOURCE_STYLUS) { - final int x = Math.round(event.getX()); - final int y = Math.round(event.getY()); + } else if (event.isFromSource(InputDevice.SOURCE_STYLUS)) { + final float x = event.getX(); + final float y = event.getY(); final int type = event.getAction(); queueEvent(new Runnable() { @Override @@ -199,6 +270,11 @@ public class GodotInputHandler implements InputDeviceListener { } }); return true; + + } else if (event.isFromSource(InputDevice.SOURCE_MOUSE) || event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE)) { + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) { + return handleMouseEvent(event); + } } return false; @@ -216,67 +292,98 @@ public class GodotInputHandler implements InputDeviceListener { } } + private int assignJoystickIdNumber(int deviceId) { + int godotJoyId = 0; + while (mJoystickIds.indexOfValue(godotJoyId) >= 0) { + godotJoyId++; + } + mJoystickIds.put(deviceId, godotJoyId); + return godotJoyId; + } + @Override public void onInputDeviceAdded(int deviceId) { - int id = findJoystickDevice(deviceId); - // Check if the device has not been already added - if (id < 0) { - InputDevice device = mInputManager.getInputDevice(deviceId); - //device can be null if deviceId is not found - if (device != null) { - int sources = device.getSources(); - if (((sources & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) || - ((sources & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK)) { - id = mJoysticksDevices.size(); - - Joystick joy = new Joystick(); - joy.device_id = deviceId; - joy.name = device.getName(); - joy.axes = new ArrayList<InputDevice.MotionRange>(); - joy.hats = new ArrayList<InputDevice.MotionRange>(); - - List<InputDevice.MotionRange> ranges = device.getMotionRanges(); - Collections.sort(ranges, new RangeComparator()); - - for (InputDevice.MotionRange range : ranges) { - if (range.getAxis() == MotionEvent.AXIS_HAT_X || range.getAxis() == MotionEvent.AXIS_HAT_Y) { - joy.hats.add(range); - } else { - joy.axes.add(range); - } - } - mJoysticksDevices.add(joy); + if (mJoystickIds.indexOfKey(deviceId) >= 0) { + return; + } + + InputDevice device = mInputManager.getInputDevice(deviceId); + //device can be null if deviceId is not found + if (device == null) { + return; + } - final int device_id = id; - final String name = joy.name; - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joyconnectionchanged(device_id, true, name); - } - }); + int sources = device.getSources(); + + // Device may not be a joystick or gamepad + if ((sources & InputDevice.SOURCE_GAMEPAD) != InputDevice.SOURCE_GAMEPAD && + (sources & InputDevice.SOURCE_JOYSTICK) != InputDevice.SOURCE_JOYSTICK) { + return; + } + + // Assign first available number. Re-use numbers where possible. + final int id = assignJoystickIdNumber(deviceId); + + final Joystick joystick = new Joystick(); + joystick.device_id = deviceId; + joystick.name = device.getName(); + + //Helps with creating new joypad mappings. + Log.i(tag, "=== New Input Device: " + joystick.name); + + Set<Integer> already = new HashSet<Integer>(); + for (InputDevice.MotionRange range : device.getMotionRanges()) { + boolean isJoystick = range.isFromSource(InputDevice.SOURCE_JOYSTICK); + boolean isGamepad = range.isFromSource(InputDevice.SOURCE_GAMEPAD); + //Log.i(tag, "axis: "+range.getAxis()+ ", isJoystick: "+isJoystick+", isGamepad: "+isGamepad); + if (!isJoystick && !isGamepad) { + continue; + } + final int axis = range.getAxis(); + if (axis == MotionEvent.AXIS_HAT_X || axis == MotionEvent.AXIS_HAT_Y) { + joystick.hasAxisHat = true; + } else { + if (!already.contains(axis)) { + already.add(axis); + joystick.axes.add(axis); + } else { + Log.w(tag, " - DUPLICATE AXIS VALUE IN LIST: " + axis); } } } + Collections.sort(joystick.axes); + for (int idx = 0; idx < joystick.axes.size(); idx++) { + //Helps with creating new joypad mappings. + Log.i(tag, " - Mapping Android axis " + joystick.axes.get(idx) + " to Godot axis " + idx); + } + mJoysticksDevices.put(deviceId, joystick); + + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.joyconnectionchanged(id, true, joystick.name); + } + }); } @Override public void onInputDeviceRemoved(int deviceId) { - final int device_id = findJoystickDevice(deviceId); - - // Check if the evice has not been already removed - if (device_id > -1) { - mJoysticksDevices.remove(device_id); - - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joyconnectionchanged(device_id, false, ""); - } - }); + // Check if the device has not been already removed + if (mJoystickIds.indexOfKey(deviceId) < 0) { + return; } + final int godotJoyId = mJoystickIds.get(deviceId); + mJoystickIds.delete(deviceId); + mJoysticksDevices.delete(deviceId); + + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.joyconnectionchanged(godotJoyId, false, ""); + } + }); } @Override @@ -357,13 +464,57 @@ public class GodotInputHandler implements InputDeviceListener { return button; } - private int findJoystickDevice(int device_id) { - for (int i = 0; i < mJoysticksDevices.size(); i++) { - if (mJoysticksDevices.get(i).device_id == device_id) { - return i; + private boolean handleMouseEvent(final MotionEvent event) { + switch (event.getActionMasked()) { + case MotionEvent.ACTION_HOVER_ENTER: + case MotionEvent.ACTION_HOVER_MOVE: + case MotionEvent.ACTION_HOVER_EXIT: { + final float x = event.getX(); + final float y = event.getY(); + final int type = event.getAction(); + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.hover(type, x, y); + } + }); + return true; + } + case MotionEvent.ACTION_BUTTON_PRESS: + case MotionEvent.ACTION_BUTTON_RELEASE: + case MotionEvent.ACTION_MOVE: { + final float x = event.getX(); + final float y = event.getY(); + final int buttonsMask = event.getButtonState(); + final int action = event.getAction(); + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask); + } + }); + return true; + } + case MotionEvent.ACTION_SCROLL: { + final float x = event.getX(); + final float y = event.getY(); + final int buttonsMask = event.getButtonState(); + final int action = event.getAction(); + final float verticalFactor = event.getAxisValue(MotionEvent.AXIS_VSCROLL); + final float horizontalFactor = event.getAxisValue(MotionEvent.AXIS_HSCROLL); + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask, verticalFactor, horizontalFactor); + } + }); + } + case MotionEvent.ACTION_DOWN: + case MotionEvent.ACTION_UP: { + // we can safely ignore these cases because they are always come beside ACTION_BUTTON_PRESS and ACTION_BUTTON_RELEASE + return true; } } - - return -1; + return false; } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java index 4dd1054738..3e0e6a65fd 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java b/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java index 1f3fe1e527..4b7318c718 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,9 +30,10 @@ package org.godotengine.godot.input; -import android.view.InputDevice.MotionRange; +import android.util.SparseArray; import java.util.ArrayList; +import java.util.List; /** * POJO class to represent a Joystick input device. @@ -40,6 +41,12 @@ import java.util.ArrayList; class Joystick { int device_id; String name; - ArrayList<MotionRange> axes; - ArrayList<MotionRange> hats; + List<Integer> axes = new ArrayList<Integer>(); + protected boolean hasAxisHat = false; + /* + * Keep track of values so we can prevent flooding the engine with useless events. + */ + protected final SparseArray axesValues = new SparseArray<Float>(4); + protected int hatX; + protected int hatY; } diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java index 93c204935c..6c8a3d4219 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -46,7 +46,10 @@ import androidx.annotation.Nullable; import java.lang.reflect.Method; import java.util.ArrayList; import java.util.Collections; +import java.util.HashMap; +import java.util.HashSet; import java.util.List; +import java.util.Map; import java.util.Set; import java.util.concurrent.ConcurrentHashMap; @@ -107,23 +110,52 @@ public abstract class GodotPlugin { * This method is invoked on the render thread. */ public final void onRegisterPluginWithGodotNative() { - nativeRegisterSingleton(getPluginName()); + registeredSignals.putAll( + registerPluginWithGodotNative(this, getPluginName(), getPluginMethods(), getPluginSignals(), + getPluginGDNativeLibrariesPaths())); + } + + /** + * Register the plugin with Godot native code. + * + * This method must be invoked on the render thread. + */ + public static void registerPluginWithGodotNative(Object pluginObject, + GodotPluginInfoProvider pluginInfoProvider) { + registerPluginWithGodotNative(pluginObject, pluginInfoProvider.getPluginName(), + Collections.emptyList(), pluginInfoProvider.getPluginSignals(), + pluginInfoProvider.getPluginGDNativeLibrariesPaths()); + + // Notify that registration is complete. + pluginInfoProvider.onPluginRegistered(); + } + + private static Map<String, SignalInfo> registerPluginWithGodotNative(Object pluginObject, + String pluginName, List<String> pluginMethods, Set<SignalInfo> pluginSignals, + Set<String> pluginGDNativeLibrariesPaths) { + nativeRegisterSingleton(pluginName, pluginObject); + + Set<Method> filteredMethods = new HashSet<>(); + Class clazz = pluginObject.getClass(); - Class clazz = getClass(); Method[] methods = clazz.getDeclaredMethods(); for (Method method : methods) { - boolean found = false; - - for (String s : getPluginMethods()) { - if (s.equals(method.getName())) { - found = true; - break; + // Check if the method is annotated with {@link UsedByGodot}. + if (method.getAnnotation(UsedByGodot.class) != null) { + filteredMethods.add(method); + } else { + // For backward compatibility, process the methods from the given <pluginMethods> argument. + for (String methodName : pluginMethods) { + if (methodName.equals(method.getName())) { + filteredMethods.add(method); + break; + } } } - if (!found) - continue; + } - List<String> ptr = new ArrayList<String>(); + for (Method method : filteredMethods) { + List<String> ptr = new ArrayList<>(); Class[] paramTypes = method.getParameterTypes(); for (Class c : paramTypes) { @@ -133,26 +165,28 @@ public abstract class GodotPlugin { String[] pt = new String[ptr.size()]; ptr.toArray(pt); - nativeRegisterMethod(getPluginName(), method.getName(), method.getReturnType().getName(), pt); + nativeRegisterMethod(pluginName, method.getName(), method.getReturnType().getName(), pt); } // Register the signals for this plugin. - for (SignalInfo signalInfo : getPluginSignals()) { + Map<String, SignalInfo> registeredSignals = new HashMap<>(); + for (SignalInfo signalInfo : pluginSignals) { String signalName = signalInfo.getName(); - nativeRegisterSignal(getPluginName(), signalName, signalInfo.getParamTypesNames()); + nativeRegisterSignal(pluginName, signalName, signalInfo.getParamTypesNames()); registeredSignals.put(signalName, signalInfo); } // Get the list of gdnative libraries to register. - Set<String> gdnativeLibrariesPaths = getPluginGDNativeLibrariesPaths(); - if (!gdnativeLibrariesPaths.isEmpty()) { - nativeRegisterGDNativeLibraries(gdnativeLibrariesPaths.toArray(new String[0])); + if (!pluginGDNativeLibrariesPaths.isEmpty()) { + nativeRegisterGDNativeLibraries(pluginGDNativeLibrariesPaths.toArray(new String[0])); } + + return registeredSignals; } /** * Invoked once during the Godot Android initialization process after creation of the - * {@link org.godotengine.godot.GodotView} view. + * {@link org.godotengine.godot.GodotRenderView} view. * <p> * The plugin can return a non-null {@link View} layout in order to add it to the Godot view * hierarchy. @@ -198,6 +232,11 @@ public abstract class GodotPlugin { public boolean onMainBackPressed() { return false; } /** + * Invoked on the render thread when the Godot setup is complete. + */ + public void onGodotSetupCompleted() {} + + /** * Invoked on the render thread when the Godot main loop has started. */ public void onGodotMainLoopStarted() {} @@ -244,8 +283,11 @@ public abstract class GodotPlugin { /** * Returns the list of methods to be exposed to Godot. + * + * @deprecated Used the {@link UsedByGodot} annotation instead. */ @NonNull + @Deprecated public List<String> getPluginMethods() { return Collections.emptyList(); } @@ -290,8 +332,8 @@ public abstract class GodotPlugin { /** * Emit a registered Godot signal. - * @param signalName - * @param signalArgs + * @param signalName Name of the signal to emit. It will be validated against the set of registered signals. + * @param signalArgs Arguments used to populate the emitted signal. The arguments will be validated against the {@link SignalInfo} matching the registered signalName parameter. */ protected void emitSignal(final String signalName, final Object... signalArgs) { try { @@ -301,6 +343,27 @@ public abstract class GodotPlugin { throw new IllegalArgumentException( "Signal " + signalName + " is not registered for this plugin."); } + emitSignal(getGodot(), getPluginName(), signalInfo, signalArgs); + } catch (IllegalArgumentException exception) { + Log.w(TAG, exception.getMessage()); + if (BuildConfig.DEBUG) { + throw exception; + } + } + } + + /** + * Emit a Godot signal. + * @param godot + * @param pluginName Name of the Godot plugin the signal will be emitted from. The plugin must already be registered with the Godot engine. + * @param signalInfo Information about the signal to emit. + * @param signalArgs Arguments used to populate the emitted signal. The arguments will be validated against the given {@link SignalInfo} parameter. + */ + public static void emitSignal(Godot godot, String pluginName, SignalInfo signalInfo, final Object... signalArgs) { + try { + if (signalInfo == null) { + throw new IllegalArgumentException("Signal must be non null."); + } // Validate the arguments count. Class<?>[] signalParamTypes = signalInfo.getParamTypes(); @@ -317,12 +380,8 @@ public abstract class GodotPlugin { } } - runOnRenderThread(new Runnable() { - @Override - public void run() { - nativeEmitSignal(getPluginName(), signalName, signalArgs); - } - }); + godot.runOnRenderThread(() -> nativeEmitSignal(pluginName, signalInfo.getName(), signalArgs)); + } catch (IllegalArgumentException exception) { Log.w(TAG, exception.getMessage()); if (BuildConfig.DEBUG) { @@ -335,7 +394,7 @@ public abstract class GodotPlugin { * Used to setup a {@link GodotPlugin} instance. * @param p_name Name of the instance. */ - private native void nativeRegisterSingleton(String p_name); + private static native void nativeRegisterSingleton(String p_name, Object object); /** * Used to complete registration of the {@link GodotPlugin} instance's methods. @@ -344,13 +403,13 @@ public abstract class GodotPlugin { * @param p_ret Return type of the registered method * @param p_params Method parameters types */ - private native void nativeRegisterMethod(String p_sname, String p_name, String p_ret, String[] p_params); + private static native void nativeRegisterMethod(String p_sname, String p_name, String p_ret, String[] p_params); /** * Used to register gdnative libraries bundled by the plugin. * @param gdnlibPaths Paths to the libraries relative to the 'assets' directory. */ - private native void nativeRegisterGDNativeLibraries(String[] gdnlibPaths); + private static native void nativeRegisterGDNativeLibraries(String[] gdnlibPaths); /** * Used to complete registration of the {@link GodotPlugin} instance's methods. @@ -358,7 +417,7 @@ public abstract class GodotPlugin { * @param signalName Name of the signal to register * @param signalParamTypes Signal parameters types */ - private native void nativeRegisterSignal(String pluginName, String signalName, String[] signalParamTypes); + private static native void nativeRegisterSignal(String pluginName, String signalName, String[] signalParamTypes); /** * Used to emit signal by {@link GodotPlugin} instance. @@ -366,5 +425,5 @@ public abstract class GodotPlugin { * @param signalName Name of the signal to emit * @param signalParams Signal parameters */ - private native void nativeEmitSignal(String pluginName, String signalName, Object[] signalParams); + private static native void nativeEmitSignal(String pluginName, String signalName, Object[] signalParams); } diff --git a/platform/iphone/game_center.h b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java index 10c8ef52fb..09366384c2 100644 --- a/platform/iphone/game_center.h +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java @@ -1,12 +1,12 @@ /*************************************************************************/ -/* game_center.h */ +/* GodotPluginInfoProvider.java */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,48 +28,45 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifdef GAME_CENTER_ENABLED - -#ifndef GAME_CENTER_H -#define GAME_CENTER_H - -#include "core/class_db.h" - -class GameCenter : public Object { - GDCLASS(GameCenter, Object); - - static GameCenter *instance; - static void _bind_methods(); - - List<Variant> pending_events; - - bool authenticated; - - void return_connect_error(const char *p_error_description); - -public: - Error authenticate(); - bool is_authenticated(); - - Error post_score(Dictionary p_score); - Error award_achievement(Dictionary p_params); - void reset_achievements(); - void request_achievements(); - void request_achievement_descriptions(); - Error show_game_center(Dictionary p_params); - Error request_identity_verification_signature(); - - void game_center_closed(); - - int get_pending_event_count(); - Variant pop_pending_event(); - - static GameCenter *get_singleton(); - - GameCenter(); - ~GameCenter(); -}; - -#endif - -#endif +package org.godotengine.godot.plugin; + +import androidx.annotation.NonNull; + +import java.util.Collections; +import java.util.Set; + +/** + * Provides the set of information expected from a Godot plugin. + */ +public interface GodotPluginInfoProvider { + /** + * Returns the name of the plugin. + */ + @NonNull + String getPluginName(); + + /** + * Returns the list of signals to be exposed to Godot. + */ + @NonNull + default Set<SignalInfo> getPluginSignals() { + return Collections.emptySet(); + } + + /** + * Returns the paths for the plugin's gdnative libraries (if any). + * + * The paths must be relative to the 'assets' directory and point to a '*.gdnlib' file. + */ + @NonNull + default Set<String> getPluginGDNativeLibrariesPaths() { + return Collections.emptySet(); + } + + /** + * This is invoked on the render thread when the plugin described by this instance has been + * registered. + */ + default void onPluginRegistered() { + } +} diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java index 1c2d1a6563..5b41205253 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -44,8 +44,6 @@ import androidx.annotation.Nullable; import java.lang.reflect.Constructor; import java.lang.reflect.InvocationTargetException; import java.util.Collection; -import java.util.HashSet; -import java.util.Set; import java.util.concurrent.ConcurrentHashMap; /** @@ -56,13 +54,6 @@ public final class GodotPluginRegistry { private static final String GODOT_PLUGIN_V1_NAME_PREFIX = "org.godotengine.plugin.v1."; - /** - * Name for the metadata containing the list of Godot plugins to enable. - */ - private static final String GODOT_ENABLED_PLUGINS_LABEL = "plugins"; - - private static final String PLUGIN_VALUE_SEPARATOR_REGEX = "\\|"; - private static GodotPluginRegistry instance; private final ConcurrentHashMap<String, GodotPlugin> registry; @@ -132,37 +123,11 @@ public final class GodotPluginRegistry { return; } - // When using the Godot editor for building and exporting the apk, this is used to check - // which plugins to enable. - // When using a custom process to generate the apk, the metadata is not needed since - // it's assumed that the developer is aware of the dependencies included in the apk. - final Set<String> enabledPluginsSet; - if (metaData.containsKey(GODOT_ENABLED_PLUGINS_LABEL)) { - String enabledPlugins = metaData.getString(GODOT_ENABLED_PLUGINS_LABEL, ""); - String[] enabledPluginsList = enabledPlugins.split(PLUGIN_VALUE_SEPARATOR_REGEX); - if (enabledPluginsList.length == 0) { - // No plugins to enable. Aborting early. - return; - } - - enabledPluginsSet = new HashSet<>(); - for (String enabledPlugin : enabledPluginsList) { - enabledPluginsSet.add(enabledPlugin.trim()); - } - } else { - enabledPluginsSet = null; - } - int godotPluginV1NamePrefixLength = GODOT_PLUGIN_V1_NAME_PREFIX.length(); for (String metaDataName : metaData.keySet()) { // Parse the meta-data looking for entry with the Godot plugin name prefix. if (metaDataName.startsWith(GODOT_PLUGIN_V1_NAME_PREFIX)) { String pluginName = metaDataName.substring(godotPluginV1NamePrefixLength).trim(); - if (enabledPluginsSet != null && !enabledPluginsSet.contains(pluginName)) { - Log.w(TAG, "Plugin " + pluginName + " is listed in the dependencies but is not enabled."); - continue; - } - Log.i(TAG, "Initializing Godot plugin " + pluginName); // Retrieve the plugin class full name. @@ -177,8 +142,7 @@ public final class GodotPluginRegistry { .getConstructor(Godot.class); GodotPlugin pluginHandle = pluginConstructor.newInstance(godot); - // Load the plugin initializer into the registry using the plugin name - // as key. + // Load the plugin initializer into the registry using the plugin name as key. if (!pluginName.equals(pluginHandle.getPluginName())) { Log.w(TAG, "Meta-data plugin name does not match the value returned by the plugin handle: " + pluginName + " =/= " + pluginHandle.getPluginName()); diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java index f82c4d3fa0..6428422641 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/icloud.h b/platform/android/java/lib/src/org/godotengine/godot/plugin/UsedByGodot.java index 6ca1e6594a..04c091d944 100644 --- a/platform/iphone/icloud.h +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/UsedByGodot.java @@ -1,12 +1,12 @@ /*************************************************************************/ -/* icloud.h */ +/* UsedByGodot.java */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,37 +28,18 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifdef ICLOUD_ENABLED - -#ifndef ICLOUD_H -#define ICLOUD_H - -#include "core/class_db.h" - -class ICloud : public Object { - GDCLASS(ICloud, Object); - - static ICloud *instance; - static void _bind_methods(); - - List<Variant> pending_events; - -public: - Error remove_key(String p_param); - Array set_key_values(Dictionary p_params); - Variant get_key_value(String p_param); - Error synchronize_key_values(); - Variant get_all_key_values(); - - int get_pending_event_count(); - Variant pop_pending_event(); - - static ICloud *get_singleton(); - - ICloud(); - ~ICloud(); -}; - -#endif - -#endif +package org.godotengine.godot.plugin; + +import java.lang.annotation.ElementType; +import java.lang.annotation.Retention; +import java.lang.annotation.RetentionPolicy; +import java.lang.annotation.Target; + +/** + * Annotation to indicate a method is being invoked from the Godot game logic. + * + * At runtime, annotated plugin methods are detected and automatically registered. + */ +@Target({ ElementType.METHOD }) +@Retention(RetentionPolicy.RUNTIME) +public @interface UsedByGodot {} diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java b/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java index acc9c4981b..d6e49bb635 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java b/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java index 82420eda79..19588f8465 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java index c89118ad55..721d7c65c6 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java index 7104baf86e..b0ca96271e 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt index 7fa8e3b4e5..a35f6ec5a7 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -52,7 +52,6 @@ import org.godotengine.godot.plugin.GodotPluginRegistry * @see [VkSurfaceView.startRenderer] */ internal class VkRenderer { - private val pluginRegistry: GodotPluginRegistry = GodotPluginRegistry.getPluginRegistry() /** diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt index 6b0e12b21a..f0e37d80b8 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -50,7 +50,6 @@ import android.view.SurfaceView * </ul> */ open internal class VkSurfaceView(context: Context) : SurfaceView(context), SurfaceHolder.Callback { - companion object { fun checkState(expression: Boolean, errorMessage: Any) { check(expression) { errorMessage.toString() } diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt index 7557c8aa22..b967fd5f24 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,7 +41,6 @@ import kotlin.concurrent.withLock * The implementation is modeled after [android.opengl.GLSurfaceView]'s GLThread. */ internal class VkThread(private val vkSurfaceView: VkSurfaceView, private val vkRenderer: VkRenderer) : Thread(TAG) { - companion object { private val TAG = VkThread::class.java.simpleName } @@ -226,5 +225,4 @@ internal class VkThread(private val vkSurfaceView: VkSurfaceView, private val vk threadExiting() } } - } diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java index 982e43f9d1..0995477baf 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java index 819bcccdf1..245d573bfc 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java index 2d9b921466..d3aca267ef 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java index 43c7f0f966..83aa458064 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java index 54672db282..341427209b 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java index 126f3ad5f5..71610d2d00 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java index c83c47bed7..e690c5b695 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/nativeSrcsConfigs/README.md b/platform/android/java/nativeSrcsConfigs/README.md index e48505ccda..9d884415cc 100644 --- a/platform/android/java/nativeSrcsConfigs/README.md +++ b/platform/android/java/nativeSrcsConfigs/README.md @@ -1,4 +1,4 @@ ## Native sources configs -This is a non functional Android library used to provide Android Studio editor support to the Godot project native files. +This is a non-functional Android library used to provide Android Studio editor support to the Godot project native files. Nothing else should be added to this library. diff --git a/platform/android/java/nativeSrcsConfigs/build.gradle b/platform/android/java/nativeSrcsConfigs/build.gradle index 65b7bb9dc9..158bb2b98e 100644 --- a/platform/android/java/nativeSrcsConfigs/build.gradle +++ b/platform/android/java/nativeSrcsConfigs/build.gradle @@ -20,9 +20,6 @@ android { packagingOptions { exclude 'META-INF/LICENSE' exclude 'META-INF/NOTICE' - - // Should be uncommented for development purpose within Android Studio - // doNotStrip '**/*.so' } sourceSets { @@ -31,6 +28,8 @@ android { } } + ndkVersion versions.ndkVersion + externalNativeBuild { cmake { path "CMakeLists.txt" diff --git a/platform/android/java_class_wrapper.cpp b/platform/android/java_class_wrapper.cpp index 9b44ac4b41..f49b0e843a 100644 --- a/platform/android/java_class_wrapper.cpp +++ b/platform/android/java_class_wrapper.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,7 +37,8 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, if (!M) return false; - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND_V(env == nullptr, false); MethodInfo *method = nullptr; for (List<MethodInfo>::Element *E = M->get().front(); E; E = E->next()) { @@ -964,7 +965,8 @@ Ref<JavaClass> JavaClassWrapper::wrap(const String &p_class) { if (class_cache.has(p_class)) return class_cache[p_class]; - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND_V(env == nullptr, Ref<JavaClass>()); jclass bclass = env->FindClass(p_class.utf8().get_data()); ERR_FAIL_COND_V(!bclass, Ref<JavaClass>()); @@ -1148,7 +1150,8 @@ JavaClassWrapper *JavaClassWrapper::singleton = nullptr; JavaClassWrapper::JavaClassWrapper(jobject p_activity) { singleton = this; - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND(env == nullptr); jclass activityClass = env->FindClass("android/app/Activity"); jmethodID getClassLoader = env->GetMethodID(activityClass, "getClassLoader", "()Ljava/lang/ClassLoader;"); diff --git a/platform/android/java_godot_io_wrapper.cpp b/platform/android/java_godot_io_wrapper.cpp index eec385f44e..ec3b6f8ac0 100644 --- a/platform/android/java_godot_io_wrapper.cpp +++ b/platform/android/java_godot_io_wrapper.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,12 +29,12 @@ /*************************************************************************/ #include "java_godot_io_wrapper.h" -#include "core/error_list.h" +#include "core/error/error_list.h" // JNIEnv is only valid within the thread it belongs to, in a multi threading environment // we can't cache it. // For GodotIO we call all access methods from our thread and we thus get a valid JNIEnv -// from ThreadAndroid. +// from get_jni_env(). GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instance) { godot_io_instance = p_env->NewGlobalRef(p_godot_io_instance); @@ -72,7 +72,8 @@ jobject GodotIOJavaWrapper::get_instance() { Error GodotIOJavaWrapper::open_uri(const String &p_uri) { if (_open_URI) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND_V(env == nullptr, ERR_UNAVAILABLE); jstring jStr = env->NewStringUTF(p_uri.utf8().get_data()); return env->CallIntMethod(godot_io_instance, _open_URI, jStr) ? ERR_CANT_OPEN : OK; } else { @@ -82,7 +83,8 @@ Error GodotIOJavaWrapper::open_uri(const String &p_uri) { String GodotIOJavaWrapper::get_user_data_dir() { if (_get_data_dir) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND_V(env == nullptr, String()); jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_data_dir); return jstring_to_string(s, env); } else { @@ -92,7 +94,8 @@ String GodotIOJavaWrapper::get_user_data_dir() { String GodotIOJavaWrapper::get_locale() { if (_get_locale) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND_V(env == nullptr, String()); jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_locale); return jstring_to_string(s, env); } else { @@ -102,7 +105,8 @@ String GodotIOJavaWrapper::get_locale() { String GodotIOJavaWrapper::get_model() { if (_get_model) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND_V(env == nullptr, String()); jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_model); return jstring_to_string(s, env); } else { @@ -112,7 +116,8 @@ String GodotIOJavaWrapper::get_model() { int GodotIOJavaWrapper::get_screen_dpi() { if (_get_screen_DPI) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND_V(env == nullptr, 160); return env->CallIntMethod(godot_io_instance, _get_screen_DPI); } else { return 160; @@ -121,7 +126,8 @@ int GodotIOJavaWrapper::get_screen_dpi() { void GodotIOJavaWrapper::screen_get_usable_rect(int (&p_rect_xywh)[4]) { if (_screen_get_usable_rect) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND(env == nullptr); jintArray returnArray = (jintArray)env->CallObjectMethod(godot_io_instance, _screen_get_usable_rect); ERR_FAIL_COND(env->GetArrayLength(returnArray) != 4); jint *arrayBody = env->GetIntArrayElements(returnArray, JNI_FALSE); @@ -134,7 +140,8 @@ void GodotIOJavaWrapper::screen_get_usable_rect(int (&p_rect_xywh)[4]) { String GodotIOJavaWrapper::get_unique_id() { if (_get_unique_id) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND_V(env == nullptr, String()); jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_unique_id); return jstring_to_string(s, env); } else { @@ -148,7 +155,8 @@ bool GodotIOJavaWrapper::has_vk() { void GodotIOJavaWrapper::show_vk(const String &p_existing, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) { if (_show_keyboard) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND(env == nullptr); jstring jStr = env->NewStringUTF(p_existing.utf8().get_data()); env->CallVoidMethod(godot_io_instance, _show_keyboard, jStr, p_multiline, p_max_input_length, p_cursor_start, p_cursor_end); } @@ -156,21 +164,24 @@ void GodotIOJavaWrapper::show_vk(const String &p_existing, bool p_multiline, int void GodotIOJavaWrapper::hide_vk() { if (_hide_keyboard) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND(env == nullptr); env->CallVoidMethod(godot_io_instance, _hide_keyboard); } } void GodotIOJavaWrapper::set_screen_orientation(int p_orient) { if (_set_screen_orientation) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND(env == nullptr); env->CallVoidMethod(godot_io_instance, _set_screen_orientation, p_orient); } } int GodotIOJavaWrapper::get_screen_orientation() { if (_get_screen_orientation) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND_V(env == nullptr, 0); return env->CallIntMethod(godot_io_instance, _get_screen_orientation); } else { return 0; @@ -179,7 +190,8 @@ int GodotIOJavaWrapper::get_screen_orientation() { String GodotIOJavaWrapper::get_system_dir(int p_dir) { if (_get_system_dir) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND_V(env == nullptr, String(".")); jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_system_dir, p_dir); return jstring_to_string(s, env); } else { @@ -187,14 +199,14 @@ String GodotIOJavaWrapper::get_system_dir(int p_dir) { } } -// volatile because it can be changed from non-main thread and we need to +// SafeNumeric because it can be changed from non-main thread and we need to // ensure the change is immediately visible to other threads. -static volatile int virtual_keyboard_height; +static SafeNumeric<int> virtual_keyboard_height; int GodotIOJavaWrapper::get_vk_height() { - return virtual_keyboard_height; + return virtual_keyboard_height.get(); } void GodotIOJavaWrapper::set_vk_height(int p_height) { - virtual_keyboard_height = p_height; + virtual_keyboard_height.set(p_height); } diff --git a/platform/android/java_godot_io_wrapper.h b/platform/android/java_godot_io_wrapper.h index 13270c794b..394e97effa 100644 --- a/platform/android/java_godot_io_wrapper.h +++ b/platform/android/java_godot_io_wrapper.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp index 4610b94363..0c342dc280 100644 --- a/platform/android/java_godot_lib_jni.cpp +++ b/platform/android/java_godot_lib_jni.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,13 +37,12 @@ #include "api/java_class_wrapper.h" #include "api/jni_singleton.h" #include "audio_driver_jandroid.h" -#include "core/engine.h" +#include "core/config/engine.h" +#include "core/config/project_settings.h" #include "core/input/input.h" -#include "core/project_settings.h" #include "dir_access_jandroid.h" #include "display_server_android.h" #include "file_access_android.h" -#include "file_access_jandroid.h" #include "jni_utils.h" #include "main/main.h" #include "net_socket_android.h" @@ -51,6 +50,7 @@ #include "string_android.h" #include "thread_jandroid.h" +#include <android/input.h> #include <unistd.h> #include <android/native_window_jni.h> @@ -87,15 +87,11 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en godot_java = new GodotJavaWrapper(env, activity, godot_instance); godot_io_java = new GodotIOJavaWrapper(env, godot_java->get_member_object("io", "Lorg/godotengine/godot/GodotIO;", env)); - ThreadAndroid::make_default(jvm); -#ifdef USE_JAVA_FILE_ACCESS - FileAccessJAndroid::setup(godot_io_java->get_instance()); -#else + init_thread_jandroid(jvm, env); jobject amgr = env->NewGlobalRef(p_asset_manager); FileAccessAndroid::asset_manager = AAssetManager_fromJava(env, amgr); -#endif DirAccessJAndroid::setup(godot_io_java->get_instance()); AudioDriverAndroid::setup(godot_io_java->get_instance()); @@ -123,7 +119,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline) { - ThreadAndroid::setup_thread(); + setup_android_thread(); const char **cmdline = nullptr; jstring *j_cmdline = nullptr; @@ -131,9 +127,11 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jc if (p_cmdline) { cmdlen = env->GetArrayLength(p_cmdline); if (cmdlen) { - cmdline = (const char **)malloc((cmdlen + 1) * sizeof(const char *)); + cmdline = (const char **)memalloc((cmdlen + 1) * sizeof(const char *)); + ERR_FAIL_NULL_MSG(cmdline, "Out of memory."); cmdline[cmdlen] = nullptr; - j_cmdline = (jstring *)malloc(cmdlen * sizeof(jstring)); + j_cmdline = (jstring *)memalloc(cmdlen * sizeof(jstring)); + ERR_FAIL_NULL_MSG(j_cmdline, "Out of memory."); for (int i = 0; i < cmdlen; i++) { jstring string = (jstring)env->GetObjectArrayElement(p_cmdline, i); @@ -151,13 +149,13 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jc for (int i = 0; i < cmdlen; ++i) { env->ReleaseStringUTFChars(j_cmdline[i], cmdline[i]); } - free(j_cmdline); + memfree(j_cmdline); } - free(cmdline); + memfree(cmdline); } if (err != OK) { - return; //should exit instead and print the error + return; // should exit instead and print the error } java_class_wrapper = memnew(JavaClassWrapper(godot_java->get_activity())); @@ -210,7 +208,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jcl return; if (step == 0) { - // Since Godot is initialized on the UI thread, _main_thread_id was set to that thread's id, + // Since Godot is initialized on the UI thread, main_thread_id was set to that thread's id, // but for Godot purposes, the main thread is the one running the game loop Main::setup2(Thread::get_caller_id()); ++step; @@ -219,9 +217,10 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jcl if (step == 1) { if (!Main::start()) { - return; //should exit instead and print the error + return; // should exit instead and print the error } + godot_java->on_godot_setup_completed(env); os_android->main_loop_begin(); godot_java->on_godot_main_loop_started(env); ++step; @@ -237,40 +236,50 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jcl } } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint count, jintArray positions) { +void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor) { if (step == 0) return; Vector<DisplayServerAndroid::TouchPos> points; - for (int i = 0; i < count; i++) { - jint p[3]; - env->GetIntArrayRegion(positions, i * 3, 3, p); + for (int i = 0; i < pointer_count; i++) { + jfloat p[3]; + env->GetFloatArrayRegion(positions, i * 3, 3, p); DisplayServerAndroid::TouchPos tp; tp.pos = Point2(p[1], p[2]); - tp.id = p[0]; + tp.id = (int)p[0]; points.push_back(tp); } + if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE || (input_device & AINPUT_SOURCE_MOUSE_RELATIVE) == AINPUT_SOURCE_MOUSE_RELATIVE) { + DisplayServerAndroid::get_singleton()->process_mouse_event(input_device, ev, buttons_mask, points[0].pos, vertical_factor, horizontal_factor); + } else { + DisplayServerAndroid::get_singleton()->process_touch(ev, pointer, points); + } +} - DisplayServerAndroid::get_singleton()->process_touch(ev, pointer, points); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3F(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position) { + touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position); +} + +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FI(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position, jint buttons_mask) { + touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position, buttons_mask); +} - /* - if (os_android) - os_android->process_touch(ev,pointer,points); - */ +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FIFF(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor) { + touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position, buttons_mask, vertical_factor, horizontal_factor); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jint p_x, jint p_y) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jfloat p_x, jfloat p_y) { if (step == 0) return; DisplayServerAndroid::get_singleton()->process_hover(p_type, Point2(p_x, p_y)); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubletap(JNIEnv *env, jclass clazz, jint p_x, jint p_y) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubleTap(JNIEnv *env, jclass clazz, jint p_button_mask, jint p_x, jint p_y) { if (step == 0) return; - DisplayServerAndroid::get_singleton()->process_double_tap(Point2(p_x, p_y)); + DisplayServerAndroid::get_singleton()->process_double_tap(p_button_mask, Point2(p_x, p_y)); } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_scroll(JNIEnv *env, jclass clazz, jint p_x, jint p_y) { @@ -376,7 +385,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_audio(JNIEnv *env, jclass clazz) { - ThreadAndroid::setup_thread(); + setup_android_thread(); AudioDriverAndroid::thread_func(env); } diff --git a/platform/android/java_godot_lib_jni.h b/platform/android/java_godot_lib_jni.h index 07584518e5..a3e2933185 100644 --- a/platform/android/java_godot_lib_jni.h +++ b/platform/android/java_godot_lib_jni.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -44,9 +44,12 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, j JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface, jboolean p_32_bits); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jclass clazz); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jclass clazz); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint count, jintArray positions); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jint p_x, jint p_y); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubletap(JNIEnv *env, jclass clazz, jint p_x, jint p_y); +void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask = 0, jfloat vertical_factor = 0, jfloat horizontal_factor = 0); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3F(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FI(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FIFF(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jfloat p_x, jfloat p_y); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubleTap(JNIEnv *env, jclass clazz, jint p_button_mask, jint p_x, jint p_y); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_scroll(JNIEnv *env, jclass clazz, jint p_x, jint p_y); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_keycode, jint p_scancode, jint p_unicode_char, jboolean p_pressed); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jclass clazz, jint p_device, jint p_button, jboolean p_pressed); diff --git a/platform/iphone/in_app_store.h b/platform/android/java_godot_view_wrapper.cpp index 1b8f84ec7b..6b5e44f371 100644 --- a/platform/iphone/in_app_store.h +++ b/platform/android/java_godot_view_wrapper.cpp @@ -1,12 +1,12 @@ /*************************************************************************/ -/* in_app_store.h */ +/* java_godot_view_wrapper.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,54 +28,46 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifdef STOREKIT_ENABLED +#include "java_godot_view_wrapper.h" -#ifndef IN_APP_STORE_H -#define IN_APP_STORE_H +#include "thread_jandroid.h" -#include "core/class_db.h" +GodotJavaViewWrapper::GodotJavaViewWrapper(jobject godot_view) { + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND(env == nullptr); -#ifdef __OBJC__ -@class GodotProductsDelegate; -@class GodotTransactionsObserver; + _godot_view = env->NewGlobalRef(godot_view); -typedef GodotProductsDelegate InAppStoreProductDelegate; -typedef GodotTransactionsObserver InAppStoreTransactionObserver; -#else -typedef void InAppStoreProductDelegate; -typedef void InAppStoreTransactionObserver; -#endif + _cls = (jclass)env->NewGlobalRef(env->GetObjectClass(godot_view)); -class InAppStore : public Object { - GDCLASS(InAppStore, Object); + if (android_get_device_api_level() >= __ANDROID_API_O__) { + _request_pointer_capture = env->GetMethodID(_cls, "requestPointerCapture", "()V"); + _release_pointer_capture = env->GetMethodID(_cls, "releasePointerCapture", "()V"); + } +} - static InAppStore *instance; - static void _bind_methods(); +void GodotJavaViewWrapper::request_pointer_capture() { + if (_request_pointer_capture != 0) { + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND(env == nullptr); - List<Variant> pending_events; + env->CallVoidMethod(_godot_view, _request_pointer_capture); + } +} - InAppStoreProductDelegate *products_request_delegate; - InAppStoreTransactionObserver *transactions_observer; +void GodotJavaViewWrapper::release_pointer_capture() { + if (_request_pointer_capture != 0) { + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND(env == nullptr); -public: - Error request_product_info(Dictionary p_params); - Error restore_purchases(); - Error purchase(Dictionary p_params); + env->CallVoidMethod(_godot_view, _release_pointer_capture); + } +} - int get_pending_event_count(); - Variant pop_pending_event(); - void finish_transaction(String product_id); - void set_auto_finish_transaction(bool b); +GodotJavaViewWrapper::~GodotJavaViewWrapper() { + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND(env == nullptr); - void _post_event(Variant p_event); - void _record_purchase(String product_id); - - static InAppStore *get_singleton(); - - InAppStore(); - ~InAppStore(); -}; - -#endif - -#endif + env->DeleteGlobalRef(_godot_view); + env->DeleteGlobalRef(_cls); +} diff --git a/platform/uwp/thread_uwp.cpp b/platform/android/java_godot_view_wrapper.h index 8e7bb144be..bfb4369fb8 100644 --- a/platform/uwp/thread_uwp.cpp +++ b/platform/android/java_godot_view_wrapper.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* thread_uwp.cpp */ +/* java_godot_view_wrapper.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,34 +28,31 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "thread_uwp.h" +#ifndef GODOT_JAVA_GODOT_VIEW_WRAPPER_H +#define GODOT_JAVA_GODOT_VIEW_WRAPPER_H -#include "core/os/memory.h" +#include <android/log.h> +#include <jni.h> -Thread *ThreadUWP::create_func_uwp(ThreadCreateCallback p_callback, void *p_user, const Settings &) { - ThreadUWP *thread = memnew(ThreadUWP); +#include "string_android.h" - std::thread new_thread(p_callback, p_user); - std::swap(thread->thread, new_thread); +// Class that makes functions in java/src/org/godotengine/godot/GodotView.java callable from C++ +class GodotJavaViewWrapper { +private: + jclass _cls; - return thread; -}; + jobject _godot_view; -Thread::ID ThreadUWP::get_thread_id_func_uwp() { - return std::hash<std::thread::id>()(std::this_thread::get_id()); -}; + jmethodID _request_pointer_capture = 0; + jmethodID _release_pointer_capture = 0; -void ThreadUWP::wait_to_finish_func_uwp(Thread *p_thread) { - ThreadUWP *tp = static_cast<ThreadUWP *>(p_thread); - tp->thread.join(); -}; +public: + GodotJavaViewWrapper(jobject godot_view); -Thread::ID ThreadUWP::get_id() const { - return std::hash<std::thread::id>()(thread.get_id()); -}; + void request_pointer_capture(); + void release_pointer_capture(); -void ThreadUWP::make_default() { - create_func = create_func_uwp; - get_thread_id_func = get_thread_id_func_uwp; - wait_to_finish_func = wait_to_finish_func_uwp; + ~GodotJavaViewWrapper(); }; + +#endif //GODOT_JAVA_GODOT_VIEW_WRAPPER_H diff --git a/platform/android/java_godot_wrapper.cpp b/platform/android/java_godot_wrapper.cpp index cff591d903..bfd93345f3 100644 --- a/platform/android/java_godot_wrapper.cpp +++ b/platform/android/java_godot_wrapper.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,7 +33,7 @@ // JNIEnv is only valid within the thread it belongs to, in a multi threading environment // we can't cache it. // For Godot we call most access methods from our thread and we thus get a valid JNIEnv -// from ThreadAndroid. For one or two we expect to pass the environment +// from get_jni_env(). For one or two we expect to pass the environment // TODO we could probably create a base class for this... @@ -74,6 +74,7 @@ GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_ _is_activity_resumed = p_env->GetMethodID(godot_class, "isActivityResumed", "()Z"); _vibrate = p_env->GetMethodID(godot_class, "vibrate", "(I)V"); _get_input_fallback_mapping = p_env->GetMethodID(godot_class, "getInputFallbackMapping", "()Ljava/lang/String;"); + _on_godot_setup_completed = p_env->GetMethodID(godot_class, "onGodotSetupCompleted", "()V"); _on_godot_main_loop_started = p_env->GetMethodID(godot_class, "onGodotMainLoopStarted", "()V"); // get some Activity method pointers... @@ -91,7 +92,9 @@ jobject GodotJavaWrapper::get_activity() { jobject GodotJavaWrapper::get_member_object(const char *p_name, const char *p_class, JNIEnv *p_env) { if (godot_class) { if (p_env == nullptr) - p_env = ThreadAndroid::get_env(); + p_env = get_jni_env(); + + ERR_FAIL_COND_V(p_env == nullptr, nullptr); jfieldID fid = p_env->GetStaticFieldID(godot_class, p_name, p_class); return p_env->GetStaticObjectField(godot_class, fid); @@ -102,56 +105,90 @@ jobject GodotJavaWrapper::get_member_object(const char *p_name, const char *p_cl jobject GodotJavaWrapper::get_class_loader() { if (_get_class_loader) { - JNIEnv *env = ThreadAndroid::get_env(); - return env->CallObjectMethod(godot_instance, _get_class_loader); + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND_V(env == nullptr, nullptr); + + return env->CallObjectMethod(activity, _get_class_loader); } else { return nullptr; } } +GodotJavaViewWrapper *GodotJavaWrapper::get_godot_view() { + if (_godot_view != nullptr) { + return _godot_view; + } + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND_V(env == nullptr, nullptr); + + jmethodID godot_view_getter = env->GetMethodID(godot_class, "getRenderView", "()Lorg/godotengine/godot/GodotRenderView;"); + _godot_view = new GodotJavaViewWrapper(env->CallObjectMethod(godot_instance, godot_view_getter)); + return _godot_view; +} + void GodotJavaWrapper::on_video_init(JNIEnv *p_env) { - if (_on_video_init) + if (_on_video_init) { if (p_env == nullptr) - p_env = ThreadAndroid::get_env(); + p_env = get_jni_env(); + ERR_FAIL_COND(p_env == nullptr); + + p_env->CallVoidMethod(godot_instance, _on_video_init); + } +} - p_env->CallVoidMethod(godot_instance, _on_video_init); +void GodotJavaWrapper::on_godot_setup_completed(JNIEnv *p_env) { + if (_on_godot_setup_completed) { + if (p_env == nullptr) { + p_env = get_jni_env(); + } + p_env->CallVoidMethod(godot_instance, _on_godot_setup_completed); + } } void GodotJavaWrapper::on_godot_main_loop_started(JNIEnv *p_env) { if (_on_godot_main_loop_started) { if (p_env == nullptr) { - p_env = ThreadAndroid::get_env(); + p_env = get_jni_env(); } + ERR_FAIL_COND(p_env == nullptr); + p_env->CallVoidMethod(godot_instance, _on_godot_main_loop_started); } - p_env->CallVoidMethod(godot_instance, _on_godot_main_loop_started); } void GodotJavaWrapper::restart(JNIEnv *p_env) { - if (_restart) + if (_restart) { if (p_env == nullptr) - p_env = ThreadAndroid::get_env(); + p_env = get_jni_env(); + ERR_FAIL_COND(p_env == nullptr); - p_env->CallVoidMethod(godot_instance, _restart); + p_env->CallVoidMethod(godot_instance, _restart); + } } void GodotJavaWrapper::force_quit(JNIEnv *p_env) { - if (_finish) + if (_finish) { if (p_env == nullptr) - p_env = ThreadAndroid::get_env(); + p_env = get_jni_env(); + ERR_FAIL_COND(p_env == nullptr); - p_env->CallVoidMethod(godot_instance, _finish); + p_env->CallVoidMethod(godot_instance, _finish); + } } void GodotJavaWrapper::set_keep_screen_on(bool p_enabled) { if (_set_keep_screen_on) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND(env == nullptr); + env->CallVoidMethod(godot_instance, _set_keep_screen_on, p_enabled); } } void GodotJavaWrapper::alert(const String &p_message, const String &p_title) { if (_alert) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND(env == nullptr); + jstring jStrMessage = env->NewStringUTF(p_message.utf8().get_data()); jstring jStrTitle = env->NewStringUTF(p_title.utf8().get_data()); env->CallVoidMethod(godot_instance, _alert, jStrMessage, jStrTitle); @@ -159,7 +196,9 @@ void GodotJavaWrapper::alert(const String &p_message, const String &p_title) { } int GodotJavaWrapper::get_gles_version_code() { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND_V(env == nullptr, 0); + if (_get_GLES_version_code) { return env->CallIntMethod(godot_instance, _get_GLES_version_code); } @@ -173,7 +212,9 @@ bool GodotJavaWrapper::has_get_clipboard() { String GodotJavaWrapper::get_clipboard() { if (_get_clipboard) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND_V(env == nullptr, String()); + jstring s = (jstring)env->CallObjectMethod(godot_instance, _get_clipboard); return jstring_to_string(s, env); } else { @@ -183,7 +224,9 @@ String GodotJavaWrapper::get_clipboard() { String GodotJavaWrapper::get_input_fallback_mapping() { if (_get_input_fallback_mapping) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND_V(env == nullptr, String()); + jstring fallback_mapping = (jstring)env->CallObjectMethod(godot_instance, _get_input_fallback_mapping); return jstring_to_string(fallback_mapping, env); } else { @@ -197,7 +240,9 @@ bool GodotJavaWrapper::has_set_clipboard() { void GodotJavaWrapper::set_clipboard(const String &p_text) { if (_set_clipboard) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND(env == nullptr); + jstring jStr = env->NewStringUTF(p_text.utf8().get_data()); env->CallVoidMethod(godot_instance, _set_clipboard, jStr); } @@ -205,7 +250,9 @@ void GodotJavaWrapper::set_clipboard(const String &p_text) { bool GodotJavaWrapper::request_permission(const String &p_name) { if (_request_permission) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND_V(env == nullptr, false); + jstring jStrName = env->NewStringUTF(p_name.utf8().get_data()); return env->CallBooleanMethod(godot_instance, _request_permission, jStrName); } else { @@ -215,7 +262,9 @@ bool GodotJavaWrapper::request_permission(const String &p_name) { bool GodotJavaWrapper::request_permissions() { if (_request_permissions) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND_V(env == nullptr, false); + return env->CallBooleanMethod(godot_instance, _request_permissions); } else { return false; @@ -225,7 +274,9 @@ bool GodotJavaWrapper::request_permissions() { Vector<String> GodotJavaWrapper::get_granted_permissions() const { Vector<String> permissions_list; if (_get_granted_permissions) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND_V(env == nullptr, permissions_list); + jobject permissions_object = env->CallObjectMethod(godot_instance, _get_granted_permissions); jobjectArray *arr = reinterpret_cast<jobjectArray *>(&permissions_object); @@ -243,14 +294,18 @@ Vector<String> GodotJavaWrapper::get_granted_permissions() const { void GodotJavaWrapper::init_input_devices() { if (_init_input_devices) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND(env == nullptr); + env->CallVoidMethod(godot_instance, _init_input_devices); } } jobject GodotJavaWrapper::get_surface() { if (_get_surface) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND_V(env == nullptr, nullptr); + return env->CallObjectMethod(godot_instance, _get_surface); } else { return nullptr; @@ -259,7 +314,9 @@ jobject GodotJavaWrapper::get_surface() { bool GodotJavaWrapper::is_activity_resumed() { if (_is_activity_resumed) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND_V(env == nullptr, false); + return env->CallBooleanMethod(godot_instance, _is_activity_resumed); } else { return false; @@ -268,7 +325,9 @@ bool GodotJavaWrapper::is_activity_resumed() { void GodotJavaWrapper::vibrate(int p_duration_ms) { if (_vibrate) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND(env == nullptr); + env->CallVoidMethod(godot_instance, _vibrate, p_duration_ms); } } diff --git a/platform/android/java_godot_wrapper.h b/platform/android/java_godot_wrapper.h index e0c3809a64..0e20747a16 100644 --- a/platform/android/java_godot_wrapper.h +++ b/platform/android/java_godot_wrapper.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,6 +37,7 @@ #include <android/log.h> #include <jni.h> +#include "java_godot_view_wrapper.h" #include "string_android.h" // Class that makes functions in java/src/org/godotengine/godot/Godot.java callable from C++ @@ -47,6 +48,8 @@ private: jclass godot_class; jclass activity_class; + GodotJavaViewWrapper *_godot_view = nullptr; + jmethodID _on_video_init = 0; jmethodID _restart = 0; jmethodID _finish = 0; @@ -63,6 +66,7 @@ private: jmethodID _is_activity_resumed = 0; jmethodID _vibrate = 0; jmethodID _get_input_fallback_mapping = 0; + jmethodID _on_godot_setup_completed = 0; jmethodID _on_godot_main_loop_started = 0; jmethodID _get_class_loader = 0; @@ -74,8 +78,10 @@ public: jobject get_member_object(const char *p_name, const char *p_class, JNIEnv *p_env = nullptr); jobject get_class_loader(); + GodotJavaViewWrapper *get_godot_view(); void on_video_init(JNIEnv *p_env = nullptr); + void on_godot_setup_completed(JNIEnv *p_env = nullptr); void on_godot_main_loop_started(JNIEnv *p_env = nullptr); void restart(JNIEnv *p_env = nullptr); void force_quit(JNIEnv *p_env = nullptr); diff --git a/platform/android/jni_utils.cpp b/platform/android/jni_utils.cpp index 8e1ae53b78..94652ab7ac 100644 --- a/platform/android/jni_utils.cpp +++ b/platform/android/jni_utils.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/jni_utils.h b/platform/android/jni_utils.h index 5320715853..f2b89392b5 100644 --- a/platform/android/jni_utils.h +++ b/platform/android/jni_utils.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,8 +32,8 @@ #define JNI_UTILS_H #include "string_android.h" -#include <core/engine.h> -#include <core/variant.h> +#include <core/config/engine.h> +#include <core/variant/variant.h> #include <jni.h> struct jvalret { diff --git a/platform/android/net_socket_android.cpp b/platform/android/net_socket_android.cpp index 0341ef3ec6..ddc2368793 100644 --- a/platform/android/net_socket_android.cpp +++ b/platform/android/net_socket_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,7 +38,7 @@ jmethodID NetSocketAndroid::_multicast_lock_acquire = 0; jmethodID NetSocketAndroid::_multicast_lock_release = 0; void NetSocketAndroid::setup(jobject p_net_utils) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); net_utils = env->NewGlobalRef(p_net_utils); @@ -51,14 +51,14 @@ void NetSocketAndroid::setup(jobject p_net_utils) { void NetSocketAndroid::multicast_lock_acquire() { if (_multicast_lock_acquire) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); env->CallVoidMethod(net_utils, _multicast_lock_acquire); } } void NetSocketAndroid::multicast_lock_release() { if (_multicast_lock_release) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); env->CallVoidMethod(net_utils, _multicast_lock_release); } } diff --git a/platform/android/net_socket_android.h b/platform/android/net_socket_android.h index 955d906535..cc2a68ac49 100644 --- a/platform/android/net_socket_android.h +++ b/platform/android/net_socket_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index baf6ee952a..422814dd50 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,16 +30,14 @@ #include "os_android.h" -#include "core/io/file_access_buffered_fa.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" #include "drivers/unix/dir_access_unix.h" #include "drivers/unix/file_access_unix.h" -#include "file_access_android.h" #include "main/main.h" #include "platform/android/display_server_android.h" #include "dir_access_jandroid.h" -#include "file_access_jandroid.h" +#include "file_access_android.h" #include "net_socket_android.h" #include <dlfcn.h> @@ -62,16 +60,10 @@ void OS_Android::initialize_core() { if (use_apk_expansion) FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_RESOURCES); else { -#ifdef USE_JAVA_FILE_ACCESS - FileAccess::make_default<FileAccessBufferedFA<FileAccessJAndroid>>(FileAccess::ACCESS_RESOURCES); -#else - //FileAccess::make_default<FileAccessBufferedFA<FileAccessAndroid> >(FileAccess::ACCESS_RESOURCES); FileAccess::make_default<FileAccessAndroid>(FileAccess::ACCESS_RESOURCES); -#endif } FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_USERDATA); FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_FILESYSTEM); - //FileAccessBufferedFA<FileAccessUnix>::make_default(); if (use_apk_expansion) DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_RESOURCES); else @@ -147,18 +139,19 @@ MainLoop *OS_Android::get_main_loop() const { void OS_Android::main_loop_begin() { if (main_loop) - main_loop->init(); + main_loop->initialize(); } bool OS_Android::main_loop_iterate() { if (!main_loop) return false; + DisplayServerAndroid::get_singleton()->process_events(); return Main::iteration(); } void OS_Android::main_loop_end() { if (main_loop) - main_loop->finish(); + main_loop->finalize(); } void OS_Android::main_loop_focusout() { @@ -313,6 +306,7 @@ OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_god #if defined(OPENGL_ENABLED) gl_extensions = nullptr; use_gl2 = false; + use_16bits_fbo = false; #endif #if defined(VULKAN_ENABLED) diff --git a/platform/android/os_android.h b/platform/android/os_android.h index cac7efaa88..dd14b69cf9 100644 --- a/platform/android/os_android.h +++ b/platform/android/os_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -68,15 +68,15 @@ private: GodotIOJavaWrapper *godot_io_java; public: - virtual void initialize_core(); - virtual void initialize(); + virtual void initialize_core() override; + virtual void initialize() override; - virtual void initialize_joypads(); + virtual void initialize_joypads() override; - virtual void set_main_loop(MainLoop *p_main_loop); - virtual void delete_main_loop(); + virtual void set_main_loop(MainLoop *p_main_loop) override; + virtual void delete_main_loop() override; - virtual void finalize(); + virtual void finalize() override; typedef int64_t ProcessID; @@ -84,14 +84,14 @@ public: GodotJavaWrapper *get_godot_java(); GodotIOJavaWrapper *get_godot_io_java(); - virtual bool request_permission(const String &p_name); - virtual bool request_permissions(); - virtual Vector<String> get_granted_permissions() const; + virtual bool request_permission(const String &p_name) override; + virtual bool request_permissions() override; + virtual Vector<String> get_granted_permissions() const override; - virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false); + virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override; - virtual String get_name() const; - virtual MainLoop *get_main_loop() const; + virtual String get_name() const override; + virtual MainLoop *get_main_loop() const override; void main_loop_begin(); bool main_loop_iterate(); @@ -109,19 +109,19 @@ public: void set_native_window(ANativeWindow *p_native_window); ANativeWindow *get_native_window() const; - virtual Error shell_open(String p_uri); - virtual String get_user_data_dir() const; - virtual String get_resource_dir() const; - virtual String get_locale() const; - virtual String get_model_name() const; + virtual Error shell_open(String p_uri) override; + virtual String get_user_data_dir() const override; + virtual String get_resource_dir() const override; + virtual String get_locale() const override; + virtual String get_model_name() const override; - virtual String get_unique_id() const; + virtual String get_unique_id() const override; - virtual String get_system_dir(SystemDir p_dir) const; + virtual String get_system_dir(SystemDir p_dir) const override; - void vibrate_handheld(int p_duration_ms); + void vibrate_handheld(int p_duration_ms) override; - virtual bool _check_internal_feature_support(const String &p_feature); + virtual bool _check_internal_feature_support(const String &p_feature) override; OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_godot_io_java, bool p_use_apk_expansion); ~OS_Android(); }; diff --git a/platform/android/platform_config.h b/platform/android/platform_config.h index c5e896c4e1..601db9951f 100644 --- a/platform/android/platform_config.h +++ b/platform/android/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/plugin/godot_plugin_config.h b/platform/android/plugin/godot_plugin_config.h index ea3c7b4f55..173ac115a2 100644 --- a/platform/android/plugin/godot_plugin_config.h +++ b/platform/android/plugin/godot_plugin_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,26 +31,9 @@ #ifndef GODOT_PLUGIN_CONFIG_H #define GODOT_PLUGIN_CONFIG_H -#include "core/error_list.h" +#include "core/error/error_list.h" #include "core/io/config_file.h" -#include "core/ustring.h" - -static const char *PLUGIN_CONFIG_EXT = ".gdap"; - -static const char *CONFIG_SECTION = "config"; -static const char *CONFIG_NAME_KEY = "name"; -static const char *CONFIG_BINARY_TYPE_KEY = "binary_type"; -static const char *CONFIG_BINARY_KEY = "binary"; - -static const char *DEPENDENCIES_SECTION = "dependencies"; -static const char *DEPENDENCIES_LOCAL_KEY = "local"; -static const char *DEPENDENCIES_REMOTE_KEY = "remote"; -static const char *DEPENDENCIES_CUSTOM_MAVEN_REPOS_KEY = "custom_maven_repos"; - -static const char *BINARY_TYPE_LOCAL = "local"; -static const char *BINARY_TYPE_REMOTE = "remote"; - -static const char *PLUGIN_VALUE_SEPARATOR = "|"; +#include "core/string/ustring.h" /* The `config` section and fields are required and defined as follow: @@ -67,7 +50,24 @@ The `dependencies` section and fields are optional and defined as follow: See https://github.com/godotengine/godot/issues/38157#issuecomment-618773871 */ -struct PluginConfig { +struct PluginConfigAndroid { + inline static const char *PLUGIN_CONFIG_EXT = ".gdap"; + + inline static const char *CONFIG_SECTION = "config"; + inline static const char *CONFIG_NAME_KEY = "name"; + inline static const char *CONFIG_BINARY_TYPE_KEY = "binary_type"; + inline static const char *CONFIG_BINARY_KEY = "binary"; + + inline static const char *DEPENDENCIES_SECTION = "dependencies"; + inline static const char *DEPENDENCIES_LOCAL_KEY = "local"; + inline static const char *DEPENDENCIES_REMOTE_KEY = "remote"; + inline static const char *DEPENDENCIES_CUSTOM_MAVEN_REPOS_KEY = "custom_maven_repos"; + + inline static const char *BINARY_TYPE_LOCAL = "local"; + inline static const char *BINARY_TYPE_REMOTE = "remote"; + + inline static const char *PLUGIN_VALUE_SEPARATOR = "|"; + // Set to true when the config file is properly loaded. bool valid_config = false; // Unix timestamp of last change to this plugin. @@ -88,7 +88,7 @@ struct PluginConfig { * Set of prebuilt plugins. * Currently unused, this is just for future reference: */ -// static const PluginConfig MY_PREBUILT_PLUGIN = { +// static const PluginConfigAndroid MY_PREBUILT_PLUGIN = { // /*.valid_config =*/true, // /*.last_updated =*/0, // /*.name =*/"GodotPayment", @@ -101,7 +101,7 @@ struct PluginConfig { static inline String resolve_local_dependency_path(String plugin_config_dir, String dependency_path) { String absolute_path; - if (!dependency_path.empty()) { + if (!dependency_path.is_empty()) { if (dependency_path.is_abs_path()) { absolute_path = ProjectSettings::get_singleton()->globalize_path(dependency_path); } else { @@ -112,10 +112,10 @@ static inline String resolve_local_dependency_path(String plugin_config_dir, Str return absolute_path; } -static inline PluginConfig resolve_prebuilt_plugin(PluginConfig prebuilt_plugin, String plugin_config_dir) { - PluginConfig resolved = prebuilt_plugin; - resolved.binary = resolved.binary_type == BINARY_TYPE_LOCAL ? resolve_local_dependency_path(plugin_config_dir, prebuilt_plugin.binary) : prebuilt_plugin.binary; - if (!prebuilt_plugin.local_dependencies.empty()) { +static inline PluginConfigAndroid resolve_prebuilt_plugin(PluginConfigAndroid prebuilt_plugin, String plugin_config_dir) { + PluginConfigAndroid resolved = prebuilt_plugin; + resolved.binary = resolved.binary_type == PluginConfigAndroid::BINARY_TYPE_LOCAL ? resolve_local_dependency_path(plugin_config_dir, prebuilt_plugin.binary) : prebuilt_plugin.binary; + if (!prebuilt_plugin.local_dependencies.is_empty()) { resolved.local_dependencies.clear(); for (int i = 0; i < prebuilt_plugin.local_dependencies.size(); i++) { resolved.local_dependencies.push_back(resolve_local_dependency_path(plugin_config_dir, prebuilt_plugin.local_dependencies[i])); @@ -124,26 +124,27 @@ static inline PluginConfig resolve_prebuilt_plugin(PluginConfig prebuilt_plugin, return resolved; } -static inline Vector<PluginConfig> get_prebuilt_plugins(String plugins_base_dir) { - Vector<PluginConfig> prebuilt_plugins; +static inline Vector<PluginConfigAndroid> get_prebuilt_plugins(String plugins_base_dir) { + Vector<PluginConfigAndroid> prebuilt_plugins; // prebuilt_plugins.push_back(resolve_prebuilt_plugin(MY_PREBUILT_PLUGIN, plugins_base_dir)); return prebuilt_plugins; } -static inline bool is_plugin_config_valid(PluginConfig plugin_config) { - bool valid_name = !plugin_config.name.empty(); - bool valid_binary_type = plugin_config.binary_type == BINARY_TYPE_LOCAL || - plugin_config.binary_type == BINARY_TYPE_REMOTE; +static inline bool is_plugin_config_valid(PluginConfigAndroid plugin_config) { + bool valid_name = !plugin_config.name.is_empty(); + bool valid_binary_type = plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_LOCAL || + plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_REMOTE; bool valid_binary = false; if (valid_binary_type) { - valid_binary = !plugin_config.binary.empty() && - (plugin_config.binary_type == BINARY_TYPE_REMOTE || + valid_binary = !plugin_config.binary.is_empty() && + (plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_REMOTE || + FileAccess::exists(plugin_config.binary)); } bool valid_local_dependencies = true; - if (!plugin_config.local_dependencies.empty()) { + if (!plugin_config.local_dependencies.is_empty()) { for (int i = 0; i < plugin_config.local_dependencies.size(); i++) { if (!FileAccess::exists(plugin_config.local_dependencies[i])) { valid_local_dependencies = false; @@ -154,7 +155,7 @@ static inline bool is_plugin_config_valid(PluginConfig plugin_config) { return valid_name && valid_binary && valid_binary_type && valid_local_dependencies; } -static inline uint64_t get_plugin_modification_time(const PluginConfig &plugin_config, const String &config_path) { +static inline uint64_t get_plugin_modification_time(const PluginConfigAndroid &plugin_config, const String &config_path) { uint64_t last_updated = FileAccess::get_modified_time(config_path); last_updated = MAX(last_updated, FileAccess::get_modified_time(plugin_config.binary)); @@ -166,30 +167,30 @@ static inline uint64_t get_plugin_modification_time(const PluginConfig &plugin_c return last_updated; } -static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const String &path) { - PluginConfig plugin_config = {}; +static inline PluginConfigAndroid load_plugin_config(Ref<ConfigFile> config_file, const String &path) { + PluginConfigAndroid plugin_config = {}; if (config_file.is_valid()) { Error err = config_file->load(path); if (err == OK) { String config_base_dir = path.get_base_dir(); - plugin_config.name = config_file->get_value(CONFIG_SECTION, CONFIG_NAME_KEY, String()); - plugin_config.binary_type = config_file->get_value(CONFIG_SECTION, CONFIG_BINARY_TYPE_KEY, String()); + plugin_config.name = config_file->get_value(PluginConfigAndroid::CONFIG_SECTION, PluginConfigAndroid::CONFIG_NAME_KEY, String()); + plugin_config.binary_type = config_file->get_value(PluginConfigAndroid::CONFIG_SECTION, PluginConfigAndroid::CONFIG_BINARY_TYPE_KEY, String()); - String binary_path = config_file->get_value(CONFIG_SECTION, CONFIG_BINARY_KEY, String()); - plugin_config.binary = plugin_config.binary_type == BINARY_TYPE_LOCAL ? resolve_local_dependency_path(config_base_dir, binary_path) : binary_path; + String binary_path = config_file->get_value(PluginConfigAndroid::CONFIG_SECTION, PluginConfigAndroid::CONFIG_BINARY_KEY, String()); + plugin_config.binary = plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_LOCAL ? resolve_local_dependency_path(config_base_dir, binary_path) : binary_path; - if (config_file->has_section(DEPENDENCIES_SECTION)) { - Vector<String> local_dependencies_paths = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_LOCAL_KEY, Vector<String>()); - if (!local_dependencies_paths.empty()) { + if (config_file->has_section(PluginConfigAndroid::DEPENDENCIES_SECTION)) { + Vector<String> local_dependencies_paths = config_file->get_value(PluginConfigAndroid::DEPENDENCIES_SECTION, PluginConfigAndroid::DEPENDENCIES_LOCAL_KEY, Vector<String>()); + if (!local_dependencies_paths.is_empty()) { for (int i = 0; i < local_dependencies_paths.size(); i++) { plugin_config.local_dependencies.push_back(resolve_local_dependency_path(config_base_dir, local_dependencies_paths[i])); } } - plugin_config.remote_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_REMOTE_KEY, Vector<String>()); - plugin_config.custom_maven_repos = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_CUSTOM_MAVEN_REPOS_KEY, Vector<String>()); + plugin_config.remote_dependencies = config_file->get_value(PluginConfigAndroid::DEPENDENCIES_SECTION, PluginConfigAndroid::DEPENDENCIES_REMOTE_KEY, Vector<String>()); + plugin_config.custom_maven_repos = config_file->get_value(PluginConfigAndroid::DEPENDENCIES_SECTION, PluginConfigAndroid::DEPENDENCIES_CUSTOM_MAVEN_REPOS_KEY, Vector<String>()); } plugin_config.valid_config = is_plugin_config_valid(plugin_config); @@ -200,12 +201,12 @@ static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const return plugin_config; } -static inline String get_plugins_binaries(String binary_type, Vector<PluginConfig> plugins_configs) { +static inline String get_plugins_binaries(String binary_type, Vector<PluginConfigAndroid> plugins_configs) { String plugins_binaries; - if (!plugins_configs.empty()) { + if (!plugins_configs.is_empty()) { Vector<String> binaries; for (int i = 0; i < plugins_configs.size(); i++) { - PluginConfig config = plugins_configs[i]; + PluginConfigAndroid config = plugins_configs[i]; if (!config.valid_config) { continue; } @@ -214,27 +215,27 @@ static inline String get_plugins_binaries(String binary_type, Vector<PluginConfi binaries.push_back(config.binary); } - if (binary_type == BINARY_TYPE_LOCAL) { + if (binary_type == PluginConfigAndroid::BINARY_TYPE_LOCAL) { binaries.append_array(config.local_dependencies); } - if (binary_type == BINARY_TYPE_REMOTE) { + if (binary_type == PluginConfigAndroid::BINARY_TYPE_REMOTE) { binaries.append_array(config.remote_dependencies); } } - plugins_binaries = String(PLUGIN_VALUE_SEPARATOR).join(binaries); + plugins_binaries = String(PluginConfigAndroid::PLUGIN_VALUE_SEPARATOR).join(binaries); } return plugins_binaries; } -static inline String get_plugins_custom_maven_repos(Vector<PluginConfig> plugins_configs) { +static inline String get_plugins_custom_maven_repos(Vector<PluginConfigAndroid> plugins_configs) { String custom_maven_repos; - if (!plugins_configs.empty()) { + if (!plugins_configs.is_empty()) { Vector<String> repos_urls; for (int i = 0; i < plugins_configs.size(); i++) { - PluginConfig config = plugins_configs[i]; + PluginConfigAndroid config = plugins_configs[i]; if (!config.valid_config) { continue; } @@ -242,24 +243,24 @@ static inline String get_plugins_custom_maven_repos(Vector<PluginConfig> plugins repos_urls.append_array(config.custom_maven_repos); } - custom_maven_repos = String(PLUGIN_VALUE_SEPARATOR).join(repos_urls); + custom_maven_repos = String(PluginConfigAndroid::PLUGIN_VALUE_SEPARATOR).join(repos_urls); } return custom_maven_repos; } -static inline String get_plugins_names(Vector<PluginConfig> plugins_configs) { +static inline String get_plugins_names(Vector<PluginConfigAndroid> plugins_configs) { String plugins_names; - if (!plugins_configs.empty()) { + if (!plugins_configs.is_empty()) { Vector<String> names; for (int i = 0; i < plugins_configs.size(); i++) { - PluginConfig config = plugins_configs[i]; + PluginConfigAndroid config = plugins_configs[i]; if (!config.valid_config) { continue; } names.push_back(config.name); } - plugins_names = String(PLUGIN_VALUE_SEPARATOR).join(names); + plugins_names = String(PluginConfigAndroid::PLUGIN_VALUE_SEPARATOR).join(names); } return plugins_names; diff --git a/platform/android/plugin/godot_plugin_jni.cpp b/platform/android/plugin/godot_plugin_jni.cpp index d2528bebeb..ba3e9fa20f 100644 --- a/platform/android/plugin/godot_plugin_jni.cpp +++ b/platform/android/plugin/godot_plugin_jni.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,9 +30,9 @@ #include "godot_plugin_jni.h" -#include <core/engine.h> -#include <core/error_macros.h> -#include <core/project_settings.h> +#include <core/config/engine.h> +#include <core/config/project_settings.h> +#include <core/error/error_macros.h> #include <platform/android/api/jni_singleton.h> #include <platform/android/jni_utils.h> #include <platform/android/string_android.h> @@ -41,7 +41,7 @@ static HashMap<String, JNISingleton *> jni_singletons; extern "C" { -JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSingleton(JNIEnv *env, jobject obj, jstring name) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSingleton(JNIEnv *env, jclass clazz, jstring name, jobject obj) { String singname = jstring_to_string(name, env); JNISingleton *s = (JNISingleton *)ClassDB::instance("JNISingleton"); s->set_instance(env->NewGlobalRef(obj)); @@ -51,7 +51,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegis ProjectSettings::get_singleton()->set(singname, s); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterMethod(JNIEnv *env, jobject obj, jstring sname, jstring name, jstring ret, jobjectArray args) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterMethod(JNIEnv *env, jclass clazz, jstring sname, jstring name, jstring ret, jobjectArray args) { String singname = jstring_to_string(sname, env); ERR_FAIL_COND(!jni_singletons.has(singname)); @@ -83,7 +83,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegis s->add_method(mname, mid, types, get_jni_type(retval)); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSignal(JNIEnv *env, jobject obj, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_param_types) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSignal(JNIEnv *env, jclass clazz, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_param_types) { String singleton_name = jstring_to_string(j_plugin_name, env); ERR_FAIL_COND(!jni_singletons.has(singleton_name)); @@ -104,7 +104,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegis singleton->add_signal(signal_name, types); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeEmitSignal(JNIEnv *env, jobject obj, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_params) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeEmitSignal(JNIEnv *env, jclass clazz, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_params) { String singleton_name = jstring_to_string(j_plugin_name, env); ERR_FAIL_COND(!jni_singletons.has(singleton_name)); @@ -129,7 +129,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeEmitS singleton->emit_signal(signal_name, args, count); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterGDNativeLibraries(JNIEnv *env, jobject obj, jobjectArray gdnlib_paths) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterGDNativeLibraries(JNIEnv *env, jclass clazz, jobjectArray gdnlib_paths) { int gdnlib_count = env->GetArrayLength(gdnlib_paths); if (gdnlib_count == 0) { return; diff --git a/platform/android/plugin/godot_plugin_jni.h b/platform/android/plugin/godot_plugin_jni.h index 80ce332e7c..b87f922e03 100644 --- a/platform/android/plugin/godot_plugin_jni.h +++ b/platform/android/plugin/godot_plugin_jni.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,11 +35,11 @@ #include <jni.h> extern "C" { -JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSingleton(JNIEnv *env, jobject obj, jstring name); -JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterMethod(JNIEnv *env, jobject obj, jstring sname, jstring name, jstring ret, jobjectArray args); -JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSignal(JNIEnv *env, jobject obj, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_param_types); -JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeEmitSignal(JNIEnv *env, jobject obj, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_params); -JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterGDNativeLibraries(JNIEnv *env, jobject obj, jobjectArray gdnlib_paths); +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSingleton(JNIEnv *env, jclass clazz, jstring name, jobject obj); +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterMethod(JNIEnv *env, jclass clazz, jstring sname, jstring name, jstring ret, jobjectArray args); +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSignal(JNIEnv *env, jclass clazz, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_param_types); +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeEmitSignal(JNIEnv *env, jclass clazz, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_params); +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterGDNativeLibraries(JNIEnv *env, jclass clazz, jobjectArray gdnlib_paths); } #endif // GODOT_PLUGIN_JNI_H diff --git a/platform/android/string_android.h b/platform/android/string_android.h index 88ccd3b652..3721315d3f 100644 --- a/platform/android/string_android.h +++ b/platform/android/string_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,21 +30,21 @@ #ifndef STRING_ANDROID_H #define STRING_ANDROID_H -#include "core/ustring.h" +#include "core/string/ustring.h" #include "thread_jandroid.h" #include <jni.h> /** * Converts JNI jstring to Godot String. * @param source Source JNI string. If null an empty string is returned. - * @param env JNI environment instance. If null obtained by ThreadAndroid::get_env(). + * @param env JNI environment instance. If null obtained by get_jni_env(). * @return Godot string instance. */ static inline String jstring_to_string(jstring source, JNIEnv *env = nullptr) { String result; if (source) { if (!env) { - env = ThreadAndroid::get_env(); + env = get_jni_env(); } const char *const source_utf8 = env->GetStringUTFChars(source, nullptr); if (source_utf8) { diff --git a/platform/android/thread_jandroid.cpp b/platform/android/thread_jandroid.cpp index 13aa313ebf..ba379c8d43 100644 --- a/platform/android/thread_jandroid.cpp +++ b/platform/android/thread_jandroid.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,116 +30,54 @@ #include "thread_jandroid.h" -#include "core/os/memory.h" -#include "core/safe_refcount.h" -#include "core/script_language.h" +#include <android/log.h> -static void _thread_id_key_destr_callback(void *p_value) { - memdelete(static_cast<Thread::ID *>(p_value)); -} - -static pthread_key_t _create_thread_id_key() { - pthread_key_t key; - pthread_key_create(&key, &_thread_id_key_destr_callback); - return key; -} - -pthread_key_t ThreadAndroid::thread_id_key = _create_thread_id_key(); -Thread::ID ThreadAndroid::next_thread_id = 0; - -Thread::ID ThreadAndroid::get_id() const { - return id; -} +#include "core/os/thread.h" -Thread *ThreadAndroid::create_thread_jandroid() { - return memnew(ThreadAndroid); -} - -void *ThreadAndroid::thread_callback(void *userdata) { - ThreadAndroid *t = reinterpret_cast<ThreadAndroid *>(userdata); - setup_thread(); - ScriptServer::thread_enter(); //scripts may need to attach a stack - t->id = atomic_increment(&next_thread_id); - pthread_setspecific(thread_id_key, (void *)memnew(ID(t->id))); - t->callback(t->user); - ScriptServer::thread_exit(); - return nullptr; -} +static JavaVM *java_vm = nullptr; +static thread_local JNIEnv *env = nullptr; -Thread *ThreadAndroid::create_func_jandroid(ThreadCreateCallback p_callback, void *p_user, const Settings &) { - ThreadAndroid *tr = memnew(ThreadAndroid); - tr->callback = p_callback; - tr->user = p_user; - pthread_attr_init(&tr->pthread_attr); - pthread_attr_setdetachstate(&tr->pthread_attr, PTHREAD_CREATE_JOINABLE); +// The logic here need to improve, init_thread/term_tread are designed to work with Thread::callback +// Calling init_thread from setup_android_thread and get_jni_env to setup an env we're keeping and not detaching +// could cause issues on app termination. +// +// We should be making sure that any thread started calls a nice cleanup function when it's done, +// especially now that we use many more threads. - pthread_create(&tr->pthread, &tr->pthread_attr, thread_callback, tr); +static void init_thread() { + if (env) { + // thread never detached! just keep using... + return; + } - return tr; + java_vm->AttachCurrentThread(&env, nullptr); } -Thread::ID ThreadAndroid::get_thread_id_func_jandroid() { - void *value = pthread_getspecific(thread_id_key); - - if (value) - return *static_cast<ID *>(value); +static void term_thread() { + java_vm->DetachCurrentThread(); - ID new_id = atomic_increment(&next_thread_id); - pthread_setspecific(thread_id_key, (void *)memnew(ID(new_id))); - return new_id; + // this is no longer valid, must called init_thread to re-establish + env = nullptr; } -void ThreadAndroid::wait_to_finish_func_jandroid(Thread *p_thread) { - ThreadAndroid *tp = static_cast<ThreadAndroid *>(p_thread); - ERR_FAIL_COND(!tp); - ERR_FAIL_COND(tp->pthread == 0); - - pthread_join(tp->pthread, nullptr); - tp->pthread = 0; +void init_thread_jandroid(JavaVM *p_jvm, JNIEnv *p_env) { + java_vm = p_jvm; + env = p_env; + Thread::_set_platform_funcs(nullptr, nullptr, &init_thread, &term_thread); } -void ThreadAndroid::_thread_destroyed(void *value) { - /* The thread is being destroyed, detach it from the Java VM and set the mThreadKey value to NULL as required */ - JNIEnv *env = (JNIEnv *)value; - if (env != nullptr) { - java_vm->DetachCurrentThread(); - pthread_setspecific(jvm_key, nullptr); +void setup_android_thread() { + if (!env) { + // !BAS! see remarks above + init_thread(); } } -pthread_key_t ThreadAndroid::jvm_key; -JavaVM *ThreadAndroid::java_vm = nullptr; - -void ThreadAndroid::setup_thread() { - if (pthread_getspecific(jvm_key)) - return; //already setup - JNIEnv *env; - java_vm->AttachCurrentThread(&env, nullptr); - pthread_setspecific(jvm_key, (void *)env); -} - -void ThreadAndroid::make_default(JavaVM *p_java_vm) { - java_vm = p_java_vm; - create_func = create_func_jandroid; - get_thread_id_func = get_thread_id_func_jandroid; - wait_to_finish_func = wait_to_finish_func_jandroid; - pthread_key_create(&jvm_key, _thread_destroyed); - setup_thread(); -} - -JNIEnv *ThreadAndroid::get_env() { - if (!pthread_getspecific(jvm_key)) { - setup_thread(); +JNIEnv *get_jni_env() { + if (!env) { + // !BAS! see remarks above + init_thread(); } - JNIEnv *env = nullptr; - java_vm->AttachCurrentThread(&env, nullptr); return env; } - -ThreadAndroid::ThreadAndroid() { - pthread = 0; -} - -ThreadAndroid::~ThreadAndroid() { -} diff --git a/platform/android/thread_jandroid.h b/platform/android/thread_jandroid.h index 9cfcc64813..ff13ae911f 100644 --- a/platform/android/thread_jandroid.h +++ b/platform/android/thread_jandroid.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,46 +28,14 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef THREAD_POSIX_H -#define THREAD_POSIX_H +#ifndef THREAD_JANDROID_H +#define THREAD_JANDROID_H -#include "core/os/thread.h" #include <jni.h> -#include <pthread.h> -#include <sys/types.h> -class ThreadAndroid : public Thread { - static pthread_key_t thread_id_key; - static ID next_thread_id; +void init_thread_jandroid(JavaVM *p_jvm, JNIEnv *p_env); - pthread_t pthread; - pthread_attr_t pthread_attr; - ThreadCreateCallback callback; - void *user; - ID id; - - static Thread *create_thread_jandroid(); - - static void *thread_callback(void *userdata); - - static Thread *create_func_jandroid(ThreadCreateCallback p_callback, void *, const Settings &); - static ID get_thread_id_func_jandroid(); - static void wait_to_finish_func_jandroid(Thread *p_thread); - - static void _thread_destroyed(void *value); - ThreadAndroid(); - - static pthread_key_t jvm_key; - static JavaVM *java_vm; - -public: - virtual ID get_id() const; - - static void make_default(JavaVM *p_java_vm); - static void setup_thread(); - static JNIEnv *get_env(); - - ~ThreadAndroid(); -}; +void setup_android_thread(); +JNIEnv *get_jni_env(); #endif diff --git a/platform/android/vulkan/vulkan_context_android.cpp b/platform/android/vulkan/vulkan_context_android.cpp index 56ef99dfc7..1bf85f07f1 100644 --- a/platform/android/vulkan/vulkan_context_android.cpp +++ b/platform/android/vulkan/vulkan_context_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/vulkan/vulkan_context_android.h b/platform/android/vulkan/vulkan_context_android.h index 6bd3cbee36..c608f2d665 100644 --- a/platform/android/vulkan/vulkan_context_android.h +++ b/platform/android/vulkan/vulkan_context_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/SCsub b/platform/iphone/SCsub index 1dd37dabe5..ee7b2f4ab5 100644 --- a/platform/iphone/SCsub +++ b/platform/iphone/SCsub @@ -8,18 +8,17 @@ iphone_lib = [ "main.m", "app_delegate.mm", "view_controller.mm", - "game_center.mm", - "in_app_store.mm", - "icloud.mm", "ios.mm", "vulkan_context_iphone.mm", "display_server_iphone.mm", "joypad_iphone.mm", "godot_view.mm", "display_layer.mm", + "godot_app_delegate.m", "godot_view_renderer.mm", "godot_view_gesture_recognizer.mm", "device_metrics.m", + "keyboard_input_view.mm", "native_video_view.m", ] diff --git a/platform/iphone/app_delegate.h b/platform/iphone/app_delegate.h index 2f082f1e07..d6a2292dd2 100644 --- a/platform/iphone/app_delegate.h +++ b/platform/iphone/app_delegate.