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Diffstat (limited to 'platform/winrt/gl_context_egl.cpp')
-rw-r--r--platform/winrt/gl_context_egl.cpp151
1 files changed, 151 insertions, 0 deletions
diff --git a/platform/winrt/gl_context_egl.cpp b/platform/winrt/gl_context_egl.cpp
new file mode 100644
index 0000000000..ca592c5d19
--- /dev/null
+++ b/platform/winrt/gl_context_egl.cpp
@@ -0,0 +1,151 @@
+#include "gl_context_egl.h"
+
+using namespace Platform;
+
+void ContextEGL::release_current() {
+
+ eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, mEglContext);
+};
+
+void ContextEGL::make_current() {
+
+ eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext);
+};
+
+int ContextEGL::get_window_width() {
+
+ return width;
+};
+
+int ContextEGL::get_window_height() {
+
+ return height;
+};
+
+void ContextEGL::swap_buffers() {
+
+ if (eglSwapBuffers(mEglDisplay, mEglSurface) != EGL_TRUE)
+ {
+ cleanup();
+
+ window = CoreWindow::GetForCurrentThread();
+ initialize();
+
+ // tell rasterizer to reload textures and stuff?
+ }
+};
+
+Error ContextEGL::initialize() {
+
+ EGLint configAttribList[] = {
+ EGL_RED_SIZE, 8,
+ EGL_GREEN_SIZE, 8,
+ EGL_BLUE_SIZE, 8,
+ EGL_ALPHA_SIZE, 8,
+ EGL_DEPTH_SIZE, 8,
+ EGL_STENCIL_SIZE, 8,
+ EGL_SAMPLE_BUFFERS, 0,
+ EGL_NONE
+ };
+
+ EGLint surfaceAttribList[] = {
+ EGL_NONE, EGL_NONE
+ };
+
+ EGLint numConfigs = 0;
+ EGLint majorVersion = 1;
+ EGLint minorVersion = 0;
+ EGLDisplay display = EGL_NO_DISPLAY;
+ EGLContext context = EGL_NO_CONTEXT;
+ EGLSurface surface = EGL_NO_SURFACE;
+ EGLConfig config = nullptr;
+ EGLint contextAttribs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE, EGL_NONE };
+
+ try {
+
+ display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ if (display == EGL_NO_DISPLAY)
+ {
+ throw Exception::CreateException(E_FAIL, L"Failed to get default EGL display");
+ }
+
+ if (eglInitialize(display, &majorVersion, &minorVersion) == EGL_FALSE)
+ {
+ throw Exception::CreateException(E_FAIL, L"Failed to initialize EGL");
+ }
+
+ if (eglGetConfigs(display, NULL, 0, &numConfigs) == EGL_FALSE)
+ {
+ throw Exception::CreateException(E_FAIL, L"Failed to get EGLConfig count");
+ }
+
+ if (eglChooseConfig(display, configAttribList, &config, 1, &numConfigs) == EGL_FALSE)
+ {
+ throw Exception::CreateException(E_FAIL, L"Failed to choose first EGLConfig count");
+ }
+
+ surface = eglCreateWindowSurface(display, config, reinterpret_cast<IInspectable*>(window), surfaceAttribList);
+ if (surface == EGL_NO_SURFACE)
+ {
+ throw Exception::CreateException(E_FAIL, L"Failed to create EGL fullscreen surface");
+ }
+
+ context = eglCreateContext(display, config, EGL_NO_CONTEXT, contextAttribs);
+ if (context == EGL_NO_CONTEXT)
+ {
+ throw Exception::CreateException(E_FAIL, L"Failed to create EGL context");
+ }
+
+ if (eglMakeCurrent(display, surface, surface, context) == EGL_FALSE)
+ {
+ throw Exception::CreateException(E_FAIL, L"Failed to make fullscreen EGLSurface current");
+ }
+ } catch (...) {
+ return FAILED;
+ };
+
+ mEglDisplay = display;
+ mEglSurface = surface;
+ mEglContext = context;
+
+ eglQuerySurface(display,surface,EGL_WIDTH,&width);
+ eglQuerySurface(display,surface,EGL_HEIGHT,&height);
+
+ return OK;
+};
+
+void ContextEGL::cleanup() {
+
+ if (mEglDisplay != EGL_NO_DISPLAY && mEglSurface != EGL_NO_SURFACE)
+ {
+ eglDestroySurface(mEglDisplay, mEglSurface);
+ mEglSurface = EGL_NO_SURFACE;
+ }
+
+ if (mEglDisplay != EGL_NO_DISPLAY && mEglContext != EGL_NO_CONTEXT)
+ {
+ eglDestroyContext(mEglDisplay, mEglContext);
+ mEglContext = EGL_NO_CONTEXT;
+ }
+
+ if (mEglDisplay != EGL_NO_DISPLAY)
+ {
+ eglTerminate(mEglDisplay);
+ mEglDisplay = EGL_NO_DISPLAY;
+ }
+};
+
+ContextEGL::ContextEGL(CoreWindow^ p_window) :
+ mEglDisplay(EGL_NO_DISPLAY),
+ mEglContext(EGL_NO_CONTEXT),
+ mEglSurface(EGL_NO_SURFACE)
+ {
+
+ window = p_window;
+};
+
+ContextEGL::~ContextEGL() {
+
+ cleanup();
+};
+