diff options
Diffstat (limited to 'platform')
239 files changed, 2091 insertions, 1592 deletions
diff --git a/platform/android/SCsub b/platform/android/SCsub index ec42bc42b5..7e9dac926c 100644 --- a/platform/android/SCsub +++ b/platform/android/SCsub @@ -6,7 +6,6 @@ android_files = [ "os_android.cpp", "file_access_android.cpp", "audio_driver_opensl.cpp", - "file_access_jandroid.cpp", "dir_access_jandroid.cpp", "thread_jandroid.cpp", "net_socket_android.cpp", @@ -14,6 +13,7 @@ android_files = [ "java_godot_lib_jni.cpp", "java_class_wrapper.cpp", "java_godot_wrapper.cpp", + "java_godot_view_wrapper.cpp", "java_godot_io_wrapper.cpp", "jni_utils.cpp", "android_keys_utils.cpp", @@ -29,10 +29,14 @@ for x in android_files: env_thirdparty = env_android.Clone() env_thirdparty.disable_warnings() -android_objects.append(env_thirdparty.SharedObject("#thirdparty/misc/ifaddrs-android.cc")) +thirdparty_obj = env_thirdparty.SharedObject("#thirdparty/misc/ifaddrs-android.cc") +android_objects.append(thirdparty_obj) lib = env_android.add_shared_library("#bin/libgodot", [android_objects], SHLIBSUFFIX=env["SHLIBSUFFIX"]) +# Needed to force rebuilding the platform files when the thirdparty code is updated. +env.Depends(lib, thirdparty_obj) + lib_arch_dir = "" if env["android_arch"] == "armv7": lib_arch_dir = "armeabi-v7a" diff --git a/platform/android/android_keys_utils.cpp b/platform/android/android_keys_utils.cpp index b5b4fb9a4b..5aa546c17b 100644 --- a/platform/android/android_keys_utils.cpp +++ b/platform/android/android_keys_utils.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/android_keys_utils.h b/platform/android/android_keys_utils.h index a10afa1df8..e0ee2888c0 100644 --- a/platform/android/android_keys_utils.h +++ b/platform/android/android_keys_utils.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,8 +35,8 @@ #include <core/os/keyboard.h> struct _WinTranslatePair { - unsigned int keysym; - unsigned int keycode; + unsigned int keysym = 0; + unsigned int keycode = 0; }; static _WinTranslatePair _ak_to_keycode[] = { diff --git a/platform/android/api/api.cpp b/platform/android/api/api.cpp index 8b82733d2d..d3c49c6eb7 100644 --- a/platform/android/api/api.cpp +++ b/platform/android/api/api.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/api/api.h b/platform/android/api/api.h index 5e951b9c88..fe3a6734ac 100644 --- a/platform/android/api/api.h +++ b/platform/android/api/api.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/api/java_class_wrapper.h b/platform/android/api/java_class_wrapper.h index 64da049407..d6c7a1abe5 100644 --- a/platform/android/api/java_class_wrapper.h +++ b/platform/android/api/java_class_wrapper.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -66,10 +66,10 @@ class JavaClass : public Reference { Map<StringName, Variant> constant_map; struct MethodInfo { - bool _static; + bool _static = false; Vector<uint32_t> param_types; Vector<StringName> param_sigs; - uint32_t return_type; + uint32_t return_type = 0; jmethodID method; }; diff --git a/platform/android/api/jni_singleton.h b/platform/android/api/jni_singleton.h index 7f20c354a0..49c0104e67 100644 --- a/platform/android/api/jni_singleton.h +++ b/platform/android/api/jni_singleton.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/audio_driver_jandroid.cpp b/platform/android/audio_driver_jandroid.cpp index 1363c5ac1e..825132ac8c 100644 --- a/platform/android/audio_driver_jandroid.cpp +++ b/platform/android/audio_driver_jandroid.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/audio_driver_jandroid.h b/platform/android/audio_driver_jandroid.h index 953ade9311..9007fd2f81 100644 --- a/platform/android/audio_driver_jandroid.h +++ b/platform/android/audio_driver_jandroid.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp index 740e9a3132..a1d8fb4810 100644 --- a/platform/android/audio_driver_opensl.cpp +++ b/platform/android/audio_driver_opensl.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -339,6 +339,4 @@ void AudioDriverOpenSL::set_pause(bool p_pause) { AudioDriverOpenSL::AudioDriverOpenSL() { s_ad = this; - pause = false; - active = false; } diff --git a/platform/android/audio_driver_opensl.h b/platform/android/audio_driver_opensl.h index b30711705b..e3efaddba2 100644 --- a/platform/android/audio_driver_opensl.h +++ b/platform/android/audio_driver_opensl.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,19 +38,19 @@ #include <SLES/OpenSLES_Android.h> class AudioDriverOpenSL : public AudioDriver { - bool active; + bool active = false; Mutex mutex; enum { BUFFER_COUNT = 2 }; - bool pause; + bool pause = false; - uint32_t buffer_size; - int16_t *buffers[BUFFER_COUNT]; - int32_t *mixdown_buffer; - int last_free; + uint32_t buffer_size = 0; + int16_t *buffers[BUFFER_COUNT] = {}; + int32_t *mixdown_buffer = nullptr; + int last_free = 0; Vector<int16_t> rec_buffer; diff --git a/platform/android/detect.py b/platform/android/detect.py index 0accacb679..650606ff8b 100644 --- a/platform/android/detect.py +++ b/platform/android/detect.py @@ -215,7 +215,7 @@ def configure(env): env.Append(CPPFLAGS=["-isystem", env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/llvm-libc++abi/include"]) # Disable exceptions and rtti on non-tools (template) builds - if env["tools"]: + if env["tools"] or env["builtin_icu"]: env.Append(CXXFLAGS=["-frtti"]) else: env.Append(CXXFLAGS=["-fno-rtti", "-fno-exceptions"]) @@ -334,6 +334,6 @@ def get_ndk_version(path): key_value = list(map(lambda x: x.strip(), line.split("="))) if key_value[0] == "Pkg.Revision": return key_value[1] - except: + except Exception: print("Could not read source prop file '%s'" % prop_file_path) return None diff --git a/platform/android/dir_access_jandroid.cpp b/platform/android/dir_access_jandroid.cpp index ba75a4b10c..78685991a8 100644 --- a/platform/android/dir_access_jandroid.cpp +++ b/platform/android/dir_access_jandroid.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,7 +30,7 @@ #include "dir_access_jandroid.h" #include "core/string/print_string.h" -#include "file_access_jandroid.h" +#include "file_access_android.h" #include "string_android.h" #include "thread_jandroid.h" @@ -146,7 +146,7 @@ bool DirAccessJAndroid::file_exists(String p_file) { else sd = current_dir.plus_file(p_file); - FileAccessJAndroid *f = memnew(FileAccessJAndroid); + FileAccessAndroid *f = memnew(FileAccessAndroid); bool exists = f->file_exists(sd); memdelete(f); diff --git a/platform/android/dir_access_jandroid.h b/platform/android/dir_access_jandroid.h index 7d0def137a..fed468d051 100644 --- a/platform/android/dir_access_jandroid.h +++ b/platform/android/dir_access_jandroid.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp index e82a12ece5..5f7e5eaa83 100644 --- a/platform/android/display_server_android.cpp +++ b/platform/android/display_server_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,7 +41,7 @@ #if defined(VULKAN_ENABLED) #include "drivers/vulkan/rendering_device_vulkan.h" #include "platform/android/vulkan/vulkan_context_android.h" -#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" +#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" #endif DisplayServerAndroid *DisplayServerAndroid::get_singleton() { @@ -447,7 +447,7 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis rendering_device_vulkan = memnew(RenderingDeviceVulkan); rendering_device_vulkan->initialize(context_vulkan); - RasterizerRD::make_current(); + RendererCompositorRD::make_current(); } #endif @@ -498,9 +498,28 @@ void DisplayServerAndroid::_set_key_modifier_state(Ref<InputEventWithModifiers> } void DisplayServerAndroid::process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed) { + static char32_t prev_wc = 0; + char32_t unicode = p_unicode_char; + if ((p_unicode_char & 0xfffffc00) == 0xd800) { + if (prev_wc != 0) { + ERR_PRINT("invalid utf16 surrogate input"); + } + prev_wc = unicode; + return; // Skip surrogate. + } else if ((unicode & 0xfffffc00) == 0xdc00) { + if (prev_wc == 0) { + ERR_PRINT("invalid utf16 surrogate input"); + return; // Skip invalid surrogate. + } + unicode = (prev_wc << 10UL) + unicode - ((0xd800 << 10UL) + 0xdc00 - 0x10000); + prev_wc = 0; + } else { + prev_wc = 0; + } + Ref<InputEventKey> ev; ev.instance(); - int val = p_unicode_char; + int val = unicode; int keycode = android_get_keysym(p_keycode); int phy_keycode = android_get_keysym(p_scancode); @@ -667,7 +686,7 @@ void DisplayServerAndroid::process_hover(int p_type, Point2 p_pos) { } } -void DisplayServerAndroid::process_mouse_event(int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor, float event_horizontal_factor) { +void DisplayServerAndroid::process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor, float event_horizontal_factor) { int event_buttons_mask = _android_button_mask_to_godot_button_mask(event_android_buttons_mask); switch (event_action) { case AMOTION_EVENT_ACTION_BUTTON_PRESS: @@ -675,8 +694,13 @@ void DisplayServerAndroid::process_mouse_event(int event_action, int event_andro Ref<InputEventMouseButton> ev; ev.instance(); _set_key_modifier_state(ev); - ev->set_position(event_pos); - ev->set_global_position(event_pos); + if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { + ev->set_position(event_pos); + ev->set_global_position(event_pos); + } else { + ev->set_position(hover_prev_pos); + ev->set_global_position(hover_prev_pos); + } ev->set_pressed(event_action == AMOTION_EVENT_ACTION_BUTTON_PRESS); int changed_button_mask = buttons_state ^ event_buttons_mask; @@ -691,18 +715,29 @@ void DisplayServerAndroid::process_mouse_event(int event_action, int event_andro Ref<InputEventMouseMotion> ev; ev.instance(); _set_key_modifier_state(ev); - ev->set_position(event_pos); - ev->set_global_position(event_pos); - ev->set_relative(event_pos - hover_prev_pos); + if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { + ev->set_position(event_pos); + ev->set_global_position(event_pos); + ev->set_relative(event_pos - hover_prev_pos); + hover_prev_pos = event_pos; + } else { + ev->set_position(hover_prev_pos); + ev->set_global_position(hover_prev_pos); + ev->set_relative(event_pos); + } ev->set_button_mask(event_buttons_mask); Input::get_singleton()->accumulate_input_event(ev); - hover_prev_pos = event_pos; } break; case AMOTION_EVENT_ACTION_SCROLL: { Ref<InputEventMouseButton> ev; ev.instance(); - ev->set_position(event_pos); - ev->set_global_position(event_pos); + if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { + ev->set_position(event_pos); + ev->set_global_position(event_pos); + } else { + ev->set_position(hover_prev_pos); + ev->set_global_position(hover_prev_pos); + } ev->set_pressed(true); buttons_state = event_buttons_mask; if (event_vertical_factor > 0) { @@ -790,6 +825,24 @@ void DisplayServerAndroid::process_gyroscope(const Vector3 &p_gyroscope) { Input::get_singleton()->set_gyroscope(p_gyroscope); } +void DisplayServerAndroid::mouse_set_mode(MouseMode p_mode) { + if (mouse_mode == p_mode) { + return; + } + + if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) { + OS_Android::get_singleton()->get_godot_java()->get_godot_view()->request_pointer_capture(); + } else { + OS_Android::get_singleton()->get_godot_java()->get_godot_view()->release_pointer_capture(); + } + + mouse_mode = p_mode; +} + +DisplayServer::MouseMode DisplayServerAndroid::mouse_get_mode() const { + return mouse_mode; +} + Point2i DisplayServerAndroid::mouse_get_position() const { return hover_prev_pos; } diff --git a/platform/android/display_server_android.h b/platform/android/display_server_android.h index aa5a2c1185..b9d1641656 100644 --- a/platform/android/display_server_android.h +++ b/platform/android/display_server_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,7 +41,7 @@ class RenderingDeviceVulkan; class DisplayServerAndroid : public DisplayServer { public: struct TouchPos { - int id; + int id = 0; Point2 pos; }; @@ -52,12 +52,12 @@ public: }; struct JoypadEvent { - int device; - int type; - int index; - bool pressed; - float value; - int hat; + int device = 0; + int type = 0; + int index = 0; + bool pressed = false; + float value = 0; + int hat = 0; }; private: @@ -70,6 +70,8 @@ private: int buttons_state; + MouseMode mouse_mode; + bool keep_screen_on; Vector<TouchPos> touch; @@ -172,12 +174,15 @@ public: void process_gyroscope(const Vector3 &p_gyroscope); void process_touch(int p_event, int p_pointer, const Vector<TouchPos> &p_points); void process_hover(int p_type, Point2 p_pos); - void process_mouse_event(int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor = 0, float event_horizontal_factor = 0); + void process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor = 0, float event_horizontal_factor = 0); void process_double_tap(int event_android_button_mask, Point2 p_pos); void process_scroll(Point2 p_pos); void process_joy_event(JoypadEvent p_event); void process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed); + void mouse_set_mode(MouseMode p_mode); + MouseMode mouse_get_mode() const; + static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); static Vector<String> get_rendering_drivers_func(); static void register_android_driver(); diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index d24c96f87a..cdcc39c6e7 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -205,7 +205,7 @@ static const char *SPLASH_BG_COLOR_PATH = "res/drawable/splash_bg_color.png"; struct LauncherIcon { const char *export_path; - int dimensions; + int dimensions = 0; }; static const int icon_densities_count = 6; @@ -240,6 +240,9 @@ static const LauncherIcon launcher_adaptive_icon_backgrounds[icon_densities_coun { "res/mipmap/icon_background.png", 432 } }; +static const int EXPORT_FORMAT_APK = 0; +static const int EXPORT_FORMAT_AAB = 1; + class EditorExportPlatformAndroid : public EditorExportPlatform { GDCLASS(EditorExportPlatformAndroid, EditorExportPlatform); @@ -250,12 +253,12 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { String id; String name; String description; - int api_level; + int api_level = 0; }; struct APKExportData { zipFile apk; - EditorProgress *ep; + EditorProgress *ep = nullptr; }; Vector<PluginConfig> plugins; @@ -299,13 +302,13 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } // Check for devices updates - String adb = EditorSettings::get_singleton()->get("export/android/adb"); + String adb = get_adb_path(); if (FileAccess::exists(adb)) { String devices; List<String> args; args.push_back("devices"); int ec; - OS::get_singleton()->execute(adb, args, true, nullptr, &devices, &ec); + OS::get_singleton()->execute(adb, args, &devices, &ec); Vector<String> ds = devices.split("\n"); Vector<String> ldevices; @@ -358,7 +361,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { int ec2; String dp; - OS::get_singleton()->execute(adb, args, true, nullptr, &dp, &ec2); + OS::get_singleton()->execute(adb, args, &dp, &ec2); Vector<String> props = dp.split("\n"); String vendor; @@ -422,14 +425,14 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { } if (EditorSettings::get_singleton()->get("export/android/shutdown_adb_on_exit")) { - String adb = EditorSettings::get_singleton()->get("export/android/adb"); + String adb = get_adb_path(); if (!FileAccess::exists(adb)) { return; //adb not configured } List<String> args; args.push_back("kill-server"); - OS::get_singleton()->execute(adb, args, true); + OS::get_singleton()->execute(adb, args); }; } @@ -647,7 +650,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { if (DirAccess::exists(plugins_dir)) { Vector<String> plugins_filenames = list_gdap_files(plugins_dir); - if (!plugins_filenames.empty()) { + if (!plugins_filenames.is_empty()) { Ref<ConfigFile> config_file = memnew(ConfigFile); for (int i = 0; i < plugins_filenames.size(); i++) { PluginConfig config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i])); @@ -750,7 +753,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { PackedStringArray user_perms = p_preset->get("permissions/custom_permissions"); for (int i = 0; i < user_perms.size(); i++) { String user_perm = user_perms[i].strip_edges(); - if (!user_perm.empty()) { + if (!user_perm.is_empty()) { r_permissions.push_back(user_perm); } } @@ -975,7 +978,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { encode_uint32(xr_mode_index == /* XRMode.OVR */ 1 && focus_awareness ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]); } - if (tname == "meta-data" && attrname == "value" && value == "plugins_value" && !plugins_names.empty()) { + if (tname == "meta-data" && attrname == "value" && value == "plugins_value" && !plugins_names.is_empty()) { // Update the meta-data 'android:value' attribute with the list of enabled plugins. string_table.write[attr_value] = plugins_names; } @@ -1471,7 +1474,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { // TODO: Figure out how to handle remaining boot splash parameters (e.g: fullsize, filter) String project_splash_path = ProjectSettings::get_singleton()->get("application/boot_splash/image"); - if (!project_splash_path.empty()) { + if (!project_splash_path.is_empty()) { splash_image.instance(); const Error err = ImageLoader::load_image(project_splash_path, splash_image); if (err) { @@ -1505,19 +1508,19 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { // Regular icon: user selection -> project icon -> default. String path = static_cast<String>(p_preset->get(launcher_icon_option)).strip_edges(); - if (path.empty() || ImageLoader::load_image(path, icon) != OK) { + if (path.is_empty() || ImageLoader::load_image(path, icon) != OK) { ImageLoader::load_image(project_icon_path, icon); } // Adaptive foreground: user selection -> regular icon (user selection -> project icon -> default). path = static_cast<String>(p_preset->get(launcher_adaptive_icon_foreground_option)).strip_edges(); - if (path.empty() || ImageLoader::load_image(path, foreground) != OK) { + if (path.is_empty() || ImageLoader::load_image(path, foreground) != OK) { foreground = icon; } // Adaptive background: user selection -> default. path = static_cast<String>(p_preset->get(launcher_adaptive_icon_background_option)).strip_edges(); - if (!path.empty()) { + if (!path.is_empty()) { ImageLoader::load_image(path, background); } } @@ -1538,14 +1541,14 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { const Ref<Image> &foreground, const Ref<Image> &background) { // Store the splash image - if (splash_image.is_valid() && !splash_image->empty()) { + if (splash_image.is_valid() && !splash_image->is_empty()) { Vector<uint8_t> data; _load_image_data(splash_image, data); store_image(SPLASH_IMAGE_EXPORT_PATH, data); } // Store the splash bg color image - if (splash_bg_color_image.is_valid() && !splash_bg_color_image->empty()) { + if (splash_bg_color_image.is_valid() && !splash_bg_color_image->is_empty()) { Vector<uint8_t> data; _load_image_data(splash_bg_color_image, data); store_image(SPLASH_BG_COLOR_PATH, data); @@ -1555,20 +1558,20 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { // the default image from the export template will be used. for (int i = 0; i < icon_densities_count; ++i) { - if (main_image.is_valid() && !main_image->empty()) { + if (main_image.is_valid() && !main_image->is_empty()) { Vector<uint8_t> data; _process_launcher_icons(launcher_icons[i].export_path, main_image, launcher_icons[i].dimensions, data); store_image(launcher_icons[i], data); } - if (foreground.is_valid() && !foreground->empty()) { + if (foreground.is_valid() && !foreground->is_empty()) { Vector<uint8_t> data; _process_launcher_icons(launcher_adaptive_icon_foregrounds[i].export_path, foreground, launcher_adaptive_icon_foregrounds[i].dimensions, data); store_image(launcher_adaptive_icon_foregrounds[i], data); } - if (background.is_valid() && !background->empty()) { + if (background.is_valid() && !background->is_empty()) { Vector<uint8_t> data; _process_launcher_icons(launcher_adaptive_icon_backgrounds[i].export_path, background, launcher_adaptive_icon_backgrounds[i].dimensions, data); @@ -1613,7 +1616,7 @@ public: r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "custom_template/use_custom_build"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "custom_template/export_format", PROPERTY_HINT_ENUM, "Export APK,Export AAB"), 0)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "custom_template/export_format", PROPERTY_HINT_ENUM, "Export APK,Export AAB"), EXPORT_FORMAT_APK)); Vector<PluginConfig> plugins_configs = get_plugins(); for (int i = 0; i < plugins_configs.size(); i++) { @@ -1749,7 +1752,7 @@ public: EditorProgress ep("run", "Running on " + devices[p_device].name, 3); - String adb = EditorSettings::get_singleton()->get("export/android/adb"); + String adb = get_adb_path(); // Export_temp APK. if (ep.step("Exporting APK...", 0)) { @@ -1772,7 +1775,7 @@ public: } // Export to temporary APK before sending to device. - Error err = export_project(p_preset, true, tmp_export_path, p_debug_flags); + Error err = export_project_helper(p_preset, true, tmp_export_path, EXPORT_FORMAT_APK, true, p_debug_flags); if (err != OK) { CLEANUP_AND_RETURN(err); @@ -1797,7 +1800,7 @@ public: args.push_back("uninstall"); args.push_back(get_package_name(package_name)); - err = OS::get_singleton()->execute(adb, args, true, nullptr, nullptr, &rv); + err = OS::get_singleton()->execute(adb, args, nullptr, &rv); } print_line("Installing to device (please wait...): " + devices[p_device].name); @@ -1812,7 +1815,7 @@ public: args.push_back("-r"); args.push_back(tmp_export_path); - err = OS::get_singleton()->execute(adb, args, true, nullptr, nullptr, &rv); + err = OS::get_singleton()->execute(adb, args, nullptr, &rv); if (err || rv != 0) { EditorNode::add_io_error("Could not install to device."); CLEANUP_AND_RETURN(ERR_CANT_CREATE); @@ -1829,7 +1832,7 @@ public: args.push_back(devices[p_device].id); args.push_back("reverse"); args.push_back("--remove-all"); - OS::get_singleton()->execute(adb, args, true, nullptr, nullptr, &rv); + OS::get_singleton()->execute(adb, args, nullptr, &rv); if (p_debug_flags & DEBUG_FLAG_REMOTE_DEBUG) { int dbg_port = EditorSettings::get_singleton()->get("network/debug/remote_port"); @@ -1840,7 +1843,7 @@ public: args.push_back("tcp:" + itos(dbg_port)); args.push_back("tcp:" + itos(dbg_port)); - OS::get_singleton()->execute(adb, args, true, nullptr, nullptr, &rv); + OS::get_singleton()->execute(adb, args, nullptr, &rv); print_line("Reverse result: " + itos(rv)); } @@ -1854,7 +1857,7 @@ public: args.push_back("tcp:" + itos(fs_port)); args.push_back("tcp:" + itos(fs_port)); - err = OS::get_singleton()->execute(adb, args, true, nullptr, nullptr, &rv); + err = OS::get_singleton()->execute(adb, args, nullptr, &rv); print_line("Reverse result2: " + itos(rv)); } } else { @@ -1882,7 +1885,7 @@ public: args.push_back("-n"); args.push_back(get_package_name(package_name) + "/com.godot.game.GodotApp"); - err = OS::get_singleton()->execute(adb, args, true, nullptr, nullptr, &rv); + err = OS::get_singleton()->execute(adb, args, nullptr, &rv); if (err || rv != 0) { EditorNode::add_io_error("Could not execute on device."); CLEANUP_AND_RETURN(ERR_CANT_CREATE); @@ -1896,6 +1899,55 @@ public: return run_icon; } + static String get_adb_path() { + String exe_ext = ""; + if (OS::get_singleton()->get_name() == "Windows") { + exe_ext = ".exe"; + } + String sdk_path = EditorSettings::get_singleton()->get("export/android/android_sdk_path"); + return sdk_path.plus_file("platform-tools/adb" + exe_ext); + } + + static String get_apksigner_path() { + String exe_ext = ""; + if (OS::get_singleton()->get_name() == "Windows") { + exe_ext = ".bat"; + } + String apksigner_command_name = "apksigner" + exe_ext; + String sdk_path = EditorSettings::get_singleton()->get("export/android/android_sdk_path"); + String apksigner_path = ""; + + Error errn; + String build_tools_dir = sdk_path.plus_file("build-tools"); + DirAccessRef da = DirAccess::open(build_tools_dir, &errn); + if (errn != OK) { + print_error("Unable to open Android 'build-tools' directory."); + return apksigner_path; + } + + // There are additional versions directories we need to go through. + da->list_dir_begin(); + String sub_dir = da->get_next(); + while (!sub_dir.is_empty()) { + if (!sub_dir.begins_with(".") && da->current_is_dir()) { + // Check if the tool is here. + String tool_path = build_tools_dir.plus_file(sub_dir).plus_file(apksigner_command_name); + if (FileAccess::exists(tool_path)) { + apksigner_path = tool_path; + break; + } + } + sub_dir = da->get_next(); + } + da->list_dir_end(); + + if (apksigner_path.is_empty()) { + EditorNode::get_singleton()->show_warning(TTR("Unable to find the 'apksigner' tool.")); + } + + return apksigner_path; + } + virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override { String err; bool valid = false; @@ -1931,25 +1983,16 @@ public: } } else { valid = exists_export_template("android_source.zip", &err); + + if (!FileAccess::exists("res://android/build/build.gradle")) { + err += TTR("Android build template not installed in the project. Install it from the Project menu.") + "\n"; + valid = false; + } } r_missing_templates = !valid; // Validate the rest of the configuration. - String adb = EditorSettings::get_singleton()->get("export/android/adb"); - - if (!FileAccess::exists(adb)) { - valid = false; - err += TTR("ADB executable not configured in the Editor Settings.") + "\n"; - } - - String js = EditorSettings::get_singleton()->get("export/android/jarsigner"); - - if (!FileAccess::exists(js)) { - valid = false; - err += TTR("OpenJDK jarsigner not configured in the Editor Settings.") + "\n"; - } - String dk = p_preset->get("keystore/debug"); if (!FileAccess::exists(dk)) { @@ -1962,30 +2005,50 @@ public: String rk = p_preset->get("keystore/release"); - if (!rk.empty() && !FileAccess::exists(rk)) { + if (!rk.is_empty() && !FileAccess::exists(rk)) { valid = false; err += TTR("Release keystore incorrectly configured in the export preset.") + "\n"; } - if (bool(p_preset->get("custom_template/use_custom_build"))) { - String sdk_path = EditorSettings::get_singleton()->get("export/android/custom_build_sdk_path"); - if (sdk_path == "") { - err += TTR("Custom build requires a valid Android SDK path in Editor Settings.") + "\n"; + String sdk_path = EditorSettings::get_singleton()->get("export/android/android_sdk_path"); + if (sdk_path == "") { + err += TTR("A valid Android SDK path is required in Editor Settings.") + "\n"; + valid = false; + } else { + Error errn; + // Check for the platform-tools directory. + DirAccessRef da = DirAccess::open(sdk_path.plus_file("platform-tools"), &errn); + if (errn != OK) { + err += TTR("Invalid Android SDK path in Editor Settings."); + err += TTR("Missing 'platform-tools' directory!"); + err += "\n"; valid = false; - } else { - Error errn; - // Check for the platform-tools directory. - DirAccessRef da = DirAccess::open(sdk_path.plus_file("platform-tools"), &errn); - if (errn != OK) { - err += TTR("Invalid Android SDK path for custom build in Editor Settings."); - err += TTR("Missing 'platform-tools' directory!"); - err += "\n"; - valid = false; - } } - if (!FileAccess::exists("res://android/build/build.gradle")) { - err += TTR("Android build template not installed in the project. Install it from the Project menu.") + "\n"; + // Validate that adb is available + String adb_path = get_adb_path(); + if (!FileAccess::exists(adb_path)) { + err += TTR("Unable to find Android SDK platform-tools' adb command."); + err += TTR("Please check in the Android SDK directory specified in Editor Settings."); + err += "\n"; + valid = false; + } + + // Check for the build-tools directory. + DirAccessRef build_tools_da = DirAccess::open(sdk_path.plus_file("build-tools"), &errn); + if (errn != OK) { + err += TTR("Invalid Android SDK path in Editor Settings."); + err += TTR("Missing 'build-tools' directory!"); + err += "\n"; + valid = false; + } + + // Validate that apksigner is available + String apksigner_path = get_apksigner_path(); + if (!FileAccess::exists(apksigner_path)) { + err += TTR("Unable to find Android SDK build-tools' apksigner command."); + err += TTR("Please check in the Android SDK directory specified in Editor Settings."); + err += "\n"; valid = false; } } @@ -2019,7 +2082,7 @@ public: // Ensure that `Use Custom Build` is enabled if a plugin is selected. String enabled_plugins_names = get_plugins_names(get_enabled_plugins(p_preset)); bool custom_build_enabled = p_preset->get("custom_template/use_custom_build"); - if (!enabled_plugins_names.empty() && !custom_build_enabled) { + if (!enabled_plugins_names.is_empty() && !custom_build_enabled) { valid = false; err += TTR("\"Use Custom Build\" must be enabled to use the plugins."); err += "\n"; @@ -2050,7 +2113,7 @@ public: } } - if (int(p_preset->get("custom_template/export_format")) == 1 && /*AAB*/ + if (int(p_preset->get("custom_template/export_format")) == EXPORT_FORMAT_AAB && !bool(p_preset->get("custom_template/use_custom_build"))) { valid = false; err += TTR("\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."); @@ -2168,16 +2231,16 @@ public: } } - Error sign_apk(const Ref<EditorExportPreset> &p_preset, bool p_debug, String export_path, EditorProgress ep) { + Error sign_apk(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &export_path, EditorProgress &ep) { int export_format = int(p_preset->get("custom_template/export_format")); - String export_label = export_format == 1 ? "AAB" : "APK"; + String export_label = export_format == EXPORT_FORMAT_AAB ? "AAB" : "APK"; String release_keystore = p_preset->get("keystore/release"); String release_username = p_preset->get("keystore/release_user"); String release_password = p_preset->get("keystore/release_password"); - String jarsigner = EditorSettings::get_singleton()->get("export/android/jarsigner"); - if (!FileAccess::exists(jarsigner)) { - EditorNode::add_io_error("'jarsigner' could not be found.\nPlease supply a path in the Editor Settings.\nThe resulting " + export_label + " is unsigned."); + String apksigner = get_apksigner_path(); + if (!FileAccess::exists(apksigner)) { + EditorNode::add_io_error("'apksigner' could not be found.\nPlease check the command is available in the Android SDK build-tools directory.