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-rw-r--r--platform/android/SCsub8
-rw-r--r--platform/android/android_keys_utils.cpp4
-rw-r--r--platform/android/android_keys_utils.h8
-rw-r--r--platform/android/api/api.cpp4
-rw-r--r--platform/android/api/api.h4
-rw-r--r--platform/android/api/java_class_wrapper.h8
-rw-r--r--platform/android/api/jni_singleton.h4
-rw-r--r--platform/android/audio_driver_jandroid.cpp4
-rw-r--r--platform/android/audio_driver_jandroid.h4
-rw-r--r--platform/android/audio_driver_opensl.cpp6
-rw-r--r--platform/android/audio_driver_opensl.h16
-rw-r--r--platform/android/detect.py4
-rw-r--r--platform/android/dir_access_jandroid.cpp8
-rw-r--r--platform/android/dir_access_jandroid.h4
-rw-r--r--platform/android/display_server_android.cpp81
-rw-r--r--platform/android/display_server_android.h25
-rw-r--r--platform/android/export/export.cpp319
-rw-r--r--platform/android/export/export.h4
-rw-r--r--platform/android/export/gradle_export_util.h6
-rw-r--r--platform/android/file_access_android.cpp9
-rw-r--r--platform/android/file_access_android.h13
-rw-r--r--platform/android/file_access_jandroid.cpp197
-rw-r--r--platform/android/java/app/src/com/godot/game/GodotApp.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Dictionary.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.java9
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java17
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotIO.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotLib.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java9
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java17
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java4
-rw-r--r--platform/android/java_class_wrapper.cpp4
-rw-r--r--platform/android/java_godot_io_wrapper.cpp4
-rw-r--r--platform/android/java_godot_io_wrapper.h4
-rw-r--r--platform/android/java_godot_lib_jni.cpp14
-rw-r--r--platform/android/java_godot_lib_jni.h4
-rw-r--r--platform/android/java_godot_view_wrapper.cpp66
-rw-r--r--platform/android/java_godot_view_wrapper.h (renamed from platform/android/file_access_jandroid.h)67
-rw-r--r--platform/android/java_godot_wrapper.cpp16
-rw-r--r--platform/android/java_godot_wrapper.h8
-rw-r--r--platform/android/jni_utils.cpp4
-rw-r--r--platform/android/jni_utils.h4
-rw-r--r--platform/android/net_socket_android.cpp4
-rw-r--r--platform/android/net_socket_android.h4
-rw-r--r--platform/android/os_android.cpp19
-rw-r--r--platform/android/os_android.h46
-rw-r--r--platform/android/platform_config.h4
-rw-r--r--platform/android/plugin/godot_plugin_config.h22
-rw-r--r--platform/android/plugin/godot_plugin_jni.cpp4
-rw-r--r--platform/android/plugin/godot_plugin_jni.h4
-rw-r--r--platform/android/string_android.h4
-rw-r--r--platform/android/thread_jandroid.cpp4
-rw-r--r--platform/android/thread_jandroid.h4
-rw-r--r--platform/android/vulkan/vulkan_context_android.cpp4
-rw-r--r--platform/android/vulkan/vulkan_context_android.h4
-rw-r--r--platform/iphone/app_delegate.h4
-rw-r--r--platform/iphone/app_delegate.mm4
-rw-r--r--platform/iphone/detect.py3
-rw-r--r--platform/iphone/device_metrics.h4
-rw-r--r--platform/iphone/device_metrics.m4
-rw-r--r--platform/iphone/display_layer.h4
-rw-r--r--platform/iphone/display_layer.mm4
-rw-r--r--platform/iphone/display_server_iphone.h6
-rw-r--r--platform/iphone/display_server_iphone.mm8
-rw-r--r--platform/iphone/export/export.cpp38
-rw-r--r--platform/iphone/export/export.h4
-rw-r--r--platform/iphone/godot_app_delegate.h4
-rw-r--r--platform/iphone/godot_app_delegate.m4
-rw-r--r--platform/iphone/godot_iphone.mm4
-rw-r--r--platform/iphone/godot_view.h4
-rw-r--r--platform/iphone/godot_view.mm4
-rw-r--r--platform/iphone/godot_view_gesture_recognizer.h4
-rw-r--r--platform/iphone/godot_view_gesture_recognizer.mm4
-rw-r--r--platform/iphone/godot_view_renderer.h4
-rw-r--r--platform/iphone/godot_view_renderer.mm4
-rw-r--r--platform/iphone/ios.h4
-rw-r--r--platform/iphone/ios.mm4
-rw-r--r--platform/iphone/joypad_iphone.h4
-rw-r--r--platform/iphone/joypad_iphone.mm4
-rw-r--r--platform/iphone/keyboard_input_view.h4
-rw-r--r--platform/iphone/keyboard_input_view.mm4
-rw-r--r--platform/iphone/main.m4
-rw-r--r--platform/iphone/native_video_view.h4
-rw-r--r--platform/iphone/native_video_view.m4
-rw-r--r--platform/iphone/os_iphone.h6
-rw-r--r--platform/iphone/os_iphone.mm10
-rw-r--r--platform/iphone/platform_config.h4
-rw-r--r--platform/iphone/plugin/godot_plugin_config.h22
-rw-r--r--platform/iphone/view_controller.h4
-rw-r--r--platform/iphone/view_controller.mm4
-rw-r--r--platform/iphone/vulkan_context_iphone.h4
-rw-r--r--platform/iphone/vulkan_context_iphone.mm4
-rw-r--r--platform/javascript/.eslintrc.libs.js3
-rw-r--r--platform/javascript/SCsub75
-rw-r--r--platform/javascript/api/api.cpp4
-rw-r--r--platform/javascript/api/api.h4
-rw-r--r--platform/javascript/api/javascript_eval.h4
-rw-r--r--platform/javascript/api/javascript_tools_editor_plugin.cpp13
-rw-r--r--platform/javascript/api/javascript_tools_editor_plugin.h8
-rw-r--r--platform/javascript/audio_driver_javascript.cpp8
-rw-r--r--platform/javascript/audio_driver_javascript.h4
-rw-r--r--platform/javascript/detect.py87
-rw-r--r--platform/javascript/display_server_javascript.cpp10
-rw-r--r--platform/javascript/display_server_javascript.h4
-rw-r--r--platform/javascript/dom_keys.inc4
-rw-r--r--platform/javascript/emscripten_helpers.py10
-rw-r--r--platform/javascript/export/export.cpp139
-rw-r--r--platform/javascript/export/export.h4
-rw-r--r--platform/javascript/godot_audio.h8
-rw-r--r--platform/javascript/godot_js.h4
-rw-r--r--platform/javascript/http_client.h.inc4
-rw-r--r--platform/javascript/http_client_javascript.cpp18
-rw-r--r--platform/javascript/http_request.h6
-rw-r--r--platform/javascript/javascript_eval.cpp4
-rw-r--r--platform/javascript/javascript_main.cpp8
-rw-r--r--platform/javascript/javascript_runtime.cpp35
-rw-r--r--platform/javascript/js/dynlink.pre.js1
-rw-r--r--platform/javascript/js/engine/engine.js13
-rw-r--r--platform/javascript/js/engine/utils.js2
-rw-r--r--platform/javascript/js/libs/audio.worklet.js4
-rw-r--r--platform/javascript/js/libs/library_godot_audio.js40
-rw-r--r--platform/javascript/js/libs/library_godot_display.js23
-rw-r--r--platform/javascript/js/libs/library_godot_editor_tools.js5
-rw-r--r--platform/javascript/js/libs/library_godot_eval.js5
-rw-r--r--platform/javascript/js/libs/library_godot_http_request.js19
-rw-r--r--platform/javascript/js/libs/library_godot_os.js15
-rw-r--r--platform/javascript/js/libs/library_godot_runtime.js4
-rw-r--r--platform/javascript/os_javascript.cpp38
-rw-r--r--platform/javascript/os_javascript.h8
-rw-r--r--platform/javascript/platform_config.h4
-rw-r--r--platform/linuxbsd/context_gl_x11.cpp4
-rw-r--r--platform/linuxbsd/context_gl_x11.h4
-rw-r--r--platform/linuxbsd/crash_handler_linuxbsd.cpp6
-rw-r--r--platform/linuxbsd/crash_handler_linuxbsd.h4
-rw-r--r--platform/linuxbsd/detect.py22
-rw-r--r--platform/linuxbsd/detect_prime_x11.cpp6
-rw-r--r--platform/linuxbsd/detect_prime_x11.h4
-rw-r--r--platform/linuxbsd/display_server_x11.cpp155
-rw-r--r--platform/linuxbsd/display_server_x11.h36
-rw-r--r--platform/linuxbsd/export/export.cpp4
-rw-r--r--platform/linuxbsd/export/export.h4
-rw-r--r--platform/linuxbsd/godot_linuxbsd.cpp4
-rw-r--r--platform/linuxbsd/joypad_linux.cpp13
-rw-r--r--platform/linuxbsd/joypad_linux.h17
-rw-r--r--platform/linuxbsd/key_mapping_x11.cpp4
-rw-r--r--platform/linuxbsd/key_mapping_x11.h4
-rw-r--r--platform/linuxbsd/os_linuxbsd.cpp170
-rw-r--r--platform/linuxbsd/os_linuxbsd.h40
-rw-r--r--platform/linuxbsd/platform_config.h4
-rw-r--r--platform/linuxbsd/vulkan_context_x11.cpp4
-rw-r--r--platform/linuxbsd/vulkan_context_x11.h4
-rw-r--r--platform/osx/context_gl_osx.h4
-rw-r--r--platform/osx/context_gl_osx.mm4
-rw-r--r--platform/osx/crash_handler_osx.h4
-rw-r--r--platform/osx/crash_handler_osx.mm6
-rw-r--r--platform/osx/detect.py4
-rw-r--r--platform/osx/dir_access_osx.h4
-rw-r--r--platform/osx/dir_access_osx.mm4
-rw-r--r--platform/osx/display_server_osx.h18
-rw-r--r--platform/osx/display_server_osx.mm88
-rw-r--r--platform/osx/export/export.cpp53
-rw-r--r--platform/osx/export/export.h4
-rw-r--r--platform/osx/godot_main_osx.mm4
-rw-r--r--platform/osx/joypad_osx.cpp12
-rw-r--r--platform/osx/joypad_osx.h22
-rw-r--r--platform/osx/os_osx.h50
-rw-r--r--platform/osx/os_osx.mm12
-rw-r--r--platform/osx/platform_config.h4
-rw-r--r--platform/osx/vulkan_context_osx.h4
-rw-r--r--platform/osx/vulkan_context_osx.mm4
-rw-r--r--platform/register_platform_apis.h4
-rw-r--r--platform/server/detect.py33
-rw-r--r--platform/server/godot_server.cpp4
-rw-r--r--platform/server/os_server.cpp20
-rw-r--r--platform/server/os_server.h22
-rw-r--r--platform/server/platform_config.h4
-rw-r--r--platform/uwp/app.cpp4
-rw-r--r--platform/uwp/app.h4
-rw-r--r--platform/uwp/context_egl_uwp.cpp7
-rw-r--r--platform/uwp/context_egl_uwp.h4
-rw-r--r--platform/uwp/detect.py2
-rw-r--r--platform/uwp/export/export.cpp26
-rw-r--r--platform/uwp/export/export.h4
-rw-r--r--platform/uwp/joypad_uwp.cpp4
-rw-r--r--platform/uwp/joypad_uwp.h25
-rw-r--r--platform/uwp/os_uwp.cpp18
-rw-r--r--platform/uwp/os_uwp.h24
-rw-r--r--platform/uwp/platform_config.h4
-rw-r--r--platform/uwp/thread_uwp.cpp4
-rw-r--r--platform/uwp/thread_uwp.h4
-rw-r--r--platform/windows/context_gl_windows.cpp5
-rw-r--r--platform/windows/context_gl_windows.h4
-rw-r--r--platform/windows/crash_handler_windows.cpp6
-rw-r--r--platform/windows/crash_handler_windows.h4
-rw-r--r--platform/windows/detect.py23
-rw-r--r--platform/windows/display_server_windows.cpp133
-rw-r--r--platform/windows/display_server_windows.h21
-rw-r--r--platform/windows/export/export.cpp12
-rw-r--r--platform/windows/export/export.h4
-rw-r--r--platform/windows/godot.natvis60
-rw-r--r--platform/windows/godot_windows.cpp4
-rw-r--r--platform/windows/joypad_windows.cpp6
-rw-r--r--platform/windows/joypad_windows.h24
-rw-r--r--platform/windows/key_mapping_windows.cpp4
-rw-r--r--platform/windows/key_mapping_windows.h4
-rw-r--r--platform/windows/lang_table.h4
-rw-r--r--platform/windows/os_windows.cpp109
-rw-r--r--platform/windows/os_windows.h97
-rw-r--r--platform/windows/platform_config.h4
-rw-r--r--platform/windows/vulkan_context_win.cpp4
-rw-r--r--platform/windows/vulkan_context_win.h4
-rw-r--r--platform/windows/windows_terminal_logger.cpp4
-rw-r--r--platform/windows/windows_terminal_logger.h4
239 files changed, 2091 insertions, 1592 deletions
diff --git a/platform/android/SCsub b/platform/android/SCsub
index ec42bc42b5..7e9dac926c 100644
--- a/platform/android/SCsub
+++ b/platform/android/SCsub
@@ -6,7 +6,6 @@ android_files = [
"os_android.cpp",
"file_access_android.cpp",
"audio_driver_opensl.cpp",
- "file_access_jandroid.cpp",
"dir_access_jandroid.cpp",
"thread_jandroid.cpp",
"net_socket_android.cpp",
@@ -14,6 +13,7 @@ android_files = [
"java_godot_lib_jni.cpp",
"java_class_wrapper.cpp",
"java_godot_wrapper.cpp",
+ "java_godot_view_wrapper.cpp",
"java_godot_io_wrapper.cpp",
"jni_utils.cpp",
"android_keys_utils.cpp",
@@ -29,10 +29,14 @@ for x in android_files:
env_thirdparty = env_android.Clone()
env_thirdparty.disable_warnings()
-android_objects.append(env_thirdparty.SharedObject("#thirdparty/misc/ifaddrs-android.cc"))
+thirdparty_obj = env_thirdparty.SharedObject("#thirdparty/misc/ifaddrs-android.cc")
+android_objects.append(thirdparty_obj)
lib = env_android.add_shared_library("#bin/libgodot", [android_objects], SHLIBSUFFIX=env["SHLIBSUFFIX"])
+# Needed to force rebuilding the platform files when the thirdparty code is updated.
+env.Depends(lib, thirdparty_obj)
+
lib_arch_dir = ""
if env["android_arch"] == "armv7":
lib_arch_dir = "armeabi-v7a"
diff --git a/platform/android/android_keys_utils.cpp b/platform/android/android_keys_utils.cpp
index b5b4fb9a4b..5aa546c17b 100644
--- a/platform/android/android_keys_utils.cpp
+++ b/platform/android/android_keys_utils.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/android_keys_utils.h b/platform/android/android_keys_utils.h
index a10afa1df8..e0ee2888c0 100644
--- a/platform/android/android_keys_utils.h
+++ b/platform/android/android_keys_utils.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -35,8 +35,8 @@
#include <core/os/keyboard.h>
struct _WinTranslatePair {
- unsigned int keysym;
- unsigned int keycode;
+ unsigned int keysym = 0;
+ unsigned int keycode = 0;
};
static _WinTranslatePair _ak_to_keycode[] = {
diff --git a/platform/android/api/api.cpp b/platform/android/api/api.cpp
index 8b82733d2d..d3c49c6eb7 100644
--- a/platform/android/api/api.cpp
+++ b/platform/android/api/api.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/api/api.h b/platform/android/api/api.h
index 5e951b9c88..fe3a6734ac 100644
--- a/platform/android/api/api.h
+++ b/platform/android/api/api.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/api/java_class_wrapper.h b/platform/android/api/java_class_wrapper.h
index 64da049407..d6c7a1abe5 100644
--- a/platform/android/api/java_class_wrapper.h
+++ b/platform/android/api/java_class_wrapper.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -66,10 +66,10 @@ class JavaClass : public Reference {
Map<StringName, Variant> constant_map;
struct MethodInfo {
- bool _static;
+ bool _static = false;
Vector<uint32_t> param_types;
Vector<StringName> param_sigs;
- uint32_t return_type;
+ uint32_t return_type = 0;
jmethodID method;
};
diff --git a/platform/android/api/jni_singleton.h b/platform/android/api/jni_singleton.h
index 7f20c354a0..49c0104e67 100644
--- a/platform/android/api/jni_singleton.h
+++ b/platform/android/api/jni_singleton.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/audio_driver_jandroid.cpp b/platform/android/audio_driver_jandroid.cpp
index 1363c5ac1e..825132ac8c 100644
--- a/platform/android/audio_driver_jandroid.cpp
+++ b/platform/android/audio_driver_jandroid.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/audio_driver_jandroid.h b/platform/android/audio_driver_jandroid.h
index 953ade9311..9007fd2f81 100644
--- a/platform/android/audio_driver_jandroid.h
+++ b/platform/android/audio_driver_jandroid.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp
index 740e9a3132..a1d8fb4810 100644
--- a/platform/android/audio_driver_opensl.cpp
+++ b/platform/android/audio_driver_opensl.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -339,6 +339,4 @@ void AudioDriverOpenSL::set_pause(bool p_pause) {
AudioDriverOpenSL::AudioDriverOpenSL() {
s_ad = this;
- pause = false;
- active = false;
}
diff --git a/platform/android/audio_driver_opensl.h b/platform/android/audio_driver_opensl.h
index b30711705b..e3efaddba2 100644
--- a/platform/android/audio_driver_opensl.h
+++ b/platform/android/audio_driver_opensl.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -38,19 +38,19 @@
#include <SLES/OpenSLES_Android.h>
class AudioDriverOpenSL : public AudioDriver {
- bool active;
+ bool active = false;
Mutex mutex;
enum {
BUFFER_COUNT = 2
};
- bool pause;
+ bool pause = false;
- uint32_t buffer_size;
- int16_t *buffers[BUFFER_COUNT];
- int32_t *mixdown_buffer;
- int last_free;
+ uint32_t buffer_size = 0;
+ int16_t *buffers[BUFFER_COUNT] = {};
+ int32_t *mixdown_buffer = nullptr;
+ int last_free = 0;
Vector<int16_t> rec_buffer;
diff --git a/platform/android/detect.py b/platform/android/detect.py
index 0accacb679..650606ff8b 100644
--- a/platform/android/detect.py
+++ b/platform/android/detect.py
@@ -215,7 +215,7 @@ def configure(env):
env.Append(CPPFLAGS=["-isystem", env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/llvm-libc++abi/include"])
# Disable exceptions and rtti on non-tools (template) builds
- if env["tools"]:
+ if env["tools"] or env["builtin_icu"]:
env.Append(CXXFLAGS=["-frtti"])
else:
env.Append(CXXFLAGS=["-fno-rtti", "-fno-exceptions"])
@@ -334,6 +334,6 @@ def get_ndk_version(path):
key_value = list(map(lambda x: x.strip(), line.split("=")))
if key_value[0] == "Pkg.Revision":
return key_value[1]
- except:
+ except Exception:
print("Could not read source prop file '%s'" % prop_file_path)
return None
diff --git a/platform/android/dir_access_jandroid.cpp b/platform/android/dir_access_jandroid.cpp
index ba75a4b10c..78685991a8 100644
--- a/platform/android/dir_access_jandroid.cpp
+++ b/platform/android/dir_access_jandroid.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,7 +30,7 @@
#include "dir_access_jandroid.h"
#include "core/string/print_string.h"
-#include "file_access_jandroid.h"
+#include "file_access_android.h"
#include "string_android.h"
#include "thread_jandroid.h"
@@ -146,7 +146,7 @@ bool DirAccessJAndroid::file_exists(String p_file) {
else
sd = current_dir.plus_file(p_file);
- FileAccessJAndroid *f = memnew(FileAccessJAndroid);
+ FileAccessAndroid *f = memnew(FileAccessAndroid);
bool exists = f->file_exists(sd);
memdelete(f);
diff --git a/platform/android/dir_access_jandroid.h b/platform/android/dir_access_jandroid.h
index 7d0def137a..fed468d051 100644
--- a/platform/android/dir_access_jandroid.h
+++ b/platform/android/dir_access_jandroid.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp
index e82a12ece5..5f7e5eaa83 100644
--- a/platform/android/display_server_android.cpp
+++ b/platform/android/display_server_android.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -41,7 +41,7 @@
#if defined(VULKAN_ENABLED)
#include "drivers/vulkan/rendering_device_vulkan.h"
#include "platform/android/vulkan/vulkan_context_android.h"
-#include "servers/rendering/rasterizer_rd/rasterizer_rd.h"
+#include "servers/rendering/renderer_rd/renderer_compositor_rd.h"
#endif
DisplayServerAndroid *DisplayServerAndroid::get_singleton() {
@@ -447,7 +447,7 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis
rendering_device_vulkan = memnew(RenderingDeviceVulkan);
rendering_device_vulkan->initialize(context_vulkan);
- RasterizerRD::make_current();
+ RendererCompositorRD::make_current();
}
#endif
@@ -498,9 +498,28 @@ void DisplayServerAndroid::_set_key_modifier_state(Ref<InputEventWithModifiers>
}
void DisplayServerAndroid::process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed) {
+ static char32_t prev_wc = 0;
+ char32_t unicode = p_unicode_char;
+ if ((p_unicode_char & 0xfffffc00) == 0xd800) {
+ if (prev_wc != 0) {
+ ERR_PRINT("invalid utf16 surrogate input");
+ }
+ prev_wc = unicode;
+ return; // Skip surrogate.
+ } else if ((unicode & 0xfffffc00) == 0xdc00) {
+ if (prev_wc == 0) {
+ ERR_PRINT("invalid utf16 surrogate input");
+ return; // Skip invalid surrogate.
+ }
+ unicode = (prev_wc << 10UL) + unicode - ((0xd800 << 10UL) + 0xdc00 - 0x10000);
+ prev_wc = 0;
+ } else {
+ prev_wc = 0;
+ }
+
Ref<InputEventKey> ev;
ev.instance();
- int val = p_unicode_char;
+ int val = unicode;
int keycode = android_get_keysym(p_keycode);
int phy_keycode = android_get_keysym(p_scancode);
@@ -667,7 +686,7 @@ void DisplayServerAndroid::process_hover(int p_type, Point2 p_pos) {
}
}
-void DisplayServerAndroid::process_mouse_event(int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor, float event_horizontal_factor) {
+void DisplayServerAndroid::process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor, float event_horizontal_factor) {
int event_buttons_mask = _android_button_mask_to_godot_button_mask(event_android_buttons_mask);
switch (event_action) {
case AMOTION_EVENT_ACTION_BUTTON_PRESS:
@@ -675,8 +694,13 @@ void DisplayServerAndroid::process_mouse_event(int event_action, int event_andro
Ref<InputEventMouseButton> ev;
ev.instance();
_set_key_modifier_state(ev);
- ev->set_position(event_pos);
- ev->set_global_position(event_pos);
+ if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
+ ev->set_position(event_pos);
+ ev->set_global_position(event_pos);
+ } else {
+ ev->set_position(hover_prev_pos);
+ ev->set_global_position(hover_prev_pos);
+ }
ev->set_pressed(event_action == AMOTION_EVENT_ACTION_BUTTON_PRESS);
int changed_button_mask = buttons_state ^ event_buttons_mask;
@@ -691,18 +715,29 @@ void DisplayServerAndroid::process_mouse_event(int event_action, int event_andro
Ref<InputEventMouseMotion> ev;
ev.instance();
_set_key_modifier_state(ev);
- ev->set_position(event_pos);
- ev->set_global_position(event_pos);
- ev->set_relative(event_pos - hover_prev_pos);
+ if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
+ ev->set_position(event_pos);
+ ev->set_global_position(event_pos);
+ ev->set_relative(event_pos - hover_prev_pos);
+ hover_prev_pos = event_pos;
+ } else {
+ ev->set_position(hover_prev_pos);
+ ev->set_global_position(hover_prev_pos);
+ ev->set_relative(event_pos);
+ }
ev->set_button_mask(event_buttons_mask);
Input::get_singleton()->accumulate_input_event(ev);
- hover_prev_pos = event_pos;
} break;
case AMOTION_EVENT_ACTION_SCROLL: {
Ref<InputEventMouseButton> ev;
ev.instance();
- ev->set_position(event_pos);
- ev->set_global_position(event_pos);
+ if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
+ ev->set_position(event_pos);
+ ev->set_global_position(event_pos);
+ } else {
+ ev->set_position(hover_prev_pos);
+ ev->set_global_position(hover_prev_pos);
+ }
ev->set_pressed(true);
buttons_state = event_buttons_mask;
if (event_vertical_factor > 0) {
@@ -790,6 +825,24 @@ void DisplayServerAndroid::process_gyroscope(const Vector3 &p_gyroscope) {
Input::get_singleton()->set_gyroscope(p_gyroscope);
}
+void DisplayServerAndroid::mouse_set_mode(MouseMode p_mode) {
+ if (mouse_mode == p_mode) {
+ return;
+ }
+
+ if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) {
+ OS_Android::get_singleton()->get_godot_java()->get_godot_view()->request_pointer_capture();
+ } else {
+ OS_Android::get_singleton()->get_godot_java()->get_godot_view()->release_pointer_capture();
+ }
+
+ mouse_mode = p_mode;
+}
+
+DisplayServer::MouseMode DisplayServerAndroid::mouse_get_mode() const {
+ return mouse_mode;
+}
+
Point2i DisplayServerAndroid::mouse_get_position() const {
return hover_prev_pos;
}
diff --git a/platform/android/display_server_android.h b/platform/android/display_server_android.h
index aa5a2c1185..b9d1641656 100644
--- a/platform/android/display_server_android.h
+++ b/platform/android/display_server_android.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -41,7 +41,7 @@ class RenderingDeviceVulkan;
class DisplayServerAndroid : public DisplayServer {
public:
struct TouchPos {
- int id;
+ int id = 0;
Point2 pos;
};
@@ -52,12 +52,12 @@ public:
};
struct JoypadEvent {
- int device;
- int type;
- int index;
- bool pressed;
- float value;
- int hat;
+ int device = 0;
+ int type = 0;
+ int index = 0;
+ bool pressed = false;
+ float value = 0;
+ int hat = 0;
};
private:
@@ -70,6 +70,8 @@ private:
int buttons_state;
+ MouseMode mouse_mode;
+
bool keep_screen_on;
Vector<TouchPos> touch;
@@ -172,12 +174,15 @@ public:
void process_gyroscope(const Vector3 &p_gyroscope);
void process_touch(int p_event, int p_pointer, const Vector<TouchPos> &p_points);
void process_hover(int p_type, Point2 p_pos);
- void process_mouse_event(int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor = 0, float event_horizontal_factor = 0);
+ void process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor = 0, float event_horizontal_factor = 0);
void process_double_tap(int event_android_button_mask, Point2 p_pos);
void process_scroll(Point2 p_pos);
void process_joy_event(JoypadEvent p_event);
void process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed);
+ void mouse_set_mode(MouseMode p_mode);
+ MouseMode mouse_get_mode() const;
+
static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
static Vector<String> get_rendering_drivers_func();
static void register_android_driver();
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index d24c96f87a..cdcc39c6e7 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -205,7 +205,7 @@ static const char *SPLASH_BG_COLOR_PATH = "res/drawable/splash_bg_color.png";
struct LauncherIcon {
const char *export_path;
- int dimensions;
+ int dimensions = 0;
};
static const int icon_densities_count = 6;
@@ -240,6 +240,9 @@ static const LauncherIcon launcher_adaptive_icon_backgrounds[icon_densities_coun
{ "res/mipmap/icon_background.png", 432 }
};
+static const int EXPORT_FORMAT_APK = 0;
+static const int EXPORT_FORMAT_AAB = 1;
+
class EditorExportPlatformAndroid : public EditorExportPlatform {
GDCLASS(EditorExportPlatformAndroid, EditorExportPlatform);
@@ -250,12 +253,12 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
String id;
String name;
String description;
- int api_level;
+ int api_level = 0;
};
struct APKExportData {
zipFile apk;
- EditorProgress *ep;
+ EditorProgress *ep = nullptr;
};
Vector<PluginConfig> plugins;
@@ -299,13 +302,13 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
}
// Check for devices updates
- String adb = EditorSettings::get_singleton()->get("export/android/adb");
+ String adb = get_adb_path();
if (FileAccess::exists(adb)) {
String devices;
List<String> args;
args.push_back("devices");
int ec;
- OS::get_singleton()->execute(adb, args, true, nullptr, &devices, &ec);
+ OS::get_singleton()->execute(adb, args, &devices, &ec);
Vector<String> ds = devices.split("\n");
Vector<String> ldevices;
@@ -358,7 +361,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
int ec2;
String dp;
- OS::get_singleton()->execute(adb, args, true, nullptr, &dp, &ec2);
+ OS::get_singleton()->execute(adb, args, &dp, &ec2);
Vector<String> props = dp.split("\n");
String vendor;
@@ -422,14 +425,14 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
}
if (EditorSettings::get_singleton()->get("export/android/shutdown_adb_on_exit")) {
- String adb = EditorSettings::get_singleton()->get("export/android/adb");
+ String adb = get_adb_path();
if (!FileAccess::exists(adb)) {
return; //adb not configured
}
List<String> args;
args.push_back("kill-server");
- OS::get_singleton()->execute(adb, args, true);
+ OS::get_singleton()->execute(adb, args);
};
}
@@ -647,7 +650,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
if (DirAccess::exists(plugins_dir)) {
Vector<String> plugins_filenames = list_gdap_files(plugins_dir);
- if (!plugins_filenames.empty()) {
+ if (!plugins_filenames.is_empty()) {
Ref<ConfigFile> config_file = memnew(ConfigFile);
for (int i = 0; i < plugins_filenames.size(); i++) {
PluginConfig config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i]));
@@ -750,7 +753,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
PackedStringArray user_perms = p_preset->get("permissions/custom_permissions");
for (int i = 0; i < user_perms.size(); i++) {
String user_perm = user_perms[i].strip_edges();
- if (!user_perm.empty()) {
+ if (!user_perm.is_empty()) {
r_permissions.push_back(user_perm);
}
}
@@ -975,7 +978,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
encode_uint32(xr_mode_index == /* XRMode.OVR */ 1 && focus_awareness ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]);
}
- if (tname == "meta-data" && attrname == "value" && value == "plugins_value" && !plugins_names.empty()) {
+ if (tname == "meta-data" && attrname == "value" && value == "plugins_value" && !plugins_names.is_empty()) {
// Update the meta-data 'android:value' attribute with the list of enabled plugins.
string_table.write[attr_value] = plugins_names;
}
@@ -1471,7 +1474,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
// TODO: Figure out how to handle remaining boot splash parameters (e.g: fullsize, filter)
String project_splash_path = ProjectSettings::get_singleton()->get("application/boot_splash/image");
- if (!project_splash_path.empty()) {
+ if (!project_splash_path.is_empty()) {
splash_image.instance();
const Error err = ImageLoader::load_image(project_splash_path, splash_image);
if (err) {
@@ -1505,19 +1508,19 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
// Regular icon: user selection -> project icon -> default.
String path = static_cast<String>(p_preset->get(launcher_icon_option)).strip_edges();
- if (path.empty() || ImageLoader::load_image(path, icon) != OK) {
+ if (path.is_empty() || ImageLoader::load_image(path, icon) != OK) {
ImageLoader::load_image(project_icon_path, icon);
}
// Adaptive foreground: user selection -> regular icon (user selection -> project icon -> default).
path = static_cast<String>(p_preset->get(launcher_adaptive_icon_foreground_option)).strip_edges();
- if (path.empty() || ImageLoader::load_image(path, foreground) != OK) {
+ if (path.is_empty() || ImageLoader::load_image(path, foreground) != OK) {
foreground = icon;
}
// Adaptive background: user selection -> default.
path = static_cast<String>(p_preset->get(launcher_adaptive_icon_background_option)).strip_edges();
- if (!path.empty()) {
+ if (!path.is_empty()) {
ImageLoader::load_image(path, background);
}
}
@@ -1538,14 +1541,14 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
const Ref<Image> &foreground,
const Ref<Image> &background) {
// Store the splash image
- if (splash_image.is_valid() && !splash_image->empty()) {
+ if (splash_image.is_valid() && !splash_image->is_empty()) {
Vector<uint8_t> data;
_load_image_data(splash_image, data);
store_image(SPLASH_IMAGE_EXPORT_PATH, data);
}
// Store the splash bg color image
- if (splash_bg_color_image.is_valid() && !splash_bg_color_image->empty()) {
+ if (splash_bg_color_image.is_valid() && !splash_bg_color_image->is_empty()) {
Vector<uint8_t> data;
_load_image_data(splash_bg_color_image, data);
store_image(SPLASH_BG_COLOR_PATH, data);
@@ -1555,20 +1558,20 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
// the default image from the export template will be used.
for (int i = 0; i < icon_densities_count; ++i) {
- if (main_image.is_valid() && !main_image->empty()) {
+ if (main_image.is_valid() && !main_image->is_empty()) {
Vector<uint8_t> data;
_process_launcher_icons(launcher_icons[i].export_path, main_image, launcher_icons[i].dimensions, data);
store_image(launcher_icons[i], data);
}
- if (foreground.is_valid() && !foreground->empty()) {
+ if (foreground.is_valid() && !foreground->is_empty()) {
Vector<uint8_t> data;
_process_launcher_icons(launcher_adaptive_icon_foregrounds[i].export_path, foreground,
launcher_adaptive_icon_foregrounds[i].dimensions, data);
store_image(launcher_adaptive_icon_foregrounds[i], data);
}
- if (background.is_valid() && !background->empty()) {
+ if (background.is_valid() && !background->is_empty()) {
Vector<uint8_t> data;
_process_launcher_icons(launcher_adaptive_icon_backgrounds[i].export_path, background,
launcher_adaptive_icon_backgrounds[i].dimensions, data);
@@ -1613,7 +1616,7 @@ public:
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "custom_template/use_custom_build"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "custom_template/export_format", PROPERTY_HINT_ENUM, "Export APK,Export AAB"), 0));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "custom_template/export_format", PROPERTY_HINT_ENUM, "Export APK,Export AAB"), EXPORT_FORMAT_APK));
Vector<PluginConfig> plugins_configs = get_plugins();
for (int i = 0; i < plugins_configs.size(); i++) {
@@ -1749,7 +1752,7 @@ public:
EditorProgress ep("run", "Running on " + devices[p_device].name, 3);
- String adb = EditorSettings::get_singleton()->get("export/android/adb");
+ String adb = get_adb_path();
// Export_temp APK.
if (ep.step("Exporting APK...", 0)) {
@@ -1772,7 +1775,7 @@ public:
}
// Export to temporary APK before sending to device.
