diff options
Diffstat (limited to 'platform/windows')
-rw-r--r-- | platform/windows/SCsub | 5 | ||||
-rw-r--r-- | platform/windows/detect.py | 33 | ||||
-rwxr-xr-x | platform/windows/os_windows.cpp | 188 | ||||
-rw-r--r-- | platform/windows/os_windows.h | 19 | ||||
-rw-r--r-- | platform/windows/vulkan_context_win.cpp | 57 | ||||
-rw-r--r-- | platform/windows/vulkan_context_win.h | 48 |
6 files changed, 259 insertions, 91 deletions
diff --git a/platform/windows/SCsub b/platform/windows/SCsub index 892d734734..6f01460025 100644 --- a/platform/windows/SCsub +++ b/platform/windows/SCsub @@ -8,13 +8,14 @@ import platform_windows_builders common_win = [ "godot_windows.cpp", - "context_gl_windows.cpp", "crash_handler_windows.cpp", "os_windows.cpp", "key_mapping_windows.cpp", "joypad_windows.cpp", "power_windows.cpp", - "windows_terminal_logger.cpp" + "windows_terminal_logger.cpp", + "vulkan_context_win.cpp", + "context_gl_windows.cpp" ] res_file = 'godot_res.rc' diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 72c3f60d99..0b65565a37 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -207,7 +207,7 @@ def configure_msvc(env, manual_msvc_config): else: print("Missing environment variable: WindowsSdkDir") - env.AppendUnique(CPPDEFINES = ['WINDOWS_ENABLED', 'OPENGL_ENABLED', + env.AppendUnique(CPPDEFINES = ['WINDOWS_ENABLED', 'WASAPI_ENABLED', 'WINMIDI_ENABLED', 'TYPED_METHOD_BIND', 'WIN32', 'MSVC', @@ -219,10 +219,21 @@ def configure_msvc(env, manual_msvc_config): ## Libs - LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32', + LIBS = ['winmm', 'dsound', 'kernel32', 'ole32', 'oleaut32', 'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32', - 'shell32', 'advapi32', 'dinput8', 'dxguid', 'imm32', 'bcrypt','Avrt', + 'shell32', 'advapi32', 'dinput8', 'dxguid', 'imm32', 'bcrypt', 'Avrt', 'dwmapi'] + + env.Prepend(CPPPATH=['#thirdparty/vulkan/include/', "#thirdparty/vulkan/registry/"]) + env.AppendUnique(CPPDEFINES = ['VULKAN_ENABLED']) + if not env["builtin_vulkan_loader"]: + LIBS += ['vulkan'] + else: + LIBS += ['cfgmgr32'] + + #env.AppendUnique(CPPDEFINES = ['OPENGL_ENABLED']) + LIBS += ['opengl32'] + env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS]) if manual_msvc_config: @@ -345,9 +356,21 @@ def configure_mingw(env): ## Compile flags env.Append(CCFLAGS=['-mwindows']) - env.Append(CPPDEFINES=['WINDOWS_ENABLED', 'OPENGL_ENABLED', 'WASAPI_ENABLED', 'WINMIDI_ENABLED']) + + env.Append(CPPDEFINES=['WINDOWS_ENABLED', 'WASAPI_ENABLED', 'WINMIDI_ENABLED']) env.Append(CPPDEFINES=[('WINVER', env['target_win_version']), ('_WIN32_WINNT', env['target_win_version'])]) - env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser', 'imm32', 'bcrypt', 'avrt', 'uuid', 'dwmapi']) + env.Append(LIBS=['mingw32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser', 'imm32', 'bcrypt', 'avrt', 'uuid', 'dwmapi']) + + env.Prepend(CPPPATH=['#thirdparty/vulkan/include/', "#thirdparty/vulkan/registry/"]) + env.Append(CPPDEFINES=['VULKAN_ENABLED']) + if not env["builtin_vulkan_loader"]: + env.Append(LIBS=['vulkan']) + else: + env.Append(LIBS=['cfgmgr32']) + + ## TODO !!! Reenable when OpenGLES Rendering Device is implemented !!! + #env.Append(CPPDEFINES=['OPENGL_ENABLED']) + env.Append(LIBS=['opengl32']) env.Append(CPPDEFINES=['MINGW_ENABLED', ('MINGW_HAS_SECURE_API', 