\nThe resulting " + export_label + " is unsigned."); return OK; } @@ -2189,13 +2252,13 @@ public: password = p_preset->get("keystore/debug_password"); user = p_preset->get("keystore/debug_user"); - if (keystore.empty()) { + if (keystore.is_empty()) { keystore = EditorSettings::get_singleton()->get("export/android/debug_keystore"); password = EditorSettings::get_singleton()->get("export/android/debug_keystore_pass"); user = EditorSettings::get_singleton()->get("export/android/debug_keystore_user"); } - if (ep.step("Signing debug " + export_label + "...", 103)) { + if (ep.step("Signing debug " + export_label + "...", 104)) { return ERR_SKIP; } @@ -2204,7 +2267,7 @@ public: password = release_password; user = release_username; - if (ep.step("Signing release " + export_label + "...", 103)) { + if (ep.step("Signing release " + export_label + "...", 104)) { return ERR_SKIP; } } @@ -2215,43 +2278,34 @@ public: } List<String> args; - args.push_back("-digestalg"); - args.push_back("SHA-256"); - args.push_back("-sigalg"); - args.push_back("SHA256withRSA"); - String tsa_url = EditorSettings::get_singleton()->get("export/android/timestamping_authority_url"); - if (tsa_url != "") { - args.push_back("-tsa"); - args.push_back(tsa_url); - } - args.push_back("-verbose"); - args.push_back("-keystore"); + args.push_back("sign"); + args.push_back("--verbose"); + args.push_back("--ks"); args.push_back(keystore); - args.push_back("-storepass"); - args.push_back(password); - args.push_back(export_path); + args.push_back("--ks-pass"); + args.push_back("pass:" + password); + args.push_back("--ks-key-alias"); args.push_back(user); + args.push_back(export_path); int retval; - OS::get_singleton()->execute(jarsigner, args, true, NULL, NULL, &retval); + OS::get_singleton()->execute(apksigner, args, nullptr, &retval); if (retval) { - EditorNode::add_io_error("'jarsigner' returned with error #" + itos(retval)); + EditorNode::add_io_error("'apksigner' returned with error #" + itos(retval)); return ERR_CANT_CREATE; } - if (ep.step("Verifying " + export_label + "...", 104)) { + if (ep.step("Verifying " + export_label + "...", 105)) { return ERR_SKIP; } args.clear(); - args.push_back("-verify"); - args.push_back("-keystore"); - args.push_back(keystore); + args.push_back("verify"); + args.push_back("--verbose"); args.push_back(export_path); - args.push_back("-verbose"); - OS::get_singleton()->execute(jarsigner, args, true, NULL, NULL, &retval); + OS::get_singleton()->execute(apksigner, args, nullptr, &retval); if (retval) { - EditorNode::add_io_error("'jarsigner' verification of " + export_label + " failed. Make sure to use a jarsigner from OpenJDK 8."); + EditorNode::add_io_error("'apksigner' verification of " + export_label + " failed."); return ERR_CANT_CREATE; } return OK; @@ -2267,6 +2321,12 @@ public: } virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override { + int export_format = int(p_preset->get("custom_template/export_format")); + bool should_sign = p_preset->get("package/signed"); + return export_project_helper(p_preset, p_debug, p_path, export_format, should_sign, p_flags); + } + + Error export_project_helper(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int export_format, bool should_sign, int p_flags) { ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags); String src_apk; @@ -2275,9 +2335,7 @@ public: EditorProgress ep("export", "Exporting for Android", 105, true); bool use_custom_build = bool(p_preset->get("custom_template/use_custom_build")); - int export_format = int(p_preset->get("custom_template/export_format")); bool p_give_internet = p_flags & (DEBUG_FLAG_DUMB_CLIENT | DEBUG_FLAG_REMOTE_DEBUG); - bool _signed = p_preset->get("package/signed"); bool apk_expansion = p_preset->get("apk_expansion/enable"); Vector<String> enabled_abis = get_enabled_abis(p_preset); @@ -2295,7 +2353,7 @@ public: // Write command line flags into the command_line_flags variable. get_command_line_flags(p_preset, p_path, p_flags, command_line_flags); - if (export_format == 1) { + if (export_format == EXPORT_FORMAT_AAB) { if (!p_path.ends_with(".aab")) { EditorNode::get_singleton()->show_warning(TTR("Invalid filename! Android App Bundle requires the *.aab extension.")); return ERR_UNCONFIGURED; @@ -2305,12 +2363,12 @@ public: return ERR_UNCONFIGURED; } } - if (export_format == 0 && !p_path.ends_with(".apk")) { + if (export_format == EXPORT_FORMAT_APK && !p_path.ends_with(".apk")) { EditorNode::get_singleton()->show_warning( TTR("Invalid filename! Android APK requires the *.apk extension.")); return ERR_UNCONFIGURED; } - if (export_format > 1 || export_format < 0) { + if (export_format > EXPORT_FORMAT_AAB || export_format < EXPORT_FORMAT_APK) { EditorNode::add_io_error("Unsupported export format!\n"); return ERR_UNCONFIGURED; //TODO: is this the right error? } @@ -2330,8 +2388,8 @@ public: return ERR_UNCONFIGURED; } } - String sdk_path = EDITOR_GET("export/android/custom_build_sdk_path"); - ERR_FAIL_COND_V_MSG(sdk_path == "", ERR_UNCONFIGURED, "Android SDK path must be configured in Editor Settings at 'export/android/custom_build_sdk_path'."); + String sdk_path = EDITOR_GET("export/android/android_sdk_path"); + ERR_FAIL_COND_V_MSG(sdk_path == "", ERR_UNCONFIGURED, "Android SDK path must be configured in Editor Settings at 'export/android/android_sdk_path'."); // TODO: should we use "package/name" or "application/config/name"? String project_name = get_project_name(p_preset->get("package/name")); @@ -2377,7 +2435,7 @@ public: String version_code = itos(p_preset->get("version/code")); String version_name = p_preset->get("version/name"); String enabled_abi_string = String("|").join(enabled_abis); - String sign_flag = _signed ? "true" : "false"; + String sign_flag = should_sign ? "true" : "false"; String zipalign_flag = "true"; Vector<PluginConfig> enabled_plugins = get_enabled_plugins(p_preset); @@ -2392,10 +2450,10 @@ public: } String build_type = p_debug ? "Debug" : "Release"; - if (export_format == 1) { + if (export_format == EXPORT_FORMAT_AAB) { String bundle_build_command = vformat("bundle%s", build_type); cmdline.push_back(bundle_build_command); - } else if (export_format == 0) { + } else if (export_format == EXPORT_FORMAT_APK) { String apk_build_command = vformat("assemble%s", build_type); cmdline.push_back(apk_build_command); } @@ -2409,7 +2467,7 @@ public: cmdline.push_back("-Pplugins_maven_repos=" + custom_maven_repos); // argument to specify the list of custom maven repos for the plugins dependencies. cmdline.push_back("-Pperform_zipalign=" + zipalign_flag); // argument to specify whether the build should be zipaligned. cmdline.push_back("-Pperform_signing=" + sign_flag); // argument to specify whether the build should be signed. - if (_signed && !p_debug) { + if (should_sign && !p_debug) { // Pass the release keystore info as well String release_keystore = p_preset->get("keystore/release"); String release_username = p_preset->get("keystore/release_user"); @@ -2434,9 +2492,9 @@ public: List<String> copy_args; String copy_command; - if (export_format == 1) { + if (export_format == EXPORT_FORMAT_AAB) { copy_command = vformat("copyAndRename%sAab", build_type); - } else if (export_format == 0) { + } else if (export_format == EXPORT_FORMAT_APK) { copy_command = vformat("copyAndRename%sApk", build_type); } @@ -2549,27 +2607,27 @@ public: } // Process the splash image - if (file == SPLASH_IMAGE_EXPORT_PATH && splash_image.is_valid() && !splash_image->empty()) { + if (file == SPLASH_IMAGE_EXPORT_PATH && splash_image.is_valid() && !splash_image->is_empty()) { _load_image_data(splash_image, data); } // Process the splash bg color image - if (file == SPLASH_BG_COLOR_PATH && splash_bg_color_image.is_valid() && !splash_bg_color_image->empty()) { + if (file == SPLASH_BG_COLOR_PATH && splash_bg_color_image.is_valid() && !splash_bg_color_image->is_empty()) { _load_image_data(splash_bg_color_image, data); } for (int i = 0; i < icon_densities_count; ++i) { - if (main_image.is_valid() && !main_image->empty()) { + if (main_image.is_valid() && !main_image->is_empty()) { if (file == launcher_icons[i].export_path) { _process_launcher_icons(file, main_image, launcher_icons[i].dimensions, data); } } - if (foreground.is_valid() && !foreground->empty()) { + if (foreground.is_valid() && !foreground->is_empty()) { if (file == launcher_adaptive_icon_foregrounds[i].export_path) { _process_launcher_icons(file, foreground, launcher_adaptive_icon_foregrounds[i].dimensions, data); } } - if (background.is_valid() && !background->empty()) { + if (background.is_valid() && !background->is_empty()) { if (file == launcher_adaptive_icon_backgrounds[i].export_path) { _process_launcher_icons(file, background, launcher_adaptive_icon_backgrounds[i].dimensions, data); } @@ -2590,7 +2648,7 @@ public: } } - if (file.begins_with("META-INF") && _signed) { + if (file.begins_with("META-INF") && should_sign) { skip = true; } @@ -2620,7 +2678,7 @@ public: ret = unzGoToNextFile(pkg); } - if (!invalid_abis.empty()) { + if (!invalid_abis.is_empty()) { String unsupported_arch = String(", ").join(invalid_abis); EditorNode::add_io_error("Missing libraries in the export template for the selected architectures: " + unsupported_arch + ".\n" + "Please build a template with all required libraries, or uncheck the missing architectures in the export preset."); @@ -2678,18 +2736,13 @@ public: CLEANUP_AND_RETURN(err); } - if (_signed) { - err = sign_apk(p_preset, p_debug, tmp_unaligned_path, ep); - if (err != OK) { - CLEANUP_AND_RETURN(err); - } - } - - // Let's zip-align (must be done after signing) + // Let's zip-align (must be done before signing) static const int ZIP_ALIGNMENT = 4; - if (ep.step("Aligning APK...", 105)) { + // If we're not signing the apk, then the next step should be the last. + const int next_step = should_sign ? 103 : 105; + if (ep.step("Aligning APK...", next_step)) { CLEANUP_AND_RETURN(ERR_SKIP); } @@ -2763,6 +2816,15 @@ public: zipClose(final_apk, nullptr); unzClose(tmp_unaligned); + if (should_sign) { + // Signing must be done last as any additional modifications to the + // file will invalidate the signature. + err = sign_apk(p_preset, p_debug, p_path, ep); + if (err != OK) { + CLEANUP_AND_RETURN(err); + } + } + CLEANUP_AND_RETURN(OK); } @@ -2802,19 +2864,14 @@ void register_android_exporter() { exe_ext = "*.exe"; } - EDITOR_DEF("export/android/adb", ""); - EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/adb", PROPERTY_HINT_GLOBAL_FILE, exe_ext)); - EDITOR_DEF("export/android/jarsigner", ""); - EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/jarsigner", PROPERTY_HINT_GLOBAL_FILE, exe_ext)); + EDITOR_DEF("export/android/android_sdk_path", ""); + EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/android_sdk_path", PROPERTY_HINT_GLOBAL_DIR)); EDITOR_DEF("export/android/debug_keystore", ""); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/debug_keystore", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks")); EDITOR_DEF("export/android/debug_keystore_user", "androiddebugkey"); EDITOR_DEF("export/android/debug_keystore_pass", "android"); EDITOR_DEF("export/android/force_system_user", false); - EDITOR_DEF("export/android/custom_build_sdk_path", ""); - EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/custom_build_sdk_path", PROPERTY_HINT_GLOBAL_DIR)); - EDITOR_DEF("export/android/timestamping_authority_url", ""); EDITOR_DEF("export/android/shutdown_adb_on_exit", true); Ref<EditorExportPlatformAndroid> exporter = Ref<EditorExportPlatformAndroid>(memnew(EditorExportPlatformAndroid)); diff --git a/platform/android/export/export.h b/platform/android/export/export.h index d11ab9f49e..28e09f41db 100644 --- a/platform/android/export/export.h +++ b/platform/android/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h index a9f38869e0..fc54b65d26 100644 --- a/platform/android/export/gradle_export_util.h +++ b/platform/android/export/gradle_export_util.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -261,7 +261,7 @@ String _get_instrumentation_tag(const Ref<EditorExportPreset> &p_preset) { } String _get_plugins_tag(const String &plugins_names) { - if (!plugins_names.empty()) { + if (!plugins_names.is_empty()) { return vformat(" <meta-data tools:node=\"replace\" android:name=\"plugins\" android:value=\"%s\" />\n", plugins_names); } else { return " <meta-data tools:node=\"remove\" android:name=\"plugins\" />\n"; diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp index 2446ca2829..165d5da3ae 100644 --- a/platform/android/file_access_android.cpp +++ b/platform/android/file_access_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -157,11 +157,6 @@ bool FileAccessAndroid::file_exists(const String &p_path) { return true; } -FileAccessAndroid::FileAccessAndroid() { - a = nullptr; - eof = false; -} - FileAccessAndroid::~FileAccessAndroid() { close(); } diff --git a/platform/android/file_access_android.h b/platform/android/file_access_android.h index a347c63ffb..56010c918a 100644 --- a/platform/android/file_access_android.h +++ b/platform/android/file_access_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -39,10 +39,10 @@ class FileAccessAndroid : public FileAccess { static FileAccess *create_android(); - mutable AAsset *a; - mutable size_t len; - mutable size_t pos; - mutable bool eof; + mutable AAsset *a = nullptr; + mutable size_t len = 0; + mutable size_t pos = 0; + mutable bool eof = false; public: static AAssetManager *asset_manager; @@ -74,7 +74,6 @@ public: //static void make_default(); - FileAccessAndroid(); ~FileAccessAndroid(); }; diff --git a/platform/android/file_access_jandroid.cpp b/platform/android/file_access_jandroid.cpp deleted file mode 100644 index df8b57fd3a..0000000000 --- a/platform/android/file_access_jandroid.cpp +++ /dev/null @@ -1,197 +0,0 @@ -/*************************************************************************/ -/* file_access_jandroid.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "file_access_jandroid.h" -#include "core/os/os.h" -#include "thread_jandroid.h" -#include <unistd.h> - -jobject FileAccessJAndroid::io = nullptr; -jclass FileAccessJAndroid::cls; -jmethodID FileAccessJAndroid::_file_open = 0; -jmethodID FileAccessJAndroid::_file_get_size = 0; -jmethodID FileAccessJAndroid::_file_seek = 0; -jmethodID FileAccessJAndroid::_file_read = 0; -jmethodID FileAccessJAndroid::_file_tell = 0; -jmethodID FileAccessJAndroid::_file_eof = 0; -jmethodID FileAccessJAndroid::_file_close = 0; - -FileAccess *FileAccessJAndroid::create_jandroid() { - return memnew(FileAccessJAndroid); -} - -Error FileAccessJAndroid::_open(const String &p_path, int p_mode_flags) { - if (is_open()) - close(); - - String path = fix_path(p_path).simplify_path(); - if (path.begins_with("/")) - path = path.substr(1, path.length()); - else if (path.begins_with("res://")) - path = path.substr(6, path.length()); - - JNIEnv *env = ThreadAndroid::get_env(); - - jstring js = env->NewStringUTF(path.utf8().get_data()); - int res = env->CallIntMethod(io, _file_open, js, (p_mode_flags & WRITE) ? true : false); - env->DeleteLocalRef(js); - - OS::get_singleton()->print("fopen: '%s' ret %i\n", path.utf8().get_data(), res); - - if (res <= 0) - return ERR_FILE_CANT_OPEN; - id = res; - - return OK; -} - -void FileAccessJAndroid::close() { - if (!is_open()) - return; - - JNIEnv *env = ThreadAndroid::get_env(); - - env->CallVoidMethod(io, _file_close, id); - id = 0; -} - -bool FileAccessJAndroid::is_open() const { - return id != 0; -} - -void FileAccessJAndroid::seek(size_t p_position) { - JNIEnv *env = ThreadAndroid::get_env(); - - ERR_FAIL_COND_MSG(!is_open(), "File must be opened before use."); - env->CallVoidMethod(io, _file_seek, id, p_position); -} - -void FileAccessJAndroid::seek_end(int64_t p_position) { - ERR_FAIL_COND_MSG(!is_open(), "File must be opened before use."); - - seek(get_len()); -} - -size_t FileAccessJAndroid::get_position() const { - JNIEnv *env = ThreadAndroid::get_env(); - ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use."); - return env->CallIntMethod(io, _file_tell, id); -} - -size_t FileAccessJAndroid::get_len() const { - JNIEnv *env = ThreadAndroid::get_env(); - ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use."); - return env->CallIntMethod(io, _file_get_size, id); -} - -bool FileAccessJAndroid::eof_reached() const { - JNIEnv *env = ThreadAndroid::get_env(); - ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use."); - return env->CallIntMethod(io, _file_eof, id); -} - -uint8_t FileAccessJAndroid::get_8() const { - ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use."); - uint8_t byte; - get_buffer(&byte, 1); - return byte; -} - -int FileAccessJAndroid::get_buffer(uint8_t *p_dst, int p_length) const { - ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use."); - if (p_length == 0) - return 0; - JNIEnv *env = ThreadAndroid::get_env(); - - jbyteArray jca = (jbyteArray)env->CallObjectMethod(io, _file_read, id, p_length); - - int len = env->GetArrayLength(jca); - env->GetByteArrayRegion(jca, 0, len, (jbyte *)p_dst); - env->DeleteLocalRef((jobject)jca); - - return len; -} - -Error FileAccessJAndroid::get_error() const { - if (eof_reached()) - return ERR_FILE_EOF; - return OK; -} - -void FileAccessJAndroid::flush() { -} - -void FileAccessJAndroid::store_8(uint8_t p_dest) { -} - -bool FileAccessJAndroid::file_exists(const String &p_path) { - JNIEnv *env = ThreadAndroid::get_env(); - - String path = fix_path(p_path).simplify_path(); - if (path.begins_with("/")) - path = path.substr(1, path.length()); - else if (path.begins_with("res://")) - path = path.substr(6, path.length()); - - jstring js = env->NewStringUTF(path.utf8().get_data()); - int res = env->CallIntMethod(io, _file_open, js, false); - if (res <= 0) { - env->DeleteLocalRef(js); - return false; - } - env->CallVoidMethod(io, _file_close, res); - env->DeleteLocalRef(js); - return true; -} - -void FileAccessJAndroid::setup(jobject p_io) { - io = p_io; - JNIEnv *env = ThreadAndroid::get_env(); - - jclass c = env->GetObjectClass(io); - cls = (jclass)env->NewGlobalRef(c); - - _file_open = env->GetMethodID(cls, "file_open", "(Ljava/lang/String;Z)I"); - _file_get_size = env->GetMethodID(cls, "file_get_size", "(I)I"); - _file_tell = env->GetMethodID(cls, "file_tell", "(I)I"); - _file_eof = env->GetMethodID(cls, "file_eof", "(I)Z"); - _file_seek = env->GetMethodID(cls, "file_seek", "(II)V"); - _file_read = env->GetMethodID(cls, "file_read", "(II)[B"); - _file_close = env->GetMethodID(cls, "file_close", "(I)V"); -} - -FileAccessJAndroid::FileAccessJAndroid() { - id = 0; -} - -FileAccessJAndroid::~FileAccessJAndroid() { - if (is_open()) - close(); -} diff --git a/platform/android/java/app/src/com/godot/game/GodotApp.java b/platform/android/java/app/src/com/godot/game/GodotApp.java index 51df70969e..955446b0c2 100644 --- a/platform/android/java/app/src/com/godot/game/GodotApp.java +++ b/platform/android/java/app/src/com/godot/game/GodotApp.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java b/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java index 8b7a9c6c74..0572cf3589 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java index 5aa48d87da..4e67402c63 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java +++ b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java index 3bbe35091c..7d396b402e 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -988,4 +988,9 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC public void initInputDevices() { mRenderView.initInputDevices(); } + + @Keep + private GodotRenderView getRenderView() { // used by native side to get renderView + return mRenderView; + } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java index a3dae15980..9784d51182 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java index 434da95bc0..d33faab641 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java index d731e080c4..63c91561ff 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -144,6 +144,11 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView return inputHandler.onGenericMotionEvent(event) || super.onGenericMotionEvent(event); } + @Override + public boolean onCapturedPointerEvent(MotionEvent event) { + return inputHandler.onGenericMotionEvent(event); + } + private void init(XRMode xrMode, boolean translucent, int depth, int stencil) { setPreserveEGLContextOnPause(true); setFocusableInTouchMode(true); @@ -183,15 +188,15 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView if (GLUtils.use_32) { setEGLConfigChooser(translucent ? - new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, + new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, new RegularConfigChooser(8, 8, 8, 8, 16, stencil)) : - new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, + new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, new RegularConfigChooser(5, 6, 5, 0, 16, stencil))); } else { setEGLConfigChooser(translucent ? - new RegularConfigChooser(8, 8, 8, 8, 16, stencil) : - new RegularConfigChooser(5, 6, 5, 0, 16, stencil)); + new RegularConfigChooser(8, 8, 8, 8, 16, stencil) : + new RegularConfigChooser(5, 6, 5, 0, 16, stencil)); } break; } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java index 894009e30f..c7c7c1b40c 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java b/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java index 965e616ef3..7f5fd8627c 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java index 6ccbe91e60..534a50e9ed 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java index 68b8a16641..2047c88070 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java index 64395f7d1e..59bdbf7f8d 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java index 6cd5ca7b4e..2e59dbc0d0 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -120,6 +120,11 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV } @Override + public boolean onCapturedPointerEvent(MotionEvent event) { + return mInputHandler.onGenericMotionEvent(event); + } + + @Override public void onResume() { super.onResume(); diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java index c95339c583..d1e8ae5ca9 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java index fb151fa504..2c39d06832 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java index f3e985f944..3368363ce7 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -181,6 +181,7 @@ public class GodotInputHandler implements InputDeviceListener { arr[i * 3 + 2] = event.getY(i); } final int action = event.getActionMasked(); + final int pointer_idx = event.getPointerId(event.getActionIndex()); mRenderView.queueOnRenderThread(new Runnable() { @Override @@ -189,12 +190,9 @@ public class GodotInputHandler implements InputDeviceListener { case MotionEvent.ACTION_DOWN: case MotionEvent.ACTION_CANCEL: case MotionEvent.ACTION_UP: - case MotionEvent.ACTION_MOVE: { - GodotLib.touch(event.getSource(), action, 0, evcount, arr); - } break; + case MotionEvent.ACTION_MOVE: case MotionEvent.ACTION_POINTER_UP: case MotionEvent.ACTION_POINTER_DOWN: { - int pointer_idx = event.getPointerId(event.getActionIndex()); GodotLib.touch(event.getSource(), action, pointer_idx, evcount, arr); } break; } @@ -247,7 +245,7 @@ public class GodotInputHandler implements InputDeviceListener { } }); return true; - } else if ((event.getSource() & InputDevice.SOURCE_MOUSE) == InputDevice.SOURCE_MOUSE) { + } else if (event.isFromSource(InputDevice.SOURCE_MOUSE) || event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE)) { if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) { return handleMouseEvent(event); } @@ -464,6 +462,11 @@ public class GodotInputHandler implements InputDeviceListener { } }); } + case MotionEvent.ACTION_DOWN: + case MotionEvent.ACTION_UP: { + // we can safely ignore these cases because they are always come beside ACTION_BUTTON_PRESS and ACTION_BUTTON_RELEASE + return true; + } } return false; } diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java index 4dd1054738..3e0e6a65fd 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java b/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java index 1f3fe1e527..82bd45ee3f 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java index 93c204935c..a22b80761d 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java index 1c2d1a6563..99811f72ed 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java index f82c4d3fa0..6428422641 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java b/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java index acc9c4981b..d6e49bb635 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java b/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java index 82420eda79..19588f8465 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java index c89118ad55..721d7c65c6 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java index 7104baf86e..b0ca96271e 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt index f93cf0fa38..a35f6ec5a7 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt index e5c7a39bfb..f0e37d80b8 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt index fb02e3a69f..b967fd5f24 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java index 982e43f9d1..0995477baf 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java index 819bcccdf1..245d573bfc 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java index 2d9b921466..d3aca267ef 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java index 43c7f0f966..83aa458064 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java index 54672db282..341427209b 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java index 126f3ad5f5..71610d2d00 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java index c83c47bed7..e690c5b695 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java_class_wrapper.cpp b/platform/android/java_class_wrapper.cpp index 9b44ac4b41..2b5ca530da 100644 --- a/platform/android/java_class_wrapper.cpp +++ b/platform/android/java_class_wrapper.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java_godot_io_wrapper.cpp b/platform/android/java_godot_io_wrapper.cpp index 8d1db395ab..8f8275826d 100644 --- a/platform/android/java_godot_io_wrapper.cpp +++ b/platform/android/java_godot_io_wrapper.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java_godot_io_wrapper.h b/platform/android/java_godot_io_wrapper.h index 13270c794b..394e97effa 100644 --- a/platform/android/java_godot_io_wrapper.h +++ b/platform/android/java_godot_io_wrapper.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp index 5dc773fae2..e3a4ce63ef 100644 --- a/platform/android/java_godot_lib_jni.cpp +++ b/platform/android/java_godot_lib_jni.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -43,7 +43,6 @@ #include "dir_access_jandroid.h" #include "display_server_android.h" #include "file_access_android.h" -#include "file_access_jandroid.h" #include "jni_utils.h" #include "main/main.h" #include "net_socket_android.h" @@ -89,14 +88,10 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en godot_io_java = new GodotIOJavaWrapper(env, godot_java->get_member_object("io", "Lorg/godotengine/godot/GodotIO;", env)); ThreadAndroid::make_default(jvm); -#ifdef USE_JAVA_FILE_ACCESS - FileAccessJAndroid::setup(godot_io_java->get_instance()); -#else jobject amgr = env->NewGlobalRef(p_asset_manager); FileAccessAndroid::asset_manager = AAssetManager_fromJava(env, amgr); -#endif DirAccessJAndroid::setup(godot_io_java->get_instance()); AudioDriverAndroid::setup(godot_io_java->get_instance()); @@ -251,9 +246,8 @@ void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev, tp.id = (int)p[0]; points.push_back(tp); } - - if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { - DisplayServerAndroid::get_singleton()->process_mouse_event(ev, buttons_mask, points[0].pos, vertical_factor, horizontal_factor); + if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE || (input_device & AINPUT_SOURCE_MOUSE_RELATIVE) == AINPUT_SOURCE_MOUSE_RELATIVE) { + DisplayServerAndroid::get_singleton()->process_mouse_event(input_device, ev, buttons_mask, points[0].pos, vertical_factor, horizontal_factor); } else { DisplayServerAndroid::get_singleton()->process_touch(ev, pointer, points); } diff --git a/platform/android/java_godot_lib_jni.h b/platform/android/java_godot_lib_jni.h index b499f6dfa1..a3e2933185 100644 --- a/platform/android/java_godot_lib_jni.h +++ b/platform/android/java_godot_lib_jni.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java_godot_view_wrapper.cpp b/platform/android/java_godot_view_wrapper.cpp new file mode 100644 index 0000000000..cb26c7b8c5 --- /dev/null +++ b/platform/android/java_godot_view_wrapper.cpp @@ -0,0 +1,66 @@ +/*************************************************************************/ +/* java_godot_view_wrapper.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "java_godot_view_wrapper.h" + +#include "thread_jandroid.h" + +GodotJavaViewWrapper::GodotJavaViewWrapper(jobject godot_view) { + JNIEnv *env = ThreadAndroid::get_env(); + + _godot_view = env->NewGlobalRef(godot_view); + + _cls = (jclass)env->NewGlobalRef(env->GetObjectClass(godot_view)); + + if (android_get_device_api_level() >= __ANDROID_API_O__) { + _request_pointer_capture = env->GetMethodID(_cls, "requestPointerCapture", "()V"); + _release_pointer_capture = env->GetMethodID(_cls, "releasePointerCapture", "()V"); + } +} + +void GodotJavaViewWrapper::request_pointer_capture() { + if (_request_pointer_capture != 0) { + JNIEnv *env = ThreadAndroid::get_env(); + env->CallVoidMethod(_godot_view, _request_pointer_capture); + } +} + +void GodotJavaViewWrapper::release_pointer_capture() { + if (_request_pointer_capture != 0) { + JNIEnv *env = ThreadAndroid::get_env(); + env->CallVoidMethod(_godot_view, _release_pointer_capture); + } +} + +GodotJavaViewWrapper::~GodotJavaViewWrapper() { + JNIEnv *env = ThreadAndroid::get_env(); + env->DeleteGlobalRef(_godot_view); + env->DeleteGlobalRef(_cls); +} diff --git a/platform/android/file_access_jandroid.h b/platform/android/java_godot_view_wrapper.h index e252a4d3ac..548c278292 100644 --- a/platform/android/file_access_jandroid.h +++ b/platform/android/java_godot_view_wrapper.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* file_access_jandroid.h */ +/* java_godot_view_wrapper.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,56 +28,29 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef FILE_ACCESS_JANDROID_H -#define FILE_ACCESS_JANDROID_H +#ifndef GODOT_JAVA_GODOT_VIEW_WRAPPER_H +#define GODOT_JAVA_GODOT_VIEW_WRAPPER_H -#include "core/os/file_access.h" -#include "java_godot_lib_jni.h" -class FileAccessJAndroid : public FileAccess { - static jobject io; - static jclass cls; +#include <android/log.h> +#include <jni.h> - static jmethodID _file_open; - static jmethodID _file_get_size; - static jmethodID _file_seek; - static jmethodID _file_tell; - static jmethodID _file_eof; - static jmethodID _file_read; - static jmethodID _file_close; +// Class that makes functions in java/src/org/godotengine/godot/GodotView.java callable from C++ +class GodotJavaViewWrapper { +private: + jclass _cls; - int id; - static FileAccess *create_jandroid(); + jobject _godot_view; -public: - virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file - virtual void close(); ///< close a file - virtual bool is_open() const; ///< true when file is open - - virtual void seek(size_t p_position); ///< seek to a given position - virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file - virtual size_t get_position() const; ///< get position in the file - virtual size_t get_len() const; ///< get size of the file - - virtual bool eof_reached() const; ///< reading passed EOF - - virtual uint8_t get_8() const; ///< get a byte - virtual int get_buffer(uint8_t *p_dst, int p_length) const; + jmethodID _request_pointer_capture = 0; + jmethodID _release_pointer_capture = 0; - virtual Error get_error() const; ///< get last error - - virtual void flush(); - virtual void store_8(uint8_t p_dest); ///< store a byte - - virtual bool file_exists(const String &p_path); ///< return true if a file exists - - static void setup(jobject p_io); +public: + GodotJavaViewWrapper(jobject godot_view); - virtual uint64_t _get_modified_time(const String &p_file) { return 0; } - virtual uint32_t _get_unix_permissions(const String &p_file) { return 0; } - virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) { return FAILED; } + void request_pointer_capture(); + void release_pointer_capture(); - FileAccessJAndroid(); - ~FileAccessJAndroid(); + ~GodotJavaViewWrapper(); }; -#endif // FILE_ACCESS_JANDROID_H +#endif //GODOT_JAVA_GODOT_VIEW_WRAPPER_H diff --git a/platform/android/java_godot_wrapper.cpp b/platform/android/java_godot_wrapper.cpp index cff591d903..c4e7f272d3 100644 --- a/platform/android/java_godot_wrapper.cpp +++ b/platform/android/java_godot_wrapper.