- Error err = export_project(p_preset, true, tmp_export_path, p_debug_flags);
+ Error err = export_project_helper(p_preset, true, tmp_export_path, EXPORT_FORMAT_APK, true, p_debug_flags);
if (err != OK) {
CLEANUP_AND_RETURN(err);
@@ -1797,7 +1800,7 @@ public:
args.push_back("uninstall");
args.push_back(get_package_name(package_name));
- err = OS::get_singleton()->execute(adb, args, true, nullptr, nullptr, &rv);
+ err = OS::get_singleton()->execute(adb, args, nullptr, &rv);
}
print_line("Installing to device (please wait...): " + devices[p_device].name);
@@ -1812,7 +1815,7 @@ public:
args.push_back("-r");
args.push_back(tmp_export_path);
- err = OS::get_singleton()->execute(adb, args, true, nullptr, nullptr, &rv);
+ err = OS::get_singleton()->execute(adb, args, nullptr, &rv);
if (err || rv != 0) {
EditorNode::add_io_error("Could not install to device.");
CLEANUP_AND_RETURN(ERR_CANT_CREATE);
@@ -1829,7 +1832,7 @@ public:
args.push_back(devices[p_device].id);
args.push_back("reverse");
args.push_back("--remove-all");
- OS::get_singleton()->execute(adb, args, true, nullptr, nullptr, &rv);
+ OS::get_singleton()->execute(adb, args, nullptr, &rv);
if (p_debug_flags & DEBUG_FLAG_REMOTE_DEBUG) {
int dbg_port = EditorSettings::get_singleton()->get("network/debug/remote_port");
@@ -1840,7 +1843,7 @@ public:
args.push_back("tcp:" + itos(dbg_port));
args.push_back("tcp:" + itos(dbg_port));
- OS::get_singleton()->execute(adb, args, true, nullptr, nullptr, &rv);
+ OS::get_singleton()->execute(adb, args, nullptr, &rv);
print_line("Reverse result: " + itos(rv));
}
@@ -1854,7 +1857,7 @@ public:
args.push_back("tcp:" + itos(fs_port));
args.push_back("tcp:" + itos(fs_port));
- err = OS::get_singleton()->execute(adb, args, true, nullptr, nullptr, &rv);
+ err = OS::get_singleton()->execute(adb, args, nullptr, &rv);
print_line("Reverse result2: " + itos(rv));
}
} else {
@@ -1882,7 +1885,7 @@ public:
args.push_back("-n");
args.push_back(get_package_name(package_name) + "/com.godot.game.GodotApp");
- err = OS::get_singleton()->execute(adb, args, true, nullptr, nullptr, &rv);
+ err = OS::get_singleton()->execute(adb, args, nullptr, &rv);
if (err || rv != 0) {
EditorNode::add_io_error("Could not execute on device.");
CLEANUP_AND_RETURN(ERR_CANT_CREATE);
@@ -1896,6 +1899,55 @@ public:
return run_icon;
}
+ static String get_adb_path() {
+ String exe_ext = "";
+ if (OS::get_singleton()->get_name() == "Windows") {
+ exe_ext = ".exe";
+ }
+ String sdk_path = EditorSettings::get_singleton()->get("export/android/android_sdk_path");
+ return sdk_path.plus_file("platform-tools/adb" + exe_ext);
+ }
+
+ static String get_apksigner_path() {
+ String exe_ext = "";
+ if (OS::get_singleton()->get_name() == "Windows") {
+ exe_ext = ".bat";
+ }
+ String apksigner_command_name = "apksigner" + exe_ext;
+ String sdk_path = EditorSettings::get_singleton()->get("export/android/android_sdk_path");
+ String apksigner_path = "";
+
+ Error errn;
+ String build_tools_dir = sdk_path.plus_file("build-tools");
+ DirAccessRef da = DirAccess::open(build_tools_dir, &errn);
+ if (errn != OK) {
+ print_error("Unable to open Android 'build-tools' directory.");
+ return apksigner_path;
+ }
+
+ // There are additional versions directories we need to go through.
+ da->list_dir_begin();
+ String sub_dir = da->get_next();
+ while (!sub_dir.is_empty()) {
+ if (!sub_dir.begins_with(".") && da->current_is_dir()) {
+ // Check if the tool is here.
+ String tool_path = build_tools_dir.plus_file(sub_dir).plus_file(apksigner_command_name);
+ if (FileAccess::exists(tool_path)) {
+ apksigner_path = tool_path;
+ break;
+ }
+ }
+ sub_dir = da->get_next();
+ }
+ da->list_dir_end();
+
+ if (apksigner_path.is_empty()) {
+ EditorNode::get_singleton()->show_warning(TTR("Unable to find the 'apksigner' tool."));
+ }
+
+ return apksigner_path;
+ }
+
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override {
String err;
bool valid = false;
@@ -1931,25 +1983,16 @@ public:
}
} else {
valid = exists_export_template("android_source.zip", &err);
+
+ if (!FileAccess::exists("res://android/build/build.gradle")) {
+ err += TTR("Android build template not installed in the project. Install it from the Project menu.") + "\n";
+ valid = false;
+ }
}
r_missing_templates = !valid;
// Validate the rest of the configuration.
- String adb = EditorSettings::get_singleton()->get("export/android/adb");
-
- if (!FileAccess::exists(adb)) {
- valid = false;
- err += TTR("ADB executable not configured in the Editor Settings.") + "\n";
- }
-
- String js = EditorSettings::get_singleton()->get("export/android/jarsigner");
-
- if (!FileAccess::exists(js)) {
- valid = false;
- err += TTR("OpenJDK jarsigner not configured in the Editor Settings.") + "\n";
- }
-
String dk = p_preset->get("keystore/debug");
if (!FileAccess::exists(dk)) {
@@ -1962,30 +2005,50 @@ public:
String rk = p_preset->get("keystore/release");
- if (!rk.empty() && !FileAccess::exists(rk)) {
+ if (!rk.is_empty() && !FileAccess::exists(rk)) {
valid = false;
err += TTR("Release keystore incorrectly configured in the export preset.") + "\n";
}
- if (bool(p_preset->get("custom_template/use_custom_build"))) {
- String sdk_path = EditorSettings::get_singleton()->get("export/android/custom_build_sdk_path");
- if (sdk_path == "") {
- err += TTR("Custom build requires a valid Android SDK path in Editor Settings.") + "\n";
+ String sdk_path = EditorSettings::get_singleton()->get("export/android/android_sdk_path");
+ if (sdk_path == "") {
+ err += TTR("A valid Android SDK path is required in Editor Settings.") + "\n";
+ valid = false;
+ } else {
+ Error errn;
+ // Check for the platform-tools directory.
+ DirAccessRef da = DirAccess::open(sdk_path.plus_file("platform-tools"), &errn);
+ if (errn != OK) {
+ err += TTR("Invalid Android SDK path in Editor Settings.");
+ err += TTR("Missing 'platform-tools' directory!");
+ err += "\n";
valid = false;
- } else {
- Error errn;
- // Check for the platform-tools directory.
- DirAccessRef da = DirAccess::open(sdk_path.plus_file("platform-tools"), &errn);
- if (errn != OK) {
- err += TTR("Invalid Android SDK path for custom build in Editor Settings.");
- err += TTR("Missing 'platform-tools' directory!");
- err += "\n";
- valid = false;
- }
}
- if (!FileAccess::exists("res://android/build/build.gradle")) {
- err += TTR("Android build template not installed in the project. Install it from the Project menu.") + "\n";
+ // Validate that adb is available
+ String adb_path = get_adb_path();
+ if (!FileAccess::exists(adb_path)) {
+ err += TTR("Unable to find Android SDK platform-tools' adb command.");
+ err += TTR("Please check in the Android SDK directory specified in Editor Settings.");
+ err += "\n";
+ valid = false;
+ }
+
+ // Check for the build-tools directory.
+ DirAccessRef build_tools_da = DirAccess::open(sdk_path.plus_file("build-tools"), &errn);
+ if (errn != OK) {
+ err += TTR("Invalid Android SDK path in Editor Settings.");
+ err += TTR("Missing 'build-tools' directory!");
+ err += "\n";
+ valid = false;
+ }
+
+ // Validate that apksigner is available
+ String apksigner_path = get_apksigner_path();
+ if (!FileAccess::exists(apksigner_path)) {
+ err += TTR("Unable to find Android SDK build-tools' apksigner command.");
+ err += TTR("Please check in the Android SDK directory specified in Editor Settings.");
+ err += "\n";
valid = false;
}
}
@@ -2019,7 +2082,7 @@ public:
// Ensure that `Use Custom Build` is enabled if a plugin is selected.
String enabled_plugins_names = get_plugins_names(get_enabled_plugins(p_preset));
bool custom_build_enabled = p_preset->get("custom_template/use_custom_build");
- if (!enabled_plugins_names.empty() && !custom_build_enabled) {
+ if (!enabled_plugins_names.is_empty() && !custom_build_enabled) {
valid = false;
err += TTR("\"Use Custom Build\" must be enabled to use the plugins.");
err += "\n";
@@ -2050,7 +2113,7 @@ public:
}
}
- if (int(p_preset->get("custom_template/export_format")) == 1 && /*AAB*/
+ if (int(p_preset->get("custom_template/export_format")) == EXPORT_FORMAT_AAB &&
!bool(p_preset->get("custom_template/use_custom_build"))) {
valid = false;
err += TTR("\"Export AAB\" is only valid when \"Use Custom Build\" is enabled.");
@@ -2168,16 +2231,16 @@ public:
}
}
- Error sign_apk(const Ref<EditorExportPreset> &p_preset, bool p_debug, String export_path, EditorProgress ep) {
+ Error sign_apk(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &export_path, EditorProgress &ep) {
int export_format = int(p_preset->get("custom_template/export_format"));
- String export_label = export_format == 1 ? "AAB" : "APK";
+ String export_label = export_format == EXPORT_FORMAT_AAB ? "AAB" : "APK";
String release_keystore = p_preset->get("keystore/release");
String release_username = p_preset->get("keystore/release_user");
String release_password = p_preset->get("keystore/release_password");
- String jarsigner = EditorSettings::get_singleton()->get("export/android/jarsigner");
- if (!FileAccess::exists(jarsigner)) {
- EditorNode::add_io_error("'jarsigner' could not be found.\nPlease supply a path in the Editor Settings.\nThe resulting " + export_label + " is unsigned.");
+ String apksigner = get_apksigner_path();
+ if (!FileAccess::exists(apksigner)) {
+ EditorNode::add_io_error("'apksigner' could not be found.\nPlease check the command is available in the Android SDK build-tools directory.\nThe resulting " + export_label + " is unsigned.");
return OK;
}
@@ -2189,13 +2252,13 @@ public:
password = p_preset->get("keystore/debug_password");
user = p_preset->get("keystore/debug_user");
- if (keystore.empty()) {
+ if (keystore.is_empty()) {
keystore = EditorSettings::get_singleton()->get("export/android/debug_keystore");
password = EditorSettings::get_singleton()->get("export/android/debug_keystore_pass");
user = EditorSettings::get_singleton()->get("export/android/debug_keystore_user");
}
- if (ep.step("Signing debug " + export_label + "...", 103)) {
+ if (ep.step("Signing debug " + export_label + "...", 104)) {
return ERR_SKIP;
}
@@ -2204,7 +2267,7 @@ public:
password = release_password;
user = release_username;
- if (ep.step("Signing release " + export_label + "...", 103)) {
+ if (ep.step("Signing release " + export_label + "...", 104)) {
return ERR_SKIP;
}
}
@@ -2215,43 +2278,34 @@ public:
}
List<String> args;
- args.push_back("-digestalg");
- args.push_back("SHA-256");
- args.push_back("-sigalg");
- args.push_back("SHA256withRSA");
- String tsa_url = EditorSettings::get_singleton()->get("export/android/timestamping_authority_url");
- if (tsa_url != "") {
- args.push_back("-tsa");
- args.push_back(tsa_url);
- }
- args.push_back("-verbose");
- args.push_back("-keystore");
+ args.push_back("sign");
+ args.push_back("--verbose");
+ args.push_back("--ks");
args.push_back(keystore);
- args.push_back("-storepass");
- args.push_back(password);
- args.push_back(export_path);
+ args.push_back("--ks-pass");
+ args.push_back("pass:" + password);
+ args.push_back("--ks-key-alias");
args.push_back(user);
+ args.push_back(export_path);
int retval;
- OS::get_singleton()->execute(jarsigner, args, true, NULL, NULL, &retval);
+ OS::get_singleton()->execute(apksigner, args, nullptr, &retval);
if (retval) {
- EditorNode::add_io_error("'jarsigner' returned with error #" + itos(retval));
+ EditorNode::add_io_error("'apksigner' returned with error #" + itos(retval));
return ERR_CANT_CREATE;
}
- if (ep.step("Verifying " + export_label + "...", 104)) {
+ if (ep.step("Verifying " + export_label + "...", 105)) {
return ERR_SKIP;
}
args.clear();
- args.push_back("-verify");
- args.push_back("-keystore");
- args.push_back(keystore);
+ args.push_back("verify");
+ args.push_back("--verbose");
args.push_back(export_path);
- args.push_back("-verbose");
- OS::get_singleton()->execute(jarsigner, args, true, NULL, NULL, &retval);
+ OS::get_singleton()->execute(apksigner, args, nullptr, &retval);
if (retval) {
- EditorNode::add_io_error("'jarsigner' verification of " + export_label + " failed. Make sure to use a jarsigner from OpenJDK 8.");
+ EditorNode::add_io_error("'apksigner' verification of " + export_label + " failed.");
return ERR_CANT_CREATE;
}
return OK;
@@ -2267,6 +2321,12 @@ public:
}
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override {
+ int export_format = int(p_preset->get("custom_template/export_format"));
+ bool should_sign = p_preset->get("package/signed");
+ return export_project_helper(p_preset, p_debug, p_path, export_format, should_sign, p_flags);
+ }
+
+ Error export_project_helper(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int export_format, bool should_sign, int p_flags) {
ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
String src_apk;
@@ -2275,9 +2335,7 @@ public:
EditorProgress ep("export", "Exporting for Android", 105, true);
bool use_custom_build = bool(p_preset->get("custom_template/use_custom_build"));
- int export_format = int(p_preset->get("custom_template/export_format"));
bool p_give_internet = p_flags & (DEBUG_FLAG_DUMB_CLIENT | DEBUG_FLAG_REMOTE_DEBUG);
- bool _signed = p_preset->get("package/signed");
bool apk_expansion = p_preset->get("apk_expansion/enable");
Vector<String> enabled_abis = get_enabled_abis(p_preset);
@@ -2295,7 +2353,7 @@ public:
// Write command line flags into the command_line_flags variable.
get_command_line_flags(p_preset, p_path, p_flags, command_line_flags);
- if (export_format == 1) {
+ if (export_format == EXPORT_FORMAT_AAB) {
if (!p_path.ends_with(".aab")) {
EditorNode::get_singleton()->show_warning(TTR("Invalid filename! Android App Bundle requires the *.aab extension."));
return ERR_UNCONFIGURED;
@@ -2305,12 +2363,12 @@ public:
return ERR_UNCONFIGURED;
}
}
- if (export_format == 0 && !p_path.ends_with(".apk")) {
+ if (export_format == EXPORT_FORMAT_APK && !p_path.ends_with(".apk")) {
EditorNode::get_singleton()->show_warning(
TTR("Invalid filename! Android APK requires the *.apk extension."));
return ERR_UNCONFIGURED;
}
- if (export_format > 1 || export_format < 0) {
+ if (export_format > EXPORT_FORMAT_AAB || export_format < EXPORT_FORMAT_APK) {
EditorNode::add_io_error("Unsupported export format!\n");
return ERR_UNCONFIGURED; //TODO: is this the right error?
}
@@ -2330,8 +2388,8 @@ public:
return ERR_UNCONFIGURED;
}
}
- String sdk_path = EDITOR_GET("export/android/custom_build_sdk_path");
- ERR_FAIL_COND_V_MSG(sdk_path == "", ERR_UNCONFIGURED, "Android SDK path must be configured in Editor Settings at 'export/android/custom_build_sdk_path'.");
+ String sdk_path = EDITOR_GET("export/android/android_sdk_path");
+ ERR_FAIL_COND_V_MSG(sdk_path == "", ERR_UNCONFIGURED, "Android SDK path must be configured in Editor Settings at 'export/android/android_sdk_path'.");
// TODO: should we use "package/name" or "application/config/name"?
String project_name = get_project_name(p_preset->get("package/name"));
@@ -2377,7 +2435,7 @@ public:
String version_code = itos(p_preset->get("version/code"));
String version_name = p_preset->get("version/name");
String enabled_abi_string = String("|").join(enabled_abis);
- String sign_flag = _signed ? "true" : "false";
+ String sign_flag = should_sign ? "true" : "false";
String zipalign_flag = "true";
Vector<PluginConfig> enabled_plugins = get_enabled_plugins(p_preset);
@@ -2392,10 +2450,10 @@ public:
}
String build_type = p_debug ? "Debug" : "Release";
- if (export_format == 1) {
+ if (export_format == EXPORT_FORMAT_AAB) {
String bundle_build_command = vformat("bundle%s", build_type);
cmdline.push_back(bundle_build_command);
- } else if (export_format == 0) {
+ } else if (export_format == EXPORT_FORMAT_APK) {
String apk_build_command = vformat("assemble%s", build_type);
cmdline.push_back(apk_build_command);
}
@@ -2409,7 +2467,7 @@ public:
cmdline.push_back("-Pplugins_maven_repos=" + custom_maven_repos); // argument to specify the list of custom maven repos for the plugins dependencies.
cmdline.push_back("-Pperform_zipalign=" + zipalign_flag); // argument to specify whether the build should be zipaligned.
cmdline.push_back("-Pperform_signing=" + sign_flag); // argument to specify whether the build should be signed.
- if (_signed && !p_debug) {
+ if (should_sign && !p_debug) {
// Pass the release keystore info as well
String release_keystore = p_preset->get("keystore/release");
String release_username = p_preset->get("keystore/release_user");
@@ -2434,9 +2492,9 @@ public:
List<String> copy_args;
String copy_command;
- if (export_format == 1) {
+ if (export_format == EXPORT_FORMAT_AAB) {
copy_command = vformat("copyAndRename%sAab", build_type);
- } else if (export_format == 0) {
+ } else if (export_format == EXPORT_FORMAT_APK) {
copy_command = vformat("copyAndRename%sApk", build_type);
}
@@ -2549,27 +2607,27 @@ public:
}
// Process the splash image
- if (file == SPLASH_IMAGE_EXPORT_PATH && splash_image.is_valid() && !splash_image->empty()) {
+ if (file == SPLASH_IMAGE_EXPORT_PATH && splash_image.is_valid() && !splash_image->is_empty()) {
_load_image_data(splash_image, data);
}
// Process the splash bg color image
- if (file == SPLASH_BG_COLOR_PATH && splash_bg_color_image.is_valid() && !splash_bg_color_image->empty()) {
+ if (file == SPLASH_BG_COLOR_PATH && splash_bg_color_image.is_valid() && !splash_bg_color_image->is_empty()) {
_load_image_data(splash_bg_color_image, data);
}
for (int i = 0; i < icon_densities_count; ++i) {
- if (main_image.is_valid() && !main_image->empty()) {
+ if (main_image.is_valid() && !main_image->is_empty()) {
if (file == launcher_icons[i].export_path) {
_process_launcher_icons(file, main_image, launcher_icons[i].dimensions, data);
}
}
- if (foreground.is_valid() && !foreground->empty()) {
+ if (foreground.is_valid() && !foreground->is_empty()) {
if (file == launcher_adaptive_icon_foregrounds[i].export_path) {
_process_launcher_icons(file, foreground, launcher_adaptive_icon_foregrounds[i].dimensions, data);
}
}
- if (background.is_valid() && !background->empty()) {
+ if (background.is_valid() && !background->is_empty()) {
if (file == launcher_adaptive_icon_backgrounds[i].export_path) {
_process_launcher_icons(file, background, launcher_adaptive_icon_backgrounds[i].dimensions, data);
}
@@ -2590,7 +2648,7 @@ public:
}
}
- if (file.begins_with("META-INF") && _signed) {
+ if (file.begins_with("META-INF") && should_sign) {
skip = true;
}
@@ -2620,7 +2678,7 @@ public:
ret = unzGoToNextFile(pkg);
}
- if (!invalid_abis.empty()) {
+ if (!invalid_abis.is_empty()) {
String unsupported_arch = String(", ").join(invalid_abis);
EditorNode::add_io_error("Missing libraries in the export template for the selected architectures: " + unsupported_arch + ".\n" +
"Please build a template with all required libraries, or uncheck the missing architectures in the export preset.");
@@ -2678,18 +2736,13 @@ public:
CLEANUP_AND_RETURN(err);
}
- if (_signed) {
- err = sign_apk(p_preset, p_debug, tmp_unaligned_path, ep);
- if (err != OK) {
- CLEANUP_AND_RETURN(err);
- }
- }
-
- // Let's zip-align (must be done after signing)
+ // Let's zip-align (must be done before signing)
static const int ZIP_ALIGNMENT = 4;
- if (ep.step("Aligning APK...", 105)) {
+ // If we're not signing the apk, then the next step should be the last.
+ const int next_step = should_sign ? 103 : 105;
+ if (ep.step("Aligning APK...", next_step)) {
CLEANUP_AND_RETURN(ERR_SKIP);
}
@@ -2763,6 +2816,15 @@ public:
zipClose(final_apk, nullptr);
unzClose(tmp_unaligned);
+ if (should_sign) {
+ // Signing must be done last as any additional modifications to the
+ // file will invalidate the signature.
+ err = sign_apk(p_preset, p_debug, p_path, ep);
+ if (err != OK) {
+ CLEANUP_AND_RETURN(err);
+ }
+ }
+
CLEANUP_AND_RETURN(OK);
}
@@ -2802,19 +2864,14 @@ void register_android_exporter() {
exe_ext = "*.exe";
}
- EDITOR_DEF("export/android/adb", "");
- EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/adb", PROPERTY_HINT_GLOBAL_FILE, exe_ext));
- EDITOR_DEF("export/android/jarsigner", "");
- EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/jarsigner", PROPERTY_HINT_GLOBAL_FILE, exe_ext));
+ EDITOR_DEF("export/android/android_sdk_path", "");
+ EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/android_sdk_path", PROPERTY_HINT_GLOBAL_DIR));
EDITOR_DEF("export/android/debug_keystore", "");
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/debug_keystore", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks"));
EDITOR_DEF("export/android/debug_keystore_user", "androiddebugkey");
EDITOR_DEF("export/android/debug_keystore_pass", "android");
EDITOR_DEF("export/android/force_system_user", false);
- EDITOR_DEF("export/android/custom_build_sdk_path", "");
- EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/custom_build_sdk_path", PROPERTY_HINT_GLOBAL_DIR));
- EDITOR_DEF("export/android/timestamping_authority_url", "");
EDITOR_DEF("export/android/shutdown_adb_on_exit", true);
Ref<EditorExportPlatformAndroid> exporter = Ref<EditorExportPlatformAndroid>(memnew(EditorExportPlatformAndroid));
diff --git a/platform/android/export/export.h b/platform/android/export/export.h
index d11ab9f49e..28e09f41db 100644
--- a/platform/android/export/export.h
+++ b/platform/android/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h
index a9f38869e0..fc54b65d26 100644
--- a/platform/android/export/gradle_export_util.h
+++ b/platform/android/export/gradle_export_util.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -261,7 +261,7 @@ String _get_instrumentation_tag(const Ref<EditorExportPreset> &p_preset) {
}
String _get_plugins_tag(const String &plugins_names) {
- if (!plugins_names.empty()) {
+ if (!plugins_names.is_empty()) {
return vformat(" <meta-data tools:node=\"replace\" android:name=\"plugins\" android:value=\"%s\" />\n", plugins_names);
} else {
return " <meta-data tools:node=\"remove\" android:name=\"plugins\" />\n";
diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp
index 2446ca2829..165d5da3ae 100644
--- a/platform/android/file_access_android.cpp
+++ b/platform/android/file_access_android.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -157,11 +157,6 @@ bool FileAccessAndroid::file_exists(const String &p_path) {
return true;
}
-FileAccessAndroid::FileAccessAndroid() {
- a = nullptr;
- eof = false;
-}
-
FileAccessAndroid::~FileAccessAndroid() {
close();
}
diff --git a/platform/android/file_access_android.h b/platform/android/file_access_android.h
index a347c63ffb..56010c918a 100644
--- a/platform/android/file_access_android.h
+++ b/platform/android/file_access_android.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -39,10 +39,10 @@
class FileAccessAndroid : public FileAccess {
static FileAccess *create_android();
- mutable AAsset *a;
- mutable size_t len;
- mutable size_t pos;
- mutable bool eof;
+ mutable AAsset *a = nullptr;
+ mutable size_t len = 0;
+ mutable size_t pos = 0;
+ mutable bool eof = false;
public:
static AAssetManager *asset_manager;
@@ -74,7 +74,6 @@ public:
//static void make_default();
- FileAccessAndroid();
~FileAccessAndroid();
};
diff --git a/platform/android/file_access_jandroid.cpp b/platform/android/file_access_jandroid.cpp
deleted file mode 100644
index df8b57fd3a..0000000000
--- a/platform/android/file_access_jandroid.cpp
+++ /dev/null
@@ -1,197 +0,0 @@
-/*************************************************************************/
-/* file_access_jandroid.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "file_access_jandroid.h"
-#include "core/os/os.h"
-#include "thread_jandroid.h"
-#include <unistd.h>
-
-jobject FileAccessJAndroid::io = nullptr;
-jclass FileAccessJAndroid::cls;
-jmethodID FileAccessJAndroid::_file_open = 0;
-jmethodID FileAccessJAndroid::_file_get_size = 0;
-jmethodID FileAccessJAndroid::_file_seek = 0;
-jmethodID FileAccessJAndroid::_file_read = 0;
-jmethodID FileAccessJAndroid::_file_tell = 0;
-jmethodID FileAccessJAndroid::_file_eof = 0;
-jmethodID FileAccessJAndroid::_file_close = 0;
-
-FileAccess *FileAccessJAndroid::create_jandroid() {
- return memnew(FileAccessJAndroid);
-}
-
-Error FileAccessJAndroid::_open(const String &p_path, int p_mode_flags) {
- if (is_open())
- close();
-
- String path = fix_path(p_path).simplify_path();
- if (path.begins_with("/"))
- path = path.substr(1, path.length());
- else if (path.begins_with("res://"))
- path = path.substr(6, path.length());
-
- JNIEnv *env = ThreadAndroid::get_env();
-
- jstring js = env->NewStringUTF(path.utf8().get_data());
- int res = env->CallIntMethod(io, _file_open, js, (p_mode_flags & WRITE) ? true : false);
- env->DeleteLocalRef(js);
-
- OS::get_singleton()->print("fopen: '%s' ret %i\n", path.utf8().get_data(), res);
-
- if (res <= 0)
- return ERR_FILE_CANT_OPEN;
- id = res;
-
- return OK;
-}
-
-void FileAccessJAndroid::close() {
- if (!is_open())
- return;
-
- JNIEnv *env = ThreadAndroid::get_env();
-
- env->CallVoidMethod(io, _file_close, id);
- id = 0;
-}
-
-bool FileAccessJAndroid::is_open() const {
- return id != 0;
-}
-
-void FileAccessJAndroid::seek(size_t p_position) {
- JNIEnv *env = ThreadAndroid::get_env();
-
- ERR_FAIL_COND_MSG(!is_open(), "File must be opened before use.");
- env->CallVoidMethod(io, _file_seek, id, p_position);
-}
-
-void FileAccessJAndroid::seek_end(int64_t p_position) {
- ERR_FAIL_COND_MSG(!is_open(), "File must be opened before use.");
-
- seek(get_len());
-}
-
-size_t FileAccessJAndroid::get_position() const {
- JNIEnv *env = ThreadAndroid::get_env();
- ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use.");
- return env->CallIntMethod(io, _file_tell, id);
-}
-
-size_t FileAccessJAndroid::get_len() const {
- JNIEnv *env = ThreadAndroid::get_env();
- ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use.");
- return env->CallIntMethod(io, _file_get_size, id);
-}
-
-bool FileAccessJAndroid::eof_reached() const {
- JNIEnv *env = ThreadAndroid::get_env();
- ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use.");
- return env->CallIntMethod(io, _file_eof, id);
-}
-
-uint8_t FileAccessJAndroid::get_8() const {
- ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use.");
- uint8_t byte;
- get_buffer(&byte, 1);
- return byte;
-}
-
-int FileAccessJAndroid::get_buffer(uint8_t *p_dst, int p_length) const {
- ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use.");
- if (p_length == 0)
- return 0;
- JNIEnv *env = ThreadAndroid::get_env();
-
- jbyteArray jca = (jbyteArray)env->CallObjectMethod(io, _file_read, id, p_length);
-
- int len = env->GetArrayLength(jca);
- env->GetByteArrayRegion(jca, 0, len, (jbyte *)p_dst);
- env->DeleteLocalRef((jobject)jca);
-
- return len;
-}
-
-Error FileAccessJAndroid::get_error() const {
- if (eof_reached())
- return ERR_FILE_EOF;
- return OK;
-}
-
-void FileAccessJAndroid::flush() {
-}
-
-void FileAccessJAndroid::store_8(uint8_t p_dest) {
-}
-
-bool FileAccessJAndroid::file_exists(const String &p_path) {
- JNIEnv *env = ThreadAndroid::get_env();
-
- String path = fix_path(p_path).simplify_path();
- if (path.begins_with("/"))
- path = path.substr(1, path.length());
- else if (path.begins_with("res://"))
- path = path.substr(6, path.length());
-
- jstring js = env->NewStringUTF(path.utf8().get_data());
- int res = env->CallIntMethod(io, _file_open, js, false);
- if (res <= 0) {
- env->DeleteLocalRef(js);
- return false;
- }
- env->CallVoidMethod(io, _file_close, res);
- env->DeleteLocalRef(js);
- return true;
-}
-
-void FileAccessJAndroid::setup(jobject p_io) {
- io = p_io;
- JNIEnv *env = ThreadAndroid::get_env();
-
- jclass c = env->GetObjectClass(io);
- cls = (jclass)env->NewGlobalRef(c);
-
- _file_open = env->GetMethodID(cls, "file_open", "(Ljava/lang/String;Z)I");
- _file_get_size = env->GetMethodID(cls, "file_get_size", "(I)I");
- _file_tell = env->GetMethodID(cls, "file_tell", "(I)I");
- _file_eof = env->GetMethodID(cls, "file_eof", "(I)Z");
- _file_seek = env->GetMethodID(cls, "file_seek", "(II)V");
- _file_read = env->GetMethodID(cls, "file_read", "(II)[B");
- _file_close = env->GetMethodID(cls, "file_close", "(I)V");
-}
-
-FileAccessJAndroid::FileAccessJAndroid() {
- id = 0;
-}
-
-FileAccessJAndroid::~FileAccessJAndroid() {
- if (is_open())
- close();
-}
diff --git a/platform/android/java/app/src/com/godot/game/GodotApp.java b/platform/android/java/app/src/com/godot/game/GodotApp.java
index 51df70969e..955446b0c2 100644
--- a/platform/android/java/app/src/com/godot/game/GodotApp.java
+++ b/platform/android/java/app/src/com/godot/game/GodotApp.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java b/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java
index 8b7a9c6c74..0572cf3589 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
index 5aa48d87da..4e67402c63 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index 3bbe35091c..7d396b402e 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -988,4 +988,9 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
public void initInputDevices() {
mRenderView.initInputDevices();
}
+
+ @Keep
+ private GodotRenderView getRenderView() { // used by native side to get renderView
+ return mRenderView;
+ }
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java
index a3dae15980..9784d51182 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java
index 434da95bc0..d33faab641 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
index d731e080c4..63c91561ff 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -144,6 +144,11 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
return inputHandler.onGenericMotionEvent(event) || super.onGenericMotionEvent(event);
}
+ @Override
+ public boolean onCapturedPointerEvent(MotionEvent event) {
+ return inputHandler.onGenericMotionEvent(event);
+ }
+
private void init(XRMode xrMode, boolean translucent, int depth, int stencil) {
setPreserveEGLContextOnPause(true);
setFocusableInTouchMode(true);
@@ -183,15 +188,15 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
if (GLUtils.use_32) {
setEGLConfigChooser(translucent ?
- new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil,
+ new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil,
new RegularConfigChooser(8, 8, 8, 8, 16, stencil)) :
- new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil,
+ new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil,
new RegularConfigChooser(5, 6, 5, 0, 16, stencil)));
} else {
setEGLConfigChooser(translucent ?
- new RegularConfigChooser(8, 8, 8, 8, 16, stencil) :
- new RegularConfigChooser(5, 6, 5, 0, 16, stencil));
+ new RegularConfigChooser(8, 8, 8, 8, 16, stencil) :
+ new RegularConfigChooser(5, 6, 5, 0, 16, stencil));
}
break;
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
index 894009e30f..c7c7c1b40c 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java b/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java
index 965e616ef3..7f5fd8627c 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
index 6ccbe91e60..534a50e9ed 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java
index 68b8a16641..2047c88070 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java
index 64395f7d1e..59bdbf7f8d 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
index 6cd5ca7b4e..2e59dbc0d0 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -120,6 +120,11 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV
}
@Override
+ public boolean onCapturedPointerEvent(MotionEvent event) {
+ return mInputHandler.onGenericMotionEvent(event);
+ }
+
+ @Override
public void onResume() {
super.onResume();
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
index c95339c583..d1e8ae5ca9 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java
index fb151fa504..2c39d06832 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
index f3e985f944..3368363ce7 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -181,6 +181,7 @@ public class GodotInputHandler implements InputDeviceListener {
arr[i * 3 + 2] = event.getY(i);
}
final int action = event.getActionMasked();
+ final int pointer_idx = event.getPointerId(event.getActionIndex());
mRenderView.queueOnRenderThread(new Runnable() {
@Override
@@ -189,12 +190,9 @@ public class GodotInputHandler implements InputDeviceListener {
case MotionEvent.ACTION_DOWN:
case MotionEvent.ACTION_CANCEL:
case MotionEvent.ACTION_UP:
- case MotionEvent.ACTION_MOVE: {
- GodotLib.touch(event.getSource(), action, 0, evcount, arr);
- } break;
+ case MotionEvent.ACTION_MOVE:
case MotionEvent.ACTION_POINTER_UP:
case MotionEvent.ACTION_POINTER_DOWN: {
- int pointer_idx = event.getPointerId(event.getActionIndex());
GodotLib.touch(event.getSource(), action, pointer_idx, evcount, arr);
} break;
}
@@ -247,7 +245,7 @@ public class GodotInputHandler implements InputDeviceListener {
}
});
return true;
- } else if ((event.getSource() & InputDevice.SOURCE_MOUSE) == InputDevice.SOURCE_MOUSE) {
+ } else if (event.isFromSource(InputDevice.SOURCE_MOUSE) || event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE)) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
return handleMouseEvent(event);
}
@@ -464,6 +462,11 @@ public class GodotInputHandler implements InputDeviceListener {
}
});
}
+ case MotionEvent.ACTION_DOWN:
+ case MotionEvent.ACTION_UP: {
+ // we can safely ignore these cases because they are always come beside ACTION_BUTTON_PRESS and ACTION_BUTTON_RELEASE
+ return true;
+ }
}
return false;
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java
index 4dd1054738..3e0e6a65fd 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java b/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java
index 1f3fe1e527..82bd45ee3f 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java
index 93c204935c..a22b80761d 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java
index 1c2d1a6563..99811f72ed 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java
index f82c4d3fa0..6428422641 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java b/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java
index acc9c4981b..d6e49bb635 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java b/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java
index 82420eda79..19588f8465 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java
index c89118ad55..721d7c65c6 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java
index 7104baf86e..b0ca96271e 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt
index f93cf0fa38..a35f6ec5a7 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt
index e5c7a39bfb..f0e37d80b8 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt
index fb02e3a69f..b967fd5f24 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java
index 982e43f9d1..0995477baf 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java
index 819bcccdf1..245d573bfc 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java
index 2d9b921466..d3aca267ef 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java
index 43c7f0f966..83aa458064 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java
index 54672db282..341427209b 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java
index 126f3ad5f5..71610d2d00 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java
index c83c47bed7..e690c5b695 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java_class_wrapper.cpp b/platform/android/java_class_wrapper.cpp
index 9b44ac4b41..2b5ca530da 100644
--- a/platform/android/java_class_wrapper.cpp
+++ b/platform/android/java_class_wrapper.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java_godot_io_wrapper.cpp b/platform/android/java_godot_io_wrapper.cpp
index 8d1db395ab..8f8275826d 100644
--- a/platform/android/java_godot_io_wrapper.cpp
+++ b/platform/android/java_godot_io_wrapper.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java_godot_io_wrapper.h b/platform/android/java_godot_io_wrapper.h
index 13270c794b..394e97effa 100644
--- a/platform/android/java_godot_io_wrapper.h
+++ b/platform/android/java_godot_io_wrapper.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp
index 5dc773fae2..e3a4ce63ef 100644
--- a/platform/android/java_godot_lib_jni.cpp
+++ b/platform/android/java_godot_lib_jni.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -43,7 +43,6 @@
#include "dir_access_jandroid.h"
#include "display_server_android.h"
#include "file_access_android.h"
-#include "file_access_jandroid.h"
#include "jni_utils.h"
#include "main/main.h"
#include "net_socket_android.h"
@@ -89,14 +88,10 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en
godot_io_java = new GodotIOJavaWrapper(env, godot_java->get_member_object("io", "Lorg/godotengine/godot/GodotIO;", env));
ThreadAndroid::make_default(jvm);
-#ifdef USE_JAVA_FILE_ACCESS
- FileAccessJAndroid::setup(godot_io_java->get_instance());
-#else
jobject amgr = env->NewGlobalRef(p_asset_manager);
FileAccessAndroid::asset_manager = AAssetManager_fromJava(env, amgr);
-#endif
DirAccessJAndroid::setup(godot_io_java->get_instance());
AudioDriverAndroid::setup(godot_io_java->get_instance());
@@ -251,9 +246,8 @@ void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev,
tp.id = (int)p[0];
points.push_back(tp);
}
-
- if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
- DisplayServerAndroid::get_singleton()->process_mouse_event(ev, buttons_mask, points[0].pos, vertical_factor, horizontal_factor);
+ if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE || (input_device & AINPUT_SOURCE_MOUSE_RELATIVE) == AINPUT_SOURCE_MOUSE_RELATIVE) {
+ DisplayServerAndroid::get_singleton()->process_mouse_event(input_device, ev, buttons_mask, points[0].pos, vertical_factor, horizontal_factor);
} else {
DisplayServerAndroid::get_singleton()->process_touch(ev, pointer, points);
}
diff --git a/platform/android/java_godot_lib_jni.h b/platform/android/java_godot_lib_jni.h
index b499f6dfa1..a3e2933185 100644
--- a/platform/android/java_godot_lib_jni.h
+++ b/platform/android/java_godot_lib_jni.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/java_godot_view_wrapper.cpp b/platform/android/java_godot_view_wrapper.cpp
new file mode 100644
index 0000000000..cb26c7b8c5
--- /dev/null
+++ b/platform/android/java_godot_view_wrapper.cpp
@@ -0,0 +1,66 @@
+/*************************************************************************/
+/* java_godot_view_wrapper.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "java_godot_view_wrapper.h"
+
+#include "thread_jandroid.h"
+
+GodotJavaViewWrapper::GodotJavaViewWrapper(jobject godot_view) {
+ JNIEnv *env = ThreadAndroid::get_env();
+
+ _godot_view = env->NewGlobalRef(godot_view);
+
+ _cls = (jclass)env->NewGlobalRef(env->GetObjectClass(godot_view));
+
+ if (android_get_device_api_level() >= __ANDROID_API_O__) {
+ _request_pointer_capture = env->GetMethodID(_cls, "requestPointerCapture", "()V");
+ _release_pointer_capture = env->GetMethodID(_cls, "releasePointerCapture", "()V");
+ }
+}
+
+void GodotJavaViewWrapper::request_pointer_capture() {
+ if (_request_pointer_capture != 0) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ env->CallVoidMethod(_godot_view, _request_pointer_capture);
+ }
+}
+
+void GodotJavaViewWrapper::release_pointer_capture() {
+ if (_request_pointer_capture != 0) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ env->CallVoidMethod(_godot_view, _release_pointer_capture);
+ }
+}
+
+GodotJavaViewWrapper::~GodotJavaViewWrapper() {
+ JNIEnv *env = ThreadAndroid::get_env();
+ env->DeleteGlobalRef(_godot_view);
+ env->DeleteGlobalRef(_cls);
+}
diff --git a/platform/android/file_access_jandroid.h b/platform/android/java_godot_view_wrapper.h
index e252a4d3ac..548c278292 100644
--- a/platform/android/file_access_jandroid.h
+++ b/platform/android/java_godot_view_wrapper.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* file_access_jandroid.h */
+/* java_godot_view_wrapper.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,56 +28,29 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef FILE_ACCESS_JANDROID_H
-#define FILE_ACCESS_JANDROID_H
+#ifndef GODOT_JAVA_GODOT_VIEW_WRAPPER_H
+#define GODOT_JAVA_GODOT_VIEW_WRAPPER_H
-#include "core/os/file_access.h"
-#include "java_godot_lib_jni.h"
-class FileAccessJAndroid : public FileAccess {
- static jobject io;
- static jclass cls;
+#include <android/log.h>
+#include <jni.h>
- static jmethodID _file_open;
- static jmethodID _file_get_size;
- static jmethodID _file_seek;
- static jmethodID _file_tell;
- static jmethodID _file_eof;
- static jmethodID _file_read;
- static jmethodID _file_close;
+// Class that makes functions in java/src/org/godotengine/godot/GodotView.java callable from C++
+class GodotJavaViewWrapper {
+private:
+ jclass _cls;
- int id;
- static FileAccess *create_jandroid();
+ jobject _godot_view;
-public:
- virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file
- virtual void close(); ///< close a file
- virtual bool is_open() const; ///< true when file is open
-
- virtual void seek(size_t p_position); ///< seek to a given position
- virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
- virtual size_t get_position() const; ///< get position in the file
- virtual size_t get_len() const; ///< get size of the file
-
- virtual bool eof_reached() const; ///< reading passed EOF
-
- virtual uint8_t get_8() const; ///< get a byte
- virtual int get_buffer(uint8_t *p_dst, int p_length) const;
+ jmethodID _request_pointer_capture = 0;
+ jmethodID _release_pointer_capture = 0;
- virtual Error get_error() const; ///< get last error
-
- virtual void flush();
- virtual void store_8(uint8_t p_dest); ///< store a byte
-
- virtual bool file_exists(const String &p_path); ///< return true if a file exists
-
- static void setup(jobject p_io);
+public:
+ GodotJavaViewWrapper(jobject godot_view);
- virtual uint64_t _get_modified_time(const String &p_file) { return 0; }
- virtual uint32_t _get_unix_permissions(const String &p_file) { return 0; }
- virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) { return FAILED; }
+ void request_pointer_capture();
+ void release_pointer_capture();
- FileAccessJAndroid();
- ~FileAccessJAndroid();
+ ~GodotJavaViewWrapper();
};
-#endif // FILE_ACCESS_JANDROID_H
+#endif //GODOT_JAVA_GODOT_VIEW_WRAPPER_H
diff --git a/platform/android/java_godot_wrapper.cpp b/platform/android/java_godot_wrapper.cpp
index cff591d903..c4e7f272d3 100644
--- a/platform/android/java_godot_wrapper.cpp
+++ b/platform/android/java_godot_wrapper.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -103,12 +103,22 @@ jobject GodotJavaWrapper::get_member_object(const char *p_name, const char *p_cl
jobject GodotJavaWrapper::get_class_loader() {
if (_get_class_loader) {
JNIEnv *env = ThreadAndroid::get_env();
- return env->CallObjectMethod(godot_instance, _get_class_loader);
+ return env->CallObjectMethod(activity, _get_class_loader);
} else {
return nullptr;
}
}
+GodotJavaViewWrapper *GodotJavaWrapper::get_godot_view() {
+ if (_godot_view != nullptr) {
+ return _godot_view;
+ }
+ JNIEnv *env = ThreadAndroid::get_env();
+ jmethodID godot_view_getter = env->GetMethodID(godot_class, "getRenderView", "()Lorg/godotengine/godot/GodotRenderView;");
+ _godot_view = new GodotJavaViewWrapper(env->CallObjectMethod(godot_instance, godot_view_getter));
+ return _godot_view;
+}
+
void GodotJavaWrapper::on_video_init(JNIEnv *p_env) {
if (_on_video_init)
if (p_env == nullptr)
diff --git a/platform/android/java_godot_wrapper.h b/platform/android/java_godot_wrapper.h
index e0c3809a64..99a60dffa1 100644
--- a/platform/android/java_godot_wrapper.h
+++ b/platform/android/java_godot_wrapper.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,6 +37,7 @@
#include <android/log.h>
#include <jni.h>
+#include "java_godot_view_wrapper.h"
#include "string_android.h"
// Class that makes functions in java/src/org/godotengine/godot/Godot.java callable from C++
@@ -47,6 +48,8 @@ private:
jclass godot_class;
jclass activity_class;
+ GodotJavaViewWrapper *_godot_view = nullptr;
+
jmethodID _on_video_init = 0;
jmethodID _restart = 0;
jmethodID _finish = 0;
@@ -74,6 +77,7 @@ public:
jobject get_member_object(const char *p_name, const char *p_class, JNIEnv *p_env = nullptr);
jobject get_class_loader();
+ GodotJavaViewWrapper *get_godot_view();
void on_video_init(JNIEnv *p_env = nullptr);
void on_godot_main_loop_started(JNIEnv *p_env = nullptr);
diff --git a/platform/android/jni_utils.cpp b/platform/android/jni_utils.cpp
index 8e1ae53b78..94652ab7ac 100644
--- a/platform/android/jni_utils.cpp
+++ b/platform/android/jni_utils.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/jni_utils.h b/platform/android/jni_utils.h
index bda056604f..f2b89392b5 100644
--- a/platform/android/jni_utils.h
+++ b/platform/android/jni_utils.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/net_socket_android.cpp b/platform/android/net_socket_android.cpp
index 0341ef3ec6..ba7b3d3775 100644
--- a/platform/android/net_socket_android.cpp
+++ b/platform/android/net_socket_android.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/net_socket_android.h b/platform/android/net_socket_android.h
index 955d906535..cc2a68ac49 100644
--- a/platform/android/net_socket_android.h
+++ b/platform/android/net_socket_android.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index 00733f6dbb..422814dd50 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,15 +31,13 @@
#include "os_android.h"
#include "core/config/project_settings.h"
-#include "core/io/file_access_buffered_fa.h"
#include "drivers/unix/dir_access_unix.h"
#include "drivers/unix/file_access_unix.h"
-#include "file_access_android.h"
#include "main/main.h"
#include "platform/android/display_server_android.h"
#include "dir_access_jandroid.h"
-#include "file_access_jandroid.h"
+#include "file_access_android.h"
#include "net_socket_android.h"
#include <dlfcn.h>
@@ -62,16 +60,10 @@ void OS_Android::initialize_core() {
if (use_apk_expansion)
FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_RESOURCES);
else {
-#ifdef USE_JAVA_FILE_ACCESS
- FileAccess::make_default<FileAccessBufferedFA<FileAccessJAndroid>>(FileAccess::ACCESS_RESOURCES);
-#else
- //FileAccess::make_default<FileAccessBufferedFA<FileAccessAndroid> >(FileAccess::ACCESS_RESOURCES);
FileAccess::make_default<FileAccessAndroid>(FileAccess::ACCESS_RESOURCES);
-#endif
}
FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_USERDATA);
FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_FILESYSTEM);
- //FileAccessBufferedFA<FileAccessUnix>::make_default();
if (use_apk_expansion)
DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_RESOURCES);
else
@@ -147,7 +139,7 @@ MainLoop *OS_Android::get_main_loop() const {
void OS_Android::main_loop_begin() {
if (main_loop)
- main_loop->init();
+ main_loop->initialize();
}
bool OS_Android::main_loop_iterate() {
@@ -159,7 +151,7 @@ bool OS_Android::main_loop_iterate() {
void OS_Android::main_loop_end() {
if (main_loop)
- main_loop->finish();
+ main_loop->finalize();
}
void OS_Android::main_loop_focusout() {
@@ -314,6 +306,7 @@ OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_god
#if defined(OPENGL_ENABLED)
gl_extensions = nullptr;
use_gl2 = false;
+ use_16bits_fbo = false;
#endif
#if defined(VULKAN_ENABLED)
diff --git a/platform/android/os_android.h b/platform/android/os_android.h
index cac7efaa88..dd14b69cf9 100644
--- a/platform/android/os_android.h
+++ b/platform/android/os_android.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -68,15 +68,15 @@ private:
GodotIOJavaWrapper *godot_io_java;
public:
- virtual void initialize_core();
- virtual void initialize();
+ virtual void initialize_core() override;
+ virtual void initialize() override;
- virtual void initialize_joypads();
+ virtual void initialize_joypads() override;
- virtual void set_main_loop(MainLoop *p_main_loop);
- virtual void delete_main_loop();
+ virtual void set_main_loop(MainLoop *p_main_loop) override;
+ virtual void delete_main_loop() override;
- virtual void finalize();
+ virtual void finalize() override;
typedef int64_t ProcessID;
@@ -84,14 +84,14 @@ public:
GodotJavaWrapper *get_godot_java();
GodotIOJavaWrapper *get_godot_io_java();
- virtual bool request_permission(const String &p_name);
- virtual bool request_permissions();
- virtual Vector<String> get_granted_permissions() const;
+ virtual bool request_permission(const String &p_name) override;
+ virtual bool request_permissions() override;
+ virtual Vector<String> get_granted_permissions() const override;
- virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false);
+ virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override;
- virtual String get_name() const;
- virtual MainLoop *get_main_loop() const;
+ virtual String get_name() const override;
+ virtual MainLoop *get_main_loop() const override;
void main_loop_begin();
bool main_loop_iterate();
@@ -109,19 +109,19 @@ public:
void set_native_window(ANativeWindow *p_native_window);
ANativeWindow *get_native_window() const;
- virtual Error shell_open(String p_uri);
- virtual String get_user_data_dir() const;
- virtual String get_resource_dir() const;
- virtual String get_locale() const;
- virtual String get_model_name() const;
+ virtual Error shell_open(String p_uri) override;
+ virtual String get_user_data_dir() const override;
+ virtual String get_resource_dir() const override;
+ virtual String get_locale() const override;
+ virtual String get_model_name() const override;
- virtual String get_unique_id() const;
+ virtual String get_unique_id() const override;
- virtual String get_system_dir(SystemDir p_dir) const;
+ virtual String get_system_dir(SystemDir p_dir) const override;
- void vibrate_handheld(int p_duration_ms);
+ void vibrate_handheld(int p_duration_ms) override;
- virtual bool _check_internal_feature_support(const String &p_feature);
+ virtual bool _check_internal_feature_support(const String &p_feature) override;
OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_godot_io_java, bool p_use_apk_expansion);
~OS_Android();
};
diff --git a/platform/android/platform_config.h b/platform/android/platform_config.h
index c5e896c4e1..601db9951f 100644
--- a/platform/android/platform_config.h
+++ b/platform/android/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/plugin/godot_plugin_config.h b/platform/android/plugin/godot_plugin_config.h
index ecb9c0c7f5..611053ccba 100644
--- a/platform/android/plugin/godot_plugin_config.h
+++ b/platform/android/plugin/godot_plugin_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -101,7 +101,7 @@ struct PluginConfig {
static inline String resolve_local_dependency_path(String plugin_config_dir, String dependency_path) {
String absolute_path;
- if (!dependency_path.empty()) {
+ if (!dependency_path.is_empty()) {
if (dependency_path.is_abs_path()) {
absolute_path = ProjectSettings::get_singleton()->globalize_path(dependency_path);
} else {
@@ -115,7 +115,7 @@ static inline String resolve_local_dependency_path(String plugin_config_dir, Str
static inline PluginConfig resolve_prebuilt_plugin(PluginConfig prebuilt_plugin, String plugin_config_dir) {
PluginConfig resolved = prebuilt_plugin;
resolved.binary = resolved.binary_type == BINARY_TYPE_LOCAL ? resolve_local_dependency_path(plugin_config_dir, prebuilt_plugin.binary) : prebuilt_plugin.binary;
- if (!prebuilt_plugin.local_dependencies.empty()) {
+ if (!prebuilt_plugin.local_dependencies.is_empty()) {
resolved.local_dependencies.clear();
for (int i = 0; i < prebuilt_plugin.local_dependencies.size(); i++) {
resolved.local_dependencies.push_back(resolve_local_dependency_path(plugin_config_dir, prebuilt_plugin.local_dependencies[i]));
@@ -131,19 +131,19 @@ static inline Vector<PluginConfig> get_prebuilt_plugins(String plugins_base_dir)
}
static inline bool is_plugin_config_valid(PluginConfig plugin_config) {
- bool valid_name = !plugin_config.name.empty();
+ bool valid_name = !plugin_config.name.is_empty();
bool valid_binary_type = plugin_config.binary_type == BINARY_TYPE_LOCAL ||
plugin_config.binary_type == BINARY_TYPE_REMOTE;
bool valid_binary = false;
if (valid_binary_type) {
- valid_binary = !plugin_config.binary.empty() &&
+ valid_binary = !plugin_config.binary.is_empty() &&
(plugin_config.binary_type == BINARY_TYPE_REMOTE ||
FileAccess::exists(plugin_config.binary));
}
bool valid_local_dependencies = true;
- if (!plugin_config.local_dependencies.empty()) {
+ if (!plugin_config.local_dependencies.is_empty()) {
for (int i = 0; i < plugin_config.local_dependencies.size(); i++) {
if (!FileAccess::exists(plugin_config.local_dependencies[i])) {
valid_local_dependencies = false;
@@ -182,7 +182,7 @@ static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const
if (config_file->has_section(DEPENDENCIES_SECTION)) {
Vector<String> local_dependencies_paths = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_LOCAL_KEY, Vector<String>());
- if (!local_dependencies_paths.empty()) {
+ if (!local_dependencies_paths.is_empty()) {
for (int i = 0; i < local_dependencies_paths.size(); i++) {
plugin_config.local_dependencies.push_back(resolve_local_dependency_path(config_base_dir, local_dependencies_paths[i]));
}
@@ -202,7 +202,7 @@ static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const
static inline String get_plugins_binaries(String binary_type, Vector<PluginConfig> plugins_configs) {
String plugins_binaries;
- if (!plugins_configs.empty()) {
+ if (!plugins_configs.is_empty()) {
Vector<String> binaries;
for (int i = 0; i < plugins_configs.size(); i++) {
PluginConfig config = plugins_configs[i];
@@ -231,7 +231,7 @@ static inline String get_plugins_binaries(String binary_type, Vector<PluginConfi
static inline String get_plugins_custom_maven_repos(Vector<PluginConfig> plugins_configs) {
String custom_maven_repos;
- if (!plugins_configs.empty()) {
+ if (!plugins_configs.is_empty()) {
Vector<String> repos_urls;
for (int i = 0; i < plugins_configs.size(); i++) {
PluginConfig config = plugins_configs[i];
@@ -249,7 +249,7 @@ static inline String get_plugins_custom_maven_repos(Vector<PluginConfig> plugins
static inline String get_plugins_names(Vector<PluginConfig> plugins_configs) {
String plugins_names;
- if (!plugins_configs.empty()) {
+ if (!plugins_configs.is_empty()) {
Vector<String> names;
for (int i = 0; i < plugins_configs.size(); i++) {
PluginConfig config = plugins_configs[i];
diff --git a/platform/android/plugin/godot_plugin_jni.cpp b/platform/android/plugin/godot_plugin_jni.cpp
index b8e5345b85..f602e99e61 100644
--- a/platform/android/plugin/godot_plugin_jni.cpp
+++ b/platform/android/plugin/godot_plugin_jni.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/plugin/godot_plugin_jni.h b/platform/android/plugin/godot_plugin_jni.h
index 80ce332e7c..8a08ec3709 100644
--- a/platform/android/plugin/godot_plugin_jni.h
+++ b/platform/android/plugin/godot_plugin_jni.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/string_android.h b/platform/android/string_android.h
index 0a7dbf475d..25c6f749d4 100644
--- a/platform/android/string_android.h
+++ b/platform/android/string_android.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/thread_jandroid.cpp b/platform/android/thread_jandroid.cpp
index 442e4d781b..cb3527067f 100644
--- a/platform/android/thread_jandroid.cpp
+++ b/platform/android/thread_jandroid.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/thread_jandroid.h b/platform/android/thread_jandroid.h
index 9cfcc64813..c37e2d740e 100644
--- a/platform/android/thread_jandroid.h
+++ b/platform/android/thread_jandroid.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/vulkan/vulkan_context_android.cpp b/platform/android/vulkan/vulkan_context_android.cpp
index 56ef99dfc7..1bf85f07f1 100644
--- a/platform/android/vulkan/vulkan_context_android.cpp
+++ b/platform/android/vulkan/vulkan_context_android.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/android/vulkan/vulkan_context_android.h b/platform/android/vulkan/vulkan_context_android.h
index 6bd3cbee36..c608f2d665 100644
--- a/platform/android/vulkan/vulkan_context_android.h
+++ b/platform/android/vulkan/vulkan_context_android.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/app_delegate.h b/platform/iphone/app_delegate.h
index 2f082f1e07..d6a2292dd2 100644
--- a/platform/iphone/app_delegate.h
+++ b/platform/iphone/app_delegate.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm
index c1942e77dd..d10ea5c68c 100644
--- a/platform/iphone/app_delegate.mm
+++ b/platform/iphone/app_delegate.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py
index 0456458326..ad4af9ba6a 100644
--- a/platform/iphone/detect.py
+++ b/platform/iphone/detect.py
@@ -12,7 +12,6 @@ def get_name():
def can_build():
-
if sys.platform == "darwin" or ("OSXCROSS_IOS" in os.environ):
return True
@@ -41,14 +40,12 @@ def get_opts():
def get_flags():
-
return [
("tools", False),
]
def configure(env):
-
## Build type
if env["target"].startswith("release"):
diff --git a/platform/iphone/device_metrics.h b/platform/iphone/device_metrics.h
index 6d0ff49077..bc8f761dde 100644
--- a/platform/iphone/device_metrics.h
+++ b/platform/iphone/device_metrics.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/device_metrics.m b/platform/iphone/device_metrics.m
index 747872bc49..306ca95d03 100644
--- a/platform/iphone/device_metrics.m
+++ b/platform/iphone/device_metrics.m
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/display_layer.h b/platform/iphone/display_layer.h
index bfde8f96a3..1b8435d959 100644
--- a/platform/iphone/display_layer.h
+++ b/platform/iphone/display_layer.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/display_layer.mm b/platform/iphone/display_layer.mm
index 7420a5ebe6..fb57db4518 100644
--- a/platform/iphone/display_layer.mm
+++ b/platform/iphone/display_layer.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/display_server_iphone.h b/platform/iphone/display_server_iphone.h
index 229b1e80db..31a44723a5 100644
--- a/platform/iphone/display_server_iphone.h
+++ b/platform/iphone/display_server_iphone.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -36,7 +36,7 @@
#if defined(VULKAN_ENABLED)
#include "drivers/vulkan/rendering_device_vulkan.h"
-#include "servers/rendering/rasterizer_rd/rasterizer_rd.h"
+#include "servers/rendering/renderer_rd/renderer_compositor_rd.h"
#include "vulkan_context_iphone.h"
diff --git a/platform/iphone/display_server_iphone.mm b/platform/iphone/display_server_iphone.mm
index d47d131719..05dc78bb4d 100644
--- a/platform/iphone/display_server_iphone.mm
+++ b/platform/iphone/display_server_iphone.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -73,7 +73,7 @@ DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, Displ
// return ERR_UNAVAILABLE;
}
- // rendering_server = memnew(RenderingServerRaster);
+ // rendering_server = memnew(RenderingServerDefault);
// // FIXME: Reimplement threaded rendering
// if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
// rendering_server = memnew(RenderingServerWrapMT(rendering_server,
@@ -118,7 +118,7 @@ DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, Displ
rendering_device_vulkan = memnew(RenderingDeviceVulkan);
rendering_device_vulkan->initialize(context_vulkan);
- RasterizerRD::make_current();
+ RendererCompositorRD::make_current();
}
#endif
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp
index fff82c9467..9dfd8a2c1b 100644
--- a/platform/iphone/export/export.cpp
+++ b/platform/iphone/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -94,8 +94,8 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
struct IOSExportAsset {
String exported_path;
- bool is_framework; // framework is anything linked to the binary, otherwise it's a resource
- bool should_embed;
+ bool is_framework = false; // framework is anything linked to the binary, otherwise it's a resource
+ bool should_embed = false;
};
String _get_additional_plist_content();
@@ -218,7 +218,7 @@ public:
da->list_dir_begin();
while (true) {
String file = da->get_next();
- if (file.empty()) {
+ if (file.is_empty()) {
break;
}
@@ -259,7 +259,7 @@ public:
if (DirAccess::exists(plugins_dir)) {
Vector<String> plugins_filenames = list_plugin_config_files(plugins_dir, true);
- if (!plugins_filenames.empty()) {
+ if (!plugins_filenames.is_empty()) {
Ref<ConfigFile> config_file = memnew(ConfigFile);
for (int i = 0; i < plugins_filenames.size(); i++) {
PluginConfig config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i]));
@@ -314,9 +314,9 @@ Vector<EditorExportPlatformIOS::ExportArchitecture> EditorExportPlatformIOS::_ge
struct LoadingScreenInfo {
const char *preset_key;
const char *export_name;
- int width;
- int height;
- bool rotate;
+ int width = 0;
+ int height = 0;
+ bool rotate = false;
};
static const LoadingScreenInfo loading_screen_infos[] = {
@@ -667,7 +667,7 @@ struct IconInfo {
const char *actual_size_side;
const char *scale;
const char *unscaled_size;
- bool is_required;
+ bool is_required = false;
};
static const IconInfo icon_infos[] = {
@@ -815,7 +815,7 @@ Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExpor
const String splash_path = ProjectSettings::get_singleton()->get("application/boot_splash/image");
- if (!splash_path.empty()) {
+ if (!splash_path.is_empty()) {
splash.instance();
const Error err = splash->load(splash_path);
if (err) {
@@ -962,7 +962,7 @@ Error EditorExportPlatformIOS::_walk_dir_recursive(DirAccess *p_da, FileHandler
struct CodesignData {
const Ref<EditorExportPreset> &preset;
- bool debug;
+ bool debug = false;
CodesignData(const Ref<EditorExportPreset> &p_preset, bool p_debug) :
preset(p_preset),
@@ -979,7 +979,7 @@ Error EditorExportPlatformIOS::_codesign(String p_file, void *p_userdata) {
codesign_args.push_back("-s");
codesign_args.push_back(data->preset->get(data->debug ? "application/code_sign_identity_debug" : "application/code_sign_identity_release"));
codesign_args.push_back(p_file);
- return OS::get_singleton()->execute("codesign", codesign_args, true);
+ return OS::get_singleton()->execute("codesign", codesign_args);
}
return OK;
}
@@ -1229,7 +1229,7 @@ Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String
install_name_args.push_back(String("@rpath").plus_file(framework_name).plus_file(file_name));
install_name_args.push_back(destination);
- OS::get_singleton()->execute("install_name_tool", install_name_args, true);
+ OS::get_singleton()->execute("install_name_tool", install_name_args);
}
// Creating Info.plist
@@ -1430,7 +1430,7 @@ Error EditorExportPlatformIOS::_export_ios_plugins(const Ref<EditorExportPreset>
String key = *K;
String value = plugin.plist[key];
- if (key.empty() || value.empty()) {
+ if (key.is_empty() || value.is_empty()) {
continue;
}
@@ -1457,7 +1457,7 @@ Error EditorExportPlatformIOS::_export_ios_plugins(const Ref<EditorExportPreset>
String key = *K;
String value = plist_values[key];
- if (key.empty() || value.empty()) {
+ if (key.is_empty() || value.is_empty()) {
continue;
}
@@ -1848,7 +1848,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
archive_args.push_back("archive");
archive_args.push_back("-archivePath");
archive_args.push_back(archive_path);
- err = OS::get_singleton()->execute("xcodebuild", archive_args, true);
+ err = OS::get_singleton()->execute("xcodebuild", archive_args);
ERR_FAIL_COND_V(err, err);
if (ep.step("Making .ipa", 4)) {
@@ -1863,7 +1863,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
export_args.push_back("-allowProvisioningUpdates");
export_args.push_back("-exportPath");
export_args.push_back(dest_dir);
- err = OS::get_singleton()->execute("xcodebuild", export_args, true);
+ err = OS::get_singleton()->execute("xcodebuild", export_args);
ERR_FAIL_COND_V(err, err);
#else
print_line(".ipa can only be built on macOS. Leaving Xcode project without building the package.");
@@ -1930,7 +1930,7 @@ bool EditorExportPlatformIOS::can_export(const Ref<EditorExportPreset> &p_preset
err += etc_error;
}
- if (!err.empty()) {
+ if (!err.is_empty()) {
r_error = err;
}
diff --git a/platform/iphone/export/export.h b/platform/iphone/export/export.h
index 043d21f533..4a79ca279f 100644
--- a/platform/iphone/export/export.h
+++ b/platform/iphone/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/godot_app_delegate.h b/platform/iphone/godot_app_delegate.h
index ebb21c499b..6335ada50e 100644
--- a/platform/iphone/godot_app_delegate.h
+++ b/platform/iphone/godot_app_delegate.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/godot_app_delegate.m b/platform/iphone/godot_app_delegate.m
index a5aad26bd5..7b9cf7893c 100644
--- a/platform/iphone/godot_app_delegate.m
+++ b/platform/iphone/godot_app_delegate.m
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/godot_iphone.mm b/platform/iphone/godot_iphone.mm
index a4119bcafd..62bc2e6e52 100644
--- a/platform/iphone/godot_iphone.mm
+++ b/platform/iphone/godot_iphone.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/godot_view.h b/platform/iphone/godot_view.h
index a8f4cb38d9..29960c47a8 100644
--- a/platform/iphone/godot_view.h
+++ b/platform/iphone/godot_view.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/godot_view.mm b/platform/iphone/godot_view.mm
index 0c50842cfa..bf073ae295 100644
--- a/platform/iphone/godot_view.mm
+++ b/platform/iphone/godot_view.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/godot_view_gesture_recognizer.h b/platform/iphone/godot_view_gesture_recognizer.h
index 1431a9fb89..48b2d5ffad 100644
--- a/platform/iphone/godot_view_gesture_recognizer.h
+++ b/platform/iphone/godot_view_gesture_recognizer.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/godot_view_gesture_recognizer.mm b/platform/iphone/godot_view_gesture_recognizer.mm
index 91cc07fcf6..cf6e5c5883 100644
--- a/platform/iphone/godot_view_gesture_recognizer.mm
+++ b/platform/iphone/godot_view_gesture_recognizer.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/godot_view_renderer.h b/platform/iphone/godot_view_renderer.h
index ea8998c808..c6b0a05a4e 100644
--- a/platform/iphone/godot_view_renderer.h
+++ b/platform/iphone/godot_view_renderer.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/godot_view_renderer.mm b/platform/iphone/godot_view_renderer.mm
index f2ff417e6f..07d664715a 100644
--- a/platform/iphone/godot_view_renderer.mm
+++ b/platform/iphone/godot_view_renderer.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/ios.h b/platform/iphone/ios.h
index 5415c36cd9..4bf64d4bc1 100644
--- a/platform/iphone/ios.h
+++ b/platform/iphone/ios.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/ios.mm b/platform/iphone/ios.mm
index d4e099063f..cef03534c4 100644
--- a/platform/iphone/ios.mm
+++ b/platform/iphone/ios.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/joypad_iphone.h b/platform/iphone/joypad_iphone.h
index 85e26e1dc8..329cc8207f 100644
--- a/platform/iphone/joypad_iphone.h
+++ b/platform/iphone/joypad_iphone.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/joypad_iphone.mm b/platform/iphone/joypad_iphone.mm
index 22d7dd4bd2..a0f0eee5d3 100644
--- a/platform/iphone/joypad_iphone.mm
+++ b/platform/iphone/joypad_iphone.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/keyboard_input_view.h b/platform/iphone/keyboard_input_view.h
index 5382a2e9a9..cfbfc7a120 100644
--- a/platform/iphone/keyboard_input_view.h
+++ b/platform/iphone/keyboard_input_view.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/keyboard_input_view.mm b/platform/iphone/keyboard_input_view.mm
index 1a37403de7..1408f78e90 100644
--- a/platform/iphone/keyboard_input_view.mm
+++ b/platform/iphone/keyboard_input_view.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/main.m b/platform/iphone/main.m
index 351b40a881..fddd5bd99f 100644
--- a/platform/iphone/main.m
+++ b/platform/iphone/main.m
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/native_video_view.h b/platform/iphone/native_video_view.h
index d8687b3538..2df5e27fa4 100644
--- a/platform/iphone/native_video_view.h
+++ b/platform/iphone/native_video_view.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/native_video_view.m b/platform/iphone/native_video_view.m
index 1193946f2b..f126749600 100644
--- a/platform/iphone/native_video_view.m
+++ b/platform/iphone/native_video_view.m
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h
index 04a0a478d5..f4ff909adf 100644
--- a/platform/iphone/os_iphone.h
+++ b/platform/iphone/os_iphone.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -38,7 +38,7 @@
#include "ios.h"
#include "joypad_iphone.h"
#include "servers/audio_server.h"
-#include "servers/rendering/rasterizer.h"
+#include "servers/rendering/renderer_compositor.h"
#if defined(VULKAN_ENABLED)
#include "drivers/vulkan/rendering_device_vulkan.h"
diff --git a/platform/iphone/os_iphone.mm b/platform/iphone/os_iphone.mm
index b87e6f37a0..625cbf178e 100644
--- a/platform/iphone/os_iphone.mm
+++ b/platform/iphone/os_iphone.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -47,7 +47,7 @@
#import <dlfcn.h>
#if defined(VULKAN_ENABLED)
-#include "servers/rendering/rasterizer_rd/rasterizer_rd.h"
+#include "servers/rendering/renderer_rd/renderer_compositor_rd.h"
#import <QuartzCore/CAMetalLayer.h>
#include <vulkan/vulkan_metal.h>
#endif
@@ -149,7 +149,7 @@ void OSIPhone::set_main_loop(MainLoop *p_main_loop) {
main_loop = p_main_loop;
if (main_loop) {
- main_loop->init();
+ main_loop->initialize();
}
}
@@ -159,7 +159,7 @@ MainLoop *OSIPhone::get_main_loop() const {
void OSIPhone::delete_main_loop() {
if (main_loop) {
- main_loop->finish();
+ main_loop->finalize();
memdelete(main_loop);
};
diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h
index ec39ad0ba4..88ad4a3f67 100644
--- a/platform/iphone/platform_config.h
+++ b/platform/iphone/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/plugin/godot_plugin_config.h b/platform/iphone/plugin/godot_plugin_config.h
index 5323f94989..89f657821e 100644
--- a/platform/iphone/plugin/godot_plugin_config.h
+++ b/platform/iphone/plugin/godot_plugin_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -97,7 +97,7 @@ struct PluginConfig {
static inline String resolve_local_dependency_path(String plugin_config_dir, String dependency_path) {
String absolute_path;
- if (dependency_path.empty()) {
+ if (dependency_path.is_empty()) {
return absolute_path;
}
@@ -114,7 +114,7 @@ static inline String resolve_local_dependency_path(String plugin_config_dir, Str
static inline String resolve_system_dependency_path(String dependency_path) {
String absolute_path;
- if (dependency_path.empty()) {
+ if (dependency_path.is_empty()) {
return absolute_path;
}
@@ -133,7 +133,7 @@ static inline Vector<String> resolve_local_dependencies(String plugin_config_dir
for (int i = 0; i < p_paths.size(); i++) {
String path = resolve_local_dependency_path(plugin_config_dir, p_paths[i]);
- if (path.empty()) {
+ if (path.is_empty()) {
continue;
}
@@ -149,7 +149,7 @@ static inline Vector<String> resolve_system_dependencies(Vector<String> p_paths)
for (int i = 0; i < p_paths.size(); i++) {
String path = resolve_system_dependency_path(p_paths[i]);
- if (path.empty()) {
+ if (path.is_empty()) {
continue;
}
@@ -160,10 +160,10 @@ static inline Vector<String> resolve_system_dependencies(Vector<String> p_paths)
}
static inline bool validate_plugin(PluginConfig &plugin_config) {
- bool valid_name = !plugin_config.name.empty();
- bool valid_binary_name = !plugin_config.binary.empty();
- bool valid_initialize = !plugin_config.initialization_method.empty();
- bool valid_deinitialize = !plugin_config.deinitialization_method.empty();
+ bool valid_name = !plugin_config.name.is_empty();
+ bool valid_binary_name = !plugin_config.binary.is_empty();
+ bool valid_initialize = !plugin_config.initialization_method.is_empty();
+ bool valid_deinitialize = !plugin_config.deinitialization_method.is_empty();
bool fields_value = valid_name && valid_binary_name && valid_initialize && valid_deinitialize;
@@ -247,7 +247,7 @@ static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const
for (int i = 0; i < keys.size(); i++) {
String value = config_file->get_value(PLIST_SECTION, keys[i], String());
- if (value.empty()) {
+ if (value.is_empty()) {
continue;
}
diff --git a/platform/iphone/view_controller.h b/platform/iphone/view_controller.h
index ff76359842..52fb6fbbf2 100644
--- a/platform/iphone/view_controller.h
+++ b/platform/iphone/view_controller.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm
index 7e44d30851..c41aa13bb7 100644
--- a/platform/iphone/view_controller.mm
+++ b/platform/iphone/view_controller.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/vulkan_context_iphone.h b/platform/iphone/vulkan_context_iphone.h
index 5c3d5fe33e..88764e270e 100644
--- a/platform/iphone/vulkan_context_iphone.h
+++ b/platform/iphone/vulkan_context_iphone.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/iphone/vulkan_context_iphone.mm b/platform/iphone/vulkan_context_iphone.mm
index d62e826957..b980ae99f0 100644
--- a/platform/iphone/vulkan_context_iphone.mm
+++ b/platform/iphone/vulkan_context_iphone.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/.eslintrc.libs.js b/platform/javascript/.eslintrc.libs.js
index e5f0c3d147..81b1b8c864 100644
--- a/platform/javascript/.eslintrc.libs.js
+++ b/platform/javascript/.eslintrc.libs.js
@@ -18,5 +18,8 @@ module.exports = {
"GodotRuntime": true,
"GodotFS": true,
"IDHandler": true,
+ "Browser": true,
+ "GL": true,
+ "XRWebGLLayer": true,
},
};
diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub
index 627ae778b1..b0302a5f88 100644
--- a/platform/javascript/SCsub
+++ b/platform/javascript/SCsub
@@ -12,13 +12,8 @@ javascript_files = [
"api/javascript_tools_editor_plugin.cpp",
]
-build_targets = ["#bin/godot${PROGSUFFIX}.js", "#bin/godot${PROGSUFFIX}.wasm"]
-if env["threads_enabled"]:
- build_targets.append("#bin/godot${PROGSUFFIX}.worker.js")
-
-build = env.add_program(build_targets, javascript_files)
-
-env.AddJSLibraries(
+sys_env = env.Clone()
+sys_env.AddJSLibraries(
[
"js/libs/library_godot_audio.js",
"js/libs/library_godot_display.js",
@@ -29,12 +24,55 @@ env.AddJSLibraries(
)
if env["tools"]:
- env.AddJSLibraries(["js/libs/library_godot_editor_tools.js"])
+ sys_env.AddJSLibraries(["js/libs/library_godot_editor_tools.js"])
if env["javascript_eval"]:
- env.AddJSLibraries(["js/libs/library_godot_eval.js"])
-for lib in env["JS_LIBS"]:
- env.Append(LINKFLAGS=["--js-library", lib])
-env.Depends(build, env["JS_LIBS"])
+ sys_env.AddJSLibraries(["js/libs/library_godot_eval.js"])
+
+for lib in sys_env["JS_LIBS"]:
+ sys_env.Append(LINKFLAGS=["--js-library", lib])
+for js in env["JS_PRE"]:
+ sys_env.Append(LINKFLAGS=["--pre-js", env.File(js).path])
+for ext in env["JS_EXTERNS"]:
+ sys_env["ENV"]["EMCC_CLOSURE_ARGS"] += " --externs " + ext.path
+
+build = []
+if env["gdnative_enabled"]:
+ build_targets = ["#bin/godot${PROGSUFFIX}.js", "#bin/godot${PROGSUFFIX}.wasm"]
+ # Reset libraries. The main runtime will only link emscripten libraries, not godot ones.
+ sys_env["LIBS"] = []
+ # We use IDBFS. Since Emscripten 1.39.1 it needs to be linked explicitly.
+ sys_env.Append(LIBS=["idbfs.js"])
+ # JS prepended to the module code loading the side library.
+ sys_env.Append(LINKFLAGS=["--pre-js", sys_env.File("js/dynlink.pre.js")])
+ # Configure it as a main module (dynamic linking support).
+ sys_env.Append(CCFLAGS=["-s", "MAIN_MODULE=1"])
+ sys_env.Append(LINKFLAGS=["-s", "MAIN_MODULE=1"])
+ sys_env.Append(CCFLAGS=["-s", "EXPORT_ALL=1"])
+ sys_env.Append(LINKFLAGS=["-s", "EXPORT_ALL=1"])
+ # Force exporting the standard library (printf, malloc, etc.)
+ sys_env["ENV"]["EMCC_FORCE_STDLIBS"] = "libc,libc++,libc++abi"
+ # The main emscripten runtime, with exported standard libraries.
+ sys = sys_env.Program(build_targets, ["javascript_runtime.cpp"])
+ sys_env.Depends(sys, "js/dynlink.pre.js")
+
+ # The side library, containing all Godot code.
+ wasm_env = env.Clone()
+ wasm_env.Append(CPPDEFINES=["WASM_GDNATIVE"]) # So that OS knows it can run GDNative libraries.
+ wasm_env.Append(CCFLAGS=["-s", "SIDE_MODULE=2"])
+ wasm_env.Append(LINKFLAGS=["-s", "SIDE_MODULE=2"])
+ wasm = wasm_env.add_program("#bin/godot.side${PROGSUFFIX}.wasm", javascript_files)
+ build = [sys[0], sys[1], wasm[0]]
+else:
+ build_targets = ["#bin/godot${PROGSUFFIX}.js", "#bin/godot${PROGSUFFIX}.wasm"]
+ if env["threads_enabled"]:
+ build_targets.append("#bin/godot${PROGSUFFIX}.worker.js")
+ # We use IDBFS. Since Emscripten 1.39.1 it needs to be linked explicitly.
+ sys_env.Append(LIBS=["idbfs.js"])
+ build = sys_env.Program(build_targets, javascript_files + ["javascript_runtime.cpp"])
+
+sys_env.Depends(build[0], sys_env["JS_LIBS"])
+sys_env.Depends(build[0], sys_env["JS_PRE"])
+sys_env.Depends(build[0], sys_env["JS_EXTERNS"])
engine = [
"js/engine/preloader.js",
@@ -61,10 +99,19 @@ out_files = [
]
html_file = "#misc/dist/html/editor.html" if env["tools"] else "#misc/dist/html/full-size.html"
in_files = [js_wrapped, build[1], html_file, "#platform/javascript/js/libs/audio.worklet.js"]
-if env["threads_enabled"]:
- in_files.append(build[2])
+if env["gdnative_enabled"]:
+ in_files.append(build[2]) # Runtime
+ out_files.append(zip_dir.File(binary_name + ".side.wasm"))
+elif env["threads_enabled"]:
+ in_files.append(build[2]) # Worker
out_files.append(zip_dir.File(binary_name + ".worker.js"))
+if env["tools"]:
+ in_files.append("#misc/dist/html/logo.svg")
+ out_files.append(zip_dir.File("logo.svg"))
+ in_files.append("#icon.png")
+ out_files.append(zip_dir.File("favicon.png"))
+
zip_files = env.InstallAs(out_files, in_files)
env.Zip(
"#bin/godot",
diff --git a/platform/javascript/api/api.cpp b/platform/javascript/api/api.cpp
index 6fd6c0ddf1..2f7bde065f 100644
--- a/platform/javascript/api/api.cpp
+++ b/platform/javascript/api/api.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/api/api.h b/platform/javascript/api/api.h
index 8afe0f33ce..2ac7333cdd 100644
--- a/platform/javascript/api/api.h
+++ b/platform/javascript/api/api.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/api/javascript_eval.h b/platform/javascript/api/javascript_eval.h
index 389983077e..24f7648ed9 100644
--- a/platform/javascript/api/javascript_eval.h
+++ b/platform/javascript/api/javascript_eval.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/api/javascript_tools_editor_plugin.cpp b/platform/javascript/api/javascript_tools_editor_plugin.cpp
index 8d781703ed..8355faccc2 100644
--- a/platform/javascript/api/javascript_tools_editor_plugin.cpp
+++ b/platform/javascript/api/javascript_tools_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -53,8 +53,7 @@ void JavaScriptToolsEditorPlugin::initialize() {
}
JavaScriptToolsEditorPlugin::JavaScriptToolsEditorPlugin(EditorNode *p_editor) {
- Variant v;
- add_tool_menu_item("Download Project Source", this, "_download_zip", v);
+ add_tool_menu_item("Download Project Source", callable_mp(this, &JavaScriptToolsEditorPlugin::_download_zip));
}
void JavaScriptToolsEditorPlugin::_download_zip(Variant p_v) {
@@ -73,10 +72,6 @@ void JavaScriptToolsEditorPlugin::_download_zip(Variant p_v) {
godot_js_editor_download_file("/tmp/project.zip", "project.zip", "application/zip");
}
-void JavaScriptToolsEditorPlugin::_bind_methods() {
- ClassDB::bind_method("_download_zip", &JavaScriptToolsEditorPlugin::_download_zip);
-}
-
void JavaScriptToolsEditorPlugin::_zip_file(String p_path, String p_base_path, zipFile p_zip) {
FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
if (!f) {
@@ -113,7 +108,7 @@ void JavaScriptToolsEditorPlugin::_zip_recursive(String p_path, String p_base_pa
}
dir->list_dir_begin();
String cur = dir->get_next();
- while (!cur.empty()) {
+ while (!cur.is_empty()) {
String cs = p_path.plus_file(cur);
if (cur == "." || cur == ".." || cur == ".import") {
// Skip
diff --git a/platform/javascript/api/javascript_tools_editor_plugin.h b/platform/javascript/api/javascript_tools_editor_plugin.h
index cc09fa4cd3..557821d627 100644
--- a/platform/javascript/api/javascript_tools_editor_plugin.h
+++ b/platform/javascript/api/javascript_tools_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -41,10 +41,6 @@ class JavaScriptToolsEditorPlugin : public EditorPlugin {
private:
void _zip_file(String p_path, String p_base_path, zipFile p_zip);
void _zip_recursive(String p_path, String p_base_path, zipFile p_zip);
-
-protected:
- static void _bind_methods();
-
void _download_zip(Variant p_v);
public:
diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp
index dd982bc3a8..6395fdf721 100644
--- a/platform/javascript/audio_driver_javascript.cpp
+++ b/platform/javascript/audio_driver_javascript.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -189,7 +189,9 @@ Error AudioDriverJavaScript::capture_start() {
lock();
input_buffer_init(buffer_length);
unlock();
- godot_audio_capture_start();
+ if (godot_audio_capture_start()) {
+ return FAILED;
+ }
return OK;
}
diff --git a/platform/javascript/audio_driver_javascript.h b/platform/javascript/audio_driver_javascript.h
index f112a1ede4..d55ec261a4 100644
--- a/platform/javascript/audio_driver_javascript.h
+++ b/platform/javascript/audio_driver_javascript.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index 71189cf697..0d57f8aad1 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -1,6 +1,8 @@
import os
+import sys
-from emscripten_helpers import run_closure_compiler, create_engine_file, add_js_libraries
+from emscripten_helpers import run_closure_compiler, create_engine_file, add_js_libraries, add_js_pre, add_js_externs
+from methods import get_compiler_version
from SCons.Util import WhereIs
@@ -20,9 +22,17 @@ def get_opts():
from SCons.Variables import BoolVariable
return [
+ ("initial_memory", "Initial WASM memory (in MiB)", 16),
+ BoolVariable("use_assertions", "Use Emscripten runtime assertions", False),
+ BoolVariable("use_thinlto", "Use ThinLTO", False),
+ BoolVariable("use_ubsan", "Use Emscripten undefined behavior sanitizer (UBSAN)", False),
+ BoolVariable("use_asan", "Use Emscripten address sanitizer (ASAN)", False),
+ BoolVariable("use_lsan", "Use Emscripten leak sanitizer (LSAN)", False),
+ BoolVariable("use_safe_heap", "Use Emscripten SAFE_HEAP sanitizer", False),
# eval() can be a security concern, so it can be disabled.
BoolVariable("javascript_eval", "Enable JavaScript eval interface", True),
BoolVariable("threads_enabled", "Enable WebAssembly Threads support (limited browser support)", False),
+ BoolVariable("gdnative_enabled", "Enable WebAssembly GDNative support (produces bigger binaries)", False),
BoolVariable("use_closure_compiler", "Use closure compiler to minimize JavaScript code", False),
]
@@ -40,6 +50,9 @@ def get_flags():
def configure(env):
+ if not isinstance(env["initial_memory"], int):
+ print("Initial memory must be a valid integer")
+ sys.exit(255)
## Build type
@@ -62,15 +75,20 @@ def configure(env):
env.Append(CPPDEFINES=["DEBUG_ENABLED"])
env.Append(CCFLAGS=["-O1", "-g"])
env.Append(LINKFLAGS=["-O1", "-g"])
+ env["use_assertions"] = True
+
+ if env["use_assertions"]:
env.Append(LINKFLAGS=["-s", "ASSERTIONS=1"])
if env["tools"]:
if not env["threads_enabled"]:
- raise RuntimeError(
- "Threads must be enabled to build the editor. Please add the 'threads_enabled=yes' option"
- )
- # Tools need more memory. Initial stack memory in bytes. See `src/settings.js` in emscripten repository (will be renamed to INITIAL_MEMORY).
- env.Append(LINKFLAGS=["-s", "TOTAL_MEMORY=33554432"])
+ print("Threads must be enabled to build the editor. Please add the 'threads_enabled=yes' option")
+ sys.exit(255)
+ if env["initial_memory"] < 32:
+ print("Editor build requires at least 32MiB of initial memory. Forcing it.")
+ env["initial_memory"] = 32
+ elif env["builtin_icu"]:
+ env.Append(CCFLAGS=["-frtti"])
else:
# Disable exceptions and rtti on non-tools (template) builds
# These flags help keep the file size down.
@@ -78,15 +96,32 @@ def configure(env):
# Don't use dynamic_cast, necessary with no-rtti.
env.Append(CPPDEFINES=["NO_SAFE_CAST"])
+ env.Append(LINKFLAGS=["-s", "INITIAL_MEMORY=%sMB" % env["initial_memory"]])
+
## Copy env variables.
env["ENV"] = os.environ
# LTO
- if env["use_lto"]:
- env.Append(CCFLAGS=["-s", "WASM_OBJECT_FILES=0"])
- env.Append(LINKFLAGS=["-s", "WASM_OBJECT_FILES=0"])
- env.Append(CCFLAGS=["-flto"])
- env.Append(LINKFLAGS=["-flto"])
+ if env["use_thinlto"]:
+ env.Append(CCFLAGS=["-flto=thin"])
+ env.Append(LINKFLAGS=["-flto=thin"])
+ elif env["use_lto"]:
+ env.Append(CCFLAGS=["-flto=full"])
+ env.Append(LINKFLAGS=["-flto=full"])
+
+ # Sanitizers
+ if env["use_ubsan"]:
+ env.Append(CCFLAGS=["-fsanitize=undefined"])
+ env.Append(LINKFLAGS=["-fsanitize=undefined"])
+ if env["use_asan"]:
+ env.Append(CCFLAGS=["-fsanitize=address"])
+ env.Append(LINKFLAGS=["-fsanitize=address"])
+ if env["use_lsan"]:
+ env.Append(CCFLAGS=["-fsanitize=leak"])
+ env.Append(LINKFLAGS=["-fsanitize=leak"])
+ if env["use_safe_heap"]:
+ env.Append(CCFLAGS=["-s", "SAFE_HEAP=1"])
+ env.Append(LINKFLAGS=["-s", "SAFE_HEAP=1"])
# Closure compiler
if env["use_closure_compiler"]:
@@ -96,8 +131,13 @@ def configure(env):
jscc = env.Builder(generator=run_closure_compiler, suffix=".cc.js", src_suffix=".js")
env.Append(BUILDERS={"BuildJS": jscc})
- # Add helper method for adding libraries.
+ # Add helper method for adding libraries, externs, pre-js.
+ env["JS_LIBS"] = []
+ env["JS_PRE"] = []
+ env["JS_EXTERNS"] = []
env.AddMethod(add_js_libraries, "AddJSLibraries")
+ env.AddMethod(add_js_pre, "AddJSPre")
+ env.AddMethod(add_js_externs, "AddJSExterns")
# Add method that joins/compiles our Engine files.
env.AddMethod(create_engine_file, "CreateEngineFile")
@@ -133,6 +173,10 @@ def configure(env):
if env["javascript_eval"]:
env.Append(CPPDEFINES=["JAVASCRIPT_EVAL_ENABLED"])
+ if env["threads_enabled"] and env["gdnative_enabled"]:
+ print("Threads and GDNative support can't be both enabled due to WebAssembly limitations")
+ sys.exit(255)
+
# Thread support (via SharedArrayBuffer).
if env["threads_enabled"]:
env.Append(CPPDEFINES=["PTHREAD_NO_RENAME"])
@@ -144,14 +188,19 @@ def configure(env):
else:
env.Append(CPPDEFINES=["NO_THREADS"])
+ if env["gdnative_enabled"]:
+ major, minor, patch = get_compiler_version(env)
+ if major < 2 or (major == 2 and minor == 0 and patch < 10):
+ print("GDNative support requires emscripten >= 2.0.10, detected: %s.%s.%s" % (major, minor, patch))
+ sys.exit(255)
+ env.Append(CCFLAGS=["-s", "RELOCATABLE=1"])
+ env.Append(LINKFLAGS=["-s", "RELOCATABLE=1"])
+ env.extra_suffix = ".gdnative" + env.extra_suffix
+
# Reduce code size by generating less support code (e.g. skip NodeJS support).
env.Append(LINKFLAGS=["-s", "ENVIRONMENT=web,worker"])
- # We use IDBFS in javascript_main.cpp. Since Emscripten 1.39.1 it needs to
- # be linked explicitly.
- env.Append(LIBS=["idbfs.js"])
-
- env.Append(LINKFLAGS=["-s", "BINARYEN=1"])
+ # Wrap the JavaScript support code around a closure named Godot.
env.Append(LINKFLAGS=["-s", "MODULARIZE=1", "-s", "EXPORT_NAME='Godot'"])
# Allow increasing memory buffer size during runtime. This is efficient
@@ -162,12 +211,14 @@ def configure(env):
# This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1.
env.Append(LINKFLAGS=["-s", "USE_WEBGL2=1"])
+ # Do not call main immediately when the support code is ready.
env.Append(LINKFLAGS=["-s", "INVOKE_RUN=0"])
# Allow use to take control of swapping WebGL buffers.
env.Append(LINKFLAGS=["-s", "OFFSCREEN_FRAMEBUFFER=1"])
- # callMain for manual start, FS for preloading, PATH and ERRNO_CODES for BrowserFS.
+ # callMain for manual start.
env.Append(LINKFLAGS=["-s", "EXTRA_EXPORTED_RUNTIME_METHODS=['callMain']"])
+
# Add code that allow exiting runtime.
env.Append(LINKFLAGS=["-s", "EXIT_RUNTIME=1"])
diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp
index af8800d565..f10627b0b6 100644
--- a/platform/javascript/display_server_javascript.cpp
+++ b/platform/javascript/display_server_javascript.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -93,7 +93,7 @@ EM_BOOL DisplayServerJavaScript::fullscreen_change_callback(int p_event_type, co
DisplayServerJavaScript *display = get_singleton();
// Empty ID is canvas.
String target_id = String::utf8(p_event->id);
- if (target_id.empty() || target_id == String::utf8(display->canvas_id)) {
+ if (target_id.is_empty() || target_id == String::utf8(display->canvas_id)) {
// This event property is the only reliable data on
// browser fullscreen state.
if (p_event->isFullscreen) {
@@ -948,8 +948,8 @@ void DisplayServerJavaScript::window_set_size(const Size2i p_size, WindowID p_wi
last_width = p_size.x;
last_height = p_size.y;
double scale = godot_js_display_pixel_ratio_get();
- emscripten_set_canvas_element_size(canvas_id, p_size.x * scale, p_size.y * scale);
- emscripten_set_element_css_size(canvas_id, p_size.x, p_size.y);
+ emscripten_set_canvas_element_size(canvas_id, p_size.x, p_size.y);
+ emscripten_set_element_css_size(canvas_id, p_size.x / scale, p_size.y / scale);
}
Size2i DisplayServerJavaScript::window_get_size(WindowID p_window) const {
diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h
index 1f00295d48..916be1ae45 100644
--- a/platform/javascript/display_server_javascript.h
+++ b/platform/javascript/display_server_javascript.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/dom_keys.inc b/platform/javascript/dom_keys.inc
index e3f2ce42b4..7902efafe0 100644
--- a/platform/javascript/dom_keys.inc
+++ b/platform/javascript/dom_keys.inc
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/emscripten_helpers.py b/platform/javascript/emscripten_helpers.py
index cc874c432e..8b8c492e22 100644
--- a/platform/javascript/emscripten_helpers.py
+++ b/platform/javascript/emscripten_helpers.py
@@ -22,6 +22,12 @@ def create_engine_file(env, target, source, externs):
def add_js_libraries(env, libraries):
- if "JS_LIBS" not in env:
- env["JS_LIBS"] = []
env.Append(JS_LIBS=env.File(libraries))
+
+
+def add_js_pre(env, js_pre):
+ env.Append(JS_PRE=env.File(js_pre))
+
+
+def add_js_externs(env, externs):
+ env.Append(JS_EXTERNS=env.File(externs))
diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp
index c3b7e0304e..48ccc1f87a 100644
--- a/platform/javascript/export/export.cpp
+++ b/platform/javascript/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,16 +37,13 @@
#include "platform/javascript/logo.gen.h"
#include "platform/javascript/run_icon.gen.h"
-#define EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE "webassembly_release.zip"
-#define EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG "webassembly_debug.zip"
-
class EditorHTTPServer : public Reference {
private:
Ref<TCP_Server> server;
Ref<StreamPeerTCP> connection;
- uint64_t time;
+ uint64_t time = 0;
uint8_t req_buf[4096];
- int req_pos;
+ int req_pos = 0;
void _clear_client() {
connection = Ref<StreamPeerTCP>();
@@ -85,36 +82,44 @@ public:
// Wrong protocol
ERR_FAIL_COND_MSG(req[0] != "GET" || req[2] != "HTTP/1.1", "Invalid method or HTTP version.");
- String filepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp_js_export");
+ const String cache_path = EditorSettings::get_singleton()->get_cache_dir();
const String basereq = "/tmp_js_export";
- String ctype = "";
+ String filepath;
+ String ctype;
if (req[1] == basereq + ".html") {
- filepath += ".html";
+ filepath = cache_path.plus_file(req[1].get_file());
ctype = "text/html";
} else if (req[1] == basereq + ".js") {
- filepath += ".js";
+ filepath = cache_path.plus_file(req[1].get_file());
ctype = "application/javascript";
} else if (req[1] == basereq + ".audio.worklet.js") {
- filepath += ".audio.worklet.js";
+ filepath = cache_path.plus_file(req[1].get_file());
ctype = "application/javascript";
} else if (req[1] == basereq + ".worker.js") {
- filepath += ".worker.js";
+ filepath = cache_path.plus_file(req[1].get_file());
ctype = "application/javascript";
} else if (req[1] == basereq + ".pck") {
- filepath += ".pck";
+ filepath = cache_path.plus_file(req[1].get_file());
ctype = "application/octet-stream";
} else if (req[1] == basereq + ".png" || req[1] == "/favicon.png") {
// Also allow serving the generated favicon for a smoother loading experience.
if (req[1] == "/favicon.png") {
filepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("favicon.png");
} else {
- filepath += ".png";
+ filepath = basereq + ".png";
}
ctype = "image/png";
+ } else if (req[1] == basereq + ".side.wasm") {
+ filepath = cache_path.plus_file(req[1].get_file());
+ ctype = "application/wasm";
} else if (req[1] == basereq + ".wasm") {
- filepath += ".wasm";
+ filepath = cache_path.plus_file(req[1].get_file());
ctype = "application/wasm";
- } else {
+ } else if (req[1].ends_with(".wasm")) {
+ filepath = cache_path.plus_file(req[1].get_file()); // TODO dangerous?
+ ctype = "application/wasm";
+ }
+ if (filepath.is_empty() || !FileAccess::exists(filepath)) {
String s = "HTTP/1.1 404 Not Found\r\n";
s += "Connection: Close\r\n";
s += "\r\n";
@@ -203,15 +208,40 @@ class EditorExportPlatformJavaScript : public EditorExportPlatform {
Ref<ImageTexture> logo;
Ref<ImageTexture> run_icon;
Ref<ImageTexture> stop_icon;
- int menu_options;
-
- void _fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags);
+ int menu_options = 0;
-private:
Ref<EditorHTTPServer> server;
- bool server_quit;
+ bool server_quit = false;
Mutex server_lock;
- Thread *server_thread;
+ Thread *server_thread = nullptr;
+
+ enum ExportMode {
+ EXPORT_MODE_NORMAL = 0,
+ EXPORT_MODE_THREADS = 1,
+ EXPORT_MODE_GDNATIVE = 2,
+ };
+
+ String _get_template_name(ExportMode p_mode, bool p_debug) const {
+ String name = "webassembly";
+ switch (p_mode) {
+ case EXPORT_MODE_THREADS:
+ name += "_threads";
+ break;
+ case EXPORT_MODE_GDNATIVE:
+ name += "_gdnative";
+ break;
+ default:
+ break;
+ }
+ if (p_debug) {
+ name += "_debug.zip";
+ } else {
+ name += "_release.zip";
+ }
+ return name;
+ }
+
+ void _fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags, const Vector<SharedObject> p_shared_objects);
static void _server_thread_poll(void *data);
@@ -250,7 +280,7 @@ public:
~EditorExportPlatformJavaScript();
};
-void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags) {
+void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags, const Vector<SharedObject> p_shared_objects) {
String str_template = String::utf8(reinterpret_cast<const char *>(p_html.ptr()), p_html.size());
String str_export;
Vector<String> lines = str_template.split("\n");
@@ -258,6 +288,10 @@ void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Re
String flags_json;
gen_export_flags(flags, p_flags);
flags_json = JSON::print(flags);
+ String libs;
+ for (int i = 0; i < p_shared_objects.size(); i++) {
+ libs += "\"" + p_shared_objects[i].path.get_file() + "\",";
+ }
for (int i = 0; i < lines.size(); i++) {
String current_line = lines[i];
@@ -265,6 +299,7 @@ void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Re
current_line = current_line.replace("$GODOT_PROJECT_NAME", ProjectSettings::get_singleton()->get_setting("application/config/name"));
current_line = current_line.replace("$GODOT_HEAD_INCLUDE", p_preset->get("html/head_include"));
current_line = current_line.replace("$GODOT_FULL_WINDOW", p_preset->get("html/full_window_size") ? "true" : "false");
+ current_line = current_line.replace("$GODOT_GDNATIVE_LIBS", libs);
current_line = current_line.replace("$GODOT_DEBUG_ENABLED", p_debug ? "true" : "false");
current_line = current_line.replace("$GODOT_ARGS", flags_json);
str_export += current_line + "\n";
@@ -291,12 +326,19 @@ void EditorExportPlatformJavaScript::get_preset_features(const Ref<EditorExportP
r_features->push_back("etc2");
}
}
+ ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type");
+ if (mode == EXPORT_MODE_THREADS) {
+ r_features->push_back("threads");
+ } else if (mode == EXPORT_MODE_GDNATIVE) {
+ r_features->push_back("wasm32");
+ }
}
void EditorExportPlatformJavaScript::get_export_options(List<ExportOption> *r_options) {
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "variant/export_type", PROPERTY_HINT_ENUM, "Regular,Threads,GDNative"), 0)); // Export type.
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_desktop"), true)); // S3TC
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_mobile"), false)); // ETC or ETC2, depending on renderer
@@ -320,11 +362,11 @@ Ref<Texture2D> EditorExportPlatformJavaScript::get_logo() const {
bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
String err;
bool valid = false;
+ ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type");
// Look for export templates (first official, and if defined custom templates).
-
- bool dvalid = exists_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG, &err);
- bool rvalid = exists_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE, &err);
+ bool dvalid = exists_export_template(_get_template_name(mode, true), &err);
+ bool rvalid = exists_export_template(_get_template_name(mode, false), &err);
if (p_preset->get("custom_template/debug") != "") {
dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
@@ -352,7 +394,7 @@ bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p
}
}
- if (!err.empty()) {
+ if (!err.is_empty()) {
r_error = err;
}
@@ -377,11 +419,8 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
template_path = template_path.strip_edges();
if (template_path == String()) {
- if (p_debug) {
- template_path = find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG);
- } else {
- template_path = find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE);
- }
+ ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type");
+ template_path = find_export_template(_get_template_name(mode, p_debug));
}
if (!DirAccess::exists(p_path.get_base_dir())) {
@@ -393,12 +432,24 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
return ERR_FILE_NOT_FOUND;
}
+ Vector<SharedObject> shared_objects;
String pck_path = p_path.get_basename() + ".pck";
- Error error = save_pack(p_preset, pck_path);
+ Error error = save_pack(p_preset, pck_path, &shared_objects);
if (error != OK) {
EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + pck_path);
return error;
}
+ DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ for (int i = 0; i < shared_objects.size(); i++) {
+ String dst = p_path.get_base_dir().plus_file(shared_objects[i].path.get_file());
+ error = da->copy(shared_objects[i].path, dst);
+ if (error != OK) {
+ EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + shared_objects[i].path.get_file());
+ memdelete(da);
+ return error;
+ }
+ }
+ memdelete(da);
FileAccess *src_f = nullptr;
zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
@@ -434,17 +485,21 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
//write
if (file == "godot.html") {
- if (!custom_html.empty()) {
+ if (!custom_html.is_empty()) {
continue;
}
- _fix_html(data, p_preset, p_path.get_file().get_basename(), p_debug, p_flags);
+ _fix_html(data, p_preset, p_path.get_file().get_basename(), p_debug, p_flags, shared_objects);
file = p_path.get_file();
} else if (file == "godot.js") {
file = p_path.get_file().get_basename() + ".js";
+
} else if (file == "godot.worker.js") {
file = p_path.get_file().get_basename() + ".worker.js";
+ } else if (file == "godot.side.wasm") {
+ file = p_path.get_file().get_basename() + ".side.wasm";
+
} else if (file == "godot.audio.worklet.js") {
file = p_path.get_file().get_basename() + ".audio.worklet.js";
@@ -465,7 +520,7 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
} while (unzGoToNextFile(pkg) == UNZ_OK);
unzClose(pkg);
- if (!custom_html.empty()) {
+ if (!custom_html.is_empty()) {
FileAccess *f = FileAccess::open(custom_html, FileAccess::READ);
if (!f) {
EditorNode::get_singleton()->show_warning(TTR("Could not read custom HTML shell:") + "\n" + custom_html);
@@ -475,7 +530,7 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
buf.resize(f->get_len());
f->get_buffer(buf.ptrw(), buf.size());
memdelete(f);
- _fix_html(buf, p_preset, p_path.get_file().get_basename(), p_debug, p_flags);
+ _fix_html(buf, p_preset, p_path.get_file().get_basename(), p_debug, p_flags, shared_objects);
f = FileAccess::open(p_path, FileAccess::WRITE);
if (!f) {
@@ -488,7 +543,7 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
Ref<Image> splash;
const String splash_path = String(GLOBAL_GET("application/boot_splash/image")).strip_edges();
- if (!splash_path.empty()) {
+ if (!splash_path.is_empty()) {
splash.instance();
const Error err = splash->load(splash_path);
if (err) {
@@ -509,7 +564,7 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
// This way, the favicon can be displayed immediately when loading the page.
