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-rw-r--r--platform/osx/SCsub11
-rw-r--r--platform/osx/detect.py10
-rw-r--r--platform/osx/display_server_osx.h143
-rw-r--r--platform/osx/display_server_osx.mm2771
-rw-r--r--platform/osx/gl_manager_osx_legacy.h (renamed from platform/osx/gl_manager_osx.h)39
-rw-r--r--platform/osx/gl_manager_osx_legacy.mm (renamed from platform/osx/gl_manager_osx.mm)121
-rw-r--r--platform/osx/godot_application.h42
-rw-r--r--platform/osx/godot_application.mm53
-rw-r--r--platform/osx/godot_application_delegate.h45
-rw-r--r--platform/osx/godot_application_delegate.mm132
-rw-r--r--platform/osx/godot_content_view.h65
-rw-r--r--platform/osx/godot_content_view.mm760
-rw-r--r--platform/osx/godot_main_osx.mm23
-rw-r--r--platform/osx/godot_menu_item.h52
-rw-r--r--platform/osx/godot_window.h47
-rw-r--r--platform/osx/godot_window.mm69
-rw-r--r--platform/osx/godot_window_delegate.h47
-rw-r--r--platform/osx/godot_window_delegate.mm254
-rw-r--r--platform/osx/joypad_osx.cpp12
-rw-r--r--platform/osx/joypad_osx.h2
-rw-r--r--platform/osx/key_mapping_osx.h52
-rw-r--r--platform/osx/key_mapping_osx.mm477
-rw-r--r--platform/osx/os_osx.h27
-rw-r--r--platform/osx/os_osx.mm438
-rw-r--r--platform/osx/osx_terminal_logger.h44
-rw-r--r--platform/osx/osx_terminal_logger.mm81
-rw-r--r--platform/osx/vulkan_context_osx.mm2
27 files changed, 3278 insertions, 2541 deletions
diff --git a/platform/osx/SCsub b/platform/osx/SCsub
index 8ba106d1c2..d72a75af04 100644
--- a/platform/osx/SCsub
+++ b/platform/osx/SCsub
@@ -6,14 +6,21 @@ from platform_methods import run_in_subprocess
import platform_osx_builders
files = [
- "crash_handler_osx.mm",
"os_osx.mm",
+ "godot_application.mm",
+ "godot_application_delegate.mm",
+ "crash_handler_osx.mm",
+ "osx_terminal_logger.mm",
"display_server_osx.mm",
+ "godot_content_view.mm",
+ "godot_window_delegate.mm",
+ "godot_window.mm",
+ "key_mapping_osx.mm",
"godot_main_osx.mm",
"dir_access_osx.mm",
"joypad_osx.cpp",
"vulkan_context_osx.mm",
- "gl_manager_osx.mm",
+ "gl_manager_osx_legacy.mm",
]
prog = env.add_program("#bin/godot", files)
diff --git a/platform/osx/detect.py b/platform/osx/detect.py
index c67791b340..e7fe37d4b5 100644
--- a/platform/osx/detect.py
+++ b/platform/osx/detect.py
@@ -78,14 +78,16 @@ def configure(env):
env["osxcross"] = True
if env["arch"] == "arm64":
- print("Building for macOS 10.15+, platform arm64.")
- env.Append(CCFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15"])
- env.Append(LINKFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15"])
+ print("Building for macOS 11.00+, platform arm64.")
+ env.Append(CCFLAGS=["-arch", "arm64", "-mmacosx-version-min=11.00"])
+ env.Append(LINKFLAGS=["-arch", "arm64", "-mmacosx-version-min=11.00"])
else:
print("Building for macOS 10.12+, platform x86_64.")
env.Append(CCFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.12"])
env.Append(LINKFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.12"])
+ env.Append(CCFLAGS=["-fobjc-arc"])
+
if not "osxcross" in env: # regular native build
if env["macports_clang"] != "no":
mpprefix = os.environ.get("MACPORTS_PREFIX", "/opt/local")
@@ -188,6 +190,8 @@ def configure(env):
env.Append(CCFLAGS=["-Wno-deprecated-declarations"]) # Disable deprecation warnings
env.Append(LINKFLAGS=["-framework", "OpenGL"])
+ env.Append(LINKFLAGS=["-rpath", "@executable_path/../Frameworks", "-rpath", "@executable_path"])
+
if env["vulkan"]:
env.Append(CPPDEFINES=["VULKAN_ENABLED"])
env.Append(LINKFLAGS=["-framework", "Metal", "-framework", "QuartzCore", "-framework", "IOSurface"])
diff --git a/platform/osx/display_server_osx.h b/platform/osx/display_server_osx.h
index 4fc733fe2c..eaf03d298e 100644
--- a/platform/osx/display_server_osx.h
+++ b/platform/osx/display_server_osx.h
@@ -37,13 +37,13 @@
#include "servers/display_server.h"
#if defined(GLES3_ENABLED)
-#include "gl_manager_osx.h"
-#endif
+#include "gl_manager_osx_legacy.h"
+#endif // GLES3_ENABLED
#if defined(VULKAN_ENABLED)
#include "drivers/vulkan/rendering_device_vulkan.h"
#include "platform/osx/vulkan_context_osx.h"
-#endif
+#endif // VULKAN_ENABLED
#include <AppKit/AppKit.h>
#include <AppKit/NSCursor.h>
@@ -59,27 +59,8 @@ class DisplayServerOSX : public DisplayServer {
_THREAD_SAFE_CLASS_
public:
- void _send_event(NSEvent *p_event);
- NSMenu *_get_dock_menu() const;
- void _menu_callback(id p_sender);
-
-#if defined(GLES3_ENABLED)
- GLManager_OSX *gl_manager = nullptr;
-#endif
-#if defined(VULKAN_ENABLED)
- VulkanContextOSX *context_vulkan = nullptr;
- RenderingDeviceVulkan *rendering_device_vulkan = nullptr;
-#endif
-
- const NSMenu *_get_menu_root(const String &p_menu_root) const;
- NSMenu *_get_menu_root(const String &p_menu_root);
-
- NSMenu *apple_menu = nullptr;
- NSMenu *dock_menu = nullptr;
- Map<String, NSMenu *> submenu;
-
struct KeyEvent {
- WindowID window_id;
+ WindowID window_id = INVALID_WINDOW_ID;
unsigned int osx_state = false;
bool pressed = false;
bool echo = false;
@@ -89,20 +70,6 @@ public:
uint32_t unicode = 0;
};
- struct WarpEvent {
- NSTimeInterval timestamp;
- NSPoint delta;
- };
-
- List<WarpEvent> warp_events;
- NSTimeInterval last_warp = 0;
- bool ignore_warp = false;
-
- float display_max_scale = 1.f;
-
- Vector<KeyEvent> key_event_buffer;
- int key_event_pos;
-
struct WindowData {
id window_delegate;
id window_object;
@@ -116,8 +83,6 @@ public:
Size2i max_size;
Size2i size;
- bool mouse_down_control = false;
-
bool im_active = false;
Size2i im_position;
@@ -140,49 +105,102 @@ public:
bool no_focus = false;
};
+private:
+#if defined(GLES3_ENABLED)
+ GLManager_OSX *gl_manager = nullptr;
+#endif
+#if defined(VULKAN_ENABLED)
+ VulkanContextOSX *context_vulkan = nullptr;
+ RenderingDeviceVulkan *rendering_device_vulkan = nullptr;
+#endif
+ String rendering_driver;
+
+ NSMenu *apple_menu = nullptr;
+ NSMenu *dock_menu = nullptr;
+ Map<String, NSMenu *> submenu;
+
+ struct WarpEvent {
+ NSTimeInterval timestamp;
+ NSPoint delta;
+ };
+ List<WarpEvent> warp_events;
+ NSTimeInterval last_warp = 0;
+ bool ignore_warp = false;
+
+ Vector<KeyEvent> key_event_buffer;
+ int key_event_pos = 0;
+
Point2i im_selection;
String im_text;
- Map<WindowID, WindowData> windows;
+ CGEventSourceRef event_source;
+ MouseMode mouse_mode = MOUSE_MODE_VISIBLE;
+ MouseButton last_button_state = MouseButton::NONE;
- WindowID last_focused_window = INVALID_WINDOW_ID;
+ bool drop_events = false;
+ bool in_dispatch_input_event = false;
+
+ struct LayoutInfo {
+ String name;
+ String code;
+ };
+ Vector<LayoutInfo> kbd_layouts;
+ int current_layout = 0;
+ bool keyboard_layout_dirty = true;
+ WindowID last_focused_window = INVALID_WINDOW_ID;
WindowID window_id_counter = MAIN_WINDOW_ID;
+ float display_max_scale = 1.f;
+ Point2i origin;
+ bool displays_arrangement_dirty = true;
- WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect);
- void _update_window(WindowData p_wd);
- void _send_window_event(const WindowData &wd, WindowEvent p_event);
- static void _dispatch_input_events(const Ref<InputEvent> &p_event);
- void _dispatch_input_event(const Ref<InputEvent> &p_event);
- WindowID _find_window_id(id p_window);
+ CursorShape cursor_shape = CURSOR_ARROW;
+ NSCursor *cursors[CURSOR_MAX];
+ Map<CursorShape, Vector<Variant>> cursors_cache;
+
+ Map<WindowID, WindowData> windows;
+
+ const NSMenu *_get_menu_root(const String &p_menu_root) const;
+ NSMenu *_get_menu_root(const String &p_menu_root);
+ WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect);
+ void _update_window_style(WindowData p_wd);
void _set_window_per_pixel_transparency_enabled(bool p_enabled, WindowID p_window);
+ void _update_displays_arrangement();
Point2i _get_screens_origin() const;
Point2i _get_native_screen_position(int p_screen) const;
+ static void _displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info);
+ static void _dispatch_input_events(const Ref<InputEvent> &p_event);
+ void _dispatch_input_event(const Ref<InputEvent> &p_event);
void _push_input(const Ref<InputEvent> &p_event);
void _process_key_events();
- void _release_pressed_events();
+ void _update_keyboard_layouts();
+ static void _keyboard_layout_changed(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef user_info);
- String rendering_driver;
+ static NSCursor *_cursor_from_selector(SEL p_selector, SEL p_fallback = nil);
- id autoreleasePool;
- CGEventSourceRef eventSource;
+public:
+ NSMenu *get_dock_menu() const;
+ void menu_callback(id p_sender);
- CursorShape cursor_shape;
- NSCursor *cursors[CURSOR_MAX];
- Map<CursorShape, Vector<Variant>> cursors_cache;
+ bool has_window(WindowID p_window) const;
+ WindowData &get_window(WindowID p_window);
- MouseMode mouse_mode;
- Point2i last_mouse_pos;
- MouseButton last_button_state = MouseButton::NONE;
+ void send_event(NSEvent *p_event);
+ void send_window_event(const WindowData &p_wd, WindowEvent p_event);
+ void release_pressed_events();
+ void get_key_modifier_state(unsigned int p_osx_state, Ref<InputEventWithModifiers> r_state) const;
+ void update_mouse_pos(WindowData &p_wd, NSPoint p_location_in_window);
+ void push_to_key_event_buffer(const KeyEvent &p_event);
+ void update_im_text(const Point2i &p_selection, const String &p_text);
+ void set_last_focused_window(WindowID p_window);
- bool window_focused;
- bool drop_events;
- bool in_dispatch_input_event = false;
+ void window_update(WindowID p_window);
+ void window_destroy(WindowID p_window);
+ void window_resize(WindowID p_window, int p_width, int p_height);
-public:
virtual bool has_feature(Feature p_feature) const override;
virtual String get_name() const override;
@@ -216,8 +234,10 @@ public:
virtual void mouse_set_mode(MouseMode p_mode) override;
virtual MouseMode mouse_get_mode() const override;
+ bool update_mouse_wrap(WindowData &p_wd, NSPoint &r_delta, NSPoint &r_mpos, NSTimeInterval p_timestamp);
virtual void mouse_warp_to_position(const Point2i &p_to) override;
virtual Point2i mouse_get_position() const override;
+ void mouse_set_button_state(MouseButton p_state);
virtual MouseButton mouse_get_button_state() const override;
virtual void clipboard_set(const String &p_text) override;
@@ -297,6 +317,7 @@ public:
virtual Point2i ime_get_selection() const override;
virtual String ime_get_text() const override;
+ void cursor_update_shape();
virtual void cursor_set_shape(CursorShape p_shape) override;
virtual CursorShape cursor_get_shape() const override;
virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override;
diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm
index 000be79852..ba10d7593f 100644
--- a/platform/osx/display_server_osx.mm
+++ b/platform/osx/display_server_osx.mm
@@ -30,6 +30,11 @@
#include "display_server_osx.h"
+#include "godot_content_view.h"
+#include "godot_menu_item.h"
+#include "godot_window.h"
+#include "godot_window_delegate.h"
+#include "key_mapping_osx.h"
#include "os_osx.h"
#include "core/io/marshalls.h"
@@ -47,217 +52,121 @@
#if defined(GLES3_ENABLED)
#include "drivers/gles3/rasterizer_gles3.h"
-
-#import <AppKit/NSOpenGLView.h>
#endif
#if defined(VULKAN_ENABLED)
#include "servers/rendering/renderer_rd/renderer_compositor_rd.h"
-
-#include <QuartzCore/CAMetalLayer.h>
-#endif
-
-#ifndef NSAppKitVersionNumber10_14
-#define NSAppKitVersionNumber10_14 1671
#endif
-#define DS_OSX ((DisplayServerOSX *)(DisplayServerOSX::get_singleton()))
-
-static bool ignore_momentum_scroll = false;
-
-static void _get_key_modifier_state(unsigned int p_osx_state, Ref<InputEventWithModifiers> r_state) {
- r_state->set_shift_pressed((p_osx_state & NSEventModifierFlagShift));
- r_state->set_ctrl_pressed((p_osx_state & NSEventModifierFlagControl));
- r_state->set_alt_pressed((p_osx_state & NSEventModifierFlagOption));
- r_state->set_meta_pressed((p_osx_state & NSEventModifierFlagCommand));
-}
-
-static Vector2i _get_mouse_pos(DisplayServerOSX::WindowData &p_wd, NSPoint p_locationInWindow) {
- const NSRect contentRect = [p_wd.window_view frame];
- const float scale = DS_OSX->screen_get_max_scale();
- p_wd.mouse_pos.x = p_locationInWindow.x * scale;
- p_wd.mouse_pos.y = (contentRect.size.height - p_locationInWindow.y) * scale;
- DS_OSX->last_mouse_pos = p_wd.mouse_pos;
- Input::get_singleton()->set_mouse_position(p_wd.mouse_pos);
- return p_wd.mouse_pos;
-}
-
-static void _push_to_key_event_buffer(const DisplayServerOSX::KeyEvent &p_event) {
- Vector<DisplayServerOSX::KeyEvent> &buffer = DS_OSX->key_event_buffer;
- if (DS_OSX->key_event_pos >= buffer.size()) {
- buffer.resize(1 + DS_OSX->key_event_pos);
- }
- buffer.write[DS_OSX->key_event_pos++] = p_event;
-}
-
-static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
- if ([NSCursor respondsToSelector:selector]) {
- id object = [NSCursor performSelector:selector];
- if ([object isKindOfClass:[NSCursor class]]) {
- return object;
+const NSMenu *DisplayServerOSX::_get_menu_root(const String &p_menu_root) const {
+ const NSMenu *menu = nullptr;
+ if (p_menu_root == "") {
+ // Main menu.
+ menu = [NSApp mainMenu];
+ } else if (p_menu_root.to_lower() == "_dock") {
+ // macOS dock menu.
+ menu = dock_menu;
+ } else {
+ // Submenu.
+ if (submenu.has(p_menu_root)) {
+ menu = submenu[p_menu_root];
}
}
- if (fallback) {
- // Fallback should be a reasonable default, no need to check.
- return [NSCursor performSelector:fallback];
- }
- return [NSCursor arrowCursor];
-}
-
-/*************************************************************************/
-/* GlobalMenuItem */
-/*************************************************************************/
-
-@interface GlobalMenuItem : NSObject {
-@public
- Callable callback;
- Variant meta;
- bool checkable;
-}
-
-@end
-
-@implementation GlobalMenuItem
-@end
-
-/*************************************************************************/
-/* GodotWindowDelegate */
-/*************************************************************************/
-
-@interface GodotWindowDelegate : NSObject {
- DisplayServerOSX::WindowID window_id;
-}
-
-- (void)windowWillClose:(NSNotification *)notification;
-- (void)setWindowID:(DisplayServerOSX::WindowID)wid;
-
-@end
-
-@implementation GodotWindowDelegate
-
-- (void)setWindowID:(DisplayServerOSX::WindowID)wid {
- window_id = wid;
-}
-
-- (BOOL)windowShouldClose:(id)sender {
- if (!DS_OSX || !DS_OSX->windows.has(window_id)) {
- return YES;
+ if (menu == apple_menu) {
+ // Do not allow to change Apple menu.
+ return nullptr;
}
- DS_OSX->_send_window_event(DS_OSX->windows[window_id], DisplayServerOSX::WINDOW_EVENT_CLOSE_REQUEST);
- return NO;
+ return menu;
}
-- (void)windowWillClose:(NSNotification *)notification {
- if (!DS_OSX || !DS_OSX->windows.has(window_id)) {
- return;
- }
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- while (wd.transient_children.size()) {
- DS_OSX->window_set_transient(wd.transient_children.front()->get(), DisplayServerOSX::INVALID_WINDOW_ID);
- }
-
- if (wd.transient_parent != DisplayServerOSX::INVALID_WINDOW_ID) {
- DS_OSX->window_set_transient(window_id, DisplayServerOSX::INVALID_WINDOW_ID);
- }
-
-#if defined(GLES3_ENABLED)
- if (DS_OSX->gl_manager) {
- DS_OSX->gl_manager->window_destroy(window_id);
- }
-#endif
-#ifdef VULKAN_ENABLED
- if (DS_OSX->context_vulkan) {
- DS_OSX->context_vulkan->window_destroy(window_id);
+NSMenu *DisplayServerOSX::_get_menu_root(const String &p_menu_root) {
+ NSMenu *menu = nullptr;
+ if (p_menu_root == "") {
+ // Main menu.
+ menu = [NSApp mainMenu];
+ } else if (p_menu_root.to_lower() == "_dock") {
+ // macOS dock menu.
+ menu = dock_menu;
+ } else {
+ // Submenu.
+ if (!submenu.has(p_menu_root)) {
+ NSMenu *n_menu = [[NSMenu alloc] initWithTitle:[NSString stringWithUTF8String:p_menu_root.utf8().get_data()]];
+ submenu[p_menu_root] = n_menu;
+ }
+ menu = submenu[p_menu_root];
}
-#endif
-
- DS_OSX->windows.erase(window_id);
-}
-
-- (void)windowDidEnterFullScreen:(NSNotification *)notification {
- if (!DS_OSX || !DS_OSX->windows.has(window_id)) {
- return;
+ if (menu == apple_menu) {
+ // Do not allow to change Apple menu.
+ return nullptr;
}
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- wd.fullscreen = true;
-
- [wd.window_object setContentMinSize:NSMakeSize(0, 0)];
- [wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
- // Force window resize event.
- [self windowDidResize:notification];
+ return menu;
}
-- (void)windowDidExitFullScreen:(NSNotification *)notification {
- if (!DS_OSX || !DS_OSX->windows.has(window_id)) {
- return;
- }
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- wd.fullscreen = false;
-
- const float scale = DS_OSX->screen_get_max_scale();
- if (wd.min_size != Size2i()) {
- Size2i size = wd.min_size / scale;
- [wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)];
- }
- if (wd.max_size != Size2i()) {
- Size2i size = wd.max_size / scale;
- [wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)];
- }
-
- if (wd.resize_disabled) {
- [wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable];
- }
-
- if (wd.on_top) {
- [wd.window_object setLevel:NSFloatingWindowLevel];
- }
- // Force window resize event.
- [self windowDidResize:notification];
-}
+DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect) {
+ WindowID id;
+ const float scale = screen_get_max_scale();
+ {
+ WindowData wd;
-- (void)windowDidChangeBackingProperties:(NSNotification *)notification {
- if (!DisplayServerOSX::get_singleton()) {
- return;
- }
+ wd.window_delegate = [[GodotWindowDelegate alloc] init];
+ ERR_FAIL_COND_V_MSG(wd.window_delegate == nil, INVALID_WINDOW_ID, "Can't create a window delegate");
+ [wd.window_delegate setWindowID:window_id_counter];
- ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+ Point2i position = p_rect.position;
+ // OS X native y-coordinate relative to _get_screens_origin() is negative,
+ // Godot passes a positive value.
+ position.y *= -1;
+ position += _get_screens_origin();
- CGFloat newBackingScaleFactor = [wd.window_object backingScaleFactor];
- CGFloat oldBackingScaleFactor = [[[notification userInfo] objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue];
+ // initWithContentRect uses bottom-left corner of the window’s frame as origin.
+ wd.window_object = [[GodotWindow alloc]
+ initWithContentRect:NSMakeRect(position.x / scale, (position.y - p_rect.size.height) / scale, p_rect.size.width / scale, p_rect.size.height / scale)
+ styleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | NSWindowStyleMaskResizable
+ backing:NSBackingStoreBuffered
+ defer:NO];
+ ERR_FAIL_COND_V_MSG(wd.window_object == nil, INVALID_WINDOW_ID, "Can't create a window");
- if (newBackingScaleFactor != oldBackingScaleFactor) {
- //Set new display scale and window size
- const float scale = DS_OSX->screen_get_max_scale();
- const NSRect contentRect = [wd.window_view frame];
+ wd.window_view = [[GodotContentView alloc] init];
+ ERR_FAIL_COND_V_MSG(wd.window_view == nil, INVALID_WINDOW_ID, "Can't create a window view");
+ [wd.window_view setWindowID:window_id_counter];
+ [wd.window_view setWantsLayer:TRUE];
- wd.size.width = contentRect.size.width * scale;
- wd.size.height = contentRect.size.height * scale;
+ [wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
+ [wd.window_object setContentView:wd.window_view];
+ [wd.window_object setDelegate:wd.window_delegate];
+ [wd.window_object setAcceptsMouseMovedEvents:YES];
+ [wd.window_object setRestorable:NO];
+ [wd.window_object setColorSpace:[NSColorSpace sRGBColorSpace]];
- DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_DPI_CHANGE);
+ if ([wd.window_object respondsToSelector:@selector(setTabbingMode:)]) {
+ [wd.window_object setTabbingMode:NSWindowTabbingModeDisallowed];
+ }
CALayer *layer = [wd.window_view layer];
if (layer) {
layer.contentsScale = scale;
}
- //Force window resize event
- [self windowDidResize:notification];
+#if defined(VULKAN_ENABLED)
+ if (context_vulkan) {
+ Error err = context_vulkan->window_create(window_id_counter, p_vsync_mode, wd.window_view, p_rect.size.width, p_rect.size.height);
+ ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create a Vulkan context");
+ }
+#endif
+#if defined(GLES3_ENABLED)
+ if (gl_manager) {
+ Error err = gl_manager->window_create(window_id_counter, wd.window_view, p_rect.size.width, p_rect.size.height);
+ ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create an OpenGL context");
+ }
+#endif
+ id = window_id_counter++;
+ windows[id] = wd;
}
-}
-- (void)windowDidResize:(NSNotification *)notification {
- if (!DS_OSX || !DS_OSX->windows.has(window_id)) {
- return;
- }
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+ WindowData &wd = windows[id];
+ window_set_mode(p_mode, id);
const NSRect contentRect = [wd.window_view frame];
-
- const float scale = DS_OSX->screen_get_max_scale();
wd.size.width = contentRect.size.width * scale;
wd.size.height = contentRect.size.height * scale;
@@ -267,1204 +176,448 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
}
#if defined(GLES3_ENABLED)
- if (DS_OSX->gl_manager) {
- DS_OSX->gl_manager->window_resize(window_id, wd.size.width, wd.size.height);
+ if (gl_manager) {
+ gl_manager->window_resize(id, wd.size.width, wd.size.height);
}
#endif
#if defined(VULKAN_ENABLED)
- if (DS_OSX->context_vulkan) {
- DS_OSX->context_vulkan->window_resize(window_id, wd.size.width, wd.size.height);
+ if (context_vulkan) {
+ context_vulkan->window_resize(id, wd.size.width, wd.size.height);
}
#endif
- if (!wd.rect_changed_callback.is_null()) {
- Variant size = Rect2i(DS_OSX->window_get_position(window_id), DS_OSX->window_get_size(window_id));
- Variant *sizep = &size;
- Variant ret;
- Callable::CallError ce;
- wd.rect_changed_callback.call((const Variant **)&sizep, 1, ret, ce);
- }
+ return id;
}
-- (void)windowDidMove:(NSNotification *)notification {
- if (!DS_OSX || !DS_OSX->windows.has(window_id)) {
- return;
- }
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- DS_OSX->_release_pressed_events();
+void DisplayServerOSX::_update_window_style(WindowData p_wd) {
+ bool borderless_full = false;
- if (!wd.rect_changed_callback.is_null()) {
- Variant size = Rect2i(DS_OSX->window_get_position(window_id), DS_OSX->window_get_size(window_id));
- Variant *sizep = &size;
- Variant ret;
- Callable::CallError ce;
- wd.rect_changed_callback.call((const Variant **)&sizep, 1, ret, ce);
- }
-}
+ if (p_wd.borderless) {
+ NSRect frameRect = [p_wd.window_object frame];
+ NSRect screenRect = [[p_wd.window_object screen] frame];
-- (void)windowDidBecomeKey:(NSNotification *)notification {
- if (!DS_OSX || !DS_OSX->windows.has(window_id)) {
- return;
+ // Check if our window covers up the screen.
+ if (frameRect.origin.x <= screenRect.origin.x && frameRect.origin.y <= frameRect.origin.y &&
+ frameRect.size.width >= screenRect.size.width && frameRect.size.height >= screenRect.size.height) {
+ borderless_full = true;
+ }
}
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
- if (DS_OSX->mouse_mode == DisplayServer::MOUSE_MODE_CAPTURED) {
- const NSRect contentRect = [wd.window_view frame];
- NSRect pointInWindowRect = NSMakeRect(contentRect.size.width / 2, contentRect.size.height / 2, 0, 0);
- NSPoint pointOnScreen = [[wd.window_view window] convertRectToScreen:pointInWindowRect].origin;
- CGPoint lMouseWarpPos = { pointOnScreen.x, CGDisplayBounds(CGMainDisplayID()).size.height - pointOnScreen.y };
- CGWarpMouseCursorPosition(lMouseWarpPos);
+ if (borderless_full) {
+ // If the window covers up the screen set the level to above the main menu and hide on deactivate.
+ [p_wd.window_object setLevel:NSMainMenuWindowLevel + 1];
+ [p_wd.window_object setHidesOnDeactivate:YES];
} else {
- _ALLOW_DISCARD_ _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
- Input::get_singleton()->set_mouse_position(wd.mouse_pos);
- }
-
- DS_OSX->window_focused = true;
- DS_OSX->last_focused_window = window_id;
- DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_IN);
-}
-
-- (void)windowDidResignKey:(NSNotification *)notification {
- if (!DS_OSX || !DS_OSX->windows.has(window_id)) {
- return;
+ // Reset these when our window is not a borderless window that covers up the screen.
+ if (p_wd.on_top && !p_wd.fullscreen) {
+ [p_wd.window_object setLevel:NSFloatingWindowLevel];
+ } else {
+ [p_wd.window_object setLevel:NSNormalWindowLevel];
+ }
+ [p_wd.window_object setHidesOnDeactivate:NO];
}
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- DS_OSX->window_focused = false;
-
- DS_OSX->_release_pressed_events();
- DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_OUT);
}
-- (void)windowDidMiniaturize:(NSNotification *)notification {
- if (!DS_OSX || !DS_OSX->windows.has(window_id)) {
- return;
- }
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- DS_OSX->window_focused = false;
-
- DS_OSX->_release_pressed_events();
- DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_OUT);
-}
+void DisplayServerOSX::_set_window_per_pixel_transparency_enabled(bool p_enabled, WindowID p_window) {
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
-- (void)windowDidDeminiaturize:(NSNotification *)notification {
- if (!DS_OSX || !DS_OSX->windows.has(window_id)) {
+ if (!OS::get_singleton()->is_layered_allowed()) {
return;
}
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- DS_OSX->window_focused = true;
- DS_OSX->last_focused_window = window_id;
- DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_IN);
-}
-
-@end
-
-/*************************************************************************/
-/* GodotContentView */
-/*************************************************************************/
-
+ if (wd.layered_window != p_enabled) {
+ if (p_enabled) {
+ [wd.window_object setBackgroundColor:[NSColor clearColor]];
+ [wd.window_object setOpaque:NO];
+ [wd.window_object setHasShadow:NO];
+ CALayer *layer = [wd.window_view layer];
+ if (layer) {
+ [layer setBackgroundColor:[NSColor clearColor].CGColor];
+ [layer setOpaque:NO];
+ }
#if defined(GLES3_ENABLED)
-@interface GodotContentView : NSOpenGLView <NSTextInputClient> {
-#else
-@interface GodotContentView : NSView <NSTextInputClient> {
-#endif
-
- DisplayServerOSX::WindowID window_id;
- NSTrackingArea *trackingArea;
- NSMutableAttributedString *markedText;
- bool imeInputEventInProgress;
-}
-
-- (void)cancelComposition;
-- (CALayer *)makeBackingLayer;
-- (BOOL)wantsUpdateLayer;
-- (void)updateLayer;
-- (void)setWindowID:(DisplayServerOSX::WindowID)wid;
-
-@end
-
-@implementation GodotContentView
-
-- (void)setWindowID:(DisplayServerOSX::WindowID)wid {
- window_id = wid;
-}
-
-+ (void)initialize {
- if (self == [GodotContentView class]) {
- // nothing left to do here at the moment..
- }
-}
-
-- (CALayer *)makeBackingLayer {
-#if defined(VULKAN_ENABLED)
- if (DS_OSX->context_vulkan) {
- CALayer *layer = [[CAMetalLayer class] layer];
- return layer;
- }
+ if (gl_manager) {
+ gl_manager->window_set_per_pixel_transparency_enabled(p_window, true);
+ }
#endif
- return [super makeBackingLayer];
-}
-
-- (void)updateLayer {
+ wd.layered_window = true;
+ } else {
+ [wd.window_object setBackgroundColor:[NSColor colorWithCalibratedWhite:1 alpha:1]];
+ [wd.window_object setOpaque:YES];
+ [wd.window_object setHasShadow:YES];
+ CALayer *layer = [wd.window_view layer];
+ if (layer) {
+ [layer setBackgroundColor:[NSColor colorWithCalibratedWhite:1 alpha:1].CGColor];
+ [layer setOpaque:YES];
+ }
#if defined(GLES3_ENABLED)
- if (DS_OSX->gl_manager) {
- DS_OSX->gl_manager->window_update(window_id);
- }
+ if (gl_manager) {
+ gl_manager->window_set_per_pixel_transparency_enabled(p_window, false);
+ }
#endif
-#if defined(VULKAN_ENABLED)
- if (DS_OSX->context_vulkan) {
- [super updateLayer];
+ wd.layered_window = false;
+ }
+ NSRect frameRect = [wd.window_object frame];
+ [wd.window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:YES];
+ [wd.window_object setFrame:frameRect display:YES];
}
-#endif
-}
-
-- (BOOL)wantsUpdateLayer {
- return YES;
}
-- (id)init {
- self = [super init];
- trackingArea = nil;
- imeInputEventInProgress = false;
- [self updateTrackingAreas];
-#if MAC_OS_X_VERSION_MIN_REQUIRED >= 101400
- [self registerForDraggedTypes:[NSArray arrayWithObject:NSPasteboardTypeFileURL]];
-#else
- [self registerForDraggedTypes:[NSArray arrayWithObject:NSFilenamesPboardType]];
-#endif
- markedText = [[NSMutableAttributedString alloc] init];
- return self;
-}
+void DisplayServerOSX::_update_displays_arrangement() {
+ origin = Point2i();
-- (void)dealloc {
- [trackingArea release];
- [markedText release];
- [super dealloc];
+ for (int i = 0; i < get_screen_count(); i++) {
+ Point2i position = _get_native_screen_position(i);
+ if (position.x < origin.x) {
+ origin.x = position.x;
+ }
+ if (position.y > origin.y) {
+ origin.y = position.y;
+ }
+ }
+ displays_arrangement_dirty = false;
}
-static const NSRange kEmptyRange = { NSNotFound, 0 };
-
-- (BOOL)hasMarkedText {
- return (markedText.length > 0);
-}
+Point2i DisplayServerOSX::_get_screens_origin() const {
+ // Returns the native top-left screen coordinate of the smallest rectangle
+ // that encompasses all screens. Needed in get_screen_position(),
+ // window_get_position, and window_set_position()
+ // to convert between OS X native screen coordinates and the ones expected by Godot.
-- (NSRange)markedRange {
- return NSMakeRange(0, markedText.length);
-}
+ if (displays_arrangement_dirty) {
+ const_cast<DisplayServerOSX *>(this)->_update_displays_arrangement();
+ }
-- (NSRange)selectedRange {
- return kEmptyRange;
+ return origin;
}
-- (void)setMarkedText:(id)aString selectedRange:(NSRange)selectedRange replacementRange:(NSRange)replacementRange {
- if ([aString isKindOfClass:[NSAttributedString class]]) {
- [markedText initWithAttributedString:aString];
- } else {
- [markedText initWithString:aString];
- }
- if (markedText.length == 0) {
- [self unmarkText];
- return;
+Point2i DisplayServerOSX::_get_native_screen_position(int p_screen) const {
+ NSArray *screenArray = [NSScreen screens];
+ if ((NSUInteger)p_screen < [screenArray count]) {
+ NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame];
+ // Return the top-left corner of the screen, for OS X the y starts at the bottom.
+ return Point2i(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * screen_get_max_scale();
}
- ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- if (wd.im_active) {
- imeInputEventInProgress = true;
- DS_OSX->im_text.parse_utf8([[markedText mutableString] UTF8String]);
- DS_OSX->im_selection = Point2i(selectedRange.location, selectedRange.length);
+ return Point2i();
+}
- OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE);
+void DisplayServerOSX::_displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info) {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (ds) {
+ ds->displays_arrangement_dirty = true;
}
}
-- (void)doCommandBySelector:(SEL)aSelector {
- if ([self respondsToSelector:aSelector]) {
- [self performSelector:aSelector];
- }
+void DisplayServerOSX::_dispatch_input_events(const Ref<InputEvent> &p_event) {
+ ((DisplayServerOSX *)(get_singleton()))->_dispatch_input_event(p_event);
}
-- (void)unmarkText {
- imeInputEventInProgress = false;
- [[markedText mutableString] setString:@""];
+void DisplayServerOSX::_dispatch_input_event(const Ref<InputEvent> &p_event) {
+ _THREAD_SAFE_METHOD_
+ if (!in_dispatch_input_event) {
+ in_dispatch_input_event = true;
- ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+ Variant ev = p_event;
+ Variant *evp = &ev;
+ Variant ret;
+ Callable::CallError ce;
- if (wd.im_active) {
- DS_OSX->im_text = String();
- DS_OSX->im_selection = Point2i();
+ Ref<InputEventFromWindow> event_from_window = p_event;
+ if (event_from_window.is_valid() && event_from_window->get_window_id() != INVALID_WINDOW_ID) {
+ // Send to a window.
+ if (windows.has(event_from_window->get_window_id())) {
+ Callable callable = windows[event_from_window->get_window_id()].input_event_callback;
+ if (callable.is_null()) {
+ return;
+ }
+ callable.call((const Variant **)&evp, 1, ret, ce);
+ }
+ } else {
+ // Send to all windows.
+ for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
+ Callable callable = E->get().input_event_callback;
+ if (callable.is_null()) {
+ continue;
+ }
+ callable.call((const Variant **)&evp, 1, ret, ce);
+ }
+ }
- OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE);
+ in_dispatch_input_event = false;
}
}
-- (NSArray *)validAttributesForMarkedText {
- return [NSArray array];
-}
-
-- (NSAttributedString *)attributedSubstringForProposedRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange {
- return nil;
-}
-
-- (NSUInteger)characterIndexForPoint:(NSPoint)aPoint {
- return 0;
-}
-
-- (NSRect)firstRectForCharacterRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange {
- ERR_FAIL_COND_V(!DS_OSX->windows.has(window_id), NSMakeRect(0, 0, 0, 0));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- const NSRect contentRect = [wd.window_view frame];
- const float scale = DS_OSX->screen_get_max_scale();
- NSRect pointInWindowRect = NSMakeRect(wd.im_position.x / scale, contentRect.size.height - (wd.im_position.y / scale) - 1, 0, 0);
- NSPoint pointOnScreen = [wd.window_object convertRectToScreen:pointInWindowRect].origin;
-
- return NSMakeRect(pointOnScreen.x, pointOnScreen.y, 0, 0);
+void DisplayServerOSX::_push_input(const Ref<InputEvent> &p_event) {
+ Ref<InputEvent> ev = p_event;
+ Input::get_singleton()->parse_input_event(ev);
}
-- (void)cancelComposition {
- [self unmarkText];
- NSTextInputContext *currentInputContext = [NSTextInputContext currentInputContext];
- [currentInputContext discardMarkedText];
-}
+void DisplayServerOSX::_process_key_events() {
+ Ref<InputEventKey> k;
+ for (int i = 0; i < key_event_pos; i++) {
+ const KeyEvent &ke = key_event_buffer[i];
+ if (ke.raw) {
+ // Non IME input - no composite characters, pass events as is.
+ k.instantiate();
-- (void)insertText:(id)aString {
- [self insertText:aString replacementRange:NSMakeRange(0, 0)];
-}
+ k->set_window_id(ke.window_id);
+ get_key_modifier_state(ke.osx_state, k);
+ k->set_pressed(ke.pressed);
+ k->set_echo(ke.echo);
+ k->set_keycode(ke.keycode);
+ k->set_physical_keycode((Key)ke.physical_keycode);
+ k->set_unicode(ke.unicode);
-- (void)insertText:(id)aString replacementRange:(NSRange)replacementRange {
- NSEvent *event = [NSApp currentEvent];
+ _push_input(k);
+ } else {
+ // IME input.
+ if ((i == 0 && ke.keycode == Key::NONE) || (i > 0 && key_event_buffer[i - 1].keycode == Key::NONE)) {
+ k.instantiate();
- NSString *characters;
- if ([aString isKindOfClass:[NSAttributedString class]]) {
- characters = [aString string];
- } else {
- characters = (NSString *)aString;
- }
+ k->set_window_id(ke.window_id);
+ get_key_modifier_state(ke.osx_state, k);
+ k->set_pressed(ke.pressed);
+ k->set_echo(ke.echo);
+ k->set_keycode(Key::NONE);
+ k->set_physical_keycode(Key::NONE);
+ k->set_unicode(ke.unicode);
- NSCharacterSet *ctrlChars = [NSCharacterSet controlCharacterSet];
- NSCharacterSet *wsnlChars = [NSCharacterSet whitespaceAndNewlineCharacterSet];
- if ([characters rangeOfCharacterFromSet:ctrlChars].length && [characters rangeOfCharacterFromSet:wsnlChars].length == 0) {
- NSTextInputContext *currentInputContext = [NSTextInputContext currentInputContext];
- [currentInputContext discardMarkedText];
- [self cancelComposition];
- return;
- }
+ _push_input(k);
+ }
+ if (ke.keycode != Key::NONE) {
+ k.instantiate();
- Char16String text;
- text.resize([characters length] + 1);
- [characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])];
+ k->set_window_id(ke.window_id);
+ get_key_modifier_state(ke.osx_state, k);
+ k->set_pressed(ke.pressed);
+ k->set_echo(ke.echo);
+ k->set_keycode(ke.keycode);
+ k->set_physical_keycode((Key)ke.physical_keycode);
- String u32text;
- u32text.parse_utf16(text.ptr(), text.length());
+ if (i + 1 < key_event_pos && key_event_buffer[i + 1].keycode == Key::NONE) {
+ k->set_unicode(key_event_buffer[i + 1].unicode);
+ }
- for (int i = 0; i < u32text.length(); i++) {
- const char32_t codepoint = u32text[i];
- if ((codepoint & 0xFF00) == 0xF700) {
- continue;
+ _push_input(k);
+ }
}
-
- DisplayServerOSX::KeyEvent ke;
-
- ke.window_id = window_id;
- ke.osx_state = [event modifierFlags];
- ke.pressed = true;
- ke.echo = false;
- ke.raw = false; // IME input event
- ke.keycode = Key::NONE;
- ke.physical_keycode = Key::NONE;
- ke.unicode = codepoint;
-
- _push_to_key_event_buffer(ke);
}
- [self cancelComposition];
-}
-- (NSDragOperation)draggingEntered:(id<NSDraggingInfo>)sender {
- return NSDragOperationCopy;
+ key_event_pos = 0;
}
-- (NSDragOperation)draggingUpdated:(id<NSDraggingInfo>)sender {
- return NSDragOperationCopy;
-}
+void DisplayServerOSX::_update_keyboard_layouts() {
+ kbd_layouts.clear();
+ current_layout = 0;
-- (BOOL)performDragOperation:(id<NSDraggingInfo>)sender {
- ERR_FAIL_COND_V(!DS_OSX->windows.has(window_id), NO);
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+ TISInputSourceRef cur_source = TISCopyCurrentKeyboardInputSource();
+ NSString *cur_name = (__bridge NSString *)TISGetInputSourceProperty(cur_source, kTISPropertyLocalizedName);
+ CFRelease(cur_source);
- if (!wd.drop_files_callback.is_null()) {
- Vector<String> files;
- NSPasteboard *pboard = [sender draggingPasteboard];
+ // Enum IME layouts.
+ NSDictionary *filter_ime = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardInputMode };
+ NSArray *list_ime = (__bridge NSArray *)TISCreateInputSourceList((__bridge CFDictionaryRef)filter_ime, false);
+ for (NSUInteger i = 0; i < [list_ime count]; i++) {
+ LayoutInfo ly;
+ NSString *name = (__bridge NSString *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_ime objectAtIndex:i], kTISPropertyLocalizedName);
+ ly.name.parse_utf8([name UTF8String]);
-#if MAC_OS_X_VERSION_MIN_REQUIRED >= 101400
- NSArray *items = pboard.pasteboardItems;
- for (NSPasteboardItem *item in items) {
- NSString *path = [item stringForType:NSPasteboardTypeFileURL];
- NSString *ns = [NSURL URLWithString:path].path;
- char *utfs = strdup([ns UTF8String]);
- String ret;
- ret.parse_utf8(utfs);
- free(utfs);
- files.push_back(ret);
- }
-#else
- NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType];
- for (NSString *ns in filenames) {
- char *utfs = strdup([ns UTF8String]);
- String ret;
- ret.parse_utf8(utfs);
- free(utfs);
- files.push_back(ret);
- }
-#endif
+ NSArray *langs = (__bridge NSArray *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_ime objectAtIndex:i], kTISPropertyInputSourceLanguages);
+ ly.code.parse_utf8([(NSString *)[langs objectAtIndex:0] UTF8String]);
+ kbd_layouts.push_back(ly);
- Variant v = files;
- Variant *vp = &v;
- Variant ret;
- Callable::CallError ce;
- wd.drop_files_callback.call((const Variant **)&vp, 1, ret, ce);
+ if ([name isEqualToString:cur_name]) {
+ current_layout = kbd_layouts.size() - 1;
+ }
}
- return NO;
-}
+ // Enum plain keyboard layouts.
+ NSDictionary *filter_kbd = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardLayout };
+ NSArray *list_kbd = (__bridge NSArray *)TISCreateInputSourceList((__bridge CFDictionaryRef)filter_kbd, false);
+ for (NSUInteger i = 0; i < [list_kbd count]; i++) {
+ LayoutInfo ly;
+ NSString *name = (__bridge NSString *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_kbd objectAtIndex:i], kTISPropertyLocalizedName);
+ ly.name.parse_utf8([name UTF8String]);
-- (BOOL)isOpaque {
- return YES;
-}
+ NSArray *langs = (__bridge NSArray *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_kbd objectAtIndex:i], kTISPropertyInputSourceLanguages);
+ ly.code.parse_utf8([(NSString *)[langs objectAtIndex:0] UTF8String]);
+ kbd_layouts.push_back(ly);
-- (BOOL)canBecomeKeyView {
- if (DS_OSX->windows.has(window_id)) {
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
- if (wd.no_focus) {
- return NO;
+ if ([name isEqualToString:cur_name]) {
+ current_layout = kbd_layouts.size() - 1;
}
}
- return YES;
-}
-
-- (BOOL)acceptsFirstResponder {
- return YES;
-}
-- (void)cursorUpdate:(NSEvent *)event {
- DisplayServer::CursorShape p_shape = DS_OSX->cursor_shape;
- DS_OSX->cursor_shape = DisplayServer::CURSOR_MAX;
- DS_OSX->cursor_set_shape(p_shape);
+ keyboard_layout_dirty = false;
}
-static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, MouseButton index, MouseButton mask, bool pressed) {
- ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- if (pressed) {
- DS_OSX->last_button_state |= mask;
- } else {
- DS_OSX->last_button_state &= (MouseButton)~mask;
- }
-
- Ref<InputEventMouseButton> mb;
- mb.instantiate();
- mb->set_window_id(window_id);
- const Vector2 pos = _get_mouse_pos(wd, [event locationInWindow]);
- _get_key_modifier_state([event modifierFlags], mb);
- mb->set_button_index(index);
- mb->set_pressed(pressed);
- mb->set_position(pos);
- mb->set_global_position(pos);
- mb->set_button_mask(DS_OSX->last_button_state);
- if (index == MouseButton::LEFT && pressed) {
- mb->set_double_click([event clickCount] == 2);
+void DisplayServerOSX::_keyboard_layout_changed(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef user_info) {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (ds) {
+ ds->keyboard_layout_dirty = true;
}
-
- Input::get_singleton()->parse_input_event(mb);
}
-- (void)mouseDown:(NSEvent *)event {
- ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- if (([event modifierFlags] & NSEventModifierFlagControl)) {
- wd.mouse_down_control = true;
- _mouseDownEvent(window_id, event, MouseButton::RIGHT, MouseButton::MASK_RIGHT, true);
- } else {
- wd.mouse_down_control = false;
- _mouseDownEvent(window_id, event, MouseButton::LEFT, MouseButton::MASK_LEFT, true);
+NSCursor *DisplayServerOSX::_cursor_from_selector(SEL p_selector, SEL p_fallback) {
+ if ([NSCursor respondsToSelector:p_selector]) {
+ id object = [NSCursor performSelector:p_selector];
+ if ([object isKindOfClass:[NSCursor class]]) {
+ return object;
+ }
}
-}
-
-- (void)mouseDragged:(NSEvent *)event {
- [self mouseMoved:event];
-}
-
-- (void)mouseUp:(NSEvent *)event {
- ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- if (wd.mouse_down_control) {
- _mouseDownEvent(window_id, event, MouseButton::RIGHT, MouseButton::MASK_RIGHT, false);
- } else {
- _mouseDownEvent(window_id, event, MouseButton::LEFT, MouseButton::MASK_LEFT, false);
+ if (p_fallback) {
+ // Fallback should be a reasonable default, no need to check.
+ return [NSCursor performSelector:p_fallback];
}
+ return [NSCursor arrowCursor];
}
-- (void)mouseMoved:(NSEvent *)event {
- ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- NSPoint delta = NSMakePoint([event deltaX], [event deltaY]);
- NSPoint mpos = [event locationInWindow];
+NSMenu *DisplayServerOSX::get_dock_menu() const {
+ return dock_menu;
+}
- if (DS_OSX->ignore_warp) {
- // Discard late events, before warp
- if (([event timestamp]) < DS_OSX->last_warp) {
- return;
- }
- DS_OSX->ignore_warp = false;
+void DisplayServerOSX::menu_callback(id p_sender) {
+ if (![p_sender representedObject]) {
return;
}
- if (DS_OSX->mouse_mode == DisplayServer::MOUSE_MODE_CONFINED || DS_OSX->mouse_mode == DisplayServer::MOUSE_MODE_CONFINED_HIDDEN) {
- // Discard late events
- if (([event timestamp]) < DS_OSX->last_warp) {
- return;
- }
+ GodotMenuItem *value = [p_sender representedObject];
- // Warp affects next event delta, subtract previous warp deltas
- List<DisplayServerOSX::WarpEvent>::Element *F = DS_OSX->warp_events.front();
- while (F) {
- if (F->get().timestamp < [event timestamp]) {
- List<DisplayServerOSX::WarpEvent>::Element *E = F;
- delta.x -= E->get().delta.x;
- delta.y -= E->get().delta.y;
- F = F->next();
- DS_OSX->warp_events.erase(E);
+ if (value) {
+ if (value->checkable) {
+ if ([p_sender state] == NSControlStateValueOff) {
+ [p_sender setState:NSControlStateValueOn];
} else {
- F = F->next();
+ [p_sender setState:NSControlStateValueOff];
}
}
- // Confine mouse position to the window, and update delta
- NSRect frame = [wd.window_object frame];
- NSPoint conf_pos = mpos;
- conf_pos.x = CLAMP(conf_pos.x + delta.x, 0.f, frame.size.width);
- conf_pos.y = CLAMP(conf_pos.y - delta.y, 0.f, frame.size.height);
- delta.x = conf_pos.x - mpos.x;
- delta.y = mpos.y - conf_pos.y;
- mpos = conf_pos;
-
- // Move mouse cursor
- NSRect pointInWindowRect = NSMakeRect(conf_pos.x, conf_pos.y, 0, 0);
- conf_pos = [[wd.window_view window] convertRectToScreen:pointInWindowRect].origin;
- conf_pos.y = CGDisplayBounds(CGMainDisplayID()).size.height - conf_pos.y;
- CGWarpMouseCursorPosition(conf_pos);
-
- // Save warp data
- DS_OSX->last_warp = [[NSProcessInfo processInfo] systemUptime];
- DisplayServerOSX::WarpEvent ev;
- ev.timestamp = DS_OSX->last_warp;
- ev.delta = delta;
- DS_OSX->warp_events.push_back(ev);
- }
-
- Ref<InputEventMouseMotion> mm;
- mm.instantiate();
-
- mm->set_window_id(window_id);
- mm->set_button_mask(DS_OSX->last_button_state);
- const Vector2i pos = _get_mouse_pos(wd, mpos);
- mm->set_position(pos);
- mm->set_pressure([event pressure]);
- if ([event subtype] == NSEventSubtypeTabletPoint) {
- const NSPoint p = [event tilt];
- mm->set_tilt(Vector2(p.x, p.y));
+ if (value->callback != Callable()) {
+ Variant tag = value->meta;
+ Variant *tagp = &tag;
+ Variant ret;
+ Callable::CallError ce;
+ value->callback.call((const Variant **)&tagp, 1, ret, ce);
+ }
}
- mm->set_global_position(pos);
- mm->set_velocity(Input::get_singleton()->get_last_mouse_velocity());
- const Vector2i relativeMotion = Vector2i(delta.x, delta.y) * DS_OSX->screen_get_max_scale();
- mm->set_relative(relativeMotion);
- _get_key_modifier_state([event modifierFlags], mm);
-
- Input::get_singleton()->parse_input_event(mm);
-}
-
-- (void)rightMouseDown:(NSEvent *)event {
- _mouseDownEvent(window_id, event, MouseButton::RIGHT, MouseButton::MASK_RIGHT, true);
-}
-
-- (void)rightMouseDragged:(NSEvent *)event {
- [self mouseMoved:event];
-}
-
-- (void)rightMouseUp:(NSEvent *)event {
- _mouseDownEvent(window_id, event, MouseButton::RIGHT, MouseButton::MASK_RIGHT, false);
}
-- (void)otherMouseDown:(NSEvent *)event {
- if ((int)[event buttonNumber] == 2) {
- _mouseDownEvent(window_id, event, MouseButton::MIDDLE, MouseButton::MASK_MIDDLE, true);
- } else if ((int)[event buttonNumber] == 3) {
- _mouseDownEvent(window_id, event, MouseButton::MB_XBUTTON1, MouseButton::MASK_XBUTTON1, true);
- } else if ((int)[event buttonNumber] == 4) {
- _mouseDownEvent(window_id, event, MouseButton::MB_XBUTTON2, MouseButton::MASK_XBUTTON2, true);
- } else {
- return;
- }
+bool DisplayServerOSX::has_window(WindowID p_window) const {
+ return windows.has(p_window);
}
-- (void)otherMouseDragged:(NSEvent *)event {
- [self mouseMoved:event];
+DisplayServerOSX::WindowData &DisplayServerOSX::get_window(WindowID p_window) {
+ return windows[p_window];
}
-- (void)otherMouseUp:(NSEvent *)event {
- if ((int)[event buttonNumber] == 2) {
- _mouseDownEvent(window_id, event, MouseButton::MIDDLE, MouseButton::MASK_MIDDLE, false);
- } else if ((int)[event buttonNumber] == 3) {
- _mouseDownEvent(window_id, event, MouseButton::MB_XBUTTON1, MouseButton::MASK_XBUTTON1, false);
- } else if ((int)[event buttonNumber] == 4) {
- _mouseDownEvent(window_id, event, MouseButton::MB_XBUTTON2, MouseButton::MASK_XBUTTON2, false);
- } else {
- return;
- }
-}
+void DisplayServerOSX::send_event(NSEvent *p_event) {
+ // Special case handling of command-period, which is traditionally a special
+ // shortcut in macOS and doesn't arrive at our regular keyDown handler.
+ if ([p_event type] == NSEventTypeKeyDown) {
+ if (([p_event modifierFlags] & NSEventModifierFlagCommand) && [p_event keyCode] == 0x2f) {
+ Ref<InputEventKey> k;
+ k.instantiate();
-- (void)mouseExited:(NSEvent *)event {
- ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+ get_key_modifier_state([p_event modifierFlags], k);
+ k->set_window_id(DisplayServerOSX::INVALID_WINDOW_ID);
+ k->set_pressed(true);
+ k->set_keycode(Key::PERIOD);
+ k->set_physical_keycode(Key::PERIOD);
+ k->set_echo([p_event isARepeat]);
- if (DS_OSX->mouse_mode != DisplayServer::MOUSE_MODE_CAPTURED) {
- DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_MOUSE_EXIT);
+ Input::get_singleton()->parse_input_event(k);
+ }
}
}
-- (void)mouseEntered:(NSEvent *)event {
- ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+void DisplayServerOSX::send_window_event(const WindowData &wd, WindowEvent p_event) {
+ _THREAD_SAFE_METHOD_
- if (DS_OSX->mouse_mode != DisplayServer::MOUSE_MODE_CAPTURED) {
- DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_MOUSE_ENTER);
+ if (!wd.event_callback.is_null()) {
+ Variant event = int(p_event);
+ Variant *eventp = &event;
+ Variant ret;
+ Callable::CallError ce;
+ wd.event_callback.call((const Variant **)&eventp, 1, ret, ce);
}
-
- DisplayServer::CursorShape p_shape = DS_OSX->cursor_shape;
- DS_OSX->cursor_shape = DisplayServer::CURSOR_MAX;
- DS_OSX->cursor_set_shape(p_shape);
-}
-
-- (void)magnifyWithEvent:(NSEvent *)event {
- ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- Ref<InputEventMagnifyGesture> ev;
- ev.instantiate();
- ev->set_window_id(window_id);
- _get_key_modifier_state([event modifierFlags], ev);
- ev->set_position(_get_mouse_pos(wd, [event locationInWindow]));
- ev->set_factor([event magnification] + 1.0);
-
- Input::get_singleton()->parse_input_event(ev);
}
-- (void)viewDidChangeBackingProperties {
- // nothing left to do here
-}
-
-- (void)updateTrackingAreas {
- if (trackingArea != nil) {
- [self removeTrackingArea:trackingArea];
- [trackingArea release];
- }
-
- NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited | NSTrackingActiveInKeyWindow | NSTrackingCursorUpdate | NSTrackingInVisibleRect;
- trackingArea = [[NSTrackingArea alloc] initWithRect:[self bounds] options:options owner:self userInfo:nil];
-
- [self addTrackingArea:trackingArea];
- [super updateTrackingAreas];
-}
-
-static bool isNumpadKey(unsigned int key) {
- static const unsigned int table[] = {
- 0x41, /* kVK_ANSI_KeypadDecimal */
- 0x43, /* kVK_ANSI_KeypadMultiply */
- 0x45, /* kVK_ANSI_KeypadPlus */
- 0x47, /* kVK_ANSI_KeypadClear */
- 0x4b, /* kVK_ANSI_KeypadDivide */
- 0x4c, /* kVK_ANSI_KeypadEnter */
- 0x4e, /* kVK_ANSI_KeypadMinus */
- 0x51, /* kVK_ANSI_KeypadEquals */
- 0x52, /* kVK_ANSI_Keypad0 */
- 0x53, /* kVK_ANSI_Keypad1 */
- 0x54, /* kVK_ANSI_Keypad2 */
- 0x55, /* kVK_ANSI_Keypad3 */
- 0x56, /* kVK_ANSI_Keypad4 */
- 0x57, /* kVK_ANSI_Keypad5 */
- 0x58, /* kVK_ANSI_Keypad6 */
- 0x59, /* kVK_ANSI_Keypad7 */
- 0x5b, /* kVK_ANSI_Keypad8 */
- 0x5c, /* kVK_ANSI_Keypad9 */
- 0x5f, /* kVK_JIS_KeypadComma */
- 0x00
- };
- for (int i = 0; table[i] != 0; i++) {
- if (key == table[i]) {
- return true;
- }
+void DisplayServerOSX::release_pressed_events() {
+ _THREAD_SAFE_METHOD_
+ if (Input::get_singleton()) {
+ Input::get_singleton()->release_pressed_events();
}
- return false;
}
-// Keyboard symbol translation table
-static const Key _osx_to_godot_table[128] = {
- /* 00 */ Key::A,
- /* 01 */ Key::S,
- /* 02 */ Key::D,
- /* 03 */ Key::F,
- /* 04 */ Key::H,
- /* 05 */ Key::G,
- /* 06 */ Key::Z,
- /* 07 */ Key::X,
- /* 08 */ Key::C,
- /* 09 */ Key::V,
- /* 0a */ Key::SECTION, /* ISO Section */
- /* 0b */ Key::B,
- /* 0c */ Key::Q,
- /* 0d */ Key::W,
- /* 0e */ Key::E,
- /* 0f */ Key::R,
- /* 10 */ Key::Y,
- /* 11 */ Key::T,
- /* 12 */ Key::KEY_1,
- /* 13 */ Key::KEY_2,
- /* 14 */ Key::KEY_3,
- /* 15 */ Key::KEY_4,
- /* 16 */ Key::KEY_6,
- /* 17 */ Key::KEY_5,
- /* 18 */ Key::EQUAL,
- /* 19 */ Key::KEY_9,
- /* 1a */ Key::KEY_7,
- /* 1b */ Key::MINUS,
- /* 1c */ Key::KEY_8,
- /* 1d */ Key::KEY_0,
- /* 1e */ Key::BRACERIGHT,
- /* 1f */ Key::O,
- /* 20 */ Key::U,
- /* 21 */ Key::BRACELEFT,
- /* 22 */ Key::I,
- /* 23 */ Key::P,
- /* 24 */ Key::ENTER,
- /* 25 */ Key::L,
- /* 26 */ Key::J,
- /* 27 */ Key::APOSTROPHE,
- /* 28 */ Key::K,
- /* 29 */ Key::SEMICOLON,
- /* 2a */ Key::BACKSLASH,
- /* 2b */ Key::COMMA,
- /* 2c */ Key::SLASH,
- /* 2d */ Key::N,
- /* 2e */ Key::M,
- /* 2f */ Key::PERIOD,
- /* 30 */ Key::TAB,
- /* 31 */ Key::SPACE,
- /* 32 */ Key::QUOTELEFT,
- /* 33 */ Key::BACKSPACE,
- /* 34 */ Key::UNKNOWN,
- /* 35 */ Key::ESCAPE,
- /* 36 */ Key::META,
- /* 37 */ Key::META,
- /* 38 */ Key::SHIFT,
- /* 39 */ Key::CAPSLOCK,
- /* 3a */ Key::ALT,
- /* 3b */ Key::CTRL,
- /* 3c */ Key::SHIFT,
- /* 3d */ Key::ALT,
- /* 3e */ Key::CTRL,
- /* 3f */ Key::UNKNOWN, /* Function */
- /* 40 */ Key::UNKNOWN, /* F17 */
- /* 41 */ Key::KP_PERIOD,
- /* 42 */ Key::UNKNOWN,
- /* 43 */ Key::KP_MULTIPLY,
- /* 44 */ Key::UNKNOWN,
- /* 45 */ Key::KP_ADD,
- /* 46 */ Key::UNKNOWN,
- /* 47 */ Key::NUMLOCK, /* Really KeypadClear... */
- /* 48 */ Key::VOLUMEUP, /* VolumeUp */
- /* 49 */ Key::VOLUMEDOWN, /* VolumeDown */
- /* 4a */ Key::VOLUMEMUTE, /* Mute */
- /* 4b */ Key::KP_DIVIDE,
- /* 4c */ Key::KP_ENTER,
- /* 4d */ Key::UNKNOWN,
- /* 4e */ Key::KP_SUBTRACT,
- /* 4f */ Key::UNKNOWN, /* F18 */
- /* 50 */ Key::UNKNOWN, /* F19 */
- /* 51 */ Key::EQUAL, /* KeypadEqual */
- /* 52 */ Key::KP_0,
- /* 53 */ Key::KP_1,
- /* 54 */ Key::KP_2,
- /* 55 */ Key::KP_3,
- /* 56 */ Key::KP_4,
- /* 57 */ Key::KP_5,
- /* 58 */ Key::KP_6,
- /* 59 */ Key::KP_7,
- /* 5a */ Key::UNKNOWN, /* F20 */
- /* 5b */ Key::KP_8,
- /* 5c */ Key::KP_9,
- /* 5d */ Key::YEN, /* JIS Yen */
- /* 5e */ Key::UNDERSCORE, /* JIS Underscore */
- /* 5f */ Key::COMMA, /* JIS KeypadComma */
- /* 60 */ Key::F5,
- /* 61 */ Key::F6,
- /* 62 */ Key::F7,
- /* 63 */ Key::F3,
- /* 64 */ Key::F8,
- /* 65 */ Key::F9,
- /* 66 */ Key::UNKNOWN, /* JIS Eisu */
- /* 67 */ Key::F11,
- /* 68 */ Key::UNKNOWN, /* JIS Kana */
- /* 69 */ Key::F13,
- /* 6a */ Key::F16,
- /* 6b */ Key::F14,
- /* 6c */ Key::UNKNOWN,
- /* 6d */ Key::F10,
- /* 6e */ Key::MENU,
- /* 6f */ Key::F12,
- /* 70 */ Key::UNKNOWN,
- /* 71 */ Key::F15,
- /* 72 */ Key::INSERT, /* Really Help... */
- /* 73 */ Key::HOME,
- /* 74 */ Key::PAGEUP,
- /* 75 */ Key::KEY_DELETE,
- /* 76 */ Key::F4,
- /* 77 */ Key::END,
- /* 78 */ Key::F2,
- /* 79 */ Key::PAGEDOWN,
- /* 7a */ Key::F1,
- /* 7b */ Key::LEFT,
- /* 7c */ Key::RIGHT,
- /* 7d */ Key::DOWN,
- /* 7e */ Key::UP,
- /* 7f */ Key::UNKNOWN,
-};
-
-// Translates a OS X keycode to a Godot keycode
-static Key translateKey(unsigned int key) {
- if (key >= 128) {
- return Key::UNKNOWN;
- }
-
- return _osx_to_godot_table[key];
-}
-
-// Translates a Godot keycode back to a OSX keycode
-static unsigned int unmapKey(Key key) {
- for (int i = 0; i <= 126; i++) {
- if (_osx_to_godot_table[i] == key) {
- return i;
- }
- }
- return 127;
-}
-
-struct _KeyCodeMap {
- UniChar kchar;
- Key kcode;
-};
-
-static const _KeyCodeMap _keycodes[55] = {
- { '`', Key::QUOTELEFT },
- { '~', Key::ASCIITILDE },
- { '0', Key::KEY_0 },
- { '1', Key::KEY_1 },
- { '2', Key::KEY_2 },
- { '3', Key::KEY_3 },
- { '4', Key::KEY_4 },
- { '5', Key::KEY_5 },
- { '6', Key::KEY_6 },
- { '7', Key::KEY_7 },
- { '8', Key::KEY_8 },
- { '9', Key::KEY_9 },
- { '-', Key::MINUS },
- { '_', Key::UNDERSCORE },
- { '=', Key::EQUAL },
- { '+', Key::PLUS },
- { 'q', Key::Q },
- { 'w', Key::W },
- { 'e', Key::E },
- { 'r', Key::R },
- { 't', Key::T },
- { 'y', Key::Y },
- { 'u', Key::U },
- { 'i', Key::I },
- { 'o', Key::O },
- { 'p', Key::P },
- { '[', Key::BRACELEFT },
- { ']', Key::BRACERIGHT },
- { '{', Key::BRACELEFT },
- { '}', Key::BRACERIGHT },
- { 'a', Key::A },
- { 's', Key::S },
- { 'd', Key::D },
- { 'f', Key::F },
- { 'g', Key::G },
- { 'h', Key::H },
- { 'j', Key::J },
- { 'k', Key::K },
- { 'l', Key::L },
- { ';', Key::SEMICOLON },
- { ':', Key::COLON },
- { '\'', Key::APOSTROPHE },
- { '\"', Key::QUOTEDBL },
- { '\\', Key::BACKSLASH },
- { '#', Key::NUMBERSIGN },
- { 'z', Key::Z },
- { 'x', Key::X },
- { 'c', Key::C },
- { 'v', Key::V },
- { 'b', Key::B },
- { 'n', Key::N },
- { 'm', Key::M },
- { ',', Key::COMMA },
- { '.', Key::PERIOD },
- { '/', Key::SLASH }
-};
-
-static Key remapKey(unsigned int key, unsigned int state) {
- if (isNumpadKey(key)) {
- return translateKey(key);
- }
-
- TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource();
- if (!currentKeyboard) {
- return translateKey(key);
- }
-
- CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData);
- if (!layoutData) {
- return translateKey(key);
- }
-
- const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData);
-
- UInt32 keysDown = 0;
- UniChar chars[4];
- UniCharCount realLength;
-
- OSStatus err = UCKeyTranslate(keyboardLayout,
- key,
- kUCKeyActionDisplay,
- (state >> 8) & 0xFF,
- LMGetKbdType(),
- kUCKeyTranslateNoDeadKeysBit,
- &keysDown,
- sizeof(chars) / sizeof(chars[0]),
- &realLength,
- chars);
-
- if (err != noErr) {
- return translateKey(key);
- }
-
- for (unsigned int i = 0; i < 55; i++) {
- if (_keycodes[i].kchar == chars[0]) {
- return _keycodes[i].kcode;
- }
- }
- return translateKey(key);
-}
-
-- (void)keyDown:(NSEvent *)event {
- ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- ignore_momentum_scroll = true;
-
- // Ignore all input if IME input is in progress
- if (!imeInputEventInProgress) {
- NSString *characters = [event characters];
- NSUInteger length = [characters length];
-
- if (!wd.im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) {
- // Fallback unicode character handler used if IME is not active
- Char16String text;
- text.resize([characters length] + 1);
- [characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])];
-
- String u32text;
- u32text.parse_utf16(text.ptr(), text.length());
-
- for (int i = 0; i < u32text.length(); i++) {
- const char32_t codepoint = u32text[i];
-
- DisplayServerOSX::KeyEvent ke;
-
- ke.window_id = window_id;
- ke.osx_state = [event modifierFlags];
- ke.pressed = true;
- ke.echo = [event isARepeat];
- ke.keycode = remapKey([event keyCode], [event modifierFlags]);
- ke.physical_keycode = translateKey([event keyCode]);
- ke.raw = true;
- ke.unicode = codepoint;
-
- _push_to_key_event_buffer(ke);
- }
- } else {
- DisplayServerOSX::KeyEvent ke;
-
- ke.window_id = window_id;
- ke.osx_state = [event modifierFlags];
- ke.pressed = true;
- ke.echo = [event isARepeat];
- ke.keycode = remapKey([event keyCode], [event modifierFlags]);
- ke.physical_keycode = translateKey([event keyCode]);
- ke.raw = false;
- ke.unicode = 0;
-
- _push_to_key_event_buffer(ke);
- }
- }
-
- // Pass events to IME handler
- if (wd.im_active) {
- [self interpretKeyEvents:[NSArray arrayWithObject:event]];
- }
+void DisplayServerOSX::get_key_modifier_state(unsigned int p_osx_state, Ref<InputEventWithModifiers> r_state) const {
+ r_state->set_shift_pressed((p_osx_state & NSEventModifierFlagShift));
+ r_state->set_ctrl_pressed((p_osx_state & NSEventModifierFlagControl));
+ r_state->set_alt_pressed((p_osx_state & NSEventModifierFlagOption));
+ r_state->set_meta_pressed((p_osx_state & NSEventModifierFlagCommand));
}
-- (void)flagsChanged:(NSEvent *)event {
- ignore_momentum_scroll = true;
-
- // Ignore all input if IME input is in progress
- if (!imeInputEventInProgress) {
- DisplayServerOSX::KeyEvent ke;
-
- ke.window_id = window_id;
- ke.echo = false;
- ke.raw = true;
-
- int key = [event keyCode];
- int mod = [event modifierFlags];
-
- if (key == 0x36 || key == 0x37) {
- if (mod & NSEventModifierFlagCommand) {
- mod &= ~NSEventModifierFlagCommand;
- ke.pressed = true;
- } else {
- ke.pressed = false;
- }
- } else if (key == 0x38 || key == 0x3c) {
- if (mod & NSEventModifierFlagShift) {
- mod &= ~NSEventModifierFlagShift;
- ke.pressed = true;
- } else {
- ke.pressed = false;
- }
- } else if (key == 0x3a || key == 0x3d) {
- if (mod & NSEventModifierFlagOption) {
- mod &= ~NSEventModifierFlagOption;
- ke.pressed = true;
- } else {
- ke.pressed = false;
- }
- } else if (key == 0x3b || key == 0x3e) {
- if (mod & NSEventModifierFlagControl) {
- mod &= ~NSEventModifierFlagControl;
- ke.pressed = true;
- } else {
- ke.pressed = false;
- }
- } else {
- return;
- }
-
- ke.osx_state = mod;
- ke.keycode = remapKey(key, mod);
- ke.physical_keycode = translateKey(key);
- ke.unicode = 0;
-
- _push_to_key_event_buffer(ke);
- }
+void DisplayServerOSX::update_mouse_pos(DisplayServerOSX::WindowData &p_wd, NSPoint p_location_in_window) {
+ const NSRect content_rect = [p_wd.window_view frame];
+ const float scale = screen_get_max_scale();
+ p_wd.mouse_pos.x = p_location_in_window.x * scale;
+ p_wd.mouse_pos.y = (content_rect.size.height - p_location_in_window.y) * scale;
+ Input::get_singleton()->set_mouse_position(p_wd.mouse_pos);
}
-- (void)keyUp:(NSEvent *)event {
- ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- // Ignore all input if IME input is in progress
- if (!imeInputEventInProgress) {
- NSString *characters = [event characters];
- NSUInteger length = [characters length];
-
- // Fallback unicode character handler used if IME is not active
- if (!wd.im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) {
- Char16String text;
- text.resize([characters length] + 1);
- [characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])];
-
- String u32text;
- u32text.parse_utf16(text.ptr(), text.length());
-
- for (int i = 0; i < u32text.length(); i++) {
- const char32_t codepoint = u32text[i];
- DisplayServerOSX::KeyEvent ke;
-
- ke.window_id = window_id;
- ke.osx_state = [event modifierFlags];
- ke.pressed = false;
- ke.echo = [event isARepeat];
- ke.keycode = remapKey([event keyCode], [event modifierFlags]);
- ke.physical_keycode = translateKey([event keyCode]);
- ke.raw = true;
- ke.unicode = codepoint;
-
- _push_to_key_event_buffer(ke);
- }
- } else {
- DisplayServerOSX::KeyEvent ke;
-
- ke.window_id = window_id;
- ke.osx_state = [event modifierFlags];
- ke.pressed = false;
- ke.echo = [event isARepeat];
- ke.keycode = remapKey([event keyCode], [event modifierFlags]);
- ke.physical_keycode = translateKey([event keyCode]);
- ke.raw = true;
- ke.unicode = 0;
-
- _push_to_key_event_buffer(ke);
- }
+void DisplayServerOSX::push_to_key_event_buffer(const DisplayServerOSX::KeyEvent &p_event) {
+ if (key_event_pos >= key_event_buffer.size()) {
+ key_event_buffer.resize(1 + key_event_pos);
}
+ key_event_buffer.write[key_event_pos++] = p_event;
}
-inline void sendScrollEvent(DisplayServer::WindowID window_id, MouseButton button, double factor, int modifierFlags) {
- ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- MouseButton mask = mouse_button_to_mask(button);
-
- Ref<InputEventMouseButton> sc;
- sc.instantiate();
-
- sc->set_window_id(window_id);
- _get_key_modifier_state(modifierFlags, sc);
- sc->set_button_index(button);
- sc->set_factor(factor);
- sc->set_pressed(true);
- sc->set_position(wd.mouse_pos);
- sc->set_global_position(wd.mouse_pos);
- DS_OSX->last_button_state |= (MouseButton)mask;
- sc->set_button_mask(DS_OSX->last_button_state);
+void DisplayServerOSX::update_im_text(const Point2i &p_selection, const String &p_text) {
+ im_selection = p_selection;
+ im_text = p_text;
- Input::get_singleton()->parse_input_event(sc);
-
- sc.instantiate();
- sc->set_window_id(window_id);
- sc->set_button_index(button);
- sc->set_factor(factor);
- sc->set_pressed(false);
- sc->set_position(wd.mouse_pos);
- sc->set_global_position(wd.mouse_pos);
- DS_OSX->last_button_state &= (MouseButton)~mask;
- sc->set_button_mask(DS_OSX->last_button_state);
-
- Input::get_singleton()->parse_input_event(sc);
+ OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE);
}
-inline void sendPanEvent(DisplayServer::WindowID window_id, double dx, double dy, int modifierFlags) {
- ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- Ref<InputEventPanGesture> pg;
- pg.instantiate();
-
- pg->set_window_id(window_id);
- _get_key_modifier_state(modifierFlags, pg);
- pg->set_position(wd.mouse_pos);
- pg->set_delta(Vector2(-dx, -dy));
-
- Input::get_singleton()->parse_input_event(pg);
+void DisplayServerOSX::set_last_focused_window(WindowID p_window) {
+ last_focused_window = p_window;
}
-- (void)scrollWheel:(NSEvent *)event {
- ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- double deltaX, deltaY;
-
- _ALLOW_DISCARD_ _get_mouse_pos(wd, [event locationInWindow]);
-
- deltaX = [event scrollingDeltaX];
- deltaY = [event scrollingDeltaY];
-
- if ([event hasPreciseScrollingDeltas]) {
- deltaX *= 0.03;
- deltaY *= 0.03;
+void DisplayServerOSX::window_update(WindowID p_window) {
+#if defined(GLES3_ENABLED)
+ if (gl_manager) {
+ gl_manager->window_update(p_window);
}
+#endif
+}
- if ([event momentumPhase] != NSEventPhaseNone) {
- if (ignore_momentum_scroll) {
- return;
- }
- } else {
- ignore_momentum_scroll = false;
+void DisplayServerOSX::window_destroy(WindowID p_window) {
+#if defined(GLES3_ENABLED)
+ if (gl_manager) {
+ gl_manager->window_destroy(p_window);
}
-
- if ([event phase] != NSEventPhaseNone || [event momentumPhase] != NSEventPhaseNone) {
- sendPanEvent(window_id, deltaX, deltaY, [event modifierFlags]);
- } else {
- if (fabs(deltaX)) {
- sendScrollEvent(window_id, 0 > deltaX ? MouseButton::WHEEL_RIGHT : MouseButton::WHEEL_LEFT, fabs(deltaX * 0.3), [event modifierFlags]);
- }
- if (fabs(deltaY)) {
- sendScrollEvent(window_id, 0 < deltaY ? MouseButton::WHEEL_UP : MouseButton::WHEEL_DOWN, fabs(deltaY * 0.3), [event modifierFlags]);
- }
+#endif
+#ifdef VULKAN_ENABLED
+ if (context_vulkan) {
+ context_vulkan->window_destroy(p_window);
}
+#endif
+ windows.erase(p_window);
}
-@end
-
-/*************************************************************************/
-/* GodotWindow */
-/*************************************************************************/
-
-@interface GodotWindow : NSWindow {
-}
-
-@end
-
-@implementation GodotWindow
-
-- (BOOL)canBecomeKeyWindow {
- // Required for NSBorderlessWindowMask windows
- for (Map<DisplayServer::WindowID, DisplayServerOSX::WindowData>::Element *E = DS_OSX->windows.front(); E; E = E->next()) {
- if (E->get().window_object == self) {
- if (E->get().no_focus) {
- return NO;
- }
- }
+void DisplayServerOSX::window_resize(WindowID p_window, int p_width, int p_height) {
+#if defined(GLES3_ENABLED)
+ if (gl_manager) {
+ gl_manager->window_resize(p_window, p_width, p_height);
}
- return YES;
-}
-
-- (BOOL)canBecomeMainWindow {
- // Required for NSBorderlessWindowMask windows
- for (Map<DisplayServer::WindowID, DisplayServerOSX::WindowData>::Element *E = DS_OSX->windows.front(); E; E = E->next()) {
- if (E->get().window_object == self) {
- if (E->get().no_focus) {
- return NO;
- }
- }
+#endif
+#if defined(VULKAN_ENABLED)
+ if (context_vulkan) {
+ context_vulkan->window_resize(p_window, p_width, p_height);
}
- return YES;
+#endif
}
-@end
-
-/*************************************************************************/
-/* DisplayServerOSX */
-/*************************************************************************/
-
bool DisplayServerOSX::has_feature(Feature p_feature) const {
switch (p_feature) {
case FEATURE_GLOBAL_MENU:
@@ -1494,57 +647,13 @@ String DisplayServerOSX::get_name() const {
return "OSX";
}
-const NSMenu *DisplayServerOSX::_get_menu_root(const String &p_menu_root) const {
- const NSMenu *menu = nullptr;
- if (p_menu_root == "") {
- // Main menu.x
- menu = [NSApp mainMenu];
- } else if (p_menu_root.to_lower() == "_dock") {
- // macOS dock menu.
- menu = dock_menu;
- } else {
- // Submenu.
- if (submenu.has(p_menu_root)) {
- menu = submenu[p_menu_root];
- }
- }
- if (menu == apple_menu) {
- // Do not allow to change Apple menu.
- return nullptr;
- }
- return menu;
-}
-
-NSMenu *DisplayServerOSX::_get_menu_root(const String &p_menu_root) {
- NSMenu *menu = nullptr;
- if (p_menu_root == "") {
- // Main menu.
- menu = [NSApp mainMenu];
- } else if (p_menu_root.to_lower() == "_dock") {
- // macOS dock menu.
- menu = dock_menu;
- } else {
- // Submenu.
- if (!submenu.has(p_menu_root)) {
- NSMenu *n_menu = [[NSMenu alloc] initWithTitle:[NSString stringWithUTF8String:p_menu_root.utf8().get_data()]];
- submenu[p_menu_root] = n_menu;
- }
- menu = submenu[p_menu_root];
- }
- if (menu == apple_menu) {
- // Do not allow to change Apple menu.
- return nullptr;
- }
- return menu;
-}
-
void DisplayServerOSX::global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag) {
_THREAD_SAFE_METHOD_
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:@""];
- GlobalMenuItem *obj = [[[GlobalMenuItem alloc] init] autorelease];
+ GodotMenuItem *obj = [[GodotMenuItem alloc] init];
obj->callback = p_callback;
obj->meta = p_tag;
obj->checkable = false;
@@ -1558,7 +667,7 @@ void DisplayServerOSX::global_menu_add_check_item(const String &p_menu_root, con
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:@""];
- GlobalMenuItem *obj = [[[GlobalMenuItem alloc] init] autorelease];
+ GodotMenuItem *obj = [[GodotMenuItem alloc] init];
obj->callback = p_callback;
obj->meta = p_tag;
obj->checkable = true;
@@ -1614,7 +723,7 @@ bool DisplayServerOSX::global_menu_is_item_checkable(const String &p_menu_root,
if (menu) {
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
- GlobalMenuItem *obj = [menu_item representedObject];
+ GodotMenuItem *obj = [menu_item representedObject];
if (obj) {
return obj->checkable;
}
@@ -1630,7 +739,7 @@ Callable DisplayServerOSX::global_menu_get_item_callback(const String &p_menu_ro
if (menu) {
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
- GlobalMenuItem *obj = [menu_item representedObject];
+ GodotMenuItem *obj = [menu_item representedObject];
if (obj) {
return obj->callback;
}
@@ -1646,7 +755,7 @@ Variant DisplayServerOSX::global_menu_get_item_tag(const String &p_menu_root, in
if (menu) {
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
- GlobalMenuItem *obj = [menu_item representedObject];
+ GodotMenuItem *obj = [menu_item representedObject];
if (obj) {
return obj->meta;
}
@@ -1662,10 +771,8 @@ String DisplayServerOSX::global_menu_get_item_text(const String &p_menu_root, in
if (menu) {
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
- char *utfs = strdup([[menu_item title] UTF8String]);
String ret;
- ret.parse_utf8(utfs);
- free(utfs);
+ ret.parse_utf8([[menu_item title] UTF8String]);
return ret;
}
}
@@ -1720,7 +827,7 @@ void DisplayServerOSX::global_menu_set_item_checkable(const String &p_menu_root,
}
NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
- GlobalMenuItem *obj = [menu_item representedObject];
+ GodotMenuItem *obj = [menu_item representedObject];
obj->checkable = p_checkable;
}
}
@@ -1736,7 +843,7 @@ void DisplayServerOSX::global_menu_set_item_callback(const String &p_menu_root,
}
NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
- GlobalMenuItem *obj = [menu_item representedObject];
+ GodotMenuItem *obj = [menu_item representedObject];
obj->callback = p_callback;
}
}
@@ -1752,7 +859,7 @@ void DisplayServerOSX::global_menu_set_item_tag(const String &p_menu_root, int p
}
NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
- GlobalMenuItem *obj = [menu_item representedObject];
+ GodotMenuItem *obj = [menu_item representedObject];
obj->meta = p_tag;
}
}
@@ -1869,7 +976,6 @@ Error DisplayServerOSX::dialog_show(String p_title, String p_description, Vector
p_callback.call((const Variant **)&buttonp, 1, ret, ce);
}
- [window release];
return OK;
}
@@ -1891,10 +997,8 @@ Error DisplayServerOSX::dialog_input_text(String p_title, String p_description,
[window runModal];
- char *utfs = strdup([[input stringValue] UTF8String]);
String ret;
- ret.parse_utf8(utfs);
- free(utfs);
+ ret.parse_utf8([[input stringValue] UTF8String]);
if (!p_callback.is_null()) {
Variant text = ret;
@@ -1904,7 +1008,6 @@ Error DisplayServerOSX::dialog_input_text(String p_title, String p_description,
p_callback.call((const Variant **)&textp, 1, ret, ce);
}
- [window release];
return OK;
}
@@ -1959,9 +1062,7 @@ void DisplayServerOSX::mouse_set_mode(MouseMode p_mode) {
mouse_mode = p_mode;
if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) {
- CursorShape p_shape = cursor_shape;
- cursor_shape = DisplayServer::CURSOR_MAX;
- cursor_set_shape(p_shape);
+ cursor_update_shape();
}
}
@@ -1969,25 +1070,82 @@ DisplayServer::MouseMode DisplayServerOSX::mouse_get_mode() const {
return mouse_mode;
}
+bool DisplayServerOSX::update_mouse_wrap(WindowData &p_wd, NSPoint &r_delta, NSPoint &r_mpos, NSTimeInterval p_timestamp) {
+ _THREAD_SAFE_METHOD_
+
+ if (ignore_warp) {
+ // Discard late events, before warp.
+ if (p_timestamp < last_warp) {
+ return true;
+ }
+ ignore_warp = false;
+ return true;
+ }
+
+ if (mouse_mode == DisplayServer::MOUSE_MODE_CONFINED || mouse_mode == DisplayServer::MOUSE_MODE_CONFINED_HIDDEN) {
+ // Discard late events.
+ if (p_timestamp < last_warp) {
+ return true;
+ }
+
+ // Warp affects next event delta, subtract previous warp deltas.
+ List<WarpEvent>::Element *F = warp_events.front();
+ while (F) {
+ if (F->get().timestamp < p_timestamp) {
+ List<DisplayServerOSX::WarpEvent>::Element *E = F;
+ r_delta.x -= E->get().delta.x;
+ r_delta.y -= E->get().delta.y;
+ F = F->next();
+ warp_events.erase(E);
+ } else {
+ F = F->next();
+ }
+ }
+
+ // Confine mouse position to the window, and update delta.
+ NSRect frame = [p_wd.window_object frame];
+ NSPoint conf_pos = r_mpos;
+ conf_pos.x = CLAMP(conf_pos.x + r_delta.x, 0.f, frame.size.width);
+ conf_pos.y = CLAMP(conf_pos.y - r_delta.y, 0.f, frame.size.height);
+ r_delta.x = conf_pos.x - r_mpos.x;
+ r_delta.y = r_mpos.y - conf_pos.y;
+ r_mpos = conf_pos;
+
+ // Move mouse cursor.
+ NSRect point_in_window_rect = NSMakeRect(conf_pos.x, conf_pos.y, 0, 0);
+ conf_pos = [[p_wd.window_view window] convertRectToScreen:point_in_window_rect].origin;
+ conf_pos.y = CGDisplayBounds(CGMainDisplayID()).size.height - conf_pos.y;
+ CGWarpMouseCursorPosition(conf_pos);
+
+ // Save warp data.
+ last_warp = [[NSProcessInfo processInfo] systemUptime];
+
+ DisplayServerOSX::WarpEvent ev;
+ ev.timestamp = last_warp;
+ ev.delta = r_delta;
+ warp_events.push_back(ev);
+ }
+
+ return false;
+}
+
void DisplayServerOSX::mouse_warp_to_position(const Point2i &p_to) {
_THREAD_SAFE_METHOD_
- if (mouse_mode == MOUSE_MODE_CAPTURED) {
- last_mouse_pos = p_to;
- } else {
+ if (mouse_mode != MOUSE_MODE_CAPTURED) {
WindowID window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID;
WindowData &wd = windows[window_id];
- //local point in window coords
+ // Local point in window coords.
const NSRect contentRect = [wd.window_view frame];
const float scale = screen_get_max_scale();
NSRect pointInWindowRect = NSMakeRect(p_to.x / scale, contentRect.size.height - (p_to.y / scale - 1), 0, 0);
NSPoint pointOnScreen = [[wd.window_view window] convertRectToScreen:pointInWindowRect].origin;
- //point in scren coords
+ // Point in scren coords.
CGPoint lMouseWarpPos = { pointOnScreen.x, CGDisplayBounds(CGMainDisplayID()).size.height - pointOnScreen.y };
- //do the warping
+ // Do the warping.
CGEventSourceRef lEventRef = CGEventSourceCreate(kCGEventSourceStateCombinedSessionState);
CGEventSourceSetLocalEventsSuppressionInterval(lEventRef, 0.0);
CGAssociateMouseAndMouseCursorPosition(false);
@@ -2013,6 +1171,10 @@ Point2i DisplayServerOSX::mouse_get_position() const {
return Vector2i();
}
+void DisplayServerOSX::mouse_set_button_state(MouseButton p_state) {
+ last_button_state = p_state;
+}
+
MouseButton DisplayServerOSX::mouse_get_button_state() const {
return last_button_state;
}
@@ -2044,11 +1206,8 @@ String DisplayServerOSX::clipboard_get() const {
NSArray *objectsToPaste = [pasteboard readObjectsForClasses:classArray options:options];
NSString *string = [objectsToPaste objectAtIndex:0];
- char *utfs = strdup([string UTF8String]);
String ret;
- ret.parse_utf8(utfs);
- free(utfs);
-
+ ret.parse_utf8([string UTF8String]);
return ret;
}
@@ -2059,48 +1218,6 @@ int DisplayServerOSX::get_screen_count() const {
return [screenArray count];
}
-// Returns the native top-left screen coordinate of the smallest rectangle
-// that encompasses all screens. Needed in get_screen_position(),
-// window_get_position, and window_set_position()
-// to convert between OS X native screen coordinates and the ones expected by Godot
-
-static bool displays_arrangement_dirty = true;
-static void displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info) {
- displays_arrangement_dirty = true;
-}
-
-Point2i DisplayServerOSX::_get_screens_origin() const {
- static Point2i origin;
-
- if (displays_arrangement_dirty) {
- origin = Point2i();
-
- for (int i = 0; i < get_screen_count(); i++) {
- Point2i position = _get_native_screen_position(i);
- if (position.x < origin.x) {
- origin.x = position.x;
- }
- if (position.y > origin.y) {
- origin.y = position.y;
- }
- }
- displays_arrangement_dirty = false;
- }
-
- return origin;
-}
-
-Point2i DisplayServerOSX::_get_native_screen_position(int p_screen) const {
- NSArray *screenArray = [NSScreen screens];
- if ((NSUInteger)p_screen < [screenArray count]) {
- NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame];
- // Return the top-left corner of the screen, for OS X the y starts at the bottom
- return Point2i(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * screen_get_max_scale();
- }
-
- return Point2i();
-}
-
Point2i DisplayServerOSX::screen_get_position(int p_screen) const {
_THREAD_SAFE_METHOD_
@@ -2110,7 +1227,7 @@ Point2i DisplayServerOSX::screen_get_position(int p_screen) const {
Point2i position = _get_native_screen_position(p_screen) - _get_screens_origin();
// OS X native y-coordinate relative to _get_screens_origin() is negative,
- // Godot expects a positive value
+ // Godot expects a positive value.
position.y *= -1;
return position;
}
@@ -2124,7 +1241,7 @@ Size2i DisplayServerOSX::screen_get_size(int p_screen) const {
NSArray *screenArray = [NSScreen screens];
if ((NSUInteger)p_screen < [screenArray count]) {
- // Note: Use frame to get the whole screen size
+ // Note: Use frame to get the whole screen size.
NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame];
return Size2i(nsrect.size.width, nsrect.size.height) * screen_get_max_scale();
}
@@ -2254,56 +1371,6 @@ void DisplayServerOSX::show_window(WindowID p_id) {
}
}
-void DisplayServerOSX::_send_window_event(const WindowData &wd, WindowEvent p_event) {
- _THREAD_SAFE_METHOD_
-
- if (!wd.event_callback.is_null()) {
- Variant event = int(p_event);
- Variant *eventp = &event;
- Variant ret;
- Callable::CallError ce;
- wd.event_callback.call((const Variant **)&eventp, 1, ret, ce);
- }
-}
-
-DisplayServerOSX::WindowID DisplayServerOSX::_find_window_id(id p_window) {
- for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
- if (E->get().window_object == p_window) {
- return E->key();
- }
- }
- return INVALID_WINDOW_ID;
-}
-
-void DisplayServerOSX::_update_window(WindowData p_wd) {
- bool borderless_full = false;
-
- if (p_wd.borderless) {
- NSRect frameRect = [p_wd.window_object frame];
- NSRect screenRect = [[p_wd.window_object screen] frame];
-
- // Check if our window covers up the screen
- if (frameRect.origin.x <= screenRect.origin.x && frameRect.origin.y <= frameRect.origin.y &&
- frameRect.size.width >= screenRect.size.width && frameRect.size.height >= screenRect.size.height) {
- borderless_full = true;
- }
- }
-
- if (borderless_full) {
- // If the window covers up the screen set the level to above the main menu and hide on deactivate
- [p_wd.window_object setLevel:NSMainMenuWindowLevel + 1];
- [p_wd.window_object setHidesOnDeactivate:YES];
- } else {
- // Reset these when our window is not a borderless window that covers up the screen
- if (p_wd.on_top && !p_wd.fullscreen) {
- [p_wd.window_object setLevel:NSFloatingWindowLevel];
- } else {
- [p_wd.window_object setLevel:NSNormalWindowLevel];
- }
- [p_wd.window_object setHidesOnDeactivate:NO];
- }
-}
-
void DisplayServerOSX::delete_sub_window(WindowID p_id) {
_THREAD_SAFE_METHOD_
@@ -2316,24 +1383,6 @@ void DisplayServerOSX::delete_sub_window(WindowID p_id) {
[wd.window_object close];
}
-void DisplayServerOSX::window_set_title(const String &p_title, WindowID p_window) {
- _THREAD_SAFE_METHOD_
-
- ERR_FAIL_COND(!windows.has(p_window));
- WindowData &wd = windows[p_window];
-
- [wd.window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]];
-}
-
-void DisplayServerOSX::window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window) {
- _THREAD_SAFE_METHOD_
-
- ERR_FAIL_COND(!windows.has(p_window));
- WindowData &wd = windows[p_window];
-
- wd.mpath = p_region;
-}
-
void DisplayServerOSX::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) {
_THREAD_SAFE_METHOD_
@@ -2372,6 +1421,24 @@ void DisplayServerOSX::window_set_drop_files_callback(const Callable &p_callable
wd.drop_files_callback = p_callable;
}
+void DisplayServerOSX::window_set_title(const String &p_title, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+
+ [wd.window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]];
+}
+
+void DisplayServerOSX::window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+
+ wd.mpath = p_region;
+}
+
int DisplayServerOSX::window_get_current_screen(WindowID p_window) const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!windows.has(p_window), -1);
@@ -2403,39 +1470,6 @@ void DisplayServerOSX::window_set_current_screen(int p_screen, WindowID p_window
}
}
-void DisplayServerOSX::window_set_transient(WindowID p_window, WindowID p_parent) {
- _THREAD_SAFE_METHOD_
- ERR_FAIL_COND(p_window == p_parent);
-
- ERR_FAIL_COND(!windows.has(p_window));
- WindowData &wd_window = windows[p_window];
-
- ERR_FAIL_COND(wd_window.transient_parent == p_parent);
-
- ERR_FAIL_COND_MSG(wd_window.on_top, "Windows with the 'on top' can't become transient.");
- if (p_parent == INVALID_WINDOW_ID) {
- //remove transient
- ERR_FAIL_COND(wd_window.transient_parent == INVALID_WINDOW_ID);
- ERR_FAIL_COND(!windows.has(wd_window.transient_parent));
-
- WindowData &wd_parent = windows[wd_window.transient_parent];
-
- wd_window.transient_parent = INVALID_WINDOW_ID;
- wd_parent.transient_children.erase(p_window);
-
- [wd_window.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
- } else {
- ERR_FAIL_COND(!windows.has(p_parent));
- ERR_FAIL_COND_MSG(wd_window.transient_parent != INVALID_WINDOW_ID, "Window already has a transient parent");
- WindowData &wd_parent = windows[p_parent];
-
- wd_window.transient_parent = p_parent;
- wd_parent.transient_children.insert(p_window);
-
- [wd_window.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenAuxiliary];
- }
-}
-
Point2i DisplayServerOSX::window_get_position(WindowID p_window) const {
_THREAD_SAFE_METHOD_
@@ -2447,14 +1481,14 @@ Point2i DisplayServerOSX::window_get_position(WindowID p_window) const {
const NSRect nsrect = [wd.window_object convertRectToScreen:contentRect];
Point2i pos;
- // Return the position of the top-left corner, for OS X the y starts at the bottom
+ // Return the position of the top-left corner, for OS X the y starts at the bottom.
const float scale = screen_get_max_scale();
pos.x = nsrect.origin.x;
pos.y = (nsrect.origin.y + nsrect.size.height);
pos *= scale;
pos -= _get_screens_origin();
// OS X native y-coordinate relative to _get_screens_origin() is negative,
- // Godot expects a positive value
+ // Godot expects a positive value.
pos.y *= -1;
return pos;
}
@@ -2467,7 +1501,7 @@ void DisplayServerOSX::window_set_position(const Point2i &p_position, WindowID p
Point2i position = p_position;
// OS X native y-coordinate relative to _get_screens_origin() is negative,
- // Godot passes a positive value
+ // Godot passes a positive value.
position.y *= -1;
position += _get_screens_origin();
position /= screen_get_max_scale();
@@ -2483,8 +1517,41 @@ void DisplayServerOSX::window_set_position(const Point2i &p_position, WindowID p
[wd.window_object setFrameTopLeftPoint:NSMakePoint(position.x - offset.x, position.y - offset.y)];
- _update_window(wd);
- _ALLOW_DISCARD_ _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
+ _update_window_style(wd);
+ update_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
+}
+
+void DisplayServerOSX::window_set_transient(WindowID p_window, WindowID p_parent) {
+ _THREAD_SAFE_METHOD_
+ ERR_FAIL_COND(p_window == p_parent);
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd_window = windows[p_window];
+
+ ERR_FAIL_COND(wd_window.transient_parent == p_parent);
+
+ ERR_FAIL_COND_MSG(wd_window.on_top, "Windows with the 'on top' can't become transient.");
+ if (p_parent == INVALID_WINDOW_ID) {
+ // Remove transient.
+ ERR_FAIL_COND(wd_window.transient_parent == INVALID_WINDOW_ID);
+ ERR_FAIL_COND(!windows.has(wd_window.transient_parent));
+
+ WindowData &wd_parent = windows[wd_window.transient_parent];
+
+ wd_window.transient_parent = INVALID_WINDOW_ID;
+ wd_parent.transient_children.erase(p_window);
+
+ [wd_window.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
+ } else {
+ ERR_FAIL_COND(!windows.has(p_parent));
+ ERR_FAIL_COND_MSG(wd_window.transient_parent != INVALID_WINDOW_ID, "Window already has a transient parent");
+ WindowData &wd_parent = windows[p_parent];
+
+ wd_window.transient_parent = p_parent;
+ wd_parent.transient_children.insert(p_window);
+
+ [wd_window.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenAuxiliary];
+ }
}
void DisplayServerOSX::window_set_max_size(const Size2i p_size, WindowID p_window) {
@@ -2565,7 +1632,7 @@ void DisplayServerOSX::window_set_size(const Size2i p_size, WindowID p_window) {
[wd.window_object setFrame:new_frame display:YES];
- _update_window(wd);
+ _update_window_style(wd);
}
Size2i DisplayServerOSX::window_get_size(WindowID p_window) const {
@@ -2585,73 +1652,6 @@ Size2i DisplayServerOSX::window_get_real_size(WindowID p_window) const {
return Size2i(frame.size.width, frame.size.height) * screen_get_max_scale();
}
-bool DisplayServerOSX::window_is_maximize_allowed(WindowID p_window) const {
- return true;
-}
-
-void DisplayServerOSX::_set_window_per_pixel_transparency_enabled(bool p_enabled, WindowID p_window) {
- ERR_FAIL_COND(!windows.has(p_window));
- WindowData &wd = windows[p_window];
-
- if (!OS_OSX::get_singleton()->is_layered_allowed()) {
- return;
- }
- if (wd.layered_window != p_enabled) {
- if (p_enabled) {
- [wd.window_object setBackgroundColor:[NSColor clearColor]];
- [wd.window_object setOpaque:NO];
- [wd.window_object setHasShadow:NO];
- CALayer *layer = [wd.window_view layer];
- if (layer) {
- [layer setOpaque:NO];
- }
-#if defined(VULKAN_ENABLED)
- if (context_vulkan) {
- //TODO - implement transparency for Vulkan
- }
-#endif
-#if defined(GLES3_ENABLED)
- if (gl_manager) {
- //TODO - reimplement OpenGLES
- }
-#endif
- wd.layered_window = true;
- } else {
- [wd.window_object setBackgroundColor:[NSColor colorWithCalibratedWhite:1 alpha:1]];
- [wd.window_object setOpaque:YES];
- [wd.window_object setHasShadow:YES];
- CALayer *layer = [wd.window_view layer];
- if (layer) {
- [layer setOpaque:YES];
- }
-#if defined(VULKAN_ENABLED)
- if (context_vulkan) {
- //TODO - implement transparency for Vulkan
- }
-#endif
-#if defined(GLES3_ENABLED)
- if (gl_manager) {
- //TODO - reimplement OpenGLES
- }
-#endif
- wd.layered_window = false;
- }
-#if defined(GLES3_ENABLED)
- if (gl_manager) {
- //TODO - reimplement OpenGLES
- }
-#endif
-#if defined(VULKAN_ENABLED)
- if (context_vulkan) {
- //TODO - implement transparency for Vulkan
- }
-#endif
- NSRect frameRect = [wd.window_object frame];
- [wd.window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:YES];
- [wd.window_object setFrame:frameRect display:YES];
- }
-}
-
void DisplayServerOSX::window_set_mode(WindowMode p_mode, WindowID p_window) {
_THREAD_SAFE_METHOD_
@@ -2660,12 +1660,12 @@ void DisplayServerOSX::window_set_mode(WindowMode p_mode, WindowID p_window) {
WindowMode old_mode = window_get_mode(p_window);
if (old_mode == p_mode) {
- return; // do nothing
+ return; // Do nothing.
}
switch (old_mode) {
case WINDOW_MODE_WINDOWED: {
- //do nothing
+ // Do nothing.
} break;
case WINDOW_MODE_MINIMIZED: {
[wd.window_object deminiaturize:nil];
@@ -2673,10 +1673,8 @@ void DisplayServerOSX::window_set_mode(WindowMode p_mode, WindowID p_window) {
case WINDOW_MODE_EXCLUSIVE_FULLSCREEN:
case WINDOW_MODE_FULLSCREEN: {
[wd.window_object setLevel:NSNormalWindowLevel];
- if (wd.layered_window) {
- _set_window_per_pixel_transparency_enabled(true, p_window);
- }
- if (wd.resize_disabled) { //restore resize disabled
+ _set_window_per_pixel_transparency_enabled(true, p_window);
+ if (wd.resize_disabled) { // Restore resize disabled.
[wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable];
}
if (wd.min_size != Size2i()) {
@@ -2699,17 +1697,17 @@ void DisplayServerOSX::window_set_mode(WindowMode p_mode, WindowID p_window) {
switch (p_mode) {
case WINDOW_MODE_WINDOWED: {
- //do nothing
+ // Do nothing.
} break;
case WINDOW_MODE_MINIMIZED: {
[wd.window_object performMiniaturize:nil];
} break;
case WINDOW_MODE_EXCLUSIVE_FULLSCREEN:
case WINDOW_MODE_FULLSCREEN: {
- if (wd.layered_window)
- _set_window_per_pixel_transparency_enabled(false, p_window);
- if (wd.resize_disabled) //fullscreen window should be resizable to work
+ _set_window_per_pixel_transparency_enabled(false, p_window);
+ if (wd.resize_disabled) { // Fullscreen window should be resizable to work.
[wd.window_object setStyleMask:[wd.window_object styleMask] | NSWindowStyleMaskResizable];
+ }
[wd.window_object setContentMinSize:NSMakeSize(0, 0)];
[wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
[wd.window_object toggleFullScreen:nil];
@@ -2729,7 +1727,7 @@ DisplayServer::WindowMode DisplayServerOSX::window_get_mode(WindowID p_window) c
ERR_FAIL_COND_V(!windows.has(p_window), WINDOW_MODE_WINDOWED);
const WindowData &wd = windows[p_window];
- if (wd.fullscreen) { //if fullscreen, it's not in another mode
+ if (wd.fullscreen) { // If fullscreen, it's not in another mode.
return WINDOW_MODE_FULLSCREEN;
}
if ([wd.window_object isZoomed] && !wd.resize_disabled) {
@@ -2741,10 +1739,14 @@ DisplayServer::WindowMode DisplayServerOSX::window_get_mode(WindowID p_window) c
}
}
- // all other discarded, return windowed.
+ // All other discarded, return windowed.
return WINDOW_MODE_WINDOWED;
}
+bool DisplayServerOSX::window_is_maximize_allowed(WindowID p_window) const {
+ return true;
+}
+
void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) {
_THREAD_SAFE_METHOD_
@@ -2754,7 +1756,7 @@ void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo
switch (p_flag) {
case WINDOW_FLAG_RESIZE_DISABLED: {
wd.resize_disabled = p_enabled;
- if (wd.fullscreen) { //fullscreen window should be resizable, style will be applied on exiting fs
+ if (wd.fullscreen) { // Fullscreen window should be resizable, style will be applied on exiting fullscreen.
return;
}
if (p_enabled) {
@@ -2764,7 +1766,7 @@ void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo
}
} break;
case WINDOW_FLAG_BORDERLESS: {
- // OrderOut prevents a lose focus bug with the window
+ // OrderOut prevents a lose focus bug with the window.
if ([wd.window_object isVisible]) {
[wd.window_object orderOut:nil];
}
@@ -2772,15 +1774,14 @@ void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo
if (p_enabled) {
[wd.window_object setStyleMask:NSWindowStyleMaskBorderless];
} else {
- if (wd.layered_window)
- _set_window_per_pixel_transparency_enabled(false, p_window);
+ _set_window_per_pixel_transparency_enabled(false, p_window);
[wd.window_object setStyleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | (wd.resize_disabled ? 0 : NSWindowStyleMaskResizable)];
- // Force update of the window styles
+ // Force update of the window styles.
NSRect frameRect = [wd.window_object frame];
[wd.window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:NO];
[wd.window_object setFrame:frameRect display:NO];
}
- _update_window(wd);
+ _update_window_style(wd);
if ([wd.window_object isVisible]) {
if (wd.no_focus) {
[wd.window_object orderFront:nil];
@@ -2801,9 +1802,8 @@ void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo
}
} break;
case WINDOW_FLAG_TRANSPARENT: {
- wd.layered_window = p_enabled;
if (p_enabled) {
- [wd.window_object setStyleMask:NSWindowStyleMaskBorderless]; // force borderless
+ [wd.window_object setStyleMask:NSWindowStyleMaskBorderless]; // Force borderless.
} else if (!wd.borderless) {
[wd.window_object setStyleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | (wd.resize_disabled ? 0 : NSWindowStyleMaskResizable)];
}
@@ -2906,28 +1906,103 @@ void DisplayServerOSX::window_set_ime_position(const Point2i &p_pos, WindowID p_
wd.im_position = p_pos;
}
-bool DisplayServerOSX::get_swap_cancel_ok() {
- return false;
+DisplayServer::WindowID DisplayServerOSX::get_window_at_screen_position(const Point2i &p_position) const {
+ Point2i position = p_position;
+ position.y *= -1;
+ position += _get_screens_origin();
+ position /= screen_get_max_scale();
+
+ NSInteger wnum = [NSWindow windowNumberAtPoint:NSMakePoint(position.x, position.y) belowWindowWithWindowNumber:0 /*topmost*/];
+ for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
+ if ([E->get().window_object windowNumber] == wnum) {
+ return E->key();
+ }
+ }
+ return INVALID_WINDOW_ID;
}
-void DisplayServerOSX::cursor_set_shape(CursorShape p_shape) {
+int64_t DisplayServerOSX::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {
+ ERR_FAIL_COND_V(!windows.has(p_window), 0);
+ switch (p_handle_type) {
+ case DISPLAY_HANDLE: {
+ return 0; // Not supported.
+ }
+ case WINDOW_HANDLE: {
+ return (int64_t)windows[p_window].window_object;
+ }
+ case WINDOW_VIEW: {
+ return (int64_t)windows[p_window].window_view;
+ }
+ default: {
+ return 0;
+ }
+ }
+}
+
+void DisplayServerOSX::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {
_THREAD_SAFE_METHOD_
- ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
+ ERR_FAIL_COND(!windows.has(p_window));
+ windows[p_window].instance_id = p_instance;
+}
- if (cursor_shape == p_shape) {
- return;
+ObjectID DisplayServerOSX::window_get_attached_instance_id(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND_V(!windows.has(p_window), ObjectID());
+ return windows[p_window].instance_id;
+}
+
+void DisplayServerOSX::gl_window_make_current(DisplayServer::WindowID p_window_id) {
+#if defined(GLES3_ENABLED)
+ gl_manager->window_make_current(p_window_id);
+#endif
+}
+
+void DisplayServerOSX::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+#if defined(GLES3_ENABLED)
+ if (gl_manager) {
+ gl_manager->set_use_vsync(p_vsync_mode);
}
+#endif
+#if defined(VULKAN_ENABLED)
+ if (context_vulkan) {
+ context_vulkan->set_vsync_mode(p_window, p_vsync_mode);
+ }
+#endif
+}
- if (mouse_mode != MOUSE_MODE_VISIBLE && mouse_mode != MOUSE_MODE_CONFINED) {
- cursor_shape = p_shape;
- return;
+DisplayServer::VSyncMode DisplayServerOSX::window_get_vsync_mode(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+#if defined(GLES3_ENABLED)
+ if (gl_manager) {
+ return (gl_manager->is_using_vsync() ? DisplayServer::VSyncMode::VSYNC_ENABLED : DisplayServer::VSyncMode::VSYNC_DISABLED);
+ }
+#endif
+#if defined(VULKAN_ENABLED)
+ if (context_vulkan) {
+ return context_vulkan->get_vsync_mode(p_window);
}
+#endif
+ return DisplayServer::VSYNC_ENABLED;
+}
+
+Point2i DisplayServerOSX::ime_get_selection() const {
+ return im_selection;
+}
+
+String DisplayServerOSX::ime_get_text() const {
+ return im_text;
+}
- if (cursors[p_shape] != nullptr) {
- [cursors[p_shape] set];
+void DisplayServerOSX::cursor_update_shape() {
+ _THREAD_SAFE_METHOD_
+
+ if (cursors[cursor_shape] != nullptr) {
+ [cursors[cursor_shape] set];
} else {
- switch (p_shape) {
+ switch (cursor_shape) {
case CURSOR_ARROW:
[[NSCursor arrowCursor] set];
break;
@@ -2956,16 +2031,16 @@ void DisplayServerOSX::cursor_set_shape(CursorShape p_shape) {
[[NSCursor operationNotAllowedCursor] set];
break;
case CURSOR_VSIZE:
- [_cursorFromSelector(@selector(_windowResizeNorthSouthCursor), @selector(resizeUpDownCursor)) set];
+ [_cursor_from_selector(@selector(_windowResizeNorthSouthCursor), @selector(resizeUpDownCursor)) set];
break;
case CURSOR_HSIZE:
- [_cursorFromSelector(@selector(_windowResizeEastWestCursor), @selector(resizeLeftRightCursor)) set];
+ [_cursor_from_selector(@selector(_windowResizeEastWestCursor), @selector(resizeLeftRightCursor)) set];
break;
case CURSOR_BDIAGSIZE:
- [_cursorFromSelector(@selector(_windowResizeNorthEastSouthWestCursor)) set];
+ [_cursor_from_selector(@selector(_windowResizeNorthEastSouthWestCursor)) set];
break;
case CURSOR_FDIAGSIZE:
- [_cursorFromSelector(@selector(_windowResizeNorthWestSouthEastCursor)) set];
+ [_cursor_from_selector(@selector(_windowResizeNorthWestSouthEastCursor)) set];
break;
case CURSOR_MOVE:
[[NSCursor arrowCursor] set];
@@ -2977,14 +2052,30 @@ void DisplayServerOSX::cursor_set_shape(CursorShape p_shape) {
[[NSCursor resizeLeftRightCursor] set];
break;
case CURSOR_HELP:
- [_cursorFromSelector(@selector(_helpCursor)) set];
+ [_cursor_from_selector(@selector(_helpCursor)) set];
break;
default: {
}
}
}
+}
+
+void DisplayServerOSX::cursor_set_shape(CursorShape p_shape) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
+
+ if (cursor_shape == p_shape) {
+ return;
+ }
cursor_shape = p_shape;
+
+ if (mouse_mode != MOUSE_MODE_VISIBLE && mouse_mode != MOUSE_MODE_CONFINED) {
+ return;
+ }
+
+ cursor_update_shape();
}
DisplayServerOSX::CursorShape DisplayServerOSX::cursor_get_shape() const {
@@ -3079,7 +2170,6 @@ void DisplayServerOSX::cursor_set_custom_image(const RES &p_cursor, CursorShape
NSCursor *cursor = [[NSCursor alloc] initWithImage:nsimage hotSpot:NSMakePoint(p_hotspot.x, p_hotspot.y)];
- [cursors[p_shape] release];
cursors[p_shape] = cursor;
Vector<Variant> params;
@@ -3092,94 +2182,32 @@ void DisplayServerOSX::cursor_set_custom_image(const RES &p_cursor, CursorShape
[cursor set];
}
}
-
- [imgrep release];
- [nsimage release];
} else {
- // Reset to default system cursor
+ // Reset to default system cursor.
if (cursors[p_shape] != nullptr) {
- [cursors[p_shape] release];
cursors[p_shape] = nullptr;
}
- CursorShape c = cursor_shape;
- cursor_shape = CURSOR_MAX;
- cursor_set_shape(c);
+ cursor_update_shape();
cursors_cache.erase(p_shape);
}
}
-struct LayoutInfo {
- String name;
- String code;
-};
-
-static Vector<LayoutInfo> kbd_layouts;
-static int current_layout = 0;
-static bool keyboard_layout_dirty = true;
-static void keyboard_layout_changed(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef user_info) {
- kbd_layouts.clear();
- current_layout = 0;
- keyboard_layout_dirty = true;
-}
-
-void _update_keyboard_layouts() {
- @autoreleasepool {
- TISInputSourceRef cur_source = TISCopyCurrentKeyboardInputSource();
- NSString *cur_name = (NSString *)TISGetInputSourceProperty(cur_source, kTISPropertyLocalizedName);
- CFRelease(cur_source);
-
- // Enum IME layouts
- NSDictionary *filter_ime = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardInputMode };
- NSArray *list_ime = (NSArray *)TISCreateInputSourceList((CFDictionaryRef)filter_ime, false);
- for (NSUInteger i = 0; i < [list_ime count]; i++) {
- LayoutInfo ly;
- NSString *name = (NSString *)TISGetInputSourceProperty((TISInputSourceRef)[list_ime objectAtIndex:i], kTISPropertyLocalizedName);
- ly.name.parse_utf8([name UTF8String]);
-
- NSArray *langs = (NSArray *)TISGetInputSourceProperty((TISInputSourceRef)[list_ime objectAtIndex:i], kTISPropertyInputSourceLanguages);
- ly.code.parse_utf8([(NSString *)[langs objectAtIndex:0] UTF8String]);
- kbd_layouts.push_back(ly);
-
- if ([name isEqualToString:cur_name]) {
- current_layout = kbd_layouts.size() - 1;
- }
- }
- [list_ime release];
-
- // Enum plain keyboard layouts
- NSDictionary *filter_kbd = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardLayout };
- NSArray *list_kbd = (NSArray *)TISCreateInputSourceList((CFDictionaryRef)filter_kbd, false);
- for (NSUInteger i = 0; i < [list_kbd count]; i++) {
- LayoutInfo ly;
- NSString *name = (NSString *)TISGetInputSourceProperty((TISInputSourceRef)[list_kbd objectAtIndex:i], kTISPropertyLocalizedName);
- ly.name.parse_utf8([name UTF8String]);
-
- NSArray *langs = (NSArray *)TISGetInputSourceProperty((TISInputSourceRef)[list_kbd objectAtIndex:i], kTISPropertyInputSourceLanguages);
- ly.code.parse_utf8([(NSString *)[langs objectAtIndex:0] UTF8String]);
- kbd_layouts.push_back(ly);
-
- if ([name isEqualToString:cur_name]) {
- current_layout = kbd_layouts.size() - 1;
- }
- }
- [list_kbd release];
- }
-
- keyboard_layout_dirty = false;
+bool DisplayServerOSX::get_swap_cancel_ok() {
+ return false;
}
int DisplayServerOSX::keyboard_get_layout_count() const {
if (keyboard_layout_dirty) {
- _update_keyboard_layouts();
+ const_cast<DisplayServerOSX *>(this)->_update_keyboard_layouts();
}
return kbd_layouts.size();
}
void DisplayServerOSX::keyboard_set_current_layout(int p_index) {
if (keyboard_layout_dirty) {
- _update_keyboard_layouts();
+ const_cast<DisplayServerOSX *>(this)->_update_keyboard_layouts();
}
ERR_FAIL_INDEX(p_index, kbd_layouts.size());
@@ -3187,31 +2215,29 @@ void DisplayServerOSX::keyboard_set_current_layout(int p_index) {
NSString *cur_name = [NSString stringWithUTF8String:kbd_layouts[p_index].name.utf8().get_data()];
NSDictionary *filter_kbd = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardLayout };
- NSArray *list_kbd = (NSArray *)TISCreateInputSourceList((CFDictionaryRef)filter_kbd, false);
+ NSArray *list_kbd = (__bridge NSArray *)TISCreateInputSourceList((__bridge CFDictionaryRef)filter_kbd, false);
for (NSUInteger i = 0; i < [list_kbd count]; i++) {
- NSString *name = (NSString *)TISGetInputSourceProperty((TISInputSourceRef)[list_kbd objectAtIndex:i], kTISPropertyLocalizedName);
+ NSString *name = (__bridge NSString *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_kbd objectAtIndex:i], kTISPropertyLocalizedName);
if ([name isEqualToString:cur_name]) {
- TISSelectInputSource((TISInputSourceRef)[list_kbd objectAtIndex:i]);
+ TISSelectInputSource((__bridge TISInputSourceRef)[list_kbd objectAtIndex:i]);
break;
}
}
- [list_kbd release];
NSDictionary *filter_ime = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardInputMode };
- NSArray *list_ime = (NSArray *)TISCreateInputSourceList((CFDictionaryRef)filter_ime, false);
+ NSArray *list_ime = (__bridge NSArray *)TISCreateInputSourceList((__bridge CFDictionaryRef)filter_ime, false);
for (NSUInteger i = 0; i < [list_ime count]; i++) {
- NSString *name = (NSString *)TISGetInputSourceProperty((TISInputSourceRef)[list_ime objectAtIndex:i], kTISPropertyLocalizedName);
+ NSString *name = (__bridge NSString *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_ime objectAtIndex:i], kTISPropertyLocalizedName);
if ([name isEqualToString:cur_name]) {
- TISSelectInputSource((TISInputSourceRef)[list_ime objectAtIndex:i]);
+ TISSelectInputSource((__bridge TISInputSourceRef)[list_ime objectAtIndex:i]);
break;
}
}
- [list_ime release];
}
int DisplayServerOSX::keyboard_get_current_layout() const {
if (keyboard_layout_dirty) {
- _update_keyboard_layouts();
+ const_cast<DisplayServerOSX *>(this)->_update_keyboard_layouts();
}
return current_layout;
@@ -3219,7 +2245,7 @@ int DisplayServerOSX::keyboard_get_current_layout() const {
String DisplayServerOSX::keyboard_get_layout_language(int p_index) const {
if (keyboard_layout_dirty) {
- _update_keyboard_layouts();
+ const_cast<DisplayServerOSX *>(this)->_update_keyboard_layouts();
}
ERR_FAIL_INDEX_V(p_index, kbd_layouts.size(), "");
@@ -3228,7 +2254,7 @@ String DisplayServerOSX::keyboard_get_layout_language(int p_index) const {
String DisplayServerOSX::keyboard_get_layout_name(int p_index) const {
if (keyboard_layout_dirty) {
- _update_keyboard_layouts();
+ const_cast<DisplayServerOSX *>(this)->_update_keyboard_layouts();
}
ERR_FAIL_INDEX_V(p_index, kbd_layouts.size(), "");
@@ -3242,124 +2268,8 @@ Key DisplayServerOSX::keyboard_get_keycode_from_physical(Key p_keycode) const {
Key modifiers = p_keycode & KeyModifierMask::MODIFIER_MASK;
Key keycode_no_mod = p_keycode & KeyModifierMask::CODE_MASK;
- unsigned int osx_keycode = unmapKey((Key)keycode_no_mod);
- return (Key)(remapKey(osx_keycode, 0) | modifiers);
-}
-
-void DisplayServerOSX::_push_input(const Ref<InputEvent> &p_event) {
- Ref<InputEvent> ev = p_event;
- Input::get_singleton()->parse_input_event(ev);
-}
-
-void DisplayServerOSX::_release_pressed_events() {
- _THREAD_SAFE_METHOD_
- if (Input::get_singleton()) {
- Input::get_singleton()->release_pressed_events();
- }
-}
-
-NSMenu *DisplayServerOSX::_get_dock_menu() const {
- return dock_menu;
-}
-
-void DisplayServerOSX::_menu_callback(id p_sender) {
- if (![p_sender representedObject]) {
- return;
- }
-
- GlobalMenuItem *value = [p_sender representedObject];
-
- if (value) {
- if (value->checkable) {
- if ([p_sender state] == NSControlStateValueOff) {
- [p_sender setState:NSControlStateValueOn];
- } else {
- [p_sender setState:NSControlStateValueOff];
- }
- }
-
- if (value->callback != Callable()) {
- Variant tag = value->meta;
- Variant *tagp = &tag;
- Variant ret;
- Callable::CallError ce;
- value->callback.call((const Variant **)&tagp, 1, ret, ce);
- }
- }
-}
-
-void DisplayServerOSX::_send_event(NSEvent *p_event) {
- // special case handling of command-period, which is traditionally a special
- // shortcut in macOS and doesn't arrive at our regular keyDown handler.
- if ([p_event type] == NSEventTypeKeyDown) {
- if (([p_event modifierFlags] & NSEventModifierFlagCommand) && [p_event keyCode] == 0x2f) {
- Ref<InputEventKey> k;
- k.instantiate();
-
- _get_key_modifier_state([p_event modifierFlags], k);
- k->set_window_id(DisplayServerOSX::INVALID_WINDOW_ID);
- k->set_pressed(true);
- k->set_keycode(Key::PERIOD);
- k->set_physical_keycode(Key::PERIOD);
- k->set_echo([p_event isARepeat]);
-
- Input::get_singleton()->parse_input_event(k);
- }
- }
-}
-
-void DisplayServerOSX::_process_key_events() {
- Ref<InputEventKey> k;
- for (int i = 0; i < key_event_pos; i++) {
- const KeyEvent &ke = key_event_buffer[i];
- if (ke.raw) {
- // Non IME input - no composite characters, pass events as is
- k.instantiate();
-
- k->set_window_id(ke.window_id);
- _get_key_modifier_state(ke.osx_state, k);
- k->set_pressed(ke.pressed);
- k->set_echo(ke.echo);
- k->set_keycode(ke.keycode);
- k->set_physical_keycode((Key)ke.physical_keycode);
- k->set_unicode(ke.unicode);
-
- _push_input(k);
- } else {
- // IME input
- if ((i == 0 && ke.keycode == Key::NONE) || (i > 0 && key_event_buffer[i - 1].keycode == Key::NONE)) {
- k.instantiate();
-
- k->set_window_id(ke.window_id);
- _get_key_modifier_state(ke.osx_state, k);
- k->set_pressed(ke.pressed);
- k->set_echo(ke.echo);
- k->set_keycode(Key::NONE);
- k->set_physical_keycode(Key::NONE);
- k->set_unicode(ke.unicode);
-
- _push_input(k);
- }
- if (ke.keycode != Key::NONE) {
- k.instantiate();
-
- k->set_window_id(ke.window_id);
- _get_key_modifier_state(ke.osx_state, k);
- k->set_pressed(ke.pressed);
- k->set_echo(ke.echo);
- k->set_keycode(ke.keycode);
- k->set_physical_keycode((Key)ke.physical_keycode);
-
- if (i + 1 < key_event_pos && key_event_buffer[i + 1].keycode == Key::NONE) {
- k->set_unicode(key_event_buffer[i + 1].unicode);
- }
-
- _push_input(k);
- }
- }
- }
-
- key_event_pos = 0;
+ unsigned int osx_keycode = KeyMappingOSX::unmap_key((Key)keycode_no_mod);
+ return (Key)(KeyMappingOSX::remap_key(osx_keycode, 0) | modifiers);
}
void DisplayServerOSX::process_events() {
@@ -3387,8 +2297,8 @@ void DisplayServerOSX::process_events() {
for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
WindowData &wd = E->get();
if (wd.mpath.size() > 0) {
- const Vector2 mpos = _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
- if (Geometry2D::is_point_in_polygon(mpos, wd.mpath)) {
+ update_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
+ if (Geometry2D::is_point_in_polygon(wd.mouse_pos, wd.mpath)) {
if ([wd.window_object ignoresMouseEvents]) {
[wd.window_object setIgnoresMouseEvents:NO];
}
@@ -3403,9 +2313,6 @@ void DisplayServerOSX::process_events() {
}
}
}
-
- [autoreleasePool drain];
- autoreleasePool = [[NSAutoreleasePool alloc] init];
}
void DisplayServerOSX::force_process_and_drop_events() {
@@ -3416,6 +2323,18 @@ void DisplayServerOSX::force_process_and_drop_events() {
drop_events = false;
}
+void DisplayServerOSX::release_rendering_thread() {
+}
+
+void DisplayServerOSX::make_rendering_thread() {
+}
+
+void DisplayServerOSX::swap_buffers() {
+#if defined(GLES3_ENABLED)
+ gl_manager->swap_buffers();
+#endif
+}
+
void DisplayServerOSX::set_native_icon(const String &p_filename) {
_THREAD_SAFE_METHOD_
@@ -3428,10 +2347,10 @@ void DisplayServerOSX::set_native_icon(const String &p_filename) {
f->get_buffer((uint8_t *)&data.write[0], len);
memdelete(f);
- NSData *icon_data = [[[NSData alloc] initWithBytes:&data.write[0] length:len] autorelease];
+ NSData *icon_data = [[NSData alloc] initWithBytes:&data.write[0] length:len];
ERR_FAIL_COND_MSG(!icon_data, "Error reading icon data.");
- NSImage *icon = [[[NSImage alloc] initWithData:icon_data] autorelease];
+ NSImage *icon = [[NSImage alloc] initWithData:icon_data];
ERR_FAIL_COND_MSG(!icon, "Error loading icon.");
[NSApp setApplicationIconImage:icon];
@@ -3474,112 +2393,6 @@ void DisplayServerOSX::set_icon(const Ref<Image> &p_icon) {
[nsimg addRepresentation:imgrep];
[NSApp setApplicationIconImage:nsimg];
-
- [imgrep release];
- [nsimg release];
-}
-
-void DisplayServerOSX::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) {
- _THREAD_SAFE_METHOD_
-#if defined(GLES3_ENABLED)
- if (gl_manager) {
- gl_manager->swap_buffers();
- }
-#endif
-#if defined(VULKAN_ENABLED)
- if (context_vulkan) {
- context_vulkan->set_vsync_mode(p_window, p_vsync_mode);
- }
-#endif
-}
-
-DisplayServer::VSyncMode DisplayServerOSX::window_get_vsync_mode(WindowID p_window) const {
- _THREAD_SAFE_METHOD_
-#if defined(GLES3_ENABLED)
- if (gl_manager) {
- return (gl_manager->is_using_vsync() ? DisplayServer::VSyncMode::VSYNC_ENABLED : DisplayServer::VSyncMode::VSYNC_DISABLED);
- }
-#endif
-#if defined(VULKAN_ENABLED)
- if (context_vulkan) {
- return context_vulkan->get_vsync_mode(p_window);
- }
-#endif
- return DisplayServer::VSYNC_ENABLED;
-}
-
-Vector<String> DisplayServerOSX::get_rendering_drivers_func() {
- Vector<String> drivers;
-
-#if defined(VULKAN_ENABLED)
- drivers.push_back("vulkan");
-#endif
-#if defined(GLES3_ENABLED)
- drivers.push_back("opengl3");
-#endif
-
- return drivers;
-}
-
-void DisplayServerOSX::gl_window_make_current(DisplayServer::WindowID p_window_id) {
-#if defined(GLES3_ENABLED)
- gl_manager->window_make_current(p_window_id);
-#endif
-}
-
-Point2i DisplayServerOSX::ime_get_selection() const {
- return im_selection;
-}
-
-String DisplayServerOSX::ime_get_text() const {
- return im_text;
-}
-
-DisplayServer::WindowID DisplayServerOSX::get_window_at_screen_position(const Point2i &p_position) const {
- Point2i position = p_position;
- position.y *= -1;
- position += _get_screens_origin();
- position /= screen_get_max_scale();
-
- NSInteger wnum = [NSWindow windowNumberAtPoint:NSMakePoint(position.x, position.y) belowWindowWithWindowNumber:0 /*topmost*/];
- for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
- if ([E->get().window_object windowNumber] == wnum) {
- return E->key();
- }
- }
- return INVALID_WINDOW_ID;
-}
-
-int64_t DisplayServerOSX::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {
- ERR_FAIL_COND_V(!windows.has(p_window), 0);
- switch (p_handle_type) {
- case DISPLAY_HANDLE: {
- return 0; // Not supported.
- }
- case WINDOW_HANDLE: {
- return (int64_t)windows[p_window].window_object;
- }
- case WINDOW_VIEW: {
- return (int64_t)windows[p_window].window_view;
- }
- default: {
- return 0;
- }
- }
-}
-
-void DisplayServerOSX::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {
- _THREAD_SAFE_METHOD_
-
- ERR_FAIL_COND(!windows.has(p_window));
- windows[p_window].instance_id = p_instance;
-}
-
-ObjectID DisplayServerOSX::window_get_attached_instance_id(WindowID p_window) const {
- _THREAD_SAFE_METHOD_
-
- ERR_FAIL_COND_V(!windows.has(p_window), ObjectID());
- return windows[p_window].instance_id;
}
DisplayServer *DisplayServerOSX::create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
@@ -3590,179 +2403,48 @@ DisplayServer *DisplayServerOSX::create_func(const String &p_rendering_driver, W
return ds;
}
-DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect) {
- WindowID id;
- const float scale = screen_get_max_scale();
- {
- WindowData wd;
-
- wd.window_delegate = [[GodotWindowDelegate alloc] init];
- ERR_FAIL_COND_V_MSG(wd.window_delegate == nil, INVALID_WINDOW_ID, "Can't create a window delegate");
- [wd.window_delegate setWindowID:window_id_counter];
-
- Point2i position = p_rect.position;
- // OS X native y-coordinate relative to _get_screens_origin() is negative,
- // Godot passes a positive value
- position.y *= -1;
- position += _get_screens_origin();
-
- // initWithContentRect uses bottom-left corner of the window’s frame as origin.
- wd.window_object = [[GodotWindow alloc]
- initWithContentRect:NSMakeRect(position.x / scale, (position.y - p_rect.size.height) / scale, p_rect.size.width / scale, p_rect.size.height / scale)
- styleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | NSWindowStyleMaskResizable
- backing:NSBackingStoreBuffered
- defer:NO];
- ERR_FAIL_COND_V_MSG(wd.window_object == nil, INVALID_WINDOW_ID, "Can't create a window");
-
- wd.window_view = [[GodotContentView alloc] init];
- ERR_FAIL_COND_V_MSG(wd.window_view == nil, INVALID_WINDOW_ID, "Can't create a window view");
- [wd.window_view setWindowID:window_id_counter];
- [wd.window_view setWantsLayer:TRUE];
-
- [wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
- [wd.window_object setContentView:wd.window_view];
- [wd.window_object setDelegate:wd.window_delegate];
- [wd.window_object setAcceptsMouseMovedEvents:YES];
- [wd.window_object setRestorable:NO];
- [wd.window_object setColorSpace:[NSColorSpace sRGBColorSpace]];
-
- if ([wd.window_object respondsToSelector:@selector(setTabbingMode:)]) {
- [wd.window_object setTabbingMode:NSWindowTabbingModeDisallowed];
- }
-
- CALayer *layer = [wd.window_view layer];
- if (layer) {
- layer.contentsScale = scale;
- }
+Vector<String> DisplayServerOSX::get_rendering_drivers_func() {
+ Vector<String> drivers;
#if defined(VULKAN_ENABLED)
- if (context_vulkan) {
- Error err = context_vulkan->window_create(window_id_counter, p_vsync_mode, wd.window_view, p_rect.size.width, p_rect.size.height);
- ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create a Vulkan context");
- }
-#endif
-#if defined(GLES3_ENABLED)
- if (gl_manager) {
- Error err = gl_manager->window_create(window_id_counter, wd.window_view, p_rect.size.width, p_rect.size.height);
- ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create an OpenGL context");
- }
+ drivers.push_back("vulkan");
#endif
- id = window_id_counter++;
- windows[id] = wd;
- }
-
- WindowData &wd = windows[id];
- window_set_mode(p_mode, id);
-
- const NSRect contentRect = [wd.window_view frame];
- wd.size.width = contentRect.size.width * scale;
- wd.size.height = contentRect.size.height * scale;
-
- CALayer *layer = [wd.window_view layer];
- if (layer) {
- layer.contentsScale = scale;
- }
-
#if defined(GLES3_ENABLED)
- if (gl_manager) {
- gl_manager->window_resize(id, wd.size.width, wd.size.height);
- }
-#endif
-#if defined(VULKAN_ENABLED)
- if (context_vulkan) {
- context_vulkan->window_resize(id, wd.size.width, wd.size.height);
- }
+ drivers.push_back("opengl3");
#endif
- return id;
-}
-
-void DisplayServerOSX::_dispatch_input_events(const Ref<InputEvent> &p_event) {
- ((DisplayServerOSX *)(get_singleton()))->_dispatch_input_event(p_event);
-}
-
-void DisplayServerOSX::_dispatch_input_event(const Ref<InputEvent> &p_event) {
- _THREAD_SAFE_METHOD_
- if (!in_dispatch_input_event) {
- in_dispatch_input_event = true;
-
- Variant ev = p_event;
- Variant *evp = &ev;
- Variant ret;
- Callable::CallError ce;
-
- Ref<InputEventFromWindow> event_from_window = p_event;
- if (event_from_window.is_valid() && event_from_window->get_window_id() != INVALID_WINDOW_ID) {
- //send to a window
- if (windows.has(event_from_window->get_window_id())) {
- Callable callable = windows[event_from_window->get_window_id()].input_event_callback;
- if (callable.is_null()) {
- return;
- }
- callable.call((const Variant **)&evp, 1, ret, ce);
- }
- } else {
- //send to all windows
- for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
- Callable callable = E->get().input_event_callback;
- if (callable.is_null()) {
- continue;
- }
- callable.call((const Variant **)&evp, 1, ret, ce);
- }
- }
-
- in_dispatch_input_event = false;
- }
-}
-
-void DisplayServerOSX::release_rendering_thread() {
-}
-
-void DisplayServerOSX::make_rendering_thread() {
+ return drivers;
}
-void DisplayServerOSX::swap_buffers() {
-#if defined(GLES3_ENABLED)
- gl_manager->swap_buffers();
-#endif
+void DisplayServerOSX::register_osx_driver() {
+ register_create_function("osx", create_func, get_rendering_drivers_func);
}
DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events);
r_error = OK;
- drop_events = false;
memset(cursors, 0, sizeof(cursors));
- cursor_shape = CURSOR_ARROW;
-
- key_event_pos = 0;
- mouse_mode = MOUSE_MODE_VISIBLE;
- autoreleasePool = [[NSAutoreleasePool alloc] init];
+ event_source = CGEventSourceCreate(kCGEventSourceStateHIDSystemState);
+ ERR_FAIL_COND(!event_source);
- eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState);
- ERR_FAIL_COND(!eventSource);
-
- CGEventSourceSetLocalEventsSuppressionInterval(eventSource, 0.0);
-
- keyboard_layout_dirty = true;
- displays_arrangement_dirty = true;
+ CGEventSourceSetLocalEventsSuppressionInterval(event_source, 0.0);
int screen_count = get_screen_count();
for (int i = 0; i < screen_count; i++) {
display_max_scale = fmax(display_max_scale, screen_get_scale(i));
}
- // Register to be notified on keyboard layout changes
+ // Register to be notified on keyboard layout changes.
CFNotificationCenterAddObserver(CFNotificationCenterGetDistributedCenter(),
- nullptr, keyboard_layout_changed,
+ nullptr, _keyboard_layout_changed,
kTISNotifySelectedKeyboardInputSourceChanged, nullptr,
CFNotificationSuspensionBehaviorDeliverImmediately);
- // Register to be notified on displays arrangement changes
- CGDisplayRegisterReconfigurationCallback(displays_arrangement_changed, nullptr);
+ // Register to be notified on displays arrangement changes.
+ CGDisplayRegisterReconfigurationCallback(_displays_arrangement_changed, nullptr);
NSMenuItem *menu_item;
NSString *title;
@@ -3772,11 +2454,11 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
nsappname = [[NSProcessInfo processInfo] processName];
}
- // Setup Dock menu
+ // Setup Dock menu.
dock_menu = [[NSMenu alloc] initWithTitle:@"_dock"];
- // Setup Apple menu
- apple_menu = [[[NSMenu alloc] initWithTitle:@""] autorelease];
+ // Setup Apple menu.
+ apple_menu = [[NSMenu alloc] initWithTitle:@""];
title = [NSString stringWithFormat:NSLocalizedString(@"About %@", nil), nsappname];
[apple_menu addItemWithTitle:title action:@selector(showAbout:) keyEquivalent:@""];
@@ -3786,7 +2468,6 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
menu_item = [apple_menu addItemWithTitle:NSLocalizedString(@"Services", nil) action:nil keyEquivalent:@""];
[apple_menu setSubmenu:services forItem:menu_item];
[NSApp setServicesMenu:services];
- [services release];
[apple_menu addItem:[NSMenuItem separatorItem]];
@@ -3803,7 +2484,7 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
title = [NSString stringWithFormat:NSLocalizedString(@"Quit %@", nil), nsappname];
[apple_menu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];
- // Add items to the menu bar
+ // Add items to the menu bar.
NSMenu *main_menu = [NSApp mainMenu];
menu_item = [main_menu addItemWithTitle:@"" action:nil keyEquivalent:@""];
[main_menu setSubmenu:apple_menu forItem:menu_item];
@@ -3865,15 +2546,7 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
}
DisplayServerOSX::~DisplayServerOSX() {
- if (dock_menu) {
- [dock_menu release];
- }
-
- for (Map<String, NSMenu *>::Element *E = submenu.front(); E; E = E->next()) {
- [E->get() release];
- }
-
- //destroy all windows
+ // Destroy all windows.
for (Map<WindowID, WindowData>::Element *E = windows.front(); E;) {
Map<WindowID, WindowData>::Element *F = E;
E = E->next();
@@ -3881,7 +2554,7 @@ DisplayServerOSX::~DisplayServerOSX() {
[F->get().window_object close];
}
- //destroy drivers
+ // Destroy drivers.
#if defined(GLES3_ENABLED)
if (gl_manager) {
memdelete(gl_manager);
@@ -3902,11 +2575,7 @@ DisplayServerOSX::~DisplayServerOSX() {
#endif
CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), nullptr, kTISNotifySelectedKeyboardInputSourceChanged, nullptr);
- CGDisplayRemoveReconfigurationCallback(displays_arrangement_changed, nullptr);
+ CGDisplayRemoveReconfigurationCallback(_displays_arrangement_changed, nullptr);
cursors_cache.clear();
}
-
-void DisplayServerOSX::register_osx_driver() {
- register_create_function("osx", create_func, get_rendering_drivers_func);
-}
diff --git a/platform/osx/gl_manager_osx.h b/platform/osx/gl_manager_osx_legacy.h
index 0229b672a2..b5a1b9dd98 100644
--- a/platform/osx/gl_manager_osx.h
+++ b/platform/osx/gl_manager_osx_legacy.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* gl_manager_osx.h */
+/* gl_manager_osx_legacy.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GL_MANAGER_OSX_H
-#define GL_MANAGER_OSX_H
+#ifndef GL_MANAGER_OSX_LEGACY_H
+#define GL_MANAGER_OSX_LEGACY_H
#if defined(OSX_ENABLED) && defined(GLES3_ENABLED)
@@ -50,29 +50,21 @@ public:
private:
struct GLWindow {
- GLWindow() { in_use = false; }
- bool in_use;
+ int width = 0;
+ int height = 0;
- DisplayServer::WindowID window_id;
- int width;
- int height;
-
- id window_view;
- NSOpenGLContext *context;
+ id window_view = nullptr;
+ NSOpenGLContext *context = nullptr;
};
- LocalVector<GLWindow> _windows;
-
- NSOpenGLContext *_shared_context = nullptr;
- GLWindow *_current_window;
+ Map<DisplayServer::WindowID, GLWindow> windows;
- Error _create_context(GLWindow &win);
- void _internal_set_current_window(GLWindow *p_win);
+ NSOpenGLContext *shared_context = nullptr;
+ DisplayServer::WindowID current_window = DisplayServer::INVALID_WINDOW_ID;
- GLWindow &get_window(unsigned int id) { return _windows[id]; }
- const GLWindow &get_window(unsigned int id) const { return _windows[id]; }
+ Error create_context(GLWindow &win);
- bool use_vsync;
+ bool use_vsync = false;
ContextType context_type;
public:
@@ -80,7 +72,6 @@ public:
void window_destroy(DisplayServer::WindowID p_window_id);
void window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height);
- // get directly from the cached GLWindow
int window_get_width(DisplayServer::WindowID p_window_id = 0);
int window_get_height(DisplayServer::WindowID p_window_id = 0);
@@ -91,6 +82,7 @@ public:
void window_make_current(DisplayServer::WindowID p_window_id);
void window_update(DisplayServer::WindowID p_window_id);
+ void window_set_per_pixel_transparency_enabled(DisplayServer::WindowID p_window_id, bool p_enabled);
Error initialize();
@@ -101,6 +93,5 @@ public:
~GLManager_OSX();
};
-#endif // defined(OSX_ENABLED) && defined(GLES3_ENABLED)
-
-#endif // GL_MANAGER_OSX_H
+#endif // OSX_ENABLED && GLES3_ENABLED
+#endif // GL_MANAGER_OSX_LEGACY_H
diff --git a/platform/osx/gl_manager_osx.mm b/platform/osx/gl_manager_osx_legacy.mm
index 3e70de8523..fbe64e32a3 100644
--- a/platform/osx/gl_manager_osx.mm
+++ b/platform/osx/gl_manager_osx_legacy.mm
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* gl_manager_osx.mm */
+/* gl_manager_osx_legacy.mm */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "gl_manager_osx.h"
+#include "gl_manager_osx_legacy.h"
#ifdef OSX_ENABLED
#ifdef GLES3_ENABLED
@@ -36,7 +36,7 @@
#include <stdio.h>
#include <stdlib.h>
-Error GLManager_OSX::_create_context(GLWindow &win) {
+Error GLManager_OSX::create_context(GLWindow &win) {
NSOpenGLPixelFormatAttribute attributes[] = {
NSOpenGLPFADoubleBuffer,
NSOpenGLPFAClosestPolicy,
@@ -50,10 +50,10 @@ Error GLManager_OSX::_create_context(GLWindow &win) {
NSOpenGLPixelFormat *pixel_format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
ERR_FAIL_COND_V(pixel_format == nil, ERR_CANT_CREATE);
- win.context = [[NSOpenGLContext alloc] initWithFormat:pixel_format shareContext:_shared_context];
+ win.context = [[NSOpenGLContext alloc] initWithFormat:pixel_format shareContext:shared_context];
ERR_FAIL_COND_V(win.context == nil, ERR_CANT_CREATE);
- if (_shared_context == nullptr) {
- _shared_context = win.context;
+ if (shared_context == nullptr) {
+ shared_context = win.context;
}
[win.context setView:win.window_view];
@@ -63,40 +63,27 @@ Error GLManager_OSX::_create_context(GLWindow &win) {
}
Error GLManager_OSX::window_create(DisplayServer::WindowID p_window_id, id p_view, int p_width, int p_height) {
- if (p_window_id >= (int)_windows.size()) {
- _windows.resize(p_window_id + 1);
- }
-
- GLWindow &win = _windows[p_window_id];
- win.in_use = true;
- win.window_id = p_window_id;
+ GLWindow win;
win.width = p_width;
win.height = p_height;
win.window_view = p_view;
- if (_create_context(win) != OK) {
- _windows.remove_at(_windows.size() - 1);
+ if (create_context(win) != OK) {
return FAILED;
}
- window_make_current(_windows.size() - 1);
+ windows[p_window_id] = win;
+ window_make_current(p_window_id);
return OK;
}
-void GLManager_OSX::_internal_set_current_window(GLWindow *p_win) {
- _current_window = p_win;
-}
-
void GLManager_OSX::window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height) {
- if (p_window_id == -1) {
+ if (!windows.has(p_window_id)) {
return;
}
- GLWindow &win = _windows[p_window_id];
- if (!win.in_use) {
- return;
- }
+ GLWindow &win = windows[p_window_id];
win.width = p_width;
win.height = p_height;
@@ -116,24 +103,37 @@ void GLManager_OSX::window_resize(DisplayServer::WindowID p_window_id, int p_wid
}
int GLManager_OSX::window_get_width(DisplayServer::WindowID p_window_id) {
- return get_window(p_window_id).width;
+ if (!windows.has(p_window_id)) {
+ return 0;
+ }
+
+ GLWindow &win = windows[p_window_id];
+ return win.width;
}
int GLManager_OSX::window_get_height(DisplayServer::WindowID p_window_id) {
- return get_window(p_window_id).height;
+ if (!windows.has(p_window_id)) {
+ return 0;
+ }
+
+ GLWindow &win = windows[p_window_id];
+ return win.height;
}
void GLManager_OSX::window_destroy(DisplayServer::WindowID p_window_id) {
- GLWindow &win = get_window(p_window_id);
- win.in_use = false;
+ if (!windows.has(p_window_id)) {
+ return;
+ }
- if (_current_window == &win) {
- _current_window = nullptr;
+ if (current_window == p_window_id) {
+ current_window = DisplayServer::INVALID_WINDOW_ID;
}
+
+ windows.erase(p_window_id);
}
void GLManager_OSX::release_current() {
- if (!_current_window) {
+ if (current_window == DisplayServer::INVALID_WINDOW_ID) {
return;
}
@@ -141,63 +141,59 @@ void GLManager_OSX::release_current() {
}
void GLManager_OSX::window_make_current(DisplayServer::WindowID p_window_id) {
- if (p_window_id == -1) {
- return;
- }
-
- GLWindow &win = _windows[p_window_id];
- if (!win.in_use) {
+ if (current_window == p_window_id) {
return;
}
-
- if (&win == _current_window) {
+ if (!windows.has(p_window_id)) {
return;
}
+ GLWindow &win = windows[p_window_id];
[win.context makeCurrentContext];
- _internal_set_current_window(&win);
+ current_window = p_window_id;
}
void GLManager_OSX::make_current() {
- if (!_current_window) {
+ if (current_window == DisplayServer::INVALID_WINDOW_ID) {
return;
}
- if (!_current_window->in_use) {
- WARN_PRINT("current window not in use!");
+ if (!windows.has(current_window)) {
return;
}
- [_current_window->context makeCurrentContext];
+
+ GLWindow &win = windows[current_window];
+ [win.context makeCurrentContext];
}
void GLManager_OSX::swap_buffers() {
- // NO NEED TO CALL SWAP BUFFERS for each window...
- // see https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glXSwapBuffers.xml
-
- if (!_current_window) {
- return;
- }
- if (!_current_window->in_use) {
- WARN_PRINT("current window not in use!");
- return;
+ for (Map<DisplayServer::WindowID, GLWindow>::Element *E = windows.front(); E; E = E->next()) {
+ [E->get().context flushBuffer];
}
- [_current_window->context flushBuffer];
}
void GLManager_OSX::window_update(DisplayServer::WindowID p_window_id) {
- if (p_window_id == -1) {
+ if (!windows.has(p_window_id)) {
return;
}
- GLWindow &win = _windows[p_window_id];
- if (!win.in_use) {
- return;
- }
+ GLWindow &win = windows[p_window_id];
+ [win.context update];
+}
- if (&win == _current_window) {
+void GLManager_OSX::window_set_per_pixel_transparency_enabled(DisplayServer::WindowID p_window_id, bool p_enabled) {
+ if (!windows.has(p_window_id)) {
return;
}
+ GLWindow &win = windows[p_window_id];
+ if (p_enabled) {
+ GLint opacity = 0;
+ [win.context setValues:&opacity forParameter:NSOpenGLContextParameterSurfaceOpacity];
+ } else {
+ GLint opacity = 1;
+ [win.context setValues:&opacity forParameter:NSOpenGLContextParameterSurfaceOpacity];
+ }
[win.context update];
}
@@ -207,6 +203,7 @@ Error GLManager_OSX::initialize() {
void GLManager_OSX::set_use_vsync(bool p_use) {
use_vsync = p_use;
+
CGLContextObj ctx = CGLGetCurrentContext();
if (ctx) {
GLint swapInterval = p_use ? 1 : 0;
@@ -221,8 +218,6 @@ bool GLManager_OSX::is_using_vsync() const {
GLManager_OSX::GLManager_OSX(ContextType p_context_type) {
context_type = p_context_type;
- use_vsync = false;
- _current_window = nullptr;
}
GLManager_OSX::~GLManager_OSX() {
diff --git a/platform/osx/godot_application.h b/platform/osx/godot_application.h
new file mode 100644
index 0000000000..8d48a659f3
--- /dev/null
+++ b/platform/osx/godot_application.h
@@ -0,0 +1,42 @@
+/*************************************************************************/
+/* godot_application.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GODOT_APPLICATION_H
+#define GODOT_APPLICATION_H
+
+#include "core/os/os.h"
+
+#import <AppKit/AppKit.h>
+#import <Foundation/Foundation.h>
+
+@interface GodotApplication : NSApplication
+@end
+
+#endif // GODOT_APPLICATION_H
diff --git a/platform/osx/godot_application.mm b/platform/osx/godot_application.mm
new file mode 100644
index 0000000000..00a58700e8
--- /dev/null
+++ b/platform/osx/godot_application.mm
@@ -0,0 +1,53 @@
+/*************************************************************************/
+/* godot_application.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "godot_application.h"
+
+#include "display_server_osx.h"
+
+@implementation GodotApplication
+
+- (void)sendEvent:(NSEvent *)event {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (ds) {
+ ds->send_event(event);
+ }
+
+ // From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost
+ // This works around an AppKit bug, where key up events while holding
+ // down the command key don't get sent to the key window.
+ if ([event type] == NSEventTypeKeyUp && ([event modifierFlags] & NSEventModifierFlagCommand)) {
+ [[self keyWindow] sendEvent:event];
+ } else {
+ [super sendEvent:event];
+ }
+}
+
+@end
diff --git a/platform/osx/godot_application_delegate.h b/platform/osx/godot_application_delegate.h
new file mode 100644
index 0000000000..8eec762d8f
--- /dev/null
+++ b/platform/osx/godot_application_delegate.h
@@ -0,0 +1,45 @@
+/*************************************************************************/
+/* godot_application_delegate.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GODOT_APPLICATION_DELEGATE_H
+#define GODOT_APPLICATION_DELEGATE_H
+
+#include "core/os/os.h"
+
+#import <AppKit/AppKit.h>
+#import <Foundation/Foundation.h>
+
+@interface GodotApplicationDelegate : NSObject
+- (void)forceUnbundledWindowActivationHackStep1;
+- (void)forceUnbundledWindowActivationHackStep2;
+- (void)forceUnbundledWindowActivationHackStep3;
+@end
+
+#endif // GODOT_APPLICATION_DELEGATE_H
diff --git a/platform/osx/godot_application_delegate.mm b/platform/osx/godot_application_delegate.mm
new file mode 100644
index 0000000000..be284ba543
--- /dev/null
+++ b/platform/osx/godot_application_delegate.mm
@@ -0,0 +1,132 @@
+/*************************************************************************/
+/* godot_application_delegate.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "godot_application_delegate.h"
+
+#include "display_server_osx.h"
+#include "os_osx.h"
+
+@implementation GodotApplicationDelegate
+
+- (void)forceUnbundledWindowActivationHackStep1 {
+ // Step 1: Switch focus to macOS SystemUIServer process.
+ // Required to perform step 2, TransformProcessType will fail if app is already the in focus.
+ for (NSRunningApplication *app in [NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.systemuiserver"]) {
+ [app activateWithOptions:NSApplicationActivateIgnoringOtherApps];
+ break;
+ }
+ [self performSelector:@selector(forceUnbundledWindowActivationHackStep2)
+ withObject:nil
+ afterDelay:0.02];
+}
+
+- (void)forceUnbundledWindowActivationHackStep2 {
+ // Step 2: Register app as foreground process.
+ ProcessSerialNumber psn = { 0, kCurrentProcess };
+ (void)TransformProcessType(&psn, kProcessTransformToForegroundApplication);
+ [self performSelector:@selector(forceUnbundledWindowActivationHackStep3) withObject:nil afterDelay:0.02];
+}
+
+- (void)forceUnbundledWindowActivationHackStep3 {
+ // Step 3: Switch focus back to app window.
+ [[NSRunningApplication currentApplication] activateWithOptions:NSApplicationActivateIgnoringOtherApps];
+}
+
+- (void)applicationDidFinishLaunching:(NSNotification *)notice {
+ NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
+ if (nsappname == nil || isatty(STDOUT_FILENO) || isatty(STDIN_FILENO) || isatty(STDERR_FILENO)) {
+ // If the executable is started from terminal or is not bundled, macOS WindowServer won't register and activate app window correctly (menu and title bar are grayed out and input ignored).
+ [self performSelector:@selector(forceUnbundledWindowActivationHackStep1) withObject:nil afterDelay:0.02];
+ }
+}
+
+- (void)applicationDidResignActive:(NSNotification *)notification {
+ if (OS::get_singleton()->get_main_loop()) {
+ OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT);
+ }
+}
+
+- (void)applicationDidBecomeActive:(NSNotification *)notification {
+ if (OS::get_singleton()->get_main_loop()) {
+ OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_IN);
+ }
+}
+
+- (void)globalMenuCallback:(id)sender {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (ds) {
+ return ds->menu_callback(sender);
+ }
+}
+
+- (NSMenu *)applicationDockMenu:(NSApplication *)sender {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (ds) {
+ return ds->get_dock_menu();
+ } else {
+ return nullptr;
+ }
+}
+
+- (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename {
+ // Note: may be called called before main loop init!
+ OS_OSX *os = (OS_OSX *)OS::get_singleton();
+ if (os) {
+ os->set_open_with_filename(String::utf8([filename UTF8String]));
+ }
+
+#ifdef TOOLS_ENABLED
+ // Open new instance.
+ if (os && os->get_main_loop()) {
+ List<String> args;
+ args.push_back(os->get_open_with_filename());
+ String exec = os->get_executable_path();
+ os->create_process(exec, args);
+ }
+#endif
+ return YES;
+}
+
+- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (ds) {
+ ds->send_window_event(ds->get_window(DisplayServerOSX::MAIN_WINDOW_ID), DisplayServerOSX::WINDOW_EVENT_CLOSE_REQUEST);
+ }
+ return NSTerminateCancel;
+}
+
+- (void)showAbout:(id)sender {
+ OS_OSX *os = (OS_OSX *)OS::get_singleton();
+ if (os && os->get_main_loop()) {
+ os->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_ABOUT);
+ }
+}
+
+@end
diff --git a/platform/osx/godot_content_view.h b/platform/osx/godot_content_view.h
new file mode 100644
index 0000000000..7942d716dc
--- /dev/null
+++ b/platform/osx/godot_content_view.h
@@ -0,0 +1,65 @@
+/*************************************************************************/
+/* godot_content_view.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GODOT_CONTENT_VIEW_H
+#define GODOT_CONTENT_VIEW_H
+
+#include "servers/display_server.h"
+
+#import <AppKit/AppKit.h>
+#import <Foundation/Foundation.h>
+
+#if defined(GLES3_ENABLED)
+#import <AppKit/NSOpenGLView.h>
+#define RootView NSOpenGLView
+#else
+#define RootView NSView
+#endif
+
+#import <QuartzCore/CAMetalLayer.h>
+
+@interface GodotContentView : RootView <NSTextInputClient> {
+ DisplayServer::WindowID window_id;
+ NSTrackingArea *tracking_area;
+ NSMutableAttributedString *marked_text;
+ bool ime_input_event_in_progress;
+ bool mouse_down_control;
+ bool ignore_momentum_scroll;
+}
+
+- (void)processScrollEvent:(NSEvent *)event button:(MouseButton)button factor:(double)factor;
+- (void)processPanEvent:(NSEvent *)event dx:(double)dx dy:(double)dy;
+- (void)processMouseEvent:(NSEvent *)event index:(MouseButton)index mask:(MouseButton)mask pressed:(bool)pressed;
+- (void)setWindowID:(DisplayServer::WindowID)wid;
+- (void)cancelComposition;
+
+@end
+
+#endif // GODOT_CONTENT_VIEW_H
diff --git a/platform/osx/godot_content_view.mm b/platform/osx/godot_content_view.mm
new file mode 100644
index 0000000000..4e831e1ccc
--- /dev/null
+++ b/platform/osx/godot_content_view.mm
@@ -0,0 +1,760 @@
+/*************************************************************************/
+/* godot_content_view.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "godot_content_view.h"
+
+#include "display_server_osx.h"
+#include "key_mapping_osx.h"
+
+@implementation GodotContentView
+
+- (id)init {
+ self = [super init];
+ window_id = DisplayServer::INVALID_WINDOW_ID;
+ tracking_area = nil;
+ ime_input_event_in_progress = false;
+ mouse_down_control = false;
+ ignore_momentum_scroll = false;
+ [self updateTrackingAreas];
+
+ if (@available(macOS 10.13, *)) {
+ [self registerForDraggedTypes:[NSArray arrayWithObject:NSPasteboardTypeFileURL]];
+#if !defined(__aarch64__) // Do not build deprectead 10.13 code on ARM.
+ } else {
+ [self registerForDraggedTypes:[NSArray arrayWithObject:NSFilenamesPboardType]];
+#endif
+ }
+ marked_text = [[NSMutableAttributedString alloc] init];
+ return self;
+}
+
+- (void)setWindowID:(DisplayServerOSX::WindowID)wid {
+ window_id = wid;
+}
+
+// MARK: Backing Layer
+
+- (CALayer *)makeBackingLayer {
+ return [[CAMetalLayer class] layer];
+}
+
+- (void)updateLayer {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ ds->window_update(window_id);
+ [super updateLayer];
+}
+
+- (BOOL)wantsUpdateLayer {
+ return YES;
+}
+
+- (BOOL)isOpaque {
+ return YES;
+}
+
+// MARK: IME
+
+- (BOOL)hasMarkedText {
+ return (marked_text.length > 0);
+}
+
+- (NSRange)markedRange {
+ return NSMakeRange(0, marked_text.length);
+}
+
+- (NSRange)selectedRange {
+ static const NSRange kEmptyRange = { NSNotFound, 0 };
+ return kEmptyRange;
+}
+
+- (void)setMarkedText:(id)aString selectedRange:(NSRange)selectedRange replacementRange:(NSRange)replacementRange {
+ if ([aString isKindOfClass:[NSAttributedString class]]) {
+ marked_text = [[NSMutableAttributedString alloc] initWithAttributedString:aString];
+ } else {
+ marked_text = [[NSMutableAttributedString alloc] initWithString:aString];
+ }
+ if (marked_text.length == 0) {
+ [self unmarkText];
+ return;
+ }
+
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
+ if (wd.im_active) {
+ ime_input_event_in_progress = true;
+ ds->update_im_text(Point2i(selectedRange.location, selectedRange.length), String::utf8([[marked_text mutableString] UTF8String]));
+ }
+}
+
+- (void)unmarkText {
+ ime_input_event_in_progress = false;
+ [[marked_text mutableString] setString:@""];
+
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
+ if (wd.im_active) {
+ ds->update_im_text(Point2i(), String());
+ }
+}
+
+- (NSArray *)validAttributesForMarkedText {
+ return [NSArray array];
+}
+
+- (NSAttributedString *)attributedSubstringForProposedRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange {
+ return nil;
+}
+
+- (NSUInteger)characterIndexForPoint:(NSPoint)aPoint {
+ return 0;
+}
+
+- (NSRect)firstRectForCharacterRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return NSMakeRect(0, 0, 0, 0);
+ }
+
+ DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
+ const NSRect content_rect = [wd.window_view frame];
+ const float scale = ds->screen_get_max_scale();
+ NSRect point_in_window_rect = NSMakeRect(wd.im_position.x / scale, content_rect.size.height - (wd.im_position.y / scale) - 1, 0, 0);
+ NSPoint point_on_screen = [wd.window_object convertRectToScreen:point_in_window_rect].origin;
+
+ return NSMakeRect(point_on_screen.x, point_on_screen.y, 0, 0);
+}
+
+- (void)cancelComposition {
+ [self unmarkText];
+ [[NSTextInputContext currentInputContext] discardMarkedText];
+}
+
+- (void)insertText:(id)aString {
+ [self insertText:aString replacementRange:NSMakeRange(0, 0)];
+}
+
+- (void)insertText:(id)aString replacementRange:(NSRange)replacementRange {
+ NSEvent *event = [NSApp currentEvent];
+
+ NSString *characters;
+ if ([aString isKindOfClass:[NSAttributedString class]]) {
+ characters = [aString string];
+ } else {
+ characters = (NSString *)aString;
+ }
+
+ NSCharacterSet *ctrl_chars = [NSCharacterSet controlCharacterSet];
+ NSCharacterSet *wsnl_chars = [NSCharacterSet whitespaceAndNewlineCharacterSet];
+ if ([characters rangeOfCharacterFromSet:ctrl_chars].length && [characters rangeOfCharacterFromSet:wsnl_chars].length == 0) {
+ [[NSTextInputContext currentInputContext] discardMarkedText];
+ [self cancelComposition];
+ return;
+ }
+
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ [self cancelComposition];
+ return;
+ }
+
+ Char16String text;
+ text.resize([characters length] + 1);
+ [characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])];
+
+ String u32text;
+ u32text.parse_utf16(text.ptr(), text.length());
+
+ for (int i = 0; i < u32text.length(); i++) {
+ const char32_t codepoint = u32text[i];
+ if ((codepoint & 0xFF00) == 0xF700) {
+ continue;
+ }
+
+ DisplayServerOSX::KeyEvent ke;
+
+ ke.window_id = window_id;
+ ke.osx_state = [event modifierFlags];
+ ke.pressed = true;
+ ke.echo = false;
+ ke.raw = false; // IME input event.
+ ke.keycode = Key::NONE;
+ ke.physical_keycode = Key::NONE;
+ ke.unicode = codepoint;
+
+ ds->push_to_key_event_buffer(ke);
+ }
+ [self cancelComposition];
+}
+
+// MARK: Drag and drop
+
+- (NSDragOperation)draggingEntered:(id<NSDraggingInfo>)sender {
+ return NSDragOperationCopy;
+}
+
+- (NSDragOperation)draggingUpdated:(id<NSDraggingInfo>)sender {
+ return NSDragOperationCopy;
+}
+
+- (BOOL)performDragOperation:(id<NSDraggingInfo>)sender {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return NO;
+ }
+
+ DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
+ if (!wd.drop_files_callback.is_null()) {
+ Vector<String> files;
+ NSPasteboard *pboard = [sender draggingPasteboard];
+
+ if (@available(macOS 10.13, *)) {
+ NSArray *items = pboard.pasteboardItems;
+ for (NSPasteboardItem *item in items) {
+ NSString *url = [item stringForType:NSPasteboardTypeFileURL];
+ NSString *file = [NSURL URLWithString:url].path;
+ files.push_back(String::utf8([file UTF8String]));
+ }
+#if !defined(__aarch64__) // Do not build deprectead 10.13 code on ARM.
+ } else {
+ NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType];
+ for (NSString *file in filenames) {
+ files.push_back(String::utf8([file UTF8String]));
+ }
+#endif
+ }
+
+ Variant v = files;
+ Variant *vp = &v;
+ Variant ret;
+ Callable::CallError ce;
+ wd.drop_files_callback.call((const Variant **)&vp, 1, ret, ce);
+ }
+
+ return NO;
+}
+
+// MARK: Focus
+
+- (BOOL)canBecomeKeyView {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return YES;
+ }
+
+ DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
+ return !wd.no_focus;
+}
+
+- (BOOL)acceptsFirstResponder {
+ return YES;
+}
+
+// MARK: Mouse
+
+- (void)cursorUpdate:(NSEvent *)event {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (!ds) {
+ return;
+ }
+
+ ds->cursor_update_shape();
+}
+
+- (void)processMouseEvent:(NSEvent *)event index:(MouseButton)index mask:(MouseButton)mask pressed:(bool)pressed {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
+ MouseButton last_button_state = ds->mouse_get_button_state();
+
+ if (pressed) {
+ last_button_state |= mask;
+ } else {
+ last_button_state &= (MouseButton)~mask;
+ }
+ ds->mouse_set_button_state(last_button_state);
+
+ Ref<InputEventMouseButton> mb;
+ mb.instantiate();
+ mb->set_window_id(window_id);
+ ds->update_mouse_pos(wd, [event locationInWindow]);
+ ds->get_key_modifier_state([event modifierFlags], mb);
+ mb->set_button_index(index);
+ mb->set_pressed(pressed);
+ mb->set_position(wd.mouse_pos);
+ mb->set_global_position(wd.mouse_pos);
+ mb->set_button_mask(last_button_state);
+ if (index == MouseButton::LEFT && pressed) {
+ mb->set_double_click([event clickCount] == 2);
+ }
+
+ Input::get_singleton()->parse_input_event(mb);
+}
+
+- (void)mouseDown:(NSEvent *)event {
+ if (([event modifierFlags] & NSEventModifierFlagControl)) {
+ mouse_down_control = true;
+ [self processMouseEvent:event index:MouseButton::RIGHT mask:MouseButton::MASK_RIGHT pressed:true];
+ } else {
+ mouse_down_control = false;
+ [self processMouseEvent:event index:MouseButton::LEFT mask:MouseButton::MASK_LEFT pressed:true];
+ }
+}
+
+- (void)mouseDragged:(NSEvent *)event {
+ [self mouseMoved:event];
+}
+
+- (void)mouseUp:(NSEvent *)event {
+ if (mouse_down_control) {
+ [self processMouseEvent:event index:MouseButton::RIGHT mask:MouseButton::MASK_RIGHT pressed:false];
+ } else {
+ [self processMouseEvent:event index:MouseButton::LEFT mask:MouseButton::MASK_LEFT pressed:false];
+ }
+}
+
+- (void)mouseMoved:(NSEvent *)event {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
+
+ NSPoint delta = NSMakePoint([event deltaX], [event deltaY]);
+ NSPoint mpos = [event locationInWindow];
+
+ if (ds->update_mouse_wrap(wd, delta, mpos, [event timestamp])) {
+ return;
+ }
+
+ Ref<InputEventMouseMotion> mm;
+ mm.instantiate();
+
+ mm->set_window_id(window_id);
+ mm->set_button_mask(ds->mouse_get_button_state());
+ ds->update_mouse_pos(wd, mpos);
+ mm->set_position(wd.mouse_pos);
+ mm->set_pressure([event pressure]);
+ if ([event subtype] == NSEventSubtypeTabletPoint) {
+ const NSPoint p = [event tilt];
+ mm->set_tilt(Vector2(p.x, p.y));
+ }
+ mm->set_global_position(wd.mouse_pos);
+ mm->set_velocity(Input::get_singleton()->get_last_mouse_velocity());
+ const Vector2i relativeMotion = Vector2i(delta.x, delta.y) * ds->screen_get_max_scale();
+ mm->set_relative(relativeMotion);
+ ds->get_key_modifier_state([event modifierFlags], mm);
+
+ Input::get_singleton()->parse_input_event(mm);
+}
+
+- (void)rightMouseDown:(NSEvent *)event {
+ [self processMouseEvent:event index:MouseButton::RIGHT mask:MouseButton::MASK_RIGHT pressed:true];
+}
+
+- (void)rightMouseDragged:(NSEvent *)event {
+ [self mouseMoved:event];
+}
+
+- (void)rightMouseUp:(NSEvent *)event {
+ [self processMouseEvent:event index:MouseButton::RIGHT mask:MouseButton::MASK_RIGHT pressed:false];
+}
+
+- (void)otherMouseDown:(NSEvent *)event {
+ if ((int)[event buttonNumber] == 2) {
+ [self processMouseEvent:event index:MouseButton::MIDDLE mask:MouseButton::MASK_MIDDLE pressed:true];
+ } else if ((int)[event buttonNumber] == 3) {
+ [self processMouseEvent:event index:MouseButton::MB_XBUTTON1 mask:MouseButton::MASK_XBUTTON1 pressed:true];
+ } else if ((int)[event buttonNumber] == 4) {
+ [self processMouseEvent:event index:MouseButton::MB_XBUTTON2 mask:MouseButton::MASK_XBUTTON2 pressed:true];
+ } else {
+ return;
+ }
+}
+
+- (void)otherMouseDragged:(NSEvent *)event {
+ [self mouseMoved:event];
+}
+
+- (void)otherMouseUp:(NSEvent *)event {
+ if ((int)[event buttonNumber] == 2) {
+ [self processMouseEvent:event index:MouseButton::MIDDLE mask:MouseButton::MASK_MIDDLE pressed:false];
+ } else if ((int)[event buttonNumber] == 3) {
+ [self processMouseEvent:event index:MouseButton::MB_XBUTTON1 mask:MouseButton::MASK_XBUTTON1 pressed:false];
+ } else if ((int)[event buttonNumber] == 4) {
+ [self processMouseEvent:event index:MouseButton::MB_XBUTTON2 mask:MouseButton::MASK_XBUTTON2 pressed:false];
+ } else {
+ return;
+ }
+}
+
+- (void)mouseExited:(NSEvent *)event {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
+ if (ds->mouse_get_mode() != DisplayServer::MOUSE_MODE_CAPTURED) {
+ ds->send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_MOUSE_EXIT);
+ }
+}
+
+- (void)mouseEntered:(NSEvent *)event {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
+ if (ds->mouse_get_mode() != DisplayServer::MOUSE_MODE_CAPTURED) {
+ ds->send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_MOUSE_ENTER);
+ }
+
+ ds->cursor_update_shape();
+}
+
+- (void)magnifyWithEvent:(NSEvent *)event {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
+
+ Ref<InputEventMagnifyGesture> ev;
+ ev.instantiate();
+ ev->set_window_id(window_id);
+ ds->get_key_modifier_state([event modifierFlags], ev);
+ ds->update_mouse_pos(wd, [event locationInWindow]);
+ ev->set_position(wd.mouse_pos);
+ ev->set_factor([event magnification] + 1.0);
+
+ Input::get_singleton()->parse_input_event(ev);
+}
+
+- (void)updateTrackingAreas {
+ if (tracking_area != nil) {
+ [self removeTrackingArea:tracking_area];
+ }
+
+ NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited | NSTrackingActiveInKeyWindow | NSTrackingCursorUpdate | NSTrackingInVisibleRect;
+ tracking_area = [[NSTrackingArea alloc] initWithRect:[self bounds] options:options owner:self userInfo:nil];
+
+ [self addTrackingArea:tracking_area];
+ [super updateTrackingAreas];
+}
+
+// MARK: Keyboard
+
+- (void)keyDown:(NSEvent *)event {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
+
+ ignore_momentum_scroll = true;
+
+ // Ignore all input if IME input is in progress.
+ if (!ime_input_event_in_progress) {
+ NSString *characters = [event characters];
+ NSUInteger length = [characters length];
+
+ if (!wd.im_active && length > 0 && keycode_has_unicode(KeyMappingOSX::remap_key([event keyCode], [event modifierFlags]))) {
+ // Fallback unicode character handler used if IME is not active.
+ Char16String text;
+ text.resize([characters length] + 1);
+ [characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])];
+
+ String u32text;
+ u32text.parse_utf16(text.ptr(), text.length());
+
+ for (int i = 0; i < u32text.length(); i++) {
+ const char32_t codepoint = u32text[i];
+
+ DisplayServerOSX::KeyEvent ke;
+
+ ke.window_id = window_id;
+ ke.osx_state = [event modifierFlags];
+ ke.pressed = true;
+ ke.echo = [event isARepeat];
+ ke.keycode = KeyMappingOSX::remap_key([event keyCode], [event modifierFlags]);
+ ke.physical_keycode = KeyMappingOSX::translate_key([event keyCode]);
+ ke.raw = true;
+ ke.unicode = codepoint;
+
+ ds->push_to_key_event_buffer(ke);
+ }
+ } else {
+ DisplayServerOSX::KeyEvent ke;
+
+ ke.window_id = window_id;
+ ke.osx_state = [event modifierFlags];
+ ke.pressed = true;
+ ke.echo = [event isARepeat];
+ ke.keycode = KeyMappingOSX::remap_key([event keyCode], [event modifierFlags]);
+ ke.physical_keycode = KeyMappingOSX::translate_key([event keyCode]);
+ ke.raw = false;
+ ke.unicode = 0;
+
+ ds->push_to_key_event_buffer(ke);
+ }
+ }
+
+ // Pass events to IME handler
+ if (wd.im_active) {
+ [self interpretKeyEvents:[NSArray arrayWithObject:event]];
+ }
+}
+
+- (void)flagsChanged:(NSEvent *)event {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+ ignore_momentum_scroll = true;
+
+ // Ignore all input if IME input is in progress
+ if (!ime_input_event_in_progress) {
+ DisplayServerOSX::KeyEvent ke;
+
+ ke.window_id = window_id;
+ ke.echo = false;
+ ke.raw = true;
+
+ int key = [event keyCode];
+ int mod = [event modifierFlags];
+
+ if (key == 0x36 || key == 0x37) {
+ if (mod & NSEventModifierFlagCommand) {
+ mod &= ~NSEventModifierFlagCommand;
+ ke.pressed = true;
+ } else {
+ ke.pressed = false;
+ }
+ } else if (key == 0x38 || key == 0x3c) {
+ if (mod & NSEventModifierFlagShift) {
+ mod &= ~NSEventModifierFlagShift;
+ ke.pressed = true;
+ } else {
+ ke.pressed = false;
+ }
+ } else if (key == 0x3a || key == 0x3d) {
+ if (mod & NSEventModifierFlagOption) {
+ mod &= ~NSEventModifierFlagOption;
+ ke.pressed = true;
+ } else {
+ ke.pressed = false;
+ }
+ } else if (key == 0x3b || key == 0x3e) {
+ if (mod & NSEventModifierFlagControl) {
+ mod &= ~NSEventModifierFlagControl;
+ ke.pressed = true;
+ } else {
+ ke.pressed = false;
+ }
+ } else {
+ return;
+ }
+
+ ke.osx_state = mod;
+ ke.keycode = KeyMappingOSX::remap_key(key, mod);
+ ke.physical_keycode = KeyMappingOSX::translate_key(key);
+ ke.unicode = 0;
+
+ ds->push_to_key_event_buffer(ke);
+ }
+}
+
+- (void)keyUp:(NSEvent *)event {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
+
+ // Ignore all input if IME input is in progress.
+ if (!ime_input_event_in_progress) {
+ NSString *characters = [event characters];
+ NSUInteger length = [characters length];
+
+ // Fallback unicode character handler used if IME is not active.
+ if (!wd.im_active && length > 0 && keycode_has_unicode(KeyMappingOSX::remap_key([event keyCode], [event modifierFlags]))) {
+ Char16String text;
+ text.resize([characters length] + 1);
+ [characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])];
+
+ String u32text;
+ u32text.parse_utf16(text.ptr(), text.length());
+
+ for (int i = 0; i < u32text.length(); i++) {
+ const char32_t codepoint = u32text[i];
+ DisplayServerOSX::KeyEvent ke;
+
+ ke.window_id = window_id;
+ ke.osx_state = [event modifierFlags];
+ ke.pressed = false;
+ ke.echo = [event isARepeat];
+ ke.keycode = KeyMappingOSX::remap_key([event keyCode], [event modifierFlags]);
+ ke.physical_keycode = KeyMappingOSX::translate_key([event keyCode]);
+ ke.raw = true;
+ ke.unicode = codepoint;
+
+ ds->push_to_key_event_buffer(ke);
+ }
+ } else {
+ DisplayServerOSX::KeyEvent ke;
+
+ ke.window_id = window_id;
+ ke.osx_state = [event modifierFlags];
+ ke.pressed = false;
+ ke.echo = [event isARepeat];
+ ke.keycode = KeyMappingOSX::remap_key([event keyCode], [event modifierFlags]);
+ ke.physical_keycode = KeyMappingOSX::translate_key([event keyCode]);
+ ke.raw = true;
+ ke.unicode = 0;
+
+ ds->push_to_key_event_buffer(ke);
+ }
+ }
+}
+
+// MARK: Scroll and pan
+
+- (void)processScrollEvent:(NSEvent *)event button:(MouseButton)button factor:(double)factor {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
+ MouseButton mask = mouse_button_to_mask(button);
+
+ Ref<InputEventMouseButton> sc;
+ sc.instantiate();
+
+ sc->set_window_id(window_id);
+ ds->get_key_modifier_state([event modifierFlags], sc);
+ sc->set_button_index(button);
+ sc->set_factor(factor);
+ sc->set_pressed(true);
+ sc->set_position(wd.mouse_pos);
+ sc->set_global_position(wd.mouse_pos);
+ MouseButton last_button_state = ds->mouse_get_button_state() | (MouseButton)mask;
+ sc->set_button_mask(last_button_state);
+ ds->mouse_set_button_state(last_button_state);
+
+ Input::get_singleton()->parse_input_event(sc);
+
+ sc.instantiate();
+ sc->set_window_id(window_id);
+ sc->set_button_index(button);
+ sc->set_factor(factor);
+ sc->set_pressed(false);
+ sc->set_position(wd.mouse_pos);
+ sc->set_global_position(wd.mouse_pos);
+ last_button_state &= (MouseButton)~mask;
+ sc->set_button_mask(last_button_state);
+ ds->mouse_set_button_state(last_button_state);
+
+ Input::get_singleton()->parse_input_event(sc);
+}
+
+- (void)processPanEvent:(NSEvent *)event dx:(double)dx dy:(double)dy {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
+
+ Ref<InputEventPanGesture> pg;
+ pg.instantiate();
+
+ pg->set_window_id(window_id);
+ ds->get_key_modifier_state([event modifierFlags], pg);
+ pg->set_position(wd.mouse_pos);
+ pg->set_delta(Vector2(-dx, -dy));
+
+ Input::get_singleton()->parse_input_event(pg);
+}
+
+- (void)scrollWheel:(NSEvent *)event {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
+ ds->update_mouse_pos(wd, [event locationInWindow]);
+
+ double delta_x = [event scrollingDeltaX];
+ double delta_y = [event scrollingDeltaY];
+
+ if ([event hasPreciseScrollingDeltas]) {
+ delta_x *= 0.03;
+ delta_y *= 0.03;
+ }
+
+ if ([event momentumPhase] != NSEventPhaseNone) {
+ if (ignore_momentum_scroll) {
+ return;
+ }
+ } else {
+ ignore_momentum_scroll = false;
+ }
+
+ if ([event phase] != NSEventPhaseNone || [event momentumPhase] != NSEventPhaseNone) {
+ [self processPanEvent:event dx:delta_x dy:delta_y];
+ } else {
+ if (fabs(delta_x)) {
+ [self processScrollEvent:event button:(0 > delta_x ? MouseButton::WHEEL_RIGHT : MouseButton::WHEEL_LEFT) factor:fabs(delta_x * 0.3)];
+ }
+ if (fabs(delta_y)) {
+ [self processScrollEvent:event button:(0 < delta_y ? MouseButton::WHEEL_UP : MouseButton::WHEEL_DOWN) factor:fabs(delta_y * 0.3)];
+ }
+ }
+}
+
+@end
diff --git a/platform/osx/godot_main_osx.mm b/platform/osx/godot_main_osx.mm
index 64a93f7292..7fabfaa1b7 100644
--- a/platform/osx/godot_main_osx.mm
+++ b/platform/osx/godot_main_osx.mm
@@ -37,7 +37,7 @@
int main(int argc, char **argv) {
#if defined(VULKAN_ENABLED)
- // MoltenVK - enable full component swizzling support
+ // MoltenVK - enable full component swizzling support.
setenv("MVK_CONFIG_FULL_IMAGE_VIEW_SWIZZLE", "1", 1);
#endif
@@ -45,13 +45,14 @@ int main(int argc, char **argv) {
const char *dbg_arg = "-NSDocumentRevisionsDebugMode";
printf("arguments\n");
for (int i = 0; i < argc; i++) {
- if (strcmp(dbg_arg, argv[i]) == 0)
+ if (strcmp(dbg_arg, argv[i]) == 0) {
first_arg = i + 2;
+ }
printf("%i: %s\n", i, argv[i]);
};
#ifdef DEBUG_ENABLED
- // lets report the path we made current after all that
+ // Lets report the path we made current after all that.
char cwd[4096];
getcwd(cwd, 4096);
printf("Current path: %s\n", cwd);
@@ -60,23 +61,25 @@ int main(int argc, char **argv) {
OS_OSX os;
Error err;
- // We must override main when testing is enabled
+ // We must override main when testing is enabled.
TEST_MAIN_OVERRIDE
- if (os.open_with_filename != "") {
- char *argv_c = (char *)malloc(os.open_with_filename.utf8().size());
- memcpy(argv_c, os.open_with_filename.utf8().get_data(), os.open_with_filename.utf8().size());
+ if (os.get_open_with_filename() != "") {
+ char *argv_c = (char *)malloc(os.get_open_with_filename().utf8().size());
+ memcpy(argv_c, os.get_open_with_filename().utf8().get_data(), os.get_open_with_filename().utf8().size());
err = Main::setup(argv[0], 1, &argv_c);
free(argv_c);
} else {
err = Main::setup(argv[0], argc - first_arg, &argv[first_arg]);
}
- if (err != OK)
+ if (err != OK) {
return 255;
+ }
- if (Main::start())
- os.run(); // it is actually the OS that decides how to run
+ if (Main::start()) {
+ os.run(); // It is actually the OS that decides how to run.
+ }
Main::cleanup();
diff --git a/platform/osx/godot_menu_item.h b/platform/osx/godot_menu_item.h
new file mode 100644
index 0000000000..50c4709c18
--- /dev/null
+++ b/platform/osx/godot_menu_item.h
@@ -0,0 +1,52 @@
+/*************************************************************************/
+/* godot_menu_item.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GODOT_MENU_ITEM_H
+#define GODOT_MENU_ITEM_H
+
+#include "servers/display_server.h"
+
+#import <AppKit/AppKit.h>
+#import <Foundation/Foundation.h>
+
+@interface GodotMenuItem : NSObject {
+@public
+ Callable callback;
+ Variant meta;
+ int id;
+ bool checkable;
+}
+
+@end
+
+@implementation GodotMenuItem
+@end
+
+#endif // GODOT_MENU_ITEM_H
diff --git a/platform/osx/godot_window.h b/platform/osx/godot_window.h
new file mode 100644
index 0000000000..16ff101142
--- /dev/null
+++ b/platform/osx/godot_window.h
@@ -0,0 +1,47 @@
+/*************************************************************************/
+/* godot_window.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GODOT_WINDOW_H
+#define GODOT_WINDOW_H
+
+#include "servers/display_server.h"
+
+#import <AppKit/AppKit.h>
+#import <Foundation/Foundation.h>
+
+@interface GodotWindow : NSWindow {
+ DisplayServer::WindowID window_id;
+}
+
+- (void)setWindowID:(DisplayServer::WindowID)wid;
+
+@end
+
+#endif //GODOT_WINDOW_H
diff --git a/platform/osx/godot_window.mm b/platform/osx/godot_window.mm
new file mode 100644
index 0000000000..e392cfb384
--- /dev/null
+++ b/platform/osx/godot_window.mm
@@ -0,0 +1,69 @@
+/*************************************************************************/
+/* godot_window.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "godot_window.h"
+
+#include "display_server_osx.h"
+
+@implementation GodotWindow
+
+- (id)init {
+ self = [super init];
+ window_id = DisplayServer::INVALID_WINDOW_ID;
+ return self;
+}
+
+- (void)setWindowID:(DisplayServerOSX::WindowID)wid {
+ window_id = wid;
+}
+
+- (BOOL)canBecomeKeyWindow {
+ // Required for NSBorderlessWindowMask windows.
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return YES;
+ }
+
+ DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
+ return !wd.no_focus;
+}
+
+- (BOOL)canBecomeMainWindow {
+ // Required for NSBorderlessWindowMask windows.
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return YES;
+ }
+
+ DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
+ return !wd.no_focus;
+}
+
+@end
diff --git a/platform/osx/godot_window_delegate.h b/platform/osx/godot_window_delegate.h
new file mode 100644
index 0000000000..8a1f681fcd
--- /dev/null
+++ b/platform/osx/godot_window_delegate.h
@@ -0,0 +1,47 @@
+/*************************************************************************/
+/* godot_window_delegate.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GODOT_WINDOW_DELEGATE_H
+#define GODOT_WINDOW_DELEGATE_H
+
+#include "servers/display_server.h"
+
+#import <AppKit/AppKit.h>
+#import <Foundation/Foundation.h>
+
+@interface GodotWindowDelegate : NSObject <NSWindowDelegate> {
+ DisplayServer::WindowID window_id;
+}
+
+- (void)setWindowID:(DisplayServer::WindowID)wid;
+
+@end
+
+#endif //GODOT_WINDOW_DELEGATE_H
diff --git a/platform/osx/godot_window_delegate.mm b/platform/osx/godot_window_delegate.mm
new file mode 100644
index 0000000000..1742be987d
--- /dev/null
+++ b/platform/osx/godot_window_delegate.mm
@@ -0,0 +1,254 @@
+/*************************************************************************/
+/* godot_window_delegate.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "godot_window_delegate.h"
+
+#include "display_server_osx.h"
+
+@implementation GodotWindowDelegate
+
+- (void)setWindowID:(DisplayServer::WindowID)wid {
+ window_id = wid;
+}
+
+- (BOOL)windowShouldClose:(id)sender {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return YES;
+ }
+
+ ds->send_window_event(ds->get_window(window_id), DisplayServerOSX::WINDOW_EVENT_CLOSE_REQUEST);
+ return NO;
+}
+
+- (void)windowWillClose:(NSNotification *)notification {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
+ while (wd.transient_children.size()) {
+ ds->window_set_transient(wd.transient_children.front()->get(), DisplayServerOSX::INVALID_WINDOW_ID);
+ }
+
+ if (wd.transient_parent != DisplayServerOSX::INVALID_WINDOW_ID) {
+ ds->window_set_transient(window_id, DisplayServerOSX::INVALID_WINDOW_ID);
+ }
+
+ ds->window_destroy(window_id);
+}
+
+- (void)windowDidEnterFullScreen:(NSNotification *)notification {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
+ wd.fullscreen = true;
+ // Reset window size limits.
+ [wd.window_object setContentMinSize:NSMakeSize(0, 0)];
+ [wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
+
+ // Force window resize event.
+ [self windowDidResize:notification];
+}
+
+- (void)windowDidExitFullScreen:(NSNotification *)notification {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
+ wd.fullscreen = false;
+
+ // Set window size limits.
+ const float scale = ds->screen_get_max_scale();
+ if (wd.min_size != Size2i()) {
+ Size2i size = wd.min_size / scale;
+ [wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)];
+ }
+ if (wd.max_size != Size2i()) {
+ Size2i size = wd.max_size / scale;
+ [wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)];
+ }
+
+ // Restore resizability state.
+ if (wd.resize_disabled) {
+ [wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable];
+ }
+
+ // Restore on-top state.
+ if (wd.on_top) {
+ [wd.window_object setLevel:NSFloatingWindowLevel];
+ }
+
+ // Force window resize event.
+ [self windowDidResize:notification];
+}
+
+- (void)windowDidChangeBackingProperties:(NSNotification *)notification {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
+
+ CGFloat new_scale_factor = [wd.window_object backingScaleFactor];
+ CGFloat old_scale_factor = [[[notification userInfo] objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue];
+
+ if (new_scale_factor != old_scale_factor) {
+ // Set new display scale and window size.
+ const float scale = ds->screen_get_max_scale();
+ const NSRect content_rect = [wd.window_view frame];
+
+ wd.size.width = content_rect.size.width * scale;
+ wd.size.height = content_rect.size.height * scale;
+
+ ds->send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_DPI_CHANGE);
+
+ CALayer *layer = [wd.window_view layer];
+ if (layer) {
+ layer.contentsScale = scale;
+ }
+
+ //Force window resize event
+ [self windowDidResize:notification];
+ }
+}
+
+- (void)windowDidResize:(NSNotification *)notification {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
+ const NSRect content_rect = [wd.window_view frame];
+ const float scale = ds->screen_get_max_scale();
+ wd.size.width = content_rect.size.width * scale;
+ wd.size.height = content_rect.size.height * scale;
+
+ CALayer *layer = [wd.window_view layer];
+ if (layer) {
+ layer.contentsScale = scale;
+ }
+
+ ds->window_resize(window_id, wd.size.width, wd.size.height);
+
+ if (!wd.rect_changed_callback.is_null()) {
+ Variant size = Rect2i(ds->window_get_position(window_id), ds->window_get_size(window_id));
+ Variant *sizep = &size;
+ Variant ret;
+ Callable::CallError ce;
+ wd.rect_changed_callback.call((const Variant **)&sizep, 1, ret, ce);
+ }
+}
+
+- (void)windowDidMove:(NSNotification *)notification {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
+ ds->release_pressed_events();
+
+ if (!wd.rect_changed_callback.is_null()) {
+ Variant size = Rect2i(ds->window_get_position(window_id), ds->window_get_size(window_id));
+ Variant *sizep = &size;
+ Variant ret;
+ Callable::CallError ce;
+ wd.rect_changed_callback.call((const Variant **)&sizep, 1, ret, ce);
+ }
+}
+
+- (void)windowDidBecomeKey:(NSNotification *)notification {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
+
+ if (ds->mouse_get_mode() == DisplayServer::MOUSE_MODE_CAPTURED) {
+ const NSRect content_rect = [wd.window_view frame];
+ NSRect point_in_window_rect = NSMakeRect(content_rect.size.width / 2, content_rect.size.height / 2, 0, 0);
+ NSPoint point_on_screen = [[wd.window_view window] convertRectToScreen:point_in_window_rect].origin;
+ CGPoint mouse_warp_pos = { point_on_screen.x, CGDisplayBounds(CGMainDisplayID()).size.height - point_on_screen.y };
+ CGWarpMouseCursorPosition(mouse_warp_pos);
+ } else {
+ ds->update_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
+ }
+
+ ds->set_last_focused_window(window_id);
+ ds->send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_IN);
+}
+
+- (void)windowDidResignKey:(NSNotification *)notification {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
+
+ ds->release_pressed_events();
+ ds->send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_OUT);
+}
+
+- (void)windowDidMiniaturize:(NSNotification *)notification {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
+
+ ds->release_pressed_events();
+ ds->send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_OUT);
+}
+
+- (void)windowDidDeminiaturize:(NSNotification *)notification {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
+
+ ds->set_last_focused_window(window_id);
+ ds->send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_IN);
+}
+
+@end
diff --git a/platform/osx/joypad_osx.cpp b/platform/osx/joypad_osx.cpp
index c2356f12cd..d518206f04 100644
--- a/platform/osx/joypad_osx.cpp
+++ b/platform/osx/joypad_osx.cpp
@@ -80,7 +80,7 @@ int joypad::get_hid_element_state(rec_element *p_element) const {
if (IOHIDDeviceGetValue(device_ref, p_element->ref, &valueRef) == kIOReturnSuccess) {
value = (SInt32)IOHIDValueGetIntegerValue(valueRef);
- /* record min and max for auto calibration */
+ // Record min and max for auto calibration.
if (value < p_element->min) {
p_element->min = value;
}
@@ -179,7 +179,7 @@ void joypad::add_hid_element(IOHIDElementRef p_element) {
break;
}
- if (list) { /* add to list */
+ if (list) { // Add to list.
rec_element element;
element.ref = p_element;
@@ -280,7 +280,7 @@ static String _hex_str(uint8_t p_byte) {
bool JoypadOSX::configure_joypad(IOHIDDeviceRef p_device_ref, joypad *p_joy) {
p_joy->device_ref = p_device_ref;
- /* get device name */
+ // Get device name.
String name;
char c_name[256];
CFTypeRef refCF = IOHIDDeviceGetProperty(p_device_ref, CFSTR(kIOHIDProductKey));
@@ -319,7 +319,7 @@ bool JoypadOSX::configure_joypad(IOHIDDeviceRef p_device_ref, joypad *p_joy) {
sprintf(uid, "%08x%08x%08x%08x", OSSwapHostToBigInt32(3), OSSwapHostToBigInt32(vendor), OSSwapHostToBigInt32(product_id), OSSwapHostToBigInt32(version));
input->joy_connection_changed(id, true, name, uid);
} else {
- //bluetooth device
+ // Bluetooth device.
String guid = "05000000";
for (int i = 0; i < 12; i++) {
if (i < name.size())
@@ -445,7 +445,7 @@ static HatMask process_hat_value(int p_min, int p_max, int p_value, bool p_offse
void JoypadOSX::poll_joypads() const {
while (CFRunLoopRunInMode(GODOT_JOY_LOOP_RUN_MODE, 0, TRUE) == kCFRunLoopRunHandledSource) {
- /* no-op. Pending callbacks will fire. */
+ // No-op. Pending callbacks will fire.
}
}
@@ -568,7 +568,7 @@ void JoypadOSX::config_hid_manager(CFArrayRef p_matching_array) const {
IOHIDManagerScheduleWithRunLoop(hid_manager, runloop, GODOT_JOY_LOOP_RUN_MODE);
while (CFRunLoopRunInMode(GODOT_JOY_LOOP_RUN_MODE, 0, TRUE) == kCFRunLoopRunHandledSource) {
- /* no-op. Callback fires once per existing device. */
+ // No-op. Callback fires once per existing device.
}
}
diff --git a/platform/osx/joypad_osx.h b/platform/osx/joypad_osx.h
index 8ea1033a77..4ca7fb1698 100644
--- a/platform/osx/joypad_osx.h
+++ b/platform/osx/joypad_osx.h
@@ -66,7 +66,7 @@ struct joypad {
int id = 0;
bool offset_hat = false;
- io_service_t ffservice = 0; /* Interface for force feedback, 0 = no ff */
+ io_service_t ffservice = 0; // Interface for force feedback, 0 = no ff.
FFCONSTANTFORCE ff_constant_force;
FFDeviceObjectReference ff_device = nullptr;
FFEffectObjectReference ff_object = nullptr;
diff --git a/platform/osx/key_mapping_osx.h b/platform/osx/key_mapping_osx.h
new file mode 100644
index 0000000000..252cc907bb
--- /dev/null
+++ b/platform/osx/key_mapping_osx.h
@@ -0,0 +1,52 @@
+/*************************************************************************/
+/* key_mapping_osx.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef KEY_MAPPING_OSX_H
+#define KEY_MAPPING_OSX_H
+
+#include "core/os/keyboard.h"
+
+class KeyMappingOSX {
+ KeyMappingOSX() {}
+
+ static bool is_numpad_key(unsigned int key);
+
+public:
+ // Mappings input.
+ static Key translate_key(unsigned int key);
+ static unsigned int unmap_key(Key key);
+ static Key remap_key(unsigned int key, unsigned int state);
+
+ // Mapping for menu shortcuts.
+ static String keycode_get_native_string(Key p_keycode);
+ static unsigned int keycode_get_native_mask(Key p_keycode);
+};
+
+#endif // KEY_MAPPING_OSX_H
diff --git a/platform/osx/key_mapping_osx.mm b/platform/osx/key_mapping_osx.mm
new file mode 100644
index 0000000000..fde9206824
--- /dev/null
+++ b/platform/osx/key_mapping_osx.mm
@@ -0,0 +1,477 @@
+/*************************************************************************/
+/* key_mapping_osx.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "key_mapping_osx.h"
+
+#include <Carbon/Carbon.h>
+#include <Cocoa/Cocoa.h>
+
+bool KeyMappingOSX::is_numpad_key(unsigned int key) {
+ static const unsigned int table[] = {
+ 0x41, /* kVK_ANSI_KeypadDecimal */
+ 0x43, /* kVK_ANSI_KeypadMultiply */
+ 0x45, /* kVK_ANSI_KeypadPlus */
+ 0x47, /* kVK_ANSI_KeypadClear */
+ 0x4b, /* kVK_ANSI_KeypadDivide */
+ 0x4c, /* kVK_ANSI_KeypadEnter */
+ 0x4e, /* kVK_ANSI_KeypadMinus */
+ 0x51, /* kVK_ANSI_KeypadEquals */
+ 0x52, /* kVK_ANSI_Keypad0 */
+ 0x53, /* kVK_ANSI_Keypad1 */
+ 0x54, /* kVK_ANSI_Keypad2 */
+ 0x55, /* kVK_ANSI_Keypad3 */
+ 0x56, /* kVK_ANSI_Keypad4 */
+ 0x57, /* kVK_ANSI_Keypad5 */
+ 0x58, /* kVK_ANSI_Keypad6 */
+ 0x59, /* kVK_ANSI_Keypad7 */
+ 0x5b, /* kVK_ANSI_Keypad8 */
+ 0x5c, /* kVK_ANSI_Keypad9 */
+ 0x5f, /* kVK_JIS_KeypadComma */
+ 0x00
+ };
+ for (int i = 0; table[i] != 0; i++) {
+ if (key == table[i]) {
+ return true;
+ }
+ }
+ return false;
+}
+
+// Keyboard symbol translation table.
+static const Key _osx_to_godot_table[128] = {
+ /* 00 */ Key::A,
+ /* 01 */ Key::S,
+ /* 02 */ Key::D,
+ /* 03 */ Key::F,
+ /* 04 */ Key::H,
+ /* 05 */ Key::G,
+ /* 06 */ Key::Z,
+ /* 07 */ Key::X,
+ /* 08 */ Key::C,
+ /* 09 */ Key::V,
+ /* 0a */ Key::SECTION, /* ISO Section */
+ /* 0b */ Key::B,
+ /* 0c */ Key::Q,
+ /* 0d */ Key::W,
+ /* 0e */ Key::E,
+ /* 0f */ Key::R,
+ /* 10 */ Key::Y,
+ /* 11 */ Key::T,
+ /* 12 */ Key::KEY_1,
+ /* 13 */ Key::KEY_2,
+ /* 14 */ Key::KEY_3,
+ /* 15 */ Key::KEY_4,
+ /* 16 */ Key::KEY_6,
+ /* 17 */ Key::KEY_5,
+ /* 18 */ Key::EQUAL,
+ /* 19 */ Key::KEY_9,
+ /* 1a */ Key::KEY_7,
+ /* 1b */ Key::MINUS,
+ /* 1c */ Key::KEY_8,
+ /* 1d */ Key::KEY_0,
+ /* 1e */ Key::BRACERIGHT,
+ /* 1f */ Key::O,
+ /* 20 */ Key::U,
+ /* 21 */ Key::BRACELEFT,
+ /* 22 */ Key::I,
+ /* 23 */ Key::P,
+ /* 24 */ Key::ENTER,
+ /* 25 */ Key::L,
+ /* 26 */ Key::J,
+ /* 27 */ Key::APOSTROPHE,
+ /* 28 */ Key::K,
+ /* 29 */ Key::SEMICOLON,
+ /* 2a */ Key::BACKSLASH,
+ /* 2b */ Key::COMMA,
+ /* 2c */ Key::SLASH,
+ /* 2d */ Key::N,
+ /* 2e */ Key::M,
+ /* 2f */ Key::PERIOD,
+ /* 30 */ Key::TAB,
+ /* 31 */ Key::SPACE,
+ /* 32 */ Key::QUOTELEFT,
+ /* 33 */ Key::BACKSPACE,
+ /* 34 */ Key::UNKNOWN,
+ /* 35 */ Key::ESCAPE,
+ /* 36 */ Key::META,
+ /* 37 */ Key::META,
+ /* 38 */ Key::SHIFT,
+ /* 39 */ Key::CAPSLOCK,
+ /* 3a */ Key::ALT,
+ /* 3b */ Key::CTRL,
+ /* 3c */ Key::SHIFT,
+ /* 3d */ Key::ALT,
+ /* 3e */ Key::CTRL,
+ /* 3f */ Key::UNKNOWN, /* Function */
+ /* 40 */ Key::UNKNOWN, /* F17 */
+ /* 41 */ Key::KP_PERIOD,
+ /* 42 */ Key::UNKNOWN,
+ /* 43 */ Key::KP_MULTIPLY,
+ /* 44 */ Key::UNKNOWN,
+ /* 45 */ Key::KP_ADD,
+ /* 46 */ Key::UNKNOWN,
+ /* 47 */ Key::NUMLOCK, /* Really KeypadClear... */
+ /* 48 */ Key::VOLUMEUP, /* VolumeUp */
+ /* 49 */ Key::VOLUMEDOWN, /* VolumeDown */
+ /* 4a */ Key::VOLUMEMUTE, /* Mute */
+ /* 4b */ Key::KP_DIVIDE,
+ /* 4c */ Key::KP_ENTER,
+ /* 4d */ Key::UNKNOWN,
+ /* 4e */ Key::KP_SUBTRACT,
+ /* 4f */ Key::UNKNOWN, /* F18 */
+ /* 50 */ Key::UNKNOWN, /* F19 */
+ /* 51 */ Key::EQUAL, /* KeypadEqual */
+ /* 52 */ Key::KP_0,
+ /* 53 */ Key::KP_1,
+ /* 54 */ Key::KP_2,
+ /* 55 */ Key::KP_3,
+ /* 56 */ Key::KP_4,
+ /* 57 */ Key::KP_5,
+ /* 58 */ Key::KP_6,
+ /* 59 */ Key::KP_7,
+ /* 5a */ Key::UNKNOWN, /* F20 */
+ /* 5b */ Key::KP_8,
+ /* 5c */ Key::KP_9,
+ /* 5d */ Key::YEN, /* JIS Yen */
+ /* 5e */ Key::UNDERSCORE, /* JIS Underscore */
+ /* 5f */ Key::COMMA, /* JIS KeypadComma */
+ /* 60 */ Key::F5,
+ /* 61 */ Key::F6,
+ /* 62 */ Key::F7,
+ /* 63 */ Key::F3,
+ /* 64 */ Key::F8,
+ /* 65 */ Key::F9,
+ /* 66 */ Key::UNKNOWN, /* JIS Eisu */
+ /* 67 */ Key::F11,
+ /* 68 */ Key::UNKNOWN, /* JIS Kana */
+ /* 69 */ Key::F13,
+ /* 6a */ Key::F16,
+ /* 6b */ Key::F14,
+ /* 6c */ Key::UNKNOWN,
+ /* 6d */ Key::F10,
+ /* 6e */ Key::MENU,
+ /* 6f */ Key::F12,
+ /* 70 */ Key::UNKNOWN,
+ /* 71 */ Key::F15,
+ /* 72 */ Key::INSERT, /* Really Help... */
+ /* 73 */ Key::HOME,
+ /* 74 */ Key::PAGEUP,
+ /* 75 */ Key::KEY_DELETE,
+ /* 76 */ Key::F4,
+ /* 77 */ Key::END,
+ /* 78 */ Key::F2,
+ /* 79 */ Key::PAGEDOWN,
+ /* 7a */ Key::F1,
+ /* 7b */ Key::LEFT,
+ /* 7c */ Key::RIGHT,
+ /* 7d */ Key::DOWN,
+ /* 7e */ Key::UP,
+ /* 7f */ Key::UNKNOWN,
+};
+
+// Translates a OS X keycode to a Godot keycode.
+Key KeyMappingOSX::translate_key(unsigned int key) {
+ if (key >= 128) {
+ return Key::UNKNOWN;
+ }
+
+ return _osx_to_godot_table[key];
+}
+
+// Translates a Godot keycode back to a OSX keycode.
+unsigned int KeyMappingOSX::unmap_key(Key key) {
+ for (int i = 0; i <= 126; i++) {
+ if (_osx_to_godot_table[i] == key) {
+ return i;
+ }
+ }
+ return 127;
+}
+
+struct _KeyCodeMap {
+ UniChar kchar;
+ Key kcode;
+};
+
+static const _KeyCodeMap _keycodes[55] = {
+ { '`', Key::QUOTELEFT },
+ { '~', Key::ASCIITILDE },
+ { '0', Key::KEY_0 },
+ { '1', Key::KEY_1 },
+ { '2', Key::KEY_2 },
+ { '3', Key::KEY_3 },
+ { '4', Key::KEY_4 },
+ { '5', Key::KEY_5 },
+ { '6', Key::KEY_6 },
+ { '7', Key::KEY_7 },
+ { '8', Key::KEY_8 },
+ { '9', Key::KEY_9 },
+ { '-', Key::MINUS },
+ { '_', Key::UNDERSCORE },
+ { '=', Key::EQUAL },
+ { '+', Key::PLUS },
+ { 'q', Key::Q },
+ { 'w', Key::W },
+ { 'e', Key::E },
+ { 'r', Key::R },
+ { 't', Key::T },
+ { 'y', Key::Y },
+ { 'u', Key::U },
+ { 'i', Key::I },
+ { 'o', Key::O },
+ { 'p', Key::P },
+ { '[', Key::BRACELEFT },
+ { ']', Key::BRACERIGHT },
+ { '{', Key::BRACELEFT },
+ { '}', Key::BRACERIGHT },
+ { 'a', Key::A },
+ { 's', Key::S },
+ { 'd', Key::D },
+ { 'f', Key::F },
+ { 'g', Key::G },
+ { 'h', Key::H },
+ { 'j', Key::J },
+ { 'k', Key::K },
+ { 'l', Key::L },
+ { ';', Key::SEMICOLON },
+ { ':', Key::COLON },
+ { '\'', Key::APOSTROPHE },
+ { '\"', Key::QUOTEDBL },
+ { '\\', Key::BACKSLASH },
+ { '#', Key::NUMBERSIGN },
+ { 'z', Key::Z },
+ { 'x', Key::X },
+ { 'c', Key::C },
+ { 'v', Key::V },
+ { 'b', Key::B },
+ { 'n', Key::N },
+ { 'm', Key::M },
+ { ',', Key::COMMA },
+ { '.', Key::PERIOD },
+ { '/', Key::SLASH }
+};
+
+// Remap key according to current keyboard layout.
+Key KeyMappingOSX::remap_key(unsigned int key, unsigned int state) {
+ if (is_numpad_key(key)) {
+ return translate_key(key);
+ }
+
+ TISInputSourceRef current_keyboard = TISCopyCurrentKeyboardInputSource();
+ if (!current_keyboard) {
+ return translate_key(key);
+ }
+
+ CFDataRef layout_data = (CFDataRef)TISGetInputSourceProperty(current_keyboard, kTISPropertyUnicodeKeyLayoutData);
+ if (!layout_data) {
+ return translate_key(key);
+ }
+
+ const UCKeyboardLayout *keyboard_layout = (const UCKeyboardLayout *)CFDataGetBytePtr(layout_data);
+
+ UInt32 keys_down = 0;
+ UniChar chars[4];
+ UniCharCount real_length;
+
+ OSStatus err = UCKeyTranslate(keyboard_layout,
+ key,
+ kUCKeyActionDisplay,
+ (state >> 8) & 0xFF,
+ LMGetKbdType(),
+ kUCKeyTranslateNoDeadKeysBit,
+ &keys_down,
+ sizeof(chars) / sizeof(chars[0]),
+ &real_length,
+ chars);
+
+ if (err != noErr) {
+ return translate_key(key);
+ }
+
+ for (unsigned int i = 0; i < 55; i++) {
+ if (_keycodes[i].kchar == chars[0]) {
+ return _keycodes[i].kcode;
+ }
+ }
+ return translate_key(key);
+}
+
+struct _KeyCodeText {
+ Key code;
+ char32_t text;
+};
+
+static const _KeyCodeText _native_keycodes[] = {
+ /* clang-format off */
+ {Key::ESCAPE ,0x001B},
+ {Key::TAB ,0x0009},
+ {Key::BACKTAB ,0x007F},
+ {Key::BACKSPACE ,0x0008},
+ {Key::ENTER ,0x000D},
+ {Key::INSERT ,NSInsertFunctionKey},
+ {Key::KEY_DELETE ,0x007F},
+ {Key::PAUSE ,NSPauseFunctionKey},
+ {Key::PRINT ,NSPrintScreenFunctionKey},
+ {Key::SYSREQ ,NSSysReqFunctionKey},
+ {Key::CLEAR ,NSClearLineFunctionKey},
+ {Key::HOME ,0x2196},
+ {Key::END ,0x2198},
+ {Key::LEFT ,0x001C},
+ {Key::UP ,0x001E},
+ {Key::RIGHT ,0x001D},
+ {Key::DOWN ,0x001F},
+ {Key::PAGEUP ,0x21DE},
+ {Key::PAGEDOWN ,0x21DF},
+ {Key::NUMLOCK ,NSClearLineFunctionKey},
+ {Key::SCROLLLOCK ,NSScrollLockFunctionKey},
+ {Key::F1 ,NSF1FunctionKey},
+ {Key::F2 ,NSF2FunctionKey},
+ {Key::F3 ,NSF3FunctionKey},
+ {Key::F4 ,NSF4FunctionKey},
+ {Key::F5 ,NSF5FunctionKey},
+ {Key::F6 ,NSF6FunctionKey},
+ {Key::F7 ,NSF7FunctionKey},
+ {Key::F8 ,NSF8FunctionKey},
+ {Key::F9 ,NSF9FunctionKey},
+ {Key::F10 ,NSF10FunctionKey},
+ {Key::F11 ,NSF11FunctionKey},
+ {Key::F12 ,NSF12FunctionKey},
+ {Key::F13 ,NSF13FunctionKey},
+ {Key::F14 ,NSF14FunctionKey},
+ {Key::F15 ,NSF15FunctionKey},
+ {Key::F16 ,NSF16FunctionKey}, //* ... NSF35FunctionKey */
+ {Key::MENU ,NSMenuFunctionKey},
+ {Key::HELP ,NSHelpFunctionKey},
+ {Key::STOP ,NSStopFunctionKey},
+ {Key::LAUNCH0 ,NSUserFunctionKey},
+ {Key::SPACE ,0x0020},
+ {Key::EXCLAM ,'!'},
+ {Key::QUOTEDBL ,'\"'},
+ {Key::NUMBERSIGN ,'#'},
+ {Key::DOLLAR ,'$'},
+ {Key::PERCENT ,'\%'},
+ {Key::AMPERSAND ,'&'},
+ {Key::APOSTROPHE ,'\''},
+ {Key::PARENLEFT ,'('},
+ {Key::PARENRIGHT ,')'},
+ {Key::ASTERISK ,'*'},
+ {Key::PLUS ,'+'},
+ {Key::COMMA ,','},
+ {Key::MINUS ,'-'},
+ {Key::PERIOD ,'.'},
+ {Key::SLASH ,'/'},
+ {Key::KEY_0 ,'0'},
+ {Key::KEY_1 ,'1'},
+ {Key::KEY_2 ,'2'},
+ {Key::KEY_3 ,'3'},
+ {Key::KEY_4 ,'4'},
+ {Key::KEY_5 ,'5'},
+ {Key::KEY_6 ,'6'},
+ {Key::KEY_7 ,'7'},
+ {Key::KEY_8 ,'8'},
+ {Key::KEY_9 ,'9'},
+ {Key::COLON ,':'},
+ {Key::SEMICOLON ,';'},
+ {Key::LESS ,'<'},
+ {Key::EQUAL ,'='},
+ {Key::GREATER ,'>'},
+ {Key::QUESTION ,'?'},
+ {Key::AT ,'@'},
+ {Key::A ,'a'},
+ {Key::B ,'b'},
+ {Key::C ,'c'},
+ {Key::D ,'d'},
+ {Key::E ,'e'},
+ {Key::F ,'f'},
+ {Key::G ,'g'},
+ {Key::H ,'h'},
+ {Key::I ,'i'},
+ {Key::J ,'j'},
+ {Key::K ,'k'},
+ {Key::L ,'l'},
+ {Key::M ,'m'},
+ {Key::N ,'n'},
+ {Key::O ,'o'},
+ {Key::P ,'p'},
+ {Key::Q ,'q'},
+ {Key::R ,'r'},
+ {Key::S ,'s'},
+ {Key::T ,'t'},
+ {Key::U ,'u'},
+ {Key::V ,'v'},
+ {Key::W ,'w'},
+ {Key::X ,'x'},
+ {Key::Y ,'y'},
+ {Key::Z ,'z'},
+ {Key::BRACKETLEFT ,'['},
+ {Key::BACKSLASH ,'\\'},
+ {Key::BRACKETRIGHT ,']'},
+ {Key::ASCIICIRCUM ,'^'},
+ {Key::UNDERSCORE ,'_'},
+ {Key::QUOTELEFT ,'`'},
+ {Key::BRACELEFT ,'{'},
+ {Key::BAR ,'|'},
+ {Key::BRACERIGHT ,'}'},
+ {Key::ASCIITILDE ,'~'},
+ {Key::NONE ,0x0000}
+ /* clang-format on */
+};
+
+String KeyMappingOSX::keycode_get_native_string(Key p_keycode) {
+ const _KeyCodeText *kct = &_native_keycodes[0];
+
+ while (kct->text) {
+ if (kct->code == p_keycode) {
+ return String::chr(kct->text);
+ }
+ kct++;
+ }
+ return String();
+}
+
+unsigned int KeyMappingOSX::keycode_get_native_mask(Key p_keycode) {
+ unsigned int mask = 0;
+ if ((p_keycode & KeyModifierMask::CTRL) != Key::NONE) {
+ mask |= NSEventModifierFlagControl;
+ }
+ if ((p_keycode & KeyModifierMask::ALT) != Key::NONE) {
+ mask |= NSEventModifierFlagOption;
+ }
+ if ((p_keycode & KeyModifierMask::SHIFT) != Key::NONE) {
+ mask |= NSEventModifierFlagShift;
+ }
+ if ((p_keycode & KeyModifierMask::META) != Key::NONE) {
+ mask |= NSEventModifierFlagCommand;
+ }
+ if ((p_keycode & KeyModifierMask::KPAD) != Key::NONE) {
+ mask |= NSEventModifierFlagNumericPad;
+ }
+ return mask;
+}
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index 60dec1fe3f..5bb5b3320e 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -40,9 +40,7 @@
#include "servers/audio_server.h"
class OS_OSX : public OS_Unix {
- virtual void delete_main_loop() override;
-
- bool force_quit;
+ bool force_quit = false;
JoypadOSX *joypad_osx = nullptr;
@@ -55,13 +53,15 @@ class OS_OSX : public OS_Unix {
CrashHandler crash_handler;
- MainLoop *main_loop;
+ CFRunLoopObserverRef pre_wait_observer;
- static void pre_wait_observer_cb(CFRunLoopObserverRef p_observer, CFRunLoopActivity p_activiy, void *p_context);
+ MainLoop *main_loop = nullptr;
-public:
String open_with_filename;
+ static _FORCE_INLINE_ String get_framework_executable(const String &p_path);
+ static void pre_wait_observer_cb(CFRunLoopObserverRef p_observer, CFRunLoopActivity p_activiy, void *p_context);
+
protected:
virtual void initialize_core() override;
virtual void initialize() override;
@@ -70,8 +70,12 @@ protected:
virtual void initialize_joypads() override;
virtual void set_main_loop(MainLoop *p_main_loop) override;
+ virtual void delete_main_loop() override;
public:
+ String get_open_with_filename() const;
+ void set_open_with_filename(const String &p_path);
+
virtual String get_name() const override;
virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
@@ -89,26 +93,27 @@ public:
virtual String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const override;
- Error shell_open(String p_uri) override;
+ virtual Error shell_open(String p_uri) override;
- String get_locale() const override;
+ virtual String get_locale() const override;
virtual String get_executable_path() const override;
virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr, bool p_open_console = false) override;
virtual Error create_instance(const List<String> &p_arguments, ProcessID *r_child_id = nullptr) override;
- virtual String get_unique_id() const override; //++
+ virtual String get_unique_id() const override;
virtual bool _check_internal_feature_support(const String &p_feature) override;
- void run();
-
virtual void disable_crash_handler() override;
virtual bool is_disable_crash_handler() const override;
virtual Error move_to_trash(const String &p_path) override;
+ void run();
+
OS_OSX();
+ ~OS_OSX();
};
#endif
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 32d0e6dd94..9288e658cf 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -31,241 +31,45 @@
#include "os_osx.h"
#include "core/version_generated.gen.h"
+#include "main/main.h"
#include "dir_access_osx.h"
#include "display_server_osx.h"
-#include "main/main.h"
+#include "godot_application.h"
+#include "godot_application_delegate.h"
+#include "osx_terminal_logger.h"
#include <dlfcn.h>
#include <libproc.h>
#include <mach-o/dyld.h>
-#include <os/log.h>
-
-#define DS_OSX ((DisplayServerOSX *)(DisplayServerOSX::get_singleton()))
-
-/*************************************************************************/
-/* GodotApplication */
-/*************************************************************************/
-
-@interface GodotApplication : NSApplication
-@end
-
-@implementation GodotApplication
-
-- (void)sendEvent:(NSEvent *)event {
- if (DS_OSX) {
- DS_OSX->_send_event(event);
- }
-
- // From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost
- // This works around an AppKit bug, where key up events while holding
- // down the command key don't get sent to the key window.
- if ([event type] == NSEventTypeKeyUp && ([event modifierFlags] & NSEventModifierFlagCommand)) {
- [[self keyWindow] sendEvent:event];
- } else {
- [super sendEvent:event];
- }
-}
-
-@end
-
-/*************************************************************************/
-/* GodotApplicationDelegate */
-/*************************************************************************/
-
-@interface GodotApplicationDelegate : NSObject
-- (void)forceUnbundledWindowActivationHackStep1;
-- (void)forceUnbundledWindowActivationHackStep2;
-- (void)forceUnbundledWindowActivationHackStep3;
-@end
-
-@implementation GodotApplicationDelegate
-
-- (void)forceUnbundledWindowActivationHackStep1 {
- // Step 1: Switch focus to macOS SystemUIServer process.
- // Required to perform step 2, TransformProcessType will fail if app is already the in focus.
- for (NSRunningApplication *app in [NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.systemuiserver"]) {
- [app activateWithOptions:NSApplicationActivateIgnoringOtherApps];
- break;
- }
- [self performSelector:@selector(forceUnbundledWindowActivationHackStep2)
- withObject:nil
- afterDelay:0.02];
-}
-
-- (void)forceUnbundledWindowActivationHackStep2 {
- // Step 2: Register app as foreground process.
- ProcessSerialNumber psn = { 0, kCurrentProcess };
- (void)TransformProcessType(&psn, kProcessTransformToForegroundApplication);
- [self performSelector:@selector(forceUnbundledWindowActivationHackStep3) withObject:nil afterDelay:0.02];
-}
-
-- (void)forceUnbundledWindowActivationHackStep3 {
- // Step 3: Switch focus back to app window.
- [[NSRunningApplication currentApplication] activateWithOptions:NSApplicationActivateIgnoringOtherApps];
-}
-
-- (void)applicationDidFinishLaunching:(NSNotification *)notice {
- NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
- if (nsappname == nil || isatty(STDOUT_FILENO) || isatty(STDIN_FILENO) || isatty(STDERR_FILENO)) {
- // If the executable is started from terminal or is not bundled, macOS WindowServer won't register and activate app window correctly (menu and title bar are grayed out and input ignored).
- [self performSelector:@selector(forceUnbundledWindowActivationHackStep1) withObject:nil afterDelay:0.02];
- }
-}
-
-- (void)applicationDidResignActive:(NSNotification *)notification {
- if (OS::get_singleton()->get_main_loop()) {
- OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT);
- }
-}
-- (void)applicationDidBecomeActive:(NSNotification *)notification {
- if (OS::get_singleton()->get_main_loop()) {
- OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_IN);
- }
-}
-
-- (void)globalMenuCallback:(id)sender {
- if (DS_OSX) {
- return DS_OSX->_menu_callback(sender);
- }
-}
-
-- (NSMenu *)applicationDockMenu:(NSApplication *)sender {
- if (DS_OSX) {
- return DS_OSX->_get_dock_menu();
+_FORCE_INLINE_ String OS_OSX::get_framework_executable(const String &p_path) {
+ // Append framework executable name, or return as is if p_path is not a framework.
+ DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ if (da->dir_exists(p_path) && da->file_exists(p_path.plus_file(p_path.get_file().get_basename()))) {
+ return p_path.plus_file(p_path.get_file().get_basename());
} else {
- return nullptr;
- }
-}
-
-- (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename {
- // Note: may be called called before main loop init!
- char *utfs = strdup([filename UTF8String]);
- ((OS_OSX *)OS_OSX::get_singleton())->open_with_filename.parse_utf8(utfs);
- free(utfs);
-
-#ifdef TOOLS_ENABLED
- // Open new instance
- if (OS_OSX::get_singleton()->get_main_loop()) {
- List<String> args;
- args.push_back(((OS_OSX *)OS_OSX::get_singleton())->open_with_filename);
- String exec = OS_OSX::get_singleton()->get_executable_path();
- OS_OSX::get_singleton()->create_process(exec, args);
- }
-#endif
- return YES;
-}
-
-- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender {
- if (DS_OSX) {
- DS_OSX->_send_window_event(DS_OSX->windows[DisplayServerOSX::MAIN_WINDOW_ID], DisplayServerOSX::WINDOW_EVENT_CLOSE_REQUEST);
- }
- return NSTerminateCancel;
-}
-
-- (void)showAbout:(id)sender {
- if (OS_OSX::get_singleton()->get_main_loop()) {
- OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_ABOUT);
+ return p_path;
}
}
-@end
-
-/*************************************************************************/
-/* OSXTerminalLogger */
-/*************************************************************************/
-
-class OSXTerminalLogger : public StdLogger {
-public:
- virtual void log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, bool p_editor_notify = false, ErrorType p_type = ERR_ERROR) {
- if (!should_log(true)) {
- return;
- }
-
- const char *err_details;
- if (p_rationale && p_rationale[0])
- err_details = p_rationale;
- else
- err_details = p_code;
-
- switch (p_type) {
- case ERR_WARNING:
- os_log_info(OS_LOG_DEFAULT,
- "WARNING: %{public}s\nat: %{public}s (%{public}s:%i)",
- err_details, p_function, p_file, p_line);
- logf_error("\E[1;33mWARNING:\E[0;93m %s\n", err_details);
- logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line);
- break;
- case ERR_SCRIPT:
- os_log_error(OS_LOG_DEFAULT,
- "SCRIPT ERROR: %{public}s\nat: %{public}s (%{public}s:%i)",
- err_details, p_function, p_file, p_line);
- logf_error("\E[1;35mSCRIPT ERROR:\E[0;95m %s\n", err_details);
- logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line);
- break;
- case ERR_SHADER:
- os_log_error(OS_LOG_DEFAULT,
- "SHADER ERROR: %{public}s\nat: %{public}s (%{public}s:%i)",
- err_details, p_function, p_file, p_line);
- logf_error("\E[1;36mSHADER ERROR:\E[0;96m %s\n", err_details);
- logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line);
- break;
- case ERR_ERROR:
- default:
- os_log_error(OS_LOG_DEFAULT,
- "ERROR: %{public}s\nat: %{public}s (%{public}s:%i)",
- err_details, p_function, p_file, p_line);
- logf_error("\E[1;31mERROR:\E[0;91m %s\n", err_details);
- logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line);
- break;
- }
- }
-};
-
-/*************************************************************************/
-/* OS_OSX */
-/*************************************************************************/
-
-String OS_OSX::get_unique_id() const {
- static String serial_number;
-
- if (serial_number.is_empty()) {
- io_service_t platformExpert = IOServiceGetMatchingService(kIOMasterPortDefault, IOServiceMatching("IOPlatformExpertDevice"));
- CFStringRef serialNumberAsCFString = nullptr;
- if (platformExpert) {
- serialNumberAsCFString = (CFStringRef)IORegistryEntryCreateCFProperty(platformExpert, CFSTR(kIOPlatformSerialNumberKey), kCFAllocatorDefault, 0);
- IOObjectRelease(platformExpert);
- }
+void OS_OSX::pre_wait_observer_cb(CFRunLoopObserverRef p_observer, CFRunLoopActivity p_activiy, void *p_context) {
+ // Prevent main loop from sleeping and redraw window during resize / modal popups.
- NSString *serialNumberAsNSString = nil;
- if (serialNumberAsCFString) {
- serialNumberAsNSString = [NSString stringWithString:(NSString *)serialNumberAsCFString];
- CFRelease(serialNumberAsCFString);
+ if (get_singleton()->get_main_loop()) {
+ Main::force_redraw();
+ if (!Main::is_iterating()) { // Avoid cyclic loop.
+ Main::iteration();
}
-
- serial_number = [serialNumberAsNSString UTF8String];
}
- return serial_number;
+ CFRunLoopWakeUp(CFRunLoopGetCurrent()); // Prevent main loop from sleeping.
}
-void OS_OSX::alert(const String &p_alert, const String &p_title) {
- NSAlert *window = [[NSAlert alloc] init];
- NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()];
- NSString *ns_alert = [NSString stringWithUTF8String:p_alert.utf8().get_data()];
-
- [window addButtonWithTitle:@"OK"];
- [window setMessageText:ns_title];
- [window setInformativeText:ns_alert];
- [window setAlertStyle:NSAlertStyleWarning];
+void OS_OSX::initialize() {
+ crash_handler.initialize();
- id key_window = [[NSApplication sharedApplication] keyWindow];
- [window runModal];
- [window release];
- if (key_window) {
- [key_window makeKeyAndOrderFront:nil];
- }
+ initialize_core();
}
void OS_OSX::initialize_core() {
@@ -276,17 +80,6 @@ void OS_OSX::initialize_core() {
DirAccess::make_default<DirAccessOSX>(DirAccess::ACCESS_FILESYSTEM);
}
-void OS_OSX::initialize_joypads() {
- joypad_osx = memnew(JoypadOSX(Input::get_singleton()));
-}
-
-void OS_OSX::initialize() {
- crash_handler.initialize();
-
- initialize_core();
- //ensure_user_data_dir();
-}
-
void OS_OSX::finalize() {
#ifdef COREMIDI_ENABLED
midi_driver.close();
@@ -299,42 +92,63 @@ void OS_OSX::finalize() {
}
}
+void OS_OSX::initialize_joypads() {
+ joypad_osx = memnew(JoypadOSX(Input::get_singleton()));
+}
+
void OS_OSX::set_main_loop(MainLoop *p_main_loop) {
main_loop = p_main_loop;
}
void OS_OSX::delete_main_loop() {
- if (!main_loop)
+ if (!main_loop) {
return;
+ }
+
memdelete(main_loop);
main_loop = nullptr;
}
+String OS_OSX::get_open_with_filename() const {
+ return open_with_filename;
+}
+
+void OS_OSX::set_open_with_filename(const String &p_path) {
+ open_with_filename = p_path;
+}
+
String OS_OSX::get_name() const {
return "macOS";
}
-_FORCE_INLINE_ String _get_framework_executable(const String p_path) {
- // Append framework executable name, or return as is if p_path is not a framework.
- DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- if (da->dir_exists(p_path) && da->file_exists(p_path.plus_file(p_path.get_file().get_basename()))) {
- return p_path.plus_file(p_path.get_file().get_basename());
- } else {
- return p_path;
+void OS_OSX::alert(const String &p_alert, const String &p_title) {
+ NSAlert *window = [[NSAlert alloc] init];
+ NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()];
+ NSString *ns_alert = [NSString stringWithUTF8String:p_alert.utf8().get_data()];
+
+ [window addButtonWithTitle:@"OK"];
+ [window setMessageText:ns_title];
+ [window setInformativeText:ns_alert];
+ [window setAlertStyle:NSAlertStyleWarning];
+
+ id key_window = [[NSApplication sharedApplication] keyWindow];
+ [window runModal];
+ if (key_window) {
+ [key_window makeKeyAndOrderFront:nil];
}
}
Error OS_OSX::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
- String path = _get_framework_executable(p_path);
+ String path = get_framework_executable(p_path);
if (!FileAccess::exists(path)) {
- // This code exists so gdnative can load .dylib files from within the executable path.
- path = _get_framework_executable(get_executable_path().get_base_dir().plus_file(p_path.get_file()));
+ // Load .dylib or framework from within the executable path.
+ path = get_framework_executable(get_executable_path().get_base_dir().plus_file(p_path.get_file()));
}
if (!FileAccess::exists(path)) {
- // This code exists so gdnative can load .dylib files from a standard macOS location.
- path = _get_framework_executable(get_executable_path().get_base_dir().plus_file("../Frameworks").plus_file(p_path.get_file()));
+ // Load .dylib or framework from a standard macOS location.
+ path = get_framework_executable(get_executable_path().get_base_dir().plus_file("../Frameworks").plus_file(p_path.get_file()));
}
p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW);
@@ -393,8 +207,8 @@ String OS_OSX::get_bundle_resource_dir() const {
NSBundle *main = [NSBundle mainBundle];
if (main) {
- NSString *resourcePath = [main resourcePath];
- ret.parse_utf8([resourcePath UTF8String]);
+ NSString *resource_path = [main resourcePath];
+ ret.parse_utf8([resource_path UTF8String]);
}
return ret;
}
@@ -404,9 +218,9 @@ String OS_OSX::get_bundle_icon_path() const {
NSBundle *main = [NSBundle mainBundle];
if (main) {
- NSString *iconPath = [[main infoDictionary] objectForKey:@"CFBundleIconFile"];
- if (iconPath) {
- ret.parse_utf8([iconPath UTF8String]);
+ NSString *icon_path = [[main infoDictionary] objectForKey:@"CFBundleIconFile"];
+ if (icon_path) {
+ ret.parse_utf8([icon_path UTF8String]);
}
}
return ret;
@@ -449,9 +263,7 @@ String OS_OSX::get_system_dir(SystemDir p_dir, bool p_shared_storage) const {
if (found) {
NSArray *paths = NSSearchPathForDirectoriesInDomains(id, NSUserDomainMask, YES);
if (paths && [paths count] >= 1) {
- char *utfs = strdup([[paths firstObject] UTF8String]);
- ret.parse_utf8(utfs);
- free(utfs);
+ ret.parse_utf8([[paths firstObject] UTF8String]);
}
}
@@ -475,12 +287,9 @@ String OS_OSX::get_locale() const {
}
String OS_OSX::get_executable_path() const {
- int ret;
- pid_t pid;
char pathbuf[PROC_PIDPATHINFO_MAXSIZE];
-
- pid = getpid();
- ret = proc_pidpath(pid, pathbuf, sizeof(pathbuf));
+ int pid = getpid();
+ pid_t ret = proc_pidpath(pid, pathbuf, sizeof(pathbuf));
if (ret <= 0) {
return OS::get_executable_path();
} else {
@@ -491,18 +300,6 @@ String OS_OSX::get_executable_path() const {
}
}
-Error OS_OSX::create_instance(const List<String> &p_arguments, ProcessID *r_child_id) {
- // If executable is bundled, always execute editor instances as an app bundle to ensure app window is registered and activated correctly.
- NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
- if (nsappname != nil) {
- String path;
- path.parse_utf8([[[NSBundle mainBundle] bundlePath] UTF8String]);
- return create_process(path, p_arguments, r_child_id, false);
- } else {
- return create_process(get_executable_path(), p_arguments, r_child_id, false);
- }
-}
-
Error OS_OSX::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id, bool p_open_console) {
if (@available(macOS 10.15, *)) {
// Use NSWorkspace if path is an .app bundle.
@@ -532,7 +329,6 @@ Error OS_OSX::create_process(const String &p_path, const List<String> &p_argumen
dispatch_semaphore_signal(lock);
}];
dispatch_semaphore_wait(lock, dispatch_time(DISPATCH_TIME_NOW, 20000000000)); // 20 sec timeout, wait for app to launch.
- dispatch_release(lock);
if (err == OK) {
if (r_child_id) {
@@ -549,17 +345,66 @@ Error OS_OSX::create_process(const String &p_path, const List<String> &p_argumen
}
}
-void OS_OSX::pre_wait_observer_cb(CFRunLoopObserverRef p_observer, CFRunLoopActivity p_activiy, void *p_context) {
- // Prevent main loop from sleeping and redraw window during resize / modal popups.
+Error OS_OSX::create_instance(const List<String> &p_arguments, ProcessID *r_child_id) {
+ // If executable is bundled, always execute editor instances as an app bundle to ensure app window is registered and activated correctly.
+ NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
+ if (nsappname != nil) {
+ String path;
+ path.parse_utf8([[[NSBundle mainBundle] bundlePath] UTF8String]);
+ return create_process(path, p_arguments, r_child_id, false);
+ } else {
+ return create_process(get_executable_path(), p_arguments, r_child_id, false);
+ }
+}
- if (get_singleton()->get_main_loop()) {
- Main::force_redraw();
- if (!Main::is_iterating()) { // Avoid cyclic loop.
- Main::iteration();
+String OS_OSX::get_unique_id() const {
+ static String serial_number;
+
+ if (serial_number.is_empty()) {
+ io_service_t platform_expert = IOServiceGetMatchingService(kIOMasterPortDefault, IOServiceMatching("IOPlatformExpertDevice"));
+ CFStringRef serial_number_cf_string = nullptr;
+ if (platform_expert) {
+ serial_number_cf_string = (CFStringRef)IORegistryEntryCreateCFProperty(platform_expert, CFSTR(kIOPlatformSerialNumberKey), kCFAllocatorDefault, 0);
+ IOObjectRelease(platform_expert);
+ }
+
+ NSString *serial_number_ns_string = nil;
+ if (serial_number_cf_string) {
+ serial_number_ns_string = [NSString stringWithString:(__bridge NSString *)serial_number_cf_string];
+ CFRelease(serial_number_cf_string);
+ }
+
+ if (serial_number_ns_string) {
+ serial_number.parse_utf8([serial_number_ns_string UTF8String]);
}
}
- CFRunLoopWakeUp(CFRunLoopGetCurrent()); // Prevent main loop from sleeping.
+ return serial_number;
+}
+
+bool OS_OSX::_check_internal_feature_support(const String &p_feature) {
+ return p_feature == "pc";
+}
+
+void OS_OSX::disable_crash_handler() {
+ crash_handler.disable();
+}
+
+bool OS_OSX::is_disable_crash_handler() const {
+ return crash_handler.is_disabled();
+}
+
+Error OS_OSX::move_to_trash(const String &p_path) {
+ NSFileManager *fm = [NSFileManager defaultManager];
+ NSURL *url = [NSURL fileURLWithPath:@(p_path.utf8().get_data())];
+ NSError *err;
+
+ if (![fm trashItemAtURL:url resultingItemURL:nil error:&err]) {
+ ERR_PRINT("trashItemAtURL error: " + String::utf8(err.localizedDescription.UTF8String));
+ return FAILED;
+ }
+
+ return OK;
}
void OS_OSX::run() {
@@ -571,14 +416,11 @@ void OS_OSX::run() {
main_loop->initialize();
- CFRunLoopObserverRef pre_wait_observer = CFRunLoopObserverCreate(kCFAllocatorDefault, kCFRunLoopBeforeWaiting, true, 0, &pre_wait_observer_cb, nullptr);
- CFRunLoopAddObserver(CFRunLoopGetCurrent(), pre_wait_observer, kCFRunLoopCommonModes);
-
bool quit = false;
while (!force_quit && !quit) {
@try {
if (DisplayServer::get_singleton()) {
- DisplayServer::get_singleton()->process_events(); // get rid of pending events
+ DisplayServer::get_singleton()->process_events(); // Get rid of pending events.
}
joypad_osx->process_joypads();
@@ -590,25 +432,9 @@ void OS_OSX::run() {
}
};
- CFRunLoopRemoveObserver(CFRunLoopGetCurrent(), pre_wait_observer, kCFRunLoopCommonModes);
- CFRelease(pre_wait_observer);
-
main_loop->finalize();
}
-Error OS_OSX::move_to_trash(const String &p_path) {
- NSFileManager *fm = [NSFileManager defaultManager];
- NSURL *url = [NSURL fileURLWithPath:@(p_path.utf8().get_data())];
- NSError *err;
-
- if (![fm trashItemAtURL:url resultingItemURL:nil error:&err]) {
- ERR_PRINT("trashItemAtURL error: " + String::utf8(err.localizedDescription.UTF8String));
- return FAILED;
- }
-
- return OK;
-}
-
OS_OSX::OS_OSX() {
main_loop = nullptr;
force_quit = false;
@@ -623,17 +449,17 @@ OS_OSX::OS_OSX() {
DisplayServerOSX::register_osx_driver();
- // Implicitly create shared NSApplication instance
+ // Implicitly create shared NSApplication instance.
[GodotApplication sharedApplication];
- // In case we are unbundled, make us a proper UI application
+ // In case we are unbundled, make us a proper UI application.
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
// Menu bar setup must go between sharedApplication above and
// finishLaunching below, in order to properly emulate the behavior
- // of NSApplicationMain
+ // of NSApplicationMain.
- NSMenu *main_menu = [[[NSMenu alloc] initWithTitle:@""] autorelease];
+ NSMenu *main_menu = [[NSMenu alloc] initWithTitle:@""];
[NSApp setMainMenu:main_menu];
[NSApp finishLaunching];
@@ -641,7 +467,10 @@ OS_OSX::OS_OSX() {
ERR_FAIL_COND(!delegate);
[NSApp setDelegate:delegate];
- //process application:openFile: event
+ pre_wait_observer = CFRunLoopObserverCreate(kCFAllocatorDefault, kCFRunLoopBeforeWaiting, true, 0, &pre_wait_observer_cb, nullptr);
+ CFRunLoopAddObserver(CFRunLoopGetCurrent(), pre_wait_observer, kCFRunLoopCommonModes);
+
+ // Process application:openFile: event.
while (true) {
NSEvent *event = [NSApp
nextEventMatchingMask:NSEventMaskAny
@@ -659,14 +488,7 @@ OS_OSX::OS_OSX() {
[NSApp activateIgnoringOtherApps:YES];
}
-bool OS_OSX::_check_internal_feature_support(const String &p_feature) {
- return p_feature == "pc";
-}
-
-void OS_OSX::disable_crash_handler() {
- crash_handler.disable();
-}
-
-bool OS_OSX::is_disable_crash_handler() const {
- return crash_handler.is_disabled();
+OS_OSX::~OS_OSX() {
+ CFRunLoopRemoveObserver(CFRunLoopGetCurrent(), pre_wait_observer, kCFRunLoopCommonModes);
+ CFRelease(pre_wait_observer);
}
diff --git a/platform/osx/osx_terminal_logger.h b/platform/osx/osx_terminal_logger.h
new file mode 100644
index 0000000000..8413509c4b
--- /dev/null
+++ b/platform/osx/osx_terminal_logger.h
@@ -0,0 +1,44 @@
+/*************************************************************************/
+/* osx_terminal_logger.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef OSX_TERMINAL_LOGGER_H
+#define OSX_TERMINAL_LOGGER_H
+
+#ifdef OSX_ENABLED
+
+#include "core/io/logger.h"
+
+class OSXTerminalLogger : public StdLogger {
+public:
+ virtual void log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, bool p_editor_notify = false, ErrorType p_type = ERR_ERROR) override;
+};
+
+#endif // OSX_ENABLED
+#endif // OSX_TERMINAL_LOGGER_H
diff --git a/platform/osx/osx_terminal_logger.mm b/platform/osx/osx_terminal_logger.mm
new file mode 100644
index 0000000000..c1dca111a7
--- /dev/null
+++ b/platform/osx/osx_terminal_logger.mm
@@ -0,0 +1,81 @@
+/*************************************************************************/
+/* osx_terminal_logger.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "osx_terminal_logger.h"
+
+#ifdef OSX_ENABLED
+
+#include <os/log.h>
+
+void OSXTerminalLogger::log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, bool p_editor_notify, ErrorType p_type) {
+ if (!should_log(true)) {
+ return;
+ }
+
+ const char *err_details;
+ if (p_rationale && p_rationale[0])
+ err_details = p_rationale;
+ else
+ err_details = p_code;
+
+ switch (p_type) {
+ case ERR_WARNING:
+ os_log_info(OS_LOG_DEFAULT,
+ "WARNING: %{public}s\nat: %{public}s (%{public}s:%i)",
+ err_details, p_function, p_file, p_line);
+ logf_error("\E[1;33mWARNING:\E[0;93m %s\n", err_details);
+ logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line);
+ break;
+ case ERR_SCRIPT:
+ os_log_error(OS_LOG_DEFAULT,
+ "SCRIPT ERROR: %{public}s\nat: %{public}s (%{public}s:%i)",
+ err_details, p_function, p_file, p_line);
+ logf_error("\E[1;35mSCRIPT ERROR:\E[0;95m %s\n", err_details);
+ logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line);
+ break;
+ case ERR_SHADER:
+ os_log_error(OS_LOG_DEFAULT,
+ "SHADER ERROR: %{public}s\nat: %{public}s (%{public}s:%i)",
+ err_details, p_function, p_file, p_line);
+ logf_error("\E[1;36mSHADER ERROR:\E[0;96m %s\n", err_details);
+ logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line);
+ break;
+ case ERR_ERROR:
+ default:
+ os_log_error(OS_LOG_DEFAULT,
+ "ERROR: %{public}s\nat: %{public}s (%{public}s:%i)",
+ err_details, p_function, p_file, p_line);
+ logf_error("\E[1;31mERROR:\E[0;91m %s\n", err_details);
+ logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line);
+ break;
+ }
+}
+
+#endif // OSX_ENABLED
diff --git a/platform/osx/vulkan_context_osx.mm b/platform/osx/vulkan_context_osx.mm
index f32fab1eee..bdabc24c28 100644
--- a/platform/osx/vulkan_context_osx.mm
+++ b/platform/osx/vulkan_context_osx.mm
@@ -44,7 +44,7 @@ Error VulkanContextOSX::window_create(DisplayServer::WindowID p_window_id, Displ
createInfo.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK;
createInfo.pNext = nullptr;
createInfo.flags = 0;
- createInfo.pView = p_window;
+ createInfo.pView = (__bridge const void *)p_window;
VkSurfaceKHR surface;
VkResult err = vkCreateMacOSSurfaceMVK(get_instance(), &createInfo, nullptr, &surface);