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -103,12 +103,22 @@ jobject GodotJavaWrapper::get_member_object(const char *p_name, const char *p_cl jobject GodotJavaWrapper::get_class_loader() { if (_get_class_loader) { JNIEnv *env = ThreadAndroid::get_env(); - return env->CallObjectMethod(godot_instance, _get_class_loader); + return env->CallObjectMethod(activity, _get_class_loader); } else { return nullptr; } } +GodotJavaViewWrapper *GodotJavaWrapper::get_godot_view() { + if (_godot_view != nullptr) { + return _godot_view; + } + JNIEnv *env = ThreadAndroid::get_env(); + jmethodID godot_view_getter = env->GetMethodID(godot_class, "getRenderView", "()Lorg/godotengine/godot/GodotRenderView;"); + _godot_view = new GodotJavaViewWrapper(env->CallObjectMethod(godot_instance, godot_view_getter)); + return _godot_view; +} + void GodotJavaWrapper::on_video_init(JNIEnv *p_env) { if (_on_video_init) if (p_env == nullptr) diff --git a/platform/android/java_godot_wrapper.h b/platform/android/java_godot_wrapper.h index e0c3809a64..99a60dffa1 100644 --- a/platform/android/java_godot_wrapper.h +++ b/platform/android/java_godot_wrapper.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,6 +37,7 @@ #include <android/log.h> #include <jni.h> +#include "java_godot_view_wrapper.h" #include "string_android.h" // Class that makes functions in java/src/org/godotengine/godot/Godot.java callable from C++ @@ -47,6 +48,8 @@ private: jclass godot_class; jclass activity_class; + GodotJavaViewWrapper *_godot_view = nullptr; + jmethodID _on_video_init = 0; jmethodID _restart = 0; jmethodID _finish = 0; @@ -74,6 +77,7 @@ public: jobject get_member_object(const char *p_name, const char *p_class, JNIEnv *p_env = nullptr); jobject get_class_loader(); + GodotJavaViewWrapper *get_godot_view(); void on_video_init(JNIEnv *p_env = nullptr); void on_godot_main_loop_started(JNIEnv *p_env = nullptr); diff --git a/platform/android/jni_utils.cpp b/platform/android/jni_utils.cpp index 8e1ae53b78..94652ab7ac 100644 --- a/platform/android/jni_utils.cpp +++ b/platform/android/jni_utils.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/jni_utils.h b/platform/android/jni_utils.h index bda056604f..f2b89392b5 100644 --- a/platform/android/jni_utils.h +++ b/platform/android/jni_utils.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/net_socket_android.cpp b/platform/android/net_socket_android.cpp index 0341ef3ec6..ba7b3d3775 100644 --- a/platform/android/net_socket_android.cpp +++ b/platform/android/net_socket_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/net_socket_android.h b/platform/android/net_socket_android.h index 955d906535..cc2a68ac49 100644 --- a/platform/android/net_socket_android.h +++ b/platform/android/net_socket_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index 00733f6dbb..422814dd50 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,15 +31,13 @@ #include "os_android.h" #include "core/config/project_settings.h" -#include "core/io/file_access_buffered_fa.h" #include "drivers/unix/dir_access_unix.h" #include "drivers/unix/file_access_unix.h" -#include "file_access_android.h" #include "main/main.h" #include "platform/android/display_server_android.h" #include "dir_access_jandroid.h" -#include "file_access_jandroid.h" +#include "file_access_android.h" #include "net_socket_android.h" #include <dlfcn.h> @@ -62,16 +60,10 @@ void OS_Android::initialize_core() { if (use_apk_expansion) FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_RESOURCES); else { -#ifdef USE_JAVA_FILE_ACCESS - FileAccess::make_default<FileAccessBufferedFA<FileAccessJAndroid>>(FileAccess::ACCESS_RESOURCES); -#else - //FileAccess::make_default<FileAccessBufferedFA<FileAccessAndroid> >(FileAccess::ACCESS_RESOURCES); FileAccess::make_default<FileAccessAndroid>(FileAccess::ACCESS_RESOURCES); -#endif } FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_USERDATA); FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_FILESYSTEM); - //FileAccessBufferedFA<FileAccessUnix>::make_default(); if (use_apk_expansion) DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_RESOURCES); else @@ -147,7 +139,7 @@ MainLoop *OS_Android::get_main_loop() const { void OS_Android::main_loop_begin() { if (main_loop) - main_loop->init(); + main_loop->initialize(); } bool OS_Android::main_loop_iterate() { @@ -159,7 +151,7 @@ bool OS_Android::main_loop_iterate() { void OS_Android::main_loop_end() { if (main_loop) - main_loop->finish(); + main_loop->finalize(); } void OS_Android::main_loop_focusout() { @@ -314,6 +306,7 @@ OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_god #if defined(OPENGL_ENABLED) gl_extensions = nullptr; use_gl2 = false; + use_16bits_fbo = false; #endif #if defined(VULKAN_ENABLED) diff --git a/platform/android/os_android.h b/platform/android/os_android.h index cac7efaa88..dd14b69cf9 100644 --- a/platform/android/os_android.h +++ b/platform/android/os_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -68,15 +68,15 @@ private: GodotIOJavaWrapper *godot_io_java; public: - virtual void initialize_core(); - virtual void initialize(); + virtual void initialize_core() override; + virtual void initialize() override; - virtual void initialize_joypads(); + virtual void initialize_joypads() override; - virtual void set_main_loop(MainLoop *p_main_loop); - virtual void delete_main_loop(); + virtual void set_main_loop(MainLoop *p_main_loop) override; + virtual void delete_main_loop() override; - virtual void finalize(); + virtual void finalize() override; typedef int64_t ProcessID; @@ -84,14 +84,14 @@ public: GodotJavaWrapper *get_godot_java(); GodotIOJavaWrapper *get_godot_io_java(); - virtual bool request_permission(const String &p_name); - virtual bool request_permissions(); - virtual Vector<String> get_granted_permissions() const; + virtual bool request_permission(const String &p_name) override; + virtual bool request_permissions() override; + virtual Vector<String> get_granted_permissions() const override; - virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false); + virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override; - virtual String get_name() const; - virtual MainLoop *get_main_loop() const; + virtual String get_name() const override; + virtual MainLoop *get_main_loop() const override; void main_loop_begin(); bool main_loop_iterate(); @@ -109,19 +109,19 @@ public: void set_native_window(ANativeWindow *p_native_window); ANativeWindow *get_native_window() const; - virtual Error shell_open(String p_uri); - virtual String get_user_data_dir() const; - virtual String get_resource_dir() const; - virtual String get_locale() const; - virtual String get_model_name() const; + virtual Error shell_open(String p_uri) override; + virtual String get_user_data_dir() const override; + virtual String get_resource_dir() const override; + virtual String get_locale() const override; + virtual String get_model_name() const override; - virtual String get_unique_id() const; + virtual String get_unique_id() const override; - virtual String get_system_dir(SystemDir p_dir) const; + virtual String get_system_dir(SystemDir p_dir) const override; - void vibrate_handheld(int p_duration_ms); + void vibrate_handheld(int p_duration_ms) override; - virtual bool _check_internal_feature_support(const String &p_feature); + virtual bool _check_internal_feature_support(const String &p_feature) override; OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_godot_io_java, bool p_use_apk_expansion); ~OS_Android(); }; diff --git a/platform/android/platform_config.h b/platform/android/platform_config.h index c5e896c4e1..601db9951f 100644 --- a/platform/android/platform_config.h +++ b/platform/android/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/plugin/godot_plugin_config.h b/platform/android/plugin/godot_plugin_config.h index ecb9c0c7f5..611053ccba 100644 --- a/platform/android/plugin/godot_plugin_config.h +++ b/platform/android/plugin/godot_plugin_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -101,7 +101,7 @@ struct PluginConfig { static inline String resolve_local_dependency_path(String plugin_config_dir, String dependency_path) { String absolute_path; - if (!dependency_path.empty()) { + if (!dependency_path.is_empty()) { if (dependency_path.is_abs_path()) { absolute_path = ProjectSettings::get_singleton()->globalize_path(dependency_path); } else { @@ -115,7 +115,7 @@ static inline String resolve_local_dependency_path(String plugin_config_dir, Str static inline PluginConfig resolve_prebuilt_plugin(PluginConfig prebuilt_plugin, String plugin_config_dir) { PluginConfig resolved = prebuilt_plugin; resolved.binary = resolved.binary_type == BINARY_TYPE_LOCAL ? resolve_local_dependency_path(plugin_config_dir, prebuilt_plugin.binary) : prebuilt_plugin.binary; - if (!prebuilt_plugin.local_dependencies.empty()) { + if (!prebuilt_plugin.local_dependencies.is_empty()) { resolved.local_dependencies.clear(); for (int i = 0; i < prebuilt_plugin.local_dependencies.size(); i++) { resolved.local_dependencies.push_back(resolve_local_dependency_path(plugin_config_dir, prebuilt_plugin.local_dependencies[i])); @@ -131,19 +131,19 @@ static inline Vector<PluginConfig> get_prebuilt_plugins(String plugins_base_dir) } static inline bool is_plugin_config_valid(PluginConfig plugin_config) { - bool valid_name = !plugin_config.name.empty(); + bool valid_name = !plugin_config.name.is_empty(); bool valid_binary_type = plugin_config.binary_type == BINARY_TYPE_LOCAL || plugin_config.binary_type == BINARY_TYPE_REMOTE; bool valid_binary = false; if (valid_binary_type) { - valid_binary = !plugin_config.binary.empty() && + valid_binary = !plugin_config.binary.is_empty() && (plugin_config.binary_type == BINARY_TYPE_REMOTE || FileAccess::exists(plugin_config.binary)); } bool valid_local_dependencies = true; - if (!plugin_config.local_dependencies.empty()) { + if (!plugin_config.local_dependencies.is_empty()) { for (int i = 0; i < plugin_config.local_dependencies.size(); i++) { if (!FileAccess::exists(plugin_config.local_dependencies[i])) { valid_local_dependencies = false; @@ -182,7 +182,7 @@ static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const if (config_file->has_section(DEPENDENCIES_SECTION)) { Vector<String> local_dependencies_paths = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_LOCAL_KEY, Vector<String>()); - if (!local_dependencies_paths.empty()) { + if (!local_dependencies_paths.is_empty()) { for (int i = 0; i < local_dependencies_paths.size(); i++) { plugin_config.local_dependencies.push_back(resolve_local_dependency_path(config_base_dir, local_dependencies_paths[i])); } @@ -202,7 +202,7 @@ static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const static inline String get_plugins_binaries(String binary_type, Vector<PluginConfig> plugins_configs) { String plugins_binaries; - if (!plugins_configs.empty()) { + if (!plugins_configs.is_empty()) { Vector<String> binaries; for (int i = 0; i < plugins_configs.size(); i++) { PluginConfig config = plugins_configs[i]; @@ -231,7 +231,7 @@ static inline String get_plugins_binaries(String binary_type, Vector<PluginConfi static inline String get_plugins_custom_maven_repos(Vector<PluginConfig> plugins_configs) { String custom_maven_repos; - if (!plugins_configs.empty()) { + if (!plugins_configs.is_empty()) { Vector<String> repos_urls; for (int i = 0; i < plugins_configs.size(); i++) { PluginConfig config = plugins_configs[i]; @@ -249,7 +249,7 @@ static inline String get_plugins_custom_maven_repos(Vector<PluginConfig> plugins static inline String get_plugins_names(Vector<PluginConfig> plugins_configs) { String plugins_names; - if (!plugins_configs.empty()) { + if (!plugins_configs.is_empty()) { Vector<String> names; for (int i = 0; i < plugins_configs.size(); i++) { PluginConfig config = plugins_configs[i]; diff --git a/platform/android/plugin/godot_plugin_jni.cpp b/platform/android/plugin/godot_plugin_jni.cpp index b8e5345b85..f602e99e61 100644 --- a/platform/android/plugin/godot_plugin_jni.cpp +++ b/platform/android/plugin/godot_plugin_jni.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/plugin/godot_plugin_jni.h b/platform/android/plugin/godot_plugin_jni.h index 80ce332e7c..8a08ec3709 100644 --- a/platform/android/plugin/godot_plugin_jni.h +++ b/platform/android/plugin/godot_plugin_jni.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/string_android.h b/platform/android/string_android.h index 0a7dbf475d..25c6f749d4 100644 --- a/platform/android/string_android.h +++ b/platform/android/string_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/thread_jandroid.cpp b/platform/android/thread_jandroid.cpp index 442e4d781b..cb3527067f 100644 --- a/platform/android/thread_jandroid.cpp +++ b/platform/android/thread_jandroid.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/thread_jandroid.h b/platform/android/thread_jandroid.h index 9cfcc64813..c37e2d740e 100644 --- a/platform/android/thread_jandroid.h +++ b/platform/android/thread_jandroid.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/vulkan/vulkan_context_android.cpp b/platform/android/vulkan/vulkan_context_android.cpp index 56ef99dfc7..1bf85f07f1 100644 --- a/platform/android/vulkan/vulkan_context_android.cpp +++ b/platform/android/vulkan/vulkan_context_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/vulkan/vulkan_context_android.h b/platform/android/vulkan/vulkan_context_android.h index 6bd3cbee36..c608f2d665 100644 --- a/platform/android/vulkan/vulkan_context_android.h +++ b/platform/android/vulkan/vulkan_context_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/app_delegate.h b/platform/iphone/app_delegate.h index 2f082f1e07..d6a2292dd2 100644 --- a/platform/iphone/app_delegate.h +++ b/platform/iphone/app_delegate.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm index c1942e77dd..d10ea5c68c 100644 --- a/platform/iphone/app_delegate.mm +++ b/platform/iphone/app_delegate.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py index 0456458326..ad4af9ba6a 100644 --- a/platform/iphone/detect.py +++ b/platform/iphone/detect.py @@ -12,7 +12,6 @@ def get_name(): def can_build(): - if sys.platform == "darwin" or ("OSXCROSS_IOS" in os.environ): return True @@ -41,14 +40,12 @@ def get_opts(): def get_flags(): - return [ ("tools", False), ] def configure(env): - ## Build type if env["target"].startswith("release"): diff --git a/platform/iphone/device_metrics.h b/platform/iphone/device_metrics.h index 6d0ff49077..bc8f761dde 100644 --- a/platform/iphone/device_metrics.h +++ b/platform/iphone/device_metrics.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/device_metrics.m b/platform/iphone/device_metrics.m index 747872bc49..306ca95d03 100644 --- a/platform/iphone/device_metrics.m +++ b/platform/iphone/device_metrics.m @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/display_layer.h b/platform/iphone/display_layer.h index bfde8f96a3..1b8435d959 100644 --- a/platform/iphone/display_layer.h +++ b/platform/iphone/display_layer.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/display_layer.mm b/platform/iphone/display_layer.mm index 7420a5ebe6..fb57db4518 100644 --- a/platform/iphone/display_layer.mm +++ b/platform/iphone/display_layer.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/display_server_iphone.h b/platform/iphone/display_server_iphone.h index 229b1e80db..31a44723a5 100644 --- a/platform/iphone/display_server_iphone.h +++ b/platform/iphone/display_server_iphone.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,7 +36,7 @@ #if defined(VULKAN_ENABLED) #include "drivers/vulkan/rendering_device_vulkan.h" -#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" +#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" #include "vulkan_context_iphone.h" diff --git a/platform/iphone/display_server_iphone.mm b/platform/iphone/display_server_iphone.mm index d47d131719..05dc78bb4d 100644 --- a/platform/iphone/display_server_iphone.mm +++ b/platform/iphone/display_server_iphone.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -73,7 +73,7 @@ DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, Displ // return ERR_UNAVAILABLE; } - // rendering_server = memnew(RenderingServerRaster); + // rendering_server = memnew(RenderingServerDefault); // // FIXME: Reimplement threaded rendering // if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { // rendering_server = memnew(RenderingServerWrapMT(rendering_server, @@ -118,7 +118,7 @@ DisplayServerIPhone::DisplayServerIPhone(const String &p_rendering_driver, Displ rendering_device_vulkan = memnew(RenderingDeviceVulkan); rendering_device_vulkan->initialize(context_vulkan); - RasterizerRD::make_current(); + RendererCompositorRD::make_current(); } #endif diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp index fff82c9467..9dfd8a2c1b 100644 --- a/platform/iphone/export/export.cpp +++ b/platform/iphone/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -94,8 +94,8 @@ class EditorExportPlatformIOS : public EditorExportPlatform { struct IOSExportAsset { String exported_path; - bool is_framework; // framework is anything linked to the binary, otherwise it's a resource - bool should_embed; + bool is_framework = false; // framework is anything linked to the binary, otherwise it's a resource + bool should_embed = false; }; String _get_additional_plist_content(); @@ -218,7 +218,7 @@ public: da->list_dir_begin(); while (true) { String file = da->get_next(); - if (file.empty()) { + if (file.is_empty()) { break; } @@ -259,7 +259,7 @@ public: if (DirAccess::exists(plugins_dir)) { Vector<String> plugins_filenames = list_plugin_config_files(plugins_dir, true); - if (!plugins_filenames.empty()) { + if (!plugins_filenames.is_empty()) { Ref<ConfigFile> config_file = memnew(ConfigFile); for (int i = 0; i < plugins_filenames.size(); i++) { PluginConfig config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i])); @@ -314,9 +314,9 @@ Vector<EditorExportPlatformIOS::ExportArchitecture> EditorExportPlatformIOS::_ge struct LoadingScreenInfo { const char *preset_key; const char *export_name; - int width; - int height; - bool rotate; + int width = 0; + int height = 0; + bool rotate = false; }; static const LoadingScreenInfo loading_screen_infos[] = { @@ -667,7 +667,7 @@ struct IconInfo { const char *actual_size_side; const char *scale; const char *unscaled_size; - bool is_required; + bool is_required = false; }; static const IconInfo icon_infos[] = { @@ -815,7 +815,7 @@ Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExpor const String splash_path = ProjectSettings::get_singleton()->get("application/boot_splash/image"); - if (!splash_path.empty()) { + if (!splash_path.is_empty()) { splash.instance(); const Error err = splash->load(splash_path); if (err) { @@ -962,7 +962,7 @@ Error EditorExportPlatformIOS::_walk_dir_recursive(DirAccess *p_da, FileHandler struct CodesignData { const Ref<EditorExportPreset> &preset; - bool debug; + bool debug = false; CodesignData(const Ref<EditorExportPreset> &p_preset, bool p_debug) : preset(p_preset), @@ -979,7 +979,7 @@ Error EditorExportPlatformIOS::_codesign(String p_file, void *p_userdata) { codesign_args.push_back("-s"); codesign_args.push_back(data->preset->get(data->debug ? "application/code_sign_identity_debug" : "application/code_sign_identity_release")); codesign_args.push_back(p_file); - return OS::get_singleton()->execute("codesign", codesign_args, true); + return OS::get_singleton()->execute("codesign", codesign_args); } return OK; } @@ -1229,7 +1229,7 @@ Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String install_name_args.push_back(String("@rpath").plus_file(framework_name).plus_file(file_name)); install_name_args.push_back(destination); - OS::get_singleton()->execute("install_name_tool", install_name_args, true); + OS::get_singleton()->execute("install_name_tool", install_name_args); } // Creating Info.plist @@ -1430,7 +1430,7 @@ Error EditorExportPlatformIOS::_export_ios_plugins(const Ref<EditorExportPreset> String key = *K; String value = plugin.plist[key]; - if (key.empty() || value.empty()) { + if (key.is_empty() || value.is_empty()) { continue; } @@ -1457,7 +1457,7 @@ Error EditorExportPlatformIOS::_export_ios_plugins(const Ref<EditorExportPreset> String key = *K; String value = plist_values[key]; - if (key.empty() || value.empty()) { + if (key.is_empty() || value.is_empty()) { continue; } @@ -1848,7 +1848,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p archive_args.push_back("archive"); archive_args.push_back("-archivePath"); archive_args.push_back(archive_path); - err = OS::get_singleton()->execute("xcodebuild", archive_args, true); + err = OS::get_singleton()->execute("xcodebuild", archive_args); ERR_FAIL_COND_V(err, err); if (ep.step("Making .ipa", 4)) { @@ -1863,7 +1863,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p export_args.push_back("-allowProvisioningUpdates"); export_args.push_back("-exportPath"); export_args.push_back(dest_dir); - err = OS::get_singleton()->execute("xcodebuild", export_args, true); + err = OS::get_singleton()->execute("xcodebuild", export_args); ERR_FAIL_COND_V(err, err); #else print_line(".ipa can only be built on macOS. Leaving Xcode project without building the package."); @@ -1930,7 +1930,7 @@ bool EditorExportPlatformIOS::can_export(const Ref<EditorExportPreset> &p_preset err += etc_error; } - if (!err.empty()) { + if (!err.is_empty()) { r_error = err; } diff --git a/platform/iphone/export/export.h b/platform/iphone/export/export.h index 043d21f533..4a79ca279f 100644 --- a/platform/iphone/export/export.h +++ b/platform/iphone/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/godot_app_delegate.h b/platform/iphone/godot_app_delegate.h index ebb21c499b..6335ada50e 100644 --- a/platform/iphone/godot_app_delegate.h +++ b/platform/iphone/godot_app_delegate.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/godot_app_delegate.m b/platform/iphone/godot_app_delegate.m index a5aad26bd5..7b9cf7893c 100644 --- a/platform/iphone/godot_app_delegate.m +++ b/platform/iphone/godot_app_delegate.m @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/godot_iphone.mm b/platform/iphone/godot_iphone.mm index a4119bcafd..62bc2e6e52 100644 --- a/platform/iphone/godot_iphone.mm +++ b/platform/iphone/godot_iphone.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/godot_view.h b/platform/iphone/godot_view.h index a8f4cb38d9..29960c47a8 100644 --- a/platform/iphone/godot_view.h +++ b/platform/iphone/godot_view.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/godot_view.mm b/platform/iphone/godot_view.mm index 0c50842cfa..bf073ae295 100644 --- a/platform/iphone/godot_view.mm +++ b/platform/iphone/godot_view.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/godot_view_gesture_recognizer.h b/platform/iphone/godot_view_gesture_recognizer.h index 1431a9fb89..48b2d5ffad 100644 --- a/platform/iphone/godot_view_gesture_recognizer.h +++ b/platform/iphone/godot_view_gesture_recognizer.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/godot_view_gesture_recognizer.mm b/platform/iphone/godot_view_gesture_recognizer.mm index 91cc07fcf6..cf6e5c5883 100644 --- a/platform/iphone/godot_view_gesture_recognizer.mm +++ b/platform/iphone/godot_view_gesture_recognizer.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/godot_view_renderer.h b/platform/iphone/godot_view_renderer.h index ea8998c808..c6b0a05a4e 100644 --- a/platform/iphone/godot_view_renderer.h +++ b/platform/iphone/godot_view_renderer.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/godot_view_renderer.mm b/platform/iphone/godot_view_renderer.mm index f2ff417e6f..07d664715a 100644 --- a/platform/iphone/godot_view_renderer.mm +++ b/platform/iphone/godot_view_renderer.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/ios.h b/platform/iphone/ios.h index 5415c36cd9..4bf64d4bc1 100644 --- a/platform/iphone/ios.h +++ b/platform/iphone/ios.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/ios.mm b/platform/iphone/ios.mm index d4e099063f..cef03534c4 100644 --- a/platform/iphone/ios.mm +++ b/platform/iphone/ios.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/joypad_iphone.h b/platform/iphone/joypad_iphone.h index 85e26e1dc8..329cc8207f 100644 --- a/platform/iphone/joypad_iphone.h +++ b/platform/iphone/joypad_iphone.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/joypad_iphone.mm b/platform/iphone/joypad_iphone.mm index 22d7dd4bd2..a0f0eee5d3 100644 --- a/platform/iphone/joypad_iphone.mm +++ b/platform/iphone/joypad_iphone.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/keyboard_input_view.h b/platform/iphone/keyboard_input_view.h index 5382a2e9a9..cfbfc7a120 100644 --- a/platform/iphone/keyboard_input_view.h +++ b/platform/iphone/keyboard_input_view.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/keyboard_input_view.mm b/platform/iphone/keyboard_input_view.mm index 1a37403de7..1408f78e90 100644 --- a/platform/iphone/keyboard_input_view.mm +++ b/platform/iphone/keyboard_input_view.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/main.m b/platform/iphone/main.m index 351b40a881..fddd5bd99f 100644 --- a/platform/iphone/main.m +++ b/platform/iphone/main.m @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/native_video_view.h b/platform/iphone/native_video_view.h index d8687b3538..2df5e27fa4 100644 --- a/platform/iphone/native_video_view.h +++ b/platform/iphone/native_video_view.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/native_video_view.m b/platform/iphone/native_video_view.m index 1193946f2b..f126749600 100644 --- a/platform/iphone/native_video_view.m +++ b/platform/iphone/native_video_view.m @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h index 04a0a478d5..f4ff909adf 100644 --- a/platform/iphone/os_iphone.h +++ b/platform/iphone/os_iphone.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,7 +38,7 @@ #include "ios.h" #include "joypad_iphone.h" #include "servers/audio_server.h" -#include "servers/rendering/rasterizer.h" +#include "servers/rendering/renderer_compositor.h" #if defined(VULKAN_ENABLED) #include "drivers/vulkan/rendering_device_vulkan.h" diff --git a/platform/iphone/os_iphone.mm b/platform/iphone/os_iphone.mm index b87e6f37a0..625cbf178e 100644 --- a/platform/iphone/os_iphone.mm +++ b/platform/iphone/os_iphone.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -47,7 +47,7 @@ #import <dlfcn.h> #if defined(VULKAN_ENABLED) -#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" +#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" #import <QuartzCore/CAMetalLayer.h> #include <vulkan/vulkan_metal.h> #endif @@ -149,7 +149,7 @@ void OSIPhone::set_main_loop(MainLoop *p_main_loop) { main_loop = p_main_loop; if (main_loop) { - main_loop->init(); + main_loop->initialize(); } } @@ -159,7 +159,7 @@ MainLoop *OSIPhone::get_main_loop() const { void OSIPhone::delete_main_loop() { if (main_loop) { - main_loop->finish(); + main_loop->finalize(); memdelete(main_loop); }; diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h index ec39ad0ba4..88ad4a3f67 100644 --- a/platform/iphone/platform_config.h +++ b/platform/iphone/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/plugin/godot_plugin_config.h b/platform/iphone/plugin/godot_plugin_config.h index 5323f94989..89f657821e 100644 --- a/platform/iphone/plugin/godot_plugin_config.h +++ b/platform/iphone/plugin/godot_plugin_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -97,7 +97,7 @@ struct PluginConfig { static inline String resolve_local_dependency_path(String plugin_config_dir, String dependency_path) { String absolute_path; - if (dependency_path.empty()) { + if (dependency_path.is_empty()) { return absolute_path; } @@ -114,7 +114,7 @@ static inline String resolve_local_dependency_path(String plugin_config_dir, Str static inline String resolve_system_dependency_path(String dependency_path) { String absolute_path; - if (dependency_path.empty()) { + if (dependency_path.is_empty()) { return absolute_path; } @@ -133,7 +133,7 @@ static inline Vector<String> resolve_local_dependencies(String plugin_config_dir for (int i = 0; i < p_paths.size(); i++) { String path = resolve_local_dependency_path(plugin_config_dir, p_paths[i]); - if (path.empty()) { + if (path.is_empty()) { continue; } @@ -149,7 +149,7 @@ static inline Vector<String> resolve_system_dependencies(Vector<String> p_paths) for (int i = 0; i < p_paths.size(); i++) { String path = resolve_system_dependency_path(p_paths[i]); - if (path.empty()) { + if (path.is_empty()) { continue; } @@ -160,10 +160,10 @@ static inline Vector<String> resolve_system_dependencies(Vector<String> p_paths) } static inline bool validate_plugin(PluginConfig &plugin_config) { - bool valid_name = !plugin_config.name.empty(); - bool valid_binary_name = !plugin_config.binary.empty(); - bool valid_initialize = !plugin_config.initialization_method.empty(); - bool valid_deinitialize = !plugin_config.deinitialization_method.empty(); + bool valid_name = !plugin_config.name.is_empty(); + bool valid_binary_name = !plugin_config.binary.is_empty(); + bool valid_initialize = !plugin_config.initialization_method.is_empty(); + bool valid_deinitialize = !plugin_config.deinitialization_method.is_empty(); bool fields_value = valid_name && valid_binary_name && valid_initialize && valid_deinitialize; @@ -247,7 +247,7 @@ static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const for (int i = 0; i < keys.size(); i++) { String value = config_file->get_value(PLIST_SECTION, keys[i], String()); - if (value.empty()) { + if (value.is_empty()) { continue; } diff --git a/platform/iphone/view_controller.h b/platform/iphone/view_controller.h index ff76359842..52fb6fbbf2 100644 --- a/platform/iphone/view_controller.h +++ b/platform/iphone/view_controller.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm index 7e44d30851..c41aa13bb7 100644 --- a/platform/iphone/view_controller.mm +++ b/platform/iphone/view_controller.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/vulkan_context_iphone.h b/platform/iphone/vulkan_context_iphone.h index 5c3d5fe33e..88764e270e 100644 --- a/platform/iphone/vulkan_context_iphone.h +++ b/platform/iphone/vulkan_context_iphone.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/vulkan_context_iphone.mm b/platform/iphone/vulkan_context_iphone.mm index d62e826957..b980ae99f0 100644 --- a/platform/iphone/vulkan_context_iphone.mm +++ b/platform/iphone/vulkan_context_iphone.