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-rw-r--r--platform/windows/SCsub3
-rw-r--r--platform/windows/context_gl_win.cpp2
-rw-r--r--platform/windows/context_gl_win.h2
-rw-r--r--platform/windows/ctxgl_procaddr.cpp2
-rw-r--r--platform/windows/ctxgl_procaddr.h2
-rw-r--r--platform/windows/detect.py17
-rw-r--r--platform/windows/export/export.cpp2
-rw-r--r--platform/windows/godot_res.rc6
-rw-r--r--platform/windows/godot_win.cpp2
-rw-r--r--platform/windows/joystick.cpp536
-rw-r--r--platform/windows/joystick.h142
-rw-r--r--platform/windows/key_mapping_win.cpp2
-rw-r--r--platform/windows/key_mapping_win.h2
-rw-r--r--platform/windows/lang_table.h2
-rw-r--r--platform/windows/os_windows.cpp292
-rw-r--r--platform/windows/os_windows.h48
-rw-r--r--platform/windows/platform_config.h2
-rw-r--r--platform/windows/stream_peer_winsock.cpp10
-rw-r--r--platform/windows/stream_peer_winsock.h4
-rw-r--r--platform/windows/tcp_server_winsock.cpp2
-rw-r--r--platform/windows/tcp_server_winsock.h2
21 files changed, 753 insertions, 329 deletions
diff --git a/platform/windows/SCsub b/platform/windows/SCsub
index f98c1b01ff..914cee0fa1 100644
--- a/platform/windows/SCsub
+++ b/platform/windows/SCsub
@@ -9,6 +9,7 @@ common_win=[
"tcp_server_winsock.cpp",
"packet_peer_udp_winsock.cpp",
"stream_peer_winsock.cpp",
+ "joystick.cpp",
]
restarget="godot_res"+env["OBJSUFFIX"]
@@ -23,4 +24,4 @@ env.Program('#bin/godot',['godot_win.cpp']+common_win,PROGSUFFIX=env["PROGSUFFIX
if (env['vsproj'])=="yes":
env.vs_srcs = env.vs_srcs + ["platform/windows/godot_win.cpp"]
for x in common_win:
- env.vs_srcs = env.vs_srcs + ["platform/windows/" + x]
+ env.vs_srcs = env.vs_srcs + ["platform/windows/" + str(x)]
diff --git a/platform/windows/context_gl_win.cpp b/platform/windows/context_gl_win.cpp
index 5a9c8edc63..e671101432 100644
--- a/platform/windows/context_gl_win.cpp
+++ b/platform/windows/context_gl_win.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/context_gl_win.h b/platform/windows/context_gl_win.h
index 5397676c8e..af15ad2659 100644
--- a/platform/windows/context_gl_win.h
+++ b/platform/windows/context_gl_win.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/ctxgl_procaddr.cpp b/platform/windows/ctxgl_procaddr.cpp
index 6e5f53eb96..1072197f89 100644
--- a/platform/windows/ctxgl_procaddr.cpp
+++ b/platform/windows/ctxgl_procaddr.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/ctxgl_procaddr.h b/platform/windows/ctxgl_procaddr.h
index 916b480639..2118e20e02 100644
--- a/platform/windows/ctxgl_procaddr.h
+++ b/platform/windows/ctxgl_procaddr.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index 4ec4b054db..81247db388 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -170,7 +170,6 @@ def get_flags():
return [
('freetype','builtin'), #use builtin freetype
('openssl','builtin'), #use builtin openssl
- ('theora','no'),
]
def build_res_file( target, source, env ):
@@ -244,7 +243,7 @@ def configure(env):
env.Append(CCFLAGS=['/DGLES2_ENABLED'])
env.Append(CCFLAGS=['/DGLEW_ENABLED'])
- LIBS=['winmm','opengl32','dsound','kernel32','ole32','user32','gdi32', 'IPHLPAPI','Shlwapi', 'wsock32', 'shell32','advapi32']
+ LIBS=['winmm','opengl32','dsound','kernel32','ole32','oleaut32','user32','gdi32', 'IPHLPAPI','Shlwapi', 'wsock32', 'shell32','advapi32','dinput8','dxguid']
env.Append(LINKFLAGS=[p+env["LIBSUFFIX"] for p in LIBS])
env.Append(LIBPATH=[os.getenv("WindowsSdkDir")+"/Lib"])
@@ -263,7 +262,7 @@ def configure(env):
env.Append(CCFLAGS=["/I"+DIRECTX_PATH+"/Include"])
env.Append(LIBPATH=[DIRECTX_PATH+"/Lib/x86"])
env['ENV'] = os.environ;
- env["x86_opt_vc"]=True
+ env["x86_opt_vc"]=env["bits"]!="64"
else:
# Workaround for MinGW. See:
@@ -340,7 +339,13 @@ def configure(env):
if (env["target"]=="release"):
- env.Append(CCFLAGS=['-O3','-ffast-math','-fomit-frame-pointer','-msse2'])
+ env.Append(CCFLAGS=['-ffast-math','-fomit-frame-pointer','-msse2'])
+
+ if (env["bits"]=="64"):
+ env.Append(CCFLAGS=['-O3'])
+ else:
+ env.Append(CCFLAGS=['-O2'])
+
env.Append(LINKFLAGS=['-Wl,--subsystem,windows'])
elif (env["target"]=="release_debug"):
@@ -370,7 +375,7 @@ def configure(env):
env.Append(CCFLAGS=['-DWINDOWS_ENABLED','-mwindows'])
env.Append(CPPFLAGS=['-DRTAUDIO_ENABLED'])
env.Append(CCFLAGS=['-DGLES2_ENABLED','-DGLEW_ENABLED'])
- env.Append(LIBS=['mingw32','opengl32', 'dsound', 'ole32', 'd3d9','winmm','gdi32','iphlpapi','shlwapi','wsock32','kernel32'])
+ env.Append(LIBS=['mingw32','opengl32', 'dsound', 'ole32', 'd3d9','winmm','gdi32','iphlpapi','shlwapi','wsock32','kernel32', 'oleaut32', 'dinput8', 'dxguid'])
