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Diffstat (limited to 'platform/x11/os_x11.cpp')
-rw-r--r--platform/x11/os_x11.cpp28
1 files changed, 20 insertions, 8 deletions
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index 5be0b9304a..0c02e47b5e 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -267,6 +267,10 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
// maybe contextgl wants to be in charge of creating the window
#if defined(OPENGL_ENABLED)
+ // Set DRI_PRIME if not set. This means that Godot should default to a higher-power GPU if it exists.
+ // Note: Due to the final '0' parameter to setenv any existing DRI_PRIME environment variables will not
+ // be overwritten.
+ setenv("DRI_PRIME", "1", 0);
ContextGL_X11::ContextType opengl_api_type = ContextGL_X11::GLES_3_0_COMPATIBLE;
@@ -342,12 +346,12 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
context_gl->set_use_vsync(current_videomode.use_vsync);
#endif
- visual_server = memnew(VisualServerRaster);
+ visual_server = memnew(VisualServerRaster);
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
-
visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
}
+
if (current_videomode.maximized) {
current_videomode.maximized = false;
set_window_maximized(true);
@@ -365,7 +369,7 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
}
// disable resizable window
- if (!current_videomode.resizable) {
+ if (!current_videomode.resizable && !current_videomode.fullscreen) {
XSizeHints *xsh;
xsh = XAllocSizeHints();
xsh->flags = PMinSize | PMaxSize;
@@ -1096,7 +1100,7 @@ void OS_X11::set_window_size(const Size2 p_size) {
int old_h = xwa.height;
// If window resizable is disabled we need to update the attributes first
- if (is_window_resizable() == false) {
+ if (!is_window_resizable()) {
XSizeHints *xsh;
xsh = XAllocSizeHints();
xsh->flags = PMinSize | PMaxSize;
@@ -1688,7 +1692,7 @@ void OS_X11::handle_key_event(XKeyEvent *p_event, bool p_echo) {
}
} else {
//ignore
- if (last_is_pressed == false) {
+ if (!last_is_pressed) {
return;
}
}
@@ -2095,7 +2099,7 @@ void OS_X11::process_xevents() {
last_timestamp = event.xkey.time;
// key event is a little complex, so
- // it will be handled in it's own function.
+ // it will be handled in its own function.
handle_key_event((XKeyEvent *)&event);
} break;
case SelectionRequest: {
@@ -2814,7 +2818,7 @@ void OS_X11::run() {
#ifdef JOYDEV_ENABLED
joypad->process_joypads();
#endif
- if (Main::iteration() == true)
+ if (Main::iteration())
break;
};
@@ -2849,11 +2853,19 @@ void OS_X11::set_context(int p_context) {
XClassHint *classHint = XAllocClassHint();
if (classHint) {
+ char *wm_class = (char *)"Godot";
if (p_context == CONTEXT_EDITOR)
classHint->res_name = (char *)"Godot_Editor";
if (p_context == CONTEXT_PROJECTMAN)
classHint->res_name = (char *)"Godot_ProjectList";
- classHint->res_class = (char *)"Godot";
+
+ if (p_context == CONTEXT_ENGINE) {
+ classHint->res_name = (char *)"Godot_Engine";
+ wm_class = (char *)((String)GLOBAL_GET("application/config/name")).utf8().ptrw();
+ }
+
+ classHint->res_class = wm_class;
+
XSetClassHint(x11_display, x11_window, classHint);
XFree(classHint);
}