Ref<Image> favicon;
const String favicon_path = String(GLOBAL_GET("application/config/icon")).strip_edges();
- if (!favicon_path.empty()) {
+ if (!favicon_path.is_empty()) {
favicon.instance();
const Error err = favicon->load(favicon_path);
if (err) {
@@ -577,6 +632,7 @@ Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_prese
DirAccess::remove_file_or_error(basepath + ".audio.worklet.js");
DirAccess::remove_file_or_error(basepath + ".pck");
DirAccess::remove_file_or_error(basepath + ".png");
+ DirAccess::remove_file_or_error(basepath + ".side.wasm");
DirAccess::remove_file_or_error(basepath + ".wasm");
DirAccess::remove_file_or_error(EditorSettings::get_singleton()->get_cache_dir().plus_file("favicon.png"));
return err;
@@ -625,7 +681,6 @@ void EditorExportPlatformJavaScript::_server_thread_poll(void *data) {
EditorExportPlatformJavaScript::EditorExportPlatformJavaScript() {
server.instance();
- server_quit = false;
server_thread = Thread::create(_server_thread_poll, this);
Ref<Image> img = memnew(Image(_javascript_logo));
@@ -642,8 +697,6 @@ EditorExportPlatformJavaScript::EditorExportPlatformJavaScript() {
} else {
stop_icon.instance();
}
-
- menu_options = 0;
}
EditorExportPlatformJavaScript::~EditorExportPlatformJavaScript() {
diff --git a/platform/javascript/export/export.h b/platform/javascript/export/export.h
index 30c5c855d1..e641339f55 100644
--- a/platform/javascript/export/export.h
+++ b/platform/javascript/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/godot_audio.h b/platform/javascript/godot_audio.h
index 7ebda3ad39..54fc8fa3b5 100644
--- a/platform/javascript/godot_audio.h
+++ b/platform/javascript/godot_audio.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -41,14 +41,14 @@ extern int godot_audio_is_available();
extern int godot_audio_init(int p_mix_rate, int p_latency, void (*_state_cb)(int), void (*_latency_cb)(float));
extern void godot_audio_resume();
-extern void godot_audio_capture_start();
+extern int godot_audio_capture_start();
extern void godot_audio_capture_stop();
// Worklet
typedef int32_t GodotAudioState[4];
extern void godot_audio_worklet_create(int p_channels);
extern void godot_audio_worklet_start(float *p_in_buf, int p_in_size, float *p_out_buf, int p_out_size, GodotAudioState p_state);
-extern void godot_audio_worklet_state_add(GodotAudioState p_state, int p_idx, int p_value);
+extern int godot_audio_worklet_state_add(GodotAudioState p_state, int p_idx, int p_value);
extern int godot_audio_worklet_state_get(GodotAudioState p_state, int p_idx);
extern int godot_audio_worklet_state_wait(int32_t *p_state, int p_idx, int32_t p_expected, int p_timeout);
diff --git a/platform/javascript/godot_js.h b/platform/javascript/godot_js.h
index 23596a0897..5b98253b08 100644
--- a/platform/javascript/godot_js.h
+++ b/platform/javascript/godot_js.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/http_client.h.inc b/platform/javascript/http_client.h.inc
index 4d5ff88bdd..2ef1ad5b83 100644
--- a/platform/javascript/http_client.h.inc
+++ b/platform/javascript/http_client.h.inc
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/http_client_javascript.cpp b/platform/javascript/http_client_javascript.cpp
index cb0e48b8a9..c8c48dd582 100644
--- a/platform/javascript/http_client_javascript.cpp
+++ b/platform/javascript/http_client_javascript.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -78,15 +78,15 @@ Error HTTPClient::prepare_request(Method p_method, const String &p_url, const Ve
ERR_FAIL_INDEX_V(p_method, METHOD_MAX, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V_MSG(p_method == METHOD_TRACE || p_method == METHOD_CONNECT, ERR_UNAVAILABLE, "HTTP methods TRACE and CONNECT are not supported for the HTML5 platform.");
ERR_FAIL_COND_V(status != STATUS_CONNECTED, ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V(host.empty(), ERR_UNCONFIGURED);
+ ERR_FAIL_COND_V(host.is_empty(), ERR_UNCONFIGURED);
ERR_FAIL_COND_V(port < 0, ERR_UNCONFIGURED);
ERR_FAIL_COND_V(!p_url.begins_with("/"), ERR_INVALID_PARAMETER);
String url = (use_tls ? "https://" : "http://") + host + ":" + itos(port) + p_url;
godot_xhr_reset(xhr_id);
godot_xhr_open(xhr_id, _methods[p_method], url.utf8().get_data(),
- username.empty() ? nullptr : username.utf8().get_data(),
- password.empty() ? nullptr : password.utf8().get_data());
+ username.is_empty() ? nullptr : username.utf8().get_data(),
+ password.is_empty() ? nullptr : password.utf8().get_data());
for (int i = 0; i < p_headers.size(); i++) {
int header_separator = p_headers[i].find(": ");
@@ -132,7 +132,7 @@ HTTPClient::Status HTTPClient::get_status() const {
}
bool HTTPClient::has_response() const {
- return !polled_response_header.empty();
+ return !polled_response_header.is_empty();
}
bool HTTPClient::is_response_chunked() const {
@@ -145,7 +145,7 @@ int HTTPClient::get_response_code() const {
}
Error HTTPClient::get_response_headers(List<String> *r_response) {
- if (polled_response_header.empty())
+ if (polled_response_header.is_empty())
return ERR_INVALID_PARAMETER;
Vector<String> header_lines = polled_response_header.split("\r\n", false);
@@ -220,13 +220,13 @@ Error HTTPClient::poll() {
has_polled = true;
} else {
// forcing synchronous requests is not possible on the web
- if (last_polling_frame == Engine::get_singleton()->get_idle_frames()) {
+ if (last_polling_frame == Engine::get_singleton()->get_process_frames()) {
WARN_PRINT("HTTPClient polled multiple times in one frame, "
"but request cannot progress more than once per "
"frame on the HTML5 platform.");
}
}
- last_polling_frame = Engine::get_singleton()->get_idle_frames();
+ last_polling_frame = Engine::get_singleton()->get_process_frames();
#endif
polled_response_code = godot_xhr_get_status(xhr_id);
diff --git a/platform/javascript/http_request.h b/platform/javascript/http_request.h
index 54e98c1927..d32b2f265e 100644
--- a/platform/javascript/http_request.h
+++ b/platform/javascript/http_request.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -47,7 +47,7 @@ typedef enum {
extern int godot_xhr_new();
extern void godot_xhr_reset(int p_xhr_id);
-extern bool godot_xhr_free(int p_xhr_id);
+extern void godot_xhr_free(int p_xhr_id);
extern int godot_xhr_open(int p_xhr_id, const char *p_method, const char *p_url, const char *p_user = nullptr, const char *p_password = nullptr);
diff --git a/platform/javascript/javascript_eval.cpp b/platform/javascript/javascript_eval.cpp
index b203253a39..cb19dd20d4 100644
--- a/platform/javascript/javascript_eval.cpp
+++ b/platform/javascript/javascript_eval.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp
index 2d28a63566..0b8af70b13 100644
--- a/platform/javascript/javascript_main.cpp
+++ b/platform/javascript/javascript_main.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -75,7 +75,7 @@ void main_loop_callback() {
}
/// When calling main, it is assumed FS is setup and synced.
-int main(int argc, char *argv[]) {
+extern EMSCRIPTEN_KEEPALIVE int godot_js_main(int argc, char *argv[]) {
os = new OS_JavaScript();
// We must override main when testing is enabled
@@ -87,7 +87,7 @@ int main(int argc, char *argv[]) {
ResourceLoader::set_abort_on_missing_resources(false);
Main::start();
- os->get_main_loop()->init();
+ os->get_main_loop()->initialize();
emscripten_set_main_loop(main_loop_callback, -1, false);
// Immediately run the first iteration.
// We are inside an animation frame, we want to immediately draw on the newly setup canvas.
diff --git a/platform/javascript/javascript_runtime.cpp b/platform/javascript/javascript_runtime.cpp
new file mode 100644
index 0000000000..2996e95a95
--- /dev/null
+++ b/platform/javascript/javascript_runtime.cpp
@@ -0,0 +1,35 @@
+/*************************************************************************/
+/* javascript_runtime.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+extern int godot_js_main(int argc, char *argv[]);
+
+int main(int argc, char *argv[]) {
+ return godot_js_main(argc, argv);
+}
diff --git a/platform/javascript/js/dynlink.pre.js b/platform/javascript/js/dynlink.pre.js
new file mode 100644
index 0000000000..34bc371ea9
--- /dev/null
+++ b/platform/javascript/js/dynlink.pre.js
@@ -0,0 +1 @@
+Module['dynamicLibraries'] = [Module['thisProgram'] + '.side.wasm'].concat(Module['dynamicLibraries'] ? Module['dynamicLibraries'] : []);
diff --git a/platform/javascript/js/engine/engine.js b/platform/javascript/js/engine/engine.js
index 74153b672a..4b8a7dde69 100644
--- a/platform/javascript/js/engine/engine.js
+++ b/platform/javascript/js/engine/engine.js
@@ -34,6 +34,7 @@ const Engine = (function () {
this.onExecute = null;
this.onExit = null;
this.persistentPaths = ['/userfs'];
+ this.gdnativeLibs = [];
}
Engine.prototype.init = /** @param {string=} basePath */ function (basePath) {
@@ -58,6 +59,10 @@ const Engine = (function () {
initPromise = new Promise(function (resolve, reject) {
config['locateFile'] = Utils.createLocateRewrite(loadPath);
config['instantiateWasm'] = Utils.createInstantiatePromise(loadPromise);
+ // Emscripten configuration.
+ config['thisProgram'] = me.executableName;
+ config['noExitRuntime'] = true;
+ config['dynamicLibraries'] = me.gdnativeLibs;
Godot(config).then(function (module) {
module['initFS'](me.persistentPaths).then(function (fs_err) {
me.rtenv = module;
@@ -119,9 +124,6 @@ const Engine = (function () {
locale = navigator.languages ? navigator.languages[0] : navigator.language;
locale = locale.split('.')[0];
}
- // Emscripten configuration.
- me.rtenv['thisProgram'] = me.executableName;
- me.rtenv['noExitRuntime'] = true;
// Godot configuration.
me.rtenv['initConfig']({
'resizeCanvasOnStart': me.resizeCanvasOnStart,
@@ -249,6 +251,10 @@ const Engine = (function () {
this.persistentPaths = persistentPaths;
};
+ Engine.prototype.setGDNativeLibraries = function (gdnativeLibs) {
+ this.gdnativeLibs = gdnativeLibs;
+ };
+
Engine.prototype.requestQuit = function () {
if (this.rtenv) {
this.rtenv['request_quit']();
@@ -277,6 +283,7 @@ const Engine = (function () {
Engine.prototype['setOnExit'] = Engine.prototype.setOnExit;
Engine.prototype['copyToFS'] = Engine.prototype.copyToFS;
Engine.prototype['setPersistentPaths'] = Engine.prototype.setPersistentPaths;
+ Engine.prototype['setGDNativeLibraries'] = Engine.prototype.setGDNativeLibraries;
Engine.prototype['requestQuit'] = Engine.prototype.requestQuit;
return Engine;
}());
diff --git a/platform/javascript/js/engine/utils.js b/platform/javascript/js/engine/utils.js
index d0fca4e1cb..9273bbad42 100644
--- a/platform/javascript/js/engine/utils.js
+++ b/platform/javascript/js/engine/utils.js
@@ -8,6 +8,8 @@ const Utils = { // eslint-disable-line no-unused-vars
return `${execName}.audio.worklet.js`;
} else if (path.endsWith('.js')) {
return `${execName}.js`;
+ } else if (path.endsWith('.side.wasm')) {
+ return `${execName}.side.wasm`;
} else if (path.endsWith('.wasm')) {
return `${execName}.wasm`;
}
diff --git a/platform/javascript/js/libs/audio.worklet.js b/platform/javascript/js/libs/audio.worklet.js
index 414dc37097..6b3f80c6a9 100644
--- a/platform/javascript/js/libs/audio.worklet.js
+++ b/platform/javascript/js/libs/audio.worklet.js
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/js/libs/library_godot_audio.js b/platform/javascript/js/libs/library_godot_audio.js
index 0c1f477f34..8e385e9176 100644
--- a/platform/javascript/js/libs/library_godot_audio.js
+++ b/platform/javascript/js/libs/library_godot_audio.js
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -77,28 +77,37 @@ const GodotAudio = {
create_input: function (callback) {
if (GodotAudio.input) {
- return; // Already started.
+ return 0; // Already started.
}
function gotMediaInput(stream) {
- GodotAudio.input = GodotAudio.ctx.createMediaStreamSource(stream);
- callback(GodotAudio.input);
+ try {
+ GodotAudio.input = GodotAudio.ctx.createMediaStreamSource(stream);
+ callback(GodotAudio.input);
+ } catch (e) {
+ GodotRuntime.error('Failed creaating input.', e);
+ }
}
- if (navigator.mediaDevices.getUserMedia) {
+ if (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) {
navigator.mediaDevices.getUserMedia({
'audio': true,
}).then(gotMediaInput, function (e) {
- GodotRuntime.print(e);
+ GodotRuntime.error('Error getting user media.', e);
});
} else {
if (!navigator.getUserMedia) {
navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia;
}
+ if (!navigator.getUserMedia) {
+ GodotRuntime.error('getUserMedia not available.');
+ return 1;
+ }
navigator.getUserMedia({
'audio': true,
}, gotMediaInput, function (e) {
GodotRuntime.print(e);
});
}
+ return 0;
},
close_async: function (resolve, reject) {
@@ -137,6 +146,7 @@ const GodotAudio = {
},
},
+ godot_audio_is_available__sig: 'i',
godot_audio_is_available__proxy: 'sync',
godot_audio_is_available: function () {
if (!(window.AudioContext || window.webkitAudioContext)) {
@@ -145,12 +155,14 @@ const GodotAudio = {
return 1;
},
+ godot_audio_init__sig: 'iiiii',
godot_audio_init: function (p_mix_rate, p_latency, p_state_change, p_latency_update) {
const statechange = GodotRuntime.get_func(p_state_change);
const latencyupdate = GodotRuntime.get_func(p_latency_update);
return GodotAudio.init(p_mix_rate, p_latency, statechange, latencyupdate);
},
+ godot_audio_resume__sig: 'v',
godot_audio_resume: function () {
if (GodotAudio.ctx && GodotAudio.ctx.state !== 'running') {
GodotAudio.ctx.resume();
@@ -158,16 +170,15 @@ const GodotAudio = {
},
godot_audio_capture_start__proxy: 'sync',
+ godot_audio_capture_start__sig: 'i',
godot_audio_capture_start: function () {
- if (GodotAudio.input) {
- return; // Already started.
- }
- GodotAudio.create_input(function (input) {
+ return GodotAudio.create_input(function (input) {
input.connect(GodotAudio.driver.get_node());
});
},
godot_audio_capture_stop__proxy: 'sync',
+ godot_audio_capture_stop__sig: 'v',
godot_audio_capture_stop: function () {
if (GodotAudio.input) {
const tracks = GodotAudio.input['mediaStream']['getTracks']();
@@ -241,10 +252,12 @@ const GodotAudioWorklet = {
},
},
+ godot_audio_worklet_create__sig: 'vi',
godot_audio_worklet_create: function (channels) {
GodotAudioWorklet.create(channels);
},
+ godot_audio_worklet_start__sig: 'viiiii',
godot_audio_worklet_start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, p_state) {
const out_buffer = GodotRuntime.heapSub(HEAPF32, p_out_buf, p_out_size);
const in_buffer = GodotRuntime.heapSub(HEAPF32, p_in_buf, p_in_size);
@@ -252,15 +265,18 @@ const GodotAudioWorklet = {
GodotAudioWorklet.start(in_buffer, out_buffer, state);
},
+ godot_audio_worklet_state_wait__sig: 'iiii',
godot_audio_worklet_state_wait: function (p_state, p_idx, p_expected, p_timeout) {
Atomics.wait(HEAP32, (p_state >> 2) + p_idx, p_expected, p_timeout);
return Atomics.load(HEAP32, (p_state >> 2) + p_idx);
},
+ godot_audio_worklet_state_add__sig: 'iiii',
godot_audio_worklet_state_add: function (p_state, p_idx, p_value) {
return Atomics.add(HEAP32, (p_state >> 2) + p_idx, p_value);
},
+ godot_audio_worklet_state_get__sig: 'iii',
godot_audio_worklet_state_get: function (p_state, p_idx) {
return Atomics.load(HEAP32, (p_state >> 2) + p_idx);
},
@@ -330,10 +346,12 @@ const GodotAudioScript = {
},
},
+ godot_audio_script_create__sig: 'iii',
godot_audio_script_create: function (buffer_length, channel_count) {
return GodotAudioScript.create(buffer_length, channel_count);
},
+ godot_audio_script_start__sig: 'viiiii',
godot_audio_script_start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, p_cb) {
const onprocess = GodotRuntime.get_func(p_cb);
GodotAudioScript.start(p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess);
diff --git a/platform/javascript/js/libs/library_godot_display.js b/platform/javascript/js/libs/library_godot_display.js
index 9651b48952..d1f4d9595b 100644
--- a/platform/javascript/js/libs/library_godot_display.js
+++ b/platform/javascript/js/libs/library_godot_display.js
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -280,6 +280,7 @@ const GodotDisplay = {
window_icon: '',
},
+ godot_js_display_is_swap_ok_cancel__sig: 'i',
godot_js_display_is_swap_ok_cancel: function () {
const win = (['Windows', 'Win64', 'Win32', 'WinCE']);
const plat = navigator.platform || '';
@@ -289,10 +290,12 @@ const GodotDisplay = {
return 0;
},
+ godot_js_display_alert__sig: 'vi',
godot_js_display_alert: function (p_text) {
window.alert(GodotRuntime.parseString(p_text)); // eslint-disable-line no-alert
},
+ godot_js_display_pixel_ratio_get__sig: 'f',
godot_js_display_pixel_ratio_get: function () {
return window.devicePixelRatio || 1;
},
@@ -300,14 +303,17 @@ const GodotDisplay = {
/*
* Canvas
*/
+ godot_js_display_canvas_focus__sig: 'v',
godot_js_display_canvas_focus: function () {
GodotConfig.canvas.focus();
},
+ godot_js_display_canvas_is_focused__sig: 'i',
godot_js_display_canvas_is_focused: function () {
return document.activeElement === GodotConfig.canvas;
},
+ godot_js_display_canvas_bounding_rect_position_get__sig: 'vii',
godot_js_display_canvas_bounding_rect_position_get: function (r_x, r_y) {
const brect = GodotConfig.canvas.getBoundingClientRect();
GodotRuntime.setHeapValue(r_x, brect.x, 'i32');
@@ -317,6 +323,7 @@ const GodotDisplay = {
/*
* Touchscreen
*/
+ godot_js_display_touchscreen_is_available__sig: 'i',
godot_js_display_touchscreen_is_available: function () {
return 'ontouchstart' in window;
},
@@ -324,6 +331,7 @@ const GodotDisplay = {
/*
* Clipboard
*/
+ godot_js_display_clipboard_set__sig: 'ii',
godot_js_display_clipboard_set: function (p_text) {
const text = GodotRuntime.parseString(p_text);
if (!navigator.clipboard || !navigator.clipboard.writeText) {
@@ -336,6 +344,7 @@ const GodotDisplay = {
return 0;
},
+ godot_js_display_clipboard_get__sig: 'ii',
godot_js_display_clipboard_get: function (callback) {
const func = GodotRuntime.get_func(callback);
try {
@@ -354,6 +363,7 @@ const GodotDisplay = {
/*
* Window
*/
+ godot_js_display_window_request_fullscreen__sig: 'v',
godot_js_display_window_request_fullscreen: function () {
const canvas = GodotConfig.canvas;
(canvas.requestFullscreen || canvas.msRequestFullscreen
@@ -362,10 +372,12 @@ const GodotDisplay = {
).call(canvas);
},
+ godot_js_display_window_title_set__sig: 'vi',
godot_js_display_window_title_set: function (p_data) {
document.title = GodotRuntime.parseString(p_data);
},
+ godot_js_display_window_icon_set__sig: 'vii',
godot_js_display_window_icon_set: function (p_ptr, p_len) {
let link = document.getElementById('-gd-engine-icon');
if (link === null) {
@@ -386,6 +398,7 @@ const GodotDisplay = {
/*
* Cursor
*/
+ godot_js_display_cursor_set_visible__sig: 'vi',
godot_js_display_cursor_set_visible: function (p_visible) {
const visible = p_visible !== 0;
if (visible === GodotDisplayCursor.visible) {
@@ -399,14 +412,17 @@ const GodotDisplay = {
}
},
+ godot_js_display_cursor_is_hidden__sig: 'i',
godot_js_display_cursor_is_hidden: function () {
return !GodotDisplayCursor.visible;
},
+ godot_js_display_cursor_set_shape__sig: 'vi',
godot_js_display_cursor_set_shape: function (p_string) {
GodotDisplayCursor.set_shape(GodotRuntime.parseString(p_string));
},
+ godot_js_display_cursor_set_custom_shape__sig: 'viiiii',
godot_js_display_cursor_set_custom_shape: function (p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) {
const shape = GodotRuntime.parseString(p_shape);
const old_shape = GodotDisplayCursor.cursors[shape];
@@ -432,6 +448,7 @@ const GodotDisplay = {
/*
* Listeners
*/
+ godot_js_display_notification_cb__sig: 'viiiii',
godot_js_display_notification_cb: function (callback, p_enter, p_exit, p_in, p_out) {
const canvas = GodotConfig.canvas;
const func = GodotRuntime.get_func(callback);
@@ -443,6 +460,7 @@ const GodotDisplay = {
});
},
+ godot_js_display_paste_cb__sig: 'vi',
godot_js_display_paste_cb: function (callback) {
const func = GodotRuntime.get_func(callback);
GodotDisplayListeners.add(window, 'paste', function (evt) {
@@ -453,6 +471,7 @@ const GodotDisplay = {
}, false);
},
+ godot_js_display_drop_files_cb__sig: 'vi',
godot_js_display_drop_files_cb: function (callback) {
const func = GodotRuntime.get_func(callback);
const dropFiles = function (files) {
diff --git a/platform/javascript/js/libs/library_godot_editor_tools.js b/platform/javascript/js/libs/library_godot_editor_tools.js
index f39fed04a8..d7f1ad5ea1 100644
--- a/platform/javascript/js/libs/library_godot_editor_tools.js
+++ b/platform/javascript/js/libs/library_godot_editor_tools.js
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,6 +30,7 @@
const GodotEditorTools = {
godot_js_editor_download_file__deps: ['$FS'],
+ godot_js_editor_download_file__sig: 'viii',
godot_js_editor_download_file: function (p_path, p_name, p_mime) {
const path = GodotRuntime.parseString(p_path);
const name = GodotRuntime.parseString(p_name);
diff --git a/platform/javascript/js/libs/library_godot_eval.js b/platform/javascript/js/libs/library_godot_eval.js
index 33ff231726..9ab392b813 100644
--- a/platform/javascript/js/libs/library_godot_eval.js
+++ b/platform/javascript/js/libs/library_godot_eval.js
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,6 +30,7 @@
const GodotEval = {
godot_js_eval__deps: ['$GodotRuntime'],
+ godot_js_eval__sig: 'iiiiiii',
godot_js_eval: function (p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) {
const js_code = GodotRuntime.parseString(p_js);
let eval_ret = null;
diff --git a/platform/javascript/js/libs/library_godot_http_request.js b/platform/javascript/js/libs/library_godot_http_request.js
index 2b9aa88208..930d3209f8 100644
--- a/platform/javascript/js/libs/library_godot_http_request.js
+++ b/platform/javascript/js/libs/library_godot_http_request.js
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -50,6 +50,7 @@ const GodotHTTPRequest = {
},
},
+ godot_xhr_new__sig: 'i',
godot_xhr_new: function () {
const newId = GodotHTTPRequest.getUnusedRequestId();
GodotHTTPRequest.requests[newId] = new XMLHttpRequest();
@@ -57,30 +58,36 @@ const GodotHTTPRequest = {
return newId;
},
+ godot_xhr_reset__sig: 'vi',
godot_xhr_reset: function (xhrId) {
GodotHTTPRequest.requests[xhrId] = new XMLHttpRequest();
GodotHTTPRequest.setupRequest(GodotHTTPRequest.requests[xhrId]);
},
+ godot_xhr_free__sig: 'vi',
godot_xhr_free: function (xhrId) {
GodotHTTPRequest.requests[xhrId].abort();
GodotHTTPRequest.requests[xhrId] = null;
},
+ godot_xhr_open__sig: 'viiiii',
godot_xhr_open: function (xhrId, method, url, p_user, p_password) {
const user = p_user > 0 ? GodotRuntime.parseString(p_user) : null;
const password = p_password > 0 ? GodotRuntime.parseString(p_password) : null;
GodotHTTPRequest.requests[xhrId].open(GodotRuntime.parseString(method), GodotRuntime.parseString(url), true, user, password);
},
+ godot_xhr_set_request_header__sig: 'viii',
godot_xhr_set_request_header: function (xhrId, header, value) {
GodotHTTPRequest.requests[xhrId].setRequestHeader(GodotRuntime.parseString(header), GodotRuntime.parseString(value));
},
+ godot_xhr_send_null__sig: 'vi',
godot_xhr_send_null: function (xhrId) {
GodotHTTPRequest.requests[xhrId].send();
},
+ godot_xhr_send_string__sig: 'vii',
godot_xhr_send_string: function (xhrId, strPtr) {
if (!strPtr) {
GodotRuntime.error('Failed to send string per XHR: null pointer');
@@ -89,6 +96,7 @@ const GodotHTTPRequest = {
GodotHTTPRequest.requests[xhrId].send(GodotRuntime.parseString(strPtr));
},
+ godot_xhr_send_data__sig: 'viii',
godot_xhr_send_data: function (xhrId, ptr, len) {
if (!ptr) {
GodotRuntime.error('Failed to send data per XHR: null pointer');
@@ -101,23 +109,28 @@ const GodotHTTPRequest = {
GodotHTTPRequest.requests[xhrId].send(HEAPU8.subarray(ptr, ptr + len));
},
+ godot_xhr_abort__sig: 'vi',
godot_xhr_abort: function (xhrId) {
GodotHTTPRequest.requests[xhrId].abort();
},
+ godot_xhr_get_status__sig: 'ii',
godot_xhr_get_status: function (xhrId) {
return GodotHTTPRequest.requests[xhrId].status;
},
+ godot_xhr_get_ready_state__sig: 'ii',
godot_xhr_get_ready_state: function (xhrId) {
return GodotHTTPRequest.requests[xhrId].readyState;
},
+ godot_xhr_get_response_headers_length__sig: 'ii',
godot_xhr_get_response_headers_length: function (xhrId) {
const headers = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
return headers === null ? 0 : GodotRuntime.strlen(headers);
},
+ godot_xhr_get_response_headers__sig: 'viii',
godot_xhr_get_response_headers: function (xhrId, dst, len) {
const str = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders();
if (str === null) {
@@ -126,11 +139,13 @@ const GodotHTTPRequest = {
GodotRuntime.stringToHeap(str, dst, len);
},
+ godot_xhr_get_response_length__sig: 'ii',
godot_xhr_get_response_length: function (xhrId) {
const body = GodotHTTPRequest.requests[xhrId].response;
return body === null ? 0 : body.byteLength;
},
+ godot_xhr_get_response__sig: 'viii',
godot_xhr_get_response: function (xhrId, dst, len) {
let buf = GodotHTTPRequest.requests[xhrId].response;
if (buf === null) {
diff --git a/platform/javascript/js/libs/library_godot_os.js b/platform/javascript/js/libs/library_godot_os.js
index 488753d704..9fde4a84e1 100644
--- a/platform/javascript/js/libs/library_godot_os.js
+++ b/platform/javascript/js/libs/library_godot_os.js
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -75,14 +75,17 @@ const GodotConfig = {
},
},
+ godot_js_config_canvas_id_get__sig: 'vii',
godot_js_config_canvas_id_get: function (p_ptr, p_ptr_max) {
GodotRuntime.stringToHeap(`#${GodotConfig.canvas.id}`, p_ptr, p_ptr_max);
},
+ godot_js_config_locale_get__sig: 'vii',
godot_js_config_locale_get: function (p_ptr, p_ptr_max) {
GodotRuntime.stringToHeap(GodotConfig.locale, p_ptr, p_ptr_max);
},
+ godot_js_config_is_resize_on_start__sig: 'i',
godot_js_config_is_resize_on_start: function () {
return GodotConfig.resize_on_start ? 1 : 0;
},
@@ -200,7 +203,7 @@ const GodotFS = {
}
FS.mkdirTree(dir);
}
- FS.writeFile(path, new Uint8Array(buffer), { 'flags': 'wx+' });
+ FS.writeFile(path, new Uint8Array(buffer));
},
},
};
@@ -239,19 +242,23 @@ const GodotOS = {
},
},
+ godot_js_os_finish_async__sig: 'vi',
godot_js_os_finish_async: function (p_callback) {
const func = GodotRuntime.get_func(p_callback);
GodotOS.finish_async(func);
},
+ godot_js_os_request_quit_cb__sig: 'vi',
godot_js_os_request_quit_cb: function (p_callback) {
GodotOS.request_quit = GodotRuntime.get_func(p_callback);
},
+ godot_js_os_fs_is_persistent__sig: 'i',
godot_js_os_fs_is_persistent: function () {
return GodotFS.is_persistent();
},
+ godot_js_os_fs_sync__sig: 'vi',
godot_js_os_fs_sync: function (callback) {
const func = GodotRuntime.get_func(callback);
GodotOS._fs_sync_promise = GodotFS.sync();
@@ -260,6 +267,7 @@ const GodotOS = {
});
},
+ godot_js_os_execute__sig: 'ii',
godot_js_os_execute: function (p_json) {
const json_args = GodotRuntime.parseString(p_json);
const args = JSON.parse(json_args);
@@ -270,6 +278,7 @@ const GodotOS = {
return 1;
},
+ godot_js_os_shell_open__sig: 'vi',
godot_js_os_shell_open: function (p_uri) {
window.open(GodotRuntime.parseString(p_uri), '_blank');
},
diff --git a/platform/javascript/js/libs/library_godot_runtime.js b/platform/javascript/js/libs/library_godot_runtime.js
index 04f29ad681..7e36ff8ab5 100644
--- a/platform/javascript/js/libs/library_godot_runtime.js
+++ b/platform/javascript/js/libs/library_godot_runtime.js
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index 80723d54fc..b922b2ba91 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,7 +31,6 @@
#include "os_javascript.h"
#include "core/debugger/engine_debugger.h"
-#include "core/io/file_access_buffered_fa.h"
#include "core/io/json.h"
#include "drivers/unix/dir_access_unix.h"
#include "drivers/unix/file_access_unix.h"
@@ -43,6 +42,7 @@
#include "modules/websocket/remote_debugger_peer_websocket.h"
#endif
+#include <dlfcn.h>
#include <emscripten.h>
#include <stdlib.h>
@@ -51,7 +51,6 @@
// Lifecycle
void OS_JavaScript::initialize() {
OS_Unix::initialize_core();
- FileAccess::make_default<FileAccessBufferedFA<FileAccessUnix>>(FileAccess::ACCESS_RESOURCES);
DisplayServerJavaScript::register_javascript_driver();
#ifdef MODULE_WEBSOCKET_ENABLED
@@ -107,14 +106,18 @@ void OS_JavaScript::finalize() {
// Miscellaneous
-Error OS_JavaScript::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) {
+Error OS_JavaScript::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) {
+ return create_process(p_path, p_arguments);
+}
+
+Error OS_JavaScript::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id) {
Array args;
for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) {
args.push_back(E->get());
}
String json_args = JSON::print(args);
int failed = godot_js_os_execute(json_args.utf8().get_data());
- ERR_FAIL_COND_V_MSG(failed, ERR_UNAVAILABLE, "OS::execute() must be implemented in JavaScript via 'engine.setOnExecute' if required.");
+ ERR_FAIL_COND_V_MSG(failed, ERR_UNAVAILABLE, "OS::execute() or create_process() must be implemented in JavaScript via 'engine.setOnExecute' if required.");
return OK;
}
@@ -127,12 +130,24 @@ int OS_JavaScript::get_process_id() const {
}
bool OS_JavaScript::_check_internal_feature_support(const String &p_feature) {
- if (p_feature == "HTML5" || p_feature == "web")
+ if (p_feature == "HTML5" || p_feature == "web") {
return true;
+ }
#ifdef JAVASCRIPT_EVAL_ENABLED
- if (p_feature == "JavaScript")
+ if (p_feature == "JavaScript") {
return true;
+ }
+#endif
+#ifndef NO_THREADS
+ if (p_feature == "threads") {
+ return true;
+ }
+#endif
+#if WASM_GDNATIVE
+ if (p_feature == "wasm32") {
+ return true;
+ }
#endif
return false;
@@ -187,6 +202,13 @@ bool OS_JavaScript::is_userfs_persistent() const {
return idb_available;
}
+Error OS_JavaScript::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
+ String path = p_path.get_file();
+ p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW);
+ ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ". Error: " + dlerror());
+ return OK;
+}
+
OS_JavaScript *OS_JavaScript::get_singleton() {
return static_cast<OS_JavaScript *>(OS::get_singleton());
}
diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h
index 03a3053367..8db62d9d1c 100644
--- a/platform/javascript/os_javascript.h
+++ b/platform/javascript/os_javascript.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -70,7 +70,8 @@ public:
MainLoop *get_main_loop() const override;
bool main_loop_iterate();
- Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr) override;
+ Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr) override;
+ Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr) override;
Error kill(const ProcessID &p_pid) override;
int get_process_id() const override;
@@ -87,6 +88,7 @@ public:
String get_user_data_dir() const override;
bool is_userfs_persistent() const override;
+ Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) override;
void resume_audio();
diff --git a/platform/javascript/platform_config.h b/platform/javascript/platform_config.h
index e2200376d3..65df34902e 100644
--- a/platform/javascript/platform_config.h
+++ b/platform/javascript/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/context_gl_x11.cpp b/platform/linuxbsd/context_gl_x11.cpp
index 71dc9602b3..1f92370ab7 100644
--- a/platform/linuxbsd/context_gl_x11.cpp
+++ b/platform/linuxbsd/context_gl_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/context_gl_x11.h b/platform/linuxbsd/context_gl_x11.h
index 7aed280c98..d089886f4d 100644
--- a/platform/linuxbsd/context_gl_x11.h
+++ b/platform/linuxbsd/context_gl_x11.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/crash_handler_linuxbsd.cpp b/platform/linuxbsd/crash_handler_linuxbsd.cpp
index 36c304b7f9..ea0222cb19 100644
--- a/platform/linuxbsd/crash_handler_linuxbsd.cpp
+++ b/platform/linuxbsd/crash_handler_linuxbsd.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -104,7 +104,7 @@ static void handle_crash(int sig) {
// Try to get the file/line number using addr2line
int ret;
- Error err = OS::get_singleton()->execute(String("addr2line"), args, true, nullptr, &output, &ret);
+ Error err = OS::get_singleton()->execute(String("addr2line"), args, &output, &ret);
if (err == OK) {
output.erase(output.length() - 1, 1);
}
diff --git a/platform/linuxbsd/crash_handler_linuxbsd.h b/platform/linuxbsd/crash_handler_linuxbsd.h
index 9bb03579bc..a3dae0cc22 100644
--- a/platform/linuxbsd/crash_handler_linuxbsd.h
+++ b/platform/linuxbsd/crash_handler_linuxbsd.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py
index a8bc3a09f6..a819731328 100644
--- a/platform/linuxbsd/detect.py
+++ b/platform/linuxbsd/detect.py
@@ -12,7 +12,6 @@ def get_name():
def can_build():
-
if os.name != "posix" or sys.platform == "darwin":
return False
@@ -81,12 +80,10 @@ def get_opts():
def get_flags():
-
return []
def configure(env):
-
## Build type
if env["target"] == "release":
@@ -205,14 +202,31 @@ def configure(env):
# freetype depends on libpng and zlib, so bundling one of them while keeping others
# as shared libraries leads to weird issues
- if env["builtin_freetype"] or env["builtin_libpng"] or env["builtin_zlib"]:
+ if (
+ env["builtin_freetype"]
+ or env["builtin_libpng"]
+ or env["builtin_zlib"]
+ or env["builtin_graphite"]
+ or env["builtin_harfbuzz"]
+ ):
env["builtin_freetype"] = True
env["builtin_libpng"] = True
env["builtin_zlib"] = True
+ env["builtin_graphite"] = True
+ env["builtin_harfbuzz"] = True
if not env["builtin_freetype"]:
env.ParseConfig("pkg-config freetype2 --cflags --libs")
+ if not env["builtin_graphite"]:
+ env.ParseConfig("pkg-config graphite2 --cflags --libs")
+
+ if not env["builtin_icu"]:
+ env.ParseConfig("pkg-config icu-uc --cflags --libs")
+
+ if not env["builtin_harfbuzz"]:
+ env.ParseConfig("pkg-config harfbuzz harfbuzz-icu --cflags --libs")
+
if not env["builtin_libpng"]:
env.ParseConfig("pkg-config libpng16 --cflags --libs")
diff --git a/platform/linuxbsd/detect_prime_x11.cpp b/platform/linuxbsd/detect_prime_x11.cpp
index e5a9bb4737..0f8d108dff 100644
--- a/platform/linuxbsd/detect_prime_x11.cpp
+++ b/platform/linuxbsd/detect_prime_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -56,7 +56,7 @@ typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display *, GLXFBConfig, GLX
struct vendor {
const char *glxvendor;
- int priority;
+ int priority = 0;
};
vendor vendormap[] = {
diff --git a/platform/linuxbsd/detect_prime_x11.h b/platform/linuxbsd/detect_prime_x11.h
index 039bdee76b..0b548b849e 100644
--- a/platform/linuxbsd/detect_prime_x11.h
+++ b/platform/linuxbsd/detect_prime_x11.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp
index 74c69c0823..00b90923de 100644
--- a/platform/linuxbsd/display_server_x11.cpp
+++ b/platform/linuxbsd/display_server_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -40,9 +40,10 @@
#include "scene/resources/texture.h"
#if defined(VULKAN_ENABLED)
-#include "servers/rendering/rasterizer_rd/rasterizer_rd.h"
+#include "servers/rendering/renderer_rd/renderer_compositor_rd.h"
#endif
+#include <limits.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
@@ -94,6 +95,15 @@
static const double abs_resolution_mult = 10000.0;
static const double abs_resolution_range_mult = 10.0;
+// Hints for X11 fullscreen
+struct Hints {
+ unsigned long flags = 0;
+ unsigned long functions = 0;
+ unsigned long decorations = 0;
+ long inputMode = 0;
+ unsigned long status = 0;
+};
+
bool DisplayServerX11::has_feature(Feature p_feature) const {
switch (p_feature) {
case FEATURE_SUBWINDOWS:
@@ -181,7 +191,7 @@ void DisplayServerX11::alert(const String &p_alert, const String &p_title) {
}
if (program.length()) {
- OS::get_singleton()->execute(program, args, true);
+ OS::get_singleton()->execute(program, args);
} else {
print_line(p_alert);
}
@@ -465,59 +475,138 @@ Bool DisplayServerX11::_predicate_clipboard_selection(Display *display, XEvent *
}
}
+Bool DisplayServerX11::_predicate_clipboard_incr(Display *display, XEvent *event, XPointer arg) {
+ if (event->type == PropertyNotify && event->xproperty.state == PropertyNewValue) {
+ return True;
+ } else {
+ return False;
+ }
+}
+
String DisplayServerX11::_clipboard_get_impl(Atom p_source, Window x11_window, Atom target) const {
String ret;
- Atom type;
- Atom selection = XA_PRIMARY;
- int format, result;
- unsigned long len, bytes_left, dummy;
- unsigned char *data;
Window selection_owner = XGetSelectionOwner(x11_display, p_source);
-
if (selection_owner == x11_window) {
return internal_clipboard;
}
if (selection_owner != None) {
- {
- // Block events polling while processing selection events.
