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Diffstat (limited to 'platform/x11/os_x11.cpp')
-rw-r--r--platform/x11/os_x11.cpp12
1 files changed, 8 insertions, 4 deletions
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index 7c4c8f0eff..04854e93b6 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -267,6 +267,10 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
// maybe contextgl wants to be in charge of creating the window
#if defined(OPENGL_ENABLED)
+ // Set DRI_PRIME if not set. This means that Godot should default to a higher-power GPU if it exists.
+ // Note: Due to the final '0' parameter to setenv any existing DRI_PRIME environment variables will not
+ // be overwritten.
+ setenv("DRI_PRIME", "1", 0);
ContextGL_X11::ContextType opengl_api_type = ContextGL_X11::GLES_3_0_COMPATIBLE;
@@ -342,12 +346,12 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
context_gl->set_use_vsync(current_videomode.use_vsync);
#endif
- visual_server = memnew(VisualServerRaster);
+ visual_server = memnew(VisualServerRaster);
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
-
visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
}
+
if (current_videomode.maximized) {
current_videomode.maximized = false;
set_window_maximized(true);
@@ -365,7 +369,7 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
}
// disable resizable window
- if (!current_videomode.resizable) {
+ if (!current_videomode.resizable && !current_videomode.fullscreen) {
XSizeHints *xsh;
xsh = XAllocSizeHints();
xsh->flags = PMinSize | PMaxSize;
@@ -2095,7 +2099,7 @@ void OS_X11::process_xevents() {
last_timestamp = event.xkey.time;
// key event is a little complex, so
- // it will be handled in it's own function.
+ // it will be handled in its own function.
handle_key_event((XKeyEvent *)&event);
} break;
case SelectionRequest: {