# if (env["bits"]=="32"):
# env.Append(LIBS=['gcc_s'])
@@ -383,7 +388,7 @@ def configure(env):
#'d3dx9d'
env.Append(CPPFLAGS=['-DMINGW_ENABLED'])
- env.Append(LINKFLAGS=['-g'])
+ #env.Append(LINKFLAGS=['-g'])
# resrc
env['is_mingw']=True
diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp
index 9cfd475091..899edde087 100644
--- a/platform/windows/export/export.cpp
+++ b/platform/windows/export/export.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/godot_res.rc b/platform/windows/godot_res.rc
index f77182f909..5f1e951e0f 100644
--- a/platform/windows/godot_res.rc
+++ b/platform/windows/godot_res.rc
@@ -7,8 +7,8 @@
GODOT_ICON ICON platform/windows/godot.ico
1 VERSIONINFO
-FILEVERSION VERSION_MAJOR,VERSION_MINOR,0
-PRODUCTVERSION VERSION_MAJOR,VERSION_MINOR,0
+FILEVERSION VERSION_MAJOR,VERSION_MINOR,0,0
+PRODUCTVERSION VERSION_MAJOR,VERSION_MINOR,0,0
FILEOS 4
FILETYPE 1
BEGIN
@@ -30,4 +30,4 @@ BEGIN
BEGIN
VALUE "Translation", 0x409, 1200
END
-END \ No newline at end of file
+END
diff --git a/platform/windows/godot_win.cpp b/platform/windows/godot_win.cpp
index fe39051670..fa7989c726 100644
--- a/platform/windows/godot_win.cpp
+++ b/platform/windows/godot_win.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/joystick.cpp b/platform/windows/joystick.cpp
new file mode 100644
index 0000000000..f4fb09820f
--- /dev/null
+++ b/platform/windows/joystick.cpp
@@ -0,0 +1,536 @@
+/*************************************************************************/
+/* joystick.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+//author: Andreas Haas <hondres, liugam3@gmail.com>
+#include "joystick.h"
+#include <iostream>
+#include <wbemidl.h>
+#include <oleauto.h>
+
+#ifndef __GNUC__
+#define __builtin_bswap32 _byteswap_ulong
+#endif
+
+DWORD WINAPI _xinput_get_state(DWORD dwUserIndex, XINPUT_STATE* pState) { return ERROR_DEVICE_NOT_CONNECTED; }
+
+joystick_windows::joystick_windows() {
+
+}
+
+joystick_windows::joystick_windows(InputDefault* _input, HWND* hwnd) {
+
+ input = _input;
+ hWnd = hwnd;
+ joystick_count = 0;
+ dinput = NULL;
+ xinput_dll = NULL;
+ xinput_get_state = NULL;
+
+ load_xinput();
+
+ for (int i = 0; i < JOYSTICKS_MAX; i++)
+ attached_joysticks[i] = false;
+
+
+ HRESULT result;
+ result = DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8, (void**)&dinput, NULL);
+ if (FAILED(result)) {
+ printf("failed init DINPUT: %ld\n", result);
+ }
+ probe_joysticks();
+}
+
+joystick_windows::~joystick_windows() {
+
+ close_joystick();
+ dinput->Release();
+ unload_xinput();
+}
+
+
+bool joystick_windows::have_device(const GUID &p_guid) {
+
+ for (int i = 0; i < JOYSTICKS_MAX; i++) {
+
+ if (d_joysticks[i].guid == p_guid) {
+
+ d_joysticks[i].confirmed = true;
+ return true;
+ }
+ }
+ return false;
+}
+
+int joystick_windows::check_free_joy_slot() const {
+
+ for (int i = 0; i < JOYSTICKS_MAX; i++) {
+
+ if (!attached_joysticks[i])
+ return i;
+ }
+ return -1;
+}
+
+
+// adapted from SDL2, works a lot better than the MSDN version
+bool joystick_windows::is_xinput_device(const GUID *p_guid) {
+
+ static GUID IID_ValveStreamingGamepad = { MAKELONG(0x28DE, 0x11FF), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } };
+ static GUID IID_X360WiredGamepad = { MAKELONG(0x045E, 0x02A1), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } };
+ static GUID IID_X360WirelessGamepad = { MAKELONG(0x045E, 0x028E), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } };
+
+ if (p_guid == &IID_ValveStreamingGamepad || p_guid == &IID_X360WiredGamepad || p_guid == &IID_X360WirelessGamepad)
+ return true;
+
+ PRAWINPUTDEVICELIST dev_list = NULL;
+ unsigned int dev_list_count = 0;
+
+ if (GetRawInputDeviceList(NULL, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == -1) {
+ return false;
+ }
+ dev_list = (PRAWINPUTDEVICELIST) malloc(sizeof(RAWINPUTDEVICELIST) * dev_list_count);
+ if (!dev_list) return false;
+
+ if (GetRawInputDeviceList(dev_list, &dev_list_count, sizeof(RAWINPUTDEVICELIST)) == -1) {
+ free(dev_list);
+ return false;
+ }
+ for (int i = 0; i < dev_list_count; i++) {
+
+ RID_DEVICE_INFO rdi;
+ char dev_name[128];
+ UINT rdiSize = sizeof(rdi);
+ UINT nameSize = sizeof(dev_name);
+
+ rdi.cbSize = rdiSize;
+ if ( (dev_list[i].dwType == RIM_TYPEHID) &&
+ (GetRawInputDeviceInfoA(dev_list[i].hDevice, RIDI_DEVICEINFO, &rdi, &rdiSize) != (UINT)-1) &&
+ (MAKELONG(rdi.hid.dwVendorId, rdi.hid.dwProductId) == (LONG)p_guid->Data1) &&
+ (GetRawInputDeviceInfoA(dev_list[i].hDevice, RIDI_DEVICENAME, &dev_name, &nameSize) != (UINT)-1) &&
+ (strstr(dev_name, "IG_") != NULL)) {
+
+ free(dev_list);