- MutexLock mutex_lock(events_mutex);
+ // Block events polling while processing selection events.
+ MutexLock mutex_lock(events_mutex);
- XConvertSelection(x11_display, p_source, target, selection,
- x11_window, CurrentTime);
+ Atom selection = XA_PRIMARY;
+ XConvertSelection(x11_display, p_source, target, selection,
+ x11_window, CurrentTime);
- XFlush(x11_display);
+ XFlush(x11_display);
- // Blocking wait for predicate to be True
- // and remove the event from the queue.
- XEvent event;
- XIfEvent(x11_display, &event, _predicate_clipboard_selection, (XPointer)&x11_window);
- }
+ // Blocking wait for predicate to be True and remove the event from the queue.
+ XEvent event;
+ XIfEvent(x11_display, &event, _predicate_clipboard_selection, (XPointer)&x11_window);
- //
- // Do not get any data, see how much data is there
- //
+ // Do not get any data, see how much data is there.
+ Atom type;
+ int format, result;
+ unsigned long len, bytes_left, dummy;
+ unsigned char *data;
XGetWindowProperty(x11_display, x11_window,
selection, // Tricky..
0, 0, // offset - len
0, // Delete 0==FALSE
- AnyPropertyType, //flag
+ AnyPropertyType, // flag
&type, // return type
&format, // return format
- &len, &bytes_left, //that
+ &len, &bytes_left, // data length
&data);
- // DATA is There
- if (bytes_left > 0) {
+
+ if (data) {
+ XFree(data);
+ }
+
+ if (type == XInternAtom(x11_display, "INCR", 0)) {
+ // Data is going to be received incrementally.
+ DEBUG_LOG_X11("INCR selection started.\n");
+
+ LocalVector<uint8_t> incr_data;
+ uint32_t data_size = 0;
+ bool success = false;
+
+ // Delete INCR property to notify the owner.
+ XDeleteProperty(x11_display, x11_window, type);
+
+ // Process events from the queue.
+ bool done = false;
+ while (!done) {
+ if (!_wait_for_events()) {
+ // Error or timeout, abort.
+ break;
+ }
+
+ // Non-blocking wait for next event and remove it from the queue.
+ XEvent ev;
+ while (XCheckIfEvent(x11_display, &ev, _predicate_clipboard_incr, nullptr)) {
+ result = XGetWindowProperty(x11_display, x11_window,
+ selection, // selection type
+ 0, LONG_MAX, // offset - len
+ True, // delete property to notify the owner
+ AnyPropertyType, // flag
+ &type, // return type
+ &format, // return format
+ &len, &bytes_left, // data length
+ &data);
+
+ DEBUG_LOG_X11("PropertyNotify: len=%lu, format=%i\n", len, format);
+
+ if (result == Success) {
+ if (data && (len > 0)) {
+ uint32_t prev_size = incr_data.size();
+ if (prev_size == 0) {
+ // First property contains initial data size.
+ unsigned long initial_size = *(unsigned long *)data;
+ incr_data.resize(initial_size);
+ } else {
+ // New chunk, resize to be safe and append data.
+ incr_data.resize(MAX(data_size + len, prev_size));
+ memcpy(incr_data.ptr() + data_size, data, len);
+ data_size += len;
+ }
+ } else {
+ // Last chunk, process finished.
+ done = true;
+ success = true;
+ }
+ } else {
+ printf("Failed to get selection data chunk.\n");
+ done = true;
+ }
+
+ if (data) {
+ XFree(data);
+ }
+
+ if (done) {
+ break;
+ }
+ }
+ }
+
+ if (success && (data_size > 0)) {
+ ret.parse_utf8((const char *)incr_data.ptr(), data_size);
+ }
+ } else if (bytes_left > 0) {
+ // Data is ready and can be processed all at once.
result = XGetWindowProperty(x11_display, x11_window,
selection, 0, bytes_left, 0,
AnyPropertyType, &type, &format,
&len, &dummy, &data);
+
if (result == Success) {
ret.parse_utf8((const char *)data);
} else {
- printf("FAIL\n");
+ printf("Failed to get selection data.\n");
}
+
if (data) {
XFree(data);
}
@@ -533,7 +622,7 @@ String DisplayServerX11::_clipboard_get(Atom p_source, Window x11_window) const
if (utf8_atom != None) {
ret = _clipboard_get_impl(p_source, x11_window, utf8_atom);
}
- if (ret.empty()) {
+ if (ret.is_empty()) {
ret = _clipboard_get_impl(p_source, x11_window, XA_STRING);
}
return ret;
@@ -545,7 +634,7 @@ String DisplayServerX11::clipboard_get() const {
String ret;
ret = _clipboard_get(XInternAtom(x11_display, "CLIPBOARD", 0), windows[MAIN_WINDOW_ID].x11_window);
- if (ret.empty()) {
+ if (ret.is_empty()) {
ret = _clipboard_get(XA_PRIMARY, windows[MAIN_WINDOW_ID].x11_window);
}
@@ -4008,12 +4097,12 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
rendering_device_vulkan = memnew(RenderingDeviceVulkan);
rendering_device_vulkan->initialize(context_vulkan);
- RasterizerRD::make_current();
+ RendererCompositorRD::make_current();
}
#endif
/*
- rendering_server = memnew(RenderingServerRaster);
+ rendering_server = memnew(RenderingServerDefault);
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
rendering_server = memnew(RenderingServerWrapMT(rendering_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
}
diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h
index 682f1c8ef3..7784ba82b5 100644
--- a/platform/linuxbsd/display_server_x11.h
+++ b/platform/linuxbsd/display_server_x11.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -43,7 +43,7 @@
#include "drivers/unix/os_unix.h"
#include "joypad_linux.h"
#include "servers/audio_server.h"
-#include "servers/rendering/rasterizer.h"
+#include "servers/rendering/renderer_compositor.h"
#include "servers/rendering_server.h"
#if defined(OPENGL_ENABLED)
@@ -61,27 +61,18 @@
#include <X11/extensions/Xrandr.h>
#include <X11/keysym.h>
-// Hints for X11 fullscreen
-typedef struct {
- unsigned long flags;
- unsigned long functions;
- unsigned long decorations;
- long inputMode;
- unsigned long status;
-} Hints;
-
typedef struct _xrr_monitor_info {
Atom name;
- Bool primary;
- Bool automatic;
- int noutput;
- int x;
- int y;
- int width;
- int height;
- int mwidth;
- int mheight;
- RROutput *outputs;
+ Bool primary = false;
+ Bool automatic = false;
+ int noutput = 0;
+ int x = 0;
+ int y = 0;
+ int width = 0;
+ int height = 0;
+ int mwidth = 0;
+ int mheight = 0;
+ RROutput *outputs = nullptr;
} xrr_monitor_info;
#undef CursorShape
@@ -270,6 +261,7 @@ class DisplayServerX11 : public DisplayServer {
static Bool _predicate_all_events(Display *display, XEvent *event, XPointer arg);
static Bool _predicate_clipboard_selection(Display *display, XEvent *event, XPointer arg);
+ static Bool _predicate_clipboard_incr(Display *display, XEvent *event, XPointer arg);
static Bool _predicate_clipboard_save_targets(Display *display, XEvent *event, XPointer arg);
protected:
diff --git a/platform/linuxbsd/export/export.cpp b/platform/linuxbsd/export/export.cpp
index 86ea95c563..cb95068314 100644
--- a/platform/linuxbsd/export/export.cpp
+++ b/platform/linuxbsd/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/export/export.h b/platform/linuxbsd/export/export.h
index 5ee81f485e..61e96aa2f6 100644
--- a/platform/linuxbsd/export/export.h
+++ b/platform/linuxbsd/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/godot_linuxbsd.cpp b/platform/linuxbsd/godot_linuxbsd.cpp
index e1796ccefe..6f5c46b59c 100644
--- a/platform/linuxbsd/godot_linuxbsd.cpp
+++ b/platform/linuxbsd/godot_linuxbsd.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/joypad_linux.cpp b/platform/linuxbsd/joypad_linux.cpp
index 4a9d0a8181..291ca49585 100644
--- a/platform/linuxbsd/joypad_linux.cpp
+++ b/platform/linuxbsd/joypad_linux.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -49,15 +49,6 @@
static const char *ignore_str = "/dev/input/js";
#endif
-JoypadLinux::Joypad::Joypad() {
- fd = -1;
- dpad = 0;
- devpath = "";
- for (int i = 0; i < MAX_ABS; i++) {
- abs_info[i] = nullptr;
- }
-}
-
JoypadLinux::Joypad::~Joypad() {
for (int i = 0; i < MAX_ABS; i++) {
if (abs_info[i]) {
diff --git a/platform/linuxbsd/joypad_linux.h b/platform/linuxbsd/joypad_linux.h
index 0d175193a5..20d30b510c 100644
--- a/platform/linuxbsd/joypad_linux.h
+++ b/platform/linuxbsd/joypad_linux.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -56,17 +56,16 @@ private:
Input::JoyAxis curr_axis[MAX_ABS];
int key_map[MAX_KEY];
int abs_map[MAX_ABS];
- int dpad;
- int fd;
+ int dpad = 0;
+ int fd = -1;
String devpath;
- input_absinfo *abs_info[MAX_ABS];
+ input_absinfo *abs_info[MAX_ABS] = {};
- bool force_feedback;
- int ff_effect_id;
- uint64_t ff_effect_timestamp;
+ bool force_feedback = false;
+ int ff_effect_id = 0;
+ uint64_t ff_effect_timestamp = 0;
- Joypad();
~Joypad();
void reset();
};
diff --git a/platform/linuxbsd/key_mapping_x11.cpp b/platform/linuxbsd/key_mapping_x11.cpp
index 78049f2dfc..f9f612fa74 100644
--- a/platform/linuxbsd/key_mapping_x11.cpp
+++ b/platform/linuxbsd/key_mapping_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/key_mapping_x11.h b/platform/linuxbsd/key_mapping_x11.h
index 8f5e01a3c2..163a8e21db 100644
--- a/platform/linuxbsd/key_mapping_x11.h
+++ b/platform/linuxbsd/key_mapping_x11.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp
index e569aa03d7..44b3930d6c 100644
--- a/platform/linuxbsd/os_linuxbsd.cpp
+++ b/platform/linuxbsd/os_linuxbsd.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -65,9 +65,9 @@ void OS_LinuxBSD::initialize_joypads() {
String OS_LinuxBSD::get_unique_id() const {
static String machine_id;
- if (machine_id.empty()) {
+ if (machine_id.is_empty()) {
if (FileAccess *f = FileAccess::open("/etc/machine-id", FileAccess::READ)) {
- while (machine_id.empty() && !f->eof_reached()) {
+ while (machine_id.is_empty() && !f->eof_reached()) {
machine_id = f->get_line().strip_edges();
}
f->close();
@@ -128,7 +128,7 @@ Error OS_LinuxBSD::shell_open(String p_uri) {
args.push_back(p_uri);
// Agnostic
- ok = execute("xdg-open", args, true, nullptr, nullptr, &err_code);
+ ok = execute("xdg-open", args, nullptr, &err_code);
if (ok == OK && !err_code) {
return OK;
} else if (err_code == 2) {
@@ -136,25 +136,25 @@ Error OS_LinuxBSD::shell_open(String p_uri) {
}
// GNOME
args.push_front("open"); // The command is `gio open`, so we need to add it to args
- ok = execute("gio", args, true, nullptr, nullptr, &err_code);
+ ok = execute("gio", args, nullptr, &err_code);
if (ok == OK && !err_code) {
return OK;
} else if (err_code == 2) {
return ERR_FILE_NOT_FOUND;
}
args.pop_front();
- ok = execute("gvfs-open", args, true, nullptr, nullptr, &err_code);
+ ok = execute("gvfs-open", args, nullptr, &err_code);
if (ok == OK && !err_code) {
return OK;
} else if (err_code == 2) {
return ERR_FILE_NOT_FOUND;
}
// KDE
- ok = execute("kde-open5", args, true, nullptr, nullptr, &err_code);
+ ok = execute("kde-open5", args, nullptr, &err_code);
if (ok == OK && !err_code) {
return OK;
}
- ok = execute("kde-open", args, true, nullptr, nullptr, &err_code);
+ ok = execute("kde-open", args, nullptr, &err_code);
return !err_code ? ok : FAILED;
}
@@ -232,7 +232,7 @@ String OS_LinuxBSD::get_system_dir(SystemDir p_dir) const {
String pipe;
List<String> arg;
arg.push_back(xdgparam);
- Error err = const_cast<OS_LinuxBSD *>(this)->execute("xdg-user-dir", arg, true, nullptr, &pipe);
+ Error err = const_cast<OS_LinuxBSD *>(this)->execute("xdg-user-dir", arg, &pipe);
if (err != OK) {
return ".";
}
@@ -246,7 +246,7 @@ void OS_LinuxBSD::run() {
return;
}
- main_loop->init();
+ main_loop->initialize();
//uint64_t last_ticks=get_ticks_usec();
@@ -263,7 +263,7 @@ void OS_LinuxBSD::run() {
}
};
- main_loop->finish();
+ main_loop->finalize();
}
void OS_LinuxBSD::disable_crash_handler() {
@@ -303,65 +303,147 @@ static String get_mountpoint(const String &p_path) {
}
Error OS_LinuxBSD::move_to_trash(const String &p_path) {
- String trash_can = "";
+ int err_code;
+ List<String> args;
+ args.push_back(p_path);
+ args.push_front("trash"); // The command is `gio trash <file_name>` so we need to add it to args.
+ Error result = execute("gio", args, nullptr, &err_code); // For GNOME based machines.
+ if (result == OK && !err_code) {
+ return OK;
+ } else if (err_code == 2) {
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ args.pop_front();
+ args.push_front("move");
+ args.push_back("trash:/"); // The command is `kioclient5 move <file_name> trash:/`.
+ result = execute("kioclient5", args, nullptr, &err_code); // For KDE based machines.
+ if (result == OK && !err_code) {
+ return OK;
+ } else if (err_code == 2) {
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ args.pop_front();
+ args.pop_back();
+ result = execute("gvfs-trash", args, nullptr, &err_code); // For older Linux machines.
+ if (result == OK && !err_code) {
+ return OK;
+ } else if (err_code == 2) {
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ // If the commands `kioclient5`, `gio` or `gvfs-trash` don't exist on the system we do it manually.
+ String trash_path = "";
String mnt = get_mountpoint(p_path);
- // If there is a directory "[Mountpoint]/.Trash-[UID]/files", use it as the trash can.
+ // If there is a directory "[Mountpoint]/.Trash-[UID], use it as the trash can.
if (mnt != "") {
- String path(mnt + "/.Trash-" + itos(getuid()) + "/files");
+ String path(mnt + "/.Trash-" + itos(getuid()));
struct stat s;
if (!stat(path.utf8().get_data(), &s)) {
- trash_can = path;
+ trash_path = path;
}
}
- // Otherwise, if ${XDG_DATA_HOME} is defined, use "${XDG_DATA_HOME}/Trash/files" as the trash can.
- if (trash_can == "") {
+ // Otherwise, if ${XDG_DATA_HOME} is defined, use "${XDG_DATA_HOME}/Trash" as the trash can.
+ if (trash_path == "") {
char *dhome = getenv("XDG_DATA_HOME");
if (dhome) {
- trash_can = String(dhome) + "/Trash/files";
+ trash_path = String(dhome) + "/Trash";
}
}
- // Otherwise, if ${HOME} is defined, use "${HOME}/.local/share/Trash/files" as the trash can.
- if (trash_can == "") {
+ // Otherwise, if ${HOME} is defined, use "${HOME}/.local/share/Trash" as the trash can.
+ if (trash_path == "") {
char *home = getenv("HOME");
if (home) {
- trash_can = String(home) + "/.local/share/Trash/files";
+ trash_path = String(home) + "/.local/share/Trash";
}
}
// Issue an error if none of the previous locations is appropriate for the trash can.
- if (trash_can == "") {
- ERR_PRINT("move_to_trash: Could not determine the trash can location");
- return FAILED;
- }
+ ERR_FAIL_COND_V_MSG(trash_path == "", FAILED, "Could not determine the trash can location");
// Create needed directories for decided trash can location.
- DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- Error err = dir_access->make_dir_recursive(trash_can);
- memdelete(dir_access);
+ {
+ DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ Error err = dir_access->make_dir_recursive(trash_path);
+
+ // Issue an error if trash can is not created proprely.
+ ERR_FAIL_COND_V_MSG(err != OK, err, "Could not create the trash path \"" + trash_path + "\"");
+ err = dir_access->make_dir_recursive(trash_path + "/files");
+ ERR_FAIL_COND_V_MSG(err != OK, err, "Could not create the trash path \"" + trash_path + "\"/files");
+ err = dir_access->make_dir_recursive(trash_path + "/info");
+ ERR_FAIL_COND_V_MSG(err != OK, err, "Could not create the trash path \"" + trash_path + "\"/info");
+ memdelete(dir_access);
+ }
- // Issue an error if trash can is not created proprely.
- if (err != OK) {
- ERR_PRINT("move_to_trash: Could not create the trash can \"" + trash_can + "\"");
- return err;
+ // The trash can is successfully created, now we check that we don't exceed our file name length limit.
+ // If the file name is too long trim it so we can add the identifying number and ".trashinfo".
+ // Assumes that the file name length limit is 255 characters.
+ String file_name = basename(p_path.utf8().get_data());
+ if (file_name.length() > 240) {
+ file_name = file_name.substr(0, file_name.length() - 15);
+ }
+
+ String dest_path = trash_path + "/files/" + file_name;
+ struct stat buff;
+ int id_number = 0;
+ String fn = file_name;
+
+ // Checks if a resource with the same name already exist in the trash can,
+ // if there is, add an identifying number to our resource's name.
+ while (stat(dest_path.utf8().get_data(), &buff) == 0) {
+ id_number++;
+
+ // Added a limit to check for identically named files already on the trash can
+ // if there are too many it could make the editor unresponsive.
+ ERR_FAIL_COND_V_MSG(id_number > 99, FAILED, "Too many identically named resources already in the trash can.");
+ fn = file_name + "." + itos(id_number);
+ dest_path = trash_path + "/files/" + fn;
+ }
+ file_name = fn;
+
+ // Generates the .trashinfo file
+ OS::Date date = OS::get_singleton()->get_date(false);
+ OS::Time time = OS::get_singleton()->get_time(false);
+ String timestamp = vformat("%04d-%02d-%02dT%02d:%02d:", date.year, date.month, date.day, time.hour, time.min);
+ timestamp = vformat("%s%02d", timestamp, time.sec); // vformat only supports up to 6 arguments.
+ String trash_info = "[Trash Info]\nPath=" + p_path.http_escape() + "\nDeletionDate=" + timestamp + "\n";
+ {
+ Error err;
+ FileAccess *file = FileAccess::open(trash_path + "/info/" + file_name + ".trashinfo", FileAccess::WRITE, &err);
+ ERR_FAIL_COND_V_MSG(err != OK, err, "Can't create trashinfo file:" + trash_path + "/info/" + file_name + ".trashinfo");
+ file->store_string(trash_info);
+ file->close();
+
+ // Rename our resource before moving it to the trash can.
+ DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ err = dir_access->rename(p_path, p_path.get_base_dir() + "/" + file_name);
+ ERR_FAIL_COND_V_MSG(err != OK, err, "Can't rename file \"" + p_path + "\"");
+ memdelete(dir_access);
}
- // The trash can is successfully created, now move the given resource to it.
+ // Move the given resource to the trash can.
// Do not use DirAccess:rename() because it can't move files across multiple mountpoints.
List<String> mv_args;
- mv_args.push_back(p_path);
- mv_args.push_back(trash_can);
- int retval;
- err = execute("mv", mv_args, true, nullptr, nullptr, &retval);
-
- // Issue an error if "mv" failed to move the given resource to the trash can.
- if (err != OK || retval != 0) {
- ERR_PRINT("move_to_trash: Could not move the resource \"" + p_path + "\" to the trash can \"" + trash_can + "\"");
- return FAILED;
+ mv_args.push_back(p_path.get_base_dir() + "/" + file_name);
+ mv_args.push_back(trash_path + "/files");
+ {
+ int retval;
+ Error err = execute("mv", mv_args, nullptr, &retval);
+
+ // Issue an error if "mv" failed to move the given resource to the trash can.
+ if (err != OK || retval != 0) {
+ ERR_PRINT("move_to_trash: Could not move the resource \"" + p_path + "\" to the trash can \"" + trash_path + "/files\"");
+ DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ err = dir_access->rename(p_path.get_base_dir() + "/" + file_name, p_path);
+ memdelete(dir_access);
+ ERR_FAIL_COND_V_MSG(err != OK, err, "Could not rename " + p_path.get_base_dir() + "/" + file_name + " back to its original name:" + p_path);
+ return FAILED;
+ }
}
-
return OK;
}
diff --git a/platform/linuxbsd/os_linuxbsd.h b/platform/linuxbsd/os_linuxbsd.h
index cd4fbd9db5..b6cf93c551 100644
--- a/platform/linuxbsd/os_linuxbsd.h
+++ b/platform/linuxbsd/os_linuxbsd.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -39,11 +39,11 @@
#include "drivers/unix/os_unix.h"
#include "joypad_linux.h"
#include "servers/audio_server.h"
-#include "servers/rendering/rasterizer.h"
+#include "servers/rendering/renderer_compositor.h"
#include "servers/rendering_server.h"
class OS_LinuxBSD : public OS_Unix {
- virtual void delete_main_loop();
+ virtual void delete_main_loop() override;
bool force_quit;
@@ -68,36 +68,36 @@ class OS_LinuxBSD : public OS_Unix {
MainLoop *main_loop;
protected:
- virtual void initialize();
- virtual void finalize();
+ virtual void initialize() override;
+ virtual void finalize() override;
- virtual void initialize_joypads();
+ virtual void initialize_joypads() override;
- virtual void set_main_loop(MainLoop *p_main_loop);
+ virtual void set_main_loop(MainLoop *p_main_loop) override;
public:
- virtual String get_name() const;
+ virtual String get_name() const override;
- virtual MainLoop *get_main_loop() const;
+ virtual MainLoop *get_main_loop() const override;
- virtual String get_config_path() const;
- virtual String get_data_path() const;
- virtual String get_cache_path() const;
+ virtual String get_config_path() const override;
+ virtual String get_data_path() const override;
+ virtual String get_cache_path() const override;
- virtual String get_system_dir(SystemDir p_dir) const;
+ virtual String get_system_dir(SystemDir p_dir) const override;
- virtual Error shell_open(String p_uri);
+ virtual Error shell_open(String p_uri) override;
- virtual String get_unique_id() const;
+ virtual String get_unique_id() const override;
- virtual bool _check_internal_feature_support(const String &p_feature);
+ virtual bool _check_internal_feature_support(const String &p_feature) override;
void run();
- void disable_crash_handler();
- bool is_disable_crash_handler() const;
+ virtual void disable_crash_handler() override;
+ virtual bool is_disable_crash_handler() const override;
- virtual Error move_to_trash(const String &p_path);
+ virtual Error move_to_trash(const String &p_path) override;
OS_LinuxBSD();
};
diff --git a/platform/linuxbsd/platform_config.h b/platform/linuxbsd/platform_config.h
index 571ad03db0..3195d08935 100644
--- a/platform/linuxbsd/platform_config.h
+++ b/platform/linuxbsd/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/vulkan_context_x11.cpp b/platform/linuxbsd/vulkan_context_x11.cpp
index 2eaa9f9446..021db630e0 100644
--- a/platform/linuxbsd/vulkan_context_x11.cpp
+++ b/platform/linuxbsd/vulkan_context_x11.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/linuxbsd/vulkan_context_x11.h b/platform/linuxbsd/vulkan_context_x11.h
index af3d923cfe..26472444ad 100644
--- a/platform/linuxbsd/vulkan_context_x11.h
+++ b/platform/linuxbsd/vulkan_context_x11.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/context_gl_osx.h b/platform/osx/context_gl_osx.h
index 1d467513e2..ac45559217 100644
--- a/platform/osx/context_gl_osx.h
+++ b/platform/osx/context_gl_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/context_gl_osx.mm b/platform/osx/context_gl_osx.mm
index 2319e9eb1f..88db1a296e 100644
--- a/platform/osx/context_gl_osx.mm
+++ b/platform/osx/context_gl_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/crash_handler_osx.h b/platform/osx/crash_handler_osx.h
index 9970f6045a..1601bbaab6 100644
--- a/platform/osx/crash_handler_osx.h
+++ b/platform/osx/crash_handler_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/crash_handler_osx.mm b/platform/osx/crash_handler_osx.mm
index 1429024598..147ce26779 100644
--- a/platform/osx/crash_handler_osx.mm
+++ b/platform/osx/crash_handler_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -135,7 +135,7 @@ static void handle_crash(int sig) {
int ret;
String out = "";
- Error err = OS::get_singleton()->execute(String("atos"), args, true, NULL, &out, &ret);
+ Error err = OS::get_singleton()->execute(String("atos"), args, &out, &ret);
if (err == OK && out.substr(0, 2) != "0x") {
out.erase(out.length() - 1, 1);
output = out;
diff --git a/platform/osx/detect.py b/platform/osx/detect.py
index ea41479bb0..466f68d269 100644
--- a/platform/osx/detect.py
+++ b/platform/osx/detect.py
@@ -12,7 +12,6 @@ def get_name():
def can_build():
-
if sys.platform == "darwin" or ("OSXCROSS_ROOT" in os.environ):
return True
@@ -31,6 +30,7 @@ def get_opts():
" validation layers)",
False,
),
+ EnumVariable("macports_clang", "Build using Clang from MacPorts", "no", ("no", "5.0", "devel")),
EnumVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", "yes", ("yes", "no")),
BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False),
BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False),
@@ -40,12 +40,10 @@ def get_opts():
def get_flags():
-
return []
def configure(env):
-
## Build type
if env["target"] == "release":
diff --git a/platform/osx/dir_access_osx.h b/platform/osx/dir_access_osx.h
index 91b8f9b2c5..f61581979f 100644
--- a/platform/osx/dir_access_osx.h
+++ b/platform/osx/dir_access_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/dir_access_osx.mm b/platform/osx/dir_access_osx.mm
index 439c6a075f..552c33d018 100644
--- a/platform/osx/dir_access_osx.mm
+++ b/platform/osx/dir_access_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/display_server_osx.h b/platform/osx/display_server_osx.h
index 073d35008b..597ebce6ff 100644
--- a/platform/osx/display_server_osx.h
+++ b/platform/osx/display_server_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -77,13 +77,13 @@ public:
struct KeyEvent {
WindowID window_id;
- unsigned int osx_state;
- bool pressed;
- bool echo;
- bool raw;
- uint32_t keycode;
- uint32_t physical_keycode;
- uint32_t unicode;
+ unsigned int osx_state = false;
+ bool pressed = false;
+ bool echo = false;
+ bool raw = false;
+ uint32_t keycode = 0;
+ uint32_t physical_keycode = 0;
+ uint32_t unicode = 0;
};
struct WarpEvent {
diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm
index 1ad7117b39..2d43454501 100644
--- a/platform/osx/display_server_osx.mm
+++ b/platform/osx/display_server_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -52,7 +52,7 @@
#endif
#if defined(VULKAN_ENABLED)
-#include "servers/rendering/rasterizer_rd/rasterizer_rd.h"
+#include "servers/rendering/renderer_rd/renderer_compositor_rd.h"
#include <QuartzCore/CAMetalLayer.h>
#endif
@@ -256,9 +256,7 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
List<String> args;
args.push_back(((OS_OSX *)(OS_OSX::get_singleton()))->open_with_filename);
String exec = OS::get_singleton()->get_executable_path();
-
- OS::ProcessID pid = 0;
- OS::get_singleton()->execute(exec, args, false, &pid);
+ OS::get_singleton()->create_process(exec, args);
}
#endif
return YES;
@@ -701,8 +699,6 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
characters = (NSString *)aString;
}
- NSUInteger i, length = [characters length];
-
NSCharacterSet *ctrlChars = [NSCharacterSet controlCharacterSet];
NSCharacterSet *wsnlChars = [NSCharacterSet whitespaceAndNewlineCharacterSet];
if ([characters rangeOfCharacterFromSet:ctrlChars].length && [characters rangeOfCharacterFromSet:wsnlChars].length == 0) {
@@ -712,8 +708,15 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
return;
}
- for (i = 0; i < length; i++) {
- const unichar codepoint = [characters characterAtIndex:i];
+ Char16String text;
+ text.resize([characters length] + 1);
+ [characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])];
+
+ String u32text;
+ u32text.parse_utf16(text.ptr(), text.length());
+
+ for (int i = 0; i < u32text.length(); i++) {
+ const char32_t codepoint = u32text[i];
if ((codepoint & 0xFF00) == 0xF700) {
continue;
}
@@ -746,28 +749,32 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
ERR_FAIL_COND_V(!DS_OSX->windows.has(window_id), NO);
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
- NSPasteboard *pboard = [sender draggingPasteboard];
-#if MAC_OS_X_VERSION_MIN_REQUIRED >= 101400
- NSArray<NSURL *> *filenames = [pboard propertyListForType:NSPasteboardTypeFileURL];
-#else
- NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType];
-#endif
+ if (!wd.drop_files_callback.is_null()) {
+ Vector<String> files;
+ NSPasteboard *pboard = [sender draggingPasteboard];
- Vector<String> files;
- for (NSUInteger i = 0; i < filenames.count; i++) {
#if MAC_OS_X_VERSION_MIN_REQUIRED >= 101400
- NSString *ns = [[filenames objectAtIndex:i] path];
+ NSArray *items = pboard.pasteboardItems;
+ for (NSPasteboardItem *item in items) {
+ NSString *path = [item stringForType:NSPasteboardTypeFileURL];
+ NSString *ns = [NSURL URLWithString:path].path;
+ char *utfs = strdup([ns UTF8String]);
+ String ret;
+ ret.parse_utf8(utfs);
+ free(utfs);
+ files.push_back(ret);
+ }
#else
- NSString *ns = [filenames objectAtIndex:i];
+ NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType];
+ for (NSString *ns in filenames) {
+ char *utfs = strdup([ns UTF8String]);
+ String ret;
+ ret.parse_utf8(utfs);
+ free(utfs);
+ files.push_back(ret);
+ }
#endif
- char *utfs = strdup([ns UTF8String]);
- String ret;
- ret.parse_utf8(utfs);
- free(utfs);
- files.push_back(ret);
- }
- if (!wd.drop_files_callback.is_null()) {
Variant v = files;
Variant *vp = &v;
Variant ret;
@@ -1315,7 +1322,16 @@ static int remapKey(unsigned int key, unsigned int state) {
if (!wd.im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) {
// Fallback unicode character handler used if IME is not active
- for (NSUInteger i = 0; i < length; i++) {
+ Char16String text;
+ text.resize([characters length] + 1);
+ [characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])];
+
+ String u32text;
+ u32text.parse_utf16(text.ptr(), text.length());
+
+ for (int i = 0; i < u32text.length(); i++) {
+ const char32_t codepoint = u32text[i];
+
DisplayServerOSX::KeyEvent ke;
ke.window_id = window_id;
@@ -1325,7 +1341,7 @@ static int remapKey(unsigned int key, unsigned int state) {
ke.keycode = remapKey([event keyCode], [event modifierFlags]);
ke.physical_keycode = translateKey([event keyCode]);
ke.raw = true;
- ke.unicode = [characters characterAtIndex:i];
+ ke.unicode = codepoint;
_push_to_key_event_buffer(ke);
}
@@ -1417,7 +1433,15 @@ static int remapKey(unsigned int key, unsigned int state) {
// Fallback unicode character handler used if IME is not active
if (!wd.im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) {
- for (NSUInteger i = 0; i < length; i++) {
+ Char16String text;
+ text.resize([characters length] + 1);
+ [characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])];
+
+ String u32text;
+ u32text.parse_utf16(text.ptr(), text.length());
+
+ for (int i = 0; i < u32text.length(); i++) {
+ const char32_t codepoint = u32text[i];
DisplayServerOSX::KeyEvent ke;
ke.window_id = window_id;
@@ -1427,7 +1451,7 @@ static int remapKey(unsigned int key, unsigned int state) {
ke.keycode = remapKey([event keyCode], [event modifierFlags]);
ke.physical_keycode = translateKey([event keyCode]);
ke.raw = true;
- ke.unicode = [characters characterAtIndex:i];
+ ke.unicode = codepoint;
_push_to_key_event_buffer(ke);
}
@@ -3848,7 +3872,7 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
rendering_device_vulkan = memnew(RenderingDeviceVulkan);
rendering_device_vulkan->initialize(context_vulkan);
- RasterizerRD::make_current();
+ RendererCompositorRD::make_current();
}
#endif
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index e988e51e72..337cfd6808 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -42,13 +42,13 @@
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "platform/osx/logo.gen.h"
-#include "string.h"
+
#include <sys/stat.h>
class EditorExportPlatformOSX : public EditorExportPlatform {
GDCLASS(EditorExportPlatformOSX, EditorExportPlatform);
- int version_code;
+ int version_code = 0;
Ref<ImageTexture> logo;
@@ -419,7 +419,7 @@ Error EditorExportPlatformOSX::_notarize(const Ref<EditorExportPreset> &p_preset
args.push_back(p_path);
String str;
- Error err = OS::get_singleton()->execute("xcrun", args, true, nullptr, &str, nullptr, true);
+ Error err = OS::get_singleton()->execute("xcrun", args, &str, nullptr, true);
ERR_FAIL_COND_V(err != OK, err);
print_line("altool (" + p_path + "):\n" + str);
@@ -457,7 +457,7 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese
PackedStringArray user_args = p_preset->get("codesign/custom_options");
for (int i = 0; i < user_args.size(); i++) {
String user_arg = user_args[i].strip_edges();
- if (!user_arg.empty()) {
+ if (!user_arg.is_empty()) {
args.push_back(user_arg);
}
}
@@ -470,7 +470,7 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese
args.push_back(p_path);
String str;
- Error err = OS::get_singleton()->execute("codesign", args, true, nullptr, &str, nullptr, true);
+ Error err = OS::get_singleton()->execute("codesign", args, &str, nullptr, true);
ERR_FAIL_COND_V(err != OK, err);
print_line("codesign (" + p_path + "):\n" + str);
@@ -504,7 +504,7 @@ Error EditorExportPlatformOSX::_create_dmg(const String &p_dmg_path, const Strin
args.push_back(p_app_path_name);
String str;
- Error err = OS::get_singleton()->execute("hdiutil", args, true, nullptr, &str, nullptr, true);
+ Error err = OS::get_singleton()->execute("hdiutil", args, &str, nullptr, true);
ERR_FAIL_COND_V(err != OK, err);
print_line("hdiutil returned: " + str);
@@ -572,36 +572,36 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
pkg_name = "Unnamed";
}
- String pkg_name_safe = OS::get_singleton()->get_safe_dir_name(pkg_name);
-
- Error err = OK;
- String tmp_app_path_name = "";
+ pkg_name = OS::get_singleton()->get_safe_dir_name(pkg_name);
- DirAccess *tmp_app_path = nullptr;
String export_format = use_dmg() && p_path.ends_with("dmg") ? "dmg" : "zip";
// Create our application bundle.
