diff options
Diffstat (limited to 'platform/windows')
-rw-r--r-- | platform/windows/context_gl_windows.cpp | 1 | ||||
-rw-r--r-- | platform/windows/crash_handler_windows.cpp | 2 | ||||
-rw-r--r-- | platform/windows/detect.py | 2 | ||||
-rw-r--r-- | platform/windows/joypad_windows.h | 20 | ||||
-rw-r--r-- | platform/windows/os_windows.cpp | 14 |
5 files changed, 18 insertions, 21 deletions
diff --git a/platform/windows/context_gl_windows.cpp b/platform/windows/context_gl_windows.cpp index 1c32639a38..54251fc66c 100644 --- a/platform/windows/context_gl_windows.cpp +++ b/platform/windows/context_gl_windows.cpp @@ -211,6 +211,7 @@ ContextGL_Windows::ContextGL_Windows(HWND hwnd, bool p_opengl_3_context) { hWnd = hwnd; use_vsync = false; vsync_via_compositor = false; + pixel_format = 0; } ContextGL_Windows::~ContextGL_Windows() { diff --git a/platform/windows/crash_handler_windows.cpp b/platform/windows/crash_handler_windows.cpp index 7abf451062..0f2f49c5ce 100644 --- a/platform/windows/crash_handler_windows.cpp +++ b/platform/windows/crash_handler_windows.cpp @@ -57,7 +57,7 @@ struct module_data { std::string image_name; std::string module_name; - void *base_address; + void *base_address = nullptr; DWORD load_size; }; diff --git a/platform/windows/detect.py b/platform/windows/detect.py index ee13e3c774..859051ede9 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -95,7 +95,7 @@ def build_res_file(target, source, env): out = subprocess.Popen(cmd, shell=True, stderr=subprocess.PIPE).communicate() if len(out[1]): return 1 - except: + except Exception: return 1 return 0 diff --git a/platform/windows/joypad_windows.h b/platform/windows/joypad_windows.h index 223b44fcd6..08adc6b663 100644 --- a/platform/windows/joypad_windows.h +++ b/platform/windows/joypad_windows.h @@ -92,21 +92,13 @@ private: }; struct xinput_gamepad { - int id; - bool attached; - bool vibrating; - DWORD last_packet; + int id = 0; + bool attached = false; + bool vibrating = false; + DWORD last_packet = 0; XINPUT_STATE state; - uint64_t ff_timestamp; - uint64_t ff_end_timestamp; - - xinput_gamepad() { - attached = false; - vibrating = false; - ff_timestamp = 0; - ff_end_timestamp = 0; - last_packet = 0; - } + uint64_t ff_timestamp = 0; + uint64_t ff_end_timestamp = 0; }; typedef DWORD(WINAPI *XInputGetState_t)(DWORD dwUserIndex, XINPUT_STATE *pState); diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index ae6b54513d..451f3bf18c 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -183,7 +183,6 @@ void OS_Windows::initialize() { FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES); FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA); FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM); - //FileAccessBufferedFA<FileAccessWindows>::make_default(); DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_RESOURCES); DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_USERDATA); DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_FILESYSTEM); @@ -562,21 +561,21 @@ String OS_Windows::get_locale() const { LANGID langid = GetUserDefaultUILanguage(); String neutral; - int lang = langid & ((1 << 9) - 1); - int sublang = langid & ~((1 << 9) - 1); + int lang = PRIMARYLANGID(langid); + int sublang = SUBLANGID(langid); while (wl->locale) { if (wl->main_lang == lang && wl->sublang == SUBLANG_NEUTRAL) neutral = wl->locale; if (lang == wl->main_lang && sublang == wl->sublang) - return wl->locale; + return String(wl->locale).replace("-", "_"); wl++; } if (neutral != "") - return neutral; + return String(neutral).replace("-", "_"); return "en"; } @@ -802,6 +801,11 @@ void OS_Windows::set_current_tablet_driver(const String &p_driver) { } OS_Windows::OS_Windows(HINSTANCE _hInstance) { + ticks_per_second = 0; + ticks_start = 0; + main_loop = nullptr; + process_map = nullptr; + //Note: Wacom WinTab driver API for pen input, for devices incompatible with Windows Ink. HMODULE wintab_lib = LoadLibraryW(L"wintab32.dll"); if (wintab_lib) { |