diff options
Diffstat (limited to 'platform/windows')
-rw-r--r-- | platform/windows/SCsub | 2 | ||||
-rw-r--r-- | platform/windows/detect.py | 11 | ||||
-rw-r--r-- | platform/windows/display_server_windows.cpp | 5 |
3 files changed, 11 insertions, 7 deletions
diff --git a/platform/windows/SCsub b/platform/windows/SCsub index 0c9aa77803..47d8e14680 100644 --- a/platform/windows/SCsub +++ b/platform/windows/SCsub @@ -32,5 +32,5 @@ if env["vsproj"]: env.vs_srcs += ["platform/windows/" + str(x)] if not os.getenv("VCINSTALLDIR"): - if env["debug_symbols"] == "yes" and env["separate_debug_symbols"]: + if env["debug_symbols"] and env["separate_debug_symbols"]: env.AddPostAction(prog, run_in_subprocess(platform_windows_builders.make_debug_mingw)) diff --git a/platform/windows/detect.py b/platform/windows/detect.py index a675a2302f..f26dea8d35 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -204,12 +204,12 @@ def configure_msvc(env, manual_msvc_config): env.Append(LINKFLAGS=["/OPT:REF"]) elif env["target"] == "debug": - env.AppendUnique(CCFLAGS=["/Z7", "/Od", "/EHsc"]) + env.AppendUnique(CCFLAGS=["/Zi", "/FS", "/Od", "/EHsc"]) env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"]) env.Append(LINKFLAGS=["/DEBUG"]) - if env["debug_symbols"] == "yes": - env.AppendUnique(CCFLAGS=["/Z7"]) + if env["debug_symbols"]: + env.AppendUnique(CCFLAGS=["/Zi", "/FS"]) env.AppendUnique(LINKFLAGS=["/DEBUG"]) if env["windows_subsystem"] == "gui": @@ -224,6 +224,7 @@ def configure_msvc(env, manual_msvc_config): env.AppendUnique(CCFLAGS=["/MT"]) else: env.AppendUnique(CCFLAGS=["/MD"]) + env.AppendUnique(CCFLAGS=["/Gd", "/GR", "/nologo"]) # Force to use Unicode encoding env.AppendUnique(CCFLAGS=["/utf-8"]) @@ -339,13 +340,13 @@ def configure_mingw(env): else: # optimize for size env.Prepend(CCFLAGS=["-Os"]) - if env["debug_symbols"] == "yes": + if env["debug_symbols"]: env.Prepend(CCFLAGS=["-g2"]) elif env["target"] == "release_debug": env.Append(CCFLAGS=["-O2"]) env.Append(CPPDEFINES=["DEBUG_ENABLED"]) - if env["debug_symbols"] == "yes": + if env["debug_symbols"]: env.Prepend(CCFLAGS=["-g2"]) if env["optimize"] == "speed": # optimize for speed (default) env.Append(CCFLAGS=["-O2"]) diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index 14e7d395d3..21dfc4ae2c 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -1784,7 +1784,10 @@ void DisplayServerWindows::_dispatch_input_event(const Ref<InputEvent> &p_event) Ref<InputEventFromWindow> event_from_window = p_event; if (event_from_window.is_valid() && event_from_window->get_window_id() != INVALID_WINDOW_ID) { //send to a window - ERR_FAIL_COND(!windows.has(event_from_window->get_window_id())); + if (!windows.has(event_from_window->get_window_id())) { + in_dispatch_input_event = false; + ERR_FAIL_MSG("DisplayServerWindows: Invalid window id in input event."); + } Callable callable = windows[event_from_window->get_window_id()].input_event_callback; if (callable.is_null()) { in_dispatch_input_event = false; |