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-rw-r--r--platform/windows/display_server_windows.cpp137
-rw-r--r--platform/windows/display_server_windows.h6
-rw-r--r--platform/windows/joypad_windows.cpp15
-rw-r--r--platform/windows/os_windows.cpp21
4 files changed, 114 insertions, 65 deletions
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index 9d8344fa7e..0b7130db74 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -1372,70 +1372,99 @@ void DisplayServerWindows::enable_for_stealing_focus(OS::ProcessID pid) {
AllowSetForegroundWindow(pid);
}
-DisplayServer::LatinKeyboardVariant DisplayServerWindows::get_latin_keyboard_variant() const {
- _THREAD_SAFE_METHOD_
+int DisplayServerWindows::keyboard_get_layout_count() const {
+ return GetKeyboardLayoutList(0, NULL);
+}
- unsigned long azerty[] = {
- 0x00020401, // Arabic (102) AZERTY
- 0x0001080c, // Belgian (Comma)
- 0x0000080c, // Belgian French
- 0x0000040c, // French
- 0 // <--- STOP MARK
- };
- unsigned long qwertz[] = {
- 0x0000041a, // Croation
- 0x00000405, // Czech
- 0x00000407, // German
- 0x00010407, // German (IBM)
- 0x0000040e, // Hungarian
- 0x0000046e, // Luxembourgish
- 0x00010415, // Polish (214)
- 0x00000418, // Romanian (Legacy)
- 0x0000081a, // Serbian (Latin)
- 0x0000041b, // Slovak
- 0x00000424, // Slovenian
- 0x0001042e, // Sorbian Extended
- 0x0002042e, // Sorbian Standard
- 0x0000042e, // Sorbian Standard (Legacy)
- 0x0000100c, // Swiss French
- 0x00000807, // Swiss German
- 0 // <--- STOP MARK
- };
- unsigned long dvorak[] = {
- 0x00010409, // US-Dvorak
- 0x00030409, // US-Dvorak for left hand
- 0x00040409, // US-Dvorak for right hand
- 0 // <--- STOP MARK
- };
+int DisplayServerWindows::keyboard_get_current_layout() const {
+ HKL cur_layout = GetKeyboardLayout(0);
+
+ int layout_count = GetKeyboardLayoutList(0, NULL);
+ HKL *layouts = (HKL *)memalloc(layout_count * sizeof(HKL));
+ GetKeyboardLayoutList(layout_count, layouts);
+
+ for (int i = 0; i < layout_count; i++) {
+ if (cur_layout == layouts[i]) {
+ memfree(layouts);
+ return i;
+ }
+ }
+ memfree(layouts);
+ return -1;
+}
+
+void DisplayServerWindows::keyboard_set_current_layout(int p_index) {
+ int layout_count = GetKeyboardLayoutList(0, NULL);
+
+ ERR_FAIL_INDEX(p_index, layout_count);
+
+ HKL *layouts = (HKL *)memalloc(layout_count * sizeof(HKL));
+ GetKeyboardLayoutList(layout_count, layouts);
+ ActivateKeyboardLayout(layouts[p_index], KLF_SETFORPROCESS);
+ memfree(layouts);
+}
+
+String DisplayServerWindows::keyboard_get_layout_language(int p_index) const {
+ int layout_count = GetKeyboardLayoutList(0, NULL);
- char name[KL_NAMELENGTH + 1];
- name[0] = 0;
- GetKeyboardLayoutNameA(name);
+ ERR_FAIL_INDEX_V(p_index, layout_count, "");
- unsigned long hex = strtoul(name, nullptr, 16);
+ HKL *layouts = (HKL *)memalloc(layout_count * sizeof(HKL));
+ GetKeyboardLayoutList(layout_count, layouts);
- int i = 0;
- while (azerty[i] != 0) {
- if (azerty[i] == hex)
- return LATIN_KEYBOARD_AZERTY;
- i++;
+ wchar_t buf[LOCALE_NAME_MAX_LENGTH];
+ memset(buf, 0, LOCALE_NAME_MAX_LENGTH * sizeof(wchar_t));
+ LCIDToLocaleName(MAKELCID(LOWORD(layouts[p_index]), SORT_DEFAULT), buf, LOCALE_NAME_MAX_LENGTH, 0);
+
+ memfree(layouts);
+
+ return String(buf).substr(0, 2);
+}
+
+String _get_full_layout_name_from_registry(HKL p_layout) {
+ String id = "SYSTEM\\CurrentControlSet\\Control\\Keyboard Layouts\\" + String::num_int64((int64_t)p_layout, 16, false).lpad(8, "0");
+ String ret;
+
+ HKEY hkey;
+ wchar_t layout_text[1024];
+ memset(layout_text, 0, 1024 * sizeof(wchar_t));
+
+ if (RegOpenKeyExW(HKEY_LOCAL_MACHINE, (LPCWSTR)id.c_str(), 0, KEY_QUERY_VALUE, &hkey) != ERROR_SUCCESS) {
+ return ret;
}
- i = 0;
- while (qwertz[i] != 0) {
- if (qwertz[i] == hex)
- return LATIN_KEYBOARD_QWERTZ;
- i++;
+ DWORD buffer = 1024;
+ DWORD vtype = REG_SZ;
+ if (RegQueryValueExW(hkey, L"Layout Text", NULL, &vtype, (LPBYTE)layout_text, &buffer) == ERROR_SUCCESS) {
+ ret = String(layout_text);
}
+ RegCloseKey(hkey);
+ return ret;
+}
+
+String DisplayServerWindows::keyboard_get_layout_name(int p_index) const {
+ int layout_count = GetKeyboardLayoutList(0, NULL);
+
+ ERR_FAIL_INDEX_V(p_index, layout_count, "");
+
+ HKL *layouts = (HKL *)memalloc(layout_count * sizeof(HKL));
+ GetKeyboardLayoutList(layout_count, layouts);
- i = 0;
- while (dvorak[i] != 0) {
- if (dvorak[i] == hex)
- return LATIN_KEYBOARD_DVORAK;
- i++;
+ String ret = _get_full_layout_name_from_registry(layouts[p_index]); // Try reading full name from Windows registry, fallback to locale name if failed (e.g. on Wine).
