diff options
Diffstat (limited to 'platform/x11/detect_prime.cpp')
-rw-r--r-- | platform/x11/detect_prime.cpp | 233 |
1 files changed, 233 insertions, 0 deletions
diff --git a/platform/x11/detect_prime.cpp b/platform/x11/detect_prime.cpp new file mode 100644 index 0000000000..04a825fac9 --- /dev/null +++ b/platform/x11/detect_prime.cpp @@ -0,0 +1,233 @@ +/*************************************************************************/ +/* detect_prime.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifdef X11_ENABLED +#if defined(OPENGL_ENABLED) + +#include "core/print_string.h" +#include "core/ustring.h" + +#include <stdlib.h> + +#include <GL/gl.h> +#include <GL/glx.h> +#include <X11/Xlib.h> +#include <X11/Xutil.h> + +#include <cstring> + +#include <sys/types.h> +#include <sys/wait.h> +#include <unistd.h> + +#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 +#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 + +typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display *, GLXFBConfig, GLXContext, Bool, const int *); + +struct vendor { + const char *glxvendor; + int priority; +}; + +vendor vendormap[] = { + { "Advanced Micro Devices, Inc.", 30 }, + { "NVIDIA Corporation", 30 }, + { "X.Org", 30 }, + { "Intel Open Source Technology Center", 20 }, + { "nouveau", 10 }, + { "Mesa Project", 0 }, + { NULL, 0 } +}; + +// Runs inside a child. Exiting will not quit the engine. +void create_context() { + Display *x11_display = XOpenDisplay(NULL); + Window x11_window; + GLXContext glx_context; + + GLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = (GLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress((const GLubyte *)"glXCreateContextAttribsARB"); + + static int visual_attribs[] = { + GLX_RENDER_TYPE, GLX_RGBA_BIT, + GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, + GLX_DOUBLEBUFFER, true, + GLX_RED_SIZE, 1, + GLX_GREEN_SIZE, 1, + GLX_BLUE_SIZE, 1, + GLX_DEPTH_SIZE, 24, + None + }; + + int fbcount; + GLXFBConfig fbconfig = 0; + XVisualInfo *vi = NULL; + + XSetWindowAttributes swa; + swa.event_mask = StructureNotifyMask; + swa.border_pixel = 0; + unsigned long valuemask = CWBorderPixel | CWColormap | CWEventMask; + + GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs, &fbcount); + if (!fbc) + exit(1); + + vi = glXGetVisualFromFBConfig(x11_display, fbc[0]); + + fbconfig = fbc[0]; + + static int context_attribs[] = { + GLX_CONTEXT_MAJOR_VERSION_ARB, 3, + GLX_CONTEXT_MINOR_VERSION_ARB, 3, + GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB, + GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB, + None + }; + + glx_context = glXCreateContextAttribsARB(x11_display, fbconfig, NULL, true, context_attribs); + + swa.colormap = XCreateColormap(x11_display, RootWindow(x11_display, vi->screen), vi->visual, AllocNone); + x11_window = XCreateWindow(x11_display, RootWindow(x11_display, vi->screen), 0, 0, 10, 10, 0, vi->depth, InputOutput, vi->visual, valuemask, &swa); + + if (!x11_window) + exit(1); + + glXMakeCurrent(x11_display, x11_window, glx_context); + XFree(vi); +} + +int detect_prime() { + pid_t p; + int priorities[2]; + String vendors[2]; + String renderers[2]; + + vendors[0] = "Unknown"; + vendors[1] = "Unknown"; + renderers[0] = "Unknown"; + renderers[1] = "Unknown"; + + for (int i = 0; i < 2; ++i) { + int fdset[2]; + + if (pipe(fdset) == -1) { + print_verbose("Failed to pipe(), using default GPU"); + return 0; + } + + // Fork so the driver initialization can crash without taking down the engine. + p = fork(); + + if (p > 0) { + // Main thread + + int stat_loc = 0; + char string[201]; + string[200] = '\0'; + + close(fdset[1]); + + waitpid(p, &stat_loc, 0); + + if (!stat_loc) { + // No need to do anything complicated here. Anything less than + // PIPE_BUF will be delivered in one read() call. + read(fdset[0], string, sizeof(string) - 1); + + vendors[i] = string; + renderers[i] = string + strlen(string) + 1; + } + + close(fdset[0]); + + } else { + // In child, exit() here will not quit the engine. + + char string[201]; + + close(fdset[0]); + + if (i) setenv("DRI_PRIME", "1", 1); + create_context(); + + const char *vendor = (const char *)glGetString(GL_VENDOR); + const char *renderer = (const char *)glGetString(GL_RENDERER); + + int vendor_len = strlen(vendor) + 1; + int renderer_len = strlen(renderer) + 1; + + if (vendor_len + renderer_len >= sizeof(string)) { + renderer_len = 200 - vendor_len; + } + + memcpy(&string, vendor, vendor_len); + memcpy(&string[vendor_len], renderer, renderer_len); + + write(fdset[1], string, vendor_len + renderer_len); + + close(fdset[1]); + exit(0); + } + } + + int preferred = 0; + int priority = 0; + + if (vendors[0] == vendors[1]) { + print_verbose("Only one GPU found, using default."); + return 0; + } + + for (int i = 1; i >= 0; --i) { + vendor *v = vendormap; + while (v->glxvendor) { + if (v->glxvendor == vendors[i]) { + priorities[i] = v->priority; + + if (v->priority >= priority) { + priority = v->priority; + preferred = i; + } + } + ++v; + } + } + + print_verbose("Found renderers:"); + for (int i = 0; i < 2; ++i) { + print_verbose("Renderer " + itos(i) + ": " + renderers[i] + " with priority: " + itos(priorities[i])); + } + + print_verbose("Using renderer: " + renderers[preferred]); + return preferred; +} + +#endif +#endif |