+ return true;
+ }
+ }
+ free(dev_list);
+ return false;
+}
+
+bool joystick_windows::setup_dinput_joystick(const DIDEVICEINSTANCE* instance) {
+
+ HRESULT hr;
+ int num = check_free_joy_slot();
+
+ if (have_device(instance->guidInstance) || num == -1)
+ return false;
+
+ d_joysticks[joystick_count] = dinput_gamepad();
+ dinput_gamepad* joy = &d_joysticks[joystick_count];
+
+ const DWORD devtype = (instance->dwDevType & 0xFF);
+
+ if ((devtype != DI8DEVTYPE_JOYSTICK) && (devtype != DI8DEVTYPE_GAMEPAD) && (devtype != DI8DEVTYPE_1STPERSON)) {
+ //printf("ignore device %s, type %x\n", instance->tszProductName, devtype);
+ return false;
+ }
+
+ hr = dinput->CreateDevice(instance->guidInstance, &joy->di_joy, NULL);
+
+ if (FAILED(hr)) {
+
+ //std::wcout << "failed to create device: " << instance->tszProductName << std::endl;
+ return false;
+ }
+
+ const GUID &guid = instance->guidProduct;
+ char uid[128];
+ sprintf(uid, "%08lx%04hx%04hx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx",
+ __builtin_bswap32(guid.Data1), guid.Data2, guid.Data3,
+ guid.Data4[0], guid.Data4[1], guid.Data4[2], guid.Data4[3],
+ guid.Data4[4], guid.Data4[5], guid.Data4[6], guid.Data4[7]);
+
+ id_to_change = joystick_count;
+
+ joy->di_joy->SetDataFormat(&c_dfDIJoystick2);
+ joy->di_joy->SetCooperativeLevel(*hWnd, DISCL_FOREGROUND);
+ joy->di_joy->EnumObjects(objectsCallback, this, NULL);
+ joy->joy_axis.sort();
+
+ joy->guid = instance->guidInstance;
+ input->joy_connection_changed(num, true, instance->tszProductName, uid);
+ joy->attached = true;
+ joy->id = num;
+ attached_joysticks[num] = true;
+ joy->confirmed = true;
+ joystick_count++;
+ return true;
+}
+
+void joystick_windows::setup_joystick_object(const DIDEVICEOBJECTINSTANCE *ob, int p_joy_id) {
+
+ if (ob->dwType & DIDFT_AXIS) {
+
+ HRESULT res;
+ DIPROPRANGE prop_range;
+ DIPROPDWORD dilong;
+ DWORD ofs;
+ if (ob->guidType == GUID_XAxis)
+ ofs = DIJOFS_X;
+ else if (ob->guidType == GUID_YAxis)
+ ofs = DIJOFS_Y;
+ else if (ob->guidType == GUID_ZAxis)
+ ofs = DIJOFS_Z;
+ else if (ob->guidType == GUID_RxAxis)
+ ofs = DIJOFS_RX;
+ else if (ob->guidType == GUID_RyAxis)
+ ofs = DIJOFS_RY;
+ else if (ob->guidType == GUID_RzAxis)
+ ofs = DIJOFS_RZ;
+ else if (ob->guidType == GUID_Slider)
+ ofs = DIJOFS_SLIDER(0);
+ else
+ return;
+ prop_range.diph.dwSize = sizeof(DIPROPRANGE);
+ prop_range.diph.dwHeaderSize = sizeof(DIPROPHEADER);
+ prop_range.diph.dwObj = ob->dwType;
+ prop_range.diph.dwHow = DIPH_BYID;
+ prop_range.lMin = -MAX_JOY_AXIS;
+ prop_range.lMax = +MAX_JOY_AXIS;
+
+ dinput_gamepad &joy = d_joysticks[p_joy_id];
+
+
+ res = IDirectInputDevice8_SetProperty(joy.di_joy, DIPROP_RANGE, &prop_range.diph);
+ if (FAILED(res))
+ return;
+
+ dilong.diph.dwSize = sizeof(dilong);
+ dilong.diph.dwHeaderSize = sizeof(dilong.diph);
+ dilong.diph.dwObj = ob->dwType;
+ dilong.diph.dwHow = DIPH_BYID;
+ dilong.dwData = 0;
+
+ res = IDirectInputDevice8_SetProperty(joy.di_joy, DIPROP_DEADZONE, &dilong.diph);
+ if (FAILED(res))
+ return;
+
+ joy.joy_axis.push_back(ofs);
+ }
+}
+
+BOOL CALLBACK joystick_windows::enumCallback(const DIDEVICEINSTANCE* instance, void* pContext) {
+
+
+ joystick_windows* self = (joystick_windows*)pContext;
+ if (self->is_xinput_device(&instance->guidProduct)) {;
+ return DIENUM_CONTINUE;
+ }
+ self->setup_dinput_joystick(instance);
+ return DIENUM_CONTINUE;
+}
+
+BOOL CALLBACK joystick_windows::objectsCallback(const DIDEVICEOBJECTINSTANCE *instance, void *context) {
+
+ joystick_windows* self = (joystick_windows*)context;
+ self->setup_joystick_object(instance, self->id_to_change);
+
+ return DIENUM_CONTINUE;
+}
+
+void joystick_windows::close_joystick(int id) {
+
+ if (id == -1) {
+
+ for (int i = 0; i < JOYSTICKS_MAX; i++) {
+
+ close_joystick(i);
+ }
+ return;
+ }
+
+ if (!d_joysticks[id].attached) return;
+
+ d_joysticks[id].di_joy->Unacquire();
+ d_joysticks[id].di_joy->Release();
+ d_joysticks[id].attached = false;
+ attached_joysticks[d_joysticks[id].id] = false;
+ d_joysticks[id].guid.Data1 = d_joysticks[id].guid.Data2 = d_joysticks[id].guid.Data3 = 0;
+ input->joy_connection_changed(id, false, "");
+ joystick_count--;
+}
+
+void joystick_windows::probe_joysticks() {
+
+ DWORD dwResult;
+ for (DWORD i = 0; i < XUSER_MAX_COUNT; i++) {
+
+ ZeroMemory(&x_joysticks[i].state, sizeof(XINPUT_STATE));
+
+ dwResult = xinput_get_state(i, &x_joysticks[i].state);
+ if ( dwResult == ERROR_SUCCESS) {
+
+ int id = check_free_joy_slot();
+ if (id != -1 && !x_joysticks[i].attached) {
+
+ x_joysticks[i].attached = true;
+ x_joysticks[i].id = id;
+ attached_joysticks[id] = true;
+ input->joy_connection_changed(id, true, "XInput Gamepad","__XINPUT_DEVICE__");
+ }
+ }
+ else if (x_joysticks[i].attached) {
+
+ x_joysticks[i].attached = false;
+ attached_joysticks[x_joysticks[i].id] = false;
+ input->joy_connection_changed(x_joysticks[i].id, false, "");
+ }
+ }
+
+ for (int i = 0; i < joystick_count; i++) {
+
+ d_joysticks[i].confirmed = false;
+ }
+
+ dinput->EnumDevices(DI8DEVCLASS_GAMECTRL, enumCallback, this, DIEDFL_ATTACHEDONLY);
+
+ for (int i = 0; i < joystick_count; i++) {
+
+ if (!d_joysticks[i].confirmed) {
+
+ close_joystick(i);
+ }
+ }
+}
+
+unsigned int joystick_windows::process_joysticks(unsigned int p_last_id) {
+
+ HRESULT hr;
+
+ for (int i = 0; i < XUSER_MAX_COUNT; i++) {
+
+ xinput_gamepad &joy = x_joysticks[i];
+ if (!joy.attached) {
+ continue;
+ }
+ ZeroMemory(&joy.state, sizeof(XINPUT_STATE));
+
+ xinput_get_state(i, &joy.state);
+ if (joy.state.dwPacketNumber != joy.last_packet) {
+
+ int button_mask = XINPUT_GAMEPAD_DPAD_UP;
+ for (int i = 0; i <= 16; i++) {
+
+ p_last_id = input->joy_button(p_last_id, joy.id, i, joy.state.Gamepad.wButtons & button_mask);
+ button_mask = button_mask * 2;
+ }
+
+ p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_0, axis_correct(joy.state.Gamepad.sThumbLX, true));
+ p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_1, axis_correct(joy.state.Gamepad.sThumbLY, true, false, true));
+ p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_2, axis_correct(joy.state.Gamepad.sThumbRX, true));
+ p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_3, axis_correct(joy.state.Gamepad.sThumbRY, true, false, true));
+ p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_4, axis_correct(joy.state.Gamepad.bLeftTrigger, true, true));
+ p_last_id = input->joy_axis(p_last_id, joy.id, JOY_AXIS_5, axis_correct(joy.state.Gamepad.bRightTrigger, true, true));
+ joy.last_packet = joy.state.dwPacketNumber;
+ }
+ }
+
+ for (int i = 0; i < JOYSTICKS_MAX; i++) {
+
+ dinput_gamepad* joy = &d_joysticks[i];
+
+ if (!joy->attached)
+ continue;
+
+ DIJOYSTATE2 js;
+ hr = joy->di_joy->Poll();
+ if (hr == DIERR_INPUTLOST || hr == DIERR_NOTACQUIRED) {
+ IDirectInputDevice8_Acquire(joy->di_joy);
+ joy->di_joy->Poll();
+ }
+ if (FAILED(hr = joy->di_joy->GetDeviceState(sizeof(DIJOYSTATE2), &js))) {
+
+ //printf("failed to read joy #%d\n", i);
+ continue;
+ }
+
+ p_last_id = post_hat(p_last_id, joy->id, js.rgdwPOV[0]);
+
+ for (int j = 0; j < 128; j++) {
+
+ if (js.rgbButtons[j] & 0x80) {
+
+ if (!joy->last_buttons[j]) {
+
+ p_last_id = input->joy_button(p_last_id, joy->id, j, true);
+ joy->last_buttons[j] = true;
+ }
+ }
+ else {
+
+ if (joy->last_buttons[j]) {
+
+ p_last_id = input->joy_button(p_last_id, joy->id, j, false);
+ joy->last_buttons[j] = false;
+ }
+ }
+ }
+
+ // on mingw, these constants are not constants
+ int count = 6;
+ int axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ };
+ int values[] = { js.lX, js.lY, js.lZ, js.lRx, js.lRy, js.lRz };
+
+ for (int j = 0; j < joy->joy_axis.size(); j++) {
+
+ for (int k=0; k<count; k++) {
+ if (joy->joy_axis[j] == axes[k]) {
+ p_last_id = input->joy_axis(p_last_id, joy->id, j, axis_correct(values[k]));
+ break;
+ };
+ };
+ };
+ }
+ return p_last_id;
+}
+
+unsigned int joystick_windows::post_hat(unsigned int p_last_id, int p_device, DWORD p_dpad) {
+
+ int dpad_val = 0;
+
+ if (p_dpad == -1) {
+ dpad_val = InputDefault::HAT_MASK_CENTER;
+ }
+ if (p_dpad == 0) {
+
+ dpad_val = InputDefault::HAT_MASK_UP;
+
+ }
+ else if (p_dpad == 4500) {
+
+ dpad_val = (InputDefault::HAT_MASK_UP | InputDefault::HAT_MASK_RIGHT);
+
+ }
+ else if (p_dpad == 9000) {
+
+ dpad_val = InputDefault::HAT_MASK_RIGHT;
+
+ }
+ else if (p_dpad == 13500) {
+
+ dpad_val = (InputDefault::HAT_MASK_RIGHT | InputDefault::HAT_MASK_DOWN);
+
+ }
+ else if (p_dpad == 18000) {
+
+ dpad_val = InputDefault::HAT_MASK_DOWN;
+
+ }
+ else if (p_dpad == 22500) {
+
+ dpad_val = (InputDefault::HAT_MASK_DOWN | InputDefault::HAT_MASK_LEFT);
+
+ }
+ else if (p_dpad == 27000) {
+
+ dpad_val = InputDefault::HAT_MASK_LEFT;
+
+ }
+ else if (p_dpad == 31500) {
+
+ dpad_val = (InputDefault::HAT_MASK_LEFT | InputDefault::HAT_MASK_UP);
+ }
+ return input->joy_hat(p_last_id, p_device, dpad_val);
+};
+
+InputDefault::JoyAxis joystick_windows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const {
+
+ InputDefault::JoyAxis jx;
+ if (Math::abs(p_val) < MIN_JOY_AXIS) {
+ jx.min = -1;
+ jx.value = 0.0f;
+ return jx;
+ }
+ if (p_xinput) {
+
+ if (p_trigger) {
+ jx.min = 0;
+ jx.value = (float)p_val / MAX_TRIGGER;
+ return jx;
+ }
+ jx.min = -1;
+ if (p_val < 0) {
+ jx.value = (float)p_val / MAX_JOY_AXIS;
+ }
+ else {
+ jx.value = (float)p_val / (MAX_JOY_AXIS - 1);
+ }
+ if (p_negate) {
+ jx.value = -jx.value;
+ }
+ return jx;
+ }
+ jx.min = -1;
+ jx.value = (float)p_val / MAX_JOY_AXIS;
+ return jx;
+}
+
+void joystick_windows::load_xinput() {
+
+ xinput_get_state = &_xinput_get_state;
+ xinput_dll = LoadLibrary( "XInput1_4.dll" );
+ if (!xinput_dll) {
+ xinput_dll = LoadLibrary("XInput1_3.dll");
+ if (!xinput_dll) {
+ xinput_dll = LoadLibrary("XInput9_1_0.dll");
+ }
+ }
+
+ if (!xinput_dll) {
+ if (OS::get_singleton()->is_stdout_verbose()) {
+ print_line("Could not find XInput, using DirectInput only");
+ }
+ return;
+ }
+
+ XInputGetState_t func = (XInputGetState_t)GetProcAddress((HMODULE)xinput_dll, "XInputGetState");
+ if (!func) {
+ unload_xinput();
+ return;
+ }
+ xinput_get_state = func;
+ return;
+}
+
+void joystick_windows::unload_xinput() {
+
+ if (xinput_dll) {
+
+ FreeLibrary((HMODULE)xinput_dll);
+ }
+}
diff --git a/platform/windows/joystick.h b/platform/windows/joystick.h
new file mode 100644
index 0000000000..332e86fbb8
--- /dev/null
+++ b/platform/windows/joystick.h
@@ -0,0 +1,142 @@
+/*************************************************************************/
+/* joystick.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+//author: Andreas Haas <hondres, liugam3@gmail.com>
+#ifndef JOYSTICK_H
+#define JOYSTICK_H
+
+#include "os_windows.h"
+#define DIRECTINPUT_VERSION 0x0800
+#include <dinput.h>
+#include <xinput.h> // on unix the file is called "xinput.h", on windows I'm sure it won't mind
+
+#ifndef SAFE_RELEASE // when Windows Media Device M? is not present
+#define SAFE_RELEASE(x) \
+if(x != NULL) \
+{ \
+ x->Release(); \
+ x = NULL; \
+}
+#endif
+
+#ifndef XUSER_MAX_COUNT
+#define XUSER_MAX_COUNT 4
+#endif
+
+class joystick_windows
+{
+public:
+ joystick_windows();
+ joystick_windows(InputDefault* _input, HWND* hwnd);
+ ~joystick_windows();
+
+ void probe_joysticks();
+ unsigned int process_joysticks(unsigned int p_last_id);
+private:
+
+ enum {
+ JOYSTICKS_MAX = 16,
+ JOY_AXIS_COUNT = 6,
+ MIN_JOY_AXIS = 10,
+ MAX_JOY_AXIS = 32768,
+ MAX_JOY_BUTTONS = 128,
+ KEY_EVENT_BUFFER_SIZE = 512,
+ MAX_TRIGGER = 255
+ };
+
+ struct dinput_gamepad {
+
+ int id;
+ bool attached;
+ bool confirmed;
+ bool last_buttons[MAX_JOY_BUTTONS];
+ DWORD last_pad;
+
+ LPDIRECTINPUTDEVICE8 di_joy;
+ List<DWORD> joy_axis;
+ GUID guid;
+
+ dinput_gamepad() {
+ id = -1;
+ last_pad = -1;
+ attached = false;
+ confirmed = false;
+
+ for (int i = 0; i < MAX_JOY_BUTTONS; i++)
+ last_buttons[i] = false;
+ }
+ };
+
+ struct xinput_gamepad {
+
+ int id;
+ bool attached;
+ DWORD last_packet;
+ XINPUT_STATE state;
+
+ xinput_gamepad() {
+ attached = false;
+ last_packet = 0;
+ }
+ };
+
+ typedef DWORD (WINAPI *XInputGetState_t) (DWORD dwUserIndex, XINPUT_STATE* pState);
+
+ HWND* hWnd;
+ HANDLE xinput_dll;
+ LPDIRECTINPUT8 dinput;
+ InputDefault* input;
+
+ int id_to_change;
+ int joystick_count;
+ bool attached_joysticks[JOYSTICKS_MAX];
+ dinput_gamepad d_joysticks[JOYSTICKS_MAX];
+ xinput_gamepad x_joysticks[XUSER_MAX_COUNT];
+
+ static BOOL CALLBACK enumCallback(const DIDEVICEINSTANCE* p_instance, void* p_context);
+ static BOOL CALLBACK objectsCallback(const DIDEVICEOBJECTINSTANCE* instance, void* context);
+
+ void setup_joystick_object(const DIDEVICEOBJECTINSTANCE* ob, int p_joy_id);
+ void close_joystick(int id = -1);
+ void load_xinput();
+ void unload_xinput();
+
+ int check_free_joy_slot() const;
+ unsigned int post_hat(unsigned int p_last_id, int p_device, DWORD p_dpad);
+
+ bool have_device(const GUID &p_guid);
+ bool is_xinput_device(const GUID* p_guid);
+ bool setup_dinput_joystick(const DIDEVICEINSTANCE* instance);
+
+ InputDefault::JoyAxis axis_correct(int p_val, bool p_xinput = false, bool p_trigger = false, bool p_negate = false) const;
+ XInputGetState_t xinput_get_state;
+};
+
+#endif
+
+
diff --git a/platform/windows/key_mapping_win.cpp b/platform/windows/key_mapping_win.cpp
index f07b7c6eaa..07d5f32253 100644
--- a/platform/windows/key_mapping_win.cpp
+++ b/platform/windows/key_mapping_win.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/key_mapping_win.h b/platform/windows/key_mapping_win.h
index 288fcdd8de..da649d0115 100644
--- a/platform/windows/key_mapping_win.h
+++ b/platform/windows/key_mapping_win.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/lang_table.h b/platform/windows/lang_table.h
index bfdf2b6ebe..c9551b2d38 100644
--- a/platform/windows/lang_table.h
+++ b/platform/windows/lang_table.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 1fb8e6dbd0..6f19f8bdfe 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -52,6 +52,7 @@
#include "os/memory_pool_dynamic_prealloc.h"
#include "globals.h"
#include "io/marshalls.h"
+#include "joystick.h"
#include "shlobj.h"
#include <regstr.h>
@@ -148,7 +149,7 @@ const char * OS_Windows::get_video_driver_name(int p_driver) const {
OS::VideoMode OS_Windows::get_default_video_mode() const {
- return VideoMode(800,600,false);
+ return VideoMode(1280,720,false);
}
int OS_Windows::get_audio_driver_count() const {
@@ -682,6 +683,10 @@ LRESULT OS_Windows::WndProc(HWND hWnd,UINT uMsg, WPARAM wParam, LPARAM lParam) {
} break;
#endif
+ case WM_DEVICECHANGE: {
+
+ joystick->probe_joysticks();
+ } break;
default: {
@@ -706,108 +711,6 @@ LRESULT CALLBACK WndProc(HWND hWnd,UINT uMsg, WPARAM wParam, LPARAM lParam) {
}
-
-String OS_Windows::get_joystick_name(int id, JOYCAPS jcaps)
-{
- char buffer [256];
- char OEM [256];
- HKEY hKey;
- DWORD sz;
- int res;
-
- _snprintf(buffer, sizeof(buffer), "%s\\%s\\%s",
- REGSTR_PATH_JOYCONFIG, jcaps.szRegKey,
- REGSTR_KEY_JOYCURR );
- res = RegOpenKeyEx(HKEY_LOCAL_MACHINE, buffer, 0, KEY_QUERY_VALUE, &hKey);
- if (res != ERROR_SUCCESS)
- {
- res = RegOpenKeyEx(HKEY_CURRENT_USER, buffer, 0, KEY_QUERY_VALUE, &hKey);
- if (res != ERROR_SUCCESS)
- return "";
- }
-
- sz = sizeof(OEM);
- _snprintf( buffer, sizeof(buffer), "Joystick%d%s", id + 1, REGSTR_VAL_JOYOEMNAME);
- res = RegQueryValueEx ( hKey, buffer, 0, 0, (LPBYTE) OEM, &sz);
- RegCloseKey ( hKey );
- if (res != ERROR_SUCCESS)
- return "";
-
- _snprintf( buffer, sizeof(buffer), "%s\\%s", REGSTR_PATH_JOYOEM, OEM);
- res = RegOpenKeyEx(HKEY_LOCAL_MACHINE, buffer, 0, KEY_QUERY_VALUE, &hKey);
- if (res != ERROR_SUCCESS)
- {
- res = RegOpenKeyEx(HKEY_CURRENT_USER, buffer, 0, KEY_QUERY_VALUE, &hKey);
- if (res != ERROR_SUCCESS)
- return "";
- }
-
-
- sz = sizeof(buffer);
- res = RegQueryValueEx(hKey, REGSTR_VAL_JOYOEMNAME, 0, 0, (LPBYTE) buffer,
- &sz);
- RegCloseKey(hKey);
- if (res != ERROR_SUCCESS)
- return "";
-
- return String(buffer);
-}
-
-void OS_Windows::probe_joysticks() {
-
- static uint32_t last_attached = 0;
-
- int device_count = joyGetNumDevs();
-
- JOYINFOEX jinfo;
- jinfo.dwSize = sizeof(JOYINFOEX);
- jinfo.dwFlags = JOY_RETURNALL;
-
- for (int i=0; i<JOYSTICKS_MAX; i++) {
-
- Joystick joy;
- joy.id = i;
- joy.attached = (device_count > 0) && (joyGetPosEx(JOYSTICKID1 + i, &jinfo) == JOYERR_NOERROR);
-
- if (joy.attached == (last_attached & (1 << i) != 0)) {
- continue;
- };
-
- // there's been a change since last call
-
- if (joy.attached)
- last_attached = last_attached | (1 << i);
- else
- last_attached &= ~(1 << i);
-
- if (joy.attached) {
-
- joy.last_buttons = jinfo.dwButtons;
-
- joy.last_axis[0] = jinfo.dwXpos;
- joy.last_axis[1] = jinfo.dwYpos;
- joy.last_axis[2] = jinfo.dwZpos;
- joy.last_axis[3] = jinfo.dwRpos;
- joy.last_axis[4] = jinfo.dwUpos;
- joy.last_axis[5] = jinfo.dwVpos;
-
- JOYCAPS jcaps;
- MMRESULT res = joyGetDevCaps(JOYSTICKID1 + i, &jcaps, sizeof(jcaps));
- if (res == JOYERR_NOERROR) {
- String name = get_joystick_name(JOYSTICKID1 + i, jcaps);
- if ( name == "")
- joy.name = jcaps.szPname;
- else
- joy.name = name;
-
-
- };
- };
-
- joystick_change_queue.push_back(joy);
- };
-};
-
void OS_Windows::process_key_events() {
for(int i=0;i<key_event_pos;i++) {
@@ -879,154 +782,6 @@ void OS_Windows::process_key_events() {
key_event_pos=0;
}
-void OS_Windows::_post_dpad(DWORD p_dpad, int p_device, bool p_pressed) {
-
- InputEvent ievent;
- ievent.device = p_device;
- ievent.type = InputEvent::JOYSTICK_BUTTON;
- ievent.joy_button.pressed = p_pressed;
- ievent.joy_button.pressure = p_pressed ? 1.0 : 0.0;
-
- if (p_dpad == 0) {
-
- ievent.joy_button.button_index = JOY_DPAD_UP;
- ievent.ID = ++last_id;
- input->parse_input_event(ievent);
-
- } else if (p_dpad == 4500) {
-
- ievent.joy_button.button_index = JOY_DPAD_UP;
- ievent.ID = ++last_id;
- input->parse_input_event(ievent);
-
- ievent.joy_button.button_index = JOY_DPAD_RIGHT;
- ievent.ID = ++last_id;
- input->parse_input_event(ievent);
-
- } else if (p_dpad == 9000) {
-
- ievent.joy_button.button_index = JOY_DPAD_RIGHT;
- ievent.ID = ++last_id;
- input->parse_input_event(ievent);
-
- } else if (p_dpad == 13500) {
-
- ievent.joy_button.button_index = JOY_DPAD_RIGHT;
- ievent.ID = ++last_id;
- input->parse_input_event(ievent);
-
- ievent.joy_button.button_index = JOY_DPAD_DOWN;
- ievent.ID = ++last_id;
- input->parse_input_event(ievent);
-
- } else if (p_dpad == 18000) {
-
- ievent.joy_button.button_index = JOY_DPAD_DOWN;
- ievent.ID = ++last_id;
- input->parse_input_event(ievent);
-
- } else if (p_dpad == 22500) {
-
- ievent.joy_button.button_index = JOY_DPAD_DOWN;
- ievent.ID = ++last_id;
- input->parse_input_event(ievent);
-
- ievent.joy_button.button_index = JOY_DPAD_LEFT;
- ievent.ID = ++last_id;
- input->parse_input_event(ievent);
-
- } else if (p_dpad == 27000) {
-
- ievent.joy_button.button_index = JOY_DPAD_LEFT;
- ievent.ID = ++last_id;
- input->parse_input_event(ievent);
-
- } else if (p_dpad == 31500) {
-
- ievent.joy_button.button_index = JOY_DPAD_LEFT;
- ievent.ID = ++last_id;
- input->parse_input_event(ievent);
-
- ievent.joy_button.button_index = JOY_DPAD_UP;
- ievent.ID = ++last_id;
- input->parse_input_event(ievent);
- };
-};
-
-void OS_Windows::process_joysticks() {
-
- if (!main_loop) {
- return;
- };
-
- InputEvent ievent;
-
- JOYINFOEX jinfo;
- jinfo.dwSize = sizeof(JOYINFOEX);
- jinfo.dwFlags = JOY_RETURNALL;
-
- for (int i=0; i<JOYSTICKS_MAX; i++) {
-
- if (!joysticks[i].attached) {
- continue;
- };
-
- if (joyGetPosEx(JOYSTICKID1 + i, &jinfo) != JOYERR_NOERROR) {
-
- continue;
- };
-
- ievent.device = i;
-
- #define CHECK_AXIS(n, var) \
- if (joysticks[i].last_axis[n] != var) {\
- ievent.type = InputEvent::JOYSTICK_MOTION;\
- ievent.ID = ++last_id;\
- ievent.joy_motion.axis = n;\
- ievent.joy_motion.axis_value = (float)((int)var - MAX_JOY_AXIS) / (float)MAX_JOY_AXIS;\
- joysticks[i].last_axis[n] = var;\
- input->parse_input_event(ievent);\
- };
-
- CHECK_AXIS(0, jinfo.dwXpos);
- CHECK_AXIS(1, jinfo.dwYpos);
- CHECK_AXIS(2, jinfo.dwZpos);
- CHECK_AXIS(3, jinfo.dwRpos);
- CHECK_AXIS(4, jinfo.dwUpos);
- CHECK_AXIS(5, jinfo.dwVpos);
-
- if (joysticks[i].last_pov != jinfo.dwPOV) {
-
- if (joysticks[i].last_pov != JOY_POVCENTERED)
- _post_dpad(joysticks[i].last_pov, i, false);
-
- if (jinfo.dwPOV != JOY_POVCENTERED)
- _post_dpad(jinfo.dwPOV, i, true);
-
- joysticks[i].last_pov = jinfo.dwPOV;
- };
-
- if (joysticks[i].last_buttons == jinfo.dwButtons) {
- continue;
- };
-
- ievent.type = InputEvent::JOYSTICK_BUTTON;
- for (int j=0; j<32; j++) {
-
- if ( (joysticks[i].last_buttons & (1<<j)) != (jinfo.dwButtons & (1<<j)) ) {
-
- ievent.joy_button.button_index = j; //_pc_joystick_get_native_button(j);
- ievent.joy_button.pressed = jinfo.dwButtons & 1<<j;
- ievent.ID = ++last_id;
- input->parse_input_event(ievent);
- };
- };
-
- joysticks[i].last_buttons = jinfo.dwButtons;
- };
-};
-
-
BOOL CALLBACK OS_Windows::MonitorEnumProc(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
OS_Windows *self=(OS_Windows*)OS::get_singleton();
MonitorInfo minfo;
@@ -1213,6 +968,7 @@ void OS_Windows::initialize(const VideoMode& p_desired,int p_video_driver,int p_
visual_server->init();
input = memnew( InputDefault );
+ joystick = memnew (joystick_windows(input, &hWnd));
AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton();
@@ -1231,14 +987,6 @@ void OS_Windows::initialize(const VideoMode& p_desired,int p_video_driver,int p_
spatial_sound_2d_server = memnew( SpatialSound2DServerSW );
spatial_sound_2d_server->init();
- probe_joysticks(); // todo: move this to a thread
- while (joystick_change_queue.size() > 0) {
- Joystick joy = joystick_change_queue.front()->get();
- joystick_change_queue.pop_front();
- joysticks[joy.id] = joy;
- input->joy_connection_changed(joy.id, joy.attached, joy.name);
- };
-
TRACKMOUSEEVENT tme;
tme.cbSize=sizeof(TRACKMOUSEEVENT);
tme.dwFlags=TME_LEAVE;
@@ -1351,6 +1099,7 @@ void OS_Windows::finalize() {
main_loop=NULL;
+ memdelete(joystick);
memdelete(input);
visual_server->finish();
@@ -1386,7 +1135,6 @@ void OS_Windows::finalize() {
physics_2d_server->finish();
memdelete(physics_2d_server);
- joystick_change_queue.clear();
monitor_info.clear();
}
@@ -1396,8 +1144,7 @@ void OS_Windows::finalize_core() {
if (mempool_dynamic)
memdelete( mempool_dynamic );
- if (mempool_static)
- delete mempool_static;
+ delete mempool_static;
TCPServerWinsock::cleanup();
@@ -1933,10 +1680,16 @@ uint64_t OS_Windows::get_unix_time() const {
return (*(uint64_t*)&ft - *(uint64_t*)&fep) / 10000000;
};
-uint64_t OS_Windows::get_system_time_msec() const {
+uint64_t OS_Windows::get_system_time_secs() const {
SYSTEMTIME st;
GetSystemTime(&st);
- return st.wMilliseconds;
+ FILETIME ft;
+ SystemTimeToFileTime(&st,&ft);
+ uint64_t ret;
+ ret=ft.dwHighDateTime;
+ ret<<=32;
+ ret|=ft.dwLowDateTime;
+ return ret;
}
void OS_Windows::delay_usec(uint32_t p_usec) const {
@@ -1967,7 +1720,7 @@ void OS_Windows::process_events() {
MSG msg;
- process_joysticks();
+ last_id = joystick->process_joysticks(last_id);
while(PeekMessageW(&msg,NULL,0,0,PM_REMOVE)) {
@@ -2351,6 +2104,13 @@ String OS_Windows::get_data_dir() const {
}
+bool OS_Windows::is_joy_known(int p_device) {
+ return input->is_joy_mapped(p_device);
+}
+
+String OS_Windows::get_joy_guid(int p_device) const {
+ return input->get_joy_guid_remapped(p_device);
+}
OS_Windows::OS_Windows(HINSTANCE _hInstance) {
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index 026b50c33d..e433d5cc11 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -60,13 +60,11 @@
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
+class joystick_windows;
class OS_Windows : public OS {
- enum {
- JOYSTICKS_MAX = 8,
- JOY_AXIS_COUNT = 6,
- MAX_JOY_AXIS = 32768, // I've no idea
- KEY_EVENT_BUFFER_SIZE=512
+ enum {
+ KEY_EVENT_BUFFER_SIZE=512
};
FILE *stdo;
@@ -106,32 +104,6 @@ class OS_Windows : public OS {
HINSTANCE hInstance; // Holds The Instance Of The Application
HWND hWnd;
- struct Joystick {
-
- int id;
- bool attached;
-
- DWORD last_axis[JOY_AXIS_COUNT];
- DWORD last_buttons;
- DWORD last_pov;
- String name;
-
- Joystick() {
- id = -1;
- attached = false;
- for (int i=0; i<JOY_AXIS_COUNT; i++) {
-
- last_axis[i] = 0;
- };
- last_buttons = 0;
- last_pov = 0;
- };
- };
-
- List<Joystick> joystick_change_queue;
- int joystick_count;
- Joystick joysticks[JOYSTICKS_MAX];
-
Size2 window_rect;
VideoMode video_mode;
@@ -156,13 +128,12 @@ class OS_Windows : public OS {
CursorShape cursor_shape;
InputDefault *input;
+ joystick_windows *joystick;
#ifdef RTAUDIO_ENABLED
AudioDriverRtAudio driver_rtaudio;
#endif
- void _post_dpad(DWORD p_dpad, int p_device, bool p_pressed);
-
void _drag_event(int p_x, int p_y, int idx);
void _touch_event(bool p_pressed, int p_x, int p_y, int idx);
@@ -186,11 +157,7 @@ protected:
virtual void finalize_core();
void process_events();
-
- void probe_joysticks();
- void process_joysticks();
void process_key_events();
- String get_joystick_name( int id, JOYCAPS jcaps);
struct ProcessInfo {
@@ -264,7 +231,7 @@ public:
virtual Time get_time(bool utc) const;
virtual TimeZoneInfo get_time_zone_info() const;
virtual uint64_t get_unix_time() const;
- virtual uint64_t get_system_time_msec() const;
+ virtual uint64_t get_system_time_secs() const;
virtual bool can_draw() const;
virtual Error set_cwd(const String& p_cwd);
@@ -303,6 +270,9 @@ public:
virtual bool get_swap_ok_cancel() { return true; }
+ virtual bool is_joy_known(int p_device);
+ virtual String get_joy_guid(int p_device) const;
+
OS_Windows(HINSTANCE _hInstance);
~OS_Windows();
diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h
index e6b561552e..55f6b5547e 100644
--- a/platform/windows/platform_config.h
+++ b/platform/windows/platform_config.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/stream_peer_winsock.cpp b/platform/windows/stream_peer_winsock.cpp
index e8245c92e5..fcf0cb1640 100644
--- a/platform/windows/stream_peer_winsock.cpp
+++ b/platform/windows/stream_peer_winsock.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -342,6 +342,14 @@ void StreamPeerWinsock::set_nodelay(bool p_enabled) {
setsockopt(sockfd, IPPROTO_TCP, TCP_NODELAY, (char*)&flag, sizeof(int));
}
+int StreamPeerWinsock::get_available_bytes() const {
+
+ unsigned long len;
+ int ret = ioctlsocket(sockfd,FIONREAD,&len);
+ ERR_FAIL_COND_V(ret==-1,0)
+ return len;
+
+}
IP_Address StreamPeerWinsock::get_connected_host() const {
diff --git a/platform/windows/stream_peer_winsock.h b/platform/windows/stream_peer_winsock.h
index 373b502d2c..bbff661490 100644
--- a/platform/windows/stream_peer_winsock.h
+++ b/platform/windows/stream_peer_winsock.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -66,6 +66,8 @@ public:
virtual Error get_data(uint8_t* p_buffer, int p_bytes);
virtual Error get_partial_data(uint8_t* p_buffer, int p_bytes,int &r_received);
+ virtual int get_available_bytes() const;
+
void set_socket(int p_sockfd, IP_Address p_host, int p_port);
virtual IP_Address get_connected_host() const;
diff --git a/platform/windows/tcp_server_winsock.cpp b/platform/windows/tcp_server_winsock.cpp
index cc689d9dcf..dd1cf43f3b 100644
--- a/platform/windows/tcp_server_winsock.cpp
+++ b/platform/windows/tcp_server_winsock.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/platform/windows/tcp_server_winsock.h b/platform/windows/tcp_server_winsock.h
index 2516123908..bd6a05c74d 100644
--- a/platform/windows/tcp_server_winsock.h
+++ b/platform/windows/tcp_server_winsock.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */