diff options
Diffstat (limited to 'platform')
-rw-r--r-- | platform/iphone/game_center.h | 2 | ||||
-rw-r--r-- | platform/iphone/icloud.h | 2 | ||||
-rw-r--r-- | platform/iphone/in_app_store.h | 2 | ||||
-rw-r--r-- | platform/iphone/ios.h | 2 | ||||
-rw-r--r-- | platform/javascript/api/javascript_eval.h | 2 | ||||
-rw-r--r-- | platform/osx/detect.py | 3 | ||||
-rw-r--r-- | platform/uwp/export/export.cpp | 3 |
7 files changed, 9 insertions, 7 deletions
diff --git a/platform/iphone/game_center.h b/platform/iphone/game_center.h index 6705674ac6..10c8ef52fb 100644 --- a/platform/iphone/game_center.h +++ b/platform/iphone/game_center.h @@ -33,7 +33,7 @@ #ifndef GAME_CENTER_H #define GAME_CENTER_H -#include "core/object.h" +#include "core/class_db.h" class GameCenter : public Object { GDCLASS(GameCenter, Object); diff --git a/platform/iphone/icloud.h b/platform/iphone/icloud.h index 381edfa718..6ca1e6594a 100644 --- a/platform/iphone/icloud.h +++ b/platform/iphone/icloud.h @@ -33,7 +33,7 @@ #ifndef ICLOUD_H #define ICLOUD_H -#include "core/object.h" +#include "core/class_db.h" class ICloud : public Object { GDCLASS(ICloud, Object); diff --git a/platform/iphone/in_app_store.h b/platform/iphone/in_app_store.h index cede62ae25..1b8f84ec7b 100644 --- a/platform/iphone/in_app_store.h +++ b/platform/iphone/in_app_store.h @@ -33,7 +33,7 @@ #ifndef IN_APP_STORE_H #define IN_APP_STORE_H -#include "core/object.h" +#include "core/class_db.h" #ifdef __OBJC__ @class GodotProductsDelegate; diff --git a/platform/iphone/ios.h b/platform/iphone/ios.h index 2b29e6f268..6a89cd38cb 100644 --- a/platform/iphone/ios.h +++ b/platform/iphone/ios.h @@ -31,7 +31,7 @@ #ifndef IOS_H #define IOS_H -#include "core/object.h" +#include "core/class_db.h" class iOS : public Object { GDCLASS(iOS, Object); diff --git a/platform/javascript/api/javascript_eval.h b/platform/javascript/api/javascript_eval.h index 29229de8e3..26b5b9e484 100644 --- a/platform/javascript/api/javascript_eval.h +++ b/platform/javascript/api/javascript_eval.h @@ -31,7 +31,7 @@ #ifndef JAVASCRIPT_EVAL_H #define JAVASCRIPT_EVAL_H -#include "core/object.h" +#include "core/class_db.h" class JavaScript : public Object { private: diff --git a/platform/osx/detect.py b/platform/osx/detect.py index 6fc1dc65af..50e9bd2653 100644 --- a/platform/osx/detect.py +++ b/platform/osx/detect.py @@ -139,7 +139,8 @@ def configure(env): env.Append(CPPDEFINES=["__MACPORTS__"]) # hack to fix libvpx MM256_BROADCASTSI128_SI256 define if env["CXX"] == "clang++": - env.Append(CPPDEFINES=["TYPED_METHOD_BIND"]) + # This should now work with clang++, re-enable if there are issues + # env.Append(CPPDEFINES=["TYPED_METHOD_BIND"]) env["CC"] = "clang" env["LINK"] = "clang++" diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp index 219174b509..e9e536837f 100644 --- a/platform/uwp/export/export.cpp +++ b/platform/uwp/export/export.cpp @@ -29,11 +29,12 @@ /*************************************************************************/ #include "export.h" + #include "core/bind/core_bind.h" +#include "core/class_db.h" #include "core/crypto/crypto_core.h" #include "core/io/marshalls.h" #include "core/io/zip_io.h" -#include "core/object.h" #include "core/os/dir_access.h" #include "core/os/file_access.h" #include "core/project_settings.h" |