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/.eslintrc.libs.js b/platform/javascript/.eslintrc.libs.js index e5f0c3d147..81b1b8c864 100644 --- a/platform/javascript/.eslintrc.libs.js +++ b/platform/javascript/.eslintrc.libs.js @@ -18,5 +18,8 @@ module.exports = { "GodotRuntime": true, "GodotFS": true, "IDHandler": true, + "Browser": true, + "GL": true, + "XRWebGLLayer": true, }, }; diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub index 627ae778b1..b0302a5f88 100644 --- a/platform/javascript/SCsub +++ b/platform/javascript/SCsub @@ -12,13 +12,8 @@ javascript_files = [ "api/javascript_tools_editor_plugin.cpp", ] -build_targets = ["#bin/godot${PROGSUFFIX}.js", "#bin/godot${PROGSUFFIX}.wasm"] -if env["threads_enabled"]: - build_targets.append("#bin/godot${PROGSUFFIX}.worker.js") - -build = env.add_program(build_targets, javascript_files) - -env.AddJSLibraries( +sys_env = env.Clone() +sys_env.AddJSLibraries( [ "js/libs/library_godot_audio.js", "js/libs/library_godot_display.js", @@ -29,12 +24,55 @@ env.AddJSLibraries( ) if env["tools"]: - env.AddJSLibraries(["js/libs/library_godot_editor_tools.js"]) + sys_env.AddJSLibraries(["js/libs/library_godot_editor_tools.js"]) if env["javascript_eval"]: - env.AddJSLibraries(["js/libs/library_godot_eval.js"]) -for lib in env["JS_LIBS"]: - env.Append(LINKFLAGS=["--js-library", lib]) -env.Depends(build, env["JS_LIBS"]) + sys_env.AddJSLibraries(["js/libs/library_godot_eval.js"]) + +for lib in sys_env["JS_LIBS"]: + sys_env.Append(LINKFLAGS=["--js-library", lib]) +for js in env["JS_PRE"]: + sys_env.Append(LINKFLAGS=["--pre-js", env.File(js).path]) +for ext in env["JS_EXTERNS"]: + sys_env["ENV"]["EMCC_CLOSURE_ARGS"] += " --externs " + ext.path + +build = [] +if env["gdnative_enabled"]: + build_targets = ["#bin/godot${PROGSUFFIX}.js", "#bin/godot${PROGSUFFIX}.wasm"] + # Reset libraries. The main runtime will only link emscripten libraries, not godot ones. + sys_env["LIBS"] = [] + # We use IDBFS. Since Emscripten 1.39.1 it needs to be linked explicitly. + sys_env.Append(LIBS=["idbfs.js"]) + # JS prepended to the module code loading the side library. + sys_env.Append(LINKFLAGS=["--pre-js", sys_env.File("js/dynlink.pre.js")]) + # Configure it as a main module (dynamic linking support). + sys_env.Append(CCFLAGS=["-s", "MAIN_MODULE=1"]) + sys_env.Append(LINKFLAGS=["-s", "MAIN_MODULE=1"]) + sys_env.Append(CCFLAGS=["-s", "EXPORT_ALL=1"]) + sys_env.Append(LINKFLAGS=["-s", "EXPORT_ALL=1"]) + # Force exporting the standard library (printf, malloc, etc.) + sys_env["ENV"]["EMCC_FORCE_STDLIBS"] = "libc,libc++,libc++abi" + # The main emscripten runtime, with exported standard libraries. + sys = sys_env.Program(build_targets, ["javascript_runtime.cpp"]) + sys_env.Depends(sys, "js/dynlink.pre.js") + + # The side library, containing all Godot code. + wasm_env = env.Clone() + wasm_env.Append(CPPDEFINES=["WASM_GDNATIVE"]) # So that OS knows it can run GDNative libraries. + wasm_env.Append(CCFLAGS=["-s", "SIDE_MODULE=2"]) + wasm_env.Append(LINKFLAGS=["-s", "SIDE_MODULE=2"]) + wasm = wasm_env.add_program("#bin/godot.side${PROGSUFFIX}.wasm", javascript_files) + build = [sys[0], sys[1], wasm[0]] +else: + build_targets = ["#bin/godot${PROGSUFFIX}.js", "#bin/godot${PROGSUFFIX}.wasm"] + if env["threads_enabled"]: + build_targets.append("#bin/godot${PROGSUFFIX}.worker.js") + # We use IDBFS. Since Emscripten 1.39.1 it needs to be linked explicitly. + sys_env.Append(LIBS=["idbfs.js"]) + build = sys_env.Program(build_targets, javascript_files + ["javascript_runtime.cpp"]) + +sys_env.Depends(build[0], sys_env["JS_LIBS"]) +sys_env.Depends(build[0], sys_env["JS_PRE"]) +sys_env.Depends(build[0], sys_env["JS_EXTERNS"]) engine = [ "js/engine/preloader.js", @@ -61,10 +99,19 @@ out_files = [ ] html_file = "#misc/dist/html/editor.html" if env["tools"] else "#misc/dist/html/full-size.html" in_files = [js_wrapped, build[1], html_file, "#platform/javascript/js/libs/audio.worklet.js"] -if env["threads_enabled"]: - in_files.append(build[2]) +if env["gdnative_enabled"]: + in_files.append(build[2]) # Runtime + out_files.append(zip_dir.File(binary_name + ".side.wasm")) +elif env["threads_enabled"]: + in_files.append(build[2]) # Worker out_files.append(zip_dir.File(binary_name + ".worker.js")) +if env["tools"]: + in_files.append("#misc/dist/html/logo.svg") + out_files.append(zip_dir.File("logo.svg")) + in_files.append("#icon.png") + out_files.append(zip_dir.File("favicon.png")) + zip_files = env.InstallAs(out_files, in_files) env.Zip( "#bin/godot", diff --git a/platform/javascript/api/api.cpp b/platform/javascript/api/api.cpp index 6fd6c0ddf1..2f7bde065f 100644 --- a/platform/javascript/api/api.cpp +++ b/platform/javascript/api/api.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/api/api.h b/platform/javascript/api/api.h index 8afe0f33ce..2ac7333cdd 100644 --- a/platform/javascript/api/api.h +++ b/platform/javascript/api/api.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/api/javascript_eval.h b/platform/javascript/api/javascript_eval.h index 389983077e..24f7648ed9 100644 --- a/platform/javascript/api/javascript_eval.h +++ b/platform/javascript/api/javascript_eval.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/api/javascript_tools_editor_plugin.cpp b/platform/javascript/api/javascript_tools_editor_plugin.cpp index 8d781703ed..8355faccc2 100644 --- a/platform/javascript/api/javascript_tools_editor_plugin.cpp +++ b/platform/javascript/api/javascript_tools_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -53,8 +53,7 @@ void JavaScriptToolsEditorPlugin::initialize() { } JavaScriptToolsEditorPlugin::JavaScriptToolsEditorPlugin(EditorNode *p_editor) { - Variant v; - add_tool_menu_item("Download Project Source", this, "_download_zip", v); + add_tool_menu_item("Download Project Source", callable_mp(this, &JavaScriptToolsEditorPlugin::_download_zip)); } void JavaScriptToolsEditorPlugin::_download_zip(Variant p_v) { @@ -73,10 +72,6 @@ void JavaScriptToolsEditorPlugin::_download_zip(Variant p_v) { godot_js_editor_download_file("/tmp/project.zip", "project.zip", "application/zip"); } -void JavaScriptToolsEditorPlugin::_bind_methods() { - ClassDB::bind_method("_download_zip", &JavaScriptToolsEditorPlugin::_download_zip); -} - void JavaScriptToolsEditorPlugin::_zip_file(String p_path, String p_base_path, zipFile p_zip) { FileAccess *f = FileAccess::open(p_path, FileAccess::READ); if (!f) { @@ -113,7 +108,7 @@ void JavaScriptToolsEditorPlugin::_zip_recursive(String p_path, String p_base_pa } dir->list_dir_begin(); String cur = dir->get_next(); - while (!cur.empty()) { + while (!cur.is_empty()) { String cs = p_path.plus_file(cur); if (cur == "." || cur == ".." || cur == ".import") { // Skip diff --git a/platform/javascript/api/javascript_tools_editor_plugin.h b/platform/javascript/api/javascript_tools_editor_plugin.h index cc09fa4cd3..557821d627 100644 --- a/platform/javascript/api/javascript_tools_editor_plugin.h +++ b/platform/javascript/api/javascript_tools_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,10 +41,6 @@ class JavaScriptToolsEditorPlugin : public EditorPlugin { private: void _zip_file(String p_path, String p_base_path, zipFile p_zip); void _zip_recursive(String p_path, String p_base_path, zipFile p_zip); - -protected: - static void _bind_methods(); - void _download_zip(Variant p_v); public: diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp index dd982bc3a8..6395fdf721 100644 --- a/platform/javascript/audio_driver_javascript.cpp +++ b/platform/javascript/audio_driver_javascript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -189,7 +189,9 @@ Error AudioDriverJavaScript::capture_start() { lock(); input_buffer_init(buffer_length); unlock(); - godot_audio_capture_start(); + if (godot_audio_capture_start()) { + return FAILED; + } return OK; } diff --git a/platform/javascript/audio_driver_javascript.h b/platform/javascript/audio_driver_javascript.h index f112a1ede4..d55ec261a4 100644 --- a/platform/javascript/audio_driver_javascript.h +++ b/platform/javascript/audio_driver_javascript.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index 71189cf697..0d57f8aad1 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -1,6 +1,8 @@ import os +import sys -from emscripten_helpers import run_closure_compiler, create_engine_file, add_js_libraries +from emscripten_helpers import run_closure_compiler, create_engine_file, add_js_libraries, add_js_pre, add_js_externs +from methods import get_compiler_version from SCons.Util import WhereIs @@ -20,9 +22,17 @@ def get_opts(): from SCons.Variables import BoolVariable return [ + ("initial_memory", "Initial WASM memory (in MiB)", 16), + BoolVariable("use_assertions", "Use Emscripten runtime assertions", False), + BoolVariable("use_thinlto", "Use ThinLTO", False), + BoolVariable("use_ubsan", "Use Emscripten undefined behavior sanitizer (UBSAN)", False), + BoolVariable("use_asan", "Use Emscripten address sanitizer (ASAN)", False), + BoolVariable("use_lsan", "Use Emscripten leak sanitizer (LSAN)", False), + BoolVariable("use_safe_heap", "Use Emscripten SAFE_HEAP sanitizer", False), # eval() can be a security concern, so it can be disabled. BoolVariable("javascript_eval", "Enable JavaScript eval interface", True), BoolVariable("threads_enabled", "Enable WebAssembly Threads support (limited browser support)", False), + BoolVariable("gdnative_enabled", "Enable WebAssembly GDNative support (produces bigger binaries)", False), BoolVariable("use_closure_compiler", "Use closure compiler to minimize JavaScript code", False), ] @@ -40,6 +50,9 @@ def get_flags(): def configure(env): + if not isinstance(env["initial_memory"], int): + print("Initial memory must be a valid integer") + sys.exit(255) ## Build type @@ -62,15 +75,20 @@ def configure(env): env.Append(CPPDEFINES=["DEBUG_ENABLED"]) env.Append(CCFLAGS=["-O1", "-g"]) env.Append(LINKFLAGS=["-O1", "-g"]) + env["use_assertions"] = True + + if env["use_assertions"]: env.Append(LINKFLAGS=["-s", "ASSERTIONS=1"]) if env["tools"]: if not env["threads_enabled"]: - raise RuntimeError( - "Threads must be enabled to build the editor. Please add the 'threads_enabled=yes' option" - ) - # Tools need more memory. Initial stack memory in bytes. See `src/settings.js` in emscripten repository (will be renamed to INITIAL_MEMORY). - env.Append(LINKFLAGS=["-s", "TOTAL_MEMORY=33554432"]) + print("Threads must be enabled to build the editor. Please add the 'threads_enabled=yes' option") + sys.exit(255) + if env["initial_memory"] < 32: + print("Editor build requires at least 32MiB of initial memory. Forcing it.") + env["initial_memory"] = 32 + elif env["builtin_icu"]: + env.Append(CCFLAGS=["-frtti"]) else: # Disable exceptions and rtti on non-tools (template) builds # These flags help keep the file size down. @@ -78,15 +96,32 @@ def configure(env): # Don't use dynamic_cast, necessary with no-rtti. env.Append(CPPDEFINES=["NO_SAFE_CAST"]) + env.Append(LINKFLAGS=["-s", "INITIAL_MEMORY=%sMB" % env["initial_memory"]]) + ## Copy env variables. env["ENV"] = os.environ # LTO - if env["use_lto"]: - env.Append(CCFLAGS=["-s", "WASM_OBJECT_FILES=0"]) - env.Append(LINKFLAGS=["-s", "WASM_OBJECT_FILES=0"]) - env.Append(CCFLAGS=["-flto"]) - env.Append(LINKFLAGS=["-flto"]) + if env["use_thinlto"]: + env.Append(CCFLAGS=["-flto=thin"]) + env.Append(LINKFLAGS=["-flto=thin"]) + elif env["use_lto"]: + env.Append(CCFLAGS=["-flto=full"]) + env.Append(LINKFLAGS=["-flto=full"]) + + # Sanitizers + if env["use_ubsan"]: + env.Append(CCFLAGS=["-fsanitize=undefined"]) + env.Append(LINKFLAGS=["-fsanitize=undefined"]) + if env["use_asan"]: + env.Append(CCFLAGS=["-fsanitize=address"]) + env.Append(LINKFLAGS=["-fsanitize=address"]) + if env["use_lsan"]: + env.Append(CCFLAGS=["-fsanitize=leak"]) + env.Append(LINKFLAGS=["-fsanitize=leak"]) + if env["use_safe_heap"]: + env.Append(CCFLAGS=["-s", "SAFE_HEAP=1"]) + env.Append(LINKFLAGS=["-s", "SAFE_HEAP=1"]) # Closure compiler if env["use_closure_compiler"]: @@ -96,8 +131,13 @@ def configure(env): jscc = env.Builder(generator=run_closure_compiler, suffix=".cc.js", src_suffix=".js") env.Append(BUILDERS={"BuildJS": jscc}) - # Add helper method for adding libraries. + # Add helper method for adding libraries, externs, pre-js. + env["JS_LIBS"] = [] + env["JS_PRE"] = [] + env["JS_EXTERNS"] = [] env.AddMethod(add_js_libraries, "AddJSLibraries") + env.AddMethod(add_js_pre, "AddJSPre") + env.AddMethod(add_js_externs, "AddJSExterns") # Add method that joins/compiles our Engine files. env.AddMethod(create_engine_file, "CreateEngineFile") @@ -133,6 +173,10 @@ def configure(env): if env["javascript_eval"]: env.Append(CPPDEFINES=["JAVASCRIPT_EVAL_ENABLED"]) + if env["threads_enabled"] and env["gdnative_enabled"]: + print("Threads and GDNative support can't be both enabled due to WebAssembly limitations") + sys.exit(255) + # Thread support (via SharedArrayBuffer). if env["threads_enabled"]: env.Append(CPPDEFINES=["PTHREAD_NO_RENAME"]) @@ -144,14 +188,19 @@ def configure(env): else: env.Append(CPPDEFINES=["NO_THREADS"]) + if env["gdnative_enabled"]: + major, minor, patch = get_compiler_version(env) + if major < 2 or (major == 2 and minor == 0 and patch < 10): + print("GDNative support requires emscripten >= 2.0.10, detected: %s.%s.%s" % (major, minor, patch)) + sys.exit(255) + env.Append(CCFLAGS=["-s", "RELOCATABLE=1"]) + env.Append(LINKFLAGS=["-s", "RELOCATABLE=1"]) + env.extra_suffix = ".gdnative" + env.extra_suffix + # Reduce code size by generating less support code (e.g. skip NodeJS support). env.Append(LINKFLAGS=["-s", "ENVIRONMENT=web,worker"]) - # We use IDBFS in javascript_main.cpp. Since Emscripten 1.39.1 it needs to - # be linked explicitly. - env.Append(LIBS=["idbfs.js"]) - - env.Append(LINKFLAGS=["-s", "BINARYEN=1"]) + # Wrap the JavaScript support code around a closure named Godot. env.Append(LINKFLAGS=["-s", "MODULARIZE=1", "-s", "EXPORT_NAME='Godot'"]) # Allow increasing memory buffer size during runtime. This is efficient @@ -162,12 +211,14 @@ def configure(env): # This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1. env.Append(LINKFLAGS=["-s", "USE_WEBGL2=1"]) + # Do not call main immediately when the support code is ready. env.Append(LINKFLAGS=["-s", "INVOKE_RUN=0"]) # Allow use to take control of swapping WebGL buffers. env.Append(LINKFLAGS=["-s", "OFFSCREEN_FRAMEBUFFER=1"]) - # callMain for manual start, FS for preloading, PATH and ERRNO_CODES for BrowserFS. + # callMain for manual start. env.Append(LINKFLAGS=["-s", "EXTRA_EXPORTED_RUNTIME_METHODS=['callMain']"]) + # Add code that allow exiting runtime. env.Append(LINKFLAGS=["-s", "EXIT_RUNTIME=1"]) diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp index af8800d565..f10627b0b6 100644 --- a/platform/javascript/display_server_javascript.cpp +++ b/platform/javascript/display_server_javascript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -93,7 +93,7 @@ EM_BOOL DisplayServerJavaScript::fullscreen_change_callback(int p_event_type, co DisplayServerJavaScript *display = get_singleton(); // Empty ID is canvas. String target_id = String::utf8(p_event->id); - if (target_id.empty() || target_id == String::utf8(display->canvas_id)) { + if (target_id.is_empty() || target_id == String::utf8(display->canvas_id)) { // This event property is the only reliable data on // browser fullscreen state. if (p_event->isFullscreen) { @@ -948,8 +948,8 @@ void DisplayServerJavaScript::window_set_size(const Size2i p_size, WindowID p_wi last_width = p_size.x; last_height = p_size.y; double scale = godot_js_display_pixel_ratio_get(); - emscripten_set_canvas_element_size(canvas_id, p_size.x * scale, p_size.y * scale); - emscripten_set_element_css_size(canvas_id, p_size.x, p_size.y); + emscripten_set_canvas_element_size(canvas_id, p_size.x, p_size.y); + emscripten_set_element_css_size(canvas_id, p_size.x / scale, p_size.y / scale); } Size2i DisplayServerJavaScript::window_get_size(WindowID p_window) const { diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h index 1f00295d48..916be1ae45 100644 --- a/platform/javascript/display_server_javascript.h +++ b/platform/javascript/display_server_javascript.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/dom_keys.inc b/platform/javascript/dom_keys.inc index e3f2ce42b4..7902efafe0 100644 --- a/platform/javascript/dom_keys.inc +++ b/platform/javascript/dom_keys.inc @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/emscripten_helpers.py b/platform/javascript/emscripten_helpers.py index cc874c432e..8b8c492e22 100644 --- a/platform/javascript/emscripten_helpers.py +++ b/platform/javascript/emscripten_helpers.py @@ -22,6 +22,12 @@ def create_engine_file(env, target, source, externs): def add_js_libraries(env, libraries): - if "JS_LIBS" not in env: - env["JS_LIBS"] = [] env.Append(JS_LIBS=env.File(libraries)) + + +def add_js_pre(env, js_pre): + env.Append(JS_PRE=env.File(js_pre)) + + +def add_js_externs(env, externs): + env.Append(JS_EXTERNS=env.File(externs)) diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp index c3b7e0304e..48ccc1f87a 100644 --- a/platform/javascript/export/export.cpp +++ b/platform/javascript/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,16 +37,13 @@ #include "platform/javascript/logo.gen.h" #include "platform/javascript/run_icon.gen.h" -#define EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE "webassembly_release.zip" -#define EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG "webassembly_debug.zip" - class EditorHTTPServer : public Reference { private: Ref<TCP_Server> server; Ref<StreamPeerTCP> connection; - uint64_t time; + uint64_t time = 0; uint8_t req_buf[4096]; - int req_pos; + int req_pos = 0; void _clear_client() { connection = Ref<StreamPeerTCP>(); @@ -85,36 +82,44 @@ public: // Wrong protocol ERR_FAIL_COND_MSG(req[0] != "GET" || req[2] != "HTTP/1.1", "Invalid method or HTTP version."); - String filepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp_js_export"); + const String cache_path = EditorSettings::get_singleton()->get_cache_dir(); const String basereq = "/tmp_js_export"; - String ctype = ""; + String filepath; + String ctype; if (req[1] == basereq + ".html") { - filepath += ".html"; + filepath = cache_path.plus_file(req[1].get_file()); ctype = "text/html"; } else if (req[1] == basereq + ".js") { - filepath += ".js"; + filepath = cache_path.plus_file(req[1].get_file()); ctype = "application/javascript"; } else if (req[1] == basereq + ".audio.worklet.js") { - filepath += ".audio.worklet.js"; + filepath = cache_path.plus_file(req[1].get_file()); ctype = "application/javascript"; } else if (req[1] == basereq + ".worker.js") { - filepath += ".worker.js"; + filepath = cache_path.plus_file(req[1].get_file()); ctype = "application/javascript"; } else if (req[1] == basereq + ".pck") { - filepath += ".pck"; + filepath = cache_path.plus_file(req[1].get_file()); ctype = "application/octet-stream"; } else if (req[1] == basereq + ".png" || req[1] == "/favicon.png") { // Also allow serving the generated favicon for a smoother loading experience. if (req[1] == "/favicon.png") { filepath = EditorSettings::get_singleton()->get_cache_dir().plus_file("favicon.png"); } else { - filepath += ".png"; + filepath = basereq + ".png"; } ctype = "image/png"; + } else if (req[1] == basereq + ".side.wasm") { + filepath = cache_path.plus_file(req[1].get_file()); + ctype = "application/wasm"; } else if (req[1] == basereq + ".wasm") { - filepath += ".wasm"; + filepath = cache_path.plus_file(req[1].get_file()); ctype = "application/wasm"; - } else { + } else if (req[1].ends_with(".wasm")) { + filepath = cache_path.plus_file(req[1].get_file()); // TODO dangerous? + ctype = "application/wasm"; + } + if (filepath.is_empty() || !FileAccess::exists(filepath)) { String s = "HTTP/1.1 404 Not Found\r\n"; s += "Connection: Close\r\n"; s += "\r\n"; @@ -203,15 +208,40 @@ class EditorExportPlatformJavaScript : public EditorExportPlatform { Ref<ImageTexture> logo; Ref<ImageTexture> run_icon; Ref<ImageTexture> stop_icon; - int menu_options; - - void _fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags); + int menu_options = 0; -private: Ref<EditorHTTPServer> server; - bool server_quit; + bool server_quit = false; Mutex server_lock; - Thread *server_thread; + Thread *server_thread = nullptr; + + enum ExportMode { + EXPORT_MODE_NORMAL = 0, + EXPORT_MODE_THREADS = 1, + EXPORT_MODE_GDNATIVE = 2, + }; + + String _get_template_name(ExportMode p_mode, bool p_debug) const { + String name = "webassembly"; + switch (p_mode) { + case EXPORT_MODE_THREADS: + name += "_threads"; + break; + case EXPORT_MODE_GDNATIVE: + name += "_gdnative"; + break; + default: + break; + } + if (p_debug) { + name += "_debug.zip"; + } else { + name += "_release.zip"; + } + return name; + } + + void _fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags, const Vector<SharedObject> p_shared_objects); static void _server_thread_poll(void *data); @@ -250,7 +280,7 @@ public: ~EditorExportPlatformJavaScript(); }; -void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags) { +void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags, const Vector<SharedObject> p_shared_objects) { String str_template = String::utf8(reinterpret_cast<const char *>(p_html.ptr()), p_html.size()); String str_export; Vector<String> lines = str_template.split("\n"); @@ -258,6 +288,10 @@ void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Re String flags_json; gen_export_flags(flags, p_flags); flags_json = JSON::print(flags); + String libs; + for (int i = 0; i < p_shared_objects.size(); i++) { + libs += "\"" + p_shared_objects[i].path.get_file() + "\","; + } for (int i = 0; i < lines.size(); i++) { String current_line = lines[i]; @@ -265,6 +299,7 @@ void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Re current_line = current_line.replace("$GODOT_PROJECT_NAME", ProjectSettings::get_singleton()->get_setting("application/config/name")); current_line = current_line.replace("$GODOT_HEAD_INCLUDE", p_preset->get("html/head_include")); current_line = current_line.replace("$GODOT_FULL_WINDOW", p_preset->get("html/full_window_size") ? "true" : "false"); + current_line = current_line.replace("$GODOT_GDNATIVE_LIBS", libs); current_line = current_line.replace("$GODOT_DEBUG_ENABLED", p_debug ? "true" : "false"); current_line = current_line.replace("$GODOT_ARGS", flags_json); str_export += current_line + "\n"; @@ -291,12 +326,19 @@ void EditorExportPlatformJavaScript::get_preset_features(const Ref<EditorExportP r_features->push_back("etc2"); } } + ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type"); + if (mode == EXPORT_MODE_THREADS) { + r_features->push_back("threads"); + } else if (mode == EXPORT_MODE_GDNATIVE) { + r_features->push_back("wasm32"); + } } void EditorExportPlatformJavaScript::get_export_options(List<ExportOption> *r_options) { r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "variant/export_type", PROPERTY_HINT_ENUM, "Regular,Threads,GDNative"), 0)); // Export type. r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_desktop"), true)); // S3TC r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_mobile"), false)); // ETC or ETC2, depending on renderer @@ -320,11 +362,11 @@ Ref<Texture2D> EditorExportPlatformJavaScript::get_logo() const { bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const { String err; bool valid = false; + ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type"); // Look for export templates (first official, and if defined custom templates). - - bool dvalid = exists_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG, &err); - bool rvalid = exists_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE, &err); + bool dvalid = exists_export_template(_get_template_name(mode, true), &err); + bool rvalid = exists_export_template(_get_template_name(mode, false), &err); if (p_preset->get("custom_template/debug") != "") { dvalid = FileAccess::exists(p_preset->get("custom_template/debug")); @@ -352,7 +394,7 @@ bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p } } - if (!err.empty()) { + if (!err.is_empty()) { r_error = err; } @@ -377,11 +419,8 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese template_path = template_path.strip_edges(); if (template_path == String()) { - if (p_debug) { - template_path = find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG); - } else { - template_path = find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE); - } + ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type"); + template_path = find_export_template(_get_template_name(mode, p_debug)); } if (!DirAccess::exists(p_path.get_base_dir())) { @@ -393,12 +432,24 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese return ERR_FILE_NOT_FOUND; } + Vector<SharedObject> shared_objects; String pck_path = p_path.get_basename() + ".pck"; - Error error = save_pack(p_preset, pck_path); + Error error = save_pack(p_preset, pck_path, &shared_objects); if (error != OK) { EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + pck_path); return error; } + DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + for (int i = 0; i < shared_objects.size(); i++) { + String dst = p_path.get_base_dir().plus_file(shared_objects[i].path.get_file()); + error = da->copy(shared_objects[i].path, dst); + if (error != OK) { + EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + shared_objects[i].path.get_file()); + memdelete(da); + return error; + } + } + memdelete(da); FileAccess *src_f = nullptr; zlib_filefunc_def io = zipio_create_io_from_file(&src_f); @@ -434,17 +485,21 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese //write if (file == "godot.html") { - if (!custom_html.empty()) { + if (!custom_html.is_empty()) { continue; } - _fix_html(data, p_preset, p_path.get_file().get_basename(), p_debug, p_flags); + _fix_html(data, p_preset, p_path.get_file().get_basename(), p_debug, p_flags, shared_objects); file = p_path.get_file(); } else if (file == "godot.js") { file = p_path.get_file().get_basename() + ".js"; + } else if (file == "godot.worker.js") { file = p_path.get_file().get_basename() + ".worker.js"; + } else if (file == "godot.side.wasm") { + file = p_path.get_file().get_basename() + ".side.wasm"; + } else if (file == "godot.audio.worklet.js") { file = p_path.get_file().get_basename() + ".audio.worklet.js"; @@ -465,7 +520,7 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese } while (unzGoToNextFile(pkg) == UNZ_OK); unzClose(pkg); - if (!custom_html.empty()) { + if (!custom_html.is_empty()) { FileAccess *f = FileAccess::open(custom_html, FileAccess::READ); if (!f) { EditorNode::get_singleton()->show_warning(TTR("Could not read custom HTML shell:") + "\n" + custom_html); @@ -475,7 +530,7 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese buf.resize(f->get_len()); f->get_buffer(buf.ptrw(), buf.size()); memdelete(f); - _fix_html(buf, p_preset, p_path.get_file().get_basename(), p_debug, p_flags); + _fix_html(buf, p_preset, p_path.get_file().get_basename(), p_debug, p_flags, shared_objects); f = FileAccess::open(p_path, FileAccess::WRITE); if (!f) { @@ -488,7 +543,7 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese Ref<Image> splash; const String splash_path = String(GLOBAL_GET("application/boot_splash/image")).strip_edges(); - if (!splash_path.empty()) { + if (!splash_path.is_empty()) { splash.instance(); const Error err = splash->load(splash_path); if (err) { @@ -509,7 +564,7 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese // This way, the favicon can be displayed immediately when loading the page. Ref<Image> favicon; const String favicon_path = String(GLOBAL_GET("application/config/icon")).strip_edges(); - if (!favicon_path.empty()) { + if (!favicon_path.is_empty()) { favicon.instance(); const Error err = favicon->load(favicon_path); if (err) { @@ -577,6 +632,7 @@ Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_prese DirAccess::remove_file_or_error(basepath + ".audio.worklet.js"); DirAccess::remove_file_or_error(basepath + ".pck"); DirAccess::remove_file_or_error(basepath + ".png"); + DirAccess::remove_file_or_error(basepath + ".side.wasm"); DirAccess::remove_file_or_error(basepath + ".wasm"); DirAccess::remove_file_or_error(EditorSettings::get_singleton()->get_cache_dir().plus_file("favicon.png")); return err; @@ -625,7 +681,6 @@ void EditorExportPlatformJavaScript::_server_thread_poll(void *data) { EditorExportPlatformJavaScript::EditorExportPlatformJavaScript() { server.instance(); - server_quit = false; server_thread = Thread::create(_server_thread_poll, this); Ref<Image> img = memnew(Image(_javascript_logo)); @@ -642,8 +697,6 @@ EditorExportPlatformJavaScript::EditorExportPlatformJavaScript() { } else { stop_icon.instance(); } - - menu_options = 0; } EditorExportPlatformJavaScript::~EditorExportPlatformJavaScript() { diff --git a/platform/javascript/export/export.h b/platform/javascript/export/export.h index 30c5c855d1..e641339f55 100644 --- a/platform/javascript/export/export.h +++ b/platform/javascript/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/godot_audio.h b/platform/javascript/godot_audio.h index 7ebda3ad39..54fc8fa3b5 100644 --- a/platform/javascript/godot_audio.h +++ b/platform/javascript/godot_audio.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,14 +41,14 @@ extern int godot_audio_is_available(); extern int godot_audio_init(int p_mix_rate, int p_latency, void (*_state_cb)(int), void (*_latency_cb)(float)); extern void godot_audio_resume(); -extern void godot_audio_capture_start(); +extern int godot_audio_capture_start(); extern void godot_audio_capture_stop(); // Worklet typedef int32_t GodotAudioState[4]; extern void godot_audio_worklet_create(int p_channels); extern void godot_audio_worklet_start(float *p_in_buf, int p_in_size, float *p_out_buf, int p_out_size, GodotAudioState p_state); -extern void godot_audio_worklet_state_add(GodotAudioState p_state, int p_idx, int p_value); +extern int godot_audio_worklet_state_add(GodotAudioState p_state, int p_idx, int p_value); extern int godot_audio_worklet_state_get(GodotAudioState p_state, int p_idx); extern int godot_audio_worklet_state_wait(int32_t *p_state, int p_idx, int32_t p_expected, int p_timeout); diff --git a/platform/javascript/godot_js.h b/platform/javascript/godot_js.h index 23596a0897..5b98253b08 100644 --- a/platform/javascript/godot_js.h +++ b/platform/javascript/godot_js.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/http_client.h.inc b/platform/javascript/http_client.h.inc index 4d5ff88bdd..2ef1ad5b83 100644 --- a/platform/javascript/http_client.h.inc +++ b/platform/javascript/http_client.h.inc @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/http_client_javascript.cpp b/platform/javascript/http_client_javascript.cpp index cb0e48b8a9..c8c48dd582 100644 --- a/platform/javascript/http_client_javascript.cpp +++ b/platform/javascript/http_client_javascript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -78,15 +78,15 @@ Error HTTPClient::prepare_request(Method p_method, const String &p_url, const Ve ERR_FAIL_INDEX_V(p_method, METHOD_MAX, ERR_INVALID_PARAMETER); ERR_FAIL_COND_V_MSG(p_method == METHOD_TRACE || p_method == METHOD_CONNECT, ERR_UNAVAILABLE, "HTTP methods TRACE and CONNECT are not supported for the HTML5 platform."); ERR_FAIL_COND_V(status != STATUS_CONNECTED, ERR_INVALID_PARAMETER); - ERR_FAIL_COND_V(host.empty(), ERR_UNCONFIGURED); + ERR_FAIL_COND_V(host.is_empty(), ERR_UNCONFIGURED); ERR_FAIL_COND_V(port < 0, ERR_UNCONFIGURED); ERR_FAIL_COND_V(!p_url.begins_with("/"), ERR_INVALID_PARAMETER); String url = (use_tls ? "https://" : "http://") + host + ":" + itos(port) + p_url; godot_xhr_reset(xhr_id); godot_xhr_open(xhr_id, _methods[p_method], url.utf8().get_data(), - username.empty() ? nullptr : username.utf8().get_data(), - password.empty() ? nullptr : password.utf8().get_data()); + username.is_empty() ? nullptr : username.utf8().get_data(), + password.is_empty() ? nullptr : password.utf8().get_data()); for (int i = 0; i < p_headers.size(); i++) { int header_separator = p_headers[i].find(": "); @@ -132,7 +132,7 @@ HTTPClient::Status HTTPClient::get_status() const { } bool HTTPClient::has_response() const { - return !polled_response_header.empty(); + return !polled_response_header.is_empty(); } bool HTTPClient::is_response_chunked() const { @@ -145,7 +145,7 @@ int HTTPClient::get_response_code() const { } Error HTTPClient::get_response_headers(List<String> *r_response) { - if (polled_response_header.empty()) + if (polled_response_header.is_empty()) return ERR_INVALID_PARAMETER; Vector<String> header_lines = polled_response_header.split("\r\n", false); @@ -220,13 +220,13 @@ Error HTTPClient::poll() { has_polled = true; } else { // forcing synchronous requests is not possible on the web - if (last_polling_frame == Engine::get_singleton()->get_idle_frames()) { + if (last_polling_frame == Engine::get_singleton()->get_process_frames()) { WARN_PRINT("HTTPClient polled multiple times in one frame, " "but request cannot progress more than once per " "frame on the HTML5 platform."); } } - last_polling_frame = Engine::get_singleton()->get_idle_frames(); + last_polling_frame = Engine::get_singleton()->get_process_frames(); #endif polled_response_code = godot_xhr_get_status(xhr_id); diff --git a/platform/javascript/http_request.h b/platform/javascript/http_request.h index 54e98c1927..d32b2f265e 100644 --- a/platform/javascript/http_request.h +++ b/platform/javascript/http_request.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -47,7 +47,7 @@ typedef enum { extern int godot_xhr_new(); extern void godot_xhr_reset(int p_xhr_id); -extern bool godot_xhr_free(int p_xhr_id); +extern void godot_xhr_free(int p_xhr_id); extern int godot_xhr_open(int p_xhr_id, const char *p_method, const char *p_url, const char *p_user = nullptr, const char *p_password = nullptr); diff --git a/platform/javascript/javascript_eval.cpp b/platform/javascript/javascript_eval.cpp index b203253a39..cb19dd20d4 100644 --- a/platform/javascript/javascript_eval.cpp +++ b/platform/javascript/javascript_eval.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp index 2d28a63566..0b8af70b13 100644 --- a/platform/javascript/javascript_main.cpp +++ b/platform/javascript/javascript_main.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -75,7 +75,7 @@ void main_loop_callback() { } /// When calling main, it is assumed FS is setup and synced. -int main(int argc, char *argv[]) { +extern EMSCRIPTEN_KEEPALIVE int godot_js_main(int argc, char *argv[]) { os = new OS_JavaScript(); // We must override main when testing is enabled @@ -87,7 +87,7 @@ int main(int argc, char *argv[]) { ResourceLoader::set_abort_on_missing_resources(false); Main::start(); - os->get_main_loop()->init(); + os->get_main_loop()->initialize(); emscripten_set_main_loop(main_loop_callback, -1, false); // Immediately run the first iteration. // We are inside an animation frame, we want to immediately draw on the newly setup canvas. diff --git a/platform/javascript/javascript_runtime.cpp b/platform/javascript/javascript_runtime.cpp new file mode 100644 index 0000000000..2996e95a95 --- /dev/null +++ b/platform/javascript/javascript_runtime.cpp @@ -0,0 +1,35 @@ +/*************************************************************************/ +/* javascript_runtime.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +extern int godot_js_main(int argc, char *argv[]); + +int main(int argc, char *argv[]) { + return godot_js_main(argc, argv); +} diff --git a/platform/javascript/js/dynlink.pre.js b/platform/javascript/js/dynlink.pre.js new file mode 100644 index 0000000000..34bc371ea9 --- /dev/null +++ b/platform/javascript/js/dynlink.pre.js @@ -0,0 +1 @@ +Module['dynamicLibraries'] = [Module['thisProgram'] + '.side.wasm'].concat(Module['dynamicLibraries'] ? Module['dynamicLibraries'] : []); diff --git a/platform/javascript/js/engine/engine.js b/platform/javascript/js/engine/engine.js index 74153b672a..4b8a7dde69 100644 --- a/platform/javascript/js/engine/engine.js +++ b/platform/javascript/js/engine/engine.js @@ -34,6 +34,7 @@ const Engine = (function () { this.onExecute = null; this.onExit = null; this.persistentPaths = ['/userfs']; + this.gdnativeLibs = []; } Engine.prototype.init = /** @param {string=} basePath */ function (basePath) { @@ -58,6 +59,10 @@ const Engine = (function () { initPromise = new Promise(function (resolve, reject) { config['locateFile'] = Utils.createLocateRewrite(loadPath); config['instantiateWasm'] = Utils.createInstantiatePromise(loadPromise); + // Emscripten configuration. + config['thisProgram'] = me.executableName; + config['noExitRuntime'] = true; + config['dynamicLibraries'] = me.gdnativeLibs; Godot(config).then(function (module) { module['initFS'](me.persistentPaths).then(function (fs_err) { me.rtenv = module; @@ -119,9 +124,6 @@ const Engine = (function () { locale = navigator.languages ? navigator.languages[0] : navigator.language; locale = locale.split('.')[0]; } - // Emscripten configuration. - me.rtenv['thisProgram'] = me.executableName; - me.rtenv['noExitRuntime'] = true; // Godot configuration. me.rtenv['initConfig']({ 'resizeCanvasOnStart': me.resizeCanvasOnStart, @@ -249,6 +251,10 @@ const Engine = (function () { this.persistentPaths = persistentPaths; }; + Engine.prototype.setGDNativeLibraries = function (gdnativeLibs) { + this.gdnativeLibs = gdnativeLibs; + }; + Engine.prototype.requestQuit = function () { if (this.rtenv) { this.rtenv['request_quit'](); @@ -277,6 +283,7 @@ const Engine = (function () { Engine.prototype['setOnExit'] = Engine.prototype.setOnExit; Engine.prototype['copyToFS'] = Engine.prototype.copyToFS; Engine.prototype['setPersistentPaths'] = Engine.prototype.setPersistentPaths; + Engine.prototype['setGDNativeLibraries'] = Engine.prototype.setGDNativeLibraries; Engine.prototype['requestQuit'] = Engine.prototype.requestQuit; return Engine; }()); diff --git a/platform/javascript/js/engine/utils.js b/platform/javascript/js/engine/utils.js index d0fca4e1cb..9273bbad42 100644 --- a/platform/javascript/js/engine/utils.js +++ b/platform/javascript/js/engine/utils.js @@ -8,6 +8,8 @@ const Utils = { // eslint-disable-line no-unused-vars return `${execName}.audio.worklet.js`; } else if (path.endsWith('.js')) { return `${execName}.js`; + } else if (path.endsWith('.side.wasm')) { + return `${execName}.side.wasm`; } else if (path.endsWith('.wasm')) { return `${execName}.wasm`; } diff --git a/platform/javascript/js/libs/audio.worklet.js b/platform/javascript/js/libs/audio.worklet.js index 414dc37097..6b3f80c6a9 100644 --- a/platform/javascript/js/libs/audio.worklet.js +++ b/platform/javascript/js/libs/audio.worklet.js @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/js/libs/library_godot_audio.js b/platform/javascript/js/libs/library_godot_audio.js index 0c1f477f34..8e385e9176 100644 --- a/platform/javascript/js/libs/library_godot_audio.js +++ b/platform/javascript/js/libs/library_godot_audio.js @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -77,28 +77,37 @@ const GodotAudio = { create_input: function (callback) { if (GodotAudio.input) { - return; // Already started. + return 0; // Already started. } function gotMediaInput(stream) { - GodotAudio.input = GodotAudio.ctx.createMediaStreamSource(stream); - callback(GodotAudio.input); + try { + GodotAudio.input = GodotAudio.ctx.createMediaStreamSource(stream); + callback(GodotAudio.input); + } catch (e) { + GodotRuntime.error('Failed creaating input.', e); + } } - if (navigator.mediaDevices.getUserMedia) { + if (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) { navigator.mediaDevices.getUserMedia({ 'audio': true, }).then(gotMediaInput, function (e) { - GodotRuntime.print(e); + GodotRuntime.error('Error getting user media.', e); }); } else { if (!navigator.getUserMedia) { navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia; } + if (!navigator.getUserMedia) { + GodotRuntime.error('getUserMedia not available.'); + return 1; + } navigator.getUserMedia({ 'audio': true, }, gotMediaInput, function (e) { GodotRuntime.print(e); }); } + return 0; }, close_async: function (resolve, reject) { @@ -137,6 +146,7 @@ const GodotAudio = { }, }, + godot_audio_is_available__sig: 'i', godot_audio_is_available__proxy: 'sync', godot_audio_is_available: function () { if (!(window.AudioContext || window.webkitAudioContext)) { @@ -145,12 +155,14 @@ const GodotAudio = { return 1; }, + godot_audio_init__sig: 'iiiii', godot_audio_init: function (p_mix_rate, p_latency, p_state_change, p_latency_update) { const statechange = GodotRuntime.get_func(p_state_change); const latencyupdate = GodotRuntime.get_func(p_latency_update); return GodotAudio.init(p_mix_rate, p_latency, statechange, latencyupdate); }, + godot_audio_resume__sig: 'v', godot_audio_resume: function () { if (GodotAudio.ctx && GodotAudio.ctx.state !== 'running') { GodotAudio.ctx.resume(); @@ -158,16 +170,15 @@ const GodotAudio = { }, godot_audio_capture_start__proxy: 'sync', + godot_audio_capture_start__sig: 'i', godot_audio_capture_start: function () { - if (GodotAudio.input) { - return; // Already started. - } - GodotAudio.create_input(function (input) { + return GodotAudio.create_input(function (input) { input.connect(GodotAudio.driver.get_node()); }); }, godot_audio_capture_stop__proxy: 'sync', + godot_audio_capture_stop__sig: 'v', godot_audio_capture_stop: function () { if (GodotAudio.input) { const tracks = GodotAudio.input['mediaStream']['getTracks'](); @@ -241,10 +252,12 @@ const GodotAudioWorklet = { }, }, + godot_audio_worklet_create__sig: 'vi', godot_audio_worklet_create: function (channels) { GodotAudioWorklet.create(channels); }, + godot_audio_worklet_start__sig: 'viiiii', godot_audio_worklet_start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, p_state) { const out_buffer = GodotRuntime.heapSub(HEAPF32, p_out_buf, p_out_size); const in_buffer = GodotRuntime.heapSub(HEAPF32, p_in_buf, p_in_size); @@ -252,15 +265,18 @@ const GodotAudioWorklet = { GodotAudioWorklet.start(in_buffer, out_buffer, state); }, + godot_audio_worklet_state_wait__sig: 'iiii', godot_audio_worklet_state_wait: function (p_state, p_idx, p_expected, p_timeout) { Atomics.wait(HEAP32, (p_state >> 2) + p_idx, p_expected, p_timeout); return Atomics.load(HEAP32, (p_state >> 2) + p_idx); }, + godot_audio_worklet_state_add__sig: 'iiii', godot_audio_worklet_state_add: function (p_state, p_idx, p_value) { return Atomics.add(HEAP32, (p_state >> 2) + p_idx, p_value); }, + godot_audio_worklet_state_get__sig: 'iii', godot_audio_worklet_state_get: function (p_state, p_idx) { return Atomics.load(HEAP32, (p_state >> 2) + p_idx); }, @@ -330,10 +346,12 @@ const GodotAudioScript = { }, }, + godot_audio_script_create__sig: 'iii', godot_audio_script_create: function (buffer_length, channel_count) { return GodotAudioScript.create(buffer_length, channel_count); }, + godot_audio_script_start__sig: 'viiiii', godot_audio_script_start: function (p_in_buf, p_in_size, p_out_buf, p_out_size, p_cb) { const onprocess = GodotRuntime.get_func(p_cb); GodotAudioScript.start(p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess); diff --git a/platform/javascript/js/libs/library_godot_display.js b/platform/javascript/js/libs/library_godot_display.js index 9651b48952..d1f4d9595b 100644 --- a/platform/javascript/js/libs/library_godot_display.js +++ b/platform/javascript/js/libs/library_godot_display.js @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -280,6 +280,7 @@ const GodotDisplay = { window_icon: '', }, + godot_js_display_is_swap_ok_cancel__sig: 'i', godot_js_display_is_swap_ok_cancel: function () { const win = (['Windows', 'Win64', 'Win32', 'WinCE']); const plat = navigator.platform || ''; @@ -289,10 +290,12 @@ const GodotDisplay = { return 0; }, + godot_js_display_alert__sig: 'vi', godot_js_display_alert: function (p_text) { window.alert(GodotRuntime.parseString(p_text)); // eslint-disable-line no-alert }, + godot_js_display_pixel_ratio_get__sig: 'f', godot_js_display_pixel_ratio_get: function () { return window.devicePixelRatio || 1; }, @@ -300,14 +303,17 @@ const GodotDisplay = { /* * Canvas */ + godot_js_display_canvas_focus__sig: 'v', godot_js_display_canvas_focus: function () { GodotConfig.canvas.focus(); }, + godot_js_display_canvas_is_focused__sig: 'i', godot_js_display_canvas_is_focused: function () { return document.activeElement === GodotConfig.canvas; }, + godot_js_display_canvas_bounding_rect_position_get__sig: 'vii', godot_js_display_canvas_bounding_rect_position_get: function (r_x, r_y) { const brect = GodotConfig.canvas.getBoundingClientRect(); GodotRuntime.setHeapValue(r_x, brect.x, 'i32'); @@ -317,6 +323,7 @@ const GodotDisplay = { /* * Touchscreen */ + godot_js_display_touchscreen_is_available__sig: 'i', godot_js_display_touchscreen_is_available: function () { return 'ontouchstart' in window; }, @@ -324,6 +331,7 @@ const GodotDisplay = { /* * Clipboard */ + godot_js_display_clipboard_set__sig: 'ii', godot_js_display_clipboard_set: function (p_text) { const text = GodotRuntime.parseString(p_text); if (!navigator.clipboard || !navigator.clipboard.writeText) { @@ -336,6 +344,7 @@ const GodotDisplay = { return 0; }, + godot_js_display_clipboard_get__sig: 'ii', godot_js_display_clipboard_get: function (callback) { const func = GodotRuntime.get_func(callback); try { @@ -354,6 +363,7 @@ const GodotDisplay = { /* * Window */ + godot_js_display_window_request_fullscreen__sig: 'v', godot_js_display_window_request_fullscreen: function () { const canvas = GodotConfig.canvas; (canvas.requestFullscreen || canvas.msRequestFullscreen @@ -362,10 +372,12 @@ const GodotDisplay = { ).call(canvas); }, + godot_js_display_window_title_set__sig: 'vi', godot_js_display_window_title_set: function (p_data) { document.title = GodotRuntime.parseString(p_data); }, + godot_js_display_window_icon_set__sig: 'vii', godot_js_display_window_icon_set: function (p_ptr, p_len) { let link = document.getElementById('-gd-engine-icon'); if (link === null) { @@ -386,6 +398,7 @@ const GodotDisplay = { /* * Cursor */ + godot_js_display_cursor_set_visible__sig: 'vi', godot_js_display_cursor_set_visible: function (p_visible) { const visible = p_visible !== 0; if (visible === GodotDisplayCursor.visible) { @@ -399,14 +412,17 @@ const GodotDisplay = { } }, + godot_js_display_cursor_is_hidden__sig: 'i', godot_js_display_cursor_is_hidden: function () { return !GodotDisplayCursor.visible; }, + godot_js_display_cursor_set_shape__sig: 'vi', godot_js_display_cursor_set_shape: function (p_string) { GodotDisplayCursor.set_shape(GodotRuntime.parseString(p_string)); }, + godot_js_display_cursor_set_custom_shape__sig: 'viiiii', godot_js_display_cursor_set_custom_shape: function (p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) { const shape = GodotRuntime.parseString(p_shape); const old_shape = GodotDisplayCursor.cursors[shape]; @@ -432,6 +448,7 @@ const GodotDisplay = { /* * Listeners */ + godot_js_display_notification_cb__sig: 'viiiii', godot_js_display_notification_cb: function (callback, p_enter, p_exit, p_in, p_out) { const canvas = GodotConfig.canvas; const func = GodotRuntime.get_func(callback); @@ -443,6 +460,7 @@ const GodotDisplay = { }); }, + godot_js_display_paste_cb__sig: 'vi', godot_js_display_paste_cb: function (callback) { const func = GodotRuntime.get_func(callback); GodotDisplayListeners.add(window, 'paste', function (evt) { @@ -453,6 +471,7 @@ const GodotDisplay = { }, false); }, + godot_js_display_drop_files_cb__sig: 'vi', godot_js_display_drop_files_cb: function (callback) { const func = GodotRuntime.get_func(callback); const dropFiles = function (files) { diff --git a/platform/javascript/js/libs/library_godot_editor_tools.js b/platform/javascript/js/libs/library_godot_editor_tools.js index f39fed04a8..d7f1ad5ea1 100644 --- a/platform/javascript/js/libs/library_godot_editor_tools.js +++ b/platform/javascript/js/libs/library_godot_editor_tools.js @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,6 +30,7 @@ const GodotEditorTools = { godot_js_editor_download_file__deps: ['$FS'], + godot_js_editor_download_file__sig: 'viii', godot_js_editor_download_file: function (p_path, p_name, p_mime) { const path = GodotRuntime.parseString(p_path); const name = GodotRuntime.parseString(p_name); diff --git a/platform/javascript/js/libs/library_godot_eval.js b/platform/javascript/js/libs/library_godot_eval.js index 33ff231726..9ab392b813 100644 --- a/platform/javascript/js/libs/library_godot_eval.js +++ b/platform/javascript/js/libs/library_godot_eval.js @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,6 +30,7 @@ const GodotEval = { godot_js_eval__deps: ['$GodotRuntime'], + godot_js_eval__sig: 'iiiiiii', godot_js_eval: function (p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) { const js_code = GodotRuntime.parseString(p_js); let eval_ret = null; diff --git a/platform/javascript/js/libs/library_godot_http_request.js b/platform/javascript/js/libs/library_godot_http_request.js index 2b9aa88208..930d3209f8 100644 --- a/platform/javascript/js/libs/library_godot_http_request.js +++ b/platform/javascript/js/libs/library_godot_http_request.js @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -50,6 +50,7 @@ const GodotHTTPRequest = { }, }, + godot_xhr_new__sig: 'i', godot_xhr_new: function () { const newId = GodotHTTPRequest.getUnusedRequestId(); GodotHTTPRequest.requests[newId] = new XMLHttpRequest(); @@ -57,30 +58,36 @@ const GodotHTTPRequest = { return newId; }, + godot_xhr_reset__sig: 'vi', godot_xhr_reset: function (xhrId) { GodotHTTPRequest.requests[xhrId] = new XMLHttpRequest(); GodotHTTPRequest.setupRequest(GodotHTTPRequest.requests[xhrId]); }, + godot_xhr_free__sig: 'vi', godot_xhr_free: function (xhrId) { GodotHTTPRequest.requests[xhrId].abort(); GodotHTTPRequest.requests[xhrId] = null; }, + godot_xhr_open__sig: 'viiiii', godot_xhr_open: function (xhrId, method, url, p_user, p_password) { const user = p_user > 0 ? GodotRuntime.parseString(p_user) : null; const password = p_password > 0 ? GodotRuntime.parseString(p_password) : null; GodotHTTPRequest.requests[xhrId].open(GodotRuntime.parseString(method), GodotRuntime.parseString(url), true, user, password); }, + godot_xhr_set_request_header__sig: 'viii', godot_xhr_set_request_header: function (xhrId, header, value) { GodotHTTPRequest.requests[xhrId].setRequestHeader(GodotRuntime.parseString(header), GodotRuntime.parseString(value)); }, + godot_xhr_send_null__sig: 'vi', godot_xhr_send_null: function (xhrId) { GodotHTTPRequest.requests[xhrId].send(); }, + godot_xhr_send_string__sig: 'vii', godot_xhr_send_string: function (xhrId, strPtr) { if (!strPtr) { GodotRuntime.error('Failed to send string per XHR: null pointer'); @@ -89,6 +96,7 @@ const GodotHTTPRequest = { GodotHTTPRequest.requests[xhrId].send(GodotRuntime.parseString(strPtr)); }, + godot_xhr_send_data__sig: 'viii', godot_xhr_send_data: function (xhrId, ptr, len) { if (!ptr) { GodotRuntime.error('Failed to send data per XHR: null pointer'); @@ -101,23 +109,28 @@ const GodotHTTPRequest = { GodotHTTPRequest.requests[xhrId].send(HEAPU8.subarray(ptr, ptr + len)); }, + godot_xhr_abort__sig: 'vi', godot_xhr_abort: function (xhrId) { GodotHTTPRequest.requests[xhrId].abort(); }, + godot_xhr_get_status__sig: 'ii', godot_xhr_get_status: function (xhrId) { return GodotHTTPRequest.requests[xhrId].status; }, + godot_xhr_get_ready_state__sig: 'ii', godot_xhr_get_ready_state: function (xhrId) { return GodotHTTPRequest.requests[xhrId].readyState; }, + godot_xhr_get_response_headers_length__sig: 'ii', godot_xhr_get_response_headers_length: function (xhrId) { const headers = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders(); return headers === null ? 0 : GodotRuntime.strlen(headers); }, + godot_xhr_get_response_headers__sig: 'viii', godot_xhr_get_response_headers: function (xhrId, dst, len) { const str = GodotHTTPRequest.requests[xhrId].getAllResponseHeaders(); if (str === null) { @@ -126,11 +139,13 @@ const GodotHTTPRequest = { GodotRuntime.stringToHeap(str, dst, len); }, + godot_xhr_get_response_length__sig: 'ii', godot_xhr_get_response_length: function (xhrId) { const body = GodotHTTPRequest.requests[xhrId].response; return body === null ? 0 : body.byteLength; }, + godot_xhr_get_response__sig: 'viii', godot_xhr_get_response: function (xhrId, dst, len) { let buf = GodotHTTPRequest.requests[xhrId].response; if (buf === null) { diff --git a/platform/javascript/js/libs/library_godot_os.js b/platform/javascript/js/libs/library_godot_os.js index 488753d704..9fde4a84e1 100644 --- a/platform/javascript/js/libs/library_godot_os.js +++ b/platform/javascript/js/libs/library_godot_os.js @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -75,14 +75,17 @@ const GodotConfig = { }, }, + godot_js_config_canvas_id_get__sig: 'vii', godot_js_config_canvas_id_get: function (p_ptr, p_ptr_max) { GodotRuntime.stringToHeap(`#${GodotConfig.canvas.id}`, p_ptr, p_ptr_max); }, + godot_js_config_locale_get__sig: 'vii', godot_js_config_locale_get: function (p_ptr, p_ptr_max) { GodotRuntime.stringToHeap(GodotConfig.locale, p_ptr, p_ptr_max); }, + godot_js_config_is_resize_on_start__sig: 'i', godot_js_config_is_resize_on_start: function () { return GodotConfig.resize_on_start ? 1 : 0; }, @@ -200,7 +203,7 @@ const GodotFS = { } FS.mkdirTree(dir); } - FS.writeFile(path, new Uint8Array(buffer), { 'flags': 'wx+' }); + FS.writeFile(path, new Uint8Array(buffer)); }, }, }; @@ -239,19 +242,23 @@ const GodotOS = { }, }, + godot_js_os_finish_async__sig: 'vi', godot_js_os_finish_async: function (p_callback) { const func = GodotRuntime.get_func(p_callback); GodotOS.finish_async(func); }, + godot_js_os_request_quit_cb__sig: 'vi', godot_js_os_request_quit_cb: function (p_callback) { GodotOS.request_quit = GodotRuntime.get_func(p_callback); }, + godot_js_os_fs_is_persistent__sig: 'i', godot_js_os_fs_is_persistent: function () { return GodotFS.is_persistent(); }, + godot_js_os_fs_sync__sig: 'vi', godot_js_os_fs_sync: function (callback) { const func = GodotRuntime.get_func(callback); GodotOS._fs_sync_promise = GodotFS.sync(); @@ -260,6 +267,7 @@ const GodotOS = { }); }, + godot_js_os_execute__sig: 'ii', godot_js_os_execute: function (p_json) { const json_args = GodotRuntime.parseString(p_json); const args = JSON.parse(json_args); @@ -270,6 +278,7 @@ const GodotOS = { return 1; }, + godot_js_os_shell_open__sig: 'vi', godot_js_os_shell_open: function (p_uri) { window.open(GodotRuntime.parseString(p_uri), '_blank'); }, diff --git a/platform/javascript/js/libs/library_godot_runtime.js b/platform/javascript/js/libs/library_godot_runtime.js index 04f29ad681..7e36ff8ab5 100644 --- a/platform/javascript/js/libs/library_godot_runtime.js +++ b/platform/javascript/js/libs/library_godot_runtime.js @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index 80723d54fc..b922b2ba91 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,7 +31,6 @@ #include "os_javascript.h" #include "core/debugger/engine_debugger.h" -#include "core/io/file_access_buffered_fa.h" #include "core/io/json.h" #include "drivers/unix/dir_access_unix.h" #include "drivers/unix/file_access_unix.h" @@ -43,6 +42,7 @@ #include "modules/websocket/remote_debugger_peer_websocket.h" #endif +#include <dlfcn.h> #include <emscripten.h> #include <stdlib.h> @@ -51,7 +51,6 @@ // Lifecycle void OS_JavaScript::initialize() { OS_Unix::initialize_core(); - FileAccess::make_default<FileAccessBufferedFA<FileAccessUnix>>(FileAccess::ACCESS_RESOURCES); DisplayServerJavaScript::register_javascript_driver(); #ifdef MODULE_WEBSOCKET_ENABLED @@ -107,14 +106,18 @@ void OS_JavaScript::finalize() { // Miscellaneous -Error OS_JavaScript::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { +Error OS_JavaScript::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { + return create_process(p_path, p_arguments); +} + +Error OS_JavaScript::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id) { Array args; for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) { args.push_back(E->get()); } String json_args = JSON::print(args); int failed = godot_js_os_execute(json_args.utf8().get_data()); - ERR_FAIL_COND_V_MSG(failed, ERR_UNAVAILABLE, "OS::execute() must be implemented in JavaScript via 'engine.setOnExecute' if required."); + ERR_FAIL_COND_V_MSG(failed, ERR_UNAVAILABLE, "OS::execute() or create_process() must be implemented in JavaScript via 'engine.setOnExecute' if required."); return OK; } @@ -127,12 +130,24 @@ int OS_JavaScript::get_process_id() const { } bool OS_JavaScript::_check_internal_feature_support(const String &p_feature) { - if (p_feature == "HTML5" || p_feature == "web") + if (p_feature == "HTML5" || p_feature == "web") { return true; + } #ifdef JAVASCRIPT_EVAL_ENABLED - if (p_feature == "JavaScript") + if (p_feature == "JavaScript") { return true; + } +#endif +#ifndef NO_THREADS + if (p_feature == "threads") { + return true; + } +#endif +#if WASM_GDNATIVE + if (p_feature == "wasm32") { + return true; + } #endif return false; @@ -187,6 +202,13 @@ bool OS_JavaScript::is_userfs_persistent() const { return idb_available; } +Error OS_JavaScript::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) { + String path = p_path.get_file(); + p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW); + ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ". Error: " + dlerror()); + return OK; +} + OS_JavaScript *OS_JavaScript::get_singleton() { return static_cast<OS_JavaScript *>(OS::get_singleton()); } diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h index 03a3053367..8db62d9d1c 100644 --- a/platform/javascript/os_javascript.h +++ b/platform/javascript/os_javascript.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -70,7 +70,8 @@ public: MainLoop *get_main_loop() const override; bool main_loop_iterate(); - Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr) override; + Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr) override; + Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr) override; Error kill(const ProcessID &p_pid) override; int get_process_id() const override; @@ -87,6 +88,7 @@ public: String get_user_data_dir() const override; bool is_userfs_persistent() const override; + Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) override; void resume_audio(); diff --git a/platform/javascript/platform_config.h b/platform/javascript/platform_config.h index e2200376d3..65df34902e 100644 --- a/platform/javascript/platform_config.h +++ b/platform/javascript/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/context_gl_x11.cpp b/platform/linuxbsd/context_gl_x11.cpp index 71dc9602b3..1f92370ab7 100644 --- a/platform/linuxbsd/context_gl_x11.cpp +++ b/platform/linuxbsd/context_gl_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/context_gl_x11.h b/platform/linuxbsd/context_gl_x11.h index 7aed280c98..d089886f4d 100644 --- a/platform/linuxbsd/context_gl_x11.h +++ b/platform/linuxbsd/context_gl_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/crash_handler_linuxbsd.cpp b/platform/linuxbsd/crash_handler_linuxbsd.cpp index 36c304b7f9..ea0222cb19 100644 --- a/platform/linuxbsd/crash_handler_linuxbsd.cpp +++ b/platform/linuxbsd/crash_handler_linuxbsd.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -104,7 +104,7 @@ static void handle_crash(int sig) { // Try to get the file/line number using addr2line int ret; - Error err = OS::get_singleton()->execute(String("addr2line"), args, true, nullptr, &output, &ret); + Error err = OS::get_singleton()->execute(String("addr2line"), args, &output, &ret); if (err == OK) { output.erase(output.length() - 1, 1); } diff --git a/platform/linuxbsd/crash_handler_linuxbsd.h b/platform/linuxbsd/crash_handler_linuxbsd.h index 9bb03579bc..a3dae0cc22 100644 --- a/platform/linuxbsd/crash_handler_linuxbsd.h +++ b/platform/linuxbsd/crash_handler_linuxbsd.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py index a8bc3a09f6..a819731328 100644 --- a/platform/linuxbsd/detect.py +++ b/platform/linuxbsd/detect.py @@ -12,7 +12,6 @@ def get_name(): def can_build(): - if os.name != "posix" or sys.platform == "darwin": return False @@ -81,12 +80,10 @@ def get_opts(): def get_flags(): - return [] def configure(env): - ## Build type if env["target"] == "release": @@ -205,14 +202,31 @@ def configure(env): # freetype depends on libpng and zlib, so bundling one of them while keeping others # as shared libraries leads to weird issues - if env["builtin_freetype"] or env["builtin_libpng"] or env["builtin_zlib"]: + if ( + env["builtin_freetype"] + or env["builtin_libpng"] + or env["builtin_zlib"] + or env["builtin_graphite"] + or env["builtin_harfbuzz"] + ): env["builtin_freetype"] = True env["builtin_libpng"] = True env["builtin_zlib"] = True + env["builtin_graphite"] = True + env["builtin_harfbuzz"] = True if not env["builtin_freetype"]: env.ParseConfig("pkg-config freetype2 --cflags --libs") + if not env["builtin_graphite"]: + env.ParseConfig("pkg-config graphite2 --cflags --libs") + + if not env["builtin_icu"]: + env.ParseConfig("pkg-config icu-uc --cflags --libs") + + if not env["builtin_harfbuzz"]: + env.ParseConfig("pkg-config harfbuzz harfbuzz-icu --cflags --libs") + if not env["builtin_libpng"]: env.ParseConfig("pkg-config libpng16 --cflags --libs") diff --git a/platform/linuxbsd/detect_prime_x11.cpp b/platform/linuxbsd/detect_prime_x11.cpp index e5a9bb4737..0f8d108dff 100644 --- a/platform/linuxbsd/detect_prime_x11.cpp +++ b/platform/linuxbsd/detect_prime_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -56,7 +56,7 @@ typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display *, GLXFBConfig, GLX struct vendor { const char *glxvendor; - int priority; + int priority = 0; }; vendor vendormap[] = { diff --git a/platform/linuxbsd/detect_prime_x11.h b/platform/linuxbsd/detect_prime_x11.h index 039bdee76b..0b548b849e 100644 --- a/platform/linuxbsd/detect_prime_x11.h +++ b/platform/linuxbsd/detect_prime_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp index 74c69c0823..00b90923de 100644 --- a/platform/linuxbsd/display_server_x11.cpp +++ b/platform/linuxbsd/display_server_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -40,9 +40,10 @@ #include "scene/resources/texture.h" #if defined(VULKAN_ENABLED) -#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" +#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" #endif +#include <limits.h> #include <stdio.h> #include <stdlib.h> #include <string.h> @@ -94,6 +95,15 @@ static const double abs_resolution_mult = 10000.0; static const double abs_resolution_range_mult = 10.0; +// Hints for X11 fullscreen +struct Hints { + unsigned long flags = 0; + unsigned long functions = 0; + unsigned long decorations = 0; + long inputMode = 0; + unsigned long status = 0; +}; + bool DisplayServerX11::has_feature(Feature p_feature) const { switch (p_feature) { case FEATURE_SUBWINDOWS: @@ -181,7 +191,7 @@ void DisplayServerX11::alert(const String &p_alert, const String &p_title) { } if (program.length()) { - OS::get_singleton()->execute(program, args, true); + OS::get_singleton()->execute(program, args); } else { print_line(p_alert); } @@ -465,59 +475,138 @@ Bool DisplayServerX11::_predicate_clipboard_selection(Display *display, XEvent * } } +Bool DisplayServerX11::_predicate_clipboard_incr(Display *display, XEvent *event, XPointer arg) { + if (event->type == PropertyNotify && event->xproperty.state == PropertyNewValue) { + return True; + } else { + return False; + } +} + String DisplayServerX11::_clipboard_get_impl(Atom p_source, Window x11_window, Atom target) const { String ret; - Atom type; - Atom selection = XA_PRIMARY; - int format, result; - unsigned long len, bytes_left, dummy; - unsigned char *data; Window selection_owner = XGetSelectionOwner(x11_display, p_source); - if (selection_owner == x11_window) { return internal_clipboard; } if (selection_owner != None) { - { - // Block events polling while processing selection events. - MutexLock mutex_lock(events_mutex); + // Block events polling while processing selection events. + MutexLock mutex_lock(events_mutex); - XConvertSelection(x11_display, p_source, target, selection, - x11_window, CurrentTime); + Atom selection = XA_PRIMARY; + XConvertSelection(x11_display, p_source, target, selection, + x11_window, CurrentTime); - XFlush(x11_display); + XFlush(x11_display); - // Blocking wait for predicate to be True - // and remove the event from the queue. - XEvent event; - XIfEvent(x11_display, &event, _predicate_clipboard_selection, (XPointer)&x11_window); - } + // Blocking wait for predicate to be True and remove the event from the queue. + XEvent event; + XIfEvent(x11_display, &event, _predicate_clipboard_selection, (XPointer)&x11_window); - // - // Do not get any data, see how much data is there - // + // Do not get any data, see how much data is there. + Atom type; + int format, result; + unsigned long len, bytes_left, dummy; + unsigned char *data; XGetWindowProperty(x11_display, x11_window, selection, // Tricky.. 0, 0, // offset - len 0, // Delete 0==FALSE - AnyPropertyType, //flag + AnyPropertyType, // flag &type, // return type &format, // return format - &len, &bytes_left, //that + &len, &bytes_left, // data length &data); - // DATA is There - if (bytes_left > 0) { + + if (data) { + XFree(data); + } + + if (type == XInternAtom(x11_display, "INCR", 0)) { + // Data is going to be received incrementally. + DEBUG_LOG_X11("INCR selection started.\n"); + + LocalVector<uint8_t> incr_data; + uint32_t data_size = 0; + bool success = false; + + // Delete INCR property to notify the owner. + XDeleteProperty(x11_display, x11_window, type); + + // Process events from the queue. + bool done = false; + while (!done) { + if (!_wait_for_events()) { + // Error or timeout, abort. + break; + } + + // Non-blocking wait for next event and remove it from the queue. + XEvent ev; + while (XCheckIfEvent(x11_display, &ev, _predicate_clipboard_incr, nullptr)) { + result = XGetWindowProperty(x11_display, x11_window, + selection, // selection type + 0, LONG_MAX, // offset - len + True, // delete property to notify the owner + AnyPropertyType, // flag + &type, // return type + &format, // return format + &len, &bytes_left, // data length + &data); + + DEBUG_LOG_X11("PropertyNotify: len=%lu, format=%i\n", len, format); + + if (result == Success) { + if (data && (len > 0)) { + uint32_t prev_size = incr_data.size(); + if (prev_size == 0) { + // First property contains initial data size. + unsigned long initial_size = *(unsigned long *)data; + incr_data.resize(initial_size); + } else { + // New chunk, resize to be safe and append data. + incr_data.resize(MAX(data_size + len, prev_size)); + memcpy(incr_data.ptr() + data_size, data, len); + data_size += len; + } + } else { + // Last chunk, process finished. + done = true; + success = true; + } + } else { + printf("Failed to get selection data chunk.\n"); + done = true; + } + + if (data) { + XFree(data); + } + + if (done) { + break; + } + } + } + + if (success && (data_size > 0)) { + ret.parse_utf8((const char *)incr_data.ptr(), data_size); + } + } else if (bytes_left > 0) { + // Data is ready and can be processed all at once. result = XGetWindowProperty(x11_display, x11_window, selection, 0, bytes_left, 0, AnyPropertyType, &type, &format, &len, &dummy, &data); + if (result == Success) { ret.parse_utf8((const char *)data); } else { - printf("FAIL\n"); + printf("Failed to get selection data.\n"); } + if (data) { XFree(data); } @@ -533,7 +622,7 @@ String DisplayServerX11::_clipboard_get(Atom p_source, Window x11_window) const if (utf8_atom != None) { ret = _clipboard_get_impl(p_source, x11_window, utf8_atom); } - if (ret.empty()) { + if (ret.is_empty()) { ret = _clipboard_get_impl(p_source, x11_window, XA_STRING); } return ret; @@ -545,7 +634,7 @@ String DisplayServerX11::clipboard_get() const { String ret; ret = _clipboard_get(XInternAtom(x11_display, "CLIPBOARD", 0), windows[MAIN_WINDOW_ID].x11_window); - if (ret.empty()) { + if (ret.is_empty()) { ret = _clipboard_get(XA_PRIMARY, windows[MAIN_WINDOW_ID].x11_window); } @@ -4008,12 +4097,12 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode rendering_device_vulkan = memnew(RenderingDeviceVulkan); rendering_device_vulkan->initialize(context_vulkan); - RasterizerRD::make_current(); + RendererCompositorRD::make_current(); } #endif /* - rendering_server = memnew(RenderingServerRaster); + rendering_server = memnew(RenderingServerDefault); if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { rendering_server = memnew(RenderingServerWrapMT(rendering_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD)); } diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h index 682f1c8ef3..7784ba82b5 100644 --- a/platform/linuxbsd/display_server_x11.h +++ b/platform/linuxbsd/display_server_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -43,7 +43,7 @@ #include "drivers/unix/os_unix.h" #include "joypad_linux.h" #include "servers/audio_server.h" -#include "servers/rendering/rasterizer.h" +#include "servers/rendering/renderer_compositor.h" #include "servers/rendering_server.h" #if defined(OPENGL_ENABLED) @@ -61,27 +61,18 @@ #include <X11/extensions/Xrandr.h> #include <X11/keysym.h> -// Hints for X11 fullscreen -typedef struct { - unsigned long flags; - unsigned long functions; - unsigned long decorations; - long inputMode; - unsigned long status; -} Hints; - typedef struct _xrr_monitor_info { Atom name; - Bool primary; - Bool automatic; - int noutput; - int x; - int y; - int width; - int height; - int mwidth; - int mheight; - RROutput *outputs; + Bool primary = false; + Bool automatic = false; + int noutput = 0; + int x = 0; + int y = 0; + int width = 0; + int height = 0; + int mwidth = 0; + int mheight = 0; + RROutput *outputs = nullptr; } xrr_monitor_info; #undef CursorShape @@ -270,6 +261,7 @@ class DisplayServerX11 : public DisplayServer { static Bool _predicate_all_events(Display *display, XEvent *event, XPointer arg); static Bool _predicate_clipboard_selection(Display *display, XEvent *event, XPointer arg); + static Bool _predicate_clipboard_incr(Display *display, XEvent *event, XPointer arg); static Bool _predicate_clipboard_save_targets(Display *display, XEvent *event, XPointer arg); protected: diff --git a/platform/linuxbsd/export/export.cpp b/platform/linuxbsd/export/export.cpp index 86ea95c563..cb95068314 100644 --- a/platform/linuxbsd/export/export.cpp +++ b/platform/linuxbsd/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/export/export.h b/platform/linuxbsd/export/export.h index 5ee81f485e..61e96aa2f6 100644 --- a/platform/linuxbsd/export/export.h +++ b/platform/linuxbsd/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/godot_linuxbsd.cpp b/platform/linuxbsd/godot_linuxbsd.cpp index e1796ccefe..6f5c46b59c 100644 --- a/platform/linuxbsd/godot_linuxbsd.cpp +++ b/platform/linuxbsd/godot_linuxbsd.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/joypad_linux.cpp b/platform/linuxbsd/joypad_linux.cpp index 4a9d0a8181..291ca49585 100644 --- a/platform/linuxbsd/joypad_linux.cpp +++ b/platform/linuxbsd/joypad_linux.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -49,15 +49,6 @@ static const char *ignore_str = "/dev/input/js"; #endif -JoypadLinux::Joypad::Joypad() { - fd = -1; - dpad = 0; - devpath = ""; - for (int i = 0; i < MAX_ABS; i++) { - abs_info[i] = nullptr; - } -} - JoypadLinux::Joypad::~Joypad() { for (int i = 0; i < MAX_ABS; i++) { if (abs_info[i]) { diff --git a/platform/linuxbsd/joypad_linux.h b/platform/linuxbsd/joypad_linux.h index 0d175193a5..20d30b510c 100644 --- a/platform/linuxbsd/joypad_linux.h +++ b/platform/linuxbsd/joypad_linux.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -56,17 +56,16 @@ private: Input::JoyAxis curr_axis[MAX_ABS]; int key_map[MAX_KEY]; int abs_map[MAX_ABS]; - int dpad; - int fd; + int dpad = 0; + int fd = -1; String devpath; - input_absinfo *abs_info[MAX_ABS]; + input_absinfo *abs_info[MAX_ABS] = {}; - bool force_feedback; - int ff_effect_id; - uint64_t ff_effect_timestamp; + bool force_feedback = false; + int ff_effect_id = 0; + uint64_t ff_effect_timestamp = 0; - Joypad(); ~Joypad(); void reset(); }; diff --git a/platform/linuxbsd/key_mapping_x11.cpp b/platform/linuxbsd/key_mapping_x11.cpp index 78049f2dfc..f9f612fa74 100644 --- a/platform/linuxbsd/key_mapping_x11.cpp +++ b/platform/linuxbsd/key_mapping_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/key_mapping_x11.h b/platform/linuxbsd/key_mapping_x11.h index 8f5e01a3c2..163a8e21db 100644 --- a/platform/linuxbsd/key_mapping_x11.h +++ b/platform/linuxbsd/key_mapping_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp index e569aa03d7..44b3930d6c 100644 --- a/platform/linuxbsd/os_linuxbsd.cpp +++ b/platform/linuxbsd/os_linuxbsd.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -65,9 +65,9 @@ void OS_LinuxBSD::initialize_joypads() { String OS_LinuxBSD::get_unique_id() const { static String machine_id; - if (machine_id.empty()) { + if (machine_id.is_empty()) { if (FileAccess *f = FileAccess::open("/etc/machine-id", FileAccess::READ)) { - while (machine_id.empty() && !f->eof_reached()) { + while (machine_id.is_empty() && !f->eof_reached()) { machine_id = f->get_line().strip_edges(); } f->close(); @@ -128,7 +128,7 @@ Error OS_LinuxBSD::shell_open(String p_uri) { args.push_back(p_uri); // Agnostic - ok = execute("xdg-open", args, true, nullptr, nullptr, &err_code); + ok = execute("xdg-open", args, nullptr, &err_code); if (ok == OK && !err_code) { return OK; } else if (err_code == 2) { @@ -136,25 +136,25 @@ Error OS_LinuxBSD::shell_open(String p_uri) { } // GNOME args.push_front("open"); // The command is `gio open`, so we need to add it to args - ok = execute("gio", args, true, nullptr, nullptr, &err_code); + ok = execute("gio", args, nullptr, &err_code); if (ok == OK && !err_code) { return OK; } else if (err_code == 2) { return ERR_FILE_NOT_FOUND; } args.pop_front(); - ok = execute("gvfs-open", args, true, nullptr, nullptr, &err_code); + ok = execute("gvfs-open", args, nullptr, &err_code); if (ok == OK && !err_code) { return OK; } else if (err_code == 2) { return ERR_FILE_NOT_FOUND; } // KDE - ok = execute("kde-open5", args, true, nullptr, nullptr, &err_code); + ok = execute("kde-open5", args, nullptr, &err_code); if (ok == OK && !err_code) { return OK; } - ok = execute("kde-open", args, true, nullptr, nullptr, &err_code); + ok = execute("kde-open", args, nullptr, &err_code); return !err_code ? ok : FAILED; } @@ -232,7 +232,7 @@ String OS_LinuxBSD::get_system_dir(SystemDir p_dir) const { String pipe; List<String> arg; arg.push_back(xdgparam); - Error err = const_cast<OS_LinuxBSD *>(this)->execute("xdg-user-dir", arg, true, nullptr, &pipe); + Error err = const_cast<OS_LinuxBSD *>(this)->execute("xdg-user-dir", arg, &pipe); if (err != OK) { return "."; } @@ -246,7 +246,7 @@ void OS_LinuxBSD::run() { return; } - main_loop->init(); + main_loop->initialize(); //uint64_t last_ticks=get_ticks_usec(); @@ -263,7 +263,7 @@ void OS_LinuxBSD::run() { } }; - main_loop->finish(); + main_loop->finalize(); } void OS_LinuxBSD::disable_crash_handler() { @@ -303,65 +303,147 @@ static String get_mountpoint(const String &p_path) { } Error OS_LinuxBSD::move_to_trash(const String &p_path) { - String trash_can = ""; + int err_code; + List<String> args; + args.push_back(p_path); + args.push_front("trash"); // The command is `gio trash <file_name>` so we need to add it to args. + Error result = execute("gio", args, nullptr, &err_code); // For GNOME based machines. + if (result == OK && !err_code) { + return OK; + } else if (err_code == 2) { + return ERR_FILE_NOT_FOUND; + } + + args.pop_front(); + args.push_front("move"); + args.push_back("trash:/"); // The command is `kioclient5 move <file_name> trash:/`. + result = execute("kioclient5", args, nullptr, &err_code); // For KDE based machines. + if (result == OK && !err_code) { + return OK; + } else if (err_code == 2) { + return ERR_FILE_NOT_FOUND; + } + + args.pop_front(); + args.pop_back(); + result = execute("gvfs-trash", args, nullptr, &err_code); // For older Linux machines. + if (result == OK && !err_code) { + return OK; + } else if (err_code == 2) { + return ERR_FILE_NOT_FOUND; + } + + // If the commands `kioclient5`, `gio` or `gvfs-trash` don't exist on the system we do it manually. + String trash_path = ""; String mnt = get_mountpoint(p_path); - // If there is a directory "[Mountpoint]/.Trash-[UID]/files", use it as the trash can. + // If there is a directory "[Mountpoint]/.Trash-[UID], use it as the trash can. if (mnt != "") { - String path(mnt + "/.Trash-" + itos(getuid()) + "/files"); + String path(mnt + "/.Trash-" + itos(getuid())); struct stat s; if (!stat(path.utf8().get_data(), &s)) { - trash_can = path; + trash_path = path; } } - // Otherwise, if ${XDG_DATA_HOME} is defined, use "${XDG_DATA_HOME}/Trash/files" as the trash can. - if (trash_can == "") { + // Otherwise, if ${XDG_DATA_HOME} is defined, use "${XDG_DATA_HOME}/Trash" as the trash can. + if (trash_path == "") { char *dhome = getenv("XDG_DATA_HOME"); if (dhome) { - trash_can = String(dhome) + "/Trash/files"; + trash_path = String(dhome) + "/Trash"; } } - // Otherwise, if ${HOME} is defined, use "${HOME}/.local/share/Trash/files" as the trash can. - if (trash_can == "") { + // Otherwise, if ${HOME} is defined, use "${HOME}/.local/share/Trash" as the trash can. + if (trash_path == "") { char *home = getenv("HOME"); if (home) { - trash_can = String(home) + "/.local/share/Trash/files"; + trash_path = String(home) + "/.local/share/Trash"; } } // Issue an error if none of the previous locations is appropriate for the trash can. - if (trash_can == "") { - ERR_PRINT("move_to_trash: Could not determine the trash can location"); - return FAILED; - } + ERR_FAIL_COND_V_MSG(trash_path == "", FAILED, "Could not determine the trash can location"); // Create needed directories for decided trash can location. - DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - Error err = dir_access->make_dir_recursive(trash_can); - memdelete(dir_access); + { + DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + Error err = dir_access->make_dir_recursive(trash_path); + + // Issue an error if trash can is not created proprely. + ERR_FAIL_COND_V_MSG(err != OK, err, "Could not create the trash path \"" + trash_path + "\""); + err = dir_access->make_dir_recursive(trash_path + "/files"); + ERR_FAIL_COND_V_MSG(err != OK, err, "Could not create the trash path \"" + trash_path + "\"/files"); + err = dir_access->make_dir_recursive(trash_path + "/info"); + ERR_FAIL_COND_V_MSG(err != OK, err, "Could not create the trash path \"" + trash_path + "\"/info"); + memdelete(dir_access); + } - // Issue an error if trash can is not created proprely. - if (err != OK) { - ERR_PRINT("move_to_trash: Could not create the trash can \"" + trash_can + "\""); - return err; + // The trash can is successfully created, now we check that we don't exceed our file name length limit. + // If the file name is too long trim it so we can add the identifying number and ".trashinfo". + // Assumes that the file name length limit is 255 characters. + String file_name = basename(p_path.utf8().get_data()); + if (file_name.length() > 240) { + file_name = file_name.substr(0, file_name.length() - 15); + } + + String dest_path = trash_path + "/files/" + file_name; + struct stat buff; + int id_number = 0; + String fn = file_name; + + // Checks if a resource with the same name already exist in the trash can, + // if there is, add an identifying number to our resource's name. + while (stat(dest_path.utf8().get_data(), &buff) == 0) { + id_number++; + + // Added a limit to check for identically named files already on the trash can + // if there are too many it could make the editor unresponsive. + ERR_FAIL_COND_V_MSG(id_number > 99, FAILED, "Too many identically named resources already in the trash can."); + fn = file_name + "." + itos(id_number); + dest_path = trash_path + "/files/" + fn; + } + file_name = fn; + + // Generates the .trashinfo file + OS::Date date = OS::get_singleton()->get_date(false); + OS::Time time = OS::get_singleton()->get_time(false); + String timestamp = vformat("%04d-%02d-%02dT%02d:%02d:", date.year, date.month, date.day, time.hour, time.min); + timestamp = vformat("%s%02d", timestamp, time.sec); // vformat only supports up to 6 arguments. + String trash_info = "[Trash Info]\nPath=" + p_path.http_escape() + "\nDeletionDate=" + timestamp + "\n"; + { + Error err; + FileAccess *file = FileAccess::open(trash_path + "/info/" + file_name + ".trashinfo", FileAccess::WRITE, &err); + ERR_FAIL_COND_V_MSG(err != OK, err, "Can't create trashinfo file:" + trash_path + "/info/" + file_name + ".trashinfo"); + file->store_string(trash_info); + file->close(); + + // Rename our resource before moving it to the trash can. + DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + err = dir_access->rename(p_path, p_path.get_base_dir() + "/" + file_name); + ERR_FAIL_COND_V_MSG(err != OK, err, "Can't rename file \"" + p_path + "\""); + memdelete(dir_access); } - // The trash can is successfully created, now move the given resource to it. + // Move the given resource to the trash can. // Do not use DirAccess:rename() because it can't move files across multiple mountpoints. List<String> mv_args; - mv_args.push_back(p_path); - mv_args.push_back(trash_can); - int retval; - err = execute("mv", mv_args, true, nullptr, nullptr, &retval); - - // Issue an error if "mv" failed to move the given resource to the trash can. - if (err != OK || retval != 0) { - ERR_PRINT("move_to_trash: Could not move the resource \"" + p_path + "\" to the trash can \"" + trash_can + "\""); - return FAILED; + mv_args.push_back(p_path.get_base_dir() + "/" + file_name); + mv_args.push_back(trash_path + "/files"); + { + int retval; + Error err = execute("mv", mv_args, nullptr, &retval); + + // Issue an error if "mv" failed to move the given resource to the trash can. + if (err != OK || retval != 0) { + ERR_PRINT("move_to_trash: Could not move the resource \"" + p_path + "\" to the trash can \"" + trash_path + "/files\""); + DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + err = dir_access->rename(p_path.get_base_dir() + "/" + file_name, p_path); + memdelete(dir_access); + ERR_FAIL_COND_V_MSG(err != OK, err, "Could not rename " + p_path.get_base_dir() + "/" + file_name + " back to its original name:" + p_path); + return FAILED; + } } - return OK; } diff --git a/platform/linuxbsd/os_linuxbsd.h b/platform/linuxbsd/os_linuxbsd.h index cd4fbd9db5..b6cf93c551 100644 --- a/platform/linuxbsd/os_linuxbsd.h +++ b/platform/linuxbsd/os_linuxbsd.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -39,11 +39,11 @@ #include "drivers/unix/os_unix.h" #include "joypad_linux.h" #include "servers/audio_server.h" -#include "servers/rendering/rasterizer.h" +#include "servers/rendering/renderer_compositor.h" #include "servers/rendering_server.h" class OS_LinuxBSD : public OS_Unix { - virtual void delete_main_loop(); + virtual void delete_main_loop() override; bool force_quit; @@ -68,36 +68,36 @@ class OS_LinuxBSD : public OS_Unix { MainLoop *main_loop; protected: - virtual void initialize(); - virtual void finalize(); + virtual void initialize() override; + virtual void finalize() override; - virtual void initialize_joypads(); + virtual void initialize_joypads() override; - virtual void set_main_loop(MainLoop *p_main_loop); + virtual void set_main_loop(MainLoop *p_main_loop) override; public: - virtual String get_name() const; + virtual String get_name() const override; - virtual MainLoop *get_main_loop() const; + virtual MainLoop *get_main_loop() const override; - virtual String get_config_path() const; - virtual String get_data_path() const; - virtual String get_cache_path() const; + virtual String get_config_path() const override; + virtual String get_data_path() const override; + virtual String get_cache_path() const override; - virtual String get_system_dir(SystemDir p_dir) const; + virtual String get_system_dir(SystemDir p_dir) const override; - virtual Error shell_open(String p_uri); + virtual Error shell_open(String p_uri) override; - virtual String get_unique_id() const; + virtual String get_unique_id() const override; - virtual bool _check_internal_feature_support(const String &p_feature); + virtual bool _check_internal_feature_support(const String &p_feature) override; void run(); - void disable_crash_handler(); - bool is_disable_crash_handler() const; + virtual void disable_crash_handler() override; + virtual bool is_disable_crash_handler() const override; - virtual Error move_to_trash(const String &p_path); + virtual Error move_to_trash(const String &p_path) override; OS_LinuxBSD(); }; diff --git a/platform/linuxbsd/platform_config.h b/platform/linuxbsd/platform_config.h index 571ad03db0..3195d08935 100644 --- a/platform/linuxbsd/platform_config.h +++ b/platform/linuxbsd/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/vulkan_context_x11.cpp b/platform/linuxbsd/vulkan_context_x11.cpp index 2eaa9f9446..021db630e0 100644 --- a/platform/linuxbsd/vulkan_context_x11.cpp +++ b/platform/linuxbsd/vulkan_context_x11.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/linuxbsd/vulkan_context_x11.h b/platform/linuxbsd/vulkan_context_x11.h index af3d923cfe..26472444ad 100644 --- a/platform/linuxbsd/vulkan_context_x11.h +++ b/platform/linuxbsd/vulkan_context_x11.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/context_gl_osx.h b/platform/osx/context_gl_osx.h index 1d467513e2..ac45559217 100644 --- a/platform/osx/context_gl_osx.h +++ b/platform/osx/context_gl_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/context_gl_osx.mm b/platform/osx/context_gl_osx.mm index 2319e9eb1f..88db1a296e 100644 --- a/platform/osx/context_gl_osx.mm +++ b/platform/osx/context_gl_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/crash_handler_osx.h b/platform/osx/crash_handler_osx.h index 9970f6045a..1601bbaab6 100644 --- a/platform/osx/crash_handler_osx.h +++ b/platform/osx/crash_handler_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/crash_handler_osx.mm b/platform/osx/crash_handler_osx.mm index 1429024598..147ce26779 100644 --- a/platform/osx/crash_handler_osx.mm +++ b/platform/osx/crash_handler_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -135,7 +135,7 @@ static void handle_crash(int sig) { int ret; String out = ""; - Error err = OS::get_singleton()->execute(String("atos"), args, true, NULL, &out, &ret); + Error err = OS::get_singleton()->execute(String("atos"), args, &out, &ret); if (err == OK && out.substr(0, 2) != "0x") { out.erase(out.length() - 1, 1); output = out; diff --git a/platform/osx/detect.py b/platform/osx/detect.py index ea41479bb0..466f68d269 100644 --- a/platform/osx/detect.py +++ b/platform/osx/detect.py @@ -12,7 +12,6 @@ def get_name(): def can_build(): - if sys.platform == "darwin" or ("OSXCROSS_ROOT" in os.environ): return True @@ -31,6 +30,7 @@ def get_opts(): " validation layers)", False, ), + EnumVariable("macports_clang", "Build using Clang from MacPorts", "no", ("no", "5.0", "devel")), EnumVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", "yes", ("yes", "no")), BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False), BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False), @@ -40,12 +40,10 @@ def get_opts(): def get_flags(): - return [] def configure(env): - ## Build type if env["target"] == "release": diff --git a/platform/osx/dir_access_osx.h b/platform/osx/dir_access_osx.h index 91b8f9b2c5..f61581979f 100644 --- a/platform/osx/dir_access_osx.h +++ b/platform/osx/dir_access_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/dir_access_osx.mm b/platform/osx/dir_access_osx.mm index 439c6a075f..552c33d018 100644 --- a/platform/osx/dir_access_osx.mm +++ b/platform/osx/dir_access_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/display_server_osx.h b/platform/osx/display_server_osx.h index 073d35008b..597ebce6ff 100644 --- a/platform/osx/display_server_osx.h +++ b/platform/osx/display_server_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -77,13 +77,13 @@ public: struct KeyEvent { WindowID window_id; - unsigned int osx_state; - bool pressed; - bool echo; - bool raw; - uint32_t keycode; - uint32_t physical_keycode; - uint32_t unicode; + unsigned int osx_state = false; + bool pressed = false; + bool echo = false; + bool raw = false; + uint32_t keycode = 0; + uint32_t physical_keycode = 0; + uint32_t unicode = 0; }; struct WarpEvent { diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm index 1ad7117b39..2d43454501 100644 --- a/platform/osx/display_server_osx.mm +++ b/platform/osx/display_server_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -52,7 +52,7 @@ #endif #if defined(VULKAN_ENABLED) -#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" +#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" #include <QuartzCore/CAMetalLayer.h> #endif @@ -256,9 +256,7 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) { List<String> args; args.push_back(((OS_OSX *)(OS_OSX::get_singleton()))->open_with_filename); String exec = OS::get_singleton()->get_executable_path(); - - OS::ProcessID pid = 0; - OS::get_singleton()->execute(exec, args, false, &pid); + OS::get_singleton()->create_process(exec, args); } #endif return YES; @@ -701,8 +699,6 @@ static const NSRange kEmptyRange = { NSNotFound, 0 }; characters = (NSString *)aString; } - NSUInteger i, length = [characters length]; - NSCharacterSet *ctrlChars = [NSCharacterSet controlCharacterSet]; NSCharacterSet *wsnlChars = [NSCharacterSet whitespaceAndNewlineCharacterSet]; if ([characters rangeOfCharacterFromSet:ctrlChars].length && [characters rangeOfCharacterFromSet:wsnlChars].length == 0) { @@ -712,8 +708,15 @@ static const NSRange kEmptyRange = { NSNotFound, 0 }; return; } - for (i = 0; i < length; i++) { - const unichar codepoint = [characters characterAtIndex:i]; + Char16String text; + text.resize([characters length] + 1); + [characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])]; + + String u32text; + u32text.parse_utf16(text.ptr(), text.length()); + + for (int i = 0; i < u32text.length(); i++) { + const char32_t codepoint = u32text[i]; if ((codepoint & 0xFF00) == 0xF700) { continue; } @@ -746,28 +749,32 @@ static const NSRange kEmptyRange = { NSNotFound, 0 }; ERR_FAIL_COND_V(!DS_OSX->windows.has(window_id), NO); DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; - NSPasteboard *pboard = [sender draggingPasteboard]; -#if MAC_OS_X_VERSION_MIN_REQUIRED >= 101400 - NSArray<NSURL *> *filenames = [pboard propertyListForType:NSPasteboardTypeFileURL]; -#else - NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType]; -#endif + if (!wd.drop_files_callback.is_null()) { + Vector<String> files; + NSPasteboard *pboard = [sender draggingPasteboard]; - Vector<String> files; - for (NSUInteger i = 0; i < filenames.count; i++) { #if MAC_OS_X_VERSION_MIN_REQUIRED >= 101400 - NSString *ns = [[filenames objectAtIndex:i] path]; + NSArray *items = pboard.pasteboardItems; + for (NSPasteboardItem *item in items) { + NSString *path = [item stringForType:NSPasteboardTypeFileURL]; + NSString *ns = [NSURL URLWithString:path].path; + char *utfs = strdup([ns UTF8String]); + String ret; + ret.parse_utf8(utfs); + free(utfs); + files.push_back(ret); + } #else - NSString *ns = [filenames objectAtIndex:i]; + NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType]; + for (NSString *ns in filenames) { + char *utfs = strdup([ns UTF8String]); + String ret; + ret.parse_utf8(utfs); + free(utfs); + files.push_back(ret); + } #endif - char *utfs = strdup([ns UTF8String]); - String ret; - ret.parse_utf8(utfs); - free(utfs); - files.push_back(ret); - } - if (!wd.drop_files_callback.is_null()) { Variant v = files; Variant *vp = &v; Variant ret; @@ -1315,7 +1322,16 @@ static int remapKey(unsigned int key, unsigned int state) { if (!wd.im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) { // Fallback unicode character handler used if IME is not active - for (NSUInteger i = 0; i < length; i++) { + Char16String text; + text.resize([characters length] + 1); + [characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])]; + + String u32text; + u32text.parse_utf16(text.ptr(), text.length()); + + for (int i = 0; i < u32text.length(); i++) { + const char32_t codepoint = u32text[i]; + DisplayServerOSX::KeyEvent ke; ke.window_id = window_id; @@ -1325,7 +1341,7 @@ static int remapKey(unsigned int key, unsigned int state) { ke.keycode = remapKey([event keyCode], [event modifierFlags]); ke.physical_keycode = translateKey([event keyCode]); ke.raw = true; - ke.unicode = [characters characterAtIndex:i]; + ke.unicode = codepoint; _push_to_key_event_buffer(ke); } @@ -1417,7 +1433,15 @@ static int remapKey(unsigned int key, unsigned int state) { // Fallback unicode character handler used if IME is not active if (!wd.im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) { - for (NSUInteger i = 0; i < length; i++) { + Char16String text; + text.resize([characters length] + 1); + [characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])]; + + String u32text; + u32text.parse_utf16(text.ptr(), text.length()); + + for (int i = 0; i < u32text.length(); i++) { + const char32_t codepoint = u32text[i]; DisplayServerOSX::KeyEvent ke; ke.window_id = window_id; @@ -1427,7 +1451,7 @@ static int remapKey(unsigned int key, unsigned int state) { ke.keycode = remapKey([event keyCode], [event modifierFlags]); ke.physical_keycode = translateKey([event keyCode]); ke.raw = true; - ke.unicode = [characters characterAtIndex:i]; + ke.unicode = codepoint; _push_to_key_event_buffer(ke); } @@ -3848,7 +3872,7 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode rendering_device_vulkan = memnew(RenderingDeviceVulkan); rendering_device_vulkan->initialize(context_vulkan); - RasterizerRD::make_current(); + RendererCompositorRD::make_current(); } #endif diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp index e988e51e72..337cfd6808 100644 --- a/platform/osx/export/export.cpp +++ b/platform/osx/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -42,13 +42,13 @@ #include "editor/editor_node.h" #include "editor/editor_settings.h" #include "platform/osx/logo.gen.h" -#include "string.h" + #include <sys/stat.h> class EditorExportPlatformOSX : public EditorExportPlatform { GDCLASS(EditorExportPlatformOSX, EditorExportPlatform); - int version_code; + int version_code = 0; Ref<ImageTexture> logo; @@ -419,7 +419,7 @@ Error EditorExportPlatformOSX::_notarize(const Ref<EditorExportPreset> &p_preset args.push_back(p_path); String str; - Error err = OS::get_singleton()->execute("xcrun", args, true, nullptr, &str, nullptr, true); + Error err = OS::get_singleton()->execute("xcrun", args, &str, nullptr, true); ERR_FAIL_COND_V(err != OK, err); print_line("altool (" + p_path + "):\n" + str); @@ -457,7 +457,7 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese PackedStringArray user_args = p_preset->get("codesign/custom_options"); for (int i = 0; i < user_args.size(); i++) { String user_arg = user_args[i].strip_edges(); - if (!user_arg.empty()) { + if (!user_arg.is_empty()) { args.push_back(user_arg); } } @@ -470,7 +470,7 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese args.push_back(p_path); String str; - Error err = OS::get_singleton()->execute("codesign", args, true, nullptr, &str, nullptr, true); + Error err = OS::get_singleton()->execute("codesign", args, &str, nullptr, true); ERR_FAIL_COND_V(err != OK, err); print_line("codesign (" + p_path + "):\n" + str); @@ -504,7 +504,7 @@ Error EditorExportPlatformOSX::_create_dmg(const String &p_dmg_path, const Strin args.push_back(p_app_path_name); String str; - Error err = OS::get_singleton()->execute("hdiutil", args, true, nullptr, &str, nullptr, true); + Error err = OS::get_singleton()->execute("hdiutil", args, &str, nullptr, true); ERR_FAIL_COND_V(err != OK, err); print_line("hdiutil returned: " + str); @@ -572,36 +572,36 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p pkg_name = "Unnamed"; } - String pkg_name_safe = OS::get_singleton()->get_safe_dir_name(pkg_name); - - Error err = OK; - String tmp_app_path_name = ""; + pkg_name = OS::get_singleton()->get_safe_dir_name(pkg_name); - DirAccess *tmp_app_path = nullptr; String export_format = use_dmg() && p_path.ends_with("dmg") ? "dmg" : "zip"; // Create our application bundle. - tmp_app_path_name = EditorSettings::get_singleton()->get_cache_dir().plus_file(pkg_name + ".app"); + String tmp_app_dir_name = pkg_name + ".app"; + String tmp_app_path_name = EditorSettings::get_singleton()->get_cache_dir().plus_file(tmp_app_dir_name); print_line("Exporting to " + tmp_app_path_name); - tmp_app_path = DirAccess::create_for_path(tmp_app_path_name); - if (!tmp_app_path) { + + Error err = OK; + + DirAccessRef tmp_app_dir = DirAccess::create_for_path(tmp_app_path_name); + if (!tmp_app_dir) { err = ERR_CANT_CREATE; } // Create our folder structure. if (err == OK) { print_line("Creating " + tmp_app_path_name + "/Contents/MacOS"); - err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/MacOS"); + err = tmp_app_dir->make_dir_recursive(tmp_app_path_name + "/Contents/MacOS"); } if (err == OK) { print_line("Creating " + tmp_app_path_name + "/Contents/Frameworks"); - err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/Frameworks"); + err = tmp_app_dir->make_dir_recursive(tmp_app_path_name + "/Contents/Frameworks"); } if (err == OK) { print_line("Creating " + tmp_app_path_name + "/Contents/Resources"); - err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/Resources"); + err = tmp_app_dir->make_dir_recursive(tmp_app_path_name + "/Contents/Resources"); } // Now process our template. @@ -665,7 +665,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p Ref<Image> icon; icon.instance(); icon->load(iconpath); - if (!icon->empty()) { + if (!icon->is_empty()) { _make_icon(icon, data); } } @@ -678,14 +678,14 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p ret = unzGoToNextFile(src_pkg_zip); continue; // skip } - file = file.replace("/data.mono.osx.64.release_debug/", "/data_" + pkg_name_safe + "/"); + file = file.replace("/data.mono.osx.64.release_debug/", "/data_" + pkg_name + "/"); } if (file.find("/data.mono.osx.64.release/") != -1) { if (p_debug) { ret = unzGoToNextFile(src_pkg_zip); continue; // skip } - file = file.replace("/data.mono.osx.64.release/", "/data_" + pkg_name_safe + "/"); + file = file.replace("/data.mono.osx.64.release/", "/data_" + pkg_name + "/"); } print_line("ADDING: " + file + " size: " + itos(data.size())); @@ -694,7 +694,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p // Write it into our application bundle. file = tmp_app_path_name.plus_file(file); if (err == OK) { - err = tmp_app_path->make_dir_recursive(file.get_base_dir()); + err = tmp_app_dir->make_dir_recursive(file.get_base_dir()); } if (err == OK) { FileAccess *f = FileAccess::open(file, FileAccess::WRITE); @@ -797,7 +797,10 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p } // Clean up temporary .app dir. - OS::get_singleton()->move_to_trash(tmp_app_path_name); + tmp_app_dir->change_dir(tmp_app_path_name); + tmp_app_dir->erase_contents_recursive(); + tmp_app_dir->change_dir(".."); + tmp_app_dir->remove(tmp_app_dir_name); } return err; @@ -924,7 +927,7 @@ bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset } } - if (!err.empty()) { + if (!err.is_empty()) { r_error = err; } return valid; diff --git a/platform/osx/export/export.h b/platform/osx/export/export.h index 4ddcec09fb..f8cf41c0e7 100644 --- a/platform/osx/export/export.h +++ b/platform/osx/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/godot_main_osx.mm b/platform/osx/godot_main_osx.mm index 4e73d5441c..7e7dbf6afb 100644 --- a/platform/osx/godot_main_osx.mm +++ b/platform/osx/godot_main_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/joypad_osx.cpp b/platform/osx/joypad_osx.cpp index cfc371710b..0b6a0e20a6 100644 --- a/platform/osx/joypad_osx.cpp +++ b/platform/osx/joypad_osx.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,14 +37,6 @@ static JoypadOSX *self = nullptr; joypad::joypad() { - device_ref = nullptr; - ff_device = nullptr; - ff_axes = nullptr; - ff_directions = nullptr; - ffservice = 0; - ff_timestamp = 0; - id = 0; - ff_constant_force.lMagnitude = 10000; ff_effect.dwDuration = 0; ff_effect.dwSamplePeriod = 0; diff --git a/platform/osx/joypad_osx.h b/platform/osx/joypad_osx.h index dc238e68e4..bf7e8949df 100644 --- a/platform/osx/joypad_osx.h +++ b/platform/osx/joypad_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -46,10 +46,10 @@ struct rec_element { IOHIDElementRef ref; IOHIDElementCookie cookie; - uint32_t usage; + uint32_t usage = 0; - int min; - int max; + int min = 0; + int max = 0; struct Comparator { bool operator()(const rec_element p_a, const rec_element p_b) const { return p_a.usage < p_b.usage; } @@ -57,22 +57,22 @@ struct rec_element { }; struct joypad { - IOHIDDeviceRef device_ref; + IOHIDDeviceRef device_ref = nullptr; Vector<rec_element> axis_elements; Vector<rec_element> button_elements; Vector<rec_element> hat_elements; - int id; + int id = 0; - io_service_t ffservice; /* Interface for force feedback, 0 = no ff */ + io_service_t ffservice = 0; /* Interface for force feedback, 0 = no ff */ FFCONSTANTFORCE ff_constant_force; FFDeviceObjectReference ff_device; FFEffectObjectReference ff_object; - uint64_t ff_timestamp; - LONG *ff_directions; + uint64_t ff_timestamp = 0; + LONG *ff_directions = nullptr; FFEFFECT ff_effect; - DWORD *ff_axes; + DWORD *ff_axes = nullptr; void add_hid_elements(CFArrayRef p_array); void add_hid_element(IOHIDElementRef p_element); diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index 5a9e43450f..d57940775d 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -40,7 +40,7 @@ #include "servers/audio_server.h" class OS_OSX : public OS_Unix { - virtual void delete_main_loop(); + virtual void delete_main_loop() override; bool force_quit; @@ -61,45 +61,45 @@ public: String open_with_filename; protected: - virtual void initialize_core(); - virtual void initialize(); - virtual void finalize(); + virtual void initialize_core() override; + virtual void initialize() override; + virtual void finalize() override; - virtual void initialize_joypads(); + virtual void initialize_joypads() override; - virtual void set_main_loop(MainLoop *p_main_loop); + virtual void set_main_loop(MainLoop *p_main_loop) override; public: - virtual String get_name() const; + virtual String get_name() const override; - virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false); + virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override; - virtual MainLoop *get_main_loop() const; + virtual MainLoop *get_main_loop() const override; - virtual String get_config_path() const; - virtual String get_data_path() const; - virtual String get_cache_path() const; - virtual String get_bundle_resource_dir() const; - virtual String get_godot_dir_name() const; + virtual String get_config_path() const override; + virtual String get_data_path() const override; + virtual String get_cache_path() const override; + virtual String get_bundle_resource_dir() const override; + virtual String get_godot_dir_name() const override; - virtual String get_system_dir(SystemDir p_dir) const; + virtual String get_system_dir(SystemDir p_dir) const override; - Error shell_open(String p_uri); + Error shell_open(String p_uri) override; - String get_locale() const; + String get_locale() const override; - virtual String get_executable_path() const; + virtual String get_executable_path() const override; - virtual String get_unique_id() const; //++ + virtual String get_unique_id() const override; //++ - virtual bool _check_internal_feature_support(const String &p_feature); + virtual bool _check_internal_feature_support(const String &p_feature) override; void run(); - void disable_crash_handler(); - bool is_disable_crash_handler() const; + virtual void disable_crash_handler() override; + virtual bool is_disable_crash_handler() const override; - virtual Error move_to_trash(const String &p_path); + virtual Error move_to_trash(const String &p_path) override; OS_OSX(); }; diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index 399a29cbe0..7b5daf5bfb 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -99,7 +99,7 @@ public: String OS_OSX::get_unique_id() const { static String serial_number; - if (serial_number.empty()) { + if (serial_number.is_empty()) { io_service_t platformExpert = IOServiceGetMatchingService(kIOMasterPortDefault, IOServiceMatching("IOPlatformExpertDevice")); CFStringRef serialNumberAsCFString = NULL; if (platformExpert) { @@ -286,7 +286,7 @@ Error OS_OSX::shell_open(String p_uri) { String OS_OSX::get_locale() const { NSString *locale_code = [[NSLocale preferredLanguages] objectAtIndex:0]; - return [locale_code UTF8String]; + return String([locale_code UTF8String]).replace("-", "_"); } String OS_OSX::get_executable_path() const { @@ -312,7 +312,7 @@ void OS_OSX::run() { if (!main_loop) return; - main_loop->init(); + main_loop->initialize(); bool quit = false; while (!force_quit && !quit) { @@ -329,7 +329,7 @@ void OS_OSX::run() { ERR_PRINT("NSException: " + String([exception reason].UTF8String)); } }; - main_loop->finish(); + main_loop->finalize(); } Error OS_OSX::move_to_trash(const String &p_path) { diff --git a/platform/osx/platform_config.h b/platform/osx/platform_config.h index e657aca955..2d0fd872dc 100644 --- a/platform/osx/platform_config.h +++ b/platform/osx/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/vulkan_context_osx.h b/platform/osx/vulkan_context_osx.h index e996f176a9..8b6a75adfb 100644 --- a/platform/osx/vulkan_context_osx.h +++ b/platform/osx/vulkan_context_osx.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/vulkan_context_osx.mm b/platform/osx/vulkan_context_osx.mm index ec8745ff01..75a4fc990f 100644 --- a/platform/osx/vulkan_context_osx.mm +++ b/platform/osx/vulkan_context_osx.mm @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/register_platform_apis.h b/platform/register_platform_apis.h index 6b962f5d91..4cf84b321f 100644 --- a/platform/register_platform_apis.h +++ b/platform/register_platform_apis.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/server/detect.py b/platform/server/detect.py index d9ac357679..db503584d3 100644 --- a/platform/server/detect.py +++ b/platform/server/detect.py @@ -21,7 +21,6 @@ def get_program_suffix(): def can_build(): - if os.name != "posix": return False @@ -46,7 +45,6 @@ def get_opts(): def get_flags(): - return [] @@ -138,14 +136,31 @@ def configure(env): # freetype depends on libpng and zlib, so bundling one of them while keeping others # as shared libraries leads to weird issues - if env["builtin_freetype"] or env["builtin_libpng"] or env["builtin_zlib"]: + if ( + env["builtin_freetype"] + or env["builtin_libpng"] + or env["builtin_zlib"] + or env["builtin_graphite"] + or env["builtin_harfbuzz"] + ): env["builtin_freetype"] = True env["builtin_libpng"] = True env["builtin_zlib"] = True + env["builtin_graphite"] = True + env["builtin_harfbuzz"] = True if not env["builtin_freetype"]: env.ParseConfig("pkg-config freetype2 --cflags --libs") + if not env["builtin_graphite"]: + env.ParseConfig("pkg-config graphite2 --cflags --libs") + + if not env["builtin_icu"]: + env.ParseConfig("pkg-config icu-uc --cflags --libs") + + if not env["builtin_harfbuzz"]: + env.ParseConfig("pkg-config harfbuzz harfbuzz-icu --cflags --libs") + if not env["builtin_libpng"]: env.ParseConfig("pkg-config libpng16 --cflags --libs") @@ -233,7 +248,17 @@ def configure(env): env.Append(CPPDEFINES=["SERVER_ENABLED", "UNIX_ENABLED"]) if platform.system() == "Darwin": - env.Append(LINKFLAGS=["-framework", "Cocoa", "-framework", "Carbon", "-lz", "-framework", "IOKit"]) + env.Append( + LINKFLAGS=[ + "-framework", + "Cocoa", + "-framework", + "Carbon", + "-lz", + "-framework", + "IOKit", + ] + ) env.Append(LIBS=["pthread"]) diff --git a/platform/server/godot_server.cpp b/platform/server/godot_server.cpp index 9f22240a80..1ced95fcbc 100644 --- a/platform/server/godot_server.cpp +++ b/platform/server/godot_server.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp index 9937ae5b62..852ec7c4ef 100644 --- a/platform/server/os_server.cpp +++ b/platform/server/os_server.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,7 +33,7 @@ #include "core/string/print_string.h" #include "drivers/dummy/rasterizer_dummy.h" #include "drivers/dummy/texture_loader_dummy.h" -#include "servers/rendering/rendering_server_raster.h" +#include "servers/rendering/rendering_server_default.h" #include "main/main.h" @@ -49,14 +49,6 @@ const char *OS_Server::get_video_driver_name(int p_driver) const { return "Dummy"; } -int OS_Server::get_audio_driver_count() const { - return 1; -} - -const char *OS_Server::get_audio_driver_name(int p_driver) const { - return "Dummy"; -} - int OS_Server::get_current_video_driver() const { return video_driver_index; } @@ -76,7 +68,7 @@ Error OS_Server::initialize(const VideoMode &p_desired, int p_video_driver, int video_driver_index = p_video_driver; // unused in server platform, but should still be initialized - rendering_server = memnew(RenderingServerRaster); + rendering_server = memnew(RenderingServerDefault); rendering_server->init(); AudioDriverManager::initialize(p_audio_driver); @@ -158,10 +150,6 @@ void OS_Server::set_main_loop(MainLoop *p_main_loop) { input->set_main_loop(p_main_loop); } -bool OS_Server::can_draw() const { - return false; //can never draw -}; - String OS_Server::get_name() const { return "Server"; } diff --git a/platform/server/os_server.h b/platform/server/os_server.h index 06ea483fd4..61025fa14b 100644 --- a/platform/server/os_server.h +++ b/platform/server/os_server.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,28 +41,28 @@ #include "platform/x11/crash_handler_linuxbsd.h" #endif #include "servers/audio_server.h" -#include "servers/rendering/rasterizer.h" +#include "servers/rendering/renderer_compositor.h" #include "servers/rendering_server.h" #undef CursorShape class OS_Server : public OS_Unix { - RenderingServer *rendering_server; + RenderingServer *rendering_server = nullptr; VideoMode current_videomode; List<String> args; - MainLoop *main_loop; + MainLoop *main_loop = nullptr; - bool grab; + bool grab = false; virtual void delete_main_loop(); - bool force_quit; + bool force_quit = false; - InputDefault *input; + InputDefault *input = nullptr; CrashHandler crash_handler; - int video_driver_index; + int video_driver_index = 0; Ref<ResourceFormatDummyTexture> resource_loader_dummy; @@ -70,8 +70,6 @@ protected: virtual int get_video_driver_count() const; virtual const char *get_video_driver_name(int p_driver) const; virtual int get_current_video_driver() const; - virtual int get_audio_driver_count() const; - virtual const char *get_audio_driver_name(int p_driver) const; virtual void initialize_core(); virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver); @@ -91,8 +89,6 @@ public: virtual MainLoop *get_main_loop() const; - virtual bool can_draw() const; - virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0); virtual VideoMode get_video_mode(int p_screen = 0) const; virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const; diff --git a/platform/server/platform_config.h b/platform/server/platform_config.h index 73136ec81b..32a19d811b 100644 --- a/platform/server/platform_config.h +++ b/platform/server/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/app.cpp b/platform/uwp/app.cpp index 6090d13854..dc4238bdd4 100644 --- a/platform/uwp/app.cpp +++ b/platform/uwp/app.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/app.h b/platform/uwp/app.h index 5cffe378b1..0b02527dae 100644 --- a/platform/uwp/app.h +++ b/platform/uwp/app.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/context_egl_uwp.cpp b/platform/uwp/context_egl_uwp.cpp index 2da6c5897a..bb2a14e9fc 100644 --- a/platform/uwp/context_egl_uwp.cpp +++ b/platform/uwp/context_egl_uwp.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -204,7 +204,8 @@ ContextEGL_UWP::ContextEGL_UWP(CoreWindow ^ p_window, Driver p_driver) : mEglContext(EGL_NO_CONTEXT), mEglSurface(EGL_NO_SURFACE), driver(p_driver), - window(p_window) {} + window(p_window), + vsync(false) {} ContextEGL_UWP::~ContextEGL_UWP() { cleanup(); diff --git a/platform/uwp/context_egl_uwp.h b/platform/uwp/context_egl_uwp.h index 5e7dc1802d..974faa3ac7 100644 --- a/platform/uwp/context_egl_uwp.h +++ b/platform/uwp/context_egl_uwp.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py index 2af7803749..fda8fdec66 100644 --- a/platform/uwp/detect.py +++ b/platform/uwp/detect.py @@ -30,7 +30,6 @@ def get_opts(): def get_flags(): - return [ ("tools", False), ("xaudio2", True), @@ -39,7 +38,6 @@ def get_flags(): def configure(env): - env.msvc = True if env["bits"] != "default": diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp index 30568241a9..1aad2bfa1a 100644 --- a/platform/uwp/export/export.cpp +++ b/platform/uwp/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -108,7 +108,7 @@ class AppxPackager { struct BlockHash { String base64_hash; - size_t compressed_size; + size_t compressed_size = 0; }; struct FileMeta { @@ -120,12 +120,10 @@ class AppxPackager { Vector<BlockHash> hashes; uLong file_crc32 = 0; ZPOS64_T zip_offset = 0; - - FileMeta() {} }; String progress_task; - FileAccess *package; + FileAccess *package = nullptr; Set<String> mime_types; @@ -643,7 +641,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform { }; bool _valid_resource_name(const String &p_name) const { - if (p_name.empty()) { + if (p_name.is_empty()) { return false; } if (p_name.ends_with(".")) { @@ -689,7 +687,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform { } bool _valid_bgcolor(const String &p_color) const { - if (p_color.empty()) { + if (p_color.is_empty()) { return true; } if (p_color.begins_with("#") && p_color.is_valid_html_color()) { @@ -762,10 +760,10 @@ class EditorExportPlatformUWP : public EditorExportPlatform { result = result.replace("$version_string$", version); Platform arch = (Platform)(int)p_preset->get("architecture/target"); - String architecture = arch == ARM ? "arm" : arch == X86 ? "x86" : "x64"; + String architecture = arch == ARM ? "arm" : (arch == X86 ? "x86" : "x64"); result = result.replace("$architecture$", architecture); - result = result.replace("$display_name$", String(p_preset->get("package/display_name")).empty() ? (String)ProjectSettings::get_singleton()->get("application/config/name") : String(p_preset->get("package/display_name"))); + result = result.replace("$display_name$", String(p_preset->get("package/display_name")).is_empty() ? (String)ProjectSettings::get_singleton()->get("application/config/name") : String(p_preset->get("package/display_name"))); result = result.replace("$publisher_display_name$", p_preset->get("package/publisher_display_name")); result = result.replace("$app_description$", p_preset->get("package/description")); @@ -784,7 +782,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform { } String show_name_on_tiles = ""; - if (!name_on_tiles.empty()) { + if (!name_on_tiles.is_empty()) { show_name_on_tiles = "<uap:ShowNameOnTiles>\n" + name_on_tiles + " </uap:ShowNameOnTiles>"; } @@ -805,7 +803,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform { } String rotation_preference = ""; - if (!rotations.empty()) { + if (!rotations.is_empty()) { rotation_preference = "<uap:InitialRotationPreference>\n" + rotations + " </uap:InitialRotationPreference>"; } @@ -839,7 +837,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform { } String capabilities_string = "<Capabilities />"; - if (!capabilities_elements.empty()) { + if (!capabilities_elements.is_empty()) { capabilities_string = "<Capabilities>\n" + capabilities_elements + " </Capabilities>"; } @@ -1413,7 +1411,7 @@ public: args.push_back(cert_pass); args.push_back(p_path); - OS::get_singleton()->execute(signtool_path, args, true); + OS::get_singleton()->execute(signtool_path, args); #endif // WINDOWS_ENABLED return OK; diff --git a/platform/uwp/export/export.h b/platform/uwp/export/export.h index 1a1555d8ee..bc23cad38c 100644 --- a/platform/uwp/export/export.h +++ b/platform/uwp/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/joypad_uwp.cpp b/platform/uwp/joypad_uwp.cpp index 4fdfde9673..5da90db49d 100644 --- a/platform/uwp/joypad_uwp.cpp +++ b/platform/uwp/joypad_uwp.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/joypad_uwp.h b/platform/uwp/joypad_uwp.h index 13f246a438..5df4a211ac 100644 --- a/platform/uwp/joypad_uwp.h +++ b/platform/uwp/joypad_uwp.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -58,21 +58,12 @@ private: struct ControllerDevice { Windows::Gaming::Input::IGameController ^ controller_reference; - int id; - bool connected; - ControllerType type; - float ff_timestamp; - float ff_end_timestamp; - bool vibrating; - - ControllerDevice() { - id = -1; - connected = false; - type = ControllerType::GAMEPAD_CONTROLLER; - ff_timestamp = 0.0f; - ff_end_timestamp = 0.0f; - vibrating = false; - } + int id = -1; + bool connected = false; + ControllerType type = ControllerType::GAMEPAD_CONTROLLER; + float ff_timestamp = 0; + float ff_end_timestamp = 0; + bool vibrating = false; }; ControllerDevice controllers[MAX_CONTROLLERS]; diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp index 79508055e5..5760bcc72c 100644 --- a/platform/uwp/os_uwp.cpp +++ b/platform/uwp/os_uwp.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -44,7 +44,7 @@ #include "main/main.h" #include "platform/windows/windows_terminal_logger.h" #include "servers/audio_server.h" -#include "servers/rendering/rendering_server_raster.h" +#include "servers/rendering/rendering_server_default.h" #include "servers/rendering/rendering_server_wrap_mt.h" #include "thread_uwp.h" @@ -156,10 +156,6 @@ void OS_UWP::initialize_core() { cursor_shape = CURSOR_ARROW; } -bool OS_UWP::can_draw() const { - return !minimized; -}; - void OS_UWP::set_window(Windows::UI::Core::CoreWindow ^ p_window) { window = p_window; } @@ -240,7 +236,7 @@ Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_a set_video_mode(vm); - rendering_server = memnew(RenderingServerRaster); + rendering_server = memnew(RenderingServerDefault); // FIXME: Reimplement threaded rendering if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { rendering_server = memnew(RenderingServerWrapMT(rendering_server, false)); @@ -642,7 +638,11 @@ void OS_UWP::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c // TODO } -Error OS_UWP::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { +Error OS_UWP::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { + return FAILED; +}; + +Error OS_UWP::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id) { return FAILED; }; diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h index 88961bf143..a4d3d6d52a 100644 --- a/platform/uwp/os_uwp.h +++ b/platform/uwp/os_uwp.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -39,7 +39,7 @@ #include "drivers/xaudio2/audio_driver_xaudio2.h" #include "joypad_uwp.h" #include "servers/audio_server.h" -#include "servers/rendering/rasterizer.h" +#include "servers/rendering/renderer_compositor.h" #include "servers/rendering_server.h" #include <fcntl.h> @@ -55,13 +55,13 @@ public: CHAR_EVENT_MESSAGE }; - bool alt, shift, control; - MessageType type; - bool pressed; - unsigned int keycode; - unsigned int physical_keycode; - unsigned int unicode; - bool echo; + bool alt = false, shift = false, control = false; + MessageType type = KEY_EVENT_MESSAGE; + bool pressed = false; + unsigned int keycode = 0; + unsigned int physical_keycode = 0; + unsigned int unicode = 0; + bool echo = false; CorePhysicalKeyStatus status; }; @@ -194,13 +194,13 @@ public: virtual TimeZoneInfo get_time_zone_info() const; virtual uint64_t get_unix_time() const; - virtual bool can_draw() const; virtual Error set_cwd(const String &p_cwd); virtual void delay_usec(uint32_t p_usec) const; virtual uint64_t get_ticks_usec() const; - virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr); + virtual Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr); + virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr); virtual Error kill(const ProcessID &p_pid); virtual bool has_environment(const String &p_var) const; diff --git a/platform/uwp/platform_config.h b/platform/uwp/platform_config.h index 09a16614e0..481f583f6f 100644 --- a/platform/uwp/platform_config.h +++ b/platform/uwp/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/thread_uwp.cpp b/platform/uwp/thread_uwp.cpp index 8e7bb144be..364c414375 100644 --- a/platform/uwp/thread_uwp.cpp +++ b/platform/uwp/thread_uwp.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/thread_uwp.h b/platform/uwp/thread_uwp.h index 9b2a2590a8..0bfc71d2e0 100644 --- a/platform/uwp/thread_uwp.h +++ b/platform/uwp/thread_uwp.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/context_gl_windows.cpp b/platform/windows/context_gl_windows.cpp index 1c32639a38..207b0a1168 100644 --- a/platform/windows/context_gl_windows.cpp +++ b/platform/windows/context_gl_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -211,6 +211,7 @@ ContextGL_Windows::ContextGL_Windows(HWND hwnd, bool p_opengl_3_context) { hWnd = hwnd; use_vsync = false; vsync_via_compositor = false; + pixel_format = 0; } ContextGL_Windows::~ContextGL_Windows() { diff --git a/platform/windows/context_gl_windows.h b/platform/windows/context_gl_windows.h index 0013177609..e44e2945ca 100644 --- a/platform/windows/context_gl_windows.h +++ b/platform/windows/context_gl_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/crash_handler_windows.cpp b/platform/windows/crash_handler_windows.cpp index 7abf451062..e24e466f88 100644 --- a/platform/windows/crash_handler_windows.cpp +++ b/platform/windows/crash_handler_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -57,7 +57,7 @@ struct module_data { std::string image_name; std::string module_name; - void *base_address; + void *base_address = nullptr; DWORD load_size; }; diff --git a/platform/windows/crash_handler_windows.h b/platform/windows/crash_handler_windows.h index 66a4cac296..e1ec8e6787 100644 --- a/platform/windows/crash_handler_windows.h +++ b/platform/windows/crash_handler_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/detect.py b/platform/windows/detect.py index e0b2a52014..5216fca2ca 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -68,19 +68,18 @@ def get_opts(): EnumVariable("windows_subsystem", "Windows subsystem", "default", ("default", "console", "gui")), BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False), ("msvc_version", "MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.", None), - BoolVariable("use_mingw", "Use the Mingw compiler, even if MSVC is installed. Only used on Windows.", False), + BoolVariable("use_mingw", "Use the Mingw compiler, even if MSVC is installed.", False), BoolVariable("use_llvm", "Use the LLVM compiler", False), BoolVariable("use_thinlto", "Use ThinLTO", False), + BoolVariable("use_static_cpp", "Link MinGW/MSVC C++ runtime libraries statically", True), ] def get_flags(): - return [] def build_res_file(target, source, env): - if env["bits"] == "32": cmdbase = env["mingw_prefix_32"] else: @@ -94,7 +93,7 @@ def build_res_file(target, source, env): out = subprocess.Popen(cmd, shell=True, stderr=subprocess.PIPE).communicate() if len(out[1]): return 1 - except: + except Exception: return 1 return 0 @@ -221,7 +220,11 @@ def configure_msvc(env, manual_msvc_config): ## Compile/link flags - env.AppendUnique(CCFLAGS=["/MT", "/Gd", "/GR", "/nologo"]) + if env["use_static_cpp"]: + env.AppendUnique(CCFLAGS=["/MT"]) + else: + env.AppendUnique(CCFLAGS=["/MD"]) + env.AppendUnique(CCFLAGS=["/Gd", "/GR", "/nologo"]) # Force to use Unicode encoding env.AppendUnique(CCFLAGS=["/utf-8"]) env.AppendUnique(CXXFLAGS=["/TP"]) # assume all sources are C++ @@ -373,12 +376,14 @@ def configure_mingw(env): mingw_prefix = "" if env["bits"] == "32": - env.Append(LINKFLAGS=["-static"]) - env.Append(LINKFLAGS=["-static-libgcc"]) - env.Append(LINKFLAGS=["-static-libstdc++"]) + if env["use_static_cpp"]: + env.Append(LINKFLAGS=["-static"]) + env.Append(LINKFLAGS=["-static-libgcc"]) + env.Append(LINKFLAGS=["-static-libstdc++"]) mingw_prefix = env["mingw_prefix_32"] else: - env.Append(LINKFLAGS=["-static"]) + if env["use_static_cpp"]: + env.Append(LINKFLAGS=["-static"]) mingw_prefix = env["mingw_prefix_64"] if env["use_llvm"]: diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index dfbb734ee4..14e7d395d3 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -903,6 +903,9 @@ void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_fullscre r_style = WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU; } } + if (!p_borderless) { + r_style |= WS_VISIBLE; + } if (p_no_activate_focus) { r_style_ex |= WS_EX_TOPMOST | WS_EX_NOACTIVATE; @@ -910,7 +913,7 @@ void DisplayServerWindows::_get_window_style(bool p_main_window, bool p_fullscre r_style |= WS_CLIPCHILDREN | WS_CLIPSIBLINGS; } -void DisplayServerWindows::_update_window_style(WindowID p_window, bool p_repaint, bool p_maximized) { +void DisplayServerWindows::_update_window_style(WindowID p_window, bool p_repaint) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!windows.has(p_window)); @@ -943,6 +946,7 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window) RECT rect; wd.fullscreen = false; + wd.maximized = wd.was_maximized; if (wd.pre_fs_valid) { rect = wd.pre_fs_rect; @@ -951,13 +955,16 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window) rect.right = wd.width; rect.top = 0; rect.bottom = wd.height; + wd.pre_fs_valid = true; } - _update_window_style(p_window, false, wd.was_maximized); + _update_window_style(p_window, false); MoveWindow(wd.hWnd, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, TRUE); - - wd.pre_fs_valid = true; + } else if (p_mode == WINDOW_MODE_WINDOWED) { + ShowWindow(wd.hWnd, SW_RESTORE); + wd.maximized = false; + wd.minimized = false; } if (p_mode == WINDOW_MODE_MAXIMIZED) { @@ -966,12 +973,6 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window) wd.minimized = false; } - if (p_mode == WINDOW_MODE_WINDOWED) { - ShowWindow(wd.hWnd, SW_RESTORE); - wd.maximized = false; - wd.minimized = false; - } - if (p_mode == WINDOW_MODE_MINIMIZED) { ShowWindow(wd.hWnd, SW_MINIMIZE); wd.maximized = false; @@ -1875,27 +1876,16 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA break; } - case WM_ACTIVATE: // Watch For Window Activate Message - { - windows[window_id].minimized = HIWORD(wParam) != 0; - - if (LOWORD(wParam) == WA_ACTIVE || LOWORD(wParam) == WA_CLICKACTIVE) { - _send_window_event(windows[window_id], WINDOW_EVENT_FOCUS_IN); - windows[window_id].window_focused = true; - alt_mem = false; - control_mem = false; - shift_mem = false; - } else { // WM_INACTIVE - Input::get_singleton()->release_pressed_events(); - _send_window_event(windows[window_id], WINDOW_EVENT_FOCUS_OUT); - windows[window_id].window_focused = false; - alt_mem = false; - }; + case WM_ACTIVATE: { // Watch For Window Activate Message + if (!windows[window_id].window_focused) { + _process_activate_event(window_id, wParam, lParam); + } else { + windows[window_id].saved_wparam = wParam; + windows[window_id].saved_lparam = lParam; - if ((OS::get_singleton()->get_current_tablet_driver() == "wintab") && wintab_available && windows[window_id].wtctx) { - wintab_WTEnable(windows[window_id].wtctx, GET_WM_ACTIVATE_STATE(wParam, lParam)); + // Run a timer to prevent event catching warning if the focused window is closing. + windows[window_id].focus_timer_id = SetTimer(windows[window_id].hWnd, 2, USER_TIMER_MINIMUM, (TIMERPROC) nullptr); } - return 0; // Return To The Message Loop } case WM_GETMINMAXINFO: { @@ -1936,6 +1926,9 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA case WM_CLOSE: // Did We Receive A Close Message? { + if (windows[window_id].focus_timer_id != 0U) { + KillTimer(windows[window_id].hWnd, windows[window_id].focus_timer_id); + } _send_window_event(windows[window_id], WINDOW_EVENT_CLOSE_REQUEST); return 0; // Jump Back @@ -2618,17 +2611,21 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA case WM_ENTERSIZEMOVE: { Input::get_singleton()->release_pressed_events(); - move_timer_id = SetTimer(windows[window_id].hWnd, 1, USER_TIMER_MINIMUM, (TIMERPROC) nullptr); + windows[window_id].move_timer_id = SetTimer(windows[window_id].hWnd, 1, USER_TIMER_MINIMUM, (TIMERPROC) nullptr); } break; case WM_EXITSIZEMOVE: { - KillTimer(windows[window_id].hWnd, move_timer_id); + KillTimer(windows[window_id].hWnd, windows[window_id].move_timer_id); } break; case WM_TIMER: { - if (wParam == move_timer_id) { + if (wParam == windows[window_id].move_timer_id) { _process_key_events(); if (!Main::is_iterating()) { Main::iteration(); } + } else if (wParam == windows[window_id].focus_timer_id) { + _process_activate_event(window_id, windows[window_id].saved_wparam, windows[window_id].saved_lparam); + KillTimer(windows[window_id].hWnd, wParam); + windows[window_id].focus_timer_id = 0U; } } break; @@ -2785,6 +2782,25 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { return DefWindowProcW(hWnd, uMsg, wParam, lParam); } +void DisplayServerWindows::_process_activate_event(WindowID p_window_id, WPARAM wParam, LPARAM lParam) { + if (LOWORD(wParam) == WA_ACTIVE || LOWORD(wParam) == WA_CLICKACTIVE) { + _send_window_event(windows[p_window_id], WINDOW_EVENT_FOCUS_IN); + windows[p_window_id].window_focused = true; + alt_mem = false; + control_mem = false; + shift_mem = false; + } else { // WM_INACTIVE + Input::get_singleton()->release_pressed_events(); + _send_window_event(windows[p_window_id], WINDOW_EVENT_FOCUS_OUT); + windows[p_window_id].window_focused = false; + alt_mem = false; + } + + if ((OS::get_singleton()->get_current_tablet_driver() == "wintab") && wintab_available && windows[p_window_id].wtctx) { + wintab_WTEnable(windows[p_window_id].wtctx, GET_WM_ACTIVATE_STATE(wParam, lParam)); + } +} + void DisplayServerWindows::_process_key_events() { for (int i = 0; i < key_event_pos; i++) { KeyEvent &ke = key_event_buffer[i]; @@ -2792,6 +2808,24 @@ void DisplayServerWindows::_process_key_events() { case WM_CHAR: { // extended keys should only be processed as WM_KEYDOWN message. if (!KeyMappingWindows::is_extended_key(ke.wParam) && ((i == 0 && ke.uMsg == WM_CHAR) || (i > 0 && key_event_buffer[i - 1].uMsg == WM_CHAR))) { + static char32_t prev_wc = 0; + char32_t unicode = ke.wParam; + if ((unicode & 0xfffffc00) == 0xd800) { + if (prev_wc != 0) { + ERR_PRINT("invalid utf16 surrogate input"); + } + prev_wc = unicode; + break; // Skip surrogate. + } else if ((unicode & 0xfffffc00) == 0xdc00) { + if (prev_wc == 0) { + ERR_PRINT("invalid utf16 surrogate input"); + break; // Skip invalid surrogate. + } + unicode = (prev_wc << 10UL) + unicode - ((0xd800 << 10UL) + 0xdc00 - 0x10000); + prev_wc = 0; + } else { + prev_wc = 0; + } Ref<InputEventKey> k; k.instance(); @@ -2803,7 +2837,7 @@ void DisplayServerWindows::_process_key_events() { k->set_pressed(true); k->set_keycode(KeyMappingWindows::get_keysym(ke.wParam)); k->set_physical_keycode(KeyMappingWindows::get_scansym((ke.lParam >> 16) & 0xFF, ke.lParam & (1 << 24))); - k->set_unicode(ke.wParam); + k->set_unicode(unicode); if (k->get_unicode() && gr_mem) { k->set_alt(false); k->set_control(false); @@ -2840,7 +2874,25 @@ void DisplayServerWindows::_process_key_events() { k->set_physical_keycode(KeyMappingWindows::get_scansym((ke.lParam >> 16) & 0xFF, ke.lParam & (1 << 24))); if (i + 1 < key_event_pos && key_event_buffer[i + 1].uMsg == WM_CHAR) { - k->set_unicode(key_event_buffer[i + 1].wParam); + char32_t unicode = key_event_buffer[i + 1].wParam; + static char32_t prev_wck = 0; + if ((unicode & 0xfffffc00) == 0xd800) { + if (prev_wck != 0) { + ERR_PRINT("invalid utf16 surrogate input"); + } + prev_wck = unicode; + break; // Skip surrogate. + } else if ((unicode & 0xfffffc00) == 0xdc00) { + if (prev_wck == 0) { + ERR_PRINT("invalid utf16 surrogate input"); + break; // Skip invalid surrogate. + } + unicode = (prev_wck << 10UL) + unicode - ((0xd800 << 10UL) + 0xdc00 - 0x10000); + prev_wck = 0; + } else { + prev_wck = 0; + } + k->set_unicode(unicode); } if (k->get_unicode() && gr_mem) { k->set_alt(false); @@ -2920,7 +2972,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, Rect2i r; r.position = screen_get_position(i); r.size = screen_get_size(i); - Rect2 inters = r.clip(p_rect); + Rect2 inters = r.intersection(p_rect); int area = inters.size.width * inters.size.height; if (area >= nearest_area) { screen_rect = r; @@ -2956,6 +3008,9 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, windows.erase(id); return INVALID_WINDOW_ID; } + if (p_mode != WINDOW_MODE_FULLSCREEN) { + wd.pre_fs_valid = true; + } #ifdef VULKAN_ENABLED if (rendering_driver == "vulkan") { @@ -3169,12 +3224,10 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win rendering_device_vulkan = memnew(RenderingDeviceVulkan); rendering_device_vulkan->initialize(context_vulkan); - RasterizerRD::make_current(); + RendererCompositorRD::make_current(); } #endif - move_timer_id = 1; - //set_ime_active(false); if (!OS::get_singleton()->is_in_low_processor_usage_mode()) { diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h index c64a1b3b09..4a3f91eb21 100644 --- a/platform/windows/display_server_windows.h +++ b/platform/windows/display_server_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -43,8 +43,8 @@ #include "joypad_windows.h" #include "key_mapping_windows.h" #include "servers/audio_server.h" -#include "servers/rendering/rasterizer.h" -#include "servers/rendering/rasterizer_rd/rasterizer_rd.h" +#include "servers/rendering/renderer_compositor.h" +#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" #include "servers/rendering_server.h" #ifdef XAUDIO2_ENABLED @@ -339,6 +339,14 @@ private: bool no_focus = false; bool window_has_focus = false; + // Used to transfer data between events using timer. + WPARAM saved_wparam; + LPARAM saved_lparam; + + // Timers. + uint32_t move_timer_id = 0U; + uint32_t focus_timer_id = 0U; + HANDLE wtctx; LOGCONTEXTW wtlc; int min_pressure; @@ -387,8 +395,6 @@ private: WindowID last_focused_window = INVALID_WINDOW_ID; - uint32_t move_timer_id; - HCURSOR hCursor; WNDPROC user_proc = nullptr; @@ -417,13 +423,14 @@ private: void _drag_event(WindowID p_window, float p_x, float p_y, int idx); void _touch_event(WindowID p_window, bool p_pressed, float p_x, float p_y, int idx); - void _update_window_style(WindowID p_window, bool p_repaint = true, bool p_maximized = false); + void _update_window_style(WindowID p_window, bool p_repaint = true); void _update_window_mouse_passthrough(WindowID p_window); void _update_real_mouse_position(WindowID p_window); void _set_mouse_mode_impl(MouseMode p_mode); + void _process_activate_event(WindowID p_window_id, WPARAM wParam, LPARAM lParam); void _process_key_events(); static void _dispatch_input_events(const Ref<InputEvent> &p_event); diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp index c2436e8b64..222597b3ff 100644 --- a/platform/windows/export/export.cpp +++ b/platform/windows/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -173,11 +173,11 @@ void EditorExportPlatformWindows::_rcedit_add_data(const Ref<EditorExportPreset> } #ifdef WINDOWS_ENABLED - OS::get_singleton()->execute(rcedit_path, args, true); + OS::get_singleton()->execute(rcedit_path, args); #else // On non-Windows we need WINE to run rcedit args.push_front(rcedit_path); - OS::get_singleton()->execute(wine_path, args, true); + OS::get_singleton()->execute(wine_path, args); #endif } @@ -299,7 +299,7 @@ Error EditorExportPlatformWindows::_code_sign(const Ref<EditorExportPreset> &p_p PackedStringArray user_args = p_preset->get("codesign/custom_options"); for (int i = 0; i < user_args.size(); i++) { String user_arg = user_args[i].strip_edges(); - if (!user_arg.empty()) { + if (!user_arg.is_empty()) { args.push_back(user_arg); } } @@ -314,7 +314,7 @@ Error EditorExportPlatformWindows::_code_sign(const Ref<EditorExportPreset> &p_p #endif String str; - Error err = OS::get_singleton()->execute(signtool_path, args, true, nullptr, &str, nullptr, true); + Error err = OS::get_singleton()->execute(signtool_path, args, &str, nullptr, true); ERR_FAIL_COND_V(err != OK, err); print_line("codesign (" + p_path + "): " + str); diff --git a/platform/windows/export/export.h b/platform/windows/export/export.h index d669192831..6a7131c73f 100644 --- a/platform/windows/export/export.h +++ b/platform/windows/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/godot.natvis b/platform/windows/godot.natvis index 1f625cfb77..d85dfbc3d3 100644 --- a/platform/windows/godot.natvis +++ b/platform/windows/godot.natvis @@ -10,16 +10,6 @@ </Expand> </Type> - <Type Name="PoolVector<*>"> - <Expand> - <Item Name="[size]">alloc ? (alloc->size / sizeof($T1)) : 0</Item> - <ArrayItems> - <Size>alloc ? (alloc->size / sizeof($T1)) : 0</Size> - <ValuePointer>alloc ? (($T1 *)alloc->mem) : 0</ValuePointer> - </ArrayItems> - </Expand> - </Type> - <Type Name="List<*>"> <Expand> <Item Name="[size]">_data ? (_data->size_cache) : 0</Item> @@ -36,7 +26,7 @@ <DisplayString Condition="type == Variant::NIL">nil</DisplayString> <DisplayString Condition="type == Variant::BOOL">{_data._bool}</DisplayString> <DisplayString Condition="type == Variant::INT">{_data._int}</DisplayString> - <DisplayString Condition="type == Variant::REAL">{_data._real}</DisplayString> + <DisplayString Condition="type == Variant::FLOAT">{_data._float}</DisplayString> <DisplayString Condition="type == Variant::TRANSFORM2D">{_data._transform2d}</DisplayString> <DisplayString Condition="type == Variant::AABB">{_data._aabb}</DisplayString> <DisplayString Condition="type == Variant::BASIS">{_data._basis}</DisplayString> @@ -49,24 +39,26 @@ <DisplayString Condition="type == Variant::QUAT">{*(Quat *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::COLOR">{*(Color *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::NODE_PATH">{*(NodePath *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::RID">{*(RID *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::RID">{*(::RID *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::OBJECT">{*(Object *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::DICTIONARY">{*(Dictionary *)_data._mem}</DisplayString> <DisplayString Condition="type == Variant::ARRAY">{*(Array *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_BYTE_ARRAY">{*(PoolByteArray *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_INT_ARRAY">{*(PoolIntArray *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_REAL_ARRAY">{*(PoolRealArray *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_STRING_ARRAY">{*(PoolStringArray *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_VECTOR2_ARRAY">{*(PoolVector2Array *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_VECTOR3_ARRAY">{*(PoolVector3Array *)_data._mem}</DisplayString> - <DisplayString Condition="type == Variant::POOL_COLOR_ARRAY">{*(PoolColorArray *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_BYTE_ARRAY">{*(PackedByteArray *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_INT32_ARRAY">{*(PackedInt32Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_INT64_ARRAY">{*(PackedInt64Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_FLOAT32_ARRAY">{*(PackedFloat32Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_FLOAT64_ARRAY">{*(PackedFloat64Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_STRING_ARRAY">{*(PackedStringArray *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_VECTOR2_ARRAY">{*(PackedVector2Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_VECTOR3_ARRAY">{*(PackedVector3Array *)_data._mem}</DisplayString> + <DisplayString Condition="type == Variant::PACKED_COLOR_ARRAY">{*(PackedColorArray *)_data._mem}</DisplayString> - <StringView Condition="type == Variant::STRING && ((String *)(_data._mem))->_cowdata._ptr">((String *)(_data._mem))->_cowdata._ptr,su</StringView> + <StringView Condition="type == Variant::STRING && ((String *)(_data._mem))->_cowdata._ptr">((String *)(_data._mem))->_cowdata._ptr,s32</StringView> <Expand> <Item Name="[value]" Condition="type == Variant::BOOL">_data._bool</Item> <Item Name="[value]" Condition="type == Variant::INT">_data._int</Item> - <Item Name="[value]" Condition="type == Variant::REAL">_data._real</Item> + <Item Name="[value]" Condition="type == Variant::FLOAT">_data._float</Item> <Item Name="[value]" Condition="type == Variant::TRANSFORM2D">_data._transform2d</Item> <Item Name="[value]" Condition="type == Variant::AABB">_data._aabb</Item> <Item Name="[value]" Condition="type == Variant::BASIS">_data._basis</Item> @@ -79,32 +71,34 @@ <Item Name="[value]" Condition="type == Variant::QUAT">*(Quat *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::COLOR">*(Color *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::NODE_PATH">*(NodePath *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::RID">*(RID *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::RID">*(::RID *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::OBJECT">*(Object *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::DICTIONARY">*(Dictionary *)_data._mem</Item> <Item Name="[value]" Condition="type == Variant::ARRAY">*(Array *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_BYTE_ARRAY">*(PoolByteArray *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_INT_ARRAY">*(PoolIntArray *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_REAL_ARRAY">*(PoolRealArray *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_STRING_ARRAY">*(PoolStringArray *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_VECTOR2_ARRAY">*(PoolVector2Array *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_VECTOR3_ARRAY">*(PoolVector3Array *)_data._mem</Item> - <Item Name="[value]" Condition="type == Variant::POOL_COLOR_ARRAY">*(PoolColorArray *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_BYTE_ARRAY">*(PackedByteArray *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_INT32_ARRAY">*(PackedInt32Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_INT64_ARRAY">*(PackedInt64Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_FLOAT32_ARRAY">*(PackedFloat32Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_FLOAT64_ARRAY">*(PackedFloat64Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_STRING_ARRAY">*(PackedStringArray *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_VECTOR2_ARRAY">*(PackedVector2Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_VECTOR3_ARRAY">*(PackedVector3Array *)_data._mem</Item> + <Item Name="[value]" Condition="type == Variant::PACKED_COLOR_ARRAY">*(PackedColorArray *)_data._mem</Item> </Expand> </Type> <Type Name="String"> <DisplayString Condition="_cowdata._ptr == 0">[empty]</DisplayString> - <DisplayString Condition="_cowdata._ptr != 0">{_cowdata._ptr,su}</DisplayString> - <StringView Condition="_cowdata._ptr != 0">_cowdata._ptr,su</StringView> + <DisplayString Condition="_cowdata._ptr != 0">{_cowdata._ptr,s32}</DisplayString> + <StringView Condition="_cowdata._ptr != 0">_cowdata._ptr,s32</StringView> </Type> <Type Name="StringName"> <DisplayString Condition="_data && _data->cname">{_data->cname}</DisplayString> - <DisplayString Condition="_data && !_data->cname">{_data->name,su}</DisplayString> + <DisplayString Condition="_data && !_data->cname">{_data->name,s32}</DisplayString> <DisplayString Condition="!_data">[empty]</DisplayString> <StringView Condition="_data && _data->cname">_data->cname</StringView> - <StringView Condition="_data && !_data->cname">_data->name,su</StringView> + <StringView Condition="_data && !_data->cname">_data->name,s32</StringView> </Type> <Type Name="Vector2"> diff --git a/platform/windows/godot_windows.cpp b/platform/windows/godot_windows.cpp index add559a717..22e2e5f7e5 100644 --- a/platform/windows/godot_windows.cpp +++ b/platform/windows/godot_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/joypad_windows.cpp b/platform/windows/joypad_windows.cpp index 2a5c8a7763..f46a0dbe2e 100644 --- a/platform/windows/joypad_windows.cpp +++ b/platform/windows/joypad_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -151,7 +151,7 @@ bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) { const DWORD devtype = (instance->dwDevType & 0xFF); - if ((devtype != DI8DEVTYPE_JOYSTICK) && (devtype != DI8DEVTYPE_GAMEPAD) && (devtype != DI8DEVTYPE_1STPERSON)) { + if ((devtype != DI8DEVTYPE_JOYSTICK) && (devtype != DI8DEVTYPE_GAMEPAD) && (devtype != DI8DEVTYPE_1STPERSON) && (devtype != DI8DEVTYPE_DRIVING)) { return false; } diff --git a/platform/windows/joypad_windows.h b/platform/windows/joypad_windows.h index 223b44fcd6..4727b4a14c 100644 --- a/platform/windows/joypad_windows.h +++ b/platform/windows/joypad_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -92,21 +92,13 @@ private: }; struct xinput_gamepad { - int id; - bool attached; - bool vibrating; - DWORD last_packet; + int id = 0; + bool attached = false; + bool vibrating = false; + DWORD last_packet = 0; XINPUT_STATE state; - uint64_t ff_timestamp; - uint64_t ff_end_timestamp; - - xinput_gamepad() { - attached = false; - vibrating = false; - ff_timestamp = 0; - ff_end_timestamp = 0; - last_packet = 0; - } + uint64_t ff_timestamp = 0; + uint64_t ff_end_timestamp = 0; }; typedef DWORD(WINAPI *XInputGetState_t)(DWORD dwUserIndex, XINPUT_STATE *pState); diff --git a/platform/windows/key_mapping_windows.cpp b/platform/windows/key_mapping_windows.cpp index 25eff7df57..3312c91932 100644 --- a/platform/windows/key_mapping_windows.cpp +++ b/platform/windows/key_mapping_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/key_mapping_windows.h b/platform/windows/key_mapping_windows.h index f64f1feb9f..fb07227014 100644 --- a/platform/windows/key_mapping_windows.h +++ b/platform/windows/key_mapping_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/lang_table.h b/platform/windows/lang_table.h index f81bab13a4..51583cc11e 100644 --- a/platform/windows/lang_table.h +++ b/platform/windows/lang_table.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 646bc3aa4c..f0848ff880 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -46,7 +46,7 @@ #include "main/main.h" #include "platform/windows/display_server_windows.h" #include "servers/audio_server.h" -#include "servers/rendering/rendering_server_raster.h" +#include "servers/rendering/rendering_server_default.h" #include "servers/rendering/rendering_server_wrap_mt.h" #include "windows_terminal_logger.h" @@ -183,7 +183,6 @@ void OS_Windows::initialize() { FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES); FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA); FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM); - //FileAccessBufferedFA<FileAccessWindows>::make_default(); DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_RESOURCES); DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_USERDATA); DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_FILESYSTEM); @@ -411,24 +410,23 @@ String OS_Windows::_quote_command_line_argument(const String &p_text) const { return p_text; } -Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { +Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) { String path = p_path.replace("/", "\\"); + String command = _quote_command_line_argument(path); + for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) { + command += " " + _quote_command_line_argument(E->get()); + } - if (p_blocking && r_pipe) { - String argss = _quote_command_line_argument(path); - for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) { - argss += " " + _quote_command_line_argument(E->get()); - } - + if (r_pipe) { if (read_stderr) { - argss += " 2>&1"; // Read stderr too + command += " 2>&1"; // Include stderr } - // Note: _wpopen is calling command as "cmd.exe /c argss", instead of executing it directly, add extra quotes around full command, to prevent it from stripping quotes in the command. - argss = _quote_command_line_argument(argss); - - FILE *f = _wpopen((LPCWSTR)(argss.utf16().get_data()), L"r"); - ERR_FAIL_COND_V(!f, ERR_CANT_OPEN); + // Add extra quotes around the full command, to prevent it from stripping quotes in the command, + // because _wpopen calls command as "cmd.exe /c command", instead of executing it directly + command = _quote_command_line_argument(command); + FILE *f = _wpopen((LPCWSTR)(command.utf16().get_data()), L"r"); + ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, "Cannot create pipe from command: " + command); char buf[65535]; while (fgets(buf, 65535, f)) { if (p_pipe_mutex) { @@ -439,20 +437,40 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, p_pipe_mutex->unlock(); } } - int rv = _pclose(f); + if (r_exitcode) { *r_exitcode = rv; } - return OK; } - String cmdline = _quote_command_line_argument(path); - const List<String>::Element *I = p_arguments.front(); - while (I) { - cmdline += " " + _quote_command_line_argument(I->get()); - I = I->next(); + ProcessInfo pi; + ZeroMemory(&pi.si, sizeof(pi.si)); + pi.si.cb = sizeof(pi.si); + ZeroMemory(&pi.pi, sizeof(pi.pi)); + LPSTARTUPINFOW si_w = (LPSTARTUPINFOW)&pi.si; + + int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, false, NORMAL_PRIORITY_CLASS & CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi); + ERR_FAIL_COND_V_MSG(ret == 0, ERR_CANT_FORK, "Could not create child process: " + command); + + WaitForSingleObject(pi.pi.hProcess, INFINITE); + if (r_exitcode) { + DWORD ret2; + GetExitCodeProcess(pi.pi.hProcess, &ret2); + *r_exitcode = ret2; + } + CloseHandle(pi.pi.hProcess); + CloseHandle(pi.pi.hThread); + + return OK; +}; + +Error OS_Windows::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id) { + String path = p_path.replace("/", "\\"); + String command = _quote_command_line_argument(path); + for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) { + command += " " + _quote_command_line_argument(E->get()); } ProcessInfo pi; @@ -461,27 +479,15 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, ZeroMemory(&pi.pi, sizeof(pi.pi)); LPSTARTUPINFOW si_w = (LPSTARTUPINFOW)&pi.si; - Char16String modstr = cmdline.utf16(); // Windows wants to change this no idea why. - int ret = CreateProcessW(nullptr, (LPWSTR)(modstr.ptrw()), nullptr, nullptr, 0, NORMAL_PRIORITY_CLASS & CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi); - ERR_FAIL_COND_V(ret == 0, ERR_CANT_FORK); - - if (p_blocking) { - WaitForSingleObject(pi.pi.hProcess, INFINITE); - if (r_exitcode) { - DWORD ret2; - GetExitCodeProcess(pi.pi.hProcess, &ret2); - *r_exitcode = ret2; - } + int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, false, NORMAL_PRIORITY_CLASS & CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi); + ERR_FAIL_COND_V_MSG(ret == 0, ERR_CANT_FORK, "Could not create child process: " + command); - CloseHandle(pi.pi.hProcess); - CloseHandle(pi.pi.hThread); - } else { - ProcessID pid = pi.pi.dwProcessId; - if (r_child_id) { - *r_child_id = pid; - } - process_map->insert(pid, pi); + ProcessID pid = pi.pi.dwProcessId; + if (r_child_id) { + *r_child_id = pid; } + process_map->insert(pid, pi); + return OK; }; @@ -562,21 +568,21 @@ String OS_Windows::get_locale() const { LANGID langid = GetUserDefaultUILanguage(); String neutral; - int lang = langid & ((1 << 9) - 1); - int sublang = langid & ~((1 << 9) - 1); + int lang = PRIMARYLANGID(langid); + int sublang = SUBLANGID(langid); while (wl->locale) { if (wl->main_lang == lang && wl->sublang == SUBLANG_NEUTRAL) neutral = wl->locale; if (lang == wl->main_lang && sublang == wl->sublang) - return wl->locale; + return String(wl->locale).replace("-", "_"); wl++; } if (neutral != "") - return neutral; + return String(neutral).replace("-", "_"); return "en"; } @@ -615,7 +621,7 @@ void OS_Windows::run() { if (!main_loop) return; - main_loop->init(); + main_loop->initialize(); while (!force_quit) { DisplayServer::get_singleton()->process_events(); // get rid of pending events @@ -623,7 +629,7 @@ void OS_Windows::run() { break; }; - main_loop->finish(); + main_loop->finalize(); } MainLoop *OS_Windows::get_main_loop() const { @@ -802,6 +808,11 @@ void OS_Windows::set_current_tablet_driver(const String &p_driver) { } OS_Windows::OS_Windows(HINSTANCE _hInstance) { + ticks_per_second = 0; + ticks_start = 0; + main_loop = nullptr; + process_map = nullptr; + //Note: Wacom WinTab driver API for pen input, for devices incompatible with Windows Ink. HMODULE wintab_lib = LoadLibraryW(L"wintab32.dll"); if (wintab_lib) { diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index a3dbb23182..1a8791196b 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -40,7 +40,7 @@ #include "drivers/winmidi/midi_driver_winmidi.h" #include "key_mapping_windows.h" #include "servers/audio_server.h" -#include "servers/rendering/rasterizer.h" +#include "servers/rendering/renderer_compositor.h" #include "servers/rendering_server.h" #ifdef XAUDIO2_ENABLED #include "drivers/xaudio2/audio_driver_xaudio2.h" @@ -93,14 +93,14 @@ class OS_Windows : public OS { // functions used by main to initialize/deinitialize the OS protected: - virtual void initialize(); + virtual void initialize() override; - virtual void set_main_loop(MainLoop *p_main_loop); - virtual void delete_main_loop(); + virtual void set_main_loop(MainLoop *p_main_loop) override; + virtual void delete_main_loop() override; - virtual void finalize(); - virtual void finalize_core(); - virtual String get_stdin_string(bool p_block); + virtual void finalize() override; + virtual void finalize_core() override; + virtual String get_stdin_string(bool p_block) override; String _quote_command_line_argument(const String &p_text) const; @@ -111,66 +111,67 @@ protected: Map<ProcessID, ProcessInfo> *process_map; public: - virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false); - virtual Error close_dynamic_library(void *p_library_handle); - virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false); + virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override; + virtual Error close_dynamic_library(void *p_library_handle) override; + virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false) override; - virtual MainLoop *get_main_loop() const; + virtual MainLoop *get_main_loop() const override; - virtual String get_name() const; + virtual String get_name() const override; - virtual int get_tablet_driver_count() const; - virtual String get_tablet_driver_name(int p_driver) const; - virtual String get_current_tablet_driver() const; - virtual void set_current_tablet_driver(const String &p_driver); + virtual int get_tablet_driver_count() const override; + virtual String get_tablet_driver_name(int p_driver) const override; + virtual String get_current_tablet_driver() const override; + virtual void set_current_tablet_driver(const String &p_driver) override; - virtual void initialize_joypads() {} + virtual void initialize_joypads() override {} - virtual Date get_date(bool utc) const; - virtual Time get_time(bool utc) const; - virtual TimeZoneInfo get_time_zone_info() const; - virtual double get_unix_time() const; + virtual Date get_date(bool utc) const override; + virtual Time get_time(bool utc) const override; + virtual TimeZoneInfo get_time_zone_info() const override; + virtual double get_unix_time() const override; - virtual Error set_cwd(const String &p_cwd); + virtual Error set_cwd(const String &p_cwd) override; - virtual void delay_usec(uint32_t p_usec) const; - virtual uint64_t get_ticks_usec() const; + virtual void delay_usec(uint32_t p_usec) const override; + virtual uint64_t get_ticks_usec() const override; - virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr); - virtual Error kill(const ProcessID &p_pid); - virtual int get_process_id() const; + virtual Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr) override; + virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr) override; + virtual Error kill(const ProcessID &p_pid) override; + virtual int get_process_id() const override; - virtual bool has_environment(const String &p_var) const; - virtual String get_environment(const String &p_var) const; - virtual bool set_environment(const String &p_var, const String &p_value) const; + virtual bool has_environment(const String &p_var) const override; + virtual String get_environment(const String &p_var) const override; + virtual bool set_environment(const String &p_var, const String &p_value) const override; - virtual String get_executable_path() const; + virtual String get_executable_path() const override; - virtual String get_locale() const; + virtual String get_locale() const override; - virtual int get_processor_count() const; + virtual int get_processor_count() const override; - virtual String get_config_path() const; - virtual String get_data_path() const; - virtual String get_cache_path() const; - virtual String get_godot_dir_name() const; + virtual String get_config_path() const override; + virtual String get_data_path() const override; + virtual String get_cache_path() const override; + virtual String get_godot_dir_name() const override; - virtual String get_system_dir(SystemDir p_dir) const; - virtual String get_user_data_dir() const; + virtual String get_system_dir(SystemDir p_dir) const override; + virtual String get_user_data_dir() const override; - virtual String get_unique_id() const; + virtual String get_unique_id() const override; - virtual Error shell_open(String p_uri); + virtual Error shell_open(String p_uri) override; void run(); - virtual bool _check_internal_feature_support(const String &p_feature); + virtual bool _check_internal_feature_support(const String &p_feature) override; - void disable_crash_handler(); - bool is_disable_crash_handler() const; - virtual void initialize_debugging(); + virtual void disable_crash_handler() override; + virtual bool is_disable_crash_handler() const override; + virtual void initialize_debugging() override; - virtual Error move_to_trash(const String &p_path); + virtual Error move_to_trash(const String &p_path) override; void set_main_window(HWND p_main_window) { main_window = p_main_window; } diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h index 09a16614e0..481f583f6f 100644 --- a/platform/windows/platform_config.h +++ b/platform/windows/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/vulkan_context_win.cpp b/platform/windows/vulkan_context_win.cpp index 2c63281c49..e5e176ab93 100644 --- a/platform/windows/vulkan_context_win.cpp +++ b/platform/windows/vulkan_context_win.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/vulkan_context_win.h b/platform/windows/vulkan_context_win.h index 6e80db0286..4fe987218d 100644 --- a/platform/windows/vulkan_context_win.h +++ b/platform/windows/vulkan_context_win.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/windows_terminal_logger.cpp b/platform/windows/windows_terminal_logger.cpp index 0938b65b04..56b620a6d9 100644 --- a/platform/windows/windows_terminal_logger.cpp +++ b/platform/windows/windows_terminal_logger.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/windows_terminal_logger.h b/platform/windows/windows_terminal_logger.h index d4443a707d..aacfe5869e 100644 --- a/platform/windows/windows_terminal_logger.h +++ b/platform/windows/windows_terminal_logger.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ |