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Diffstat (limited to 'platform/x11/os_x11.cpp')
-rw-r--r--platform/x11/os_x11.cpp40
1 files changed, 37 insertions, 3 deletions
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index ca4b02bb49..8db4635d68 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -243,8 +243,37 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
// maybe contextgl wants to be in charge of creating the window
#if defined(OPENGL_ENABLED)
if (getenv("DRI_PRIME") == NULL) {
- print_verbose("Detecting GPUs, set DRI_PRIME in the environment to override GPU detection logic.");
- int use_prime = detect_prime();
+ int use_prime = -1;
+
+ if (getenv("PRIMUS_DISPLAY") ||
+ getenv("PRIMUS_libGLd") ||
+ getenv("PRIMUS_libGLa") ||
+ getenv("PRIMUS_libGL") ||
+ getenv("PRIMUS_LOAD_GLOBAL") ||
+ getenv("BUMBLEBEE_SOCKET")) {
+
+ print_verbose("Optirun/primusrun detected. Skipping GPU detection");
+ use_prime = 0;
+ }
+
+ if (getenv("LD_LIBRARY_PATH")) {
+ String ld_library_path(getenv("LD_LIBRARY_PATH"));
+ Vector<String> libraries = ld_library_path.split(":");
+
+ for (int i = 0; i < libraries.size(); ++i) {
+ if (FileAccess::exists(libraries[i] + "/libGL.so.1") ||
+ FileAccess::exists(libraries[i] + "/libGL.so")) {
+
+ print_verbose("Custom libGL override detected. Skipping GPU detection");
+ use_prime = 0;
+ }
+ }
+ }
+
+ if (use_prime == -1) {
+ print_verbose("Detecting GPUs, set DRI_PRIME in the environment to override GPU detection logic.");
+ use_prime = detect_prime();
+ }
if (use_prime) {
print_line("Found discrete GPU, setting DRI_PRIME=1 to use it.");
@@ -3017,7 +3046,12 @@ void OS_X11::set_context(int p_context) {
if (p_context == CONTEXT_ENGINE) {
classHint->res_name = (char *)"Godot_Engine";
- config_name = strdup((char *)((String)GLOBAL_GET("application/config/name")).utf8().ptrw());
+ char *config_name_tmp = (char *)((String)GLOBAL_GET("application/config/name")).utf8().ptrw();
+ if (config_name_tmp)
+ config_name = strdup(config_name_tmp);
+ else
+ config_name = strdup("Godot Engine");
+
wm_class = config_name;
}