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-rw-r--r--platform/windows/context_gl_windows.cpp2
-rw-r--r--platform/windows/display_server_windows.cpp53
-rw-r--r--platform/windows/export/export.cpp2
-rw-r--r--platform/windows/godot.natvis12
-rw-r--r--platform/windows/os_windows.cpp6
5 files changed, 43 insertions, 32 deletions
diff --git a/platform/windows/context_gl_windows.cpp b/platform/windows/context_gl_windows.cpp
index 207b0a1168..7cf9738f13 100644
--- a/platform/windows/context_gl_windows.cpp
+++ b/platform/windows/context_gl_windows.cpp
@@ -94,7 +94,7 @@ void ContextGL_Windows::swap_buffers() {
if (vsync_via_compositor_now != vsync_via_compositor) {
// The previous frame had a different operating mode than this
- // frame. Set the 'vsync_via_compositor' member variable and the
+ // frame. Set the 'vsync_via_compositor' member variable and the
// OpenGL swap interval to their proper values.
set_use_vsync(true);
}
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index 0dd02b4888..f16595f379 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -84,7 +84,8 @@ void DisplayServerWindows::alert(const String &p_alert, const String &p_title) {
}
void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) {
- if (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED) {
+ if (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED || p_mode == MOUSE_MODE_CONFINED_HIDDEN) {
+ // Mouse is grabbed (captured or confined).
WindowData &wd = windows[MAIN_WINDOW_ID];
RECT clipRect;
@@ -100,11 +101,12 @@ void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) {
SetCapture(wd.hWnd);
}
} else {
+ // Mouse is free to move around (not captured or confined).
ReleaseCapture();
ClipCursor(nullptr);
}
- if (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_HIDDEN) {
+ if (p_mode == MOUSE_MODE_HIDDEN || p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED_HIDDEN) {
if (hCursor == nullptr) {
hCursor = SetCursor(nullptr);
} else {
@@ -715,7 +717,7 @@ void DisplayServerWindows::window_set_position(const Point2i &p_position, Window
MoveWindow(wd.hWnd, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, TRUE);
#endif
// Don't let the mouse leave the window when moved
- if (mouse_mode == MOUSE_MODE_CONFINED) {
+ if (mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) {
RECT rect;
GetClientRect(wd.hWnd, &rect);
ClientToScreen(wd.hWnd, (POINT *)&rect.left);
@@ -841,7 +843,7 @@ void DisplayServerWindows::window_set_size(const Size2i p_size, WindowID p_windo
MoveWindow(wd.hWnd, rect.left, rect.top, w, h, TRUE);
// Don't let the mouse leave the window when resizing to a smaller resolution
- if (mouse_mode == MOUSE_MODE_CONFINED) {
+ if (mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) {
RECT crect;
GetClientRect(wd.hWnd, &crect);
ClientToScreen(wd.hWnd, (POINT *)&crect.left);
@@ -1119,7 +1121,7 @@ bool DisplayServerWindows::window_can_draw(WindowID p_window) const {
ERR_FAIL_COND_V(!windows.has(p_window), false);
const WindowData &wd = windows[p_window];
- return wd.minimized;
+ return !wd.minimized;
}
bool DisplayServerWindows::can_any_window_draw() const {
@@ -1889,7 +1891,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
// Run a timer to prevent event catching warning if the focused window is closing.
windows[window_id].focus_timer_id = SetTimer(windows[window_id].hWnd, 2, USER_TIMER_MINIMUM, (TIMERPROC) nullptr);
}
- return 0; // Return To The Message Loop
+ return 0; // Return To The Message Loop
}
case WM_GETMINMAXINFO: {
if (windows[window_id].resizable && !windows[window_id].fullscreen) {
@@ -2189,8 +2191,9 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
}
// Don't calculate relative mouse movement if we don't have focus in CAPTURED mode.
- if (!windows[window_id].window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED)
+ if (!windows[window_id].window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED) {
break;
+ }
Ref<InputEventMouseMotion> mm;
mm.instance();
@@ -2294,8 +2297,9 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
}
// Don't calculate relative mouse movement if we don't have focus in CAPTURED mode.
- if (!windows[window_id].window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED)
+ if (!windows[window_id].window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED) {
break;
+ }
Ref<InputEventMouseMotion> mm;
mm.instance();
@@ -2427,20 +2431,23 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
case WM_MOUSEWHEEL: {
mb->set_pressed(true);
int motion = (short)HIWORD(wParam);
- if (!motion)
+ if (!motion) {
return 0;
+ }
- if (motion > 0)
+ if (motion > 0) {
mb->set_button_index(MOUSE_BUTTON_WHEEL_UP);
- else
+ } else {
mb->set_button_index(MOUSE_BUTTON_WHEEL_DOWN);
+ }
} break;
case WM_MOUSEHWHEEL: {
mb->set_pressed(true);
int motion = (short)HIWORD(wParam);
- if (!motion)
+ if (!motion) {
return 0;
+ }
if (motion < 0) {
mb->set_button_index(MOUSE_BUTTON_WHEEL_LEFT);
@@ -2452,24 +2459,27 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
} break;
case WM_XBUTTONDOWN: {
mb->set_pressed(true);
- if (HIWORD(wParam) == XBUTTON1)
+ if (HIWORD(wParam) == XBUTTON1) {
mb->set_button_index(MOUSE_BUTTON_XBUTTON1);
- else
+ } else {
mb->set_button_index(MOUSE_BUTTON_XBUTTON2);
+ }
} break;
case WM_XBUTTONUP: {
mb->set_pressed(false);
- if (HIWORD(wParam) == XBUTTON1)
+ if (HIWORD(wParam) == XBUTTON1) {
mb->set_button_index(MOUSE_BUTTON_XBUTTON1);
- else
+ } else {
mb->set_button_index(MOUSE_BUTTON_XBUTTON2);
+ }
} break;
case WM_XBUTTONDBLCLK: {
mb->set_pressed(true);
- if (HIWORD(wParam) == XBUTTON1)
+ if (HIWORD(wParam) == XBUTTON1) {
mb->set_button_index(MOUSE_BUTTON_XBUTTON1);
- else
+ } else {
mb->set_button_index(MOUSE_BUTTON_XBUTTON2);
+ }
mb->set_double_click(true);
} break;
default: {
@@ -2481,10 +2491,11 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
mb->set_shift_pressed((wParam & MK_SHIFT) != 0);
mb->set_alt_pressed(alt_mem);
//mb->is_alt_pressed()=(wParam&MK_MENU)!=0;
- if (mb->is_pressed())
+ if (mb->is_pressed()) {
last_button_state |= (1 << (mb->get_button_index() - 1));
- else
+ } else {
last_button_state &= ~(1 << (mb->get_button_index() - 1));
+ }
mb->set_button_mask(last_button_state);
mb->set_position(Vector2(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)));
@@ -2726,7 +2737,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
} break;
case WM_SETCURSOR: {
if (LOWORD(lParam) == HTCLIENT) {
- if (windows[window_id].window_has_focus && (mouse_mode == MOUSE_MODE_HIDDEN || mouse_mode == MOUSE_MODE_CAPTURED)) {
+ if (windows[window_id].window_has_focus && (mouse_mode == MOUSE_MODE_HIDDEN || mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN)) {
//Hide the cursor
if (hCursor == nullptr) {
hCursor = SetCursor(nullptr);
diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp
index 222597b3ff..803d9371f5 100644
--- a/platform/windows/export/export.cpp
+++ b/platform/windows/export/export.cpp
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
#include "core/os/os.h"
#include "editor/editor_export.h"
#include "editor/editor_node.h"
diff --git a/platform/windows/godot.natvis b/platform/windows/godot.natvis
index 857c6a88f1..bb855e4ac8 100644
--- a/platform/windows/godot.natvis
+++ b/platform/windows/godot.natvis
@@ -40,13 +40,13 @@
<DisplayString Condition="type == Variant::TRANSFORM2D">{_data._transform2d}</DisplayString>
<DisplayString Condition="type == Variant::AABB">{_data._aabb}</DisplayString>
<DisplayString Condition="type == Variant::BASIS">{_data._basis}</DisplayString>
- <DisplayString Condition="type == Variant::TRANSFORM">{_data._transform}</DisplayString>
+ <DisplayString Condition="type == Variant::TRANSFORM3D">{_data._transform}</DisplayString>
<DisplayString Condition="type == Variant::STRING">{*(String *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::VECTOR2">{*(Vector2 *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::RECT2">{*(Rect2 *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::VECTOR3">{*(Vector3 *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::PLANE">{*(Plane *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::QUAT">{*(Quat *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::QUATERNION">{*(Quaternion *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::COLOR">{*(Color *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::NODE_PATH">{*(NodePath *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::RID">{*(::RID *)_data._mem}</DisplayString>
@@ -72,13 +72,13 @@
<Item Name="[value]" Condition="type == Variant::TRANSFORM2D">_data._transform2d</Item>
<Item Name="[value]" Condition="type == Variant::AABB">_data._aabb</Item>
<Item Name="[value]" Condition="type == Variant::BASIS">_data._basis</Item>
- <Item Name="[value]" Condition="type == Variant::TRANSFORM">_data._transform</Item>
+ <Item Name="[value]" Condition="type == Variant::TRANSFORM3D">_data._transform</Item>
<Item Name="[value]" Condition="type == Variant::STRING">*(String *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::VECTOR2">*(Vector2 *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::RECT2">*(Rect2 *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::VECTOR3">*(Vector3 *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::PLANE">*(Plane *)_data._mem</Item>
- <Item Name="[value]" Condition="type == Variant::QUAT">*(Quat *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::QUATERNION">*(Quaternion *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::COLOR">*(Color *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::NODE_PATH">*(NodePath *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::RID">*(::RID *)_data._mem</Item>
@@ -128,8 +128,8 @@
</Expand>
</Type>
- <Type Name="Quat">
- <DisplayString>Quat {{{x},{y},{z},{w}}}</DisplayString>
+ <Type Name="Quaternion">
+ <DisplayString>Quaternion {{{x},{y},{z},{w}}}</DisplayString>
<Expand>
<Item Name="x">x</Item>
<Item Name="y">y</Item>
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index ccf13488ab..dcaa42cd1f 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -633,7 +633,7 @@ MainLoop *OS_Windows::get_main_loop() const {
String OS_Windows::get_config_path() const {
// The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on Windows as well.
if (has_environment("XDG_CONFIG_HOME")) {
- if (get_environment("XDG_CONFIG_HOME").is_abs_path()) {
+ if (get_environment("XDG_CONFIG_HOME").is_absolute_path()) {
return get_environment("XDG_CONFIG_HOME");
} else {
WARN_PRINT_ONCE("`XDG_CONFIG_HOME` is a relative path. Ignoring its value and falling back to `%APPDATA%` or `.` per the XDG Base Directory specification.");
@@ -648,7 +648,7 @@ String OS_Windows::get_config_path() const {
String OS_Windows::get_data_path() const {
// The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on Windows as well.
if (has_environment("XDG_DATA_HOME")) {
- if (get_environment("XDG_DATA_HOME").is_abs_path()) {
+ if (get_environment("XDG_DATA_HOME").is_absolute_path()) {
return get_environment("XDG_DATA_HOME");
} else {
WARN_PRINT_ONCE("`XDG_DATA_HOME` is a relative path. Ignoring its value and falling back to `get_config_path()` per the XDG Base Directory specification.");
@@ -660,7 +660,7 @@ String OS_Windows::get_data_path() const {
String OS_Windows::get_cache_path() const {
// The XDG Base Directory specification technically only applies on Linux/*BSD, but it doesn't hurt to support it on Windows as well.
if (has_environment("XDG_CACHE_HOME")) {
- if (get_environment("XDG_CACHE_HOME").is_abs_path()) {
+ if (get_environment("XDG_CACHE_HOME").is_absolute_path()) {
return get_environment("XDG_CACHE_HOME");
} else {
WARN_PRINT_ONCE("`XDG_CACHE_HOME` is a relative path. Ignoring its value and falling back to `%TEMP%` or `get_config_path()` per the XDG Base Directory specification.");