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Diffstat (limited to 'platform/winrt/detect.py')
-rw-r--r--platform/winrt/detect.py56
1 files changed, 28 insertions, 28 deletions
diff --git a/platform/winrt/detect.py b/platform/winrt/detect.py
index 06bae980e9..19a6324e1e 100644
--- a/platform/winrt/detect.py
+++ b/platform/winrt/detect.py
@@ -12,8 +12,8 @@ def get_name():
return "WinRT"
def can_build():
- if (os.name=="nt"):
- #building natively on windows!
+ if (os.name == "nt"):
+ # building natively on windows!
if (os.getenv("VSINSTALLDIR")):
if (os.getenv("ANGLE_SRC_PATH") == None):
@@ -40,8 +40,8 @@ def configure(env):
if(env["bits"] != "default"):
print "Error: bits argument is disabled for MSVC"
print ("Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console (or Visual Studio settings)"
- +" that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits argument (example: scons p=winrt) and SCons will attempt to detect what MSVC compiler"
- +" will be executed and inform you.")
+ + " that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits argument (example: scons p=winrt) and SCons will attempt to detect what MSVC compiler"
+ + " will be executed and inform you.")
sys.exit()
arch = ""
@@ -60,8 +60,8 @@ def configure(env):
print "Compiled program architecture will be an ARM executable. (forcing bits=32)."
- arch="arm"
- env["bits"]="32"
+ arch = "arm"
+ env["bits"] = "32"
env.Append(LINKFLAGS=['/MACHINE:ARM'])
env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store/arm'])
@@ -74,14 +74,14 @@ def configure(env):
compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV'])
if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"):
- env["bits"]="64"
+ env["bits"] = "64"
print "Compiled program architecture will be a x64 executable (forcing bits=64)."
- elif (compiler_version_str=="x86" or compiler_version_str == "amd64_x86"):
- env["bits"]="32"
+ elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"):
+ env["bits"] = "32"
print "Compiled program architecture will be a x86 executable. (forcing bits=32)."
else:
print "Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup."
- env["bits"]="32"
+ env["bits"] = "32"
if (env["bits"] == "32"):
arch = "x86"
@@ -102,29 +102,29 @@ def configure(env):
env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store/amd64'])
env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_x64/lib'])
- env.Append(CPPPATH=['#platform/winrt','#drivers/windows'])
+ env.Append(CPPPATH=['#platform/winrt', '#drivers/windows'])
env.Append(LINKFLAGS=['/MANIFEST:NO', '/NXCOMPAT', '/DYNAMICBASE', '/WINMD', '/APPCONTAINER', '/ERRORREPORT:PROMPT', '/NOLOGO', '/TLBID:1', '/NODEFAULTLIB:"kernel32.lib"', '/NODEFAULTLIB:"ole32.lib"'])
- env.Append(CPPFLAGS=['/D','__WRL_NO_DEFAULT_LIB__','/D','WIN32'])
+ env.Append(CPPFLAGS=['/D', '__WRL_NO_DEFAULT_LIB__', '/D', 'WIN32'])
env.Append(CPPFLAGS=['/FU', os.environ['VCINSTALLDIR'] + 'lib/store/references/platform.winmd'])
env.Append(CPPFLAGS=['/AI', os.environ['VCINSTALLDIR'] + 'lib/store/references'])
env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store/references'])
- if (env["target"]=="release"):
+ if (env["target"] == "release"):
env.Append(CPPFLAGS=['/O2', '/GL'])
env.Append(CPPFLAGS=['/MD'])
env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS', '/LTCG'])
- elif (env["target"]=="release_debug"):
+ elif (env["target"] == "release_debug"):
- env.Append(CCFLAGS=['/O2','/Zi','/DDEBUG_ENABLED'])
+ env.Append(CCFLAGS=['/O2', '/Zi', '/DDEBUG_ENABLED'])
env.Append(CPPFLAGS=['/MD'])
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
- elif (env["target"]=="debug"):
+ elif (env["target"] == "debug"):
- env.Append(CCFLAGS=['/Zi','/DDEBUG_ENABLED','/DDEBUG_MEMORY_ENABLED'])
+ env.Append(CCFLAGS=['/Zi', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED'])
env.Append(CPPFLAGS=['/MDd'])
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
env.Append(LINKFLAGS=['/DEBUG'])
@@ -132,18 +132,18 @@ def configure(env):
env.Append(CCFLAGS=string.split('/FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /D "_UNICODE" /D "UNICODE" /D "WINAPI_FAMILY=WINAPI_FAMILY_APP" /errorReport:prompt /WX- /Zc:forScope /Gd /EHsc /nologo'))
env.Append(CXXFLAGS=string.split('/ZW /FS'))
- env.Append(CCFLAGS=['/AI', os.environ['VCINSTALLDIR']+'\\vcpackages', '/AI', os.environ['WINDOWSSDKDIR']+'\\References\\CommonConfiguration\\Neutral'])
+ env.Append(CCFLAGS=['/AI', os.environ['VCINSTALLDIR'] + '\\vcpackages', '/AI', os.environ['WINDOWSSDKDIR'] + '\\References\\CommonConfiguration\\Neutral'])
- env["PROGSUFFIX"]="."+arch+env["PROGSUFFIX"]
- env["OBJSUFFIX"]="."+arch+env["OBJSUFFIX"]
- env["LIBSUFFIX"]="."+arch+env["LIBSUFFIX"]
+ env["PROGSUFFIX"] = "." + arch + env["PROGSUFFIX"]
+ env["OBJSUFFIX"] = "." + arch + env["OBJSUFFIX"]
+ env["LIBSUFFIX"] = "." + arch + env["LIBSUFFIX"]
env.Append(CCFLAGS=['/DWINRT_ENABLED'])
env.Append(CCFLAGS=['/DWINDOWS_ENABLED'])
env.Append(CCFLAGS=['/DTYPED_METHOD_BIND'])
- env.Append(CCFLAGS=['/DGLES2_ENABLED','/DGL_GLEXT_PROTOTYPES','/DEGL_EGLEXT_PROTOTYPES','/DANGLE_ENABLED'])
+ env.Append(CCFLAGS=['/DGLES2_ENABLED', '/DGL_GLEXT_PROTOTYPES', '/DEGL_EGLEXT_PROTOTYPES', '/DANGLE_ENABLED'])
LIBS = [
'WindowsApp',
@@ -152,15 +152,15 @@ def configure(env):
'libEGL',
'libGLESv2',
]
- env.Append(LINKFLAGS=[p+".lib" for p in LIBS])
+ env.Append(LINKFLAGS=[p + ".lib" for p in LIBS])
# Incremental linking fix
env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program']
env['BUILDERS']['Program'] = methods.precious_program
- env.Append( BUILDERS = { 'ANGLE' : env.Builder(action = angle_build_cmd) } )
+ env.Append(BUILDERS={'ANGLE': env.Builder(action=angle_build_cmd)})
- env.Append( BUILDERS = { 'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
- env.Append( BUILDERS = { 'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
- env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } )
- env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
+ env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')})
+ env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')})
+ env.Append(BUILDERS={'HLSL9': env.Builder(action=methods.build_hlsl_dx9_headers, suffix='hlsl.h', src_suffix='.hlsl')})
+ env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')})