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm index 40a63d7ad2..d10ea5c68c 100644 --- a/platform/iphone/app_delegate.mm +++ b/platform/iphone/app_delegate.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,13 +29,14 @@ /*************************************************************************/ #import "app_delegate.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" #include "drivers/coreaudio/audio_driver_coreaudio.h" #import "godot_view.h" #include "main/main.h" #include "os_iphone.h" #import "view_controller.h" +#import <AVFoundation/AVFoundation.h> #import <AudioToolbox/AudioServices.h> #define kRenderingFrequency 60 diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py index 5ebabdd3dc..cf358e0878 100644 --- a/platform/iphone/detect.py +++ b/platform/iphone/detect.py @@ -12,7 +12,6 @@ def get_name(): def can_build(): - if sys.platform == "darwin" or ("OSXCROSS_IOS" in os.environ): return True @@ -35,23 +34,19 @@ def get_opts(): " validation layers)", False, ), - BoolVariable("game_center", "Support for game center", True), - BoolVariable("store_kit", "Support for in-app store", True), - BoolVariable("icloud", "Support for iCloud", True), + BoolVariable("ios_simulator", "Build for iOS Simulator", False), BoolVariable("ios_exceptions", "Enable exceptions", False), ("ios_triple", "Triple for ios toolchain", ""), ] def get_flags(): - return [ ("tools", False), ] def configure(env): - ## Build type if env["target"].startswith("release"): @@ -59,7 +54,7 @@ def configure(env): if env["optimize"] == "speed": # optimize for speed (default) env.Append(CCFLAGS=["-O2", "-ftree-vectorize", "-fomit-frame-pointer"]) env.Append(LINKFLAGS=["-O2"]) - else: # optimize for size + elif env["optimize"] == "size": # optimize for size env.Append(CCFLAGS=["-Os", "-ftree-vectorize"]) env.Append(LINKFLAGS=["-Os"]) @@ -113,20 +108,28 @@ def configure(env): ## Compile flags - if env["arch"] == "x86" or env["arch"] == "x86_64": + if env["ios_simulator"]: detect_darwin_sdk_path("iphonesimulator", env) + env.Append(CCFLAGS=["-mios-simulator-version-min=13.0"]) + env.Append(LINKFLAGS=["-mios-simulator-version-min=13.0"]) + env.extra_suffix = ".simulator" + env.extra_suffix + else: + detect_darwin_sdk_path("iphone", env) + env.Append(CCFLAGS=["-miphoneos-version-min=11.0"]) + env.Append(LINKFLAGS=["-miphoneos-version-min=11.0"]) + + if env["arch"] == "x86" or env["arch"] == "x86_64": env["ENV"]["MACOSX_DEPLOYMENT_TARGET"] = "10.9" arch_flag = "i386" if env["arch"] == "x86" else env["arch"] env.Append( CCFLAGS=( - "-arch " + "-fobjc-arc -arch " + arch_flag + " -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks" - " -fasm-blocks -isysroot $IPHONESDK -mios-simulator-version-min=13.0" + " -fasm-blocks -isysroot $IPHONESDK" ).split() ) elif env["arch"] == "arm": - detect_darwin_sdk_path("iphone", env) env.Append( CCFLAGS=( "-fobjc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing" @@ -134,16 +137,15 @@ def configure(env): " -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb" ' "-DIBOutlet=__attribute__((iboutlet))"' ' "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))"' - ' "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=11.0 -MMD -MT dependencies'.split() + ' "-DIBAction=void)__attribute__((ibaction)" -MMD -MT dependencies'.split() ) ) elif env["arch"] == "arm64": - detect_darwin_sdk_path("iphone", env) env.Append( CCFLAGS=( "-fobjc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing" " -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits" - " -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=11.0" + " -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies" " -isysroot $IPHONESDK".split() ) ) @@ -168,7 +170,6 @@ def configure(env): LINKFLAGS=[ "-arch", arch_flag, - "-mios-simulator-version-min=13.0", "-isysroot", "$IPHONESDK", "-Xlinker", @@ -179,61 +180,17 @@ def configure(env): ] ) elif env["arch"] == "arm": - env.Append(LINKFLAGS=["-arch", "armv7", "-Wl,-dead_strip", "-miphoneos-version-min=11.0"]) + env.Append(LINKFLAGS=["-arch", "armv7", "-Wl,-dead_strip"]) if env["arch"] == "arm64": - env.Append(LINKFLAGS=["-arch", "arm64", "-Wl,-dead_strip", "-miphoneos-version-min=11.0"]) + env.Append(LINKFLAGS=["-arch", "arm64", "-Wl,-dead_strip"]) env.Append( LINKFLAGS=[ "-isysroot", "$IPHONESDK", - "-framework", - "AudioToolbox", - "-framework", - "AVFoundation", - "-framework", - "CoreAudio", - "-framework", - "CoreGraphics", - "-framework", - "CoreMedia", - "-framework", - "CoreVideo", - "-framework", - "CoreMotion", - "-framework", - "Foundation", - "-framework", - "GameController", - "-framework", - "MediaPlayer", - "-framework", - "Metal", - "-framework", - "QuartzCore", - "-framework", - "Security", - "-framework", - "SystemConfiguration", - "-framework", - "UIKit", - "-framework", - "ARKit", ] ) - # Feature options - if env["game_center"]: - env.Append(CPPDEFINES=["GAME_CENTER_ENABLED"]) - env.Append(LINKFLAGS=["-framework", "GameKit"]) - - if env["store_kit"]: - env.Append(CPPDEFINES=["STOREKIT_ENABLED"]) - env.Append(LINKFLAGS=["-framework", "StoreKit"]) - - if env["icloud"]: - env.Append(CPPDEFINES=["ICLOUD_ENABLED"]) - env.Prepend( CPPPATH=[ "$IPHONESDK/usr/include", diff --git a/platform/iphone/device_metrics.h b/platform/iphone/device_metrics.h index 6d0ff49077..bc8f761dde 100644 --- a/platform/iphone/device_metrics.h +++ b/platform/iphone/device_metrics.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/device_metrics.m b/platform/iphone/device_metrics.m index 747872bc49..306ca95d03 100644 --- a/platform/iphone/device_metrics.m +++ b/platform/iphone/device_metrics.m @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/display_layer.h b/platform/iphone/display_layer.h index bfde8f96a3..1b8435d959 100644 --- a/platform/iphone/display_layer.h +++ b/platform/iphone/display_layer.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/display_layer.mm b/platform/iphone/display_layer.mm index 2716538b89..b8df81b89a 100644 --- a/platform/iphone/display_layer.mm +++ b/platform/iphone/display_layer.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,8 +29,8 @@ /*************************************************************************/ #import "display_layer.h" +#include "core/config/project_settings.h" #include "core/os/keyboard.h" -#include "core/project_settings.h" #include "display_server_iphone.h" #include "main/main.h" #include "os_iphone.h" @@ -89,7 +89,7 @@ // FIXME: Add Vulkan support via MoltenVK. Add fallback code back? // Create GL ES 2 context - if (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES2") { + if (GLOBAL_GET("rendering/driver/driver_name") == "GLES2") { context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2]; NSLog(@"Setting up an OpenGL ES 2.0 context."); if (!context) { diff --git a/platform/iphone/display_server_iphone.h b/platform/iphone/display_server_iphone.h index 229b1e80db..31a44723a5 100644 --- a/platform/iphone/display_server_iphone.h +++ b/platform/iphone/display_server_iphone.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,7 +36,7 @@ #if defined(VULKAN_ENABLED) #include "drivers/vulkan/rendering_device_vulkan.h" -#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" +#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" #include "vulkan_context_iphone.h" diff --git a/platform/iphone/display_server_iphone.mm b/platform/iphone/display_server_iphone.mm index d456f9cbf6..05dc78bb4d 100644 --- a/platform/iphone/display_server_iphone.mm +++ b/platform/iphone/display_server_iphone.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,11 +30,12 @@ #include "display_server_iphone.h" #import "app_delegate.h" +#include "core/config/project_settings.h" #include "core/io/file_access_pack.h" -#include "core/project_settings.h" #import "device_metrics.h" #import "godot_view.h" #include "ios.h" +#import "keyboard_input_view.h" #import "native_video_view.h" #include "os_iphone.h" #import "view_controller.h" @@ -72,7 +73,7 @@ DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, Displ // return ERR_UNAVAILABLE; } - // rendering_server = memnew(RenderingServerRaster); + // rendering_server = memnew(RenderingServerDefault); // // FIXME: Reimplement threaded rendering // if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { // rendering_server = memnew(RenderingServerWrapMT(rendering_server, @@ -117,7 +118,7 @@ DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, Displ rendering_device_vulkan = memnew(RenderingDeviceVulkan); rendering_device_vulkan->initialize(context_vulkan); - RasterizerRD::make_current(); + RendererCompositorRD::make_current(); } #endif @@ -529,11 +530,17 @@ bool DisplayServerIPhone::screen_is_touchscreen(int p_screen) const { } void DisplayServerIPhone::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_length, int p_cursor_start, int p_cursor_end) { - [AppDelegate.viewController.godotView becomeFirstResponderWithString:p_existing_text]; + NSString *existingString = [[NSString alloc] initWithUTF8String:p_existing_text.utf8().get_data()]; + + [AppDelegate.viewController.keyboardView + becomeFirstResponderWithString:existingString + multiline:p_multiline + cursorStart:p_cursor_start + cursorEnd:p_cursor_end]; } void DisplayServerIPhone::virtual_keyboard_hide() { - [AppDelegate.viewController.godotView resignFirstResponder]; + [AppDelegate.viewController.keyboardView resignFirstResponder]; } void DisplayServerIPhone::virtual_keyboard_set_height(int height) { diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp index 19f7c8e482..c585c2afbe 100644 --- a/platform/iphone/export/export.cpp +++ b/platform/iphone/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,19 +30,21 @@ #include "export.h" +#include "core/config/project_settings.h" #include "core/io/image_loader.h" #include "core/io/marshalls.h" #include "core/io/resource_saver.h" #include "core/io/zip_io.h" #include "core/os/file_access.h" #include "core/os/os.h" -#include "core/project_settings.h" +#include "core/templates/safe_refcount.h" #include "core/version.h" #include "editor/editor_export.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" #include "main/splash.gen.h" #include "platform/iphone/logo.gen.h" +#include "platform/iphone/plugin/godot_plugin_config.h" #include "string.h" #include <sys/stat.h> @@ -54,6 +56,13 @@ class EditorExportPlatformIOS : public EditorExportPlatform { Ref<ImageTexture> logo; + // Plugins + SafeFlag plugins_changed; + Thread check_for_changes_thread; + SafeFlag quit_request; + Mutex plugins_lock; + Vector<PluginConfigIOS> plugins; + typedef Error (*FileHandler)(String p_file, void *p_userdata); static Error _walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata); static Error _codesign(String p_file, void *p_userdata); @@ -70,6 +79,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform { String modules_fileref; String modules_buildphase; String modules_buildgrp; + Vector<String> capabilities; }; struct ExportArchitecture { String name; @@ -85,8 +95,8 @@ class EditorExportPlatformIOS : public EditorExportPlatform { struct IOSExportAsset { String exported_path; - bool is_framework; // framework is anything linked to the binary, otherwise it's a resource - bool should_embed; + bool is_framework = false; // framework is anything linked to the binary, otherwise it's a resource + bool should_embed = false; }; String _get_additional_plist_content(); @@ -102,7 +112,9 @@ class EditorExportPlatformIOS : public EditorExportPlatform { void _add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets); Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets); + Error _copy_asset(const String &p_out_dir, const String &p_asset, const String *p_custom_file_name, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets); Error _export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets); + Error _export_ios_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets, bool p_debug); bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const { String pname = p_package; @@ -127,6 +139,40 @@ class EditorExportPlatformIOS : public EditorExportPlatform { return true; } + static void _check_for_changes_poll_thread(void *ud) { + EditorExportPlatformIOS *ea = (EditorExportPlatformIOS *)ud; + + while (!ea->quit_request.is_set()) { + // Nothing to do if we already know the plugins have changed. + if (!ea->plugins_changed.is_set()) { + MutexLock lock(ea->plugins_lock); + + Vector<PluginConfigIOS> loaded_plugins = get_plugins(); + + if (ea->plugins.size() != loaded_plugins.size()) { + ea->plugins_changed.set(); + } else { + for (int i = 0; i < ea->plugins.size(); i++) { + if (ea->plugins[i].name != loaded_plugins[i].name || ea->plugins[i].last_updated != loaded_plugins[i].last_updated) { + ea->plugins_changed.set(); + break; + } + } + } + } + + uint64_t wait = 3000000; + uint64_t time = OS::get_singleton()->get_ticks_usec(); + while (OS::get_singleton()->get_ticks_usec() - time < wait) { + OS::get_singleton()->delay_usec(300000); + + if (ea->quit_request.is_set()) { + break; + } + } + } + } + protected: virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override; virtual void get_export_options(List<ExportOption> *r_options) override; @@ -136,13 +182,21 @@ public: virtual String get_os_name() const override { return "iOS"; } virtual Ref<Texture2D> get_logo() const override { return logo; } + virtual bool should_update_export_options() override { + bool export_options_changed = plugins_changed.is_set(); + if (export_options_changed) { + // don't clear unless we're reporting true, to avoid race + plugins_changed.clear(); + } + return export_options_changed; + } + virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override { List<String> list; list.push_back("ipa"); return list; } virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override; - virtual void add_module_code(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &p_name, const String &p_fid, const String &p_gid); virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override; @@ -156,10 +210,89 @@ public: EditorExportPlatformIOS(); ~EditorExportPlatformIOS(); + + /// List the gdip files in the directory specified by the p_path parameter. + static Vector<String> list_plugin_config_files(const String &p_path, bool p_check_directories) { + Vector<String> dir_files; + DirAccessRef da = DirAccess::open(p_path); + if (da) { + da->list_dir_begin(); + while (true) { + String file = da->get_next(); + if (file.is_empty()) { + break; + } + + if (file == "." || file == "..") { + continue; + } + + if (da->current_is_hidden()) { + continue; + } + + if (da->current_is_dir()) { + if (p_check_directories) { + Vector<String> directory_files = list_plugin_config_files(p_path.plus_file(file), false); + for (int i = 0; i < directory_files.size(); ++i) { + dir_files.push_back(file.plus_file(directory_files[i])); + } + } + + continue; + } + + if (file.ends_with(PluginConfigIOS::PLUGIN_CONFIG_EXT)) { + dir_files.push_back(file); + } + } + da->list_dir_end(); + } + + return dir_files; + } + + static Vector<PluginConfigIOS> get_plugins() { + Vector<PluginConfigIOS> loaded_plugins; + + String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().plus_file("ios/plugins"); + + if (DirAccess::exists(plugins_dir)) { + Vector<String> plugins_filenames = list_plugin_config_files(plugins_dir, true); + + if (!plugins_filenames.is_empty()) { + Ref<ConfigFile> config_file = memnew(ConfigFile); + for (int i = 0; i < plugins_filenames.size(); i++) { + PluginConfigIOS config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i])); + if (config.valid_config) { + loaded_plugins.push_back(config); + } else { + print_error("Invalid plugin config file " + plugins_filenames[i]); + } + } + } + } + + return loaded_plugins; + } + + static Vector<PluginConfigIOS> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) { + Vector<PluginConfigIOS> enabled_plugins; + Vector<PluginConfigIOS> all_plugins = get_plugins(); + for (int i = 0; i < all_plugins.size(); i++) { + PluginConfigIOS plugin = all_plugins[i]; + bool enabled = p_presets->get("plugins/" + plugin.name); + if (enabled) { + enabled_plugins.push_back(plugin); + } + } + + return enabled_plugins; + } }; void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) { - String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name"); + String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name"); r_features->push_back("pvrtc"); if (driver == "Vulkan") { // FIXME: Review if this is correct. @@ -182,9 +315,9 @@ Vector<EditorExportPlatformIOS::ExportArchitecture> EditorExportPlatformIOS::_ge struct LoadingScreenInfo { const char *preset_key; const char *export_name; - int width; - int height; - bool rotate; + int width = 0; + int height = 0; + bool rotate = false; }; static const LoadingScreenInfo loading_screen_infos[] = { @@ -206,12 +339,16 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); + Vector<ExportArchitecture> architectures = _get_supported_architectures(); + for (int i = 0; i < architectures.size(); ++i) { + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + architectures[i].name), architectures[i].is_default)); + } + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_store_team_id"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_debug"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Developer"), "iPhone Developer")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_debug", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 1)); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_release"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_release", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Distribution"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_release", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 0)); @@ -224,12 +361,14 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/arkit"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/camera"), false)); + Vector<PluginConfigIOS> found_plugins = get_plugins(); + for (int i = 0; i < found_plugins.size(); i++) { + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "plugins/" + found_plugins[i].name), false)); + } + plugins_changed.clear(); + plugins = found_plugins; r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/access_wifi"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/game_center"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/in_app_purchases"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/push_notifications"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "user_data/accessible_from_files_app"), false)); @@ -268,11 +407,6 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) for (uint64_t i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) { r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, loading_screen_infos[i].preset_key, PROPERTY_HINT_FILE, "*.png"), "")); } - - Vector<ExportArchitecture> architectures = _get_supported_architectures(); - for (int i = 0; i < architectures.size(); ++i) { - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + architectures[i].name), architectures[i].is_default)); - } } void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const IOSConfigData &p_config, bool p_debug) { @@ -345,18 +479,6 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_ strnew += lines[i].replace("$docs_in_place", ((bool)p_preset->get("user_data/accessible_from_files_app")) ? "<true/>" : "<false/>") + "\n"; } else if (lines[i].find("$docs_sharing") != -1) { strnew += lines[i].replace("$docs_sharing", ((bool)p_preset->get("user_data/accessible_from_itunes_sharing")) ? "<true/>" : "<false/>") + "\n"; - } else if (lines[i].find("$access_wifi") != -1) { - bool is_on = p_preset->get("capabilities/access_wifi"); - strnew += lines[i].replace("$access_wifi", is_on ? "1" : "0") + "\n"; - } else if (lines[i].find("$game_center") != -1) { - bool is_on = p_preset->get("capabilities/game_center"); - strnew += lines[i].replace("$game_center", is_on ? "1" : "0") + "\n"; - } else if (lines[i].find("$in_app_purchases") != -1) { - bool is_on = p_preset->get("capabilities/in_app_purchases"); - strnew += lines[i].replace("$in_app_purchases", is_on ? "1" : "0") + "\n"; - } else if (lines[i].find("$push_notifications") != -1) { - bool is_on = p_preset->get("capabilities/push_notifications"); - strnew += lines[i].replace("$push_notifications", is_on ? "1" : "0") + "\n"; } else if (lines[i].find("$entitlements_push_notifications") != -1) { bool is_on = p_preset->get("capabilities/push_notifications"); strnew += lines[i].replace("$entitlements_push_notifications", is_on ? "<key>aps-environment</key><string>development</string>" : "") + "\n"; @@ -366,15 +488,14 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_ // I've removed armv7 as we can run on 64bit only devices // Note that capabilities listed here are requirements for the app to be installed. // They don't enable anything. + Vector<String> capabilities_list = p_config.capabilities; - if ((bool)p_preset->get("capabilities/arkit")) { - capabilities += "<string>arkit</string>\n"; - } - if ((bool)p_preset->get("capabilities/game_center")) { - capabilities += "<string>gamekit</string>\n"; + if ((bool)p_preset->get("capabilities/access_wifi") && !capabilities_list.has("wifi")) { + capabilities_list.push_back("wifi"); } - if ((bool)p_preset->get("capabilities/access_wifi")) { - capabilities += "<string>wifi</string>\n"; + + for (int idx = 0; idx < capabilities_list.size(); idx++) { + capabilities += "<string>" + capabilities_list[idx] + "</string>\n"; } strnew += lines[i].replace("$required_device_capabilities", capabilities); @@ -547,7 +668,7 @@ struct IconInfo { const char *actual_size_side; const char *scale; const char *unscaled_size; - bool is_required; + bool is_required = false; }; static const IconInfo icon_infos[] = { @@ -567,7 +688,6 @@ static const IconInfo icon_infos[] = { { "optional_icons/spotlight_80x80", "iphone", "Icon-80.png", "80", "2x", "40x40", false }, { "optional_icons/spotlight_80x80", "ipad", "Icon-80.png", "80", "2x", "40x40", false } - }; Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir) { @@ -696,7 +816,7 @@ Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExpor const String splash_path = ProjectSettings::get_singleton()->get("application/boot_splash/image"); - if (!splash_path.empty()) { + if (!splash_path.is_empty()) { splash.instance(); const Error err = splash->load(splash_path); if (err) { @@ -843,7 +963,7 @@ Error EditorExportPlatformIOS::_walk_dir_recursive(DirAccess *p_da, FileHandler struct CodesignData { const Ref<EditorExportPreset> &preset; - bool debug; + bool debug = false; CodesignData(const Ref<EditorExportPreset> &p_preset, bool p_debug) : preset(p_preset), @@ -860,7 +980,7 @@ Error EditorExportPlatformIOS::_codesign(String p_file, void *p_userdata) { codesign_args.push_back("-s"); codesign_args.push_back(data->preset->get(data->debug ? "application/code_sign_identity_debug" : "application/code_sign_identity_release")); codesign_args.push_back(p_file); - return OS::get_singleton()->execute("codesign", codesign_args, true); + return OS::get_singleton()->execute("codesign", codesign_args); } return OK; } @@ -984,28 +1104,6 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese // Note, frameworks like gamekit are always included in our project.pbxprof file // even if turned off in capabilities. - // We do need our ARKit framework - if ((bool)p_preset->get("capabilities/arkit")) { - String build_id = (++current_id).str(); - String ref_id = (++current_id).str(); - - if (pbx_frameworks_build.length() > 0) { - pbx_frameworks_build += ",\n"; - pbx_frameworks_refs += ",\n"; - } - - pbx_frameworks_build += build_id; - pbx_frameworks_refs += ref_id; - - Dictionary format_dict; - format_dict["build_id"] = build_id; - format_dict["ref_id"] = ref_id; - format_dict["name"] = "ARKit.framework"; - format_dict["file_path"] = "System/Library/Frameworks/ARKit.framework"; - format_dict["file_type"] = "wrapper.framework"; - pbx_files += file_info_format.format(format_dict, "$_"); - } - String str = String::utf8((const char *)p_project_data.ptr(), p_project_data.size()); str = str.replace("$additional_pbx_files", pbx_files); str = str.replace("$additional_pbx_frameworks_build", pbx_frameworks_build); @@ -1021,142 +1119,179 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese } } -Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) { +Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String &p_asset, const String *p_custom_file_name, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) { DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_out_dir + "'."); + String binary_name = p_out_dir.get_file().get_basename(); - ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_out_dir + "'."); - for (int f_idx = 0; f_idx < p_assets.size(); ++f_idx) { - String asset = p_assets[f_idx]; - if (!asset.begins_with("res://")) { - // either SDK-builtin or already a part of the export template - IOSExportAsset exported_asset = { asset, p_is_framework, p_should_embed }; - r_exported_assets.push_back(exported_asset); + DirAccess *da = DirAccess::create_for_path(p_asset); + if (!da) { + memdelete(filesystem_da); + ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Can't create directory: " + p_asset + "."); + } + bool file_exists = da->file_exists(p_asset); + bool dir_exists = da->dir_exists(p_asset); + if (!file_exists && !dir_exists) { + memdelete(da); + memdelete(filesystem_da); + return ERR_FILE_NOT_FOUND; + } + + String base_dir = p_asset.get_base_dir().replace("res://", ""); + String destination_dir; + String destination; + String asset_path; + + bool create_framework = false; + + if (p_is_framework && p_asset.ends_with(".dylib")) { + // For iOS we need to turn .dylib into .framework + // to be able to send application to AppStore + asset_path = String("dylibs").plus_file(base_dir); + + String file_name; + + if (!p_custom_file_name) { + file_name = p_asset.get_basename().get_file(); } else { - DirAccess *da = DirAccess::create_for_path(asset); - if (!da) { - memdelete(filesystem_da); - ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Can't create directory: " + asset + "."); - } - bool file_exists = da->file_exists(asset); - bool dir_exists = da->dir_exists(asset); - if (!file_exists && !dir_exists) { - memdelete(da); - memdelete(filesystem_da); - return ERR_FILE_NOT_FOUND; - } + file_name = *p_custom_file_name; + } - String base_dir = asset.get_base_dir().replace("res://", ""); - String destination_dir; - String destination; - String asset_path; + String framework_name = file_name + ".framework"; - bool create_framework = false; + asset_path = asset_path.plus_file(framework_name); + destination_dir = p_out_dir.plus_file(asset_path); + destination = destination_dir.plus_file(file_name); + create_framework = true; + } else if (p_is_framework && (p_asset.ends_with(".framework") || p_asset.ends_with(".xcframework"))) { + asset_path = String("dylibs").plus_file(base_dir); - if (p_is_framework && asset.ends_with(".dylib")) { - // For iOS we need to turn .dylib into .framework - // to be able to send application to AppStore - asset_path = String("dylibs").plus_file(base_dir); + String file_name; - String file_name = asset.get_basename().get_file(); - String framework_name = file_name + ".framework"; + if (!p_custom_file_name) { + file_name = p_asset.get_file(); + } else { + file_name = *p_custom_file_name; + } - asset_path = asset_path.plus_file(framework_name); - destination_dir = p_out_dir.plus_file(asset_path); - destination = destination_dir.plus_file(file_name); - create_framework = true; - } else if (p_is_framework && (asset.ends_with(".framework") || asset.ends_with(".xcframework"))) { - asset_path = String("dylibs").plus_file(base_dir); + asset_path = asset_path.plus_file(file_name); + destination_dir = p_out_dir.plus_file(asset_path); + destination = destination_dir; + } else { + asset_path = base_dir; - String file_name = asset.get_file(); - asset_path = asset_path.plus_file(file_name); - destination_dir = p_out_dir.plus_file(asset_path); - destination = destination_dir; - } else { - asset_path = base_dir; + String file_name; - String file_name = asset.get_file(); - destination_dir = p_out_dir.plus_file(asset_path); - asset_path = asset_path.plus_file(file_name); - destination = p_out_dir.plus_file(asset_path); - } + if (!p_custom_file_name) { + file_name = p_asset.get_file(); + } else { + file_name = *p_custom_file_name; + } - if (!filesystem_da->dir_exists(destination_dir)) { - Error make_dir_err = filesystem_da->make_dir_recursive(destination_dir); - if (make_dir_err) { - memdelete(da); - memdelete(filesystem_da); - return make_dir_err; - } - } + destination_dir = p_out_dir.plus_file(asset_path); + asset_path = asset_path.plus_file(file_name); + destination = p_out_dir.plus_file(asset_path); + } - Error err = dir_exists ? da->copy_dir(asset, destination) : da->copy(asset, destination); + if (!filesystem_da->dir_exists(destination_dir)) { + Error make_dir_err = filesystem_da->make_dir_recursive(destination_dir); + if (make_dir_err) { memdelete(da); - if (err) { - memdelete(filesystem_da); - return err; - } - IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework, p_should_embed }; - r_exported_assets.push_back(exported_asset); + memdelete(filesystem_da); + return make_dir_err; + } + } - if (create_framework) { - String file_name = asset.get_basename().get_file(); - String framework_name = file_name + ".framework"; + Error err = dir_exists ? da->copy_dir(p_asset, destination) : da->copy(p_asset, destination); + memdelete(da); + if (err) { + memdelete(filesystem_da); + return err; + } + IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework, p_should_embed }; + r_exported_assets.push_back(exported_asset); - // Performing `install_name_tool -id @rpath/{name}.framework/{name} ./{name}` on dylib - { - List<String> install_name_args; - install_name_args.push_back("-id"); - install_name_args.push_back(String("@rpath").plus_file(framework_name).plus_file(file_name)); - install_name_args.push_back(destination); + if (create_framework) { + String file_name; - OS::get_singleton()->execute("install_name_tool", install_name_args, true); - } + if (!p_custom_file_name) { + file_name = p_asset.get_basename().get_file(); + } else { + file_name = *p_custom_file_name; + } - // Creating Info.plist - { - String info_plist_format = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n" - "<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">\n" - "<plist version=\"1.0\">\n" - "<dict>\n" - "<key>CFBundleShortVersionString</key>\n" - "<string>1.0</string>\n" - "<key>CFBundleIdentifier</key>\n" - "<string>com.gdnative.framework.$name</string>\n" - "<key>CFBundleName</key>\n" - "<string>$name</string>\n" - "<key>CFBundleExecutable</key>\n" - "<string>$name</string>\n" - "<key>DTPlatformName</key>\n" - "<string>iphoneos</string>\n" - "<key>CFBundleInfoDictionaryVersion</key>\n" - "<string>6.0</string>\n" - "<key>CFBundleVersion</key>\n" - "<string>1</string>\n" - "<key>CFBundlePackageType</key>\n" - "<string>FMWK</string>\n" - "<key>MinimumOSVersion</key>\n" - "<string>10.0</string>\n" - "</dict>\n" - "</plist>"; - - String info_plist = info_plist_format.replace("$name", file_name); - - FileAccess *f = FileAccess::open(destination_dir.plus_file("Info.plist"), FileAccess::WRITE); - if (f) { - f->store_string(info_plist); - f->close(); - memdelete(f); - } - } + String framework_name = file_name + ".framework"; + + // Performing `install_name_tool -id @rpath/{name}.framework/{name} ./{name}` on dylib + { + List<String> install_name_args; + install_name_args.push_back("-id"); + install_name_args.push_back(String("@rpath").plus_file(framework_name).plus_file(file_name)); + install_name_args.push_back(destination); + + OS::get_singleton()->execute("install_name_tool", install_name_args); + } + + // Creating Info.plist + { + String info_plist_format = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n" + "<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">\n" + "<plist version=\"1.0\">\n" + "<dict>\n" + "<key>CFBundleShortVersionString</key>\n" + "<string>1.0</string>\n" + "<key>CFBundleIdentifier</key>\n" + "<string>com.gdnative.framework.$name</string>\n" + "<key>CFBundleName</key>\n" + "<string>$name</string>\n" + "<key>CFBundleExecutable</key>\n" + "<string>$name</string>\n" + "<key>DTPlatformName</key>\n" + "<string>iphoneos</string>\n" + "<key>CFBundleInfoDictionaryVersion</key>\n" + "<string>6.0</string>\n" + "<key>CFBundleVersion</key>\n" + "<string>1</string>\n" + "<key>CFBundlePackageType</key>\n" + "<string>FMWK</string>\n" + "<key>MinimumOSVersion</key>\n" + "<string>10.0</string>\n" + "</dict>\n" + "</plist>"; + + String info_plist = info_plist_format.replace("$name", file_name); + + FileAccess *f = FileAccess::open(destination_dir.plus_file("Info.plist"), FileAccess::WRITE); + if (f) { + f->store_string(info_plist); + f->close(); + memdelete(f); } } } + memdelete(filesystem_da); return OK; } +Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) { + for (int f_idx = 0; f_idx < p_assets.size(); ++f_idx) { + String asset = p_assets[f_idx]; + if (!asset.begins_with("res://")) { + // either SDK-builtin or already a part of the export template + IOSExportAsset exported_asset = { asset, p_is_framework, p_should_embed }; + r_exported_assets.push_back(exported_asset); + } else { + Error err = _copy_asset(p_out_dir, asset, nullptr, p_is_framework, p_should_embed, r_exported_assets); + ERR_FAIL_COND_V(err, err); + } + } + + return OK; +} + Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets) { Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins(); for (int i = 0; i < export_plugins.size(); i++) { @@ -1202,20 +1337,198 @@ Vector<String> EditorExportPlatformIOS::_get_preset_architectures(const Ref<Edit return enabled_archs; } -void EditorExportPlatformIOS::add_module_code(const Ref<EditorExportPreset> &p_preset, EditorExportPlatformIOS::IOSConfigData &p_config_data, const String &p_name, const String &p_fid, const String &p_gid) { - if ((bool)p_preset->get("capabilities/" + p_name)) { - //add module static library - print_line("ADDING MODULE: " + p_name); +Error EditorExportPlatformIOS::_export_ios_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets, bool p_debug) { + String plugin_definition_cpp_code; + String plugin_initialization_cpp_code; + String plugin_deinitialization_cpp_code; - p_config_data.modules_buildfile += p_gid + " /* libgodot_" + p_name + "_module.a in Frameworks */ = {isa = PBXBuildFile; fileRef = " + p_fid + " /* libgodot_" + p_name + "_module.a */; };\n\t\t"; - p_config_data.modules_fileref += p_fid + " /* libgodot_" + p_name + "_module.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = godot_" + p_name + "_module ; path = \"libgodot_" + p_name + "_module.a\"; sourceTree = \"<group>\"; };\n\t\t"; - p_config_data.modules_buildphase += p_gid + " /* libgodot_" + p_name + "_module.a */,\n\t\t\t\t"; - p_config_data.modules_buildgrp += p_fid + " /* libgodot_" + p_name + "_module.a */,\n\t\t\t\t"; - } else { - //add stub function for disabled module - p_config_data.cpp_code += "void register_" + p_name + "_types() { /*stub*/ };\n"; - p_config_data.cpp_code += "void unregister_" + p_name + "_types() { /*stub*/ };\n"; + Vector<String> plugin_linked_dependencies; + Vector<String> plugin_embedded_dependencies; + Vector<String> plugin_files; + + Vector<PluginConfigIOS> enabled_plugins = get_enabled_plugins(p_preset); + + Vector<String> added_linked_dependenciy_names; + Vector<String> added_embedded_dependenciy_names; + HashMap<String, String> plist_values; + + Set<String> plugin_linker_flags; + + Error err; + + for (int i = 0; i < enabled_plugins.size(); i++) { + PluginConfigIOS plugin = enabled_plugins[i]; + + // Export plugin binary. + String plugin_main_binary = get_plugin_main_binary(plugin, p_debug); + String plugin_binary_result_file = plugin.binary.get_file(); + // We shouldn't embed .xcframework that contains static libraries. + // Static libraries are not embedded anyway. + err = _copy_asset(dest_dir, plugin_main_binary, &plugin_binary_result_file, true, false, r_exported_assets); + + ERR_FAIL_COND_V(err, err); + + // Adding dependencies. + // Use separate container for names to check for duplicates. + for (int j = 0; j < plugin.linked_dependencies.size(); j++) { + String dependency = plugin.linked_dependencies[j]; + String name = dependency.get_file(); + + if (added_linked_dependenciy_names.has(name)) { + continue; + } + + added_linked_dependenciy_names.push_back(name); + plugin_linked_dependencies.push_back(dependency); + } + + for (int j = 0; j < plugin.system_dependencies.size(); j++) { + String dependency = plugin.system_dependencies[j]; + String name = dependency.get_file(); + + if (added_linked_dependenciy_names.has(name)) { + continue; + } + + added_linked_dependenciy_names.push_back(name); + plugin_linked_dependencies.push_back(dependency); + } + + for (int j = 0; j < plugin.embedded_dependencies.size(); j++) { + String dependency = plugin.embedded_dependencies[j]; + String name = dependency.get_file(); + + if (added_embedded_dependenciy_names.has(name)) { + continue; + } + + added_embedded_dependenciy_names.push_back(name); + plugin_embedded_dependencies.push_back(dependency); + } + + plugin_files.append_array(plugin.files_to_copy); + + // Capabilities + // Also checking for duplicates. + for (int j = 0; j < plugin.capabilities.size(); j++) { + String capability = plugin.capabilities[j]; + + if (p_config_data.capabilities.has(capability)) { + continue; + } + + p_config_data.capabilities.push_back(capability); + } + + // Linker flags + // Checking duplicates + for (int j = 0; j < plugin.linker_flags.size(); j++) { + String linker_flag = plugin.linker_flags[j]; + plugin_linker_flags.insert(linker_flag); + } + + // Plist + // Using hash map container to remove duplicates + const String *K = nullptr; + + while ((K = plugin.plist.next(K))) { + String key = *K; + String value = plugin.plist[key]; + + if (key.is_empty() || value.is_empty()) { + continue; + } + + plist_values[key] = value; + } + + // CPP Code + String definition_comment = "// Plugin: " + plugin.name + "\n"; + String initialization_method = plugin.initialization_method + "();\n"; + String deinitialization_method = plugin.deinitialization_method + "();\n"; + + plugin_definition_cpp_code += definition_comment + + "extern void " + initialization_method + + "extern void " + deinitialization_method + "\n"; + + plugin_initialization_cpp_code += "\t" + initialization_method; + plugin_deinitialization_cpp_code += "\t" + deinitialization_method; + } + + // Updating `Info.plist` + { + const String *K = nullptr; + while ((K = plist_values.next(K))) { + String key = *K; + String value = plist_values[key]; + + if (key.is_empty() || value.is_empty()) { + continue; + } + + p_config_data.plist_content += "<key>" + key + "</key><string>" + value + "</string>\n"; + } + } + + // Export files + { + // Export linked plugin dependency + err = _export_additional_assets(dest_dir, plugin_linked_dependencies, true, false, r_exported_assets); + ERR_FAIL_COND_V(err, err); + + // Export embedded plugin dependency + err = _export_additional_assets(dest_dir, plugin_embedded_dependencies, true, true, r_exported_assets); + ERR_FAIL_COND_V(err, err); + + // Export plugin files + err = _export_additional_assets(dest_dir, plugin_files, false, false, r_exported_assets); + ERR_FAIL_COND_V(err, err); } + + // Update CPP + { + Dictionary plugin_format; + plugin_format["definition"] = plugin_definition_cpp_code; + plugin_format["initialization"] = plugin_initialization_cpp_code; + plugin_format["deinitialization"] = plugin_deinitialization_cpp_code; + + String plugin_cpp_code = "\n// Godot Plugins\n" + "void godot_ios_plugins_initialize();\n" + "void godot_ios_plugins_deinitialize();\n" + "// Exported Plugins\n\n" + "$definition" + "// Use Plugins\n" + "void godot_ios_plugins_initialize() {\n" + "$initialization" + "}\n\n" + "void godot_ios_plugins_deinitialize() {\n" + "$deinitialization" + "}\n"; + + p_config_data.cpp_code += plugin_cpp_code.format(plugin_format, "$_"); + } + + // Update Linker Flag Values + { + String result_linker_flags = " "; + for (Set<String>::Element *E = plugin_linker_flags.front(); E; E = E->next()) { + const String &flag = E->get(); + + if (flag.length() == 0) { + continue; + } + + if (result_linker_flags.length() > 0) { + result_linker_flags += ' '; + } + + result_linker_flags += flag; + } + result_linker_flags = result_linker_flags.replace("\"", "\\\""); + p_config_data.linker_flags += result_linker_flags; + } + + return OK; } Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) { @@ -1288,9 +1601,9 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p return ERR_SKIP; } - String library_to_use = "libgodot.iphone." + String(p_debug ? "debug" : "release") + ".fat.a"; + String library_to_use = "libgodot.iphone." + String(p_debug ? "debug" : "release") + ".xcframework"; - print_line("Static library: " + library_to_use); + print_line("Static framework: " + library_to_use); String pkg_name; if (p_preset->get("application/name") != "") { pkg_name = p_preset->get("application/name"); // app_name @@ -1324,9 +1637,12 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p "", "", "", - "" + "", + Vector<String>() }; + Vector<IOSExportAsset> assets; + DirAccess *tmp_app_path = DirAccess::create_for_path(dest_dir); ERR_FAIL_COND_V(!tmp_app_path, ERR_CANT_CREATE); @@ -1339,8 +1655,8 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p return ERR_CANT_OPEN; } - add_module_code(p_preset, config_data, "arkit", "F9B95E6E2391205500AF0000", "F9C95E812391205C00BF0000"); - add_module_code(p_preset, config_data, "camera", "F9B95E6E2391205500AF0001", "F9C95E812391205C00BF0001"); + err = _export_ios_plugins(p_preset, config_data, dest_dir + binary_name, assets, p_debug); + ERR_FAIL_COND_V(err, err); //export rest of the files int ret = unzGoToFirstFile(src_pkg_zip); @@ -1373,7 +1689,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p if (files_to_parse.has(file)) { _fix_config_file(p_preset, data, config_data, p_debug); } else if (file.begins_with("libgodot.iphone")) { - if (file != library_to_use) { + if (!file.begins_with(library_to_use) || file.ends_with(String("/empty"))) { ret = unzGoToNextFile(src_pkg_zip); continue; //ignore! } @@ -1381,22 +1697,9 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p #if defined(OSX_ENABLED) || defined(X11_ENABLED) is_execute = true; #endif - file = "godot_ios.a"; - } else if (file.begins_with("libgodot_arkit")) { - if ((bool)p_preset->get("capabilities/arkit") && file.ends_with(String(p_debug ? "debug" : "release") + ".fat.a")) { - file = "libgodot_arkit_module.a"; - } else { - ret = unzGoToNextFile(src_pkg_zip); - continue; //ignore! - } - } else if (file.begins_with("libgodot_camera")) { - if ((bool)p_preset->get("capabilities/camera") && file.ends_with(String(p_debug ? "debug" : "release") + ".fat.a")) { - file = "libgodot_camera_module.a"; - } else { - ret = unzGoToNextFile(src_pkg_zip); - continue; //ignore! - } + file = file.replace(library_to_use, binary_name + ".xcframework"); } + if (file == project_file) { project_file_data = data; } @@ -1530,7 +1833,6 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p } print_line("Exporting additional assets"); - Vector<IOSExportAsset> assets; _export_additional_assets(dest_dir + binary_name, libraries, assets); _add_assets_to_project(p_preset, project_file_data, assets); String project_file_name = dest_dir + binary_name + ".xcodeproj/project.pbxproj"; @@ -1572,7 +1874,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p archive_args.push_back("archive"); archive_args.push_back("-archivePath"); archive_args.push_back(archive_path); - err = OS::get_singleton()->execute("xcodebuild", archive_args, true); + err = OS::get_singleton()->execute("xcodebuild", archive_args); ERR_FAIL_COND_V(err, err); if (ep.step("Making .ipa", 4)) { @@ -1587,7 +1889,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p export_args.push_back("-allowProvisioningUpdates"); export_args.push_back("-exportPath"); export_args.push_back(dest_dir); - err = OS::get_singleton()->execute("xcodebuild", export_args, true); + err = OS::get_singleton()->execute("xcodebuild", export_args); ERR_FAIL_COND_V(err, err); #else print_line(".ipa can only be built on macOS. Leaving Xcode project without building the package."); @@ -1654,7 +1956,7 @@ bool EditorExportPlatformIOS::can_export(const Ref<EditorExportPreset> &p_preset err += etc_error; } - if (!err.empty()) { + if (!err.is_empty()) { r_error = err; } @@ -1665,9 +1967,15 @@ EditorExportPlatformIOS::EditorExportPlatformIOS() { Ref<Image> img = memnew(Image(_iphone_logo)); logo.instance(); logo->create_from_image(img); + + plugins_changed.set(); + + check_for_changes_thread.start(_check_for_changes_poll_thread, this); } EditorExportPlatformIOS::~EditorExportPlatformIOS() { + quit_request.set(); + check_for_changes_thread.wait_to_finish(); } void register_iphone_exporter() { diff --git a/platform/iphone/export/export.h b/platform/iphone/export/export.h index 043d21f533..4a79ca279f 100644 --- a/platform/iphone/export/export.h +++ b/platform/iphone/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/game_center.mm b/platform/iphone/game_center.mm deleted file mode 100644 index 0f8c0100c3..0000000000 --- a/platform/iphone/game_center.mm +++ /dev/null @@ -1,389 +0,0 @@ -/*************************************************************************/ -/* game_center.mm */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef GAME_CENTER_ENABLED - -#include "game_center.h" - -#ifdef __IPHONE_9_0 - -#import <GameKit/GameKit.h> -extern "C" { - -#else - -extern "C" { -#import <GameKit/GameKit.h> - -#endif - -#import "app_delegate.h" -}; - -#import "view_controller.h" - -GameCenter *GameCenter::instance = NULL; - -void GameCenter::_bind_methods() { - ClassDB::bind_method(D_METHOD("authenticate"), &GameCenter::authenticate); - ClassDB::bind_method(D_METHOD("is_authenticated"), &GameCenter::is_authenticated); - - ClassDB::bind_method(D_METHOD("post_score"), &GameCenter::post_score); - ClassDB::bind_method(D_METHOD("award_achievement", "achievement"), &GameCenter::award_achievement); - ClassDB::bind_method(D_METHOD("reset_achievements"), &GameCenter::reset_achievements); - ClassDB::bind_method(D_METHOD("request_achievements"), &GameCenter::request_achievements); - ClassDB::bind_method(D_METHOD("request_achievement_descriptions"), &GameCenter::request_achievement_descriptions); - ClassDB::bind_method(D_METHOD("show_game_center"), &GameCenter::show_game_center); - ClassDB::bind_method(D_METHOD("request_identity_verification_signature"), &GameCenter::request_identity_verification_signature); - - ClassDB::bind_method(D_METHOD("get_pending_event_count"), &GameCenter::get_pending_event_count); - ClassDB::bind_method(D_METHOD("pop_pending_event"), &GameCenter::pop_pending_event); -}; - -Error GameCenter::authenticate() { - //if this class isn't available, game center isn't implemented - if ((NSClassFromString(@"GKLocalPlayer")) == nil) { - return ERR_UNAVAILABLE; - } - - GKLocalPlayer *player = [GKLocalPlayer localPlayer]; - ERR_FAIL_COND_V(![player respondsToSelector:@selector(authenticateHandler)], ERR_UNAVAILABLE); - - ViewController *root_controller = (ViewController *)((AppDelegate *)[[UIApplication sharedApplication] delegate]).window.rootViewController; - ERR_FAIL_COND_V(!root_controller, FAILED); - - // This handler is called several times. First when the view needs to be shown, then again - // after the view is cancelled or the user logs in. Or if the user's already logged in, it's - // called just once to confirm they're authenticated. This is why no result needs to be specified - // in the presentViewController phase. In this case, more calls to this function will follow. - _weakify(root_controller); - _weakify(player); - player.authenticateHandler = (^(UIViewController *controller, NSError *error) { - _strongify(root_controller); - _strongify(player); - - if (controller) { - [root_controller presentViewController:controller animated:YES completion:nil]; - } else { - Dictionary ret; - ret["type"] = "authentication"; - if (player.isAuthenticated) { - ret["result"] = "ok"; - if (@available(iOS 13, *)) { - ret["player_id"] = [player.teamPlayerID UTF8String]; -#if !defined(TARGET_OS_SIMULATOR) || !TARGET_OS_SIMULATOR - } else { - ret["player_id"] = [player.playerID UTF8String]; -#endif - } - - GameCenter::get_singleton()->authenticated = true; - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - ret["error_description"] = [error.localizedDescription UTF8String]; - GameCenter::get_singleton()->authenticated = false; - }; - - pending_events.push_back(ret); - }; - }); - - return OK; -}; - -bool GameCenter::is_authenticated() { - return authenticated; -}; - -Error GameCenter::post_score(Dictionary p_score) { - ERR_FAIL_COND_V(!p_score.has("score") || !p_score.has("category"), ERR_INVALID_PARAMETER); - float score = p_score["score"]; - String category = p_score["category"]; - - NSString *cat_str = [[NSString alloc] initWithUTF8String:category.utf8().get_data()]; - GKScore *reporter = [[GKScore alloc] initWithLeaderboardIdentifier:cat_str]; - reporter.value = score; - - ERR_FAIL_COND_V([GKScore respondsToSelector:@selector(reportScores)], ERR_UNAVAILABLE); - - [GKScore reportScores:@[ reporter ] - withCompletionHandler:^(NSError *error) { - Dictionary ret; - ret["type"] = "post_score"; - if (error == nil) { - ret["result"] = "ok"; - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - ret["error_description"] = [error.localizedDescription UTF8String]; - }; - - pending_events.push_back(ret); - }]; - - return OK; -}; - -Error GameCenter::award_achievement(Dictionary p_params) { - ERR_FAIL_COND_V(!p_params.has("name") || !p_params.has("progress"), ERR_INVALID_PARAMETER); - String name = p_params["name"]; - float progress = p_params["progress"]; - - NSString *name_str = [[NSString alloc] initWithUTF8String:name.utf8().get_data()]; - GKAchievement *achievement = [[GKAchievement alloc] initWithIdentifier:name_str]; - ERR_FAIL_COND_V(!achievement, FAILED); - - ERR_FAIL_COND_V([GKAchievement respondsToSelector:@selector(reportAchievements)], ERR_UNAVAILABLE); - - achievement.percentComplete = progress; - achievement.showsCompletionBanner = NO; - if (p_params.has("show_completion_banner")) { - achievement.showsCompletionBanner = p_params["show_completion_banner"] ? YES : NO; - } - - [GKAchievement reportAchievements:@[ achievement ] - withCompletionHandler:^(NSError *error) { - Dictionary ret; - ret["type"] = "award_achievement"; - if (error == nil) { - ret["result"] = "ok"; - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - }; - - pending_events.push_back(ret); - }]; - - return OK; -}; - -void GameCenter::request_achievement_descriptions() { - [GKAchievementDescription loadAchievementDescriptionsWithCompletionHandler:^(NSArray *descriptions, NSError *error) { - Dictionary ret; - ret["type"] = "achievement_descriptions"; - if (error == nil) { - ret["result"] = "ok"; - PackedStringArray names; - PackedStringArray titles; - PackedStringArray unachieved_descriptions; - PackedStringArray achieved_descriptions; - PackedInt32Array maximum_points; - Array hidden; - Array replayable; - - for (NSUInteger i = 0; i < [descriptions count]; i++) { - GKAchievementDescription *description = [descriptions objectAtIndex:i]; - - const char *str = [description.identifier UTF8String]; - names.push_back(String::utf8(str != NULL ? str : "")); - - str = [description.title UTF8String]; - titles.push_back(String::utf8(str != NULL ? str : "")); - - str = [description.unachievedDescription UTF8String]; - unachieved_descriptions.push_back(String::utf8(str != NULL ? str : "")); - - str = [description.achievedDescription UTF8String]; - achieved_descriptions.push_back(String::utf8(str != NULL ? str : "")); - - maximum_points.push_back(description.maximumPoints); - - hidden.push_back(description.hidden == YES); - - replayable.push_back(description.replayable == YES); - } - - ret["names"] = names; - ret["titles"] = titles; - ret["unachieved_descriptions"] = unachieved_descriptions; - ret["achieved_descriptions"] = achieved_descriptions; - ret["maximum_points"] = maximum_points; - ret["hidden"] = hidden; - ret["replayable"] = replayable; - - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - }; - - pending_events.push_back(ret); - }]; -}; - -void GameCenter::request_achievements() { - [GKAchievement loadAchievementsWithCompletionHandler:^(NSArray *achievements, NSError *error) { - Dictionary ret; - ret["type"] = "achievements"; - if (error == nil) { - ret["result"] = "ok"; - PackedStringArray names; - PackedFloat32Array percentages; - - for (NSUInteger i = 0; i < [achievements count]; i++) { - GKAchievement *achievement = [achievements objectAtIndex:i]; - const char *str = [achievement.identifier UTF8String]; - names.push_back(String::utf8(str != NULL ? str : "")); - - percentages.push_back(achievement.percentComplete); - } - - ret["names"] = names; - ret["progress"] = percentages; - - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - }; - - pending_events.push_back(ret); - }]; -}; - -void GameCenter::reset_achievements() { - [GKAchievement resetAchievementsWithCompletionHandler:^(NSError *error) { - Dictionary ret; - ret["type"] = "reset_achievements"; - if (error == nil) { - ret["result"] = "ok"; - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - }; - - pending_events.push_back(ret); - }]; -}; - -Error GameCenter::show_game_center(Dictionary p_params) { - ERR_FAIL_COND_V(!NSProtocolFromString(@"GKGameCenterControllerDelegate"), FAILED); - - GKGameCenterViewControllerState view_state = GKGameCenterViewControllerStateDefault; - if (p_params.has("view")) { - String view_name = p_params["view"]; - if (view_name == "default") { - view_state = GKGameCenterViewControllerStateDefault; - } else if (view_name == "leaderboards") { - view_state = GKGameCenterViewControllerStateLeaderboards; - } else if (view_name == "achievements") { - view_state = GKGameCenterViewControllerStateAchievements; - } else if (view_name == "challenges") { - view_state = GKGameCenterViewControllerStateChallenges; - } else { - return ERR_INVALID_PARAMETER; - } - } - - GKGameCenterViewController *controller = [[GKGameCenterViewController alloc] init]; - ERR_FAIL_COND_V(!controller, FAILED); - - ViewController *root_controller = (ViewController *)((AppDelegate *)[[UIApplication sharedApplication] delegate]).window.rootViewController; - ERR_FAIL_COND_V(!root_controller, FAILED); - - controller.gameCenterDelegate = root_controller; - controller.viewState = view_state; - if (view_state == GKGameCenterViewControllerStateLeaderboards) { - controller.leaderboardIdentifier = nil; - if (p_params.has("leaderboard_name")) { - String name = p_params["leaderboard_name"]; - NSString *name_str = [[NSString alloc] initWithUTF8String:name.utf8().get_data()]; - controller.leaderboardIdentifier = name_str; - } - } - - [root_controller presentViewController:controller animated:YES completion:nil]; - - return OK; -}; - -Error GameCenter::request_identity_verification_signature() { - ERR_FAIL_COND_V(!is_authenticated(), ERR_UNAUTHORIZED); - - GKLocalPlayer *player = [GKLocalPlayer localPlayer]; - [player generateIdentityVerificationSignatureWithCompletionHandler:^(NSURL *publicKeyUrl, NSData *signature, NSData *salt, uint64_t timestamp, NSError *error) { - Dictionary ret; - ret["type"] = "identity_verification_signature"; - if (error == nil) { - ret["result"] = "ok"; - ret["public_key_url"] = [publicKeyUrl.absoluteString UTF8String]; - ret["signature"] = [[signature base64EncodedStringWithOptions:0] UTF8String]; - ret["salt"] = [[salt base64EncodedStringWithOptions:0] UTF8String]; - ret["timestamp"] = timestamp; - if (@available(iOS 13, *)) { - ret["player_id"] = [player.teamPlayerID UTF8String]; -#if !defined(TARGET_OS_SIMULATOR) || !TARGET_OS_SIMULATOR - } else { - ret["player_id"] = [player.playerID UTF8String]; -#endif - } - } else { - ret["result"] = "error"; - ret["error_code"] = (int64_t)error.code; - ret["error_description"] = [error.localizedDescription UTF8String]; - }; - - pending_events.push_back(ret); - }]; - - return OK; -}; - -void GameCenter::game_center_closed() { - Dictionary ret; - ret["type"] = "show_game_center"; - ret["result"] = "ok"; - pending_events.push_back(ret); -} - -int GameCenter::get_pending_event_count() { - return pending_events.size(); -}; - -Variant GameCenter::pop_pending_event() { - Variant front = pending_events.front()->get(); - pending_events.pop_front(); - - return front; -}; - -GameCenter *GameCenter::get_singleton() { - return instance; -}; - -GameCenter::GameCenter() { - ERR_FAIL_COND(instance != NULL); - instance = this; - authenticated = false; -}; - -GameCenter::~GameCenter() {} - -#endif diff --git a/platform/javascript/native/id_handler.js b/platform/iphone/godot_app_delegate.h index 67d29075b8..6335ada50e 100644 --- a/platform/javascript/native/id_handler.js +++ b/platform/iphone/godot_app_delegate.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* id_handler.js */ +/* godot_app_delegate.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,36 +28,14 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -var IDHandler = /** @constructor */ function() { +#import <UIKit/UIKit.h> - var ids = {}; - var size = 0; +typedef NSObject<UIApplicationDelegate> ApplicationDelegateService; - this.has = function(id) { - return ids.hasOwnProperty(id); - } +@interface GodotApplicalitionDelegate : NSObject <UIApplicationDelegate> - this.add = function(obj) { - size += 1; - var id = crypto.getRandomValues(new Int32Array(32))[0]; - ids[id] = obj; - return id; - } +@property(class, readonly, strong) NSArray<ApplicationDelegateService *> *services; - this.get = function(id) { - return ids[id]; - } ++ (void)addService:(ApplicationDelegateService *)service; - this.remove = function(id) { - size -= 1; - delete ids[id]; - } - - this.size = function() { - return size; - } - - this.ids = ids; -}; - -Module.IDHandler = new IDHandler; +@end diff --git a/platform/iphone/godot_app_delegate.m b/platform/iphone/godot_app_delegate.m new file mode 100644 index 0000000000..3ce9bffc79 --- /dev/null +++ b/platform/iphone/godot_app_delegate.m @@ -0,0 +1,467 @@ +/*************************************************************************/ +/* godot_app_delegate.m */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "godot_app_delegate.h" + +#import "app_delegate.h" + +@interface GodotApplicalitionDelegate () + +@end + +@implementation GodotApplicalitionDelegate + +static NSMutableArray<ApplicationDelegateService *> *services = nil; + ++ (NSArray<ApplicationDelegateService *> *)services { + return services; +} + ++ (void)load { + services = [NSMutableArray new]; + [services addObject:[AppDelegate new]]; +} + ++ (void)addService:(ApplicationDelegateService *)service { + if (!services || !service) { + return; + } + [services addObject:service]; +} + +// UIApplicationDelegate documantation can be found here: https://developer.apple.com/documentation/uikit/uiapplicationdelegate + +// MARK: Window + +- (UIWindow *)window { + UIWindow *result = nil; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + UIWindow *value = [service window]; + + if (value) { + result = value; + } + } + + return result; +} + +// MARK: Initializing + +- (BOOL)application:(UIApplication *)application willFinishLaunchingWithOptions:(NSDictionary<UIApplicationLaunchOptionsKey, id> *)launchOptions { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application willFinishLaunchingWithOptions:launchOptions]) { + result = YES; + } + } + + return result; +} + +- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary<UIApplicationLaunchOptionsKey, id> *)launchOptions { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application didFinishLaunchingWithOptions:launchOptions]) { + result = YES; + } + } + + return result; +} + +/* Can be handled by Info.plist. Not yet supported by Godot. + +// MARK: Scene + +- (UISceneConfiguration *)application:(UIApplication *)application configurationForConnectingSceneSession:(UISceneSession *)connectingSceneSession options:(UISceneConnectionOptions *)options {} + +- (void)application:(UIApplication *)application didDiscardSceneSessions:(NSSet<UISceneSession *> *)sceneSessions {} + +*/ + +// MARK: Life-Cycle + +- (void)applicationDidBecomeActive:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationDidBecomeActive:application]; + } +} + +- (void)applicationWillResignActive:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationWillResignActive:application]; + } +} + +- (void)applicationDidEnterBackground:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationDidEnterBackground:application]; + } +} + +- (void)applicationWillEnterForeground:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationWillEnterForeground:application]; + } +} + +- (void)applicationWillTerminate:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationWillTerminate:application]; + } +} + +// MARK: Environment Changes + +- (void)applicationProtectedDataDidBecomeAvailable:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationProtectedDataDidBecomeAvailable:application]; + } +} + +- (void)applicationProtectedDataWillBecomeUnavailable:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationProtectedDataWillBecomeUnavailable:application]; + } +} + +- (void)applicationDidReceiveMemoryWarning:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationDidReceiveMemoryWarning:application]; + } +} + +- (void)applicationSignificantTimeChange:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationSignificantTimeChange:application]; + } +} + +// MARK: App State Restoration + +- (BOOL)application:(UIApplication *)application shouldSaveSecureApplicationState:(NSCoder *)coder API_AVAILABLE(ios(13.2)) { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application shouldSaveSecureApplicationState:coder]) { + result = YES; + } + } + + return result; +} + +- (BOOL)application:(UIApplication *)application shouldRestoreSecureApplicationState:(NSCoder *)coder API_AVAILABLE(ios(13.2)) { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application shouldRestoreSecureApplicationState:coder]) { + result = YES; + } + } + + return result; +} + +- (UIViewController *)application:(UIApplication *)application viewControllerWithRestorationIdentifierPath:(NSArray<NSString *> *)identifierComponents coder:(NSCoder *)coder { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + UIViewController *controller = [service application:application viewControllerWithRestorationIdentifierPath:identifierComponents coder:coder]; + + if (controller) { + return controller; + } + } + + return nil; +} + +- (void)application:(UIApplication *)application willEncodeRestorableStateWithCoder:(NSCoder *)coder { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application willEncodeRestorableStateWithCoder:coder]; + } +} + +- (void)application:(UIApplication *)application didDecodeRestorableStateWithCoder:(NSCoder *)coder { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application didDecodeRestorableStateWithCoder:coder]; + } +} + +// MARK: Download Data in Background + +- (void)application:(UIApplication *)application handleEventsForBackgroundURLSession:(NSString *)identifier completionHandler:(void (^)(void))completionHandler { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application handleEventsForBackgroundURLSession:identifier completionHandler:completionHandler]; + } + + completionHandler(); +} + +// MARK: Remote Notification + +// Moved to the iOS Plugin + +// MARK: User Activity and Handling Quick Actions + +- (BOOL)application:(UIApplication *)application willContinueUserActivityWithType:(NSString *)userActivityType { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application willContinueUserActivityWithType:userActivityType]) { + result = YES; + } + } + + return result; +} + +- (BOOL)application:(UIApplication *)application continueUserActivity:(NSUserActivity *)userActivity restorationHandler:(void (^)(NSArray<id<UIUserActivityRestoring>> *restorableObjects))restorationHandler { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application continueUserActivity:userActivity restorationHandler:restorationHandler]) { + result = YES; + } + } + + return result; +} + +- (void)application:(UIApplication *)application didUpdateUserActivity:(NSUserActivity *)userActivity { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application didUpdateUserActivity:userActivity]; + } +} + +- (void)application:(UIApplication *)application didFailToContinueUserActivityWithType:(NSString *)userActivityType error:(NSError *)error { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application didFailToContinueUserActivityWithType:userActivityType error:error]; + } +} + +- (void)application:(UIApplication *)application performActionForShortcutItem:(UIApplicationShortcutItem *)shortcutItem completionHandler:(void (^)(BOOL succeeded))completionHandler { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application performActionForShortcutItem:shortcutItem completionHandler:completionHandler]; + } +} + +// MARK: WatchKit + +- (void)application:(UIApplication *)application handleWatchKitExtensionRequest:(NSDictionary *)userInfo reply:(void (^)(NSDictionary *replyInfo))reply { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application handleWatchKitExtensionRequest:userInfo reply:reply]; + } +} + +// MARK: HealthKit + +- (void)applicationShouldRequestHealthAuthorization:(UIApplication *)application { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service applicationShouldRequestHealthAuthorization:application]; + } +} + +// MARK: Opening an URL + +- (BOOL)application:(UIApplication *)app openURL:(NSURL *)url options:(NSDictionary<UIApplicationOpenURLOptionsKey, id> *)options { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:app openURL:url options:options]) { + return YES; + } + } + + return NO; +} + +// MARK: Disallowing Specified App Extension Types + +- (BOOL)application:(UIApplication *)application shouldAllowExtensionPointIdentifier:(UIApplicationExtensionPointIdentifier)extensionPointIdentifier { + BOOL result = NO; + + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + if ([service application:application shouldAllowExtensionPointIdentifier:extensionPointIdentifier]) { + result = YES; + } + } + + return result; +} + +// MARK: SiriKit + +- (id)application:(UIApplication *)application handlerForIntent:(INIntent *)intent API_AVAILABLE(ios(14.0)) { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + id result = [service application:application handlerForIntent:intent]; + + if (result) { + return result; + } + } + + return nil; +} + +// MARK: CloudKit + +- (void)application:(UIApplication *)application userDidAcceptCloudKitShareWithMetadata:(CKShareMetadata *)cloudKitShareMetadata { + for (ApplicationDelegateService *service in services) { + if (![service respondsToSelector:_cmd]) { + continue; + } + + [service application:application userDidAcceptCloudKitShareWithMetadata:cloudKitShareMetadata]; + } +} + +/* Handled By Info.plist file for now + +// MARK: Interface Geometry + +- (UIInterfaceOrientationMask)application:(UIApplication *)application supportedInterfaceOrientationsForWindow:(UIWindow *)window {} + +*/ + +@end diff --git a/platform/iphone/godot_iphone.mm b/platform/iphone/godot_iphone.mm index 6d95276f37..62bc2e6e52 100644 --- a/platform/iphone/godot_iphone.mm +++ b/platform/iphone/godot_iphone.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,7 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "core/ustring.h" +#include "core/string/ustring.h" #include "main/main.h" #include "os_iphone.h" diff --git a/platform/iphone/godot_view.h b/platform/iphone/godot_view.h index 62fa2f5a32..265f826173 100644 --- a/platform/iphone/godot_view.h +++ b/platform/iphone/godot_view.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,12 +32,20 @@ class String; +@class GodotView; @protocol DisplayLayer; @protocol GodotViewRendererProtocol; -@interface GodotView : UIView <UIKeyInput> +@protocol GodotViewDelegate + +- (BOOL)godotViewFinishedSetup:(GodotView *)view; + +@end + +@interface GodotView : UIView @property(assign, nonatomic) id<GodotViewRendererProtocol> renderer; +@property(assign, nonatomic) id<GodotViewDelegate> delegate; @property(assign, readonly, nonatomic) BOOL isActive; @@ -51,6 +59,4 @@ class String; - (void)stopRendering; - (void)startRendering; -- (BOOL)becomeFirstResponderWithString:(String)p_existing; - @end diff --git a/platform/iphone/godot_view.mm b/platform/iphone/godot_view.mm index 3b4344c46d..468fa2928a 100644 --- a/platform/iphone/godot_view.mm +++ b/platform/iphone/godot_view.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,7 +30,7 @@ #import "godot_view.h" #include "core/os/keyboard.h" -#include "core/ustring.h" +#include "core/string/ustring.h" #import "display_layer.h" #include "display_server_iphone.h" #import "godot_view_gesture_recognizer.h" @@ -39,10 +39,10 @@ #import <CoreMotion/CoreMotion.h> static const int max_touches = 8; +static const float earth_gravity = 9.80665; @interface GodotView () { UITouch *godot_touches[max_touches]; - String keyboard_text; } @property(assign, nonatomic) BOOL isActive; @@ -121,6 +121,7 @@ static const int max_touches = 8; [self stopRendering]; self.renderer = nil; + self.delegate = nil; if (self.renderingLayer) { [self.renderingLayer removeFromSuperlayer]; @@ -242,6 +243,14 @@ static const int max_touches = 8; return; } + if (self.delegate) { + BOOL delegateFinishedSetup = [self.delegate godotViewFinishedSetup:self]; + + if (!delegateFinishedSetup) { + return; + } + } + [self handleMotion]; [self.renderer renderOnView:self]; } @@ -278,40 +287,6 @@ static const int max_touches = 8; // MARK: - Input -// MARK: Keyboard - -- (BOOL)canBecomeFirstResponder { - return YES; -} - -- (BOOL)becomeFirstResponderWithString:(String)p_existing { - keyboard_text = p_existing; - return [self becomeFirstResponder]; -} - -- (BOOL)resignFirstResponder { - keyboard_text = String(); - return [super resignFirstResponder]; -} - -- (void)deleteBackward { - if (keyboard_text.length()) { - keyboard_text.erase(keyboard_text.length() - 1, 1); - } - DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, true); -} - -- (BOOL)hasText { - return keyboard_text.length() > 0; -} - -- (void)insertText:(NSString *)p_text { - String character; - character.parse_utf8([p_text UTF8String]); - keyboard_text = keyboard_text + character; - DisplayServerIPhone::get_singleton()->key(character[0] == 10 ? KEY_ENTER : character[0], true); -} - // MARK: Touches - (void)initTouches { @@ -428,10 +403,19 @@ static const int max_touches = 8; // https://developer.apple.com/reference/coremotion/cmmotionmanager?language=objc // Apple splits our accelerometer date into a gravity and user movement - // component. We add them back together + // component. We add them back together. CMAcceleration gravity = self.motionManager.deviceMotion.gravity; CMAcceleration acceleration = self.motionManager.deviceMotion.userAcceleration; + // To be consistent with Android we convert the unit of measurement from g (Earth's gravity) + // to m/s^2. + gravity.x *= earth_gravity; + gravity.y *= earth_gravity; + gravity.z *= earth_gravity; + acceleration.x *= earth_gravity; + acceleration.y *= earth_gravity; + acceleration.z *= earth_gravity; + ///@TODO We don't seem to be getting data here, is my device broken or /// is this code incorrect? CMMagneticField magnetic = self.motionManager.deviceMotion.magneticField.field; diff --git a/platform/iphone/godot_view_gesture_recognizer.h b/platform/iphone/godot_view_gesture_recognizer.h index 1431a9fb89..48b2d5ffad 100644 --- a/platform/iphone/godot_view_gesture_recognizer.h +++ b/platform/iphone/godot_view_gesture_recognizer.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/godot_view_gesture_recognizer.mm b/platform/iphone/godot_view_gesture_recognizer.mm index 71367a629c..cf6e5c5883 100644 --- a/platform/iphone/godot_view_gesture_recognizer.mm +++ b/platform/iphone/godot_view_gesture_recognizer.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,7 +30,7 @@ #import "godot_view_gesture_recognizer.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" // Minimum distance for touches to move to fire // a delay timer before scheduled time. diff --git a/platform/iphone/godot_view_renderer.h b/platform/iphone/godot_view_renderer.h index ea8998c808..c6b0a05a4e 100644 --- a/platform/iphone/godot_view_renderer.h +++ b/platform/iphone/godot_view_renderer.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/godot_view_renderer.mm b/platform/iphone/godot_view_renderer.mm index 045fb451f0..07d664715a 100644 --- a/platform/iphone/godot_view_renderer.mm +++ b/platform/iphone/godot_view_renderer.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,8 +29,8 @@ /*************************************************************************/ #import "godot_view_renderer.h" +#include "core/config/project_settings.h" #include "core/os/keyboard.h" -#include "core/project_settings.h" #import "display_server_iphone.h" #include "main/main.h" #include "os_iphone.h" diff --git a/platform/iphone/icloud.mm b/platform/iphone/icloud.mm deleted file mode 100644 index 3d81349883..0000000000 --- a/platform/iphone/icloud.mm +++ /dev/null @@ -1,357 +0,0 @@ -/*************************************************************************/ -/* icloud.mm */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef ICLOUD_ENABLED - -#include "icloud.h" - -#ifndef __IPHONE_9_0 -extern "C" { -#endif - -#import "app_delegate.h" - -#import <Foundation/Foundation.h> - -#ifndef __IPHONE_9_0 -}; -#endif - -ICloud *ICloud::instance = NULL; - -void ICloud::_bind_methods() { - ClassDB::bind_method(D_METHOD("remove_key"), &ICloud::remove_key); - - ClassDB::bind_method(D_METHOD("set_key_values"), &ICloud::set_key_values); - ClassDB::bind_method(D_METHOD("get_key_value"), &ICloud::get_key_value); - - ClassDB::bind_method(D_METHOD("synchronize_key_values"), &ICloud::synchronize_key_values); - ClassDB::bind_method(D_METHOD("get_all_key_values"), &ICloud::get_all_key_values); - - ClassDB::bind_method(D_METHOD("get_pending_event_count"), &ICloud::get_pending_event_count); - ClassDB::bind_method(D_METHOD("pop_pending_event"), &ICloud::pop_pending_event); -}; - -int ICloud::get_pending_event_count() { - return pending_events.size(); -}; - -Variant ICloud::pop_pending_event() { - Variant front = pending_events.front()->get(); - pending_events.pop_front(); - - return front; -}; - -ICloud *ICloud::get_singleton() { - return instance; -}; - -//convert from apple's abstract type to godot's abstract type.... -Variant nsobject_to_variant(NSObject *object) { - if ([object isKindOfClass:[NSString class]]) { - const char *str = [(NSString *)object UTF8String]; - return String::utf8(str != NULL ? str : ""); - } else if ([object isKindOfClass:[NSData class]]) { - PackedByteArray ret; - NSData *data = (NSData *)object; - if ([data length] > 0) { - ret.resize([data length]); - { - // PackedByteArray::Write w = ret.write(); - copymem((void *)ret.ptr(), [data bytes], [data length]); - } - } - return ret; - } else if ([object isKindOfClass:[NSArray class]]) { - Array result; - NSArray *array = (NSArray *)object; - for (NSUInteger i = 0; i < [array count]; ++i) { - NSObject *value = [array objectAtIndex:i]; - result.push_back(nsobject_to_variant(value)); - } - return result; - } else if ([object isKindOfClass:[NSDictionary class]]) { - Dictionary result; - NSDictionary *dic = (NSDictionary *)object; - - NSArray *keys = [dic allKeys]; - int count = [keys count]; - for (int i = 0; i < count; ++i) { - NSObject *k = [keys objectAtIndex:i]; - NSObject *v = [dic objectForKey:k]; - - result[nsobject_to_variant(k)] = nsobject_to_variant(v); - } - return result; - } else if ([object isKindOfClass:[NSNumber class]]) { - //Every type except numbers can reliably identify its type. The following is comparing to the *internal* representation, which isn't guaranteed to match the type that was used to create it, and is not advised, particularly when dealing with potential platform differences (ie, 32/64 bit) - //To avoid errors, we'll cast as broadly as possible, and only return int or float. - //bool, char, int, uint, longlong -> int - //float, double -> float - NSNumber *num = (NSNumber *)object; - if (strcmp([num objCType], @encode(BOOL)) == 0) { - return Variant((int)[num boolValue]); - } else if (strcmp([num objCType], @encode(char)) == 0) { - return Variant((int)[num charValue]); - } else if (strcmp([num objCType], @encode(int)) == 0) { - return Variant([num intValue]); - } else if (strcmp([num objCType], @encode(unsigned int)) == 0) { - return Variant((int)[num unsignedIntValue]); - } else if (strcmp([num objCType], @encode(long long)) == 0) { - return Variant((int)[num longValue]); - } else if (strcmp([num objCType], @encode(float)) == 0) { - return Variant([num floatValue]); - } else if (strcmp([num objCType], @encode(double)) == 0) { - return Variant((float)[num doubleValue]); - } else { - return Variant(); - } - } else if ([object isKindOfClass:[NSDate class]]) { - //this is a type that icloud supports...but how did you submit it in the first place? - //I guess this is a type that *might* show up, if you were, say, trying to make your game - //compatible with existing cloud data written by another engine's version of your game - WARN_PRINT("NSDate unsupported, returning null Variant"); - return Variant(); - } else if ([object isKindOfClass:[NSNull class]] or object == nil) { - return Variant(); - } else { - WARN_PRINT("Trying to convert unknown NSObject type to Variant"); - return Variant(); - } -} - -NSObject *variant_to_nsobject(Variant v) { - if (v.get_type() == Variant::STRING) { - return [[NSString alloc] initWithUTF8String:((String)v).utf8().get_data()]; - } else if (v.get_type() == Variant::FLOAT) { - return [NSNumber numberWithDouble:(double)v]; - } else if (v.get_type() == Variant::INT) { - return [NSNumber numberWithLongLong:(long)(int)v]; - } else if (v.get_type() == Variant::BOOL) { - return [NSNumber numberWithBool:BOOL((bool)v)]; - } else if (v.get_type() == Variant::DICTIONARY) { - NSMutableDictionary *result = [[NSMutableDictionary alloc] init]; - Dictionary dic = v; - Array keys = dic.keys(); - for (int i = 0; i < keys.size(); ++i) { - NSString *key = [[NSString alloc] initWithUTF8String:((String)(keys[i])).utf8().get_data()]; - NSObject *value = variant_to_nsobject(dic[keys[i]]); - - if (key == NULL || value == NULL) { - return NULL; - } - - [result setObject:value forKey:key]; - } - return result; - } else if (v.get_type() == Variant::ARRAY) { - NSMutableArray *result = [[NSMutableArray alloc] init]; - Array arr = v; - for (int i = 0; i < arr.size(); ++i) { - NSObject *value = variant_to_nsobject(arr[i]); - if (value == NULL) { - //trying to add something unsupported to the array. cancel the whole array - return NULL; - } - [result addObject:value]; - } - return result; - } else if (v.get_type() == Variant::PACKED_BYTE_ARRAY) { - PackedByteArray arr = v; - // PackedByteArray::Read r = arr.read(); - NSData *result = [NSData dataWithBytes:arr.ptr() length:arr.size()]; - return result; - } - WARN_PRINT(String("Could not add unsupported type to iCloud: '" + Variant::get_type_name(v.get_type()) + "'").utf8().get_data()); - return NULL; -} - -Error ICloud::remove_key(String p_param) { - NSString *key = [[NSString alloc] initWithUTF8String:p_param.utf8().get_data()]; - - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - - if (![[store dictionaryRepresentation] objectForKey:key]) { - return ERR_INVALID_PARAMETER; - } - - [store removeObjectForKey:key]; - return OK; -} - -//return an array of the keys that could not be set -Array ICloud::set_key_values(Dictionary p_params) { - Array keys = p_params.keys(); - - Array error_keys; - - for (int i = 0; i < keys.size(); ++i) { - String variant_key = keys[i]; - Variant variant_value = p_params[variant_key]; - - NSString *key = [[NSString alloc] initWithUTF8String:variant_key.utf8().get_data()]; - if (key == NULL) { - error_keys.push_back(variant_key); - continue; - } - - NSObject *value = variant_to_nsobject(variant_value); - - if (value == NULL) { - error_keys.push_back(variant_key); - continue; - } - - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - [store setObject:value forKey:key]; - } - - return error_keys; -} - -Variant ICloud::get_key_value(String p_param) { - NSString *key = [[NSString alloc] initWithUTF8String:p_param.utf8().get_data()]; - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - - if (![[store dictionaryRepresentation] objectForKey:key]) { - return Variant(); - } - - Variant result = nsobject_to_variant([[store dictionaryRepresentation] objectForKey:key]); - - return result; -} - -Variant ICloud::get_all_key_values() { - Dictionary result; - - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - NSDictionary *store_dictionary = [store dictionaryRepresentation]; - - NSArray *keys = [store_dictionary allKeys]; - int count = [keys count]; - for (int i = 0; i < count; ++i) { - NSString *k = [keys objectAtIndex:i]; - NSObject *v = [store_dictionary objectForKey:k]; - - const char *str = [k UTF8String]; - if (str != NULL) { - result[String::utf8(str)] = nsobject_to_variant(v); - } - } - - return result; -} - -Error ICloud::synchronize_key_values() { - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - BOOL result = [store synchronize]; - if (result == YES) { - return OK; - } else { - return FAILED; - } -} - -/* -Error ICloud::initial_sync() { - //you sometimes have to write something to the store to get it to download new data. go apple! - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - if ([store boolForKey:@"isb"]) - { - [store setBool:NO forKey:@"isb"]; - } - else - { - [store setBool:YES forKey:@"isb"]; - } - return synchronize(); -} - -*/ -ICloud::ICloud() { - ERR_FAIL_COND(instance != NULL); - instance = this; - //connected = false; - - [[NSNotificationCenter defaultCenter] - addObserverForName:NSUbiquitousKeyValueStoreDidChangeExternallyNotification - object:[NSUbiquitousKeyValueStore defaultStore] - queue:nil - usingBlock:^(NSNotification *notification) { - NSDictionary *userInfo = [notification userInfo]; - NSInteger change = [[userInfo objectForKey:NSUbiquitousKeyValueStoreChangeReasonKey] integerValue]; - - Dictionary ret; - ret["type"] = "key_value_changed"; - - //PackedStringArray result_keys; - //Array result_values; - Dictionary keyValues; - String reason = ""; - - if (change == NSUbiquitousKeyValueStoreServerChange) { - reason = "server"; - } else if (change == NSUbiquitousKeyValueStoreInitialSyncChange) { - reason = "initial_sync"; - } else if (change == NSUbiquitousKeyValueStoreQuotaViolationChange) { - reason = "quota_violation"; - } else if (change == NSUbiquitousKeyValueStoreAccountChange) { - reason = "account"; - } - - ret["reason"] = reason; - - NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore]; - - NSArray *keys = [userInfo objectForKey:NSUbiquitousKeyValueStoreChangedKeysKey]; - for (NSString *key in keys) { - const char *str = [key UTF8String]; - if (str == NULL) { - continue; - } - - NSObject *object = [store objectForKey:key]; - - //figure out what kind of object it is - Variant value = nsobject_to_variant(object); - - keyValues[String::utf8(str)] = value; - } - - ret["changed_values"] = keyValues; - pending_events.push_back(ret); - }]; -} - -ICloud::~ICloud() {} - -#endif diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm deleted file mode 100644 index 3eec9dae69..0000000000 --- a/platform/iphone/in_app_store.mm +++ /dev/null @@ -1,415 +0,0 @@ -/*************************************************************************/ -/* in_app_store.mm */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifdef STOREKIT_ENABLED - -#include "in_app_store.h" - -#import <Foundation/Foundation.h> -#import <StoreKit/StoreKit.h> - -InAppStore *InAppStore::instance = NULL; - -@interface SKProduct (LocalizedPrice) - -@property(nonatomic, readonly) NSString *localizedPrice; - -@end - -//----------------------------------// -// SKProduct extension -//----------------------------------// -@implementation SKProduct (LocalizedPrice) - -- (NSString *)localizedPrice { - NSNumberFormatter *numberFormatter = [[NSNumberFormatter alloc] init]; - [numberFormatter setFormatterBehavior:NSNumberFormatterBehavior10_4]; - [numberFormatter setNumberStyle:NSNumberFormatterCurrencyStyle]; - [numberFormatter setLocale:self.priceLocale]; - NSString *formattedString = [numberFormatter stringFromNumber:self.price]; - return formattedString; -} - -@end - -@interface GodotProductsDelegate : NSObject <SKProductsRequestDelegate> - -@property(nonatomic, strong) NSMutableArray *loadedProducts; -@property(nonatomic, strong) NSMutableArray *pendingRequests; - -- (void)performRequestWithProductIDs:(NSSet *)productIDs; -- (Error)purchaseProductWithProductID:(NSString *)productID; -- (void)reset; - -@end - -@implementation GodotProductsDelegate - -- (instancetype)init { - self = [super init]; - - if (self) { - [self godot_commonInit]; - } - - return self; -} - -- (void)godot_commonInit { - self.loadedProducts = [NSMutableArray new]; - self.pendingRequests = [NSMutableArray new]; -} - -- (void)performRequestWithProductIDs:(NSSet *)productIDs { - SKProductsRequest *request = [[SKProductsRequest alloc] initWithProductIdentifiers:productIDs]; - - request.delegate = self; - [self.pendingRequests addObject:request]; - [request start]; -} - -- (Error)purchaseProductWithProductID:(NSString *)productID { - SKProduct *product = nil; - - NSLog(@"searching for product!"); - - if (self.loadedProducts) { - for (SKProduct *storedProduct in self.loadedProducts) { - if ([storedProduct.productIdentifier isEqualToString:productID]) { - product = storedProduct; - break; - } - } - } - - if (!product) { - return ERR_INVALID_PARAMETER; - } - - NSLog(@"product found!"); - - SKPayment *payment = [SKPayment paymentWithProduct:product]; - [[SKPaymentQueue defaultQueue] addPayment:payment]; - - NSLog(@"purchase sent!"); - - return OK; -} - -- (void)reset { - [self.loadedProducts removeAllObjects]; - [self.pendingRequests removeAllObjects]; -} - -- (void)request:(SKRequest *)request didFailWithError:(NSError *)error { - [self.pendingRequests removeObject:request]; - - Dictionary ret; - ret["type"] = "product_info"; - ret["result"] = "error"; - ret["error"] = String::utf8([error.localizedDescription UTF8String]); - - InAppStore::get_singleton()->_post_event(ret); -} - -- (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response { - [self.pendingRequests removeObject:request]; - - NSArray *products = response.products; - [self.loadedProducts addObjectsFromArray:products]; - - Dictionary ret; - ret["type"] = "product_info"; - ret["result"] = "ok"; - PackedStringArray titles; - PackedStringArray descriptions; - PackedFloat32Array prices; - PackedStringArray ids; - PackedStringArray localized_prices; - PackedStringArray currency_codes; - - for (NSUInteger i = 0; i < [products count]; i++) { - SKProduct *product = [products objectAtIndex:i]; - - const char *str = [product.localizedTitle UTF8String]; - titles.push_back(String::utf8(str != NULL ? str : "")); - - str = [product.localizedDescription UTF8String]; - descriptions.push_back(String::utf8(str != NULL ? str : "")); - prices.push_back([product.price doubleValue]); - ids.push_back(String::utf8([product.productIdentifier UTF8String])); - localized_prices.push_back(String::utf8([product.localizedPrice UTF8String])); - currency_codes.push_back(String::utf8([[[product priceLocale] objectForKey:NSLocaleCurrencyCode] UTF8String])); - } - - ret["titles"] = titles; - ret["descriptions"] = descriptions; - ret["prices"] = prices; - ret["ids"] = ids; - ret["localized_prices"] = localized_prices; - ret["currency_codes"] = currency_codes; - - PackedStringArray invalid_ids; - - for (NSString *ipid in response.invalidProductIdentifiers) { - invalid_ids.push_back(String::utf8([ipid UTF8String])); - } - - ret["invalid_ids"] = invalid_ids; - - InAppStore::get_singleton()->_post_event(ret); -} - -@end - -@interface GodotTransactionsObserver : NSObject <SKPaymentTransactionObserver> - -@property(nonatomic, assign) BOOL shouldAutoFinishTransactions; -@property(nonatomic, strong) NSMutableDictionary *pendingTransactions; - -- (void)finishTransactionWithProductID:(NSString *)productID; -- (void)reset; - -@end - -@implementation GodotTransactionsObserver - -- (instancetype)init { - self = [super init]; - - if (self) { - [self godot_commonInit]; - } - - return self; -} - -- (void)godot_commonInit { - self.pendingTransactions = [NSMutableDictionary new]; -} - -- (void)finishTransactionWithProductID:(NSString *)productID { - SKPaymentTransaction *transaction = self.pendingTransactions[productID]; - - if (transaction) { - [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; - } - - self.pendingTransactions[productID] = nil; -} - -- (void)reset { - [self.pendingTransactions removeAllObjects]; -} - -- (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions { - printf("transactions updated!\n"); - for (SKPaymentTransaction *transaction in transactions) { - switch (transaction.transactionState) { - case SKPaymentTransactionStatePurchased: { - printf("status purchased!\n"); - String pid = String::utf8([transaction.payment.productIdentifier UTF8String]); - String transactionId = String::utf8([transaction.transactionIdentifier UTF8String]); - InAppStore::get_singleton()->_record_purchase(pid); - Dictionary ret; - ret["type"] = "purchase"; - ret["result"] = "ok"; - ret["product_id"] = pid; - ret["transaction_id"] = transactionId; - - NSData *receipt = nil; - int sdk_version = [[[UIDevice currentDevice] systemVersion] intValue]; - - NSBundle *bundle = [NSBundle mainBundle]; - // Get the transaction receipt file path location in the app bundle. - NSURL *receiptFileURL = [bundle appStoreReceiptURL]; - - // Read in the contents of the transaction file. - receipt = [NSData dataWithContentsOfURL:receiptFileURL]; - - NSString *receipt_to_send = nil; - - if (receipt != nil) { - receipt_to_send = [receipt base64EncodedStringWithOptions:0]; - } - Dictionary receipt_ret; - receipt_ret["receipt"] = String::utf8(receipt_to_send != nil ? [receipt_to_send UTF8String] : ""); - receipt_ret["sdk"] = sdk_version; - ret["receipt"] = receipt_ret; - - InAppStore::get_singleton()->_post_event(ret); - - if (self.shouldAutoFinishTransactions) { - [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; - } else { - self.pendingTransactions[transaction.payment.productIdentifier] = transaction; - } - - } break; - case SKPaymentTransactionStateFailed: { - printf("status transaction failed!\n"); - String pid = String::utf8([transaction.payment.productIdentifier UTF8String]); - Dictionary ret; - ret["type"] = "purchase"; - ret["result"] = "error"; - ret["product_id"] = pid; - ret["error"] = String::utf8([transaction.error.localizedDescription UTF8String]); - InAppStore::get_singleton()->_post_event(ret); - [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; - } break; - case SKPaymentTransactionStateRestored: { - printf("status transaction restored!\n"); - String pid = String::utf8([transaction.originalTransaction.payment.productIdentifier UTF8String]); - InAppStore::get_singleton()->_record_purchase(pid); - Dictionary ret; - ret["type"] = "restore"; - ret["result"] = "ok"; - ret["product_id"] = pid; - InAppStore::get_singleton()->_post_event(ret); - [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; - } break; - default: { - printf("status default %i!\n", (int)transaction.transactionState); - } break; - } - } -} - -@end - -void InAppStore::_bind_methods() { - ClassDB::bind_method(D_METHOD("request_product_info"), &InAppStore::request_product_info); - ClassDB::bind_method(D_METHOD("restore_purchases"), &InAppStore::restore_purchases); - ClassDB::bind_method(D_METHOD("purchase"), &InAppStore::purchase); - - ClassDB::bind_method(D_METHOD("get_pending_event_count"), &InAppStore::get_pending_event_count); - ClassDB::bind_method(D_METHOD("pop_pending_event"), &InAppStore::pop_pending_event); - ClassDB::bind_method(D_METHOD("finish_transaction"), &InAppStore::finish_transaction); - ClassDB::bind_method(D_METHOD("set_auto_finish_transaction"), &InAppStore::set_auto_finish_transaction); -} - -Error InAppStore::request_product_info(Dictionary p_params) { - ERR_FAIL_COND_V(!p_params.has("product_ids"), ERR_INVALID_PARAMETER); - - PackedStringArray pids = p_params["product_ids"]; - printf("************ request product info! %i\n", pids.size()); - - NSMutableArray *array = [[NSMutableArray alloc] initWithCapacity:pids.size()]; - for (int i = 0; i < pids.size(); i++) { - printf("******** adding %s to product list\n", pids[i].utf8().get_data()); - NSString *pid = [[NSString alloc] initWithUTF8String:pids[i].utf8().get_data()]; - [array addObject:pid]; - }; - - NSSet *products = [[NSSet alloc] initWithArray:array]; - - [products_request_delegate performRequestWithProductIDs:products]; - - return OK; -} - -Error InAppStore::restore_purchases() { - printf("restoring purchases!\n"); - [[SKPaymentQueue defaultQueue] restoreCompletedTransactions]; - - return OK; -} - -Error InAppStore::purchase(Dictionary p_params) { - ERR_FAIL_COND_V(![SKPaymentQueue canMakePayments], ERR_UNAVAILABLE); - if (![SKPaymentQueue canMakePayments]) { - return ERR_UNAVAILABLE; - } - - printf("purchasing!\n"); - Dictionary params = p_params; - ERR_FAIL_COND_V(!params.has("product_id"), ERR_INVALID_PARAMETER); - - NSString *pid = [[NSString alloc] initWithUTF8String:String(params["product_id"]).utf8().get_data()]; - - return [products_request_delegate purchaseProductWithProductID:pid]; -} - -int InAppStore::get_pending_event_count() { - return pending_events.size(); -} - -Variant InAppStore::pop_pending_event() { - Variant front = pending_events.front()->get(); - pending_events.pop_front(); - - return front; -} - -void InAppStore::_post_event(Variant p_event) { - pending_events.push_back(p_event); -} - -void InAppStore::_record_purchase(String product_id) { - String skey = "purchased/" + product_id; - NSString *key = [[NSString alloc] initWithUTF8String:skey.utf8().get_data()]; - [[NSUserDefaults standardUserDefaults] setBool:YES forKey:key]; - [[NSUserDefaults standardUserDefaults] synchronize]; -} - -InAppStore *InAppStore::get_singleton() { - return instance; -} - -InAppStore::InAppStore() { - ERR_FAIL_COND(instance != NULL); - instance = this; - - products_request_delegate = [[GodotProductsDelegate alloc] init]; - transactions_observer = [[GodotTransactionsObserver alloc] init]; - - [[SKPaymentQueue defaultQueue] addTransactionObserver:transactions_observer]; -} - -void InAppStore::finish_transaction(String product_id) { - NSString *prod_id = [NSString stringWithCString:product_id.utf8().get_data() encoding:NSUTF8StringEncoding]; - - [transactions_observer finishTransactionWithProductID:prod_id]; -} - -void InAppStore::set_auto_finish_transaction(bool b) { - transactions_observer.shouldAutoFinishTransactions = b; -} - -InAppStore::~InAppStore() { - [products_request_delegate reset]; - [transactions_observer reset]; - - products_request_delegate = nil; - [[SKPaymentQueue defaultQueue] removeTransactionObserver:transactions_observer]; - transactions_observer = nil; -} - -#endif diff --git a/platform/iphone/ios.h b/platform/iphone/ios.h index 6a89cd38cb..4bf64d4bc1 100644 --- a/platform/iphone/ios.h +++ b/platform/iphone/ios.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,7 +31,7 @@ #ifndef IOS_H #define IOS_H -#include "core/class_db.h" +#include "core/object/class_db.h" class iOS : public Object { GDCLASS(iOS, Object); diff --git a/platform/iphone/ios.mm b/platform/iphone/ios.mm index d4e099063f..cef03534c4 100644 --- a/platform/iphone/ios.mm +++ b/platform/iphone/ios.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/joypad_iphone.h b/platform/iphone/joypad_iphone.h index 85e26e1dc8..329cc8207f 100644 --- a/platform/iphone/joypad_iphone.h +++ b/platform/iphone/joypad_iphone.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/joypad_iphone.mm b/platform/iphone/joypad_iphone.mm index b0a8076b56..45842b38aa 100644 --- a/platform/iphone/joypad_iphone.mm +++ b/platform/iphone/joypad_iphone.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,7 +29,7 @@ /*************************************************************************/ #import "joypad_iphone.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" #include "drivers/coreaudio/audio_driver_coreaudio.h" #include "main/main.h" @@ -287,7 +287,7 @@ void JoypadIPhone::start_processing() { gamepad.dpad.right.isPressed); }; - Input::JoyAxis jx; + Input::JoyAxisValue jx; jx.min = -1; if (element == gamepad.leftThumbstick) { jx.value = gamepad.leftThumbstick.xAxis.value; diff --git a/platform/uwp/thread_uwp.h b/platform/iphone/keyboard_input_view.h index 9b2a2590a8..cfbfc7a120 100644 --- a/platform/uwp/thread_uwp.h +++ b/platform/iphone/keyboard_input_view.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* thread_uwp.h */ +/* keyboard_input_view.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,32 +28,10 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef THREAD_UWP_H -#define THREAD_UWP_H +#import <UIKit/UIKit.h> -#ifdef UWP_ENABLED +@interface GodotKeyboardInputView : UITextView -#include "core/os/thread.h" +- (BOOL)becomeFirstResponderWithString:(NSString *)existingString multiline:(BOOL)flag cursorStart:(NSInteger)start cursorEnd:(NSInteger)end; -#include <thread> - -class ThreadUWP : public Thread { - std::thread thread; - - static Thread *create_func_uwp(ThreadCreateCallback p_callback, void *, const Settings &); - static ID get_thread_id_func_uwp(); - static void wait_to_finish_func_uwp(Thread *p_thread); - - ThreadUWP() {} - -public: - virtual ID get_id() const; - - static void make_default(); - - ~ThreadUWP() {} -}; - -#endif // UWP_ENABLED - -#endif // THREAD_UWP_H +@end diff --git a/platform/iphone/keyboard_input_view.mm b/platform/iphone/keyboard_input_view.mm new file mode 100644 index 0000000000..1408f78e90 --- /dev/null +++ b/platform/iphone/keyboard_input_view.mm @@ -0,0 +1,195 @@ +/*************************************************************************/ +/* keyboard_input_view.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#import "keyboard_input_view.h" + +#include "core/os/keyboard.h" +#include "display_server_iphone.h" +#include "os_iphone.h" + +@interface GodotKeyboardInputView () <UITextViewDelegate> + +@property(nonatomic, copy) NSString *previousText; +@property(nonatomic, assign) NSRange previousSelectedRange; + +@end + +@implementation GodotKeyboardInputView + +- (instancetype)initWithCoder:(NSCoder *)coder { + self = [super initWithCoder:coder]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (instancetype)initWithFrame:(CGRect)frame textContainer:(NSTextContainer *)textContainer { + self = [super initWithFrame:frame textContainer:textContainer]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (void)godot_commonInit { + self.hidden = YES; + self.delegate = self; + + [[NSNotificationCenter defaultCenter] addObserver:self + selector:@selector(observeTextChange:) + name:UITextViewTextDidChangeNotification + object:self]; +} + +- (void)dealloc { + self.delegate = nil; + [[NSNotificationCenter defaultCenter] removeObserver:self]; +} + +// MARK: Keyboard + +- (BOOL)canBecomeFirstResponder { + return YES; +} + +- (BOOL)becomeFirstResponderWithString:(NSString *)existingString multiline:(BOOL)flag cursorStart:(NSInteger)start cursorEnd:(NSInteger)end { + self.text = existingString; + self.previousText = existingString; + + NSRange textRange; + + // Either a simple cursor or a selection. + if (end > 0) { + textRange = NSMakeRange(start, end - start); + } else { + textRange = NSMakeRange(start, 0); + } + + self.selectedRange = textRange; + self.previousSelectedRange = textRange; + + return [self becomeFirstResponder]; +} + +- (BOOL)resignFirstResponder { + self.text = nil; + self.previousText = nil; + return [super resignFirstResponder]; +} + +// MARK: OS Messages + +- (void)deleteText:(NSInteger)charactersToDelete { + for (int i = 0; i < charactersToDelete; i++) { + DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, true); + DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, false); + } +} + +- (void)enterText:(NSString *)substring { + String characters; + characters.parse_utf8([substring UTF8String]); + + for (int i = 0; i < characters.size(); i++) { + int character = characters[i]; + + switch (character) { + case 10: + character = KEY_ENTER; + break; + case 8198: + character = KEY_SPACE; + break; + default: + break; + } + + DisplayServerIPhone::get_singleton()->key(character, true); + DisplayServerIPhone::get_singleton()->key(character, false); + } +} + +// MARK: Observer + +- (void)observeTextChange:(NSNotification *)notification { + if (notification.object != self) { + return; + } + + if (self.previousSelectedRange.length == 0) { + // We are deleting all text before cursor if no range was selected. + // This way any inserted or changed text will be updated. + NSString *substringToDelete = [self.previousText substringToIndex:self.previousSelectedRange.location]; + [self deleteText:substringToDelete.length]; + } else { + // If text was previously selected + // we are sending only one `backspace`. + // It will remove all text from text input. + [self deleteText:1]; + } + + NSString *substringToEnter; + + if (self.selectedRange.length == 0) { + // If previous cursor had a selection + // we have to calculate an inserted text. + if (self.previousSelectedRange.length != 0) { + NSInteger rangeEnd = self.selectedRange.location + self.selectedRange.length; + NSInteger rangeStart = MIN(self.previousSelectedRange.location, self.selectedRange.location); + NSInteger rangeLength = MAX(0, rangeEnd - rangeStart); + + NSRange calculatedRange; + + if (rangeLength >= 0) { + calculatedRange = NSMakeRange(rangeStart, rangeLength); + } else { + calculatedRange = NSMakeRange(rangeStart, 0); + } + + substringToEnter = [self.text substringWithRange:calculatedRange]; + } else { + substringToEnter = [self.text substringToIndex:self.selectedRange.location]; + } + } else { + substringToEnter = [self.text substringWithRange:self.selectedRange]; + } + + [self enterText:substringToEnter]; + + self.previousText = self.text; + self.previousSelectedRange = self.selectedRange; +} + +@end diff --git a/platform/iphone/main.m b/platform/iphone/main.m index c292f02822..fddd5bd99f 100644 --- a/platform/iphone/main.m +++ b/platform/iphone/main.m @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,7 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#import "app_delegate.h" +#import "godot_app_delegate.h" #import <UIKit/UIKit.h> #include <stdio.h> @@ -49,7 +49,8 @@ int main(int argc, char *argv[]) { printf("running app main\n"); @autoreleasepool { - UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class])); + NSString *className = NSStringFromClass([GodotApplicalitionDelegate class]); + UIApplicationMain(argc, argv, nil, className); } printf("main done\n"); return 0; diff --git a/platform/iphone/native_video_view.h b/platform/iphone/native_video_view.h index d8687b3538..2df5e27fa4 100644 --- a/platform/iphone/native_video_view.h +++ b/platform/iphone/native_video_view.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/native_video_view.m b/platform/iphone/native_video_view.m index a4e9f209f0..f126749600 100644 --- a/platform/iphone/native_video_view.m +++ b/platform/iphone/native_video_view.m @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -71,6 +71,12 @@ [self observeVideoAudio]; } +- (void)layoutSubviews { + [super layoutSubviews]; + + self.avPlayerLayer.frame = self.bounds; +} + - (void)observeVideoAudio { printf("******** adding observer for sound routing changes\n"); [[NSNotificationCenter defaultCenter] diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h index c6f95869ee..f4ff909adf 100644 --- a/platform/iphone/os_iphone.h +++ b/platform/iphone/os_iphone.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,19 +35,19 @@ #include "drivers/coreaudio/audio_driver_coreaudio.h" #include "drivers/unix/os_unix.h" -#include "game_center.h" -#include "icloud.h" -#include "in_app_store.h" #include "ios.h" #include "joypad_iphone.h" #include "servers/audio_server.h" -#include "servers/rendering/rasterizer.h" +#include "servers/rendering/renderer_compositor.h" #if defined(VULKAN_ENABLED) #include "drivers/vulkan/rendering_device_vulkan.h" #include "platform/iphone/vulkan_context_iphone.h" #endif +extern void godot_ios_plugins_initialize(); +extern void godot_ios_plugins_deinitialize(); + class OSIPhone : public OS_Unix { private: static HashMap<String, void *> dynamic_symbol_lookup_table; @@ -55,15 +55,6 @@ private: AudioDriverCoreAudio audio_driver; -#ifdef GAME_CENTER_ENABLED - GameCenter *game_center; -#endif -#ifdef STOREKIT_ENABLED - InAppStore *store_kit; -#endif -#ifdef ICLOUD_ENABLED - ICloud *icloud; -#endif iOS *ios; JoypadIPhone *joypad_iphone; diff --git a/platform/iphone/os_iphone.mm b/platform/iphone/os_iphone.mm index e007276b4b..51c4da2960 100644 --- a/platform/iphone/os_iphone.mm +++ b/platform/iphone/os_iphone.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,10 +32,10 @@ #include "os_iphone.h" #import "app_delegate.h" +#include "core/config/project_settings.h" #include "core/io/file_access_pack.h" #include "core/os/dir_access.h" #include "core/os/file_access.h" -#include "core/project_settings.h" #include "display_server_iphone.h" #include "drivers/unix/syslog_logger.h" #import "godot_view.h" @@ -47,7 +47,7 @@ #import <dlfcn.h> #if defined(VULKAN_ENABLED) -#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" +#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" #import <QuartzCore/CAMetalLayer.h> #include <vulkan/vulkan_metal.h> #endif @@ -125,21 +125,6 @@ void OSIPhone::initialize() { } void OSIPhone::initialize_modules() { -#ifdef GAME_CENTER_ENABLED - game_center = memnew(GameCenter); - Engine::get_singleton()->add_singleton(Engine::Singleton("GameCenter", game_center)); -#endif - -#ifdef STOREKIT_ENABLED - store_kit = memnew(InAppStore); - Engine::get_singleton()->add_singleton(Engine::Singleton("InAppStore", store_kit)); -#endif - -#ifdef ICLOUD_ENABLED - icloud = memnew(ICloud); - Engine::get_singleton()->add_singleton(Engine::Singleton("ICloud", icloud)); -#endif - ios = memnew(iOS); Engine::get_singleton()->add_singleton(Engine::Singleton("iOS", ios)); @@ -155,30 +140,14 @@ void OSIPhone::deinitialize_modules() { memdelete(ios); } -#ifdef GAME_CENTER_ENABLED - if (game_center) { - memdelete(game_center); - } -#endif - -#ifdef STOREKIT_ENABLED - if (store_kit) { - memdelete(store_kit); - } -#endif - -#ifdef ICLOUD_ENABLED - if (icloud) { - memdelete(icloud); - } -#endif + godot_ios_plugins_deinitialize(); } void OSIPhone::set_main_loop(MainLoop *p_main_loop) { main_loop = p_main_loop; if (main_loop) { - main_loop->init(); + main_loop->initialize(); } } @@ -188,7 +157,7 @@ MainLoop *OSIPhone::get_main_loop() const { void OSIPhone::delete_main_loop() { if (main_loop) { - main_loop->finish(); + main_loop->finalize(); memdelete(main_loop); }; @@ -208,6 +177,8 @@ bool OSIPhone::iterate() { } void OSIPhone::start() { + godot_ios_plugins_initialize(); + Main::start(); if (joypad_iphone) { diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h index ec39ad0ba4..88ad4a3f67 100644 --- a/platform/iphone/platform_config.h +++ b/platform/iphone/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/plugin/godot_plugin_config.h b/platform/iphone/plugin/godot_plugin_config.h new file mode 100644 index 0000000000..f4e30c8349 --- /dev/null +++ b/platform/iphone/plugin/godot_plugin_config.h @@ -0,0 +1,292 @@ +/*************************************************************************/ +/* godot_plugin_config.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef GODOT_PLUGIN_CONFIG_H +#define GODOT_PLUGIN_CONFIG_H + +#include "core/error/error_list.h" +#include "core/io/config_file.h" +#include "core/string/ustring.h" + +/* + The `config` section and fields are required and defined as follow: +- **name**: name of the plugin +- **binary**: path to static `.a` library + +The `dependencies` and fields are optional. +- **linked**: dependencies that should only be linked. +- **embedded**: dependencies that should be linked and embedded into application. +- **system**: system dependencies that should be linked. +- **capabilities**: capabilities that would be used for `UIRequiredDeviceCapabilities` options in Info.plist file. +- **files**: files that would be copied into application + +The `plist` section are optional. +- **key**: key and value that would be added in Info.plist file. + */ + +struct PluginConfigIOS { + inline static const char *PLUGIN_CONFIG_EXT = ".gdip"; + + inline static const char *CONFIG_SECTION = "config"; + inline static const char *CONFIG_NAME_KEY = "name"; + inline static const char *CONFIG_BINARY_KEY = "binary"; + inline static const char *CONFIG_INITIALIZE_KEY = "initialization"; + inline static const char *CONFIG_DEINITIALIZE_KEY = "deinitialization"; + + inline static const char *DEPENDENCIES_SECTION = "dependencies"; + inline static const char *DEPENDENCIES_LINKED_KEY = "linked"; + inline static const char *DEPENDENCIES_EMBEDDED_KEY = "embedded"; + inline static const char *DEPENDENCIES_SYSTEM_KEY = "system"; + inline static const char *DEPENDENCIES_CAPABILITIES_KEY = "capabilities"; + inline static const char *DEPENDENCIES_FILES_KEY = "files"; + inline static const char *DEPENDENCIES_LINKER_FLAGS = "linker_flags"; + + inline static const char *PLIST_SECTION = "plist"; + + // Set to true when the config file is properly loaded. + bool valid_config = false; + bool supports_targets = false; + // Unix timestamp of last change to this plugin. + uint64_t last_updated = 0; + + // Required config section + String name; + String binary; + String initialization_method; + String deinitialization_method; + + // Optional dependencies section + Vector<String> linked_dependencies; + Vector<String> embedded_dependencies; + Vector<String> system_dependencies; + + Vector<String> files_to_copy; + Vector<String> capabilities; + + Vector<String> linker_flags; + + // Optional plist section + // Supports only string types for now + HashMap<String, String> plist; +}; + +static inline String resolve_local_dependency_path(String plugin_config_dir, String dependency_path) { + String absolute_path; + + if (dependency_path.is_empty()) { + return absolute_path; + } + + if (dependency_path.is_abs_path()) { + return dependency_path; + } + + String res_path = ProjectSettings::get_singleton()->globalize_path("res://"); + absolute_path = plugin_config_dir.plus_file(dependency_path); + + return absolute_path.replace(res_path, "res://"); +} + +static inline String resolve_system_dependency_path(String dependency_path) { + String absolute_path; + + if (dependency_path.is_empty()) { + return absolute_path; + } + + if (dependency_path.is_abs_path()) { + return dependency_path; + } + + String system_path = "/System/Library/Frameworks"; + + return system_path.plus_file(dependency_path); +} + +static inline Vector<String> resolve_local_dependencies(String plugin_config_dir, Vector<String> p_paths) { + Vector<String> paths; + + for (int i = 0; i < p_paths.size(); i++) { + String path = resolve_local_dependency_path(plugin_config_dir, p_paths[i]); + + if (path.is_empty()) { + continue; + } + + paths.push_back(path); + } + + return paths; +} + +static inline Vector<String> resolve_system_dependencies(Vector<String> p_paths) { + Vector<String> paths; + + for (int i = 0; i < p_paths.size(); i++) { + String path = resolve_system_dependency_path(p_paths[i]); + + if (path.is_empty()) { + continue; + } + + paths.push_back(path); + } + + return paths; +} + +static inline bool validate_plugin(PluginConfigIOS &plugin_config) { + bool valid_name = !plugin_config.name.is_empty(); + bool valid_binary_name = !plugin_config.binary.is_empty(); + bool valid_initialize = !plugin_config.initialization_method.is_empty(); + bool valid_deinitialize = !plugin_config.deinitialization_method.is_empty(); + + bool fields_value = valid_name && valid_binary_name && valid_initialize && valid_deinitialize; + + if (!fields_value) { + return false; + } + + String plugin_extension = plugin_config.binary.get_extension().to_lower(); + + if ((plugin_extension == "a" && FileAccess::exists(plugin_config.binary)) || + (plugin_extension == "xcframework" && DirAccess::exists(plugin_config.binary))) { + plugin_config.valid_config = true; + plugin_config.supports_targets = false; + } else { + String file_path = plugin_config.binary.get_base_dir(); + String file_name = plugin_config.binary.get_basename().get_file(); + String file_extension = plugin_config.binary.get_extension(); + String release_file_name = file_path.plus_file(file_name + ".release." + file_extension); + String debug_file_name = file_path.plus_file(file_name + ".debug." + file_extension); + + if ((plugin_extension == "a" && FileAccess::exists(release_file_name) && FileAccess::exists(debug_file_name)) || + (plugin_extension == "xcframework" && DirAccess::exists(release_file_name) && DirAccess::exists(debug_file_name))) { + plugin_config.valid_config = true; + plugin_config.supports_targets = true; + } + } + + return plugin_config.valid_config; +} + +static inline String get_plugin_main_binary(PluginConfigIOS &plugin_config, bool p_debug) { + if (!plugin_config.supports_targets) { + return plugin_config.binary; + } + + String plugin_binary_dir = plugin_config.binary.get_base_dir(); + String plugin_name_prefix = plugin_config.binary.get_basename().get_file(); + String plugin_extension = plugin_config.binary.get_extension(); + String plugin_file = plugin_name_prefix + "." + (p_debug ? "debug" : "release") + "." + plugin_extension; + + return plugin_binary_dir.plus_file(plugin_file); +} + +static inline uint64_t get_plugin_modification_time(const PluginConfigIOS &plugin_config, const String &config_path) { + uint64_t last_updated = FileAccess::get_modified_time(config_path); + + if (!plugin_config.supports_targets) { + last_updated = MAX(last_updated, FileAccess::get_modified_time(plugin_config.binary)); + } else { + String file_path = plugin_config.binary.get_base_dir(); + String file_name = plugin_config.binary.get_basename().get_file(); + String release_file_name = file_path.plus_file(file_name + ".release.a"); + String debug_file_name = file_path.plus_file(file_name + ".debug.a"); + + last_updated = MAX(last_updated, FileAccess::get_modified_time(release_file_name)); + last_updated = MAX(last_updated, FileAccess::get_modified_time(debug_file_name)); + } + + return last_updated; +} + +static inline PluginConfigIOS load_plugin_config(Ref<ConfigFile> config_file, const String &path) { + PluginConfigIOS plugin_config = {}; + + if (!config_file.is_valid()) { + return plugin_config; + } + + Error err = config_file->load(path); + + if (err != OK) { + return plugin_config; + } + + String config_base_dir = path.get_base_dir(); + + plugin_config.name = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_NAME_KEY, String()); + plugin_config.initialization_method = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_INITIALIZE_KEY, String()); + plugin_config.deinitialization_method = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_DEINITIALIZE_KEY, String()); + + String binary_path = config_file->get_value(PluginConfigIOS::CONFIG_SECTION, PluginConfigIOS::CONFIG_BINARY_KEY, String()); + plugin_config.binary = resolve_local_dependency_path(config_base_dir, binary_path); + + if (config_file->has_section(PluginConfigIOS::DEPENDENCIES_SECTION)) { + Vector<String> linked_dependencies = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_LINKED_KEY, Vector<String>()); + Vector<String> embedded_dependencies = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_EMBEDDED_KEY, Vector<String>()); + Vector<String> system_dependencies = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_SYSTEM_KEY, Vector<String>()); + Vector<String> files = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_FILES_KEY, Vector<String>()); + + plugin_config.linked_dependencies = resolve_local_dependencies(config_base_dir, linked_dependencies); + plugin_config.embedded_dependencies = resolve_local_dependencies(config_base_dir, embedded_dependencies); + plugin_config.system_dependencies = resolve_system_dependencies(system_dependencies); + + plugin_config.files_to_copy = resolve_local_dependencies(config_base_dir, files); + + plugin_config.capabilities = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_CAPABILITIES_KEY, Vector<String>()); + + plugin_config.linker_flags = config_file->get_value(PluginConfigIOS::DEPENDENCIES_SECTION, PluginConfigIOS::DEPENDENCIES_LINKER_FLAGS, Vector<String>()); + } + + if (config_file->has_section(PluginConfigIOS::PLIST_SECTION)) { + List<String> keys; + config_file->get_section_keys(PluginConfigIOS::PLIST_SECTION, &keys); + + for (int i = 0; i < keys.size(); i++) { + String value = config_file->get_value(PluginConfigIOS::PLIST_SECTION, keys[i], String()); + + if (value.is_empty()) { + continue; + } + + plugin_config.plist[keys[i]] = value; + } + } + + if (validate_plugin(plugin_config)) { + plugin_config.last_updated = get_plugin_modification_time(plugin_config, path); + } + + return plugin_config; +} + +#endif // GODOT_PLUGIN_CONFIG_H diff --git a/platform/iphone/view_controller.h b/platform/iphone/view_controller.h index b0b31ae377..52fb6fbbf2 100644 --- a/platform/iphone/view_controller.h +++ b/platform/iphone/view_controller.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,16 +28,17 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#import <GameKit/GameKit.h> #import <UIKit/UIKit.h> @class GodotView; @class GodotNativeVideoView; +@class GodotKeyboardInputView; -@interface ViewController : UIViewController <GKGameCenterControllerDelegate> +@interface ViewController : UIViewController @property(nonatomic, readonly, strong) GodotView *godotView; @property(nonatomic, readonly, strong) GodotNativeVideoView *videoView; +@property(nonatomic, readonly, strong) GodotKeyboardInputView *keyboardView; // MARK: Native Video Player diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm index fb25041779..6cef244567 100644 --- a/platform/iphone/view_controller.mm +++ b/platform/iphone/view_controller.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,19 +29,24 @@ /*************************************************************************/ #import "view_controller.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" #include "display_server_iphone.h" #import "godot_view.h" #import "godot_view_renderer.h" +#import "keyboard_input_view.h" #import "native_video_view.h" #include "os_iphone.h" +#import <AVFoundation/AVFoundation.h> #import <GameController/GameController.h> -@interface ViewController () +@interface ViewController () <GodotViewDelegate> @property(strong, nonatomic) GodotViewRenderer *renderer; @property(strong, nonatomic) GodotNativeVideoView *videoView; +@property(strong, nonatomic) GodotKeyboardInputView *keyboardView; + +@property(strong, nonatomic) UIView *godotLoadingOverlay; @end @@ -59,6 +64,7 @@ self.view = view; view.renderer = self.renderer; + view.delegate = self; } - (instancetype)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { @@ -94,6 +100,7 @@ [super viewDidLoad]; [self observeKeyboard]; + [self displayLoadingOverlay]; if (@available(iOS 11.0, *)) { [self setNeedsUpdateOfScreenEdgesDeferringSystemGestures]; @@ -101,6 +108,10 @@ } - (void)observeKeyboard { + printf("******** setting up keyboard input view\n"); + self.keyboardView = [GodotKeyboardInputView new]; + [self.view addSubview:self.keyboardView]; + printf("******** adding observer for keyboard show/hide\n"); [[NSNotificationCenter defaultCenter] addObserver:self @@ -114,12 +125,45 @@ object:nil]; } +- (void)displayLoadingOverlay { + NSBundle *bundle = [NSBundle mainBundle]; + NSString *storyboardName = @"Launch Screen"; + + if ([bundle pathForResource:storyboardName ofType:@"storyboardc"] == nil) { + return; + } + + UIStoryboard *launchStoryboard = [UIStoryboard storyboardWithName:storyboardName bundle:bundle]; + + UIViewController *controller = [launchStoryboard instantiateInitialViewController]; + self.godotLoadingOverlay = controller.view; + self.godotLoadingOverlay.frame = self.view.bounds; + self.godotLoadingOverlay.autoresizingMask = UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleWidth; + + [self.view addSubview:self.godotLoadingOverlay]; +} + +- (BOOL)godotViewFinishedSetup:(GodotView *)view { + [self.godotLoadingOverlay removeFromSuperview]; + self.godotLoadingOverlay = nil; + + return YES; +} + - (void)dealloc { [self.videoView stopVideo]; self.videoView = nil; + + self.keyboardView = nil; + self.renderer = nil; + if (self.godotLoadingOverlay) { + [self.godotLoadingOverlay removeFromSuperview]; + self.godotLoadingOverlay = nil; + } + [[NSNotificationCenter defaultCenter] removeObserver:self]; } @@ -208,20 +252,13 @@ } else { // Create autoresizing view for video playback. GodotNativeVideoView *videoView = [[GodotNativeVideoView alloc] initWithFrame:self.view.bounds]; - videoView.autoresizingMask = UIViewAutoresizingFlexibleWidth & UIViewAutoresizingFlexibleHeight; + videoView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; [self.view addSubview:videoView]; - return [self.videoView playVideoAtPath:filePath volume:videoVolume audio:audioTrack subtitle:subtitleTrack]; - } -} -// MARK: Delegates + self.videoView = videoView; -#ifdef GAME_CENTER_ENABLED -- (void)gameCenterViewControllerDidFinish:(GKGameCenterViewController *)gameCenterViewController { - //[gameCenterViewController dismissViewControllerAnimated:YES completion:^{GameCenter::get_singleton()->game_center_closed();}];//version for signaling when overlay is completely gone - GameCenter::get_singleton()->game_center_closed(); - [gameCenterViewController dismissViewControllerAnimated:YES completion:nil]; + return [self.videoView playVideoAtPath:filePath volume:videoVolume audio:audioTrack subtitle:subtitleTrack]; + } } -#endif @end diff --git a/platform/iphone/vulkan_context_iphone.h b/platform/iphone/vulkan_context_iphone.h index 5c3d5fe33e..88764e270e 100644 --- a/platform/iphone/vulkan_context_iphone.h +++ b/platform/iphone/vulkan_context_iphone.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/vulkan_context_iphone.mm b/platform/iphone/vulkan_context_iphone.mm index d62e826957..b980ae99f0 100644 --- a/platform/iphone/vulkan_context_iphone.mm +++ b/platform/iphone/vulkan_context_iphone.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/.eslintrc.engine.js b/platform/javascript/.eslintrc.engine.js new file mode 100644 index 0000000000..78df6d41d9 --- /dev/null +++ b/platform/javascript/.eslintrc.engine.js @@ -0,0 +1,10 @@ +module.exports = { + "extends": [ + "./.eslintrc.js", + ], + "globals": { + "InternalConfig": true, + "Godot": true, + "Preloader": true, + }, +}; diff --git a/platform/javascript/.eslintrc.js b/platform/javascript/.eslintrc.js new file mode 100644 index 0000000000..0ff9d67d26 --- /dev/null +++ b/platform/javascript/.eslintrc.js @@ -0,0 +1,43 @@ +module.exports = { + "env": { + "browser": true, + "es2021": true, + }, + "extends": [ + "airbnb-base", + ], + "parserOptions": { + "ecmaVersion": 12, + }, + "ignorePatterns": "*.externs.js", + "rules": { + "func-names": "off", + // Use tabs for consistency with the C++ codebase. + "indent": ["error", "tab"], + "max-len": "off", + "no-else-return": ["error", {allowElseIf: true}], + "curly": ["error", "all"], + "brace-style": ["error", "1tbs", { "allowSingleLine": false }], + "no-bitwise": "off", + "no-continue": "off", + "no-self-assign": "off", + "no-tabs": "off", + "no-param-reassign": ["error", { "props": false }], + "no-plusplus": "off", + "no-unused-vars": ["error", { "args": "none" }], + "prefer-destructuring": "off", + "prefer-rest-params": "off", + "prefer-spread": "off", + "camelcase": "off", + "no-underscore-dangle": "off", + "max-classes-per-file": "off", + "prefer-arrow-callback": "off", + // Messes up with copyright headers in source files. + "spaced-comment": "off", + // Completely breaks emscripten libraries. + "object-shorthand": "off", + // Closure compiler (exported properties) + "quote-props": ["error", "consistent"], + "dot-notation": "off", + } +}; diff --git a/platform/javascript/.eslintrc.libs.js b/platform/javascript/.eslintrc.libs.js new file mode 100644 index 0000000000..81b1b8c864 --- /dev/null +++ b/platform/javascript/.eslintrc.libs.js @@ -0,0 +1,25 @@ +module.exports = { + "extends": [ + "./.eslintrc.js", + ], + "globals": { + "LibraryManager": true, + "mergeInto": true, + "autoAddDeps": true, + "HEAP8": true, + "HEAPU8": true, + "HEAP32": true, + "HEAPF32": true, + "ERRNO_CODES": true, + "FS": true, + "IDBFS": true, + "GodotOS": true, + "GodotConfig": true, + "GodotRuntime": true, + "GodotFS": true, + "IDHandler": true, + "Browser": true, + "GL": true, + "XRWebGLLayer": true, + }, +}; diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub index 7381ea13b7..a760e36982 100644 --- a/platform/javascript/SCsub +++ b/platform/javascript/SCsub @@ -12,34 +12,71 @@ javascript_files = [ "api/javascript_tools_editor_plugin.cpp", ] -build_targets = ["#bin/godot${PROGSUFFIX}.js", "#bin/godot${PROGSUFFIX}.wasm"] -if env["threads_enabled"]: - build_targets.append("#bin/godot${PROGSUFFIX}.worker.js") +sys_env = env.Clone() +sys_env.AddJSLibraries( + [ + "js/libs/library_godot_audio.js", + "js/libs/library_godot_display.js", + "js/libs/library_godot_fetch.js", + "js/libs/library_godot_os.js", + "js/libs/library_godot_runtime.js", + ] +) -build = env.add_program(build_targets, javascript_files) +if env["tools"]: + sys_env.AddJSLibraries(["js/libs/library_godot_editor_tools.js"]) +if env["javascript_eval"]: + sys_env.AddJSLibraries(["js/libs/library_godot_eval.js"]) -js_libraries = [ - "native/http_request.js", - "native/library_godot_audio.js", -] -for lib in js_libraries: - env.Append(LINKFLAGS=["--js-library", env.File(lib).path]) -env.Depends(build, js_libraries) +for lib in sys_env["JS_LIBS"]: + sys_env.Append(LINKFLAGS=["--js-library", lib]) +for js in env["JS_PRE"]: + sys_env.Append(LINKFLAGS=["--pre-js", env.File(js).path]) +for ext in env["JS_EXTERNS"]: + sys_env["ENV"]["EMCC_CLOSURE_ARGS"] += " --externs " + ext.path -js_pre = [ - "native/id_handler.js", - "native/utils.js", -] -for js in js_pre: - env.Append(LINKFLAGS=["--pre-js", env.File(js).path]) -env.Depends(build, js_pre) +build = [] +if env["gdnative_enabled"]: + build_targets = ["#bin/godot${PROGSUFFIX}.js", "#bin/godot${PROGSUFFIX}.wasm"] + # Reset libraries. The main runtime will only link emscripten libraries, not godot ones. + sys_env["LIBS"] = [] + # We use IDBFS. Since Emscripten 1.39.1 it needs to be linked explicitly. + sys_env.Append(LIBS=["idbfs.js"]) + # Configure it as a main module (dynamic linking support). + sys_env.Append(CCFLAGS=["-s", "MAIN_MODULE=1"]) + sys_env.Append(LINKFLAGS=["-s", "MAIN_MODULE=1"]) + sys_env.Append(CCFLAGS=["-s", "EXPORT_ALL=1"]) + sys_env.Append(LINKFLAGS=["-s", "EXPORT_ALL=1"]) + # Force exporting the standard library (printf, malloc, etc.) + sys_env["ENV"]["EMCC_FORCE_STDLIBS"] = "libc,libc++,libc++abi" + # The main emscripten runtime, with exported standard libraries. + sys = sys_env.Program(build_targets, ["javascript_runtime.cpp"]) + + # The side library, containing all Godot code. + wasm_env = env.Clone() + wasm_env.Append(CPPDEFINES=["WASM_GDNATIVE"]) # So that OS knows it can run GDNative libraries. + wasm_env.Append(CCFLAGS=["-s", "SIDE_MODULE=2"]) + wasm_env.Append(LINKFLAGS=["-s", "SIDE_MODULE=2"]) + wasm = wasm_env.add_program("#bin/godot.side${PROGSUFFIX}.wasm", javascript_files) + build = [sys[0], sys[1], wasm[0]] +else: + build_targets = ["#bin/godot${PROGSUFFIX}.js", "#bin/godot${PROGSUFFIX}.wasm"] + if env["threads_enabled"]: + build_targets.append("#bin/godot${PROGSUFFIX}.worker.js") + # We use IDBFS. Since Emscripten 1.39.1 it needs to be linked explicitly. + sys_env.Append(LIBS=["idbfs.js"]) + build = sys_env.Program(build_targets, javascript_files + ["javascript_runtime.cpp"]) + +sys_env.Depends(build[0], sys_env["JS_LIBS"]) +sys_env.Depends(build[0], sys_env["JS_PRE"]) +sys_env.Depends(build[0], sys_env["JS_EXTERNS"]) engine = [ - "engine/preloader.js", - "engine/utils.js", - "engine/engine.js", + "js/engine/preloader.js", + "js/engine/config.js", + "js/engine/engine.js", ] -externs = [env.File("#platform/javascript/engine/externs.js")] +externs = [env.File("#platform/javascript/js/engine/engine.externs.js")] js_engine = env.CreateEngineFile("#bin/godot${PROGSUFFIX}.engine.js", engine, externs) env.Depends(js_engine, externs) @@ -49,24 +86,6 @@ wrap_list = [ ] js_wrapped = env.Textfile("#bin/godot", [env.File(f) for f in wrap_list], TEXTFILESUFFIX="${PROGSUFFIX}.wrapped.js") -zip_dir = env.Dir("#bin/.javascript_zip") -binary_name = "godot.tools" if env["tools"] else "godot" -out_files = [ - zip_dir.File(binary_name + ".js"), - zip_dir.File(binary_name + ".wasm"), - zip_dir.File(binary_name + ".html"), -] -html_file = "#misc/dist/html/editor.html" if env["tools"] else "#misc/dist/html/full-size.html" -in_files = [js_wrapped, build[1], html_file] -if env["threads_enabled"]: - in_files.append(build[2]) - out_files.append(zip_dir.File(binary_name + ".worker.js")) - -zip_files = env.InstallAs(out_files, in_files) -env.Zip( - "#bin/godot", - zip_files, - ZIPROOT=zip_dir, - ZIPSUFFIX="${PROGSUFFIX}${ZIPSUFFIX}", - ZIPCOMSTR="Archiving $SOURCES as $TARGET", -) +# Extra will be the thread worker, or the GDNative side, or None +extra = build[2] if len(build) > 2 else None +env.CreateTemplateZip(js_wrapped, build[1], extra) diff --git a/platform/javascript/api/api.cpp b/platform/javascript/api/api.cpp index aa0206d144..2f7bde065f 100644 --- a/platform/javascript/api/api.cpp +++ b/platform/javascript/api/api.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,7 +29,7 @@ /*************************************************************************/ #include "api.h" -#include "core/engine.h" +#include "core/config/engine.h" #include "javascript_eval.h" #include "javascript_tools_editor_plugin.h" diff --git a/platform/javascript/api/api.h b/platform/javascript/api/api.h index 8afe0f33ce..2ac7333cdd 100644 --- a/platform/javascript/api/api.h +++ b/platform/javascript/api/api.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/api/javascript_eval.h b/platform/javascript/api/javascript_eval.h index 26b5b9e484..24f7648ed9 100644 --- a/platform/javascript/api/javascript_eval.h +++ b/platform/javascript/api/javascript_eval.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,7 +31,7 @@ #ifndef JAVASCRIPT_EVAL_H #define JAVASCRIPT_EVAL_H -#include "core/class_db.h" +#include "core/object/class_db.h" class JavaScript : public Object { private: diff --git a/platform/javascript/api/javascript_tools_editor_plugin.cpp b/platform/javascript/api/javascript_tools_editor_plugin.cpp index e487bf23b7..8355faccc2 100644 --- a/platform/javascript/api/javascript_tools_editor_plugin.cpp +++ b/platform/javascript/api/javascript_tools_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,14 +31,19 @@ #if defined(TOOLS_ENABLED) && defined(JAVASCRIPT_ENABLED) #include "javascript_tools_editor_plugin.h" -#include "core/engine.h" +#include "core/config/engine.h" +#include "core/config/project_settings.h" #include "core/os/dir_access.h" #include "core/os/file_access.h" -#include "core/project_settings.h" #include "editor/editor_node.h" #include <emscripten/emscripten.h> +// JavaScript functions defined in library_godot_editor_tools.js +extern "C" { +extern void godot_js_editor_download_file(const char *p_path, const char *p_name, const char *p_mime); +} + static void _javascript_editor_init_callback() { EditorNode::get_singleton()->add_editor_plugin(memnew(JavaScriptToolsEditorPlugin(EditorNode::get_singleton()))); } @@ -48,8 +53,7 @@ void JavaScriptToolsEditorPlugin::initialize() { } JavaScriptToolsEditorPlugin::JavaScriptToolsEditorPlugin(EditorNode *p_editor) { - Variant v; - add_tool_menu_item("Download Project Source", this, "_download_zip", v); + add_tool_menu_item("Download Project Source", callable_mp(this, &JavaScriptToolsEditorPlugin::_download_zip)); } void JavaScriptToolsEditorPlugin::_download_zip(Variant p_v) { @@ -65,29 +69,7 @@ void JavaScriptToolsEditorPlugin::_download_zip(Variant p_v) { String base_path = resource_path.substr(0, resource_path.rfind("/")) + "/"; _zip_recursive(resource_path, base_path, zip); zipClose(zip, NULL); - EM_ASM({ - const path = "/tmp/project.zip"; - const size = FS.stat(path)["size"]; - const buf = new Uint8Array(size); - const fd = FS.open(path, "r"); - FS.read(fd, buf, 0, size); - FS.close(fd); - FS.unlink(path); - const blob = new Blob([buf], { type: "application/zip" }); - const url = window.URL.createObjectURL(blob); - const a = document.createElement("a"); - a.href = url; - a.download = "project.zip"; - a.style.display = "none"; - document.body.appendChild(a); - a.click(); - a.remove(); - window.URL.revokeObjectURL(url); - }); -} - -void JavaScriptToolsEditorPlugin::_bind_methods() { - ClassDB::bind_method("_download_zip", &JavaScriptToolsEditorPlugin::_download_zip); + godot_js_editor_download_file("/tmp/project.zip", "project.zip", "application/zip"); } void JavaScriptToolsEditorPlugin::_zip_file(String p_path, String p_base_path, zipFile p_zip) { @@ -126,7 +108,7 @@ void JavaScriptToolsEditorPlugin::_zip_recursive(String p_path, String p_base_pa } dir->list_dir_begin(); String cur = dir->get_next(); - while (!cur.empty()) { + while (!cur.is_empty()) { String cs = p_path.plus_file(cur); if (cur == "." || cur == ".." || cur == ".import") { // Skip diff --git a/platform/javascript/api/javascript_tools_editor_plugin.h b/platform/javascript/api/javascript_tools_editor_plugin.h index cc09fa4cd3..557821d627 100644 --- a/platform/javascript/api/javascript_tools_editor_plugin.h +++ b/platform/javascript/api/javascript_tools_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,10 +41,6 @@ class JavaScriptToolsEditorPlugin : public EditorPlugin { private: void _zip_file(String p_path, String p_base_path, zipFile p_zip); void _zip_recursive(String p_path, String p_base_path, zipFile p_zip); - -protected: - static void _bind_methods(); - void _download_zip(Variant p_v); public: diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp index 6ea948004e..478e848675 100644 --- a/platform/javascript/audio_driver_javascript.cpp +++ b/platform/javascript/audio_driver_javascript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,8 +30,7 @@ #include "audio_driver_javascript.h" -#include "core/project_settings.h" -#include "godot_audio.h" +#include "core/config/project_settings.h" #include <emscripten.h> @@ -45,92 +44,109 @@ const char *AudioDriverJavaScript::get_name() const { return "JavaScript"; } -#ifndef NO_THREADS -void AudioDriverJavaScript::_audio_thread_func(void *p_data) { - AudioDriverJavaScript *obj = static_cast<AudioDriverJavaScript *>(p_data); - while (!obj->quit) { - obj->lock(); - if (!obj->needs_process) { - obj->unlock(); - OS::get_singleton()->delay_usec(1000); // Give the browser some slack. - continue; - } - obj->_js_driver_process(); - obj->needs_process = false; - obj->unlock(); - } +void AudioDriverJavaScript::_state_change_callback(int p_state) { + singleton->state = p_state; } -#endif -extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_process_start() { -#ifndef NO_THREADS - AudioDriverJavaScript::singleton->lock(); -#else - AudioDriverJavaScript::singleton->_js_driver_process(); -#endif +void AudioDriverJavaScript::_latency_update_callback(float p_latency) { + singleton->output_latency = p_latency; } -extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_process_end() { -#ifndef NO_THREADS - AudioDriverJavaScript::singleton->needs_process = true; - AudioDriverJavaScript::singleton->unlock(); -#endif -} +void AudioDriverJavaScript::_audio_driver_process(int p_from, int p_samples) { + int32_t *stream_buffer = reinterpret_cast<int32_t *>(output_rb); + const int max_samples = memarr_len(output_rb); -extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_process_capture(float sample) { - AudioDriverJavaScript::singleton->process_capture(sample); + int write_pos = p_from; + int to_write = p_samples; + if (to_write == 0) { + to_write = max_samples; + } + // High part + if (write_pos + to_write > max_samples) { + const int samples_high = max_samples - write_pos; + audio_server_process(samples_high / channel_count, &stream_buffer[write_pos]); + for (int i = write_pos; i < max_samples; i++) { + output_rb[i] = float(stream_buffer[i] >> 16) / 32768.f; + } + to_write -= samples_high; + write_pos = 0; + } + // Leftover + audio_server_process(to_write / channel_count, &stream_buffer[write_pos]); + for (int i = write_pos; i < write_pos + to_write; i++) { + output_rb[i] = float(stream_buffer[i] >> 16) / 32768.f; + } } -void AudioDriverJavaScript::_js_driver_process() { - int sample_count = memarr_len(internal_buffer) / channel_count; - int32_t *stream_buffer = reinterpret_cast<int32_t *>(internal_buffer); - audio_server_process(sample_count, stream_buffer); - for (int i = 0; i < sample_count * channel_count; i++) { - internal_buffer[i] = float(stream_buffer[i] >> 16) / 32768.f; +void AudioDriverJavaScript::_audio_driver_capture(int p_from, int p_samples) { + if (get_input_buffer().size() == 0) { + return; // Input capture stopped. } -} + const int max_samples = memarr_len(input_rb); -void AudioDriverJavaScript::process_capture(float sample) { - int32_t sample32 = int32_t(sample * 32768.f) * (1U << 16); - input_buffer_write(sample32); + int read_pos = p_from; + int to_read = p_samples; + if (to_read == 0) { + to_read = max_samples; + } + // High part + if (read_pos + to_read > max_samples) { + const int samples_high = max_samples - read_pos; + for (int i = read_pos; i < max_samples; i++) { + input_buffer_write(int32_t(input_rb[i] * 32768.f) * (1U << 16)); + } + to_read -= samples_high; + read_pos = 0; + } + // Leftover + for (int i = read_pos; i < read_pos + to_read; i++) { + input_buffer_write(int32_t(input_rb[i] * 32768.f) * (1U << 16)); + } } Error AudioDriverJavaScript::init() { - mix_rate = GLOBAL_GET("audio/mix_rate"); - int latency = GLOBAL_GET("audio/output_latency"); + mix_rate = GLOBAL_GET("audio/driver/mix_rate"); + int latency = GLOBAL_GET("audio/driver/output_latency"); - channel_count = godot_audio_init(mix_rate, latency); - buffer_length = closest_power_of_2((latency * mix_rate / 1000) * channel_count); - buffer_length = godot_audio_create_processor(buffer_length, channel_count); - if (!buffer_length) { - return FAILED; + channel_count = godot_audio_init(mix_rate, latency, &_state_change_callback, &_latency_update_callback); + buffer_length = closest_power_of_2((latency * mix_rate / 1000)); +#ifndef NO_THREADS + node = memnew(WorkletNode); +#else + node = memnew(ScriptProcessorNode); +#endif + buffer_length = node->create(buffer_length, channel_count); + if (output_rb) { + memdelete_arr(output_rb); } - - if (!internal_buffer || (int)memarr_len(internal_buffer) != buffer_length * channel_count) { - if (internal_buffer) - memdelete_arr(internal_buffer); - internal_buffer = memnew_arr(float, buffer_length *channel_count); + output_rb = memnew_arr(float, buffer_length *channel_count); + if (!output_rb) { + return ERR_OUT_OF_MEMORY; } - - if (!internal_buffer) { + if (input_rb) { + memdelete_arr(input_rb); + } + input_rb = memnew_arr(float, buffer_length *channel_count); + if (!input_rb) { return ERR_OUT_OF_MEMORY; } return OK; } void AudioDriverJavaScript::start() { -#ifndef NO_THREADS - thread = Thread::create(_audio_thread_func, this); -#endif - godot_audio_start(internal_buffer); + if (node) { + node->start(output_rb, memarr_len(output_rb), input_rb, memarr_len(input_rb)); + } } void AudioDriverJavaScript::resume() { - godot_audio_resume(); + if (state == 0) { // 'suspended' + godot_audio_resume(); + } } float AudioDriverJavaScript::get_latency() { - return godot_audio_get_latency(); + return output_latency + (float(buffer_length) / mix_rate); } int AudioDriverJavaScript::get_mix_rate() const { @@ -142,48 +158,128 @@ AudioDriver::SpeakerMode AudioDriverJavaScript::get_speaker_mode() const { } void AudioDriverJavaScript::lock() { -#ifndef NO_THREADS - mutex.lock(); -#endif + if (node) { + node->unlock(); + } } void AudioDriverJavaScript::unlock() { -#ifndef NO_THREADS - mutex.unlock(); -#endif -} - -void AudioDriverJavaScript::finish_async() { -#ifndef NO_THREADS - quit = true; // Ask thread to quit. -#endif - godot_audio_finish_async(); + if (node) { + node->unlock(); + } } void AudioDriverJavaScript::finish() { -#ifndef NO_THREADS - Thread::wait_to_finish(thread); - memdelete(thread); - thread = NULL; -#endif - if (internal_buffer) { - memdelete_arr(internal_buffer); - internal_buffer = nullptr; + if (node) { + node->finish(); + memdelete(node); + node = nullptr; + } + if (output_rb) { + memdelete_arr(output_rb); + output_rb = nullptr; + } + if (input_rb) { + memdelete_arr(input_rb); + input_rb = nullptr; } } Error AudioDriverJavaScript::capture_start() { - godot_audio_capture_stop(); + lock(); input_buffer_init(buffer_length); - godot_audio_capture_start(); + unlock(); + if (godot_audio_capture_start()) { + return FAILED; + } return OK; } Error AudioDriverJavaScript::capture_stop() { + godot_audio_capture_stop(); + lock(); input_buffer.clear(); + unlock(); return OK; } AudioDriverJavaScript::AudioDriverJavaScript() { singleton = this; } + +#ifdef NO_THREADS +/// ScriptProcessorNode implementation +void AudioDriverJavaScript::ScriptProcessorNode::_process_callback() { + AudioDriverJavaScript::singleton->_audio_driver_capture(); + AudioDriverJavaScript::singleton->_audio_driver_process(); +} + +int AudioDriverJavaScript::ScriptProcessorNode::create(int p_buffer_samples, int p_channels) { + return godot_audio_script_create(p_buffer_samples, p_channels); +} + +void AudioDriverJavaScript::ScriptProcessorNode::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) { + godot_audio_script_start(p_in_buf, p_in_buf_size, p_out_buf, p_out_buf_size, &_process_callback); +} +#else +/// AudioWorkletNode implementation +void AudioDriverJavaScript::WorkletNode::_audio_thread_func(void *p_data) { + AudioDriverJavaScript::WorkletNode *obj = static_cast<AudioDriverJavaScript::WorkletNode *>(p_data); + AudioDriverJavaScript *driver = AudioDriverJavaScript::singleton; + const int out_samples = memarr_len(driver->output_rb); + const int in_samples = memarr_len(driver->input_rb); + int wpos = 0; + int to_write = out_samples; + int rpos = 0; + int to_read = 0; + int32_t step = 0; + while (!obj->quit) { + if (to_read) { + driver->lock(); + driver->_audio_driver_capture(rpos, to_read); + godot_audio_worklet_state_add(obj->state, STATE_SAMPLES_IN, -to_read); + driver->unlock(); + rpos += to_read; + if (rpos >= in_samples) { + rpos -= in_samples; + } + } + if (to_write) { + driver->lock(); + driver->_audio_driver_process(wpos, to_write); + godot_audio_worklet_state_add(obj->state, STATE_SAMPLES_OUT, to_write); + driver->unlock(); + wpos += to_write; + if (wpos >= out_samples) { + wpos -= out_samples; + } + } + step = godot_audio_worklet_state_wait(obj->state, STATE_PROCESS, step, 1); + to_write = out_samples - godot_audio_worklet_state_get(obj->state, STATE_SAMPLES_OUT); + to_read = godot_audio_worklet_state_get(obj->state, STATE_SAMPLES_IN); + } +} + +int AudioDriverJavaScript::WorkletNode::create(int p_buffer_size, int p_channels) { + godot_audio_worklet_create(p_channels); + return p_buffer_size; +} + +void AudioDriverJavaScript::WorkletNode::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) { + godot_audio_worklet_start(p_in_buf, p_in_buf_size, p_out_buf, p_out_buf_size, state); + thread.start(_audio_thread_func, this); +} + +void AudioDriverJavaScript::WorkletNode::lock() { + mutex.lock(); +} + +void AudioDriverJavaScript::WorkletNode::unlock() { + mutex.unlock(); +} + +void AudioDriverJavaScript::WorkletNode::finish() { + quit = true; // Ask thread to quit. + thread.wait_to_finish(); +} +#endif diff --git a/platform/javascript/audio_driver_javascript.h b/platform/javascript/audio_driver_javascript.h index 56a7da0307..393693640f 100644 --- a/platform/javascript/audio_driver_javascript.h +++ b/platform/javascript/audio_driver_javascript.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,53 +31,96 @@ #ifndef AUDIO_DRIVER_JAVASCRIPT_H #define AUDIO_DRIVER_JAVASCRIPT_H -#include "servers/audio_server.h" - #include "core/os/mutex.h" #include "core/os/thread.h" +#include "servers/audio_server.h" + +#include "godot_audio.h" class AudioDriverJavaScript : public AudioDriver { +public: + class AudioNode { + public: + virtual int create(int p_buffer_size, int p_output_channels) = 0; + virtual void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) = 0; + virtual void finish() {} + virtual void lock() {} + virtual void unlock() {} + virtual ~AudioNode() {} + }; + + class WorkletNode : public AudioNode { + private: + enum { + STATE_LOCK, + STATE_PROCESS, + STATE_SAMPLES_IN, + STATE_SAMPLES_OUT, + STATE_MAX, + }; + Mutex mutex; + Thread thread; + bool quit = false; + int32_t state[STATE_MAX] = { 0 }; + + static void _audio_thread_func(void *p_data); + + public: + int create(int p_buffer_size, int p_output_channels) override; + void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) override; + void finish() override; + void lock() override; + void unlock() override; + }; + + class ScriptProcessorNode : public AudioNode { + private: + static void _process_callback(); + + public: + int create(int p_buffer_samples, int p_channels) override; + void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) override; + }; + private: - float *internal_buffer = nullptr; + AudioNode *node = nullptr; + + float *output_rb = nullptr; + float *input_rb = nullptr; int buffer_length = 0; int mix_rate = 0; int channel_count = 0; + int state = 0; + float output_latency = 0.0; -public: -#ifndef NO_THREADS - Mutex mutex; - Thread *thread = nullptr; - bool quit = false; - bool needs_process = true; - - static void _audio_thread_func(void *p_data); -#endif + static void _state_change_callback(int p_state); + static void _latency_update_callback(float p_latency); - void _js_driver_process(); +protected: + void _audio_driver_process(int p_from = 0, int p_samples = 0); + void _audio_driver_capture(int p_from = 0, int p_samples = 0); +public: static bool is_available(); - void process_capture(float sample); static AudioDriverJavaScript *singleton; - const char *get_name() const override; + virtual const char *get_name() const; - Error init() override; - void start() override; + virtual Error init(); + virtual void start(); void resume(); - float get_latency() override; - int get_mix_rate() const override; - SpeakerMode get_speaker_mode() const override; - void lock() override; - void unlock() override; - void finish() override; - void finish_async(); + virtual float get_latency(); + virtual int get_mix_rate() const; + virtual SpeakerMode get_speaker_mode() const; + virtual void lock(); + virtual void unlock(); + virtual void finish(); - Error capture_start() override; - Error capture_stop() override; + virtual Error capture_start(); + virtual Error capture_stop(); AudioDriverJavaScript(); }; - #endif diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index 8f2961b33d..ac8d8de7e0 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -1,6 +1,15 @@ import os - -from emscripten_helpers import run_closure_compiler, create_engine_file +import sys + +from emscripten_helpers import ( + run_closure_compiler, + create_engine_file, + add_js_libraries, + add_js_pre, + add_js_externs, + create_template_zip, +) +from methods import get_compiler_version from SCons.Util import WhereIs @@ -20,9 +29,17 @@ def get_opts(): from SCons.Variables import BoolVariable return [ + ("initial_memory", "Initial WASM memory (in MiB)", 16), + BoolVariable("use_assertions", "Use Emscripten runtime assertions", False), + BoolVariable("use_thinlto", "Use ThinLTO", False), + BoolVariable("use_ubsan", "Use Emscripten undefined behavior sanitizer (UBSAN)", False), + BoolVariable("use_asan", "Use Emscripten address sanitizer (ASAN)", False), + BoolVariable("use_lsan", "Use Emscripten leak sanitizer (LSAN)", False), + BoolVariable("use_safe_heap", "Use Emscripten SAFE_HEAP sanitizer", False), # eval() can be a security concern, so it can be disabled. BoolVariable("javascript_eval", "Enable JavaScript eval interface", True), BoolVariable("threads_enabled", "Enable WebAssembly Threads support (limited browser support)", False), + BoolVariable("gdnative_enabled", "Enable WebAssembly GDNative support (produces bigger binaries)", False), BoolVariable("use_closure_compiler", "Use closure compiler to minimize JavaScript code", False), ] @@ -40,37 +57,46 @@ def get_flags(): def configure(env): + try: + env["initial_memory"] = int(env["initial_memory"]) + except Exception: + print("Initial memory must be a valid integer") + sys.exit(255) ## Build type - - if env["target"] == "release": + if env["target"].startswith("release"): # Use -Os to prioritize optimizing for reduced file size. This is # particularly valuable for the web platform because it directly # decreases download time. # -Os reduces file size by around 5 MiB over -O3. -Oz only saves about # 100 KiB over -Os, which does not justify the negative impact on # run-time performance. - env.Append(CCFLAGS=["-Os"]) - env.Append(LINKFLAGS=["-Os"]) - elif env["target"] == "release_debug": - env.Append(CCFLAGS=["-Os"]) - env.Append(LINKFLAGS=["-Os"]) - env.Append(CPPDEFINES=["DEBUG_ENABLED"]) - # Retain function names for backtraces at the cost of file size. - env.Append(LINKFLAGS=["--profiling-funcs"]) + if env["optimize"] != "none": + env.Append(CCFLAGS=["-Os"]) + env.Append(LINKFLAGS=["-Os"]) + + if env["target"] == "release_debug": + env.Append(CPPDEFINES=["DEBUG_ENABLED"]) + # Retain function names for backtraces at the cost of file size. + env.Append(LINKFLAGS=["--profiling-funcs"]) else: # "debug" env.Append(CPPDEFINES=["DEBUG_ENABLED"]) env.Append(CCFLAGS=["-O1", "-g"]) env.Append(LINKFLAGS=["-O1", "-g"]) + env["use_assertions"] = True + + if env["use_assertions"]: env.Append(LINKFLAGS=["-s", "ASSERTIONS=1"]) if env["tools"]: if not env["threads_enabled"]: - raise RuntimeError( - "Threads must be enabled to build the editor. Please add the 'threads_enabled=yes' option" - ) - # Tools need more memory. Initial stack memory in bytes. See `src/settings.js` in emscripten repository (will be renamed to INITIAL_MEMORY). - env.Append(LINKFLAGS=["-s", "TOTAL_MEMORY=33554432"]) + print("Threads must be enabled to build the editor. Please add the 'threads_enabled=yes' option") + sys.exit(255) + if env["initial_memory"] < 64: + print("Editor build requires at least 64MiB of initial memory. Forcing it.") + env["initial_memory"] = 64 + elif env["builtin_icu"]: + env.Append(CCFLAGS=["-frtti"]) else: # Disable exceptions and rtti on non-tools (template) builds # These flags help keep the file size down. @@ -78,14 +104,32 @@ def configure(env): # Don't use dynamic_cast, necessary with no-rtti. env.Append(CPPDEFINES=["NO_SAFE_CAST"]) + env.Append(LINKFLAGS=["-s", "INITIAL_MEMORY=%sMB" % env["initial_memory"]]) + ## Copy env variables. env["ENV"] = os.environ # LTO - if env["use_lto"]: - env.Append(CCFLAGS=["-s", "WASM_OBJECT_FILES=0"]) - env.Append(LINKFLAGS=["-s", "WASM_OBJECT_FILES=0"]) - env.Append(LINKFLAGS=["--llvm-lto", "1"]) + if env["use_thinlto"]: + env.Append(CCFLAGS=["-flto=thin"]) + env.Append(LINKFLAGS=["-flto=thin"]) + elif env["use_lto"]: + env.Append(CCFLAGS=["-flto=full"]) + env.Append(LINKFLAGS=["-flto=full"]) + + # Sanitizers + if env["use_ubsan"]: + env.Append(CCFLAGS=["-fsanitize=undefined"]) + env.Append(LINKFLAGS=["-fsanitize=undefined"]) + if env["use_asan"]: + env.Append(CCFLAGS=["-fsanitize=address"]) + env.Append(LINKFLAGS=["-fsanitize=address"]) + if env["use_lsan"]: + env.Append(CCFLAGS=["-fsanitize=leak"]) + env.Append(LINKFLAGS=["-fsanitize=leak"]) + if env["use_safe_heap"]: + env.Append(CCFLAGS=["-s", "SAFE_HEAP=1"]) + env.Append(LINKFLAGS=["-s", "SAFE_HEAP=1"]) # Closure compiler if env["use_closure_compiler"]: @@ -95,15 +139,25 @@ def configure(env): jscc = env.Builder(generator=run_closure_compiler, suffix=".cc.js", src_suffix=".js") env.Append(BUILDERS={"BuildJS": jscc}) + # Add helper method for adding libraries, externs, pre-js. + env["JS_LIBS"] = [] + env["JS_PRE"] = [] + env["JS_EXTERNS"] = [] + env.AddMethod(add_js_libraries, "AddJSLibraries") + env.AddMethod(add_js_pre, "AddJSPre") + env.AddMethod(add_js_externs, "AddJSExterns") + # Add method that joins/compiles our Engine files. env.AddMethod(create_engine_file, "CreateEngineFile") + # Add method for creating the final zip file + env.AddMethod(create_template_zip, "CreateTemplateZip") + # Closure compiler extern and support for ecmascript specs (const, let, etc). env["ENV"]["EMCC_CLOSURE_ARGS"] = "--language_in ECMASCRIPT6" env["CC"] = "emcc" env["CXX"] = "em++" - env["LINK"] = "emcc" env["AR"] = "emar" env["RANLIB"] = "emranlib" @@ -130,6 +184,10 @@ def configure(env): if env["javascript_eval"]: env.Append(CPPDEFINES=["JAVASCRIPT_EVAL_ENABLED"]) + if env["threads_enabled"] and env["gdnative_enabled"]: + print("Threads and GDNative support can't be both enabled due to WebAssembly limitations") + sys.exit(255) + # Thread support (via SharedArrayBuffer). if env["threads_enabled"]: env.Append(CPPDEFINES=["PTHREAD_NO_RENAME"]) @@ -141,14 +199,19 @@ def configure(env): else: env.Append(CPPDEFINES=["NO_THREADS"]) + if env["gdnative_enabled"]: + major, minor, patch = get_compiler_version(env) + if major < 2 or (major == 2 and minor == 0 and patch < 10): + print("GDNative support requires emscripten >= 2.0.10, detected: %s.%s.%s" % (major, minor, patch)) + sys.exit(255) + env.Append(CCFLAGS=["-s", "RELOCATABLE=1"]) + env.Append(LINKFLAGS=["-s", "RELOCATABLE=1"]) + env.extra_suffix = ".gdnative" + env.extra_suffix + # Reduce code size by generating less support code (e.g. skip NodeJS support). env.Append(LINKFLAGS=["-s", "ENVIRONMENT=web,worker"]) - # We use IDBFS in javascript_main.cpp. Since Emscripten 1.39.1 it needs to - # be linked explicitly. - env.Append(LIBS=["idbfs.js"]) - - env.Append(LINKFLAGS=["-s", "BINARYEN=1"]) + # Wrap the JavaScript support code around a closure named Godot. env.Append(LINKFLAGS=["-s", "MODULARIZE=1", "-s", "EXPORT_NAME='Godot'"]) # Allow increasing memory buffer size during runtime. This is efficient @@ -159,12 +222,22 @@ def configure(env): # This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1. env.Append(LINKFLAGS=["-s", "USE_WEBGL2=1"]) + # Do not call main immediately when the support code is ready. env.Append(LINKFLAGS=["-s", "INVOKE_RUN=0"]) # Allow use to take control of swapping WebGL buffers. env.Append(LINKFLAGS=["-s", "OFFSCREEN_FRAMEBUFFER=1"]) - # callMain for manual start, FS for preloading, PATH and ERRNO_CODES for BrowserFS. - env.Append(LINKFLAGS=["-s", "EXTRA_EXPORTED_RUNTIME_METHODS=['callMain', 'FS', 'PATH']"]) + # callMain for manual start. + env.Append(LINKFLAGS=["-s", "EXTRA_EXPORTED_RUNTIME_METHODS=['callMain','cwrap']"]) + # Add code that allow exiting runtime. env.Append(LINKFLAGS=["-s", "EXIT_RUNTIME=1"]) + + # TODO remove once we have GLES support back (temporary fix undefined symbols due to dead code elimination). + env.Append( + LINKFLAGS=[ + "-s", + "EXPORTED_FUNCTIONS=['_main', '_emscripten_webgl_get_current_context', '_emscripten_webgl_commit_frame', '_emscripten_webgl_create_context']", + ] + ) diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp index 8dc33bdf64..c10fb40ecb 100644 --- a/platform/javascript/display_server_javascript.cpp +++ b/platform/javascript/display_server_javascript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,6 +37,7 @@ #include <png.h> #include "dom_keys.inc" +#include "godot_js.h" #define DOM_BUTTON_LEFT 0 #define DOM_BUTTON_MIDDLE 1 @@ -44,69 +45,34 @@ #define DOM_BUTTON_XBUTTON1 3 #define DOM_BUTTON_XBUTTON2 4 -char DisplayServerJavaScript::canvas_id[256] = { 0 }; -static bool cursor_inside_canvas = true; - DisplayServerJavaScript *DisplayServerJavaScript::get_singleton() { return static_cast<DisplayServerJavaScript *>(DisplayServer::get_singleton()); } // Window (canvas) void DisplayServerJavaScript::focus_canvas() { - /* clang-format off */ - EM_ASM( - Module['canvas'].focus(); - ); - /* clang-format on */ + godot_js_display_canvas_focus(); } bool DisplayServerJavaScript::is_canvas_focused() { - /* clang-format off */ - return EM_ASM_INT_V( - return document.activeElement == Module['canvas']; - ); - /* clang-format on */ + return godot_js_display_canvas_is_focused() != 0; } bool DisplayServerJavaScript::check_size_force_redraw() { - int canvas_width; - int canvas_height; - emscripten_get_canvas_element_size(DisplayServerJavaScript::canvas_id, &canvas_width, &canvas_height); - if (last_width != canvas_width || last_height != canvas_height) { - last_width = canvas_width; - last_height = canvas_height; - // Update the framebuffer size for redraw. - emscripten_set_canvas_element_size(DisplayServerJavaScript::canvas_id, canvas_width, canvas_height); - return true; - } - return false; + return godot_js_display_size_update() != 0; } Point2 DisplayServerJavaScript::compute_position_in_canvas(int p_x, int p_y) { - int canvas_x = EM_ASM_INT({ - return Module['canvas'].getBoundingClientRect().x; - }); - int canvas_y = EM_ASM_INT({ - return Module['canvas'].getBoundingClientRect().y; - }); - int canvas_width; - int canvas_height; - emscripten_get_canvas_element_size(canvas_id, &canvas_width, &canvas_height); - - double element_width; - double element_height; - emscripten_get_element_css_size(canvas_id, &element_width, &element_height); - - return Point2((int)(canvas_width / element_width * (p_x - canvas_x)), - (int)(canvas_height / element_height * (p_y - canvas_y))); + int point[2]; + godot_js_display_compute_position(p_x, p_y, point, point + 1); + return Point2(point[0], point[1]); } EM_BOOL DisplayServerJavaScript::fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data) { DisplayServerJavaScript *display = get_singleton(); // Empty ID is canvas. String target_id = String::utf8(p_event->id); - String canvas_str_id = String::utf8(canvas_id); - if (target_id.empty() || target_id == canvas_str_id) { + if (target_id.is_empty() || target_id == String::utf8(&(display->canvas_id[1]))) { // This event property is the only reliable data on // browser fullscreen state. if (p_event->isFullscreen) { @@ -118,14 +84,15 @@ EM_BOOL DisplayServerJavaScript::fullscreen_change_callback(int p_event_type, co return false; } -// Drag and drop callback (see native/utils.js). -extern "C" EMSCRIPTEN_KEEPALIVE void _drop_files_callback(char *p_filev[], int p_filec) { - DisplayServerJavaScript *ds = DisplayServerJavaScript::get_singleton(); +// Drag and drop callback. +void DisplayServerJavaScript::drop_files_js_callback(char **p_filev, int p_filec) { + DisplayServerJavaScript *ds = get_singleton(); if (!ds) { ERR_FAIL_MSG("Unable to drop files because the DisplayServer is not active"); } - if (ds->drop_files_callback.is_null()) + if (ds->drop_files_callback.is_null()) { return; + } Vector<String> files; for (int i = 0; i < p_filec; i++) { files.push_back(String::utf8(p_filev[i])); @@ -137,6 +104,18 @@ extern "C" EMSCRIPTEN_KEEPALIVE void _drop_files_callback(char *p_filev[], int p ds->drop_files_callback.call((const Variant **)&vp, 1, ret, ce); } +// JavaScript quit request callback. +void DisplayServerJavaScript::request_quit_callback() { + DisplayServerJavaScript *ds = get_singleton(); + if (ds && !ds->window_event_callback.is_null()) { + Variant event = int(DisplayServer::WINDOW_EVENT_CLOSE_REQUEST); + Variant *eventp = &event; + Variant ret; + Callable::CallError ce; + ds->window_event_callback.call((const Variant **)&eventp, 1, ret, ce); + } +} + // Keys template <typename T> @@ -210,19 +189,19 @@ EM_BOOL DisplayServerJavaScript::mouse_button_callback(int p_event_type, const E switch (p_event->button) { case DOM_BUTTON_LEFT: - ev->set_button_index(BUTTON_LEFT); + ev->set_button_index(MOUSE_BUTTON_LEFT); break; case DOM_BUTTON_MIDDLE: - ev->set_button_index(BUTTON_MIDDLE); + ev->set_button_index(MOUSE_BUTTON_MIDDLE); break; case DOM_BUTTON_RIGHT: - ev->set_button_index(BUTTON_RIGHT); + ev->set_button_index(MOUSE_BUTTON_RIGHT); break; case DOM_BUTTON_XBUTTON1: - ev->set_button_index(BUTTON_XBUTTON1); + ev->set_button_index(MOUSE_BUTTON_XBUTTON1); break; case DOM_BUTTON_XBUTTON2: - ev->set_button_index(BUTTON_XBUTTON2); + ev->set_button_index(MOUSE_BUTTON_XBUTTON2); break; default: return false; @@ -272,12 +251,13 @@ EM_BOOL DisplayServerJavaScript::mouse_button_callback(int p_event_type, const E } EM_BOOL DisplayServerJavaScript::mousemove_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data) { + DisplayServerJavaScript *ds = get_singleton(); Input *input = Input::get_singleton(); int input_mask = input->get_mouse_button_mask(); Point2 pos = compute_position_in_canvas(p_event->clientX, p_event->clientY); // For motion outside the canvas, only read mouse movement if dragging // started inside the canvas; imitating desktop app behaviour. - if (!cursor_inside_canvas && !input_mask) + if (!ds->cursor_inside_canvas && !input_mask) return false; Ref<InputEventMouseMotion> ev; @@ -339,35 +319,13 @@ const char *DisplayServerJavaScript::godot2dom_cursor(DisplayServer::CursorShape } } -void DisplayServerJavaScript::set_css_cursor(const char *p_cursor) { - /* clang-format off */ - EM_ASM_({ - Module['canvas'].style.cursor = UTF8ToString($0); - }, p_cursor); - /* clang-format on */ -} - -bool DisplayServerJavaScript::is_css_cursor_hidden() const { - /* clang-format off */ - return EM_ASM_INT({ - return Module['canvas'].style.cursor === 'none'; - }); - /* clang-format on */ -} - void DisplayServerJavaScript::cursor_set_shape(CursorShape p_shape) { ERR_FAIL_INDEX(p_shape, CURSOR_MAX); - - if (mouse_get_mode() == MOUSE_MODE_VISIBLE) { - if (cursors[p_shape] != "") { - Vector<String> url = cursors[p_shape].split("?"); - set_css_cursor(("url(\"" + url[0] + "\") " + url[1] + ", auto").utf8()); - } else { - set_css_cursor(godot2dom_cursor(p_shape)); - } + if (cursor_shape == p_shape) { + return; } - cursor_shape = p_shape; + godot_js_display_cursor_set_shape(godot2dom_cursor(cursor_shape)); } DisplayServer::CursorShape DisplayServerJavaScript::cursor_get_shape() const { @@ -376,17 +334,6 @@ DisplayServer::CursorShape DisplayServerJavaScript::cursor_get_shape() const { void DisplayServerJavaScript::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { if (p_cursor.is_valid()) { - Map<CursorShape, Vector<Variant>>::Element *cursor_c = cursors_cache.find(p_shape); - - if (cursor_c) { - if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) { - cursor_set_shape(p_shape); - return; - } - - cursors_cache.erase(p_shape); - } - Ref<Texture2D> texture = p_cursor; Ref<AtlasTexture> atlas_texture = p_cursor; Ref<Image> image; @@ -449,53 +396,10 @@ void DisplayServerJavaScript::cursor_set_custom_image(const RES &p_cursor, Curso png.resize(len); ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, png.ptrw(), &len, 0, data.ptr(), 0, nullptr)); - char *object_url; - /* clang-format off */ - EM_ASM({ - var PNG_PTR = $0; - var PNG_LEN = $1; - var PTR = $2; - - var png = new Blob([HEAPU8.slice(PNG_PTR, PNG_PTR + PNG_LEN)], { type: 'image/png' }); - var url = URL.createObjectURL(png); - var length_bytes = lengthBytesUTF8(url) + 1; - var string_on_wasm_heap = _malloc(length_bytes); - setValue(PTR, string_on_wasm_heap, '*'); - stringToUTF8(url, string_on_wasm_heap, length_bytes); - }, png.ptr(), len, &object_url); - /* clang-format on */ - - String url = String::utf8(object_url) + "?" + itos(p_hotspot.x) + " " + itos(p_hotspot.y); - - /* clang-format off */ - EM_ASM({ _free($0); }, object_url); - /* clang-format on */ - - if (cursors[p_shape] != "") { - /* clang-format off */ - EM_ASM({ - URL.revokeObjectURL(UTF8ToString($0).split('?')[0]); - }, cursors[p_shape].utf8().get_data()); - /* clang-format on */ - cursors[p_shape] = ""; - } - - cursors[p_shape] = url; + godot_js_display_cursor_set_custom_shape(godot2dom_cursor(p_shape), png.ptr(), len, p_hotspot.x, p_hotspot.y); - Vector<Variant> params; - params.push_back(p_cursor); - params.push_back(p_hotspot); - cursors_cache.insert(p_shape, params); - - } else if (cursors[p_shape] != "") { - /* clang-format off */ - EM_ASM({ - URL.revokeObjectURL(UTF8ToString($0).split('?')[0]); - }, cursors[p_shape].utf8().get_data()); - /* clang-format on */ - cursors[p_shape] = ""; - - cursors_cache.erase(p_shape); + } else { + godot_js_display_cursor_set_custom_shape(godot2dom_cursor(p_shape), NULL, 0, 0, 0); } cursor_set_shape(cursor_shape); @@ -508,40 +412,37 @@ void DisplayServerJavaScript::mouse_set_mode(MouseMode p_mode) { return; if (p_mode == MOUSE_MODE_VISIBLE) { - // set_css_cursor must be called before set_cursor_shape to make the cursor visible - set_css_cursor(godot2dom_cursor(cursor_shape)); - cursor_set_shape(cursor_shape); + godot_js_display_cursor_set_visible(1); emscripten_exit_pointerlock(); } else if (p_mode == MOUSE_MODE_HIDDEN) { - set_css_cursor("none"); + godot_js_display_cursor_set_visible(0); emscripten_exit_pointerlock(); } else if (p_mode == MOUSE_MODE_CAPTURED) { - EMSCRIPTEN_RESULT result = emscripten_request_pointerlock("canvas", false); + godot_js_display_cursor_set_visible(1); + EMSCRIPTEN_RESULT result = emscripten_request_pointerlock(canvas_id, false); ERR_FAIL_COND_MSG(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback."); ERR_FAIL_COND_MSG(result != EMSCRIPTEN_RESULT_SUCCESS, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback."); - // set_css_cursor must be called before cursor_set_shape to make the cursor visible - set_css_cursor(godot2dom_cursor(cursor_shape)); - cursor_set_shape(cursor_shape); } } DisplayServer::MouseMode DisplayServerJavaScript::mouse_get_mode() const { - if (is_css_cursor_hidden()) + if (godot_js_display_cursor_is_hidden()) { return MOUSE_MODE_HIDDEN; + } EmscriptenPointerlockChangeEvent ev; emscripten_get_pointerlock_status(&ev); - return (ev.isActive && String::utf8(ev.id) == "canvas") ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE; + return (ev.isActive && String::utf8(ev.id) == String::utf8(&canvas_id[1])) ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE; } // Wheel - EM_BOOL DisplayServerJavaScript::wheel_callback(int p_event_type, const EmscriptenWheelEvent *p_event, void *p_user_data) { ERR_FAIL_COND_V(p_event_type != EMSCRIPTEN_EVENT_WHEEL, false); + DisplayServerJavaScript *ds = get_singleton(); if (!is_canvas_focused()) { - if (cursor_inside_canvas) { + if (ds->cursor_inside_canvas) { focus_canvas(); } else { return false; @@ -560,13 +461,13 @@ EM_BOOL DisplayServerJavaScript::wheel_callback(int p_event_type, const Emscript ev->set_metakey(input->is_key_pressed(KEY_META)); if (p_event->deltaY < 0) - ev->set_button_index(BUTTON_WHEEL_UP); + ev->set_button_index(MOUSE_BUTTON_WHEEL_UP); else if (p_event->deltaY > 0) - ev->set_button_index(BUTTON_WHEEL_DOWN); + ev->set_button_index(MOUSE_BUTTON_WHEEL_DOWN); else if (p_event->deltaX > 0) - ev->set_button_index(BUTTON_WHEEL_LEFT); + ev->set_button_index(MOUSE_BUTTON_WHEEL_LEFT); else if (p_event->deltaX < 0) - ev->set_button_index(BUTTON_WHEEL_RIGHT); + ev->set_button_index(MOUSE_BUTTON_WHEEL_RIGHT); else return false; @@ -632,63 +533,92 @@ EM_BOOL DisplayServerJavaScript::touchmove_callback(int p_event_type, const Emsc } bool DisplayServerJavaScript::screen_is_touchscreen(int p_screen) const { - return EM_ASM_INT({ return 'ontouchstart' in window; }); + return godot_js_display_touchscreen_is_available(); } -// Gamepad +// Virtual Keybaord +void DisplayServerJavaScript::vk_input_text_callback(const char *p_text, int p_cursor) { + DisplayServerJavaScript *ds = DisplayServerJavaScript::get_singleton(); + if (!ds || ds->input_text_callback.is_null()) { + return; + } + // Call input_text + Variant event = String(p_text); + Variant *eventp = &event; + Variant ret; + Callable::CallError ce; + ds->input_text_callback.call((const Variant **)&eventp, 1, ret, ce); + // Insert key right to reach position. + Input *input = Input::get_singleton(); + Ref<InputEventKey> k; + for (int i = 0; i < p_cursor; i++) { + k.instance(); + k->set_pressed(true); + k->set_echo(false); + k->set_keycode(KEY_RIGHT); + input->parse_input_event(k); + k.instance(); + k->set_pressed(false); + k->set_echo(false); + k->set_keycode(KEY_RIGHT); + input->parse_input_event(k); + } +} + +void DisplayServerJavaScript::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) { + godot_js_display_vk_show(p_existing_text.utf8().get_data(), p_multiline, p_cursor_start, p_cursor_end); +} -EM_BOOL DisplayServerJavaScript::gamepad_change_callback(int p_event_type, const EmscriptenGamepadEvent *p_event, void *p_user_data) { +void DisplayServerJavaScript::virtual_keyboard_hide() { + godot_js_display_vk_hide(); +} + +// Gamepad +void DisplayServerJavaScript::gamepad_callback(int p_index, int p_connected, const char *p_id, const char *p_guid) { Input *input = Input::get_singleton(); - if (p_event_type == EMSCRIPTEN_EVENT_GAMEPADCONNECTED) { - String guid = ""; - if (String::utf8(p_event->mapping) == "standard") - guid = "Default HTML5 Gamepad"; - input->joy_connection_changed(p_event->index, true, String::utf8(p_event->id), guid); + if (p_connected) { + input->joy_connection_changed(p_index, true, String::utf8(p_id), String::utf8(p_guid)); } else { - input->joy_connection_changed(p_event->index, false, ""); + input->joy_connection_changed(p_index, false, ""); } - return true; } void DisplayServerJavaScript::process_joypads() { - int joypad_count = emscripten_get_num_gamepads(); Input *input = Input::get_singleton(); - for (int joypad = 0; joypad < joypad_count; joypad++) { - EmscriptenGamepadEvent state; - EMSCRIPTEN_RESULT query_result = emscripten_get_gamepad_status(joypad, &state); - // Chromium reserves gamepads slots, so NO_DATA is an expected result. - ERR_CONTINUE(query_result != EMSCRIPTEN_RESULT_SUCCESS && - query_result != EMSCRIPTEN_RESULT_NO_DATA); - if (query_result == EMSCRIPTEN_RESULT_SUCCESS && state.connected) { - int button_count = MIN(state.numButtons, 18); - int axis_count = MIN(state.numAxes, 8); - for (int button = 0; button < button_count; button++) { - float value = state.analogButton[button]; - input->joy_button(joypad, button, value); - } - for (int axis = 0; axis < axis_count; axis++) { - Input::JoyAxis joy_axis; - joy_axis.min = -1; - joy_axis.value = state.axis[axis]; - input->joy_axis(joypad, axis, joy_axis); + int32_t pads = godot_js_display_gamepad_sample_count(); + int32_t s_btns_num = 0; + int32_t s_axes_num = 0; + int32_t s_standard = 0; + float s_btns[16]; + float s_axes[10]; + for (int idx = 0; idx < pads; idx++) { + int err = godot_js_display_gamepad_sample_get(idx, s_btns, &s_btns_num, s_axes, &s_axes_num, &s_standard); + if (err) { + continue; + } + for (int b = 0; b < s_btns_num; b++) { + float value = s_btns[b]; + // Buttons 6 and 7 in the standard mapping need to be + // axis to be handled as JOY_AXIS_TRIGGER by Godot. + if (s_standard && (b == 6 || b == 7)) { + Input::JoyAxisValue joy_axis; + joy_axis.min = 0; + joy_axis.value = value; + int a = b == 6 ? JOY_AXIS_TRIGGER_LEFT : JOY_AXIS_TRIGGER_RIGHT; + input->joy_axis(idx, a, joy_axis); + } else { + input->joy_button(idx, b, value); } } + for (int a = 0; a < s_axes_num; a++) { + Input::JoyAxisValue joy_axis; + joy_axis.min = -1; + joy_axis.value = s_axes[a]; + input->joy_axis(idx, a, joy_axis); + } } } -#if 0 -bool DisplayServerJavaScript::is_joy_known(int p_device) { - - return Input::get_singleton()->is_joy_mapped(p_device); -} - - -String DisplayServerJavaScript::get_joy_guid(int p_device) const { - - return Input::get_singleton()->get_joy_guid_remapped(p_device); -} -#endif - Vector<String> DisplayServerJavaScript::get_rendering_drivers_func() { Vector<String> drivers; drivers.push_back("dummy"); @@ -696,53 +626,30 @@ Vector<String> DisplayServerJavaScript::get_rendering_drivers_func() { } // Clipboard -extern "C" EMSCRIPTEN_KEEPALIVE void update_clipboard(const char *p_text) { - // Only call set_clipboard from OS (sets local clipboard) - DisplayServerJavaScript::get_singleton()->clipboard = p_text; +void DisplayServerJavaScript::update_clipboard_callback(const char *p_text) { + get_singleton()->clipboard = p_text; } void DisplayServerJavaScript::clipboard_set(const String &p_text) { - /* clang-format off */ - int err = EM_ASM_INT({ - var text = UTF8ToString($0); - if (!navigator.clipboard || !navigator.clipboard.writeText) - return 1; - navigator.clipboard.writeText(text).catch(function(e) { - // Setting OS clipboard is only possible from an input callback. - console.error("Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:", e); - }); - return 0; - }, p_text.utf8().get_data()); - /* clang-format on */ + clipboard = p_text; + int err = godot_js_display_clipboard_set(p_text.utf8().get_data()); ERR_FAIL_COND_MSG(err, "Clipboard API is not supported."); } String DisplayServerJavaScript::clipboard_get() const { - /* clang-format off */ - EM_ASM({ - try { - navigator.clipboard.readText().then(function (result) { - ccall('update_clipboard', 'void', ['string'], [result]); - }).catch(function (e) { - // Fail graciously. - }); - } catch (e) { - // Fail graciously. - } - }); - /* clang-format on */ + godot_js_display_clipboard_get(update_clipboard_callback); return clipboard; } -extern "C" EMSCRIPTEN_KEEPALIVE void send_window_event(int p_notification) { +void DisplayServerJavaScript::send_window_event_callback(int p_notification) { + DisplayServerJavaScript *ds = get_singleton(); + if (!ds) { + return; + } if (p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER || p_notification == DisplayServer::WINDOW_EVENT_MOUSE_EXIT) { - cursor_inside_canvas = p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER; + ds->cursor_inside_canvas = p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER; } - OS_JavaScript *os = OS_JavaScript::get_singleton(); - if (os->is_finalizing()) - return; // We don't want events anymore. - DisplayServerJavaScript *ds = DisplayServerJavaScript::get_singleton(); - if (ds && !ds->window_event_callback.is_null()) { + if (!ds->window_event_callback.is_null()) { Variant event = int(p_notification); Variant *eventp = &event; Variant ret; @@ -752,11 +659,7 @@ extern "C" EMSCRIPTEN_KEEPALIVE void send_window_event(int p_notification) { } void DisplayServerJavaScript::alert(const String &p_alert, const String &p_title) { - /* clang-format off */ - EM_ASM_({ - window.alert(UTF8ToString($0)); - }, p_alert.utf8().get_data()); - /* clang-format on */ + godot_js_display_alert(p_alert.utf8().get_data()); } void DisplayServerJavaScript::set_icon(const Ref<Image> &p_icon) { @@ -787,29 +690,11 @@ void DisplayServerJavaScript::set_icon(const Ref<Image> &p_icon) { png.resize(len); ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, png.ptrw(), &len, 0, data.ptr(), 0, nullptr)); - /* clang-format off */ - EM_ASM({ - var PNG_PTR = $0; - var PNG_LEN = $1; - - var png = new Blob([HEAPU8.slice(PNG_PTR, PNG_PTR + PNG_LEN)], { type: "image/png" }); - var url = URL.createObjectURL(png); - var link = document.getElementById('-gd-engine-icon'); - if (link === null) { - link = document.createElement('link'); - link.rel = 'icon'; - link.id = '-gd-engine-icon'; - document.head.appendChild(link); - } - link.href = url; - }, png.ptr(), len); - /* clang-format on */ + godot_js_display_window_icon_set(png.ptr(), len); } void DisplayServerJavaScript::_dispatch_input_event(const Ref<InputEvent> &p_event) { OS_JavaScript *os = OS_JavaScript::get_singleton(); - if (os->is_finalizing()) - return; // We don't want events anymore. // Resume audio context after input in case autoplay was denied. os->resume_audio(); @@ -831,16 +716,17 @@ DisplayServer *DisplayServerJavaScript::create_func(const String &p_rendering_dr DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { r_error = OK; // Always succeeds for now. - /* clang-format off */ - swap_cancel_ok = EM_ASM_INT({ - const win = (['Windows', 'Win64', 'Win32', 'WinCE']); - const plat = navigator.platform || ""; - if (win.indexOf(plat) !