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-rw-r--r--platform/linuxbsd/godot_linuxbsd.cpp1
-rw-r--r--platform/linuxbsd/os_linuxbsd.cpp4
-rw-r--r--platform/windows/os_windows.cpp4
3 files changed, 9 insertions, 0 deletions
diff --git a/platform/linuxbsd/godot_linuxbsd.cpp b/platform/linuxbsd/godot_linuxbsd.cpp
index 91a260182e..fa5e20891c 100644
--- a/platform/linuxbsd/godot_linuxbsd.cpp
+++ b/platform/linuxbsd/godot_linuxbsd.cpp
@@ -69,6 +69,7 @@ int main(int argc, char *argv[]) {
}
if (Main::start()) {
+ os.set_exit_code(EXIT_SUCCESS);
os.run(); // it is actually the OS that decides how to run
}
Main::cleanup();
diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp
index 995a904398..11b667fcef 100644
--- a/platform/linuxbsd/os_linuxbsd.cpp
+++ b/platform/linuxbsd/os_linuxbsd.cpp
@@ -246,6 +246,10 @@ String OS_LinuxBSD::get_version() const {
}
Vector<String> OS_LinuxBSD::get_video_adapter_driver_info() const {
+ if (RenderingServer::get_singleton()->get_rendering_device() == nullptr) {
+ return Vector<String>();
+ }
+
const String rendering_device_name = RenderingServer::get_singleton()->get_rendering_device()->get_device_name(); // e.g. `NVIDIA GeForce GTX 970`
const String rendering_device_vendor = RenderingServer::get_singleton()->get_rendering_device()->get_device_vendor_name(); // e.g. `NVIDIA`
const String card_name = rendering_device_name.trim_prefix(rendering_device_vendor).strip_edges(); // -> `GeForce GTX 970`
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 5ca064e523..a8911788fe 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -311,6 +311,10 @@ String OS_Windows::get_version() const {
}
Vector<String> OS_Windows::get_video_adapter_driver_info() const {
+ if (RenderingServer::get_singleton()->get_rendering_device() == nullptr) {
+ return Vector<String>();
+ }
+
REFCLSID clsid = CLSID_WbemLocator; // Unmarshaler CLSID
REFIID uuid = IID_IWbemLocator; // Interface UUID
IWbemLocator *wbemLocator = NULL; // to get the services