1)]) diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 3a8e8bdb5a..40ced686c8 100755 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -35,8 +35,15 @@ #include "core/io/marshalls.h" #include "core/version_generated.gen.h" + +#if defined(OPENGL_ENABLED) #include "drivers/gles2/rasterizer_gles2.h" -#include "drivers/gles3/rasterizer_gles3.h" +#endif + +#if defined(VULKAN_ENABLED) +#include "servers/visual/rasterizer_rd/rasterizer_rd.h" +#endif + #include "drivers/windows/dir_access_windows.h" #include "drivers/windows/file_access_windows.h" #include "drivers/windows/mutex_windows.h" @@ -893,6 +900,11 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) preserve_window_size = false; set_window_size(Size2(video_mode.width, video_mode.height)); } +#if defined(VULKAN_ENABLED) + if (video_driver_index == VIDEO_DRIVER_VULKAN) { + context_vulkan->window_resize(0, video_mode.width, video_mode.height); + } +#endif } if (wParam == SIZE_MAXIMIZED) { @@ -1416,78 +1428,59 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int SetWindowPos(hWnd, video_mode.always_on_top ? HWND_TOPMOST : HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE); } -#if defined(OPENGL_ENABLED) - - bool gles3_context = true; - if (p_video_driver == VIDEO_DRIVER_GLES2) { - gles3_context = false; - } - - bool editor = Engine::get_singleton()->is_editor_hint(); - bool gl_initialization_error = false; - - gl_context = NULL; - while (!gl_context) { - gl_context = memnew(ContextGL_Windows(hWnd, gles3_context)); + //!!!!!!!!!!!!!!!!!!!!!!!!!! + //TODO - do Vulkan and GLES2 support checks, driver selection and fallback + video_driver_index = p_video_driver; + print_verbose("Driver: " + String(get_video_driver_name(video_driver_index)) + " [" + itos(video_driver_index) + "]"); + //!!!!!!!!!!!!!!!!!!!!!!!!!! - if (gl_context->initialize() != OK) { - memdelete(gl_context); - gl_context = NULL; + // Init context and rendering device +#if defined(OPENGL_ENABLED) + if (video_driver_index == VIDEO_DRIVER_GLES2) { - if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) { - if (p_video_driver == VIDEO_DRIVER_GLES2) { - gl_initialization_error = true; - break; - } + context_gles2 = memnew(ContextGL_Windows(hWnd, false)); - p_video_driver = VIDEO_DRIVER_GLES2; - gles3_context = false; - } else { - gl_initialization_error = true; - break; - } + if (context_gles2->initialize() != OK) { + memdelete(context_gles2); + context_gles2 = NULL; + ERR_FAIL_V(ERR_UNAVAILABLE); } - } - while (true) { - if (gles3_context) { - if (RasterizerGLES3::is_viable() == OK) { - RasterizerGLES3::register_config(); - RasterizerGLES3::make_current(); - break; - } else { - if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) { - p_video_driver = VIDEO_DRIVER_GLES2; - gles3_context = false; - continue; - } else { - gl_initialization_error = true; - break; - } - } + context_gles2->set_use_vsync(video_mode.use_vsync); + set_vsync_via_compositor(video_mode.vsync_via_compositor); + + if (RasterizerGLES2::is_viable() == OK) { + RasterizerGLES2::register_config(); + RasterizerGLES2::make_current(); } else { - if (RasterizerGLES2::is_viable() == OK) { - RasterizerGLES2::register_config(); - RasterizerGLES2::make_current(); - break; - } else { - gl_initialization_error = true; - break; - } + memdelete(context_gles2); + context_gles2 = NULL; + ERR_FAIL_V(ERR_UNAVAILABLE); } - } - if (gl_initialization_error) { - OS::get_singleton()->alert("Your video card driver does not support any of the supported OpenGL versions.\n" - "Please update your drivers or if you have a very old or integrated GPU upgrade it.", - "Unable to initialize Video driver"); - return ERR_UNAVAILABLE; } +#endif +#if defined(VULKAN_ENABLED) + if (video_driver_index == VIDEO_DRIVER_VULKAN) { + + context_vulkan = memnew(VulkanContextWindows); + if (context_vulkan->initialize() != OK) { + memdelete(context_vulkan); + context_vulkan = NULL; + ERR_FAIL_V(ERR_UNAVAILABLE); + } + if (context_vulkan->window_create(hWnd, hInstance, get_video_mode().width, get_video_mode().height) == -1) { + memdelete(context_vulkan); + context_vulkan = NULL; + ERR_FAIL_V(ERR_UNAVAILABLE); + } - video_driver_index = p_video_driver; + //temporary + rendering_device_vulkan = memnew(RenderingDeviceVulkan); + rendering_device_vulkan->initialize(context_vulkan); - gl_context->set_use_vsync(video_mode.use_vsync); - set_vsync_via_compositor(video_mode.vsync_via_compositor); + RasterizerRD::make_current(); + } #endif visual_server = memnew(VisualServerRaster); @@ -1660,9 +1653,26 @@ void OS_Windows::finalize() { cursors_cache.clear(); visual_server->finish(); memdelete(visual_server); -#ifdef OPENGL_ENABLED - if (gl_context) - memdelete(gl_context); + +#if defined(OPENGL_ENABLED) + if (video_driver_index == VIDEO_DRIVER_GLES2) { + + if (context_gles2) + memdelete(context_gles2); + + } +#endif +#if defined(VULKAN_ENABLED) + if (video_driver_index == VIDEO_DRIVER_VULKAN) { + + if (rendering_device_vulkan) { + rendering_device_vulkan->finalize(); + memdelete(rendering_device_vulkan); + } + + if (context_vulkan) + memdelete(context_vulkan); + } #endif if (user_proc) { @@ -1964,6 +1974,11 @@ void OS_Windows::set_window_size(const Size2 p_size) { video_mode.width = w; video_mode.height = h; +#if defined(VULKAN_ENABLED) + if (video_driver_index == VIDEO_DRIVER_VULKAN) { + context_vulkan->window_resize(0, video_mode.width, video_mode.height); + } +#endif if (video_mode.fullscreen) { return; @@ -3121,18 +3136,32 @@ OS::LatinKeyboardVariant OS_Windows::get_latin_keyboard_variant() const { } void OS_Windows::release_rendering_thread() { - - gl_context->release_current(); +#if defined(OPENGL_ENABLED) + if (video_driver_index == VIDEO_DRIVER_GLES2) { + context_gles2->release_current(); + } +#endif } void OS_Windows::make_rendering_thread() { - - gl_context->make_current(); +#if defined(OPENGL_ENABLED) + if (video_driver_index == VIDEO_DRIVER_GLES2) { + context_gles2->make_current(); + } +#endif } void OS_Windows::swap_buffers() { - - gl_context->swap_buffers(); +#if defined(OPENGL_ENABLED) + if (video_driver_index == VIDEO_DRIVER_GLES2) { + context_gles2->swap_buffers(); + } +#endif +#if defined(VULKAN_ENABLED) + if (video_driver_index == VIDEO_DRIVER_VULKAN) { + context_vulkan->swap_buffers(); + } +#endif } void OS_Windows::force_process_input() { @@ -3299,18 +3328,13 @@ String OS_Windows::get_joy_guid(int p_device) const { } void OS_Windows::_set_use_vsync(bool p_enable) { - - if (gl_context) - gl_context->set_use_vsync(p_enable); +#if defined(OPENGL_ENABLED) + if (video_driver_index == VIDEO_DRIVER_GLES2) { + if (context_gles2) + context_gles2->set_use_vsync(p_enable); + } +#endif } -/* -bool OS_Windows::is_vsync_enabled() const { - - if (gl_context) - return gl_context->is_using_vsync(); - - return true; -}*/ OS::PowerState OS_Windows::get_power_state() { return power_manager->get_power_state(); diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index cf16295a70..89b67f8d91 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -31,7 +31,6 @@ #ifndef OS_WINDOWS_H #define OS_WINDOWS_H -#include "context_gl_windows.h" #include "core/os/input.h" #include "core/os/os.h" #include "core/project_settings.h" @@ -49,6 +48,15 @@ #include "drivers/xaudio2/audio_driver_xaudio2.h" #endif +#if defined(OPENGL_ENABLED) +#include "context_gl_windows.h" +#endif + +#if defined(VULKAN_ENABLED) +#include "drivers/vulkan/rendering_device_vulkan.h" +#include "platform/windows/vulkan_context_win.h" +#endif + #include <fcntl.h> #include <io.h> #include <stdio.h> @@ -170,9 +178,16 @@ class OS_Windows : public OS { bool outside; int old_x, old_y; Point2i center; + #if defined(OPENGL_ENABLED) - ContextGL_Windows *gl_context; + ContextGL_Windows *context_gles2; #endif + +#if defined(VULKAN_ENABLED) + VulkanContextWindows *context_vulkan; + RenderingDeviceVulkan *rendering_device_vulkan; +#endif + VisualServer *visual_server; int pressrc; HINSTANCE hInstance; // Holds The Instance Of The Application diff --git a/platform/windows/vulkan_context_win.cpp b/platform/windows/vulkan_context_win.cpp new file mode 100644 index 0000000000..5e298897e7 --- /dev/null +++ b/platform/windows/vulkan_context_win.cpp @@ -0,0 +1,57 @@ +/*************************************************************************/ +/* vulkan_context_win.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "vulkan_context_win.h" +#include <vulkan/vulkan_win32.h> + +const char *VulkanContextWindows::_get_platform_surface_extension() const { + return VK_KHR_WIN32_SURFACE_EXTENSION_NAME; +} + +int VulkanContextWindows::window_create(HWND p_window, HINSTANCE p_instance, int p_width, int p_height) { + + VkWin32SurfaceCreateInfoKHR createInfo; + createInfo.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR; + createInfo.pNext = NULL; + createInfo.flags = 0; + createInfo.hinstance = p_instance; + createInfo.hwnd = p_window; + + VkSurfaceKHR surface; + VkResult err = vkCreateWin32SurfaceKHR(_get_instance(), &createInfo, NULL, &surface); + ERR_FAIL_COND_V(err, -1); + return _window_create(surface, p_width, p_height); +} + +VulkanContextWindows::VulkanContextWindows() { +} + +VulkanContextWindows::~VulkanContextWindows() { +} diff --git a/platform/windows/vulkan_context_win.h b/platform/windows/vulkan_context_win.h new file mode 100644 index 0000000000..24fd759827 --- /dev/null +++ b/platform/windows/vulkan_context_win.h @@ -0,0 +1,48 @@ +/*************************************************************************/ +/* vulkan_context_win.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef VULKAN_DEVICE_WIN_H +#define VULKAN_DEVICE_WIN_H + +#include "drivers/vulkan/vulkan_context.h" +#include <windows.h> + +class VulkanContextWindows : public VulkanContext { + + virtual const char *_get_platform_surface_extension() const; + +public: + int window_create(HWND p_window, HINSTANCE p_instance, int p_width, int p_height); + + VulkanContextWindows(); + ~VulkanContextWindows(); +}; + +#endif // VULKAN_DEVICE_WIN_H |