== -1) { - return 1; - } - return 0; - }) == 1; - /* clang-format on */ + // Ensure the canvas ID. + godot_js_config_canvas_id_get(canvas_id, 256); + + // Handle contextmenu, webglcontextlost + godot_js_display_setup_canvas(p_resolution.x, p_resolution.y, p_mode == WINDOW_MODE_FULLSCREEN, OS::get_singleton()->is_hidpi_allowed() ? 1 : 0); + + // Check if it's windows. + swap_cancel_ok = godot_js_display_is_swap_ok_cancel() == 1; + + // Expose method for requesting quit. + godot_js_os_request_quit_cb(request_quit_callback); RasterizerDummy::make_current(); // TODO GLES2 in Godot 4.0... or webgpu? #if 0 @@ -878,13 +764,6 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive video_driver_index = p_video_driver; #endif - /* clang-format off */ - window_set_mode(p_mode); - if (EM_ASM_INT_V({ return Module['resizeCanvasOnStart'] })) { - /* clang-format on */ - window_set_size(p_resolution); - } - EMSCRIPTEN_RESULT result; #define EM_CHECK(ev) \ if (result != EMSCRIPTEN_RESULT_SUCCESS) \ @@ -895,12 +774,8 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive #define SET_EM_WINDOW_CALLBACK(ev, cb) \ result = emscripten_set_##ev##_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, NULL, false, &cb); \ EM_CHECK(ev) -#define SET_EM_CALLBACK_NOTARGET(ev, cb) \ - result = emscripten_set_##ev##_callback(nullptr, true, &cb); \ - EM_CHECK(ev) // These callbacks from Emscripten's html5.h suffice to access most - // JavaScript APIs. For APIs that are not (sufficiently) exposed, EM_ASM - // is used below. + // JavaScript APIs. SET_EM_CALLBACK(canvas_id, mousedown, mouse_button_callback) SET_EM_WINDOW_CALLBACK(mousemove, mousemove_callback) SET_EM_WINDOW_CALLBACK(mouseup, mouse_button_callback) @@ -913,48 +788,25 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive SET_EM_CALLBACK(canvas_id, keypress, keypress_callback) SET_EM_CALLBACK(canvas_id, keyup, keyup_callback) SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, fullscreenchange, fullscreen_change_callback) - SET_EM_CALLBACK_NOTARGET(gamepadconnected, gamepad_change_callback) - SET_EM_CALLBACK_NOTARGET(gamepaddisconnected, gamepad_change_callback) -#undef SET_EM_CALLBACK_NOTARGET #undef SET_EM_CALLBACK #undef EM_CHECK - /* clang-format off */ - EM_ASM_ARGS({ - // Bind native event listeners. - // Module.listeners, and Module.drop_handler are defined in native/utils.js - const canvas = Module['canvas']; - const send_window_event = cwrap('send_window_event', null, ['number']); - const notifications = arguments; - (['mouseover', 'mouseleave', 'focus', 'blur']).forEach(function(event, index) { - Module.listeners.add(canvas, event, send_window_event.bind(null, notifications[index]), true); - }); - // Clipboard - const update_clipboard = cwrap('update_clipboard', null, ['string']); - Module.listeners.add(window, 'paste', function(evt) { - update_clipboard(evt.clipboardData.getData('text')); - }, false); - // Drag an drop - Module.listeners.add(canvas, 'dragover', function(ev) { - // Prevent default behavior (which would try to open the file(s)) - ev.preventDefault(); - }, false); - Module.listeners.add(canvas, 'drop', Module.drop_handler, false); - }, - WINDOW_EVENT_MOUSE_ENTER, - WINDOW_EVENT_MOUSE_EXIT, - WINDOW_EVENT_FOCUS_IN, - WINDOW_EVENT_FOCUS_OUT - ); - /* clang-format on */ + // For APIs that are not (sufficiently) exposed, a + // library is used below (implemented in library_godot_display.js). + godot_js_display_notification_cb(&send_window_event_callback, + WINDOW_EVENT_MOUSE_ENTER, + WINDOW_EVENT_MOUSE_EXIT, + WINDOW_EVENT_FOCUS_IN, + WINDOW_EVENT_FOCUS_OUT); + godot_js_display_paste_cb(update_clipboard_callback); + godot_js_display_drop_files_cb(drop_files_js_callback); + godot_js_display_gamepad_cb(&DisplayServerJavaScript::gamepad_callback); + godot_js_display_vk_cb(&vk_input_text_callback); Input::get_singleton()->set_event_dispatch_function(_dispatch_input_event); } DisplayServerJavaScript::~DisplayServerJavaScript() { - EM_ASM({ - Module.listeners.clear(); - }); //emscripten_webgl_commit_frame(); //emscripten_webgl_destroy_context(webgl_ctx); } @@ -979,7 +831,8 @@ bool DisplayServerJavaScript::has_feature(Feature p_feature) const { //case FEATURE_WINDOW_TRANSPARENCY: //case FEATURE_KEEP_SCREEN_ON: //case FEATURE_ORIENTATION: - //case FEATURE_VIRTUAL_KEYBOARD: + case FEATURE_VIRTUAL_KEYBOARD: + return godot_js_display_vk_available() != 0; default: return false; } @@ -1002,20 +855,23 @@ Point2i DisplayServerJavaScript::screen_get_position(int p_screen) const { } Size2i DisplayServerJavaScript::screen_get_size(int p_screen) const { - EmscriptenFullscreenChangeEvent ev; - EMSCRIPTEN_RESULT result = emscripten_get_fullscreen_status(&ev); - ERR_FAIL_COND_V(result != EMSCRIPTEN_RESULT_SUCCESS, Size2i()); - return Size2i(ev.screenWidth, ev.screenHeight); + int size[2]; + godot_js_display_screen_size_get(size, size + 1); + return Size2(size[0], size[1]); } Rect2i DisplayServerJavaScript::screen_get_usable_rect(int p_screen) const { - int canvas[2]; - emscripten_get_canvas_element_size(canvas_id, canvas, canvas + 1); - return Rect2i(0, 0, canvas[0], canvas[1]); + int size[2]; + godot_js_display_window_size_get(size, size + 1); + return Rect2i(0, 0, size[0], size[1]); } int DisplayServerJavaScript::screen_get_dpi(int p_screen) const { - return 96; // TODO maybe check pixel ratio via window.devicePixelRatio * 96? Inexact. + return godot_js_display_screen_dpi_get(); +} + +float DisplayServerJavaScript::screen_get_scale(int p_screen) const { + return godot_js_display_pixel_ratio_get(); } Vector<DisplayServer::WindowID> DisplayServerJavaScript::get_window_list() const { @@ -1049,7 +905,7 @@ void DisplayServerJavaScript::window_set_input_event_callback(const Callable &p_ } void DisplayServerJavaScript::window_set_input_text_callback(const Callable &p_callable, WindowID p_window) { - input_text_callback = p_callable; // TODO unused... do I need this? + input_text_callback = p_callable; } void DisplayServerJavaScript::window_set_drop_files_callback(const Callable &p_callable, WindowID p_window) { @@ -1057,11 +913,7 @@ void DisplayServerJavaScript::window_set_drop_files_callback(const Callable &p_c } void DisplayServerJavaScript::window_set_title(const String &p_title, WindowID p_window) { - /* clang-format off */ - EM_ASM_({ - document.title = UTF8ToString($0); - }, p_title.utf8().get_data()); - /* clang-format on */ + godot_js_display_window_title_set(p_title.utf8().get_data()); } int DisplayServerJavaScript::window_get_current_screen(WindowID p_window) const { @@ -1101,19 +953,13 @@ Size2i DisplayServerJavaScript::window_get_min_size(WindowID p_window) const { } void DisplayServerJavaScript::window_set_size(const Size2i p_size, WindowID p_window) { - last_width = p_size.x; - last_height = p_size.y; - double scale = EM_ASM_DOUBLE({ - return window.devicePixelRatio || 1; - }); - emscripten_set_canvas_element_size(canvas_id, p_size.x * scale, p_size.y * scale); - emscripten_set_element_css_size(canvas_id, p_size.x, p_size.y); + godot_js_display_desired_size_set(p_size.x, p_size.y); } Size2i DisplayServerJavaScript::window_get_size(WindowID p_window) const { - int canvas[2]; - emscripten_get_canvas_element_size(canvas_id, canvas, canvas + 1); - return Size2(canvas[0], canvas[1]); + int size[2]; + godot_js_display_window_size_get(size, size + 1); + return Size2i(size[0], size[1]); } Size2i DisplayServerJavaScript::window_get_real_size(WindowID p_window) const { @@ -1127,20 +973,13 @@ void DisplayServerJavaScript::window_set_mode(WindowMode p_mode, WindowID p_wind switch (p_mode) { case WINDOW_MODE_WINDOWED: { if (window_mode == WINDOW_MODE_FULLSCREEN) { - emscripten_exit_fullscreen(); + godot_js_display_fullscreen_exit(); } window_mode = WINDOW_MODE_WINDOWED; - window_set_size(windowed_size); } break; case WINDOW_MODE_FULLSCREEN: { - EmscriptenFullscreenStrategy strategy; - strategy.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH; - strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF; - strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT; - strategy.canvasResizedCallback = nullptr; - EMSCRIPTEN_RESULT result = emscripten_request_fullscreen_strategy(canvas_id, false, &strategy); - ERR_FAIL_COND_MSG(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED, "Enabling fullscreen is only possible from an input callback for the HTML5 platform."); - ERR_FAIL_COND_MSG(result != EMSCRIPTEN_RESULT_SUCCESS, "Enabling fullscreen is only possible from an input callback for the HTML5 platform."); + int result = godot_js_display_fullscreen_request(); + ERR_FAIL_COND_MSG(result, "The request was denied. Remember that enabling fullscreen is only possible from an input callback for the HTML5 platform."); } break; case WINDOW_MODE_MAXIMIZED: case WINDOW_MODE_MINIMIZED: @@ -1184,8 +1023,9 @@ bool DisplayServerJavaScript::can_any_window_draw() const { } void DisplayServerJavaScript::process_events() { - if (emscripten_sample_gamepad_data() == EMSCRIPTEN_RESULT_SUCCESS) + if (godot_js_display_gamepad_sample() == OK) { process_joypads(); + } } int DisplayServerJavaScript::get_current_video_driver() const { diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h index d7116be36f..ece38f1a95 100644 --- a/platform/javascript/display_server_javascript.h +++ b/platform/javascript/display_server_javascript.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,25 +37,26 @@ #include <emscripten/html5.h> class DisplayServerJavaScript : public DisplayServer { - //int video_driver_index; - - Vector2 windowed_size; - +private: + WindowMode window_mode = WINDOW_MODE_WINDOWED; ObjectID window_attached_instance_id = {}; + Callable window_event_callback; + Callable input_event_callback; + Callable input_text_callback; + Callable drop_files_callback; + + String clipboard; Ref<InputEventKey> deferred_key_event; - CursorShape cursor_shape = CURSOR_ARROW; - String cursors[CURSOR_MAX]; - Map<CursorShape, Vector<Variant>> cursors_cache; Point2 touches[32]; + char canvas_id[256] = { 0 }; + bool cursor_inside_canvas = true; + CursorShape cursor_shape = CURSOR_ARROW; Point2i last_click_pos = Point2(-100, -100); // TODO check this again. double last_click_ms = 0; int last_click_button_index = -1; - int last_width = 0; - int last_height = 0; - bool swap_cancel_ok = false; // utilities @@ -66,8 +67,6 @@ class DisplayServerJavaScript : public DisplayServer { static void dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event); static Ref<InputEventKey> setup_key_event(const EmscriptenKeyboardEvent *emscripten_event); static const char *godot2dom_cursor(DisplayServer::CursorShape p_shape); - static void set_css_cursor(const char *p_cursor); - bool is_css_cursor_hidden() const; // events static EM_BOOL fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data); @@ -76,6 +75,8 @@ class DisplayServerJavaScript : public DisplayServer { static EM_BOOL keypress_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data); static EM_BOOL keyup_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data); + static void vk_input_text_callback(const char *p_text, int p_cursor); + static EM_BOOL mousemove_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data); static EM_BOOL mouse_button_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data); @@ -84,7 +85,7 @@ class DisplayServerJavaScript : public DisplayServer { static EM_BOOL touch_press_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data); static EM_BOOL touchmove_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data); - static EM_BOOL gamepad_change_callback(int p_event_type, const EmscriptenGamepadEvent *p_event, void *p_user_data); + static void gamepad_callback(int p_index, int p_connected, const char *p_id, const char *p_guid); void process_joypads(); static Vector<String> get_rendering_drivers_func(); @@ -92,22 +93,17 @@ class DisplayServerJavaScript : public DisplayServer { static void _dispatch_input_event(const Ref<InputEvent> &p_event); + static void request_quit_callback(); + static void update_clipboard_callback(const char *p_text); + static void send_window_event_callback(int p_notification); + static void drop_files_js_callback(char **p_filev, int p_filec); + protected: int get_current_video_driver() const; public: // Override return type to make writing static callbacks less tedious. static DisplayServerJavaScript *get_singleton(); - static char canvas_id[256]; - - WindowMode window_mode = WINDOW_MODE_WINDOWED; - - String clipboard; - - Callable window_event_callback; - Callable input_event_callback; - Callable input_text_callback; - Callable drop_files_callback; // utilities bool check_size_force_redraw(); @@ -139,6 +135,10 @@ public: Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + + void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override; + void virtual_keyboard_hide() override; // windows Vector<DisplayServer::WindowID> get_window_list() const override; diff --git a/platform/javascript/dom_keys.inc b/platform/javascript/dom_keys.inc index e3f2ce42b4..7902efafe0 100644 --- a/platform/javascript/dom_keys.inc +++ b/platform/javascript/dom_keys.inc @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/emscripten_helpers.py b/platform/javascript/emscripten_helpers.py index f6db10fbbd..b3b15a1574 100644 --- a/platform/javascript/emscripten_helpers.py +++ b/platform/javascript/emscripten_helpers.py @@ -15,7 +15,91 @@ def run_closure_compiler(target, source, env, for_signature): return " ".join(cmd) +def get_build_version(): + import version + + name = "custom_build" + if os.getenv("BUILD_NAME") != None: + name = os.getenv("BUILD_NAME") + v = "%d.%d" % (version.major, version.minor) + if version.patch > 0: + v += ".%d" % version.patch + v += ".%s.%s" % (version.status, name) + return v + + def create_engine_file(env, target, source, externs): if env["use_closure_compiler"]: return env.BuildJS(target, source, JSEXTERNS=externs) return env.Textfile(target, [env.File(s) for s in source]) + + +def create_template_zip(env, js, wasm, extra): + binary_name = "godot.tools" if env["tools"] else "godot" + zip_dir = env.Dir("#bin/.javascript_zip") + in_files = [ + js, + wasm, + "#platform/javascript/js/libs/audio.worklet.js", + ] + out_files = [ + zip_dir.File(binary_name + ".js"), + zip_dir.File(binary_name + ".wasm"), + zip_dir.File(binary_name + ".audio.worklet.js"), + ] + # GDNative/Threads specific + if env["gdnative_enabled"]: + in_files.append(extra) # Runtime + out_files.append(zip_dir.File(binary_name + ".side.wasm")) + elif env["threads_enabled"]: + in_files.append(extra) # Worker + out_files.append(zip_dir.File(binary_name + ".worker.js")) + + service_worker = "#misc/dist/html/service-worker.js" + if env["tools"]: + # HTML + html = "#misc/dist/html/editor.html" + subst_dict = {"@GODOT_VERSION@": get_build_version(), "@GODOT_NAME@": "GodotEngine"} + html = env.Substfile(target="#bin/godot${PROGSUFFIX}.html", source=html, SUBST_DICT=subst_dict) + in_files.append(html) + out_files.append(zip_dir.File(binary_name + ".html")) + # And logo/favicon + in_files.append("#misc/dist/html/logo.svg") + out_files.append(zip_dir.File("logo.svg")) + in_files.append("#icon.png") + out_files.append(zip_dir.File("favicon.png")) + # PWA + service_worker = env.Substfile( + target="#bin/godot${PROGSUFFIX}.service.worker.js", source=service_worker, SUBST_DICT=subst_dict + ) + in_files.append(service_worker) + out_files.append(zip_dir.File("service.worker.js")) + in_files.append("#misc/dist/html/manifest.json") + out_files.append(zip_dir.File("manifest.json")) + in_files.append("#misc/dist/html/offline.html") + out_files.append(zip_dir.File("offline.html")) + else: + # HTML + in_files.append("#misc/dist/html/full-size.html") + out_files.append(zip_dir.File(binary_name + ".html")) + + zip_files = env.InstallAs(out_files, in_files) + env.Zip( + "#bin/godot", + zip_files, + ZIPROOT=zip_dir, + ZIPSUFFIX="${PROGSUFFIX}${ZIPSUFFIX}", + ZIPCOMSTR="Archiving $SOURCES as $TARGET", + ) + + +def add_js_libraries(env, libraries): + env.Append(JS_LIBS=env.File(libraries)) + + +def add_js_pre(env, js_pre): + env.Append(JS_PRE=env.File(js_pre)) + + +def add_js_externs(env, externs): + env.Append(JS_EXTERNS=env.File(externs)) diff --git a/platform/javascript/engine/engine.js b/platform/javascript/engine/engine.js deleted file mode 100644 index 05a11701c0..0000000000 --- a/platform/javascript/engine/engine.js +++ /dev/null @@ -1,261 +0,0 @@ -Function('return this')()['Engine'] = (function() { - var preloader = new Preloader(); - - var wasmExt = '.wasm'; - var unloadAfterInit = true; - var loadPath = ''; - var loadPromise = null; - var initPromise = null; - var stderr = null; - var stdout = null; - var progressFunc = null; - - function load(basePath) { - if (loadPromise == null) { - loadPath = basePath; - loadPromise = preloader.loadPromise(basePath + wasmExt); - preloader.setProgressFunc(progressFunc); - requestAnimationFrame(preloader.animateProgress); - } - return loadPromise; - }; - - function unload() { - loadPromise = null; - }; - - /** @constructor */ - function Engine() { - this.canvas = null; - this.executableName = ''; - this.rtenv = null; - this.customLocale = null; - this.resizeCanvasOnStart = false; - this.onExecute = null; - this.onExit = null; - this.persistentPaths = []; - }; - - Engine.prototype.init = /** @param {string=} basePath */ function(basePath) { - if (initPromise) { - return initPromise; - } - if (loadPromise == null) { - if (!basePath) { - initPromise = Promise.reject(new Error("A base path must be provided when calling `init` and the engine is not loaded.")); - return initPromise; - } - load(basePath); - } - var config = {}; - if (typeof stdout === 'function') - config.print = stdout; - if (typeof stderr === 'function') - config.printErr = stderr; - var me = this; - initPromise = new Promise(function(resolve, reject) { - config['locateFile'] = Utils.createLocateRewrite(loadPath); - config['instantiateWasm'] = Utils.createInstantiatePromise(loadPromise); - Godot(config).then(function(module) { - module['initFS'](me.persistentPaths).then(function(fs_err) { - me.rtenv = module; - if (unloadAfterInit) { - unload(); - } - resolve(); - config = null; - }); - }); - }); - return initPromise; - }; - - /** @type {function(string, string):Object} */ - Engine.prototype.preloadFile = function(file, path) { - return preloader.preload(file, path); - }; - - /** @type {function(...string):Object} */ - Engine.prototype.start = function() { - // Start from arguments. - var args = []; - for (var i = 0; i < arguments.length; i++) { - args.push(arguments[i]); - } - var me = this; - return me.init().then(function() { - if (!me.rtenv) { - return Promise.reject(new Error('The engine must be initialized before it can be started')); - } - - if (!(me.canvas instanceof HTMLCanvasElement)) { - me.canvas = Utils.findCanvas(); - } - - // Canvas can grab focus on click, or key events won't work. - if (me.canvas.tabIndex < 0) { - me.canvas.tabIndex = 0; - } - - // Disable right-click context menu. - me.canvas.addEventListener('contextmenu', function(ev) { - ev.preventDefault(); - }, false); - - // Until context restoration is implemented warn the user of context loss. - me.canvas.addEventListener('webglcontextlost', function(ev) { - alert("WebGL context lost, please reload the page"); - ev.preventDefault(); - }, false); - - // Browser locale, or custom one if defined. - var locale = me.customLocale; - if (!locale) { - locale = navigator.languages ? navigator.languages[0] : navigator.language; - locale = locale.split('.')[0]; - } - me.rtenv['locale'] = locale; - me.rtenv['canvas'] = me.canvas; - me.rtenv['thisProgram'] = me.executableName; - me.rtenv['resizeCanvasOnStart'] = me.resizeCanvasOnStart; - me.rtenv['noExitRuntime'] = true; - me.rtenv['onExecute'] = me.onExecute; - me.rtenv['onExit'] = function(code) { - me.rtenv['deinitFS'](); - if (me.onExit) - me.onExit(code); - me.rtenv = null; - }; - return new Promise(function(resolve, reject) { - preloader.preloadedFiles.forEach(function(file) { - me.rtenv['copyToFS'](file.path, file.buffer); - }); - preloader.preloadedFiles.length = 0; // Clear memory - me.rtenv['callMain'](args); - initPromise = null; - resolve(); - }); - }); - }; - - Engine.prototype.startGame = function(execName, mainPack, extraArgs) { - // Start and init with execName as loadPath if not inited. - this.executableName = execName; - var me = this; - return Promise.all([ - this.init(execName), - this.preloadFile(mainPack, mainPack) - ]).then(function() { - var args = ['--main-pack', mainPack]; - if (extraArgs) - args = args.concat(extraArgs); - return me.start.apply(me, args); - }); - }; - - Engine.prototype.setWebAssemblyFilenameExtension = function(override) { - if (String(override).length === 0) { - throw new Error('Invalid WebAssembly filename extension override'); - } - wasmExt = String(override); - }; - - Engine.prototype.setUnloadAfterInit = function(enabled) { - unloadAfterInit = enabled; - }; - - Engine.prototype.setCanvas = function(canvasElem) { - this.canvas = canvasElem; - }; - - Engine.prototype.setCanvasResizedOnStart = function(enabled) { - this.resizeCanvasOnStart = enabled; - }; - - Engine.prototype.setLocale = function(locale) { - this.customLocale = locale; - }; - - Engine.prototype.setExecutableName = function(newName) { - this.executableName = newName; - }; - - Engine.prototype.setProgressFunc = function(func) { - progressFunc = func; - }; - - Engine.prototype.setStdoutFunc = function(func) { - var print = function(text) { - if (arguments.length > 1) { - text = Array.prototype.slice.call(arguments).join(" "); - } - func(text); - }; - if (this.rtenv) - this.rtenv.print = print; - stdout = print; - }; - - Engine.prototype.setStderrFunc = function(func) { - var printErr = function(text) { - if (arguments.length > 1) - text = Array.prototype.slice.call(arguments).join(" "); - func(text); - }; - if (this.rtenv) - this.rtenv.printErr = printErr; - stderr = printErr; - }; - - Engine.prototype.setOnExecute = function(onExecute) { - if (this.rtenv) - this.rtenv.onExecute = onExecute; - this.onExecute = onExecute; - }; - - Engine.prototype.setOnExit = function(onExit) { - this.onExit = onExit; - }; - - Engine.prototype.copyToFS = function(path, buffer) { - if (this.rtenv == null) { - throw new Error("Engine must be inited before copying files"); - } - this.rtenv['copyToFS'](path, buffer); - }; - - Engine.prototype.setPersistentPaths = function(persistentPaths) { - this.persistentPaths = persistentPaths; - }; - - Engine.prototype.requestQuit = function() { - if (this.rtenv) { - this.rtenv['request_quit'](); - } - }; - - // Closure compiler exported engine methods. - /** @export */ - Engine['isWebGLAvailable'] = Utils.isWebGLAvailable; - Engine['load'] = load; - Engine['unload'] = unload; - Engine.prototype['init'] = Engine.prototype.init; - Engine.prototype['preloadFile'] = Engine.prototype.preloadFile; - Engine.prototype['start'] = Engine.prototype.start; - Engine.prototype['startGame'] = Engine.prototype.startGame; - Engine.prototype['setWebAssemblyFilenameExtension'] = Engine.prototype.setWebAssemblyFilenameExtension; - Engine.prototype['setUnloadAfterInit'] = Engine.prototype.setUnloadAfterInit; - Engine.prototype['setCanvas'] = Engine.prototype.setCanvas; - Engine.prototype['setCanvasResizedOnStart'] = Engine.prototype.setCanvasResizedOnStart; - Engine.prototype['setLocale'] = Engine.prototype.setLocale; - Engine.prototype['setExecutableName'] = Engine.prototype.setExecutableName; - Engine.prototype['setProgressFunc'] = Engine.prototype.setProgressFunc; - Engine.prototype['setStdoutFunc'] = Engine.prototype.setStdoutFunc; - Engine.prototype['setStderrFunc'] = Engine.prototype.setStderrFunc; - Engine.prototype['setOnExecute'] = Engine.prototype.setOnExecute; - Engine.prototype['setOnExit'] = Engine.prototype.setOnExit; - Engine.prototype['copyToFS'] = Engine.prototype.copyToFS; - Engine.prototype['setPersistentPaths'] = Engine.prototype.setPersistentPaths; - Engine.prototype['requestQuit'] = Engine.prototype.requestQuit; - return Engine; -})(); diff --git a/platform/javascript/engine/preloader.js b/platform/javascript/engine/preloader.js deleted file mode 100644 index 17918eae38..0000000000 --- a/platform/javascript/engine/preloader.js +++ /dev/null @@ -1,139 +0,0 @@ -var Preloader = /** @constructor */ function() { - - var DOWNLOAD_ATTEMPTS_MAX = 4; - var progressFunc = null; - var lastProgress = { loaded: 0, total: 0 }; - - var loadingFiles = {}; - this.preloadedFiles = []; - - function loadXHR(resolve, reject, file, tracker) { - var xhr = new XMLHttpRequest; - xhr.open('GET', file); - if (!file.endsWith('.js')) { - xhr.responseType = 'arraybuffer'; - } - ['loadstart', 'progress', 'load', 'error', 'abort'].forEach(function(ev) { - xhr.addEventListener(ev, onXHREvent.bind(xhr, resolve, reject, file, tracker)); - }); - xhr.send(); - } - - function onXHREvent(resolve, reject, file, tracker, ev) { - - if (this.status >= 400) { - - if (this.status < 500 || ++tracker[file].attempts >= DOWNLOAD_ATTEMPTS_MAX) { - reject(new Error("Failed loading file '" + file + "': " + this.statusText)); - this.abort(); - return; - } else { - setTimeout(loadXHR.bind(null, resolve, reject, file, tracker), 1000); - } - } - - switch (ev.type) { - case 'loadstart': - if (tracker[file] === undefined) { - tracker[file] = { - total: ev.total, - loaded: ev.loaded, - attempts: 0, - final: false, - }; - } - break; - - case 'progress': - tracker[file].loaded = ev.loaded; - tracker[file].total = ev.total; - break; - - case 'load': - tracker[file].final = true; - resolve(this); - break; - - case 'error': - if (++tracker[file].attempts >= DOWNLOAD_ATTEMPTS_MAX) { - tracker[file].final = true; - reject(new Error("Failed loading file '" + file + "'")); - } else { - setTimeout(loadXHR.bind(null, resolve, reject, file, tracker), 1000); - } - break; - - case 'abort': - tracker[file].final = true; - reject(new Error("Loading file '" + file + "' was aborted.")); - break; - } - } - - this.loadPromise = function(file) { - return new Promise(function(resolve, reject) { - loadXHR(resolve, reject, file, loadingFiles); - }); - } - - this.preload = function(pathOrBuffer, destPath) { - if (pathOrBuffer instanceof ArrayBuffer) { - pathOrBuffer = new Uint8Array(pathOrBuffer); - } else if (ArrayBuffer.isView(pathOrBuffer)) { - pathOrBuffer = new Uint8Array(pathOrBuffer.buffer); - } - if (pathOrBuffer instanceof Uint8Array) { - this.preloadedFiles.push({ - path: destPath, - buffer: pathOrBuffer - }); - return Promise.resolve(); - } else if (typeof pathOrBuffer === 'string') { - var me = this; - return this.loadPromise(pathOrBuffer).then(function(xhr) { - me.preloadedFiles.push({ - path: destPath || pathOrBuffer, - buffer: xhr.response - }); - return Promise.resolve(); - }); - } else { - throw Promise.reject("Invalid object for preloading"); - } - }; - - var animateProgress = function() { - - var loaded = 0; - var total = 0; - var totalIsValid = true; - var progressIsFinal = true; - - Object.keys(loadingFiles).forEach(function(file) { - const stat = loadingFiles[file]; - if (!stat.final) { - progressIsFinal = false; - } - if (!totalIsValid || stat.total === 0) { - totalIsValid = false; - total = 0; - } else { - total += stat.total; - } - loaded += stat.loaded; - }); - if (loaded !== lastProgress.loaded || total !== lastProgress.total) { - lastProgress.loaded = loaded; - lastProgress.total = total; - if (typeof progressFunc === 'function') - progressFunc(loaded, total); - } - if (!progressIsFinal) - requestAnimationFrame(animateProgress); - } - this.animateProgress = animateProgress; // Also exposed to start it. - - this.setProgressFunc = function(callback) { - progressFunc = callback; - } -}; diff --git a/platform/javascript/engine/utils.js b/platform/javascript/engine/utils.js deleted file mode 100644 index 0c97b38199..0000000000 --- a/platform/javascript/engine/utils.js +++ /dev/null @@ -1,51 +0,0 @@ -var Utils = { - - createLocateRewrite: function(execName) { - function rw(path) { - if (path.endsWith('.worker.js')) { - return execName + '.worker.js'; - } else if (path.endsWith('.js')) { - return execName + '.js'; - } else if (path.endsWith('.wasm')) { - return execName + '.wasm'; - } - } - return rw; - }, - - createInstantiatePromise: function(wasmLoader) { - function instantiateWasm(imports, onSuccess) { - wasmLoader.then(function(xhr) { - WebAssembly.instantiate(xhr.response, imports).then(function(result) { - onSuccess(result['instance'], result['module']); - }); - }); - wasmLoader = null; - return {}; - }; - - return instantiateWasm; - }, - - findCanvas: function() { - var nodes = document.getElementsByTagName('canvas'); - if (nodes.length && nodes[0] instanceof HTMLCanvasElement) { - return nodes[0]; - } - throw new Error("No canvas found"); - }, - - isWebGLAvailable: function(majorVersion = 1) { - - var testContext = false; - try { - var testCanvas = document.createElement('canvas'); - if (majorVersion === 1) { - testContext = testCanvas.getContext('webgl') || testCanvas.getContext('experimental-webgl'); - } else if (majorVersion === 2) { - testContext = testCanvas.getContext('webgl2') || testCanvas.getContext('experimental-webgl2'); - } - } catch (e) {} - return !!testContext; - } -}; diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp index a83ff44d20..1e89e144cc 100644 --- a/platform/javascript/export/export.cpp +++ b/platform/javascript/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,16 +37,13 @@ #include "platform/javascript/logo.gen.h" #include "platform/javascript/run_icon.gen.h" -#define EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE "webassembly_release.zip" -#define EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG "webassembly_debug.zip" - class EditorHTTPServer : public Reference { private: Ref<TCP_Server> server; Ref<StreamPeerTCP> connection; - uint64_t time; + uint64_t time = 0; uint8_t req_buf[4096]; - int req_pos; + int req_pos = 0; void _clear_client() { connection = Ref<StreamPeerTCP>(); @@ -85,33 +82,44 @@ public: // Wrong protocol ERR_FAIL_COND_MSG(req[0] != "GET" || req[2] != "HTTP/1.1", "Invalid method or HTTP version."); - String filepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp_js_export"); + const String cache_path = EditorSettings::get_singleton()->get_cache_dir(); const String basereq = "/tmp_js_export"; - String ctype = ""; + String filepath; + String ctype; if (req[1] == basereq + ".html") { - filepath += ".html"; + filepath = cache_path.plus_file(req[1].get_file()); ctype = "text/html"; } else if (req[1] == basereq + ".js") { - filepath += ".js"; + filepath = cache_path.plus_file(req[1].get_file()); + ctype = "application/javascript"; + } else if (req[1] == basereq + ".audio.worklet.js") { + filepath = cache_path.plus_file(req[1].get_file()); ctype = "application/javascript"; } else if (req[1] == basereq + ".worker.js") { - filepath += ".worker.js"; + filepath = cache_path.plus_file(req[1].get_file()); ctype = "application/javascript"; } else if (req[1] == basereq + ".pck") { - filepath += ".pck"; + filepath = cache_path.plus_file(req[1].get_file()); ctype = "application/octet-stream"; } else if (req[1] == basereq + ".png" || req[1] == "/favicon.png") { // Also allow serving the generated favicon for a smoother loading experience. if (req[1] == "/favicon.png") { filepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("favicon.png"); } else { - filepath += ".png"; + filepath = basereq + ".png"; } ctype = "image/png"; + } else if (req[1] == basereq + ".side.wasm") { + filepath = cache_path.plus_file(req[1].get_file()); + ctype = "application/wasm"; } else if (req[1] == basereq + ".wasm") { - filepath += ".wasm"; + filepath = cache_path.plus_file(req[1].get_file()); ctype = "application/wasm"; - } else { + } else if (req[1].ends_with(".wasm")) { + filepath = cache_path.plus_file(req[1].get_file()); // TODO dangerous? + ctype = "application/wasm"; + } + if (filepath.is_empty() || !FileAccess::exists(filepath)) { String s = "HTTP/1.1 404 Not Found\r\n"; s += "Connection: Close\r\n"; s += "\r\n"; @@ -127,6 +135,7 @@ public: s += "Access-Control-Allow-Origin: *\r\n"; s += "Cross-Origin-Opener-Policy: same-origin\r\n"; s += "Cross-Origin-Embedder-Policy: require-corp\r\n"; + s += "Cache-Control: no-store, max-age=0\r\n"; s += "\r\n"; CharString cs = s.utf8(); Error err = connection->put_data((const uint8_t *)cs.get_data(), cs.size() - 1); @@ -200,15 +209,40 @@ class EditorExportPlatformJavaScript : public EditorExportPlatform { Ref<ImageTexture> logo; Ref<ImageTexture> run_icon; Ref<ImageTexture> stop_icon; - int menu_options; + int menu_options = 0; - void _fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags); - -private: Ref<EditorHTTPServer> server; - bool server_quit; + bool server_quit = false; Mutex server_lock; - Thread *server_thread; + Thread server_thread; + + enum ExportMode { + EXPORT_MODE_NORMAL = 0, + EXPORT_MODE_THREADS = 1, + EXPORT_MODE_GDNATIVE = 2, + }; + + String _get_template_name(ExportMode p_mode, bool p_debug) const { + String name = "webassembly"; + switch (p_mode) { + case EXPORT_MODE_THREADS: + name += "_threads"; + break; + case EXPORT_MODE_GDNATIVE: + name += "_gdnative"; + break; + default: + break; + } + if (p_debug) { + name += "_debug.zip"; + } else { + name += "_release.zip"; + } + return name; + } + + void _fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags, const Vector<SharedObject> p_shared_objects, const Dictionary &p_file_sizes); static void _server_thread_poll(void *data); @@ -247,23 +281,35 @@ public: ~EditorExportPlatformJavaScript(); }; -void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags) { +void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags, const Vector<SharedObject> p_shared_objects, const Dictionary &p_file_sizes) { String str_template = String::utf8(reinterpret_cast<const char *>(p_html.ptr()), p_html.size()); String str_export; Vector<String> lines = str_template.split("\n"); + Array libs; + for (int i = 0; i < p_shared_objects.size(); i++) { + libs.push_back(p_shared_objects[i].path.get_file()); + } Vector<String> flags; - String flags_json; - gen_export_flags(flags, p_flags); - flags_json = JSON::print(flags); + gen_export_flags(flags, p_flags & (~DEBUG_FLAG_DUMB_CLIENT)); + Array args; + for (int i = 0; i < flags.size(); i++) { + args.push_back(flags[i]); + } + Dictionary config; + config["canvasResizePolicy"] = p_preset->get("html/canvas_resize_policy"); + config["experimentalVK"] = p_preset->get("html/experimental_virtual_keyboard"); + config["gdnativeLibs"] = libs; + config["executable"] = p_name; + config["args"] = args; + config["fileSizes"] = p_file_sizes; + const String str_config = JSON::print(config); for (int i = 0; i < lines.size(); i++) { String current_line = lines[i]; - current_line = current_line.replace("$GODOT_BASENAME", p_name); + current_line = current_line.replace("$GODOT_URL", p_name + ".js"); current_line = current_line.replace("$GODOT_PROJECT_NAME", ProjectSettings::get_singleton()->get_setting("application/config/name")); current_line = current_line.replace("$GODOT_HEAD_INCLUDE", p_preset->get("html/head_include")); - current_line = current_line.replace("$GODOT_FULL_WINDOW", p_preset->get("html/full_window_size") ? "true" : "false"); - current_line = current_line.replace("$GODOT_DEBUG_ENABLED", p_debug ? "true" : "false"); - current_line = current_line.replace("$GODOT_ARGS", flags_json); + current_line = current_line.replace("$GODOT_CONFIG", str_config); str_export += current_line + "\n"; } @@ -280,7 +326,7 @@ void EditorExportPlatformJavaScript::get_preset_features(const Ref<EditorExportP } if (p_preset->get("vram_texture_compression/for_mobile")) { - String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name"); + String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name"); if (driver == "GLES2") { r_features->push_back("etc"); } else if (driver == "Vulkan") { @@ -288,16 +334,26 @@ void EditorExportPlatformJavaScript::get_preset_features(const Ref<EditorExportP r_features->push_back("etc2"); } } + ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type"); + if (mode == EXPORT_MODE_THREADS) { + r_features->push_back("threads"); + } else if (mode == EXPORT_MODE_GDNATIVE) { + r_features->push_back("wasm32"); + } } void EditorExportPlatformJavaScript::get_export_options(List<ExportOption> *r_options) { + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); + + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "variant/export_type", PROPERTY_HINT_ENUM, "Regular,Threads,GDNative"), 0)); // Export type. r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_desktop"), true)); // S3TC r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_mobile"), false)); // ETC or ETC2, depending on renderer + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/custom_html_shell", PROPERTY_HINT_FILE, "*.html"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/head_include", PROPERTY_HINT_MULTILINE_TEXT), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "html/full_window_size"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "html/canvas_resize_policy", PROPERTY_HINT_ENUM, "None,Project,Adaptive"), 2)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "html/experimental_virtual_keyboard"), false)); } String EditorExportPlatformJavaScript::get_name() const { @@ -315,11 +371,11 @@ Ref<Texture2D> EditorExportPlatformJavaScript::get_logo() const { bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const { String err; bool valid = false; + ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type"); // Look for export templates (first official, and if defined custom templates). - - bool dvalid = exists_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG, &err); - bool rvalid = exists_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE, &err); + bool dvalid = exists_export_template(_get_template_name(mode, true), &err); + bool rvalid = exists_export_template(_get_template_name(mode, false), &err); if (p_preset->get("custom_template/debug") != "") { dvalid = FileAccess::exists(p_preset->get("custom_template/debug")); @@ -347,7 +403,7 @@ bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p } } - if (!err.empty()) { + if (!err.is_empty()) { r_error = err; } @@ -372,11 +428,8 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese template_path = template_path.strip_edges(); if (template_path == String()) { - if (p_debug) { - template_path = find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG); - } else { - template_path = find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE); - } + ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type"); + template_path = find_export_template(_get_template_name(mode, p_debug)); } if (!DirAccess::exists(p_path.get_base_dir())) { @@ -388,12 +441,24 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese return ERR_FILE_NOT_FOUND; } + Vector<SharedObject> shared_objects; String pck_path = p_path.get_basename() + ".pck"; - Error error = save_pack(p_preset, pck_path); + Error error = save_pack(p_preset, pck_path, &shared_objects); if (error != OK) { EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + pck_path); return error; } + DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + for (int i = 0; i < shared_objects.size(); i++) { + String dst = p_path.get_base_dir().plus_file(shared_objects[i].path.get_file()); + error = da->copy(shared_objects[i].path, dst); + if (error != OK) { + EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + shared_objects[i].path.get_file()); + memdelete(da); + return error; + } + } + memdelete(da); FileAccess *src_f = nullptr; zlib_filefunc_def io = zipio_create_io_from_file(&src_f); @@ -410,6 +475,8 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese return ERR_FILE_CORRUPT; } + Vector<uint8_t> html; + Dictionary file_sizes; do { //get filename unz_file_info info; @@ -418,6 +485,16 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese String file = fname; + // HTML is handled later + if (file == "godot.html") { + if (custom_html.is_empty()) { + html.resize(info.uncompressed_size); + unzOpenCurrentFile(pkg); + unzReadCurrentFile(pkg, html.ptrw(), html.size()); + unzCloseCurrentFile(pkg); + } + continue; + } Vector<uint8_t> data; data.resize(info.uncompressed_size); @@ -428,20 +505,21 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese //write - if (file == "godot.html") { - if (!custom_html.empty()) { - continue; - } - _fix_html(data, p_preset, p_path.get_file().get_basename(), p_debug, p_flags); - file = p_path.get_file(); - - } else if (file == "godot.js") { + if (file == "godot.js") { file = p_path.get_file().get_basename() + ".js"; + } else if (file == "godot.worker.js") { file = p_path.get_file().get_basename() + ".worker.js"; + } else if (file == "godot.side.wasm") { + file = p_path.get_file().get_basename() + ".side.wasm"; + + } else if (file == "godot.audio.worklet.js") { + file = p_path.get_file().get_basename() + ".audio.worklet.js"; + } else if (file == "godot.wasm") { file = p_path.get_file().get_basename() + ".wasm"; + file_sizes[file.get_file()] = (uint64_t)info.uncompressed_size; } String dst = p_path.get_base_dir().plus_file(file); @@ -457,30 +535,37 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese } while (unzGoToNextFile(pkg) == UNZ_OK); unzClose(pkg); - if (!custom_html.empty()) { + if (!custom_html.is_empty()) { FileAccess *f = FileAccess::open(custom_html, FileAccess::READ); if (!f) { EditorNode::get_singleton()->show_warning(TTR("Could not read custom HTML shell:") + "\n" + custom_html); return ERR_FILE_CANT_READ; } - Vector<uint8_t> buf; - buf.resize(f->get_len()); - f->get_buffer(buf.ptrw(), buf.size()); + html.resize(f->get_len()); + f->get_buffer(html.ptrw(), html.size()); memdelete(f); - _fix_html(buf, p_preset, p_path.get_file().get_basename(), p_debug, p_flags); - + } + { + FileAccess *f = FileAccess::open(pck_path, FileAccess::READ); + if (f) { + file_sizes[pck_path.get_file()] = (uint64_t)f->get_len(); + memdelete(f); + f = NULL; + } + _fix_html(html, p_preset, p_path.get_file().get_basename(), p_debug, p_flags, shared_objects, file_sizes); f = FileAccess::open(p_path, FileAccess::WRITE); if (!f) { EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + p_path); return ERR_FILE_CANT_WRITE; } - f->store_buffer(buf.ptr(), buf.size()); + f->store_buffer(html.ptr(), html.size()); memdelete(f); + html.resize(0); } Ref<Image> splash; const String splash_path = String(GLOBAL_GET("application/boot_splash/image")).strip_edges(); - if (!splash_path.empty()) { + if (!splash_path.is_empty()) { splash.instance(); const Error err = splash->load(splash_path); if (err) { @@ -501,7 +586,7 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese // This way, the favicon can be displayed immediately when loading the page. Ref<Image> favicon; const String favicon_path = String(GLOBAL_GET("application/config/icon")).strip_edges(); - if (!favicon_path.empty()) { + if (!favicon_path.is_empty()) { favicon.instance(); const Error err = favicon->load(favicon_path); if (err) { @@ -566,8 +651,10 @@ Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_prese DirAccess::remove_file_or_error(basepath + ".html"); DirAccess::remove_file_or_error(basepath + ".js"); DirAccess::remove_file_or_error(basepath + ".worker.js"); + DirAccess::remove_file_or_error(basepath + ".audio.worklet.js"); DirAccess::remove_file_or_error(basepath + ".pck"); DirAccess::remove_file_or_error(basepath + ".png"); + DirAccess::remove_file_or_error(basepath + ".side.wasm"); DirAccess::remove_file_or_error(basepath + ".wasm"); DirAccess::remove_file_or_error(EditorSettings::get_singleton()->get_cache_dir().plus_file("favicon.png")); return err; @@ -616,8 +703,7 @@ void EditorExportPlatformJavaScript::_server_thread_poll(void *data) { EditorExportPlatformJavaScript::EditorExportPlatformJavaScript() { server.instance(); - server_quit = false; - server_thread = Thread::create(_server_thread_poll, this); + server_thread.start(_server_thread_poll, this); Ref<Image> img = memnew(Image(_javascript_logo)); logo.instance(); @@ -633,15 +719,12 @@ EditorExportPlatformJavaScript::EditorExportPlatformJavaScript() { } else { stop_icon.instance(); } - - menu_options = 0; } EditorExportPlatformJavaScript::~EditorExportPlatformJavaScript() { server->stop(); server_quit = true; - Thread::wait_to_finish(server_thread); - memdelete(server_thread); + server_thread.wait_to_finish(); } void register_javascript_exporter() { diff --git a/platform/javascript/export/export.h b/platform/javascript/export/export.h index 30c5c855d1..e641339f55 100644 --- a/platform/javascript/export/export.h +++ b/platform/javascript/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/godot_audio.h b/platform/javascript/godot_audio.h index f7f26e5262..54fc8fa3b5 100644 --- a/platform/javascript/godot_audio.h +++ b/platform/javascript/godot_audio.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,19 +38,24 @@ extern "C" { #include "stddef.h" extern int godot_audio_is_available(); - -extern int godot_audio_init(int p_mix_rate, int p_latency); -extern int godot_audio_create_processor(int p_buffer_length, int p_channel_count); - -extern void godot_audio_start(float *r_buffer_ptr); +extern int godot_audio_init(int p_mix_rate, int p_latency, void (*_state_cb)(int), void (*_latency_cb)(float)); extern void godot_audio_resume(); -extern void godot_audio_finish_async(); -extern float godot_audio_get_latency(); - -extern void godot_audio_capture_start(); +extern int godot_audio_capture_start(); extern void godot_audio_capture_stop(); +// Worklet +typedef int32_t GodotAudioState[4]; +extern void godot_audio_worklet_create(int p_channels); +extern void godot_audio_worklet_start(float *p_in_buf, int p_in_size, float *p_out_buf, int p_out_size, GodotAudioState p_state); +extern int godot_audio_worklet_state_add(GodotAudioState p_state, int p_idx, int p_value); +extern int godot_audio_worklet_state_get(GodotAudioState p_state, int p_idx); +extern int godot_audio_worklet_state_wait(int32_t *p_state, int p_idx, int32_t p_expected, int p_timeout); + +// Script +extern int godot_audio_script_create(int p_buffer_size, int p_channels); +extern void godot_audio_script_start(float *p_in_buf, int p_in_size, float *p_out_buf, int p_out_size, void (*p_cb)()); + #ifdef __cplusplus } #endif diff --git a/platform/javascript/godot_js.h b/platform/javascript/godot_js.h new file mode 100644 index 0000000000..4448a35670 --- /dev/null +++ b/platform/javascript/godot_js.h @@ -0,0 +1,107 @@ +/*************************************************************************/ +/* godot_js.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef GODOT_JS_H +#define GODOT_JS_H + +#ifdef __cplusplus +extern "C" { +#endif + +#include "stddef.h" + +// Config +extern void godot_js_config_locale_get(char *p_ptr, int p_ptr_max); +extern void godot_js_config_canvas_id_get(char *p_ptr, int p_ptr_max); + +// OS +extern void godot_js_os_finish_async(void (*p_callback)()); +extern void godot_js_os_request_quit_cb(void (*p_callback)()); +extern int godot_js_os_fs_is_persistent(); +extern void godot_js_os_fs_sync(void (*p_callback)()); +extern int godot_js_os_execute(const char *p_json); +extern void godot_js_os_shell_open(const char *p_uri); +extern int godot_js_os_hw_concurrency_get(); + +// Display +extern int godot_js_display_screen_dpi_get(); +extern double godot_js_display_pixel_ratio_get(); +extern void godot_js_display_alert(const char *p_text); +extern int godot_js_display_touchscreen_is_available(); +extern int godot_js_display_is_swap_ok_cancel(); + +// Display canvas +extern void godot_js_display_canvas_focus(); +extern int godot_js_display_canvas_is_focused(); + +// Display window +extern void godot_js_display_desired_size_set(int p_width, int p_height); +extern int godot_js_display_size_update(); +extern void godot_js_display_window_size_get(int32_t *p_x, int32_t *p_y); +extern void godot_js_display_screen_size_get(int32_t *p_x, int32_t *p_y); +extern int godot_js_display_fullscreen_request(); +extern int godot_js_display_fullscreen_exit(); +extern void godot_js_display_compute_position(int p_x, int p_y, int32_t *r_x, int32_t *r_y); +extern void godot_js_display_window_title_set(const char *p_text); +extern void godot_js_display_window_icon_set(const uint8_t *p_ptr, int p_len); + +// Display clipboard +extern int godot_js_display_clipboard_set(const char *p_text); +extern int godot_js_display_clipboard_get(void (*p_callback)(const char *p_text)); + +// Display cursor +extern void godot_js_display_cursor_set_shape(const char *p_cursor); +extern int godot_js_display_cursor_is_hidden(); +extern void godot_js_display_cursor_set_custom_shape(const char *p_shape, const uint8_t *p_ptr, int p_len, int p_hotspot_x, int p_hotspot_y); +extern void godot_js_display_cursor_set_visible(int p_visible); + +// Display gamepad +extern char *godot_js_display_gamepad_cb(void (*p_on_change)(int p_index, int p_connected, const char *p_id, const char *p_guid)); +extern int godot_js_display_gamepad_sample(); +extern int godot_js_display_gamepad_sample_count(); +extern int godot_js_display_gamepad_sample_get(int p_idx, float r_btns[16], int32_t *r_btns_num, float r_axes[10], int32_t *r_axes_num, int32_t *r_standard); + +// Display listeners +extern void godot_js_display_notification_cb(void (*p_callback)(int p_notification), int p_enter, int p_exit, int p_in, int p_out); +extern void godot_js_display_paste_cb(void (*p_callback)(const char *p_text)); +extern void godot_js_display_drop_files_cb(void (*p_callback)(char **p_filev, int p_filec)); +extern void godot_js_display_setup_canvas(int p_width, int p_height, int p_fullscreen, int p_hidpi); + +// Display Virtual Keyboard +extern int godot_js_display_vk_available(); +extern void godot_js_display_vk_cb(void (*p_input)(const char *p_text, int p_cursor)); +extern void godot_js_display_vk_show(const char *p_text, int p_multiline, int p_start, int p_end); +extern void godot_js_display_vk_hide(); + +#ifdef __cplusplus +} +#endif + +#endif /* GODOT_JS_H */ diff --git a/platform/javascript/http_client.h.inc b/platform/javascript/http_client.h.inc index 4d5ff88bdd..842a93fcba 100644 --- a/platform/javascript/http_client.h.inc +++ b/platform/javascript/http_client.h.inc @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,24 +30,21 @@ // HTTPClient's additional private members in the javascript platform -Error prepare_request(Method p_method, const String &p_url, const Vector<String> &p_headers); +Error make_request(Method p_method, const String &p_url, const Vector<String> &p_headers, const uint8_t *p_body, int p_body_len); +static void _parse_headers(int p_len, const char **p_headers, void *p_ref); -int xhr_id; +int js_id = 0; int read_limit = 4096; -int response_read_offset = 0; Status status = STATUS_DISCONNECTED; String host; int port = -1; bool use_tls = false; -String username; -String password; int polled_response_code = 0; -String polled_response_header; -PackedByteArray polled_response; +Vector<String> response_headers; +Vector<uint8_t> response_buffer; #ifdef DEBUG_ENABLED -bool has_polled = false; uint64_t last_polling_frame = 0; #endif diff --git a/platform/javascript/http_client_javascript.cpp b/platform/javascript/http_client_javascript.cpp index cb0e48b8a9..b79c965854 100644 --- a/platform/javascript/http_client_javascript.cpp +++ b/platform/javascript/http_client_javascript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,7 +30,38 @@ #include "core/io/http_client.h" -#include "http_request.h" +#ifdef __cplusplus +extern "C" { +#endif + +#include "stddef.h" + +typedef enum { + GODOT_JS_FETCH_STATE_REQUESTING = 0, + GODOT_JS_FETCH_STATE_BODY = 1, + GODOT_JS_FETCH_STATE_DONE = 2, + GODOT_JS_FETCH_STATE_ERROR = -1, +} godot_js_fetch_state_t; + +extern int godot_js_fetch_create(const char *p_method, const char *p_url, const char **p_headers, int p_headers_len, const uint8_t *p_body, int p_body_len); +extern int godot_js_fetch_read_headers(int p_id, void (*parse_callback)(int p_size, const char **p_headers, void *p_ref), void *p_ref); +extern int godot_js_fetch_read_chunk(int p_id, uint8_t *p_buf, int p_buf_size); +extern void godot_js_fetch_free(int p_id); +extern godot_js_fetch_state_t godot_js_fetch_state_get(int p_id); +extern int godot_js_fetch_body_length_get(int p_id); +extern int godot_js_fetch_http_status_get(int p_id); +extern int godot_js_fetch_is_chunked(int p_id); + +#ifdef __cplusplus +} +#endif + +void HTTPClient::_parse_headers(int p_len, const char **p_headers, void *p_ref) { + HTTPClient *client = static_cast<HTTPClient *>(p_ref); + for (int i = 0; i < p_len; i++) { + client->response_headers.push_back(String::utf8(p_headers[i])); + } +} Error HTTPClient::connect_to_host(const String &p_host, int p_port, bool p_ssl, bool p_verify_host) { close(); @@ -74,46 +105,42 @@ Ref<StreamPeer> HTTPClient::get_connection() const { ERR_FAIL_V_MSG(REF(), "Accessing an HTTPClient's StreamPeer is not supported for the HTML5 platform."); } -Error HTTPClient::prepare_request(Method p_method, const String &p_url, const Vector<String> &p_headers) { +Error HTTPClient::make_request(Method p_method, const String &p_url, const Vector<String> &p_headers, const uint8_t *p_body, int p_body_len) { ERR_FAIL_INDEX_V(p_method, METHOD_MAX, ERR_INVALID_PARAMETER); ERR_FAIL_COND_V_MSG(p_method == METHOD_TRACE || p_method == METHOD_CONNECT, ERR_UNAVAILABLE, "HTTP methods TRACE and CONNECT are not supported for the HTML5 platform."); ERR_FAIL_COND_V(status != STATUS_CONNECTED, ERR_INVALID_PARAMETER); - ERR_FAIL_COND_V(host.empty(), ERR_UNCONFIGURED); + ERR_FAIL_COND_V(host.is_empty(), ERR_UNCONFIGURED); ERR_FAIL_COND_V(port < 0, ERR_UNCONFIGURED); ERR_FAIL_COND_V(!p_url.begins_with("/"), ERR_INVALID_PARAMETER); String url = (use_tls ? "https://" : "http://") + host + ":" + itos(port) + p_url; - godot_xhr_reset(xhr_id); - godot_xhr_open(xhr_id, _methods[p_method], url.utf8().get_data(), - username.empty() ? nullptr : username.utf8().get_data(), - password.empty() ? nullptr : password.utf8().get_data()); - + Vector<CharString> keeper; + Vector<const char *> c_strings; for (int i = 0; i < p_headers.size(); i++) { - int header_separator = p_headers[i].find(": "); - ERR_FAIL_COND_V(header_separator < 0, ERR_INVALID_PARAMETER); - godot_xhr_set_request_header(xhr_id, - p_headers[i].left(header_separator).utf8().get_data(), - p_headers[i].right(header_separator + 2).utf8().get_data()); + keeper.push_back(p_headers[i].utf8()); + c_strings.push_back(keeper[i].get_data()); + } + if (js_id) { + godot_js_fetch_free(js_id); } - response_read_offset = 0; + js_id = godot_js_fetch_create(_methods[p_method], url.utf8().get_data(), c_strings.ptrw(), c_strings.size(), p_body, p_body_len); status = STATUS_REQUESTING; return OK; } Error HTTPClient::request_raw(Method p_method, const String &p_url, const Vector<String> &p_headers, const Vector<uint8_t> &p_body) { - Error err = prepare_request(p_method, p_url, p_headers); - if (err != OK) - return err; - godot_xhr_send_data(xhr_id, p_body.ptr(), p_body.size()); - return OK; + if (p_body.is_empty()) { + return make_request(p_method, p_url, p_headers, nullptr, 0); + } + return make_request(p_method, p_url, p_headers, p_body.ptr(), p_body.size()); } Error HTTPClient::request(Method p_method, const String &p_url, const Vector<String> &p_headers, const String &p_body) { - Error err = prepare_request(p_method, p_url, p_headers); - if (err != OK) - return err; - godot_xhr_send_string(xhr_id, p_body.utf8().get_data()); - return OK; + if (p_body.is_empty()) { + return make_request(p_method, p_url, p_headers, nullptr, 0); + } + const CharString cs = p_body.utf8(); + return make_request(p_method, p_url, p_headers, (const uint8_t *)cs.get_data(), cs.size() - 1); } void HTTPClient::close() { @@ -121,10 +148,13 @@ void HTTPClient::close() { port = -1; use_tls = false; status = STATUS_DISCONNECTED; - polled_response.resize(0); polled_response_code = 0; - polled_response_header = String(); - godot_xhr_reset(xhr_id); + response_headers.resize(0); + response_buffer.resize(0); + if (js_id) { + godot_js_fetch_free(js_id); + js_id = 0; + } } HTTPClient::Status HTTPClient::get_status() const { @@ -132,12 +162,11 @@ HTTPClient::Status HTTPClient::get_status() const { } bool HTTPClient::has_response() const { - return !polled_response_header.empty(); + return response_headers.size() > 0; } bool HTTPClient::is_response_chunked() const { - // TODO evaluate using moz-chunked-arraybuffer, fetch & ReadableStream - return false; + return godot_js_fetch_is_chunked(js_id); } int HTTPClient::get_response_code() const { @@ -145,36 +174,42 @@ int HTTPClient::get_response_code() const { } Error HTTPClient::get_response_headers(List<String> *r_response) { - if (polled_response_header.empty()) + if (!response_headers.size()) { return ERR_INVALID_PARAMETER; - - Vector<String> header_lines = polled_response_header.split("\r\n", false); - for (int i = 0; i < header_lines.size(); ++i) { - r_response->push_back(header_lines[i]); } - polled_response_header = String(); + for (int i = 0; i < response_headers.size(); i++) { + r_response->push_back(response_headers[i]); + } + response_headers.clear(); return OK; } int HTTPClient::get_response_body_length() const { - return polled_response.size(); + return godot_js_fetch_body_length_get(js_id); } PackedByteArray HTTPClient::read_response_body_chunk() { ERR_FAIL_COND_V(status != STATUS_BODY, PackedByteArray()); - int to_read = MIN(read_limit, polled_response.size() - response_read_offset); - PackedByteArray chunk; - chunk.resize(to_read); - memcpy(chunk.ptrw(), polled_response.ptr() + response_read_offset, to_read); - response_read_offset += to_read; - - if (response_read_offset == polled_response.size()) { - status = STATUS_CONNECTED; - polled_response.resize(0); - godot_xhr_reset(xhr_id); + if (response_buffer.size() != read_limit) { + response_buffer.resize(read_limit); + } + int read = godot_js_fetch_read_chunk(js_id, response_buffer.ptrw(), read_limit); + + // Check if the stream is over. + godot_js_fetch_state_t state = godot_js_fetch_state_get(js_id); + if (state == GODOT_JS_FETCH_STATE_DONE) { + status = STATUS_DISCONNECTED; + } else if (state != GODOT_JS_FETCH_STATE_BODY) { + status = STATUS_CONNECTION_ERROR; } + PackedByteArray chunk; + if (!read) { + return chunk; + } + chunk.resize(read); + copymem(chunk.ptrw(), response_buffer.ptr(), read); return chunk; } @@ -208,48 +243,48 @@ Error HTTPClient::poll() { return OK; case STATUS_CONNECTED: - case STATUS_BODY: return OK; + case STATUS_BODY: { + godot_js_fetch_state_t state = godot_js_fetch_state_get(js_id); + if (state == GODOT_JS_FETCH_STATE_DONE) { + status = STATUS_DISCONNECTED; + } else if (state != GODOT_JS_FETCH_STATE_BODY) { + status = STATUS_CONNECTION_ERROR; + return ERR_CONNECTION_ERROR; + } + return OK; + } + case STATUS_CONNECTION_ERROR: return ERR_CONNECTION_ERROR; case STATUS_REQUESTING: { #ifdef DEBUG_ENABLED - if (!has_polled) { - has_polled = true; - } else { - // forcing synchronous requests is not possible on the web - if (last_polling_frame == Engine::get_singleton()->get_idle_frames()) { - WARN_PRINT("HTTPClient polled multiple times in one frame, " - "but request cannot progress more than once per " - "frame on the HTML5 platform."); - } + // forcing synchronous requests is not possible on the web + if (last_polling_frame == Engine::get_singleton()->get_process_frames()) { + WARN_PRINT("HTTPClient polled multiple times in one frame, " + "but request cannot progress more than once per " + "frame on the HTML5 platform."); } - last_polling_frame = Engine::get_singleton()->get_idle_frames(); + last_polling_frame = Engine::get_singleton()->get_process_frames(); #endif - polled_response_code = godot_xhr_get_status(xhr_id); - if (godot_xhr_get_ready_state(xhr_id) != XHR_READY_STATE_DONE) { + polled_response_code = godot_js_fetch_http_status_get(js_id); + godot_js_fetch_state_t js_state = godot_js_fetch_state_get(js_id); + if (js_state == GODOT_JS_FETCH_STATE_REQUESTING) { return OK; - } else if (!polled_response_code) { + } else if (js_state == GODOT_JS_FETCH_STATE_ERROR) { + // Fetch is in error state. + status = STATUS_CONNECTION_ERROR; + return ERR_CONNECTION_ERROR; + } + if (godot_js_fetch_read_headers(js_id, &_parse_headers, this)) { + // Failed to parse headers. status = STATUS_CONNECTION_ERROR; return ERR_CONNECTION_ERROR; } - status = STATUS_BODY; - - PackedByteArray bytes; - int len = godot_xhr_get_response_headers_length(xhr_id); - bytes.resize(len + 1); - - godot_xhr_get_response_headers(xhr_id, reinterpret_cast<char *>(bytes.ptrw()), len); - bytes.ptrw()[len] = 0; - - polled_response_header = String::utf8(reinterpret_cast<const char *>(bytes.ptr())); - - polled_response.resize(godot_xhr_get_response_length(xhr_id)); - godot_xhr_get_response(xhr_id, polled_response.ptrw(), polled_response.size()); break; } @@ -260,9 +295,8 @@ Error HTTPClient::poll() { } HTTPClient::HTTPClient() { - xhr_id = godot_xhr_new(); } HTTPClient::~HTTPClient() { - godot_xhr_free(xhr_id); + close(); } diff --git a/platform/javascript/http_request.h b/platform/javascript/http_request.h deleted file mode 100644 index 54e98c1927..0000000000 --- a/platform/javascript/http_request.h +++ /dev/null @@ -1,75 +0,0 @@ -/*************************************************************************/ -/* http_request.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef HTTP_REQUEST_H -#define HTTP_REQUEST_H - -#ifdef __cplusplus -extern "C" { -#endif - -#include "stddef.h" - -typedef enum { - XHR_READY_STATE_UNSENT = 0, - XHR_READY_STATE_OPENED = 1, - XHR_READY_STATE_HEADERS_RECEIVED = 2, - XHR_READY_STATE_LOADING = 3, - XHR_READY_STATE_DONE = 4, -} godot_xhr_ready_state_t; - -extern int godot_xhr_new(); -extern void godot_xhr_reset(int p_xhr_id); -extern bool godot_xhr_free(int p_xhr_id); - -extern int godot_xhr_open(int p_xhr_id, const char *p_method, const char *p_url, const char *p_user = nullptr, const char *p_password = nullptr); - -extern void godot_xhr_set_request_header(int p_xhr_id, const char *p_header, const char *p_value); - -extern void godot_xhr_send_null(int p_xhr_id); -extern void godot_xhr_send_string(int p_xhr_id, const char *p_data); -extern void godot_xhr_send_data(int p_xhr_id, const void *p_data, int p_len); -extern void godot_xhr_abort(int p_xhr_id); - -/* this is an HTTPClient::ResponseCode, not ::Status */ -extern int godot_xhr_get_status(int p_xhr_id); -extern godot_xhr_ready_state_t godot_xhr_get_ready_state(int p_xhr_id); - -extern int godot_xhr_get_response_headers_length(int p_xhr_id); -extern void godot_xhr_get_response_headers(int p_xhr_id, char *r_dst, int p_len); - -extern int godot_xhr_get_response_length(int p_xhr_id); -extern void godot_xhr_get_response(int p_xhr_id, void *r_dst, int p_len); - -#ifdef __cplusplus -} -#endif - -#endif /* HTTP_REQUEST_H */ diff --git a/platform/javascript/javascript_eval.cpp b/platform/javascript/javascript_eval.cpp index 3a72b10dd4..cb19dd20d4 100644 --- a/platform/javascript/javascript_eval.cpp +++ b/platform/javascript/javascript_eval.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,95 +33,30 @@ #include "api/javascript_eval.h" #include "emscripten.h" -extern "C" EMSCRIPTEN_KEEPALIVE uint8_t *resize_PackedByteArray_and_open_write(PackedByteArray *p_arr, VectorWriteProxy<uint8_t> *r_write, int p_len) { - p_arr->resize(p_len); - *r_write = p_arr->write; - return p_arr->ptrw(); +extern "C" { +union js_eval_ret { + uint32_t b; + double d; + char *s; +}; + +extern int godot_js_eval(const char *p_js, int p_use_global_ctx, union js_eval_ret *p_union_ptr, void *p_byte_arr, void *p_byte_arr_write, void *(*p_callback)(void *p_ptr, void *p_ptr2, int p_len)); } -Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) { - union { - bool b; - double d; - char *s; - } js_data; +void *resize_PackedByteArray_and_open_write(void *p_arr, void *r_write, int p_len) { + PackedByteArray *arr = (PackedByteArray *)p_arr; + VectorWriteProxy<uint8_t> *write = (VectorWriteProxy<uint8_t> *)r_write; + arr->resize(p_len); + *write = arr->write; + return arr->ptrw(); +} +Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) { + union js_eval_ret js_data; PackedByteArray arr; VectorWriteProxy<uint8_t> arr_write; - /* clang-format off */ - Variant::Type return_type = static_cast<Variant::Type>(EM_ASM_INT({ - - const CODE = $0; - const USE_GLOBAL_EXEC_CONTEXT = $1; - const PTR = $2; - const BYTEARRAY_PTR = $3; - const BYTEARRAY_WRITE_PTR = $4; - var eval_ret; - try { - if (USE_GLOBAL_EXEC_CONTEXT) { - // indirect eval call grants global execution context - var global_eval = eval; - eval_ret = global_eval(UTF8ToString(CODE)); - } else { - eval_ret = eval(UTF8ToString(CODE)); - } - } catch (e) { - err(e); - eval_ret = null; - } - - switch (typeof eval_ret) { - - case 'boolean': - setValue(PTR, eval_ret, 'i32'); - return 1; // BOOL - - case 'number': - setValue(PTR, eval_ret, 'double'); - return 3; // FLOAT - - case 'string': - var array_len = lengthBytesUTF8(eval_ret)+1; - var array_ptr = _malloc(array_len); - try { - if (array_ptr===0) { - throw new Error('String allocation failed (probably out of memory)'); - } - setValue(PTR, array_ptr , '*'); - stringToUTF8(eval_ret, array_ptr, array_len); - return 4; // STRING - } catch (e) { - if (array_ptr!==0) { - _free(array_ptr) - } - err(e); - // fall through - } - break; - - case 'object': - if (eval_ret === null) { - break; - } - - if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) { - eval_ret = new Uint8Array(eval_ret.buffer); - } - else if (eval_ret instanceof ArrayBuffer) { - eval_ret = new Uint8Array(eval_ret); - } - if (eval_ret instanceof Uint8Array) { - var bytes_ptr = ccall('resize_PackedByteArray_and_open_write', 'number', ['number', 'number' ,'number'], [BYTEARRAY_PTR, BYTEARRAY_WRITE_PTR, eval_ret.length]); - HEAPU8.set(eval_ret, bytes_ptr); - return 20; // PACKED_BYTE_ARRAY - } - break; - } - return 0; // NIL - - }, p_code.utf8().get_data(), p_use_global_exec_context, &js_data, &arr, &arr_write)); - /* clang-format on */ + Variant::Type return_type = static_cast<Variant::Type>(godot_js_eval(p_code.utf8().get_data(), p_use_global_exec_context, &js_data, &arr, &arr_write, resize_PackedByteArray_and_open_write)); switch (return_type) { case Variant::BOOL: @@ -130,9 +65,7 @@ Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) { return js_data.d; case Variant::STRING: { String str = String::utf8(js_data.s); - /* clang-format off */ - EM_ASM_({ _free($0); }, js_data.s); - /* clang-format on */ + free(js_data.s); // Must free the string allocated in JS. return str; } case Variant::PACKED_BYTE_ARRAY: diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp index 01722c4bc8..0fe95b0a8f 100644 --- a/platform/javascript/javascript_main.cpp +++ b/platform/javascript/javascript_main.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,20 +36,11 @@ #include <emscripten/emscripten.h> #include <stdlib.h> +#include "godot_js.h" + static OS_JavaScript *os = nullptr; static uint64_t target_ticks = 0; -extern "C" EMSCRIPTEN_KEEPALIVE void _request_quit_callback(char *p_filev[], int p_filec) { - DisplayServerJavaScript *ds = DisplayServerJavaScript::get_singleton(); - if (ds) { - Variant event = int(DisplayServer::WINDOW_EVENT_CLOSE_REQUEST); - Variant *eventp = &event; - Variant ret; - Callable::CallError ce; - ds->window_event_callback.call((const Variant **)&eventp, 1, ret, ce); - } -} - void exit_callback() { emscripten_cancel_main_loop(); // After this, we can exit! Main::cleanup(); @@ -59,6 +50,10 @@ void exit_callback() { emscripten_force_exit(exit_code); // No matter that we call cancel_main_loop, regular "exit" will not work, forcing. } +void cleanup_after_sync() { + emscripten_set_main_loop(exit_callback, -1, false); +} + void main_loop_callback() { uint64_t current_ticks = os->get_ticks_usec(); @@ -74,68 +69,14 @@ void main_loop_callback() { target_ticks += (uint64_t)(1000000 / target_fps); } if (os->main_loop_iterate()) { - emscripten_cancel_main_loop(); // Cancel current loop and wait for finalize_async. - /* clang-format off */ - EM_ASM({ - // This will contain the list of operations that need to complete before cleanup. - Module.async_finish = [ - // Always contains at least one async promise, to avoid firing immediately if nothing is added. - new Promise(function(accept, reject) { - setTimeout(accept, 0); - }) - ]; - }); - /* clang-format on */ - os->get_main_loop()->finish(); - os->finalize_async(); // Will add all the async finish functions. - /* clang-format off */ - EM_ASM({ - Promise.all(Module.async_finish).then(function() { - Module.async_finish = []; - return new Promise(function(accept, reject) { - if (!Module.idbfs) { - accept(); - return; - } - FS.syncfs(function(error) { - if (error) { - err('Failed to save IDB file system: ' + error.message); - } - accept(); - }); - }); - }).then(function() { - ccall("cleanup_after_sync", null, []); - }); - }); - /* clang-format on */ + emscripten_cancel_main_loop(); // Cancel current loop and wait for cleanup_after_sync. + godot_js_os_finish_async(cleanup_after_sync); } } -extern "C" EMSCRIPTEN_KEEPALIVE void cleanup_after_sync() { - emscripten_set_main_loop(exit_callback, -1, false); -} - /// When calling main, it is assumed FS is setup and synced. -int main(int argc, char *argv[]) { - // Configure locale. - char locale_ptr[16]; - /* clang-format off */ - EM_ASM({ - stringToUTF8(Module['locale'], $0, 16); - }, locale_ptr); - /* clang-format on */ - setenv("LANG", locale_ptr, true); - - // Ensure the canvas ID. - /* clang-format off */ - EM_ASM({ - stringToUTF8("#" + Module['canvas'].id, $0, 255); - }, DisplayServerJavaScript::canvas_id); - /* clang-format on */ - +extern EMSCRIPTEN_KEEPALIVE int godot_js_main(int argc, char *argv[]) { os = new OS_JavaScript(); - os->set_idb_available((bool)EM_ASM_INT({ return Module.idbfs })); // We must override main when testing is enabled TEST_MAIN_OVERRIDE @@ -146,15 +87,14 @@ int main(int argc, char *argv[]) { ResourceLoader::set_abort_on_missing_resources(false); Main::start(); - os->get_main_loop()->init(); - // Expose method for requesting quit. - /* clang-format off */ - EM_ASM({ - Module['request_quit'] = function() { - ccall("_request_quit_callback", null, []); - }; - }); - /* clang-format on */ + os->get_main_loop()->initialize(); +#ifdef TOOLS_ENABLED + if (Main::is_project_manager() && FileAccess::exists("/tmp/preload.zip")) { + PackedStringArray ps; + ps.push_back("/tmp/preload.zip"); + os->get_main_loop()->emit_signal("files_dropped", ps, -1); + } +#endif emscripten_set_main_loop(main_loop_callback, -1, false); // Immediately run the first iteration. // We are inside an animation frame, we want to immediately draw on the newly setup canvas. diff --git a/platform/javascript/javascript_runtime.cpp b/platform/javascript/javascript_runtime.cpp new file mode 100644 index 0000000000..2996e95a95 --- /dev/null +++ b/platform/javascript/javascript_runtime.cpp @@ -0,0 +1,35 @@ +/*************************************************************************/ +/* javascript_runtime.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +extern int godot_js_main(int argc, char *argv[]); + +int main(int argc, char *argv[]) { + return godot_js_main(argc, argv); +} diff --git a/platform/javascript/js/engine/config.js b/platform/javascript/js/engine/config.js new file mode 100644 index 0000000000..6072782875 --- /dev/null +++ b/platform/javascript/js/engine/config.js @@ -0,0 +1,337 @@ +/** + * An object used to configure the Engine instance based on godot export options, and to override those in custom HTML + * templates if needed. + * + * @header Engine configuration + * @summary The Engine configuration object. This is just a typedef, create it like a regular object, e.g.: + * + * ``const MyConfig = { executable: 'godot', unloadAfterInit: false }`` + * + * @typedef {Object} EngineConfig + */ +const EngineConfig = {}; // eslint-disable-line no-unused-vars + +/** + * @struct + * @constructor + * @ignore + */ +const InternalConfig = function (initConfig) { // eslint-disable-line no-unused-vars + const cfg = /** @lends {InternalConfig.prototype} */ { + /** + * Whether the unload the engine automatically after the instance is initialized. + * + * @memberof EngineConfig + * @default + * @type {boolean} + */ + unloadAfterInit: true, + /** + * The HTML DOM Canvas object to use. + * + * By default, the first canvas element in the document will be used is none is specified. + * + * @memberof EngineConfig + * @default + * @type {?HTMLCanvasElement} + */ + canvas: null, + /** + * The name of the WASM file without the extension. (Set by Godot Editor export process). + * + * @memberof EngineConfig + * @default + * @type {string} + */ + executable: '', + /** + * An alternative name for the game pck to load. The executable name is used otherwise. + * + * @memberof EngineConfig + * @default + * @type {?string} + */ + mainPack: null, + /** + * Specify a language code to select the proper localization for the game. + * + * The browser locale will be used if none is specified. See complete list of + * :ref:`supported locales <doc_locales>`. + * + * @memberof EngineConfig + * @type {?string} + * @default + */ + locale: null, + /** + * The canvas resize policy determines how the canvas should be resized by Godot. + * + * ``0`` means Godot won't do any resizing. This is useful if you want to control the canvas size from + * javascript code in your template. + * + * ``1`` means Godot will resize the canvas on start, and when changing window size via engine functions. + * + * ``2`` means Godot will adapt the canvas size to match the whole browser window. + * + * @memberof EngineConfig + * @type {number} + * @default + */ + canvasResizePolicy: 2, + /** + * The arguments to be passed as command line arguments on startup. + * + * See :ref:`command line tutorial <doc_command_line_tutorial>`. + * + * **Note**: :js:meth:`startGame <Engine.prototype.startGame>` will always add the ``--main-pack`` argument. + * + * @memberof EngineConfig + * @type {Array<string>} + * @default + */ + args: [], + /** + * When enabled, this will turn on experimental virtual keyboard support on mobile. + * + * @memberof EngineConfig + * @type {boolean} + * @default + */ + experimentalVK: false, + /** + * @ignore + * @type {Array.<string>} + */ + persistentPaths: ['/userfs'], + /** + * @ignore + * @type {boolean} + */ + persistentDrops: false, + /** + * @ignore + * @type {Array.<string>} + */ + gdnativeLibs: [], + /** + * @ignore + * @type {Array.<string>} + */ + fileSizes: [], + /** + * A callback function for handling Godot's ``OS.execute`` calls. + * + * This is for example used in the Web Editor template to switch between project manager and editor, and for running the game. + * + * @callback EngineConfig.onExecute + * @param {string} path The path that Godot's wants executed. + * @param {Array.<string>} args The arguments of the "command" to execute. + */ + /** + * @ignore + * @type {?function(string, Array.<string>)} + */ + onExecute: null, + /** + * A callback function for being notified when the Godot instance quits. + * + * **Note**: This function will not be called if the engine crashes or become unresponsive. + * + * @callback EngineConfig.onExit + * @param {number} status_code The status code returned by Godot on exit. + */ + /** + * @ignore + * @type {?function(number)} + */ + onExit: null, + /** + * A callback function for displaying download progress. + * + * The function is called once per frame while downloading files, so the usage of ``requestAnimationFrame()`` + * is not necessary. + * + * If the callback function receives a total amount of bytes as 0, this means that it is impossible to calculate. + * Possible reasons include: + * + * - Files are delivered with server-side chunked compression + * - Files are delivered with server-side compression on Chromium + * - Not all file downloads have started yet (usually on servers without multi-threading) + * + * @callback EngineConfig.onProgress + * @param {number} current The current amount of downloaded bytes so far. + * @param {number} total The total amount of bytes to be downloaded. + */ + /** + * @ignore + * @type {?function(number, number)} + */ + onProgress: null, + /** + * A callback function for handling the standard output stream. This method should usually only be used in debug pages. + * + * By default, ``console.log()`` is used. + * + * @callback EngineConfig.onPrint + * @param {...*} [var_args] A variadic number of arguments to be printed. + */ + /** + * @ignore + * @type {?function(...*)} + */ + onPrint: function () { + console.log.apply(console, Array.from(arguments)); // eslint-disable-line no-console + }, + /** + * A callback function for handling the standard error stream. This method should usually only be used in debug pages. + * + * By default, ``console.error()`` is used. + * + * @callback EngineConfig.onPrintError + * @param {...*} [var_args] A variadic number of arguments to be printed as errors. + */ + /** + * @ignore + * @type {?function(...*)} + */ + onPrintError: function (var_args) { + console.error.apply(console, Array.from(arguments)); // eslint-disable-line no-console + }, + }; + + /** + * @ignore + * @struct + * @constructor + * @param {EngineConfig} opts + */ + function Config(opts) { + this.update(opts); + } + + Config.prototype = cfg; + + /** + * @ignore + * @param {EngineConfig} opts + */ + Config.prototype.update = function (opts) { + const config = opts || {}; + function parse(key, def) { + if (typeof (config[key]) === 'undefined') { + return def; + } + return config[key]; + } + // Module config + this.unloadAfterInit = parse('unloadAfterInit', this.unloadAfterInit); + this.onPrintError = parse('onPrintError', this.onPrintError); + this.onPrint = parse('onPrint', this.onPrint); + this.onProgress = parse('onProgress', this.onProgress); + + // Godot config + this.canvas = parse('canvas', this.canvas); + this.executable = parse('executable', this.executable); + this.mainPack = parse('mainPack', this.mainPack); + this.locale = parse('locale', this.locale); + this.canvasResizePolicy = parse('canvasResizePolicy', this.canvasResizePolicy); + this.persistentPaths = parse('persistentPaths', this.persistentPaths); + this.persistentDrops = parse('persistentDrops', this.persistentDrops); + this.experimentalVK = parse('experimentalVK', this.experimentalVK); + this.gdnativeLibs = parse('gdnativeLibs', this.gdnativeLibs); + this.fileSizes = parse('fileSizes', this.fileSizes); + this.args = parse('args', this.args); + this.onExecute = parse('onExecute', this.onExecute); + this.onExit = parse('onExit', this.onExit); + }; + + /** + * @ignore + * @param {string} loadPath + * @param {Response} response + */ + Config.prototype.getModuleConfig = function (loadPath, response) { + let r = response; + return { + 'print': this.onPrint, + 'printErr': this.onPrintError, + 'thisProgram': this.executable, + 'noExitRuntime': true, + 'dynamicLibraries': [`${loadPath}.side.wasm`], + 'instantiateWasm': function (imports, onSuccess) { + function done(result) { + onSuccess(result['instance'], result['module']); + } + if (typeof (WebAssembly.instantiateStreaming) !== 'undefined') { + WebAssembly.instantiateStreaming(Promise.resolve(r), imports).then(done); + } else { + r.arrayBuffer().then(function (buffer) { + WebAssembly.instantiate(buffer, imports).then(done); + }); + } + r = null; + return {}; + }, + 'locateFile': function (path) { + if (path.endsWith('.worker.js')) { + return `${loadPath}.worker.js`; + } else if (path.endsWith('.audio.worklet.js')) { + return `${loadPath}.audio.worklet.js`; + } else if (path.endsWith('.js')) { + return `${loadPath}.js`; + } else if (path.endsWith('.side.wasm')) { + return `${loadPath}.side.wasm`; + } else if (path.endsWith('.wasm')) { + return `${loadPath}.wasm`; + } + return path; + }, + }; + }; + + /** + * @ignore + * @param {function()} cleanup + */ + Config.prototype.getGodotConfig = function (cleanup) { + // Try to find a canvas + if (!(this.canvas instanceof HTMLCanvasElement)) { + const nodes = document.getElementsByTagName('canvas'); + if (nodes.length && nodes[0] instanceof HTMLCanvasElement) { + this.canvas = nodes[0]; + } + if (!this.canvas) { + throw new Error('No canvas found in page'); + } + } + // Canvas can grab focus on click, or key events won't work. + if (this.canvas.tabIndex < 0) { + this.canvas.tabIndex = 0; + } + + // Browser locale, or custom one if defined. + let locale = this.locale; + if (!locale) { + locale = navigator.languages ? navigator.languages[0] : navigator.language; + locale = locale.split('.')[0]; + } + const onExit = this.onExit; + + // Godot configuration. + return { + 'canvas': this.canvas, + 'canvasResizePolicy': this.canvasResizePolicy, + 'locale': locale, + 'persistentDrops': this.persistentDrops, + 'virtualKeyboard': this.experimentalVK, + 'onExecute': this.onExecute, + 'onExit': function (p_code) { + cleanup(); // We always need to call the cleanup callback to free memory. + if (typeof (onExit) === 'function') { + onExit(p_code); + } + }, + }; + }; + return new Config(initConfig); +}; diff --git a/platform/javascript/engine/externs.js b/platform/javascript/js/engine/engine.externs.js index 1a94dd15ec..35a66a93ae 100644 --- a/platform/javascript/engine/externs.js +++ b/platform/javascript/js/engine/engine.externs.js @@ -1,3 +1,4 @@ var Godot; var WebAssembly = {}; WebAssembly.instantiate = function(buffer, imports) {}; +WebAssembly.instantiateStreaming = function(response, imports) {}; diff --git a/platform/javascript/js/engine/engine.js b/platform/javascript/js/engine/engine.js new file mode 100644 index 0000000000..7211ebbfd8 --- /dev/null +++ b/platform/javascript/js/engine/engine.js @@ -0,0 +1,274 @@ +/** + * Projects exported for the Web expose the :js:class:`Engine` class to the JavaScript environment, that allows + * fine control over the engine's start-up process. + * + * This API is built in an asynchronous manner and requires basic understanding + * of `Promises <https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Using_promises>`__. + * + * @module Engine + * @header HTML5 shell class reference + */ +const Engine = (function () { + const preloader = new Preloader(); + + let loadPromise = null; + let loadPath = ''; + let initPromise = null; + + /** + * @classdesc The ``Engine`` class provides methods for loading and starting exported projects on the Web. For default export + * settings, this is already part of the exported HTML page. To understand practical use of the ``Engine`` class, + * see :ref:`Custom HTML page for Web export <doc_customizing_html5_shell>`. + * + * @description Create a new Engine instance with the given configuration. + * + * @global + * @constructor + * @param {EngineConfig} initConfig The initial config for this instance. + */ + function Engine(initConfig) { // eslint-disable-line no-shadow + this.config = new InternalConfig(initConfig); + this.rtenv = null; + } + + /** + * Load the engine from the specified base path. + * + * @param {string} basePath Base path of the engine to load. + * @param {number=} [size=0] The file size if known. + * @returns {Promise} A Promise that resolves once the engine is loaded. + * + * @function Engine.load + */ + Engine.load = function (basePath, size) { + if (loadPromise == null) { + loadPath = basePath; + loadPromise = preloader.loadPromise(`${loadPath}.wasm`, size, true); + requestAnimationFrame(preloader.animateProgress); + } + return loadPromise; + }; + + /** + * Unload the engine to free memory. + * + * This method will be called automatically depending on the configuration. See :js:attr:`unloadAfterInit`. + * + * @function Engine.unload + */ + Engine.unload = function () { + loadPromise = null; + }; + + /** + * Check whether WebGL is available. Optionally, specify a particular version of WebGL to check for. + * + * @param {number=} [majorVersion=1] The major WebGL version to check for. + * @returns {boolean} If the given major version of WebGL is available. + * @function Engine.isWebGLAvailable + */ + Engine.isWebGLAvailable = function (majorVersion = 1) { + try { + return !!document.createElement('canvas').getContext(['webgl', 'webgl2'][majorVersion - 1]); + } catch (e) { /* Not available */ } + return false; + }; + + /** + * Safe Engine constructor, creates a new prototype for every new instance to avoid prototype pollution. + * @ignore + * @constructor + */ + function SafeEngine(initConfig) { + const proto = /** @lends Engine.prototype */ { + /** + * Initialize the engine instance. Optionally, pass the base path to the engine to load it, + * if it hasn't been loaded yet. See :js:meth:`Engine.load`. + * + * @param {string=} basePath Base path of the engine to load. + * @return {Promise} A ``Promise`` that resolves once the engine is loaded and initialized. + */ + init: function (basePath) { + if (initPromise) { + return initPromise; + } + if (loadPromise == null) { + if (!basePath) { + initPromise = Promise.reject(new Error('A base path must be provided when calling `init` and the engine is not loaded.')); + return initPromise; + } + Engine.load(basePath, this.config.fileSizes[`${basePath}.wasm`]); + } + const me = this; + function doInit(promise) { + return promise.then(function (response) { + return Godot(me.config.getModuleConfig(loadPath, new Response(response.clone().body, { 'headers': [['content-type', 'application/wasm']] }))); + }).then(function (module) { + const paths = me.config.persistentPaths; + return module['initFS'](paths).then(function (err) { + return Promise.resolve(module); + }); + }).then(function (module) { + me.rtenv = module; + if (me.config.unloadAfterInit) { + Engine.unload(); + } + return Promise.resolve(); + }); + } + preloader.setProgressFunc(this.config.onProgress); + initPromise = doInit(loadPromise); + return initPromise; + }, + + /** + * Load a file so it is available in the instance's file system once it runs. Must be called **before** starting the + * instance. + * + * If not provided, the ``path`` is derived from the URL of the loaded file. + * + * @param {string|ArrayBuffer} file The file to preload. + * + * If a ``string`` the file will be loaded from that path. + * + * If an ``ArrayBuffer`` or a view on one, the buffer will used as the content of the file. + * + * @param {string=} path Path by which the file will be accessible. Required, if ``file`` is not a string. + * + * @returns {Promise} A Promise that resolves once the file is loaded. + */ + preloadFile: function (file, path) { + return preloader.preload(file, path, this.config.fileSizes[file]); + }, + + /** + * Start the engine instance using the given override configuration (if any). + * :js:meth:`startGame <Engine.prototype.startGame>` can be used in typical cases instead. + * + * This will initialize the instance if it is not initialized. For manual initialization, see :js:meth:`init <Engine.prototype.init>`. + * The engine must be loaded beforehand. + * + * Fails if a canvas cannot be found on the page, or not specified in the configuration. + * + * @param {EngineConfig} override An optional configuration override. + * @return {Promise} Promise that resolves once the engine started. + */ + start: function (override) { + this.config.update(override); + const me = this; + return me.init().then(function () { + if (!me.rtenv) { + return Promise.reject(new Error('The engine must be initialized before it can be started')); + } + + let config = {}; + try { + config = me.config.getGodotConfig(function () { + me.rtenv = null; + }); + } catch (e) { + return Promise.reject(e); + } + // Godot configuration. + me.rtenv['initConfig'](config); + + // Preload GDNative libraries. + const libs = []; + me.config.gdnativeLibs.forEach(function (lib) { + libs.push(me.rtenv['loadDynamicLibrary'](lib, { 'loadAsync': true })); + }); + return Promise.all(libs).then(function () { + return new Promise(function (resolve, reject) { + preloader.preloadedFiles.forEach(function (file) { + me.rtenv['copyToFS'](file.path, file.buffer); + }); + preloader.preloadedFiles.length = 0; // Clear memory + me.rtenv['callMain'](me.config.args); + initPromise = null; + resolve(); + }); + }); + }); + }, + + /** + * Start the game instance using the given configuration override (if any). + * + * This will initialize the instance if it is not initialized. For manual initialization, see :js:meth:`init <Engine.prototype.init>`. + * + * This will load the engine if it is not loaded, and preload the main pck. + * + * This method expects the initial config (or the override) to have both the :js:attr:`executable` and :js:attr:`mainPack` + * properties set (normally done by the editor during export). + * + * @param {EngineConfig} override An optional configuration override. + * @return {Promise} Promise that resolves once the game started. + */ + startGame: function (override) { + this.config.update(override); + // Add main-pack argument. + const exe = this.config.executable; + const pack = this.config.mainPack || `${exe}.pck`; + this.config.args = ['--main-pack', pack].concat(this.config.args); + // Start and init with execName as loadPath if not inited. + const me = this; + return Promise.all([ + this.init(exe), + this.preloadFile(pack, pack), + ]).then(function () { + return me.start.apply(me); + }); + }, + + /** + * Create a file at the specified ``path`` with the passed as ``buffer`` in the instance's file system. + * + * @param {string} path The location where the file will be created. + * @param {ArrayBuffer} buffer The content of the file. + */ + copyToFS: function (path, buffer) { + if (this.rtenv == null) { + throw new Error('Engine must be inited before copying files'); + } + this.rtenv['copyToFS'](path, buffer); + }, + + /** + * Request that the current instance quit. + * + * This is akin the user pressing the close button in the window manager, and will + * have no effect if the engine has crashed, or is stuck in a loop. + * + */ + requestQuit: function () { + if (this.rtenv) { + this.rtenv['request_quit'](); + } + }, + }; + + Engine.prototype = proto; + // Closure compiler exported instance methods. + Engine.prototype['init'] = Engine.prototype.init; + Engine.prototype['preloadFile'] = Engine.prototype.preloadFile; + Engine.prototype['start'] = Engine.prototype.start; + Engine.prototype['startGame'] = Engine.prototype.startGame; + Engine.prototype['copyToFS'] = Engine.prototype.copyToFS; + Engine.prototype['requestQuit'] = Engine.prototype.requestQuit; + // Also expose static methods as instance methods + Engine.prototype['load'] = Engine.load; + Engine.prototype['unload'] = Engine.unload; + Engine.prototype['isWebGLAvailable'] = Engine.isWebGLAvailable; + return new Engine(initConfig); + } + + // Closure compiler exported static methods. + SafeEngine['load'] = Engine.load; + SafeEngine['unload'] = Engine.unload; + SafeEngine['isWebGLAvailable'] = Engine.isWebGLAvailable; + + return SafeEngine; +}()); +if (typeof window !== 'undefined') { + window['Engine'] = Engine; +} diff --git a/platform/javascript/js/engine/preloader.js b/platform/javascript/js/engine/preloader.js new file mode 100644 index 0000000000..3535fdb361 --- /dev/null +++ b/platform/javascript/js/engine/preloader.js @@ -0,0 +1,150 @@ +const Preloader = /** @constructor */ function () { // eslint-disable-line no-unused-vars + function getTrackedResponse(response, load_status) { + let clen = 0; + let compressed = false; + response.headers.forEach(function (value, header) { + const h = header.toLowerCase().trim(); + // We can't accurately compute compressed stream length. + if (h === 'content-encoding') { + compressed = true; + } else if (h === 'content-length') { + const length = parseInt(value, 10); + if (!Number.isNaN(length) && length > 0) { + clen = length; + } + } + }); + if (!compressed && clen) { + load_status.total = clen; + } + function onloadprogress(reader, controller) { + return reader.read().then(function (result) { + if (load_status.done) { + return Promise.resolve(); + } + if (result.value) { + controller.enqueue(result.value); + load_status.loaded += result.value.length; + } + if (!result.done) { + return onloadprogress(reader, controller); + } + load_status.done = true; + return Promise.resolve(); + }); + } + const reader = response.body.getReader(); + return new Response(new ReadableStream({ + start: function (controller) { + onloadprogress(reader, controller).then(function () { + controller.close(); + }); + }, + }), { headers: response.headers }); + } + + function loadFetch(file, tracker, fileSize, raw) { + tracker[file] = { + total: fileSize || 0, + loaded: 0, + done: false, + }; + return fetch(file).then(function (response) { + if (!response.ok) { + return Promise.reject(new Error(`Failed loading file '${file}'`)); + } + const tr = getTrackedResponse(response, tracker[file]); + if (raw) { + return Promise.resolve(tr); + } + return tr.arrayBuffer(); + }); + } + + function retry(func, attempts = 1) { + function onerror(err) { + if (attempts <= 1) { + return Promise.reject(err); + } + return new Promise(function (resolve, reject) { + setTimeout(function () { + retry(func, attempts - 1).then(resolve).catch(reject); + }, 1000); + }); + } + return func().catch(onerror); + } + + const DOWNLOAD_ATTEMPTS_MAX = 4; + const loadingFiles = {}; + const lastProgress = { loaded: 0, total: 0 }; + let progressFunc = null; + + const animateProgress = function () { + let loaded = 0; + let total = 0; + let totalIsValid = true; + let progressIsFinal = true; + + Object.keys(loadingFiles).forEach(function (file) { + const stat = loadingFiles[file]; + if (!stat.done) { + progressIsFinal = false; + } + if (!totalIsValid || stat.total === 0) { + totalIsValid = false; + total = 0; + } else { + total += stat.total; + } + loaded += stat.loaded; + }); + if (loaded !== lastProgress.loaded || total !== lastProgress.total) { + lastProgress.loaded = loaded; + lastProgress.total = total; + if (typeof progressFunc === 'function') { + progressFunc(loaded, total); + } + } + if (!progressIsFinal) { + requestAnimationFrame(animateProgress); + } + }; + + this.animateProgress = animateProgress; + + this.setProgressFunc = function (callback) { + progressFunc = callback; + }; + + this.loadPromise = function (file, fileSize, raw = false) { + return retry(loadFetch.bind(null, file, loadingFiles, fileSize, raw), DOWNLOAD_ATTEMPTS_MAX); + }; + + this.preloadedFiles = []; + this.preload = function (pathOrBuffer, destPath, fileSize) { + let buffer = null; + if (typeof pathOrBuffer === 'string') { + const me = this; + return this.loadPromise(pathOrBuffer, fileSize).then(function (buf) { + me.preloadedFiles.push({ + path: destPath || pathOrBuffer, + buffer: buf, + }); + return Promise.resolve(); + }); + } else if (pathOrBuffer instanceof ArrayBuffer) { + buffer = new Uint8Array(pathOrBuffer); + } else if (ArrayBuffer.isView(pathOrBuffer)) { + buffer = new Uint8Array(pathOrBuffer.buffer); + } + if (buffer) { + this.preloadedFiles.push({ + path: destPath, + buffer: pathOrBuffer, + }); + return Promise.resolve(); + } + return Promise.reject(new Error('Invalid object for preloading')); + }; +}; diff --git a/platform/javascript/js/jsdoc2rst/publish.js b/platform/javascript/js/jsdoc2rst/publish.js new file mode 100644 index 0000000000..ad9c0fbaaa --- /dev/null +++ b/platform/javascript/js/jsdoc2rst/publish.js @@ -0,0 +1,354 @@ +/* eslint-disable strict */ + +'use strict'; + +const fs = require('fs'); + +class JSDoclet { + constructor(doc) { + this.doc = doc; + this.description = doc['description'] || ''; + this.name = doc['name'] || 'unknown'; + this.longname = doc['longname'] || ''; + this.types = []; + if (doc['type'] && doc['type']['names']) { + this.types = doc['type']['names'].slice(); + } + this.type = this.types.length > 0 ? this.types.join('\\|') : '*'; + this.variable = doc['variable'] || false; + this.kind = doc['kind'] || ''; + this.memberof = doc['memberof'] || null; + this.scope = doc['scope'] || ''; + this.members = []; + this.optional = doc['optional'] || false; + this.defaultvalue = doc['defaultvalue']; + this.summary = doc['summary'] || null; + this.classdesc = doc['classdesc'] || null; + + // Parameters (functions) + this.params = []; + this.returns = doc['returns'] ? doc['returns'][0]['type']['names'][0] : 'void'; + this.returns_desc = doc['returns'] ? doc['returns'][0]['description'] : null; + + this.params = (doc['params'] || []).slice().map((p) => new JSDoclet(p)); + + // Custom tags + this.tags = doc['tags'] || []; + this.header = this.tags.filter((t) => t['title'] === 'header').map((t) => t['text']).pop() || null; + } + + add_member(obj) { + this.members.push(obj); + } + + is_static() { + return this.scope === 'static'; + } + + is_instance() { + return this.scope === 'instance'; + } + + is_object() { + return this.kind === 'Object' || (this.kind === 'typedef' && this.type === 'Object'); + } + + is_class() { + return this.kind === 'class'; + } + + is_function() { + return this.kind === 'function' || (this.kind === 'typedef' && this.type === 'function'); + } + + is_module() { + return this.kind === 'module'; + } +} + +function format_table(f, data, depth = 0) { + if (!data.length) { + return; + } + + const column_sizes = new Array(data[0].length).fill(0); + + data.forEach((row) => { + row.forEach((e, idx) => { + column_sizes[idx] = Math.max(e.length, column_sizes[idx]); + }); + }); + + const indent = ' '.repeat(depth); + let sep = indent; + column_sizes.forEach((size) => { + sep += '+'; + sep += '-'.repeat(size + 2); + }); + sep += '+\n'; + f.write(sep); + + data.forEach((row) => { + let row_text = `${indent}|`; + row.forEach((entry, idx) => { + row_text += ` ${entry.padEnd(column_sizes[idx])} |`; + }); + row_text += '\n'; + f.write(row_text); + f.write(sep); + }); + + f.write('\n'); +} + +function make_header(header, sep) { + return `${header}\n${sep.repeat(header.length)}\n\n`; +} + +function indent_multiline(text, depth) { + const indent = ' '.repeat(depth); + return text.split('\n').map((l) => (l === '' ? l : indent + l)).join('\n'); +} + +function make_rst_signature(obj, types = false, style = false) { + let out = ''; + const fmt = style ? '*' : ''; + obj.params.forEach((arg, idx) => { + if (idx > 0) { + if (arg.optional) { + out += ` ${fmt}[`; + } + out += ', '; + } else { + out += ' '; + if (arg.optional) { + out += `${fmt}[ `; + } + } + if (types) { + out += `${arg.type} `; + } + const variable = arg.variable ? '...' : ''; + const defval = arg.defaultvalue !== undefined ? `=${arg.defaultvalue}` : ''; + out += `${variable}${arg.name}${defval}`; + if (arg.optional) { + out += ` ]${fmt}`; + } + }); + out += ' '; + return out; +} + +function make_rst_param(f, obj, depth = 0) { + const indent = ' '.repeat(depth * 3); + f.write(indent); + f.write(`:param ${obj.type} ${obj.name}:\n`); + f.write(indent_multiline(obj.description, (depth + 1) * 3)); + f.write('\n\n'); +} + +function make_rst_attribute(f, obj, depth = 0, brief = false) { + const indent = ' '.repeat(depth * 3); + f.write(indent); + f.write(`.. js:attribute:: ${obj.name}\n\n`); + + if (brief) { + if (obj.summary) { + f.write(indent_multiline(obj.summary, (depth + 1) * 3)); + } + f.write('\n\n'); + return; + } + + f.write(indent_multiline(obj.description, (depth + 1) * 3)); + f.write('\n\n'); + + f.write(indent); + f.write(` :type: ${obj.type}\n\n`); + + if (obj.defaultvalue !== undefined) { + let defval = obj.defaultvalue; + if (defval === '') { + defval = '""'; + } + f.write(indent); + f.write(` :value: \`\`${defval}\`\`\n\n`); + } +} + +function make_rst_function(f, obj, depth = 0) { + let prefix = ''; + if (obj.is_instance()) { + prefix = 'prototype.'; + } + + const indent = ' '.repeat(depth * 3); + const sig = make_rst_signature(obj); + f.write(indent); + f.write(`.. js:function:: ${prefix}${obj.name}(${sig})\n`); + f.write('\n'); + + f.write(indent_multiline(obj.description, (depth + 1) * 3)); + f.write('\n\n'); + + obj.params.forEach((param) => { + make_rst_param(f, param, depth + 1); + }); + + if (obj.returns !== 'void') { + f.write(indent); + f.write(' :return:\n'); + f.write(indent_multiline(obj.returns_desc, (depth + 2) * 3)); + f.write('\n\n'); + f.write(indent); + f.write(` :rtype: ${obj.returns}\n\n`); + } +} + +function make_rst_object(f, obj) { + let brief = false; + // Our custom header flag. + if (obj.header !== null) { + f.write(make_header(obj.header, '-')); + f.write(`${obj.description}\n\n`); + brief = true; + } + + // Format members table and descriptions + const data = [['type', 'name']].concat(obj.members.map((m) => [m.type, `:js:attr:\`${m.name}\``])); + + f.write(make_header('Properties', '^')); + format_table(f, data, 0); + + make_rst_attribute(f, obj, 0, brief); + + if (!obj.members.length) { + return; + } + + f.write(' **Property Descriptions**\n\n'); + + // Properties first + obj.members.filter((m) => !m.is_function()).forEach((m) => { + make_rst_attribute(f, m, 1); + }); + + // Callbacks last + obj.members.filter((m) => m.is_function()).forEach((m) => { + make_rst_function(f, m, 1); + }); +} + +function make_rst_class(f, obj) { + const header = obj.header ? obj.header : obj.name; + f.write(make_header(header, '-')); + + if (obj.classdesc) { + f.write(`${obj.classdesc}\n\n`); + } + + const funcs = obj.members.filter((m) => m.is_function()); + function make_data(m) { + const base = m.is_static() ? obj.name : `${obj.name}.prototype`; + const params = make_rst_signature(m, true, true); + const sig = `:js:attr:\`${m.name} <${base}.${m.name}>\` **(**${params}**)**`; + return [m.returns, sig]; + } + const sfuncs = funcs.filter((m) => m.is_static()); + const ifuncs = funcs.filter((m) => !m.is_static()); + + f.write(make_header('Static Methods', '^')); + format_table(f, sfuncs.map((m) => make_data(m))); + + f.write(make_header('Instance Methods', '^')); + format_table(f, ifuncs.map((m) => make_data(m))); + + const sig = make_rst_signature(obj); + f.write(`.. js:class:: ${obj.name}(${sig})\n\n`); + f.write(indent_multiline(obj.description, 3)); + f.write('\n\n'); + + obj.params.forEach((p) => { + make_rst_param(f, p, 1); + }); + + f.write(' **Static Methods**\n\n'); + sfuncs.forEach((m) => { + make_rst_function(f, m, 1); + }); + + f.write(' **Instance Methods**\n\n'); + ifuncs.forEach((m) => { + make_rst_function(f, m, 1); + }); +} + +function make_rst_module(f, obj) { + const header = obj.header !== null ? obj.header : obj.name; + f.write(make_header(header, '=')); + f.write(obj.description); + f.write('\n\n'); +} + +function write_base_object(f, obj) { + if (obj.is_object()) { + make_rst_object(f, obj); + } else if (obj.is_function()) { + make_rst_function(f, obj); + } else if (obj.is_class()) { + make_rst_class(f, obj); + } else if (obj.is_module()) { + make_rst_module(f, obj); + } +} + +function generate(f, docs) { + const globs = []; + const SYMBOLS = {}; + docs.filter((d) => !d.ignore && d.kind !== 'package').forEach((d) => { + SYMBOLS[d.name] = d; + if (d.memberof) { + const up = SYMBOLS[d.memberof]; + if (up === undefined) { + console.log(d); // eslint-disable-line no-console + console.log(`Undefined symbol! ${d.memberof}`); // eslint-disable-line no-console + throw new Error('Undefined symbol!'); + } + SYMBOLS[d.memberof].add_member(d); + } else { + globs.push(d); + } + }); + + f.write('.. _doc_html5_shell_classref:\n\n'); + globs.forEach((obj) => write_base_object(f, obj)); +} + +/** + * Generate documentation output. + * + * @param {TAFFY} data - A TaffyDB collection representing + * all the symbols documented in your code. + * @param {object} opts - An object with options information. + */ +exports.publish = function (data, opts) { + const docs = data().get().filter((doc) => !doc.undocumented && !doc.ignore).map((doc) => new JSDoclet(doc)); + const dest = opts.destination; + if (dest === 'dry-run') { + process.stdout.write('Dry run... '); + generate({ + write: function () { /* noop */ }, + }, docs); + process.stdout.write('Okay!\n'); + return; + } + if (dest !== '' && !dest.endsWith('.rst')) { + throw new Error('Destination file must be either a ".rst" file, or an empty string (for printing to stdout)'); + } + if (dest !== '') { + const f = fs.createWriteStream(dest); + generate(f, docs); + } else { + generate(process.stdout, docs); + } +}; diff --git a/platform/javascript/js/libs/audio.worklet.js b/platform/javascript/js/libs/audio.worklet.js new file mode 100644 index 0000000000..6b3f80c6a9 --- /dev/null +++ b/platform/javascript/js/libs/audio.worklet.js @@ -0,0 +1,186 @@ +/*************************************************************************/ +/* audio.worklet.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +class RingBuffer { + constructor(p_buffer, p_state) { + this.buffer = p_buffer; + this.avail = p_state; + this.rpos = 0; + this.wpos = 0; + } + + data_left() { + return Atomics.load(this.avail, 0); + } + + space_left() { + return this.buffer.length - this.data_left(); + } + + read(output) { + const size = this.buffer.length; + let from = 0; + let to_write = output.length; + if (this.rpos + to_write > size) { + const high = size - this.rpos; + output.set(this.buffer.subarray(this.rpos, size)); + from = high; + to_write -= high; + this.rpos = 0; + } + output.set(this.buffer.subarray(this.rpos, this.rpos + to_write), from); + this.rpos += to_write; + Atomics.add(this.avail, 0, -output.length); + Atomics.notify(this.avail, 0); + } + + write(p_buffer) { + const to_write = p_buffer.length; + const mw = this.buffer.length - this.wpos; + if (mw >= to_write) { + this.buffer.set(p_buffer, this.wpos); + } else { + const high = p_buffer.subarray(0, to_write - mw); + const low = p_buffer.subarray(to_write - mw); + this.buffer.set(high, this.wpos); + this.buffer.set(low); + } + let diff = to_write; + if (this.wpos + diff >= this.buffer.length) { + diff -= this.buffer.length; + } + this.wpos += diff; + Atomics.add(this.avail, 0, to_write); + Atomics.notify(this.avail, 0); + } +} + +class GodotProcessor extends AudioWorkletProcessor { + constructor() { + super(); + this.running = true; + this.lock = null; + this.notifier = null; + this.output = null; + this.output_buffer = new Float32Array(); + this.input = null; + this.input_buffer = new Float32Array(); + this.port.onmessage = (event) => { + const cmd = event.data['cmd']; + const data = event.data['data']; + this.parse_message(cmd, data); + }; + } + + process_notify() { + Atomics.add(this.notifier, 0, 1); + Atomics.notify(this.notifier, 0); + } + + parse_message(p_cmd, p_data) { + if (p_cmd === 'start' && p_data) { + const state = p_data[0]; + let idx = 0; + this.lock = state.subarray(idx, ++idx); + this.notifier = state.subarray(idx, ++idx); + const avail_in = state.subarray(idx, ++idx); + const avail_out = state.subarray(idx, ++idx); + this.input = new RingBuffer(p_data[1], avail_in); + this.output = new RingBuffer(p_data[2], avail_out); + } else if (p_cmd === 'stop') { + this.runing = false; + this.output = null; + this.input = null; + } + } + + static array_has_data(arr) { + return arr.length && arr[0].length && arr[0][0].length; + } + + process(inputs, outputs, parameters) { + if (!this.running) { + return false; // Stop processing. + } + if (this.output === null) { + return true; // Not ready yet, keep processing. + } + const process_input = GodotProcessor.array_has_data(inputs); + if (process_input) { + const input = inputs[0]; + const chunk = input[0].length * input.length; + if (this.input_buffer.length !== chunk) { + this.input_buffer = new Float32Array(chunk); + } + if (this.input.space_left() >= chunk) { + GodotProcessor.write_input(this.input_buffer, input); + this.input.write(this.input_buffer); + } else { + this.port.postMessage('Input buffer is full! Skipping input frame.'); + } + } + const process_output = GodotProcessor.array_has_data(outputs); + if (process_output) { + const output = outputs[0]; + const chunk = output[0].length * output.length; + if (this.output_buffer.length !== chunk) { + this.output_buffer = new Float32Array(chunk); + } + if (this.output.data_left() >= chunk) { + this.output.read(this.output_buffer); + GodotProcessor.write_output(output, this.output_buffer); + } else { + this.port.postMessage('Output buffer has not enough frames! Skipping output frame.'); + } + } + this.process_notify(); + return true; + } + + static write_output(dest, source) { + const channels = dest.length; + for (let ch = 0; ch < channels; ch++) { + for (let sample = 0; sample < dest[ch].length; sample++) { + dest[ch][sample] = source[sample * channels + ch]; + } + } + } + + static write_input(dest, source) { + const channels = source.length; + for (let ch = 0; ch < channels; ch++) { + for (let sample = 0; sample < source[ch].length; sample++) { + dest[sample * channels + ch] = source[ch][sample]; + } + } + } +} + +registerProcessor('godot-processor', GodotProcessor); diff --git a/platform/javascript/js/libs/library_godot_audio.js b/platform/javascript/js/libs/library_godot_audio.js new file mode 100644 index 0000000000..ac4055516c --- /dev/null +++ b/platform/javascript/js/libs/library_godot_audio.js @@ -0,0 +1,365 @@ +/*************************************************************************/ +/* library_godot_audio.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +const GodotAudio = { + $GodotAudio__deps: ['$GodotRuntime', '$GodotOS'], + $GodotAudio: { + ctx: null, + input: null, + driver: null, + interval: 0, + + init: function (mix_rate, latency, onstatechange, onlatencyupdate) { + const ctx = new (window.AudioContext || window.webkitAudioContext)({ + sampleRate: mix_rate, + // latencyHint: latency / 1000 // Do not specify, leave 'interactive' for good performance. + }); + GodotAudio.ctx = ctx; + ctx.onstatechange = function () { + let state = 0; + switch (ctx.state) { + case 'suspended': + state = 0; + break; + case 'running': + state = 1; + break; + case 'closed': + state = 2; + break; + + // no default + } + onstatechange(state); + }; + ctx.onstatechange(); // Immeditately notify state. + // Update computed latency + GodotAudio.interval = setInterval(function () { + let computed_latency = 0; + if (ctx.baseLatency) { + computed_latency += GodotAudio.ctx.baseLatency; + } + if (ctx.outputLatency) { + computed_latency += GodotAudio.ctx.outputLatency; + } + onlatencyupdate(computed_latency); + }, 1000); + GodotOS.atexit(GodotAudio.close_async); + return ctx.destination.channelCount; + }, + + create_input: function (callback) { + if (GodotAudio.input) { + return 0; // Already started. + } + function gotMediaInput(stream) { + try { + GodotAudio.input = GodotAudio.ctx.createMediaStreamSource(stream); + callback(GodotAudio.input); + } catch (e) { + GodotRuntime.error('Failed creaating input.', e); + } + } + if (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) { + navigator.mediaDevices.getUserMedia({ + 'audio': true, + }).then(gotMediaInput, function (e) { + GodotRuntime.error('Error getting user media.', e); + }); + } else { + if (!navigator.getUserMedia) { + navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia; + } + if (!navigator.getUserMedia) { + GodotRuntime.error('getUserMedia not available.'); + return 1; + } + navigator.getUserMedia({ + 'audio': true, + }, gotMediaInput, function (e) { + GodotRuntime.print(e); + }); + } + return 0; + }, + + close_async: function (resolve, reject) { + const ctx = GodotAudio.ctx; + GodotAudio.ctx = null; + // Audio was not initialized. + if (!ctx) { + resolve(); + return; + } + // Remove latency callback + if (GodotAudio.interval) { + clearInterval(GodotAudio.interval); + GodotAudio.interval = 0; + } + // Disconnect input, if it was started. + if (GodotAudio.input) { + GodotAudio.input.disconnect(); + GodotAudio.input = null; + } + // Disconnect output + let closed = Promise.resolve(); + if (GodotAudio.driver) { + closed = GodotAudio.driver.close(); + } + closed.then(function () { + return ctx.close(); + }).then(function () { + ctx.onstatechange = null; + resolve(); + }).catch(function (e) { + ctx.onstatechange = null; + GodotRuntime.error('Error closing AudioContext', e); + resolve(); + }); + }, + }, + + godot_audio_is_available__sig: 'i', + godot_audio_is_available__proxy: 'sync', + godot_audio_is_available: function () { + if (!(window.AudioContext || window.webkitAudioContext)) { + return 0; + } + return 1; + }, + + godot_audio_init__sig: 'iiiii', + godot_audio_init: function (p_mix_rate, p_latency, p_state_change, p_latency_update) { + const statechange = GodotRuntime.get_func(p_state_change); + const latencyupdate = GodotRuntime.get_func(p_latency_update); + return GodotAudio.init(p_mix_rate, p_latency, statechange, latencyupdate); + }, + + godot_audio_resume__sig: 'v', + godot_audio_resume: function () { + if (GodotAudio.ctx && GodotAudio.ctx.state !== 'running') { + GodotAudio.ctx.resume(); + } + }, + + godot_audio_capture_start__proxy: 'sync', + godot_audio_capture_start__sig: 'i', + godot_audio_capture_start: function () { + return GodotAudio.create_input(function (input) { + input.connect(GodotAudio.driver.get_node()); + }); + }, + + godot_audio_capture_stop__proxy: 'sync', + godot_audio_capture_stop__sig: 'v', + godot_audio_capture_stop: function () { + if (GodotAudio.input) { + const tracks = GodotAudio.input['mediaStream']['getTracks'](); + for (let i = 0; i < tracks.length; i++) { + tracks[i]['stop'](); + } + GodotAudio.input.disconnect(); + GodotAudio.input = null; + } + }, +}; + +autoAddDeps(GodotAudio, '$GodotAudio'); +mergeInto(LibraryManager.library, GodotAudio); + +/** + * The AudioWorklet API driver, used when threads are available. + */ +const GodotAudioWorklet = { + $GodotAudioWorklet__deps: ['$GodotAudio', '$GodotConfig'], + $GodotAudioWorklet: { + promise: null, + worklet: null, + + create: function (channels) { + const path = GodotConfig.locate_file('godot.audio.worklet.js'); + GodotAudioWorklet.promise = GodotAudio.ctx.audioWorklet.addModule(path).then(function () { + GodotAudioWorklet.worklet = new AudioWorkletNode( + GodotAudio.ctx, + 'godot-processor', + { + 'outputChannelCount': [channels], + }, + ); + return Promise.resolve(); + }); + GodotAudio.driver = GodotAudioWorklet; + }, + + start: function (in_buf, out_buf, state) { + GodotAudioWorklet.promise.then(function () { + const node = GodotAudioWorklet.worklet; + node.connect(GodotAudio.ctx.destination); + node.port.postMessage({ + 'cmd': 'start', + 'data': [state, in_buf, out_buf], + }); + node.port.onmessage = function (event) { + GodotRuntime.error(event.data); + }; + }); + }, + + get_node: function () { + return GodotAudioWorklet.worklet; + }, + + close: function () { + return new Promise(function (resolve, reject) { + if (GodotAudioWorklet.promise === null) { + return; + } + GodotAudioWorklet.promise.then(function () { + GodotAudioWorklet.worklet.port.postMessage({ + 'cmd': 'stop', + 'data': null, + }); + GodotAudioWorklet.worklet.disconnect(); + GodotAudioWorklet.worklet = null; + GodotAudioWorklet.promise = null; + resolve(); + }).catch(function (err) { /* aborted? */ }); + }); + }, + }, + + godot_audio_worklet_create__sig: 'vi', + godot_audio_worklet_create: function (channels) { + GodotAudioWorklet.create(channels); + }, + + godot_audio_worklet_start__sig: 'viiiii', + godot_audio_worklet_start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, p_state) { + const out_buffer = GodotRuntime.heapSub(HEAPF32, p_out_buf, p_out_size); + const in_buffer = GodotRuntime.heapSub(HEAPF32, p_in_buf, p_in_size); + const state = GodotRuntime.heapSub(HEAP32, p_state, 4); + GodotAudioWorklet.start(in_buffer, out_buffer, state); + }, + + godot_audio_worklet_state_wait__sig: 'iiii', + godot_audio_worklet_state_wait: function (p_state, p_idx, p_expected, p_timeout) { + Atomics.wait(HEAP32, (p_state >> 2) + p_idx, p_expected, p_timeout); + return Atomics.load(HEAP32, (p_state >> 2) + p_idx); + }, + + godot_audio_worklet_state_add__sig: 'iiii', + godot_audio_worklet_state_add: function (p_state, p_idx, p_value) { + return Atomics.add(HEAP32, (p_state >> 2) + p_idx, p_value); + }, + + godot_audio_worklet_state_get__sig: 'iii', + godot_audio_worklet_state_get: function (p_state, p_idx) { + return Atomics.load(HEAP32, (p_state >> 2) + p_idx); + }, +}; + +autoAddDeps(GodotAudioWorklet, '$GodotAudioWorklet'); +mergeInto(LibraryManager.library, GodotAudioWorklet); + +/* + * The deprecated ScriptProcessorNode API, used when threads are disabled. + */ +const GodotAudioScript = { + $GodotAudioScript__deps: ['$GodotAudio'], + $GodotAudioScript: { + script: null, + + create: function (buffer_length, channel_count) { + GodotAudioScript.script = GodotAudio.ctx.createScriptProcessor(buffer_length, 2, channel_count); + GodotAudio.driver = GodotAudioScript; + return GodotAudioScript.script.bufferSize; + }, + + start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess) { + GodotAudioScript.script.onaudioprocess = function (event) { + // Read input + const inb = GodotRuntime.heapSub(HEAPF32, p_in_buf, p_in_size); + const input = event.inputBuffer; + if (GodotAudio.input) { + const inlen = input.getChannelData(0).length; + for (let ch = 0; ch < 2; ch++) { + const data = input.getChannelData(ch); + for (let s = 0; s < inlen; s++) { + inb[s * 2 + ch] = data[s]; + } + } + } + + // Let Godot process the input/output. + onprocess(); + + // Write the output. + const outb = GodotRuntime.heapSub(HEAPF32, p_out_buf, p_out_size); + const output = event.outputBuffer; + const channels = output.numberOfChannels; + for (let ch = 0; ch < channels; ch++) { + const data = output.getChannelData(ch); + // Loop through samples and assign computed values. + for (let sample = 0; sample < data.length; sample++) { + data[sample] = outb[sample * channels + ch]; + } + } + }; + GodotAudioScript.script.connect(GodotAudio.ctx.destination); + }, + + get_node: function () { + return GodotAudioScript.script; + }, + + close: function () { + return new Promise(function (resolve, reject) { + GodotAudioScript.script.disconnect(); + GodotAudioScript.script.onaudioprocess = null; + GodotAudioScript.script = null; + resolve(); + }); + }, + }, + + godot_audio_script_create__sig: 'iii', + godot_audio_script_create: function (buffer_length, channel_count) { + return GodotAudioScript.create(buffer_length, channel_count); + }, + + godot_audio_script_start__sig: 'viiiii', + godot_audio_script_start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, p_cb) { + const onprocess = GodotRuntime.get_func(p_cb); + GodotAudioScript.start(p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess); + }, +}; + +autoAddDeps(GodotAudioScript, '$GodotAudioScript'); +mergeInto(LibraryManager.library, GodotAudioScript); diff --git a/platform/javascript/js/libs/library_godot_display.js b/platform/javascript/js/libs/library_godot_display.js new file mode 100644 index 0000000000..99aa4793d9 --- /dev/null +++ b/platform/javascript/js/libs/library_godot_display.js @@ -0,0 +1,1003 @@ +/*************************************************************************/ +/* library_godot_display.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +/* + * Display Server listeners. + * Keeps track of registered event listeners so it can remove them on shutdown. + */ +const GodotDisplayListeners = { + $GodotDisplayListeners__deps: ['$GodotOS'], + $GodotDisplayListeners__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayListeners.clear(); resolve(); });', + $GodotDisplayListeners: { + handlers: [], + + has: function (target, event, method, capture) { + return GodotDisplayListeners.handlers.findIndex(function (e) { + return e.target === target && e.event === event && e.method === method && e.capture === capture; + }) !== -1; + }, + + add: function (target, event, method, capture) { + if (GodotDisplayListeners.has(target, event, method, capture)) { + return; + } + function Handler(p_target, p_event, p_method, p_capture) { + this.target = p_target; + this.event = p_event; + this.method = p_method; + this.capture = p_capture; + } + GodotDisplayListeners.handlers.push(new Handler(target, event, method, capture)); + target.addEventListener(event, method, capture); + }, + + clear: function () { + GodotDisplayListeners.handlers.forEach(function (h) { + h.target.removeEventListener(h.event, h.method, h.capture); + }); + GodotDisplayListeners.handlers.length = 0; + }, + }, +}; +mergeInto(LibraryManager.library, GodotDisplayListeners); + +/* + * Drag and drop handler. + * This is pretty big, but basically detect dropped files on GodotConfig.canvas, + * process them one by one (recursively for directories), and copies them to + * the temporary FS path '/tmp/drop-[random]/' so it can be emitted as a godot + * event (that requires a string array of paths). + * + * NOTE: The temporary files are removed after the callback. This means that + * deferred callbacks won't be able to access the files. + */ +const GodotDisplayDragDrop = { + $GodotDisplayDragDrop__deps: ['$FS', '$GodotFS'], + $GodotDisplayDragDrop: { + promises: [], + pending_files: [], + + add_entry: function (entry) { + if (entry.isDirectory) { + GodotDisplayDragDrop.add_dir(entry); + } else if (entry.isFile) { + GodotDisplayDragDrop.add_file(entry); + } else { + GodotRuntime.error('Unrecognized entry...', entry); + } + }, + + add_dir: function (entry) { + GodotDisplayDragDrop.promises.push(new Promise(function (resolve, reject) { + const reader = entry.createReader(); + reader.readEntries(function (entries) { + for (let i = 0; i < entries.length; i++) { + GodotDisplayDragDrop.add_entry(entries[i]); + } + resolve(); + }); + })); + }, + + add_file: function (entry) { + GodotDisplayDragDrop.promises.push(new Promise(function (resolve, reject) { + entry.file(function (file) { + const reader = new FileReader(); + reader.onload = function () { + const f = { + 'path': file.relativePath || file.webkitRelativePath, + 'name': file.name, + 'type': file.type, + 'size': file.size, + 'data': reader.result, + }; + if (!f['path']) { + f['path'] = f['name']; + } + GodotDisplayDragDrop.pending_files.push(f); + resolve(); + }; + reader.onerror = function () { + GodotRuntime.print('Error reading file'); + reject(); + }; + reader.readAsArrayBuffer(file); + }, function (err) { + GodotRuntime.print('Error!'); + reject(); + }); + })); + }, + + process: function (resolve, reject) { + if (GodotDisplayDragDrop.promises.length === 0) { + resolve(); + return; + } + GodotDisplayDragDrop.promises.pop().then(function () { + setTimeout(function () { + GodotDisplayDragDrop.process(resolve, reject); + }, 0); + }); + }, + + _process_event: function (ev, callback) { + ev.preventDefault(); + if (ev.dataTransfer.items) { + // Use DataTransferItemList interface to access the file(s) + for (let i = 0; i < ev.dataTransfer.items.length; i++) { + const item = ev.dataTransfer.items[i]; + let entry = null; + if ('getAsEntry' in item) { + entry = item.getAsEntry(); + } else if ('webkitGetAsEntry' in item) { + entry = item.webkitGetAsEntry(); + } + if (entry) { + GodotDisplayDragDrop.add_entry(entry); + } + } + } else { + GodotRuntime.error('File upload not supported'); + } + new Promise(GodotDisplayDragDrop.process).then(function () { + const DROP = `/tmp/drop-${parseInt(Math.random() * (1 << 30), 10)}/`; + const drops = []; + const files = []; + FS.mkdir(DROP); + GodotDisplayDragDrop.pending_files.forEach((elem) => { + const path = elem['path']; + GodotFS.copy_to_fs(DROP + path, elem['data']); + let idx = path.indexOf('/'); + if (idx === -1) { + // Root file + drops.push(DROP + path); + } else { + // Subdir + const sub = path.substr(0, idx); + idx = sub.indexOf('/'); + if (idx < 0 && drops.indexOf(DROP + sub) === -1) { + drops.push(DROP + sub); + } + } + files.push(DROP + path); + }); + GodotDisplayDragDrop.promises = []; + GodotDisplayDragDrop.pending_files = []; + callback(drops); + if (GodotConfig.persistent_drops) { + // Delay removal at exit. + GodotOS.atexit(function (resolve, reject) { + GodotDisplayDragDrop.remove_drop(files, DROP); + resolve(); + }); + } else { + GodotDisplayDragDrop.remove_drop(files, DROP); + } + }); + }, + + remove_drop: function (files, drop_path) { + const dirs = [drop_path.substr(0, drop_path.length - 1)]; + // Remove temporary files + files.forEach(function (file) { + FS.unlink(file); + let dir = file.replace(drop_path, ''); + let idx = dir.lastIndexOf('/'); + while (idx > 0) { + dir = dir.substr(0, idx); + if (dirs.indexOf(drop_path + dir) === -1) { + dirs.push(drop_path + dir); + } + idx = dir.lastIndexOf('/'); + } + }); + // Remove dirs. + dirs.sort(function (a, b) { + const al = (a.match(/\//g) || []).length; + const bl = (b.match(/\//g) || []).length; + if (al > bl) { + return -1; + } else if (al < bl) { + return 1; + } + return 0; + }).forEach(function (dir) { + FS.rmdir(dir); + }); + }, + + handler: function (callback) { + return function (ev) { + GodotDisplayDragDrop._process_event(ev, callback); + }; + }, + }, +}; +mergeInto(LibraryManager.library, GodotDisplayDragDrop); + +const GodotDisplayVK = { + + $GodotDisplayVK__deps: ['$GodotRuntime', '$GodotConfig', '$GodotDisplayListeners'], + $GodotDisplayVK__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayVK.clear(); resolve(); });', + $GodotDisplayVK: { + textinput: null, + textarea: null, + + available: function () { + return GodotConfig.virtual_keyboard && 'ontouchstart' in window; + }, + + init: function (input_cb) { + function create(what) { + const elem = document.createElement(what); + elem.style.display = 'none'; + elem.style.position = 'absolute'; + elem.style.zIndex = '-1'; + elem.style.background = 'transparent'; + elem.style.padding = '0px'; + elem.style.margin = '0px'; + elem.style.overflow = 'hidden'; + elem.style.width = '0px'; + elem.style.height = '0px'; + elem.style.border = '0px'; + elem.style.outline = 'none'; + elem.readonly = true; + elem.disabled = true; + GodotDisplayListeners.add(elem, 'input', function (evt) { + const c_str = GodotRuntime.allocString(elem.value); + input_cb(c_str, elem.selectionEnd); + GodotRuntime.free(c_str); + }, false); + GodotDisplayListeners.add(elem, 'blur', function (evt) { + elem.style.display = 'none'; + elem.readonly = true; + elem.disabled = true; + }, false); + GodotConfig.canvas.insertAdjacentElement('beforebegin', elem); + return elem; + } + GodotDisplayVK.textinput = create('input'); + GodotDisplayVK.textarea = create('textarea'); + GodotDisplayVK.updateSize(); + }, + show: function (text, multiline, start, end) { + if (!GodotDisplayVK.textinput || !GodotDisplayVK.textarea) { + return; + } + if (GodotDisplayVK.textinput.style.display !== '' || GodotDisplayVK.textarea.style.display !== '') { + GodotDisplayVK.hide(); + } + GodotDisplayVK.updateSize(); + const elem = multiline ? GodotDisplayVK.textarea : GodotDisplayVK.textinput; + elem.readonly = false; + elem.disabled = false; + elem.value = text; + elem.style.display = 'block'; + elem.focus(); + elem.setSelectionRange(start, end); + }, + hide: function () { + if (!GodotDisplayVK.textinput || !GodotDisplayVK.textarea) { + return; + } + [GodotDisplayVK.textinput, GodotDisplayVK.textarea].forEach(function (elem) { + elem.blur(); + elem.style.display = 'none'; + elem.value = ''; + }); + }, + updateSize: function () { + if (!GodotDisplayVK.textinput || !GodotDisplayVK.textarea) { + return; + } + const rect = GodotConfig.canvas.getBoundingClientRect(); + function update(elem) { + elem.style.left = `${rect.left}px`; + elem.style.top = `${rect.top}px`; + elem.style.width = `${rect.width}px`; + elem.style.height = `${rect.height}px`; + } + update(GodotDisplayVK.textinput); + update(GodotDisplayVK.textarea); + }, + clear: function () { + if (GodotDisplayVK.textinput) { + GodotDisplayVK.textinput.remove(); + GodotDisplayVK.textinput = null; + } + if (GodotDisplayVK.textarea) { + GodotDisplayVK.textarea.remove(); + GodotDisplayVK.textarea = null; + } + }, + }, +}; +mergeInto(LibraryManager.library, GodotDisplayVK); + +/* + * Display server cursor helper. + * Keeps track of cursor status and custom shapes. + */ +const GodotDisplayCursor = { + $GodotDisplayCursor__deps: ['$GodotOS', '$GodotConfig'], + $GodotDisplayCursor__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayCursor.clear(); resolve(); });', + $GodotDisplayCursor: { + shape: 'auto', + visible: true, + cursors: {}, + set_style: function (style) { + GodotConfig.canvas.style.cursor = style; + }, + set_shape: function (shape) { + GodotDisplayCursor.shape = shape; + let css = shape; + if (shape in GodotDisplayCursor.cursors) { + const c = GodotDisplayCursor.cursors[shape]; + css = `url("${c.url}") ${c.x} ${c.y}, auto`; + } + if (GodotDisplayCursor.visible) { + GodotDisplayCursor.set_style(css); + } + }, + clear: function () { + GodotDisplayCursor.set_style(''); + GodotDisplayCursor.shape = 'auto'; + GodotDisplayCursor.visible = true; + Object.keys(GodotDisplayCursor.cursors).forEach(function (key) { + URL.revokeObjectURL(GodotDisplayCursor.cursors[key]); + delete GodotDisplayCursor.cursors[key]; + }); + }, + }, +}; +mergeInto(LibraryManager.library, GodotDisplayCursor); + +/* + * Display Gamepad API helper. + */ +const GodotDisplayGamepads = { + $GodotDisplayGamepads__deps: ['$GodotRuntime', '$GodotDisplayListeners'], + $GodotDisplayGamepads: { + samples: [], + + get_pads: function () { + try { + // Will throw in iframe when permission is denied. + // Will throw/warn in the future for insecure contexts. + // See https://github.com/w3c/gamepad/pull/120 + const pads = navigator.getGamepads(); + if (pads) { + return pads; + } + return []; + } catch (e) { + return []; + } + }, + + get_samples: function () { + return GodotDisplayGamepads.samples; + }, + + get_sample: function (index) { + const samples = GodotDisplayGamepads.samples; + return index < samples.length ? samples[index] : null; + }, + + sample: function () { + const pads = GodotDisplayGamepads.get_pads(); + const samples = []; + for (let i = 0; i < pads.length; i++) { + const pad = pads[i]; + if (!pad) { + samples.push(null); + continue; + } + const s = { + standard: pad.mapping === 'standard', + buttons: [], + axes: [], + connected: pad.connected, + }; + for (let b = 0; b < pad.buttons.length; b++) { + s.buttons.push(pad.buttons[b].value); + } + for (let a = 0; a < pad.axes.length; a++) { + s.axes.push(pad.axes[a]); + } + samples.push(s); + } + GodotDisplayGamepads.samples = samples; + }, + + init: function (onchange) { + GodotDisplayListeners.samples = []; + function add(pad) { + const guid = GodotDisplayGamepads.get_guid(pad); + const c_id = GodotRuntime.allocString(pad.id); + const c_guid = GodotRuntime.allocString(guid); + onchange(pad.index, 1, c_id, c_guid); + GodotRuntime.free(c_id); + GodotRuntime.free(c_guid); + } + const pads = GodotDisplayGamepads.get_pads(); + for (let i = 0; i < pads.length; i++) { + // Might be reserved space. + if (pads[i]) { + add(pads[i]); + } + } + GodotDisplayListeners.add(window, 'gamepadconnected', function (evt) { + add(evt.gamepad); + }, false); + GodotDisplayListeners.add(window, 'gamepaddisconnected', function (evt) { + onchange(evt.gamepad.index, 0); + }, false); + }, + + get_guid: function (pad) { + if (pad.mapping) { + return pad.mapping; + } + const ua = navigator.userAgent; + let os = 'Unknown'; + if (ua.indexOf('Android') >= 0) { + os = 'Android'; + } else if (ua.indexOf('Linux') >= 0) { + os = 'Linux'; + } else if (ua.indexOf('iPhone') >= 0) { + os = 'iOS'; + } else if (ua.indexOf('Macintosh') >= 0) { + // Updated iPads will fall into this category. + os = 'MacOSX'; + } else if (ua.indexOf('Windows') >= 0) { + os = 'Windows'; + } + + const id = pad.id; + // Chrom* style: NAME (Vendor: xxxx Product: xxxx) + const exp1 = /vendor: ([0-9a-f]{4}) product: ([0-9a-f]{4})/i; + // Firefox/Safari style (safari may remove leading zeores) + const exp2 = /^([0-9a-f]+)-([0-9a-f]+)-/i; + let vendor = ''; + let product = ''; + if (exp1.test(id)) { + const match = exp1.exec(id); + vendor = match[1].padStart(4, '0'); + product = match[2].padStart(4, '0'); + } else if (exp2.test(id)) { + const match = exp2.exec(id); + vendor = match[1].padStart(4, '0'); + product = match[2].padStart(4, '0'); + } + if (!vendor || !product) { + return `${os}Unknown`; + } + return os + vendor + product; + }, + }, +}; +mergeInto(LibraryManager.library, GodotDisplayGamepads); + +const GodotDisplayScreen = { + $GodotDisplayScreen__deps: ['$GodotConfig', '$GodotOS', '$GL', 'emscripten_webgl_get_current_context'], + $GodotDisplayScreen: { + desired_size: [0, 0], + hidpi: true, + getPixelRatio: function () { + return GodotDisplayScreen.hidpi ? window.devicePixelRatio || 1 : 1; + }, + isFullscreen: function () { + const elem = document.fullscreenElement || document.mozFullscreenElement + || document.webkitFullscreenElement || document.msFullscreenElement; + if (elem) { + return elem === GodotConfig.canvas; + } + // But maybe knowing the element is not supported. + return document.fullscreen || document.mozFullScreen + || document.webkitIsFullscreen; + }, + hasFullscreen: function () { + return document.fullscreenEnabled || document.mozFullScreenEnabled + || document.webkitFullscreenEnabled; + }, + requestFullscreen: function () { + if (!GodotDisplayScreen.hasFullscreen()) { + return 1; + } + const canvas = GodotConfig.canvas; + try { + const promise = (canvas.requestFullscreen || canvas.msRequestFullscreen + || canvas.mozRequestFullScreen || canvas.mozRequestFullscreen + || canvas.webkitRequestFullscreen + ).call(canvas); + // Some browsers (Safari) return undefined. + // For the standard ones, we need to catch it. + if (promise) { + promise.catch(function () { + // nothing to do. + }); + } + } catch (e) { + return 1; + } + return 0; + }, + exitFullscreen: function () { + if (!GodotDisplayScreen.isFullscreen()) { + return 0; + } + try { + const promise = document.exitFullscreen(); + if (promise) { + promise.catch(function () { + // nothing to do. + }); + } + } catch (e) { + return 1; + } + return 0; + }, + _updateGL: function () { + const gl_context_handle = _emscripten_webgl_get_current_context(); // eslint-disable-line no-undef + const gl = GL.getContext(gl_context_handle); + if (gl) { + GL.resizeOffscreenFramebuffer(gl); + } + }, + updateSize: function () { + const isFullscreen = GodotDisplayScreen.isFullscreen(); + const wantsFullWindow = GodotConfig.canvas_resize_policy === 2; + const noResize = GodotConfig.canvas_resize_policy === 0; + const wwidth = GodotDisplayScreen.desired_size[0]; + const wheight = GodotDisplayScreen.desired_size[1]; + const canvas = GodotConfig.canvas; + let width = wwidth; + let height = wheight; + if (noResize) { + // Don't resize canvas, just update GL if needed. + if (canvas.width !== width || canvas.height !== height) { + GodotDisplayScreen.desired_size = [canvas.width, canvas.height]; + GodotDisplayScreen._updateGL(); + return 1; + } + return 0; + } + const scale = GodotDisplayScreen.getPixelRatio(); + if (isFullscreen || wantsFullWindow) { + // We need to match screen size. + width = window.innerWidth * scale; + height = window.innerHeight * scale; + } + const csw = `${width / scale}px`; + const csh = `${height / scale}px`; + if (canvas.style.width !== csw || canvas.style.height !== csh || canvas.width !== width || canvas.height !== height) { + // Size doesn't match. + // Resize canvas, set correct CSS pixel size, update GL. + canvas.width = width; + canvas.height = height; + canvas.style.width = csw; + canvas.style.height = csh; + GodotDisplayScreen._updateGL(); + return 1; + } + return 0; + }, + }, +}; +mergeInto(LibraryManager.library, GodotDisplayScreen); + +/** + * Display server interface. + * + * Exposes all the functions needed by DisplayServer implementation. + */ +const GodotDisplay = { + $GodotDisplay__deps: ['$GodotConfig', '$GodotRuntime', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop', '$GodotDisplayGamepads', '$GodotDisplayScreen', '$GodotDisplayVK'], + $GodotDisplay: { + window_icon: '', + findDPI: function () { + function testDPI(dpi) { + return window.matchMedia(`(max-resolution: ${dpi}dpi)`).matches; + } + function bisect(low, high, func) { + const mid = parseInt(((high - low) / 2) + low, 10); + if (high - low <= 1) { + return func(high) ? high : low; + } + if (func(mid)) { + return bisect(low, mid, func); + } + return bisect(mid, high, func); + } + try { + const dpi = bisect(0, 800, testDPI); + return dpi >= 96 ? dpi : 96; + } catch (e) { + return 96; + } + }, + }, + + godot_js_display_is_swap_ok_cancel__sig: 'i', + godot_js_display_is_swap_ok_cancel: function () { + const win = (['Windows', 'Win64', 'Win32', 'WinCE']); + const plat = navigator.platform || ''; + if (win.indexOf(plat) !== -1) { + return 1; + } + return 0; + }, + + godot_js_display_alert__sig: 'vi', + godot_js_display_alert: function (p_text) { + window.alert(GodotRuntime.parseString(p_text)); // eslint-disable-line no-alert + }, + + godot_js_display_screen_dpi_get__sig: 'i', + godot_js_display_screen_dpi_get: function () { + return GodotDisplay.findDPI(); + }, + + godot_js_display_pixel_ratio_get__sig: 'f', + godot_js_display_pixel_ratio_get: function () { + return GodotDisplayScreen.getPixelRatio(); + }, + + godot_js_display_fullscreen_request__sig: 'i', + godot_js_display_fullscreen_request: function () { + return GodotDisplayScreen.requestFullscreen(); + }, + + godot_js_display_fullscreen_exit__sig: 'i', + godot_js_display_fullscreen_exit: function () { + return GodotDisplayScreen.exitFullscreen(); + }, + + godot_js_display_desired_size_set__sig: 'v', + godot_js_display_desired_size_set: function (width, height) { + GodotDisplayScreen.desired_size = [width, height]; + GodotDisplayScreen.updateSize(); + }, + + godot_js_display_size_update__sig: 'i', + godot_js_display_size_update: function () { + const updated = GodotDisplayScreen.updateSize(); + if (updated) { + GodotDisplayVK.updateSize(); + } + return updated; + }, + + godot_js_display_screen_size_get__sig: 'vii', + godot_js_display_screen_size_get: function (width, height) { + const scale = GodotDisplayScreen.getPixelRatio(); + GodotRuntime.setHeapValue(width, window.screen.width * scale, 'i32'); + GodotRuntime.setHeapValue(height, window.screen.height * scale, 'i32'); + }, + + godot_js_display_window_size_get: function (p_width, p_height) { + GodotRuntime.setHeapValue(p_width, GodotConfig.canvas.width, 'i32'); + GodotRuntime.setHeapValue(p_height, GodotConfig.canvas.height, 'i32'); + }, + + godot_js_display_compute_position: function (x, y, r_x, r_y) { + const canvas = GodotConfig.canvas; + const rect = canvas.getBoundingClientRect(); + const rw = canvas.width / rect.width; + const rh = canvas.height / rect.height; + GodotRuntime.setHeapValue(r_x, (x - rect.x) * rw, 'i32'); + GodotRuntime.setHeapValue(r_y, (y - rect.y) * rh, 'i32'); + }, + + /* + * Canvas + */ + godot_js_display_canvas_focus__sig: 'v', + godot_js_display_canvas_focus: function () { + GodotConfig.canvas.focus(); + }, + + godot_js_display_canvas_is_focused__sig: 'i', + godot_js_display_canvas_is_focused: function () { + return document.activeElement === GodotConfig.canvas; + }, + + /* + * Touchscreen + */ + godot_js_display_touchscreen_is_available__sig: 'i', + godot_js_display_touchscreen_is_available: function () { + return 'ontouchstart' in window; + }, + + /* + * Clipboard + */ + godot_js_display_clipboard_set__sig: 'ii', + godot_js_display_clipboard_set: function (p_text) { + const text = GodotRuntime.parseString(p_text); + if (!navigator.clipboard || !navigator.clipboard.writeText) { + return 1; + } + navigator.clipboard.writeText(text).catch(function (e) { + // Setting OS clipboard is only possible from an input callback. + GodotRuntime.error('Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:', e); + }); + return 0; + }, + + godot_js_display_clipboard_get__sig: 'ii', + godot_js_display_clipboard_get: function (callback) { + const func = GodotRuntime.get_func(callback); + try { + navigator.clipboard.readText().then(function (result) { + const ptr = GodotRuntime.allocString(result); + func(ptr); + GodotRuntime.free(ptr); + }).catch(function (e) { + // Fail graciously. + }); + } catch (e) { + // Fail graciously. + } + }, + + /* + * Window + */ + godot_js_display_window_title_set__sig: 'vi', + godot_js_display_window_title_set: function (p_data) { + document.title = GodotRuntime.parseString(p_data); + }, + + godot_js_display_window_icon_set__sig: 'vii', + godot_js_display_window_icon_set: function (p_ptr, p_len) { + let link = document.getElementById('-gd-engine-icon'); + if (link === null) { + link = document.createElement('link'); + link.rel = 'icon'; + link.id = '-gd-engine-icon'; + document.head.appendChild(link); + } + const old_icon = GodotDisplay.window_icon; + const png = new Blob([GodotRuntime.heapSlice(HEAPU8, p_ptr, p_len)], { type: 'image/png' }); + GodotDisplay.window_icon = URL.createObjectURL(png); + link.href = GodotDisplay.window_icon; + if (old_icon) { + URL.revokeObjectURL(old_icon); + } + }, + + /* + * Cursor + */ + godot_js_display_cursor_set_visible__sig: 'vi', + godot_js_display_cursor_set_visible: function (p_visible) { + const visible = p_visible !== 0; + if (visible === GodotDisplayCursor.visible) { + return; + } + GodotDisplayCursor.visible = visible; + if (visible) { + GodotDisplayCursor.set_shape(GodotDisplayCursor.shape); + } else { + GodotDisplayCursor.set_style('none'); + } + }, + + godot_js_display_cursor_is_hidden__sig: 'i', + godot_js_display_cursor_is_hidden: function () { + return !GodotDisplayCursor.visible; + }, + + godot_js_display_cursor_set_shape__sig: 'vi', + godot_js_display_cursor_set_shape: function (p_string) { + GodotDisplayCursor.set_shape(GodotRuntime.parseString(p_string)); + }, + + godot_js_display_cursor_set_custom_shape__sig: 'viiiii', + godot_js_display_cursor_set_custom_shape: function (p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) { + const shape = GodotRuntime.parseString(p_shape); + const old_shape = GodotDisplayCursor.cursors[shape]; + if (p_len > 0) { + const png = new Blob([GodotRuntime.heapSlice(HEAPU8, p_ptr, p_len)], { type: 'image/png' }); + const url = URL.createObjectURL(png); + GodotDisplayCursor.cursors[shape] = { + url: url, + x: p_hotspot_x, + y: p_hotspot_y, + }; + } else { + delete GodotDisplayCursor.cursors[shape]; + } + if (shape === GodotDisplayCursor.shape) { + GodotDisplayCursor.set_shape(GodotDisplayCursor.shape); + } + if (old_shape) { + URL.revokeObjectURL(old_shape.url); + } + }, + + /* + * Listeners + */ + godot_js_display_notification_cb__sig: 'viiiii', + godot_js_display_notification_cb: function (callback, p_enter, p_exit, p_in, p_out) { + const canvas = GodotConfig.canvas; + const func = GodotRuntime.get_func(callback); + const notif = [p_enter, p_exit, p_in, p_out]; + ['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function (evt_name, idx) { + GodotDisplayListeners.add(canvas, evt_name, function () { + func.bind(null, notif[idx]); + }, true); + }); + }, + + godot_js_display_paste_cb__sig: 'vi', + godot_js_display_paste_cb: function (callback) { + const func = GodotRuntime.get_func(callback); + GodotDisplayListeners.add(window, 'paste', function (evt) { + const text = evt.clipboardData.getData('text'); + const ptr = GodotRuntime.allocString(text); + func(ptr); + GodotRuntime.free(ptr); + }, false); + }, + + godot_js_display_drop_files_cb__sig: 'vi', + godot_js_display_drop_files_cb: function (callback) { + const func = GodotRuntime.get_func(callback); + const dropFiles = function (files) { + const args = files || []; + if (!args.length) { + return; + } + const argc = args.length; + const argv = GodotRuntime.allocStringArray(args); + func(argv, argc); + GodotRuntime.freeStringArray(argv, argc); + }; + const canvas = GodotConfig.canvas; + GodotDisplayListeners.add(canvas, 'dragover', function (ev) { + // Prevent default behavior (which would try to open the file(s)) + ev.preventDefault(); + }, false); + GodotDisplayListeners.add(canvas, 'drop', GodotDisplayDragDrop.handler(dropFiles)); + }, + + godot_js_display_setup_canvas__sig: 'viiii', + godot_js_display_setup_canvas: function (p_width, p_height, p_fullscreen, p_hidpi) { + const canvas = GodotConfig.canvas; + GodotDisplayListeners.add(canvas, 'contextmenu', function (ev) { + ev.preventDefault(); + }, false); + GodotDisplayListeners.add(canvas, 'webglcontextlost', function (ev) { + alert('WebGL context lost, please reload the page'); // eslint-disable-line no-alert + ev.preventDefault(); + }, false); + GodotDisplayScreen.hidpi = !!p_hidpi; + switch (GodotConfig.canvas_resize_policy) { + case 0: // None + GodotDisplayScreen.desired_size = [canvas.width, canvas.height]; + break; + case 1: // Project + GodotDisplayScreen.desired_size = [p_width, p_height]; + break; + default: // Full window + // Ensure we display in the right place, the size will be handled by updateSize + canvas.style.position = 'absolute'; + canvas.style.top = 0; + canvas.style.left = 0; + break; + } + GodotDisplayScreen.updateSize(); + if (p_fullscreen) { + GodotDisplayScreen.requestFullscreen(); + } + }, + + /* + * Virtual Keyboard + */ + godot_js_display_vk_show__sig: 'viiii', + godot_js_display_vk_show: function (p_text, p_multiline, p_start, p_end) { + const text = GodotRuntime.parseString(p_text); + const start = p_start > 0 ? p_start : 0; + const end = p_end > 0 ? p_end : start; + GodotDisplayVK.show(text, p_multiline, start, end); + }, + + godot_js_display_vk_hide__sig: 'v', + godot_js_display_vk_hide: function () { + GodotDisplayVK.hide(); + }, + + godot_js_display_vk_available__sig: 'i', + godot_js_display_vk_available: function () { + return GodotDisplayVK.available(); + }, + + godot_js_display_vk_cb__sig: 'vi', + godot_js_display_vk_cb: function (p_input_cb) { + const input_cb = GodotRuntime.get_func(p_input_cb); + if (GodotDisplayVK.available()) { + GodotDisplayVK.init(input_cb); + } + }, + + /* + * Gamepads + */ + godot_js_display_gamepad_cb__sig: 'vi', + godot_js_display_gamepad_cb: function (change_cb) { + const onchange = GodotRuntime.get_func(change_cb); + GodotDisplayGamepads.init(onchange); + }, + + godot_js_display_gamepad_sample_count__sig: 'i', + godot_js_display_gamepad_sample_count: function () { + return GodotDisplayGamepads.get_samples().length; + }, + + godot_js_display_gamepad_sample__sig: 'i', + godot_js_display_gamepad_sample: function () { + GodotDisplayGamepads.sample(); + return 0; + }, + + godot_js_display_gamepad_sample_get__sig: 'iiiiiii', + godot_js_display_gamepad_sample_get: function (p_index, r_btns, r_btns_num, r_axes, r_axes_num, r_standard) { + const sample = GodotDisplayGamepads.get_sample(p_index); + if (!sample || !sample.connected) { + return 1; + } + const btns = sample.buttons; + const btns_len = btns.length < 16 ? btns.length : 16; + for (let i = 0; i < btns_len; i++) { + GodotRuntime.setHeapValue(r_btns + (i << 2), btns[i], 'float'); + } + GodotRuntime.setHeapValue(r_btns_num, btns_len, 'i32'); + const axes = sample.axes; + const axes_len = axes.length < 10 ? axes.length : 10; + for (let i = 0; i < axes_len; i++) { + GodotRuntime.setHeapValue(r_axes + (i << 2), axes[i], 'float'); + } + GodotRuntime.setHeapValue(r_axes_num, axes_len, 'i32'); + const is_standard = sample.standard ? 1 : 0; + GodotRuntime.setHeapValue(r_standard, is_standard, 'i32'); + return 0; + }, +}; + +autoAddDeps(GodotDisplay, '$GodotDisplay'); +mergeInto(LibraryManager.library, GodotDisplay); diff --git a/platform/javascript/js/libs/library_godot_editor_tools.js b/platform/javascript/js/libs/library_godot_editor_tools.js new file mode 100644 index 0000000000..d7f1ad5ea1 --- /dev/null +++ b/platform/javascript/js/libs/library_godot_editor_tools.js @@ -0,0 +1,57 @@ +/*************************************************************************/ +/* library_godot_editor_tools.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +const GodotEditorTools = { + godot_js_editor_download_file__deps: ['$FS'], + godot_js_editor_download_file__sig: 'viii', + godot_js_editor_download_file: function (p_path, p_name, p_mime) { + const path = GodotRuntime.parseString(p_path); + const name = GodotRuntime.parseString(p_name); + const mime = GodotRuntime.parseString(p_mime); + const size = FS.stat(path)['size']; + const buf = new Uint8Array(size); + const fd = FS.open(path, 'r'); + FS.read(fd, buf, 0, size); + FS.close(fd); + FS.unlink(path); + const blob = new Blob([buf], { type: mime }); + const url = window.URL.createObjectURL(blob); + const a = document.createElement('a'); + a.href = url; + a.download = name; + a.style.display = 'none'; + document.body.appendChild(a); + a.click(); + a.remove(); + window.URL.revokeObjectURL(url); + }, +}; + +mergeInto(LibraryManager.library, GodotEditorTools); diff --git a/platform/javascript/js/libs/library_godot_eval.js b/platform/javascript/js/libs/library_godot_eval.js new file mode 100644 index 0000000000..9ab392b813 --- /dev/null +++ b/platform/javascript/js/libs/library_godot_eval.js @@ -0,0 +1,86 @@ +/*************************************************************************/ +/* library_godot_eval.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +const GodotEval = { + godot_js_eval__deps: ['$GodotRuntime'], + godot_js_eval__sig: 'iiiiiii', + godot_js_eval: function (p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) { + const js_code = GodotRuntime.parseString(p_js); + let eval_ret = null; + try { + if (p_use_global_ctx) { + // indirect eval call grants global execution context + const global_eval = eval; // eslint-disable-line no-eval + eval_ret = global_eval(js_code); + } else { + eval_ret = eval(js_code); // eslint-disable-line no-eval + } + } catch (e) { + GodotRuntime.error(e); + } + + switch (typeof eval_ret) { + case 'boolean': + GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'i32'); + return 1; // BOOL + + case 'number': + GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'double'); + return 3; // REAL + + case 'string': + GodotRuntime.setHeapValue(p_union_ptr, GodotRuntime.allocString(eval_ret), '*'); + return 4; // STRING + + case 'object': + if (eval_ret === null) { + break; + } + + if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) { + eval_ret = new Uint8Array(eval_ret.buffer); + } else if (eval_ret instanceof ArrayBuffer) { + eval_ret = new Uint8Array(eval_ret); + } + if (eval_ret instanceof Uint8Array) { + const func = GodotRuntime.get_func(p_callback); + const bytes_ptr = func(p_byte_arr, p_byte_arr_write, eval_ret.length); + HEAPU8.set(eval_ret, bytes_ptr); + return 20; // POOL_BYTE_ARRAY + } + break; + + // no default + } + return 0; // NIL + }, +}; + +mergeInto(LibraryManager.library, GodotEval); diff --git a/platform/javascript/js/libs/library_godot_fetch.js b/platform/javascript/js/libs/library_godot_fetch.js new file mode 100644 index 0000000000..4ae6a23593 --- /dev/null +++ b/platform/javascript/js/libs/library_godot_fetch.js @@ -0,0 +1,258 @@ +/*************************************************************************/ +/* library_godot_fetch.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +const GodotFetch = { + $GodotFetch__deps: ['$GodotRuntime'], + $GodotFetch: { + + onread: function (id, result) { + const obj = IDHandler.get(id); + if (!obj) { + return; + } + if (result.value) { + obj.chunks.push(result.value); + } + obj.reading = false; + obj.done = result.done; + }, + + onresponse: function (id, response) { + const obj = IDHandler.get(id); + if (!obj) { + return; + } + let size = -1; + let compressed = false; + let chunked = false; + response.headers.forEach(function (value, header) { + const v = value.toLowerCase().trim(); + const h = header.toLowerCase().trim(); + if (h === 'content-encoding') { + compressed = true; + size = -1; + } else if (h === 'content-length') { + const len = Number.parseInt(value, 10); + if (!Number.isNaN(len) && !compressed) { + size = len; + } + } else if (h === 'transfer-encoding' && v === 'chunked') { + chunked = true; + } + }); + obj.bodySize = size; + obj.status = response.status; + obj.response = response; + obj.reader = response.body.getReader(); + obj.chunked = chunked; + }, + + onerror: function (id, err) { + GodotRuntime.error(err); + const obj = IDHandler.get(id); + if (!obj) { + return; + } + obj.error = err; + }, + + create: function (method, url, headers, body) { + const obj = { + request: null, + response: null, + reader: null, + error: null, + done: false, + reading: false, + status: 0, + chunks: [], + bodySize: -1, + }; + const id = IDHandler.add(obj); + const init = { + method: method, + headers: headers, + body: body, + }; + obj.request = fetch(url, init); + obj.request.then(GodotFetch.onresponse.bind(null, id)).catch(GodotFetch.onerror.bind(null, id)); + return id; + }, + + free: function (id) { + const obj = IDHandler.get(id); + if (!obj) { + return; + } + IDHandler.remove(id); + if (!obj.request) { + return; + } + // Try to abort + obj.request.then(function (response) { + response.abort(); + }).catch(function (e) { /* nothing to do */ }); + }, + + read: function (id) { + const obj = IDHandler.get(id); + if (!obj) { + return; + } + if (obj.reader && !obj.reading) { + if (obj.done) { + obj.reader = null; + return; + } + obj.reading = true; + obj.reader.read().then(GodotFetch.onread.bind(null, id)).catch(GodotFetch.onerror.bind(null, id)); + } + }, + }, + + godot_js_fetch_create__sig: 'iii', + godot_js_fetch_create: function (p_method, p_url, p_headers, p_headers_size, p_body, p_body_size) { + const method = GodotRuntime.parseString(p_method); + const url = GodotRuntime.parseString(p_url); + const headers = GodotRuntime.parseStringArray(p_headers, p_headers_size); + const body = p_body_size ? GodotRuntime.heapSlice(HEAP8, p_body, p_body_size) : null; + return GodotFetch.create(method, url, headers.map(function (hv) { + const idx = hv.indexOf(':'); + if (idx <= 0) { + return []; + } + return [ + hv.slice(0, idx).trim(), + hv.slice(idx + 1).trim(), + ]; + }).filter(function (v) { + return v.length === 2; + }), body); + }, + + godot_js_fetch_state_get__sig: 'ii', + godot_js_fetch_state_get: function (p_id) { + const obj = IDHandler.get(p_id); + if (!obj) { + return -1; + } + if (obj.error) { + return -1; + } + if (!obj.response) { + return 0; + } + if (obj.reader) { + return 1; + } + if (obj.done) { + return 2; + } + return -1; + }, + + godot_js_fetch_http_status_get__sig: 'ii', + godot_js_fetch_http_status_get: function (p_id) { + const obj = IDHandler.get(p_id); + if (!obj || !obj.response) { + return 0; + } + return obj.status; + }, + + godot_js_fetch_read_headers__sig: 'iii', + godot_js_fetch_read_headers: function (p_id, p_parse_cb, p_ref) { + const obj = IDHandler.get(p_id); + if (!obj || !obj.response) { + return 1; + } + const cb = GodotRuntime.get_func(p_parse_cb); + const arr = []; + obj.response.headers.forEach(function (v, h) { + arr.push(`${h}:${v}`); + }); + const c_ptr = GodotRuntime.allocStringArray(arr); + cb(arr.length, c_ptr, p_ref); + GodotRuntime.freeStringArray(c_ptr, arr.length); + return 0; + }, + + godot_js_fetch_read_chunk__sig: 'ii', + godot_js_fetch_read_chunk: function (p_id, p_buf, p_buf_size) { + const obj = IDHandler.get(p_id); + if (!obj || !obj.response) { + return 0; + } + let to_read = p_buf_size; + const chunks = obj.chunks; + while (to_read && chunks.length) { + const chunk = obj.chunks[0]; + if (chunk.length > to_read) { + GodotRuntime.heapCopy(HEAP8, chunk.slice(0, to_read), p_buf); + chunks[0] = chunk.slice(to_read); + to_read = 0; + } else { + GodotRuntime.heapCopy(HEAP8, chunk, p_buf); + to_read -= chunk.length; + chunks.pop(); + } + } + if (!chunks.length) { + GodotFetch.read(p_id); + } + return p_buf_size - to_read; + }, + + godot_js_fetch_body_length_get__sig: 'ii', + godot_js_fetch_body_length_get: function (p_id) { + const obj = IDHandler.get(p_id); + if (!obj || !obj.response) { + return -1; + } + return obj.bodySize; + }, + + godot_js_fetch_is_chunked__sig: 'ii', + godot_js_fetch_is_chunked: function (p_id) { + const obj = IDHandler.get(p_id); + if (!obj || !obj.response) { + return -1; + } + return obj.chunked ? 1 : 0; + }, + + godot_js_fetch_free__sig: 'vi', + godot_js_fetch_free: function (id) { + GodotFetch.free(id); + }, +}; + +autoAddDeps(GodotFetch, '$GodotFetch'); +mergeInto(LibraryManager.library, GodotFetch); diff --git a/platform/javascript/js/libs/library_godot_os.js b/platform/javascript/js/libs/library_godot_os.js new file mode 100644 index 0000000000..1d9f889bce --- /dev/null +++ b/platform/javascript/js/libs/library_godot_os.js @@ -0,0 +1,310 @@ +/*************************************************************************/ +/* library_godot_os.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +const IDHandler = { + $IDHandler: { + _last_id: 0, + _references: {}, + + get: function (p_id) { + return IDHandler._references[p_id]; + }, + + add: function (p_data) { + const id = ++IDHandler._last_id; + IDHandler._references[id] = p_data; + return id; + }, + + remove: function (p_id) { + delete IDHandler._references[p_id]; + }, + }, +}; + +autoAddDeps(IDHandler, '$IDHandler'); +mergeInto(LibraryManager.library, IDHandler); + +const GodotConfig = { + $GodotConfig__postset: 'Module["initConfig"] = GodotConfig.init_config;', + $GodotConfig__deps: ['$GodotRuntime'], + $GodotConfig: { + canvas: null, + locale: 'en', + canvas_resize_policy: 2, // Adaptive + virtual_keyboard: false, + persistent_drops: false, + on_execute: null, + on_exit: null, + + init_config: function (p_opts) { + GodotConfig.canvas_resize_policy = p_opts['canvasResizePolicy']; + GodotConfig.canvas = p_opts['canvas']; + GodotConfig.locale = p_opts['locale'] || GodotConfig.locale; + GodotConfig.virtual_keyboard = p_opts['virtualKeyboard']; + GodotConfig.persistent_drops = !!p_opts['persistentDrops']; + GodotConfig.on_execute = p_opts['onExecute']; + GodotConfig.on_exit = p_opts['onExit']; + }, + + locate_file: function (file) { + return Module['locateFile'](file); // eslint-disable-line no-undef + }, + clear: function () { + GodotConfig.canvas = null; + GodotConfig.locale = 'en'; + GodotConfig.canvas_resize_policy = 2; + GodotConfig.virtual_keyboard = false; + GodotConfig.persistent_drops = false; + GodotConfig.on_execute = null; + GodotConfig.on_exit = null; + }, + }, + + godot_js_config_canvas_id_get__sig: 'vii', + godot_js_config_canvas_id_get: function (p_ptr, p_ptr_max) { + GodotRuntime.stringToHeap(`#${GodotConfig.canvas.id}`, p_ptr, p_ptr_max); + }, + + godot_js_config_locale_get__sig: 'vii', + godot_js_config_locale_get: function (p_ptr, p_ptr_max) { + GodotRuntime.stringToHeap(GodotConfig.locale, p_ptr, p_ptr_max); + }, +}; + +autoAddDeps(GodotConfig, '$GodotConfig'); +mergeInto(LibraryManager.library, GodotConfig); + +const GodotFS = { + $GodotFS__deps: ['$FS', '$IDBFS', '$GodotRuntime'], + $GodotFS__postset: [ + 'Module["initFS"] = GodotFS.init;', + 'Module["copyToFS"] = GodotFS.copy_to_fs;', + ].join(''), + $GodotFS: { + _idbfs: false, + _syncing: false, + _mount_points: [], + + is_persistent: function () { + return GodotFS._idbfs ? 1 : 0; + }, + + // Initialize godot file system, setting up persistent paths. + // Returns a promise that resolves when the FS is ready. + // We keep track of mount_points, so that we can properly close the IDBFS + // since emscripten is not doing it by itself. (emscripten GH#12516). + init: function (persistentPaths) { + GodotFS._idbfs = false; + if (!Array.isArray(persistentPaths)) { + return Promise.reject(new Error('Persistent paths must be an array')); + } + if (!persistentPaths.length) { + return Promise.resolve(); + } + GodotFS._mount_points = persistentPaths.slice(); + + function createRecursive(dir) { + try { + FS.stat(dir); + } catch (e) { + if (e.errno !== ERRNO_CODES.ENOENT) { + throw e; + } + FS.mkdirTree(dir); + } + } + + GodotFS._mount_points.forEach(function (path) { + createRecursive(path); + FS.mount(IDBFS, {}, path); + }); + return new Promise(function (resolve, reject) { + FS.syncfs(true, function (err) { + if (err) { + GodotFS._mount_points = []; + GodotFS._idbfs = false; + GodotRuntime.print(`IndexedDB not available: ${err.message}`); + } else { + GodotFS._idbfs = true; + } + resolve(err); + }); + }); + }, + + // Deinit godot file system, making sure to unmount file systems, and close IDBFS(s). + deinit: function () { + GodotFS._mount_points.forEach(function (path) { + try { + FS.unmount(path); + } catch (e) { + GodotRuntime.print('Already unmounted', e); + } + if (GodotFS._idbfs && IDBFS.dbs[path]) { + IDBFS.dbs[path].close(); + delete IDBFS.dbs[path]; + } + }); + GodotFS._mount_points = []; + GodotFS._idbfs = false; + GodotFS._syncing = false; + }, + + sync: function () { + if (GodotFS._syncing) { + GodotRuntime.error('Already syncing!'); + return Promise.resolve(); + } + GodotFS._syncing = true; + return new Promise(function (resolve, reject) { + FS.syncfs(false, function (error) { + if (error) { + GodotRuntime.error(`Failed to save IDB file system: ${error.message}`); + } + GodotFS._syncing = false; + resolve(error); + }); + }); + }, + + // Copies a buffer to the internal file system. Creating directories recursively. + copy_to_fs: function (path, buffer) { + const idx = path.lastIndexOf('/'); + let dir = '/'; + if (idx > 0) { + dir = path.slice(0, idx); + } + try { + FS.stat(dir); + } catch (e) { + if (e.errno !== ERRNO_CODES.ENOENT) { + throw e; + } + FS.mkdirTree(dir); + } + FS.writeFile(path, new Uint8Array(buffer)); + }, + }, +}; +mergeInto(LibraryManager.library, GodotFS); + +const GodotOS = { + $GodotOS__deps: ['$GodotRuntime', '$GodotConfig', '$GodotFS'], + $GodotOS__postset: [ + 'Module["request_quit"] = function() { GodotOS.request_quit() };', + 'Module["onExit"] = GodotOS.cleanup;', + 'GodotOS._fs_sync_promise = Promise.resolve();', + ].join(''), + $GodotOS: { + request_quit: function () {}, + _async_cbs: [], + _fs_sync_promise: null, + + atexit: function (p_promise_cb) { + GodotOS._async_cbs.push(p_promise_cb); + }, + + cleanup: function (exit_code) { + const cb = GodotConfig.on_exit; + GodotFS.deinit(); + GodotConfig.clear(); + if (cb) { + cb(exit_code); + } + }, + + finish_async: function (callback) { + GodotOS._fs_sync_promise.then(function (err) { + const promises = []; + GodotOS._async_cbs.forEach(function (cb) { + promises.push(new Promise(cb)); + }); + return Promise.all(promises); + }).then(function () { + return GodotFS.sync(); // Final FS sync. + }).then(function (err) { + // Always deferred. + setTimeout(function () { + callback(); + }, 0); + }); + }, + }, + + godot_js_os_finish_async__sig: 'vi', + godot_js_os_finish_async: function (p_callback) { + const func = GodotRuntime.get_func(p_callback); + GodotOS.finish_async(func); + }, + + godot_js_os_request_quit_cb__sig: 'vi', + godot_js_os_request_quit_cb: function (p_callback) { + GodotOS.request_quit = GodotRuntime.get_func(p_callback); + }, + + godot_js_os_fs_is_persistent__sig: 'i', + godot_js_os_fs_is_persistent: function () { + return GodotFS.is_persistent(); + }, + + godot_js_os_fs_sync__sig: 'vi', + godot_js_os_fs_sync: function (callback) { + const func = GodotRuntime.get_func(callback); + GodotOS._fs_sync_promise = GodotFS.sync(); + GodotOS._fs_sync_promise.then(function (err) { + func(); + }); + }, + + godot_js_os_execute__sig: 'ii', + godot_js_os_execute: function (p_json) { + const json_args = GodotRuntime.parseString(p_json); + const args = JSON.parse(json_args); + if (GodotConfig.on_execute) { + GodotConfig.on_execute(args); + return 0; + } + return 1; + }, + + godot_js_os_shell_open__sig: 'vi', + godot_js_os_shell_open: function (p_uri) { + window.open(GodotRuntime.parseString(p_uri), '_blank'); + }, + + godot_js_os_hw_concurrency_get__sig: 'i', + godot_js_os_hw_concurrency_get: function () { + return navigator.hardwareConcurrency || 1; + }, +}; + +autoAddDeps(GodotOS, '$GodotOS'); +mergeInto(LibraryManager.library, GodotOS); diff --git a/platform/javascript/js/libs/library_godot_runtime.js b/platform/javascript/js/libs/library_godot_runtime.js new file mode 100644 index 0000000000..3da1ed8f06 --- /dev/null +++ b/platform/javascript/js/libs/library_godot_runtime.js @@ -0,0 +1,134 @@ +/*************************************************************************/ +/* library_godot_runtime.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +const GodotRuntime = { + $GodotRuntime: { + /* + * Functions + */ + get_func: function (ptr) { + return wasmTable.get(ptr); // eslint-disable-line no-undef + }, + + /* + * Prints + */ + error: function () { + err.apply(null, Array.from(arguments)); // eslint-disable-line no-undef + }, + + print: function () { + out.apply(null, Array.from(arguments)); // eslint-disable-line no-undef + }, + + /* + * Memory + */ + malloc: function (p_size) { + return _malloc(p_size); // eslint-disable-line no-undef + }, + + free: function (p_ptr) { + _free(p_ptr); // eslint-disable-line no-undef + }, + + getHeapValue: function (p_ptr, p_type) { + return getValue(p_ptr, p_type); // eslint-disable-line no-undef + }, + + setHeapValue: function (p_ptr, p_value, p_type) { + setValue(p_ptr, p_value, p_type); // eslint-disable-line no-undef + }, + + heapSub: function (p_heap, p_ptr, p_len) { + const bytes = p_heap.BYTES_PER_ELEMENT; + return p_heap.subarray(p_ptr / bytes, p_ptr / bytes + p_len); + }, + + heapSlice: function (p_heap, p_ptr, p_len) { + const bytes = p_heap.BYTES_PER_ELEMENT; + return p_heap.slice(p_ptr / bytes, p_ptr / bytes + p_len); + }, + + heapCopy: function (p_dst, p_src, p_ptr) { + const bytes = p_src.BYTES_PER_ELEMENT; + return p_dst.set(p_src, p_ptr / bytes); + }, + + /* + * Strings + */ + parseString: function (p_ptr) { + return UTF8ToString(p_ptr); // eslint-disable-line no-undef + }, + + parseStringArray: function (p_ptr, p_size) { + const strings = []; + const ptrs = GodotRuntime.heapSub(HEAP32, p_ptr, p_size); // TODO wasm64 + ptrs.forEach(function (ptr) { + strings.push(GodotRuntime.parseString(ptr)); + }); + return strings; + }, + + strlen: function (p_str) { + return lengthBytesUTF8(p_str); // eslint-disable-line no-undef + }, + + allocString: function (p_str) { + const length = GodotRuntime.strlen(p_str) + 1; + const c_str = GodotRuntime.malloc(length); + stringToUTF8(p_str, c_str, length); // eslint-disable-line no-undef + return c_str; + }, + + allocStringArray: function (p_strings) { + const size = p_strings.length; + const c_ptr = GodotRuntime.malloc(size * 4); + for (let i = 0; i < size; i++) { + HEAP32[(c_ptr >> 2) + i] = GodotRuntime.allocString(p_strings[i]); + } + return c_ptr; + }, + + freeStringArray: function (p_ptr, p_len) { + for (let i = 0; i < p_len; i++) { + GodotRuntime.free(HEAP32[(p_ptr >> 2) + i]); + } + GodotRuntime.free(p_ptr); + }, + + stringToHeap: function (p_str, p_ptr, p_len) { + return stringToUTF8Array(p_str, HEAP8, p_ptr, p_len); // eslint-disable-line no-undef + }, + }, +}; +autoAddDeps(GodotRuntime, '$GodotRuntime'); +mergeInto(LibraryManager.library, GodotRuntime); diff --git a/platform/javascript/native/http_request.js b/platform/javascript/native/http_request.js deleted file mode 100644 index f621689f9d..0000000000 --- a/platform/javascript/native/http_request.js +++ /dev/null @@ -1,146 +0,0 @@ -/*************************************************************************/ -/* http_request.js */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -var GodotHTTPRequest = { - - $GodotHTTPRequest: { - - requests: [], - - getUnusedRequestId: function() { - var idMax = GodotHTTPRequest.requests.length; - for (var potentialId = 0; potentialId < idMax; ++potentialId) { - if (GodotHTTPRequest.requests[potentialId] instanceof XMLHttpRequest) { - continue; - } - return potentialId; - } - GodotHTTPRequest.requests.push(null) - return idMax; - }, - - setupRequest: function(xhr) { - xhr.responseType = 'arraybuffer'; - }, - }, - - godot_xhr_new: function() { - var newId = GodotHTTPRequest.getUnusedRequestId(); - GodotHTTPRequest.requests[newId] = new XMLHttpRequest; - GodotHTTPRequest.setupRequest(GodotHTTPRequest.requests[newId]); - return newId; - }, - - godot_xhr_reset: function(xhrId) { - GodotHTTPRequest.requests[xhrId] = new XMLHttpRequest; - GodotHTTPRequest.setupRequest(GodotHTTPRequest.requests[xhrId]); - }, - - godot_xhr_free: function(xhrId) { - GodotHTTPRequest.requests[xhrId].abort(); - GodotHTTPRequest.requests[xhrId] = null; - }, - - godot_xhr_open: function(xhrId, method, url, user, password) { - user = user > 0 ? UTF8ToString(user) : null; - password = password > 0 ? UTF8ToString(password) : null; - GodotHTTPRequest.requests[xhrId].open(UTF8ToString(method), UTF8ToString(url), true, user, password); - }, - - godot_xhr_set_request_header: function(xhrId, header, value) { - GodotHTTPRequest.requests[xhrId].setRequestHeader(UTF8ToString(header), UTF8ToString(value)); - }, - - godot_xhr_send_null: function(xhrId) { - GodotHTTPRequest.requests[xhrId].send(); - }, - - godot_xhr_send_string: function(xhrId, strPtr) { - if (!strPtr) { - err("Failed to send string per XHR: null pointer"); - return; - } - GodotHTTPRequest.requests[xhrId].send(UTF8ToString(strPtr)); - }, - - godot_xhr_send_data: function(xhrId, ptr, len) { - if (!ptr) { - err("Failed to send data per XHR: null pointer"); - return; - } - if (len < 0) { - err("Failed to send data per XHR: buffer length less than 0"); - return; - } - GodotHTTPRequest.requests[xhrId].send(HEAPU8.subarray(ptr, ptr + len)); - }, - - godot_xhr_abort: function(xhrId) { - GodotHTTPRequest.requests[xhrId].abort(); - }, - - godot_xhr_get_status: function(xhrId) { - return GodotHTTPRequest.requests[xhrId].status; - }, - - godot_xhr_get_ready_state: function(xhrId) { - return GodotHTTPRequest.requests[xhrId].readyState; - }, - - godot_xhr_get_response_headers_length: function(xhrId) { - var headers = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders(); - return headers === null ? 0 : lengthBytesUTF8(headers); - }, - - godot_xhr_get_response_headers: function(xhrId, dst, len) { - var str = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders(); - if (str === null) - return; - var buf = new Uint8Array(len + 1); - stringToUTF8Array(str, buf, 0, buf.length); - buf = buf.subarray(0, -1); - HEAPU8.set(buf, dst); - }, - - godot_xhr_get_response_length: function(xhrId) { - var body = GodotHTTPRequest.requests[xhrId].response; - return body === null ? 0 : body.byteLength; - }, - - godot_xhr_get_response: function(xhrId, dst, len) { - var buf = GodotHTTPRequest.requests[xhrId].response; - if (buf === null) - return; - buf = new Uint8Array(buf).subarray(0, len); - HEAPU8.set(buf, dst); - }, -}; - -autoAddDeps(GodotHTTPRequest, "$GodotHTTPRequest"); -mergeInto(LibraryManager.library, GodotHTTPRequest); diff --git a/platform/javascript/native/library_godot_audio.js b/platform/javascript/native/library_godot_audio.js deleted file mode 100644 index d300280ccd..0000000000 --- a/platform/javascript/native/library_godot_audio.js +++ /dev/null @@ -1,173 +0,0 @@ -/*************************************************************************/ -/* library_godot_audio.js */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -var GodotAudio = { - - $GodotAudio: { - - ctx: null, - input: null, - script: null, - }, - - godot_audio_is_available__proxy: 'sync', - godot_audio_is_available: function () { - if (!(window.AudioContext || window.webkitAudioContext)) { - return 0; - } - return 1; - }, - - godot_audio_init: function(mix_rate, latency) { - GodotAudio.ctx = new (window.AudioContext || window.webkitAudioContext)({ - sampleRate: mix_rate, - latencyHint: latency - }); - return GodotAudio.ctx.destination.channelCount; - }, - - godot_audio_create_processor: function(buffer_length, channel_count) { - GodotAudio.script = GodotAudio.ctx.createScriptProcessor(buffer_length, 2, channel_count); - GodotAudio.script.connect(GodotAudio.ctx.destination); - return GodotAudio.script.bufferSize; - }, - - godot_audio_start: function(buffer_ptr) { - var audioDriverProcessStart = cwrap('audio_driver_process_start'); - var audioDriverProcessEnd = cwrap('audio_driver_process_end'); - var audioDriverProcessCapture = cwrap('audio_driver_process_capture', null, ['number']); - GodotAudio.script.onaudioprocess = function(audioProcessingEvent) { - audioDriverProcessStart(); - - var input = audioProcessingEvent.inputBuffer; - var output = audioProcessingEvent.outputBuffer; - var internalBuffer = HEAPF32.subarray( - buffer_ptr / HEAPF32.BYTES_PER_ELEMENT, - buffer_ptr / HEAPF32.BYTES_PER_ELEMENT + output.length * output.numberOfChannels); - for (var channel = 0; channel < output.numberOfChannels; channel++) { - var outputData = output.getChannelData(channel); - // Loop through samples. - for (var sample = 0; sample < outputData.length; sample++) { - outputData[sample] = internalBuffer[sample * output.numberOfChannels + channel]; - } - } - - if (GodotAudio.input) { - var inputDataL = input.getChannelData(0); - var inputDataR = input.getChannelData(1); - for (var i = 0; i < inputDataL.length; i++) { - audioDriverProcessCapture(inputDataL[i]); - audioDriverProcessCapture(inputDataR[i]); - } - } - audioDriverProcessEnd(); - }; - }, - - godot_audio_resume: function() { - if (GodotAudio.ctx && GodotAudio.ctx.state != 'running') { - GodotAudio.ctx.resume(); - } - }, - - godot_audio_finish_async: function() { - Module.async_finish.push(new Promise(function(accept, reject) { - if (!GodotAudio.ctx) { - setTimeout(accept, 0); - } else { - if (GodotAudio.script) { - GodotAudio.script.disconnect(); - GodotAudio.script = null; - } - if (GodotAudio.input) { - GodotAudio.input.disconnect(); - GodotAudio.input = null; - } - GodotAudio.ctx.close().then(function() { - accept(); - }).catch(function(e) { - accept(); - }); - GodotAudio.ctx = null; - } - })); - }, - - godot_audio_get_latency__proxy: 'sync', - godot_audio_get_latency: function() { - var latency = 0; - if (GodotAudio.ctx) { - if (GodotAudio.ctx.baseLatency) { - latency += GodotAudio.ctx.baseLatency; - } - if (GodotAudio.ctx.outputLatency) { - latency += GodotAudio.ctx.outputLatency; - } - } - return latency; - }, - - godot_audio_capture_start__proxy: 'sync', - godot_audio_capture_start: function() { - if (GodotAudio.input) { - return; // Already started. - } - function gotMediaInput(stream) { - GodotAudio.input = GodotAudio.ctx.createMediaStreamSource(stream); - GodotAudio.input.connect(GodotAudio.script); - } - - function gotMediaInputError(e) { - out(e); - } - - if (navigator.mediaDevices.getUserMedia) { - navigator.mediaDevices.getUserMedia({"audio": true}).then(gotMediaInput, gotMediaInputError); - } else { - if (!navigator.getUserMedia) - navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia; - navigator.getUserMedia({"audio": true}, gotMediaInput, gotMediaInputError); - } - }, - - godot_audio_capture_stop__proxy: 'sync', - godot_audio_capture_stop: function() { - if (GodotAudio.input) { - const tracks = GodotAudio.input.mediaStream.getTracks(); - for (var i = 0; i < tracks.length; i++) { - tracks[i].stop(); - } - GodotAudio.input.disconnect(); - GodotAudio.input = null; - } - }, -}; - -autoAddDeps(GodotAudio, "$GodotAudio"); -mergeInto(LibraryManager.library, GodotAudio); diff --git a/platform/javascript/native/utils.js b/platform/javascript/native/utils.js deleted file mode 100644 index 8d0beba454..0000000000 --- a/platform/javascript/native/utils.js +++ /dev/null @@ -1,292 +0,0 @@ -/*************************************************************************/ -/* utils.js */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -Module['initFS'] = function(persistentPaths) { - Module.mount_points = ['/userfs'].concat(persistentPaths); - - function createRecursive(dir) { - try { - FS.stat(dir); - } catch (e) { - if (e.errno !== ERRNO_CODES.ENOENT) { - throw e; - } - FS.mkdirTree(dir); - } - } - - Module.mount_points.forEach(function(path) { - createRecursive(path); - FS.mount(IDBFS, {}, path); - }); - return new Promise(function(resolve, reject) { - FS.syncfs(true, function(err) { - if (err) { - Module.mount_points = []; - Module.idbfs = false; - console.log("IndexedDB not available: " + err.message); - } else { - Module.idbfs = true; - } - resolve(err); - }); - }); -}; - -Module['deinitFS'] = function() { - Module.mount_points.forEach(function(path) { - try { - FS.unmount(path); - } catch (e) { - console.log("Already unmounted", e); - } - if (Module.idbfs && IDBFS.dbs[path]) { - IDBFS.dbs[path].close(); - delete IDBFS.dbs[path]; - } - }); - Module.mount_points = []; -}; - -Module['copyToFS'] = function(path, buffer) { - var p = path.lastIndexOf("/"); - var dir = "/"; - if (p > 0) { - dir = path.slice(0, path.lastIndexOf("/")); - } - try { - FS.stat(dir); - } catch (e) { - if (e.errno !