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-rw-r--r--platform/winrt/audio_driver_winrt.h109
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diff --git a/platform/winrt/audio_driver_winrt.h b/platform/winrt/audio_driver_winrt.h
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--- a/platform/winrt/audio_driver_winrt.h
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-/*************************************************************************/
-/* audio_driver_winrt.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef AUDIO_DRIVER_WINRT_H
-#define AUDIO_DRIVER_WINRT_H
-
-#include "servers/audio/audio_server_sw.h"
-
-#include "core/os/thread.h"
-#include "core/os/mutex.h"
-
-#include <windows.h>
-#include <mmsystem.h>
-#include <mmreg.h>
-#include <xaudio2.h>
-#include <wrl/client.h>
-
-class AudioDriverWinRT : public AudioDriverSW {
-
- enum {
- AUDIO_BUFFERS = 2
- };
-
- struct XAudio2DriverVoiceCallback : public IXAudio2VoiceCallback {
-
- HANDLE buffer_end_event;
- XAudio2DriverVoiceCallback() : buffer_end_event(CreateEvent(NULL, FALSE, FALSE, NULL)) {}
- void STDMETHODCALLTYPE OnBufferEnd(void* pBufferContext) { /*print_line("buffer ended");*/ SetEvent(buffer_end_event); }
-
- //Unused methods are stubs
- void STDMETHODCALLTYPE OnStreamEnd() { }
- void STDMETHODCALLTYPE OnVoiceProcessingPassEnd() { }
- void STDMETHODCALLTYPE OnVoiceProcessingPassStart(UINT32 SamplesRequired) { }
- void STDMETHODCALLTYPE OnBufferStart(void * pBufferContext) { }
- void STDMETHODCALLTYPE OnLoopEnd(void * pBufferContext) { }
- void STDMETHODCALLTYPE OnVoiceError(void * pBufferContext, HRESULT Error) { }
-
- };
-
- Thread* thread;
- Mutex* mutex;
-
- int32_t* samples_in;
- int16_t* samples_out[AUDIO_BUFFERS];
-
- static void thread_func(void* p_udata);
- int buffer_size;
-
- unsigned int mix_rate;
- OutputFormat output_format;
-
- int channels;
-
- bool active;
- bool thread_exited;
- mutable bool exit_thread;
- bool pcm_open;
-
- WAVEFORMATEX wave_format;
- Microsoft::WRL::ComPtr<IXAudio2> xaudio;
- int current_buffer;
- IXAudio2MasteringVoice* mastering_voice;
- XAUDIO2_BUFFER xaudio_buffer[AUDIO_BUFFERS];
- IXAudio2SourceVoice* source_voice;
- XAudio2DriverVoiceCallback* voice_callback;
-
-public:
-
- const char* get_name() const;
-
- virtual Error init();
- virtual void start();
- virtual int get_mix_rate() const;
- virtual OutputFormat get_output_format() const;
- virtual float get_latency();
- virtual void lock();
- virtual void unlock();
- virtual void finish();
-
- AudioDriverWinRT();
- ~AudioDriverWinRT();
-};
-
-#endif