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-rw-r--r--platform/windows/detect.py17
-rw-r--r--platform/windows/display_server_windows.cpp36
-rw-r--r--platform/windows/display_server_windows.h1
-rw-r--r--platform/windows/godot.natvis6
-rw-r--r--platform/windows/godot_windows.cpp8
-rw-r--r--platform/windows/joypad_windows.cpp6
-rw-r--r--platform/windows/platform_config.h2
7 files changed, 49 insertions, 27 deletions
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index 9f79e92dcb..a9f25fa078 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -128,7 +128,9 @@ def setup_msvc_manual(env):
print("Compiled program architecture will be a 32 bit executable. (forcing bits=32).")
else:
print(
- "Failed to manually detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup, or avoid setting VCINSTALLDIR."
+ "Failed to manually detect MSVC compiler architecture version... Defaulting to 32bit executable settings"
+ " (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this"
+ " build is compiled for. You should check your settings/compilation setup, or avoid setting VCINSTALLDIR."
)
@@ -181,7 +183,6 @@ def configure_msvc(env, manual_msvc_config):
env.Append(CCFLAGS=["/O2"])
else: # optimize for size
env.Append(CCFLAGS=["/O1"])
- env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS"])
env.Append(LINKFLAGS=["/ENTRY:mainCRTStartup"])
env.Append(LINKFLAGS=["/OPT:REF"])
@@ -191,15 +192,15 @@ def configure_msvc(env, manual_msvc_config):
else: # optimize for size
env.Append(CCFLAGS=["/O1"])
env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"])
- env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
env.Append(LINKFLAGS=["/OPT:REF"])
elif env["target"] == "debug":
env.AppendUnique(CCFLAGS=["/Z7", "/Od", "/EHsc"])
- env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED", "DEBUG_MEMORY_ENABLED", "D3D_DEBUG_INFO"])
- env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
+ env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"])
env.Append(LINKFLAGS=["/DEBUG"])
+ env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS"])
+
if env["debug_symbols"] == "full" or env["debug_symbols"] == "yes":
env.AppendUnique(CCFLAGS=["/Z7"])
env.AppendUnique(LINKFLAGS=["/DEBUG"])
@@ -312,8 +313,6 @@ def configure_mingw(env):
else: # optimize for size
env.Prepend(CCFLAGS=["-Os"])
- env.Append(LINKFLAGS=["-Wl,--subsystem,windows"])
-
if env["debug_symbols"] == "yes":
env.Prepend(CCFLAGS=["-g1"])
if env["debug_symbols"] == "full":
@@ -333,7 +332,9 @@ def configure_mingw(env):
elif env["target"] == "debug":
env.Append(CCFLAGS=["-g3"])
- env.Append(CPPDEFINES=["DEBUG_ENABLED", "DEBUG_MEMORY_ENABLED"])
+ env.Append(CPPDEFINES=["DEBUG_ENABLED"])
+
+ env.Append(LINKFLAGS=["-Wl,--subsystem,windows"])
## Compiler configuration
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index 0251ffe664..9469e35536 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -170,7 +170,7 @@ void DisplayServerWindows::clipboard_set(const String &p_text) {
// Convert LF line endings to CRLF in clipboard content
// Otherwise, line endings won't be visible when pasted in other software
- String text = p_text.replace("\n", "\r\n");
+ String text = p_text.replace("\r\n", "\n").replace("\n", "\r\n"); // avoid \r\r\n
if (!OpenClipboard(windows[last_focused_window].hWnd)) {
ERR_FAIL_MSG("Unable to open clipboard.");
@@ -1131,10 +1131,17 @@ void DisplayServerWindows::window_set_ime_position(const Point2i &p_pos, WindowI
void DisplayServerWindows::console_set_visible(bool p_enabled) {
_THREAD_SAFE_METHOD_
- if (console_visible == p_enabled)
+ if (console_visible == p_enabled) {
return;
- ShowWindow(GetConsoleWindow(), p_enabled ? SW_SHOW : SW_HIDE);
- console_visible = p_enabled;
+ }
+ if (p_enabled && GetConsoleWindow() == nullptr) { // Open new console if not attached.
+ own_console = true;
+ AllocConsole();
+ }
+ if (own_console) { // Note: Do not hide parent console.
+ ShowWindow(GetConsoleWindow(), p_enabled ? SW_SHOW : SW_HIDE);
+ console_visible = p_enabled;
+ }
}
bool DisplayServerWindows::is_console_visible() const {
@@ -2026,8 +2033,8 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
Ref<InputEventMouseMotion> mm;
mm.instance();
mm->set_window_id(window_id);
- mm->set_control(GetKeyState(VK_CONTROL) != 0);
- mm->set_shift(GetKeyState(VK_SHIFT) != 0);
+ mm->set_control(GetKeyState(VK_CONTROL) < 0);
+ mm->set_shift(GetKeyState(VK_SHIFT) < 0);
mm->set_alt(alt_mem);
mm->set_pressure(windows[window_id].last_pressure);
@@ -2169,8 +2176,8 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
mm->set_tilt(Vector2((float)pen_info.tiltX / 90, (float)pen_info.tiltY / 90));
}
- mm->set_control((wParam & MK_CONTROL) != 0);
- mm->set_shift((wParam & MK_SHIFT) != 0);
+ mm->set_control(GetKeyState(VK_CONTROL) < 0);
+ mm->set_shift(GetKeyState(VK_SHIFT) < 0);
mm->set_alt(alt_mem);
mm->set_button_mask(last_button_state);
@@ -3015,7 +3022,18 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
shift_mem = false;
control_mem = false;
meta_mem = false;
- console_visible = IsWindowVisible(GetConsoleWindow());
+
+ if (AttachConsole(ATTACH_PARENT_PROCESS)) {
+ FILE *_file = nullptr;
+ freopen_s(&_file, "CONOUT$", "w", stdout);
+ freopen_s(&_file, "CONOUT$", "w", stderr);
+ freopen_s(&_file, "CONIN$", "r", stdin);
+
+ printf("\n");
+ console_visible = true;
+ } else {
+ console_visible = false;
+ }
hInstance = ((OS_Windows *)OS::get_singleton())->get_hinstance();
pressrc = 0;
diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h
index 725f9697c5..0ad8cd3d07 100644
--- a/platform/windows/display_server_windows.h
+++ b/platform/windows/display_server_windows.h
@@ -405,6 +405,7 @@ private:
bool drop_events = false;
bool in_dispatch_input_event = false;
bool console_visible = false;
+ bool own_console = false;
WNDCLASSEXW wc;
diff --git a/platform/windows/godot.natvis b/platform/windows/godot.natvis
index 593557cc69..90f0b55d0a 100644
--- a/platform/windows/godot.natvis
+++ b/platform/windows/godot.natvis
@@ -19,7 +19,7 @@
</ArrayItems>
</Expand>
</Type>
-
+
<Type Name="List&lt;*&gt;">
<Expand>
<Item Name="[size]">_data ? (_data->size_cache) : 0</Item>
@@ -62,7 +62,7 @@
<DisplayString Condition="type == Variant::POOL_COLOR_ARRAY">{*(PoolColorArray *)_data._mem}</DisplayString>
<StringView Condition="type == Variant::STRING &amp;&amp; ((String *)(_data._mem))->_cowdata._ptr">((String *)(_data._mem))->_cowdata._ptr,su</StringView>
-
+
<Expand>
<Item Name="[value]" Condition="type == Variant::BOOL">_data._bool</Item>
<Item Name="[value]" Condition="type == Variant::INT">_data._int</Item>
@@ -143,7 +143,7 @@
<Item Name="alpha">a</Item>
</Expand>
</Type>
-
+
<Type Name="Node" Inheritable="false">
<Expand>
<Item Name="Object">(Object*)this</Item>
diff --git a/platform/windows/godot_windows.cpp b/platform/windows/godot_windows.cpp
index 910059a9fc..add559a717 100644
--- a/platform/windows/godot_windows.cpp
+++ b/platform/windows/godot_windows.cpp
@@ -146,6 +146,8 @@ int widechar_main(int argc, wchar_t **argv) {
argv_utf8[i] = wc_to_utf8(argv[i]);
}
+ TEST_MAIN_PARAM_OVERRIDE(argc, argv_utf8)
+
Error err = Main::setup(argv_utf8[0], argc - 1, &argv_utf8[1]);
if (err != OK) {
@@ -186,10 +188,12 @@ int _main() {
return result;
}
-int main(int _argc, char **_argv) {
+int main(int argc, char **argv) {
+ // override the arguments for the test handler / if symbol is provided
+ // TEST_MAIN_OVERRIDE
+
// _argc and _argv are ignored
// we are going to use the WideChar version of them instead
-
#ifdef CRASH_HANDLER_EXCEPTION
__try {
return _main();
diff --git a/platform/windows/joypad_windows.cpp b/platform/windows/joypad_windows.cpp
index 65caee3035..d1454c9096 100644
--- a/platform/windows/joypad_windows.cpp
+++ b/platform/windows/joypad_windows.cpp
@@ -146,8 +146,8 @@ bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) {
if (have_device(instance->guidInstance) || num == -1)
return false;
- d_joypads[joypad_count] = dinput_gamepad();
- dinput_gamepad *joy = &d_joypads[joypad_count];
+ d_joypads[num] = dinput_gamepad();
+ dinput_gamepad *joy = &d_joypads[num];
const DWORD devtype = (instance->dwDevType & 0xFF);
@@ -171,7 +171,7 @@ bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) {
WORD version = 0;
sprintf_s(uid, "%04x%04x%04x%04x%04x%04x%04x%04x", type, 0, vendor, 0, product, 0, version, 0);
- id_to_change = joypad_count;
+ id_to_change = num;
slider_count = 0;
joy->di_joy->SetDataFormat(&c_dfDIJoystick2);
diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h
index 290decac5f..09a16614e0 100644
--- a/platform/windows/platform_config.h
+++ b/platform/windows/platform_config.h
@@ -29,5 +29,3 @@
/*************************************************************************/
#include <malloc.h>
-
-#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h"