== ERRNO_CODES.ENOENT) { - throw e; - } - FS.mkdirTree(dir); - } - // With memory growth, canOwn should be false. - FS.writeFile(path, new Uint8Array(buffer), {'flags': 'wx+'}); -} - -Module.drop_handler = (function() { - var upload = []; - var uploadPromises = []; - var uploadCallback = null; - - function readFilePromise(entry, path) { - return new Promise(function(resolve, reject) { - entry.file(function(file) { - var reader = new FileReader(); - reader.onload = function() { - var f = { - "path": file.relativePath || file.webkitRelativePath, - "name": file.name, - "type": file.type, - "size": file.size, - "data": reader.result - }; - if (!f['path']) - f['path'] = f['name']; - upload.push(f); - resolve() - }; - reader.onerror = function() { - console.log("Error reading file"); - reject(); - } - - reader.readAsArrayBuffer(file); - - }, function(err) { - console.log("Error!"); - reject(); - }); - }); - } - - function readDirectoryPromise(entry) { - return new Promise(function(resolve, reject) { - var reader = entry.createReader(); - reader.readEntries(function(entries) { - for (var i = 0; i < entries.length; i++) { - var ent = entries[i]; - if (ent.isDirectory) { - uploadPromises.push(readDirectoryPromise(ent)); - } else if (ent.isFile) { - uploadPromises.push(readFilePromise(ent)); - } - } - resolve(); - }); - }); - } - - function processUploadsPromises(resolve, reject) { - if (uploadPromises.length == 0) { - resolve(); - return; - } - uploadPromises.pop().then(function() { - setTimeout(function() { - processUploadsPromises(resolve, reject); - //processUploadsPromises.bind(null, resolve, reject) - }, 0); - }); - } - - function dropFiles(files) { - var args = files || []; - var argc = args.length; - var argv = stackAlloc((argc + 1) * 4); - for (var i = 0; i < argc; i++) { - HEAP32[(argv >> 2) + i] = allocateUTF8OnStack(args[i]); - } - HEAP32[(argv >> 2) + argc] = 0; - // Defined in display_server_javascript.cpp - ccall('_drop_files_callback', 'void', ['number', 'number'], [argv, argc]); - } - - return function(ev) { - ev.preventDefault(); - if (ev.dataTransfer.items) { - // Use DataTransferItemList interface to access the file(s) - for (var i = 0; i < ev.dataTransfer.items.length; i++) { - const item = ev.dataTransfer.items[i]; - var entry = null; - if ("getAsEntry" in item) { - entry = item.getAsEntry(); - } else if ("webkitGetAsEntry" in item) { - entry = item.webkitGetAsEntry(); - } - if (!entry) { - console.error("File upload not supported"); - } else if (entry.isDirectory) { - uploadPromises.push(readDirectoryPromise(entry)); - } else if (entry.isFile) { - uploadPromises.push(readFilePromise(entry)); - } else { - console.error("Unrecognized entry...", entry); - } - } - } else { - console.error("File upload not supported"); - } - uploadCallback = new Promise(processUploadsPromises).then(function() { - const DROP = "/tmp/drop-" + parseInt(Math.random() * Math.pow(2, 31)) + "/"; - var drops = []; - var files = []; - upload.forEach((elem) => { - var path = elem['path']; - Module['copyToFS'](DROP + path, elem['data']); - var idx = path.indexOf("/"); - if (idx == -1) { - // Root file - drops.push(DROP + path); - } else { - // Subdir - var sub = path.substr(0, idx); - idx = sub.indexOf("/"); - if (idx < 0 && drops.indexOf(DROP + sub) == -1) { - drops.push(DROP + sub); - } - } - files.push(DROP + path); - }); - uploadPromises = []; - upload = []; - dropFiles(drops); - var dirs = [DROP.substr(0, DROP.length -1)]; - files.forEach(function (file) { - FS.unlink(file); - var dir = file.replace(DROP, ""); - var idx = dir.lastIndexOf("/"); - while (idx > 0) { - dir = dir.substr(0, idx); - if (dirs.indexOf(DROP + dir) == -1) { - dirs.push(DROP + dir); - } - idx = dir.lastIndexOf("/"); - } - }); - // Remove dirs. - dirs = dirs.sort(function(a, b) { - var al = (a.match(/\//g) || []).length; - var bl = (b.match(/\//g) || []).length; - if (al > bl) - return -1; - else if (al < bl) - return 1; - return 0; - }); - dirs.forEach(function(dir) { - FS.rmdir(dir); - }); - }); - } -})(); - -function EventHandlers() { - function Handler(target, event, method, capture) { - this.target = target; - this.event = event; - this.method = method; - this.capture = capture; - } - - var listeners = []; - - function has(target, event, method, capture) { - return listeners.findIndex(function(e) { - return e.target === target && e.event === event && e.method === method && e.capture == capture; - }) !== -1; - } - - this.add = function(target, event, method, capture) { - if (has(target, event, method, capture)) { - return; - } - listeners.push(new Handler(target, event, method, capture)); - target.addEventListener(event, method, capture); - }; - - this.remove = function(target, event, method, capture) { - if (!has(target, event, method, capture)) { - return; - } - target.removeEventListener(event, method, capture); - }; - - this.clear = function() { - listeners.forEach(function(h) { - h.target.removeEventListener(h.event, h.method, h.capture); - }); - listeners.length = 0; - }; -} - -Module.listeners = new EventHandlers(); diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index cf5751f384..0b1650076c 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,7 +31,6 @@ #include "os_javascript.h" #include "core/debugger/engine_debugger.h" -#include "core/io/file_access_buffered_fa.h" #include "core/io/json.h" #include "drivers/unix/dir_access_unix.h" #include "drivers/unix/file_access_unix.h" @@ -43,13 +42,15 @@ #include "modules/websocket/remote_debugger_peer_websocket.h" #endif +#include <dlfcn.h> #include <emscripten.h> #include <stdlib.h> +#include "godot_js.h" + // Lifecycle void OS_JavaScript::initialize() { OS_Unix::initialize_core(); - FileAccess::make_default<FileAccessBufferedFA<FileAccessUnix>>(FileAccess::ACCESS_RESOURCES); DisplayServerJavaScript::register_javascript_driver(); #ifdef MODULE_WEBSOCKET_ENABLED @@ -72,24 +73,15 @@ MainLoop *OS_JavaScript::get_main_loop() const { return main_loop; } -extern "C" EMSCRIPTEN_KEEPALIVE void _idb_synced() { - OS_JavaScript::get_singleton()->idb_is_syncing = false; +void OS_JavaScript::fs_sync_callback() { + get_singleton()->idb_is_syncing = false; } bool OS_JavaScript::main_loop_iterate() { if (is_userfs_persistent() && idb_needs_sync && !idb_is_syncing) { idb_is_syncing = true; idb_needs_sync = false; - /* clang-format off */ - EM_ASM({ - FS.syncfs(function(error) { - if (error) { - err('Failed to save IDB file system: ' + error.message); - } - ccall("_idb_synced", 'void', [], []); - }); - }); - /* clang-format on */ + godot_js_os_fs_sync(&fs_sync_callback); } DisplayServer::get_singleton()->process_events(); @@ -104,13 +96,6 @@ void OS_JavaScript::delete_main_loop() { main_loop = nullptr; } -void OS_JavaScript::finalize_async() { - finalizing = true; - if (audio_driver_javascript) { - audio_driver_javascript->finish_async(); - } -} - void OS_JavaScript::finalize() { delete_main_loop(); if (audio_driver_javascript) { @@ -121,24 +106,18 @@ void OS_JavaScript::finalize() { // Miscellaneous -Error OS_JavaScript::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { +Error OS_JavaScript::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { + return create_process(p_path, p_arguments); +} + +Error OS_JavaScript::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id) { Array args; for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) { args.push_back(E->get()); } String json_args = JSON::print(args); - /* clang-format off */ - int failed = EM_ASM_INT({ - const json_args = UTF8ToString($0); - const args = JSON.parse(json_args); - if (Module["onExecute"]) { - Module["onExecute"](args); - return 0; - } - return 1; - }, json_args.utf8().get_data()); - /* clang-format on */ - ERR_FAIL_COND_V_MSG(failed, ERR_UNAVAILABLE, "OS::execute() must be implemented in JavaScript via 'engine.setOnExecute' if required."); + int failed = godot_js_os_execute(json_args.utf8().get_data()); + ERR_FAIL_COND_V_MSG(failed, ERR_UNAVAILABLE, "OS::execute() or create_process() must be implemented in JavaScript via 'engine.setOnExecute' if required."); return OK; } @@ -150,13 +129,29 @@ int OS_JavaScript::get_process_id() const { ERR_FAIL_V_MSG(0, "OS::get_process_id() is not available on the HTML5 platform."); } +int OS_JavaScript::get_processor_count() const { + return godot_js_os_hw_concurrency_get(); +} + bool OS_JavaScript::_check_internal_feature_support(const String &p_feature) { - if (p_feature == "HTML5" || p_feature == "web") + if (p_feature == "HTML5" || p_feature == "web") { return true; + } #ifdef JAVASCRIPT_EVAL_ENABLED - if (p_feature == "JavaScript") + if (p_feature == "JavaScript") { + return true; + } +#endif +#ifndef NO_THREADS + if (p_feature == "threads") { + return true; + } +#endif +#if WASM_GDNATIVE + if (p_feature == "wasm32") { return true; + } #endif return false; @@ -168,11 +163,7 @@ String OS_JavaScript::get_executable_path() const { Error OS_JavaScript::shell_open(String p_uri) { // Open URI in a new tab, browser will deal with it by protocol. - /* clang-format off */ - EM_ASM_({ - window.open(UTF8ToString($0), '_blank'); - }, p_uri.utf8().get_data()); - /* clang-format on */ + godot_js_os_shell_open(p_uri.utf8().get_data()); return OK; } @@ -211,14 +202,17 @@ void OS_JavaScript::file_access_close_callback(const String &p_file, int p_flags } } -void OS_JavaScript::set_idb_available(bool p_idb_available) { - idb_available = p_idb_available; -} - bool OS_JavaScript::is_userfs_persistent() const { return idb_available; } +Error OS_JavaScript::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) { + String path = p_path.get_file(); + p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW); + ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ". Error: " + dlerror()); + return OK; +} + OS_JavaScript *OS_JavaScript::get_singleton() { return static_cast<OS_JavaScript *>(OS::get_singleton()); } @@ -227,11 +221,17 @@ void OS_JavaScript::initialize_joypads() { } OS_JavaScript::OS_JavaScript() { + char locale_ptr[16]; + godot_js_config_locale_get(locale_ptr, 16); + setenv("LANG", locale_ptr, true); + if (AudioDriverJavaScript::is_available()) { audio_driver_javascript = memnew(AudioDriverJavaScript); AudioDriverManager::add_driver(audio_driver_javascript); } + idb_available = godot_js_os_fs_is_persistent(); + Vector<Logger *> loggers; loggers.push_back(memnew(StdLogger)); _set_logger(memnew(CompositeLogger(loggers))); diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h index 85551d708b..81bb9c5f3d 100644 --- a/platform/javascript/os_javascript.h +++ b/platform/javascript/os_javascript.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -42,13 +42,14 @@ class OS_JavaScript : public OS_Unix { MainLoop *main_loop = nullptr; AudioDriverJavaScript *audio_driver_javascript = nullptr; - bool finalizing = false; + bool idb_is_syncing = false; bool idb_available = false; bool idb_needs_sync = false; static void main_loop_callback(); static void file_access_close_callback(const String &p_file, int p_flags); + static void fs_sync_callback(); protected: void initialize() override; @@ -61,20 +62,19 @@ protected: bool _check_internal_feature_support(const String &p_feature) override; public: - bool idb_is_syncing = false; - // Override return type to make writing static callbacks less tedious. static OS_JavaScript *get_singleton(); void initialize_joypads() override; MainLoop *get_main_loop() const override; - void finalize_async(); bool main_loop_iterate(); - Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr) override; + Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr) override; + Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr) override; Error kill(const ProcessID &p_pid) override; int get_process_id() const override; + int get_processor_count() const override; String get_executable_path() const override; Error shell_open(String p_uri) override; @@ -88,11 +88,10 @@ public: String get_data_path() const override; String get_user_data_dir() const override; - void set_idb_available(bool p_idb_available); bool is_userfs_persistent() const override; + Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) override; void resume_audio(); - bool is_finalizing() { return finalizing; } OS_JavaScript(); }; diff --git a/platform/javascript/package-lock.json b/platform/javascript/package-lock.json new file mode 100644 index 0000000000..b8c434b3dd --- /dev/null +++ b/platform/javascript/package-lock.json @@ -0,0 +1,1759 @@ +{ + "name": "godot", + "version": "1.0.0", + "lockfileVersion": 1, + "requires": true, + "dependencies": { + "@babel/code-frame": { + "version": "7.10.4", + "resolved": "https://registry.npmjs.org/@babel/code-frame/-/code-frame-7.10.4.tgz", + "integrity": "sha512-vG6SvB6oYEhvgisZNFRmRCUkLz11c7rp+tbNTynGqc6mS1d5ATd/sGyV6W0KZZnXRKMTzZDRgQT3Ou9jhpAfUg==", + "dev": true, + "requires": { + "@babel/highlight": "^7.10.4" + } + }, + "@babel/helper-validator-identifier": { + "version": "7.10.4", + "resolved": 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b/platform/javascript/package.json new file mode 100644 index 0000000000..d9d272923e --- /dev/null +++ b/platform/javascript/package.json @@ -0,0 +1,28 @@ +{ + "name": "godot", + "private": true, + "version": "1.0.0", + "description": "Linting setup for Godot's HTML5 platform code", + "scripts": { + "test": "echo \"Error: no test specified\" && exit 1", + "docs": "jsdoc --template js/jsdoc2rst/ js/engine/engine.js js/engine/config.js --destination ''", + "lint": "npm run lint:engine && npm run lint:libs && npm run lint:modules && npm run lint:tools", + "lint:engine": "eslint \"js/engine/*.js\" --no-eslintrc -c .eslintrc.engine.js", + "lint:libs": "eslint \"js/libs/*.js\" --no-eslintrc -c .eslintrc.libs.js", + "lint:modules": "eslint \"../../modules/**/*.js\" --no-eslintrc -c .eslintrc.libs.js", + "lint:tools": "eslint \"js/jsdoc2rst/**/*.js\" --no-eslintrc -c .eslintrc.engine.js", + "format": "npm run format:engine && npm run format:libs && npm run format:modules && npm run format:tools", + "format:engine": "npm run lint:engine -- --fix", + "format:libs": "npm run lint:libs -- --fix", + "format:modules": "npm run lint:modules -- --fix", + "format:tools": "npm run lint:tools -- --fix" + }, + "author": "Godot Engine contributors", + "license": "MIT", + "devDependencies": { + "eslint": "^7.9.0", + "eslint-config-airbnb-base": "^14.2.0", + "eslint-plugin-import": "^2.22.0", + "jsdoc": "^3.6.6" + } +} diff --git a/platform/javascript/platform_config.h b/platform/javascript/platform_config.h index e2200376d3..65df34902e 100644 --- a/platform/javascript/platform_config.h +++ b/platform/javascript/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/SCsub b/platform/linuxbsd/SCsub index ae75a75830..46714e9502 100644 --- a/platform/linuxbsd/SCsub +++ b/platform/linuxbsd/SCsub @@ -16,7 +16,10 @@ common_x11 = [ "key_mapping_x11.cpp", ] +if "udev" in env and env["udev"]: + common_x11.append("libudev-so_wrap.c") + prog = env.add_program("#bin/godot", ["godot_linuxbsd.cpp"] + common_x11) -if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]: +if env["debug_symbols"] and env["separate_debug_symbols"]: env.AddPostAction(prog, run_in_subprocess(platform_linuxbsd_builders.make_debug_linuxbsd)) diff --git a/platform/linuxbsd/context_gl_x11.cpp b/platform/linuxbsd/context_gl_x11.cpp index 71dc9602b3..1f92370ab7 100644 --- a/platform/linuxbsd/context_gl_x11.cpp +++ b/platform/linuxbsd/context_gl_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/context_gl_x11.h b/platform/linuxbsd/context_gl_x11.h index 7aed280c98..d089886f4d 100644 --- a/platform/linuxbsd/context_gl_x11.h +++ b/platform/linuxbsd/context_gl_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/crash_handler_linuxbsd.cpp b/platform/linuxbsd/crash_handler_linuxbsd.cpp index e2b88b7704..ea0222cb19 100644 --- a/platform/linuxbsd/crash_handler_linuxbsd.cpp +++ b/platform/linuxbsd/crash_handler_linuxbsd.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,8 +30,8 @@ #include "crash_handler_linuxbsd.h" +#include "core/config/project_settings.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "main/main.h" #ifdef DEBUG_ENABLED @@ -104,7 +104,7 @@ static void handle_crash(int sig) { // Try to get the file/line number using addr2line int ret; - Error err = OS::get_singleton()->execute(String("addr2line"), args, true, nullptr, &output, &ret); + Error err = OS::get_singleton()->execute(String("addr2line"), args, &output, &ret); if (err == OK) { output.erase(output.length() - 1, 1); } diff --git a/platform/linuxbsd/crash_handler_linuxbsd.h b/platform/linuxbsd/crash_handler_linuxbsd.h index 9bb03579bc..a3dae0cc22 100644 --- a/platform/linuxbsd/crash_handler_linuxbsd.h +++ b/platform/linuxbsd/crash_handler_linuxbsd.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py index f5e2c72bbc..6b527c6fb5 100644 --- a/platform/linuxbsd/detect.py +++ b/platform/linuxbsd/detect.py @@ -12,7 +12,6 @@ def get_name(): def can_build(): - if os.name != "posix" or sys.platform == "darwin": return False @@ -65,15 +64,16 @@ def get_opts(): BoolVariable("use_llvm", "Use the LLVM compiler", False), BoolVariable("use_lld", "Use the LLD linker", False), BoolVariable("use_thinlto", "Use ThinLTO", False), - BoolVariable("use_static_cpp", "Link libgcc and libstdc++ statically for better portability", False), + BoolVariable("use_static_cpp", "Link libgcc and libstdc++ statically for better portability", True), BoolVariable("use_coverage", "Test Godot coverage", False), BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False), BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN))", False), BoolVariable("use_lsan", "Use LLVM/GCC compiler leak sanitizer (LSAN))", False), BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN))", False), + BoolVariable("use_msan", "Use LLVM/GCC compiler memory sanitizer (MSAN))", False), BoolVariable("pulseaudio", "Detect and use PulseAudio", True), - BoolVariable("udev", "Use udev for gamepad connection callbacks", False), - EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")), + BoolVariable("udev", "Use udev for gamepad connection callbacks", True), + BoolVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", True), BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False), BoolVariable("touch", "Enable touch events", True), BoolVariable("execinfo", "Use libexecinfo on systems where glibc is not available", False), @@ -81,35 +81,29 @@ def get_opts(): def get_flags(): - return [] def configure(env): - ## Build type if env["target"] == "release": if env["optimize"] == "speed": # optimize for speed (default) env.Prepend(CCFLAGS=["-O3"]) - else: # optimize for size + elif env["optimize"] == "size": # optimize for size env.Prepend(CCFLAGS=["-Os"]) - if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": + if env["debug_symbols"]: env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "release_debug": if env["optimize"] == "speed": # optimize for speed (default) env.Prepend(CCFLAGS=["-O2"]) - else: # optimize for size + elif env["optimize"] == "size": # optimize for size env.Prepend(CCFLAGS=["-Os"]) env.Prepend(CPPDEFINES=["DEBUG_ENABLED"]) - if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": + if env["debug_symbols"]: env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "debug": @@ -133,8 +127,6 @@ def configure(env): if "clang++" not in os.path.basename(env["CXX"]): env["CC"] = "clang" env["CXX"] = "clang++" - env["LINK"] = "clang++" - env.Append(CPPDEFINES=["TYPED_METHOD_BIND"]) env.extra_suffix = ".llvm" + env.extra_suffix if env["use_lld"]: @@ -151,7 +143,7 @@ def configure(env): env.Append(CCFLAGS=["-ftest-coverage", "-fprofile-arcs"]) env.Append(LINKFLAGS=["-ftest-coverage", "-fprofile-arcs"]) - if env["use_ubsan"] or env["use_asan"] or env["use_lsan"] or env["use_tsan"]: + if env["use_ubsan"] or env["use_asan"] or env["use_lsan"] or env["use_tsan"] or env["use_msan"]: env.extra_suffix += "s" if env["use_ubsan"]: @@ -170,6 +162,10 @@ def configure(env): env.Append(CCFLAGS=["-fsanitize=thread"]) env.Append(LINKFLAGS=["-fsanitize=thread"]) + if env["use_msan"]: + env.Append(CCFLAGS=["-fsanitize=memory"]) + env.Append(LINKFLAGS=["-fsanitize=memory"]) + if env["use_lto"]: if not env["use_llvm"] and env.GetOption("num_jobs") > 1: env.Append(CCFLAGS=["-flto"]) @@ -211,14 +207,31 @@ def configure(env): # freetype depends on libpng and zlib, so bundling one of them while keeping others # as shared libraries leads to weird issues - if env["builtin_freetype"] or env["builtin_libpng"] or env["builtin_zlib"]: + if ( + env["builtin_freetype"] + or env["builtin_libpng"] + or env["builtin_zlib"] + or env["builtin_graphite"] + or env["builtin_harfbuzz"] + ): env["builtin_freetype"] = True env["builtin_libpng"] = True env["builtin_zlib"] = True + env["builtin_graphite"] = True + env["builtin_harfbuzz"] = True if not env["builtin_freetype"]: env.ParseConfig("pkg-config freetype2 --cflags --libs") + if not env["builtin_graphite"]: + env.ParseConfig("pkg-config graphite2 --cflags --libs") + + if not env["builtin_icu"]: + env.ParseConfig("pkg-config icu-uc --cflags --libs") + + if not env["builtin_harfbuzz"]: + env.ParseConfig("pkg-config harfbuzz harfbuzz-icu --cflags --libs") + if not env["builtin_libpng"]: env.ParseConfig("pkg-config libpng16 --cflags --libs") @@ -302,9 +315,8 @@ def configure(env): if os.system("pkg-config --exists alsa") == 0: # 0 means found print("Enabling ALSA") + env["alsa"] = True env.Append(CPPDEFINES=["ALSA_ENABLED", "ALSAMIDI_ENABLED"]) - # Don't parse --cflags, we don't need to add /usr/include/alsa to include path - env.ParseConfig("pkg-config alsa --libs") else: print("ALSA libraries not found, disabling driver") @@ -312,20 +324,20 @@ def configure(env): if os.system("pkg-config --exists libpulse") == 0: # 0 means found print("Enabling PulseAudio") env.Append(CPPDEFINES=["PULSEAUDIO_ENABLED"]) - env.ParseConfig("pkg-config --cflags --libs libpulse") + env.ParseConfig("pkg-config --cflags libpulse") else: print("PulseAudio development libraries not found, disabling driver") if platform.system() == "Linux": env.Append(CPPDEFINES=["JOYDEV_ENABLED"]) - if env["udev"]: if os.system("pkg-config --exists libudev") == 0: # 0 means found print("Enabling udev support") env.Append(CPPDEFINES=["UDEV_ENABLED"]) - env.ParseConfig("pkg-config libudev --cflags --libs") else: print("libudev development libraries not found, disabling udev support") + else: + env["udev"] = False # Linux specific # Linkflags below this line should typically stay the last ones if not env["builtin_zlib"]: @@ -382,4 +394,13 @@ def configure(env): # Link those statically for portability if env["use_static_cpp"]: - env.Append(LINKFLAGS=["-static-libgcc", "-static-libstdc++"]) + # Workaround for GH-31743, Ubuntu 18.04 i386 crashes when it's used. + # That doesn't make any sense but it's likely a Ubuntu bug? + if is64 or env["bits"] == "64": + env.Append(LINKFLAGS=["-static-libgcc", "-static-libstdc++"]) + if env["use_llvm"]: + env["LINKCOM"] = env["LINKCOM"] + " -l:libatomic.a" + + else: + if env["use_llvm"]: + env.Append(LIBS=["atomic"]) diff --git a/platform/linuxbsd/detect_prime_x11.cpp b/platform/linuxbsd/detect_prime_x11.cpp index 1e46d3222d..da1c95a593 100644 --- a/platform/linuxbsd/detect_prime_x11.cpp +++ b/platform/linuxbsd/detect_prime_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,8 +33,8 @@ #include "detect_prime.h" -#include "core/print_string.h" -#include "core/ustring.h" +#include "core/string/print_string.h" +#include "core/string/ustring.h" #include <stdlib.h> @@ -56,11 +56,12 @@ typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display *, GLXFBConfig, GLX struct vendor { const char *glxvendor; - int priority; + int priority = 0; }; vendor vendormap[] = { { "Advanced Micro Devices, Inc.", 30 }, + { "AMD", 30 }, { "NVIDIA Corporation", 30 }, { "X.Org", 30 }, { "Intel Open Source Technology Center", 20 }, @@ -128,7 +129,7 @@ void create_context() { int detect_prime() { pid_t p; - int priorities[2]; + int priorities[2] = {}; String vendors[2]; String renderers[2]; diff --git a/platform/linuxbsd/detect_prime_x11.h b/platform/linuxbsd/detect_prime_x11.h index 039bdee76b..0b548b849e 100644 --- a/platform/linuxbsd/detect_prime_x11.h +++ b/platform/linuxbsd/detect_prime_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp index 176878bc12..27b9d9485a 100644 --- a/platform/linuxbsd/display_server_x11.cpp +++ b/platform/linuxbsd/display_server_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,17 +32,18 @@ #ifdef X11_ENABLED -#include "core/print_string.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" +#include "core/string/print_string.h" #include "detect_prime_x11.h" #include "key_mapping_x11.h" #include "main/main.h" #include "scene/resources/texture.h" #if defined(VULKAN_ENABLED) -#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" +#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" #endif +#include <limits.h> #include <stdio.h> #include <stdlib.h> #include <string.h> @@ -94,6 +95,15 @@ static const double abs_resolution_mult = 10000.0; static const double abs_resolution_range_mult = 10.0; +// Hints for X11 fullscreen +struct Hints { + unsigned long flags = 0; + unsigned long functions = 0; + unsigned long decorations = 0; + long inputMode = 0; + unsigned long status = 0; +}; + bool DisplayServerX11::has_feature(Feature p_feature) const { switch (p_feature) { case FEATURE_SUBWINDOWS: @@ -181,7 +191,7 @@ void DisplayServerX11::alert(const String &p_alert, const String &p_title) { } if (program.length()) { - OS::get_singleton()->execute(program, args, true); + OS::get_singleton()->execute(program, args); } else { print_line(p_alert); } @@ -465,59 +475,138 @@ Bool DisplayServerX11::_predicate_clipboard_selection(Display *display, XEvent * } } +Bool DisplayServerX11::_predicate_clipboard_incr(Display *display, XEvent *event, XPointer arg) { + if (event->type == PropertyNotify && event->xproperty.state == PropertyNewValue) { + return True; + } else { + return False; + } +} + String DisplayServerX11::_clipboard_get_impl(Atom p_source, Window x11_window, Atom target) const { String ret; - Atom type; - Atom selection = XA_PRIMARY; - int format, result; - unsigned long len, bytes_left, dummy; - unsigned char *data; Window selection_owner = XGetSelectionOwner(x11_display, p_source); - if (selection_owner == x11_window) { return internal_clipboard; } if (selection_owner != None) { - { - // Block events polling while processing selection events. - MutexLock mutex_lock(events_mutex); + // Block events polling while processing selection events. + MutexLock mutex_lock(events_mutex); - XConvertSelection(x11_display, p_source, target, selection, - x11_window, CurrentTime); + Atom selection = XA_PRIMARY; + XConvertSelection(x11_display, p_source, target, selection, + x11_window, CurrentTime); - XFlush(x11_display); + XFlush(x11_display); - // Blocking wait for predicate to be True - // and remove the event from the queue. - XEvent event; - XIfEvent(x11_display, &event, _predicate_clipboard_selection, (XPointer)&x11_window); - } + // Blocking wait for predicate to be True and remove the event from the queue. + XEvent event; + XIfEvent(x11_display, &event, _predicate_clipboard_selection, (XPointer)&x11_window); - // - // Do not get any data, see how much data is there - // + // Do not get any data, see how much data is there. + Atom type; + int format, result; + unsigned long len, bytes_left, dummy; + unsigned char *data; XGetWindowProperty(x11_display, x11_window, selection, // Tricky.. 0, 0, // offset - len 0, // Delete 0==FALSE - AnyPropertyType, //flag + AnyPropertyType, // flag &type, // return type &format, // return format - &len, &bytes_left, //that + &len, &bytes_left, // data length &data); - // DATA is There - if (bytes_left > 0) { + + if (data) { + XFree(data); + } + + if (type == XInternAtom(x11_display, "INCR", 0)) { + // Data is going to be received incrementally. + DEBUG_LOG_X11("INCR selection started.\n"); + + LocalVector<uint8_t> incr_data; + uint32_t data_size = 0; + bool success = false; + + // Delete INCR property to notify the owner. + XDeleteProperty(x11_display, x11_window, type); + + // Process events from the queue. + bool done = false; + while (!done) { + if (!_wait_for_events()) { + // Error or timeout, abort. + break; + } + + // Non-blocking wait for next event and remove it from the queue. + XEvent ev; + while (XCheckIfEvent(x11_display, &ev, _predicate_clipboard_incr, nullptr)) { + result = XGetWindowProperty(x11_display, x11_window, + selection, // selection type + 0, LONG_MAX, // offset - len + True, // delete property to notify the owner + AnyPropertyType, // flag + &type, // return type + &format, // return format + &len, &bytes_left, // data length + &data); + + DEBUG_LOG_X11("PropertyNotify: len=%lu, format=%i\n", len, format); + + if (result == Success) { + if (data && (len > 0)) { + uint32_t prev_size = incr_data.size(); + if (prev_size == 0) { + // First property contains initial data size. + unsigned long initial_size = *(unsigned long *)data; + incr_data.resize(initial_size); + } else { + // New chunk, resize to be safe and append data. + incr_data.resize(MAX(data_size + len, prev_size)); + memcpy(incr_data.ptr() + data_size, data, len); + data_size += len; + } + } else { + // Last chunk, process finished. + done = true; + success = true; + } + } else { + printf("Failed to get selection data chunk.\n"); + done = true; + } + + if (data) { + XFree(data); + } + + if (done) { + break; + } + } + } + + if (success && (data_size > 0)) { + ret.parse_utf8((const char *)incr_data.ptr(), data_size); + } + } else if (bytes_left > 0) { + // Data is ready and can be processed all at once. result = XGetWindowProperty(x11_display, x11_window, selection, 0, bytes_left, 0, AnyPropertyType, &type, &format, &len, &dummy, &data); + if (result == Success) { ret.parse_utf8((const char *)data); } else { - printf("FAIL\n"); + printf("Failed to get selection data.\n"); } + if (data) { XFree(data); } @@ -533,7 +622,7 @@ String DisplayServerX11::_clipboard_get(Atom p_source, Window x11_window) const if (utf8_atom != None) { ret = _clipboard_get_impl(p_source, x11_window, utf8_atom); } - if (ret.empty()) { + if (ret.is_empty()) { ret = _clipboard_get_impl(p_source, x11_window, XA_STRING); } return ret; @@ -545,13 +634,67 @@ String DisplayServerX11::clipboard_get() const { String ret; ret = _clipboard_get(XInternAtom(x11_display, "CLIPBOARD", 0), windows[MAIN_WINDOW_ID].x11_window); - if (ret.empty()) { + if (ret.is_empty()) { ret = _clipboard_get(XA_PRIMARY, windows[MAIN_WINDOW_ID].x11_window); } return ret; } +Bool DisplayServerX11::_predicate_clipboard_save_targets(Display *display, XEvent *event, XPointer arg) { + if (event->xany.window == *(Window *)arg) { + return (event->type == SelectionRequest) || + (event->type == SelectionNotify); + } else { + return False; + } +} + +void DisplayServerX11::_clipboard_transfer_ownership(Atom p_source, Window x11_window) const { + _THREAD_SAFE_METHOD_ + + Window selection_owner = XGetSelectionOwner(x11_display, p_source); + + if (selection_owner != x11_window) { + return; + } + + // Block events polling while processing selection events. + MutexLock mutex_lock(events_mutex); + + Atom clipboard_manager = XInternAtom(x11_display, "CLIPBOARD_MANAGER", False); + Atom save_targets = XInternAtom(x11_display, "SAVE_TARGETS", False); + XConvertSelection(x11_display, clipboard_manager, save_targets, None, + x11_window, CurrentTime); + + // Process events from the queue. + while (true) { + if (!_wait_for_events()) { + // Error or timeout, abort. + break; + } + + // Non-blocking wait for next event and remove it from the queue. + XEvent ev; + while (XCheckIfEvent(x11_display, &ev, _predicate_clipboard_save_targets, (XPointer)&x11_window)) { + switch (ev.type) { + case SelectionRequest: + _handle_selection_request_event(&(ev.xselectionrequest)); + break; + + case SelectionNotify: { + if (ev.xselection.target == save_targets) { + // Once SelectionNotify is received, we're done whether it succeeded or not. + return; + } + + break; + } + } + } + } +} + int DisplayServerX11::get_screen_count() const { _THREAD_SAFE_METHOD_ @@ -584,9 +727,9 @@ Point2i DisplayServerX11::screen_get_position(int p_screen) const { int count; XineramaScreenInfo *xsi = XineramaQueryScreens(x11_display, &count); - if (p_screen >= count) { - return Point2i(0, 0); - } + + // Check if screen is valid + ERR_FAIL_INDEX_V(p_screen, count, Point2i(0, 0)); Point2i position = Point2i(xsi[p_screen].x_org, xsi[p_screen].y_org); @@ -615,9 +758,9 @@ Rect2i DisplayServerX11::screen_get_usable_rect(int p_screen) const { int count; XineramaScreenInfo *xsi = XineramaQueryScreens(x11_display, &count); - if (p_screen >= count) { - return Rect2i(0, 0, 0, 0); - } + + // Check if screen is valid + ERR_FAIL_INDEX_V(p_screen, count, Rect2i(0, 0, 0, 0)); Rect2i rect = Rect2i(xsi[p_screen].x_org, xsi[p_screen].y_org, xsi[p_screen].width, xsi[p_screen].height); XFree(xsi); @@ -794,7 +937,9 @@ void DisplayServerX11::window_set_title(const String &p_title, WindowID p_window Atom _net_wm_name = XInternAtom(x11_display, "_NET_WM_NAME", false); Atom utf8_string = XInternAtom(x11_display, "UTF8_STRING", false); - XChangeProperty(x11_display, wd.x11_window, _net_wm_name, utf8_string, 8, PropModeReplace, (unsigned char *)p_title.utf8().get_data(), p_title.utf8().length()); + if (_net_wm_name != None && utf8_string != None) { + XChangeProperty(x11_display, wd.x11_window, _net_wm_name, utf8_string, 8, PropModeReplace, (unsigned char *)p_title.utf8().get_data(), p_title.utf8().length()); + } } void DisplayServerX11::window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window) { @@ -896,11 +1041,13 @@ void DisplayServerX11::window_set_current_screen(int p_screen, WindowID p_window ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; - int count = get_screen_count(); - if (p_screen >= count) { - return; + if (p_screen == SCREEN_OF_MAIN_WINDOW) { + p_screen = window_get_current_screen(); } + // Check if screen is valid + ERR_FAIL_INDEX(p_screen, get_screen_count()); + if (window_get_mode(p_window) == WINDOW_MODE_FULLSCREEN) { Point2i position = screen_get_position(p_screen); Size2i size = screen_get_size(p_screen); @@ -1184,6 +1331,10 @@ bool DisplayServerX11::_window_maximize_check(WindowID p_window, const char *p_a unsigned char *data = nullptr; bool retval = false; + if (property == None) { + return false; + } + int result = XGetWindowProperty( x11_display, wd.x11_window, @@ -1272,7 +1423,9 @@ void DisplayServerX11::_set_wm_fullscreen(WindowID p_window, bool p_enabled) { hints.flags = 2; hints.decorations = 0; property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); - XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + if (property != None) { + XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + } } if (p_enabled) { @@ -1299,7 +1452,9 @@ void DisplayServerX11::_set_wm_fullscreen(WindowID p_window, bool p_enabled) { // set bypass compositor hint Atom bypass_compositor = XInternAtom(x11_display, "_NET_WM_BYPASS_COMPOSITOR", False); unsigned long compositing_disable_on = p_enabled ? 1 : 0; - XChangeProperty(x11_display, wd.x11_window, bypass_compositor, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&compositing_disable_on, 1); + if (bypass_compositor != None) { + XChangeProperty(x11_display, wd.x11_window, bypass_compositor, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&compositing_disable_on, 1); + } XFlush(x11_display); @@ -1313,7 +1468,9 @@ void DisplayServerX11::_set_wm_fullscreen(WindowID p_window, bool p_enabled) { hints.flags = 2; hints.decorations = window_get_flag(WINDOW_FLAG_BORDERLESS, p_window) ? 0 : 1; property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); - XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + if (property != None) { + XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + } } } @@ -1448,6 +1605,10 @@ DisplayServer::WindowMode DisplayServerX11::window_get_mode(WindowID p_window) c { // Test minimized. // Using ICCCM -- Inter-Client Communication Conventions Manual Atom property = XInternAtom(x11_display, "WM_STATE", True); + if (property == None) { + return WINDOW_MODE_WINDOWED; + } + Atom type; int format; unsigned long len; @@ -1503,7 +1664,9 @@ void DisplayServerX11::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo hints.flags = 2; hints.decorations = p_enabled ? 0 : 1; property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); - XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + if (property != None) { + XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + } // Preserve window size window_set_size(window_get_size(p_window), p_window); @@ -1943,28 +2106,29 @@ String DisplayServerX11::keyboard_get_layout_name(int p_index) const { } DisplayServerX11::Property DisplayServerX11::_read_property(Display *p_display, Window p_window, Atom p_property) { - Atom actual_type; - int actual_format; - unsigned long nitems; - unsigned long bytes_after; + Atom actual_type = None; + int actual_format = 0; + unsigned long nitems = 0; + unsigned long bytes_after = 0; unsigned char *ret = nullptr; int read_bytes = 1024; - //Keep trying to read the property until there are no - //bytes unread. - do { - if (ret != nullptr) { - XFree(ret); - } + // Keep trying to read the property until there are no bytes unread. + if (p_property != None) { + do { + if (ret != nullptr) { + XFree(ret); + } - XGetWindowProperty(p_display, p_window, p_property, 0, read_bytes, False, AnyPropertyType, - &actual_type, &actual_format, &nitems, &bytes_after, - &ret); + XGetWindowProperty(p_display, p_window, p_property, 0, read_bytes, False, AnyPropertyType, + &actual_type, &actual_format, &nitems, &bytes_after, + &ret); - read_bytes *= 2; + read_bytes *= 2; - } while (bytes_after != 0); + } while (bytes_after != 0); + } Property p = { ret, actual_format, (int)nitems, actual_type }; @@ -2272,53 +2436,105 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event, Input::get_singleton()->accumulate_input_event(k); } -void DisplayServerX11::_handle_selection_request_event(XSelectionRequestEvent *p_event) { - XEvent respond; - if (p_event->target == XInternAtom(x11_display, "UTF8_STRING", 0) || - p_event->target == XInternAtom(x11_display, "COMPOUND_TEXT", 0) || - p_event->target == XInternAtom(x11_display, "TEXT", 0) || - p_event->target == XA_STRING || - p_event->target == XInternAtom(x11_display, "text/plain;charset=utf-8", 0) || - p_event->target == XInternAtom(x11_display, "text/plain", 0)) { - // Directly using internal clipboard because we know our window - // is the owner during a selection request. - CharString clip = internal_clipboard.utf8(); - XChangeProperty(x11_display, - p_event->requestor, - p_event->property, - p_event->target, - 8, - PropModeReplace, - (unsigned char *)clip.get_data(), - clip.length()); - respond.xselection.property = p_event->property; - } else if (p_event->target == XInternAtom(x11_display, "TARGETS", 0)) { - Atom data[7]; +Atom DisplayServerX11::_process_selection_request_target(Atom p_target, Window p_requestor, Atom p_property) const { + if (p_target == XInternAtom(x11_display, "TARGETS", 0)) { + // Request to list all supported targets. + Atom data[9]; data[0] = XInternAtom(x11_display, "TARGETS", 0); - data[1] = XInternAtom(x11_display, "UTF8_STRING", 0); - data[2] = XInternAtom(x11_display, "COMPOUND_TEXT", 0); - data[3] = XInternAtom(x11_display, "TEXT", 0); - data[4] = XA_STRING; - data[5] = XInternAtom(x11_display, "text/plain;charset=utf-8", 0); - data[6] = XInternAtom(x11_display, "text/plain", 0); + data[1] = XInternAtom(x11_display, "SAVE_TARGETS", 0); + data[2] = XInternAtom(x11_display, "MULTIPLE", 0); + data[3] = XInternAtom(x11_display, "UTF8_STRING", 0); + data[4] = XInternAtom(x11_display, "COMPOUND_TEXT", 0); + data[5] = XInternAtom(x11_display, "TEXT", 0); + data[6] = XA_STRING; + data[7] = XInternAtom(x11_display, "text/plain;charset=utf-8", 0); + data[8] = XInternAtom(x11_display, "text/plain", 0); XChangeProperty(x11_display, - p_event->requestor, - p_event->property, + p_requestor, + p_property, XA_ATOM, 32, PropModeReplace, (unsigned char *)&data, sizeof(data) / sizeof(data[0])); - respond.xselection.property = p_event->property; - + return p_property; + } else if (p_target == XInternAtom(x11_display, "SAVE_TARGETS", 0)) { + // Request to check if SAVE_TARGETS is supported, nothing special to do. + XChangeProperty(x11_display, + p_requestor, + p_property, + XInternAtom(x11_display, "NULL", False), + 32, + PropModeReplace, + nullptr, + 0); + return p_property; + } else if (p_target == XInternAtom(x11_display, "UTF8_STRING", 0) || + p_target == XInternAtom(x11_display, "COMPOUND_TEXT", 0) || + p_target == XInternAtom(x11_display, "TEXT", 0) || + p_target == XA_STRING || + p_target == XInternAtom(x11_display, "text/plain;charset=utf-8", 0) || + p_target == XInternAtom(x11_display, "text/plain", 0)) { + // Directly using internal clipboard because we know our window + // is the owner during a selection request. + CharString clip = internal_clipboard.utf8(); + XChangeProperty(x11_display, + p_requestor, + p_property, + p_target, + 8, + PropModeReplace, + (unsigned char *)clip.get_data(), + clip.length()); + return p_property; } else { - char *targetname = XGetAtomName(x11_display, p_event->target); - printf("No Target '%s'\n", targetname); - if (targetname) { - XFree(targetname); + char *target_name = XGetAtomName(x11_display, p_target); + printf("Target '%s' not supported.\n", target_name); + if (target_name) { + XFree(target_name); } + return None; + } +} + +void DisplayServerX11::_handle_selection_request_event(XSelectionRequestEvent *p_event) const { + XEvent respond; + if (p_event->target == XInternAtom(x11_display, "MULTIPLE", 0)) { + // Request for multiple target conversions at once. + Atom atom_pair = XInternAtom(x11_display, "ATOM_PAIR", False); respond.xselection.property = None; + + Atom type; + int format; + unsigned long len; + unsigned long remaining; + unsigned char *data = nullptr; + if (XGetWindowProperty(x11_display, p_event->requestor, p_event->property, 0, LONG_MAX, False, atom_pair, &type, &format, &len, &remaining, &data) == Success) { + if ((len >= 2) && data) { + Atom *targets = (Atom *)data; + for (uint64_t i = 0; i < len; i += 2) { + Atom target = targets[i]; + Atom &property = targets[i + 1]; + property = _process_selection_request_target(target, p_event->requestor, property); + } + + XChangeProperty(x11_display, + p_event->requestor, + p_event->property, + atom_pair, + 32, + PropModeReplace, + (unsigned char *)targets, + len); + + respond.xselection.property = p_event->property; + } + XFree(data); + } + } else { + // Request for target conversion. + respond.xselection.property = _process_selection_request_target(p_event->target, p_event->requestor, p_event->property); } respond.xselection.type = SelectionNotify; @@ -2454,32 +2670,43 @@ Bool DisplayServerX11::_predicate_all_events(Display *display, XEvent *event, XP return True; } -void DisplayServerX11::_poll_events() { +bool DisplayServerX11::_wait_for_events() const { int x11_fd = ConnectionNumber(x11_display); fd_set in_fds; - while (!events_thread_done) { - XFlush(x11_display); + XFlush(x11_display); + + FD_ZERO(&in_fds); + FD_SET(x11_fd, &in_fds); - FD_ZERO(&in_fds); - FD_SET(x11_fd, &in_fds); + struct timeval tv; + tv.tv_usec = 0; + tv.tv_sec = 1; - struct timeval tv; - tv.tv_usec = 0; - tv.tv_sec = 1; + // Wait for next event or timeout. + int num_ready_fds = select(x11_fd + 1, &in_fds, NULL, NULL, &tv); - // Wait for next event or timeout. - int num_ready_fds = select(x11_fd + 1, &in_fds, NULL, NULL, &tv); + if (num_ready_fds > 0) { + // Event received. + return true; + } else { + // Error or timeout. if (num_ready_fds < 0) { - ERR_PRINT("_poll_events: select error: " + itos(errno)); + ERR_PRINT("_wait_for_events: select error: " + itos(errno)); } + return false; + } +} + +void DisplayServerX11::_poll_events() { + while (!events_thread_done.is_set()) { + _wait_for_events(); // Process events from the queue. { MutexLock mutex_lock(events_mutex); - // Non-blocking wait for next event - // and remove it from the queue. + // Non-blocking wait for next event and remove it from the queue. XEvent ev; while (XCheckIfEvent(x11_display, &ev, _predicate_all_events, nullptr)) { // Check if the input manager wants to process the event. @@ -3071,7 +3298,7 @@ void DisplayServerX11::process_events() { if (xi.pressure_supported) { mm->set_pressure(xi.pressure); } else { - mm->set_pressure((mouse_get_button_state() & (1 << (BUTTON_LEFT - 1))) ? 1.0f : 0.0f); + mm->set_pressure((mouse_get_button_state() & (1 << (MOUSE_BUTTON_LEFT - 1))) ? 1.0f : 0.0f); } mm->set_tilt(xi.tilt); @@ -3135,7 +3362,7 @@ void DisplayServerX11::process_events() { Vector<String> files = String((char *)p.data).split("\n", false); for (int i = 0; i < files.size(); i++) { - files.write[i] = files[i].replace("file://", "").http_unescape().strip_edges(); + files.write[i] = files[i].replace("file://", "").uri_decode().strip_edges(); } if (!windows[window_id].drop_files_callback.is_null()) { @@ -3376,7 +3603,9 @@ void DisplayServerX11::set_icon(const Ref<Image> &p_icon) { pr += 4; } - XChangeProperty(x11_display, wd.x11_window, net_wm_icon, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)pd.ptr(), pd.size()); + if (net_wm_icon != None) { + XChangeProperty(x11_display, wd.x11_window, net_wm_icon, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)pd.ptr(), pd.size()); + } if (!g_set_icon_error) { break; @@ -3469,7 +3698,9 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u { const long pid = OS::get_singleton()->get_process_id(); Atom net_wm_pid = XInternAtom(x11_display, "_NET_WM_PID", False); - XChangeProperty(x11_display, wd.x11_window, net_wm_pid, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&pid, 1); + if (net_wm_pid != None) { + XChangeProperty(x11_display, wd.x11_window, net_wm_pid, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&pid, 1); + } } long im_event_mask = 0; @@ -3517,7 +3748,9 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u /* set the titlebar name */ XStoreName(x11_display, wd.x11_window, "Godot"); XSetWMProtocols(x11_display, wd.x11_window, &wm_delete, 1); - XChangeProperty(x11_display, wd.x11_window, xdnd_aware, XA_ATOM, 32, PropModeReplace, (unsigned char *)&xdnd_version, 1); + if (xdnd_aware != None) { + XChangeProperty(x11_display, wd.x11_window, xdnd_aware, XA_ATOM, 32, PropModeReplace, (unsigned char *)&xdnd_version, 1); + } if (xim && xim_style) { // Block events polling while changing input focus @@ -3548,20 +3781,25 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u hints.flags = 2; hints.decorations = 0; property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True); - XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + if (property != None) { + XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5); + } } if (wd.menu_type) { // Set Utility type to disable fade animations. Atom type_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE_UTILITY", False); Atom wt_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE", False); - - XChangeProperty(x11_display, wd.x11_window, wt_atom, XA_ATOM, 32, PropModeReplace, (unsigned char *)&type_atom, 1); + if (wt_atom != None && type_atom != None) { + XChangeProperty(x11_display, wd.x11_window, wt_atom, XA_ATOM, 32, PropModeReplace, (unsigned char *)&type_atom, 1); + } } else { Atom type_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE_NORMAL", False); Atom wt_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE", False); - XChangeProperty(x11_display, wd.x11_window, wt_atom, XA_ATOM, 32, PropModeReplace, (unsigned char *)&type_atom, 1); + if (wt_atom != None && type_atom != None) { + XChangeProperty(x11_display, wd.x11_window, wt_atom, XA_ATOM, 32, PropModeReplace, (unsigned char *)&type_atom, 1); + } } _update_size_hints(id); @@ -3792,7 +4030,10 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode use_prime = 0; } - if (getenv("LD_LIBRARY_PATH")) { + // Some tools use fake libGL libraries and have them override the real one using + // LD_LIBRARY_PATH, so we skip them. *But* Steam also sets LD_LIBRARY_PATH for its + // runtime and includes system `/lib` and `/lib64`... so ignore Steam. + if (use_prime == -1 && getenv("LD_LIBRARY_PATH") && !getenv("STEAM_RUNTIME_LIBRARY_PATH")) { String ld_library_path(getenv("LD_LIBRARY_PATH")); Vector<String> libraries = ld_library_path.split(":"); @@ -3843,6 +4084,10 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode (screen_get_size(0).width - p_resolution.width) / 2, (screen_get_size(0).height - p_resolution.height) / 2); WindowID main_window = _create_window(p_mode, p_flags, Rect2i(window_position, p_resolution)); + if (main_window == INVALID_WINDOW_ID) { + r_error = ERR_CANT_CREATE; + return; + } for (int i = 0; i < WINDOW_FLAG_MAX; i++) { if (p_flags & (1 << i)) { window_set_flag(WindowFlags(i), true, main_window); @@ -3857,12 +4102,12 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode rendering_device_vulkan = memnew(RenderingDeviceVulkan); rendering_device_vulkan->initialize(context_vulkan); - RasterizerRD::make_current(); + RendererCompositorRD::make_current(); } #endif /* - rendering_server = memnew(RenderingServerRaster); + rendering_server = memnew(RenderingServerDefault); if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { rendering_server = memnew(RenderingServerWrapMT(rendering_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD)); } @@ -4026,7 +4271,7 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode } } - events_thread = Thread::create(_poll_events_thread, this); + events_thread.start(_poll_events_thread, this); _update_real_mouse_position(windows[MAIN_WINDOW_ID]); @@ -4034,10 +4279,13 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode } DisplayServerX11::~DisplayServerX11() { - events_thread_done = true; - Thread::wait_to_finish(events_thread); - memdelete(events_thread); - events_thread = nullptr; + // Send owned clipboard data to clipboard manager before exit. + Window x11_main_window = windows[MAIN_WINDOW_ID].x11_window; + _clipboard_transfer_ownership(XA_PRIMARY, x11_main_window); + _clipboard_transfer_ownership(XInternAtom(x11_display, "CLIPBOARD", 0), x11_main_window); + + events_thread_done.set(); + events_thread.wait_to_finish(); //destroy all windows for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) { diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h index 740bf81fd9..10686d8424 100644 --- a/platform/linuxbsd/display_server_x11.h +++ b/platform/linuxbsd/display_server_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,14 +36,14 @@ #include "servers/display_server.h" #include "core/input/input.h" -#include "core/local_vector.h" +#include "core/templates/local_vector.h" #include "drivers/alsa/audio_driver_alsa.h" #include "drivers/alsamidi/midi_driver_alsamidi.h" #include "drivers/pulseaudio/audio_driver_pulseaudio.h" #include "drivers/unix/os_unix.h" #include "joypad_linux.h" #include "servers/audio_server.h" -#include "servers/rendering/rasterizer.h" +#include "servers/rendering/renderer_compositor.h" #include "servers/rendering_server.h" #if defined(OPENGL_ENABLED) @@ -61,27 +61,18 @@ #include <X11/extensions/Xrandr.h> #include <X11/keysym.h> -// Hints for X11 fullscreen -typedef struct { - unsigned long flags; - unsigned long functions; - unsigned long decorations; - long inputMode; - unsigned long status; -} Hints; - typedef struct _xrr_monitor_info { Atom name; - Bool primary; - Bool automatic; - int noutput; - int x; - int y; - int width; - int height; - int mwidth; - int mheight; - RROutput *outputs; + Bool primary = false; + Bool automatic = false; + int noutput = 0; + int x = 0; + int y = 0; + int width = 0; + int height = 0; + int mwidth = 0; + int mheight = 0; + RROutput *outputs = nullptr; } xrr_monitor_info; #undef CursorShape @@ -204,10 +195,13 @@ class DisplayServerX11 : public DisplayServer { Point2i center; void _handle_key_event(WindowID p_window, XKeyEvent *p_event, LocalVector<XEvent> &p_events, uint32_t &p_event_index, bool p_echo = false); - void _handle_selection_request_event(XSelectionRequestEvent *p_event); + + Atom _process_selection_request_target(Atom p_target, Window p_requestor, Atom p_property) const; + void _handle_selection_request_event(XSelectionRequestEvent *p_event) const; String _clipboard_get_impl(Atom p_source, Window x11_window, Atom target) const; String _clipboard_get(Atom p_source, Window x11_window) const; + void _clipboard_transfer_ownership(Atom p_source, Window x11_window) const; //bool minimized; //bool window_has_focus; @@ -258,14 +252,17 @@ class DisplayServerX11 : public DisplayServer { void _dispatch_input_event(const Ref<InputEvent> &p_event); mutable Mutex events_mutex; - Thread *events_thread = nullptr; - bool events_thread_done = false; + Thread events_thread; + SafeFlag events_thread_done; LocalVector<XEvent> polled_events; static void _poll_events_thread(void *ud); + bool _wait_for_events() const; void _poll_events(); static Bool _predicate_all_events(Display *display, XEvent *event, XPointer arg); static Bool _predicate_clipboard_selection(Display *display, XEvent *event, XPointer arg); + static Bool _predicate_clipboard_incr(Display *display, XEvent *event, XPointer arg); + static Bool _predicate_clipboard_save_targets(Display *display, XEvent *event, XPointer arg); protected: void _window_changed(XEvent *event); diff --git a/platform/linuxbsd/export/export.cpp b/platform/linuxbsd/export/export.cpp index 86ea95c563..cb95068314 100644 --- a/platform/linuxbsd/export/export.cpp +++ b/platform/linuxbsd/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/export/export.h b/platform/linuxbsd/export/export.h index 5ee81f485e..61e96aa2f6 100644 --- a/platform/linuxbsd/export/export.h +++ b/platform/linuxbsd/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/godot_linuxbsd.cpp b/platform/linuxbsd/godot_linuxbsd.cpp index e1796ccefe..6f5c46b59c 100644 --- a/platform/linuxbsd/godot_linuxbsd.cpp +++ b/platform/linuxbsd/godot_linuxbsd.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/joypad_linux.cpp b/platform/linuxbsd/joypad_linux.cpp index fda1358dfd..8ea0f6c246 100644 --- a/platform/linuxbsd/joypad_linux.cpp +++ b/platform/linuxbsd/joypad_linux.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,13 +32,14 @@ #include "joypad_linux.h" +#include <dirent.h> #include <errno.h> #include <fcntl.h> #include <linux/input.h> #include <unistd.h> #ifdef UDEV_ENABLED -#include <libudev.h> +#include "libudev-so_wrap.h" #endif #define LONG_BITS (sizeof(long) * 8) @@ -49,15 +50,6 @@ static const char *ignore_str = "/dev/input/js"; #endif -JoypadLinux::Joypad::Joypad() { - fd = -1; - dpad = 0; - devpath = ""; - for (int i = 0; i < MAX_ABS; i++) { - abs_info[i] = nullptr; - } -} - JoypadLinux::Joypad::~Joypad() { for (int i = 0; i < MAX_ABS; i++) { if (abs_info[i]) { @@ -70,7 +62,7 @@ void JoypadLinux::Joypad::reset() { dpad = 0; fd = -1; - Input::JoyAxis jx; + Input::JoyAxisValue jx; jx.min = -1; jx.value = 0.0f; for (int i = 0; i < MAX_ABS; i++) { @@ -80,15 +72,28 @@ void JoypadLinux::Joypad::reset() { } JoypadLinux::JoypadLinux(Input *in) { - exit_udev = false; +#ifdef UDEV_ENABLED +#ifdef DEBUG_ENABLED + int dylibloader_verbose = 1; +#else + int dylibloader_verbose = 0; +#endif + use_udev = initialize_libudev(dylibloader_verbose) == 0; + if (use_udev) { + print_verbose("JoypadLinux: udev enabled and loaded successfully."); + } else { + print_verbose("JoypadLinux: udev enabled, but couldn't be loaded. Falling back to /dev/input to detect joypads."); + } +#else + print_verbose("JoypadLinux: udev disabled, parsing /dev/input to detect joypads."); +#endif input = in; - joy_thread = Thread::create(joy_thread_func, this); + joy_thread.start(joy_thread_func, this); } JoypadLinux::~JoypadLinux() { - exit_udev = true; - Thread::wait_to_finish(joy_thread); - memdelete(joy_thread); + exit_monitor.set(); + joy_thread.wait_to_finish(); close_joypad(); } @@ -101,11 +106,20 @@ void JoypadLinux::joy_thread_func(void *p_user) { void JoypadLinux::run_joypad_thread() { #ifdef UDEV_ENABLED - udev *_udev = udev_new(); - ERR_FAIL_COND(!_udev); - enumerate_joypads(_udev); - monitor_joypads(_udev); - udev_unref(_udev); + if (use_udev) { + udev *_udev = udev_new(); + if (!_udev) { + use_udev = false; + ERR_PRINT("Failed getting an udev context, falling back to parsing /dev/input."); + monitor_joypads(); + } else { + enumerate_joypads(_udev); + monitor_joypads(_udev); + udev_unref(_udev); + } + } else { + monitor_joypads(); + } #else monitor_joypads(); #endif @@ -146,7 +160,7 @@ void JoypadLinux::monitor_joypads(udev *p_udev) { udev_monitor_enable_receiving(mon); int fd = udev_monitor_get_fd(mon); - while (!exit_udev) { + while (!exit_monitor.is_set()) { fd_set fds; struct timeval tv; int ret; @@ -188,17 +202,27 @@ void JoypadLinux::monitor_joypads(udev *p_udev) { #endif void JoypadLinux::monitor_joypads() { - while (!exit_udev) { + while (!exit_monitor.is_set()) { { MutexLock lock(joy_mutex); - for (int i = 0; i < 32; i++) { + DIR *input_directory; + input_directory = opendir("/dev/input"); + if (input_directory) { + struct dirent *current; char fname[64]; - sprintf(fname, "/dev/input/event%d", i); - if (attached_devices.find(fname) == -1) { - open_joypad(fname); + + while ((current = readdir(input_directory)) != NULL) { + if (strncmp(current->d_name, "event", 5) != 0) { + continue; + } + sprintf(fname, "/dev/input/%.*s", 16, current->d_name); + if (attached_devices.find(fname) == -1) { + open_joypad(fname); + } } } + closedir(input_directory); } usleep(1000000); // 1s } @@ -404,10 +428,10 @@ void JoypadLinux::joypad_vibration_stop(int p_id, uint64_t p_timestamp) { joy.ff_effect_timestamp = p_timestamp; } -Input::JoyAxis JoypadLinux::axis_correct(const input_absinfo *p_abs, int p_value) const { +Input::JoyAxisValue JoypadLinux::axis_correct(const input_absinfo *p_abs, int p_value) const { int min = p_abs->minimum; int max = p_abs->maximum; - Input::JoyAxis jx; + Input::JoyAxisValue jx; if (min < 0) { jx.min = -1; @@ -459,9 +483,9 @@ void JoypadLinux::process_joypads() { case ABS_HAT0X: if (ev.value != 0) { if (ev.value < 0) { - joy->dpad |= Input::HAT_MASK_LEFT; + joy->dpad = (joy->dpad | Input::HAT_MASK_LEFT) & ~Input::HAT_MASK_RIGHT; } else { - joy->dpad |= Input::HAT_MASK_RIGHT; + joy->dpad = (joy->dpad | Input::HAT_MASK_RIGHT) & ~Input::HAT_MASK_LEFT; } } else { joy->dpad &= ~(Input::HAT_MASK_LEFT | Input::HAT_MASK_RIGHT); @@ -473,9 +497,9 @@ void JoypadLinux::process_joypads() { case ABS_HAT0Y: if (ev.value != 0) { if (ev.value < 0) { - joy->dpad |= Input::HAT_MASK_UP; + joy->dpad = (joy->dpad | Input::HAT_MASK_UP) & ~Input::HAT_MASK_DOWN; } else { - joy->dpad |= Input::HAT_MASK_DOWN; + joy->dpad = (joy->dpad | Input::HAT_MASK_DOWN) & ~Input::HAT_MASK_UP; } } else { joy->dpad &= ~(Input::HAT_MASK_UP | Input::HAT_MASK_DOWN); @@ -489,7 +513,7 @@ void JoypadLinux::process_joypads() { return; } if (joy->abs_map[ev.code] != -1 && joy->abs_info[ev.code]) { - Input::JoyAxis value = axis_correct(joy->abs_info[ev.code], ev.value); + Input::JoyAxisValue value = axis_correct(joy->abs_info[ev.code], ev.value); joy->curr_axis[joy->abs_map[ev.code]] = value; } break; diff --git a/platform/linuxbsd/joypad_linux.h b/platform/linuxbsd/joypad_linux.h index 0d175193a5..177d7a51ce 100644 --- a/platform/linuxbsd/joypad_linux.h +++ b/platform/linuxbsd/joypad_linux.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -53,28 +53,30 @@ private: }; struct Joypad { - Input::JoyAxis curr_axis[MAX_ABS]; + Input::JoyAxisValue curr_axis[MAX_ABS]; int key_map[MAX_KEY]; int abs_map[MAX_ABS]; - int dpad; - int fd; + int dpad = 0; + int fd = -1; String devpath; - input_absinfo *abs_info[MAX_ABS]; + input_absinfo *abs_info[MAX_ABS] = {}; - bool force_feedback; - int ff_effect_id; - uint64_t ff_effect_timestamp; + bool force_feedback = false; + int ff_effect_id = 0; + uint64_t ff_effect_timestamp = 0; - Joypad(); ~Joypad(); void reset(); }; - bool exit_udev; +#ifdef UDEV_ENABLED + bool use_udev = false; +#endif + SafeFlag exit_monitor; Mutex joy_mutex; - Thread *joy_thread; - Input *input; + Thread joy_thread; + Input *input = nullptr; Joypad joypads[JOYPADS_MAX]; Vector<String> attached_devices; @@ -95,7 +97,7 @@ private: void joypad_vibration_start(int p_id, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp); void joypad_vibration_stop(int p_id, uint64_t p_timestamp); - Input::JoyAxis axis_correct(const input_absinfo *p_abs, int p_value) const; + Input::JoyAxisValue axis_correct(const input_absinfo *p_abs, int p_value) const; }; #endif diff --git a/platform/linuxbsd/key_mapping_x11.cpp b/platform/linuxbsd/key_mapping_x11.cpp index 77512b1a9e..f9f612fa74 100644 --- a/platform/linuxbsd/key_mapping_x11.cpp +++ b/platform/linuxbsd/key_mapping_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -185,7 +185,6 @@ struct _TranslatePair { }; static _TranslatePair _scancode_to_keycode[] = { - { KEY_ESCAPE, 0x09 }, { KEY_1, 0x0A }, { KEY_2, 0x0B }, @@ -354,7 +353,6 @@ struct _XTranslateUnicodePair { }; enum { - _KEYSYM_MAX = 759 }; @@ -1160,7 +1158,6 @@ struct _XTranslateUnicodePairReverse { }; enum { - _UNICODE_MAX = 750 }; diff --git a/platform/linuxbsd/key_mapping_x11.h b/platform/linuxbsd/key_mapping_x11.h index 8f5e01a3c2..163a8e21db 100644 --- a/platform/linuxbsd/key_mapping_x11.h +++ b/platform/linuxbsd/key_mapping_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/libudev-so_wrap.c b/platform/linuxbsd/libudev-so_wrap.c new file mode 100644 index 0000000000..a9fa4a494a --- /dev/null +++ b/platform/linuxbsd/libudev-so_wrap.c @@ -0,0 +1,1013 @@ +// This file is generated. Do not edit! +// see https://github.com/hpvb/dynload-wrapper for details +// generated by /home/hp/Projects/godot/pulse/generate-wrapper.py 0.3 on 2021-02-20 00:08:59 +// flags: /home/hp/Projects/godot/pulse/generate-wrapper.py --include /usr/include/libudev.h --sys-include <libudev.h> --soname libudev.so.1 --init-name libudev --omit-prefix gnu_ --output-header libudev-so_wrap.h --output-implementation libudev-so_wrap.c +// +#include <stdint.h> + +#define udev_ref udev_ref_dylibloader_orig_libudev +#define udev_unref udev_unref_dylibloader_orig_libudev +#define udev_new udev_new_dylibloader_orig_libudev +#define udev_set_log_fn udev_set_log_fn_dylibloader_orig_libudev +#define udev_get_log_priority udev_get_log_priority_dylibloader_orig_libudev +#define udev_set_log_priority udev_set_log_priority_dylibloader_orig_libudev +#define udev_get_userdata udev_get_userdata_dylibloader_orig_libudev +#define udev_set_userdata udev_set_userdata_dylibloader_orig_libudev +#define udev_list_entry_get_next udev_list_entry_get_next_dylibloader_orig_libudev +#define udev_list_entry_get_by_name udev_list_entry_get_by_name_dylibloader_orig_libudev +#define udev_list_entry_get_name udev_list_entry_get_name_dylibloader_orig_libudev +#define udev_list_entry_get_value udev_list_entry_get_value_dylibloader_orig_libudev +#define udev_device_ref udev_device_ref_dylibloader_orig_libudev +#define udev_device_unref udev_device_unref_dylibloader_orig_libudev +#define udev_device_get_udev udev_device_get_udev_dylibloader_orig_libudev +#define udev_device_new_from_syspath udev_device_new_from_syspath_dylibloader_orig_libudev +#define udev_device_new_from_devnum udev_device_new_from_devnum_dylibloader_orig_libudev +#define udev_device_new_from_subsystem_sysname udev_device_new_from_subsystem_sysname_dylibloader_orig_libudev +#define udev_device_new_from_device_id udev_device_new_from_device_id_dylibloader_orig_libudev +#define udev_device_new_from_environment udev_device_new_from_environment_dylibloader_orig_libudev +#define udev_device_get_parent udev_device_get_parent_dylibloader_orig_libudev +#define udev_device_get_parent_with_subsystem_devtype udev_device_get_parent_with_subsystem_devtype_dylibloader_orig_libudev +#define udev_device_get_devpath udev_device_get_devpath_dylibloader_orig_libudev +#define udev_device_get_subsystem udev_device_get_subsystem_dylibloader_orig_libudev +#define udev_device_get_devtype udev_device_get_devtype_dylibloader_orig_libudev +#define udev_device_get_syspath udev_device_get_syspath_dylibloader_orig_libudev +#define udev_device_get_sysname udev_device_get_sysname_dylibloader_orig_libudev +#define udev_device_get_sysnum udev_device_get_sysnum_dylibloader_orig_libudev +#define udev_device_get_devnode udev_device_get_devnode_dylibloader_orig_libudev +#define udev_device_get_is_initialized udev_device_get_is_initialized_dylibloader_orig_libudev +#define udev_device_get_devlinks_list_entry udev_device_get_devlinks_list_entry_dylibloader_orig_libudev +#define udev_device_get_properties_list_entry udev_device_get_properties_list_entry_dylibloader_orig_libudev +#define udev_device_get_tags_list_entry udev_device_get_tags_list_entry_dylibloader_orig_libudev +#define udev_device_get_sysattr_list_entry udev_device_get_sysattr_list_entry_dylibloader_orig_libudev +#define udev_device_get_property_value udev_device_get_property_value_dylibloader_orig_libudev +#define udev_device_get_driver udev_device_get_driver_dylibloader_orig_libudev +#define udev_device_get_devnum udev_device_get_devnum_dylibloader_orig_libudev +#define udev_device_get_action udev_device_get_action_dylibloader_orig_libudev +#define udev_device_get_seqnum udev_device_get_seqnum_dylibloader_orig_libudev +#define udev_device_get_usec_since_initialized udev_device_get_usec_since_initialized_dylibloader_orig_libudev +#define udev_device_get_sysattr_value udev_device_get_sysattr_value_dylibloader_orig_libudev +#define udev_device_set_sysattr_value udev_device_set_sysattr_value_dylibloader_orig_libudev +#define udev_device_has_tag udev_device_has_tag_dylibloader_orig_libudev +#define udev_monitor_ref udev_monitor_ref_dylibloader_orig_libudev +#define udev_monitor_unref udev_monitor_unref_dylibloader_orig_libudev +#define udev_monitor_get_udev udev_monitor_get_udev_dylibloader_orig_libudev +#define udev_monitor_new_from_netlink udev_monitor_new_from_netlink_dylibloader_orig_libudev +#define udev_monitor_enable_receiving udev_monitor_enable_receiving_dylibloader_orig_libudev +#define udev_monitor_set_receive_buffer_size udev_monitor_set_receive_buffer_size_dylibloader_orig_libudev +#define udev_monitor_get_fd udev_monitor_get_fd_dylibloader_orig_libudev +#define udev_monitor_receive_device udev_monitor_receive_device_dylibloader_orig_libudev +#define udev_monitor_filter_add_match_subsystem_devtype udev_monitor_filter_add_match_subsystem_devtype_dylibloader_orig_libudev +#define udev_monitor_filter_add_match_tag udev_monitor_filter_add_match_tag_dylibloader_orig_libudev +#define udev_monitor_filter_update udev_monitor_filter_update_dylibloader_orig_libudev +#define udev_monitor_filter_remove udev_monitor_filter_remove_dylibloader_orig_libudev +#define udev_enumerate_ref udev_enumerate_ref_dylibloader_orig_libudev +#define udev_enumerate_unref udev_enumerate_unref_dylibloader_orig_libudev +#define udev_enumerate_get_udev udev_enumerate_get_udev_dylibloader_orig_libudev +#define udev_enumerate_new udev_enumerate_new_dylibloader_orig_libudev +#define udev_enumerate_add_match_subsystem udev_enumerate_add_match_subsystem_dylibloader_orig_libudev +#define udev_enumerate_add_nomatch_subsystem udev_enumerate_add_nomatch_subsystem_dylibloader_orig_libudev +#define udev_enumerate_add_match_sysattr udev_enumerate_add_match_sysattr_dylibloader_orig_libudev +#define udev_enumerate_add_nomatch_sysattr udev_enumerate_add_nomatch_sysattr_dylibloader_orig_libudev +#define udev_enumerate_add_match_property udev_enumerate_add_match_property_dylibloader_orig_libudev +#define udev_enumerate_add_match_sysname udev_enumerate_add_match_sysname_dylibloader_orig_libudev +#define udev_enumerate_add_match_tag udev_enumerate_add_match_tag_dylibloader_orig_libudev +#define udev_enumerate_add_match_parent udev_enumerate_add_match_parent_dylibloader_orig_libudev +#define udev_enumerate_add_match_is_initialized udev_enumerate_add_match_is_initialized_dylibloader_orig_libudev +#define udev_enumerate_add_syspath udev_enumerate_add_syspath_dylibloader_orig_libudev +#define udev_enumerate_scan_devices udev_enumerate_scan_devices_dylibloader_orig_libudev +#define udev_enumerate_scan_subsystems udev_enumerate_scan_subsystems_dylibloader_orig_libudev +#define udev_enumerate_get_list_entry udev_enumerate_get_list_entry_dylibloader_orig_libudev +#define udev_queue_ref udev_queue_ref_dylibloader_orig_libudev +#define udev_queue_unref udev_queue_unref_dylibloader_orig_libudev +#define udev_queue_get_udev udev_queue_get_udev_dylibloader_orig_libudev +#define udev_queue_new udev_queue_new_dylibloader_orig_libudev +#define udev_queue_get_kernel_seqnum udev_queue_get_kernel_seqnum_dylibloader_orig_libudev +#define udev_queue_get_udev_seqnum udev_queue_get_udev_seqnum_dylibloader_orig_libudev +#define udev_queue_get_udev_is_active udev_queue_get_udev_is_active_dylibloader_orig_libudev +#define udev_queue_get_queue_is_empty udev_queue_get_queue_is_empty_dylibloader_orig_libudev +#define udev_queue_get_seqnum_is_finished udev_queue_get_seqnum_is_finished_dylibloader_orig_libudev +#define udev_queue_get_seqnum_sequence_is_finished udev_queue_get_seqnum_sequence_is_finished_dylibloader_orig_libudev +#define udev_queue_get_fd udev_queue_get_fd_dylibloader_orig_libudev +#define udev_queue_flush udev_queue_flush_dylibloader_orig_libudev +#define udev_queue_get_queued_list_entry udev_queue_get_queued_list_entry_dylibloader_orig_libudev +#define udev_hwdb_new udev_hwdb_new_dylibloader_orig_libudev +#define udev_hwdb_ref udev_hwdb_ref_dylibloader_orig_libudev +#define udev_hwdb_unref udev_hwdb_unref_dylibloader_orig_libudev +#define udev_hwdb_get_properties_list_entry udev_hwdb_get_properties_list_entry_dylibloader_orig_libudev +#define udev_util_encode_string udev_util_encode_string_dylibloader_orig_libudev +#include <libudev.h> +#undef udev_ref +#undef udev_unref +#undef udev_new +#undef udev_set_log_fn +#undef udev_get_log_priority +#undef udev_set_log_priority +#undef udev_get_userdata +#undef udev_set_userdata +#undef udev_list_entry_get_next +#undef udev_list_entry_get_by_name +#undef udev_list_entry_get_name +#undef udev_list_entry_get_value +#undef udev_device_ref +#undef udev_device_unref +#undef udev_device_get_udev +#undef udev_device_new_from_syspath +#undef udev_device_new_from_devnum +#undef udev_device_new_from_subsystem_sysname +#undef udev_device_new_from_device_id +#undef udev_device_new_from_environment +#undef udev_device_get_parent +#undef udev_device_get_parent_with_subsystem_devtype +#undef udev_device_get_devpath +#undef udev_device_get_subsystem +#undef udev_device_get_devtype +#undef udev_device_get_syspath +#undef udev_device_get_sysname +#undef udev_device_get_sysnum +#undef udev_device_get_devnode +#undef udev_device_get_is_initialized +#undef udev_device_get_devlinks_list_entry +#undef udev_device_get_properties_list_entry +#undef udev_device_get_tags_list_entry +#undef udev_device_get_sysattr_list_entry +#undef udev_device_get_property_value +#undef udev_device_get_driver +#undef udev_device_get_devnum +#undef udev_device_get_action +#undef udev_device_get_seqnum +#undef udev_device_get_usec_since_initialized +#undef udev_device_get_sysattr_value +#undef udev_device_set_sysattr_value +#undef udev_device_has_tag +#undef udev_monitor_ref +#undef udev_monitor_unref +#undef udev_monitor_get_udev +#undef udev_monitor_new_from_netlink +#undef udev_monitor_enable_receiving +#undef udev_monitor_set_receive_buffer_size +#undef udev_monitor_get_fd +#undef udev_monitor_receive_device +#undef udev_monitor_filter_add_match_subsystem_devtype +#undef udev_monitor_filter_add_match_tag +#undef udev_monitor_filter_update +#undef udev_monitor_filter_remove +#undef udev_enumerate_ref +#undef udev_enumerate_unref +#undef udev_enumerate_get_udev +#undef udev_enumerate_new +#undef udev_enumerate_add_match_subsystem +#undef udev_enumerate_add_nomatch_subsystem +#undef udev_enumerate_add_match_sysattr +#undef udev_enumerate_add_nomatch_sysattr +#undef udev_enumerate_add_match_property +#undef udev_enumerate_add_match_sysname +#undef udev_enumerate_add_match_tag +#undef udev_enumerate_add_match_parent +#undef udev_enumerate_add_match_is_initialized +#undef udev_enumerate_add_syspath +#undef udev_enumerate_scan_devices +#undef udev_enumerate_scan_subsystems +#undef udev_enumerate_get_list_entry +#undef udev_queue_ref +#undef udev_queue_unref +#undef udev_queue_get_udev +#undef udev_queue_new +#undef udev_queue_get_kernel_seqnum +#undef udev_queue_get_udev_seqnum +#undef udev_queue_get_udev_is_active +#undef udev_queue_get_queue_is_empty +#undef udev_queue_get_seqnum_is_finished +#undef udev_queue_get_seqnum_sequence_is_finished +#undef udev_queue_get_fd +#undef udev_queue_flush +#undef udev_queue_get_queued_list_entry +#undef udev_hwdb_new +#undef udev_hwdb_ref +#undef udev_hwdb_unref +#undef udev_hwdb_get_properties_list_entry +#undef udev_util_encode_string +#include <dlfcn.h> +#include <stdio.h> +struct udev* (*udev_ref_dylibloader_wrapper_libudev)(struct udev*); +struct udev* (*udev_unref_dylibloader_wrapper_libudev)(struct udev*); +struct udev* (*udev_new_dylibloader_wrapper_libudev)( void); +void (*udev_set_log_fn_dylibloader_wrapper_libudev)(struct udev*, void*); +int (*udev_get_log_priority_dylibloader_wrapper_libudev)(struct udev*); +void (*udev_set_log_priority_dylibloader_wrapper_libudev)(struct udev*, int); +void* (*udev_get_userdata_dylibloader_wrapper_libudev)(struct udev*); +void (*udev_set_userdata_dylibloader_wrapper_libudev)(struct udev*, void*); +struct udev_list_entry* (*udev_list_entry_get_next_dylibloader_wrapper_libudev)(struct udev_list_entry*); +struct udev_list_entry* (*udev_list_entry_get_by_name_dylibloader_wrapper_libudev)(struct udev_list_entry*,const char*); +const char* (*udev_list_entry_get_name_dylibloader_wrapper_libudev)(struct udev_list_entry*); +const char* (*udev_list_entry_get_value_dylibloader_wrapper_libudev)(struct udev_list_entry*); +struct udev_device* (*udev_device_ref_dylibloader_wrapper_libudev)(struct udev_device*); +struct udev_device* (*udev_device_unref_dylibloader_wrapper_libudev)(struct udev_device*); +struct udev* (*udev_device_get_udev_dylibloader_wrapper_libudev)(struct udev_device*); +struct udev_device* (*udev_device_new_from_syspath_dylibloader_wrapper_libudev)(struct udev*,const char*); +struct udev_device* (*udev_device_new_from_devnum_dylibloader_wrapper_libudev)(struct udev*, char, dev_t); +struct udev_device* (*udev_device_new_from_subsystem_sysname_dylibloader_wrapper_libudev)(struct udev*,const char*,const char*); +struct udev_device* (*udev_device_new_from_device_id_dylibloader_wrapper_libudev)(struct udev*,const char*); +struct udev_device* (*udev_device_new_from_environment_dylibloader_wrapper_libudev)(struct udev*); +struct udev_device* (*udev_device_get_parent_dylibloader_wrapper_libudev)(struct udev_device*); +struct udev_device* (*udev_device_get_parent_with_subsystem_devtype_dylibloader_wrapper_libudev)(struct udev_device*,const char*,const char*); +const char* (*udev_device_get_devpath_dylibloader_wrapper_libudev)(struct udev_device*); +const char* (*udev_device_get_subsystem_dylibloader_wrapper_libudev)(struct udev_device*); +const char* (*udev_device_get_devtype_dylibloader_wrapper_libudev)(struct udev_device*); +const char* (*udev_device_get_syspath_dylibloader_wrapper_libudev)(struct udev_device*); +const char* (*udev_device_get_sysname_dylibloader_wrapper_libudev)(struct udev_device*); +const char* (*udev_device_get_sysnum_dylibloader_wrapper_libudev)(struct udev_device*); +const char* (*udev_device_get_devnode_dylibloader_wrapper_libudev)(struct udev_device*); +int (*udev_device_get_is_initialized_dylibloader_wrapper_libudev)(struct udev_device*); +struct udev_list_entry* (*udev_device_get_devlinks_list_entry_dylibloader_wrapper_libudev)(struct udev_device*); +struct udev_list_entry* (*udev_device_get_properties_list_entry_dylibloader_wrapper_libudev)(struct udev_device*); +struct udev_list_entry* (*udev_device_get_tags_list_entry_dylibloader_wrapper_libudev)(struct udev_device*); +struct udev_list_entry* (*udev_device_get_sysattr_list_entry_dylibloader_wrapper_libudev)(struct udev_device*); +const char* (*udev_device_get_property_value_dylibloader_wrapper_libudev)(struct udev_device*,const char*); +const char* (*udev_device_get_driver_dylibloader_wrapper_libudev)(struct udev_device*); +dev_t (*udev_device_get_devnum_dylibloader_wrapper_libudev)(struct udev_device*); +const char* (*udev_device_get_action_dylibloader_wrapper_libudev)(struct udev_device*); +unsigned long long int (*udev_device_get_seqnum_dylibloader_wrapper_libudev)(struct udev_device*); +unsigned long long int (*udev_device_get_usec_since_initialized_dylibloader_wrapper_libudev)(struct udev_device*); +const char* (*udev_device_get_sysattr_value_dylibloader_wrapper_libudev)(struct udev_device*,const char*); +int (*udev_device_set_sysattr_value_dylibloader_wrapper_libudev)(struct udev_device*,const char*,const char*); +int (*udev_device_has_tag_dylibloader_wrapper_libudev)(struct udev_device*,const char*); +struct udev_monitor* (*udev_monitor_ref_dylibloader_wrapper_libudev)(struct udev_monitor*); +struct udev_monitor* (*udev_monitor_unref_dylibloader_wrapper_libudev)(struct udev_monitor*); +struct udev* (*udev_monitor_get_udev_dylibloader_wrapper_libudev)(struct udev_monitor*); +struct udev_monitor* (*udev_monitor_new_from_netlink_dylibloader_wrapper_libudev)(struct udev*,const char*); +int (*udev_monitor_enable_receiving_dylibloader_wrapper_libudev)(struct udev_monitor*); +int (*udev_monitor_set_receive_buffer_size_dylibloader_wrapper_libudev)(struct udev_monitor*, int); +int (*udev_monitor_get_fd_dylibloader_wrapper_libudev)(struct udev_monitor*); +struct udev_device* (*udev_monitor_receive_device_dylibloader_wrapper_libudev)(struct udev_monitor*); +int (*udev_monitor_filter_add_match_subsystem_devtype_dylibloader_wrapper_libudev)(struct udev_monitor*,const char*,const char*); +int (*udev_monitor_filter_add_match_tag_dylibloader_wrapper_libudev)(struct udev_monitor*,const char*); +int (*udev_monitor_filter_update_dylibloader_wrapper_libudev)(struct udev_monitor*); +int (*udev_monitor_filter_remove_dylibloader_wrapper_libudev)(struct udev_monitor*); +struct udev_enumerate* (*udev_enumerate_ref_dylibloader_wrapper_libudev)(struct udev_enumerate*); +struct udev_enumerate* (*udev_enumerate_unref_dylibloader_wrapper_libudev)(struct udev_enumerate*); +struct udev* (*udev_enumerate_get_udev_dylibloader_wrapper_libudev)(struct udev_enumerate*); +struct udev_enumerate* (*udev_enumerate_new_dylibloader_wrapper_libudev)(struct udev*); +int (*udev_enumerate_add_match_subsystem_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*); +int (*udev_enumerate_add_nomatch_subsystem_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*); +int (*udev_enumerate_add_match_sysattr_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*,const char*); +int (*udev_enumerate_add_nomatch_sysattr_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*,const char*); +int (*udev_enumerate_add_match_property_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*,const char*); +int (*udev_enumerate_add_match_sysname_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*); +int (*udev_enumerate_add_match_tag_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*); +int (*udev_enumerate_add_match_parent_dylibloader_wrapper_libudev)(struct udev_enumerate*,struct udev_device*); +int (*udev_enumerate_add_match_is_initialized_dylibloader_wrapper_libudev)(struct udev_enumerate*); +int (*udev_enumerate_add_syspath_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*); +int (*udev_enumerate_scan_devices_dylibloader_wrapper_libudev)(struct udev_enumerate*); +int (*udev_enumerate_scan_subsystems_dylibloader_wrapper_libudev)(struct udev_enumerate*); +struct udev_list_entry* (*udev_enumerate_get_list_entry_dylibloader_wrapper_libudev)(struct udev_enumerate*); +struct udev_queue* (*udev_queue_ref_dylibloader_wrapper_libudev)(struct udev_queue*); +struct udev_queue* (*udev_queue_unref_dylibloader_wrapper_libudev)(struct udev_queue*); +struct udev* (*udev_queue_get_udev_dylibloader_wrapper_libudev)(struct udev_queue*); +struct udev_queue* (*udev_queue_new_dylibloader_wrapper_libudev)(struct udev*); +unsigned long long int (*udev_queue_get_kernel_seqnum_dylibloader_wrapper_libudev)(struct udev_queue*); +unsigned long long int (*udev_queue_get_udev_seqnum_dylibloader_wrapper_libudev)(struct udev_queue*); +int (*udev_queue_get_udev_is_active_dylibloader_wrapper_libudev)(struct udev_queue*); +int (*udev_queue_get_queue_is_empty_dylibloader_wrapper_libudev)(struct udev_queue*); +int (*udev_queue_get_seqnum_is_finished_dylibloader_wrapper_libudev)(struct udev_queue*, unsigned long long int); +int (*udev_queue_get_seqnum_sequence_is_finished_dylibloader_wrapper_libudev)(struct udev_queue*, unsigned long long int, unsigned long long int); +int (*udev_queue_get_fd_dylibloader_wrapper_libudev)(struct udev_queue*); +int (*udev_queue_flush_dylibloader_wrapper_libudev)(struct udev_queue*); +struct udev_list_entry* (*udev_queue_get_queued_list_entry_dylibloader_wrapper_libudev)(struct udev_queue*); +struct udev_hwdb* (*udev_hwdb_new_dylibloader_wrapper_libudev)(struct udev*); +struct udev_hwdb* (*udev_hwdb_ref_dylibloader_wrapper_libudev)(struct udev_hwdb*); +struct udev_hwdb* (*udev_hwdb_unref_dylibloader_wrapper_libudev)(struct udev_hwdb*); +struct udev_list_entry* (*udev_hwdb_get_properties_list_entry_dylibloader_wrapper_libudev)(struct udev_hwdb*,const char*, unsigned); +int (*udev_util_encode_string_dylibloader_wrapper_libudev)(const char*, char*, size_t); +int initialize_libudev(int verbose) { + void *handle; + char *error; + handle = dlopen("libudev.so.1", RTLD_LAZY); + if (!handle) { + if (verbose) { + fprintf(stderr, "%s\n", dlerror()); + } + return(1); + } + dlerror(); +// udev_ref + *(void **) (&udev_ref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_ref"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_unref + *(void **) (&udev_unref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_unref"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_new + *(void **) (&udev_new_dylibloader_wrapper_libudev) = dlsym(handle, "udev_new"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_set_log_fn + *(void **) (&udev_set_log_fn_dylibloader_wrapper_libudev) = dlsym(handle, "udev_set_log_fn"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_get_log_priority + *(void **) (&udev_get_log_priority_dylibloader_wrapper_libudev) = dlsym(handle, "udev_get_log_priority"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_set_log_priority + *(void **) (&udev_set_log_priority_dylibloader_wrapper_libudev) = dlsym(handle, "udev_set_log_priority"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_get_userdata + *(void **) (&udev_get_userdata_dylibloader_wrapper_libudev) = dlsym(handle, "udev_get_userdata"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_set_userdata + *(void **) (&udev_set_userdata_dylibloader_wrapper_libudev) = dlsym(handle, "udev_set_userdata"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_list_entry_get_next + *(void **) (&udev_list_entry_get_next_dylibloader_wrapper_libudev) = dlsym(handle, "udev_list_entry_get_next"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_list_entry_get_by_name + *(void **) (&udev_list_entry_get_by_name_dylibloader_wrapper_libudev) = dlsym(handle, "udev_list_entry_get_by_name"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_list_entry_get_name + *(void **) (&udev_list_entry_get_name_dylibloader_wrapper_libudev) = dlsym(handle, "udev_list_entry_get_name"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_list_entry_get_value + *(void **) (&udev_list_entry_get_value_dylibloader_wrapper_libudev) = dlsym(handle, "udev_list_entry_get_value"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_ref + *(void **) (&udev_device_ref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_ref"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_unref + *(void **) (&udev_device_unref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_unref"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_udev + *(void **) (&udev_device_get_udev_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_udev"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_new_from_syspath + *(void **) (&udev_device_new_from_syspath_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_new_from_syspath"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_new_from_devnum + *(void **) (&udev_device_new_from_devnum_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_new_from_devnum"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_new_from_subsystem_sysname + *(void **) (&udev_device_new_from_subsystem_sysname_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_new_from_subsystem_sysname"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_new_from_device_id + *(void **) (&udev_device_new_from_device_id_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_new_from_device_id"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_new_from_environment + *(void **) (&udev_device_new_from_environment_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_new_from_environment"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_parent + *(void **) (&udev_device_get_parent_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_parent"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_parent_with_subsystem_devtype + *(void **) (&udev_device_get_parent_with_subsystem_devtype_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_parent_with_subsystem_devtype"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_devpath + *(void **) (&udev_device_get_devpath_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_devpath"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_subsystem + *(void **) (&udev_device_get_subsystem_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_subsystem"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_devtype + *(void **) (&udev_device_get_devtype_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_devtype"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_syspath + *(void **) (&udev_device_get_syspath_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_syspath"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_sysname + *(void **) (&udev_device_get_sysname_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_sysname"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_sysnum + *(void **) (&udev_device_get_sysnum_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_sysnum"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_devnode + *(void **) (&udev_device_get_devnode_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_devnode"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_is_initialized + *(void **) (&udev_device_get_is_initialized_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_is_initialized"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_devlinks_list_entry + *(void **) (&udev_device_get_devlinks_list_entry_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_devlinks_list_entry"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_properties_list_entry + *(void **) (&udev_device_get_properties_list_entry_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_properties_list_entry"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_tags_list_entry + *(void **) (&udev_device_get_tags_list_entry_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_tags_list_entry"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_sysattr_list_entry + *(void **) (&udev_device_get_sysattr_list_entry_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_sysattr_list_entry"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_property_value + *(void **) (&udev_device_get_property_value_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_property_value"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_driver + *(void **) (&udev_device_get_driver_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_driver"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_devnum + *(void **) (&udev_device_get_devnum_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_devnum"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_action + *(void **) (&udev_device_get_action_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_action"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_seqnum + *(void **) (&udev_device_get_seqnum_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_seqnum"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_usec_since_initialized + *(void **) (&udev_device_get_usec_since_initialized_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_usec_since_initialized"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_get_sysattr_value + *(void **) (&udev_device_get_sysattr_value_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_get_sysattr_value"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_set_sysattr_value + *(void **) (&udev_device_set_sysattr_value_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_set_sysattr_value"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_device_has_tag + *(void **) (&udev_device_has_tag_dylibloader_wrapper_libudev) = dlsym(handle, "udev_device_has_tag"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_monitor_ref + *(void **) (&udev_monitor_ref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_ref"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_monitor_unref + *(void **) (&udev_monitor_unref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_unref"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_monitor_get_udev + *(void **) (&udev_monitor_get_udev_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_get_udev"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_monitor_new_from_netlink + *(void **) (&udev_monitor_new_from_netlink_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_new_from_netlink"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_monitor_enable_receiving + *(void **) (&udev_monitor_enable_receiving_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_enable_receiving"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_monitor_set_receive_buffer_size + *(void **) (&udev_monitor_set_receive_buffer_size_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_set_receive_buffer_size"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_monitor_get_fd + *(void **) (&udev_monitor_get_fd_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_get_fd"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_monitor_receive_device + *(void **) (&udev_monitor_receive_device_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_receive_device"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_monitor_filter_add_match_subsystem_devtype + *(void **) (&udev_monitor_filter_add_match_subsystem_devtype_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_filter_add_match_subsystem_devtype"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_monitor_filter_add_match_tag + *(void **) (&udev_monitor_filter_add_match_tag_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_filter_add_match_tag"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_monitor_filter_update + *(void **) (&udev_monitor_filter_update_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_filter_update"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_monitor_filter_remove + *(void **) (&udev_monitor_filter_remove_dylibloader_wrapper_libudev) = dlsym(handle, "udev_monitor_filter_remove"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_ref + *(void **) (&udev_enumerate_ref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_ref"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_unref + *(void **) (&udev_enumerate_unref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_unref"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_get_udev + *(void **) (&udev_enumerate_get_udev_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_get_udev"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_new + *(void **) (&udev_enumerate_new_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_new"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_add_match_subsystem + *(void **) (&udev_enumerate_add_match_subsystem_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_match_subsystem"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_add_nomatch_subsystem + *(void **) (&udev_enumerate_add_nomatch_subsystem_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_nomatch_subsystem"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_add_match_sysattr + *(void **) (&udev_enumerate_add_match_sysattr_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_match_sysattr"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_add_nomatch_sysattr + *(void **) (&udev_enumerate_add_nomatch_sysattr_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_nomatch_sysattr"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_add_match_property + *(void **) (&udev_enumerate_add_match_property_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_match_property"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_add_match_sysname + *(void **) (&udev_enumerate_add_match_sysname_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_match_sysname"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_add_match_tag + *(void **) (&udev_enumerate_add_match_tag_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_match_tag"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_add_match_parent + *(void **) (&udev_enumerate_add_match_parent_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_match_parent"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_add_match_is_initialized + *(void **) (&udev_enumerate_add_match_is_initialized_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_match_is_initialized"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_add_syspath + *(void **) (&udev_enumerate_add_syspath_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_add_syspath"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_scan_devices + *(void **) (&udev_enumerate_scan_devices_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_scan_devices"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_scan_subsystems + *(void **) (&udev_enumerate_scan_subsystems_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_scan_subsystems"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_enumerate_get_list_entry + *(void **) (&udev_enumerate_get_list_entry_dylibloader_wrapper_libudev) = dlsym(handle, "udev_enumerate_get_list_entry"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_queue_ref + *(void **) (&udev_queue_ref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_ref"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_queue_unref + *(void **) (&udev_queue_unref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_unref"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_queue_get_udev + *(void **) (&udev_queue_get_udev_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_udev"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_queue_new + *(void **) (&udev_queue_new_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_new"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_queue_get_kernel_seqnum + *(void **) (&udev_queue_get_kernel_seqnum_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_kernel_seqnum"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_queue_get_udev_seqnum + *(void **) (&udev_queue_get_udev_seqnum_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_udev_seqnum"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_queue_get_udev_is_active + *(void **) (&udev_queue_get_udev_is_active_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_udev_is_active"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_queue_get_queue_is_empty + *(void **) (&udev_queue_get_queue_is_empty_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_queue_is_empty"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_queue_get_seqnum_is_finished + *(void **) (&udev_queue_get_seqnum_is_finished_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_seqnum_is_finished"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_queue_get_seqnum_sequence_is_finished + *(void **) (&udev_queue_get_seqnum_sequence_is_finished_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_seqnum_sequence_is_finished"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_queue_get_fd + *(void **) (&udev_queue_get_fd_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_fd"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_queue_flush + *(void **) (&udev_queue_flush_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_flush"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_queue_get_queued_list_entry + *(void **) (&udev_queue_get_queued_list_entry_dylibloader_wrapper_libudev) = dlsym(handle, "udev_queue_get_queued_list_entry"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_hwdb_new + *(void **) (&udev_hwdb_new_dylibloader_wrapper_libudev) = dlsym(handle, "udev_hwdb_new"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_hwdb_ref + *(void **) (&udev_hwdb_ref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_hwdb_ref"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_hwdb_unref + *(void **) (&udev_hwdb_unref_dylibloader_wrapper_libudev) = dlsym(handle, "udev_hwdb_unref"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_hwdb_get_properties_list_entry + *(void **) (&udev_hwdb_get_properties_list_entry_dylibloader_wrapper_libudev) = dlsym(handle, "udev_hwdb_get_properties_list_entry"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +// udev_util_encode_string + *(void **) (&udev_util_encode_string_dylibloader_wrapper_libudev) = dlsym(handle, "udev_util_encode_string"); + if (verbose) { + error = dlerror(); + if (error != NULL) { + fprintf(stderr, "%s\n", error); + } + } +return 0; +} diff --git a/platform/linuxbsd/libudev-so_wrap.h b/platform/linuxbsd/libudev-so_wrap.h new file mode 100644 index 0000000000..dd43fd1191 --- /dev/null +++ b/platform/linuxbsd/libudev-so_wrap.h @@ -0,0 +1,378 @@ +#ifndef DYLIBLOAD_WRAPPER_LIBUDEV +#define DYLIBLOAD_WRAPPER_LIBUDEV +// This file is generated. Do not edit! +// see https://github.com/hpvb/dynload-wrapper for details +// generated by /home/hp/Projects/godot/pulse/generate-wrapper.py 0.3 on 2021-02-20 00:08:59 +// flags: /home/hp/Projects/godot/pulse/generate-wrapper.py --include /usr/include/libudev.h --sys-include <libudev.h> --soname libudev.so.1 --init-name libudev --omit-prefix gnu_ --output-header libudev-so_wrap.h --output-implementation libudev-so_wrap.c +// +#include <stdint.h> + +#define udev_ref udev_ref_dylibloader_orig_libudev +#define udev_unref udev_unref_dylibloader_orig_libudev +#define udev_new udev_new_dylibloader_orig_libudev +#define udev_set_log_fn udev_set_log_fn_dylibloader_orig_libudev +#define udev_get_log_priority udev_get_log_priority_dylibloader_orig_libudev +#define udev_set_log_priority udev_set_log_priority_dylibloader_orig_libudev +#define udev_get_userdata udev_get_userdata_dylibloader_orig_libudev +#define udev_set_userdata udev_set_userdata_dylibloader_orig_libudev +#define udev_list_entry_get_next udev_list_entry_get_next_dylibloader_orig_libudev +#define udev_list_entry_get_by_name udev_list_entry_get_by_name_dylibloader_orig_libudev +#define udev_list_entry_get_name udev_list_entry_get_name_dylibloader_orig_libudev +#define udev_list_entry_get_value udev_list_entry_get_value_dylibloader_orig_libudev +#define udev_device_ref udev_device_ref_dylibloader_orig_libudev +#define udev_device_unref udev_device_unref_dylibloader_orig_libudev +#define udev_device_get_udev udev_device_get_udev_dylibloader_orig_libudev +#define udev_device_new_from_syspath udev_device_new_from_syspath_dylibloader_orig_libudev +#define udev_device_new_from_devnum udev_device_new_from_devnum_dylibloader_orig_libudev +#define udev_device_new_from_subsystem_sysname udev_device_new_from_subsystem_sysname_dylibloader_orig_libudev +#define udev_device_new_from_device_id udev_device_new_from_device_id_dylibloader_orig_libudev +#define udev_device_new_from_environment udev_device_new_from_environment_dylibloader_orig_libudev +#define udev_device_get_parent udev_device_get_parent_dylibloader_orig_libudev +#define udev_device_get_parent_with_subsystem_devtype udev_device_get_parent_with_subsystem_devtype_dylibloader_orig_libudev +#define udev_device_get_devpath udev_device_get_devpath_dylibloader_orig_libudev +#define udev_device_get_subsystem udev_device_get_subsystem_dylibloader_orig_libudev +#define udev_device_get_devtype udev_device_get_devtype_dylibloader_orig_libudev +#define udev_device_get_syspath udev_device_get_syspath_dylibloader_orig_libudev +#define udev_device_get_sysname udev_device_get_sysname_dylibloader_orig_libudev +#define udev_device_get_sysnum udev_device_get_sysnum_dylibloader_orig_libudev +#define udev_device_get_devnode udev_device_get_devnode_dylibloader_orig_libudev +#define udev_device_get_is_initialized udev_device_get_is_initialized_dylibloader_orig_libudev +#define udev_device_get_devlinks_list_entry udev_device_get_devlinks_list_entry_dylibloader_orig_libudev +#define udev_device_get_properties_list_entry udev_device_get_properties_list_entry_dylibloader_orig_libudev +#define udev_device_get_tags_list_entry udev_device_get_tags_list_entry_dylibloader_orig_libudev +#define udev_device_get_sysattr_list_entry udev_device_get_sysattr_list_entry_dylibloader_orig_libudev +#define udev_device_get_property_value udev_device_get_property_value_dylibloader_orig_libudev +#define udev_device_get_driver udev_device_get_driver_dylibloader_orig_libudev +#define udev_device_get_devnum udev_device_get_devnum_dylibloader_orig_libudev +#define udev_device_get_action udev_device_get_action_dylibloader_orig_libudev +#define udev_device_get_seqnum udev_device_get_seqnum_dylibloader_orig_libudev +#define udev_device_get_usec_since_initialized udev_device_get_usec_since_initialized_dylibloader_orig_libudev +#define udev_device_get_sysattr_value udev_device_get_sysattr_value_dylibloader_orig_libudev +#define udev_device_set_sysattr_value udev_device_set_sysattr_value_dylibloader_orig_libudev +#define udev_device_has_tag udev_device_has_tag_dylibloader_orig_libudev +#define udev_monitor_ref udev_monitor_ref_dylibloader_orig_libudev +#define udev_monitor_unref udev_monitor_unref_dylibloader_orig_libudev +#define udev_monitor_get_udev udev_monitor_get_udev_dylibloader_orig_libudev +#define udev_monitor_new_from_netlink udev_monitor_new_from_netlink_dylibloader_orig_libudev +#define udev_monitor_enable_receiving udev_monitor_enable_receiving_dylibloader_orig_libudev +#define udev_monitor_set_receive_buffer_size udev_monitor_set_receive_buffer_size_dylibloader_orig_libudev +#define udev_monitor_get_fd udev_monitor_get_fd_dylibloader_orig_libudev +#define udev_monitor_receive_device udev_monitor_receive_device_dylibloader_orig_libudev +#define udev_monitor_filter_add_match_subsystem_devtype udev_monitor_filter_add_match_subsystem_devtype_dylibloader_orig_libudev +#define udev_monitor_filter_add_match_tag udev_monitor_filter_add_match_tag_dylibloader_orig_libudev +#define udev_monitor_filter_update udev_monitor_filter_update_dylibloader_orig_libudev +#define udev_monitor_filter_remove udev_monitor_filter_remove_dylibloader_orig_libudev +#define udev_enumerate_ref udev_enumerate_ref_dylibloader_orig_libudev +#define udev_enumerate_unref udev_enumerate_unref_dylibloader_orig_libudev +#define udev_enumerate_get_udev udev_enumerate_get_udev_dylibloader_orig_libudev +#define udev_enumerate_new udev_enumerate_new_dylibloader_orig_libudev +#define udev_enumerate_add_match_subsystem udev_enumerate_add_match_subsystem_dylibloader_orig_libudev +#define udev_enumerate_add_nomatch_subsystem udev_enumerate_add_nomatch_subsystem_dylibloader_orig_libudev +#define udev_enumerate_add_match_sysattr udev_enumerate_add_match_sysattr_dylibloader_orig_libudev +#define udev_enumerate_add_nomatch_sysattr udev_enumerate_add_nomatch_sysattr_dylibloader_orig_libudev +#define udev_enumerate_add_match_property udev_enumerate_add_match_property_dylibloader_orig_libudev +#define udev_enumerate_add_match_sysname udev_enumerate_add_match_sysname_dylibloader_orig_libudev +#define udev_enumerate_add_match_tag udev_enumerate_add_match_tag_dylibloader_orig_libudev +#define udev_enumerate_add_match_parent udev_enumerate_add_match_parent_dylibloader_orig_libudev +#define udev_enumerate_add_match_is_initialized udev_enumerate_add_match_is_initialized_dylibloader_orig_libudev +#define udev_enumerate_add_syspath udev_enumerate_add_syspath_dylibloader_orig_libudev +#define udev_enumerate_scan_devices udev_enumerate_scan_devices_dylibloader_orig_libudev +#define udev_enumerate_scan_subsystems udev_enumerate_scan_subsystems_dylibloader_orig_libudev +#define udev_enumerate_get_list_entry udev_enumerate_get_list_entry_dylibloader_orig_libudev +#define udev_queue_ref udev_queue_ref_dylibloader_orig_libudev +#define udev_queue_unref udev_queue_unref_dylibloader_orig_libudev +#define udev_queue_get_udev udev_queue_get_udev_dylibloader_orig_libudev +#define udev_queue_new udev_queue_new_dylibloader_orig_libudev +#define udev_queue_get_kernel_seqnum udev_queue_get_kernel_seqnum_dylibloader_orig_libudev +#define udev_queue_get_udev_seqnum udev_queue_get_udev_seqnum_dylibloader_orig_libudev +#define udev_queue_get_udev_is_active udev_queue_get_udev_is_active_dylibloader_orig_libudev +#define udev_queue_get_queue_is_empty udev_queue_get_queue_is_empty_dylibloader_orig_libudev +#define udev_queue_get_seqnum_is_finished udev_queue_get_seqnum_is_finished_dylibloader_orig_libudev +#define udev_queue_get_seqnum_sequence_is_finished udev_queue_get_seqnum_sequence_is_finished_dylibloader_orig_libudev +#define udev_queue_get_fd udev_queue_get_fd_dylibloader_orig_libudev +#define udev_queue_flush udev_queue_flush_dylibloader_orig_libudev +#define udev_queue_get_queued_list_entry udev_queue_get_queued_list_entry_dylibloader_orig_libudev +#define udev_hwdb_new udev_hwdb_new_dylibloader_orig_libudev +#define udev_hwdb_ref udev_hwdb_ref_dylibloader_orig_libudev +#define udev_hwdb_unref udev_hwdb_unref_dylibloader_orig_libudev +#define udev_hwdb_get_properties_list_entry udev_hwdb_get_properties_list_entry_dylibloader_orig_libudev +#define udev_util_encode_string udev_util_encode_string_dylibloader_orig_libudev +#include <libudev.h> +#undef udev_ref +#undef udev_unref +#undef udev_new +#undef udev_set_log_fn +#undef udev_get_log_priority +#undef udev_set_log_priority +#undef udev_get_userdata +#undef udev_set_userdata +#undef udev_list_entry_get_next +#undef udev_list_entry_get_by_name +#undef udev_list_entry_get_name +#undef udev_list_entry_get_value +#undef udev_device_ref +#undef udev_device_unref +#undef udev_device_get_udev +#undef udev_device_new_from_syspath +#undef udev_device_new_from_devnum +#undef udev_device_new_from_subsystem_sysname +#undef udev_device_new_from_device_id +#undef udev_device_new_from_environment +#undef udev_device_get_parent +#undef udev_device_get_parent_with_subsystem_devtype +#undef udev_device_get_devpath +#undef udev_device_get_subsystem +#undef udev_device_get_devtype +#undef udev_device_get_syspath +#undef udev_device_get_sysname +#undef udev_device_get_sysnum +#undef udev_device_get_devnode +#undef udev_device_get_is_initialized +#undef udev_device_get_devlinks_list_entry +#undef udev_device_get_properties_list_entry +#undef udev_device_get_tags_list_entry +#undef udev_device_get_sysattr_list_entry +#undef udev_device_get_property_value +#undef udev_device_get_driver +#undef udev_device_get_devnum +#undef udev_device_get_action +#undef udev_device_get_seqnum +#undef udev_device_get_usec_since_initialized +#undef udev_device_get_sysattr_value +#undef udev_device_set_sysattr_value +#undef udev_device_has_tag +#undef udev_monitor_ref +#undef udev_monitor_unref +#undef udev_monitor_get_udev +#undef udev_monitor_new_from_netlink +#undef udev_monitor_enable_receiving +#undef udev_monitor_set_receive_buffer_size +#undef udev_monitor_get_fd +#undef udev_monitor_receive_device +#undef udev_monitor_filter_add_match_subsystem_devtype +#undef udev_monitor_filter_add_match_tag +#undef udev_monitor_filter_update +#undef udev_monitor_filter_remove +#undef udev_enumerate_ref +#undef udev_enumerate_unref +#undef udev_enumerate_get_udev +#undef udev_enumerate_new +#undef udev_enumerate_add_match_subsystem +#undef udev_enumerate_add_nomatch_subsystem +#undef udev_enumerate_add_match_sysattr +#undef udev_enumerate_add_nomatch_sysattr +#undef udev_enumerate_add_match_property +#undef udev_enumerate_add_match_sysname +#undef udev_enumerate_add_match_tag +#undef udev_enumerate_add_match_parent +#undef udev_enumerate_add_match_is_initialized +#undef udev_enumerate_add_syspath +#undef udev_enumerate_scan_devices +#undef udev_enumerate_scan_subsystems +#undef udev_enumerate_get_list_entry +#undef udev_queue_ref +#undef udev_queue_unref +#undef udev_queue_get_udev +#undef udev_queue_new +#undef udev_queue_get_kernel_seqnum +#undef udev_queue_get_udev_seqnum +#undef udev_queue_get_udev_is_active +#undef udev_queue_get_queue_is_empty +#undef udev_queue_get_seqnum_is_finished +#undef udev_queue_get_seqnum_sequence_is_finished +#undef udev_queue_get_fd +#undef udev_queue_flush +#undef udev_queue_get_queued_list_entry +#undef udev_hwdb_new +#undef udev_hwdb_ref +#undef udev_hwdb_unref +#undef udev_hwdb_get_properties_list_entry +#undef udev_util_encode_string +#ifdef __cplusplus +extern "C" { +#endif +#define udev_ref udev_ref_dylibloader_wrapper_libudev +#define udev_unref udev_unref_dylibloader_wrapper_libudev +#define udev_new udev_new_dylibloader_wrapper_libudev +#define udev_set_log_fn udev_set_log_fn_dylibloader_wrapper_libudev +#define udev_get_log_priority udev_get_log_priority_dylibloader_wrapper_libudev +#define udev_set_log_priority udev_set_log_priority_dylibloader_wrapper_libudev +#define udev_get_userdata udev_get_userdata_dylibloader_wrapper_libudev +#define udev_set_userdata udev_set_userdata_dylibloader_wrapper_libudev +#define udev_list_entry_get_next udev_list_entry_get_next_dylibloader_wrapper_libudev +#define udev_list_entry_get_by_name udev_list_entry_get_by_name_dylibloader_wrapper_libudev +#define udev_list_entry_get_name udev_list_entry_get_name_dylibloader_wrapper_libudev +#define udev_list_entry_get_value udev_list_entry_get_value_dylibloader_wrapper_libudev +#define udev_device_ref udev_device_ref_dylibloader_wrapper_libudev +#define udev_device_unref udev_device_unref_dylibloader_wrapper_libudev +#define udev_device_get_udev udev_device_get_udev_dylibloader_wrapper_libudev +#define udev_device_new_from_syspath udev_device_new_from_syspath_dylibloader_wrapper_libudev +#define udev_device_new_from_devnum udev_device_new_from_devnum_dylibloader_wrapper_libudev +#define udev_device_new_from_subsystem_sysname udev_device_new_from_subsystem_sysname_dylibloader_wrapper_libudev +#define udev_device_new_from_device_id udev_device_new_from_device_id_dylibloader_wrapper_libudev +#define udev_device_new_from_environment udev_device_new_from_environment_dylibloader_wrapper_libudev +#define udev_device_get_parent udev_device_get_parent_dylibloader_wrapper_libudev +#define udev_device_get_parent_with_subsystem_devtype udev_device_get_parent_with_subsystem_devtype_dylibloader_wrapper_libudev +#define udev_device_get_devpath udev_device_get_devpath_dylibloader_wrapper_libudev +#define udev_device_get_subsystem udev_device_get_subsystem_dylibloader_wrapper_libudev +#define udev_device_get_devtype udev_device_get_devtype_dylibloader_wrapper_libudev +#define udev_device_get_syspath udev_device_get_syspath_dylibloader_wrapper_libudev +#define udev_device_get_sysname udev_device_get_sysname_dylibloader_wrapper_libudev +#define udev_device_get_sysnum udev_device_get_sysnum_dylibloader_wrapper_libudev +#define udev_device_get_devnode udev_device_get_devnode_dylibloader_wrapper_libudev +#define udev_device_get_is_initialized udev_device_get_is_initialized_dylibloader_wrapper_libudev +#define udev_device_get_devlinks_list_entry udev_device_get_devlinks_list_entry_dylibloader_wrapper_libudev +#define udev_device_get_properties_list_entry udev_device_get_properties_list_entry_dylibloader_wrapper_libudev +#define udev_device_get_tags_list_entry udev_device_get_tags_list_entry_dylibloader_wrapper_libudev +#define udev_device_get_sysattr_list_entry udev_device_get_sysattr_list_entry_dylibloader_wrapper_libudev +#define udev_device_get_property_value udev_device_get_property_value_dylibloader_wrapper_libudev +#define udev_device_get_driver udev_device_get_driver_dylibloader_wrapper_libudev +#define udev_device_get_devnum udev_device_get_devnum_dylibloader_wrapper_libudev +#define udev_device_get_action udev_device_get_action_dylibloader_wrapper_libudev +#define udev_device_get_seqnum udev_device_get_seqnum_dylibloader_wrapper_libudev +#define udev_device_get_usec_since_initialized udev_device_get_usec_since_initialized_dylibloader_wrapper_libudev +#define udev_device_get_sysattr_value udev_device_get_sysattr_value_dylibloader_wrapper_libudev +#define udev_device_set_sysattr_value udev_device_set_sysattr_value_dylibloader_wrapper_libudev +#define udev_device_has_tag udev_device_has_tag_dylibloader_wrapper_libudev +#define udev_monitor_ref udev_monitor_ref_dylibloader_wrapper_libudev +#define udev_monitor_unref udev_monitor_unref_dylibloader_wrapper_libudev +#define udev_monitor_get_udev udev_monitor_get_udev_dylibloader_wrapper_libudev +#define udev_monitor_new_from_netlink udev_monitor_new_from_netlink_dylibloader_wrapper_libudev +#define udev_monitor_enable_receiving udev_monitor_enable_receiving_dylibloader_wrapper_libudev +#define udev_monitor_set_receive_buffer_size udev_monitor_set_receive_buffer_size_dylibloader_wrapper_libudev +#define udev_monitor_get_fd udev_monitor_get_fd_dylibloader_wrapper_libudev +#define udev_monitor_receive_device udev_monitor_receive_device_dylibloader_wrapper_libudev +#define udev_monitor_filter_add_match_subsystem_devtype udev_monitor_filter_add_match_subsystem_devtype_dylibloader_wrapper_libudev +#define udev_monitor_filter_add_match_tag udev_monitor_filter_add_match_tag_dylibloader_wrapper_libudev +#define udev_monitor_filter_update udev_monitor_filter_update_dylibloader_wrapper_libudev +#define udev_monitor_filter_remove udev_monitor_filter_remove_dylibloader_wrapper_libudev +#define udev_enumerate_ref udev_enumerate_ref_dylibloader_wrapper_libudev +#define udev_enumerate_unref udev_enumerate_unref_dylibloader_wrapper_libudev +#define udev_enumerate_get_udev udev_enumerate_get_udev_dylibloader_wrapper_libudev +#define udev_enumerate_new udev_enumerate_new_dylibloader_wrapper_libudev +#define udev_enumerate_add_match_subsystem udev_enumerate_add_match_subsystem_dylibloader_wrapper_libudev +#define udev_enumerate_add_nomatch_subsystem udev_enumerate_add_nomatch_subsystem_dylibloader_wrapper_libudev +#define udev_enumerate_add_match_sysattr udev_enumerate_add_match_sysattr_dylibloader_wrapper_libudev +#define udev_enumerate_add_nomatch_sysattr udev_enumerate_add_nomatch_sysattr_dylibloader_wrapper_libudev +#define udev_enumerate_add_match_property udev_enumerate_add_match_property_dylibloader_wrapper_libudev +#define udev_enumerate_add_match_sysname udev_enumerate_add_match_sysname_dylibloader_wrapper_libudev +#define udev_enumerate_add_match_tag udev_enumerate_add_match_tag_dylibloader_wrapper_libudev +#define udev_enumerate_add_match_parent udev_enumerate_add_match_parent_dylibloader_wrapper_libudev +#define udev_enumerate_add_match_is_initialized udev_enumerate_add_match_is_initialized_dylibloader_wrapper_libudev +#define udev_enumerate_add_syspath udev_enumerate_add_syspath_dylibloader_wrapper_libudev +#define udev_enumerate_scan_devices udev_enumerate_scan_devices_dylibloader_wrapper_libudev +#define udev_enumerate_scan_subsystems udev_enumerate_scan_subsystems_dylibloader_wrapper_libudev +#define udev_enumerate_get_list_entry udev_enumerate_get_list_entry_dylibloader_wrapper_libudev +#define udev_queue_ref udev_queue_ref_dylibloader_wrapper_libudev +#define udev_queue_unref udev_queue_unref_dylibloader_wrapper_libudev +#define udev_queue_get_udev udev_queue_get_udev_dylibloader_wrapper_libudev +#define udev_queue_new udev_queue_new_dylibloader_wrapper_libudev +#define udev_queue_get_kernel_seqnum udev_queue_get_kernel_seqnum_dylibloader_wrapper_libudev +#define udev_queue_get_udev_seqnum udev_queue_get_udev_seqnum_dylibloader_wrapper_libudev +#define udev_queue_get_udev_is_active udev_queue_get_udev_is_active_dylibloader_wrapper_libudev +#define udev_queue_get_queue_is_empty udev_queue_get_queue_is_empty_dylibloader_wrapper_libudev +#define udev_queue_get_seqnum_is_finished udev_queue_get_seqnum_is_finished_dylibloader_wrapper_libudev +#define udev_queue_get_seqnum_sequence_is_finished udev_queue_get_seqnum_sequence_is_finished_dylibloader_wrapper_libudev +#define udev_queue_get_fd udev_queue_get_fd_dylibloader_wrapper_libudev +#define udev_queue_flush udev_queue_flush_dylibloader_wrapper_libudev +#define udev_queue_get_queued_list_entry udev_queue_get_queued_list_entry_dylibloader_wrapper_libudev +#define udev_hwdb_new udev_hwdb_new_dylibloader_wrapper_libudev +#define udev_hwdb_ref udev_hwdb_ref_dylibloader_wrapper_libudev +#define udev_hwdb_unref udev_hwdb_unref_dylibloader_wrapper_libudev +#define udev_hwdb_get_properties_list_entry udev_hwdb_get_properties_list_entry_dylibloader_wrapper_libudev +#define udev_util_encode_string udev_util_encode_string_dylibloader_wrapper_libudev +extern struct udev* (*udev_ref_dylibloader_wrapper_libudev)(struct udev*); +extern struct udev* (*udev_unref_dylibloader_wrapper_libudev)(struct udev*); +extern struct udev* (*udev_new_dylibloader_wrapper_libudev)( void); +extern void (*udev_set_log_fn_dylibloader_wrapper_libudev)(struct udev*, void*); +extern int (*udev_get_log_priority_dylibloader_wrapper_libudev)(struct udev*); +extern void (*udev_set_log_priority_dylibloader_wrapper_libudev)(struct udev*, int); +extern void* (*udev_get_userdata_dylibloader_wrapper_libudev)(struct udev*); +extern void (*udev_set_userdata_dylibloader_wrapper_libudev)(struct udev*, void*); +extern struct udev_list_entry* (*udev_list_entry_get_next_dylibloader_wrapper_libudev)(struct udev_list_entry*); +extern struct udev_list_entry* (*udev_list_entry_get_by_name_dylibloader_wrapper_libudev)(struct udev_list_entry*,const char*); +extern const char* (*udev_list_entry_get_name_dylibloader_wrapper_libudev)(struct udev_list_entry*); +extern const char* (*udev_list_entry_get_value_dylibloader_wrapper_libudev)(struct udev_list_entry*); +extern struct udev_device* (*udev_device_ref_dylibloader_wrapper_libudev)(struct udev_device*); +extern struct udev_device* (*udev_device_unref_dylibloader_wrapper_libudev)(struct udev_device*); +extern struct udev* (*udev_device_get_udev_dylibloader_wrapper_libudev)(struct udev_device*); +extern struct udev_device* (*udev_device_new_from_syspath_dylibloader_wrapper_libudev)(struct udev*,const char*); +extern struct udev_device* (*udev_device_new_from_devnum_dylibloader_wrapper_libudev)(struct udev*, char, dev_t); +extern struct udev_device* (*udev_device_new_from_subsystem_sysname_dylibloader_wrapper_libudev)(struct udev*,const char*,const char*); +extern struct udev_device* (*udev_device_new_from_device_id_dylibloader_wrapper_libudev)(struct udev*,const char*); +extern struct udev_device* (*udev_device_new_from_environment_dylibloader_wrapper_libudev)(struct udev*); +extern struct udev_device* (*udev_device_get_parent_dylibloader_wrapper_libudev)(struct udev_device*); +extern struct udev_device* (*udev_device_get_parent_with_subsystem_devtype_dylibloader_wrapper_libudev)(struct udev_device*,const char*,const char*); +extern const char* (*udev_device_get_devpath_dylibloader_wrapper_libudev)(struct udev_device*); +extern const char* (*udev_device_get_subsystem_dylibloader_wrapper_libudev)(struct udev_device*); +extern const char* (*udev_device_get_devtype_dylibloader_wrapper_libudev)(struct udev_device*); +extern const char* (*udev_device_get_syspath_dylibloader_wrapper_libudev)(struct udev_device*); +extern const char* (*udev_device_get_sysname_dylibloader_wrapper_libudev)(struct udev_device*); +extern const char* (*udev_device_get_sysnum_dylibloader_wrapper_libudev)(struct udev_device*); +extern const char* (*udev_device_get_devnode_dylibloader_wrapper_libudev)(struct udev_device*); +extern int (*udev_device_get_is_initialized_dylibloader_wrapper_libudev)(struct udev_device*); +extern struct udev_list_entry* (*udev_device_get_devlinks_list_entry_dylibloader_wrapper_libudev)(struct udev_device*); +extern struct udev_list_entry* (*udev_device_get_properties_list_entry_dylibloader_wrapper_libudev)(struct udev_device*); +extern struct udev_list_entry* (*udev_device_get_tags_list_entry_dylibloader_wrapper_libudev)(struct udev_device*); +extern struct udev_list_entry* (*udev_device_get_sysattr_list_entry_dylibloader_wrapper_libudev)(struct udev_device*); +extern const char* (*udev_device_get_property_value_dylibloader_wrapper_libudev)(struct udev_device*,const char*); +extern const char* (*udev_device_get_driver_dylibloader_wrapper_libudev)(struct udev_device*); +extern dev_t (*udev_device_get_devnum_dylibloader_wrapper_libudev)(struct udev_device*); +extern const char* (*udev_device_get_action_dylibloader_wrapper_libudev)(struct udev_device*); +extern unsigned long long int (*udev_device_get_seqnum_dylibloader_wrapper_libudev)(struct udev_device*); +extern unsigned long long int (*udev_device_get_usec_since_initialized_dylibloader_wrapper_libudev)(struct udev_device*); +extern const char* (*udev_device_get_sysattr_value_dylibloader_wrapper_libudev)(struct udev_device*,const char*); +extern int (*udev_device_set_sysattr_value_dylibloader_wrapper_libudev)(struct udev_device*,const char*,const char*); +extern int (*udev_device_has_tag_dylibloader_wrapper_libudev)(struct udev_device*,const char*); +extern struct udev_monitor* (*udev_monitor_ref_dylibloader_wrapper_libudev)(struct udev_monitor*); +extern struct udev_monitor* (*udev_monitor_unref_dylibloader_wrapper_libudev)(struct udev_monitor*); +extern struct udev* (*udev_monitor_get_udev_dylibloader_wrapper_libudev)(struct udev_monitor*); +extern struct udev_monitor* (*udev_monitor_new_from_netlink_dylibloader_wrapper_libudev)(struct udev*,const char*); +extern int (*udev_monitor_enable_receiving_dylibloader_wrapper_libudev)(struct udev_monitor*); +extern int (*udev_monitor_set_receive_buffer_size_dylibloader_wrapper_libudev)(struct udev_monitor*, int); +extern int (*udev_monitor_get_fd_dylibloader_wrapper_libudev)(struct udev_monitor*); +extern struct udev_device* (*udev_monitor_receive_device_dylibloader_wrapper_libudev)(struct udev_monitor*); +extern int (*udev_monitor_filter_add_match_subsystem_devtype_dylibloader_wrapper_libudev)(struct udev_monitor*,const char*,const char*); +extern int (*udev_monitor_filter_add_match_tag_dylibloader_wrapper_libudev)(struct udev_monitor*,const char*); +extern int (*udev_monitor_filter_update_dylibloader_wrapper_libudev)(struct udev_monitor*); +extern int (*udev_monitor_filter_remove_dylibloader_wrapper_libudev)(struct udev_monitor*); +extern struct udev_enumerate* (*udev_enumerate_ref_dylibloader_wrapper_libudev)(struct udev_enumerate*); +extern struct udev_enumerate* (*udev_enumerate_unref_dylibloader_wrapper_libudev)(struct udev_enumerate*); +extern struct udev* (*udev_enumerate_get_udev_dylibloader_wrapper_libudev)(struct udev_enumerate*); +extern struct udev_enumerate* (*udev_enumerate_new_dylibloader_wrapper_libudev)(struct udev*); +extern int (*udev_enumerate_add_match_subsystem_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*); +extern int (*udev_enumerate_add_nomatch_subsystem_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*); +extern int (*udev_enumerate_add_match_sysattr_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*,const char*); +extern int (*udev_enumerate_add_nomatch_sysattr_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*,const char*); +extern int (*udev_enumerate_add_match_property_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*,const char*); +extern int (*udev_enumerate_add_match_sysname_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*); +extern int (*udev_enumerate_add_match_tag_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*); +extern int (*udev_enumerate_add_match_parent_dylibloader_wrapper_libudev)(struct udev_enumerate*,struct udev_device*); +extern int (*udev_enumerate_add_match_is_initialized_dylibloader_wrapper_libudev)(struct udev_enumerate*); +extern int (*udev_enumerate_add_syspath_dylibloader_wrapper_libudev)(struct udev_enumerate*,const char*); +extern int (*udev_enumerate_scan_devices_dylibloader_wrapper_libudev)(struct udev_enumerate*); +extern int (*udev_enumerate_scan_subsystems_dylibloader_wrapper_libudev)(struct udev_enumerate*); +extern struct udev_list_entry* (*udev_enumerate_get_list_entry_dylibloader_wrapper_libudev)(struct udev_enumerate*); +extern struct udev_queue* (*udev_queue_ref_dylibloader_wrapper_libudev)(struct udev_queue*); +extern struct udev_queue* (*udev_queue_unref_dylibloader_wrapper_libudev)(struct udev_queue*); +extern struct udev* (*udev_queue_get_udev_dylibloader_wrapper_libudev)(struct udev_queue*); +extern struct udev_queue* (*udev_queue_new_dylibloader_wrapper_libudev)(struct udev*); +extern unsigned long long int (*udev_queue_get_kernel_seqnum_dylibloader_wrapper_libudev)(struct udev_queue*); +extern unsigned long long int (*udev_queue_get_udev_seqnum_dylibloader_wrapper_libudev)(struct udev_queue*); +extern int (*udev_queue_get_udev_is_active_dylibloader_wrapper_libudev)(struct udev_queue*); +extern int (*udev_queue_get_queue_is_empty_dylibloader_wrapper_libudev)(struct udev_queue*); +extern int (*udev_queue_get_seqnum_is_finished_dylibloader_wrapper_libudev)(struct udev_queue*, unsigned long long int); +extern int (*udev_queue_get_seqnum_sequence_is_finished_dylibloader_wrapper_libudev)(struct udev_queue*, unsigned long long int, unsigned long long int); +extern int (*udev_queue_get_fd_dylibloader_wrapper_libudev)(struct udev_queue*); +extern int (*udev_queue_flush_dylibloader_wrapper_libudev)(struct udev_queue*); +extern struct udev_list_entry* (*udev_queue_get_queued_list_entry_dylibloader_wrapper_libudev)(struct udev_queue*); +extern struct udev_hwdb* (*udev_hwdb_new_dylibloader_wrapper_libudev)(struct udev*); +extern struct udev_hwdb* (*udev_hwdb_ref_dylibloader_wrapper_libudev)(struct udev_hwdb*); +extern struct udev_hwdb* (*udev_hwdb_unref_dylibloader_wrapper_libudev)(struct udev_hwdb*); +extern struct udev_list_entry* (*udev_hwdb_get_properties_list_entry_dylibloader_wrapper_libudev)(struct udev_hwdb*,const char*, unsigned); +extern int (*udev_util_encode_string_dylibloader_wrapper_libudev)(const char*, char*, size_t); +int initialize_libudev(int verbose); +#ifdef __cplusplus +} +#endif +#endif diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp index e569aa03d7..09e1f9461c 100644 --- a/platform/linuxbsd/os_linuxbsd.cpp +++ b/platform/linuxbsd/os_linuxbsd.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -65,9 +65,9 @@ void OS_LinuxBSD::initialize_joypads() { String OS_LinuxBSD::get_unique_id() const { static String machine_id; - if (machine_id.empty()) { + if (machine_id.is_empty()) { if (FileAccess *f = FileAccess::open("/etc/machine-id", FileAccess::READ)) { - while (machine_id.empty() && !f->eof_reached()) { + while (machine_id.is_empty() && !f->eof_reached()) { machine_id = f->get_line().strip_edges(); } f->close(); @@ -128,7 +128,7 @@ Error OS_LinuxBSD::shell_open(String p_uri) { args.push_back(p_uri); // Agnostic - ok = execute("xdg-open", args, true, nullptr, nullptr, &err_code); + ok = execute("xdg-open", args, nullptr, &err_code); if (ok == OK && !err_code) { return OK; } else if (err_code == 2) { @@ -136,25 +136,25 @@ Error OS_LinuxBSD::shell_open(String p_uri) { } // GNOME args.push_front("open"); // The command is `gio open`, so we need to add it to args - ok = execute("gio", args, true, nullptr, nullptr, &err_code); + ok = execute("gio", args, nullptr, &err_code); if (ok == OK && !err_code) { return OK; } else if (err_code == 2) { return ERR_FILE_NOT_FOUND; } args.pop_front(); - ok = execute("gvfs-open", args, true, nullptr, nullptr, &err_code); + ok = execute("gvfs-open", args, nullptr, &err_code); if (ok == OK && !err_code) { return OK; } else if (err_code == 2) { return ERR_FILE_NOT_FOUND; } // KDE - ok = execute("kde-open5", args, true, nullptr, nullptr, &err_code); + ok = execute("kde-open5", args, nullptr, &err_code); if (ok == OK && !err_code) { return OK; } - ok = execute("kde-open", args, true, nullptr, nullptr, &err_code); + ok = execute("kde-open", args, nullptr, &err_code); return !err_code ? ok : FAILED; } @@ -232,7 +232,7 @@ String OS_LinuxBSD::get_system_dir(SystemDir p_dir) const { String pipe; List<String> arg; arg.push_back(xdgparam); - Error err = const_cast<OS_LinuxBSD *>(this)->execute("xdg-user-dir", arg, true, nullptr, &pipe); + Error err = const_cast<OS_LinuxBSD *>(this)->execute("xdg-user-dir", arg, &pipe); if (err != OK) { return "."; } @@ -246,7 +246,7 @@ void OS_LinuxBSD::run() { return; } - main_loop->init(); + main_loop->initialize(); //uint64_t last_ticks=get_ticks_usec(); @@ -263,7 +263,7 @@ void OS_LinuxBSD::run() { } }; - main_loop->finish(); + main_loop->finalize(); } void OS_LinuxBSD::disable_crash_handler() { @@ -303,65 +303,147 @@ static String get_mountpoint(const String &p_path) { } Error OS_LinuxBSD::move_to_trash(const String &p_path) { - String trash_can = ""; + int err_code; + List<String> args; + args.push_back(p_path); + args.push_front("trash"); // The command is `gio trash <file_name>` so we need to add it to args. + Error result = execute("gio", args, nullptr, &err_code); // For GNOME based machines. + if (result == OK && !err_code) { + return OK; + } else if (err_code == 2) { + return ERR_FILE_NOT_FOUND; + } + + args.pop_front(); + args.push_front("move"); + args.push_back("trash:/"); // The command is `kioclient5 move <file_name> trash:/`. + result = execute("kioclient5", args, nullptr, &err_code); // For KDE based machines. + if (result == OK && !err_code) { + return OK; + } else if (err_code == 2) { + return ERR_FILE_NOT_FOUND; + } + + args.pop_front(); + args.pop_back(); + result = execute("gvfs-trash", args, nullptr, &err_code); // For older Linux machines. + if (result == OK && !err_code) { + return OK; + } else if (err_code == 2) { + return ERR_FILE_NOT_FOUND; + } + + // If the commands `kioclient5`, `gio` or `gvfs-trash` don't exist on the system we do it manually. + String trash_path = ""; String mnt = get_mountpoint(p_path); - // If there is a directory "[Mountpoint]/.Trash-[UID]/files", use it as the trash can. + // If there is a directory "[Mountpoint]/.Trash-[UID], use it as the trash can. if (mnt != "") { - String path(mnt + "/.Trash-" + itos(getuid()) + "/files"); + String path(mnt + "/.Trash-" + itos(getuid())); struct stat s; if (!stat(path.utf8().get_data(), &s)) { - trash_can = path; + trash_path = path; } } - // Otherwise, if ${XDG_DATA_HOME} is defined, use "${XDG_DATA_HOME}/Trash/files" as the trash can. - if (trash_can == "") { + // Otherwise, if ${XDG_DATA_HOME} is defined, use "${XDG_DATA_HOME}/Trash" as the trash can. + if (trash_path == "") { char *dhome = getenv("XDG_DATA_HOME"); if (dhome) { - trash_can = String(dhome) + "/Trash/files"; + trash_path = String(dhome) + "/Trash"; } } - // Otherwise, if ${HOME} is defined, use "${HOME}/.local/share/Trash/files" as the trash can. - if (trash_can == "") { + // Otherwise, if ${HOME} is defined, use "${HOME}/.local/share/Trash" as the trash can. + if (trash_path == "") { char *home = getenv("HOME"); if (home) { - trash_can = String(home) + "/.local/share/Trash/files"; + trash_path = String(home) + "/.local/share/Trash"; } } // Issue an error if none of the previous locations is appropriate for the trash can. - if (trash_can == "") { - ERR_PRINT("move_to_trash: Could not determine the trash can location"); - return FAILED; - } + ERR_FAIL_COND_V_MSG(trash_path == "", FAILED, "Could not determine the trash can location"); // Create needed directories for decided trash can location. - DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - Error err = dir_access->make_dir_recursive(trash_can); - memdelete(dir_access); + { + DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + Error err = dir_access->make_dir_recursive(trash_path); + + // Issue an error if trash can is not created proprely. + ERR_FAIL_COND_V_MSG(err != OK, err, "Could not create the trash path \"" + trash_path + "\""); + err = dir_access->make_dir_recursive(trash_path + "/files"); + ERR_FAIL_COND_V_MSG(err != OK, err, "Could not create the trash path \"" + trash_path + "\"/files"); + err = dir_access->make_dir_recursive(trash_path + "/info"); + ERR_FAIL_COND_V_MSG(err != OK, err, "Could not create the trash path \"" + trash_path + "\"/info"); + memdelete(dir_access); + } - // Issue an error if trash can is not created proprely. - if (err != OK) { - ERR_PRINT("move_to_trash: Could not create the trash can \"" + trash_can + "\""); - return err; + // The trash can is successfully created, now we check that we don't exceed our file name length limit. + // If the file name is too long trim it so we can add the identifying number and ".trashinfo". + // Assumes that the file name length limit is 255 characters. + String file_name = basename(p_path.utf8().get_data()); + if (file_name.length() > 240) { + file_name = file_name.substr(0, file_name.length() - 15); + } + + String dest_path = trash_path + "/files/" + file_name; + struct stat buff; + int id_number = 0; + String fn = file_name; + + // Checks if a resource with the same name already exist in the trash can, + // if there is, add an identifying number to our resource's name. + while (stat(dest_path.utf8().get_data(), &buff) == 0) { + id_number++; + + // Added a limit to check for identically named files already on the trash can + // if there are too many it could make the editor unresponsive. + ERR_FAIL_COND_V_MSG(id_number > 99, FAILED, "Too many identically named resources already in the trash can."); + fn = file_name + "." + itos(id_number); + dest_path = trash_path + "/files/" + fn; + } + file_name = fn; + + // Generates the .trashinfo file + OS::Date date = OS::get_singleton()->get_date(false); + OS::Time time = OS::get_singleton()->get_time(false); + String timestamp = vformat("%04d-%02d-%02dT%02d:%02d:", date.year, date.month, date.day, time.hour, time.min); + timestamp = vformat("%s%02d", timestamp, time.sec); // vformat only supports up to 6 arguments. + String trash_info = "[Trash Info]\nPath=" + p_path.uri_encode() + "\nDeletionDate=" + timestamp + "\n"; + { + Error err; + FileAccess *file = FileAccess::open(trash_path + "/info/" + file_name + ".trashinfo", FileAccess::WRITE, &err); + ERR_FAIL_COND_V_MSG(err != OK, err, "Can't create trashinfo file:" + trash_path + "/info/" + file_name + ".trashinfo"); + file->store_string(trash_info); + file->close(); + + // Rename our resource before moving it to the trash can. + DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + err = dir_access->rename(p_path, p_path.get_base_dir() + "/" + file_name); + ERR_FAIL_COND_V_MSG(err != OK, err, "Can't rename file \"" + p_path + "\""); + memdelete(dir_access); } - // The trash can is successfully created, now move the given resource to it. + // Move the given resource to the trash can. // Do not use DirAccess:rename() because it can't move files across multiple mountpoints. List<String> mv_args; - mv_args.push_back(p_path); - mv_args.push_back(trash_can); - int retval; - err = execute("mv", mv_args, true, nullptr, nullptr, &retval); - - // Issue an error if "mv" failed to move the given resource to the trash can. - if (err != OK || retval != 0) { - ERR_PRINT("move_to_trash: Could not move the resource \"" + p_path + "\" to the trash can \"" + trash_can + "\""); - return FAILED; + mv_args.push_back(p_path.get_base_dir() + "/" + file_name); + mv_args.push_back(trash_path + "/files"); + { + int retval; + Error err = execute("mv", mv_args, nullptr, &retval); + + // Issue an error if "mv" failed to move the given resource to the trash can. + if (err != OK || retval != 0) { + ERR_PRINT("move_to_trash: Could not move the resource \"" + p_path + "\" to the trash can \"" + trash_path + "/files\""); + DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + err = dir_access->rename(p_path.get_base_dir() + "/" + file_name, p_path); + memdelete(dir_access); + ERR_FAIL_COND_V_MSG(err != OK, err, "Could not rename " + p_path.get_base_dir() + "/" + file_name + " back to its original name:" + p_path); + return FAILED; + } } - return OK; } diff --git a/platform/linuxbsd/os_linuxbsd.h b/platform/linuxbsd/os_linuxbsd.h index cd4fbd9db5..b6cf93c551 100644 --- a/platform/linuxbsd/os_linuxbsd.h +++ b/platform/linuxbsd/os_linuxbsd.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -39,11 +39,11 @@ #include "drivers/unix/os_unix.h" #include "joypad_linux.h" #include "servers/audio_server.h" -#include "servers/rendering/rasterizer.h" +#include "servers/rendering/renderer_compositor.h" #include "servers/rendering_server.h" class OS_LinuxBSD : public OS_Unix { - virtual void delete_main_loop(); + virtual void delete_main_loop() override; bool force_quit; @@ -68,36 +68,36 @@ class OS_LinuxBSD : public OS_Unix { MainLoop *main_loop; protected: - virtual void initialize(); - virtual void finalize(); + virtual void initialize() override; + virtual void finalize() override; - virtual void initialize_joypads(); + virtual void initialize_joypads() override; - virtual void set_main_loop(MainLoop *p_main_loop); + virtual void set_main_loop(MainLoop *p_main_loop) override; public: - virtual String get_name() const; + virtual String get_name() const override; - virtual MainLoop *get_main_loop() const; + virtual MainLoop *get_main_loop() const override; - virtual String get_config_path() const; - virtual String get_data_path() const; - virtual String get_cache_path() const; + virtual String get_config_path() const override; + virtual String get_data_path() const override; + virtual String get_cache_path() const override; - virtual String get_system_dir(SystemDir p_dir) const; + virtual String get_system_dir(SystemDir p_dir) const override; - virtual Error shell_open(String p_uri); + virtual Error shell_open(String p_uri) override; - virtual String get_unique_id() const; + virtual String get_unique_id() const override; - virtual bool _check_internal_feature_support(const String &p_feature); + virtual bool _check_internal_feature_support(const String &p_feature) override; void run(); - void disable_crash_handler(); - bool is_disable_crash_handler() const; + virtual void disable_crash_handler() override; + virtual bool is_disable_crash_handler() const override; - virtual Error move_to_trash(const String &p_path); + virtual Error move_to_trash(const String &p_path) override; OS_LinuxBSD(); }; diff --git a/platform/linuxbsd/platform_config.h b/platform/linuxbsd/platform_config.h index 571ad03db0..3195d08935 100644 --- a/platform/linuxbsd/platform_config.h +++ b/platform/linuxbsd/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/vulkan_context_x11.cpp b/platform/linuxbsd/vulkan_context_x11.cpp index 2eaa9f9446..021db630e0 100644 --- a/platform/linuxbsd/vulkan_context_x11.cpp +++ b/platform/linuxbsd/vulkan_context_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/vulkan_context_x11.h b/platform/linuxbsd/vulkan_context_x11.h index af3d923cfe..26472444ad 100644 --- a/platform/linuxbsd/vulkan_context_x11.h +++ b/platform/linuxbsd/vulkan_context_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/SCsub b/platform/osx/SCsub index ad62db358b..46c13d8550 100644 --- a/platform/osx/SCsub +++ b/platform/osx/SCsub @@ -18,5 +18,5 @@ files = [ prog = env.add_program("#bin/godot", files) -if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]: +if env["debug_symbols"] and env["separate_debug_symbols"]: env.AddPostAction(prog, run_in_subprocess(platform_osx_builders.make_debug_osx)) diff --git a/platform/osx/context_gl_osx.h b/platform/osx/context_gl_osx.h index cce00fb35f..ac45559217 100644 --- a/platform/osx/context_gl_osx.h +++ b/platform/osx/context_gl_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,7 +33,7 @@ #if defined(OPENGL_ENABLED) || defined(GLES_ENABLED) -#include "core/error_list.h" +#include "core/error/error_list.h" #include "core/os/os.h" #include <AppKit/AppKit.h> diff --git a/platform/osx/context_gl_osx.mm b/platform/osx/context_gl_osx.mm index 2319e9eb1f..88db1a296e 100644 --- a/platform/osx/context_gl_osx.mm +++ b/platform/osx/context_gl_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/crash_handler_osx.h b/platform/osx/crash_handler_osx.h index 9970f6045a..1601bbaab6 100644 --- a/platform/osx/crash_handler_osx.h +++ b/platform/osx/crash_handler_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/crash_handler_osx.mm b/platform/osx/crash_handler_osx.mm index 9fb2f63935..147ce26779 100644 --- a/platform/osx/crash_handler_osx.mm +++ b/platform/osx/crash_handler_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,8 +30,8 @@ #include "crash_handler_osx.h" +#include "core/config/project_settings.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "main/main.h" #include <string.h> @@ -135,7 +135,7 @@ static void handle_crash(int sig) { int ret; String out = ""; - Error err = OS::get_singleton()->execute(String("atos"), args, true, NULL, &out, &ret); + Error err = OS::get_singleton()->execute(String("atos"), args, &out, &ret); if (err == OK && out.substr(0, 2) != "0x") { out.erase(out.length() - 1, 1); output = out; diff --git a/platform/osx/detect.py b/platform/osx/detect.py index 50e9bd2653..5b320da82f 100644 --- a/platform/osx/detect.py +++ b/platform/osx/detect.py @@ -12,7 +12,6 @@ def get_name(): def can_build(): - if sys.platform == "darwin" or ("OSXCROSS_ROOT" in os.environ): return True @@ -31,45 +30,41 @@ def get_opts(): " validation layers)", False, ), - EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")), + EnumVariable("macports_clang", "Build using Clang from MacPorts", "no", ("no", "5.0", "devel")), + BoolVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", True), BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False), BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False), BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN))", False), + BoolVariable("use_lsan", "Use LLVM/GCC compiler leak sanitizer (LSAN))", False), BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN))", False), ] def get_flags(): - return [] def configure(env): - ## Build type if env["target"] == "release": if env["optimize"] == "speed": # optimize for speed (default) env.Prepend(CCFLAGS=["-O3", "-fomit-frame-pointer", "-ftree-vectorize"]) - else: # optimize for size + elif env["optimize"] == "size": # optimize for size env.Prepend(CCFLAGS=["-Os", "-ftree-vectorize"]) if env["arch"] != "arm64": env.Prepend(CCFLAGS=["-msse2"]) - if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": + if env["debug_symbols"]: env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "release_debug": if env["optimize"] == "speed": # optimize for speed (default) env.Prepend(CCFLAGS=["-O2"]) - else: # optimize for size + elif env["optimize"] == "size": # optimize for size env.Prepend(CCFLAGS=["-Os"]) env.Prepend(CPPDEFINES=["DEBUG_ENABLED"]) - if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": + if env["debug_symbols"]: env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "debug": @@ -91,8 +86,8 @@ def configure(env): if env["arch"] == "arm64": print("Building for macOS 10.15+, platform arm64.") - env.Append(CCFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15", "-target", "arm64-apple-macos10.15"]) - env.Append(LINKFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15", "-target", "arm64-apple-macos10.15"]) + env.Append(CCFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15"]) + env.Append(LINKFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15"]) else: print("Building for macOS 10.12+, platform x86-64.") env.Append(CCFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.12"]) @@ -103,7 +98,6 @@ def configure(env): mpprefix = os.environ.get("MACPORTS_PREFIX", "/opt/local") mpclangver = env["macports_clang"] env["CC"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/clang" - env["LINK"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/clang++" env["CXX"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/clang++" env["AR"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-ar" env["RANLIB"] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-ranlib" @@ -138,13 +132,7 @@ def configure(env): env["AS"] = basecmd + "as" env.Append(CPPDEFINES=["__MACPORTS__"]) # hack to fix libvpx MM256_BROADCASTSI128_SI256 define - if env["CXX"] == "clang++": - # This should now work with clang++, re-enable if there are issues - # env.Append(CPPDEFINES=["TYPED_METHOD_BIND"]) - env["CC"] = "clang" - env["LINK"] = "clang++" - - if env["use_ubsan"] or env["use_asan"] or env["use_tsan"]: + if env["use_ubsan"] or env["use_asan"] or env["use_lsan"] or env["use_tsan"]: env.extra_suffix += "s" if env["use_ubsan"]: @@ -155,6 +143,10 @@ def configure(env): env.Append(CCFLAGS=["-fsanitize=address"]) env.Append(LINKFLAGS=["-fsanitize=address"]) + if env["use_lsan"]: + env.Append(CCFLAGS=["-fsanitize=leak"]) + env.Append(LINKFLAGS=["-fsanitize=leak"]) + if env["use_tsan"]: env.Append(CCFLAGS=["-fsanitize=thread"]) env.Append(LINKFLAGS=["-fsanitize=thread"]) diff --git a/platform/osx/dir_access_osx.h b/platform/osx/dir_access_osx.h index 91b8f9b2c5..f61581979f 100644 --- a/platform/osx/dir_access_osx.h +++ b/platform/osx/dir_access_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/dir_access_osx.mm b/platform/osx/dir_access_osx.mm index 439c6a075f..552c33d018 100644 --- a/platform/osx/dir_access_osx.mm +++ b/platform/osx/dir_access_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/display_server_osx.h b/platform/osx/display_server_osx.h index 073d35008b..9fac99810b 100644 --- a/platform/osx/display_server_osx.h +++ b/platform/osx/display_server_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -77,13 +77,13 @@ public: struct KeyEvent { WindowID window_id; - unsigned int osx_state; - bool pressed; - bool echo; - bool raw; - uint32_t keycode; - uint32_t physical_keycode; - uint32_t unicode; + unsigned int osx_state = false; + bool pressed = false; + bool echo = false; + bool raw = false; + uint32_t keycode = 0; + uint32_t physical_keycode = 0; + uint32_t unicode = 0; }; struct WarpEvent { @@ -93,6 +93,7 @@ public: List<WarpEvent> warp_events; NSTimeInterval last_warp = 0; + bool ignore_warp = false; Vector<KeyEvent> key_event_buffer; int key_event_pos; diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm index 1ad7117b39..412dd59f56 100644 --- a/platform/osx/display_server_osx.mm +++ b/platform/osx/display_server_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -52,7 +52,7 @@ #endif #if defined(VULKAN_ENABLED) -#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" +#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" #include <QuartzCore/CAMetalLayer.h> #endif @@ -256,9 +256,7 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) { List<String> args; args.push_back(((OS_OSX *)(OS_OSX::get_singleton()))->open_with_filename); String exec = OS::get_singleton()->get_executable_path(); - - OS::ProcessID pid = 0; - OS::get_singleton()->execute(exec, args, false, &pid); + OS::get_singleton()->create_process(exec, args); } #endif return YES; @@ -701,8 +699,6 @@ static const NSRange kEmptyRange = { NSNotFound, 0 }; characters = (NSString *)aString; } - NSUInteger i, length = [characters length]; - NSCharacterSet *ctrlChars = [NSCharacterSet controlCharacterSet]; NSCharacterSet *wsnlChars = [NSCharacterSet whitespaceAndNewlineCharacterSet]; if ([characters rangeOfCharacterFromSet:ctrlChars].length && [characters rangeOfCharacterFromSet:wsnlChars].length == 0) { @@ -712,8 +708,15 @@ static const NSRange kEmptyRange = { NSNotFound, 0 }; return; } - for (i = 0; i < length; i++) { - const unichar codepoint = [characters characterAtIndex:i]; + Char16String text; + text.resize([characters length] + 1); + [characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])]; + + String u32text; + u32text.parse_utf16(text.ptr(), text.length()); + + for (int i = 0; i < u32text.length(); i++) { + const char32_t codepoint = u32text[i]; if ((codepoint & 0xFF00) == 0xF700) { continue; } @@ -746,28 +749,32 @@ static const NSRange kEmptyRange = { NSNotFound, 0 }; ERR_FAIL_COND_V(!DS_OSX->windows.has(window_id), NO); DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; - NSPasteboard *pboard = [sender draggingPasteboard]; -#if MAC_OS_X_VERSION_MIN_REQUIRED >= 101400 - NSArray<NSURL *> *filenames = [pboard propertyListForType:NSPasteboardTypeFileURL]; -#else - NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType]; -#endif + if (!wd.drop_files_callback.is_null()) { + Vector<String> files; + NSPasteboard *pboard = [sender draggingPasteboard]; - Vector<String> files; - for (NSUInteger i = 0; i < filenames.count; i++) { #if MAC_OS_X_VERSION_MIN_REQUIRED >= 101400 - NSString *ns = [[filenames objectAtIndex:i] path]; + NSArray *items = pboard.pasteboardItems; + for (NSPasteboardItem *item in items) { + NSString *path = [item stringForType:NSPasteboardTypeFileURL]; + NSString *ns = [NSURL URLWithString:path].path; + char *utfs = strdup([ns UTF8String]); + String ret; + ret.parse_utf8(utfs); + free(utfs); + files.push_back(ret); + } #else - NSString *ns = [filenames objectAtIndex:i]; + NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType]; + for (NSString *ns in filenames) { + char *utfs = strdup([ns UTF8String]); + String ret; + ret.parse_utf8(utfs); + free(utfs); + files.push_back(ret); + } #endif - char *utfs = strdup([ns UTF8String]); - String ret; - ret.parse_utf8(utfs); - free(utfs); - files.push_back(ret); - } - if (!wd.drop_files_callback.is_null()) { Variant v = files; Variant *vp = &v; Variant ret; @@ -822,7 +829,7 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i mb->set_position(pos); mb->set_global_position(pos); mb->set_button_mask(DS_OSX->last_button_state); - if (index == BUTTON_LEFT && pressed) { + if (index == MOUSE_BUTTON_LEFT && pressed) { mb->set_doubleclick([event clickCount] == 2); } @@ -835,10 +842,10 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i if (([event modifierFlags] & NSEventModifierFlagControl)) { wd.mouse_down_control = true; - _mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, true); + _mouseDownEvent(window_id, event, MOUSE_BUTTON_RIGHT, MOUSE_BUTTON_MASK_RIGHT, true); } else { wd.mouse_down_control = false; - _mouseDownEvent(window_id, event, BUTTON_LEFT, BUTTON_MASK_LEFT, true); + _mouseDownEvent(window_id, event, MOUSE_BUTTON_LEFT, MOUSE_BUTTON_MASK_LEFT, true); } } @@ -851,9 +858,9 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; if (wd.mouse_down_control) { - _mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, false); + _mouseDownEvent(window_id, event, MOUSE_BUTTON_RIGHT, MOUSE_BUTTON_MASK_RIGHT, false); } else { - _mouseDownEvent(window_id, event, BUTTON_LEFT, BUTTON_MASK_LEFT, false); + _mouseDownEvent(window_id, event, MOUSE_BUTTON_LEFT, MOUSE_BUTTON_MASK_LEFT, false); } } @@ -864,6 +871,15 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i NSPoint delta = NSMakePoint([event deltaX], [event deltaY]); NSPoint mpos = [event locationInWindow]; + if (DS_OSX->ignore_warp) { + // Discard late events, before warp + if (([event timestamp]) < DS_OSX->last_warp) { + return; + } + DS_OSX->ignore_warp = false; + return; + } + if (DS_OSX->mouse_mode == DisplayServer::MOUSE_MODE_CONFINED) { // Discard late events if (([event timestamp]) < DS_OSX->last_warp) { @@ -930,7 +946,7 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i } - (void)rightMouseDown:(NSEvent *)event { - _mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, true); + _mouseDownEvent(window_id, event, MOUSE_BUTTON_RIGHT, MOUSE_BUTTON_MASK_RIGHT, true); } - (void)rightMouseDragged:(NSEvent *)event { @@ -938,16 +954,16 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i } - (void)rightMouseUp:(NSEvent *)event { - _mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, false); + _mouseDownEvent(window_id, event, MOUSE_BUTTON_RIGHT, MOUSE_BUTTON_MASK_RIGHT, false); } - (void)otherMouseDown:(NSEvent *)event { if ((int)[event buttonNumber] == 2) { - _mouseDownEvent(window_id, event, BUTTON_MIDDLE, BUTTON_MASK_MIDDLE, true); + _mouseDownEvent(window_id, event, MOUSE_BUTTON_MIDDLE, MOUSE_BUTTON_MASK_MIDDLE, true); } else if ((int)[event buttonNumber] == 3) { - _mouseDownEvent(window_id, event, BUTTON_XBUTTON1, BUTTON_MASK_XBUTTON1, true); + _mouseDownEvent(window_id, event, MOUSE_BUTTON_XBUTTON1, MOUSE_BUTTON_MASK_XBUTTON1, true); } else if ((int)[event buttonNumber] == 4) { - _mouseDownEvent(window_id, event, BUTTON_XBUTTON2, BUTTON_MASK_XBUTTON2, true); + _mouseDownEvent(window_id, event, MOUSE_BUTTON_XBUTTON2, MOUSE_BUTTON_MASK_XBUTTON2, true); } else { return; } @@ -959,11 +975,11 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i - (void)otherMouseUp:(NSEvent *)event { if ((int)[event buttonNumber] == 2) { - _mouseDownEvent(window_id, event, BUTTON_MIDDLE, BUTTON_MASK_MIDDLE, false); + _mouseDownEvent(window_id, event, MOUSE_BUTTON_MIDDLE, MOUSE_BUTTON_MASK_MIDDLE, false); } else if ((int)[event buttonNumber] == 3) { - _mouseDownEvent(window_id, event, BUTTON_XBUTTON1, BUTTON_MASK_XBUTTON1, false); + _mouseDownEvent(window_id, event, MOUSE_BUTTON_XBUTTON1, MOUSE_BUTTON_MASK_XBUTTON1, false); } else if ((int)[event buttonNumber] == 4) { - _mouseDownEvent(window_id, event, BUTTON_XBUTTON2, BUTTON_MASK_XBUTTON2, false); + _mouseDownEvent(window_id, event, MOUSE_BUTTON_XBUTTON2, MOUSE_BUTTON_MASK_XBUTTON2, false); } else { return; } @@ -1315,7 +1331,16 @@ static int remapKey(unsigned int key, unsigned int state) { if (!wd.im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) { // Fallback unicode character handler used if IME is not active - for (NSUInteger i = 0; i < length; i++) { + Char16String text; + text.resize([characters length] + 1); + [characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])]; + + String u32text; + u32text.parse_utf16(text.ptr(), text.length()); + + for (int i = 0; i < u32text.length(); i++) { + const char32_t codepoint = u32text[i]; + DisplayServerOSX::KeyEvent ke; ke.window_id = window_id; @@ -1325,7 +1350,7 @@ static int remapKey(unsigned int key, unsigned int state) { ke.keycode = remapKey([event keyCode], [event modifierFlags]); ke.physical_keycode = translateKey([event keyCode]); ke.raw = true; - ke.unicode = [characters characterAtIndex:i]; + ke.unicode = codepoint; _push_to_key_event_buffer(ke); } @@ -1417,7 +1442,15 @@ static int remapKey(unsigned int key, unsigned int state) { // Fallback unicode character handler used if IME is not active if (!wd.im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) { - for (NSUInteger i = 0; i < length; i++) { + Char16String text; + text.resize([characters length] + 1); + [characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])]; + + String u32text; + u32text.parse_utf16(text.ptr(), text.length()); + + for (int i = 0; i < u32text.length(); i++) { + const char32_t codepoint = u32text[i]; DisplayServerOSX::KeyEvent ke; ke.window_id = window_id; @@ -1427,7 +1460,7 @@ static int remapKey(unsigned int key, unsigned int state) { ke.keycode = remapKey([event keyCode], [event modifierFlags]); ke.physical_keycode = translateKey([event keyCode]); ke.raw = true; - ke.unicode = [characters characterAtIndex:i]; + ke.unicode = codepoint; _push_to_key_event_buffer(ke); } @@ -1525,10 +1558,10 @@ inline void sendPanEvent(DisplayServer::WindowID window_id, double dx, double dy sendPanEvent(window_id, deltaX, deltaY, [event modifierFlags]); } else { if (fabs(deltaX)) { - sendScrollEvent(window_id, 0 > deltaX ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_LEFT, fabs(deltaX * 0.3), [event modifierFlags]); + sendScrollEvent(window_id, 0 > deltaX ? MOUSE_BUTTON_WHEEL_RIGHT : MOUSE_BUTTON_WHEEL_LEFT, fabs(deltaX * 0.3), [event modifierFlags]); } if (fabs(deltaY)) { - sendScrollEvent(window_id, 0 < deltaY ? BUTTON_WHEEL_UP : BUTTON_WHEEL_DOWN, fabs(deltaY * 0.3), [event modifierFlags]); + sendScrollEvent(window_id, 0 < deltaY ? MOUSE_BUTTON_WHEEL_UP : MOUSE_BUTTON_WHEEL_DOWN, fabs(deltaY * 0.3), [event modifierFlags]); } } } @@ -2074,6 +2107,8 @@ void DisplayServerOSX::mouse_set_mode(MouseMode p_mode) { CGAssociateMouseAndMouseCursorPosition(true); } + last_warp = [[NSProcessInfo processInfo] systemUptime]; + ignore_warp = true; warp_events.clear(); mouse_mode = p_mode; } @@ -3848,7 +3883,7 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode rendering_device_vulkan = memnew(RenderingDeviceVulkan); rendering_device_vulkan->initialize(context_vulkan); - RasterizerRD::make_current(); + RendererCompositorRD::make_current(); } #endif diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp index 9f2160dd9e..6ac98cae9c 100644 --- a/platform/osx/export/export.cpp +++ b/platform/osx/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,25 +30,25 @@ #include "export.h" +#include "core/config/project_settings.h" #include "core/io/marshalls.h" #include "core/io/resource_saver.h" #include "core/io/zip_io.h" #include "core/os/dir_access.h" #include "core/os/file_access.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "core/version.h" #include "editor/editor_export.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" #include "platform/osx/logo.gen.h" -#include "string.h" + #include <sys/stat.h> class EditorExportPlatformOSX : public EditorExportPlatform { GDCLASS(EditorExportPlatformOSX, EditorExportPlatform); - int version_code; + int version_code = 0; Ref<ImageTexture> logo; @@ -56,7 +56,7 @@ class EditorExportPlatformOSX : public EditorExportPlatform { void _make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data); Error _notarize(const Ref<EditorExportPreset> &p_preset, const String &p_path); - Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path); + Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path, const String &p_ent_path); Error _create_dmg(const String &p_dmg_path, const String &p_pkg_name, const String &p_app_path_name); void _zip_folder_recursive(zipFile &p_zip, const String &p_root_path, const String &p_folder, const String &p_pkg_name); @@ -114,7 +114,7 @@ public: virtual void get_platform_features(List<String> *r_features) override { r_features->push_back("pc"); r_features->push_back("s3tc"); - r_features->push_back("OSX"); + r_features->push_back("macOS"); } virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override { @@ -159,7 +159,31 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/identity", PROPERTY_HINT_PLACEHOLDER_TEXT, "Type: Name (ID)"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/timestamp"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/hardened_runtime"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/entitlements", PROPERTY_HINT_GLOBAL_FILE, "*.plist"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/replace_existing_signature"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/entitlements/custom_file", PROPERTY_HINT_GLOBAL_FILE, "*.plist"), "")); + + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/allow_jit_code_execution"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/allow_unsigned_executable_memory"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/allow_dyld_environment_variables"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/disable_library_validation"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/audio_input"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/camera"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/location"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/address_book"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/calendars"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/photos_library"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/apple_events"), false)); + + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/app_sandbox/enabled"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/app_sandbox/network_server"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/app_sandbox/network_client"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/app_sandbox/device_usb"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/app_sandbox/device_bluetooth"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/entitlements/app_sandbox/files_downloads", PROPERTY_HINT_ENUM, "No,Read-only,Read-write"), 0)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/entitlements/app_sandbox/files_pictures", PROPERTY_HINT_ENUM, "No,Read-only,Read-write"), 0)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/entitlements/app_sandbox/files_music", PROPERTY_HINT_ENUM, "No,Read-only,Read-write"), 0)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/entitlements/app_sandbox/files_movies", PROPERTY_HINT_ENUM, "No,Read-only,Read-write"), 0)); + r_options->push_back(ExportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "codesign/custom_options"), PackedStringArray())); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "notarization/enable"), false)); @@ -419,7 +443,7 @@ Error EditorExportPlatformOSX::_notarize(const Ref<EditorExportPreset> &p_preset args.push_back(p_path); String str; - Error err = OS::get_singleton()->execute("xcrun", args, true, nullptr, &str, nullptr, true); + Error err = OS::get_singleton()->execute("xcrun", args, &str, nullptr, true); ERR_FAIL_COND_V(err != OK, err); print_line("altool (" + p_path + "):\n" + str); @@ -437,7 +461,7 @@ Error EditorExportPlatformOSX::_notarize(const Ref<EditorExportPreset> &p_preset return OK; } -Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path) { +Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path, const String &p_ent_path) { #ifdef OSX_ENABLED List<String> args; @@ -449,15 +473,15 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese args.push_back("runtime"); } - if ((p_preset->get("codesign/entitlements") != "") && (p_path.get_extension() != "dmg")) { + if (p_path.get_extension() != "dmg") { args.push_back("--entitlements"); - args.push_back(p_preset->get("codesign/entitlements")); + args.push_back(p_ent_path); } PackedStringArray user_args = p_preset->get("codesign/custom_options"); for (int i = 0; i < user_args.size(); i++) { String user_arg = user_args[i].strip_edges(); - if (!user_arg.empty()) { + if (!user_arg.is_empty()) { args.push_back(user_arg); } } @@ -467,10 +491,14 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese args.push_back("-v"); /* provide some more feedback */ + if (p_preset->get("codesign/replace_existing_signature")) { + args.push_back("-f"); + } + args.push_back(p_path); String str; - Error err = OS::get_singleton()->execute("codesign", args, true, nullptr, &str, nullptr, true); + Error err = OS::get_singleton()->execute("codesign", args, &str, nullptr, true); ERR_FAIL_COND_V(err != OK, err); print_line("codesign (" + p_path + "):\n" + str); @@ -504,7 +532,7 @@ Error EditorExportPlatformOSX::_create_dmg(const String &p_dmg_path, const Strin args.push_back(p_app_path_name); String str; - Error err = OS::get_singleton()->execute("hdiutil", args, true, nullptr, &str, nullptr, true); + Error err = OS::get_singleton()->execute("hdiutil", args, &str, nullptr, true); ERR_FAIL_COND_V(err != OK, err); print_line("hdiutil returned: " + str); @@ -572,41 +600,42 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p pkg_name = "Unnamed"; } - String pkg_name_safe = OS::get_singleton()->get_safe_dir_name(pkg_name); - - Error err = OK; - String tmp_app_path_name = ""; + pkg_name = OS::get_singleton()->get_safe_dir_name(pkg_name); - DirAccess *tmp_app_path = nullptr; String export_format = use_dmg() && p_path.ends_with("dmg") ? "dmg" : "zip"; // Create our application bundle. - tmp_app_path_name = EditorSettings::get_singleton()->get_cache_dir().plus_file(pkg_name + ".app"); + String tmp_app_dir_name = pkg_name + ".app"; + String tmp_app_path_name = EditorSettings::get_singleton()->get_cache_dir().plus_file(tmp_app_dir_name); print_line("Exporting to " + tmp_app_path_name); - tmp_app_path = DirAccess::create_for_path(tmp_app_path_name); - if (!tmp_app_path) { + + Error err = OK; + + DirAccessRef tmp_app_dir = DirAccess::create_for_path(tmp_app_path_name); + if (!tmp_app_dir) { err = ERR_CANT_CREATE; } // Create our folder structure. if (err == OK) { print_line("Creating " + tmp_app_path_name + "/Contents/MacOS"); - err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/MacOS"); + err = tmp_app_dir->make_dir_recursive(tmp_app_path_name + "/Contents/MacOS"); } if (err == OK) { print_line("Creating " + tmp_app_path_name + "/Contents/Frameworks"); - err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/Frameworks"); + err = tmp_app_dir->make_dir_recursive(tmp_app_path_name + "/Contents/Frameworks"); } if (err == OK) { print_line("Creating " + tmp_app_path_name + "/Contents/Resources"); - err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/Resources"); + err = tmp_app_dir->make_dir_recursive(tmp_app_path_name + "/Contents/Resources"); } // Now process our template. bool found_binary = false; int total_size = 0; + Vector<String> dylibs_found; while (ret == UNZ_OK && err == OK) { bool is_execute = false; @@ -665,7 +694,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p Ref<Image> icon; icon.instance(); icon->load(iconpath); - if (!icon->empty()) { + if (!icon->is_empty()) { _make_icon(icon, data); } } @@ -678,14 +707,18 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p ret = unzGoToNextFile(src_pkg_zip); continue; // skip } - file = file.replace("/data.mono.osx.64.release_debug/", "/data_" + pkg_name_safe + "/"); + file = file.replace("/data.mono.osx.64.release_debug/", "/GodotSharp/"); } if (file.find("/data.mono.osx.64.release/") != -1) { if (p_debug) { ret = unzGoToNextFile(src_pkg_zip); continue; // skip } - file = file.replace("/data.mono.osx.64.release/", "/data_" + pkg_name_safe + "/"); + file = file.replace("/data.mono.osx.64.release/", "/GodotSharp/"); + } + + if (file.ends_with(".dylib")) { + dylibs_found.push_back(file); } print_line("ADDING: " + file + " size: " + itos(data.size())); @@ -694,7 +727,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p // Write it into our application bundle. file = tmp_app_path_name.plus_file(file); if (err == OK) { - err = tmp_app_path->make_dir_recursive(file.get_base_dir()); + err = tmp_app_dir->make_dir_recursive(file.get_base_dir()); } if (err == OK) { FileAccess *f = FileAccess::open(file, FileAccess::WRITE); @@ -735,22 +768,149 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p // See if we can code sign our new package. bool sign_enabled = p_preset->get("codesign/enable"); + String ent_path = p_preset->get("codesign/entitlements/custom_file"); + if (sign_enabled && (ent_path == "")) { + ent_path = EditorSettings::get_singleton()->get_cache_dir().plus_file(pkg_name + ".entitlements"); + + FileAccess *ent_f = FileAccess::open(ent_path, FileAccess::WRITE); + if (ent_f) { + ent_f->store_line("<?xml version=\"1.0\" encoding=\"UTF-8\"?>"); + ent_f->store_line("<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">"); + ent_f->store_line("<plist version=\"1.0\">"); + ent_f->store_line("<dict>"); + if ((bool)p_preset->get("codesign/entitlements/allow_jit_code_execution")) { + ent_f->store_line("<key>com.apple.security.cs.allow-jit</key>"); + ent_f->store_line("<true/>"); + } + if ((bool)p_preset->get("codesign/entitlements/allow_unsigned_executable_memory")) { + ent_f->store_line("<key>com.apple.security.cs.allow-unsigned-executable-memory</key>"); + ent_f->store_line("<true/>"); + } + if ((bool)p_preset->get("codesign/entitlements/allow_dyld_environment_variables")) { + ent_f->store_line("<key>com.apple.security.cs.allow-dyld-environment-variables</key>"); + ent_f->store_line("<true/>"); + } + if ((bool)p_preset->get("codesign/entitlements/disable_library_validation")) { + ent_f->store_line("<key>com.apple.security.cs.disable-library-validation</key>"); + ent_f->store_line("<true/>"); + } + if ((bool)p_preset->get("codesign/entitlements/audio_input")) { + ent_f->store_line("<key>com.apple.security.device.audio-input</key>"); + ent_f->store_line("<true/>"); + } + if ((bool)p_preset->get("codesign/entitlements/camera")) { + ent_f->store_line("<key>com.apple.security.device.camera</key>"); + ent_f->store_line("<true/>"); + } + if ((bool)p_preset->get("codesign/entitlements/location")) { + ent_f->store_line("<key>com.apple.security.personal-information.location</key>"); + ent_f->store_line("<true/>"); + } + if ((bool)p_preset->get("codesign/entitlements/address_book")) { + ent_f->store_line("<key>com.apple.security.personal-information.addressbook</key>"); + ent_f->store_line("<true/>"); + } + if ((bool)p_preset->get("codesign/entitlements/calendars")) { + ent_f->store_line("<key>com.apple.security.personal-information.calendars</key>"); + ent_f->store_line("<true/>"); + } + if ((bool)p_preset->get("codesign/entitlements/photos_library")) { + ent_f->store_line("<key>com.apple.security.personal-information.photos-library</key>"); + ent_f->store_line("<true/>"); + } + if ((bool)p_preset->get("codesign/entitlements/apple_events")) { + ent_f->store_line("<key>com.apple.security.automation.apple-events</key>"); + ent_f->store_line("<true/>"); + } + + if ((bool)p_preset->get("codesign/entitlements/app_sandbox/enabled")) { + ent_f->store_line("<key>com.apple.security.app-sandbox</key>"); + ent_f->store_line("<true/>"); + + if ((bool)p_preset->get("codesign/entitlements/app_sandbox/network_server")) { + ent_f->store_line("<key>com.apple.security.network.server</key>"); + ent_f->store_line("<true/>"); + } + if ((bool)p_preset->get("codesign/entitlements/app_sandbox/network_client")) { + ent_f->store_line("<key>com.apple.security.network.client</key>"); + ent_f->store_line("<true/>"); + } + if ((bool)p_preset->get("codesign/entitlements/app_sandbox/device_usb")) { + ent_f->store_line("<key>com.apple.security.device.usb</key>"); + ent_f->store_line("<true/>"); + } + if ((bool)p_preset->get("codesign/entitlements/app_sandbox/device_bluetooth")) { + ent_f->store_line("<key>com.apple.security.device.bluetooth</key>"); + ent_f->store_line("<true/>"); + } + if ((int)p_preset->get("codesign/entitlements/app_sandbox/files_downloads") == 1) { + ent_f->store_line("<key>com.apple.security.files.downloads.read-only</key>"); + ent_f->store_line("<true/>"); + } + if ((int)p_preset->get("codesign/entitlements/app_sandbox/files_downloads") == 2) { + ent_f->store_line("<key>com.apple.security.files.downloads.read-write</key>"); + ent_f->store_line("<true/>"); + } + if ((int)p_preset->get("codesign/entitlements/app_sandbox/files_pictures") == 1) { + ent_f->store_line("<key>com.apple.security.files.pictures.read-only</key>"); + ent_f->store_line("<true/>"); + } + if ((int)p_preset->get("codesign/entitlements/app_sandbox/files_pictures") == 2) { + ent_f->store_line("<key>com.apple.security.files.pictures.read-write</key>"); + ent_f->store_line("<true/>"); + } + if ((int)p_preset->get("codesign/entitlements/app_sandbox/files_music") == 1) { + ent_f->store_line("<key>com.apple.security.files.music.read-only</key>"); + ent_f->store_line("<true/>"); + } + if ((int)p_preset->get("codesign/entitlements/app_sandbox/files_music") == 2) { + ent_f->store_line("<key>com.apple.security.files.music.read-write</key>"); + ent_f->store_line("<true/>"); + } + if ((int)p_preset->get("codesign/entitlements/app_sandbox/files_movies") == 1) { + ent_f->store_line("<key>com.apple.security.files.movies.read-only</key>"); + ent_f->store_line("<true/>"); + } + if ((int)p_preset->get("codesign/entitlements/app_sandbox/files_movies") == 2) { + ent_f->store_line("<key>com.apple.security.files.movies.read-write</key>"); + ent_f->store_line("<true/>"); + } + } + + ent_f->store_line("</dict>"); + ent_f->store_line("</plist>"); + + ent_f->close(); + memdelete(ent_f); + } else { + err = ERR_CANT_CREATE; + } + } + if (err == OK) { DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); for (int i = 0; i < shared_objects.size(); i++) { err = da->copy(shared_objects[i].path, tmp_app_path_name + "/Contents/Frameworks/" + shared_objects[i].path.get_file()); if (err == OK && sign_enabled) { - err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Frameworks/" + shared_objects[i].path.get_file()); + err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Frameworks/" + shared_objects[i].path.get_file(), ent_path); } } memdelete(da); } + if (sign_enabled) { + for (int i = 0; i < dylibs_found.size(); i++) { + if (err == OK) { + err = _code_sign(p_preset, tmp_app_path_name + "/" + dylibs_found[i], ent_path); + } + } + } + if (err == OK && sign_enabled) { if (ep.step("Code signing bundle", 2)) { return ERR_SKIP; } - err = _code_sign(p_preset, tmp_app_path_name + "/Contents/MacOS/" + pkg_name); + err = _code_sign(p_preset, tmp_app_path_name + "/Contents/MacOS/" + pkg_name, ent_path); } if (export_format == "dmg") { @@ -766,7 +926,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p if (ep.step("Code signing DMG", 3)) { return ERR_SKIP; } - err = _code_sign(p_preset, p_path); + err = _code_sign(p_preset, p_path, ent_path); } } else { // Create ZIP. @@ -797,7 +957,10 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p } // Clean up temporary .app dir. - OS::get_singleton()->move_to_trash(tmp_app_path_name); + tmp_app_dir->change_dir(tmp_app_path_name); + tmp_app_dir->erase_contents_recursive(); + tmp_app_dir->change_dir(".."); + tmp_app_dir->remove(tmp_app_dir_name); } return err; @@ -924,7 +1087,7 @@ bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset } } - if (!err.empty()) { + if (!err.is_empty()) { r_error = err; } return valid; diff --git a/platform/osx/export/export.h b/platform/osx/export/export.h index 4ddcec09fb..f8cf41c0e7 100644 --- a/platform/osx/export/export.h +++ b/platform/osx/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/godot_main_osx.mm b/platform/osx/godot_main_osx.mm index 4e73d5441c..7e7dbf6afb 100644 --- a/platform/osx/godot_main_osx.mm +++ b/platform/osx/godot_main_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/joypad_osx.cpp b/platform/osx/joypad_osx.cpp index cfc371710b..b12526915f 100644 --- a/platform/osx/joypad_osx.cpp +++ b/platform/osx/joypad_osx.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,14 +37,6 @@ static JoypadOSX *self = nullptr; joypad::joypad() { - device_ref = nullptr; - ff_device = nullptr; - ff_axes = nullptr; - ff_directions = nullptr; - ffservice = 0; - ff_timestamp = 0; - id = 0; - ff_constant_force.lMagnitude = 10000; ff_effect.dwDuration = 0; ff_effect.dwSamplePeriod = 0; @@ -441,8 +433,8 @@ void JoypadOSX::poll_joypads() const { } } -static const Input::JoyAxis axis_correct(int p_value, int p_min, int p_max) { - Input::JoyAxis jx; +static const Input::JoyAxisValue axis_correct(int p_value, int p_min, int p_max) { + Input::JoyAxisValue jx; if (p_min < 0) { jx.min = -1; if (p_value < 0) { diff --git a/platform/osx/joypad_osx.h b/platform/osx/joypad_osx.h index dc238e68e4..bf7e8949df 100644 --- a/platform/osx/joypad_osx.h +++ b/platform/osx/joypad_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -46,10 +46,10 @@ struct rec_element { IOHIDElementRef ref; IOHIDElementCookie cookie; - uint32_t usage; + uint32_t usage = 0; - int min; - int max; + int min = 0; + int max = 0; struct Comparator { bool operator()(const rec_element p_a, const rec_element p_b) const { return p_a.usage < p_b.usage; } @@ -57,22 +57,22 @@ struct rec_element { }; struct joypad { - IOHIDDeviceRef device_ref; + IOHIDDeviceRef device_ref = nullptr; Vector<rec_element> axis_elements; Vector<rec_element> button_elements; Vector<rec_element> hat_elements; - int id; + int id = 0; - io_service_t ffservice; /* Interface for force feedback, 0 = no ff */ + io_service_t ffservice = 0; /* Interface for force feedback, 0 = no ff */ FFCONSTANTFORCE ff_constant_force; FFDeviceObjectReference ff_device; FFEffectObjectReference ff_object; - uint64_t ff_timestamp; - LONG *ff_directions; + uint64_t ff_timestamp = 0; + LONG *ff_directions = nullptr; FFEFFECT ff_effect; - DWORD *ff_axes; + DWORD *ff_axes = nullptr; void add_hid_elements(CFArrayRef p_array); void add_hid_element(IOHIDElementRef p_element); diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index 5a9e43450f..d57940775d 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -40,7 +40,7 @@ #include "servers/audio_server.h" class OS_OSX : public OS_Unix { - virtual void delete_main_loop(); + virtual void delete_main_loop() override; bool force_quit; @@ -61,45 +61,45 @@ public: String open_with_filename; protected: - virtual void initialize_core(); - virtual void initialize(); - virtual void finalize(); + virtual void initialize_core() override; + virtual void initialize() override; + virtual void finalize() override; - virtual void initialize_joypads(); + virtual void initialize_joypads() override; - virtual void set_main_loop(MainLoop *p_main_loop); + virtual void set_main_loop(MainLoop *p_main_loop) override; public: - virtual String get_name() const; + virtual String get_name() const override; - virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false); + virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override; - virtual MainLoop *get_main_loop() const; + virtual MainLoop *get_main_loop() const override; - virtual String get_config_path() const; - virtual String get_data_path() const; - virtual String get_cache_path() const; - virtual String get_bundle_resource_dir() const; - virtual String get_godot_dir_name() const; + virtual String get_config_path() const override; + virtual String get_data_path() const override; + virtual String get_cache_path() const override; + virtual String get_bundle_resource_dir() const override; + virtual String get_godot_dir_name() const override; - virtual String get_system_dir(SystemDir p_dir) const; + virtual String get_system_dir(SystemDir p_dir) const override; - Error shell_open(String p_uri); + Error shell_open(String p_uri) override; - String get_locale() const; + String get_locale() const override; - virtual String get_executable_path() const; + virtual String get_executable_path() const override; - virtual String get_unique_id() const; //++ + virtual String get_unique_id() const override; //++ - virtual bool _check_internal_feature_support(const String &p_feature); + virtual bool _check_internal_feature_support(const String &p_feature) override; void run(); - void disable_crash_handler(); - bool is_disable_crash_handler() const; + virtual void disable_crash_handler() override; + virtual bool is_disable_crash_handler() const override; - virtual Error move_to_trash(const String &p_path); + virtual Error move_to_trash(const String &p_path) override; OS_OSX(); }; diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index 399a29cbe0..7b5daf5bfb 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -99,7 +99,7 @@ public: String OS_OSX::get_unique_id() const { static String serial_number; - if (serial_number.empty()) { + if (serial_number.is_empty()) { io_service_t platformExpert = IOServiceGetMatchingService(kIOMasterPortDefault, IOServiceMatching("IOPlatformExpertDevice")); CFStringRef serialNumberAsCFString = NULL; if (platformExpert) { @@ -286,7 +286,7 @@ Error OS_OSX::shell_open(String p_uri) { String OS_OSX::get_locale() const { NSString *locale_code = [[NSLocale preferredLanguages] objectAtIndex:0]; - return [locale_code UTF8String]; + return String([locale_code UTF8String]).replace("-", "_"); } String OS_OSX::get_executable_path() const { @@ -312,7 +312,7 @@ void OS_OSX::run() { if (!main_loop) return; - main_loop->init(); + main_loop->initialize(); bool quit = false; while (!force_quit && !quit) { @@ -329,7 +329,7 @@ void OS_OSX::run() { ERR_PRINT("NSException: " + String([exception reason].UTF8String)); } }; - main_loop->finish(); + main_loop->finalize(); } Error OS_OSX::move_to_trash(const String &p_path) { diff --git a/platform/osx/platform_config.h b/platform/osx/platform_config.h index e657aca955..2d0fd872dc 100644 --- a/platform/osx/platform_config.h +++ b/platform/osx/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/vulkan_context_osx.h b/platform/osx/vulkan_context_osx.h index e996f176a9..8b6a75adfb 100644 --- a/platform/osx/vulkan_context_osx.h +++ b/platform/osx/vulkan_context_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/vulkan_context_osx.mm b/platform/osx/vulkan_context_osx.mm index ec8745ff01..75a4fc990f 100644 --- a/platform/osx/vulkan_context_osx.mm +++ b/platform/osx/vulkan_context_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/register_platform_apis.h b/platform/register_platform_apis.h index 6b962f5d91..4cf84b321f 100644 --- a/platform/register_platform_apis.h +++ b/platform/register_platform_apis.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/server/detect.py b/platform/server/detect.py index 4c5a4527ae..16ddbe1768 100644 --- a/platform/server/detect.py +++ b/platform/server/detect.py @@ -21,7 +21,6 @@ def get_program_suffix(): def can_build(): - if os.name != "posix": return False @@ -33,20 +32,20 @@ def get_opts(): return [ BoolVariable("use_llvm", "Use the LLVM compiler", False), - BoolVariable("use_static_cpp", "Link libgcc and libstdc++ statically for better portability", False), + BoolVariable("use_static_cpp", "Link libgcc and libstdc++ statically for better portability", True), BoolVariable("use_coverage", "Test Godot coverage", False), BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False), BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN))", False), BoolVariable("use_lsan", "Use LLVM/GCC compiler leak sanitizer (LSAN))", False), BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN))", False), - EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")), + BoolVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", True), + BoolVariable("use_msan", "Use LLVM/GCC compiler memory sanitizer (MSAN))", False), BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False), BoolVariable("execinfo", "Use libexecinfo on systems where glibc is not available", False), ] def get_flags(): - return [] @@ -57,24 +56,20 @@ def configure(env): if env["target"] == "release": if env["optimize"] == "speed": # optimize for speed (default) env.Prepend(CCFLAGS=["-O3"]) - else: # optimize for size + elif env["optimize"] == "size": # optimize for size env.Prepend(CCFLAGS=["-Os"]) - if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": + if env["debug_symbols"]: env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "release_debug": if env["optimize"] == "speed": # optimize for speed (default) env.Prepend(CCFLAGS=["-O2"]) - else: # optimize for size + elif env["optimize"] == "size": # optimize for size env.Prepend(CCFLAGS=["-Os"]) env.Prepend(CPPDEFINES=["DEBUG_ENABLED"]) - if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": + if env["debug_symbols"]: env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "debug": @@ -98,15 +93,14 @@ def configure(env): if "clang++" not in os.path.basename(env["CXX"]): env["CC"] = "clang" env["CXX"] = "clang++" - env["LINK"] = "clang++" - env.Append(CPPDEFINES=["TYPED_METHOD_BIND"]) env.extra_suffix = ".llvm" + env.extra_suffix + env.Append(LIBS=["atomic"]) if env["use_coverage"]: env.Append(CCFLAGS=["-ftest-coverage", "-fprofile-arcs"]) env.Append(LINKFLAGS=["-ftest-coverage", "-fprofile-arcs"]) - if env["use_ubsan"] or env["use_asan"] or env["use_lsan"] or env["use_tsan"]: + if env["use_ubsan"] or env["use_asan"] or env["use_lsan"] or env["use_tsan"] or env["use_msan"]: env.extra_suffix += "s" if env["use_ubsan"]: @@ -125,6 +119,10 @@ def configure(env): env.Append(CCFLAGS=["-fsanitize=thread"]) env.Append(LINKFLAGS=["-fsanitize=thread"]) + if env["use_msan"]: + env.Append(CCFLAGS=["-fsanitize=memory"]) + env.Append(LINKFLAGS=["-fsanitize=memory"]) + if env["use_lto"]: env.Append(CCFLAGS=["-flto"]) if not env["use_llvm"] and env.GetOption("num_jobs") > 1: @@ -144,14 +142,31 @@ def configure(env): # freetype depends on libpng and zlib, so bundling one of them while keeping others # as shared libraries leads to weird issues - if env["builtin_freetype"] or env["builtin_libpng"] or env["builtin_zlib"]: + if ( + env["builtin_freetype"] + or env["builtin_libpng"] + or env["builtin_zlib"] + or env["builtin_graphite"] + or env["builtin_harfbuzz"] + ): env["builtin_freetype"] = True env["builtin_libpng"] = True env["builtin_zlib"] = True + env["builtin_graphite"] = True + env["builtin_harfbuzz"] = True if not env["builtin_freetype"]: env.ParseConfig("pkg-config freetype2 --cflags --libs") + if not env["builtin_graphite"]: + env.ParseConfig("pkg-config graphite2 --cflags --libs") + + if not env["builtin_icu"]: + env.ParseConfig("pkg-config icu-uc --cflags --libs") + + if not env["builtin_harfbuzz"]: + env.ParseConfig("pkg-config harfbuzz harfbuzz-icu --cflags --libs") + if not env["builtin_libpng"]: env.ParseConfig("pkg-config libpng16 --cflags --libs") @@ -239,7 +254,17 @@ def configure(env): env.Append(CPPDEFINES=["SERVER_ENABLED", "UNIX_ENABLED"]) if platform.system() == "Darwin": - env.Append(LINKFLAGS=["-framework", "Cocoa", "-framework", "Carbon", "-lz", "-framework", "IOKit"]) + env.Append( + LINKFLAGS=[ + "-framework", + "Cocoa", + "-framework", + "Carbon", + "-lz", + "-framework", + "IOKit", + ] + ) env.Append(LIBS=["pthread"]) diff --git a/platform/server/godot_server.cpp b/platform/server/godot_server.cpp index 9f22240a80..1ced95fcbc 100644 --- a/platform/server/godot_server.cpp +++ b/platform/server/godot_server.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp index fbe526ef6d..852ec7c4ef 100644 --- a/platform/server/os_server.cpp +++ b/platform/server/os_server.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,10 +30,10 @@ #include "os_server.h" -#include "core/print_string.h" +#include "core/string/print_string.h" #include "drivers/dummy/rasterizer_dummy.h" #include "drivers/dummy/texture_loader_dummy.h" -#include "servers/rendering/rendering_server_raster.h" +#include "servers/rendering/rendering_server_default.h" #include "main/main.h" @@ -49,14 +49,6 @@ const char *OS_Server::get_video_driver_name(int p_driver) const { return "Dummy"; } -int OS_Server::get_audio_driver_count() const { - return 1; -} - -const char *OS_Server::get_audio_driver_name(int p_driver) const { - return "Dummy"; -} - int OS_Server::get_current_video_driver() const { return video_driver_index; } @@ -76,7 +68,7 @@ Error OS_Server::initialize(const VideoMode &p_desired, int p_video_driver, int video_driver_index = p_video_driver; // unused in server platform, but should still be initialized - rendering_server = memnew(RenderingServerRaster); + rendering_server = memnew(RenderingServerDefault); rendering_server->init(); AudioDriverManager::initialize(p_audio_driver); @@ -158,10 +150,6 @@ void OS_Server::set_main_loop(MainLoop *p_main_loop) { input->set_main_loop(p_main_loop); } -bool OS_Server::can_draw() const { - return false; //can never draw -}; - String OS_Server::get_name() const { return "Server"; } diff --git a/platform/server/os_server.h b/platform/server/os_server.h index 06ea483fd4..61025fa14b 100644 --- a/platform/server/os_server.h +++ b/platform/server/os_server.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,28 +41,28 @@ #include "platform/x11/crash_handler_linuxbsd.h" #endif #include "servers/audio_server.h" -#include "servers/rendering/rasterizer.h" +#include "servers/rendering/renderer_compositor.h" #include "servers/rendering_server.h" #undef CursorShape class OS_Server : public OS_Unix { - RenderingServer *rendering_server; + RenderingServer *rendering_server = nullptr; VideoMode current_videomode; List<String> args; - MainLoop *main_loop; + MainLoop *main_loop = nullptr; - bool grab; + bool grab = false; virtual void delete_main_loop(); - bool force_quit; + bool force_quit = false; - InputDefault *input; + InputDefault *input = nullptr; CrashHandler crash_handler; - int video_driver_index; + int video_driver_index = 0; Ref<ResourceFormatDummyTexture> resource_loader_dummy; @@ -70,8 +70,6 @@ protected: virtual int get_video_driver_count() const; virtual const char *get_video_driver_name(int p_driver) const; virtual int get_current_video_driver() const; - virtual int get_audio_driver_count() const; - virtual const char *get_audio_driver_name(int p_driver) const; virtual void initialize_core(); virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver); @@ -91,8 +89,6 @@ public: virtual MainLoop *get_main_loop() const; - virtual bool can_draw() const; - virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0); virtual VideoMode get_video_mode(int p_screen = 0) const; virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const; diff --git a/platform/server/platform_config.h b/platform/server/platform_config.h index 73136ec81b..32a19d811b 100644 --- a/platform/server/platform_config.h +++ b/platform/server/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/app.cpp b/platform/uwp/app.cpp index 6090d13854..b7e4361831 100644 --- a/platform/uwp/app.cpp +++ b/platform/uwp/app.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -149,28 +149,28 @@ static int _get_button(Windows::UI::Input::PointerPoint ^ pt) { using namespace Windows::UI::Input; #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP - return BUTTON_LEFT; + return MOUSE_BUTTON_LEFT; #else switch (pt->Properties->PointerUpdateKind) { case PointerUpdateKind::LeftButtonPressed: case PointerUpdateKind::LeftButtonReleased: - return BUTTON_LEFT; + return MOUSE_BUTTON_LEFT; case PointerUpdateKind::RightButtonPressed: case PointerUpdateKind::RightButtonReleased: - return BUTTON_RIGHT; + return MOUSE_BUTTON_RIGHT; case PointerUpdateKind::MiddleButtonPressed: case PointerUpdateKind::MiddleButtonReleased: - return BUTTON_MIDDLE; + return MOUSE_BUTTON_MIDDLE; case PointerUpdateKind::XButton1Pressed: case PointerUpdateKind::XButton1Released: - return BUTTON_WHEEL_UP; + return MOUSE_BUTTON_WHEEL_UP; case PointerUpdateKind::XButton2Pressed: case PointerUpdateKind::XButton2Released: - return BUTTON_WHEEL_DOWN; + return MOUSE_BUTTON_WHEEL_DOWN; default: break; @@ -265,9 +265,9 @@ void App::pointer_event(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Cor if (p_is_wheel) { if (point->Properties->MouseWheelDelta > 0) { - mouse_button->set_button_index(point->Properties->IsHorizontalMouseWheel ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_UP); + mouse_button->set_button_index(point->Properties->IsHorizontalMouseWheel ? MOUSE_BUTTON_WHEEL_RIGHT : MOUSE_BUTTON_WHEEL_UP); } else if (point->Properties->MouseWheelDelta < 0) { - mouse_button->set_button_index(point->Properties->IsHorizontalMouseWheel ? BUTTON_WHEEL_LEFT : BUTTON_WHEEL_DOWN); + mouse_button->set_button_index(point->Properties->IsHorizontalMouseWheel ? MOUSE_BUTTON_WHEEL_LEFT : MOUSE_BUTTON_WHEEL_DOWN); } } diff --git a/platform/uwp/app.h b/platform/uwp/app.h index 5cffe378b1..0b02527dae 100644 --- a/platform/uwp/app.h +++ b/platform/uwp/app.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/context_egl_uwp.cpp b/platform/uwp/context_egl_uwp.cpp index 2da6c5897a..bb2a14e9fc 100644 --- a/platform/uwp/context_egl_uwp.cpp +++ b/platform/uwp/context_egl_uwp.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -204,7 +204,8 @@ ContextEGL_UWP::ContextEGL_UWP(CoreWindow ^ p_window, Driver p_driver) : mEglContext(EGL_NO_CONTEXT), mEglSurface(EGL_NO_SURFACE), driver(p_driver), - window(p_window) {} + window(p_window), + vsync(false) {} ContextEGL_UWP::~ContextEGL_UWP() { cleanup(); diff --git a/platform/uwp/context_egl_uwp.h b/platform/uwp/context_egl_uwp.h index 6f333b8e6a..974faa3ac7 100644 --- a/platform/uwp/context_egl_uwp.h +++ b/platform/uwp/context_egl_uwp.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,7 +35,7 @@ #include <EGL/egl.h> -#include "core/error_list.h" +#include "core/error/error_list.h" #include "core/os/os.h" using namespace Windows::UI::Core; diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py index 2af7803749..28922a4f59 100644 --- a/platform/uwp/detect.py +++ b/platform/uwp/detect.py @@ -30,7 +30,6 @@ def get_opts(): def get_flags(): - return [ ("tools", False), ("xaudio2", True), @@ -39,7 +38,6 @@ def get_flags(): def configure(env): - env.msvc = True if env["bits"] != "default": @@ -56,16 +54,19 @@ def configure(env): ## Build type if env["target"] == "release": - env.Append(CCFLAGS=["/O2", "/GL"]) env.Append(CCFLAGS=["/MD"]) - env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS", "/LTCG"]) + env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS"]) + if env["optimize"] != "none": + env.Append(CCFLAGS=["/O2", "/GL"]) + env.Append(LINKFLAGS=["/LTCG"]) elif env["target"] == "release_debug": - env.Append(CCFLAGS=["/O2", "/Zi"]) env.Append(CCFLAGS=["/MD"]) - env.Append(CPPDEFINES=["DEBUG_ENABLED"]) env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"]) env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"]) + env.Append(CPPDEFINES=["DEBUG_ENABLED"]) + if env["optimize"] != "none": + env.Append(CCFLAGS=["/O2", "/Zi"]) elif env["target"] == "debug": env.Append(CCFLAGS=["/Zi"]) diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp index e9e536837f..1aad2bfa1a 100644 --- a/platform/uwp/export/export.cpp +++ b/platform/uwp/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,14 +30,14 @@ #include "export.h" -#include "core/bind/core_bind.h" -#include "core/class_db.h" +#include "core/config/project_settings.h" +#include "core/core_bind.h" #include "core/crypto/crypto_core.h" #include "core/io/marshalls.h" #include "core/io/zip_io.h" +#include "core/object/class_db.h" #include "core/os/dir_access.h" #include "core/os/file_access.h" -#include "core/project_settings.h" #include "core/version.h" #include "editor/editor_export.h" #include "editor/editor_node.h" @@ -108,7 +108,7 @@ class AppxPackager { struct BlockHash { String base64_hash; - size_t compressed_size; + size_t compressed_size = 0; }; struct FileMeta { @@ -120,12 +120,10 @@ class AppxPackager { Vector<BlockHash> hashes; uLong file_crc32 = 0; ZPOS64_T zip_offset = 0; - - FileMeta() {} }; String progress_task; - FileAccess *package; + FileAccess *package = nullptr; Set<String> mime_types; @@ -643,7 +641,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform { }; bool _valid_resource_name(const String &p_name) const { - if (p_name.empty()) { + if (p_name.is_empty()) { return false; } if (p_name.ends_with(".")) { @@ -689,7 +687,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform { } bool _valid_bgcolor(const String &p_color) const { - if (p_color.empty()) { + if (p_color.is_empty()) { return true; } if (p_color.begins_with("#") && p_color.is_valid_html_color()) { @@ -762,10 +760,10 @@ class EditorExportPlatformUWP : public EditorExportPlatform { result = result.replace("$version_string$", version); Platform arch = (Platform)(int)p_preset->get("architecture/target"); - String architecture = arch == ARM ? "arm" : arch == X86 ? "x86" : "x64"; + String architecture = arch == ARM ? "arm" : (arch == X86 ? "x86" : "x64"); result = result.replace("$architecture$", architecture); - result = result.replace("$display_name$", String(p_preset->get("package/display_name")).empty() ? (String)ProjectSettings::get_singleton()->get("application/config/name") : String(p_preset->get("package/display_name"))); + result = result.replace("$display_name$", String(p_preset->get("package/display_name")).is_empty() ? (String)ProjectSettings::get_singleton()->get("application/config/name") : String(p_preset->get("package/display_name"))); result = result.replace("$publisher_display_name$", p_preset->get("package/publisher_display_name")); result = result.replace("$app_description$", p_preset->get("package/description")); @@ -784,7 +782,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform { } String show_name_on_tiles = ""; - if (!name_on_tiles.empty()) { + if (!name_on_tiles.is_empty()) { show_name_on_tiles = "<uap:ShowNameOnTiles>\n" + name_on_tiles + " </uap:ShowNameOnTiles>"; } @@ -805,7 +803,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform { } String rotation_preference = ""; - if (!rotations.empty()) { + if (!rotations.is_empty()) { rotation_preference = "<uap:InitialRotationPreference>\n" + rotations + " </uap:InitialRotationPreference>"; } @@ -839,7 +837,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform { } String capabilities_string = "<Capabilities />"; - if (!capabilities_elements.empty()) { + if (!capabilities_elements.is_empty()) { capabilities_string = "<Capabilities>\n" + capabilities_elements + " </Capabilities>"; } @@ -1004,6 +1002,9 @@ public: } virtual void get_export_options(List<ExportOption> *r_options) override { + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "architecture/target", PROPERTY_HINT_ENUM, "arm,x86,x64"), 1)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), "")); @@ -1045,9 +1046,6 @@ public: r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "tiles/show_name_on_wide310x150"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "tiles/show_name_on_square310x310"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); - // Capabilities const char **basic = uwp_capabilities; while (*basic) { @@ -1413,7 +1411,7 @@ public: args.push_back(cert_pass); args.push_back(p_path); - OS::get_singleton()->execute(signtool_path, args, true); + OS::get_singleton()->execute(signtool_path, args); #endif // WINDOWS_ENABLED return OK; diff --git a/platform/uwp/export/export.h b/platform/uwp/export/export.h index 1a1555d8ee..bc23cad38c 100644 --- a/platform/uwp/export/export.h +++ b/platform/uwp/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/joypad_uwp.cpp b/platform/uwp/joypad_uwp.cpp index 4fdfde9673..b419fb4fae 100644 --- a/platform/uwp/joypad_uwp.cpp +++ b/platform/uwp/joypad_uwp.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -134,8 +134,8 @@ void JoypadUWP::OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Inp input->joy_connection_changed(idx, false, "Xbox Controller"); } -InputDefault::JoyAxis JoypadUWP::axis_correct(double p_val, bool p_negate, bool p_trigger) const { - InputDefault::JoyAxis jx; +InputDefault::JoyAxisValue JoypadUWP::axis_correct(double p_val, bool p_negate, bool p_trigger) const { + InputDefault::JoyAxisValue jx; jx.min = p_trigger ? 0 : -1; jx.value = (float)(p_negate ? -p_val : p_val); diff --git a/platform/uwp/joypad_uwp.h b/platform/uwp/joypad_uwp.h index 13f246a438..d760d9e2fe 100644 --- a/platform/uwp/joypad_uwp.h +++ b/platform/uwp/joypad_uwp.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -58,21 +58,12 @@ private: struct ControllerDevice { Windows::Gaming::Input::IGameController ^ controller_reference; - int id; - bool connected; - ControllerType type; - float ff_timestamp; - float ff_end_timestamp; - bool vibrating; - - ControllerDevice() { - id = -1; - connected = false; - type = ControllerType::GAMEPAD_CONTROLLER; - ff_timestamp = 0.0f; - ff_end_timestamp = 0.0f; - vibrating = false; - } + int id = -1; + bool connected = false; + ControllerType type = ControllerType::GAMEPAD_CONTROLLER; + float ff_timestamp = 0; + float ff_end_timestamp = 0; + bool vibrating = false; }; ControllerDevice controllers[MAX_CONTROLLERS]; @@ -82,7 +73,7 @@ private: void OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value); void OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value); - InputDefault::JoyAxis axis_correct(double p_val, bool p_negate = false, bool p_trigger = false) const; + InputDefault::JoyAxisValue axis_correct(double p_val, bool p_negate = false, bool p_trigger = false) const; void joypad_vibration_start(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp); void joypad_vibration_stop(int p_device, uint64_t p_timestamp); }; diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp index 44ab075816..33992069f9 100644 --- a/platform/uwp/os_uwp.cpp +++ b/platform/uwp/os_uwp.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,20 +33,17 @@ #include "os_uwp.h" +#include "core/config/project_settings.h" #include "core/io/marshalls.h" -#include "core/project_settings.h" #include "drivers/unix/ip_unix.h" #include "drivers/windows/dir_access_windows.h" #include "drivers/windows/file_access_windows.h" #include "drivers/windows/mutex_windows.h" -#include "drivers/windows/rw_lock_windows.h" #include "drivers/windows/semaphore_windows.h" #include "main/main.h" #include "platform/windows/windows_terminal_logger.h" #include "servers/audio_server.h" -#include "servers/rendering/rendering_server_raster.h" -#include "servers/rendering/rendering_server_wrap_mt.h" -#include "thread_uwp.h" +#include "servers/rendering/rendering_server_default.h" #include <ppltasks.h> #include <wrl.h> @@ -65,6 +62,8 @@ using namespace Windows::Devices::Sensors; using namespace Windows::ApplicationModel::DataTransfer; using namespace concurrency; +static const float earth_gravity = 9.80665; + int OS_UWP::get_video_driver_count() const { return 2; } @@ -131,9 +130,6 @@ void OS_UWP::initialize_core() { //RedirectIOToConsole(); - ThreadUWP::make_default(); - RWLockWindows::make_default(); - FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES); FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA); FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM); @@ -156,10 +152,6 @@ void OS_UWP::initialize_core() { cursor_shape = CURSOR_ARROW; } -bool OS_UWP::can_draw() const { - return !minimized; -}; - void OS_UWP::set_window(Windows::UI::Core::CoreWindow ^ p_window) { window = p_window; } @@ -240,7 +232,7 @@ Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_a set_video_mode(vm); - rendering_server = memnew(RenderingServerRaster); + rendering_server = memnew(RenderingServerDefault); // FIXME: Reimplement threaded rendering if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { rendering_server = memnew(RenderingServerWrapMT(rendering_server, false)); @@ -382,9 +374,9 @@ void OS_UWP::ManagedType::on_accelerometer_reading_changed(Accelerometer ^ sende AccelerometerReading ^ reading = args->Reading; os->input->set_accelerometer(Vector3( - reading->AccelerationX, - reading->AccelerationY, - reading->AccelerationZ)); + reading->AccelerationX * earth_gravity, + reading->AccelerationY * earth_gravity, + reading->AccelerationZ * earth_gravity)); } void OS_UWP::ManagedType::on_magnetometer_reading_changed(Magnetometer ^ sender, MagnetometerReadingChangedEventArgs ^ args) { @@ -642,7 +634,11 @@ void OS_UWP::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c // TODO } -Error OS_UWP::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { +Error OS_UWP::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { + return FAILED; +}; + +Error OS_UWP::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id) { return FAILED; }; diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h index 892327bac5..a4d3d6d52a 100644 --- a/platform/uwp/os_uwp.h +++ b/platform/uwp/os_uwp.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,11 +35,11 @@ #include "core/input/input.h" #include "core/math/transform_2d.h" #include "core/os/os.h" -#include "core/ustring.h" +#include "core/string/ustring.h" #include "drivers/xaudio2/audio_driver_xaudio2.h" #include "joypad_uwp.h" #include "servers/audio_server.h" -#include "servers/rendering/rasterizer.h" +#include "servers/rendering/renderer_compositor.h" #include "servers/rendering_server.h" #include <fcntl.h> @@ -55,13 +55,13 @@ public: CHAR_EVENT_MESSAGE }; - bool alt, shift, control; - MessageType type; - bool pressed; - unsigned int keycode; - unsigned int physical_keycode; - unsigned int unicode; - bool echo; + bool alt = false, shift = false, control = false; + MessageType type = KEY_EVENT_MESSAGE; + bool pressed = false; + unsigned int keycode = 0; + unsigned int physical_keycode = 0; + unsigned int unicode = 0; + bool echo = false; CorePhysicalKeyStatus status; }; @@ -194,13 +194,13 @@ public: virtual TimeZoneInfo get_time_zone_info() const; virtual uint64_t get_unix_time() const; - virtual bool can_draw() const; virtual Error set_cwd(const String &p_cwd); virtual void delay_usec(uint32_t p_usec) const; virtual uint64_t get_ticks_usec() const; - virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr); + virtual Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr); + virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr); virtual Error kill(const ProcessID &p_pid); virtual bool has_environment(const String &p_var) const; diff --git a/platform/uwp/platform_config.h b/platform/uwp/platform_config.h index 09a16614e0..481f583f6f 100644 --- a/platform/uwp/platform_config.h +++ b/platform/uwp/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/SCsub b/platform/windows/SCsub index e3f86977a4..47d8e14680 100644 --- a/platform/windows/SCsub +++ b/platform/windows/SCsub @@ -32,5 +32,5 @@ if env["vsproj"]: env.vs_srcs += ["platform/windows/" + str(x)] if not os.getenv("VCINSTALLDIR"): - if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]: + if env["debug_symbols"] and env["separate_debug_symbols"]: env.AddPostAction(prog, run_in_subprocess(platform_windows_builders.make_debug_mingw)) diff --git a/platform/windows/context_gl_windows.cpp b/platform/windows/context_gl_windows.cpp index 1c32639a38..207b0a1168 100644 --- a/platform/windows/context_gl_windows.cpp +++ b/platform/windows/context_gl_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -211,6 +211,7 @@ ContextGL_Windows::ContextGL_Windows(HWND hwnd, bool p_opengl_3_context) { hWnd = hwnd; use_vsync = false; vsync_via_compositor = false; + pixel_format = 0; } ContextGL_Windows::~ContextGL_Windows() { diff --git a/platform/windows/context_gl_windows.h b/platform/windows/context_gl_windows.h index 046e3437ea..e44e2945ca 100644 --- a/platform/windows/context_gl_windows.h +++ b/platform/windows/context_gl_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,7 +35,7 @@ #ifndef CONTEXT_GL_WIN_H #define CONTEXT_GL_WIN_H -#include "core/error_list.h" +#include "core/error/error_list.h" #include "core/os/os.h" #include <windows.h> diff --git a/platform/windows/crash_handler_windows.cpp b/platform/windows/crash_handler_windows.cpp index 02031ef6bb..e2d507eddd 100644 --- a/platform/windows/crash_handler_windows.cpp +++ b/platform/windows/crash_handler_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,13 +30,13 @@ #include "crash_handler_windows.h" +#include "core/config/project_settings.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "main/main.h" #ifdef CRASH_HANDLER_EXCEPTION -// Backtrace code code based on: https://stackoverflow.com/questions/6205981/windows-c-stack-trace-from-a-running-app +// Backtrace code based on: https://stackoverflow.com/questions/6205981/windows-c-stack-trace-from-a-running-app #include <algorithm> #include <iterator> @@ -57,7 +57,7 @@ struct module_data { std::string image_name; std::string module_name; - void *base_address; + void *base_address = nullptr; DWORD load_size; }; diff --git a/platform/windows/crash_handler_windows.h b/platform/windows/crash_handler_windows.h index 66a4cac296..e1ec8e6787 100644 --- a/platform/windows/crash_handler_windows.h +++ b/platform/windows/crash_handler_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 489e45404f..7772ba2dbe 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -64,23 +64,23 @@ def get_opts(): # XP support dropped after EOL due to missing API for IPv6 and other issues # Vista support dropped after EOL due to GH-10243 ("target_win_version", "Targeted Windows version, >= 0x0601 (Windows 7)", "0x0601"), - EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")), + BoolVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", True), EnumVariable("windows_subsystem", "Windows subsystem", "default", ("default", "console", "gui")), BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False), ("msvc_version", "MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.", None), - BoolVariable("use_mingw", "Use the Mingw compiler, even if MSVC is installed. Only used on Windows.", False), + BoolVariable("use_mingw", "Use the Mingw compiler, even if MSVC is installed.", False), BoolVariable("use_llvm", "Use the LLVM compiler", False), BoolVariable("use_thinlto", "Use ThinLTO", False), + BoolVariable("use_static_cpp", "Link MinGW/MSVC C++ runtime libraries statically", True), + BoolVariable("use_asan", "Use address sanitizer (ASAN)", False), ] def get_flags(): - return [] def build_res_file(target, source, env): - if env["bits"] == "32": cmdbase = env["mingw_prefix_32"] else: @@ -94,7 +94,7 @@ def build_res_file(target, source, env): out = subprocess.Popen(cmd, shell=True, stderr=subprocess.PIPE).communicate() if len(out[1]): return 1 - except: + except Exception: return 1 return 0 @@ -191,26 +191,28 @@ def configure_msvc(env, manual_msvc_config): if env["target"] == "release": if env["optimize"] == "speed": # optimize for speed (default) env.Append(CCFLAGS=["/O2"]) - else: # optimize for size + env.Append(LINKFLAGS=["/OPT:REF"]) + elif env["optimize"] == "size": # optimize for size env.Append(CCFLAGS=["/O1"]) + env.Append(LINKFLAGS=["/OPT:REF"]) env.Append(LINKFLAGS=["/ENTRY:mainCRTStartup"]) - env.Append(LINKFLAGS=["/OPT:REF"]) elif env["target"] == "release_debug": if env["optimize"] == "speed": # optimize for speed (default) env.Append(CCFLAGS=["/O2"]) - else: # optimize for size + env.Append(LINKFLAGS=["/OPT:REF"]) + elif env["optimize"] == "size": # optimize for size env.Append(CCFLAGS=["/O1"]) + env.Append(LINKFLAGS=["/OPT:REF"]) env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"]) - env.Append(LINKFLAGS=["/OPT:REF"]) elif env["target"] == "debug": - env.AppendUnique(CCFLAGS=["/Z7", "/Od", "/EHsc"]) + env.AppendUnique(CCFLAGS=["/Zi", "/FS", "/Od", "/EHsc"]) env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"]) env.Append(LINKFLAGS=["/DEBUG"]) - if env["debug_symbols"] == "full" or env["debug_symbols"] == "yes": - env.AppendUnique(CCFLAGS=["/Z7"]) + if env["debug_symbols"]: + env.AppendUnique(CCFLAGS=["/Zi", "/FS"]) env.AppendUnique(LINKFLAGS=["/DEBUG"]) if env["windows_subsystem"] == "gui": @@ -221,7 +223,12 @@ def configure_msvc(env, manual_msvc_config): ## Compile/link flags - env.AppendUnique(CCFLAGS=["/MT", "/Gd", "/GR", "/nologo"]) + if env["use_static_cpp"]: + env.AppendUnique(CCFLAGS=["/MT"]) + else: + env.AppendUnique(CCFLAGS=["/MD"]) + + env.AppendUnique(CCFLAGS=["/Gd", "/GR", "/nologo"]) # Force to use Unicode encoding env.AppendUnique(CCFLAGS=["/utf-8"]) env.AppendUnique(CXXFLAGS=["/TP"]) # assume all sources are C++ @@ -302,6 +309,12 @@ def configure_msvc(env, manual_msvc_config): env.Prepend(CPPPATH=[p for p in os.getenv("INCLUDE").split(";")]) env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")]) + # Sanitizers + if env["use_asan"]: + env.extra_suffix += ".s" + env.Append(LINKFLAGS=["/INFERASANLIBS"]) + env.Append(CCFLAGS=["/fsanitize=address"]) + # Incremental linking fix env["BUILDERS"]["ProgramOriginal"] = env["BUILDERS"]["Program"] env["BUILDERS"]["Program"] = methods.precious_program @@ -336,17 +349,13 @@ def configure_mingw(env): else: # optimize for size env.Prepend(CCFLAGS=["-Os"]) - if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": + if env["debug_symbols"]: env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "release_debug": env.Append(CCFLAGS=["-O2"]) env.Append(CPPDEFINES=["DEBUG_ENABLED"]) - if env["debug_symbols"] == "yes": - env.Prepend(CCFLAGS=["-g1"]) - if env["debug_symbols"] == "full": + if env["debug_symbols"]: env.Prepend(CCFLAGS=["-g2"]) if env["optimize"] == "speed": # optimize for speed (default) env.Append(CCFLAGS=["-O2"]) @@ -377,28 +386,29 @@ def configure_mingw(env): mingw_prefix = "" if env["bits"] == "32": - env.Append(LINKFLAGS=["-static"]) - env.Append(LINKFLAGS=["-static-libgcc"]) - env.Append(LINKFLAGS=["-static-libstdc++"]) + if env["use_static_cpp"]: + env.Append(LINKFLAGS=["-static"]) + env.Append(LINKFLAGS=["-static-libgcc"]) + env.Append(LINKFLAGS=["-static-libstdc++"]) mingw_prefix = env["mingw_prefix_32"] else: - env.Append(LINKFLAGS=["-static"]) + if env["use_static_cpp"]: + env.Append(LINKFLAGS=["-static"]) mingw_prefix = env["mingw_prefix_64"] if env["use_llvm"]: env["CC"] = mingw_prefix + "clang" - env["AS"] = mingw_prefix + "as" env["CXX"] = mingw_prefix + "clang++" + env["AS"] = mingw_prefix + "as" env["AR"] = mingw_prefix + "ar" env["RANLIB"] = mingw_prefix + "ranlib" - env["LINK"] = mingw_prefix + "clang++" else: env["CC"] = mingw_prefix + "gcc" - env["AS"] = mingw_prefix + "as" env["CXX"] = mingw_prefix + "g++" + env["AS"] = mingw_prefix + "as" env["AR"] = mingw_prefix + "gcc-ar" env["RANLIB"] = mingw_prefix + "gcc-ranlib" - env["LINK"] = mingw_prefix + "g++" + env["x86_libtheora_opt_gcc"] = True if env["use_lto"]: diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index dfbb734ee4..4d81afc5dd 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -535,7 +535,7 @@ void DisplayServerWindows::delete_sub_window(WindowID p_window) { } #endif - if ((OS::get_singleton()->get_current_tablet_driver() == "wintab") && wintab_available && windows[p_window].wtctx) { + if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[p_window].wtctx) { wintab_WTClose(windows[p_window].wtctx); windows[p_window].wtctx = 0; } @@ -903,6 +903,9 @@ void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_fullscre r_style = WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU; } } + if (!p_borderless) { + r_style |= WS_VISIBLE; + } if (p_no_activate_focus) { r_style_ex |= WS_EX_TOPMOST | WS_EX_NOACTIVATE; @@ -910,7 +913,7 @@ void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_fullscre r_style |= WS_CLIPCHILDREN | WS_CLIPSIBLINGS; } -void DisplayServerWindows::_update_window_style(WindowID p_window, bool p_repaint, bool p_maximized) { +void DisplayServerWindows::_update_window_style(WindowID p_window, bool p_repaint) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); @@ -943,6 +946,7 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window) RECT rect; wd.fullscreen = false; + wd.maximized = wd.was_maximized; if (wd.pre_fs_valid) { rect = wd.pre_fs_rect; @@ -951,13 +955,16 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window) rect.right = wd.width; rect.top = 0; rect.bottom = wd.height; + wd.pre_fs_valid = true; } - _update_window_style(p_window, false, wd.was_maximized); + _update_window_style(p_window, false); MoveWindow(wd.hWnd, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, TRUE); - - wd.pre_fs_valid = true; + } else if (p_mode == WINDOW_MODE_WINDOWED) { + ShowWindow(wd.hWnd, SW_RESTORE); + wd.maximized = false; + wd.minimized = false; } if (p_mode == WINDOW_MODE_MAXIMIZED) { @@ -966,12 +973,6 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window) wd.minimized = false; } - if (p_mode == WINDOW_MODE_WINDOWED) { - ShowWindow(wd.hWnd, SW_RESTORE); - wd.maximized = false; - wd.minimized = false; - } - if (p_mode == WINDOW_MODE_MINIMIZED) { ShowWindow(wd.hWnd, SW_MINIMIZE); wd.maximized = false; @@ -1252,12 +1253,12 @@ void DisplayServerWindows::GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTra HBITMAP hOldAndMaskBitmap = (HBITMAP)SelectObject(hAndMaskDC, hAndMaskBitmap); HBITMAP hOldXorMaskBitmap = (HBITMAP)SelectObject(hXorMaskDC, hXorMaskBitmap); - // Assign the monochrome AND mask bitmap pixels so that a pixels of the source bitmap + // Assign the monochrome AND mask bitmap pixels so that the pixels of the source bitmap // with 'clrTransparent' will be white pixels of the monochrome bitmap SetBkColor(hMainDC, clrTransparent); BitBlt(hAndMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hMainDC, 0, 0, SRCCOPY); - // Assign the color XOR mask bitmap pixels so that a pixels of the source bitmap + // Assign the color XOR mask bitmap pixels so that the pixels of the source bitmap // with 'clrTransparent' will be black and rest the pixels same as corresponding // pixels of the source bitmap SetBkColor(hXorMaskDC, RGB(0, 0, 0)); @@ -1783,7 +1784,10 @@ void DisplayServerWindows::_dispatch_input_event(const Ref<InputEvent> &p_event) Ref<InputEventFromWindow> event_from_window = p_event; if (event_from_window.is_valid() && event_from_window->get_window_id() != INVALID_WINDOW_ID) { //send to a window - ERR_FAIL_COND(!windows.has(event_from_window->get_window_id())); + if (!windows.has(event_from_window->get_window_id())) { + in_dispatch_input_event = false; + ERR_FAIL_MSG("DisplayServerWindows: Invalid window id in input event."); + } Callable callable = windows[event_from_window->get_window_id()].input_event_callback; if (callable.is_null()) { in_dispatch_input_event = false; @@ -1875,27 +1879,16 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA break; } - case WM_ACTIVATE: // Watch For Window Activate Message - { - windows[window_id].minimized = HIWORD(wParam) != 0; - - if (LOWORD(wParam) == WA_ACTIVE || LOWORD(wParam) == WA_CLICKACTIVE) { - _send_window_event(windows[window_id], WINDOW_EVENT_FOCUS_IN); - windows[window_id].window_focused = true; - alt_mem = false; - control_mem = false; - shift_mem = false; - } else { // WM_INACTIVE - Input::get_singleton()->release_pressed_events(); - _send_window_event(windows[window_id], WINDOW_EVENT_FOCUS_OUT); - windows[window_id].window_focused = false; - alt_mem = false; - }; + case WM_ACTIVATE: { // Watch For Window Activate Message + if (!windows[window_id].window_focused) { + _process_activate_event(window_id, wParam, lParam); + } else { + windows[window_id].saved_wparam = wParam; + windows[window_id].saved_lparam = lParam; - if ((OS::get_singleton()->get_current_tablet_driver() == "wintab") && wintab_available && windows[window_id].wtctx) { - wintab_WTEnable(windows[window_id].wtctx, GET_WM_ACTIVATE_STATE(wParam, lParam)); + // Run a timer to prevent event catching warning if the focused window is closing. + windows[window_id].focus_timer_id = SetTimer(windows[window_id].hWnd, 2, USER_TIMER_MINIMUM, (TIMERPROC) nullptr); } - return 0; // Return To The Message Loop } case WM_GETMINMAXINFO: { @@ -1936,6 +1929,9 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA case WM_CLOSE: // Did We Receive A Close Message? { + if (windows[window_id].focus_timer_id != 0U) { + KillTimer(windows[window_id].hWnd, windows[window_id].focus_timer_id); + } _send_window_event(windows[window_id], WINDOW_EVENT_CLOSE_REQUEST); return 0; // Jump Back @@ -2025,7 +2021,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } break; case WT_CSRCHANGE: case WT_PROXIMITY: { - if ((OS::get_singleton()->get_current_tablet_driver() == "wintab") && wintab_available && windows[window_id].wtctx) { + if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[window_id].wtctx) { AXIS pressure; if (wintab_WTInfo(WTI_DEVICES + windows[window_id].wtlc.lcDevice, DVC_NPRESSURE, &pressure)) { windows[window_id].min_pressure = int(pressure.axMin); @@ -2039,7 +2035,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } } break; case WT_PACKET: { - if ((OS::get_singleton()->get_current_tablet_driver() == "wintab") && wintab_available && windows[window_id].wtctx) { + if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[window_id].wtctx) { PACKET packet; if (wintab_WTPacket(windows[window_id].wtctx, wParam, &packet)) { float pressure = float(packet.pkNormalPressure - windows[window_id].min_pressure) / float(windows[window_id].max_pressure - windows[window_id].min_pressure); @@ -2118,7 +2114,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA break; } - if ((OS::get_singleton()->get_current_tablet_driver() != "winink") || !winink_available) { + if ((tablet_get_current_driver() != "winink") || !winink_available) { break; } @@ -2144,7 +2140,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA break; } - if ((OS::get_singleton()->get_current_tablet_driver() != "winink") || !winink_available) { + if ((tablet_get_current_driver() != "winink") || !winink_available) { break; } @@ -2308,8 +2304,8 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA mm->set_shift((wParam & MK_SHIFT) != 0); mm->set_alt(alt_mem); - if ((OS::get_singleton()->get_current_tablet_driver() == "wintab") && wintab_available && windows[window_id].wtctx) { - // Note: WinTab sends both WT_PACKET and WM_xBUTTONDOWN/UP/MOUSEMOVE events, use mouse 1/0 pressure only when last_pressure was not update recently. + if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[window_id].wtctx) { + // Note: WinTab sends both WT_PACKET and WM_xBUTTONDOWN/UP/MOUSEMOVE events, use mouse 1/0 pressure only when last_pressure was not updated recently. if (windows[window_id].last_pressure_update < 10) { windows[window_id].last_pressure_update++; } else { @@ -2435,9 +2431,9 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA return 0; if (motion > 0) - mb->set_button_index(BUTTON_WHEEL_UP); + mb->set_button_index(MOUSE_BUTTON_WHEEL_UP); else - mb->set_button_index(BUTTON_WHEEL_DOWN); + mb->set_button_index(MOUSE_BUTTON_WHEEL_DOWN); } break; case WM_MOUSEHWHEEL: { @@ -2447,33 +2443,33 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA return 0; if (motion < 0) { - mb->set_button_index(BUTTON_WHEEL_LEFT); + mb->set_button_index(MOUSE_BUTTON_WHEEL_LEFT); mb->set_factor(fabs((double)motion / (double)WHEEL_DELTA)); } else { - mb->set_button_index(BUTTON_WHEEL_RIGHT); + mb->set_button_index(MOUSE_BUTTON_WHEEL_RIGHT); mb->set_factor(fabs((double)motion / (double)WHEEL_DELTA)); } } break; case WM_XBUTTONDOWN: { mb->set_pressed(true); if (HIWORD(wParam) == XBUTTON1) - mb->set_button_index(BUTTON_XBUTTON1); + mb->set_button_index(MOUSE_BUTTON_XBUTTON1); else - mb->set_button_index(BUTTON_XBUTTON2); + mb->set_button_index(MOUSE_BUTTON_XBUTTON2); } break; case WM_XBUTTONUP: { mb->set_pressed(false); if (HIWORD(wParam) == XBUTTON1) - mb->set_button_index(BUTTON_XBUTTON1); + mb->set_button_index(MOUSE_BUTTON_XBUTTON1); else - mb->set_button_index(BUTTON_XBUTTON2); + mb->set_button_index(MOUSE_BUTTON_XBUTTON2); } break; case WM_XBUTTONDBLCLK: { mb->set_pressed(true); if (HIWORD(wParam) == XBUTTON1) - mb->set_button_index(BUTTON_XBUTTON1); + mb->set_button_index(MOUSE_BUTTON_XBUTTON1); else - mb->set_button_index(BUTTON_XBUTTON2); + mb->set_button_index(MOUSE_BUTTON_XBUTTON2); mb->set_doubleclick(true); } break; default: { @@ -2618,17 +2614,21 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA case WM_ENTERSIZEMOVE: { Input::get_singleton()->release_pressed_events(); - move_timer_id = SetTimer(windows[window_id].hWnd, 1, USER_TIMER_MINIMUM, (TIMERPROC) nullptr); + windows[window_id].move_timer_id = SetTimer(windows[window_id].hWnd, 1, USER_TIMER_MINIMUM, (TIMERPROC) nullptr); } break; case WM_EXITSIZEMOVE: { - KillTimer(windows[window_id].hWnd, move_timer_id); + KillTimer(windows[window_id].hWnd, windows[window_id].move_timer_id); } break; case WM_TIMER: { - if (wParam == move_timer_id) { + if (wParam == windows[window_id].move_timer_id) { _process_key_events(); if (!Main::is_iterating()) { Main::iteration(); } + } else if (wParam == windows[window_id].focus_timer_id) { + _process_activate_event(window_id, windows[window_id].saved_wparam, windows[window_id].saved_lparam); + KillTimer(windows[window_id].hWnd, wParam); + windows[window_id].focus_timer_id = 0U; } } break; @@ -2785,6 +2785,25 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { return DefWindowProcW(hWnd, uMsg, wParam, lParam); } +void DisplayServerWindows::_process_activate_event(WindowID p_window_id, WPARAM wParam, LPARAM lParam) { + if (LOWORD(wParam) == WA_ACTIVE || LOWORD(wParam) == WA_CLICKACTIVE) { + _send_window_event(windows[p_window_id], WINDOW_EVENT_FOCUS_IN); + windows[p_window_id].window_focused = true; + alt_mem = false; + control_mem = false; + shift_mem = false; + } else { // WM_INACTIVE + Input::get_singleton()->release_pressed_events(); + _send_window_event(windows[p_window_id], WINDOW_EVENT_FOCUS_OUT); + windows[p_window_id].window_focused = false; + alt_mem = false; + } + + if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[p_window_id].wtctx) { + wintab_WTEnable(windows[p_window_id].wtctx, GET_WM_ACTIVATE_STATE(wParam, lParam)); + } +} + void DisplayServerWindows::_process_key_events() { for (int i = 0; i < key_event_pos; i++) { KeyEvent &ke = key_event_buffer[i]; @@ -2792,6 +2811,24 @@ void DisplayServerWindows::_process_key_events() { case WM_CHAR: { // extended keys should only be processed as WM_KEYDOWN message. if (!KeyMappingWindows::is_extended_key(ke.wParam) && ((i == 0 && ke.uMsg == WM_CHAR) || (i > 0 && key_event_buffer[i - 1].uMsg == WM_CHAR))) { + static char32_t prev_wc = 0; + char32_t unicode = ke.wParam; + if ((unicode & 0xfffffc00) == 0xd800) { + if (prev_wc != 0) { + ERR_PRINT("invalid utf16 surrogate input"); + } + prev_wc = unicode; + break; // Skip surrogate. + } else if ((unicode & 0xfffffc00) == 0xdc00) { + if (prev_wc == 0) { + ERR_PRINT("invalid utf16 surrogate input"); + break; // Skip invalid surrogate. + } + unicode = (prev_wc << 10UL) + unicode - ((0xd800 << 10UL) + 0xdc00 - 0x10000); + prev_wc = 0; + } else { + prev_wc = 0; + } Ref<InputEventKey> k; k.instance(); @@ -2803,7 +2840,7 @@ void DisplayServerWindows::_process_key_events() { k->set_pressed(true); k->set_keycode(KeyMappingWindows::get_keysym(ke.wParam)); k->set_physical_keycode(KeyMappingWindows::get_scansym((ke.lParam >> 16) & 0xFF, ke.lParam & (1 << 24))); - k->set_unicode(ke.wParam); + k->set_unicode(unicode); if (k->get_unicode() && gr_mem) { k->set_alt(false); k->set_control(false); @@ -2840,7 +2877,25 @@ void DisplayServerWindows::_process_key_events() { k->set_physical_keycode(KeyMappingWindows::get_scansym((ke.lParam >> 16) & 0xFF, ke.lParam & (1 << 24))); if (i + 1 < key_event_pos && key_event_buffer[i + 1].uMsg == WM_CHAR) { - k->set_unicode(key_event_buffer[i + 1].wParam); + char32_t unicode = key_event_buffer[i + 1].wParam; + static char32_t prev_wck = 0; + if ((unicode & 0xfffffc00) == 0xd800) { + if (prev_wck != 0) { + ERR_PRINT("invalid utf16 surrogate input"); + } + prev_wck = unicode; + break; // Skip surrogate. + } else if ((unicode & 0xfffffc00) == 0xdc00) { + if (prev_wck == 0) { + ERR_PRINT("invalid utf16 surrogate input"); + break; // Skip invalid surrogate. + } + unicode = (prev_wck << 10UL) + unicode - ((0xd800 << 10UL) + 0xdc00 - 0x10000); + prev_wck = 0; + } else { + prev_wck = 0; + } + k->set_unicode(unicode); } if (k->get_unicode() && gr_mem) { k->set_alt(false); @@ -2920,7 +2975,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, Rect2i r; r.position = screen_get_position(i); r.size = screen_get_size(i); - Rect2 inters = r.clip(p_rect); + Rect2 inters = r.intersection(p_rect); int area = inters.size.width * inters.size.height; if (area >= nearest_area) { screen_rect = r; @@ -2956,6 +3011,9 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, windows.erase(id); return INVALID_WINDOW_ID; } + if (p_mode != WINDOW_MODE_FULLSCREEN) { + wd.pre_fs_valid = true; + } #ifdef VULKAN_ENABLED if (rendering_driver == "vulkan") { @@ -2979,7 +3037,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, DragAcceptFiles(wd.hWnd, true); - if ((OS::get_singleton()->get_current_tablet_driver() == "wintab") && wintab_available) { + if ((tablet_get_current_driver() == "wintab") && wintab_available) { wintab_WTInfo(WTI_DEFSYSCTX, 0, &wd.wtlc); wd.wtlc.lcOptions |= CXO_MESSAGES; wd.wtlc.lcPktData = PK_NORMAL_PRESSURE | PK_TANGENT_PRESSURE | PK_ORIENTATION; @@ -3046,6 +3104,40 @@ typedef enum _SHC_PROCESS_DPI_AWARENESS { SHC_PROCESS_PER_MONITOR_DPI_AWARE = 2 } SHC_PROCESS_DPI_AWARENESS; +int DisplayServerWindows::tablet_get_driver_count() const { + return tablet_drivers.size(); +} + +String DisplayServerWindows::tablet_get_driver_name(int p_driver) const { + if (p_driver < 0 || p_driver >= tablet_drivers.size()) { + return ""; + } else { + return tablet_drivers[p_driver]; + } +} + +String DisplayServerWindows::tablet_get_current_driver() const { + return tablet_driver; +} + +void DisplayServerWindows::tablet_set_current_driver(const String &p_driver) { + if (tablet_get_driver_count() == 0) { + return; + } + bool found = false; + for (int i = 0; i < tablet_get_driver_count(); i++) { + if (p_driver == tablet_get_driver_name(i)) { + found = true; + } + } + if (found) { + _update_tablet_ctx(tablet_driver, p_driver); + tablet_driver = p_driver; + } else { + ERR_PRINT("Unknown tablet driver " + p_driver + "."); + } +} + DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { drop_events = false; key_event_pos = 0; @@ -3064,6 +3156,35 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win outside = true; + //Note: Wacom WinTab driver API for pen input, for devices incompatible with Windows Ink. + HMODULE wintab_lib = LoadLibraryW(L"wintab32.dll"); + if (wintab_lib) { + wintab_WTOpen = (WTOpenPtr)GetProcAddress(wintab_lib, "WTOpenW"); + wintab_WTClose = (WTClosePtr)GetProcAddress(wintab_lib, "WTClose"); + wintab_WTInfo = (WTInfoPtr)GetProcAddress(wintab_lib, "WTInfoW"); + wintab_WTPacket = (WTPacketPtr)GetProcAddress(wintab_lib, "WTPacket"); + wintab_WTEnable = (WTEnablePtr)GetProcAddress(wintab_lib, "WTEnable"); + + wintab_available = wintab_WTOpen && wintab_WTClose && wintab_WTInfo && wintab_WTPacket && wintab_WTEnable; + } + + if (wintab_available) { + tablet_drivers.push_back("wintab"); + } + + //Note: Windows Ink API for pen input, available on Windows 8+ only. + HMODULE user32_lib = LoadLibraryW(L"user32.dll"); + if (user32_lib) { + win8p_GetPointerType = (GetPointerTypePtr)GetProcAddress(user32_lib, "GetPointerType"); + win8p_GetPointerPenInfo = (GetPointerPenInfoPtr)GetProcAddress(user32_lib, "GetPointerPenInfo"); + + winink_available = win8p_GetPointerType && win8p_GetPointerPenInfo; + } + + if (winink_available) { + tablet_drivers.push_back("winink"); + } + if (OS::get_singleton()->is_hidpi_allowed()) { HMODULE Shcore = LoadLibraryW(L"Shcore.dll"); @@ -3169,12 +3290,10 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win rendering_device_vulkan = memnew(RenderingDeviceVulkan); rendering_device_vulkan->initialize(context_vulkan); - RasterizerRD::make_current(); + RendererCompositorRD::make_current(); } #endif - move_timer_id = 1; - //set_ime_active(false); if (!OS::get_singleton()->is_in_low_processor_usage_mode()) { diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h index 0fca2589ae..a734077e59 100644 --- a/platform/windows/display_server_windows.h +++ b/platform/windows/display_server_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,9 +33,9 @@ #include "servers/display_server.h" +#include "core/config/project_settings.h" #include "core/input/input.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "crash_handler_windows.h" #include "drivers/unix/ip_unix.h" #include "drivers/wasapi/audio_driver_wasapi.h" @@ -43,8 +43,8 @@ #include "joypad_windows.h" #include "key_mapping_windows.h" #include "servers/audio_server.h" -#include "servers/rendering/rasterizer.h" -#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" +#include "servers/rendering/renderer_compositor.h" +#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" #include "servers/rendering_server.h" #ifdef XAUDIO2_ENABLED @@ -264,7 +264,6 @@ class DisplayServerWindows : public DisplayServer { _THREAD_SAFE_CLASS_ -public: // WinTab API static bool wintab_available; static WTOpenPtr wintab_WTOpen; @@ -279,8 +278,9 @@ public: static GetPointerPenInfoPtr win8p_GetPointerPenInfo; void _update_tablet_ctx(const String &p_old_driver, const String &p_new_driver); + String tablet_driver; + Vector<String> tablet_drivers; -private: void GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent, OUT HBITMAP &hAndMaskBitmap, OUT HBITMAP &hXorMaskBitmap); enum { @@ -339,6 +339,14 @@ private: bool no_focus = false; bool window_has_focus = false; + // Used to transfer data between events using timer. + WPARAM saved_wparam; + LPARAM saved_lparam; + + // Timers. + uint32_t move_timer_id = 0U; + uint32_t focus_timer_id = 0U; + HANDLE wtctx; LOGCONTEXTW wtlc; int min_pressure; @@ -387,8 +395,6 @@ private: WindowID last_focused_window = INVALID_WINDOW_ID; - uint32_t move_timer_id; - HCURSOR hCursor; WNDPROC user_proc = nullptr; @@ -411,19 +417,20 @@ private: WNDCLASSEXW wc; HCURSOR cursors[CURSOR_MAX] = { nullptr }; - CursorShape cursor_shape; + CursorShape cursor_shape = CursorShape::CURSOR_ARROW; Map<CursorShape, Vector<Variant>> cursors_cache; void _drag_event(WindowID p_window, float p_x, float p_y, int idx); void _touch_event(WindowID p_window, bool p_pressed, float p_x, float p_y, int idx); - void _update_window_style(WindowID p_window, bool p_repaint = true, bool p_maximized = false); + void _update_window_style(WindowID p_window, bool p_repaint = true); void _update_window_mouse_passthrough(WindowID p_window); void _update_real_mouse_position(WindowID p_window); void _set_mouse_mode_impl(MouseMode p_mode); + void _process_activate_event(WindowID p_window_id, WPARAM wParam, LPARAM lParam); void _process_key_events(); static void _dispatch_input_events(const Ref<InputEvent> &p_event); @@ -535,6 +542,11 @@ public: virtual String keyboard_get_layout_language(int p_index) const; virtual String keyboard_get_layout_name(int p_index) const; + virtual int tablet_get_driver_count() const; + virtual String tablet_get_driver_name(int p_driver) const; + virtual String tablet_get_current_driver() const; + virtual void tablet_set_current_driver(const String &p_driver); + virtual void process_events(); virtual void force_process_and_drop_events(); diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp index c2436e8b64..222597b3ff 100644 --- a/platform/windows/export/export.cpp +++ b/platform/windows/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -173,11 +173,11 @@ void EditorExportPlatformWindows::_rcedit_add_data(const Ref<EditorExportPreset> } #ifdef WINDOWS_ENABLED - OS::get_singleton()->execute(rcedit_path, args, true); + OS::get_singleton()->execute(rcedit_path, args); #else // On non-Windows we need WINE to run rcedit args.push_front(rcedit_path); - OS::get_singleton()->execute(wine_path, args, true); + OS::get_singleton()->execute(wine_path, args); #endif } @@ -299,7 +299,7 @@ Error EditorExportPlatformWindows::_code_sign(const Ref<EditorExportPreset> &p_p PackedStringArray user_args = p_preset->get("codesign/custom_options"); for (int i = 0; i < user_args.size(); i++) { String user_arg = user_args[i].strip_edges(); - if (!user_arg.empty()) { + if (!user_arg.is_empty()) { args.push_back(user_arg); } } @@ -314,7 +314,7 @@ Error EditorExportPlatformWindows::_code_sign(const Ref<EditorExportPreset> &p_p #endif String str; - Error err = OS::get_singleton()->execute(signtool_path, args, true, nullptr, &str, nullptr, true); + Error err = OS::get_singleton()->execute(signtool_path, args, &str, nullptr, true); ERR_FAIL_COND_V(err != OK, err); print_line("codesign (" + p_path + "): " + str); diff --git a/platform/windows/export/export.h b/platform/windows/export/export.h index d669192831..6a7131c73f 100644 --- a/platform/windows/export/export.h +++ b/platform/windows/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/godot.natvis b/platform/windows/godot.natvis index 90f0b55d0a..857c6a88f1 100644 --- a/platform/windows/godot.natvis +++ b/platform/windows/godot.natvis @@ -10,12 +10,12 @@ </Expand> </Type> - <Type Name="PoolVector<*>"> + <Type Name="LocalVector<*>"> <Expand> - <Item Name="[size]">alloc ? (alloc->size / sizeof($T1)) : 0</Item> + <Item Name="[size]">count</Item> <ArrayItems> - <Size>alloc ? (alloc->size / sizeof($T1)) : 0</Size> - <ValuePointer>alloc ? (($T1 *)alloc->mem) : 0</ValuePointer> + <Size>count</Size> + <ValuePointer>data</ValuePointer> </ArrayItems> </Expand> </Type> @@ -36,7 +36,7 @@ <DisplayString Condition="type == Variant::NIL">nil</DisplayString> <DisplayString Condition="type == Variant::BOOL">{_data._bool}</DisplayString> <DisplayString Condition="type == Variant::INT">{_data._int}</DisplayString> - <DisplayString Condition="type == Variant::REAL">{_data._real}</DisplayString> + <DisplayString Condition="type == Variant::FLOAT">{_data._float}</DisplayString> <DisplayString Condition="type == Variant::TRANSFORM2D">{_data._transform2d}</DisplayString> <DisplayString Condition="type == Variant::AABB">{_data._aabb}</DisplayString> <DisplayString Condition="type == Variant::BASIS">{_data._basis}</DisplayString> @@ -49,24 +49,26 @@ <DisplayString Condition="type == Variant::QUAT">{*(Quat *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::COLOR">{*(Color *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::NODE_PATH">{*(NodePath *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::_RID">{*(RID *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::RID">{*(::RID *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::OBJECT">{*(Object *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::DICTIONARY">{*(Dictionary *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::ARRAY">{*(Array *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_BYTE_ARRAY">{*(PoolByteArray *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_INT_ARRAY">{*(PoolIntArray *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_REAL_ARRAY">{*(PoolRealArray *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_STRING_ARRAY">{*(PoolStringArray *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_VECTOR2_ARRAY">{*(PoolVector2Array *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_VECTOR3_ARRAY">{*(PoolVector3Array *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_COLOR_ARRAY">{*(PoolColorArray *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_BYTE_ARRAY">{*(PackedByteArray *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_INT32_ARRAY">{*(PackedInt32Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_INT64_ARRAY">{*(PackedInt64Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_FLOAT32_ARRAY">{*(PackedFloat32Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_FLOAT64_ARRAY">{*(PackedFloat64Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_STRING_ARRAY">{*(PackedStringArray *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_VECTOR2_ARRAY">{*(PackedVector2Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_VECTOR3_ARRAY">{*(PackedVector3Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_COLOR_ARRAY">{*(PackedColorArray *)_data._mem}</DisplayString> - <StringView Condition="type == Variant::STRING && ((String *)(_data._mem))->_cowdata._ptr">((String *)(_data._mem))->_cowdata._ptr,su</StringView> + <StringView Condition="type == Variant::STRING && ((String *)(_data._mem))->_cowdata._ptr">((String *)(_data._mem))->_cowdata._ptr,s32</StringView> <Expand> <Item Name="[value]" Condition="type == Variant::BOOL">_data._bool</Item> <Item Name="[value]" Condition="type == Variant::INT">_data._int</Item> - <Item Name="[value]" Condition="type == Variant::REAL">_data._real</Item> + <Item Name="[value]" Condition="type == Variant::FLOAT">_data._float</Item> <Item Name="[value]" Condition="type == Variant::TRANSFORM2D">_data._transform2d</Item> <Item Name="[value]" Condition="type == Variant::AABB">_data._aabb</Item> <Item Name="[value]" Condition="type == Variant::BASIS">_data._basis</Item> @@ -79,32 +81,34 @@ <Item Name="[value]" Condition="type == Variant::QUAT">*(Quat *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::COLOR">*(Color *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::NODE_PATH">*(NodePath *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::_RID">*(RID *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::RID">*(::RID *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::OBJECT">*(Object *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::DICTIONARY">*(Dictionary *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::ARRAY">*(Array *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_BYTE_ARRAY">*(PoolByteArray *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_INT_ARRAY">*(PoolIntArray *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_REAL_ARRAY">*(PoolRealArray *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_STRING_ARRAY">*(PoolStringArray *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_VECTOR2_ARRAY">*(PoolVector2Array *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_VECTOR3_ARRAY">*(PoolVector3Array *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_COLOR_ARRAY">*(PoolColorArray *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_BYTE_ARRAY">*(PackedByteArray *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_INT32_ARRAY">*(PackedInt32Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_INT64_ARRAY">*(PackedInt64Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_FLOAT32_ARRAY">*(PackedFloat32Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_FLOAT64_ARRAY">*(PackedFloat64Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_STRING_ARRAY">*(PackedStringArray *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_VECTOR2_ARRAY">*(PackedVector2Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_VECTOR3_ARRAY">*(PackedVector3Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_COLOR_ARRAY">*(PackedColorArray *)_data._mem</Item> </Expand> </Type> <Type Name="String"> <DisplayString Condition="_cowdata._ptr == 0">[empty]</DisplayString> - <DisplayString Condition="_cowdata._ptr != 0">{_cowdata._ptr,su}</DisplayString> - <StringView Condition="_cowdata._ptr != 0">_cowdata._ptr,su</StringView> + <DisplayString Condition="_cowdata._ptr != 0">{_cowdata._ptr,s32}</DisplayString> + <StringView Condition="_cowdata._ptr != 0">_cowdata._ptr,s32</StringView> </Type> <Type Name="StringName"> <DisplayString Condition="_data && _data->cname">{_data->cname}</DisplayString> - <DisplayString Condition="_data && !_data->cname">{_data->name,su}</DisplayString> + <DisplayString Condition="_data && !_data->cname">{_data->name,s32}</DisplayString> <DisplayString Condition="!_data">[empty]</DisplayString> <StringView Condition="_data && _data->cname">_data->cname</StringView> - <StringView Condition="_data && !_data->cname">_data->name,su</StringView> + <StringView Condition="_data && !_data->cname">_data->name,s32</StringView> </Type> <Type Name="Vector2"> diff --git a/platform/windows/godot_windows.cpp b/platform/windows/godot_windows.cpp index add559a717..22e2e5f7e5 100644 --- a/platform/windows/godot_windows.cpp +++ b/platform/windows/godot_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/joypad_windows.cpp b/platform/windows/joypad_windows.cpp index d1454c9096..da36dc1f2b 100644 --- a/platform/windows/joypad_windows.cpp +++ b/platform/windows/joypad_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -110,12 +110,11 @@ bool JoypadWindows::is_xinput_device(const GUID *p_guid) { if (GetRawInputDeviceList(nullptr, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == (UINT)-1) { return false; } - dev_list = (PRAWINPUTDEVICELIST)malloc(sizeof(RAWINPUTDEVICELIST) * dev_list_count); - if (!dev_list) - return false; + dev_list = (PRAWINPUTDEVICELIST)memalloc(sizeof(RAWINPUTDEVICELIST) * dev_list_count); + ERR_FAIL_NULL_V_MSG(dev_list, false, "Out of memory."); if (GetRawInputDeviceList(dev_list, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == (UINT)-1) { - free(dev_list); + memfree(dev_list); return false; } for (unsigned int i = 0; i < dev_list_count; i++) { @@ -130,11 +129,11 @@ bool JoypadWindows::is_xinput_device(const GUID *p_guid) { (MAKELONG(rdi.hid.dwVendorId, rdi.hid.dwProductId) == (LONG)p_guid->Data1) && (GetRawInputDeviceInfoA(dev_list[i].hDevice, RIDI_DEVICENAME, &dev_name, &nameSize) != (UINT)-1) && (strstr(dev_name, "IG_") != nullptr)) { - free(dev_list); + memfree(dev_list); return true; } } - free(dev_list); + memfree(dev_list); return false; } @@ -151,7 +150,7 @@ bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) { const DWORD devtype = (instance->dwDevType & 0xFF); - if ((devtype != DI8DEVTYPE_JOYSTICK) && (devtype != DI8DEVTYPE_GAMEPAD) && (devtype != DI8DEVTYPE_1STPERSON)) { + if ((devtype != DI8DEVTYPE_JOYSTICK) && (devtype != DI8DEVTYPE_GAMEPAD) && (devtype != DI8DEVTYPE_1STPERSON) && (devtype != DI8DEVTYPE_DRIVING)) { return false; } @@ -194,7 +193,7 @@ void JoypadWindows::setup_joypad_object(const DIDEVICEOBJECTINSTANCE *ob, int p_ HRESULT res; DIPROPRANGE prop_range; DIPROPDWORD dilong; - DWORD ofs; + LONG ofs; if (ob->guidType == GUID_XAxis) ofs = DIJOFS_X; else if (ob->guidType == GUID_YAxis) @@ -395,7 +394,7 @@ void JoypadWindows::process_joypads() { // on mingw, these constants are not constants int count = 8; - unsigned int axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ, DIJOFS_SLIDER(0), DIJOFS_SLIDER(1) }; + LONG axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ, (LONG)DIJOFS_SLIDER(0), (LONG)DIJOFS_SLIDER(1) }; int values[] = { js.lX, js.lY, js.lZ, js.lRx, js.lRy, js.lRz, js.rglSlider[0], js.rglSlider[1] }; for (int j = 0; j < joy->joy_axis.size(); j++) { @@ -447,8 +446,8 @@ void JoypadWindows::post_hat(int p_device, DWORD p_dpad) { input->joy_hat(p_device, dpad_val); }; -Input::JoyAxis JoypadWindows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const { - Input::JoyAxis jx; +Input::JoyAxisValue JoypadWindows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const { + Input::JoyAxisValue jx; if (Math::abs(p_val) < MIN_JOY_AXIS) { jx.min = p_trigger ? 0 : -1; jx.value = 0.0f; diff --git a/platform/windows/joypad_windows.h b/platform/windows/joypad_windows.h index c961abf0a5..757fb54fb3 100644 --- a/platform/windows/joypad_windows.h +++ b/platform/windows/joypad_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -77,7 +77,7 @@ private: DWORD last_pad; LPDIRECTINPUTDEVICE8 di_joy; - List<DWORD> joy_axis; + List<LONG> joy_axis; GUID guid; dinput_gamepad() { @@ -92,21 +92,13 @@ private: }; struct xinput_gamepad { - int id; - bool attached; - bool vibrating; - DWORD last_packet; + int id = 0; + bool attached = false; + bool vibrating = false; + DWORD last_packet = 0; XINPUT_STATE state; - uint64_t ff_timestamp; - uint64_t ff_end_timestamp; - - xinput_gamepad() { - attached = false; - vibrating = false; - ff_timestamp = 0; - ff_end_timestamp = 0; - last_packet = 0; - } + uint64_t ff_timestamp = 0; + uint64_t ff_end_timestamp = 0; }; typedef DWORD(WINAPI *XInputGetState_t)(DWORD dwUserIndex, XINPUT_STATE *pState); @@ -140,7 +132,7 @@ private: void joypad_vibration_start_xinput(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp); void joypad_vibration_stop_xinput(int p_device, uint64_t p_timestamp); - Input::JoyAxis axis_correct(int p_val, bool p_xinput = false, bool p_trigger = false, bool p_negate = false) const; + Input::JoyAxisValue axis_correct(int p_val, bool p_xinput = false, bool p_trigger = false, bool p_negate = false) const; XInputGetState_t xinput_get_state; XInputSetState_t xinput_set_state; }; diff --git a/platform/windows/key_mapping_windows.cpp b/platform/windows/key_mapping_windows.cpp index d8d0b13068..3312c91932 100644 --- a/platform/windows/key_mapping_windows.cpp +++ b/platform/windows/key_mapping_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,7 +38,6 @@ struct _WinTranslatePair { }; static _WinTranslatePair _vk_to_keycode[] = { - { KEY_BACKSPACE, VK_BACK }, // (0x08) // backspace { KEY_TAB, VK_TAB }, //(0x09) @@ -238,7 +237,6 @@ VK_OEM_CLEAR (0xFE) */ static _WinTranslatePair _scancode_to_keycode[] = { - { KEY_ESCAPE, 0x01 }, { KEY_1, 0x02 }, { KEY_2, 0x03 }, diff --git a/platform/windows/key_mapping_windows.h b/platform/windows/key_mapping_windows.h index f64f1feb9f..fb07227014 100644 --- a/platform/windows/key_mapping_windows.h +++ b/platform/windows/key_mapping_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/lang_table.h b/platform/windows/lang_table.h index f81bab13a4..51583cc11e 100644 --- a/platform/windows/lang_table.h +++ b/platform/windows/lang_table.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index f73516b370..1e9cdd241d 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -39,15 +39,12 @@ #include "core/version_generated.gen.h" #include "drivers/windows/dir_access_windows.h" #include "drivers/windows/file_access_windows.h" -#include "drivers/windows/rw_lock_windows.h" -#include "drivers/windows/thread_windows.h" #include "joypad_windows.h" #include "lang_table.h" #include "main/main.h" #include "platform/windows/display_server_windows.h" #include "servers/audio_server.h" -#include "servers/rendering/rendering_server_raster.h" -#include "servers/rendering/rendering_server_wrap_mt.h" +#include "servers/rendering/rendering_server_default.h" #include "windows_terminal_logger.h" #include <avrt.h> @@ -177,13 +174,9 @@ void OS_Windows::initialize() { //RedirectIOToConsole(); - ThreadWindows::make_default(); - RWLockWindows::make_default(); - FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES); FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA); FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM); - //FileAccessBufferedFA<FileAccessWindows>::make_default(); DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_RESOURCES); DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_USERDATA); DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_FILESYSTEM); @@ -244,7 +237,7 @@ void OS_Windows::finalize_core() { } Error OS_Windows::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) { - String path = p_path; + String path = p_path.replace("/", "\\"); if (!FileAccess::exists(path)) { //this code exists so gdnative can load .dll files from within the executable path @@ -341,7 +334,7 @@ OS::TimeZoneInfo OS_Windows::get_time_zone_info() const { } // Bias value returned by GetTimeZoneInformation is inverted of what we expect - // For example on GMT-3 GetTimeZoneInformation return a Bias of 180, so invert the value to get -180 + // For example, on GMT-3 GetTimeZoneInformation return a Bias of 180, so invert the value to get -180 ret.bias = -info.Bias; return ret; } @@ -411,22 +404,23 @@ String OS_Windows::_quote_command_line_argument(const String &p_text) const { return p_text; } -Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { - if (p_blocking && r_pipe) { - String argss = _quote_command_line_argument(p_path); - for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) { - argss += " " + _quote_command_line_argument(E->get()); - } +Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { + String path = p_path.replace("/", "\\"); + String command = _quote_command_line_argument(path); + for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) { + command += " " + _quote_command_line_argument(E->get()); + } + if (r_pipe) { if (read_stderr) { - argss += " 2>&1"; // Read stderr too + command += " 2>&1"; // Include stderr } - // Note: _wpopen is calling command as "cmd.exe /c argss", instead of executing it directly, add extra quotes around full command, to prevent it from stripping quotes in the command. - argss = _quote_command_line_argument(argss); - - FILE *f = _wpopen((LPCWSTR)(argss.utf16().get_data()), L"r"); - ERR_FAIL_COND_V(!f, ERR_CANT_OPEN); + // Add extra quotes around the full command, to prevent it from stripping quotes in the command, + // because _wpopen calls command as "cmd.exe /c command", instead of executing it directly + command = _quote_command_line_argument(command); + FILE *f = _wpopen((LPCWSTR)(command.utf16().get_data()), L"r"); + ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, "Cannot create pipe from command: " + command); char buf[65535]; while (fgets(buf, 65535, f)) { if (p_pipe_mutex) { @@ -437,20 +431,40 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, p_pipe_mutex->unlock(); } } - int rv = _pclose(f); + if (r_exitcode) { *r_exitcode = rv; } - return OK; } - String cmdline = _quote_command_line_argument(p_path); - const List<String>::Element *I = p_arguments.front(); - while (I) { - cmdline += " " + _quote_command_line_argument(I->get()); - I = I->next(); + ProcessInfo pi; + ZeroMemory(&pi.si, sizeof(pi.si)); + pi.si.cb = sizeof(pi.si); + ZeroMemory(&pi.pi, sizeof(pi.pi)); + LPSTARTUPINFOW si_w = (LPSTARTUPINFOW)&pi.si; + + int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, false, NORMAL_PRIORITY_CLASS & CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi); + ERR_FAIL_COND_V_MSG(ret == 0, ERR_CANT_FORK, "Could not create child process: " + command); + + WaitForSingleObject(pi.pi.hProcess, INFINITE); + if (r_exitcode) { + DWORD ret2; + GetExitCodeProcess(pi.pi.hProcess, &ret2); + *r_exitcode = ret2; + } + CloseHandle(pi.pi.hProcess); + CloseHandle(pi.pi.hThread); + + return OK; +}; + +Error OS_Windows::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id) { + String path = p_path.replace("/", "\\"); + String command = _quote_command_line_argument(path); + for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) { + command += " " + _quote_command_line_argument(E->get()); } ProcessInfo pi; @@ -459,25 +473,15 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, ZeroMemory(&pi.pi, sizeof(pi.pi)); LPSTARTUPINFOW si_w = (LPSTARTUPINFOW)&pi.si; - Char16String modstr = cmdline.utf16(); // Windows wants to change this no idea why. - int ret = CreateProcessW(nullptr, (LPWSTR)(modstr.ptrw()), nullptr, nullptr, 0, NORMAL_PRIORITY_CLASS & CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi); - ERR_FAIL_COND_V(ret == 0, ERR_CANT_FORK); + int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, false, NORMAL_PRIORITY_CLASS & CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi); + ERR_FAIL_COND_V_MSG(ret == 0, ERR_CANT_FORK, "Could not create child process: " + command); - if (p_blocking) { - DWORD ret2 = WaitForSingleObject(pi.pi.hProcess, INFINITE); - if (r_exitcode) { - *r_exitcode = ret2; - } - - CloseHandle(pi.pi.hProcess); - CloseHandle(pi.pi.hThread); - } else { - ProcessID pid = pi.pi.dwProcessId; - if (r_child_id) { - *r_child_id = pid; - } - process_map->insert(pid, pi); + ProcessID pid = pi.pi.dwProcessId; + if (r_child_id) { + *r_child_id = pid; } + process_map->insert(pid, pi); + return OK; }; @@ -509,7 +513,7 @@ Error OS_Windows::set_cwd(const String &p_cwd) { String OS_Windows::get_executable_path() const { WCHAR bufname[4096]; GetModuleFileNameW(nullptr, bufname, 4096); - String s = String::utf16((const char16_t *)bufname); + String s = String::utf16((const char16_t *)bufname).replace("\\", "/"); return s; } @@ -558,21 +562,21 @@ String OS_Windows::get_locale() const { LANGID langid = GetUserDefaultUILanguage(); String neutral; - int lang = langid & ((1 << 9) - 1); - int sublang = langid & ~((1 << 9) - 1); + int lang = PRIMARYLANGID(langid); + int sublang = SUBLANGID(langid); while (wl->locale) { if (wl->main_lang == lang && wl->sublang == SUBLANG_NEUTRAL) neutral = wl->locale; if (lang == wl->main_lang && sublang == wl->sublang) - return wl->locale; + return String(wl->locale).replace("-", "_"); wl++; } if (neutral != "") - return neutral; + return String(neutral).replace("-", "_"); return "en"; } @@ -611,7 +615,7 @@ void OS_Windows::run() { if (!main_loop) return; - main_loop->init(); + main_loop->initialize(); while (!force_quit) { DisplayServer::get_singleton()->process_events(); // get rid of pending events @@ -619,7 +623,7 @@ void OS_Windows::run() { break; }; - main_loop->finish(); + main_loop->finalize(); } MainLoop *OS_Windows::get_main_loop() const { @@ -761,71 +765,11 @@ Error OS_Windows::move_to_trash(const String &p_path) { return OK; } -int OS_Windows::get_tablet_driver_count() const { - return tablet_drivers.size(); -} - -String OS_Windows::get_tablet_driver_name(int p_driver) const { - if (p_driver < 0 || p_driver >= tablet_drivers.size()) { - return ""; - } else { - return tablet_drivers[p_driver]; - } -} - -String OS_Windows::get_current_tablet_driver() const { - return tablet_driver; -} - -void OS_Windows::set_current_tablet_driver(const String &p_driver) { - if (get_tablet_driver_count() == 0) { - return; - } - bool found = false; - for (int i = 0; i < get_tablet_driver_count(); i++) { - if (p_driver == get_tablet_driver_name(i)) { - found = true; - } - } - if (found) { - if (DisplayServerWindows::get_singleton()) { - ((DisplayServerWindows *)DisplayServerWindows::get_singleton())->_update_tablet_ctx(tablet_driver, p_driver); - } - tablet_driver = p_driver; - } else { - ERR_PRINT("Unknown tablet driver " + p_driver + "."); - } -} - OS_Windows::OS_Windows(HINSTANCE _hInstance) { - //Note: Wacom WinTab driver API for pen input, for devices incompatible with Windows Ink. - HMODULE wintab_lib = LoadLibraryW(L"wintab32.dll"); - if (wintab_lib) { - DisplayServerWindows::wintab_WTOpen = (WTOpenPtr)GetProcAddress(wintab_lib, "WTOpenW"); - DisplayServerWindows::wintab_WTClose = (WTClosePtr)GetProcAddress(wintab_lib, "WTClose"); - DisplayServerWindows::wintab_WTInfo = (WTInfoPtr)GetProcAddress(wintab_lib, "WTInfoW"); - DisplayServerWindows::wintab_WTPacket = (WTPacketPtr)GetProcAddress(wintab_lib, "WTPacket"); - DisplayServerWindows::wintab_WTEnable = (WTEnablePtr)GetProcAddress(wintab_lib, "WTEnable"); - - DisplayServerWindows::wintab_available = DisplayServerWindows::wintab_WTOpen && DisplayServerWindows::wintab_WTClose && DisplayServerWindows::wintab_WTInfo && DisplayServerWindows::wintab_WTPacket && DisplayServerWindows::wintab_WTEnable; - } - - if (DisplayServerWindows::wintab_available) { - tablet_drivers.push_back("wintab"); - } - - //Note: Windows Ink API for pen input, available on Windows 8+ only. - HMODULE user32_lib = LoadLibraryW(L"user32.dll"); - if (user32_lib) { - DisplayServerWindows::win8p_GetPointerType = (GetPointerTypePtr)GetProcAddress(user32_lib, "GetPointerType"); - DisplayServerWindows::win8p_GetPointerPenInfo = (GetPointerPenInfoPtr)GetProcAddress(user32_lib, "GetPointerPenInfo"); - - DisplayServerWindows::winink_available = DisplayServerWindows::win8p_GetPointerType && DisplayServerWindows::win8p_GetPointerPenInfo; - } - - if (DisplayServerWindows::winink_available) { - tablet_drivers.push_back("winink"); - } + ticks_per_second = 0; + ticks_start = 0; + main_loop = nullptr; + process_map = nullptr; force_quit = false; diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 910a83539a..8f9ef254f1 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,16 +31,16 @@ #ifndef OS_WINDOWS_H #define OS_WINDOWS_H +#include "core/config/project_settings.h" #include "core/input/input.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "crash_handler_windows.h" #include "drivers/unix/ip_unix.h" #include "drivers/wasapi/audio_driver_wasapi.h" #include "drivers/winmidi/midi_driver_winmidi.h" #include "key_mapping_windows.h" #include "servers/audio_server.h" -#include "servers/rendering/rasterizer.h" +#include "servers/rendering/renderer_compositor.h" #include "servers/rendering_server.h" #ifdef XAUDIO2_ENABLED #include "drivers/xaudio2/audio_driver_xaudio2.h" @@ -73,9 +73,6 @@ class OS_Windows : public OS { HINSTANCE hInstance; MainLoop *main_loop; - String tablet_driver; - Vector<String> tablet_drivers; - #ifdef WASAPI_ENABLED AudioDriverWASAPI driver_wasapi; #endif @@ -93,14 +90,14 @@ class OS_Windows : public OS { // functions used by main to initialize/deinitialize the OS protected: - virtual void initialize(); + virtual void initialize() override; - virtual void set_main_loop(MainLoop *p_main_loop); - virtual void delete_main_loop(); + virtual void set_main_loop(MainLoop *p_main_loop) override; + virtual void delete_main_loop() override; - virtual void finalize(); - virtual void finalize_core(); - virtual String get_stdin_string(bool p_block); + virtual void finalize() override; + virtual void finalize_core() override; + virtual String get_stdin_string(bool p_block) override; String _quote_command_line_argument(const String &p_text) const; @@ -111,66 +108,62 @@ protected: Map<ProcessID, ProcessInfo> *process_map; public: - virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false); - virtual Error close_dynamic_library(void *p_library_handle); - virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false); - - virtual MainLoop *get_main_loop() const; + virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override; + virtual Error close_dynamic_library(void *p_library_handle) override; + virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false) override; - virtual String get_name() const; + virtual MainLoop *get_main_loop() const override; - virtual int get_tablet_driver_count() const; - virtual String get_tablet_driver_name(int p_driver) const; - virtual String get_current_tablet_driver() const; - virtual void set_current_tablet_driver(const String &p_driver); + virtual String get_name() const override; - virtual void initialize_joypads() {} + virtual void initialize_joypads() override {} - virtual Date get_date(bool utc) const; - virtual Time get_time(bool utc) const; - virtual TimeZoneInfo get_time_zone_info() const; - virtual double get_unix_time() const; + virtual Date get_date(bool utc) const override; + virtual Time get_time(bool utc) const override; + virtual TimeZoneInfo get_time_zone_info() const override; + virtual double get_unix_time() const override; - virtual Error set_cwd(const String &p_cwd); + virtual Error set_cwd(const String &p_cwd) override; - virtual void delay_usec(uint32_t p_usec) const; - virtual uint64_t get_ticks_usec() const; + virtual void delay_usec(uint32_t p_usec) const override; + virtual uint64_t get_ticks_usec() const override; - virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr); - virtual Error kill(const ProcessID &p_pid); - virtual int get_process_id() const; + virtual Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr) override; + virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr) override; + virtual Error kill(const ProcessID &p_pid) override; + virtual int get_process_id() const override; - virtual bool has_environment(const String &p_var) const; - virtual String get_environment(const String &p_var) const; - virtual bool set_environment(const String &p_var, const String &p_value) const; + virtual bool has_environment(const String &p_var) const override; + virtual String get_environment(const String &p_var) const override; + virtual bool set_environment(const String &p_var, const String &p_value) const override; - virtual String get_executable_path() const; + virtual String get_executable_path() const override; - virtual String get_locale() const; + virtual String get_locale() const override; - virtual int get_processor_count() const; + virtual int get_processor_count() const override; - virtual String get_config_path() const; - virtual String get_data_path() const; - virtual String get_cache_path() const; - virtual String get_godot_dir_name() const; + virtual String get_config_path() const override; + virtual String get_data_path() const override; + virtual String get_cache_path() const override; + virtual String get_godot_dir_name() const override; - virtual String get_system_dir(SystemDir p_dir) const; - virtual String get_user_data_dir() const; + virtual String get_system_dir(SystemDir p_dir) const override; + virtual String get_user_data_dir() const override; - virtual String get_unique_id() const; + virtual String get_unique_id() const override; - virtual Error shell_open(String p_uri); + virtual Error shell_open(String p_uri) override; void run(); - virtual bool _check_internal_feature_support(const String &p_feature); + virtual bool _check_internal_feature_support(const String &p_feature) override; - void disable_crash_handler(); - bool is_disable_crash_handler() const; - virtual void initialize_debugging(); + virtual void disable_crash_handler() override; + virtual bool is_disable_crash_handler() const override; + virtual void initialize_debugging() override; - virtual Error move_to_trash(const String &p_path); + virtual Error move_to_trash(const String &p_path) override; void set_main_window(HWND p_main_window) { main_window = p_main_window; } diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h index 09a16614e0..481f583f6f 100644 --- a/platform/windows/platform_config.h +++ b/platform/windows/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/vulkan_context_win.cpp b/platform/windows/vulkan_context_win.cpp index 2c63281c49..e5e176ab93 100644 --- a/platform/windows/vulkan_context_win.cpp +++ b/platform/windows/vulkan_context_win.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/vulkan_context_win.h b/platform/windows/vulkan_context_win.h index 6e80db0286..4fe987218d 100644 --- a/platform/windows/vulkan_context_win.h +++ b/platform/windows/vulkan_context_win.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/windows_terminal_logger.cpp b/platform/windows/windows_terminal_logger.cpp index 0938b65b04..c1f3827d15 100644 --- a/platform/windows/windows_terminal_logger.cpp +++ b/platform/windows/windows_terminal_logger.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -53,7 +53,8 @@ void WindowsTerminalLogger::logv(const char *p_format, va_list p_list, bool p_er if (wlen < 0) return; - wchar_t *wbuf = (wchar_t *)malloc((len + 1) * sizeof(wchar_t)); + wchar_t *wbuf = (wchar_t *)memalloc((len + 1) * sizeof(wchar_t)); + ERR_FAIL_NULL_MSG(wbuf, "Out of memory."); MultiByteToWideChar(CP_UTF8, 0, buf, len, wbuf, wlen); wbuf[wlen] = 0; @@ -62,7 +63,7 @@ void WindowsTerminalLogger::logv(const char *p_format, va_list p_list, bool p_er else wprintf(L"%ls", wbuf); - free(wbuf); + memfree(wbuf); #ifdef DEBUG_ENABLED fflush(stdout); diff --git a/platform/windows/windows_terminal_logger.h b/platform/windows/windows_terminal_logger.h index d4443a707d..aacfe5869e 100644 --- a/platform/windows/windows_terminal_logger.h +++ b/platform/windows/windows_terminal_logger.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ |