diff options
Diffstat (limited to 'platform')
-rw-r--r-- | platform/android/export/export.cpp | 7 | ||||
-rw-r--r-- | platform/iphone/export/export.cpp | 10 | ||||
-rw-r--r-- | platform/osx/export/export.cpp | 6 | ||||
-rw-r--r-- | platform/uwp/export/export.cpp | 18 | ||||
-rw-r--r-- | platform/windows/detect.py | 6 | ||||
-rw-r--r-- | platform/windows/export/export.cpp | 16 | ||||
-rw-r--r-- | platform/windows/os_windows.cpp | 7 |
7 files changed, 39 insertions, 31 deletions
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 9ad0219746..fb19c5d33f 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -1086,7 +1086,6 @@ public: virtual void get_export_options(List<ExportOption> *r_options) { - /*r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "graphics/api", PROPERTY_HINT_ENUM, "OpenGL ES 2.0,OpenGL ES 3.0"), 1));*/ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/32_bits_framebuffer"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "one_click_deploy/clear_previous_install"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "apk"), "")); @@ -1094,8 +1093,8 @@ public: r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "version/code", PROPERTY_HINT_RANGE, "1,4096,1,or_greater"), 1)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "version/name"), "1.0")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name"), "org.godotengine.$genname")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/name"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.$genname"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/signed"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/immersive_mode"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "screen/orientation", PROPERTY_HINT_ENUM, "Landscape,Portrait"), 0)); @@ -1133,8 +1132,6 @@ public: r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "user_permissions/" + itos(i)), false)); } - - //r_options->push_back( PropertyInfo( Variant::INT, "resources/pack_mode", PROPERTY_HINT_ENUM,"Copy,Single Exec.,Pack (.pck),Bundles (Optical)")); } virtual String get_name() const { diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp index e59c81a148..9e4e648eb6 100644 --- a/platform/iphone/export/export.cpp +++ b/platform/iphone/export/export.cpp @@ -175,17 +175,17 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_store_team_id"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_debug"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug"), "iPhone Developer")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Developer"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_debug", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 1)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_release"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_release"), "iPhone Distribution")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_release", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Distribution"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_release", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 0)); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier"), "org.godotengine.iosgame")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "????")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "come.example.game"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), "")); diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp index b630e4f223..03b8dd6420 100644 --- a/platform/osx/export/export.cpp +++ b/platform/osx/export/export.cpp @@ -109,11 +109,11 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "zip"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/release", PROPERTY_HINT_GLOBAL_FILE, "zip"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "png"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier"), "org.godotengine.macgame")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "godotmacgame")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), "")); diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp index ebc2c2d7a2..c253bf587b 100644 --- a/platform/uwp/export/export.cpp +++ b/platform/uwp/export/export.cpp @@ -1050,15 +1050,15 @@ public: r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/display_name"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/short_name"), "Godot")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name"), "Godot.Engine")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/description"), "Godot Engine")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/publisher"), "CN=GodotEngine")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/publisher_display_name"), "Godot Engine")); - - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "identity/product_guid"), "00000000-0000-0000-0000-000000000000")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "identity/publisher_guid"), "00000000-0000-0000-0000-000000000000")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/display_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/short_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game.Name"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/description"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/publisher", PROPERTY_HINT_PLACEHOLDER_TEXT, "CN=CompanyName"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/publisher_display_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Company Name"), "")); + + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "identity/product_guid", PROPERTY_HINT_PLACEHOLDER_TEXT, "00000000-0000-0000-0000-000000000000"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "identity/publisher_guid", PROPERTY_HINT_PLACEHOLDER_TEXT, "00000000-0000-0000-0000-000000000000"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "signing/certificate", PROPERTY_HINT_GLOBAL_FILE, "*.pfx"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "signing/password"), "")); diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 34fc3e09b5..7667de160d 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -172,6 +172,7 @@ def configure_msvc(env, manual_msvc_config): env.Append(CCFLAGS=['/O1']) env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) + env.Append(LINKFLAGS=['/OPT:REF']) elif (env["target"] == "release_debug"): if (env["optimize"] == "speed"): #optimize for speed (default) @@ -180,6 +181,7 @@ def configure_msvc(env, manual_msvc_config): env.Append(CCFLAGS=['/O1']) env.AppendUnique(CPPDEFINES = ['DEBUG_ENABLED']) env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) + env.Append(LINKFLAGS=['/OPT:REF']) elif (env["target"] == "debug_release"): env.Append(CCFLAGS=['/Z7', '/Od']) @@ -194,6 +196,10 @@ def configure_msvc(env, manual_msvc_config): env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) env.Append(LINKFLAGS=['/DEBUG']) + if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes"): + env.AppendUnique(CCFLAGS=['/Z7']) + env.AppendUnique(LINKFLAGS=['/DEBUG']) + ## Compile/link flags env.AppendUnique(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo']) diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp index 97544c18f5..38fd6366c7 100644 --- a/platform/windows/export/export.cpp +++ b/platform/windows/export/export.cpp @@ -137,14 +137,14 @@ Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset> void EditorExportPlatformWindows::get_export_options(List<ExportOption> *r_options) { EditorExportPlatformPC::get_export_options(r_options); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_GLOBAL_FILE, "*.ico"), String())); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_version"), String())); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_version"), String())); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/company_name"), String())); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_name"), String())); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_description"), String())); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), String())); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/trademarks"), String())); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_GLOBAL_FILE, "*.ico"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_version"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_version"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/company_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Company Name"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_description"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/trademarks"), "")); } void register_windows_exporter() { diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index d6cfd039d9..d5bb85c035 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -2790,9 +2790,13 @@ bool OS_Windows::is_disable_crash_handler() const { Error OS_Windows::move_to_trash(const String &p_path) { SHFILEOPSTRUCTW sf; + WCHAR *from = new WCHAR[p_path.length() + 2]; + wcscpy(from, p_path.c_str()); + from[p_path.length() + 1] = 0; + sf.hwnd = hWnd; sf.wFunc = FO_DELETE; - sf.pFrom = p_path.c_str(); + sf.pFrom = from; sf.pTo = NULL; sf.fFlags = FOF_ALLOWUNDO | FOF_NOCONFIRMATION; sf.fAnyOperationsAborted = FALSE; @@ -2800,6 +2804,7 @@ Error OS_Windows::move_to_trash(const String &p_path) { sf.lpszProgressTitle = NULL; int ret = SHFileOperationW(&sf); + delete[] from; if (ret) { ERR_PRINTS("SHFileOperation error: " + itos(ret)); |