+ if (ret == String()) {
+ wchar_t buf[LOCALE_NAME_MAX_LENGTH];
+ memset(buf, 0, LOCALE_NAME_MAX_LENGTH * sizeof(wchar_t));
+ LCIDToLocaleName(MAKELCID(LOWORD(layouts[p_index]), SORT_DEFAULT), buf, LOCALE_NAME_MAX_LENGTH, 0);
+
+ wchar_t name[1024];
+ memset(name, 0, 1024 * sizeof(wchar_t));
+ GetLocaleInfoEx(buf, LOCALE_SLOCALIZEDDISPLAYNAME, (LPWSTR)&name, 1024);
+
+ ret = String(name);
}
+ memfree(layouts);
- return LATIN_KEYBOARD_QWERTY;
+ return ret;
}
void DisplayServerWindows::process_events() {
diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h
index caf8598dc2..995ced0809 100644
--- a/platform/windows/display_server_windows.h
+++ b/platform/windows/display_server_windows.h
@@ -523,7 +523,11 @@ public:
virtual void enable_for_stealing_focus(OS::ProcessID pid);
- virtual LatinKeyboardVariant get_latin_keyboard_variant() const;
+ virtual int keyboard_get_layout_count() const;
+ virtual int keyboard_get_current_layout() const;
+ virtual void keyboard_set_current_layout(int p_index);
+ virtual String keyboard_get_layout_language(int p_index) const;
+ virtual String keyboard_get_layout_name(int p_index) const;
virtual void process_events();
diff --git a/platform/windows/joypad_windows.cpp b/platform/windows/joypad_windows.cpp
index a6ec95ea10..271a4e41bc 100644
--- a/platform/windows/joypad_windows.cpp
+++ b/platform/windows/joypad_windows.cpp
@@ -33,10 +33,6 @@
#include <oleauto.h>
#include <wbemidl.h>
-#ifndef __GNUC__
-#define __builtin_bswap32 _byteswap_ulong
-#endif
-
#if defined(__GNUC__)
// Workaround GCC warning from -Wcast-function-type.
#define GetProcAddress (void *)GetProcAddress
@@ -167,10 +163,13 @@ bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) {
const GUID &guid = instance->guidProduct;
char uid[128];
- sprintf_s(uid, "%08lx%04hx%04hx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx",
- __builtin_bswap32(guid.Data1), guid.Data2, guid.Data3,
- guid.Data4[0], guid.Data4[1], guid.Data4[2], guid.Data4[3],
- guid.Data4[4], guid.Data4[5], guid.Data4[6], guid.Data4[7]);
+
+ ERR_FAIL_COND_V_MSG(memcmp(&guid.Data4[2], "PIDVID", 6), false, "DirectInput device not recognised.");
+ WORD type = BSWAP16(0x03);
+ WORD vendor = BSWAP16(LOWORD(guid.Data1));
+ WORD product = BSWAP16(HIWORD(guid.Data1));
+ WORD version = 0;
+ sprintf_s(uid, "%04x%04x%04x%04x%04x%04x%04x%04x", type, 0, vendor, 0, product, 0, version, 0);
id_to_change = joypad_count;
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 05c1160eaf..9c1b8f2949 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -369,12 +369,29 @@ void OS_Windows::delay_usec(uint32_t p_usec) const {
uint64_t OS_Windows::get_ticks_usec() const {
uint64_t ticks;
- uint64_t time;
+
// This is the number of clock ticks since start
if (!QueryPerformanceCounter((LARGE_INTEGER *)&ticks))
ticks = (UINT64)timeGetTime();
+
// Divide by frequency to get the time in seconds
- time = ticks * 1000000L / ticks_per_second;
+ // original calculation shown below is subject to overflow
+ // with high ticks_per_second and a number of days since the last reboot.
+ // time = ticks * 1000000L / ticks_per_second;
+
+ // we can prevent this by either using 128 bit math
+ // or separating into a calculation for seconds, and the fraction
+ uint64_t seconds = ticks / ticks_per_second;
+
+ // compiler will optimize these two into one divide
+ uint64_t leftover = ticks % ticks_per_second;
+
+ // remainder
+ uint64_t time = (leftover * 1000000L) / ticks_per_second;
+
+ // seconds
+ time += seconds * 1000000L;
+
// Subtract the time at game start to get
// the time since the game started
time -= ticks_start;