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-rw-r--r--platform/windows/context_gl_win.cpp3
-rw-r--r--platform/windows/detect.py397
-rw-r--r--platform/windows/os_windows.cpp109
-rw-r--r--platform/windows/os_windows.h6
-rw-r--r--platform/windows/platform_config.h1
5 files changed, 283 insertions, 233 deletions
diff --git a/platform/windows/context_gl_win.cpp b/platform/windows/context_gl_win.cpp
index 8b57fdd9ce..d312fbcb12 100644
--- a/platform/windows/context_gl_win.cpp
+++ b/platform/windows/context_gl_win.cpp
@@ -38,6 +38,8 @@
#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
#define WGL_CONTEXT_FLAGS_ARB 0x2094
#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
+#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
+#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
typedef HGLRC(APIENTRY *PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC, HGLRC, const int *);
@@ -153,6 +155,7 @@ Error ContextGL_Win::initialize() {
WGL_CONTEXT_MAJOR_VERSION_ARB, 3, //we want a 3.3 context
WGL_CONTEXT_MINOR_VERSION_ARB, 3,
//and it shall be forward compatible so that we can only use up to date functionality
+ WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB /*| _WGL_CONTEXT_DEBUG_BIT_ARB*/,
0
}; //zero indicates the end of the array
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index b8ee2cd19f..2ce55d98be 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -12,23 +12,17 @@ def get_name():
def can_build():
-
if (os.name == "nt"):
# Building natively on Windows
- if (os.getenv("VCINSTALLDIR")): # MSVC
+ # If VCINSTALLDIR is set in the OS environ, use traditional Godot logic to set up MSVC
+ if (os.getenv("VCINSTALLDIR")): # MSVC, manual setup
return True
- print("MSVC not detected (no VCINSTALLDIR environment variable), attempting MinGW.")
- mingw32 = ""
- mingw64 = ""
- if (os.getenv("MINGW32_PREFIX")):
- mingw32 = os.getenv("MINGW32_PREFIX")
- if (os.getenv("MINGW64_PREFIX")):
- mingw64 = os.getenv("MINGW64_PREFIX")
-
- test = "gcc --version > NUL 2>&1"
- if (os.system(test) == 0 or os.system(mingw32 + test) == 0 or os.system(mingw64 + test) == 0):
- return True
+ # Otherwise, let SCons find MSVC if installed, or else Mingw.
+ # Since we're just returning True here, if there's no compiler
+ # installed, we'll get errors when it tries to build with the
+ # null compiler.
+ return True
if (os.name == "posix"):
# Cross-compiling with MinGW-w64 (old MinGW32 is not supported)
@@ -70,6 +64,8 @@ def get_opts():
('target_win_version', 'Targeted Windows version, >= 0x0601 (Windows 7)', '0x0601'),
EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')),
BoolVariable('separate_debug_symbols', 'Create a separate file with the debug symbols', False),
+ ('msvc_version', 'MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.', None),
+ BoolVariable('use_mingw', 'Use the Mingw compiler, even if MSVC is installed. Only used on Windows.', False),
]
@@ -98,192 +94,253 @@ def build_res_file(target, source, env):
return 0
-def configure(env):
-
- env.Append(CPPPATH=['#platform/windows'])
-
- if (os.name == "nt" and os.getenv("VCINSTALLDIR")): # MSVC
+def setup_msvc_manual(env):
+ """Set up env to use MSVC manually, using VCINSTALLDIR"""
+ if (env["bits"] != "default"):
+ print("""
+ Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console
+ (or Visual Studio settings) that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits
+ argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler will be executed and inform you.
+ """)
+ raise SCons.Errors.UserError("Bits argument should not be used when using VCINSTALLDIR")
+
+ # Force bits arg
+ # (Actually msys2 mingw can support 64-bit, we could detect that)
+ env["bits"] = "32"
+ env["x86_libtheora_opt_vc"] = True
+
+ # find compiler manually
+ compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV'])
+ print("Found MSVC compiler: " + compiler_version_str)
+
+ # If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writing)... vc compiler for 64bit can not compile _asm
+ if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"):
+ env["bits"] = "64"
+ env["x86_libtheora_opt_vc"] = False
+ print("Compiled program architecture will be a 64 bit executable (forcing bits=64).")
+ elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"):
+ print("Compiled program architecture will be a 32 bit executable. (forcing bits=32).")
+ else:
+ print("Failed to manually detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup, or avoid setting VCINSTALLDIR.")
+
+def setup_msvc_auto(env):
+ """Set up MSVC using SCons's auto-detection logic"""
+
+ # If MSVC_VERSION is set by SCons, we know MSVC is installed.
+ # But we may want a different version or target arch.
+
+ # The env may have already been set up with default MSVC tools, so
+ # reset a few things so we can set it up with the tools we want.
+ # (Ideally we'd decide on the tool config before configuring any
+ # environment, and just set the env up once, but this function runs
+ # on an existing env so this is the simplest way.)
+ env['MSVC_SETUP_RUN'] = False # Need to set this to re-run the tool
+ env['MSVS_VERSION'] = None
+ env['MSVC_VERSION'] = None
+ env['TARGET_ARCH'] = None
+ if env['bits'] != 'default':
+ env['TARGET_ARCH'] = {'32': 'x86', '64': 'x86_64'}[env['bits']]
+ if env.has_key('msvc_version'):
+ env['MSVC_VERSION'] = env['msvc_version']
+ env.Tool('msvc')
+ env.Tool('mssdk') # we want the MS SDK
+ # Note: actual compiler version can be found in env['MSVC_VERSION'], e.g. "14.1" for VS2015
+ # Get actual target arch into bits (it may be "default" at this point):
+ if env['TARGET_ARCH'] in ('amd64', 'x86_64'):
+ env['bits'] = 64
+ else:
+ env['bits'] = 32
+ print(" Found MSVC version %s, arch %s, bits=%s" % (env['MSVC_VERSION'], env['TARGET_ARCH'], env['bits']))
+ if env['TARGET_ARCH'] in ('amd64', 'x86_64'):
+ env["x86_libtheora_opt_vc"] = False
+
+def setup_mingw(env):
+ """Set up env for use with mingw"""
+ # Nothing to do here
+ print("Using Mingw")
+ pass
+
+def configure_msvc(env, manual_msvc_config):
+ """Configure env to work with MSVC"""
+
+ # Build type
+
+ if (env["target"] == "release"):
+ env.Append(CCFLAGS=['/O2'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
+ env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
+
+ elif (env["target"] == "release_debug"):
+ env.Append(CCFLAGS=['/O2'])
+ env.AppendUnique(CPPDEFINES = ['DEBUG_ENABLED'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
+
+ elif (env["target"] == "debug_release"):
+ env.Append(CCFLAGS=['/Z7', '/Od'])
+ env.Append(LINKFLAGS=['/DEBUG'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
+ env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
+
+ elif (env["target"] == "debug"):
+ env.AppendUnique(CCFLAGS=['/Z7', '/Od', '/EHsc'])
+ env.AppendUnique(CPPDEFINES = ['DEBUG_ENABLED', 'DEBUG_MEMORY_ENABLED',
+ 'D3D_DEBUG_INFO'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
+ env.Append(LINKFLAGS=['/DEBUG'])
+
+ ## Compile/link flags
+
+ env.AppendUnique(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo'])
+ env.AppendUnique(CXXFLAGS=['/TP']) # assume all sources are C++
+ if manual_msvc_config: # should be automatic if SCons found it
+ env.Append(CPPPATH=[os.getenv("WindowsSdkDir") + "/Include"])
+
+ env.AppendUnique(CPPDEFINES = ['WINDOWS_ENABLED', 'OPENGL_ENABLED',
+ 'RTAUDIO_ENABLED', 'WASAPI_ENABLED',
+ 'TYPED_METHOD_BIND', 'WIN32', 'MSVC',
+ {'WINVER' : '$target_win_version',
+ '_WIN32_WINNT': '$target_win_version'}])
+ if env["bits"] == "64":
+ env.AppendUnique(CPPDEFINES=['_WIN64'])
+
+ ## Libs
+
+ LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32',
+ 'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32',
+ 'shell32', 'advapi32', 'dinput8', 'dxguid', 'imm32', 'bcrypt']
+ env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS])
+
+ if manual_msvc_config:
+ env.Append(LIBPATH=[os.getenv("WindowsSdkDir") + "/Lib"])
- env['ENV']['TMP'] = os.environ['TMP']
+ ## LTO
- ## Build type
-
- if (env["target"] == "release"):
- env.Append(CCFLAGS=['/O2'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
- env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
-
- elif (env["target"] == "release_debug"):
- env.Append(CCFLAGS=['/O2', '/DDEBUG_ENABLED'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
-
- elif (env["target"] == "debug_release"):
- env.Append(CCFLAGS=['/Z7', '/Od'])
- env.Append(LINKFLAGS=['/DEBUG'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
- env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
-
- elif (env["target"] == "debug"):
- env.Append(CCFLAGS=['/Z7', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED', '/DD3D_DEBUG_INFO', '/Od', '/EHsc'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
- env.Append(LINKFLAGS=['/DEBUG'])
-
- ## Architecture
-
- # Note: this detection/override code from here onward should be here instead of in SConstruct because it's platform and compiler specific (MSVC/Windows)
- if (env["bits"] != "default"):
- print("Error: bits argument is disabled for MSVC")
- print("""
- Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console
- (or Visual Studio settings) that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits
- argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler will be executed and inform you.
- """)
- sys.exit()
-
- # Forcing bits argument because MSVC does not have a flag to set this through SCons... it's different compilers (cl.exe's) called from the proper command prompt
- # that decide the architecture that is build for. Scons can only detect the os.getenviron (because vsvarsall.bat sets a lot of stuff for cl.exe to work with)
- env["bits"] = "32"
- env["x86_libtheora_opt_vc"] = True
-
- ## Compiler configuration
-
- env['ENV'] = os.environ
- # This detection function needs the tools env (that is env['ENV'], not SCons's env), and that is why it's this far below in the code
- compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV'])
-
- print("Detected MSVC compiler: " + compiler_version_str)
- # If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writing)... vc compiler for 64bit can not compile _asm
- if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"):
- env["bits"] = "64"
- env["x86_libtheora_opt_vc"] = False
- print("Compiled program architecture will be a 64 bit executable (forcing bits=64).")
- elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"):
- print("Compiled program architecture will be a 32 bit executable. (forcing bits=32).")
+ if (env["use_lto"]):
+ env.AppendUnique(CCFLAGS=['/GL'])
+ env.AppendUnique(ARFLAGS=['/LTCG'])
+ if env["progress"]:
+ env.AppendUnique(LINKFLAGS=['/LTCG:STATUS'])
else:
- print("Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup.")
+ env.AppendUnique(LINKFLAGS=['/LTCG'])
- ## Compile flags
+ if manual_msvc_config:
+ env.Append(CPPPATH=[p for p in os.getenv("INCLUDE").split(";")])
+ env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")])
- env.Append(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo'])
- env.Append(CXXFLAGS=['/TP'])
- env.Append(CPPFLAGS=['/DMSVC', '/GR', ])
- env.Append(CCFLAGS=['/I' + os.getenv("WindowsSdkDir") + "/Include"])
+ # Incremental linking fix
+ env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program']
+ env['BUILDERS']['Program'] = methods.precious_program
- env.Append(CCFLAGS=['/DWINDOWS_ENABLED'])
- env.Append(CCFLAGS=['/DOPENGL_ENABLED'])
- env.Append(CCFLAGS=['/DRTAUDIO_ENABLED'])
- env.Append(CCFLAGS=['/DWASAPI_ENABLED'])
- env.Append(CCFLAGS=['/DTYPED_METHOD_BIND'])
- env.Append(CCFLAGS=['/DWIN32'])
- env.Append(CCFLAGS=['/DWINVER=%s' % env['target_win_version'], '/D_WIN32_WINNT=%s' % env['target_win_version']])
- if env["bits"] == "64":
- env.Append(CCFLAGS=['/D_WIN64'])
+def configure_mingw(env):
+ # Workaround for MinGW. See:
+ # http://www.scons.org/wiki/LongCmdLinesOnWin32
+ env.use_windows_spawn_fix()
- LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32', 'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32', 'shell32', 'advapi32', 'dinput8', 'dxguid', 'imm32', 'bcrypt']
- env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS])
+ ## Build type
- env.Append(LIBPATH=[os.getenv("WindowsSdkDir") + "/Lib"])
+ if (env["target"] == "release"):
+ env.Append(CCFLAGS=['-msse2'])
- if (os.getenv("VCINSTALLDIR")):
- VC_PATH = os.getenv("VCINSTALLDIR")
+ if (env["bits"] == "64"):
+ env.Append(CCFLAGS=['-O3'])
else:
- VC_PATH = ""
+ env.Append(CCFLAGS=['-O2'])
- if (env["use_lto"]):
- env.Append(CCFLAGS=['/GL'])
- env.Append(ARFLAGS=['/LTCG'])
- if env["progress"]:
- env.Append(LINKFLAGS=['/LTCG:STATUS'])
- else:
- env.Append(LINKFLAGS=['/LTCG'])
+ env.Append(LINKFLAGS=['-Wl,--subsystem,windows'])
- env.Append(CCFLAGS=["/I" + p for p in os.getenv("INCLUDE").split(";")])
- env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")])
+ if (env["debug_symbols"] == "yes"):
+ env.Prepend(CCFLAGS=['-g1'])
+ if (env["debug_symbols"] == "full"):
+ env.Prepend(CCFLAGS=['-g2'])
- # Incremental linking fix
- env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program']
- env['BUILDERS']['Program'] = methods.precious_program
+ elif (env["target"] == "release_debug"):
+ env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
+ if (env["debug_symbols"] == "yes"):
+ env.Prepend(CCFLAGS=['-g1'])
+ if (env["debug_symbols"] == "full"):
+ env.Prepend(CCFLAGS=['-g2'])
- else: # MinGW
-
- # Workaround for MinGW. See:
- # http://www.scons.org/wiki/LongCmdLinesOnWin32
- env.use_windows_spawn_fix()
-
- ## Build type
+ elif (env["target"] == "debug"):
+ env.Append(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
- if (env["target"] == "release"):
- env.Append(CCFLAGS=['-msse2'])
+ ## Compiler configuration
- if (env["bits"] == "64"):
- env.Append(CCFLAGS=['-O3'])
- else:
- env.Append(CCFLAGS=['-O2'])
+ if (os.name == "nt"):
+ env['ENV']['TMP'] = os.environ['TMP'] # way to go scons, you can be so stupid sometimes
+ else:
+ env["PROGSUFFIX"] = env["PROGSUFFIX"] + ".exe" # for linux cross-compilation
- env.Append(LINKFLAGS=['-Wl,--subsystem,windows'])
+ if (env["bits"] == "default"):
+ if (os.name == "nt"):
+ env["bits"] = "64" if "PROGRAMFILES(X86)" in os.environ else "32"
+ else: # default to 64-bit on Linux
+ env["bits"] = "64"
- if (env["debug_symbols"] == "yes"):
- env.Prepend(CCFLAGS=['-g1'])
- if (env["debug_symbols"] == "full"):
- env.Prepend(CCFLAGS=['-g2'])
+ mingw_prefix = ""
- elif (env["target"] == "release_debug"):
- env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
- if (env["debug_symbols"] == "yes"):
- env.Prepend(CCFLAGS=['-g1'])
- if (env["debug_symbols"] == "full"):
- env.Prepend(CCFLAGS=['-g2'])
+ if (env["bits"] == "32"):
+ env.Append(LINKFLAGS=['-static'])
+ env.Append(LINKFLAGS=['-static-libgcc'])
+ env.Append(LINKFLAGS=['-static-libstdc++'])
+ mingw_prefix = env["mingw_prefix_32"]
+ else:
+ env.Append(LINKFLAGS=['-static'])
+ mingw_prefix = env["mingw_prefix_64"]
- elif (env["target"] == "debug"):
- env.Append(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
+ env["CC"] = mingw_prefix + "gcc"
+ env['AS'] = mingw_prefix + "as"
+ env['CXX'] = mingw_prefix + "g++"
+ env['AR'] = mingw_prefix + "gcc-ar"
+ env['RANLIB'] = mingw_prefix + "gcc-ranlib"
+ env['LINK'] = mingw_prefix + "g++"
+ env["x86_libtheora_opt_gcc"] = True
- ## Compiler configuration
+ if env['use_lto']:
+ env.Append(CCFLAGS=['-flto'])
+ env.Append(LINKFLAGS=['-flto=' + str(env.GetOption("num_jobs"))])
- if (os.name == "nt"):
- env['ENV']['TMP'] = os.environ['TMP'] # way to go scons, you can be so stupid sometimes
- else:
- env["PROGSUFFIX"] = env["PROGSUFFIX"] + ".exe" # for linux cross-compilation
- if (env["bits"] == "default"):
- if (os.name == "nt"):
- env["bits"] = "64" if "PROGRAMFILES(X86)" in os.environ else "32"
- else: # default to 64-bit on Linux
- env["bits"] = "64"
+ ## Compile flags
- mingw_prefix = ""
+ env.Append(CCFLAGS=['-DWINDOWS_ENABLED', '-mwindows'])
+ env.Append(CCFLAGS=['-DOPENGL_ENABLED'])
+ env.Append(CCFLAGS=['-DRTAUDIO_ENABLED'])
+ env.Append(CCFLAGS=['-DWASAPI_ENABLED'])
+ env.Append(CCFLAGS=['-DWINVER=%s' % env['target_win_version'], '-D_WIN32_WINNT=%s' % env['target_win_version']])
+ env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser', 'imm32', 'bcrypt'])
- if (env["bits"] == "32"):
- env.Append(LINKFLAGS=['-static'])
- env.Append(LINKFLAGS=['-static-libgcc'])
- env.Append(LINKFLAGS=['-static-libstdc++'])
- mingw_prefix = env["mingw_prefix_32"]
- else:
- env.Append(LINKFLAGS=['-static'])
- mingw_prefix = env["mingw_prefix_64"]
+ env.Append(CPPFLAGS=['-DMINGW_ENABLED'])
- env["CC"] = mingw_prefix + "gcc"
- env['AS'] = mingw_prefix + "as"
- env['CXX'] = mingw_prefix + "g++"
- env['AR'] = mingw_prefix + "gcc-ar"
- env['RANLIB'] = mingw_prefix + "gcc-ranlib"
- env['LINK'] = mingw_prefix + "g++"
- env["x86_libtheora_opt_gcc"] = True
+ # resrc
+ env.Append(BUILDERS={'RES': env.Builder(action=build_res_file, suffix='.o', src_suffix='.rc')})
- if env['use_lto']:
- env.Append(CCFLAGS=['-flto'])
- env.Append(LINKFLAGS=['-flto=' + str(env.GetOption("num_jobs"))])
+def configure(env):
+ # At this point the env has been set up with basic tools/compilers.
+ env.Append(CPPPATH=['#platform/windows'])
+ print("Configuring for Windows: target=%s, bits=%s" % (env['target'], env['bits']))
- ## Compile flags
+ if (os.name == "nt"):
+ env['ENV'] = os.environ # this makes build less repeatable, but simplifies some things
+ env['ENV']['TMP'] = os.environ['TMP']
- env.Append(CCFLAGS=['-DWINDOWS_ENABLED', '-mwindows'])
- env.Append(CCFLAGS=['-DOPENGL_ENABLED'])
- env.Append(CCFLAGS=['-DRTAUDIO_ENABLED'])
- env.Append(CCFLAGS=['-DWASAPI_ENABLED'])
- env.Append(CCFLAGS=['-DWINVER=%s' % env['target_win_version'], '-D_WIN32_WINNT=%s' % env['target_win_version']])
- env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser', 'imm32', 'bcrypt'])
+ # First figure out which compiler, version, and target arch we're using
+ if os.getenv("VCINSTALLDIR"):
+ # Manual setup of MSVC
+ setup_msvc_manual(env)
+ env.msvc = True
+ manual_msvc_config = True
+ elif env.get('MSVC_VERSION', ''):
+ setup_msvc_auto(env)
+ env.msvc = True
+ manual_msvc_config = False
+ else:
+ setup_mingw(env)
+ env.msvc = False
- env.Append(CPPFLAGS=['-DMINGW_ENABLED'])
+ # Now set compiler/linker flags
+ if env.msvc:
+ configure_msvc(env, manual_msvc_config)
- # resrc
- env.Append(BUILDERS={'RES': env.Builder(action=build_res_file, suffix='.o', src_suffix='.rc')})
+ else: # MinGW
+ configure_mingw(env)
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 20129299a1..363f54fc7b 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -30,6 +30,7 @@
#include "os_windows.h"
+#include "drivers/gles2/rasterizer_gles2.h"
#include "drivers/gles3/rasterizer_gles3.h"
#include "drivers/windows/dir_access_windows.h"
#include "drivers/windows/file_access_windows.h"
@@ -151,26 +152,6 @@ void RedirectIOToConsole() {
// point to console as well
}
-int OS_Windows::get_video_driver_count() const {
-
- return 1;
-}
-const char *OS_Windows::get_video_driver_name(int p_driver) const {
-
- return "GLES3";
-}
-
-int OS_Windows::get_audio_driver_count() const {
-
- return AudioDriverManager::get_driver_count();
-}
-const char *OS_Windows::get_audio_driver_name(int p_driver) const {
-
- AudioDriver *driver = AudioDriverManager::get_driver(p_driver);
- ERR_FAIL_COND_V(!driver, "");
- return AudioDriverManager::get_driver(p_driver)->get_name();
-}
-
void OS_Windows::initialize_core() {
crash_handler.initialize();
@@ -361,6 +342,14 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
} break;
case WM_MOUSEMOVE: {
+ if (input->is_emulating_mouse_from_touch()) {
+ // Universal translation enabled; ignore OS translation
+ LPARAM extra = GetMessageExtraInfo();
+ if (IsPenEvent(extra)) {
+ break;
+ }
+ }
+
if (outside) {
//mouse enter
@@ -386,18 +375,6 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
// Don't calculate relative mouse movement if we don't have focus in CAPTURED mode.
if (!window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED)
break;
- /*
- LPARAM extra = GetMessageExtraInfo();
- if (IsPenEvent(extra)) {
-
- int idx = extra & 0x7f;
- _drag_event(idx, uMsg, wParam, lParam);
- if (idx != 0) {
- return 0;
- };
- // fallthrough for mouse event
- };
- */
Ref<InputEventMouseMotion> mm;
mm.instance();
@@ -467,18 +444,13 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
/*case WM_XBUTTONDOWN:
case WM_XBUTTONUP: */ {
- /*
- LPARAM extra = GetMessageExtraInfo();
- if (IsPenEvent(extra)) {
-
- int idx = extra & 0x7f;
- _touch_event(idx, uMsg, wParam, lParam);
- if (idx != 0) {
- return 0;
- };
- // fallthrough for mouse event
- };
- */
+ if (input->is_emulating_mouse_from_touch()) {
+ // Universal translation enabled; ignore OS translation
+ LPARAM extra = GetMessageExtraInfo();
+ if (IsPenEvent(extra)) {
+ break;
+ }
+ }
Ref<InputEventMouseButton> mb;
mb.instance();
@@ -632,7 +604,16 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
video_mode.width = window_w;
video_mode.height = window_h;
}
- //return 0; // Jump Back
+ if (wParam == SIZE_MAXIMIZED) {
+ maximized = true;
+ minimized = false;
+ } else if (wParam == SIZE_MINIMIZED) {
+ maximized = false;
+ minimized = true;
+ } else if (wParam == SIZE_RESTORED) {
+ maximized = false;
+ minimized = false;
+ }
} break;
case WM_ENTERSIZEMOVE: {
@@ -1080,12 +1061,19 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
}
#if defined(OPENGL_ENABLED)
- gl_context = memnew(ContextGL_Win(hWnd, true));
- gl_context->initialize();
+ if (p_video_driver == VIDEO_DRIVER_GLES2) {
+ gl_context = memnew(ContextGL_Win(hWnd, false));
+ gl_context->initialize();
- RasterizerGLES3::register_config();
+ RasterizerGLES2::register_config();
+ RasterizerGLES2::make_current();
+ } else {
+ gl_context = memnew(ContextGL_Win(hWnd, true));
+ gl_context->initialize();
- RasterizerGLES3::make_current();
+ RasterizerGLES3::register_config();
+ RasterizerGLES3::make_current();
+ }
gl_context->set_use_vsync(video_mode.use_vsync);
#endif
@@ -1302,7 +1290,9 @@ void OS_Windows::set_mouse_mode(MouseMode p_mode) {
if (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_HIDDEN) {
hCursor = SetCursor(NULL);
} else {
- SetCursor(hCursor);
+ CursorShape c = cursor_shape;
+ cursor_shape = CURSOR_MAX;
+ set_cursor_shape(c);
}
}
@@ -1866,6 +1856,11 @@ void OS_Windows::set_cursor_shape(CursorShape p_shape) {
if (cursor_shape == p_shape)
return;
+ if (mouse_mode != MOUSE_MODE_VISIBLE) {
+ cursor_shape = p_shape;
+ return;
+ }
+
static const LPCTSTR win_cursors[CURSOR_MAX] = {
IDC_ARROW,
IDC_IBEAM,
@@ -1891,6 +1886,7 @@ void OS_Windows::set_cursor_shape(CursorShape p_shape) {
} else {
SetCursor(LoadCursor(hInstance, win_cursors[p_shape]));
}
+
cursor_shape = p_shape;
}
@@ -1899,26 +1895,25 @@ void OS_Windows::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shap
Ref<Texture> texture = p_cursor;
Ref<Image> image = texture->get_data();
- UINT image_size = 32 * 32;
+ UINT image_size = texture->get_width() * texture->get_height();
UINT size = sizeof(UINT) * image_size;
- ERR_FAIL_COND(texture->get_width() != 32 || texture->get_height() != 32);
+ ERR_FAIL_COND(texture->get_width() > 256 || texture->get_height() > 256);
// Create the BITMAP with alpha channel
COLORREF *buffer = (COLORREF *)malloc(sizeof(COLORREF) * image_size);
image->lock();
for (UINT index = 0; index < image_size; index++) {
- int column_index = floor(index / 32);
- int row_index = index % 32;
+ int row_index = floor(index / texture->get_width());
+ int column_index = index % texture->get_width();
- Color pcColor = image->get_pixel(row_index, column_index);
- *(buffer + index) = image->get_pixel(row_index, column_index).to_argb32();
+ *(buffer + index) = image->get_pixel(column_index, row_index).to_argb32();
}
image->unlock();
// Using 4 channels, so 4 * 8 bits
- HBITMAP bitmap = CreateBitmap(32, 32, 1, 4 * 8, buffer);
+ HBITMAP bitmap = CreateBitmap(texture->get_width(), texture->get_height(), 1, 4 * 8, buffer);
COLORREF clrTransparent = -1;
// Create the AND and XOR masks for the bitmap
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index 4c4fbcf8f0..3d13627bfa 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -142,12 +142,6 @@ class OS_Windows : public OS {
// functions used by main to initialize/deintialize the OS
protected:
- virtual int get_video_driver_count() const;
- virtual const char *get_video_driver_name(int p_driver) const;
-
- virtual int get_audio_driver_count() const;
- virtual const char *get_audio_driver_name(int p_driver) const;
-
virtual void initialize_core();
virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h
index 10ec9110d1..d100385e80 100644
--- a/platform/windows/platform_config.h
+++ b/platform/windows/platform_config.h
@@ -33,3 +33,4 @@
//#include <alloca.h>
//#endif
#define GLES3_INCLUDE_H "glad/glad.h"
+#define GLES2_INCLUDE_H "glad/glad.h"