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Diffstat (limited to 'platform/winrt/audio_driver_winrt.cpp')
-rw-r--r-- | platform/winrt/audio_driver_winrt.cpp | 244 |
1 files changed, 0 insertions, 244 deletions
diff --git a/platform/winrt/audio_driver_winrt.cpp b/platform/winrt/audio_driver_winrt.cpp deleted file mode 100644 index ff46244ac3..0000000000 --- a/platform/winrt/audio_driver_winrt.cpp +++ /dev/null @@ -1,244 +0,0 @@ -/*************************************************************************/ -/* audio_driver_winrt.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "audio_driver_winrt.h" - -#include "globals.h" -#include "os/os.h" - -using namespace Windows::Media; -using namespace Windows::Media::Core; -using namespace Windows::Media::MediaProperties; -using namespace Windows::Media::Editing; -using namespace Windows::Foundation; - -const char * AudioDriverWinRT::get_name() const -{ - return "WinRT"; -} - -Error AudioDriverWinRT::init() { - - active = false; - thread_exited = false; - exit_thread = false; - pcm_open = false; - samples_in = NULL; - - - mix_rate = 48000; - output_format = OUTPUT_STEREO; - channels = 2; - - int latency = GLOBAL_DEF("audio/output_latency", 25); - buffer_size = nearest_power_of_2(latency * mix_rate / 1000); - - samples_in = memnew_arr(int32_t, buffer_size*channels); - for (int i = 0; i < AUDIO_BUFFERS; i++) { - samples_out[i] = memnew_arr(int16_t, buffer_size*channels); - xaudio_buffer[i].AudioBytes = buffer_size * channels * sizeof(int16_t); - xaudio_buffer[i].pAudioData = (const BYTE*)(samples_out[i]); - xaudio_buffer[i].Flags = 0; - } - - HRESULT hr; - hr = XAudio2Create(&xaudio, 0, XAUDIO2_DEFAULT_PROCESSOR); - if (hr != S_OK) { - ERR_EXPLAIN("Error creating XAudio2 engine."); - ERR_FAIL_V(ERR_UNAVAILABLE); - } - hr = xaudio->CreateMasteringVoice(&mastering_voice); - if (hr != S_OK) { - ERR_EXPLAIN("Error creating XAudio2 mastering voice."); - ERR_FAIL_V(ERR_UNAVAILABLE); - } - - wave_format.nChannels = channels; - wave_format.cbSize = 0; - wave_format.nSamplesPerSec = mix_rate; - wave_format.wFormatTag = WAVE_FORMAT_PCM; - wave_format.wBitsPerSample = 16; - wave_format.nBlockAlign = channels * wave_format.wBitsPerSample >> 3; - wave_format.nAvgBytesPerSec = mix_rate * wave_format.nBlockAlign; - - voice_callback = memnew(XAudio2DriverVoiceCallback); - - hr = xaudio->CreateSourceVoice(&source_voice, &wave_format, 0, XAUDIO2_MAX_FREQ_RATIO, voice_callback); - if (hr != S_OK) { - ERR_EXPLAIN("Error creating XAudio2 source voice. " + itos(hr)); - ERR_FAIL_V(ERR_UNAVAILABLE); - } - - mutex = Mutex::create(); - thread = Thread::create(AudioDriverWinRT::thread_func, this); - - return OK; -}; - -void AudioDriverWinRT::thread_func(void* p_udata) { - - AudioDriverWinRT* ad = (AudioDriverWinRT*)p_udata; - - uint64_t usdelay = (ad->buffer_size / float(ad->mix_rate)) * 1000000; - - while (!ad->exit_thread) { - - - if (!ad->active) { - - for (int i = 0; i < AUDIO_BUFFERS; i++) { - ad->xaudio_buffer[i].Flags = XAUDIO2_END_OF_STREAM; - } - - } else { - - ad->lock(); - - ad->audio_server_process(ad->buffer_size, ad->samples_in); - - ad->unlock(); - - for (unsigned int i = 0;i < ad->buffer_size*ad->channels;i++) { - - ad->samples_out[ad->current_buffer][i] = ad->samples_in[i] >> 16; - } - - ad->xaudio_buffer[ad->current_buffer].Flags = 0; - ad->xaudio_buffer[ad->current_buffer].AudioBytes = ad->buffer_size * ad->channels * sizeof(int16_t); - ad->xaudio_buffer[ad->current_buffer].pAudioData = (const BYTE*)(ad->samples_out[ad->current_buffer]); - ad->xaudio_buffer[ad->current_buffer].PlayBegin = 0; - ad->source_voice->SubmitSourceBuffer(&(ad->xaudio_buffer[ad->current_buffer])); - - ad->current_buffer = (ad->current_buffer + 1) % AUDIO_BUFFERS; - - XAUDIO2_VOICE_STATE state; - while (ad->source_voice->GetState(&state), state.BuffersQueued > AUDIO_BUFFERS - 1) - { - WaitForSingleObject(ad->voice_callback->buffer_end_event, INFINITE); - } - } - - }; - - ad->thread_exited = true; - -}; - -void AudioDriverWinRT::start() { - - active = true; - HRESULT hr = source_voice->Start(0); - if (hr != S_OK) { - ERR_EXPLAIN("XAudio2 start error " + itos(hr)); - ERR_FAIL(); - } -}; - -int AudioDriverWinRT::get_mix_rate() const { - - return mix_rate; -}; - -AudioDriverSW::OutputFormat AudioDriverWinRT::get_output_format() const { - - return output_format; -}; - -float AudioDriverWinRT::get_latency() { - - XAUDIO2_PERFORMANCE_DATA perf_data; - xaudio->GetPerformanceData(&perf_data); - if (perf_data.CurrentLatencyInSamples) { - return (float)(perf_data.CurrentLatencyInSamples / ((float)mix_rate)); - } else { - return 0; - } -} - -void AudioDriverWinRT::lock() { - - if (!thread || !mutex) - return; - mutex->lock(); -}; -void AudioDriverWinRT::unlock() { - - if (!thread || !mutex) - return; - mutex->unlock(); -}; - -void AudioDriverWinRT::finish() { - - if (!thread) - return; - - exit_thread = true; - Thread::wait_to_finish(thread); - - if (source_voice) { - source_voice->Stop(0); - memdelete(source_voice); - } - - if (samples_in) { - memdelete_arr(samples_in); - }; - if (samples_out[0]) { - for (int i = 0; i < AUDIO_BUFFERS; i++) { - memdelete_arr(samples_out[i]); - } - }; - - memdelete(voice_callback); - memdelete(mastering_voice); - - memdelete(thread); - if (mutex) - memdelete(mutex); - thread = NULL; -}; - -AudioDriverWinRT::AudioDriverWinRT() { - - mutex = NULL; - thread = NULL; - wave_format = { 0 }; - for (int i = 0; i < AUDIO_BUFFERS; i++) { - xaudio_buffer[i] = { 0 }; - samples_out[i] = 0; - } - current_buffer = 0; -}; - -AudioDriverWinRT::~AudioDriverWinRT() { - - -}; - - |