- tmp_app_path_name = EditorSettings::get_singleton()->get_cache_dir().plus_file(pkg_name + ".app");
+ String tmp_app_dir_name = pkg_name + ".app";
+ String tmp_app_path_name = EditorSettings::get_singleton()->get_cache_dir().plus_file(tmp_app_dir_name);
print_line("Exporting to " + tmp_app_path_name);
- tmp_app_path = DirAccess::create_for_path(tmp_app_path_name);
- if (!tmp_app_path) {
+
+ Error err = OK;
+
+ DirAccessRef tmp_app_dir = DirAccess::create_for_path(tmp_app_path_name);
+ if (!tmp_app_dir) {
err = ERR_CANT_CREATE;
}
// Create our folder structure.
if (err == OK) {
print_line("Creating " + tmp_app_path_name + "/Contents/MacOS");
- err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/MacOS");
+ err = tmp_app_dir->make_dir_recursive(tmp_app_path_name + "/Contents/MacOS");
}
if (err == OK) {
print_line("Creating " + tmp_app_path_name + "/Contents/Frameworks");
- err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/Frameworks");
+ err = tmp_app_dir->make_dir_recursive(tmp_app_path_name + "/Contents/Frameworks");
}
if (err == OK) {
print_line("Creating " + tmp_app_path_name + "/Contents/Resources");
- err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/Resources");
+ err = tmp_app_dir->make_dir_recursive(tmp_app_path_name + "/Contents/Resources");
}
// Now process our template.
@@ -665,7 +665,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
Ref<Image> icon;
icon.instance();
icon->load(iconpath);
- if (!icon->empty()) {
+ if (!icon->is_empty()) {
_make_icon(icon, data);
}
}
@@ -678,14 +678,14 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
ret = unzGoToNextFile(src_pkg_zip);
continue; // skip
}
- file = file.replace("/data.mono.osx.64.release_debug/", "/data_" + pkg_name_safe + "/");
+ file = file.replace("/data.mono.osx.64.release_debug/", "/data_" + pkg_name + "/");
}
if (file.find("/data.mono.osx.64.release/") != -1) {
if (p_debug) {
ret = unzGoToNextFile(src_pkg_zip);
continue; // skip
}
- file = file.replace("/data.mono.osx.64.release/", "/data_" + pkg_name_safe + "/");
+ file = file.replace("/data.mono.osx.64.release/", "/data_" + pkg_name + "/");
}
print_line("ADDING: " + file + " size: " + itos(data.size()));
@@ -694,7 +694,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
// Write it into our application bundle.
file = tmp_app_path_name.plus_file(file);
if (err == OK) {
- err = tmp_app_path->make_dir_recursive(file.get_base_dir());
+ err = tmp_app_dir->make_dir_recursive(file.get_base_dir());
}
if (err == OK) {
FileAccess *f = FileAccess::open(file, FileAccess::WRITE);
@@ -797,7 +797,10 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
}
// Clean up temporary .app dir.
- OS::get_singleton()->move_to_trash(tmp_app_path_name);
+ tmp_app_dir->change_dir(tmp_app_path_name);
+ tmp_app_dir->erase_contents_recursive();
+ tmp_app_dir->change_dir("..");
+ tmp_app_dir->remove(tmp_app_dir_name);
}
return err;
@@ -924,7 +927,7 @@ bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset
}
}
- if (!err.empty()) {
+ if (!err.is_empty()) {
r_error = err;
}
return valid;
diff --git a/platform/osx/export/export.h b/platform/osx/export/export.h
index 4ddcec09fb..f8cf41c0e7 100644
--- a/platform/osx/export/export.h
+++ b/platform/osx/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/godot_main_osx.mm b/platform/osx/godot_main_osx.mm
index 4e73d5441c..7e7dbf6afb 100644
--- a/platform/osx/godot_main_osx.mm
+++ b/platform/osx/godot_main_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/joypad_osx.cpp b/platform/osx/joypad_osx.cpp
index cfc371710b..0b6a0e20a6 100644
--- a/platform/osx/joypad_osx.cpp
+++ b/platform/osx/joypad_osx.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,14 +37,6 @@
static JoypadOSX *self = nullptr;
joypad::joypad() {
- device_ref = nullptr;
- ff_device = nullptr;
- ff_axes = nullptr;
- ff_directions = nullptr;
- ffservice = 0;
- ff_timestamp = 0;
- id = 0;
-
ff_constant_force.lMagnitude = 10000;
ff_effect.dwDuration = 0;
ff_effect.dwSamplePeriod = 0;
diff --git a/platform/osx/joypad_osx.h b/platform/osx/joypad_osx.h
index dc238e68e4..bf7e8949df 100644
--- a/platform/osx/joypad_osx.h
+++ b/platform/osx/joypad_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -46,10 +46,10 @@ struct rec_element {
IOHIDElementRef ref;
IOHIDElementCookie cookie;
- uint32_t usage;
+ uint32_t usage = 0;
- int min;
- int max;
+ int min = 0;
+ int max = 0;
struct Comparator {
bool operator()(const rec_element p_a, const rec_element p_b) const { return p_a.usage < p_b.usage; }
@@ -57,22 +57,22 @@ struct rec_element {
};
struct joypad {
- IOHIDDeviceRef device_ref;
+ IOHIDDeviceRef device_ref = nullptr;
Vector<rec_element> axis_elements;
Vector<rec_element> button_elements;
Vector<rec_element> hat_elements;
- int id;
+ int id = 0;
- io_service_t ffservice; /* Interface for force feedback, 0 = no ff */
+ io_service_t ffservice = 0; /* Interface for force feedback, 0 = no ff */
FFCONSTANTFORCE ff_constant_force;
FFDeviceObjectReference ff_device;
FFEffectObjectReference ff_object;
- uint64_t ff_timestamp;
- LONG *ff_directions;
+ uint64_t ff_timestamp = 0;
+ LONG *ff_directions = nullptr;
FFEFFECT ff_effect;
- DWORD *ff_axes;
+ DWORD *ff_axes = nullptr;
void add_hid_elements(CFArrayRef p_array);
void add_hid_element(IOHIDElementRef p_element);
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index 5a9e43450f..d57940775d 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -40,7 +40,7 @@
#include "servers/audio_server.h"
class OS_OSX : public OS_Unix {
- virtual void delete_main_loop();
+ virtual void delete_main_loop() override;
bool force_quit;
@@ -61,45 +61,45 @@ public:
String open_with_filename;
protected:
- virtual void initialize_core();
- virtual void initialize();
- virtual void finalize();
+ virtual void initialize_core() override;
+ virtual void initialize() override;
+ virtual void finalize() override;
- virtual void initialize_joypads();
+ virtual void initialize_joypads() override;
- virtual void set_main_loop(MainLoop *p_main_loop);
+ virtual void set_main_loop(MainLoop *p_main_loop) override;
public:
- virtual String get_name() const;
+ virtual String get_name() const override;
- virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false);
+ virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override;
- virtual MainLoop *get_main_loop() const;
+ virtual MainLoop *get_main_loop() const override;
- virtual String get_config_path() const;
- virtual String get_data_path() const;
- virtual String get_cache_path() const;
- virtual String get_bundle_resource_dir() const;
- virtual String get_godot_dir_name() const;
+ virtual String get_config_path() const override;
+ virtual String get_data_path() const override;
+ virtual String get_cache_path() const override;
+ virtual String get_bundle_resource_dir() const override;
+ virtual String get_godot_dir_name() const override;
- virtual String get_system_dir(SystemDir p_dir) const;
+ virtual String get_system_dir(SystemDir p_dir) const override;
- Error shell_open(String p_uri);
+ Error shell_open(String p_uri) override;
- String get_locale() const;
+ String get_locale() const override;
- virtual String get_executable_path() const;
+ virtual String get_executable_path() const override;
- virtual String get_unique_id() const; //++
+ virtual String get_unique_id() const override; //++
- virtual bool _check_internal_feature_support(const String &p_feature);
+ virtual bool _check_internal_feature_support(const String &p_feature) override;
void run();
- void disable_crash_handler();
- bool is_disable_crash_handler() const;
+ virtual void disable_crash_handler() override;
+ virtual bool is_disable_crash_handler() const override;
- virtual Error move_to_trash(const String &p_path);
+ virtual Error move_to_trash(const String &p_path) override;
OS_OSX();
};
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 399a29cbe0..7b5daf5bfb 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -99,7 +99,7 @@ public:
String OS_OSX::get_unique_id() const {
static String serial_number;
- if (serial_number.empty()) {
+ if (serial_number.is_empty()) {
io_service_t platformExpert = IOServiceGetMatchingService(kIOMasterPortDefault, IOServiceMatching("IOPlatformExpertDevice"));
CFStringRef serialNumberAsCFString = NULL;
if (platformExpert) {
@@ -286,7 +286,7 @@ Error OS_OSX::shell_open(String p_uri) {
String OS_OSX::get_locale() const {
NSString *locale_code = [[NSLocale preferredLanguages] objectAtIndex:0];
- return [locale_code UTF8String];
+ return String([locale_code UTF8String]).replace("-", "_");
}
String OS_OSX::get_executable_path() const {
@@ -312,7 +312,7 @@ void OS_OSX::run() {
if (!main_loop)
return;
- main_loop->init();
+ main_loop->initialize();
bool quit = false;
while (!force_quit && !quit) {
@@ -329,7 +329,7 @@ void OS_OSX::run() {
ERR_PRINT("NSException: " + String([exception reason].UTF8String));
}
};
- main_loop->finish();
+ main_loop->finalize();
}
Error OS_OSX::move_to_trash(const String &p_path) {
diff --git a/platform/osx/platform_config.h b/platform/osx/platform_config.h
index e657aca955..2d0fd872dc 100644
--- a/platform/osx/platform_config.h
+++ b/platform/osx/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/vulkan_context_osx.h b/platform/osx/vulkan_context_osx.h
index e996f176a9..8b6a75adfb 100644
--- a/platform/osx/vulkan_context_osx.h
+++ b/platform/osx/vulkan_context_osx.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/osx/vulkan_context_osx.mm b/platform/osx/vulkan_context_osx.mm
index ec8745ff01..75a4fc990f 100644
--- a/platform/osx/vulkan_context_osx.mm
+++ b/platform/osx/vulkan_context_osx.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/register_platform_apis.h b/platform/register_platform_apis.h
index 6b962f5d91..4cf84b321f 100644
--- a/platform/register_platform_apis.h
+++ b/platform/register_platform_apis.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/server/detect.py b/platform/server/detect.py
index d9ac357679..db503584d3 100644
--- a/platform/server/detect.py
+++ b/platform/server/detect.py
@@ -21,7 +21,6 @@ def get_program_suffix():
def can_build():
-
if os.name != "posix":
return False
@@ -46,7 +45,6 @@ def get_opts():
def get_flags():
-
return []
@@ -138,14 +136,31 @@ def configure(env):
# freetype depends on libpng and zlib, so bundling one of them while keeping others
# as shared libraries leads to weird issues
- if env["builtin_freetype"] or env["builtin_libpng"] or env["builtin_zlib"]:
+ if (
+ env["builtin_freetype"]
+ or env["builtin_libpng"]
+ or env["builtin_zlib"]
+ or env["builtin_graphite"]
+ or env["builtin_harfbuzz"]
+ ):
env["builtin_freetype"] = True
env["builtin_libpng"] = True
env["builtin_zlib"] = True
+ env["builtin_graphite"] = True
+ env["builtin_harfbuzz"] = True
if not env["builtin_freetype"]:
env.ParseConfig("pkg-config freetype2 --cflags --libs")
+ if not env["builtin_graphite"]:
+ env.ParseConfig("pkg-config graphite2 --cflags --libs")
+
+ if not env["builtin_icu"]:
+ env.ParseConfig("pkg-config icu-uc --cflags --libs")
+
+ if not env["builtin_harfbuzz"]:
+ env.ParseConfig("pkg-config harfbuzz harfbuzz-icu --cflags --libs")
+
if not env["builtin_libpng"]:
env.ParseConfig("pkg-config libpng16 --cflags --libs")
@@ -233,7 +248,17 @@ def configure(env):
env.Append(CPPDEFINES=["SERVER_ENABLED", "UNIX_ENABLED"])
if platform.system() == "Darwin":
- env.Append(LINKFLAGS=["-framework", "Cocoa", "-framework", "Carbon", "-lz", "-framework", "IOKit"])
+ env.Append(
+ LINKFLAGS=[
+ "-framework",
+ "Cocoa",
+ "-framework",
+ "Carbon",
+ "-lz",
+ "-framework",
+ "IOKit",
+ ]
+ )
env.Append(LIBS=["pthread"])
diff --git a/platform/server/godot_server.cpp b/platform/server/godot_server.cpp
index 9f22240a80..1ced95fcbc 100644
--- a/platform/server/godot_server.cpp
+++ b/platform/server/godot_server.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp
index 9937ae5b62..852ec7c4ef 100644
--- a/platform/server/os_server.cpp
+++ b/platform/server/os_server.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,7 +33,7 @@
#include "core/string/print_string.h"
#include "drivers/dummy/rasterizer_dummy.h"
#include "drivers/dummy/texture_loader_dummy.h"
-#include "servers/rendering/rendering_server_raster.h"
+#include "servers/rendering/rendering_server_default.h"
#include "main/main.h"
@@ -49,14 +49,6 @@ const char *OS_Server::get_video_driver_name(int p_driver) const {
return "Dummy";
}
-int OS_Server::get_audio_driver_count() const {
- return 1;
-}
-
-const char *OS_Server::get_audio_driver_name(int p_driver) const {
- return "Dummy";
-}
-
int OS_Server::get_current_video_driver() const {
return video_driver_index;
}
@@ -76,7 +68,7 @@ Error OS_Server::initialize(const VideoMode &p_desired, int p_video_driver, int
video_driver_index = p_video_driver; // unused in server platform, but should still be initialized
- rendering_server = memnew(RenderingServerRaster);
+ rendering_server = memnew(RenderingServerDefault);
rendering_server->init();
AudioDriverManager::initialize(p_audio_driver);
@@ -158,10 +150,6 @@ void OS_Server::set_main_loop(MainLoop *p_main_loop) {
input->set_main_loop(p_main_loop);
}
-bool OS_Server::can_draw() const {
- return false; //can never draw
-};
-
String OS_Server::get_name() const {
return "Server";
}
diff --git a/platform/server/os_server.h b/platform/server/os_server.h
index 06ea483fd4..61025fa14b 100644
--- a/platform/server/os_server.h
+++ b/platform/server/os_server.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -41,28 +41,28 @@
#include "platform/x11/crash_handler_linuxbsd.h"
#endif
#include "servers/audio_server.h"
-#include "servers/rendering/rasterizer.h"
+#include "servers/rendering/renderer_compositor.h"
#include "servers/rendering_server.h"
#undef CursorShape
class OS_Server : public OS_Unix {
- RenderingServer *rendering_server;
+ RenderingServer *rendering_server = nullptr;
VideoMode current_videomode;
List<String> args;
- MainLoop *main_loop;
+ MainLoop *main_loop = nullptr;
- bool grab;
+ bool grab = false;
virtual void delete_main_loop();
- bool force_quit;
+ bool force_quit = false;
- InputDefault *input;
+ InputDefault *input = nullptr;
CrashHandler crash_handler;
- int video_driver_index;
+ int video_driver_index = 0;
Ref<ResourceFormatDummyTexture> resource_loader_dummy;
@@ -70,8 +70,6 @@ protected:
virtual int get_video_driver_count() const;
virtual const char *get_video_driver_name(int p_driver) const;
virtual int get_current_video_driver() const;
- virtual int get_audio_driver_count() const;
- virtual const char *get_audio_driver_name(int p_driver) const;
virtual void initialize_core();
virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
@@ -91,8 +89,6 @@ public:
virtual MainLoop *get_main_loop() const;
- virtual bool can_draw() const;
-
virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0);
virtual VideoMode get_video_mode(int p_screen = 0) const;
virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const;
diff --git a/platform/server/platform_config.h b/platform/server/platform_config.h
index 73136ec81b..32a19d811b 100644
--- a/platform/server/platform_config.h
+++ b/platform/server/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/app.cpp b/platform/uwp/app.cpp
index 6090d13854..dc4238bdd4 100644
--- a/platform/uwp/app.cpp
+++ b/platform/uwp/app.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/app.h b/platform/uwp/app.h
index 5cffe378b1..0b02527dae 100644
--- a/platform/uwp/app.h
+++ b/platform/uwp/app.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/context_egl_uwp.cpp b/platform/uwp/context_egl_uwp.cpp
index 2da6c5897a..bb2a14e9fc 100644
--- a/platform/uwp/context_egl_uwp.cpp
+++ b/platform/uwp/context_egl_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -204,7 +204,8 @@ ContextEGL_UWP::ContextEGL_UWP(CoreWindow ^ p_window, Driver p_driver) :
mEglContext(EGL_NO_CONTEXT),
mEglSurface(EGL_NO_SURFACE),
driver(p_driver),
- window(p_window) {}
+ window(p_window),
+ vsync(false) {}
ContextEGL_UWP::~ContextEGL_UWP() {
cleanup();
diff --git a/platform/uwp/context_egl_uwp.h b/platform/uwp/context_egl_uwp.h
index 5e7dc1802d..974faa3ac7 100644
--- a/platform/uwp/context_egl_uwp.h
+++ b/platform/uwp/context_egl_uwp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py
index 2af7803749..fda8fdec66 100644
--- a/platform/uwp/detect.py
+++ b/platform/uwp/detect.py
@@ -30,7 +30,6 @@ def get_opts():
def get_flags():
-
return [
("tools", False),
("xaudio2", True),
@@ -39,7 +38,6 @@ def get_flags():
def configure(env):
-
env.msvc = True
if env["bits"] != "default":
diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp
index 30568241a9..1aad2bfa1a 100644
--- a/platform/uwp/export/export.cpp
+++ b/platform/uwp/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -108,7 +108,7 @@ class AppxPackager {
struct BlockHash {
String base64_hash;
- size_t compressed_size;
+ size_t compressed_size = 0;
};
struct FileMeta {
@@ -120,12 +120,10 @@ class AppxPackager {
Vector<BlockHash> hashes;
uLong file_crc32 = 0;
ZPOS64_T zip_offset = 0;
-
- FileMeta() {}
};
String progress_task;
- FileAccess *package;
+ FileAccess *package = nullptr;
Set<String> mime_types;
@@ -643,7 +641,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
};
bool _valid_resource_name(const String &p_name) const {
- if (p_name.empty()) {
+ if (p_name.is_empty()) {
return false;
}
if (p_name.ends_with(".")) {
@@ -689,7 +687,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
}
bool _valid_bgcolor(const String &p_color) const {
- if (p_color.empty()) {
+ if (p_color.is_empty()) {
return true;
}
if (p_color.begins_with("#") && p_color.is_valid_html_color()) {
@@ -762,10 +760,10 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
result = result.replace("$version_string$", version);
Platform arch = (Platform)(int)p_preset->get("architecture/target");
- String architecture = arch == ARM ? "arm" : arch == X86 ? "x86" : "x64";
+ String architecture = arch == ARM ? "arm" : (arch == X86 ? "x86" : "x64");
result = result.replace("$architecture$", architecture);
- result = result.replace("$display_name$", String(p_preset->get("package/display_name")).empty() ? (String)ProjectSettings::get_singleton()->get("application/config/name") : String(p_preset->get("package/display_name")));
+ result = result.replace("$display_name$", String(p_preset->get("package/display_name")).is_empty() ? (String)ProjectSettings::get_singleton()->get("application/config/name") : String(p_preset->get("package/display_name")));
result = result.replace("$publisher_display_name$", p_preset->get("package/publisher_display_name"));
result = result.replace("$app_description$", p_preset->get("package/description"));
@@ -784,7 +782,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
}
String show_name_on_tiles = "";
- if (!name_on_tiles.empty()) {
+ if (!name_on_tiles.is_empty()) {
show_name_on_tiles = "<uap:ShowNameOnTiles>\n" + name_on_tiles + " </uap:ShowNameOnTiles>";
}
@@ -805,7 +803,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
}
String rotation_preference = "";
- if (!rotations.empty()) {
+ if (!rotations.is_empty()) {
rotation_preference = "<uap:InitialRotationPreference>\n" + rotations + " </uap:InitialRotationPreference>";
}
@@ -839,7 +837,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
}
String capabilities_string = "<Capabilities />";
- if (!capabilities_elements.empty()) {
+ if (!capabilities_elements.is_empty()) {
capabilities_string = "<Capabilities>\n" + capabilities_elements + " </Capabilities>";
}
@@ -1413,7 +1411,7 @@ public:
args.push_back(cert_pass);
args.push_back(p_path);
- OS::get_singleton()->execute(signtool_path, args, true);
+ OS::get_singleton()->execute(signtool_path, args);
#endif // WINDOWS_ENABLED
return OK;
diff --git a/platform/uwp/export/export.h b/platform/uwp/export/export.h
index 1a1555d8ee..bc23cad38c 100644
--- a/platform/uwp/export/export.h
+++ b/platform/uwp/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/joypad_uwp.cpp b/platform/uwp/joypad_uwp.cpp
index 4fdfde9673..5da90db49d 100644
--- a/platform/uwp/joypad_uwp.cpp
+++ b/platform/uwp/joypad_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/joypad_uwp.h b/platform/uwp/joypad_uwp.h
index 13f246a438..5df4a211ac 100644
--- a/platform/uwp/joypad_uwp.h
+++ b/platform/uwp/joypad_uwp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -58,21 +58,12 @@ private:
struct ControllerDevice {
Windows::Gaming::Input::IGameController ^ controller_reference;
- int id;
- bool connected;
- ControllerType type;
- float ff_timestamp;
- float ff_end_timestamp;
- bool vibrating;
-
- ControllerDevice() {
- id = -1;
- connected = false;
- type = ControllerType::GAMEPAD_CONTROLLER;
- ff_timestamp = 0.0f;
- ff_end_timestamp = 0.0f;
- vibrating = false;
- }
+ int id = -1;
+ bool connected = false;
+ ControllerType type = ControllerType::GAMEPAD_CONTROLLER;
+ float ff_timestamp = 0;
+ float ff_end_timestamp = 0;
+ bool vibrating = false;
};
ControllerDevice controllers[MAX_CONTROLLERS];
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 79508055e5..5760bcc72c 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -44,7 +44,7 @@
#include "main/main.h"
#include "platform/windows/windows_terminal_logger.h"
#include "servers/audio_server.h"
-#include "servers/rendering/rendering_server_raster.h"
+#include "servers/rendering/rendering_server_default.h"
#include "servers/rendering/rendering_server_wrap_mt.h"
#include "thread_uwp.h"
@@ -156,10 +156,6 @@ void OS_UWP::initialize_core() {
cursor_shape = CURSOR_ARROW;
}
-bool OS_UWP::can_draw() const {
- return !minimized;
-};
-
void OS_UWP::set_window(Windows::UI::Core::CoreWindow ^ p_window) {
window = p_window;
}
@@ -240,7 +236,7 @@ Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
set_video_mode(vm);
- rendering_server = memnew(RenderingServerRaster);
+ rendering_server = memnew(RenderingServerDefault);
// FIXME: Reimplement threaded rendering
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
rendering_server = memnew(RenderingServerWrapMT(rendering_server, false));
@@ -642,7 +638,11 @@ void OS_UWP::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c
// TODO
}
-Error OS_UWP::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) {
+Error OS_UWP::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) {
+ return FAILED;
+};
+
+Error OS_UWP::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id) {
return FAILED;
};
diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h
index 88961bf143..a4d3d6d52a 100644
--- a/platform/uwp/os_uwp.h
+++ b/platform/uwp/os_uwp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -39,7 +39,7 @@
#include "drivers/xaudio2/audio_driver_xaudio2.h"
#include "joypad_uwp.h"
#include "servers/audio_server.h"
-#include "servers/rendering/rasterizer.h"
+#include "servers/rendering/renderer_compositor.h"
#include "servers/rendering_server.h"
#include <fcntl.h>
@@ -55,13 +55,13 @@ public:
CHAR_EVENT_MESSAGE
};
- bool alt, shift, control;
- MessageType type;
- bool pressed;
- unsigned int keycode;
- unsigned int physical_keycode;
- unsigned int unicode;
- bool echo;
+ bool alt = false, shift = false, control = false;
+ MessageType type = KEY_EVENT_MESSAGE;
+ bool pressed = false;
+ unsigned int keycode = 0;
+ unsigned int physical_keycode = 0;
+ unsigned int unicode = 0;
+ bool echo = false;
CorePhysicalKeyStatus status;
};
@@ -194,13 +194,13 @@ public:
virtual TimeZoneInfo get_time_zone_info() const;
virtual uint64_t get_unix_time() const;
- virtual bool can_draw() const;
virtual Error set_cwd(const String &p_cwd);
virtual void delay_usec(uint32_t p_usec) const;
virtual uint64_t get_ticks_usec() const;
- virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr);
+ virtual Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr);
+ virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr);
virtual Error kill(const ProcessID &p_pid);
virtual bool has_environment(const String &p_var) const;
diff --git a/platform/uwp/platform_config.h b/platform/uwp/platform_config.h
index 09a16614e0..481f583f6f 100644
--- a/platform/uwp/platform_config.h
+++ b/platform/uwp/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/thread_uwp.cpp b/platform/uwp/thread_uwp.cpp
index 8e7bb144be..364c414375 100644
--- a/platform/uwp/thread_uwp.cpp
+++ b/platform/uwp/thread_uwp.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/uwp/thread_uwp.h b/platform/uwp/thread_uwp.h
index 9b2a2590a8..0bfc71d2e0 100644
--- a/platform/uwp/thread_uwp.h
+++ b/platform/uwp/thread_uwp.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/context_gl_windows.cpp b/platform/windows/context_gl_windows.cpp
index 1c32639a38..207b0a1168 100644
--- a/platform/windows/context_gl_windows.cpp
+++ b/platform/windows/context_gl_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -211,6 +211,7 @@ ContextGL_Windows::ContextGL_Windows(HWND hwnd, bool p_opengl_3_context) {
hWnd = hwnd;
use_vsync = false;
vsync_via_compositor = false;
+ pixel_format = 0;
}
ContextGL_Windows::~ContextGL_Windows() {
diff --git a/platform/windows/context_gl_windows.h b/platform/windows/context_gl_windows.h
index 0013177609..e44e2945ca 100644
--- a/platform/windows/context_gl_windows.h
+++ b/platform/windows/context_gl_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/crash_handler_windows.cpp b/platform/windows/crash_handler_windows.cpp
index 7abf451062..e24e466f88 100644
--- a/platform/windows/crash_handler_windows.cpp
+++ b/platform/windows/crash_handler_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -57,7 +57,7 @@
struct module_data {
std::string image_name;
std::string module_name;
- void *base_address;
+ void *base_address = nullptr;
DWORD load_size;
};
diff --git a/platform/windows/crash_handler_windows.h b/platform/windows/crash_handler_windows.h
index 66a4cac296..e1ec8e6787 100644
--- a/platform/windows/crash_handler_windows.h
+++ b/platform/windows/crash_handler_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index e0b2a52014..5216fca2ca 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -68,19 +68,18 @@ def get_opts():
EnumVariable("windows_subsystem", "Windows subsystem", "default", ("default", "console", "gui")),
BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False),
("msvc_version", "MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.", None),
- BoolVariable("use_mingw", "Use the Mingw compiler, even if MSVC is installed. Only used on Windows.", False),
+ BoolVariable("use_mingw", "Use the Mingw compiler, even if MSVC is installed.", False),
BoolVariable("use_llvm", "Use the LLVM compiler", False),
BoolVariable("use_thinlto", "Use ThinLTO", False),
+ BoolVariable("use_static_cpp", "Link MinGW/MSVC C++ runtime libraries statically", True),
]
def get_flags():
-
return []
def build_res_file(target, source, env):
-
if env["bits"] == "32":
cmdbase = env["mingw_prefix_32"]
else:
@@ -94,7 +93,7 @@ def build_res_file(target, source, env):
out = subprocess.Popen(cmd, shell=True, stderr=subprocess.PIPE).communicate()
if len(out[1]):
return 1
- except:
+ except Exception:
return 1
return 0
@@ -221,7 +220,11 @@ def configure_msvc(env, manual_msvc_config):
## Compile/link flags
- env.AppendUnique(CCFLAGS=["/MT", "/Gd", "/GR", "/nologo"])
+ if env["use_static_cpp"]:
+ env.AppendUnique(CCFLAGS=["/MT"])
+ else:
+ env.AppendUnique(CCFLAGS=["/MD"])
+ env.AppendUnique(CCFLAGS=["/Gd", "/GR", "/nologo"])
# Force to use Unicode encoding
env.AppendUnique(CCFLAGS=["/utf-8"])
env.AppendUnique(CXXFLAGS=["/TP"]) # assume all sources are C++
@@ -373,12 +376,14 @@ def configure_mingw(env):
mingw_prefix = ""
if env["bits"] == "32":
- env.Append(LINKFLAGS=["-static"])
- env.Append(LINKFLAGS=["-static-libgcc"])
- env.Append(LINKFLAGS=["-static-libstdc++"])
+ if env["use_static_cpp"]:
+ env.Append(LINKFLAGS=["-static"])
+ env.Append(LINKFLAGS=["-static-libgcc"])
+ env.Append(LINKFLAGS=["-static-libstdc++"])
mingw_prefix = env["mingw_prefix_32"]
else:
- env.Append(LINKFLAGS=["-static"])
+ if env["use_static_cpp"]:
+ env.Append(LINKFLAGS=["-static"])
mingw_prefix = env["mingw_prefix_64"]
if env["use_llvm"]:
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index dfbb734ee4..14e7d395d3 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -903,6 +903,9 @@ void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_fullscre
r_style = WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU;
}
}
+ if (!p_borderless) {
+ r_style |= WS_VISIBLE;
+ }
if (p_no_activate_focus) {
r_style_ex |= WS_EX_TOPMOST | WS_EX_NOACTIVATE;
@@ -910,7 +913,7 @@ void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_fullscre
r_style |= WS_CLIPCHILDREN | WS_CLIPSIBLINGS;
}
-void DisplayServerWindows::_update_window_style(WindowID p_window, bool p_repaint, bool p_maximized) {
+void DisplayServerWindows::_update_window_style(WindowID p_window, bool p_repaint) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
@@ -943,6 +946,7 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window)
RECT rect;
wd.fullscreen = false;
+ wd.maximized = wd.was_maximized;
if (wd.pre_fs_valid) {
rect = wd.pre_fs_rect;
@@ -951,13 +955,16 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window)
rect.right = wd.width;
rect.top = 0;
rect.bottom = wd.height;
+ wd.pre_fs_valid = true;
}
- _update_window_style(p_window, false, wd.was_maximized);
+ _update_window_style(p_window, false);
MoveWindow(wd.hWnd, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, TRUE);
-
- wd.pre_fs_valid = true;
+ } else if (p_mode == WINDOW_MODE_WINDOWED) {
+ ShowWindow(wd.hWnd, SW_RESTORE);
+ wd.maximized = false;
+ wd.minimized = false;
}
if (p_mode == WINDOW_MODE_MAXIMIZED) {
@@ -966,12 +973,6 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window)
wd.minimized = false;
}
- if (p_mode == WINDOW_MODE_WINDOWED) {
- ShowWindow(wd.hWnd, SW_RESTORE);
- wd.maximized = false;
- wd.minimized = false;
- }
-
if (p_mode == WINDOW_MODE_MINIMIZED) {
ShowWindow(wd.hWnd, SW_MINIMIZE);
wd.maximized = false;
@@ -1875,27 +1876,16 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
break;
}
- case WM_ACTIVATE: // Watch For Window Activate Message
- {
- windows[window_id].minimized = HIWORD(wParam) != 0;
-
- if (LOWORD(wParam) == WA_ACTIVE || LOWORD(wParam) == WA_CLICKACTIVE) {
- _send_window_event(windows[window_id], WINDOW_EVENT_FOCUS_IN);
- windows[window_id].window_focused = true;
- alt_mem = false;
- control_mem = false;
- shift_mem = false;
- } else { // WM_INACTIVE
- Input::get_singleton()->release_pressed_events();
- _send_window_event(windows[window_id], WINDOW_EVENT_FOCUS_OUT);
- windows[window_id].window_focused = false;
- alt_mem = false;
- };
+ case WM_ACTIVATE: { // Watch For Window Activate Message
+ if (!windows[window_id].window_focused) {
+ _process_activate_event(window_id, wParam, lParam);
+ } else {
+ windows[window_id].saved_wparam = wParam;
+ windows[window_id].saved_lparam = lParam;
- if ((OS::get_singleton()->get_current_tablet_driver() == "wintab") && wintab_available && windows[window_id].wtctx) {
- wintab_WTEnable(windows[window_id].wtctx, GET_WM_ACTIVATE_STATE(wParam, lParam));
+ // Run a timer to prevent event catching warning if the focused window is closing.
+ windows[window_id].focus_timer_id = SetTimer(windows[window_id].hWnd, 2, USER_TIMER_MINIMUM, (TIMERPROC) nullptr);
}
-
return 0; // Return To The Message Loop
}
case WM_GETMINMAXINFO: {
@@ -1936,6 +1926,9 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
case WM_CLOSE: // Did We Receive A Close Message?
{
+ if (windows[window_id].focus_timer_id != 0U) {
+ KillTimer(windows[window_id].hWnd, windows[window_id].focus_timer_id);
+ }
_send_window_event(windows[window_id], WINDOW_EVENT_CLOSE_REQUEST);
return 0; // Jump Back
@@ -2618,17 +2611,21 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
case WM_ENTERSIZEMOVE: {
Input::get_singleton()->release_pressed_events();
- move_timer_id = SetTimer(windows[window_id].hWnd, 1, USER_TIMER_MINIMUM, (TIMERPROC) nullptr);
+ windows[window_id].move_timer_id = SetTimer(windows[window_id].hWnd, 1, USER_TIMER_MINIMUM, (TIMERPROC) nullptr);
} break;
case WM_EXITSIZEMOVE: {
- KillTimer(windows[window_id].hWnd, move_timer_id);
+ KillTimer(windows[window_id].hWnd, windows[window_id].move_timer_id);
} break;
case WM_TIMER: {
- if (wParam == move_timer_id) {
+ if (wParam == windows[window_id].move_timer_id) {
_process_key_events();
if (!Main::is_iterating()) {
Main::iteration();
}
+ } else if (wParam == windows[window_id].focus_timer_id) {
+ _process_activate_event(window_id, windows[window_id].saved_wparam, windows[window_id].saved_lparam);
+ KillTimer(windows[window_id].hWnd, wParam);
+ windows[window_id].focus_timer_id = 0U;
}
} break;
@@ -2785,6 +2782,25 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
return DefWindowProcW(hWnd, uMsg, wParam, lParam);
}
+void DisplayServerWindows::_process_activate_event(WindowID p_window_id, WPARAM wParam, LPARAM lParam) {
+ if (LOWORD(wParam) == WA_ACTIVE || LOWORD(wParam) == WA_CLICKACTIVE) {
+ _send_window_event(windows[p_window_id], WINDOW_EVENT_FOCUS_IN);
+ windows[p_window_id].window_focused = true;
+ alt_mem = false;
+ control_mem = false;
+ shift_mem = false;
+ } else { // WM_INACTIVE
+ Input::get_singleton()->release_pressed_events();
+ _send_window_event(windows[p_window_id], WINDOW_EVENT_FOCUS_OUT);
+ windows[p_window_id].window_focused = false;
+ alt_mem = false;
+ }
+
+ if ((OS::get_singleton()->get_current_tablet_driver() == "wintab") && wintab_available && windows[p_window_id].wtctx) {
+ wintab_WTEnable(windows[p_window_id].wtctx, GET_WM_ACTIVATE_STATE(wParam, lParam));
+ }
+}
+
void DisplayServerWindows::_process_key_events() {
for (int i = 0; i < key_event_pos; i++) {
KeyEvent &ke = key_event_buffer[i];
@@ -2792,6 +2808,24 @@ void DisplayServerWindows::_process_key_events() {
case WM_CHAR: {
// extended keys should only be processed as WM_KEYDOWN message.
if (!KeyMappingWindows::is_extended_key(ke.wParam) && ((i == 0 && ke.uMsg == WM_CHAR) || (i > 0 && key_event_buffer[i - 1].uMsg == WM_CHAR))) {
+ static char32_t prev_wc = 0;
+ char32_t unicode = ke.wParam;
+ if ((unicode & 0xfffffc00) == 0xd800) {
+ if (prev_wc != 0) {
+ ERR_PRINT("invalid utf16 surrogate input");
+ }
+ prev_wc = unicode;
+ break; // Skip surrogate.
+ } else if ((unicode & 0xfffffc00) == 0xdc00) {
+ if (prev_wc == 0) {
+ ERR_PRINT("invalid utf16 surrogate input");
+ break; // Skip invalid surrogate.
+ }
+ unicode = (prev_wc << 10UL) + unicode - ((0xd800 << 10UL) + 0xdc00 - 0x10000);
+ prev_wc = 0;
+ } else {
+ prev_wc = 0;
+ }
Ref<InputEventKey> k;
k.instance();
@@ -2803,7 +2837,7 @@ void DisplayServerWindows::_process_key_events() {
k->set_pressed(true);
k->set_keycode(KeyMappingWindows::get_keysym(ke.wParam));
k->set_physical_keycode(KeyMappingWindows::get_scansym((ke.lParam >> 16) & 0xFF, ke.lParam & (1 << 24)));
- k->set_unicode(ke.wParam);
+ k->set_unicode(unicode);
if (k->get_unicode() && gr_mem) {
k->set_alt(false);
k->set_control(false);
@@ -2840,7 +2874,25 @@ void DisplayServerWindows::_process_key_events() {
k->set_physical_keycode(KeyMappingWindows::get_scansym((ke.lParam >> 16) & 0xFF, ke.lParam & (1 << 24)));
if (i + 1 < key_event_pos && key_event_buffer[i + 1].uMsg == WM_CHAR) {
- k->set_unicode(key_event_buffer[i + 1].wParam);
+ char32_t unicode = key_event_buffer[i + 1].wParam;
+ static char32_t prev_wck = 0;
+ if ((unicode & 0xfffffc00) == 0xd800) {
+ if (prev_wck != 0) {
+ ERR_PRINT("invalid utf16 surrogate input");
+ }
+ prev_wck = unicode;
+ break; // Skip surrogate.
+ } else if ((unicode & 0xfffffc00) == 0xdc00) {
+ if (prev_wck == 0) {
+ ERR_PRINT("invalid utf16 surrogate input");
+ break; // Skip invalid surrogate.
+ }
+ unicode = (prev_wck << 10UL) + unicode - ((0xd800 << 10UL) + 0xdc00 - 0x10000);
+ prev_wck = 0;
+ } else {
+ prev_wck = 0;
+ }
+ k->set_unicode(unicode);
}
if (k->get_unicode() && gr_mem) {
k->set_alt(false);
@@ -2920,7 +2972,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
Rect2i r;
r.position = screen_get_position(i);
r.size = screen_get_size(i);
- Rect2 inters = r.clip(p_rect);
+ Rect2 inters = r.intersection(p_rect);
int area = inters.size.width * inters.size.height;
if (area >= nearest_area) {
screen_rect = r;
@@ -2956,6 +3008,9 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
windows.erase(id);
return INVALID_WINDOW_ID;
}
+ if (p_mode != WINDOW_MODE_FULLSCREEN) {
+ wd.pre_fs_valid = true;
+ }
#ifdef VULKAN_ENABLED
if (rendering_driver == "vulkan") {
@@ -3169,12 +3224,10 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
rendering_device_vulkan = memnew(RenderingDeviceVulkan);
rendering_device_vulkan->initialize(context_vulkan);
- RasterizerRD::make_current();
+ RendererCompositorRD::make_current();
}
#endif
- move_timer_id = 1;
-
//set_ime_active(false);
if (!OS::get_singleton()->is_in_low_processor_usage_mode()) {
diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h
index c64a1b3b09..4a3f91eb21 100644
--- a/platform/windows/display_server_windows.h
+++ b/platform/windows/display_server_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -43,8 +43,8 @@
#include "joypad_windows.h"
#include "key_mapping_windows.h"
#include "servers/audio_server.h"
-#include "servers/rendering/rasterizer.h"
-#include "servers/rendering/rasterizer_rd/rasterizer_rd.h"
+#include "servers/rendering/renderer_compositor.h"
+#include "servers/rendering/renderer_rd/renderer_compositor_rd.h"
#include "servers/rendering_server.h"
#ifdef XAUDIO2_ENABLED
@@ -339,6 +339,14 @@ private:
bool no_focus = false;
bool window_has_focus = false;
+ // Used to transfer data between events using timer.
+ WPARAM saved_wparam;
+ LPARAM saved_lparam;
+
+ // Timers.
+ uint32_t move_timer_id = 0U;
+ uint32_t focus_timer_id = 0U;
+
HANDLE wtctx;
LOGCONTEXTW wtlc;
int min_pressure;
@@ -387,8 +395,6 @@ private:
WindowID last_focused_window = INVALID_WINDOW_ID;
- uint32_t move_timer_id;
-
HCURSOR hCursor;
WNDPROC user_proc = nullptr;
@@ -417,13 +423,14 @@ private:
void _drag_event(WindowID p_window, float p_x, float p_y, int idx);
void _touch_event(WindowID p_window, bool p_pressed, float p_x, float p_y, int idx);
- void _update_window_style(WindowID p_window, bool p_repaint = true, bool p_maximized = false);
+ void _update_window_style(WindowID p_window, bool p_repaint = true);
void _update_window_mouse_passthrough(WindowID p_window);
void _update_real_mouse_position(WindowID p_window);
void _set_mouse_mode_impl(MouseMode p_mode);
+ void _process_activate_event(WindowID p_window_id, WPARAM wParam, LPARAM lParam);
void _process_key_events();
static void _dispatch_input_events(const Ref<InputEvent> &p_event);
diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp
index c2436e8b64..222597b3ff 100644
--- a/platform/windows/export/export.cpp
+++ b/platform/windows/export/export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -173,11 +173,11 @@ void EditorExportPlatformWindows::_rcedit_add_data(const Ref<EditorExportPreset>
}
#ifdef WINDOWS_ENABLED
- OS::get_singleton()->execute(rcedit_path, args, true);
+ OS::get_singleton()->execute(rcedit_path, args);
#else
// On non-Windows we need WINE to run rcedit
args.push_front(rcedit_path);
- OS::get_singleton()->execute(wine_path, args, true);
+ OS::get_singleton()->execute(wine_path, args);
#endif
}
@@ -299,7 +299,7 @@ Error EditorExportPlatformWindows::_code_sign(const Ref<EditorExportPreset> &p_p
PackedStringArray user_args = p_preset->get("codesign/custom_options");
for (int i = 0; i < user_args.size(); i++) {
String user_arg = user_args[i].strip_edges();
- if (!user_arg.empty()) {
+ if (!user_arg.is_empty()) {
args.push_back(user_arg);
}
}
@@ -314,7 +314,7 @@ Error EditorExportPlatformWindows::_code_sign(const Ref<EditorExportPreset> &p_p
#endif
String str;
- Error err = OS::get_singleton()->execute(signtool_path, args, true, nullptr, &str, nullptr, true);
+ Error err = OS::get_singleton()->execute(signtool_path, args, &str, nullptr, true);
ERR_FAIL_COND_V(err != OK, err);
print_line("codesign (" + p_path + "): " + str);
diff --git a/platform/windows/export/export.h b/platform/windows/export/export.h
index d669192831..6a7131c73f 100644
--- a/platform/windows/export/export.h
+++ b/platform/windows/export/export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/godot.natvis b/platform/windows/godot.natvis
index 1f625cfb77..d85dfbc3d3 100644
--- a/platform/windows/godot.natvis
+++ b/platform/windows/godot.natvis
@@ -10,16 +10,6 @@
</Expand>
</Type>
- <Type Name="PoolVector&lt;*&gt;">
- <Expand>
- <Item Name="[size]">alloc ? (alloc-&gt;size / sizeof($T1)) : 0</Item>
- <ArrayItems>
- <Size>alloc ? (alloc-&gt;size / sizeof($T1)) : 0</Size>
- <ValuePointer>alloc ? (($T1 *)alloc-&gt;mem) : 0</ValuePointer>
- </ArrayItems>
- </Expand>
- </Type>
-
<Type Name="List&lt;*&gt;">
<Expand>
<Item Name="[size]">_data ? (_data->size_cache) : 0</Item>
@@ -36,7 +26,7 @@
<DisplayString Condition="type == Variant::NIL">nil</DisplayString>
<DisplayString Condition="type == Variant::BOOL">{_data._bool}</DisplayString>
<DisplayString Condition="type == Variant::INT">{_data._int}</DisplayString>
- <DisplayString Condition="type == Variant::REAL">{_data._real}</DisplayString>
+ <DisplayString Condition="type == Variant::FLOAT">{_data._float}</DisplayString>
<DisplayString Condition="type == Variant::TRANSFORM2D">{_data._transform2d}</DisplayString>
<DisplayString Condition="type == Variant::AABB">{_data._aabb}</DisplayString>
<DisplayString Condition="type == Variant::BASIS">{_data._basis}</DisplayString>
@@ -49,24 +39,26 @@
<DisplayString Condition="type == Variant::QUAT">{*(Quat *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::COLOR">{*(Color *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::NODE_PATH">{*(NodePath *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::RID">{*(RID *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::RID">{*(::RID *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::OBJECT">{*(Object *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::DICTIONARY">{*(Dictionary *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::ARRAY">{*(Array *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::POOL_BYTE_ARRAY">{*(PoolByteArray *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::POOL_INT_ARRAY">{*(PoolIntArray *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::POOL_REAL_ARRAY">{*(PoolRealArray *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::POOL_STRING_ARRAY">{*(PoolStringArray *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::POOL_VECTOR2_ARRAY">{*(PoolVector2Array *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::POOL_VECTOR3_ARRAY">{*(PoolVector3Array *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::POOL_COLOR_ARRAY">{*(PoolColorArray *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_BYTE_ARRAY">{*(PackedByteArray *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_INT32_ARRAY">{*(PackedInt32Array *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_INT64_ARRAY">{*(PackedInt64Array *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_FLOAT32_ARRAY">{*(PackedFloat32Array *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_FLOAT64_ARRAY">{*(PackedFloat64Array *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_STRING_ARRAY">{*(PackedStringArray *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_VECTOR2_ARRAY">{*(PackedVector2Array *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_VECTOR3_ARRAY">{*(PackedVector3Array *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::PACKED_COLOR_ARRAY">{*(PackedColorArray *)_data._mem}</DisplayString>
- <StringView Condition="type == Variant::STRING &amp;&amp; ((String *)(_data._mem))->_cowdata._ptr">((String *)(_data._mem))->_cowdata._ptr,su</StringView>
+ <StringView Condition="type == Variant::STRING &amp;&amp; ((String *)(_data._mem))->_cowdata._ptr">((String *)(_data._mem))->_cowdata._ptr,s32</StringView>
<Expand>
<Item Name="[value]" Condition="type == Variant::BOOL">_data._bool</Item>
<Item Name="[value]" Condition="type == Variant::INT">_data._int</Item>
- <Item Name="[value]" Condition="type == Variant::REAL">_data._real</Item>
+ <Item Name="[value]" Condition="type == Variant::FLOAT">_data._float</Item>
<Item Name="[value]" Condition="type == Variant::TRANSFORM2D">_data._transform2d</Item>
<Item Name="[value]" Condition="type == Variant::AABB">_data._aabb</Item>
<Item Name="[value]" Condition="type == Variant::BASIS">_data._basis</Item>
@@ -79,32 +71,34 @@
<Item Name="[value]" Condition="type == Variant::QUAT">*(Quat *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::COLOR">*(Color *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::NODE_PATH">*(NodePath *)_data._mem</Item>
- <Item Name="[value]" Condition="type == Variant::RID">*(RID *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::RID">*(::RID *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::OBJECT">*(Object *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::DICTIONARY">*(Dictionary *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::ARRAY">*(Array *)_data._mem</Item>
- <Item Name="[value]" Condition="type == Variant::POOL_BYTE_ARRAY">*(PoolByteArray *)_data._mem</Item>
- <Item Name="[value]" Condition="type == Variant::POOL_INT_ARRAY">*(PoolIntArray *)_data._mem</Item>
- <Item Name="[value]" Condition="type == Variant::POOL_REAL_ARRAY">*(PoolRealArray *)_data._mem</Item>
- <Item Name="[value]" Condition="type == Variant::POOL_STRING_ARRAY">*(PoolStringArray *)_data._mem</Item>
- <Item Name="[value]" Condition="type == Variant::POOL_VECTOR2_ARRAY">*(PoolVector2Array *)_data._mem</Item>
- <Item Name="[value]" Condition="type == Variant::POOL_VECTOR3_ARRAY">*(PoolVector3Array *)_data._mem</Item>
- <Item Name="[value]" Condition="type == Variant::POOL_COLOR_ARRAY">*(PoolColorArray *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::PACKED_BYTE_ARRAY">*(PackedByteArray *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::PACKED_INT32_ARRAY">*(PackedInt32Array *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::PACKED_INT64_ARRAY">*(PackedInt64Array *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::PACKED_FLOAT32_ARRAY">*(PackedFloat32Array *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::PACKED_FLOAT64_ARRAY">*(PackedFloat64Array *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::PACKED_STRING_ARRAY">*(PackedStringArray *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::PACKED_VECTOR2_ARRAY">*(PackedVector2Array *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::PACKED_VECTOR3_ARRAY">*(PackedVector3Array *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::PACKED_COLOR_ARRAY">*(PackedColorArray *)_data._mem</Item>
</Expand>
</Type>
<Type Name="String">
<DisplayString Condition="_cowdata._ptr == 0">[empty]</DisplayString>
- <DisplayString Condition="_cowdata._ptr != 0">{_cowdata._ptr,su}</DisplayString>
- <StringView Condition="_cowdata._ptr != 0">_cowdata._ptr,su</StringView>
+ <DisplayString Condition="_cowdata._ptr != 0">{_cowdata._ptr,s32}</DisplayString>
+ <StringView Condition="_cowdata._ptr != 0">_cowdata._ptr,s32</StringView>
</Type>
<Type Name="StringName">
<DisplayString Condition="_data &amp;&amp; _data->cname">{_data->cname}</DisplayString>
- <DisplayString Condition="_data &amp;&amp; !_data->cname">{_data->name,su}</DisplayString>
+ <DisplayString Condition="_data &amp;&amp; !_data->cname">{_data->name,s32}</DisplayString>
<DisplayString Condition="!_data">[empty]</DisplayString>
<StringView Condition="_data &amp;&amp; _data->cname">_data->cname</StringView>
- <StringView Condition="_data &amp;&amp; !_data->cname">_data->name,su</StringView>
+ <StringView Condition="_data &amp;&amp; !_data->cname">_data->name,s32</StringView>
</Type>
<Type Name="Vector2">
diff --git a/platform/windows/godot_windows.cpp b/platform/windows/godot_windows.cpp
index add559a717..22e2e5f7e5 100644
--- a/platform/windows/godot_windows.cpp
+++ b/platform/windows/godot_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/joypad_windows.cpp b/platform/windows/joypad_windows.cpp
index 2a5c8a7763..f46a0dbe2e 100644
--- a/platform/windows/joypad_windows.cpp
+++ b/platform/windows/joypad_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -151,7 +151,7 @@ bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) {
const DWORD devtype = (instance->dwDevType & 0xFF);
- if ((devtype != DI8DEVTYPE_JOYSTICK) && (devtype != DI8DEVTYPE_GAMEPAD) && (devtype != DI8DEVTYPE_1STPERSON)) {
+ if ((devtype != DI8DEVTYPE_JOYSTICK) && (devtype != DI8DEVTYPE_GAMEPAD) && (devtype != DI8DEVTYPE_1STPERSON) && (devtype != DI8DEVTYPE_DRIVING)) {
return false;
}
diff --git a/platform/windows/joypad_windows.h b/platform/windows/joypad_windows.h
index 223b44fcd6..4727b4a14c 100644
--- a/platform/windows/joypad_windows.h
+++ b/platform/windows/joypad_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -92,21 +92,13 @@ private:
};
struct xinput_gamepad {
- int id;
- bool attached;
- bool vibrating;
- DWORD last_packet;
+ int id = 0;
+ bool attached = false;
+ bool vibrating = false;
+ DWORD last_packet = 0;
XINPUT_STATE state;
- uint64_t ff_timestamp;
- uint64_t ff_end_timestamp;
-
- xinput_gamepad() {
- attached = false;
- vibrating = false;
- ff_timestamp = 0;
- ff_end_timestamp = 0;
- last_packet = 0;
- }
+ uint64_t ff_timestamp = 0;
+ uint64_t ff_end_timestamp = 0;
};
typedef DWORD(WINAPI *XInputGetState_t)(DWORD dwUserIndex, XINPUT_STATE *pState);
diff --git a/platform/windows/key_mapping_windows.cpp b/platform/windows/key_mapping_windows.cpp
index 25eff7df57..3312c91932 100644
--- a/platform/windows/key_mapping_windows.cpp
+++ b/platform/windows/key_mapping_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/key_mapping_windows.h b/platform/windows/key_mapping_windows.h
index f64f1feb9f..fb07227014 100644
--- a/platform/windows/key_mapping_windows.h
+++ b/platform/windows/key_mapping_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/lang_table.h b/platform/windows/lang_table.h
index f81bab13a4..51583cc11e 100644
--- a/platform/windows/lang_table.h
+++ b/platform/windows/lang_table.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 646bc3aa4c..f0848ff880 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -46,7 +46,7 @@
#include "main/main.h"
#include "platform/windows/display_server_windows.h"
#include "servers/audio_server.h"
-#include "servers/rendering/rendering_server_raster.h"
+#include "servers/rendering/rendering_server_default.h"
#include "servers/rendering/rendering_server_wrap_mt.h"
#include "windows_terminal_logger.h"
@@ -183,7 +183,6 @@ void OS_Windows::initialize() {
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES);
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA);
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM);
- //FileAccessBufferedFA<FileAccessWindows>::make_default();
DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_RESOURCES);
DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_USERDATA);
DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_FILESYSTEM);
@@ -411,24 +410,23 @@ String OS_Windows::_quote_command_line_argument(const String &p_text) const {
return p_text;
}
-Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) {
+Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) {
String path = p_path.replace("/", "\\");
+ String command = _quote_command_line_argument(path);
+ for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) {
+ command += " " + _quote_command_line_argument(E->get());
+ }
- if (p_blocking && r_pipe) {
- String argss = _quote_command_line_argument(path);
- for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) {
- argss += " " + _quote_command_line_argument(E->get());
- }
-
+ if (r_pipe) {
if (read_stderr) {
- argss += " 2>&1"; // Read stderr too
+ command += " 2>&1"; // Include stderr
}
- // Note: _wpopen is calling command as "cmd.exe /c argss", instead of executing it directly, add extra quotes around full command, to prevent it from stripping quotes in the command.
- argss = _quote_command_line_argument(argss);
-
- FILE *f = _wpopen((LPCWSTR)(argss.utf16().get_data()), L"r");
- ERR_FAIL_COND_V(!f, ERR_CANT_OPEN);
+ // Add extra quotes around the full command, to prevent it from stripping quotes in the command,
+ // because _wpopen calls command as "cmd.exe /c command", instead of executing it directly
+ command = _quote_command_line_argument(command);
+ FILE *f = _wpopen((LPCWSTR)(command.utf16().get_data()), L"r");
+ ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, "Cannot create pipe from command: " + command);
char buf[65535];
while (fgets(buf, 65535, f)) {
if (p_pipe_mutex) {
@@ -439,20 +437,40 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments,
p_pipe_mutex->unlock();
}
}
-
int rv = _pclose(f);
+
if (r_exitcode) {
*r_exitcode = rv;
}
-
return OK;
}
- String cmdline = _quote_command_line_argument(path);
- const List<String>::Element *I = p_arguments.front();
- while (I) {
- cmdline += " " + _quote_command_line_argument(I->get());
- I = I->next();
+ ProcessInfo pi;
+ ZeroMemory(&pi.si, sizeof(pi.si));
+ pi.si.cb = sizeof(pi.si);
+ ZeroMemory(&pi.pi, sizeof(pi.pi));
+ LPSTARTUPINFOW si_w = (LPSTARTUPINFOW)&pi.si;
+
+ int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, false, NORMAL_PRIORITY_CLASS & CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi);
+ ERR_FAIL_COND_V_MSG(ret == 0, ERR_CANT_FORK, "Could not create child process: " + command);
+
+ WaitForSingleObject(pi.pi.hProcess, INFINITE);
+ if (r_exitcode) {
+ DWORD ret2;
+ GetExitCodeProcess(pi.pi.hProcess, &ret2);
+ *r_exitcode = ret2;
+ }
+ CloseHandle(pi.pi.hProcess);
+ CloseHandle(pi.pi.hThread);
+
+ return OK;
+};
+
+Error OS_Windows::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id) {
+ String path = p_path.replace("/", "\\");
+ String command = _quote_command_line_argument(path);
+ for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) {
+ command += " " + _quote_command_line_argument(E->get());
}
ProcessInfo pi;
@@ -461,27 +479,15 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments,
ZeroMemory(&pi.pi, sizeof(pi.pi));
LPSTARTUPINFOW si_w = (LPSTARTUPINFOW)&pi.si;
- Char16String modstr = cmdline.utf16(); // Windows wants to change this no idea why.
- int ret = CreateProcessW(nullptr, (LPWSTR)(modstr.ptrw()), nullptr, nullptr, 0, NORMAL_PRIORITY_CLASS & CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi);
- ERR_FAIL_COND_V(ret == 0, ERR_CANT_FORK);
-
- if (p_blocking) {
- WaitForSingleObject(pi.pi.hProcess, INFINITE);
- if (r_exitcode) {
- DWORD ret2;
- GetExitCodeProcess(pi.pi.hProcess, &ret2);
- *r_exitcode = ret2;
- }
+ int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, false, NORMAL_PRIORITY_CLASS & CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi);
+ ERR_FAIL_COND_V_MSG(ret == 0, ERR_CANT_FORK, "Could not create child process: " + command);
- CloseHandle(pi.pi.hProcess);
- CloseHandle(pi.pi.hThread);
- } else {
- ProcessID pid = pi.pi.dwProcessId;
- if (r_child_id) {
- *r_child_id = pid;
- }
- process_map->insert(pid, pi);
+ ProcessID pid = pi.pi.dwProcessId;
+ if (r_child_id) {
+ *r_child_id = pid;
}
+ process_map->insert(pid, pi);
+
return OK;
};
@@ -562,21 +568,21 @@ String OS_Windows::get_locale() const {
LANGID langid = GetUserDefaultUILanguage();
String neutral;
- int lang = langid & ((1 << 9) - 1);
- int sublang = langid & ~((1 << 9) - 1);
+ int lang = PRIMARYLANGID(langid);
+ int sublang = SUBLANGID(langid);
while (wl->locale) {
if (wl->main_lang == lang && wl->sublang == SUBLANG_NEUTRAL)
neutral = wl->locale;
if (lang == wl->main_lang && sublang == wl->sublang)
- return wl->locale;
+ return String(wl->locale).replace("-", "_");
wl++;
}
if (neutral != "")
- return neutral;
+ return String(neutral).replace("-", "_");
return "en";
}
@@ -615,7 +621,7 @@ void OS_Windows::run() {
if (!main_loop)
return;
- main_loop->init();
+ main_loop->initialize();
while (!force_quit) {
DisplayServer::get_singleton()->process_events(); // get rid of pending events
@@ -623,7 +629,7 @@ void OS_Windows::run() {
break;
};
- main_loop->finish();
+ main_loop->finalize();
}
MainLoop *OS_Windows::get_main_loop() const {
@@ -802,6 +808,11 @@ void OS_Windows::set_current_tablet_driver(const String &p_driver) {
}
OS_Windows::OS_Windows(HINSTANCE _hInstance) {
+ ticks_per_second = 0;
+ ticks_start = 0;
+ main_loop = nullptr;
+ process_map = nullptr;
+
//Note: Wacom WinTab driver API for pen input, for devices incompatible with Windows Ink.
HMODULE wintab_lib = LoadLibraryW(L"wintab32.dll");
if (wintab_lib) {
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index a3dbb23182..1a8791196b 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -40,7 +40,7 @@
#include "drivers/winmidi/midi_driver_winmidi.h"
#include "key_mapping_windows.h"
#include "servers/audio_server.h"
-#include "servers/rendering/rasterizer.h"
+#include "servers/rendering/renderer_compositor.h"
#include "servers/rendering_server.h"
#ifdef XAUDIO2_ENABLED
#include "drivers/xaudio2/audio_driver_xaudio2.h"
@@ -93,14 +93,14 @@ class OS_Windows : public OS {
// functions used by main to initialize/deinitialize the OS
protected:
- virtual void initialize();
+ virtual void initialize() override;
- virtual void set_main_loop(MainLoop *p_main_loop);
- virtual void delete_main_loop();
+ virtual void set_main_loop(MainLoop *p_main_loop) override;
+ virtual void delete_main_loop() override;
- virtual void finalize();
- virtual void finalize_core();
- virtual String get_stdin_string(bool p_block);
+ virtual void finalize() override;
+ virtual void finalize_core() override;
+ virtual String get_stdin_string(bool p_block) override;
String _quote_command_line_argument(const String &p_text) const;
@@ -111,66 +111,67 @@ protected:
Map<ProcessID, ProcessInfo> *process_map;
public:
- virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false);
- virtual Error close_dynamic_library(void *p_library_handle);
- virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false);
+ virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override;
+ virtual Error close_dynamic_library(void *p_library_handle) override;
+ virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false) override;
- virtual MainLoop *get_main_loop() const;
+ virtual MainLoop *get_main_loop() const override;
- virtual String get_name() const;
+ virtual String get_name() const override;
- virtual int get_tablet_driver_count() const;
- virtual String get_tablet_driver_name(int p_driver) const;
- virtual String get_current_tablet_driver() const;
- virtual void set_current_tablet_driver(const String &p_driver);
+ virtual int get_tablet_driver_count() const override;
+ virtual String get_tablet_driver_name(int p_driver) const override;
+ virtual String get_current_tablet_driver() const override;
+ virtual void set_current_tablet_driver(const String &p_driver) override;
- virtual void initialize_joypads() {}
+ virtual void initialize_joypads() override {}
- virtual Date get_date(bool utc) const;
- virtual Time get_time(bool utc) const;
- virtual TimeZoneInfo get_time_zone_info() const;
- virtual double get_unix_time() const;
+ virtual Date get_date(bool utc) const override;
+ virtual Time get_time(bool utc) const override;
+ virtual TimeZoneInfo get_time_zone_info() const override;
+ virtual double get_unix_time() const override;
- virtual Error set_cwd(const String &p_cwd);
+ virtual Error set_cwd(const String &p_cwd) override;
- virtual void delay_usec(uint32_t p_usec) const;
- virtual uint64_t get_ticks_usec() const;
+ virtual void delay_usec(uint32_t p_usec) const override;
+ virtual uint64_t get_ticks_usec() const override;
- virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr);
- virtual Error kill(const ProcessID &p_pid);
- virtual int get_process_id() const;
+ virtual Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr) override;
+ virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr) override;
+ virtual Error kill(const ProcessID &p_pid) override;
+ virtual int get_process_id() const override;
- virtual bool has_environment(const String &p_var) const;
- virtual String get_environment(const String &p_var) const;
- virtual bool set_environment(const String &p_var, const String &p_value) const;
+ virtual bool has_environment(const String &p_var) const override;
+ virtual String get_environment(const String &p_var) const override;
+ virtual bool set_environment(const String &p_var, const String &p_value) const override;
- virtual String get_executable_path() const;
+ virtual String get_executable_path() const override;
- virtual String get_locale() const;
+ virtual String get_locale() const override;
- virtual int get_processor_count() const;
+ virtual int get_processor_count() const override;
- virtual String get_config_path() const;
- virtual String get_data_path() const;
- virtual String get_cache_path() const;
- virtual String get_godot_dir_name() const;
+ virtual String get_config_path() const override;
+ virtual String get_data_path() const override;
+ virtual String get_cache_path() const override;
+ virtual String get_godot_dir_name() const override;
- virtual String get_system_dir(SystemDir p_dir) const;
- virtual String get_user_data_dir() const;
+ virtual String get_system_dir(SystemDir p_dir) const override;
+ virtual String get_user_data_dir() const override;
- virtual String get_unique_id() const;
+ virtual String get_unique_id() const override;
- virtual Error shell_open(String p_uri);
+ virtual Error shell_open(String p_uri) override;
void run();
- virtual bool _check_internal_feature_support(const String &p_feature);
+ virtual bool _check_internal_feature_support(const String &p_feature) override;
- void disable_crash_handler();
- bool is_disable_crash_handler() const;
- virtual void initialize_debugging();
+ virtual void disable_crash_handler() override;
+ virtual bool is_disable_crash_handler() const override;
+ virtual void initialize_debugging() override;
- virtual Error move_to_trash(const String &p_path);
+ virtual Error move_to_trash(const String &p_path) override;
void set_main_window(HWND p_main_window) { main_window = p_main_window; }
diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h
index 09a16614e0..481f583f6f 100644
--- a/platform/windows/platform_config.h
+++ b/platform/windows/platform_config.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/vulkan_context_win.cpp b/platform/windows/vulkan_context_win.cpp
index 2c63281c49..e5e176ab93 100644
--- a/platform/windows/vulkan_context_win.cpp
+++ b/platform/windows/vulkan_context_win.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/vulkan_context_win.h b/platform/windows/vulkan_context_win.h
index 6e80db0286..4fe987218d 100644
--- a/platform/windows/vulkan_context_win.h
+++ b/platform/windows/vulkan_context_win.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/windows_terminal_logger.cpp b/platform/windows/windows_terminal_logger.cpp
index 0938b65b04..56b620a6d9 100644
--- a/platform/windows/windows_terminal_logger.cpp
+++ b/platform/windows/windows_terminal_logger.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/windows_terminal_logger.h b/platform/windows/windows_terminal_logger.h
index d4443a707d..aacfe5869e 100644
--- a/platform/windows/windows_terminal_logger.h
+++ b/platform/windows/windows_terminal_logger.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */